gconf-master-po-gl-28870 - en to gl translation catalogue (15435 entries)

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: Renowned for their vitality, some dwarves are sturdier than others and can rest heal even when traveling or fighting.  Healthy units have 1 HP plus 1 HP per level more than usual and rest heal the usual 2 HP after each turn regardless.
gl: Famosos pola súa vitalidade, algúns ananos son máis rexos que outros e poden descansar incluso durante as viaxes. As unidades saudábeis teñen un punto de vida máis do normal e un punto de vida adicional por cada nivel, e sandan os dous puntos de vida por descansar sempre que non loitan nunha rolda, independentemente de se se desprazaron ou non. Asemade, o veleno failles só un cuarto do dano habitual.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: Does not suffer from a negative attack bonus during its unfavorable time of day (Heavy Infantry, Necrophage, Trolls, Walking Corpses).
gl: As unidades afoutas non sofren penalización ningunha ao atacar durante o momento do día que lle resulta desfavorábel. O trazo poden telo a infantería pesada, os necrófagos, os trolles ou os cadáveres andantes.

note: type: Content of: <book><chapter><section><section><simpara>
en: There are also some traits that are not assigned randomly.  These traits can either be assigned by the scenario designer or are always assigned based on the unit type:
gl: Tamén hai algúns trazos que non se asignan ao chou. Estes trazos poden incluso ser asignados polo deseñador do escenario ou ser sempre asignados en base ao tipo de unidade:

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: Loyal units don&#8217;t incur upkeep. Most units incur an upkeep cost at the end of every turn, which is equal to their level. Loyal units do not incur this cost.  During campaigns, certain units may opt to join the player&#8217;s forces of their own volition. These units are marked with the Loyal trait. Although they may require payment to be recalled, they never incur any upkeep costs. This can make them invaluable during a long campaign, when gold is in short supply.  This trait is never given to recruited units, so it may be unwise to dismiss such units or to send them to a foolish death.
gl: Durante as campañas, certas unidades poden optar por unirse ao exército do xogador pola súa propia vontade. Estas unidades son leais. Aínda que hai que pagar para reincorporalas, non precisan mantemento como o resto das unidades. Isto pode convertelas en unidades moi valiosas durante as campañas longas, cando o ouro escasee. Este trazo nunca se lle aplicará ás unidades recrutadas, así que non resultaría moi intelixente despedir a estas unidades ou envialas a unha morte segura.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: Undead units are immune to poison, also drain and plague doesn&#8217;t work on them.  Undead units generally have <emphasis>Undead</emphasis> as their only trait. Since Undead units are the bodies of the dead, risen to fight again, poison has no effect upon them. This can make them invaluable in dealing with foes who use poison in conjunction with their attacks.
gl: As unidades non mortas son inmunes ao veleno, e tampouco lles afectan a absorción nin a peste. Xeralmente só teñen este trazo. Dado que son os corpos sen vida erguidos para loitar de novo, o veleno non ten efecto nelas. Isto pode facelas moi valiosas nos enfrontamentos con inimigos que empregan veleno nos seus ataques.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: Mechanical units aren&#8217;t alive and thus are immune to poison, also drain and plague doesn&#8217;t work on them.  Mechanical units generally have <emphasis>Mechanical</emphasis> as their only trait.
gl: As unidades mecánicas son inmunes ao veleno, e tampouco lles afectan a absorción nin a peste. Xeralmente só teñen este trazo.

note: type: Content of: <book><chapter><section><section><title>
en: Unit Specialties
gl: As especialidades das unidades

note: type: Content of: <book><chapter><section><section><simpara>
en: Certain units have special attacks. These are listed below:
gl: Certas unidades teñen ataques especiais. Son os seguintes:

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Backstab
gl: Puñalada polas costas

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. petrified).
gl: Usado na ofensiva, este ataque inflixe o dobre de dano se hai un inimigo do obxectivo no seu lado oposto, e esa unidade non está incapacitada (petrificada ou paralizada dalgunha maneira).

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Berserk
gl: Furia

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred.
gl: Usado de forma ofensiva ou defensiva, este ataque prolonga o combate ata que morre un dos combatentes, ou ata que se realicen trinta rondas de ataques.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target&#8217;s counterattack.
gl: Cando se usa de forma ofensiva, este ataque inflixe o dobre de dano no obxectivo. Isto tamén fai que a unidade reciba o dobre de dano no contraataque do obxectivo.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Drain
gl: Absorción

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit drains health from living units, healing itself for half the amount of damage it deals (rounded down).
gl: Esta unidade absorbe a vida das unidades vivas, sandándose a ela mesma coa metade do dano inflixido (redondeado cara abaixo).

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Firststrike
gl: Primeiro golpe

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit always strikes first with this attack, even if they are defending.
gl: Esta unidade sempre golpea primeiro con este ataque, incluso cando está a ser atacada.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Magical
gl: Maxia

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked.
gl: Este ataque sempre atina sete de cada dez veces, sen importar as capacidades defensivas da unidade atacada.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Marksman
gl: Puntería

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: When used offensively, this attack always has at least a 60% chance to hit.
gl: Cando se usa de forma ofensiva, este ataque sempre ten como mínimo un 60% de probabilidades de atinar.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Plague
gl: Peste

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn&#8217;t work on Undead or units in villages.
gl: Cando unha unidade morre polo ataque da peste, a unidade substitúese por un cadáver andante do bando da unidade que a atacou coa peste. Non funciona contra os non mortos ou as unidades en vilas.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This attack poisons the target. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit.
gl: Este ataque envelena aos obxectivos vivos As unidades envelenadas perden oito puntos de vida por rolda ata que curan ou chegan a ter só un punto de vida. O veleno por si só non pode matar unha unidade.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected.
gl: Este ataque ralentiza ao obxectivo durante unha rolda. Ralentizar reduce á metade o dano causado polos ataques e o custo de movemento da unidade ralentizada duplícase. Unha unidade ralentizada terá unha icona de caracol na súa barra de información lateral cando se seleccione.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Petrify
gl: Petrificación

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack.
gl: Este ataque converte ao obxectivo en pedra. As unidades convertidas en pedra non poden moverse nin atacar.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: The number of strikes of this attack decreases when the unit is wounded. The number of strikes is proportional to the % of HP/maximum HP the unit has. For example a unit with 3/4 of its maximum HP will get 3/4 of the number of strikes.
gl: O número de golpes deste ataque diminúe cando a unidade está ferida. O número de golpes é proporcional á vida que lle queda entre a total da unidade. Por exemplo: se unha unidade ten tres cuartos de vida, terá tres cuartos do número de golpes.

note: type: Content of: <book><chapter><section><section><simpara>
en: Some units have abilities that either directly affect other units, or have an effect on how the unit interacts with other units. These abilities are listed below:
gl: Algunhas unidades teñen habilidades que ou afectan directamente a outras unidades, ou teñen un efecto en como a unidade actúa con outras unidades. Estas habilidades son as seguintes:

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit can hide in forest, and remain undetected by its enemies.  Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
gl: Esta unidade pode ocultarse no bosque e evitar que os inimigos a detecten. As unidades inimigas non poderán vela mentres estea no bosque, agás se teñen unidades adxacentes. A primeira unidade inimiga que descubra a esta non poderá moverse máis nesa quenda.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Concealment
gl: Ocultación

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.  Enemy units can not see this unit while it is in a village, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
gl: Esta unidade pode agocharse nas vilas (a excepción das vilas somerxidas), e evitar aos seus inimigos, salvo os dos hexágonos adxacentes. As unidades inimigas non poden ver a esta unidade mentres estea nunha vila, agás se hai unidades xunta ela. A primeira unidade inimiga que descubra a esta non poderá moverse máis nesa quenda.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Cures
gl: Curación

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: A unit which can cure an ally of poison, although the ally will receive no additional healing on the turn it is cured of the poison.
gl: Os curadores poden extraerlle o veleno ás unidades, aínda que esas unidades non sandarán vida algunha durante a rolda en que as curan.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Heals +4
gl: Sandar 4

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: Allows the unit to heal adjacent friendly units at the beginning of each turn.  A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.  A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure.
gl: Permite ás unidades sandar as unidades amigas adxacentes ao comezo da súa quenda. Unha unidade coidada por esta pode sandar ata catro puntos de vida por rolda, ou evitar que o veleno lle afecte durante esa rolda.
    Un sandador non pode curar a unha unidade envelenada, e esta debe buscar os coidados necesarios nunha vila, ou por parte dunha unidade que poida curar.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Heals +8
gl: Sandar 8

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit combines herbal remedies with magic to heal units more quickly than is normally possible on the battlefield.  A unit cared for by this healer may heal up to 8 HP per turn, or stop poison from taking effect for that turn.  A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure.
gl: Esta unidade combina remedios de herbas con maxia para sandar ás unidades máis rápido do normal no campo de batalla. Unha unidade coidada por esta pode sandar ata oito puntos de vida por rolda, ou evitar que o veleno lle afecte durante esa rolda.
    Un sandador non pode curar a unha unidade envelenada, e esta debe buscar os coidados necesarios nunha vila, ou por parte dunha unidade que poida curar.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Illuminates
gl: Iluminación

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit illuminates the surrounding area, making lawful units fight better, and chaotic units fight worse.  Any units adjacent to this unit will fight as if it were dusk when it is night, and as if it were day when it is dusk.
gl: Esta unidade ilumina os arredores facendo que as unidades legais loiten mellor e as unidades caóticas peor. Calquera unidade adxacente a esta loitará coma se en vez de noite aínda estivese anoitecendo, e coma se fose de día cando estea anoitecendo de verdade.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit can lead friendly units that are next to it, making them fight better.  Adjacent friendly units of lower level will do more damage in battle.  When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels.
gl: Esta unidade pode liderar as unidades aliadas adxacentes facendo que loiten mellor. As unidades aliadas adxacentes de menor nivel inflixirán máis dano no combate. Cando unha unidade adxacente de menor nivel estea no mesmo bando que o líder que a manda ao combate, os seus ataques inflixirán un cuarto máis de dano por cada nivel máis que teña o líder.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Nightstalk
gl: Asexo nocturno

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: The unit becomes invisible during night.  Enemy units cannot see this unit at night, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
gl: A unidade vólvese invisíbel pola noite. As unidades inimigas non poden ver a esta unidade pola noite, agás se teñen unidades adxacentes. A primeira unidade inimiga que descubra a esta non poderá moverse máis nesa quenda.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Regenerates
gl: Rexeneración

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit will heal itself 8HP per turn. If it is poisoned, it will remove the poison instead of healing.
gl: A unidade sanda oito puntos de vida por rolda. Se está envelenada, eliminará o veleno en vez de sandar.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Skirmisher
gl: Guerrilla

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control.
gl: Esta unidade ten a habilidade de moverse rápido entre os inimigos, e pode ignorar todas as súas zonas de control.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Steadfast
gl: Firmeza

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit&#8217;s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected.
gl: Cando se defende, as resistencias desta unidade duplícanse, ata un máximo do 50%. Non afecta ás súas vulnerabilidades.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en: Submerge
gl: Mergullo

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit can hide in deep water, and remain undetected by its enemies.  Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
gl: Esta unidade pode mergullarse nas augas profundas, e evitar ser detectada polos inimigos. As unidades inimigas non poden ver a esta unidade cando estea en augas profundas, agás se teñen unidades canda ela. A primeira unidade inimiga que a descubra non poderá moverse máis nesa quenda.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en: This unit may teleport between any two friendly villages using one of its moves.
gl: Esta unidade pode teleportarse entre dúas vilas baleiras calquera do seu bando usando un dos seus movementos.

note: type: Content of: <book><chapter><section><section><title>
en: Experience
gl: A experiencia

note: type: Content of: <book><chapter><section><section><simpara>
en: Units are awarded experience for fighting. After obtaining enough experience, they will advance a level and become more powerful. The amount of experience gained depends on the level of the enemy unit and the outcome of the battle: if a unit kills its opponent, it receives 8 experience points per level of the enemy (4 if the enemy is level 0), while units that survive a battle without killing their opponents are awarded 1 experience point per level of the enemy. In other words:
gl: As unidades conseguen experiencia ao loitar. Cando conseguen experiencia dabondo avanzan de nivel, fortalecéndose. A cantidade de experiencia obtida depende do nivel da unidade inimiga e do resultado da batalla: se unha unidade mata ao seu opoñente, recibe oito puntos de experiencia por nivel do inimigo —catro se o inimigo é de nivel 0—, mentres que as unidades que sobreviven á batalla sen matar os seus opoñentes reciben un punto de experiencia por nivel do inimigo. Noutras palabras:

note: type: Content of: <book><chapter><section><section><table><title>
en: Experience bonuses for killing or fighting enemies of different levels
gl: Bonificacións de experiencia por matar e combater con inimigos de diferentes niveis

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en: enemy level
gl: Nivel do inimigo

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en: kill bonus
gl: Bonificación por matalo

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en: fighting bonus
gl: Bonificación por sobrevivir

note: type: Content of: <book><chapter><section><section><title>
en: Recalling units
gl: Reincorporar unidades

note: type: Content of: <book><chapter><section><section><simpara>
en: After you complete a scenario, all surviving units will be available to recall in the next scenario. You are not able to move or attack with a unit on the turn you recruit or recall that unit. A Recalled unit retains its previous Level, Experience Points, (sometimes) any magic items acquired, and will arrive with full hitpoints.
gl: Despois de completar un escenario, todas as unidades que sobreviviron estarán dispoñíbeis para reincorporalas no seguinte escenario. Non podes mover ou atacar cunha unidade na quenda na que se recrutou ou reincorporou. Unha unidade reincorporada conserva o seu nivel anterior, a súa experiencia, calquera elemento máxico que conseguise —ás veces— e ademais aparecerá no novo escenario con toda a vida.

note: type: Content of: <book><chapter><section><simpara>
en: Clicking on a unit identifies all the places it can move on its current turn by dimming unreachable hexes (pressing the number keys 2–7 will identify the additional hexes that can be reached in that number of turns in a similar manner). While in this mode, moving the cursor over a hex will identify the path your unit will take towards that hex as well as additional information on the defensive bonus of your unit on that hex and, if it will take more than one turn, the number of turns it will take your unit to arrive. If you do not wish to move the unit this mode can be cancelled by selecting a different unit (by clicking on the new unit or using the <literal>n</literal> or <literal>N</literal> keys) or by right-clicking (Command-click on a Mac) anywhere on the map. The <link linkend="orbs">orbs</link> on the top of a unit&#8217;s energy bar provide a quick way to see which of your units have already moved or can move further in the current turn.
gl: Ao seleccionar unha unidade propia, veranse claramente os hexágonos aos que pode moverse, dado que os que queden fóra do seu alcance escurecerán. Se ademais premes un número entre o 2 e o 7 no teclado, mostraranse os hexágonos aos que podería chegar a unidade no número de roldas indicado. Mentres esteas neste modo, ao situar o punteiro sobre un hexágono indicarase o camiño que a unidade tomaría cara ese hexágono, ademais de información adicional sobre a bonificación defensiva da unidade nese hexágono e o número de roldas necesarias para chegar en caso de que necesite máis dunha. Se non se quere mover a unidade, pode cancelarse este modo seleccionando unha unidade diferente —ben manualmente ben premendo a tecla «N»— ou premendo co botón secundario (mentres se mantén premida a tecla «Cmd» no caso de Mac OS X) calquera parte do mapa. As <link linkend="orbs">esferas</link> da parte superior da barra de vida das unidades proporcionan unha forma rápida de saber cales das unidades xa se moveron e cales poden moverse máis aínda na quenda actual.

note: type: Content of: <book><chapter><section><simpara>
en: If you decide to move the selected unit, click on the hex you want to move to and your unit will move towards that space. If you select a destination which is beyond reach in the current turn, the unit will move as far as it can in the current turn and enter <emphasis>goto-mode</emphasis>. In <emphasis>goto-mode</emphasis> your unit will continue moving towards its destination in subsequent turns. You can easily undo goto movements at the beginning of your next turn. You may also change a unit&#8217;s destination by selecting that unit and choosing a new destination or clicking the unit again to cancel the <emphasis>goto</emphasis>.
gl: Para mover a unidade seleccionada, preme o hexágono ao que queiras movela e a unidade irá alí. Se escolles un destino ao que a unidade non pode chegar na quenda, moverase ata onde poida e entrará no <emphasis>modo de viaxe</emphasis>. Neste modo a unidade continuará movéndose cara o seu destino nas seguintes roldas. Poderás desfacer facilmente os seus movementos de <emphasis>viaxe</emphasis> na túa seguinte quenda. Tamén podes cambiar o destino dunha unidade seleccionándoa e elixindo un novo destino ou premendo a unidade outra vez para cancelar a <emphasis>viaxe</emphasis>.

note: type: Content of: <book><chapter><section><simpara>
en: Moving onto a village that is neutral or owned by an enemy will take ownership of it and end your move for that unit.
gl: Ao entrar unha unidade propia nunha vila neutral ou dun inimigo, a vila pasará a mans do usuario, e a unidade esgotará todos os seus movementos ata a seguinte rolda.

note: type: Content of: <book><chapter><section><simpara>
en: Most units exert a Zone of Control which affects the hexes your unit can reach and the path your unit takes. These restrictions are automatically reflected in both the path that is displayed for your unit and the hexes it may move to on the current turn.
gl: A maioría das unidades exercen unha «zona de control», o que limita os hexágonos aos que poden acceder e polos que poden pasar os adversarios. Estas restricións impostas polas unidades inimigas reflíctense automaticamente tanto no camiño que poden percorrer coma nos hexágonos aos que poden chegar as unidades.

note: type: Content of: <book><chapter><section><section><title>
en: Zone of Control
gl: A zona de control

note: type: Content of: <book><chapter><section><section><simpara>
en: A unit&#8217;s Zone of Control extends to the six hexes immediately adjacent to the unit, and units that move into an enemy zone of control are forced to stop. Units with the skirmisher ability ignore enemy zones of control and are able to move through them freely without being forced to stop. Level 0 units are considered too feeble to generate a zone of control and all units are able to move through the hexes around an enemy level 0 unit freely.
gl: A zona de control dunha unidade esténdese aos seis hexágonos inmediatamente adxacentes a ela, e as unidades que entran na zona de control dun inimigo vense obrigadas a deter os seus movementos. As unidades guerrilleiras ignoran as zonas de control do inimigo e son capaces de moverse por elas libremente sen deterse. As unidades de nivel 0 considéranse demasiado febles para xerar unha zona de control e todas as unidades poden moverse libremente polos hexágonos que as rodean.

note: type: Content of: <book><chapter><section><section><simpara>
en: On the top of the energy bar shown next to each unit of yours is an orb. This orb is:
gl: Na parte superior da barra de enerxía que se mostra á beira de cada unidade propia hai unha esfera. Esta esfera será:

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en: Orb
gl: Esfera

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
en: Green orb
gl: Esfera verde

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en: If you control the unit and it hasn&#8217;t moved this turn
gl: Se a unidade aínda non se moveu nesta quenda.

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
en: Yellow orb
gl: Esfera amarela

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en: If you control the unit and it has moved this turn, but could still move further or attack
gl: Se a unidade xa se moveu pero aínda pode moverse máis ou atacar nesta quenda.

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
en: Red orb
gl: Esfera vermella

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en: If you control the unit, but it can no longer move or attack, or the user ended the unit&#8217;s turn
gl: Se a unidade xa non pode moverse ou atacar ou se o usuario deu por finalizada a quenda da mesma.

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
en: Blue orb
gl: Esfera azul

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en: If the unit is an ally you do not control
gl: Se a unidade é un aliado que non podes controlar.

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry><inlinemediaobject><textobject><phrase>
en: No orb
gl: Sen esfera

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en: Enemy units have no orb on the top of their energy bar
gl: As unidades inimigas non teñen esfera sobre a súa barra de vida.

note: type: Content of: <book><chapter><section><section><title>
en: Ellipses, Team Colors, and Hero Icons
gl: As elipses, as cores do bando e mailas iconas de heroe

note: type: Content of: <book><chapter><section><section><simpara>
en: Below each unit there will normally be a colored ellipses or base. The color identifies its team; in a campaign game, the human-player color is red. The team color will also show up in parts of the unit&#8217;s clothing, or possibly on a shield insignia.
gl: Debaixo de cada unidade haberá normalmente unha base ou elipse dunha cor. A cor identifica o seu bando. Nunha partida de campaña, a cor do xogador é a vermella. A cor do bando tamén se mostrará nalgunhas partes da vestimenta da unidade, ou posibelmente na insignia dun escudo.

note: type: Content of: <book><chapter><section><section><simpara>
en: Usually the ellipse will be a solid disk. On level 0 units, you will see an ellipse that has broken lines. This indicates that the unit has no Zone of Control.
gl: Normalmente a elipse será un disco sólido. Porén, nas unidades de nivel 0 a elipse ten liñas descontinuas, o que indica que a unidade non ten zona de control.

note: type: Content of: <book><chapter><section><section><simpara>
en: Some campaigns use a star-shaped base to indicate leaders and heroes (units which are somehow special and for example not allowed to die in the course of the scenario); others use a silver crown icon above the energy bar to mark heroes. Still others have no specific hero indicator at all. Which (if any) is used is a stylistic choice left to campaign designers.
gl: Algunhas campañas usan unha base en forma de estrela para identificar aos líderes e mailos heroes —unidades que son especiais por algunha razón e que por exemplo non poden morrer durante un escenario—. Outras usan unha coroa prateada sobre a barra de vida para marcar aos heroes. Mesmo hai outras en que os heroes non teñen indicador ningún. Cal usar (se se usa algún) é unha cuestión puramente de estilo cuxa elección queda en mans dos deseñadores das campañas.

note: type: Content of: <book><chapter><section><title>
en: Fighting
gl: O combate

note: type: Content of: <book><chapter><section><simpara>
en: If you move next to an enemy unit, you may attack it. Click on your unit that is next to an enemy unit, and click on the enemy you want to attack – this will bring up a window that presents further options for the fight. Every unit has one or more weapons it can attack with. Some weapons, such as swords, are melee weapons, and some weapons, such as bows, are ranged weapons.
gl: Se moves unha das unidades canda unha inimiga, poderala atacar. Selecciona a túa unidade e a continuación preme a unidade inimiga que está xunta ela (á que queres atacar); a continuación mostrarase unha xanela con opcións máis específicas para o combate. Cada unidade ten unha ou máis armas coas que pode atacar. Algunhas, coma as espadas, son armas de combate corpo a corpo, mentres que outras, coma os arcos, son armas de combate a distancia.

note: type: Content of: <book><chapter><section><simpara>
en: If you attack with a melee weapon, the enemy you attack will be able to strike back at you with a melee weapon. If you attack with a ranged weapon, the enemy will be able to strike back with a ranged weapon. If an enemy does not have a weapon of the same type as the one you attack with, they will be unable to strike back and do any damage to you in that fight.
gl: Se atacas cunha arma de combate corpo a corpo, o inimigo ao que ataques poderá contraatacar cunha arma de combate corpo a corpo. Se atacas cunha arma de combate a distancia, o inimigo poderá contraatacar cunha arma de combate a distancia. Se o inimigo non ten unha arma do mesmo tipo que a utilizou a túa unidade para atacar, non poderá contraatacar nin inflixir ningún dano nesa loita.

note: type: Content of: <book><chapter><section><simpara>
en: Different types of attacks do different amounts of damage, and a certain number of strikes may be made with each weapon. For instance, an Elvish Fighter does 5 points of damage with its sword every time it hits, and can strike 4 blows with the sword in one exchange. This is written as 5–4, meaning 5 damage per hit, and 4 strikes.
gl: A cantidade de dano ocasionado será distinta segundo o tipo de ataque do que se trate, e con cada arma poden inflixirse un certo número de golpes por loita. Por exemplo, un elfo loitador inflixe 5 puntos de dano coa súa espada cada vez que golpea, e pode golpear catro veces coa espada nunha mesma loita. Isto exprésase coma «5-4», o que significa 5 de dano por golpe, e 4 golpes por loita.

note: type: Content of: <book><chapter><section><simpara>
en: Every unit has a chance of being hit based on the terrain it is in. For instance, units in castles and villages have a lower chance of being hit, and Elves in forest have a low chance of being hit. To see a unit&#8217;s defense rating (i.e. chance not to be hit) in terrain, click on the unit, and then mouse over the terrain you&#8217;re interested in, and the defense rating will be displayed as a percentage value in the status pane, as well as shown over the terrain hex.
gl: As unidades contan cunha probabilidade de esquivar golpes que dependerá do terreo no que estean. Por exemplo: as unidades en castelos e vilas teñen unha alta probabilidade de esquivar os golpes, así coma os elfos a teñen nos bosques. Para ver o valor defensivo das unidades —é dicir, a probabilidade de evitar que lles atinen— segundo o terreo, preme nelas e despois deixa o punteiro sobre do terreo no que estás interesado, e aparecerá o valor defensivo nel de unidade seleccionada en porcentaxe no panel lateral, así como sobre o propio hexágono.

note: type: Content of: <book><chapter><section><simpara>
en: You can obtain additional information, including the chance that the attacker and defender will be killed, by clicking on the "Damage Calculations" button in the fight window.
gl: Para máis información —incluída a probabilidade de que atacante e defensor acaben mortos na loita—, preme o botón de «Cálculo de danos» na xanela de combate.

note: type: Content of: <book><chapter><section><section><title>
en: Attack types
gl: Os tipos de ataque

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: <emphasis role="strong">Blade</emphasis>: Weapons with a cutting edge, used to chop pieces of flesh from a foe. Examples: dagger, scimitar, saber, drake claws.
gl: <emphasis role="strong">Folla</emphasis>: son as armas cun fío cortante, usadas para cortar en anacos aos inimigos. Son exemplos as dagas, as cimitarras, os sabres, as poutadas de draconián, etc.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: <emphasis role="strong">Piercing</emphasis>: Weapons with a sharp point and either a long handle or a missile, used to perforate foe&#8217;s body and damage internal organs. Examples: Knight or infantry pike, arrow.
gl: <emphasis role="strong">Perforación</emphasis>: son as armas cunha punta afiada e un gran mango ou mísiles, usadas para perforar o corpo do inimigo e danar os órganos internos. Son exemplos as picas de infantería ou cabalería ou as frechas.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: <emphasis role="strong">Impact</emphasis>: Weapons having neither a sharp point nor a cutting edge, but heavy enough to break an enemy&#8217;s bones. Examples: mace, staff, Troll fist.
gl: <emphasis role="strong">Impacto</emphasis>: son as armas que non teñen nin un fío cortante nin unha punta afiada, pero son pesadas dabondo como para romperlle os ósos aos inimigos. Son exemplos as mazas, os bastóns ou as puñadas dos trolles.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: <emphasis role="strong">Cold</emphasis>: Weapons based on cold or ice missiles. Example: A Dark Adepts&#8217;s chill wave.
gl: <emphasis role="strong">Frío</emphasis>: son as armas que usan o frío ou mísiles de xeo. Son un exemplo as ondas xélidas dos adeptos escuros.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: <emphasis role="strong">Fire</emphasis>: Weapons using fire to roast the foe like a chicken. Example: A drake&#8217;s fire breath.
gl: <emphasis role="strong">Lume</emphasis>: son as armas que empregan o lume para asar ao inimigo coma un polo. É un exemplo o alento de lume dos draconiáns.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: <emphasis role="strong">Arcane</emphasis>: An attack that dispels the magic animating zombies, specters, and other undead creatures and spirits. Example: A white mage&#8217;s magic attack.
gl: <emphasis role="strong">Arcano</emphasis>: son ataques que fan esvaecer a maxia que lle dá a vida aos zombis, espectros e outros espíritos e criaturas non mortas. Son exemplos os ataques máxicos dos magos brancos.

note: type: Content of: <book><chapter><section><section><simpara>
en: Each unit is more or less vulnerable to the different attack types. 6 figures in the unit description show strength and weakness of the unit against the 6 attack types. A positive resistance figure indicates that the unit will suffer less damages from the attack type. A negative resistance figure indicates that the unit is especially vulnerable to this attack type.
gl: A vulnerabilidade das distintas unidades aos distintos tipos de ataque varía.Hai seis porcentaxes na descrición das unidades que mostran a fortaleza ou debilidade da unidade contra os seis tipos de ataque. Unha porcentaxe de resistencia positiva indica que a unidade sufrirá menos danos por ese tipo de ataque. Unha cifra de resistencia negativa indica que a unidade é especialmente vulnerábel a ese tipo de ataque.

note: type: Content of: <book><chapter><section><section><simpara>
en: Examples: Drake scales protect them from most of attack types except from piercing weapon and cold weapon. Human Cavalry units are generally well protected except from piercing attacks which are their weak point. Undead are very resistant to blade and piercing weapon but very vulnerable to impact attacks and arcane attacks.
gl: Por exemplo: as escamas dos draconiáns protéxenos da maior parte dos tipos de ataque, agás de armas de perforación e de frío. As unidades de cabalería humanas adoitan estar ben protexidas, salvo contra os ataques de perforación, o seu punto débil. Os non mortos son moi resistentes ás armas de folla e de perforación pero moi vulnerábeis aos ataques de impacto e arcanos.

note: type: Content of: <book><chapter><section><section><simpara>
en: Using the best attack type against enemy units will substantially increase your chances of killing them.
gl: Usar o tipo de ataque máis efectivo contra as unidades inimigas incrementará substancialmente as posibilidades de acabar con elas.

note: type: Content of: <book><chapter><section><simpara>
en: A unit may be healed a maximum of 8 hitpoints per turn. A unit that does not move or fight during a turn is <emphasis>resting</emphasis> and will recover 2 hitpoints. Hitpoints recovered through <emphasis>resting</emphasis> are added on top of hitpoints recovered through healing so it is possible for a unit to recover up to a total of 10 hit points per turn.
gl: As unidades só poden sandar un máximo de oito puntos de vida por rolda. As unidades que nin se movan nin ataquen durante unha rolda <emphasis>descansarán</emphasis>, recuperando así dous puntos de vida. Os puntos de vida recupéranse a través do <emphasis>descanso</emphasis> e engádense aos puntos de vida sandados, así que é posíbel que unha unidade recupere ata un total de dez puntos de vida por rolda.

note: type: Content of: <book><chapter><section><simpara>
en: There are two basic ways for a unit to be healed:
gl: Hai dúas formas básicas de que unha unidade sande:

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en: Waiting in a village. The unit will heal 8 hitpoints every turn.
gl: Descansar nunha vila. A unidade sandará oito puntos de vida cada rolda.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en: Being adjacent to units with the <emphasis>heals</emphasis> ability. The number of hitpoints healed is specified in the unit&#8217;s ability description. This is invariably <emphasis>heals +4</emphasis> or <emphasis>heals +8</emphasis>.
gl: Estando xunta unidades que poden <emphasis>sandar</emphasis>. O número de puntos de vida sandados especifícase na descrición da habilidade da unidade. Pero sempre serán ben <emphasis>sanda 4</emphasis> ou <emphasis>sanda 8</emphasis>.

note: type: Content of: <book><chapter><section><section><title>
en: Regeneration
gl: Rexeneración

note: type: Content of: <book><chapter><section><section><simpara>
en: Trolls and Woses have the ability to heal themselves naturally through regeneration. They will heal 8 points each turn if they are injured. Note that because all units may only heal a maximum of 8 points per turn, Trolls and Woses gain no additional benefit from being on a village or next to a healing unit.
gl: Os trolles e mailos woses teñen a habilidade de sandarse eles mesmos de forma natural a través da rexeneración. Sandarán oito puntos cada rolda se están feridos. Ten en conta que debido a que todas as unidades poden sandar só ata un máximo de oito puntos por rolda, os trolles e os woses non se benefician da atención médica das vilas ou dos sandadores.

note: type: Content of: <book><chapter><section><section><simpara>
en: Some attacks can inflict poison damage on your unit. When this happens the poisoned unit will take 8 damage each turn until it is cured. Poison can be cured by waiting on a village or being next to a unit with the <emphasis>cures</emphasis> ability. Units with the <emphasis>heals</emphasis> ability can only prevent the poison from causing damage that turn, not cure it. When poison is cured the unit does not gain or lose hitpoints on that turn due to healing/poisoning. A unit can not be healed normally until it is cured of poisoning. Resting is still allowed, although it will not substantially diminish the poison&#8217;s effect.
gl: Algúns ataques poden envelenar as unidades. Cando isto sucede, a unidade envelenada perderá oito puntos de vida cada rolda ata que cure. O veleno pode curarse descansando nunha vila ou estando canda unha unidade que <emphasis>cure</emphasis>. Unha unidade que <emphasis>sande</emphasis> só poderá evitar que o veleno dane á unidade envelenada, pero non extraerlle o veleno do corpo. Cando se cura o envelenamento a unidade non gaña —sanda— nin perde —envelenamento— vida nesa rolda. Unha unidade non pode sandar de forma normal ata que cure do envelenamento. Aínda así permíteselle descansar, aínda que iso non vai diminuír o efecto do veleno.

note: type: Content of: <book><chapter><section><section><simpara>
en: Some other hints about healing:
gl: Algúns outros consellos sobre sandar:

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: A unit may take several turns to be fully healed.
gl: A unha unidade pode levarlle varias roldas sandar de todo.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Healers (Elvish Shaman, Elvish Druid, Elvish Shyde, White Mage, Mage of Light, Paladin) heal all wounded units around them, so you can keep units close to the battle without losing them.
gl: Os sandadores (elfo xamán, elfo druída, elfa fuxidía, mago branco, mago da luz, paladín) sandan a todas as unidades feridas arredor deles, así que podes manter ás unidades preto da batalla sen perdelas.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Healers do not heal enemy units.
gl: Os sandadores non sandan ás unidades inimigas.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Healers cannot heal themselves, but see next point.
gl: Os sandadores non poden sandar por si sós —pero mírese o seguinte punto—.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Use your healers in pairs, so they can heal each other if needed.
gl: Usa aos sandadores en parellas, de forma que se poidan sandar mutuamente se for preciso.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Multiple healers from different allied sides can heal the same unit and speed up healing.
gl: Varios sandadores de diferentes bandos aliados poden sandar á mesma unidade e acelerar así o proceso.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Trolls and Woses cannot regenerate other units.
gl: Os trolles e mailos woses non poden rexenerar outras unidades.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Trolls and Woses cure themselves from poison as a village does.
gl: Os trolles e mailos woses curan o seu envelenamento igual que o fai unha vila.

note: type: Content of: <book><chapter><title>
en: Strategy and Tips
gl: Algunhas estratexias e consellos

note: type: Content of: <book><chapter><section><title>
en: Basic Strategy
gl: Estratexias básicas

note: type: Content of: <book><chapter><section><simpara>
en: The following basic combat principles and tips are intended to help starting off your career as a Wesnothian battle veteran. The minor concrete examples are somewhat tied to the "Heir to the Throne" campaign.
gl: Os seguintes consellos e principios básicos de combate están pensados para axudarche a comezar o camiño de te converter nun comandante veterano do Noroeste. Os pequenos exemplos concretos están relacionados dalgunha maneira coa campaña «O herdeiro ao trono».

note: type: Content of: <book><chapter><section><section><title>
en: Don&#8217;t waste units
gl: Non malgastes as unidades

note: type: Content of: <book><chapter><section><section><simpara>
en: Do not send wounded units to a sure death. Once a unit loses more than half of its hit points (HP), you should seriously consider retreating it to safety and either station it in a village for healing or give him to the care of a healer (like Elvish Shamans or White Mages). Healers are very useful!
gl: Non envíes ás unidades feridas a unha morte segura. Cando algunha perda máis da metade da vida, deberías considerar seriamente retirala a algún lugar seguro e ou ben deixala descansar nunha vila para que a sanden ou enviala aos coidados dun sandador (coma os elfos xamáns ou os magos brancos). Os sandadores son moi útiles!

note: type: Content of: <book><chapter><section><section><simpara>
en: This is for practical reasons: a heavily wounded unit cannot hold back or kill the enemy. During attack and counterattack, it most often will perish. Further, by sending it to its sure death, its gathered experience points (XP) are lost. Recruiting a replacement may be impossible because the leader is not in its keep or because funds are running low. Even if you can recruit a replacement, it is most often far away from the battle front. So don&#8217;t waste your units.
gl: Isto é por razóns prácticas: unha unidade moi danada non pode plantarlle fronte a un inimigo, e menos aínda matalo. Entre o ataque e o contraataque, o máis probábel é que morra. E aínda por riba, envialas a unha morte segura supón perder os puntos de experiencia xa conseguidos. Recrutar un substituto pode resultar imposíbel ben porque o líder non está na súa torre ou ben porque non hai cartos dabondo. E aínda que puideses recrutar un substituto, a maioría das veces estará moi lonxe da fronte de batalla. Así que non desperdicies as unidades.

note: type: Content of: <book><chapter><section><section><title>
en: Out of the enemy&#8217;s reach
gl: Mantente fóra do alcance do inimigo

note: type: Content of: <book><chapter><section><section><simpara>
en: How do you guard wounded units? They are best guarded by being out of the adversary&#8217;s reach. No enemy can attack them if enemies cannot even come near them. The next section about zone of control (ZOC) shows how to restrict the enemy&#8217;s moves.
gl: Como protexer ás unidades feridas? O mellor xeito de facelo é deixalas fóra do alcance do adversario. Ningún inimigo poderá atacalas se nin sequera se poden achegar a elas. A seguinte sección sobre a zona de control mostra como restrinxir os movementos do inimigo.

note: type: Content of: <book><chapter><section><section><simpara>
en: In the Action menu, you can select "Show Enemy Moves" to highlight all possible hexes your adversary can actually move to. This takes your zone of control into account. Thus you can check that your near death unit, which is behind, indeed cannot be attacked as the enemy cannot move close to it.
gl: No menú «Accións» podes escoller «Amosar os movementos do inimigo» para resaltar todos os hexágonos aos que o adversario se pode mover. Isto ten en conta as zonas de control. Polo tanto podes comprobar que a unidade moribunda, que está detrás, en realidade non pode ser atacada xa que o inimigo non se pode mover canda ela.

note: type: Content of: <book><chapter><section><section><simpara>
en: When your armies meet, you may want to try to be the first to attack. So try to end your move out of striking range of the enemy army. He cannot attack but most likely will close into your striking range.
gl: Ao enfrontarte a outro exército, pode que che interese ser o primeiro en atacar, así que intenta rematar os teus movementos deixando ás unidades fóra do alcance do exército inimigo. El non poderá atacar pero é probábel que se achegue ao teu exército quedando ao alcance das túas unidades.

note: type: Content of: <book><chapter><section><section><title>
en: Shield with your zone of control (ZOC)
gl: Utiliza as zonas de control como escudo

note: type: Content of: <book><chapter><section><section><simpara>
en: Every unit of level 1 or higher maintains a zone of control (ZOC) covering all 6 neighboring hexes. This means that once an enemy moves into one of the six neighboring tiles, it is forced to halt and its movement phase ends (only enemies with the rare skirmisher ability ignore this).
gl: Cada unidade de nivel un ou superior mantén unha zona de control que abarca os seus seis hexágonos adxacentes. Isto significa que unha vez que un inimigo se move dentro dun dos seis hexágonos adxacentes, fórzaselle a deter o seu movemento sen posibilidade de retomalo. Unha excepción son os inimigos co trazo “guerrilleiro”, unha rara habilidade que permite ignorar as zonas de control.

note: type: Content of: <book><chapter><section><section><simpara>
en: Because of ZOC, an enemy may not slip between two units which are aligned on a north-south or diagonal line and have exactly 1 or 2 hexes between them. By combining these pairs into a long wall or using them in different directions, you can prevent the enemy from reaching a wounded unit behind. He has to defeat the units imposing the ZOC first. If the enemy can barely reach it, even a single unit may shield a small region behind itself.
gl: As zonas de control poden impedirlle aos inimigos infiltrarse entre dúas unidades que estean separadas por un ou dous hexágonos. Combinando estas parellas nunha longa muralla ou usándoas en diferentes direccións, podes evitar que o inimigo acade unha unidade ferida que estea detrás da liña formada por elas. O inimigo ten que derrotar primeiro ás unidades que impoñen a súa zona de control. Se o inimigo está algo distante, mesmo podería abondar cunha soa unidade para protexer unha pequena rexión tras ela.

note: type: Content of: <book><chapter><section><section><title>
en: Maintain a defensive line
gl: Mantén unha liña defensiva

note: type: Content of: <book><chapter><section><section><simpara>
en: By lining up many units directly adjacent or with at most 1 hex space between them, you can build up a powerful defensive line. Note that, because Wesnoth uses hexes, a east-to-west "line" is not a straight line but a zig-zag curve. The north south line and the diagonals are the "real" lines.
gl: Aliñando varias unidades con como moito un hexágono entre elas, poderás construír unha poderosa liña defensiva. Ten en conta que, debido ao uso de hexágonos no xogo, as liñas horizontais non son liñas rectas, senón zigzags. As liñas rectas “de verdade” son as diagonais e mailas liñas verticais.

note: type: Content of: <book><chapter><section><section><simpara>
en: Coming from one side, the enemy may attack any single of your units in the line with only 2 of his units at a time. As a rule of thumb, a healthy unit without particular weakness can withstand an attack from two normal enemy units of the same level or lower without getting killed.
gl: Desde unha soa dirección, o inimigo pode atacar calquera das túas unidades da liña defensiva con unicamente dúas das súas unidades ao mesmo tempo. Como regra xeral, unha unidade sa sen debilidades particulares poden resistir o ataque de dúas unidades normais do inimigo do mesmo nivel ou menor sen que a maten.

note: type: Content of: <book><chapter><section><section><simpara>
en: Unfortunately, your line often has to bend to form a wedge or to fit the terrain. At these corner points, 3 enemy units may attack. This also happens at the ends of a line if the line is too short. Use units with high hit point on proper terrain or with proper resistances to hold these weak points. These are the most likely to be killed, so use units with no or few experience points (XP) for this purpose.
gl: Desafortunadamente, a liña defensiva terá a miúdo que dobrarse para formar unha cuña ou para adaptarse ao terreo. Nos puntos que fan esquina, as túas unidades poderán ser atacadas por tres inimigos. Isto tamén sucede ao final da liña, se a liña é moi curta. Usa unidades con moitos puntos de vida no terreo axeitado ou con resistencias axeitadas para manter estes puntos débiles. As unidades nestes puntos son as que teñen máis probabilidades de morrer a mans dos inimigos, así que usa neles unidades con poucos ou ningún punto de experiencia.

note: type: Content of: <book><chapter><section><section><simpara>
en: Lining your troops up also prevents the enemy from surrounding any one of them. For ZOC reasons, a unit with one enemy behind it and one in front is trapped.
gl: Aliñar as unidades tamén evita que o inimigo rodee a algunha delas. Debido aos efectos das zonas de control, calquera unidade cun inimigo detrás e outro diante estará atrapada.

note: type: Content of: <book><chapter><section><section><title>
en: Rotate your troops
gl: Rota as tropas

note: type: Content of: <book><chapter><section><section><simpara>
en: When a unit in the front line is heavily damaged you can move him safely behind your defensive line. To hold up the line, you will most likely have to replace him with a reserve, so hold a couple of units in back of the front line. If you have healers, damaged units in the second line will quickly recover.
gl: Cando unha unidade en primeira liña sufra serios danos, podes poñela a salvo na retagarda. Para manter a liña, terás que substituír esa unidade por unha de reserva, así que mantén unha parella de unidades detrás da primeira liña. Se tes sandadores, as unidades danadas da retagarda hanse recuperar de seguida.

note: type: Content of: <book><chapter><section><section><simpara>
en: Note that your units can pass through hexes containing your own troops.
gl: Ten en conta que as túas unidades poden pasar a través dos hexágonos nos que están as túas propias tropas.

note: type: Content of: <book><chapter><section><section><title>
en: Use the terrain
gl: Aproveita as peculiaridades do terreo

note: type: Content of: <book><chapter><section><section><simpara>
en: Try to position your troops so that they are attacking from a hex with high defense against an enemy in a hex with low terrain. That way, the enemy&#8217;s counterstrikes will be less likely to do damage.
gl: Procura situar ás tropas en hexágonos que lles proporcionen un alto valor defensivo, e que ataquen a inimigos en hexágonos que lles reporten un baixo valor defensivo. Desta forma, os contraataques do inimigo inflixirán menos dano.

note: type: Content of: <book><chapter><section><section><simpara>
en: For example, you might position your elves just inside of a forest edge so that attacking orcs must stand on grassland while your elves enjoy the high forest defenses.
gl: Por exemplo, poderías situar aos elfos xusto dentro da beira dun bosque, de forma que os orcos atacantes deban estar nos prados mentres os elfos gozan da gran protección do bosque.

note: type: Content of: <book><chapter><section><section><title>
en: Attacking and choosing your targets
gl: Escolle ben as vítimas e obxectivos

note: type: Content of: <book><chapter><section><section><simpara>
en: Advancing and attacking is of course the most interesting part of your way to victory. Kill or weaken enemies in your path and move your defensive line forward. This can become tricky as the enemy gets to attack back on his turn.
gl: Avanzar e atacar é desde logo a parte máis interesante do camiño cara a vitoria. Mata ou debilita aos inimigos que se te poñan por diante e adianta a liña defensiva. Isto pode volverse cada vez máis difícil a medida que o inimigo contraataque na súa quenda.

note: type: Content of: <book><chapter><section><section><simpara>
en: Often, you will throw several units at a single enemy unit to finish him off, but these were forming your defensive line which is now partly broken. Maybe this doesn&#8217;t matter because you are out of reach of the next enemy unit. Maybe it does because you only managed to weaken a very strong enemy and next turn, he is going to strike back. Perhaps a Horseman can deliver the killing blow.
gl: A miúdo enviarás varias unidades contra unha soa unidade inimiga para acabar con ela, pero a liña defensiva da que formaban parte quedará parcialmente rota. Pode que non che preocupe porque estás fóra do alcance da unidade inimiga máis próxima. Pode que si o faga porque só conseguiches debilitar a un inimigo moi forte que, na súa seguinte quenda, vai contraatacar. Pode que un home a cabalo sexa o mellor para asestar o golpe mortal.

note: type: Content of: <book><chapter><section><section><simpara>
en: Striking first is an advantage because it allows you the choice of which units will face off. Take advantage of enemy weakness: e.g. direct your ranged attacks against foes without ranged weapons. Take advantage of weaknesses like Horsemen&#8217;s vulnerability to pierce. But remember that they get to attack back on their turn, so you might have weaknesses the enemy may exploit.
gl: Golpear primeiro é unha vantaxe porque che permite elixir a que unidades te vas enfrontar. Explota as debilidades do inimigo, por exemplo, dirixindo os ataques a distancia contra inimigos sen armas de ataque a distancia. Aproveita debilidades coma a vulnerabilidade das unidades a cabalo contra a perforación. Pero lembra que contraatacarán na súa quenda, así que poderías ter debilidades que o inimigo poida aproveitar.

note: type: Content of: <book><chapter><section><section><simpara>
en: For example, Horsemen can hold up the line against Orcish Grunts and Troll Whelps very well because they have some resistances against blade and impact. But your Horseman may quite quickly fall to Orcish Archers and Goblin Spearmen.
gl: Por exemplo, os homes a cabalo poden manter unha liña fronte aos orcos roñóns e os cachorros de troll moi ben porque teñen algunhas resistencias contra os ataques de folla e de impacto. Pero poden caer rápido ante os orcos arqueiros e os trasnos lanceiros.

note: type: Content of: <book><chapter><section><section><simpara>
en: It usually pays off if you can definitively kill (or almost kill) the faced unit. If you are unsure of finishing off the enemy in one turn, either ensure that your unit can weather the return attacks or decide that you&#8217;re willing to lose that unit. To withstand the enemy&#8217;s strikes next turn, it is often wise to attack at the range that allows the enemy to do least damage to you, rather than choosing the maximum expected damage to the enemy.
gl: Normalmente paga a pena se podes matar definitivamente —ou case— a unidade á que te enfrontas. Se non estás seguro de acabar co inimigo nunha quenda, asegúrate de que a túa unidade pode soportar os contraataques ou decide que estás preparado para perder esa unidade. Para resistir os golpes do inimigo na súa quenda, adoita ser unha boa idea atacar da forma que lle permita ao inimigo inflixirche menos dano, en troques de buscar facerlle o máximo dano posíbel ao inimigo.

note: type: Content of: <book><chapter><section><section><simpara>
en: In particular, use your ranged weapons if the enemy has no ranged attack. The computer&#8217;s default choice only looks for the most damage you can deal, so using it will often result in your units taking more damage than necessary.
gl: Concretamente, usa as armas a distancia se o inimigo non ten ataque a distancia. A elección predeterminada da intelixencia artificial só ten en conta a opción coa que che inflixe máis dano, así que se fas ti o mesmo as túas unidades acabarán recibindo máis dano do necesario.

note: type: Content of: <book><chapter><section><section><simpara>
en: Remember that Lawful units like humans fight better at daytime, Chaotic units like orcs or undead fight better at night, and Liminal units fight best during the twilight. Ideally you want to first meet the enemy when you are strong and/or he is weak. When the enemy has its strong time, it often pays off to strengthen your lines and hold a favorable defensive position. When its weak time is about to arise, your advance will push forth.
gl: Lembra que as unidades legais coma os humanos loitan mellor polo día, as unidades caóticas coma os orcos ou os non mortos loitan mellor pola noite, e as unidades crepusculares loitan mellor durante o crepúsculo. O ideal é que te enfrontes ao inimigo por primeira vez cando o momento do día che favoreza ou desfavoreza ao inimigo. Durante os momentos do día en que o inimigo é máis forte, cómpre reforzar as liñas defensivas e despregalas nunha posición favorábel. Cando estea a piques de chegar o momento do día en que o inimigo se debilita, a túa primeira liña debería avanzar cara el.

note: type: Content of: <book><chapter><section><section><simpara>
en: For example, elves might hold out a forest during a nightly orcish onslaught and advance on sunrise. You may even note that the computer AI actively retreats his orcs during day.
gl: Por exemplo, os elfos poderían resistir nun bosque durante un ataque nocturno de orcos e avanzar ao amencer. Ata poderías ter en conta que a intelixencia artificial retira aos seus orcos durante o día.

note: type: Content of: <book><chapter><section><section><simpara>
en: Over the course of a campaign, it is critical that you build up a seasoned force. Later scenarios will assume you have level 2 and 3 units available for recall.
gl: Durante o transcurso da campaña, é moi importante que reúnas unhas forzas con experiencia. En escenarios posteriores suporase que tes unidades de niveis dous e tres dispoñíbeis para reincorporar.

note: type: Content of: <book><chapter><section><section><simpara>
en: Your units gain most experience points (XP) from killing an enemy unit (8XP per level of the unit killed). As such, it often makes sense to have your higher level units weaken an enemy, but cede the kill to a unit more in need of the XP. Healers in particular are often weak in combat and often need to <emphasis>steal</emphasis> kills in this way to advance levels.
gl: As unidades obteñen a maioría dos seus puntos de experiencia matando unidades inimigas —oito puntos por cada nivel da unidade matada, catro se é cero—. É por iso que a miúdo é boa idea facer que as unidades de nivel máis alto debiliten aos inimigos, pero que o golpe mortal o asesten as unidades que precisen máis experiencia. Os sandadores en particular adoitan ser máis débiles á hora de combater e a miúdo precisan <emphasis>roubar</emphasis> mortes deste xeito para avanzar de nivel.

note: type: Content of: <book><chapter><section><section><simpara>
en: At the beginning (when you probably have no high level units), try to give most kills to a small handful of your units. This will fast-track them to becoming Level 2 units, and they can then shepherd others.
gl: Ao principio, cando probabelmente non teñas unidades de nivel alto, intenta repartir os golpes mortais entre un pequeno grupo de unidades. Así se converterán rapidamente en unidades de nivel dous, e poderán coidar das demais.

note: type: Content of: <book><chapter><section><section><simpara>
en: Don&#8217;t neglect to earn your leader experience. You need to keep him safe, but if you coddle him too much he will be too low level to survive future scenarios anyway.
gl: Non esquezas conseguirlle experiencia ao líder. Tes que mantelo a salvo, si, pero se evita demasiado o combate terá un nivel moi baixo para sobrevivir a futuros escenarios.

note: type: Content of: <book><chapter><section><title>
en: Getting the Most Fun Out of the Game
gl: Divertirse

note: type: Content of: <book><chapter><section><simpara>
en: Remember, the idea of a game is to have fun! Here are some recommendations from the development team on how to get the most fun out of the game:
gl: Non esquezas que o obxectivo de todo xogo é pasalo ben! Aquí van algunhas recomendacións do equipo de desenvolvedores do xogo sobre como gozar de «A batalla polo Noroeste» o máximo posíbel:

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en: Consider playing the campaign on "Medium" difficulty level, especially if you have prior experience with strategy games. We feel you&#8217;ll find it much more rewarding.
gl: Pensa en xogar a campaña cun nivel medio de dificultade, especialmente se xa tes experiencia cos xogos de estratexia. Cremos que así che resultará moito máis gratificante.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en: Don&#8217;t sweat it too much when you lose some units. The campaign was designed to accommodate the player losing some units along the way.
gl: Non te preocupes moito cando perdas algunhas unidades. As campañas deséñanse para que os xogadores poidan perder algunhas unidades de cando en vez.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en: Don&#8217;t abuse saved games. Long ago, Wesnoth only allowed saving the game at the end of a scenario. Mid-scenario saving was added as a convenience to use if you had to continue the game another day, or to protect against crashes. We do not recommend loading mid-scenario saved games over and over because your White Mage keeps getting killed. Learn to protect your White Mage instead, and balance risks! That is part of the strategy.
gl: Non abuses das partidas gardadas. Hai tempo, no xogo só permitía gardar as partidas ao final dos escenarios. A capacidade de gardar durante o seu transcurso engadiuse coma unha comodidade para quen vaia continuar a partida outro día, ou para non perdela en caso de que haxa un erro no xogo, no sistema ou no computador. Non recomendamos cargar escenarios gardados pola metade unha e outra vez porque «che mataron o mago branco». Aprende a protexer ao mago e a calcular os riscos. Iso é parte da estratexia!

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en: If you must load a saved game, we recommend going back to the start of the scenario, so that you choose a new strategy that works, rather than simply finding random numbers that favor you.
gl: Se tes que cargar unha partida, recomendámosche ir ao inicio do escenario, de xeito que escollas unha nova estratexia que funcione, en vez de simplemente atopar números aleatorios que te beneficien.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en: But remember, the aim is to have fun! You may have different tastes than the developers, so do what you enjoy most! If you enjoy loading the saved game every time you make a mistake, looking for the <emphasis>perfect</emphasis> game where you never lose a unit, by all means, go right ahead!
gl: Pero lembra, o obxectivo é pasalo ben! Podes ter gustos diferentes aos dos desenvolvedores, así que fai o que che dea a gana! Se che gusta cargar as partidas cada vez que cometes un erro, buscando a partida <emphasis>perfecta</emphasis> onde nunca perdes unha unidade, adiante!

note: type: Content of: <book><chapter><section><section><title>
en: At the start of a scenario
gl: Ao principio do escenario

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: First, read the scenario objectives. Sometimes you do not have to kill enemy leaders; instead it is enough that you survive for a certain number of turns, or pick up a particular object.
gl: En primeiro lugar, le os obxectivos do escenario. Ás veces non tes que matar aos líderes inimigos, senón que abonda con que aguantes o seu ataque durante un certo número de roldas, ou collas un obxecto concreto.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Look at the map: the terrain, the position of your leader and the other leader(s).
gl: Presta atención á situación do escenario: o terreo, a posición do teu líder e a dos outros líderes.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Then, begin to recruit units. Cheap units are useful to soak up the first wave of an enemy&#8217;s attack; advanced units can then be brought in as support. Fast units can be used as scouts, for exploring the map and to quickly conquer villages.
gl: Logo, comeza a recrutar unidades. As unidades baratas son útiles para resistir o primeiro embate. Logo poden recrutarse unidades máis avanzadas para apoiar. As unidades rápidas poden usarse coma exploradores, para explorar o mapa e conquistar rapidamente as vilas.

note: type: Content of: <book><chapter><section><section><title>
en: During the scenario
gl: Durante o escenario

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Try to capture and keep control of as many villages as possible to keep the gold coming in.
gl: Intenta capturar e manter o control de tantas vilas coma che sexa posíbel para manter os ingresos de ouro.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Keep units in packs so the enemy cannot attack from as many sides, and so you can outnumber each enemy unit. Put your units in a line so that the enemy cannot attack any one of your units from more than two sides.
gl: Mantén ás unidades xuntas en grupos de xeito que o inimigo non poida atacar desde moitos flancos, de forma que poidas superar a cada unidade inimiga. Pon ás unidades nunha liña de forma que o inimigo non poida atacar a ningunha delas desde máis de dous hexágonos.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Different units have different strengths and weaknesses depending on terrain and who they are attacking; right click on units and select "Unit Description" to learn more.
gl: As diferentes unidades teñen diferentes fortalezas e debilidades dependendo do terreo e de como estean atacando. Preme unha unidade co botón secundario e selecciona a «Descrición da unidade» para máis información.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: You can use lower level units as cannon fodder, to slow down enemy. E.g. you can use them to block enemies reaching your important units.
gl: Podes empregar as unidades de nivel inferior coma carne de canón, para atrasar o inimigo. Por exemplo, podes empregalas para bloquear os inimigos e evitar que cheguen canda as unidades importantes.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: You can cause damage to enemies with advanced units and then finish them with lower level units — to give them more experience (and finally make them advance to next level).
gl: Podes inflixir dano aos inimigos con unidades avanzadas e despois rematalos con unidades de nivel inferior para darlles máis experiencia e, finalmente, facelas avanzar ao seguinte nivel.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: When you have a White Mage (advances from Mage) or Druid (advances from Shaman), put it in the middle of a circle of units to heal them as they move across the map (Shamans can do this too, but not as well).
gl: Cando teñas un mago branco —avance dun mago— ou un druída —avance dun xamán—, pono no medio dun círculo de unidades para sandalas a medida que se moven polo mapa —os xamáns poden facelo tamén, pero non coa mesma eficacia—.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Losing units is expected, even advanced units.
gl: Perder unidades é normal, mesmo unidades avanzadas.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Time of day really matters:
gl: O momento do día importa moito:

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
en: lawful units do more damage at day and less damage at night
gl: As unidades legais fan máis dano polo día e menos dano pola noite.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
en: chaotic units do more damage at night and less damage at day
gl: As unidades caóticas fan máis dano pola noite e menos dano polo día.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
en: remember to always check the time of day on the right side of the screen. Plan ahead — think about what it&#8217;s going to be next turn as well as this turn.
gl: Lembra comprobar sempre o momento do día no lado dereito da pantalla. Pensa a longo prazo. Ten presente o que vai pasar na seguinte rolda tanto coma o que vai pasar nesta.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Some units are resistant or vulnerable to different kind of attacks. Mounted units are weak vs pierce attacks. Fire and arcane attacks destroy undead. To see how much a unit resists an attack type, right click on the unit, select "Unit Description", then select "Resistance". It will show you how resistant a unit is to different types of attacks.
gl: Algunhas unidades son resistentes ou vulnerábeis a diferentes tipos de ataques. As unidades con montura son débiles contra os ataques de perforación. Os ataques de lume e arcanos son moi efectivos contra os non mortos. Para ver que resistencia ten unha unidade a un tipo de ataque, prémea co botón secundario, escolle «Descrición da unidade» e vai ao apartado das resistencias, onde poderás ver canto resiste os diferentes tipos de ataque.

note: type: Content of: <book><chapter><section><section><simpara>
en: An important part of succeeding at Battle for Wesnoth is keeping your units healthy. When your units take damage you can heal them by moving them onto villages or next to special healing units (e.g. the Elvish Shaman and White Mage). Some other units you will encounter, such as Trolls, have the ability to heal themselves naturally.
gl: Para conseguir a vitoria resulta fundamental manter as unidades sas. Cando lles inflixen dano, podes sandalas movéndoas a vilas ou poñéndoas preto de sandadores —coma o elfo xamán ou o mago branco—. Outras unidades, coma os trolles, teñen a habilidade para sandarse elas mesmas de forma natural.

note: type: Content of: <book><chapter><section><section><title>
en: Winning a scenario
gl: Gañar un escenario

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Advanced units are needed to quickly kill enemy commanders, and to avoid losing lots of units.
gl: As unidades avanzadas son necesarias para matar rapidamente os comandantes inimigos, e para evitar perder moreas de unidades.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: The quicker you win a scenario, the more gold you get; you will get more gold from winning early than from all of the map&#8217;s villages for the rest of the turns.
gl: Canto máis rápido gañes un escenario, máis ouro obterás. Conseguirás máis ouro conseguindo a vitoria axiña que facéndote con todas as vilas do mapa durante o resto das roldas.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Killing all enemy leaders usually gives instant victory.
gl: Matar todos os líderes inimigos adoita supoñer a vitoria instantánea.

note: type: Content of: <book><chapter><section><section><title>
en: More general tips
gl: Máis consellos xerais

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: After slaughtering scenarios (where you take lots of punishment) there are usually "breathing room" scenarios where you can rather easily gain some gold and experience (advanced units).
gl: Despois de escenarios de matanza —nos que sufras moitas baixas— adoita haber escenarios «de descanso» nos que poderás obter facilmente algo de ouro e experiencia (unidades avanzadas).

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en: Advanced units have higher upkeep than lower level units (1 gp per level), loyal units are an exception.
gl: As unidades avanzadas teñen uns custos de  mantemento superiores aos das unidades de nivel inferior —unha moeda de ouro adicional por nivel—. As unidades leais son unha excepción —carecen de custo de mantemento algún—.

note: [generic_multiplayer]: id=user_map
en: User Map
gl: Mapa do usuario

note: [lua]: id=unit.id }), speaker=narrator, speaker=narrator
en: <span foreground='#%02x%02x%02x'>Side %d</span>:  Income score = %d  Unit score = %d  Gold = %d
gl: <span foreground='#%02x%02x%02x'>Bando %d</span>:  Puntos por ingresos = %d  Puntos por unidades = %d  Moedas = %d

note: [lua]: id=unit.id }), speaker=narrator, speaker=narrator
en: Grand total: <b>%d</b>
gl: Total: <b>%d</b>

note: [lua]: id=unit.id }), speaker=narrator, speaker=narrator
en: <span foreground='%s'>Side %d</span> has the advantage.
gl: O <span foreground='%s'>bando %d</span> vai en cabeza.

note: [era]: id=era_heroes
en: Age of Heroes
gl: Idade dos heroes

note: [multiplayer_side]: id=Knalgan Alliance, type=random [multiplayer_side]: id=Knalgan Alliance, type=Dwarvish Steelclad
en: Knalgan Alliance
gl: Alianza de Neilga

note: [multiplayer_side]: id=Loyalists, type=Lieutenant [multiplayer_side]: id=Loyalists, type=random
en: Loyalists
gl: Leais

note: [multiplayer_side]: id=Northerners, type=Orcish Warrior [multiplayer_side]: id=Northerners, type=random
en: Northerners
gl: Nórdicos

note: [multiplayer]: id=multiplayer_Aethermaw
en: 2p — Aethermaw
gl: 2 xog. — Édermo

note: [multiplayer]: id=multiplayer_Aethermaw
en: Long ago, the Great Mage Sulla was imprisoned in the Aethermaw, a nexus of mystical energy whose chaotic nature was able to prevent her escape. Over the centuries, however, Sulla gradually attuned her powers to the maelstrom of disorder that is the Aethermaw, and has now begun to project its influence onto the material plane, drawing in entire regions of land from hundreds of different worlds, realities and time-periods. She experiments with these disparate pieces of the cosmos, manipulating them, merging them and sending them back and forth between the Aethermaw and their place of origin. Perhaps, as her mastery over the Aethermaw grows, Sulla will one day break free of its bonds. Until that time comes, she will continue to amuse herself by arranging battles between the mortal beings unlucky enough to be drawn into its depths. Designed by Doc Paterson.
gl: Hai moito tempo, a gran maga Sula foi encerrada no Édermo, un punto de encontro de enerxía mística dunha natureza caótica capaz de impedirlle escapar. Pero co pasar dos séculos, Sula foi pouco a pouco adaptando os seus poderes ao turbulento desorde que é o Édermo, e agora comeza a proxectar a súa influencia sobre o plano material, alimentándose de rexións enteiras e centenares de mundos distintos, en diferentes espazos tanto físicos como temporais. Experimenta con esas disparatadas pezas do cosmos, manipúlaas, mestúraas e as traslada ao Édermo e de volta. Se o seu dominio do Édermo segue a medrar, pode que un día Sula chegue a se liberar dos seus barrotes. Pero ata entón, non ten moito máis que facer que entreterse organizando batallas entre mortais coa mala sorte de ser arrastrados ata as súas profundidades.

note: [side]
en: teamname^North
gl: Norte

note: [side]
en: teamname^South
gl: Sur

note: [message]: speaker=narrator
en: Aethermaw — Created by Doc Paterson
gl: Édermo

note: [message]: speaker=narrator
en: The Great Mage Sulla has transported your armies to this bizarre nexus, and demands that you amuse her by doing battle.
    
    
    
    
    <span color='red'>Note:</span>
    
    <span color='green'>Units may not move into a hex with a rock cairn. They may, however, be recruited to, and move from, such hexes.</span>
    
    <span color='green'>Beginning on turn 4, the Great Mage Sulla will begin to unite the two halves of the battlefield. The process will be complete by the end of turn 6.</span>
gl: A gran maga Sula trouxo aos vosos exércitos a este punto do cosmos, e esixe que a entreteñades loitando.
    
    
    
    
    <span color='red'>Nota:</span>
    
    <span color='green'>As unidades non poden situarse nos hexágonos cunha morea de rochas, mais poden recrutarse neles.</span>
    
    <span color='green'>A partir da cuarta rolda, a gran maga Sula comezará a unir as dúas metades do campo de batalla, e rematará de xuntalas na sexta rolda.</span>

note: [message]: speaker=narrator
en: The Aethermaw growls.
gl: En todo o Édermo escóitase un ruxido.

note: [multiplayer]: id=multiplayer_Arcanclave_Citadel
en: 2p — Arcanclave Citadel
gl: 2 xog. — A cidadela de Arcanclave

note: [multiplayer]: id=multiplayer_Arcanclave_Citadel
en: Long ago, countless centuries before the time of Haldric, and far beyond the easternmost reaches of Lintanir Forest, great and terrible wars were fought. The records tell of a powerful battle-mage, a brilliant tactician and practitioner of the arcane arts, who had been given the title of Dauntless by his followers. At the battle of Arcanclave, Dauntless and his armies did battle with a savage race of sorcerer-demons known as the Kah Ruuk. Surrounded by tens of thousands of Kah Ruuk, Dauntless used his magic to summon a powerful earth elemental (who, for unknown reasons, owed Dauntless a debt of gratitude). The elemental raised great stones from deep within the earth, forming them, in mere moments, into the walls and battlements of a massive fortress. Thousands of Kah Ruuk perished in their attempt to overrun Arcanclave Citadel, and Dauntless and his men were victorious that day. More than one thousand years later, the Warrior-Queen Cynsaun the First drove a clan of necromancers from the ruins of Arcanclave Citadel, and, in the years that followed, converted the region into a military stronghold. It is rumored that several powerful artifacts, remnants from the reign of the Great Mage Dauntless, may yet remain hidden, lost somewhere within the granite and obsidian walls of Arcanclave Citadel. Designed by Doc Paterson.
gl: Hai moito tempo, séculos antes do reinado de Haldric, alén do límite polo leste do Bosque de Lintanir, loitáronse grandes e terríbeis guerras. Os libros de historia falan dun poderoso mago guerreiro, xenio da estratexia e practicante das artes arcanas, ao que os seus seguidores chamaban “O afouto”. Na batalla de Arcanclave, “O afouto” e os seus exércitos enfrontáronse cunha especie salvaxe de demos feiticeiros, coñecidos como «carúns». Rodeado por decenas de miles destes demos, “O afouto” empregou a súa maxia para invocar a un poderoso elemental da terra, que por razóns que se descoñecen estaba en débeda con el. O elemental fixo que enormes rochas das profundidades da terra se erguesen, e con elas levantou a fortaleza máis grande que xamais viu o mundo. Foron miles os carúns que pereceron intentando atravesar as súas murallas, e “O Afouto” e os seus homes lograron aquel día a vitoria. Máis de mil anos despois, a raíña guerreira Cinsaun I partiu cun clan de nigromantes das ruínas da cidadela de Arcanclave, e nos anos sucesivos converteron a rexión nun forte de resistencia militar. Rumoréase que poden quedar escondidos, perdidos entre os muros da cidadela, artefactos máxicos de gran poder.

note: [side]
en: teamname^East
gl: Leste

note: [side]
en: teamname^West
gl: Oeste

note: [multiplayer]: id=multiplayer_Basilisk
en: 2p — Caves of the Basilisk
gl: 2 xog. — As covas do basilisco

note: [multiplayer]: id=multiplayer_Basilisk
en: These caves were once the lair of Chak’kso Ney’yks, a legendary Elder Basilisk. The petrified forms of his victims remain as monuments to his savage power.
gl: Contan as lendas que estas covas foron outrora morada dun vello basilisco, “Chak’kso Ney’yks”. As figuras petrificadas das súas vítimas permanecen como monumentos ao seu brutal poder.

note: [unit]
en: The winds of the dark sky blew so cold,
    The moon was high, the night was old,
    Brave was the drake that dared forsake
    His home to steal the Basilisk’s gold.
    
    On that dark night, the skies so churned,
    He disregarded what he had learned,
    Foolish but brave, to the Basilisk’s cave,
    He flew, and the fire within him burned.
    
    Alas, that fire burns no more,
    For the Basilisk, with one mighty roar,
    Chilled him to the bone, and he turned to stone,
    And so he stays forevermore.
    
    The winds of the sky blow so cold,
    The years pass by, the days are old,
    Here stands that drake, who dared forsake
    His home to steal the Basilisk’s gold.
    (inscribed by Flametrooper)
gl: Co frío da brisa, da brisa da noite,
    e a luz tenebrosa e tenue do luar,
    deixou seu fogar un draconián ousado
    para ao basilisco o seu ouro roubar.
    
    Na escura noite e cun ceo axitado,
    tras soterrar ben profunda a razón, 
    parvo, mais bravo, estendeu as súas ás
    e á cova do basilisco voou.
    
    O lume interno que lle daba a vida
    un chío enxordecedor apagou.
    Por enfrontarse á ira do basilisco,
    en dura pedra o draconián tornou.
    
    Co frío da brisa, da brisa da noite,
    e a luz tenebrosa e tenue do luar,
    repousa por sempre un draconián ousado
    que ao gran basilisco intentara roubar.

note: [unit]
en: Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: “The Hunts-Foes-In-Boiling-Rivers Clan”). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: “After he was bound and cast from the Upper World, Chak’kso’s enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ‘pathways of stone’ that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak’kso’s hatred.” Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar.
gl: Xikkrisx de Syrsszk foi un poderoso guerreiro saurio, enviado a estas terras polos anciáns do clan Rysssrylosszkk —que significa «O clan que caza no río que ferve»—. Os anciáns preparábanse para atacar un posto avanzado duns humanos, e necesitaban con urxencia os poderes máxicos de Oxsrrsk, un místico saurio que fora visto por último vez en dirección á lagoa Ruaskkolin. Xikkrisx atopou o corpo petrificado de Oxsrrsk, xunta un manuscrito coidadosamente enrolado que aparentemente fora deixado nunha pequena fenda do chan da cova. Abriu o manuscrito e leu unha breve pasaxe do medio do texto: «Despois de que o atasen e expulsasen do mundo superior, o furioso espírito de Chak’kso buscou a forma de liberarse, e conseguiu corromper algunhas terras do mundo superior mediante “carreiros de pedra” que se estendían desde a superficie ata o máis profundo. A súa furia alterou os ovos dos grandes lagartos, convertendo o seu corpo e espírito en instrumentos ao servizo da súa ira». Confundido, Xikkrisx centrouse na tarefa que lle fora encomendada. Coa esperanza de que os anciáns puidesen atopar algún xeito de devolver a Oxsrrsk á vida, carrexou coa estatua de volta aos dominios do seu clan. Pouco avanzara cando, esgotado, Xikkrisx deixou a estatua nunha pequena cova e deitouse para descansar. Espertouno un chío enxordecedor.

note: [unit]
en: Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled “Ney’yks of the Granite Gaze,” and told of a creature known as the “Chak’kso Ney’yks,” a name which, in an ancient saurian tongue, meant “Eldest Child of Chak’kso.” Chak’kso was believed to have been a powerful demigod of the Under Reaches, described as a ‘great demon of the earth’ in the Elvish Histories. According to these histories, Chak’kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as “The Ney’yks,” or “The Eldest Child,” in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey...
gl: Oxsrrsk foi un poderoso oráculo saurio que, nunha incursión contra o clan rival Xraxss, adquiriu —dos arquivos do defunto oráculo Hesx-Rzzak— un fascinante manuscrito. Levaba por título «Neis o da mirada de granito», e falaba dunha criatura coñecida coma «Chak'kso Ney’yks», un nome que na antiga lingua sauria significaba «O fillo maior de Chak'kso». Críase que Chak'kso fora un poderoso semideus das profundidades, descrito coma «un gran demo da terra» nas historias dos elfos. Segundo estas historias, Chak'kso intentara unha vez transformar toda a vida do planeta en pedra, tal era o odio que sentía polas criaturas corpóreas. Ao final foi derrotado e atado mediante unha poderosa maxia, pero nos séculos posteriores ao seu desterro —a un lugar das profundidades— un novo tipo de criatura comezou a aparecer nas historias, unha criatura coa capacidade de converter calquera ser corpóreo en pedra. Houbo un período no que estes «basiliscos» —como se comezaron a coñecer— causaron estragos no mundo dos vivos, convertendo milleiros de criaturas en pedra. Un a un, e non sen dificultade, os basiliscos foron derrotados. Todos menos un: o basilisco coñecido coma «O Ney'yks», ou «O fillo maior» na lingua moderna. Convencido de que podería atopar a esta criatura e poñela ao seu servizo, Oxsrrsk partiu na súa busca…

note: [unit]
en: Slim of Stature, dexterous Hands
    — Seven Stones and Eleven
    Left his Foes so slim a Chance
    — Seven Stones and Eleven
    Marksman known as Dragonbane
    ’mongst the Statues here was slain
    — Seven Stones — and the Elven
    (inscribed by Gauteamus)
gl: De escasa estatura e destras mans
    — Sete rochas e elo
    Aos seus inimigos deixou sen ar
    — Sete rochas e elo
    Tirador coñecido coma “A ruína do dragón”
    entre os que aquí atoparon a súa perdición
    — Sete rochas, e o elfo

note: [unit]
en: Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area’s goblins alive despite human and elvish menaces. Rumor had it that his wolf had slain fifty men and a hundred Elves.
    Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
    He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn’t move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!
    (inscribed by Elvish Pillager)
gl: Blum Duk era coñecido no seu clan de trasnos por domar a un dos grandes lobos das montañas, e ter o valor para ilo buscar. O seu liderado e habilidades foron o único que mantivo aos trasnos da zona con vida a pesar da ameazas dos homes e mailos elfos. Disque o seu lobo asasinou cincuenta homes e un centenar de elfos.
    Foi por iso que, cando escoitou falar do arrepiante monstro que habitaba a zona, nada puido evitar que fose só a enfrontarse a el. Todos os outros trasnos agardaban que matara sen problemas á criatura e volvese arrastrando o seu cadáver para festexalo.
    Pero non foi así. En cando viu ao basilisco, Blum Duk encolleuse de medo. Intentou dar media volta e fuxir enriba do seu lobo, pero o animal non se moveu. Mentres a horríbel criatura avanzando cara el, berrou as súas derradeiras palabras: «Meu deus, can, quedaches de pedra ou que?!»

note: [unit]
en: Rah Ihn Mar, Champion of the Burning Hills, made his way to the Ruaskkolin Lake region in pursuit of the Elvish Hero Terowydlithrol, known among Elves as ‘The Dragonbane’. It was said that Terowydlithrol had killed a Dragon of Fire that threatened an Elvish village, and initiated a ‘counterattack’ in which some 37 Drakes, camping in a nearby ravine and believed to be in allegiance with the Dragon, were slaughtered. Knowing that these Drakes were innocent, Rah Ihn Mar came to Ruaskkolin Lake to hunt down and slay Terowydlithrol, who had been seen entering the region but a day ago. Burning for vengeance, Rah Ihn Mar began the hunt.....
gl: Rah Ihn Mar, campión dos outeiros ardentes, foi ata as terras da lagoa Ruaskkolin en busca do heroe elfo Terowydlithrol, coñecido entre os seus como “A ruína do dragón”. Disque Terowydlithrol matara a un dragón de lume que ameazaba unha vila de elfos, e iniciara un “contraataque” no que foran masacrados uns 37 draconiáns que acampaban nun corgo próximo e que se cría estaban confabulados co dragón. Sabedor da inocencia destes draconiáns, Rah Ihn Mar dirixiuse á lagoa Ruaskkolin para atrapar e dar morte a Terowydlithrol, que fora visto entrando na rexión non había nin un día. Sedento de vinganza, Rah Ihn Mar comezou a caza…

note: [unit]
en: He had lived there for ages upon ages, in the depths of the water, preying upon the various fish and frogs and merfolk that entered his domain. It was his lake, no other’s, and though it was not large, he was its master. Then, the Basilisk came, and looked into the Serpent’s eyes. And the Serpent had not died, but it was no longer alive. Thus the new lord of the lake had arrived.
    (inscribed by Turin)
gl: Durante anos e anos habitou as profundidades destas augas, alimentándose dos moitos peixes, ras e sirénidos que entraban nos seus dominios. Era a súa lagoa, de ninguén máis, e o seu tamaño non era un obstáculo. Pero un día chegou o basilisco, e cruzou a mirada coa serpe. E a serpe non morreu, pero xa non volveu vivir. Así foi como chegou o novo señor da lagoa.

note: [unit]
en: It would seem that no one knows the tale of this brave spider.
    (inscribed by WinnerA)
gl: Seica ninguén sabe da historia desta valente araña.

note: [unit]
en: The tale of this unlucky highwayman is yet to be told.
    (inscribed by WinnerB)
gl: Aínda está por saber que foi deste desafortunado bandoleiro.

note: [unit]
en: A brave hero of Wesnoth’s Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
    (inscribed by Fynmiir)
gl: Bravo heroe da idade dourada do Noroeste, este gran xinete e comandante dos homes chegou a este lugar maldito durante unha incursión contra os orcos. Collidos de imprevisto polas noxentas criaturas, moitos dos seus compañeiros morreron, pero el loitou con valentía, acabando coa vida de moitos inimigos. Pero quen o ía dicir?! Xusto cando a súa espada atravesou o pescozo do último dos orcos, o noxento basilisco converteuno en pedra. Agora non queda máis que a lembranza dos seus outrora grandiosos porte e forza.

note: [unit]
en: Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun’s glory.
    However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind — in their haste, no one had remembered to find him and tell him of the danger.
    He was taken quite unawares by the Basilisk, and turned to stone before he even recognized the beast. His petrified form still stands there today, warmed by the sun’s rays, under an open sky. His greatest wish has been granted.
    (inscribed by Elvish Pillager)
gl: Bramwythl “O wose” foi considerado sempre un compañeiro lento e taciturno, incluso entre os outros woses. Gustáballe pasar os días soleados cos brazos en alto admirando a beleza do ceo claro, moito máis do que lle puidese gustar a calquera outro wose. De feito, unha vez, confesoulle a un compañeiro que o seu maior desexo era tomar o sol eternamente.
    Un día, a comunidade local de woses oíu da chegada dun horríbel monstro, un monstro tan poderoso como para acabar coa vida dos poucos woses que vivían na zona sen dificultade. Fuxiron rapidamente —todo o rápido que pode ir un wose, en fin—, pero a Bramwythl deixárono atrás. Coas présas, ninguén lembrara ir buscalo para avisalo do perigo.
    O basilisco sorprendeuno, e converteuno en pedra antes de que a pobre criatura puidese sequera recoñecer á besta. A súa forma petrificada permanece aquí, quentada polos raios do sol que reina no claro ceo. Foille concedido o seu maior desexo.

note: [unit]
en: General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another.
gl: O xeneral Talael Ryndoc viu a este lugar para enfrontarse nun duelo co gran mariscal Aethec Corryn, pero o duelo nunca tivo lugar.

note: [unit]
en: The last words spoken by Grand Marshal Aethec Corryn: “Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric’s Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I’d have given you!”
    
    Perhaps he should not have shouted quite so loudly....
gl: Estas foron as últimas palabras do gran mariscal Aethec Corryn: «Talael Ryndoc! Onde estás? Volverei ao castelo de Haldric, e comunicareille á corte que fuches demasiado covarde para acudir ao noso duelo! A túa desgracia será máis dolorosa que a morte, que seguro te daría!»
    
    Ao mellor non foi moi boa idea berralo tan forte…

note: [unit]
en: This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves— a spear whose head was said to have been fashioned from the tooth of Chak’kso Ney’yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak’kso Ney’yks, who was, oddly enough, in possession of all of his teeth.
    (inscribed by Paterson)
gl: Este valente guerreiro, coñecido coma Rilhon entre os nagas, oíu falar dun fabuloso tesouro que se perdera nestas húmidas covas, unha lanza cuxa punta disque estaba feita cun dente de Chak'kso Ney'yks, un vello basilisco ao que un heroe elfo, Eloralduil, dera morte tempo atrás. Segundo a lenda, a arma descansaba nalgún lugar das profundidades desta lagoa —a lagoa Ruaskkolin, nome que lle puxeran por unha famosa serpe mariña que habitaba nas súas augas—. A pesar de que Rilhon xa se preparara para enfrontarse á serpe, viuse sorprendido por dúas cousas. En primeiro lugar, pola forma petrificada de Ruaskkolin, a serpe. En segundo lugar, por un Chak'kso Ney'yks ben viviño, que para a súa sorpresa conservaba todos os dentes.

note: [unit]
en: Through waves and rocky channels
    blue and white
    she pulled and pushed the tides
    and taught the fishes how to speak to planets
    silver green
    with magic
    running from her spirit into skins of kelp and shells of snails
    a twisting of her tail and hands
    she sent her songs to run on pin-tipped legs about the sands
    and now
    and now the strangest pause
    for years and years
    she hasn’t moved her eyes
    
    (inscribed by MJQ)
gl: A través de ondas e as canles rochosas,
    azul e branca,
    empuxou e tirou das augas
    e mostroulle aos peixes as estrelas fermosas.
    Verde prata,
    con maxia
    que saía do seu espírito en forma de algas e croios,
    cun xesto das súas mans e da súa cola de serea
    enviou as súas cancións a correr coidadosas pola area.
    E agora,
    e agora unha estraña pausa.
    Durante anos e anos
    non volveu mover os ollos.

note: [multiplayer]: id=multiplayer_Cynsaun_Battlefield
en: 2p — Cynsaun Battlefield
gl: 2 xog. — O campo de batalla de Cinsaun

note: [multiplayer]: id=multiplayer_Cynsaun_Battlefield
en: Cynsaun Province was named for Warrior-Queen Cynsaun the First, who drove the necromancers from these lands in 961 YW.
gl: A provincia de Cinsaun chámase así en honor á raíña guerreira Cinsaun I, que expulsou aos nigromantes destas terras no ano 961 d.N.

note: [multiplayer]: id=multiplayer_2p_Dark_Forecast
en: 2p — Dark Forecast (Survival)
gl: 2 xog. — Malos presaxios (supervivencia)

note: [multiplayer]: id=multiplayer_2p_Dark_Forecast
en: Dark Forecast is a survival scenario for solitaire or two-player team-based play against randomly-spawned AI units. Victory is achieved by surviving and defeating all enemy waves. During the course of play, the terrain will change based on random weather effects.
    
    Note: You need to use the default map settings for the scenario to work right.
gl: “Malos presaxios” é un escenario de supervivencia para xogar en equipos de un ou dous xogadores contra unidades ao chou controladas pola intelixencia artificial. Gañará o que sobreviva a acabe con todos os embates do inimigo. Durante o transcurso da partida, a meteoroloxía —tamén ao chou— afectará ao terreo, cambiándoo.
    
    Nota: terás que usar a configuración predeterminada do mapa para que o escenario funcione correctamente.

note: [message]: speaker=narrator
en: The screams and pleas for mercy are finally silenced, as you remove your blood soaked blade from the last of the rebels. There will be no more resistance from the local scum. Your reign has finally earned stability.
gl: Os gritos e rogos de compaixón son finalmente silenciados cando sacas a túa folla completamente ensanguentada do derradeiro rebelde. Non haberá máis resistencia por parte da escoura local. O teu reino conseguiu por fin a estabilidade.

note: [message]
en: The last and most powerful of these creatures are almost upon us. I feel that if we can finish them off in time, we shall be victorious.
gl: As últimas e máis poderosas destas criaturas veñen contra nós. Presinto que se podemos acabar con elas a tempo, conseguiremos a vitoria.

note: [then]
en: Heavy Snowfall
gl: Gran nevada

note: [then]
en: Snowfall
gl: Nevada

note: [then]
en: Heavy Rains
gl: Chuvascada

note: [then]
en: Drought
gl: Seca

note: [else]
en: Clear Weather
gl: Bo tempo

note: [side]
en: teamname^Revolt
gl: Sublevados

note: [side]
en: teamname^Human
gl: Humanos

note: [then]
en: Death of your leader
gl: Morte do teu líder.

note: [then]
en: Since your team has only one leader, the enemy waves will not be at full strength.
gl: Como o teu equipo só conta cun líder, reducirase a magnitude dos embates do inimigo.

note: [else]
en: Death of both of your team’s leaders
gl: Morte dos líderes do voso equipo.

note: [else]
en: Since your team has two leaders, the enemy waves will be at full strength.
gl: Como o teu equipo conta con dous líderes, a magnitude dos embates do inimigo será plena.

note: [objective]: condition=win
en: Survive and defeat all enemy waves
gl: Sobrevive a acaba con todos os embates do inimigo.

note: [message]: speaker=narrator
en: Dark Forecast — a random survival scenario
gl: Malos presaxios. Un escenario de supervivencia ao chou.

note: [message]: speaker=narrator
en: Your aim is to survive the spawning waves of units and defeat the final archenemies.
    
    The spawning waves are randomly generated and will be different each time Dark Forecast is played.
    
    They appear along the north, south, and west map edges — though they are most likely to spawn on the west edge. The waves appear at somewhat regular intervals.
    
    The weather will also change randomly, affecting the layout of the map.
    
    
    <b>Dark Forecast was made by:</b>
    
    <span color='green'>jb:</span>
    • Map design, spawn groups, and scenario concept
    
    <span color='green'>Rhuvaen:</span>
    • WML implementation
gl: O obxectivo é sobrevivir aos embates de atacantes e derrotar aos inimigos finais.
    
    Os embates de atacantes xéranse ao chou e serán diferentes cada vez que se xogue o escenario.
    
    Aparecen desde os extremos norte, sur e oeste do mapa; pensa que é máis probábel que aparezan desde o extremo oeste. Os embates de atacantes aparecerán a intervalos máis ou menos regulares.
    
    O clima tamén cambiará ao chou, afectando ao terreo.
    
    
    <b>Autores:</b>
    
    <span color='green'>jb</span>
    • Deseño do mapa, embates de atacantes e o concepto do escenario.
    
    <span color='green'>Rhuvaen</span>
    • Adaptación a código WML.

note: [message]
en: So this is the accursed valley — a land ours for the taking.
gl: Así que este é o val maldito. Unhas terras que conquistarmos.

note: [message]
en: The inhabitants are rumored to be a strange alliance of man and beast, and our claim is not going to be unopposed. We must be prepared for the surprises of this land.
gl: Disque os habitantes son un estraña mestura entre home e besta, e probabelmente se opoñan ás nosas reivindicacións. Debemos estar preparados para as sorpresas destas terras.

note: [message]
en: Then let us discover what lies in waiting and teach them not to oppose our claim.
gl: Entón descubramos o que nos agarda e ensinémoslles a non opoñerse ás nosas reivindicacións.

note: [message]: speaker=unit
en: Ugh! How can this be? Defeated by mere barbarians! My gods have forsaken me...
gl: Agh! Como puido pasar isto? Derrotado por simples bárbaros! Os deuses esquecéronse de min…

note: [message]: speaker=second_unit
en: Cheers of your enemy are the last thing you hear as you slip into death...their joy fills your last moments with pure hate.
gl: O último que escoitas antes de morrer son os berros de celebración dos inimigos… a súa ledicia enche de puro odio os teus últimos momentos.

note: [message]
en: The enemy cheers as a dark mist rises from the land, engulfing you. As ghostly wisps drain away your will, you realize that your time in this land is over.
gl: O inimigo anímase a medida que se levanta unha néboa escura desde a terra, rodeándote. A medida que as nubes fantasmais acaban coa túa vontade, daraste de conta de que o teu tempo nesta terra está a rematar.

note: [multiplayer]: id=multiplayer_Den_of_Onis
en: 2p — Den of Onis
gl: 2 xog. — A guarida dos demos

note: [multiplayer]: id=multiplayer_Den_of_Onis
en: This most unusual of caves was once known as the Chamber of Laughing Devils, and was the inner citadel of the Kah Ruuk Oni. The Kah Ruuk were a wicked and cunning race of man-eating demons, who terrorized the people of the Eastern Lands for nearly four hundred years, before vanishing from Irdya without a trace. Since that time, many factions have vied for dominion over the Den of Onis, hoping to unlock the strange and mysterious magics of its creators.
gl: Estas peculiares covas foron outrora coñecidas coma «A cámara dos demos», que foi a cidadela subterránea dos demos «carúns». Os carúns eran unha clase de demos malvados e astutos que se alimentaban de persoas, e que aterraron ás xentes das terras orientais durante case catro séculos, antes de desaparecer completamente de Irïdia. Desde entón, moitas foron as faccións que competiron polo dominio da guarida dos demos, coa esperanza de descubrir a estraña e misteriosa maxia dos seus creadores.

note: [multiplayer]: id=multiplayer_elensefar_courtyard
en: 2p — Elensefar Courtyard
gl: 2 xog. — O patio de Elensefar

note: [multiplayer]: id=multiplayer_elensefar_courtyard
en: Fight through corridors and gardens, and dominate the eastern courtyard of what used to be the glorious city of Elensefar.
gl: Loita polos corredores e xardíns, e faite co dominio do patio oriental da outrora gloriosa cidade de Elensefar.

note: [multiplayer]: id=multiplayer_Fallenstar_Lake
en: 2p — Fallenstar Lake
gl: 2 xog. — A lagoa da estrela caída

note: [multiplayer]: id=multiplayer_Fallenstar_Lake
en: Long ago, a great star fell from the heavens, leaving its mark on this coniferous region.
gl: Hai moito tempo, unha gran estrela caeu desde os ceos, deixando a súa marca nesta rexión de coníferas.

note: [multiplayer]: id=multiplayer_Hamlets
en: 2p — Hamlets
gl: 2 xog. — Vilas

note: [multiplayer]: id=multiplayer_Hamlets
en: Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield. Designed by Doc Paterson.
gl: A guerra transforma as simples granxas e vilas dunha rexión pacífica nun campo de batalla lixeiramente dividido. Deseñado por Doc Paterson.

note: [multiplayer]: id=multiplayer_Hornshark_Island
en: 2p — Hornshark Island
gl: 2 xog. — A illa da Hasta do Tiburón

note: [multiplayer]: id=multiplayer_Hornshark_Island
en: Players must forge strange alliances with the local inhabitants, in order to survive on this most unusual of islands. Designed by Doc Paterson.
gl: Os xogadores deben establecer alianzas estrañas cos habitantes da rexión para poder sobrevivir nestas illas tan pouco correntes.

note: [unit]: type=Young Ogre, id=Baby Baby Bo [unit]: type=Young Ogre, id=Big Baby Bo
en: Big Baby Bo
gl: Pequeno Bou

note: [unit]: type=Drake Fighter, id=Rawffus the Dim
en: Rawffus the Dim
gl: Rufus “O escuro”

note: [unit]: type=Dwarvish Scout, id=Kolbur
en: Kolbur
gl: Colbur

note: [unit]: type=Dwarvish Scout, id=Vilhelm Viskitynnyri
en: Vilhelm Viskitynnyri
gl: Vilem Visquitiniri

note: [unit]: type=Woodsman, id=Clockwork Boy
en: Clockwork Boy
gl: Rapaz mecánico

note: [unit]: type=Orcish Leader, id=Neki the Brutal
en: Neki the Brutal
gl: Nequi “O bruto”

note: [unit]: type=Elvish Fighter, id=Drowsk Calbeht
en: Drowsk Calbeht
gl: Drous Calbet

note: [unit]: id=Rzrrt the Dauntless, type=Soulless
en: Rzrrt the Dauntless
gl: Riz “O Afouto”

note: [unit]: id=Sorrek, Chosen of Death, type=Skeleton
en: Sorrek, Chosen of Death
gl: Sorec, “O Elixido da Morte”

note: [unit]: type=Young Ogre, id=Baby Baby Dro
en: Big Baby Dro
gl: Pequeno Drou

note: [unit]: type=Drake Fighter, id=Gawffus the Dim
en: Gawffus the Dim
gl: Gofus “O escuro”

note: [unit]: type=Dwarvish Scout, id=Rublok
en: Rublok
gl: Rubloc

note: [unit]: type=Dwarvish Scout, id=Ulysses Mantyjuuri
en: Ulysses Mantyjuuri
gl: Ulises Mantiuri

note: [unit]: type=Orcish Leader, id=Neki the Brute
en: Neki the Brute
gl: Nequi “O bruto”

note: [unit]: type=Elvish Fighter, id=Claiomh Dubh
en: Claiomh Dubh
gl: Claion Dub

note: [unit]: id=Tyxrrn the Dauntless, type=Soulless
en: Tyxrrn the Dauntless
gl: Tison “O Valente”

note: [unit]: id=Rukhos, Chosen of Death, type=Skeleton
en: Rukhos, Chosen of Death
gl: Rucos, “O Elixido da Morte”

note: [multiplayer]: id=multiplayer_Howling_Ghost_Badlands
en: 2p — Howling Ghost Badlands
gl: 2 xog. — As terras da pantasma errante

note: [multiplayer]: id=multiplayer_Howling_Ghost_Badlands
en: Little remains of this once wealthy mining colony, now a haven for raiders and thieves.
gl: Pouco queda desta antiga e vizosa colonia mineira, que agora é un refuxio para os asaltantes e os ladróns.

note: [multiplayer]: id=multiplayer_Sablestone_Delta
en: 2p — Sablestone Delta
gl: 2 xog. — O delta da Rocha da Martuxa

note: [multiplayer]: id=multiplayer_Sablestone_Delta
en: Two armies collide on this disjointed coastal landscape of hidden caves and jagged rivers.
gl: Dous exércitos enfróntanse neste terreo costeiro e inconexo con covas agochadas e ríos recortados.

note: [multiplayer]: id=multiplayer_Silverhead_Crossing
en: 2p — Silverhead Crossing
gl: 2 xog. — A encrucillada da Cabeza de Prata

note: [multiplayer]: id=multiplayer_Silverhead_Crossing
en: Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map.
gl: Os xogadores deben atravesar todo tipo de terreos para conseguir a vitoria neste mapa de duelo de varias frontes.

note: [effect]: type=arcane
en: evil eye
gl: ollo malvado

note: [trait]: id=remove_hp
en: statue
gl: estatua

note: [trait]: id=remove_hp
en: This is a sculpture made of stone.
gl: Esta é unha escultura feita de pedra.

note: [multiplayer]: id=multiplayer_Sullas_Ruins
en: 2p — Sulla’s Ruins
gl: 2 xog. — As ruínas de Sula

note: [multiplayer]: id=multiplayer_Sullas_Ruins
en: Flooded by the seas and battered by the winter elements, only ruins, water and ice now remain in the shadow of this once mighty empire.
gl: Asolagadas polas augas e batidas polos ventos, só as ruínas, a auga e o xeo permanecen agora na sombra deste outrora marabilloso imperio.

note: [side]
en: Statue of Sulla
gl: Estatua de Sula

note: [unit]
en: A stone-carved likeness of Sulla the Great, also known as Sulla the Just, Sulla the Tyrant, Empress of the Sinking Tower, Lady of the Walking Glacier, Sulla the Incinerator, Sulla the Proud and Sulla the Righteous.
gl: Unha pedra tallada coa aparencia de Sula “A grande”, tamén coñecida coma Sula “A xusta“, Sula “A tirana”, “A emperatriz da torre que afunde”, “A señora dos graciares andantes”, Sula “A incineradora”, Sula “A orgullosa“ ou Sula “A recta“.

note: [side]
en: Statue of Lhun-dup
gl: Estatua de Lundu

note: [unit]
en: A stone-carved likeness of Lhun-dup, Servant of Sulla.
gl: A figura de Lundu, servidor de Sula, esculpida en pedra.

note: [side]
en: Statue of Ri-nzen
gl: Estatua de Rinsen

note: [unit]
en: A stone-carved likeness of Ri-nzen, Servant of Sulla.
gl: A figura de Rinsen, servidor de Sula, esculpida en pedra.

note: [side]
en: Statue of Ten-zin
gl: Estatua de Tensin

note: [unit]
en: A stone-carved likeness of Ten-zin, Servant of Sulla.
gl: A figura de Tensin, servidor de Sula, esculpida en pedra.

note: [side]
en: Statue of Lo-bsang
gl: Estatua de Losan

note: [unit]
en: A stone-carved likeness of Lo-bsang, Servant of Sulla.
gl: A figura de Losan, servidor de Sula, esculpida en pedra.

note: [multiplayer]: id=multiplayer_The_Freelands
en: 2p — The Freelands
gl: 2 xog. — As terras libres

note: [multiplayer]: id=multiplayer_The_Freelands
en: The Freelands, also known to the people of the far east as The Land of No Kings, lie in between the Wilderlands and the Kingdom of Carorath, separating a land of absolute law from a land of absolute savagery. The people of the Freelands have been battling would-be conquerors of their land for hundreds of years, repelling great beasts from their western borders, and Carorathian Imperialists from their eastern borders.
gl: As terras libres, coñecidas tamén no afastado oriente como «As terras sen rei», atópanse entre as terras salvaxes e mailo reino de Caroraz, sendo así o que separa unhas terras sometidas á estrita lei doutras completamente salvaxes. As xentes das terras libres levan séculos repelendo os intentos de conquistalos, o ataque de grandes bestas pola fronteira occidental, e dos imperialistas de Caroraz pola fronteira oriental.

note: [multiplayer]: id=multiplayer_thousand_stings_garrison
en: 2p — Thousand Stings Garrison
gl: 2 xog. — A fortaleza das mil cadeas

note: [multiplayer]: id=multiplayer_thousand_stings_garrison
en: A strange place. Designed by Doc Paterson
gl: Un lugar estraño.

note: [side]
en: Statue
gl: Estatua

note: [multiplayer]: id=multiplayer_Weldyn_Channel
en: 2p — Weldyn Channel
gl: 2 xog. — A canle de Güedin

note: [multiplayer]: id=multiplayer_Weldyn_Channel
en: This vital supply route has played a key role in many of Wesnoth’s greatest battles.
gl: Esta ruta de subministración tivo un papel importante en moitas das meirandes batallas do Noroeste.

note: [multiplayer]: id=multiplayer_Alirok_Marsh
en: 3p — Alirok Marsh
gl: 3 xog. — A xunqueira de Alirok

note: [multiplayer]: id=multiplayer_3p_Morituri [multiplayer]: id=multiplayer_Blue_Water_Province [multiplayer]: id=multiplayer_8p_Morituri [multiplayer]: id=multiplayer_4p_Hamlets [multiplayer]: id=multiplayer_Clash [multiplayer]: id=multiplayer_4p_Underworld [multiplayer]: id=multiplayer_4p_Morituri [mu
en:  Recommended setting of 2 gold per village.
gl:  recoméndase unha configuración de dúas moedas de ouro por vila.

note: [multiplayer]: id=multiplayer_Alirok_Marsh
en: Three players come head to head on this water-cut battlefield.
gl: Tres xogadores enfróntanse neste chaguazoso campo de batalla.

note: [multiplayer]: id=multiplayer_Island_of_the_Horatii
en: 3p — Island of the Horatii
gl: 3 xog. — A illa dos Horatii

note: [multiplayer]: id=multiplayer_Island_of_the_Horatii
en: Controlling the central island is often the key to victory in this 21x21hex 3 player free for all map.
gl: Controlar a illa central adoita ser a clave da vitoria neste mapa de 21×21 hexágonos para 3 xogadores —todos contra todos—.

note: [multiplayer]: id=multiplayer_3p_Morituri
en: 3p — Morituri
gl: 3 xog. — Morituri

note: [multiplayer]: id=multiplayer_3p_Morituri
en: Only one faction will emerge victorious from this tightly bordered three-player map.
gl: Só unha facción acadará a vitoria neste mapa de tres xogadores estritamente limitado.

note: [multiplayer]: id=multiplayer_Blue_Water_Province
en: 4p — Blue Water Province
gl: 4 xog. — A provincia de Augazul

note: [multiplayer]: id=multiplayer_Blue_Water_Province
en: Historians write that Bluewater Province has been destroyed and rebuilt some twenty times. Now, as armies once again converge on the rocky streams and snowcapped mountains of this small province, its villagers hardly seem to take notice.
gl: Os historiadores escribiron que a provincia de Augazul foi destruída e reconstruída unhas vinte veces. Agora, os exércitos volven converxer nas rochosas correntes e nevadas montañas desta pequena provincia, se ben os seus habitantes non parecen decatarse.

note: [multiplayer]: id=multiplayer_Castle_Hopping_Isle
en: 4p — Castle Hopping Isle
gl: 4 xog. — A illa dos castelos

note: [multiplayer]: id=multiplayer_Castle_Hopping_Isle
en: Hop from castle to castle while fighting over a central isle.
gl: Salta de castelo en castelo mentres loitas por una illa central.

note: [multiplayer]: id=multiplayer_Clash
en: 4p — Clash
gl: 4 xog. — O enfrontamento

note: [multiplayer]: id=multiplayer_Clash
en: Small map for 2 vs. 2.
gl: Un pequeno mapa para enfrontarse dous equipos de dous xogadores.

note: [multiplayer]: id=multiplayer_4p_Hamlets
en: 4p — Hamlets
gl: 4 xog. — Vilas

note: [multiplayer]: id=multiplayer_4p_Hamlets
en: Warfare transforms the simple farms and villages of a peaceful region into a subtly parceled battlefield.
gl: A guerra transforma as simples granxas e vilas dunha rexión pacífica nun campo de batalla lixeiramente dividido.

note: [multiplayer]: id=multiplayer_Isars_Cross
en: 4p — Isar’s Cross
gl: 4 xog. — A encrucillada de Isar

note: [multiplayer]: id=multiplayer_Isars_Cross
en: A very small 2 vs. 2 map. Close quarters fighting means the successful rotation of units and planning of moves is important. Teams set for players 1&4 vs. 2&3 (northeast vs. southwest). Designed for 75 starting gold, 20 villages.
gl: Un mapa moi pequeno para xogar dous equipos de dous xogadores. Ao combater nun espazo tan reducido cobra especial importancia a boa rotación de unidades e maila planificación dos movementos. Enfrontaranse os xogadores 1 e 4 aos xogadores 2 e 3 (nordeste contra suroeste). Está pensado para contar con 75 moedas de ouro iniciais e vinte vilas.

note: [side]
en: teamname^Southwest
gl: Suroeste

note: [side]
en: teamname^Northeast
gl: Nordeste

note: [multiplayer]: id=multiplayer_King_of_the_Hill
en: 4p — King of the Hill
gl: 4 xog. — O rei do outeiro

note: [multiplayer]: id=multiplayer_King_of_the_Hill [multiplayer]: id=multiplayer_Siege_Castles
en:  Recommended setting of 2 gold per village and 150 starting gold.
gl:  recoméndase unha configuración de dúas moedas de ouro por vila e comezar con 150 moedas de ouro.

note: [multiplayer]: id=multiplayer_King_of_the_Hill
en: Controlling the area around the central keep is very lucrative in this 36X36 4 player FFA map. Works fine 2 vs. 2 as well. There are 36 villages.
gl: Controlar a zona arredor da torre do centro resulta moi beneficioso neste mapa de 36×36 hexágonos para 4 xogadores —todos contra todos—. Tamén está ben para xogar en dous equipos de dous. Hai 36 vilas.

note: [side]
en: teamname^Southeast
gl: Sueste

note: [side]
en: teamname^Northwest
gl: Noroeste

note: [multiplayer]: id=multiplayer_Lagoon
en: 4p — Lagoon
gl: 4 xog. — A lagoa

note: [multiplayer]: id=multiplayer_The_Wilderlands [multiplayer]: id=multiplayer_Crusaders_Field [multiplayer]: id=multiplayer_Lagoon
en:  Recommended setting of 1 gold per village.
gl:  recoméndase unha configuración dunha moeda de ouro por vila.

note: [multiplayer]: id=multiplayer_Lagoon
en: Four factions contend for dominance over this watery settlement.
gl: Catro faccións se enfrontan para dominar este asentamento na auga.

note: [multiplayer]: id=multiplayer_Loris_River
en: 4p — Loris River
gl: 4 xog. — O río Loris

note: [multiplayer]: id=multiplayer_Loris_River
en: A 25x25 2 vs. 2 map centered around a river with keeps in opposite corners. Designed for players 1&4 vs. 2&3. There are 28 villages.
gl: Un mapa de 25×25 hexágonos para dous equipos de dous xogadores arredor dun río con torres en recunchos opostos. Deseñado para enfrontarse os xogadores 1 e 4 contra os xogadores 2 e 3. Hai 28 vilas.

note: [multiplayer]: id=multiplayer_4p_Morituri
en: 4p — Morituri
gl: 4 xog. — Morituri

note: [multiplayer]: id=multiplayer_4p_Morituri
en: Who will emerge from the confines of this perilous battlefield?
gl: Quen emerxerá dos confíns do perigoso campo de batalla?

note: [multiplayer]: id=multiplayer_Paths_of_Daggers
en: 4p — Paths of Daggers
gl: 4 xog. — Carreiros de dagas

note: [multiplayer]: id=multiplayer_Paths_of_Daggers
en:  Recommended setting of 2 gold per village, 28 villages.
gl:  recoméndase unha configuración de dúas moedas de ouro por vila, e 28 vilas.

note: [multiplayer]: id=multiplayer_Paths_of_Daggers
en: A 35X27 2 vs. 2 map with 5 separate paths of engagement. Balanced to be played east vs. west (1&4 vs. 2&3), but works well with any teams or FFA.
gl: Un mapa de 35×27 hexágonos para dous equipos de dous xogadores con cinco frontes de combate separadas. Está equilibrado para que xogue o leste contra o oeste (1 e 4 contra 2 e 3), pero funciona ben con calquera equipo ou todos contra todos.

note: [multiplayer]: id=multiplayer_Ruins_of_Terra-Dwelve
en: 4p — Ruins of Terra-Dwelve
gl: 4 xog. — As ruínas de Terra-Duel

note: [multiplayer]: id=multiplayer_Ruins_of_Terra-Dwelve
en: Battle over the legendary treasures of the ancient ruins of Terra-Dwelve. Large multi-fronted 2vs2 set in a vast underground complex.
gl: Loita sobre os lendarios tesouros das antigas ruínas de Terra-Duel. Un mapa grande con varias frontes para dous equipos de dous xogadores ambientado nun basto complexo subterráneo.

note: [multiplayer]: id=multiplayer_Siege_Castles
en: 4p — Siege Castles
gl: 4 xog. — Os castelos baixo asedio

note: [multiplayer]: id=multiplayer_Siege_Castles
en: 36X36 4 player map where 4 mighty castles face off at the convergence of two rivers. Works well as 2 vs. 2 or FFA. There are approximately 45 villages.
gl: Mapa de 36×36 hexágonos para catro xogadores no que catro poderosos castelos se enfrontan na confluencia de dous ríos. Está ben tanto para dous equipos de dous xogadores como para loitar catro xogadores todos contra todos. Hai aproximadamente 45 vilas.

note: [multiplayer]: id=multiplayer_4p_Underworld
en: 4p — Underworld
gl: 4 xog. — O mundo subterráneo

note: [multiplayer]: id=multiplayer_4p_Underworld
en: A fast-paced 2 vs. 2 map set deep below the surface.
gl: Un mapa para dous equipos de dous xogadores de acción rápida ambientado nas profundidades baixo a superficie.

note: [multiplayer]: id=multiplayer_Xanthe_Chaos
en: 4p — Xanthe Chaos
gl: 4 xog. — O caos de Xande

note: [multiplayer]: id=multiplayer_Xanthe_Chaos
en: A 24X28 2 vs. 2 map with auxiliary keeps, and a large messy battle in the center common.
gl: Un mapa de 28×28 hexágonos para dous equipos de dous xogadores, con torres auxiliares e unha gran e caótica batalla no centro común.

note: [multiplayer]: id=multiplayer_Auction-X
en: 5p — Auction-X
gl: 5 xog. — A poxa polo xe

note: [multiplayer]: id=multiplayer_Auction-X
en: 4 players surround a central keep, play vs the AI survival style, or as a FFA or 4 vs. 1. The center player will need more gold in a 4 vs. 1 or FFA, and the best way to determine how much is an auction, LOWEST bid wins. It is a very small map so 75 gold is recommended for the other players.
gl: Catro xogadores rodean unha torre central, xogando contra a intelixencia artificial en modo supervivencia, todos contra todos ou catro contra un. O xogador central necesitará máis ouro cando se xogue catro contra un ou a todos contra todos e a mellor maneira de determinar canto é mediante unha poxa, a MÁIS BAIXA gaña. É un mapa moi pequeno polo que se recomendan 75 moedas de ouro para o resto dos xogadores.

note: [side]
en: teamname^Center
gl: Centro

note: [multiplayer]: id=multiplayer_Forest_of_Fear
en: 5p — Forest of Fear
gl: 5 xog. — O bosque do terror

note: [multiplayer]: id=multiplayer_Forest_of_Fear
en: In this mixed landscape, five armies battle for supremacy.
gl: Nesta variada paisaxe, cinco exércitos loitan pola supremacía.

note: [multiplayer]: id=multiplayer_The_Wilderlands
en: 5p — The Wilderlands
gl: 5 xog. — Os páramos

note: [multiplayer]: id=multiplayer_The_Wilderlands
en: A vast region of wild, untamed wilderness, its terrain dotted with forests, caves, rivers, and the ruins of ancient fortresses.
gl: Unha vasta rexión de deserto, salpicada de bosques, covas, ríos, e mailas ruínas de antigas fortalezas.

note: [multiplayer]: id=multiplayer_Crusaders_Field
en: 6p — Crusaders’ Field
gl: 6 xog. — O campo dos cruzados

note: [multiplayer]: id=multiplayer_Crusaders_Field
en: The rallying cries of battle can once again be heard on this time-worn field of war, where the ghosts of thousands of brave warriors float invisibly through the mountains, trees and rivers.
gl: Os gritos da batalla poden escoitarse de novo neste campo de batalla desgastado polo tempo, onde as pantasmas de milleiros de valentes guerreiros vagan invisíbeis entre as montañas, árbores e ríos.

note: [multiplayer]: id=multiplayer_Hexcake
en: 6p — Hexcake
gl: 6 xog. — Un pastel hexagonal

note: [multiplayer]: id=multiplayer_Hexcake
en: 2 vs. 2 or 3 vs. 3 team game.
gl: Escenario para xogar dous equipos de dous ou tres xogadores.

note: [multiplayer]: id=multiplayer_6p_Team_Survival
en: 6p — Team Survival
gl: 6 xog. — A supervivencia do equipo

note: [multiplayer]: id=multiplayer_6p_Team_Survival
en: Scenario where the objective is to survive for as long as possible.
gl: Escenario no que o obxectivo é sobrevivir tanto tempo como sexa posíbel.

note: [objective]: condition=win
en: Survive all enemy attacks
gl: Sobrevive a todos os ataques do inimigo.

note: [objective]: condition=lose
en: Death of your team leaders
gl: Morte dos teus líderes.

note: [note]
en: Hint: Learning the enemy spawn points and types helps a lot.
gl: Un consello: saber onde recruta o inimigo as súas unidades e de que tipo son pode resultar de gran axuda.

note: [label]
en: Turn 2: Loyalists
gl: Segunda rolda: leais.

note: [label]
en: Turn 5: Knalgans
gl: Quinta rolda: xentes de Neilga.

note: [label]
en: Turn 8: Rebels
gl: Oitava rolda: rebeldes.

note: [label]
en: Turn 11: Northerners
gl: Décimo primeira rolda: nórdicos.

note: [label]
en: Turn 14: Drakes
gl: Décimo cuarta rolda: draconiáns.

note: [label]
en: Turn 17: Undead
gl: Décimo sétima rolda: non mortos.

note: [label]
en: Tower of Doom
gl: Torre do destino

note: [message]: speaker=narrator
en: Faery
gl: Mundo das fadas

note: [message]: speaker=narrator
en: Congratulations for surviving the map that so many people claim is impossible. Frankly, I haven’t got a clue as to how you did it, so send me the replay by mail to: roze@roze.mine.nu. Thank You!
gl: Parabéns por sobrevivir ao mapa que tanta xente di que resulta imposíbel. Francamente, non teño nin idea de como o fixeches, así que envíame a repetición por correo electrónico a roze@roze.mine.nu. Moitas grazas!

note: [message]: speaker=narrator
en: Death
gl: Morte

note: [message]: speaker=narrator
en: You have lost this game, but fear not. You can always try again. And again. And again. *Muahahaha*
gl: Perdiches esta partida, pero non temas. Sempre poderás intentalo outra vez. E outra. E outra. Muahahaha…

note: [multiplayer]: id=multiplayer_The_Manzivan_Traps
en: 6p — The Manzivan Traps
gl: 6 xog. — As trampas de Mansivan

note: [multiplayer]: id=multiplayer_The_Manzivan_Traps
en: A 40X20 3 vs. 3 map. The Manzivan Traps are widely known as a difficult and confusing area of terrain where it is easy to end up out of position or over extended. Teams set for players 145 vs. 236 (east vs west). Designed for 100 starting gold, has 33 villages.
gl: Un mapa de 40×20 hexágonos para dous equipos de tres xogadores. As trampas de Mansivan son amplamente coñecidas coma unha zona de terreo difícil e confusa onde é doado acabar fóra do sitio ou moi esparexido. Os equipos establécense cos xogadores 1, 4 e 5 contra os xogadores 2, 3 e 6 (leste contra oeste). Está deseñado para dispoñer de cen moedas de ouro iniciais, e ten 33 vilas.

note: [multiplayer]: id=multiplayer_Volcano
en: 6p — Volcano
gl: 6 xog. — O volcán

note: [multiplayer]: id=multiplayer_Volcano
en: A 3vs3 battle to control the ashes of a kingdom long ago collapsed from a volcanic eruption. It has 36 villages.
gl: Unha batalla de tres contra tres xogadores polo control das cinzas dun reino que tempo atrás desapareceu baixo a lava dun volcán. Hai 36 vilas.

note: [multiplayer]: id=multiplayer_Waterloo_Sunset
en: 6p — Waterloo Sunset
gl: 6 xog. — O solpor de Waterloo

note: [multiplayer]: id=multiplayer_Waterloo_Sunset
en: A 40X30 3 vs. 3 map. Flexible coordination of your alliance is required to avoid being outnumbered. Teams set for players 145 vs. 236 (north vs. south), but having players 146 or 136 as a team is also interesting. Designed for 150 starting gold, has 44 villages.
gl: Un mapa de 40×30 hexágonos para dous equipos de tres xogadores. Necesítase unha coordinación flexíbel da túa alianza para evitar ser superado en número. Os equipos fórmanse cos xogadores 1, 4 e 5 contra os xogadores 2, 3 e 6 (norte contra sur), pero tamén pode ser interesante formar un equipo cos xogadores 1, 4 e 6 ou 1, 3 e 6. Está deseñado para dispoñer de 150 moedas de ouro iniciais, e ten 44 vilas.

note: [multiplayer]: id=multiplayer_8p_Mokena_Prairie
en: 8p — Mokena Prairie
gl: 8 xog. — Os herbais de Moquena

note: [multiplayer]: id=multiplayer_8p_Mokena_Prairie
en: Inspired from Morituri, this 8 player map creates an epic battle scene that requires two teams to coordinate on both offense and defense.
gl: Inspirado en Morituri, este mapa de oito xogadores recrea unha escena de batalla épica que require que dous equipos se coordinen tanto para atacar coma para defenderse.

note: [multiplayer]: id=multiplayer_8p_Morituri
en: 8p — Morituri
gl: 8 xog. — Morituri

note: [multiplayer]: id=multiplayer_8p_Morituri
en: Teamwork and tactics are key to victory in this unusual battlefield, where eight armies fight to the finish.
gl: O traballo en equipo e as tácticas son a clave da vitoria neste campo de batalla pouco habitual, no que oito exércitos loitan ata a fin.

note: [multiplayer]: id=multiplayer_Merkwuerdigliebe
en: 9p — Merkwuerdigliebe
gl: 9 xog. — Mergüerdiglin

note: [multiplayer]: id=multiplayer_Merkwuerdigliebe
en: A very small 3 vs. 3 vs. 3 map. A 60sec timer is recommended due to the large number of players. The teams are players 159 vs. 267 vs. 348 (north vs. southeast vs. southwest). There are very few villages per player, so 3 gold per villages is recommended.
gl: Un mapa moi pequeno para tres equipos de tres xogadores. Recoméndase establecer un tempo límite dun minuto por quenda debido ao gran número de xogadores. Os equipos son os xogadores 1, 5 e 9 contra os xogadores 2, 6 e 7 e os xogadores 3, 4 e 8 (norte, sueste e suroeste). Hai moi poucas vilas por xogador, polo que se recomendan asemade tres moedas de ouro por vila.

note: [multiplayer]: id=multiplayer_Random_Map
en: Randomly generated map. Note: random maps are often unbalanced, but if you have time, you can regenerate them until you get a good one.
gl: Mapa xerado de forma aleatoria. Nótese que os mapas ao chou a miúdo están desequilibrados, pero se hai tempo, pode volverse xerar ata obter un aceptábel ou bo.

note: [scenario]: id=multiplayer_Random_Map_Desert [multiplayer]: id=multiplayer_Random_Map_Desert
en: Random map (Desert)
gl: Deserto ao chou

note: [multiplayer]: id=multiplayer_Random_Map_Desert
en: A random map with sand as the primary terrain. Note: random maps are often unbalanced, but if you have time, you can regenerate them until you get a good one.
gl: Un mapa aleatorio con area coma terreo principal. Nótese que os mapas ao chou a miúdo están desequilibrados, pero se hai tempo, pode volverse xerar ata obter un aceptábel ou bo.

note: [scenario]: id=multiplayer_Random_Map_Marsh [multiplayer]: id=multiplayer_Random_Map_Marsh
en: Random map (Marsh)
gl: Xunqueira ao chou

note: [multiplayer]: id=multiplayer_Random_Map_Marsh
en: A random map with swamp as the primary terrain. Note: random maps are often unbalanced, but if you have time, you can regenerate them until you get a good one.
gl: Un mapa aleatorio con brañas e xunqueiras coma terreo principal. Nótese que os mapas ao chou a miúdo están desequilibrados, pero se hai tempo, pode volverse xerar ata obter un aceptábel ou bo.

note: [scenario]: id=multiplayer_Random_Map_Winter [multiplayer]: id=multiplayer_Random_Map_Winter
en: Random map (Winter)
gl: Mapa invernal ao chou

note: [multiplayer]: id=multiplayer_Random_Map_Winter
en: A random map set in the break between spring and winter, mainly with snowy terrains. Note: random maps are often unbalanced, but if you have time, you can regenerate them until you get a good one.
gl: Un mapa aleatorio situado entre a primavera e o inverno, principalmente con terreos nevados. Nótese que os mapas ao chou a miúdo están desequilibrados, pero se hai tempo, pode volverse xerar ata obter un aceptábel ou bo.

note: [multiplayer]: id=wesbench_ai
en: Wesnoth Benchmark: AI
gl: Proba de rendemento do xogo: intelixencia artificial

note: [multiplayer]: id=wesbench_ai
en: A wesnoth benchmark, use --nogui --no-delay --multiplayer --scenario=wesbench_ai --exit-at-end.
gl: Unha proba de rendemento do xogo, emprega --nogui --no-delay --multiplayer --scenario=wesbench_ai --exit-at-end.

note: [multiplayer]: id=wesbench_scroll
en: Wesnoth Benchmark: Scrolling
gl: Proba de rendemento do xogo: desprazamento

note: [multiplayer]: id=wesbench_scroll
en: A wesnoth benchmark, use --no-delay --multiplayer --scenario=wesbench_scroll --exit-at-end.
gl: Unha proba de rendemento do xogo, emprega --no-delay --multiplayer --scenario=wesbench_scroll --exit-at-end.

note: [multiplayer]: id=wesbench_shroud_walk
en: Wesnoth Benchmark: Walking through Shroud
gl: Proba de rendemento do xogo: camiñando a través do manto do descoñecido

note: [multiplayer]: id=wesbench_shroud_walk
en: A wesnoth benchmark, use --no-delay --multiplayer --scenario=wesbench_shroud_walk --exit-at-end.
gl: Unha proba de rendemento do xogo, emprega --no-delay --multiplayer --scenario=wesbench_shroud_walk --exit-at-end.

note: [campaign]: id=Northern_Rebirth
en: Northern Rebirth
gl: O renacer do norte

note: [campaign]: id=Northern_Rebirth
en: NR
gl: RN

note: #-#-#-#-#  1557 (Wesnoth)  #-#-#-#-# [campaign]: id=Northern_Rebirth #-#-#-#-#  1559 (Wesnoth)  #-#-#-#-# [campaign]: id=Son_of_the_Black-Eye #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [campaign]: id=Under_the_Burning_Suns
en: (Nightmare)
gl: (pesadelo)

note: [campaign]: id=Northern_Rebirth
en: (Expert level, 13 scenarios.)
gl: Nivel experto, 13 escenarios.

note: [campaign]: id=Northern_Rebirth
en: For the people of Dwarven Doors the choice was stark: either drudge as downtrodden slaves for the orcs until the end of their brief and miserable lives, or risk all for freedom and rise up against their cruel overlords. Little did they suspect that their struggle would be the hinge of great events that might restore the Northlands to the glory they had once known.
gl: Para as xentes das Portas dos Ananos a elección estaba clara: ou traballaban coma maltreitos escravos dos orcos ata o último alento das súas curtas e miserábeis vidas, ou arriscábanse todos eles pola liberdade e sublevábanse contra os seus crueis amos. Pouco sospeitaban eles que a súa loita desencadearía unha serie de sucesos que poderían devolverlle ás terras nórdicas a gloria que outrora tiveran.

note: [about]
en: Prose, Grammatical and WML Assistance
gl: Axuda cos textos, a gramática e o WML

note: [about]
en: Code and Translation Assistance
gl: Axuda co código e a tradución

note: [scenario]: id=01_Breaking_the_Chains
en: Breaking the Chains
gl: Romper coas cadeas

note: [part]
en: Far to the north of Wesnoth, and hard by the dwarven caves of Knalga, there was once a thriving mixed community known as Dwarven Doors. Food, wood, and cloth from all over Wesnoth and many elvish lands as well were brought here to be sold to the dwarves, while ores, metals and worked dwarven manufactures were bought here to be traded throughout the surface nations. Dwarves and humans worked and lived side by side; even the elves who came to trade mingled more with the other kindred races than was common elsewhere. Dwarven Doors grew populous and wealthy.
gl: Lonxe, ao norte do Reino do Noroeste, preto das covas dos ananos de Neilga, houbo unha vez unha próspera e variada comunidade coñecida como as Portas dos Ananos. Ata aquí chegaban comida, madeira e roupas de todo o Reino do Noroeste e moitas das terras dos elfos, e á superficie exportábanse minerais, metais e manufacturas dos ananos. Humanos e ananos traballaban e vivían xuntos. Mesmo os elfos que chegaban para comerciar relacionábanse máis con estas especies do que adoitaban facer en calquera outra parte do mundo. A poboación e prosperidade das Portas dos Ananos aumentaba rapidamente.

note: [part]
en: The dwarves of Knalga, cannily reckoning the gains from trade, built strong fortifications around Dwarven Doors. The people who called it home, dwarven and human alike, knew that the wealth of their city might arouse envy from afar — hence they kept their weapons sharp, and reckoned themselves well able to fight off any bandit gang or petty warlord that could arise in the thinly-settled northlands.
gl: Os ananos de Neilga, que valoraban sabiamente os beneficios do comercio, construíron grandes fortificacións arredor das Portas dos Ananos. Os seus habitantes, ananos e humanos, sabían que o benestar da súa cidade podería provocar envexa en terras distantes, polo que mantiveron afiadas as súas armas, e aseguráronse de poder enfrontarse sen problemas contra calquera que ousase aparecer nas Terras Nórdicas.

note: [part]
en: For many years it was indeed so. Dwarven Doors was a peaceful and prosperous place. Until the orcs came...
gl: E durante moitos anos así foi. As Portas dos Ananos eran un lugar pacífico e próspero. Ata que chegaron os orcos…

note: [part]
en: The raids were mere probes, at first, and the orcs mere rabble. But they grew more numerous, and threatening, and the raiding parties became war-bands and then companies. Then there arose a great warlord among the Bloody Sword tribe, the chieftain called Khazg Black-Tusk; and he raised an army, and besieged Dwarven Doors.
gl: Ao principio as incursións non eran máis que pequenos asaltos, e os orcos simple chusma. Pero os orcos aumentaron en número, e fixéronse máis perigosos, ata que as partidas asaltantes chegaron a converterse en partidas de guerra, e máis tarde en compañías. E entón apareceu un gran señor guerreiro na tribo «Espada ensanguentada», o xefe coñecido coma Cas “Caíño negro”. E este reuniu un exército, e asediou as Portas dos Ananos.

note: [part]
en: It was a time of doom and great deeds, of fire and blood and slaughter. The men and dwarves of the city fought valiantly. But there were always, it seemed, more orcs to replace the slain, while the defenders could find no succor. Pleas for help went unheeded in other lands, for they were far away and felt unthreatened by the orcs, and were wrapped up in their own affairs and struggles.
gl: Foi unha época de morte e gran sufrimento, de lume, de sangue e de matanzas. Os humanos e os ananos da cidade loitaran con valentía. Pero parecía haber sempre orcos para relevar aos caídos, mentres que os defensores non atopaban quen os socorrese. Ás súas peticións de axuda fixéranselles oídos xordos noutras terras, pois aqueles que estaban moi lonxe sentíanse a salvo da ameaza dos orcos, e estaban demasiado preocupados polos seus propios asuntos e loitas.

note: [part]
en: After a year and a day of grim battle the city fell. Its streets ran with gore. The dwarves were pushed back into the caverns of Knalga, while the humans of Dwarven Doors who survived the sack were enslaved by the orcs. Cut off from contact with the surface, the dwarves of Knalga fought on, but knew their utter subjugation could not be averted forever.
gl: Tras máis dun ano de cruenta batalla, a cidade caeu. O sangue tinguira as súas rúas de vermello. Os ananos víronse obrigados a volver ás cavernas de Neilga, mentres que os humanos das Portas dos Ananos que sobreviviran ao saqueo foron escravizados polos orcos. Sen contacto coa superficie, os ananos de Neilga combateron, pero sabían que a súa completa submisión sería inevitábel.

note: [part]
en: Dark years passed; human generations grew up in slavery, and came near to forgetting that their ancestors had been free — and might have completely forgotten were it not for a fateful day in 518YW. That day that changed the lives of the people of Dwarven Doors — forever.
gl: Os que seguiron foron anos escuros, xeracións de humanos medraron na escravitude, e case chegaron esquecer que os seus devanceiros foran noutro tempo libres. E se non o esqueceron completamente foi por un fatídico día do 518 d.N. Un día que cambiou as vidas das xentes das Portas dos Ananos. Que as cambiou para sempre.

note: [part]
en: It was an early spring day like any other; the humans — joyless beneath the orcish whip — were dispiritedly planting the yearly crop. All at once, the war-drums of the orcs began pounding; harsh war-cries sounded as orcs mustered to gather their weapons and man their posts. Startled, the peasants looked around in alarm, and that was when they saw him.
gl: Era un día de comezos da primavera coma calquera outro. Os humanos —tristes baixo o xugo dos orcos— sementaban desalentados a primeira colleita. Os tambores de guerra dos orcos comezaron a retumbar, todos á vez. Entre discordantes gritos de guerra, os orcos comezaran reunir as súas armas e acudir aos seus postos. Sobresaltados, os labregos contemplaron preocupados o espectáculo, e foi entón cando o viron.

note: [part]
en: He came charging out of the woods, his cape streaming in the breeze, his sword flashing quicker than thought, and all around him, the hated orcs fell. To his right fought an elderly mage whose deep voice boomed incantations over the clamor of the battle while the very earth shook with the power of his spells. To his left, glowing with faerie fire, was a great lord of the elves. They were followed closely and supported by a small but powerful elvish army.
gl: Saíu dos bosques, a súa capa bailaba coa brisa, a súa espada movíase máis rápido que os pensamentos, e os odiosos orcos caian ao seu arredor. Á súa dereita loitaba un vello mago cuxa voz lanzaba encantamentos sobre o clamor da batalla mentres a propia terra tremía co poder dos seus feitizos. Á súa esquerda, brillando cun lume máxico, un gran cabaleiro dos elfos. Preto deles apoiábaos un pequeno pero poderoso exército de elfos.

note: [part] tyrant -> Queen Asheviere from Heir to the Throne.
en: Word quickly spread among the humans that this hero was none other than Prince Konrad of Wesnoth, faring to the ruins of Knalga to retrieve the Sceptre of Fire and use it to save his homeland from the rule of a tyrant, and they stood, rooted to their places in awe.
gl: Entre os humanos non tardou en espallarse a nova de que este heroe non era outro que o príncipe Conrad do Noroeste, que se dirixía cara as ruínas de Neilga para recuperar o Cetro de Lume e usalo para salvar a súa terra natal dunha tirana, e quedaron marabillados, impresionados.

note: [part]
en: As quickly as it had begun, it was over. Konrad reached the entrance to the tunnels and ushered his men through. Then he turned one last time to face the peasants. Raising his sword in salute and farewell, he called out to them: <i>“Hold fast your hope, for one day you shall be free!”</i> Then he was gone.
gl: Pero pouco durou. Conrad chegou á entrada dos túneles e entrou co seu exército. Entón volveuse unha última vez para dirixirse aos labregos. Erguendo a súa espada coma saúdo e despedida, berroulles: «Non perdades a esperanza, algún día seredes libres!». E despois marchou.

note: [part]
en: After that day, nothing could be the same. Hope rose in their hearts like a flame long-smothered but rekindled. The brightest and boldest of them began to plan and to train in secret. And the orcish masters, grown stupid from their own arrogance, did not see.
gl: Tras aquel día, todo cambiou. A esperanza medrou nos seus corazóns coma unha chama que, latente durante moito tempo, fora reavivada. Os máis brillantes e ousados deles comezaron a elaborar plans e adestrarse en segredo. E os amos orcos, aparvados por mor da súa arrogancia, nin se decataron.

note: [part]
en: There was one among these peasants named Tallin. He had been a little child, barely out of his mother’s arms, when Konrad broke the Orcish host. But he never forgot that day. His father was a weaponsmith, his family used less brutally than most because the orcish masters put more value on that craft. In secret, his mother even taught him letters. As the boy grew to young manhood, he could touch blades, and dream. And he did.
gl: Entre estes labregos había un chamado Talin que cando aínda era moi pequeno viu como Conrad dispersara a hoste de orcos, un día que xamais esqueceu. Seu pai era ferreiro, un oficio que os amos orcos valoraban, e grazas ao cal a súa familia fora tratada sempre con menos brutalidade que a maioría. En segredo, a súa nai aprendéralle a ler. E o rapaz non tardou en se converter nun mozo que xogaba con espadas e soñaba. E tanto que o fixo.

note: [part]
en: Then one day Al’Tar, the current ‘master’ of Dwarven Doors, was attacked by a neighboring tribe of orcs. Tallin seized his moment. Using knowledge born of years of watching, listening and planning, he managed to steal a few weapons and a small amount of Al’Tar’s gold. He fled to an abandoned ruin in the forest to rally his fellow peasants.
gl: Un día, o que por aquel entón era o “amo” das Portas dos Ananos,  Altar, foi atacado por unha tribo de orcos veciña. Talin aproveitou a oportunidade. Facendo bo uso dos coñecementos adquiridos durante anos de ver, escoitar e facer plans, conseguiu roubar unhas poucas armas e unha pequena parte do ouro de Altar. Entón fuxiu cara unhas ruínas abandonadas no bosque para reunir aos seus compañeiros labregos.

note: [side]: type=Peasant, id=Tallin [side]: type=Lieutenant, id=Tallin [part]
en: Tallin
gl: Talin

note: [unit]: type=Peasant, id=Zlex, role=Supporter
en: Zlex
gl: Ces

note: [side]: type=Orcish Warlord, id=Al'Tar
en: Al’Tar
gl: Altar

note: [side]: type=Orcish Warrior, id=Garrugch
en: Garrugch
gl: Garrucho

note: [objective]: condition=lose
en: Death of Tallin
gl: Morte de Talin.

note: [message]: speaker=Tallin
en: The orcs have gotten careless — look how easily I stole these weapons and this bright gold from them. Now they’re killing each other. This might be the only chance we got to get rid of this scum once and for all. Let’s give it to ’em!
gl: Os orcos volvéronse uns descoidados. Mirade a facilidade con que lles roubei unhas armas e algo de ouro. E agora estanse matando os uns aos outros. Esta podería ser a única oportunidade que teñamos de librarnos desta escoura dunha vez por todas. A por eles!

note: [message]: speaker=Zlex
en: Brave words, Tallin, but moon-touched crazy ones. You have weapons for fewer than a dozen men. None of us has any armor, or any training. What are the rest of us going to fight them with, pitchforks?!
gl: Valentes palabras, Talin, pero hai que estar tolo para tan sequera atreverse a pronuncialas. Tes armas para pouco máis dunha ducia de homes. Ningún de nós ten armadura nin adestramento. E con que ía loitar o resto de nós, con galletas?!

note: [message]: speaker=Tallin
en: There’s nothing wrong with pitchforks, I’ll give these orcish weapons to any man among you who wants to take ’em and fight with a pitchfork myself. We easily outnumber the orcs, not to speak of the fact that they are killing each other.
gl: As galletas non teñen nada de malo, dareille estas armas dos orcos a aquel que queira collelas, eu loitarei cunha galleta. Podemos superar en número aos orcos facilmente, por non falar de que se están matando os uns aos outros.

note: [message]: speaker=Zlex
en: But their wolves run faster than we can walk, and their swords are sharper than our farm tools.
gl: Pero os seus lobos corren moito máis rápido ca nós, e as súas espadas están máis afiadas que os nosos apeiros de labranza.

note: [message]: speaker=Tallin
en: We must use our strength of numbers. Stay shoulder-to shoulder with the man next to you; never get isolated, especially not on open ground. Swarm them — surround them, five or six to one, and they will go down.
gl: Debemos aproveitar a nosa vantaxe numérica. Permanecede xuntos, os uns canda os outros. Que non vos poidan arrodear, especialmente en terreo aberto. Actuade coma un enxame: rodeádeos, cinco ou seis por cada un deles, e caerán.

note: [message]: speaker=Zlex
en: But still, Tallin, this is going to be a slaughter.
gl: Pero aínda con esas, Talin, vai ser unha matanza.

note: [message]: speaker=Tallin
en: (<i>Sigh</i>) Yes, well I know it. But would you rather live as slaves to the orcs forever?
gl: (<i>suspira</i>) Si, ben o sei. Pero acaso preferides vivir coma escravos dos orcos o resto das vosas vidas?

note: [message]: speaker=Zlex
en: Never! I would rather die!
gl: Xamais! Antes morrer!

note: [message]: speaker=Tallin
en: Then it’s time to fight!
gl: Entón é a hora de loitar!

note: [message]: speaker=Al'Tar
en: You clod of dung! How dare you step onto my land!
gl: Besta esterqueira! Como ousas entrar nas miñas terras?!

note: [message]: speaker=Garrugch
en: You puny weakling, this land now belongs to my master! Surrender now and he might let you be his slave.
gl: Agora estas terras son do meu amo, escoura! Réndete agora e pode que che deixe vivir coma o seu escravo.

note: [message]: speaker=Al'Tar
en: Pah! Grunts, attack! Whoever brings me the head of Garrugch will get five villages!
gl: Bah! Roñóns, atacade! Cinco vilas para o que me traia a cabeza de Garrucho!

note: [message]: speaker=second_unit
en: Ack! These bloody slaves are always getting in the way. Let’s give them a beating!
gl: Agh! Estes malditos escravos sempre polo medio. Deámoslles unha lección!

note: [message]: speaker=Garrugch
en: Haha! Look boys, that weakling Al’Tar can’t even keep his slaves under control.
gl: Ha ha! Mirade rapaces, o Altar non pode nin sequera manter a raia aos seus escravos.

note: [message]: speaker=unit
en: This is one of the entrances to the dwarven caves.
gl: Esta é unha das entradas ás covas dos ananos.

note: [message]: speaker=unit
en: Aaaaah! Trolls! The caves are infested with trolls!
gl: Ah! Trolles! As covas están cheas de trolles!

note: [message]: speaker=Tallin
en: <i>Yes</i>! We did it! We are free!
gl: <i>Si</i>! Conseguímolo! Somos libres!

note: [unit]: type=Orcish Grunt, id=Khrulg
en: Khrulg
gl: Crulú

note: [message]: speaker=Khrulg
en: Garrugch failed in mission, but Al’tar dead by peasant slaves. Better tell the Master.
gl: Garrucho fallar misión, pero Altar morto por escravos labregos. Mellor contar amo.

note: [message]: speaker=Khrulg
en: Master needs more meat for wolves. Peasants good meat.
gl: Amo precisar máis carne para lobos. Labregos ser boa carne.

note: [message]: speaker=Tallin
en: I die now, you orcish scum, but I die free! More will come after me. We will rise again and again until we work a fitting vengeance on you!
gl: Morro, noxentos orcos, pero morro libre! Han vir máis despois de min. Erguerémonos unha e outra vez ata que consigamos vingarnos por fin de vós!

note: [message]: speaker=Al'Tar
en: Pah! Grunts, put the rest of those peasant rabble back in chains.
gl: Bah! Roñóns, encadeade de novo ao resto desta chusma de labregos.

note: [message]: speaker=unit
en: What the...? (<i>Gurgle</i>) Hey! Look... a slave... uprising!
gl: Que carall… (<i>gorgolexando</i>) Hei! Mirade… un  escravo… sublevándose!

note: [message]: speaker=second_unit
en: (<i>Stab</i>)
gl: (<i>puñalada</i>)

note: [message]: speaker=second_unit
en: Not a very bright one, was he?
gl: Non era moi espelido, va que non?

note: [message]: speaker=unit
en: No! I have failed in my mission!
gl: Non! Non cumprín a miña misión!

note: [message]: speaker=second_unit
en: Mission? What mission?
gl: Misión? Que misión?

note: [scenario]: id=02_Infested_Caves
en: Infested Caves
gl: As covas infestadas

note: [part]
en: Ill-armed and untrained though they were, the people of Dwarven Doors rose against the Orcs. Although their losses had been tremendous, never once did they break or falter. In the end, the orcish host was smashed and the survivors sent scurrying for their lives.
gl: Armadas e adestradas de mala maneira, as xentes das Portas dos Ananos levantáronse contra os orcos. Aínda que as súas perdas foran tremendas, nunca máis se renderían nin vacilarían. Ao final, a hoste dos orcos foi esmagada e os superviventes fuxiron a toda présa para salvar a vida.

note: [part]
en: Grief for the fallen could not suppress the people’s joy in their newfound freedom. They ransacked the orcish storehouses, sang, danced and drank with abandon. New-fledged warriors boasted of their deeds in the battle, while the women and children looked on with awe.
gl: A pena polos caídos non puido afogar a ledicia da xente que gozaba da súa liberdade. Saquearon os almacéns dos orcos, cantaron, bailaron e beberon sen parar. Os guerreiros noveis alardeaban das súas fazañas, mentres que as mulleres e os nenos os escoitaban abraiados.

note: [part]
en: Amidst all the revelry, Tallin alone remained grave. He knew it likely that the orcs would return with a vengeance and slaughter every last one of them. The following morning, he gathered the cooler heads about him so they could set their next course. How might they, untrained in the art of war and without expectation of aid from the prosperous human lands of the south, defend themselves?
gl: No medio de toda a xolda, Talin permaneceu só e en silencio. Sabía que os orcos probabelmente volverían para vingarse e matalos a todos. Á mañá seguinte reuniu aos máis sensatos arredor del para poder decidir que ían facer a continuación. Como poderían defenderse sen adestramento ningún na arte da guerra e sen esperanzas de conseguir axuda das prósperas terras dos humanos do sur?

note: [part]
en: The war council’s thoughts quickly turned to the dwarves, close allies in the past. However, nobody knew the state of things in the Knalgan tunnels. The bravest of scouts found in there the spoor of many trolls, and of creatures darker than trolls. It was even rumored that the dwarven dead from the invasion of Knalga had risen in unlife, roaming the tunnels to slay the living. Fighting through all manner of unknown monsters in the mere hope of finding surviving dwarves held but little appeal.
gl: O consello de guerra non tardou en pensar nos ananos, grandes aliados no pasado. Porén, ninguén sabía como estaban as cousas nos túneles de Neilga. Os exploradores máis valentes descubriran alí dentro o rastro de moitos trolles, e de criaturas aínda máis perigosas. Incluso se murmuraba que os ananos mortos na invasión de Neilga se ergueran coma non mortos, e que roldaban polos túneles acabando con toda forma de vida. A idea de loitar contra toda clase de monstros descoñecidos coa simple esperanza de atopar ananos superviventes resultaba pouco atractiva.

note: [part]
en: So the matter lay, and the peasants dithered from one suggested plan of action to the next, never arriving at any conclusion. In the meantime, some help, unlooked for, arrived in the form of a small band of woodsrunners — escapees from the orcs, grown wood-wise and crafty, and in contact with larger bands of poachers and outlaws roaming the night. Embassies were sent; agreements made. A handful of experienced fighters, scarred and closemouthed, came to Dwarven Doors to find and train the most willing in their rugged fighting style.
gl: Así que a discusión continuou, e os labregos discutiron todos e cada un dos diferentes plans de acción sen dar chegado a conclusión ningunha. Mentres tanto, unha axuda imprevista chegara en forma de pequena banda de roldadores dos bosques que fuxiran dos orcos, con gran habelencia e coñecemento dos bosques, e que estaba en contacto con bandas máis grandes de furtivos e proscritos que roldaban pola noite. Enviáronse mensaxeiros e pactáronse acordos. Unha manchea de loitadores experimentados, curtidos e calados, chegou ata as Portas dos Ananos para buscar e adestrar aos máis dispostos no seu basto estilo de loita.

note: [part]
en: A fortnight after their victory, the town was awakened from slumber in the dead of night by the distant booming of orcish drums. Scouts training with the nightrunners returned to cry the news that a strong orcish company was approaching. Frightened as they had never been before, the folk of Dwarven Doors looked to Tallin for guidance.
gl: Dúas semanas despois da súa vitoria, o boureo distante de tambores dos orcos espertou ao pobo no medio da noite. Os exploradores adestrados polos roldadores nocturnos regresaron berrando novas sobre unha forte compañía de orcos que se achegaba. Asustados como nunca antes o estiveran, as xentes das Portas dos Ananos acudiu a Talin en busca de consello.

note: [part]
en: Faced with certain destruction at the hands of the orcs, or a fate unknown in the caves of Knalga, Tallin chose the latter. The people quickly gathered together and collected whatever food and weapons they could and plunged into the darkness of the caves.
gl: Obrigados a elixir entre unha morte segura a mans dos orcos ou un destino descoñecido nas covas de Neilga, Talin escolleu o segundo. A xente reuniuse axiña, recolleron toda a comida e armas que podían cargar e aventuráronse na escuridade das covas.

note: [side]: type=Troll, id=Knash
en: Knash
gl: Nas

note: [side]: type=Troll, id=Krog
en: Krog
gl: Crogo

note: [side]: type=Troll Warrior, id=Thung
en: Thung
gl: Dun

note: [objective]: condition=win
en: Find the Dwarves
gl: Atopa aos ananos.

note: [objective]: condition=win
en: Clear the Caves
gl: Asegura as covas.

note: [objective]: condition=lose
en: Death of Hamel
gl: Morte de Hamel.

note: [message]: role=Supporter
en: So here we are...
gl: Ben, xa estamos aquí…

note: [message]: role=Supporter
en: (<i>Trip</i>) <i>Oof!</i>
gl: (<i>Esvara</i>) <i>Uf!</i>

note: [message]: role=Supporter
en: Great idea, Tallin, I probably couldn’t even fight a bat down here.
gl: Xenial, Talin, aquí embaixo non creo que poida nin cos morcegos.

note: [message]: type=Blood Bat
en: Neep Neep!
gl: Nip nip!

note: [message]: role=Supporter
en: Ahhhh!
gl: Ah!

note: [message]: speaker=Tallin
en: Calm down. Come what may, we’ll handle them. Come on now, let’s find those dwarves!
gl: Tranquilo, poderemos co que nos veña. Agora dálle, atopemos a eses ananos!

note: [unit]: type=Arch Mage, id=Camerin [side]: type=Great Mage, id=Camerin
en: Camerin
gl: Cámerin

note: [message]: speaker=Camerin
en: <i>Prepare to die, you foul orc!</i>
gl: <i>Prepárate para morrer, orco!</i>

note: [message]: speaker=unit
en: Hold it! I am no orc, I am a human!
gl: Agarda! Non son un orco, son humano!

note: [message]: speaker=Camerin
en: A human! Amazing, I haven’t seen a human ever since the orcs attacked.
gl: Unha persoa! Impresionante, non vira unha desde a chegada dos orcos.

note: [message]: speaker=unit
en: How have you managed to survive all this time?
gl: Como conseguiches sobrevivir todo este tempo?

note: [message]: speaker=Camerin
en: By frying every orc, troll or skeleton I come across. Duh! Those monsters desecrated my life’s work, now I shall not rest till I send every last one of them to hell! Oh, and just between me and you, it is actually good fun — more fun anyway than sitting on your backside studying all day...
gl: Fritindo a cada orco, troll ou esqueleto que me atopei. Uh! Eses monstros profanaron o traballo da miña vida, e non descansarei ata que envíe ao último deles ao inferno! Oh, e isto que quede entre nós os dous: éche bastante divertido, polo menos moito máis que sentar a estudar todo o día…

note: [message]: speaker=unit
en: ... Uh ok!
gl: …ah, moi ben!

note: [message]: speaker=Camerin
en: But silly me, where are my manners? Would you like to come inside for tea?
gl: Serei parvo, onde están os meus modais? Queres entrar tomar o te?

note: [message]: speaker=unit
en: Um... err... well actually we are presently busy fighting our way through hordes of trolls and skeletons trying to find the dwarves... if there are any left.
gl: Isto… Hm… é que agora mesmo estámosche algo ocupados loitando contra unhas hordas de trolles e esqueletos mentres intentamos atopar aos ananos… se é que queda algún.

note: [message]: speaker=Camerin
en: Hordes of trolls and skeletons! Where?! Let’s go burn ’em all!
gl: Hordas de trolles e esqueletos! Onde!? Vaiamos queimalos a todos!

note: [message]: speaker=unit
en: Er... ok...
gl: Hm… moi ben…

note: [message]: speaker=unit
en: whisper^Is it safe to have this lunatic with us?
gl: non sei se será moi seguro levar a este tolo connosco…

note: [message]: speaker=Camerin
en: <i>Burn, you disgusting filth!</i>
gl: <i>Ardede, noxentas criaturas!</i>

note: [message]: speaker=second_unit
en: Ahhh! Fire!
gl: Ah! Lume!

note: [message]: speaker=Camerin
en: <i>Yeah! Die, scum, die!</i>
gl: <i>Si! Morre, escoura, morre!</i>

note: [message]: speaker=unit
en: This tunnel keeps on going...
gl: Este túnel continúa…

note: [message]: speaker=Tallin
en: I think we should finish searching this part of Knalga first before we go deeper into the caves.
gl: Creo que deberiamos rematar de buscar por esta parte de Neilga antes de irmos a ningures.

note: [message]: role=Supporter
en: Grim Gods of Darkness, what are those things!
gl: Tétricos deuses da escuridade, que son esas cousas?!

note: [message]: speaker=Tallin
en: Skeletons!
gl: Esqueletos!

note: [message]: role=Supporter
en: Look at the axes they bear. At one time those skeletons must have been dwarves!
gl: Mirade os machados que levan. Eses esqueletos deberon ser outrora ananos!

note: [message]: speaker=Tallin
en: Stand firm, men. The dwarven defenders of Knalga rise again. Now it remains to be seen whether or not they recognize us as friends.
gl: Permanecede firmes, compañeiros. Os defensores de Neilga érguense de novo. Agora teremos que ver se nos recoñecen ou non coma amigos.

note: [message]: role=Supporter
en: They are attacking us!
gl: Estannos atacando!

note: [message]: speaker=Tallin
en: Destroy them!
gl: Acabade con eles!

note: [message]: speaker=unit
en: Hey look, it’s an ancient door. It seems the trolls were too stupid to find how to open it.
gl: Eh, mirade isto, é unha antiga porta. Parece que os trolles foron parvos de máis para descubrir como abrila.

note: [message]: speaker=unit
en: Hey look, it’s an ancient door. It seems the skeletons were too stupid to find how to open it.
gl: Eh, mirade isto, é unha antiga porta. Parece que os esqueletos foron parvos de máis para descubrir como abrila.

note: [message]: speaker=Tallin
en: Well, let’s see what’s behind it.
gl: Ben, vexamos que hai tras ela.

note: [message]: speaker=unit
en: All right. (<i>Grunt... strain...</i>) It’s not moving. It seems to be stuck.
gl: Moi ben. (<i>Escóitase un gruñido e como se forza a porta</i>) Non se dá movido, parece que está trabada.

note: [message]: speaker=Tallin
en: Well, just kick it down then.
gl: Ben, entón bótaa abaixo.

note: [message]: speaker=unit
en: ... Right.
gl: …vale.

note: [message]: speaker=unit
en: (<i>Smash</i>)
gl: (<i>Golpe forte</i>)

note: [message]: speaker=unit
en: Wow, this place is interesting.
gl: Interesante este lugar.

note: [message]: speaker=Hamel
en: This is how we get our food, me lad. Since we are a tad close to the surface here, some sunlight shines down through the cracks in the roof. If we baby the plants, we can usually get enough. They taste unco’ foul but that’s how we ha’ survived all these long years.
gl: Así é como conseguimos comina. Ao estarmos aquí tan preto da superficie, algunhas raiolas conseguen baixar polas fendas do teito. Se coidamos as plantas, normalmente cultivamos abondo. Saben moi mal, pero que se lle vai facer, dalgún xeito tiñamos que sobrevivir todos estes anos.

note: [message]: role=Supporter
en: Tallin, this situation is hopeless — there are endless monsters swarming from all directions!
gl: Talin, isto estase poñendo feo. Hai unha chea monstros rebulindo por todas direccións!

note: [message]: speaker=Tallin
en: We are in a dire situation indeed — but just see — the trolls and the skeletons are also attacking each other. We must all stay together in one group; let each man support the man next to him. If our ranks are imposing enough the monsters may shy away from us in favor of easier prey.
gl: Está difícil, si, pero mira. Os trolles e mailos esqueletos están loitando entre eles. Debemos permanecer todos xuntos, agrupados. Permanecede todos ombro con ombro. Os monstros preferirán atacar ás preas máis fáciles, e nada hai máis fácil que unha criatura que está soa.

note: [message]: role=Supporter
en: But still, Tallin, we will take losses, and for each one of us, there is no replacement — whereas for every monster we kill, it seems that two more come to take its place!
gl: Pero aínda con esas imos ter baixas. E parece que por cada monstro que matamos veñen dous máis a substituílo!

note: [message]: speaker=Tallin
en: Which is why we must make haste to find the dwarves. Dwarves are hardy creatures and they know their caves backwards and forwards — so I am sure at least some must have survived! Indeed, this is our only hope for otherwise, be it on the surface or be it down here, any way we turn we face certain destruction!
gl: Por iso debemos atopar aos ananos o antes posíbel. Os ananos son criaturas resistentes e coñecen perfectamente as súas covas, así que seguro que aínda quedan algúns con vida. De feito é a nosa única esperanza. Se non dámos con eles, estaremos acabados, xa sexa na superficie ou aquí embaixo.

note: [message]: speaker=unit
en: Stand where ye be, you... Och! A human!
gl: Alto aí, noxentos… Oh! Unha persoa!

note: [message]: speaker=Tallin
en: Greetings from the people of Dwarven Doors, friend.
gl: Saúdos, amigo, viñemos das Portas dos Ananos.

note: [message]: speaker=unit
en: Dwarven Doors? I thought ye surface humans had been enslaved or slain by the orcs years ago.
gl: Das Portas dos Ananos? Pensaba que os orcos vos escravisaran e asasinaran xa hai anos.

note: [message]: speaker=Tallin
en: Yes, we were enslaved, but we rose against Al’Tar and defeated his warband. In order to stay free, we seek help and equipment from our old allies, the dwarves.
gl: Si, escravizáronos, pero rebelámonos contra o seu líder e derrotamos á súa banda de guerreiros. Viñemos en busca da vosa axuda e equipamento, ananos, antigos aliados, para evitar que nos volvan someter.

note: [message]: speaker=unit
en: Och, the dwarves of Knalga are themselves in desperate straits — but we havena’ forgotten the old bonds. Be welcome to our keep. Aye, and have speech with our chieftain, the Lord Hamel.
gl: Xa vexo. Os ananos de Neilga estámosvos tamén nunha difísil situasión. Pero non esquesemos os antigos pactos. Benvidos ao noso asentamento. Entrade, e falade co noso xefe, o cabaleiro Hamel.

note: [message]: speaker=Tallin [message]: id=Father Morvin [message]: id=Ro'Arthian [message]: speaker=unit
en: Very well.
gl: Moi ben.

note: [objective]: condition=win
en: Move Tallin to a Dwarvish castle keep or...
gl: Leva a Talin á torre do castelo dos ananos ou…

note: [objective]: condition=win
en: Clear the caves (Bonus)
gl: Asegura as covas (bonificación).

note: [message]: speaker=Hamel
en: Well met, Tallin. My men have told me of your victory against Al’Tar.
gl: Benvido, Talin. Xa me contaron o da vosa vitoria contra o líder dos orcos.

note: [message]: speaker=Tallin
en: Thank you and well-met indeed, Lord Hamel.
gl: Grazas, é un pracer coñecelo, cabaleiro Hamel.

note: [message]: role=Supporter
en: Whew, we did it!
gl: Incríbel, conseguímolo!

note: [message]: speaker=Camerin
en: Awww! Are we done already?
gl: Oh! Xa está?

note: [message]: speaker=Tallin
en: Good, we managed to clear the caves... for now, anyway. Now let’s get to the dwarven keep and dicker for better weapons.
gl: Ben, demos asegurado as covas, xa non quedan inimigos… polo menos de momento. Agora vaiamos á torre dos ananos e consigamos mellores armas.

note: [message]: speaker=Tallin
en: Good, there are no more monsters lurking in these parts of the tunnels. I think I can hear the clamor of dwarves just ahead. Come on men, let’s go meet them.
gl: Ben, non hai máis monstros asexando nesta parte dos túneles. Creo que podo oír o clamor dos ananos máis adiante. Veña amigos, vamos xunta eles.

note: [message]: role=Messenger
en: Tallin, we have just received the news that the dwarvish Lord Hamel has just been slain. We are too late!
gl: Talin, chegaron novas de que acaban de asasinar ao señor dos ananos, Hamel. Chegamos demasiado tarde!

note: [message]: speaker=Tallin
en: No! Without the dwarvish weapons we have no hope!
gl: Non! Sen as armas dos ananos non o conseguiremos!

note: [message]: speaker=Camerin
en: Hey, what’s going on in here?
gl: Eh, que pasa aquí?

note: [message]: role=Admirer
en: We are killing lots of trolls and skeletons.
gl: Estamos enfrontándonos a unha chea de trolles e esqueletos.

note: [message]: speaker=Camerin
en: Really! Did you save any for me?
gl: Si?! Deixástesme algún para min?

note: [message]: role=Admirer
en: Uh, not really...
gl: Pois, a verdade é que non…

note: [message]: speaker=Camerin
en: Awww!
gl: (<i>pon cara triste</i>)

note: [message]: role=Admirer
en: But hey, if you want to join us, I am sure we will be fighting a lot more orcs, trolls and skeletons in the near future.
gl: De todos xeitos, se te unes a nós, estou seguro de que loitaremos contra unha chea de orcos, trolles e esqueletos dentro de pouco.

note: [message]: speaker=Camerin
en: Really! Oh yeah, I am in!
gl: De verdade!? Pois veña, vamos, vamos!

note: [message]: speaker=Tallin
en: ... That was rather odd. Who is this guy?
gl: …iso foi bastante estraño. Quen é este?

note: [message]: speaker=Hamel
en: Oh, dinna’ mind him, that’d be Camerin. He used to be yer usual scholarly mage, and he moved awa’ up here to be alone and study. But then when the orcs invaded he went a little loony. My guess is that some roving orcs ransacked his place and burnt his notes or something. Whatever it was, he couldna’ take it and became fey. Ever since he has been roving these caves destroying any manner of monster that he comes across. They all give him a very wide berth by now. So just be polite, give him some room and you’ll find he is relatively harmless...
gl: Ah, non vos preocupedes, debe ser Cámerin. Antes era un magho normal, e viu aquí para estudar tranquilamente sen que ninghuén o molestase. Pero cando os orcos nos invadiron, toleou un pouco. Supoño que alghúns orcos saquearon e queimaron as súas notas ou algho. Fose o que fose, non o soportou e toleou. Desde aquela ronda as covas destruíndo cada criatura que se lle cruza. Os monstros xa o evitan. Vós procurade ser educados, dádelle espaso e descubriredes que é relativamente inofensivo…

note: [scenario]: id=03_To_the_Mines
en: To the Mines
gl: Ás minas

note: [part]
en: After reaching the dwarvish keep and tending to their wounded the humans led by Tallin and the dwarves led by Lord Hamel made council.
gl: Unha vez chegados á torre dos ananos e curados os feridos, humanos —dirixidos por Talin— e ananos —liderados polo cabaleiro Hamel— celebraron un consello.

note: [part]
en: Be welcome to the Southern Tunnels, friends... or at least, what’s left o’ them.
gl: Benvidos, amighos, aos túneles do sur… ou máis ben ao que queda deles.

note: [part]
en: Thank you, Lord Hamel. Though Knalga lies in chaos, it is a great relief to see that at least some dwarves have survived.
gl: Grazas, cabaleiro Hamel. Aínda que Neilga estea sumida no caos, é un gran consolo ver que polo menos sobreviviron algúns ananos.

note: [part]
en: Thank you, human. It is likewise a great relief to see that our allies of old have managed to break their bonds, and live as free men once again.
gl: Ghrasas, humano. Tamén é un ghran consolo ver que os nosos antigos aliados conseghiron romper as súas cadeas, e viven libres outra ves.

note: [part]
en: Yes, that touches on the main reason for our visit. We have broken free, but to stay free we need better weapons and armor. Clubs and pitchforks will not carry us through the long run.
gl: Si, e iso lévanos ao principal motivo da nosa visita. Somos libres, pero para continuar séndoo precisamos mellores armas e armaduras. As trancas e galletas non nos levarán moi lonxe.

note: [part]
en: Dwarves are known to be the finest metalworkers and weapon-smiths. We were hoping that you would be able to help us.
gl: Os ananos sodes famosos por seres os mellores ferreiros e armeiros. Agardamos que sexades capaces de nos axudar.

note: [part]
en: Aye, our craft is great... but we dinna’ ha’ much of weapons and armor ourselves. We’re but a remnant that survived the orcs’ in-taking of these caves. There may be other remnants; but if there are, we dinna’ yet ken of them.
gl: Si, temos boa man para esas cousas… pero non é que dispoñamos de moitas armas e armaduras, que digamos. Nós non somos máis ca un puñado de ananos que sobrevivimos cando os orcos tomaron estas covas. Pode que haxa outros superviventes, non sabemos.

note: [part]
en: If you don’t mind me asking, Lord Hamel, how exactly did you manage to survive the orcish invasion? And since it was the orcs who reduced Knalga to this sorry state — where are they now? From what I have seen, it is mostly trolls and skeletons who lately haunt these caves.
gl: Se non lle importa que llo pregunte, cabaleiro Hamel, como fixestes exactamente para sobrevivir á invasión dos orcos? E onde están agora esas noxentas criaturas, onde foron tras invadir Neilga? Polo de agora non vimos máis que trolles e esqueletos por estas covas.

note: [part]
en: Oh, there are orcs enough down here, but ye’ll not likely see them; they hide from us like vermin. You see, lad, in these caves there is no more fearsome a foe then a dwarf. Not only do we move through the caves swiftly, but we know them like the backs of our hands. The orcs did indeed manage to swamp our defenses with their sheer numbers all those long years ago, but not before we surprised and slew their leader — the cursed Khazg Black-Tusk. Since then, although the orcs still foul these caves with their stench, their attacks have been uncoordinated and erratic, wi’ the orcs as likely to attack each other as they are to attack us.
gl: Oh, aínda quedan bastantes orcos por aquí, pero o máis probábel é que non vos atopedes con eles. Aghóchanse coma vermes para escapar de nós. Mira, raparigho, nestas covas non hai criatura máis temíbel ca un anano. Estas covas son o noso foghar, coñesémolas moi ben, e sabemos movernos ben por elas. É serto que os orcos conseghiron desbordar as nosas defensas durante anos ghrasas á súa vantaxe numérica, pero non deron evitado que sorprendésemos e asasinásemos ao seu líder, o maldito Cas “Caíño neghro”. Aínda que seghen enchendo estas covas co seu noxento fedor, desde entón os seus ataques volvéronse erráticos e sen coordinasión ninghunha. Atácanse máis entre eles que a nós.

note: [part]
en: In more recent years, however, I ha’ noticed that there have been fewer orcs and more skeletons around. The orcs seem to fear them and shy away from them whenever possible, but their troll allies are another matter. Yon trolls actually seem to take great pleasure out of crushing the skeletons to the dust and sucking any marrow that remains in their bones...
gl: De todos xeitos, decateime de que ultimamente hai menos orcos e máis esqueletos polas covas. Parese que os orcos lles teñen medo, e aghóchanse deles sempre que poden. Pero o dos seus aliados, os trolles… iso éche outra historia. Parese que os máis novos ghosan esmaghando os esqueletos ata redusilos a po e chupando os restos de medula dos ósos…

note: [part]
en: What is the story with those skeletons anyway? They look like they were dwarves when they lived, but now they just seem to be mindless killers, attacking anyone and anything.
gl: Pero de onde saíron os esqueletos? Parece que foron ananos en vida, convertidos agora en estúpidos asasinos que atacan a canto se lles pon diante.

note: [part]
en: In truth, we ha’ no idea. They just started appearing one day some years after we were trapped here — by ones and twos in the beginning, and now by the hordes. We were fair frightened when we first encountered them, but we soon discovered they fell to our hammers just as readily as the orcs fell to our axes. So, it is not their existence I fear — for we have faced far worse trials — but their rising numbers gives cause for worry...
gl: A verdade é que non che teño nin a máis remota idea. Alghúns anos antes de quedarmos aquí atrapados comesaron a apareser, ao prinsipio víanse un ou dous de cando en ves, aghora véñenche en ghrupos. Ao prinsipio estabamos algho asustados, como poderás imaxinar, pero en seghida descubrimos que caían ante os nosos martelos case tan rápido coma os orcos ante os nosos machados. A súa existensia non é algho do que preocuparse de por si, o que si que me quita o sono alghunha noite é o seu cresente número…

note: [part]
en: Well, we are here with you now Lord Hamel, and in exchange for proper weapons, we will gladly assist you in clearing these caves of monsters.
gl: Ben, agora estamos aquí convosco, cabaleiro Hamel, e a cambio de armas axeitadas, axudarémosvos con moito gusto a acabar con todos os monstros destas covas.

note: [part]
en: That is the problem lad, we ha’ been stranded in these tunnels for years now, almost completely cut off from sources of food or metals or tools. It ha’ been as much as we could do to survive. We’ll get more food again now that we can reach the surface, and tools aplenty there are in the stores where we couldna’ reach while the orcs and trolls held them. But metal will be scarce for a while yet; ore will have to be brought in for smelting, first.
gl: Ese é presisamente o problema, rapás, levamos anos atrapados nestes túneles, illados case por completo de calquera fonte de alimento ou metais. Aínda menos mal que conseghimos sobrevivir. Pero aghora que podemos ir á superfisie, volveremos ter tanta comida como outrora, e nos almaséns aos que non podiamos cheghar mentres estaban controlados polos orcos e trolles hai unha chea de ferramentas. O que si vai escasear vai ser o metal, haberá que conseghir mineral para fundir.

note: [part]
en: So, is there not any source of good ores nearby?
gl: Non hai ningunha mina nestas covas?

note: [part]
en: Aye, there is. A few miles north of here is the place where we mined many of our raw metals. However, that place also seems to be where all those skeletons are coming from. For all that we have managed to hold the skeletons off in our own keep, I dare not venture right into their lair. To go there would mean certain death.
gl: Hai, hai. A un par de leghuas ao norte están as minas das que extraéramos a maior parte dos minerais de metal. Pero é de alí de onde parese que veñen todos eses esqueletos. Co que nos custou defender este asentamento deles, ir alí sería unha loucura.

note: [part]
en: With all respect, my Lord Hamel, we the people from Dwarven Doors have faced certain death many times now. Rising up against the orcs was said to be certain death. Plunging headfirst into these bleak caves was said to be certain death. If our fate is death then so be it. Until that time comes, my people will fight and I will lead them to fight!
gl: Con todo o respecto, cabaleiro Hamel, os habitantes das Portas dos Ananos tivemos que facer varias “loucuras” xa. Sublevarnos contra os orcos era unha loucura. Virmos a estas tétricas covas era unha loucura. Se o noso destino é a morte, que así sexa, pero ata que nos chegue a hora, loitaremos!

note: [part]
en: Och, human though ye be, ye speak very like a dwarf, lad. Form up, men! To the mines! Let the guardsmen stay behind along with the noncombatants — for their safety and to hold the keep.
gl: Contra, rapás, para seres humano falas coma un verdadeiro anano. Ananos, en formasión! Ás minas! Que os ghardas gharden o asentamento, e os que non vaian combater queden baixo a súa protección.

note: [objective]: condition=win
en: Get into the mines or...
gl: Vai ás minas, ou

note: [objective]: condition=win
en: Just kill the annoying little puppies
gl: Acaba coas molestas crías.

note: [message]: speaker=narrator
en: Hoping to bypass the monsters which seemed to lurk at every corner in the caves, the humans and the dwarves returned to the surface hoping to speedily reach the mines. However, once they left the caves they found that they faced a new threat.
gl: Coa esperanza de evitar aos monstros que parecían asexar en cada recuncho das covas, humanos e ananos regresaron á superficie coa intención de chegar rapidamente ás minas. Pero pouco despois de saír das covas descubriron que se terían que enfrontar a unha nova ameaza.

note: [message]: speaker=Pruol
en: Hey look, there is our meat! Come on, boys, lunchtime!
gl: Ei, mirade para alí, volve haber carne no menú! Vamos, rapaces, hora de comer.

note: [message]: role=Supporter
en: I don’t think so, buddy.
gl: Vouvos dar eu «hora de comer», xa veredes.

note: [message]: speaker=Pruol
en: Argh! They are stronger then we thought. Someone go tell the Master...
gl: Argh! Son máis fortes do que pensaramos. Que alguén llo vaia dicir ao amo…

note: [message]: role=Supporter
en: What’s with this ‘Master’ business? It’s starting to make me nervous.
gl: A que ven todo o tempo iso do «amo»? Xa me están poñendo nervioso.

note: [message]: speaker=Tallin
en: Here is the entrance to the dwarven mines. In we go!
gl: Aquí está a entrada ás minas dos ananos. Imos aló!

note: [message]: speaker=Pruol
en: Hey, there goes our lunch! Hmmm, they are stronger then we thought, let’s go tell Master.
gl: Eh, que se nos escapa o almorzo! Hm… Son máis fortes do que pensaramos, teremos que informar ao amo.

note: [message]: role=Supporter
en: What’s with this whole ‘Master’ business? It’s starting to make me nervous.
gl: A que ven todo o tempo iso do «amo»? Xa me están poñendo nervioso.

note: [scenario]: id=04_Clearing_the_Mines
en: Clearing the Mines
gl: Asegurando as minas

note: [side]: type=Draug, id=Thorin
en: Thorin
gl: Dorin

note: [side]: type=Draug, id=Hellian
en: Hellian
gl: Helian

note: [objective]: condition=win
en: Clear the mines
gl: Asegura as minas.

note: [message]: speaker=narrator
en: When the party finally reached the mines they were not disappointed.
gl: Cando o grupo por fin chegou ás minas, confirmáronse as súas sospeitas.

note: [message]: speaker=Hamel
en: Behold! The Dwarven Mines.
gl: Contemplade! As Minas dos Ananos.

note: [message]: speaker=Hamel
en: Look at yon canal. Dwarves built it to transport mined metals deeper into Knalga. And d’ye ken those two rooms, one to the north-west and the other to the south-east? If we could capture those, we would gain o’ great tactical advantage.
gl: Mirade para aquela canle. Os ananos construírona para transportar os metais extraídos das profundidades de Neilgha. E vedes aquelas dúas salas, unha ao noroeste e outra ao sueste? Se conseghimos capturar eses espasos conseghiremos unha ghran vantaxe táctica.

note: [message]: role=Supporter
en: Grim gods of darkness! The whole place is swarming with undead! They have raised corpses to do their work.
gl: Tétricos deuses da escuridade! Os non mortos andan por todas partes! Ergueron cadáveres para que traballen por eles.

note: [message]: speaker=Tallin
en: And they seem to have good security, too. Look, most of the fortifications are repaired and they have those nasty skeletons everywhere.
gl: E parece que tamén teñen boa seguridade. Mirade, a maioría das fortificacións están reparadas e teñen eses repugnantes esqueletos por todas partes.

note: [message]: role=Supporter
en: Fortunately, this entrance seems to be in disrepair. It doesn’t look like they have noticed us yet.
gl: Por sorte esta entrada parece estar en mal estado. Non deberon decatarse aínda da nosa presencia.

note: [message]: speaker=Thorin
en: WHO GOES THERE?
gl: <b>Quen anda aí?</b>

note: [message]: speaker=Hamel
en: (<i>Wince</i>).
gl: (<i>estremécese</i>).

note: [message]: role=Supporter
en: Oops, I spoke too soon.
gl: <small>Ups, isto pásame por falar antes de tempo.</small>

note: [message]: speaker=Camerin
en: Maybe he needs a fireball...
gl: <small>Quéimoo? Quéimoo?</small>

note: [message]: speaker=Thorin
en: YOU DO NOT ANSWER. ALERT THE MASTER!
gl: <b>Non hai resposta? Alertade ao amo!</b>

note: [message]: speaker=Malifor
en: Who goes there? Ahhh, more slaves, I see.
gl: Quen vai? Ah! Máis escravos, polo que vexo.

note: [message]: speaker=Tallin
en: Others have made that mistake before. Who are you?
gl: Non es o primeiro en cometer ese erro. Quen es?

note: [message]: speaker=Malifor
en: Who am I? (<i>Cackles wildly</i>) I am Malifor the Great, the master of death! These tunnels, haunted by the ghosts of the dead dwarves of Knalga, are the domain of my power.
gl: Quen son? (<i>bota unha risada</i>) Son Malifor “O grande”, mestre da morte! Nestes túneles, cheos de pantasmas dos ananos mortos de Neilga, reside o meu poder.

note: [message]: speaker=Hamel
en: You dared disturb the rest of those brave dwarves? You shall pay in blood!
gl: Ousaches perturbar o descanso deses bravos ananos? Pagharalo co teu sanghe!

note: [message]: speaker=Malifor
en: HAHAHAHA! Your petty temper tantrums are most amusing, you puny dwarf. Soon I will finish the slaughter that the orcs have begun so promisingly, and Knalga will be all mine! From there I will sweep the whole north of all living creatures, and then swoop down upon Wesnoth!
gl: <b>Ha ha ha ha!</b> Saíches simpático, ananiño. Pronto hei retomar e completar a matanza que comezaran os orcos, e Neilga será toda miña! Desde aquí limparei a face da terra de toda criatura vivinte, e despois irei a polo Reino do Noroeste!

note: [message]: speaker=Hamel
en: Quit your ranting, you wretched bag of bones! Prepare to return to the dust!
gl: Deixa de esbardallar, miserábel saco de ósos! Prepárate para reghresar ao inferno do que viches!

note: [message]: speaker=Malifor
en: HAHAHAHA! Such vast threats from one so small? HAHAHA!
gl: <b>Ha ha ha ha!</b> Moita ameaza e moi pouco corpo para levala a cabo, ananiño! <b>Ha ha ha!</b>

note: [message]: speaker=Malifor
en: But– My my, what do we have here? — Tallin.
gl: Pero que temos aquí? Se é Talin!

note: [message]: role=Supporter
en: He knows your name, Tallin. I don’t like the looks of this.
gl: Sabe o teu nome, Talin. Isto non che me gusta nada.

note: [message]: speaker=Malifor
en: Oh yes, I know you, Tallin. I have been watching you for a long time. You are a perfect candidate to become one of my immortal generals.
gl: Oh, si, coñézote, Talin. Estívente buscando durante moito tempo. Es un candidato perfecto para converterte nun dos meus xenerais inmortais.

note: [message]: speaker=Tallin
en: ...!
gl: …!

note: [message]: speaker=Malifor
en: Look around you, Tallin; see all the power, see all of the wealth, the glory, the pleasure that the realm of death has to offer. Think of the great empire of Knalga; it can be yours. Come, share it with me!
gl: Mira ó teu arredor, Talin, e contempla todo o poder, todas as riquezas, a gloria e o pracer que o reino da morte te reserva. Pensa no gran imperio de Neilga. Pode ser todo teu. Ven comigo e compartámolo!

note: [message]: role=Supporter
en: Tallin! Get hold of yourself!
gl: Talin! Contrólate!

note: [message]: speaker=Malifor
en: It’s very easy, Tallin... See that little vermin by your side? Take out your knife... cut his throat... feel his hot blood pump over your hands... sacrifice him!
gl: É moi sinxelo, Talin, ves ese pequeno verme ao teu carón? Saca o coitelo… córtalle o pescozo… sente o seu fervente sangue escorregando polas túas mans… ofrécello á morte!

note: [message]: speaker=Tallin
en: (<i>Shakes head</i>) I reject your evil. Attack, men! Let us rid the good green world of this rotting filth!
gl: (<i>negando coa cabeza</i>) Non caerei presa da túa maldade. Atacade, compañeiros! Liberemos ao mundo destes podres refugallos!

note: [message]: speaker=Hamel
en: Aye! That’s the way of it, lad! For the murdered dwarves of Knalga! Attack!
gl: Así se fala, raparigho! Polos ananos asasinados de Neilgha! Atacade!

note: [message]: speaker=Malifor
en: You fool! You will pay for your folly with your life.
gl: Parvo! Pagarás a túa insensatez coa vida.

note: [message]: speaker=Tallin
en: Yeah, right, buddy.
gl: Iso xa o veremos.

note: [message]: speaker=Malifor
en: These little vermin are making progress! This is unacceptable. Rise my minions — gorge on the flesh of these scurrying little rats!
gl: Estes miñocas están avanzando. Isto non pode ser. Erguédevos, súbditos. Enchédevos coa carne destas ratiñas de cloaca!

note: [message]: speaker=Tallin
en: Look out everyone, something is coming out of the canals! Already the water is churning and clogging with their filth. Get back and brace yourselves.
gl: Coidado, rapaces, algo sae das canles! As augas xa baten tan só co seu fedor. Retrocedede e xuntádevos.

note: [message]: type=Necrophage
en: <i>Fooood</i>!
gl: <i>Comida!</i>

note: [message]: role=Supporter
en: Lords of Light, what kind of vile creation are those things!
gl: Polos señores da luz, que clase de vil criaturas son esas?!

note: [message]: speaker=Camerin
en: Out of all of a necromancer’s creations, I must say those things are the most tortured and vilest. They have an insatiable hunger for flesh and mindlessly shrug of all manner of damage to get it. Even my fire bolts have a slightly lesser effect on them.
gl: De todas as creacións dos nigromantes, debo dicir que son esas as máis torturadas e viles. Teñen unha insaciábel fame de carne viva, e non lles importa o máis mínimo o dano que reciban con tal de conseguila. Nin sequera as miñas bólas de lume lles fan tanto dano coma aos demais non mortos.

note: [message]: speaker=Camerin
en: Oh, and try to stay away from their claws. If you get even one scratch, and don’t get it treated quickly, you will soon find yourself weak, sick and unable to fight further.
gl: Ah, e afastádevos o máis que poidades das súas gadoupas. Se conseguen ferirvos con elas e non recibides coidados médicos de contado, empezaredes a sentirvos débiles, enfermos e finalmente seredes incapaces de seguir loitando.

note: [message]: speaker=Hamel
en: Bah! They look like fat slugs to me. Come on boys, let’s chop them to pieces before they can leave the canal.
gl: Bah! A min non me paresen máis que babosas ghordas. Veña, rapases, cortémolas en anaquiños antes de que lles dea tempo a saír do augha.

note: [message]: speaker=Malifor
en: HAHAHA, you puny weaklings think you can destroy me? <i>Fools</i>! You will all soon be serving me!
gl: <b>Ha ha ha!</b> Mequetrefes, pensastes que me podiades destruír? <b>Parvos!</b> Pronto obedeceredes as miñas ordes!

note: [message]: speaker=second_unit
en: Oh no, he just... disappeared.
gl: De… desapareceu?

note: [message]: speaker=Tallin
en: We have finally secured the mines. But what should we do about that foul lich? He is a menace to all that lives, and must be ended.
gl: Agora as minas están aseguradas, pero imos ter que facer algo con ese liche. Mentres perdure a súa noxenta existencia as minas serán susceptíbeis de volver caer nas súas mans.

note: [message]: speaker=Hamel
en: Aye! We’ll have to lay both his skeletons and himself to final rest before these caves will be fit for dwarvenkind again.
gl: Abofé, estas covas non estarán listas para os ananos ata que lle deamos a el e mailos seus esqueletos o descanso eterno.

note: [message]: speaker=Tallin
en: But I’m sore vexed. We need better weapons. Luck and spirit can carry us only so far.
gl: En fin, non sei vós pero eu estou que non podo coa alma. Necesitamos mellores armas, a sorte e a vontade non nos han levar moito máis lonxe.

note: [message]: speaker=Hamel
en: Aye. We must do both. I’m thinking it might be best if I muster my folk to start on the weapon-making while you and your followers pursue yon lich. By the time you’ve laid him to final rest and return here, we’ll ha’ made a good start on the work.
gl: Tes toda a rasón do mundo. Creo que o mellor sería que reúna aos meus para nos poñer a traballar no das armas mentres vós perseghides ao liche ese. Para cando acabedes con el xa teremos listas armas dabondo para comesar.

note: [message]: speaker=Tallin
en: So it shall be.
gl: Moi ben.

note: [message]: role=follower
en: With all respect, Lord Hamel, some o’ us would like to fare forth with Tallin. He’s lucky, he is — or he makes his own luck.
gl: Con todo o respecto, cabaleiro Hamel, a alghúns de nós ghustaríanos seghir con Talin. Non sei se é casualidade ou habilidade, pero está claro que a sorte está da súa parte.

note: [message]: speaker=Hamel
en: And so it shall be. You’ve my leave and welcome. Try to keep the lad safe...
gl: Acompañádeo logo. Tedes o meu permiso e beneplácito. Coidádeme ben do rapás.

note: [message]: role=follower
en: Thank you, Lord Hamel.
gl: Ghrasas, cabaleiro Hamel.

note: [scenario]: id=05a_The_Pursuit, (role=Study Guard) (
en: The Pursuit
gl: A persecución

note: [side]: type=Death Knight, id=Hettel
en: Hettel
gl: Hetel

note: [side]: type=Death Knight, id=Samlan
en: Samlan
gl: Salman

note: [message]: speaker=narrator
en: Leaving most of the dwarves behind, Tallin and the rest of his party set off to pursue the Sorcerer.
gl: Tras deixar atrás á meirande parte dos ananos, Talin e os seus compañeiros marcharon en busca do feiticeiro.

note: [message]: speaker=Tallin
en: There he goes! Quick, get him!
gl: Alí o vai! A présa, collédeo!

note: [message]: type=Revenant
en: I don’t think so, you living vermin.
gl: Iso cres ti, miñoca.

note: [message]: speaker=Tallin
en: We’ll have to kill these revenants to get after him. There are only two of them, so they shouldn’t last long.
gl: Teremos que encargarnos destas antes de poder atrapar ao liche. Só hai dous, non debería levarmos moito.

note: [objective]: condition=win
en: Get past the Revenants.
gl: Acaba cos renacidos.

note: [message]: speaker=unit
en: Uh... Which way?
gl: Isto… por onde vamos?

note: [message]: speaker=Tallin
en: Blast it! We lost him.
gl: Maldita sexa! Perdémolo.

note: [message]: speaker=Tallin
en: It makes no difference in the end, because we will hunt him down and crush him to powder. HEAR THAT, YOU OLD SKELETON?
gl: En realidade échevos o mesmo, antes ou despois imos darlle caza e reducilo a cinzas. <b>Escoitaches, vello esqueleto?</b>

note: [message]: speaker=Malifor
en: (<i>Faint cackle of laughter in the distance</i>)
gl: (<i>escóitase unha risada na distancia</i>)

note: [message]: speaker=Camerin
en: Yeah! This is gonna be fun!
gl: Si señor! Isto vai ser divertido.

note: [message]: speaker=Tallin
en: Let us proceed with caution. Nobody is to go off by himself. We don’t know what could be lurking in these tunnels.
gl: A modo. Que ninguén se separe. Non sabemos o que nos espera nestes túneles.

note: [objective]: condition=win
en: Find Malifor and destroy him
gl: Atopa a Malifor e acaba con el.

note: [message]: speaker=narrator
en: The Dungeon
gl: Calabozo

note: [message]: speaker=Tervor
en: They are trying to free the prisoners! Stop them!
gl: Intentan liberar aos prisioneiros! Detédeos!

note: [message]: speaker=Tallin
en: Good luck, my friend.
gl: Sorte, amigo.

note: [unit]: type=White Mage, id=Father Morvin [unit]: type=$type_check.type, id=Father Morvin
en: Father Morvin
gl: Pai Morvin

note: [message]: speaker=Father Morvin
en: Finally! I am free. Lord Tallin, I am forever in your debt! We will follow you to the end of the world if need be.
gl: Por fin libre! Cabaleiro Talin, estou en débeda con vostede! Seguireino ata a fin do mundo se teño que facelo.

note: [message]: speaker=Tallin
en: It’s just ‘Tallin’, no ‘Lord’. And no problem.
gl: «Talin» a secas, nada de «cabaleiro». E toda axuda será benvida.

note: [message]: speaker=Father Morvin
en: Thera!
gl: Dera!

note: [message]: speaker=unit
en: Please, folks, not now.
gl: Rapaces, por favor, deixádeo para outra ocasión.

note: [message]: speaker=Sister Thera
en: Oh, sorry.
gl: Ah, perdón.

note: [message]: speaker=Tallin
en: Who are you? How did you end up down here?
gl: Quen es ti? Como acabaches aquí?

note: [message]: speaker=Father Morvin
en: I am called Father Morvin. My wife, Thera and I were advisers and healers for the dwarvish nobles. We could not shield them from the wrath of Khazg Black-Tusk, but we survived the orcs and trolls — only to be captured by these skeletons.
gl: Son o pai Morvin. Eu e maila miña muller, Dera, eramos conselleiros e sandadores dos nobres ananos. Non puidemos protexelos da ira de Cas “Caíño negro”, pero conseguimos sobrevivir aos ataques dos orcos e máis dos trolles. Todo para que logo nos capturasen estes esqueletos.

note: [message]: speaker=Tallin
en: Funny, why would the bonebag keep you as his prisoners? He doesn’t really seem to be the merciful type.
gl: Vaites. E como é que ese saco de ósos vos fixo prisioneiros? Non parece dos que teñen piedade polas súas vítimas, precisamente.

note: [message]: speaker=Father Morvin
en: He didn’t keep us alive out of mercy, he wanted to study us to see if there was a way to counteract our arcane attacks. His kind are very vulnerable to such attacks.
gl: Non foi por piedade, quería estudarnos para intentar atopar unha forma de contrarrestar os nosos ataques arcanos. El e os seus son moi vulnerábeis a ese tipo de ataques.

note: [message]: speaker=Tallin
en: Indeed, that is good to know. But you are now free to go wherever you like. May the Lords of Light guide your path.
gl: Está ben sabelo. Agora, gozade da vosa liberdade, podedes ir onde queirades. Que os señores da luz vos guíen.

note: [message]: speaker=Father Morvin
en: As I have said, Tallin, I am eternally in your debt, and I take my debts seriously. If you have no objection, I will serve you until one of us departs this life.
gl: Como coido que xa dixen antes, Talin, estou en débeda contigo, e as débedas son algo que me tomo moi en serio. Se non tes nada que obxectar, servirei ás túas ordes ata que a morte nos separe.

note: [message]: speaker=Tallin
en: Oh, think nothing of it. Let no talk of debts come between us; rather let us join hands as allies in restoring these Northlands to sanity.
gl: Non sexas tan negativo, home. Nin débedas nin morte. Deámonos a man, e aliémonos para devolver a vida ás Terras Nórdicas.

note: [message]: id=Elenia [message]: speaker=Father Morvin [message]: speaker=Sister Thera
en: Thank you, Tallin.
gl: Grazas, Talin.

note: [message]: speaker=Tallin
en: Wow! That’s incredible. Now I understand why the bag of bones kept you guys in jail; he just simply couldn’t kill you!
gl: Incríbel! Agora entendo por que o saco de ósos vos tiña pechados nunha gaiola. Non foi capaz de matarvos!

note: [message]: speaker=Sister Thera
en: (<i>Giggle</i>)
gl: (<i>ri con picardía</i>)

note: [unit]: type=White Mage, id=Sister Thera [unit]: type=$type_check.type, id=Sister Thera
en: Sister Thera
gl: Irmá Dera

note: [message]: speaker=Sister Thera
en: Freedom at last. Thank you, Lord Tallin.
gl: Por fin libres! Grazas, cabaleiro Talin.

note: [message]: speaker=Tallin
en: Just ‘Tallin’. I am no Lord, just a humble peasant trying to restore our people to freedom.
gl: «Talin» a secas. Non son cabaleiro, simplemente un labrego que intenta devolverlle a liberdade á súa xente.

note: [message]: speaker=Sister Thera
en: I am called Sister Thera. My husband Morvin and I were advisers and healers for the dwarvish nobles of Knalga. We could not save them from Khazg Black-Tusk’s troops, but we survived the orcs and trolls only to be captured when these skeletons appeared.
gl: Son a irmá Dera. Eu e mailo meu marido, Morvin, eramos conselleiros e sandadores dos nobres ananos de Neilga. Non puidemos salvalos das tropas de Cas “Caíño negro”, pero conseguimos sobrevivir aos orcos e aos trolles. Todo para que nos capturasen estes esqueletos.

note: [message]: speaker=Tallin
en: Funny, why would the bonebag keep you as his prisoners? He didn’t seem to be the merciful type.
gl: Vaites. E como é que ese saco de ósos vos fixo prisioneiros? Non parece dos que teñen piedade polas súas vítimas, precisamente.

note: [message]: speaker=Sister Thera
en: He didn’t keep us alive out of mercy, he wanted to study us to see if there was a way to counteract our arcane attacks. His kind are very vulnerable to such attacks, as I am sure you know by now.
gl: Non foi por piedade, quería estudarnos para intentar atopar unha forma de contrarrestar os nosos ataques arcanos. El e os seus son moi vulnerábeis a ese tipo de ataques, como saberás.

note: [message]: speaker=Sister Thera
en: If you have no objection, Tallin, we would like to join you. These northlands are hardly safe these days for anyone to be traveling on their own, and we could lend valuable help to your cause.
gl: Se non tes inconveniente, Talin, gustaríame unirme a vós. As terras nórdicas non resultan moi seguras estes días para os viaxeiros solitarios, e poderiamos resultar de gran axuda para a vosa causa.

note: [message]: speaker=Tallin
en: Very well, you are most welcome to join us.
gl: Moi ben, será un pracer tervos connosco.

note: [message]: speaker=unit
en: Oh my, she is almost dead!
gl: Ou, non, está case morta!

note: [message]: speaker=Sister Thera
en: Here, let me see her.
gl: Aquí, deixádeme botarlle unha ollada.

note: [message]: speaker=Tallin
en: Was that a teleport you just did? Wow, you guys are good!
gl: Como fixeches iso de teleportarte? Sodes do que non hai!

note: [message]: speaker=Father Morvin
en: (<i>Wink... wink.</i>)
gl: (<i>sorrí</i>)

note: [message]: speaker=Sister Thera
en: Here, this will help her.
gl: Aquí, isto hala axudar.

note: [message]: speaker=Elenia
en: Uh... where... am... I...?
gl: Eh… onde… estou?

note: [message]: speaker=Sister Thera
en: You are in the dungeons of Malifor. These brave people have just released you.
gl: Estás nos calabozos de Malifor. Estes valentes acaban de liberarte.

note: [message]: speaker=Elenia
en: ... Thanks.
gl: …grazas.

note: [message]: speaker=Tallin
en: No problem. Sister Thera, you take care of her. If she wants to join us she would make a powerful ally.
gl: Non hai de que. Irmá Dera, coide dela. Se quere unirse a nós resultaranos de gran axuda.

note: [message]: speaker=Elenia
en: Yes, I would... like to join... you Lord Tallin.
gl: Si, gustaríame… unirme a vós... cabaleiro Talin.

note: [message]: speaker=Tallin
en: Just Tallin; I am no lord. But gee, that sure is some powerful spell you used on her, Sister. She is looking better already.
gl: «Talin», sen máis. Non son ningún cabaleiro. Oe, ese feitizo que usaches con ela é incríbel, irmá. Xa ten mellor pinta.

note: [message]: speaker=Elenia
en: And I feel better too. Now let’s get back at that disgusting skeleton.
gl: Síntome mellor. Vamos por ese noxento esqueleto.

note: [message]: speaker=Tallin
en: I wish we had some healers with us. Just try to help her the best you can.
gl: Mágoa non termos algún sandador connosco. Intenta axudala no que poidas.

note: [message]: speaker=unit
en: Here, I hope that helps.
gl: Toma, espero que che axude.

note: [message]: speaker=unit
en: You are in the dungeons of Malifor. We have just released you.
gl: Estás nos calabozos de Malifor, acabamos de liberarte.

note: [message]: speaker=Tallin
en: No problem. Just take it easy. If you would like to join us your help could mean life or death for a lot of us.
gl: Non hai problema. Ti con calma. Se quixeses unirte a nós, a túa axuda sería a diferencia entre a vida e a morte para moitos de nós.

note: [message]: speaker=Tallin
en: Just Tallin, I am no lord. And you are looking better already.
gl: «Talin» a secas, non son cabaleiro. E xa tes mellor aspecto.

note: [message]: speaker=Elenia
en: Oh, just a few tricks I know, otherwise I probably would be dead by now. But let’s get back at that disgusting skeleton.
gl: Ah, porque coñezo un par de trucos, que se non a estas alturas xa estaría morta. Pero agora volvamos por ese noxento esqueleto.

note: [message]: speaker=Tallin
en: Why did the bag of bones capture you in the first place?
gl: Por que te capturou o saco de ósos?

note: [message]: speaker=Elenia
en: Because he thought I was pretty.
gl: Dixo que era fermosa.

note: [message]: speaker=Tallin
en: That old skeleton? Geez, what a nutcase.
gl: O vello esqueleto? Recoiro, o que hai que ver.

note: [message]: speaker=Elenia
en: You’re telling me.
gl: A min mo vas contar.

note: [unit]: type=Drake Burner, id=Krash [side]: type=Drake Burner, id=Krash
en: Krash
gl: Cras

note: [message]: speaker=unit
en: Holy cow! What did I just let out of that cage! Look out everyone.
gl: Ceo santo! Que é iso que acabo de liberar?! Rapaces, coidado.

note: [message]: speaker=Camerin
en: Oooooh, cool, it’s a drake!
gl: Oh! Mola, un draconián!

note: [message]: speaker=Krash
en: (<i>Whimper</i>)
gl: (<i>gruñe por mor da dor</i>)

note: [message]: speaker=unit
en: Bright Gods, such a fierce creature whimpering! What the heck have they done to it?
gl: Por todos os deuses, que demo lle fixeron?

note: [message]: speaker=Camerin
en: The bastards!
gl: Serán cabróns!

note: [message]: speaker=Father Morvin
en: Probably another one of Malifor’s experiments.
gl: Probabelmente outro dos experimentos de Malifor.

note: [message]: speaker=Tallin
en: I don’t know, see if it talks.
gl: Non sei, a ver se pode falar.

note: [message]: speaker=unit
en: Hey, big guy. We aren’t gonna hurt you. We wanna be your friends.
gl: Ei, grandeiro. Non teñas medo, non che imos facer mal. Queremos axudarche.

note: [message]: speaker=Krash
en: ... Not... going... to... hurt... me?
gl: Non… dano… a… min?

note: [message]: speaker=Tallin
en: Hey, it talks!
gl: Ei, pode falar!

note: [message]: speaker=Camerin
en: It’s a ‘he’, and yes, they’re actually very intelligent creatures.
gl: E tanto que pode, son criaturas moi intelixentes.

note: [message]: speaker=unit
en: Hush! I am trying to talk to him. Nope, we’ll never hurt you. But if you want to you can hurt some skeletons.
gl: Silencio! Intento falar con el. Non, non che imos facer mal ningún, podes estar tranquilo. Pero… terás forzas para axudarnos contra os esqueletos?

note: [message]: speaker=Krash
en: Skeletons! GRRRR!!
gl: Esqueletos! <b>Grr!</b>

note: [message]: speaker=unit
en: Look out! He is ready to go! Hey, is that smoke coming out of his ears?
gl: Coidado! Está listo! Ei, iso que lle sae das orellas é fume?

note: [message]: speaker=unit
en: And look at this, there is some sort of opening in the back of his cell...
gl: E mirade isto, hai unha especie de apertura na parte posterior da súa cela…

note: [message]: speaker=Krash
en: It’s an escape tunnel. The hole wasn’t big enough for me to go through but one of you little guys might fit.
gl: É un túnel de fuxida. Non era grande dabondo para min, pero pode que vós caibades por el.

note: [message]: speaker=unit
en: Hmmm, it is pretty small, let’s see if we can make it bigger.
gl: Hm… É bastante pequeno, a ver se podemos arranxar iso.

note: [message]: speaker=unit
en: There we go. Now let’s see where this tunnel leads to.
gl: Imos aló. Vexamos onde nos leva este túnel.

note: [message]: speaker=Krash
en: ROOOAARR!
gl: <b>Roar!</b>

note: [message]: role=Supporter
en: Whoa! Maybe he isn’t so friendly after all... or at least to some things.
gl: Buá! E parecía inofensivo alí na gaiola.

note: [message]: speaker=unit
en: (<i>Sigh</i>) Great. More water. And there doesn’t seem to be anything down this tunnel, either friend or foe.
gl: (<i>suspira</i>) Xenial. Máis auga. E parece que non hai nada ao final do túnel, nin amigos nin inimigos.

note: [unit]: type=Dwarvish Fighter, id=Varem
en: Varem
gl: Varen

note: [message]: speaker=Dulcatas
en: Halt! Who goes there? Friend or foe?
gl: Alto! Quen vai? Amigho ou inimigho?

note: [message]: speaker=unit
en: Depends. Are you loyal to Malifor?
gl: Depende. Es leal a Malifor?

note: [message]: speaker=Dulcatas
en: Never! If you ha’ been sent by Malifor, then know that we will never yield! Come and meet your death!
gl: Xamais! Dille a ese noxento liche que non sederemos! Mataremos a quen se acheghe!

note: [message]: speaker=unit
en: Hold! We aren’t friends of Malifor in the least. Rather, we have come to destroy him.
gl: Espera! Non somos amigos de Malifor, nin por asomo. De feito, viñemos para acabar con el.

note: [message]: speaker=Dulcatas
en: Finally! You don’t know how long we have been waiting for this day.
gl: Por fin! Non sabedes canto tempo estivemos aghardando por este día.

note: [message]: speaker=unit
en: How did you get here and how long have you been here?
gl: Como acabastes aquí?

note: [message]: speaker=Dulcatas
en: We were originally prisoners of Malifor, but we tunneled out and escaped. Since then, we have eked out a precarious survival on what we have been able to steal or raid from Malifor.
gl: Eramos prisioneiros de Malifor, pero construímos este túnel e fuximos. Desde entón, apañámonos para sobrevivir roubándolle a Malifor.

note: [message]: speaker=unit
en: By now you have tunnels all through this place.
gl: Polo de agora tendes túneles por todo o lugar.

note: [message]: speaker=Dulcatas
en: Aye. That seemingly blank wall to the south there is actually a hidden entrance to the treasury.
gl: Así é. Aquela parede que parece baleira de alá do sur esconde a entrada ao tesouro.

note: [message]: speaker=unit
en: Awesome, let’s go!
gl: Xenial, vamos!

note: [message]: speaker=unit
en: Here we go.
gl: Dádelle.

note: [message]: role=Treasury Guard
en: Intruders! Get them!
gl: Intrusos! Collédeos!

note: [message]: speaker=unit [message]: role=Supporter
en: Bring it on!
gl: Veña, oh!

note: [message]: speaker=narrator
en: The Treasury
gl: Tesouro

note: [message]: speaker=unit
en: The Treasury! Cool, let’s go loot some booty!
gl: O tesouro! Mola, collamos todo canto poidamos!

note: [message]: speaker=unit
en: Wow! There is at least 1,000 gold in here!
gl: Ala! Aquí hai polo menos <i>mil</i> moedas de ouro!

note: [message]: speaker=unit
en: Holy Gods of Light! 500 gold!
gl: Miña nai querida! <i>Cincocentas</i> moedas de ouro!

note: [message]: speaker=unit
en: 800 gold! We’re rich!!
gl: <i>Oitocentas</i> moedas de ouro! Somos ricos!

note: [message]: speaker=unit
en: What a hoard! 2,000 gold!
gl: O que tiñan aquí! <i>Dúas mil</i> moedas de ouro!

note: [message]: speaker=unit
en: 500 gold! Not bad!
gl: <i>Cincocentas</i> moedas de ouro! Non está mal!

note: [message]: speaker=unit
en: 10,000 gold! Wow! Where is that bag of bones getting all this?
gl: <i>Dez mil</i> moedas de ouro! Incríbel! De onde sacou o saco de ósos todo isto?

note: [message]: speaker=narrator
en: The Great Chamber
gl: Gran Cámara

note: [message]: speaker=unit
en: ‘The Great Chamber’? Hmmm, wonder what that could be.
gl: A «Gran Cámara»? Hm… Que haberá dentro?

note: [message]: speaker=unit
en: So this is the Great Chamber eh? Doesn’t look like there is much to see here.
gl: Conque esta é a Gran Cámara, eh? Non parece que haxa moito que ver.

note: [message]: speaker=narrator
en: (<i>Rumble</i>)
gl: (<i>estrondo</i>)

note: [message]: speaker=unit
en: Perhaps I spoke too soon...
gl: Quen me mandaría a min dicir nada…

note: [message]: speaker=narrator
en: (<i>Crash</i>)
gl: (<i>golpe seco</i>)

note: [message]: speaker=unit
en: What was that? Oh, woe — two big slabs of rock cutting off our retreat!
gl: Que foi iso? Ou, non, hai dúas lousas cortándonos a retirada!

note: [message]: type=Giant Spider
en: Hsssss
gl: Hsss

note: [message]: speaker=unit
en: This doesn’t look good.
gl: Isto non pinta ben.

note: [message]: role=Supporter
en: ‘Great Chamber’, my foot! This is a death chamber!
gl: O carallo «Gran Cámara»! Esta é a cámara da morte!

note: [message]: speaker=Abhai
en: The Rod of Justice! What in the world is it doing all the way down here?
gl: A Vara da Xustiza! Que carallo fai isto aquí abaixo de todo?

note: [message]: speaker=Tallin
en: What do you have there, Abhai?
gl: O que, Abai?

note: [message]: speaker=Abhai
en: This is the Great Rod of Justice, my boy. It was an ancient artifact even when I was young. They say it was crafted by the Great Gods themselves, and given to the first true Ruler of Men to ensure peace, harmony and above all — justice. For hundreds of years it did just that, for during the time it was wielded by men, the ruling class never became corrupt, the people never lacked justice and neither evil nor wars troubled the land.
gl: Esta é a Gran Vara da Xustiza, rapaz. Este artefacto xa era antigo cando eu aínda era moi novo. Disque o forxaron os grandes deuses, e llo concederon ao primeiro soberano dos humanos para asegurar a paz, a harmonía e, sobre todo, a xustiza. E durante séculos así foi, mentres o tiveron os humanos, os gobernantes non se corromperon, nunca faltou xustiza e nin a guerra nin a maldade asolaron as terras.

note: [message]: speaker=Tallin
en: Well, if you don’t mind me saying — that certainly isn’t the state of affairs now. Knalga lies in ruins, orcs ravage the surface, and these dark and evil creatures haunt the underground passages. In the meantime, Wesnoth is said to be ruled by the wicked and cruel queen Asheviere, while the rightful heir must have long since perished in his vain quest for the Sceptre of Fire.
gl: Pois, que queres que che diga, non é que sexa o noso caso. Neilga está arruinada, os orcos dominan a superficie, e estas criaturas escuras e malvadas cazan polas pasaxes subterráneas. E namentres, disque o trono do Noroeste rexéntao a cruel raíña Axevier, e o seu lexítimo herdeiro probabelmente morreu nun van intento por conseguir o Cetro de Lume.

note: [message]: speaker=Abhai
en: Ahh, with the Rod of Justice down here it is to be expected. Come Tallin, either you or one of your trusted men must wield this staff and bring peace and justice back into this world.
gl: Ah, coa Vara da Xustiza aquí abaixo era de esperar. Ven, Talin, que ti ou alguén en que confíes leve consigo esta vara e traia a paz e a xustiza de volta ao noso mundo.

note: [message]: speaker=Tallin
en: Why can’t you wield it, Abhai?
gl: Por que non o levas ti xa, Abai?

note: [message]: speaker=Abhai
en: I am a creature of the past, and thus my time to wield it is long gone. This is your era, Tallin, and thus it is your responsibility to see to it that your people receive peace, prosperity and justice. Quickly, come forth or send one of your men for time is waning.
gl: Eu son unha criatura do pasado, xa hai moito tempo que me pasou a hora de levalo. Esta é a vosa era, Talin, e por tanto é a vosa responsabilidade procurar a paz, a prosperidade e maila xustiza para o voso pobo. Rápido, baixa ou manda a un dos teus compañeiros, non hai tempo que perder.

note: [message]: speaker=narrator
en: Should this unit pick up the Rod of Justice?
gl: Debería coller esta unidade a Vara da Xustiza?

note: [option]: speaker=narrator
en: rod of justice^Take it
gl: Collela.

note: [message]: speaker=unit
en: Wow! This thing is... incredible!
gl: Impresionante! Esta cousa é… incríbel!

note: [message]: speaker=unit
en: I wonder what such a powerful artifact is doing hidden all the way back here...
gl: Que fará un artefacto como ese aquí abaixo…

note: [message]: speaker=Camerin
en: That’s... that’s the Rod of Justice!
gl: É… é a Vara da Xustiza!

note: [message]: speaker=Tallin
en: Do you know anything about it, Camerin?
gl: Coñécela?

note: [message]: speaker=Camerin
en: I don’t think there is a person alive who knows anything more solid than rumors and legends. There are very few people who even knows it exists!
gl: Non sei se queda con vida alguén que saiba algo dela alén dos rumores e as lendas. Poucos son de feito os que saben da súa existencia!

note: [message]: speaker=Tallin
en: How did you come to know of it?
gl: E como é que ti es un deses poucos?

note: [message]: speaker=Camerin
en: Some of the most ancient elvish legends make some vague mention of this artifact. But beyond that...
gl: Algunhas das lendas máis antigas dos elfos fan vagas referencias ao artefacto. Non sei máis nada…

note: [message]: speaker=Tallin
en: Interesting. I wonder who — or what — could have created such a powerful artifact. There must be one heck of a story behind this thing.
gl: Interesante. Quen —ou que— crearía un artefacto tan poderoso. Esta cousa seguro que ten unha gran historia.

note: [object]: id=justice_rod
en: Rod of Justice
gl: Vara da Xustiza

note: [object]: id=justice_rod
en: This is a magical staff of tremendous power and unknown origin. Although the full extent of its power has not been fathomed, there are a few features about it that will be obvious to any master of lore. The wielder of this staff gains a dramatic increase in strength, speed and intelligence, and is granted the ability to fire devastating lightning bolts at at his opponents. Only a person who is good at heart and who is willing to sacrifice his life on the path of justice can wield this staff.
gl: Unha vara máxica cun tremendo poder e unha orixe descoñecida. Se ben non se comprende a totalidade do seu poder, calquera persoa con dous dedos de fronte pode comprender o seu potencial máis elemental. O portador da vara aumenta en gran medida a súa forza, velocidade e intelecto, ademais de poder lanzar poderosas bólas de lume aos seus opoñentes. Só as persoas boas de corazón e dispostas a sacrificar a súa vida pola xustiza poden portala.

note: [effect]: type=fire
en: rod of justice
gl: vara da xustiza

note: [option]: speaker=narrator
en: rod of justice^Leave it
gl: Deixala

note: [message]: speaker=narrator
en: Malifor the Great’s Study
gl: Estudio de Malifor “O grande”

note: [message]: speaker=unit
en: There we go! This way, guys!
gl: Veña, por aquí rapaces!

note: [message]: speaker=narrator
en: Warning! These bottles contain toxic waste. Causes disintegration on contact.
gl: Perigo! Estas botellas conteñen lixo tóxico. Causa desintegración ao contacto.

note: [message]: speaker=unit
en: Ha ha, for skeletons anyway.
gl: Ha ha, servirá para os esqueletos.

note: [message]: speaker=unit
en: (<i>Rolls eyes</i>) Oh, the hazardous life of a skeleton.
gl: (<i>con cara de circunstancia</i>) Oh, a arriscada vida dun esqueleto.

note: [message]: speaker=unit
en: A door, and a big, big lock, hmmm...
gl: Unha porta, e unha cerradura ben, ben grande, hm…

note: [message]: speaker=unit
en: Sorry folks, this is just too tempting.
gl: Síntoo, rapaces, é demasiada tentación.

note: [message]: speaker=unit
en: Hmmm, this door sure is locked up pretty tight. I wonder what’s behind it.
gl: Hm… Está ben pechada. Que haberá ao outro lado?

note: [message]: speaker=unit
en: Holy water! For a certainty, those skeletons won’t like us getting our hands on this stuff. But that’s probably why they kept them back here in the first place.
gl: Auga bendita! Seguro que a eses esqueletos non lles fai graza ningunha que teñamos isto, e por iso o teñen gardado aquí.

note: [message]: speaker=unit
en: Oh yeah, holy water!
gl: Oh si, auga bendita!

note: [message]: role=Study Guard
en: They are attacking the master’s study! We must stop them! Call the reserves!
gl: Están atacando o estudio do amo! Debemos detelos! Chamade aos reforzos!

note: [message]: speaker=unit
en: ‘The master’s study’ eh? I bet we’ll find Malifor there!
gl: Conque «o estudio do amo», eh? Seguro que Malifor anda aí dentro!

note: [message]: speaker=narrator
en: Caution! Tunnel flooded and infested with aquatic monsters. Enter at the risk of your life.
gl: Coidado! Túnel encharcado e infestado de monstros acuáticos. Entrar pode supoñer un serio risco para a vida.

note: [message]: speaker=unit
en: Interesting. It seems like someone really doesn’t want us going down this tunnel.
gl: Interesante. Parece que alguén non quere que baixemos por este túnel nin de broma.

note: [message]: speaker=unit
en: Hey, an underground lake.
gl: Ei, un lago subterráneo.

note: [message]: speaker=unit
en: Ack! What are those things!
gl: Ah! Que son esas cousas?!

note: [message]: speaker=Camerin
en: Oh yeah, those things. Watch out, they are the arms of some sort of underwater creature. They’ll try to pummel you to death, then drag you under for dinner.
gl: Oh, si, esas cousas. Ten coidado, son as extremidades dalgunha criatura das profundidades. Intentarán golpearte ata matarte, e arrastrarte dentro da auga para que lle sirvas de cea á criatura.

note: [message]: speaker=Tallin
en: Then how do we get past? I can see that the passage continues to both the north and south and we haven’t found Malifor yet...
gl: E como pasamos entón? A pasaxe continúa polo norte e sur, e aínda non atopamos a Malifor…

note: [message]: speaker=Camerin
en: Creatures of that type regenerate over time; it’s doubtful we can destroy it completely. But if we destroy its arms we’ll be relatively safe until they regenerate.
gl: As criaturas como esas rexeneran co tempo. Resulta improbábel que poidamos destruílas completamente. Pero se destruímos as súas extremidades estaremos relativamente a salvo ata que se rexeneren.

note: [message]: speaker=Tallin
en: Let’s get to it, then.
gl: Pois veña entón.

note: [message]: speaker=unit
en: Hmm, what is this thing?
gl: Hm… Que é esta cousa?

note: [unit]: type=Wraith, id=Abhai
en: Abhai
gl: Abai

note: [message]: speaker=Abhai
en: EEEEEE!
gl: Eh!

note: [message]: speaker=unit
en: AHHHH!
gl: <b>Ah!</b>

note: [message]: speaker=Abhai
en: ... Wait a second, who are you?
gl: Un momento, ti quen es?

note: [message]: speaker=unit
en: I... I am one of Tallin’s men...
gl: Son… son un dos homes de Talin…

note: [message]: speaker=Abhai
en: Who is this ‘Tallin’?
gl: Quen é ese tal «Talin»?

note: [message]: speaker=Tallin
en: I am.
gl: Son eu.

note: [message]: speaker=Abhai
en: What is your purpose in coming here?
gl: Pódese saber que viñestes facer aquí?

note: [message]: speaker=Tallin
en: We seek the lich Malifor.
gl: Buscamos ao liche Malifor.

note: [message]: speaker=Abhai
en: Malifor...! (<i>Goes a bit paler (if possible)</i>) What business do you have with him?
gl: Malifor! (<i>palidece, máis pálido do que xa é de por si</i>) Que tedes con el?

note: [message]: speaker=Tallin
en: We seek to crush and destroy him.
gl: Estámolo buscando para acabar con el.

note: [message]: speaker=Abhai
en: Oh, thank the Gods of Light! Finally there is someone here in force to deal with that menace. You must have been sent by the High Kalian of Hiera’Shirsha?
gl: Oh, menos mal! Por fin alguén disposto a enfrontarse a esa ameaza. Enviouvos o Gran Cälian de Hiera Xirxa, non si?

note: [message]: speaker=Tallin
en: The what?
gl: O que?

note: [message]: speaker=Camerin
en: Err, I think we might be in different... uh... time zones, here.
gl: Eh… creo que ao mellor estamos falando de… isto… épocas distintas.

note: [message]: speaker=Abhai
en: I beg your pardon. Say, what year is it anyway?
gl: Como? En que ano estamos?

note: [message]: speaker=Tallin
en: Uh... 534...
gl: Eh… no 534…

note: [message]: speaker=Abhai
en: Huh?! Can’t be, the last year I remember it was 14,318!
gl: Eh?! Imposíbel, o último ano que recordo é o 14.318!

note: [message]: speaker=Camerin
en: Different calendars, folks.
gl: Calendarios distintos, meus.

note: [message]: speaker=Tallin
en: I see, but say, who are you?
gl: Ah… En fin, deixémonos de caralladas, quen es ti?

note: [message]: speaker=Abhai
en: What? How can you not know who I am?
gl: O que? Como é que non sabes quen son?

note: [message]: speaker=Tallin
en: The times have changed, my friend.
gl: Corren outros tempos, amigo.

note: [message]: speaker=Abhai
en: Right... sorry about that. My name is Lord Abhai and I am... or was... the ruler of the great kingdom of Garet-Desh.
gl: Ah, certo… persoa. Son o cabaleiro Abai e son… ou máis ben era… o gobernante do gran reino de Garedés.

note: [message]: speaker=Tallin
en: What happened to you? Why are you a ghost?
gl: E que foi o que che pasou? Por que es unha pantasma?

note: [message]: speaker=Abhai
en: I grew old and died as all men do and entered the land of the dead. I don’t know how long I dwelt there, I was wrenched from my peace and forced into this ectoplasmic body by a terrible power.
gl: Volvín vello e morrín como calquera outra persoa e cheguei á terra dos mortos. Tempo despois, non sei exactamente canto, un terríbel poder interrompeu a miña paz e encadeoume a este corpo —se é que se lle pode chamar así—.

note: [message]: speaker=Tallin
en: Let me guess. Malifor?
gl: Déixame adiviñar. Malifor?

note: [message]: speaker=Abhai
en: Indeed. He tried to break my spirit into mindless slavery, but I resisted his power and fled. I have been hiding in these flooded tunnels ever since. Some monster that Malifor’s minions greatly fear lives in these waters; they do not molest me here.
gl: Exacto. Intentou dominarme e escravizarme, pero resistinme ao seu poder e fuxín. Levo agochado nestes túneles inundados desde entón. Nestas augas habitan uns monstros aos que os súbditos de Malifor temen, así que non me molestan.

note: [message]: speaker=Tallin
en: Would you join us to defeat this evil creature?
gl: Uniríaste a nós para derrotar a esa malvada criatura?

note: [message]: speaker=Abhai
en: Wouldn’t miss it. Maybe after he is destroyed me and my kind can live... er... be dead peacefully.
gl: Non mo perdería por nada do mundo. Quizais unha vez destruído eu e os outros coma min podamos vivir… quero dicir, morrer en paz.

note: [message]: speaker=Abhai
en: Keep following these flooded tunnels. I think they might lead you directly to Malifor.
gl: Seguide os túneles inundados. Creo que vos levarán directamente ata Malifor.

note: [message]: speaker=Tallin
en: Great! Forward, men!
gl: Perfecto! Adiante, compañeiros!

note: [message]: speaker=unit
en: Ugh, a dead body!
gl: Agh, un cadáver!

note: [message]: speaker=unit
en: Here’s another body.
gl: Aquí hai outro corpo.

note: [message]: speaker=unit
en: And another...
gl: E outro…

note: [message]: speaker=unit
en: Gee, what’s with all these bodies floating around? Is this river some sort of body disposal?
gl: Ah, por que hai tanto cadáver flotando por aquí? Nin que o río fose un sumidoiro de cadáveres…

note: [message]: speaker=unit
en: Just great, I am cold, wet, and tired and what have we here? Another dead end. This place is starting to get on my nerves!
gl: Xenial, absolutamente xenial. Teño frío, unha molladura terríbel, apenas podo co corpo, e que me atopo? Si! Outra pasaxe sen saída. Este lugar empeza a tocarme a moral!

note: [message]: speaker=unit
en: Ssssh! I hear something.
gl: Sh! Oín algo.

note: [message]: type=Cave Serpent
en: ROOOAAARRR!
gl: <b>Roar!</b>

note: [message]: speaker=unit
en: Hold it, people, there is something just ahead!
gl: Agardade, hai algo aí diante!

note: [message]: type=Naga Warrior
en: (<i>Sniff</i>) I smell humans.
gl: (<i>ule ruidosamente</i>) Cheiro humanos.

note: [message]: type=Naga Fighter
en: You are just plain deaf. I heard them coming from a mile off.
gl: Estás completamente xordo. Escoiteinos, están a menos de dous quilómetros.

note: [message]: type=Naga Warrior
en: Ahh, shut up. Let’s go kill them.
gl: Ah, cala xa. Vamos matalos.

note: [message]: speaker=unit
en: Hmmm, another door. Boy, is this one sure locked up.
gl: Hm… Outra porta. Seguro que esta está pechada?

note: [message]: speaker=Tallin
en: Anything you can’t handle?
gl: Non te das apañado?

note: [message]: speaker=unit
en: Nope. Should I open it?
gl: Non é iso. Ábroa?

note: [option]: speaker=unit
en: Go for it!
gl: Dálle!

note: [message]: speaker=unit [message]: speaker=Sister Thera
en: There we go.
gl: Imos aló.

note: [option]: speaker=unit
en: Just wait a sec.
gl: Agarda un momentiño.

note: [message]: speaker=unit
en: It looks like this is it. Here is the door to Malifor’s study. Are we all ready for this?
gl: Parece que é esta. Esta é a porta ao estudio de Malifor. Listos?

note: [option]: speaker=unit
en: Yeah, open those doors!
gl: Listos, ábrea!

note: [message]: speaker=unit
en: Hey, check this out, it looks like some sort of lever.
gl: Ei, mirade, parece unha especie de panca.

note: [message]: speaker=Tallin
en: Probably for that door right there.
gl: Probabelmente sexa para esa porta de aí.

note: [message]: speaker=unit
en: Should I throw it?
gl: Tiro dela?

note: [message]: speaker=unit
en: Here we go!
gl: Alá vamos!

note: [message]: speaker=unit
en: (<i>Creak...</i>)
gl: (<i>a porta segue pechada</i>)

note: [message]: speaker=unit
en: Nothing. That door is not moving.
gl: Nada. A porta non se move.

note: [message]: speaker=Tallin
en: Why don’t you try ‘knocking’?
gl: Probaches a petar a ver se responde alguén ao outro lado?

note: [message]: speaker=unit
en: (<i>Bang</i>)
gl: (<i>golpe forte</i>)

note: [message]: speaker=unit
en: Anybody home?
gl: Hai alguén aí?

note: [message]: speaker=unit
en: (<i>Boom</i>)
gl: (<i>golpe forte</i>)

note: [message]: speaker=unit
en: (<i>Crash!</i>)
gl: (<i>ábrese a porta de súpeto</i>)

note: [message]: speaker=Malifor
en: You wretched vermin, I have had it with you! Guards!
gl: Maldita miñoca, xa estou farto de ti! Gardas!

note: [message]: speaker=Malifor
en: You invaded my kingdom, drove me from my mines, raided my dungeon, and plundered my treasury. Your audacity ends here!
gl: Invadiches o meu reino, botáchesme das miñas minas, asaltaches os meus calabozos, e saqueaches a miña tesouraría. Aquí remata o teu atrevemento!

note: [message]: speaker=Father Morvin
en: You are wrong, Malifor, for you shall be the one who is destroyed. You are cruel, merciless and a terror to all that lives. The world will be a better place with you gone!
gl: Equivócaste, Malifor, hoxe es ti quen será destruído. Es cruel, non tes piedade algunha, e aterrorizas a todas as formas de vida. O mundo non te ha botar de menos!

note: [message]: speaker=Sister Thera
en: To feed your greed and hunger you have terrorized all that is good. You have disturbed the rest of the brave defenders of Knalga. Now, your evil reign shall be brought to an end.
gl: Para saciar a túa sede e cobiza aterrorizaches todo o bo. Quebraches a paz dos restos dos valentes defensores de Neilga. Agora, o teu reino de maldade chegará á súa fin.

note: [message]: speaker=Malifor
en: Fools! Don’t think it’s so easy to kill me. Your corpses shall all soon be serving me. Fall on them, my hordes!
gl: Parvos! Non ousedes pensar que é tan doado acabar comigo. Dentro de pouco os vosos cadáveres se unirán ás miñas filas. A por eles, gardas!

note: [message]: speaker=Malifor
en: AHHHH! YOU BLASTED MAGE!
gl: <b>Ah! Maldito mago!</b>

note: [message]: speaker=Tallin
en: Good. We finally got him. He is dissolving.
gl: Ben. Por fin o conseguimos. Estase disolvendo.

note: [message]: speaker=Malifor
en: Curses on you you blasted mages, curses on you you blasted dwarves, curses on you you blasted humans, and CURSES ON YOU YOU BLASTED TALLIN! MAY YOUR MISERABLE LIVES BE FULL OF TORTURE! MAY YOUR PEOPLE NEVER BE FREE! MAY ALL YOUR NEAR AND DEAR DESERT YOU! MAY A THUNDERBOLT HIT YOUR HEAD! MAY—
gl: Maldígovos, malditos magos, e maldígovos a vós, malditos ananos, e a vós, malditos humanos, e sobre todo maldígote a ti, maldito Talin! Que a túa miserábel vida se converta nunha tortura insoportábel! Que os teus nunca xamais sexan libres! Que os teus achegados te abandonen! Que te parta un raio! Que…

note: [message]: speaker=Tallin [message]: speaker=Sister Thera
en: May you shut your ugly mouth and hurry up and die.
gl: Que cales a túa noxenta boca dunha vez e morras.

note: [message]: speaker=Malifor
en: MAY THE EARTH OPEN UP AND SWALLOW YOU! MAY ALL YOUR TEETH FALL OUT! MAY YOU BECOME A WEAK SKINNY OLD MAN! MAY—
gl: Que a terra abra e te trague! Que che caian os dentes! Que te volvas un vello que nin se teña en pe! Que…

note: [message]: speaker=second_unit [message]: speaker=Father Morvin
en: Finally! He has been reduced to dust.
gl: Por fin! Esfumouse para sempre.

note: [message]: speaker=Tallin
en: At last! Victory is ours! Good work, men!
gl: Por fin! Gañamos! Bo traballo, compañeiros!

note: [message]: speaker=Father Morvin
en: So, where to now, Tallin?
gl: Onde imos agora, Talin?

note: [message]: speaker=Tallin
en: Now, let’s get back to the dwarves and see what progress they have made in forging us weapons.
gl: Agora volvamos canda os ananos e vexamos como avanzaron na forxa das armas.

note: [message]: speaker=Malifor
en: HAHAHA, FOOLS, YOU THINK YOU CAN KILL ME?
gl: <b>Ha ha ha ha! Parvos, pensades que me podedes matar?</b>

note: [message]: speaker=Malifor
en: HAHAHAHA!
gl: <b>Ha ha ha ha!</b>

note: [message]: speaker=Tallin
en: What the...!
gl: Pero que demo…

note: [message]: speaker=second_unit
en: How can it be?! Our axes and hammers are failing.
gl: Como pode ser?! Os nosos machados e martelos non funcionaron.

note: [message]: speaker=Tallin
en: Blast it! Now where did he go? Let’s find him and try something else!
gl: Recoiro! Onde foi agora? Atopémolo e probemos con outra cousa!

note: [message]: speaker=Malifor
en: HAHAHAHA, DEATH HAS NO EFFECT ON ME YOU FOOLS!
gl: <b>Ha ha ha ha ha! A morte non ten efecto sobre min, parvos!</b>

note: [message]: speaker=Malifor
en: HAHAHA, I CAN NEVER BE DESTROYED!
gl: <b>Ha ha ha ha ha! Nunca me poderedes destruír!</b>

note: [message]: speaker=Tallin
en: Oh yes you will! But... how?
gl: Oh, destruír destruirémoste! Pero… como?

note: [message]: speaker=second_unit
en: Well, it sure isn’t gonna be done with a blade.
gl: Ben, o que está claro é que <i>non</i> vai ser cunha folla.

note: [message]: speaker=Tallin
en: And look, he’s gone. Now we gotta find him all over again!
gl: E mira, marchou. Agora temos que volver atopalo desde cero!

note: [message]: speaker=Malifor
en: HAHAHAHA, YOUR IDIOCY AMUSES ME GREATLY!
gl: <b>Ha ha ha ha ha! A vosa idiotez é moi divertida!</b>

note: [message]: speaker=Malifor
en: COME AND GET ME!
gl: <b>Vide e collédeme!</b>

note: [message]: speaker=Tallin
en: Geez, how are we going to kill him?
gl: Arre demo, como o imos matar?

note: [message]: speaker=second_unit
en: Well, obviously clubs and arrows won’t work.
gl: Ben, é obvio que as trancas e as frechas non han funcionar.

note: [message]: speaker=Tallin
en: Oh darn, he disappeared. Let’s find him and try a different weapon.
gl: Oh, xa estamos, desapareceu. Busquémolo e provemos unha arma distinta.

note: [message]: speaker=Malifor
en: HAHAHAHA, I AM IMMORTAL!
gl: <b>Ha ha ha ha ha! Son inmortal!</b>

note: [message]: speaker=Malifor
en: YOU PUNY MORTALS SHALL SOON BE SERVING ME!
gl: <b>Vós, débiles mortais, pronto habedes servir ás miñas ordes!</b>

note: [message]: speaker=Camerin
en: That blasted skeleton! Even fire has no affect on him!
gl: Ese maldito esqueleto! Nin o lume lle afecta!

note: [message]: speaker=Tallin
en: Look, he disappeared again. Let’s find him and try using a different weapon on him.
gl: Mira, volveu desaparecer. Vamos buscalo e probar cun arma distinta desta vez.

note: [message]: speaker=Tallin
en: What the—
gl: Pero que demo…

note: [message]: speaker=Father Morvin
en: I see now. It is impossible to destroy him by ordinary means.
gl: Xa o entendo. É imposíbel destruílo con medios ordinarios.

note: [message]: speaker=Tallin
en: Then how are we going to destroy him? Surely there must be a way.
gl: Entón como o imos destruír? Ten que haber algunha forma.

note: [message]: speaker=Father Morvin
en: Yes, I think there is, but only myself or Thera have the means to do it. Come on Thera, let’s destroy that old skeleton.
gl: De feito, creo que sei cal é, pero só eu e Dera podemos facelo. Veña, Dera, acabemos con ese esqueleto.

note: [message]: speaker=Sister Thera
en: Yeah, I can’t wait to get my hands on that bastard!
gl: Vamos, teño unhas ganas terríbeis de darlle o seu merecido a ese cabrón!

note: [message]: speaker=Father Morvin
en: That was very unladylike of you.
gl: Onde foron as túas formas, muller?

note: [message]: speaker=Sister Thera
en: (<i>Giggle</i>) Sorry.
gl: (<i>rindo levemente</i>) Perdón.

note: [scenario]: id=05b_Compelled
en: Compelled
gl: Obrigado

note: [part]
en: Note: The work on this branch of the campaign is in progress.
gl: Nota: aínda se está a traballar nesta parte da campaña.

note: [part]
en: Thus, compelled by some strange and irresistible force, Tallin — eyes glazed and mind unthinking — did the will of his new master.
gl: Así, obrigado por unha forza estraña e irresistíbel, Talin cumpriu cegamente a vontade do seu novo amo.

note: [part]
en: He was first stripped of his weapons and armor and then cast into solitary confinement. He remained there for months, never being allowed to see the light of day, being fed only enough food to keep him alive. During this time he was forced to study the most dark and forbidden arts, lashed with whips when he could not recite lessons drawn from grimoires no human should ever have opened. His body grew feeble and emaciated and his mind plunged ever deeper into night. And day by day the magical controls Malifor had fastened about Tallin’s will grew stronger.
gl: Primeiro despoxárono das súas armas e armadura, e logo encerrárono só. Permaneceu así durante meses, sen poder sequera ver a luz do día, alimentado coa comida xusta para manterse con vida. Durante este tempo obrigóuselle a estudar as artes máis escuras e prohibidas, azoutado cun látego cada vez que non era capaz de recitar as leccións dos libros de maxia que ningún humano debería abrir xamais. O seu corpo debilitouse e consumiuse, mentres que a súa mente se somerxeu cada vez máis na noite. E o control máxico que Malifor exercía sobre el fíxose cada día máis forte.

note: [part]
en: Tallin never knew exactly how much time passed, but eventually Malifor’s lich-servants declared him fit for service and he was summoned before their dread Master. Through a hideous blood ritual, Malifor gave him the power to animate corpses. He was then sent to a distant network of tunnels to clear out a group of trolls who had taken up residence there.
gl: Talin descoñecía canto tempo pasara cando, un día, os liches súbditos de Malifor o declararon apto para o servizo e foi chamado a presentarse ante o seu terrorífico amo. Mediante un horríbel ritual de sangue, Malifor conferiulle o poder para darlle ánimas aos cadáveres. Entón enviárono a unha afastada rede de túneles para acabar cun grupo de trolles que se resistían.

note: [side]: type=Peasant, id=Tallin [side]: type=Ancient Lich, id=Malifor [side]: type=Dark Adept, id=Deory
en: Minions
gl: Súbditos

note: [side]: type=Troll, id=Franik
en: Franik
gl: Frani

note: [side]: type=Troll, id=Henie
en: Henie
gl: Eni

note: [objective]: condition=win
en: Kill the Troll Leaders
gl: Mata aos líderes dos trolles.

note: [message]: speaker=Tallin
en: Argh! I have failed my master.
gl: Argh! Falleille ao meu amo.

note: [scenario]: id=06a_Old_Friend
en: Old Friend
gl: Un vello amigo

note: [part]
en: Laden with gold, and filled with an elation at their victory that was tempered with sadness at the death of their friends, Tallin and his people made their way back to the mines.
gl: Repletos de ouro e embriagados dunha gran euforia pola súa vitoria, e dunha gran tristeza pola morte dos seus amigos, Talin e os seus regresaron ás minas.

note: [part]
en: As they approached they were met with a most welcome sight: New fortifications, looking very much like the legendary impenetrable dwarvish defenses of old, had sprung up everywhere. All of them were manned by alert and well-armed dwarves who hailed them boisterously. The mines were belching smoke from the furiously working forges. New weapons and armor for humans and dwarves alike lay neatly stacked, and the deafening clang of hammers and picks from the dwarves promised more.
gl: Ao achegarse contemplaron marabillados as novas fortificacións, case idénticas a aquelas lendarias e impenetrábeis coas que noutros tempos se defenderan os ananos, e que parecían brotar por todas partes. Nelas, ananos armados de pés a cabeza que os saudaban entusiasmados. As minas botaban fume, fume das forxas nas que os ananos traballaban sen descanso. Había novas armas e armaduras, tanto para humanos como para ananos, amontoadas coidadosamente, e o enxordecedor son dos martelos e picas prometía aínda máis.

note: [part]
en: They found Hamel in a forge hammering away at a new axe. He greeted them warmly and arrangements were quickly made for all their food and accommodations, as wall as care for the sick and wounded.
gl: Atoparon a Hamel nunha das forxas, traballando nun novo machado. O anano deulles unha calorosa benvida, e ordenou que se lles provese de comida, bebida e cama, ademais de atención e coidados para os enfermos e feridos.

note: [part]
en: When Tallin’s party had shaken the dust of the road from their clothes, the humans and dwarves once again met in council.
gl: En cando Talin e a súa compañía sacudiron o po do camiño ás roupas, humanos e ananos volvéronse reunir en consello.

note: [part]
en: It is well, Hamel. Our people prosper.
gl: A cousa vai ben, Hamel. Estamos prosperando.

note: [part]
en: Aye. Word ha’ spread, and dwarves who had been living rough in the wilds for fear of the orcs have been coming to join us. Thanks to you, Tallin, Knalga is rising again!
gl: Estamos, si. Difundiuse a nova, e foron cheghando e uníndosenos ananos que vivían illados por medo aos orcos. Ghrasas a ti, Talin, Neilgha está recobrando a súa antigha ghloria!

note: [part]
en: We have cleared the connecting tunnels to here and to the old keep as well as other parts o’ Knalga.
gl: Aseghuramos os túneles que van desde aquí ata o vello asentamento, así como a outras partes de Neilgha.

note: [part]
en: It is slow and dangerous work, mostly due to the trolls. But it ha’ been made easier by Malifor’s ending.
gl: É unha tarefa lenta e perighosa, espesialmente por culpa dos trolles. Pero faise moito máis fácil de levar aghora que Malifor non está.

note: [part]
en: The lich’s skeletons were fighting the trolls, but when you destroyed him, they all just fell apart. So, there are many tunnels that are now infested with nothing but piles of old bones.
gl: Os esqueletos do liche que estaban a loitar cos trolles quedaron redusidos a ósos inertes cando acabaches con Maliflor.

note: [part]
en: Great! How about the weapons and armor?
gl: Perfecto! Que hai das armas e das armaduras?

note: [part]
en: As you can see, Tallin, there are muckle heaps of them, all ready to be borne into battle.
gl: Como podes ver hai unha morea delas, esperando a que nos desidamos a estrealas.

note: [part]
en: What’s more, some of the dwarves who are expert with the sword, mace and bow, as well as some of yer own men who have grown skilled by experience, can teach others how to wield them.
gl: Ademais, alghúns ananos expertos en espadas, masas ou arcos poden aprenderlles aos demais a usalas.

note: [part]
en: I didn’t know that you dwarves knew swordplay. I thought you all fought with axes, hammers or those thunder weapons.
gl: Non sabía eu que os ananos soubésedes manexar espadas. Pensaba que todos loitabades con machados, martelos e armas así.

note: [part]
en: Aye, it’s true we do prefer our axes and hammers, but then again, we make swords. We couldna’ claim to be expert weaponsmiths wi’out kenning how to wield the weapons we make.
gl: Así é, preferimos os machados e os martelos, pero aínda así fasemos espadas e o que fagha falla. E que clase de armeiro de pouca monta non sabe manexar as armas que forxa? Sería como teser unha camisa e non saber vestila.

note: [part]
en: There are some dwarves out there that are bonny fighters wi’ a sword as any ye are like to meet. Belike with bows, maces and any other weapons we fashion.
gl: Hai alghún que outro anano tan hábil coa espada coma o que máis. O mesmo vai para os arcos, as masas, e calquera outra arma que forxemos.

note: [part]
en: That’s great! What is the price of your weapons? We have gathered much booty from Malifor’s treasury and we will be able to pay you generously.
gl: Fantástico! E a canto as vendedes? Sacamos un suculento botín da tesouraría de Malifor e poderemos pagarvos xenerosamente.

note: [part]
en: Price?! Don’t insult us, Tallin. Ye have done great things to help the dwarves — it’s because of you that we ha’ made a start rebuilding Knalga in the first place. Dinna’ ye speak of price to us.
gl: Que a canto que?! Sen insultar, Talin. Fixeches o que ninghuén fixo para axudar aos ananos. De non ser por ti non estariamos reconstruíndo Neilgha. Nin se che ocorra falar de cartos connosco.

note: [part]
en: But don’t you need the gold to help rebuild Knalga? And we have plenty.
gl: Pero precisaredes ouro para axudar a reconstruír Neilgha. E mira que temos a esgalla.

note: [part]
en: Tallin, Knalga was an extremely rich nation. Malifor’s treasury is hardly a fraction of the riches that we will find, and are finding every day now. So nae! Ye’ll need yon gold to rebuild Dwarven Doors.
gl: Talin, Neilgha era unha nasión extremadamente rica. O tesouro de Malifor non é máis ca unha fracsión da riquesa que conseghiremos, e que xa estamos acumulando día tras día. Así que non! Necesitaredes eses cartos para reconstruír as Portas dos Ananos.

note: [part]
en: Thank you, Hamel.
gl: Grazas, Hamel.

note: [part]
en: Pahhh, thank <i>you</i>!
gl: Ghrasas a <i>ti</i>, rapás!

note: [part]
en: And Tallin, one more thing, I have been leading our people into battle for many years now. As a young dwarf I was trained in the arts of leadership and war. There are things you will need to know...
gl: E unha cousa máis. Durante anos liderei ao noso pobo na batalla. Cando era novo adestráronme nas artes do liderado e da gherra. E hai alghunha cousa que non estaría de máis que soubeses.

note: [part]
en: I know you’re impressive wi’ a pitchfork, and you are not half bad with a sword when you choose to use one. But there skills beyond swingin’ a weapon that a general must learn.
gl: Sei que se che dá ben a ghalleta, e que non se che dá nada mal a espada cando tes que usala. Pero un xeneral nesesita outras habilidades ademais de manexar armas.

note: [part]
en: I would be honored, Lord Hamel.
gl: Sería un honor aprender de vostede, cabaleiro Hamel.

note: [part]
en: Ahhhh, quit with the formality, me lad. Now, first things first. One of the most important things about being a leader is....
gl: Ai, déixateme de formalidades, rapás. Aghora, o primeiro de todo que tes que ter claro para ser un bo líder é…

note: [part]
en: The humans rested for many days while they were equipped with new arms and armor and trained by the dwarves.
gl: Os humanos descansaron durante días. Equipáronse con novas armas e armaduras, e adestraron cos ananos, que lles aprenderon a manexar os novos equipos.

note: [part]
en: But the peace was not to last. Early one morning Tallin (sore from head to foot from his training) was startled awake by the blare of trumpets, the pounding of drums and the clash of steel as the humans and dwarves hurried to arm themselves.
gl: Pero a tranquilidade non ía durar para sempre. Unha mañá cedo, Talin, esgotado polo continuo adestramento, espertou co tronar das trompetas, o golpear dos tambores e o son do aceiro. Humanos e ananos armábanse a toda présa.

note: [part]
en: He sought out Hamel, who informed him that a massive host of orcs had arrived at the gates of the new Knalga.
gl: Buscou a Hamel, que lle informou de que unha gran partida de orcos se presentara ante as portas da nova Neilga.

note: [part]
en: It was decided that Tallin’s men should sally forth to meet the orcs, while Hamel’s held open their retreat into the caves.
gl: Decidiuse que a compañía de Talin saíse a plantarlles cara aos orcos, mentres a de Hamel aseguraba unha vía de escape polas covas.

note: [side]: type=Peasant, id=Tallin [side]: type=Lieutenant, id=Tallin [side]: type=Dwarvish Lord, id=Stalrag [side]: type=Great Mage, id=Camerin
en: Knalgans
gl: Xentes de Neilga

note: [side]: type=Orcish Sovereign, id=Rakshas [unit]: type=Orcish Sovereign, id=Rakshas
en: Rakshas
gl: Raxas

note: [side]: type=Orcish Warlord, id=Poul
en: Poul
gl: Pulo

note: [message]: id=Rakshas
en: So I see you stinky-midgets and human-worms finally mustered up the courage to face me.
gl: Vexo que as miñocas reuniron por fin o valor para enfrontarse a min.

note: [message]: id=Tallin
en: Who are you, and what do you want?
gl: Quen es, que é o que queres?

note: [message]: id=Rakshas
en: I am Emperor Rakshas and by the power of my sword, I lead the orcish people. I am here simply finishing the job Khazg Black-Tusk started years ago — the conquest of Knalga.
gl: Son Raxas, emperador do pobo orco, e estou aquí para acabar o que Cas “Caíño negro” empezou: a conquista de Neilga!

note: [message]: id=Tallin
en: Khazg tried and failed, and if you repeat his folly you will soon join him in the land of the dead!
gl: Cas non o conseguiu, e se cometes o seu mesmo erro non has tardar en reunirte con el no mundo dos mortos!

note: [message]: id=Rakshas
en: Pah! I would like to see those cowardly dwarves try their treachery on me as they did on the Black-Tusk! In any case, those dwarves will soon be groveling at my feet and equipping my people with the finest weapons. With the dwarvish weapons, and the wealth of Knalga, nothing will be able to stop us. Even that little backwater that you humans call Wesnoth will be nothing but a burnt out, pillaged wreck before long.
gl: Bah! Quero ver como eses covardes dos ananos intentan traizoarme como fixeron con “Caíño negro”! Non tardarán en axeonllarse ante min e equipar aos meus orcos coas súas armas; con elas e as riquezas de Neilga, nada poderá deternos. Dentro de pouco esas augas mortas que chamades «Reino do Noroeste» non serán máis que escombros e cinza.

note: [message]: id=Tallin
en: Boy, this guy sure has delusions of grandeur.
gl: Mi ma, o deste si que son delirios de grandeza.

note: [message]: role=Supporter
en: I am not so sure it’s that simple, Tallin. Think back to those orcs at the Dwarven Doors, and those wolves on the way to the mines; they were both saying something about ‘The Master’.
gl: Este non debe ser un orco calquera, Talin. Non lembras o que dixeron os orcos aos que nos enfrontamos nas Portas dos Ananos? Ou os xinetes de lobos de camiño ás minas? Todos mencionaron algo dun «amo».

note: [message]: id=Tallin
en: Yeah?
gl: Non me soa.

note: [message]: role=Supporter
en: Well, unless I miss my guess, dreamy fellow would be him.
gl: Pois si. E ou moi equivocado estou, o ese orco de aí é o tal «amo».

note: [message]: id=Tallin
en: Well, if that is so, then it’s time to end this menace once and for all! Fall on them, boys!
gl: Máis razón para acabar con el. A por eles, rapaces!

note: [objective]: condition=win
en: Defeat Rakshas, if you can...
gl: Derrota a Raxas, se podes, ou…

note: [objective]: condition=win
en: Or resist till the end of turns
gl: Resiste ata que se esgoten as roldas.

note: [message]: id=Tallin
en: Come on, why are we just sitting here in these caves?! Have you forgotten already all these orcs have done to us! Let us spill their foul blood on the ground!
gl: Veña, que facemos aquí esperando nas covas? Acaso esquecestes o que nos fixeron os orcos? Veña, que o seu negro sangue bañe hoxe a terra!

note: [message]: id=Rakshas
en: So! Your forces are managing to advance upon me, are they? Very impressive, but it shall do you no good. KNIGHTS!!
gl: Conque ides avanzando, non si? Impresionante, pero moi estúpido. <b>Cabaleiros!</b>

note: [message]: type=Goblin Knight
en: HAHAHA! GOT YOU, SUCKERS!
gl: <b>Ha ha ha! Imos por vós, parvos!</b>

note: [message]: id=Rakshas
en: CHARGE!!
gl: <b>Á carga!</b>

note: [message]: id=Tallin
en: Oh, hell! Form up, men, back to back! Don’t let them penetrate our ranks!
gl: Oh, non! En formación, rapaces, ombreiro con ombreiro, que non traspasen os flancos.

note: [message]: id=Rakshas
en: That’s not all, my friends. GENERALS, CALL THE RESERVES!
gl: Iso non é todo, miñocas. <b>Xenerais, chamade aos reforzos!</b>

note: [message]: id=Drung
en: Oh yeah!
gl: Oh, si!

note: [message]: id=Poul [message]: speaker=Malifor
en: HAHAHA!
gl: <b>Ha ha ha!</b>

note: [message]: id=Drung
en: You are so dead, you human vermin!
gl: Ides morrer, miñocas!

note: [message]: id=Poul
en: Oooooooh! Time to start the fun!
gl: Oh, empeza a diversión!

note: [message]: role=Supporter
en: This doesn’t look good...
gl: Isto non pinta nada ben…

note: [message]: id=Drung
en: Argh! I have been slain!
gl: Argh! Matáronme!

note: [message]: speaker=second_unit
en: Killed him! Got his gold too. Lets see, hmmm, about 500 gold pieces. Not bad.
gl: Mateino! E collín o seu ouro! Debe haber unhas cincocentas pezas de ouro. Non está mal.

note: [message]: id=Rakshas
en: They have killed one of my generals! REINFORCEMENTS!
gl: Mataron a un dos meus xenerais! <b>Reforzos!</b>

note: [message]: id=Poul
en: My death will only make the Master’s punishment for you worse, you fools!
gl: A miña morte só conseguirá que o castigo do amo sexa peor, parvos!

note: [message]: speaker=second_unit
en: Your death makes your Master’s punishment from us one step closer!
gl: Coa túa morte, é o noso castigo para co teu amo o que agora está máis preto!

note: [message]: speaker=second_unit
en: But— my my, what’s in that big pouch? 300 gold! Not bad.
gl: Ei, que é o que hai nese saquiño de aí? Trescentas pezas de ouro! Non está mal.

note: [message]: id=Rakshas
en: You vermin will pay for that! REINFORCEMENTS!
gl: Miñoca, pagarás por iso! <b>Reforzos!</b>

note: [message]: id=Rakshas
en: Ahhhh! Run for your life!
gl: Ah! Correde! Correde pola vosa vida!

note: [message]: speaker=second_unit
en: What the... Hey, where do you think you are running off to, you coward!
gl: Que carallo… Onde te pensas que vas fuxir, covarde!

note: [message]: id=Tallin
en: Stop him!
gl: Detédeo!

note: [message]: speaker=second_unit
en: It’s too late! I am sorry, Tallin, he got away! We did not expect he would flee like a coward.
gl: Demasiado tarde. Síntoo, Talin. Quen ía imaxinar que fuxiría coma un covarde.

note: [message]: id=Tallin
en: Damn! We had the opportunity to end the war in one stroke there. Now we will have to go after him, assuming we can break this siege!
gl: Maldita sexa! Tiñamos a oportunidade de terminar coa guerra dunha vez. Agora teremos que ir tras el, supoñendo que poidamos obter a vitoria aquí.

note: [message]: id=Tallin
en: Geez, we have been fighting them for three whole days and nights now with no end in sight. Now the fourth night is approaching, what should we do?
gl: Miña nai querida, levamos tres días e tres noites loitando sen parar e isto parece que non acaba. Xa vai poñerse o sol por cuarta vez, que facemos?

note: [message]: id=Father Morvin
en: It seems hopeless to continue on like this. The orcs’ numbers are unlimited and Rakshas is very well guarded. The only possible outcome to all this is more slaughter.
gl: Non ten sentido seguirmos así. Os orcos parecen saír de debaixo das pedras, e Raxas está fortemente protexido na retagarda. Isto só nos levará a unha matanza.

note: [message]: id=Sister Thera
en: I propose that we retreat back into the caves and consult with the dwarves.
gl: Eu diría de volver ás covas xunta os ananos e decidir con eles o que facemos.

note: [message]: role=Supporter
en: I agree, Tallin, it is pointless to carry on.
gl: Coincido con ela, Talin, non ten sentido seguirmos así.

note: [message]: id=Tallin
en: Very well. Everyone fall back!
gl: Moi ben. Retrocedede!

note: [message]: id=Camerin
en: Awwwww! Just when I was having the most fun!
gl: Ho… Xusto cando empezaba a divertirme!

note: [scenario]: id=06b_Slave_of_the_Undead
en: Slave of the Undead
gl: Escravo dos non mortos

note: [part]
en: Having completed his mission, Tallin reported back to his master.
gl: Completada a súa misión, Talin regresou para informar ao seu amo.

note: [part]
en: Well done, my loyal slave. I see you have successfully completed your mission.
gl: Ben feito, meu leal escravo. Vexo que completaches con éxito a túa misión.

note: [part]
en: Yes, Master.
gl: Si, amo.

note: [part]
en: Very well. Now, I have a new mission for you. Your old friends are becoming a bit of an annoyance. Instead of just giving up as they should, they keep foolishly attempting to attack me time and again. This time they have attacked and seized one of the northern entrances. Although I can easily defeat them as I have done several times when you were in training, this time I want you to take care of them in a more... final way. Consider it a test of your loyalty.
gl: Moi ben. Agora teño unha nova misión para ti. Os teus vellos amigos empezan a resultar unha molestia. En vez de renderse, non deixan de atacarme unha e outra vez, os moi insensatos. Desta vez apoderáronse da entrada norte. Se ben podo derrotalos facilmente como xa fixen en numerosas ocasións durante o teu adestramento, desta vez quero que sexas ti o que se encargue deles… dunha vez por todas. Considérao unha proba da túa lealdade.

note: [part]
en: ... As you command, Master.
gl: Ás súas ordes… amo.

note: [part]
en: Good boy. Now, I am giving you the power to raise more powerful types of undead. In addition, I will put under you command a few disembodied spirits as well as some of my more promising adepts. Use them wisely. Now, go and destroy those vermin!
gl: Bo rapaz. Agora dareiche o poder para erguer uns non mortos máis poderosos. Ademais, porei ás túas ordes algúns espíritos incorpóreos e algúns adeptos prometedores. Utilízaos sabiamente. E agora vai, acaba con esas miñocas!

note: [part]
en: Upon hearing the order of his master to kill his friends, something that had been dormant inside Tallin these last few months revolted. But the magical control that Malifor had over him was so great that he had no choice but to obey his master. Thus, with his own will madly struggling to break free of the lich, Tallin made his way to the northern entrance.
gl: Ao escoitar a orde do seu amo de matar aos seus amigos, algo dentro de Talin, que estivera durmido durante os últimos meses, espertou. Pero o control máxico que Malifor tiña sobre el era tan forte que non lle quedaba outra que obedecer ao seu amo. Así, coa súa mente loitando por liberarse do control que sobre ela exercía o liche, Talin dirixiuse á entrada norte.

note: [objective]: condition=win
en: Destroy the Invaders
gl: Destrúe aos invasores.

note: [unit]: type=Dark Adept, id=James
en: James
gl: Xaime

note: [message]: speaker=Betrayed Friend
en: My God! Tallin is that you?
gl: Meu deus! Es ti, Talin?

note: [message]: speaker=Tallin
en: $betrayed_friend.name, I...
gl: $betrayed_friend.name, te…

note: [message]: speaker=Betrayed Friend
en: Come on, Tallin, talk to me!
gl: Talin, di algo!

note: [message]: speaker=Betrayed Friend
en: Tallin, break free! Don’t let that lich control you!
gl: Talin, libérate! Non deixes que ese liche te controle!

note: [message]: speaker=Tallin
en: ... KILL THE RABBLE!
gl: …<b>teño que matarvos!</b>

note: [message]: speaker=Betrayed Friend
en: No, Tallin! Stop!
gl: Non, Talin! Detente!

note: [message]: speaker=narrator
en: Deaf to the calls of his friend, Tallin commenced the attack.
gl: Facendo oídos xordos do seu amigo, Talin iniciou o ataque.

note: [message]: speaker=Tallin
en: What have I done...?
gl: Que é o que fixen?

note: [message]: speaker=Malifor
en: You fool! You have spared the humans and betrayed me! But I am not concerned, I had already foreseen that possibility.
gl: Parvo! Salvaches aos humanos e traizoáchesme! Pero tranquilo, xa contemplara esa posibilidade.

note: [message]: speaker=Betrayed Friend
en: What the... everybody get out! The roof of the cave is collapsing!
gl: Pero que… todos fóra! O teito da cova estase esboroando!

note: [scenario]: id=07a_Settling_Disputes
en: Settling Disputes
gl: Resolvendo as disputas

note: [part]
en: Tallin and his men made an orderly withdrawal into the caves, the orcs pressing close behind them.
gl: Talin e os seus retiráronse de forma ordenada ás covas, cos orcos pisándolles os talóns.

note: [part]
en: The dwarves were more than ready for them, however, and as soon as the humans got through the defenses the well-prepared dwarves fell on the battle-weary and bloodied orcs.
gl: Pero os ananos xa estaban preparados, e en canto os humanos atravesaron as súas defensas, arroxáronse sobre os orcos, cansos e ensanguentados.

note: [part]
en: Wave after wave of orcs crashed onto the dwarven defenses and shattered.
gl: As defensas dos ananos encargáronse sen problemas dos orcos a medida que chegaban en bandas.

note: [part]
en: As the battle raged on, Tallin again made council with Hamel.
gl: No furor da batalla, Talin e Hamel reuníronse.

note: [part]
en: How did ye fare?
gl: Que tal vos foi?

note: [part]
en: It was fierce and bloody. We fought them for three days and nights with no end in sight. Every time we killed an orc, it seemed that two more would take his place. We most assuredly cannot win fighting like this.
gl: Foi unha dura batalla. Loitamos durante tres días e noites e a batalla non se decidía. Cada vez que matabamos un orco, parecía coma se o substituísen dous máis. Non podemos vencer se seguimos loitando desta maneira.

note: [part]
en: So you withdrew. Rightly done, me lad. Our prepared defenses will be able to hold the orcs off far longer and with less loss then ye could ha’ done in the open field. I see that my training of you hasna’ been for naught.
gl: Así que empate. Ben feito, rapás. As nosas defensas, aghora que están preparadas, han repeler os ataques dos orcos moito mellor e con menos baixas das que poderiades conseghir xamais en campo aberto. Aléghrome de que adestrarte servise de algho.

note: [part]
en: And I am grateful — but what should we do from here? The number of humans and dwarves is limited, unlike the orcs whose numbers seem unlimited.
gl: Estouche moi agradecido. Pero que imos facer agora? O noso número é limitado, mentres que os orcos parecen multiplicarse.

note: [part]
en: Aye. But we must utterly crush this orcish host if we are to ha’ anything other than a brief respite.
gl: Abofé. Pero debemos acabar completamente con esta banda de orcos se queremos ter un respiro.

note: [part]
en: Orcs are fickle; if we negotiated a treaty with them — assuming they would accept — it would just be broken as soon as the next warlord arose among them.
gl: Os orcos son impetuosos. Se neghosiásemos un trato con eles —asumindo que o aseptasen— romperíano en canto aparesese entre eles un novo líder.

note: [part]
en: Then what shall we do? Can we assassinate this Rakshas fellow and throw them into disarray once more?
gl: Entón que facemos? Asasinamos ao Raxas ese para que se volvan os uns contra os outros de novo?

note: [part] "coil" meant, in Middle and Early Modern English, a difficulty or problem.
en: That will be very difficult. We did that last time and they will no doubt be alert to that threat now. Anyway, it would be but a temporary solution. Soon another strong leader would emerge and we’d find oursel’ back in the same coil.
gl: Iso será moi difísil. Xa o fixemos a última ves e estarán alerta desta. E aínda así non sería máis ca unha solusión temporal. Non tardaría en apareser un líder forte e volveriamos estar nas mesmas.

note: [part]
en: Well, back to the drawing board. What should we do?
gl: Pois volvendo á cuestión, que facemos?

note: [part]
en: I think we should try to gather more allies. That way we can engage them on many fronts, or divide them into smaller groups, or cut them off from their supplies. The possibilities are endless.
gl: Creo que deberiamos intentar reunir máis aliados. Así poderíamos atacalos por varias frontes, dividilos en grupos máis pequenos ou mesmo deixalos sen provisións. Así teriamos unha morea de posibilidades.

note: [part]
en: Wise words, but who is there in these wild Northlands that might aid us?
gl: Sabias palabras, pero quen hai nestas salvaxes Terras Nórdicas que nos poida axudar?

note: [part]
en: You can count the Elves out. They are a selfish lot, only interested in themselves. They would only aid us if something drastic happened to them and they needed our help. What about Wesnoth?
gl: Podemos desbotar aos elfos. Son un fato de eghoístas que só se interesan por eles. Só nos axudarían se lles ocorrese algho grave e presisasen da nosa axuda. Que hai do Reino do Noroeste?

note: [part]
en: Wesnoth is too far away, and we have no idea what political state they are in.
gl: Está moi lonxe, e non temos nin idea do estado político no que se atopan agora mesmo.

note: [part]
en: The last news we heard of them was years ago when Prince Konrad passed through here. At that time the evil queen Asheviere was ruling, and it was said that she was in alliance with the orcs.
gl: Non soubemos nada deles desde que hai anos o príncipe Conrad pasou por aquí. Por aquel entón a raíña Axevier estaba no trono, e disque estaba aliada cos orcos.

note: [part]
en: And then that Princess Li’sar was in hot pursuit of Konrad as well. I wonder what became of them.
gl: E logo pasou a princesa Li’sar, que ía perseguindo a Conrad. Que sería deles?

note: [part]
en: The last time any dwarf set eyes on Konrad was when he set out to the eastern tunnels in search of the Sceptre of Fire, so he could claim his place as ruler.
gl: A última ves que os ananos vimos a Conrad foi cando andaba polos túneles orientais en busca do Setro de Lume, para poder reclamar o trono.

note: [part]
en: Geez, what a fool’s quest. Everyone in these Northlands knows that the Sceptre is long gone.
gl: Vaites, hai que ser parvo. Todo nórdico sabe que o cetro hai tempo que desapareceu.

note: [part]
en: But we’re meandering. Where can we find allies in these wild Northlands?
gl: Pero estámonos desviando do tema. En que parte das Terras Nórdicas imos atopar aliados?

note: [part]
en: Tallin, before I was captured by Malifor, I used to be in contact with a powerful magician called Ro’Arthian and his brother Ro’Sothian.
gl: Talin, antes de que Malifor me capturase, estaba en contacto cun poderoso mago chamado Ardian e o seu irmán Sodian.

note: [part]
en: Ro’Arthian, bah! Don’t utter that cursed name!
gl: Ardian? Nin pronunsies ese maldito nome!

note: [part]
en: Why not, Hamel, have you a grievance with him?
gl: Por que non, Hamel, tiveches problemas con el?

note: [part]
en: I have heard all about him from my good friend Stalrag. He is — or was anyway, haven’t heard from him in years — the chief o’ the villages that lay along Highbrook Pass.
gl: Estalar, un bo amigho meu, xa me falou moito aserca del. Hai tempo que non sei nada del, pero disque por aquel entón era o xefe dunhas vilas do paso de Altauga.

note: [part]
en: Those foul mages have long terrorized Stalrag and his people.
gl: Eses parvos dos maghos levan tempo aterrorisando a Estalar e o seu pobo.

note: [part]
en: Remember, Hamel, there are often two sides to a story like this. Perhaps the mages see your dwarves as invaders. How would you feel if say... the elves decided to come in and level Knalga so they can grow another big forest on top?
gl: Hamel, ante historias como esas a moeda adoita ter dúas caras. Pode que os magos visen aos ananos como invasores. Como te sentirías se che dixese… que os elfos decidiron arrasar Neilga para poder plantar un gran bosque enriba?

note: [part]
en: Those filthy elves! I’ll...
gl: Noxentos elfos! Xuro que lles vou…

note: [part] [message]: speaker=Sister Thera
en: See?
gl: Ves a que me refiro?

note: [part]
en: What were you doing keeping contact with mages such as those anyway? Trying to save their souls?
gl: De todos xeitos, que fas ti en contacto con maghos coma eses? Intentas salvar as súas almas?

note: [part]
en: (<i>Giggle</i>) Something like that.
gl: (<i>esboza un sorriso</i>) Si, algo así.

note: [part] [message]: speaker=Tallin
en: (<i>Rolls eyes</i>)
gl: (<i>pon cara de circunstancia</i>)

note: [part]
en: Father Morvin, what are you trying to say?
gl: Pai Morvin, que intentas disir?

note: [part]
en: I propose that we go to Highbrook Pass and see how matters stand for ourselves. If the wizards are still alive, we might be able to persuade them to help us. What’s more, if Stalrag is still around we could use his help too.
gl: Propoño que vaiamos ao paso de Altaugas para ver por nós mesmos como están as cousas. Se os magos seguen con vida, pode que sexamos quen de convencelos para axudarnos. Aínda mellor, se Estalar segue por alí tamén non viría ben a súa axuda.

note: [part]
en: I don’t see how just two mages could help us very much, Father.
gl: Non creo que un par de magos nos vaian poder axudar moito, pai.

note: [part]
en: They are not just any two mages. They have fine control over many creatures of the wild such as ogres, gryphons, and sometimes even trolls! It would be no bad thing to have those on your side for once.
gl: Non son só un par de magos. Controlan a moitas criaturas salvaxes coma ogros, grifóns e a veces mesmo trolles. Non estaría mal que por unha vez estivesen da nosa parte.

note: [part]
en: That sounds really good. What do you think, Hamel?
gl: Parece unha boa idea. Ti que dis, Hamel?

note: [part]
en: Hrmph. These are desperate times. If those lunatics of mages will agree to help, I guess we’ll nae have any other choice but to accept.
gl: Hm. Os tempos desesperados requiren medidas desesperadas, supoño. Se eses maghos lunáticos aseptan axudarnos, supoño que non nos quedará outra que aseptar a súa axuda.

note: [part]
en: Hey, we have had experiences with crazy mages ourselves. Believe me, they are dangerous! You will feel a lot better with some of them on your side.
gl: Ei, non é a primeira vez que tratamos con magos tolos. Créeme, son perigosos! Sentiraste moito mellor se tes algún da túa parte.

note: [part]
en: Ye’ll need to travel light to reach Highbrook Pass before the orcs mount another assault in force. I think ye should take as little gold as you think ye’ll need and leave the rest here. We’ll store it in the tunnels furthest away from the attacking orcs in case they break through.
gl: Deberás viaxar lixeiro se pretendes cheghar ao paso de Altaughas antes de que os orcos orghanisen outra partida de asalto. Creo que deberías levar unicamente o ouro que presises e deixar o resto aquí. Ghardarémolo nos túneles lonxe das ghadoupas dos orcos, por se conseghen atravesar as defensas.

note: [part]
en: So it shall be. Now how exactly do we get to this mountain pass?
gl: Pois veña. Por onde se vai ao paso de montaña ese?

note: [part]
en: And so Tallin and his party set out to secure the help of the mages.
gl: E foi así como Talin e os seus partiron en busca da axuda dos magos.

note: [unit]: type=Dwarvish Lord, id=Stalrag [side]: type=Dwarvish Lord, id=Stalrag
en: Stalrag
gl: Estalar

note: [unit]: type=Ancient Lich, id=Ro'Arthian [side]: type=Ancient Lich, id=Ro'Arthian
en: Ro’Arthian
gl: Ardian

note: [objective]: condition=win
en: Save Stalrag from Ro’Sothian.
gl: Salva a Estalar de Sodian.

note: [objective]: condition=lose
en: Death of Tallin or Stalrag.
gl: Morte de Talin ou Estalar.

note: [unit]: type=Lich, id=Ro'Sothian
en: Ro’Sothian
gl: Sodian

note: [message]: speaker=narrator
en: Upon arriving at the mountain pass it appeared to Tallin and his men that they were just a bit too late.
gl: Ao chegaren ao paso de montaña, a Talin e aos seus homes invadiulles a sensación de que chegaban un pouco tarde de máis.

note: [message]: id=Ro'Sothian
en: HAH! I finally have you, you wretched dwarf!
gl: <b>Ha!</b> Por fin te teño, maldito anano!

note: [message]: id=Stalrag
en: Argh! You blasted mages! How many times do I have to kill you two before you will leave us in peace!
gl: Argh! Malditos maghos! Cantas veses teño que matarvos para que nos deixedes en pas?

note: [message]: id=Ro'Sothian
en: Leave <i>you</i> in peace?! It is your kind that won’t leave <i>us</i> in peace! Ever since you blasted dwarves built that damn road you have harassed us unceasingly! Now, it ends here! After I kill you I will split your carcass and hang it at the mouth of this pass as a warning for any other fools like you! And unlike us <i>you</i> won’t come back.
gl: Deixarvos en paz? Sodes <i>vós</i> os que non nos deixades en paz a nós. Desde que construístes ese maldito camiño non deixades de acosarnos! Pero iso acabou! En canto te mate colocarei partes do teu corpo por todo o paso como advertencia para o resto de parvos coma ti! E, ao contrario que nós, ti non has regresar.

note: [message]: id=Stalrag
en: You cursed mage! I now go to join all of my men you have killed. But know this, the Shinsplitters will <i>never</i> submit! We will defy you to our last breath!
gl: Maldito magho! Reunireime con todos os ananos que asasinaches. Pero que che quede claro, os creba cabesas non se van render xamais! Desafiarémosvos ata o noso derradeiro alento!

note: [message]: id=Tallin
en: Hold it! What’s going on here?
gl: Un momento! Que está pasando aquí?

note: [message]: id=Father Morvin
en: Ro’Sothian, is that you?
gl: Es ti, Sodian?

note: [message]: id=Ro'Sothian
en: Not now, Father. I’m a little busy at the moment.
gl: Agora non, pai. Estouche un pouco ocupado agora mesmo.

note: [message]: id=Camerin
en: Ro’Sothian! How are you doing, my old friend! Boy, you sure look... erm... different!
gl: Sodian! Como che vai, meu! Mi ma, estás bastante… Hm… Cambiado!

note: [message]: id=Ro'Sothian
en: Camerin! Great Lords of Darkness, I haven’t seen you in ages! Here, let me just finish off this little vermin and I’ll be right over.
gl: Cámerin! Polos señores da escuridade, hai unha eternidade que non te vexo! Déixame acabar con este anano un momento e xa nos poñemos ao día.

note: [message]: id=Tallin
en: whisper^Camerin, you know him?
gl: Cámerin, coñécelo?

note: [message]: id=Camerin
en: whisper^Duh! His brother Ro’Arthian is the one who taught me magic!
gl: Que se o coñezo? Foi seu irmán quen me ensinou todo o que sei!

note: [message]: id=Tallin
en: whisper^Oh...!
gl: Ah…

note: [message]: id=Father Morvin
en: Hang on a sec, Ro’Sothian, you don’t want to kill him.
gl: Espera un momento, Sodian, non o mates. Non tes motivos para matalo.

note: [message]: id=Ro'Sothian
en: Huh?! He killed me!
gl: Que non que? Se <i>el</i> me matou primeiro!

note: [message]: id=Father Morvin
en: Oh... I see. But we come on more pressing business. We are in desperate need of your help. Here is Tallin from the community of Dwarven Doors. As you know, the people of Dwarven Doors were enslaved by the orcs for many years. They have broken their chains and together with Lord Hamel from Knalga, they are beginning to reclaim Knalga from the chaos that it was in.
gl: Ah… Dá igual, viñemos por asuntos máis urxentes. Necesitamos desesperadamente a vosa axuda. Este de aquí é Talin, das Portas dos Ananos. Como xa sabedes, a súa xente estivo escravizada polos orcos durante moitos anos. Pero rebeláronse, e xunta o cabaleiro Hamel, de Neilga, intentan devolver as cousas á normalidade nas súas terras.

note: [message]: id=Ro'Sothian
en: So? What does this have to do with me? And hurry up, my staff is buzzing to blast this little vermin once and for all.
gl: E que? Iso que ten que ver comigo? Apura, que morro de ganas por acabar con esta miñoca dunha vez por todas.

note: [message]: id=Father Morvin
en: Don’t! Please, my friend, listen. The orcs are on the rise again and they are threatening to complete their conquest of Knalga and convert it into an orcish stronghold. We can’t let that happen! That’s why we have come here, to seek your and your brother’s help in defeating the orcs.
gl: Non! Por favor, amigo, escoita. Os orcos volvéronse alzar e intentan completar a súa conquista con Neilga. Non podemos permitir que semellante fortaleza caia nas súas mans! Por iso viñemos, na túa busca e a dos teus para axudarnos a derrotar aos orcos.

note: [message]: id=Ro'Sothian
en: Take your begging and shove it, Father! We don’t help no-one. Not even you and <i>especially</i> not any dwarf!
gl: Métete as túas súplicas por onde che caiban, pai! Non imos axudar a ninguén. Nin a ti, nin moito menos a ningún anano!

note: [message]: id=Camerin
en: Hold a moment, my friend. You won’t believe what a blast it is fighting with these guys. You get to fry skeletons, orcs, trolls, and wolves by the thousands! Come on old pal, be a sport.
gl: Agarda, amigo. Non ías crer que pasada é loitar con estes tipos. Podes fritir esqueletos, orcos, trolles e lobos, e non centos, senón miles deles! Veña meu, vente, que te me estás oxidando.

note: [message]: id=Ro'Sothian
en: Camerin, you were always a little crazy. Now I see you have gone stark raving mad! Do you really think we would help anyone? <i>Especially</i> a bunch of dwarves!
gl: Cámerin, sempre fuches un pouco aloucado, pero vexo que xa toleaches por completo! De verdade pensas que imos axudar a alguén? Especialmente a un fato de ananos?!

note: [message]: id=Ro'Sothian
en: I tire of this; prepare to die, wretched dwarf! And the rest of you, get lost and don’t come back, unless you’re tired of life!
gl: Xa cansei disto. Prepárate para morrer, noxento anano. E vós, perdédevos e non volvades se é que aínda sentides algún aprecio polas vosas vidas!

note: [message]: id=Sister Thera
en: Uh oh, he is gathering energy for a cold blast.
gl: Oh oh, está reunindo enerxía para un raio de frío.

note: [message]: id=Father Morvin
en: Quick, honey, we’ve got to stop him. Let’s go!
gl: Rápido, cariño, temos que pararlle os pes. Vamos!

note: [message]: id=Camerin
en: Hey, are you two going to hog all the fun for yourselves?
gl: Ei, acaso ides quedarvos a diversión toda para vós os dous?

note: [message]: id=Father Morvin
en: All right, all right, hang on!
gl: Vale, veña, pero apúrate!

note: [message]: id=Ro'Sothian
en: BROTHER! HELP ME!
gl: <b>Irmán! Axúdame!</b>

note: [message]: id=Ro'Arthian
en: (<i>Booming voice coming from all directions</i>) SO YOU MAGES HAVE THE AUDACITY TO ATTACK MY BROTHER! YOU SHALL DIE FOR YOUR FOLLY!
gl: (escóitase unha voz que parece provir de todas direccións) <b>Conque ousades atacar ao meu irmán, magos. Morreredes pola vosa insensatez!</b>

note: [message]: id=Father Morvin
en: Ro’Arthian, listen to me. We don’t want to fight with you, we have come here to seek your assistance.
gl: Ardian, escóitame. Non queremos loitar contra vós, vimos en busca da vosa axuda.

note: [message]: speaker=narrator
en: (<i>No answer</i>)
gl: (<i>non hai resposta</i>)

note: [message]: id=Father Morvin
en: I know you can hear me, Ro’Arthian. Please, the fate of every creature in the north depends on your help.
gl: Sei que podes escoitarme, Ardian. Por favor, o destino de todas as criaturas nórdicas está nas vosas mans.

note: [message]: id=Tallin
en: Give it up, father, he isn’t answering. I am afraid we may have to use um... more forceful means to convince him.
gl: Déixao, pai, non vai responder. Temo que teremos que empregar métodos máis… persuasivos.

note: [message]: id=Father Morvin
en: (<i>Sigh</i>) Yes, you are right.
gl: (<i>suspira</i>) Tes razón.

note: [message]: id=Tallin
en: Put Ro’Sothian into that jail over there until we capture his brother.
gl: Engaiolade a Sodian ata que collamos ao seu irmán.

note: [message]: id=Tallin
en: And someone keep an eye on him. We don’t want him to get away.
gl: E que alguén o vixíe, non volva fuxir.

note: [message]: id=Ro'Sothian
en: Ha! I am free! Now you foul traitors will pay!
gl: Ha! Son libre! Agora pagarédelo, noxentos traidores!

note: [message]: id=Tallin
en: Oh no, he got away! Quick, men, we must capture him again!
gl: Oh, non, fuxiu! A présa, compañeiros, debemos capturalo de novo!

note: [message]: id=Ro'Sothian
en: Ahhhh! Not again!
gl: Ah! Outra vez non!

note: [message]: id=Father Morvin
en: Come on, Ro’Sothian, we really don’t have to be doing this. Come, join us!
gl: Veña, Sodian, nada disto é necesario. Únete a nós!

note: #-#-#-#-#  1557 (Wesnoth)  #-#-#-#-# [message]: id=Ro'Sothian #-#-#-#-#  1558 (Wesnoth)  #-#-#-#-# [message]: speaker=Durstorn #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [message]: speaker=Wounded Dwarf [message]: speaker=Kaleh
en: Never!
gl: Xamais!

note: [message]: id=Tallin
en: Sigh, we’ll talk later.
gl: En fin, xa falaremos.

note: [message]: speaker=second_unit
en: Back to jail, my friend.
gl: Volve á gaiola, amigo.

note: [objective]: condition=win
en: Capture Ro’Arthian.
gl: Captura a Ardian.

note: [objective]: condition=lose
en: Death of Stalrag.
gl: Morte de Estalar.

note: [message]: id=Tallin
en: Ro’Arthian, are you ready to talk yet?
gl: Ardian, xa estás listo para falar?

note: [message]: id=Ro'Arthian
en: Fine, you trespassers. What do you want?
gl: De acordo, invasores. Que é o que queredes?

note: [message]: id=Tallin
en: Well... First, why don’t you tell us what <i>you</i> want?
gl: E se primeiro nos contas que é o que queres <i>ti</i>?

note: [message]: id=Ro'Arthian
en: What do <i>I</i> want? I’ll tell you what I want! I want the stinking carcasses of you, all your henchmen and those dwarvish vermin off of my land! And <i>stay</i> off!
gl: O que quero? Vouche dicir o que quero! Quero que vos vaiades das miñas terras, ti, os teus secuaces e os todos os ananos! E non quero que volvades!

note: [message]: id=Tallin
en: So basically, you want to be left alone in peace. Right?
gl: Entón o que queres é, basicamente, que te deixen en paz, non?

note: [message]: id=Ro'Arthian
en: Wow! Someone <i>finally</i> figured it out!
gl: Arre demo! <i>Por fin</i> alguén que o comprendeu!

note: [message]: id=Tallin
en: All right! Listen, then. Right now we have very little power to grant your request. We are simply a band of peasants fighting for the freedom of our homeland.
gl: Moi ben! Entón escoita. Nestes momentos carecemos do poder necesario para cumprir as túas demandas. Non somos máis que un grupo de labregos que loitan pola liberdade das súas terras.

note: [message]: id=Tallin
en: But when we defeat the orcish host, re-establish Knalga, and bring law and order into these Northlands, we will have gained some authority by right of conquest.
gl: Pero unha vez derrotemos aos orcos, restablezamos Neilga e devolvamos a lei e a orde ás Terras Nórdicas, teremos como conquistadores certa autoridade.

note: [message]: id=Tallin
en: When that time comes, I hereby make a solemn oath: no man or dwarf shall ever set foot on your land without your leave. If any of my men violates this law they shall be punished with death, and I believe I may speak for Hamel in this as well.
gl: Unha vez chegado ese momento, xuro solemnemente que ninguén, humano ou anano, porá un só pe nas túas terras sen o teu permiso. Se algún dos meus violase esa lei, castigareino coa morte, e coido que neste aspecto falo tamén por Hamel.

note: [message]: id=Tallin
en: In order for that to come about, we must crush the orcish host. But we can’t do that without your help. Will you join us?
gl: Pero para que iso suceda, debemos acabar co exército dos orcos. O caso é que non podemos facelo sen a vosa axuda. Unirédesvos a nós?

note: [message]: id=Father Morvin
en: Think of it, Ro’Arthian, it is a fair bargain. If you don’t agree to Tallin’s proposal, the endless war you two wage with the dwarves will never be resolved. You have been haunting these mountains for far too long. It is high time for you and your brother to rest in peace.
gl: Pénsao, Ardian, é un trato xusto. Se non o aceptas xamais terminará a túa guerra cos ananos. Xa levas demasiado tempo cazándoos polas montañas. É hora de que poidades descansar en paz.

note: [message]: id=Ro'Arthian
en: Hrmph. What do you think, brother?
gl: Hm… Ti que dis, irmán?

note: [message]: id=Ro'Sothian
en: (<i>Shrugs</i>) I don’t think we have any other choice left.
gl: (<i>encolle de ombros</i>) Dáme que non nos queda outra.

note: [message]: id=Camerin
en: Come on, guys, it will be great! Those orcs will never know what hit them! Together we’ll rip them to shreds! If you are planning to retire after this, this is the perfect chance for you guys to go out with a bang! You guys will become legends! <i>“The two terrible mages, risen from the dead to devastate the orcish hordes!”</i>
gl: Veña, meus, vai ser unha pasada! Non lles dará tempo nin a ver quen os matou! Xuntos podemos facelos anacos! Se queredes xubilarvos despois disto, esta é a mellor forma de deixar antes a vosa pegada, de facervos lendarios! «<i>Os dous terríbeis magos que volveron do mundo dos mortos para arrasar coas hordas dos orcos</i>»!

note: [message]: id=Ro'Arthian
en: Very well, Tallin. We accept under the terms that your people will forever leave us in peace after this.
gl: Moi ben, Talin. Aceptamos coa condición de que a túa xente, despois disto, nos deixe en paz para sempre.

note: [message]: id=Tallin
en: Ro’Arthian, I am not of royal blood, but I am a man of my word. I will uphold the oath I have given even at the cost of my life.
gl: Non teño sangue real, Ardian, pero son un home de palabra. Manterei o xuramento, aínda que sexa a costa da miña vida.

note: [message]: id=Ro'Arthian
en: Very well. The orcish hosts shall feel our wrath!
gl: Moi ben. A nosa ira caerá sobre as hordas dos orcos!

note: [message]: id=Stalrag
en: Wait a second, Tallin. Are you saying that we should abandon our homeland to these wretched mages?!
gl: Un momento, Talin. Pretendes que lle entreghemos as nosas terras a estes noxentos maghos?

note: #-#-#-#-#  1557 (Wesnoth)  #-#-#-#-# [message]: id=Ro'Arthian [message]: speaker=Ro'Sothian [message]: id=Ro'Sothian [message]: speaker=Eryssa #-#-#-#-#  1559 (Wesnoth)  #-#-#-#-# [message]: role=Helper
en: (<i>Snicker</i>)
gl: (<i>ri polo baixo</i>)

note: [message]: id=Tallin
en: Chief Stalrag, it is said that to save a family, we should be willing to sacrifice one person; to save a town we should be willing to sacrifice a family; and to save a nation we should be willing to sacrifice a town.
gl: Xefe Estalar, dise que para salvar unha familia, hai que estar disposto a sacrificar unha persoa, que para salvar unha cidade, hai que estar disposto a sacrificar unha familia, e que para salvar unha nación, hai que estar disposto a sacrificar unha cidade.

note: [message]: id=Tallin
en: Now, Stalrag, it is up to you. Do you want to save Knalga or not?
gl: Pero agora, Estalar, de ti depende. Queres ou non queres salvar Neilga?

note: [message]: id=Stalrag
en: Well Tallin, if you put it that way... We don’t like it, but if that’s what is needed to save Knalga, we shall do it.
gl: Home, Talin, visto así… Non me fai ningunha ghrasa o asunto, pero se é nesesario para salvar Neilgha, que así sexa.

note: [message]: id=Tallin
en: Thank you, Stalrag. I am sure that the sacrifice of you and your people will always be remembered.
gl: Grazas, Estalar. Estou seguro de que o teu sacrificio e o da túa xente xamais será esquecido.

note: [message]: id=Stalrag
en: (<i>Mumbles</i>) Yeah, great compensation...
gl: (<i>polo baixo</i>) Suponse que iso me ten que faser sentir mellor?

note: [message]: id=Ro'Arthian
en: I have the power to control many creatures, such as Gryphons, Trolls and Ogres. So while I am with you they shall be at your command.
gl: Teño poder para controlar moitas criaturas, como grifóns, trolles e ogros. Así que mentres estea contigo estarán ás túas ordes.

note: [message]: id=Stalrag
en: The Shinsplitters will be at your service, Tallin.
gl: Os creba cabesas estaremos ao teu serviso, Talin.

note: [message]: id=Tallin
en: My thanks, Stalrag and Ro’Arthian. However, I have sufficient forces under my control presently and I think that merging our forces will just create confusion. Your gryphons will be of use, but I think you should retain command of your trolls and ogres, until they are needed.
gl: Moitas grazas, Estalar e Ardian. Pero agora mesmo xa teño bastante xente ás miñas ordes, e creo que mesturalas non creará máis que confusión. Os teus grifóns resultarán moi útiles, pero creo que deberías seguir controlando aos teus trolles e ogros, ata que sexan necesarios.

note: [message]: id=Tallin
en: Great. Now let’s get back to the caves and start planning the best way teach those orcs a lesson they will never forget!
gl: Perfecto. Agora volvamos ás covas e pensemos en cal é a mellor maneira de ensinarlles a eses orcos unha lección que nunca esquecerán!

note: [message]: id=Stalrag
en: Farewell, my friends. I now go to join my fallen brethren.
gl: Ata a vista, amigos. Vou unirme aos meus irmáns caídos.

note: [message]: id=Tallin
en: No! If Stalrag dies now none of his men will follow us. We are finished.
gl: Non! Se Estalar morre agora ningún dos seus ananos nos seguirá. Estamos acabados.

note: [scenario]: id=07b_Protecting_the_Master
en: Protecting the Master
gl: Protexer ao amo

note: [part]
en: As Tallin sat staring blankly at the body of his former friend — loathing and hating what he had become — he received an urgent summons from his master.
gl: Mentres miraba pálido para o corpo do seu antigo amigo, odiándose a si mesmo polo que fixera, Talin recibiu a orde de presentarse ante o seu amo.

note: [part]
en: The attack Tallin had been sent to thwart had been a decoy. While Tallin was away, Tallin’s former friends had attacked Malifor’s study with overwhelming force.
gl: O ataque que Talin tiña que evitar non fora máis que para desviar a atención de Malifor, cuxo estudio foi atacado polos antigos amigos de Talin, que reuniran unha gran forza.

note: [part]
en: Although Tallin was glad in his heart to see Malifor in such distress, the sorcerous geas on his mind compelled him to go to his master’s aid. When he got there, he found that all the outer defenses had been smashed and Malifor had bolted himself up in his study. Bound by the will of their master, Tallin and his minions took up positions outside Malifor’s study door.
gl: Aínda que o corazón de Talin gozaba ao ver a angustia de Malifor, a maldición que controlaba a súa mente obrigouno a ir en auxilio do seu amo. Cando chegou, descubriu que todas as defensas exteriores caeran e que Malifor pechárase no seu estudio. Obrigados pola vontade do seu amo, Talin e os seus súbditos tomaron posicións fronte ás portas do estudio.

note: [objective]: condition=win
en: Resist till the end of turns
gl: Resiste ata que se esgoten as roldas.

note: [message]: speaker=Camerin
en: Look, the traitor Tallin has come to protect his master.
gl: Mirade para aí, o traidor de Talin viu protexer ao seu amo.

note: [message]: speaker=Tallin
en: Camerin! Please get out of here. Don’t make me kill you too.
gl: Cámerin! Marcha de aquí. Non me obrigues a matarte a ti tamén.

note: [message]: speaker=Camerin
en: Fat chance, buddy. I can handle the likes of you in my sleep. Fall on them, boys!
gl: Dubídoo moito, meu. Podo ocuparme de ti e doutros coma ti cos ollos pechados. A por eles, rapaces!

note: [message]: speaker=Tallin
en: At last, I am free...
gl: Por fin, libre…

note: [message]: speaker=narrator
en: <i>Boom</i>!
gl: <i>Bum!</i>

note: [message]: speaker=Malifor
en: What the...? <i>No!</i>
gl: Pero que… <i>Non!</i>

note: [message]: speaker=Sister Thera
en: HEEEEE-YAAAAA!!
gl: <b>Si!</b>

note: [message]: speaker=Malifor
en: CURSES ON YOU YOU BLASTED MAGES, CURSES ON YOU YOU BLASTED HUMANS, CURSES ON YOU YOU BLASTED DWARVES! MAY YOUR MISERABLE LIVES BE FULL OF TORTURE! MAY YOUR PEOPLE NEVER BE FREE! MAY ALL YOUR NEAR AND DEAR DESERT YOU! MAY A THUNDERBOLT HIT YOUR HEAD! MAY–
gl: <b>Malditos magos, malditos humanos, malditos ananos! Que as vosas miserábeis vidas non vos traian máis que sufrimento! Que os vosos nunca sexan libres! Que os vosos achegados vos abandonen! Que vos parta un raio! Que…</b>

note: [message]: speaker=Malifor
en: MAY THE EARTH OPEN UP AND SWALLOW YOU! MAY ALL YOUR TEETH FALL OUT! MAY YOU BECOME A WEAK SKINNY OLD MAN! MAY–
gl: <b>Que a terra abra e vos trague! Que vos caian os dentes! Que vos volvades vellos e nin vos teñades en pe! Que…</b>

note: [message]: speaker=Tallin
en: Malifor is dead... what have I done? What am I going to do? I must flee this place!
gl: Malifor está morto… Que fixen? Que vou facer? Teño que fuxir deste lugar!

note: [message]: speaker=Camerin
en: Hey, there goes the traitor Tallin!
gl: Ei, aí vai o traidor de Talin!

note: [message]: speaker=Father Morvin
en: Let him go. He was not acting under his free will and thus there is no blame attached to him. I have known of many such poor souls. If he does trouble us in the future, however, we should not spare him.
gl: Deixádeo marchar. Non actuaba por propia vontade, así que non se lle pode culpar de nada. Son moitas as pobres almas que vin pasar por iso. De todos xeitos, se nos fai algo no futuro, non habemos ser tan piadosos.

note: [message]: speaker=Sister Thera
en: Besides, he will probably just go and drown himself in the nearest river anyway, so why bother killing him?
gl: Ademais, probabelmente vaia afogarse no río máis próximo, así que para que molestarse en matalo?

note: [message]: speaker=Deory
en: Ahhh! Master, help me!
gl: Ah! Amo, axúdame!

note: [message]: speaker=Malifor
en: Serves you right, you useless excuse for a slave.
gl: Te está ben merecido, escravo inútil.

note: [message]: speaker=Deory
en: Master! Tallin is taking my villages!
gl: Amo! Talin está colléndome as miñas vilas!

note: [message]: speaker=Tallin
en: Shut up, you idiot. I know what I am doing.
gl: Cala, parvo. Eu sei o que fago.

note: [message]: speaker=Malifor
en: Agreed. And if you don’t keep your mouth shut, I will personally shut it for you!
gl: Iso digo eu. E se non calas a boca, calareicha eu!

note: #-#-#-#-#  1557 (Wesnoth)  #-#-#-#-# [message]: speaker=Deory #-#-#-#-#  1558 (Wesnoth)  #-#-#-#-# [message]: speaker=Rugnur
en: (<i>Gulp</i>)
gl: (<i>traga saliva</i>)

note: [message]: speaker=Camerin
en: Hmmm, you aren’t as bad as I thought, Tallin. Unfortunately for you, we aren’t ready to give up just yet.
gl: Hm… Non es tan malo como pensara, Talin. Por desgraza para ti, aínda non estamos preparados para rendernos.

note: [message]: speaker=narrator
en: <i>Boom!</i>
gl: <i>Bum!</i>

note: [message]: speaker=Camerin
en: Phew! Nick of time too — I almost bought it there!
gl: Uf! Xusto a tempo, case trago con el!

note: [message]: speaker=Tallin
en: Malifor is dead... What have I done? What am I going to do? I must flee this place!
gl: Malifor está morto… Que fixen? Que vou facer? Teño que fuxir deste lugar!

note: [message]: speaker=Sister Thera
en: Besides, he will probably just go and drown himself in the nearest river anyway, so why bother?
gl: Ademais, probabelmente vaia afogarse no río máis próximo, así que para que molestarse en matalo?

note: [scenario]: id=08a_Elvish_Princess
en: Elvish Princess
gl: A princesa dos elfos

note: [part]
en: After securing the help of the two lich-mages, the party returned to Knalga.
gl: Tras conseguir a axuda dos dous liches, o grupo regresou a Neilga.

note: [story]
en: Och, that was a piece o’ good work, lad, getting both the lich-mages and Stalrag on our side. Now let’s plan our way to bringing Rakshas down...
gl: Meu, iso si que foi un logro, conseguir a axuda deses dous liches e de Estalar. Agora a preparar un plan para acabar con Raxas…

note: [part]
en: The lich-mages sent forth gryphons to scout out the number, formation and deployment of the orcish forces, and to seek allies as well.
gl: Os liches enviaron grifóns a explorar e informar do número de inimigos, así como da súa formación e distribución; tamén se enviaron grifóns na busca de máis aliados.

note: [part]
en: One day a gryphon came screeching into the caves with the news that a large elvish force approached from the east. Messages were quickly dispatched to the elves asking their purpose. The haughty reply was that their purpose was none of any dwarf’s or human’s business, and that all would be well-advised to stay in their holes when the elves passed near.
gl: Un bo día un grifón entrou nas covas chiando e portando novas sobre un gran exército de elfos que se achegaba polo leste. Non se tardou en enviar mensaxes aos elfos preguntando cal era o seu propósito. A súa arrogante resposta foi que o seu propósito non era asunto de ningún anano ou humano, e que lles recomendaban a todos quedar nas súas covas cando os elfos pasasen preto.

note: [part]
en: Before the humans and dwarves could respond to this message, another gryphon arrived with the news that the orcs were holding an elvish sorceress prisoner in the castle of Bitterhold, less than a day’s march distant to the northwest. The castle had attracted notice because it had been recently rebuilt and manned by a unit known to include some of the hardiest and toughest of veteran orcs.
gl: Antes de que os humanos e ananos puidesen responder a esta mensaxe, outro grifón chegou con novas de que unha feiticeira dos elfos estaba retida como prisioneira nun castelo dos orcos, a menos dun día de camiño en dirección nordeste. O castelo chamara a atención porque había pouco fora reconstruído e o dirixía un orco que tiña baixo o seu mando a algúns dos orcos máis veteranos e sanguinarios.

note: [part]
en: Gryphons and a picked force of human woodsmen were sent out that very night, and less than two days later managed to ambush an orcish messenger on the road out of Bitterhold. The messenger was carrying a ransom demand to the elves — for the sorceress was, in fact, a princess of the highest rank.
gl: Esa mesma noite enviouse aos grifóns xunto cun selecto grupo de homes dos bosques, e menos de dous días despois conseguiron emboscar a un mensaxeiro dos orcos no camiño ao castelo. O mensaxeiro portaba unha petición de rescate para os elfos. Polo visto a feiticeira era, ademais, unha princesa de alto rango.

note: [part]
en: The leaders met in council, considering what to do...
gl: Os líderes reuníronse nun consello para decidir que facer…

note: [story]
en: This kidnapped princess explains a great deal. It is not easy to draw the elves out of their forests.
gl: O da princesa secuestrada explícao todo. Non é habitual que os elfos saian dos seus bosques.

note: [story]
en: Aye, lad. Her kin will have come either to do battle or pay ransom. By the looks of things, they’ve busked themselves for either.
gl: E que o dighas, rapás. Viñeron ou para loitar ou para paghar. E polo que vexo, preparáronse para ambas as dúas posibilidades.

note: [story]
en: Pah! Who cares? Let the elves and orcs chop each other into mincemeat. It will just make things easier for us.
gl: Bah, a quen lle importa? Que os orcos e os elfos loiten entre eles. Así teremos a cousa máis doada logo nós.

note: [story]
en: Hah! I ken yer brain has rotted awa’ entire. Think on it, skull-head, what would happen if the elves dinna’ fight and pay the ransom instead?
gl: Hah! Sabía que o serebro che podresera completamente. Pénsao ben, caveira, que pasa se os elfos non loitan e paghan o rescate?

note: [story]
en: Do you want to die, dwarf?
gl: Queres morrer, anano?

note: [story]
en: Peace, peace! If you two want to kill something, there are plenty of orcs outside.
gl: Haxa paz, haxa paz! Se queredes matar algo, tedes unha chea de orcos aí fóra.

note: [story]
en: But you do have a point, Stalrag, That ransom will buy more troops and weapons for the orcs, worse news for us.
gl: Pero Estalar está no certo. Co rescate poderían recrutar aínda máis tropas e conseguir máis armas para os orcos, e iso prexudícanos bastante.

note: [story]
en: I think we have a chance to make some new allies here...
gl: Penso que isto é a oportunidade perfecta para conseguirmos novos aliados…

note: [part]
en: Allies? I take it we’re to go to them and ask them to join us in return for our help in rescuing their Princess? You heard their message — those elves have got their noses so high in the air they canna’ see over them. They wouldna’ ally themselves with the likes o’ us.
gl: Aliados? Supoño que te refires a que lles pidamos que se unan a nós a cambio da nosa axuda para rescatar á prinsesa. Pero xa escoitaches a súa resposta, eses elfos crense por riba de calquera. Non se mesturaran con seres coma nós.

note: [part]
en: Of course we won’t do that. As a matter of fact I think it’s best that we don’t say anything to the elves at all.
gl: Non é iso o que faremos. De feito, coido que o mellor será que non lles digamos nada aos elfos en absoluto.

note: [part]
en: Why d’ye say that?
gl: Que queres dicir?

note: [part]
en: Well, suppose we do join up with the elves — assuming they will let us — and we make a combined raid on the fortress, what will the orcs most likely do when the ransom slips from their grasp?
gl: A ver, supoñede que nos unimos aos elfos —asumindo que nos deixasen— e atacamos xuntos o castelo. Que van facer os orcos en canto vexan que o rescate está fóra do seu alcance?

note: [part]
en: Kenning the way of orcs, belike they’d kill the princess, especially if it seems the rescue ha’ any chance of succeeding.
gl: Coñeséndoos, matarán á prinsesa, sobre todo se cren que hai alghunha posibilidade de que a rescaten.

note: [part]
en: Exactly. On the other hand, if we raided the fortress while the orcs were talking ransom with the elves, the orcs might hesitate just long enough.
gl: En efecto. Pola outra banda, se asaltamos o castelo mentres os orcos están a negociar cos elfos o rescate, pode que os orcos vacilen tempo abondo.

note: [part]
en: Hmmm... I think you’ve the right of it, lad. Most orcs being thicker than a wood-knot, I’d lay odds on Rakshas giving strict orders that she not be touched without his direct word on the matter.
gl: Hm… Estou contigho, rapás. Co estúpidos que son os orcos, seghuro que Raxas deu ordes explísitas de que non se tocase á prinsesa sen que el dese a orde en persoa.

note: [part]
en: But it would be unwise to trust that the orcs will stay stupid forever. If we do go ahead with this raid, we are going to have to be in and out like lightning.
gl: Pero non podemos confiar simplemente na estupidez dos orcos. Se seguimos co plan, deberemos facelo no menor tempo posíbel.

note: [part]
en: My Shinsplitters will be invaluable for a job like this. They are fierce and never give ground and will not stop attacking until either they or their opponent lies dead. No fortress can stand long against them.
gl: Nada mellor que os meus creba cabesas para un traballo coma ese. A súa ferosidade non coñese límites, para eles o combate non remata mentres os dous contrincantes sighan en pé. Ninghún castelo pode durar moito contra eles.

note: [part]
en: Ha ha, I like this plan. Once we get our hands on this little sorceress the elves will be forced to do whatever we want them to.
gl: Ha ha, gústame este plan. En canto teñamos á princesa nas nosas mans os elfos estarán obrigados a facer o que nós queiramos.

note: [part]
en: Remember, Ro’Arthian, we need willing allies rather than resentful lackeys that would turn on us at the first reverse. If we rescue their princess, the elves may yet choose not to help us, but that is a risk we’ll have to take.
gl: Lembra, Ardian, necesitamos aliados dispostos a axudarnos, non aliados que nos axuden a desgana e nos traizoen á primeira de cambio. Se rescatamos á princesa, os elfos poderían aínda así non nos axudar, pero é un risco que teremos que correr.

note: [part]
en: Elves are deeply honor-bound, especially in matters that touch their kin. If we rescue the princess, I am certain the deed will not go without reward.
gl: Os elfos tómanse os asuntos de honor moi en serio, especialmente nos asuntos que implican outros elfos. Se rescatamos á princesa, estou segura de que non será en van.

note: [part]
en: And at the very least, the orcs will not be able to raise troops with ransom money they don’t have.
gl: E en último caso, polo menos os orcos non poderán recrutar tropas cos cartos do rescate.

note: [part]
en: Bah... weak, soft humans. Have it your way if you must.
gl: Bah… os humanos estades feitos uns débiles e uns delicados. Pero como queirades, farémolo así.

note: [part]
en: So it shall be, Tallin, I’ll hold the caves here while you and Stalrag’s Shinsplitters fare to Bitterhold. The orcs still haven’t given up their attack on our southern tunnels.
gl: Pois que así sexa, Talin, eu coidarei das nosas covas mentres ti e os creba cabesas de Estalar ides ao castelo. Os orcos aínda non sesaron os asaltos aos túneles do sur.

note: [part]
en: Then to arms, men! For Knalga and the princess!
gl: Entón ás armas, compañeiros! Por Neilga e pola princesa!

note: [objectives]
en: Rescue the Princess
gl: Rescata á princesa.

note: [objective]: condition=lose
en: Death of Ro’Arthian
gl: Morte de Ardian.

note: [objective]: condition=lose
en: Death of Ro’Sothian
gl: Morte de Sodian.

note: [message]: speaker=narrator
en: Upon emerging from the mouth of a hidden tunnel near the fortress, Tallin and his men surveyed the scene before them.
gl: Talin e os seus conseguiron chegar ao castelo a través dun túnel secreto.

note: [message]: id=Tallin
en: There’s the fortress of Bitterhold. A grim and impressive pile indeed...
gl: Aí está o castelo. A verdade é que mete medo…

note: [message]: role=Supporter
en: They have dammed the river to make a moat for their castle.
gl: Embalsaron o río para construír o foso do castelo.

note: [message]: id=Ro'Arthian
en: Are we here to sight-see or to rescue this blasted sorceress? And if you really want to sight-see, then check out that orcish encampment south of us.
gl: Estamos aquí para facer turismo ou para rescatar á maldita feiticeira? E se de verdade vos interesa tanto a paisaxe, por que non contemplades tamén o campamento que os orcos teñen ao sur?

note: [message]: id=Tallin
en: Just our luck to be here when they’re mustering a field force — probably to attack the caves. Avoid them if you can, kill them if you can’t.
gl: Vaia sorte estarmos aquí mentres reúnen unha forza de campo, probabelmente para atacar as covas. Evitádeos se podedes, e se non, matádeos.

note: [message]: id=Atul
en: INTRUDERS! KILL THEM!!
gl: <b>Intrusos! Matádeos!</b>

note: [unit]: type=Elvish Sorceress, id=Eryssa
en: Eryssa
gl: Erisa

note: [message]: id=Eryssa
en: I am free! Thank you, my saviors. Who has come to rescue me from vile captivity?
gl: Por fin libre! Grazas por rescatarme. A quen debo o rescate desta vil catividade?

note: [message]: id=Tallin
en: Later, princess, first let’s get outta — uh, let us take our leave of this place as swiftly as may be!
gl: Logo falamos, princesa, agora marchemos de aquí o antes posíbel!

note: [message]: id=Eryssa
en: Lead; I will follow.
gl: Irei convosco.

note: [message]: race=orc
en: Hey, those intruders are going to free the elf! We can’t let that happen! Kill her! Kill the elf!
gl: Ei, a este paso eses intrusos van liberar á princesa! Non podemos permitirllo! Matádea! Matade á princesa!

note: [message]: id=Tallin
en: Darn it! We weren’t fast enough.
gl: Maldita sexa! Non fomos rápido abondo.

note: [scenario]: id=08b_Ray_of_Hope
en: Ray of Hope
gl: Un raio de esperanza

note: [part]
en: With Malifor’s death, the magical controls over Tallin’s will vanished. Being suddenly confronted with the reality of his actions was too much for him, and so he fled. As he did so, visions of his dying friends — friends that he had slain — flashed before his eyes, while their voices chided him from the darkness. Frantically he tried to escape their condemnation, but it seemed that at every successive turn their numbers grew greater and greater, and their words cut more and more deeply into his ravaged soul. Screaming in desperation, he called upon his arts to banish them forever into the lands of the dead, but they seemed to laugh at his attempts and rebuke him even more forcibly for his betrayal.
gl: Coa morte de Malifor, a maxia que controlaba a Talin esvaeceuse. Confrontado de súpeto coa realidade á que lle levaron as súas accións, o rapaz non puido soportalo e fuxiu. Na fuxida invadírono imaxes dos seus amigos morrendo, morrendo a mans del, mentres as súas voces o reprendían desde a escuridade. Intentou por todos os medios escapar da súa condena, pero cada vez que o intentaba, as voces aumentaban en número, e as súas palabras rachaban a alma de Talin con furia. Berrando de desesperación, intentou recorrer ás súas artes para mandar aos seus defuntos amigos definitivamente ao mundo dos mortos, pero parecían rir ante os seus intentos e reprendelo aínda con máis forza pola súa traizón.

note: [part]
en: His thoughts soon turned to death as the only way to escape his punishment, and he immediately drew his dagger and plunged it into his heart. But as he stabbed himself again and again, he found that his feeble body failed to collapse, and his life force continued to dwell within his bones. Desperate, Tallin cast about for other ways of self-destruction. He soon detected the presence of a large body of water nearby, and some great monster living within its depths, and he stumbled blindly towards the oblivion offered by both.
gl: Non tardou en considerar a morte como a única forma de escapar ao seu castigo. Sacou a súa daga e cravouna no seu peito, atravesando o seu corazón. Pero por máis que a cravaba e a cravaba, o seu feble corpo non morría, seguía vivo, unha vida que parecía brotar dos propios ósos. Desesperado, Talin buscou outros xeitos de destruírse. Non tardou en atopar unhas augas preto de alí en cuxas profundidades habitaba un gran monstro, e alá foi.

note: [part]
en: But as he approached the dark and menacing depths, he was accosted by the ghost of yet another creature.
gl: Pero mentres afundía nas escuras profundidades, abordouno a pantasma doutra criatura.

note: [part]
en: Abhai: Halt right there, oh vile minion of Malifor! Your attempts to enslave me yet again will fail. All you shall find here will be your own destruction!
gl: Abai: alto aí, vil súbdito de Malifor! Os teus intentos para escravizarme serán en van. Aquí non has atopar máis que a túa propia destrución!

note: [part]
en: By the gods of darkness, what harm have I done to you? You have not been slain by me, nor by my minions. And Malifor is dead, and by the Gods I will never serve any of his likes ever again! Now get out of my way!
gl: Polos deuses da escuridade, que mal che fixen? Non te ataquei, nin te atacaron os meus súbditos. E Malifor está morto, e non volverei a servir por nada do mundo a ninguén coma el. Agora, apártate!

note: [part]
en: Abhai: Hold! Malifor has been slain? Then why am I not yet free of this ethereal body? Am I doomed to an eternity of unlife?
gl: Abai: agarda! Malifor está morto? Entón por que sigo prisioneiro deste corpo etéreo? Estou condenado a unha eternidade de non vida?

note: [part]
en: Your troubles are none of my concerns. Begone!
gl: A min que me contas? Marcha de aquí!

note: [part]
en: Abhai: Now wait! Who are you, and what are you doing coming in this direction? I sense you are well versed in the dark arts; can you rid me of this body?
gl: Abai: Agarda! Quen es? Que fas aquí? Podo sentir as túas habilidades nas artes escuras, non podes liberarme deste corpo?

note: [part]
en: I am Tallin. I was once a free man leading my people in a revolution against their orcish overlords, but I was tricked and enslaved by Malifor. While under his control, I have done unthinkable deeds — I have studied the most forbidden of arts, I have robbed the dead of their rest, and I have mercilessly butchered my friends like some sort of mindless abomination. Now I am haunted by all the evil I have done, and I see no way of escaping this torment other then self destruction.
gl: Son Talin. Outrora fun un home libre, e liderei ao meu  pobo nunha rebelión contra os orcos, pero Maliflor enganoume e escravizoume. Baixo o seu control, fixen cousas impensábeis: estudei as artes máis prohibidas, saquei aos mortos do seu descanso, e asasinei sen piedade aos meus amigos. Agora esa maldade perségueme, e non me queda outra escapatoria a este tormento que a miña propia destrución.

note: [part]
en: Abhai: I don’t think death will help you, my boy. As I am sure you have already learned, death itself will have nothing to do with you. Even if your body is destroyed, your life force will still roam this world in torment. Such is the fate for the likes of us.
gl: Abai: non creo que a morte che vaia servir de nada, meu. Como imaxino que xa aprenderías, a morte xa non ten nada que ver contigo. Aínda que destruíses o teu corpo, a túa forza vital seguiría rondando atormentada este mundo. Ese é o noso destino.

note: [part]
en: Then what shall we do? The dying shrieks of my friends haunt me endlessly. It was because of me that they rose up against the orcs in the first place! They trusted me to always be there with them, guiding and leading them, and putting myself in the forefront of every battle. If I were not there they never would have risked their lives — nay, if I were not there they wouldn’t be dead right now! And I betrayed them! Those who trusted me most I slew with my own hands!
gl: Que facemos entón? Escoito sen cesar os alaridos dos meus amigos morrendo. Eu fun quen os levou a enfrontarse contra os orcos! Confiaban en min, en que nunca os abandonaría, en que os guiaría, e en que estaría sempre en primeira liña de batalla. Foi por min que arriscaron as súas vidas, e de non ser por min non estarían mortos! E traizoeinos! Asasinei coas miñas propias mans a aqueles que máis cegamente confiaban en min!

note: [part]
en: Abhai: Be at peace, Tallin. I know of the trials that you have gone through, for I have faced them myself, and having faced those same trials I can say that you are not at fault. It was Malifor who had bound you to his will, and thus the blame of all your crimes falls on him. Now that he is dead, you are free, both of his will, and of the crimes he has committed through you.
gl: Abai: tranquilo, Talin. Imaxínome polo que pasaches, eu pasei por algo parecido, e é por iso que podo asegurarche que non tes ti a culpa. Foi Malifor quen te procurou ese destino, e polo tanto o culpábel de todos os teus crimes. Agora que está morto, es libre, tanto do seu control coma dos crimes que cometeu utilizándote.

note: [part]
en: Nevertheless, it was my hands which wielded the staff that shattered the skulls of my friends. It was my lips which spoke the incantations to blast them with spells, or beset them with nightmares from another world. It was I who was not strong enough to resist his will. Your words, although kind, are not enough to relieve me of my guilt.
gl: Pero aínda así, foron as miñas mans as que suxeitaban a vara coa que lles rompín o cranio aos meus amigos. Dos meus beizos saíron os encantamentos que os abrasaron, ou os asaltaron con pesadelos que non son deste mundo. Fun eu quen non tivo a forza para resistirse á súa vontade. Grazas polas túas palabras, pero nada pode exculparme.

note: [part]
en: Abhai: Whether or not you are at fault is often impossible for men like us to judge. Sometimes you think you are at fault while you actually are not, and at other times, you sometimes think you have committed no crime while you actually have. But there is one way in which this matter can be settled beyond the shadow of a doubt.
gl: Abai: é imposíbel que ninguén poida xulgar se foi ou non a túa culpa. Ás veces podes chegar a considerar que foi culpa túa algo que non o foi, así como outras veces cres que non cometiches un crime que si foi culpa túa. Pero existe unha forma de saber sen lugar a dúbidas se foi ou non foi culpa túa.

note: [part]
en: How is that?
gl: Como?

note: [part]
en: Abhai: You must find the Rod of Justice.
gl: Abai: debes atopar a Vara da Xustiza.

note: [part]
en: The Rod of Justice? I have never heard of it.
gl: A «Vara da Xustiza»? É a primeira vez que escoito falar dela.

note: [part]
en: Abhai: You haven’t? It was an ancient artifact even when I was young. They say it was crafted by the Great Gods themselves, and given to the first true Ruler of Men to ensure peace, harmony and above all — justice. For hundreds of years now, it passed from king to successor. Ever since it has been wielded by men, the ruling class never became corrupt, the people never lacked justice and neither evil nor wars ever troubled the land.
gl: Abai: en serio? É un antigo artefacto, xa se consideraba antigo nos meus tempos mozos. Disque foi forxado polos propios deuses, e que llo deron ao primeiro líder dos humanos para asegurar a paz, a harmonía, e por riba de todo, a xustiza. Desde entón e durante séculos, pasou dun rei a outro, e mentres estivo en poder dos humanos, non houbo un goberno corrupto, non lle faltou xustiza ao pobo e nin a maldade nin a guerra asolaron as terras.

note: [part]
en: Well, that certainly isn’t the state of affairs now. Knalga lies in ruins, orcs ravish the surface, and dark and evil creatures haunt the underground passages. In the meantime, Wesnoth is said to be ruled by the wicked and cruel queen Asheviere, while the rightful heir must have long since perished in his vain quest for the Sceptre of Fire.
gl: Pois, que queres que che diga, non é que sexa o noso caso. Neilga está arruinada, os orcos dominan a superficie, e estas criaturas escuras e malvadas cazan polas pasaxes subterráneas. E namentres, disque o trono do Noroeste o rexenta a cruel raíña Axevier, e o seu lexítimo herdeiro probabelmente morreu nun van intento por conseguir o Cetro de Lume.

note: [part]
en: I had assumed things would be in such a state, as I can faintly sense the presence of the Rod of Justice nearby. I thought that if I could somehow reach the Rod, I would be able to destroy Malifor and be free of this state. Alas, it seems to be in vain now...
gl: Era de esperar, podo sentir que a Vara da Xustiza está por aquí. Pensei que se conseguía a vara podería destruír a Malifor e liberarme deste estado en que me atopo. Por desgraza, parece que non vai poder ser…

note: [part]
en: But you said that this Rod may be able to help me?
gl: Pero cres que esa vara me podería axudar?

note: [part]
en: Abhai: Yes, my boy. When I was king, I wielded the Rod of Justice. It contains such power that no creature that I have ever encountered can dare stand before it. However, if a person who grasps the staff is a criminal, or has a heart full of dark and evil, then the staff will smite them down as surely as you are standing there.
gl: Abai: Podería, si. Cando era rei, eu portaba a Vara da Xustiza. Ningunha criatura que eu coñeza pode opoñerse a ela, tal é o seu poder. Porén, se o portador é un criminal ou alberga escuridade e maldade no seu corazón, a vara vólvese contra el.

note: [part]
en: So you suggest that I grasp this Rod of Justice, as if it were to judge me?
gl: Así que propós que sosteña a Vara da Xustiza para que sexa ela a que me xulgue?

note: [part]
en: Abhai: That is exactly what I suggest, my boy. When you grasp it, if you are destroyed, then that is an end to your torment. If you are not, then you know beyond a shadow of a doubt that the Great Gods do not hold you responsible for the acts Malifor has committed through you. Either way, it will be an end to your suffering.
gl: Abai: Exacto. Cando a sosteñas coas túas mans, afrontarás a túa destrución se es culpábel, e con iso liberaraste do teu tormento. Porén, se non o es, saberalo alén de toda dúbida, saberás que os grandes deuses considérante inocente dos actos que Malifor cometeu a través de ti. En calquera caso, rematará o teu sufrimento.

note: [part]
en: Then we must find this rod. Lead the way, my friend.
gl: Entón debemos atopar a vara. Lévame onda ela, amigo.

note: [side]: type=Drake Flare, id=Kishmish
en: Kishmish
gl: Quismis

note: [objective]: condition=win
en: Find the Rod of Justice
gl: Atopa a Vara da Xustiza.

note: [objective]: condition=lose
en: Death of Abhai
gl: Morte de Abai.

note: [message]: speaker=narrator
en: Tallin, accompanied by the ghost of the king — whose name he soon discovered to be Abhai — set off down the tunnels in search of the Rod of Justice. However, their way was soon blocked by the body of water that Tallin had sensed, as well as the monster that dwelt in its depths.
gl: Talin, acompañado pola pantasma do rei —cuxo nome pouco despois soubo era Abai—, baixou polos túneles en busca da Vara da Xustiza. Porén, o seu camiño non tardou en verse interrompido polas augas que Talin sentira, así como polo monstro que nas súas profundidades habitaba.

note: [message]: speaker=Abhai
en: I have tried to pass by this body of water many times, but each time the creature that dwells in the depths blocks me. I have cut off many of its arms and yet they still keep growing back. However, without entering the depths of these waters we can’t destroy the creature.
gl: Xa intentei atravesar estas augas moitas veces, pero sempre me impide o paso a criatura das profundidades. Corteille moitas das súas extremidades, pero médranlle outras. Non poderemos acabar coa criatura sen somerxernos ata as profundidades destas augas.

note: [message]: speaker=Tallin
en: Then we shall have to pass it by. If we quickly cut off its arms we may be able to make a safe crossing.
gl: Entón teremos que pasar por riba. Se lle cortamos as súas extremidades rápido, pode que consigamos pasar sen problemas.

note: [message]: speaker=Abhai
en: To do this, Tallin, you must call upon your art, for simply the both of us together will not be sufficient to cut off its arms fast enough.
gl: Para iso, Talin, debes utilizar as túas artes, nós os dous sós non imos ser capaces de facelo suficientemente rápido.

note: [message]: speaker=Tallin
en: Never! I refuse to utter those cursed words!
gl: Xamais! Négome rotundamente a pronunciar esas palabras malditas!

note: [message]: speaker=Abhai
en: No art in itself is ever evil, my boy; evil or good is in is the use to which it is put. But now is not the time to argue; see how the arms of this creature reach for us! Quickly, we must defeat this creature!
gl: Ningunha arte é malvada de por si, rapaz. O mal ou o ben dependen do uso que se lles dea. Pero non é momento de discusións. As extremidades da criatura achéganse! Rápido, debemos derrotar á criatura!

note: [message]: speaker=Tallin
en: Very well, if there is no other way...
gl: Moi ben, se non hai outro xeito…

note: [message]: speaker=Tallin
en: I don’t know what it is, but I can sense some sort of energy radiating from yonder passage. Could this possibly be the Rod of Justice, Abhai?
gl: Non sei o que é, pero podo sentir algún tipo de enerxía procedente da pasaxe de diante. Podería tratarse da Vara da Xustiza, Abai?

note: [message]: speaker=Abhai
en: I don’t think so, my boy. I sense the Rod’s power coming from another direction. However, one can never be too sure in matters such as these. It would be wise to investigate.
gl: Non o creo, rapaz. Podo sentir o poder da vara, pero ven doutra dirección. De todos xeitos nunca se pode estar completamente seguro destas cousas. O mellor sería investigalo.

note: [message]: type=Giant Spider
en: HISSSS
gl: <b>Is!</b>

note: [object]: id=strength_amulet
en: Showing signs of ancient elvish manufacture, this amulet grants whomever is wearing it increased strength, stamina and protection against <i>fire</i> and <i>arcane</i> attacks.
gl: Aparentemente obra dos antigos elfos, este amuleto garántelle ao portador máis forza, aguante e protección contra os ataques de lume e arcanos.

note: [message]: speaker=Abhai
en: The Amulet of Strength, how fascinating. However — though it may be a useful trinket, it is hardly the Rod of Justice. Let us proceed in our mission.
gl: O Amuleto da Forza, fascinante. Porén, por moi útil que nos poida resultar, non ten nin punto de comparación coa Vara da Xustiza. Sigamos coa nosa misión.

note: [message]: speaker=Troll
en: Bah! More undead. Alert chief!
gl: Bah! Máis non mortos. Avisa ao xefe!

note: [unit]: type=Dwarvish Lord, id=Haffel
en: Haffel
gl: Hafel

note: [unit]: type=Dwarvish Dragonguard, id=Hekkna
en: Hekkna
gl: Henca

note: [message]: speaker=Haffel
en: Sound the alert, boys, a group of undead approach.
gl: Tocade a alarma, rapaces, achégase un grupo de non mortos.

note: [message]: speaker=Tallin
en: Peace, peace! We do not wish to fight. Let us pass and we shall do you no harm.
gl: Viñemos en son de paz, non buscamos loitar! Deixádenos pasar e non vos faremos mal ningún.

note: [message]: speaker=Haffel
en: Ha! You hear that, brother! This scum says he means us no harm, and simply wishes to pass!
gl: Ha! Escoitaches, irmán?! Esta escoura di que non pretenden facernos mal, que só queren pasar!

note: [message]: speaker=Hekkna
en: Haha! As if he can just ‘pass through’ a Drake nesting cave.
gl: Ha ha! Como se puidesen “pasar” por unha gorida de draconiáns como se tal cousa.

note: [message]: speaker=Tallin
en: We have no business with these creatures you speak of. We simply seek the Rod of Justice.
gl: Non temos nada que ver con esas criaturas das que falades. Só buscamos a Vara da Xustiza.

note: [message]: speaker=Haffel
en: Ah ha! That’s what he is after. I bet he is having delusions of using it to conquer the world or something.
gl: Ah ha! Iso é o que anda a buscar. Seguro que soña con utilizala para dominar o mundo ou algo así.

note: [message]: speaker=Hekkna
en: Haha!
gl: Ha ha!

note: [message]: speaker=Haffel
en: Well, tell you what, buddy, I just ate so I am not really in the mood for a fight right now. Let me just give you the facts and then you can turn around and leave.
gl: A verdade é que acabo de comer e non me apetece nada poñerme agora a loitar. Pero deixádeme aclararvos un par de cousas antes de que marchedes.

note: [message]: speaker=Tallin
en: What facts?
gl: O que?

note: [message]: speaker=Haffel
en: First of all, most people can’t hold the Rod of Justice for more then a few seconds without it burning their hand. For you, it would probably burn you up alive in seconds. Secondly, it has been in the possession of an extremely powerful and ancient dragon for centuries now. Not only will the dragon roast you alive, but he has a whole nest of drakes at his beck and call to join in the fun.
gl: Primeiro, case ninguén pode suxeitar a Vara da Xustiza durante máis duns segundos sen que lle queime a man. No teu caso, o máis probábel é que nuns segundos ardas en chamas. Segundo, hai séculos que está nas gadoupas dun antigo e poderoso dragón. E xa non é que o dragón vos vaia fritir, senón que conta cunha camada de draconiáns que acudirán no seu auxilio.

note: [message]: speaker=Abhai
en: A dragon. Hmmm, creatures such as these are often fascinated by magical objects. However, the Rod of Justice is far too important to be simply the plaything of a dragon. Tallin, we must retrieve it and bring peace to this land.
gl: Un dragón. Hm… A esas criaturas adoitan encantarlles os artefactos máxicos. Porén, a Vara da Xustiza é importante de máis para non ser máis que o xoguete dun dragón. Talin, debemos recuperala e devolver a paz a Irïdia.

note: [message]: speaker=Tallin
en: Now hold on, here, what is this talk of me saving the world all the sudden. Just take a look at who you are talking to here...
gl: Espera un momento, a que ben todo iso de conquistar eu o mundo de súpeto? A ver se medimos as palabras, ou é que non sabedes con quen estades a falar?

note: [message]: speaker=Abhai
en: I guess now is not the right time to bring up this topic. However, the fact remains, we much reach the Rod of Justice.
gl: Supoño que non é o mellor momento para comentalo, pero o noso obxectivo segue sendo buscar a Vara da Xustiza.

note: [message]: speaker=Tallin
en: Agreed, but I do not wish to stain my hands with the blood of these creatures as well.
gl: Certo, e ademais non me gustaría ter que manchar as mans co sangue destas criaturas.

note: [message]: speaker=Hekkna
en: We also would much rather take a nap, but if you don’t hurry up and move it we will shoot you down.
gl: Nos tamén prefeririamos non ter que facelo e poder botar unha sesta, pero se non movedes o cu dispararémosvos.

note: [message]: speaker=Tallin
en: You leave us with no choice.
gl: Non nos deixades outra opción.

note: [message]: speaker=unit
en: Phew, it’s hot down here!
gl: Puf, que calor vai aquí!

note: [message]: speaker=Tallin
en: I have a feeling that this is the lair of that dragon those chaps were talking about a while back.
gl: Presinto que esta é a gorida do dragón do que os outros falaban antes.

note: [message]: speaker=Abhai
en: You must be right; I feel that the Rod of Justice is extremely close now.
gl: Debes estar no certo, podo sentir a Vara da Xustiza moi preto de nós.

note: [message]: speaker=Tallin
en: We have broken into the drake nest. Although we must fight our way through, let us avoid the side passages where I am sure the hatchlings are raised. Destroying them would simply be needless killing.
gl: Acabamos de irromper na gorida do dragón. Aínda que o enfrontamento será inevitábel, evitemos as pasaxes laterais, onde me dá que están as crías. Non necesitamos acabar coa súa vida.

note: [message]: speaker=unit
en: Wow, that’s a long way up! This must be the place where drakes leave their nest when they grow wings.
gl: Puf, mira que subimos! Aquí debe ser onde os draconiáns poñen o niño cando lles medran as ás.

note: [message]: speaker=unit
en: I can see a tiny speck of light in the distance. We must be miles from the surface.
gl: Hai un punto de luz ao lonxe. Debemos estar a poucos quilómetros da superficie.

note: [message]: speaker=Abhai
en: If you are quite finished enjoying the view, then get your sorry soul back in line. I don’t know why you bothered going down that passage in the first place — nothing there but a bunch of bats.
gl: Se rematastes de contemplar as vistas, almas en pena, volvede a formar. Non sei nin para que vos molestastes en ir pasaxe abaixo xa de primeiras. Alí non hai máis que morcegos.

note: [message]: speaker=unit
en: I found a way to the surface — that is if you feel like climbing straight up for miles on end...
gl: Atopei unha saída á superficie, claro que hai que escalar durante quilómetros unha parede vertical…

note: [message]: speaker=unit
en: Wow, a tiny patch of sunlight all the way down here.
gl: Incríbel, hai unha pequena raiola que chega ata este nivel.

note: [message]: speaker=Abhai
en: Don’t bother heading down this passage further, Tallin. I am sure that The Rod is not in this direction.
gl: Talin, non vos molestedes en ir máis abaixo por aí, sei seguro que a vara está por estoutra dirección.

note: [message]: speaker=unit
en: I can faintly feel a breeze of fresh air. Perhaps this passage leads to the surface.
gl: Podo sentir unha leve brisa. Pode que esta pasaxe nos leve á superficie.

note: [message]: speaker=Abhai
en: We do not seek the surface, Tallin, we seek the Rod of Justice. I see no gain from exploring this passage further.
gl: Non hai que chegar á superficie, Talin, hai que atopar a Vara da Xustiza. Non entendo que sentido ten seguir explorando esta pasaxe.

note: [message]: speaker=Machador
en: You fools! Have the land of the dead refused you entry that you have dared come here!
gl: Parvos! Rexeitáronvos na terra dos mortos e ousastes vir aquí!

note: [message]: speaker=Tallin
en: We do not wish to fight you, Great One, we simply seek the Rod of Justice — which we believe is in your possession.
gl: Non queremos loitar contra ti, dragón, só buscamos a Vara da Xustiza, que cremos está no teu poder.

note: [message]: speaker=Machador
en: The Rod of Justice was not made to be the plaything of a demented sorcerer such as you. It is perhaps the most powerful artifact that I have ever encountered.
gl: A Vara da Xustiza non se forxou para servirlle de xoguete a un feiticeiro demente coma ti. Pode que se trate do artefacto máis poderoso que xamais atopei.

note: [message]: speaker=Tallin
en: We need that Rod of Justice, dragon. If you don’t hand it over to us peacefully, then we will have to take it by force.
gl: Necesitámola, dragón. Se non nola entregas polas boas, conseguirémola polas malas.

note: [message]: speaker=Machador
en: I tire of your insolence! Prepare to die!
gl: Insolentes. Preparádevos para morrer!

note: [message]: speaker=Machador
en: How shameful! I have lived for over fifty thousand years, I have crushed countless foes and raised countless generations of drakes — and now I am defeated by a mere Sorcerer!
gl: Que vergoña! Levo vivindo cincuenta mil anos, acabei con incontábeis inimigos e din a luz a incontábeis xeracións de draconiáns. E agora, derrotado por un simple feiticeiro!

note: [message]: speaker=Abhai
en: Well done, Tallin. The Rod of Justice is ours now. Now go forth, grasp the Rod of Justice and put all your fears and nightmares to rest.
gl: Ben feito, Talin. Agora a Vara da Xustiza perténcenos. Adiántate, sostena nas mans e despídete dos teus temores e pesadelos.

note: [message]: speaker=Tallin
en: I really should slay the dragon before I touch this...
gl: Debería matar ao dragón antes de tocala…

note: [scenario]: id=09a_Introductions, race=troll (
en: Introductions
gl: Hora das presentacións

note: [message]: speaker=narrator
en: After rescuing the princess, Tallin and his allies quickly withdrew into the caves.
gl: Tras rescatar á princesa, Talin e os seus apresuráronse a regresar ás profundidades das covas.

note: [message]: speaker=Eryssa
en: Now that we are well shot of that dungeon, do you mind telling me who you are?
gl: Agora que estamos ben lonxe daqueles calabozos, importaríavos dicirme quen sodes?

note: [message]: speaker=Elenia
en: Sister! Don’t you recognize me?
gl: Irmá! Non me recoñeces?

note: [message]: speaker=Eryssa
en: Gods of Light! Elenia! It’s you! It has been years! What in the world happened to you? We all had thought you dead!
gl: Por todos os deuses! Elenia, es ti! Había anos que non te vía! Que demo che pasou? Pensabamos que estabas morta!

note: [message]: speaker=Elenia
en: Yes, I thought you would think that. What actually happened was that I was captured by that disgusting old bone-bag of a lich.
gl: Xa imaxinei que me dariades por morta. Capturoume o nauseabundo saco de ósos, lémbralo?

note: [message]: speaker=Eryssa
en: You mean Malifor?
gl: Malifor?

note: [message]: speaker=Elenia
en: None other. I was his prisoner for many years until these brave people rescued me. It being far too dangerous to travel back to the elvish forests by myself with all these orcs about, and in consideration of the debt I owe to them, I have been with them ever since.
gl: Quen se non? Tívome prisioneira durante anos ata que estas valentes xentes me rescataron. Como me pareceu perigoso de máis volver ás terras do elfos con todos eses orcos por aí, e como me sentía en débeda con esta xente, levo con eles desde entón.

note: [message]: speaker=Eryssa
en: Really, and who are these people?
gl: De verdade, e quen é esta xente?

note: [message]: speaker=Elenia
en: Here we have our leader and hero, Tallin.
gl: Este de aquí é o noso líder, Talin.

note: [message]: speaker=Elenia
en: He is the one who led his people in revolt against the orcs armed with nothing but pitchforks.
gl: El é o que dirixiu á súa xente na rebelión contra os orcos armados tan só con simples galletas.

note: [message]: speaker=Elenia
en: Then they scrounged up bows and cudgels from the dead orcs, and marched into the caves and broke the Dwarves out from their encirclement by the undead and trolls.
gl: Logo colléronlle os arcos e as porras aos orcos caídos, e foron ás covas para liberar aos ananos dos seus opresores, os non mortos e mailos trolles.

note: [message]: speaker=Elenia
en: Then Tallin and his ragtag band hunted down Malifor and reduced him to dust. Now Tallin is building an alliance of humans, dwarves, dead mages and whatever critters he can find to crush the orcs.
gl: Entón Talin e os seus deron caza a Malifor e acabaron definitivamente con el. Agora Talin está forxando unha alianza de humanos, ananos, non mortos e quen queira que estea disposto a axudar a derrotar aos orcos.

note: [message]: speaker=Eryssa
en: You’re right, Elenia, Tallin is truly a hero.
gl: Estás feito un verdadeiro heroe, Talin.

note: [message]: speaker=Tallin
en: Not at all, Princess. I am no more than a humble peasant trying to free my people from enslavement.
gl: Non tal, princesa. Non son máis ca un humilde labrego que intenta liberar á súa xente da escravitude.

note: [message]: speaker=Eryssa
en: And a modest one too!
gl: E aínda por riba modesto!

note: [message]: speaker=Eryssa
en: Tallin, not only have you freed me and my sister from captivity, but you have defeated Malifor, who has long been a scourge to my people. By defeating him, you have aided the Northern Elves more then you can imagine.
gl: Talin, non só nos liberaches a min e á miña irmá da catividade, senón que derrotaches a Malifor, que tanto tempo leva molestando ao meu pobo. Derrotándoo axudaches aos elfos do norte moito máis do que poidas imaxinar.

note: [message]: speaker=Tallin
en: Ahh, it was nothing, princess.
gl: Non foi nada, princesa.

note: [message]: speaker=Eryssa
en: No, it was far from nothing, Tallin. The Northern Elves will always be in your debt. Tell me, what can we do to repay you?
gl: Foi moito, Talin. Os elfos do norte estarán sempre en débeda contigo. Dime, como podemos recompensarcho?

note: [message]: speaker=Tallin
en: Princess, as Elenia has said, we are currently locked in a death-struggle with the orcs led by a warlord named Rakshas. You could help us most by joining us in our quest to crush this menace once and for all.
gl: Princesa, como dixo Elenia, nestes momentos estamos no medio dunha guerra contra os orcos, liderados por un tal Raxas. Se vos unides a nós para acabar dunha vez por todas con esta ameaza, será a mellor axuda que nos poidades proporcionar.

note: [message]: speaker=Eryssa
en: That could hardly count as repayment of our debt to you, Tallin. This Rakshas fellow is an enemy to every Northern Elf as well. Why, it can’t have been more then a few months ago that the orcs attacked our forests and took me prisoner. Helping you defeat them would be serving our own interests as much as yours.
gl: Iso non abonda para pagar a nosa débeda contigo, Talin. Ese Raxas é tamén inimigo dos elfos do norte. Non hai nin dous meses os orcos atacaron os nosos bosques e tomáronme prisioneira. Axudarvos a derrotalos non sería máis que servir aos nosos propios intereses ademais dos vosos.

note: [message]: speaker=Tallin
en: Princess, we are not seeking to do business here: <i>“I do this for you and you do this for me.”</i> No, we seek to build everlasting friendships which will forever ensure the peace and prosperity of these northlands. Therefore, let there be no talk of debts and repayments between us.
gl: Princesa, non queremos facer negocios, non queremos un «eu fago isto por ti e ti fas estoutro por min». Non, o que buscamos é unha amizade como nunca antes se viu que asegure por sempre xamais a paz e a prosperidade das terras nórdicas. Por tanto, agradecería evitar falar entre nós de débedas ou recompensas.

note: [message]: speaker=Eryssa
en: Well and nobly spoken, Tallin. Very well, I shall join you in your quest to crush this orcish menace. Let gryphons immediately be sent to our people; I shall use all the influence I have, or can induce our father to use, to raise elvish troops for the battles ahead.
gl: Nobres palabras, Talin, e moi sabias. Moi ben, unirémosvos a vós na misión de pórlle fin dunha vez por todas á ameaza dos orcos. Hai que enviar grifóns aos nosos enseguida, utilizarei todas as miñas influencias ou as de meu pai para recrutar tropas de elfos para a batalla que loitaremos.

note: [message]: speaker=Elenia
en: Er, Eryssa... there is a large elvish force moving this direction. By now they cannot be more then two days’ march from here. It seems that our father sent them to either free you or bargain for your release.
gl: Isto, Erisa… hai un gran exército de elfos que se dirixe nesta dirección. A estas alturas deben estar a menos de dous días de aquí. Parece que pai os enviou para liberarte ou pagar o rescate.

note: [message]: speaker=Eryssa
en: Why did you not speak of this before? Let us immediately send out the gryphons with my personal seal telling them that I shall be taking command of the force. Tell them to come straight to Knalga and meet me there.
gl: Por que non o dixeches antes? Enviemos grifóns de contado co meu selo persoal informando de que eu en persoa tomarei o control do exército. Que se dirixan directamente a Neilga para encontrarse comigo.

note: [message]: speaker=Tallin
en: Sounds good— I mean, let it be so.
gl: Iso está feito! Quero dicir, «así se fará, princesa».

note: [message]: speaker=Tallin
en: Not at all. I am Tallin, from the human town of Dwarven Doors. Together with the Dwarvish Lord Hamel and the mage Ro’Arthian and his brother, we are attempting to restore peace and freedom to Knalga.
gl: Para nada. Son Talin, da vila de humanos das Portas dos Ananos. Xunto co cabaleiro dos ananos Hamel e o mago Ardian e mailo seu irmán, intentamos restaurar a paz e a liberdade en Neilga.

note: [message]: speaker=Eryssa
en: Uh huh. Good for you.
gl: Ah ha. Alégrome por vós.

note: [message]: speaker=Tallin
en: The only problem — or the major one, anyway — is these blasted orcs. They all have united under the leadership of this guy called Rakshas and are determined to make Knalga into an orcish stronghold — enslaving or killing any humans, dwarves or anything else along the way.
gl: O único problema, ou máis ben o maior, son os malditos orcos. Uníronse todos baixo o liderado dun tal Raxas e están intentando con todas as súas forzas converter Neilga nunha das súas fortalezas, escravizando ou asasinando a calquera humano, anano ou o que sexa que se interpoña no seu camiño.

note: [message]: speaker=Eryssa
en: So what does this have to do with me?
gl: E iso que ten que ver comigo?

note: [message]: speaker=Tallin
en: There is a large elvish force not far from here who — we believe anyway — has been sent to free you. We were hoping if we could secure your release you guys would help us crush the orcish host.
gl: Hai un gran exército de elfos non lonxe de aquí, e cremos que foi enviado coa misión de liberarte ou de pagar o rescate. Esperabamos que se te liberábamos nos axudásedes a enfrontarnos aos orcos.

note: [message]: speaker=Eryssa
en: Pff, foolish human. What in the world gave you that idea?
gl: Inepto… De onde sachaches semellante idea?

note: [message]: speaker=Ro'Arthian
en: Ungrateful minx! I’m sorely tempted to break your neck!
gl: Será desagradecida! Non me tentes a romperche o pescozo!

note: [message]: speaker=Eryssa
en: Make one move towards me, lich, and you’ll find yourself dangling off the end of a vine.
gl: Dá un paso adiante, liche, e acabarás colgando dunha parra.

note: [message]: speaker=Stalrag
en: Leave her alone, lich! Rescuing her was a fool’s quest to begin with and attacking her won’t make the situation better. Especially an attack from an incompetent like you!
gl: Déixaa en paz, liche! Rescatala foi unha estupidez, e atacala non vai mellorar as cousas. Especialmente se a ataca un incompetente coma ti!

note: [message]: speaker=Father Morvin
en: Peace! Peace!
gl: Haxa paz! Haxa paz!

note: [message]: speaker=Tallin
en: Well, what about the orcs then, princess? Don’t you wish to be rid of them?
gl: Entón que pasa cos orcos, princesa? Non vos gustaría librarvos deles?

note: [message]: speaker=Eryssa
en: How we deal with the orcs is none of your concern!
gl: O que fagamos ou non fagamos nós cos orcos será cousa nosa!

note: [message]: speaker=Camerin
en: What a little priss. She makes me want to fry her!
gl: Meu deus, danme ganas de fritila!

note: [message]: speaker=Eryssa
en: Mind your betters, mage!
gl: Coidado co que dis, mago!

note: [message]: speaker=Camerin
en: Mind your tongue, elf!
gl: Coida a túa lingua, elfa!

note: [message]: speaker=Father Morvin
en: Frankly, princess, I am disappointed. I was always under the impression that elves were an honorable lot who took their debts seriously.
gl: Francamente, princesa, estou decepcionado. Sempre pensei que os elfos eran xente de honor que se tomaban en serio as súas débedas.

note: [message]: speaker=Eryssa
en: Who said that I wasn’t going to repay you? When I get back to the elves, we will give you five thousand gold for your trouble.
gl: Quen dixo que non che recompensaría? En canto volva canda os elfos, teredes cinco mil pezas de ouro polas molestias.

note: [message]: role=Supporter
en: We already have a hoard of gold! We don’t need more!
gl: Xa temos unha morea de ouro, non é iso o que necesitamos.

note: [message]: speaker=Eryssa
en: That is your concern, not mine, human.
gl: Iso é asunto voso, non meu, humano.

note: [message]: speaker=Tallin
en: (<i>Sigh</i>) Oh well. It isn’t as if we weren’t expecting this.
gl: (<i>suspira</i>) En fin, non é que non esperásemos algo así.

note: [message]: speaker=Ro'Arthian
en: See, I told you so!
gl: Ves? Díxencho!

note: [message]: speaker=Tallin
en: I know, you were right. I am sorry, Ro’Arthian. I should have listened to you.
gl: Seino, tiñas razón. Síntoo, Ardian. Debinte facer caso.

note: [message]: speaker=Tallin
en: Well, it’s pointless to linger here. Let’s get back to Knalga.
gl: Veña, non ten sentido quedarmos aquí. Volvamos a Neilga.

note: [objective]: condition=win
en: Move Tallin to the Signpost in the north
gl: Leva a Talin ao sinal que hai ao norte.

note: [message]: speaker=Tallin
en: I can see the dwarvish defenses just ahead. Lets go!
gl: Xa podo ver as defensas dos ananos aí diante. Vamos!

note: [message]: speaker=unit
en: Hey look, it’s a troll!
gl: Ei, mirade, un troll!

note: [message]: speaker=Tallin
en: A troll? What in the world are trolls doing this close to Knalga? Something is up, men, let’s hurry up and get back.
gl: Un troll? Que demo fan os trolles tan preto de Neilga? Algo non vai ben, rapaces, volvamos canto antes.

note: [scenario]: id=09b_Judgment
en: Judgment
gl: A sentencia

note: [part]
en: Driven by an overwhelming need to be released from his torment, Tallin approached the Rod of Justice where it lay amidst the Dragon’s hoarded treasure. But as he was about to grasp it in his trembling hands, he hesitated and found himself unable to proceed. Abhai came forth — his ethereal form gliding over the scattered treasure and the carcases of its defenders — and fearlessly lifted the Rod in his ghostly hands. He paused for a moment, as if savoring the familiar feel of it in his grasp once more, and then presented it to Tallin.
gl: Deixándose levar pola necesidade de liberarse do seu tormento, Talin achegouse á Vara da Xustiza, que se atopaba no tesouro escondido do dragón. Pero cando xa estaba a punto de soster a vara coas súas mans, dubidou e viuse incapaz de seguir. Abai aproximouse —a súa forma etérea desliándose sobre o tesouro e sobre os cadáveres dos seus defensores— e sen medo colleu a vara. Detívose un momento, como saboreando o familiar sentimento nas súas mans unha vez máis, e logo ofreceulla a Talin.

note: [part]
en: Tallin raised his eyes to look into Abhai’s and Abhai met his gaze — confidence meeting uncertainty, faith meeting doubt, assurance meeting apprehension. <i>“I have faith in you, my boy,”</i> Abhai said, <i>“Take this, and put your doubts at rest.”</i> Tallin held the gaze for one more long moment — and then took the Rod of Justice in a white-knuckled grip.
gl: Talin levantou os ollos, e mirou para Abai, que lle devolveu a mirada, mestura de confianza e inseguridade, de fe e de dúbida, de seguridade e de aprehensión. «Teño fe en ti, rapaz», dixo Abai, «colle isto e di adeus ás túas dúbidas». Talin mantívolle a mirada durante un momento. E a continuación, empuñou a Vara da Xustiza.

note: [part]
en: Searing pain flooded through him. A light, not bright and not dark, but tremendously powerful, blinded him through his clenched eyelids. As his minions stared blankly, his entire being erupted in ethereal fire and his physical form crumpled to the cavern floor.
gl: Unha abrasadora dor fluíu por el. Entón cegouno unha luz, nin escura nin branca, pero cun tremendo poder. Ante a mirada pálida dos seus súbditos, o seu ser consumiuse completamente nun lume etéreo e a súa forma física caeu ao chan.

note: [message]: speaker=Betrayed Friend
en: Hello, Tallin
gl: Ola, Talin

note: [message]: speaker=Tallin
en: $betrayed_friend.name, you?
gl: $betrayed_friend.name, ti?

note: [message]: speaker=Betrayed Friend
en: Yes, Tallin — it is I.
gl: Si, Talin, son eu.

note: [message]: speaker=Tallin
en: How did you get here — I thought you you were dead... and for that matter, where are we, I look... I feel—
gl: De onde saíches? Pensei que estabas morto… onde estamos? Parezo… síntome…

note: [message]: speaker=Betrayed Friend
en: You no longer look like a decomposing corpse. Strength and vitality flows through your veins again, does it not?
gl: Xa non tes a forma dun corpo en descomposición. A forza e maila vitalidade volven fluír polas túas veas, non si?

note: [message]: speaker=Tallin
en: ... Yes, it is indeed so.
gl: …si, así é.

note: [message]: speaker=Betrayed Friend
en: Tallin, we are in a place beyond matter, thought, and time. This is a place of unimaginable splendor, glory and transcendence — the very realm of the Greater Gods.
gl: Talin, estamos nun lugar alén da materia, da mente e do tempo. É un lugar dun esplendor, unha gloria e unha transcendencia inimaxinábeis. Estamos no reino dos grandes deuses.

note: [message]: speaker=Tallin
en: ... If you say so. I can’t see anything.
gl: …se ti o dis. Eu non vexo nada.

note: [message]: speaker=Betrayed Friend
en: As I said, Tallin this place is beyond matter, thought, and time. Your body is made of matter, which renders you unable to perceive anything here.
gl: Como xa dixen, Talin, este lugar vai alén da materia, da mente e do tempo. O teu corpo está feito de materia, o que che impide ver nada aquí.

note: [message]: speaker=Tallin
en: Matter, so you mean...
gl: Materia, iso quere dicir que…

note: [message]: speaker=Betrayed Friend
en: No, Tallin, you are not dead. The Greater Gods have seen it fit to give you another chance.
gl: Non, Talin, non estás morto. Os grandes deuses consideraron axeitado concederche unha segunda oportunidade.

note: [message]: speaker=Tallin
en: Another chance, but why? What have I done except mislead those who followed me, and then betray and back-stab them at the worst possible moment?
gl: Outra oportunidade. Pero por que? Que fixen aparte de decepcionar a aqueles que me seguiron, e logo traizoalos e apuñalalos polas costas no peor momento?

note: [message]: speaker=Betrayed Friend
en: I beg to differ Tallin. True, you did not have the strength to resist Malifor’s evil summons, but you can hardly be blamed for that. What in your previous existence could have prepared you for such a trial? And, on the other hand, you spent your entire life in preparation to free your people from orcish enslavement. Every word, every thought, every action from your boyhood up till your enslavement by Malifor was dedicated to this task, and this task is still incomplete.
gl: Lamento discrepar, Talin. Si, non tiveches a forza necesaria para resistir aos malvados encantamentos de Malifor, pero non se che pode culpar diso. Nada che preparara nunca antes para superar unha proba semellante. E por outra parte, pasaches toda a túa vida preparándote para liberar ao teu pobo da escravitude á que vos sometían os orcos. Cada palabra, cada pensamento, cada acción que efectuaches ata o momento en que Malifor te escravizou foi destinada a conseguir ese fin, e aínda non o conseguiches.

note: [message]: speaker=Tallin
en: Incomplete, you say. I would say I have failed.
gl: Dis que «aínda non o conseguín»? Eu diría máis ben que está todo perdido pola miña culpa.

note: [message]: speaker=Betrayed Friend
en: No, Tallin. You have strayed, surely, but you have not yet failed. The fire you have kindled is still burning. Your people are still free and fighting under the leadership of the Dwarvish Lord Hamel. As you have yourself seen, they have destroyed Malifor and are even now trying to reclaim Knalga from the grasp of the orcs. But their struggle with Malifor has left them weak and exhausted; and a massive orcish army rallies against them. Without assistance, they will soon be overwhelmed and the Northlands will once again be plunged into darkness and chaos.
gl: Non, Talin. Apartácheste do camiño, si, pero aínda non está todo perdido. A chama que acendiches segue alumando os corazóns do teu pobo, que aínda é libre e loita ás ordes de Hamel, o cabaleiro dos ananos. Como puideches ver, destruíron a Malifor, e agora intentan arrebatarlle Neilga aos orcos. Pero o seu enfrontamento contra Malifor debilitounos e están esgotados. Un gran exército de orcos vai tras deles e, sen axuda, pronto os derrotarán e as Terras Nórdicas volverán sumirse na escuridade e o caos.

note: [message]: speaker=Betrayed Friend
en: Now is your chance, Tallin. In your enslavement you have learned a powerful art; put it to good use. Let your fall become the means by which you succeed.
gl: Esta é a túa oportunidade, Talin. Durante o tempo que estiveches escravizado polo liche aprendiches unhas artes poderosas, procura facer bo uso delas. Que a túa derrota se transforme agora no segredo da túa vitoria.

note: [message]: speaker=Tallin
en: You mean, I should continue to practice the evil of necromancy?
gl: Queredes dicir que siga practicando a escura arte da nigromancia?

note: [message]: speaker=Betrayed Friend
en: Even the foulest of weapons can be put to good use, Tallin. Poison generally kills, but it can also be used to heal. In the same way, although this art is usually practiced by the most power-hungry and corrupt, it may still may turned to the ends of good by one with the strength of will and soul-depth you have gained through your suffering.
gl: A calquera arma se lle pode dar un bo uso, Talin. O veleno adoita matar, pero tamén pode usarse para curar. Do mesmo xeito, esta arte que adoitan utilizar aqueles individuos famentos de poder e corrompidos podería aínda así axudar a que o ben triunfe se a utiliza alguén coa forza de vontade e espírito que o teu sufrimento che conferiu.

note: [message]: speaker=Tallin
en: Very well. If this is the will of the Greater Gods, then so be it.
gl: Moi ben. Se esta é a vontade dos grandes deuses, que así sexa.

note: [scenario]: id=10a_Stolen_Gold
en: Stolen Gold
gl: O ouro roubado

note: [part]
en: Puzzled by the presence of trolls so close to the dwarvish defenses, the party quickly made their way back to Knalga.
gl: Confundidos pola presenza de trolles tan preto das defensas dos ananos, o grupo non tardou en regresar a Neilga.

note: [part]
en: Upon arriving there something seemed to be wrong. Instead of being hailed boisterously by the Dwarves as they usually were, they were met by silent guards with downcast eyes.
gl: Ao chegar, algo non ía ben. En vez do caloroso recibimento que agardaban, non recibiron máis que o silencio dos gardas, que baixaban tristeiros a mirada.

note: [part]
en: Fearing the worst, Tallin rushed to find Hamel who also couldn’t bear to meet his eyes.
gl: Teméndose o peor, Talin apurouse a buscar a Hamel, que tamén baixaba a mirada.

note: [part]
en: Hamel, what is wrong?! Why is everyone acting so strangely?
gl: Hamel, que pasou!? Por que estades todos tan raros?

note: [part]
en: We are deeply ashamed of ourselves, Tallin. We ha’ failed the trust that ye gave us.
gl: Estamos averghoñados, Talin. Confiaches en nós, e fallámoste.

note: [part]
en: Yer gold, Tallin, we ha’ failed to protect it.
gl: O ouro, Talin, roubáronnolo todo.

note: [part]
en: My gold!? Why, what happened? Start from the beginning.
gl: O ouro?! E logo? Que ocorreu? Empeza desde o principio.

note: [part]
en: No sooner had ye left then the orcs once again launched a massive assault.
gl: Pouco despois de que marchásedes, os orcos lansaron outro ataque masivo.

note: [part]
en: Such a massive and fierce assault it was that we had to call upon all our reserves. When that proved insufficient, we had nae other choice then to call some men off the other defenses.
gl: Foi un ataque tan ferós e masivo que tivemos que chamar ás armas a todas as nosas reservas. Cando vimos que con iso non abondaba, non nos quedou outra que chamar aos soldados das outras defensas.

note: [part]
en: It was a ploy. Nae sooner ha’ we thinned the ranks of the northern defenders then a small, hardened group of trolls smashed through the defenses and made their way straight for your gold.
gl: Foi unha estrataxema. En canto baixamos as defensas no norte, apareseu un pequeno grupo de trolles, atravesaron as defensas e foron directos a polo ouro.

note: [part]
en: We beat them back, but not before they made off with your entire stock of gold.
gl: Démoslles unha malleira, pero non antes de que marchasen con todo o ouro.

note: [part]
en: I am sorry, Tallin, we did all that we could. I would we could ha’ done more.
gl: Síntoo, Talin, fixemos o que puidemos. Mágoa non puidésemos facer máis.

note: [part]
en: Oh no! Rakshas will raise many troops with that gold!
gl: Oh, non! Raxas conseguirá moitas tropas con ese ouro!

note: [part]
en: Aye. Well I ken it, Tallin.
gl: Ben o sei, Talin, ben o sei.

note: [part]
en: Were you able to pursue them?
gl: Déstelos perseguido?

note: [part]
en: Och, we tried, Tallin, but with the orcs still pressing our southern defenses and other groups of trolls trying to break through everywhere, we simply ha’ not the manpower.
gl: Intentámolo, pero cos orcos atacando polo sur e outros grupos de trolles intentando romper as defensas por todas partes, non demos a basto.

note: [part]
en: How long ago did the trolls make off with the gold?
gl: Hai canto que fuxiron eses trolles co ouro?

note: [part]
en: It couldna’ been more then a day now.
gl: Hai menos dun día, se non me equivoco.

note: [part]
en: Then we shall pursue them. Even if we don’t catch them, we might be able to hit Rakshas before he has had a chance to put all that gold to good use.
gl: Entón haberá que perseguilos. Aínda que non os collamos, con sorte plantarémoslle cara a Raxas antes de que teña ocasión de utilizar o ouro.

note: [part]
en: Hamel, rally the dwarves and prepare to mount an all-out offensive against the orcs. It’s time to give them some of their own.
gl: Hamel, reúne aos ananos e preparádevos para montar unha ofensiva completa contra os orcos. É hora de pagarlles coa mesma moeda.

note: [part]
en: We will follow the trail of the trolls; it should lead us back to Rakshas.
gl: Seguiremos o rastro dos trolles. Deberíanos levar de volta onda Raxas.

note: [part]
en: Eryssa, what news of the elves?
gl: Erisa, que novas hai dos elfos?

note: [part]
en: Our gryphons have reached them. They are no more then a few days march from us.
gl: Os grifóns chegaron onda eles. Están a poucos días de aquí.

note: [part]
en: I will send another message to them asking them to send out scouts to locate the trolls who took your gold. Mayhap the elves will be able to get between the trolls and their allies.
gl: Enviareilles outra mensaxe para pedirlles que envíen exploradores para buscar aos trolles que roubaron o voso ouro. Pode que os elfos consigan interpoñerse entre os trolles e os seus aliados.

note: [part]
en: So it shall be. Hamel, when I make contact with the orcs I’ll send you a message. When you get it, come at all speed. It is near time for the battle that will decide all.
gl: Que así sexa. Hamel, enviareite unha mensaxe en canto teña aos orcos á vista. Cando a recibas, ven a toda velocidade. Xa queda pouco para a batalla final.

note: [part]
en: The axes and hammers o’ every dwarf thirst for the blood of the orcs!
gl: Os machados e martelos dos ananos xa están sedentos de sanghe de orco!

note: [part]
en: All right, let’s move out, people!
gl: Moi ben, en marcha, vamos!

note: [part]
en: Thus the party set off to the northern tunnels to pursue the trolls.
gl: E así foi como marcharon aos túneles do norte perseguindo aos trolles.

note: [part]
en: They met but light resistance all along the trail of the trolls, which they quickly overcame.
gl: Non se toparon con moita resistencia durante a persecución, e a pouca que atoparon foi fácil de manexar.

note: [part]
en: Soon, the trail began to lead east, and then south. A few hours later the party emerged from the tunnels into dawn’s early light.
gl: Pouco despois o rastro virou ao leste, e logo ao sur. Unhas horas despois, o grupo saíu dos túneles ante a pronta luz do amencer.

note: [part]
en: This isn’t looking good. Not only do we fail to get the princess but now we lost all of our gold! Seriously Hamel, I don’t know if we’re gonna make it.
gl: Isto non pinta nada ben. Non só non conseguimos á princesa senón que agora ademais perdemos todo o ouro! En serio, Hamel, non sei se o conseguiremos.

note: [part]
en: Don’t give in to despair, Tallin. At least you prevented the orcs from getting the ransom money.
gl: Non desesperes, Talin. Polo menos evitastes que os orcos conseguisen os cartos do rescate.

note: [part]
en: Yeah, they ran off with all the rest of our gold instead.
gl: Si, en vez de iso fuxiron con todo o noso ouro.

note: [part]
en: Snap out of it Tallin! We are not in control of fate. We will do all we can to the best of our ability and leave the results to the gods.
gl: Supérao, Talin! O destino non está nas nosas mans. Faremos todo canto poidamos e o resultado dependerá dos deuses.

note: [part]
en: You’re right, Hamel, sorry. Were you able to pursue the trolls?
gl: Tes razón, Hamel, perdóame. Conseguistes perseguir aos trolles?

note: [part]
en: We tried, Tallin, but with the orcs still pressing our southern defenses and other groups of trolls trying to break through everywhere, we simply didna’ ha’ the manpower.
gl: Intentámolo, pero cos orcos atacando polo sur e outros grupos de trolles intentando romper as defensas por todas partes, non demos a basto.

note: [part]
en: It couldna’ ha’ been more then a day now.
gl: Hai menos dun día, se non me equivoco.

note: [part]
en: Then we shall pursue them. Even if we don’t catch them then we might be able to hit Rakshas before he has had a chance to put all that gold to good use.
gl: Pois temos que perseguilos. Aínda no caso de que non os collamos, pode que nos plantemos cara a cara con Raxas antes de que lle dea tempo a utilizar o ouro.

note: [part]
en: We will follow the trail of the trolls; that should lead us to Rakshas.
gl: Seguiremos o rastro dos trolles. Deberíanos levar de volta onda Raxas.

note: [part]
en: It is well thought. May the Bright Gods be with you.
gl: Ben pensado. Que os deuses vos acompañen.

note: [part]
en: All right people, let’s move out!
gl: Moi ben, xente, vamos!

note: [part]
en: See, you wretched human! At least now you will appreciate the generosity of the elves.
gl: Ves, humano! Polo menos agora apreciarás a xenerosidade dos elfos.

note: [part]
en: Shut up, you little snot! If it wasn’t for you we wouldn’t have lost our gold in the first place!
gl: Cala a boca, mocosa! De non ser por ti o ouro seguiría onde estaba!

note: [part]
en: I wasn’t talking to you, lich! Learn to keep your mouth shut.
gl: Non estaba falando contigo, liche! Aprende a calar.

note: [part]
en: Who is this annoying chit?
gl: Quen é esta insoportábel?

note: [part]
en: This is the famous and benevolent princess Eryssa, in whose rescue we sacrificed many lives and <i>much</i> gold.
gl: Esta é a famosa e benevolente princesa Erisa, en cuxo rescate sacrificamos moitas vidas e <i>moitísimo</i> ouro.

note: [part]
en: That’s it! I have had enough from you worthless rabble. I will soon send a rider with the promised gold, and in the meantime, I’m leaving!
gl: Xa non o aguanto, fartei de vós, inútiles! Pronto vos enviarei un mensaxeiro co ouro prometido, marcho!

note: [part]
en: Begone and good riddance, brat!
gl: Adeus, e boa viaxe, meniña!

note: [part]
en: Back to the issue of the stolen gold, were you able to pursue the trolls?
gl: Volvendo ao do ouro roubado, conseguiches perseguir aos trolles?

note: [part]
en: Hamel, rally the dwarves and prepare to make an all-out offensive against the orcs. It’s time to give them some of their own.
gl: Hamel, reúne aos ananos e preparádevos para unha gran ofensiva contra os orcos. É hora de pagarlles coa súa propia moeda.

note: [part]
en: We will follow the trail of the trolls, which, lead us back to Rakshas...
gl: Seguiremos o rastro dos trolles, deberíanos levar onda Raxas…

note: [part]
en: It is well thought. The axes and hammers of every dwarf thirst for the blood of the orcs!
gl: Ben pensado. Os nosos machados e martelos están sedentos de sanghe de orco!

note: [part]
en: All right, let’s move out people!
gl: Moi ben, en marcha, vamos!

note: [side]: type=Troll Warrior, id=Oof
en: Oof
gl: Ofo

note: [message]: speaker=narrator
en: Upon emerging from the tunnels, the party found themselves surrounded.
gl: Tras saír dos túneles, o grupo viuse rodeado.

note: [message]: speaker=Tor
en: Haha, suckers! We got you now!
gl: Ha ha, parvos! Xa vos temos!

note: [message]: speaker=Bor
en: Hahaha! They walked right into our trap.
gl: Ha ha ha, foron dereitiños á nosa trampa!

note: [message]: speaker=Glu
en: And we have already sent the gold ahead to the Master!
gl: E xa lle enviamos o ouro ao amo!

note: [message]: speaker=Oof
en: Now let’s make mush out of these puny creatures!
gl: Agora reduzámolos a anaquiños!

note: [message]: role=Supporter
en: Oh no, we are surrounded!
gl: Estamos rodeados!

note: [message]: speaker=Tallin
en: Courage shall be the harder, heart the keener, and our spirit greater as our strength lessens. Kill them all!
gl: Canto menor é a nosa forza, maiores son a nosa coraxe, o noso corazón e o noso espírito. A por eles!

note: [message]: speaker=Camerin
en: Yeeahhh! I like it!
gl: Si! Gústame!

note: [objective]: condition=win
en: Defeat the enemy leaders or
gl: Derrota aos líderes inimigos, ou

note: [objective]: condition=win
en: Resist for as long as you can
gl: Resiste canto poidas.

note: [message]: speaker=Krash
en: (<i>Sniff sniff</i>)
gl: (<i>ule ruidosamente</i>)

note: [message]: speaker=Camerin
en: What’s up big guy?
gl: Que pasa, grandeiro?

note: [message]: speaker=Krash
en: (<i>Flap flap flap</i>)
gl: (<i>bate as ás</i>)

note: [message]: role=Supporter
en: Hey! Where is he going?
gl: Ei! Onde vai?

note: [message]: speaker=Camerin
en: Krash man, you are gonna miss all the fun!
gl: Cras, meu, vaste perder toda a diversión!

note: [message]: speaker=Father Morvin
en: I think he has decided that it is time for him to part ways with us.
gl: Creo que decidiu que xa era hora de que se separasen os nosos camiños.

note: [message]: speaker=Tallin
en: Such a fierce yet gentle creature. He will be sorely missed.
gl: Unha criatura tan feroz e ao mesmo tempo xentil. Vou botalo moito de menos.

note: [message]: speaker=Sister Thera
en: Farewell, Krash, may the Lords of Light guide your path.
gl: Adeus, Cras, que os señores da luz che guíen.

note: [unit]: type=Drake Burner, id=Singe
en: Singe
gl: Singue

note: [unit]: type=Drake Fighter, id=Bak'man
en: Bak’man
gl: Baman

note: [message]: speaker=Sister Thera
en: Hey! Look who’s back!
gl: Ei! Mirade quen está de volta!

note: [message]: role=Supporter
en: And look, he brought his friends too!
gl: E parece que trouxo consigo algúns amiguiños!

note: [message]: speaker=Bak'man
en: GRRRR!
gl: <b>Gr!</b>

note: [message]: speaker=Singe
en: ROOAARRR!!
gl: <b>Roar!</b>

note: [message]: speaker=Krash
en: Hurry, friends, let’s set up camp!
gl: Rápido, amigos, levantemos un campamento!

note: [message]: speaker=Camerin
en: Yeah, man! I knew we could count on you!
gl: Aí falaches, meu! Sabía que podiamos contar contigo!

note: [message]: speaker=Father Morvin
en: Hmmm, he must have smelled the scent of other drakes and gone to them to convince them to help us.
gl: Hm… Debeu cheirar aos outros draconiáns e foi convencelos de que nos axudasen.

note: [message]: speaker=Sister Thera
en: Awww, what a darling!
gl: Oh, que monada!

note: [message]: role=Supporter
en: Tell that to the trolls.
gl: Iso dillo aos trolles.

note: [message]: speaker=Oof
en: What?! Drakes?! Fire! Aagghh!
gl: O que? Draconiáns! Lume! Ah!

note: [message]: speaker=Glu
en: Shut your mouth, you coward!
gl: Cala a boca, covarde!

note: [objective]: condition=win
en: Help Tallin defeat the enemy leaders or
gl: Axuda a Tallin a derrotar aos líderes inimigos, ou

note: [message]: speaker=Hidel
en: Princess! We have finally found you!
gl: Princesa! Por fin te atopamos!

note: [message]: speaker=Eryssa
en: Good work, Hidel! How do your forces march?
gl: Bo traballo, Hidel! Que hai das tropas?

note: [message]: speaker=Hidel
en: They are all here, princess! Hand picked by your father — the finest and bravest elvish troops in the entire Northlands. We will follow you to the end of the world if need be.
gl: Están todas aquí, princesa! Escollidas persoalmente por teu pai, as mellores e máis bravas tropas de todas as Terras Nórdicas. Seguirémoste ata a fin de Irïdia se é necesario.

note: [message]: speaker=Eryssa
en: Very good. Our first task is to give brave Tallin here full support in defeating these trolls.
gl: Moi ben. A nosa primeira misión consistirá en apoiar ao valente Talin para derrotar a estes trolles.

note: [message]: speaker=Hidel
en: With pleasure, Princess! Quickly men, set up a base!
gl: Será un pracer, princesa! Rápido, elfos, montade unha base!

note: [message]: speaker=Oof
en: Oh no! Those blasted elves have just joined forces with the humans! This is hopeless! Flee! Flee!
gl: Oh, non! Eses malditos elfos uníronse aos humanos! Desta non saímos! Fuxide!

note: [message]: speaker=Tallin
en: Hmmm, should we let the trolls run away or should we finish them now?
gl: Hm… Deixamos fuxir aos trolles ou acabamos con eles agora?

note: [option]: speaker=Tallin
en: Hey! Stand your ground, you cowards!
gl: Ei! Non fuxades, covardes!

note: [message]: speaker=Bor
en: You are a fool, human! We shall crush and destroy you!
gl: Serás parvo, humano! Esmagarémoste e destruirémoste!

note: [objective]: condition=win
en: Help Tallin defeat the enemy leaders
gl: Axuda a Talin a derrotar aos líderes inimigos.

note: [option]: speaker=Tallin
en: Haha! Look at them run!
gl: Ha ha! Mirade como corren!

note: [message]: speaker=Himadrin
en: Which one of you rabble is Tallin?
gl: Quen de vós é Talin?

note: [message]: speaker=Himadrin
en: Princess Eryssa sends you this gold along with the order to stay clear of any Northern Elf if you know what’s good for you.
gl: A princesa Erisa envíavos este ouro, e a mensaxe de que vos manteñades afastados dos elfos do norte se sabedes o que vos convén.

note: [message]: speaker=Tallin
en: Why? What did I ever do to the Northern Elves?
gl: Por que? Que lle fixemos nós aos elfos do norte?

note: [message]: speaker=Himadrin
en: The ill treatment that she received while in your care is an insult to every Northern Elf. Consequently if you, or any of your henchmen show your face around us ever again, you will be shot on sight.
gl: O penoso trato que recibiu durante o tempo que pasou baixo a vosa protección é un insulto para calquera elfo do norte. Por tanto, se ti ou calquera dos teus aparece preto das nosas terras algunha vez, será o último que faga.

note: [message]: speaker=Tallin
en: Tell the princess to get off her high horse and stop acting like such a priss!
gl: Dille á princesiña que a ver se se lle baixan eses aires de superioridade que ten e deixa de ser tan mocosa!

note: [message]: speaker=Himadrin
en: You dare insult our princess!
gl: Ousas insultar á nosa princesa?!

note: [message]: speaker=Ro'Arthian
en: You better get lost, elf, before we kill you.
gl: Marchade, elfos, antes de que vos mate un por un.

note: [message]: speaker=Himadrin
en: This insult will forever be remembered by the Northern Elves! The day will soon come when your race shall regret your folly!
gl: Os elfos do norte xamais esquecerán este insulto! Pronto chegará o día en que a vosa especie lamentará a súa estupidez!

note: [message]: speaker=Camerin
en: Pff, elves. What a bunch of stuck-up snots!
gl: Puf, elfos. Vaia panda de parvos!

note: [message]: speaker=Oof
en: Oh no! The elves have just given the humans a hoard of gold! This is hopeless! Flee! Flee!
gl: Oh, non! Os elfos acábanlle de dar unha morea de ouro aos humanos! Todo está perdido! Fuxide! Fuxide!

note: [message]: speaker=Bor
en: You are a fool, human! Watch how we will crush and destroy you!
gl: Serás parvo, humano! Ímoste esmagar e destruír!

note: [objective]: condition=win
en: Defeat the enemy leaders
gl: Derrota aos líderes inimigos.

note: [message]: speaker=Tallin
en: Phew, they are defeated at last.
gl: Menos mal, por fin os derrotamos.

note: [message]: speaker=Eryssa
en: Hidel, let me introduce to you my savior: Tallin.
gl: Hidel, permíteme presentarche ao meu salvador: Talin.

note: [message]: speaker=Hidel
en: It is an honor to meet you, Tallin.
gl: É un honor coñecerte, Talin.

note: [message]: speaker=Tallin
en: The honor is mine, sir.
gl: O honor é todo meu, señor.

note: [message]: speaker=Hidel
en: We have heard much of your intelligence and courage. The number of humans over the centuries who have earned the respect and admiration of the Northern Elves are extremely few, but let it be known that you are one of them.
gl: Escoitamos falar moito da túa coraxe e intelixencia. Sodes extremadamente poucos os humanos que ao longo dos séculos vos gañastes o respecto e maila admiración dos elfos do norte.

note: [message]: speaker=Tallin
en: I am honored, sir, and I hope that I will live up to the trust that the Northern Elves have bestowed upon me.
gl: Síntome honrado, señor, e espero estar á altura da confianza que os elfos do norte depositastes en min.

note: [message]: speaker=Hidel
en: I am sure you will, Tallin. The trust of the elves is seldom misplaced.
gl: Estou seguro de que o estarás, Talin. A confianza dos elfos raramente é en van.

note: [message]: speaker=Ro'Arthian
en: If you guys are quite finished exchanging pleasantries...
gl: A ver se ides xa rematando de lanzarvos piropos…

note: [message]: speaker=Ro'Arthian
en: ... the road ahead is clear and I am eager to blast some more orcs. Shall we proceed?
gl: …que o camiño xa está despexado e estou desexando fritir máis orcos. Seguimos?

note: [message]: speaker=Tallin
en: Right. Onward men!
gl: Seguimos. En marcha, compañeiros!

note: [message]: speaker=Hidel
en: Princess! We have finally found you! Thank the Bright Gods you are free! Your father had originally sent us to rescue you.
gl: Princesa! Por fin te atopamos! Menos mal que estás libre! Teu pai enviounos en principio a rescatarte.

note: [message]: speaker=Eryssa
en: Yes, or so I have heard. You honor me, but this brave man reached the mark before you.
gl: Iso oín. Honrádesme, pero este valente humano adiantóusevos.

note: [message]: speaker=Hidel
en: You must be the famous Tallin.
gl: Ti debes ser o famoso Talin.

note: [message]: speaker=Tallin
en: At your service.
gl: Ao seu servizo.

note: [message]: speaker=Hidel
en: We have heard much of your intelligence and courage. The number of humans over the centuries who have earned the respect and admiration of the Northern Elves are extremely few, but you are one of them.
gl: Escoitamos falar moito da túa coraxe e intelixencia. Sodes extremadamente poucos os humanos que ao longo dos séculos vos gañastes o respecto e maila admiración dos elfos do norte.

note: [message]: speaker=Hidel
en: I am sure you will, Tallin. The trust of the elves is seldom misplaced. Also know that the Northern Enclaves will always be open to you.
gl: Estou seguro de que o estarás, Talin. A confianza dos elfos raramente é en van. As cidades dos elfos terán sempre abertas as portas para ti.

note: [message]: speaker=Tallin
en: Thank you, sir.
gl: Grazas, señor.

note: [message]: speaker=Eryssa
en: What is the status of our troops, Hidel?
gl: En que estado se atopan as nosas tropas, Hidel?

note: [message]: speaker=Hidel
en: They are all here, princess! Hand picked by your father — the finest and bravest elvish troops in the entire Northlands.
gl: Están todas aquí, princesa! Escollidas persoalmente por teu pai, as mellores e máis bravas tropas de todas as Terras Nórdicas.

note: [message]: speaker=Eryssa
en: Excellent! We shall assist Tallin to the fullest in crushing the orcish host. Not only are we in debt to him but by doing so we will be serving our cause as well as we serve his.
gl: Excelente! Axudemos a Talin a eliminar por completo as hordas de orcos. Non só estamos en débeda con el senón que nos convén tanto como a eles borrar eses orcos do mapa.

note: [message]: speaker=Hidel
en: As you wish, princess.
gl: Como desexes, princesa.

note: [message]: speaker=Tallin
en: Very well, people. The road ahead is clear, onward to victory!
gl: Moi ben, xente. O camiño está despexado, a pola vitoria!

note: [scenario]: id=11a_The_Eastern_Flank
en: The Eastern Flank
gl: A forza oriental

note: [part]
en: After breaking out of their encirclement, the party continued in pursuit of the trolls.
gl: Unha vez vencidos os trolles que os rodearan, a compañía perseguiunos.

note: [part]
en: Following the bank of a river, they soon entered a valley. At the mouth of the valley there loomed the massive orcish fortress of Angthurim.
gl: Seguindo a ribeira dun río non tardaron en entrar nun val. Na entrada ao val esperáballes a gran fortaleza dos orcos, a famosa Andurin.

note: [side]: type=Orcish Warlord, id=Rash
en: Rash
gl: Ras

note: [side]: type=Orcish Warlord, id=Al'Mar
en: Al’Mar
gl: Almar

note: [side]: type=Orcish Warlord, id=Ha'Tang
en: Ha’Tang
gl: Hatan

note: [message]: speaker=Tallin
en: Gods of Light! Look at that fortress. The castle Angthurim is even grimmer than its reputation.
gl: Por todos os deuses, mirade para esa fortaleza! O castelo de Andurin é aínda máis sombrío do que escoitara.

note: [message]: speaker=Eryssa
en: I was not idle in my captivity; I watched, and listened, and learned. The hints I got from my guards’ boastings and foul jests have been confirmed by our scouts; Angthurim is the linchpin of their entire eastern flank. If we could reduce it, their defense would be near to collapse.
gl: Mentres estiven prisioneira puiden observar, escoitar e aprender. Os nosos exploradores confirmaron o que xa sospeitara por mor dos comentarios e chistes malos dos meus gardas. Andurin é o eixo en torno ao cal xira toda a forza oriental dos orcos. Se o puidésemos reducir, as súas defensas quedarían case colapsadas.

note: [message]: speaker=Ro'Arthian
en: Fitting. My gryphons tell me Angthurim is the keystone of their entire eastern flank. If we can reduce it their defense will be near to collapse.
gl: Ten sentido. Os grifóns trouxeron información respecto de Andurin, parece ser a pedra angular da forza oriental dos orcos. Se o damos reducido, as súas defensas quedarán case colapsadas.

note: [message]: role=Supporter
en: Hey, look who is here!
gl: Ei, mirade a quen temos aquí!

note: [message]: speaker=Rakshas
en: Where is my gold?!
gl: Quero o meu ouro de volta!

note: [message]: speaker=Tallin
en: It’s Rakshas!
gl: É Raxas!

note: [message]: speaker=Gore
en: Right here, Master.
gl: Está aquí, amo.

note: [message]: speaker=Rakshas
en: Ahhhhh, very good, my loyal servant. You will be richly rewarded for this! Tell me, what news do you have on that human vermin that has so persistently evaded my clutches?
gl: Ah, moi ben. Recibirás unha cuantiosa recompensa por isto! E dime, que sabes desa miñoca humana que non deixa de escapárseme?

note: [message]: speaker=Gore
en: We trapped him and his pitiful band of followers. By now they will have been mashed to paste and fed to the whelps.
gl: Atrapámolo xunto cos seus seguidores. A estas alturas deben ser comida para os cachorros.

note: [message]: speaker=Rakshas
en: Hahahaha! Very g—
gl: Ha ha ha ha! Moi be…

note: [message]: speaker=Tallin
en: <big>RAKSHAS!!</big>
gl: <b>Raxas!</b>

note: [message]: speaker=Rakshas
en: What?! YOU! YOU ANNOYING, DISGUSTING LITTLE VERMIN! DON’T YOU KNOW HOW TO DIE?!
gl: Que demo? <b>Ti! Insoportábel e noxenta miñoca! É que non che ensinaron a morrer?</b>

note: [message]: speaker=Tallin
en: Foul one, the only one who will be dying here is you and anyone who comes between us. Stand and fight!
gl: Serás inxenuo, aquí o único que vai morrer vas ser ti, ti e calquera que ouse meterse no medio. Ven e loita se tes o que hai que ter!

note: [message]: speaker=Rakshas
en: Bah! I have better things to do then stamp out your insignificant life. Generals, kill him and bring me his head!
gl: Bah! Teño mellores cousas que facer que acabar coa túa insignificante vida. Xenerais, matádeo e traédeme a súa cabeza!

note: [message]: speaker=Tallin
en: Blast it! The coward has fled. Eryssa, your elves are good at moving quickly through the forests. Do you think they can overtake and pin him down while we deal with this fortress?
gl: O maldito covarde fuxiu! Erisa, os teus elfos son rápidos nos bosques. Crees que poderán alcanzalo e pararlle os pes mentres nós nos encargamos desta fortaleza?

note: [message]: speaker=Hidel
en: Easily, princess. We shall move unseen through the trees, overtake him, and put an end to his flight.
gl: Sen problemas, princesa. Desprazarémonos entre as árbores sen ser vistos, alcanzarémolo e poremos fin á súa viaxe.

note: [message]: speaker=Eryssa
en: Then do it. I shall stay with Tallin and... um... because he could use my assistance.
gl: Pois veña. Eu quedarei con Talin para… eh… por se necesita da miña axuda.

note: [message]: speaker=Tallin
en: (<i>Blushes slightly</i>)
gl: (<i>ponse un pouco colorado</i>)

note: [message]: speaker=Sister Thera
en: (<i>Wink wink</i>)
gl: (<i>sorrí</i>)

note: [message]: speaker=Hidel
en: (<i>Raises eyebrow</i>) Very well, princess.
gl: (<i>pon cara de circunstancia</i>) Como desexe, princesa.

note: [message]: speaker=Tallin
en: Blast it. The coward has fled. Quickly men, we must storm this fortress before he can spend that gold.
gl: Será maldito. O moi covarde fuxiu. Rápido, compañeiros, temos que tirar abaixo este castelo antes de que lle dea tempo a gastarse o ouro.

note: [message]: speaker=Stalrag
en: Aye! Down wi’ the orcs!
gl: Pois veña! Abaixo cos orcos!

note: [message]: speaker=Tallin
en: Ro’Arthian, send a message to Hamel. Tell him it’s time.
gl: Ardian, envíalle unha mensaxe a Hamel e dille que xa chegou o momento.

note: [message]: speaker=Tallin
en: Very well. Forward! Victory or death!
gl: Moi ben. Adiante! Esta é unha batalla a vida ou morte!

note: [message]: speaker=Krash
en: Come on boys, let’s give it to ’em!
gl: Veña, rapaces, vamos darlles un pouco de calor!

note: [message]: speaker=Gore
en: Move, you stupid orcs! I am trying to recruit here!
gl: Que os teus estúpidos orcos movan o cu! Intento recrutar!

note: [message]: speaker=Rash
en: Suit yourself, you dumb troll!
gl: Todo teu, parvo!

note: [message]: speaker=Sister Thera
en: Awww, aren’t they the most loving, sharing bunch of orcs you have ever seen?
gl: Oh, non son os orcos máis adorábeis e xenerosos que vistes xamais?

note: [message]: id=Tallin
en: We have torn the heart from their eastern defenses.
gl: Acabamos co groso das súas defensas orientais.

note: [message]: speaker=Tallin
en: Now let us make haste to rescue Hidel. I am uneasy for him; some of those bodyguards Rakshas keeps are fell fighters.
gl: Agora apresurémonos a rescatar a Hidel. Estou preocupado por el. Algúns dos gardas persoais que acompañan a Raxas son feroces loitadores.

note: [message]: speaker=Tallin
en: Now to settle scores with Rakshas once and for all!
gl: Agora toca axustar contas con Raxas dunha vez por todas!

note: [scenario]: id=12a_Get_the_Gold
en: Get the Gold
gl: Recuperar o ouro

note: [part]
en: After reducing Castle Angthurim, the party set off after Rakshas, hoping that Hidel’s elves had been able to hold him.
gl: Tras converter Anturin nun verdadeiro castelo pantasma, o grupo marchou por Raxas coa esperanza de que os elfos de Hidel fosen capaces de pararlle os pes.

note: [part]
en: Orcs are heavy-footed creatures; Rakshas’s trail was readily followed. But an ominous silence, broken only by the cawing of ravens, brooded over the road he had taken.
gl: As pegadas dos orcos son fáciles de seguir, así que iso fixeron. Pero non atoparon máis que silencio polo camiño, só interrompido de cando en vez polos chíos dalgún corvo.

note: [part]
en: Soon they encountered the wrack of a great battle. Bodies of elves and orcs lay everywhere. Broken weapons and smashed armor were strewn about in profusion. Elvish arrows and orcish crossbow bolts bristled from the nearby trees. The ground was splotched red with blood.
gl: Non tardaron en atopar os restos do que parecía fora unha gran batalla. Había cadáveres de elfos e de orcos por todas partes. Abundaban as armas rotas e as armaduras completamente esmagadas. As árbores dos arredores estaban repletas de frechas dos elfos e proxectís das béstas dos orcos. E o chan estaba parcialmente tinguido de vermello.

note: [part]
en: They paused for scant minutes to bind the wounds of a few surviving elves and leave them a small guard. Then they pressed onward to rescue Hidel — and they found him.
gl: Detivéronse a descansar uns minutos para curar as feridas dos elfos que sobreviviran e deixalos cunha pequena escolta. E de seguida marcharon ao rescate de Hidel. E atopárono.

note: [part]
en: Scattered around Hidel were the bodies of at least three orcish warlords, and nearly a score of grunts, warriors and crossbowmen. His weapons were notched and broken; his armor dented and smashed. It was clear to all that his fall had been an epic of valor and glory, worthy to be remembered in the songs of all the kindred races until the end of days.
gl: Dispersos ao redor de Hidel estaban os cadáveres de polo menos tres señores da guerra orcos e case vinte roñóns, guerreiros e besteiros. As armas do elfo estaban rotas e perforadas e a súa armadura crocada e deformada. Todos sabían que a súa caída fora unha mostra épica de valor e gloria, merecedora de ser lembrada nas cancións dos seus iguais e non tan iguais para toda a eternidade.

note: [part]
en: With tears streaming down her face, Eryssa approached the fallen hero and cradled his head in her lap. As she stroked his face, his eyes fluttered open.
gl: Con bágoas esvarándolle polas meixelas, Erisa achegouse ao heroe caído, e posoulle a cabeza nos seus xeonllos. Cando lle acariciou a cara, os ollos do heroe abríronse axitados.

note: [part]
en: I am sorry, princess... We held him for... as long as we could... but his bodyguards... were... just too many and powerful... And then... the orcish... reinforcements arrived...
gl: Síntoo, princesa… Retivémolo… canto puidemos… pero os seus…gardas persoais… eran demasiados… e fortes… e logo… chegaron os seus… reforzos…

note: [part]
en: Her face streaked with tears, Eryssa gazed imploringly at Father Morvin and Sister Thera. They simply sighed and shook their heads. It was too late to save Hidel. In a broken voice Eryssa addressed him:
gl: Erisa, entre bágoas, mirou para o pai Morvin e a irmá Dera implorante. Estes suspiraron, e moveron a negaron coa cabeza. Xa era tarde para salvar a Hidel. Co corazón roto e apenas capaz de falar, Erisa dirixiuse ao seu heroe:

note: [part]
en: Hidel, I am sorry. I have sent you to your death, and I grieve.
gl: Hidel, perdóame. Non sabes canto me arrepinto de enviarte ao que foi a túa morte.

note: [part]
en: ... Don’t tax yourself... princess... I have died... a warrior’s death... You should be proud...
gl: Non te culpes… princesa… tiven unha morte… digna dun guerreiro… deberías estar orgullosa…

note: [part]
en: ... But... there is... one thing... we... could do. We... managed to... recover the gold... Sisal... took it and... retreated south...
gl: Pero… conseguimos… unha cousa. Conseguimos… recuperar… o ouro. Sisal… levouno… cara o… sur.

note: [part]
en: I held out as... long as... I could... but they... defeated us... Rakshas went... east and the... rest... went... after... Sisal...
gl: Aguanteinos… tanto como… puiden… pero de… derrotáronnos. Raxas foi… ao leste… e o resto… foron… tras de… Sisal…

note: [part]
en: Now... uphold the honor... of the Northern... Elves... Recover... the gold... slay this monster... and bring peace and... prosperity... back to the... Northlands... Tallin?
gl: Mantede… o honor… dos elfos… do norte. Recuperade… o ouro, acabade… con ese monstro… e traede a paz, e a prosperidade… ás terras… do norte. Talin?

note: [part]
en: At Hidel’s call Tallin approached and knelt beside Hidel, bowing his head in respect.
gl: Talin acudiu á chamada de Hidel, axeonllouse ao seu carón e inclinou a cabeza como mostra de respecto.

note: [part]
en: At your service, sir.
gl: Ao seu servizo, señor.

note: [part]
en: Eryssa has been... my charge ever... since she was born... I now return... to the earth... from which... I sprang... Please take care... of her.
gl: Levo coidando… de Erisa… desde que naceu. Agora volverei… á terra… da que nacín. Rógoche que… coides dela.

note: [part]
en: Rest assured, sir, I will place myself between Eryssa and any ill that strength or love may counter.
gl: Descansa tranquilo, señor, interporeime entre Erisa e calquera mal que poida combater coa espada ou o corazón.

note: [part]
en: Thank you... Tallin... Now I may rest... in... peace... May you... be victorious...
gl: Grazas… Talin. Agora podo… descansar en paz. Consegue… a vitoria.

note: [part]
en: With these words Hidel closed his eyes and breathed his last. As Eryssa wept with Hidel’s head in her lap, Tallin approached her, hesitating, and then wrapped her gently in his arms.
gl: Con estas palabras, Hidel pechou os ollos e expirou o seu derradeiro alento. Talin achegouse a Erisa, que choraba de dor coa cabeza de Hidel no seu regazo, e vacilante, rodeouna xentilmente cos seus brazos.

note: [part]
en: Sobbing against Tallin’s chest, Eryssa told him of the many ways Hidel had cherished and warded her since the hour of her birth. How he had comforted her childhood hurts; how in later years, he had guided her in the green paths of the forest, and taught her the deep mysteries of Elven-kind.
gl: Saloucando contra o peito de Talin, Erisa contoulle como a quixera e protexera desde que era case un bebé. Como a axudara cos seus problemas cando era nova. Como anos despois a guiara polos camiños dos bosques e lle ensinara os grandes misterios dos elfos.

note: [part]
en: A torrent of childhood memories and the depth of her grief left her unable to speak. She and Tallin sat together silently holding each-other for some time.
gl: Entre as lembranzas da súa infancia e a súa gran pena, a princesa non era capaz de pronunciar palabra. Ela e Talin estiveron sentados e apertados o un ao outro durante un tempo.

note: [part]
en: As Tallin comforted Eryssa, the rest of the party spread out and rallied the scattered elves, and tending to the wounded. This being done, they once again came before Tallin and Eryssa.
gl: En canto Erisa se sentiu un pouco mellor, Talin quedou con ela e o resto esparexéronse e reuniron aos elfos que estaban dispersos, atendendo aos feridos. Cando remataron volveron presentarse ante Talin e Erisa.

note: [part]
en: Princess... it is a hard thing, I know, but you must put your grief behind you. Or at least, put it aside for a little while. We must go quickly to the aid of Sisal and recover our gold.
gl: Princesa… sei que é difícil, pero tes que deixar a pena a un lado, polo menos de momento. Debemos acudir en auxilio de Sisal canto antes, e recuperar o ouro.

note: [part]
en: Forge your sorrow into rage, girl, and visit it on the slayers of your kinsmen. Teach them what happens to those who make an enemy of an elf.
gl: Transforma a túa pena en ira, rapaza, e que caia sobre os asasinos dos teus elfos. Ensínalles o que pasa cando un se mete cos elfos.

note: [part]
en: At these words, Eryssa arose and wiped away her tears. She took command of the surviving elvish forces, for all knew she was a princess of high rank and looked to Hidel’s ward as their leader by right. Scarcely a face among them was less grim than her own as they took arms and started down Rakshas’s back-trail.
gl: Tras escoitar estas palabras, Erisa ergueuse e secou as bágoas. Púxose ao mando dos elfos que sobreviviran, pois todos sabían que era unha princesa de alto mando, e consideraban á pupila de Hidel a súa lexítima líder. Todos coa mesma cara severa que a princesa, armáronse e comezaron a seguir o rastro de Raxas.

note: [part] "espied" is correct here, it's a deliberate archaism
en: Moments later a gryphon swooped down from overhead and reported battle in a forest just a few leagues south of their position. The remainder of the elvish forces had been espied fighting a desperate battle with the orcs.
gl: Uns momentos máis tarde un grifón descendeu un picado do ceo e informou dunha batalla nun bosque a poucas leguas ao sur da súa posición. As restantes forzas dos elfos foran vistas loitando nunha batalla á desesperada cos orcos.

note: [part]
en: It seemed to the gryphon that the elves were sore beset. The party quickly turned south and plunged into the forest.
gl: O grifón informou ademais de que os elfos parecían necesitar axuda urxente. O grupo apresurouse ao sur e entrou no bosque.

note: [side]: type=Orcish Warlord, id=Ha'Tuil
en: Ha’Tuil
gl: Hatuil

note: [message]: speaker=narrator
en: After making haste through the forest for most of a watch, the party arrived at the battle scene.
gl: Tras percorrer con pes lixeiros o bosque durante case media xornada, o grupo chegou á batalla.

note: [message]: id=Eryssa
en: Sisal, how do you fare?
gl: Sisal, como estás?

note: [message]: id=Sisal
en: Princess! You are here! How fares Hidel?
gl: Princesa! Chegaches! Como lle vai a Hidel?

note: [message]: id=Eryssa
en: (<i>Sheds a tear</i>)
gl: (<i>derrama unha bágoa</i>)

note: [message]: id=Tallin
en: Hidel... died a hero’s death, one worthy to be sung forever.
gl: Hidel… morreu coma un heroe, un digno de ser lembrado.

note: [message]: id=Sisal
en: The dung-spawned bastards! Verily, Tallin, had it not been for Hidel we would all be dead and Rakshas would be gleefully counting his gold.
gl: Eses cabróns de merda! En serio, Talin, de non ser por Hidel xa estariamos todos mortos e Raxas estaría tan contento contando as súas moedas.

note: [message]: id=Sisal
en: Hidel and a handful of elves held off the orcs for more than an hour. That was enough time for us to make off with the gold and rally here at these ruins.
gl: Hidel e uns cantos elfos máis aguantaron aos orcos durante máis dunha hora. Iso deunos tempo aos demais para escapar co ouro e reunirnos nestas ruínas.

note: [message]: id=Tallin
en: So you have the gold?
gl: Entón tedes o ouro?

note: [message]: id=Sisal
en: We have the gold, and now we shall have the blood of these orcs! IN HIDEL’S NAME!
gl: Témolo, e dentro de pouco teremos tamén o sangue destes orcos! <b>Por Hidel!</b>

note: [message]: id=Ha'Tuil
en: Grrr, Ha’Tuil has never failed in his mission. I will soon lay your severed heads at the feet of the Master!
gl: Gr, Hatuil nunca fallou unha misión. Arrincareivos os corazóns e levareillos ao amo!

note: [message]: id=Sisal
en: You will eat cold steel and whimper your way to hell, foul wretch of an orc!
gl: Tragarás o frío aceiro e irás dereitiño ao inferno berrando, noxento e miserábel orco!

note: [objective]: condition=win
en: Defeat the orcs
gl: Derrota aos orcos.

note: [message]: id=Ha'Tuil
en: Argh! I have failed!
gl: Argh! Fallei!

note: [message]: id=Sisal
en: Cheer up — you won’t have to live with your failure for long... (<i>Snicker</i>)
gl: Alégrate, non has ter que vivir moito co teu erro… (<i>ri polo baixo</i>)

note: [message]: id=Sisal
en: Ahhhh! Farewell, friends. I now go to join Hidel.
gl: Ah! Adeus, amigos. Agora unireime a Hidel.

note: [message]: id=Eryssa
en: Sisal! Noooo!
gl: Sisal! Non!

note: [message]: speaker=second_unit
en: Haha! We got the gold now!
gl: Ha ha! Xa temos o ouro!

note: [message]: id=Ha'Tuil
en: Hahaha! Mission accomplished, men! Now let’s crush the rest of this scum and report back to the Master.
gl: Ha ha ha! Misión cumprida, rapaces! Agora acabemos co resto desta escoura e informemos ao amo.

note: [message]: id=Eryssa
en: I don’t think so, you bastard orcs! That gold belongs to us. Besides, we now have a few scores to settle with you. Take them, troops — I want no orc left alive!
gl: Non o creo, orcos cabróns! Ese é o noso ouro. Ademais, temos que arranxar contas convosco. A por eles, rapaces! Que non quede ningún con vida!

note: [message]: id=Tallin
en: Thanks to Hidel and the elves, we have recovered our gold. Now let’s run down Rakshas and settle up with him once and for all.
gl: Grazas a Hidel e os elfos recuperamos o ouro. Agora vaiamos por Raxas e acabemos con el dunha vez por todas.

note: [message]: id=Tallin
en: Hidel’s death was a grievous loss; our thirst for vengeance must do what the stolen gold cannot. Now let’s run down Rakshas and settle up with him once and for all.
gl: A morte de Hidel foi dolorosa. A nosa sede de vinganza deberá facer o que o ouro non pode. Agora vaiamos a por Raxas e acabemos con el dunha vez por todas.

note: [part]
en: The party once again took up Rakshas’s trail. They soon received a report from a scouting gryphon that in an enormous fortress a few leagues west from them, Rakshas was assembling a massive orcish force, clearly intending to crush their revolt once and for all.
gl: A grupo volveu seguir o rastro de Raxas. Pronto un explorador grifón informou de que o líder orco estaba reunindo un enorme exército nunha fortaleza a poucas leguas ao oeste, claramente para esmagar a revolta dunha vez por todas.

note: [part]
en: The gryphon further reported that a few more leagues west was a large force of dwarvish veterans, advancing steadily on the orcish fortress.
gl: Ademais, o grifón informou de que unhas poucas leguas máis ao oeste había un gran exército de ananos veteranos que se dirixía impetuosamente cara a fortaleza dos orcos.

note: [part]
en: Battle plans were quickly made; the party split into three groups. Two of the groups immediately set off northwest and southwest respectively while the third group rested for an hour and then set off directly west.
gl: De seguida se fixeron plans de batalla. O grupo dividiuse en tres. Dous dos grupos dirixíronse enseguida cara o noroeste e o suroeste respectivamente, mentres que o terceiro descansou durante unha hora e a continuación foi directo en dirección oeste.

note: [part]
en: The idea was to completely surround Rakshas on all sides, cutting off any chance of escape or reinforcements.
gl: A idea era rodear totalmente a Raxas por todas as frontes, para non lle dar a posibilidade de fuxir ou recibir reforzos.

note: [side]: type=Orcish Warlord, id=Ar'Muff
en: Ar’Muff
gl: Armún

note: [message]: speaker=narrator
en: The group that went to the north was led by Krash and his drake friends.
gl: O grupo norte estaba formado por Cras e os seus compañeiros draconiáns.

note: [message]: speaker=narrator
en: The group that went to the north was led by Ro’Arthian and was composed of trolls, ogres and some selected mages.
gl: O grupo norte liderábao Ardian, que ás súas ordes tiña trolles, ogros e algúns magos.

note: [message]: speaker=narrator
en: Eryssa and the remaining elves, eager to avenge Hidel, went south, while Tallin himself led the western group.
gl: Erisa e o resto dos elfos, desexando vingar a Hidel, atacaron desde o sur, mentres que Talin en persoa liderou ao grupo oeste.

note: [message]: speaker=narrator
en: Ro’Arthian’s brother, Ro’Sothian went south with another crew of trolls, ogres and mages. Tallin himself led the western group.
gl: O irmán de Ardian, Sodian, foi ao sur con outra manchea de trolles, ogros e magos. O propio Talin dirixiu ao grupo oeste.

note: [message]: speaker=narrator
en: A few short hours later all the groups converged on the fortress.
gl: Poucas horas despois todos os grupos converxeron na fortaleza.

note: [message]: id=Tallin
en: Rakshas! You have evaded me for the last time. Now come out and die like a man!
gl: Raxas, non has volver fuxir de min! Sae enseguida, e morre co honor que se pode esperar dun noxento orco coma ti!

note: [message]: id=Rakshas
en: What the...? How did he get here?
gl: Que cara...? Como conseguiu ese chegar ata aquí?

note: [message]: id=Eryssa
en: We have crushed and scattered your entire eastern flank, and now it’s your turn!
gl: Demos morte a toda a túa forza oriental, e agora tócache a ti!

note: [message]: id=Rakshas
en: You slimy little elf! So you have joined hands with these humans, have you? Very well, both of you shall soon be dead!
gl: Maldita elfiña! Así que vos xuntastes con estes humanos, non si? Moi ben, pois xuntos morreredes, e moi pronto!

note: [message]: id=Eryssa
en: Good luck, you monster. You are cut off and surrounded. We shall kill you and feed your carcass to the vultures and wild beasts.
gl: Sorte, monstro. Non tes escapatoria, estás rodeado. Matarémoste, e serás comida para os voitres e os animais salvaxes.

note: [message]: id=Rakshas
en: Hahahahah! You fools, do you not see that you are right in the heart of orcish territory, surrounded yourselves! Why, at this very moment my entire western army is marching this way. They will soon be here and will scatter your forces like straw!
gl: Ha ha ha ha! Parvos, non vedes que estades en medio do noso territorio? Sodes vós os que estades rodeados! A miña forza occidental ven cara aquí mentres falamos. Pronto chegarán e acabarán coas vosas forzas coma se nada!

note: [message]: id=Ro'Arthian
en: We have crushed and scattered your entire eastern flank, buddy, and now it’s your turn!
gl: Xa acabamos completamente coa túa forza oriental, meu, e agora tócache a ti!

note: [message]: id=Rakshas
en: Argh, you frustrating little vermin! I am going to pluck your eyeballs out and...
gl: Argh, maldita miñoca do demo! Vou sacarche os ollos e…

note: [message]: id=Ro'Arthian
en: We don’t have any eyeballs, you idiot!
gl: Non temos ollos, parvo!

note: [message]: id=Rakshas
en: PAH! You fools, know that you shall soon be outnumbered and surrounded. At this very moment my entire western army is marching this way. They will soon be here and will scatter your puny forces like straw!
gl: Bah! Parvos vós, dentro de pouco estaredes rodeados e superados en número. Nestes momentos a miña forza occidental diríxese toda nesta dirección. Chegarán se seguida e acabarán convosco coma se nada!

note: [message]: id=Hamel
en: Will they, now?
gl: Iso cres?

note: [message]: id=Rakshas
en: <i>What</i>?!
gl: <i>Que fixestes</i>?!

note: [message]: id=Hamel
en: Your western army has been slaughtered, Rakshas, and <i>you</i> will soon join them!
gl: Destruímos o teu exército ocsidental, Raxas, e a <i>ti</i> pouco che queda!

note: [message]: id=Rakshas
en: But... but... how can this be?
gl: Pero… pero… como pode ser?

note: [message]: id=Hamel
en: It’s called ‘The End’, foul orc. Forward! FOR KNALGA!!
gl: Isto é o que chaman «a fin», parvo. Adiante! <b>Por Neilgha!</b>

note: [message]: id=Krash
en: FOR FRIENDSHIP!!
gl: <b>Por todos os que nos importan!</b>

note: [message]: id=Ro'Arthian
en: FOR PEACE!!
gl: <b>Pola paz nas nosas terras!</b>

note: [message]: id=Camerin
en: FOR FUN!
gl: <b>Por diversión!</b>

note: [message]: id=Eryssa
en: FOR HIDEL!!
gl: <b>Por Hidel!</b>

note: [message]: role=Supporter
en: FOR DWARVEN DOORS!!
gl: <b>Polas Portas dos Ananos!</b>

note: [message]: id=Tallin
en: FOR THE FREE PEOPLES OF THE NORTH! FALL ON THEM, MEN!!
gl: <b>Polos pobos libres das Terras Nórdicas! A por eles!</b>

note: [message]: id=Tallin
en: Sweet gods, look at all those orcs pouring out of that fortress.
gl: Meu deus, mirade para todos eses orcos que saen da fortaleza.

note: [message]: id=Hamel
en: Aye, and not just any orcs either, those are all hardened veterans!
gl: Si, e non son orcos calquera, son poderosos veteranos!

note: [message]: id=Tallin
en: Yeah. Obviously this is going to take some time. If necessary we can sit tight in our fortifications and besiege them until they starve!
gl: Son. Está claro que isto vai levar tempo. Se é necesario, podemos quedarnos a defender fortemente os nosos asentamentos ata que empecen a quedar sen reservas!

note: [message]: id=Tallin
en: Die, you murderous beast! No longer shall you terrorize the people of the North.
gl: Morre, noxenta besta! Non volverás aterrorizar aos pobos do norte.

note: [message]: id=Hamel
en: Learn the fate of one who offends the Dwarves of Knalga.
gl: Aprende que lle espera a aqueles que ousen atacar aos ananos de Neilgha.

note: [message]: id=Eryssa
en: Or the elves of the Northern Forests.
gl: Ou aos elfos dos bosques do norte.

note: [message]: role=Supporter
en: Or the humans of Dwarven Doors.
gl: Ou aos humanos das Portas dos Ananos.

note: [message]: id=Rakshas
en: (<i>Gurgle</i>) No...! This... cannot... be... happening... to... me...
gl: (<i>apagándose</i>) Non! Isto… non… pode… pasarme… a… min…

note: [message]: id=Sister Thera
en: Such were the last words of Rakshas the great!
gl: E esas foron as últimas palabras de Raxas “O grande”!

note: [message]: id=Tallin
en: At last! Rakshas has been slain, and the orcish host has been crushed. Peace and prosperity will come to the Northlands once again!
gl: Por fin! Raxas foi derrotado, e a horda dos orcos esmagada. A paz e a prosperidade volverán ás Terras Nórdicas!

note: [message]: speaker=narrator
en: At these words all the allied forces gave out a combined and thunderous cheer. Their long ordeal was finally over.
gl: E tras escoitar estas palabras, todas as forzas aliadas berraron ao unísono. Por fin rematara todo.

note: [message]: id=Camerin
en: (<i>Small voice lost in the uproar</i>) Awww, is it over already?
gl: (<i>escóitase unha voceciña triste entre a multitude</i>) Xa rematou?

note: [message]: id=Tallin
en: Hamel! Blast it, without the dwarves to hold the western flank we are as good as defeated.
gl: Hamel! Maldición, sen os ananos para aguantar os ataques do flanco occidental non temos nada que facer.

note: [message]: id=Eryssa
en: Sisal! Noooo! Not you too!
gl: Sisal! Non! Ti tamén non!

note: [part]
en: The dead and wounded having been cared for, and after the party had wound down, everyone gathered in the conquered castle to decide on their course of action.
gl: Unha vez se atendeu aos feridos e fixo cargo dos mortos, e cando o grupo xa estaba máis relaxado, reuníronse todos no castelo conquistado para decidir o que farían a continuación.

note: [message]: id=Tallin
en: So, Rakshas has been defeated and all the armies that he had gathered have been crushed. This relieves a blight on our land — but if we do not address the causes of the blight, we could be in for trouble later.
gl: Raxas foi derrotado, e acabouse con todos os seus exércitos. Liberamos así as nosas terras dunha praga, pero se non buscamos as causas que a trouxeron ata nós e as resolvemos, volverá suceder.

note: [message]: id=Eryssa
en: How is that, Tallin?
gl: A que te refires, Talin?

note: [message]: id=Tallin
en: Rakshas was but a symptom. The ill is the nature of the orcs themselves.
gl: Raxas non era máis que un síntoma. A enfermidade é a natureza propia dos orcos.

note: [message]: id=Tallin
en: The orcs are exceedingly numerous and warlike. While they squabble among themselves, their warlike nature turns upon itself and they are no threat; but when a strong warlord like Rakshas arises among them, their battle-lust becomes a plague upon their neighbors.
gl: Os orcos son unhas criaturas de natureza bélica moi abundantes. Mentres loitan entre eles, a súa natureza bélica vólvese contra eles e non resultan unha ameaza. Pero cando un líder forte como Raxas se erixe entre eles, a súa sede guerreira convértese nunha praga para os que estamos preto deles.

note: [message]: id=Eryssa [message]: role=Supporter
en: Our challenge is to ensure that the orcs do not unite under one strong, warlike leader in the future.
gl: Temos que asegurarnos de que os orcos non se unen ás ordes dun único líder no futuro.

note: [message]: id=Hamel
en: Aye. And we dinna’ just want to keep the orcs from ruling the Northlands; we want to make the Northlands a safe place for all the kindred races to trade, travel and live in peace. We must also ensure that no isolated bands of orcs, trolls, ogres or any other creatures will be roving around preying on innocent people.
gl: Temos. E non só evitar que os orcos ghobernen as Terras Nórdicas. Temos que faser das Terras Nórdicas un lughar seghuro para que todos poidamos comersiar, viaxar e vivir en pás. Temos que aseghurarnos tamén de que ninghún ghrupo de orcos, trolles, oghros ou calquera outra criatura deambule polos arredores atacando á xente inosente.

note: [message]: id=Tallin
en: A worthy and difficult task. Does anybody have any ideas?
gl: Unha tarefa difícil, pero necesaria. Alguén ten algunha idea?

note: [message]: id=Father Morvin
en: I do have a suggestion.
gl: Eu teño algo que suxerir.

note: [message]: id=Father Morvin
en: The orcs are too hardy and fast-breeding to be exterminated, even if we could bring ourselves to stomach an attempt at slaughtering them all. Therefore, we must find a way to make them part of our solution.
gl: Os orcos son difíciles de exterminar, aínda que intentásemos acabar con todos eles dunha vez por todas, non o conseguiríamos. Así que temos que conseguir que eles formen parte da solución.

note: [message]: id=Father Morvin
en: I propose the creation of a neutral council of warders, composed of humans, dwarves, elves, drakes, trolls or anyone else who wishes to join, no matter what race they come from — even orcs.
gl: Propoño a creación dun consello neutral de celadores, composto por humanos, ananos, elfos, draconiáns, trolles ou calquera que queira formar parte del, sen importar a súa especie —nin sequera se se trata de orcos—.

note: [message]: id=Father Morvin
en: This body would not claim sovereignty over any peoples or lands, but exist only to suppress warfare and raiding in the lands south and east of the Great Ocean, north of Wesnoth and west of the Elvish Forests.
gl: Este consello non reclamará a soberanía sobre ningún pobo ou terra, senón que existirá para evitar os enfrontamentos e asaltos nas terras ao sur e leste do Gran Océano, ao norte do Reino do Noroeste e ao oeste dos bosques dos elfos.

note: [message]: id=Father Morvin
en: The first task of the warders would be to go to each orcish tribe and make a treaty with them that they will not be attacked if they refrain from attacking others.
gl: A primeira misión dos celadores consistiría en acudir unha por unha a todas as tribos dos orcos e facer un pacto de non agresión: non serán atacados se non atacan a outros.

note: [message]: id=Father Morvin
en: The orcs have just experienced a crushing defeat; it shouldn’t be too hard to get them to agree. In the future, if they should renege on their treaties, and threaten the peace and prosperity of the North, then the army maintained by the warders would crush them.
gl: Os orcos acaban de ser derrotados amplamente, así que non debería resultar demasiado difícil conseguir que aceptasen. No futuro, se non cumpren os pactos e ameazan por tanto a paz e a prosperidade do norte, entón o exército dos celadores acabará con eles.

note: [message]: id=Father Morvin
en: That is the basic outline of my proposal. Shall the Council of Warders declare itself?
gl: Niso consiste basicamente a miña proposta. Que vos parece?

note: [message]: speaker=narrator
en: Hearing the words of the wise mage, the whole assembly erupted with cries of approval.
gl: Tras escoitar as palabras do sabio mago, todos na asemblea lanzaron berros de aprobación.

note: [message]: id=Stalrag
en: Fitting!
gl: Ten que funsionar!

note: [message]: id=Elenia
en: Smart!
gl: Ben pensado!

note: [message]: id=Camerin
en: Sounds like fun.
gl: Soa divertido.

note: [message]: speaker=narrator
en: Rising to his feet, Hamel raised his hands and waited for the clamor to die down.
gl: Poñéndose en pe, Hamel ergueu as mans e agardou a que todos calasen.

note: [message]: id=Hamel
en: Over time, Tallin has proved himself to be a wise, courageous and capable leader. He is respected by humans, elves and dwarves alike. I therefore propose that Tallin be made the first head of the Council of Warders.
gl: Desde que o coñesín, Talin demostrou unha ghran sabedoría, coraxe, e liderado. Tanto humanos como ananos e elfos respectámolo. Por tanto, propoño que sexa el o primeiro líder do consello dos seladores.

note: [message]: speaker=narrator
en: Once again, all assembled erupted into thunderous approval. The tumult lasted for some time and at long last Tallin rose to his feet and held up his hands for quiet.
gl: Unha vez mais, todos lanzaron berros de aprobación. O tumulto de voces parecía non rematar, así que tras esperar uns momentos Talin púxose en pe e alzou as mans para pedir silencio.

note: [message]: id=Tallin
en: I thank everyone for the love and honor bestowed upon me. In honor of that love I accept this responsibility.
gl: Agradézovos a todos o amor e honor que me conferides, e por el acepto esta responsabilidade.

note: [message]: id=Tallin
en: No one leader will make the Warders a success; we will need the help of all of you.
gl: Ningún líder conseguirá que o dos celadores funcione. Necesítase a axuda de todos, de todos vós.

note: [message]: id=Tallin
en: Father Morvin, this whole plan is your idea. Would you and your wife be willing to stand by my side and support me?
gl: Pai Morvin, todo este plan é idea túa. Estariades ti e maila túa esposa dispostos a unirvos a min e axudarme?

note: [message]: id=Father Morvin
en: Gladly, Tallin. We will stand with the Warders till the end of days if need be.
gl: Será un pracer, Tallin. Se fai falla, estaremos cos celadores ata o fin dos días.

note: [message]: id=Tallin
en: Stalrag?
gl: Estalar?

note: [message]: id=Stalrag
en: I am yours to command, my lord Tallin.
gl: Estou ás súas ordes, cabaleiro Talin.

note: [message]: id=Tallin
en: ‘Lord’? Oh no!
gl: Non, «cabaleiro» non!

note: [message]: id=Sister Thera
en: (<i>Giggle</i>) Better get used to it.
gl: (<i>entre risas</i>) Máis che vale ir afacéndote.

note: [message]: id=Stalrag
en: You have led myself and the Shinsplitters wisely. We will uphold the Council of Warders.
gl: Lideráchesnos a min e aos creba cabesas sabiamente. E colaboraremos co consello dos seladores.

note: [message]: id=Tallin
en: Camerin?
gl: Cámerin?

note: [message]: id=Camerin
en: Heck, yeah! It has been a total blast being with you. I wouldn’t even think of leaving now!
gl: Pois claro! Estar contigo sempre foi unha pasada. Non vou marchar agora!

note: [message]: id=Elenia
en: Tallin, as you know, I have been separated from my race and kinsmen — well, except Eryssa — for many years now. I wish to go back to the elvish forests and live among my kinsmen again. Perhaps I will return someday.
gl: Talin, como ben sabes, levo anos separada dos meus —salvo de Erisa—. Gustaríame volver cos elfos do norte e vivir con eles de novo. Quizais regrese algún día, pero de momento penso ir onda o meu pobo..

note: [message]: id=Eryssa
en: Knowing you and your spirit of adventure, Elenia, I am certain that you are gonna be back sooner or later.
gl: Coñecéndote a ti e ao teu espírito aventureiro, estou segura de que volverás antes ou despois.

note: [message]: id=Elenia
en: (<i>Smiles</i>) It is not unlikely...
gl: (<i>sorrí</i>) Non digo que non…

note: [message]: id=Tallin
en: You have been a valuable ally and a great friend, Elenia. Go with our blessing, and convey to the Elves our intentions and the hope of peace.
gl: Fuches un importante aliado e unha gran amiga, Elenia. Parte coa nosa aprobación, e comunícalle aos elfos as nosas intencións e a esperanza de paz.

note: [message]: id=Tallin
en: Krash?
gl: Cras?

note: [message]: id=Krash
en: I am sorry, Tallin but me and my friends had better be getting back to our people.
gl: Síntoo, Talin, pero nós os draconiáns será mellor que volvamos co resto do noso pobo.

note: [message]: id=Tallin
en: No need to apologize, Krash, for you and the valiant drakes of your band have been of invaluable help to us. The entire Northlands are in your debt.
gl: Non fai falla pedir desculpas, Cras. Ti e mailos valentes draconiáns que te acompañan fostes esenciais para nós. As Terras Nórdicas están en débeda convosco.

note: [message]: id=Krash
en: As you said once before Tallin, let not talk of debts come between us. I will spread the word among my people and if anyone wishes to join your Council they will be free to. In addition to gaining the respect of the elves and the dwarves you have also earned the respect of the drakes. I am sure many will come to join your cause.
gl: Como dixeches unha vez, Talin, non falemos de débedas entre nós. Falarei co meu pobo, e todo aquel que queira unirse ao consello será libre de facelo. Ademais do respecto dos ananos e mailos elfos, gañaches o respecto dos draconiáns. Estou seguro de que serán moitos os que acudan á túa chamada.

note: [message]: id=Krash
en: If you are ever in desperate need of help then come to us. The gryphons will show you the way.
gl: Se algunha vez necesitades a nosa axuda urxente, non dubidedes en acudir a nós. Os grifóns mostraranvos o camiño.

note: [message]: id=Tallin
en: Thanks, friend.
gl: Grazas, amigo.

note: [message]: id=Tallin
en: Abhai, your assistance has also been a great help to us.
gl: Abai, a túa axuda tamén resultou fundamental.

note: [message]: id=Abhai
en: Pah, think nothing of it. It will sure make an interesting story to tell the folks back home.
gl: Bah, non é paran tanto. Xa teño algo que contarlle aos amigos cando regrese a casa.

note: [message]: id=Tallin
en: So you would like to return to your home?
gl: Así que queres volver ao teu fogar?

note: [message]: id=Abhai
en: Yes. The dead should stay in the land of the dead. It is against the laws of nature for it to be otherwise. There is just one problem; Malifor forced me into this body and I don’t know how to get out of it.
gl: Quero. Os mortos deberiamos permanecer nas terras dos mortos. Calquera outra cousa vai en contra das leis da natureza. Só hai un problema: Malifor encadeoume a este corpo e non sei como me librar del.

note: [message]: id=Father Morvin
en: I believe Thera and I can help you with that, Abhai. Have no worries, you shall soon be home.
gl: Estou seguro de que Dera e eu podemos axudarte niso, Abai. Non te preocupes, pronto has estar en casa.

note: [message]: id=Abhai
en: Thank you father, and thank you again, Tallin for all that you have done, both for the world of the living and the dead.
gl: Grazas, pai, e grazas de novo, Talin, por todo canto fixeches, tanto no mundo dos vivos coma no dos mortos.

note: [message]: id=Tallin
en: My thanks to you as well, Abhai. May you rest in peace.
gl: Grazas a ti tamén, Abai. Descansa en paz.

note: [message]: id=Tallin
en: Ro’Arthian and Ro’Sothian, you two have also been of staunch allies. As per our agreement, you may return to Highbrook Pass, and I will see to it that guards are posted at both ends barring any who seek to enter without your leave, on pain of death.
gl: Ardian e Sodian, vós os dous fostes tamén uns aliados incondicionais. Como acordamos, regresade ao paso de Altauga e asegurareime de que os estremos estean custodiados por gardas que non permitan pasar a ninguén sen o voso permiso, baixo pena de morte.

note: [message]: id=Ro'Arthian
en: Thank you, Tallin. Our old bones are weary of being animated long past their time. Now we will finally be able to rest in peace. However, as we have fought hard for this respite, we shall not allow our effort go to waste. When the Northlands are in direst need of us, we shall rise once again.
gl: Grazas, Talin. Os nosos vellos ósos están cansos de usalos alén do seu tempo. Agora poderemos por fin descansar en paz. Pero dado o que nos custou conseguir este descanso, non deixaremos que sexa en van. Cando as Terras Nórdicas necesiten desesperadamente a nosa axuda, erguerémonos unha vez máis.

note: [message]: id=Ro'Arthian
en: Stalrag, for years now we have fought each other, but recent events have made us allies. I go now to eternal sleep; may we part as friends.
gl: Estalar, durante anos loitamos entre nós, pero por mor das circunstancias convertémonos en aliados. Agora que vou durmir o sono eterno, espero que nos despidamos como amigos.

note: [message]: id=Stalrag
en: May your rest be peaceful and undisturbed, Ro’Arthian.
gl: Descansa en pás, Ardian.

note: [message]: id=Tallin
en: And Eryssa... I may be rash and bold to ask this but... (<i>Goes to his knees in front of Eryssa and takes her hand</i>) Will you marry me?
gl: E Erisa… Pode que sexa un pouco precipitado pedirche isto, pero… (<i>axeónllase fronte a Erisa e colle a súa man</i>) Casarás comigo?

note: [message]: id=Eryssa
en: (<i>Struck speechless</i>)
gl: (<i>queda sen palabras</i>)

note: [message]: id=Hamel
en: Tallin, are you sure? Elves have a very long lifespan compared to humans. She will live for at least another century and a half while you have hardly seventy years ahead of you... at most.
gl: Talin, estás seghuro? Os elfos viven durante moitos anos en comparasión con vós os humanos. Ela ha vivir outro século e medio, mentres que ti malamente vivirás outros setenta anos… como moito.

note: [message]: id=Tallin
en: (<i>Eyes on Eryssa</i>) I know, Hamel. Then may the coming seventy years be the most happiest and fulfilling years in our lives. Should we deny ourselves happiness out of the fear of loss?
gl: (<i>cos ollos fixos nos de Erisa</i>) Seino, Hamel. Que sexan entón os setenta anos máis felices das nosas vidas. Por que privarse da felicidade por temor á morte?

note: [message]: id=Father Morvin
en: Well spoken!
gl: Ben falado!

note: [message]: id=Eryssa
en: I may be foolish to say this, Tallin, but... yes.
gl: Pode que a miña resposta non sexa a máis sensata, pero… quero, Talin.

note: [message]: speaker=narrator
en: The joy of the multitude could not be contained, and the ensuing celebration lasted for a full five days. At that time Tallin and Eryssa were duly married by Father Morvin and Sister Thera.
gl: Non se podería definir con palabras a alegría que invadiu os corazóns da multitude, e a conseguinte celebración durou cinco días. Entón, o pai Morvin e a irmá Dera casaron debidamente a Talin e Erisa.

note: [message]: speaker=narrator
en: After the wedding, Tallin and Eryssa went back to Dwarven Doors where they founded the Council of Warders of the Northern Alliance, a body dedicated to ensuring peace and justice in the Northlands. It was soon settled that the main headquarters of the Northern Alliance would be the new city of Dwarven Doors.
gl: Tras a voda, os noivos regresaron ás Portas dos Ananos, onde fundaron o consello dos celadores da Alianza do Norte, un corpo adicado a asegurar a paz e maila xustiza nas Terras Nórdicas. Pouco despois decidiuse que o cuartel da Alianza do Norte tería a súa se na nova cidade das Portas dos Ananos.

note: [message]: speaker=narrator
en: On Father Morvin’s advice, the Council approached all the different orcish tribes and made treaties with them. If a chieftain refused to cooperate with the Alliance, he was forcibly removed from his post and another more favorably disposed put in his place.
gl: Seguindo as indicacións do pai Morvin, o consello achegouse a todas e cada un das tribos dos orcos e asinou pactos con elas. Se un xefe se negaba a cooperar coa alianza, botábano á forza do seu posto e substituíao un máis disposto.

note: [message]: speaker=narrator
en: Although Tallin faced many challenges as the head of the Northern Alliance, his marriage with Eryssa was serene and filled with happiness. Together they had one son, about whom were written many legends.
gl: Se ben Talin se enfrontou a moitos desafíos como líder da Alianza do Norte, o seu matrimonio con Erisa foi tranquilo e feliz. Xuntos tiveron un fillo, un do que se escribiron moitas lendas.

note: [message]: id=Tallin
en: Once again I thank all of you. For those of you who are leaving, may the Lords of Light — or Darkness — guide you on your path. For those of you who are staying — come, we have much to do.
gl: Grazas unha vez máis a todos vós. Para aqueles que partides, que os deuses da luz —ou da escuridade— vos guíen. Para aqueles que quedades, vinde, temos moito que facer.

note: [message]: speaker=narrator
en: Thus, Tallin and his friends went back to Dwarven Doors where they founded the Council of Warders of the Northern Alliance, a body dedicated to ensuring peace and justice in the Northlands. It was soon settled that the main headquarters of the Northern Alliance would be the new city of Dwarven Doors.
gl: Así, Talin e os seus amigos regresaron ás Portas dos Ananos onde fundaron o consello dos celadores da Alianza do Norte, un corpo adicado a asegurar a paz e maila xustiza nas Terras Nórdicas. Pouco despois decidiuse que o cuartel da Alianza do Norte tería a súa se na nova cidade das Portas dos Ananos.

note: [message]: speaker=narrator
en: In time, Knalga’s caverns were refurbished, becoming a busy and prosperous home to many dwarves. Under the protection of the Northern Alliance, people of all races began coming, as they did before, from all corners of the known — and unknown — world to trade with the Dwarves of Knalga.
gl: Co tempo, restauráronse as cavernas de Neilga, converténdose así nun fogar próspero para moitos ananos. Baixo a protección da Alianza do Norte, todo tipo de criaturas comezaron a chegar, como fixeran noutros tempos, desde todas as partes do mundo coñecido —e descoñecido— para comerciar cos ananos de Neilga.

note: [message]: speaker=narrator
en: Thus, from a small, enslaved community, the people of Dwarven Doors — by their fortitude, valor, and wisdom — brought the Northlands out of the darkness and restored them to their former glory.
gl: E así foi como a pequena comunidade de escravos das Portas dos Ananos —coa súa fortaleza, valor e sabedoría— sacaron ás Terras Nórdicas dos seus tempos escuros e restauraron a súa antiga gloria.

note: [unit_type]: id=Cave Serpent
en: The Water Serpent is a foe dire enough when encountered in the rivers and seas of the sunlit world, but his rare cave-dwelling kin are yet more terrible. Though their eyes are of little use in the stygian darkness of the deep caves where they dwell, they have become sensitive to even the tiniest sound that might indicate unwary prey in their domain, and will home in on it with remorseless efficiency.
gl: A serpe de auga é un inimigo serio cando un se enfronta a ela nos ríos e mares da superficie, pero as poucas que se atopan nas covas subterráneas resultan máis terríbeis. Como os seus ollos resultan de pouca utilidade na escuridade sepulcral das covas profundas en que habitan, volvéronse sensíbeis ao máis mínimo son que puidese corresponder a unha présa incauta nos seus dominios, e botarase sobre ela sen pensalo dúas veces.

note: [message]: speaker=Krash
en: (<i>Roars in pain</i>)
gl: (<i>brama de dor</i>)

note: [message]: speaker=Tallin
en: Krash!
gl: Cras!

note: [message]: speaker=Father Morvin
en: It’s no good, Tallin, he is gone.
gl: Non te esforces, Talin, xa está morto.

note: [message]: speaker=Tallin
en: You wretched monsters! You are going to pay for this!
gl: Malditos monstros! Ides pagar por isto!

note: [message]: speaker=Camerin
en: Awww, I liked that guy!
gl: Oh, ese animaliño caíame ben.

note: [message]: speaker=Ro'Sothian [message]: speaker=Ro'Arthian
en: I have had enough! Come on brother, let’s get outta here.
gl: Xa abonda! Veña, irmán, lisquemos de aquí.

note: [message]: speaker=Tallin
en: Dang it! They’re gone, and the creatures they control are leaving too. Without them, this is hopeless.
gl: Non! Marcharon, e con eles as criaturas que controlaban. Sen eles estamos acabados.

note: [message]: speaker=Stalrag
en: Farewell, my friends. I now go to join my fallen brothers.
gl: Adeus, amigos. Agora unireime aos meus irmáns caídos.

note: [message]: role=Shinsplitter
en: No, Stalrag! Without you what will become of the Shinsplitters?
gl: Non, Estalar! Que será dos creba cabezas sen ti?

note: [message]: speaker=Stalrag
en: Shinsplitters... join Tallin... He is your new... leader... trust... and... serve... him... as... you... have... served... me.
gl: Creba… cabesas… unídevos… a Talin. El é… o voso… novo líder. Confiade… nel… e servídelle… como… fixestes… comigho.

note: [message]: speaker=Tallin
en: Your death shall not go unavenged, brave Stalrag. DEATH TO THE ORCS!!
gl: Vingaremos a túa morte, Estalar “O bravo”. <b>Morte aos orcos!</b>

note: [message]: role=Shinsplitter
en: DIE, YOU FOUL SCUM!!
gl: <b>Morrede, escoura noxenta!</b>

note: [message]: speaker=Tallin
en: Argh! I am finished, but our campaign must... not end... crush... our... enemies... and... save... our... people...
gl: Argh! Estou acabado, pero a nosa campaña debe… continuar. Acabade… cos nosos… inimigos… e salvade… ao noso… pobo.

note: [message]: role=Supporter
en: No, Tallin, we can’t do it without you!
gl: Non, Talin, non podemos facelo sen ti!

note: [message]: speaker=Eryssa
en: Alas, you must continue your mission without me!
gl: Teredes que continuar coa vosa misión sen min!

note: [message]: speaker=Elenia
en: Eryssa, no! Please don’t die!
gl: Non, Erisa! Por favor, non morras!

note: [message]: speaker=Tallin
en: I am sorry, Elenia, we tried our best. (<i>Sigh</i>) I will never forget you, Eryssa.
gl: Síntoo, Elenia, fixemos canto puidemos. (<i>suspira</i>) Nunca te esquecerei, Erisa.

note: [message]: speaker=Tallin
en: You wretches are going to pay for this! FORWARD, MEN!
gl: Malditos, pagaredes por esta! <b>Adiante, a por eles!</b>

note: [message]: speaker=Sister Thera
en: Ahhhh! Save me, my husband!
gl: Ah! Sálvame, cariño!

note: [message]: speaker=Father Morvin
en: (<i>Rolls eyes</i>) Dramatic as always.
gl: (<i>pon cara de circunstancia</i>) Sempre tan dramática.

note: [message]: speaker=Sister Thera
en: Ahhhhhhh!
gl: Ah!

note: [message]: speaker=Father Morvin
en: You monsters think you are so tough don’t you? Well check this out.
gl: Monstros… Credes que sodes moi fortes, non si? Pois mirade isto.

note: [message]: speaker=Father Morvin [message]: speaker=Sister Thera
en: You incompetent fools, you think you can kill us? Good luck!
gl: Parvos incompetentes, pensades que podedes matarnos? Sorte entón!

note: [message]: speaker=Sister Thera
en: Ack! Stupid slobbering beast!
gl: Agh! Estúpida besta babosa!

note: [message]: speaker=Father Morvin
en: Your efforts to destroy us are in vain, you foul creature.
gl: Os teus esforzos para destruírnos son en van, estúpida criatura.

note: [message]: speaker=Sister Thera
en: Oh no, Morvin! We have failed in our mission to help Tallin!
gl: Oh, non, Morvin! Fallamos na nosa misión de axudar a Talin!

note: [message]: speaker=Father Morvin
en: Failed? Never! The word failure is not in our dictionary.
gl: O que? Nin de broma! A palabra «fallar» non está no noso vocabulario.

note: [message]: speaker=Sister Thera
en: Alas! I am dying! Morvin darling, I wish you were beside me so that I may die in your arms! So that I may feel the kiss of your lips on mine one last time!
gl: Ah! Morro! Morvin, querido, quixer que estiveses canda min para poder caer nos teus brazos! Quixer que me bicases unha última vez!

note: [message]: speaker=Father Morvin
en: (<i>Rolls eyes</i>) Thera, do you always have to be so dramatic?
gl: (<i>pon cara de circunstancias</i>) Dera, tes que ser sempre tan dramática?

note: [message]: role=Supporter
en: Um... Father? Your wife just got killed...
gl: Hm… Pai? Acaban de asasinar á túa esposa…

note: [message]: speaker=Father Morvin
en: Oh right. I CALL UPON THE LORDS OF LIGHT TO GRANT YOU LIFE!
gl: Ah, si. <b>Fago un chamamento aos señores da luz. Devolvédea á vida!</b>

note: [message]: speaker=Sister Thera
en: You cruel creature! How dare you use your brute strength against such a frail creature as me.
gl: Cruel criatura! Como ousas utilizar a túa forza bruta cunha criatura tan fráxil coma min?

note: [message]: speaker=Father Morvin
en: Don’t worry, Thera, you will have plenty of opportunities to set him straight.
gl: Non te preocupes, Dera, terás tantas oportunidades como gustes para aprenderlle a comportarse.

note: [message]: speaker=Father Morvin
en: Thera, when this is all over, you should paint your face and join a theater.
gl: Dera, cando todo isto acabe, deberías pintar a cara e traballar nun teatro.

note: [message]: speaker=Sister Thera
en: Hey, don’t you always say that life is nothing but a drama?
gl: Ei, non es ti quen sempre di que a vida non é máis que puro drama?

note: [message]: speaker=Father Morvin
en: Yes, it may be a drama, but that’s no excuse for overacting!
gl: Son, e pode que sexa un drama, pero iso non é escusa para esaxerar!

note: [message]: speaker=Sister Thera
en: (<i>Giggle</i>) Who needs an excuse for overacting?
gl: (<i>sorrí</i>) Quen necesita escusa ningunha para esaxerar?

note: [message]: speaker=Sister Thera
en: Whoa! That trick is a bit hard on the constitution.
gl: Buá! Ese truco éche algo duro na reconstitución.

note: [message]: speaker=Father Morvin
en: Well, be grateful that you are alive.
gl: En fin, dá grazas por estares viva.

note: [message]: speaker=Sister Thera
en: (<i>Giggle</i>) Thank you, honey.
gl: (<i>sorrí</i>) Grazas, meu amor.

note: [message]: speaker=Father Morvin
en: Thank the Lords of Light, not me!
gl: Dálle as grazas aos señores da luz, non a min!

note: [message]: speaker=Sister Thera [message]: speaker=Father Morvin
en: Ouch! That hurts. Let’s try not to do that again, shall we?
gl: Ouch! Iso doe. Que tal se non o repetimos?

note: [message]: speaker=Sister Thera
en: There we go, payback time!
gl: Alá vamos! Hora da vinganza!

note: [message]: speaker=Sister Thera
en: There we go, let’s give this one more shot!
gl: Imos aló! Intentémolo de novo!

note: [message]: speaker=Father Morvin
en: Just try not to kill yourself again.
gl: Intenta non volver suicidar.

note: [message]: speaker=Father Morvin
en: Thera, you should know by now that it is very unclerical to make such a spectacle of yourself.
gl: Dera, a estas alturas deberías ser consciente do pouco clerical que resulta montar estes espectáculos.

note: [message]: speaker=Sister Thera
en: Come on, honey! Those were my dying words, after all!
gl: Veña, cariño! Foron as miñas últimas palabras!

note: [message]: speaker=Father Morvin
en: (<i>Rolls eyes</i>) Women!
gl: (<i>pon cara de circunstancias</i>) Mulleres!

note: [message]: speaker=Sister Thera
en: That’s darned right!
gl: Así se fai, cagho na cona!

note: [message]: speaker=Father Morvin
en: Thera! Language like that coming from you! You should really stop hanging around the dwarves so much.
gl: Dera! Onde aprendiches a falar así?! Deberías deixar de saír tan a miúdo cos ananos.

note: [message]: speaker=Father Morvin
en: Alas! So... close.
gl: Ah! Estivo tan… cerca.

note: [message]: speaker=Sister Thera
en: Hey, that’s not right. The good guys aren’t supposed to die. Oh well, I’ll fix that.
gl: Eh! Iso non é xusto. Os bos non deben morrer. En fin, agora o soluciono.

note: [message]: speaker=Sister Thera
en: Oh dear. Did you just go and get yourself killed again, Morvin? Well, I’ll fix that.
gl: Cariño! Volviches deixar que te matasen? Veña, xa o arranxo.

note: [message]: speaker=Father Morvin
en: The forces of good can never be defeated by the likes of you!
gl: As criaturas coma ti xamais poderedes derrotar ás forzas do ben!

note: [message]: speaker=Sister Thera
en: Yeah, try taking a bath and you <i>might</i> be able to kill him for good (<i>Wink wink</i>). But for the time being, abracadabra!
gl: Iso, báñate e <i>ao mellor</i> o das matado de verdade (<i>chisca os ollos</i>). Pero agora, abracadabra!

note: [message]: speaker=Sister Thera
en: Stupid troll, maybe next time you should try killing someone who can be killed.
gl: Troll estúpido, para a próxima a ver se intentas matar a alguén que poida morrer.

note: [message]: speaker=Father Morvin
en: Argh! I’ll just come back and finish you in my next life.
gl: Argh! Volverei noutra vida para acabar contigo, ti espera aí.

note: [message]: speaker=Sister Thera
en: Which might be sooner than you think.
gl: E dáme que non vas ter que esperar moito.

note: [message]: speaker=Father Morvin
en: Ack! I have been brained!
gl: Agh! Volvéronme esmagar o cranio!

note: [message]: speaker=Sister Thera
en: Eew! Gross! Ahh never mind, I’ll get you cleaned up good.
gl: Agh! Que noxo! En fin, dá o mesmo, agora che deixo coma novo.

note: [message]: speaker=Father Morvin
en: Ahh yes, that’s better.
gl: Ah, si, moito mellor así.

note: [message]: speaker=Sister Thera
en: Morvin! You bad boy, always getting into trouble.
gl: Morvin! Neno malo, sempre meténdoteme en problemas.

note: [message]: speaker=Father Morvin
en: Sorry, won’t do it again. Promise!
gl: Perdón. Non o volvo facer, o prometo!

note: [message]: speaker=Father Morvin
en: I heard that, Thera.
gl: Escoiteino, Dera.

note: [message]: speaker=Sister Thera
en: Hey, just trying to give him an incentive to drown himself.
gl: Ei, só lle intento dar un incentivo para afogar.

note: [message]: speaker=Father Morvin
en: Now where did he go?!
gl: Onde foi agora?!

note: [message]: speaker=Father Morvin
en: Ahhh, Thera, you would make such a good housewife!
gl: Ah, Dera, serías tan boa ama de casa!

note: [message]: speaker=Sister Thera
en: Yes, if you would ever buy me a house! (<i>Pouty face</i>)
gl: Claro, se me comprases unha! (<i>pon cara de pena</i>)

note: [message]: speaker=Father Morvin
en: Thera, don’t you think that this isn’t really a good time to talk about that?
gl: Dera, non cres que ao mellor este non é o mellor momento para falar diso?

note: [message]: speaker=Sister Thera
en: (<i>Giggle</i>) Sorry!
gl: (<i>sorrí</i>) Perdón!

note: [message]: speaker=Elenia
en: Alas! My wanderings have come to an end.
gl: Ah! As miñas andainas chegaron á súa fin.

note: [message]: speaker=Tallin
en: Blast it, we have lost a valuable ally.
gl: Maldición, perdemos un valioso aliado.

note: [message]: speaker=Sister Thera
en: Farewell Elenia. May you find peace in your final journey.
gl: Adeus, Elenia. Que atopes a paz na túa viaxe final.

note: [message]: speaker=Camerin
en: What... how can this happen?
gl: Co… como puido pasar isto?

note: [message]: speaker=Tallin
en: He was stark raving mad, but I am sure going to miss him.
gl: Estaba completamente tolo, pero hei botalo moito de menos.

en: Arthian
gl: Ardian

note: [campaign]: id=Sceptre_of_Fire
en: SoF
gl: CL

note: #-#-#-#-#  1558 (Wesnoth)  #-#-#-#-# [campaign]: id=Sceptre_of_Fire #-#-#-#-#  1562 (Wesnoth)  #-#-#-#-# [campaign]: id=The_Hammer_of_Thursagan
en: Steelclad
gl: Acoirazado

note: [campaign]: id=Sceptre_of_Fire
en: (Expert level, 9 scenarios.)
gl: Nivel experto, 9 escenarios.

note: [campaign]: id=Sceptre_of_Fire
en: The land of Wesnoth’s banner bold
    Comes not from its own land;
    It comes from Dwarfdom, grim and old
    Made by a runesmith’s hand.
    So now I tell from whence it came —
    The Fire-sceptre great —
    And of the makers of the same,
    Their tale I now relate...
gl: O escudo do Noroeste
    naceu lonxe destas terras.
    Foi no reino dos ananos,
    entre os segredos que encerran.
    
    Os gravadores de runas,
    mestres do arcano, crearon
    o grande Cetro de Lume,
    cuxa historia vos contamos…

note: [scenario]: id=1_A_Bargain_is_Struck
en: A Bargain is Struck
gl: O trato

note: [side]: type=Dwarvish Fighter, id=Rugnur
en: Rugnur
gl: Runur

note: #-#-#-#-#  1558 (Wesnoth)  #-#-#-#-# [side]: type=Dwarvish Fighter, id=Rugnur [side]: type=Dwarvish Lord, id=Durstorn [side]: type=Haldric II, id=Haldric II #-#-#-#-#  1559 (Wesnoth)  #-#-#-#-# [side]: type=Dwarvish Lord, id=Kwili #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [side] [modify_side]
en: Dwarves
gl: Ananos

note: [side]: type=Elvish Captain, id=Glildur
en: Glildur
gl: Glindur

note: [part]
en: Ay, the Sceptre of Fire. The sceptre has a long, glorious, and fearful history. But I am not here to tell you how the jewel within it was brought over the ocean by Haldric the Great. Nor will I tell the story of Garard I, and the challenge he set, or that of Konrad, king of Wesnoth by virtue of the Sceptre.
gl: Longa e gloriosa, temíbel mais fermosa, é a historia do Cetro de Lume. Pero non vou pararme a contarvos como Haldric “O grande” trouxo de alén mar a xoia que conforma o seu núcleo. Nin tampouco vou determe a falarvos de como o rei Gárar I lle prometeu o reino a quen atopase o cetro. Nin moito menos me entreterei narrando as aventuras que viviu quen o atopou, e o empregou para devolver a xustiza ás terras do Reino do Noroeste.

note: [part]
en: I am here to tell you of its making. Of its crafting, deep in the caverns of dwarfdom. And of the dwarves who made it; for they were great, they were. They are counted among the greatest of the heroes of ancient Knalga.
gl: Hoxe estou aquí para falarvos de como naceu o cetro. De como foi forxado nas profundidades do reino dos ananos. De como os seus autores conseguiron o seu ben merecido lugar na historia de Irïdia, entre os heroes de Neilga.

note: [part]
en: Our story begins in a small border outpost in the southern hills of Knalga, with a young dwarf, named Rugnur, in charge of it. And with the second king of Wesnoth, Haldric II, riding up the road from the Ford of Abez with an army behind him...
gl: O principio desta historia tivo lugar nun pequeno posto avanzado, na fronteira dos outeiros do sur de Neilga. Alí Runur, o xefe do posto, encontrouse co segundo rei do Noroeste, Haldric II, que se dirixía ao norte cun exército polo camiño do Vao de Abez…

note: [objective]: condition=win
en: Transport 5 caravans full of silver back to the dwarvish castle
gl: Transporta 5 carromatos cheos de prata ao castelo dos ananos.

note: [objective]: condition=win
en: Transport 4 caravans full of silver back to the dwarvish castle
gl: Transporta 4 carromatos cheos de prata ao castelo dos ananos.

note: [objective]: condition=win
en: Bring Alanin, who has the Ruby of Fire, to the dwarvish castle
gl: Leva a Alanin, portador do Rubí de Lume, ao castelo dos ananos.

note: [objective]: condition=win
en: Defeat Glildur
gl: Derrota a Glindur.

note: [objective]: condition=lose
en: Death of Rugnur
gl: Morte de Runur.

note: [objective]: condition=lose
en: Death of Haldric II
gl: Morte de Haldric II.

note: [objective]: condition=lose
en: Death of Alanin
gl: Morte de Álanin.

note: [objective]: condition=lose
en: Loss of a caravan
gl: Perda dun carromato.

note: [message]: speaker=Rugnur
en: Humans, halt! Who dares bring an army into the dwarvish hills?
gl: Alto aí, humanos! Como ousades traer un exérsito aos outeiros dos ananos?

note: [message]: speaker=Haldric II
en: We come to make a bargain with you.
gl: Viñemos para facer un trato convosco.

note: [message]: speaker=Rugnur
en: Well, state your business and be done with it. And if we don’t like what you say, you leave!
gl: Pois diside o que teñades que disir, e axiña. Pero se non nos ghusta o que oímos, deberedes marchar.

note: [message]: speaker=Haldric II
en: Have you heard of the Ruby of Fire?
gl: Oístes falar do Rubí de Lume?

note: [message]: speaker=Rugnur
en: Yes... your first king brought it from over the sea, right? You own it.
gl: O que trouxo o voso anterior rei por mar?

note: [message]: speaker=Haldric II
en: Correct. However, we have a problem with it.
gl: Ese mesmo. Temos un problema con el.

note: [message]: speaker=Rugnur
en: What sort of problem?
gl: Que tipo de problema?

note: [message]: speaker=Haldric II
en: Some form of magical aura makes those around the stone act... strangely. I noticed it with my father. The longer he stayed near the stone, the more arrogant, almost evil, he became.
gl: Cremos que a pedra está enmeigada, e que lle afecta a todos aqueles que se achegan demasiado a ela, volvéndoos arrogantes, case malvados. Polo menos iso foi o que ocorreu con meu pai.

note: [message]: speaker=Rugnur
en: So, what do you want me to do? I don’t see how this relates to us dwarves.
gl: E onde entramos os ananos en todo isto?

note: [message]: speaker=Haldric II
en: When the elves came to Weldyn, about ten years ago, they spoke of a mage named Crelanu, and of his advice about the ruby. He said that the radiance of the stone could be contained, and that doing so would stop the stone’s effect.
gl: Hai xa case dez anos, uns elfos visitaron Güedin, e faláronnos dun mago, un tal «Crelanu». Segundo o mago, sería posíbel conter a enerxía da pedra, e bloquear así os efectos nocivos que ten sobre as persoas.

note: [message]: speaker=Rugnur
en: And what... you want us to do this, contain the radiance of the stone? By making an artifact of some kind?
gl: Que queres, que conteñamos nós a enerxía da pedra? ¿Con algún tipo de artefacto?

note: [message]: speaker=Haldric II
en: Exactly. I want you to craft it into a mighty artifact, that will leverage the stone’s power, but contain it also.
gl: Exactamente. Quero que a poñades nun artefacto capaz de aumentar o poder da pedra, pero que á súa vez permita conter a súa enerxía.

note: [message]: speaker=Rugnur
en: Well... I think we can make a deal, but I’m not sure. I’ll have to ask the tribal leaders.
gl: Pode que nos interese o trato. De todos xeitos, primeiro teño que consultalo cos líderes dos clans.

note: [message]: speaker=Haldric II
en: If you are not authorized to make a deal, send out someone who is, and I will bargain with him.
gl: Se non estades autorizado para facer un trato, enviade a alguén que si que o estea, e negociarei con el.

note: [message]: speaker=Rugnur
en: They would refuse to come. You must come into the caves, and go to the city in person, or send a representative.
gl: Non van vir ata aquí. Terás que vir polas covas ata a capital, ou enviar a alghén no teu nome.

note: [message]: speaker=Haldric II
en: I can always take my offer to another tribe more friendly to its potential patrons. You are not the only smiths in the Northlands!
gl: Sempre podo ofrecerllo a outro clan, un que trate mellor a aqueles que se presentan ante as súas portas con sacos repletos de moedas, e dispostos a entregarllas a cambio dos seus servizos. Nin que fósedes os únicos ferreiros das Terras Nórdicas!

note: [message]: speaker=Rugnur
en: Uh, no, wait! Lets talk business — how much will you pay us to do this for you?
gl: Agharda, ho, agharda! De cantos sacos estamos a falar, exactamente?

note: [message]: speaker=Haldric II
en: Five thousand pieces of silver.
gl: Cinco mil moedas de prata.

note: [message]: speaker=Rugnur
en: You said you wanted a powerful magical artifact, not a child’s playtoy! So... twenty thousand, minimum. The crafting of this will take us many years, you must pay us well.
gl: Non debín entenderche ben. Pareseume que querías un artefacto digno dun rei, non un xoghete para un neno! Como comprenderás, para fasermos un traballo en condisións non podemos aseptar menos de vinte mil. Estamos falando de anos de duro traballo, e os ananos non nos alimentamos de rochas, como din alghúns por aí.

note: [message]: speaker=Haldric II
en: Ten thousand.
gl: Estou disposto a entregarvos dez mil, non mais.

note: [message]: speaker=Rugnur
en: Nothing below fifteen!
gl: Menos de quinse sería un insulto!

note: [message]: speaker=Haldric II
en: Then no deal. I’ll gather my things and go to another dwarvish clan now.
gl: Entón non hai trato. Recollerei as miñas cousas, e levareille a oferta a un clan de ananos que saiba apreciar mellor un traballo ben remunerado.

note: [message]: speaker=Rugnur
en: Fine then — ten thousand... now, what exactly do you want us to make the stone into?
gl: De acordo… farémolo por des mil. Podes darnos máis información sobre o que esperas do artefacto?

note: [message]: speaker=Haldric II
en: I want you to make it into a sceptre, a sceptre of fire.
gl: Estou pensando nun cetro, un cetro de lume.

note: [message]: speaker=Rugnur
en: I’ll see what I can do. But I will need five thousand silver in advance, to pay for the materials.
gl: Ben, verei o que podemos faser. De todos xeitos, nesesitaremos que nos paghedes sinco mil moedas de prata por adiantado, para paghar os materiais.

note: [message]: speaker=Haldric II
en: Very well. I have the silver here, ready to ship, and I will send someone over with the stone itself. He will stay with you as you make the sceptre, and make sure you are going to get it done on time. I expect it done before my reign as king is ended.
gl: Moi ben, como xa dixen levo comigo os cartos. Enviaréivolos xunto coa pedra. Un dos meus homes quedará convosco para asegurarse de que cumprides co trato nun tempo razoábel. Máis vale que a acabedes antes de que o meu reinado chegue á súa fin.

note: [side]: id=Alanin, type=Dragoon [side]: type=Haldric II, id=Haldric II [unit]: type=Dragoon, id=Alanin
en: Alanin
gl: Álanin

note: [message]: speaker=Alanin
en: That’s right. I’ll be coming over along with the silver.
gl: Eu me encargarei de vixiar que se cumpre o trato. Esperade a miña chegada inmediata cos cartos para os materiais.

note: [message]: speaker=Glildur
en: Hey! You can’t do that — this road is an elvish road. We’re not letting you transport gold and jewels on it without paying a toll.
gl: Eh! Este camiño pertence aos elfos, non estás autorizado a cruzalo. Se queres transportar xoias e cartos por el, deberás pagar unha peaxe.

note: [message]: speaker=Rugnur
en: What are you talking about?! This road has always been open to all.
gl: O que? Por este camiño sempre puido pasar calquera!

note: [message]: speaker=Glildur
en: Yes, we have allowed people to use it, but it is our road.
gl: Si, permitimos xenerosamente que a xente o use, pero é o noso camiño.

note: [message]: speaker=Rugnur
en: Not true! This is dwarvish land; if anything, it’s our road!
gl: Mentira! Estas son terras dos ananos, en todo caso será o <i>noso</i> camiño!

note: [message]: speaker=Glildur
en: Nevertheless, if you try to move your caravans here you have to pay the toll, or face our wrath!
gl: Non tal, e como intentedes pasar os vosos carromatos por aquí teredes que pagar a peaxe, ou morrer!

note: [message]: speaker=Haldric II
en: We Wesnothians and you elves have a treaty! Do you really mean to break it in defense of a road that is not even yours?!
gl: O Reino do Noroeste e os elfos temos un un tratado! Estades dispostos a rompelo por defender un camiño que nin sequera vos pertence?!

note: [message]: speaker=Glildur
en: I was never among those who agreed to that treaty. Not all of us elves are as low as Kalenz, or make deals with those who betrayed us.
gl: E quen asinou ese tratado? Porque podo asegurarche que non fun eu! Non todos os elfos nos rebaixamos tanto coma Cälén, nin asinamos tratados cos que outrora nos traizoaron.

note: [message]: speaker=Haldric II
en: Ah, I see — you are one of the rebels. Our treaty with the elves does not apply to you, so I have no problem with slaying you if you stand in our way. Rugnur, we will proceed with the shipment.
gl: Entendo, sodes parte dos rebeldes, non asináchedes o tratado de paz. Entón matarvos non suporá un problema, se ousades atacarnos acabaremos coas vosas miserábeis vidas. Runur, os cartos van en camiño.

note: [message]: speaker=Rugnur
en: Very well. Glildur, if the high elvish council has made an alliance with the men, I would advise you to follow it, but not doing so is your choice.
gl: Moi ben. Ghlindur, se o ghran consello dos elfos fixo unha aliansa cos humanos, ben faríades en cumprir os seus termos. Aghora si, se non estades dispostos, teredes que asumir as consecuensias.

note: [message]: speaker=Alanin
en: Here’s the stone, for you dwarves! Now, if you’ll excuse me, I think I’ll be taking refuge in this castle here... I don’t much like fighting.
gl: Tomade, ananos, a pedra. Agora, se mo permitides, creo que me refuxiarei neste castelo… non me gusta moito loitar.

note: [message]: speaker=Haldric II
en: All the silver is there too. Proceed with the task, Rugnur!
gl: Xa tedes os cartos. Podedes comezar a traballar, Runur.

note: [message]: speaker=unit
en: Cargo unloaded.
gl: Cargamento descargado.

note: [message]: speaker=Haldric II
en: You only need $incominggold more, then you can begin work.
gl: Só fan falla $incominggold máis para poder comezar o traballo.

note: [message]: speaker=Haldric II
en: You only need $incominggold more, and the stone, then you can begin work.
gl: Só fan falla $incominggold máis e maila pedra para poder comezar o traballo.

note: [message]: speaker=Rugnur
en: That’s the last caravan! We will commence work immediately.
gl: Ese era o último carromato. Comesaremos o traballo inmediatamente.

note: [message]: speaker=Rugnur
en: We have all of the silver, now all we need is the stone.
gl: Temos xa os cartos, aghora só nos falta a pedra.

note: [message]: speaker=Glildur
en: Ha! Our reinforcements have arrived. There is no way you can withstand our combined strength!
gl: Ha, chegaron os reforzos! Non poderedes contra todos nós.

note: [message]: speaker=Rugnur
en: We cannot match you above ground, but in the caves we may still defeat you.
gl: Pode que non na superficie, pero non poderedes contra nós nas covas.

note: [message]: speaker=Glildur
en: We will see about that — if you ever get underground, which I doubt. Ha!
gl: Iso xa o veremos. Se é que dades fuxido ás covas, que non o creo!

note: [message]: speaker=Haldric II
en: Elvish reinforcements! Where did these come from? I thought the elvish resistance to the treaty was smaller than this. Hurry up and move those caravans!
gl: Reforzos dos elfos! De onde saíron? Pensaba que eran moitos menos os elfos que se negaran a aceptar o tratado. A présa, movede eses carromatos!

note: [message]: speaker=unit
en: Die, humans, in the name of Landar!
gl: Morrede, humanos, no nome de Lándar!

note: [message]: speaker=second_unit
en: Landar? Who is this ‘Landar’ you speak of?
gl: «Lándar»? Quen é Lándar?

note: [message]: speaker=unit
en: Die, dwarvish scum, in the name of Landar!
gl: Morre, escoura, no nome de Lándar!

note: [message]: speaker=second_unit
en: Yer precious Landar can kiss my axe.
gl: O teu querido Lándar pode bicarme o machado!

note: [message]: speaker=Haldric II
en: You just let a caravan, with <i>my</i> money loaded in it, get captured! If I can’t trust you to keep my property secure, the deal’s off.
gl: Como deixastes que capturasen un dos carromatos cos cartos?! Se non podedes nin protexer os cartos para os materiais, nin tolo deixaría nas vosas mans o Rubí de Lume. O trato queda cancelado.

note: [scenario]: id=2_Closing_the_Gates
en: Closing the Gates
gl: As portas

note: [side]: type=Elvish Captain, id=Glindur
en: Glindur
gl: Élindur

note: [part]
en: Next in our story, Rugnur retreated into the caves of Knalga. But the elves pressed on, and would enter the caves shortly.
gl: Runur retirouse ás covas de Neilga. Pero os elfos avanzaban tras eles, e non tardarían en entrar nas covas.

note: [objective]: condition=win
en: Place someone on each of the six magic glyphs in order to close the dwarvish gates
gl: Pon a alguén en cada un dos seis glifos máxicos para pechar as portas.

note: [objective]: condition=win
en: Kill all elves in the caves after the gates are closed
gl: Mata a todos os elfos das covas despois de pechar as portas.

note: [objective]: condition=lose
en: Death of Baglur
gl: Morte de Balgur.

note: [message]: speaker=Rugnur
en: These elves are right behind me! We have to go warn the council of this attack...!
gl: Levamos aos elfos detrás! Debemos alertar ao consello deste ataque.

note: [message]: speaker=Alanin
en: Here — I’ll go warn the council. You stay here and fight.
gl: Xa vou eu alertar ao consello. Vós quedade aquí e facédelles fronte.

note: [message]: speaker=Rugnur
en: Yes, that sounds good. I’ll stay here and try to defend the gates...
gl: Boa idea. Intentaremos defender as portas, pero vai a présa.

note: [message]: speaker=Glindur
en: I see you have sent a messenger to the city. Good idea, but will it really help? We have more troops and more provisions, and we are going to enter those caves and kill you!
gl: Vexo que enviaches un mensaxeiro á cidade. Para que molestarse? Temos máis tropas e máis víveres que vós. Imos entrar nesas covas en calquera intre e matarvos a todos!

note: [message]: speaker=Glindur
en: Ha! I thought as much. Well then, surrender!
gl: O que pensaba. Rendédevos!

note: [message]: speaker=Rugnur
en: Um... on what terms?
gl: Baixo que condisións?

note: [message]: speaker=Glindur
en: Unconditional.
gl: Sen condicións.

note: [unit]: type=Dwarvish Stalwart, id=Baglur
en: Baglur
gl: Balgur

note: [message]: speaker=Baglur
en: Wait! Rugnur, dinna’ they tell you <i>anything</i> when you took command here?!
gl: Para un momento, Runur! Acaso non che explicaron <i>nada</i> sobre batallas cando te puxeron ao mando, ou?!

note: [message]: speaker=Rugnur
en: Not really. This was supposedly a time of peace. Who are you?
gl: A verdade é que non. En tempos de pas, quen ía esperarse unha situasión como esta? E ti quen ves sendo, por serto?

note: [message]: speaker=Baglur
en: Argh! I’m a retired warrior... it looks like I’ll ha’ to come out and help you, else we’ll be overrun by the damn elves... argh again. Well, listen here. This entrance to the city can be closed. There’s a gate. If we can close it, the elves will no’ be able to enter. And you elves; begone from here!
gl: Eu? Sonche un gherreiro, retirado xa. Pero parese que non che viría nada mal que che botase unha man, antes de que eses fodeárbores nos teñan collidos polos collóns. O primeiro é o primeiro: temos que pechar as portas. Así evitaremos que entren os elfos. E vós, elfos; liscádeme de aquí!

note: [message]: speaker=Glindur
en: Cease your meddling, old dwarf! Rugnur is in charge here, and it is he who will bargain with us.
gl: Non te entremetas, vello! Runur está ao cargo, déixanos negociar con el.

note: [message]: speaker=Rugnur
en: Baglur, how do you close the gates?
gl: Balghur, como se pechan as portas?

note: [message]: speaker=Baglur
en: Och, well that’s the difficulty. It’s a magic gate. Indestructible. But that means it can only be closed by magic. Ye need to position a warrior on each of the six glyphs. When all are occupied, the gates wi’ close. Then the elves will be shut out of the caves forever, at least through this entrance.
gl: Non é fásil. Trátase de portas máxicas, indestrutíbeis, e só se poden pechar empreghando a maxia. Terás que enviar un gherreiro a cada un dos seis ghlifos. Entón, e só entón, pecharanse as portas. En canto o consighamos, os elfos non poderán acseder ás covas, polo menos a través desta entrada.

note: [message]: speaker=Rugnur
en: Don’t we have troops positioned near these glyphs, to unlock them?
gl: Non temos a ninghén preto deses ghlifos para desbloquealos?

note: [message]: speaker=Baglur
en: Och, well, no. Lately trolls have been more in charge of those caves where the glyphs are than we dwarves have.
gl: Pois non. Ultimamente os trolles controlan as covas onde están os ghlifos.

note: [message]: speaker=Rugnur
en: Well, where are they located?
gl: Ben, e onde están?

note: [message]: speaker=Baglur
en: Two are down a side passage in the northwest, another two are in a similar location in the southeast, and two are right next to the front gate.
gl: Dous deles están baixando por un pasadiso polo noroeste, outros dous nun lughar semellante no sueste, e hai dous moi preto da porta prinsipal.

note: [message]: speaker=Glindur
en: Have you made up your mind yet about surrendering? If you will not give up, prepare for battle!
gl: Decidiches xa sobre o da rendición, ou que?! Se non vos rendedes, morreredes!

note: [message]: speaker=Rugnur
en: You may be more powerful than us, but I doubt even you can blast through dwarf-made stonecraft. We refuse — now let’s close these gates!
gl: Pode que teñades máis forsas que nós, pero nin sequera vós sodes quen de atravesar as portas de pedra construídas polos nosos canteiros. Non haberá rendisión. Aghora, pechemos esas portas!

note: [message]: speaker=unit
en: But what about this entrance? The elves can come through it just as easily as the main gate, and it cannot be closed!
gl: Pero que hai desta entrada? Os elfos poden vir por ela case tan fasilmente coma pola porta prinsipal, e non se pode pechar!

note: [message]: speaker=Baglur
en: I think it can be sealed up somehow... Yes, look, activating that glyph seems to have closed up the gap.
gl: Creo que poderemos selala, ten que haber alghún modo. Si, mira, activando ese ghlifo parese que se pechou o burato.

note: [message]: speaker=Rugnur
en: We have everyone positioned on the glyphs! What do we do now?
gl: Xa temos a todos situados nos ghlifos. Que fasemos aghora?

note: [message]: speaker=Baglur
en: Just watch. The gates wi’ close very soon. Then the elves outside — and, unfortunately, our dwarves who are still out there — wi’ become irrelevant.
gl: Aghardar. As portas hanse pechar axiña. Despois os elfos ao outro lado das portas —e por desghrasa os ananos tamén— quedarán fóra.

note: [message]: speaker=Glindur
en: Agh! Well, you have defeated me for now, but eventually you will have to exit these caves, to give Haldric back his jewel. And when you do, we will be ready for you.
gl: Agh! Pode que gañásedes hoxe, pero isto non acabou. Teredes que saír desas covas para devolverlle a Haldric a súa xoia. Estaremos agardando por vós cando o fagades.

note: [message]: speaker=Baglur
en: If that is what ye choose to do, fine, but be prepared to wait for many years.
gl: Alá ti, prepárate para aghardar varios anos.

note: [message]: speaker=Rugnur
en: There are still some elves left in here. We have to eliminate them, too, unless they surrender.
gl: Aínda hai algúns elfos aquí. Temos que acabar con eles tamén, a non ser que estean dispostos a renderse.

note: [message]
en: You would have us be cowards! We do not surrender.
gl: Tómasnos por covardes, anano? Non nos renderemos!

note: [objective]: condition=win
en: Kill all elves in the caves
gl: Acaba con todos os elfos das covas.

note: [message]: speaker=Rugnur
en: Well, now I should go down to the city and report. I’m late already...
gl: Aghora debo baixar á sidade e informar. Xa chegho tarde…

note: [message]: speaker=unit
en: My glyph is on.
gl: O meu ghlifo está activado.

note: [message]: speaker=Rugnur
en: That’s all of the elves. Now I should go down to the city and report. I’m late already...
gl: Eses eran todos os elfos. Aghora debo baixar á sidade e informar. Xa chegho tarde…

note: [scenario]: id=2t_In_the_Dwarven_City
en: In the Dwarven City
gl: A cidade dos ananos

note: [side]: type=Dwarvish Lord, id=Durstorn [unit]: type=Dwarvish Lord, id=Durstorn
en: Durstorn
gl: Duston

note: [part]
en: Now, I must tell you of another character in our drama. Durstorn, the lord of Dwarfdom. Or at least of this clan.
gl: Falemos agora de Duston, o señor dos ananos. Polo menos dos dos seu clan.

note: [part]
en: Durstorn was not happy this day. Nor was he usually; but today he was unhappier than usual.
gl: Duston non estaba de moi bo humor ese día. A dicir verdade, rara vez estaba de bo humor, pero ese día estaba de peor humor do habitual.

note: [unit]: type=Dwarvish Stalwart, id=Neglur
en: Neglur
gl: Negur

note: [unit]: type=Dwarvish Runesmith, id=Glinar
en: Glinar
gl: Linar

note: [unit]: type=Dwarvish Thunderguard, id=Noiraran
en: Noiraran
gl: Noiragan

note: [unit]: type=Dwarvish Steelclad, id=Kuhnar
en: Kuhnar
gl: Cunar

note: [message]: speaker=Durstorn
en: Where’s that fool Rugnur gotten to? It’s time for him to report on events in the surface world. He’s late!
gl: Onde foi o parvo de Runur? Tócalle informar dos acontesementos na superfisie, e xa chegha tarde!

note: [message]: speaker=Noiraran
en: Perhaps the outpost was held up?
gl: E se houbo un ataque no posto avansado?

note: [message]: speaker=Durstorn
en: Ha! There hasn’t been a border attack since the men came from over the sea, why would someone attack us now?
gl: Ha! Non houbo un só ataque na fronteira desde que os humanos viñeron polo mar. Seghuro que o rapás está de festa.

note: [message]: speaker=Kuhnar
en: The elves might want our gold.
gl: Os elfos poderían atacar en calquera momento. Sempre cobisaron o noso ouro.

note: [message]: speaker=Durstorn
en: Good one, let them try to take it! Ha!
gl: Que o intenten, se teñen o que hai que ter! Ha!

note: [message]: speaker=Rugnur
en: Hey, Durstorn, have we started yet? King Haldric came by just now, wanted to talk to you...
gl: Hei, Duston, comesaches xa? O rei Haldric pasou hai nada polo posto, e teño que falar contigo…

note: [message]: speaker=Durstorn
en: Speak properly to your elders, boy! Why are you late?
gl: A ver se aprendemos a respectar aos maiores, rapás! A ver, por que cheghas tarde?

note: [message]: speaker=Rugnur
en: Huh? Didn’t a messenger come and tell you?
gl: Non o sabes? Non cheghou aínda o mensaxeiro que enviamos?

note: [message]: speaker=Baglur
en: I think you’d better let me explain. King Haldric II of Wesnoth came to the gate. Then we had to close it, which took considerable time.
gl: O mellor será que me deixedes falar a min. O rei Haldric II do Noroeste viu ás portas. Despois tivemos que pechalas, que foi polo que perdemos tanto tempo e cheghamos tarde.

note: [message]: speaker=Glinar
en: What’d he want? And why’d you have to close the gate?
gl: Que quería Haldric? E o máis importante, por que demo pechastes as portas?

note: [message]: speaker=Rugnur
en: He wanted to make a deal with us. He gave us a magical stone, called the ‘Ruby of Fire’, and told us to make a sceptre out of it, to keep in the bad magic, or something like that. We closed the doors because elves were attacking us.
gl: O rei quería faser un trato connosco. Deunos unha pedra máxica, o «Rubí de Lume», e díxonos que fixeramos un setro con ela, para conter a súa maxia mala, ou algho así. Respecto o das portas, pechámolas porque os elfos nos estaban atacando.

note: [message]: speaker=Noiraran
en: What is he going to give us for it, eh?
gl: E canto nos vai paghar polo setro ese?

note: [message]: speaker=Rugnur
en: He paid us five thousand silver in advance, and he’ll give us five thousand more when we deliver the finished sceptre if we are done before he dies.
gl: Paghounos sinco mil moedas de prata por adiantado, e daranos sinco mil máis cando entreghemos o setro rematado, sempre que o rematemos antes de que o rei morra.

note: [message]: speaker=Durstorn
en: What?! You already accepted? Foolish boy, you should have come for one of the elders! We could have gotten much more than ten thousand silver out of him! This is a task that will take many years, and now all of our work in that time will bring us very little gain.
gl: O que?! E aseptaches? Parvo, deberías vir canda un dos anciáns! Nós poderiamos conseghir moito máis de des mil moedas de prata! O traballo hanos levar moitos anos, non pagha a pena tan pouco beneficio.

note: [message]: speaker=Rugnur
en: Sorry, lord, but he said he would move on to another tribe if I left.
gl: Síntoo, señor, pero dixo que iría a outro clan coa oferta se marchaba.

note: [message]: speaker=Durstorn
en: Can’t you tell a bluff when you hear one?! He knows we’re the best craftsmen, and he wouldn’t have gone to another tribe if we stalled for a year. Oh well, what’s done is done. We’ll have to work for less than I would prefer...
gl: Ninghén che explicou o que é un «farol»?! El sabe que somos os mellores artesáns, e non ía ir ninghures co traballo aínda que non lle désemos unha resposta durante un ano. Pero o feito feito está. Teremos que traballar por esa miseria…

note: [message]: speaker=Baglur
en: Well, since this boy bargained so badly, why not make him fulfill the contract himself? If he fails, it’s on his head.
gl: Xa que o rapás neghosiou tan mal, que tal se é el quen cumpre co contrato? Así, se fracasa, levará el as culpas.

note: [message]: speaker=Durstorn
en: Good idea, Baglur! He’ll need some help, though, and it will take a master smith to make the sceptre. Why don’t we send him to find Thursagan?
gl: Boa idea, Balgur! Pero vai presisar axuda, e fará falta un mestre ferreiro para faser o setro. Por que non o enviamos a buscar a Dursaghan?

note: [message]: speaker=Baglur
en: You mean the insane dwarf who lives in the far north?!
gl: O tolo do norte?!

note: [message]: speaker=Durstorn
en: Yes. He is the only one I know of who could craft the sceptre the way Haldric wants it. And he has nothing to do; he will be fine with wasting 25 years of his life on this task.
gl: Ese mesmo. El é o único que coñeso que podería acabar o setro da forma que quere Haldric. E non ten nada que faser alí arriba, seghuro que non ten problema en inverter vinte e sinco anos da súa vida neste traballo.

note: [message]: speaker=Rugnur
en: Very well, my lord. We will go into the north to find Thursagan. Do you have any idea where he is?
gl: Moi ben, señor. Irei ao norte a buscar a Dursaghan. Ten alghunha idea de onde está?

note: [message]: speaker=Durstorn
en: Go to the furthest north entrance to the caves, and then go north. He’s somewhere in those hills.
gl: Diríxete á entrada norte, e continúa. Vive nos outeiros da superfisie.

note: [message]: speaker=Alanin
en: What did I miss, eh?
gl: Perdinme algo?

note: [message]: speaker=Durstorn
en: Who the devil are you? Well, you seem to be with Rugnur... follow him north.
gl: Quen demo es ti? Ah, debes ser o “mensaxeiro”. Acompaña a Runur ao norte.

note: [scenario]: id=3_Searching_for_the_Runecrafter
en: Searching for the Runecrafter
gl: A busca do creador de runas

note: [part]
en: The journey to the far northern wastelands was long and perilous. For the tunnels were winding and treacherous, and the paths were not safe from orcs, or worse. Nevertheless, they did reach the northlands, and began to search for the runesmith named Thursagan — the sage of fire.
gl: O viaxe ás terras salvaxes do norte foi longa e perigosa. Os túneles eran revirados e traizoeiros, e os camiños non estaban a salvo de orcos, ou cousas peores. A pesar de todo, os nosos heroes chegaron ás terras do norte, e comezaron a busca do gravador de runas Dursagan, “O mestre do lume”.

note: [objective]: condition=win
en: Find Thursagan and convince him to come back to the dwarvish city
gl: Atopa a Dursagan e convénceo para volver á cidade dos ananos.

note: [message]: speaker=Alanin
en: Now where are we going, anyway? We have been taking wrong turns and fighting orcs for months. This trip better have a good payoff to be worth that.
gl: E agora onde imos? Levamos meses equivocándonos de camiño e enfrontándonos aos orcos. Será mellor que a recompensa por esta viaxe pague a pena.

note: [message]: speaker=Baglur
en: We need to find the mage Thursagan and convince him to return to the citadel with us. He’s somewhere up here.
gl: Temos que atopar ao magho Dursaghan e convenselo para volver á sidade connosco. Debe estar por estas terras xa.

note: [message]: speaker=Rugnur
en: Well, how are we supposed to find him?
gl: E como o imos atopar?

note: [message]: speaker=Baglur
en: His will probably be the only house up here. No one else is insane enough to live this far north! Even the elves won’t challenge us here.
gl: O máis probábel é que a súa sexa a única casa da sona. Non hai ninghén máis tan tolo como para vivir tan ao norte. Nin os elfos nos retarían aquí.

note: [message]: speaker=Alanin
en: Except for trolls and ogres, right? They live in the far northlands. They’re probably lurking around here somewhere.
gl: Pero si que hai trolles e ogros, non si? Disque habitan as terras distantes do norte. Probabelmente estean asexando polos arredores.

note: [message]: speaker=Baglur
en: Right. We’ll probably have to fight our way through to his house.
gl: Serto. Probabelmente teremos que loitar para cheghar á casa do magho.

note: [unit]: type=Gryphon, id=Krawg
en: Krawg
gl: Crago

note: [message]: speaker=Krawg Krawg's speech is purposely very distorted -- he has the vocal tract of a bird and is speaking through a beak. "Will you speak with us?"
en: Kwill yooo spakkk wit uus?!
gl: Falaradeskk con nóskk?!

note: [message]: speaker=Alanin
en: Aah! What is that?!
gl: Ah! Que é iso?!

note: [message]: speaker=Baglur
en: Is that... is that a gryphon?
gl: Iso non é… un ghrifón?

note: [message]: speaker=Krawg "Yes. You speak with us now?"
en: Kwes! Yooo spakkk wit uuus nuu?
gl: Ksi! Falaradeskk con nóskk?

note: [message]: speaker=Rugnur
en: It’s talking to us! What do you want, gryphon?
gl: Estanos falando! Que queres, ghrifón?

note: [message]: speaker=Krawg "My name is Krawg. You is looking for a runemaster?"
en: Myy namm ees Krawgg. Yooo ees oooking forr a uunmasta?
gl: O meeu nomme é Crago. Voos buscadddes un messsstre?

note: [message]: speaker=Rugnur
en: Well, um, yes. Why, can you help us?
gl: Si, por que o dis? Pódesnos axudar?

note: [message]: speaker=Krawg "Yes. If you kill the trolls and ogres, we'll help you."
en: Ess... if yooo ills ka rolls aan ogras, us’ll elp yoo!
gl: Sssi… se voos matadesss trollessk e ogrooss, nóssk axuudar!

note: [message]: speaker=Baglur
en: Sure, we’ll help you fight trolls and ogres.
gl: Claro, axudarémosvos a loitar contra os trolles e mailos ogros.

note: [objective]: condition=win
en: Find Thursagan and convince him to come back to the dwarvish city, then bring him back to the caves
gl: Atopa a Dursagan e convénceo para volver á cidade dos ananos, despois lévao de volta ás covas.

note: [objective]: condition=lose
en: Death of Krawg
gl: Morte de Crago.

note: [unit]: id=Kawn # wmllint: ignore, type=Gryphon Rider
en: Kawn
gl: Caun

note: [message]: speaker=second_unit
en: I see a house in the distance!
gl: Podo ver unha casa desde aquí!

note: [message]: speaker=narrator [unit]: type=Dwarvish Runemaster, id=Thursagan
en: Thursagan
gl: Dursagan

note: [message]: speaker=narrator
en: Go away, you birds! Or I shall burn you out of the air!
gl: Fuxide, paxaros! Ou vos asarei para a sea!

note: [message]: speaker=Baglur
en: He doesn’t want to talk to the gryphons, apparently. I think we’ll have to get someone there he will talk to...
gl: Parese que non quere falar cos ghrifóns. Creo que teremos que levar a un anano alí para que fale con nós…

note: [message]: speaker=Thursagan
en: What do you people want?! Leave me alone!
gl: Que queredes!? Deixádeme en pas!

note: [message]: speaker=Rugnur
en: Old mage, we come with a message from Lord Durstorn. He asks you to come back to the city.
gl: Vello magho, viñemos cunha mensaxe do cabaleiro Duston. Pídevos que volvades á sidade.

note: [message]: speaker=Thursagan
en: Ha! That fool thinks he can order me around. Why does he want me to go back, anyway?
gl: Ha! Ese parvo pensa que manda en min. E pódese saber para que me require?

note: [message]: speaker=Baglur
en: We have entered into a bargain with the king of Wesnoth to craft a sceptre for him.
gl: Fixemos un trato co rei do Noroeste para faserlle un setro.

note: [message]: speaker=Thursagan
en: Oh, and now I suppose Durstorn wants me to craft it, eh? Well I’m not going to.
gl: Ah, e aghora supoño que Duston quere que o fagha eu, non si? Pois que o vaia esquesendo.

note: [message]: speaker=Rugnur
en: You don’t want to make a sceptre to contain the power of the ruby of fire? Very well, your choice is made.
gl: Non queres faser un setro para conter o poder do Rubí de Lume? Moi ben, como queiras.

note: [message]: speaker=Thursagan
en: The ruby of fire, what is that, some worthless Wesnothian gem?
gl: O Rubí de Lume? Que é iso, unha xema barata do Reino do Noroeste?

note: [message]: speaker=Baglur
en: It is a Wesnothian gem, but it is also supposedly the most powerful magical artifact ever seen. Even an untrained hand can use it to cast fiery bolts as powerful as those of arch mages.
gl: É unha xema do reino, si, pero tamén se supón que é o artefacto máxico máis poderoso que nunca se viu,. ata a man máis torpe pode usala para lansar raios de lume tan poderosos coma os dos arquimaghos.

note: [message]: speaker=Thursagan
en: Oh, really? And what does Haldric want us to do with it?
gl: En serio? E que quere Haldric que faghamos con ela?

note: [message]: speaker=Rugnur
en: Contain and intensify its power.
gl: Conter e intensificar o seu poder.

note: [message]: speaker=Thursagan
en: I see. Fine then, I will help you craft this sceptre... into the most powerful magic artifact ever seen. This will be a true test of my skill. I expect it will take many years.
gl: Xa vexo. Perfecto entón, axudareivos na forxa deste setro… do artefacto máxico máis poderoso nunca visto! Será unha verdadeira testemuña da miña valía. Imaxino que levará varios anos faselo.

note: [message]: speaker=Baglur
en: Good. Now, there are still wild animals here... We have to get back into the caves.
gl: Levará si. Aghora temos que volver ás covas, tede coidado cos animais salvaxes que aínda quedan por aquí.

note: [objective]: condition=win
en: Move Thursagan to the signpost
gl: Leva a Dursagan ao sinal.

note: [objective]: condition=lose
en: Death of Thursagan
gl: Morte de Dursagan.

note: [message]: speaker=Thursagan
en: Well, now we are in the caves again! Come on, back south, to the city.
gl: Xa estamos de volta nas covas. Veña, ao sur, a sidade espéranos.

note: [scenario]: id=3t_The_Council_Regathers
en: The Council Regathers
gl: A reunión do consello

note: [part]
en: The path back was less dangerous than it was a year earlier. It did not take them so long. So they quickly returned to the dwarven city, with two new members of their party — one expected, and one not.
gl: O camiño de volta fora menos perigoso do que o sería un ano antes. Non lles levou moito tempo. Así que volveron rapidamente á cidade dos ananos, con dous novos membros do grupo: o que foran buscar, e o que os atopara a eles.

note: [message]: speaker=Rugnur
en: Lord Durstorn, we have succeeded in our mission. Thursagan is here.
gl: Cabaleiro Duston, completamos a misión: traemos a Dursaghan connosco.

note: [message]: speaker=Durstorn
en: What? You mean you found Thursagan and got him to return with you? Astounding! But what is that gryphon doing there?
gl: O que? Atopaches a Dursaghan e o convenciches para vir? Impresionante, rapás. Pero aghora explícame unha cousa, que fai aquí un ghrifón?!

note: [message]: speaker=Baglur
en: Yes, we did. And that is Krawg, who helped us in the northlands.
gl: Chámase Cragho, e axudounos nas Terras Nórdicas.

note: [message]: speaker=Krawg "Yeah! Me Krawg!"
en: Yaa! Mee Krawg!
gl: Sikk! Euu Crago!

note: [message]: speaker=Thursagan
en: Now, where is this ruby that I am to work with, eh Durstorn?
gl: Deixádevos de lerias, onde está ese rubí co que vou traballar? Onde mo tes ghardado, Duston?

note: [message]: speaker=Durstorn
en: In the treasury. And leave it there until you’re ready to work with it — I still don’t trust you.
gl: Está na tesouraría. E déixao alí ata que o nesesites de verdade, non esperes que de súpeto confíe en ti, porque non.

note: [message]: speaker=Thursagan
en: Ha! <i>You</i> don’t trust <i>me</i>?
gl: Ha! Ou sexa que es <i>ti</i> quen non confía en <i>min</i>? O que hai que oír!

note: [message]: speaker=Durstorn
en: Exactly! Why would I? And I order you to stay out of the treasury, away from that ruby!
gl: E por que carallo ía confiar en ti? Ordénoche que permanesas lonxe da tesouraría, nin te me achegues a ese rubí!

note: [message]: speaker=Thursagan
en: You don’t dictate what I am to do, Durstorn! I will do as I please, and don’t stop me if you want me to make this sceptre.
gl: Farei o que me dea a ghana, Duston! E se queres que fagha o setro, máis che vale non me pór ninghún impedimento.

note: [message]: speaker=Durstorn
en: The ruby is mine, and don’t touch it!
gl: O rubí é meu, así que non se che ocorra poñerlle unha man enriba!

note: [message]: speaker=Rugnur
en: Uh, technically it’s Haldric’s, and I think that if Thursagan needs to see it to plan this sceptre, we must allow it.
gl: Tecnicamente é de Haldric, e Dursaghan terá que poder velo para deseñar o setro, non?

note: [message]: speaker=Durstorn
en: It will be as it must, then. (<i>Grumble grumble</i>)
gl: Vale, vale… Como queirades (<i>rosma ruidosamente</i>).

note: [message]: speaker=Thursagan
en: Hm... a most interesting jewel. I can feel its magical power. I will start drawing up plans for the sceptre immediately.
gl: Hm… Unha xoia moi interesante. Podo sentir o seu poder máxico sen esforso. Comesarei a faser os planos para o setro inmediatamente.

note: [message]: speaker=Thursagan
en: Now, I will need certain materials to make this sceptre.
gl: Pero nesesitarei sertos materiais para faselo.

note: [message]: speaker=Durstorn
en: Oh, what?
gl: Pide.

note: [message]: speaker=Thursagan
en: I would say probably ten stone of artifact-quality gold and twenty stone of the finest coal, and many of the finest jewels in the land — we’ll need others to search for those, though. I’ll also need to have the jeweler cut the ruby once I have the plans done.
gl: Así de primeiras calculo que des pedras de ouro para artefactos e vinte pedras do mellor carbón, e varias das mellores xoias do país. Pero non podemos perder o tempo buscándoas nós, terán que ir outros. Tamén presisarei que o xoieiro corte o rubí unha ves os planos estean feitos.

note: [message]: speaker=Durstorn
en: Just use my gold and coal, I have enough! Or, if they’re not ‘good enough’ for you, find them yourself.
gl: Podes usar o meu ouro e mailo meu carbón, teño dabondo. Pero se non é «bo abondo», búscache a vida para atopar un mellor.

note: [message]: speaker=Thursagan
en: You try my patience, Durstorn. You know yours aren’t acceptable, but you have to give me something or I can’t make the sceptre!
gl: Tentas á miña pasiensia, Duston. Sabes perfectamente que os teus materiais non son aceptábeis para un traballo tan fino, pero tesme que dar algho ou non poderei faser o setro!

note: [message]: speaker=Baglur
en: Wait, wait. The gold and coal... I think we can find those in the abandoned eastern mines, north of the Arkan-thoria. Trolls ha’ overrun them, but earlier they were the source of the finest smithing materials.
gl: Un momento. Creo que poderemos atopar ouro e carbón da calidade que busca Dursaghan nas minas orientais abandonadas, ao norte do Arcan-doria. Aghora mesmo están ocupadas por trolles, pero outrora foron fonte dalghúns dos mellores materiais de ferraría que se viron nestas covas.

note: [message]: speaker=Rugnur
en: So, we will go to the eastern mines!
gl: Pois ás minas orientais!

note: [message]: speaker=Durstorn
en: Fine. As for the jewels, I will have others obtain those. That will cost quite a bit of our payment, but it can’t be helped. Our people do not mine jewels.
gl: Perfecto. No que respecta ás xoias, encarghareille o traballo a alghén. Vai custar unha boa parte da pagha, pero non queda outra. Non coñeso a ninghén dos meus que se adique á extracsión de xoias.

note: [message]: speaker=Thursagan
en: That is acceptable. Durstorn, send some miners along with us to the eastern mines, and I will bring some runecrafters-in-training from the academy to help fight these enemies.
gl: Paréseme ben. Duston, envía alghúns mineiros xunta nós ás minas orientais, e eu traerei alghúns creadores de runas da academia para que nos axuden a loitar contra os trolles eses.

note: [unit]: type=Dwarvish Runesmith, id=Kinan    # wmllint: ignore
en: Kinan
gl: Quinan

note: [unit]: type=Dwarvish Runesmith, id=Rynan    # wmllint: ignore
en: Rynan
gl: Rinan

note: [message]: speaker=narrator
en: Two runesmiths from the academy have joined you!
gl: Uníronseche dous ferreiros rúnicos da academia.

note: [message]: speaker=Alanin
en: Fine, you all go to the eastern mines. Me, I’ll stay here. No point going where I can’t help!
gl: Perfecto, entón vós ide ás minas orientais. Eu quedarei aquí, non ten sentido que vos acompañe cando está claro que non vou poder axudar.

note: [message]: speaker=Krawg "Me, too!"
en: M’ ’u!
gl: Euu taménn!

note: [settings] [scenario]: id=4_Gathering_Materials
en: Gathering Materials
gl: A recollida dos materiais

note: [part]
en: Those who went to the eastern mines were brave indeed. They were infested with trolls and other vile creatures, who thrived in the dark and gloom of the caves.
gl: Había que ser valente para ir ás minas orientais, infestadas de trolles e outras criaturas se cabe máis temíbeis, agochadas na escuridade das covas, esperando ás súas presas.

note: [part]
en: And braver still were Rugnur and his companions, who had to spend two years in those tunnels. For mining is a lengthy business. But they could for the most part avoid the enemy. They only once had to venture into the very heart of the trolls’ territory.
gl: E máis valentes eran Runur e os que o acompañaban, que tiveron que pasar dous anos neses túneles. Minar non é cousa fácil, e desde logo leva o seu tempo. Por sorte puideron evitar aos inimigos na maior parte das ocasións. Só nunha ocasión tiveron que entrar ata o mesmísimo centro do territorio dos trolles.

note: [objective]: condition=win
en: Bring the necessary gold and coal to create the sceptre to the starting castle
gl: Leva o ouro e mailo carbón necesarios ao castelo inicial.

note: [objective]: condition=win
en: 1 load of gold and 2 loads of coal are needed
gl: Precísanse unha carga de ouro e dúas de carbón.

note: [message]: speaker=Rugnur
en: Well, these are the eastern mines. Trolls and ogres live here, be prepared to fight them; also be prepared to spend quite some time here — mining can take a while.
gl: Aquí están as minas orientais. Están habitadas por trolles e oghros, así que preparádevos porque vai haber que loitar. E non vai ser cousa dun par de días, a minería require o seu tempo.

note: [message]: speaker=Thursagan
en: For me to make the artifact Haldric wants, I need a special type of gold. I do not know where it was found, but Baglur said these mines were the source of it.
gl: Para faser o artefacto que Haldric quere, presiso un tipo especial de ouro. Non sei onde se atopa, pero Balghur dixo que o hai nestas minas.

note: [message]: speaker=Baglur
en: Also, the only coal that wi’ melt this gold is here.
gl: E o único carbón que fundirá ese ouro tamén se atopa aquí.

note: [message]: speaker=Rugnur
en: So we’re down here to, what, mine this gold and coal? That should be easy enough.
gl: Entón só temos que extraer ouro e carbón? Non debería ser moi difísil.

note: [message]: speaker=Thursagan
en: Yes, although we will have to hire the miners — they don’t work for free. But beware, there are trolls and such down here...
gl: Para nada, pero nesesitaremos contratar mineiros, e non van traballar por amor á arte. De todos xeitos, debemos ter coidado cos trolles que hai por aquí.

note: [message]: speaker=Thursagan
en: Don’t forget to recruit the miners. Our warriors can clear the tunnels of trolls and worse, but once we find the gold and coal we need the miners to acquire it.
gl: Non esquesas recrutar mineiros. Os guerreiros poden limpar os túneles de trolles e demais, pero en canto atopemos o carbón e o ouro nesesitaremos mineiros para extraelo.

note: [message]: speaker=unit
en: Here is some of the coal that we need! Bring the miners to take it!
gl: Aquí hai algho do carbón que presisamos. Traede aos mineiros para collelo!

note: [message]: speaker=unit
en: I have all the coal I can carry...
gl: Teño todo o carbón co que podo carghar…

note: [message]: speaker=unit
en: Here is the mine of precious gold! Send the miners this way.
gl: Aquí está a mina do presioso ouro! Envía aos mineiros por aquí.

note: [message]: speaker=unit
en: I have all the gold I can carry...
gl: Teño todo o ouro co que podo carghar…

note: [message]: speaker=unit
en: My load of coal is delivered!
gl: Xa entreguei a miña cargha de carbón!

note: [message]: speaker=unit
en: That’s the last load of coal we need.
gl: Esta é a última cargha de carbón que presisamos.

note: [message]: speaker=Thursagan
en: This is all we need from these mines. Now we should go back further west, where there are no trolls and ogres, and mine there.
gl: Isto é todo o que presisamos destas minas. Aghora debemos volver ao oeste, onde non hai trolles nin oghros, e minar alí.

note: [message]: speaker=unit
en: Here’s the gold.
gl: Aquí vai o ouro.

note: [scenario]: id=4t_The_Jeweler
en: The Jeweler
gl: O xoieiro

note: [part]
en: Rugnur and his companions returned home. Now, I do not want to give the impression that only Rugnur and Thursagan worked on this masterpiece. There were others — many others. Thus I present Theganli, the jeweler. His role is small, but an important one.
gl: Runur e os seus volveron á cidade. Cómpre deixar clara unha cousa: Runur e Dursagan non foron os únicos que traballaron nesta magnífica obra de enxeñaría e maxia. Houbo outros, moitos outros. Permitídeme, por exemplo, falarvos de Dengali, o xoieiro. O seu papel foi pequeno, si, pero moi importante tamén.

note: [message]: speaker=Durstorn
en: So, you have returned. I assume you have obtained the required materials? My jeweler Theganli has spent the last two years buying jewels from some of the northern clans. So now go to the forge and make your sceptre. What do you need to annoy me for?
gl: Mira quen volveu. Supoño que teredes os materiais, non? O noso xoieiro, Denghali, pasou os últimos dous anos mercándolles as xoias aos clans nórdicos. Así que xa podedes ir á forxa e comesar a faser o setro, a min non me tedes por que molestar máis.

note: [message]: speaker=Thursagan
en: We don’t. Not everything is about you. We need to talk to Theganli.
gl: Non viñemos aquí para verte a ti, temos que falar con Denghali.

note: [message]: speaker=Durstorn
en: That makes sense, I guess you would want to plan the sceptre’s design... what in particular do you want him to do?
gl: Ah, supoño que queres faser xa o deseño do setro… para que o nesesitas, exactamente?

note: [message]: speaker=Thursagan
en: I need to make the plans for the sceptre, then have him cut the ruby to match them.
gl: Teño que faser os planos do setro, e despois el ten que cortar o rubí para que colla nel.

note: [message]: speaker=Durstorn
en: You’re going to cut the jewel?! Are you insane?
gl: Vas cortar a xoia?! Acaso toleaches?

note: [message]: speaker=Rugnur
en: What are you talking about, sir? You knew all along the jewel would have to be cut to make the sceptre out of.
gl: A que viu iso, señor? Sabe perfectamente que para construír o setro fai falla cortar a xoia.

note: [message]: speaker=Durstorn
en: Oh... right, right. Fine. Theganli?
gl: Ah… vale, vale. Moi ben. Denghali?

note: [message]: speaker=Kuhnar
en: He’s in his shop, in the southern tunnel.
gl: Está no seu taller, no túnel do sur.

note: [message]: speaker=Durstorn
en: Whatever. Kuhnar, go, summon him here.
gl: Pois vai avisarlle de que veña.

note: [message]: speaker=Kuhnar
en: Theganli! Come out of there, Durstorn orders you to come to the citadel.
gl: Denghali! Sae de aí, Duston ordénache que veñas á sidade.

note: [unit]: type=Dwarvish Runesmith, id=Theganli
en: Theganli
gl: Denghali

note: [message]: speaker=Theganli
en: I’m coming... coming... stop pounding on the door...
gl: Xa vou, xa vou… Tampouco fai falla que petedes na porta con tanto ímpeto.

note: [message]: speaker=Thursagan
en: He doesn’t need to come here, I’ll take the jewel to his shop. He’ll need his tools anyway.
gl: Non fai falla que veña, xa lle levo eu a xoia ao taller. A fin de contas, vai nesesitar as súas ferramentas.

note: [message]: speaker=Thursagan
en: Well, Theganli, what do you think of this jewel?
gl: Que opinas da xoia, Denghali?

note: [message]: speaker=Theganli
en: Uh, um, yes, yes, very impressive jewel, impressive, yes...
gl: Hm… Impresionante, moi impresionante, si señor.

note: [message]: speaker=Thursagan
en: Do you think you could cut it in the manner my plans specify?
gl: Bótalle unha ollada a estes planos. Cres que poderás cortala así?

note: [message]: speaker=Theganli
en: Well, uh, um, maybe... maybe... it will be hard... let me see...
gl: Vexamos… Pode que… Se lle… Non vai ser doado… Déixame ver…

note: [message]: speaker=Thursagan
en: Very well. See what you can do.
gl: Moi ben, mira o que podes faser.

note: [message]: speaker=narrator
en: Theganli spent many months cutting the jewels that would go into the Sceptre of Fire, and the Ruby of Fire he attempted last. But he could not cut it.
gl: Dengali pasou moitos meses cortando as xoias que irían no Cetro de Lume, e deixou para o final o rubí. Pero cando lle tocou, non puido cortalo.

note: [message]: speaker=Durstorn
en: Well, do you have anything yet?!
gl: Que, xa rematastes?

note: [message]: speaker=Theganli
en: Ah, well, uh, no... no, not yet... unfortunately... it seems... it can’t be cut... or scratched... or damaged at all... at least not by my tools...
gl: Isto… non, aínda non… por desghrasa, parese que… que non se pode cortar a pedra… non se lle pode faser nin a máis mínima rachadura. Polo menos non coas miñas ferramentas.

note: [message]: speaker=Thursagan
en: So what do you propose we do? We need this jewel cut in a very specific way to make sure... well, it doesn’t matter why.
gl: E que propós que faghamos? Temos que cortar a xoia dun xeito moi espesífico para aseghurarnos de que… en fin, que fai falla cortala seghindo o plano.

note: [message]: speaker=Theganli
en: Well... maybe... the Shorbear clan? They have good tools... yes, yes, they do...
gl: Hm… Ao mellor… O clan Barbacurta? Teñen boas ferramentas… Moi boas…

note: [message]: speaker=Rugnur
en: Who are they?
gl: Quen son?

note: [message]: speaker=Theganli
en: Another group... of dwarves... live south of here... above ground... yes... best jewelers I know of... have special tools... tools, yes...
gl: Outro clan… de ananos… Viven ao sur de aquí, na superfisie. Son os mellores xoieiros que coñezo de… ferramentas espesiais…

note: [message]: speaker=Durstorn
en: Well, Rugnur, what are you waiting for? Go down and get these tools from them, and carve the jewel!
gl: A que esperas, Runur? Vai e conseghe esas ferramentas, a ver se con elas podedes cortar a xoia dunha vez.

note: [message]: speaker=Baglur [message]: speaker=Rugnur
en: We can’t just go in there and take their property. We’ll have to buy, or rent, it from them.
gl: Non podemos ir alí e coller as súas pertensas. Temos que compralas, ou ao mellor arrendalas.

note: [message]: speaker=Durstorn
en: Fine. Go rent it from them.
gl: Como queirades. Ide a ver se volas arrendan.

note: [message]: speaker=Rugnur
en: Very well. We’ll go south now.
gl: De acordo, ao sur entón.

note: [message]: speaker=Durstorn
en: Wait! Last time you made a bargain by yourself you lost us five thousand pieces of silver. I’m going with you this time!
gl: Agharda! A última vez que neghosiaches ti só, custáchesnos sinco mil moedas de prata. Desta ves vou ir contigho!

note: [message]: speaker=Kuhnar
en: Are you sure that is wise, lord?
gl: Está seghuro de que é unha boa idea, señor?

note: [message]: speaker=Durstorn
en: Of course! To be safe, though, you and Noiraran are going to come with us.
gl: Por suposto! Pero por seghuridade, ti e Noiraghan viredes tamén connosco.

note: [message]: speaker=Kuhnar
en: Yes sir... (<i>Sigh</i>)
gl: Moi ben, señor… (<i>suspira</i>)

note: [scenario]: id=5_Hills_of_the_Shorbear_Clan
en: Hills of the Shorbear Clan
gl: Os outeiros do clan Barbacurta

note: [side]: type=Dwarvish Lord, id=Glonoin
en: Glonoin
gl: Glonin

note: [part]
en: All dwarves are known for a love of gold and a heart of stone. The Shorbears were no exception. They were crafters of crafters — they made tools. The best in the land. And they bartered well.
gl: Aos ananos coñéceselles polo seu amor de ouro e corazón de pedra. E os Barbacurta non eran ningunha excepción. Eran os artesáns para os artesáns, ferreiros de ferramentas. Os mellores, sen dúbida. E iso, como non, reflectíase nos seus prezos.

note: [objective]: condition=win
en: Defeat Glonoin, the Shorbear clan leader
gl: Derrota a Glonin, o líder do clan Barbacurta.

note: [objective]: condition=lose
en: Death of Durstorn
gl: Morte de Duston.

note: [message]: speaker=Kuhnar
en: Here we are; the hills of the Shorbear clan. What are we here for, anyway?
gl: Por fin cheghamos, os outeiros do clan Barbacurta. Para que viñéramos?

note: [message]: speaker=Rugnur
en: If I understand it correctly, we’re here to bargain with the Shorbears, and arrange for us to use their tools to cut the ruby.
gl: Entendo que para neghosiar cos Barbacurta e conseghir que nos deixen usar as súas ferramentas para cortar o rubí.

note: [message]: speaker=Durstorn
en: And I’ll be doing the talking; I remember what happened last time you negotiated a deal! We lost five thousand pieces of silver.
gl: Deixádeme falar a min con eles, non nos vaian estafar como os humanos. Sinco mil moedas de prata, a quen se lle conte…

note: [message]: speaker=Glonoin
en: Och, it’s some o’ them cave-dwarves. What business do you have here?
gl: Pero se son ananos das covas. Que vos trae por aquí?

note: [message]: speaker=Durstorn
en: I’m Lord Durstorn, king of my tribe. I have been told you are great jeweler-workers, and so we come to rent some of your tools for a short time, a few years at most.
gl: Son o cabaleiro Duston, líder do meu clan. Dixéronme que sodes grandes xoieiros, así que viñemos arrendar alghunha das vosas ferramentas. Non sería por moito tempo, un par de anos como moito.

note: [message]: speaker=Glonoin
en: You’re a king?! Must be a pretty small kingdom for you to come yourself to bargain with us!
gl: E dis que ti es o líder do clan? Non será un clan moi ghrande se tes que vir en persoa a neghosiar.

note: [message]: speaker=Durstorn
en: You insult me! Do you want my business, or not?
gl: Insúltasme?! É que non queres neghosiar ou que?

note: [message]: speaker=Glonoin
en: Well, fine, I’ll hear your offer.
gl: Non te me alporises, ho. A ver, cal é a oferta?

note: [message]: speaker=Durstorn
en: We’d like to rent your best tools for a short period of time. We’ll only be cutting one jewel with it. My starting offer is two hundred silver.
gl: Gustaríanos arrendarvos as vosas mellores ferramentas por un pequeno período de tempo. Só as nesesitamos para cortar unha xoia. Creo que duascentas moedas de prata deberían ser sufisiente.

note: [message]: speaker=Glonoin
en: It must be worth a lot for you to come this way and offer that much! How much are you going to sell it for, eh?
gl: Moi valiosa ten que ser esa xoia se estades dispostos a vir ata aquí e ofresernos semellante diñeirada. Por canto pensades vender logho a xoia?

note: [message]: speaker=Durstorn
en: That’s none of your concern!
gl: Iso é asunto noso!

note: [message]: speaker=Glonoin
en: I’ll take twenty-five hundred, minimum.
gl: Pois non aceptarei menos de dúas mil sincosentas moedas.

note: [message]: speaker=Rugnur
en: Durstorn, that would be a quarter of all our profits!
gl: Durton, iso é a cuarta parte das nosas ghanansias!

note: [message]: speaker=Durstorn
en: I know that. Uh, Glonoin, how about five hundred?
gl: Xa o sei, xa o sei. Glonin, que che paresen sincosentas?

note: [message]: speaker=Glonoin
en: Twenty-three hundred is my lowest offer. I can tell I don’t need the money as much as you need the jewel cut!
gl: Non baixarei de dúas mil tressentas. É evidente que vós nesesitades máis as ferramentas que nós os cartos.

note: [message]: speaker=Durstorn
en: You must be mad! I’ll offer one thousand, but no higher!
gl: Tes que estar tolo! Non estou disposto a paghar máis de mil!

note: [message]: speaker=Glonoin
en: Two thousand, and I’ll go no lower!
gl: Dúas mil é a miña última oferta!

note: [message]: speaker=Rugnur
en: What are we going to do? We can’t go much higher!
gl: Que imos faser? Non podemos seghir subindo!

note: [message]: speaker=Baglur
en: Offer him fifteen hundred, but don’t go up, even if he refuses.
gl: Ofrécelle mil sincosentos, pero non subas de aí. Nin aínda que non o asepte.

note: [message]: speaker=Durstorn
en: Bah! Getting this cut isn’t worth that much; what with Rugnur’s mistake earlier, and all the other expenses, if we pay more than a thousand we’ll barely even make a profit!
gl: Bah! O corte non vale tanto. Despois do trato que fixo Runur cos humanos e resto dos ghastos, máis de mil sería case perdermos cartos!

note: [message]: speaker=Thursagan
en: So what are you going to do?
gl: E que vas faser?

note: [message]: speaker=Durstorn
en: Fight him, and take the tools by force.
gl: Loitar contra el, e collerlle as ferramentas pola forsa.

note: [message]: speaker=Thursagan
en: Are you mad?!
gl: Toleaches?!

note: [message]: speaker=Durstorn
en: Of course not! Now, Glonoin; one thousand was my final offer. If you won’t accept it, we will take the tools from you by force!
gl: Pois claro que non! Glonin, mil é a miña última oferta. Se non a aseptades, collerémosvos as ferramentas pola forsa!

note: [message]: speaker=Glonoin
en: I’d like to see you try!
gl: Inténtao se tes o que hai que ter!

note: [message]: speaker=Thursagan
en: You’re making a mistake, Durstorn.
gl: Estás cometendo un grave erro, Duston.

note: [message]: speaker=Durstorn
en: Shut up, all of you! Attack them!
gl: Calade e atacádeos!

note: [unit]: id=Lyndar, type=Elvish Marshal
en: Lyndar
gl: Lindar

note: [message]: speaker=Lyndar
en: Aha! I’ve spent years looking for you dwarves, but now I’ve found you! Prepare to die!
gl: Ahá! Pasei anos buscándovos, ananos, pero por fin vos atopei. Preparádevos para morrer!

note: [message]: speaker=Glonoin
en: Who the devil are you?
gl: Quen demos es ti?

note: [message]: speaker=Rugnur
en: I thought we left the elves behind at the gates four years ago! It seems we have two enemies now.
gl: Pensei que deixaramos aos elfos detrás das portas hai catro anos! Parese que aghora temos dous inimighos.

note: [message]: speaker=Glonoin
en: So, elves, are you against these dwarves too? They’re attacking my clan for absolutely no reason!
gl: Así que, elfos, estades tamén en contra destes ananos? Están atacando ao meu clan sen ninghunha rasón!

note: [message]: speaker=Lyndar
en: I see. So you don’t have the ruby?
gl: Entendo. Entón non tes o rubí?

note: [message]: speaker=Glonoin
en: No, they do. They wanted to rent my tools to cut it, but they didn’t offer me nearly enough!
gl: Non, téñeno eles. Queren que lles alughemos as nosas ferramentas para cortalo, pero non me ofreseron dabondo.

note: [message]: speaker=Lyndar
en: How about this — I help you defeat them, and you let me keep the ruby when we have?
gl: Que che parece isto: eu vos axudo a defendervos deles, e en canto acabemos con eles eu quedo co rubí. Hai trato?

note: [message]: speaker=Glonoin
en: Deal!
gl: Hai trato!

note: [message]: speaker=Durstorn
en: Ah, they don’t scare me! We can take both of them!
gl: Bah, non me asustan eses fodeárbores, podémonos ocupar dos dous!

note: [message]: speaker=Thursagan
en: Don’t be a fool! We can’t take the elves, and it was a mistake to attack these dwarves, but if we have to fight we should retreat once we get what we came for, the tools!
gl: Non sexas parvo! Non podemos enfrontarnos aos elfos, e foi un erro atacar a estes ananos. En calquera caso, se imos ter que loitar, deberiamos retirarnos en canto consighamos o que viñemos buscar: as ferramentas.

note: [objective]: condition=win
en: Have all heroes in the Shorbear caves while no enemies are in the caves
gl: Ter a todos os heroes nas covas dos Barbacurta e a todos os inimigos fóra delas.

note: [message]: speaker=Durstorn
en: Ha! Now we can get those tools easily, and go back to our own caves.
gl: Ha! Aghora podemos coller esas ferramentas e volver ás nosas covas.

note: [message]: speaker=Thursagan
en: And how do you plan on doing that? There are elves swarming these hills, trying to kill us.
gl: E como pensas faselo? Os elfos están por todas partes!

note: [message]: speaker=Durstorn
en: You are right... well, we will be able to break out eventually, and while we’re here, we’ll be able to finally make the sceptre.
gl: Tes rasón… Antes ou despois conseghiremos saír de aquí, pero mentres tanto podemos ir fasendo o setro.

note: [message]: speaker=Thursagan
en: Well, back to the battle — we are all in the caves, but there are still enemies in here also!
gl: Pois veña, a seghir loitando. Nestas covas aínda quedan inimighos!

note: [message]: speaker=Durstorn
en: Indeed. Kill them! And make sure no more enter. Then we can close the gates.
gl: Pois veña, a por eles! E aseghurádevos de que non entre ninghún máis. Así poderemos pechar as portas.

note: [message]: speaker=Thursagan
en: We have driven all of the dwarves and elves out of these caves. They are not ours, though, and we can’t stay here forever.
gl: Expulsamos a todos os Barbacurta e elfos destas covas. Pero non son as nosas covas, e non podemos quedarnos aquí para sempre.

note: [message]: speaker=Durstorn
en: True. I suspect these elves will try to besiege us here.
gl: Serto. Sospeito que estes elfos intentarán sercarnos aquí.

note: [message]: speaker=Thursagan
en: Well, back to the battle — we need everyone to get into the Shorbear caves. And then stop any enemies from coming in here.
gl: A seghir loitando! Temos que cheghar todos ás covas dos Barbacurta. E despois evitar que os inimighos cheghen a elas.

note: [message]: speaker=Durstorn
en: Indeed. Everyone to the caves, and kill those still inside!
gl: Si, todos ás covas! E acabade cos inimigos que queden dentro!

note: [message]: speaker=Durstorn
en: We have driven all of the dwarves and elves out of these caves! Now, seal the gates!
gl: Expulsamos a todos os Barbacurta e elfos das covas. Aghora, selemos as portas!

note: [message]: speaker=Durstorn [message]: speaker=Baglur
en: Gaanngh...
gl: Gaanngh…

note: [scenario]: id=6_Towards_the_Caves
en: Towards the Caves
gl: Ás covas

note: [side]: type=Elvish Marshal, id=Gaenlar
en: Gaenlar
gl: Guenlar

note: [side]: type=Elvish Captain, id=Kalnar
en: Kalnar
gl: Calnar

note: [part]
en: Durstorn’s rash action led to many problems. Not the least of which was being surrounded by elves.
gl: A decisión precipitada de Duston ocasionou moitos problemas. Un dos cales era sen dúbida o feito de estar rodeados polos elfos.

note: [part]
en: The dwarves spent several years trapped in those caves, the elves besieging them. The dwarves could not leave, for there were far too many elves, and there was no way out of the caverns other than above ground. But the elves could not enter, for the magical dwarven gates were closed.
gl: Os ananos pasaron varios anos atrapados nesas covas, cos elfos cercándoos. Non podía saír: os elfos superábanos en número, e as únicas saídas daban á superficie. Pero polo menos as portas máxicas dos ananos impedirían que os elfos lograsen entrar.

note: [part]
en: During this time, Thursagan crafted the Sceptre of Fire, first cutting the jewel, then putting it, the gold and the cold steel into the heat of the flame. The sceptre was crafted, but something was not right. No matter what enchantment of runes he put on the Sceptre, it did not fulfill its original purpose.
gl: Durante ese tempo, Dursagan forxou o Cetro de Lume. Primeiro cortaron a xoia, e despois colocárona no cetro xunto co ouro e o frío aceiro. Forxouse o cetro, pero algo non ía ben. Puxese o encantamento de runas que puxese, o cetro non cumpría o seu propósito.

note: [objective]: condition=win
en: Move Rugnur to the northeast cave entrance
gl: Leva a Runur á entrada nordeste da cova.

note: [objective]: condition=win
en: Move Alanin to the southern border east of the river
gl: Leva a Álanin á esquina sur, ao leste do río.

note: [message]: speaker=Rugnur
en: Well, Thursagan has reached a conclusion. He can’t make the sceptre with the materials he has here, but he has the final plans for it, and all the jewels and gold he needs. Shouldn’t we leave now?
gl: Dursaghan cheghou a unha conclusión: non pode faser o setro cos materiais de que dispón aquí, pero xa ten os planos finais, e todas as xoias e o ouro que presisa. Deberíamos ir pensando en marchar destas covas.

note: [message]: speaker=Durstorn
en: All this time and he couldn’t make it? Fine, we should try to leave... but it’s not like we could leave if we wanted to. We’re surrounded!
gl: Co tempo que levamos aquí e aínda non o rematou?! En fin, teremos que intentar marchar logho. Pero a cousa non está fásil, seghimos rodeados!

note: [message]: speaker=Baglur
en: If ye’ll permit me to say so, sir, ye’re wrong. We could—
gl: Se mo permite, señor, non é tal. Poderíamos…

note: [message]: speaker=Durstorn
en: Shut up, Baglur! You don’t know what you’re talking about. I’ve analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive.
gl: Cala, Balghur! Non sabes do que falas. Analisei a situación, e estamos condenados. A nosa mellor opsión é rendernos. Se lles damos aos elfos os planos do setro quisais nos deixen vivir.

note: [message]: speaker=Rugnur
en: If you’ll permit me to say so, sir, you’re wrong. We could —
gl: Se mo permite, señor, non é tal. Poderíamos…

note: [message]: speaker=Durstorn
en: Shut up, Rugnur! You don’t know what you’re talking about. I’ve analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive.
gl: Cala, Runur! Non sabes do que falas. Analisei a situación, e estamos condenados. A nosa mellor opsión é rendernos. Se lles damos aos elfos os planos do setro quisais nos deixen vivir.

note: [message]: speaker=Rugnur
en: Yes, of course, let’s just all be cowards! What happened to your honor, Durstorn?!
gl: Si, por suposto, sexamos uns covardes! Que lle pasou ao seu honor, Duston?

note: [message]: speaker=Durstorn
en: You little fool, honor is less important than life! So, I’m ordering Thursagan to give the plans and the ruby to the elves, as a peace offering. Then maybe we’ll walk out of here alive.
gl: Non sexas parvo, a vida é moito máis importante que o honor. De que che serve o honor sen vida? Dursaghan, entréghalle os planos e o rubí aos elfos como mostra de pas. Logho con sorte nos deixarán saír de aquí polas boas.

note: [message]: speaker=Thursagan
en: You don’t have authority over me, Durstorn. And I wouldn’t give the Sceptre to them even if you did. It’s not yours to give, its mine, and Rugnur’s, and Baglur’s. Krawg’s done more for its existence than you have! And yet, you still get the profits from selling it to Haldric.
gl: Ti non me das ordes, Duston, e o setro non é teu para desidir que faser con el. O setro é meu, e de Runur, e de Balghur. Ata Crago fixo máis ca ti polo simple feito de existir! E aínda así vas levar unha parte das ghanansias por venderllo a Haldric.

note: [message]: speaker=Durstorn
en: So what, all of you want to die? Fine by me, but I won’t die with you! And if you won’t give the Sceptre to the elves, I’ll take it from you!
gl: Entón que, queredes morrer? Dáme ighual o que vos pase, pero non penso compartir a vosa sorte! E se non ides entreghar o setro polas voas, teréivolo que coller!

note: [animate_unit]
en: <i>Swoosh!</i>
gl: <i>Zas!</i>

note: [message]: speaker=Thursagan
en: Nice try, Durstorn, but you missed. Now, I’d say that attacking an ally constitutes treason, wouldn’t you?
gl: Bo intento, Duston, pero fallaches. Atacar a un aliado é o que chaman «traisón», non si?

note: [message]: speaker=Durstorn
en: You’re not my ally. You’re more against me than the elves are; all they want is the ruby, but you want us dead!
gl: Ti non es aliado meu. Tes máis en contra miña que os elfos! Eles só queren o rubí, pero ti quéresnos mortos a todos!

note: [message]: speaker=Rugnur
en: If that’s what you’re thinking, you’re not fit to be ruler over us! So step down, or we’ll force you.
gl: Se iso é o que pensas non es digno de ghobernarnos! Abdica co honor que che queda, ou quitarémosche o título pola forsa.

note: [animate]
en: <i>Thud!</i>
gl: <i>Dun!</i>

note: [message]: speaker=Rugnur
en: Well, I suppose we were right to silence him, but I don’t like this. In any case, now we should try to get out of here.
gl: Un problema menos, supoño. Aghora temos que intentar saír de aquí.

note: [message]: speaker=Thursagan
en: Yes. So, see the area to the northeast of us?
gl: Que vos parese se imos en direcsión nordeste?

note: [message]: speaker=Thursagan
en: That’s where there are the least elvish guards, so we have the greatest chance of success there. I think we should try to get to it.
gl: É a sona con menos elfos, así que supoño que será a mellor alternativa. Que disides, intentámolo?

note: [message]: speaker=Alanin
en: This plan, it isn’t worse than staying here to be killed, but it isn’t likely to succeed either. Even if it does, what will it accomplish? We will be cornered there.
gl: O plan é mellor que o de quedarnos aquí, pero non vexo de que nos serviría, aínda que o conseguísemos. Estariamos rodeados naquela esquina.

note: [message]: speaker=Thursagan
en: I don’t know if we will be cornered. That cave looks like it goes deep, and we can lose the elves in the caves, they move so slow there. Once we get out, we’ll make our way back to Knalga.
gl: Non estou tan seghuro diso. Aquela cova ten pinta de seghir ata as profundidades. E nas covas poderemos perder aos elfos fasilmente. E en canto atopemos unha saída, poderemos reghresar a Neilgha.

note: [message]: speaker=Rugnur
en: The country between here and Knalga will be swarming with elves. We had better head back to the abandoned mines north of the Arkan-thoria, where we gathered our gold and coal. At least there Alanin will have some hope of finding us.
gl: As terras de aquí a Neilgha estarán repletas de elfos. Faríamos mellor en dirixirnos ás minas ao norte do Arcan-doria, de onde sacamos o ouro e o carbón. Alí polo menos Álanin poderá atoparnos.

note: [message]: speaker=Alanin
en: That’s fine for you, you can run fast in caves, but I can’t! What am I supposed to do?
gl: Soa ben para vós que sodes rápidos nas covas, pero que vou facer eu?

note: [message]: speaker=Rugnur
en: Well, you are a member of the Wesnothian army. Why don’t you rejoin it? See if you can run past those elves to our southeast...
gl: Ti formas parte do exército do Noroeste, por que non te reincorporas? Intenta esquivar aos elfos e fuxir polo sueste…

note: [message]: speaker=Rugnur
en: ... and then ride south until you reach one of your outposts.
gl: …e cabalgha en direcsión sur ata que cheghes a un dos vosos postos avansados.

note: [message]: speaker=Alanin
en: I’m not going to do that, its suicide! And in any case, I’ve been with you for ten years, almost as long as I was in the Wesnothian army; I’d prefer to fight with you.
gl: Nin de broma, é un suicidio! E ademais levo xa case dez anos no norte, pouco menos do que estiven no exército. Prefiro quedarme a loitar convosco.

note: [message]: speaker=Thursagan
en: You going south has more of a chance of success for you than staying here or going back to the mines! And getting news to Haldric of what has happened is also the best way to get help to us.
gl: Se vas ao sur tes máis posibilidades de sobrevivir que quedando aquí ou volvendo ás covas. E se informas a Haldric do que ocorreu ao mellor decide enviarnos axuda.

note: [message]: speaker=Alanin
en: I suppose...
gl: Probabelmente…

note: [message]: speaker=Gaenlar
en: Come out, dwarves, and surrender! Or die in that cave, your choice.
gl: Saíde, ananos, e rendédevos! Ou morrede nesa cova, vós diredes.

note: [message]: speaker=Rugnur
en: Alanin, ride as fast as you can south. Tell Haldric we are heading northeast, towards the old eastern mines, and if he wants his precious sceptre he should send forces to meet us there as soon as he can!
gl: Álanin, cabalgha cara o sur tan rápido como poidas. Dille a Haldric que imos cara o nordeste, cara as antighas minas orientais, e que se quere o seu presado setro debe enviar forsas a reunirse connosco tan pronto como poida!

note: [message]: speaker=Alanin
en: I have made it past those elves, but they will chase me, and elvish horses are faster than mine.
gl: Conseguín superar aos elfos, pero seguro que me perseguen, e os seus cabalos son máis rápidos que o meu.

note: [message]: speaker=Alanin
en: Rugnur, I am going south. What should I tell Haldric?
gl: Runur, vou ir ao sur. Que lle digo a Haldric?

note: [message]: speaker=Thursagan
en: Tell him to send forces north to aid us and fight the elves, but that we are probably going to die. We will run northeast towards the old eastern mines, and if he wants his sceptre intact he’d best send troops to meet us there.
gl: Dille que envíe forsas ao norte para axudarnos a loitar contra os elfos, pero que probabelmente morreremos. Iremos ao nordeste cara as antighas minas orientais, e se quere o seu setro intacto será mellor que envíe tropas a reunirse connosco alí.

note: [message]: speaker=Rugnur
en: I don’t know what is in these caves, but whatever it is can’t be worse than staying here to die.
gl: Non sei o que hai nestas covas, pero sexa o que sexa non pode ser peor que quedarse a morrer aquí.

note: [scenario]: id=7_Outriding_the_Outriders
en: Outriding the Outriders
gl: Batendo aos batedores

note: [part]
en: Rugnur had fled across the Arkan-thoria, but Alanin could not do that. He went south — back to the Wesnoth border.
gl: Runur fuxiu cruzando o Arcan-doria, pero Álanin tivo que ir ao sur, de volta á fronteira do Reino do Noroeste.

note: [part]
en: The elves followed both of them. First I will tell of their pursuit of Alanin, before we descend into the caves to learn Rugnur’s fate.
gl: Os elfos seguíronos aos dous. Primeiro contareivos como foi a persecución de Álanin, e logo descenderemos ás profundidades das covas para coñecer o destino de Runur.

note: [objective]: condition=win
en: Reach the Wesnothian outpost in the south
gl: Chega ao posto avanzado noroccidental, ao sur.

note: [message]: speaker=Alanin
en: Well, the elves are behind me for now, but they will send riders to catch me, and elvish riders are faster than me.
gl: De momento conseguín ir por diante dos elfos, pero non han tardar en enviar xinetes para darme caza, e os seus batedores son máis rápidos ca min.

note: [message]: speaker=Alanin
en: My only hope is to convince the peasants to stop the elves from passing through their land, so I can get ahead of them.
gl: A miña única esperanza é convencer aos labregos para que eviten que lle planten cara aos elfos e non lles deixen atravesar as súas terras, senón acabarán colléndome.

note: [unit]: type=Elvish Outrider, id=Asaeri
en: Lord Asaeri
gl: Cabaleiro Aseri

note: [unit]: type=Elvish Outrider, id=Losnin
en: Losnin
gl: Lonin

note: [message]: speaker=Asaeri
en: You cannot outride us, horseman of Wesnoth! Whatever message you are carrying, it will not be delivered!
gl: Non tes escapatoria, soldado do Noroeste, alcanzarémoste antes ou despois! Sexa cal sexa a mensaxe que portas, non vai chegar ao seu destinatario.

note: [message]: speaker=Alanin
en: We shall see about that!
gl: Iso xa o veremos!

note: [message]: speaker=Alanin
en: The villagers here are loyal to Wesnoth. They should be willing to help me escape these elves!
gl: Os aldeáns destas terras son leais á Coroa do Noroeste. Deberían estar dispostos a axudarme a fuxir dos elfos.

note: [message]: speaker=Rolin   # wmllint: ignore
en: We will certainly help any warrior of Wesnoth who needs our help!
gl: Calquera guerreiro do Noroeste pode contar coa nosa axuda!

note: [unit]: type=Lieutenant, id=Hadlin   # wmllint: ignore
en: Hadlin
gl: Haldin

note: [message]: speaker=Alanin
en: I’m a dragoon, with Haldric II’s personal bodyguard. I was sent on a mission in the northlands, and now elvish horsemen are chasing me. I barely evaded them.
gl: Son un soldado do Noroeste, membro da garda persoal de Haldric II. O rei envioume nunha misión ás Terras Nórdicas, e agora os batedores dos elfos perséguenme. Aínda non me explico como conseguín esquivalos ata aquí.

note: [message]: speaker=Hadlin  # wmllint: ignore
en: I see. Well, come on in. I doubt they would be able to capture this fort, even if they did want to start a war, which I doubt.
gl: Entendo. Pasa, non creo que se atrevan a atacar esta fortaleza. Non só estamos preparados para loitar contra eles, senón que estarían comezando unha guerra.

note: [part]
en: Thus Alanin escaped from his elvish pursuers. But the dwarves were not so lucky. I would say that, perhaps, their betrayal of Durstorn was coming back to haunt them. For the section of the old eastern mines that they reached in their flight had long since become the lair of Khrakrahs... the dragon.
gl: E así foi como Álanin escapou dos elfos que o perseguían. Pero os ananos non tiveron tanta sorte. Podería dicirse, en certo modo, que a súa traizón a Duston os perseguía. Porque a parte das vellas minas orientais á que chegaron era desde antigo o fogar de Cracrás… o dragón.

note: [objective]: condition=win
en: Get all heroes to the end of the tunnel
gl: Leva a todos os heroes á fin do túnel.

note: [message]: speaker=Rugnur
en: Well, Thursagan, we’ve reached the eastern mine, but the elves are hot on our trail. What do we do now?
gl: Por fin cheghamos ás minas orientais, pero que fasemos aghora? Os elfos písannos os talóns.

note: [message]: speaker=Thursagan
en: Well, we have two choices. We may either stand and fight, and assuredly die, or run as quickly as possible down this path into the depths of the cave, where we may find something that will help us. Also, remember, the elves can’t run as fast in caves as we can, so we may be able to get ahead of them and perhaps lay a trap.
gl: Temos dúas opsións. Ou quedamos e loitamos, cunha morte seghura, ou corremos por este camiño ata as profundidades da cova onde ao mellor atopamos algho que nos poida axudar. Non esquesades que os elfos non son moi rápidos nas covas, de seghuro non tanto coma nós, así que pode que sexamos capases de adiantarnos e tenderlles unha trampa.

note: [message]: speaker=Krawg "Why don't we just surrender? All they want is that magic stone!"
en: Wyy yoo no urrendrr? Alddey woont iz za wagic doun!
gl: Poor quee non noskk rendeemoskk e lleskk entreegamoskk a pedrak?

note: [message]: speaker=Rugnur
en: If we give them the ruby, then what? They’ll probably kill us anyway. And, that ruby has the power to do great things, evil things. We can’t let it fall into the wrong hands.
gl: Se lles damos o rubí, entón que? O máis probábel é que nos maten de todos xeitos. E ese rubí ten o poder para faser ghrandes cousas, cousas terríbeis. Non podemos deixar que caia nas mans equivocadas.

note: [message]: speaker=Thursagan
en: Then we shall run. I suggest calling to arms every last dwarf we possibly can here. This might be the last chance we’ll get to do so.
gl: Entón debemos correr. Suxiro chamar ás armas ata o último anano de que dispoñamos. Esta podería ser a nosa derradeira oportunidade.

note: [message]: speaker=Baglur
en: So we’re running away, eh? I dinna’ like that, but it seems it’s our only option.
gl: Así que imos fuxir, eh? Non me ghusta a idea, pero parese que non nos queda outra.

note: [message]: speaker=Rugnur
en: If it makes you feel any better, we’ll probably die this way, too.
gl: Se che fai sentirte mellor, probabelmente morramos aínda así.

note: [message]: speaker=Rugnur
en: Look, there’s a dragon in these caves!
gl: Mirade, hai un draghón nestas covas!

note: [message]: speaker=Khrakrahs
en: Ah, fresh meat!
gl: Ah, carne fresca!

note: [message]: speaker=Thursagan
en: And which of the great dragons are you?
gl: E cal dos ghrandes draghóns es ti?

note: [message]: speaker=Khrakrahs
en: I am Khrakrahs, greatest dragon of all time! Haldric killed Shek’kahan my brother, but he was weaker than me, and you will not find me so easy to defeat. Now get out of my volcano!
gl: Son Cracrás, o meirande dragón de todos os tempos! Haldric matou ao meu irmán Xecanan, pero el era máis débil ca min, e non vos será fácil derrotarme. Agora, saíde do meu volcán!

note: [message]: speaker=Rugnur
en: I’d rather face one powerful dragon than hundreds of mighty elves. Continue!
gl: Prefiro enfrontarme a un poderoso draghón que a centos de fortes elfos. Continuade!

note: [message]: speaker=Thursagan
en: What’s this? A dwarf fighting against us with the elves?!
gl: Que ven os meus ollos? Un anano loitando contra nós, ao lado dos elfos?!

note: [message]: speaker=Baglur
en: It must be one of those Surghan mercenaries. I’ll bet those elves have hired more of them. That’s bad news for us, for they’ll go as fast in caves as we do.
gl: Debe ser un deses mersenarios de Surghan. Apostaría que eses elfos contrataron máis deles. Son malas novas para nós, irán tan rápido coma nós nas covas.

note: [message]: speaker=Krawg "(excited bird cry) Look! Forge here!"
en: Raaaawww! Loook! Forge heeeere!
gl: Rau! Miradek! Forxa quii!

note: [message]: speaker=Thursagan
en: It looks like a forge, heated by the lava. It looks magic, and it looks hot enough to make the Sceptre.
gl: Parese unha forxa alimentada con lava. Máxica, diría eu, e quente dabondo para faser o setro.

note: [message]: speaker=unit
en: Look, I’ve found something here. It looks like a forge, heated by the lava. It looks magic, and it looks hot enough to make the sceptre.
gl: Mirade, atopei algho. Parese unha forxa, quentada con lava. Parese máxica, e quente dabondo para faser o setro.

note: [message]: speaker=Khrakrahs
en: That pretty metal rock is mine! Get away from it!
gl: Esa rocha de metal tan bonita é miña, liscádeme de aí!

note: [objective]: condition=win
en: Move Thursagan to the forge
gl: Leva a Dursagan á forxa.

note: [objective]: condition=win
en: Defend Thursagan until the Sceptre of Fire is complete
gl: Defende a Dursagan ata que o cetro estea listo.

note: [message]: speaker=Thursagan
en: This forge will work perfectly. Give me a few days here, and I can reforge the Sceptre of Fire to fulfill its purpose.
gl: Esta forxa será perfecta. Dádeme un par de días, e aquelarei o Setro de Lume para que funsione como debe.

note: [objective]: condition=win
en: Survive until turns run out
gl: Sobrevive ata que se esgoten as roldas.

note: [objective]: condition=lose
en: An enemy moves onto the forge
gl: Un inimigo acceda á forxa.

note: [message]: speaker=narrator
en: You fool, you let the enemy get at me when I was unarmed!
gl: Parvos, deixastes que un dos inimigos me collese desarmado!

note: [message]: speaker=narrator [message]: speaker=Thursagan
en: Ayahahh...
gl: Aiahahh…

note: [message]: speaker=Thursagan
en: I have completed my work. Now it is truly the Sceptre of Fire, a powerful magical artifact.
gl: Rematei! Aghora si que se lle pode chamar o Setro de Lume, un poderoso artefacto máxico.

note: [message]: speaker=Rugnur
en: Good. Now, let’s get out of this cave, before the elves, dwarves or bats kill us!
gl: Alégrome, pero aghora saiamos desta cova, antes de que os elfos, os Surghan ou os morcegos nos maten!

note: [scenario]: id=9_Caverns_of_Flame
en: Caverns of Flame
gl: As cavernas do lume

note: [part]
en: There was no exit from the caverns of Knalga. They had reached the realms of the orcs, with the elves hot on their trail. And there was no exit from those caves.
gl: Non había saída das cavernas de Neilga. Chegaron ao reinos dos orcos, cos elfos seguíndoos a paso firme. E non había saída desas covas.

note: [part]
en: So the dwarves had no way out. They could not leave the caverns that they had entered.
gl: Así que os ananos non tiñan xeito de saír. Non podían deixar aquelas cavernas nas que entraran.

note: [objective]: condition=win
en: Explore as much of the cave as possible
gl: Explora todo o que poidas da cova.

note: [message]: speaker=Rugnur
en: Well, I think we’ve gotten a good distance ahead of the elves. What do we do now?
gl: Creo que xa nos distansiamos bastante dos elfos. Pero que fasemos aghora?

note: [message]: speaker=Thursagan
en: We should keep going. Remember what Khrakrahs said, about this being a volcano? I think we should try to cause it to erupt. It will kill all the elves, and we might be able to find a safe place so the lava doesn’t kill us.
gl: Deberíamos seghir. Lembrades o que dixo Cracrás de que isto é un volcán? Creo que deberíamos intentar que entre en erupsión. Así acabaríamos cos elfos, e poderíamos atopar un lughar seghuro no que protexernos nós da lava.

note: [message]: speaker=Rugnur
en: This sounds... plausible.
gl: Soa… plausíbel.

note: [message]: speaker=Baglur
en: Yes, an interesting plan. How do you propose we do this?
gl: Si, un plan interesante. Como propós que o faghamos?

note: [message]: speaker=Thursagan
en: I have a suspicion that there is an opening somewhere near here than leads to the surface. Somewhere near there, there is probably a magic object of some kind that will cause the lava to flow.
gl: Teño a sospeita de que hai alghunha abertura nalgures, preto de aquí, que leva á superfisie. Non lonxe desa abertura, haberá probabelmente un obxecto máxico que fagha que flúa a lava.

note: [message]: speaker=Rugnur
en: Very well. We will continue to explore until we find it.
gl: Moi ben. Continuaremos explorando ata que o atopemos.

note: [message]: speaker=Krawg "Krawg smells orcs in this cave!"
en: Krawg sme’ o’cz in iz ’ave!
gl: Cragok cheira orcooskk nestak kova!

note: [message]: speaker=Thursagan
en: Indeed, there may be orcs lurking here. We should beware of them.
gl: Podería haber orcos, si. Debemos ter coidado.

note: [unit]: type=Elvish Marshal, id=Aendan
en: Aendan
gl: Endan

note: [message]: speaker=Aendan
en: We have caught up to the dwarves. Now, prepare to destroy them!
gl: Alcanzamos aos ananos. Agora, preparádevos para destruílos!

note: [message]: speaker=Rugnur
en: Thursagan! The elves are right on our tail; what should we do?
gl: Dursaghan! Os elfos están xusto detrás nosa; que fasemos?

note: [message]: speaker=Thursagan
en: We could try to set off the volcano as soon as possible. Meanwhile, we should draw the elves further into the caves, so they can’t escape when it does erupt.
gl: Poderíamos intentar provocar a erupsión canto antes. Ata que o consighamos, deberiamos intentar atraer aos elfos máis ao interior das covas, para que logho non lles dea tempo de escapar.

note: [message]: speaker=Rugnur
en: These orcs appear to be guarding something.
gl: Parece que estes orcos están ghardando algho.

note: [message]: speaker=Thursagan
en: It is probably the magical object. Attack them!
gl: Probabelmente sexa o obxecto máxico. Atacádeos!

note: [objective]: condition=win
en: Move onto the glyph in the center of the volcano
gl: Vai ao glifo do centro do volcán.

note: [message]: speaker=Thursagan
en: That’s it! The volcano will erupt soon now that you’ve triggered it.
gl: Xa está, aghora que o activamos o volcán non ha tardar en entrar en erupsión.

note: [message]: speaker=Rugnur
en: Look, it has knocked down some of the walls! Those orcs have a way out now!
gl: Mirade, tirou con alghunhas paredes! Aghora os orcos poden saír á superfisie!

note: [message]: speaker=Baglur
en: Well, we’ve succeeded in stopping the elves from getting the Sceptre, I would say. But what do we do now?!
gl: Ben, conseghimos evitar que os elfos obtivesen o setro, diría eu. Pero que imos faser aghora?

note: [message]: speaker=Thursagan
en: Now, we must fight the orcs until we die, it’s our only option.
gl: Aghora debemos loitar a morte contra os orcos, é a nosa única opsión.

note: [message]: speaker=Rugnur
en: We cannot let any of the elves or their mercenaries escape; they would tell where the Sceptre of Fire is. Make sure they all die!
gl: Non podemos deixar que fuxa ninghún dos elfos ou dos seus mersenarios, ou lle contaran aos seus onde está o setro. Aseghurémonos de que morran todos eles!

note: [message]: speaker=Thursagan
en: We have to kill them quickly, before they realize what is happening. And remember, the lava spreads quickly, suddenly, and dangerously. The only place safe from it is the area near the glyph.
gl: Temos que acabar con eles de seghida, antes de que se decaten do que está a suseder. E lembrade que a lava se estende axiña e de xeito perighoso, só estaremos a salvo ao redor do ghlifo.

note: [message]: role=smartelf
en: Wait, what’s going on? The volcano is going to erupt! Everyone, try to get out of these caves!
gl: Un momento, que está pasando? O volcán vai entrar en erupción! Saíde das covas!

note: [message]: speaker=unit
en: I must go report to my superiors!
gl: Debo informar aos superiores!

note: [message]: speaker=Thursagan
en: We have allowed an enemy to escape; we have failed.
gl: Deixamos que un inimigo escapase! Fracasamos…

note: [message]: role=dumbelf
en: Aghh!! The volcano is erupting, and now our exit has been blocked off!!
gl: Aghh!! O volcán entrou en erupción! E non temos por onde escapar!

note: [message]: speaker=Rugnur
en: We have hidden the Sceptre well, but now the volcano is going to erupt and kill us all.
gl: Aghochamos ben o setro, pero aghora o volcán vai entrar en erupsión e hanos matar a todos.

note: [objective]: condition=win
en: Kill all of the elves before one of them escapes from the caves
gl: Mata a todos os elfos antes de que algún deles fuxa das covas.

note: [message]: speaker=Krawg "Hmmm, me leave now!"
en: Hm... Me le’ no’w!
gl: Hm… Orak dee maarchr!

note: [part]
en: And thus Rugnur died — a glorious death, in the eyes of the dwarven sages. But our tale is not yet complete. For Alanin lived still, as did Krawg the Gryphon.
gl: E así foi como morreu Runur. Unha morte gloriosa, se llo preguntas aos sabios dos ananos. Pero a historia non remata aí, pois Álanin e Crago “O grifón” sobreviviron.

note: [part]
en: Alanin traveled south, to Wesnoth, to Haldric II. To report the events of the past fifteen years.
gl: Álanin viaxou ao sur, cara o Reino do Noroeste, onda Haldric II. Para informalo dos sucesos dos últimos quince anos.

note: [part]
en: And Krawg — well, Krawg followed him. I know not how. But Krawg made his way south, to Weldyn, and reached it about the time that Alanin did.
gl: E Crago… En fin, Crago seguiuno. Non sei como. Pero o grifón conseguiu chegar ao sur, a Güedin, e chegou case ao mesmo tempo que Álanin.

note: [unit]: type=Royal Guard, id=Guard Captain
en: Guard Captain
gl: Capitán da garda

note: [message]: speaker=Gatekeeper
en: Halt! What is your business in Weldyn, capital of Wesnoth?
gl: Alto aí! Que asuntos o traen a Güedin, capital do reino?

note: [message]: speaker=Alanin
en: Stand aside. I am Alanin, of Haldric’s royal guard, and I bring news from the northlands.
gl: Apartade. Son Álanin, membro da garda real de Haldric, e traio novas das Terras Nórdicas.

note: [message]: speaker=Gatekeeper
en: Very well. You may pass.
gl: Moi ben. Pode pasar.

note: [message]: speaker=Guard Captain
en: I hear you desire to speak to the king, Alanin. What do you have to tell him?
gl: Dixéronme que trae novas para o rei, señor Álanin. Que novas son esas?

note: [message]: speaker=Alanin
en: I bring tidings of the Sceptre of Fire, commissioned fifteen years ago by our king. I have been away for a long time, do not delay me even more.
gl: Trátase do Cetro de Lume, ordenado construír pola súa maxestade hai xa quince anos. Levo fóra moito tempo, agradecería que non se me entretivese máis.

note: [message]: speaker=Guard Captain
en: Enter, Alanin, and give the king your message.
gl: Entra, Álanin, e entrégalle as novas ao rei.

note: [message]: speaker=Alanin
en: My King, fifteen years ago you sent me on a mission into the northlands. I have returned. What do you wish to know of my mission?
gl: Meu rei, hai quince anos envioume nunha misión ás Terras Nórdicas. E tiven que regresar. Que desexa saber da miña misión?

note: [message]: speaker=Haldric II
en: Well, was the Sceptre completed? Do you have it? Give it to me!
gl: Remataron o cetro? Lévalo contigo? Sácao, quero velo!

note: [message]: speaker=Alanin
en: I believe it was completed, but, I do not have it. It is buried deep in the mountains of the Northlands.
gl: Entendo que o cetro está rematado, pero non, non o teño comigo. Está soterrado, moi profundo nas montañas das Terras Nórdicas.

note: [message]: speaker=Haldric II
en: Why? Why was it not returned to me? Have the dwarves reneged on their promise, and kept it?
gl: O que? Como puido pasar? Por que non se me devolveu? Romperon os ananos a súa promesa?

note: [message]: speaker=Alanin
en: My Lord, the dwarves are dead, slain by fire and smoke as lava poured out of one of the mountains. I saw the eruption from afar as I was returning to you.
gl: Maxestade, os ananos están mortos, vítimas da lava que derramaron as montañas. Contemplei a erupción na distancia, de camiño aquí.

note: [message]: speaker=Haldric II
en: Why were you returning without the sceptre, then?
gl: E por que regresaban sen o cetro?

note: [message]: speaker=Alanin
en: We had been besieged by elves, in a dwarvish castle that was not Rugnur’s. The sceptre could not be completed there, but it could in a cave that lay to the northeast of it. Rugnur sent me back, with the message that it had been completed, but he and all the rest of the dwarves went into the caves, and were immediately followed by hundreds of elves.
gl: Os elfos rodeárannos, nun castelo de ananos que non pertencía a Runur. O cetro non se puido completar alí, pero si nunha cova cuxa entrada se atopaba ao nordeste do castelo. Runur envioume de volta, coa mensaxe de que o cetro fora forxado, pero el e o resto dos ananos entraron nas covas seguidos de centos de elfos.

note: [message]: speaker=Haldric II
en: If the sceptre was not completed in your sight, what makes you so sure it exists?
gl: Se o cetro non estaba completo cando partiches, por que estás tan seguro de que conseguiron rematalo?

note: [message]: speaker=Alanin
en: I will let Krawg explain that.
gl: Deixarei que Crago o explique.

note: #-#-#-#-#  1558 (Wesnoth)  #-#-#-#-# [message]: speaker=Haldric II #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [message]: type=Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8
en: Who?
gl: Quen?

note: [message]: speaker=Gatekeeper
en: My lord, a gryphon has just flown over our walls! It may be a sign of an attack!
gl: Maxestade, un grifón acaba de atravesar as murallas! Pode tratarse dun ataque!

note: [message]: speaker=Alanin
en: No, that is my... friend Krawg. He went with Rugnur into the caves, but escaped through a hole in the roof right before the lava filled the cave.
gl: Non tal. Este é Crago, o meu… amigo. Este grifón acompañou a Runur ás covas, pero fuxiu por un burato no teito xusto antes de que a lava enchese por completo as covas.

note: [message]: speaker=Krawg "Yes, yes. I saw the sceptre. Rugnur had it. Lost it in the cave."
en: Ya, ya! Meh seah za zeptahur. Hrugnaar ha ee. Lozeet enda caav.
gl: Siik, viin o ceetro. Tiiñaok Runuur. Perdeunok na kovaa.

note: [message]: speaker=Haldric II
en: What the devil is he saying?
gl: Que demo está a dicir?

note: [message]: speaker=Alanin
en: He says that he has seen the Sceptre. Rugnur had it, but he lost it in the caves. He came to tell you, so that you would know that the dwarves did fulfill their promise.
gl: Di que viu o cetro. Tíñao Runur, pero perdeuno nas covas. Viu para informarvos, para que soubésedes que os ananos cumpriron a súa promesa.

note: [message]: speaker=Krawg "Kreeya! That’s right! Now I'm done. Bye."
en: Kreeeeya! Darat! Nomiduun. Bah.
gl: Eksactok! Hagoorak marxook, hadeeussk.

note: [message]: speaker=Haldric II
en: I see. Well... what do you want me to do now? The Sceptre of Fire is made, yes, but I don’t know where it is, the makers are dead, and orcs have probably already found it and hid it somewhere else.
gl: Entendo. E agora que fago? O Cetro de Lume foi forxado, si, pero non sei onde está, os seus creadores están mortos, e seguro que os orcos xa o atoparon e o agocharon en algures.

note: [message]: speaker=Alanin
en: I do not know. I only bring the news, I did not cause it, nor do I fully understand its implications. But, my advice would be to do nothing. I believe you will not find it, though you send a hundred armies to look for it. But record in the history books that the Sceptre of Fire does exist.
gl: Non sei, maxestade. Eu son só o mensaxeiro. Non fun responsábel da creación do cetro, nin sequera sei para que serve. Pero aconséllolle que non faga nada. Non creo que o vaia atopar, aínda que enviase cen exércitos na súa busca. Iso si, asegúrese de que os libros contan a súa historia. Quen sabe, quizais algún día…

note: [message]: speaker=Haldric II
en: Your advice seems good to me. I will take it. As for you, and the gryphon, you are free to go. Alanin, you’ve served in the army long enough to retire, and even if you hadn’t, you’ve seen enough combat. So, go. Back to your village. You deserve a rest.
gl: Un bo consello, soldado. Farei como dis. No que respecta a ti e o grifón, podedes marchar. Álanin, levas servido no exército tempo dabondo, ou como mínimo levas vivido batallas suficientes. Volve á túa vila, e goza dun merecido descanso.

note: [message]: speaker=Alanin
en: Very well, my lord.
gl: Moi ben, maxestade.

note: [message]: speaker=narrator
en: The sceptre would not be found until many generations after Haldric II, in the time of Asheviere the Dark Queen. During that time, it sat in the caves of the Northlands, unfound but undestroyed, moved around by Orcs who never understood its true power.
gl: O cetro non volvería ver a luz ata varias xeracións despois de Haldric II, nos tempos de Axevier, a raíña das tebras. Ata entón, o cetro quedou oculto nas covas das Terras Nórdicas, pasando de man en man entre os orcos que de cando en vez o atopaban, pero que xamais entenderon o seu verdadeiro poder.

note: [message]: speaker=narrator
en: But before it was found, legends grew up around it, and around its makers — Thursagan, most brilliant of the Dwarven Sages, and Rugnur, the greatest of the Dwarven Heroes of old.
gl: Pero antes de que o atopasen, medraron as lendas sobre el, e sobre os seus creadores. Dursagan, o máis brillante dos sabios dos ananos, e Runur, o máis valente heroe dos ananos de todos os tempos.

note: [unit_type]: id=Caravan, race=mechanical
en: Caravan
gl: Carromato

note: [unit_type]: id=Caravan, race=mechanical
en: Caravans are used to carry gold or supplies long distances. Because of the immense weight of the cargo this caravan carries, it moves very slowly.
gl: Os carromatos úsanse para transportar ouro ou outros materiais nas longas distancias. Avanzan lentamente debido ao peso da súa carga.

note: [unit_type]: id=Dwarvish Miner, race=dwarf
en: Dwarvish Miner
gl: Anano mineiro

note: [unit_type]: id=Dwarvish Miner, race=dwarf
en: Dwarvish miners are the grunt workers of Dwarvish society. They take the precious ores out of the ground, but do not ever take part in the crafting of weapons or artifacts.
gl: Os ananos mineiros son traballadores rasos da sociedade dos ananos. Extraen os minerais preciosos do chan, pero non toman parte na creación de armas ou artefactos.

note: [unit_type]: id=Haldric II, race=human
en: King of Wesnoth.
gl: Rei do Noroeste

note: [message]: speaker=Rugnur
en: Gahahh...
gl: Gahah…

note: [message]: speaker=Haldric II
en: Maghah...
gl: Maghah…

note: [message]: speaker=Alanin
en: Ahhgg...
gl: Ahg…

note: [message]: speaker=Krawg
en: Kraa...
gl: Craa…

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [attack]: type=impact
en: hammer
gl: martelo

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [unit_type]: id=Dwarvish Runemaster, race=dwarf [unit_type]: id=Dwarvish Rune Lord, race=dwarf [unit_type]: id=Dwarvish Rune Lord prerevelation, race=dwarf
en: Dwarvish Runemaster
gl: Anano mestre das runas

note: [campaign]: id=Son_of_the_Black-Eye
en: Son of the Black-Eye
gl: O fillo de “Ollo negro”

note: [campaign]: id=Son_of_the_Black-Eye
en: SotBE
gl: FON

note: [campaign]: id=Son_of_the_Black-Eye
en: Grunt
gl: Roñón

note: [campaign]: id=Son_of_the_Black-Eye
en: Warlord
gl: Señor da guerra

note: [campaign]: id=Son_of_the_Black-Eye
en: (Expert level, 18 scenarios.)
gl: Nivel experto, 18 escenarios.

note: [campaign]: id=Son_of_the_Black-Eye
en: Your father Karun Black-Eye was the greatest orcish leader that ever lived. Now, as his son, it’s up to you to thwart the selfish designs of the humans who have broken the old agreements with the orcs and are bent upon taking your lands. Unite the warring orcish tribes, bring together the Orcish Council and call up the Great Horde to send the human-worms and their wose-born allies to the land of the dead!
gl: Teu pai, Carun “Ollo negro”, foi o líder máis importante dos orcos que o mundo coñeceu. Agora ti, o seu fillo, debes frustrar os plans dos avariciosos humanos que romperon os antigos acordos cos orcos e están dispostos a arrebatarche as túas terras. Acaba coa guerra que divide ás tribos, volve reunir o consello dos orcos e recruta unha vez máis a Gran Horda para devolver a eses miñocas dos humanos e os seus amigos os fodeárbores á terra dos mortos!

note: [scenario]: id=01_End_of_Peace
en: End of Peace
gl: A fin da paz

note: [objective]: condition=win
en: Defeat Alber
gl: Derrota a Alber.

note: [objective]: condition=lose
en: Death of Kapou’e
gl: Morte de Quipui.

note: [side]: type=Orcish Leader, id=Kapou'e [side] [side]: type=Orcish Slayer, id=Rugh [side]: id=gruu_recall_enabling_hack_leader, type=Great Troll [side]: type=General, id=Howgarth III
en: Kapou’e
gl: Quipui

note: [part]
en: Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy orcs during the fourth year of his leadership. He ended a 15-year war with Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the Alliance and the orcs settled their territorial disputes.
gl: Raúl I, cabaleiro protector da Alianza do Norte, asinou a paz cos seus inimigos os orcos no cuarto ano do seu mandato. Acabou con quince anos de guerra con Carun “Ollo negro”, o líder dos orcos. Un tratado de paz entre os orcos e a alianza puxo fin ás súas disputas territoriais.

note: [part]
en: So impressed was Rahul with the intelligence, prowess and leadership of Black-Eye Karun that he invited him to become a Lord Companion of the Northern Alliance. After much deliberation Black-Eye Karun decided to accept the offer. However, on the way to the city of Dwarven Doors — the headquarters of the Northern Alliance — Karun and his small group of bodyguards were attacked and slain to the last man. There were no survivors to confirm the incident, but it soon became believed among the orcs that the Northern Alliance had deliberately set up this ambush in order to break the unity of the orcs by slaying their strongest leader.
gl: Tan impresionado quedara Raúl pola intelixencia, a destreza e o liderado de Carun “Ollo negro” que o convidou a unirse á Alianza do Norte. Tras pensalo detidamente, Carun “Ollo negro” decidiu aceptar a oferta. Porén, de camiño á cidade das Portas dos Ananos —sé do cuartel central da Alianza do Norte— Carun e a súa garda persoal foron asasinados. Non houbo superviventes que puidesen contar o sucedido, pero os orcos non tardaron en unir fíos e chegar á conclusión de que a emboscada fora obra da Alianza do Norte, para así acabar coa unidade dos orcos, poñéndolle fin á vida do seu gran líder.

note: [part]
en: The peace treaty still held however, partially because the treaty — although arranged by the Northern Alliance — was between the local earls and the orcish tribes and didn’t have any direct connection with the Northern Alliance. The other — and perhaps the main — reason why the treaty held was that with the death of the Black Eye, the unity of the orcs was shattered and they once again descended into inner squabbling. Thus the years that followed were relatively peaceful and prosperous — at least, for the humans.
gl: Porén, o tratado de paz mantívose, en parte porque, se ben fora redactado pola Alianza do Norte, era un pacto entre os condes locais e as tribos de orcos, e non tiña por tanto relación directa coa alianza. A outra razón —e pode que a máis importante— era que, morto “Ollo negro”, os orcos xa non estaban unidos e rexurdiran as pelexas internas. Por tanto, os anos seguintes foron anos de paz e prosperidade, polo menos para os humanos.

note: [part]
en: In the thirteenth year of the Lord Protectorship of Howgarth III — the successor of Rahul I — tension began to rise between orcish tribes and human earldoms in the Northlands. Famine led humans to colonize some orcish lands and push orcs into desolated hill country. The few orcish tribes who had remained part of the Alliance, feeling the pressure, either left Alliance territory or revolted and were destroyed.
gl: No décimo terceiro ano do protectorado de Ogar III, sucesor de Raúl I, comezou a tensión entre as tribos dos orcos e os condados dos humanos nas Terras Nórdicas. A falta de alimentos obrigara aos humanos a colonizar algunhas terras pertencentes aos orcos, deixando a estes últimos nunhas terras desérticas. As tribos que aínda formaban parte da alianza, por mor da presión, marcharon dos territorios agora parte da alianza ou rebeláronse, e foron por iso destruídas.

note: [part]
en: Retaliating, the orcs systematically slaughtered human colonies and villages on their lands. Then, Earl Lanbec’h — the most powerful human warlord of the North — determined to abolish the orcish menace raised an army and conferred leadership of it to his son-in-law Baron Alber.
gl: Os orcos tomaron represalias, acabando de maneira sistemática con toda colonia ou vila humana que asentaba nas súas terras. En resposta á matanza o conde Lamen —o señor humano máis poderoso do norte—, decidido a pórlle fin á ameaza dos orcos, reuniu un exército e concedeulle o seu liderado ao seu xenro, o barón Alber.

note: [part]
en: Baron Alber personally led a small vanguard with the mission to establish a base inside orcish lands.
gl: O barón Alber dirixiu persoalmente unha pequena avanzada coa misión de establecer unha base nas terras dos orcos.

note: [part]
en: By nightfall his troops reached a mountainous region under the authority of orcish leader Kapou’e, the son of the Black-Eye.
gl: Co solpor, as súas tropas chegaron á rexión montañosa baixo a autoridade do líder dos orco Quipui, fillo de “Ollo negro”.

note: [message]: speaker=Alber
en: Look, friends! Those orcs don’t imagine they are living their last day. Let’s slay them and claim this land back to our people!
gl: Mirade, compañeiros! Estes orcos non entenden que están gozando do seu último día. Matémolos e devolvámoslle esta terra ao noso pobo!

note: [message]: speaker=Kapou'e
en: Who is this unlicked whelp? Grunts — kill him and bring me his head!
gl: Quen é este malnacido? Rapaces, matádemo e traédeme a súa cabeza!

note: [message]: speaker=unit
en: Argh! I die! But other humans will come to avenge me, filthy orcs!
gl: Argh! Morro! Pero han vir máis humanos a vingarme, noxentos orcos!

note: [message]: speaker=Kapou'e
en: Oh, just die, human-worm.
gl: Morre dunha vez e cala, miñoca.

note: [unit]: type=Wolf Rider, id=Vrag
en: Vrag
gl: Brago

note: [message]: speaker=Vrag
en: (<i>Pant</i>) Chief! Chief!
gl: (<i>bafexando</i>) Xefe! Xefe!

note: [message]: speaker=Kapou'e
en: Speak, rider.
gl: Fala, xinete.

note: [message]: speaker=Vrag
en: There is a huge human army marching on us! They can’t be more then one or two days march from here.
gl: Achégase un enorme exército de humanos! Non han tardar máis dun día ou dous en chegar.

note: [message]: role=second
en: Uh oh! What should we do, Chief?
gl: Maldita sexa! Que facemos, xefe?

note: [message]: speaker=Kapou'e
en: Don’t be afraid. If any more of these pathetic humans come, we’ll deal with them the way we did this trash!
gl: Non temades. Encargarémonos de calquera deses patéticos humanos que se atreva a enfrontarse a nós, como fixemos con esta escoura!

note: [message]: speaker=Vrag
en: Uh Chief, with all respect that army is huge! Not only that, but most of them look like tough old soldiers. It would be foolish to confront them with the forces we have on hand.
gl: Eh… Xefe, sen ánimo de ofender, pero… o exército é enorme! E xa non só iso, ademais moitos dos soldados teñen pinta de veteranos. Non me parece boa idea enfrontarnos a eles coas forzas de que dispoñemos.

note: [message]: speaker=Kapou'e
en: Hmmm...
gl: Hm...

note: [option]: speaker=Kapou'e
en: If what you say is true, then there is no way our tribe can face such an army alone.
gl: Se o que dis é certo, a nosa tribo non poderá enfrontarse a eles soa.

note: [message]: speaker=Vrag
en: Wise decision, Kapou’e. By the size of that army, this is no mere raid — it seems to me that the humans have decided to declare war on us.
gl: Sabia decisión, Quipui. A xulgar polo tamaño do exército, non se trata dun simple ataque. Parece máis ven que quixesen declararnos a guerra.

note: [message]: speaker=Kapou'e
en: If they want war, then they shall get war!
gl: Se guerra queren, guerra terán!

note: [message]: speaker=Kapou'e
en: We’ll head for Barag Gór in the lands of the free tribes and demand assistance from the Great Council. With their help, we can raise troops from the free tribes and crush these humans.
gl: Iremos a Báragor, nas terras das tribos libres, e solicitaremos a axuda do gran consello. Con ela poderemos recrutar tropas das tribos libres e acabar con eses humanos.

note: [message]: role=second
en: But the free tribes are beyond the Mountains of Haag. These mountains are infested with dwarves and wild trolls.
gl: Pero as tribos libres están ao outro lado das Montañas do Riso. Esas montañas están cheas de ananos e de trolles salvaxes.

note: [message]: speaker=Kapou'e
en: Don’t be so cowardly. The trolls have been our allies in the past—maybe they will help us. And what true orc has ever feared dwarvish dirt-grubbers? Move it! We leave within the hour. If you’re not ready by then, stay and die.
gl: Non sexas tan covarde. Os trolles xa foron aliados nosos outras veces. Ao mellor nos axudan e todo. E que clase de orco teme a eses noxentos ananos? Movede o cu! Marchamos nunha hora. Quen non estea listo para entón, que quede e morra.

note: [option]: speaker=Kapou'e
en: Bah, humans? No better than goblins. We’ll break them!
gl: Bah, humanos? Máis medo dan os trasnos. Acabaremos con eles!

note: [message]: speaker=Kapou'e
en: Prepare for battle, my grunts! We’ll show these humans what happens when you try to steal from Kapou’e, Son of the Black-Eye!
gl: Preparádevos para a batalla, rapaces! Ensinarémoslles a eses humanos o que pasa cando intentas roubarlle a Quipui, fillo de “Ollo negro”!

note: [scenario]: id=02_The_Human_Army
en: The Human Army
gl: O exército dos humanos

note: [objective]: condition=win
en: Defeat Lanbec’h
gl: Derrota a Lamen.

note: [side]: type=General, id=Lanbec'h
en: Lanbec’h
gl: Lamen

note: [part]
en: Refusing to yield to fear, Kapou’e rallied his warriors in preparation for the upcoming battle.
gl: Decidido a non deixarse levar polo medo, Quipui reuniu aos guerreiros para a batalla.

note: [part]
en: He was not disappointed. A few days later the main body of the human army arrived. Driven to a desperate rage by the death of his son-in-law, Earl Lanbec’h led the army himself.
gl: Tal e como esperaban, uns días máis tarde chegou o corpo principal do exército dos humanos. Completamente dominado pola ira tras a morte do seu xenro, Eral Lamen en persoa collera as rendas do exército.

note: [message]: speaker=Lanbec'h
en: So this is the bold orc who has dared kill my son-in-law.
gl: Conque este é o orco descarado que ousou asasinar ao meu xenro.

note: [message]: speaker=Kapou'e
en: And this is that stupid human who dares march against Kapou’e — Son of the Black-Eye!
gl: E este é o estúpido humano que ousa enfrontarse a Quipui, fillo de “Ollo negro”!

note: [message]: speaker=narrator
en: The battle began.
gl: E así deu comezo a batalla.

note: [message]: speaker=narrator
en: As Kapou’e saw the hardened troops pour out of the human encampment, he began to have second thoughts.
gl: En canto viu ás tropas veteranas saír do campamento dos humanos, Quipui viuse asaltado polas dúbidas.

note: [message]: speaker=Kapou'e
en: They are too many and too tough. The few here don’t stand a chance.
gl: Son demasiados e demasiado fortes. Nestas condicións non imos poder con eles.

note: [message]: speaker=Kapou'e
en: Insolence! But you make a good point all the same. I should have paid attention to my supporters before. But what should we do now?
gl: Non sexas insolente! Debo admitir que estabas no certo. Debinlle facer caso aos meus cando tiven ocasión. Agora que facemos?

note: [message]: speaker=Vrag
en: We must flee! There is no way we can stand up against such a force.
gl: Fuxir! Non temos posibilidade algunha de resistirmos contra semellante exército.

note: [message]: speaker=Kapou'e
en: The Son of the Black-Eye will never ‘flee’. But making a ‘strategic withdrawal’ is another matter.
gl: Son o fillo de “Ollo negro”, e xamais «fuxirei». Porén, o que si podemos é facer unha «retirada estratéxica».

note: [message]: speaker=Kapou'e
en: My father often spoke of the shamans of the Great Council who live in Barag Gór in the lands of the free tribes. We shall ask them for support. With their help, perhaps we can unite the orcish tribes and crush these humans.
gl: Meu pai adoitaba falar dos xamáns do gran consello que habitaban en Báragor, nas terras das tribos libres. Pedirémoslles auxilio. Coa súa axuda poida que consigamos unir ás tribos dos orcos e acabar con estes humanos.

note: [message]: role=Helper
en: Yeah, Chief?
gl: Que foi, xefe?

note: [message]: speaker=Kapou'e
en: You, gather up our people and assemble them on the road some distance north of here. We will hold back the humans here until you are finished.
gl: Recolle aos nosos e reúneos no camiño ao norte de aquí. Conteremos aos humanos aquí ata que o consigas.

note: [objective]: condition=win
en: Resist until your people are ready to go
gl: Resiste ata que os teus estean listos para marchar.

note: [message]: role=Helper
en: Chief, we have all our people ready to go. Come on, this way.
gl: Xefe, xa estamos todos listos. Veña, por aquí.

note: [message]: speaker=Kapou'e
en: Took you long enough. Let’s go!
gl: Mira que tardastes. Vamos!

note: [objective]: condition=win
en: Move Kapou’e to the signpost in the Northeast
gl: Leva a Quipui ao sinal do nordeste.

note: [message]: speaker=Kapou'e
en: We’ll be back, you foul mud-sucking humans!
gl: Volveremos, noxentos humanos come-merda!

note: [message]: speaker=Lanbec'h
en: That’s right, flee, you cowardly orcs! This land is mine!
gl: Así me gusta, fuxide co rabo entre as pernas, covardes! Agora estas terras son miñas!

note: [message]: speaker=Kapou'e
en: In your dreams, worm. When the time comes you will pay for all this with your life!
gl: Segue soñando, miñoca. Algún día pagarás por isto coa túa vida!

note: [scenario]: id=03_Toward_Mountains_of_Haag
en: Toward Mountains of Haag
gl: Cara as Montañas do Riso

note: [objective]: condition=win
en: Move Kapou’e to the end of the mountains
gl: Leva a Quipui ao final das montañas.

note: [side]: type=Dwarvish Lord, id=Kwili
en: Kwili
gl: Guili

note: [message]: speaker=Kapou'e
en: We have almost crossed the mountains. We’re close to the lands of the free tribes. So far so good.
gl: Xa case cruzamos as montañas. Estamos preto das terras das tribos libres, de momento imos ben.

note: [message]: speaker=Kapou'e
en: It is I, Kapou’e, son of the Black-Eye Karun. What do you want, dwarf?
gl: Son Quipui, fillo de Carun “Ollo negro”. Que queres, anano?

note: [message]: speaker=Kwili
en: Oh, so it’s another group o’ stinkin’ orcs, eh. Begone, or we shall wash our axes in yer blood.
gl: Outro ghrupo de noxentos orcos… Liscádeme de aquí, ou o voso sanghe tinghirá os nosos machados!

note: [message]: speaker=Kapou'e
en: Look, you pint-sized idiot, we aren’t out to kill you so why don’t you just scamper away and hide in a cave or something. We’ll be through here in a few hours.
gl: Mira, miñoca, non viñemos para matarte, así que por que non liscas de aquí e te agochas nunha cova ou algo? Para cando saias xa estaremos lonxe de aquí.

note: [message]: speaker=Kwili
en: Your scorn and rudeness shall be your undoing. Dwarves, let no orc pass this way alive!
gl: O voso desdén e ghrosería non van quedar impunes. Ananos, non deixedes que ninghún orco atravese o camiño con vida!

note: [message]: speaker=Kapou'e
en: It looks like we might have to fight them after all.
gl: Non, se ao final imos ter que loitar contra eles.

note: [message]: role=Helper
en: Hey, Chief, I was thinking — dwarves are pretty slow; why don’t we just bypass them?
gl: Ei, xefe, e digo eu: co lentos que son os ananos, por que non os evitamos e xa está?

note: [message]: role=Helper
en: I mean, we could defeat them easily but it would just slow us down.
gl: Non digo que acabar con eles fose ser un problema, pero non faría máis que atrasarnos.

note: [message]: speaker=Kapou'e
en: We could, but then again, if we crush them then we can loot their treasury and their dwellings. The gold will be useful.
gl: É unha posibilidade, aínda que se acabamos con eles poderemos quedar co seu ouro e o que queira que garden nas covas. Só polo ouro xa pagaría a pena, coñecendo aos ananos.

note: [message]: speaker=Kapou'e
en: Whatever else happens, we have to pass through these mountains and I dislike leaving enemies in our rear. Stab, smite, and slay!
gl: Fagámolo como o fagamos, temos que atravesar as montañas, e non me gusta ir deixando inimigos atrás. Tinguide as coitelas de sangue, rapaces!

note: [message]: speaker=unit
en: I’ve never pushed so far. We are crossing the border of the Black-Eye lands.
gl: Nunca chegara tan lonxe. Estamos cruzando a fronteira das terras de “Ollo negro”.

note: [unit]: id=Blemaker, type=Troll Warrior
en: Blemaker
gl: Blimeiquer

note: [unit]: id=Grüü, type=Troll Hero
en: Grüü
gl: Gru

note: [unit]: id=Toughkon, type=Troll Whelp
en: Toughkon
gl: Tougon

note: [message]: speaker=Blemaker
en: Look! Dwarves are fighting orcs!
gl: Mirade para aí! Os ananos andan a loitar contra os orcos!

note: [message]: speaker=Grüü
en: Father, we should help them. Orcs are our allies.
gl: Pai, deberiamos axudalos. Os orcos son os nosos aliados.

note: [message]: speaker=Blemaker
en: I don’t know. Orcs have been our allies in the past, but they treat us as fools.
gl: Non sei. Os orcos foron os nosos aliados outras veces, pero sempre nos trataron coma parvos.

note: [message]: speaker=Grüü
en: But, Father, we don’t know what they are seeking there. Between us, we could squash these dwarves.
gl: Pero, pai, non sabemos o que andan a buscar aquí. Entre nós, poderiamos esmagar eses ananos.

note: [message]: speaker=Blemaker
en: Right, my son. We help our orcish friends. But you take care... I would be desperate if something happened to you.
gl: Certo, fillo. Axudaremos aos nosos amigos os orcos. Pero ten coidado, oes?

note: [objective]: condition=lose
en: Death of Grüü
gl: Morte de Gru.

note: [message]: speaker=unit
en: Argh! I’m done. My people are doomed!
gl: Argh! Estou acabado. O meu pobo está condenado!

note: [message]: speaker=Grüü
en: Father! Oh no!
gl: Pai! Non!

note: [message]: speaker=Grüü
en: Filthy dwarves! Now I’ll kill you to the last!
gl: Noxentos ananos! Non vou deixar nin un de vós con vida!

note: [message]: speaker=unit
en: Oh no, I’m defeated.
gl: Oh, non, derrotáronme.

note: [message]: speaker=Blemaker
en: My son! I should have never brought him to this fight. Now we return to our caverns, and we never return.
gl: Fillo! Non debín deixarlle loitar. Vamos, xente, volvamos ás cavernas, de onde non debemos saír.

note: [message]: speaker=Kapou'e
en: The trolls are done. We will desperately need their help in the coming battles. Without them there is no hope.
gl: Os trolles marchan. Iámolos necesitar para as batallas futuras. Sen eles, xa non queda esperanza para a nosa causa.

note: [message]: speaker=unit
en: Argh! I die!
gl: Argh! Morro!

note: [message]: speaker=Kapou'e
en: You were warned, dwarf. Riders, spread out of the area and collect what you can from each of these houses. If anyone refuses to pay, tie them up and take it anyway. Let them know that they live only on my good graces. I’ll take the army to Barag Gór. Catch up when you’re done.
gl: Xa se che avisara, anano. Xinetes, percorrede a zona e recollede canto poidades desas casas. Se alguén se nega a pagar, atádeos e roubádelles o que poidades. Que saiban que se conservan a vida é porque eu o permito. Levarei o exército a Báragor. Reunídevos connosco cando rematedes.

note: [message]: role=doggie
en: Sounds like fun. All right boys, let’s go!
gl: Soa divertido. Moi ben rapaces, vamos!

note: [message]: speaker=Kapou'e
en: We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these green hills! We’ve reached the lands of the free tribes. I can see the walls of Barag Gór in the distance.
gl: Conseguímolo, atravesamos as Montañas do Riso! Mirade para eses outeiros completamente verdes: as terras das tribos libres. Xa podo ver os muros de Báragor asomando polo horizonte.

note: [message]: speaker=Kapou'e
en: Blemaker, many thanks for your help in this fight. Would you like to join us in our journey with your son? You are a powerful warrior, and you would be of great help.
gl: Blimeiquer, agradézoche moito a vosa axuda neste combate. Que che parece se ti e mailo teu fillo nos acompañades na nosa viaxe? Sodes fortes guerreiros, e resultaríades de gran axuda.

note: [message]: speaker=Grüü
en: Father, I’d like to join them. Would you mind it?
gl: Pai, podo ir con eles?

note: [message]: speaker=Blemaker
en: My son, you’re old enough to discover the world. Me, I have to stay here. But take care, there are plenty of creatures that seek our end, like elves or humans. They are clever and merciless.
gl: Fillo, xa tes idade para descubrir o mundo. Pero eu debo quedar aquí. Cóidate moito, hai moitas criaturas ás que lles gustaría acabar coa nosa existencia, coma os humanos ou os elfos. Son moi intelixentes, e carecen de piedade.

note: [message]: speaker=Grüü
en: Thanks, father. Don’t worry, I’ll take care of myself.
gl: Grazas, pai. Non te preocupes por mi, hei ter coidado.

note: [message]: speaker=Kapou'e
en: We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these green hills! The land of the free tribes is near now. I can see the walls of Barag Gór in the distance.
gl: Conseguímolo, atravesamos as Montañas do Riso! Mirade para eses outeiros completamente verdes: as terras das tribos libres. Xa podo ver os muros de Báragor asomando polo horizonte.

note: [message]: speaker=Kapou'e
en: Grüü, many thanks for your help in this fight. I’m sorry for the loss of your father. Would you like to join us in our journey? Your help would be useful to me.
gl: Gru, moitas grazas pola túa axuda. Lamento a morte de teu pai. Que che parece unirte a nós na nosa viaxe? Seríanos de gran axuda.

note: [message]: speaker=Grüü
en: My father would have come to help you. I would insult his memory not to help you. I come!
gl: Acompañareivos. É o que lle gustaría a meu pai.

note: [scenario]: id=04_The_Siege_of_Barag_Gor
en: The Siege of Barag Gór
gl: O asedio de Báragor

note: [objective]: condition=lose
en: Death of a Shaman
gl: Morte dalgún xamán.

note: [side]: type=Elvish Marshal, id=Etheliel
en: Etheliel
gl: Edeliel

note: [side]: type=Orcish Slayer, id=Rugh
en: Rugh
gl: Rugo

note: [side]: type=Elvish Marshal, id=Hida'tul
en: Hida’tul
gl: Hídatul

note: [side]: type=Elvish Marshal, id=Ammon
en: Ammon
gl: Amnón

note: [side]: type=Elvish Marshal, id=Sammual
en: Sammual
gl: Samual

note: [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2} [event]
en: Pirk
gl: Pirco

note: [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2} [event]
en: Vraurk
gl: Burco

note: [message]: speaker=narrator
en: When the party finally reached Barag Gór, they were met with a most startling sight.
gl: Cando o grupo chegou por fin a Báragor, recibiunos unha imaxe alarmante.

note: [message]: speaker=Kapou'e
en: What the—! Barag Gór is besieged by elves! The wose-born weaklings have always been jealous of our power, but what reason do they have to attack the city?
gl: Que carallo… Os elfos están a asediar Báragor! Eses mequetrefes fodeárbores… Sempre envexaron o noso poder, pero como ousaron atacar a cidade?

note: [message]: speaker=Grüü
en: What can you expect, Chief? They’re elves after all.
gl: Son elfos, que esperabas?

note: [message]: speaker=Kapou'e
en: Hmmm. $scout.name, go find out what they are up to.
gl: Hm… $scout.name, vai a ver que está pasando.

note: [message]: speaker=Etheliel
en: One more step and you are dead, flea-bag. Better run if you value your life.
gl: Un paso máis e date por morto, saco de pulgas. Se aprecias algo a túa vida máis che vale saír correndo.

note: [message]: role=Scout
en: Quit your boasting, mule-ears. The chief wants to know why you’re here, instead of cowering in your dung-spattered forests.
gl: Déixate de fanfurriñada, orellas de mula. O xefe quere saber que facedes aquí. Xa lle perdestes as ganas aos vosos bosques cheos de merda?

note: [message]: speaker=Etheliel
en: Watch your mouth around your betters, goblin! And you can tell your chief to hand the shamans over to us if he wants to be alive by sundown.
gl: Máis che vale medir as túas palabras, trasno! E dille ao teu xefe que máis lle vale entregarnos aos xamáns antes do solpor, se quere seguir con vida.

note: [message]: role=Scout
en: What business do you high-and-mighty elves have with our shamans?
gl: Que carallo, «oh grandes e poderosos elfos», vos importan a vós os xamáns?

note: [message]: speaker=Etheliel
en: Our business with them is none of your concern.
gl: Iso non é da vosa incumbencia.

note: [message]: role=Scout
en: Oh, yes, it is. The shamans keep our ancient knowledge and our sacred things; they are not for the likes of you. Why do you want them anyway?
gl: Os xamáns son os gardiáns dos antigos escritos, e de todo aquilo que é sagrado para nós. Nada que lles interese aos da vosa especie. Que queredes deles?

note: [message]: speaker=Etheliel
en: Well... the humans want to... meet with them.
gl: Nós nada… Os humanos queren… falar con eles.

note: [message]: role=Scout
en: Oh, so they paid you to come and get them, have they?
gl: Entón pagáronvos para que os capturásedes, non?

note: [message]: role=Scout
en: So the ‘great and mighty’ elves are now nothing but a bunch of mercenaries.
gl: Ou sexa que «os grandes e poderosos elfos» non son máis ca un fato de mercenarios.

note: [message]: speaker=Etheliel
en: KILL HIM!!
gl: <b>Matádeo!</b>

note: [message]: role=Scout
en: Hahaha! If you can!
gl: Ha ha ha! Ides quedarvos coas ganas!

note: [message]: speaker=Etheliel
en: Blast it, he got away.
gl: Maldición, fuxiu.

note: [message]: speaker=Kapou'e
en: So, what news do you bring $scout.name?
gl: Que novas traes, $scout.name?

note: [message]: role=Scout
en: The elves have been bribed by the humans to capture and deliver the shamans to them.
gl: Os humanos subornaron aos elfos para que capturasen aos xamáns e llos entregasen.

note: [message]: speaker=Kapou'e
en: Over my dead body! The shamans of the Great Council are the only people who can call up the Great Horde. If they are captured then all the orcs on this continent would surely be doomed.
gl: Por riba do meu cadáver! Os xamáns do gran consello son os únicos que poden reunir a Gran Horda. Se os capturan estarannos condenando a todos os orcos do continente.

note: [message]: speaker=Grüü
en: I have a subtle plan, chief.
gl: Teño un plan, xefe.

note: [message]: speaker=Kapou'e
en: Go on, Grüü.
gl: En que estás pensando, Gru?

note: [message]: speaker=Grüü
en: We go and we kill all of them. What do you think?
gl: Vamos e matámolos a todos. Que lle parece?

note: [message]: speaker=narrator
en: Then, Kapou’e launched his desperate attack to break the siege of Barag Gór.
gl: E foi entón que Quipui lanzou o seu desesperado ataque para poñer fin ao asedio de Báragor.

note: [unit]: id=Jetto, type=Orcish Assassin [message]: speaker=narrator
en: Jetto
gl: Leto

note: [message]: speaker=Jetto
en: Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, now you can count on the assassins’ guild to help you in your quest!
gl: Por fin libre! Moitas grazas, fillo de “Ollo negro”. Son Leto, mestre de asasinos, e de agora en diante podes contar co meu gremio para axudarte na túa misión.

note: [message]: speaker=Kapou'e
en: Jetto, how did you get captured by the likes of these?
gl: Leto, como acabaches preso destes fodeárbores?

note: [message]: speaker=Jetto
en: The Barag Gór council sent me to assassinate the elvish leaders. Unfortunately, I was captured. But now I am free and the elves shall feel my wrath!
gl: O consello de Báragor enviárame a matar aos seus líderes. Por desgraza capturáronme. Pero agora que estou libre, han sentir o peso da miña ira!

note: [message]: speaker=Rugh
en: Good. Reinforcements at last!
gl: Ben, por fin reforzos!

note: [message]: speaker=unit
en: That’s right! Now let’s drive those mincing tree-shaggers back into their forests!
gl: Buscabades compañía? Veña, devolvamos a eses noxentos miñocas fodeárbores aos bosques!

note: [message]: speaker=Pirk
en: At last! The siege has been broken.
gl: Por fin! Puxemos fin ao asedio.

note: [message]: speaker=Gork
en: Thank you, Son of the Black-Eye. If you hadn’t arrived when you did, I don’t know what would have happened to us.
gl: Grazas, fillo de “Ollo negro”. De non ser por ti non sei que sería de nós.

note: [message]: speaker=Kapou'e
en: No problem! It was fun, wasn’t it, Grüü?
gl: Non hai problema! De feito foi bastante divertido, non si, Gru?

note: [message]: speaker=Grüü
en: Hahaha! Yeah!
gl: Ha ha ha! Foi!

note: [message]: speaker=Kapou'e
en: But, actually, we have come all the way from our lands to get your help.
gl: Pero o certo é que viñemos ata aquí en busca da vosa axuda.

note: [message]: speaker=Vraurk
en: Why? What’s wrong?
gl: Por que? Que pasou?

note: [message]: speaker=Kapou'e
en: Those insolent humans have massed a huge army and attacked us. We defeated their vanguard but in the end we were forced to retreat.
gl: Eses insolentes dos humanos reuniron un gran exército e atacáronnos. Derrotamos a primeira liña de ataque, pero logo vímonos obrigados a retroceder.

note: [message]: speaker=Pirk
en: Hmmmm, this situation is very serious. As you know by now, they have also hired these elves to attack us here.
gl: Hm… a situación parece seria. Como puidestes comprobar, tamén contrataron elfos para nos atacar.

note: [message]: speaker=Kapou'e
en: Yes. It seems to me that the humans are declaring all-out war on us.
gl: Parece que os humanos están a declararnos unha guerra aberta.

note: [message]: speaker=Gork
en: We must give this matter careful consideration. Come inside the city, and we’ll discuss it.
gl: Debemos considerar seriamente o asunto. Vinde á cidade e falemos.

note: [message]: speaker=narrator
en: Son of the Black-Eye! Could I ask for my release from this blighted cage?
gl: Fillo de “Ollo negro”! Podería liberarme desta cela?

note: [message]: speaker=Kapou'e
en: How did you get captured by the likes of these?
gl: Como é que te capturaron os elfos?

note: [message]: speaker=narrator
en: The Barag Gór council sent me to assassinate the elvish leaders. Unfortunately, I was captured.
gl: O consello de Báragor envioume para asasinar aos seus líderes. Desafortunadamente, capturáronme.

note: [message]: speaker=Kapou'e
en: Fine, someone go release him.
gl: De acordo, que alguén o solte.

note: [message]: speaker=Jetto
en: Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, now you can count on my assassins to help you in your quest!
gl: Por fin libre! Moitas grazas, fillo de “Ollo negro”. Son Leto, mestre de asasinos, e de agora en diante podes contar cos meus colegas para axudarvos.

note: [scenario]: id=05_To_the_Harbor_of_Tirigaz
en: To the Harbor of Tirigaz
gl: Ao porto de Tírigaz

note: [side]: type=Lich, id=Ma-Rana
en: Ma-Rana
gl: Ma-Lana

note: [part]
en: Kapou’e and the shamans rested and discussed the matter for three days. It was finally decided that it might be necessary to call up the Great Horde to deal with this massive human incursion. However, in order to do that the entire Great Council would have to gather.
gl: Quipui e os xamáns descansaron e discutiron o asunto durante tres días. Finalmente decidiron que podería resultar necesario reunir a Gran Horda para facer fronte á gran invasión dos humanos. Porén, para facelo antes terían que reunirse todos os integrantes do gran consello.

note: [part]
en: Since it was now obvious that the humans were going to try their best to prevent that by capturing or killing the shamans, Kapou’e was requested to escort the shamans to the Harbor of Tirigaz where the rest of the council was residing.
gl: Demostrado xa que os humanos estarían dispostos a facer canto fose preciso para impedilo —capturando ou asasinando aos xamáns—, ordenóuselle a Quipui escoltar aos xamáns ao porto de Tírigaz, onde residía o resto do consello.

note: [part]
en: Leaving most of his people at Barag Gór, Kapou’e, accompanied by the shamans and his warriors set off to Tirigaz.
gl: Deixando a case todos os seus orcos en Báragor, Quipui partiu cara Tírigaz, acompañado polos xamáns e os seus guerreiros.

note: [message]: speaker=narrator
en: A couple of days into their journey, the party halted to rest for the night.
gl: Ao caer a noite do segundo día de viaxe, a partida detívose a descansar.

note: [message]: speaker=Vraurk
en: Ahhh, I’m so tired. It was a good idea to halt in such a quiet place.
gl: Ah, estou demasiado canso. Boa idea a de pararmos a descansar nun lugar tan tranquilo.

note: [message]: speaker=Grüü
en: It is too quiet. Just plain boring.
gl: Demasiado tranquilo. Puro aburrimento.

note: [message]: speaker=Pirk
en: Shut up, I just heard something.
gl: Silencio, acabo de escoitar algo.

note: [message]: speaker=Kapou'e
en: You’re right. I can see something is moving in these hills. Looks like there are undead there.
gl: Si, eu tamén. Algo se move naqueles outeiros. Parecen non mortos.

note: [message]: speaker=Grüü
en: Excellent! It is time for exercise!
gl: Hora de facer algo de exercicio!

note: [message]: speaker=Vraurk
en: Uh... I don’t think so. Let’s get out of here!
gl: Eh… Non. Lisquemos de aquí!

note: [message]: speaker=Grüü
en: No way! Grüü want to crush some undead.
gl: Nin de broma! Gru quere esmagar non mortos!

note: [message]: speaker=Kapou'e
en: Grüü is right. It is not wise to let these undead remain here cutting off our supply lines and path of retreat. In these days of turmoil, we don’t know what lies ahead, so it is best not to leave any threats in our rear.
gl: Gru ten razón. Non sería boa idea deixar aquí estes non mortos, cortando as nosas liñas de abastecemento e o camiño de retirada. Nestes días de confusión non sabemos o que nos espera, así que mellor non deixar ningunha ameaza na retagarda.

note: [message]: speaker=Vraurk
en: But...
gl: Pero…

note: [message]: speaker=Gork
en: Hush, Vraurk, we must trust the Son of the Black-Eye in these matters, for he is far more cunning in them than we are.
gl: Cala, Burco, debemos confiar no fillo de “Ollo negro”, ten moita máis experiencia ca nós nestes asuntos.

note: [message]: speaker=Grüü
en: That’s right, lets go!
gl: Exacto, vamos!

note: [message]: speaker=unit
en: Hmmm, what a neat bottle! What is it?
gl: Hm… Que botella máis chula! Que terá?

note: [message]: speaker=unit
en: It is written H.O.L.Y W.A.T.E.R
gl: Pon «<b>Auga bendita</b>».

note: [message]: speaker=unit
en: I’m thirsty... <i>Gulp gulp</i>
gl: Sede teño, a verdade… (<i>bébea toda dun grolo</i>)

note: [message]: speaker=unit
en: Ahhh, that was yummy!
gl: Ah, que ben me sentou!

note: [message]: speaker=Grüü
en: The day is coming, these night creatures will soon return to the pit.
gl: Está a amencer, estas criaturas nocturnas non han tardar en regresar á terra.

note: [message]: speaker=Pirk
en: Grüü, are you forgetting we are also night creatures?
gl: Gru, acaso esqueciches que nós tamén somos criaturas nocturnas?

note: [message]: speaker=Grüü
en: Err... well...
gl: Eh… pois…

note: [scenario]: id=06_Black_Flag
en: Black Flag
gl: A bandeira negra

note: [side]: type=General, id=Slowhand
en: Slowhand
gl: Manlenta

note: [unit]: type=Orcish Warrior, id=Affman
en: Affman
gl: Alman

note: [objective]: condition=win
en: Defeat Slowhand and Harman
gl: Derrota a Manlenta e a Harman.

note: [message]: speaker=Kapou'e
en: So, here is Tirigaz. But what’s going on?
gl: Chegamos a Tírigaz. Que está pasando aquí?

note: [message]: speaker=Pirk
en: Looks like humans have attacked here too. You were right, Kapou’e, the humans have declared all-out war on us.
gl: Parece que os humanos xa atacaron aquí. Estabas no certo, Quipui, os humanos declaráronos a guerra aberta.

note: [message]: speaker=Kapou'e
en: Listen, if we are to meet with the rest of the Great Council, we have to repel this attack. You shamans hide here in the forest until we defeat them. It will be faster and easier for us if we don’t have to worry about protecting you.
gl: Escoitade, se imos reunirnos co resto do gran consello debemos repeler este ataque. Xamáns, vós escondédevos no bosque ata que os derrotemos. Acabaremos antes e máis facilmente se non temos que andar a preocuparnos de vós.

note: [message]: speaker=Gork
en: This is a wise choice. Good luck, son of the Black-Eye.
gl: Unha sabia decisión. Sorte, fillo de “Ollo negro”.

note: [message]: speaker=Slowhand
en: Haha! Our plan is going well, let’s surround them on land while our allies attack them from sea!
gl: Ha ha! O plan vai segundo o previsto, rodeémolos en terra mentres os nosos aliados os atacan desde o mar!

note: [message]: speaker=Affman
en: Look, a party of our kind approaches from the North.
gl: Mirade, un grupo de compañeiros achégase polo norte.

note: [message]: speaker=Kapou'e
en: Greetings from Kapou’e, Son of the Black-Eye Karun.
gl: Saúdos, son Quipui, fillo de Carun “Ollo negro”.

note: [message]: speaker=Affman
en: Son of the great Black-Eye Karun?! You do us honor, Chief.
gl: O fillo do gran Carun “Ollo negro”?! Un honor coñecelo, señor.

note: [message]: speaker=Kapou'e
en: Do not grovel like humans, just tell me what’s going on here.
gl: Non te me prostres, somos orcos, non humanos! Dime, que está a pasar aquí?

note: [message]: speaker=Affman
en: I don’t really know, one day all was calm and peaceful and the next a fleet of human ships showed up and began spewing out troops. Did our best to hold them off, but they captured the Northern keep. And then human reinforcements arrived from their settlements to the South.
gl: A verdade é que non o sei, todo estaba coma sempre, tranquilo, ata que de súpeto apareceron barcos de humanos e empezaron a baixar deles soldados. Fixemos canto puidemos para resistir ao ataque, pero capturaron o campamento norte. E logo chegáronlles reforzos do seu asentamento ao sur.

note: [message]: speaker=Kapou'e
en: Are the shamans safe?
gl: Os xamáns están a salvo?

note: [message]: speaker=Affman
en: When we realized that there was no way we could hold the humans off, we sent them east to a place near the Mourned Hills along with most of our women and children. The rest of us remained here to buy them some time.
gl: Cando nos decatamos de que non había forma de resistir ao ataque, enviámolos xunto con case todas as femias e os rapaces ao leste, preto das Montañas Salaiadas. O resto quedamos aquí para conseguirlles tempo.

note: [message]: speaker=Kapou'e
en: Wise decision. We have actually come to speak to the shamans, but while we are here we must help you out of this scrape. Grüü, hold them while I run to the keep and organize our forces to counterattack. We can’t defeat them by sea without ships, but we can destroy the foothold they have gained on the land.
gl: Sabia decisión. En realidade viñemos falar cos xamáns, pero xa que estamos aquí debemos sacarvos deste lío. Gru, retenos mentres vou á fortaleza e organizo ás nosas forzas para contraatacar. Non podemos vencelos por mar sen barcos, pero podemos acabar cos seus apoios en terra.

note: [message]: speaker=Grüü
en: I love this strategy, Chief!
gl: Gústame esta estratexia, xefe!

note: [message]
en: Pillage! Let’s plunder these orcs!
gl: A saquear! Roubémoslles a eses orcos!

note: [message]: speaker=unit
en: Aaaargh! I die!
gl: Argh! Morro!

note: [message]: speaker=Kapou'e
en: Finally, you pay for what you did to my orc brothers!
gl: Por fin pagaches polo que lle fixeches aos meus irmáns orcos!

note: [message]: speaker=Kapou'e
en: We are victorious at last. Someone go tell the shamans that they can come out now.
gl: Conseguimos a vitoria! Que alguén vaia dicirlle aos xamáns que xa poden saír.

note: [message]: speaker=Gork
en: Congratulations on your victory, Kapou’e. You do honor to the memory of your father.
gl: Parabéns pola vitoria, Quipui. Honras a memoria de teu pai.

note: [message]: speaker=Kapou'e
en: Thanks, but I have news. Since the forces here were certain they were going to be defeated, they sent the shamans to the Mourned Hills. If we want to meet them, we must go after them.
gl: Grazas. Escoitade, teño novas. Como as forzas de aquí estaban seguras de que serían derrotadas, os xamáns foron enviados ás Montañas Salaiadas. Debemos ir alí para poder celebrar o consello.

note: [message]: speaker=Pirk
en: Oh, great. That means we have to cross the Desert of Death which is full of poisonous giant scorpions and human outlaws. And bypassing it would take too long! Not to mention after this desert, we’ll have to cross the Silent Forest!
gl: Xenial… Iso significa que temos que cruzar o Deserto da Morte, cheo de escorpións velenosos xigantes e humanos foraxidos. E non temos tempo de dar un rodeo! Por non mencionar que despois do deserto teremos que atravesar o Bosque do Silencio.

note: [message]: speaker=Grüü
en: Well, we have no choice... I’ve never tasted scorpions but I am sure they are good. This journey will be fun.
gl: Pois nada, se non nos queda alternativa… Nunca probei os escorpións, a verdade. Seguro que están bos. A viaxe xa promete.

note: [scenario]: id=07_The_Desert_of_Death
en: The Desert of Death
gl: O Deserto da Morte

note: [objective]: condition=win
en: Reach the Oasis
gl: Chega ao oasis.

note: [side]: type=Assassin, type=Rogue, id=Ar-Dant
en: Ar-Dant
gl: Ardán

note: [side]: type=Elvish Champion, id=Thelarion [side]: type=Dwarvish Steelclad, id=Darstang [side]: type=General, id=Earl Lanbec'h [side] [side]: type=Bandit, id=Sagmar [side]: type=General, id=Arthain [side]: type=Lieutenant, id=Hanak [side]: type=General, id=Telthys [side]: type=General, id=Fredor [si
en: Villains
gl: Viláns

note: [part]
en: Resting during the day and doing most of their marching by night, the party moved steadily through the sand for two days.
gl: Descansando durante o día e marchando durante a noite, o grupo atravesou a paso constante o deserto durante dous días.

note: [part]
en: The heat of the day and the chill of the night wore heavily on the orcs. Fortunately, they didn’t encounter any giant scorpions, but neither did they discover any source of food or water.
gl: A calor do día e mailo frío da noite afectaron fortemente aos orcos. Por sorte non atoparon ningún escorpión xigante polo camiño, se ben tampouco atoparon nin auga nin comida.

note: [part]
en: By the dawn of the third day the party was hungry, tired and weary, but according to their map, a good-sized oasis was not far away.
gl: Co amencer do terceiro día, o grupo estaba famélico e canso, pero segundo o mapa había un gran oasis non moi lonxe da súa posición.

note: [part]
en: Just then, however, a strong wind began to blow. It rapidly increased in fury, whipping hot sand up all around them. They could see little further than the reach of their hands and it began to seem they would be buried alive by smothering sand.
gl: Foi entón cando comezou a soprar un forte vendaval. A súa furia aumentou rapidamente, rodeándoos de area. As nubes de grans apenas lles deixaban ver alén de onde chegaban coas súas mans, e en varias ocasións chegaron pensar que as areas acabarían soterrándoos con vida.

note: [message]: speaker=Kapou'e
en: Ack! This blasted sand!
gl: Agh! Maldita area!

note: [message]: speaker=Grüü
en: I’m hungry and we found no giant scorpion yet. I’m sure it would be tasty.
gl: Teño fame e aínda non atopamos ningún escorpión xigante. Seguro que están de vicio.

note: [message]: speaker=Kapou'e
en: I hope we won’t find one! They are terrible armored beasts; your hammer would be useless against their heavy shells.
gl: Espero que non teñamos a <i>sorte</i> de atopar ningún. Teñen unha resistencia terríbel. Nada podería facer o teu martelo contra esas cascas.

note: [message]: speaker=Vraurk
en: I’ve been told the best way to defeat them is to attack their eyes with sharp blades, set them afire, or pierce them with arrows. But I hope too we won’t meet them.
gl: Disque a mellor forma de derrotalos é atinarlles nos ollos con armas de fío, queimalos ou atravesalos con frechas. Pero espero coma ti que non atopemos ningún.

note: [message]: speaker=Pirk
en: I wouldn’t worry about the scorpions right now, I would worry about getting out of this sandstorm! These things can last for weeks, and if we aren’t buried alive by all the sand we will die of hunger and thirst.
gl: Non creo que este sexa o momento axeitado para preocuparse dos escorpións, senón de saír desta tormenta de area! Pódenos levar semanas, e a este paso acabaremos soterrados vivos se non acaban antes connosco a fame ou a sede.

note: [message]: speaker=Kapou'e
en: Hurry then, break camp, we must get to the oasis!
gl: A présa entón, recollede o campamento, debemos chegar ao oasis!

note: [message]: speaker=Pirk
en: What?! Through all this chaos?!
gl: O que? Con esta tormenta?

note: [message]: speaker=Kapou'e
en: We don’t have any other choice. If we remain here we’ll die.
gl: Non temos elección. Se quedamos aquí morreremos.

note: [message]: speaker=Kapou'e
en: Finally we’ve done it! Now let’s wait out this sandstorm, resupply and get some rest before we continue on our journey.
gl: Por fin, conseguímolo! Agora agardemos a que remate esta tormenta, abastezámonos e descansemos antes de continuar a viaxe.

note: [message]: speaker=Kapou'e
en: There you go, Grüü, there is your giant scorpion!
gl: Aí tes o que querías, Gru, un escorpión xigante!

note: [message]: speaker=Vraurk
en: Oh great, perfect timing.
gl: Oh, xenial, xusto no momento oportuno.

note: [message]: speaker=Grüü
en: Yeah, I am really hungry.
gl: E que o digas, estaba morrendo de fame.

note: [message]: speaker=Vraurk
en: That is not what I meant!
gl: Non o dicía por iso, precisamente!

note: [message]: speaker=Grüü
en: Ahh, finally! Lunchtime!
gl: Ah, por fin! Hora de comer!

note: [message]: speaker=Vraurk
en: You trolls are just sick!
gl: Vós os trolles estades enfermos, senón non mo explico!

note: [message]: speaker=Grüü
en: <i>Yuck</i>! Disgusting! These things taste horrible!
gl: Agh! Que asco! Estas cousas saben fatal!

note: [message]: speaker=Kapou'e
en: I don’t know if you should have eaten that, Grüü, you don’t look so good.
gl: Non sei se fixeches moi ben en comer iso, Gru, non tes boa pinta.

note: [message]: speaker=Grüü
en: Ugh... I feel sick.
gl: Agh… non me sinto ben.

note: [message]: speaker=Gork
en: Hmmm, it seems that scorpions are poisonous.
gl: Hm… Parece que os escorpións son velenosos.

note: [message]: speaker=Vraurk
en: But what about Grüü?
gl: E que vai pasar con Gru?

note: [message]: speaker=Kapou'e
en: Ahh, he will be fine in a few minutes. He is a troll, after all. Right, Grüü?
gl: Ah, estará ben nuns minutos. A fin de contas é un troll. Non si, Gru?

note: [message]: speaker=Grüü
en: (<i>Puke</i>)
gl: (<i>vomita</i>)

note: [message]: speaker=second_unit
en: Hold it right there! This oasis is ours! Begone or you all will be killed!
gl: Alto aí! Este oasis é noso! Liscade de aquí ou morreredes!

note: [message]: speaker=Kapou'e
en: Look, fool, we are in the middle of a sandstorm, and we are almost completely out of food and water. There is no way we can keep going without stopping at this oasis.
gl: Mira, parvo, estamos en medio dunha tormenta de area, e apenas nos quedan comida nin auga. Non podemos ir a ningures se non repousamos antes no oasis.

note: [message]: speaker=second_unit
en: I don’t care, get lost!
gl: Non me importa, perdédevos!

note: [message]: speaker=Pirk
en: It’s no use reasoning with them, Kapou’e, they aren’t going to listen.
gl: Non te molestes en intentar razoar con eles, Quipui, non van escoitarte.

note: [message]: speaker=Kapou'e
en: Yeah, I can see that. Well, I guess we have to clean these rabble out of here. Stab, smite, slay!
gl: Si, iso parece. En fin, supoño que teremos que botalos nós de aquí. Tinguide as coitelas de sangue, rapaces!

note: [objective]: condition=win
en: Defeat Ar-Dant
gl: Derrota a Ardán.

note: [message]: speaker=Grüü
en: ... Food...!
gl: Comida…

note: [message]: speaker=Vraurk
en: ... Water...!
gl: Auga…

note: [message]: speaker=Kapou'e
en: ... Come... on..., people...! We have... to... keep... going...
gl: Veña… xente… temos… que… seguir…

note: [message]: speaker=Pirk
en: ... Can’t... The... heat... is... too... much...
gl: Non… podo… demasiada… calor…

note: [scenario]: id=08_Silent_Forest
en: Silent Forest
gl: O Bosque do Silencio

note: [objective]: condition=win
en: Defeat the elves
gl: Derrota aos elfos.

note: [side]: type=Elvish Shyde, id=Lucile
en: Lucile
gl: Lusil

note: [side]: type=Elvish Captain, id=Raceme
en: Raceme
gl: Rasín

note: [part]
en: As soon as the sandstorm died down, Kapou’e and his men — eager to escape the searing heat — left the oasis and continued on their trek.
gl: En canto cesou a tormenta, Quipui e os seus —desexosos de escapar da insoportábel calor— partiron do oasis e continuaron a súa viaxe.

note: [part]
en: It was with great relief that they finally spotted the silent forest on the evening of their second day. They quickly made camp in the hope of getting some much needed rest. However, as dawn approached, a thick fog rolled in and all the natural sounds of the forest died away — leaving everything deathly quiet.
gl: Sentiron un gran alivio cando por fin, durante o atardecer do segundo día, avistaron o Bosque do Silencio. Acamparon axiña coa esperanza de obter un merecido descanso. Porén, ao saír o sol, unha densa néboa apareceu e os sons naturais do bosque calaron, deixando todo nun silencio sepulcral.

note: [message]: speaker=Kapou'e
en: This fog and the silence is starting to unsettle me. What is this place, anyway?
gl: Entre a néboa e o silencio empezo a preocuparme. Onde estamos?

note: [message]: speaker=Gork
en: It has not always been like this. A lot of hunters from the tribes used to hunt here and fish in the River Bork. But that all changed a few years ago. Now, few would enter here unless forced.
gl: Este lugar non sempre foi así. Outrora viña moita xente das tribos a cazar aquí e pescar no Bor. Pero hai uns anos todo cambiou. Agora poucos ousan entrar no bosque, e só cando non lles queda outra.

note: [message]: speaker=Vraurk
en: What happened? Why did people stop coming here?
gl: Que pasou? Por que deixaron de vir?

note: [message]: speaker=Gork
en: The fact is that few people entered this forest and returned home safe. I am not sure, but most likely, this forest is full of elvish renegades.
gl: Porque chegou un momento en que os que viñan ao bosque xa non sempre regresaban. O máis probábel é que algúns renegados dos elfos se establecesen no bosque.

note: [message]: speaker=Kapou'e
en: What would elves be doing so far into orcish territory? Anyway, we need some rest. We are sufficiently armed to cope with a bunch of elvish poachers. If we meet any, we’ll cut them to pieces.
gl: ¿Elfos vivindo no territorio dos orcos? Non acabo de velo. De todos xeitos, necesitamos un descanso. Se aparece algún elfo xa nos encargaremos del, estamos preparados.

note: [message]: speaker=unit
en: Elves! You were right, Gork, this place is infested with the skinny weaklings.
gl: Elfos! Estabas no certo, Gorco, este lugar está cheo destes fodeárbores.

note: [message]: speaker=second_unit
en: Blast it, the orcs have discovered us.
gl: Maldición, os orcos descubríronos.

note: [message]: speaker=Kapou'e
en: What is your purpose for trespassing on orcish territory?
gl: Por que entrastes en territorio dos orcos?

note: [message]: speaker=second_unit
en: Fool, do you really think we are going to tell you?
gl: Parvo, acaso pensas que cho imos dicir?

note: [message]: speaker=Kapou'e
en: Men, capture one of these elves and interrogate him. I am sure that will get us some answers.
gl: Orcos, capturade un destes elfos e interrogádeo. Estou seguro de que nos ha dar algunhas respostas.

note: [message]: speaker=second_unit
en: Now we’re going to have some some answers out of you.
gl: Agora vasnos dar algunhas respostas.

note: [message]: speaker=unit
en: You might as well go ahead and kill me, I’m not telling you anything.
gl: Máis vos vale matarme, os meus beizos están selados.

note: [message]: speaker=second_unit
en: Very well then...
gl: Ai si? Mira que podemos ser moi persuasivos…

note: [message]: speaker=second_unit
en: So you elves have set up an enclave here have you. Why is that?
gl: Así que os elfos montastes un enclave aquí. Por que?

note: [message]: speaker=unit
en: We made an agreement with the humans some time ago. They were planning a major assault on you war-mongers, and the humans pledged that if we assisted them they would give us a large chunk of your territory once the battle was over.
gl: Chegamos a un acordo cos humanos hai algún tempo. Estaban a planear un ataque contra vós a gran escala, e prometéronnos un territorio bastante extenso unha vez rematase a batalla.

note: [message]: speaker=second_unit
en: Why would you elves want still more territory? You guys already have the undisputed rule of the whole elvish forest.
gl: Por que iades querer os elfos aínda máis territorio? Xa tedes o dominio indiscutíbel de case todos os bosques do sur.

note: [message]: speaker=unit
en: Yes, but our prince has been banished from those lands for collaborating with humans. He now seeks to carve out an empire for himself.
gl: Si, pero o noso príncipe foi desterrado por colaborar cos humanos. Agora quere construírse un imperio de seu.

note: [message]: speaker=second_unit
en: Hmmm, interesting. So you set up a base here to launch your attacks on us. Is that right?
gl: Hm… Interesante. Así que establecestes unha base aquí para atacarnos, logo?

note: [message]: speaker=unit
en: Yes, that is correct.
gl: Así é.

note: [message]: speaker=Kapou'e
en: Well folks, it looks like we have our work cut out for us. We must destroy this enclave.
gl: Xa está todo aclarado, entón. Rapaces, temos que destruír o enclave.

note: [message]: speaker=second_unit
en: With pleasure. But what should I do with this weakling?
gl: Será un pracer. Pero que facemos con este?

note: [message]: speaker=Kapou'e
en: Behead it.
gl: Decapítao.

note: [message]: speaker=Kapou'e
en: Good work, men, we’ve done it! Now we don’t have to worry about these elves attacking us. Let’s get some rest and continue our journey.
gl: Bo traballo, rapaces, conseguímolo! Agora xa non temos que preocuparnos de que nos ataquen os elfos. Descansemos un pouco e continuemos a viaxe.

note: [message]: speaker=Lucile
en: Ahhh! Flee; warn the prince that I have been slain and the enclave destroyed.
gl: Ah! Fuxe! Avisa ao príncipe de que me mataron e destruíron o enclave!

note: [unit]: type=Elvish Scout, id=Linduilas
en: Linduilas
gl: Lindulias

note: [message]: speaker=Linduilas
en: As you command, my lady.
gl: Ás súas ordes, señora.

note: [scenario]: id=09_Shan_Taum_the_Smug
en: Shan Taum the Smug
gl: Xan Taún “O fachendoso”

note: [objective]: condition=win
en: Survive the Shan Taum menace for 20 turns
gl: Sobrevive a Xan Taún durante 20 roldas.

note: [objective]: condition=win
en: Defeat Shan Taum
gl: Derrota a Xan Taún.

note: [side]: type=Orcish Warlord, id=Shan Taum [unit]: type=Orcish Warlord, id=Shan Taum
en: Shan Taum
gl: Xan Taún

note: [part]
en: After clearing out the elves from the Silent Forest, Kapou’e and his party set out on the last leg of their journey. Within a few days they finally reached the city of Lmarig in the Mourned Hills, which was then ruled by Shan Taum the Smug.
gl: Tras acabar cos elfos do Bosque do Silencio, Quipui e os seus emprenderon a súa marcha final. En poucos días chegaron finalmente a Mari, unha cidade das Montañas Salaiadas, gobernada por Xan Taún “O fachendoso”.

note: [message]: speaker=Kapou'e
en: At last, here are the Mourned Hills! We can only hope for the best.
gl: Por fin, velaquí as Montañas Salaiadas! Agora máis nos vale rezar o que saibamos.

note: #-#-#-#-#  1559 (Wesnoth)  #-#-#-#-# [message]: speaker=Grüü [message]: role=cannonfodder #-#-#-#-#  1563 (Wesnoth)  #-#-#-#-# [message]: speaker=Prince Haldric
en: Why?
gl: Por que?

note: [message]: speaker=Gork
en: You are a troll, so you don’t know. These lands are ruled by Shan Taum the Smug, who was a rival of Black-Eye Karun.
gl: Todo orco o sabe. Estas terras están controladas por Xan Taún “O fachendoso”, antigo rival de Carun “Ollo negro”.

note: [message]: speaker=Pirk
en: I doubt he would welcome the son of the Black-Eye.
gl: Non creo que vaia recibir ao fillo de “Ollo negro“ cos brazos abertos.

note: [message]: speaker=Shan Taum
en: Who is that? Kapou’e! What are you doing in my lands, you weakling runt?
gl: Quen vai? Quipui! Que fas nas miñas terras, mocoso?

note: [message]: speaker=Kapou'e
en: Hold on, Shan Taum. We seek the Great Council, not a quarrel with you.
gl: Relaxa, Xan Taún. Buscamos ao gran consello, non enfrontarnos a ti.

note: [message]: speaker=Shan Taum
en: Bwahaha! You are nothing! Where is your land? You became a beggar. You are as pathetic as your father!
gl: Ha ha ha! Non sodes nada! Onde están as vosas terras? Agora es un mendigo. Es tan patético coma teu pai!

note: [message]: speaker=Kapou'e
en: How can you talk that way about my father, you miserable coward?! I’ll make a mug from your skull!
gl: Como podes falar así de meu pai, miserábel covarde?! Farei unha cunca co teu cranio!

note: [message]: speaker=Shan Taum
en: Really? What would you drink with it? Mint cordial?
gl: En serio? E que vas beber con ela? Un refresco de limón?

note: [message]: speaker=narrator
en: Exasperated, Kapou’e launched an attack on his fellow orc Shan Taum the Smug.
gl: Exasperado, Quipui decidiu lanzar un ataque contra Xan Taún “O fachendoso”.

note: [event]
en: Fabstep
gl: Fastepo

note: [event]
en: Klebar
gl: Queblar

note: [event]
en: Echarp
gl: Echer

note: [message]: speaker=Echarp
en: What is this? Are you mad?! Humans are to besiege our fortress at Prestim and you are fighting each other?!
gl: Que facedes? Estades tolos? Os humanos asediando a nosa fortaleza en Prestin e vós loitando os uns contra os outros!?

note: [message]: speaker=Kapou'e
en: Well, ermmm...
gl: …

note: [message]: speaker=Echarp
en: Kapou’e, rumors tell of you making a long trip to seek assistance from us, and escorting Pirk, Gork and Vraurk. The council is grateful for that.
gl: Quipui, disque levas tempo viaxando na nosa procura, e escoltando a Pirco, Gorco e Burco. O consello agradécecho.

note: [message]: speaker=Fabstep
en: I know what you want from us but I’m afraid we can’t help you.
gl: Sei o que esperas de nós pero lamento dicir que nós nada podemos facer.

note: [message]: speaker=Kapou'e
en: Really? But my people...
gl: Como que non? Pero o meu pobo…

note: [message]: speaker=Echarp
en: You don’t understand. Orcs have been divided for ages. The only one who gave us some unity was your father, Black-Eye Karun. Hearing rumors of your exploits, we understood you are a worthy son of your father.
gl: Non o entendes. Os orcos levan séculos divididos. O único que nos deu algo de unidade foi teu pai, Carun “Ollo negro”. E en canto soubemos das túas fazañas decatámonos de que eras a viva imaxe de teu pai.

note: [message]: speaker=Vraurk
en: This is true. Now we are pressed from all sides by humans and elves; we need a leader that can unite all banners. This one is <i>you</i>!
gl: En efecto. Agora estamos rodeados de humanos e elfos. Necesitamos un líder que una todos os estandartes. E ese es <i>ti</i>!

note: [message]: speaker=Grüü
en: Did you hear? There is a battle waiting for us at Prestim!
gl: Oíchelo? Temos unha batalla pendente en Prestin!

note: [message]: speaker=Echarp
en: Kapou’e, if Prestim falls, humans will have a strong bridgehead on this side of the river and your people won’t be safe. You are the only one that can help us defend Prestim!
gl: Quipui, se Prestin cae, os humanos contarán cun posto avanzado a esta beira do río e o teu pobo xa non estará seguro. Ti es o único que nos pode axudar a defender Prestin.

note: [message]: speaker=Pirk
en: Leave your people here Kapou’e — they are safe for the moment — and go defend Prestim. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership on it.
gl: Deixa aos teus aquí —de momento están a salvo— e vai defender Prestin. Mentres tanto, agora que o consello volve estar completo, tomaremos unha decisión. Pode que teñamos que volver reunir a Gran Horda, e que ti teñas que liderala.

note: [message]: speaker=Shan Taum
en: Nooo! Don’t kill me, I surrender to you little earthworm.
gl: Non! Non me mates, xa me rindo, miñoca.

note: [scenario]: id=10_Saving_Inarix
en: Saving Inarix
gl: Inaris en apuros

note: [objective]: condition=win
en: Wait for Inarix’s arrival from the south on turn 4
gl: Agarda a que Inaris chegue polo sur na cuarta rolda.

note: [objective]: condition=win
en: Destroy the southern part of the bridge
gl: Destrúe a parte sur da ponte.

note: [objective]: condition=win
en: In order to recruit saurians later on, bring Inarix and at least four saurians to safety
gl: Para poder recrutar saurios no futuro, salva a Inaris e polo menos outros catro saurios.

note: [objectives]
en: Note: whoever detonates the bridge will die.
gl: Nota: quen detone a ponte morrerá.

note: [side]: type=Elvish Champion, id=Thelarion [unit]: type=Elvish Champion, id=Thelarion
en: Thelarion
gl: Delarion

note: [side]: type=Dwarvish Steelclad, id=Darstang
en: Darstang
gl: Dastan

note: [event]
en: Plonk
gl: Plonco

note: [message]: speaker=Plonk
en: Reinforcements, at last! Whoever you are, you are welcome in Prestim! The fortified bridge over the River Bork was taken this morning by a small commando of elves, we have already tried to assault it twice without success.
gl: Por fin reforzos! Sexades quen sexades, benvidos a Prestin! Esta mañá un comando de elfos tomou a ponte fortificada sobre o Bor. Xa levamos dous ataques, pero non houbo xeito de recuperala.

note: [message]: speaker=Grüü
en: Ah! They are no match against my hammer.
gl: Ha! Non van ser rival para o meu martelo.

note: [message]: speaker=Plonk
en: There is worse; our scouts report that our saurian allies led by Inarix are still trapped on the other side of the river some miles away. They won’t be able to cross the river.
gl: A cousa está aínda peor. Segundo os exploradores, os nosos aliados os saurios, liderados por Inaris, seguen atrapados ao outro lado do río, moi lonxe. Non van poder cruzar o río.

note: [message]: speaker=Plonk
en: Elves and dwarves have joined humans against us and have set up camp nearby. Humans will arrive soon. We must destroy the southern bridge on the river.
gl: Os elfos e os ananos uníronse aos humanos contra nós e acamparon nos arredores. Os humanos non han tardar en chegar. Debemos destruír a ponte sur.

note: [message]: speaker=Kapou'e
en: If Inarix falls prey to those humans then we won’t be able to count on their help in this struggle. We must do something!
gl: Se Inaris cae presa deses humanos non poderemos contar con el nesta guerra. Temos que facer algo!

note: [message]: speaker=Grüü
en: I know what we must do. Kill elves and help Inarix cross.
gl: Xa sei o que facer. Matar elfos e axudar a Inaris a cruzar.

note: [message]: speaker=Plonk
en: It won’t be that easy! Our enemies are well entrenched.
gl: Non vai ser tan doado! Os inimigos están ben afianzados.

note: [message]: speaker=Plonk
en: We can sabotage the southern bridge to slow them down. When the bulk of the saurians have crossed, someone needs to go and light the barrel of oil we have set up beside the bridge to destroy it. Any warriors trapped on the bridge or on the other side of the river will perish!
gl: Podemos derrubar a ponte sur para frear o seu avance. Cando a maior parte dos saurios estean a esta beira do río, alguén terá que acender o barril de aceite que puxemos no río, preto da ponte, para destruíla. Os guerreiros que queden atrapados na ponte ou na outra ribeira morrerán!

note: [message]: speaker=Thelarion
en: Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest have reinforced Prestim. It is time to avenge the death of our fallen kin my friends — get them!
gl: Ei, mirade para alí, esa é a tribo de orcos que destruíu o noso enclave no Bosque do Silencio. Son os reforzos de Prestin. É hora de vingar aos nosos irmáns caídos, a por eles!

note: [message]: speaker=Kapou'e
en: Ahhh, it’s ‘the Prince’ from the Silent Forest. Unfortunately, I don’t think we can deal with him now, we have to focus on saving Inarix.
gl: Ah, pero se é o “príncipe” do Bosque do Silencio. Por desgraza non creo que poidamos encargarnos del desta vez, temos que centrarnos en salvar a Inaris.

note: [event]
en: Inarix
gl: Inaris

note: [message]: speaker=Inarix
en: Hurry-hurry, friends. Lanbec’h and his kind are right on our tails, we must reach Prestim quickly.
gl: A présa, amigos. Lamen e os seus séguennos, debemos chegar a Prestin canto antes.

note: [message]: speaker=Kapou'e
en: Bah! I’m not going to blow myself to bits!
gl: Non penso voarme polos aires!

note: [message]: speaker=Kapou'e
en: Grüü, stay away from that thing! I still have a use for you!
gl: Gru, afástate desa cousa! Necesítote con vida!

note: [message]: speaker=Grüü
en: Uh... OK, Chief!
gl: Ah… A mandar, xefe!

note: [message]: speaker=Inarix
en: I’m not going to do it!
gl: Non penso facelo!

note: [message]: speaker=Kapou'e
en: Get away from there you idiot, I’m still over here!
gl: Afástate de aí, parvo! Que sigo aquí!

note: [message]: speaker=Grüü
en: Hey, don’t light it up, I’m not safe!
gl: Eh! Non o acendas, que aínda non estou a salvo!

note: [message]: speaker=Grüü
en: Chief, we can’t be blowing the bridge before Inarix is here, can we?
gl: Xefe, non podemos cargarnos a ponte antes de que chegue Inaris, non?

note: [then]
en: Chief, Inarix hasn’t yet made it across! Are you really sure you want to do this?
gl: Xefe, Inaris aínda non deu cruzado! Estás seguro de que queres facelo?

note: [else]
en: I’m ready, Chief!
gl: Estou listo, xefe!

note: [option]: speaker=unit
en: Let her blow!
gl: Acende o barril!

note: [message]: speaker=Grüü
en: Bye bye, $unit.name|!
gl: Adeus, $unit.name|!

note: [message]: speaker=Inarix
en: Damn you, Son of the Black-Eye! You’ll pay for this!
gl: Maldito sexas, fillo de “Ollo negro”! Pagarás por isto!

note: [message]
en: No, wait!
gl: Non, agarda!

note: [message]: speaker=unit
en: Aaaaaaaargh!
gl: <b>Argh!</b>

note: [option]: speaker=unit
en: Wait a moment.
gl: Agarda un pouco.

note: [message]: speaker=unit
en: <i>Phew!</i>
gl: <i>Uf!</i>

note: [message]: speaker=Kapou'e
en: Blast it! The saurians have had too many casualties in order for them to be of any real help to us. We won’t be able to recruit them in the future.
gl: Maldición! Os saurios sufriron demasiadas baixas para resultarnos útiles. Non poderemos recrutar saurios.

note: [message]: speaker=Thelarion
en: This has taken too much time, we should send all of our troops and send these creatures back to hell.
gl: Estamos tardando demasiado. Deberiamos enviar todas as nosas tropas e devolver estas criaturas ao inferno do que proveñen.

note: [message]: speaker=Darstang
en: It won’t be said that Elves were braver than us, everyone attack!
gl: Non se dirá que os elfos foron máis bravos ca nós, todos ao ataque!

note: [side]: type=General, id=Earl Lanbec'h [side]: type=Grand Marshal, id=Earl Lanbec'h [unit]: type=General, id=Earl Lanbec'h
en: Earl Lanbec’h
gl: Eral Lamen

note: [message]: speaker=Earl Lanbec'h
en: At them! Rip them to the last!
gl: A por eles! Non deixedes ningún con vida!

note: [message]: speaker=Kapou'e
en: It is too late, we are defeated.
gl: Demasiado tarde, derrotáronnos.

note: [message]: speaker=unit
en: The green earth will curse you for this...
gl: A nai natureza maldiciravos por isto…

note: [message]: speaker=unit
en: Curse you, foul orc!
gl: Maldito ti, noxento orco!

note: [scenario]: id=11_Clash_of_Armies
en: Clash of Armies
gl: O enfrontamento dos exércitos

note: [objective]: condition=win
en: Defend Prestim successfully for four days
gl: Defende Prestin durante catro días.

note: [objective]: condition=lose
en: Enemies control any villages on the north side of the river when turns run out
gl: Que os inimigos controlen algunha vila da ribeira norte ao esgotarse as roldas.

note: [event]
en: Angthur
gl: Andur

note: [message]: role=cannonfodder
en: So here we are, and they are preparing to assault.
gl: Están a prepararse para atacar.

note: [message]: speaker=Grüü
en: Prestim’s walls are rock-hard, they’ll waste themselves on them.
gl: As murallas de Prestin son fortes, non teñen nada que facer contra elas.

note: [message]: speaker=Kapou'e
en: I’m not that sure. Every fortress has its own weakness. Prestim’s walls are strong but long and it is difficult to defend them from many directions at once. This Earl Lanbec’h must know they can’t break through by only fording the river where the bridge previously stood so he must have a better plan than that.
gl: Non estou eu tan seguro. Toda fortaleza ten as súas debilidades. Os muros de Prestin son fortes, pero longos e difíciles de defender de todas as direccións ao mesmo tempo. O Eral Lamben este debe saber que non dará entrado se se limitan a cruzar o río por onde antes estaba a ponte, así que terá un plan mellor.

note: [message]: role=cannonfodder
en: We’ve received messengers from the Council, saying that they are gathering tribes into the Great Horde.
gl: Chegaron mensaxeiros do consello, din que se está reunindo a Gran Horda.

note: [message]: speaker=Grüü
en: Great! When do they arrive?
gl: Perfecto! Cando chegarán?

note: [message]: role=cannonfodder
en: In four days. I fear it will be too late.
gl: En catro días. Espero que non sexa demasiado tarde.

note: [message]: speaker=Kapou'e
en: Fool! We can hold that long. But we have to have Prestim firmly in control when the shamans arrive with the Great Horde. We can’t let the humans establish a foothold on this side of the river.
gl: Pois claro que non! Catro días aguantamos sen problemas. Pero para cando cheguen os xamáns coa Gran Horda debemos controlar plenamente Prestin. Non podemos deixar que os humanos poñan un pé nesta beira do río.

note: [message]: speaker=Kapou'e
en: Because if we cannot decisively beat these humans, the other tribes won’t think us strong enough to lead them. Each chieftain will try to claim the leadership of the horde for themselves and the humans will be able to break through our defenses.
gl: Porque se non podemos manter a raia a estes humanos, o resto das tribos verano como un sinal de debilidade, e non nos considerarán fortes abondos para lideralas. Todo xefe intentará reclamar o liderado da horda para si mesmo, e os humanos conseguirán atravesar as nosas defensas.

note: [message]: role=cannonfodder
en: Great.
gl: Mi ma…

note: [message]: speaker=narrator
en: Then, the battle for Prestim began.
gl: E así deu comezo a batalla de Prestin.

note: [message]: speaker=Grüü
en: Look, the humans are boarding a ship!
gl: Mirade, os humanos están embarcando!

note: #-#-#-#-#  1559 (Wesnoth)  #-#-#-#-# [message] #-#-#-#-#  1563 (Wesnoth)  #-#-#-#-# [message]: speaker=Prince Haldric
en: Charge!
gl: Á carga!

note: [unit]: type=Merman Warrior, id=Plouf
en: Plouf
gl: Plufo

note: [message]: speaker=Plouf
en: We arrive to honor our alliance, Earl Lanbec’h.
gl: Viñemos en honor á nosa alianza, Eral Lamen.

note: [message]: speaker=Kapou'e
en: Curses! They have fish-men on their side.
gl: Maldición! Teñen sirénidos da súa parte.

note: [message]: speaker=Kapou'e
en: The Great Horde is almost here! Drive them out of our villages <b>now</b>!
gl: A Gran Horda está a piques de chegar! Sacádeos das nosas vilas <b>xa</b>!

note: [message]: speaker=Gork
en: Here we are!
gl: Xa chegamos!

note: [message]: role=greathordewarlord1
en: What’s this? This weakling has let humans enter Prestim? I will lead the horde and push them to the river!
gl: Que é isto? Esa miñoca deixou que os humanos entrasen en Prestin? Deixádeme a min liderar a horda e botareinos de volta ao río!

note: [message]: role=greathordewarlord2
en: Bah! I’m the only one strong enough to drive out the humans! The Great Horde follows me!
gl: Ti? <i>Eu</i> son o único forte dabondo como para botar aos humanos! A Gran Horda seguirame a <i>min</i>!

note: [message]: speaker=Earl Lanbec'h
en: Look at that, the stupid orcs are starting to fight amongst themselves! Now’s our chance, everyone attack!
gl: Mirade para aí, os estúpidos dos orcos andan a loitar entre eles! Aproveitemos a situación, atacade, todos!

note: [message]: speaker=Gork
en: Here we are! Hold on Prestim, we arrive to push them to the river!
gl: Xa chegamos! Aguantade, Prestin, imos devolvelos ao outro lado do río!

note: [message]: speaker=Earl Lanbec'h
en: They are too numerous now, RETREAT!
gl: Son demasiados, <b>retirada</b>!

note: [message]: speaker=Kapou'e
en: The Great Horde at last! I was beginning to think they would never come.
gl: A Gran Horda, por fin! Comezaba a pensar que nunca chegariades.

note: [message]: speaker=Gork
en: Your defense of Prestim was heroic, facing such opposition surely undermined the morale of humans. Now they are retreating to their fortresses and will not venture out anytime soon.
gl: A vosa defensa de Prestin foi digna de lembranza, enfrontarse a semellante oposición debeu sen dúbida minar seriamente a moral dos humanos. Agora volverán ás súas fortalezas e quedarán nelas por un tempo.

note: [message]: speaker=Pirk
en: It is now time to show them who we are and to lead the Great Horde in pursuit. We will not rest until we destroy Earl Lanbec’h. Smite, stab, slay!
gl: Agora é hora de mostrarlles quen somos e liderar a Gran Horda na súa persecución. Non descansaremos ata que acabemos con Eral Lamen. Tinguide as coitelas de sangue!

note: [scenario]: id=12_Giving_Some_Back
en: Giving Some Back
gl: Un pago na mesma moeda

note: [objective]: condition=lose
en: Death of Al’Brock
gl: Morte de Álboro.

note: [objective]: condition=lose
en: Death of Flar’Tar
gl: Morte de Flatar.

note: [side]: type=General, id=Arthain
en: Arthain
gl: Arden

note: [side]: type=Lieutenant, id=Hanak
en: Hanak
gl: Hanan

note: [part]
en: With the arrival of the Great Horde, and the humans having retreated, the united orcish forces held a council of war.
gl: Coa chegada da Gran Horda e cos humanos á retirada, as forzas unidas dos orcos formaron un consello de guerra.

note: [part]
en: After a fair amount of squabbling — for some of the older warlords were reluctant to let this young upstart lead them — and a few consequent executions, the leadership of the horde was formally bestowed upon Kapou’e.
gl: Tras unha longa discusión —debida principalmente a que poucos señores da guerra estaban dispostos a seguir as ordes de alguén tan novo como Quipui— e as consecuentes execucións, o liderado da horda foille conferido formalmente a Quipui.

note: [part]
en: Riders were dispatched in all directions to gather intelligence and to pinpoint the exact location of the hostile forces.
gl: Enviáronse xinetes en todas direccións para recoller información e descubrir onde estaban situadas as forzas hostís.

note: [part]
en: The horde was then split into two forces. On the advice of the shamans, Kapou’e placed one force under the leadership of Shan Taum the Smug, who — despite his obnoxious nature — was a fierce and capable leader. He was sent to Bitok, the most southwestern orcish city, to cut off the humans already invading the harbor of Tirigaz, and to stop any further human incursion into orcish territory.
gl: A horda dividiuse entón en dúas forzas. Seguindo o consello dos xamáns, Quipui puxo unha das forzas ás ordes de Xan Taún “O fachendoso”, quen a pesar da súa odiosa personalidade era un líder bravo e capaz. Envióuselle a Vito, a cidade sur dos orcos, para pararlle os pes aos humanos que xa estaban invadindo o porto de Tírigaz, e deter calquera outra invasión do territorio dos orcos por parte dos humanos.

note: [part]
en: He sent the shamans, Pirk, Gork and Vraurk back to Borstep — a city just north of the Mourned Hills — to organize any remaining orcish forces as well as create an arms and supply depot.
gl: Enviou aos xamáns —Pirco, Gorco e Burco— de volta a Bosten, unha cidade ao norte das Montañas Salaiadas, para organizar calquera forza de orcos que aínda quedase, así como preparar armas, comida e auga para a guerra.

note: [part]
en: Kapou’e himself — desiring to settle this business once and for all — led his remaining forces to Dorset, the human city due southeast of Prestim, to which Earl Lanbec’h had retreated.
gl: Quipui en persoa, coa intención de poñer fin dunha vez aos seus asuntos, liderou as súas forzas restantes en dirección a Dorsen, a cidade dos humanos situada ao sueste de Prestin onde Eral Lamen se refuxiara.

note: [message]: speaker=Kapou'e
en: Earl Lanbec’h, you slimy coward, come out and face me if you have the guts!
gl: Eral Lamen, covarde, sal e enfróntate a min se tes collóns!

note: [message]: speaker=Arthain
en: Sorry there, old chap. You’re deemed too insignificant for the likes of the Earl to deal with. He’s left that pleasure to me instead.
gl: Resultas demasiado insignificante para Eral como para molestarse en acabar contigo, noxento orco. Un pracer que me reservou a min.

note: [message]: speaker=Kapou'e
en: Foolish human. Attack, men, I want that city to be orcish territory within the week. Smite, stab, and slay!
gl: Estúpido humano. Atacade, orcos, quero tomar a cidade para nós en menos dunha semana. Tinguide as coitelas de sangue!

note: [message]: speaker=Al'Brock
en: Easier said then done, Chief. There are many humans in that city. And they are well armed, too.
gl: Non vai ser doado. A cidade está repleta de humanos, e están ben armados.

note: [message]: speaker=Grüü
en: No matter. Horde smash!
gl: Dá igual, somos a Gran Horda!

note: [message]: speaker=Arthain
en: The orcs are making headway. The city must not fall — call the reserves!
gl: Os orcos están avanzando. Non podemos deixar que caia a cidade, chamade aos reservas!

note: [scenario]: id=13_The_Dwarvish_Stand
en: The Dwarvish Stand
gl: A resistencia dos ananos

note: [side]: type=Bandit, id=Sagmar
en: Sagmar
gl: Samar

note: [part]
en: After conquering and occupying Dorset, Kapou’e and his men set themselves to stabilizing the area and bringing it firmly under the iron-hard orcish rule.
gl: Tras conquistar e ocupar Dorsen, Quipui e os seus ocupáronse de estabilizar os arredores someténdoos á estrita lei dos orcos.

note: [part]
en: After a few weeks of putting down minor rebellions and clearing out the last human strongholds, the first snows of the long northern winter began to fall. A few days after the first snowfall a goblin rider — half dead from exhaustion — raced into Dorset with the news that Borstep was under siege by a large force of dwarves, outlaws and elves.
gl: Despois dunhas semanas sufocando algunhas rebelións sen importancia e acabando coas últimas resistencias dos humanos, comezou a nevada que caracteriza o gran inverno nórdico. Un día despois de empezar a nevada, un xinete trasno exhausto, medio morto, atravesou a toda présa as portas de Dorsen portando novas sobre Bosten, que fora sitiada por unha gran forza de ananos, humanos foraxidos e elfos.

note: [part]
en: The orcish commanders were stunned. How had such a large enemy force penetrated so deep and so far into orcish territory, especially without their knowledge? How also had their enemies known to strike at Borstep, which was the rally point for orcish forces as well as their main arms and supply depot?
gl: Os comandantes dos orcos quedaron apampados. Como conseguira unha forza tal infiltrarse nas terras dos orcos sen eles o souber? Como souberan ademais os inimigos que Bosten era un punto de concentración de orcos, e que nela estaban a maior parte das armas e dos alimentos e auga?

note: [part]
en: Kapou’e suspected some sort of treachery. Under the assumption that human attacks would be minimal due to the harsh weather, he left only a small force to defend Dorset while he and the main horde of orcs sped to the aid of Borstep.
gl: Quipui comezou a sospeitar que había un traidor entre as súas filas. Asumindo que os ataques por parte dos humanos serían mínimos a causa do clima, deixou só unha pequena forza para defender Dorsen e levou á maior parte da horda con el en auxilio de Bosten.

note: [part]
en: Rushing to reach Borstep before the river froze up for the winter, the orcs sailed up the River Bork. Paddling day and night the horde barely managed to get through the Silent Forest before the river froze solid. Beaching their crafts, they marched the last leg of their journey through the deepening snow of the Mourned Hills.
gl: Apurándose para chegar a Bosten antes de que xease o río a causa do inverno, os orcos navegaron río arriba. Remando día e noite a horda apenas conseguiu pasar o Bosque do Silencioso antes de que xeasen as augas. Tras deixar as embarcacións en terra, marcharon a pe sobre a gran capa de neve que cubría as Montañas Salaiadas.

note: [part]
en: As they crested the last hill before the city, the sight before them cast them into gloom; there was nothing left of Borstep. The walls had been smashed, houses burnt and its inhabitants driven out or slaughtered. Of the orcish shamans there was no sign.
gl: En canto chegaron ao último pico antes da cidade, contemplaron a triste imaxe que ante eles se desvelara. Nada quedaba xa de Bosten. As murallas caeran, as casas arderan e os seus habitantes fuxiran ou morreran. Non había sinal algún dos xamáns.

note: [part]
en: With eyes burning with apprehension and rage, Kapou’e sent his riders out to scour the land in all directions for the culprits while he made camp with the rest of the horde. A few hours later a rider reported back that he had picked up a trail of a large body of dwarves, elves and humans heading east through the mountains.
gl: Cos seus ollos fervendo nunha mestura de aprehensión e ira, Quipui enviou aos seus xinetes a explorar as terras en todas direccións en busca dos culpábeis mentres o resto da horda montaba un campamento. Horas máis tarde un xinete informou de que atopara o rastro dun gran grupo formado por ananos, elfos e humanos, que se dirixían ao leste a través das montañas.

note: [part]
en: Breaking camp the following dusk, the horde set out in hot pursuit. By the third day, they caught up with their enemies.
gl: A horda desmontou o campamento en canto o sol asomou polo horizonte, e emprendeu a persecución. Coa luz do terceiro día, acadaron aos seus inimigos.

note: [event]
en: Trithalsul
gl: Tridasul

note: [message]: speaker=Darstang
en: My my, look at this, two abandoned keeps. Probably built by those orcs in one of their pointless wars against each other.
gl: Mira ti, dúas fortalesas abandonadas. Seghuro que as construíron os orcos nalghunha das súas gherras internas sen sentido.

note: [message]: speaker=Thelarion
en: Blast it, the orcs have caught up to us.
gl: Maldición, os orcos alcanzáronnos.

note: [message]: speaker=Darstang
en: Elf, our kind can move and fight far better and faster in these conditions then your kind can. Take the orcish prisoners and hurry to Melmog. The dwarves shall stop this orcish menace!
gl: Elfo, nós os ananos podemos movernos e loitar moito mellor e máis rápido que vós neste clima. Collede aos prisioneiros e marchade cara Melmoghe. Nós pararémoslles os pés a eses orcos!

note: [message]: speaker=Thelarion
en: Very well, but our human allies will also stay behind and help you. After all, we are dealing with the Son of the Black-Eye here.
gl: Moi ben, pero os nosos aliados humanos quedarán convosco para axudarvos. A fin de contas non se trata dun orco calquera, é o fillo de “Ollo negro”.

note: [message]: speaker=Darstang
en: Bah, have it your way then. Now, hurry on your way elf.
gl: Como vexas. Pero marchade xa.

note: [message]: speaker=Darstang
en: Bah, cowardly little elves. No dwarf would have ever agreed to such a proposal. Good riddance too, those elves just get in the way. Come on men, it’s time to show those orcs our steel!
gl: Serán covardes eses elfos. Ninghún anano aseptaría unha proposta coma esa. Pero aléghrome de que marchasen, non fan máis que meterse no medio. Veña, rapases, é hora de mostrarlles a eses orcos o noso aseiro!

note: [message]: speaker=Grüü
en: Ahhh, nice. I finally get chance to squash dwarves again.
gl: Ah, ben. «Ningún día é un dia malo se esmagaches cen ananos», que dicía meu pai.

note: [message]: speaker=Kapou'e
en: Let’s make them pay for what they did to our people. Blood and steel!
gl: Fagámoslles pagar polo que lle fixeron aos nosos. Sangue e aceiro!

note: [message]: speaker=Kapou'e
en: Victory! ... Grüü, what <i>is</i> that you are eating?
gl: Vitoria! Gru, que comes?

note: [message]: speaker=Grüü
en: A human-worm’s dog. Animal meat very tasty. When we fight humans again, can I have a pony?
gl: O can dun deses humanos. A carne de animal é moi saborosa. Cando volvamos enfrontarnos a humanos podo tomar poni?

note: [scenario]: id=14_Back_Home
en: Back Home
gl: De volta a casa

note: [side]: type=General, id=Telthys
en: Telthys
gl: Teldis

note: [side]: type=General, id=Georan
en: Georan
gl: Xéoran

note: [part]
en: Having broken the dwarvish blockade, the horde continued on through the mountain pass. Kapou’e began to recognize the lands about them and sure enough, they soon found themselves back in the tribe’s homeland.
gl: Superado o bloqueo dos ananos, a horda continuou a través do paso da montaña. Quipui non tardou en recoñecer as terras polas que pasaban, e de seguida descubriron que estaban de volta nas súas terras.

note: [message]: speaker=Kapou'e
en: Well, boys, we’re home. I told you we would return one day.
gl: Ben, rapaces, estamos en casa. Xa vos dixen que algún día volveríamos.

note: [message]: role=army
en: Boy, have they ever built this place up.
gl: Meu, quen o ía dicir?

note: [message]: speaker=Kapou'e
en: Listen up, orcs. Our main objective is to rescue the shamans. It won’t work to take the human runts head-on while they sneak the shamans out the back door.
gl: Escoitade, orcos. O noso obxectivo principal consiste en rescatar aos xamáns. De nada servirá acabar cos miñocas dos humanos se mentres tanto sacan aos xamáns pola retagarda.

note: [message]: speaker=Flar'Tar
en: What are you thinking, Chief?
gl: En que estás pensando, xefe?

note: [message]: speaker=Kapou'e
en: My men know the land well. Flar’Tar and Al’Brock, both of you take a scout and circle around to the Northeast and Southeast respectively. Grüü, you take your trolls and circle around to the Northwest. If all goes well we shall surround them.
gl: Os meus coñecen moi ben estas terras. Flatar e Álboro, collede ambos os dous un explorador e dade un rodeo, un polo norte e o outro polo sur. Gru, colle aos teus trolles e dá un rodeo polo nordeste. Se todo vai segundo o previsto, rodearémolos.

note: [message]: speaker=Grüü
en: I like this plan, Chief!
gl: Gústame o plan, xefe!

note: [message]: role=army
en: You always like his plans, Grüü.
gl: Sempre che gustan os seus plans, Gru.

note: [message]: speaker=Grüü
en: Of course. Squash elves, squash undead, squash dwarves, squash humans. Squash them all, very good plan!
gl: Pois claro. Esmagar elfos, esmagar non mortos, esmagar ananos, esmagar humanos. Esmagalos a todos eles, mellor plan imposíbel!

note: [message]: role=army
en: Well, he has the right idea, anyway.
gl: Non, se razón non che falta.

note: [message]: speaker=Kapou'e
en: Good, everyone move out. I will begin the attack from here. I want everyone to be in position by first watch at the latest. Is that clear?
gl: Ben, cada un aos seus postos. Eu comezarei o ataque desde aquí. Quero a todo o mundo en posición, de principio a fin. Entendido?

note: [message]: speaker=Flar'Tar
en: Yeah, sure.
gl: Entendido.

note: [message]: speaker=Al'Brock
en: Whatever.
gl: A mandar.

note: [message]: speaker=Grüü
en: Uh, Chief...
gl: Eh, xefe…

note: [message]: speaker=Kapou'e
en: ... Yes, Grüü?
gl: Que foi, Gru?

note: [message]: speaker=Grüü
en: Can I get some gold with me?
gl: Podo levar algunhas moedas?

note: [message]: speaker=Kapou'e
en: Fine, take a hundred. Don’t lose it.
gl: Moi ben, colle cen. E non as perdas.

note: [message]: speaker=Al'Brock
en: I am in position, Chief.
gl: En posición, xefe.

note: [message]: speaker=Kapou'e
en: Excellent. Now, where are the others?
gl: Perfecto. Onde foi o resto?

note: [message]: speaker=Flar'Tar
en: We made it.
gl: Chegamos.

note: [message]: speaker=Kapou'e
en: Good, but where is Grüü?
gl: Ben, pero onde está Gru?

note: [message]: speaker=Flar'Tar
en: Dumb trolls, you can never rely on them.
gl: Malditos trolles, está claro que non se pode confiar neles.

note: [message]: speaker=Grüü
en: I’m here, chief!
gl: Xa cheguei, xefe!

note: [message]: speaker=Kapou'e
en: Blood and stone, Grüü! You were supposed to be in position by first watch. It’s dawn!
gl: Polo sangue negro, Gru! Supúñase que tiñas que estar en posición desde o principio. Xa está amencendo!

note: [message]: speaker=Grüü
en: Err, sorry, there were some humans in way. We squash, no problem.
gl: Eh… Síntoo, atopámonos cuns humanos polo camiño. Pero non te preocupes, encargámonos deles.

note: [message]: speaker=Kapou'e
en: Better late then never. Now it’s time to kill! Let nobody escape and everyone keep an eye out for the shamans.
gl: Mellor tarde que nunca. Agora a matar! Non deixedes que ningún escape e que ninguén perda de vista aos xamáns.

note: [message]: speaker=Flar'Tar
en: Sounds simple enough.
gl: Non será difícil.

note: [message]: speaker=second_unit
en: Miserable elf, we want some answers!
gl: Elfo miserábel, queremos respostas!

note: [message]: speaker=second_unit
en: SPEAK!
gl: <b>Fala</b>!

note: [message]: speaker=Thelarion
en: ... Well, what do you want to know?
gl: Vale, vale! Que queredes saber?

note: [message]: speaker=second_unit
en: You can start by telling us who told you to strike at Borstep.
gl: Empeza por contarnos quen vos dixo de atacar Bosten.

note: [message]: speaker=Thelarion
en: Uh... we have intelligence.
gl: Ah… somos listos.

note: [message]: speaker=second_unit
en: Don’t make me hurt you more.
gl: Non me obrigues a seguir.

note: [message]: speaker=Thelarion
en: I yield. Shan Taum the Smug told us that that’s where the shamans were, and that it was a rally point and weapons depot for you orcs.
gl: Vale, vale! Foi Xan Taún “O fachendoso”, díxonos que alí estaban os xamáns, e gran parte das vosas armas.

note: [message]: speaker=second_unit
en: Bah, do not think you can break the unity of the horde with your stupid lies!
gl: Non creas que esas estúpidas mentidas van lograr volvernos os uns contra os outros, fodeárbores, di a verdade!

note: [message]: speaker=Thelarion
en: No really, it’s true. He is jealous of some young upstart called Kapou’e. He says all the shamans ‘suck up’ to him just because his father had a black eye or something like that.
gl: Non, en serio, é certo. Disque está celoso dun tal «Quipui». Di que os xamáns son parvos e lle fan as beiras só porque o seu pai tiña un ollo de cor negra, ou algo así.

note: [message]: speaker=second_unit
en: Refer to Black-Eye Karun with respect, wose-born. Now, where are the shamans?
gl: Máis che vale falar de Carun “Ollo negro” con respecto, fodeárbores! Onde tedes aos xamáns?

note: [message]: speaker=Thelarion
en: They’re... the humans killed them.
gl: En… os humanos matáronos.

note: [message]: speaker=second_unit
en: You lie!
gl: Mentes!

note: [message]: speaker=Thelarion
en: I do not. Their bodies are frozen in the lake just over there.
gl: É a verdade. Os seus corpos aínda están no lago, conxelados. Alí mesmo.

note: [message]: speaker=Kapou'e
en: We had better go look.
gl: Será mellor que o comprobemos.

note: [message]: speaker=Kapou'e
en: You had better go look.
gl: Será mellor que o vaias comprobar.

note: [message]: speaker=narrator
en: A few minutes later...
gl: Uns minutos despois…

note: [message]: speaker=Kapou'e
en: <i>What</i>?! The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! I want every human and elf in this area slaughtered! Show no mercy, give no quarter!
gl: <i>O que</i>?! Os miñocas dos humanos e os fodeárbores chegaron demasiado lonxe! <b>Sangue e aceiro</b>! Quero a cabeza de todo humano ou elfo dos arredores! Non teñades piedade, non deades cuartel!

note: [message]: speaker=second_unit
en: Chief! It’s true, the shamans have been murdered!
gl: Xefe! É certo, asasinaron aos xamáns!

note: [message]: speaker=second_unit
en: What should I do with this one?
gl: Que fago con este?

note: [message]: speaker=Kapou'e
en: Throw him in the lake. If he freezes to death, all the better.
gl: Tírao ao lago. Que morra conxelado.

note: [scenario]: id=15_Civil_War
en: Civil War
gl: Unha guerra civil

note: [objective]: condition=win
en: Defeat all rebel leaders and...
gl: Derrota a todos os líderes rebeldes. Ademais:

note: [objective]: condition=win
en: Move Kapou’e to the signpost at the southwest
gl: Leva a Quipui ao sinal do suroeste.

note: [side]: type=Orcish Warlord, id=Ragvan
en: Ragvan
gl: Ravan

note: [side]: type=Orcish Warlord, id=Kergai
en: Kergai
gl: Quergai

note: [part]
en: Infuriated by the murder of the shamans, the orcish horde massacred the humans and their allies. In their rage, they scoured the snow for hours looking for any survivors. Only when their rage was spent did the full implications of the shamans’ deaths begin to sink in.
gl: Cheo de ira por mor da morte dos xamáns, a horda dos orcos masacrou os humanos e os seus aliados. Dominados pola ira pasaron horas buscando superviventes na neve. Pero tras recobrar un pouco a calma, as verdadeiras implicacións da morte dos xamáns deixáronse notar.

note: [part]
en: With the Council broken, there was now nothing left to hold the orcish forces together. And if the orcish forces began to fight amongst themselves as they so often did, then the humans would eradicate them with ease.
gl: Co consello destruído, nada quedaba que reunise as forzas dos orcos. E se as forzas dos orcos comezaban a loitar entre si, como tantas veces fixeran no pasado, serían un obxectivo doado para os humanos.

note: [part]
en: Kapou’e vowed that this would not happen. Events had the smell of a treacherous plot aimed at destroying the unity of the orcs. Furthermore, if the tree-shagger was to be trusted, then Shan Taum the Smug was behind it all. What an orc expected to gain from destroying his own race was beyond Kapou’e, but he decided to march to Bitok personally and confront the traitor. Bitok being on the far side of orcish territory, this would also give him a good chance to clobber the orcs together again — the old fashioned way.
gl: Quipui prometeu evitalo. Todo parecía un complot para acabar coa unidade dos orcos. Aínda máis, se o fodeárbores dicía a verdade, Xan Taún “O fachendoso” estaba detrás de todo. Quipui ignoraba que beneficio podía sacar un orco acabando coa súa propia especie, pero decidiu dirixirse persoalmente a Vito para plantarlle cara ao traidor. Ao estar Vito nunha esquina do territorio dos orcos, isto daríalle unha boa oportunidade para unir a todos os orcos “á vella usanza”.

note: [part]
en: Furthermore, the troops who had been led by Kapou’e this far had grown to respect him as a wise and capable leader, and they proclaimed their loyalty to him. Delighted, Kapou’e sent detachments off in different directions to bring in the other tribes, by force if necessary. Al’Brock was sent west, along the route that Kapou’e had used to flee the human forces almost a year before. Flar’Tar was sent directly south to rally the tribes along the Mountains of Haag and the eastern Mourned Hills. Kapou’e himself made a direct southwest beeline towards Bitok. They were all to meet in Dorset that spring to repel the human attack that seemed certain to come.
gl: Ademais, as tropas que estiveran con Quipui respectábano, sabían que era un líder sabio e capaz, e proclamaron a súa lealdade ao fillo de “Ollo negro”. Alagado, Quipui dividiunos e enviounos en distintas direccións para que chamasen a outras tribos á unión, pola forza cando fose preciso. Álboro foi ao oeste, pola ruta pola que Quipui escapara das forzas dos humanos case un ano antes. Flatar foi enviado directamente ao sur para unir ás tribos das Montañas do Riso e as Montañas Salaiadas. Quipui en persoa dirixiríase directamente ao suroeste, a Vito. Todos acordaron reunirse en Dorsen ao chegar a primavera para repeler o ataque dos humanos, que case seguro tería lugar.

note: [part]
en: Having thus made his plans, Kapou’e set out for Bitok to get to the root of this treachery.
gl: Feitos os plans, Quipui partiu en dirección a Vito para chegar ao fondo do asunto da traizón.

note: [message]: speaker=Kapou'e
en: If we are going to make it to Bitok, and then back to Dorset before spring we have to get a move on. Break camp as soon as possible. Destroy all opposition in your path, I want this area to be firmly under my control by the time we are through here.
gl: Se imos ir a Vito e logo regresar a Dorsen antes da primavera temos que seguir. Desmontade o campamento en canto poidades. Destruíde toda oposición que atopedes polo camiño, quero que estas terras estean completamente baixo o meu control cando as deixemos atrás.

note: [message]: speaker=Braga
en: Black-Eye! We won’t submit to an upstart like you!
gl: “Ollo negro”! Non imos someternos a un rapaz coma ti!

note: [message]: speaker=Meato
en: Turn around and go back to where you came from or you’ll find your head on a pike! Right?
gl: Dá media volta e regresa por onde viñeches ou a túa cabeza acabará nunha pica! Non si, rapaces?

note: [message]: speaker=Kapou'e "whupping" is not a typo for "whipping"; it ia a Southern American dialect word meaning "a severe beating".
en: It’s been a chilly winter. How about we warm ourselves up a bit by giving these traitors a good whupping, boys?
gl: Non tedes frío, rapaces? Que vos parece se quentamos un pouco dándolle a estes traidores unha boa lección?!

note: #-#-#-#-#  1559 (Wesnoth)  #-#-#-#-# [message]: speaker=Grüü #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [message]: speaker=Durth
en: Yeah!
gl: Si!

note: [message]: speaker=Grüü
en: Little orcs fun to squash too! Chief doesn’t let me too often.
gl: É divertido esmagar pequenos orcos! O xefe non deixa facelo moi a miúdo.

note: [message]: speaker=Kapou'e
en: You can have as many as you want now, Grüü.
gl: Agora poder esmagar cantos queiras, Gru.

note: [message]: speaker=second_unit
en: This rabble won’t be a problem anymore.
gl: Este xa non vai ser problema.

note: [message]: speaker=second_unit
en: Got this tribe under control.
gl: Esta tribo xa está baixo control.

note: [message]: speaker=second_unit
en: This is what you get for deserting the Son of the Black-Eye.
gl: Isto é o que pasa cando desertas do exército do fillo de “Ollo negro”.

note: [message]: speaker=second_unit
en: This trash’s gone.
gl: Acabei con este mequetrefe.

note: [message]: speaker=Grüü
en: Heehee, we wiped them out good.
gl: He he, démoslles unha boa malleira.

note: [message]: speaker=Kapou'e
en: Now let’s get going, we have an appointment with Shan Taum.
gl: Agora sigamos, temos un asunto pendente con Xan Taún.

note: [message]: speaker=Kapou'e
en: I can’t leave these renegades unguarded at our rear. I must take care of them before continuing.
gl: Non podo deixar atrás a estes renegados, debo encargarme deles antes de continuar.

note: [scenario]: id=16_The_Coward
en: The Coward
gl: O covarde

note: [side]: type=Orcish Grunt, id=Knorgh
en: Knorgh
gl: Norgo

note: [side]: type=Orcish Grunt, id=Nofhug
en: Nofhug
gl: Nofu

note: [part]
en: Kapou’e and his followers made a grueling march across the frozen Northlands. For the orcs it was a constant nightmare of freezing, marching and fighting. Food was scarce, and the stores that they managed to seize from rebellious tribes had to be strictly rationed. Many of the weaker orcs who weren’t killed in combat died from exhaustion, or fell behind and froze to death.
gl: Quipui e os seus seguidores efectuaron unha extenuante marcha a través das xeadas Terras Nórdicas. Para os orcos tratábase dun pesadelo de xearse, marchar e loitar, do que parecían non poder espertar. A comida escaseaba e tiñan que racionar seriamente o que obtiñan das tribos rebeldes. Aos orcos débiles, se non os mataba o combate facíano a fatiga ou o frío.

note: [part]
en: Throughout this nightmare Kapou’e drove himself and his men ruthlessly. The spring thaw would soon be upon them and with it, the human army that Earl Lanbec’h was no doubt rallying. By that time the orcs had to be united one way or another, since if they were separated and scattered, they would surely be exterminated.
gl: Quipui conduciu aos seus a través deste pesadelo sen piedade. O desxeo da primavera non había tardar en chegar, e con el probabelmente o exército de humanos de Eral Lamen. Para entón os orcos terían que estar unidos como fose, pois de estar separados e diseminados serían con certeza exterminados.

note: [part]
en: And so they marched on, persevering in weather that would kill even the most hardened human, and through fierce bloody battles with belligerent tribes.
gl: E por iso continuaban, resistindo ante un clima que acabaría coas vidas dos humanos máis fortes, e loitando con furia batallas sanguentas contra bélicas tribos.

note: [part]
en: Finally, after over three months, Kapou’e and his exhausted but hardened army arrived at Bitok, just before the spring thaw.
gl: Finalmente, despois de case tres meses, Quipui e o seu esgotado pero duro exército chegaron a Vito, xusto antes de comezar o desxeo.

note: [message]: speaker=Kapou'e
en: Good morning, Shan Taum!
gl: Bos días, Xan Taún!

note: [message]: speaker=Shan Taum
en: What... Kapou’e! What in the frozen northlands are you doing here?!
gl: Que ca… Quipui! Que demo che trae por aquí?

note: [message]: speaker=Kapou'e
en: Oh, I just thought I would take a bracing winter stroll and visit my father’s old friend. How could I not, given his impressive list of recent accomplishments.
gl: Nada, apetecíame dar un bo paseo invernal e visitar ao vello amigo de meu pai. Como non, despois da súa impresionante lista de logros.

note: [message]: speaker=Shan Taum
en: Accomplishments?
gl: Logros?

note: [message]: speaker=Kapou'e
en: Well let’s see, first he betrays the trust of his sworn sovereign and becomes no less then a boot-licking spy for the humans. Then goes on to engineer the death of half of the Great Council and in doing so makes himself directly responsible for the deaths of hundreds of orcs. And best of all, he is directly responsible for a bloody civil war right at the time when his people are on the edge of total extermination!
gl: Vexamos… Primeiro traizoa a confianza do soberano ao que xurou lealdade e convértese en nin máis nin menos que un lacaio que espía para os humanos. Logo enxéñase para dar morte á metade do gran consello e faise así responsábel directo da morte de centos de orcos. E o mellor de todo, é o detonador dunha sanguenta guerra civil que se produce xusto cando o seu pobo se atopa a piques de enfrontarse á súa exterminación!

note: [message]: speaker=Kapou'e
en: Tell you what, you ungrateful backstabbing traitor, if you surrender right now I will just cut off your head instead of torturing you to death.
gl: Sabes que, noxento e desagradecido traidor? Se te entregas agora mesmo limitareime a cortarte a cabeza, en vez de torturarte ata o teu último alento.

note: [message]: speaker=Shan Taum
en: LIES! THESE ARE ALL LIES!
gl: <b>Mentidas! Non dis máis que mentiras!</b>

note: [message]: speaker=Kapou'e
en: Right... So what will it be, beheading or torture?
gl: Claro, claro… Pero entón que, decapitación ou tortura?

note: [message]: speaker=Shan Taum
en: How dare you accuse me of being a traitor, you turdlicker! Orga, kill this kid for me. I’ll be in my keep.
gl: Como ousas acusarme de traizón, merdiña? Orga, encárgate deste crío por min. Estarei na fortaleza.

note: [message]: speaker=Orga
en: Yes sir!
gl: Si, señor!

note: [message]: speaker=Kapou'e
en: What! Fight like an orc, you gutless coward!
gl: O que?! Pelexa coma un orco, covarde!

note: [message]: role=Helper
en: Hey Chief, it’s pretty odd. Shan Taum doesn’t seem to have too many of his men around. He was given control of half the Great Horde. Do you think they left him?
gl: Ei, xefe, isto é algo estraño. Xan Taún non parece ter a moitos dos seus orcos. Tiña o control da metade da Gran Horda. Cres que o abandonaron?

note: [message]: speaker=Kapou'e
en: I doubt it. Shan Taum knows how to dissemble. I’ll bet he sent them out like we did to clobber the other tribes to his rule. In any case, it will be convenient for us.
gl: Dubídoo moito. Xan Taún sabe aparentar. Aposto a que os mandou fóra como fixemos nós para obrigar ás outras tribos a obedecelo. Fixese o que fixese con eles, púxonos as cousas máis doadas.

note: [message]: speaker=Kapou'e
en: Good, we crushed this pocket of resistance too. Now where in the world did that coward Shan Taum run off to?
gl: Ben, tamén acabamos con esta pequena resistencia. Onde demo foi agocharse o covarde do Xan Taún?!

note: [scenario]: id=17_The_Human_Attack
en: The Human Attack
gl: O ataque dos humanos

note: [objective]: condition=win
en: Hold off the humans
gl: Resiste o ataque dos humanos.

note: [objective]: condition=win
en: Defeat Earl Lanbec’h
gl: Derrota a Eral Lamen.

note: [part]
en: As Kapou’e expected, by the time his forces had been defeated Shan Taum was nowhere to be found. Gritting his teeth and vowing that he would yet make a mug out of the traitor’s skull, Kapou’e gathered his men and headed for Dorset.
gl: Tal e como esperara Quipui, para cando deron derrotado as súas forzas Xan Taún desaparecera. Furioso e xurando que convertería a cabeza do traidor nunha cunca, o fillo de “Ollo negro” reuniu aos seus orcos e puxo rumbo a Dorsen.

note: [part]
en: Once there he found his generals, Al’Brock and Flar’Tar had already arrived along with hundreds of bloodthirsty orcs. The warriors of the tribes that Kapou’e had cowed into submission were also present. In addition, the remaining shamans of the Great Council were also present to help in whatever way they could to preserve the unity of the Horde.
gl: Alí atopou aos seus xenerais, Álboro e Flatar, que xa chegaran xunto con centos de orcos sedentos de sangue. Tamén estaban alí os guerreiros das tribos que Quipui obrigara a someterse. Ademais, os restantes xamáns do gran consello estaban tamén presentes para axudar no que fose necesario para asegurar a unidade da horda.

note: [part]
en: Their presence proved to be unnecessary. It came as a shock to Kapou’e to discover, after a few days, that his people held him in awe. News of Kapou’e’s exploits had been widely circulated — from his rescue of the shamans at Barag Gór, to his forced march through the northern blizzards. Younger grunts especially worshiped him with such fervor that he found it almost frightening.
gl: Pero a súa presenza non era necesaria. Tras un par de días, Quipui quedou impresionado ao contemplar como lle respectaba o seu pobo. As novas sobre as súas aventuras esparexéranse rapidamente, desde o rescate dos xamáns en Báragor ata a súa marcha a través das terras xeadas. Os orcos máis novos tíñanlle tanto aprecio a Quipui que este quedara asustado.

note: [part]
en: Days passed, the snows melted and Kapou’e readied his defenses. A few weeks after Kapou’e’s arrival, riders caught sight of Earl Lanbec’h’s army.
gl: Pasaron os días, a neve derreteu e Quipui preparou as súas defensas. Unhas semanas despois da súa chegada, uns xinetes avistaran o exército de Eral Lamen.

note: [message]: speaker=Earl Lanbec'h
en: This is it, men! It is time to make these orcs pay for all that they have done to us. Attack and spare no orc! Let us take back this land which is rightfully ours!
gl: É a hora, homes! É a hora de facer que estes orcos paguen por todo canto nos fixeron. Atacade e non deixedes nin un con vida! Recuperemos as terras que nos pertencen por dereito!

note: [message]: speaker=Kapou'e
en: Forward, men! Our wolves will feed well tonight!
gl: Adiante, rapaces! Esta noite aos lobos non lles ha faltar comida!

note: [message]: speaker=Grüü
en: Come here, human softlings. Grüü has a little present for you...
gl: Vinde para aquí, humaniños. Gru tenvos gardado un regaliño…

note: [message]: speaker=narrator
en: As a fresh day dawned, more human forces arrived.
gl: Co frescor do amencer, chegaron máis forzas dos humanos.

note: [message]: speaker=narrator
en: At the dawn of the third day, still more human forces arrived.
gl: Ao amencer do terceiro día, chegaron aínda máis forzas dos humanos.

note: [message]: speaker=Bruce
en: We have arrived, my lord.
gl: Chegamos, señor.

note: [message]: speaker=Earl Lanbec'h
en: Ahhh, perfect, more reinforcements.
gl: Ah, perfecto, máis reforzos.

note: [unit]: type=General, id=Howgarth III [side]: type=General, id=Howgarth III
en: Howgarth III
gl: Ogar III

note: [message]: speaker=Howgarth III
en: Hold it! What in the wide green world is going on here!
gl: Alto! Que demo está ocorrendo aquí?!

note: [message]: speaker=Earl Lanbec'h
en: Howgarth? You and your interfering alliance always show up at the worst possible time.
gl: Ogar? Ti e a túa alianza sempre aparecendo no peor momento.

note: [message]: speaker=Kapou'e
en: Just who do you think you are, slug?
gl: E ti quen ves sendo, miñoca?

note: [message]: speaker=Howgarth III
en: I am Howgarth of the Northern Alliance, successor to the late Rahul I.
gl: Son Ogar, da Alianza do Norte, sucesor de Raúl I.

note: [message]: speaker=Earl Lanbec'h
en: This is a strictly territorial matter, Howgarth. The Northern Alliance has no right to intervene in this affair.
gl: Este é un asunto estritamente territorial, Ogar. A Alianza do Norte non ten dereito ningún a intervir nesta disputa.

note: [message]: speaker=Howgarth III
en: The hell I don’t, Earl Lanbec’h, the Northern Alliance was witness to a treaty some twenty seven years ago between your people and the orcs, which both of you are no doubt violating. It is our duty as the orchestrator and witness of this treaty to see that it is honored.
gl: Un carallo, Eral Lamen, a Alianza do Norte foi testemuña dun tratado hai vinte e sete anos entre o teu pobo e o dos orcos, que sen dúbida algunha estades violando ambos. É o noso deber como orquestrador e testemuña do tratado asegurar que se lle fai honor.

note: [message]: speaker=Earl Lanbec'h
en: Well, good for you. As a matter of fact, this land is clearly defined under your precious treaty as human territory. So if you are so keen on being all high and noble, then muster your men to help us push back this orcish menace.
gl: Ben por ti. A verdade é que no teu precioso tratado este territorio queda declarado territorio dos humanos. Así que se tan altivo e nobre te sentes, que os teus homes nos axuden a acabar con estes orcos.

note: [message]: speaker=Howgarth III
en: Cease your lies, Lanbec’h. We all know that you were the one who started this war. But enough, it is time for all this to end. I call for both sides to parley and we shall discuss this matter.
gl: Déixateme de mentiras, Lamen. Todos sabemos que fuches ti o que iniciou esta guerra, e é hora de pórlle fin. Solicito que ambos bandos conversen e discutamos o asunto.

note: [message]: speaker=Kapou'e
en: Ha ha, very funny, old fool. You think we are stupid enough to fall for that? I’ve not forgotten what you people did to my father.
gl: Ha ha, moi gracioso, vello parvo. Cres que somos tan estúpidos como para caer nesa? Aínda non esquecín o que o voso pobo lle fixo a meu pai.

note: [message]: speaker=Howgarth III
en: What in the world are you talking about?
gl: De que demo estás a falar?

note: [message]: speaker=Kapou'e
en: I am Kapou’e, son of the Black-Eye Karun. Twenty-seven years ago you people assassinated my father after inviting him to join the Northern Alliance.
gl: Son Quipui, fillo de Carun “Ollo negro”. Hai vinte e sete anos o voso pobo quitoulle a vida a meu pai tras convidalo a unirse á Alianza do Norte.

note: [message]: speaker=Howgarth III
en: What? We received word that he declined our invitation and that was the end of the matter. I know nothing of his assassination. As a matter of fact, I was there when the orcish messenger brought Rahul Karun’s reply.
gl: O que? Recibimos a súa declinación á invitación e aí acabou todo. Non sei nada do seu asasinato. Eu mesmo estiven presente cando o mensaxeiro dos orcos lle trouxo a Raúl a resposta de Carun.

note: [message]: speaker=Kapou'e
en: Messenger, what messenger?
gl: Mensaxeiro, que mensaxeiro?

note: [message]: speaker=Howgarth III
en: If I remember correctly, it was some orc named Shan Taum.
gl: Se mal non lembro, chamábase… Xan Taún, pode ser?

note: [message]: speaker=Kapou'e
en: Funny, that name sounds oddly familiar...
gl: É curioso, o nome resúltame estrañamente familiar…

note: [scenario]: id=18_Northern_Alliance
en: Northern Alliance
gl: A Alianza do Norte

note: [objective]: condition=win
en: Kill Shan Taum and Earl Lanbec’h
gl: Mata a Xan Taún e a Eral Lamen.

note: [objective]: condition=lose
en: Death of Howgarth III
gl: Morte de Ogar III.

note: [part]
en: Kapou’e agreed to meet Howgarth III. Not trusting the human however, Kapou’e brought along Grüü, as well as one of his most trusted soldiers. Earl Lanbec’h flatly refused to attend the parley.
gl: Quipui aceptou reunirse con Ogar III. Porén non confiaba no humano, así que levou a Gru con el, así como algúns dos seus soldados de máis confianza. Eral Lamen rexeitou a invitación rotundamente.

note: [part]
en: The human attack having stopped for the time being, both parties met in the middle of the battlefield. Howgarth III demanded that Kapou’e give Dorset back to the humans and return to their lands as defined in the treaty. Kapou’e refused to do so as long as the humans were attacking orcish lands. He demanded that the humans disperse their forces and return any land they had stolen from the orcs. Only then would he return Dorset and disperse the Horde.
gl: Unha vez detido o ataque, ambas partes reuníronse no medio do campo de batalla. Ogar III esixiulle a Quipui devolverlle Dorsen aos humanos e que volvese ao territorio que lles pertencía aos orcos de acordo co tratado. Quipui negouse a facelo mentres os humanos continuasen os seus ataques aos territorios dos orcos. Esixiu que os humanos dispersasen as súas forzas e devolvesen todo territorio roubado dos orcos. Só entón devolvería o goberno de Dorsen e dispersaría a Gran Horda.

note: [part]
en: Howgarth III agreed and further added that, if Earl Lanbec’h continued in aggression, then under the dictates of the Northern Alliance, he himself would be forced to move against the Earl.
gl: Ogar III aceptou e engadiu que, se Eral Lamen continuaba coa agresión, entón el mesmo, en nome da Alianza do Norte, estaría obrigado a facerlle fronte a Eral.

note: [part]
en: That having been settled, Kapou’e began to inquire about the death of his father. Howgarth III repeated his story, that the last thing they heard from Black-Eye Karun was the message declining their invitation to join the Northern Alliance, brought by none other then Shan Taum himself.
gl: Aclarados eses puntos, Quipui comezou a preguntar acerca da morte de seu pai. Ogar III repetiu a historia, dixo que o último que souberon de Carun “Ollo negro” fora a mensaxe de declinación da súa invitación a unirse á Alianza do Norte, que trouxo non outro que Xan Taún en persoa.

note: [part]
en: As they were discussing the matter, a group of orcs charged from the surrounding trees and hills and surrounded the parley.
gl: Mentres conversaban sobre o tema, un grupo de orcos cargou desde as árbores dos arredores e os outeiros e os rodearon.

note: [message]: speaker=Shan Taum
en: Now now now, what do we have here. Collaborating with the enemy again just like your disgusting father, are you?
gl: Vexamos que temos aquí… Colaborando co inimigo de novo igual que teu pai, non si?

note: [message]: speaker=Kapou'e
en: Collaborating with the humans, pfff. You’re one to talk. What are you doing here, Shan Taum?
gl: Mira quen foi falar de colaborar cos humanos… Que fas aquí, Xan Taún?

note: [message]: speaker=Shan Taum
en: I am here to do to you what I did to your father.
gl: Estou aquí para facer contigo o mesmo que fixen con teu pai.

note: [message]: speaker=Kapou'e
en: So you did kill my father then.
gl: Entón si que fuches ti quen o matou…

note: [message]: speaker=Howgarth III
en: What did I tell you, Kapou’e?
gl: Non cho dixera eu, Quipui?

note: [message]: speaker=Earl Lanbec'h
en: Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want Dorset recaptured by sunset.
gl: Ha ha! Bo traballo, Xan Taún. Así aprenderán. Atacade, soldados, quero Dorsen de novo baixo o meu control para a posta de sol.

note: [message]: speaker=Howgarth III
en: Hold, Earl Lanbec’h. I have reached an agreement with these orcs. Since your army has been the aggressor, you must immediately disperse your army and withdraw from orcish territory. Once that is done then Kapou’e will give you back Dorset and call off the horde. I have had dealings with Kapou’e’s father before and I believe his blood will be trustworthy. And if that isn’t enough, then we are here to protect you in case he violates the pact.
gl: Agarda, Eral Lamen. Cheguei a un acordo cos orcos. Dado que foi o teu exército o que levou a cabo a agresión, deberás dispersar inmediatamente o teu exército e marchar do territorio dos orcos. Unha vez feito, Quipui devolverache o control de Dorsen e dispersará a horda. Xa tratei outrora co pai de Quipui e sei que cumprirá coa súa palabra. E por se iso non fose abondo, nós te protexeremos se viola o pacto.

note: [message]: speaker=Earl Lanbec'h
en: You and your damned compromises can go to hell. Your beloved Kapou’e will be joining you shortly.
gl: Ti e os teus malditos pactos podédesvos ir ao inferno. E o teu querido Quipui uniráseche dentro de pouco.

note: [message]: speaker=Howgarth III
en: You leave us no choice but to take military action against you.
gl: Non nos deixas máis remedio que tomar accións militares.

note: [message]: speaker=Earl Lanbec'h
en: Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as soon as my orc friend here gives the order. And then your men will automatically assume that Kapou’e tricked and killed you.
gl: Ha ha! Moi gracioso, Ogar. Mira para o teu arredor. Estarás morto en canto o meu amigo orco dea a orde. E os teus soldados asumirán que Quipui te enganou e matou.

note: [message]: speaker=Howgarth III
en: Not today, my friend. (<i>Whistles</i>)
gl: Hoxe non, meu “amigo” (<i>asubía</i>).

note: [message]: speaker=Howgarth III
en: Kapou’e, it is essential that I make it back to my camp to bring news of our agreement and this treachery. One of my gryphon riders will take me. My bodyguards and the rest of my gryphons will help you fight free of this ambush. Once you get back to your camp, we will make a joint assault on these traitors. Once they are dead and dispersed, then I trust you will carry out our agreement.
gl: Quipui, debo regresar ao meu campamento e levar as novas sobre o noso acordo e esta traizón. Un dos meus grifóns levarame. Os meus gardas e mailo resto dos grifóns axudaranvos a saír con vida desta emboscada. En canto volvas ao teu campamento, unirémonos a vós no ataque contra estes traidores. Unha vez acabemos con eles e se dispersen, confío en que farás efectivo o noso acordo.

note: [message]: speaker=Kapou'e
en: Agreed. Let’s get to it. BLOOD AND STEEL!
gl: Moi ben. <b>Sangue e aceiro!</b>

note: [message]: speaker=Shan Taum
en: Blast! The human has escaped. Orcs, bring me Kapou’e’s head. I must get to my camp and assault the city.
gl: Maldición, o humano escapou! Rapaces, traédeme a cabeza de Quipui. Debo chegar ao meu campamento e atacar a cidade.

note: [message]: speaker=Grüü
en: Shan Taum big coward. Never want to fight.
gl: Xan Taún é un verdadeiro covarde. Nunca quere loitar.

note: [message]: speaker=second_unit
en: Yeah, we finally got the coward. What do you want us to do with him chief?
gl: Si, por fin collemos o covarde. Que quere que fagamos con el, xefe?

note: [message]: speaker=Kapou'e
en: Blood and steel! The traitor was mine!
gl: Sangue e aceiro! O traidor era para min!

note: [message]: speaker=Howgarth III
en: I’m sorry, Kapou’e. I’ll have my men leave what remains of him to you.
gl: Síntoo Quipui. Os meus homes entregaranche o que queda del.

note: [message]
en: What do you want us to do with him chief?
gl: Que quere que fagamos con el, xefe?

note: [message]: speaker=Kapou'e
en: Stick his head at the end of a pike and let the buzzards pick it clean. I wasn’t joking about making a mug from his skull.
gl: Poñede a súa cabeza na punta dunha pica e deixade que as aguias a limpen. Non estaba de broma sobre o de facer unha cunca co seu cranio.

note: [message]: speaker=Grüü
en: YEAH!
gl: <b>Si!</b>

note: [part]
en: True to his word, once Lanbec’h had been slain, Howgarth III dispersed the Earl’s forces and withdrew them from orcish territory. For his part Kapou’e withdrew from Dorset and dispersed the Great Horde. However, before the horde was dispersed he appointed three more shamans — with the consent of all — to make the Great Council complete again.
gl: Fiel á súa palabra, Ogar III dispersou as tropas de Eral Lamen tras a morte do traidor e retirounas das terras dos orcos. Pola súa banda, Quipui retirouse de Dorsen e dispersou a Gran Horda. Porén, antes nomeou tres xamáns —co consentimento do resto— para completar de novo o gran consello.

note: [part]
en: As they did his father, Howgarth III issued an invitation to Kapou’e to join the Northern Alliance. Kapou’e declined. Instead he went back to Barag Gór and, making that his capital, established himself as sovereign over all the northern tribes.
gl: Como fixeran co seu pai, Ogar III enviou unha invitación para que Quipui se unise á Alianza do Norte. Quipui rexeitouna. Regresou a Báragor e, converténdoa na súa capital, proclamouse soberano de todas as tribos nórdicas.

note: [part]
en: Kapou’e ruled for many years, and those years were a time of unprecedented prosperity and unity for the orcs. Under the leadership of Kapou’e, the united orc forces thoroughly scoured their territory of any renegade bands of humans, dwarves, elves, and undead. Agreements were thrashed out to the effect that orcs desiring to trade would have free passage anywhere in orcish territory without hindrance from other tribes.
gl: Quipui gobernou durante moitos anos, anos dunha prosperidade e unidade sen precedentes para os orcos. Baixo o liderado de Quipui, as forzas unidas dos orcos limparon o seu territorio de calquera banda de renegados humanos, ananos, elfos ou non mortos. Chegouse a acordos polos cales calquera orco tiña total liberdade para comerciar con calquera das tribos do territorio.

note: [part]
en: During the eighth year of Kapou’e’s reign, and then again in the fourteenth, the orcish territories were once again invaded, first by the elves, and then once again by the humans. As testament to the power of the orcs united under Kapou’e, both attacks were quickly and decisively crushed, even before the Northern Alliance could intervene.
gl: Durante o oitavo ano do reinado de Quipui, e máis tarde durante o décimo cuarto, os territorios dos orcos volveron ser invadidos, primeiro por elfos, e máis tarde de novo por humanos. Ambos os dous ataques foron repelidos contundentemente e enseguida, mesmo antes de que a Alianza do Norte puidese intervir, o que demostrou o poder dos orcos unidos baixo o estandarte de Quipui.

note: [part]
en: In order to keep fighting between the tribes to a minimum, Kapou’e also maintained an enormous army, drawn from all corners of his empire. To offset the cost of maintaining such an army, he often hired out portions of it to act as mercenaries in foreign struggles. People of all races took advantage of this and, consequently, those orcs thirsting for battle got more then enough to keep them from attacking their nearest neighbors.
gl: Para reducir as loitas internas entre as tribos, Quipui mantivo ademais un gran exército, con orcos chegados de todo o imperio. Para poder manter o exército, de cando en vez empregou parte del como exército de mercenarios nos conflitos doutras terras. Criaturas de todo tipo aproveitáronse e como consecuencia os orcos podían saciar a súa sede de sangue sen necesidade de atacar aos seus veciños.

note: [part]
en: Grüü in particular took great delight in these excursions. The huge, cunning, and swift troll soon became even more well known than Kapou’e. Tales of his courage and cunning reached even as far as Wesnoth itself.
gl: Gru concretamente pasouno de vicio nestas excursións. O grande, veloz e enxeñoso troll volveuse aínda máis famoso que Quipui. As historias sobre o seu valor e astucia chegaron ata o mesmísimo Reino do Noroeste.

note: [unit_type]: id=Novice Orcish Shaman, race=orc
en: Novice Orcish Shaman
gl: Orco xamán aprendiz

note: [unit_type]: id=Novice Orcish Shaman, race=orc
en: Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Novice Shamans are still young and vigorous, but their spell-casting ability still needs improvement.
gl: Os orcos xamáns son os gardiáns da maxia dos orcos. Respectados entre as tribos, conforman o consello dos orcos, que toma as decisións de vital importancia para o conxunto da comunidade dos orcos e fai de xuíz en gran parte das disputas que con frecuencia xorden entre as tribos dos orcos. Aínda que débiles fisicamente —para ser orcos—, os xamáns son bos encantadores e poden maldicir aos inimigos, absorbéndolles vida. Os aprendices son novos e vigorosos, pero cómpre mellorar a súa habilidade para encantar.

note: #-#-#-#-#  1559 (Wesnoth)  #-#-#-#-# [attack]: type=pierce #-#-#-#-#  1563 (Wesnoth)  #-#-#-#-# #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [attack]: type=cold
en: curse
gl: maldición

note: [unit_type]: id=Old Orcish Shaman, race=orc
en: Old Orcish Shaman
gl: Orco xamán vello

note: [unit_type]: id=Old Orcish Shaman, race=orc
en: Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Old Orcish Shamans are shamans that have mastered magic, although their physical strength has declined with age.
gl: Os orcos xamáns son os gardiáns da maxia dos orcos. Respectados entre as tribos, conforman o consello dos orcos, que toma as decisións de vital importancia para o conxunto da comunidade dos orcos e fai de xuíz en gran parte das disputas que con frecuencia xorden entre as tribos dos orcos. Aínda que débiles fisicamente —para ser orcos—, os xamáns son bos encantadores e poden maldicir os inimigos, absorbéndolles vida. Os vellos son xamáns que dominan a maxia, aínda que a súa forza física diminuíu coa idade.

note: [unit_type]: id=Orcish Shaman, race=orc
en: Orcish Shaman
gl: Orco xamán

note: [unit_type]: id=Orcish Shaman, race=orc
en: Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life.
gl: Os orcos xamáns son os gardiáns da maxia dos orcos. Respectados entre as tribos, conforman o consello dos orcos, que toma as decisións de vital importancia para o conxunto da comunidade dos orcos e fai de xuíz en gran parte das disputas que con frecuencia xorden entre as tribos dos orcos. Aínda que débiles fisicamente —para ser orcos—, os xamáns son bos encantadores e poden maldicir os inimigos, absorbéndolles vida.

note: [unit_type]: id=Watch Tower, race=mechanical
en: Watch Tower
gl: Torre de vixilancia

note: [unit_type]: id=Watch Tower, race=mechanical
en: Watch Towers are good places from which to spot enemies and then shoot miscellaneous items at them with ballistas.
gl: As torres de vixilancia son bos lugares desde os que avistar os inimigos e de seguido tirarlles cousas con béstas.

note: [message]: speaker=unit
en: Ouch! This hurts!
gl: Au! Doe!

note: [message]: speaker=Kapou'e
en: The Council will never be complete again. This is hopeless.
gl: O consello non volverá estar completo. Non queda esperanza.

note: [message]: speaker=unit
en: Oh no, I am defeated.
gl: Oh, non, derrotáronme.

note: [message]: speaker=Kapou'e
en: Blast it, without Inarix to lead his saurians, we can no longer count on their help.
gl: Maldición, sen Inarix para liderar aos saurios non poderemos volver contar coa súa axuda.

en: Al’Brock
gl: Álboro

en: Flar’Tar
gl: Flatar

note: [note]
en: The Great Horde: upkeep cost of every unit decreased by one.
gl: A Gran Horda: custo de mantemento diminuído nunha moeda por unidade.

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [unit_type]: id=Transport Galleon, race=mechanical
en: Transport Galleon
gl: Galeón de transporte

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [unit_type]: id=Pirate Galleon, race=mechanical
en: Pirate Galleon
gl: Galeón pirata

note: [campaign]: id=Two_Brothers
en: A Tale of Two Brothers
gl: Un conto sobre dous irmáns

note: [campaign]: id=Two_Brothers
en: AToTB
gl: CDI

note: #-#-#-#-#  1560 (Wesnoth)  #-#-#-#-# [campaign]: id=Two_Brothers #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [unit_type]: id=Horseman, race=human
en: Horseman
gl: Home a cabalo

note: [campaign]: id=Two_Brothers
en: (Novice level, 4 scenarios.)
gl: Nivel principiante, 4 escenarios.

note: [campaign]: id=Two_Brothers
en: An evil mage is threatening the small village of Maghre and its inhabitants. The village’s mage sends to his warrior brother for help, but not all goes as planned. Can you help?
gl: Un malvado mago está ameazando a pequena vila de Magre e aos seus habitantes. O mago da vila solicita a axuda do seu irmán guerreiro, pero non todo sae segundo o plan. Pódeslles axudar?

note: [about]
en: Prose and Story Edits
gl: Prosa e retoques na historia

note: [scenario]: id=01_Rooting_Out_a_Mage
en: Rooting Out a Mage
gl: Desterro dun mago

note: [part]
en: The remote freehold of Maghre in the western reaches of the kingdom of Wesnoth was once a peaceful place, its inhabitants largely unaware of the comings and goings of the wider world. Wars and the rumor of wars touched them not, until the day a dark mage settled in the region and began seeking sacrifices for his evil summonings.
gl: O remoto territorio de Magre, nos límites occidentais do Reino do Noroeste, era un lugar pacífico. Os seus habitantes había tempo que non sabían dos problemas do mundo. As guerras e mailos rumores de guerras non os afectaban, ata o día no que un mago escuro se asentou na rexión e comezou a buscar sacrificios para as súas malvadas invocacións.

note: [part]
en: Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey Mordak the Mage!”</i> they cried in fell voices as they did their foul deeds. People vanished from isolated farmsteads. Men and women began to fear the night, and their children even the bright day. But the nearest lord was more than a day’s ride distant, and messengers sent to seek his help did not return.
gl: Os esqueletos e cadáveres andantes mataban o gando, e prendíanlle lume aos campos, ao tempo que pronunciaban as palabras «<i>temede e obedecede ao mago Mordegue</i>». A xente que vivía en casas illadas, lonxe do núcleo da vila, desaparecía; os que non desaparecían, collíanlle medo á escuridade da noite, e algúns ata á claridade do día. Pero o cabaleiro máis próximo estaba a un día a cabalo, e os mensaxeiros que foran na súa procura xamais regresaran.

note: [part]
en: There was a man named Baran who had shown talent as a mage when he was young, gone to the great Academy on the Isle of Alduin, and returned to work his magic in the land where he was born. The people looked to him for help and leadership. He found weapons half-forgotten from the times of their sires and grandsires hanging in many houses, and bade the villagers to take them down and clean and oil them. He set the smiths of Maghre to making spearheads and ax-blades for the rest.
gl: Un dos aldeáns, Baran, estivera de novo na academia de magos da Illa de Alduin, e volvera á vila para seguir estudando a maxia na súa terra natal. A xente da vila dirixiuse a el en busca de axuda e liderado. O mago díxolles que buscasen armas nas súas casas, e algúns atoparon vellas pezas que os seus antepasados utilizaran, esquecidas nalgún recuncho dos seus faiados. Para os que non atoparan armas, o mago pediulle aos armeiros que traballasen en puntas de lanzas e machados.

note: [part]
en: Now Baran had a brother named Arvith who had also left Maghre to seek his fortune, and had become the leader of a small band of horsemen who hired out as guards to merchant caravans. Fortunate it was for all that when Baran was but an apprentice mage, he had made a pair of amulets for himself and his brother, with which they might call to each other when in dire need. Baran sent out that call.
gl: Baran tiña un irmán, Arvin, que tamén deixara a vila cando era novo, para coñecer mundo e ir en busca de aventuras. Arvin convertérase no líder dun pequeno grupo de homes a cabalo que ofrecían os seus servizos a caravanas de comerciantes. Sorte para os habitantes da vila que Baran, cando aínda era pouco máis que un aprendiz de mago, fixera un par de amuletos para el e para seu irmán, cos que podían chamarse o un ao outro cando for necesario. E así fixo o mago.

note: [part]
en: 12 V, 363 YW
    Excerpt from the journal of Baran of Maghre
    
    If I could but face this ‘Mordak’! I think my magic might prove stronger than his. But he bides in the hills, well-guarded by his servants, and I muster frightened peasants to fight his minions with blades and sticks. I need my brother; he always had a better head for battle than I.
    
    Will he heed the call? I do not know if he has kept the amulet; we have not spoken since that evil day at Toen Caric. If he will not come for me, perhaps he will return to aid our village in its hour of desperate need.
gl: 12 de maio, 363 d.N.
    Extracto to diario de Baran de Magre.
    
    Gustaríame enfrontarme a ese tal «Mordegue»! Creo que a miña maxia podería resultar máis poderosa que a súa. Pero habita nos outeiros, ben protexido polos seus servos, e reúno aldeáns asustados para pelexar cos seus súbditos, con coitelas e paus. Necesito ao meu irmán, as batallas sempre se lle deron mellor que a min.
    
    Escoitará o meu chamado? Nin sequera sei se aínda conserva o amuleto, levamos sen falar desde aquela vez en Toen Carín. Aínda que non veña para axudarme a min, pode que o faga para axudar á súa vila cando máis o necesita.

note: [part]
en: Heeding the call of his amulet, Arvith gathered such men as he could and hurried to Maghre to help Baran.
gl: En canto escoitou o chamado do amuleto, Arvin reuniu tantos homes como puido e dirixiuse a présa a Magre para axudar a Baran.

note: [objective]: condition=win
en: Slay Mordak, the evil mage
gl: Mata a Mordegue, o mago malvado.

note: [objective]: condition=lose
en: Death of Arvith
gl: Morte de Arvin.

note: [side]: type=Knight, id=Arvith
en: Arvith
gl: Arvin

note: [side]: type=Knight, id=Arvith
en: Alwyn
gl: Algüin

note: [side]: type=Knight, id=Arvith
en: Cadell
gl: Cadel

note: [side]: type=Knight, id=Arvith
en: Dannen
gl: Danen

note: [side]: type=Knight, id=Arvith
en: Efran
gl: Frane

note: [side]: type=Knight, id=Arvith
en: Tarek
gl: Tareco

note: [side]: type=Knight, id=Arvith
en: Hann
gl: Enon

note: [side]: type=Knight, id=Arvith
en: Magrid
gl: Morodo

note: [side]: type=Dark Sorcerer, id=Mordak
en: Mordak
gl: Mordegue

note: [message]: speaker=Baran
en: Greetings, brother, and welcome home.
gl: Saúdos, irmán, e benvido a casa.

note: [message]: speaker=Arvith
en: Hail.
gl: Ola.

note: [message]: speaker=Baran
en: Is that all, Arvith? I understand, but...
gl: Iso é todo canto tes que dicir? Non te culpo, pero…

note: [message]: speaker=Arvith
en: You called, and I came; be content with that. What ails Maghre?
gl: Chamaches, e aquí estou; non pidas máis. Cal é o problema?

note: [message]: speaker=Baran
en: A dark mage has come upon us; his creatures call him Mordak. They have been terrorizing outlying farms, and we fear they may soon attack the village itself! The villagers of Maghre have taken up weapons but they are not trained fighters; but we need your men, and you to lead them.
gl: Un mago escuro atacounos. As súas criaturas chámano «Mordegue». Estiveron aterrorizando á xente das granxas circundantes, e tememos que pronto poidan atacar a vila. Os aldeáns de Magre fixéronse con armas, pero non teñen experiencia ningunha con elas. Necesitámosvos a ti e aos teus para que os lideredes.

note: [message]: speaker=Baran
en: I can feel Mordak’s foul touch on the hidden currents of the earth and air. He is somewhere due north of here, I would say not more than two days’ ride.
gl: Podo sentir a noxenta man de Mordegue nas correntes ocultas da terra e do aire. Está ao norte de aquí, diría que a non máis de dous días a cabalo.

note: [message]: speaker=Arvith
en: All right. I will do this for the village. Can you keep the mage off our backs?
gl: Moi ben. Fareino pola xente da vila. Podes protexernos do mago?

note: [message]: speaker=Baran
en: I will go stealthily with a handful of our best scouts and woodsmen. While you demonstrate against him and kill his creatures, I will try to defeat Mordak himself with magic at an unguarded moment. You shall be the right hand, I the left... aye, brother?
gl: Irei ocultándome cun grupo dos nosos mellores exploradores e leñadores. Mentres ti apareces ante el e acabas coas súas criaturas, eu intentarei collelo coa garda baixa e derrotalo usando a maxia. Xuntos podemos conseguir o que non conseguiríamos por separado.

note: [message]: speaker=Arvith
en: ... Aye. Just make sure you’re there when we need you.
gl: Ben. Ti procura estar aí cando te necesitemos.

note: [message]: speaker=Arvith
en: Baran should be in position by now. Press them, distract the adept so Baran can spring his trap!
gl: Baran debería estar xa en posición. Atacádeos, distraede ao adepto para que Baran poida tenderlle a súa trampa!

note: [message]: speaker=Arvith
en: Baran has not made his attack!
gl: Baran non atacou!

note: [message]: role=Mercenary
en: Could he have abandoned us?
gl: Abandonaríanos?

note: [message]: speaker=Arvith
en: No... No. This is something else. I’m worried about him... but right now it means we have to deal with this Mordak ourselves.
gl: Non… El non. Ten que ser outra cousa. Preocúpame…  Pero agora mesmo iso significa que debemos ocuparnos nós mesmos dese Mordegue.

note: [message]: speaker=Arvith
en: Good work, men! But what has become of my brother?
gl: Bo traballo, homes! Sabe alguén que foi de meu irmán?

note: [message]: speaker=unit
en: Worried about him, are you? E-he-he... hergh... gaargh...
gl: Estás preocupado por el, non si? He he he… hergh… argh…

note: [message]: speaker=Arvith
en: There’s nothing more to be had from this one; we will have to search for Baran ourselves!
gl: A este non lle imos sacar máis, teremos que buscar nós mesmos a Baran!

note: [message]: role=Reporter
en: Sir, our scouts report that Baran was seen captured and carried away further north!
gl: Señor, os exploradores informan de que viron como capturaban a Baran e o levaban ao norte!

note: [message]: speaker=Arvith
en: That they should dare this! We will give chase at once.
gl: Como se atreveron? Debemos perseguilos!

note: [message]: speaker=Mordak
en: Your brother’s plan to ambush me has failed. He is our prisoner now.
gl: O plan do teu irmán para emboscarme fracasou. Agora é o noso prisioneiro.

note: [message]: speaker=Arvith
en: My brother, kidnapped? I have failed you, Baran! And even now Mordak’s forces descend upon the village!
gl: O meu irmán, raptado? Falleite, Baran! E agora has hostes de Mordegue atacarán a vila!

note: [message]: speaker=Arvith
en: I hear these creatures are nigh-immune to our weapons, let us see!
gl: Escoitei que estas criaturas son case inmunes ás nosas armas, vexámolo!

note: [message]: speaker=second_unit
en: That was not so hard!
gl: Non foi tan difícil!

note: [message]: speaker=Arvith
en: All is lost now that I am dead...
gl: Todo está perdido agora que estou morto…

note: [scenario]: id=02_The_Chase
en: The Chase
gl: A persecución

note: [part]
en: Arvith and his band rode north in search of his missing brother.
gl: Arvin e os seus dirixíronse ao norte na busca do seu irmán.

note: [part]
en: 16 V, 363 YW
    Excerpt from the journal of Arvith of Maghre
    
    We’ve been searching three days for Baran, and turned up nothing. My best hunch was to head north into the borderlands, where the necromancer’s minions could safely hide; everywhere else is more farmland. At first I thought the search might be useless, but late in the first day we found a set of tracks. Some of them had been made by skeletal feet.
    
    We’re close enough to be certain now: those tracks are heading into the Grey Woods. No one from Maghre or any of the other villages has gone into that forest in living memory. Stories have been passed down for generations warning against it. Supposedly the place is haunted by lost souls who hunger for the living, and anyone who dies there is doomed to join them.
gl: 16 de maio, 363 d.W:
    Extracto do diario de Arvin de Magre.
    
    Levamos tres días buscando a Baran, e nada. O único que se me ocorreu foi seguir buscando polo norte, na fronteira, onde os súbditos do nigromante se poden agochar con facilidade. Ao principio non estaba seguro de se conseguiríamos algo desta vez, pero na tarde do primeiro día atopamos unhas pegadas, algunhas de esqueleto.
    
    Levamos un tempo seguindo as pegadas e cada vez estamos máis seguros de que levan aos Bosques Grises. Ninguén de Magre ou das vilas dos arredores pisou nunca eses bosques, que saibamos. Pero todos escoitamos as vellas historias que advirten do perigo que correrán os que ousen facelo. Disque o lugar está infestado de almas en pena, e que a alma de todo o que morre alí queda tamén atrapada para a eternidade.

note: [part]
en: 16 V, 363 YW
    Excerpt from the journal of Arvith of Maghre
    
    But I’m past superstitions now; I’ve seen enough of the world to guess at the truth behind these sorts of tales. The forest is home to elves — unfriendly ones, if the stories have any basis at all. I worry for my men; horses don’t fight well in forests, and the elves will be more dangerous in their own territory. But there are things that need done and questions that need answered. Something bigger is happening. One necromancer terrorizing townsfolk is nothing new, but why didn’t his servants scatter when he was killed? Where are they headed now? And most importantly, why did they take Baran with them?
    
    Besides... I want my brother back.
gl: 16 de maio, 363 d.W:
    Extracto do diario de Arvin de Magre.
    
    Pero xa vin moito mundo, e podo imaxinar que o que ocorre en realidade é que nos bosques ocúltanse elfos, e non dos amistosos precisamente. Estou algo preocupado, os nosos cabalos non se manexan moi ben nos bosques, e os elfos loitarán con vantaxe. Pero temos que facelo se queremos descubrir onde foi parar meu irmán. Por non falar doutras cuestións maiores que requiren resposta. Por exemplo, por que non desapareceron os súbditos do nigromante en canto o derrotamos? Onde se dirixen? E sobre todo, por que levaron a Baran con eles?
    
    Non quero perder a meu irmán.

note: [objective]: condition=win
en: Fight your way through the woods before the kidnappers escape
gl: Loita para atravesar os bosques antes de que os raptores escapen.

note: [side]: type=Elvish Rider, id=Nil-Galion
en: Nil-Galion
gl: Nilgalion

note: [message]: speaker=Arvith
en: Come on, men. A stroll through such lovely green woods, what could be finer?
gl: Veña homes. Unha camiñada por estes preciosos e verdes bosques, que pode haber mellor?

note: [message]: speaker=Nil-Galion
en: You there! Halt and explain yourself.
gl: Vós! Detédevos e explicade que facedes aquí.

note: [message]: speaker=Arvith
en: We’re chasing after some men who kidnapped my brother!
gl: Estamos perseguindo aos que capturaron a meu irmán.

note: [message]: speaker=Nil-Galion
en: Those men told me their prisoner had attempted to murder their master, and warned that evil men would follow him. Advance no further, or you will die.
gl: Os homes que pasaron por aquí antes ca vós dixéronme que o seu prisioneiro intentou asasinar ao seu amo, e avisaron de que o seguirían homes malvados. Non avancedes máis, ou morreredes.

note: [message]: speaker=Arvith
en: So much for those ghost stories. Mere elves will not stop me from freeing Baran!
gl: Conque estas son as famosas fantasmas dos bosques. Uns simples elfos non van impedirme liberar ao meu irmán!

note: [message]: role=speaker
en: I am glad at least that we will not have to face ghosts. But those elves will have us at a disadvantage; our horses will not maneuver well in the trees.
gl: Alégrome de que non teñamos que enfrontarnos a fantasmas, pero estamos en desvantaxe contra estes elfos. Os nosos cabalos non están afeitos a galopar entre árbores.

note: [message]: speaker=Arvith
en: Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper woods. We have faced and won through greater perils than those amateurs can offer.
gl: Non importa, quedade nos camiños. Os lanceiros e arqueiros poden loitar perfectamente entre as árbores. Puidemos contra os non mortos, isto non debería supornos un problema.

note: [unit]: type=Dark Adept, id=Muff Toras
en: Muff Toras
gl: Muntoras

note: [message]: speaker=unit
en: I see them! There they are!
gl: Podo velos! Están aquí!

note: [message]: speaker=Muff Toras
en: Curses! If they had been an hour slower our master’s reinforcements would already be here to meet us.
gl: Maldición! Un pouco máis e os reforzos do mestre xa estarían aquí.

note: [objective]: condition=win
en: Kill the Dark Adept before his reinforcements arrive
gl: Mata ao adepto escuro antes de que cheguen os reforzos.

note: [message]: speaker=Arvith
en: Come on, men, let’s catch those kidnappers!
gl: Veña, homes, collamos aos raptores!

note: [message]: speaker=unit
en: Hah! You have captured me, but it will avail you nothing. I sent your precious brother the mage north with half my men a day since; he will be safely locked away in our master’s dungeons by now.
gl: Capturarme non che valerá de nada! Enviei ao teu querido irmán o mago ao norte coa metade dos meus homes hai xa un día. A estas alturas debe estar xa engaiolado nos calabozos do amo.

note: [message]: speaker=Arvith
en: My blade is at your throat. Give us the way to my brother now, or I will spill your wretched blood on the ground.
gl: Dinos onde levaron a meu irmán se non queres que che corte o pescozo.

note: [event]
en: Sithrak
gl: Sidran

note: [event]
en: Eleben
gl: Élenen

note: [event]
en: Jarlom
gl: Ialon

note: [event]
en: Hamik
gl: Hamin

note: [event]
en: Akranbral
gl: Acranal

note: [event]
en: Drakanal
gl: Dracanal

note: [event]
en: Xaskanat
gl: Xáscanan

note: [event]
en: Katklagad
gl: Cáladan

note: [message]: speaker=unit
en: Three days ride to the northeast, in a deserted castle. The passwords to the guards are $first_password_$first_password_number and $second_password_$second_password_number|.
gl: Tres días a cabalo ao nordeste, nun castelo abandonado. Os contrasinais para os gardas son $first_password_$first_password_number e $second_password_$second_password_number|.

note: [message]: speaker=Arvith
en: Bind him and take him with us. If he has played us false, he will die.
gl: Atádeo e levémolo connosco. Se nos enganou, pagarao coa súa vida.

note: [message]: role=speaker
en: Captain, what are we riding into? I thought you wanted nothing to do with Baran any more, not since Toen Caric.
gl: Capitán, para que seguimos? Pensaba que non quería nada máis co seu irmán despois do de Toen Carín.

note: [message]: speaker=Arvith
en: I’m no longer sure. What’s between us remains, but knowing someone else has lain hands on him changes things. Mount up, and let’s get moving.
gl: Non sei. Non é que agora queira arranxar as cousas con el, pero non podo deixalo nas mans duns non mortos. Montade, apurémonos.

note: [message]: speaker=Brena
en: Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the foul undead. Are there more of them to be destroyed?
gl: Parabéns. O meu nome é Brena, son un cabaleiro errante. Vinvos perseguindo e loitando contra os non mortos. Quedan máis por destruír?

note: [message]: speaker=Arvith
en: Aye. We think there’s a nest of them north-east of here. They’ve captured my brother.
gl: Quedan. Cremos que pode haber un grupo deles asentado ao nordeste de aquí. Teñen ao meu irmán.

note: [message]: speaker=Brena
en: I bear a great hatred towards their kind. I will follow and fight them with you, if you permit.
gl: Non me gustan nada os non mortos. Non me importaría acompañarvos e axudarvos a loitar contra eles, se non vos parece mal.

note: [message]: type=Horseman
en: He would only slow us down!
gl: Non vai poder seguir o noso ritmo, o único que vai conseguir é atrasarnos!

note: [message]: speaker=Arvith
en: It is my place to decide this.
gl: Aquí son eu o que decide.

note: [option]: speaker=Arvith
en: Oh, all right then. Come along with us.
gl: Moi ben, acompáñanos.

note: [message]: speaker=Brena
en: Thank you. My comrades and I will help you on your noble quest.
gl: Grazas. Os meus camaradas e máis eu axudarémosvos na vosa nobre busca.

note: [option]: speaker=Arvith
en: I am sorry. We have not the time to spare.
gl: Síntoo, pero non podemos esperarvos, non temos tempo que perder.

note: [message]: speaker=Brena
en: Take this, then, for I see that you are on a quest. My comrades will help you whenever you call for them.
gl: Moi ben. Pero acepta polo menos isto. Se necesitas a algún dos meus camaradas máis adiante, só terás que recrutalos.

note: [message]: speaker=narrator
en: You receive 70 pieces of gold!
gl: Recibiches 70 moedas de ouro!

note: [message]: speaker=Muff Toras
en: My reinforcements are here!
gl: Chegaron os reforzos!

note: [message]: speaker=Arvith
en: He escaped us...
gl: Escapóusenos…

note: [message]: speaker=Nil-Galion
en: Foolish human, you have killed me but you will not catch the undead in time. I have fulfilled my contract, and will be reanimated soon to become a lord of their armies.
gl: Parvo, pode que me matases, pero non conseguiras coller aos non mortos a tempo. Cumprín a miña misión, e non han tardar en reanimarme e converterme en señor dos seus exércitos.

note: [message]: speaker=Arvith
en: Follow their back trail!
gl: Seguide o seu rastro!

note: [objective]: condition=win
en: Catch the kidnappers
gl: Colle aos raptores.

note: [terrain_type]: id=magic_irongate
en: Irongate
gl: Porta de ferro

note: [scenario]: id=03_Guarded_Castle
en: Guarded Castle
gl: O castelo

note: [part]
en: 19 IV, 363 YW
    Excerpt from the journal of Rotharik the Clanless
    
    The last of Mordak’s servants arrived this morning bearing the news of his death, as well as a bundle so well-bound it was barely recognizable as a man. Mordak was always reckless. This whole desperate scheme was his, and I suppose I could blame him for everything that we have suffered through if it still mattered. It was he who brought the wrath of the orcs down on us, too. But all the same, he managed to accomplish what he set out to do. I still cannot believe the finality of what has happened; until now we had always managed to make it through somehow.
    
    We had hoped to deliver the mage to Tairach in return for our lives. I do not know what the warlord wants with this man, but he matches the description. I suppose that Mordak’s plan would have worked perfectly if not for the appearance of the horse warriors. Now they are coming here, led by a man rumored to be this mage’s brother. If that is true, he will stop at nothing, no more than would I if they held Mordak.
gl: 19 de maio, 363 d.N.
    Extracto do diario de Rodarin “O solitario”.
    
    O último dos servos de Mordegue chegou esta mañá, coas novas de que o adepto morrera, e cun home. Mordegue sempre foi un incauto. A culpa é toda súa e do seu maldito plan, e miña por facerlle caso. Foi tamén pola súa culpa que os orcos nos atacaron. Pero ata o de agora conseguira saírse sempre coa súa, cústame crer que acabaron con el.
    
    Planeábamos entregarlle o mago a Tairan e cambio das nosas vidas. Non sei para que o quere o señor da guerra, pero polo menos sei que collemos ao home que era, coincide á perfección coa súa descrición. Supoño que o único punto débil no plan de Mordegue foron os homes a cabalo. E se os rumores son certos, lidéraos o irmán do mago, así que nada o deterá, como nada me detería a min se alguén tivese preso a Mordegue.

note: [part]
en: 19 IV, 363 YW
    Excerpt from the journal of Rotharik the Clanless
    
    I have done what I can to fortify this dilapidated castle. The orcs who came with us stand guard at the gates, and I am gathering all of my servants to me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-warrior or no, the orcs will still come for me; they have been scouring the borderlands and raiding the northern farm country in search of us.
    
    Yet for some reason I fear these brothers more. If Mordak were here it would be different, but we are broken... and these two men are whole. In each other, in the ties that bind them, they have strength.
gl: 19 de maio, 363 d.N.
    Extracto do diario de Rodarin “O solitario”.
    
    Fixen canto está nas miñas mans para fortificar este castelo. Os orcos que nos acompañaron protexen as portas, e os meus servos protexeranme no santuario. Pero as cousas non pintan ben para min. Consiga ou non derrotar aos homes a cabalo, os orcos hanme perseguir. Xa estiveron explorando a fronteira na nosa busca.
    
    Pero algo me di que debo ter máis coidado cos irmáns. Se Mordegue estivese aquí a cousa sería distinta. Pero meu irmán xa non está ao meu lado, e eles téñense o un ao outro.

note: [side]: type=Dark Sorcerer, id=Rotharik
en: Rotharik
gl: Rodarin

note: [unit]: id=Knago-Brek, type=Orcish Warrior
en: Knago-Brek
gl: Nágobren

note: [unit]: type=Orcish Grunt [unit]: type=Orcish Warrior
en: Castle Guard
gl: Garda do castelo

note: [objective]: condition=win
en: Rescue Baran
gl: Rescata a Baran.

note: [message]: speaker=narrator
en: Arvith and his men halt outside of the castle, gazing for a moment at the hulking mass of stone looming in the fog. There is movement in the mist.
gl: Arvin e os seus homes detivéronse ás portas do castelo, admirando por uns momentos aquela xigantesca montaña de pedra. De súpeto, algo saíu da néboa.

note: [message]: speaker=Guard_leader
en: Halt! Friend or foe? Give the password.
gl: Alto aí! Amigo ou inimigo? Dádeme o contrasinal.

note: [message]: speaker=Arvith
en: The password is
gl: O contrasinal é

note: [option]: speaker=Arvith
en: $first_password_1|!
gl: $first_password_1|.

note: [option]: speaker=Arvith
en: $first_password_2|!
gl: $first_password_2|.

note: [option]: speaker=Arvith
en: $first_password_3|!
gl: $first_password_3|.

note: [option]: speaker=Arvith
en: $first_password_4|!
gl: $first_password_4|.

note: [message]: speaker=Guard_leader
en: Pass, friend.
gl: Pasa, amigo.

note: [message]: speaker=Arvith
en: The adept didn’t lead us astray after all. I’ll keep my word, distasteful as it may be; cut him loose, and let’s be rid of him.
gl: O adepto cumpriu a súa palabra. Deixádeo marchar.

note: [message]: speaker=Guard_leader
en: Wrong! Die!
gl: Incorrecto! Morre!

note: [message]: speaker=Knago-Brek
en: Haha! We not kill people for long time. Weapon wants blood. We now kill humans!!
gl: Ha ha! Levabamos tempo sen matar a ninguén. Nada como uns humanos para volver afacerse!

note: [message]: speaker=Arvith
en: My sword-arm has a say in who will do the dying. Come on, men, let’s kill some orcs.
gl: Xa veremos quen morre e quen sobrevive. A polos orcos, homes!

note: [message]: speaker=Arvith
en: One less braggart orc in the world.
gl: Un noxento orco menos en Irïdia.

note: [message]
en: Captain, what are <i>orcs</i> doing this far south?
gl: Capitán, como é que hai <i>orcos</i> tan ao sur?

note: [message]: speaker=Arvith
en: Good question. Perhaps my brother will have found out.
gl: Boa pregunta. Pode que meu irmán teña a resposta.

note: [message]: speaker=Guard2_leader
en: Are you our relief arriving? Does this mean we get to leave here now?
gl: Sodes os substitutos, non? Xa era hora!

note: [message]: speaker=Arvith
en: Um, yes. Fine. You can go.
gl: Somos, podedes marchar xa.

note: [message]: speaker=Guard2_leader
en: Um, you’re supposed to give the password.
gl: Non esqueces algo? Tedes que darnos o contrasinal.

note: [message]: speaker=Arvith
en: Oh, of course. I had nearly forgotten.
gl: Ah, si, non sei onde teño a cabeza.

note: [option]: speaker=Arvith
en: $second_password_1|!
gl: $second_password_1|.

note: [option]: speaker=Arvith
en: $second_password_2|!
gl: $second_password_2|.

note: [option]: speaker=Arvith
en: $second_password_3|!
gl: $second_password_3|.

note: [option]: speaker=Arvith
en: $second_password_4|!
gl: $second_password_4|.

note: [message]: speaker=Guard2_leader
en: Thanks! Irritating little formality, isn’t it?
gl: Exacto. Xa sabes que aos de arriba non lles gusta que nos saltemos estas formalidades.

note: [message]: speaker=Guard2_leader
en: That’s the wrong password! These aren’t our relief! Get them!
gl: Ese non é o contrasinal! Non son os nosos substitutos, collédeos!

note: [message]: speaker=Arvith
en: I think I should better support my men at the front to make sure we can free my brother.
gl: Creo que será mellor que axude aos meus homes na vangarda para asegurarme de que liberamos a meu irmán.

note: [message]: speaker=unit
en: Your hand or Tairach’s, death is still death... (argh)
gl: Estou morto de todos xeitos, se non me matases ti mataríame Tairan… Argh…

note: [message]: speaker=Arvith
en: ‘Tairach’? Who or what is Tairach?
gl: «Tairan»? Quen é ese?

note: [message]: speaker=second_unit
en: There’s a key in his robes.
gl: Leva unha chave.

note: [message]: speaker=Arvith
en: That may well be the key to the cell they’re holding Baran in! I will take it.
gl: Collédea, seguro que é a da gaiola de Baran.

note: [objective]: condition=win
en: Move Arvith to the cell with his brother to free him
gl: Leva a Arvin á cela na que gardan ao seu irmán e libérao.

note: [message]: speaker=unit
en: Look what I have found in here! I can count a hundred pieces of gold.
gl: Mirade o que atopei aquí! Debe haber un cento de moedas de ouro.

note: [message]: speaker=unit
en: Look what I have found in here! I can count fifty pieces of gold.
gl: Mirade o que atopei aquí! Debe haber unhas cincuenta moedas de ouro.

note: [message]: speaker=unit
en: I found Baran. He is in this cell.
gl: Atopei a Baran. Está nesta cela.

note: [message]: speaker=Baran
en: It’s good to see you, Arvith.
gl: Alégrome de volver a verte, Arvin.

note: [message]: speaker=Arvith
en: And you too, brother.
gl: O mesmo digo, irmán.

note: [message]: speaker=Baran
en: You must be one of Arvith’s men. Please help me get out of this dungeon.
gl: Debes ser un dos homes de Arvin. Axúdame a saír deste calabozo.

note: [message]: speaker=Baran
en: The accursed dark sorcerer Rotharik has imprisoned me behind this magically enhanced iron gate. It can only be opened with the correct key. You must get it from him to free me.
gl: O maldito feiticeiro escuro Rodarin pechoume tras esta porta de ferro máxica. Só unha chave pode abrila. Debedes quitarlla para poder liberarme.

note: [objective]: condition=win
en: Kill the dark sorcerer to get the cell key
gl: Mata ao feiticeiro escuro para conseguir a chave da cela.

note: [message]: speaker=Baran
en: Thank you for saving me. I... was not certain you would come.
gl: Grazas por salvarme. Xa case perdera toda esperanza.

note: [message]: speaker=Arvith
en: Have you no faith in your brother, Baran?
gl: Acaso non tes fe no teu irmán?

note: [message]: speaker=Baran
en: It’s not that. Perhaps I deserved to rot here. I failed you. I failed you again.
gl: Non é iso. Ao mellor merecía podrecer nesta cela. Falleite. Volvinte fallar.

note: [message]: speaker=Arvith
en: That is as may be. But you are my brother still. And... I never doubted you would have come for me.
gl: Así é. Pero segues sendo o meu irmán. E sei que, de ser ao revés, ti tamén virías a rescatarme.

note: [message]: speaker=Arvith
en: It was no great trial, after all. A few elves, one or two dark sorcerers, a gang of orcs and some undead. Really just a day’s work for the company.
gl: Ademais, non foi para tanto, uns poucos elfos, un ou dous feiticeiros escuros, un feixe de orcos e algúns non mortos. En fin, o noso día a día.

note: [message]: speaker=Baran
en: Thank you for coming to my aid. Let us return to the village.
gl: Grazas por vires por min. Agora, volvamos á vila.

note: [message]: speaker=Arvith
en: Everything is lost now that I am dead...
gl: Todo está perdido agora que morrín…

note: [message]: speaker=Rotharik
en: You are too late! Your brother is already dead! Muahahaha...!
gl: Chegaches tarde! Teu irmán xa morreu! Mua ha ha ha…

note: [message]: speaker=Arvith
en: Argh!!
gl: Argh!

note: [scenario]: id=04_Return_to_the_Village
en: Return to the Village
gl: De volta á vila

note: [part]
en: 27 V, 363 YW
    Excerpt from the journal of Baran of Maghre
    
    Almost home now. The last week has been full of mixed feelings for me — blissful and difficult by turns. It was wonderful to be out of that dungeon cell and in the sunlight again without the threat of death or worse hanging over my head... but with that behind me, I turned to the almost equally daunting task of making amends with my brother.
    
    Arvith had largely forgiven me by the time he freed me from my cell. All the same, it has taken all of the past week for us to rebuild the sense of comfort in each other we once had. It is fortunate that we have been able to take our time getting back — we gave the Grey Woods a wide berth, and on our way around it we traveled through some truly beautiful countryside. It has given us plenty of time to talk.
gl: 27 de maio, 363 d.N.
    Extracto do diario de Baran de Magre.
    
    Xa case estamos de volta. Levo unha semana difícil. Por unha banda, alégrome de estar fóra daquel calabozo, sen saber en ningún momento que ía ser de min, se me matarían ou algo peor. Pero agora teño que soportar tamén un peso: o de arranxar as cousas co meu irmán.
    
    Arvin xa me perdoara para cando me liberou. Pero durante toda esta semana custounos moito estar o un cando a outro, aínda resulta raro para nós. Alégrome de que nos tomásemos o noso tempo para volver. Tempo dabondo para poder falar tranquilamente.

note: [part]
en: 27 V, 363 YW
    Excerpt from the journal of Baran of Maghre
    
    Though I am more at ease now, my thoughts often turn back to Toen Caric. We should have been able to repel the orcs without great loss — the pincer attack Arvith devised would surely have carried the day but for me. It was reckless of me to leave my men behind — I wounded the warlord and forced him to flee the field, but the cost far outweighed the gain. Those under my command could have been saved if I had remained with them.
    
    I can hardly blame Arvith for having taken their deaths ill, and I can never undo the wrong that I have done, but I suppose that time heals some things. We return to the village as brothers once more.
    
    But I am still troubled. I wonder... is this sense of foreboding I feel merely a remnant of my time locked away in that dungeon, or is it a sign of something real?
gl: 27 de maio, 363 d.N.
    Extracto do diario de Baran de Magre.
    
    Aínda que xa o levo mellor, de vez en cando aínda penso en Toen Carín. Estábamos en situación de repeler aos orcos sen apenas sufrir baixas, só tiñamos que seguir o plan de Arvin. Pero a min non me acababa de convencer. Fixen mal en deixar aos meus homes atrás. Conseguir ferir ao xefe e forzalo a retirarse do campo de batalla, pero a un alto prezo. Os homes que estaban ás miñas ordes estarían todos vivos se non fose por min.
    
    Non podo culpar a Arvin por anoxarse comido, e non podo volver atrás, pero supoño que o tempo cura as feridas. Unha vez máis, volvemos á vila como irmáns.

note: [objective]: condition=win
en: Find out what is happening in the village
gl: Descubre o que está a pasar na vila.

note: [objective]: condition=lose
en: Death of Baran
gl: Morte de Baran.

note: [side]: type=Orcish Warlord, id=Tairach
en: Tairach
gl: Tairan

note: [side]: type=Longbowman, id=Reeve Hoban
en: Reeve Hoban
gl: Conselleiro Loban

note: [message]: speaker=Arvith
en: There. The village is just across those hills, and already I see men coming to greet us!
gl: Alá. A súa vila está xusto ao outro lado deses outeiros, xa vexo xente aproximarse a saudarnos!

note: [message]: speaker=Baran
en: No, they are fleeing from something. We must find out what is happening over there!
gl: Non veñen a saudarnos, foxen de algo. Temos que descubrir que está pasando na vila!

note: [message]: speaker=Arvith
en: Men! Ready your arms!
gl: Homes, ás armas!

note: [message]: speaker=Baran
en: We should find Reeve Hoban. Maybe he knows what is going on here.
gl: Debemos atopar ao conselleiro Loban. Pode que el saiba que está ocorrendo.

note: [message]: speaker=Baran
en: That warlord! It’s...
gl: Ese señor da guerra é…

note: [message]: speaker=Arvith
en: Yes, I’d know that face anywhere. Especially after what you did to it.
gl: Si, recoñezo ese rostro. Especialmente despois da marca que lle deixaches.

note: [message]: speaker=Baran
en: The warlord from Toen Caric.
gl: O señor da guerra de Toen Carín.

note: [message]: speaker=Tairach
en: You! The mage who scarred me with fire! KILL THEM!
gl: Es ti! O mago que me marcou a cara con lume! <b>Matádeos!</b>

note: [message]: speaker=Baran
en: Let’s finish what we started, brother.
gl: Rematemos o que comezamos, irmán.

note: [message]: speaker=Arvith
en: Aye. I’ll be the right arm, and you’ll be the left. Let’s go!
gl: Si. Ombro con ombro, vamos!

note: [message]: speaker=Reeve Hoban
en: I am glad to see you returned.
gl: Alégrome de verte de volta.

note: [message]: speaker=Baran
en: No gladder than I am to be here. But what has happened to Maghre?
gl: Alégrome de estar aquí. Pero que lle ocorreu a Magre?

note: [message]: speaker=Reeve Hoban
en: Soon after you departed we were beset by orcs. With half the men of Maghre gone, we could not stop them.
gl: Pouco despois de que vos fósedes, os orcos atacáronnos. Coa metade dos homes fóra, non puidemos detelos.

note: [message]: speaker=Reeve Hoban
en: The orcish warlord aims to enslave us. We will not be able to hold out for much longer.
gl: O señor da guerra orco quere escravizarnos. Non poderemos resistir moito máis.

note: [message]: speaker=Reeve Hoban
en: Have a care, his men are fell fighters and have killed many. Very few remain who can bear arms, but I will send them to aid you in battle.
gl: Ten coidado, os seus homes son fortes e xa mataron a moitos. Moi poucos de nós quedan que poidan soster un arma, pero enviareivos aos que queden para que vos axuden a loitar.

note: [objective]: condition=win
en: Slay the Orcish Warlord to free the village
gl: Mata ao señor da guerra orco para liberar a vila.

note: [message]: speaker=Arvith
en: It is finished. We’ve defeated him at last. It was good to have you at my side, Baran.
gl: Acabou. Derrotámolo por fin. Alégrome de que estiveses canda min nesta batalla, Baran.

note: [message]: speaker=Baran
en: So much has been destroyed. It will be difficult to repair all that the orcs and undead have wrecked. And they could come again.
gl: Destruíuse moito. Será difícil reparar todo o que estragaron os orcos e mailos non mortos. E non podemos descartar que volvan aparecer por estar terras.

note: [message]: speaker=Arvith
en: I must go back to earning my living. But we have our amulets, little brother. If you are beset again, I will come.
gl: Eu debo marchar, o meu sitio non está aquí. Pero temos os amuletos. Se volven atacar, regresarei. Xuntos defenderemos a vila.

note: [message]: speaker=Baran
en: It is over, I am vanquished.
gl: Estou acabado.

note: [message]: speaker=Arvith
en: I don’t think we can rescue anyone from these villages. It is too late.
gl: Non creo que poidamos rescatar a ninguén desas vilas. É demasiado tarde.

note: [message]: speaker=Baran
en: I was too weak to protect these people. Oh, why did this happen to me?!
gl: Non conseguín protexer á miña xente. Por que a min?

note: [scenario]: id=05_Epilogue
en: A Tale of Two Brothers — Epilogue
gl: Epílogo

note: [part]
en: 22 IX, 365 YW
    Excerpt from the journal of Arvith of Maghre
    
    Maghre is looking much better than the last time I saw it. Baran has done wonders in two years. The village is rebuilt, and the surrounding farmlands are restored and reoccupied. Despite my brother’s worries, our people have faced no new threats in that time.
    
    It has been more difficult to stay away in those two years, but I have my calling and Baran has his, and we have had little opportunity to meet again. But as the company and I are passing through this part of the kingdom with a new patron, I have asked leave of him to visit my brother and he gave it.
gl: 22 de setembro, 365 d.N.
    Extracto do diario de Arvil de Magre.
    
    Magre ten moita mellor pinta que a última vez que a vin. Baran obrou marabillas estes dous últimos anos. A vila foi reconstruída, e as granxas dos seus arredores tamén. A pesar dos temores de meu irmán, non volveu haber ningún ataque de momento.
    
    Non foi fácil estar lonxe da vila este tempo, pero meu irmán ten os seus deberes, e eu os meus, así que non tivemos moitas ocasións de vernos. Pero agora que eu e os meus homes pasamos por esta parte do reino ás ordes dun novo patrón, pedinlle permiso para facer unha parada na vila.

note: [part]
en: 22 IX, 365 YW
    Excerpt from the journal of Arvith of Maghre
    
    This patron is, of all things, an elf. I never thought I’d befriend one, but he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too much; I can tell that just by meeting his eyes. I think we will have to work for our pay soon.
    
    In the meantime, though, it’s good to relax and enjoy the peace.
gl: 22 de setembro, 365 d.N.
    Extracto do diario de Arvil de Magre.
    
    E quen o ía dicir, resulta que o noso novo patrón é un elfo. Pero non é tan arrogante como o resto. Cälén, que é como se chama, leva vivido moito tempo e visto moitas cousas. Nótaselle nos ollos. Creo que non imos tardar en loitar para gañarnos a paga.
    
    Pero ata que chegue o momento, hai que relaxarse e gozar destes momentos de paz.

note: [test_key2]
en: testing translation reset.
gl: restablecemento da proba de tradución.

note: [campaign]: id=The_Hammer_of_Thursagan
en: The Hammer of Thursagan
gl: O martelo de Dursagan

note: [campaign]: id=The_Hammer_of_Thursagan
en: THoT
gl: MD

note: [campaign]: id=The_Hammer_of_Thursagan
en: (Intermediate level, 11 scenarios.)
gl: Nivel medio, 11 escenarios.

note: [campaign]: id=The_Hammer_of_Thursagan
en: In the first years of the Northern Alliance, an expedition from Knalga seeks out their kin at Kal Kartha and to learn the fate of the legendary Hammer of Thursagan. The perils of their journey through the wild Northern Lands, though great, pale beside the evil they will face at its end.
gl: Nos primeiros anos da Alianza do Norte, unha expedición de Neilga vai na procura dos ananos de Cal Carda, e da verdade sobre o que aconteceu ao lendario Martelo de Dursagan. Os perigos que lles depara a viaxe son grandes, mais nada comparado co que lles espera ao final do camiño.

note: [about]
en: Special Guest Designer
gl: Deseñador convidado especial

note: [about]
en: Brainstorming, playtesting, and spousal support
gl: Ideas, probas e pensión compensatoria

note: [scenario]: id=01_At_the_East_Gate
en: At the East Gate
gl: Orcos na porta oriental

note: [label]
en: East Gate
gl: Porta oriental

note: [side]: type=Orcish Warrior, id=Bashnark
en: Bashnark
gl: Basnarán

note: [unit]: type=Gryphon Rider, id=Pelmathidrol
en: Pelmathidrol
gl: Pelmadidrol

note: [objective]: condition=win
en: Defeat Bashnark
gl: Derrota a Basnarán.

note: [objective]: condition=lose
en: Death of Aiglondur
gl: Morte de Aiglondur.

note: [part]
en: In the first few years after the founding of the Northern Alliance, the dwarves of Knalga and the human population of Dwarven Doors were fully preoccupied with rebuilding what had been broken by the long orcish occupation. But soon enough they prospered once again. The dwarves begin mining their past for inspiration in ways to rebuild Knalga so it would be even greater than before, and began also reaching out for contact with their scattered kinfolk.
gl: Durante os primeiros anos da Alianza do Norte, os ananos de Neilga e os humanos das Portas dos Ananos centraron os seus esforzos na reconstrución das súas terras, que os orcos deixaran inservíbeis durante a súa ocupación. Pouco a pouco, as xentes do norte recuperaron a prosperidade que os caracterizara no pasado. Os ananos comezaron a afondar nas súas raíces, no seu pasado, en busca de inspiración para a reconstrución de Neilga, para que a nova Neilga fose aínda máis grandiosa que a vella; así mesmo, puxéronse en contacto con ananos de todas as partes de Irïdia.

note: [part]
en: But the threat from hostile orcs, wild men, and remnant undead was not yet ended. The dwarves kept strong guards on the approaches to Knalga. In the year 550 after the founding of Wesnoth, the captain of the East Gate received a warning that a small band of rogue orcs had been sighted.
gl: Así e todo, a ameaza dos orcos, os humanos salvaxes e os non mortos non desaparecera, polo que os ananos tiveron que situar gardas en varios puntos das proximidades de Neilga. No ano 550 d.N., o capitán da porta oriental foi informado de que un pequeno grupo de orcos andaba pola zona.

note: [message]: speaker=Aiglondur
en: <i>Up axes!</i> We will be the Northern Alliance’s arm today, and kill or scatter these invaders.
gl: <i>Arriba eses machados!</i> Repelamos a eses invasores no nome da Aliansa do Norte!

note: [message]: speaker=Bashnark
en: We are the true orcs, not the weaklings who ally with human-worms and stinky-midgets like you. You will be meat for our wolves.
gl: Esta noite darémosvos de cear aos lobos!

note: [message]: speaker=second_unit
en: What is this? Their vanquished leader wears a cloak-pin of dwarvish make. And it bears a loremaster’s emblem.
gl: Mirade para aquí. O líder levaba posto un broche feito por ananos. E o emblema dun historiador!

note: [message]: speaker=Aiglondur
en: The maker’s mark is strange to me. We had best consult the lord Hamel.
gl: Non me soa a sinatura. Será mellor que lle preghuntemos ao cabaleiro Hamel.

note: [scenario]: id=02_Reclaiming_the_Past
en: Reclaiming the Past
gl: Recuperando o pasado

note: [part]
en: Following the victory against the orcs, Aiglondur was summoned to the audience hall of Hamel, lord of Knalga and Lord Companion of the Northern Alliance. Beside the dais stood a stranger in the robes of the Order of Loremasters...
gl: Despois da vitoria contra os orcos, Aiglondur foi convocado á sala de audiencias de Hamel, señor de Neilga e Cabaleiro Adxunto da Alianza do Norte. Xunta o estrado había un estraño, vestido coas roupas da Orde dos Historiadores…

note: [unit]: type=Dwarvish Witness, id=Angarthing_dummy [unit]: type=Dwarvish Witness, id=Angarthing
en: Angarthing
gl: Angardin

note: [message]: speaker=Hamel
en: Aiglondur, what ye ha’ found is disturbing, for all it seems a small thing. I make known to ye Angarthing, loremaster in training, who recognized the mark on it.
gl: Aighlondur, preséntoche a Anghardin, estudante de historia. El recoñeseu a sinatura.

note: [message]: speaker=Angarthing_dummy
en: The mark on this cloak-pin is that of our kin at Kal Kartha in the eastern hills, from whom we’ve heard nothing since before Tallin broke the orcish occupation of Knalga. It troubles us that an orc should have come to possess it; no orc should know even that loremasters exist, let alone come near enough one to get this.
gl: A sinatura pertense a un dos nosos parentes de Cal Carda, nos outeiros orientais. Non sabemos nada deles desde antes de que Talin lle puxese fin á ocupación dos orcos. Que un broche coma este chegase a mans dun orco resulta preocupante, espesialmente tendo en conta que os orcos non deberían saber nada da existencia dos historiadores, e moito menos achegharse a eles dabondo como para faserse con algho coma isto.

note: [message]: speaker=Hamel
en: I fear some grave ill may have become Kal Kartha.
gl: Debeu pasar algho en Cal Carda.

note: [message]: speaker=Angarthing_dummy
en: And I fear for the Hammer of Thursagan. Our kin at Kal Kartha have been its keepers since a hero of their line recovered it from the Caverns of Flame, centuries ago.
gl: E se algho malo pasou, pode que o Martelo de Dursaghan estea en perigho. A xente de Cal Carda custódiao desde que un dos seus o recuperou das Cavernas do Lume, hai xa séculos.

note: [message]: speaker=Aiglondur
en: The Hammer of Thursagan?
gl: O Martelo de Dursaghan?

note: [message]: speaker=Angarthing_dummy
en: Aye. The very tool with which our greatest runesmith made the Sceptre of Fire. But it is ancient, far older than Thursagan; he was but the last to wield it, and our oldest histories hint that this very hammer was used to forge the dwarves themselves in the heart of the earth.
gl: O mesmo; aquel co que o máis grande dos nosos gravadores de runas forxou o Setro de Lume. Pero o martelo é moi antigo; máis vello que o propio Dursaghan, que non foi máis que o seu último portador. Segundo os escritos, foi con ese martelo co que se forxou aos primeiros ananos, no corasón de Irïdia.

note: [message]: speaker=Aiglondur
en: But if the dwarves of Kal Kartha have held it all this time, why has none wielded it since Thursagan?
gl: Pero se os ananos de Cal Carda o tiveron todo este tempo, como é que ninghén máis o usou desde Dursaghan?

note: [message]: speaker=Hamel
en: Because when Thursagan burned to death with his hand on the Hammer, all the runemasters and arcanisters then living — all those who had sworn to the craft and bound themselves to the power o’ the Hammer — dropped dead without a mark on them, all struck down at the same moment. Their craft secrets died with them. That is why there are nae runesmiths among the Dwarves today, and sorely we miss them.
gl: Porque cando Dursaghan morreu sepultado pola lava co martelo nas súas mans, todos os ghravadores de runas e mestres arcanos —todos os que tiñan alghún laso co poder do martelo— caeron mortos, todos a un tempo, sen feridas nin marcas de ninghún tipo. Os seghredos do ghravado de runas e a maxia arcana morreron con eles, e xa non queda ninghún anano con vida que conserve as habilidades que eles tiñan.

note: [message]: speaker=Angarthing_dummy
en: That is what is said, my lord Hamel, and it is true. Except this; the Order of Loremasters has given me leave to reveal that the craft secrets were not, actually, quite as lost as we believed.
gl: Iso é serto só en parte, cabaleiro Hamel. A orde consedeume permiso para revelarvos que os seghredos do ghravado de runas e a maxia arcana non están completamente perdidos, como outrora pensabamos.

note: [message]: speaker=Hamel
en: What is this ye say? Nae lost?
gl: O que?

note: [message]: speaker=Angarthing_dummy
en: Aye. Ye’ll recall that in repairing the western galleries we cleared a small cave-in hard by where Thursagan himself once had a workshop here, before he left to study in solitude in the further North.
gl: Lembraredes que durante a reparasión das galerías ocsidentais, estivemos traballando nunha pequena cova na que o propio Dursaghan tivera unha ves un obradoiro —antes de que fose estudar en solitario ao norte—.

note: [message]: speaker=Hamel
en: And ye found something?
gl: E atopastes algho na cova?

note: [message]: speaker=Angarthing_dummy
en: A book. Thursagan’s book, in a secret and locked compartment he must have dug from the living rock himself by unaided runecraft. The cave-in breached it. It has taken us great effort to puzzle out his code. But it might be that, with the book and the Hammer to hand, we could train and initiate runesmiths once more.
gl: Un libro. O libro de Dursaghan, nun compartimento secreto e pechado que debeu escavar na rocha viva el mesmo. O derrubamento estraghárao, e custounos moito dessifralo. Pero cremos que, co martelo e o libro, poderiamos recuperar a arte do gravado de runas e a maxia arcana unha ves máis.

note: [message]: speaker=Hamel
en: And for what cause ha’ I heard naught o’ this?
gl: E como é que non se me informou antes disto?

note: [message]: speaker=Angarthing_dummy
en: My lord, the find was very recent. We are still deciphering the book. And there is this: with the Hammer at Kal Kartha and the book here, the question of which holding shall have the training of the new runesmiths in its hands would be... delicate.
gl: Señor, non foi ata hai pouco que o descubrimos. De feito, aínda estamos traballando en dessifrar o libro. E logho hai que ter en conta que, estando aquí o libro e o martelo en Cal Carda, a desisión sobre quen debería ser o primeiro en adestrarse no gravado de runas sería unha decisión, cando menos, delicada.

note: [message]: speaker=Angarthing_dummy
en: We feared stirring up a controversy before the book was even properly understood.
gl: Non queríamos sementar polémica antes de que comprendésemos sequera o contido do libro.

note: [message]: speaker=Hamel
en: I’ll grant that was well thought, even if I am nae entirely pleased to have been kept in the dark. But ye came to me with a request, and I think I ken what it will be.
gl: Tomastes a desisión correcta, por pouco que me ghuste que se me deixase á marxe. Podo imaxinar o que me vas pedir aghora, adiante.

note: [message]: speaker=Aiglondur
en: That is obvious; the Order of Loremasters wants to send an expedition to Kal Kartha to find what has become of our kindred and the Hammer.
gl: Non é obvio? A Orde dos Historiadores quererá enviar unha expedisión a Cal Carda para saber que foi da nosa xente e, sobre todo, do martelo.

note: [message]: speaker=Angarthing_dummy
en: Indeed, Lord Hamel, that is what we came to ask.
gl: Así é.

note: [message]: speaker=Hamel
en: And you spoke my guess, Aiglondur. Are you nae kin of mine?
gl: Líchesme a mente, Aighlondur. Non seremos familia, non?

note: [message]: speaker=Aiglondur
en: Your great-nephew, my lord.
gl: Sobriños segundos, señor.

note: [message]: speaker=Hamel
en: Ye’re young and not tested... but ye have the rank, and ye’ve shown the wits to use it well. I have decided. You and Angarthing will fare to Kal Kartha together, as soon as may be, with the best men of your guard.
gl: Hm… Es moi novo, fáltache experiensia… pero tes o rangho, e sentidiño dabondo para faser bo uso del… Queda desidido. Acompañarás a Anghardin a Cal Carda; saíde canto antes, e levade con vós aos mellores ananos da garda.

note: [message]: speaker=Aiglondur
en: Aye, my Lord Hamel.
gl: Moi ben, cabaleiro Hamel.

note: [message]: speaker=Angarthing_dummy
en: The Order thanks you, Lord Hamel
gl: A orde aghradese a vosa axuda, cabaleiro Hamel.

note: [message]: speaker=Aiglondur
en: We must make haste; winter approaches, and travel over the mountains will soon grow dangerous.
gl: Debemos saír axiña, achéghase o inverno. Se non apuramos, a viaxe polas montañas será perighosa.

note: [scenario]: id=03_Strange_Allies
en: Strange Allies
gl: Uns aliados inesperados

note: [side]: type=Orcish Warrior, id=Marth-Tak
en: Marth-Tak
gl: Marto

note: [side]: type=Outlaw, id=Gothras
en: Gothras
gl: Godras

note: #-#-#-#-#  1562 (Wesnoth)  #-#-#-#-# [side]: type=Outlaw, id=Gothras #-#-#-#-#  1564 (Wesnoth)  #-#-#-#-# [side]: type=Rogue, id=Urza Fastik [side]: type=Outlaw, id=Tharzo Kalain [side]: type=Outlaw, id=Urza Afalas [side]: type=Outlaw, id=Urza Nalmath [side] [side]: type=Bandit, id=Urza Mathin #-#-#
en: Bandits
gl: Bandidos

note: [part] "march" is *not* a typo for "marsh" here. In archaic English, "march" means "border". (The same word, as "-mark", is in the name of "the Estmarks": the hills of the eastern border.)
en: Angarthing and Aiglondur and the dwarvish troop traveled swiftly to the east through the settled lands of the Northern Alliance. Soon enough they came to the wilder march country, where raids by large bands of hostile orcs and men were all too common.
gl: Angardin, Aiglondur, acompañados por un selecto grupo de guerreiros, viaxaron rapidamente en dirección leste,  a través das terras habitadas da Alianza do Norte. Non tardaron en chegar á fronteira, unha zona salvaxe onde sufrir ataques de grandes grupos de orcos ou humanos salvaxes estaba á orde do día.

note: [objective]: condition=win
en: Help Marth-Tak defeat Gothras
gl: Axuda a Marto a derrotar a Godras.

note: [objective]: condition=lose
en: Death of Angarthing
gl: Morte de Angardin.

note: [objective]: condition=lose
en: Death of Marth-Tak
gl: Morte de Marto.

note: [message]: speaker=Marth-Tak
en: In the name of the Alliance, quit these lands now!
gl: No nome da Alianza, saíde destas terras agora mesmo!

note: [message]: speaker=Gothras
en: We will fare where we will and take what we will, dog of an orc. To the Dark Gods with you and your precious ‘Alliance’.
gl: Ti non nos dás ordes, orco. Ídevos ao carallo ti e a túa “Alianza”!

note: [message]: speaker=Angarthing
en: Now that is a sight still strange to my eyes — an orc fighting for the Northern Alliance.
gl: Hei de admitir que aínda me resulta estraño isto de ver orcos loitando pola Aliansa do Norte.

note: [message]: speaker=Aiglondur
en: I’m surprised myself that so many of the orcish tribes came over to the Alliance. Not so strange to see humans raiding us, worse luck.
gl: A min sorprendeume bastante que tantas tribos de orcos se unisen á Aliansa. Aghora que o de que nos ataquen os humanos non é nada novo, por desghrasa.

note: [message]: speaker=Marth-Tak
en: You, on the road! Are you of the Northern Alliance or not?
gl: Ei, vós, os do camiño. Sodes parte da Alianza do Norte ou non?

note: [message]: speaker=Aiglondur
en: We are.
gl: Somos.

note: [message]: speaker=Marth-Tak
en: Well, then, honor the treaty as I have.
gl: Moi ben. Espero entón que honredes o tratado connosco.

note: [message]: speaker=Angarthing
en: That is our duty.
gl: Por suposto, é o noso deber.

note: [message]: speaker=Aiglondur
en: For the Alliance! Axes up!
gl: Pola Aliansa! Arriba os machados!

note: [message]: speaker=Angarthing
en: We have failed our duty to the Alliance.
gl: Non demos cumprido co noso deber para coa Aliansa.

note: [message]: speaker=Marth-Tak
en: My thanks, dwarves. These bandits might have hacked a bloody swathe through the Alliance’s tribes if we had not killed them here.
gl: Grazas, ananos. Estes bandidos eran unha ameaza para as tribos da Alianza.

note: [message]: speaker=Aiglondur
en: My thanks to you, for proving there are orcs I can fight alongside rather than against. But we cannot linger here to celebrate; we are journeying east.
gl: Grazas a ti, por demostrar que hai orcos que poden loitar xunta nós en vez de contra nós. Pero non podemos quedar para celebralo; debemos continuar a nosa viaxe cara o leste.

note: [message]: speaker=Marth-Tak
en: East, eh? You won’t find many friends in that direction. Travel safely.
gl: Cara o leste, dis? Non ides atopar moitos amigos por alí, tede coidado.

note: [scenario]: id=04_Troll_Bridge
en: Troll Bridge
gl: A ponte do troll

note: [side]: type=Troll, id=Gronk
en: Gronk
gl: Gronco

note: [part]
en: Aiglondur and his troop, some still shaking their heads dubiously at the very notion of fighting alongside orcs rather than against them, continued east to the easternmost edge of the Northern Alliance’s lands.
gl: Aiglondur e os seus continuaron o seu camiño, agora ao leste da fronteira oriental das terras da Alianza do Norte.

note: [message]: speaker=second_unit
en: Hey! That troll was sitting on some treasure!
gl: Ei, o troll estaba sentado sobre un cofre!

note: [objective]: condition=win
en: Defeat Gronk
gl: Derrota a Gronco.

note: [message]: speaker=Gronk
en: Dis a troll bridge. You pay toll. Er...
gl: Isto ponte troll. Vós pagar paxe. Eh…

note: [message]: speaker=Gronk
en: Dat not right. Dis a toll bridge. You pay troll. Er...
gl: Iso non ben. Isto ponte tron. Vós pagar peaxe. Eh…

note: [message]: speaker=Gronk
en: Dat not right either. Big words confuse Gronk. You pay now or we smash you.
gl: Iso tamén non ben. Grandes palabras confunden Gronco. Vós pagar ou nós matar.

note: [message]: speaker=Angarthing
en: The stonework of yon bridge is not good enough to be dwarf-made, but it is nowhere near crude enough to be troll-work.
gl: A ponte non é boa dabondo para ser obra dun anano, pero está claro que tampouco foi obra dun troll.

note: [message]: speaker=Aiglondur
en: Then it will be of the Alliance’s making, right enough, like this road that leads to it. It won’t do to have wild trolls squatting on it. Axes up!
gl: Construiríaa a Aliansa, igual que o camiño que a atravesa. Non podemos deixar trolles salvaxes bloqueándoa. Arriba os machados!

note: [scenario]: id=05_Invaders
en: Invaders
gl: Invasores

note: [part]
en: The Alliance’s road ended at the troll bridge. East of it lay only the wildlands.
gl: A estrada da Alianza remataba na ponte do troll. As terras que atoparon ao leste dela estaban completamente ermas.

note: [side]: type=Orcish Warlord, id=Tan-Grolak
en: Tan-Grolak
gl: Tan-Grolán

note: [side]: type=Orcish Warlord, id=Tan-Uthkar
en: Tan-Uthkar
gl: Tan-Uzcar

note: [message]: speaker=unit
en: The villagers are attacking us!
gl: Atácannos os aldeáns!

note: [message]: speaker=Aiglondur
en: Aye, it’s still bandit country, right enough.
gl: Está visto que seghen sendo terras de bandidos.

note: [message]: speaker=unit
en: No bandits in this village.
gl: Non hai bandidos nesta vila.

note: [message]: speaker=Aiglondur
en: Stay alert, everyone, and keep together. This is bandit country — more than likely where Gothras and his gang came from.
gl: Abride ben os ollos, e nos vos separedes. Estas son terras de bandidos, e seghuro que Godras e os seus saíron de aquí.

note: [message]: role=Scout "muckle" = Scottish/archaic English meaning "great" or "large"
en: Nae sign o’ bandits I can see, captain — but there are three muckle hosts of orcs off to our east.
gl: Non hai ningún sinal de bandidos, capitán. O que si vexo son tres hostes de orcos ao leste.

note: [message]: speaker=Aiglondur
en: What’s this? Large orcish war-bands so close to the Alliance’s border? That can only mean trouble.
gl: Tamaños ghrupos de gherreiros orcos a tan pouca distansia das terras da Aliansa? Isto non pode ser bo.

note: [message]: speaker=Tan-Malgar
en: Well, boys, we were planning to invade the Northern Alliance anyway... These dwarves should make a tasty appetizer.
gl: Veña rapaces. Estes ananos hannos servir de adestramento para a invasión das terras da Alianza do Norte.

note: [message]: speaker=Tan-Grolak
en: Yeah, boss. Anything to get away from those masked ones...
gl: O que sexa con tal de afastarnos dos enmascarados eses…

note: [message]: speaker=Tan-Malgar
en: Be silent. We are orc warriors; we do not flee foes.
gl: Cala! Os orcos non fuximos de ningún inimigo!

note: [message]: speaker=Tan-Uthkar
en: But, given a choice, we fight the weaker foe first.
gl: Pero se podemos escoller, mellor loitar primeiro contra o inimigo máis débil, non?

note: [scenario]: id=06_High_Pass
en: High Pass
gl: O paso elevado

note: [side]: type=Gryphon, id=Kaara
en: Kaara
gl: Caran

note: [objective]: condition=win
en: Move Aiglondur to the signpost at the east end of the pass
gl: Leva a Aiglondur ao sinal do extremo oriental do paso.

note: [message]: speaker=Angarthing
en: Behold, the High Pass. By the old maps, we are halfway to Kal Kartha here.
gl: Mirade, o paso elevado. De acordo co mapa, estamos a medio camiño de Cal Carda.

note: [message]: speaker=Aiglondur
en: We must push through quickly; there is a vicious storm coming in behind us. Being caught in a blizzard on those heights would be no laughing matter.
gl: Debemos crusar de seghida, ven unha tormenta do oeste, e parese cousa fina.

note: [message]: speaker=Angarthing
en: That hut near the top of the pass... Something is glowing inside it. We should investigate.
gl: Vin algho brillar naquela choupana, sobre o paso. Deberíamos ir a ver.

note: [unit]: type=Arch Mage, id=Ratheln
en: Ratheln
gl: Raden

note: [message]: speaker=Ratheln
en: Hail, I am Ratheln. If you’re traveling down the pass, please take me with you. I am near freezing and starving to death up here.
gl: Saúdos, viaxeiros, chámome Raden. Se vos dirixides ao leste polo paso, agradecería que me deixásedes acompañarvos. Se sigo aquí máis tempo acabarame matando o frío, se a fame non se lle adianta.

note: [message]: speaker=Angarthing
en: Pardon my curiosity, but what is a fire-mage doing freezing to death?
gl: Non se tome a mal a preghunta, pero como pode un magho de <i>lume</i> estar a piques de morrer de frío?

note: [message]: speaker=Ratheln
en: In case you haven’t noticed, there is a serious shortage of both firewood and food in this gods-forsaken slot. And the damned gryphons descend on me whenever I stir out of this shack. I’ve had nothing to eat but flash-roasted gryphon for the last three weeks.
gl: Por se non vos decatastes, nestas terras non abundan nin a madeira seca nin o alimento. E por se non abondase con iso, cada vez que intento saír a buscar algo os malditos grifóns bótanseme enriba. Levo tres semanas seguidas alimentándome a base de grifón fritido.

note: [message]: speaker=Aiglondur
en: Where were you bound when you got stuck here?
gl: Onde te dirixías antes de quedares atrapado aquí?

note: [message]: speaker=Ratheln
en: There is a school of mages near the east end of the pass. They’ve an opening for an instructor, and they’re expecting me.
gl: Ao leste do paso hai unha escola de magos. Conseguín un posto de instrutor nela, esperan a miña chegada.

note: [message]: speaker=Angarthing
en: Let’s take him with us, Aiglondur. We know little about the country beyond to the east; we’ve had few reports on it since before the orcs took Knalga. Those mages should know at least rumors.
gl: Levémolo connosco, Aiglondur. Non sabemos nada das terras de oriente, ninghún dos nosos as pisou desde a ocupasión dos orcos. Seghuro que os maghos eses nos poden botar unha man.

note: [message]: speaker=Aiglondur
en: Aye. And I’d not leave anyone who had done my kin no harm stranded to starve.
gl: Tes rasón. E aínda que non fose así, tampouco o iamos deixar aquí só á súa sorte.

note: [message]: speaker=Ratheln
en: This is no fit death for a mage of fire!
gl: Isto non é unha morte digna para un mago de lume!

note: [message]: speaker=Angarthing
en: The snow has redoubled its fury, as if his presence had been holding it back. I do not see a way forward for us.
gl: A neve cae con máis forsa, coma se ata aghora se estivese contendo polo magho. Non vamos conseguir saír de aquí.

note: [message]: speaker=Aiglondur
en: It has begun to snow. Move, everyone! To be trapped here would be death.
gl: Comesou a nevar. Apurade o paso, se quedamos morreremos!

note: [message]: speaker=Aiglondur
en: We’re snowed in. Our mission has failed, even if we live until the spring.
gl: Atrapounos a nevada. Aínda que conseghísemos sobrevivir ao inverno, a nosa misión fracasou.

note: [message]: speaker=Aiglondur
en: We’re through the pass!
gl: Conseghimos atravesar o paso!

note: [message]: speaker=Angarthing
en: That may not be a blessing. Something frightened those orcs we fought among the bandit villages, enough to make them push west into Alliance territory. Don’t you wonder what it was?
gl: Pero non sabemos o que nos espera ao outro lado. O que si que sabemos é que algho asustou tanto aos orcos aos que nos enfrontamos onde as vilas dos bandidos, que preferiron invadir as terras da Aliansa. Que puido ser?

note: [message]: speaker=Aiglondur
en: Aye. But I’ve a grim feeling we might be going to discover that in person.
gl: Temo que non imos tardar en descubrilo.

note: [scenario]: id=07_Mages_and_Drakes
en: Mages and Drakes
gl: Magos e draconiáns

note: [side]: type=Great Mage, id=Master Perrin
en: Master Perrin
gl: Mestre Perrin

note: [side]: type=Drake Flameheart, id=Glashal
en: Glashal
gl: Glasal

note: [unit]: type=Red Mage, id=Warder
en: Warder
gl: Gardián

note: [objective]: condition=win
en: Defeat Glashal
gl: Derrota a Glasal.

note: [message]: speaker=Preceptor
en: Master Perrin! A mage comes down from the High Pass, with a company of dwarves. They are well-armed, but not in battle array.
gl: Mestre Perrin! Achégase un mago polo paso elevado, e acompáñano un grupo de ananos. Levan armas, pero non parece que teñan intención de atacar.

note: [message]: speaker=Master Perrin
en: That will be Ratheln, I expect. Hail! You on the road! Who comes bearing arms into our valley?
gl: Espero que sexa Raden. Os do paso, alto aí! Que facedes portando armas no noso val?!

note: [message]: speaker=Glashal
en: ‘Our’ valley, says Master Perrin. The arrogance of these mages is intolerable!
gl: «O <i>noso</i> val», di. A arrogancia destes magos é intolerábel!

note: [message]: speaker=Aiglondur
en: A delegation of the Northern Alliance, traveling east. I believe we’ve found a friend of yours in the High Pass.
gl: Somos unha deleghasión da Aliansa do Norte, viaxamos en direcsión leste. No noso camiño polo paso atopámonos con este magho que di coñeservos.

note: [message]: speaker=Master Perrin
en: Well met, then. But if you intend to travel east of here, beware of the nest of drakes in the cliffs near the valley’s end. They were here before us, and have become more hostile to travelers of late.
gl: Benvidos, entón. Pero se viaxades ao leste, debedes ter coidado cun niño de draconiáns que hai naqueles riscos, preto da fin do val. Levan alí desde antes de chegar nós, e ultimamente están moi hostís cos viaxeiros.

note: [message]: speaker=Glashal
en: The axe-bearers must not be let near our nestlings. Attack!
gl: Non deixedes que os dos machados se acheguen aos niños. Atacade!

note: [message]: speaker=Master Perrin
en: We’re grateful for your assistance. And I’d like to send at least one of our senior apprentices with you to the east. It has come time for them to be journeymen... and I sense something being born to the east that I do not like the feel of.
gl: Estámosvos agradecidos pola vosa axuda. Permitide polo menos que algúns dos nosos aprendices máis veteranos vos acompañe. Para eles será toda unha experiencia, coñecer mundo e iso. Ademais, sinto que algo moi perigoso nace no leste. Un pouco de axuda non vos estará de máis.

note: [message]: speaker=Aiglondur
en: What sort of thing?
gl: Algho? Algho o que?

note: [message]: speaker=Master Perrin
en: There is some great magic brewing. Something... evil. I feel its traces in the currents of the earth and air.
gl: Unha maxia. Unha maxia malvada. Sinto como a súa presenza empeza a contaxiar as correntes da terra e do aire.

note: [unit]: type=Mage, id=Lorinne
en: Lorinne
gl: Lorin

note: [message]: speaker=Ratheln
en: I would travel east with you if I could, but I have duties I must take up here.
gl: Viaxaría ao leste convosco se puidese, pero teño un compromiso coa escola. Debo permanecer aquí.

note: [message]: speaker=Aiglondur
en: You have your duty, as we have ours. Fare well.
gl: Ti tes os teus deberes, e nós os nosos. Ata outra, amigho.

note: [message]: speaker=Ratheln
en: Perrin, I owe these dwarves a debt; I think it is my duty to aid them in their journey. I’ll return with your apprentices as soon as I may.
gl: Perrin, teño unha débeda con estes ananos. Creo que debería axudarlles na súa viaxe. Volverei en canto a débeda quede saldada.

note: [message]: speaker=Master Perrin
en: As you will. Go safely and return swiftly.
gl: Como vexas. Vai con coidado, e volve pronto.

note: [message]: speaker=Ratheln
en: I would travel east with you if I could, but the school will need me all the more with Master Perrin gone.
gl: Viaxaría ao leste convosco se puidese, pero a escola precisarame agora que o Mestre Perrin xa non está.

note: [message]: speaker=Angarthing
en: I think we will regret Perrin’s passing. There is much he might have told us.
gl: Sinto que lamentaremos moito a morte de Perrin. Cantas cousas sabería sobre o que nos espera no noso camiño que xa non nos poderá contar.

note: [scenario]: id=08_Fear
en: Fear
gl: Medo

note: [side]: type=Dwarvish Masked Steelclad, id=Masked Dwarf Leader [unit]: type=Dwarvish Ulfserker, id={ID_STRING} [unit]: type=Dwarvish Masked Steelclad [event] [side]: type=Dwarvish Masked Steelclad, id=Dufon [side]: type=Dwarvish Masked Lord, id=Aragoth [side]: type=Dwarvish Masked Lord, id=Dranath [
en: Masked Dwarf
gl: Anano enmascarado

note: [objective]: condition=win
en: Find the inhabitants
gl: Atopa aos habitantes.

note: [message]: speaker=narrator
en: The presence of Master Perrin’s journeymen gives you the ability to recruit mages.
gl: A presenza dos viaxeiros do Mestre Perrin permíteche recrutar magos.

note: [message]: speaker=Angarthing
en: We should be on the outskirts of the settled country around Kal Kartha, but something doesn’t feel right here.
gl: Debemos estar xa nas terras habitadas que rodean Cal Carda. Pero paréseme que algho non vai ben.

note: [message]: speaker=Aiglondur
en: It’s too quiet... and I think I smell traces of smoke on the wind.
gl: Non se escoita unha alma… E son eu o único que cheira fume?

note: [message]: speaker=Ratheln
en: I do not sense hostile magic in the vicinity. But there has been fire near here recently, and not a clean one.
gl: Non sinto ningunha maxia hostil, pero si que é certo que se acendeu lume preto de aquí hai pouco.

note: [message]: speaker=Aiglondur
en: Look sharp for the inhabitants here. They might have something to tell us.
gl: Buscade ás xentes destas terras. Seghuro que nos poden contar algho.

note: [unit]: type=Peasant, id=Ollin
en: Ollin
gl: Olin

note: [message]: speaker=Ollin
en: Don’t kill me, masters! Please don’t kill me!
gl: Non me maten, señores! Por favor, non me maten!

note: [message]: speaker=Aiglondur
en: You’re in no danger from us. What lies to the east of here?
gl: Non te imos faser mal, ho. Pero mira unha cousa, poderías contarnos que podemos esperar atoparnos se seghimos en direcsión leste?

note: [message]: speaker=Ollin
en: You wear no mask. You... you’re not with them?
gl: Un momento, vós non levades máscaras… Non estades con eles?

note: [message]: speaker=Aiglondur
en: What are you talking about?
gl: Máscaras? Que se estamos con quen?

note: [message]: speaker=Ollin
en: The masked dwarves. Killing, burning, kidnapping. Look...
gl: Os ananos enmascarados. Matan, queiman, secuestran. Mirade…

note: [message]: speaker=Masked Dwarf Leader
en: Fellow dwarves, hail! We’re looking for a human refugee, one named Ollin. Have you seen him? Our master demands his life.
gl: Benvidos, compañeiros ananos! Estamos buscando a un humano fuxitivo, responde ao nome de «Olin». Non o veriades por aí, non? Temos ordes de darlle morte.

note: [message]: speaker=Aiglondur
en: He is here. How has he wronged your master, that you seek his death?
gl: Está aquí. Pero que fixo para que o queirades morto?

note: [message]: speaker=Masked Dwarf Leader
en: Does it matter? He is only a dirtgrubbing human, not fit to polish the boots of the true people.
gl: Que máis dá? Só é un humano.

note: [message]: speaker=Angarthing
en: What is your name, masked one? Will you stand behind your deed? I am a witness.
gl: Como te chamas, anano? Ou vas esconder tras unha máscara ante un observador?

note: [message]: speaker=Masked Dwarf Leader
en: A witness? My name is... my name is not important. My deed will speak its own truth.
gl: Un observador? Chámome… que máis dá como me chame?

note: [message]: speaker=Angarthing
en: You speak without honor. Mine is the power of our ancient Law; speak your name and give up your murder, or the Law will cast you forth. I am a witness!
gl: Falas sen honor, anano. En min reside o poder da lei. Pronunsia o teu nome e detén este asasinato, ou quedarás desterrado. Son un observador!

note: [message]: speaker=Masked Dwarf Leader
en: If you were a witness of the true people, you would not let a dirtgrubber hide behind your robes. I deny you!
gl: Se foses un observador de verdade, non deixarías que un comemerda se aghochase detrás túa. Dásme noxo!

note: [message]: speaker=Angarthing
en: The Law speaks: you are cast out. You are un-dwarf. I AM A WITNESS!
gl: Desafiastes á lei, e por iso quedas desde hoxe desterrado. Ti xa non es un anano. <b>Son un observador!</b>

note: [message]: speaker=Aiglondur
en: Up axes!
gl: Arriba os machados!

note: [objective]: condition=win
en: Defeat the Masked Dwarf
gl: Derrota ao anano enmascarado.

note: [message]: speaker=Ollin
en: Take that for my family’s memory, you murderer!
gl: Pola memoria da miña familia, morre asasino!

note: [message]: speaker=Aiglondur
en: They are defeated
gl: Derrotámolos.

note: [message]: speaker=Angarthing
en: You have acted in honor. I am a witness.
gl: Actuaches con honor, Aighlondur. Son un observador.

note: [message]: speaker=Aiglondur
en: I have never seen the formal banishment before. One reads of it in the old tales, of course, but to hear it with one’s own ears? It was... unsettling.
gl: É a primeira ves que presensio un desterro formal. Escoitara falar deles nos contos, pero un xamais se imaxina formando parte dun. Foi… inquietante.

note: [message]: speaker=Angarthing
en: It is not something we do often. The last such was in my grandsire’s time. But look at what these filth were carrying if you have any doubt it was merited.
gl: Non é algo que faghamos a miúdo. A última fora nos tempos do meu avó. Pero mira o que levaba esta escoura se é que aínda tes dúbidas sobre se o meresía.

note: [message]: speaker=Aiglondur
en: Whips. Shackles. No, Angarthing, I would not doubt you, even if it were my place to doubt a loremaster.
gl: Látegos, cadeas… Non, Anhgardin, non dubidarei de ti.

note: [message]: speaker=Angarthing
en: They were seeking captives. To what purpose, I cannot say. But I doubt it was any good one.
gl: Estaban buscando presos. Con que propósito, non o sei, pero seghuro que non era nada bo.

note: [scenario]: id=09_Forbidden_Forest
en: Forbidden Forest
gl: O bosque prohibido

note: [side]: type=Ancient Wose, id=Burumardir-Athelorand
en: Burumardir-Athelorand
gl: Burumardir-Adeloran

note: [objective]: condition=win
en: Move both Aiglondur and Angarthing to the eastern signpost
gl: Leva a Aiglondur e a Angardin ao sinal do leste.

note: [message]: speaker=Elurin
en: Who disturbs our forest?
gl: Quen ousa perturbar a tranquilidade do noso bosque?

note: [message]: speaker=Aiglondur
en: A delegation of the Northern Alliance, seeking the road through to Kal Kartha.
gl: Somos unha delegasión da Aliansa do Norte, imos camiño de Cal Carda.

note: [message]: speaker=Elurin
en: We allow few outsiders in our forest paths, and no dwarves since the masked ones began to trouble our eastern margins. No axe-bearers shall come near our trees. Return whence you came!
gl: Son poucos os forasteiros aos que lles deixamos atravesar o bosque, e desde o dos enmascarados, ningún anano ten permitida a entrada.  Volvede por onde viñestes.

note: [message]: speaker=Aiglondur
en: No. We have our duty. We must pass.
gl: Debemos atravesar o bosque.

note: [message]: speaker=Elurin
en: You shall not pass here.
gl: Ide por outro sitio.

note: [message]: speaker=Aiglondur
en: Winter comes on our heels, and your forest straddles the only gap in these mountains. You leave us no choice but to fight you.
gl: O inverno non ha tardar en chegar, e o bosque cubre o único paso a través das montañas. Se non nos deixades pasar polas boas, farémolo polas malas.

note: [message]: speaker=Elurin
en: So be it, then. Yours will not be the first bones to nourish the earth of our forest.
gl: Que así sexa. Os vosos non serán os primeiros ósos que fertilicen este bosque!

note: [message]: speaker=Aiglondur
en: Rally on me, everyone. We have better things to do than brawl with elves.
gl: Por aquí, rápido. Temos mellores cousas que faser que loitar cos elfos.

note: [message]: speaker=Angarthing
en: Kal Kartha should be only another day’s march east of here.
gl: Cal Carda debería estar só a outro día de marcha de aquí.

note: [scenario]: id=10_The_Siege_of_Kal_Kartha
en: The Siege of Kal Kartha
gl: O asedio de Cal Carda

note: [side]: type=Orcish Warlord, id=Tan-Morgh
en: Tan-Morgh
gl: Tan-Morgo

note: [side]: type=Orcish Warlord, id=Tan-Garukh
en: Tan-Garukh
gl: Tan-Garuco

note: [side]: type=Orcish Warlord, id=Tan-Wagran
en: Tan-Wagran
gl: Tan-Güagan

note: [objective]: condition=lose
en: Death of West Gate commander
gl: Morte do comandante da porta occidental.

note: [message]: speaker=Angarthing
en: Behold! The West Gate of Kal Kartha!
gl: Mirade! A porta occidental de Cal Carda!

note: [message]: speaker=Aiglondur
en: And under siege, I see. There is a mighty host of orcs between us and that gate.
gl: Téñena sitiada, polo que se ve. E a horda de orcos que hai entre nós e a porta non é pequena, que dighamos.

note: [message]: speaker=Tan-Morgh
en: Ahhh... more stinky-midgets, come to get killed just like these cowards in their den.
gl: Ah… máis pequerrechos noxentos. Veñen para que acabemos con eles, como con estes covardes que non dan saído do seu tobo.

note: [message]: speaker=Aiglondur
en: Let us bring our kin that orc’s head as a guesting-gift.
gl: Levarémoslles aos ananos a cabesa do orco. Non podemos presentarnos coas mans baleiras, non?

note: [message]: speaker=Dulcatulos
en: Kal Kartha shall not fall!
gl: Cal Carda non caerá!

note: [message]: speaker=Aiglondur
en: Kal Kartha is taken. Our mission has failed.
gl: Tomaron Cal Carda. Fracasamos.

note: [message]: speaker=Dulcatulos
en: Well fought, and our thanks; we were sore pressed. You are our honored guests, and I will show you to the best quarters we have myself. Our lord, the runemaster Karrag, will want to have speech with you on the morrow.
gl: Bo combate, e ghrasas por axudarnos, estaban puxando moito. Podedes considerarvos os nosos invitados de honor. Eu en persoa vos mostrarei as mellores habitasións de que dispoñemos. O noso señor, o mestre das runas Cárragho, quererá falar convosco mañá.

note: [message]: speaker=Angarthing
en: A runemaster? There had been none such since Thursagan’s day. And for one to lead a holding was unheard-of; they tended towards the solitary life.
gl: Un mestre das runas? Pensaba que non quedara ninghún con vida tras a morte de Dursaghan. E aínda cando vivían, nunca se soubo de ninghún que cheghase a dirixir a outros ananos, sempre foron xente moi solitaria.

note: [message]: speaker=Dulcatulos
en: Aye? Well, you’d know such things better than I, loremaster. Our Karrag toiled for long years to recover the craft lore. He was elevated when our old lord fell in battle against the besieging orcs. Karrag himself was wounded near to death; none thought he would recover. But he leads us today, and his runelore has oft been the only shield between us and the orcs.
gl: Se o di un historiador terei que crerllo. O noso Cárragho traballou arreo durante longhos anos para recuperar a tradisión do ghravado de runas. Foi nomeado líder tras a morte do noso antigho señor, que  caeu nunha das batallas contra eses orcos que nos sitiaban. O propio Cárragho resibiu unha ferida, e foi por pouco que non correu o mesmo destino que o seu predesesor. Aghora é el quen nos dirixe, e o seu coñesemento das runas foi xa moitas veses a diferensa entre a vitoria e a derrota nas nosas loitas cos orcos.

note: [message]: speaker=Angarthing
en: He has grasped the Hammer of Thursagan, then?
gl: Porta entón o Martelo de Dursaghan?

note: [message]: speaker=Dulcatulos
en: Aye. Toils over it in a workshop in the underlevels with his personal followers. He has promised all of us that the Hammer’s power will smash and scatter all our enemies.
gl: Así é. Traballa arreo con el nun obradoiro nos niveis inferiores cos seus seghidores persoais. Prometeunos a todos que o poder do martelo batería nos nosos inimighos e que os dividiría.

note: [message]: speaker=Angarthing
en: That is strange. The Hammer is a tool of crafting and making, not a weapon. What can he mean to do with it?
gl: Estraño. O martelo é unha ferramenta de artesanía e de creasión, non unha arma. A que se referirá?

note: [message]: speaker=Dulcatulos
en: That’s for lords and loremasters to worry about, not the likes of me. I must see to my troop’s care. Food will be brought to you; rest well, we will speak again.
gl: Iso son asuntos de historiadores e cabaleiros, á xente coma min non nos preocupa. Aghora debo aseghurarme de que os feridos están en boas mans. Descansade, xa falaremos.

note: [scenario]: id=11_The_Court_of_Karrag
en: The Court of Karrag
gl: A corte de Cárrago

note: [side]: type=Dwarvish Rune Lord, id=Karrag [side]: type=Dwarvish Rune Lord prerevelation, id=Karrag [unit]: type=Lich, id=Karrag
en: Karrag
gl: Cárrago

note: [side]: type=Dwarvish Rune Lord prerevelation, id=Karrag [side]
en: Kal Karthans
gl: Cal Carda

note: [objective]: condition=win
en: Defeat Karrag
gl: Derrota a Cárrago.

note: [message]: speaker=Aiglondur
en: Psst, Angarthing... Karrag and those dwarves on the dais, they’re all <i>masked</i>.
gl: Oe, Anghardin… Cárragho e o resto dos ananos do estrado… Levan todos unha máscara.)

note: [message]: speaker=Angarthing
en: I see it. There is something very wrong here.
gl: (Xa me decatei. Algho non vai nada ben.)

note: [message]: speaker=Karrag
en: Hail, fellow dwarves. All Kal Kartha thanks you for your timely rescue.
gl: Saúdos, amighos. Cal Cadra aghradese a vosa inestimábel axuda.

note: [message]: speaker=Aiglondur
en: We are from Knalga; your clans are kin to ours of old. We but did our duty to kin.
gl: Viñemos de Neilgha, e os nosos clans son amighos desde tempos antighos. Non fixemos máis que cumprir co noso deber.

note: [message]: speaker=Karrag
en: All dwarves are kin, and must prevail against orcs and humans and other dirtgrubbers. You can be part of the fist that smites them.
gl: Todos os ananos somos irmáns, e debemos prevaleser fronte aos orcos, humanos e demais comemerdas. E se queredes, vós mesmos poderedes formar parte da solusión que acabe co problema.

note: [message]: speaker=Angarthing
en: We did not come to smite anyone, but to re-open contact and trade.
gl: Non viñemos acabar con nada, estamos aquí para retomar o contacto e mailo comersio entre os nosos clans.

note: [message]: speaker=Karrag
en: Trade? Your destruction of the besieging orcs was a far nobler act than trade. There can be more such victories. And there will be by the power of our ancient heirloom, the Hammer of Thursagan.
gl: Comersio? O exterminio dos orcos que nos asediaban foi un acto moito máis nobre que o comersio. E podemos repetir esa vitoria novamente. E repetirémola, polo poder da nosa antigha reliquia, o Martelo de Dursaghan.

note: [message]: speaker=Angarthing
en: It is remembered in Knalga that Kal Kartha holds the Hammer.
gl: En Neilgha lémbrase que Cal Carda protexe o martelo.

note: [message]: speaker=Karrag
en: Yes! And the Hammer holds the soul of the dwarves, the true people. Together, we can march to greater victories! Will you of Knalga join me?
gl: En efecto. E o martelo protexe as almas dos ananos, a verdadeira xente. Xuntos, podemos obter ghrandes vitorias! Unirédesvos a min, xente de Neilgha?

note: [message]: speaker=Angarthing
en: On one condition. You must take off that mask and show your true face. I am a witness.
gl: Só cunha condisión. Deberás quitar a máscara e mostrar a túa verdadeira cara. Son un observador.

note: [message]: speaker=Karrag
en: You... do not wish to see what is beneath this mask. I was terribly wounded in an orcish attack. Disfigured.
gl: Non… Non che ghustaría ver o que hai detrás da máscara. Resibín unha ferida terríbel, e teño o rostro completamente desfighurado.

note: [message]: speaker=Angarthing
en: But the Law must see. A dwarf must put his name and his face behind his deeds. I am a witness.
gl: A lei non entende diso. Todo anano debe ter un nome e unha cara ante a lei. Son un observador.

note: [message]: speaker=Karrag
en: Impertinent fool! It is not for you to dictate to a lord in his own holding, much less one who holds the very soul of the dwarves in his hand.
gl: Parvo impertinente! Non che corresponde a ti darlle ordes a un cabaleiro nas súas terras, e moito menos a un que ten nas súas mans a alma dos ananos.

note: [message]: speaker=Angarthing
en: The Law speaks. Against him with the eyes to see, no deception can hold. I AM A WITNESS!
gl: A lei fala, e ninghén pode enghanala mirándoa directamente aos ollos. <b>Son un observador!</b>

note: [message]: speaker=Dulcatulos
en: No... no... it is horrible! My lord, how did you come to this?
gl: Non… Non… Non pode ser. Señor, acabou así?

note: [message]: speaker=Karrag
en: I lingered for weeks in agony. Only my hatred and the runelore of old sustained me, until I became as I am. I will have revenge; I will destroy the orcs, and the humans, and the elves, and all but the true people!
gl: Aghuantei durante semanas, aghonisando. Só o meu odio e o coñesemento das runas me mantiveron con vida, ata que me acabei convertendo no que son aghora. Pero vinghareime! Destruirei aos orcos, e aos humanos, e aos elfos! E cando acabe só a xente de verdade poboará Irïdia!

note: [message]: speaker=Karrag
en: And you have sealed your doom. Hundreds of dirtgrubbers have already died to weave a web of blood around the Hammer and the soul of the dwarves. You and your new friends will be the last sacrifices I require to bind the entire dwarvish race to my purpose. TAKE THEM!
gl: Selaches o teu destino. Xa morreron centos de comemerdas para tecer unha arañeira de sanghe arredor do martelo e da alma dos ananos. Ti e mailos teus novos amighos seredes os últimos sacrifisios que requira para unir a toda a especie dos ananos para os meus propósitos. <b>Collédeos!</b>

note: [message]: speaker=narrator
en: Neither side can recruit or recall. You must win with the troops you have.
gl: Ningún dos bandos pode recrutar nin reincorporar. Debes gañar coas tropas de que dispós.

note: [message]: speaker=Angarthing
en: Wait... the lich’s apparent death was another illusion. In truth he ran through that doorway behind the throne.
gl: Aghardade… a aparente morte do liche non foi máis que outra ilusión. En realidade fuxiu pola portela que hai detrás do trono.

note: [message]: speaker=Dulcatulos
en: Then Karrag has fled to the underlevels. None but his masked ones go there any more.
gl: Entón Cárragho fuxiu aos niveis inferiores. Xa só os seus enmascarados van alí.

note: [message]: speaker=Angarthing
en: We must follow. Quickly! It may be his talk of perverting the Hammer was merely mad raving, but we cannot allow the risk that his foul spell might succeed.
gl: Debemos seghilo, axiña. Pode ser que o que dixo de perverter o martelo fose simplemente parte da súa tolemia, pero non podemos correr o risco de que as súas noxentas palabras se convertan nunha realidade.

note: [message]: speaker=Aiglondur
en: Without Dulcatulos to explain our actions to the Kal Karthans we’ll have to fight them, too. Our mission has failed.
gl: Sen Dulcatulos para explicarlle as nosas acsións aos habitantes de Cal Carda, teremos que loitar contra eles tamén, e non hai xeito de que consighamos venser contra todas as tribos. Fracasamos.

note: [scenario]: id=12_The_Underlevels
en: The Underlevels
gl: Os niveis inferiores

note: [side]: type=Lich, id=Fleleen
en: Fleleen
gl: Flenin

note: [side]: type=Lich, id=Lannex
en: Lannex
gl: Lánex

note: [message]: speaker={ID_STRING}
en: Finally! I see someone managed to see through the web of deception thrown up by that vile Karrag!
gl: Por fin! Vexo que alghén conseghiu ver a rede de enganos creada por ese maldito Cárragho!

note: [message]: speaker=Aiglondur
en: I thought Karrag’s fight was against the so called ‘dirtgrubbers’. Why would he keep you, a dwarf captive?
gl: Pensaba que Cárragho loitaba contra os que el chamaba comemerdas. Por que te ía ter cativo a ti, a un anano?

note: [message]: speaker={ID_STRING}
en: I guess Karrag thought I knew too much. When his masked henchmen started raiding, plundering and taking all sorts of prisoners — which were sent to these underlevels and never seen again — I began to inquire. I discovered many unsettling things indeed, but before I could act on them I was arrested and thrown down here.
gl: Supoño que Cárragho considerou que sabía demasiado. Cando os seus secuases enmascarados comesaron as incursións, saqueando e levando todo tipo de prisioneiros que se enviaban aos niveis inferiores —e dos que nunca máis se volvía saber—, comesei a investighar. Descubrín moitas cousas preocupantes, pero antes de que puidese faser nada ao respecto fun arrestado, e trouxéronme aquí abaixo.

note: [message]: speaker={ID_STRING}
en: I gather that he is involved in some sick ritual which requires the blood of living creatures. These cells seem to be the holding place where he keeps his victims. The ‘dirtgrubbers’ he seems to prefer sacrificing have long since been taken away. Now it is just us few dwarves that remain...
gl: Descubrín que está involucrado nunha espesie de ritual noxento que require o sanghe de criaturas vivas. Estas selas paresen ser o lughar no que gharda ás súas vítimas. Hai moito tempo que levaron aos «comemerda», que parese que son os que prefire sacrificar. Aghora só quedamos uns poucos ananos…

note: [message]: speaker=Angarthing
en: Freeing these prisoners is more of a blow to Karrag then we thought, for now he is unable to continue his foul sorcery.
gl: Liberar a estes prisioneiros é un gholpe a Cárragho maior do que pensabamos, xa que aghora non pode continuar cos seus noxentos meighallos.

note: [message]: speaker=Angarthing
en: I sense wrongness. Some greater evil awakens before us.
gl: Algho vai mal, podo sentilo. Un mal, un ghran mal esperta ante nós.

note: [objective]: condition=lose
en: Death of Dulcatulos
gl: Morte de Dulcatulos.

note: [message]: speaker=Angarthing
en: This place smells of death.
gl: Este lughar cheira a morte.

note: [message]: speaker=Dulcatulos
en: It’s been... it’s been years since I’ve been down here. Only Karrag and his personal followers used this level. Why did I never wonder about that before?
gl: Levo anos sen baixar aquí. Só Cárragho e os seus seghidores persoais usaban este nivel. Nunca antes me preghuntara por que.

note: [message]: speaker=Angarthing
en: Karrag’s will, and his dark magic. I think he has been casting glamours on all of you ever since he passed over.
gl: Iso é o que quería Cárragho, e o que conseghiu coa súa maxia escura. Creo que estivo enfeitisándovos desde que morreu.

note: [message]: speaker=Aiglondur
en: Where <i>is</i> Karrag? We can’t have been more than seconds behind him.
gl: E <i>onde</i> está Cárragho? Non nos pode levar moita vantaxe.

note: [message]: speaker=Dulcatulos
en: This is the Grand Gallery. There are rows of small chambers along its sides; he could have slipped into any of them.
gl: Esta é a Ghran Ghalería. Hai fileiras de pequenas cámaras a ambos os dous lados, e pode estar en calquera delas.

note: [message]: speaker=Aiglondur
en: More likely he has cloaked himself, thinking to run ahead to gather his followers. He could be within a spear-cast of us now and we wouldn’t know it in this gloom.
gl: O máis probábel é que se aghochase, pensando en ir reunir aos seus seghidores. Podería estar a un tiro de pedra aghora mesmo, e non nos decatariamos con estas tebras.

note: [message]: speaker=Dulcatulos
en: Those are war-drums!
gl: Iso son tambores de guerra!

note: [message]: speaker=Aiglondur
en: Aye. Karrag, calling his troops to battle. Only the Dark Gods know what hellspawn the lich will summon. AXES UP!
gl: Así é. Cárragho chamando ás súas tropas para a batalla. Só os deuses escuros saben que criaturas demoníacas ha convocar o liche. <b>Arriba cos machados!</b>

note: [message]: speaker=Dranath
en: You cannot pass, fools. The doors I guard are sealed by the power of the Hammer itself.
gl: Non podedes pasar, parvos. As portas que gardo están seladas polo poder do martelo.

note: [message]: speaker=second_unit
en: We’ll see about that!
gl: Iso xa o veremos!

note: [message]: speaker=unit
en: It seems that guard spoke truth. These doors cannot be forced open by any means we have!
gl: Parese que o gharda dixo a verdade. Estas portas non se poden abrir con ninghún dos medios de que dispoñemos!

note: [message]: speaker=Angarthing
en: I sense these bindings to be the work of common sorcery, not the power of the Hammer. Usually to each such locking spell there is some sort of key. If we can but find the key, we will able to open these doors.
gl: Presinto que estes presintos son froito de feitisos simples e comúns, e non do poder do martelo. Normalmente hai alghún tipo de chave para estas pechaduras. Se atopamos a chave, poderemos abrir estas portas.

note: [message]: speaker=unit
en: The key has been uttered, these doors should open...
gl: A chave xa está completa, estas portas deberíanse abrir…

note: [message]: speaker=unit
en: There we go... faugh, what is that smell!
gl: Imos aló… Puag, cheira fatal!

note: [message]: speaker=unit
en: I think I hear noises, ahead of us...
gl: Creo que oio ruídos, veñen de alí diante…

note: [message]: speaker=Karrag
en: Fresh blood! Exactly what I need to complete the rite.
gl: Sangue fresco! Xusto o que preciso para completar o ritual.

note: [message]: speaker=unit
en: It’s locked, but nothing that our hammers can’t manage.
gl: Está bloqueada, pero non é nada que os nosos martelos non poidan solusionar.

note: [message]: speaker=unit
en: A scroll with some strange writing on it...
gl: Un manuscrito cunha estraña escritura…

note: [message]: speaker=Angarthing
en: I believe that will be the key-spell for that sealed door.
gl: Debe ser o feitiso que abre esa porta selada.

note: [message]: speaker=Angarthing
en: (<i>Reads</i>) <i>Kannin a’kana du’masi a’forigln de’amp.</i>
gl: (<i>lendo</i>) <i>Canin a cana du masi a foriguin de ama.</i>

note: [message]: speaker=Angarthing
en: Now try the door again. It should open.
gl: Proba aghora , debería abrirse.

note: [message]: speaker=unit
en: A door. Perhaps Karrag is hiding in here...
gl: Unha porta. Pode que Cárragho estea aghochado aquí…

note: [message]: speaker=unit
en: 150 gold pieces. This should help.
gl: 150 moedas de ouro. Isto debería axudar.

note: [message]: speaker=unit
en: 150 gold pieces. I wonder why Karrag would choose to store his gold here.
gl: 150 moedas de ouro. Ghustaríame saber por que Cárragho escollería este sitio para almasenar o seu ouro.

note: [message]: speaker=unit
en: An old caved-in passageway. Perhaps if we clear away some of this rubble we may be able to get through...
gl: Un antigo pasadiso. Pode que se retiramos parte destes cascallos poidamos atravesalo…

note: [message]: speaker=unit
en: Another old caved-in passageway...
gl: Outro pasadiso…

note: [unit]: type=Dwarvish Thunderguard, id=Borras
en: Borras
gl: Borrás

note: [unit]: type=Dwarvish Steelclad, id=Zamak
en: Zamak
gl: Samaco

note: [message]: speaker=unit
en: When I step on this rune, I feel strange indeed. I feel like I am being pulled somewhere else, but at the same time being held back by an equally powerful force.
gl: Sinto algho estraño sobre esta runa. Coma se unha forsa me empurrase a alghures, mentres que outra oposta impide que me mova.

note: [message]: speaker=Angarthing
en: It seems to be some sort of a teleportation device. What’s more, the bindings that are preventing it from working seem to be the same ones that bar those sealed gates.
gl: Parese ser alghún tipo de dispositivo de teleportasión. Os presintos que evitan que funsione paresen ser os mesmos que os que atrancaban aquelas portas seladas.

note: [message]: speaker=Aragoth
en: Our master’s ritual must not be interrupted. Stop them!
gl: Non deben interromper o ritual do noso amo. Detédeos!

note: [message]: speaker=unit
en: Yon doors are big, tightly locked — and, I would imagine, well barricaded. This may take a while.
gl: Aquelas portas son ghrandes, e están ben bloqueadas. Ademais, imaxino que ao outro lado haberá ademais barricadas. Isto vai levar un tempo.

note: [message]: speaker=Aiglondur
en: Go through that rubble yonder; see if you can dig up some sort of battering ram.
gl: Vai por aqueles cascallos de aló. Mira se podes atopar alghún tipo de ariete.

note: [message]: speaker=narrator
en: One hour later
gl: Unha hora despois…

note: [message]: speaker=Aiglondur
en: The door is about to give. Brace yourselves, everyone.
gl: Moi ben, a porta está a piques de seder. Preparádevos!

note: [message]: speaker=Karrag
en: No! No! No! Dirtgrubbers must die! The true people must rule all!
gl: Non! Non! Non! Os comemerda deben morrer! A verdadeira xente debe gobernar Irïdia!

note: [message]: speaker=Aiglondur
en: The ‘true people’ speak through our axes. Die, foul lich.
gl: A «verdadeira xente» fala a través dos nosos machados. Morre, noxento liche.

note: [event]
en: Glamcatsil
gl: Glancasil

note: [event]
en: Trithdurus
gl: Tridurus

note: [event]
en: Althasol
gl: Aldasol

note: [event]
en: Aigthaing
gl: Aigdain

note: [event]
en: Narithil
gl: Naridil

note: [event]
en: Glamdrsol
gl: Glansol

note: [event]
en: Pelaithil
gl: Pelaidil

note: [event]
en: Alaithus
gl: Alaidus

note: [message]: speaker=Angarthing
en: Dwarves of Kal Kartha, I speak the Law. Your house is cast down; you have harbored a great evil. Who now will take the burden of cleansing this holding of its taint?
gl: Ananos de Cal Carda, estou aquí en nome da lei. As vosas terras están malditas. Nelas lle destes refuxio a un ghran mal. Quen se encarghará aghora de limpar a peghada que ese mal deixou nestas terras?

note: [message]: speaker=narrator
en: The dwarves of Kal Kartha muttered among themselves and looked at one another uneasily. None stepped forward.
gl: Os ananos de Cal Carda calaron, mirándose os uns aos outros, desacougados. Ninguén deu un paso adiante.

note: [message]: speaker=Dulcatulos
en: Loremaster... None of us is fit to take up the lordship. Karrag fooled us all, made us the tools of his foul scheme.
gl: Historiador… Ninghún de nós sería digno de ser o señor destas terras. Cárragho enghanounos a todos, converténdonos en meras ferramentas para conseghir levar a cabo o seu noxento plan.

note: [message]: speaker=Pelias
en: I was told I’d find Aiglondur of Knalga here. I bear a message from Tallin, the Lord Protector of the Alliance.
gl: Dixéronme que aquí atoparía a Aiglondur de Neilga. Traio unha mensaxe de Talin, o Cabaleiro Protector da Alianza.

note: [message]: speaker=Aiglondur
en: I am he. Speak your message.
gl: Son eu. Podes ler a mensaxe.

note: [message]: speaker=Pelias
en: I have been on your track for weeks. Word of your rout of Tan-Malgar and his allies spread, and reached Tallin. You did the Alliance better service than you knew that day; Tan-Malgar had exchanged messages with certain orcish chieftains within the Alliance, and your victory prevented a dangerous revolt.
gl: Seguinvos durante semanas. As novas sobre a vosa vitoria sobre Tan-Malgar e mailos seus aliados espalláronse, e chegaron a Talin. Fixésteslle á Alianza un servizo maior do que poida parecer; o orco intercambiara mensaxes con outros xefes orcos pertencentes á Alianza, e coa vosa vitoria evitastes unha perigosa revolta.

note: [message]: speaker=Pelias
en: Aiglondur, the Protector dubs you a Lord Companion of the Alliance. He bids you return to Knalga as soon as convenient, for your investiture.
gl: Aiglondur, o Protector nomeoute Cabaleiro Adxunto da Alianza. Ordénache que volvas a Neilga tan pronto como poidas, para a túa investidura.

note: [message]: speaker=Dulcatulos
en: (<i>Wonderingly</i>) A Lord Companion? And kin of ours...
gl: (<i>sorprendido</i>) Un señor adxunto? Un anano…

note: [message]: speaker=Narithil
en: It would be no shame for a Lord Companion to rule this holding, as Hamel does at Knalga.
gl: Non sería unha verghoña para un señor adxunto o feito de ghobernar estas terras, como Hamel fai en Neilgha.

note: [message]: speaker=narrator
en: The Kal Karthans looked at each other, and Aiglondur, with dawning hope.
gl: Os habitantes de Cal Carda miráronse os uns aos outros, e logo cara Aiglondur. Nos seus ollos medraba a esperanza.

note: [message]: speaker=Angarthing
en: It would be fitting. The Loremasters will approve.
gl: Parece apropiado. Os historiadores estarán conformes.

note: [message]: speaker=Aiglondur
en: Pelias, my thanks to the Lord Protector; I will attend him in the spring. But it seems that I have some work to do here first.
gl: Pelias, dálle as ghrasas ao Cabaleiro Protector da miña parte. Irei onda el na primavera. Pero parese que vou ter alghunhas cousas que faser aquí con maior prioridade.

note: [unit_type]: id=Dwarvish Annalist, race=dwarf
en: Dwarvish Annalist
gl: Anano cronista

note: [unit_type]: id=Dwarvish Annalist, race=dwarf
en: Dwarvish Annalists are the historians of this ancient and proud race. They are few in number, and their very existence is not generally known to the other peoples of the Great Continent. To the abilities of the Witness they add, through the study of herb and mineral lore, the ability to cure poison.
gl: Os ananos cronistas son os historiadores desta antiga e orgullosa especie. Son poucos, e a súa propia existencia adoita pasar inadvertida para o resto da xente do Gran Continente. Ademais das habilidades dos observadores, obtiveron —a través do estudo das herbas e do coñecemento dos minerais— a capacidade de curar o veleno.

note: [attack]: type=impact
en: morningstar
gl: mallo

note: #-#-#-#-#  1562 (Wesnoth)  #-#-#-#-# [attack]: type=impact #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [effect]: type=impact
en: bolas
gl: boleadoras

note: [unit_type]: id=Dwarvish Loremaster, race=dwarf
en: Dwarvish Loremaster
gl: Anano historiador

note: [unit_type]: id=Dwarvish Loremaster, race=dwarf
en: Loremasters are the sages of the dwarvish race. Their counsel is greatly valued by war-leaders and chieftains, and they are viewed with awe by ordinary dwarves, for they alone have plumbed the deepest and most closely-held secrets of dwarven knowledge. It is said that where a loremaster stands, there is the soul of the dwarves. To the abilities of the Annalist they add a limited ability to heal.
gl: Os historiadores son os sabios da especie dos ananos. O seu consello é moi valorado polos líderes guerreiros e mailos caudillos, e son respectados polos ananos de a pé, xa que eles e só eles chegaron aos máis profundos e ocultos segredos do coñecemento dos ananos. Dise que onde hai un historiador, está a alma dos ananos. Ademais das habilidades dos cronistas teñen unha capacidade limitada para sandar.

note: [unit_type]: id=Dwarvish Masked Dragonguard, race=dwarf
en: Dwarvish Masked Dragonguard
gl: Anano fusileiro enmascarado

note: [unit_type]: id=Dwarvish Masked Fighter, race=dwarf
en: Dwarvish Masked Fighter
gl: Anano loitador enmascarado

note: [unit_type]: id=Dwarvish Masked Guardsman, race=dwarf
en: Dwarvish Masked Guardsman
gl: Anano gardián enmascarado

note: [unit_type]: id=Dwarvish Masked Lord, race=dwarf
en: Dwarvish Masked Lord
gl: Cabaleiro anano enmascarado

note: [unit_type]: id=Dwarvish Masked Lord, race=dwarf
en: Feared in dwarven legend is the Dwarf Lord who masks his face, using the formidable fighting powers of his kind without accounting to his peers and the loremasters of Dwarven-kind for the dark and bloody uses to which he puts his weapons. Like his barefaced kin, the Dwarf Lord wields axe and hammer with masterful skill, and can hit a target with a thrown hand axe at several paces. Though slow on their feet, these dwarves are a testament to the prowess of their kind.
gl: Temidos nas lendas dos ananos, os cabaleiros ananos enmascarados usan os formidábeis poderes de loita da súa especie sen darlle conta aos seus iguais e aos historiadores dos ananos debido aos escuros e sanguentos usos que fan das súas armas. Coma aqueles que van coa cara descuberta, os señores ananos manexan a machada e o martelo cunha destreza maxistral, e poden atinarlle a un obxectivo cunha machada lanzada coa man a diferentes velocidades. Aínda que son lentos ao camiñar, son unha testemuña das capacidades da súa especie.

note: [unit_type]: id=Dwarvish Masked Sentinel, race=dwarf
en: Dwarvish Masked Sentinel
gl: Anano sentinela enmascarado

note: [unit_type]: id=Dwarvish Masked Stalwart, race=dwarf
en: Dwarvish Masked Stalwart
gl: Anano incondicional enmascarado

note: [unit_type]: id=Dwarvish Masked Steelclad, race=dwarf
en: Dwarvish Masked Steelclad
gl: Anano acoirazado enmascarado

note: [unit_type]: id=Dwarvish Masked Steelclad, race=dwarf
en: More experienced Dwarvish fighters wear heavy chain mail and plate armor, for which they are rightly famous. In the dark dreams of dwarvenkind, some conceal their faces behind riveted masks.
gl: Os loitadores ananos con máis experiencia visten pesadas cotas de malla e armaduras de placas, polas cales son famosos. Nos escuros soños dos ananos, algúns ocultan as súas caras detrás de máscaras remachadas.

note: [unit_type]: id=Dwarvish Masked Thunderer, race=dwarf
en: Dwarvish Masked Thunderer
gl: Anano arcabuceiro enmascarado

note: [unit_type]: id=Dwarvish Masked Thunderguard, race=dwarf
en: Dwarvish Masked Thunderguard
gl: Anano mosqueteiro enmascarado

note: [unit_type]: id=Dwarvish Witness, race=dwarf
en: Dwarvish Witness
gl: Anano observador

note: [unit_type]: id=Dwarvish Witness, race=dwarf
en: A Witness functions as the eyes of the dwarves’ history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans.
gl: Os observadores son os ollos da historia dos ananos, un profundo coñecemento que nunca comparten con estraños. A presenza dun observador incita aos ananos guerreiros co coñecemento de que as súas fazañas (e mailas súas mortes) non serán esquecidas. Aprenden un estilo de loita deliberadamente diferente ao dos seus compañeiros, un deseñado para volver a famosa forza dos ananos contra eles. Os observadores son considerados sagrados, e a miúdo son usados coma embaixadores entre clans de ananos.

en:  The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level.
gl:  A presenza desta unidade inspira ás unidades amigas que a rodean para que inflixan máis dano no combate, aínda que isto só se aplica a unidades de menor ou igual nivel.

note: [leadership]: id=inspire_0
en: inspire
gl: inspira

note: [leadership]: id=inspire_0
en: Inspire:
    This unit can inspire own L0 or L1 units that are next to it, making them fight better. Adjacent own units of L1 will do 25% more damage; L0 units will do 50% more.
gl: Inspiración:
    Esta unidade pode inspirar ás unidades amigas de nivel 0 ou 1 que están xunta ela, facendo que loiten mellor. As unidades adxacentes de nivel 1 inflixirán un 25% máis de dano; as unidades de nivel 0 inflixirán un 50% máis.

note: [leadership]: id=inspire_0
en: Inspire:
    This unit can inspire own L0, L1, or L2 units that are next to it, making them fight better. Adjacent own units of L2 will do more 25% more damage; L1 units will do 50% more, and L0 will do 75% more.
gl: Inspiración:
    Esta unidade pode inspirar ás unidades amigas de nivel 0, nivel 1 ou nivel 2 que están xunta ela, facendo que loiten mellor. As unidades adxacentes de nivel 2 inflixirán un 25% máis de dano; as unidades de nivel 1 inflixirán un 50% máis, e as de nivel 0 inflixirán un 75% máis.

note: [leadership]: id=inspire_0
en: Inspire:
    This unit can inspire own L0, L1, L2, or L3 units that are next to it, making them fight better. Adjacent own units of L3 will do more 25% more damage; L2 units will do 50% more, L1 will do 75% more, and L0 units will do 100% more.
gl: Inspiración:
    Esta unidade pode inspirar ás unidades amigas de nivel 0, nivel 1, nivel 2 ou nivel 3 que están xunta ela, facendo que loiten mellor. As unidades adxacentes de nivel 3 inflixirán un 25% máis de dano; as unidades de nivel 2 inflixirán un 50% máis, as de nivel 1 inflixirán un 75% máis, e as de nivel 0 inflixirán un 100% máis.

note: [message]: speaker=Aiglondur
en: I fall!
gl: Caín!

note: [message]: speaker=Aiglondur
en: Oh no! Without a loremaster we cannot complete our mission!
gl: Ou, non! Sen un historiador non podemos completar a nosa misión!

note: [message]: speaker=Ratheln
en: Aaarrgh! My students... What will become of them?
gl: Argh! Os meus aprendices… que será deles?

note: [message]: speaker=narrator
en: Without magic users from Master Perrin’s academy in your party, you can no longer recruit new ones.
gl: Sen usuarios da maxia da academia do Mestre Perrin no teu grupo, xa non podes recrutar máis magos.

note: [object]: id=sorf	# Prevent it from being picked up more than once.
en: Staff of Righteous Flame
gl: Bastón da Chama Xusta

note: [object]: id=sorf	# Prevent it from being picked up more than once.
en: This staff gives a dying mage a final strike that will destroy all nearby enemies.
gl: Este bastón permítelle a un mago que está morrendo inflixir un último ataque que destruirá a todos inimigos que estean preto.

note: [object]: id=sorf	# Prevent it from being picked up more than once.
en: Only mages can wield the Staff.
gl: Só os magos poden portar o bastón.

note: [message]: speaker=unit
en: Aaarrgh! Though I die, the flame of righteousness shall send you down to darkness!
gl: Argh! Pode que morra, pero a chama da xustiza havos enviar de volta á escuridade!

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [attack]: type=cold
en: chill tempest
gl: tempestade xélida

note: [campaign]: id=The_Rise_of_Wesnoth [scenario]: id=22_The_Rise_of_Wesnoth
en: The Rise of Wesnoth
gl: A orixe do Reino do Noroeste

note: [campaign]: id=The_Rise_of_Wesnoth
en: TRoW
gl: ORN

note: [campaign]: id=The_Rise_of_Wesnoth
en: (Expert level, 24 scenarios.)
gl: Nivel experto, 24 escenarios.

note: [campaign]: id=The_Rise_of_Wesnoth
en: Lead Prince Haldric through the destruction of the Green Isle and across the Ocean to establish the very kingdom of Wesnoth itself. The confrontation with Lich-Lord Jevyan awaits...
gl: Vive co príncipe Haldric a destrución da Illa Verde, e cruza con el o océano para establecer o Reino do Noroeste. Espérate un enfrontamento co señor liche Llevian…

note: [about]
en: WML Contributors
gl: Código WML

note: [scenario]: id=01_A_Summer_of_Storms
en: A Summer of Storms
gl: Un verán de tormentas

note: [side]: type=Noble Commander, id=Prince Haldric [side]: id=Prince Haldric, type=Noble Commander [side]: type=Noble Fighter, id=Prince Haldric [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
en: Prince Haldric
gl: Príncipe Haldric

note: [side]: type=Wesfolk Outcast, id=Wesfolk Leader
en: Wesfolk Leader
gl: Líder dos occidentais

note: [side]: type=Wesfolk Outcast, id=Wesfolk Leader
en: Wesfolk
gl: Occidentais

note: [event]
en: King Eldaric IV
gl: Rei Eldaric IV

note: [objective]: condition=win
en: Defeat the Wesfolk Leader
gl: Derrota á líder dos occidentais.

note: [objective]: condition=lose
en: Death of Prince Haldric
gl: Morte do príncipe Haldric.

note: [objective]: condition=lose
en: Death of King Eldaric
gl: Morte do rei Eldaric.

note: [message]: speaker=narrator
en: The trouble seems to have finally reached to the heart of the Isle, to the isolated lands of King Eldaric IV.
gl: Parece que hai problemas no corazón da illa, nas terras do rei Eldaric IV.

note: [message]: speaker=King Eldaric IV
en: It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for battle, Haldric!
gl: Parece que algunhas xentes occidentais se apoderaron da torre do norte. Prepárate para a batalla, Haldric!

note: [message]: speaker=Prince Haldric
en: Father, I am of age now. May I lead our forces in battle?
gl: Pai, agora que xa son maior de idade, podo dirixir eu as forzas na batalla?

note: [message]: speaker=King Eldaric IV
en: You’re showing initiative, son! I’m proud of you! Yes, you may lead our forces to battle, it is time — but I’ll stay near to keep an eye on you. There is more to this raid than meets the eye, I think.
gl: Demostras iniciativa, fillo, e estou moi orgulloso de ti! Podes dirixir ás nosas forzas na batalla, si, pero procurarei quedar preto para observar como o fas e botarche unha man cando o necesites. Creo que o ataque é máis do que parece a simple vista.

note: [message]: speaker=Prince Haldric
en: They’re Wesfolk, reavers and thieves by nature; rare is the summer they do not raid us. What mystery is in it now?
gl: Son occidentais, saqueadores e ladróns por natureza. Non hai verán que non nos ataquen, que diferencia este asalto de todos os anteriores?

note: [message]: speaker=King Eldaric IV
en: These are not normal times. When the Prince of Southbay has raised a host that could utterly destroy them, why would they compound their troubles by raising a quarrel with another king?
gl: Corren tempos estraños. Se o príncipe de Biasur reuniu un exército capaz de destruílos, por que se molestan en reunir un grupo así para enfrontarse a outro rei?

note: [message]: speaker=Prince Haldric
en: Perhaps these are refugees fleeing his advance?
gl: Ao mellor se trata de refuxiados que foxen do avance das tropas do príncipe da baía sur.

note: [message]: speaker=King Eldaric IV
en: Unlikely. The Prince they might evade in the wild country; south and east of here is more thickly settled with our folk, and a greater danger to them. Even supposing they could win through us, why court the wrath of the greater kingdoms?
gl: Non o creo. Ao príncipe poderían intentar evitalo nas terras salvaxes. Pero as terras ao sur e leste da nosa posición están poboadas polas nosas xentes, e son para eles un gran perigo. Aínda supoñendo que tivesen o poder necesario para vencernos, por que pór a proba a ira dos reinos máis fortes?

note: [message]: speaker=Prince Haldric
en: We must inquire of the survivors after we defeat them. Onward to victory!
gl: Debemos interrogar aos superviventes en canto os derrotemos. Adiante, a pola vitoria!

note: [message]: speaker=Wesfolk Leader
en: Look, a little princeling and his merry men! We’ll teach you a lesson for what your kind did to us!
gl: Mirade, un principiño e os seus homes felices! Darémosche unha lección, principiño, pagaredes polo que nos fixestes.

note: [message]: speaker=King Eldaric IV
en: Don’t forget about some of the more isolated villages, we’ll need the gold!
gl: Non esquezas conquistar ata as vilas máis illadas, necesitaremos ouro!

note: [message]: speaker=King Eldaric IV
en: Make haste, son! We must win before the summer crop is in ruin.
gl: Dáte présa, fillo! Debemos gañar antes de que a colleita de verán se estrague.

note: [message]: speaker=unit
en: I invoke the right of surrender! Don’t kill me...
gl: Reclamo o dereito de rendición! Non me matedes…

note: [message]: speaker=Prince Haldric
en: Why have you come to trouble our lands?
gl: Por que viñestes atacar as nosas terras?

note: [message]: speaker=unit
en: Trouble your lands! Bah! Your fool Prince of Southbay has attacked our lands. The Lich-Lords had no choice... They opened a gate... and...
gl: Atacar as vosas terras? Foi o parvo do voso príncipe de Biasur o que atacou as nosas terras. Aos señores liche non lles quedou alternativa… Abriron a porta… e…

note: [message]: speaker=King Eldaric IV
en: And what?
gl: E que?

note: [message]: speaker=unit
en: They pledged to visit all of the terrors of the hells upon the Isle. They built a great stone gate to the heart of the homeland of the orcs in the distant west! Now even we Wesfolk must flee or be slaves.
gl: Prometeron traer á illa todos os terrores dos infernos. Construíron unha gran porta de pedra que leva ao corazón da terra dos orcos, no distante oeste! Agora os occidentais debemos elixir: fuxir ou a escravitude.

note: [message]: speaker=Prince Haldric
en: Orcs are just creatures of tall tales!
gl: Os «orcos» non son máis que criaturas de conto.

note: [message]: speaker=unit
en: You’ve been on this island too long. I assure you that orcs exist. By now there are probably a half dozen gates to the orcish homeland. There is no hope.
gl: Levades tempo de máis nesta illa. Podo asegurarvos que os orcos existen. E a estas alturas debe haber xa media ducia de portas ás súas terras. Non queda esperanza para os humanos.

note: [message]: speaker=King Eldaric IV
en: We must prepare the defenses! Haldric, stay at the keep. I must go and fortify our frontier.
gl: Debemos preparar as defensas! Haldric, queda na torre. Eu asegurareime de que se fortifiquen as fronteiras.

note: [message]: speaker=unit
en: My forces are defeated, under your customs of surrender I will go now.
gl: Derrotástesme. Se non entendo mal, os vosos costumes ditan que teño dereito a marchar.

note: [message]: speaker=King Eldaric IV
en: You may go. See to it that you trouble us no more, for the custom states that you may invoke surrender but once. If we meet again, I won’t be so merciful.
gl: Marcha. Pero non ouses regresar. O dereito de rendición só pode invocarse unha vez, a seguinte non haberá piedade.

note: [message]: speaker=King Eldaric IV
en: We have run out of time... The crops shall spoil, we’ll starve!
gl: Perdemos demasiado tempo, as colleitas estragaranse, morreremos de fame!

note: [message]: speaker=second_unit
en: Die, Wesfolk scum!
gl: Morre, escoura occidental!

note: [message]: speaker=Prince Haldric
en: Feel my wrath, you fiend!
gl: Sinte a miña ira, demo!

note: [scenario]: id=02_The_Fall
en: The Fall
gl: O outono

note: [side]: type=Noble Fighter, id=Prince Haldric
en: Stormvale
gl: Valmenta

note: [side]: type=Orcish Warlord, id=Tan-Rarbag
en: Tan-Rarbag
gl: Tan-Rabán

note: [side]: type=Orcish Warrior, id=Tan-Erang
en: Tan-Erang
gl: Tan-Erán

note: [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
en: Thegwyn
gl: Degüin

note: [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
en: Galdred
gl: Galdredo

note: [event]: (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
en: Tromas
gl: Tromasa

note: [objective]: condition=lose
en: Death of King Eldaric IV
gl: Morte do rei Eldaric IV.

note: [objective]: condition=lose
en: Orcs kill the Wesfolk Leader
gl: Que os orcos maten á líder dos occidentais.

note: [message]: speaker=King Eldaric IV
en: Haldric, things have not gone well! The orcs have arrived. We met them at the north keep but they were just too many. They have flanked us to the east in the mountains. I have my personal guards holding the pass to the north, but they won’t be able to last long... We must evacuate our home.
gl: Haldric, as cousas non marcharon como esperaba. Os orcos chegaron ata aquí! Enfrontámonos a eles na torre norte, pero eran demasiados. Flanqueáronnos polo leste nas montañas. A miña garda persoal está protexendo o paso norte, pero non aguantarán moito máis… Debemos evacuar.

note: [message]: speaker=Prince Haldric
en: That’s awful! And it only gets worse. That Wesfolk rabble has set up shop again in the south pass...
gl: Iso é terríbel! Aínda por riba, os occidentais volveron e estabelecéronse no paso do sur…

note: [message]: speaker=King Eldaric IV
en: That’s the only way out of the valley! This is a disaster! We must defeat that Wesfolk scum and flee to the south. Our home is lost... We must make haste.
gl: Esa é a única saída do val! Isto é un desastre. Debemos derrotar a esa escoura occidental e fuxir ao sur. Estas terras xa non son seguras… E debemos apresurarnos.

note: [message]: speaker=Tan-Rarbag
en: So, <i>human</i>, care to make your final stand?
gl: Oe, <i>humano</i>, unhas últimas palabras?

note: [message]: speaker=Tan-Erang
en: Die! Die! Die!
gl: Morrede! Morrede! Morrede!

note: [message]: speaker=Wesfolk Leader
en: This is going to get ugly...
gl: Isto vaise poñer feo…

note: [message]: speaker=King Eldaric IV
en: Hurry! Only death awaits in this valley!
gl: A présa! Este val xa non nos pode ofrecer outra cousa que morte!

note: [message]: speaker=unit
en: Umm, I invoke the right of surren...
gl: Eh… Reclamo o dereito de rendición…

note: [message]: speaker=King Eldaric IV
en: Nay! Off with your hea—
gl: Non! Decapitádea—

note: [message]: speaker=unit
en: But I can help! Really! You could use me and my men’s skills on the long road ahead!
gl: Pero podo axudar! De verdade! Eu e o que resta dos meus homes poderíamos unirnos a vós na vosa viaxe.

note: [message]: speaker=King Eldaric IV
en: Haldric, what say you on this matter?
gl: Haldric, ti que dis?

note: [message]: speaker=Prince Haldric
en: Hmm... after some thought...
gl: Hm…

note: [option]: speaker=Prince Haldric
en: I think that your skills may be useful. You may join us.
gl: As vosas habilidades serannos de utilidade, podedes unirvos a nós.

note: [message]: speaker=Wesfolk Leader
en: Let there be peace between us, our survival depends on it.
gl: Haberá entón paz entre nós, diso depende a nosa supervivencia.

note: [message]: speaker=Prince Haldric
en: So what shall I call you?
gl: Como debo chamarte?

note: [message]: speaker=Wesfolk Leader
en: The Lady Outlaw will do.
gl: Por min podes chamarme «dama proscrita».

note: [unit]: id=Lady Outlaw, type=$wesfolk_leader_store.type [command]: (id=Lady Outlaw)}
en: Lady Outlaw
gl: Dama Proscrita

note: [option]: speaker=Prince Haldric
en: Your word can’t be trusted. Prepare to meet your gods!
gl: Non se pode confiar na vosa palabra. Prepárate para reunirte cos teus deuses!

note: [message]: speaker=Wesfolk Leader
en: Arrogant fools! (<i>Reaches into pocket</i>) <i>Poof</i>!
gl: Parvos arrogantes! (<i>colle algo do peto, e desaparece</i>)

note: [message]: speaker=King Eldaric IV
en: Argh, she’s gone. Next time, more sword, less chat.
gl: Argh, escapou. A próxima vez será mellor non entreterse a conversar.

note: [message]: speaker=Prince Haldric
en: She’s clever! Maybe I made the wrong choice. Well, at least she left some of her gold behind...
gl: Non parecía parva a muller, quizais fixemos mal en rexeitar a súa axuda. En fin, haberá que contentarse co ouro que deixou detrás.

note: [message]: speaker=King Eldaric IV
en: Son, you must lead our people through the south pass. I will remain behind to hold off these vile monsters for as long as I can.
gl: Fillo, debes dirixir ao noso pobo a través do paso do sur. Eu quedarei aquí para pararlle os pés a estes monstros canto poida.

note: [message]: speaker=Prince Haldric
en: But, Father!
gl: Pero, pai!

note: [message]: speaker=King Eldaric IV
en: It’s the only way. Go now, and don’t look back! Luck be with you!
gl: Non queda outra. Marcha, e non mires atrás. Sorte!

note: [message]: speaker=King Eldaric IV
en: We’re surrounded! The orcs have taken the southern pass! All is lost!
gl: Estamos rodeados, os orcos tomaron o paso do sur! Todo está perdido…

note: [message]: speaker=King Eldaric IV
en: We’re surrounded! I can see their reinforcements! All is lost!
gl: Estamos rodeados, chegan os seus reforzos! Todo está perdido…

note: [message]: speaker=Prince Haldric
en: Our home! Where shall we go!
gl: As nosas terras… Onde imos ir agora?

note: [message]: speaker=King Eldaric IV
en: There can be no looking back! We must go south.
gl: Non podemos mirar atrás. Debemos dirixirnos ao sur.

note: [scenario]: id=03_A_Harrowing_Escape
en: A Harrowing Escape
gl: Unha fuxida agoniante

note: [side]: type=Noble Commander, id=Prince Haldric [side]: id=Prince Haldric, type=Noble Commander [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
en: Refugees
gl: Refuxiados

note: [side]: type=Orcish Warlord, id=Tan-Schmog
en: Tan-Schmog
gl: Tan-Esmogo

note: [side]: type=Orcish Warlord, id=Tan-NauVong
en: Tan-NauVong
gl: Tan-Nauvón

note: [event]
en: Snagakhan
gl: Esnágacan

note: [event]
en: Knafakhan
gl: Quenáfacan

note: [event]
en: Hoshnak
gl: Osnar

note: [event]
en: Gruumogth
gl: Grumogo

note: [message]: speaker=Prince Haldric
en: Argh, the orcish vanguard must have flanked us even further to the east! They’re already holding the mouth of the pass. We have to get out of the mountain pass before winter comes or we’re all dead meat!
gl: Argh, a vangarda dos orcos debeunos flanquear polo leste. Cortáronnos o paso!Temos que atravesar o paso antes do inverno ou morreremos.

note: [message]: speaker=Prince Haldric
en: Father, I wish you were here...
gl: Se meu pai estivese aquí…

note: [message]: speaker=Lady Outlaw
en: I’d drop the sentiment and pick up your sword. There’s plenty of fighting ahead of us!
gl: Eu que ti me deixaría de sentimentalismos e collería a espada, espéranos unha boa batalla.

note: [message]: speaker=Tan-Schmog
en: You won’t get much further boy. Grrrr!
gl: Non vas chegar moi lonxe, rapaz. <i>Gr!</i>

note: [unit]: id=Burin the Lost, type=Dwarvish Steelclad
en: Burin the Lost
gl: Burin “O perdido”

note: [message]: speaker=Burin the Lost
en: Burin, Burin the Lost. Who be ye?
gl: Son Burin, Burin “O perdido”. Quen sodes vós?

note: [message]: speaker=Prince Haldric
en: I’m Prince Haldric, we have little time to talk. We must make haste through the pass... What are you?
gl: Son o príncipe Haldric, pero non temos tempo de pararnos a falar. Debemos cruzar o paso… Que clase de criatura es ti?

note: [message]: speaker=Burin the Lost
en: I’m a dwarf, you fool of a boy! I got lost while exploring deep underground, almost a century ago. I’ve never found my way home. But it seems nice enough here.
gl: Como que que clase de criatura son?! Son un anano, rapás! Hai case un século xa, estaba explorando as profundidades da terra e perdinme. Nunca din atopado o camiño de volta ás miñas covas, pero hei de disir que aquí tampouco se está mal.

note: [message]: speaker=Prince Haldric
en: Nice? The orcs have come, and we must flee!
gl: Que non se está mal? Agora estas terras están repletas de orcos! Debemos fuxir.

note: [message]: speaker=Burin the Lost
en: Orcs! It’s been a long time since I felt the satisfying crunch of one of those under my axe. Time for a fight!
gl: Orcos! Mira que levo tempo sen partirlle o cranio a un deses. Poucas cousas hai no mundo máis satisfactorias, hei de disir. A loitar!

note: [message]: speaker=Prince Haldric
en: You’ve fought orcs before?
gl: Xa loitaras con orcos antes?

note: [message]: speaker=Burin the Lost
en: Fool boy! Where did you grow up? Enough of this, let’s go get some orcs!
gl: Que preghuntas son esas? Pois claro! Pero en que mundo vives? En fin, menos falar, e máis orcos!

note: [message]: speaker=Prince Haldric
en: We’re trapped in the pass! I can see their reinforcements! All is lost! Is that... Is that snow...? We’re doomed!
gl: Estamos atrapados no paso! Cos seus reforzos de camiño, e o inverno achegándose, todo está perdido…

note: [message]: speaker=narrator
en: SE — The River Road.
    SW — The Midlands.
gl: Camiño do río (sueste)
    Terras Medianas (suroeste)

note: [message]: speaker=narrator
en: GO HOME! AIN’T NUTTIN TO SEE HEER!
gl: FÓRA! AQUÍ NON HAI NADA QUE VER!

note: [message]: speaker=Prince Haldric
en: Now, should I go southeast on the river road, or southwest through the midlands? The river road crosses the Swamp of Esten, so I doubt that even orcs would go there. The Midlands were nice, but who knows what’s going on there now.
gl: Agora que, imos ao sueste polo camiño do río, o ao suroeste polas Terras Medianas? O camiño do río atravesa as Brañas de Esten, así que non creo que os orcos nos sigan por aí. As Terras Medianas estaban ben a última vez que as visitei, pero vai ti saber o que nos espera nelas agora.

note: [option]: speaker=Prince Haldric
en: I think I’ll take the river road...
gl: Creo que deberíamos ir polo camiño do río…

note: [message]: speaker=Lady Outlaw
en: Good. The Midlands are probably an orc-infested ruin by now.
gl: Paréceme ben, seguro que as Terras Medianas están ateigadas de orcos a estas alturas.

note: [message]: speaker=Burin the Lost
en: <i>Swamp</i>?! I’m under five feet tall, and I don’t float! ... Argh, have it your way.
gl: Ás brañas? Non mido nin sinco pés, non sei nadar, e lévasme ás <i>brañas</i>?! Argh… como queiras.

note: [option]: speaker=Prince Haldric
en: We’ll go through the Midlands...
gl: Atravesaremos as Terras Medianas…

note: [message]: speaker=Lady Outlaw
en: I suspect that the Midlands might be in ruins by now.
gl: As Terras Mediadas deben estar en ruínas a estas alturas.

note: [message]: speaker=Burin the Lost
en: It’s better than the swamp. I’m under five feet tall, and I don’t float! Besides, I’d rather enjoy meeting more orcs.
gl: Seghe sendo un plan mellor que as brañas para min, non mido nin sinco pés e non sei nadar. Ademais, con sorte atopamos alghúns orcos.

note: [message]: speaker=Tan-NauVong
en: Come and get it!
gl: A por eles, asasinos!

note: [message]: type=Orcish Slayer
en: Die, human.
gl: Morrede, humanos.

note: [message]: speaker=Prince Haldric
en: Uh-oh!
gl: Oh oh…

note: [message]: speaker=Tan-Schmog
en: I’ll not go so easily!
gl: Non me mataredes tan facilmente.

note: [message]: speaker=Prince Haldric
en: We’ve escaped the pass. Well, at least I know that the orcs can be beaten. Hmm, I guess that this is the last I’ll see of my home... and my father. (<i>Sigh</i>)
gl: Conseguimos atravesar o paso, e agora sabemos que podemos derrotar aos orcos. Despedídevos, non creo que volvamos ver as nosas terras… <small>nin a meu pai…</small> (<i>suspira</i>).

note: [message]: speaker=Prince Haldric
en: We should make our way to Southbay. It is the largest city on the Isle. We should be able to make a stand there. Failing that, there’s always Clearwater Port.
gl: Debemos intentar chegar a Biasur. É a maior cidade da illa, e poderemos quedar alí. Se non pode ser, sempre nos quedará o Porto de Augalimpa.

note: [scenario]: id=04a_The_Swamp_of_Esten
en: The Swamp of Esten
gl: A Braña de Esten

note: #-#-#-#-#  1563 (Wesnoth)  #-#-#-#-# [side]: type=Dark Sorcerer, id=Cleon [side]: type=Dark Sorcerer, id=Lollyra [side]: type=Dark Sorcerer, id=Clurka #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [side]
en: Cultists
gl: Membros da seita

note: [side]: type=Dark Sorcerer, id=Lollyra
en: Lollyra
gl: Lolira

note: [side]: type=Dark Sorcerer, id=Clurka
en: Clurka
gl: Clurca

note: [message]: speaker=narrator
en: With great trepidation, Prince Haldric leads his refugee band into the Swamp of Esten. In the center of that very swamp a shroud of fog descends over young Prince Haldric.
gl: Non falto de inquietude, o príncipe Haldric levou ao seu pobo de refuxiados á Braña de Esten. Chegados á zona central do lameiro, unha néboa cubriu ao príncipe e as súas xentes.

note: [message]: speaker=Prince Haldric
en: I have a very bad feeling about this. This awful swamp and its crazy cult... Before these troubles started we used to have to clear the swamp every spring and fall.
gl: Isto non che me gusta nada. Malditas brañas… Antes de todos estes problemas, lembro que tiñamos que limpar o lameiro todas as primaveras e outonos.

note: [message]: speaker=Prince Haldric
en: I suppose with the rampaging bands of murderous orcs roaming about that hasn’t been done in a while.
gl: Supoño que agora, con eses orcos asasinos roldando pola illa, non houbo tempo de pararse a limpar.

note: [message]: speaker=Burin the Lost
en: I miss the orcs... We go all this way, and (<i>sniff</i>) what a lovely smell we have discovered.
gl: Boto de menos aos orcos… Todo o que levamos camiñado, e todo para que? (<i>cheira ruidosamente</i>) Para ghosar desta fraghansia?

note: [message]: speaker=Lady Outlaw
en: This is too quiet. I don’t like this one bit, not one bit at all.
gl: Hai demasiado silencio. Isto non che me gusta nada, nadiña.

note: [message]: speaker=Prince Haldric
en: Wait, I think I hear something... To arms!
gl: Un momento, creo que escoitei algo… Ás armas!

note: [message]: speaker=Prince Haldric
en: Careful, you don’t know what’s lurking in there!
gl: Tede coidado, non sabemos o que pode haber aí dentro.

note: [unit]: type=White Mage, id=Minister Edren
en: Minister Edren
gl: Ministro Edren

note: [message]: speaker=Minister Edren
en: Back you vile— Oh, sorry I thought you were undead. When are those goofs in Clearwater Port going to clear the swamp again?
gl: Atrás, vil criatura! Oh! Desculpa, pensei que eras un non morto. A ver se alguén limpa o lameiro dunha vez.

note: [message]: speaker=Prince Haldric
en: Maybe they’ll clear it some time after the APOCALYPSE is OVER!
gl: Pode que alguén o limpe logo de que <b>remate o apocalipse!</b>

note: [message]: speaker=Minister Edren
en: Oooh! I take it you wouldn’t mind if I helped out?
gl: Oh. Entendo que non che importará se voto unha man, non?

note: [message]: speaker=unit
en: Hey, there’s somebody hidden in the temple. Ack! Hold there!
gl: Eh, hai alguén agochado no templo. Alto aí!

note: [message]: speaker=narrator
en: SW — The Oldwood Forest.
    Enter at Your Own Risk!
gl: Bosque Vello (suroeste)
    Non se recomenda entrar.

note: [message]: speaker=Lollyra
en: May I live forever in Un-death!
gl: Vivirei para sempre a non vida!

note: [message]: speaker=Clurka
en: Ohh! To be risen again!
gl: Renacerei unha vez máis!

note: [message]: speaker=Cleon
en: A prayer for life immortal!
gl: Unha oración para a vida inmortal!

note: [unit]: type=Knight, id=Sir Ruddry
en: Sir Ruddry
gl: Señor Rudri

note: [message]: speaker=Sir Ruddry
en: I don’t know who you are, but you can’t continue down this road! There is a horde of those orcs bigger than any army I’ve ever seen just down the road!
gl: Non sei quen sodes, pero non podedes continuar por este camiño. Aproxímase un inmenso exército de orcos!

note: [message]: speaker=Prince Haldric
en: I’m Haldric; my father was King Eldaric IV in the lands northwest of here. Soldier, have you deserted your post?
gl: Son Haldric, fillo do rei Eldaric IV, das terras que hai ao  noroeste de aquí. Soldado, desertaches do teu posto?

note: [message]: speaker=Sir Ruddry
en: No, Sir! I’m the sole survivor of the Clearwater Port expeditionary force. Trust me, you can’t continue down this road, Sir. Especially with the refugees, you’ll be slaughtered.
gl: Non, señor! Son o único supervivente da forza expedicionaria do Porto de Augalimpa. Confiade en min, non podedes continuar por este camiño. Sería unha matanza.

note: [message]: speaker=Prince Haldric
en: Tell me, does Clearwater Port still stand? Is the port free?
gl: Dime, soldado, continúa a resistencia da cidade? Ou tomárona os orcos?

note: [message]: speaker=Sir Ruddry
en: As far as I know, Sir. We have a large army, and they were pressing all able bodied men and boys into service when I left. That orcish army is huge, but they haven’t met the main body of our forces yet.
gl: Polo que sei, señor, aínda non a tomaron. O noso exército é numeroso, e cando marchei estaban poñendo armas nas mans de todo home ou cativo capaz de loitar. o exército dos orcos é xigante, pero aínda non se enfrontaron ao corpo principal do noso exército.

note: [message]: speaker=Prince Haldric
en: Well, we can’t go back, and the road ahead is blocked. I guess we’ll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port or Southbay.
gl: Regresar non podemos regresar, e o camiño do sur está bloqueado. Supoño que teremos que arriscarnos a través do Bosque Vello, e logo virar ao Porto de Augalimpa ou a Biasur.

note: [message]: speaker=Burin the Lost
en: Oh great, now a forest... I should have stayed at home and took my chances with the orcs!
gl: Xenial, aghora un bosque… Debín quedar na casa e enfrontarme eu soíño aos orcos!

note: [message]: speaker=Sir Ladoc [message]: speaker=Sir Ruddry
en: Sir, if you don’t mind, I’ll go with you.
gl: Señor, se non lle importa unireime a vós.

note: [message]: speaker=Lady Outlaw
en: On we go...
gl: Alá vamos…

note: [message]: speaker=Prince Haldric
en: We have run out of time... We’ll be trapped in this swamp when winter arrives!
gl: Tardamos demasiado, o inverno colleranos neste lameiro!

note: [scenario]: id=04b_The_Midlands
en: The Midlands
gl: As Terras Medianas

note: [side]: type=Orcish Warlord, id=Tan-Vrodis
en: Tan-Vrodis
gl: Tan-Vodris

note: [side]: type=Orcish Warlord, id=Tan-Bok
en: Tan-Bok
gl: Tan-Boco

note: [side]: type=Orcish Warlord, id=Tan-Hogar
en: Tan-Hogar
gl: Tan-Ogar

note: [message]: speaker=narrator
en: Prince Haldric leads his refugee band into the Midlands and smoke is in the air.
gl: Cando o príncipe Haldric e o seu pobo chegan ás Terras Medianas, había fume no aire.

note: [message]: speaker=Prince Haldric
en: It is as we suspected, the orcs have sacked the Midlands. This is not a civilized way to fight a war! Look there, there are still orcs about... To arms!
gl: O que sospeitaba, os orcos saquearon as Terras Medianas. Isto non é forma de loitar unha guerra! Mirade para alá, aínda quedan orcos… Ás armas!

note: [message]: speaker=Burin the Lost
en: All right! Charge!
gl: Xa se me estaba a secar o machado!

note: [message]: speaker=Lady Outlaw
en: Feel my wrath, you orcish scum!
gl: Sentiredes a miña ira, escoura!

note: [message]: speaker=Tan-Vrodis
en: HUMANS... I see humans!
gl: <b>Humanos</b>… Vexo humanos!

note: [message]: speaker=Tan-Bok
en: Ha, Hogar! You said we wouldn’t see any action this far back from the front.
gl: Ha, Ogar! E ti que pensabas que que non veriamos acción ningunha por nos quedar tan atrás.

note: [message]: speaker=Tan-Hogar
en: Shut yer mouth! Let’s just get ’em.
gl: Calade, e a por eles!

note: [message]: speaker=narrator
en: SE — The Oldwood. Enter at Your Own Risk!
gl: Bosque Vello (sueste)
    Non se recomenda entrar.

note: [message]: speaker=narrator
en: SW — Southbay.
gl: Biasur (suroeste)

note: [event]
en: Grilg
gl: Gringo

note: [message]: speaker=Grilg
en: What? More humans here? Get them!
gl: O que? Máis humanos? Collédeos!

note: [event]
en: Vrogar
gl: Brogar

note: [message]: speaker=Vrogar
en: How’d they get behind us? I hate to miss such tasty meat.
gl: Como acabaron na nosa retagarda? Odio perderme festíns coma este!

note: [message]: speaker=Tan-Hogar
en: Better him than me! Reserves!
gl: Mellor el ca min. Reservas!

note: [message]: speaker=Tan-Bok
en: Hogar was a fool! Reserves!
gl: Ogar era un parvo. Reservas!

note: [unit]: type=Knight, id=Sir Ladoc
en: Sir Ladoc
gl: Señor Ladon

note: [message]: speaker=Sir Ladoc
en: Hold there! You can not pass. You’ve already stumbled on the orcish rear guard. The main body of their forces is on the road to Southbay. It is an army of nightmarish size.
gl: Alto aí! Non podedes pasar. Xa vos atopastes coa retagarda dos orcos. O corpo principal das súas tropas está no camiño a Biasur, un exército de proporcións abismais.

note: [message]: speaker=Prince Haldric
en: I’m Haldric, my father was King Eldaric IV in the lands northwest of here. Soldier, aren’t you on the wrong side of the lines?
gl: Son Haldric, fillo do rei Eldaric IV, das terras ao noroeste de aquí. Soldado, como acabaches a este lado das liñas?

note: [message]: speaker=Sir Ladoc
en: They overran my post. I got hit on the head pretty good. When I came to the orcish army had already passed my position.
gl: Invadiron o meu posto.  Levei un bo golpe na cabeza. Cando acordei, os orcos continuaran avanzando pasado o posto.

note: [message]: speaker=Prince Haldric
en: Tell me, how fares Southbay?
gl: Que é de Biasur?

note: [message]: speaker=Sir Ladoc
en: Southbay won’t fall without one hell of a fight, sir. They’ll stand to the last! I only wish I was there!
gl: Biasur non caerá sen antes pelexar, señor. Loitarán ata que non quede ningún en pé. Quen me dese estar alí con eles para axudar.

note: [message]: speaker=Prince Haldric
en: Well, we can’t go back, and the road ahead is blocked... I guess we’ll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port.
gl: Regresar non podemos regresar, e o camiño do sur está bloqueado. Supoño que teremos que arriscarnos a través do Bosque Vello, e logo virar ao Porto de Augalimpa.

note: [message]: speaker=Burin the Lost
en: Oh great, now a forest. I should have stayed at home and took my chances with the orcs!
gl: Xenial, aghora un bosque… Debín quedar na casa e enfrontarme eu soíño aos orcos!

note: [message]: speaker=Prince Haldric
en: We have run out of time... We’ll be trapped in the midlands when winter comes!
gl: Tardamos demasiado, o inverno colleranos nas Terras Medianas!

note: [scenario]: id=05_The_Oldwood
en: The Oldwood
gl: O Bosque Vello

note: [side]: type=Orcish Warlord, id=Tan-Gralg
en: Tan-Gralg
gl: Tan-Gralgo

note: [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
en: Elilmaldur-Rithrandil
gl: Elimandur-Ridrandil

note: [event]
en: Landunwonbam
gl: Landungonban

note: [event]
en: Bolwuldelman
gl: Bolguldelman

note: [event]
en: Laffalialomdium
gl: Lafalialondiun

note: [event]
en: Wonrunmaldin
gl: Gonunmaldin

note: [event]
en: Lassemista
gl: Lasemista

note: [objective]: condition=lose
en: Death of Elilmaldur-Rithrandil
gl: Morte de Elimandur-Ridrandil.

note: [message]: speaker=narrator
en: Haldric’s band finds itself at the heart of the Oldwood Forest. The road quickly narrows and becomes little more than a path. Branches reach high overhead, blocking almost all of the light... The ominous noises of the deep woods echo all around.
gl: Haldric e os seus chegaron ao Bosque Vello. O camiño estreitouse axiña, e as árbores cubrían xa as súas cabezas, bloqueando case todo raio de luz. Os sons naturais do bosque retumbaban entre as árbores.

note: [message]: speaker=Burin the Lost
en: Will this evil forest ever end! There are mosquitoes as big as my fist in here, and these nasty old trees are giving me the creeps.
gl: Parese que nunca se dá acabado o maldito bosque este! Os mosquitos non me deixan en pas, e as árbores estas póñenme os pelos de punta.

note: [message]: speaker=Lady Outlaw
en: This isn’t so bad. Haldric’s kind are such a suspicious lot when it comes to these sorts of things.
gl: Tampouco é para tanto. O que pasa é que o pobo de Haldric é moi desconfiado para estas cousas.

note: [message]: speaker=Prince Haldric
en: Quiet. Listen, I think I hear something.
gl: Silencio. Escoitade. Non o oídes?

note: [message]: speaker=Elilmaldur-Rithrandil
en: All I hear are more tree-foes!
gl: O único que oio son máis inimigos das árbores!

note: [message]: speaker=Prince Haldric
en: That tree, it speaks! No— No— We are tree-friends, really!
gl: Mirade para esa árbore, pode falar! Non— Non— Somos amigos das árbores, de verdade!

note: [message]: speaker=Elilmaldur-Rithrandil
en: Your kind has long come with your axes, some tree-friends you are. Still, you seem less of a menace than these new monsters that have come to plague us. They cut the trees, and burn the trees for no reason at all!
gl: A vosa especie leva desde tempos inmemoriais vindo ao bosque cos seus machados, «amigos das árbores». Pero parecedes máis inofensivos que estes novos monstros que parecen estenderse coma unha praga. Cortan as árbores, e as queiman sen motivo algún!

note: [message]: speaker=Elilmaldur-Rithrandil
en: You claim to be a tree-friend; show it to be true. For we are in dire need, or you may meet your fate with the rest of these monsters.
gl: Dicides ser amigos das árbores. Demostrádeo. Axudádenos a loitar contra estes monstros, ou sufride vós tamén as consecuencias.

note: [message]: speaker=Prince Haldric
en: We will help.
gl: Axudarémosvos.

note: [message]: speaker=Prince Haldric
en: quietly^Be careful with the trees.
gl: Tede coidado coas árbores.

note: [message]: speaker=Burin the Lost
en: What? What are you looking at me for?
gl: Que pasa? Por que me mirades todos a min?

note: [message]: speaker=unit
en: The temple has already been looted, but the entrance to its catacombs seems to be blocked by a wall of magical energy.
gl: Baleiraron o templo, pero a entrada ás catacumbas parece estar bloqueada por unha parede de enerxía máxica.

note: [message]: speaker=Tan-Rugar
en: Stupid stinking trees, we’ll show you!
gl: Malditas noxentas árbores, ides aprender o que é bo!

note: [message]: speaker=Tan-Gralg
en: Chop ’em down. It’s cool in these woods, I think we need a fire!
gl: Botádeas abaixo. Vai frío nestes bosques, creo que imos necesitar unha fogueira!

note: [message]: speaker=Prince Haldric
en: Without the help of these tree-folk we’ll be trapped in these woods till we die! There will be nothing to hold the orcs back!
gl: Sen a axuda destas árbores quedaremos atrapados no bosques ata que morramos. Nada deterá entón aos orcos!

note: [message]: speaker=Burin the Lost
en: Stupid tree-folk.
gl: Estúpidas árbores.

note: [message]: speaker=Prince Haldric
en: We’ve defeated the orcs!
gl: Derrotamos aos orcos!

note: [message]: speaker=Elilmaldur-Rithrandil
en: On this day you have proved yourself to be a tree-friend. For so long your kind has only come with sharp blades to harm my kind. You come to build these buildings of stone. Our roots may be slow, but they are strong. We will eventually claim all of the stones back for the earth.
gl: Hoxe probastes que de verdade sodes amigos das árbores. Durante moito tempo os da vosa especie viron unicamente con coitelas afiadas para facerlle dano aos meus. Vindes para construír estes edificios de pedra. Pode que as nosas raíces sexan lentas, pero antes ou despois devolveremos todas e cada unha das pedras á terra da que as sacastes.

note: [message]: speaker=Prince Haldric
en: Well, I suspect you won’t have to worry about my kind for much longer. The orcs have come, and they are taking this Isle!
gl: Sospeito que non teredes que preocuparvos dos da miña especie moito tempo. Os orcos están tomando a illa!

note: [message]: speaker=Elilmaldur-Rithrandil
en: Hmmmm— my kind were here before your kind, and we will be here after the orcs are gone as well. We were here before all others, and I suspect that we will be here in the end.
gl: Hm… Nós levamos aquí desde antes ca vós, e seguiremos para cando os orcos marchen. Estivemos desde o principio, e estaremos ata o final.

note: [message]: speaker=Prince Haldric
en: Can you help us fight the orcs?
gl: Podédesnos axudar a loitar contra os orcos?

note: [message]: speaker=Elilmaldur-Rithrandil
en: My kind are bound to the forest, we would be of little help to you beyond our borders. Maybe we could still be of some aid to you. In a war of your people some time ago one of your kings trapped an evil lich in the catacombs of the temple at the heart of the wood. We were there, we were watching.
gl: Os da miña especie estamos ligados ao bosque, pouca axuda vos poderíamos dar alén das nosas fronteiras. Pero supoño que algo poderíamos facer. Hai un tempo, durante unha das guerras do voso pobo, un dos vosos reis atrapou a un liche nas catacumbas do templo que hai no corazón do bosque. Nós estabamos alí, observándoo todo.

note: [message]: speaker=Elilmaldur-Rithrandil
en: After we drove your kind off we figured out how to break the spell that holds the Evil in the catacombs, and keeps others from entering them.
gl: Despois de botar fóra aos da vosa especie, descubrimos como romper o feitizo que evita que ese ser saia das catacumbas, e que evitar asemade que outros entren.

note: [message]: speaker=Prince Haldric
en: This helps us how?
gl: E iso de que nos serve a nós?

note: [message]: speaker=Elilmaldur-Rithrandil
en: The lich was carrying a powerful artifact. We know, we can feel it. This artifact may aid you in your quest.
gl: O liche portaba un poderoso artefacto. Sabémolo, podémolo sentir. Pode que o artefacto vos sirva de axuda.

note: [message]: speaker=Lady Outlaw
en: He must mean the Ruby of Fire. It was our most powerful artifact. We brought it with us from the Old Continent, long ago. We thought it was lost in the war with your people, when Lich-Lord Lenvan fell!
gl: Debe referirse ao Rubí de Lume. Era a nosa pedra máis poderosa. Trouxémola do Vello Continente, hai moito tempo. Pensábase que se perdera durante a guerra entre os nosos pobos, cando o señor liche Lenvan caera.

note: [message]: speaker=Prince Haldric
en: At this point we need all of the help we can get!
gl: Pois se nos pode servir de axuda, necesitarémolo.

note: [message]: speaker=Elilmaldur-Rithrandil
en: Then I will open the catacombs for you...
gl: Entón abrirei as catacumbas para vós…

note: [message]: speaker=Lady Outlaw
en: Young Prince, while the lich-lords have betrayed us by allying themselves with that orcish scum, I can’t bring myself to fight against one of the greatest leaders of my people.
gl: Príncipe, xa sei que os señores liches nos traizoaron uníndose a esa escoura dos orcos, pero non podo loitar contra un dos máis grandes líderes do meu pobo.

note: [message]: speaker=Prince Haldric
en: Lady, why would you let those monsters lead your people?
gl: Por que deixades que eses monstros lideren ao voso pobo?

note: [message]: speaker=Lady Outlaw
en: Haldric, we are an ancient people who lived in a land filled with all manner of man and beast. We needed vision that extended beyond the meager span of human years. The art of necromancy allowed our best and brightest to live forever, and our worst got to serve as mindless slaves.
gl: Haldric, somos un pobo milenario que viviu nunha terra chea de todo tipo de especies, intelixentes e non. Necesitabamos de alguén que vise alén da curta vida dun humano. A arte da nigromancia permitiu aos mellores e máis sabios do noso pobo vivir para sempre, e os peores acabaron servíndoos como escravos desalmados.

note: [message]: speaker=Lady Outlaw
en: Other than losing our war in the far West, then our refugee war to your people, and this orc thing, it wasn’t such a bad deal. Lich-Lord Lenvan was one of our greatest leaders. He led our escape to the this land. Albeit, after being down in that hole for so long I don’t imagine he’s too happy.
gl: Deixando de lado a guerra que perdimos no distante oeste, a guerra contra o voso pobo e agora isto dos orcos, a cousa sempre foi bastante ben. E o señor liche Lenvan foi un dos mellores líderes. El nos liderou durante a viaxe a estas terras. Pero co tempo que debe leval alí a baixo, non creo que estea de moi bo humor.

note: [message]: speaker=Prince Haldric
en: Uh-huh. Have you considered the possibility that the unholy act of turning your best and brightest into undead is what causes them to fall into darkness?
gl: Entendo. Ocorréuseche que ao mellor o impuro acto de converter aos mellores do voso pobo en non mortos é o que os acaba levando a pasarse á escuridade?

note: [message]: speaker=Lady Outlaw
en: We should save the debate for later. I can still be of use to you. I shall scout the road ahead. We need to know if we can make it to Southbay. I’ll return in a few days.
gl: Xa teremos tempo de debater canto queiramos máis adiante. Vou adiantarme e explorar o resto do camiño, a ver que nos espera cando sigamos. Temos que descubrir se poderemos ou non chegar a Biasur. Volverei nun par de días.

note: [message]: speaker=Prince Haldric
en: We have run out of time... We’ll be trapped in these woods until we die!
gl: Tardamos demasiado, quedaremos atrapados nestes bosques ata que morramos!

note: [scenario]: id=06_Temple_in_the_Deep
en: Temple in the Deep
gl: As profundidades do templo

note: [side]: type=Lich, id=Lich-Lord Lenvan
en: Lich-Lord Lenvan
gl: Señor liche Lenvan

note: [objective]: condition=win
en: Defeat the Lich-Lord
gl: Derrota ao señor liche.

note: [objective]: condition=win
en: Retrieve the Fire Ruby (with Prince Haldric)
gl: Recupera o Rubí de Lume (co príncipe Haldric).

note: [message]: speaker=narrator
en: Prince Haldric and his company, grim and watchful, descend into catacombs below the temple, buried deep in the bedrock, in the very roots of the world itself. In the distance Haldric hears a booming voice.
gl: O príncipe Haldric e os seus descenderon ás catacumbas baixo o templo. Unha vez abaixo nas profundidades, escoitaron unha voz que parecía provir de todas as direccións.

note: [message]: speaker=Lich-Lord Lenvan
en: Free! I’m free at last! No mere magi could seal me in here forever! Rise, my soldiers of darkness, the world will be ours once more!
gl: Libre! Por fin! Ningunha maxia sería capaz de reterme aquí para sempre! Erguédevos, soldados da escuridade, o mundo será noso unha vez máis!

note: [message]: speaker=Burin the Lost
en: Back underground... Och. this feels much better! As for the current residents, ugh!
gl: De novo nas cavernas… Ah, moito mellor. E mellor aínda cando acabemos cos seus ocupantes actuais.

note: [message]: speaker=Prince Haldric
en: Let’s send these monsters to their final rest.
gl: Regalémoslles a estes monstros o seu ben merecido descanso eterno.

note: [message]: speaker=unit
en: All my days are ended.
gl: Aquí acaban os meus días.

note: [message]: speaker=Prince Haldric
en: The world won’t miss him one bit.
gl: O mundo non o ha botar de menos.

note: [message]: speaker=Prince Haldric
en: What’s that! No! The tree-folk are sealing us back in here. They must think that we’ve failed. We’re trapped.
gl: Que foi iso? Non! Os árbores seláronnos aquí abaixo. Deberon pensar que non o conseguimos. Estamos atrapados!

note: [message]: speaker=second_unit
en: I don’t like the look of that pool at all.
gl: Non che me gusta nada esa auga.

note: [message]: speaker=narrator
en: You already have the Fire Ruby.
gl: Xa tes o Rubí de Lume.

note: [message]: speaker=narrator
en: As you open the chest you see it, the Ruby of Fire. It is the size of an apple, and burns with an internal fire, which is refracted through its faces. You can feel the power flowing from it...
gl: En canto abres o cofre, ves o Rubí de Lume. Ten o tamaño dunha mazá, e no seu interior arde unha chama, reflectida polas caras da pedra. Podes sentir como un poder emana del…

note: [message]: speaker=Prince Haldric
en: It’s funny that the lich-lord didn’t have this on his person. Since I don’t actually know what this thing does, I’ll just put it in the bottom of my pack for right now.
gl: É curioso que o señor liche non o levase con el. Non sei o que fai, así que de momento deixareino no bolso.

note: [message]: speaker=narrator
en: Maybe you should move somebody else to the chest.
gl: Ao mellor deberías levar a outro ao cofre.

note: [message]: speaker=Prince Haldric
en: I’m glad that’s over! We have the Ruby of Fire, and that Lich-Lord is now a pile of dust, let’s get out of these catacombs!
gl: Por fin rematamos! Temos o Rubí de Lume, e  convertemos ao señor liche nunha morea de po. Saiamos destas catacumbas!

note: [message]: speaker=Prince Haldric
en: He’s raising our dead!
gl: Está erguendo aos nosos mortos!

note: [scenario]: id=07_Return_to_Oldwood
en: Return to Oldwood
gl: A volta ao Bosque Vello

note: [side]: type=Wose, id=Talodulborentan [side]: type=Wose, id=Gullatendronnorbum [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
en: Treefolk
gl: Árbores

note: [side]: type=Wose, id=Gullatendronnorbum
en: Gullatendronnorbum
gl: Gulatendronorbun

note: [event]
en: Bregalad
gl: Bregalan

note: [event]
en: Dolmannumbil
gl: Dolmanumbil

note: [message]: speaker=narrator
en: Prince Haldric has emerged from the Lich-Lord’s tomb, with the Ruby of Fire. The forest seems particularly bright this day, but there is a cold breeze. It is late into the fall, and the first snows should fall any day. Prince Haldric has returned to his forest keep, and is pondering what to do next...
gl: O príncipe Haldric saíu das catacumbas nas que o señor liche estivera atrapado, portando o Rubí de Lume. Co inverno achegándose, o príncipe sentou na súa torre, reflexionando sobre cal debía ser o seu seguinte movemento.

note: [message]: speaker=Elilmaldur-Rithrandil
en: So, you have defeated the lich and returned with his jewel of power. The earth feels happy beneath my toes.
gl: Derrotaches ao liche e volviches coa súa xema. A terra ten un mellor sabor, podo sentilo nas dedas.

note: [message]: speaker=Prince Haldric
en: Yes, it was a tough battle, but we prevailed. Now, I’m having a problem. I know not what I should do next.
gl: Así é, foi unha batalla dura, pero conseguímolo. Pero teño un problema: non sei que facer agora.

note: [message]: speaker=Prince Haldric
en: I have the jewel, but I have no idea what it does. To make matters worse, I have no idea what’s going on outside this forest. The number of refugees is growing daily. We need to get to Southbay, but I dare not lead us onto the plains and risk a slaughter.
gl: Teño a xema, pero non sei para que serve. E aínda por riba, non sei o que está a pasar fóra deste bosque. Os refuxiados somos máis a cada día que pasa. Temos que chegar a Biasur, pero non me atrevo a levar ao meu pobo ás chairas e arriscarnos a unha matanza.

note: [message]: speaker=Elilmaldur-Rithrandil
en: My eyes do not extend beyond the forest. You have indeed shown yourself a tree-friend, I would there were more I could do to help you.
gl: Os meus ollos non poden ver alén do bosque. Realmente demostraches ser un verdadeiro amigo das árbores, e lamento non poder servos de máis axuda.

note: [message]: speaker=Prince Haldric
en: We can’t all stay here for the winter; we would starve, or freeze. Your hospitality, though generously meant, has barely sufficed. Hold — I see somebody!
gl: Non podemos pasar o inverno aquí, se non nos mata a fame mataranos o frío. A túa hospitalidade, aínda que ben intencionada, de pouco nos serviu. Un momento, quen ven por alí?

note: [message]: speaker=Lady Outlaw
en: You thought that I ran away, didn’t you?
gl: Pensaches que fuxira, non si?

note: [message]: speaker=Prince Haldric
en: The thought had crossed my mind.
gl: Pasóuseme pola cabeza, para que negalo.

note: [message]: speaker=Lady Outlaw
en: Well, I come bearing news of the road to Southbay!
gl: Traio novas sobre o camiño a Biasur!

note: [message]: speaker=Prince Haldric
en: Really!
gl: E a que esperas? Dálle!

note: [message]: speaker=Lady Outlaw
en: The news is not good. The main host of orcs is between the forest and Southbay. We clearly can’t go that way. However, the road to Clearwater Port is free of orcs. Apparently they’re bogged down in the swamp of Esten.
gl: Por desgraza non son boas novas. O corpo principal da horda dos orcos está xusto entre o bosque e a cidade. Non podemos coller ese camiño de ningunha maneira. Porén, o camiño ao Porto de Augalimpa está completamente despexado. Polo visto as Brañas de Esten atrasaron aos orcos que deberían estar alí.

note: [message]: speaker=Prince Haldric
en: Well, I certainly don’t mind the thought of the orcs floundering around that infernal swamp. But, one question remains.
gl: Xa podo velos, atrapados nas brañas dese infernal lameiro. Pero queda unha pregunta por contestar.

note: [message]: speaker=Prince Haldric
en: Can I trust you, and your information? I don’t even know your name.
gl: Podo confiar en ti? En que a información que traes é certa? Nin sequera sei como te chamas.

note: [message]: speaker=Prince Haldric
en: You again!
gl: Ti outra vez!

note: [message]: speaker=Lady Outlaw
en: I come bearing news of the road to Southbay!
gl: Traio novas sobre o camiño a Biasur!

note: [message]: speaker=Prince Haldric
en: Humph! Your words mean very little to me.
gl: As túas palabras non teñen ningún valor para min.

note: [message]: speaker=Lady Outlaw
en: It is important, and not good. The main host of orcs is between the forest and Southbay. You clearly can’t go that way. However, the road to Clearwater Port is free of orcs. Apparently they’re bogged down in the swamp of Esten.
gl: Son novas importantes, e por desgraza nada boas. O corpo principal da horda dos orcos está xusto entre o bosque e a cidade. Non poderedes coller ese camiño de ningunha maneira. Porén, o camiño ao Porto de Augalimpa está completamente despexado. Polo visto as Brañas de Esten atrasaron aos orcos que deberían estar alí.

note: [message]: speaker=Lady Outlaw
en: I propose we join forces, and make a break for Clearwater Port.
gl: Propoño que unamos as nosas forzas, e nos dirixamos ao Porto de Augalimpa.

note: [message]: speaker=Prince Haldric
en: Well, I certainly don’t mind the thought of the orcs floundering around that infernal swamp. But, some questions remain.
gl: Xa podo velos, atrapados nas brañas dese infernal lameiro. Pero quedan algunhas preguntas por contestar.

note: [message]: speaker=Prince Haldric
en: Lady, why would you let those undead monsters lead your people?
gl: Por que deixades que eses monstros non mortos lideren ao voso pobo?

note: [message]: speaker=Lady Outlaw
en: Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn’t such a bad deal.
gl: Deixando de lado a guerra que perdemos no distante oeste, a guerra contra o voso pobo e agora isto dos orcos, a cousa sempre foi bastante ben.

note: [message]: speaker=Prince Haldric
en: Uh-huh. Have you considered the possibility that the unholy act of turning your best and brightest into undead is what caused them to fall into darkness?
gl: Entendo. Ocorréuseche que ao mellor o impuro acto de converter aos mellores do voso pobo en non mortos é o que os acaba levando a pasarse á escuridade?

note: [message]: speaker=Lady Outlaw
en: We should save this pointless debate for later. Anything else?
gl: Deberíamos deixar o debate para máis adiante. Algo máis?

note: [message]: speaker=Prince Haldric
en: Why should I trust you, or your information? I don’t even know your name, and you have this nasty habit of mysteriously vanishing!
gl: Por que debería confiar en ti? Por que crer que é certa a información que traes sobre os orcos? Nin sequera sei cal é o teu nome, e tes o costume de desaparecer de maneira misteriosa.

note: [message]: speaker=Lady Outlaw
en: Bah, have it your way!
gl: Moi ben, moi ben…

note: [unit]: id=Lady Jessene, type=$lady_store.type
en: Lady Jessene
gl: Dama Iesin

note: [message]: speaker=Lady Jessene
en: I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by the Lich-Lords’ dark pact with the orcs, in no small part because your fool Prince of Southbay convinced them that their immortal un-lives were over!
gl: Son a dama Iesin, unha nobre, princesa dos occidentais. O señor liche traizooume ao pactar cos orcos, por culpa de que o parvo do teu príncipe de Biasur o convenceu de que as súas inmortais non-vidas estabas a piques de acabarse.

note: [message]: speaker=Lady Jessene
en: And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-Lords are working with the orcs or not. The orcs may have gotten rid of the Lich-Lords, or they may not have, but I do know that the orcs are not going to tolerate living humans outside of the slave mines or stew pot!
gl: E agora teño o mesmo de refuxiada que ti. Para ser sincera, nin sequera sei se os señores liches están ou non colaborando cos orcos. Pode que os orcos se encargasen deles, pode que sigan en pé, pero o que sei de seguro é que non estou disposta a que os orcos nos teñan aos humanos de escravos, conseguíndolles pedras preciosas das minas ou cociñando para eles.

note: [message]: speaker=Lady Jessene
en: Young prince, it is time to go! We must flee before the winter snow!
gl: Príncipe, é hora de marchar! Debemos fuxir antes de que caian as primeiras neves.

note: [message]: speaker=Prince Haldric
en: Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-Rithrandil, I will remember your hospitality!
gl: Moi ben. Dirixirémonos ao Porto de Augalimpa. Grazas, Elimandur-Ridrandil, a túa hospitalidade non será xamais esquecida!

note: [message]: speaker=Elilmaldur-Rithrandil
en: Always happy to help a tree-friend. May the Powers of Light guide you on your way!
gl: Sempre é un pracer axudar a un amigo das árbores. Que os poderes da luz te guíen no teu camiño!

note: [message]: speaker=Burin the Lost
en: Finally, we’re getting out of this forest!
gl: Por fin saímos deste bosque!

note: [message]: speaker=narrator [scenario]: id=08_Clearwater_Port
en: Clearwater Port
gl: O Porto de Augalimpa

note: [side]: type=Lieutenant, id=Commander Aethyr [case]
en: Commander Aethyr
gl: Comandante Edir

note: [side]: type=Orcish Warlord, id=Tan-Vragar
en: Tan-Vragar
gl: Tan-Bragar

note: [side]: type=Orcish Warlord, id=Tan-Burg
en: Tan-Burg
gl: Tan-Burgo

note: [side]: type=Orcish Warlord, id=Ut'Tan-Vrork
en: Ut’Tan-Vrork
gl: Utan-Broco

note: [event]
en: Angry Farmer
gl: Granxeiro anoxado

note: [objective]: condition=win
en: Cowardly:
gl: Covarde:

note: [objective]: condition=win
en: Flee on the First Ship
gl: Fuxir no primeiro barco.

note: [objective]: condition=win
en: Flee on the Second Ship
gl: Fuxir no segundo barco.

note: [objective]: condition=win
en: Heroic:
gl: Heroico:

note: [objective]: condition=win
en: Flee on the Third Ship
gl: Fuxir no terceiro barco.

note: [objective]: condition=lose
en: Death of Lady Jessene
gl: Morte da dama Iesin.

note: [objective]: condition=lose
en: Death of Commander Aethyr
gl: Morte do Comandante Edir.

note: [objective]: condition=lose
en: Miss the Last Ship
gl: Non coller o último barco.

note: [message]: speaker=narrator
en: Our Prince has arrived at Clearwater Port, with the orcs on his heels. While the orcs haven’t caught up with him yet, the winter snow has, and the ships seem to be missing from the port.
gl: O príncipe chegou ao Porto de Augalimpa, cos orcos ás costas. Se ben os orcos aínda non lle deran caza, si o fixeran as primeiras neves do inverno, e no porto non había barcos.

note: [message]: speaker=Sir Ruddry
en: Ha! Clearwater Port still stands!
gl: Ha! O Porto de Augalimpa aínda resiste!

note: [message]: speaker=Prince Haldric
en: Lieutenant, who is in command here? And where are the ships? We risk being trapped in this city for the winter if the port freezes over.
gl: Tenente, quen está ao mando aquí? E onde están os barcos? Arriscámonos a quedar atrapados nesta cidade durante o inverno se o porto se conxela.

note: [message]: speaker=Commander Aethyr
en: I am, my Lord, I command the local garrison. Our whole fishing fleet is evacuating people to Southbay as we speak. The ships should be back in a few days. Our forces engaged the orcs as they exited the Swamp of Esten. At first, we prevailed, and pushed them back into the swamp!
gl: Señor, eu comando a defensa local. Toda a nosa flota pesqueira está evacuando a xente a Biasur mentres falamos. Os barcos deberían estar de volta nun par de días. As nosas forzas topáronse cos orcos cando estes saían das Brañas de Esten. Ao principio conseguimos facelos retroceder, de volta ao lameiro.

note: [message]: speaker=Commander Aethyr
en: But our victory did not hold; orc reinforcements quickly overran our positions. We lost most of our forces, my lord, including the King of Clearwater, who died bravely leading a charge.
gl: Pero non durou moito. Chegáronlles reforzos de seguida, e atravesaron as nosas posicións defensivas. Perdemos á maior parte dos homes, señor, incluíndo ao rei de Augalimpa. A súa maxestade morreu nobremente, dirixindo a carga de cabalería.

note: [message]: speaker=Prince Haldric
en: That’s horrible!
gl: Iso é horríbel!

note: [message]: speaker=Commander Aethyr
en: The blood of many good soldiers stained the frozen field that day. And still the orcs press on. The king left no heir, but the other nobles have fled to Southbay. We’ve been busy evacuating the rest of the populace. The army bought us enough time to evacuate almost all our people, and most of the winter stores. They’ve gone to Southbay, which is brimming with refugees from all over.
gl: O sangue de moitos e moi bos soldados xeou no campo ese día. E os orcos continúan o ataque. O rei non deixou herdeiro, pero os nobres que quedaban fuxiron a Biasur. Nós estivemos demasiado ocupados coa evacuación do resto da xente, así como das provisións para o inverno. Todo enviado a Biasur, onde se están reunindo refuxiados de toda a illa.

note: [message]: speaker=Commander Aethyr
en: We’re only holding the city until the last of the refugees are gone. You, my lord, are free to retreat to safety when the next ship comes. But, if I may be frank, my lord, our defenses are stretched thin and we could use all the help we can get to hold our walls. Otherwise I fear that we will be overrun before the last of the people can be evacuated.
gl: Estamos intentando que a defensa da cidade resista ata que parta o último barco de refuxiados. Vostede, señor, pode subir ao seguinte barco. Pero se me permite a sinceridade, señor, as nosas defensas non están no seu mellor momento, e toda axuda sería máis que benvida para defender as murallas. Só cos que estamos agora, non creo que sexamos capaces de aguantar dabondo para que toda a xente consiga fuxir.

note: [message]: speaker=Prince Haldric
en: Well, we are the last of the refugees from our lands, for the orcs are right on our heels! We have Wesfolk with us. They have been of service. They are to be evacuated as well. We have traveled far and bear many wounded, but we will help you defend these walls as long as we can.
gl: Nós somos os últimos refuxiados das nosas terras, levamos aos orcos ás costas. Connosco viaxan tamén occidentais, que nos axudaron durante a viaxe. Eles tamén deberían ser evacuados. A viaxe foi longa e son moitos os feridos, pero axudaremos a defender os muros canto poidamos.

note: [message]: speaker=Commander Aethyr
en: I thank you, my lord. But we are to bring these Wesfolk too? It would be... highly irregular. Are you sure, my lord?
gl: Grazas, señor. Pero de verdade debemos enviar tamén aos occidentais? Sería… pouco común. Está seguro, señor?

note: [message]: speaker=Prince Haldric
en: Yes. Be sure that it is understood that these are our allies and friends.
gl: Estou. Asegúrese de que se lles trate como os nosos aliados e amigos.

note: [message]: speaker=Commander Aethyr
en: Yes, sir!
gl: Así será, señor!

note: [message]: speaker=Lady Jessene
en: Yes sir, indeed! You need us to help hold out until the ships arrive.
gl: Máis che vale, necesitádesnos para axudar a defender a cidade ata que cheguen as embarcacións.

note: [message]: speaker=Burin the Lost
en: Ships! Nobody said anything about ships. Will this torture ever end! Ahh, the orcs will help take my mind off things.
gl: Embarcasións? Ninghén dixo nada de embarcasións! Cando demo vai rematar esta tortura?! Ah… Nesesito matar orcos, seghuro que me axuda a esqueser o que me espera.

note: [message]: speaker=Commander Aethyr
en: To your posts, men! We should be able to evacuate everyone in three more boatloads. Until then, let us make those orcs pay dearly for every inch of our land. For our homes, for our people, for our fallen king!
gl: Soldados, ás vosas posicións! Deberiamos poder evacuar a todos en tres viaxes máis. Ata entón, fagamos que eses orcos paguen caro cada polgada de terra que nos arrebataron. Polas nosas terras, polas nosas xentes, polo defunto rei!

note: [message]: speaker=Angry Farmer
en: You killed my family! Die!
gl: Asasinaches á miña familia, besta! Morre! Morre!

note: [message]: speaker=Lady Jessene
en: <i>“Bring these Wesfolk too? It would be... highly irregular.”</i> Bah! I’ll show you irregular...
gl: «<i>Pero de verdade debemos enviar tamén aos occidentais? Sería… pouco común</i>». Bah! Vas ver o que é pouco común de verdade…

note: [message]: speaker=Ut'Tan-Vrork
en: Push ’em into the sea! They’re in our winter homes! Heh... Tan-Vragar, I’m sure they will enjoy your little surprise!
gl: Botádeos ao mar! Están ocupando as nosas casas de inverno! He… Tan-Bragar, estou seguro de que lles vai gustar moito a túa pequena sorpresa!

note: [message]: speaker=narrator
en: An ode to ye, on yer way, I hope you have a brighter day!
gl: Unha oda para ti, para que na túa viaxe, a luz deste faro, sempre te acompañe.

note: [message]: speaker=narrator
en: Dead-Man’s Ford
gl: Vao do Morto

note: [message]: speaker=narrator
en: The River Road — To the Swamp of Esten.
gl: Camiño do río
    Ás Brañas de Esten.

note: [message]: speaker=Commander Aethyr
en: My lord, the first ship has arrived! Prince Haldric, if you and your men must leave for Southbay just go to the pier to board the ship.
gl: Señor, chegou o primeiro barco! Príncipe Haldric, se ti e mailos teus homes debedes ir a Biasur, só tedes que ir ao peirao para subir ao barco.

note: [message]: speaker=Commander Aethyr
en: My lord, the first ship is departing. But the second ship should arrive shortly.
gl: Señor, o primeiro barco está marchando, pero o segundo barco estará aquí axiña.

note: [message]: speaker=Commander Aethyr
en: My lord, the second ship has arrived! Prince Haldric, if you and your men want to leave for Southbay just go to the pier to board the ship.
gl: Señor, chegou o segundo barco! Príncipe Haldric, se ti e mailos teus homes debedes ir a Biasur, só tedes que ir ao peirao para subir ao barco.

note: [message]: speaker=Commander Aethyr
en: My lord, the second ship is departing. But the last ship will be here before long. With your help we can hold on just a while longer.
gl: Señor, o segundo barco está marchando. Pero o último barco ha estar aquí dentro de pouco. Coa vosa axuda poderemos agardar un pouco máis.

note: [message]: speaker=Commander Aethyr
en: My lord, the last ship has arrived! Finally the last of our people can flee to safety. Prince Haldric, you and your men must go now! Go to the pier to board the ship for Southbay.
gl: Señor, chegou o último barco! Por fin pode fuxir o resto da xente a un lugar seguro. Príncipe Haldric, ti e mailos teus homes debedes irvos xa! Ide ao peirao para subir ao barco que vai a Biasur.

note: [message]: speaker=Commander Aethyr
en: My lord, the last ship is departing. We’re trapped!
gl: Señor, o último barco está marchando. Estamos atrapados!

note: [message]: speaker=Commander Aethyr
en: My lord, the ship isn’t here yet. Come help us defend against the orcs.
gl: Señor, o barco aínda non chegou. Axúdenos a defendernos dos orcos!

note: [message]: speaker=Commander Aethyr [message]: speaker=narrator
en: Shirk not your duty, soldier. When the boat arrives, this is where Prince Haldric must go to lead you to the ship. Until then, help us defend against the orcs.
gl: Que fas, soldado? Cando chegue o barco, aí é onde terá que ir o príncipe Haldric para mandarte entrar no barco. Ata entón, defendamos a cidade dos orcos.

note: [message]: speaker=Commander Aethyr
en: Let me have peace in Death! My love, I’ll be there soon—
gl: Deixádeme morrer ne paz. Meu amor, axiña estarei ao teu carón…

note: [message]: speaker=Prince Haldric
en: We needed him to get out of here. We’re trapped!
gl: Necesitabámolo para saírmos de aquí! Estamos atrapados…

note: [message]: speaker=Prince Haldric
en: We’ve escaped from the orcs before we were trapped by the ice! Now, on to Southbay.
gl: Conseguimos escapar dos orcos antes de quedarmos atrapados pola neve! Veña, a Biasur!

note: [message]: speaker=Burin the Lost
en: I know I mentioned I can’t float.
gl: Creo que xa vos expliquei o de que non sei nadar.

note: [message]: speaker=Lady Jessene
en: Might I suggest a bit of a detour?
gl: Podo suxerir un pequeno desvío?

note: [message]: speaker=Lady Jessene
en: You have the Ruby of Fire, but you have no idea what it does, correct? You know that lich you have petrified just outside of Southbay—
gl: Tes o Rubí de Lume, pero non tes nin a máis remota idea do que fai, non é? Lembras o liche que petrificastes ás portas de Biasur?

note: [message]: speaker=Prince Haldric
en: Yes, Lich Point! Where we first used our magi in battle, and turned the tide of war against your people.
gl: Lembro, agora o chaman o «Xacer do Liche». Aquel día foi a primeira vez que empregamos a maxia, e lle demos un xiro completo á guerra contra o voso pobo.

note: [message]: speaker=Lady Jessene
en: Erm, yes... He was Caror, the arch rival of our dearly departed Lich-Lord Lenvan. He coveted the ruby, and was studying it. The only copy of his study, the Book of Fire and Darkness, was petrified along with him.
gl: Eh, si… Chamábase Caror, e era o arqui-rival do noso querido e defunto señor liche Lenvan. Cobizaba o rubí, e estaba estudándoo. A única copia dos seus estudos, o Libro de Lume e Escuridade, quedou petrificado xunta el.

note: [message]: speaker=Prince Haldric
en: If we make landfall outside of Southbay, we’ll be trapped. Of that I am sure!
gl: Se tomamos terra fóra de Biasur, collerannos os orcos, iso seguro.

note: [message]: speaker=Commander Aethyr
en: My family was from Southbay. My father was a soldier there. The city’s sewer entrance is near that fossil of a lich.
gl: A miña familia era de Biasur. Meu pai fora soldado da cidade. A entrada ás cloacas da cidade está preto do fósil do liche.

note: [message]: speaker=Prince Haldric
en: Wow, this is beginning to sound dangerously like a plan. Commander Aethyr, will you join us?
gl: Hm… Parece que hai plan, entón. Comandante Edir, unirásenos?

note: [message]: speaker=Commander Aethyr
en: No. These monsters killed my family. My wife, my daughters. There is nothing left for me. I’ll stay. By the time the orcs wrestle Clearwater Port away from me there’ll be nothing but rubble left!
gl: Non. Os monstros estes mataron á miña familia. A miña esposa e as miñas fillas. O Porto de Augalimpa é o último que me queda, cando os orcos mo quiten xa nada me atará a este mundo. Quedarei.

note: [message]: speaker=Commander Aethyr
en: The peasant farmers seem to like you. Who knows, maybe they’ll be of some help.
gl: Pero parece que inspiraches aos labregos. Quen sabe, ao mellor poden axudar.

note: [message]: speaker=Prince Haldric
en: Resources are scarce, we need all of the help we can get. Be brave and fight hard, my friend!
gl: Os recursos escasean, toda axuda que poidamos reunir será benvida. Loita con valor e forza, amigo!

note: [scenario]: id=09_Fallen_Lich_Point
en: Fallen Lich Point
gl: O Xacer do Liche

note: [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
en: Ut’Tan-Grilg
gl: Utan-Gringo

note: [side]: type=Orcish Warlord, id=Tan-Pulk
en: Tan-Pulk
gl: Tan-Pulco

note: [side]: type=Lich, id=Lich-Lord Caror
en: Lich-Lord Caror
gl: Señor liche Caror

note: [objective]: condition=win
en: Kill the lich to get his book
gl: Mata ao liche para conseguir o libro.

note: [objective]: condition=win
en: Haldric enters Southbay’s sewer
gl: Que Haldric entre nas cloacas de Biasur.

note: [message]: speaker=Tan-Pulk
en: Da big bosses said we’d be in da city by winter. Bosses wrong, human-worms still there, and I’m a tinkin—
gl: Os xefazos dixeran que estariamos na cidade grande para cando chegase o inverno. Pero non, os miñocas seguen alí, e creo que—

note: [message]: speaker=Ut'Tan-Grilg
en: Wait! I see a ship! Humans is coming! Smash ’em good!
gl: Un momento… Un barco! Veñen humanos! A por eles!

note: [message]: speaker=narrator
en: Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich-Lord Caror’s Book of Fire and Darkness, and flee into the sewers of Southbay.
gl: O príncipe Haldric chegou ao Xacer do Liche, con intención de conseguir o Libro de Lume e Escuridade que portaba Caror, e fuxir polas cloacas de Biasur.

note: [message]: speaker=Prince Haldric
en: Okay. Let’s un-petrify that lich and take his book, then get into the sewers. Umm, what language would that book be in?
gl: Ben, despetrifiquemos ao liche e collámoslle o libro. Despois ás cloacas. Hmm… En que lingua estará escrito?

note: [message]: speaker=Lady Jessene
en: Some pep talk. The book will probably be in the Old Wesfolk tongue.
gl: Probabelmente estará escrito na antiga lingua occidental.

note: [message]: speaker=Prince Haldric
en: Ohh.
gl: Oh.

note: [message]: speaker=Lady Jessene
en: Just get the book, I think I should be able to translate it.
gl: Ti consegue o libro, creo que poderei traducilo.

note: [message]: speaker=Prince Haldric
en: Then, into Southbay’s sewer.
gl: E despois, ás cloacas.

note: [message]: speaker=Lady Jessene
en: Right.
gl: Moi ben.

note: [message]: speaker=Prince Haldric
en: There’s an odd monolith standing near here. Maybe it has something to do with the Lich-Lord... I should investigate more closely.
gl: Hai unha especie de monólito por aquí. Debe ter algo que ver co liche.  Debería ir botarlle unha ollada.

note: [message]: speaker=unit
en: There’s an odd monolith standing near here.
gl: Hai unha especie de monólito por aquí.

note: [message]: speaker=Lady Jessene
en: Haldric, this looks like a job for you, probably something to do with the lich. Maybe you should get yourself over here.
gl: Haldric, isto parece que teña algo que ver co liche, deberías botarlle unha ollada en persoa.

note: [message]: speaker=narrator
en: This monolith was erected by me, ― (<i>chipped away</i>), first Mage of the good people of the Green Isle. By its power the Lich-Lord is bound in stone. To end the spell a noble of the line of Kings should utter the following....
gl: Eu, (<i>rasparon o nome</i>), primeiro mago da boa xente da Illa Verde, construír este monólito. O seu poder mantén ao señor liche petrificado. Para poñerlle fin ao encantamento, unha persoa de sangue real deberá pronunciar o seguinte:

note: [option]: speaker=Prince Haldric
en: I think I’ll say that magic phrase.
gl: Vou pronunciar as palabras máxicas.

note: [message]: speaker=Prince Haldric
en: The lich is free! Let’s bash him and grab that book. That sounds like a job for you, Lady Jessene!
gl: O liche foi liberado! Acabemos con el e recuperemos o libro. Que, Iesin, imos por el?

note: [message]: speaker=Lady Jessene
en: Hmph! You’re just happy because that monolith proves your paternity!
gl: Hm! O que che pasa é que estás contento porque o monólito confirma a túa paternidade!

note: [message]: speaker=Lich-Lord Caror
en: Free, I’m free, and I feel the Ruby of Fire! It will be mine.
gl: Libre, son libre, e sinto o poder do Rubí de Lume… Será meu!

note: [message]: speaker=Minister Edren
en: No you won’t, you soldier of darkness!
gl: Nin o soñes, soldado da escuridade!

note: [option]: speaker=Prince Haldric
en: I think I’ll wait a while before uttering any magic phrases.
gl: Creo que vou agardar un anaco antes de pronunciar as palabras máxicas.

note: [message]: speaker=Prince Haldric
en: We have more pressing matters to deal with before we free that lich.
gl: Temos cousas máis importantes das que ocuparnos antes de liberar ao liche.

note: [message]: speaker=Lady Jessene
en: Afraid you’ll find out you’re not of the line of Kings?
gl: Preocúpache descubrir que non tes sangue real?

note: [message]: speaker=narrator
en: This sounds like a job for Prince Haldric, hopefully.
gl: Isto ten pinta de requirir ao príncipe Haldric.

note: [message]: speaker=narrator
en: The Lich-Lord is already free.
gl: O señor liche xa está libre.

note: [message]: speaker=narrator
en: NW — Southbay.
gl: Biasur (noroeste)

note: [message]: speaker=unit
en: More like ‘NW — Every orc on the Isle’. Hmph!
gl: «Biasur» debe significar «todo orco da illa»!

note: [message]: speaker=Prince Haldric
en: We have the book! Let’s get out of here!
gl: Temos o libro! Agora saiamos de aquí.

note: [message]: speaker=Lady Jessene
en: Sounds good to me.
gl: Veña.

note: [message]: speaker=Prince Haldric
en: I feel like I’m forgetting something. Ohh, the book!
gl: Non sei por que, teño a sensación de que esquezo algo… O libro!

note: [message]: speaker=narrator
en: Prince Haldric must be the first into the sewers of Southbay.
gl: O príncipe Haldric debe encabezar ao exército no seu paso polas cloacas de Biasur.

note: [event]
en: Rarlg
gl: Ralgor

note: [message]: speaker=Rarlg
en: Rarlg — argh, a raul-rarlg!
gl: Ralgor. Argh, a raul-ralgor!

note: [message]: speaker=Prince Haldric [message]: speaker=Ut'Tan-Grilg [message]: speaker=Tan-Pulk
en: Oh my!
gl: Mi ma!

note: [message]: speaker=Lady Jessene
en: And he brought a friend.
gl: E trouxo un amigo con el…

note: [event]
en: Raul-Rarlg
gl: Raul-Ralgor

note: [message]: speaker=Lich-Lord Caror
en: So close. So close.
gl: Case o consigo… Xa o tiña…

note: [message]: speaker=second_unit
en: I found the book in what was left of his robes! Let’s get out of here!
gl: Teño o libro, saiamos de aquí!

note: [message]: speaker=Prince Haldric
en: We have the book and the orcs are out of our way. Let’s get out of here!
gl: Temos o libro e librámonos dos orcos. Saiamos de aquí!

note: [message]: speaker=Prince Haldric
en: I can hear their reinforcements coming! We’re trapped! All is lost!
gl: Os seus reforzos están en camiño. Estamos atrapados! Todo está perdido…

note: [message]: speaker=narrator
en: Sewer — Danger Keep Out!
gl: Cloacas
    Non entrar.

note: [scenario]: id=10_Sewer_of_Southbay
en: Sewer of Southbay
gl: As cloacas de Biasur

note: [side]: type=Arch Mage, id=Daellyn the Red
en: Daellyn the Red
gl: Delin “O vermello”

note: [side]: type=Arch Mage, id=Daellyn the Red [side]: type=Arch Mage, id=Tinry the Red
en: Red Wizards
gl: Magos vermellos

note: [side]: type=Arch Mage, id=Tinry the Red
en: Tinry the Red
gl: Tirin “O vermello”

note: [objective]: condition=win
en: Prince Haldric exits the sewer
gl: Que o príncipe Haldric saia das cloacas.

note: [objective]: condition=win
en: Defeat both wizards and Prince Haldric exits the sewer
gl: Derrota aos dous magos e leva ao príncipe fóra das cloacas.

note: [message]: speaker=narrator
en: In the last leg of their journey to Southbay, Haldric and his companions find themselves in the Sewers of Southbay.
gl: Na última parada durante a viaxe a Biasur, Haldric e os seus víronse nas cloacas da cidade.

note: [message]: speaker=Burin the Lost
en: Only a human could take such a lovely cave and fill it with refuse. Humans. Hey, is that a pair of boots?
gl: Nunca entenderei aos humanos. Quen colle unha cova tan fermosa coma esta e a enche de refugallos? O que hai que ver… Que é aquilo de alí, un par de botas?

note: [message]: speaker=Prince Haldric
en: We should be cautious down here. This isn’t an old maid’s drain pipe, this is the sewer of Southbay. It is said that the city diverted an underground river for its own use, and let their own effluent run down the old river bed.
gl: Debemos ir con coidado aquí abaixo. Este non é o desaugadoiro dunha anciá, son as cloacas de Biasur. Disque a cidade desviou un río subterráneo do seu propio curso, e deixaron que os seus refugallos escorregasen polo antigo leito do río.

note: [message]: speaker=Prince Haldric
en: This is the far end of that river bed. Legend has it—
gl: Aquí é onde remata o leito. Segundo a lenda—

note: [message]: speaker=Tinry the Red
en: That a King banished a pair of twin Magi and their devoted followers down here after the Wesfolk war!
gl: Un rei desterraron a un par de magos xemelgos e aos seus devotos seguidores aquí, tras a guerra cos occidentais.

note: [message]: speaker=Daellyn the Red
en: Can you feel it, brother? This one bears the Ruby of Fire. After all our time searching, it has come to us!
gl: Pódelo sentir, irmán? Levan con eles o Rubí de Lume. Despois de todo este tempo buscándoo, e acabou vindo a nós!

note: [message]: speaker=Tinry the Red
en: The brothers Red will finally ascend to power. We must have it. Get them!
gl: Os irmáns Vermello acadaremos por fin o poder. Temos que facernos coa pedra. A por eles!

note: [message]: speaker=Prince Haldric
en: Nooo! The wizards are flooding the sewer. We’re doomed!
gl: Non! Os magos están inundando as cloacas! Estamos condenados…

note: [message]: speaker=Lady Jessene
en: Haldric, I feel a strong foreboding. Have you noticed that anything that happens to be strong in the ways of magic can sense that ruby? Elilmaldur-Rithrandil felt it, and so did Lich-Lord Caror, now these two.
gl: Haldric, acabo de decatarme de algo. Todos os que teñen forza nos camiños da maxia senten a presenza do rubí. Pasou con Elimandur-Ridrandil, co señor liche Caror, e agora con estes dous.

note: [message]: speaker=Prince Haldric
en: We retrieved the Lich-Lord’s book, and I can literally feel the power of the ruby, even with it in my pack. Let’s work out what it does, before we decide what to do with it.
gl: Desde que conseguimos o libro do señor liche, ata eu mesmo podo sentir a forza do rubí, e iso que o levo gardado no bolso. Descubramos primeiro de que serve, e logo xa decidiremos que facer con el.

note: [message]: speaker=Daellyn the Red [message]: speaker=Tinry the Red
en: Brother!
gl: Irmán!

note: [message]: speaker=second_unit
en: Hmm. He seems to have had a map, and some gold!
gl: Hm… Parece que ten un mapa, e algo de ouro!

note: [message]: speaker=unit
en: Argh, the stream bed is blocked! Only a pint of goo is getting through. We’ll have to go around.
gl: Argh, o leito do río está bloqueado! Hai unha fenda, pero é moi pequena. Teremos que dar un rodeo.

note: [message]: speaker=narrator
en: To Southbay
gl: Cidade

note: [message]: speaker=narrator
en: It’s not very heroic if Prince Haldric isn’t the one to lead his band from the Sewers of Southbay.
gl: Non resultaría moi heroico que non fose o príncipe Haldric o que liderase ao grupo na saída das cloacas de Biasur.

note: [message]: speaker=narrator
en: Danger Ahead!
gl: Perigo! Diante!

note: [message]: speaker=unit
en: ‘Ahead’? So far it’s been danger everywhere.
gl: «Diante»? Levamos un bo anaco con perigo por todas partes…

note: [message]: speaker=Prince Haldric
en: Finally, on to Southbay!
gl: Por fin, a Biasur!

note: [scenario]: id=11_Southbay_in_Winter
en: Southbay in Winter
gl: O inverno en Biasur

note: [side]: type=Grand Knight, id=King Addroran IX
en: King Addroran IX
gl: Rei Adroran IX

note: [message]: speaker=narrator
en: Prince Haldric has emerged from the sewers of Southbay in the very heart of the city. After some commotion, he gains an audience with the King of Southbay.
gl: O príncipe Haldric e os seus saíron das cloacas, e acabaron no corazón da cidade. Tras algunhas formalidades, o príncipe conseguiu unha audiencia co rei de Biasur.

note: [message]: speaker=King Addroran IX
en: So, Prince, you bring refugees, but do you bring swords as well?
gl: Vexo que traes refuxiados, príncipe. Algún capaz de portar unha espada?

note: [message]: speaker=Prince Haldric
en: I bear both, and all are loyal to the King of Southbay!
gl: Hainos. Todos leais ao rei de Biasur!

note: [message]: speaker=King Addroran IX
en: I knew you as a boy, and your people have preceded you. Your father was an honorable man, and so are you. Aren’t you the king now?
gl: Aínda lembro cando non eras máis que un rapaz. Teu pai era un home de honor, e vexo que saíches a el. Non es o rei do teu pobo, agora?

note: [message]: speaker=Prince Haldric
en: A king with no land and no crown is no king, my Lord.
gl: Un rei sen terra e sen coroa non é un rei, señor.

note: [message]: speaker=King Addroran IX
en: It is so. These are dark days to live through, my young prince. You’ve done your father proud. Far better than my legacy, a dead adventurer and a missing fool! It is fitting that my line should end with my kingdom.
gl: Non, non é. Vivimos tempos difíciles, príncipe. Teu pai estaría orgulloso de ti. Non coma os meus: un aventureiro morto, e un pailán desaparecido! O destino quixo que os da miña sangue desaparecésemos co meu reino.

note: [message]: speaker=Prince Haldric
en: You should not say such things!
gl: Non diga iso…

note: [message]: speaker=King Addroran IX
en: Hmph! It matters little now. What’s this? You bring a Wesfolk waif with you. Put her out with the others!
gl: Hm! Pouco importa xa. Que ven os meus ollos? Traedes occidentais connosco? Levádea fóra cos outros!

note: [message]: speaker=Lady Jessene
en: You’ve put my people out in the snow? Prepare to meet your fate you—
gl: Deixaches á miña xente fóra na neve? Será o último que fagas, mal—

note: [message]: speaker=Prince Haldric
en: She and her people have been of great service to me. Open the gates, let them in.
gl: Ela e a súa xente foron de gran axuda para min. Abride as portas, deixádeos entrar.

note: [message]: speaker=King Addroran IX
en: What? On your word alone, boy? And what of the other Wesfolk that have drifted to our gate?
gl: O que? Por que o digas ti? E que pasa cos outros occidentais que se amorean ás nosas portas?

note: [message]: speaker=Prince Haldric
en: Let them all in! For the sake of humanity on this isle!
gl: Deixádeos entrar a todos, polo ben dos humanos que quedamos na illa!

note: [message]: speaker=Lady Jessene
en: And because I can sweeten the deal. I can save the lives of all of the people left on this isle. I will reveal all, if you swear on the soul of your eldest son that you will let all of the Wesfolk who may come into the city, and to allow them to participate in what must happen next.
gl: E porque só eu podo salvar as vidas de todos. Explicareino todo unicamente se me prometes —pola vida dos teus irmáns— que deixarás que os occidentais entren na cidade se así o desexan, e que participen no que sucederá a continuación.

note: [message]: speaker=King Addroran IX
en: Hmm... Very well. I so swear. Speak.
gl: Hm… Moi ben, así será. Que podes facer para salvarnos?

note: [message]: speaker=Lady Jessene
en: First, I <i>can</i> translate the book that will allow Haldric to use the Ruby of Fire. The artifact should help with what must come.
gl: Para empezar, podo traducir o libro que lle permitirá a Haldric usar o Rubí de Lume. O artefacto debería axudarnos co que sexa que nos depara o futuro.

note: [message]: speaker=Lady Jessene
en: Second, I know the way to the mysterious lands of the east. Addroran, I was your son’s navigator and companion. Believe me, you must go east.
gl: Segundo, sei como chegar ás misteriosas terras orientais. Adroran, fun oficial de derrota e compañeira do teu fillo. Créeme, debedes ir ao leste.

note: [message]: speaker=Prince Haldric
en: Compan— What?
gl: Compañ— O que?

note: [message]: speaker=Burin the Lost
en: She’s just full of surprises.
gl: Estás chea de sorpresas.

note: [message]: speaker=Lady Jessene
en: I was the navigator. Haldric, your people simply washed up here long ago, but my people came here on purpose. You’d all still be herding sheep and living in grass huts if it wasn’t for my people.
gl: Era a oficial de derrota. Haldric, a vosa xente non fixo máis que aparecer aquí hai moito tempo, pero o meu pobo viaxou a esta illa a propósito. Aínda estariades coidando dos rabaños e vivindo na herba se non fose por nós.

note: [message]: speaker=King Addroran IX
en: Some favor your people did for us. Why flee at all? And why east? We’ve already repelled one orcish assault. We should be working toward taking back the Isle.
gl: Si, moito nos axudastes, si. Por que fuxir? E por que ao leste? Xa rexeitamos un ataque dos orcos. Deberíamos centrarnos en recuperar a illa.

note: [message]: speaker=Lady Jessene
en: This is no time for bravado. You must head east because my people came from the west, which is teeming with every form of enemy and monster imaginable. There is literally no room there. If you thought we were bad, you should see what else comes behind us. You’d be slaves, or you’d be dead.
gl: Non é momento de bravezas. Debedes dirixirvos ao leste porque o meu pobo viu do oeste, que agora mesmo está cheo de toda clase de inimigos e monstros imaxinábeis. Non hai espazo para nós no oeste, literalmente. Se vos pareciamos malos os occidentais, esperade a ver o que nos ven agora. Acabaredes escravizados, se non mortos.

note: [message]: speaker=Lady Jessene
en: Learn the lesson of my people. If we had fled here while even one of our great cities still stood we could have taken this Isle with ease. But we fought on until the bitter end. There can be no compromise with the orcs, their numbers are limitless, and you have no way to stop more orcs from coming.
gl: Aprende dos errores do meu pobo. Loitamos ata que non puidemos máis, e entón viñemos. Debemos emigrar antes, cando polo menos unha das nosas grandes cidades aínda estaba en pé, e dominaríamos completamente a illa, sen dificultade. Non temos ningunha oportunidade contra os orcos, parece que saian de debaixo das pedras. Non podemos pararlles os pés.

note: [message]: speaker=King Addroran IX
en: Hmm. There is wisdom in your words, and my end should be in this place. We can hold out for the rest of the winter here. When the orcs last came it was fall and the harvest was in. We can hunt the great schools of fish that live under the ice. You might even be able to depart in well provisioned ships!
gl: Hm… Hai moita razón nas túas palabras. Podemos pasar aquí o que queda do inverno. A última vez que viñeron os orcos foi no outono, e estabamos de colleita. Podemos pescar os bancos de peixe que hai baixo o xeo. Con sorte partiredes con boas provisións e todo!

note: [message]: speaker=Lady Jessene
en: Don’t you intend to come with us?
gl: E logo, ti non ves?

note: [message]: speaker=King Addroran IX
en: No. Flee, and flee east. It is my duty to hold this city as long as I can for the sake of all who can be evacuated. That means that it shall fall on Haldric and you to lead the evacuation.
gl: Vós fuxide ao leste, pero o meu deber é defender esta cidade canto poida, polo ben dos que poden ser evacuados. Teredes que liderar a evacuación ti e Haldric.

note: [message]: speaker=Prince Haldric
en: King, there will be a new kingdom in the east, and the bulk of the fleet will bear the flag of Southbay. A new throne and new lands await you in the east.
gl: Meu rei, haberá un novo reino no leste, e a flota portará a bandeira de Biasur. Un novo trono e unhas novas terras lle esperarán no leste.

note: [message]: speaker=King Addroran IX
en: My bloodline has ended with my sons, and I am old. Let the ships take the women, children, and young men first. A new kingdom must be born of vital blood. We old men are still of some value. We will make the orcs pay dearly when they come to take this place!
gl: A miña sangue morreu cos meus fillos, e xa estou vello para arranxar iso. Que os primeiros barcos leven ás mulleres, nenos e homes novos. O novo reino necesitará sangue nova. Os vellos asegurarémonos de que eses orcos o paguen caro cando veñan aquí.

note: [message]: speaker=Prince Haldric
en: If there is no other way. May the bards forever sing of the valor of the Kings of Southbay! Jessene, about that book?
gl: Se iso é o que hai… Os bardos cantarán por sempre sobre o valor do rei de Biasur! Iesin, que hai do libro?

note: [message]: speaker=Lady Jessene
en: I’ll begin my translation. Oh, and you should seal up the sewer entrance.
gl: Comezarei a traducilo. Ah, e asegurádevos de selar a entrada ás cloacas.

note: [scenario]: id=12_A_Final_Spring
en: A Final Spring
gl: Unha última primavera

note: [side]: type=Orcish Warlord, id=Tan-Harak
en: Tan-Harak
gl: Tan-Arango

note: [side]: type=Orcish Warlord, id=Tan-Hork
en: Tan-Hork
gl: Tan-Dorco

note: [event]
en: Southbay Guard
gl: Garda de Biasur

note: [object]: id=ruby_of_fire
en: The Ruby of Fire was imbued with magic in the distant west, and can be used to scorch enemies into submission.
gl: O Rubí de Lume imbuíuse en maxia no distante oeste, e pode empregarse para queimar aos inimigos ata sometelos.

note: [effect]: type=fire
en: ruby of fire
gl: Rubí de Lume

note: [objective]: condition=lose
en: Death of King Addroran IX
gl: Morte do rei Adroran IX.

note: [message]: speaker=narrator
en: Several months pass. Jessene has translated Lich-Lord Caror’s Book of Fire and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire.
gl: Varios meses despois, Iesin rematara a tradución do Libro de Lume e Escuridade, e o príncipe Haldric estaba ocupado intentando descubrir os segredos do Rubí de Lume.

note: [message]: speaker=Prince Haldric
en: I think I’ve figured something out. Look.
gl: Creo que xa sei facer algo con el. Mira.

note: [message]: speaker=Prince Haldric
en: Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a scepter or something! I think I’ll save it for closer-ranged combat for now.
gl: Au! Queima! Mi ma, habería que poñer isto nun cetro ou algo! Creo que de momento o usarei só nas distancias curtas.

note: [message]: speaker=Lady Jessene
en: Watch it! Well, at least you’re improving.
gl: Coidado con onde apuntas con iso! Supoño que polo menos é unha mellora.

note: [message]: speaker=Burin the Lost
en: Humph. Fool of a boy’s just gonna burn us all up. Humans, always playing at being wizards.
gl: Hm. O moi parvo acabará queimándonos vivos a todos. Os humanos, sempre xogando a ser magos.

note: [message]: speaker=Southbay Guard 1
en: Orcs sighted! They’ve seized the frontier! To arms! To arms!
gl: Vexo orcos! Tomaron a fronteira! Ás armas! Ás armas!

note: [message]: speaker=Sir Ladoc [message]: speaker=King Addroran IX
en: For the glory of Southbay!
gl: Pola gloria de Biasur!

note: [message]: speaker=King Addroran IX
en: Prince Haldric, I’ll concentrate on holding Southbay. You must defeat the orcs. The ships aren’t ready yet. We must defeat this army of orcs to buy us more time. Try not to kill us all with that ruby!
gl: Príncipe Haldric, eu vou concentrarme na defensa de Biasur. Ti encárgate de derrotar aos orcos. Os barcos aínda non están listos. Temos que derrotar este exército de orcos para conseguir máis tempo. E procura non matarnos a todos con esa cousa!

note: [message]: speaker=Prince Haldric
en: Very well. I’ll do my best.
gl: Moi ben, farei o que poida.

note: [event]
en: Lord Typhon
gl: Cabaleiro Tifon

note: [message]: speaker=Lord Typhon
en: I come seeking the Crown Prince!
gl: Busco ao príncipe herdeiro!

note: [message]: speaker=King Addroran IX
en: Who is this fish man?
gl: Quen é este peixe?

note: [message]: speaker=Lady Jessene
en: He’s a large part of the reason your son made it to the lands of the east. Lord Typhon provided us with pearls and an escort for our voyages in exchange for steel trident points and fishhooks. It’s difficult to be a blacksmith when you live underwater.
gl: É gran parte do motivo polo que o teu fillo deu chegado ás terras do leste. O cabaleiro Tifon deunos perlas e unha escolta para as nosas viaxes, a cambio de cabezas de tridentes de aceiro e anzois. Disque a ferrería é difícil cando vives nas profundidades do mar.

note: [message]: speaker=Lord Typhon
en: Indeed it is. But where is the Prince?
gl: É difícil, é. Onde está o príncipe?

note: [message]: speaker=Lady Jessene
en: The Crown Prince is dead. But we have need of your services again—
gl: Morto. Pero necesitamos outra vez dos teus servizos—

note: [message]: speaker=Lord Typhon
en: Under the same terms?
gl: O mesmo trato?

note: [message]: speaker=Lady Jessene [message]: speaker=Lady Dionli [message]: speaker=Lord Aryad [message]: speaker=Lord El’Isomithir [message]: speaker=Lord Logalmier
en: Agreed.
gl: De acordo.

note: [message]: speaker=Lord Typhon
en: Good. We need the steel for our own war in the deep. I formally place the might of the Merfolk at your disposal!
gl: Ben. Necesitamos aceiro para a nosa propia guerra alí abaixo. A vontade dos sirénidos queda formalmente ao voso servizo.

note: [message]: speaker=narrator
en: You can now recruit merfolk!
gl: Agora podes recrutar sirénidos!

note: [objective]: condition=lose
en: Death of Lord Typhon
gl: Morte do cabaleiro Tifon.

note: [message]: speaker=King Addroran IX
en: Make haste. We must secure the frontier or it’s all over!
gl: A présa. Debemos asegurar a fronteira ou todo será en van!

note: [side]: type=Ancient Lich, id=Lich-Lord Jevyan [event]
en: Lich-Lord Jevyan
gl: Señor liche Llevian

note: [message]: speaker=Lich-Lord Jevyan
en: King Addroran, your day is done. Prepare to be ground to dust. If you’re lucky I may raise you from death for my own amusement. Oh, and what’s this? I sense, I sense the Ruby of Fire.
gl: Rei Adroran, hoxe acaban os teus días. Prepárate para morrer. Se tes sorte ao mellor me dá por erguerte de novo para que me entreteñas. Eh, espera un momento… Que é iso que sinto? O Rubí de Lume? Está aquí?

note: [message]: speaker=Lady Jessene
en: You monster! You’ve betrayed our people — to ally yourself with these orcs?!
gl: Monstro! Traizoaches ao noso pobo! E todo para que? Para aliarte cos orcos?!

note: [event]
en: Fool Prince
gl: Príncipe parvo

note: [message]: speaker=Lich-Lord Jevyan
en: Fool girl! My ambition is boundless; I will survive to rule the orcs and all else. That is more than can be said for you. King Addroran, meet your son — you’ll be joining him soon enough.
gl: Parva! A miña ambición non ten límites. Sobrevivirei para gobernar aos orcos e a todos os demais. Moito máis do que se pode dicir de ti. Rei Adroran, preséntoche ao teu fillo. Non te preocupes, non has tardar en unirte a el.

note: [message]: speaker=Fool Prince
en: Fath-er! Join... us...
gl: Pa… dre…  Ú… ne… te…

note: [message]: speaker=Lady Jessene
en: His older brother was more attractive...
gl: O irmán era máis guapo.

note: [message]: speaker=Lady Jessene
en: Their reserves are arriving, and we haven’t secured the frontier! We’re dead!
gl: Os seus reforzos están chegando e non conseguimos protexer o porto. Esta é a nosa fin!

note: [message]: speaker=narrator
en: Southbay
gl: Biasur

note: [message]: speaker=narrator
en: To Clearwater Port
gl: Porto de Augalimpa

note: [message]: speaker=narrator
en: To the Midlands &amp; Oldwood
gl: Terras Medianas
    Bosque Vello

note: [message]: speaker=narrator
en: To the Northrun
gl: Paseo do norte

note: [message]: speaker=narrator
en: To the Midlands
gl: Terras Medianas

note: [message]: speaker=narrator
en: New Southbay
gl: Novo Biasur

note: [message]: speaker=narrator
en: They sealed it, there is no escape for you!
gl: Está selada, non poderás escapar!

note: [message]: speaker=unit
en: I am finished.
gl: Estou acabado.

note: [message]: speaker=Prince Haldric
en: We needed him to hold Southbay. We’re done for!
gl: Necesitabámolo para defender Biasur! Estamos acabados…

note: [message]: speaker=Prince Haldric
en: We’ve defeated the orcs. Let’s rig the ships and get out of here.
gl: Derrotamos aos orcos. Preparemos os barcos e saiamos de aquí.

note: [message]: speaker=King Addroran IX
en: Oh, for my sons... — As we agreed. I will hold Southbay until my last breath.
gl: Oh, polos meus fillos… Como prometín; defenderei Biasur ata o meu último alento.

note: [message]: speaker=Lady Jessene
en: With the help of the Merfolk, and my knowledge of an island that will make a good re-provisioning point, we should be able to embark for the great lands that are to the east.
gl: Coa axuda dos sirénidos, e os meus coñecementos dunha illa que nos valerá de punto de reabastecemento, deberiamos poder embarcar e poñer rumbo ás grandes terras do leste.

note: [message]: speaker=Lady Jessene
en: What I don’t like is the fact that Lich-Lord Jevyan, after whom our very capital is named, betrayed my people. To make matters worse, he knows that you have that ruby.
gl: O que non soporto é o feito de que o señor liche Llevian —cuxo nome lle demos á nosa capital— traizoase ao meu pobo. E por se non fose suficiente, agora sabe que tes o rubí.

note: [message]: speaker=Prince Haldric
en: There’s not much we can do about that now. I dub this fine ship the Eldaric, in honor of my father. About that island...
gl: Non hai nada que poidamos facer ao respecto. Nomearei esta embarcación Eldaric, en honor a meu pai. Sobre a illa esa…

note: [message]: speaker=Burin the Lost
en: Great, more boats, and now an ocean!
gl: Perfecto, máis barcos, e agora o océano!

note: [message]: speaker=King Addroran IX
en: After you make it to this new land, send some of the ships back, for there may still be survivors in Southbay.
gl: Cando cheguedes a esas novas terras, mandade algúns dos barcos de volta, pode que quede algún supervivente en Biasur.

note: [message]: speaker=King Addroran IX
en: My son!
gl: Fillo!

note: [scenario]: id=13_Peoples_in_Decline
en: Peoples in Decline
gl: Pobos en decadencia

note: [side]: type=Drake Flameheart, id=Kegrid
en: Kegrid
gl: Quegrido

note: [side]: type=Drake Flameheart, id=Gerrick
en: Gerrick
gl: Gérrico

note: [side]: type=Drake Flameheart, id=Merkush
en: Merkush
gl: Mercús

note: [message]: speaker=narrator
en: After some time at sea an island is spotted. The Eldaric docks at a crude port that appears to be deserted.
gl: Tras un tempo de viaxe, avistaron unha illa. A Eldaric soltou áncoras nun porto cru, de aparencia desértica.

note: [message]: speaker=Burin the Lost
en: Land! Land! Bless the Lords of Light!
gl: Terra! Terra! Ghrasas, señores da lus, ghrasas!

note: [message]: speaker=Lady Jessene
en: This is the Elder Prince’s island all right. We had a heck of a time pacifying the Drakes who live here. Oh my, it looks like they’ve rearmed!
gl: Esta é sen dúbida a illa do príncipe. Custounos moito pacificar aos draconiáns que a habitaban. Oh, non, parece que volven estar armados!

note: [message]: speaker=Prince Haldric
en: We come in peace. We only seek to re-provision our ships.
gl: Viñemos en son de paz, só pretendemos abastecer os nosos barcos e partir.

note: [message]: speaker=Lady Jessene
en: I don’t think diplomacy is going to work.
gl: Non creo que a diplomacia vaia servir de nada.

note: [message]: speaker=Gerrick
en: Ssso humansss, you’ve come to trouble usss again. Prepare to die! For the glory of the Lords of Morogor!
gl: Humanos! Volven outra vez para darnos máis problemas. Preparádevos parar morrer! Pola gloria de Mórogor!

note: [message]: speaker=Lady Jessene
en: Do I need to say, <i>“I told you so”</i>?
gl: Xa cho dixera eu.

note: [event]
en: Bitey the Serpent
gl: Bitei “A serpe”

note: [message]
en: Look out, a serpent has emerged from the deep.
gl: Mirade, unha serpe emerxeu das profundidades.

note: [message]: speaker=Prince Haldric
en: Well, it looks like their warriors have given up the fight. We should be able to re-provision the ships now.
gl: Ben, parece que os guerreiros se renderon. Xa deberiamos poder reabastecer os barcos.

note: [message]: speaker=Lady Jessene
en: The nice thing is, they’ll go back to guarding this island after we’re gone for a while. It’ll make a good way of preventing others from following us.
gl: O bo é que, un tempo despois de que marchemos, volverán defender a illa. Iso axudará a evitar que nos sigan.

note: [message]: speaker=Prince Haldric
en: This island is slowly sinking. Hmm, I wonder what they’ll do when it gets too small for them?
gl: A illa estase a afundir, non? Pregúntome que farán cando lles quede demasiado pequena.

note: [message]: speaker=Lady Jessene
en: They seem rather intelligent. They’re certainly belligerent and numerous. I’m sure they’ll eventually evacuate. Just like us right now.
gl: Parecen listos, e son belixerantes e numerosos. Seguro que algún día emigrarán, coma nós.

note: [message]: speaker=Prince Haldric
en: I don’t find that thought very comforting.
gl: Non me fai moita graza a idea, se che digo a verdade.

note: [message]: speaker=Familiar
en: <i>Clack</i>! <i>Clack!</i>
gl: <i>Clac</i>! <i>Clac!</i>

note: [message]: speaker=Lady Jessene
en: The fleet is starving, we’ll never pacify this island before we all die!
gl: A flota leva moito sen comer, non daremos pacificado a illa antes de morrermos de fame!

note: [scenario]: id=14_Rough_Landing
en: Rough Landing
gl: Un duro desembarco

note: [side]: type=Naga Warrior, id=Gaxmail
en: Gaxmail
gl: Gamail

note: [message]: speaker=narrator
en: After a particularly bad series of storms the Eldaric has taken on water, and much of the fleet has been scattered. Lord Typhon suggests stopping at a group of small windswept islands to regroup.
gl: Tras sobrevivir a unha serie de tormentas especialmente fortes, a Eldaric estaba afundindo, e a flota estaba demasiado dispersa. O cabaleiro Tifon suxeriu unha parada nun grupo de illas pequenas para reagruparse.

note: [message]: speaker=Burin the Lost
en: I don’t think I can take much more of this. I’m feeling ill!
gl: Non creo que poida soportalo moito máis, síntome fatal!

note: [message]: speaker=Lord Typhon
en: Be careful, these islands aren’t safe. We’re in Naga territory. But this is the only place to stop with soft sand beaches to make landfall... The Nagas like to scavenge metal from ships that they capture here.
gl: Tede moito coidado, as illas non son seguras. Estamos en territorio naga. Pero non hai outro lugar no que parar con praias para desembarcar. Aos nagas gústalles sacar metal das embarcacións que capturas por aquí.

note: [message]: speaker=Xamalia
en: Prey! Get them!
gl: <b>Intrusos! Collédeos!</b>

note: [message]: speaker=Prince Haldric
en: The fleet must regroup here. We have to defeat these monsters.
gl: A flota debe reagruparse aquí. Temos que derrotar a eses monstros.

note: [case]
en: Chompey the Serpent
gl: Chompi “A serpe”

note: [case]
en: Graarrrrrr!
gl: <b>Grar!</b>

note: [case]
en: Scaly the Serpent
gl: Escali “A serpe”

note: [case]
en: Roarrrrrr!
gl: <b>Roar!</b>

note: [case]
en: Toothey the Serpent
gl: Tuti “A serpe”

note: [case]
en: Hissssss!
gl: <b>Is!</b>

note: [message]: speaker=Prince Haldric
en: We’ve defeated the nagas. The fleet should be able to regroup here.
gl: Derrotamos aos nagas. A flota debería poder reagruparse.

note: [message]: speaker=Lady Jessene
en: The next time we see land, it should be the great continent to the east.
gl: A próxima vez que vexamos terra, debería ser xa o gran continente do leste.

note: [message]: speaker=Prince Haldric
en: I’ll be glad when this voyage is over. We’re almost there. Almost there.
gl: Alégrome de que esteamos tan preto. Só un pouco máis.

note: [message]: speaker=Lady Jessene
en: I think we’re being followed...
gl: Creo que nos están a seguir…

note: [message]: speaker=Lady Jessene
en: We were too slow... The fleet will be scattered to the four corners of the world!
gl: Tardamos demasiado… A flota quedará completamente dispersada!

note: [scenario]: id=15_A_New_Land
en: A New Land
gl: Unhas terras novas

note: [side]: type=Elvish Captain, id=Glimir [side]: type=Dwarvish Stalwart, id=Dursil [side]: type=Elvish Hero, id=Eowarar
en: Continentals
gl: Continentais

note: [side]: type=Elvish Hero, id=Eowarar
en: Eowarar
gl: Eogarar

note: [objective]: condition=win
en: Avoid engagement for as long as possible
gl: Evita o enfrontamento tanto tempo como poidas.

note: [message]: speaker=narrator
en: Alas, the shore of the Great Continent was not so tranquil a place as it had appeared from at sea.
gl: Resultou que a costa do Gran Continente non era tan tranquila como parecera na distancia.

note: [message]: speaker=Glimir
en: Go home, you vile dwarves! By treaty you are pledged to only the hills and mountains to the north of the Great River. This is not your land.
gl: Volvede ás vosas terras, malditos ananos! Segundo os tratados, só vos corresponden os outeiros e montañas ao norte do Gran Río. Estas terras non son vosas.

note: [message]: speaker=Dursil
en: Our lands are become full, and our mines go to the bottom of the world. We have won our war against those things that live in the dark. By what right do you claim all of the forests of the world, and all of the land south of the Great River, and force us onto only the hills and mountains of the north? There are hills and mountains as good as any here in the south!
gl: As nosas terras están ateighadas, e as nosas minas cheghan ás profundidades da terra. Ghañamos a gherra contra as criaturas que habitaban na escuridade. Con que dereito reclamades vós todos os bosques do mundo, e as terras ao sur do Ghran Río, obrighándonos a conformarnos cos outeiros e montañas do norte? Aquí no sur tamén hai outeiros e montañas, bos coma os que máis!

note: [message]: speaker=Glimir
en: By the right of treaty, ancient but still true—
gl: Co dereito que nos confire o tratado, antigo pero vixente—

note: [message]: speaker=Dursil
en: Hmph! You namby-pamby elves: <i>“We don’t cut the trees, we groom the forest.”</i> Our axes can get the wood for a fifth of the cost! I can charge half of what your people do, and still be rich, and I’m not the first to have the thought!
gl: Hm! O que pasa é que os elfos sodes todos uns eslamiados: «<i>non tallamos árbores, coidamos o bosque</i>». Cos nosos machados conseguimos madeira por menos dun quinto do que vos custa a vós! Podemos cobrar a metade do que cobrades vós, e seguir sendo ricos, e non son o primeiro ao que se lle pasou pola cabeza!

note: [message]: speaker=Glimir
en: Wait, I see a ship. Many ships. We’re being invaded!
gl: Un momento, achégase un barco. Moitos barcos… Invádennos!

note: [message]: speaker=Dursil
en: Umm, we’re being invaded? Okay, we’ll sort out our differences later. Let’s get them first.
gl: Invádennos? Vale, xa aclararemos o asunto este logo. Encarguémonos deles primeiro.

note: [message]: speaker=Prince Haldric
en: We come in peace. May our peoples—
gl: Viñemos en son de paz. Espero que os nosos pobos—

note: [message]: speaker=Lady Jessene
en: Gee, and you were practicing that speech for days. I guess that’s it for diplomacy then. Haldric, we should avoid calling upon too many units, and avoid fighting them. There has to be a peaceful resolution to this.
gl: Que mágoa, levabas días practicando o discursiño. Supoño que aí acabou a diplomacia. Haldric, deberíamos evitar empregar moitas unidades, e evitar o combate na medida do posíbel. Isto debe acabar de maneira pacífica.

note: [message]: speaker=Burin the Lost
en: In the name of... This is the continent of my home. But I set out east. I must have traveled clear around the world.
gl: No nome de… Este é o continente onde nasín! Pero máis ao leste. Debín de dar a volta a Irïdia.

note: [message]: speaker=Burin the Lost
en: My people are too far south. I don’t know what’s going on here. I’ll stick with you until the end. You’ve been a good friend. Just no more sea voyages.
gl: O meu pobo está moi ao sur. Non sei nada desta parte. Quedarei convosco ata o final. Fostes bos amighos. Pero por favor, non máis viaxesiños polo mar.

note: [message]: speaker=Lady Dionli
en: What? What’s going on here? Dwarves? Humans? Ships? Glimir, tell me.
gl: Que é isto? Que está ocorrendo aquí? Ananos? Humanos? Barcos? Glimir, cóntame.

note: [message]: speaker=Glimir
en: The stories are true. There must be dwarven colonists in the Brown Hills. We caught this band chopping wood near the bay. Then we saw lots of ships. Not like before, with that fellow from Southbay and his lone ship. It was always interesting when he stopped by.
gl: As historias eran certas. Debe haber colonizadores ananos na Serra Dourada. Collemos a estes tallando árbores preto da baía. E de súpeto comezaron a aparecer moreas de embarcacións. Nada que ver con cando viña o humano de Biasur coas súas interesantes historias.

note: [message]: speaker=Glimir
en: We thought we were being invaded. We, erm, put our differences aside with the dwarves, for the moment, and decided to deal with this first.
gl: Pensei que nos estaban invadindo. Deixamos as nosas diferencias a un lado coas ananos, de momento, e decidimos encargarnos primeiro dos humanos.

note: [message]: speaker=Lady Dionli
en: These are disturbing trends. Human, it is by luck alone that I am here to spare you. For on this day the Council of Lords is meeting in a forest not far from here.
gl: Tempos preocupantes os que corren. Humano, non foi máis que o mero azar que me permitiu salvarche a vida hoxe. O Consello dos Cabaleiros reúnese nun bosque preto de aquí.

note: [message]: speaker=Prince Haldric
en: I am Prince Haldric. We come in peace. May our peoples—
gl: Son o príncipe Haldric. Viñemos en son de paz. Espero que os nosos pobos—

note: [message]: speaker=Lady Dionli
en: As for you, dwarf, return to the Brown Hills. Then tell your people to prepare to return to the north.
gl: E no que a ti respecta, anano, volvede á Serra Dourada, e dicídelle aos demais que se preparen para volver ao norte.

note: [message]: speaker=Dursil
en: I’ll return to the hills, but I can’t promise that my people will go. Hmph!
gl: Volverei á serra, pero non podo prometer que os meus vaian irse ao norte despois.

note: [message]: speaker=Lady Dionli
en: Haldric, is it? You are their leader? You and your advisers are to come with me. It will be safe for your passengers to disembark here.
gl: «Haldric» dixeches, non si? Es ti o líder? Ti e mailos teus conselleiros debedes acompañarme. Os pasaxeiros das naves poderán desembarcar nesta costa de maneira segura.

note: [message]: speaker=Lady Jessene
en: Maybe it’d be best if you didn’t mention our little friend following us...
gl: Case mellor non tocar o tema do amiguiño que nos segue…

note: [message]: speaker=Lord Typhon
en: I must return to my people. You have kept your word, you may avail of my services in the future. The services of my people will remain at your disposal.
gl: Eu debo regresar cos meus. Mantivestes a vosa palabra, podedes contar cos nosos servizos no futuro. Estaremos sempre á vosa disposición.

note: [message]: speaker=Lord Typhon
en: I must return to my people. My warriors that fought by your side wish to remain with you. You have kept your word, and you may avail of my services in the future.
gl: Eu debo regresar cos meus. Os sirénidos que loitaron convosco gustarían de quedar. Mantivestes a vosa palabra, e podedes contar cos nosos servizos no futuro. Estaremos sempre á vosa disposición

note: [message]: speaker=Prince Haldric
en: Jessene, send word that a third of the fleet is to return to the Green Isle, to look for more survivors. If they return tell them to keep returning until no more survivors are found.
gl: Iesin, informa de que un terzo da flota deberá regresar á Illa Verde, en busca de superviventes. Se regresan, que volvan de novo á illa en busca de máis superviventes, ata que xa non queden.

note: [message]: speaker=Prince Haldric
en: May the currents carry you swiftly, my friend.
gl: Que as correntes te leven polo teu camiño, amigo.

note: [message]: speaker=Prince Haldric
en: Man the ships with skeleton crews, and give them the remaining supplies. Pass the word to Lord Typhon. Make sure that no more than a third of the fleet is sent. We must not provide the orcs with a ready-made fleet. Make haste, return before it is time to meet with these, what are they? Ahh, elves.
gl: Que os barcos leven poucas persoas, e que leven o que quede das subministracións. Informa tamén ao cabaleiro Tifon. E que non parta máis dun terzo da flota, non debemos poñerlles aos orcos unha flota ao alcance da man. Vai, rápido, e volve axiña, antes de que teñamos que reunirnos con estes… Como era que se chamaban? «Elfos»?

note: [message]: speaker=Prince Haldric
en: This is the second Eldaric I get to say goodbye to. At least this time it is easier than the first.
gl: Este é o segundo Eldaric ao que lle teño que dicir adeus. Polo menos esta vez será máis doado.

note: [message]: speaker=Lady Jessene
en: I bet this wasn’t the welcome you were expecting.
gl: Aposto a que non foi a benvida que imaxinaras.

note: [scenario]: id=16_The_Kalian
en: The Ka’lian
gl: O Cälian

note: [side]: type=Elvish Champion, id=Lord Logalmier
en: Lord Logalmier
gl: Cabaleiro Logalmier

note: [side]: type=Elvish Sharpshooter, id=Lord Aryad
en: Lord Aryad
gl: Cabaleiro Ariadan

note: [event]
en: Lord El’Isomithir
gl: Cabaleiro Elsómidir

note: [option]: id=16_The_Kalian
en: I think I’ll fight the dragon!
gl: Loitarei contra o dragón!

note: [message]: speaker=Prince Haldric
en: Lord Logalmier, I shall defeat your dragon.
gl: Cabaleiro Logalmier, derrotarei ao voso dragón.

note: [option]: id=16_The_Kalian
en: Let’s get those saurians and nagas on that beach!
gl: Saquemos aos saurios e nagas da praia!

note: [message]: speaker=Prince Haldric
en: Those cold blooded monsters will feel my wrath!
gl: Eses monstros de sangue frío han sentir o peso da miña ira!

note: [option]: id=16_The_Kalian
en: Let’s clear out that troll hole!
gl: Limpemos ese tobo de trolles!

note: [message]: speaker=Prince Haldric
en: So what exactly is a troll?
gl: Pero que é exactamente un «troll»?

note: [option]: id=16_The_Kalian
en: Let’s put those souls to rest on the cursed isle!
gl: Devolvamos ás almas da illa maldita ao seu descanso eterno!

note: [message]: speaker=Prince Haldric
en: Undead. Bah! We’re pros at fighting them.
gl: Estamos feitos uns profesionais loitando contra non mortos.

note: [message]: speaker=Prince Haldric
en: In the name of peace between our peoples:
gl: No nome da paz entre as nosas xentes:

note: [message]: speaker=Lord Logalmier
en: I fear my kin are too easy on you. I decree that you should be made to fight the Dragon of the Green Swamp and its saurian minions. If you can defeat him, you will have truly earned your place in this land.
gl: Temo que os da miña especie son demasiado magnánimos convosco. Pola presente decreto que deberedes loitar contra o dragón do Lameiro Verde e os seus súbditos saurios. Se conseguides derrotalo, gañaredes o voso lugar nestas terras.

note: [message]: speaker=Lady Dionli
en: There is a group of saurians, friends of the dragon I’m sure, who are trading metal with the nagas of the sea. We should put a stop to this. They are located on a beach near here.
gl: Hai un grupo de saurios —seguramente amigos do dragón— comerciando metal cos nagas do mar. Debemos detelos. Atoparédelos nunha praia, preto de aquí.

note: [message]: speaker=Lord Aryad
en: We are having a problem with a troll-hole in the Brown Hills. While I find the thought of those dwarves stumbling on the trolls vaguely amusing, this should make an adequate quest for you.
gl: Estamos tendo problemas cunha toba de trolles na Serra Dourada. Aínda que non me desagrade a idea de que os ananos teñan que enfrontarse a eles, será unha tarefa axeitada para vós.

note: [message]: speaker=Lord El'Isomithir
en: Long ago a clan of elves on the Isle of Tears fell under the sway of a dark curse. Their souls still haunt that place and no elf will go there. You should clear this isle, and put their souls to rest.
gl: Hai moito tempo, un clan de elfos da Illa das Bágoas caeu baixo a influencia dunha terríbel maldición. As súas almas aínda deambulan naquel lugar, e ningún elfo se atreve a ir. Deberiades limpar a illa, e devolverlle o descanso eterno ás almas dos elfos que alí habitan.

note: [message]: speaker=Lord Logalmier
en: Ahh, you have defeated the dragon, man of the west-north, you are truly impressive for a human.
gl: Ah, derrotaches ao dragón, home do noroeste, es realmente impresionante para seres humano.

note: [message]: speaker=Lord Aryad
en: So, you have defeated the trolls. Welcome back, Haldric.
gl: Así que derrotaches aos trolles. Benvido de novo, Haldric.

note: [message]: speaker=Lord El'Isomithir
en: Finally the souls of our poor kin may rest. Thank you.
gl: Por fin as almas dos nosos pobres compañeiros poden descansar. Grazas.

note: [message]: speaker=Lady Dionli
en: Our beaches are free again. I knew I could trust you, Haldric.
gl: As nosas praias están libres outra vez. Agora xa sei que podo confiar en ti, Haldric.

note: [message]: speaker=narrator
en: Haldric and his companions find themselves before the Ka’lian, or the Council of Elven Lords.
gl: Haldric e os seus compañeiros foron levados ante o Cälian, o Consello dos Cabaleiros Elfos.

note: [message]: speaker=Lord Logalmier
en: Dionli, why have you brought these humans before us?
gl: Dionli, por que trouxeches a estes humanos ante o consello?

note: [message]: speaker=Lady Dionli
en: They are of the same people as the Prince of Southbay. They come as refugees. I can see a use for them.
gl: Son refuxiados das terras do príncipe de Biasur. Creo que poderán ser de utilidade.

note: [message]: speaker=Lord Aryad
en: What use would that be? What need could we have for the shortliveds here?
gl: Utilidade? Utilidade para que? Para que iamos necesitar aos instantes estes?

note: [message]: speaker=Lady Dionli
en: The dwarves have come to the Brown Hills. While they live long, even they grow like weeds when in an empty field. There is trouble brewing.
gl: Os ananos asentáronse na Serra Dourada. Se ben as súas vidas son longas, medran como a herba nos campos baleiros. Acabarán dando problemas.

note: [message]: speaker=Lady Dionli
en: It is better to be the greater of three than the lesser of two. The Prince of Southbay was good, he was a credit to his people. Maybe these ones are made of the same stuff.
gl: Sería preferíbel sermos os mellores de tres que os peores de dous. O príncipe de Biasur era bo, un orgullo para o seu pobo. Pode que estes sexan coma el.

note: [message]: speaker=Lord El'Isomithir
en: But why then do they come as refugees? Speak, human.
gl: Pero por que veñen coma refuxiados? Explícate, humano.

note: [message]: speaker=Prince Haldric
en: Our people come in peace. There was a war in our homeland. We are refugees. We come seeking a new home, since our island to the west and north is now forfeit.
gl: A nosa xente ven en paz. Houbo unha guerra nas nosas terras. Somos refuxiados. Viñemos en busca dun novo fogar, xa que perdemos a nosa illa, ao noroeste de aquí.

note: [message]: speaker=Lord El'Isomithir
en: So you come to steal our land? We know your kind, humans of the west-north.
gl: Así que viñestes roubar as nosas terras? Coñecemos aos da vosa especie, humanos do noroeste.

note: [message]: speaker=Prince Haldric
en: We only wish to live in peace. The dwarves are peoples of mountain and hill, the elves are people of the forests, we only seek some of the space in between.
gl: Só desexamos vivir en paz. Os ananos son xentes das montañas e dos outeiros, os elfos son xentes dos bosques, só buscamos parte do espazo que queda no medio.

note: [message]: speaker=Lady Dionli
en: I suggest that we grant these humans the plains to the north and south of the Great River.
gl: Propoño que lles concedamos a estes humanos as chairas ao norte e sur do Gran Río.

note: [message]: speaker=Lord Aryad
en: They should be put to the test before such a grant is made.
gl: Deben ser postos a proba antes de concederlles nada.

note: [message]: speaker=Lord El'Isomithir
en: A quest for each of us then?
gl: Unha misión para cada un de nós, entón?

note: [message]: speaker=Lord Logalmier
en: Agreed. (<i>Sigh</i>)
gl: De acordo (<i>suspira</i>).

note: [message]: speaker=Prince Haldric
en: Umm, agreed.
gl: Hm… De acordo.

note: [message]: speaker=Lord Aryad
en: Well then, human. Each of us lords has a specific quest for you. If you complete them all you will be granted all of the plains in our domain and the hills south of the Great River, if not you will be forced to depart. So which quest do you wish to undertake first?
gl: Moi ben, humano. Cada un de nós terá unha misión específica para vós. Se as completas todas, concederémosvos as nosas chairas e outeiros ao sur do Gran Río. Senón, seredes obrigados a marchar. Por que misión queres comezar?

note: [message]: speaker=Lord Logalmier
en: Very good, but this is just the start, human. There is still much more for you to do.
gl: Moi ben, pero isto é só o principio, humano. Aínda hai moitas máis cousas que tes que facer.

note: [message]: speaker=Lord Logalmier
en: You are victorious again. You may yet earn your place in this land.
gl: Venciches outra vez. Aínda podedes conseguir o voso lugar nestas terras.

note: [message]: speaker=Lord Logalmier
en: Ahh, my young prince, you’re not as soft as I thought.
gl: Ah, príncipe, non es tan feble como pensaba.

note: [message]: speaker=Lady Dionli
en: You were successful, Prince Haldric. I knew you could do it.
gl: Conseguíchelo, príncipe Haldric. Sabía que poderías.

note: [message]: speaker=Lord Logalmier
en: Man of the west-north, you have earned your place on this great continent.
gl: Home do noroeste, gañaches un lugar neste gran continente.

note: [message]: speaker=Lord Aryad
en: As per our agreement, you and your people—
gl: Tal e como acordamos, ti e mailos teus—

note: [message]: speaker=Lord El'Isomithir
en: —may stay.
gl: —podedes quedar.

note: [message]: speaker=Lord Logalmier
en: We hereby grant you the plains to the north of the Great River, and the plains and hills to the south of the Great River. Be kind to the land. In a time of need we may call upon you, remember our generosity.
gl: Pola presente concedémosvos as chairas ao norte do Gran Río, e as chairas e outeiros do sur do Gran Río. Coidade ben destas terras que vos confiamos. Pode que nun futuro necesitemos da vosa axuda; chegado o momento, lembrade a nosa xenerosidade.

note: [message]: speaker=Prince Haldric
en: Fair enough. I decree a ‘Pact of Mutual Aid’ between our peoples. But— aren’t you setting us in conflict with the Dwarves?
gl: Paréceme xusto. Decreto un «pacto de axuda mutua» entre as nosas xentes. Pero… Non están os ananos asentados nunha parte das terras que nos entregastes?

note: [message]: speaker=Lord Logalmier
en: No. The Dwarves have returned to the north. But humans mine as well, no? They are your resources to guard now. In the future we would be willing to trade with you.
gl: Non. Os ananos regresaron ao norte. Pero os humanos tamén practicades a minería, non si? Agora sodes bos os responsábeis de protexer eses recursos. E no futuro, estaremos encantados de comerciar convosco.

note: [message]: speaker=Prince Haldric
en: It’s Commander Aethyr, of Clearwater Port. I was sure you perished in the fighting there.
gl: É o Comandante Edir, do Porto de Augalimpa. Aseguráranme que morreras alí.

note: [message]: speaker=Commander Aethyr
en: No, sir. I was leading the final survivors of Clearwater Port. We were making our last stand at the lighthouse when one of your ships came. One of my men conked me on the head, then I woke up at sea.
gl: Non tal, señor. Estiven liderando aos últimos superviventes do Porto de Augalimpa. Estabamos ofrecendo a nosa última resistencia cando desde o faro se avistaron as vosas naves. Un dos meus homes golpeoume na cabeza, e espertei nun dos barcos.

note: [message]: speaker=Commander Aethyr
en: I come bearing news. Some ‘old friends’ have decided to make an appearance. You should go ‘greet’ them.
gl: Traio novas. Algúns “vellos amigos” decidiron aparecer. Deberías “saudalos”.

note: [message]: speaker=Lady Jessene
en: I fear our friend has said too much. You go on ahead, I’ll catch up with you.
gl: Temo que o noso amigo falou de máis. Ti continúa, xa che contarei.

note: [side]: type=Saurian Flanker, id=Irix
en: Irix
gl: Iris

note: [side]: type=Saurian Flanker, id=Vriss
en: Vriss
gl: Bris

note: [objective]: condition=win
en: Slay the Dragon
gl: Mata ao dragón.

note: [objective]: condition=win
en: Slay the Dragon and defeat all enemy leaders
gl: Derrota ao dragón e a todos os líderes inimigos.

note: [message]: speaker=narrator
en: After some days of travel Haldric finds himself confronted by a vast expanse of swamp. A small island with a mountain dominates the view. That can only be the home of the dragon.
gl: Tras varios días de viaxe, Haldric e os seus acabaron ante un vasto lameiro. No centro, unha pequena illa cunha montaña sobre ela. O dragón tiña que estar alí.

note: [message]: speaker=Burin the Lost
en: Flies, flies, everywhere! Ack!
gl: Moscas, moscas por todas partes! Agh!

note: [message]: speaker=Prince Haldric
en: ‘Prince Haldric the Dragonbane’ sounds rather nice.
gl: «Príncipe Haldric “O caza-dragóns”» non soa mal.

note: [message]: speaker=Lady Jessene
en: We’ll see...
gl: Xa veremos…

note: [message]: speaker=Prince Haldric
en: I’m glad that’s over. The elves certainly aren’t taking it easy on us. It’s a miracle any of us are alive at all.
gl: Por fin rematamos. Os elfos non nos están poñendo as cousas fáciles. Non morremos todos de milagre.

note: [message]: speaker=Lady Jessene
en: I’m still not calling you ‘the Dragonbane’.
gl: Non penso chamarte “O caza-dragóns”.

note: [message]: speaker=Prince Haldric
en: Watch for the big mudcrawlers. They divide when you kill them.
gl: Coidado cos monstros da lama. Cando os matas divídense.

note: [then]
en: Shek’kahan
gl: Xécanan

note: [message]: speaker=Shek'kahan
en: It is unwise to trifle with dragons, boy!
gl: Non é moi intelixente meterse con dragóns, rapaz.

note: [message]: speaker=Prince Haldric
en: We shall see.
gl: Xa veremos.

note: [message]: speaker=Shek'kahan
en: Who dares disturb Shek’kahan the Terrible?
gl: Quen ousa molestar a Xécanan “O terríbel”?

note: [message]: speaker=Prince Haldric
en: I do, you fiend!
gl: Eu!

note: [message]: speaker=Lady Jessene
en: We still have to slay the dragon!
gl: Aínda temos que matar ao dragón!

note: [message]: speaker=Prince Haldric
en: The dragon’s cave has yielded some treasure!
gl: Había un tesouro na cova do dragón!

note: [message]: speaker=Prince Haldric
en: We’ve slain the dragon:
gl: Matamos ó dragón. Agora:

note: [option]: speaker=Prince Haldric
en: Let’s get out of here!
gl: Saiamos de aquí!

note: [option]: speaker=Prince Haldric
en: Let’s finish off the rest of these monsters!
gl: Acabemos co resto destes monstros!

note: [message]: speaker=Prince Haldric
en: More saurians are arriving. They’ve surrounded us! We’re doomed.
gl: Están chegando máis saurios. Rodeáronnos! Estamos condenados.

note: [scenario]: id=17b_Lizard_Beach
en: Lizard Beach
gl: A praia do lagarto

note: [side]: type=Saurian Flanker, id=Tirasch
en: Tirasch
gl: Tiras

note: [side]: type=Saurian Flanker, id=Ssirk
en: Ssirk
gl: Sirco

note: [message]: speaker=narrator
en: After a long trek Prince Haldric, and his companions find themselves on a sunny beach. While normally this would be a pleasant occurrence, they find the saurians hard at work there.
gl: Tras unha longa viaxe, o príncipe Haldric e os seus chegaron a unha praia. E non parecía un lugar de descanso, alí atoparon aos saurios traballando a reo.

note: [message]: speaker=Ssirk
en: Monsters! We’re being invaded by monsters.
gl: Monstros! Invádennos monstros!

note: [message]: speaker=Tirasch
en: We must hold the beach until we can call our naga friends.
gl: Temos que defender a praia ata que poidamos chamar aos nagas para que nos axuden.

note: [message]: speaker=Prince Haldric
en: Us, monsters? Hmph... prepare to meet our blades.
gl: Chámannos monstros a nós? Hm… Preparádevos para coñecer as nosas coitelas!

note: [message]: speaker=Lady Jessene
en: (<i>Sigh</i>) I bet he sees none of the irony in that.
gl: (<i>suspira</i>) Aposto a que non colle a ironía.

note: [message]: speaker=Lady Jessene
en: We were too slow... Every naga in the sea will be upon us!
gl: Tardamos demasiado… Todos os nagas do mar se nos botarán enriba!

note: [message]: speaker=Prince Haldric
en: Ick! When you kill them they divide.
gl: Agh! Cando os matas divídense en dous.

note: [event]
en: Riaa
gl: Rian

note: [message]: speaker=Riaa
en: We must protect the saurians. We need the metal!
gl: Debemos protexer aos saurios. Necesitamos o metal!

note: [message]: speaker=Prince Haldric
en: We’ve cleared the beach. Let’s return to the elves.
gl: Limpamos a praia. Volvamos onda os elfos.

note: [scenario]: id=17c_Troll_Hole
en: Troll Hole
gl: A toba dos trolles

note: [side]: type=Troll Warrior, id=Erart
en: Erart
gl: Erar

note: [side]: type=Troll Warrior, id=Rilg
en: Rilg
gl: Rilgo

note: [side]: type=Troll Warrior, id=Gulg
en: Gulg
gl: Gulgo

note: [message]: speaker=narrator
en: It isn’t long before Haldric and his companions enter the Brown Hills. An elven guide leads them to a gaping cave mouth, and they descend into the darkness.
gl: Pouco despois de chegaren á Serra Dourada, un elfo guía a Haldric e os seus ata unha entrada a unha cova, e descenden cara a escuridade.

note: [message]: speaker=Prince Haldric
en: Does anybody actually know anything about Trolls?
gl: Alguén sabe algo sobre trolles?

note: [message]: speaker=Burin the Lost
en: I indeed do. They are green, and mean, and will try to crush you like a bug. They heal very quickly.
gl: Eu! Son verdes, malos, e intentarás esmagarnos coma moscas. Sandan axiña, ademais.

note: [message]: speaker=Lady Jessene
en: Hmm... Do we really need to know that much about the trolls? I think it’s safe to say that the elves wouldn’t have sent us down here if they were at all friendly.
gl: Hm… Necesitamos saber moito deles? Creo que sería correcto afirmar que os elfos non nos enviarían aquí se fosen amistosos.

note: [message]: speaker=Prince Haldric
en: Fair enough. Well, let’s get them!
gl: Certo. Pois ala, a por eles!

note: [message]: speaker=Prince Haldric
en: We have failed... More of the trolls’ kin are arriving through the entrance.
gl: Veñen máis trolles pola entrada principal. Fracasamos…

note: [message]: speaker=Prince Haldric
en: The trolls are beaten, but they were no easy opponents. It is no wonder why the elves pressed us to do their dirty work.
gl: Derrotamos aos trolles, pero non foi doado. Xa entendo por que os elfos nos obrigaron a facer o traballo sucio por eles.

note: [scenario]: id=17d_Cursed_Isle
en: Cursed Isle
gl: A illa maldita

note: [side]: type=Spectre, id=Isorfilad
en: Isorfilad
gl: Isórfila

note: [message]: speaker=unit
en: She’s... She’s beautiful.
gl: É… é fermosa…

note: [event]
en: Midnight Queen
gl: Raíña da Noitiña

note: [message]: speaker=Midnight Queen
en: You will be made to serve... Come admire me. Feel my love.
gl: Servirasme… Ven admirarme. Sente o meu amor.

note: [message]: speaker=Prince Haldric
en: She is so...
gl: É tan…

note: [message]: speaker=Lady Jessene
en: Haldric, think with your brain!
gl: Haldric, pensa coa cabeza!

note: [message]: speaker=Prince Haldric
en: Get her before she ensorcels us all!
gl: Collédea antes de que nos enmeigue a todos!

note: [objective]: condition=win
en: Defeat the Vampire Queen
gl: Derrota á raíña vampiro.

note: [message]: speaker=unit
en: The temple is quite empty.
gl: Parece que o templo está baleiro.

note: [message]: speaker=narrator
en: After a short trip by sea, Haldric arrives on the elves’ cursed Isle of Tears. A fog hangs in the air.
gl: Tras unha pequena viaxe por barco, Haldric chegou á illa maldita dos elfos, a Illa das Bágoas. Unha mesta néboa cubría o aire.

note: [message]: speaker=Burin the Lost
en: I said no more ships. Double-crossing humans! Ahh, I’ve been with you this far. Who’d have thought, a nautical dwarf.
gl: Dixen que non máis barcos. Malditos humanos! En fin, con todo o tempo que levo convosco… Quen o ía disir, un anano mariñeiro.

note: [message]: speaker=Prince Haldric
en: I expect we’ll be facing more undead. Be careful.
gl: Imaxino que nos teremos que enfrontar a máis non mortos, ide con coidado.

note: [message]: speaker=Lady Jessene
en: These will be the long dead. Not like the undead that my people used, and they are elf-dead. Be careful indeed.
gl: Estes non mortos non son como os que usaba o meu pobo, estes son mortos dos elfos. tede <i>moito</i> coidado.

note: [message]: speaker=Minister Edren
en: All soldiers of darkness will meet the same fate by my hand.
gl: Todos os soldados da escuridade acharán o mesmo destino ás miñas mans.

note: [message]: speaker=Prince Haldric
en: Those elves are finally at rest. I hope that the curses they laid upon us hold no weight.
gl: Por fin poden descansar eses elfos. Espero que as maldicións que nos botaron fosen para nada.

note: [message]: speaker=Lady Jessene
en: Haldric, you’re too paranoid.
gl: Haldric, non sexas paranoico.

note: [message]: speaker=Isorfilad
en: A curse upon all of your kin that visit this isle.
gl: Maldigo a todos os da vosa especie que visiten esta illa.

note: [message]: speaker=Tinoldor
en: I wish a blight upon you and yours. May you never see peace.
gl: Maldígovos a todos! Xamais viviredes tempos de paz.

note: [message]: speaker=Midnight Queen
en: My soul will haunt this place until the end of time! A curse upon you!
gl: A miña alma deambulará por este lugar ata a fin dos tempos! Maldígovos!

note: [message]: speaker=Prince Haldric
en: Without their queen the undead are simply fading away!
gl: Agora que a súa raíña non está, os non mortos desaparecen!

note: [message]: speaker=second_unit
en: Back, back to the grave with you!
gl: Volvede, volvede ás vosas tumbas!

note: [message]: speaker=Lady Jessene
en: We still have to defeat that vampire queen!
gl: Aínda temos que derrotar á raíña vampiro!

note: [message]: speaker=Prince Haldric
en: No! The ship that was supposed to pick us up sees that there’s still fighting. It’s not stopping. We’re trapped.
gl: Non! O barco que nos ía recoller viu que seguiamos a loitar e deu media volta! Estamos atrapados…

note: [scenario]: id=18_A_Spy_in_the_Woods
en: A Spy in the Woods
gl: Un espía no bosque

note: [event]
en: Jessene in Hiding
gl: Iesin agochada

note: [message]: speaker=Lord Logalmier
en: So a doom has followed them here from their old home. My Outriders have reported that orcs have made landfall. Orcs! The tree-killers of our most ancient legends. Some thought them only a nightmare to frighten children, and never real at all.
gl: Seica unha maldición os seguiu desde as súas vellas terras. Os meus exploradores informan de orcos desembarcando nas nosas costas. Orcos! Os asasinos de árbores das nosas lendas máis antigas. Hai que pensaba que non eran máis que contos para asustar aos nenos.

note: [message]: speaker=Lady Dionli
en: And he bears an artifact of some power. The orcs would not be able to sense that. There is some hand we cannot see at work here.
gl: E o príncipe porta un artefacto con certo poder. Pero os orcos non serían capaces de sentilo. A este crebacabezas fáltanlle algunhas pezas.

note: [message]: speaker=Lord Aryad
en: We may have decided wrongly. If the humans drive the orcs off we should honor our pledge. If more trouble follows them here we should let them fight it out, then we should ‘deal’ with the survivors, and make a compromise with the Dwarves.
gl: Pode que tomásemos unha mala decisión. Se os humanos botan aos orcos, faremos honor ao noso trato. Se os seguen máis problemas, deixaremos que eles se encarguen de solucionalos, logo nos tocará “negociar” cos superviventes e asinar un compromiso cos ananos.

note: [message]: speaker=Lady Dionli
en: But we spoke a Pact with this Haldric and these men of the west-north...
gl: Pero temos un pacto de palabra con ese Haldric e os humanos do noroeste…

note: [message]: speaker=Lord Logalmier
en: We are the people of the forest, you know that all words spoken to these un-people are of secondary importance to our own needs. As Lord Aryad said, <i>“If more trouble follows them here we should let them fight it out, then we should ‘deal’ with the survivors, and make a compromise with the Dwarves.”</i>
gl: Somos as xentes dos bosques, sabes que nada do que falemos con esas criaturas terá xamais máis importancia que as nosas propias necesidades. Como dixo o cabaleiro Ariadan, «<i>Se os seguen máis problemas, deixaremos que eles se encarguen de solucionalos, logo nos tocará “negociar” cos superviventes e asinar un compromiso cos ananos</i>».

note: [message]: speaker=Lady Dionli
en: (<i>Sigh</i>) Agreed.
gl: (<i>suspira</i>) De acordo.

note: [message]: speaker=Jessene in Hiding
en: Some friends. I must tell Haldric.
gl: Vaia un amigos están feitos. Debo alertar a Haldric.

note: [scenario]: id=19_The_Vanguard
en: The Vanguard
gl: A vangarda

note: [side]: type=Orcish Warlord, id=Tan-Erirt
en: Tan-Erirt
gl: Tan-Erir

note: [side]: type=Troll Warrior, id=Thruf
en: Thruf
gl: Drufo

note: [message]: speaker=narrator
en: Haldric and his companions race across the plains to confront the resurgent orcish threat. On the eve of battle, Lady Jessene catches up with Haldric on a fog-covered plain.
gl: Haldric e os seus apresuráronse a través das chairas para plantarlle cara á ameaza dos orcos, que os seguira ata as súas novas terras. Xusto antes de comezar a batalla, a dama Iesin acadou a Haldric nunha chaira cuberta de néboa.

note: [message]: speaker=Lady Jessene
en: Haldric, the elves, we can’t trust them!
gl: Haldric, os elfos, non podemos confiar neles!

note: [message]: speaker=Prince Haldric
en: I could have told you that.
gl: Vaia unha novidade.

note: [message]: speaker=Lady Jessene
en: Haldric, it’s bad. The elves are having second thoughts. They think we might be more trouble than we’re worth. We have to defeat these orcs decisively.
gl: En serio, é grave. Teñen dúbidas sobre o noso acordo. Pensan que ao mellor non paga a pena axudarnos para os problemas que imos causar. Temos que derrotar completamente aos orcos.

note: [message]: speaker=Prince Haldric
en: That does not sound unreasonable.
gl: Soa razoábel.

note: [message]: speaker=Lady Jessene
en: More orcs will follow after these. That ruby guarantees it. If more orcs follow us here, the elves seem content to let us fight it out. Then they said they would ‘deal with the survivors’.
gl: Virán máis orcos. Virán mentres teñamos o rubí. E se nos seguen máis orcos, os elfos deixarannos loitar contra eles. E dixeron que despois «negociarían cos superviventes».

note: [message]: speaker=Lady Jessene
en: Jevyan is here... His familiar, that skull. He won’t let such a lucrative prize as the Ruby of Fire just slip away. Especially when he sees that he has the advantage.
gl: Llevian está aquí… O seu familiar, a caveira. Non deixará que un premio tan valioso coma o Rubí de Lume se lle escape. Especialmente cando cre que xoga con vantaxe.

note: [message]: speaker=Prince Haldric
en: I have a plan. Jessene, remember that troll-hole? Here, take the Ruby of Fire, hide it in the hole.
gl: Teño unha idea. Iesin, lembras a toba dos trolles? Toma, agocha alí o rubí.

note: [message]: speaker=Lady Jessene
en: Haldric! What! Why?
gl: Haldric! O que! Por que?

note: [message]: speaker=Prince Haldric
en: Just do it.
gl: Faino e punto.

note: [message]: speaker=Prince Haldric
en: Commander Aethyr, did these orcs come on our ships? Did they capture the fleet we sent out?
gl: Comandante Edir, como chegaron estes orcos aquí? Capturaron a flota que enviamos?

note: [message]: speaker=Commander Aethyr
en: No, sir! They must have seized all remaining boats on the Green Isle. Our fleet should be returning any day now.
gl: Non, señor! Deberon facerse con todos os barcos que quedaban na illa. A nosa flota debería estar de volta un día destes.

note: [message]: speaker=Prince Haldric
en: We are a refugee people. We must push back their vanguard, and secure our beachhead. If they capture our ships all is lost. We will be crushed under a tide of orcs.
gl: Somos refuxiados. Debemos rexeitar a súa vangarda, e asegurar a nosa cabeza de praia. Se capturan os barcos todo estará perdido. Esmagarannos coma miñocas.

note: [message]: speaker=narrator
en: Lady Jessene soon departs. In the distance a voice booms:
gl: A dama Iesin non tardou en partir. Na distancia escoitouse entón unha voz.

note: [message]: speaker=Tan-Gagar
en: Drop the gold where it is! We’ve paid our friends enough. There are humans about, I can smell ’em!
gl: Deixa estar o ouro, xa lle pagamos dabondo aos nosos amigos. Hai humanos por aquí, podo cheiralos.

note: [message]: speaker=Prince Haldric
en: We have run out of time... We’ll never beat the orcs to the beach.
gl: Perdemos demasiado tempo… Nunca conseguiremos botar aos orcos da praia.

note: [message]: speaker=unit
en: I’ve found the orcs’ chest! It’s filled with gold.
gl: Atopei o cofre dos orcos! Está cheo de ouro.

note: [case]
en: Norte
gl: Nor

note: [message]: speaker=Norte
en: You will be felled by my hand, useless fleshbags!
gl: Voute esnaquizar coas miñas propias mans, saco de carne inútil!

note: [case]
en: Rabbin
gl: Rabin

note: [message]: speaker=Rabbin
en: Embrace your end, mortals!
gl: Chega a vosa fin, mortais!

note: [message]: speaker=Burin the Lost
en: These monsters seem like they want to be embraced by my hammer!
gl: Estes monstros teñen pinta de querer darlle unha aperta ao meu machado!

note: [case]
en: General Kafka
gl: Xeneral Carcan

note: [message]: speaker=General Kafka
en: Never trust the living to do the job of the undead. Prepare to meet the inevitable!
gl: Non se pode confiar nun vivo para facer o traballo dun non morto. Preparádevos para o inevitábel!

note: [message]: speaker=Minister Edren
en: The only job of the dead is to remain dead. Prepare to be reunited with the ground.
gl: O único traballo dos mortos é seguir mortos. Preparádevos para volver á terra!

note: [message]: speaker=Tan-Gagar
en: We must block the human advance!
gl: Debemos bloquear o avance dos humanos!

note: [message]: speaker=Tan-Erirt
en: Reserves! We can’t let them get to their landing site.
gl: Reservas! Non podemos permitir que cheguen ao punto de desembarque.

note: [message]: speaker=Prince Haldric
en: We’ve defeated their vanguard. We have to meet the fleet before Jevyan destroys them and captures the ships. I hope Jessene makes it back soon.
gl: Derrotamos á súa vangarda. Temos que reunirnos coa flota antes de que Llevian os destrúa e capture as embarcacións. Espero que Iesin non tarde en volver.

note: [message]: speaker=Commander Aethyr
en: Oh, to join my family again! Do not mourn my passing.
gl: Oh, volverei reunirme coa miña familia! Non vos preocupedes por min.

note: [message]: speaker=Burin the Lost
en: Ahh, it’s great to be home! I’m not much for the politics, but it’s great to be home!
gl: Ah, que ben estar de volta en casa.

note: [scenario]: id=20_Return_of_the_Fleet
en: Return of the Fleet
gl: A volta da flota

note: [side]: type=Draug, id=General Heravan
en: General Heravan
gl: Xeneral Heravan

note: [side]: type=Orcish Warlord, id=Tan-Halg
en: Tan-Halg
gl: Tan-Halgo

note: [side]: type=Orcish Warlord, id=Tan-Rinak
en: Tan-Rinak
gl: Tan-Rinan

note: [objective]: condition=lose
en: Death of Aethyr
gl: Morte de Edir.

note: [message]: speaker=narrator
en: Haldric reaches the site where the fleet is due to return. Several ships have already docked. The orcs are on the frontier.
gl: Haldric chegou ao punto de regreso da flota. Varias embarcacións soltaran áncoras xa. Os orcos estaban na fronteira.

note: [message]: speaker=Commander Aethyr
en: Sir, some ships have landed... They look like they’ve been damaged by the voyage. Hmm, it seems that most of the ships are staying at sea.
gl: Señor, xa soltaron áncoras parte dos barcos… Parece que sufriron danos durante a viaxe. Hm… E parece que a maior parte dos barcos quedaron na costa.

note: [message]: speaker=Prince Haldric
en: They’ve undoubtedly spotted the smoke from the orcish fires. We have to defeat these monsters before everybody starves at sea, or before Jevyan launches an attack with his fleet.
gl: Seguro que avistaron o fume das fogueiras dos orcos. Temos que derrotar a eses monstros antes de que os dos barcos queden sen alimentos, ou Llevian ataque coa súa flota.

note: [message]: speaker=Commander Aethyr
en: Yes sir! The rest of the refugees have fled south, to our initial landing site. But if we fail here they’ll doubtless be slaughtered.
gl: Si, señor! O resto dos refuxiados fuxiron ao sur, ao primeiro punto de desembarco. Pero se non conseguimos a vitoria aquí, acabarán sendo exterminados.

note: [message]: speaker=Burin the Lost
en: Well, that settles it. Enough talking, time to fight!
gl: Queda desidido entón. Basta de falar, hora de loitar!

note: [message]: speaker=Commander Aethyr
en: For the glory of the men of the Green Isle!
gl: Pola gloria da xente da Illa Verde!

note: [message]: speaker=Prince Haldric
en: No, for the glory of all of the people of the west-north! Charge!
gl: Non, pola gloria da xente do noroeste! Á carga!

note: [message]: speaker=Tan-Rinak
en: Bah! Puny human-worm, we will stomp you under our heels!
gl: Bah! Miñoca insignificante, acabaremos con todos vós!

note: [message]: speaker=General Heravan
en: —And raise your dead to serve us forever!
gl: E ergueremos aos vosos mortos para que sirvan ás nosas ordes para a eternidade.

note: [message]: speaker=Lich-Lord Jevyan
en: Give up, boy! You can’t defeat me— Hmm, what’s this? You’ve learned to conceal the power of the Ruby of Fire. It makes little difference, your undead corpse will lay it at my feet.
gl: Esquéceo xa, rapaz. Non podes derrotarme. Hm… Que é isto? Aprendiches a concentrar o poder do Rubí de Lume? Bah, non che servirá de moito; o teu corpo non morto acabará aos meus pés!

note: [message]: speaker=Prince Haldric
en: We’ll see about that. The Fool Prince of Southbay was wrong to start this war, but you’re the real monster! You sacrificed your own people to preserve your immortal un-life.
gl: Iso xa o veremos. O príncipe parvo de Biasur equivocouse ao comezar esta guerra, pero o monstro en realidade es ti! Sacrificaches ao teu propio pobo para preservar a túa non-vida inmortal.

note: [message]: speaker=Lich-Lord Jevyan
en: Enough of this. A curse of darkness upon you, young prince.
gl: Xa basta. Maldígote, príncipe, desde a escuridade das sombras.

note: [message]: speaker=Commander Aethyr
en: I see masts on the horizon. Jevyan’s fleet is here! It’s all over.
gl: Podo ver mastros asomando polo horizonte. A flota de Llevian está aquí! Todo está perdido…

note: [message]: speaker=narrator
en: Please Disembark in an Orderly Fashion and Proceed South
gl: Desembarquen de maneira ordenada e continúen cara o sur.

note: [message]: speaker=unit
en: Hmm, they left off the ‘or the orcs will eat you’ part.
gl: Hm… Esqueceron a parte de «ou seredes comida para os lobos dos orcos».

note: [message]: speaker=Lady Jessene
en: I’m back, things went well! Haldric, I sure hope you know what you’re doing.
gl: Regresei, non houbo ningún problema. Haldric, espero que saibas o que fas.

note: [message]: speaker=Prince Haldric
en: Umm, we’ll talk about it later. I’m just a little busy at the moment. I’m glad you made it back in one piece.
gl: Xa falaremos logo. Nestes momentos estouche algo ocupado. Pero alégrome de que volveses dunha peza.

note: [message]: speaker=Lady Jessene
en: Yes, it looks like you could use all of the help you can get.
gl: Si, parece que un pouco de axuda non vos viría mal.

note: [message]: speaker=Prince Haldric
en: We’ve defeated Jevyan’s forces. The ships must disembark their passengers quickly—
gl: Derrotamos ás forzas de Llevian. Os barcos deben desembarcar de seguida—

note: [message]: speaker=Lady Jessene
en: Haldric, what’s going on? What’s the plan?
gl: Haldric, que pasa? Cal é o plan?

note: [message]: speaker=Prince Haldric
en: We’re going to confront Jevyan and destroy him.
gl: Imos enfrontarnos a Llevian e destruílo.

note: [message]: speaker=Lady Jessene
en: That will be easier said than done. Even if we defeat him, the other Lich-Lords will follow. It’s because of that ruby. If I were paranoid I’d say that our dear old ‘tree-friend’ might have known as much.
gl: Iso non será tan doado como soa. Incluso supoñendo que o derrotásemos, o resto dos señores liches o seguirían. A culpa é do rubí. Se me deixase levar pola paranoia, diría que os nosos queridos amigos os “amantes das árbores” xa o sabían.

note: [message]: speaker=Prince Haldric
en: We should discuss this in private. Here, come with me.
gl: Deberíamos falalo en privado. Ven.

note: [message]: type=Cuttle Fish
en: <i>Slurp, click, click, click!</i>
gl: <i>Eslur, clic, clic, clic!</i>

note: [message]: speaker=Prince Haldric
en: I don’t know what that is, but it doesn’t sound friendly.
gl: Non sei o que é iso, pero non parece amigábel.

note: [event]
en: Flixta
gl: Flista

note: [message]: speaker=Flixta
en: You again! You will sssuffer for your attack against my people! Shek’kahan, our Naga friendsss— You’ll pay! We have new friends now.
gl: Ti outra ves! Sufriredes por atacar á miña xente! Xécanan, os nosos amigos os nagas… Pagarédelo! Agora temos novos amigos.

note: [message]: speaker=Tan-Halg
en: My people are like a rock slide, you can run, but we will crush you... Ahhck!
gl: Os meus son coma rodas de rocha. Podes correr, pero acabarán esmagándote. Ha!

note: [message]: speaker=Tan-Rinak
en: I— I die?
gl: Morro?

note: [scenario]: id=21_The_Plan
en: The Plan
gl: O plan

note: [message]: speaker=Lady Jessene
en: So what is your plan?
gl: Entón cal é o plan?

note: [message]: speaker=Prince Haldric
en: We’re going to convince Jevyan that we gave the elves the Ruby of Fire to secure our place in this new land. Then if the orcs return, hopefully they’ll go looking for our not-so-loyal elven allies first.
gl: Imos convencer a Llevian de que lles demos o Rubí de Lume aos elfos para que nos deixasen establecernos nestas terras. Así, se os orcos volven, buscarán primeiro aos nosos “aliados” os elfos.

note: [message]: speaker=Lady Jessene
en: Haldric, that’s devious. I kind of like this plan. But you spoke a pact with the elves. You’ll be expected to come to their aid.
gl: Moi astuto… Gústame. Pero temos un pacto cos elfos. Esperarán que acudas na súa axuda.

note: [message]: speaker=Prince Haldric
en: Yes, and we may come to their aid. We’ll have to weigh our options when and if the time comes. If the orcs return in great numbers, the brunt of their assault must fall on somebody else or we will not survive it. Who knows, maybe I won’t even come to their aid at all—
gl: En efecto, e pode que así o fagamos. Teremos que barallar as nosas opcións chegado o momento. Se os orcos regresan en grandes números, o groso do seu ataque deberá caer sobre outros, ou non sobreviviremos. Quen sabe, ao mellor nin axudamos aos elfos chegado o momento.

note: [message]: speaker=Lady Jessene
en: Many people would call you a coward if you did not. They would say that you turned your back on your pact with the elves. It’s not like you can tell people what I overheard.
gl: Moitos te chamarán covarde se non o fas. Dirán que lles deches as costas aos elfos despois de xurar que os axudarías. Non é como se puideses contarlle á xente o que lles escoitei.

note: [message]: speaker=Prince Haldric
en: Recent events have taught me one thing: that survival trumps honor. Besides, they won’t be screaming at me — I’ll be dead.
gl: Se algo aprendín estes últimos meses é que a supervivencia importa máis que o honor. Ademais, ninguén me vai chamar nada; estarei morto.

note: [message]: speaker=Lady Jessene
en: <i>What?!</i>
gl: <i>O que?!</i>

note: [message]: speaker=Prince Haldric
en: I’ll be dead. I mean we can’t just say that we gave away the Ruby of Fire, or send Jevyan a letter. Well, we are going to say it — but that’s not the point. Jessene, you’re going to forge a very official looking treaty, in which we give the elves the Ruby of Fire, in return for our place here.
gl: Estarei morto. Quero dicir… Non podemos dicir simplemente que entregamos o Rubí de Lume, ou enviarlle unha carta a Llevian. A ver, dicir imos dicilo, pero… Ao que ía: Iesin, vas redactar un tratado de aspecto completamente oficial no que lles entrego aos elfos o Rubí de Lume, a cambio das nosas novas terras.

note: [message]: speaker=Prince Haldric
en: I’m going to face Jevyan, and if rumors of his power are true he’s going to pick that treaty off my mangled corpse. Then, you’re going to destroy Jevyan after word of the treaty has spread to the orcs, but before he has a chance to read my undead mind...
gl: Entón plantareille cara a Llevian, e se os rumores sobre o seu poder son certos, collerá o tratado do meu cadáver. Entón, ti destruirás a Llevian unha vez a nova sobre o texto do tratado se difunda entre os orcos, pero antes de que o liche teña oportunidade de ler a miña mente non morta…

note: [message]: speaker=Lady Jessene
en: Haldric! I won’t do it... I won’t help. What is it with your kind, always rushing to a fool’s death? Who’ll lead these people? I... <i>we</i> need you alive
gl: Haldric! Non penso facelo… Non penso tomar partido nisto. Que vos pasa a ti e os teus, sempre coa teima de precipitarvos a unha morte estúpida? Quen vai liderar ao pobo? Necesít— Necesit<i>ámos</i>te vivo.

note: [message]: speaker=Prince Haldric
en: You will. I wouldn’t have made it this far without you, Jessene. But everything turns on convincing Jevyan, it’s the only way we can possibly keep the orc hordes off our necks.
gl: Ti os liderarás. Se cheguei ata onde cheguei foi grazas a ti, Iesin. Pero é necesario convencer a Llevian, é o único xeito de desfacernos das hordas de orcos.

note: [message]: speaker=Lady Jessene
en: Haldric, this is ridiculous! I—
gl: Haldric, isto é ridículo! Non—

note: [message]: speaker=Commander Aethyr
en: There is no way I’m letting you go through with this, sir! Over our dead bodies, right Jessene?
gl: Nin de broma vou permitir que vaia adiante con isto, señor! Por riba dos nosos cadáveres, non si, Iesin?

note: [message]: speaker=Commander Aethyr
en: I’ll do it, sir. I’ll sacrifice myself to plant the false treaty.
gl: Podo facelo eu, señor. Sacrificareime para plantar o tratado falso.

note: [message]: speaker=Prince Haldric
en: No. I can’t ask you to do this.
gl: Non. Non podo pedirche que fagas isto.

note: [message]: speaker=Commander Aethyr
en: You’ve denied me honorable death twice already. Once when you arrived at Clearwater Port, and once again when your ships rescued me. I’ll not be denied in this a third time!
gl: Xa van dúas veces que me negas unha morte honorábel. A primeira cando chegaches ao Porto de Augalimpa, e logo de novo cando as túas embarcacións me rescataron. Non haberá unha terceira vez!

note: [message]: speaker=Prince Haldric
en: No, this is my sacrifice to make!
gl: Este sacrificio correspóndeme a min!

note: [message]: speaker=Commander Aethyr
en: Sir, my family has been slaughtered, and my home lost. All I long for is to join them. Give me this honorable death... Please, Sir! I beg you!
gl: Señor, a miña familia foi asasinada, perdín o meu fogar. O único que me quede é volver reunirme con eles. Concédame esta morte honorábel… Rógollo, señor!

note: [message]: speaker=Commander Aethyr
en: After this conflict is over I’ll have to suffer through the long years alone, with no honorable way of joining them. I want to look that monster Jevyan in the eye before I go! I won’t be denied!
gl: Despois de que remate este conflito terei que sufrir os longos anos de soidade, sen xeito honorábel de reunirme con eles. E quero mirar nos ollos a ese monstro de Llevian antes de morrer. Por favor!

note: [message]: speaker=Prince Haldric
en: Very well, if you can’t be deterred. Remember, you <i>must</i> be slain by the hand of Jevyan himself. We can’t have an illiterate orc or mindless skeleton getting the treaty. We will honor your sacrifice.
gl: Moi ben, se tan decidido estás. Pero lembra, <i>debe</i> matarte o propio Llevian. Non podemos permitir que o tratado o colla un orco analfabeto ou un esqueleto descerebrado. Honraremos o teu sacrificio.

note: [message]: speaker=Commander Aethyr
en: Honor me by destroying Jevyan! Preferably before he can do unnatural things to me. I want to rest in the ground, not be some mindless undead slave for all eternity!
gl: Honrádeme destruíndo a Llevian! Preferibelmente antes de que me poida facer nada contranatural a min. Quero descansar en paz, baixo terra, non ser un escravo non morto descerebrado para toda a eternidade.

note: [message]: speaker=Prince Haldric
en: We’ll make sure. I promise.
gl: Así será, prométocho.

note: [message]: speaker=Lady Jessene
en: We’ll have to be careful to let one of the orcish leaders escape back to the Green Isle with the knowledge that the elves ‘have’ the Ruby of Fire. Sheesh... What is your kind’s infatuation with rushing to an ‘honorable death’?
gl: Deberemos ter coidado de deixar que un dos líderes orcos escape de volta á Illa Verde coas novas de que os elfos “teñen” o Rubí de lume. Meu, que teima vos deu a vós con iso da «morte honorábel»?

note: [side]: type=Orcish Warlord, id=Tan-Vragish
en: Tan-Vragish
gl: Tan-Braguis

note: [side]: type=Orcish Warlord, id=Ut'Tan-Grorag
en: Ut’Tan-Grorag
gl: Utan-Groran

note: [side]: type=Orcish Warlord, id=Tan-Erinak
en: Tan-Erinak
gl: Tan-Erinán

note: [side]: type=Orcish Warlord, id=Tan-Prodash
en: Tan-Prodash
gl: Tan-Prodas

note: [objective]: condition=win
en: Commander Aethyr sacrifices himself to Lich-Lord Jevyan and
gl: Que o comandante Edir se sacrifique a mans de Llevian.

note: [objective]: condition=win
en: Destroy Lich-Lord Jevyan and
gl: Destruír ao señor liche Llevian.

note: [objective]: condition=win
en: Defeat all enemy leaders except for one
gl: Derrota a todos os líderes inimigos salvo un.

note: [objective]: condition=lose
en: Death of Commander Aethyr by somebody other than Jevyan
gl: Morte do comandante Edir a mans doutro que non sexa Llevian.

note: [objective]: condition=lose
en: Fail to leave one enemy leader behind
gl: Morte de absolutamente todos os líderes inimigos.

note: [message]: speaker=narrator
en: Haldric approaches the place where Lich-Lord Jevyan has made landfall. The final confrontation looms before him.
gl: Haldric achegouse ao lugar onde o señor liche Llevian desembarcara. O enfrontamento final achegábase.

note: [message]: speaker=Lich-Lord Jevyan
en: You cannot win. Give me the Ruby of Fire and I will go in peace.
gl: Non podes gañar. Entrégame o Rubí de Lume e deixareivos en paz.

note: [message]: speaker=Prince Haldric
en: This ends here, Jevyan. Even if I believed your words I couldn’t give you the Ruby of Fire.
gl: Isto acaba aquí, Llevian. Non podería entregarche o Rubí de Lume aínda que quixese.

note: [message]: speaker=Lich-Lord Jevyan
en: Bah! Even if you have learned to conceal the power of the Ruby of Fire you will deliver it unto me in death!
gl: Bah! Aínda que aprendeses a empregar o poder do rubí, entregarasmo en canto morras!

note: [message]: speaker=Lady Jessene
en: You’re a fool, Jevyan. How do you think we secured our place here? We had to give the elves the Ruby of Fire. We just signed a treaty with the elves ensuring our place here.
gl: Non pareces moi intelixente, Llevian. Como cres que conseguimos as nosas novas terras? Tivemos que entregarlle aos elfos o Rubí de Lume. Non hai moito que asinamos un tratado con eles para a entrega das terras.

note: [message]: speaker=Lich-Lord Jevyan
en: No! I don’t believe it. Only a fool would give away an artifact of such power.
gl: Non! Non me ides enganar. Ninguén é tan parvo como para entregarlle a ninguén un artefacto tan poderoso.

note: [message]: speaker=Prince Haldric
en: A fool, or a desperate band of refugees!
gl: Parvo, ou desesperado!

note: [message]: speaker=Lich-Lord Jevyan
en: Casting fire is the least of the Ruby's abilities. You are twice a fool, for having failed to plumb more than its most trivial use and for having given it away.
gl: Lanzar lume é o menor dos poderes do rubí. Es parvo de todo, parvo por non conseguir sacarlle partido ao rubí alén do seu uso máis básico, e parvo por darlle a pedra aos elfos.

note: [message]: speaker=Burin the Lost
en: You shouldn’t give such toys to elves! Bah! It matters little to me. I’m no wizard. All I got is my axe. Heh, heh. It’s all I need — prepare to die, orcish scum!
gl: Non debiches darlle un xoghete coma ese aos elfos! Bah, tampouco é que importe moito. Eu de magho non teño nada, pero teño o que nesesito: o meu machado. Preparádevos para morrer, escoura!

note: [message]: speaker=Minister Edren
en: Ha. Let all of the minions of Darkness be cast down!
gl: Ha. Deixade que veñan todos os servos da escuridade!

note: [message]: speaker=Prince Haldric
en: It matters little, because here you fall!
gl: Non importa, aquí caerás!

note: [message]: speaker=Sir Ruddry
en: For all of the good people of Clearwater Port!
gl: Por toda a boa xente do Porto de Augalimpa!

note: [message]: speaker=Sir Ladoc
en: For the honor of Southbay!
gl: Polo honor de Biasur!

note: [message]: speaker=Commander Aethyr
en: We don’t need some magic trinket to beat you! Prepare to meet your fate, you decrepit sack of bones! For the honor of all of the people of the west-north!
gl: Non necesitamos ningún truco de maxia para vencerte! Prepárate para reunirte co teu destino, maldito saco de ósos! Polo honor da xente do noroeste!

note: [message]: speaker=Ut'Tan-Grorag
en: I hate it when my prey gets chatty! Get them, it’s a long boat ride back home!
gl: Odio cando a présa se pon a falar! Collédeos, se non queredes coller o barco de volta!

note: [message]: speaker=Lich-Lord Jevyan
en: We shall soon see if you have the Ruby of Fire!
gl: Non tardaremos en comprobar se tes o Rubí de Lume!

note: [message]: speaker=Prince Haldric
en: Commander, you remember the plan right?
gl: Comandante, lembras o plan, non si?

note: [message]: speaker=Commander Aethyr
en: Yes, sir. I am ready.
gl: Lémbroo, señor. Estou listo.

note: [message]: speaker=Lady Jessene
en: He’s raising our dead! Be careful!
gl: Está erguendo aos nosos mortos! Coidado!

note: [message]: speaker=Commander Aethyr
en: Feel my wrath, Jevyan, I’m coming for you! No piece of paper in my pocket is going to stop me from destroying you. For my family! For the people of Clearwater Port!
gl: Sente a miña ira, Llevian, vou a por ti! Ningún papel do meu peto impedirá que te destrúa. Pola miña familia! Pola xente do Porto de Augalimpa!

note: [message]: speaker=Lich-Lord Jevyan
en: All life is finite; you will be made to serve along with the rest.
gl: Toda vida acaba. E ti servirasme igual que o resto.

note: [message]: speaker=Burin the Lost
en: Come on, stay still, just for a second...
gl: Veña, non te movas, un segundo…

note: [message]: speaker=Lady Jessene
en: For the Wesfolk!
gl: Polos occidentais!

note: [message]: speaker=Lady Jessene
en: Be careful, Commander!
gl: Coidado, comandante!

note: [message]: speaker=Commander Aethyr
en: You deny me my honorable death? Our foes are not yet convinced that the elves have the ruby.
gl: Négasme a miña morte honorábel? Aínda non convencemos ao inimigo de que os elfos teñen o rubí.

note: [message]: speaker=Tan-Vragish
en: Da old bag o’ bones is gone, but you haven’t beat us yet!
gl: Pode que acabásedes co vello saco de ósos, pero a nós aínda non nos vencestes!

note: [message]: speaker=Ut'Tan-Grorag
en: We took yer home, now we’ll take yer lives!
gl: Tomamos as vosas terras, e agora tomaremos as vosas vidas!

note: [message]: speaker=Tan-Erinak
en: The elfses have da fire ruby, and you have nothing!
gl: Os elfos teñen o Rubí de Lume, vós non tedes nada!

note: [message]: speaker=Tan-Prodash
en: We will suck the marrow from your bones human!
gl: Os lobos han comer a vosa carne, humanos!

note: [message]: speaker=Tan-Vragish
en: The battle is going against us!
gl: A batalla está na nosa contra!

note: [message]: speaker=Ut'Tan-Grorag
en: Our forces are being routed! We should flee back to the Green Isle!
gl: Volvamos á Illa Verde!

note: [message]: speaker=Tan-Erinak
en: It goes poorly for us!
gl: Isto non pinta nada ben!

note: [message]: speaker=Tan-Prodash
en: Defeated, by humans?
gl: Derrotados, por humanos?

note: [message]: speaker=Lich-Lord Jevyan
en: Fight on, you cowardly orcish worms!
gl: Seguide loitando, orcos covardes!

note: [message]: speaker=Tan-Vragish
en: Da old bag of bones has been crushed, and our cause is lost. We know da elfses have da fire ruby. Retreat!
gl: Acabaron co vello saco de ósos, e a nosa causa está perdida agora que os elfos teñen a pedra. Retirada!

note: [message]: speaker=Ut'Tan-Grorag
en: Da elfses have the fire ruby, we must flee. To da ships!
gl: A pedra téñena os elfos, debemos fuxir! Aos barcos!

note: [message]: speaker=Tan-Erinak
en: We have many kinsmen on the Green Isle— we will return for the Ruby of Fire!
gl: Temos moitos irmáns na Illa Verde. Volveremos a polo rubí!

note: [message]: speaker=Tan-Prodash
en: We must get back to the Green Isle. The elfses have the Ruby of Fire and our assault has been stopped.
gl: Debemos volver á Illa Verde. Os elfos teñen a pedra e o noso ataque foi bloqueado.

note: [message]: speaker=Prince Haldric
en: The plan revolved around some orcs making it back to the Green Isle to tell their kin that the elves have the Ruby of Fire so we wouldn’t have to bear the brunt of the next invasion.
gl: O plan consistía en que algúns orcos conseguisen volver á Illa Verde para contarlle aos seus que os elfos teñen o Rubí de Lume, para que non teñamos que enfrontarnos aos orcos na próxima invasión.

note: [message]: speaker=Prince Haldric
en: What have we done?
gl: Que fixemos?

note: [message]: speaker=Commander Aethyr
en: My love, my family, I’ll be there soo—
gl: Amor meu, fillas, por fin me reunirei con vós…

note: [message]: speaker=Prince Haldric
en: Aethyr! No! He was critical for convincing Jevyan that the elves have the Ruby of Fire.
gl: Edir! Non! El era a clave para convencer a Llevia de que os elfos teñen o rubí!

note: [message]: speaker=Commander Aethyr
en: Jevyan— I spit upon thee. Your end awaits. My love, my family, I’ll be there soo—
gl: Llevian… Dásme noxo. O teu final chegará hoxe. Meu amor, fillas, reunireime con vós.

note: [message]: speaker=Lich-Lord Jevyan
en: Fool. You are no match for my power. What! What’s this? A treaty. That’s elf script.
gl: Parvo. Non es rival para o meu poder. Un momento, que é isto? Un tratado? Esta escrita é dos elfos.

note: [message]: speaker=Lich-Lord Jevyan
en: No. Why? You fools, you gave the Ruby of Fire to the elves. But that won’t save you from me. I will destroy you, then I will deal with the elves.
gl: No. Por que? Parvos! Désteslles o Rubí de Lume aos elfos! Pero iso non vos salvará de min. Destruireivos, e logo me encargarei dos elfos!

note: [message]: speaker=Prince Haldric
en: We’ll see about that. For the honor of Commander Aethyr, forward!
gl: Iso xa o veremos. Polo honor do Comandante Edir, adiante!

note: [message]: speaker=Lich-Lord Jevyan
en: I am fallen before my plans have reached fruition. A curse upon you Haldric, may you and your descendants know nothing but strife!
gl: Caín antes de levar a cabo os meus plans. Maldígote, Haldric, nin ti nin ninguén da túa liñaxe atopará xamais a paz.

note: [unit]: id=Squiddy, type=Cuttle Fish
en: Squiddy
gl: Esquidi

note: [message]
en: Ack. One of those monsters is destroying the bridge.
gl: Agh. Un deses monstros está a destruír a ponte.

note: [message]
en: The bridge!
gl: A ponte!

note: [unit]: id=Beaky, type=Cuttle Fish
en: Beaky
gl: Biqui

note: [message]
en: Our advance is thwarted, that monster has destroyed the bridge!
gl: Non podemos avanzar, o monstro ese destruíu a ponte!

note: [message]: speaker=Abraxas
en: It’s the Prince Haldric! Jevyan, you never said you came to destroy this monster. We will help you.
gl: É o príncipe Haldric! Llevian, non dixeras que viñeras destruír a este monstro. Axudarémosche.

note: [message]: speaker=Familiar
en: <i>Clack</i>! <i>Splat</i>!
gl: <i>Clac</i>! <i>Esplás</i>!

note: [message]: speaker=second_unit
en: Ahh... That almost makes it all worth while!
gl: Ah… Iso case fai que pague a pena!

note: [message]: speaker=Lich-Lord Jevyan
en: You’ll pay for that!
gl: Pagarás por iso!

note: [message]: speaker=Lich-Lord Jevyan
en: Strike down these fools.
gl: Abatede as eses parvos.

note: [message]: speaker=Lich-Lord Jevyan
en: Rise, rise from the ground!
gl: Erguédevos, erguédevos da terra!

note: [message]: speaker=Lich-Lord Jevyan
en: Come in from the deep my loyal soldiers!
gl: Vinde das profundidades, leais soldados!

note: [message]: speaker=Lady Jessene
en: We did it! We won!
gl: Conseguímolo! Gañamos!

note: [message]: speaker=Prince Haldric
en: Jevyan is destroyed, but at a terrible price. Let’s put Commander Aethyr to rest and discuss what is to come in the following days.
gl: Destruímos a Llevian, pero a un prezo terríbel. Deixemos que o Comandante Edir descanse en paz, e decidamos o que faremos a continuación.

note: [message]: speaker=Prince Haldric
en: Our strength is waning, and our foes grow stronger by the hour. The battle is lost!
gl: Perdemos as nosas forzas, e os inimigos son cada vez máis fortes. Perdemos a batalla!

note: [message]: speaker=Minister Edren
en: May Commander Aethyr have a peaceful journey into the next world, where he has been preceded by his wife and loving daughters. For his heroism in the face of adversity a place of glory is assured to him in the Halls of Light...
gl: Que a viaxe do Comandante Edir ao seguinte mundo lle depare paz, xunta a súa muller e fillas. A súa gloriosa morte valeulle sen dúbida un lugar nos corredores da luz.

note: [message]: speaker=Prince Haldric
en: Without the Commander’s noble sacrifice we would have never carried the day. We have won a great victory here today but much has been lost. My father Eldaric and King Addroran have fallen, and with them many other good people. However, there is hope, and a new land is open before us!
gl: Sen o nobre sacrificio do comandante non estariamos hoxe aquí. Obtivemos unha gran vitoria, pero o prezo foi alto. Meu pai e o rei Adroran caeron, e con eles moitas outras boas persoas. Pero queda esperanza, e unhas novas terras se abren ante nós!

note: [message]: speaker=Prince Haldric
en: But dark deeds have been done on all sides. There is now a secret that only Jessene and I share. I must have your word that what I say will never be uttered again.
gl: Pero houbo actos escuros, por todas as partes. Hai un segredo do que só Iesin e máis eu sabemos. Necesito que me deades a vosa palabra de que o que vou contarvos agora non vai saír de aquí.

note: [message]: speaker=Burin the Lost
en: I have followed you this far, I will keep your secret. I pledge.
gl: Seguinte ata aquí, manterei o teu segredo. Xúroo.

note: [message]: speaker=Sir Ruddry
en: Lord, I shall guard your secret until the day of my death.
gl: Señor, gardarei o teu secreto ata alén da morte.

note: [message]: speaker=Sir Ladoc
en: I will take it with me to my grave.
gl: Levareino comigo á tumba.

note: [message]: speaker=Minister Edren
en: I agree, but misfortune may follow you depending on the nature of your misdeed.
gl: De acordo, pero a desgraza podería seguirte dependendo da natureza do teu acto.

note: [message]: speaker=Prince Haldric
en: The elves don’t have the Ruby of Fire. We perpetrated a ruse on the orcs. If they return they will come looking for the elves.
gl: Os elfos non teñen o Rubí de lume. Enganamos aos orcos. Se volven poñer un pé neste continente, será aos elfos a quen busquen.

note: [message]: speaker=Lady Jessene
en: To be fair to you, Haldric, the elves were considering betraying their pact with us.
gl: Para ser xustos, debo dicir que os elfos estaban considerando a posibilidade de desobedecer o pacto.

note: [message]: speaker=Burin the Lost
en: Humph. I suspected as much — from both the elves and you. Humans and elves always think they’re so clever!
gl: Hm. Xa o imaxinara, tanto por parte dos elfos como por parte vosa. os elfos e os humanos sempre pensades que sodes moi listos!

note: [message]: speaker=Minister Edren
en: May the Lords of Light have Mercy on you. But, I am bound by my word.
gl: Que os señores da luz se apiaden de ti. Pero o segredo estará a salvo comigo.

note: [message]: speaker=Prince Haldric
en: Jessene, you hid the ruby away in that vile troll hole? Didn’t you?
gl: Iesin, agochaches o rubí naquela toba de trolles, non?

note: [message]: speaker=Lady Jessene
en: What? Why would you doubt me?
gl: O que? Acaso dubidas de min?

note: [message]: speaker=Prince Haldric
en: The orcs that didn’t escape in the ships have regrouped. They are preparing to march on the elves. We should come to the aid of our new friends.
gl: Os orcos que non fuxiron nos barcos reagrupáronse. Estanse preparando para marchar contra os elfos. Debemos acudir en axuda dos nosos novos aliados.

note: [message]: speaker=Prince Haldric
en: These orcs are few, but the elves aren’t accustomed to war. Besides we will have to rely on elven charity if we are to survive this first winter.
gl: Estes orcos son poucos, pero os elfos non están afeitos á guerra. Ademais teremos que depender da caridade dos elfos se queremos sobrevivir este primeiro inverno.

note: [message]: speaker=Prince Haldric
en: After that, we should build towns in all of the regions that the elves have given us. We should move our capital inland, away from the coast. I hope the children of the good people of the west-north, of the Green Isle, find prosperity in this new land.
gl: Despois disto, debemos construír vilas en todas as rexións que os elfos nos deron. Debemos trasladar a nosa capital ao interior, lonxe da costa. Espero que os fillos da boa xente do noroeste, da Illa Verde, atopen a prosperidade nestas novas terras.

note: [message]: speaker=Prince Haldric
en: So what of the rest of you?
gl: E vós que ides facer?

note: [message]: speaker=Burin the Lost
en: I shall go back to my people. It seems we have grown many and strong in the time I was gone. I will try to convince them of the wisdom of using the underways to settle new lands.
gl: Eu volverei cos meus. Parece que desde que me ausentei aumentamos en número e forza. A ver se os convenzo de empregar os camiños subterráneos para atopar novas terras.

note: [message]: speaker=Burin the Lost
en: I know the way to many places, I think. I want to find out if there are dwarves in other lands. It’s a big world with lots of good mountains. Of that much I am sure.
gl: Sei como chegar a moitos lugares, creo. Quero descubrir se hai ananos noutras terras. Irïdia é grande, e ten moitas montañas. Diso estou seguro.

note: [message]: speaker=Minister Edren
en: We have lost much in the last few months, but we should not lose all of our knowledge. I will go forth amongst the people and spread wisdom, and see about establishing a new order of Magi in this new land.
gl: Perdemos moito nos últimos meses, pero non deberíamos perder todos os nosos coñecementos. Irei coa xente e divulgarei os mes coñecementos; verei de establecer unha nova orde de magos nestas novas terras.

note: [message]: speaker=Sir Ruddry [message]: speaker=Sir Ladoc
en: I am but a humble servant of the Crown. I will establish a new order of knights for a new land. For a new King, if you will allow me to serve under your banner.
gl: Eu non son máis que un humilde servidor da coroa. Establecerei unha nova orde de cabaleiros para as novas terras. Para un novo rei, se me permites servir baixo o teu estandarte.

note: [message]: speaker=Prince Haldric
en: Excellent.
gl: Excelente.

note: [message]: speaker=Prince Haldric
en: I suppose I am King Haldric now. Hmm... but what to call this new kingdom?
gl: Supoño que agora son o rei Haldric. Hm… pero como lle chamaremos a este novo reino?

note: [message]: speaker=Lady Jessene
en: May I make a suggestion?
gl: Podo facer unha suxestión?

note: [message]: speaker=Lady Jessene
en: The word ‘Wesfolk’ is from your old tongue. It means ‘People of the West’. The elves call us the people of the west-north. Under the same old tongue that would be ‘Wes Noth’. So I suggest that the new kingdom be called ‘Wesnoth’, in honor of our old home.
gl: Os elfos chámannos «humanos do noroeste». Por que non chamar así ao noso reino? O «Reino do Noroeste», fogar dos «noroccidentais».

note: [message]: speaker=Prince Haldric
en: Hmm. ‘Wesnoth’. I like it. Yes, ‘Wesnoth’ would be fine. So I am the first King of Wesnoth!
gl: Hm… «O Reino do Noroeste». Gústame. Será perfecto. Entón supoño que son o primeiro Rei do Noroeste!

note: [message]: speaker=Lady Jessene
en: So, what is to become of me?
gl: E que vai ser de min?

note: [message]: speaker=Prince Haldric
en: There are many Wesfolk amongst the remains of my people. We must stay united under one banner. I will need you by my side if there is any hope of building a true ‘Kingdom of Wesnoth’. I... I think a Queen’s crown would sit well upon that flame-colored hair of yours, Jessene.
gl: Hai moitos occidentais entre a miña xente. Debemos estar unidos baixo un mesmo estandarte. Necesitareite canda min se esperamos construír un verdadeiro «Reino do Noroeste». Creo que unha coroa de raíña iría a xogo co teu cabelo, Iesin.

note: [message]: speaker=Lady Jessene
en: I am not to be bought with trinkets, Haldric.
gl: A min non me podes comprar, Haldric.

note: [message]: speaker=Prince Haldric
en: Then take my hand, Jessene, if you won’t accept crown or kingdom. You have earned both. We can’t make this work without your people... and I don’t think I can make it work without <i>you</i>.
gl: Entón toma a miña man, Iesin, se non vas aceptar unha coroa ou un reino. Gañaches ambas cousas. Isto non pode funcionar sen a túa xente… E non sei como vou seguir adiante sen <i>ti</i>.

note: [message]: speaker=Lady Jessene
en: Probably not. And, if nothing else, the hero-king of Wesnoth, Haldric Dragonbane, will need someone to remind him that he does not eat lighting and belch thunder. I... accept.
gl: Probabelmente non poderías, non. E en calquera caso, o rei do Noroeste, Haldric “O caza-dragóns”, necesitará alguén que lle lembre que non pode comer raios nin relamps. Acepto.

note: [message]: speaker=narrator
en: It was never said afterwards that the marriage of Haldric and Jessene was exactly tranquil. But it was also said that neither could stand be long separated from the other, and she bore him strong children that mingled the blood of their diverse ancestries. Many followed their example, and the two refugee peoples from the Green Isles became fused into one in the new kingdom.
gl: Moitas cousas se dixeron do matrimonio entre Haldric e Iesin, pero certamente «tranquilo» non foi unha delas. Pero tamén se dixo que non eran capaces de estar separados moito tempo, e tiveron fortes fillos coa sangue dos seus diversos ancestros. E moitos foron os que seguiron o seu exemplo, e os dous pobos de feduxiados da Illa Verde uníronse nun novo reino.

note: [message]: speaker=narrator
en: In later ages the bards would sing the ‘The Breaking of the Pact’, an epic tale of Haldric’s betrayal of the elves. They would whisper of the price he and his descendants would pay for that betrayal without knowing the whole truth.
gl: Nos anos que seguirían, os bardos cantarían “A ruptura do pacto”, unha épica historia sobre como Haldric traizoou aos elfos. E falarían do prezo que el e os seus fillos terían que pagar por semellante traizón, sen coñecer as súas caras da moeda.

note: [message]: speaker=narrator
en: But some of us have remembered the true story of our arrival on this great continent. The true story of the Rise of Wesnoth.
gl: Pero algúns de nós lembramos a verdadeira historia da nosa chegada a este gran continente. A verdadeira historia da orixe do Reino do Noroeste.

note: [unit_type]: id=Familiar, race=undead
en: Powerful magic users sometimes have familiars, creatures which have had a spirit or minor demon drawn into them. A familiar may act as a spy or messenger for its master.
gl: Os seres de maxia poderosa teñen ás veces familiares, criaturas ás que se lles imbuíu un demo menor ou espírito. Os familiares actúan de espías ou mensaxeiros para o seu amo.

note: [unit_type]: id=Noble Commander, race=human
en: Noble Commander
gl: Comandante nobre

note: [unit_type]: id=Noble Commander, race=human
en: The rank of a noble Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units in adjacent hexes improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle.
gl: O rango de comandante nobre téñeno aqueles que lideran grupos de batalla en combate. Con habilidades de liderado, danlle ás unidades de menor nivel nos hexágonos adxacentes maior efectividade no combate. Os comandantes son máis habilidosos coa espada, aínda que tamén levan consigo un arco por se o precisan. Se o comandante morre, perdes a batalla.

note: [unit_type]: id=Noble Fighter, race=human
en: Noble Fighter
gl: Nobre loitador

note: [unit_type]: id=Noble Fighter, race=human
en: Young and brash, Fighters fight with a sword, and are vulnerable to ranged attacks from enemies. However they have the potential to become great Commanders one day.
gl: Xoves e apaixonados, os loitadores loitan cunha espada, e son vulnerábeis aos ataques a distancia. Porén, teñen potencial para chegar ser grandes comandantes algún día.

note: [unit_type]: id=Noble Lord, race=human
en: Noble Lord
gl: Cabaleiro nobre

note: [unit_type]: id=Noble Youth, race=human
en: Noble Youth
gl: Nobre xove

note: [unit_type]: id=Noble Youth, race=human
en: Today he is a young man, by his devotion to the crown he is seeking to become a Lord — to join the elite of humanity.
gl: Hoxe é un mozo, pero coa súa devoción á coroa está intentando chegar a ser un cabaleiro, para unirse á elite da humanidade.

note: [attack]: type=impact
en: training sword
gl: espada de adestramento

note: [unit_type]: id=Vampire Lady, race=undead
en: female^Vampire Lady
gl: Dama vampiresa

note: [unit_type]: id=Vampire Lady, race=undead
en: Cold and beautiful, she maintains her eternal youthful appearance drinking the blood of the living.
gl: Fría e fermosa, mantense eternamente nova de aspecto consumindo o sangue dos vivos.

note: [attack]: type=blade
en: blood kiss
gl: bico do sangue

note: [unit_type]: id=Warrior King
en: As the leaders of the human Kingdoms, Kings are responsible for ruling and protecting their subjects. Kings can coordinate the attacks of level 1 and 2 units, thereby increasing their fighting efficiency.
gl: Os líderes dos reinos humanos, os reis, son responsábeis de gobernar e protexer aos seus súbditos. Os reis poden coordinar os ataques de unidades de nivel 1 e 2, aumentando a súa eficiencia no combate.

note: [unit_type]: id=Wesfolk Lady, race=human
en: female^Wesfolk Lady
gl: Dama dos occidentais

note: [unit_type]: id=Wesfolk Leader, race=human [unit_type]: id=Wesfolk Lady, race=human
en: Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric’s people was being lost. This outcast still conserves her nobleness in her veins and in the battlefield she has earned valuable experience, which continues increasing with time, as does her natural leadership.
gl: Nacida de entre a aristocracia occidental, foi excluída xusto co seu pobo da sociedade polos seus señores, que traizoaron a súa lealdade cando a guerra contra o pobo de Haldric pintaba mal. Esta fuxitiva conserva a nobreza no sangue, e ten moita experiencia no campo de batalla, experiencia que irá en aumento, igual que a súa capacidade natural para o liderado.

note: [unit_type]: id=Wesfolk Leader, race=human
en: female^Wesfolk Leader
gl: Líder dos occidentais

note: [unit_type]: id=Wesfolk Outcast, race=human
en: female^Wesfolk Outcast
gl: Paria dos occidentais

note: [unit_type]: id=Wesfolk Outcast, race=human
en: Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric’s people was being lost. This outcast still conserves her nobleness in her veins and in the battlefield she has earned valuable experience, which she can lend to her people for turning a fight in their favor.
gl: Nacida de entre a aristocracia occidental, foi excluída xusto co seu pobo da sociedade polos seus señores, que traizoaron a súa lealdade cando a guerra contra o pobo de Haldric pintaba mal. Esta fuxitiva conserva a nobreza no sangue, e ten moita experiencia no campo de batalla, que pode pasar aos seus para dárlle un xiro ao combate no seu favor.

note: [unit_type]: id=Wose Sapling, race=wose
en: Wose Sapling
gl: Wose novo

note: [unit_type]: id=Wose Sapling, race=wose
en: Rarely seen, even by Elves, a Wose is an order of creature about which little is known. The Elves are the source of most of this knowledge; they know that these beings are not descended from trees, despite the similarity in form, and they know that a Wose is more closely tied to the faerie world than the Elves themselves, though in a different way. The motives and workings of their kind are unknown, though most posit the obvious idea that woses are wardens of the natural world.
    
    Woses are utterly unwarlike, but possess a great strength. They are, however, neither used to, nor quick at moving around.
gl: Raramente vistos incluso polos elfos, os woses son unha caste de criaturas sobre as que pouco se sabe. Os elfos son a fonte da maior parte deste coñecemento, e saben que estes seres non descenden das árbores, a pesar do seu parecido, e que están máis ligados ao mundo feérico que os propios elfos, aínda que dun xeito diferente. As motivacións e os faceres da súa especie son descoñecidos, aínda que case todo o mundo cree que os woses son entregados gardiáns do mundo natural.
    
    Os woses están totalmente en contra da guerra, pero posúen unha gran forza. En troques, aínda que non adoitan facelo, son rápidos movéndose.

note: [skirmisher]: id=distract
en: distract
gl: distrae

note: [skirmisher]: id=distract
en: Distract:
    This unit negates enemy Zones of Control around itself for allied units (but not for itself).
gl: Distracción:
    Esta unidade desactiva as zonas de control ao seu arredor para as unidades inimigas (pero non para a propia unidade).

en: This unit is capable of distracting opponents, allowing allied units to trespass their Zones of Control and move unhindered around them.
gl: Esta unidade pode distraer aos opoñentes, permitindo que as unidades aliadas atravesen as súas zonas de control e se movan con total liberdade entre as liñas inimigas.

note: [message]: speaker=unit
en: I can’t be finished yet... I still have so much more to do.
gl: Non podo acabar así… Aínda teño moito que facer.

note: [message]: speaker=unit
en: It is not yet my time! No!
gl: Aínda non é a miña hora! Non!

note: [message]: speaker=unit
en: No! I’ll not go so easil—
gl: Non! Non acabaredes comigo tan fa—

note: [message]: speaker=unit
en: Bah! I’m not dying today! <i>Poof</i>! (<i>The Lady Outlaw vanishes in a puff of smoke.</i>)
gl: Bah! Non vou morrer hoxe! <i>Puf</i>! (<i>a dama Proscrita desaparece nunha nube de fume</i>).

note: [message]: speaker=unit
en: Fool of a boy. I never should have followed him.
gl: Parvo. Nunca debín seguilo.

note: [message]: speaker=unit
en: Hail the Kings, may their bloodlines continue beyond my time!
gl: Vivan os reis! Que a liña de sucesión continúe ata a eternidade!

note: [message]: speaker=unit
en: For Land and Lord, I sacrifice all!
gl: Douno todo polas terras do señor!

note: [message]: speaker=unit
en: May the Lords of Light protect us all.
gl: Que os señores da luz nos protexan a todos.

note: [message]: speaker=Prince Haldric
en: Without him the bottoms of our ships will be completely vulnerable...
gl: Sen el os baixos dos nosos barcos serán completamente vulnerábeis…

note: [unit]
en: A Former Friend
gl: Un antigo amigo

note: [message]: speaker=Prince Haldric
en: I still think I should be called ‘Dragonbane’.
gl: Sigo pensando que me deberían chamar “O caza-dragóns”.

note: [message]: speaker=Lady Jessene
en: Not in my lifetime.
gl: Non mentres eu viva.

note: [message]: speaker=Lady Jessene
en: It could be worse. We could be back in that troll hole!
gl: Ei, podería ser peor. Poderiamos estar de volta naquela cova de trolles.

note: [message]: speaker=Burin the Lost
en: Hey, disparage the trolls, <i>not</i> the holes!
gl: Ei, critica aos trolles, <i>non</i> á cova.

note: [message]: speaker=Prince Haldric
en: Well, at least we don’t have to contend with the undead. No offense, Jessene.
gl: En fin, polo menos non temos que enfrontarnos aos non mortos. Sen ánimo de ofender, Iesin.

note: [message]: speaker=Lady Jessene
en: Don’t worry about it.
gl: Non te preocupes.

note: [message]: speaker=Prince Haldric
en: Too bad that this isn’t going as well as the beach... I miss the beach.
gl: Unha mágoa que isto non vaia tan ben como a praia. Boto de menos a praia.

note: [message]: speaker=Lady Jessene
en: Haldric, just before we arrived here I got word that the your ‘third of a fleet’ has departed for our old home, the Green Isle.
gl: Haldric, xusto antes de chegarmos a este lugar souben que o teu “terzo” partiu rumbo á Illa Verde.

note: [message]: speaker=Prince Haldric
en: You were planning on sharing this with me when?
gl: E cando pensabas dicirmo?

note: [message]: speaker=Lady Jessene
en: Haldric, messengers just informed me that the fleet has returned from our old home. They came back with as nearly as large a fleet as we initially set out with, and Southbay still stands. This is excellent news. As per your orders a third of the fleet has headed back out.
gl: Haldric, acaban de informarme de que a flota volveu das vellas terras. Volveron cunha flota case tan grande como aquela coa que partimos nós, e Biasur segue resistindo. Son moi boas novas. E seguindo coas túas ordes, un terzo da flota regresou de novo.

note: [message]: speaker=Prince Haldric
en: That is excellent news indeed. Our numbers have doubled. Now on to the business at hand.
gl: Moi boas novas, si. Agora contamos co dobre de tropas. Pero preocupémonos do asunto que agora nos ocupa primeiro.

note: [part]
en: In the days before Haldric the First saved our people and founded the country of Wesnoth, we came from an island kingdom far to the west...
gl: Antes de que Haldric I nos salvase e fundase o Reino do Noroeste, os nosos antepasados vivían nun reino dunha illa, no distante oeste.

note: [part]
en: We were prosperous, strong, and numerous. We lived in a rich land with many kings. Then <i>they</i> came, the Wesfolk. They were a wicked, brutal, and dirty lot.
gl: Eran ricos, fortes e numerosos. Vivían nunhas terras prósperas con moitos reis. E entón chegaron os <i>occidentais</i>, un grupo cruel, brutal e sucio.

note: [part]
en: They were the vanquished refugees of some war, fleeing from their homes in a land even farther off into the west. The Wesfolk were not numerous, but they used dark magic, commanding vengeful spirits and legions of walking dead...
gl: Eran refuxiados dunha guerra, fuxiran das súas terras, aínda máis ao oeste. Os occidentais non eran numerosos, pero empregaban a maxia negra, comandando espíritos vingadores e lexións de mortos andantes…

note: [part]
en: After a time of great struggle, a peace was reached. We came to dominate most of the Isle, with the Wesfolk pushed onto the most marginal of lands. In confronting their vile legions, we grew strong. Indeed, it was from this war we gleaned our first shards of knowledge about magic.
gl: Despois dun tempo de grandes conflitos, asinouse un tratado de paz. Conseguimos dominar a maior parte da illa, obrigando aos occidentais a vivir nas peores terras. Os enfrontamentos coas súas malvadas lexións fíxonos fortes. A dicir verdade, foi pola nosa guerra cos occidentais que tomamos coñecemento do que era a «maxia».

note: [part]
en: You must recall that the route from the western continent to our Green Isle was perilous at the best of times — so perilous that a stable trading relationship between the mainland and the Isle could never be maintained.
gl: Lembrarás que a nosa viaxe desde o continente occidental ata a Illa Verde foi, como mínimo, perigoso. Sería completamente imposíbel establecer unha ruta de comercio entre o continente e a illa.

note: [part]
en: Things were worse still when sailing to the east. A strong, cold ocean current swept down from the north in the Eastern Ocean, pushing all ships horribly off course. Ships that traveled east and returned reported nothing but open ocean and vile sea monsters...
gl: As cousas foron aínda peores ao navegarmos cara o leste. Unha forte corrente do océano, nada  no norte do Océano Oriental, empurraba a todas as embarcacións, desviándoas. Aqueles que navegaban cara o leste e intentaban regresar, non atopaban máis que mar aberto, e temíbeis monstros mariños…

note: [part]
en: Over time our skills as navigators grew. Then, one day, the strong-hearted Crown Prince of Southbay returned home from a long voyage with a fabulous tale. He said that there were lands to the east that could be reached by aggressively sailing to the east and north, to compensate for southern pull of the ocean.
gl: Co tempo, a nosa habilidade para a navegación mellorou. Foi entón que, un día, o príncipe herdeiro da baía sur volveu a casa dunha longa viaxe, portando unha historia fabulosa. Dicía que había terras ao leste ás que se podía chegar de navegaren firmemente cara o leste  e norte, para compensar o empurre da corrente oceánica.

note: [part]
en: It wasn’t long after he returned that the very Crown Prince who discovered the land to the east fell ill and died under mysterious circumstances. His younger brother, the next in line for the throne, chafed at the eye of suspicion cast upon him. He conspired to start a war of distraction with the poor Wesfolk kingdoms and their Lich-Lords.
gl: Non foi moito despois da súa volta que o propio príncipe, o que descubriu as terras do leste, caeu enfermo e morreu en misteriosas circunstancias. O seu irmán, máis novo e seguinte na liña de sucesión, levantou moitas sospeitas. Para desviar a atención do seu pobo, o novo príncipe iniciou unha guerra cos pobres reinos occidentais e os seus señores liches.

note: [part]
en: The new Crown Prince departed with the largest army ever assembled on the Isle to make war with the Wesfolk. This is where our story begins...
gl: O príncipe partiu co maior exército que xamais existira na illa coa intención de levarlle a guerra aos occidentais. Aquí comeza a nosa historia…

note: [part]
en: ... with the plight of a different prince on the same Isle...
gl: …coas dificultades dun príncipe diferente, na mesma illa.

note: [part]
en: For this is the story of Haldric the First and the Rise of Wesnoth...
gl: Esta é a historia de Haldric I e a orixe do Reino do Noroeste…

note: [part]
en: Summer passes into fall, and King Eldaric fortifies his frontiers. It is not long before the first orcish scouts are spotted. War has come to the valley.
gl: O verán dá paso ao outono, e o rei Eldaric fortifica as súas fronteiras. Non tardan en avistarse os primeiros exploradores dos orcos. A guerra chegou ao val.

note: [part]
en: So it came to pass that Prince Haldric was forced from his home, never to return. With the help of his father’s noble sacrifice he has escaped through the southern pass. Haldric has left the lands of his home, and before him stretches the vast expanse of the southern kingdoms of his people.
gl: E foi así como o príncipe Haldric se viu obrigado a deixar as súas terras para non volver xamais. Con axuda do nobre sacrificio de seu pai, conseguiu escapar a través do paso do sur. Haldric deixou atrás as súas terras natais, e ante el estendíanse as vastas terras dos reinos do sur.

note: [part]
en: To the southwest lay the Midlands. These were prosperous kingdoms, nestled between hill and forest. These had been the breadbasket of the Green Isle, exporting lumber and gemstones as well. The Midland kingdoms fed the city of Southbay, the largest city on the Isle. The coming of the Orcs threatened to lay waste to all this.
gl: Ao suroeste estaban as Terras Medianas, con reinos que prosperaban entre as montañas e os bosques. Estes reinos foran sempre o centro produtor da illa, con exportacións de alimentos, madeira e xemas. Estas exportacións perigaban agora coa presenza dos orcos na illa.

note: [part]
en: The river road follows the Isle’s greatest river to the southeast. This road leads to the Isle’s second largest city, Clearwater Port. It would likely have been the Isle’s largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to a Wesfolk-imitating cult.
gl: O camiño do río levaba ao sueste seguindo a beira do río máis caudaloso de toda a illa, acabando na segunda cidade máis poboada da illa, o Porto de Augalimpa. A cidade sería a máis grande da illa de non ser polo eventos que tiveron lugar durante a guerra contra os occidentais, cando os señores liches contaminaron gran parte das terras arredor do río. Nas brañas vivían agora xentes de tradicións semellantes ás dos occidentais.

note: [part]
en: Several days later Prince Haldric departs in his ship, the Eldaric, his home and the Green Isle lost to him forever. Before him lay a vast expanse of stormy seas, and the mysterious island that Lady Jessene has mentioned, and even more exotic lands even further to the East.
gl: Varios días despois, o agora rei Haldric partiu na súa embarcación, a Eldaric. Xa non cabía ningunha esperanza de volver ver as súas terras, ou a Gran Illa en xeral. Ante el, bastos mares de tormentas, e as misteriosas illas das que falara a dama Iesin, e terras aínda máis exóticas ao leste.

note: [part]
en: The island that King Haldric and his crew are approaching was at one time a volcano that is now slowly sinking into the sea. The elder Crown Prince of Southbay had managed to establish a foothold on this Island, despite the belligerent nature of its reptilian inhabitants. There will be little left of that foothold by now.
gl: A primeira illa á que se achegaron fora outrora un volcán, que agora se afundía lentamente no mar. O príncipe herdeiro de Biasur conseguira establecer un posto na illa, a pesar da natureza belixerante dos seus habitantes, uns seres con forma de réptiles. Aínda que Haldric xa imaxinaba que pouco quedaría do posto a estas alturas.

note: [part]
en: After the defeat of the Nagas, Haldric’s refugees take on fresh water and hunt small game, relieved to have land beneath their feet. When they depart, even the sea-weather is milder.
gl: Tras a derrota dos nagas, os refuxiados de Haldric aproveitaron para beber auga fresca e cazar algúns animais, aliviados de poder pisar terra firme. Cando partiron, ata o tempo suavizara.

note: [part]
en: After a week’s steady sailing eastward, they begin to hear the cries of gulls and feel the loom of the land. The Great Continent appears before them over the summer-lit seas.
gl: Tras unha semana navegando en dirección leste en liña recta, comezaron escoitar gaivotas, e sentir como se achegaban de novo a terra firme. O Gran Continente alzouse ante eles, sobre o mar de verán.

note: [campaign]: id=The_South_Guard
en: The South Guard
gl: A garda do sur

note: [campaign]: id=The_South_Guard
en: TSG
gl: GS

note: [campaign]: id=The_South_Guard
en: (Novice level, 9 scenarios.)
gl: Nivel principiante, 9 escenarios.

note: [campaign]: id=The_South_Guard
en: A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The ‘Civilian’ difficulty level is aimed at first-time players.
gl: Un cabaleiro de curta idade, Déoran, recibe ordes de tomar o control da garda do sur. Nota: esta campaña está deseñada como unha introdución ao xogo. O nivel de dificultade «civil» está pensado para xente que xoga por vez primeira a A batalla polo Noroeste.

note: [campaign]: id=The_South_Guard
en: Civilian
gl: Civil

note: [scenario]: id=01_Born_to_the_Banner
en: Born to the Banner
gl: Nacido para liderar

note: [side]: type=Horseman Commander, id=Deoran [side]: id=Deoran
en: Deoran
gl: Déoran

note: [side]: type=Horseman Commander, id=Deoran [side]: type=Troll Hero, id=Grek [side] [side]: type=Lieutenant, id=Plynry [side]: id=Deoran
en: South Guard
gl: Garda do sur

note: [side]: type=Bandit, id=Urza Mathin
en: Urza Mathin
gl: Urza Macin

note: [label]
en: The River Fort
gl: Fortaleza do río

note: [objective]: condition=win
en: Investigate the river fort
gl: Investiga a fortaleza do río.

note: [objective]: condition=win
en: Defeat Urza Mathin
gl: Derrota a Urza Macin.

note: [objective]: condition=lose
en: Death of Deoran
gl: Morte de Déoran.

note: [message]: speaker=narrator
en: Deoran found himself put to the test early in his command. Loris, the previous commander, had squandered his time in games and diversions and bandits had overrun the land...
gl: Déoran non tardou en ver as súas habilidades de liderado postas a proba. O seu predecesor, o comandante Loris, perdera o tempo con xogos e entretementos, e os bandidos dominaban as terras.

note: [unit]: id=Moreth
en: Moreth
gl: Morez

note: [message]: speaker=Moreth
en: You’ll never take this village! I’ve seen your kind kill too many townsmen, and I’ll defend them to the death!
gl: Non permitirei que tomes esta vila! Xa matastes demasiados aldeáns, e defendereinos ata a morte!

note: [message]: speaker=Deoran
en: My kind? I am a soldier of Wesnoth, a messenger of King Haldric, and the new commander of the South Guard! What do you mean, <i>“my kind”</i>?
gl: De que falas? Son un soldado do Noroeste, mensaxeiro do rei Haldric, e o novo comandante da garda do sur! Que significa isto?

note: [message]: speaker=Moreth
en: Sorry, sir! I thought you were one of the bandits who have been ransacking the towns and killing the villagers. What are you doing here? Sir Gerrick and I were the last of the South Guard...
gl: Síntoo moito, señor! Confundino cun dos bandidos que estiveron saqueando os pobos e matando aos aldeáns. Que está facendo aquí? Da garda do sur non quedamos máis que o señor Guerin e máis eu…

note: [message]: speaker=Deoran
en: I have been sent to take command of the South Guard and set things right. We must arm the villagers and drive off the bandits before they can do any more harm!
gl: Teño ordes de tomar as rendas da garda do sur. Debemos armar aos aldeáns e expulsar aos bandidos antes de que causen máis danos!

note: [message]: speaker=Moreth
en: You should head to the river fort! Sir Gerrick will want to know that reinforcements have arrived!
gl: Debería dirixirse á fortaleza do río. Ao señor Guerin agradaralle saber que chegaron reforzos.

note: [message]: speaker=narrator
en: Whenever you see a target that looks like this, you should move your leader (or whatever unit the dialog just suggested) onto the hex that contains it.
gl: Cando vexas un obxectivo marcado así, deberás levar a ese hexágono ao teu líder ou á unidade que suxira o diálogo.

note: [message]: speaker=Urza Mathin
en: Ha! This new commander is a mere boy. He will soon share the fate of that swine Loris!
gl: Ha, o novo comandante non é máis que un rapaz! Non ha tardar en reunirse co canalla de Loris.

note: [unit]: type=Infantry Lieutenant, id=Sir Gerrick
en: Sir Gerrick
gl: Señor Guerin

note: [message]: speaker=Sir Gerrick
en: My lord, it is good that King Haldric has sent you to our lands! Bandits have overrun the whole countryside, and are killing and pillaging without pity. You must raise the South Guard again and drive off the bandits!
gl: Señor, alégrome de que o rei o enviase a estas terras! Os bandidos invadíronos e están matando e saqueando sen piedade. Debemos revivir a garda do sur e expulsalos!

note: [message]: speaker=Deoran
en: No doubt I am needed here. Unfortunately I have seen only farm tools to arm our men with. They are valorous, but cannot fight bandits with pitchforks!
gl: Está visto que fago falla. Por desgraza só vin apeiros de labranza para armar aos nosos soldados. Son valentes, pero non poden loitar contra os bandidos con galletas!

note: [message]: speaker=Sir Gerrick
en: I will open the citadel’s armory. We have a supply of spears and bows, and lacked only a leader to bring us to battle with them!
gl: Abrirei a armería da cidadela. Temos lanzas e arcos, o único que nos faltaba era alguén para liderarnos á batalla con elas.

note: [message]: speaker=narrator
en: Sir Gerrick is an infantry commander. He is a strong warrior in his own right, but when he is near less experienced troops, he makes their attack better too!
gl: O señor Guerin é comandante de infantería, un guerreiro forte e hábil, pero ademais capaz de conseguir que as unidades con menos experiencia que loitan canda el o fagan mellor.

note: [message]: speaker=narrator
en: Units that have a <i>hero</i> marker are vital to your campaign. If any of them die, you will lose the scenario, so guard them carefully!
gl: As unidades que teñen unha marca de <i>heroe</i> serán vitais para o transcurso da campaña. Coida moito delas porque, se algunha morre, perderás o escenario e con el a campaña.

note: [objective]: condition=lose
en: Death of Sir Gerrick
gl: Morte do señor Guerin.

note: [message]: speaker=narrator
en: Head back to the encampment where you started and recruit some troops!
gl: Regresa ao campamento inicial e recruta algunhas tropas.

note: [message]: speaker=narrator
en: While you’re in your camp, you can recruit more troops. Build up a small force to use against the bandits that Urza Mathin recruits.
gl: Desde o campamento podes recrutar máis tropas. Reúne unha pequena forza para enfrontarte aos bandidos de Urza Macin.

note: [message]: speaker=narrator
en: Bowmen have a strong ranged attack, and are very effective against units that lack a ranged attack, like Thieves and Thugs. They also carry a sword and can defend themselves against melee attacks.
gl: Os arqueiros teñen un bo ataque a distancia, e son moi efectivos contra as unidades que só poden atacar corpo a corpo, coma os ladróns e os vándalos. Tamén levan unha espada para defenderse contra os ataques corpo a corpo.

note: [message]: speaker=narrator
en: Spearmen have a strong melee attack, and are effective against most units. They also have a weak ranged attack. They form the backbone of the South Guard.
gl: Os lanceiros teñen un bo ataque corpo a corpo, e son efectivos contra a maioría das unidades. Tamén poden atacar a distancia, aínda que sen causar moito dano. Estas unidades conforman a espiña dorsal da garda do sur.

note: [message]: speaker=narrator
en: The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen.
gl: Un bo exército deberá contar cunha mestura de unidades de distinto tipo, para enfrontarse aos distintos tipos de inimigos que irás atopando. De momento concéntrate en reunir un pequeno grupo de arqueiros con experiencia.

note: [message]: speaker=Sir Gerrick
en: Sir, bandits are most dangerous at night. Let us hold the north bank of the river until dawn and press our attack in the morning!
gl: Señor, os bandidos son máis perigosos pola noite. Defendamos a beira norte do río ata o amencer, e lancemos o noso ataque pola mañá!

note: [message]: speaker=narrator
en: All of your units are <i>lawful</i>. This means that they receive a combat bonus during the day, and a penalty at night. Urza Mathin’s units are all <i>chaotic</i>, which means that they receive a bonus at night and a penalty during the day. You will be much more effective fighting during the day.
gl: Todas as túas unidades son <i>legais</i>, o que significa que reciben unha bonificación de combate durante o día, e unha penalización pola noite. As unidades de Urza Macin son todas <i>caóticas</i>, o que significa que reciben unha bonificación pola noite e unha penalización durante o día. A túas unidades serán moito máis efectivas contra as súas de día.

note: [message]: speaker=Sir Gerrick
en: My lord! The dawn is breaking — now is the time for us to attack and drive these bandits from our lands. To me men of the South Guard!
gl: Señor, está saíndo o sol! É o momento de atacar e expulsar a eses bandidos das nosas terras. Comigo, soldados da garda do sur!

note: [message]: speaker=narrator
en: During the day your units will deal more damage, and Urza Mathin’s less. The more of his troops you can defeat during the day, the better!
gl: Durante o día, as túas unidades inflixirán máis dano, e as de Urza Macin menos. Cantas máis unidades súas poidas derrotar durante o día, mellor.

note: [unit]: type=Merman Warrior, type=Merman Warrior, type=Merman Fighter, id=Myssh
en: Myssh
gl: Mixo

note: [unit]: type=Merman Spearman, type=Merman Hunter, type=Merman Hunter, id=Ylla
en: Ylla
gl: Illa

note: [message]: speaker=Myssh
en: Your people have been allies of our lord, King Typhon. We will help you drive these bandits from your land if you allow us to live here in peace.
gl: A vosa xente foi aliada do noso señor, o rei Tifon. Axudarémosvos a expulsar a eses bandidos da vosa terra se nos permitides vivir nelas en paz.

note: [message]: speaker=Deoran
en: We welcome your aid in the fight against these criminals! The rivers of this land are yours if you will aid us in our battles.
gl: Toda axuda contra eses criminais será benvida. Os ríos que bañan estas terras serán para vós se nos axudades.

note: [message]: speaker=narrator
en: You may now recruit Merman Hunters. Mermen are aquatic creatures. Keep them in rivers and swamps and they will fight well! Put them on dry land and they’re in trouble!
gl: Agora podes recrutar sirénidos cazadores. Os sirénidos son criaturas acuáticas. Mantenos en ríos e brañas e loitarán ben, pero en terra firme serán vulnerábeis.

note: [unit]: type=Longbowman, id=Aleron [unit]: type=Peasant, id=Aleron
en: Aleron
gl: Áleron

note: [message]: speaker=unit
en: Who goes there! Come out of the house now!
gl: Quen anda aí? Sae agora mesmo!

note: [message]: speaker=Aleron
en: Stay! It’s me, Aleron! The villagers hid me from the bandits when the town was overrun. They have kept me safe, though I was gravely wounded...
gl: Alto! Son eu, Áleron! Os aldeáns agocháronme dos bandidos cando invadiron a vila. Salváronme a vida, estaba gravemente ferido…

note: [message]: speaker=Sir Gerrick
en: I am glad to find you alive Aleron, we feared the worst when you did not return after the battle!
gl: Alégrome de que sigas con vida, derámoste por morto!

note: [message]: speaker=Aleron
en: Let us punish these bandits for their crimes and murders! My wounds are healed and I am ready for battle!
gl: Castiguemos a eses bandidos polos seus crimes! As miñas feridas xa están curadas e estou listo para a batalla.

note: [message]: speaker=narrator
en: Aleron is a Longbowman, stronger and better trained than regular bowmen. His arrows are deadly to enemies without a ranged attack.
gl: Áleron é un arqueiro de arco longo, máis forte e mellor adestrado que os arqueiros comúns. As súas frechas resultan mortais para os inimigos sen ataque a distancia.

note: [message]: speaker=Aleron
en: Not more bandits... We have nothing left. Begone!
gl: Máis bandidos non… Non nos queda nada, marchade!

note: [message]: speaker=unit
en: We are no bandits. The banner of the South Guard flies again! Help us drive these criminals from your land.
gl: Non somos bandidos. O estandarte da garda do sur volve ondear! Axúdanos a expulsar a eses criminais das nosas terras.

note: [message]: speaker=Aleron
en: However I can, I will help you!
gl: Axudarei no que poda!

note: [message]: speaker=Sir Gerrick
en: Garrison the villages behind our lines and keep the enemy from slipping around us at night.
gl: Mantén as vilas detrás das liñas, e evita que os inimigos te rodeen pola noite.

note: [message]: speaker=Glasar
en: This village is ours to plunder! Begone or I will kill you all!
gl: Estamos saqueando esta vila, liscade ou morreredes!

note: [message]: speaker=unit
en: Do you not see the banners flying in the wind? The South Guard fights again. Flee while you can, or you will meet swift death on our spears!
gl: Non ves os estandartes? A garda do sur volve defender estar terras. Fuxe mentres poidas, ou serás ti o que morra!

note: [message]: speaker=narrator
en: Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!
gl: Non esquezas o que che dixo Morez de ir falar co señor Guerin na fortaleza do río. Leva alí a Déoran e descubre que é o que Guerin ten que dicir.

note: [message]: speaker=narrator
en: Remember, your job is to defeat Urza Mathin. He should be your main target. Archers will be especially effective against him, because he has no ranged attack. Surround him, and kill him!
gl: Non esquezas que o obxectivo consiste en derrotar a Urza Macin, e deberías concentrarte en acabar con el. Os arqueiros serán especialmente efectivos contra el, xa que carece de ataque a distancia. Rodeao e mátao!

note: [message]: speaker=Urza Mathin
en: My days of pillage and plunder are over! My brothers will avenge me...
gl: Os meus días de saqueos remataron, pero os meus irmáns vingaranme…

note: [message]: speaker=Sir Gerrick
en: He is dead! Congratulations, commander. We thought we would never see reinforcements — Did Sir Loris send you from Westin?
gl: Está morto! Noraboa comandante. Xa pensabamos que non ían chegar nunca reforzos. Enviouno o señor Loris de Norestin?

note: [message]: speaker=Deoran
en: No. I have been sent by King Haldric to take command of the South Guard. The King has heard no news in weeks. How long have you and your men been shut up in the citadel?
gl: Envioume o rei Haldric para relevalo como comandante da garda do sur. O rei leva semanas sen saber nada del. Canto tempo levades pechados na cidadela?

note: [message]: speaker=Sir Gerrick
en: Almost two months. Sir Loris took one of our patrols along the Westin road and never returned; and the next night, bandits struck and killed eight of my men. We held the citadel, and held out vain hope for reinforcement from Westin. We never thought we would see men sent from the King!
gl: Case dous meses. O señor Loris enviou unha patrulla polo camiño de Norestin, pero non regresaron. Á noite seguinte, os bandidos atacaron e mataron a oito dos meus soldados. Conseguimos defender a cidadela, coa esperanza de que Norestin enviase reforzos. Non esperabamos que os enviase o rei en persoa!

note: [message]: speaker=Deoran
en: This is worse than even my darkest fears. We must ride to Westin at once, and hope that Sir Loris is there and well! Come men! Ride for Westin!
gl: Isto é peor do que pensara. Debemos cabalgar ata Norestin, con sorte alí atoparemos ao señor Loris. Veña, a Norestin!

note: [scenario]: id=02_Proven_by_the_Sword
en: Proven by the Sword
gl: Probado pola espada

note: [label]
en: Westin
gl: Norestin

note: [side]: type=Outlaw, id=Urza Nalmath
en: Urza Nalmath
gl: Urza Nalmaz

note: [message]: speaker=Deoran
en: Look! There is smoke coming from Westin. That can only mean that bandits have overrun the garrison and are sacking the city!
gl: Mirade, aquel fume sae de Norestin! Iso só pode significar que os bandidos acabaron coa guarnición e están saqueando a cidade!

note: [message]: speaker=Sir Gerrick
en: If too much time passes and they are unchecked, they will leave the city in ruins and make a great slaughter of all who live therein. We must act quickly.
gl: Se non facemos nada para impedirllo, deixarán a cidade en ruínas e matarán aos seus habitantes. Debemos actuar.

note: [message]: speaker=Urza Nalmath
en: What?! If there are soldiers of Wesnoth coming from the northern forts, then my brother Mathin is surely dead... They will pay for his death, just as Sir Loris paid for his pride!
gl: O que?! Se eses soldados do reino veñen da fortaleza do río, meu irmán ten que estar morto. Pagarán pola súa morte, igual que o señor Loris pagou polo seu orgullo!

note: [objective]: condition=win
en: Take the Citadel at Westin by the end of the ninth turn
gl: Toma Norestin antes de que remate a novena rolda.

note: [message]: speaker=unit
en: At last the citadel is secured.
gl: Por fin aseguramos a cidadela.

note: [message]: speaker=Sir Gerrick
en: Now, Deoran, take your post of command at the Citadel of Westin.
gl: Agora, Déoran, toma o teu posto de comandante da cidadela de Norestin.

note: [objective]: condition=win
en: Bring Deoran to the Citadel of Westin
gl: Leva a Déoran a Norestin.

note: [unit]: type=White Mage, id=Minister Hylas
en: Minister Hylas
gl: Ministro Illas

note: [message]: speaker=Deoran
en: More bandits?! They’ll feel the deadly bite of my lance!
gl: Máis bandidos?! Sentirán a fría mordedura da miña lanza!

note: [message]: speaker=Minister Hylas
en: Peace! For I am no enemy. I am Minister Hylas, advisor to Sir Loris! You came just in time! We couldn’t have held them off another day...
gl: Paz! Non son inimigo. Son o ministro Illas, conselleiro do señor Loris! Chegastes xusto a tempo! Un día máis e seríamos seus…

note: [message]: speaker=Deoran
en: Indeed, our arrival was timely. But where is Sir Loris? Where is the garrison of the city? I was sent by Haldric to relieve him and take command of the South Guard, for the King has heard no news from Westin in two months.
gl: Sorte que chegamos a tempo. Onde está o señor Loris? Onde foi a guarnición da cidade? Envíame o rei Haldric para relevalo do seu cargo e tomar as rendas da garda do sur, xa que na capital non se sabe nada de Norestin desde hai dous meses.

note: [message]: speaker=Minister Hylas
en: Alas, Sir Loris will find no relief now. He is buried northwest of the city where he fell. For weeks we warned him of the new power of these bandits. And yet he would never lead his men against them until their strength had waxed and ours waned.
gl: Desgraciadamente, o señor Lories está morto, soterrado ao noroeste da cidade, onde caeu. Levabamos semanas advertíndolle de que os bandidos estaban reunindo forzas, pero non fixo nada ata que o inimigo foi demasiado numeroso.

note: [message]: speaker=Deoran
en: It grieves me to learn of his death, foolish though he may have been! Now, though, there are more pressing matters. Rise, men of Wesnoth! We must drive these bandits from our city!
gl: Lamento a súa morte, por imprudente que fose. Pero agora temos asuntos máis urxentes dos que preocuparnos. Vamos, soldados do Noroeste! Temos que botar a eses bandidos da nosa cidade!

note: [event]
en: Joran
gl: Ioran

note: [event]
en: Makees
gl: Maquis

note: [event]
en: Tyborg
gl: Tibor

note: [message]: speaker=Ufes
en: We will do our best to hold the city — you lead your men across the river and kill the bandit leader!
gl: Faremos o que estea nas nosas mans para defender a cidade. Ti leva aos teus soldados ao outro lado do río e mata ao seu líder!

note: [objective]: condition=win
en: Kill Urza Nalmath, the bandit leader
gl: Mata a Urza Nalmaz, o líder dos bandidos.

note: [objective]: condition=lose
en: Death of Minister Hylas
gl: Morte do ministro Illas.

note: [message]: speaker=Sir Gerrick
en: They are almost to the great hall! Hurry, Deoran! You must reach the citadel or all will be lost!
gl: Xa case chegaron á gran muralla! A présa, Déoran! Debes chegar á cidadela ou todo estará perdido!

note: [message]: speaker=narrator
en: You must move Deoran here by the end of the next turn, or Westin will fall and you will be defeated!
gl: Debes levar a Déoran aquí antes de que remate a seguinte rolda, ou Norestin caerá e serás derrotado!

note: [message]: speaker=Sir Gerrick
en: We’re too late! They’re burning the city...
gl: Demasiado tarde, a cidade está en chamas…

note: [message]: speaker=Deoran
en: Westin has fallen! This is a problem too great for me to handle — I must return to Haldric and tell him of our loss...
gl: Norestin caeu! Isto venme grande. Debo presentarme ante Haldric e informarlle da nosa perda…

note: [message]: speaker=Urza Nalmath
en: Now the Guard will feel the wrath of my new friends! It is time for the dead to wage war! Rise, warriors!
gl: Agora a garda sentirá a ira dos meus novos amigos! É hora de que os mortos se unan á guerra! Erguédevos, guerreiros!

note: [message]: speaker=Sir Gerrick
en: What devilry is this?! Those are no living men that fight for him!
gl: Que demo é isto?! Eses non mortos loitan con eles!

note: [message]: speaker=Minister Hylas
en: He has made some pact with the undead. How could a mere brigand have gained such great powers?
gl: Debeu facer un pacto cos non mortos. Como puido un simple bandido conseguir semellantes poderes?

note: [message]: speaker=Deoran
en: However he has done this fell thing, we must defeat him!
gl: Fixera como fixera esta cousa diabólica, debemos derrotalo!

note: [message]: speaker=narrator
en: Not only will Minister Hylas’s <i>arcane</i> attack melt undead bones, but he can also heal wounded units near him.
gl: O ministro Illa non só derrotará aos non mortos cos seus ataques <i>arcanos</i>, senón que pode ademais sandar aos feridos que estean ao seu arredor.

note: [message]: speaker=Urza Nalmath
en: Leave nothing standing! Burn their villages down and kill them all!
gl: Non deixedes nada en pé! Queimade as súas vilas e matádeos a todos!

note: [message]: speaker=unit
en: We will avenge your brother’s death!
gl: Vingaremos a morte de teu irmán!

note: [message]: speaker=Sir Gerrick
en: They are burning our villages! We must stop them!
gl: Están queimando as vilas! Temos que pararlles os pés!

note: [message]: speaker=unit
en: My brother has died unavenged! What have we done?!
gl: Por que? Por que non puiden vingar ao meu irmán?

note: [message]: speaker=Deoran [message]: speaker=second_unit
en: How can a bandit have summoned undead?
gl: Como puido un bandido chamar aos non mortos?

note: [message]: speaker=Minister Hylas
en: Just before the bandit raids began, an ambassador came to Sir Loris from the elves of the Aethenwood west of here. He asked that a knight be sent to discuss a new threat to Wesnoth.
gl: Xusto antes de que comezasen as incursións dos bandidos, un embaixador dos elfos do Bosque do Edén viu a ver ao señor Loris. Solicitou que un cabaleiro o acompañase ao bosque para discutir unha nova ameaza para o reino.

note: [message]: speaker=Deoran
en: And did Sir Loris go to the elves?
gl: Entón o señor Loris foi onda os elfos?

note: [message]: speaker=Minister Hylas
en: No. He suspected the elves of some trickery and made no reply to them. Perhaps they know the origin of these dead warriors we now face.
gl: Non, desconfiaba deles e nin sequera lles deu unha resposta. Ao mellor eles saben de onde saíron eses non mortos aos que nos enfrontamos.

note: [message]: speaker=Deoran
en: My men have been trained to fight the living. I do not know that we can protect the city from foes so dark as these. I shall go meet the elves and see if they can be of any aid!
gl: Os soldados adestraron para para loitar contra os vivos. Non sei se poderemos protexer á cidade de inimigos coma eses. Irei falar cos elfos e verei se nos poden axudar.

note: [message]: speaker=Minister Hylas
en: I will accompany you, my lord. I have studied the arts of holy magic and my skill may be of some use against the dark ones.
gl: Eu irei contigo, señor. Estudei as artes da maxia sagrada, e pode que as miñas habilidades resulten de utilidade contra estes seres escuros.

note: [message]: speaker=narrator
en: Deoran sent a rider to request mounted reinforcements and set out at once towards the Aethenwood...
gl: Déoran enviou un mensaxeiro para solicitar reforzos a cabalo, e partiu cara o Bosque do Edén…

note: [scenario]: id=03_A_Desperate_Errand
en: A Desperate Errand
gl: Unha busca desesperada

note: [side]: type=Rogue, id=Urza Fastik
en: Urza Fastik
gl: Urza Fastín

note: [message]: speaker=narrator
en: Deoran and his men came to the eastern border of the Aethenwood...
gl: Déoran e os seus chegaron á fronteira oriental do Bosque do Edén…

note: [message]: speaker=Deoran
en: Look, men! There is the forest of the Elves to the northwest. Let us hasten across the river and the hills.
gl: Mirade, nese bosque ao noroeste viven os elfos. Só nos resta cruzar o río e os outeiros.

note: [message]: speaker=Minister Hylas
en: Be careful, Deoran. No man has set foot in the elvish woods for many a year. We do not know how they will receive us. Sir Loris thought that it was some trick of theirs trying to bring him into the woods...
gl: Moito coidado, Déoran. Hai anos que ningún humano pisa territorio dos elfos. Non sabemos como nos van recibir. O señor Loris pensaba que a invitación podía non ser máis que un engano para levalo ao bosque…

note: [message]: speaker=Deoran
en: But if we do not discover the source of these undead warriors, the whole province shall surely be swallowed up by them, and then their bandit masters will fare no better. We cannot allow it!
gl: Pero debemos descubrir de onde saíron eses non mortos se queremos detelos, non podemos permitir que vaguen polas nosas terras!

note: [message]: speaker=Urza Fastik
en: I have lost two brothers to Deoran — I shall not allow him to reach the accursed elves! Deoran will die before he reaches the western forest!
gl: Déoran matou a dous irmáns meus, non deixarei que chegue ao maldito bosque dos elfos! Déoran, morrerás antes de tocar unha desas árbores!

note: [message]: speaker=narrator
en: You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!
gl: Debes levar a Déoran ao centro da cidadela dos elfos. Pero asegúrate de recrutar tropas dabondo para repeler aos bandidos antes de sacar a Déoran do campamento!

note: [objective]: condition=win
en: Move Deoran to the elvish city in the northern woods
gl: Leva a Déoran á cidade dos elfos.

note: [message]: speaker=Deoran
en: There is so much ground to cover. If only our riders would arrive!
gl: Hai moito terreo que cubrir. Mágoa non dispoñer aínda de xinetes.

note: [unit]: id=Jarek
en: Jarek
gl: Iaren

note: [message]: speaker=Jarek
en: Commander, I received your request for reinforcements, and I have brought my riders with me!
gl: Comandante, recibín a vosa solicitude de reforzos, acompáñanme os meus xinetes.

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen. They are fast and deadly on grassland, but weak in forests and hills. They can keep up with Deoran, so use them to guard him!
gl: Agora podes recrutar homes montados. Son rápidos e letais nos prados, pero débiles nos bosques e nos outeiros. Poden ir canda Déoran, así que úsaos para protexelo!

note: [message]: speaker=narrator
en: You may now recruit Cavalrymen.
gl: Agora podes recrutar homes montados.

note: [message]: speaker=unit
en: What have we done?! Even our undead allies cannot stand against this commander!
gl: Non pode ser, nin sequera os nosos aliados os non mortos poden facerlle fronte a este comandante!

note: [message]: role=second
en: I hope that’s the last of the bandits! How many more of these foul undead must we fight?
gl: Espero que este fose o último dos bandidos. Contra cantos máis parvos destes imos ter que loitar?

note: [message]: speaker=Deoran
en: If we are to check the advance of the dead, I must reach the home of the elves!
gl: Se queremos deter o avance dos mortos, debo chegar ás terras dos elfos!

note: [event]
en: Mithalwe
gl: Midalgüe

note: [event]
en: Eltenmir
gl: Eltemir

note: [unit]: type=Elvish Shyde, type=Elvish Druid, id=Ethiliel
en: Ethiliel
gl: Ediliel

note: [message]: speaker=Linderion
en: Halt! Who has entered our citadel without leave?
gl: Alto! Quen ousa entrar na nosa cidadela sen ser convidado?

note: [message]: speaker=Deoran
en: De...
gl: Déo—

note: [message]: speaker=Linderion
en: Speak carefully, for the penalty for trespass on our lands is death, and your life is thus forfeit.
gl: Coida as túas palabras, o castigo por entrar nas nosas terras sen permiso é a morte.

note: [message]: speaker=Deoran
en: Deora...
gl: Déora—

note: [message]: speaker=Ethiliel
en: Stay a moment. This man wears the colors of Wesnoth, and Kalenz told us not all the folk of Wesnoth are foes of the elves. Tell us, then, what brings you to the hallowed citadel of Elrath?
gl: Un momento, este humano viste as cores do Noroeste, e Cälén ensinounos que non toda a xente do Noroeste é inimiga dos elfos. Dinos, humano, que asuntos vos trouxeron á cidadela de Elraz?

note: [message]: speaker=Deoran
en: My lady, we have come to the elves to seek guidance. Bandits and criminals in our land have summoned the dead to help them plunder our farms and villages. They are coming across the river from the great forest to the south of our lands, where no man has yet traveled.
gl: Señora, viñemos onda vós en busca de consello. Os bandidos e os criminais das nosas terras convocaron aos mortos para axudalos a saquear as nosas vilas e granxas. Cruzar o río desde o gran bosque do sur, alén da fronteira do Reino do Noroeste.

note: [message]: speaker=Ethiliel
en: The elves know of the great southern forest, and have walked its paths many times. What would you do, Deoran?
gl: Coñecemos ben ese bosque. Cal é o voso plan, Déoran?

note: [message]: speaker=Deoran
en: I would lead my men south of the river to find the source of these beings of darkness that we might destroy it. For surely, ere that be done, we cannot stand against them for long.
gl: Supoño que dirixir aos meus soldados ao sur do río, atopar a orixe desas criaturas, e intentar destruílas. Pero aínda supoñendo que os atopásemos, non sei canto dariamos aguantado contra eles.

note: [message]: speaker=Ethiliel
en: Indeed you are brave to face such foes. But I fear that alone you will fail and fall. One elf now lives who remembers the secrets of the undead that we learned when Haldric I came to our land. His name is Mebrin, and he lives, secluded in the hills, near here. I will take you to him.
gl: Tes valor enfrontándote a semellantes inimigos, pero o valor por si só non non te servirá de nada contra os non mortos. Aínda vive un elfo que coñece os seus segredos, aprendidos nos tempos en que Haldric I chegou a estas terras. Chámase Mebrin, e vive só, nun outeiros preto de aquí. Ven, levareivos onda el.

note: [message]: speaker=Deoran
en: My thanks, lady.
gl: Moitas grazas, señora.

note: [scenario]: id=04_Vale_of_Tears
en: Vale of Tears
gl: O Val das Bágoas

note: [side]: type=Dark Adept, type=Dark Sorcerer, type=Necromancer, id=Mal A'kai
en: Mal A’kai
gl: Mal Acai

note: [side]: type=Outlaw, id=Jera Ilras
en: Jera Ilras
gl: Lera Irlas

note: [message]: speaker=Deoran
en: We have followed you away from our homes and left them unguarded. Now, where can we find this sage who knows the southern forest well?
gl: Estamos cada vez máis lonxe das nosas terras. Onde atoparemos ao sabio do que falas?

note: [message]: speaker=Ethiliel
en: This is the Vale of Blossoming Trees. Our great sages come here to live when they feel that it is time for them to allow others to lead our people. The sage you speak of lives in a secluded village between the two lakes.
gl: Este é o Val das Árbores en Flor. Os nosos grandes sabios veñen vivir aquí cando senten que é hora de que outros dirixan ao noso pobo. O sabio do que che falei vive nunha vila entre os dous lagos.

note: [message]: speaker=Sir Gerrick
en: Why, my lady, are there humans camped to the south of us? Are they friends of the elves? I had thought that no humans had set foot in this valley.
gl: Por que hai un campamento de humanos ao sur da nosa posición, señora? Son amigos dos elfos? Pensaba que ningún humano puxera os seus pés neste val.

note: [message]: speaker=Ethiliel
en: What?! Those are no friends of the elves! They are brigands, and they must be destroyed!
gl: Como!? Eses non son amigos dos elfos!  Son foraxidos, e deben ser destruídos!

note: [message]: speaker=Deoran
en: Perhaps they are allied with the bandits who have been sacking our towns! They have grown bold to attack the elves!
gl: Pode que sexan aliados dos bandidos que estiveron saqueando as nosas vilas. Moi insensatos deben ser se se atreven a atacar aos elfos!

note: [message]: speaker=Ethiliel
en: Destroy these intruders, and I will ask him to help you. He is ancient, and he remembers well Haldric’s betrayal of the elves, so if a human sets foot in his village first, he almost certainly will have nothing to do with us!
gl: Destruíde a eses intrusos, e pedireille ao sabio que vos axude. Ten moitos anos, e aínda lembra como Haldric traizoou aos elfos, non creo que vaia falar connosco se un humano pisa a súa casa antes ca min.

note: [message]: speaker=Sir Gerrick
en: Sounds like a charming fellow...
gl: Debe ser un tipo moi agradábel…

note: [message]: speaker=Deoran
en: Yet, as she says, he is our best hope to rid our lands of this new menace. We do that which we must. Ethiliel, you make for Mebrin’s village. We will handle the intruders.
gl: Pero o necesitamos para expulsar aos non mortos das nosas terras. Ediliel, ti vai á vila de Mebrin, nós nos encargaremos dos intrusos.

note: [message]: speaker=Mal A'kai
en: Ha! You’re too late. We’ve taken what we want from this valley.
gl: Ha! Chegades tarde. Xa temos o que necesitábamos.

note: [message]: speaker=Jera Ilras
en: Now your blood and tears will join that of the elves!
gl: O voso sangue e bágoas uniranse ás dos elfos!

note: [objective]: condition=win
en: Cleanse the Vale of Tears
gl: Acaba cos inimigos do Val das Bágoas.

note: [objective]: condition=win
en: Move Ethiliel to Mebrin’s village
gl: Leva a Ediliel á casa de Mebrin.

note: [objective]: condition=lose
en: Death of Ethiliel
gl: Morte de Ediliel.

note: [message]: speaker=unit
en: Our weapons are useless against these skeletons! They have nothing for our shafts to pierce but air!
gl: As nosas armas non son útiles contra estes esqueletos, non hai nada ao que atinarlle!

note: [message]: speaker=Deoran
en: We must clear out these undead if you are to reach Mebrin’s village! What should we do?
gl: Debemos eliminar a eses non mortos para chegar á casa de Mebrin! Que facemos?

note: [message]: speaker=Ethiliel
en: For now, I can slow them down. Where are the elves who used to live in this valley? They should come to our aid!
gl: De momento eu podo ralentizalos. Pregúntome onde andarán os elfos que vivían neste val. Poderían axudarnos!

note: [message]: speaker=Deoran
en: You said this valley would be safe, and we find it filled with skeletal foes! Cannot some of your elf friends help us in our struggle?
gl: Dixeras que este val sería seguro, e atopámolo cheo de inimigos esqueléticos. Non pode axudarnos algún dos teus amigos elfos?

note: [message]: speaker=unit
en: I shall not join these accursed undead! Bury me deeply my friends...
gl: Non me unirei a eses malditos non mortos! Soterrádeme ben fondo, amigos…

note: [message]: speaker=Ethiliel
en: You shall not die in vain! My bodyguard will avenge you!
gl: Non morriches en van, e serás vingado pola miña escolta!

note: [message]: speaker=Sir Gerrick [message]: speaker=Deoran
en: You have a bodyguard?!
gl: Tes unha escolta?!

note: [unit]: role=Elvish Bodyguard, type=Elvish Ranger
en: Elvish Bodyguard
gl: Elfo escolta

note: [message]: role=Elvish Bodyguard
en: We stand ready, my lady, to protect you! We shall lead these men of Wesnoth into the fray!
gl: Estamos preparados para protexela, señora! Lideraremos aos humanos do Noroeste no combate!

note: [message]: speaker=unit
en: For my lady I fall...
gl: Morrín pola miña dama…

note: [message]: speaker=Mal A'kai
en: Finally, release! Thank you, my friends...
gl: Por fin liberada! Grazas, amigos…

note: [message]: speaker=Jera Ilras
en: You’re too late! You’ll never find our stronghold, and even if you did, what can you do against the dead?
gl: Chegastes tarde! Nunca atoparedes a nosa fortaleza, e aínda que o conseguísedes, non tedes nada que facer contra os mortos.

note: [message]: speaker=second_unit
en: You, at least, will trouble us no more!
gl: Polo menos ti xa non serás un problema.

note: [message]: speaker=Ethiliel
en: Mebrin! Are you there? We have come to seek your aid!
gl: Mebrin! Estás aí? Viñemos pedirche axuda!

note: [message]: speaker=Ethiliel
en: Mebrin! Where are you?!
gl: Mebrin! Onde estás?!

note: [message]: speaker=Ethiliel
en: His home is empty... There are footprints leading away to the south... What can have happened here?
gl: A casa está baleira… Podo ver unhas pegadas, parece que levan ao sur… Que ocorrería?

note: [message]: speaker=Sir Gerrick
en: Maybe whoever summoned these undead knows where he is?
gl: Ao mellor o que convocou a estes non mortos sabe onde está.

note: [message]: speaker=Ethiliel
en: There is no blood here, yet no Mebrin. Someone must have kidnapped him. But the undead would have slain him and made him one of them. Who then can have taken him?
gl: Non vexo sangue por ningures, pero Mebrin tampouco está. Deberon secuestralo. Pero os non mortos mataríano e converteríano nun dos seus. Se non foron eles, quen foi?

note: [message]: speaker=Sir Gerrick
en: Maybe the bandits who have been summoning the undead took him?
gl: É posíbel que fosen os bandidos que estiveron convocando aos non mortos.

note: [message]: speaker=Ethiliel
en: We must follow these footprints into the woods! Whoever took our greatest sage must pay! Nothing will stop the vengeance of the elves!
gl: Debemos seguir as pegadas. Que queira que o secuestrase, debe pagar polo seu crime! É o máis grande sabio do noso pobo, e nada deterá a nosa vinganza!

note: [message]: speaker=Deoran
en: Well, vengeance or no, if you will lead us into the forest, we will follow you and battle the undead!
gl: Con ou sen vinganza, seguirémoste polo bosque e loitaremos cos non mortos!

note: [scenario]: id=05_Choice_in_the_Fog
en: Choice in the Fog
gl: Unha elección na néboa

note: [side]: type=Soulless, id=Gruth
en: Gruth
gl: Gruz

note: [message]: speaker=Deoran
en: The heat in this forest is oppressive, and this fog cannot be natural. I wonder what evil lurks nearby?
gl: A calor é insoportábel, e a néboa anormal. Pregúntome que mal nos deparará este bosque.

note: [message]: speaker=Minister Hylas
en: I fear the fog emanates from some powerful lord of the undead. We may be overmatched...
gl: Temo que esta néboa podería emanar dalgún poderoso non morto. Pode que nos superen en número…

note: [message]: speaker=Sir Gerrick
en: This is quite a change from fighting bandits in the farmland near Westin!
gl: Comezamos loitando contra bandidos nas granxas de Norestin, e míranos agora.

note: [message]: speaker=Ethiliel
en: I have brought many of my people along to aid us. My soldiers and shamans will now fight at your command.
gl: Trouxen moita da miña xente para axudarnos. Os soldados e xamáns elfos seguirán as vosas ordes á hora de loitar.

note: [message]: speaker=narrator
en: Elvish Fighters are at home in the thick forests. They have both a sword and a bow and are deadly with both. They are quick and can hold their own against just about anything.
gl: Os elfos loitadores séntense coma na casa nos mestos bosques. Contan cunha espada e máis un arco, e resultan mortais con ambos os dous. Son rápidos e poden resistir contra case calquera inimigo.

note: [message]: speaker=narrator
en: Elvish Shamans are no match for most enemies in single combat. They do, however, heal units next to them every turn. Use them to bolster your weakening lines and heal wounded soldiers.
gl: As elfas xamáns non son rival para a maioría dos inimigos, non elas soas.Porén, son capaces de sandar ás unidades ao seu arredor cada rolda. Úsaas para reforzar as liñas febles e sandar aos soldados feridos.

note: [message]: speaker=Deoran
en: Why did we stop and make camp here?
gl: Por que nos detemos aquí?

note: [message]: speaker=Ethiliel
en: The Black River is before us. No elf, still living, has crossed it. If the undead come from across the river, then we must search for them carefully, for I know not the way.
gl: Por alí diante baixan as augas do Río Escuro. Ningún elfo que viva a día de hoxe as cruzou, e se os non mortos veñen da outra beira do río, deberemos buscalos con coidado. Non coñezo esa parte do bosque.

note: [message]: speaker=Sir Gerrick
en: I fear no forests. Let us find this river and whatever enemies lie beyond.
gl: Non lle teño medo a ningún bosque. Atopemos o río e calquera inimigo alén das súas augas.

note: [message]: speaker=Deoran
en: Very well. We will seek the river and probe its secrets.
gl: De acordo, buscaremos o río, e investigaremos os seus segredos.

note: [objective]: condition=win
en: Investigate the areas to the south of the Black River
gl: Investiga as terras ao sur do río.

note: [message]: speaker=second_unit [message]: speaker=Sir Gerrick
en: The master of the undead is defeated!
gl: Derrotamos ao amo dos non mortos!

note: [message]: speaker=Minister Hylas
en: No... I fear there is still much evil present.
gl: Non… Sinto que aínda queda moito mal entre as árbores.

note: [message]: speaker=Deoran
en: Surely the undead infestation cannot be dispatched so easily. We have merely destroyed a servant of a far darker master.
gl: Non creo que poidamos acabar tan rapidamente cunha praga de non mortos. Non destruímos máis que aos servos dun mestre aínda máis escuro.

note: [message]: speaker=second_unit
en: I think I see something moving in the fog... it looks like an encampment!
gl: Vexo algo entre a néboa… É… un campamento!

note: [message]: speaker=Urza Afalas
en: Thank heaven! You’re alive!
gl: Menos mal, seguides con vida!

note: [message]: speaker=Ethiliel
en: Save your thanks! We are here to root out all the evil from these woods, and that means you!
gl: Afórrate o agradecemento, estamos aquí para acabar con toda a maldade destes bosques, ti incluído!

note: [message]: speaker=Sir Gerrick
en: Draw your swords and say your prayers! You cannot stand against us! You will pay for your crimes!
gl: Desenfundade as espadas e rezade o que saibades, non tedes nada que facer contra nós. Pagaredes polos vosos crimes!

note: [message]: speaker=Urza Afalas
en: But have you not seen the undead in these forests? I know you have seen them under the control of the many bandit leaders before...
gl: Pero non vistes aos non mortos nestes bosques? Sei que os vistes baixo o control de moitos líderes dos bandidos…

note: [message]: speaker=Deoran
en: What of them?
gl: Pois claro que os vimos, e que?

note: [message]: speaker=Urza Afalas
en: A year ago we ventured into the land of the elves in secret, and we captured a great sage. We forced him to teach us the secrets of this forest and of the undead.
gl: Hai un ano aventurámonos nas terras dos elfos, en segredo, e capturamos a un gran sabio. Obrigámolo a aprendernos os segredos do bosque e dos non mortos.

note: [message]: speaker=Ethiliel
en: You imprisoned Mebrin?! For that you must surely pay. Speak swiftly so that we may end this parley and dispatch you quickly! We will have vengeance!
gl: Apresastes a Mebrin?! Pagarédelo! Acaba dunha vez o que teñas que dicir, non vexo a hora de cobrar a miña vinganza!

note: [message]: speaker=Urza Afalas
en: Hear me out! He taught us to summon the dead to fight for us. We were weak and foolish and soon summoned undead that we could not control. Mebrin too fell sway to the influence of the undead, and now he leads them. For a time he served us, but now he has gone mad and is attacking us as well!
gl: Escoitádeme! O vello aprendeunos a convocar aos mortos para loitar canda nós. Eramos débiles e inxenuos, e non tardamos en convocar non mortos aos que non podíamos controlar. Mebrin caeu tamén baixo a influencia dos non mortos, e agora os lidera. Serviunos durante un tempo, pero hai pouco toleou e agora nos ataca!

note: [message]: speaker=Ethiliel
en: Lies! Mebrin would never fight for the undead, much less lead them!
gl: Mentira! Mebrin xamais loitaría cos non mortos, e menos aínda os lideraría!

note: [message]: speaker=Deoran
en: But what do you want us to do about it? You are criminals!
gl: E que esperades que fagamos? Sodes criminais!

note: [message]: speaker=Urza Afalas
en: Join us in the fight! Together we can drive off these cruel undead and restore peace to the land.
gl: Axudádenos a loitar! Xuntos podemos expulsar aos non mortos e devolver a paz ás terras.

note: [message]: speaker=Sir Gerrick
en: My lord, they could be valuable allies, and the undead are a greater threat to our lands. Justice can wait until we are all safely in Westin.
gl: Señor, poderían ser valiosos como aliados, e supoñen unha ameaza moito menor que a dos non mortos para as nosas terras. A xustiza pode agardar ata que esteamos a salvo en Norestin.

note: [message]: speaker=Ethiliel
en: But think of the destruction they wrought on your borders! You cannot ally yourselves with these evil men! Vengeance!
gl: Pero pensade na destrución que trouxeron ás nosas fronteiras! Non podedes aliarvos con eses malvados! Vinganza!

note: [message]: speaker=Deoran
en: Hmm... I have to consider this... If I ally with the elves, I must fight the bandits, but if I ally with the bandits I will make enemies of the elves...
gl: Hm… Teño que pensalo ben. Se me alío cos elfos, terei que loitar contra os bandidos, pero se me alío cos bandidos, aos elfos non lles vai gustar…

note: [option]: speaker=Deoran
en: Very well. All men must unite against the undead.
gl: De acordo, todos debemos estar unidos contra os non mortos.

note: [message]: speaker=Urza Afalas
en: We will now fight alongside you. Come, my thugs and footpads, rally to me!
gl: Entón loitaremos canda vós. Vinde, vándalos e bandoleiros, reunídevos xunta min!

note: [message]: speaker=Ethiliel
en: You are no better than these criminals! We shall see if you can find your own way out of the forest! Come, my people, let us return to our lands. We were foolish to ever have any dealings with these humans. Do not set foot in our land ever again, Deoran, for you have brought us nothing but grief.
gl: Non sodes mellores que eses criminais! Xa veremos como conseguides saír do bosque! Vinde, elfos, volvamos ás nosas terras. Foi unha estupidez mesturarse con estes humanos. Nin se che ocorra volver poñer pé nas terras dos elfos, Déoran. Non nos trouxeches máis que desgraza.

note: [message]: speaker=Sir Gerrick
en: The elves have abandoned us in this accursed forest! We are surely lost!
gl: Os elfos deixáronnos sós neste maldito bosque! Non sei como imos atopar o camiño de volta…

note: [message]: speaker=Urza Afalas
en: Do not fear, I can lead you out when the time is right.
gl: Non vos preocupedes, eu coñezo o camiño.

note: [objective]: condition=win
en: Find the source of the undead and destroy it
gl: Atopa a orixe dos non mortos e acaba con eles.

note: [objective]: condition=lose
en: Death of Urza Afalas
gl: Morte de Urza Afalas.

note: [option]: speaker=Deoran
en: Your crimes are too great. You will fall with the rest of the foul undead!
gl: Todo isto foi culpa vosa, e caeredes cos non mortos!

note: [message]: speaker=Urza Afalas
en: Then this parley is over! You may have sounded the doom of all of us!
gl: Non hai máis que falar, entón. A túa decisión acabará custándonos a vida a todos!

note: [message]: speaker=Ethiliel
en: You will pay for taking Mebrin from us! If he is harmed...
gl: Pagaredes por secuestrar a Mebrin! Como lle puxésedes unha man enriba…

note: [objective]: condition=win
en: Defeat Urza Afalas
gl: Derrota a Urza Afalas.

note: [message]: speaker=Urza Afalas [message]: speaker=unit
en: Now I pay for my crimes. But how many others will also suffer for them?
gl: Tócame pagar polos meus crimes. Pero cantos máis terán que pagar por eles?

note: [message]: speaker=Urza Afalas
en: Fools! That lich will be the death of us all! You have sealed our doom!
gl: Parvos! Ese liche acabará matándonos a todos! Condenástesnos a todos!

note: [unit]: type=Water Serpent, id=Beast of the Lake
en: Beast of the Lake
gl: Besta do lago

note: [message]: speaker=Beast of the Lake
en: Graar!
gl: Grar!

note: [message]: speaker=Sir Gerrick
en: Well! That was easier than I thought it’d be. Looks like the undead aren’t so tough after all!
gl: Non foi tan difícil como pensaba. Parede que os non mortos non son tan duros despois de todo!

note: [message]: speaker=Deoran
en: Indeed. The dark king has fallen.
gl: Non, parece que non. Derrotamos ao cabaleiro escuro.

note: [message]: speaker=Urza Afalas
en: I’m afraid it is not so. This was not the real Mebrin we destroyed, but a mere phantom. He resides in catacombs deep underneath the castle, but they cannot be entered without magical means.
gl: Temo que non. Este que derrotamos non era o verdadeiro Mebrin, só unha mera pantasma. O sabio vive nunhas catacumbas, debaixo do castelo. Pero a entrada está pechada con maxia.

note: [message]: speaker=Deoran
en: We spared your life in order to defeat the source of these undead, and now you tell us we cannot even reach it?! Ethiliel could have dispelled these magical wards if we hadn’t fallen for your lies!
gl: Perdoámosvos a vida a cambio de acabar coa fonte dos non mortos, e agora me dis que nin sequera podemos chegar? Ediliel podía abrir a entrada! Quen nos mandaría confiar en vós…

note: [message]: speaker=Urza Afalas
en: If I had told you, you and the elves would have killed me! I didn’t have a choice!
gl: Non podía dicilo, os vos poriades do lado dos elfos e nos matariades!

note: [message]: speaker=Sir Gerrick
en: Perhaps we should correct that error now.
gl: Aínda estamos a tempo de facelo.

note: [message]: speaker=Urza Afalas
en: Then you would surely be lost in these woods forever at the mercy of the undead. I can lead you and your men back to the lands of Wesnoth if you will grant me pardon.
gl: E como pensades saír dos bosques? Se nos matades quedaredes atrapados, e seredes présa fácil para os non mortos. Podemos guiarvos de volta ao reino se nos garantides o indulto.

note: [message]: speaker=Deoran
en: Now that the elves have abandoned us, that would seem to be our only choice. But what about Mebrin? The undead will keep attacking our homes unless we root them out at the source.
gl: Non creo que teñamos alternativa agora que os elfos nos abandonaron. Pero que pasa con Mebrin? Os non mortos seguirán atacando as nosas terras ata que acabemos co problema de raíz.

note: [message]: speaker=Urza Afalas
en: I do not know. But if we cannot storm his underground fastness we must either flee or wait here and certainly perish fighting him on his own terms. I know that he will march to ravage your city of Westin with all his might soon, and that the city cannot hold out against such a force unprepared.
gl: Tal e como o vexo temos dúas opcións: ou fuximos, ou agardamos aquí para morrer loitando contra el no seu territorio. Sei que ten pensado marchar sobre Norestin dentro de pouco, e a cidade non poderá resistir se non está preparada.

note: [message]: speaker=Deoran
en: Then we shall retreat towards Westin and prepare for the oncoming battle. I pray our only chance at victory was not lost today.
gl: Entón volveremos a Norestin e prepararémonos para a batalla. Espero que a de hoxe non fose a nosa única oportunidade de acabar coa ameaza.

note: [message]: speaker=Sir Gerrick
en: We have beaten them both, criminals and undead!
gl: Acabamos coas dúas ameazas, cos criminais e cos non mortos!

note: [message]: speaker=Deoran
en: We should make haste to return to Wesnoth before the harvest. Fall arrived some time ago.
gl: Agora debemos volver ao reino, e antes da colleita, que xa caen as follas.

note: [message]: speaker=Ethiliel
en: Do not be so hasty; great mages are no mere tricksters to be easily defeated. I fear that there are tunnels and catacombs buried beneath his fortress and that we have merely defeated a specter. If we wish to cleanse the land of his evil, we must enter the darkness and root him out from within.
gl: Non vaias tan rápido. Non se pode derrotar tan facilmente aos grandes magos. Seguro que hai túneles e catacumbas baixo a súa fortaleza e que o que derrotamos non era máis que un  espectro. Se queremos acabar co mal destas terras, debemos entrar na escuridade e acabar con el definitivamente.

note: [message]: speaker=Ethiliel
en: There are strong magical wards placed here that would prevent you from entering, but I am capable of opening them to let us all pass.
gl: Sinto fortes proteccións máxicas que bloquean a entrada, pero debería poder rompelas para que poidamos pasar.

note: [message]: speaker=Deoran
en: My men are not dwarves! How are we to fight in catacombs and tunnels?
gl: Somos humanos, non ananos! Como imos loitar en catacumbas e túneles?

note: [message]: speaker=Sir Gerrick
en: Someone must take news back to Wesnoth of this new evil that lurks near our borders. Who knows how many more of these undead are hiding in the forest?
gl: Alguén terá que volver ao reino e informar deste mal que rolda as nosas fronteiras. Quen sabe cantos non mortos máis hai agochados nestes bosques?

note: [message]: speaker=Deoran
en: Go, Sir Gerrick, and take with you an escort of elves, if Ethiliel will permit it.
gl: Vai, señor Guerin, e leva contigo unha escolta de elfos, se a Ediliel non lle parece mal.

note: [message]: speaker=Ethiliel
en: Indeed I will. My kinsfolk will protect you and your message!
gl: Paréceme o mellor. Os meus protexeranvos a ti e á mensaxe que portas.

note: [message]: speaker=Sir Gerrick
en: Fare well, Deoran! I will be there to greet you when you return to Kerlath Province.
gl: Adeus, Déoran! Estarei alí para darche a benvida cando regreses a Querla.

note: [scenario]: id=06a_Tidings_Good_and_Ill The ogre purposely has very bad grammar, because he is very stupid.
en: Tidings, Good and Ill
gl: Boas e malas noticias

note: [side]
en: Ssesseth
gl: Sesez

note: [side]
en: Zasz
gl: Zas

note: [side]
en: Zerix
gl: Zeris

note: [side]
en: Kramak
gl: Craman

note: [side]
en: Issorai
gl: Isorai

note: [side]
en: Zarr
gl: Zar

note: [side]
en: Queen Xeila
gl: Raíña Xelia

note: [side]
en: Ssanur
gl: Sanur

note: [side]
en: Lesssh
gl: Les

note: [side]
en: Kallen
gl: Calen

note: [unit]: type=Elvish Ranger, id=Eliomir
en: Eliomir
gl: Éliomir

note: [message]: speaker=Eliomir
en: Sir Gerrick, you must make it back to Kerlath Province and warn your people of the danger from the south. We will lead you through the forest and clear any foes from your path. You may choose some of your veterans to go with you as well, and any ones you leave behind will still have time to join Ethiliel and Deoran.
gl: Señor Guerin, debe chegar a Querla e advertir á súa xente do perigo que ameaza polo sur. Guiarémolo polo bosque, e acabaremos con calquera obstáculo do camiño. Pode escoller algúns dos seus veteranos para que o acompañen tamén, e os que deixe atrás terán tempo de volver onda Ediliel e Déoran.

note: [message]: speaker=Sir Gerrick
en: With the bandits and undead vanquished behind us, what foes can there be ahead? Let us hope this is a speedy journey, for the specter of winter looms.
gl: Cos bandidos e os non mortos derrotados, que obstáculos pode haber? Esperemos que sexa unha viaxe rápida, o inverno non tardará en chegar.

note: [objective]: condition=win
en: Move Sir Gerrick to the north end of the woods
gl: Leva ao señor Guerin ao límite norte do bosque.

note: [note]
en: Unrecalled units will be available for Deoran.
gl: As unidades que non reincorpore as poderá reincorporar Déoran.

note: [message]: speaker=Queen Xeila
en: Hss... Here are the humans who have made a pact with the cursed mermen! Hss...
gl: Sss… Aquí os están, os humanos que fixeron un pacto cos malditos sirénidos! Sss…

note: [message]: speaker=Eliomir
en: We have stumbled into a den of nagas!
gl: Fomos bater cun tobo de nagas!

note: [message]: speaker=Queen Xeila
en: Hss... We will kill them all, my brood. Hss...
gl: Sss… Matarémolos a todos, fillos meus. Sss…

note: [message]: speaker=Sir Gerrick
en: We must clear this road for Deoran and Ethiliel! We must destroy the naga lair!
gl: Debemos despexar o camiño para Déoran e Ediliel! Debemos destruír o tobo dos nagas!

note: [message]: speaker=Queen Xeila
en: Hss... elves! Are they friends or enemies? Hss...
gl: Sss… Elfos! Son amigos ou inimigos? Sss…

note: [message]: speaker=Sir Gerrick
en: We are weary travelers, seeking our homes. If you but let us pass...
gl: Somos viaxeiros cansos, de camiño ás nosas terras. Se nos deixades pasar…

note: [message]: speaker=Queen Xeila
en: Hss... And humans! Humans drained our swamps and made them fields for farms, and now they have found my winter nest. The Land-Walkers must die! Hss...
gl: Sss… E humanos! Os humanos drenaron as nosas brañas e convertéronas en campos para granxas, e agora atoparon o meu niño de inverno. Os que camiñan pola terra deben morrer! Sss…

note: [message]: speaker=Sir Gerrick
en: She won’t listen. If we leave these nagas here, they will ambush Deoran and Ethiliel! We must destroy them!
gl: Non vai atender a razóns. E se deixamos estes nagas aquí, emboscarán a Déoran e Ediliel. Debemos destruílos!

note: [objective]: condition=win
en: Defeat the Queen Xeila
gl: Derrota á raíña Xelia.

note: [message]: speaker=second_unit
en: There are a group of naga occupying this area... they don’t look very friendly.
gl: Hai un grupo de nagas ocupando esta zona… Non parecen moi amistosos.

note: [message]: speaker=Sir Gerrick
en: if they are hostile to us, they could endanger Deoran and Ethiliel as well. Perhaps their leader can be reasoned with.
gl: Se son hostís, poden supor un perigo para Déoran e Ediliel. Ao mellor podemos razoar co seu líder.

note: [message]: speaker=Queen Xeila
en: Hss... Who will watch over my brood now? Hss...
gl: Sss… Quen coidará dos meus fillos agora? Sss…

note: [message]: speaker=Kramak
en: Ho! Me see elves. Elves tasty? Me take elves to eat.
gl: Oh! Elfos! Saber ben? Eu querer comer elfos.

note: [message]: race=elf
en: Err, Mr. Ogre, we are not very tasty.
gl: Desculpe, ogro, pero non sabemos moi alá.

note: [message]: speaker=Kramak
en: Oh. Me only want tasty food. Go away.
gl: Oh. Eu só querer comida saborosa. Marchar.

note: [message]: speaker=Kramak
en: Wait! Me not believe you. Me eat you!
gl: Un momento! Eu non crer ti. Eu comer ti!

note: [message]: speaker=Ogre
en: Bad food! It hurt me. Arrrrggghhhh!!
gl: Comida mala! Facer dano. Argh!

note: [message]: speaker=Abdur
en: Travelers in this desolate land! I seek that dark Sage who is rumored to dwell in these lands. Surely you have come from him?
gl: Viaxeiros nestas terras desoladas! Busco ao sabio escuro do que se di que mora estas terras. Vindes de velo?

note: [message]: speaker=Sir Gerrick
en: Indeed! I just left my comrades, who were preparing to kill the vile Necromancer.
gl: Pois si que vimos de velo, si. Os nosos camaradas deben estar acabando coa non vida dese vil nigromante mentres falamos.

note: [message]: speaker=Abdur
en: Unworthy fools! I’ll kill you for this sacrilege!
gl: Parvos indignos! Matareivos por semellante sacrilexio!

note: [message]: speaker=Sir Gerrick
en: These naga are still in control of the road. We must clear the way for Deoran and Ethiliel!
gl: Os nagas aínda controlan o camiño. Debemos acabar con eles para que non lles dean problemas a Déoran e Ediliel!

note: [message]: speaker=Sir Gerrick
en: I will hasten back to Kerlath Province now and seek the advice of the Council of Westin...
gl: Regresarei enseguida a Querla e falarei co consello de Norestin.

note: [message]: speaker=Eliomir
en: We too will return to our councils. We have much to tell them... Much indeed.
gl: Nós volveremos tamén onda os nosos consellos, temos <i>moito</i> que contarlles.

note: [message]: speaker=narrator
en: While the council debated the best course of action, Deoran and Ethiliel prepared to enter the caves under Mebrin’s fortress...
gl: Mentres o consello decidía como actuar ante a ameaza dos non mortos, Déoran e Ediliel preparábanse para entrar nas covas baixo a fortaleza de Mebrin…

note: [scenario]: id=06b_The_Long_March
en: The Long March
gl: A longa marcha

note: [event]
en: Fssth
gl: Fis

note: [event]
en: Wizzi
gl: Guis

note: [message]: speaker=narrator
en: Deoran and Urza Afalas led their men quickly from Mebrin’s fortress...
gl: Déoran e Urza Afalas afastáronse a paso lixeiro da fortaleza de Mebrin…

note: [message]: speaker=Deoran
en: Will this forest ever end? How can we know what path to take?!
gl: Cando demo acaba o bosque? Como podes saber por onde ir?!

note: [message]: speaker=Urza Afalas
en: You have to follow me! I have often traveled these woods avoiding the elves with my comrades, and I know a secret path through it.
gl: Vós seguídeme! Levo moito tempo viaxando por este bosque evitando aos elfos cos meus camaradas, e coñezo un camiño secreto.

note: [message]: speaker=Sir Gerrick
en: Can we trust him? His people are murderers and thieves!
gl: Podemos confiar nel? A súa xente son asasinos e ladróns.

note: [message]: speaker=Minister Hylas
en: Do we have any choice? Our food is running out, and it will be winter soon...
gl: Non nos queda outra. Estamos quedando sen alimentos, e vai chegar o inverno…

note: [message]: speaker=Minister Hylas
en: Beware! I sense that there are many undead creatures chasing us. We should move quickly.
gl: Coidado, podo sentir a presenza de non mortos. Debemos apurar o paso!

note: [message]: speaker=Urza Afalas
en: Let us go quickly, then. I will show you the way.
gl: Veña, seguídeme!

note: [message]: speaker=Urza Afalas
en: Remember that these woods are crawling with elves, and I don’t think they’ll receive us too kindly. Stay on the path and perhaps we can avoid at least most of them.
gl: Non esquezades que o bosque está ateigado de elfos, e non creo que nos vaian recibir cos brazos abertos. Quedádevos no camiño e con sorte evitaremos á maioría.

note: [objective]: condition=win
en: Move Deoran through the woods and over the river
gl: Leva a Déoran a través  dos bosques e do río.

note: [objectives]
en: At the start of each turn, Urza Afalas will reveal as much of the secret path as is within his vision range.
gl: Ao principio de cada quenda, Urza Afalas revelará tanto camiño como haxa dentro do seu raio de visión.

note: [message]: speaker=Urza Afalas
en: Just a little further!
gl: Só un pouco máis!

note: [message]: speaker=Urza Afalas
en: Come on! Hurry!
gl: Vamos! Rápido!

note: [message]: speaker=Urza Afalas
en: Keep moving!
gl: Continuade!

note: [message]: speaker=Urza Afalas
en: From here you can see the banks of the river! Across it we will find the sun again, and an end to these cursed trees!
gl: Xa se pode ver a ribeira. Ao outro lado do río acaba o bosque.

note: [message]: race=elf
en: You humans have kidnapped Mebrin the Sage. You will pay for your crimes.
gl: Vós humanos raptastes a Mebrin “O sabio”, e pagaredes polos vosos crimes.

note: [message]: id=Deoran
en: Your sage Mebrin is the criminal. He practices necromancy and now commands an army of undead. By the laws of Wesnoth, the punishment for his crimes is death!
gl: O voso sabio é o criminal. Practica a nigromancia, e comanda un exército de non mortos. No Reino do Noroeste, esas prácticas páganse coa pena capital!

note: [message]: race=elf
en: It is you who is a criminal and who is in a company of criminals. We will not let you kill Mebrin!
gl: Aquí o criminal es ti, ti e os que te acompañan. Non deixaremos que matedes a Mebrin!

note: [message]: race=elf
en: We cannot allow you bandits and criminals to pass through our lands!
gl: Non deixaremos que bandidos e criminais coma vós atravesen as nosas terras!

note: [message]: speaker=Urza Afalas
en: We wish only to return to our homes!
gl: Non queremos máis que volver ás nosas!

note: [message]: race=elf
en: Nevertheless, we will have vengeance for Mebrin!!
gl: Dá igual, vingarémonos polo de Mebrin!

note: [message]: speaker=Deoran
en: Thank heaven we have escaped that awful forest!
gl: Menos mal que conseguimos escapar dese horroroso bosque!

note: [message]: speaker=Sir Gerrick
en: Indeed, Afalas, you’ve earned my trust today.
gl: Si, menos mal. Hoxe gañastes a miña confianza.

note: [message]: speaker=Urza Afalas
en: I can only hope for mercy when I return to Westin.
gl: Non pido máis que compaixón cando volvamos a Norestin.

note: [message]: speaker=narrator
en: But there was a dark cloud looming behind Deoran and his men...
gl: Pero unha nube escura perseguía a Déoran e os seus…

note: [scenario]: id=07a_Into_the_Depths
en: Into the Depths
gl: Nas profundidades

note: [side]: type=Lich, id=Mal M'Brin [side]: type=Ancient Lich, id=Mal M'Brin
en: Mal M’Brin
gl: Mal Mebrin

note: [side]: type=Soulless, id=Groth
en: Groth
gl: Groz

note: [side]: type=Troll Hero, id=Grek
en: Grek
gl: Greco

note: [unit]: type=Eyestalk, id=Eye Guardian
en: Eye Guardian
gl: Ollo gardián

note: [message]: speaker=Ethiliel
en: Proceed slowly, who knows what evils inhabited these parts before Mebrin was turned! We cannot be too careful.
gl: Continuade a modo, quen sabe que clase de criaturas habitaban este lugar antes da chegada de Mebrin. Moito ollo.

note: [message]: speaker=narrator
en: Cavalrymen and Dragoons will be less useful in the caves than soldiers who fight on foot.
gl: Os soldados que loitan a pé serán máis útiles nas covas que os que o fan a cabalo.

note: [message]: speaker=narrator
en: Also, soldiers with the <i>quick</i> trait will be useful in the dark.
gl: Ademais, os soldados <i>rápidos</i> serán útiles na escuridade.

note: [objective]: condition=win
en: Find the source of the undead under the citadel
gl: Atopa a orixe dos non mortos.

note: [message]: speaker=Minister Hylas
en: What horrid creature may that be? I’ve seen many wicked things in my life, but never one such as that.
gl: Que clase de horríbel criatura é esa? Vin moitas cousas estrañas na miña vida, pero isto as supera a todas.

note: [message]: speaker=Ethiliel
en: It must be a guardian of some kind set here by Mebrin. We elves have heard stories of these creatures but I wouldn’t have expected to come across one... the least of all here. Let us proceed with caution.
gl: Debe ser unha especie de gardián ás ordes de Mebrin.  Nas vilas dos elfos escóitase falar de criaturas coma estas, pero unha nunca espera atopalas de verdade… E moito menos aquí. Vaiamos con coidado.

note: [message]: speaker=Grek
en: Ha! Humans and elves! What are you doing in our caves, and why shouldn’t we grind your bones and gnaw on your flesh?
gl: Ha! Humanos e elfos! Que facedes nas nosas covas? Dádenos un motivo para non moer os vosos ósos e roer a vosa carne.

note: [message]: speaker=Deoran
en: We mean no trespass. We are hunting the undead.
gl: Non pretendemos invadir o voso territorio. Viñemos cazar os non mortos.

note: [message]: speaker=Grek
en: Undead! Ha! We kill undead all the time. You be friendly enough so we won’t kill you, but why should we help you?
gl: Non mortos! Ha! Matamos non mortos todo o tempo. Sodes suficientemente amistosos para que non vos matemos, pero por que iamos axudarvos?

note: [message]: speaker=Grek
en: Gold is good. We can trade gold for weapons and fire. We will help you defeat the undead now.
gl: Gústanos o ouro. Podemos usalo para mercar armas e lume. Axudarémosvos a derrotar aos non mortos.

note: [message]: speaker=Deoran
en: What aid can you offer us? We are not well suited to fighting in the caves.
gl: Como podedes axudarnos? Non estamos ben preparados para loitar nas covas.

note: [message]: speaker=Grek
en: We already planned to kill the undead ourselves... First we kill dwarves though! Now we have dwarvish thunder fire and many trolls ready for fighting. They come too and help you smash them undead.
gl: Xa pensabamos acabar cos non mortos mesmos… Pero antes temos que acabar cos ananos! Agora temos pólvora dos ananos e varios trolles preparados para loitar. Virán tamén a axudarvos a esmagar ós non mortos.

note: [message]: speaker=Grek
en: Go here and light the thunder fire and it will blast a back door into the lich’s lair!
gl: Ven aquí e prende lume á pólvora, e abrirase unha porta á toba do liche!

note: [message]: speaker=Deoran
en: What should we offer them for their help?
gl: Que deberiamos ofrecerlles pola súa axuda?

note: [option]: speaker=Deoran
en: We will give you $troll_help_cost gold pieces if you help us defeat the undead.
gl: Darémosvos $troll_help_cost moedas de ouro se nos axudades a derrotar aos non mortos.

note: [message]: speaker=Grek
en: Haha, you humans and elves poor, you have not enough gold! If you want troll help, you must come to me when you have the gold.
gl: Ha ha, os humanos e os elfos son pobres, non tedes ouro dabondo! Se queredes a axuda dos trolles, vinde cando teñades o ouro.

note: [objective]: condition=win
en: Meet with and pay the troll leader $troll_help_cost gold to receive their help
gl: Reúnete co líder dos trolles e págalle $troll_help_cost moedas de ouro para recibir a súa axuda

note: [option]: speaker=Deoran
en: We will offer you freedom and a place in our lands.
gl: Ofrecémosche a liberdade e un sitio nas nosas terras.

note: [message]: speaker=Grek
en: Ha! Who wants stupid human lands!
gl: Ha! Quen quere as estúpidas terras dos humanos?!

note: [message]: speaker=Minister Hylas
en: Then you will not aid us in our quest to destroy the undead menace?
gl: Entón non nos axudarás a destruír a ameaza dos non mortos?

note: [message]: speaker=Grek
en: Bah! We destroy the undead when we want. Maybe wait for a few years first. If you want troll help, you come see me and give proper payment!
gl: Bah! Destruiremos aos non mortos cando queiramos. Pode que dentro duns anos. Se queredes a nosa axuda, vinde a verme cunha bolsa de ouro xenerosa.

note: [message]: speaker=Ethiliel
en: These creatures are much too simpleminded to be of any help to us but at least they will not attack us outright. We will have to face Mebrin alone.
gl: Esas criaturas son moi parvas para axudarnos, pero polo menos non nos atacarán. Teremos que enfrontarnos a Mebrin nós sós.

note: [message]: speaker=Grek
en: Ha, you can afford troll help this time?
gl: Xa tedes dabondo para pagarnos?

note: [option]: speaker=Grek
en: Here’s $troll_help_cost for your help against the undead.
gl: Aquí tedes $troll_help_cost moedas de ouro pola vosa axuda contra os non mortos.

note: [option]: speaker=Grek
en: No, sorry.
gl: Non, síntoo.

note: [message]: speaker=unit
en: I’m lighting it!
gl: Estouna prendendo!

note: [message]: speaker=unit
en: I’ve broken through!
gl: Entrei!

note: [message]: speaker=Ethiliel
en: Mebrin! My teacher of old! Can that truly be you?
gl: Mebrin! O meu vello mestre! Es ti de verdade?

note: [message]: speaker=Mal M'Brin
en: Eth...Ethiliel? You are here?
gl: Edi… Ediliel? Estás aquí?

note: [message]: speaker=Ethiliel
en: How did you come to be here, you of all people, shut away from the trees and the light of the sun?
gl: Como acabaches aquí, precisamente ti, lonxe das árbores e da luz do sol?

note: [message]: speaker=Mal M'Brin
en: I broke their chains. They bound me, the accursed humans. Bound me! Kidnapped me to raise undead for them. Menaced me with cold iron... ahh, the iron on my skin, it burned, it burned!
gl: Rompín as súas cadeas. Atáronme, ese malditos humanos. Atáronme! Secuestráronme para erguer non mortos para eles. Ameazáronme co frío ferro… Ah, o ferro queimábame a pel, queimábama!

note: [message]: speaker=Deoran
en: What is this? Elves bear steel swords.
gl: O que? As armas dos elfos son de aceiro.

note: [message]: speaker=Ethiliel
en: They are but warriors. All elves feel the shadow of iron, and to those who walk our higher paths it is a bane, interfering with our magic. But this touches on mysteries that are not for men to know, human. I bind you never to speak of it.
gl: Son guerreiros. Todos os elfos senten a sombra do ferro, e para os que percorren os camiños da grandeza resulta perigoso, interfire coa nosa maxia. Pero iso forma parte dos segredos dos elfos, humano, e prohíboche falar diso xamais.

note: [message]: speaker=Mal M'Brin
en: Humans! Betrayers! Tree-killers! They are a blight on the world! I shall bring my new servants north to the lands we so foolishly granted to men in ages past, and destroy them all!
gl: Humanos! Traidores! Asasinos das árbores! Sodes o mal do mundo! Enviarei aos meus novos servos ás terras que xamais vos deberon conceder os elfos, e destruiranvos a todos!

note: [message]: speaker=Ethiliel
en: Your servants! Your servants are abominations worse than any human. They stink of the grave. This cannot be the sage Mebrin that I knew and revered speaking. He would never have allied himself with the dead against the living!
gl: Os teus servos?! Os teus servos son abominacións, peores que calquera humano. Cheiran a tumba. Este non é o sabio que eu coñecín, ao que reverenciaba cando falaba. El xamais se aliaría cos mortos para loitar contra os vivos!

note: [message]: speaker=Mal M'Brin
en: I am called Mal M’Brin now, Ethiliel, best student of mine. It is time for a new lesson. I was such as you, full of doubt and weakness, but now I have passed over and become more than you know. There is infinity in death; I have touched the void at the heart of all things. You, too, can partake of its boundless power.
gl: Agora chámanme Mal Mebrin, Ediliel. E é hora de que a miña mellor estudante reciba unha nova lección. Eu era coma ti, cheo de dúbidas e de debilidades, pero supereino, e convertinme en algo máis. A morte non ten límites. Puiden tocar o baleiro do corazón de todas as cousas. E ti tamén poderías compartir o seu ilimitado poder.

note: [message]: speaker=Mal M'Brin
en: Join me! Stand by my side! We shall rise and sweep the humans from the green world. Their corpses will serve us; their bones will dance for our pleasure.
gl: Únete, ven canda min! Xuntos eliminaremos aos humanos do mundo verde. Os seus cadáveres servirán ás nosas ordes, os seus ósos bailarán para entreternos.

note: [message]: speaker=Ethiliel
en: And when we were done, what would we have become? Unlife. Hungering shadows, devouring all we once cherished.
gl: E que seremos cando acabemos? Morte. Sombras famentas, que devoran todo o que algunha vez apreciamos.

note: [message]: speaker=Ethiliel
en: No. It shall not be. The sage Mebrin is dead. It is time to put him to rest.
gl: Non. Non pode ser. O sabio Mebrin está morto. É hora de deixalo descansar en paz.

note: [message]: speaker=Deoran
en: Even a mere human can see that you have become a mockery of all that you once believed in. I will destroy you and your works if it’s the last thing I do!
gl: Ata un simple humano coma min pode ver que agora non es máis que unha mera caricatura de aquilo no que unha vez criches. Acabarei contigo e coas túas obras, aínda que sexa o último que faga!

note: [message]: speaker=Mal M'Brin
en: You, destroy me? Fool human. You will die, and the elves you have seduced with you. And you shall serve me beyond death, forever.
gl: Que vas que? Serás parvo. Morrerás, e os elfos aos que convenciches para unirse a ti irán contigo á tumba. E servirédesme máis alá da morte, para a eternidade.

note: [message]: speaker=Mal M'Brin
en: Nooo! This cannot be. The elves I once led have destroyed me. After all I have sacrificed, I still die...
gl: Non! Isto non pode ser. Os elfos que unha vez dirixín destruíronme. Despois de todos os meus sacrificios, morro…

note: [scenario]: id=07b_Pebbles_in_the_Flood, id=Mal M'Brin
en: Pebbles in the Flood
gl: Croios na avalancha

note: [event]
en: Sgt. Finde
gl: Sarxento Finde

note: [event]
en: Mitche
gl: Miche

note: [event]
en: Lt. Illan
gl: Tenente Illan

note: [event]
en: Rheban
gl: Reban

note: [event]
en: Lt. Meris
gl: Tenente Meris

note: [event]
en: Findlas
gl: Findas

note: [event]
en: Chumet
gl: Churme

note: [event]
en: Eera
gl: Eria

note: [event]
en: Death Guard
gl: Garda da morte

note: [message]: speaker=Deoran
en: We have escaped the great forest, but look! The undead are chasing us — we must not have rooted them all out of the wood.
gl: Conseguimos escapar do bosque, pero mirade! Perséguennos os non mortos. Seica non acabamos con todos eles, despois de todo.

note: [message]: speaker=Sir Gerrick
en: My lord, you must hasten back to Westin to prepare a defense against them. I will command the defense of the border forts.
gl: Señor, hai que volver de seguida a Norestin para preparar as defensas contra eles. Eu comandarei a defensa das fortalezas fronteirizas.

note: [message]: speaker=Urza Afalas
en: I too will make my stand here — I owe you my life and must atone for my crimes. Together we will hold off the foul undead as long as we can.
gl: Eu tamén quedarei aquí. Débovos a vida, e teño que expiar os meus crimes. Xuntos aguantaremos o ataque dos non mortos canto poidamos.

note: [message]: speaker=Deoran
en: Minister Hylas, ride with me to Westin — you must summon the Council of Westin while I prepare the city’s defenses. We shall return as soon as we can in force and relieve you.
gl: Ministro Illas, acompáñeme a Norestin. Debe reunir ao consello mentres preparo a defensa da cidade. Volveremos en canto poidamos para relevarvos.

note: [message]: speaker=Sir Gerrick
en: Make no promises you know you cannot keep. Organize the defense of Westin, and if you survive, remember those who fell here.
gl: Non fagas promesas que sabes que non podes manter. Organiza a defensa de Norestin, e se sobrevives, lembra a aqueles que caemos aquí.

note: [message]: speaker=Deoran
en: Your name will be sounded in the roll of heroes, and you will be avenged. Thank you, my friend.
gl: Serás lembrado como o heroe que es, e a túa morte será vingada! Grazas, amigo.

note: [message]: speaker=Lt. Illan
en: We are yours to command, Sir Gerrick. Our men are not the great warriors that you and Deoran are, but we will hold our lines staunchly, until the bitter end.
gl: Estamos ás súas ordes, señor Guerin. Os nosos soldados non están ao voso nivel ou o do señor Déoran, pero non retrocederemos, aguantaremos ata o final!

note: [objective]: condition=win
en: Hold the line: Keep Sir Gerrick alive as long as possible
gl: Que o señor Guerin sobreviva canto sexa posíbel.

note: [message]: speaker=narrator
en: There is no way to win this scenario, and no way to lose. Hold off the undead hordes as long as you can. Keep Sir Gerrick alive as long as you can. Every turn that passes strengthens the defenses of Westin.
gl: Non hai xeito de gañar este escenario, nin de perdelo. Resiste o ataque das hordas de non mortos tanto como poidas. Que o señor Guerin sobreviva o tempo que sexa posíbel. Cada rolda que pase, máis fortes serán as defensas de Norestin.

note: [message]: speaker=Urza Afalas
en: Now I will never see my home again... Hold back the undead, Gerrick!
gl: Xamais volverei ver as miñas terras… Aguanta, Guerin!

note: [message]: speaker=Sir Gerrick
en: I only hope we have bought Deoran enough time to secure Westin for the onslaught!
gl: Espero que Déoran tivese tempo dabondo para preparar Norestin ante o inminente ataque!

note: [message]: speaker=Mal M'Brin
en: We will crush Westin as we have crushed you! No one shall stand between us and our home.
gl: Esmagaremos Westin como te esmagamos a ti! Ninguén se interporá entre nós e as nosas terras.

note: [scenario]: id=08a_Return_to_Kerlath
en: Return to Kerlath
gl: A volta a Querla

note: [objective]: condition=win
en: Move Deoran into Kerlath Province
gl: Leva a Déoran a Querla.

note: [side]: type=Outlaw, id=Tharzo Kalain
en: Tharzo Kalain
gl: Darzo Calain

note: [side]: type=Lieutenant, id=Plynry
en: Plynry
gl: Plini

note: [event]
en: Border Guard
gl: Garda da fronteira

note: [message]
en: Tharzo! That meddler who killed the Urza brothers approaches from the south. His men and horses look worn out.
gl: Darzo! O entremetido ese que matou aos irmáns Urza aproxímase polo sur. Os seus soldados parecen cansos.

note: [message]: speaker=Tharzo Kalain
en: The dark gods have put revenge in our laps. Destroy them all before they reach the border fort!
gl: Os deuses escuros servíronnos a vinganza en bandexa de prata. Acabade con eles antes de que cheguen á fortaleza fronteiriza!

note: [message]: speaker=Plynry
en: Halt! Who comes to the border of Wesnoth?
gl: Alto! Quen ven á fronteira do Reino do Noroeste?

note: [message]: speaker=Deoran
en: It is I, Deoran, commander of the South Guard, and my men.
gl: Son Déoran, comandante da garda do sur. Acompáñanme os meus soldados.

note: [message]: speaker=Plynry
en: Deoran? You had been thought lost long since. But I see by your men’s gear and drill that they are of the South Guard indeed. Pass.
gl: Déoran? Hai moito que non se sabía nada de vós. Pasade…

note: [message]: speaker=Deoran
en: We, and our elvish allies, have won a great battle against a lich.
gl: Enfrontámonos xunto os nosos aliados os elfos a un liche.

note: [message]: speaker=Plynry
en: Elvish allies? I think you had best make haste to Westin. There are rumors of trouble with the elves of the Aethenwood.
gl: «Os nosos aliados os elfos»? Creo que debería ir a Norestin canto antes. Disque hai problemas cor elfos do Bosque do Edén.

note: [scenario]: id=08b_The_Tides_of_War
en: The Tides of War
gl: As mareas da guerra

note: [value]
en: Provincial Guard
gl: Garda provincial

note: [value]
en: Lt. Nilaf
gl: Tenente Nilan

note: [message]: speaker=Deoran
en: Look! The undead army has broken through Sir Gerrick’s lines! Alas, he is lost!
gl: Mirade! O exército dos non mortos chegou ata aquí. O señor Guerin xa debe estar morto.

note: [message]: speaker=Moreth
en: Since I was a boy, Gerrick was my leader, and there was no one braver. Today we shall defend our homes, and avenge him!
gl: Guerin lideroume desde que eu non era máis que un rapaz. Nunca coñecín a ninguén tan valente coma el. Hoxe defenderemos as nosas terras, e vingaremos a súa morte!

note: [message]: speaker=Deoran
en: But in the narrow window his valiant stand gave us, we have roused some of the provincial guard and reinforced our defenses!
gl: Pero no pouco tempo que a súa valente resistencia nos deu, puidemos preparar a algúns membros da garda provincial e reforzar as defensas!

note: [message]: speaker=Deoran
en: But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and reinforced our defenses!
gl: Pero no pouco tempo que a súa valente resistencia nos deu, puidemos preparar a todos os membros da garda provincial e reforzar as defensas!

note: [message]: speaker=Deoran
en: But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and fully embattled the city!
gl: Pero no pouco tempo que a súa valente resistencia nos deu, puidemos preparar a todos os membros da garda provincial e reforzar completamente a cidade!

note: [message]: speaker=Lt. Nilaf
en: Indeed, Lord, we are ready to defend our homes!
gl: Así é, señor, estamos listos para defender as nosas terras!

note: [message]: speaker=Minister Hylas
en: I have summoned the great Council of Westin!
gl: Convoquei ao gran consello de Norestin!

note: [then] [else]
en: Minister Mefel
gl: Ministro Mefel

note: [message]: speaker=Minister Mefel
en: Hylas, I have made all possible haste, but my Council brethren are not as swift as I. It will take more time for them to arrive.
gl: Illas, apurei canto puiden, pero os meus compañeiros do consello non foron tan veloces coma min. Levaralles algo máis chegar.

note: [message]: speaker=Minister Hylas
en: And I have summoned the great Council of Westin! They will battle with all their might!
gl: E convoquei ó gran consello de Norestin! Loitarán con todas as súas forzas!

note: [else] [then]
en: Minister Romand
gl: Ministro Roman

note: [else] [then]
en: Minister Alanafel
gl: Ministro Alanafel

note: [message]: speaker=Minister Mefel [message]: speaker=Minister Romand
en: We have heard your summons, and we shall send these dark foes back to the abyss that spawned them!
gl: Illas, recibimos o teu chamado, enviaremos as eses inimigos escuros de volta ao abismo do que viñeron!

note: [message]: speaker=Deoran
en: Council of Westin, we are cheered by your presence. Your aid will be most welcome.
gl: Consello de Norestin, estamos honrados pola vosa presenza. A vosa axuda será máis que benvida.

note: [message]: speaker=Deoran
en: We have rallied all the forces that we will be able to! Let us not make Sir Gerrick’s sacrifice a vain one. For Wesnoth!
gl: Reunimos todas as forzas que puidemos. Que o sacrificio do señor Guerin non sexa en van. Polo Noroeste!

note: [objective]: condition=win
en: Defeat Mal M’Brin
gl: Derrota a Mal Mebrin.

note: [objectives]
en: The Council of Westin will arrive on turn $council_arrive_turn|.
gl: O consello de Norestin chegará na rolda $council_arrive_turn|.

note: [message]: speaker=unit
en: I have failed my kingdom and duty...
gl: Non cumprín co meu deber para co reino…

note: [message]: speaker=unit
en: Now I will never see Westin free again...
gl: Agora nunca verei Norestin libre…

note: [message]: speaker=unit
en: Far from home I fall — but not in vain! Guard our people, Deoran!
gl: Morro lonxe das miñas terras, pero non en van! Coida da nosa xente, Déoran!

note: [side]: type=Horseman Commander, id=Deoran
en: Westin Guard
gl: Garda de Norestin

note: [side]: type=Elvish Marshal, id=Ithelden
en: Ithelden
gl: Ídelden

note: [side]: type=Elvish Marshal, id=Ithelden
en: Enraged Elves
gl: Elfos enfurecidos

note: [message]: speaker=Sir Gerrick
en: Commander! I took your message to the council, and your deeds have pleased them. Are the undead finally gone from our lands?
gl: Comandante! Leveille a mensaxe ao consello, e agradoulles saber das nosas fazañas. Foron os non mortos expulsados por fin das nosas terras?

note: [message]: speaker=Deoran
en: The undead are gone! Perhaps now there will be peace for a time in Westin. You have our thanks Lady Ethiliel.
gl: Foron. Norestin pode respirar paz por fin. Moitas grazas, dama Ediliel.

note: [message]: speaker=Ethiliel
en: Though the undead are vanquished, they have brought us much sorrow. Deoran, your people have restored their honor. Let us part in peace.
gl: Os non mortos trouxéronnos moita desgraza, pero os humanos conseguistes recuperar o voso honor. Partamos en paz.

note: [message]: speaker=Deoran
en: Indeed. Neither the bandits nor the undead will trouble us for some time. We will tend our wounds and you yours.
gl: Nin bandidos nin non mortos nos molestarán, polo menos durante un tempo. Aproveitemos para curar as nosas feridas.

note: [unit]: type=Peasant, id=Poor Farmer
en: Poor Farmer
gl: Granxeiro pobre

note: [message]: speaker=Ithelden
en: You must pay for killing Mebrin!
gl: Pagarás pola morte de Mebrin!

note: [message]: speaker=Poor Farmer
en: I am just a farmer! What did I do?!
gl: Non son máis que un granxeiro! Non fixen nada malo!

note: [message]: speaker=Ithelden
en: What did you do?! Your people kidnapped and murdered our greatest leader! And now you will pay!
gl: A túa xente secuestrou e asasinou ao noso líder máis grandioso! E agora pagarás as consecuencias!

note: [message]: speaker=Sir Gerrick
en: He just killed that innocent farmer! We must stop him!
gl: Acaba de matar a un labrego inocente! Temos que pararlle os pés!

note: [message]: speaker=Ethiliel
en: Stop, Ithelden! I have traveled with these humans, and they are not the ones who harmed Mebrin. They are our allies!
gl: Alto Ídelden! Coñezo a estes humanos, e non foron eles os que lle fixeron mal a Mebrin. Son os nosos aliados!

note: [message]: speaker=Ithelden
en: You too, Ethiliel? All these humans are the same! They fell trees to till the earth; now they have felled our leader! We cannot brook such deeds! You will die with them!
gl: Ti tamén, Ediliel? Todos os humanos son iguais! Cortan as árbores para cultivar a terra, agora mataron ao noso líder! Non podemos permitilo, e ti morrerás con eles!

note: [event] [unit]: type=$unit_type [message]
en: Disciple of Mebrin
gl: Discípulo de Mebrin

note: [message]: speaker=Ethiliel
en: We won’t be able to hold them off for long. I should go reason with them!
gl: Non poderemos resistir o seu ataque durante moito tempo. Teño que facelos entrar en razón!

note: [message]: speaker=Deoran
en: Are you sure that the elves will greet you any more kindly than they have met us? After all, you did lead us into the forests...
gl: Estás segura de que te recibirán de mellor grao que a nós? Despois de todo, é certo que nos guiaches polos bosques…

note: [message]: speaker=Ethiliel
en: Perhaps not, but it is your only hope. I must reach Ithelden!
gl: Pode que non, pero é a nosa única esperanza. Debo chegar onda Ídelden!

note: [event]
en: Ithelden’s base
gl: Base de Ídelden

note: [objective]: condition=win
en: Send Ethiliel to the Great Tree and parley with Ithelden
gl: Leva a Ediliel á gran árbore para conversar con Ídelden.

note: [message]
en: For every one of us you strike down, more will rise!
gl: Por cada un de nós que abatas, máis se unirán!

note: [message]: speaker=unit
en: I have given my all for my kingdom! Avenge me, Deoran!
gl: Din todo polo meu reino! Víngame, Déoran!

note: [message]: speaker=Minister Hylas
en: Ithelden’s elves have killed Ethiliel! Now we have no chance to come to an agreement with them. A war with the Elves is imminent.
gl: Os elfos de Ídelden mataron a Ediliel! Xamais conseguiremos chegar a un acordo con eles. Nada evitará que entremos en guerra cos elfos.

note: [message]: speaker=Deoran
en: We are far away from Weldyn. We’ll surely all be killed long before any reinforcements arrive.
gl: Estamos demasiado lonxe de Güedin. Non sobreviviremos ata que envíen reforzos.

note: [unit_type]: id=Eyestalk, race=monster
en: Eyestalk
gl: Ollo asexante

note: [unit_type]: id=Eyestalk, race=monster
en: Named ‘Eyestalks’ for obvious reasons, these plant-like creatures can focus their gaze onto an unsuspecting victim to draw life energy straight out of them to replenish their own. While almost defenseless against melee attacks, its deadly gaze from afar is not to be underestimated.
gl: Chamadas «ollos asexantes» por razóns obvias, estas criaturas con aspecto de planta poden esculcar a unha vítima incauta para roubarlle a enerxía vital e restablecer así a súa propia vida. Aínda que case non ten defensa contra os ataques corpo a corpo, a súa esculca —a distancia— resulta perigosa.

note: [attack]: type=impact
en: smash
gl: golpear

note: [attack]: type=arcane
en: gaze
gl: esculca

note: [unit_type]: id=Horseman Commander, race=human
en: Horseman Commander
gl: Comandante de homes a cabalo

note: [unit_type]: id=Horseman Commander, race=human
en: Leaders of the border guards, mounted commanders are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth.
gl: Líderes das gardas fronteirizas, os comandantes montados adestráronse non só para cabalgar e loitar, senón tamén para dirixir. Mandan nas guarnicións que manteñen a paz nas provincias do Reino do Noroeste.

note: [attack]: type=pierce
en: lance
gl: lanza

note: [unit_type]: id=Infantry Commander, race=human
en: Infantry Commander
gl: Comandante de infantería

note: [unit_type]: id=Infantry Commander, race=human
en: Veteran commanders have faced battle many times and led their men with steady hands and calm determination.
gl: Os comandantes veteranos loitaron moitas veces e lideraron aos seus homes con man firme e gran resolución.

note: [attack]: type=blade
en: glaive
gl: archa

note: [attack]: type=impact
en: shield
gl: escudo

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Infantry Lieutenant
gl: Tenente de infantería

note: [unit_type]: id=Infantry Lieutenant, race=human
en: Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle.
gl: Os comandantes de infantería do Reino do Noroeste son responsábeis das guarnicións e a defensa das vilas da fronteira. Proceden das filas de soldados veteranos, non da nobreza, e todos eles demostraron liderado e coraxe na batalla.

note: [unit_type]: id=Junior Commander, race=human
en: Junior Commander
gl: Comandante novo

note: [unit_type]: id=Junior Commander, race=human
en: Scarcely 17 or 18 years old, the sons of knights and lords were given mounts and swords and told to become leaders of men. Those whose mettle was strong enough for the task became the commanders of the armies of Wesnoth.
gl: Alcanzada a maioría de idade, aos fillos dos cabaleiros e dos señores  dánselle monturas e espadas e esíxelles que se convertan en líderes dos soldados. Aqueles que demostran ser capaces convértense nos comandantes dos exércitos do Noroeste.

note: [attack]: type=pierce
en: spear
gl: lanza

note: [unit_type]: id=Mounted General, race=human
en: Mounted General
gl: Xeneral montado

note: [unit_type]: id=Mounted General, race=human
en: Being the most able leaders of the border guards, Mounted Generals are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth.
gl: Líderes máis capaces das gardas fronteirizas, os xenerais montados adestráronse non só para cabalgar e loitar, senón tamén para liderar. Comandan as gornicións que manteñen a paz nas provincias do Reino do Noroeste.

note: [message]: speaker=Deoran
en: Taste cold steel!
gl: Proba o frío aceiro!

note: [message]: speaker=unit
en: I have lost all helping the humans... Now they will surely perish!
gl: Perdino todo axudando aos humanos… Agora morrerán!

note: [message]: speaker=narrator
en: Thugs are the mainstay of the bandit armies. They do not have a <i>ranged</i> attack, and are vulnerable to your archers. Deoran’s lance will also strike fear into their hearts! Like all of the bandit units, they are much more dangerous at night.
gl: Os vándalos son o piar dos exércitos dos bandidos.  Non teñen ataque <i>a distancia</i>, e son vulnerábeis ao ataque dos arqueiros.  A lanza de Déoran tamén infundirá medo nos seus corazóns! Como todas as unidades dos bandidos, son moito máis perigosos pola noite.

note: [message]: speaker=narrator
en: Thieves are more subtle than thugs. They try to surround your units and stab them in the back. Make sure that thieves never have an opportunity to attack when they have an ally directly behind the unit they are attacking — they’ll do double damage! Like thugs, thieves are vulnerable to the ranged attacks of your archers.
gl: Os ladróns son máis sutís que os vándalos. Intentarán rodear as túas unidades e apuñalalas polas costas. Non deixes que os ladróns ataquen unha das túas unidades cando teñan un aliado no lado oposto, ou a túa unidade recibirá o dobre de dano. Igual que no caso dos vándalos, os ladróns son vulnerábeis aos ataques a distancia dos teus arqueiros.

note: [message]: speaker=narrator
en: Footpads are the scouts of the bandit armies. They are quick, and have both a <i>melee</i> attack and a <i>ranged</i> attack. Neither of their attacks is very strong, however, and your spearmen will make quick work of them during the day.
gl: Os bandoleiros son os exploradores dos exércitos de bandidos. Son rápidos, e teñen tanto ataque <i>corpo a corpo</i> como <i>a distancia</i>. Aínda así ningún dos seus ataques é moi forte, e os lanceiros acabarán rápido con eles durante o día.

note: [message]: speaker=narrator
en: Skeletons are the bones of fallen warriors raised by some dark magic. They are almost immune to piercing weapons like arrows and spears. Bladed attacks like swords will injure them, and Minister Hylas’s <i>arcane</i> attack is deadly against them. Like the rest of the bandits, they are more dangerous at night!
gl: Os esqueletos son os ósos dos guerreiros caídos levantados mediante unha maxia escura. Son case inmunes ás armas de perforación como as frechas e as lanzas. Os ataques de folla coma as espada poden danalos, e o ataque arcano do Ministro Illas será mortal para eles. Coma o resto dos bandidos, son máis perigosos pola noite.

note: [message]: speaker=narrator
en: Walking corpses are the bodies of slain warriors, filled with some black magic. They are slow and weak — any of your units is more than a match for them. They are only dangerous in packs...
gl: Os cadáveres andantes son os corpos de guerreiros mortos, cheos dalgunha maxia negra. Son lentos e febles, polo que calquera das túas unidades os superará en forza. Cando resultan perigosos é cando van en grupos…

note: [part]
en: During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad I had driven off the orcs in the north. The eastern forts were quiet and almost deserted. The elves in the western forest kept to their own affairs. In the prosperous south men built new towns and farms.
gl: Durante o reinado de Haldric VII, o Reino do Noroeste estivo a salvo. Conrad I devolvera os orcos ao norte. As fortalezas orientais respiraban tranquilidade. Os elfos do bosque occidental adicábanse aos seus asuntos. Na prosperidade do sur, os humanos construíran novas vilas e granxas.

note: [part]
en: For eight years the South Guard had defended the farms and homes surrounding the city of Westin, the capital of Wesnoth’s frontier province of Kerlath in the furthermost south. The fiercest foe they had faced was the occasional bandit. The orcs were far to the north. In the Aethenwood to the west dreamed the elves, not foes of humankind but keeping aloof from men. Only scattered few outlaws lived in the wildlands south of Kerlath, a bastion of the ancient heart forest of the Great Continent so dense and gloomy that even elves forbore from dwelling there.
gl: Durante oito anos, a garda do sur defendera as granxas e as casas dos arredores de Norestin, capital da provincia fronteiriza do reino «Querla», na zona sur. Alí non había perigo maior que o bandido ocasional. Os orcos estaban lonxe, no norte. O Bosque do Edén, no oeste, estaba habitado por elfos, que se ben mantiñas as distancias cos humanos, non resultaban unha ameaza. Nas terras salvaxes ao sur de Querla —un bastión do corazón do antigo bosque do Gran Continente tan denso e espeso que nin os elfos o pisaban— non había máis que algúns proscritos.

note: [part]
en: Then, in the spring of the ninth year the reports from the South Guard, under the command of Sir Loris, suddenly ceased. King Haldric decided to send someone to investigate.
gl: Entón, na primavera do noveno ano, os informes da garda do sur —ás ordes do señor Loris— deixaron de chegar. O rei Haldric decidiu enviar alguén para investigar o asunto.

note: [part]
en: King Haldric summoned a young, undistinguished but promising cavalry officer named Deoran. Deoran was the son of Haldiel, who had fought with distinction alongside Konrad I in the wars against the orcs. The King had a mission for Haldiel’s son.
gl: Déoran era un prometedor oficial de cabalería, fillo de Haldiel, que loitara con honor ao lado de Conrad I nas guerras contra os orcos. O rei tiña para el unha misión.

note: [part]
en: King Haldric knighted young Deoran, and when he rose tasked him to ride to Westin, to demand an accounting from Sir Loris, the commander of the South Guard...
gl: Haldric nomeou a Déoran cabaleiro do reino, e encomendoulle cabalgar ata Norestin para pedirlle explicacións ao señor Loris, comandante da garda do sur.

note: [part]
en: Having defeated Urza Mathin, Deoran immediately sent scouts out into the whole countryside. His men reported bandits roaming freely over the border, terrorizing the peasants and villagers. Nowhere did they find soldiers of the South Guard.
gl: Tras derrotar a Urza Macin, Déoran enviou exploradores por toda a rexión. Segundo informaron, os bandidos deambulaban sen control pola fronteira, aterrorizando aos labregos e aos aldeáns. Non atoparon soldados da garda do sur por ningures.

note: [part]
en: Deoran decided to take action and wipe out the bandits. He gathered the men of Sir Gerrick’s command and whatever peasants were of strong body and fighting age. With this small force he rode in haste to Westin, capital of the province.
gl: Déoran decidiu pasar á acción e expulsar aos bandidos.  Reuniu aos soldados ao mando do señor Guerin e todo labrego capaz de loitar, e cabalgaron a présa cara Norestin, a capital da provincia.

note: [part]
en: Deoran and his men approached the old city, and they saw that their fears were well founded...
gl: Déoran e os seus aproximáronse á vella cidade para descubrir que os seus temores non eran infundados…

note: [part]
en: Ethiliel led the men of the South Guard into the southern forest. Shadows soon covered their paths day and night, and a thick fog filled the air.
gl: Ediliel guiou aos soldados da garda do sur polo bosque. As árbores non tardaron en capturar tanto a viva luz do día como a tenue luz da noite, e unha mesta néboa enchía o aire.

note: [part]
en: For many weeks they marched down nameless paths that no man had trod before. From time to time they saw ghostly images of elven villages and halls in the deep woods, but as they advanced, even those became scarce.
gl: Durante semanas percorreron camiños que ningún dos mapas do reino contemplaba. De cando en vez atopábanse algunha vila dos elfos, deserta, pero a medida que avanzaban convertíase en algo menos frecuente.

note: [part]
en: Finally Ethiliel told the men to halt and pitch camp — they had reached the Black River, beyond which no elf or man would willingly pass.
gl: Finalmente, Ediliel díxolles aos soldados que se detivesen e montasen campamento. Chegaran ao Río Escuro, que ninguén —humano ou elfo— cruzaría por vontade propia.

note: [part]
en: After Mal M’Brin’s defeat, Deoran’s troops and their elvish allies turned north for home. As they re-crossed the Black River, fall was fading into winter.
gl: Despois da derrota de Mal Mebrin, as tropas de Déoran e os seus aliados os elfos volveron ao norte, ás súas respectivas terras. O outono estaba a deixar paso ao inverno cando chegaron ao Río Escuro.

note: [part]
en: Forage and game were scarce in the gloomy woods. The men’s spirits were lifted by the thought of home, but their bodies became gaunt. The long weeks of trudging northward took its toll.
gl: Os froitos e animais escaseaban no sombrío bosque. O ánimo dos soldados estaba alto coa idea de volver ás súas terras, pero os seus corpos debilitábanse. As longas semanas de camiño cara o norte tiveron o seu custo.

note: [part]
en: Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great southern forest. An oppressive silence hung over the land, and an ominous gloom followed close behind the men of the South Guard.
gl: A neve caía xa cando Déoran, o señor Guerin e Urza Afalas saíron do gran bosque do sur. Recibiunos un profundo silencio.

note: [part]
en: Finally they arrived at the southern border of Wesnoth and the forts that guarded it. The undead were close on their heels...
gl: Finalmente deron chegado á fronteira sur do reino e as fortalezas que a protexían. Os non mortos seguíanos a pouca distancia.

note: [part]
en: Finally the sun broke the horizon and its rays breathed new life into the weary defenders of Westin. A great cry echoed through the valley as the men of the South Guard pressed their elven foes back from the walls. Suddenly the field was covered in a great fog...
gl: Finalmente o sol rompeu no horizonte, e os seus raios deron nova vida aos cansos defensores de Norestin. Un gran grito fíxose eco a través do val ao tempo que os soldados da garda do sur botaban aos seus inimigos os elfos das murallas. O campo de batalla cubriuse enseguida cunha mesta néboa…

note: [part]
en: When the fog broke, Ethiliel stood alone, facing the wall of spears. Bathed in light, she spoke to the men of Wesnoth, saying, <i>“Stop! Enough blood has been spilled before the walls of this city! The injury you humans have done to the elves is great, but your service also was worthy.”</i>
gl: Cando a néboa desapareceu, Ediliel estaba soa, fronte ao muro de lanzas. Bañada pola luz, dirixiuse aos soldados do Reino do Noroeste: «<i>Basta! Xa se derramou suficiente sangue fronte aos muros desta cidade! A ferida que os humanos nos causastes aos elfos foi profunda, pero o voso servizo tamén foi grande</i>».

note: [part]
en: <i>“These are the terms of the peace between us: any man found in the forest or hills that belong to the elves will taste death. No more will the elves send ambassadors or councilors to Westin, and no more will men wander the green woods.”</i>
gl: «<i>Estes son os termos da paz entre os nosos pobos: todo humano que poña un pé nos bosques ou os outeiros dos elfos, morrerá; os elfos non volveremos enviar embaixadores ou conselleiros a Norestin, e os humanos evitaredes os verdes bosques</i>».

note: [part]
en: Thus an uneasy peace was consummated between man and elf. For many weeks the South Guard patrolled the borders of the elven woods and watched over the growing farms and villages. Finally, as the snow melted and the roads bore their burdens again, a messenger came from King Haldric.
gl: Foi así como se asinou unha difícil paz entre os humanos e os elfos. Durante semanas a garda do sur patrullou as fronteiras dos bosques dos elfos, para vixiar as granxas e vilas. Un bo día, cando a neve xa derretera e os camiños volveran abrir, presentouse un mensaxeiro do rei Haldric.

note: [part]
en: Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the storm...
gl: O señor Déoran, cabaleiro do Noroeste, foi chamado a Güedin para asistir a un consello presidido polo mesmo rei Haldric. Nubes de tormenta ameazaban o reino, e necesitaríase de todo comandante capaz para facerlle fronte á tormenta…

note: [part]
en: With bitter spears and grim expression, the men of Wesnoth launched the last assault on the undead. As they cut through lifeless flesh and shattered chill bones a ray of sunlight pierced the clouds. The winds died and the men were filled with new life. A great cry they let out as they stormed the encampment of Mal M’Brin himself, and threw down the mighty wizard.
gl: Con afiadas lanzas e expresión adusta nos seus rostros, os soldados do Noroeste lanzaron o seu último ataque contra os non mortos. Un tempo despois do inicio do combate, mentres os soldados cortaban a carne sen vida e rachaban os podres e fríos ósos, unha raiola esgazou as nubes. O ceo despexou, e os soldados recobraron as enerxías. Co ánimo renovado, conseguiron chegar ata o campamento de Mal Mebrin e acabar finalmente co poderoso liche.

note: [part]
en: Exhausted, Deoran dropped his lance to the ground. The men around him slowly lifted their helmets from their brows. The moans of the wounded overshadowed the rustling of the north wind in the distance. The undead were gone.
gl: Exhausto, Déoran deixou caer a súa lanza. Os soldados quitaron un a un os cascos. Os lamentos dos feridos non deixaban escoitar o vento do distante norte. A ameaza dos non mortos rematara.

note: [part]
en: For days the healers of Westin worked feverishly to save as many of the valiant soldiers as they were able. Many mounds, though, were raised as homes for the fallen in the fields north of the city, and to the roll of fallen heroes many names were added.
gl: Durante días, os sanadores de Norestin traballaron sen descanso para salvar a tantos soldados como puideron. Pero foron moitos os que tiveron que ser soterrados arredor da cidade. Moitos marcharon considerados heroes do Noroeste.

note: [part]
en: The loftiest mound belonged to Sir Gerrick. After the battle, Deoran led an expedition to the southern border posts, and there he found Sir Gerrick’s sword and shield. Those he placed atop Gerrick’s mound, and they were a symbol of loyalty and valor to all the people of Westin.
gl: A tumba máis grande foi a do señor Guerin. Tras a batalla, Déoran dirixiu unha expedición aos postos fronteirizos do sur, e alí atopou a espada e mailo escudo do señor. Colocados sobre a tumba de Guerin, convertéronse en símbolo de lealdade e valor para toda a xente de Norestin.

note: [part]
en: Gerrick’s name was added at the top of the roll of fallen heroes, and read aloud at the beginning of every great council. The memory of his desperate last stand at the border posts passed into song, and was not forgotten for many generations.
gl: Guerin foi considerado un dos heroes máis grandes da historia do Reino do Noroeste. As cancións dos bardos narraron para a eternidade como loitou contra os non mortos na fronteira para gañar tempo para a cidade.

note: [part]
en: Deoran spent his days visiting the wounded and directing the men as they rebuilt the shattered walls and ramparts of the city. Finally, as the snow melted and the roads bore their burdens again, a messenger came from King Haldric.
gl: Déoran pasou os días seguintes visitando aos feridos e organizando aos soldados na reconstrución das murallas da cidade, que quedaran esnaquizadas. Un bo día, cando a neve xa derretera e os camiños abriran, presentouse un mensaxeiro do rei Haldric.

note: [part]
en: Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the onslaught...
gl: O señor Déoran, cabaleiro do Noroeste, foi chamado a Güedin para asistir a un consello presidido polo mesmo rei Haldric. Nubes de tormenta ameazaban o reino, e necesitaríase de todo comandante capaz para facerlle fronte á tormenta…

en: 
    <big>Click a mouse button or press the spacebar to continue...</big>
gl: 
    <big>Preme o botón principal ou a barra espaciadora para continuar…</big>

note: [tutorial]: id=tutorial Hello, translators! The tutorial is meant to be a bit funny at the start, welcoming new players. Please keep the friendly fun feeling! If you have any questions, ask in the forums or in the #wesnoth-dev channel on the Freenode IRC network.
en: Wesnoth Tutorial Part I
gl: Primeira parte da aprendizaxe

note: [objectives]
en: You will learn the basics of:
    Movement
    Attacking
    Healing
    Recruiting
gl: Aprenderás a:
    Moverte
    Atacar
    Sandar
    Recrutar

note: [objective]: condition=win
en: Destroy a fierce enemy
gl: Destruír un inimigo forte.

note: [objective]: condition=lose
en: Get yourself killed
gl: Que te maten.

note: [message]: speaker=narrator
en: Who would you like to play?
gl: Con quen queres xogar?

note: [message]: speaker=narrator
en: Welcome to Wesnoth!
gl: Benvido!

note: [message]: speaker=narrator
en: For this tutorial, you are playing Konrad.
    You are standing in the keep, and your mentor Delfador is on the east side of the river.
gl: Durante esta aprendizaxe xogarás con Conrad.
    Estás na torre, e o teu mentor Delfador está na beira leste do río.

note: [message]: speaker=narrator
en: For this tutorial, you are playing Li’sar.
    You are standing in the keep, and your mentor Delfador is on the east side of the river.
gl: Durante esta aprendizaxe xogarás con Li’sar.
    Estás na torre, e o teu mentor Delfador está na beira leste do río.

note: [event] [event]: id=student moves 0} [then]
en: Left click on Konrad
gl: Preme co botón principal sobre Conrad.

note: [event] [event]: id=student moves 0} [then]
en: Left click on Li’sar
gl: Preme co botón principal sobre Li’sar.

note: [message]: speaker=narrator
en: <big>You have selected Konrad.</big>
    The places he can move to are highlighted.
gl: <big>Seleccionaches a Conrad.</big>
    Os sitios aos que se pode mover están salientados.

note: [message]: speaker=narrator
en: <big>You have selected Li’sar.</big>
    The places she can move to are highlighted.
gl: <big>Seleccionaches a Li’sar.</big>
    Os sitios aos que se pode mover están salientados.

note: [event]
en: Here
gl: Aquí

note: [message]: speaker=narrator
en: Move Konrad next to Delfador by clicking on the tile marked <b>Here</b>.
gl: Leva a Conrad canda Delfador premendo o hexágono onde pon <b>Aquí</b>.

note: [message]: speaker=narrator
en: Move Li’sar next to Delfador by clicking on the tile marked <b>Here</b>.
gl: Leva a Li’sar canda Delfador premendo o hexágono onde pon <b>Aquí</b>.

note: [event]
en: Left click on tile labeled <b>Here</b>
gl: Preme co botón principal o hexágono que di <b>Aquí</b>.

note: [message]: speaker=narrator
en: You moved to the wrong place! After this message, you can press <b>u</b> to undo, then try again.
gl: Leváchelo onde non era! Despois desta mensaxe, podes premer a tecla <b>U</b> para desfacer o movemento. Logo volve intentalo.

note: [message]: id=student
en: Good morning, Delfador! Is it time to attack things?
gl: Bos días, Delfador. Toca atacar cousas?

note: [message]: id=Delfador
en: Um, well...
gl: Hm, pois…

note: [message]: id=student
en: Have you found an orc for me to fight, huh? A troll?
gl: Trouxéchesme un orco contra o que loitar? Un troll?

note: [message]: id=Delfador
en: Quiet! I will summon an enemy for you...
gl: Acouga! Convocareiche un inimigo…

note: [unit_type]: id=Quintain, race=mechanical [event]: id=student moves 0}
en: Quintain
gl: Estafermo

note: [message]: id=Delfador
en: ... this quintain!
gl: …este estafermo!

note: [message]: id=student
en: A quintain? You want me to fight a dummy?
gl: Un estafermo? Pretendes que loite contra un manequín?

note: [message]: id=Delfador
en: You have 32 hitpoints and a sword, boy. I’m fairly sure you’ll win.
gl: Tes 32 puntos de vida e unha espada, rapaz. Estou completamente seguro de que gañarás.

note: [message]: id=Delfador
en: female^Young lady, you have 32 hitpoints and a sword. I’m fairly sure you’ll win.
gl: Tes 32 puntos de vida e unha espada, rapaza. Estou completamente seguro de que gañarás.

note: [message]: speaker=narrator
en: Attacking
gl: Atacar

note: [message]: speaker=narrator
en: To attack the quintain, first select the attacker (Konrad) then the target (the quintain). You will see an attack description. When you click <b>OK</b>, Konrad will attack.
gl: Para atacar o estafermo, primeiro selecciona o atacante (Conrad) e logo o obxectivo (o estafermo). Verás unha descrición do ataque. Cando premas <b>Aceptar</b>, Conrad atacará.

note: [message]: speaker=narrator
en: To attack the quintain, first select the attacker (Li’sar) then the target (the quintain). You will see an attack description. When you click <b>OK</b>, Li’sar will attack.
gl: Para atacar o estafermo, primeiro selecciona o atacante (Li’sar) e logo o obxectivo (o estafermo). Verás unha descrición do ataque. Cando premas <b>Aceptar</b>, Li’sar atacará.

note: [event]
en: Click on the quintain to attack it
gl: Preme o estafermo para atacalo.

note: [message]: id=student
en: Hey! This quintain fights back!
gl: Eh! Este estafermo deféndese!

note: [message]: id=Delfador
en: Hmm, perhaps we should have started with a doll.
gl: Hm… Ao mellor deberías comezar cunha boneca.

note: [message]: id=student
en: Should I retreat?
gl: Case que lisco de aquí, non?

note: [message]: id=Delfador
en: Good idea!
gl: Boa idea.

note: [message]: speaker=narrator
en: Crowns
gl: Coroas

note: [message]: speaker=narrator
en: The tiny metal crown above Delfador means you will lose the game if he is killed. You will also lose the game if your leader (Konrad) is killed.
gl: A pequena coroa de metal que hai sobre Delfador indica que perderás a partida se o matan. Tamén perderás a partida se matan ao teu líder (Conrad).

note: [message]: speaker=narrator
en: The tiny metal crown above Delfador means you will lose the game if he is killed. You will also lose the game if your leader (Li’sar) is killed.
gl: A pequena coroa de metal que hai sobre Delfador indica que perderás a partida se o matan. Tamén perderás a partida se matan á túa líder (Li’sar).

note: [message]: id=Delfador
en: Unfortunately, you’ve used up your turn attacking the quintain. The quintain now gets to attack.
gl: Por desgraza esgotaches a quenda atacando o estafermo. Agora tócalle atacar a el.

note: [message]: id=Delfador
en: female^Unfortunately, you’ve used up your turn attacking the quintain. The quintain now gets to attack.
gl: Por desgraza esgotaches a quenda atacando o estafermo. Agora tócalle atacar a el.

note: [message]: id=student
en: The <i>dummy</i> gets a turn?
gl: O <i>manequín</i> ten quenda de seu?

note: [message]: id=Delfador
en: Yes. It’s a magical quintain.
    Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every time, you’ll drop from $student_hp to $future_hp hit points. Brace yourself!
gl: Si. É un estafermo máxico.
    Agora o estafermo ten cinco oportunidades para atinarte inflixíndoche tres puntos de dano cada unha. Se che atina todas as veces, baixarás de $student_hp a $future_hp puntos de vida. Prepárate!

note: [event]
en: Click on the <b>End Turn</b> button in the bottom right of the screen
gl: Preme o botón de <b>Continuar</b> que hai na esquina inferior dereita da pantalla.

note: [message]: id=student
en: Ouch! I need to heal! Only $student_hp hitpoints left!
gl: Ai, iso doe! Teño que sandar como sexa, só me quedan $student_hp puntos de vida!

note: [message]: id=Delfador
en: There is a village on the other side of the river. Visiting villages is a good idea, and ending your turn in one will heal you. To the village!
gl: Hai unha vila na outra beira do río. Visitar vilas non é mala idea, comezar a quenda nelas sandarate. Así que vaime para a vila!

note: [message]: id=Delfador
en: female^There is a village on the other side of the river. Visiting villages is a good idea, and ending your turn in one will heal you. To the village!
gl: Hai unha vila na outra beira do río. Visitar vilas non é mala idea, comezar a quenda nelas sandarate. Así que vaime para a vila!

note: [event]
en: Click on the village to move Konrad
gl: Preme a vila para levar a Conrad a ela.

note: [event]
en: Click on the village to move Li’sar
gl: Preme a vila para levar a Li’sar a ela.

note: [message]: speaker=narrator
en: You have captured a village! It now flies your flag and has been added to your total village count. (The house icon at the top of the screen shows how many villages you currently control.) Villages provide the gold needed to recruit units. Each turn, you gain two gold plus one for every village you own.
gl: Capturaches a vila! Agora luce a túa bandeira, e engadiuse á conta total das vilas, a icona dunha casa que hai na parte superior da pantalla e que indica a cantidade de vilas que hai baixo o teu control. As vilas dan o ouro necesario para recrutar unidades. Cada rolda conseguirás dous moedas de ouro, ademais dunha por cada vila que controles.

note: [event] [then] [else]
en: Click on the <b>End Turn</b> button
gl: Preme o botón de <b>Continuar</b>.

note: [message]: id=Delfador
en: You’re about to be healed by $hp_difference hitpoints, but it’s time to summon some help against that quintain.
gl: Estás a piques de sandar $hp_difference puntos de vida, pero vai sendo hora de conseguir axuda contra ese estafermo.

note: [message]: id=Delfador
en: female^You’re about to be healed by $hp_difference hitpoints, but it’s time to summon some help against that quintain.
gl: Estás a piques de sandar $hp_difference puntos de vida, pero vai sendo hora de conseguir axuda contra ese estafermo.

note: [message]: id=student
en: I’ll recruit some elves!
gl: Recrutarei algúns elfos!

note: [message]: id=Delfador
en: A splendid idea. You can recruit two units if you return to the keep. You have plenty of gold for that.
gl: É unha moi boa idea. Se volves á torre poderás recrutar dúas unidades. Tes ouro de sobra.

note: [message]: id=Delfador
en: female^A splendid idea. You can recruit two units if you return to the keep. You have plenty of gold for that.
gl: É unha moi boa idea. Se volves á torre poderás recrutar dúas unidades. Tes ouro de sobra.

note: [then]
en: Move Konrad to the keep
gl: Leva a Conrad á torre.

note: [then]
en: Move Li’sar to the keep
gl: Leva a Li’sar á torre.

note: [message]: speaker=narrator
en: Recruiting
gl: Recrutar

note: [message]: speaker=narrator
en: Whenever you’re on a <i>keep</i>, you can <i>recruit</i> into the castle tiles around it by right-clicking and selecting <b>Recruit</b>. This time you will only be given one type of unit to choose: the Elvish Fighter.
gl: Cando esteas nunha <i>torre</i> poderás <i>recrutar</i> unidades nos hexágonos de castelo que teñas arredor preméndoos co botón secundario e escollendo a opción de <b>Recrutar</b>. Desta vez só vas poder escoller un tipo de unidade: o elfo loitador.

note: [event]
en: Right click on a castle tile and select <b>Recruit</b>
gl: Preme co botón secundario sobre un hexágono de castelo e escolle <b>Recrutar</b>.

note: [message]: speaker=narrator
en: New Recruits
gl: Novos recrutamentos

note: [message]: speaker=narrator
en: New units cannot act in the turn they appear; you will gain control of them next turn.
    After this dialog, you can move the mouse over a unit to see a summary of its abilities on the right of the screen.
gl: As unidades non poden actuar na mesma quenda en que se incorporan, así que non poderás controlalas ata a seguinte rolda.
    Despois deste diálogo podes deixar o punteiro sobre calquera das unidades para ver un resumo das súas habilidades no panel dereito da pantalla.

note: [else]
en: Right click on the other castle tile and recruit another unit
gl: Preme co botón secundario sobre o outro hexágono de castelo e recruta outra unidade.

note: [message]: id=student
en: Hey, the quintain just healed 2 hitpoints! I’d better attack it at once!
gl: Eh, o estafermo acaba de sandar dous puntos de vida! Creo que vai ser mellor que o ataque dunha vez.

note: [message]: id=Delfador
en: Yes, if a unit doesn’t do anything for a turn, it will slowly heal.
gl: Si, as unidades que non fan nada durante a súa quenda van sandando aos poucos.

note: [message]: id=Delfador
en: Had the quintain survived your onslaught, it would have regained two hitpoints. If a unit doesn’t do anything for a turn, it will slowly heal.
gl: De sobrevivir o estafermo aos teus ataques, nestes momentos estaría recuperando dous puntos de vida. As unidades que non fan nada durante a súa quenda van sandando aos poucos.

note: [message]: id=Delfador
en: But before you send your fighters against the quintain, you should know they have two kinds of attack...
gl: Pero antes de que envíes aos teus loitadores contra o estafermo debes saber que teñen dous tipos de ataque…

note: [message]: id=student
en: I’ll tell them to use the one that does the most damage!
gl: Pois que usen o que faga máis dano!

note: [message]: id=Delfador
en: And which would that be? The sword (5–4) or the bow (3–3)? I suppose you’ll find out...
gl: E cal é? A espada (5–4) ou o arco (3–3)? Supoño que o descubrirás…

note: [then]
en: Left click on an Elvish Fighter
gl: Preme co botón principal sobre un dos elfos loitadores.

note: [then]
en: End your turn and attack again.
gl: Remata a quenda e volve atacar.

note: [message]: id=Delfador
en: You wouldn’t do anything stupid like charging that quintain yourself again, now would you?
    Use the fighters you recruited first; they’ll be a lot of help.
gl: Non serás tan parvo como para volver cargar ti contra o estafermo, non?
    Primeiro emprega os loitadores. Seranche útiles.

note: [event]
en: Left click on the quintain to attack it.
gl: Preme co botón principal sobre o estafermo para atacalo.

note: [message]: id=Delfador
en:  The ranged attack would have been safer.
gl:  O ataque a distancia sería máis seguro.

note: [message]: id=Delfador
en: Your elf used a sword (5–4; or 5 damage, 4 attacks), which is a <i>melee</i> attack. The quintain defended with its melee attack (3–5).
gl: O elfo empregou unha espada (5-4, ou sexa: cinco puntos de dano, catro oportunidades), que é un ataque <i>corpo a corpo</i>. O estafermo defendeuse co seu ataque corpo a corpo (3-5).

note: [message]: id=Delfador
en: 
    End your turn, then attack again.
gl: 
    Remata a quenda e volve atacar.

note: [message]: id=Delfador
en: 
    You should tell the other elf to use the bow.
gl: 
    Deberías dicirlle ao outro elfo que empregue o arco.

note: [else]
en: Attack with the other elf
gl: Ataca co outro elfo.

note: [message]: id=Delfador
en: Your elf used a bow, which is a <i>ranged</i> attack (3–3; or 3 damage, 3 attacks). The quintain has no ranged attack, only a melee attack, so it could not defend itself.
gl: O elfo usou un arco, que é un ataque <i>a distancia</i> (3-3, ou sexa: tres puntos de dano, tres oportunidades). O estafermo non ten ataques a distancia, só un ataque corpo a corpo, así que non se puido defender.

note: [message]: id=Delfador
en: Keep attacking with both elves until the quintain is finished!
gl: Continúa atacando cos dous elfos ata que rematen co estafermo!

note: [message]: id=Delfador
en: Maybe you should recruit another elf?
gl: Necesitas recrutar máis elfos, ou?

note: [message]: speaker=narrator
en: Unit Descriptions
gl: Descricións das unidades

note: [message]: speaker=narrator
en: You can right click on a unit to see a detailed <b>Unit Description</b>.
gl: Podes premer co botón secundario sobre calquera unidade para ver unha <b>Descrición da unidade</b> detallada.

note: [message]: speaker=narrator
en: Protect Your Troops
gl: Protexe as tropas

note: [message]: speaker=narrator
en: Remember to pull back wounded units into villages and recruit more if needed. Take special care of units with the highest <i>experience points (XP)</i> so they can gain levels and become more powerful.
gl: Non esquezas enviar as unidades feridas de volta ás vilas e recrutar máis unidades se o precisas. Procura coidar ben das unidades con máis <i>puntos de experiencia</i> («Exp.» no panel dereito) para que poidan subir de nivel e volverse así máis fortes.

note: [message]: speaker=narrator
en: Each village you control will <i>support</i> one unit for free. After that, each unit costs you one gold per turn.
gl: Cada vila que controles pode <i>manter</i> unha unidade. As demais unidades custaranche unha moeda de ouro por rolda cada unha.

note: [message]: speaker=narrator
en: Advancement
gl: Avance

note: [message]: speaker=narrator
en: When a unit gains enough experience points (the <i>experience bar</i>, if present, is on the <b>right</b> of the <i>hitpoints bar</i>), it will go up a level. Elvish Fighters have two advancement options, and you will be able to choose which one you want. However, second level units cost twice as much to support as first level units.
gl: Cando as unidades conseguen experiencia dabondo (a <i>barra da experiencia</i> aparece á <i>dereita</i> da <i>barra da vida</i> cando se ten algunha), soben de nivel. Os elfos loitadores teñen dúas opcións de avance, e poderás escoller a que prefiras. Porén, o mantemento das unidades de nivel dous é o dobre que o das de nivel un.

note: [message]: speaker=narrator
en: Defenses
gl: Defensas

note: [message]: speaker=narrator
en: Whenever one of your units is selected, you’ll see varying percentages as you move the mouse over the map. The higher the percentage, the more <i>defense</i> that unit has in that kind of terrain. For example, most units have good defenses in castles and villages but poor defenses in rivers. However, these quintains use a <i>magical</i> attack, which always has a 70% chance of hitting no matter what terrain its target occupies.
gl: Unha vez seleccionada unha unidade, verás porcentaxes distintas segundo o lugar do mapa no que teñas o punteiro. Canto maior é a porcentaxe, maior é a <i>defensa</i> da unidade nese tipo de terreo. Por exemplo, a maior parte das unidades deféndese ben nos castelos e nas vilas pero non nos ríos. Porén, estes estafermos empregan un ataque <i>máxico</i>, que sempre atina sete de cada dez veces independentemente do terreo no que estea a súa vítima.

note: [message]: speaker=second_unit
en: The quintain is destroyed, and I have gained more experience!
gl: Acabei co estafermo e conseguín máis experiencia!

note: [message]: id=Delfador
en: Yes, you gain experience through battle, especially by killing an opponent. Gain enough experience and you’ll become more powerful.
    Now, Konrad, I will leave you with more dummies to practice on! After that, we have real work to do...
gl: Si, nas batallas conséguese experiencia, especialmente ao matar opoñentes. Se consegues experiencia dabondo serás máis forte.
    Agora, Conrad, deixareiche máis manequíns para que practiques. Despois temos que poñernos con cousas máis importantes…

note: [message]: id=Delfador
en: Yes, you gain experience through battle, especially by killing an opponent. Gain enough experience and you’ll become more powerful.
    Now, Li’sar, I will leave you with more dummies to practice on! After that, we have real work to do...
gl: Si, nas batallas conséguese experiencia, especialmente ao matar opoñentes. Se consegues experiencia dabondo serás máis forte.
    Agora, Li’sar, deixareiche máis manequíns para que practiques. Despois temos que poñernos con cousas máis importantes…

note: [message]: speaker=narrator
en: These dummies only attack if you are a single tile away. With care, you should be able to kill them one at a time.
gl: Estes manequíns só atacan se estás a un hexágono deles. Se non fas ningunha parvada, deberías poder matalos dun en un.

note: [message]: speaker=narrator
en: Do you want to keep practicing?
gl: Queres seguir practicando?

note: [option]: speaker=narrator
en: Yes, I’m still figuring it out.
gl: Quero, aínda estou vendo como funciona a cousa.

note: [option]: speaker=narrator
en: No, I think I’ve got it.
gl: Non, xa o teño controlado.

note: [message]: speaker=narrator
en: After your victory notice, the map will be grayed out to indicate that the scenario is over, but you will still be able to examine the final positions and state of your troops and any surviving enemies. This is called <i>linger mode</i>. When you’re finished, click the <b>End Scenario</b> button to go on the next scenario in the campaign.
gl: Despois do aviso da vitoria, o mapa tornará gris para indicar que rematou o escenario, pero poderás examinar as posicións finais e o estado das tropas superviventes. É o que se denomina o <i>modo do supervivente</i>. Cando remates, preme o botón de <b>Finalizar</b> para continuar co seguinte escenario da campaña.

note: [message]: speaker=narrator
en: Don’t forget, you can press <b>u</b> to undo most things; useful for correcting mistakes.
gl: Non esquezas que podes premer a tecla <b>U</b> para desfacelo case todo. Resultarache útil para corrixir os erros que cometas.

note: [then] This string used as follows: "<unit name>', your new recruit, has two traits...'"
en: , your new recruit, has two traits: <i>strong</i> and <i>intelligent</i>. ‘Strong’ means a unit does more damage, and ‘intelligent’ means it needs less experience to advance a level.
gl: , o teu novo recruta, ten dous trazos: <i>forte</i> e <i>intelixente</i>. «Forte» significa que inflixe máis dano, e «intelixente» que require menos experiencia para avanzar de nivel.

note: [then] This string used as follows: "<unit name>' has two traits: <i>quick</i> and ...'"
en:  has two traits: <i>quick</i> and <i>resilient</i>. ‘Quick’ means a unit can move one tile further each turn, and ‘resilient’ means it has more hitpoints.
gl:  ten dous trazos: <i>rápido</i> e <i>resistente</i>. «Rápido» significa que pode moverse un hexágono máis cada quenda, e «resistente» que ten máis puntos de vida.

note: [then]
en: Patch of forest
gl: Anaco de bosque

note: [then]
en: Now put an unwounded unit, preferably a Fighter, in that patch of forest on the south-east of the island; a nice, defensible spot.
gl: Agora leva unha unidade sa, preferibelmente un loitador, a ese anaco de bosque da parte sueste da illa. Un bo sitio, fácil de defender.

note: [then]
en: Can one unit survive against all those enemies?
gl: Vai poder sobrevivir unha soa unidade contra todos eses inimigos?

note: [then]
en: With a little help, yes. If you move your Shaman next to the defending unit, she will heal it 4 hitpoints per turn. Just be careful not to expose the Shaman to attack since she is fairly weak herself.
gl: Vai, pero cun pouco de axuda. Se levas a xamán preto da unidade, sandaralle catro puntos de vida cada rolda. Pero ten coidado de non deixar que ataquen á xamán, que é bastante débil.

note: [then]
en: Move a unit (a Fighter if possible) to the patch of forest
gl: Leva unha unidade (un loitador de ser posíbel) ao anaco de bosque.

note: [event]
en: Advance other units onto the island or to capture villages, then <b>End Turn</b>
gl: Reparte o resto das unidades pola illa, ou fai que capturen vilas, e logo dálle a <b>Continuar</b>.

note: [then]
en: That unit is about one kill (8 experience points) away from gaining a level! Do not let it die!
gl: Esa unidade só necesita matar a outro inimigo (oito puntos de experiencia) para avanzar un nivel. Non deixes que morra!

note: [message]: speaker=second_unit
en: I hope I have a chance to retreat after this!
gl: Espero poder retroceder despois disto!

note: [message]: speaker=second_unit
en: One lucky attack by an Orcish Grunt, and I’m done for!
gl: Un bo ataque dun orco roñón e estou acabado!

note: [message]: speaker=second_unit
en: Ouch! I could make use of some healing in a village.
gl: Ai! Non me viría nada mal ir sandar a algunha vila.

note: [then]
en: I have $side.gold gold; enough to recruit!
gl: Teño $side.gold moedas de ouro, dabondo para recrutar!

note: [then]
en: Yes, keep recruiting more units: I think you might need them!
gl: Si, segue recrutando máis unidades, pode que as necesites.

note: [tutorial]: id=2_Tutorial
en: Wesnoth Tutorial Part II
gl: Segunda parte da aprendizaxe

note: [side]: type=Orcish Warrior, id=Thrag
en: Thrag
gl: Dran

note: [objective]: condition=win
en: Defeat the Orc Leader
gl: Derrota ao líder dos orcos.

note: [event]
en: Ho, Galdrad! Has Delfador conjured something else to beat me with? A flock of scarecrows, perhaps?
gl: Ola Galdrad! Convocoume Delfador algo co que loitar? Un grupo de espantallos ou algo así?

note: [event]
en: This is no game, Konrad!
gl: Isto non é un xogo, Conrad!

note: [event]
en: Orcs have encamped across the river. This is elven country; they are fools to enter here. We Elves are fast and hard to hit in forests. You must defeat their leader so they never threaten us again. I will advise you.
gl: Os orcos acamparon na outra beira do río. Estas son terras dos elfos, e cometeron un grave erro ao ousar pisalas. Nos bosques, os elfos somos rápidos e é difícil atinarnos. Acaba co seu líder para que non nos volvan dar problemas. Axudareiche.

note: [event]
en: This is no game, Li’sar!
gl: Isto non é un xogo, Li’sar!

note: [event]
en: What should I do?
gl: Que fago?

note: [event]
en: First, we will have to deal with the Orcish Grunt stationed in the middle of the river. He should be little trouble.
gl: Primeiro temos que acabar co orco roñón que hai na illa fluvial, no medio do río. Non será difícil.

note: [event]
en: By then, their leader will have recruited more units to send against us and the real fight will begin.
gl: A esas alturas, o seu líder xa terá recrutadas unidades para enviar contra nós e comezará a verdadeira batalla.

note: [event]
en: Shallow
gl: Superficial

note: [event]
en: Deep water
gl: Profunda

note: [event]
en: See this dark blue water? It’s too deep for either side to cross. The orcs could slowly wade through that narrow band of shallow lighter-blue water in the east; but we could stand on the shore and force them to fight us from the water, where they are exposed and we are protected by the forest.
gl: Ves esa auga azul escura? É demasiado profunda para que poida cruzala ningún elfo ou orco. Os orcos poderían vadear o río lentamente por ese estreito paso de auga superficial (de cor azul claro) do leste. Pero podemos agardar na beira e obrigalos a loitar desde a auga, así eles quedan desprotexidos na auga e nós podemos defendernos ben nos bosques.

note: [event]
en: The more likely attack, then, is across the bridge. That middle island is the key: it has a village for healing injured units and forests in which we fight so well.
gl: Así que o máis probábel é que ataquen pola ponte. Esa illa do medio é a clave: ten unha vila para sandar ás unidades feridas, e bosques nos que poderemos loitar ben.

note: [event]
en: To start, we will need some units:
    two Elvish Fighters
    two Elvish Archers
    one Elvish Shaman
gl: Para comezar precisaremos algunhas unidades:
      • dous elfos loitadores,
      • dous elfos arqueiros, e
      • unha elfa xamán.

note: [then]
en: During your tutorial, both $recall_name1 and $recall_name2 gained $recall_xp1 experience points. You should <i>recall</i> them now so they can gain more experience, rather than recruiting new Fighters.
gl: Durante a aprendizaxe, tanto $recall_name1 como $recall_name2 conseguiron $recall_xp1 puntos de experiencia. Deberías <i>reincorporalos</i> para que poidan obter máis experiencia, en vez de recrutar outros loitadores.

note: [else]
en: During your tutorial, $recall_name1 gained $recall_xp1 experience points, and $recall_name2 gained $recall_xp2. You should <i>recall</i> them now so they can gain more experience, rather than recruiting new Fighters.
gl: Durante a aprendizaxe, $recall_name1 conseguiu $recall_xp1 puntos de experiencia e $recall_name2 conseguiu $recall_xp2. Deberías <i>reincorporalos</i> para que poidan obter máis experiencia, en vez de recrutar outros loitadores.

note: [else]
en: During your tutorial, $recall_name1 gained $recall_xp1 experience points. You should recall that unit now, and recruit a second one (which is cheaper than recalling, anyway).
gl: Durante a aprendizaxe, $recall_name1 conseguiu $recall_xp1 puntos de experiencia. Deberías reincorporar a unidade e recrutar outra (xa que resulta máis barato que reincorporar).

note: [then]
en: RECALL $recall_name1
gl: Reincorpora a $recall_name1

note: [then]
en: Right click on the tile north-east of you and <i>recall</i> $recall_name1
gl: Preme co botón secundario o hexágono ao nordeste da túa posición e <i>reincorpora</i> a $recall_name1|.

note: [then]
en: If any Elvish Fighters from your last battle had experience, we would <i>recall</i> them to the current battlefield. However, your veterans gained no experience so it’s cheaper to recruit new units instead. Recruit an Elvish Fighter.
gl: Se algún dos elfos loitadores da batalla anterior tivese experiencia reincorporariámolo neste escenario. Como non a teñen, sae máis barato recrutar novas unidades. Recruta un elfo loitador.

note: [else]
en: If you had any experienced units alive from your last battle we would <i>recall</i> them. Instead we must recruit some new Elvish Fighters.
gl: Se tiveses algunha unidade con experiencia que sobrevivise durante o escenario anterior <i>reincorporariámola</i>. Pero como non é o caso temos que recrutar uns elfos loitadores novos.

note: #-#-#-#-#  1565 (Wesnoth)  #-#-#-#-# [else] #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [unit_type]: id=Elvish Fighter, race=elf
en: Elvish Fighter
gl: Elfo loitador

note: [else]
en: Right click on the tile north-east of you and recruit an Elvish Fighter
gl: Preme co botón secundario o hexágono que hai ao nordeste da túa posición e recruta un elfo loitador.

note: [then]
en: No! I said recruit an Elvish <i>Shaman</i>! Now try again...
gl: Non! Díxenche que recrutases unha elfa <i>xamán</i>! Volve intentalo…

note: [else]
en: The Shaman is a fairly weak unit, but she has the ability to <i>heal</i> friendly units around her. She also has a special attack which <i>slows</i> enemies, halving the damage they do.
gl: As xamáns son unidades bastante débiles, pero poden <i>sandar</i> ás unidades arredor delas. Tamén teñen un ataque especial que <i>ralentiza</i> aos inimigos, reducindo á metade o dano que poden inflixir!

note: [else]
en: So, should I end my turn now?
gl: Entón que, remato xa a quenda?

note: [else]
en: While none of your recruited units can move, you still can. Your five units cost you 5 gold in upkeep, leaving you 3 gold poorer per turn. You need more income.
gl: Aínda que ningunha das unidades que recrutaches poda moverse, ti aínda podes. As túas cinco unidades cústanche cinco moedas de ouro de mantemento, volvéndote tres moedas de ouro máis pobre cada rolda. Vas necesitar máis ingresos.

note: [else]
en: Move Konrad to capture a village
gl: Captura unha vila con Conrad.

note: [else]
en: Move Li’sar to capture a village
gl: Captura unha vila con Li’sar.

note: [then]
en: No! I said recruit an Elvish <i>Archer</i>! Now try again...
gl: Non! Díxenche que recrutases un elfo <i>arqueiro</i>! Volve intentalo…

note: [unit]: id=Eowynial, type=Elvish Archer [else]
en: Eowynial
gl: Eonial

note: [else]
en: Recruit an Elvish Shaman to your north
gl: Recruta unha elfa xamán ao norte da túa posición.

note: [then]
en: No! I said <i>recall</i> $recall_name2|! Now try again...
gl: Non! Díxenche que <i>reincorporases</i> a $recall_name2|! Volve intentalo…

note: [else]
en: Archer #1
gl: Arqueiro 1

note: [else]
en: Archer #2
gl: Arqueiro 2

note: [else]
en: Recruit two Elvish Archers in the tiles to your west
gl: Recruta dous elfos arqueiros nos hexágonos ao oeste da túa posición.

note: [then]
en: No! I said recruit an Elvish <i>Fighter</i>! Now try again...
gl: Non! Díxenche que recrutases un elfo <i>loitador</i>! Volve intentalo…

note: [then]
en: No! I said recall $recall_name1, not $recall_name2|! Now try again...
gl: Non! Díxenche que reincorporases a $recall_name1, non a $recall_name2|! Volve intentalo…

note: [else]
en: No! I said <i>recall</i> $recall_name1 from the last battle, not recruit a new $recruit.language_name|! Now try again...
gl: Non! Díxenche que <i>reincorporases</i> a $recall_name1 do último escenario, non que recrutases un novo $recruit.language_name|! Volve intentalo…

note: [then]
en: Right click on the tile east of you and recall $recall_name2
gl: Preme co botón secundario o hexágono ao leste da túa posición e reincorpora a $recall_name2|.

note: [then]
en: RECALL $recall_name2
gl: Reincorpora a $recall_name2

note: [else]
en: Right click on the tile east of you and recruit an Elvish Fighter
gl: Preme co botón secundario o hexágono ao leste da túa posición e recruta un elfo loitador.

note: [then]
en: $recruit.language_name|? I said <i>recruit</i> a new <i>Elvish Fighter</i>. Now try again...
gl: $recruit.language_name|? Díxenche que <i>recrutases</i> un novo <i>elfo loitador</i>. Volve intentalo…

note: [then]
en: You’ve learned well, Konrad!
gl: Valo collendo, Conrad.

note: [then]
en: The village supports one unit and pays 1 gold per turn. You’re only losing 1 gold per turn now.
gl: A vila servirá para pagar o mantemento dunha unidade, e dáche unha moeda de ouro por rolda. Agora só estás a perder unha moeda de ouro por rolda.

note: [then]
en: You’ve learned well, Li’sar!
gl: Valo collendo, Li’sar!

note: [then] [event]
en: End your turn
gl: Remata a quenda.

note: [then]
en: You’ve captured all the villages around the keep, but stay near so you can recruit more units.
gl: Capturaches todas as vilas arredor da torre, pero non te afastes demasiado, que pode que teñas que recrutar máis unidades.

note: [event]
en: You should leave the villages near your keep for Konrad to capture. He needs to stay nearby to recruit more units anyway.
gl: Deberías deixar a Conrad que capture as vilas que haxa preto da torre, xa que non pode afastarse moito se vai recrutar máis unidades.

note: [event]
en: You should leave the villages near your keep for Li’sar to capture. She needs to stay nearby to recruit more units anyway.
gl: Deberías deixar a Li’sar que capture as vilas que haxa preto da torre, xa que non pode afastarse moito se vai recrutar máis unidades.

note: [event]
en: Orcish Grunts have no ranged attacks, so use your archers against them.
gl: Os orcos roñóns non teñen ningún ataque a distancia, así que emprega os teus arqueiros contra eles.

note: [event]
en: Attack the orc with an Archer
gl: Ataca ao orco cun arqueiro.

note: [event]
en: <big>Unit Summaries</big>
gl: <big>Os resumos das unidades</big>

note: [event]
en: 
    To review the capabilities of any unit—including an enemy—hover the mouse over it, and you will see a unit summary on the right of the screen
gl: 
    Para revisar as capacidades das unidades —amigas ou inimigas— deixa o punteiro sobre elas. Aparecerá un resumo da unidade no panel dereito da pantalla.

note: [event]
en: Excellent. Elves are well-protected in the forest. There’s only a 30% chance of hitting an Elvish Archer in that tile.
gl: Perfecto. Os elfos protéxense ben nos bosques. Aos elfos arqueiros só se lles atina nos bosques tres de cada dez veces.

note: [event]
en: It’s very dangerous to stand in water when there are enemies about! Your unit will have an 80% chance of being hit when the enemy counter-attacks! Cancel!
gl: É moi perigoso quedar na auga cando hai inimigos preto, cando contraataquen poderán atinarlle catro de cada cinco veces! Desfai o movemento.

note: [event]
en: Attack the orc with the other Archer
gl: Ataca ao orco co outro arqueiro.

note: [event]
en: Fighter to HERE
gl: Un loitador aquí

note: [event]
en: Your other units cannot reach the orc this turn. Send a Fighter to the village in the far east of the map. It will take two turns to reach it.
gl: As túas outras unidades non poden chegar canda ese orco nesta quenda. Envía un loitador á vila que hai en dirección leste. Levaralle dúas roldas chegar.

note: [event]
en: <big>Long-distance Movement</big>
gl: <big>As distancias longas</big>

note: [event]
en: 
    You can order a unit to move for multiple turns by selecting the unit and clicking on the destination. A number will indicate how many turns it will take to get there.
gl: 
    Podes mandarlle ás unidades moverse durante varias roldas seleccionándoas e premendo o lugar de destino. Aparecerá un número indicando a cantidade de roldas que lle levará chegar.

note: [event]
en: Tell a Fighter to move to the far east village
gl: Leva un loitador á vila que hai ao leste.

note: [event]
en: Send the other Fighter and the Shaman south so they can attack next turn, then return to the keep to recruit more units!
gl: Envía o outro loitador e a xamán ao sur para que poidan atacar na seguinte quenda, e logo volve á torre para recrutar máis unidades.

note: [event]
en: Move your Fighter and Shaman south, then return Konrad to the keep
gl: Leva o loitador e a xamán ao sur, e logo leva a Conrad de volta á torre.

note: [event]
en: Move your Fighter and Shaman south, then return Li’sar to the keep
gl: Leva o loitador e a xamán ao sur, e logo leva a Li’sar de volta á torre.

note: [event]
en: Recruit another Archer and a Fighter
gl: Recruta un arqueiro e un loitador.

note: [then]
en: I have no more money to recruit!
gl: Xa non me quedan cartos para recrutar!

note: [then]
en: That is often a problem, which is why owning villages is important.
gl: Iso adoita ser un problema, de aí que controlar vilas sexa tan importante.

note: [then]
en: Move Konrad to another (unowned) village
gl: Leva a Conrad a outra vila (sen capturar).

note: [then]
en: Move Li’sar to another (unowned) village
gl: Leva a Li’sar a outra vila (sen capturar).

note: [event]
en: That Grunt is blocking the bridge! We must occupy that island before the Wolf Riders reach it.
gl: Ese orco roñón está bloqueando a ponte! Temos que apoderarnos desa illa antes de que cheguen a ela os xinetes de lobo.

note: [event]
en: Can’t our units just move around him?
gl: E non podemos rodealo e xa está?

note: [event]
en: ZoC
gl: Z.C.

note: [event]
en: No. Once you move close to an enemy unit, you are in its <i>Zone of Control</i> and cannot move further that turn.
    To move your troops onto that island without wading slowly through the water, you’ll have to kill the Grunt.
gl: Non. Ao achegarte ás unidades inimigas entras na súa <i>zona de control</i>  e non podes moverte máis durante esa quenda.
    Para levar as tropas a esa illa sen vadear a auga —o cal nos atrasaría— haberá que matalo.

note: [then] [event]
en: Advance other units and capture villages, then <b>End Turn</b>
gl: Fai que as outras unidades avancen e capturen vilas, e logo preme <b>Continuar</b> para rematar a quenda.

note: [then] The unit with unit type $unit.language_name is male.
en: No other units can reach that orc. I hope my $unit.language_name survives its counter-attack! I’d better grab more villages and move everyone closer for next turn.
gl: Ninguén máis vai poder achegarse ao orco. $unit.language_name, aguanta aí! Será mellor conseguir máis vilas e achegar aos demais para a seguinte quenda.

note: [else] The unit with unit type $unit.language_name is female.
en: female^No other units can reach that orc. I hope my $unit.language_name survives its counter-attack! I’d better grab more villages and move everyone closer for next turn.
gl: Ninguén máis vai poder achegarse ao orco. $unit.language_name, aguanta aí! Será mellor conseguir máis vilas e achegar aos demais para a seguinte quenda.

note: [else]
en: Yes. If your Shaman stands just behind that unit on the bridge, she will heal it at the beginning of the next turn.
gl: Será mellor, si. Se deixas a xamán xusto detrás da unidade da ponte, sandaraa ao comezo da seguinte quenda.

note: [else]
en: Move your Shaman onto the bridge to stand behind your other unit
gl: Leva a xamán á ponte e déixaa xusto detrás da outra unidade.

note: [then]
en: Be careful: if you stand on the bridge you are exposed to attack from multiple directions!
gl: Ten coidado, se quedas na ponte estarás exposto a ataques desde varias direccións!

note: [event]
en: It’s very dangerous to stand in water when there are enemies about! Your unit will have an 80% chance of being hit! Cancel, and wait for them to attack you!
gl: É moi perigoso quedar na auga cando hai inimigos preto. As túas unidades teñen catro entre cinco posibilidades de que lles atinen! Desfai o movemento e espera a que te ataquen eles!

note: [event]
en: Don’t forget about your Fighter in the east; you can move him south to that last village near the channel.
gl: Non esquezas o loitador do leste. Podes levalo ao sur, ata a vila que hai preto do vao.

note: [then]
en: We need to occupy that village, otherwise they will take it next turn! Move a unit into the village to stop the orcs capturing it. Whichever unit you choose will benefit from the village’s healing, too.
gl: Temos que capturar esa vila ou senón se nos adiantarán na súa quenda! Leva unha unidade á vila para evitar que a capturen os orcos. Ademais, a unidade que a capture poderá sandar na vila.

note: [event]
en: Careful! It is now nighttime. Orcs are <i>chaotic</i>, which means their attacks are now 25% stronger. By day, their attacks are 25% weaker, which is a noticeable difference. You are <i>lawful</i>: stronger by day and weaker at night. Your elvish warriors are <i>neutral</i>: unaffected by the time of day.
gl: Coidado! Agora é de noite. Os orcos son <i>caóticos</i>, así que os seus ataques fan un cuarto máis de dano pola noite e un cuarto menos polo día, algo que non deberías tomar a broma. Ti es <i>legal</i>: máis forte polo día e máis débil pola noite. Os elfos son <i>neutrais</i>: non lles afecta o momento do día.

note: [event]
en: <big>Time of Day</big>
gl: <big>O momento do día</big>

note: [event]
en: 
    After this dialog, hold the mouse over the landscape image below the minimap on the right. This brings up a description of the time of day, showing who has the advantage.
gl: 
    Tras este diálogo, deixa o punteiro sobre a imaxe dunha paisaxe que hai baixo o mapa, na parte superior dereita da pantalla. Aparecerá unha descrición do momento do día, e indicará quen ten vantaxe nel.

note: [event]
en: Remember to retreat your wounded units to villages. Healers can only heal 4 hitpoints at a time, while villages can heal 8 (the maximum healing for any unit).
gl: Non esquezas retirar as unidades feridas ás vilas. As sandadoras só poden sandar catro puntos de vida cada rolda, pero as vilas poden sandar oito (o máximo para calquera unidade).

note: [event]
en: Defend here
gl: Defende aquí.

note: [event]
en: Beware of those orcs crossing the river! If they get into the forest they’ll be hard to dislodge!
gl: Coidado con eses orcos que están a cruzar o río! Se chegan ao bosque será difícil expulsalos de alí!

note: [event]
en: <big>Tracking Unused Units</big>
gl: <big>Buscar unidades que aínda poidan facer algo</big>

note: [event]
en: 
    You can ensure you use all your troops by pressing <b>n</b> to step from one unit to the next. If you press <b>space</b>, you can mark the currently selected unit as having finished its turn, which stops you moving it by accident later on. When <b>n</b> no longer selects a new unit, it’s safe to end your turn.
gl: 
    Podes asegurarte de usar todas as unidades premendo a tecla <b>N</b>para seleccionar a seguinte unidade. Premendo a <b>barra espaciadora</b> podes indicar que a unidade seleccionada xa non vai facer máis nada ata a seguinte quenda, e así evitarán movela logo sen querer. Cando ao premer a tecla <b>N</b> non se seleccione ningunha unidade máis podes rematar tranquilamente a quenda.

note: [event]
en: <big>Victory Conditions</big>
gl: <big>As condicións para a vitoria</big>

note: [event]
en: 
    In this scenario, you only need to defeat the orc leader to win. (Victory conditions for a scenario are given under <b>Scenario Objectives</b> in the <b>Main Menu</b>).
gl: 
    Neste escenario só necesitas derrotar ao líder dos orcos para gañar. Podes acceder ás condicións para a vitoria do escenario que esteas a xogar desde «<b>Menú</b> → <b>Obxectivos do escenario</b>».

note: [event]
en: <big>Recruit the Right Unit Types</big>
gl: <big>Recruta os tipos de unidade axeitados</big>

note: [event]
en: 
    Remember to recruit troops useful for the situation. Archers are particularly effective against Grunts, Wolf Riders and the orcish leader.
gl: 
    Non esquezas recrutar tropas útiles para cada situación. Os arqueiros son especialmente efectivos contra os orcos roñóns, os xinetes de lobo e mailo líder dos orcos.

note: [then]
en: Stay near the keep! You need to be on a keep to recruit more units, and I doubt the orc leader will let you use his!
gl: Queda preto da torre! Tes que estar nunha para recrutar máis unidades, e non creo que o líder dos orcos che vaia deixar usar a súa.

note: [event]
en: Their leader has moved into that village! He’s not as stupid as I thought. The village heals him each turn and provides good defense.
gl: O seu líder entrou nunha vila! Non é tan parvo como pensaba. Na vila sandará cada rolda, e poderá defenderse ben.

note: [event]
en: That unit has captured our village! You’d better get him out; it heals him each turn and provides good defense.
gl: Esa unidade capturou a nosa vila! Será mellor que a expulses dela, senón sandará cada rolda e poderá defendese ben.

note: [message]: speaker=unit
en: Using me to attack is risky! I can slow the opponent with my ranged attack, but I hope you have a plan if I miss!
gl: Atacar comigo é perigoso! Podo ralentizar o opoñente co meu ataque a distancia, pero espero que teñas un bo plan alternativo por se fallo!

note: [then]
en: You are close to killing their leader! The unit who finishes him will gain 16 experience points because he is second level. Choose your attacking unit carefully!
gl: Estás a piques de matar ao seu líder! A unidade que acabe con el conseguirá 16 puntos de experiencia, xa que o líder é de nivel dous. Escolle coidadosamente as unidades coas que atacalo.

note: [then]
en: We will miss $deadguy.name| because he had $deadguy.experience experience points. He would have advanced to second level soon.
gl: Botaremos de menos a $deadguy.name| porque tiña $deadguy.experience puntos de experiencia. Non ía tardar moito en avanzar ao segundo nivel.

note: [else]
en: We will miss $deadguy.name| because she had $deadguy.experience experience points. She would have advanced to second level soon.
gl: Botaremos de menos a $deadguy.name| porque tiña $deadguy.experience puntos de experiencia. Non ía tardar moito en avanzar ao segundo nivel.

note: [then]
en: We will miss $deadguy.name|, but at least he was not one of our experienced troops!
gl: Botaremos de menos a $deadguy.name|, pero mellor el que unha das unidades con máis experiencia!

note: [else]
en: We will miss $deadguy.name|, but at least she was not one of our experienced troops!
gl: Botaremos de menos a $deadguy.name|, pero mellor ela que unha das unidades con máis experiencia!

note: [then]
en: Losing a healer hurts all the troops! Keep them out of the enemy’s reach!
gl: Perder sandadoras supón un duro golpe para todas as unidades! Mantenas fóra do alcance do inimigo!

note: [then]
en: <big>Tracking Enemy Movement</big>
gl: <big>Controlar os movementos do inimigo</big>

note: [then]
en: 
    You can see where an enemy can reach by moving the mouse over them. You can see all possible enemy moves at once with the <b>Show Enemy Moves</b> command from the <b>Actions</b> menu.
gl: 
    Podes ver ata onde poden chegar os inimigos deixando o punteiro sobre eles. Poderás ver todos os seus posíbeis movementos á vez mediante o menú «<b>Accións</b> → <b>Amosar os movementos do inimigo</b>».

note: [else]
en: Second level units are powerful, but not invulnerable! Goodbye, $deadguy.name|.
gl: As unidades de nivel dous son fortes, pero non invulnerábeis! Adeus, $deadguy.name|.

note: [event]
en: Beware of the orc leader: he can do 36 hitpoints of damage at night! Attack with many units at once during the day.
gl: Coidado co líder dos orcos, pode inflixir 36 puntos de dano pola noite! Atácao con varias unidades dunha soa vez durante o día.

note: [message]: speaker=unit
en: Advancing a level has fully healed me!
    I always have a 60% chance of hitting with my <i>Marksman</i> ability, and I deal 9 damage each for 4 attacks. Use me to dislodge hard-to-hit units.
gl: Avanzando un nivel sandei completamente!
    Agora, coa miña habilidade de <i>tirador</i> poderei atinar sempre tres de cada cinco veces como mínimo, teño catro oportunidades de ataque por combate e fago nove puntos de dano por cada vez que atino. Úsame para ocuparte das unidades ben protexidas.

note: [message]: speaker=unit
en: female^Advancing a level has fully healed me!
    I always have a 60% chance of hitting with my <i>Marksman</i> ability, and I deal 9 damage each for 4 attacks. Use me to dislodge hard-to-hit units.
gl: Avanzando un nivel sandei completamente!
    Agora, coa miña habilidade de <i>tirador</i> poderei atinar sempre tres de cada cinco veces como mínimo, teño catro oportunidades de ataque por combate e fago nove puntos de dano por cada vez que atino. Úsame para ocuparte das unidades ben protexidas.

note: [message]: speaker=unit
en: Advancing a level has fully healed me!
    I am good with both bow and sword, and I have a special ability: <i>Ambush</i>. I can hide in forests where enemies can only see me if they are right next to me.
gl: Avanzando un nivel sandei completamente!
    Agora sonche bo tanto co arco como coa espada, e teño unha habilidade especial: <i>emboscar</i>. Podo ocultarme nos bosques, e os inimigos só poderán verme se están canda min.

note: [message]: speaker=unit
en: Advancing a level has fully healed me!
    I am good with both bow and sword, and I have a special ability: <i>Leadership</i>. First level units around me do 25% more damage, so position me carefully.
gl: Avanzando un nivel sandei completamente!
    Agora sonche bo tanto co arco como coa espada, e teño unha habilidade especial: <i>liderado</i>. As unidades de nivel un canda min farán un cuarto máis de dano, así que mira ben onde me colocas.

note: [message]: speaker=unit
en: Advancing a level has fully healed me!
    I am particularly good with the sword, dealing 8 damage in 4 attacks.
gl: Avanzando un nivel sandei completamente!
    Son especialmente bo coa espada, xa que teño catro ataques que inflixen oito puntos de dano cada un.

note: [event]
en: You took too long! We’ll never be rid of these orcs!
gl: Tardaches demasiado! Nunca nos daremos desfeito deses orcos!

note: [event]
en: You have beaten the orcs! You may want to try some novice-level campaigns next, such as: <i>The South Guard</i>, <i>An Orcish Incursion</i>, <i>A Tale of Two Brothers</i>, or <i>Heir to the Throne</i>. <i>The South Guard</i> was specifically designed as a beginner’s campaign. Konrad, Li’sar and Delfador are characters from <i>Heir to the Throne</i>.
gl: Venciches aos orcos! Agora pode que queiras probar algunhas das campañas para principiantes, como <i>A garda do sur</i>, <i>Unha incursión de orcos</i>, <i>Un conto sobre dous irmáns</i>, ou <i>O herdeiro ao trono</i>. <i>A garda do sur</i> deseñouse especialmente para os xogadores que están empezando. Conrad, Li’sar e Delfador son personaxes de <i>O herdeiro ao trono</i>.

note: [unit_type]: id=Fighteress, race=human [unit_type]: id=Fighter, race=human
en: Young and brash, Fighters are skilled with swords and are vulnerable to attack from enemies. However, they have the potential to become great warriors one day.
gl: Xoves e apaixonados, os loitadores manexan ben a espada e son vulnerábeis aos ataques dos inimigos. Porén, poden chegar a converterse en grandes guerreiros algún día.

note: [unit_type]: id=Fighteress, race=human
en: female^Fighter
gl: Loitadora

note: [unit_type]: id=Quintain, race=mechanical
en: Quintains are used to practice swordplay and jousting on. It would be extremely unusual to be attacked by one.
gl: Os estafermos úsanse para practicar coa espada e para xustar contra eles. Non sería moi normal que atacasen.

note: [attack]: type=impact
en: flail
gl: mallo

note: [unit_type]: id=Dwarvish Dragonguard, race=dwarf [unit_type]: id=Dwarvish Masked Dragonguard, race=dwarf
en: It is not clear why the Dragonguards are called what they are, a name given by their dwarven brethren. Some speculate that the name comes from their weapon of choice, these strange staves that belch fire and death. Others have surmised that it is because such weapons would be a threat against even a true Dragon, should such a thing be seen again in the known world. Whatever the case, it is for these weapons that the guardians of the great Dwarven citadels are both renowned and feared; weapons that have broken the mightiest of warriors with a single blow.
gl: Os ananos adoitan chamar aos seus fusileiros «gardas dragón», aínda que non se sabe por que. Hai quen di que o nome provén da súa arma, eses estraños bastóns que cospen lume e morte. Outros pensan que se debe a que con esas armas poderían vencer mesmo a un dragón de verdade, se é que se volve ver algún. Sexa polo que sexa, está claro que esas armas son o motivo polo que os gardiáns das grandes cidadelas dos ananos son temidos e admirados. Armas que foron capaces de acabar nun intre con algúns dos guerreiros máis curtidos.

note: [attack]: type=pierce
en: dragonstaff
gl: fusil

note: [unit_type]: id=Dwarvish Fighter, race=dwarf [unit_type]: id=Dwarvish Masked Fighter, race=dwarf
en: Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility.
gl: Os ananos loitadores portan poderosas machadas de batalla e martelos, que os converten en temíbeis opoñentes no combate corpo a corpo. Son excelentes nos terreos montañosos e as covas. Pode que sexa precisamente a súa forza e resistencia o que compense esa falta de mobilidade que os caracteriza.

note: [unit_type]: id=Dwarvish Guardsman, race=dwarf [unit_type]: id=Dwarvish Masked Guardsman, race=dwarf
en: The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance.
gl: A raza dos ananos sempre foi famosa polo seu corpo rexo, e moitos dos seus guerreiros equípanse para beneficiarse desa realidade. Os ananos gardiáns marchan á batalla con grandes escudos e lanzas. O seu rol na batalla consiste moi a miúdo en manter a liña e facerlles pagar un alto prezo aos que intenten rompela. A medida que a liña avanza, aseguran o seu avance.

note: [attack]: type=pierce
en: javelin
gl: xavelina

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [attack]: type=blade
en: battle axe
gl: machada de batalla

note: [attack]: type=blade
en: hatchet
gl: macheta

note: [unit_type]: id=Dwarvish Sentinel, race=dwarf [unit_type]: id=Dwarvish Masked Sentinel, race=dwarf
en: Champions among their fellow troops, the dwarven sentinels form the bulwark of their battle lines. Leading a direct assault against a line that they fortify, is often out of the question; it tends toward being suicidal, rather than merely ineffectual. These dwarves are masters of the melee, and can hold a patch of earth with the singleminded tenacity of an oak.
gl: Campións entre os seus compañeiros de tropa, as sentinelas dos ananos conforman o baluarte das súas liñas de batalla. Dirixir un asalto directo contra unha liña que eles fortifican resulta as máis das veces imposíbel. Xa non é que sexa pouco efectivo, é que é un verdadeiro suicidio. Estes ananos son mestres do combate corpo a corpo, e poden defender unha porción de terra coa firmeza e tenacidade dunha rocha.

note: [unit_type]: id=Dwarvish Stalwart, race=dwarf [unit_type]: id=Dwarvish Masked Stalwart, race=dwarf
en: The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised.
gl: As argucias da experiencia e do adestramento converten aos gardiáns en soldados respectábeis. Estas tropas incondicionais están equipadas de acordo coas súas habilidades, e poden defender o seu terreo do ataque máis intenso. É perigoso perder unha posición ante un deles, xa que non se recuperará facilmente.

note: [unit_type]: id=Dwarvish Thunderer, race=dwarf [unit_type]: id=Dwarvish Masked Thunderer, race=dwarf
en: When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings.
gl: Cando os humanos do Reino do Noroeste atoparon por vez primeira aos ananos, quedaron pampos co poder dos seus arcabuceiros, capaces de provocar a morte desde moi lonxe mediante uns estraños paus que levaban á batalla. O enxordecedor ruído destes arcabuces xa resulta bastante terrorífico de por si, pero o segredo que os ananos gardan sobre as súas obras o empeora.

note: [attack]: type=pierce
en: thunderstick
gl: arcabuz

note: [unit_type]: id=Dwarvish Thunderguard, race=dwarf [unit_type]: id=Dwarvish Masked Thunderguard, race=dwarf
en: The Dwarven Thunderguards are famed for their curious weaponry, these strange staves of wood and iron that make a thunderous noise in their anger. The machinations behind this weaponry are a mystery, a secret taken to the grave by the dwarves of Knalga who wield them, and are assumed to have even forged them. The most that is known are reports of dwarves pouring a strange black dust into the mouth of their weapons, which some say is a food to fuel the beast imprisoned within.
    
    Though a single shot from these ‘thundersticks’ can take several minutes to prepare, the results are seen by the Dwarves as being well worth the wait.
gl: Os ananos mosqueteiros son famosos polas súas curiosas armas, eses estraños bastóns de madeira e ferro que provocan un ruído estrondoso cando se anoxan. A tecnoloxía coa que funcionan estas armas é un completo misterio, un segredo que levan á tumba os ananos de Neilga que as portan, e que —en teoría— forxaron previamente coas súas propias mans. Algúns ananos foron vistos introducindo un estraño po negro pola boca da arma, disque para alimentar á besta que hai atrapada no seu interior.
    
    Aínda que pode levar varios minutos preparar un único disparo destes arcabuces, os ananos opinan que o resultado compensa a espera.

note: [unit_type]: id=Blood Bat, race=bats
en: Blood Bat
gl: Morcego sanguinario

note: [unit_type]: id=Blood Bat, race=bats
en: Blood Bats are so named because of their ruddy hue, which some mark as a symbol of their preferred diet. These creatures are fast and can drain the blood of those they attack, thereby gaining some of the health lost by their victims.
gl: Os morcegos sanguinarios débenlle o nome á cor vermella que os caracteriza, que algúns cualifican como símbolo do seu alimento preferido. Son criaturas rápidas e poden absorber o sangue daqueles aos que atacan, obtendo así parte da vida que lles arrebatan.

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [attack]: type=blade [attack]: type=pierce #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-#
en: fangs
gl: mordeduras

note: [unit_type]: id=Dread Bat, race=bats
en: The most vicious, predatory, and successful of the Blood Bats become Dread Bats, gaining the ability to drain not merely the blood but the very life energy of their victims.
gl: Os morcegos sanguinarios máis feros acaban converténdose en morcegos terroríficos, adquirindo a capacidade de absorber xa non sangue das súas vítimas, senón a súa enerxía vital.

note: [unit_type]: id=Vampire Bat, race=bats
en: Vampire Bat
gl: Morcego vampiro

note: [unit_type]: id=Vampire Bat, race=bats
en: Vampire bats are flying beasts that feed on the blood of other creatures. While their fangs are not very powerful, the health of victims is drained away along with their blood, and given to the Bats.
gl: Os morcegos vampiros son bestas voadoras que se alimentan do sangue doutras criaturas. Aínda que as súas mordeduras non son moi perigosas, estes morcegos aumentan a súa vida a medida que reducen a das súas vítimas.

note: [unit_type]: id=Boat, race=mechanical
en: Propelled by oars or small sails, boats are used to travel short distances and in shallows where large ships cannot navigate.
gl: Impulsados por remos ou pequenas velas, os botes empréganse para viaxar pequenas distancias en augas superficiais nas que os barcos meirandes non poden navegar.

note: [unit_type]: id=Galleon, race=mechanical
en: Galleon
gl: Galeón

note: [unit_type]: id=Galleon, race=mechanical
en: Galleons are blue-water ships built for trade and transport.
gl: Os galeóns son barcos de augas profundas construídos para o comercio e mailo transporte.

note: [unit_type]: id=Pirate Galleon, race=mechanical
en: Pirate galleons are to transport ships what wolves are to sheep. The pirates who crew them are more than happy to help relieve other ships of their weighty cargo.
gl: Os galeóns piratas son aos barcos de transporte o que os lobos son ás ovellas. Os piratas a bordo estarían encantados de axudar a outros barcos a alixeirar a súa pesada carga.

note: [unit_type]: id=Transport Galleon, race=mechanical
en: Transport Galleons are well-armed ships that carry troops. If they reach the shore, they can land the troops to attack.
gl: Os galeóns de transporte son embarcacións ben armadas que levan tropas. Se chegan á costa as tropas poden desembarcar para atacar.

note: [unit_type]: id=Drake Arbiter, race=drake
en: Drake Arbiter
gl: Draconián mediador

note: [unit_type]: id=Drake Arbiter, race=drake
en: Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales.
gl: Os draconiáns mediadores tómanse moi en serio o seu deber de asegurar que se cumpra a orde. Para cumprir mellor cos seus deberes, renunciaron ás poutas de man tradicionais dos draconiáns e cambiaron as súas lanzas pola pica e maila folla da alabarda. Para eles, a perda de capacidade para manobrar vese recompensada polo brutal peso da cabeza de puro metal da arma. Ademais, a súa grosa armadura protéxeos das armas capaces de coarse entre as súas escamas.

note: [attack]: type=blade [attack]: type=pierce
en: halberd
gl: alabarda

note: [unit_type]: id=Armageddon Drake, race=drake
en: Armageddon Drake
gl: Draconián da apocalipse

note: [unit_type]: id=Armageddon Drake, race=drake
en: Were it not for the armor they wear, certain drakes might be indistinguishable from true dragons, at least to the lesser races for whom dragons are but legend. The creatures known as ‘Armageddon Drakes’ are towering things, both immune to and possessed of a tremendous fire.
gl: De non ser pola súa armadura, sería completamente imposíbel distinguir algúns draconiáns dos dragóns de verdade, polo menos para aquelas criaturas inferiores para as que os dragóns non son máis que lendas de tempos antigos. Os chamados «draconiáns da apocalipse» son seres impoñentes posuídos por un tremendo lume —elemento ao que son inmunes—.

note: [attack]: type=blade
en: battle claws
gl: poutas de batalla

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [attack]: type=fire
en: fire breath
gl: alento de lume

note: [unit_type]: id=Drake Blademaster, race=drake
en: Drake Blademaster
gl: Draconián mestre de espadas

note: [unit_type]: id=Drake Blademaster, race=drake
en: Black armor marks the elite order of the Fighter caste: the Blademasters. Only a few manage to gain the skill and power necessary to be admitted to this highest rank without perishing in battle. Though other drakes may disparage the Fighter caste, they always check twice to be sure none are around; Blademasters fiercely protect their fellows’ honor, and no-one would dispute their right to do so.
gl: A armadura negra identifica á elite da caste guerreira: os mestres de espadas. Son poucos os que se fan merecedores desta máxima condecoración en vida, e non tras caer mortos nunha cruenta batalla. Se ben outros draconiáns ás veces menosprezan a caste guerreira, ninguén ousa facelo na presenza dalgún dos seus membros. Os mestres de espadas protexen feramente o honor dos seus compañeiros, e ninguén ousaría poñer en dúbida o seu dereito a facelo.

note: [attack]: type=blade
en: war talon
gl: garra de guerra

note: [unit_type]: id=Drake Burner, race=drake
en: Drake Burner
gl: Draconián incendiario

note: [unit_type]: id=Drake Burner, race=drake
en: Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat.
gl: Os draconiáns incendiarios son un reducido grupo de individuos en que o sangue e a forza dos seus devanceiros se manteñen puros, polo que conservan a habilidade para botar lume polo fouciño. Isto, combinado co seu gran tamaño e das súas temíbeis gadoupas, fai deles inimigos letais no combate.

note: [unit_type]: id=Drake Clasher, race=drake
en: Drake Clasher
gl: Draconián batallador

note: [unit_type]: id=Drake Clasher, race=drake
en: The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes’ natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.
    
    This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at "resolving" territorial disputes with other drakes and enforcing the laws of their tribe.
gl: Os batalladores son membros dunha caste única entre os draconiáns. A súa grosa armadura, se ben compensa a debilidade dos draconiáns fronte a lanzas e frechas, é tan pesada e cinguida que non lles permite voar ou respirar profundo dabondo para liberar parte do seu lume interno. Os batalladores aceptaron esta desvantaxe, chegando ata o punto de cubrir as súas ás para demostrar que non necesitan voar para alzarse vitoriosos nas batallas.
    
    Esta caste é tamén a única á que se lle permite romper o tabú e loitar con lanzas ademais de coas poutas de metal tradicionais dos draconiáns, un dos motivos de que sexan especialmente efectivos á hora de “solucionar” disputas territoriais con outros draconiáns ou de facer cumprir as leis tribais.

note: [unit_type]: id=Drake Enforcer, race=drake
en: Drake Enforcer
gl: Draconián executor

note: [unit_type]: id=Drake Enforcer, race=drake
en: Not for Enforcers are the tactics of maneuver and deception; rather, they charge in wherever the melee is the fiercest. At close range, it matters little that their armor prevents them from spouting flame; all that matters is the power they’ve learned to focus in each strike. Drake leaders are careful not to besmirch the honor of the Enforcers, and generally call upon them to combat only the most pernicious of enemies.
gl: Aos executores non lles van as tácticas de manobra e engano. Para nada. Prefiren cargar contra todo o que se lles poña por diante. Nas distancias curtas, pouco importa que a súa armadura non lles permita botar lume polo fociño. O único que importa é a forza que aprenderon a concentrar en cada ataque, en cada golpe que asestan. Os líderes draconiáns procuran non manchar o honor dos executores, e só os chaman a loitar contra os inimigos máis perigosos.

note: [attack]: type=impact
en: ram
gl: turrada

note: [attack]: type=pierce [attack]: type=blade
en: trident
gl: tridente

note: [unit_type]: id=Drake Fighter, race=drake
en: Drake Fighter
gl: Draconián loitador

note: [unit_type]: id=Drake Fighter, race=drake
en: Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race.
gl: Os draconiáns loitadores portan follas de guerra e son capaces de botar lume polo fociño ao igual que os seus devanceiros. Tamén poden voar, o que lle pon as cousas difíciles a calquera inimigo. A combinación da súa incríbel forza coas súas escamas reforzadas convértenos nun verdadeiro pesadelo para os espadachíns inimigos de calquera especie.

note: [attack]: type=blade
en: war blade
gl: folla de guerra

note: [unit_type]: id=Fire Drake, race=drake
en: Fire Drake
gl: Draconián de lume

note: [unit_type]: id=Fire Drake, race=drake
en: Not yet permitted to wear the red-gold reserved for the highest ranks of the Burners, the Fire Drakes trim their armor with silver. Though they have only begun to dedicate their lives to the flame that burns within them, its vitality emanates through their skin, scorching their scales to a reddish-gray.
gl: Como aínda non se lles permite vestir o ouro vermello, reservado para os rangos máis altos dos draconiáns con alento de lume, os draconiáns de lume decoran as súas armaduras con prata. Se ben aínda acaban de comezar a dedicar as súas vidas á chama que arde no seu interior, a súa vitalidade emánalles da pel, tornando as súas escamas dunha cor entre vermello e gris.

note: [unit_type]: id=Drake Flameheart, race=drake
en: Drake Flameheart
gl: Draconián de corazón ardente

note: [unit_type]: id=Drake Flameheart, race=drake
en: Flamehearts lack the strength to defeat other high-ranking drakes in single combat, but prefer in any case to avoid confrontation within the tribe. Experience has taught any drake of this stature the extent of his authority: where he can push those he leads and when it is best to leave them to their own devices. Only occasionally will a Flameheart challenge his tribe’s leader for supremacy, and only if he is sure of the support of his fellow drakes.
gl: Os draconiáns de corazón ardente carecen da forza precisa para vencer a outro draconián de alto rango nun combate un a un, polo que prefiren evitar a confrontación dentro da tribo. A experiencia aprendeulles ata onde chega a súa autoridade, sobre quen poden mandar e a quen lles cómpre deixar ir por libre. Só en contadas ocasións ocorre que un draconián de corazón ardente lle planta cara ao líder da súa tribo, e ambos os dous loitan pola supremacía. E só ocorre cando este está seguro de que a tribo o apoia.

note: [unit_type]: id=Drake Flare, race=drake
en: Drake Flare
gl: Draconián chameante

note: [unit_type]: id=Drake Flare, race=drake
en: Respected for the heat of their flame and revered for their charisma, Flares aspire to become great leaders of their people, both in war and peace. Though a small isolated tribe will sometimes accept a Flare as a leader, they are more often seen leading small war parties or mediating disputes with a subtle hand.
gl: Respectados polo calor da súa chama e apreciados polo seu carisma, os draconiáns chameantes aspiran a se converter en grandes líderes do seu pobo, tanto en tempos de paz coma en tempos de guerra. Aínda que non sería a primeira vez que un draconián chameante chega a converterse en líder dunha tribo, o normal é que lideren pequenas partidas de guerra ou medien con mano dura en disputas.

note: [unit_type]: id=Drake Glider, race=drake
en: Drake Glider
gl: Draconián planador

note: [unit_type]: id=Drake Glider, race=drake
en: Many drakes enjoy the flow of air over scales, leading them to don the light robes of the Glider caste. The long forays to the far reaches of the tribal territory are their passion, though other drakes often wonder what could lead someone to take on the drudgery of hunting when more glory could be found on the battlefield.
    
    Most often, Gliders hunt larger game like deer, swine, or dolphins; the drakes’ ancestral ability to aim fire, hampered in other castes by armor, is invaluable for flushing and herding the quarry without harming it. If a Glider is called to the battlefield, he prefers to harass the enemy from a distance – and if all else fails, he will fight with his feet, keeping his precious wings as far from the enemy as possible.
gl: Moitos son os draconiáns que gustan de sentir o vento rozando as súas escamas, e acaban vestindo a toga clara da caste dos planadores. Encántalles pasar o tempo nos dominios da tribo máis afastados, e os outros draconiáns non adoitan comprender por que prefiren cazar en vez da gloria do campo de batalla.
    
    Os planadores adoitan adicarse á caza de cervos, porcos ou delfíns. A capacidade ancestral dos draconiáns para cuspir lume, que outras castes non utilizan por mor da súa armadura, resulta vital á hora de facer saír á presa e quitarlle a vida sen estragar a súa carne. Cando se ven obrigados a tomar parte nas batallas, os planadores prefiren atacar ao inimigo a distancia, e se todo o demais falla loitan en terra, procurando manter as súas ás a salvo dos ataques do inimigo.

note: [attack]: type=impact
en: slam
gl: gadoupada

note: [unit_type]: id=Hurricane Drake, race=drake
en: Hurricane Drake
gl: Draconián furacanado

note: [unit_type]: id=Hurricane Drake, race=drake
en: Hurricane Drakes have moved above the menial hunting and gathering to which the lower members of their caste are relegated. They are an integral part of the drakes’ military, scouting ahead of the main forces, carrying messages across the battlefield, and falling upon the enemy where it’s least expected. Being allowed—grudgingly—to train with the newcomers from other castes has increased their skill in combat, but their greatest strength still lies in their speed and flight.
gl: Os draconiáns furacanados libráronse da obriga para coas tarefas menores como a caza ou a recolección que realizan os membros das castes menores. Son agora unha parte esencial da estrutura militar dos draconiáns, adiantándose ao corpo principal do exército para explorar os arredores, portando mensaxes no medio da batalla e abalanzándose sobre o inimigo cando este menos o espera. Permíteselles —de mala gana— adestrar cos novatos doutras castes, grazas ao cal melloraron as súas habilidades para o combate, pero o seu punto forte segue a ser a súa velocidade e maila capacidade para voar.

note: [unit_type]: id=Inferno Drake, race=drake
en: Inferno Drake
gl: Draconián infernal

note: [unit_type]: id=Inferno Drake, race=drake
en: Inferno Drakes are masters of the fire they breathe, respected and feared in their tribes nearly as much as the draconic ancestors themselves. They can prowl unharmed through a firestorm of their own creation, scales tinged red from extensive use of their inner flame, their sculpted red-gold armor enhancing the illusion that they are, in fact, dragons.
gl: Os draconiáns infernais dominan completamente o seu alento de lume, o que lles valeu o respecto e mailo temor dentro das súas propias tribos, que os tratan coma se fosen a viva imaxe da ancestral especie da que descenden. Poden cuspir verdadeiras tormentas de lume que a eles non lles fan o máis mínimo dano, as súas escamas están tinguidas de cor vermella por mor do uso continuado do seu lume interior, e teñen unha armadura esculpida de cor vermella dourada. É por iso que ás veces os confunden con dragóns de verdade.

note: [unit_type]: id=Sky Drake, race=drake
en: Sky Drake
gl: Draconián voador

note: [unit_type]: id=Sky Drake, race=drake
en: The lightweight ceramic armor that the Sky Drakes wear is a symbol of their rank, glazed silver to honor their connection to the air. As leaders of the hunt, they are often away from their homes for long periods of time. Each tries to bring as much game home as possible, competing to gain the respect of their tribe and, just possibly, time with one of the closely-guarded drake females.
gl: A armadura lixeira de cerámica que visten os draconiáns voadores, con prata brillante en honor á súa relación co aire, é símbolo do seu rango. Mestres cazadores, a miúdo pasan longo tempo lonxe das súas casas. Intentan conseguir tanta caza como poden, competindo así polo respecto da súa tribo e, con sorte, por un pouco de tempo cun algunha das femias que tan ben protexidas están.

note: [unit_type]: id=Drake Thrasher, race=drake
en: Drake Thrasher
gl: Draconián mallador

note: [unit_type]: id=Drake Thrasher, race=drake
en: Instead of letting themselves be bound by their armor, Thrashers have learned to redirect its weight to supplement their bodies’ momentum, adding power to the blows of their short spears and hand-mounted claws. Equipment and body are one; even their thick helms and the thick skulls beneath them are weapons. A Thrasher will gladly fulfill his caste duties, as long as it can be done on the battlefield.
gl: En vez de utilizar a súa armadura como mera protección, os draconiáns malladores aprenderon a aproveitar o seu peso xunto co do seu propio corpo para conseguir un maior impulso, aumentando así a forza dos golpes que asestan coas súas poutas. O corpo e a armadura están sincronizados. Mesmo utilizan o seu groso helmo —e o seu groso cranio— como armas de combate. Os malladores non teñen problema para cumprir cos deberes da súa caste, sempre que estes estean ligados ao campo de batalla.

note: [unit_type]: id=Drake Warden, race=drake
en: Drake Warden
gl: Draconián gardián

note: [unit_type]: id=Drake Warden, race=drake
en: Wardens are set apart from the rest of the Clasher caste by two things: their ornate helms, modeled after their dragon ancestors, and the care with which they drape their armored wings in brightly colored cloth before reporting for duty. Though this mode of dress stems from the pride they feel for their role in drake society, it is far from ceremonial. Their cumbersome bronze plate is the strongest work from the Drake forges, and their halberds can cleave a human in half.
gl: Os gardiáns diferéncianse do resto dos batalladores por dúas cousas: os seus rechamantes helmos, cuxa forma lembra aos seus antecesores os dragóns, e o coidado co que cobren as súas ás protexéndoas cun tecido de cores brillantes antes de entrar en combate. Aínda que esta forma de vestir veña do orgullo que senten polo papel que xogan dentro da sociedade dos draconiáns, de cerimonial non ten nada. A pesada placa de bronce é unha das máis resistentes das producidas nas forxas dos draconiáns, e as súas alabardas son capaces de partir a un humano pola metade.

note: [unit_type]: id=Drake Warrior, race=drake
en: Drake Warrior
gl: Draconián guerreiro

note: [unit_type]: id=Drake Warrior, race=drake
en: Drakes of the Fighter caste, like the Warrior, are the foundation of any tribe’s army. No special abilities or skills set them apart; only their natural brute strength and military training help them carve their way through enemy forces. They fight as they have for centuries, clad in ceramic-plated leather with the traditional war blade mounted on the back of each hand.
gl: Os draconiáns da caste loitadora, coma os guerreiros, son os cimentos do exército de calquera tribo. Non teñen ningunha habilidade ou característica especial que os faga salientar entre os demais. O único que lles axuda a facerse camiño entre as forzas inimigas son a súa brutal forza natural e mailo seu adestramento militar. Loitan agora como loitaban hai séculos, vestidos con coiro recuberto de cerámica coa folla de guerra tradicional no reverso de cada unha das súas poutas.

note: [unit_type]: id=Dwarvish Arcanister, race=dwarf
en: The most powerful of all the runecrafters, the Dwarvish Arcanister destroys wounded enemies almost instantly, and rarely fails to cause a wound when that is his intent. His skill in runecrafting is unrivaled, and the glyphs he carves into his weapons and armor deflect the blows of his enemies.
gl: Os eruditos das runas teñen uns coñecementos sobre o gravado de runas que poucos poden alcanzar nin sequera tras toda unha vida de dedicación. Poden dar morte aos inimigos feridos case instantaneamente, e poden facer moito dano se iso é o que queren. As inscricións con que complementan as súas armas e armaduras fanas inmunes aos golpes dos seus inimigos.

note: [unit_type]: id=Dwarvish Berserker, race=dwarf
en: Dwarvish Berserker
gl: Anano furioso

note: [unit_type]: id=Dwarvish Berserker, race=dwarf
en: Berserkers are a rare caste of Dwarves, who work themselves into a towering rage before combat. These warriors disdain all notion of defense, thinking only of the unrelenting assaults for which they are legendary.
gl: Os ananos furiosos son unha rara caste dos ananos que antes do combate enfurecen ata perderen a razón. Estes guerreiros esquecen toda noción da defensa, e céntranse unicamente nos incesantes ataques polos que tan ben se os coñece.

note: [attack]: type=blade
en: berserker frenzy
gl: furia frenética

note: [unit_type]: id=Dwarvish Dragonguard, race=dwarf
en: Dwarvish Dragonguard
gl: Anano fusileiro

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [unit_type]: id=Dwarvish Explorer, race=dwarf
en: Dwarvish Explorer
gl: Anano batedor

note: [unit_type]: id=Dwarvish Explorer, race=dwarf
en: Dwarvish Explorers are peerless survivalists. Using only the equipment they carry, they can range for months around the forests and mountains looking for new seams of ore and deposits of minerals. Whilst their skill in a melee is less than some other dwarves, they are unmatched with throwing axes, having practiced this skill hunting in the mountains. Their maneuverability makes them dangerous and tricky foes.
gl: Os ananos batedores son uns superviventes por natureza. Poden pasar meses percorréndose bosques e montañas en busca de depósitos de minerais sen máis axuda que a do equipamento que levan. Se ben o combate corpo a corpo non se lles dá tan ben como a outros ananos, non teñen rival no que ao lanzamento de machados se refire, unha habilidade que perfeccionaron durante as súas xornadas de caza polo monte. A súa gran capacidade para manobrar, especialmente naqueles terreos cos que están familiarizados, fan deles como pouco uns inimigos a ter en conta.

note: [unit_type]: id=Dwarvish Fighter, race=dwarf
en: Dwarvish Fighter
gl: Anano loitador

note: [unit_type]: id=Dwarvish Guardsman, race=dwarf
en: Dwarvish Guardsman
gl: Anano gardián

note: [unit_type]: id=Dwarvish Lord, race=dwarf
en: Dwarvish Lord
gl: Cabaleiro anano

note: [unit_type]: id=Dwarvish Lord, race=dwarf
en: Clad in shining armor, these dwarves look like kings from under the mountains. They wield axe and hammer with masterful skill, and can hit a target with a thrown hand axe at several paces. Though slow on their feet, these dwarves are a testament to the prowess of their kin.
gl: Acoirazados cunha armadura brillante, estes ananos parecen reis saídos do corazón das montañas. Manexan o machado e o martelo cunha destreza maxistral, e poden atinarlle a un obxectivo cunha machada lanzada coa man a pracer. Aínda que son lentos a pé, estes ananos son unha proba vivinte das capacidades da súa especie.

note: [unit_type]: id=Dwarvish Pathfinder, race=dwarf
en: These hardy dwarves are sometimes away from their caves for long periods, scouting and patrolling the borders. They spend this time watching for invaders, and fighting bandits and thieves who encroach on dwarvish territory. They are powerful fighters in a melee, and from a distance their deftly thrown axes can rival the power and accuracy of a human archer.
gl: Estes robustos ananos pasan ás veces longos períodos de tempo lonxe das súas covas, explorando e patrullando a fronteira. Durante este tempo buscan invasores, e loitan contra os bandidos e ladróns que ousan entrar furtivamente nas terras dos ananos. Desenvólvense ben no combate corpo a corpo, e a súa destreza lanzando machados chega rivalizar coa puntería dos arqueiros humanos.

note: [unit_type]: id=Dwarvish Runesmith, race=dwarf
en: Dwarvish runesmiths, now practiced at their craft, carve arcane runes into their weapons and armor. These runes infuse the runesmith’s blows with power and accuracy, and disrupt the blows of their enemies, causing them to strike softly, weakly and on the armor of the defender.
gl: Coa práctica, os gravadores de runas aprenderon a gravar runas arcanas nas súas armas e armaduras. Estas danlles aos seus golpes forza e precisión, e reducen o dano que lles ocasionan os golpes inimigos, que ás veces parecen non ser máis que caricias.

note: [unit_type]: id=Dwarvish Scout, race=dwarf
en: Although the dwarves cannot match the taller races in a sprint, when unencumbered by heavy armor their tremendous stamina and endurance allows them to match all but the fastest on foot. Dwarvish Scouts use this to their advantage, ranging ahead of the main force and reporting back on troop movements and dispositions, or securing important objectives. Outside of battle, they are often used to relay messages between dwarvish communities. However, they pay for their speed with the poorer protection provided by their lighter armor.
gl: Aínda que os ananos non son xeralmente tan veloces coma outras especies de maior estatura, a cousa cambia bastante cando non levan postas esas tremendas armaduras, e a súa resistencia e aguante permítelles rivalizar con algunhas das especies máis veloces. Os ananos exploradores aprovéitanse disto, adiantándose ao corpo principal do exército para logo informar sobre os movementos do inimigo, ou asegurar obxectivos importantes. Fóra do campo de batalla, adoitan empregarse para portar as mensaxes entre as distintas comunidades de ananos. Porén, a cambio da súa velocidade renuncian á protección que fornecen as armaduras que utilizan os seus compañeiros.

note: [unit_type]: id=Dwarvish Sentinel, race=dwarf
en: Dwarvish Sentinel
gl: Anano sentinela

note: [unit_type]: id=Dwarvish Stalwart, race=dwarf
en: Dwarvish Stalwart
gl: Anano incondicional

note: [unit_type]: id=Dwarvish Steelclad, race=dwarf
en: Dwarvish Steelclad
gl: Anano acoirazado

note: [unit_type]: id=Dwarvish Steelclad, race=dwarf
en: The more experienced Dwarvish Steelclad fighters wear heavy chain mail and plate armor, for which they are rightly famous.
gl: Os ananos acoirazados con máis experiencia visten pesadas cotas de malla e armaduras de placas que os caracterizan.

note: [unit_type]: id=Dwarvish Thunderer, race=dwarf
en: Dwarvish Thunderer
gl: Anano arcabuceiro

note: [unit_type]: id=Dwarvish Thunderguard, race=dwarf
en: Dwarvish Thunderguard
gl: Anano mosqueteiro

note: [unit_type]: id=Dwarvish Ulfserker, race=dwarf
en: Dwarvish Ulfserker
gl: Anano frenético

note: [unit_type]: id=Dwarvish Ulfserker, race=dwarf
en: Dwarves are an ancient race of powerful fighters. Ulfserkers are the most ferocious of these; in battle, they will work themselves into a blind rage wherein they feel neither fear nor pain, and will pay no heed to any wounds they receive.
gl: Os ananos son unha antiga raza de poderosos guerreiros. Os ananos frenéticos son os máis feroces. Antes do combate, enfurecen ata perderen completamente a razón, ata o punto de que non senten nin medo nin dor, e nin se decatan das feridas que reciben.

note: [unit_type]: id=Elvish Archer, race=elf
en: Elvish Archer
gl: Elfo arqueiro

note: [unit_type]: id=Elvish Archer, race=elf
en: Elves have always had a reputation for archery, a skill that, for many reasons, comes naturally to them. Even the frail of body can be deadly with a bow in hand, and in times of war, many will take up this weapon. Though their relative inexperience with combat leaves them somewhat vulnerable, their natural grace ensures that they can best any of humanity’s fresh recruits.
gl: Os elfos sempre gozaron dunha gran reputación coma arqueiros, unha habilidade que por diversas razóns lles ven dada desde que nacen. Ata os máis febles poden resultar letais cun arco nas mans, e en tempos de guerra é a arma preferida por moitos. A pesar de que a súa relativa falta de experiencia no combate os fai algo vulnerábeis, a súa gracia natural asegúralles unha superioridade con respecto a calquera recruta novato dos humanos.

note: [female]
en: female^Elvish Archer
gl: Elfa arqueira

note: [unit_type]: id=Elvish Avenger, race=elf
en: Elvish Avenger
gl: Elfo vingador

note: [unit_type]: id=Elvish Avenger, race=elf
en: The curious name of the elvish ‘Avengers’ comes from a tactic often employed by these master rangers. The enemy is allowed to break through a feint defense, and when the vulnerable troops behind the front line follow, these archers break cover and attack, cutting the supply lines and surrounding the enemy in one fell stroke.
    
    This has, at times, been interpreted as a form of vengeance for their brethren lost earlier in the battle. Although not so base in design, it is not at all inaccurate.
gl: O curioso nome dos elfos «vingadores» provén dunha táctica que empregan a miúdo estes mestres gardas forestais. Permítenlle ao inimigo atravesar unha defensa ficticia, e cando as tropas vulnerábeis detrás da liña principal os seguen, estes arqueiros descóbrense e atacan, cortándolle ao inimigo as rutas de fuxida, rodeándoo e lanzando sobre el un ataque feroz.
    
    Isto interpretouse en ocasións coma unha forma de vingarse polos seus compañeiros que caeron na batalla. Aínda que a estratexia non foi ideada con esa intención, a afirmación ten o seu fundamento.

note: [female]
en: female^Elvish Avenger
gl: Elfa vingadora

note: [unit_type]: id=Elvish Captain, race=elf
en: Elvish Captain
gl: Capitán élfico

note: [unit_type]: id=Elvish Captain, race=elf
en: Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves.
gl: Os elfos, a diferencia da maioría das outras especies, recoñecen e seguen rapidamente a calquera dos seus que teña experiencia no combate. Nisto difiren moito dos humanos, para os que o liderado está a miúdo relacionado coa coerción e coa intimidación. A combinación da súa predisposición a aceptar as sabias palabras dos seus líderes e maila súa tendencia a elixir líderes por mérito é unha das fortalezas secretas dos elfos.

note: [unit_type]: id=Elvish Champion, race=elf
en: Elvish Champion
gl: Campión élfico

note: [unit_type]: id=Elvish Champion, race=elf
en: Those few elves who deliberately hone themselves into weapons of war become something which belies the peace-loving reputation of their race. Dedication and skill are matched with purity of form, and the result is swordsmanship to which few can compare. Even their archery, treated as a secondary pursuit, is masterfully executed.
gl: A reputación de docilidade dos elfos resulta difícil de crer cando se coñece a algúns dos poucos que deciden adicarse por completo á arte da guerra. Coa súa grande capacidade e dedicación, o nivel de manexo da espada destes individuos é difícil de acadar. Mesmo co arco, a súa arma secundaria, demostran unha gran habilidade.

note: [unit_type]: id=Elvish Druid, race=elf
en: female^Elvish Druid
gl: Elfa druída

note: [unit_type]: id=Elvish Druid, race=elf
en: The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they thrive can become quickened by a word of command, and will lash out at those who threaten their peace.
    
    The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people.
gl: A maxia dos elfos dos bosques non é moi axeitada para o combate, pero aínda así resulta efectiva. Cun simple feitizo poden espertar os bosques nos que viven e facer que arremetan contra aqueles que ameazan a súa paz.
    
    A principal habilidade dos druídas fundaméntase en sandar, e é por iso que son respectados polo seu pobo.

note: [attack]: type=impact
en: ensnare
gl: engaiolar

note: [attack]: type=pierce
en: thorns
gl: espiñas

note: [unit_type]: id=Elvish Enchantress, race=elf
en: female^Elvish Enchantress
gl: Elfa encantadora

note: [unit_type]: id=Elvish Enchantress, race=elf
en: The magic of the elves is wholly unlike that of humanity, so much so that humans are almost universally incapable of understanding it, let alone using it. Likewise, those who are masters of it are equally enigmatic; though it can be said that they are revered by their people, very little can be said about their actual function or purpose within that society.
gl: A maxia dos elfos é totalmente diferente da dos humanos, tanto que case ningún humano é capaz de comprendela, e moito menos empregala. Aqueles que a dominan resultan asemade enigmáticos. Aínda que se pode dicir que son respectados polo seu pobo, pouco se pode dicir sobre a súa función ou propósito dentro desa sociedade.

note: [attack]: type=arcane
en: faerie fire
gl: lume feérico

note: [unit_type]: id=Elvish Fighter, race=elf
en: Elves are not warlike by nature, but in times of need, their natural grace and agility serve them well, as does their skillful craftsmanship. An elf can grasp the basics of swordsmanship and archery in a time uncannily short by the standards of other races, and put them to effective use on the battlefield.
gl: Os elfos non son guerreiros por natureza, pero cando os tempos o esixen, a súa gracia natural e axilidade resúltanlles moi útiles, igual que a súa gran habilidade. Os elfos son capaces de comprender os principios da loita con espada e con arco en moi pouco tempo, e usalos de forma efectiva no campo de batalla.

note: [unit_type]: id=Elvish Hero, race=elf
en: Elvish Hero
gl: Heroe élfico

note: [unit_type]: id=Elvish Hero, race=elf
en: Elves, though not warlike by nature, are swift to learn; a relatively small amount of experience will turn an elf from a competent fighter into a master of combat. Those who are honored as heroes are strong with both sword and bow, and their skill once acquired does not fade for lack of practice.
gl: Os elfos, aínda que non adoitan sentir atracción algunha pola arte da guerra, aprenden axiña. Pouca é a experiencia que diferencia a un elfo competente no combate dun verdadeiro mestre. Aqueles que son honrados coma heroes son moi hábiles coa espada e co arco, e a falta de práctica non lles afecta.

note: [unit_type]: id=Elvish High Lord, race=elf
en: Elvish High Lord
gl: Gran cabaleiro élfico

note: [unit_type]: id=Elvish High Lord, race=elf
en: The leaders of elvenkind command an instinctive loyalty from their people that rulers of other races can only envy, and earn it with great mindfulness and wisdom. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed.
gl: Os líderes dos elfos inspiran ao seu pobo unha lealdade case instintiva que calquera líder doutra especie envexaría. Unha lealdade ben merecida, alcanzada grazas ao seu sentido común e sabedoría. Se ben son calados e relaxados en tempos de paz, os grandes señores elfos son todo un espectáculo cando enfurecen.

note: [unit_type]: id=Elvish Lady, race=elf
en: female^Elvish Lady
gl: Dama élfica

note: [unit_type]: id=Elvish Lady, race=elf
en: Elves choose their leaders for their wisdom and sensitivity to the balance of universal forces; foresight is what has protected them in times of uncertainty. Their just reign is rewarded by the unflagging fealty of their people, which is the greatest gift for which any ruler could ask.
gl: Ao elixiren os seus líderes, os elfos teñen en conta tanto a súa sabedoría como a preocupación por manter o equilibrio entre as forzas da natureza. A previsión é o que os protexeu nos tempos de incerteza. O seu xusto reinado vese recompensado coa lealdade incondicional do seu pobo, o maior regalo que un líder pode pedir.

note: [unit_type]: id=Elvish Lord, race=elf
en: Elvish Lord
gl: Cabaleiro élfico

note: [unit_type]: id=Elvish Lord, race=elf
en: The nobility of the elves are possessed of merit to match their standing in society. Elvish Lords are the wisest and strongest of their people, and are fearsome in their command of magic.
gl: Para os elfos, a nobreza é a recompensa por estar á altura do seu posto na sociedade. Os cabaleiros dos elfos son os máis sabios e fortes do seu pobo, e o seu dominio da maxia deixa abraiados aos propios elfos.

note: [unit_type]: id=Elvish Marksman, race=elf
en: Elvish Marksman
gl: Elfo tirador

note: [unit_type]: id=Elvish Marksman, race=elf
en: Elves are wonderously keen-sighted, a gift which contributes to their mastery of the bow. An elf practiced at archery can hit targets that a man couldn’t even see, and can nock a second arrow almost as soon as the first is let fly. Realizing this prodigious skill does come with one cost, that being a lack of practice with the sword.
gl: Un dos motivos polos que os elfos son tan hábiles co arco é a súa visión privilexiada. Os elfos con algo de experiencia no uso do arco poden acadar obxectivos que os humanos non poderían nin ver, incluso pola noite, e antes de que a frecha atine no seu obxectivo xa teñen unha nova frecha preparada para disparar. Pero conseguir este nivel de habilidade no manexo do arco ten os seus inconvenientes, como a falta de práctica coa espada.

note: [attack]: type=pierce
en: longbow
gl: arco longo

note: [female]
en: female^Elvish Marksman
gl: Elfa tiradora

note: [unit_type]: id=Elvish Marshal, race=elf
en: Elvish Marshal
gl: Mariscal élfico

note: [unit_type]: id=Elvish Marshal, race=elf
en: The longevity and natural intelligence of elves make them apt for military matters, enough even to counter their general distaste for war. Elves remember things much more clearly than humankind, and can often intuit what others can only be trained to do. Certainly, on those rare occasions when an elf sets his mind to war, the strategy that results is often the work of a master.
gl: A lonxevidade e a intelixencia natural dos elfos fainos aptos para os asuntos militares, a pesar do pouco que lles gustan esas cousas. Os elfos lembran as cousas de xeito moito máis claro que os humanos, e a miúdo saben por mera intuición o que a outros levaría tempo de adestramento conseguir. Certamente, nestas raras ocasións nas que un elfo dedica a súa mente á guerra, a estratexia que resulta é unha obra maxistral.

note: [unit_type]: id=Elvish Outrider, race=elf
en: Elvish Outrider
gl: Elfo batedor

note: [unit_type]: id=Elvish Outrider, race=elf
en: Elvish Outriders are trained as the royal couriers of the elven kingdoms. Despite the peaceful nature of their people, their experience makes them quite deadly in combat. No human has ever come close to their skill in using a bow on horseback — in fact, most would be hard pressed to equal it standing on solid ground.
    
    The speed of these soldiers allows the elves to strike when and where they choose when fighting on their home ground, a fact that has saved many of their number from death.
gl: Os elfos batedores son adestrados coma correos reais dos reis elfos. A pesar da natureza pacífica do seu pobo, a súa experiencia fainos letais no combate. Ningún humano chegou ter nunca a súa destreza no uso do arco montando a cabalo, de feito, a maioría terían moitos problemas para igualalos mesmo cos pés no chan.
    
    A velocidade destes soldados permítelles aos elfos golpear cando e onde queren cando loitan nas súas terras, algo que salvou a vida de moitos dos seus.

note: [unit_type]: id=Elvish Ranger, race=elf
en: Elvish Ranger
gl: Elfo silvano

note: [unit_type]: id=Elvish Ranger, race=elf
en: Though a man might spend years in the forest, he will never shake the feeling that he is a guest in a realm of which he is not truly a part. With elves, this is quite reversed. Any elf that studies the lore of the woods rapidly becomes a master of them. This, combined with a considerable skill at archery and swordsmanship, is very useful in warfare.
gl: Aínda que un individuo pasase anos no bosque, sempre se sentiría coma un estraño no lugar. Cos elfos pasa o contrario. Calquera elfo que estude a tradición dos bosques convértese nun digno mestre neles. Isto resulta moi útil na guerra, especialmente en combinación cunha boa habilidade co arco e coa espada.

note: [female]
en: female^Elvish Ranger
gl: Elfa silvana

note: [unit_type]: id=Elvish Rider, race=elf
en: Elvish Rider
gl: Elfo xinete

note: [unit_type]: id=Elvish Rider, race=elf
en: The master horsemen of the elves are able to move through forests at a speed which would be suicidal for any human. Awe of the rider is quite justified — but questions have also been raised about the stock of the horses, for the feats they perform seem almost supernatural.
    
    This combination of incredible mobility and potent combat strength is one of the greatest assets the elves possess in warfare.
gl: Os mestres elfos a cabalo son capaces de atravesar os bosques a unha velocidade coa que os humanos non poden nin soñar. É normal sentirse intimidados por tan capaces xinetes. Respecto aos cabalos, xurdiron moitas dúbidas sobre a súa orixe porque, certamente, o que fan semella sobrenatural.
    
    Esta combinación de incríbel mobilidade e forza de combate é unha das grandes vantaxes que os elfos posúen na guerra.

note: [unit_type]: id=Elvish Scout, race=elf
en: Elvish Scout
gl: Elfo explorador

note: [unit_type]: id=Elvish Scout, race=elf
en: The horsemen of the wood elves have some skill with bow and sword, but their true skill lies in their horsemanship. Even other elves are impressed by their uncanny speed in the woods, and their ability to dart through the thick of the forest with nary a scratch. They may be the only cavalry in existence that fares better in the woods than on open ground.
gl: Os elfos dos bosques a cabalo teñen certa destreza co arco e coa espada, pero a súa verdadeira habilidade fundaméntase na equitación. Incluso os outros elfos quedan abraiados ante súa extraordinaria velocidade nos bosques, e como iso non lles impide saír do basto bosque sen rabuñarse o máis mínimo. Debe ser a única cabalería existente que se desenvolve mellor nos bosques ca no campo aberto.

note: [unit_type]: id=Elvish Shaman, race=elf
en: female^Elvish Shaman
gl: Elfa xamán

note: [unit_type]: id=Elvish Shaman, race=elf
en: Being partly faerie in nature, elves have an inherent capability for magic. This is realized in their affinity with the natural world, which they can call upon as an ally in combat. Enemies wandering in their forests may soon find themselves entangled by roots and hindered by the very ground they stand on.
    
    The healing abilities of the elves are also remarkable, and of capital use in battle.
gl: Seres de natureza parcialmente feérica, os elfos teñen unha capacidade natural para a maxia. Isto demóstrase na súa afinidade co mundo natural, ao cal poden convocar coma un aliado no combate. Os inimigos que deambulan polos seus bosques poden atoparse de súpeto enredados nas raíces e inmobilizados polo propio chan que pisan.
    
    As habilidades dos elfos para sandar son tamén salientábeis, e de especial utilidade durante a batalla.

note: [unit_type]: id=Elvish Sharpshooter, race=elf
en: Elvish Sharpshooter
gl: Tirador de elite élfico

note: [unit_type]: id=Elvish Sharpshooter, race=elf
en: There was a legend of an elf who stopped an arrow by shooting it out of the air with one of his own. It is a testament to the skill of the elves that such a story could be taken seriously. The sharpshooters of the elves have, quite simply, mastered the art of archery.
gl: Hai unha lenda dun elfo que detivo unha frecha disparándolle outra frecha. O feito de que este conto chegue en ocasións a tomarse en serio é de por si unha proba da habilidade deste pobo. Os tiradores de elite dos elfos convertéronse nos mestres indiscutíbeis do tiro con arco.

note: [female]
en: female^Elvish Sharpshooter
gl: Tiradora de elite élfica

note: [unit_type]: id=Elvish Shyde, race=elf
en: female^Elvish Shyde
gl: Elfa fuxidía

note: [unit_type]: id=Elvish Shyde, race=elf
en: Devotion to the path of faerie may eventually transform an elf maiden into a creature of both worlds. Guided by a power which is little understood, these beautiful stewards of the elven forests epitomize the grace and mystery of their people.
gl: A devoción polo mundo das fadas pode chegar a transformar unha elfa nova nunha criatura de ambos os dous mundos. Guiadas por unha natureza que poucos comprenden, estas fermosas protectoras dos bosques dos elfos personifican a gracia e mailo misterio do seu pobo.

note: [attack]: type=impact
en: faerie touch
gl: toque feérico

note: [unit_type]: id=Elvish Sorceress, race=elf
en: female^Elvish Sorceress
gl: Elfa feiticeira

note: [unit_type]: id=Elvish Sorceress, race=elf
en: The world of faerie is far more potent than the corporeal world. Simply bringing some of this world into our own can have violent results. This is well-understood by the elves, although rarely used with malicious intent; doing so is no easy task, and is a very ill-regarded use of their strength.
    
    Those able to do so are roughly titled as ‘sorceresses’ by other races; and certainly are capable of acting the part.
gl: O mundo das fadas é moito máis poderoso que o corpóreo. O mero feito de traer unha pequena parte deste mundo ao noso pode ter consecuencias terríbeis. Os elfos sábeno ben, aínda que rara vez o aproveitan con mala intención. Facelo non é doado, e é un uso da súa forza moi mal visto.
    
    As poucas que son capaces de conseguilo son chamadas «feiticeiras» polo resto de especies. E certamente o parecen.

note: [unit_type]: id=Elvish Sylph, race=elf
en: female^Elvish Sylph
gl: Elfa sílfide

note: [unit_type]: id=Elvish Sylph, race=elf
en: Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.
gl: Rara vez vistas, as sabias sílfides son donas das súas naturezas feérica e mundana. Están posuídas por marabillosas, e ás veces aterradoras forzas. As lendas referentes a elas déronlles a outras especies un saudábel temor cara os elfos.

note: [attack]: type=impact
en: gossamer
gl: arañeira

note: [unit_type]: id=Fog Clearer, race=monster
en: dummy_unit^Fog Clearer
gl: Limpador de néboa

note: [unit_type]: id=Direwolf Rider, race=wolf
en: Direwolf Rider
gl: Xinete de lobo xigante

note: [unit_type]: id=Direwolf Rider, race=wolf
en: ‘Dire wolves’ differ from the common variety only in size and color. They typically stand taller than a horse at the shoulder, and have an appetite to match. Only a madman would willingly encounter them; but goblins, at great cost to themselves, have managed to tame and ride them.
    
    The claws of a wolf are not generally regarded as being the more dangerous parts, but on a beast this large, they are thicker and longer than iron nails. Their riders smear a poison on the front set, not unlike that used by the orcish assassins, making a swipe from these beasts’ paws into a most deadly stroke.
gl: Os «lobos xigantes» diferéncianse da variedade común só no tamaño e na cor. Normalmente son máis altos que os cabalos, e teñen un apetito similar. Só un tolo iría canda eles por vontade propia. Os trasnos conseguiron domalos e montalos, se ben pagaron un alto prezo.
    
    As gadoupas non adoitan considerarse a parte máis perigosa dun lobo, pero nunha besta deste tamaño, son máis grosas e longas que cravos de ferro. Os seus xinetes untan de veleno as puntas, dun semellante ao que usan os orcos asasinos, o que converte unha poutada destas bestas nun golpe aínda máis mortífero.

note: [unit_type]: id=Goblin Impaler, race=goblin
en: Goblin Impaler
gl: Trasno empalador

note: [unit_type]: id=Goblin Impaler, race=goblin
en: Goblins are used by the orcs as skirmishers to disrupt the enemy’s battle line. Those who manage to survive their first few battles equip themselves with a long spear to compensate for their short reach, and better armor to guard their diminutive frames.
gl: Os orcos usan os trasnos coma guerrilleiros para romper a primeira liña dos inimigos. Os que conseguen sobrevivir as súas primeiras batallas equípanse cunha longa lanza para compensar o seu curto alcance, e con mellor armadura para protexer os seus diminutos corpos.

note: [unit_type]: id=Goblin Knight, race=wolf
en: The Goblin ‘Knights’ have little in common with the men who share that title, and the title is bestowed in mockery by their enemies. The similarity is simply that they are the elite of the wolf riders, likely promoted to their position by their success in some audacious raid.
    
    The wolves they are given are bred for speed and strength, making them quite dangerous in combat.
gl: Os trasnos «cabaleiros» teñen pouco en común cos humanos que posúen dito título, e de feito fanse chamar así para burlarse dos seus inimigos. O único parecido é que son a elite dos xinetes de lobos, probabelmente ascendidos ata a súa posición polo seu éxito nalgún ousado saqueo.
    
    Os lobos que montan son criados para seren rápidos e fortes, o que os fai máis perigosos no combate.

note: [unit_type]: id=Goblin Pillager, race=wolf
en: Goblin Pillager
gl: Trasno saqueador

note: [unit_type]: id=Goblin Pillager, race=wolf
en: Some Goblins train their wolves to overcome their fear of fire. In raids, these goblins take a supporting role; they will torch the homes and crops of their foes, and also carry nets to wreak havoc against those attempting to rally for defense or reprisal.
gl: Algúns trasnos adestran os seus lobos para superar o seu medo natural ao lume. Nos saqueos, estes trasnos teñen un papel de apoio. Préndenlle lume aos fogares e cultivos dos seus inimigos, e portan redes para causar estragos entre aqueles que intenten xuntarse para defenderse ou vingarse.

note: [attack]: type=fire
en: torch
gl: facho

note: [unit_type]: id=Goblin Rouser, race=goblin
en: Goblin Rouser
gl: Trasno provocador

note: [unit_type]: id=Goblin Rouser, race=goblin
en: Standard-bearers are an oddity amongst goblins. A goblin who has survived enough battles to be considered a veteran is rare enough, and it is rarer still for the other goblins to recognize and respect his veteran status. Nonetheless, a rouser’s frenzied goading effectively steels the less veteran fighters to strive harder and longer before they die.
gl: Os abandeirados son raros entre os trasnos. Que un trasno sobreviva a suficientes batallas para ser considerado un veterano é bastante raro, e aínda o é máis que os outros trasnos o respecten por iso. Aínda así, o frenesí dun provocador usado de xeito efectivo fortalece os guerreiros máis novos para loitar máis e durante máis tempo antes de que morran.

note: [unit_type]: id=Goblin Spearman, race=goblin
en: In any litter of orcs, several are born much smaller and weaker than the rest. These runts are called ‘Goblins’ and are looked down on by the rest of their kin. In battle, these are given the most meager of equipment, and are used as a soak-off force to give the Warlords time to prepare the real assault.
    
    Some speculate that the existence of these creatures is the beginning of a failure of the orcish bloodline, though no one knows enough of their history to state anything conclusive.
gl: En todas as camadas de orcos, algúns nacen moito máis pequenos e máis débiles que o resto. Estes son denominados «trasnos» e son desprezados polo resto da súa especie. Na batalla, son os que reciben menos e peor equipamento, e utilízanos para facer tempo e que os señores da guerra poidan preparar o ataque de verdade.
    
    Algúns din que a existencia destas criaturas é o principio dun erro na estirpe dos orcos, aínda que ninguén sabe dabondo da súa historia para poder asegurar nada.

note: [unit_type]: id=Wolf Rider, race=wolf
en: Wolf Rider
gl: Xinete de lobo

note: [unit_type]: id=Wolf Rider, race=wolf
en: No one is quite sure how the practice of taming and riding wolves came into being, but the advantages of it for a goblin are obvious. Goblins are smaller and much weaker than their orcish kin, and are often tasked to the most dangerous and unwanted parts of a fight. Any who can manage to win themselves a mount have a much safer, and daresay, more amusing role in combat.
    
    Wolves, likely, could never support the weight of a man in plate, but a goblin in leather armor is a simple load to bear. Quite unlike horses, these mounts have a rather easy time traversing the mountains, though water and woods will still slow them down.
gl: Non se sabe como comezou a práctica de domar e montar lobos, pero as súas vantaxes para os trasnos son obvias. Os trasnos son pequenos e moito máis débiles que os orcos, e a miúdo asígnanlles as partes máis perigosas e desagradábeis das loitas. Calquera que consiga unha montura estará máis seguro á hora de combater, e mesmo podería dicirse que o pasará mellor.
    
    Os lobos non poderían probabelmente soportar o peso dun home acoirazado, pero un trasno con armadura de coiro é unha carga fácil de levar. A diferencia dos cabalos, estas monturas son capaces de atravesar rapidamente as montañas, aínda que a auga e os bosques os atrasan.

note: [unit_type]: id=Gryphon, race=gryphon
en: Gryphon
gl: Grifón

note: [unit_type]: id=Gryphon, race=gryphon
en: These majestic and powerful creatures are masters of the sky. Gryphons are both dangerous and wary of other intelligent creatures, and thus should not be disturbed without a good reason.
gl: Estas maxestosas e fortes criaturas son as donas do ceo. Os grifóns son perigosos e desconfían doutras criaturas intelixentes, polo que non deberían ser molestados sen unha boa razón.

note: [unit_type]: id=Gryphon Master, race=gryphon
en: Gryphon Master
gl: Amestrador de grifóns

note: [unit_type]: id=Gryphon Master, race=gryphon
en: Gryphon Masters have long experience flying the Gryphons, which have become an extension of themselves. This special relationship makes the heart of the earth-bound tremble, for these mighty birds of prey may strike from anywhere.
gl: Os amestradores de grifóns teñen unha gran experiencia de voo cos grifóns, ata o punto de que montura e xinete parecen un só. Esta relación especial conforma o núcleo do profundo estremecemento, polo que estas poderosas aves predadoras poden golpear desde calquera parte.

note: [unit_type]: id=Gryphon Rider, race=gryphon
en: Gryphon Rider
gl: Xinete de grifón

note: [unit_type]: id=Gryphon Rider, race=gryphon
en: Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts.
gl: Só uns poucos son capaces de relacionarse cos poderosos grifóns. Aqueles que o son convértense en xinetes de grifón, e descobren o mundo dos ceos sobre o lombo destas bestas voadoras.

note: [unit_type]: id=Grand Knight, race=human
en: Grand Knight
gl: Gran cabaleiro

note: [unit_type]: id=Grand Knight, race=human
en: Grand Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A grand knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line.
gl: Os grandes cabaleiros acadaron o cumio da súa habilidade coa espada e coa lanza. Cunha coiraza completa e corceis criados para ser máis fortes que veloces, estes guerreiros conforman o núcleo de calquera forza de cabalería que se prece. Ver a un gran cabaleiro á fronte dunha carga aterroriza á infantería, a miúdo tanto que rompe a liña defensiva.

note: [attack]: type=blade
en: longsword
gl: espada longa

note: [unit_type]: id=Knight, race=human
en: Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.
gl: Os homes a cabalo capaces e disciplinados ascenden a cabaleiros. Combatentes veteranos, coñecen os consecuencias —a miúdo fatais— dunha carga mal feita, e aprenderon a usala con siso. Por tanto os cabaleiros inclúen espadas entre o seu armamento, e practican tácticas que, se ben requiren máis paciencia, resultan menos perigosas que unha carga. Pero as súas lanzas seguen aí, e grazas á experiencia adquirida con elas resultan letais nos enfrontamentos.

note: [unit_type]: id=Lancer, race=human
en: Lancer
gl: Xustador

note: [unit_type]: id=Lancer, race=human
en: Lancers are among the bravest and most feared riders in all of Wesnoth. Clad in minimal armor, they free themselves to ride swiftly, faster than any of their peers. The daring tactics they employ are like a double-edged sword, for they often win either glory or a swift death. Lancers excel in hunting down infantrymen who have made the mistake of breaking formation, and in piercing defensive lines. However, they have limited use in defense.
gl: Os xustadores son uns dos xinetes máis ousados e temidos de todo o Reino do Noroeste. Cunha armadura lixeira poden galopar velozmente, máis rápido que calquera dos seus compañeiros. As súas arriscadas tácticas son unha arma de dobre fío, e poden ben valerlles a gloria ou unha morte rápida. Os xustadores son excelentes á hora de cazar os infantes que cometeron o erro de saírse da formación, así como penetrando nas liñas defensivas do inimigo. Aínda así a súa defensa deixa un pouco que desexar.

note: [unit_type]: id=Paladin, race=human
en: Knights of the highest virtue, Paladins have sworn their strength not to king and crown, but to ideals themselves; of chivalry, and the stewardship of everything that is good. They may serve in the armies of the world, but their first loyalties often lie with groups of their own making; secret, monastic orders that cross political and cultural boundaries. Rulers are sometimes wary of them, for the paladins’ loyalty is only as strong as the liege’s apparent virtue. This has led the more darkly ambitious to either attempt to defame and disperse these groups, or more rarely, to conjure elaborate deceptions to keep these otherwise staunchly loyal troops in service.
        
    Full paladins are generally not quite as fearsome as the ‘Grand Knights’ that champion most armies, but they are first-class fighters nonetheless. Additionally, their wisdom and piety grants these warrior monks certain curious abilities; a paladin is very powerful in fighting magical or unnatural things, and most have some skill at medicine and healing.
gl: Cabaleiros de grande virtude, os paladíns poñen a súa forza non ao servizo do rei e a coroa, senón ao dos seus propios ideais. Ideais de cortesía, e protección do ben. Poden servir nos exércitos do mundo adiante, pero para eles os seus propios grupos sempre son o primeiro. Estes grupos son ordes monásticas secretas que traspasan os límites políticos e culturais. Os dirixentes desconfían deles ás veces, xa que a lealdade dos paladíns depende sempre da aparente virtude do seu señor. Isto levou aos líderes máis ambiciosos a intentar difamar e disolver estes grupos, ou mesmo en ocasións crear elaborados enganos para manter a estas tropas ao seu servizo.
    
    Os paladíns non adoitan resultar tan temíbeis coma os «grandes cabaleiros» que lideran a maior parte dos exércitos, pero aínda así son loitadores de primeira. Ademais, a súa sabedoría e piedade confírenlles a estes monxes guerreiros certas habilidades cando menos curiosas. Os paladíns son moi bos á hora de enfrontarse a criaturas máxicas ou contranaturais, e a maioría teñen coñecementos de menciña e curación.

note: [unit_type]: id=Horseman, race=human
en: Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.
gl: Chegados a miúdo das rexións máis salvaxes e remotas do Reino do Noroeste, os homes a cabalo adestran desde cativos para cabalgar e seguir un estrito código de honor. As súas cargas son potentes, aínda que resultan unha táctica perigosa, tal e como sempre se demostrou no campo de batalla. Os homes a cabalo son moi efectivos contra a maior parte da infantería, sobre todo contra aqueles que saíron da formación, pero deben ter coidado ao enfrontarse contra lanceiros e arqueiros, xa que para estes son brancos fáciles debido ao seu gran tamaño.

note: [unit_type]: id=Bowman, race=human
en: The use of archery in shooting something other than game was seen from its inception, and archers have been indispensable in warfare since time immemorial. Usually of humble origins, hailing from the peasantry or woodsmen, military bowmen are trained to competence with both a bow and a short sword, and are very common on the battlefield.
gl: O tiro con arco leva utilizándose para cousas outras que a caza desde a súa orixe, e os arqueiros levan sendo indispensábeis para a guerra desde tempos inmemoriais. Xeralmente de orixe humilde —desde labregos a homes dos bosques— os arqueiros adestran para ser competentes tanto no tiro con arco coma coa espada curta, e adoitan utilizarse en gran número no campo de batalla.

note: [unit_type]: id=Cavalier, race=human
en: Cavalier
gl: Gran xinete

note: [unit_type]: id=Cavalier, race=human
en: Cavaliers are masters at the use of both sword and crossbow from horseback. Their combination of striking power and mobility is fearsome; and they have a reputation for dash and aggressiveness to match it. The daring deeds of Cavaliers are the subject of many a tale and song.
gl: Os grandes xinetes son mestres tanto no uso da espada coma no do arco montando a cabalo. Cando a súa mobilidade se combina coa súa forza, resultan temíbeis. E fan honor á súa fama de veloces e agresivos. Son moitos os contos e as cantigas que louvan as súas valentes fazañas.

note: [attack]: type=pierce [attack]: type=fire
en: crossbow
gl: bésta

note: [unit_type]: id=Cavalryman, race=human
en: Cavalryman
gl: Home montado

note: [unit_type]: id=Cavalryman, race=human
en: Cavalrymen are distinguished from horsemen by their tactics and equipment. A cavalryman wears heavier armor, and carries a sword and shield, rather than a lance. Their tactics do not include charging; instead they maneuver to slash with a sword, using both horse and rider as an effective tool of melee.
    
    Cavalrymen are very useful for taking and holding positions on open ground, for screening friendly soldiers, and also for scouting work.
gl: Os homes montados distínguense dos homes a cabalo polas súas tácticas e mailo seu equipamento. Este último está formado por armaduras máis pesadas, así coma unha espada e un escudo —en lugar dunha lanza—. Entre as súas tácticas non está a de cargar, senón que prefiren manobrar para atacar coa espada, converténdose cabalo e xinete nunha efectiva ferramenta do combate corpo a corpo.
    
    Os homes montados son moi útiles para conquistar e defender posicións en campo aberto, para escudar a outros soldados ou para explorar.

note: [unit_type]: id=Dragoon, race=human
en: Dragoon
gl: Dragón

note: [unit_type]: id=Dragoon, race=human
en: The more talented cavalrymen in the armies of Wesnoth are trained in the use of the crossbow, and matched with much more powerful steeds. Well-armored, and skilled in the use of their swords, these soldiers can drive forward and hold the ground they take. Their mobility and resilience make them of great value on the battlefield.
gl: Os mellores homes montados dos exércitos do Reino do Noroeste aprenden a manexar a bésta e son equipados con corceis máis fortes. Ben acoirazados e adestrados no uso da espada, estes soldados poden avanzar e defender o terreo que conquistan. A súa mobilidade e resistencia fainos moi valiosos no campo de batalla.

note: [unit_type]: id=Duelist, race=human
en: Duelist
gl: Duelista

note: [unit_type]: id=Duelist, race=human
en: It is a peculiar custom of Wesnoth’s nobility that they typically enroll their sons into one of two orders of armigers, training them either in the art of horsemanship or fencing. Duelists are so named for an unfortunately common practice of young aristocrats, for whom the sting of insult, whether real or fancied, can incite a rash demonstration of their natural right.
    
    Experienced fencers carry with them a small crossbow that is easily concealed under a coat or cape. Slow to load and sometimes thought dishonorable to use, it is in fact very useful, and those of their ranks who live long enough to be veterans typically do so by making such concessions to utility and survival.
gl: É un costume peculiar entre a nobreza do Reino do Noroeste enrolar os fillos nunha das dúas ordes de alféreces, onde os adestran na arte da equitación ou na da esgrima. Os duelistas reciben o nome por unha práctica por desgraza moi común entre os aristócratas novos na que o insulto, real ou ficticio, pode provocar unha inmediata demostración do seu dereito natural.
    
    Os que teñen experiencia, que a miúdo visten traxe incluso se non son fillos de nobres, levan con eles unha pequena bésta que se agocha facilmente baixo un abrigo ou capa. Tárdase en cargala, e o seu uso adoita considerarse deshonroso, pero é moi útil a fin de contas, e os que chegan a veteranos normalmente utilízana, poñendo a súa utilidade e maila supervivencia persoal por diante do honor.

note: [unit_type]: id=Fencer, race=human
en: Fencer
gl: Esgrimidor

note: [unit_type]: id=Fencer, race=human
en: Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.
    
    Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.
gl: Os esgrimidores pertencen a unha escola de pensamento que considera a armadura que visten a maioría dos soldados no combate o seu peor inimigo. Se ben a armadura pode reducir a intensidade dun golpe, se se evita o golpe o defensor queda completamente ileso. Ser capaz de esquivar con seguridade calquera movemento ofensivo é un luxo que só se poden permitir os de corpo esvelto, e polo tanto só para aqueles que soportan un rigoroso adestramento.
    
    Equipados só cunha daga e un sabre, os esgrimidores son rápidos e útiles en moitas situacións nas que os seus compañeiros acoirazados están en desvantaxe. Gozan danzando en círculos arredor de tropas coma a infantería pesada, ríndose do peso da súa armadura.

note: [unit_type]: id=General, race=human
en: As the leaders of their armies, Generals are responsible for the protection of large or important areas in the kingdoms to which they have sworn fealty.
gl: Coma líderes dos seus exércitos, os xenerais son responsábeis da protección de grandes zonas ou de zonas importantes dos reinos aos que xuraron lealdade.

note: [unit_type]: id=Grand Marshal, race=human
en: Grand Marshal
gl: Gran mariscal

note: [unit_type]: id=Grand Marshal, race=human
en: The rank of Grand Marshal is one of the most esteemed in the armies of humanity, and those who bear its title have survived many trials by fire, proving both their tactical wit and their considerable mettle at personal combat.
gl: O rango de gran mariscal é un dos máis estimados nos exércitos dos humanos, e aqueles que posúen este título sobreviviron a moitas probas, demostrando tanto o seu enxeño táctico coma a súa valía no combate persoal.

note: [unit_type]: id=Halberdier, race=human
en: Halberdier
gl: Alabardeiro

note: [unit_type]: id=Halberdier, race=human
en: A halberd is a heavy weapon and difficult to use, but very powerful in the hands of an expert. It is also much more flexible than the spear from which it descended. As any halberdier can tell you, the weapon possesses four primary striking points, two more than a spear or pike; these are the tip, the blade, the spike at the base of the shaft, and the inner point on the blade, which can be used in a motion pulling back towards the wielder. All this makes for a very versatile weapon in melee, especially against cavalry.
    
    However, a halberd is notably more expensive to craft than a spear, and in the hands of a novice, much less effective. In the armies of Wesnoth, it is customary only to grant these weapons to veteran pikemen, who have proven that they have the skill to employ them properly on the field of war.
gl: Unha alabarda é unha arma moi pesada e difícil de usar, pero letal en mans dun experto. Tamén é moito máis flexíbel que a lanza da que evolucionou. A arma posúe catro puntos de ataque primarios, dous máis ca unha lanza ou unha pica. Estes son a punta, a folla, a puga na base do mango e o punto interior da folla, que pode usarse tirando cara o portador. Isto convértea nunha arma moi versátil no combate corpo a corpo, especialmente contra a cabalería.
    
    Porén, forxar unha alabarda é moito máis caro que forxar unha lanza, e nas mans dun inexperto a alabarda perde efectividade. Nos exércitos do Reino do Noroeste adóitase conceder estas armas só aos piqueiros veteranos que demostraron que teñen a capacidade para empregalas de forma axeitada no campo de batalla.

note: [unit_type]: id=Heavy Infantryman, race=human
en: Heavy Infantryman
gl: Infante pesado

note: [unit_type]: id=Heavy Infantryman, race=human
en: Heavy infantry are brawny fighters clad in full plate and wielding massive impact weapons. Though they fight with unmatched power in melee combat, they have poor mobility and are best employed in static defense of fortified positions. A few of these in battle line will stiffen it considerably, albeit at an obvious cost in tactical flexibility.
gl: Os infantes pesados son rexos guerreiros vestidos completamente con chapa de metal e portadores de armas contundentes. Se ben son incomparábeis no combate corpo a corpo, non son moi rápidos e resultan de maior utilidade na defensa de posicións fixas. Uns poucos poden fortalecer enormemente unha liña de batalla, se ben reducirán a súa flexibilidade táctica.

note: [unit_type]: id=Iron Mauler, race=human
en: Iron Mauler
gl: Infante acoirazado

note: [unit_type]: id=Iron Mauler, race=human
en: Iron Maulers are given their name for reasons which are all too obvious to their foes. The men within these suits of armor can match ogres in contests of strength, and are marked as the champions of the castle guards in which they serve. They are, however, expensive to maintain, and cannot be sent to distant battles without a full convoy of servants to support them.
    
    Though staggering in melee combat, there are many drawbacks to being outfitted in this way; Iron Maulers tire easily, and know all too well that they cannot run on the battlefield. Too often have they seen a distant comrade fall, yet were powerless to reach the scene in time to help.
gl: É obvio por que os «infantes acoirazados» se chaman como se chaman, especialmente para os seus inimigos. Os homes que portan estas armaduras poden enfrontarse a ogros en combates de forza, e son proclamados campións nas gardas dos castelos nos que serven. Pola outra banda o seu mantemento non é moco de pavo, e non poden enviarse a batallas distantes sen un convoi completo de servidores que os manteñan.
    
    Aínda que son impresionantes no combate corpo a corpo, a súa armadura ten varias desvantaxes. Cansan facilmente, e por suposto non poden correr no campo de batalla. Non foron poucas as veces que un destes soldados viu impotente como mataban a un dos seus compañeiros por non lle dar tempo de chegar para o axudar.

note: [unit_type]: id=Javelineer, race=human
en: Javelineer
gl: Lanzador de xavelina

note: [unit_type]: id=Javelineer, race=human
en: Spearmen almost always equip themselves with a few javelins, to harry, if not kill, enemies at range. Some, however, take to them rather well, finding that they have a natural talent in their use. Javelineers are a valuable asset to an army, being able to supplement their skill in melee combat with an ability to handle distant foes. They can hurl javelins into enemy ranks from a distance, often without retribution, and still hold their ground in melee.
gl: Os lanceiros case sempre levan algunhas xavelinas para acosar ou mesmo matar os inimigos a distancia. Algúns chegan a afacerse tanto a elas que acaban por desenvolver un talento natural para o seu uso. Os lanzadores de xavelina son un valioso recurso nun exército, xa que complementan as súas capacidades no combate corpo a corpo coa capacidade de atacar aos inimigos a distancia. Poden lanzar xavelinas mentres defenden a súa posición en combate corpo a corpo.

note: [unit_type]: id=Lieutenant, race=human
en: Trained at swords and crossbows, Lieutenants lead small groups of human soldiers, coordinating their attacks.
gl: Adestrados con espadas e béstas, os tenentes comandan pequenos grupos de soldados humanos, coordinando os seus ataques.

note: [unit_type]: id=Longbowman, race=human
en: Longbowman
gl: Arqueiro de arco longo

note: [unit_type]: id=Longbowman, race=human
en: Longbows are fearsome weapons, but too difficult for beginning archers to wield. It takes great strength to draw one, and the added range and power it confers remain useless unless one has good aim with the weapon. Longbowmen carry their weapons as a badge of pride, and most bowmen look forward to the day they can begin using one.
gl: Os arcos longos son armas temíbeis, pero moi difíciles de manexar para os arqueiros principiantes. Tensalos require unha gran forza, e o seu alcance e potencia resultan inútiles se non se ten boa puntería. Os arqueiros de arco longo portan as súas armas con orgullo, e moitos dos arqueiros máis novos aspiran a algún día poder eles mesmos usar un tamén.

note: [unit_type]: id=Master Bowman, race=human
en: Master Bowman
gl: Mestre arqueiro

note: [unit_type]: id=Master Bowman, race=human
en: Master bowmen have reached the zenith of their art, inasmuch as any human is capable. Armed with both a sword, and a great yew bow, these warriors crown battalions of archers with their presence, bringing down many a foe with their well-aimed shots. Their skill with the sword is also not to be discounted; they are easily as good with it as any novice swordsman. Of the many races in the world, only the elves surpass humanity in archery, and their human counterparts have speculated, perhaps in envy, that this is only by dint of age.
gl: Os mestres arqueiros acadaron o cénit da súa arte, polo menos no que atinxe ás capacidades dun ser humano. Armados cunha espada e un gran arco de teixo dirixen batallóns de arqueiros, e chegan perder a conta das baixas que ocasionan no exército inimigo. Tampouco son malos coa espada, que manexan á altura dun aprendiz de espadachín. Os elfos son a única especie que supera aos humanos no tiro con arco, e os humanos din —quizais por envexa— que iso se debe unicamente á diferencia de idade.

note: [unit_type]: id=Master at Arms, race=human
en: Master at Arms
gl: Mestre de armas

note: [unit_type]: id=Master at Arms, race=human
en: Master fencers have an envied place in life. Though the journey to their station was a dangerous way of life, they have reached the time wherein they reap its rewards. Famed for their skill and dashing manner, these gentlemen have the bearing of natural aristocrats, and are followed by the eyes of many a high born lady.
    
    They usually have the luxury of choosing their appointments, and are free to roam the land should they so elect. Often, they will be found as the captains of a castle guard, or as the master of a military academy, positions in which their flamboyant nature is not only accepted, but is perhaps even useful.
gl: Os mestres na arte da esgrima conseguiron acadar a cúspide social. Aínda que o camiño foi duro, agora por fin poden recoller o froito. Coa fama que lles deu a súa habilidade e gallardía, estes cabaleiros teñen o porte de aristócratas naturais, e atraen as olladas de moitas damas de gran liñaxe.
    
    Normalmente permíteselles o luxo de escoller os seus nomeamentos, e poden escoller unhas terras. A miúdo traballan na garda dun castelo ou de mestres en academias militares, postos en que a súa natureza extravagante non é un inconveniente, senón ás veces ata un punto ao seu favor.

note: [unit_type]: id=Pikeman, race=human
en: Pikeman
gl: Piqueiro

note: [unit_type]: id=Pikeman, race=human
en: Promising spearmen in the armies of Wesnoth are often graduated to wielding pikes, and are outfitted with something far superior to the motley collection of leather armor they wore as recruits. A pike is a much longer weapon than a spear, and thus facilitates different combat tactics. A wall of pikemen is the bane of any cavalry charge, and with proper discipline and tactics, pikemen can also hold most other infantry at bay.
gl: Os lanceiros prometedores dos exércitos do Reino do Noroeste pasan xeralmente a empregar picas, e equípanse con algo bastante mellor que a armadura de coiro multicolor que vestían cando eran recrutas. As picas son moito máis longas que as lanzas, permitindo así diferentes tácticas de combate. As barreiras de piqueiros son o pesadelo de calquera carga de cabalería, e cunha disciplina e tácticas axeitadas, os piqueiros son capaces de manter a raia tamén á maior parte da infantería.

note: [attack]: type=pierce
en: pike
gl: pica

note: [unit_type]: id=Royal Guard, race=human
en: Royal Guards are picked from the best swordsmen in Wesnoth. Serving under any of the higher nobility, they function as bodyguards, and partly as a badge of office for their employers. A special force of Royal Guards is stationed at the capitol, guarding the palace grounds and the royal family. Because of their trusted relationship to their superiors, they, rather than mercenaries, are often deployed on missions of crucial import. Their reliability and mastery of close combat are their best assets, for which they are well-renowned.
gl: Os gardas reais son escollidos entre os mellores espadachíns do Reino do Noroeste. Serven baixo as ordes da alta nobreza, sérvenlles de protección e son en certo modo unha especie de medalla que se colgan os seus señores. Na capital hai unha forza de gardas reais protexendo os terreos do pazo real e a familia real. Debido á súa relación de confianza cos seus superiores, envíanos a miúdo a misións de vital importancia en vez de enviar mercenarios. A fama téñena ben gañada grazas á súa formalidade e destreza no combate corpo a corpo.

note: [unit_type]: id=Sergeant, race=human
en: Sergeant
gl: Sarxento

note: [unit_type]: id=Sergeant, race=human
en: The Sergeant is a low-ranking officer in the ranks of an army. Though academically trained, he will need some experience in the field before his leadership is sound and acknowledged.
gl: Os sarxentos son oficiais de baixo rango. A pesar de recibiren adestramento na academia, precisarán algunha experiencia no campo de batalla antes de que o seu liderado sexa recoñecido.

note: [unit_type]: id=Shock Trooper, race=human
en: Shock Trooper
gl: Infante de choque

note: [unit_type]: id=Shock Trooper, race=human
en: Shock troopers are the elite of the heavy infantry, and a significant part of their use is mere intimidation. The only men who can enter their ranks are prodigiously well-built, and when clad in black plate brimming with spikes, they are a fearsome sight to behold. The sight of Shock Troopers breaking an enemy often does the same to the morale of any opposition, who sometimes wonder if such armor covers monsters, rather than men. The drawback of such heavy armor is, of course, the time it takes to move into and out of combat.
gl: Os infantes de choque son a elite da infantería pesada, e a súa soa presenza abonda para intimidar ao inimigo. Só os homes rexos poden entrar nas súas filas, e cando poñen a armadura con placas negras de pinchos dan verdadeiro “respecto”. Quen ve aos infantes pesados dándolle unha malleira a un dos seus compañeiros fuxe ou acepta o seu destino, e os que o viron e seguen con vida aínda cren que o que hai baixo esa armadura non é humano. O inconveniente de dita armadura pesada é evidentemente o tempo que leva entrar e saír do combate.

note: [unit_type]: id=Spearman, race=human
en: Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training.
gl: As espadas son para moitos un caro luxo, un luxo que os labregos case non se poden permitir. As lanzas son moito máis fáciles de facer e son efectivas incluso sen unha punta de metal, aínda que a maioría pode permitirse unha. Protexidos cunha armadura de coiro e armados xeralmente cun escudo e unhas poucas xavelinas, os lanceiros son o elemento principal da maioría dos exércitos, a miúdo colocados nas primeiras filas tan só co adestramento máis básico.

note: [unit_type]: id=Swordsman, race=human
en: An experienced soldier will often save enough to equip himself with a suit of scale or chain armor, and a sturdy broadsword. Though trading their spears for swords can be a jarring change, most spearmen will leap at the chance, knowing all too well the limitations of the weapon they are leaving behind. A sword is not without its own drawbacks, but is more versatile than a spear, and much better in close quarters.
gl: Os soldados con experiencia adoitan aforrar dabondo para equiparse cunha armadura de placas ou aneis e unha espada longa. Aínda que poida parecer raro que cambien as súas lanzas por espadas, a maioría dos lanceiros aproveitan a oportunidade, xa que todos coñecen perfectamente as limitacións das lanzas. Claro que as espadas tamén teñen as súas propias desvantaxes, pero son máis versátiles que as lanzas, e moito máis efectivas nas distancias curtas.

note: [unit_type]: id=Mage, race=human
en: Humans have often pondered the workings of the world in which they live. Some endeavor to take this beyond idle musing, to set it as the primary enterprise of their lives. Any magi worthy of the title have spent at least a decade in study, amassing a sum of knowledge which sets them apart from other people. These men and women, who have committed themselves fully to the pursuit of wisdom, stand in stark contrast to a world where few can even read and write. Their ranks are filled with the children of hopeful nobility, or those who sought an escape from the intellectual void of manual labor.
    
    It is an irony that, with all their knowledge, and their unassuming monopoly thereof, the collective community of magi could likely rule society, were they ever to try. However, their true love is neither money, nor power, and those who see the study of magic as a means to such ends often lack the very conviction required for true mastery.
    
    Physically frail, and lacking familiarity with combat, magi do possess certain arts which are of great utility in battle.
gl: Os humanos reflexionan a miúdo sobre como funciona o mundo no que viven. Algúns non se limitan a entreterse así, senón que converten esta práctica no traballo da súa vida. Calquera mago digno do título pasou como mínimo unha década estudando, acumulando unha gran cantidade de coñecementos que o diferencian do resto da xente. Estas persoas, entregadas por completo á busca da sabedoría, destacan nun mundo no que poucos poden ler ou escribir. Entre eles hai rapaces da prometedora nobreza ou xente que busca unha saída do baleiro intelectual que supoñen os traballos manuais.
    
    Se un se pon a pensalo, con todo o coñecemento que teñen no seu poder, a comunidade dos magos ben podería gobernar a sociedade se quixese. Pero a riqueza e mailo poder non lles atraen, e os que estudan a maxia buscándoos raramente teñen a convicción necesaria para converterse en verdadeiros mestres dela.
    
    A pesar de ser de constitución débil e non ter moita idea de como loitar, os magos posúen certas artes que resultan de gran utilidade na batalla.

note: [attack]: type=fire
en: missile
gl: mísil

note: [female]
en: female^Mage
gl: Maga

note: [unit_type]: id=Arch Mage, race=human
en: Arch Mage
gl: Arquimago

note: [unit_type]: id=Arch Mage, race=human
en: The title of Arch Mage is traditionally conferred only after a lifetime of study and achievement to match. Arch Magi are often employed in positions of education, or as advisors to those sensible enough to seek the fruits of their wisdom. Many tend to wealthy patrons, a profitable enterprise for both as, outside of the occasional thaumaturgy or word of advice, it gives the mage leave to pursue their research undisturbed. From this flows the greater body of human knowledge; the sciences, the philosophies, and the arts which give beauty to the world at large.
    
    Though not trained for any sort of combat, if need arises an Arch Mage can unleash the full power of their art, something which is not to be taken lightly.
gl: O título de arquimago confírese tradicionalmente só tras unha vida de estudo e logros. Os arquimagos traballan a miúdo en postos no ensino ou coma conselleiros daqueles sensatos dabondo para buscar os froitos da súa sabedoría. Moitos atenden a patróns ricos, algo moi proveitoso para ambos dado que, aparte da ocasional taumaturxia ou consello, o mago pode continuar a súa investigación sen molestias. De aquí sae a maior parte do coñecemento dos humanos: as ciencias, as filosofías e as artes que enchen o mundo coa súa beleza.
    
    Aínda que non están adestrados para ningunha clase de combate, cando resulta mester poden desencadear todo o poder da súa arte, algo que non se debe tomar á lixeira.

note: [attack]: type=fire
en: fireball
gl: bóla de lume

note: [female]
en: female^Arch Mage
gl: Arquimaga

note: [unit_type]: id=Great Mage, race=human
en: Any person who is even considered for the title of Great Mage is quite nearly a legend in their own time, and town criers have forcibly learnt discretion in applying the title. Merit for the title is carefully considered by a council of the leading magi of the age, and the conferment of the title is given only by a majority vote. Regardless, anyone who is seriously nominated for the honor of being called a Great Mage is, without question, a master of their art, and has surpassed almost any of their peers in skill.
    
    Though they are not warriors, by any means, the application of their art to combat is something that often causes other soldiers to stand aside in awe.
gl: Calquera persoa que sexa considerada para o título de gran mago debe ser unha lenda viva, e os pregoeiros aprenderon á forza a usar o título con siso. Un consello conformado polos líderes magos contemporáneos estuda se os méritos dos aspirantes abondan para conseguir o título, e só se concede se tras unha votación o «si» ten maioría. Porén, o mero feito de ser nomeado para este gran honor que é ser un «gran mago» adoita implicar que o aspirante se converteu nun verdadeiro mestre da maxia e salienta notabelmente entre os seus compañeiros.
    
    Aínda que non teñen nada de guerreiros, a aplicación da súa arte ao combate adoita facer que os outros soldados se arreden abraiados.

note: [female]
en: female^Great Mage
gl: Gran maga

note: [unit_type]: id=Red Mage, race=human
en: Red Mage
gl: Mago vermello

note: [unit_type]: id=Red Mage, race=human
en: Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.
    
    Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name.
gl: Unha vez rematada o seu período como aprendices, os magos cambian as súas roupaxes castañas de aprendiz polo manto colorado de mestre. A xente de a pé non adoita comprender a importancia deste campo, e chaman aos mestres magos «magos vermellos». A crenza popular dita tamén que o cambio de cor da vestimenta se debe a que os magos aprenderon a crear lume da nada, un truco que os propios magos consideran un mal uso dos coñecementos adquiridos con tanto esforzo, a pesar da súa innegábel utilidade.
    
    Aínda que son de constitución débil e non están adestrados coma guerreiros, os «magos vermellos» aprenderon diversos trucos, incluídos os referentes ao lume que lles valeron este nome polo que se lles coñece popularmente.

note: [female]
en: female^Red Mage
gl: Maga vermella

note: [unit_type]: id=Silver Mage, race=human
en: Silver Mage
gl: Mago prateado

note: [unit_type]: id=Silver Mage, race=human
en: SPECIAL_NOTE^ Silver Magi are well-attuned to their magical natures and are highly resistant to non-physical damage.
gl:  os magos prateados están en sintonía coas súas naturezas máxicas e son moi resistentes aos danos non físicos.

note: [unit_type]: id=Silver Mage, race=human
en: The many paths that a mage can take in study lead to strikingly different ends. Often viewed as sages, or wandering mystics, silver magi act under an agenda which is obscure even to their own colleagues. Though helpful to the magisteriums which often employ them in the field, they remain somewhat aloof.
    
    They have, in fact, their own order amongst the ranks of magi, an order which withholds certain secrets from their peers. One of these is an apparent ability to cross great distances, faster than one could possibly travel on foot. Members of the silver order ardently refuse to discuss the workings of this with any of their fellow magi, and on those rare occasions when others have pried into their work, they have abandoned the endeavor, never to speak of it again.
    
    Silver magi are often more physically adept than other magi, and their skills are of undeniable use on the battlefield, if one can manage to induce the mage to apply them.
gl: Os diferentes camiños que os magos poden tomar no estudo lévanos a finais extraordinariamente diferentes. Considerados a miúdo sabios, ou místicos errantes, os magos prateados actúan seguindo unhas prioridades que son incomprensíbeis incluso para os seus propios compañeiros. Aínda que son útiles para as autoridades que a miúdo empregan os seus servizos no campo de batalla, mantéñense un pouco distantes cara os demais.
    
    Teñen de feito a súa propia orde entre os magos, unha orde que oculta certos segredos dos seus compañeiros. Un deles é unha aparente capacidade para atravesar grandes distancias, máis rápido do que un o pode facer a pé. Os membros da orde prateada rexeitan vehementemente comentar os seus traballos con calquera compañeiro mago, e nas raras ocasións nas que outros osmaron no seu traballo, abandonárono e non volveron falar del nunca máis.
    
    Os magos prateados adoitan ser máis capaces fisicamente que outros magos, e as súas capacidades son dunha utilidade innegábel no campo de batalla, se é que se os consegue convencer para que as usen.

note: [female]
en: female^Silver Mage
gl: Maga prateada

note: [unit_type]: id=White Mage, race=human
en: White Mage
gl: Mago branco

note: [unit_type]: id=White Mage, race=human
en: Some magi, as they learn about the world around them, and learn the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of study. These men and women give up the life of a mage, and join monastic orders, dedicating the skills they have been given to the good of all. After their ordination, they often travel the world, ministering to sickness and injury.
    
    Though not trained for combat, they are a potent ally against magical or unnatural things.
gl: Algúns magos, a medida que aprenden sobre o mundo que os rodea e descobren a verdade sobre o sufrimento e miseria nos que adoita vivir a humanidade, decátanse de que non poden enclaustrarse nunha vida de estudo. Estes individuos abandonan a vida de mago e únense a ordes monásticas, aproveitando as habilidades que recibiron en beneficio de todos. Despois da súa ordenación, a miúdo viaxan polo mundo, atendendo aos enfermos e feridos.
    
    Aínda que non foron adestrados para o combate, son un poderoso aliado contra as criaturas máxicas ou contranaturais.

note: [female]
en: female^White Mage
gl: Maga branca

note: [unit_type]: id=Mage of Light, race=human
en: Mage of Light
gl: Mago da luz

note: [unit_type]: id=Mage of Light, race=human
en: After years of experience, the most devout of white magi develop vast spiritual powers. By strict devotion to the path of the light, they can call upon its aid to chase away the shadows of the night.
    
    Following a strict code of piety and honor, these men and women work tirelessly to bring life and order to the troubled world in which they live.
gl: Despois de anos de experiencia, os magos brancos máis devotos desenvolven vastos poderes espirituais. Debido á súa estrita devoción polo camiño da luz, poden chamala na súa axuda para escorrentar ás sombras da noite.
    
    Seguindo un estrito código de piedade e honor, estes individuos traballan a reo para traer a vida e a orde ao turbulento mundo no que viven.

note: [female]
en: female^Mage of Light
gl: Maga da luz

note: [unit_type]: id=Outlaw, race=human
en: After some years of service, former ‘footpads’ rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the outlaws are well aware of its deadly capacity, and also of the ready availability of ammunition. Outlaws are somewhat ill at ease fighting during the day, preferring the cover of nightfall.
gl: Despois dalgúns anos de servizo, os bandoleiros soben de rango respecto dos seus camaradas proscritos. Despois de demostrar o seu valor no combate, encoméndanselles tarefas máis perigosas, e levan tamén unha parte maior do botín. Aínda que a maioría dos seus opoñentes se mofarían das armas que elixen, os proscritos son moi conscientes da súa capacidade para matar, e tamén do fácil que resulta conseguir munición. Os proscritos non gustan de loitar durante o día, prefiren a protección da noite.

note: [female]
en: female^Outlaw
gl: Proscrita

note: [unit_type]: id=Assassin, race=human
en: The greatest of thieves are sometimes tasked to take far more than their victim’s belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, assassins are less able fighting under the sun.
gl: Aos mellores ladróns ás veces pídeselles que lle quiten ás súas vítimas algo máis que as súas pertenzas. Mestres na loita con coitelo e extraordinariamente rápidos, estes ameazadores individuos empregan calquera medio para despachar as súas vítimas, xa sexa coitelos envelenados lanzados a distancia, ou unha daga cravada polas costas. Letais pola noite, os asasinos son menos hábiles loitando baixo a luz do día.

note: [attack]: type=blade
en: knife
gl: coitelo

note: [female]
en: female^Assassin
gl: Asasina

note: [unit_type]: id=Bandit, race=human
en: Bandits are a motley collection of men, most of dubious background. They are the strong arm of any organized group of criminals, and though they may lack in finesse, or intelligence, they excel at their preferred task of pummeling victims into submission. Like any sort of outlaw, they’re not comfortable fighting in broad daylight, being used to working at night.
gl: Os bandidos son un variado grupo de homes, a maioría de dubidoso pasado. Son o brazo armado de calquera grupo organizado de criminais, e aínda que poden carecer de fineza ou de intelixencia, son moi bos na súa tarefa preferida de baterlle ás súas vítimas ata sometelas. Coma calquera outro proscrito non gustan de loitar á luz do día, e adoitan traballar pola noite.

note: [unit_type]: id=Footpad, race=human
en: Footpad
gl: Bandoleiro

note: [unit_type]: id=Footpad, race=human
en: These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness.
gl: Os superiores destes delincuentes menores adoitan chamalos de xeito burlón «bandoleiros», xa que se lles manda calquera traballo que esixa correr dun lado para o outro, facendo a miúdo de mensaxeiros ou exploradores. A resistencia e axilidade que conseguen con estes traballos sérvelles de utilidade no combate, e a pesar da clara inferioridade das súas armas son moi bos acosando aos seus inimigos, sobre todo baixo a protección da escuridade.

note: [attack]: type=impact
en: club
gl: tranca

note: [female]
en: female^Footpad
gl: Bandoleira

note: [unit_type]: id=Fugitive, race=human
en: Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous in their element, though no match for the sheer numbers that law-abiding soldiery can throw at them.
gl: Os criminais veteranos a miúdo fanse famosos pola súa crueldade e capacidade para eludir a súa captura. Poden ser perigosos e temíbeis no seu ambiente, pero non son rivais para o gran número de soldados cumpridores da lei que se poden enviar para detelos.

note: [female]
en: female^Fugitive
gl: Fuxitiva

note: [unit_type]: id=Highwayman, race=human
en: Highwayman
gl: Salteador

note: [unit_type]: id=Highwayman, race=human
en: Highwaymen have gained an infamous reputation for underhanded deeds of violence. Ready to hire themselves out to whoever will pay the most, they lead bands of lesser rogues against their employer’s enemies, often attacking on lonely roads or in the dead of night. Their experience with such encounters makes them deadly foes in hand to hand combat.
gl: Os salteadores gañaron a súa triste fama por culpa dos seus rastreiros actos de violencia. Dispostos a venderse ao mellor ofertante, lideran grupos de pillabáns menores contra os inimigos dos seus contratantes, atacándoos xeralmente en camiños pouco frecuentados ou ao abrigo da noite. A súa experiencia neste tipo de traballos convérteos en inimigos letais no man a man.

note: [unit_type]: id=Rogue, race=human
en: The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark.
gl: Os xefes de calquera grupo de ladróns obteñen o posto grazas á súa habilidade. Estes pícaros pasaron moitos momentos desagradábeis fuxindo entre multitudes e esquivando a aqueles que lles querían mal, un conxunto de habilidades que resulta moi útil nunha loita. Mestres manexando o coitelo, tamén poden lanzalos cunha puntería aceptábel, e as moitas horas de rolda pola noite fixeron que estean máis cómodos loitando na escuridade.

note: [female]
en: female^Rogue
gl: Pillabana

note: [unit_type]: id=Ruffian, race=human
en: Ruffian
gl: Rufián

note: [unit_type]: id=Ruffian, race=human
en: Some men without particular skills cannot or will not make an honest living. Those that attempt to make their way through life by the heavy end of a stick, are known as ‘Ruffians’. With enough luck and experience, they sometimes manage to avoid the imprisonment or death that awaits most of their colleagues.
gl: Algúns homes sen habilidades particulares non poden —ou non queren— levar unha vida honesta. Aqueles que intentan buscarse a vida mediante o pesado extremo dunha porra son coñecidos coma «rufiáns». Con sorte e experiencia dabondo, ás veces conseguen evitar o cárcere que agarda á maioría dos seus compañeiros.

note: [unit_type]: id=Thief, race=human
en: Thief
gl: Ladrón

note: [unit_type]: id=Thief, race=human
en: For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’.
gl: Desde sempre, os membros dos múltiples “gremios” de rateiros que xorden en calquera cidade grande tiveron a curiosa manía de aclarar o pelo con cal ata que comeza ter cor azul. Facelo é ousado, xa que a súa profesión a miúdo obrígaos a facer cousas non precisamente legais. Os ladróns teñen moitas habilidades, e por necesidade son rápidos e bos cos coitelos. Empregarán tácticas pouco honrosas no combate sen ningún problema, xa que ven pouco mérito nunha “loita limpa”.

note: [female]
en: female^Thief
gl: Ladroa

note: [unit_type]: id=Thug, race=human
en: Thug
gl: Vándalo

note: [unit_type]: id=Thug, race=human
en: Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They become thugs as a means of sustenance. Regardless of their background, they all share a penchant for beating their victims with large clubs.
gl: Os vándalos proveñen de todo tipo de orixes. Aínda que uns poucos naceron vándalos, moitos son antigos soldados que foron considerados indignos para servir no exército ou labregos expulsados das súas terras. Convertéronse en vándalos para poder sobrevivir. Sen importar de onde procedan, todos comparten a inclinación a baterlle ás súas vítimas con grandes trancas.

note: [unit_type]: id=Peasant, race=human
en: Peasants are the backbone of the rural economy, and the soldiers of last resort. While not warlike by nature, they will stubbornly defend their homes. However, if you’re hurling peasants at your foes, you’re clearly out of superior forces.
gl: Os labregos son a espiña dorsal da economía rural, e soldados como último recurso. Aínda que non son guerreiros por natureza, defenderán teimosamente as súas casas. Porén, quen envía labregos contra os seus inimigos é porque non ten ningunha forza superior.

note: [unit_type]: id=Royal Warrior, race=human
en: Royal Warrior
gl: Guerreiro real

note: [unit_type]: id=Royal Warrior, race=human
en: Royal warriors are the kings and princes of human noble houses, armed and armored to a degree heavier than that of their knights.
gl: Os guerreiros reais son os reis e os príncipes das casas nobres dos humanos, e portan mellores armas e armaduras que os seus cabaleiros.

note: [unit_type]: id=Woodsman, race=human
en: Woodsman
gl: Home dos bosques

note: [unit_type]: id=Woodsman, race=human
en: Woodsmen are hunters, woodcutters, charcoal-burners, and others who eke out a living where the human world verges on the wilderness. Wits and woodcraft often support them where weapons will not.
gl: Os homes dos bosques son cazadores, leñadores, carboeiros e outros que a duras penas viven onde o mundo dos humanos limita co ermo. O enxeño e o coñecemento dos bosques a miúdo axúdanlles onde as armas non o fan.

note: [unit_type]: id=Huntsman, race=human
en: Huntsman
gl: Mestre cazador

note: [unit_type]: id=Huntsman, race=human
en: Hunting is a popular sport of noblemen, but it can also be a livelihood for commoners. Like any other craft, it has men of masterful skill in its practice. Huntsmen know all the tricks of their trade, and are skilled at navigating the wilderness, at tracking, and at the use of the bow. They are a fair shot at moving targets, and targets hiding under brush and cover; a skill wrought from years of practice at shooting game, and one which garrisoned bowmen often lack.
    
    Master hunters are employed by any group living in or passing through wild country, be they men of the law, or those working against it. Even nature itself can have deadly surprises, and any commander who fails to hire a such a guide can lose his men to nothing more than terrain. Good woodsmen can save lives, ease travel, provide food, and their skill with a bow is capitally useful in a fight.
gl: A caza é un deporte popular entre a nobreza, pero tamén pode ser un modo de vida para os plebeos. Coma calquera outro oficio, practícano homes de gran mestría. Os mestres cazadores coñecen todas as reviravoltas do seu traballo e están adestrados para viaxar polo ermo, rastrexar e tamén no uso do arco. Son bos atinándolle a brancos en movemento e brancos que se agochan tras da maleza ou de abeiros. Esta habilidade conseguírona mediante anos de práctica disparándolle ao veado, e poucos arqueiros das guarnicións poden presumir de tela.
    
    Calquera grupo que viva ou atravese un terreo ermo contrata mestres cazadores, sexan homes de lei ou non. Incluso a propia natureza pode ter sorpresas mortais, e calquera comandante que non consiga contratar un guía pode perder os seus homes por culpa do propio terreo. Os bos homes dos bosques poden salvar vidas, facilitar a viaxe, proporcionar comida, e a súa destreza co arco ten gran utilidade nunha loita.

note: [unit_type]: id=Poacher, race=human
en: Poacher
gl: Furtivo

note: [unit_type]: id=Poacher, race=human
en: Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.
    
    Because of their experience, these hunters are unusually capable at night, and in forests and swamps.
gl: Aínda que non foron adestrados coma guerreiros, as habilidades que posúen os cazadores —especialmente as de tiro con arco— son útiles na batalla. Calquera grupo de soldados ou bandidos que viaxen polo ermo precisarán da axuda dalgún furtivo, non só para cazar senón tamén para botar unha man en calquera loita seria.
    
    Debido á súa experiencia, estes cazadores son especialmente habilidosos pola noite, e tamén nos bosques e nas brañas.

note: [unit_type]: id=Ranger, race=human
en: Rangers are wild men and wanderers, who have chosen to shun the company of their fellow men for myriad reasons. They have spent the better part of their lives in the thick of nature, and know many of its secrets. They are excellent pathfinders and explorers, and can find food and shelter where other men would find only sticks and stones.
    
    The presence of these men troubles the more authoritarian of rulers; they are an element that knights and landed armies cannot control. They are men of dubious motives, and are the first to scoff at any royal decree, if they even hear of it at all. Rangers can be hired, but they are just as likely to be in the employ of bandits, as they are to be in the king’s service.
gl: Os gardabosques son homes salvaxes e vagabundos que escolleron rexeitar a compañía dos seus iguais por razóns varias. Pasaron a maior parte da súa vida no máis profundo da natureza, e coñecen moitos dos seus segredos. Son excelentes batedores e exploradores, e poden atopar comida e abeiro onde outros homes só atoparían paus e croios.
    
    A presenza destes homes molesta aos dirixentes máis autoritarios. Son algo que os cabaleiros e os exércitos de terra non poden controlar. Son homes de dubidosa motivación, e son os primeiros en burlarse de calquera decreto real, se é que chegan saber del. Poden contratarse gardabosques, pero é máis probábel que os contraten de bandidos a que estean ao servizo do rei.

note: [unit_type]: id=Trapper, race=human
en: Trapper
gl: Trampeiro

note: [unit_type]: id=Trapper, race=human
en: Master woodsmen are useful allies to any army, and indispensable for any sizable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.
    
    Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.
gl: Os mestres dos bosques son aliados útiles para calquera exército, e son indispensábeis para calquera grupo de xente numeroso que viva no ermo. Poden rastrexar tanto homes coma bestas, decatarse de cousas que a maioría non vería, e a miúdo son os únicos que poden atopar comida, xa sexa animal ou vexetal.
    
    A súa destreza na caza é moi útil no combate, e tamén os fai especialmente competentes pola noite, e nos bosques e nas brañas.

note: [unit_type]: id=Mermaid Diviner, race=merman
en: female^Mermaid Diviner
gl: Sirénida adiviña

note: [unit_type]: id=Mermaid Diviner, race=merman
en: Years of devotion may endow a priestess with great wisdom on the workings of the world, and grants some the favor of the light. The power thus given to these ladies of the water is a recurring motif in tale and song; such as the that of the knights of the silver spire, cornered and slain to a man at the banks of the Alavynne, but who rode again the next day, in full number, and wrought the downfall of the crimson duke.
gl: Os anos de devoción poden dotar unha sacerdotisa de gran sabedoría sobre como funciona o mundo, e confírenlle a algunhas o favor da luz. O poder que reciben estas señoras das augas é un motivo recorrente nos contos e nas cantigas,  coma o dos cabaleiros da torre prateada que acurralan e matan un home nas lombas de Alavín, pero que cabalgan de novo o día seguinte, en gran número, e que causan a caída do duque vermello.

note: [unit_type]: id=Mermaid Enchantress, race=merman
en: female^Mermaid Enchantress
gl: Sirénida encantadora

note: [unit_type]: id=Mermaid Enchantress, race=merman
en: Mermaids, like elves, have a powerful and native ability in magic, though theirs is considerably different than that of the elves. Those who master this ability are held in high regard, and their skill is used in a multitude of crafts, many of which humanity would never dream. The obvious use in war is forbidden against their own race — this power is the greater part of what protects their people from the monsters that wander out of the abyss.
gl: As sirénidas, coma os elfos, teñen unha poderosa habilidade natural para a maxia, aínda que a súa é bastante distinta da dos elfos. O pobo dos sirénidos ten en gran estima ás que conseguen dominar esta habilidade, e úsase en moitas tarefas, con moitas das cales os humanos non poderían nin soñar. O uso na guerra está prohibido contra os da súa propia especie, pois este poder é o que protexe principalmente á súa xente dos monstros que habitan as profundidades abisais.

note: [attack]: type=impact
en: water spray
gl: chorro de auga

note: [unit_type]: id=Merman Entangler, race=merman
en: Merman Entangler
gl: Sirénido enredador

note: [unit_type]: id=Merman Entangler, race=merman
en: Merfolk tend to use a combination of both nets and clubs in fishing; nets to collect the fish, and clubs to finish the kill. Both of these tools have seen adaptation for warfare, and are valuable enough that auxilliaries who specialize in using them are deliberately brought to battle.
    
    Mermen often find themselves in a standoff with land-based enemies; the merfolk are too strong in the water, and are too weak to make any offense on land. Nets are a key bit of leverage; without nets, mermen can’t give any effective chase over land, and are at a great disadvantage in hand-to-hand combat.
gl: Os sirénidos adoitan utilizar unha combinación de redes e trancas para pescar. As redes permítenlles recoller o pescado, e as trancas matalo. Ambas as dúas ferramentas adaptáronse para ser utilizadas na guerra e son suficientemente útiles como para que os que se especializan nelas sexan chamados a loitar nas batallas.
    
    En moitas ocasións os sirénidos vesen obrigados a combater con inimigos terrestres. Os sirénidos son tan fortes na auga coma débiles en terra, así que as redes son o único que lles dá certa vantaxe neste último terreo. Sen elas e ante un combate corpo a corpo en terra, os sirénidos apenas terían unha posibilidade de saír con vida.

note: [unit_type]: id=Merman Fighter, race=merman
en: Merman Fighter
gl: Sirénido loitador

note: [unit_type]: id=Merman Fighter, race=merman
en: Skilled denizens of the sea, Mermen are powerful and quick in any watery environment, but lose most of their mobility on land.
gl: Afeitos ao mar, os sirénidos son fortes e rápidos en calquera ambiente con auga, pero perden case toda a súa mobilidade en terra.

note: [unit_type]: id=Merman Hoplite, race=merman
en: Merman Hoplite
gl: Sirénido hoplita

note: [unit_type]: id=Merman Hoplite, race=merman
en: With their towering shields, the Merman Hoplites form the elite guard of the watery realm. Their powerful armor and rigid discipline allow them to hold a steadfast line in the maelstrom of battle. In times of desperation, they can even do so on land, though not nearly as well as a creature with legs.
gl: Cos seus grandes escudos, os sirénidos hoplitas conforman a garda de elite do reino das augas. A súa resistente armadura e ríxida disciplina permítelles manter unha liña de combate firme na confusión da batalla. En tempos de necesidade, mesmo poden facelo en terra, aínda que non tan ben coma as criaturas con pernas.

note: [unit_type]: id=Merman Hunter, race=merman
en: Merman Hunter
gl: Sirénido cazador

note: [unit_type]: id=Merman Hunter, race=merman
en: The skills employed by mermen in spear-fishing are easily translated into warfare, especially against those who are not at home in the water. In times of need, many mermen of that occupation will volunteer to swell the ranks of their military.
gl: As habilidades que empregan os sirénidos para a pesca con lanza son facilmente adaptábeis á guerra, especialmente contra os que non están afeitos á auga. En tempos de necesidade, moitos sirénidos desta profesión enrólanse como voluntarios no exército.

note: [unit_type]: id=Mermaid Initiate, race=merman
en: female^Mermaid Initiate
gl: Sirénida iniciada

note: [unit_type]: id=Mermaid Initiate, race=merman
en: Young mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
    
    Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.
gl: As sirénidas novas adoitan iniciarse na maxia acuática propia do seu pobo. Ningunha outra especie pode imitar as marabillosas habilidades que esta lles confire, sinal da natureza feérica destas criaturas.
    
    Isto convérteas en temíbeis adversarios a pesar da súa fraxilidade, xa que poden convocar as augas que as rodean para castigar aos seus inimigos.

note: [unit_type]: id=Merman Javelineer, race=merman
en: Merman Javelineer
gl: Sirénido lanzador de xavelina

note: [unit_type]: id=Merman Javelineer, race=merman
en: Those mermen who master the art of the javelin can become nearly as effective as an archer — though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the mermen more than makes up for this when facing foes who cannot swim.
gl: Os sirénidos que dominan o tiro con xavelina poden chegar ser case tan efectivos coma os arqueiros. Aínda que o peso destas limita o seu alcance, o impacto é bastante superior ao dunha frecha. Na auga, a mobilidade dos sirénidos compensa totalmente isto cando se enfrontan a inimigos que non poden nadar.

note: [unit_type]: id=Merman Netcaster, race=merman
en: Merman Netcaster
gl: Sirénido naseiro

note: [unit_type]: id=Merman Netcaster, race=merman
en: Fishing, as practiced by mermen, is largely a matter of chasing schools of fish into waiting nets, where oar-like clubs are used to dispatch the prey. The improvisation of using these against soldiers proved very effective; most land-native creatures are already quite awkward when waist-deep in water, and getting caught in a net can render them nearly helpless.
    
    The effectiveness of this method led to the development of smaller, weighted nets, which could be cast through the air; these were useless for fishing, but were useful in both combat, and in hunting game that came too close to shore. Clubs were used in combat with little or no adaptation from fishing, since they were already quite deadly.
gl: A pesca que practican os sirénidos consiste principalmente en levar bancos de peixes cara unhas redes colocadas xa estratexicamente, e as trancas con forma de remo utilízanas para rematar á súa presa. Utilizar estas ferramentas improvisadamente contra os soldados resultou moi ben. A maior parte das criaturas terrestres quedan bastante indefensas ao meterse en augas profundas, e se quedan atrapadas nunha rede, non teñen escapatoria.
    
    Isto levounos a desenvolver redes máis pequenas e pesadas que poder lanzar polo aire. Non resultaban moi útiles para pescar, pero si en combate, ou para as situacións en que o peixe se aproximaba demasiado á costa. As trancas utilizadas no combate non eran distintas daquelas utilizadas para a pesca, pois xa resultaban bastante letais.

note: [unit_type]: id=Mermaid Priestess, race=merman
en: female^Mermaid Priestess
gl: Sirénida sacerdotisa

note: [unit_type]: id=Mermaid Priestess, race=merman
en: Among mermen, mysticism is generally left to the mermaids, who are more inclined to it. It is they who dedicate themselves to the ideal of bringing peace and life to the world, and to the arts which make that possible. Their piety also grants them certain powers, allowing them to guard their people against magical or unnatural things.
gl: Entre os sirénidos, o misticismo normalmente déixase ás sirénidas, que están máis interesadas por el. Son elas as que se dedican ao ideal de traer a paz e a vida ao mundo, e ás artes que o fan posíbel. A súa piedade tamén lles concede certos poderes, permitíndolles protexer ao seu pobo fronte a ataques máxicos ou de criaturas contranaturais.

note: [unit_type]: id=Mermaid Siren, race=merman
en: Mermaid Siren
gl: Serea

note: [unit_type]: id=Mermaid Siren, race=merman
en: The faerie nature of the mermaids is strongest in the Sirens, whose connection to the currents of magic often causes them to be mistaken for naiads themselves. Though certainly far from the truth, the mistake is understandable, as true naiads are rarely seen even by mermaids. The manifestation of their magic is certainly very similar; the water about a siren can be commanded at whim, like an extension of herself.
    
    The myriad applications of this rarely occur to land dwellers, who simply regard it with wonder.
gl: A natureza feérica das sirénidas é máis forte nas sereas, cuxa conexión co espírito das augas a miúdo fai que se confundan coas propias náiades. Aínda que non teña nada que ver coa realidade, é comprensíbel confundilas dado que os sirénidos rara vez ven náiades de verdade. De feito, a forma en que se manifesta a súa maxia é moi semellante. As sereas poden dominar as augas que as rodean, coma se fosen parte delas mesmas.
    
    As criaturas terrestres non poden nin imaxinar a cantidade de usos que se lle pode dar a isto, e limítanse normalmente a respectalas abraiadas.

note: [attack]: type=impact
en: naia touch
gl: toque de náiade

note: [unit_type]: id=Merman Spearman, race=merman
en: Merman Spearman
gl: Sirénido lanceiro

note: [unit_type]: id=Merman Spearman, race=merman
en: Archery is little favored by the mermen, for whom use of javelins serves a similar function. Though thrown javelins are of little use under the water, they are extremely effective at the surface, where their weight allows them to plunge several feet below the water while retaining enough momentum to wreak damage. They are also useful in melee, even deep under the surface, which is something that certainly cannot be said of arrows.
gl: Aos sirénidos gústalles pouco o tiro con arco, xa que para iso xa teñen as xavelinas. Aínda que as xavelinas resultan de pouca utilidade baixo a auga, son extremadamente efectivas na superficie, onde o seu peso lles permite afundir varios pés baixo a auga mentres conservan impulso dabondo para inflixir dano. Tamén son útiles no combate corpo a corpo, incluso nas profundidades, algo que non se pode dicir das frechas.

note: [unit_type]: id=Merman Triton, race=merman
en: Merman Triton
gl: Sirénido tritón

note: [unit_type]: id=Merman Triton, race=merman
en: Tritons are combat masters of the sea. Skilled in use of the trident, Tritons easily defeat any enemy foolish enough to wander into their preferred environment.
gl: Os tritóns son os mestres do combate no mar. Adestrados no uso do tridente, derrotan facilmente a calquera inimigo parvo dabondo para entrar no seu medio preferido.

note: [unit_type]: id=Merman Warrior, race=merman
en: Merman Warrior
gl: Sirénido guerreiro

note: [unit_type]: id=Merman Warrior, race=merman
en: The Mermen Warriors form the core of the mermen armies. Wielding powerful tridents, they are a bane to any who dare enter their waters.
gl: Os sirénidos guerreiros conforman o núcleo dos exércitos dos sirénidos. Portando poderosos tridentes, son un pesadelo para calquera que ouse entrar nas súas augas.

note: [unit_type]: id=Cuttle Fish, race=monster
en: Cuttle Fish are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore.
gl: Os arquiteutis son xigantes criaturas dos mares. Poden coller aos seus opoñentes con fortes tentáculos, ou cuspirlles velenosa tinta negra a distancia. O mellor xeito de sobrevivir a un encontro cun destes monstros é quedar na terra.

note: [unit_type]: id=Fire Dragon, race=monster
en: Fire Dragon
gl: Dragón de lume

note: [unit_type]: id=Fire Dragon, race=monster
en: A dragon is a legendary creature, normally seen only in fantastic tales. They are very rare, and were it not for the historical events, the singlehanded destruction of cities and towns that these creatures have wrought, they might be dismissed as mere myth. Legends are very specific about the ravages of dragons; noting their great strength, speed, their preternatural cunning, and above all else, the great fire that burns inside of them.
    
    Battling a dragon is said to be the pinnacle of danger itself, fit only for fools, or the bravest of knights.
gl: Un dragón é unha criatura lendaria, que normalmente só se ve nos contos fantásticos. Son moi difíciles de atopar, e poderían considerarse meros mitos de non ser pola pegada que deixaron na historia, coa destrución de cidades e vilas enteiras. As lendas son moi específicas sobre os estragos dos dragóns, e entre as características que se contan deles salientan a súa gran forza e velocidade, a súa intelixencia natural e, sobre todo, o gran lume que arde no seu interior.
    
    Dise que combater contra un dragón é a cousa máis perigosa que existe, unha misión que só ousarían levar a cabo os máis parvos dos parvos ou os máis valentes cabaleiros.

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [unit_type]: id=Fire Guardian, race=monster #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [then]
en: Fire Guardian
gl: Gardián de lume

note: [unit_type]: id=Fire Guardian, race=monster
en: Fire Guardians are spirits of smoke and flame. No one is exactly sure where they come from, but they are occasionally summoned by powerful mages to do their bidding. When not being controlled they like to frolic in pools of lava and take great delight in burning anything they can reach.
gl: Os gardiáns de lume son espíritos de fume e lume. Non se sabe nada con certeza sobre a súa orixe, pero ás veces son chamados por magos poderosos, para cumprir coa súa vontade. Cando non os controlan, gustan de bañarse en ríos de magma e queimar todo o que pillan.

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [attack]: type=fire
en: fire claws
gl: poutas de lume

note: [unit_type]: id=Giant Mudcrawler, race=monster
en: Giant Mudcrawler
gl: Monstro de lama xigante

note: [unit_type]: id=Giant Mudcrawler, race=monster
en: Giant Mudcrawlers are a larger kind of Mudcrawler, and are magical constructs of soil and water. They attack by belching lumps of mud at their foes, or by striking them with their fists.
gl: Os monstros de lama xigantes son un tipo de monstros de lama máis grandes do habitual, e con corpos formados por terra e auga. Atacan arrebolándolles bólas de lama aos seus inimigos, ou atacándoos a puñadas.

note: [attack]: type=impact
en: mud glob
gl: bóla de lama

note: [unit_type]: id=Giant Scorpion, race=monster
en: Giant Scorpion
gl: Escorpión xigante

note: [unit_type]: id=Giant Scorpion, race=monster
en: A normal scorpion is dangerous enough — the deadliness of one the size of a man needs little explanation.
gl: Un escorpión normal xa é perigoso dabondo. Pero se falamos dun do tamaño dunha persoa… en fin, deixémolo en «letal».

note: [attack]: type=pierce
en: sting
gl: picada

note: [attack]: type=impact
en: pincers
gl: pinzas

note: [unit_type]: id=Giant Spider, race=monster
en: Giant Spiders are said to roam the depths of Knalga, devouring many victims. They have a vicious bite, made worse by the fact that it is poisoned, and can also fling webs through the air to trap their prey.
gl: Disque nas profundidades de Neilga habitan arañas xigantes que devoran aos incautos. A súa picadura velenosa é brutal, e tamén poden lanzar arañeiras polo aire para atrapar á súa presa.

note: [unit_type]: id=Mudcrawler, race=monster
en: Mudcrawler
gl: Monstro de lama

note: [unit_type]: id=Mudcrawler, race=monster
en: Mudcrawlers are magical constructs of soil and water. They attack by belching lumps of mud at their foes.
gl: Os monstros de lama son corpos de terra e auga. Atacan arrebolándolles bólas de lama aos seus inimigos.

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [unit_type]: id=Sea Serpent, race=monster #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [event]
en: Sea Serpent
gl: Serpe mariña

note: [unit_type]: id=Sea Serpent, race=monster
en: Sea Serpents are gigantic monsters, capable of capsizing boats by themselves.
gl: As serpes mariñas son monstros xigantes, capaces de afundir barcos elas soas.

note: [unit_type]: id=Skeletal Dragon, race=undead
en: Skeletal Dragon
gl: Dragón esquelético

note: [unit_type]: id=Skeletal Dragon, race=undead
en: Long ago one of the mightiest living creatures, the feared Dragon has become only bones and dark sinew. Long after its death, it was raised through the dark powers of necromancy, which it now serves. The Skeletal Dragon may look like nothing more than a pile of bones, but few people who thought that way lived long enough to change their minds.
gl: Noutrora, hai moito tempo, unha das máis poderosas criaturas viventes, o temido dragón, quedou reducido a ósos e tendóns. Moito despois da súa morte, un nigromante ergueuno mediante os seus poderes escuros para que servise ás súas ordes. O dragón esquelético pode non parecer máis ca unha morea de ósos, pero poucos dos que pensaban iso viviron dabondo para cambiar de idea.

note: [attack]: type=blade
en: jaw
gl: dentada

note: [unit_type]: id=Tentacle of the Deep, race=monster
en: Tentacle of the Deep
gl: Tentáculo das profundidades

note: [unit_type]: id=Tentacle of the Deep, race=monster
en: Tentacles of the Deep are the appendages of some greater monster that lurks below the waves.
gl: Os tentáculos das profundidades son os apéndices dalgún monstro grande que asexa baixo as ondas.

note: [unit_type]: id=Water Serpent, race=monster
en: Scholars differ as to the ancestry of the Water Serpent. Some hold that they are the immature young, or mature cousins, of Sea Serpents. Others hold them up as a primitive offshoot of the Nagas. What is certain is that it is wise to avoid waters where they are known to congregate.
gl: Os eruditos teñen opinións distintas respecto da orixe da serpe acuática. Algúns din que son descendentes ou primos das serpes mariñas. Outros que son fillas dos nagas. Pero se en algo están todos de acordo é en que cómpre evitar as augas nas que habiten.

note: [unit_type]: id=Great Wolf, race=wolf [unit_type]: id=Direwolf, race=wolf [unit_type]: id=Wolf, race=wolf
en: Wolves are aggressive animals that hunt in packs. Although weak individually, a wolf pack can kill even the strongest man in minutes.
gl: Os lobos son animais agresivos que cazan en manda. Aínda que por separado son débiles, en manda pode matar ao máis forte dos humanos en cuestión de minutos.

note: [unit_type]: id=Direwolf, race=wolf
en: Direwolf
gl: Lobo xigante

note: [unit_type]: id=Great Wolf, race=wolf
en: Great Wolf
gl: Lobo grande

note: [unit_type]: id=Yeti, race=monster
en: Yeti
gl: Home das neves

note: [unit_type]: id=Yeti, race=monster
en: Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many.
gl: Pouco se sabe dos homes das neves, criaturas semellantes aos monos que se di viven en montañas afastadas e cubertas de neve. Poucos son os que presumen de veren un, e moitos son os que poñen en dúbida a súa existencia.

note: [unit_type]: id=Naga Fighter, race=naga
en: Naga Fighter
gl: Naga loitador

note: [unit_type]: id=Naga Fighter, race=naga
en: The serpentine naga are one of the few races capable of any meaningful mobility in water, giving them mastery of a whole world effectively forbidden to land dwellers. Still, they are not true creatures of the sea, and their inability to breathe water leaves them in trepidation of the abyss. They are small, and somewhat frail in form, but often much more nimble than their opponents.
gl: Os nagas son unha das poucas especies que teñen unha mobilidade significativa na auga, o que lles dá acceso a todo un mundo prohibido para os habitantes da terra. Aínda así non son verdadeiras criaturas acuáticas, e a súa incapacidade para respirar na auga fai que se arreden das profundidades. Son pequenos, e de constitución algo feble, pero a miúdo son moito máis áxiles que os seus opoñentes.

note: [female]
en: Nagini Fighter
gl: Naga loitadora

note: [unit_type]: id=Naga Myrmidon, race=naga
en: Naga Myrmidon
gl: Naga mirmidón

note: [unit_type]: id=Naga Myrmidon, race=naga
en: The most practiced of the naga blademasters are initiated into the caste of the Myrmidon, masters of their twin-bladed art. They strike as fast as the snakes which they resemble, and dance away from attacks with grace. Not only are they potent enemies on any open terrain, but their ability to swim allows them deadly mobility in water.
gl: Os mestres de espadas naga con máis experiencia son iniciados na casta dos mirmidóns, mestres da arte de manexar dúas espadas. Golpean tan rápido coma as serpes ás que se asemellan, e evitan os ataques con gracia. Non só son inimigos difíciles no terreo aberto, senón que a súa habilidade para nadar confírelles unha mobilidade letal na auga.

note: [female]
en: Nagini Myrmidon
gl: Naga mirmidoa

note: [female]
en: The most practiced of the nagini blademasters are initiated into the caste of the Myrmidon, masters of their twin-bladed art. They strike as fast as the snakes which they resemble, and dance away from attacks with grace. Not only are they potent enemies on any open terrain, but their ability to swim allows them a deadly mobility.
gl: As mestras de espadas nagas con máis experiencia son iniciadas na casta das mirmidoas, mestras da arte de manexar dúas espadas. Golpean tan rápido coma as serpes ás que se asemellan, e evitan os ataques con gracia. Non só son inimigas difíciles no terreo aberto, senón que a súa habilidade para nadar confírelles unha mobilidade letal na auga.

note: [unit_type]: id=Naga Warrior, race=naga
en: Naga Warrior
gl: Naga guerreiro

note: [unit_type]: id=Naga Warrior, race=naga
en: The young warriors of the naga aspire to the day when they merit their second blade. Their martial practice of using twin blades is wholly unlike that of the Orcs and other races, for they have begun to learn the art of using their serpentine form to best effect, twisting and turning to dodge from blows. This makes them potent on land, but the friction of water greatly impedes the technique.
gl: Moitos dos guerreiros máis novos dos naga soñan co día no que merezan a súa segunda espada. A súa práctica guerreira de usar dúas espadas é moi diferente da dos orcos e outras criaturas, xa que comezaron a aprender a arte de aproveitar a súa forma de serpe para obter un mellor resultado, xirando e revirándose para esquivar os golpes. Isto fainos poderosos na terra, pero a fricción da auga dificulta en boa medida o uso da técnica.

note: [female]
en: Nagini Warrior
gl: Naga guerreira

note: [female]
en: Many of the young warriors of the nagini aspire for the day when they merit their second blade. Their martial practice of using twin blades is wholly unlike that of the Orcs and other races, for they have begun to learn the art of using their serpentine form to best effect, twisting and turning to dodge from blows. This makes them potent on land, but the friction of water greatly impedes their ability to do this.
gl: Moitas das guerreiras máis novas dos naga soñan co día no que merezan a súa segunda espada. A súa práctica guerreira de usar dúas espadas é moi diferente da dos orcos e outras criaturas, xa que comezaron a aprender a arte de aproveitar a súa forma de serpe para obter un mellor resultado, xirando e revirándose para esquivar os golpes. Isto fainas poderosas na terra, pero a fricción da auga dificulta en boa medida o uso da técnica.

note: [unit_type]: id=Ogre, race=ogre
en: Ogre
gl: Ogro

note: [unit_type]: id=Ogre, race=ogre
en: Ogres are giant creatures that usually live alone in the wilderness, remarkably similar to humans in form, though large and misshapen. While they can be easily outrun or outsmarted, their strength is not to be underestimated.
gl: Os ogros son criaturas xigantes que a miúdo viven soas no ermo, son relativamente semellantes aos humanos na súa forma, aínda que son meirandes e deformes. Aínda que facilmente se poden deixar atrás ou ser superados en intelixencia, a súa forza non debe ser subestimada.

note: [attack]: type=blade
en: cleaver
gl: machete

note: [unit_type]: id=Young Ogre, race=ogre
en: Young Ogre
gl: Ogro xove

note: [unit_type]: id=Young Ogre, race=ogre
en: When still young, Ogres are sometimes captured and taken into armies to be trained. They cannot manage weapons skillfully, but they compensate for that lack with great strength.
gl: Cando aínda son novos, ás veces os ogros son capturados e levados aos exércitos para adestralos. Non poden manexar armas con destreza, pero compensan esa carencia coa súa gran forza.

note: [unit_type]: id=Orcish Archer, race=orc
en: Orcish Archer
gl: Orco arqueiro

note: [unit_type]: id=Orcish Archer, race=orc
en: Amongst orcs, bows are often regarded as a cowardly weapon; but even orcs, especially youths and those of slight build, are pragmatic enough to use them in spite of this. Orcish archers are seldom well equipped, and have no semblance of training. Even as poorly handled as they are, their weapons can still be quite deadly, and the wielders thereof rarely march alone.
gl: Entre os orcos, os arcos están considerados unha arma de covardes, pero incluso os orcos —sobre todo os novos e os de constitución máis feble— son pragmáticos dabondo para usalos a pesar de todo. Os orcos arqueiros rara vez están ben equipados, e non parece que adestren. Pero ata cun manexo tan torpe, as súas armas poden resultar letais, e os seus portadores rara vez van sós.

note: [unit_type]: id=Orcish Assassin, race=orc
en: Orcish Assassin
gl: Orco asasino

note: [unit_type]: id=Orcish Assassin, race=orc
en: Though some consider it cowardly to use, poison is a weapon favored by orcs, especially those weak of frame. Orcish assassins, who use it on throwing knives, are typically frail by orcish standards, although surprisingly nimble. Though rarely the ones who deal the killing blow, their tactics are a considerable aid to their larger and more brutal kin.
gl: Aínda que algúns consideran que é de covardes usalo, o veleno é unha arma que lles gusta moito aos orcos, sobre todo aos de complexión máis débil. Os orcos asasinos, que o usan no lanzamento de coitelos, son normalmente débiles para ser orcos, aínda que son incribelmente hábiles. Aínda que rara vez son os que inflixen o golpe mortal, as súas tácticas son de gran axuda para os seus compañeiros máis grandes e brutais.

note: [attack]: type=blade
en: throwing knives
gl: lanzamento de coitelos

note: [unit_type]: id=Orcish Crossbowman, race=orc
en: Orcish Crossbowman
gl: Orco besteiro

note: [unit_type]: id=Orcish Crossbowman, race=orc
en: Orcish crossbows are crude imitations of human or dwarvish design; a crossbow of any make, though, is a fairly potent device. The orcs privileged enough to wield them are capable warriors, and what they lack in finesse, they make up for in numbers.
gl: As béstas dos orcos son crúas imitacións dos deseños dos humanos e dos ananos. Unha bésta de calquera feitura, aínda así, é un dispositivo claramente potente. Os orcos con privilexios dabondo para manexalas son guerreiros capaces, e a finura que lles falta, compénsana indo en grupos numerosos.

note: [unit_type]: id=Orcish Grunt, race=orc
en: Orcish Grunt
gl: Orco roñón

note: [unit_type]: id=Orcish Grunt, race=orc
en: Orcish Grunts form the core of the orcish forces. Although slower than human or elven fighters, Grunts can deliver much more powerful blows, and take more hits before falling.
gl: Os orcos roñóns conforman o núcleo das forzas dos orcos. Aínda que son máis lentos que os loitadores dos humanos ou dos elfos, os roñóns poden inflixir golpes máis fortes e recibir máis golpes antes de caer.

note: [unit_type]: id=Orcish Leader, race=orc
en: Orcish Leader
gl: Orco líder

note: [unit_type]: id=Orcish Leader, race=orc
en: Unusually cunning orcs tend to find themselves as the leaders of warrior bands. They carry a crossbow out of necessity, but are much more skilled with the sword. These orcs are powerful fighters, but they also have a certain rapport with their kin, especially goblins, and can inspire them to fight with uncharacteristic boldness.
gl: Os orcos anormalmente intelixentes adoitan facer de líderes de grupos de guerreiros. Levan un arco por se lles fai falla, pero están moito máis afeitos á espada. Estes orcos son duros loitadores, pero ademais teñen unha certa relación cos seus, sobre todo cos trasnos, e poden inspiralos para loitar con anormal audacia.

note: [unit_type]: id=Orcish Ruler, race=orc
en: Orcish Ruler
gl: Orco dirixente

note: [unit_type]: id=Orcish Ruler, race=orc
en: Any orc who can keep a large tribe from feuding and in-fighting is often unusually intelligent and commanding, and is inevitably very strong as well. They are skilled with both sword and crossbow, but their real talent lies in their rare ability to rally other orcs to battle, to give orders that are followed not out of fear, but loyalty.
gl: Calquera orco que poida evitar que unha gran tribo busque problemas ou loite é a miúdo anormalmente intelixente e autoritario, e tamén é inevitabelmente moi forte. Están afeitos á espada e ao arco, pero o seu verdadeiro talento é a súa rara habilidade para levar aos orcos á batalla, dar ordes que son seguidas non só por temor, senón tamén por lealdade.

note: [unit_type]: id=Orcish Slayer, race=orc
en: Orcish Slayer
gl: Orco matador

note: [unit_type]: id=Orcish Slayer, race=orc
en: The larger or more skilled orcish assassins are called ‘Slayers’ by their enemies. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy.
gl: Os orcos asasinos máis grandes e habilidosos reciben o nome de «matadores» entre os seus inimigos. Os matadores desprázanse rápido, e son bastante hábiles no combate, aínda que o conseguen renunciando á armadura. A arma que elixiron, o veleno, é unha ferramenta atroz, e o seu uso común no campo de batalla é a miúdo a verdadeira causa da supremacía dos orcos.

note: [unit_type]: id=Orcish Slurbow, race=orc
en: Orcish Slurbow
gl: Orco mestre besteiro

note: [unit_type]: id=Orcish Slurbow, race=orc
en: The basic design of a crossbow gives rise to the arbalest or ‘slurbow’; a much more intricate device, complete with a hand-turned cranequin to re-cock the weapon, and often with a multi-ply arc, of laminate wood or bone, driving the projectile. Such a device is much easier to work with, and much more powerful than simpler crossbows; it is also completely beyond orcish manufacture.
    
    Orcs prize any such weapons they can manage to plunder, and they invariably end up in the hands of their strongest and most cunning archers.
gl: O deseño básico dunha bésta evolucionou cara a arbalesta, un dispositivo moito máis avanzado, completado cun sistema de tensado de activación manual, e a miúdo cun arco de varias capas de madeira ou óso que guía o proxectil. Este dispositivo é moito máis doado de manexar e moito máis potente que as simples béstas. Ademais, a súa fabricación vai máis alá das capacidades dos orcos.
    
    Os orcos valoran calquera arma que poidan usar para as súas incursións, e inevitabelmente rematan nas mans dos seus arqueiros máis fortes e intelixentes.

note: [unit_type]: id=Orcish Sovereign, race=orc
en: Orcish Sovereign
gl: Orco soberano

note: [unit_type]: id=Orcish Sovereign, race=orc
en: From time to time, an orc will arise who has a natural charisma and command over his ilk. If he is also strong and cunning enough to survive early leadership struggles, he will inevitably find himself leading a great horde of warriors, and he will also inevitably cause a great deal of trouble for the civilized races of the world. The surest way to disperse such a host is to slay this rare orc who can hold it together.
gl: De cando en vez, aparecerá un orco cun carisma natural e capacidade para mando sobre os seus. Se ademais é forte e intelixente dabondo para sobrevivir aos problemas iniciais que supón ser un líder, acabará inevitabelmente liderando unha gran horda de guerreiros e causaralles moitos problemas ás especies civilizadas do mundo. A forma máis segura para disolver dita hoste é asasinar a este raro orco que os pode manter unidos.

note: [unit_type]: id=Orcish Warlord, race=orc
en: Orcish Warlord
gl: Orco señor da guerra

note: [unit_type]: id=Orcish Warlord, race=orc
en: Only orcs with both great cunning and unsurpassed strength can become Warlords. Masters of the sword, and even possessing some skill with the bow, these beast-warriors lead their brethren with iron will and iron hand.
gl: Só os orcos con gran astucia e forza sen rival poden chegar a ser señores da guerra. Mestres coa espada e incluso con certa habilidade co arco, estas bestas guerreiras dirixen aos seus con man de ferro.

note: [unit_type]: id=Orcish Warrior, race=orc
en: Orcish Warrior
gl: Orco guerreiro

note: [unit_type]: id=Orcish Warrior, race=orc
en: Having mastered the art of dual-sword fighting, Orcish Warriors are highly respected among the Orcs, and highly feared by their foes. Their only weakness is their inability to wield the bow.
gl: Mestres na arte da loita con dúas espadas, os orcos guerreiros son moi respectados entre os seus, e moi temidos polos seus inimigos. A súa única debilidade é a incapacidade para manexar o arco.

note: [unit_type]: id=Saurian Ambusher, race=lizard
en: Saurian Ambusher
gl: Saurio emboscador

note: [unit_type]: id=Saurian Ambusher, race=lizard
en: Saurians are light on their feet, and able at navigating terrain that often confounds their enemies. When this natural mobility is combined with experience, strength, and proper equipment, their warriors can become particularly threatening in battle — if only because they are so much more difficult to confine than other foes. Even in armor, saurian warriors can take advantage of the smallest gap in an enemy line, and have the prowess to make the enemy regret tactical mistakes.
gl: Os saurios son rápidos e capaces de moverse por terreos que a miúdo confunden aos seus inimigos. Combinado coa experiencia, a forza  e o equipamento, un dos seus guerreiros pode chegar ser particularmente ameazador na batalla, sobre todo porque son moito máis difíciles de confinar que outros inimigos. Incluso con armadura, os guerreiros saurios poden aproveitar as vantaxes do máis pequeno oco na liña dos inimigos, e ter a capacidade para facer que o inimigo lamente os seus erros tácticos.

note: [unit_type]: id=Saurian Augur, race=lizard
en: Saurian Augur
gl: Saurio augur

note: [unit_type]: id=Saurian Augur, race=lizard
en: Saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. It is little understood, but rightly regarded with fear by those against whom it is used.
gl: Os saurios teñen certos coñecementos do que os humanos chaman meiguería, pero a súa práctica está ateigada de augurios e maxia negra. Poucos son os que a comprenden, pero moitos os que a temen, e non sen razón.

note: [unit_type]: id=Saurian Flanker, race=lizard
en: Saurian Flanker
gl: Saurio flanqueador

note: [unit_type]: id=Saurian Flanker, race=lizard
en: Saurian warriors are generally weaker in frame than their elven or human counterparts. This is of course a relative term, and they can still become considerably powerful, whilst losing none of their natural mobility. This is very dangerous in combat, as a careless enemy can soon find their support troops flanked by these creatures.
gl: Os saurios guerreiros normalmente teñen un corpo máis feble que o dos elfos ou o dos humanos. Isto é relativo, por suposto, pois poden chegar ser bastante fortes, e sen perder a súa mobilidade natural. Isto resulta moi perigoso no combate, xa que se o líder inimigo se confía, estas criaturas flanquearán as súas tropas de apoio rapidamente.

note: [unit_type]: id=Saurian Oracle, race=lizard
en: Saurian Oracle
gl: Saurio oráculo

note: [unit_type]: id=Saurian Oracle, race=lizard
en: Certain saurians are seen dressed in arcane regalia and covered head to toe in horrifying, esoteric shapes and markings, both with paint and tattoo. Some suspect them to be visionaries, or oracles amongst their ilk. But whatever ‘societal’ function they may have, they are undeniably powerful in the strange magics their kind possess, and are beings to be wary of if ever seen.
gl: Ás veces vense saurios con roupas antigas e cubertos de pés a cabeza con horríbeis e esotéricas figuras e marcas, tanto pintadas coma tatuadas. Entre os da súa especie hai quen sospeita que son visionarios ou oráculos. Pero sexa cal sexa a súa función dentro da sociedade, son innegabelmente poderosos no uso da estraña maxia que a súa caste posúe, e son seres desconfiados se é que se chegan ver.

note: [unit_type]: id=Saurian Skirmisher, race=lizard
en: Saurian Skirmisher
gl: Saurio guerrilleiro

note: [unit_type]: id=Saurian Skirmisher, race=lizard
en: Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.
    
    Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown.
gl: Os saurios teñen un corpo moi pequeno, e aínda que isto fai deles unhas criaturas algo débiles, son moi, moi áxiles. No combate, o seu tamaño permítelles atravesar defensas que manterían afastado a calquera humano grande, converténdoos nun inimigo ao que é complicado enfrontarse.
    
    As lanzas son a súa arma preferida, xa que as súas poderosas patas traseiras poden manexar unha lanza con forza dabondo para inflixir un dano importante, xa sexa na man ou guindadas polo aire.

note: [unit_type]: id=Saurian Soothsayer, race=lizard
en: Saurian Soothsayer
gl: Saurio adiviño

note: [unit_type]: id=Saurian Soothsayer, race=lizard
en: Saurians are known to have some strange skills, arts bordering on the magical and mysterious. It is clear that some of them are particularly skilled at a sort of medicine, which is of great benefit whenever battle is brought against them.
gl: Sábese que os saurios teñen algunhas habilidades estrañas, artes que rozan a maxia e o misterio. Está claro que algúns deles teñen habilidades particulares para unha especie de medicina, que é de gran axuda cando a batalla vai en contra deles.

note: [unit_type]: id=Great Troll, race=troll
en: Great Troll
gl: Troll grande

note: [unit_type]: id=Great Troll, race=troll
en: When a troll, gifted with abnormal strength of life, matches that with age and wisdom, it becomes something extraordinary, a beast remembered for generations. Their feats of strength and cunning are the source of most tales about trolls, and to see the stories made flesh does nothing to diminish their grandeur.
gl: Cando un troll, co don dunha forza vital anormal, combina esta coa idade e maila sabedoría, convértese en algo extraordinario, un besta que se lembrará durante xeracións. As súas fazañas de forza e astucia son a fonte da maioría dos contos sobre os trolles, e ver os contos facerse realidade non diminúe a súa grandeza.

note: [unit_type]: id=Troll Hero, race=troll
en: Troll Hero
gl: Troll heroe

note: [unit_type]: id=Troll Hero, race=troll
en: Some trolls are born with an exceptional share of the strength and vitality that characterizes their race. In a society where might makes right, those of their ilk revere them as heroes.
gl: Algúns trolles nacen cunha excepcional proporción da forza e da vitalidade que caracteriza á súa especie. Nunha sociedade na que o poder dá o dereito, os seus reveréncianos coma heroes.

note: [unit_type]: id=Troll Rocklobber, race=troll
en: Troll Rocklobber
gl: Troll tirapedras

note: [unit_type]: id=Troll Rocklobber, race=troll
en: The thought of throwing a boulder in combat has certainly occurred to many trolls, and some have taken to them as a weapon of choice. Because stones well-shaped to fly true are not always easy to find, Rocklobbers have taken to carrying them in sacks slung over their shoulders. The same leather out of which the sack is formed is easily adapted to a crude sling.
gl: A idea de guindar croios no combate ocorréuselle a moitos trolles, e algúns escollérono coma a súa arma. Como as pedras ideais para lanzar non sempre son fáciles de atopar, os tirapedras carréxanas en sacos que levan no seus ombreiros. O mesmo coiro do que está feito o saco adáptase facilmente a un rudo tirapedras.

note: [unit_type]: id=Troll, race=troll
en: Trolls have long troubled the thoughts of humanity and dwarf-kind. Sages remain baffled at the origins of these creatures and the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.
gl: Os trolles perturbaron durante moito tempo os pensamentos dos humanos e os ananos. Os sabios continúan desconcertados coas orixes destas criaturas e maila forza vital que está detrás da súa contranatural vitalidade e forza. Un troll adulto é máis alto que un humano, e incluso desarmado sería unha gran ameaza no combate. As grandes trancas que normalmente lles gusta usar para a loita son coma unha extensión dos seus brazos, e úsanas co propósito de baterlle ás súas presas ata sometelas.

note: [unit_type]: id=Troll Shaman, race=troll
en: Troll shamans are the mystical leaders of the trolls. Though not as strong or tough as other trolls, their true power lies in their fire magic, which they use to blast enemies with gouts of flame.
gl: Os trolles xamáns son os líderes místicos dos trolles. Aínda que non son tan fortes ou tan resistentes coma os outros trolles, o seu verdadeiro poder está no seu lume máxico, que usan para atacar aos seus inimigos con bólas de lume.

note: [unit_type]: id=Troll Warrior, race=troll
en: Troll Warrior
gl: Troll guerreiro

note: [unit_type]: id=Troll Warrior, race=troll
en: Trolls typically neither need nor prefer to use any proper armament in combat, as large ‘sticks and stones’ serve them all too well. However, trolls have been seen on numerous occasions clad in rough-shod armor and bearing metal hammers. It is speculated that orcish allies are the source and crafters of these; expeditions into several forcibly-vacated troll holes have shown little evidence of tool use, and certainly no metalworking of any kind. Given how dangerous a troll is with its bare hands, the thought of a troll with proper armament is entirely unsettling.
gl: Os trolles normalmente non precisan nin prefiren usar ningún armamento axeitado no combate, xa que lles valen perfectamente as trancas e pedras. Aínda así, en varias ocasións víronse trolles vestidos con armaduras e portando martelos de metal. Especúlase que os aliados orcos son a orixe e creadores dos mesmos. As expedicións a varios buratos de trolles desaloxados á forza mostraron poucas probas do uso de ferramentas, e certamente ningún tipo de metalurxia. Dado o perigoso que é un troll coas súas mans núas, a idea dun troll cun armamento axeitado é totalmente inquietante.

note: [unit_type]: id=Troll Whelp, race=troll
en: Troll Whelp
gl: Cachorro de troll

note: [unit_type]: id=Troll Whelp, race=troll
en: Describing a troll as a whelp is something of an oxymoron, given that their bodies are already much hardier than that of a grown man. They are clumsy and not yet capable of walking properly, forced instead to shamble about on all fours, but any difficulty this causes them is more than made up for by the raw strength of their race.
gl: Describir a un troll coma un cachorro é un oxímoro, xa que os seus corpos xa son moito máis rexos que os dun humano adulto. Son torpes e aínda non son capaces de andar correctamente, o que os leva a gatear a catro patas, pero calquera dificultade que isto lles provoque compénsase coa forza bruta da súa especie.

note: [unit_type]: id=Ghoul, race=undead
en: Ghoul
gl: Monstro da prea

note: [unit_type]: id=Ghoul, race=undead
en: Only the more perverse and sadistic of necromancers know what must be done to turn a person into a ghoul, and it is a secret they are not telling. The result, however, is all too well known; it is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead.
    
    It is because of such things that necromancy is condemned with an almost primal hatred in all civilized lands.
gl: Só os máis perversos e sádicos nigromantes saben o que se debe facer para converter a unha persoa nun monstro da prea, e é un segredo que non contan. Aínda así o seu resultado é ben coñecido: unha besta que non lembra o seu pasado como humano, unha criatura que camiña espida coma o día en que naceu e come ata fartar carne dos mortos.
    
    É por cousas coma esta que a nigromancia é condenada cun odio case visceral en todas as terras civilizadas.

note: [unit_type]: id=Necrophage, race=undead
en: Necrophage
gl: Necrófago

note: [unit_type]: id=Necrophage, race=undead
en: The necrophage, or ‘devourer of the dead’, is a monstrous, corpulent thing, which bears only a crude resemblance to a man. They appear to be quite rotten in spite of their ability to move; they are rife with disease and poisons of the blood, and have a stench to match. But the most revolting fact about these fratures, apparent only to those who can perceive the traces of foul magic on them, is that they were somehow made from living men — a process about which almost nothing is known, but which can be nothing but nightmarish.
gl: O necrófago ou «devorador dos mortos» é unha cousa monstruosa, corpulenta e que apenas conserva unha crúa semellanza a un ser humano. Parece estar bastante corrompido a pesar da súa capacidade para moverse. Están cheos de enfermidades e velenos do sangue e posúen un fedor comparábel. Probabelmente o máis perturbador é o feito de que polo visto foron feitos a partir de humanos vivos, un proceso sobre o que case non se sabe nada, pero que ten que resultar completamente arrepiante.

note: [unit_type]: id=Soulless, race=undead
en: Soulless
gl: Inanimado

note: [unit_type]: id=Soulless, race=undead
en: The technique of animating a dead body is unfortunately well-known in the dark arts; practitioners often use it to raise servants and soldiers from unwilling corpses. These shamblers are often numerous, but fragile; a touch of combat can waken them, though, making them far more formidable.
gl: A técnica de darlle vida a un corpo morto é desafortunadamente ben coñecida nas artes escuras. Os seus practicantes úsana a miúdo para erguer servidores e soldados a partir de cadáveres. Estes seres son a miúdo numerosos, pero fráxiles. Aínda así, un golpe no combate pode espertalos, facéndoos moito máis temíbeis.

note: #-#-#-#-#  1566 (Wesnoth)  #-#-#-#-# [attack]: type=impact [attack]: type=arcane #-#-#-#-#  1567 (Wesnoth)  #-#-#-#-# [attack]: type=cold
en: touch
gl: tocar

note: [unit_type]: id=Walking Corpse, race=undead
en: Walking Corpse
gl: Cadáver andante

note: [unit_type]: id=Walking Corpse, race=undead
en: Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one’s former comrades amongst their number is frightening to say the least.
gl: Os cadáveres andantes son os corpos dos mortos, reanimados mediante maxia escura. Aínda que non son especialmente perigosos para un soldado adestrado, pode resultar terrorífico ver como te atacan os cadáveres dos que outrora foron os teus compañeiros, xunto cos seus “novos amiguiños”.

note: [unit_type]: id=Ancient Lich, race=undead
en: Ancient Lich
gl: Liche ancián

note: [unit_type]: id=Ancient Lich, race=undead
en: A being of this order is a revenant of ages long past. Anyone who encounters an Ancient Lich likely has far worse things to worry about than death.
gl: Un ser deste tipo é un renacido de hai moito tempo. Calquera que se atope cun liche ancián ten cousas peores das que se preocupar que da morte.

note: [unit_type]: id=Dark Adept, race=human
en: Dark Adept
gl: Adepto escuro

note: [unit_type]: id=Dark Adept, race=human
en: To attract any practitioners, the lure of black magic must be a great prize indeed, for anyone caught practicing the art in the civilized world is subject to a death sentence. And yet there are those who pursue this art, for the prize offered is nothing less than immortality. Hidden away in secret cults, or initiated into the dark orders of the underworld, the training which these fanatics must endure often drives them to exhaustion and enfeeblement.
    
    In such condition, their only weapon is the craft they have so committed themselves to learning.
gl: Para atraer practicantes, o atractivo da maxia negra debe ser unha gran recompensa, xa que calquera capturado practicando a arte no mundo civilizado exponse a unha sentencia de morte. E aínda así hai quen persigue esta arte, xa que o premio que se ofrece é nada menos que a inmortalidade. Á sombra en cultos segredos ou iniciados nas ordes escuras do mundo subterráneo, o adestramento que deben soportar estes fanáticos a miúdo condúceos ao esgotamento e á debilidade.
    
    En tales condicións, a súa única arma son as mañas que se obrigaron a aprender.

note: [female]
en: female^Dark Adept
gl: Adepta escura

note: [unit_type]: id=Dark Sorcerer, race=human
en: Dark Sorcerer
gl: Feiticeiro escuro

note: [unit_type]: id=Dark Sorcerer, race=human
en: The dread inspired by black magic is enhanced by the secrecy and fell rumors which surround it. Dark sorcerers have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.
    
    Despite any design they may have of using this to wrest their own immortality from nature’s grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their masters. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the slightest desire for power.
gl: O terror que inspira a maxia negra acentúano os segredos e os falsos rumores que circulan en torno a ela. Os feiticeiros escuros comezaron a descubrir os segredos da vida e a morte, séndolles este último moi fácil de entender. Este traballo permítelles comezar a albiscar a conexión entre a alma e a materia inerte, e realizar os primeiros experimentos con éxito sobre a manipulación deste vínculo. Enxergarán o terríbel descoñecemento que asexa alén da morte, e inevitabelmente hano descifrar.
    
    A pesar de calquera intención que puideran ter para usar isto para obter a súa propia inmortalidade controlando a natureza, os primeiros resultados do seu traballo tiveron aplicacións inmediatas e desagradábeis. A vida que lle insuflan á materia inerte pode crear servidores para eles, servidores que traballarán, pero que tamén matarán e xamais cuestionarán aos seus amos. Estas creacións teñen unha lealdade que calquera tirano desexaría, e resulta tentador para aqueles co menor desexo de poder.

note: [female]
en: Dark Sorceress
gl: Feiticeira escura

note: [female]
en: The dread inspired by black magic comes chiefly from how little is known about it by the common man. Dark sorceresses have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.
    
    Despite any design they may have of using this to wrest their own immortality from nature’s grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their mistress. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the merest desire for power.
gl: O terror que inspira a maxia negra acentúano os segredos e os falsos rumores que circulan en torno a ela. As feiticeiras escuras comezaron a descubrir os segredos da vida e a morte, séndolles este último moi fácil de entender. Este traballo permítelles comezar a albiscar a conexión entre a alma e a materia inerte, e realizar os primeiros experimentos con éxito sobre a manipulación deste vínculo. Enxergarán o terríbel descoñecemento que asexa alén da morte, e inevitabelmente hano descifrar.
    
    A pesar de calquera intención que puideran ter para usar isto para obter a súa propia inmortalidade controlando a natureza, os primeiros resultados do seu traballo tiveron aplicacións inmediatas e desagradábeis. A vida que lle insuflan á materia inerte pode crear servidores para elas, servidores que traballarán, pero que tamén matarán e xamais cuestionarán ás súas amas. Estas creacións teñen unha lealdade que calquera tirano desexaría, e resulta tentador para aqueles co menor desexo de poder.

note: [unit_type]: id=Lich, race=undead
en: Lich
gl: Liche

note: [unit_type]: id=Lich, race=undead
en: A lich is the physical embodiment of black magic’s first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.
    
    It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. But the fact that this question can be raised at all, testifies to the magnitude of what their order has achieved.
gl: Un liche é a encarnación física do primeiro obxectivo da maxia negra: a busca da inmortalidade. Aínda que se sacrifica moito no renacemento, ao converterse nun liche un evita a morte do que realmente lles fai o que son, a mente, que se conserva xunto co espírito que a acompaña, aínda que o corpo pode esvaecer.
    
    Non se sabe, ocultado quizais polos círculos interiores dos nigromantes, se a vida se prolonga indefinidamente ou se só se prolonga. Pero o certo é que o simple feito de que a xente se faga a pregunta proba o que a súa orde conseguiu.

note: [unit_type]: id=Necromancer, race=human
en: Necromancer
gl: Nigromante

note: [unit_type]: id=Necromancer, race=human
en: One of the pinnacles of what is considered ‘black magic’ is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity’s condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.
    
    This ability, in all aspects, is the first step towards cheating death of its ultimate prize.
gl: Unha das cimas do que é considerado a «maxia negra» é a arte da nigromancia, a terríbel capacidade para espertar aos mortos con falsa vida. Este único descubrimento provocou a condenación da maxia negra pola humanidade, debido a que as arrepiantes cousas que fixo reais lle deron ao medo unha chea de novas armas.
    
    Esta capacidade, en todos os aspectos, é o primeiro paso cara a evitación da morte ata as súas últimas consecuencias.

note: [attack]: type=impact
en: plague staff
gl: Bastón de peste

note: [female]
en: female^Necromancer
gl: Nigromante

note: [unit_type]: id=Banebow, race=undead
en: Banebow
gl: Arqueiro maldito

note: [unit_type]: id=Banebow, race=undead
en: The most powerful of the undead archers invariably end up being those who were themselves archers in their previous life. They wander the fields of battle, guided by the fading memory of their former skill, neither knowing, nor caring what their purpose or foes might be. They are driven only by a malice born of their empty and tortured existence.
gl: Os máis poderosos dos arqueiros dos non mortos terminan sendo invariabelmente aqueles que foron arqueiros na súa vida anterior. Percorren os campos de batalla, guiados polos esvaecidos recordos da súa anterior habilidade, sen saber nin preocuparse polo seu propósito ou quen son os inimigos. Están guiados só por unha maldade debida á súa existencia baleira e torturada.

note: [unit_type]: id=Bone Shooter, race=undead
en: Bone Shooter
gl: Tirador de ósos

note: [unit_type]: id=Bone Shooter, race=undead
en: Of a dark sorcerer’s creations, some take more strongly to the false life given them. The potency of their un-life is given equipment to match; archers, in particular, are often outfitted with a truly vile arsenal. Their quivers are filled with shafts made not of wood, but of the bones of their victims. It follows that they are dubbed simply ‘Bone-Shooters’ by their unfortunate enemies.
gl: Entre as creacións dun feiticeiro escuro, algunhas reciben con máis intensidade a falsa vida que se lles deu. De acordo coa forza da súa non vida dánselles equipamentos axeitados. Os arqueiros, en particular, a miúdo están equipados cun arsenal realmente vil. As súas alxabas están cheas con frechas feitas non de madeira, senón cos ósos das súas vítimas. Por iso os seus infortunados inimigos os alcuman «tiradores de ósos».

note: [unit_type]: id=Chocobone, race=undead
en: Chocobone
gl: Xinete esqueleto

note: [unit_type]: id=Chocobone, race=undead
en: Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units.
gl: Montado no esqueleto de grandes aves semellantes a avestruces que foron usadas coma montura por unha antiga civilización, os xinetes esqueletos poden moverse máis rápido que calquera cabalería.

note: [unit_type]: id=Death Knight, race=undead
en: Death Knight
gl: Cabaleiro da morte

note: [unit_type]: id=Death Knight, race=undead
en: Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have come back to this world as Death Knights. Wielding the same weapons as in life, they command the Undead in their quest for revenge.
gl: As lendas din que os guerreiros e xenerais máis poderosos, malditos con odio e feridos pola traizón, volveron a este mundo coma cabaleiros da morte. Manexando as mesmas armas que en vida, dirixen os non mortos en busca da súa vinganza.

note: [unit_type]: id=Deathblade, race=undead
en: Deathblade
gl: Espadachín da morte

note: [unit_type]: id=Deathblade, race=undead
en: In life, the abominations known as ‘Deathblades’ were masters of combat, soldiers who were both lithe and deadly. Their new masters, recognizing this, outfit them to match the skills they once had. Though frail, these monsters are much faster than the rest of their kind, both on foot and with their blades.
gl: En vida, as abominacións coñecidas coma «espadachíns da morte» foron mestres no combate, soldados áxiles e letais. Os seus novos donos, conscientes disto, equipáronos de acordo ás capacidades que unha vez tiveron. Aínda que son fráxiles, estes monstros son moito máis rápidos que o resto dos seus, tanto a pé coma coas súas espadas.

note: [unit_type]: id=Draug, race=undead
en: Draug
gl: Renacido acoirazado

note: [unit_type]: id=Draug, race=undead
en: There is little left, in these towering ruins, of the men they once were. Warriors at heart, they are now lost in the dream of unlife; wandering through the battles of their memory and fighting desperately for release, for a peace bought only by strength of arms. And so they struggle; both unthinking, and unrelenting.
gl: Pouco queda nestas grandes ruínas dos humanos que unha vez foron. Guerreiros de corazón, están agora perdidos no soño da non vida. Distraídos nas batallas da súa memoria e loitando desesperadamente para liberarse, por unha paz obtida só a través da forza das armas. E polo tanto loitan, sen pensar, e sen descanso.

note: [unit_type]: id=Revenant, race=undead
en: Revenant
gl: Renacido

note: [unit_type]: id=Revenant, race=undead
en: Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is almost wholly lost to their undead selves. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain and will fight to the bitter end.
gl: Coa falsa vida que recibiron para loitar unha vez máis, as criaturas coñecidas coma «renacidos» foron claramente grandes guerreiros na súa época, aínda que eses tempos foron xa relegados ao esquecemento. Nin os feiticeiros que os ergueron poden facer outra cousa que non sexa especular sobre o seu posíbel pasado. Deixando iso de lado, os renacidos son unha poderosa ferramenta de combate: ousados guerreiro que non senten dor e que loitarán ata o amargo final.

note: [unit_type]: id=Skeleton, race=undead
en: Skeletons are warriors who have been slain in battle and brought back by dark magics. Nearly mindless, and unwavering in their purpose, they fear neither pain, nor death, and their mere presence will often frighten away any who would challenge their master.
gl: Os esqueletos son guerreiros que morreron na batalla e foron traídos de volta mediante a maxia escura. Carentes de case toda capacidade de razoamento e fixos no seu propósito, non temen nin á dor nin á morte, e a súa simple presenza aterrorizará a miúdo a calquera que se enfronte ao seu amo.

note: [unit_type]: id=Skeleton Archer, race=undead
en: Skeleton Archer
gl: Esqueleto arqueiro

note: [unit_type]: id=Skeleton Archer, race=undead
en: A skeleton archer is little different from the ‘skeletons’ which often accompany it — it is a sin against nature, a warrior raised from the dead to fight once again. In their masters’ hands, these soldiers will do anything to achieve the tasks laid before them, for death holds no fear for one who is already dead.
gl: Os esqueletos arqueiros non son moi distintos dos «esqueletos» que os adoitan acompañar: un pecado contra a natureza, guerreiros erguidos unha vez máis para loitar de novo. Nas mans dos seus amos, estes soldados farán calquera cousa para realizar as tarefas que lles asignen, xa que a morte non asusta a aqueles que xa están mortos.

note: [unit_type]: id=Ghost, race=undead
en: Enslaved within a shroud of enchantments, a trapped spirit may be likened to the wind in the sails of a ship. This damned vessel becomes an unfailing servant which can be bound to whatever task their master sees fit.
gl: Escravizado dentro dunha nube de conxuros, un espírito atrapado pódese comparar co vento nas velas dun barco. Esta nave condenada convértese nun infatigábel servidor que pode ser obrigado a facer calquera tarefa que o seu amo considere.

note: [attack]: type=cold
en: wail
gl: salaio

note: [unit_type]: id=Nightgaunt, race=undead
en: Nightgaunt
gl: Esqueleto maldito

note: [unit_type]: id=Spectre, race=undead
en: Spectre
gl: Espectro

note: [unit_type]: id=Spectre, race=undead
en: Sometimes called the ‘hollow men’, spectres form the right arm of their masters’ powers. They are an unholy terror to the living, for they are quite as deadly as their appearance suggests.
    
    The creation of these is itself no mean feat, but the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake.
gl: Ás veces denominados «homes baleiros», os espectros conforman o núcleo dos poderes dos seus amos. Son tremendamente terroríficos para os vivos, xa que son case tan letais coma a súa aparencia suxire.
    
    A creación destes non é ningunha fazaña, pero o verdadeiro perigo de atoparse con un é que probabelmente só se trate do heraldo dunha forza moito máis perigosa que vén detrás del.

note: [attack]: type=arcane
en: baneblade
gl: espada funesta

note: [unit_type]: id=Wraith, race=undead
en: Wraith
gl: Ánima

note: [unit_type]: id=Wraith, race=undead
en: These shades of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them as if through air, seemingly without doing harm. It is the thought that these foes are invincible which is so frightening, a notion that is fortunately far from the truth.
gl: Estas sombras que unha vez foron guerreiros están entre as criaturas máis terroríficas que un nigromante pode crear, xa que unha espada pode atravesalos coma se foran de aire, aparentemente sen facer dano. Pénsase que estes inimigos son invencíbeis, algo completamente arrepiante e, por sorte, incorrecto.

note: [unit_type]: id=Ancient Wose, race=wose
en: Ancient Wose
gl: Wose ancián

note: [unit_type]: id=Ancient Wose, race=wose
en: There is a curious story of a farmer who had a great oak in his lawn, a tree which had stood when his father first broke the soil on that land, and under which his family had many memories. It was thus a shock to him, one morning, when he awoke to find it somehow spirited away, with nothing but a bare patch of earth where it once stood.
    
    Such encounters are all that is known of what are presumably the most ancient of woses.
gl: Existe un curioso conto dun granxeiro que tiña un gran carballo na súa eira, unha árbore que estaba aí cando o seu pai sachou por primeira vez nesa terra, e da que a súa familia ten moitos recordos. Foi por iso polo que foi unha sorpresa para el que unha mañá, ao espertar, esvaecera sen deixar nada alén dun basto carreiro na terra onde unha vez estivera.
    
    Encontros coma estes son todo o que sabe do que se supón son os woses máis antigos.

note: [unit_type]: id=Elder Wose, race=wose
en: Elder Wose
gl: Wose vello

note: [unit_type]: id=Elder Wose, race=wose
en: Woses have been said to possess many shapes, all of them tree-like in form, and as they age, to increase in size. Tales tell of woses who resemble trees in this respect as well, towering over the creatures who walk beneath them. This is the greater part of why they are so rarely seen — standing in the slumber which they so often do, a wose of that stature appears to be nothing more than an oddly-shaped tree. Even a careless elf can sometimes be fooled.
    
    Woses are not warriors by any means, but their great strength can easily be turned to violence, should someone manage to raise the ire of these creatures.
gl: Disque os woses teñen moitas formas, todas elas semellantes a árbores, e a medida que envellecen aumentan de tamaño. Os contos din que os woses que parecen árbores tamén neste aspecto, e érguense sobre as criaturas que camiñan baixo eles. Esta é a principal razón pola que rara veces se ven, durmindo como a miúdo fan, os woses desta estatura non parecen máis que árbores raras. Ata os elfos se se descoidan poden enganarse de cando en vez.
    
    Os woses non son guerreiros para nada, pero a súa gran forza pode converterse facilmente en violencia se alguén consegue anoxar a unha destas criaturas.

note: [unit_type]: id=Wose, race=wose
en: Rarely seen even by elves, the Wose is an order of creature about which little is known. The elves are the source of most of this knowledge; they know that these beings are not descended from trees, despite the similarity in form, and they know that a wose is more closely tied to the faerie world than the elves themselves, though in a different way. The motives and workings of their kind are unknown, though most subscribe to the obvious theory that woses are dedicated wardens of the natural world.
    
    Woses are utterly unwarlike, but possess a great strength. They are, however, neither used to, nor quick at moving around.
gl: Raramente vistos incluso polos elfos, os woses son unha caste de criaturas sobre as que pouco se sabe. Os elfos son a fonte da maior parte deste coñecemento, e saben que estes seres non descenden das árbores, a pesar do seu parecido, e que están máis ligados ao mundo feérico que os propios elfos, aínda que dun xeito diferente. As motivacións e os faceres da súa especie son descoñecidos, aínda que case todo o mundo cree que os woses son entregados gardiáns do mundo natural.
    
    Os woses están totalmente en contra da guerra, pero posúen unha gran forza. En troques, aínda que non adoitan facelo, son rápidos movéndose.

note: [campaign]: id=Under_the_Burning_Suns [editor_group]: id=utbs
en: Under the Burning Suns
gl: Baixo os ardentes soles

note: [campaign]: id=Under_the_Burning_Suns
en: UtBS
gl: BoAS

note: [campaign]: id=Under_the_Burning_Suns [unit_type]: id=Desert Hunter, race=elf
en: Desert Hunter
gl: Cazador do deserto

note: [campaign]: id=Under_the_Burning_Suns [unit_type]: id=Desert Sentinel, race=elf
en: Desert Sentinel
gl: Sentinela do deserto

note: [campaign]: id=Under_the_Burning_Suns [unit_type]: id=Desert Prowler, race=elf
en: Desert Prowler
gl: Roldador do deserto

note: [campaign]: id=Under_the_Burning_Suns
en: (Expert level, 10 scenarios.)
gl: Nivel experto, 10 escenarios.

note: [campaign]: id=Under_the_Burning_Suns
en: In the distant future a small band of elves struggles to survive amidst the ruins of fallen empires. Lead your people out of the desert on an epic journey to find a new home.
gl: Nun futuro distante, un pequeno grupo de elfos loita por sobrevivir entre as ruínas de antigos imperios. Axuda ao teu pobo a fuxir do deserto e atopar un novo fogar.

note: [scenario]: id=01_The_Morning_After
en: The Morning After
gl: A mañá seguinte

note: [side]: id=Kaleh, type=Kaleh
en: Kaleh
gl: Cälé

note: [objectives]
en: Starting Objectives:
gl: Obxectivos iniciais:

note: [objective]: condition=win
en: Rescue Surviving Elves
gl: Rescata aos elfos superviventes.

note: [objective]: condition=lose
en: Death of Kaleh
gl: Morte de Cälé.

note: [objective]: condition=lose
en: Death of Nym
gl: Morte de Nima.

note: [objective]: condition=lose
en: Death of Garak
gl: Morte de Garan.

note: [objective]: condition=lose
en: Death of Zhul
gl: Morte de Sul.

note: [value]: type=Desert Fighter
en: Lrea
gl: Lera

note: [value]: type=Desert Fighter
en: Piyru
gl: Piro

note: [value]: type=Desert Hunter
en: Anioh
gl: Anió

note: [value]: type=Desert Scout
en: Taliu
gl: Taliú

note: [message]: speaker=Nym
en: Hey Kaleh, are you in there?
gl: Cälé, estás aí?

note: [message]: speaker=Kaleh
en: Nym, is that you?
gl: Nima?

note: [message]: speaker=Nym
en: Yes, come on out already. The storm has passed. With the morning light Naia has ended the terrible night.
gl: Sáeme de aí, anda, que xa pasou a tormenta. A luz de Naia puxo fin ao pesadelo.

note: [message]: speaker=Kaleh
en: Has the sky really stopped falling?
gl: Xa deixou de caer o ceo?

note: [message]: speaker=Nym
en: I already told you, the sky is clear and empty. Now come quickly, silly, others may need our help.
gl: Xa cho dixen, o ceo está completamente despexado. Sae dunha vez, temos que axudar aos demais.

note: [message]: speaker=Kaleh
en: What’s happened? Oh Eloh, the craters are everywhere, everything is gone, ruined. I can hardly recognize our village. I didn’t think it could be this bad.
gl: Que foi o que ocorreu? Oh, Elon, hai cráteres por todas partes, non queda nada en pé, todo está en ruínas. Apenas podo recoñecer a vila. Non imaxinei que os danos puidesen ser tales.

note: [message]: speaker=Nym
en: Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I hear people calling from the south. Now is not a time for fear, we must be strong. After all you are the nephew of Tanuil, our leader, and you must answer to the call of duty. Perhaps in the light of day things won’t be as bad as you think. Let’s explore the village and see who else has survived the night.
gl: Veña, Cälé, temos que ver se hai algún ferido ou se alguén necesita da nosa axuda. Creo que escoitei a alguén pedindo auxilio na parte sur. Non é momento de sentir medo, debemos ser fortes. A fin de contas, es o sobriño de Tanúil, o noso líder, e debes cumprir co teu deber. Pode que agora, coa luz do día, as cousas non estean tan mal como cres. Exploremos a vila e descubramos quen máis conseguiu sobrevivir á noite.

note: [message]: speaker=Kaleh
en: Wait, our keep is just to the east. Our leader Tanuil must surely be recruiting others to help deal with the devastation. Perhaps we should go to the keep, before we explore the rest of the village.
gl: Un momento, a torre está ao leste de aquí. Tanúil debe estar reunindo xente para axudar. O mellor sería irmos alí o primeiro.

note: [message]: speaker=Kaleh
en: Tanuil’s keep, our beautiful fortress, it is destroyed. How will we summon our people to battle?
gl: A torre de Tanúil, a nosa fermosa fortaleza, destruída. Como chamaremos agora á nosa xente para a batalla?

note: [message]: speaker=Nym
en: We must rally those survivors we can find amidst the rubble. It doesn’t look like anyone survived, but at least we can thank Eloh it was a quick death. But come on, we can’t dwell on the dead, we must help the living.
gl: Debemos reunir aos superviventes que poidamos atopar entre as ruínas. Non parece que sobrevivise ninguén, pero polo menos podemos agradecerlle a Elon que fose unha morte rápida. Deixemos agora de pensar nos mortos, os vivos necesítannos.

note: [message]: speaker=Kaleh
en: But if Tanuil is dead, who will lead us?
gl: Pero quen nos vai guiar se Tanúil está morto?

note: [message]: speaker=Nym
en: That’s a question for another time. Let’s keep exploring the wreckage.
gl: Non nos preocupemos por iso de momento, e sigamos buscando entre as ruínas.

note: [event]
en: Vecnu
gl: Venu

note: [event]
en: Eranor
gl: Eránor

note: [event]
en: Seela
gl: Sila

note: [message]: speaker=Vecnu [message]: speaker=Garak
en: Kaleh, Nym, help us!
gl: Cälé, Nima, axudádenos!

note: [message]: speaker=Nym [message]: speaker=Kaleh
en: What in Uria’s name is that?
gl: No nome de Uria, que é iso?

note: [message]: speaker=Vecnu [message]: speaker=Garak
en: They came with the stones that fell from the sky. I know not what they are, but more seem to be emerging from the craters. If we don’t stop them there will be nothing left of our village or our people.
gl: Chegaron coas pedras que caeron do ceo. Non sei o que son, pero non deixan de saír dos cráteres. Se non acabamos con eles non deixarán nada da nosa vila, ou de nós.

note: [message]: speaker=Kaleh
en: To battle, my friends! There are still those left who can fight.
gl: Escoitade! Todo o que poida soster unha arma, a loitar!

note: [message]: speaker=Kaleh
en: There are more of our people fighting the mud monsters!
gl: Hai máis dos nosos loitando contra os monstros de lama!

note: [message]: speaker=Nym
en: Then let’s join the battle!
gl: Pois botémoslles unha man!

note: [event]
en: Eloshi
gl: Eloxi

note: [event]
en: Illuvia
gl: Iluvia

note: [event]
en: Raynor
gl: Reinor

note: [message]: speaker=Kaleh
en: More of these muddy crawlies, let’s get rid of them with haste.
gl: Hai máis monstros de lama. Acabemos con eles canto antes.

note: [event]
en: Jorazan
gl: Iórazan

note: [event]
en: Zyara
gl: Siara

note: [message]: speaker=unit
en: This is our training ground. And look, there is Garak, the captain of the guard. He and his fighters have survived the night!
gl: O campo de adestramento. E o capitán da garda. Garan e os seus sobreviviron!

note: [message]: speaker=Kaleh
en: But they are fighting many mud creatures. Quick, we must help them!
gl: Pero estanlles atacando moitas desas criaturas. Debemos axudalos axiña!

note: [message]: speaker=second_unit
en: Ha! They’re destroyed at last.
gl: Por fin acabamos con eles.

note: [message]: speaker=Garak
en: Thanks for the help. I am glad to see that so many have survived the night. But there’s no time to talk, we must save the rest of our people and crush any other of these earthen abominations back into the earth.
gl: Grazas pola axuda. Alégrame ver que somos tantos os que conseguimos sobrevivir. Pero xa falaremos despois, debemos rescatar ao resto da xente e devolver á terra calquera outra destas abominacións.

note: [message]: speaker=Kaleh
en: This bridge leads to the holy island at the center of our lake.
gl: Esa ponte leva á illa sagrada, no centro do lago.

note: [message]: speaker=Nym
en: Hmmmm. Some of the druids that worship on the island may still be alive. We should go check.
gl: Hm… Pode que sobrevivise algunha das druídas. Debemos ir comprobalo.

note: [message]: speaker=Kaleh
en: Be careful. The bridge is broken, so we’ll have to wade through the shallow water.
gl: Ide con coidado. A ponte está rota, teremos que vadear o lago por onde cubra menos.

note: [message]: speaker=Kaleh
en: The great tree! It has been buried under the rocks. Our most holy sanctuary, defiled. Oh, Eloh, what shall we do?
gl: A gran árbore quedou soterrada baixo as pedras! O santuario sagrado, profanado. Elon, que imos facer?

note: [message]: speaker=Nym
en: Is anyone still alive?
gl: Queda alguén con vida?

note: [event]
en: Ryoko
gl: Rioco

note: [event]
en: Yuni
gl: Iuni

note: [message]: speaker=Zhul
en: Finally! We were worried that no one else had survived.
gl: Por fin! Xa pensábamos que ninguén sobrevivira.

note: [message]: speaker=Nym
en: Mother priestess, are you all right?
gl: Nai sacerdotisa, está ben?

note: [message]: speaker=Zhul
en: There’s no time to stand on ceremony. I’m fine. I’m afraid only a few of us survived, but we will lend you what skills we have. Show me to those who need healing.
gl: Non hai tempo que perder; estou perfectamente. Lamentabelmente só unhas poucas conseguimos sobrevivir, pero axudarémosvos no que poidamos. Levádeme onda os feridos.

note: [message]: speaker=Kaleh
en: But the great tree, it has been destroyed!
gl: Pero a gran árbore foi destruída!

note: [message]: speaker=Zhul
en: All things of this world come to an end, but the power of Eloh endures. A new one shall grow in its place. Come now, let us see to the needs of our people.
gl: Só o poder de Elon dura eternamente. Onde antes estaba a gran árbore medrará outra. Preocupémonos agora da nosa xente.

note: [unit]: type=Cuttle Fish, id=Deep One
en: Deep One
gl: Monstro das profundidades

note: [unit]: type=Cuttle Fish, id=Deep One
en: The Deep Ones are gigantic aquatic monsters that lurk in the dark places of the world. Rarely do they come to the surface, and when they do the best way to survive an encounter with these monsters is to remain ashore. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance.
gl: Os monstros das profundidades son xigantes criaturas acuáticas que asexan nos lugares escuros do mundo. Rara vez soben á superficie, e cando o fan, á única forma segura de sobrevivir é afastarse deles canto antes. Teñen fortes tentáculos cos que agarran ás súas presas, e poden cuspir unha velenosa substancia negra.

note: [message]: speaker=narrator
en: The water of the lake suddenly goes dark and unsettled, only to erupt in a swarm of tentacles in the moment that the first elf put a foot outside the island.
gl: De súpeto a auga do lago escurece, e tentáculos emerxen dela en canto o primeiro dos elfos pon un pé fóra da illa.

note: [message]: speaker=Zhul
en: I felt a great darkness in this lake, but I knew not what it was. The falling rocks must have woken it from its sleep.
gl: Sempre sentín unha gran escuridade neste lago, pero nunca souben o que era. As pedras debérono espertar.

note: [message]: speaker=Kaleh
en: Protect the priestesses, we shall send this monstrosity back to the depths it came from!
gl: Protexede á sacerdotisa, debemos devolver ese monstro ás profundidades!

note: [message]: speaker=Kaleh
en: These fields seem strangely vacant. Where are the horses?
gl: Non hai nada nestes campos. Onde irían os cabalos?

note: [message]: speaker=Nym
en: Maybe they’re hiding in the stables. Let’s go check.
gl: Pode que estean agochados nas cortes. Comprobémolo.

note: [message]: speaker=unit
en: Hey, Nisa, the rocks have stopped falling. You can come out now!
gl: Eh, Nisa, xa podes saír. As pedras deixaron de caer.

note: [message]: speaker=Nisa
en: Oh, thank Eloh, I thought they would never stop.
gl: Grazas a Elon, pensaba que nunca pararía.

note: [message]: speaker=Naru
en: Is it safe to come out? I was so scared.
gl: É seguro saír? Que medo pasei…

note: [message]: speaker=Kaleh
en: Where are all the other horses?
gl: Onde foron o resto dos cabalos?

note: [message]: speaker=Naru
en: A hunting party left just yesterday, so unless the rocks fell all over the land, many of the horses have probably survived. The few that remained here were scared by the falling rocks and fled into the night. It took all my skill to calm Yasi and keep him from running.
gl: Onte mesmo saíu unha partida de caza, así que, a menos que as pedras caesen por todos lados, é probábel que moitos dos cabalos sobrevivisen. Os poucos que quedaron na vila fuxiron asustados. Xa me custou bastante calmar a Iasi e impedir que fuxise el tamén.

note: [message]: speaker=Kaleh
en: We’ll need your help in checking to see if the outer settlements survived. Who knows what kinds of damage they suffered in the night? And perhaps some of the people out in the desert have been able to round up some of the loose horses.
gl: Necesitaremos que vaias comprobar se sobreviviu alguén nos asentamentos dos arredores. Quen sabe os danos que sufriron. Con sorte, algún dos cabalos que fuxiron acabarían neses campamentos.

note: [message]: speaker=Nym
en: We can only hope that hunting party returns soon.
gl: Esperemos que a partida de caza non tarde en volver.

note: [message]: speaker=unit
en: Oh good, some elves have survived in this outer settlement. They’ve agreed to help us search for other survivors.
gl: Neste asentamento hai xente. Aceptaron axudarnos a buscar máis superviventes.

note: [message]: speaker=unit
en: The encampment is empty. I wonder what happened to the inhabitants?
gl: O campamento está deserto. Que pasaría coa xente que estaba aquí?

note: [message]: speaker=unit
en: This encampment has been abandoned. There are signs of a struggle and a few bloodstains but nothing else. I fear for those elves who lived out here.
gl: Este campamento está abandonado. Hai sinais de loita e manchas de sangue, pero nada máis. Temo polos elfos que vivían aquí fóra.

note: [unit]: type=Necromancer, type=Dark Sorcerer, id=Xanthos
en: Xanthos
gl: Xándor

note: [message]: speaker=Xanthos
en: This place reeks of death, I could smell it from miles away. Oh, how I love it, it is the smell of power, the inevitable triumph of death over life. Puny elves, I shall use the corpses of your families to create an army of undead! All shall bow down before Xanthos the Necromancer!
gl: Este lugar fede a morte, podo cheirala a millas de distancia. Oh, como me gusta, o olor do poder, o triunfo inevitábel da morte sobre a vida. Elfos, os cadáveres das vosas familias uniranse ás filas do meu novo exército de non mortos! Someteranse todos a Xándor “O nigromante”!

note: [message]: speaker=Nym
en: His timing couldn’t be worse. I know that undead cultists often prey on small targets, but they haven’t had the guts to attack us for years. Why has Eloh heaped so much misfortune upon us?
gl: Non puido chegar en peor momento. Os devotos da non morte adoitan atacar pequenos obxectivos, pero hai anos que ningún tivo o que hai que ter para atacarnos a nós. Por que nos envía Elon tanta desgraza?

note: [message]: speaker=Zhul
en: Have some more faith, girl, the goddess does not send us more than we can handle. With Eloh’s grace we shall yet triumph over this pretender.
gl: Ten máis fe, a deusa non nos dá máis do que podemos soportar. Se Elon quere, venceremos a este adversario.

note: [message]: speaker=Garak
en: Bah, I’ve fought these dark cultists before. They can be killed just like anyone else, and our elvish hunters can easily defeat their skeleton armies.
gl: Non vos preocupedes, xa loitei contra devotos das artes escuras noutras ocasións. Non son inmortais, e os nosos cazadores non terán problema en derrotar os seus exércitos de esqueletos.

note: [message]: speaker=Kaleh
en: I have heard of your kind, foul necromancer. You travel the sands, daring to bring back and enslave those who have passed on. But we will prove to you that death is not all-powerful. You shall not desecrate the bodies of my kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth elves!
gl: Escoitei falar moitas veces dos da vosa caste, nigromante. Viaxades polas areas, ousando resucitar e escravizar aos defuntos. Pero demostrarémosche que a morte non é tan poderosa. Non profanarás os corpos dos do meu sangue nin dos meus amigos! Vas aprender a temer a ira de Elon e dos elfos de Quénor!

note: [objectives]
en: New Objectives:
gl: Novos obxectivos:

note: [objective]: condition=win
en: Defeat Xanthos
gl: Derrota a Xándor.

note: [message]: speaker=Kaleh
en: The necromancer is finally vanquished.
gl: Por fin vencemos ao nigromante.

note: [message]: speaker=Zhul
en: And at last the dead shall have their rest.
gl: E por fin os mortos terán o seu descanso.

note: [message]: speaker=Kaleh
en: The necromancer is dead, but I don’t think we’ve explored the entire village. There may still be elves that need rescuing. We should go back and check.
gl: Acabamos co nigromante, pero creo que aínda nos quedaron partes da vila sen explorar. Pode que queden elfos que necesiten da nosa axuda. Axiña, volvamos a comprobalo.

note: [message]: speaker=Kaleh
en: We’ve explored the village and I think we’ve rescued the last of the survivors.
gl: Xa exploramos todas as ruínas e rescatamos a cantos superviventes atopamos.

note: [message]: speaker=unit
en: Some of our people felt crowded in the village, and wanted to live out on the open sands. They thought they could flee to the safety of our walls if danger came. I shudder to imagine what may have become of them.
gl: Que pasaría con aqueles que decidiron vivir nas areas porque lles parecía que na vila había demasiada xente? Confiaban en que, en caso de perigo, poderían fuxir e vir á vila, a protexerse tras as nosas murallas. Non quero nin imaxinar o que sería deles.

note: [event]
en: Pythos
gl: Pazos

note: [event]
en: Shea
gl: Xea

note: [event]
en: Narn
gl: Narna

note: [event]
en: Jokli
gl: Loqui

note: [event]
en: Lyia
gl: Liria

note: [message]: speaker=Pythos
en: Hail, is anyone still alive?
gl: Ola, queda alguén con vida?

note: [message]: speaker=Kaleh
en: Yes, and we could certainly use your help. A necromancer has been attacking us, he intends to use our fallen comrades as fodder for his evil magics. Where have you been?
gl: Quedamos, e non nos viría mal a vosa axuda. Este nigromante pretende usar os nosos camaradas caídos de marionetas nos seus xogos retorcidos. De onde saístes?

note: [message]: speaker=Pythos
en: We were out far in the sands, searching for prey and roaming orcs. As soon as we saw the rock storm we raced back as fast as we could. I only wish we could have come sooner.
gl: Estabamos nas areas, lonxe da vila, buscando presas e asexando aos orcos. En canto vimos as pedras caer do ceo demos media volta. Viñemos tan rápido como puidemos.

note: [message]: speaker=Nym
en: No use crying over spilt water. But we’re sure glad you’re here now.
gl: Máis vale tarde que nunca, alégrome de que chegásedes.

note: [message]: speaker=Nym
en: It seems that we finally have some peace. But what do we do now?
gl: Parece que por fin conseguimos algo de paz. Pero agora que facemos?

note: [message]: speaker=Garak
en: Where is Tanuil and his family?
gl: Onde están Tanúil e maila súa familia?

note: [message]: speaker=Kaleh
en: The keep has been crushed by the rocks. We could find no survivors.
gl: As pedras esmagaron a torre. Non conseguimos atopar ningún supervivente.

note: [message]: speaker=Zhul
en: Too many have died this night.
gl: Demasiados morreron esta noite.

note: [message]: speaker=Nym
en: Our village is in ruins. The walls that were built by our ancestors over generations have been demolished in a space of hours. Most of our dwellings are destroyed. And the great tree itself is no more. One thing is obvious, we cannot stay here.
gl: A vila quedou en ruínas. En cuestión de horas, as murallas que tanto lles custou construír aos nosos devanceiros caeron, derrubadas polas pedras. A mesma sorte correu a gran árbore sagrada. Apenas queda algunha casa en pé. Unha cousa está clara, non podemos quedar aquí.

note: [message]: speaker=Garak
en: You are a fool to despair. This has always been our home. The water here is good, we know this land. We can rebuild; Eloh willing, we can thrive again.
gl: Non te deixes levar pola desesperación. Estas son as nosas terras de toda a vida. Hai auga dabondo, e coñecemos o lugar. Podemos reconstruír a vila. Se Elon quere, devolveralle a prosperidade á nosa vila.

note: [message]: speaker=Nym
en: Think for a moment. Who else has seen the rock storm? What other foes are coming to pick over the remains of our people? There is no mercy in the desert, and we have many enemies who would seek to gain in our time of weakness.
gl: Parádevos un momento a pensar. Que pasa se alguén máis viu a tormenta? E se outros inimigos veñen a acabar co que resta do noso pobo? O deserto non entende de piedade, e son moitos os nosos inimigos que se aproveitarían encantados da nosa situación de debilidade.

note: [message]: speaker=Garak
en: Impudent girl, you should not speak so to your elders, or to your betters.
gl: Non sexas insolente, rapaza. Ese non é xeito de falarlles aos teus maiores, nin aos teus superiores.

note: [message]: speaker=Nym
en: I have a right to speak my mind!
gl: Teño dereito a dicir o que penso!

note: [message]: speaker=Zhul
en: Peace, please calm yourselves. In chaos there is nothing but death and destruction. Even in this time of trial we must show our fortitude, and follow our laws. Without laws we are like beasts in the desert, fighting over scraps of meat. Among the survivors Kaleh is by heritage the closest relative to Tanuil and thus our leader. What say you Kaleh?
gl: Haxa paz, haxa paz. O caos non nos traerá outra cousa que máis morte e destrución. Debemos demostrar fortaleza, e seguir as nosas leis, incluso nestes tempos en que Elon nos pon a proba. Sen leis, non somos máis que bestas, loitando por un anaco de carne. Dos superviventes, Cälé é o parente máis próximo de Tanúil, e por tanto o noso líder. Que cres ti que debemos facer, Cälé?

note: [message]: speaker=Kaleh
en: Last night, before the rock storm, I heard a voice in my sleep. It sounded like sweet music, and somehow I knew it was Eloh. I still remember her exact words: <i>“You must be strong, young elf, for you enter a time of peril. The home you know will be destroyed, and you must lead your people to a new land. To the north you will find salvation and peace. Cross the desert and head to the mountains. Fear not, for I will guide you and protect you.”</i> I’m not sure why I’m the one she chose to appeal to, but if this is her will, I will see it done. Our home is gone and the desert is a harsh place. If Eloh has prepared a new home for us, then I will lead us there.
gl: Onte á noite, antes da tormenta de pedras, escoitei unha voz, mentres durmía. Era como música, unha doce melodía; e non sei como, souben que se trataba de Elon. Aínda lembro as súas palabras: «<i>Debes ser forte, Cälé, pois agárdante tempos perigosos. O fogar que coñeces será destruído, e deberás levar ao teu pobo a unhas novas terras. No norte atoparedes a salvación e a paz. Cruzade o deserto e dirixídevos ás montañas. Non temades, pois eu estarei aí para vos guiar e protexer</i>». Non sei por que foi a min a quen se lle apareceu, pero se iso é o que quere, así será. O noso fogar desapareceu, e o deserto é un lugar perigoso. Se Elon nos ten preparado un novo fogar, levareivos a el.

note: [message]: speaker=Garak
en: I fear what dangers lurk in the harsh sands and beyond to the north, but because you are our leader, I will follow where you go.
gl: Es o noso líder, e seguireite. Pero preocúpanme os perigos que asexan nas areas, e alén, no norte.

note: [message]: speaker=Zhul
en: Then let us collect what supplies we can from the wreckage and head north with great haste. Our home is protection no longer, we must find a new haven for our people.
gl: Recollamos das ruínas canto poidamos cargar connosco, e vaiamos ao norte a paso lixeiro. As nosas terras xa non poden protexernos, debemos atopar un novo fogar para o noso pobo.

note: [message]: speaker=Nym
en: What about the bodies of the dead? We can’t leave them to be torn by crows or desecrated by other dark mages.
gl: Que pasa cos corpos dos caídos? Non podemos abandonalos a mercede dos corvos, ou dos magos escuros.

note: [message]: speaker=Kaleh
en: I agree, we should not forget our dead. We should build a huge pyre and burn them with proper ceremony, so that the smoke may carry them on to the next realm.
gl: Estou de acordo, non podemos esquecer aos nosos mortos. Deberíamos construír unha gran fogueira e queimalos propiamente cunha cerimonia, para que o fume os axude a chegar ao seguinte reino.

note: [message]: speaker=Zhul
en: Kaleh, I don’t want to tarry longer than necessary, but I agree that we must see to the dead before we leave. Garak, you and your men start collecting our dead. Nym, help me find oil and wood so that we may build a pyre.
gl: Cälé, preferiría que non nos atrasásemos máis do imprescindíbel, pero estou de acordo en que debemos atender aos mortos antes de marchar. Garan, reúne os teus gardas e comezade a recoller os corpos. Nima, axúdame a atopar aceite e madeira para a fogueira.

note: [message]: speaker=narrator
en: And so it was done. The dead were laid reverently on top of what little wood we could find. But the fire was big enough to burn the bodies to ashes and speed their souls to the hereafter. I remember at the time that the death of so many of our people was not the best omen for the start of such a large journey. They were the first of our people to die in this great endeavor, but they were to be far from the last.
gl: E así fixemos. Amoreamos respectuosamente os cadáveres dos mortos sobre a pouca madeira que conseguimos atopar. E por pouca que fose, o lume abondou para queimar os corpos e reducilos a cinzas, axudando así ás almas a chegar ao outro lado. Moitos morreran aquela noite, as primeiras vítimas na nosa viaxe. E por desgraza todos sabíamos, ante semellante agoiro, que non serían, nin moito menos, as últimas.

note: [message]: speaker=Kaleh
en: What’s that to the north? It looks like even more undead! The rock storm must have attracted other necromancers. There’s no way we can defeat them all. We’ve run out of time. There’s no escape. Eloh save us!
gl: Que é iso que vexo no norte? Parecen máis non mortos! A tormenta de pedras debeu atraer máis nigromantes. Non poderemos derrotalos a todos. Xa non temos escapatoria. Elon, sálvanos!

note: [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre, role=Hunting Ogre
en: Across the Harsh Sands
gl: Unha loita contra o deserto

note: [objective]: condition=win
en: Kaleh Must Reach the Northern Edge of the Desert
gl: Leva a Cälé ao límite norte.

note: [label]
en: Pinnacle Rock
gl: Rocha do pináculo

note: [message]: speaker=Garak
en: I have crossed these sands long ago, when I was a youth, and we went on a great raid against a foul necromancer who was hiding out in one of the ruins, creating an army of undead. It was a nasty battle, especially after nightfall, but all his magics couldn’t save him when we cut off his head. Ah, those were the days...
gl: Que recordos. Hai xa anos, cando era novo, estiven nestas mesmas areas. Viñéramos acabar cun nigromante que se agochaba nunha das ruínas, e estaba a reunir un exército de non mortos. Foi unha dura batalla, máis aínda cando escureceu, pero nin con todos os seus trucos de maxia conseguiu evitar que o decapitásemos. Que tempos aqueles…

note: [message]: speaker=Kaleh
en: Do you remember anything about these sands?
gl: Lembras algunha cousa máis sobre esta zona?

note: [message]: speaker=narrator
en: Garak
gl: Garan

note: [message]: speaker=narrator
en: Do you see that brown spot sticking up on the northern horizon? That’s Pinnacle Rock. It’s the highest land for miles around, and has a spring at its base, or did the last time I camped there. If we make it to Pinnacle Rock we will be just a few miles from the edge of the mountains.
gl: Ves aquel punto marrón no horizonte, ao norte? É a rocha do pináculo. É o punto máis elevado en moitas leguas, e na súa base hai un manancial, ou o había a última vez que acampamos alí. Desde o pináculo non hai moito ata onde comezan as montañas.

note: [message]: speaker=Garak
en: But between here and there is a particularly barren stretch of the sands, with only a few oases and watering holes. Luckily I think there used to be an old caravan route leading north, which went from oasis to oasis. The oases aren’t easy to find but occasionally the sands blow away, revealing old stone roads that lead from oasis to oasis. Once the path must have formed a great thoroughfare for commerce.
gl: Pero ata que cheguemos, agárdanos unha zona de deserto especialmente estéril, con poucos oasis ou buratos de onde sacarmos auga. Por sorte, se non lembro mal, había unha vella ruta de caravanas que vai en dirección norte, pasando por varios oasis. Non é doado atopar os oasis, pero chega un punto no que baixo a area pode verse a pedra dos vellos camiños que levan dun oasis a outro. O camiño debeu ser importante para o comercio noutros tempos.

note: [message]: speaker=Zhul
en: I believe that there was once a great empire in these lands, long ago, before the sands came.
gl: Teño entendido que nestas terras houbo unha vez un gran imperio, hai moito tempo, antes —incluso— que as propias areas.

note: [message]: speaker=Garak
en: I’ve seen the ancient remains of stone castles and markers in the sands. The paths of the ancients may serve us yet again. If we follow the paths from oasis to oasis, we may be able to survive the thirst and heat of the desert. But there are worse dangers in these sands than thirst, we must be wary and scout our way carefully.
gl: Xa teño vistos os restos dos antigos castelos de pedra e os sinais nas areas. Pode que os camiños dos nosos antepasados nos sirvan de utilidade unha vez máis. Se seguimos os camiños entre os oasis, poida que consigamos sobrevivir á sede e mailo calor do deserto. Claro que a sede non é o único perigo que agochan estas areas; debemos permanecer alerta, e avanzar con coidado.

note: [message]: speaker=Nym
en: Unfortunately, because of our hasty flight from our village, we are short on water-skins and rations. We’ll have enough if we move quickly and eat as little as possible, but we won’t last long in the wastes if we can’t find more sources of water. As it is, between the heat of the day and the cold of the night, this journey will be hard on our people.
gl: Por desgraza, non contamos con moitos odres, e a comida escasea. Teremos dabondo se non nos entretemos e reducimos as racións ao mínimo, pero non imos sobrevivir durante moito tempo se non atopamos axiña de onde sacarmos auga. E entre a calor do día e o frío da noite, espéranos unha dura viaxe.

note: [message]: speaker=narrator
en: During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the beginning of each your turns, every unit in a sand, road, rubble or sand dune hex will suffer from thirst. Each turn of thirst reduces a unit’s attack damage and causes $dehydration_loss hitpoints of damage. Only by being cared for by a healer or refreshing at an oasis (any shallow water hex) at the start of your turn will your units regain full attack strength.
gl: Durante o día (madrugada, mañá, mediodía, tarde e solpor), e ao principio de cada rolda, toda unidade que estea na area, nun camiño, sobre escombros ou nunha duna, resultará vítima da sede Cada rolda con sede reduce o ataque e produce a perda de $dehydration_loss puntos de vida por deshidratación. A única forma de que o ataque dunha unidade recupere toda a súa intensidade consiste en que a unidade comece a quenda baixo os coidados dunha sandadora ou nun oasis (nun hexágono de auga superficial).

note: [message]: speaker=Nym
en: Kaleh, be careful you don’t recruit too many guards to go with us. I doubt we’re going to find any other villages out in the sands, so the income that we have right now is all we’re going to get. Remember that as our people get more experienced they often require more support, so we don’t want to run out of supplies halfway across the desert.
gl: Cälé, procura recrutar ou reincorporar unicamente os gardas necesarios. Non creo que vaiamos atopar ningunha outra vila nestas areas, así que non imos conseguir máis ouro do que xa temos. Non esquezas que canto máis experiencia consegue a xente, máis custa mantelos, e non cómpre quedarmos sen nada en metade do deserto.

note: [message]: speaker=Kaleh
en: Well, the sooner we reach Pinnacle Rock, the better. Onwards!
gl: Vale. Ademais, canto antes cheguemos á rocha do pináculo mellor. Veña!

note: [message]: speaker=unit
en: Wait. I think I spotted something ahead of us...
gl: Un momento… Paréceme que hai algo alí diante…

note: [message]: speaker=Kaleh
en: What? I don’t see a thing.
gl: O que? Eu non vexo nada.

note: [message]: speaker=unit
en: See that shining speckles ahead? Scorpions. Large. Whole nest of them.
gl: Ves eses puntos que brillan, alí diante? Escorpións. E son grandes. Vai todo un grupo deles.

note: [message]: speaker=Garak
en: Do you want us to fight? We can still avoid them, but they are between us and the next oasis.
gl: Queres que loitemos contra eles? Estamos a tempo de evitalos, pero interpóñense entre nós e o seguinte oasis.

note: [message]: speaker=unit
en: Scorpions! We must have stumbled across a nest of them.
gl: Escorpións! E hai un fato deles!

note: [message]: speaker=Kaleh
en: The scorpions were devouring some poor person’s body. There doesn’t seem to be much of him left, but wait— What’s this? It looks like a tiny gold ring. I think I see elvish runes on the inside, but I can barely make them out. This seems to be a ring of travel! Those who wear it will not suffer from thirst or hunger, nor cold, nor heat. I’ve heard tales of such magical items, and we can certainly use it now.
gl: Os escorpións estaban a devorar o corpo de alguén. Non parece que quede moito… Un momento, que é iso? E parece un anel de ouro. Parece que leva gravadas runas élficas, pero apenas se entende o que din. Debe ser un «anel do viaxeiro»! O portador non sufrirá sede nin fame, nin frío nin calor. Xa escoitara falar algunha vez de cousas como esta. Non nos virá nada mal.

note: [message]: speaker=narrator
en: One unit wearing this ring is immune to any damage caused during the day by the heat of the desert.
gl: A unidade que porte o anel será inmune a calquera dano provocado durante o día pola calor do deserto.

note: [object]: id=Travelring
en: Traveler’s Ring
gl: Anel do viaxeiro

note: [object]: id=Travelring
en: At the end of each turn, this unit takes no damage from the desert.
gl: Ao final de cada rolda, esta unidade non se ve afectada polos males do deserto.

note: [message]: speaker=unit
en: Look, an oasis! Its refreshing water will allow our people to regain strength and rest safely on the grass during the heat of the day.
gl: Mirade, un oasis! Poderemos recuperar forzas e descansar sobre a herba durante a calor do día.

note: [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre, role=Hunting Ogre
en: Hunting Ogre
gl: Ogro cazador

note: [message]: speaker=unit
en: Shh... Ogres ahead. Behind that dune there, we have to pass them if we want to reach the next oasis.
gl: Shh… Hai ogros alí diante, detrás daquela duna. Debemos deixalos atrás se pretendemos chegar ao seguinte oasis.

note: [message]: speaker=Kaleh
en: No chance to sneak around?
gl: Non podemos evitalos?

note: [message]: speaker=unit
en: We would have to cover extra distance in difficult terrain. If you want to bypass them I suggest going straight north in the hopes of finding an oasis there.
gl: Iso suporía camiñar máis distancia nun terreo difícil. Se non queres que non enfrontemos a eles, suxiro que vaiamos directamente en dirección norte. Con sorte atoparemos outro oasis.

note: [message]: type=Ogre, role=Hunting Ogre [message]: type=Ogre
en: Fresh meat!
gl: Carne fresca!

note: [message]: speaker=Kaleh
en: Ogre ambush!
gl: Unha emboscada dos ogros!

note: [message]: speaker=unit
en: Ugh, they smell as bad as they look. And they’re huge! Well, the bigger they are, the harder they fall.
gl: Agh, aínda por riba de feos cheiran fatal. E son enormes!

note: [message]: speaker=Kaleh
en: That’s the last of them. This looks like a hunting party, they must have a camp around here somewhere.
gl: Ese era o último. Parece unha partida de caza, deben ter un campamento preto de aquí.

note: [message]: speaker=Nym
en: Hey! Look there, they dropped something... A stone bottle, sealed. I wonder what’s inside...
gl: Mirade, caeulles algo… Unha botella de pedra, pechada. Que levará dentro?

note: [message]: speaker=Zhul
en: Nym! No! Don’t open—
gl: Nima, non! Non a abr—

note: [message]: speaker=Nym
en: Too late. And it’s just sand inside. Not worth... Whoa! What’s happening?!
gl: Tarde. E só é area. Nada que… Ah! No nome de Uria, que é isto?

note: [unit_type]: id=Dust Devil, race=monster [unit]: type=Dust Devil, id=Dust Devil
en: Dust Devil
gl: Demo de po

note: [message]: speaker=Garak
en: It’s a dust devil, but I have never seen one so small before.
gl: É un demo de po. É a primeira vez que vexo un tan pequerrecho.

note: [message]: speaker=Kaleh
en: It seems to like you, looks like you just got yourself a pet.
gl: Parece que lle gustas.

note: [message]: speaker=Zhul
en: Girl, I told you not to open it. Let’s go, I’d really like to get to an oasis soon.
gl: Non tes remedio. Mira que che dixen que non a abrises. Veña, sigamos. Quero chegar a un oasis canto antes.

note: [event]
en: Black Lieutenant
gl: Tenente de negro

note: [event]
en: Black Hand Bandit
gl: Bandido da Man Negra

note: [message]: type=Thug
en: And I thought it was going to be another boring patrol. You there! Elf! This is our oasis, and we will water it with your blood!
gl: E eu que pensaba que este ía ser outro aburrido día de patrulla… E, ti! Elfo! Este é o noso oasis, e maldiciredes o día en que se vos ocorreu poñer a gadoupa nel!

note: [message]: speaker=Kaleh
en: We need that water, and if we have to go through you to get it, so be it.
gl: Necesitamos a auga. Se temos que enfrontarnos a vós para conseguila, así será.

note: [message]: role=Black Lieutenant
en: We don’t know who you are, and we don’t much care. Tremble before the might of the Black Hand!
gl: Non sei quen sodes, nin me importa. Tremede ante o poder da Man Negra!

note: [unit]: type=Red Mage, id=Elyssa
en: Elyssa
gl: Elisa

note: [event]: (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead
en: Go’hag
gl: Golei

note: [event]: (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead
en: Undead Raider
gl: Saqueador non morto

note: [message]: speaker=Elyssa
en: Back, you fiends! Or I’ll kill you a second time!
gl: Atrás, malvados! Ou matareivos outra vez!

note: [message]: speaker=Go'hag
en: You have defied our master for the last time. Now you shall die! And I shall personally make it slow and painful, to thank you for that scorching you gave me.
gl: Desafiaches ao noso mestre por última vez. Agora morrerás! E asegurareime persoalmente de que sexa unha morte lenta e dolorosa, en agradecemento polas queimaduras.

note: [message]: speaker=Go'hag
en: You have defied our master for the last time. Now you shall die!
gl: Desafiaches ao noso mestre por última vez. Agora morrerás!

note: [message]: speaker=Elyssa
en: Stupid undead, they never listen. Then have a taste of my flame!
gl: Estúpidos non mortos, nunca escoitan. A ver se cunha chisca de lume o entendes mellor!

note: [message]: speaker=Kaleh
en: She looks like she’s in trouble. We should help her.
gl: Deberíamos axudala.

note: [message]: speaker=Nym
en: Whew! Looks like that’s the last of them.
gl: Mi ma! Parece que ese era o último.

note: [message]: speaker=Elyssa
en: Thanks for the help! That was a little too close for comfort.
gl: Grazas pola axuda! Tíñanme entre a espada e a parede.

note: [message]: speaker=Kaleh
en: That was a lot of undead. Why were they coming after you?
gl: Por que andaba detrás túa ese fato de non mortos?

note: [message]: speaker=Elyssa
en: I accidentally managed to anger a powerful necromancer a while ago... It’s a long story. But who are you? You almost look like elves.
gl: É que anoxei por accidente a un poderoso nigromante hai un tempo…  Éche unha longa historia. E vós quen sodes? Sodes moi parecidos aos elfos.

note: [message]: speaker=Kaleh
en: We are, we’re the Quenoth Elves and we are traveling north. You look like you’re a mage, but I thought your kind were all gone.
gl: Sómolo; somos os elfos de Quénor, e viaxamos cara o norte. Ti debes de ser unha maga. Pensaba que xa non quedaba ningún de vós por aquí.

note: [message]: speaker=Elyssa
en: I am, I’m a fire mage. I’ve been traveling for quite a while now, exploring and learning. But these sands seem particularly inhospitable! I’ve been meaning to check out the northern mountains; mind if I join you for a while in your travels?
gl: Pois son, si; unha maga de lume. Levo moito tempo viaxando, explorando e aprendendo. Aínda que pouco aprendín nestas areas, non se ve unha alma. Levo tempo pensando en botar un ollo polas montañas nórdicas, impórtavos se vos acompaño por unha tempada?

note: [message]: speaker=Zhul
en: We’d be glad to have the help of someone with the mastery of fire.
gl: Estariamos encantados de gozar da axuda de quen pode dominar o lume.

note: [message]: speaker=$speaking_unit.id
en: The undead are defeated, but we lost her in the fight as well. Darn, if only we could have saved her.
gl: Derrotamos aos non mortos, pero Elisa caeu durante a batalla. Mágoa non formos quen de salvala.

note: [unit]: type=Wraith, id=Vengeful Lord, role=wraith
en: Vengeful Lord
gl: Señor vingativo

note: [then]: (role=Wraith)}, (role=Wraith)}, (role=Wraith)}, (role=Wraith)}
en: Honor Guard
gl: Garda da honra

note: [message]: speaker=Vengeful Lord
en: The most hated living in my castle! To me! To me stray souls of the deserts! Let’s cleanse this pollution!
gl: Os seres vivos máis odiosos, no meu castelo! A min! A min, almas perdidas no deserto! Acabemos con esta lacra!

note: [message]: speaker=Vengeful Lord
en: Elf with a bow, I remember you. You thought me defeated, but I am back even more powerful than before. Death reigns eternal, your scorched bones and lifeless body will join my host.
gl: Ti, o elfo do arco. Lémbrote perfectamente. Pensastes que acabarades comigo, pero regresei, e con máis poder que nunca. A morte é a reina da eternidade, os vosos esqueletos perdidos e corpos sen vida uniranse ás filas do meu exército.

note: [message]: speaker=Garak
en: Still singing the same tune. We defeated you once before, we can do so again!
gl: E dálle, sempre coa mesma leria. Xa acabamos contigo unha vez, e volverémolo facer!

note: [message]: speaker=Vengeful Lord
en: Noo... (<i>Fades</i>)
gl: Non… (<i>esvaece</i>)

note: [message]: speaker=$speaking_unit.id
en: Searching his castle, we found a chest filled with gold.
gl: Buscando no seu castelo, atopamos un cofre cheo de ouro.

note: [else]: role=Ogre Nomad
en: Ogre Nomad
gl: Ogro nómade

note: [message]: type=Ogre
en: Elves! Kill them all!
gl: Elfos! Matádeos a todos!

note: [message]: speaker=Garak
en: This ruined castle must be where the ogres make their home. Well, if it’s a fight they want, it’s a fight they’ll get.
gl: Os ogros deben estar asentados neste castelo en ruínas. En fin, se é loita o que queren, loita terán.

note: [message]: speaker=Kaleh
en: That’s the last of those stinking beasts. They should trouble us no more.
gl: Esa era a última desas fedorentas bestas. Non deberían volver molestarnos.

note: [message]: speaker=Garak
en: This ruin looks oddly familiar.
gl: Estas ruínas resúltanme estrañamente familiares.

note: [message]: speaker=Nym
en: Yuck, there’s still dried blood on the stones. It’s kind of spooky.
gl: Agh, aínda queda sangue seco na pedra. Pon os pelos de punta, non si?

note: [message]: speaker=narrator
en: This land belongs to the Black Hand. Trespass and you will die.
gl: Estas terras pertencen á Man Negra. Prohibida a entrada, baixo pena de morte.

note: [message]: speaker=$explorer.id
en: Bandits. If they get in our way, they’re going to be sorry.
gl: Bandidos. Arrepentiranse como se nos poñan no camiño.

note: [message]: speaker=Kaleh
en: There’s no way we can get all our people safely across the desert with outlaws harassing us. We must defeat them before we can continue.
gl: Non conseguiremos que a nosa xente cruce con seguridade o deserto cos proscritos acosándonos. Debemos derrotalos antes de continuar.

note: [message]: speaker=$explorer.id
en: Did you see that? I think I just saw someone disappear behind that dune over there. I think we’re being watched. I suspect there are more of these bandits lurking in these dunes than we originally thought.
gl: Vistes iso? Creo que vin a alguén agochándose tras aquela duna de alí. Creo que nos están a vixiar. Sospeito que hai máis deses bandidos dos que pensabamos, asexando entre as dunas.

note: [objective]: condition=win
en: Defeat Outlaw Leader
gl: Derrota ao líder dos proscritos.

note: [message]: speaker=$explorer.id
en: Dang. I was sure I saw an oasis here. Must have been a mirage. I’ve been out in the sand for too long.
gl: Mágoa, xuraría que vin un oasis aquí. Debeu ser un espellismo. Levo demasiado tempo no deserto.

note: [message]: speaker=$explorer.id
en: So, the outlaws have made a base around Pinnacle Rock. It’s a good location, but we will drive them from it all the same.
gl: Vese que os proscritos se asentaron na rocha do pináculo. Teremos que botalos.

note: [object]: id=PureWater
en: Pure Water
gl: Auga pura

note: [object]: id=PureWater
en: This water will make your melee weapons <i>arcane</i>, and thus especially powerful against the undead.
gl: Esta auga fará que as túas armas de ataque corpo a corpo inflixan dano arcano, e polo tanto sexan especialmente efectivas contra os non mortos.

note: [message]: speaker=unit
en: I surrender! I mean we surrender. Just please don’t kill me.
gl: Ríndome! Quero dicir, rendémonos. Por favor, non me matedes.

note: [message]: speaker=unit
en: Please, have mercy on us. We’re just trying to survive in this horrible land.
gl: Por favor, tede compaixón de nós. Non facemos máis que intentar sobrevivir nestas horríbeis terras.

note: [message]: speaker=Kaleh
en: I will not kill you in cold blood. But leave these lands, and never darken our path again. Or I will show you no mercy.
gl: Non vos matarei a sangue fría. Pero marchade destas terras, e non vos volvades poñer no noso camiño; doutra volta non habemos ter piedade.

note: [message]: speaker=unit
en: Here, take this vial of holy water. You’ll need it with all the undead around.
gl: Tomade, collede este frasco de auga bendita. Necesitarédelo con tanto non morto pululando polo deserto.

note: [message]: speaker=Kaleh
en: I will take this vial, in exchange for your life. But leave these lands, and never darken our path again. Or I will show you no mercy.
gl: Aceptaremos o frasco a cambio das vosas vidas. Pero marchade destas terras, e non vos volvades poñer no noso camiño; doutra volta non habemos ter piedade.

note: [message]: speaker=Zhul
en: It’s Holy Water. When anointed on a weapon it makes it deadly to magical creatures. Vials such as these are rare and valuable. We should choose carefully who will use it.
gl: É auga bendita. As armas bañadas nela son mortais contra criaturas máxicas. É difícil atopar frascos coma este, son moi valiosos. Deberiamos escoller coidadosamente quen vai usalo.

note: [message]: speaker=Kaleh
en: The Black Hand outlaws still threaten the others. While their leader still fights we won’t be able to get all our people across the sands safely. We must deal with the Black Hand before we can progress further.
gl: Os proscritos da Man Negra aínda supoñen unha ameaza para o resto. Mentres o seu líder siga en pé, non conseguiremos que a nosa xente cruce o deserto de maneira segura. Debemos facernos cargo da Man Negra antes de seguir.

note: [message]: speaker=Kaleh
en: The outlaws are defeated and we’ve made it across these blasted sands. The hills are just a few miles to the north. We should be able to find water and rest there.
gl: Derrotamos aos non mortos e atravesamos o deserto. Os outeiros están pouco máis ao norte. Deberiamos poder atopar auga e descansarmos aquí.

note: [message]: speaker=Kaleh
en: Now that we have a moment of peace, I have to ask you, Elyssa, what were you really doing out in the middle of the desert? It’s a rather barren place to be traveling.
gl: Agora que temos un momento de paz, teño que preguntarcho, Elisa. Que andabas a facer no medio do deserto? E non me veñas con que estabas de paseo, que este non é lugar para facer turismo…

note: [message]: speaker=Elyssa
en: I’ve been searching for secrets from the past. Did you know that this entire land used to be a huge empire? Apparently this used to all be great plains and farmland, before the sands came.
gl: Levo un tempo indagando sobre os secretos do pasado. Sabías que todas estas terras foron outrora parte dun gran imperio? Polo visto isto eran antes pradeiras, e terras de cultivo, antes de que todo se cubrise de area.

note: [message]: speaker=Nym
en: It’s hard to imagine. There’s barely enough rain here now to support these tiny cacti, let alone crops.
gl: Custa imaxinalo. A pouca chuvia que cae apenas dá para que vivan os pequenos cactos que hai aquí e acolá, e de neve xa nin falamos.

note: [message]: speaker=Garak
en: And yet the great ruins that I have seen scattered across these sands are a testament that something was here before us. Perhaps in a time long ago when the land was more forgiving.
gl: Porén, as ruínas que hai por todo o deserto son proba de que houbo algo grandioso aquí antes que nós. Pode que fose hai moito, nun tempo en que as terras eran menos perigosas.

note: [message]: speaker=Elyssa
en: Before the Great Fall, there were huge cities, with great schools of magery, libraries of books, vast repositories of knowledge. Most of it was destroyed in the ensuing chaos and years of decay, but I’m searching for the little fragments that are left. For example, have you ever heard of the Sceptre of Fire?
gl: Antes do Gran Derrubamento, había cidades inmensas, con marabillosas escolas de maxia, bibliotecas, e enormes almacéns de coñecemento. Gran parte foi destruído durante o caos e os sucesivos anos decaemento, e eu busco os pequenos fragmentos que aínda queden. Por exemplo, algunha vez escoitastes falar do «Cetro de Lume»?

note: [message]: speaker=Kaleh
en: No, I haven’t. What is it?
gl: É a primeira vez que o escoito. Que é?

note: [message]: speaker=Elyssa
en: I’m not sure. I’ve read various references to it, but nothing specific. I’ve been searching for it for a long time. All I know is that it was a very powerful magical wand and that it was some sort of symbol of royalty in the old empire, but I have no idea where it might be. So I scour the land, learning all I can about the olden days. I’m sure it must be somewhere.
gl: Non estou segura de todo. Lin varias referencias, pero nada específico. Levo moito tempo na súa busca. O único que sei é que era unha vara máxica moi poderosa, e unha especie de símbolo da realeza no vello imperio. Pero non sei nin por onde comezar a buscar. Así que aventúrome polas terras, aprendendo todo canto podo dos vellos tempos. Estou convencida de que ten que estar en algures.

note: [message]: speaker=Kaleh
en: Perhaps. But it has been so long, and so much has been lost. Who can say?
gl: Pode ser. Pero co tempo que debeu pasar, e todo o que se perdeu, vai ti saber.

note: [message]: speaker=Kaleh
en: We’ve run out of provisions and our people are exhausted. We’ve taken too long crossing the desert, I fear we shall never reach the other side.
gl: Quedamos sen provisións, e a nosa xente está exhausta. Xa debiamos estar ao outro lado do deserto, e non creo que a estas alturas vaiamos conseguir chegar.

note: [else]: (role=LostSoul, (role=LostSoul
en: Lost Soul
gl: Alma perdida

note: [message]: speaker=Garak
en: The sands are haunted with the spirits of tortured souls long since dead. At dusk they rise again, and during the Long Dark they can be particularly nasty. They disappear again at dawn, but personally I prefer the heat of the day to the horrors of the night.
gl: Os espíritos de almas torturadas moran as areas. Co solpor regresan ao mundo dos vivos, e durante a longa escuridade vólvense especialmente perigosos. Ao saír o sol volven desaparecer, e persoalmente prefiro enfrontarme á calor do día que aos horrores da noite.

note: [message]: speaker=Zhul
en: The combination of the heat of the day and the rising undead make dusk a particularly dangerous time of day.
gl: Entre a calor e os non mortos, o solpor vai ser un momento do día verdadeiramente perigoso.

note: [message]: speaker=Kaleh
en: You come and rise again, spirits? Have we not defeated you before?
gl: Volvedes alzarvos, espíritos? Acaso non vos derrotamos xa?

note: [message]: speaker=Zhul
en: These lost souls cannot hold onto anything but memories of lives long gone. They will rise to plague us again, night after night.
gl: Estas almas perdidas non poden senón aferrarse ás lembranzas das súas antigas vidas. Volverán para enfrontarse a nós, noite tras noite.

note: [message]: speaker=Kaleh
en: What happened? The undead spirits all just disappeared.
gl: Que pasou? Os espíritos desapareceron, así sen mais.

note: [message]: speaker=Garak
en: These spirits are weak. They seek to prey on the helpless, but when they encounter strong resistance they flee.
gl: Os espíritos son febles. Atacan aos indefensos, pero cando se topan cunha forte resistencia, foxen.

note: [message]: speaker=Kaleh
en: Flee, you craven spirits, and leave us in peace!
gl: Fuxide, malditos espíritos, e deixádenos en paz.

note: [scenario]: id=03_Stirring_in_the_Night
en: A Stirring in the Night
gl: Unha luz na escuridade

note: [side]: id=Azkotep, type=Lich
en: Azkotep
gl: Áscotez

note: [side]: id=Ystara, type=Death Knight
en: Ystara
gl: Histara

note: [objective]: condition=lose
en: You lose control (even temporarily) of more than 6 villages
gl: Perder o control —aínda que sexa temporal— de máis de 6 vilas.

note: [objective]: condition=win
en: Defeat Azkotep
gl: Derrota a Áscotez.

note: [objective]: condition=win
en: Defeat Ystara
gl: Derrotar a Histara.

note: [objective]: condition=win
en: Survive Until Dawn (or)
gl: Sobrevivir ata o amencer, ou

note: [objective]: condition=win
en: Defeat all Undead Leaders
gl: Derrotar a todos os líderes non mortos.

note: [event]
en: Zur
gl: Zuru

note: [event]
en: Grak
gl: Graco

note: [message]: speaker=Nym
en: Kaleh, wake up! Sentries report movement in the sands!
gl: Cälé, esperta! As sentinelas detectaron movemento na area!

note: [message]: speaker=Kaleh
en: Orcs?
gl: Orcos?

note: [message]: speaker=Nym
en: I don’t...
gl: Non…

note: [message]: speaker=Azkotep
en: We meet again, Ystara.
gl: Volvémonos ver, Histara.

note: [message]: speaker=Ystara
en: You think you can take me, Azkotep?
gl: Pensas que vas poder comigo, Áscotez?

note: [message]: speaker=Azkotep
en: My champion, Zur shall slice you to shreds like the puny adept you once were.
gl: O meu campión, Zuru, hate esnaquizar, e chorarás como o adepto insignificante que unha vez fuches.

note: [message]: speaker=Ystara
en: You always were an arrogant little bastard. Grak will swallow your soul, or what’s left of it.
gl: Sempre fuches un maldito arrogante. Graco tragará a túa alma, ou o que quede dela.

note: [message]: speaker=Azkotep
en: You spurned me once and I will make you pay. To battle, my minions! Become my wrath!
gl: Xa me deixaches en ridículo unha vez, e hasmo pagar. Loitade, súbditos! Facede que sinta a miña ira!

note: [message]: speaker=Nym
en: ... think so. You really know how to pick a campsite, Kaleh.
gl: …creo. Desde logo sabes elixir ben onde montar un campamento, Cälé.

note: [message]: speaker=Kaleh
en: Where did they come from? I swear those castles weren’t there at sunset.
gl: De onde saíron? Xúroche que eses castelos non estaban aí polo día.

note: [message]: speaker=Zhul
en: Many strange things can happen during the long dark. But despite their wraith-like forms, I have no doubt that their cold steel can still bite flesh.
gl: Moitas cousas estrañas poden ocorrer durante a longa noite. Pero a pesar da súa forma espectral, estou segura de que o seu frío aceito pode cortar a carne.

note: [message]: speaker=Elyssa
en: Like I haven’t killed enough undead recently. Why can’t these guys just stay dead?
gl: Máis non mortos aínda? É que non poden quedarse mortos e xa está?

note: [message]: speaker=Garak
en: Our encampment is out of the direct line of attack, so we should be somewhat safe, at least.
gl: Sorte que non estamos no medio dos castelos. Aquí deberiamos estar relativamente a salvo.

note: [message]: speaker=Zhul
en: But if the battle spills around our people will be slaughtered by the undead hordes!
gl: Pero como a batalla se disperse, acabaremos sendo as vítimas dunha matanza.

note: [message]: speaker=Kaleh
en: There’s no way we can escape the battle in time. We must protect the camp from the undead.
gl: Non hai tempo para fuxir. Debemos protexer o campamento dos non mortos.

note: [message]: speaker=Zhul
en: I fear that if we lose more than half of the tents we will not have the strength to go on. Garak, wake your men. We must hold off the undead until dawn.
gl: Temo que como perdamos máis da metade das tendas non seremos quen de continuar. Garan, esperta aos soldados, debemos resistir o ataque dos non mortos ata o amencer.

note: [message]: speaker=Kaleh
en: To arms my people, to arms!
gl: Ás armas!

note: [message]: speaker=Nym
en: They’re raising the corpses of our fallen! What a horrible fate!
gl: Están a erguer os corpos dos nosos caídos! Que horríbel destino…

note: [message]: speaker=Elyssa
en: Then we shall have to give them a proper cremation.
gl: Entón teremos que cremalos propiamente.

note: [message]: speaker=Kaleh
en: Too many of our people have been killed. We will surely be overwhelmed by the undead now. All is lost!
gl: Mataron demasiados elfos. Os non mortos van acabar connosco. Todo está perdido.

note: [message]: speaker=Garak
en: These champions... I will challenge them. Zhul, bless my weapons with light of Eloh.
gl: Vou enfrontarme a eses campións. Sul, bendice as miñas armas coa luz de Elon.

note: [message]: speaker=Zhul
en: Garak, but the suns...
gl: Garan, os soles…

note: [message]: speaker=Kaleh
en: You will not do any such thing, anyone trying to fight these creeps singlehanded will surely die. We need you, we will not make it without you.
gl: Nin se che ocorra, ninguén pode loitar só contra esas abominacións e saír con vida. Necesitámoste, non poderemos seguir adiante sen ti.

note: [message]: speaker=Garak
en: I had dreams this night Kaleh, full of gloom and darkness, my journey will end here one way or another.
gl: Tiven uns soños esta noite, Cälé, cheos de tristura e escuridade. A miña viaxe remata aquí, de todas todas.

note: [message]: speaker=Kaleh
en: No! That’s not true, our future is what we make of it, stay behind for this fight and...
gl: Non tal! O noso futuro depende unicamente de nós mesmos, mantente á marxe desta batalla e…

note: [message]: speaker=Garak
en: And what? You’ll help me become a coward? I lived long, I’m not afraid of the end, just let me give it some meaning.
gl: E que? Axudarasme a me converter nun covarde? Gocei dunha longa vida, non teño medo á súa fin; pero déixame darlle polo menos un sentido.

note: [message]: speaker=Zhul
en: I bless you champion with the light that will come, I bless you with the memory and the promise. Lay down your bow, champion, and let your sword shine in the dark.
gl: Bendízote, campión, coa luz que virá, bendízote coa lembranza e a promesa. Deixa a un lado o arco, campión, e que a túa espada nos ilumine a todos nesta escuridade.

note: [message]: speaker=Garak
en: You there! Creep! Stand and face me, shade! I challenge you!
gl: Ei, ti! Noxento! Demóstrame o que vales, sombra! Rétote!

note: [message]: speaker=Grak
en: Foolish mortal... For daring to challenge me, I’ll devour your soul and torment it for all eternity...
gl: Estúpido mortal… Por atrevéreste a retarme, devorarei a túa alma e atormentareina pola eternidade…

note: [message]: speaker=Grak
en: So you destroyed Zur... Come mortal, let’s cross our blades... It’s time for you to take his place...
gl: Conque acabaches con Zuru… Ven, mortal, móstrame de que es capaz… Vai sendo hora de que ocupes o seu lugar…

note: [message]: speaker=Garak
en: You there! Pile of bones! I challenge you, stand and face me!
gl: Ei, ti! Si, ti, morea de ósos! Rétote! Enfróntate a min!

note: [message]: speaker=Zur
en: Puny elf... Time to die...
gl: Elfo insignificante… Chegou a hora da túa fin…

note: [message]: speaker=Zur
en: Grak was weak... But still you deserve respect... Meet my axe and take his place...
gl: Graco era débil… Pero non por iso mereces menos respecto… Déixame que che presente o meu machado, e ocupa o lugar de Graco…

note: [message]: speaker=$challenged
en: And so it ends... Your champion is dead, elves... Come join him...
gl: E fin… O voso campión está morto, elfos… Unídevos a el…

note: [message]: speaker=Grak
en: So you destroyed Zur... Come, mortal, let us cross our blades... It’s time for you to take his place...
gl: Conque acabaches con Zuru… Ven, mortal, amósame de que es capaz… Vai sendo hora de que ocupes o seu lugar…

note: [message]: speaker=Kaleh
en: Where is Garak? Has anybody seen him?
gl: Onde foi Garan? Viuno alguén?

note: [message]: speaker=Zhul
en: I saw him jumping into deep darkness pursuing a group of enemies. Let’s hope nothing happened to him.
gl: Eu vino desaparecer na escuridade, ía tras un grupo de inimigos. Esperemos que non lle pasase nada.

note: [message]: speaker=Nym
en: Look, dawn is nigh, our salvation is almost at hand. Even the long dark can’t last forever, and with the light of the sun the undead power wanes and their dark magics unravel.
gl: Mirade, está a piques de amencer, aínda podemos salvarnos. Nin sequera a longa noite pode durar eternamente, e coa luz do sol, o poder dos non mortos esvaécese e a súa maxia negra perde forza.

note: [message]: speaker=Ystara
en: No! This contest is not over yet, Azkotep. I shall show you a taste of my true power.
gl: Non! Isto aínda non rematou, Áscotez. Deixareite probar un bocado do meu verdadeiro poder.

note: [then]
en: Possessed Garak
gl: Garan posuído

note: [message]: speaker=Zhul
en: Eloh protect us, what has he done?
gl: Que Elon nos protexa, que fixo?

note: [message]: speaker=Possessed Garak
en: I live again! I can feel!
gl: Volvo vivir! Podo sentir!

note: [message]: speaker=Garak
en: I will... not... yield... I defeated... your... champion... I... will... overcome... you...
gl: Non… me… renderei… Derrotei… ao voso… campión… Acabarei… convosco…

note: [message]: speaker=Possessed Garak
en: No, fool! Stop!
gl: Non, parvo! Detente!

note: [message]: speaker=Garak
en: The dark lord... is no more...
gl: Despedídevos… do señor… escuro…

note: [message]: speaker=narrator
en: Garak collapses to the ground with his own blade sticking from his chest.
gl: Garan cae ao chan, a súa espada atravesándolle o peito.

note: [message]: speaker=Azkotep
en: No! How dare you? I shall have my vengeance upon you for spoiling this contest! Darkness shall reign until I have triumphed!
gl: Non! Como ousas? Vingareime de ti por arruinar o concurso! A escuridade reinará ata que obteña o meu triunfo!

note: [message]: speaker=Nym
en: Maybe I spoke too soon. Curse Uria, he has even blotted out the stars, all is darkness. Kaleh, our course is clear, we must destroy that abomination.
gl: Pode que falase demasiado axiña. Maldita Uria, non deixou nin estrelas no ceo, a escuridade é absoluta. Cälé, está claro o que debemos facer, destruír esta abominación.

note: [message]: speaker=Azkotep [message]: speaker=Ystara
en: No, I shall have my revenge. I shall show you that darkness is strongest just before dawn. Death and decay, grant me my vengeance!
gl: Non, conseguirei a miña vinganza! Demostrareivos que a escuridade é a máis poderosa, incluso antes do solpor. Morte e destrución, concedédeme a vinganza!

note: [message]: speaker=Ystara
en: In this I shall support you, the darkness will not lift until one of us is victorious.
gl: Estou contigo nisto, a escuridade non desaparecerá ata que un dos dous saia vitorioso.

note: [message]: speaker=Possessed Garak
en: Hahaha...!
gl: Ha ha ha…

note: [message]: speaker=Kaleh
en: Garak?
gl: Garan?

note: [message]: speaker=Possessed Garak
en: Hahaha! Your puny friend is no more. With his body I shall crush you all. Arise again, my minions and feast on the slaughter!
gl: Ha ha ha! Esquecede ao voso insignificante amigo. Empregarei o seu corpo para acabar con todos vós. Volvédevos alzar,súbditos, e gozade da matanza!

note: [message]: speaker=Nym
en: Maybe I spoke too soon. Curse Uria, they have even blotted out the stars, all is darkness. Kaleh, our course is clear, we must destroy one of these abominations. Whether it be the thing that has taken our friend, or the spectral evil that remains, one of them must die for this battle to end. We have no choice.
gl: Pode que falase demasiado axiña. Maldita Uria, non deixaron nin estrelas no ceo, a escuridade é absoluta. Cälé, está claro o que debemos facer, destruír estas abominacións. Ben a cousa que se apoderou do noso amigo, ben o mal espectral, pero un dos dous debe morrer para que remate a batalla. Non nos queda outra.

note: [message]: speaker=Zhul
en: But to kill Garak? How can we?
gl: Pero como imos matar a Garan?

note: [message]: speaker=Kaleh
en: That thing is not Garak. This night has lasted long enough, and too many of our people have died. How many more would you sacrifice for Garak’s sake? Just protecting our encampments isn’t enough, darkness and chaos will overwhelm us if we can’t end this battle soon. We must destroy one of those two evils, whatever the cost. I do not intend to let that... thing keep control of the body of our friend.
gl: Esa cousa non é Garan. Esta noite xa durou dabondo, e xa morreron demasiados elfos. Cantos máis estariades dispostos a sacrificar por Garan? Non abonda con protexer o campamento, a escuridade e o caos superarannos se non somos quen de poñerlle fin a esta batalla canto antes. Debemos acabar cun deses dous malvados, custe o que custe. Non penso deixar que esa… cosa, siga a controlar o corpo do noso amigo.

note: [message]: speaker=Ystara [message]: speaker=Azkotep
en: The stench of death is in the air.
gl: O fedor da morte está no aire.

note: [message]: speaker=Possessed Garak
en: Yes, let us end this once and for all.
gl: Si, acabemos con isto dunha vez por todas.

note: [objective]: condition=win
en: Defeat Possessed Garak (or)
gl: Derrota ao Garan posuído, ou

note: [message]: speaker=Azkotep
en: In this I shall support you, the darkness shall not break until one of us is victorious.
gl: Estou contigo nisto, a escuridade permanecerá ata que un dos dous saia vitorioso.

note: [message]: speaker=Zhul
en: Eloh protect us, what has she done?
gl: Que Elon nos protexa, que fixo?

note: [message]: speaker=Possessed Garak
en: No fool! Stop!
gl: Non parvo! Detente!

note: [message]: speaker=Azkotep [message]: speaker=Ystara
en: No! How dare you! I shall have my vengeance upon you for spoiling this contest! Darkness shall reign until I have triumphed!
gl: Non! Como ousas? Vingareime de ti por estragar o concurso! A escuridade reinará ata obter o meu triunfo!

note: [message]: speaker=Zhul
en: Eloh protect us, what is happening?
gl: Que Elon nos protexa, que está a pasar?

note: [message]: speaker=Possessed Garak
en: Hahaha! Your puny friend is no more. With his body I shall crush you all. Arise again my minions and feast in the slaughter!
gl: Ha ha ha! Esquecede ao voso insignificante amigo. Empregarei o seu corpo para acabar con todos vós. Volvédevos alzar,súbditos, e gozade da matanza!

note: [message]: speaker=Possessed Garak
en: I told you, I will be back, you fools! Now I shall have my vengeance upon you all. Darkness shall reign until I have triumphed!
gl: Xa vos dixen que volvería, idiotas! Agora vingareime de todos vós. A escuridade reinará ata que consiga o meu triunfo!

note: [message]: speaker=Azkotep [message]: speaker=Ystara
en: In this I shall support you, the darkness shall not lift until one of us is victorious.
gl: Estou contigo nisto, a escuridade non se esvaecerá ata que un dos dous saia vitorioso.

note: [message]: speaker=Nym
en: Maybe I spoke too soon. Curse Uria, she has even blotted out the stars, all is darkness. Kaleh, our course is clear, we must destroy that abomination.
gl: Pode que falase demasiado axiña. Maldita Uria, non deixou nin estrelas no ceo, a escuridade é absoluta. Cälé, está claro o que debemos facer, destruír esta abominación.

note: [then]
en: Wounded Elven Scout
gl: Elfo explorador ferido

note: [message]: speaker=Elven Scout
en: Orcs... Not far behind me... From the hills...
gl: Veñen orcos dos outeiros, non han tardar en chegar…

note: [unit]: type=Orcish Leader, type=Orcish Ruler, id=Ganthos
en: Ganthos
gl: Gandos

note: [message]: speaker=Ganthos
en: What’s this on our borders? Stinkin’ elves and more undead? We’ll teach them a lesson they won’t soon forget. Attack!
gl: Que fan estes na nosa fronteira? Noxentos elfos e máis non mortos… Ensinarémoslles unha lección que han tardar en esquecer. Ao ataque!

note: [message]: speaker=Kaleh
en: If those raiders capture any of our encampments, I fear our people’s fate will be just as bad as if it was captured by the undead.
gl: Se eses orcos capturan algún dos nosos campamentos, non correremos unha mellor sorte que se o fan os non mortos.

note: [message]: speaker=Ganthos
en: You got me, elf... But you won’t be so lucky with the tribes of the hills... (<i>Cough</i>)
gl: Colléstesme, elfos… Pero non teredes tanta sorte coas tribos dos outeiros… (<i>tuse</i>)

note: [message]: speaker=Ganthos
en: I deeply regret... I won’t be able to see that...
gl: Arrepíntome profundamente… De non poder vivir para ver como vos esnaquizan…

note: [message]: speaker=Ganthos
en: Killed by a dead creep... (<i>Cough</i>)
gl: Asasinado por un noxento morto… (<i>tuse</i>)

note: [message]: speaker=Nym
en: Look, he dropped something! I wonder what it is...
gl: Mirade, caeulle algo. Que será?

note: [message]: speaker=unit
en: It’s some sort of a map. I think I recognize some of those hills ahead on it.
gl: Parece unha especie de mapa. Creo que podo distinguir nel os outeiros de alí diante.

note: [message]: speaker=Nym
en: And these look like camps and patrol routes. A lot of camps and patrol routes. Kaleh, do you think we could sneak up between them?
gl: E isto parecen campamentos e rutas de patrullas. Unha morea deles. Cälé, cres que poderemos colarnos entre eles?

note: [message]: speaker=Kaleh
en: Difficult, but worth a try I guess. But first we must try to survive this mess.
gl: Será difícil, pero paga a pena intentalo, supoño. Pero antes de nada temos que sobrevivir a esta noite.

note: [message]: speaker=Nym
en: Right, sorry. Damn creeps.
gl: Certo, perdoa. Malditas abominacións.

note: [message]: speaker=Nym
en: And now we’ll never know what was on that parchment. Shame.
gl: E agora nunca saberemos o que era. Mágoa.

note: [message]: race=orc
en: Chief has fallen! Flee!
gl: O xefe caeu! Fuxide!

note: [message]: race=goblin,wolf
en: Boss dead! Run!
gl: O xefe está morto! Fuxide!

note: [message]: speaker=$unit.id
en: You think you have defeated me, don’t you? Foolish boy, I shall assume a new form more powerful and horrible than you could ever imagine!
gl: Pensas que acabastes comigo, non si? Serás idiota, rapaz. Adoptarei unha nova forma, máis poderosa e horríbel do que poidas imaxinar!

note: [message]: speaker=$other_creep
en: How dare you interfere in our contest! I did not need your help. I shall teach you not to cross a lord of darkness.
gl: Como ousades interferir no noso concurso? Non necesitaba da vosa axuda. Ensinareivos a non anoxar a un señor da escuridade.

note: [message]: speaker=Kaleh
en: Finally. It is over.
gl: Por fin. Acabouse.

note: [message]: speaker=Possessed Garak
en: See, I told you I was more powerful. This game is over, now I can leave this shell of a body.
gl: Ves, xa dixera que eu era o máis poderoso. A partida rematou, por fin podo saír desta casca.

note: [message]: speaker=Zhul
en: He’s... he’s still breathing!
gl: A… aínda respira!

note: [message]: speaker=Garak
en: Protect the boy for me Zhul, (<i>cough</i>) I go to a better place.
gl: Protexe ao rapaz por min, Sul, (<i>tuse</i>) tócame ir a un mellor lugar.

note: [message]: speaker=Nym
en: What about Garak?
gl: Que hai de Garan?

note: [message]: speaker=Kaleh
en: I’ve asked and looked around, there is no sign of him or his body
gl: Estiven a buscalo e preguntando por el, pero ninguén sabe nada. Non sabemos se está vivo ou morto.

note: [message]: speaker=Zhul
en: He’s probably dead, then, but he died as a warrior. Let’s respect his wishes and remember him for that.
gl: Entón o máis seguro é que estea morto. Pero morreu coma un guerreiro. Respectemos os seus desexos, e lembrémolo así.

note: [message]: speaker=Zhul
en: He died as a hero. Remember that and tell the tale, for it’s worth it.
gl: Morreu coma un heroe. Non o esquezades. A súa é unha historia digna de contar.

note: [message]: speaker=Kaleh
en: From the sands he came, to the sands he will return. We remember and honor his sacrifice, and I vow that his death will not be in vain.
gl: Viu das areas, e a elas volveu. Lembraremos e honraremos o seu sacrificio, e xuro que a súa morte non será en van.

note: [message]: speaker=Zhul
en: Goodbye, old friend. May Eloh shine her light eternal upon you.
gl: Adeus, vello amigo. Que Elon te ilumine coa súa luz eterna.

note: [message]: speaker=Elyssa
en: He was as brave and valiant a fighter as I have ever seen in my travels.
gl: Era un guerreiro bravo e valente, o mellor que xamais tiven o pracer de coñecer.

note: [message]: speaker=Nym
en: He was a bastard at times... But... but why did he have to die? It... it just doesn’t make sense.
gl: Ás veces era un pouco cabrón… Pero… pero por que, no nome de Uria, tivo que morrer? Non… non ten sentido ningún.

note: [message]: speaker=Zhul
en: Miraculously, all of our encampments survived the night.
gl: Milagrosamente todos os campamentos sobreviviron á noite.

note: [message]: speaker=Nym
en: Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality.
gl: Aínda que salvásemos a case todo o pobo desta volta, non sempre imos ter tanta sorte. Se ben os elfos que loitaron contigo no pasado estarán encantados de volvelo facer, se diminúe o noso número será máis custoso recrutar novos guerreiros. Faríamos ben en ir reunindo ouro.

note: [message]: speaker=Zhul
en: Well, only $elven_camps encampments remain, but we will survive.
gl: Os $elven_camps campamentos cos que quedamos abondarán para asegurar a nosa supervivencia.

note: [message]: speaker=Kaleh
en: Yes, but at what cost?
gl: Sobrevivimos, si, pero a que prezo?

note: [message]: speaker=Nym
en: Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality.
gl: Aínda que salvásemos a case todo o pobo desta volta, non sempre imos ter tanta sorte. Se ben os elfos que loitaron contigo no pasado estarán encantados de volvelo facer, a medida que diminúa o noso número será máis custoso recrutar novos guerreiros. Faríamos ben en ir reunindo ouro.

note: [message]: speaker=Nym
en: We have suffered losses, but we are not broken yet. We have saved most of our people tonight. But while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality.
gl: Sufrimos perdas, pero aínda seguimos en pé. Esta noite salvamos á maior parte do noso pobo. Pero se ben os elfos que loitaron contigo no pasado estarán encantados de volvelo facer, a medida que diminúa o noso número será máis custoso recrutar novos guerreiros. Faríamos ben en ir reunindo ouro.

note: [message]: speaker=Nym
en: We have suffered grievous losses, but we are not broken yet. Long will this slaughter be remembered by our people. Where was Eloh during the darkness? And I’m afraid that while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality.
gl: Sufrimos moitas perdas, pero aínda seguimos en pé. O noso pobo tardará en esquecer esta matanza. Onde estivo Elon durante a escuridade? E temo que, se ben os elfos que loitaron contigo no pasado estarán encantados de volvelo facer, a medida que diminúa o noso número será máis custoso recrutar novos guerreiros. Faríamos ben en ir reunindo ouro.

note: [message]: speaker=Kaleh
en: All this death and destruction. What were those shades arguing over? Was this all just some sort of demented game?
gl: Toda esta morte e destrución… No nome de Uria, por que discutían eses dous? Non foi isto nada máis que un xogo de tolos?

note: [message]: speaker=Zhul
en: The lords of the dead are powerful and twisted indeed. Only Eloh knows the truth of what happened tonight.
gl: Os señores da escuridade son poderosos e retorcidos. Só Elon sabe o que de verdade ocorreu esta noite.

note: [message]: speaker=Nym
en: I don’t want to be here tomorrow night to find out. The hills to the north are close. Let’s be far away before another nightfall.
gl: Eu non penso quedar aquí esta noite para descubrilo. Estamos moi preto dos outeiros nórdicos. Afastémonos canto podamos antes de que volva caer a noite.

note: [message]: speaker=Kaleh
en: The undead lords are defeated at last.
gl: Por fin derrotamos aos señores non mortos.

note: [message]: speaker=Ganthos
en: There’s too many of them and the night is almost gone. Pull back you wretches, pull back!
gl: Hai demasiados, e está a piques de amencer. Retrocedede, mequetrefes, retrocedede!

note: [message]: speaker=Nym
en: I can see the first rays of Naia shining over the horizon. She never looked so beautiful. The undead forces have crumbled into dust and the remaining orcs are retreating with the dawn.
gl: Xa podo ver os primeiros raios de Naia asomando polo horizonte. Nunca a vira tan fermosa. As forzas dos non mortos quedaron reducidas a po, e os orcos que quedan foxen da luz.

note: [message]: speaker=Zhul
en: That was a very brave thing you did, Kaleh, defeating both of those Undead Lords. It took great courage and strength. Because of your daring attack, we did not have to wait for the dawn to save us. You were our savior. And many fewer of our people died than would have if we had had to wait out the long night.
gl: Demostraches un gran valor, Cälé, derrotando aos dous señores non mortos. Grazas á túa coraxe e o teu valor, que te impulsaron a atacalos, non tivemos que esperar a que o amencer nos salvase. Salváchesnos ti. E moitas máis serían as nosas baixas, termos loitado durante toda a noite.

note: [message]: speaker=Ystara
en: You have triumphed for the moment, but think not that the dark lords can be so easily vanquished. We shall return, and shall rule long after your bones have crumbled to dust. This is our land, and none shall leave it unscathed.
gl: Gañaches de momento, pero non cometas o erro de pensar que os señores da escuridade poden esvaecer tan facilmente. Volveremos, e reinaremos aínda cando os vosos ósos non sexan máis que po no aire. Estas son as nosas terras, e ninguén sairá delas con vida.

note: [message]: speaker=Azkotep
en: You fought so hard to protect your precious people, young elf. No great deed should go unpunished.
gl: Déchelo todo loitando polo teu prezado pobo, elfo. Ningunha boa acción debería quedar sen castigo.

note: [message]: speaker=Ystara
en: A token to remember us by...
gl: Para que non nos esquezas…

note: [message]: speaker=Garak
en: Aauugghh!
gl: Agh!

note: [message]: speaker=Zhul
en: He just collapsed!
gl: Esmoreceu, sen máis!

note: [message]: speaker=Ystara
en: You will never see your champion again. And we will torment his soul for the rest of the eternity.
gl: Non volveredes ver ao voso campión. E atormentaremos a súa alma durante toda a eternidade.

note: [message]: speaker=Zhul
en: Don’t listen to them, they are powerless in their defeat. Even if Garak fell in battle his soul went to a better place and they can’t reach him there.
gl: Non os escoitedes, non lles queda ningún poder agora que os derrotamos. Aínda que Garan caese na batalla, a súa alma estará nun lugar mellor, e alí non poden facerlle nada.

note: [message]: speaker=Azkotep
en: Hah, now you have learned the flesh is always weaker than the powers of the undead.
gl: Ha, agora aprendestes que a carne nunca é tan poderosa coma os poderes da non morte.

note: [message]: speaker=Ystara
en: My undead zombies shall always defeat the living.
gl: Os meus zombis non mortos derrotarán sempre aos vivos.

note: [scenario]: id=04_Descending_into_Darkness
en: Descending into Darkness
gl: O descenso á escuridade

note: [side]: id=Panok, type=Direwolf Rider, type=Goblin Knight
en: Panok
gl: Panoco

note: [side]: id=Turg, type=Orcish Warrior, type=Orcish Warlord
en: Turg
gl: Turgo

note: [side]: id=Ug'lok, type=Orcish Warrior, type=Orcish Warlord
en: Ug’lok
gl: Uglon

note: [objective]: condition=win
en: Kaleh Must Reach the Exit Tunnel at the North Edge of the Map
gl: Cälé debe chegar ao túnel de saída no límite norte do mapa.

note: [message]: speaker=Nym
en: Those mountains are huge! I never thought they would be so big. And what’s that white stuff on the tops of the peaks?
gl: Esas montañas son enormes! Nunca imaxinei que serían tan grandes. Que é iso branco que hai nas cumes?

note: [message]: speaker=Zhul
en: I wish Garak were here, he’d know more about these lands than I do. I’ve never been up here, but I heard stories from the few who have made the journey and returned. That white stuff is called snow, Nym, and the mountains are very cold. These smaller hills aren’t as hard to cross, but they are filled with orcs and goblins. It may look peaceful now, but they hide in the many caves and tunnels beneath the surface.
gl: Gustaríame que Garan estivese aquí, el sabería máis destas terras ca min. E a primeira vez que estou aquí, pero escoitei historias dos poucos que chegaron tan lonxe e regresaron. Iso branco é «neve», Nima. Nas montañas vai moito frío. Non é tan difícil cruzar por estes outeiros, pero están ateigados de orcos e trasnos. Se non os vemos xa é porque esas criaturas andan agochadas en covas e túneles baixo a superficie.

note: [message]: speaker=Kaleh
en: I had another vision last night, Eloh told me that we had to continue north, but instead of trying to go over the mountains, she said that we had to go underneath them.
gl: Onte á noite tiven outra visión. Elon díxome que tiñamos que continuar cara o norte, pero en vez de intentar avanzar sobre as montañas, díxome que tiñamos que ir por debaixo delas.

note: [message]: speaker=Nym
en: Underneath them? But how?
gl: Por debaixo? Como?

note: [message]: speaker=Zhul
en: Orcs and Goblins have been living here for hundreds of years and their network of tunnels and caves is more extensive than you might think. Who knows how far they go underground? We are ill-prepared for trekking over those frozen peaks. As much as I dislike those pitch-black caves, if we want to cross these mountains we may have no choice.
gl: Os orcos e os trasnos levan anos vivindo aquí, centos e centos de anos, e a súa rede de túneles e covas é máis extensa do que poidas imaxinar. Quen sabe o fondo que cavaron. Ademais, non estamos preparados para escalar as cumes xeadas das montañas. Por pouco que me guste entrar na escuridade das covas, pode que sexa a única forma de cruzarmos as montañas.

note: [message]: speaker=Elyssa
en: Other creatures besides orcs dig tunnels in the earth. Long ago dwarves mined mountains such as these, and huge trolls like to hide in the deep dark places under the earth. If your god is as omniscient as you seem to think, Kaleh, I wouldn’t be surprised if there were a way to cross under these mountains. I fear no darkness, and you won’t be lacking a source of fire or light.
gl: Os orcos non son as únicas criaturas que cavan túneles na terra. Hai xa tempo, os ananos adoitaban escavar en montañas coma estas, e os trolles, unhas criaturas enormes, gostan de agochar nas profundidades da terra. Se a vosa deusa é tan omnisciente como parecedes pensar, Cälé, non me estrañaría que atopásemos un camiño baixo estas montañas. Non lle teño medo á escuridade, e contade comigo, non nos ha faltar nin lume nin luz.

note: [message]: speaker=Nym
en: Well if we are going to go under these mountains, we’re certainly going to have our hands full fighting all those orcs and goblins.
gl: Se imos continuar por debaixo das montañas, non imos dar abasto entre orcos e trasnos.

note: [message]: speaker=Zhul
en: Indeed. I want to warn you again, Kaleh, this isn’t the desert. The orcs love fighting in hills and caves, and we won’t have the advantages of fighting on the open sands. And with our recent losses we don’t have the numerical advantage we are used to. So we’d best be extra careful. Still if we can clear a path in the hills ahead of us, we should be able to escort our people into the tunnels. And hopefully underground it will be easier to protect them than out in the open.
gl: Tes razón. Debo volver advertirte, Cälé, isto non é o deserto. Os orcos gostan de loitar en outeiros e covas, e non contaremos coas vantaxes de loitar abertamente nas areas. Ademais, coas perdas recentes, carecemos da vantaxe numérica de outrora. Máis nos vale sermos especialmente coidadosos. Pero é certo que, se conseguimos despexar o camiño por eses outeiros, deberíamos poder escoltar ao noso pobo ata os túneles. E, con sorte, será máis doado protexelos baixo terra que aquí ao descuberto.

note: [message]: speaker=Kaleh
en: Strike hard and fast and also be careful—right, this is going to be fun.
gl: Forza, axilidade, e coidado. Isto promete.

note: [event]
en: Goblin Coward
gl: Trasno covarde

note: [event] [scenario]: id=04_Descending_into_Darkness
en: Goblin Scout
gl: Trasno explorador

note: [message]: speaker=Goblin Scout
en: Attack!
gl: Atacade!

note: [message]: speaker=Goblin Coward
en: Run away!
gl: Fuxide!

note: [message]: speaker=Zhul
en: Goblins are so predictable.
gl: Os trasnos sonvos moi previsíbeis.

note: [then] [scenario]: id=04_Descending_into_Darkness
en: Orac
gl: Oran

note: [then] [scenario]: id=04_Descending_into_Darkness
en: Scylla
gl: Escila

note: [then] [scenario]: id=04_Descending_into_Darkness
en: Lake Naga
gl: Lago naga

note: [message]: speaker=Orac
en: Come forth, creatures of the lake! Fulfill the oaths you have made and help us drive these hated creatures from our lands.
gl: Adiante, criaturas do lago! Cumpride o voso xuramento e axudádenos a expulsar a estas malditas criaturas fóra das nosas terras.

note: [message]: speaker=Scylla
en: Sssslay them all! In the name of the Ssscaled One!
gl: Matádeos a todos! No nome do escamado!

note: [message]: speaker=Panok
en: These elves are stronger than we thought. Send for more reinforcements!
gl: Estes elfos son máis fortes do que pensabamos. Pedide reforzos!

note: [message]: speaker=Kaleh
en: How can he move that fast? He is faster than any goblin rider I have ever seen. It’s almost unnatural.
gl: Como pode ir tan rápido? É máis rápido que calquera outro xinete trasno que vise na miña vida. É case contranatural.

note: [message]: speaker=Panok
en: Gaaghh!!
gl: Gagh!

note: [message]: speaker=$speaking_unit.id
en: Wait a minute. He was wearing a silver ring on one of his fingers. I think the ring might be magical. Maybe that’s why he was moving so fast.
gl: Ei, levaba un anel de prata. Podería ser un anel máxico. Pode que por iso se movese tan rápido.

note: [message]: speaker=Nym
en: I think, Kaleh, that you should take the ring.
gl: Creo que deberías levar ti o anel, Cälé.

note: [message]: speaker=Kaleh
en: Why me?
gl: Eu por que?

note: [message]: speaker=Nym
en: Because you tend to move slowly and if we’re going into the caves you’ll need all the speed you can get. And besides, we can’t afford to lose you; you never know when being able to run a bit faster might be the difference between life and death.
gl: Porque es bastante lento, e se imos entrar nas covas necesitarás toda a velocidade da que poidas dispoñer. Ademais, non podemos permitirnos que te maten; nunca se sabe cando ser máis veloz pode ser a diferencia entre a vida e maila morte.

note: [message]: speaker=Orac
en: The elves have killed Panok the goblin! The other goblins may flee to the caves, but we will not give up these hills without a fight. Come forth, creatures of the lake! Fulfill the oaths you have made and help us drive these hated creatures from our lands.
gl: Os elfos mataron ao trasno Panoco! Pode que o resto de trasnos fuxan ás covas, pero nós non imos entregar estes outeiros sen pelexar. Adiante, criaturas do lago! Cumpride o voso xuramento e axudádenos a botar a estas criaturas das nosas terras.

note: [message]: speaker=unit
en: Should I take this ring?
gl: Collo o anel?

note: [option]: speaker=unit
en: Yes, I’ll take it.
gl: Cólleo, si.

note: [object]: id=SpeedyRing
en: Ring of Speed
gl: Anel da velocidade

note: [object]: id=SpeedyRing
en: This ring will increase your maximum speed by 1.
gl: Este anel aumentará en 1 a velocidade máxima do portador.

note: [option]: speaker=unit
en: No, I think someone else should wear it.
gl: Non, déixao, xa o collerá outro.

note: [message]: speaker=$explorer.id
en: Ugh! These tunnels are pitch black! It’s as bad as fighting in a moonless night, and it stinks of orc filth. I can hardly think of a place I would less like to go into.
gl: Agh! Nestes túneles non se ve nada. É como loitar nunha noite sen lúa, e fede a merda de orco. É o lugar máis noxento que pisei na miña vida.

note: [message]: speaker=Kaleh
en: We have no choice. We cannot cross over these mountains, so we must go beneath them. If the orcs skulk in their tunnels and block our way, we must enter their dark places and fight them, no matter what the conditions.
gl: Non nos queda outra. Non podemos pasar sobre as montañas, así que teremos que ir baixo delas. Se os orcos se amorean nos seus túneles e nos impiden o paso, debemos entrar nas súas covas, pro escuras que sexan, e loitar contra eles.

note: [message]: speaker=Zhul
en: Remember, Kaleh, it’s nasty fighting underground. Marksmen and Sharpshooters who can shoot well anywhere will be invaluable, as will Captains and Marshals who can inspire our people.
gl: Lembra, Cälé, que loitar baixo terra non é doado. Os tiradores serán especialmente valiosos nas covas, e tamén o serán os capitáns e mariscais que poidan inspirar á nosa xente.

note: [message]: speaker=Elyssa
en: Also, any time you find a particularly tough orc blocking a passage, my fireballs can blast him quick enough.
gl: E se en algún momento atopar un orco especialmente resistente que bloquee o paso, conta comigo para apartalo a base de bólas de lume.

note: [event]
en: Greebo
gl: Gribo

note: [message]: speaker=Greebo
en: Greebo keeps shinies safe from nasty orcses. And ’specially stinking elves.
gl: Gribo mantén as cousas brillantes a salvo dos noxentos orcos e dos miñocas dos elfos.

note: [message]: speaker=$explorer.id
en: Looks like he’s been squirreling away his stolen loot in this cave. Not that he had much. Must be hard times.
gl: Parece que estivo almacenando o seu botín roubado nesta cova. Non é que tivese moito, deberon ser tempos difíciles.

note: [message]: speaker=unit
en: How odd. Someone has carved a crude fountain out of the stone at the end of the passage. The freezing water pours out into a large pool. At the bottom of the pool I can see a skeleton still gripping a sword. The blade seems to glow faintly blue. The pool isn’t very deep, I could easily wade in and pick it up. But someone else has carved a crude message in the wall. <i>“If you dare to take this blade here, your greatest fear will surely appear.”</i> It looks like a nice sword, but do I dare chance it?
gl: Que raro. Alguén tallou unha fonte na pedra á final da pasaxe. A auga cae sobre un gran estanque, e ao fondo paréceme distinguir un esqueleto, se non vexo mal suxeitando unha espada; unha espada que parede desprender unha luz azul. O estanque non é moi profundo, podería meterme e collela. Pero na parede hai unha mensaxe tallada: «<i>Se ousas coller do estanque a espada, dos teus peores temores virá acompañada</i>». A espada parece boa, pero non sei se collela…

note: [option]: speaker=unit
en: I fear no creature, I will take the blade!
gl: Non teño medo ningún, e collerei a espada!

note: [message]: speaker=unit
en: The blade is chill to the touch and gives off a cold glow. I wonder how it came to be here.
gl: A espada é fría ao tacto, e desprende un brillo frío tamén. Como chegaría aquí?

note: [object]: id=ColdBlade
en: Cold Blade
gl: Espada fría

note: [object]: id=ColdBlade
en: The unit who wields this blade will deal cold damage with its melee attack.
gl: O dano corpo a corpo do portador desta espada será de tipo frío.

note: [command]
en: Purple Abomination
gl: Abominación púrpura

note: [message]: speaker=Purple Abomination
en: I am an abomination, please kill me.
gl: Son unha abominación; por favor, mátame.

note: [message]: speaker=unit
en: I’ve seen some ugly creatures in my day, but that thing is just wrong.
gl: Teño visto moitas criaturas feas ao longo da miña vida, pero esta supéraas a todas xuntas.

note: [message]: speaker=Purple Abomination
en: The voices say I have no choice, I must attack!
gl: As voces din que non me queda outra, debo atacar!

note: [option]: speaker=unit
en: I don’t like the sound of this. I’m out of here.
gl: Non me gusta como soa isto, eu marcho e xa está.

note: [message]: speaker=$explorer.id
en: This is the end of the line. The water is too deep for me to continue any further. I’m freezing cold, wet, and I can’t see a thing. I’m not exactly sure what I’m doing up here. Some strange influence made me want to come up here, but I don’t know what made me think it could be of any good.
gl: Non podemos pasar de aquí. A auga é profunda de máis para continuar. E estou que morro entre o frío e a humidade, por non falar de que non se ve nada. Sinceramente, non teño claro que fago aquí. Algo fíxome vir ata aquí, pero non creo que servise de nada.

note: [unit]: type=Dark Assassin2, id=Cloaked Figure [unit]: type=Dark Assassin1, id=Cloaked Figure [unit]: type=Dark Assassin3, id=Cloaked Figure
en: Cloaked Figure
gl: Individuo enmascarado

note: [message]: speaker=Cloaked Figure
en: Kaleh, I am death incarnate.
gl: Cälé, son a encarnación da morte.

note: [message]: speaker=Cloaked Figure
en: And I shall avenge all those you have killed!
gl: E vingarei a todos aqueles aos que lle arrebataches a vida!

note: [message]: speaker=Cloaked Figure
en: I promise we shall meet again.
gl: Prometo que nos volveremos a ver.

note: [message]: speaker=Kaleh
en: He just disappeared. That’s odd.
gl: Desapareceu, sen máis. Que cousa máis rara.

note: [message]: speaker=Kaleh
en: This passage seems different from the other tunnels and caves. It is wide and smooth and leads sharply downwards. I bet this was the way that Eloh was talking about.
gl: Esta pasaxe parece distinta do resto dos túneles e das covas. É ancha e suave, e vai cara as profundidades de maneira pronunciada. Aposto a que se trata do camiño ao que se refería Elon.

note: [message]: speaker=Elyssa
en: This is no natural passage, and the walls are too well carved and smooth to be made by orcs. I wouldn’t be surprised if this was once carved out by dwarves. I wonder if there are any still left in these mountains...
gl: Non é unha pasaxe natural, e os muros están demasiado ben traballados para ser obra dos orcos. Non me estrañaría que fose obra de ananos no pasado. Quedará aínda algún con vida nestas montañas?

note: [message]: speaker=Zhul
en: Having killed all the orc and goblin leaders in the immediate vicinity, we can take our time and should have no trouble bringing the rest of our people down this way. It’s odd, I guess we’re trading the dangers we know for the dangers we don’t. We really are putting our lives in Eloh’s palm; may she guide us as well as she has before.
gl: Xa acabamos con todos os líderes dos orcos e trasnos dos arredores, podemos tomarnos todo o tempo que necesitemos para traer ao resto da nosa xente por aquí. Estraño, como parece que cambiamos o mal coñecido por un mal do que non sabemos nada. Definitivamente estamos deixando as nosas vidas en mans de Elon, esperemos que nos guíe como sempre fixo.

note: [message]: speaker=Zhul
en: Now that you’ve found the way we should be able to get the rest of our people past the orcs. It’s odd, I guess we’re trading the dangers we know for the dangers we don’t. We really are putting our lives in Eloh’s palm, may she guide as well as she has before.
gl: Agora que atopaches o camiño deberiamos poder traer ao resto da xente ata aquí, protexéndoos dos orcos. Estraño, como parece que cambiamos o mal coñecido por un mal do que non sabemos nada. Definitivamente estamos deixando as nosas vidas en mans de Elon, esperemos que nos guíe como sempre fixo.

note: [message]: speaker=Nym
en: I’ll just be happy when I can breathe fresh air again and see the suns and stars. Still, who knows what we’ll encounter deep under the earth?
gl: Eu non vou quedar contenta ata que volva respirar aire fresco e ver os soles e as estrelas. Pero, quen sabe o que atoparemos nas profundidades da terra?

note: [message]: speaker=Kaleh
en: Well, there’s only one way to find out.
gl: Só hai un xeito de descubrilo.

note: [message]: speaker=Kaleh
en: We’ve taken too long to get our people into the tunnels! Even more orcs are coming across the foothills from the east and west and flanking us. There’s no way we can kill all these orcs and goblins. We’ll never make it to safety now.
gl: Perdemos demasiado tempo, non imos conseguir traer á nosa xente aos túneles! Máis orcos achéganse desde as ladeiras do leste e do oeste, e arrodéannos. Non podemos facerlles fronte, son demasiados. Agora nunca conseguiremos chegar ás terras que Elon nos prometeu.

note: [scenario]: id=05_A_Subterranean_Struggle
en: A Subterranean Struggle
gl: Unha loita subterránea

note: [objective]: condition=win
en: Explore Underground
gl: Explorar as covas.

note: [objective]: condition=win
en: Defeat all Enemies
gl: Derrotar a todos os inimigos.

note: [unit]: type=Desert Fighter, id=Nantheos
en: Nantheos
gl: Nandeos

note: [unit]: type=Desert Archer, id=Sylestria
en: Sylestria
gl: Silestria

note: [unit]: type=Desert Ranger, id=Rygar
en: Rygar
gl: Rigar

note: [message]: speaker=Kaleh
en: You mentioned that dwarves and trolls often lived underground, Elyssa. I’ve only heard myths, have you ever met a dwarf or a troll?
gl: Elisa, mencionaras que os ananos e os trolles adoitaban vivir baixo terra. Eu non sei deles máis do que contan as lendas, pero viches ti algunha vez un anano ou nun troll de verdade?

note: [message]: speaker=Elyssa
en: No I haven’t, I don’t often explore underground unless I have to. There are lots of nasty things that lurk far away from the light of the suns. But I’ve read a bit about them, and have even met a few people who had dealings with dwarves.
gl: Pois a verdade é que non. Non adoito explorar baixo terra salvo que non me quede outro remedio. Son moitas as criaturas horrendas que habitan lonxe da luz e dos soles. Pero lin un anaco sobre eles, e mesmo coñecín xente que tivera acordos con ananos.

note: [message]: speaker=Nym
en: What are dwarves like?
gl: E os ananos, como son?

note: [message]: speaker=Elyssa
en: They’re a proud people, and some would say greedy. They love their gold and fine metals, and forge many beautiful things. I should warn you, they have little liking for elves. There was some betrayal many years ago, though I don’t know what happened.
gl: Son xente orgullosa; avariciosa tamén, dirían algúns. Encántalles o ouro e os metais preciosos, e forxan cousas fermosas. Pero avísovos, non gustan moito de tratar con elfos. Houbo algún asunto de traizón moitos anos atrás entre os vosos pobos o resentimento deixouse notar, aínda que non coñezo os detalles do que ocorreu.

note: [message]: speaker=Kaleh
en: And what about trolls? I’m not sure I’d want to meet one face to face.
gl: E que sabes dos trolles? Non creo que me gustase ter que verme cara a cara con un.

note: [message]: speaker=Elyssa
en: Trolls and dwarves are natural enemies, living so close together. And many would say trolls are little more than brutes and savages. Trolls are huge and very strong, with skin as hard as stone, and can be fearsome foes. But I knew one man long ago who traded with a group of trolls and said they were quite honorable, as long as you didn’t try to cheat them.
gl: Os trolles e os ananos son inimigos naturais, dado o preto que viven os uns dos outros. O moitos dirían que os trolles non son máis que brutos e salvaxes. Os trolles son enormes e moi fortes, a súa pel é dura como a pedra, e poden ser terríbeis inimigos. Pero coñecín a un humano hai tempo que comerciaba cun grupo de trolles, e díxome que eran criaturas que valoraban moito o honor, e que estaban a ben contigo sempre que non intentases enganalos.

note: [message]: speaker=Zhul
en: Well, with Eloh’s guidance, I hope we find these tunnels deserted. I’ll be happy if our biggest problem is not getting lost. I have little wish to meet either dwarves or trolls. But Eloh will watch over us.
gl: Coa axuda de Elon, seguro que non nos atopamos ningunha desas criaturas nos túneles. Con sorte só nos teremos que preocupar de non perdernos. Non me apetece nada coñecer nin ananos nin trolles. Pero Elon coidará de nós.

note: [message]: speaker=Kaleh
en: Will she? I got the impression she was powerless underground.
gl: Ti cres? Eu tiña a impresión de que os seus poderes non tiñan efecto baixo terra.

note: [message]: speaker=Zhul
en: Where did you get that idea? Certainly Eloh is strongest during the day, when the suns are shining down on us. But it is said that even in the darkest of nights she will protect her faithful. And back during the Golden Age holy elven warriors led great crusades against orcs and other foul things that hid underground, killing them with Eloh’s aid. Faith is our shield, Kaleh. I think you should keep your doubts to yourself; it would not do to unduly worry our people. Eloh will always protect us, if we follow her path.
gl: De onde sacaches iso? É certo que Elon é máis forte polo día, cando os soles nos iluminan. Pero disque mesmo nas noites máis escuras protexerá aos seus fieis. E no pasado, durante a época dourada, os guerreiros sagrados lideraron cruzadas contra os orcos e outras criaturas igual de malvadas que se agochaban baixo a terra, acabando con eles coa axuda de Elon. A fe é o noso escudo, Cälé, e penso que deberías aforrarte as dúbidas; de nada serviría preocupar á nosa xente sen motivo. Elon hanos protexer sempre se seguimos o seu camiño.

note: [message]: speaker=Kaleh
en: Then let us hope the rest of our journey may be as uneventful as it has been this far.
gl: Esperemos entón que o resto da viaxe sexa tan tranquila como o foi de momento.

note: [message]: speaker=Kaleh
en: I’ve heard of dwarves, but do you have any idea, Zhul, what kinds of creatures we might encounter underground?
gl: Xa escoitei falar dos ananos, pero tes algunha idea, Sul, de que clase de criaturas podemos encontrarnos aquí abaixo?

note: [message]: speaker=Zhul
en: These tunnels are foreign to me; I know little more than you do. All I know about dwarves is from the few tales from the Golden Age.
gl: Pouco sei destes túneles, pouco máis ca ti. O único que sei dos ananos é o que contan as historias sobre a Época Dourada.

note: [message]: speaker=Nym
en: What are they like?
gl: Como son?

note: [message]: speaker=Zhul
en: They lived deep under the earth, mining gold and fine metals and forging many beautiful things. We were once allies during the Golden Age, but in the strife and chaos of the fall we lost all contact. I don’t know if any survived. But in the golden age they were very helpful in our wars against the orcs and trolls.
gl: Vivían nas profundidades, baixo terra, extraendo ouro e metais preciosos, e forxando cousas preciosas. Fomos unha vez aliados, durante a Época Dourada, pero durante o caos da depresión perdemos contacto. Non sei se sobreviviu algún. Pero durante a época dourada axudáronos moito nas guerras contra os orcos e os trolles.

note: [message]: speaker=Kaleh
en: What are trolls?
gl: Que son os trolles?

note: [message]: speaker=Zhul
en: Trolls were huge green creatures as big as giants and very strong. They were reclusive creatures, hiding underground. We never had much contact with them, though some fought with the orcs in the great wars. They were mighty warriors. I’m sure they have all died off; I certainly would never want to meet one face to face.
gl: Os trolles eran enormes criaturas verdes, grandes coma xigantes e moi fortes. Eran pouco sociais, e agochábanse baixo terra. Nunca tivemos moito contacto con eles, aínda que algúns loitaron xunta os orcos nas grandes guerras. Eran fortes guerreiros. Seguro que xa non queda ningún con vida; de seguro que non me gustaría atoparme cun deles cara a cara.

note: [message]: speaker=Zhul
en: But with Eloh’s guidance, I hope we find these tunnels deserted. I’d be happy if our biggest problem is not getting lost. Still, even underground Eloh will watch over us.
gl: Pero coa axuda de Elon, confío en que non atopemos nada nestes túneles. Con sorte o noso maior problema será non perdernos. E aínda así, incluso baixo terra, Elon nos protexerá.

note: [message]: speaker=Nym
en: All I’m saying is that these tunnels aren’t as bad as I expected.
gl: O único que digo é que estes túneles non están tan mal como pensara.

note: [message]: speaker=Kaleh
en: Shhh! Did you hear something?
gl: Silencio! Oístes iso?

note: [message]: speaker=Zhul
en: Ants. Very big ants. Maybe they won’t be hostile.
gl: Formigas. E <i>moi</i> grandes. Pode que non sexan agresivas.

note: [message]: speaker=Kaleh
en: On the other hand, that spider probably is.
gl: Seguro que aquela araña de alí o é.

note: [message]: speaker=Nym
en: Caught between a spider and its prey. Not a good place to be.
gl: Xa é mala sorte, acabarmos entre unha araña e maila súa presa.

note: [message]: speaker=Nym
en: Whoa! Did you see that? That huge stalactite just fell and crushed the spider. Aren’t we lucky!
gl: Mi ma! Vistes iso? Esa estalactita acaba de caer e matar a araña. Que sorte tivemos.

note: [message]: speaker=Zhul
en: Eloh must indeed be watching over us.
gl: Está claro que Elon nos protexe.

note: [message]: speaker=Nym
en: You know, if all we discover down here are insects, I’ll be very disappointed.
gl: Isto de non atoparmos máis que insectos aquí abaixo échevos unha decepción.

note: [message]: speaker=Elyssa
en: Spiders aren’t insects.
gl: As arañas non son insectos.

note: [message]: speaker=Nym
en: Thanks for the clarification.
gl: Grazas pola aclaración.

note: [unit]: type=Dwarvish Fighter, id=Wounded Dwarf [event]
en: Wounded Dwarf
gl: Anano ferido

note: [message]: speaker=Wounded Dwarf
en: Help! They’re everywhere!
gl: Axuda! Están por todas partes!

note: [message]: speaker=Kaleh
en: Nym, your timing is impeccable.
gl: Nima, ti sempre tan oportuna.

note: [message]: speaker=Elyssa
en: That’s a dwarf, but it looks like he’s been beaten to a pulp.
gl: Iso era un anano, pero parece que bateron nel a esgalla.

note: [message]: speaker=Zhul
en: Short and hairy, he must be a dwarf. But he’s been beaten to a pulp.
gl: Baixo, peludo… Debe ser un anano. E parece que bateron ben nel.

note: [message]: speaker=Kaleh
en: I don’t know what ‘they’ are, but we can’t go back. Prepare yourselves for anything, everyone.
gl: Non sei que foi o que o deixou así, pero non podemos retroceder. Preparádevos para o que sexa.

note: [message]: speaker=Fundin [message]: speaker=Nori
en: What are you doing back here? The trolls hide in the southern tunnels, not this way.
gl: Que fasedes aquí atrás? Os trolles están aghochados nos túneles do sur, non por aquí.

note: [message]: speaker=Fundin
en: Treacherous elves, how can you fight with such horrid creatures as trolls? I will cleave all in two with my axe!
gl: Elfos traisoeiros, como podedes loitar con criaturas tan horríbeis coma os trolles? Heivos partir a todos en dous co meu machado!

note: [message]: speaker=Nori
en: If you think you can take these caves from us, then you are fools. We are masters of fighting underground and we will die to defend our home. Fight on, my brothers!
gl: Se pensades que nos podedes arrebatar estas covas, ides aviados. Somos os mestres da loita subterránea, e morreremos antes que ver o noso foghar nas vosas mans. Á loita, irmáns!

note: [message]: speaker=Thungar
en: Nasty dwarves and stinkin’ elves, we will smash you all!
gl: Malditos elfos e noxentos ananos, esmagarémosvos a todos!

note: [message]: speaker=Thungar [message]: speaker=Gnarl
en: What you doing back here? Nasty dwarves are to the north, no dwarves this way. Go back and fight bravely.
gl: Que facedes aquí atrás? Os ananos están no norte, por aquí non hai ananos. Volvede e loitade con valor.

note: [message]: speaker=Gnarl
en: Kill the elves! We must stop them here. This is our land, crush the intruders!
gl: Matade aos elfos! Debemos detelos aquí. Estas son as nosas terras, acabade cos invasores!

note: [then] [unit]: type=Troll Shaman, id=Zurg [event]
en: Zurg
gl: Zurgo

note: [message]: speaker=Zurg
en: Congratulations! Some of trolls didn’t think you strong enough to beat Dwarves.
gl: Parabéns! Algún dos nosos dubidaba da vosa capacidade para derrotar aos ananos, pero vese que estaban completamente equivocados.

note: [message]: speaker=Kaleh
en: Where did you come from?
gl: De onde saíches?

note: [message]: speaker=Zurg
en: There many secret tunnels that you sun dwellers not know of. Only troll know. We smarter than you think. Zurg would have killed dwarves himself, but he was just sent back from where real fighting is.
gl: Existen moitos túneles secretos, dos que vós os da superficie non sabedes. Só nós os trolles os coñecemos. Somos máis intelixentes do que pensades. Zurgo podía matar el mesmo aos ananos, pero acábanme de enviar de volta; estaba no verdadeiro campo de batalla.

note: [message]: speaker=Zhul
en: The real fighting? I thought that was what we were waist-deep in?
gl: O verdadeiro campo de batalla? Non é iso o que acabamos de ver?

note: [message]: speaker=Zurg
en: While you fighting, another clan of dwarves sneak around and flank us. They tricksy like that. We must leave you and run back to defend women and little trolls. Dwarves never give up, many trolls die today, very hard fighting. But dwarves make mistake, you stronger than dwarf or troll thought. You trolls’ secret weapon.
gl: Mentres loitabades, outro clan de ananos avanzou con sixilo e rodeounos. Sonche así os ananos. Temos que saír de aquí e volver para defender ás mulleres e as crías. Os ananos son moi teimudos, nunca se renden, e hoxe morreron moitos trolles loitando a reo contra eles. Pero por sorte, os ananos tamén cometen erros, e e vós sodes máis forte do que ninguén pensara, nin trolles nin ananos. Sodes a «arma secreta» dos trolles.

note: [message]: speaker=Nym
en: How do you mean?
gl: A que te refires?

note: [message]: speaker=Zurg
en: Right before battle, we find secret passage just to the north leading straight to big dwarf stronghold. Hiding in stronghold is big important dwarf, directing the battle. Dwarves always think they best fighters around so they leave only a few dwarves guarding their stronghold. If you elves can break through dwarf defenses and kill dwarf chieftain, then it will do much damage to dwarves, make them afraid and confused, easy prey for trolls. You do this and we can drive them back. Then troll leader can help show you how to return to surface. You come with Zurg, he show you way to secret passage.
gl: Xusto antes da batalla, atopamos unha pasaxe secreta no norte que leva directamente á fortaleza dos ananos. Alí agóchase un anano moi importante, o que está a dirixir a batalla. Os ananos pensan que son os mellores guerreiros que hai, así que non teñen moitos gardas na fortaleza. Se vós os elfos logrades atravesar as súas defensas e acabar co seu xefe, os ananos quedarían desfeitos, e entre o medo e a confusión serían unha presa fácil para nós. Acabade co xefe e poderemos botalos fóra. Entón, o noso líder explicaravos como chegar á superficie. Seguide a Zurgo, el vos levará á pasaxe secreta.

note: [message]: speaker=Elyssa
en: Their knowledge of these tunnels is uncanny. I could have sworn a minute ago that that wall was solid rock.
gl: O seu coñecemento dos túneles é impresionante, podía xurar hai un minuto que esa parede era pedra sólida.

note: [message]: speaker=Kaleh
en: Wait a moment, Zurg, we must deal with this mysterious cloaked figure before we can follow you.
gl: Un momento, Zurgo, temos que encargarnos primeiro deste misterioso individuo enmascarado. Logo seguímoste.

note: [objective]: condition=win
en: Defeat the Cloaked Figure
gl: Derrotar ao individuo enmascarado.

note: [message]: speaker=Kaleh
en: It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Zurg.
gl: Parece que o noso traballo aínda non rematou. Moi ben, veña, todos xuntos. Debemos seguir a Zurgo.

note: [unit]: type=Dwarvish Pathfinder, id=Grimnir [event] [then]
en: Grimnir
gl: Grimir

note: [message]: speaker=Grimnir
en: Congratulations, some of me boys didn’t think you could beat the trolls.
gl: Parabéns. E había quen pensaba que non seriades capases de venser aos trolles.

note: [message]: speaker=Grimnir
en: Don’t think you know all the tunnels and passages that twist through these caves, elf. I would have killed him myself, but I was just sent back from the main front of the battle.
gl: Non pensedes que coñesedes todos os túneles e pasaxes que atravesan estas covas, elfo. Puiden acabar eu mesmo cos trolles, pero enviáronme de volta desde a fronte de batalla prinsipal.

note: [message]: speaker=Zhul
en: The front? I thought this was the front.
gl: A fronte? Non era esta a fronte?

note: [message]: speaker=Grimnir
en: While you were fighting, a separate clan of trolls sneaked around our sentries and flanked us, attacking our supply depots. There are more of those stinking buggers than we had originally thought. To tell you the truth, we are hard pressed. We’re going to have to pull back all our forces in these caves to reinforce the back lines. But your victory here has produced a unexpected opportunity.
gl: Mentres loitabades, un clan de trolles coouse sen que se decatasen as nosas sentinelas e rodeounos. Atacaron os nosos almaséns de provisións. Hai máis bichos deses dos que pensaramos nun prinsipio. Se vos son sinsero, téñennos entre a espada e a parede. Imos ter que mandar retroseder ás nosas tropas para reforsar a retagharda. Pero coa vosa vitoria aquí preséntase unha oportunidade perfecta.

note: [message]: speaker=Nym
en: It has?
gl: E logo?

note: [message]: speaker=Grimnir
en: Right before the trolls overran this area of the mines, our scouts had found an old tunnel south of here that leads almost straight to the main lair of this tribe of trolls. We believe that protected in the lair is one of their main leaders who is directing the battle. We were going to try to sneak in and lead a surprise attack, but frankly we didn’t have enough dwarves to spare. If by using this passage you can sneak past their front lines and kill him, then it will throw the trolls into disarray and relieve the pressure on our front lines. If you do this our King has promised to help you return your people to the sunlit lands. When you’re ready I’ll show you the way. It’s not far.
gl: Xusto antes de que os trolles se fixesen con esta sona de minas, os nosos exploradores atoparan un vello túnel no sur que leva case directamente á toupeira prinsipal desta tribo de trolles. Cremos que un dos seus líderes prinsipais está protexido alí, o encarghado de dirixir a batalla. Iamos intentar coarnos e atacalo por sorpresa, pero a verdade é que non tiñamos ananos libres para levar a cabo a misión. Se conseghides cheghar alí pola pasaxe, atravesar as liñas dos trolles e acabar co seu líder, será un duro gholpe para os trolles, e a súa forsa na primeira liña de batalla diminuirá. Se o fasedes, o noso rei prometeu axudarvos a volver ás terras bañadas polo sol. Cando esteades listos mostrareivos o camiño, non está lonxe de aquí.

note: [message]: speaker=Kaleh
en: Wait a moment, Grimnir, we must deal with this mysterious cloaked figure before we can follow you.
gl: Un momento, Grimir, temos que encargarnos primeiro deste misterioso individuo enmascarado. Logo seguímoste.

note: [message]: speaker=Kaleh
en: It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Grimnir.
gl: Parece que o noso traballo aínda non rematou. Moi ben, veña, todos xuntos. Debemos seguir a Grimir.

note: [event]
en: Dwarf Defender
gl: Anano defensor

note: [event]
en: Troll Defender
gl: Troll defensor

note: [event]
en: Dwarf Leader
gl: Anano líder

note: [event]
en: Troll Leader
gl: Troll líder

note: [message]: speaker=$explorer.id
en: Whoa.
gl: Mi ma.

note: [message]: speaker=Nym
en: I think I preferred the spider and the ants...
gl: Creo que quedo coa araña e as formigas…

note: [message]: speaker=Dwarf Leader
en: Stand firm, boys, here they come!
gl: Firmes, rapases, aquí os veñen!

note: [message]: speaker=Troll Leader
en: You invade our tunnels, you slaughter our women and children, by Griknagh we will make you pay!
gl: Invadides os nosos túneles, asasinades ás nosas mulleres e fillos, por Grínago que nolo pagaredes!

note: [message]: speaker=Dwarf Leader
en: Tenacious savages, aren’t they? But these tunnels are rich in ore, and we won’t let a couple of trolls keep them from us.
gl: Míraos que valentes son os salvaxes. Ides aviados se pensades que imos deixar que un par de trolles nos impidan coller os minerais destes túneles.

note: [message]: speaker=Troll Leader
en: Wait... What... Who are you?
gl: Un momento… Pero que… Quen sodes vós?

note: [message]: speaker=Kaleh
en: Uh...
gl: Eh…

note: [message]: speaker=Dwarf Leader
en: What in Moradin’s name are they?
gl: No nome de Móradin, que son?

note: [message]
en: Wait a minute... Blond hair, pointy ears — they must be elves.
gl: Un momento… Louros, orellas acabadas en pico… deben ser elfos.

note: [message]
en: Elves?! What in the nine hells are elves doing down here?
gl: Elfos?! Que demo fan eses aquí abaixo?

note: [message]: speaker=Dwarf Leader
en: Never mind that, who are you?
gl: Dá igual. Quen sodes?

note: [message]: speaker=Kaleh
en: I am Kaleh, and we are the Quenoth elves. What in Eloh’s name is going on here?
gl: O meu nome é Cälé, e somos os elfos de Quénor. Pode alguén explicarme que está a pasar aquí?

note: [message]: speaker=Troll Leader
en: They invade our land and kill our young. Dwarves always want more, always greedy for glittery rocks.
gl: Os ananos invaden as nosas terras e asasinan as nosas crías. Sempre queren máis e máis desas pedras brillantes que tanto lles gustan.

note: [message]: speaker=Dwarf Leader
en: Those monsters killed me boys. Kaleh, if you be of stout heart, help us drive these lummoxes from our tunnels.
gl: Eses monstros mataron aos meus rapases. Cälé, se tes corazón, axúdanos a botalos dos nosos túneles.

note: [message]: speaker=Troll Leader
en: No, this is our home. Help us, little ones, and we will help you.
gl: Non, este é o noso fogar. Axudádenos, pequenos, e nós axudarémosvos a vós.

note: [message]: speaker=Zhul
en: There’s too many of them for us to try to take them both on, and besides with all these branching tunnels we’ll have no idea which way to go. I think we should take them up on their offer; ally ourselves with one of the factions so we can get their help in finding a way back to the surface.
gl: Son demasiados para intentarmos atacalos aos dous, e ademais necesitaremos a alguén que nos guíe entre tanto túnel. Creo que deberiamos aceptar a súa oferta; aliarnos cunha das faccións para que nos axuden a atopar o camiño de volta á superficie.

note: [message]: speaker=Nym
en: But even if we do, what about all of our people? How can we safely escort them through this war zone?
gl: Pero que vai ser da nosa xente? Como os imos escoltar de maneira segura por este campo de batalla?

note: [message]: speaker=Kaleh
en: We won’t. If we keep the majority of our people hidden back up the passage we should be able to protect them, at least for a little while. In the meantime, we’ll go ahead and try to sort out this mess. I think you’re right Zhul, if we’re lucky we may just be able to negotiate a safe passage out of here.
gl: Non será necesario. Se deixamos á maior parte da nosa xente agochada aquí atrás, no túnel pollo que viñemos, deberiamos poder protexelos. Mentres tanto, nós adiantarémonos e intentaremos resolver esta lea. Estou con Sul nisto, con sorte poderemos negociar e atopar un camiño seguro polo que saírmos de aquí.

note: [message]: speaker=$explorer.id
en: But they both look evenly matched. Who should we ally with?
gl: Pero ambos os dous parecen igual de fortes. Con quen aliarmos?

note: [option]: speaker=$explorer.id
en: Let’s aid the dwarves.
gl: Axudemos aos ananos.

note: [message]: speaker=Troll Leader
en: Bah! Your kind all the same. Everyone turns on trolls. But you’ll see, Griknagh will smash you all.
gl: Bah! As criaturas coma vós sodes todas iguais. Todo o mundo lles dá as costas aos trolles. Ides ver como Grínago vos esmaga a todos.

note: [objective]: condition=win
en: Defeat troll leaders
gl: Derrota aos líderes dos trolles.

note: [objective]: condition=lose
en: Death of Fundin
gl: Morte de Fundin.

note: [objective]: condition=lose
en: Death of Nori
gl: Morte de Nori.

note: [option]: speaker=$explorer.id
en: Let’s aid the trolls.
gl: Axudemos aos trolles.

note: [message]: speaker=Dwarf Leader
en: I knew elves couldn’t be trusted. Foolish boy, you will regret your betrayal. Taste dwarven steel!
gl: Sabía que non podiamos confiar nos elfos. Pero hanse arrepentir. Probaredes o aseiro dos ananos!

note: [objective]: condition=win
en: Defeat dwarf leaders
gl: Derrota aos líderes dos ananos.

note: [objective]: condition=lose
en: Death of Thungar
gl: Morte de Dungar.

note: [objective]: condition=lose
en: Death of Gnarl
gl: Morte de Narlo.

note: [message]: speaker=$explorer.id
en: There seems to be an abandoned dwarvish fortress right in front of us. If we can fight our way to the keep, we should be able to start rallying our warriors to help in the battle.
gl: Parece haber unha fortaleza abandonada alí diante. Se conseguimos chegar ata ela, deberiamos poder reunir aos nosos guerreiros para que nos axuden na batalla.

note: [then] [modify_unit]
en: Troll Skirmisher
gl: Troll guerrilleiro

note: [else] [modify_unit]
en: Dwarf Skirmisher
gl: Anano guerrilleiro

note: [else]
en: Dwarf Thunderer
gl: Anano arcabuceiro

note: [unit]: type=Troll Warrior, id=Thungar
en: Thungar
gl: Dungar

note: [unit]: type=Troll Warrior, id=Gnarl
en: Gnarl
gl: Narlo

note: [then]
en: Troll Flamecaster
gl: Troll lanzachamas

note: [message]: speaker=Troll Flamecaster
en: Burn, burn and die!
gl: Ardede. Ardede!

note: [message]: speaker=Dwarf Leader
en: Dive for cover!
gl: Buscade abeiro!

note: [message]: speaker=Kaleh
en: Those new troll shamans are decimating the dwarves with blasts of fire! This doesn’t look good.
gl: Eses novos xamáns troll están a decimar os ananos a golpe de lume! Isto non pinta nada ben.

note: [message]
en: Aauughh!
gl: Augh!

note: [message]
en: No...!
gl: Non!

note: [message]
en: Help me!!
gl: Axuda!

note: [message]: speaker=Dwarf Leader
en: More accursed troll magic. Fall back!
gl: Máis maxia deses malditos trolles. Atrás!

note: [message]: speaker=Dwarf Leader
en: I need to go back and rally more reinforcements. We’re hurtin’, Kaleh, I’ll need your men to cover for us. Do you best, boy, and may Moradin watch over you.
gl: Teño que volver atrás e reunir reforsos. Estamos en horas baixas, Cälé, nesesitarei que ti e os teus nos cubrades. Fasede canto poidades, rapás, e que Móradin vos protexa.

note: [else]
en: Dwarf Grenadier
gl: Anano granadeiro

note: [message]: speaker=Dwarf Grenadier
en: Let’s blast those monsters back to the pits they spawned from! Fire in the hole!
gl: Estoupemos a eses monstros ata que volvan ás toupeiras das que saíron!

note: [message]: speaker=Troll Leader
en: More dwarven trickery! Fall back!
gl: Os ananos volven con máis dos seus trucos! Atrás!

note: [message]: speaker=Kaleh
en: Those new dwarves are lobbing explosives at the trolls with devastating effect! I don’t think the trolls can take this much longer.
gl: Eses novos ananos estanlles a lanzar explosivos aos trolles! Non creo que os nosos aliados poidan aguantalo moito máis.

note: [message]
en: Aaughh!
gl: Ah!

note: [message]
en: Gaaghh!
gl: Gagh!

note: [message]: speaker=Troll Leader
en: I must go back and find more trolls to fight. You must hold them back, Kaleh. Be strong like rock. Griknagh will be with you.
gl: Debo retroceder e atopar máis trolles para loitar. Aguantade o seu ataque, Cälé. Sede fortes como rochas. Que Grínago vos protexa.

note: [unit]: type=Troll Shaman, id=Thu'lok
en: Thu’lok
gl: Dulo

note: [unit]: type=Troll Rocklobber, id=Groo
en: Groo
gl: Gro

note: [message]: speaker=Thu'lok
en: Our leader sent us to help you. We fight for you until all the dwarves are dead. We will avenge the deaths of our people!
gl: O noso líder enviounos para axudarvos. Loitaremos para vós ata que non quede anano en pé. Vingaremos a morte dos nosos irmáns!

note: [unit]: type=Dwarvish Fighter, id=Dwalim
en: Dwalim
gl: Dualin

note: [unit]: type=Dwarvish Berserker, id=Byorn
en: Byorn
gl: Borno

note: [message]: speaker=Dwalim
en: Looks like we came just in time. Our chief told us we’re to fight with you until all the trolls are dead. Tell us where to go — I want to kill me some troll!
gl: Parese que cheghamos xusto a tempo. O xefe mandounos loitar convosco ata que non quede troll en pé. Ti dirán onde imos. Estou desexando matar alghún troll!

note: [message]: role=ally
en: The trolls display the skulls of their enemies as a way of marking their territory. How barbaric.
gl: Os trolles empreghan as caveiras dos seus inimighos para marcar o seu territorio. Serán bárbaros…

note: [message]: role=ally
en: The dwarves use stone cairns to mark their territory. What a waste of good throwing stones.
gl: Os ananos empregan túmulos de pedra para marcar o seu territorio. Vaia forma de desperdiciar pedra que ben podía servir de munición.

note: [message]: speaker=Fundin
en: The rest is silence...
gl: E aghora o silensio…

note: [message]: speaker=Nori
en: I go to my ancestors...
gl: Tócame reencontrarme cos meus devanseiros…

note: [message]: speaker=Thungar
en: Arrghh!!
gl: Argh!

note: [message]: speaker=Gnarl
en: I will be avenged...
gl: A miña morte será vingada…

note: [message]: speaker=Cloaked Figure
en: Did you think you had escaped me, Kaleh? I am your shadow, I will always be there until you pay for what you have done.
gl: Pensaches que escaparas de min, Cälé? Son a túa sombra, e non marcharei ata que pagues polo que fixeches.

note: [message]: speaker=Kaleh
en: Ow!
gl: Oh!

note: [message]: speaker=Cloaked Figure
en: You want to flee, don’t you? But you cannot. They couldn’t escape her either. Even death could not save them. She will devour us all. But first I shall have my revenge. Do the dance of death for me, Kaleh! Dance! Dance!
gl: Queres fuxir, non si? Pero non podes. Eles tampouco puideron escapar dela. Nin sequera a morte os salvou. Ela devoraranos a todos. Pero antes de nada conseguirei a miña vinganza. Baila a danza da morte comigo, Cälé! Baila! Baila!

note: [message]: speaker=Kaleh
en: Where did he go? How does he disappear like that? And what in Uria’s name was he ranting about? Whoever that is is starting to make me get edgy.
gl: Onde foi? Como pode desaparecer así? E maldita sexa Uria, de que raio estaba a falar? Sexa quen sexa, estame empezando a irritar.

note: [message]: speaker=Kaleh
en: The cloaked figure is gone. Still, our work is not yet done. Gather yourselves together; we must follow Zurg.
gl: O individuo enmascarado desapareceu. Pero aínda temos traballo por diante. Xuntádevos, debemos seguir a Zurgo.

note: [message]: speaker=Kaleh
en: The cloaked figure is gone. Still, our work is not yet done. Gather yourselves together; we must follow Grimnir.
gl: O individuo enmascarado desapareceu. Pero aínda temos traballo por diante. Xuntádevos, debemos seguir a Grimir.

note: [message]: speaker=Kaleh
en: Oh no, we took too long and enemy reinforcements have arrived. We’ll surely be overwhelmed now!
gl: Non! Tardamos demasiado, e chegaron os reforzos dos inimigos. Agora si que non imos poder contra eles!

note: [scenario]: id=06a_In_the_Tunnels_of_the_Trolls, id=troll_wc_1}, id=troll_wc_2}, id=troll_wc_3}, id=troll_wc_4}, id=troll_wc_5}, id=troll_wc_6}, id=troll_wc_5}, id=troll_wc_6}
en: In the Tunnels of the Trolls
gl: Nos túneles dos trolles

note: [side]: id=Kaleh, type=Desert Fighter [side]
en: Dwarf Ally
gl: Anano aliado

note: [objective]: condition=win
en: Kill Troll Leader
gl: Matar ao líder dos trolles.

note: [unit]: type=Troll, id=Troll Interrogator
en: Troll Interrogator
gl: Troll interrogador

note: [unit]: type=Troll Whelp, id=Troll Assistant [unit]: type=Troll Whelp
en: Troll Assistant
gl: Troll asistente

note: [unit]: type=Troll Whelp, id=Ulg
en: Ulg
gl: Ulgo

note: [unit]: type=Troll Shaman, role=Troll High Shaman
en: Troll High Shaman
gl: Troll gran xamán

note: [message]: speaker=Grimnir
en: This passage leads very close to the trolls’ main lair; you can hear them tromping back and forth just past the eastern wall. All that separates us from the trolls is a thin wall of stone. I’ve had me boys mine the end of the tunnel with explosives; when you move a unit adjacent to the final wall, I’ll blow the charges and open the way. The troll leader should only be lightly defended; he’s sent most of his best warriors to the front. You’ll know the head troll when you see him — he’s big, green and extra ugly.
gl: Esta pasaxe leva moi preto da tobeira prinsipal dos trolles. Podedes escoitalos ir de aquí para alá ao outro lado do muro leste. O único que nos separa deles é un fino muro de pedra. Os meus compañeiros colocaron carghas explosivas ao final do túnel, así que só teño que explotalas para abrir o camiño. O líder dos trolles non debería estar fortemente defendido, a meirande parte dos gherreiros foron enviados á fronte de batalla. E non vos preocupedes, ao líder habédelo recoñeser en canto o vexades: é ghrande, verde e espesialmente feo.

note: [message]: speaker=Nym
en: I thought that’s what all the trolls looked like. I suppose we’ll just try to find the one that shouts the loudest.
gl: Pensei que todos os trolles eran así. Supoño que teremos que intentar atopar o que berre máis.

note: [message]: speaker=Zhul
en: So you dug these tunnels all by yourselves?
gl: Cavastes estes túneles vós sós?

note: [message]: speaker=Grimnir
en: Long ago, before the damned trolls invaded, we spent our days digging tunnels all through these mountains. Oh the ore and precious stones we mined! The mines were filled with the joyful sound of dwarven hammer and dwarven song and our jeweled halls glowed as brightly as the sun. Human and elf princes would pay us royally for the craftsmanship of our forges. But now the tunnels are silent and we spend our days hunting those accursed trolls. But there’s no point dwelling on the past. There’s more work to be done! Still, we have our honor and I promise you, do this for us and you will be rewarded handsomely.
gl: Hai moito tempo, antes de que eses malditos trolles nos invadisen, pasábamos todo o día escarvando túneles a través destas montañas. Mi ma, a de minerais e pedras preciosas que atopamos… Por todas as minas podíase escoitar a ledicia dos martelos traballando, e non faltaban ananos cantando cantigas nos corredores cheos de xoias brillantes coma o sol. Os príncipes dos humanos e dos elfos pagábannos polo noso traballo nas forxas. Pero agora os túneles están en silencio, e pasamos o día cazando esas malditas bestas. Mellor non pensar no pasado, hai moito que facer! Aínda nos queda o honor, e prométovos que a cambio disto vos recompensaremos xenerosamente.

note: [message]: speaker=Kaleh
en: It shall be done.
gl: Descoida, farémolo.

note: [message]: speaker=Grimnir
en: Once you are done moving your people into position, I will blow the charges.
gl: En canto remates de colocar aos teus, voarei as cargas.

note: [unit]: id=Troll Brute, type=Troll
en: Troll Brute
gl: Troll bruto

note: [then] [event] [unit]: type=Troll, id=Troll Guard 1 [unit]: type=Troll, id=Troll Guard 2 [unit]: type=Troll Rocklobber, id=Troll Guard 3 [unit]: type=Troll Rocklobber, id=Troll Guard 4 [unit]: type=Troll Whelp, id=Troll Guard 5 [unit]: type=Troll Whelp, id=Troll Guard 6 [unit]: type=Troll Whelp, id=
en: Troll Guard
gl: Troll garda

note: [message]: speaker=Grimnir
en: Fire in the hole!
gl: Fogho!

note: [message]: speaker=Grimnir
en: My work here is done. I must report back to my King. I have many more things to do before the day is done, but I will once you finish your mission. Fight well!
gl: O meu traballo está feito. Debo volver para informar ao rei. Teño moito que faser hoxe, pero volverei en canto rematedes a misión. Pasádeo ben matando trolles!

note: [message]: speaker=Troll Guard
en: Intruders! Kill them!
gl: Intrusos! Matádeos!

note: [message]: speaker=Troll Interrogator
en: Tell us where your leader is hiding!
gl: Dinos onde se agocha o teu líder!

note: [message]: speaker=Troll Assistant
en: Master, look!
gl: Mestre, mira!

note: [message]: speaker=Troll Interrogator
en: Hah! You think you can save your friends. You are wrong. Ulg, go kill the other prisoner. We will deal with these fools.
gl: Ha! Ides aviados se pensades que podedes salvar aos vosos amigos. Ulgo, vai matar ao outro prisioneiro. Nós ocuparémonos destes idiotas.

note: [message]: speaker=Ulg
en: Yes master, I’ll make him suffer.
gl: Como mande, mestre, farei que sufra.

note: [message]: speaker=Wounded Dwarf
en: Aaahh!
gl: Ah!

note: [message]: speaker=$explorer.id
en: If we move fast we might be able to save the other prisoner before he gets killed too.
gl: Se somos rápidos ao mellor conseguimos salvar ao outro prisioneiro antes de que el morra tamén.

note: [unit]: type=Dwarvish Stalwart, id=Rogrimir
en: Rogrimir
gl: Rógrimir

note: [message]: speaker=Ulg
en: I’m gonna make you squeal, dwarf!
gl: Vas esborrecar coma un porco, anano!

note: [message]: speaker=Rogrimir
en: I owe you my life. I can’t believe I was captured when those all around me died fighting gloriously. I’m so ashamed. I could not protect them... but I will guard you with my life, even if I have to follow you to the ends of the earth. Now lead me to the trolls and let me avenge my friends’ deaths!
gl: Débovos a vida. Non podo crer que me capturasen cando a todos os demais morreron loitando de maneira ghloriosa. Que verghoña. Non puiden protexelos… Pero a vós si que poderei protexervos, e seghireivos ata os confíns da terra e darei a miña vida se é nesesario. Así que veña, poñédeme un troll diante e deixádeme vinghar as mortes dos meus amighos!

note: [message]: speaker=$explorer.id
en: Whoa. This place is hot.
gl: Mi ma, que calor vai aquí!

note: [message]: speaker=$explorer.id
en: This cavern is so hot it’s stifling; I can already feel my armor heating up. If we tarry here too long we’ll roast alive. I don’t even want to think about what would happen if I tried to walk across the lava. On the other hand, the lava does light up the cavern nicely. I’m just thankful the trolls constructed a bridge across the lava.
gl: Apenas se pode respirar da calor que vai. Xa me empeza quentar a armadura. Se nos quedamos aquí moito tempo imos asarnos vivos. Non quero nin imaxinar o que pasaría se intentásemos camiñar sobre a lava. Pola outra banda, hai que dicir que a lava ilumina ben a caverna. Alégrome de que os trolles construísen unha ponte sobre a lava.

note: [message]: role=Troll High Shaman
en: They have broken through the outer guard-line. Destroy the bridge, they must not pass!
gl: Atravesaron as defensas exteriores. Destruíde a ponde, non deben pasar!

note: [message]: speaker=$explorer.id
en: Uh, I take that back. Still, the trolls don’t seem to be advancing. I guess they think the lava can hold us back. Well, we’ll show them. It will take more than a little heat to stop us!
gl: Vale, retíroo. Pero polo menos non parece que os trolles estean a avanzar. Supoño que pensan que a lava nos manterá a raia. Pois xa verán eses, un pouco de calor non vai ser dabondo para deternos!

note: [message]: speaker=narrator
en: Any unit that ends its turn on a lava hex, except the Desert Shyde and Star who can fly over the lava, will take 25 damage at the beginning of the next turn. This lava damage can kill units. Desert Shydes and Stars will just take $temp_damage damage per turn when flying over lava, though they too can die if they spend too much time over lava. Also because of the heat in the cavern, all units on cave floor hexes will take $temp_damage damage at the start of each turn. This heat damage can reduce a unit to 1 hit point, but it can’t kill it.
gl: Calquera unidade que remate a quenda nun hexágono de lava, coas excepcións das fuxidía ou a estrela do deserto —que poden voar—, sufrirá 25 puntos de dano ao comezo da seguinte rolda. Este dano poderá matar unidades. As fuxidías e as estrelas do deserto só sufrirán $temp_damage puntos de dano por rolda ao voar sobre lava, aínda que o dano tamén poderá acabar coa súa vida. Ademais, debido á calor que vai na caverna, todas as unidades nela pero fóra da lava sufrirán $temp_damage puntos de dano ao comezo de cada rolda. O dano pola calor pode reducir a vida das unidades a 1, pero non matalas.

note: [message]: speaker=$explorer.id
en: There is a small pool of water here. It must come from some spring deep underground. The water is cool and refreshing. Let me bathe in it a while and recover from the heat of that blasted cavern.
gl: Aquí hai un pequeno estanque de auga. Debe vir de algún río subterráneo. A auga está fresca. Deixádeme dar un baño un tempo e recuperar do calor desta maldita caverna.

note: [message]: speaker=narrator
en: At the start of each turn, any unit currently in this pool will heal 10 hitpoints and will not be affected by the heat in the cavern. Of course, if the unit leaves this pool, it will suffer the standard $temp_damage damage each turn from the heat.
gl: Ao principio de cada rolda, a unidade que estea no estanque sandará 10 puntos de vida e non se verá afectada pola calor da caverna. Por suposto, se a unidade marcha do estanque, volverá sufrir $temp_damage cada rolda por mor da calor.

note: [message]: role=Troll High Shaman
en: Arise! Arise and engulf the intruders in your holy fire!
gl: Erguédevos! Erguédevos e engulide aos intrusos no voso lume sagrado!

note: [then]
en: Guardian Phoenix
gl: Fénix garda

note: [message]
en: What the heck is that? It sure doesn’t look good. The last thing we need in here is even more fire.
gl: No nome de Uria, que é iso? Definitivamente non ten boa pinta. O último que necesitamos é máis lume…

note: [message]
en: That thing just won’t stay dead!
gl: Esa cousa non pode morrer, ou que?

note: [message]: role=Troll High Shaman
en: Arise, hallowed guardians, and destroy them!
gl: Erguédevos, gardas en chamas, e destruídeos!

note: [message]: speaker=$explorer.id
en: Look, more fire guardians!
gl: Mirade, máis gardas de lume!

note: [message]: role=Troll High Shaman
en: Arise and attack them now, while they are vulnerable!
gl: Erguédevos e atacádeos, aproveitade agora que son vulnerábeis!

note: [message]: speaker=$explorer.id
en: Oh great, even more fire guardians. When I get through this inferno I’m going to kill those trolls.
gl: Xenial, aínda máis gardas de lume. Cando superemos este inferno vou acabar persoalmente con eses trolles.

note: [message]: role=Troll High Shaman
en: They must not be allowed to cross to the other side! Kill them!
gl: Non debemos permitir que crucen ao outro lado! Matádeos!

note: [message]: speaker=$explorer.id
en: How surprising, more fire guardians. I’m going to be really glad to get out of this cavern.
gl: Veña, máis gardas de lume; que pouco orixinais. A ver se saímos destas cavernas dunha vez…

note: [message]
en: Despite the fire guardians, the elves have almost crossed the lava!
gl: Os elfos xa case cruzaron a lava a pesar dos gardas de lume!

note: [message]
en: They obviously weren’t enough. You go alert the others and summon reinforcements. I will hold them off for as long as I can.
gl: Está claro que non eran suficientes. Vai avisar aos outros e pide reforzos. Eu vou impedirlles o paso mentres poida.

note: [message]
en: May Griknagh protect you. I’ll be back soon!
gl: Que Grínago te protexa. Volverei en canto poida!

note: [event]
en: Troll Reinforcements
gl: Troll de reforzo

note: [unit]: type=Great Troll, id=Troll Chieftain
en: Troll Chieftain
gl: Troll xefe

note: [unit]: type=Troll Shaman, id=High Advisor
en: High Advisor
gl: Gran conselleiro

note: [message]: speaker=High Advisor
en: Invade our most holy cavern at your peril. Long have we protected our sacred burial grounds from your foul kind, and we shall scatter your bones next to those of our ancestors.
gl: Será alto o prezo que paguedes por ousar invadir a nosa caverna máis sagrada. Levamos tempo protexendo o solo sepulcral de parvos coma vós, e os vosos ósos acabarán canda os dos nosos devanceiros.

note: [message]: speaker=Troll Chieftain
en: Destroy the invaders! Make them pay for the murders they have done!
gl: Destruíde aos invasores! Que paguen polos asasinatos que cometeron!

note: [message]: speaker=High Advisor
en: Arise, our brothers of ages past! Arise and destroy the intruders!
gl: Erguédevos, irmáns do pasado! Erguédevos e acabade cos intrusos!

note: [message]: speaker=Troll Chieftain
en: Argh! Curse you! May you never live to see daylight again!
gl: Argh! Malditos! Espero que non vivades para volver ver a luz do día!

note: [message]: speaker=second_unit
en: And so, at last, it ends.
gl: E así remata.

note: [message]
en: Da big troll is dead. Run for your lives!
gl: O gran troll está morto. Fuxide polas vosas vidas!

note: [message]: speaker=Grimnir
en: News travels fast. The chaos you have sown has caused the foul trolls to start retreating. And now the architect of our suffering is dead. This war is far from over, but with your help we won this battle. You have our gratitude. Our King has instructed us to bring you to him; he wants to talk with you and reward you. He waits in our most hallowed hall, a place that no elf has seen for generations upon generations. It is a great honor, but you have done great deeds this day. Elves killing a troll chieftain! We will tell this story for years.
gl: As noticias viaxan rápido. O caos que provocastes conseghiu que os parvos dos trolles se desen á retirada. E aghora o arquitecto do noso sufrimento está morto. A gherra aínda non acabou, pero ghrasas á vosa axuda ghañamos esta batalla. Tedes a nosa máis sinsera ghratitude. O rei mandou escoltarvos ante a súa presensa, quere falar convosco e recompensarvos.

note: [message]: speaker=Nym
en: With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defenses’. It would have saved us a lot of unnecessary fighting in actually getting to the troll chieftain.
gl: Co seu coñecemento de todos estes túneles secretos, non pensades que poderíanos ter mandado directamente aquí en vez de obrigarnos a atravesar esas «pequenas defensas»? Puidéronos aforrar moito combate e levarnos directamente a loitar contra o xefe, que era o que de verdade importaba.

note: [message]: speaker=Zhul
en: Perhaps they wanted to further test our prowess in battle. And besides, every troll we kill is one they don’t have to. Still, I think we caused a bigger distraction then they were expecting.
gl: Ao mellor querían poñer de novo a proba a nosa habilidade para o combate. Ademais, por cada troll que matamos é un menos que teñen que matar eles. E de todos xeitos, creo que causamos unha distracción moito máis importante do que esperaban.

note: [message]: speaker=Kaleh
en: Shhhh, you two. Yes, of course, we would be honored to come and meet your King. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?
gl: Sh! Calade, vós as dúas. Si, anano, por suposto que estariamos honrados de coñecer o teu rei. Pero primeiro debemos ocuparnos da nosa xente; deixámola preto da entrada á gran cova, onde te vimos por vez primeira, e temo que esas covas non resulten completamente seguras para eles. Podes axudarnos a escoltar á nosa xente ata un lugar máis seguro?

note: [message]: speaker=Grimnir
en: Hmmmm, yes, after what you have done, I think I could arrange something. We have a few larger halls that should hold your people, a bit cramped, but safe. Since you first arrived, we’ve had a few lads watch over them; you hid your folk in a good defensive location, but you can never be too sure. I’ll get them to help escort your people to safety. We certainly wouldn’t want any surprises.
gl: Hm… Vale. Despois do que fixestes, creo que poderei ver de apañar algho. Temos alghúns corredores máis amplos nos que se podería refuxiar a vosa xente. Non están moi coidados, pero son seghuros. Desde que cheghastes deixamos alghúns ghardas vixiando á vosa xente; escondéstelos nun bo lughar defensivo, pero nunca se pode estar seghuro ao sen por sen. Direilles que axuden a escoltar ao resto dos elfos a outro lughar máis seghuro. Ninghén quere que haxa alghunha sorpresa.

note: [message]: speaker=Kaleh
en: You are full of surprises. But I feel better knowing a few of your kind were watching out for the rest of my people. All right everyone, no celebrating yet, we still have work left to do!
gl: Ti estás cheo delas. Pero sentireime mellor sabendo que algúns ananos están a coidar do resto do meu pobo. Moi ben, xente, adiante; aínda non é tempo de celebrar!

note: [message]: speaker=$explorer.id
en: It’s cooler here, there seems to be a draft to the west.
gl: Aquí xa se está mellor de temperatura. Parece que hai un túnel en dirección oeste.

note: [then]
en: Dwarf Ghost
gl: Anano fantasma

note: [message]: speaker=Dwarf Ghost
en: Hail, friend. Ages ago, I too fought the trolls and came to this place. But by ill luck I was burned to death by the lava and died nearby unblessed and unhonored. Find my body and grant me the peace I so dearly wish for. Do this and I will let you pass.
gl: Saúdos, amighos. Hai moito tempo, eu loitei tamén contra os trolles e cheghei ata este lughar. Pero a sorte quixo que a lava acabase comigo, e non puiden tan sequera se debidamente soterrado. Atopade o meu corpo, e dádeme a paz que tanto anhelo. Facédeo e deixareivos pasar.

note: [message]: speaker=unit
en: Look, a crumbling skeleton. I think this might be the body of the dwarven ghost. It shouldn’t take long to dig a shallow grave.
gl: Mirade para aquí, un esqueleto. Creo que debe ser o corpo do anano fantasma. Non debería levarme moito cavarlle unha tumba pouco fonda.

note: [message]: speaker=unit
en: May Eloh, or whatever god you worship, grant you peace and safe passage to the afterlife. We will avenge your death.
gl: Que Elon, ou o deus que queira que adores, che dea a paz, e te leve a salvo ao outro mundo. Vingaremos a túa morte.

note: [message]: speaker=Dwarf Ghost
en: Thank you. You have done for me what all my dwarven kin never could. I will no longer block your way. May Moradin bless you and watch over you. I leave now for the halls of my ancestors...
gl: Ghrasas. Fixestes por min o que ninghún anano conseghiu faser. Que Móradin vos protexa e coide de vós. Deixarei de bloquearvos o camiño, e irei reunirme cos meus devanseiros.

note: [event]: id=cryptguard} [event]
en: Crypt Guardian
gl: Garda da cripta

note: [message]: speaker=$explorer.id
en: This looks like a troll crypt. Whoever it was must have been very important, because they have their own undead guardian.
gl: Isto parece unha cripta dos trolles. Quen queira que fose o finado, debeu ser moi importante para que teñan o seu propio garda non morto.

note: [message]: speaker=$explorer.id
en: There is a chasm here cutting off the end of the crypt. It must be rather recent; the edges are still raw and crumbling. It cuts off the path leading to a rather ornate stone coffin.
gl: Aquí hai un desfiladeiro, cara o final da cripta. Non debe levar moito tempo, a xulgar polos bordos. Corta o camiño a un ataúde bastante moi ornamentado.

note: [message]: speaker=unit
en: For a troll this is quite an ornate tomb. The coffin itself is quite impressive. Inside, the skeleton has crumbled to dust and there are a few colored stones and trinkets, but what really sticks out is this emerald wand. I don’t have much experience with magical items, but the asp with emerald eyes and large fangs carved around its shaft leave little doubt as to its power. We don’t normally tolerate using poison, but extreme circumstances call for extreme measures and I have a feeling we may find this useful before our journey is over.
gl: Moi coidada está esta tumba para ser dun troll. O ataúde en si xa é bastante impresionante. Dentro hai un esqueleto esnaquizado, e pedras e trebellos de cores, pero salienta sobre todo unha vara de cor esmeralda. Non teño moita experiencia en obxectos máxicos, pero a serpe con ollos de esmeralda e enormes cairos que hai tallada arredor da súa caixa non deixa dúbidas sobre o seu poder. Non adoitamos permitir o uso de veleno, pero a circunstancias extremas, medidas extremas, e teño o sentimento de que nos será de grande utilidade na nosa viaxe.

note: [option]: speaker=unit
en: It might be useful, I’ll take it.
gl: Pode que nos sirva, vouna levar.

note: [message]: speaker=unit
en: The wand fits comfortably in my hand. It doesn’t seem to have much of a range, but in close combat it could be quite useful.
gl: A vara é cómoda de levar. Non parece ter moito alcance, pero nas distancias curtas podería ser bastante útil.

note: [object]: id=Troll Wand
en: Emerald Wand of Poison
gl: Vara da esmeralda velenosa

note: [object]: id=Troll Wand
en: This wand makes this unit’s melee attacks deal poison damage.
gl: Esta vara dá aos ataques corpo a corpo desta unidade a posibilidade de envelenar ao adversario.

note: [option]: speaker=unit
en: On second thought, it’s better to leave the dead in peace.
gl: Pensándoo mellor, non debemos perturbar aos mortos.

note: [scenario]: id=06b_In_the_Domain_of_the_Dwarves
en: In the Domain of the Dwarves
gl: Nos dominios dos ananos

note: [objective]: condition=win
en: Kill Dwarf Chieftain
gl: Matar ao xefe dos ananos.

note: [unit]: type=Dwarvish Steelclad, id=Dwarf Sergeant [then]
en: Dwarf Sergeant
gl: Anano sarxento

note: [unit]: type=Dwarvish Fighter, id=Vengeful Dwarf
en: Vengeful Dwarf
gl: Anano vingativo

note: [unit]: type=Dwarvish Stalwart, id=Dwarf Scout
en: Dwarf Scout
gl: Anano explorador

note: [message]: speaker=Zurg
en: This amazing tunnel, it leads very close to dwarves’ main lair. You can hear their tiny footsteps just on other side of wall. All that separates us from the dwarves is a thin wall of stone. When you move a unit adjacent to the final wall, on your order Zurg will destroy it with fire magic. Dwarf chieftain is only lightly guarded, he send best warriors to hunt trolls. Heh, we give you easy task. You know dwarf chieftain when you see him, he shorter and uglier than most.
gl: Este impresionante túnel leva preto da tobeira principal dos ananos. Pódense escoitar as súas diminutas pegadas ao outro lado das paredes. O único que nos separa deles é un delgado muro de pedra. Cando movas unha unidade canda a parede do final, en canto deas a orde Zorgo destruirá a parede mediante maxia de lume. O xefe anano non está moi ben protexido, os mellores guerreiros están a cazar trolles. Recoñecerás ao xefe en canto o vexas, é aínda máis baixo e máis feo que o resto.

note: [message]: speaker=Zhul
en: Did you dig these tunnels all by yourselves?
gl: Cavastes estes túneles vós sós?

note: [message]: speaker=Zurg
en: No, most are tiny dwarf tunnels. We like natural tunnels, big and tall enough for mighty trolls. When the world was young, Griknagh cut many tunnels and caverns into the rock far below us. We traveled deep deep down, following the trickle of ancient streams, far deeper than the puny dwarves. But now we come back up, great leader say there bad things now deep below. Bad for trolls. We come back up to reclaim ancient lands. But we find them filled with many many little stinky dwarves. All the beautiful stones are gone, greedy dwarves take them all. So we fight to reclaim our lands. But Zurg talk too much. We have job to do. Find dwarven leader and kill him and we will reward you well.
gl: Non, a meirande parte son diminutos túneles dos ananos. Nós preferimos os túneles naturais, grandes e altos, amplos dabondo para os poderosos trolles. Cando o mundo era novo, Grínago escarvou na rocha túneles e cavernas que chegaban moi profundo. Os trolles viaxamos ata as profundidades, seguindo os mananciais subterráneos, e chegamos moito máis profundos que eses ananos insignificantes. Pero chegou a hora de que deixásemos as profundidades, o gran xefe dixo que nelas había perigos, cousas malas para os trolles. Volvemos aquí para reclamar as antigas terras. E atopámolas cheas deses noxentos ananos. Xa non queda ningunha das pedras preciosas, os avariciosos dos ananos leváronas todas. Así que loitamos para recuperar as nosas terras. Zurgo fala demasiado, tempos traballo que facer. Atopade o líder dos ananos e matádeo, e recompensarémosvos.

note: [message]: speaker=Zurg
en: Once you done moving into position, Zurg will destroy wall.
gl: En canto remates de colocarte, Zurgo destruirá a parede.

note: [unit]: type=Dwarvish Sentinel, id=Dwarf Guard 1 [unit]: type=Dwarvish Sentinel, id=Dwarf Guard 2 [unit]: type=Dwarvish Steelclad, id=Dwarf Guard 3 [unit]: type=Dwarvish Steelclad, id=Dwarf Guard 4 [unit]: type=Dwarvish Berserker, id=Dwarf Guard 5 [unit]: type=Dwarvish Berserker, id=Dwarf Guard 6 [u
en: Dwarf Guard
gl: Anano garda

note: [message]: speaker=Zurg
en: Fist and fire, crumble stone!
gl: Puño e lume, destruíde a pedra!

note: [message]: speaker=Zurg
en: My work here is done. Zurg must report back to Great Leader. Many things to do and dwarves to kill before rest. Zurg return later to see how little elves are doing. Fight well!
gl: A miña parte está feita. Zurgo debe volver canda o gran líder para informar. Hai moito que facer e ananos que matar antes de poder descansar. Zurgo volverá máis tarde para ver que tal lle vai aos elfos. Loitade ben!

note: [message]: speaker=Dwarf Guard
en: Intruders! Sound the alarm!
gl: Intrusos! Alarma!

note: [event]
en: Dwarf Conscript
gl: Anano recruta

note: [message]: speaker=Dwarf Sergeant
en: Do you know what the first task of any dwarven warrior is, runt?
gl: Sabes cal é a primeira tarefa de calquera gherreiro, rapás?

note: [message]
en: Sir?
gl: Señor?

note: [message]: speaker=Dwarf Sergeant
en: Constant vigilance, boys; the enemy could be anywhere!
gl: Vixilansia constante, rapases; o inimigho podería estar en calquera parte.

note: [message]
en: But sir—
gl: Pero señor—

note: [message]: speaker=Dwarf Sergeant
en: Did I give you permissions to speak? Did I?
gl: Acaso che din permiso para falar? Eh?

note: [message]: speaker=Dwarf Sergeant
en: I was killing trolls when you were in swaddling clothes. I wrote the book on killing trolls. And you’re not going anywhere until I’m done with you.
gl: Eu xa mataba trolles cando ti aínda estabas en cueiros. Escribín o libro sobre como matar trolles. E non penses que var ir ninghures antes de que remate contigho.

note: [message]
en: But sir, behind you...!
gl: Pero señor, detrás súa…

note: [message]: speaker=Dwarf Sergeant
en: Oh let me guess, a big nasty troll, right? And when I turn around you flee like the cowards you are. Do you think I’m stupid enough to fall for that one?
gl: Oh, déixame adiviñar, un troll ghrande e noxento, non si? E en canto me dea a volta pensas saír correndo, como o covarde que es. De verdade que pensas que son tan parvo?

note: [message]
en: I’m too young to die, save me!
gl: Son novo de máis para morrer, sálveme!

note: [message]: speaker=Dwarf Sergeant
en: Oh, grow a backbone... Huh? Hey, for once the runt was telling the truth. Come on, boys, kill the intruder!
gl: Meu, bótalle un par… Eh? Anda, parese que desta ves disía a verdade. Veña, rapases, acabade co intruso!

note: [message]: speaker=unit
en: I love you, Sarge...
gl: Quérote, sarxento…

note: [unit]: type=Troll, id=Grog
en: Grog
gl: Grogo

note: [message]: speaker=Vengeful Dwarf
en: Ha, you’re trapped. I’ve got you right where I want you, and this time no one is gonna save you.
gl: Estades atrapados. Téñovos xusto onde vos quería, e desta non hai quen vos salve.

note: [message]: speaker=second_unit
en: How did a troll get stuck all the way back here?
gl: Como puido un troll acabar atrapado aquí atrás?

note: [message]: speaker=Grog
en: Thank you. Grog got lost and there were so many smelly dwarves. If you hadn’t come Grog would have been killed. Grog owes you his life.
gl: Grazas, Grogo perdeuse e había demasiados ananos fedorentos. Se non chegades vir, Grogo estaría morto. Grogo débevos a vida.

note: [message]: speaker=Dwarf Scout
en: Here they come! Blow the charges!
gl: Aquí os veñen! Voade as carghas!

note: [message]: speaker=Dwarf Scout
en: They’re coming this way too! Blow the charges!
gl: Tamén os veñen por aquí! Voade as carghas!

note: [message]: speaker=Dwarf Scout
en: What?! Nothing happened! Who in Moradin’s name rigged the darn charges anyway? I’m going to have to hold them off by myself.
gl: Que ocorre, por que non pasou nada? No nome de Móradin, quen foron os casurros que prepararon as carghas? Vou encargharme persoalmente de degholalos.

note: [event]
en: Jorgi
gl: Iorlli

note: [message]: speaker=Jorgi
en: It was a mistake to depend on trickery. We will defeat you fighting face to face. A true dwarf always looks his opponent in the eye when he kills him!
gl: Cometestes un erro ao confiar neses trucos. Derrotarémosvos loitando cara a cara. Os ananos de verdade sempre cruzan a mirada cos seus adversarios antes de matalos!

note: [message]: speaker=Jorgi
en: So I challenge you, man to man. If you are not cowards, step out onto these bridges and meet your fate!
gl: Así que vos desafío. Se tedes o que hai que ter, saíde e plantádelle cara ao voso destino.

note: [message]: speaker=Jorgi
en: I couldn’t do it. Blow the backup charges! If we can’t stop them then maybe the black lake will.
gl: Non fun capás. Voade as carghas de reposto! Se non podemos detelos, pode que a laghoa neghra o consigha.

note: [message]: speaker=Jorgi [message]: role=Dwarf High Guard
en: They’ve crossed the chasm! Blow the backup charges! If we can’t stop them then maybe the black lake will.
gl: Crusaron o abismo. Voade as carghas de reposto! Se non podemos detelos, pode que a laghoa neghra o consigha.

note: [message]: speaker=$explorer.id
en: It’s a huge underground lake. The water looks dark and deep and is cold to the touch. There also seems to be some glowing moss on the walls which illuminates the cavern, making it easier to see.
gl: É un inmenso lago subterráneo. A auga parece escura e profunda, e está fría. Parece haber unha especie de mofo brillante nas paredes que ilumina a cova, permitindo ver mellor.

note: [unit]: id=Extra Hairy Bat, type=Dread Bat
en: Extra Hairy Bat
gl: Morcego especialmente peludo

note: [unit]: type=Dwarvish Stalwart, id=Dwarf Hermit
en: Dwarf Hermit
gl: Anano ermitán

note: [message]: speaker=second_unit
en: Incoming! Ugh, it’s big, hairy, and nasty. I hate bats, I really hate bats.
gl: A cuberto! Agh, é grande, peludo, e noxento. Odio os morcegos, ódioos con todas as miñas forzas.

note: [message]: speaker=$speaking_unit.id
en: Good riddance.
gl: Ben feito.

note: [message]: speaker=$explorer.id
en: The ledge just drops off here. The water might be shallow enough to wade across, but I think I vaguely see something moving underneath the surface. Maybe it’s just fish, but I don’t like the look of it.
gl: A plataforma acaba aquí. Pode que a auga sexa pouco profunda e poidamos vadear, pero paréceme ver algo movéndose na auga. Pode que só sexa un peixe, pero non che me gusta nada.

note: [message]
en: What are those?!
gl: Iso que son?!

note: [message]
en: Here come more of them!
gl: Veñen máis!

note: [message]
en: The movement under the water has stopped. I think we killed the last of them. Whatever ‘them’ was.
gl: Xa non se move máis nada na auga. Debemos matar o último, fosen o que fosen.

note: [unit]: type=Dwarvish Lord, id=Dwarf Chieftain
en: Dwarf Chieftain
gl: Anano xefe

note: [event]
en: Dwarf High Guard
gl: Gran anano garda

note: [message]: speaker=Dwarf Chieftain
en: So you’ve come at last. Let it end, here and now!
gl: Conque por fin cheghastes. Acabemos con isto dunha ves por todas!

note: [message]: speaker=Dwarf Chieftain
en: Faugh! Even in death I curse you! You will never escape these tunnels alive!
gl: Agh! Pode que esta sexa a miña fin, pero xamais conseghiredes saír dos túneles con vida!

note: [message]
en: The chieftain has fallen! Flee for your lives!
gl: Mataron ao xefe, fuxide polas vosas vidas!

note: [message]: speaker=Zurg
en: Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly dwarves flee before us. Our struggle not over, still much more fighting, but elf and troll have won this battle. We thank you. Great Leader has allowed you to come speak with him. Great honor, never has one of your kind been allowed in his presence. But he wishes to talk with you and reward you. Please come with me.
gl: Loitades ben, elfiños. Zurgo está impresionado. Morto o xefe dos ananos, os moi covardes saíron correndo. O conflito non acabou, aínda quedan moitas batallas, pero os elfos e os trolles conseguiron a vitoria nesta. Estámosvos agradecidos. O gran líder permitiuvos vir a falar con el. É un gran honor, é a primeira vez que se permite alguén da vosa especie na súa presenza. Pero quere falar convosco e recompensarvos. Seguídeme.

note: [message]: speaker=Nym
en: With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defenses’. It would have saved us a lot of unnecessary fighting in actually getting to the dwarf chieftain.
gl: Co seu coñecemento de todos estes túneles secretos, non pensades que poderíanos ter mandado directamente aquí en vez de obrigarnos a atravesar esas «pequenas defensas»? Puidéronos aforrar moito combate e levarnos directamente a loitar contra o xefe, que era o que de verdade importaba.

note: [message]: speaker=Zhul
en: Perhaps they wanted to further test our prowess in battle. And besides, every dwarf we kill is one they don’t have to. Still, I think we caused a bigger distraction then they were expecting.
gl: Ao mellor querían poñer de novo a proba a nosa habilidade para o combate. Ademais, por cada anano que matamos é un menos que teñen que matar eles. E de todos xeitos, creo que causamos unha distracción moito máis importante do que esperaban.

note: [message]: speaker=Kaleh
en: Shh, you two. Yes, of course, we would be honored to come and meet the Great Leader. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?
gl: Sh! Calade, vós as dúas Si, troll, por suposto que estariamos honrados de coñecer o voso gran líder. Pero primeiro debemos ocuparnos da nosa xente; deixámola preto da entrada á gran cova, onde te vimos por vez primeira, e temo que esas covas non resulten completamente seguras para eles. Podes axudarnos a escoltar á nosa xente ata un lugar máis seguro?

note: [message]: speaker=Zurg
en: Hmm, yes, yes we can help. We have a few big caves you little people can stay in, and I get some big trolls to help escort you there. The Great Leader wouldn’t want any unpleasant surprises. Show me where your people are hiding and we will help you move them to our caves.
gl: Hm… Si, si, podemos axudar. Temos algunhas covas grandes onde podedes quedar, pódenvos escoltar trolles grandes ata elas. O gran líder non quererá arriscarse a ningunha sorpresa desagradábel. Mostrádeme onde se agocha o resto da vosa xente, e axudarémosvos a levalos ás nosas covas.

note: [message]: speaker=Kaleh
en: I thank you. Come on people, no celebrating yet, we still have work left to do!
gl: Grazas. Vamos, xente, aínda non é tempo de celebrar, aínda queda moito por facer!

note: [message]: speaker=Dwarf Hermit
en: They’ve come for my precious. It’s mine, yes it is. They shan’t have it, no they shan’t. We shall kill them all, yes, yes we will.
gl: Viñeron en busca do tesouro. Pero é meu, abofé que o é. Non o conseghirán, non. Matarémolos a todos, si, si, matarémolos.

note: [message]: speaker=Dwarf Hermit
en: Curse them! We hates them!
gl: Malditos sexan! Odiámolos!

note: [message]: speaker=second_unit
en: What’s this? His clothes were in rags, and yet he had this ancient jeweled amulet hanging around his neck. It contains a huge amethyst that seems to glow faintly with a strange purple light. I wonder where he got such a trinket?
gl: Quen era ese? Vestía farrapos, pero do pescozo colgáballe un amuleto antigo cunha pedra preciosa. Contén unha enorme ametista que parece desprender un tenue brillo púrpura. De onde o sacaría?

note: [message]: speaker=Smaller Tentacle
en: <i>Splash! Splash!</i>
gl: <i>Plas! Plas!</i>

note: [message]: speaker=$explorer.id
en: More tentacles?! What, did that thing have a baby?
gl: Máis tentáculos?! Que foi, a cousa tivo fillos?

note: [message]: speaker=unit
en: Hey, wait a minute, that amulet glows the same color as this rune. Maybe if I put the amulet on and step into the rune...
gl: Ei, un momento, o brillo dese amuleto é da mesma cor que esta runa. Pode que se coloco o amuleto sobre a runa e me sitúo sobre ela…

note: [message]: speaker=unit
en: Whoa. That was pretty impressive. The amulet stopped glowing and the rune is gone, but what have they revealed?
gl: Mi ma, impresionante. O amuleto deixou de brillar e a runa desapareceu. Pero que sería o que desvelaron?

note: [message]: speaker=unit
en: The rune is still there, glowing mysteriously. I still have no idea why it was put here, but it’s obviously powerful and magical, a combination of things which I am hesitant to mess with.
gl: A runa segue aí, brillando misteriosamente. Aínda non teño nin idea de por que a puxeron aquí, pero definitivamente se trata dalgunha maxia poderosa, unha combinación de cosas coas que estou desexando poder enredar.

note: [message]: speaker=unit
en: What in Eloh’s name is this? Someone has carved a glowing purple rune in the floor at the end of this passage. It must be magical. And this passage ends suddenly in a smooth stone wall. This can’t be a coincidence. But the wall seems quite solid. I wonder who carved that rune and why?
gl: No nome de Elon, que é isto? Alguén gravou unha runa brillante no chan na parte final desta pasaxe. Debe ser algo máxico. E a pasaxe remata de súpeto nun muro de pedra pulida. Isto non pode ser unha coincidencia. Pero o muro parece de pedra sólida. Pregúntome quen gravaría esa runa, e para que.

note: [message]: speaker=unit
en: Based on the runes covering the walls this must be the tomb of some ancient dwarf. The tomb seems empty except for this ornate stone coffin. The skeleton inside the coffin has long since vanished into dust. All that’s left are a few ceremonial trinkets and this shining golden belt. Inscribed on this inside are the words: <i>“May you have the toughness to stay standing long after your enemies fall.”</i> Grave robbing is never a good thing to do, but this belt looks magical and its former owner certainly won’t miss it.
gl: Baseándome nas runas que cobren as paredes, diría que isto é o sepulcro dalgún anano de tempos pasados. O único que parece haber dentro é este ataúde de pedra decorado. O esqueleto de dentro do ataúde hai tempo que se converteu en po. O único que quedan son algúns obxectos cerimoniais e este cinto de ouro brillante. Pola parte de dentro leva unha inscrición: «<i>Que teñas a forza para seguir en pé despois de que caian os teus inimigos</i>». Roubar tumbas nunca trouxo nada bo, pero o cinto parece máxico e estou seguro de que o seu anterior dono non o ha botar de menos.

note: [option]: speaker=unit
en: I fear no ghosts, I’ll take it.
gl: Non lle teño medo aos fantasmas, collereino.

note: [message]: speaker=unit
en: The belt fits perfectly! Somehow I feel stronger and tougher. This is too easy, there seem to have been no traps set upon the coffin. Today’s my lucky day.
gl: O cinto parece estar feito á miña medida! Síntome máis forte. E mira que foi doado, sen trampas nin nada no ataúde. Hoxe é o meu día de sorte.

note: [object]: id=DwarvenBelt
en: The maximum hit points of the unit who wears this belt will increase by 12.
gl: A vida máxima da unidade que leve posto o cinto aumenta en 12.

note: [command]
en: Angry Ghost
gl: Fantasma anoxado

note: [message]: speaker=Angry Ghost
en: You who disturb my rest, come and join me in death!
gl: Vós que ousades interromper o meu descanso, vinde e unídevos a min no outro lado!

note: [message]: speaker=unit
en: Then again, maybe I spoke too soon.
gl: Quen me mandaría falar antes de tempo…

note: [scenario]: id=07a_Dealing_with_Dwarves
en: Dealing with Dwarves
gl: Tratando cos Ananos

note: [side]: id=King Thurongar, type=Dwarvish Lord
en: King Thurongar
gl: Rei Dúrongar

note: [objective]: condition=win
en: Choose a Unit to Take the Fire Blade
gl: Escolle unha unidade para portar a folla de lume.

note: [unit]: type=Dwarvish Stalwart, id=Jarl
en: Jarl
gl: Ial

note: [message]: speaker=narrator
en: This chamber is beautifully decorated. Ornate frescoes and dwarven runes cover the walls, and the room is dominated by a large intricately-carved stone throne. Flanking the throne are two detailed statues of some sort of beast you aren’t familiar with. The floor is covered in dark slate, and a path of smooth tiles directs visitors up to a small stone seat which faces the throne.
gl: A cámara está moi ben decorada. Os muros están cubertos de frescos e runas dos ananos, e un enorme trono coidadosamente tallado en pedra preside a sala. A cada lado do trono hai unha estatua, tallada con tino, que representa algunha criatura que descoñeces. O chan está cuberto por unha lousa negra, e un camiño de baldosas pulidas dirixe aos visitantes a un pequeno asento de pedra situado cara a cara co trono.

note: [message]: speaker=King Thurongar
en: Hail Kaleh, I am Thurongar, King of the Dwarves.
gl: Saúdos Cälé. Son Dúronghar, rei dos ananos.

note: [message]: speaker=Kaleh
en: I am Kaleh, leader of the Quenoth Elves.
gl: Eu son Cälé, líder dos elfos de Quénor.

note: [message]: speaker=King Thurongar
en: I’ve heard of your recent exploits against the troll menace. They’ve been quite a thorn in our side for a while now. They used to be just an occasional pest, but now wherever we go we find another infestation. They’ve been getting smarter with their tactics; we’ve lost several of our outlying settlements to their attacks. Still, we’re not done fighting and with your recent victory perhaps this battle is turning in our favor. But tell me, what are so many elves doing so deep under the earth?
gl: Escoitei falar das vosas resentes fasañas contra a ameasa dos trolles. Levan sendo un problema moito tempo. Non adoitaban ser máis que unha pragha ocasional, pero aghora atopámonos unha infestasión alá onde imos. Cada ves se volven máis intelixentes coas tácticas; perdemos a man deles varios dos nosos asentamentos periféricos. Pero aínda nos queda moita batalla por dar, e pode que coa vosa última vitoria as tornas comesen a xirar no noso favor. Pero contádeme, que fan tantos elfos nas profundidades da terra?

note: [message]: speaker=Kaleh
en: It’s a long story, but we come from the south, where we lived in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. So that’s how several thousand of us ended up down here.
gl: É unha longa historia, pero intentarei resumila o mellor posíbel. Viñemos do sur; alí vivíamos no deserto. A nosa vila foi destruída, e estou a guiar ao meu pobo cara un novo fogar para nós. Elon, a nosa deusa, aparecéuseme nunha visión, e díxome que marchásemos en dirección norte, pero cando chegamos ás montañas dixo que debía ir baixo elas, non sobre elas cruzando as cumes nevadas. E así foi como varios milleiros de elfos acabamos aquí abaixo.

note: [message]: speaker=King Thurongar
en: Interesting. We’d offer to let you live with us, but I’m afraid we don’t have much free space; this city is almost filled to capacity. And looking at you, I don’t think that the under-realm is quite the place for your kind. I think your god may have somewhere else intended for you.
gl: Interesante. Ofreseríavos quedar a vivir connosco, pero por desghrasa non nos sobra moito espaso; esta sidade está preto do aforo máximo. E botándovos unha ollada, non creo que o reino das profundidades sexa o hábitat máis axeitado para vós. Sospeito que a vosa deusa ten outra cousa en mente.

note: [message]: speaker=Kaleh
en: Indeed, although I admire this great city you have carved from the rock, I think many of my people find these tunnels scary and alien. All we really want to do is to find a way back to the surface on the northern side of the mountains.
gl: Estás no certo. Se ben admiro esta gran cidade que tallastes na rocha, creo que unha gran parte do meu pobo non se sinte cómoda nin segura nestes túneles. O único que queremos e atopar un camiño de volta á superficie pola parte norte das montañas.

note: [message]: speaker=King Thurongar
en: That I may be able to help you with. We haven’t sent anyone to the surface in years, but we do know of a passage that leads to the ancient northern gate. Several generations ago we used to trade heavily with humans that lived north of the mountains, but then some new human came to power and decreed that all contact with us should be cut off. We sent messengers to find out why, but they never returned.
gl: Niso poderíavos axudar. Hai anos que non enviamos a ninghén á superfisie, pero sabemos dunha pasaxe que leva á antigha porta norte. Outrora comerciabamos cos humanos que vivían ao norte das montañas, pero uns novos humanos fixéronse co poder e prohibiron calquera contacto connosco. Enviamos mensaxeiros para descubrir os motivos, pero xamais reghresaron.

note: [message]: speaker=King Thurongar
en: But dwarves are excellent delvers, and we keep meticulous maps of all the tunnels we have explored. We should still have maps of the tunnels leading back to the surface. Of course I doubt you would be able to understand them, so, Rogrimir here has volunteered to lead you to the surface.
gl: Pero os ananos somos escarvadores natos, e conservamos mapas de todos os túneles que exploramos. Deberíannos quedar mapas dos túneles que levan de volta á superfisie. Por suposto, non creo que fósedes capases de entendelos, así que Róghrimir ofreseuse para ghiarvos ata a superfisie.

note: [message]: speaker=King Thurongar
en: But dwarves are excellent delvers, and we keep meticulous maps of all the tunnels we have explored. We should still have maps of the tunnels leading back to the surface. Of course I doubt you would be able to understand them, so, Jarl here has volunteered to lead you to the surface.
gl: Pero os ananos somos escarvadores natos, e conservamos mapas de todos os túneles que exploramos. Deberíannos quedar mapas dos túneles que levan de volta á superfisie. Por suposto, non creo que fósedes capases de entendelos, así que Ial ofreseuse para ghiarvos ata a superfisie.

note: [message]: speaker=Rogrimir
en: You saved my life and my debt to you is still unpaid. Showing you the way to the surface and protecting you is the least I can do.
gl: Salvastes a miña vida e aínda non tiven tempo de paghar esa débeda. O menos que podo faser é mostrarvos o camiño á superfisie e protexervos.

note: [message]: speaker=Jarl
en: You rescued my brother, and though he died fighting, he died a warrior’s death instead of a coward’s. For that I thank you. I will take his place and help you get to the surface.
gl: Rescatastes a meu irmán, e aínda que morreu loitando, fíxoo como o gherreiro que era, e non como un covarde. É por iso que estou en débeda convosco. Axudareivos a cheghar á superfisie, pois estou seghuro de que é o que meu irmán faría se estivese no meu lughar.

note: [message]: speaker=$dwarf_name
en: You did a great service for my brothers. In exchange, as much as I hate the light, I am the one who knows the upper tunnels the best, so I’ll be your guide.
gl: Fixestes moito polos meus irmáns. A cambio, servireivos de ghía. Por moito que me desaghrade a lus, son quen mellor coñese os túneles superiores.

note: [message]: speaker=Kaleh
en: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, Rogrimir.
gl: Estámosvos moi agradecidos pola vosa axuda. Estábamos verdadeiramente preocupados de perdernos por todos estes túneles. E estaremos encantados de gozar da túa presenza, Rógrimir.

note: [message]: speaker=Kaleh
en: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, Jarl.
gl: Estámosvos moi agradecidos pola vosa axuda. Estábamos verdadeiramente preocupados de perdernos por todos estes túneles. E estaremos encantados de gozar da túa presenza, Ial.

note: [message]: speaker=King Thurongar
en: The dwarves who fought by your side have come to pay their respects as well.
gl: Os ananos que loitaron canda vós viñeron para presentarvos tamén os seus respectos.

note: [message]
en: You helped us strike a huge blow against those savages and it was an honor to fight by your side. You are the bravest elves we have ever known. We’d like to come with you, but, well, we don’t like going that close to the surface, and besides there’s still lots of fighting to be done down here. Don’t you worry, we won’t rest until we have killed every one of trolls.
gl: Axudástesnos a asestarlles un ghran gholpe ao eses salvaxes e foi un honor loitar ao voso lado. Sodes os elfos máis valentes que xamais coñesemos. Ghustaríanos ir convosco, pero para servos sinceros, non nos fasemos á idea de achegharnos tanto á superfisie, e ademais, aínda quedan moitas batallas por librar aquí. Non vos preocupedes, non descansaremos ata acabar con todos e cada un deses trolles.

note: [message]: speaker=Kaleh
en: I understand. Thank you, you were a huge help to us. It was an honor to fight by your side.
gl: Entendo. Grazas, fóstesnos unha gran axuda. Foi un honor loitar ao voso lado.

note: [message]: speaker=Elyssa
en: I’m afraid, Kaleh, that the time has come for our paths to separate.
gl: Temo Cälé que chegou a hora de que se separen os nosos camiños.

note: [message]: speaker=Elyssa
en: I have learned a lot about the dwarves in my time here, and yet there’s so much more to learn. Have you seen their forges? They really know how to work fire and use it in amazing ways. They have some interesting ideas about how they might improve their smithing with my magical fire. And have you seen their records? They have kept records of their dealings that go back generations upon generations. They even know of the dwarven clan who helped craft the sceptre of fire. Imagine if I could find the dwarves who helped build such an artifact!
gl: Aprendín unha morea sobre os ananos no tempo que levo aquí, pero aínda me queda moito por aprender. Vistes as súas forxas? Realmente saben como traballar co lume e usalo para crear cousas fantásticas. Teñen algunhas ideas interesantes sobre como poderían mellorar o proceso empregando o meu lume máxico. E vistes o seu historial? Levan conta de todo o traballo feito desde hai xeracións. Mesmo saben do clan de ananos que axudou a forxar o Cetro de Lume. Imaxina se conseguise atopar os ananos que axudaron a construílo!

note: [message]: speaker=Nym
en: But we need you! What would we do without you?
gl: Pero necesitámoste! Que imos facer sen ti?

note: [message]: speaker=Elyssa
en: With the help of the dwarves, I think you will do just fine. I don’t know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the dwarves. And you don’t really need me, you have each other.
gl: Coa axuda dos ananos, creo que non habedes ter problema. Non sei que clase de terras a vosa deusa ten pensado para vós, Cälé, pero creo en ti, e sei que atoparás un lugar para o teu pobo. O meu lugar está aquí, cos ananos. E en realidade non me necesitades, tédevos os uns aos outros.

note: [message]: speaker=Kaleh
en: If your mind is set, then I won’t try to convince you. But we will miss you.
gl: Se o tes decidido, non intentarei facerche cambiar de idea. Pero botarémoste moito de menos.

note: [message]: speaker=Zhul
en: I thank Eloh for the brief time that she has let you spend with us.
gl: Agradezo a Elon o tempo que che permitiu pasar connosco.

note: [message]: speaker=Nym
en: You take care of yourself, and someday maybe we’ll meet again.
gl: Cóidate. Con sorte os nosos camiños volverán cruzarse.

note: [message]: speaker=Elyssa
en: Thank you. And I owe you so much for helping me meet the dwarves. I never would have come down here myself. With some help from the dwarves I have enchanted this fire blade for you. May its flames always light your path, and strike down your enemies. I give this to all of you as a token of my gratitude.
gl: Grazas. Estou en gran débeda convosco por axudarme a atopar os ananos. Eu soa xamais entraría nestas covas. Coa axuda dos ananos encantei esta espada para vós. Que as súa chama ilumine sempre o voso camiño, e acabe cos vosos inimigos. Entrégovola como mostra da miña gratitude.

note: [message]: speaker=Kaleh
en: A flaming sword. That’s amazing. I just don’t know who should use it.
gl: Unha espada chameante. Incríbel. Pero non sei a quen darlla.

note: [message]: speaker=Elyssa
en: I will let you decide; use it in the best way that you see fit.
gl: Deixarei que o decidas ti. Úsaa como mellor che pareza.

note: [message]: speaker=narrator
en: You can choose which unit you want to take the flaming sword. If you want another unit to wield the sword, Kaleh can recruit or recall other units.
gl: Podes escoller que unidade queres que porte a espada chameante. Se queres que outra unidade leve a espada, Cälé pode recrutar ou reincorporar outras unidades.

note: [message]: speaker=King Thurongar
en: And now I think you should be off as soon as possible. The trolls have retreated back into their holes for the present, but who knows when they will strike again.
gl: E aghora penso que deberiades partir canto antes. Os trolles retiráronse polo momento, pero han reghresar.

note: [message]: speaker=Nym
en: This is a marvelous city, but I for one can’t wait to feel the sun upon my face again and the wind in my hair.
gl: Esta cidade é marabillosa, pero hei de dicir que devezo por volver sentir o sol na cara e o vento no cabelo.

note: [message]: speaker=unit
en: Should I take this sword?
gl: Debo coller esta espada?

note: [object]: id=FlamingSword
en: This sword will make all your melee attacks do fire damage.
gl: Os ataques corpo a corpo do portador da espada producen dano de lume.

note: [message]: speaker=unit
en: I will wield this blade proudly, and whenever I look upon it I shall remember you, Elyssa.
gl: Portarei esta estada con orgullo, e lembrareite cada vez que a contemple, Elisa.

note: [option]: speaker=unit
en: No, I think someone else should wield it.
gl: Non, creo que debería portala outra persoa.

note: [scenario]: id=07b_Talking_with_Trolls
en: Talking with Trolls
gl: Falando cos trolles

note: [side]: id=Great Leader Darmog, type=Great Troll
en: Great Leader Darmog
gl: Gran líder Darmogue

note: [unit]: type=Troll, id=Nog
en: Nog
gl: Nogo

note: [unit]: type=Troll Shaman, id=Spiritual Advisor 1 [unit]: type=Troll Shaman, id=Spiritual Advisor 2
en: Spiritual Advisor
gl: Conselleiro espiritual

note: [message]: speaker=narrator
en: It is clear that this chamber used to be quite ornately decorated, but almost all of it has been destroyed, revealing a stone and dirt floor. What remains is a large stone throne, which has been covered with skulls and animal skins and bright paint. The walls were once covered with frescoes and dwarven runes, but several trolls are busy chipping them off. The floor was once tiled in dark slate, but only two small patches of tiles remain around the two chairs in this chamber. You’re surprised to see that small tile path running up the center of the chamber has been left untouched. It leads to a small stone chair facing the large throne.
gl: É evidente que esta cámara adoitaba estar moi decorada, pero case toda a decoración quedou destruída, deixando ver un chan de pedra e sucidade. O que resta é un gran trono de pedra, agora cuberto de caveiras, peles de animais e pintura de cores claras. Os muros estaban cubertos con frescos e runas dos ananos, pero hai varios trolles encargándose de retiralos. Outrora o chan estivo cuberto de lousa negra, pero agora non quedan máis que dúas zonas con lousas, as que arrodean os dous asentos da cámara. Resulta sorprendente que deixasen estar o pequeno camiño de lousas que leva ao centro da cámara, onde hai un pequeno asento de pedra situado cara a cara co trono.

note: [message]: speaker=Great Leader Darmog
en: I, Great Leader Darmog, greet you, Kaleh.
gl: Eu, o gran líder Darmogue, saúdote, Cälé.

note: [message]: speaker=Kaleh
en: I Kaleh, leader of the Quenoth Elves, thank you for meeting with me.
gl: Eu, Cälé, líder dos elfos de Quénor, agradézote que te reúnas comigo.

note: [message]: speaker=Great Leader Darmog
en: On behalf of all trolls, Darmog thank you for great victory over the dwarves. You have helped drive back the nasty dwarves and given us time to strengthen our defenses. Us trolls not always enemies of dwarves. Until recently we not have much contact with small people. But dwarves invade our tunnels, defile our holy places and kill our women and young. Dwarf not care about anything except gold and pretty gems. The shamans say that the spirits of our kin cry out for vengeance and Darmog will not rest until every dwarf is dead!
gl: En nome de todos os trolles, Darmogue dávos as grazas pola gran vitoria contra os ananos. Axudastes a facer retroceder aos noxentos ananos, e déstesnos tempo para reforzar as nosas defensas. Os trolles non sempre fomos inimigos dos ananos. De feito, hai pouco que tivemos contacto con eles por primeira vez. Pero os ananos invaden os nosos túneles, violan os nosos lugares sagrados, e matan as nosas mulleres e nenos. O único que lles importa é o ouro e as xemas bonitas. Os xamáns din que os nosos espíritos piden vinganza e Darmogue non descansará ata que non quede anano con vida!

note: [message]: speaker=Spiritual Advisor
en: But I am curious, we do not know of your kind. We thank you for your help, but who are you and why do you come down here with so many of your people?
gl: Pero teño curiosidade, non coñecemos a vosa especie. Agradecémosvos a vosa axuda, pero quen sodes? E por que viñestes ás profundidades en semellante número?

note: [message]: speaker=Kaleh
en: It’s a long story, but we come from the south, where we lived above ground in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. We do not want to live down here, we are just trying to find a way to the other side of the mountains.
gl: A verdade é que é unha historia longa. Viñemos do sur, onde adoitábamos vivir, na superficie, no deserto. A nosa vila foi destruída, e estou liderando ao meu pobo nunha viaxe cara unhas novas terras. A nosa deusa, Elon, aparecéuseme nunha visión, e díxome que marchase en dirección norte, pero en canto chegamos ás montañas díxome que debía ir baixo elas, en vez de cruzar os picos nevados. Non queremos vivir aquí abaixo, só buscamos o camiño ao outro lado das montañas.

note: [message]: speaker=Great Leader Darmog
en: Darmog has never been above ground, but Darmog understand your story. A leader must protect and care for his people. Every people deserve to find their own home. If we can help you we will.
gl: Darmogue nunca estivo na superficie, pero entende a túa historia.Un líder debe protexer e coidar do seu pobo. Toda persoa merece atopar un fogar. Se podemos axudarvos, farémolo.

note: [message]: speaker=Spiritual Advisor
en: We may be able to help you find a way back to the sunlit lands. In our temples we do keep records of the past. We have not walked above the earth for many many generations, not since the darkness drove us underground. But we are masters of the underground lands, and we have explored many tunnels. Recently one of our scouts found a path that leads north back to the sunlit lands, I think it may be the way you are trying to go. In reward for your achievements, we will help you. Grog has volunteered to protect you and lead you back to the sunlight lands.
gl: É posíbel que vos poidamos axudar a atopar o camiño de volta ás terras bañadas de luz. Nos arquivos do templo conservamos información do pasado. Hai xeracións e xeracións que non camiñamos sobre a terra, non desde que a escuridade nos levou ao subsolo. Pero somos mestres das terras subterráneas, e exploramos moitos túneles. Hai pouco un dos exploradores atopou un camiño que leva ao norte, de volta á superficie, creo que pode ser o camiño que andades a buscar. Como recompensa polos vosos logros, axudarémosvos. Grogo presentouse voluntario para protexervos e indicarvos o camiño de volta á superficie.

note: [message]: speaker=Spiritual Advisor
en: We may be able to help you find a way back to the sunlit lands. In our temples we do keep records of the past. We have not walked above the earth for many many generations, not since the darkness drove us underground. But we are masters of the underground lands, and we have explored many tunnels. Recently one of our scouts found a path that leads north back to the sunlit lands, I think it may be the way you are trying to go. In reward for your achievements, we will help you. Nog has volunteered to protect you and lead you back to the sunlight lands.
gl: É posíbel que vos poidamos axudar a atopar o camiño de volta ás terras bañadas de luz. Nos arquivos do templo conservamos información do pasado. Hai xeracións e xeracións que non camiñamos sobre a terra, non desde que a escuridade nos levou ao subsolo. Pero somos mestres das terras subterráneas, e exploramos moitos túneles. Hai pouco un dos exploradores atopou un camiño que leva ao norte, de volta á superficie, creo que pode ser o camiño que andades a buscar. Como recompensa polos vosos logros, axudarémosvos. Nogo presentouse voluntario para protexervos e indicarvos o camiño de volta á superficie.

note: [message]: speaker=Grog
en: You saved Grog’s life. Grog still owe you a debt of thanks. In return Grog will protect little elves and show them the way back to lighted lands.
gl: Salvastes a vida de Grogo. Grogo aínda non tivo oportunidade de volo agradecer. A cambio Grogo protexeravos e mostraravos o camiño á superficie.

note: [message]: speaker=Nog
en: You rescued Nog’s brother, and he died like a warrior in battle, not like a coward in chains. Nog is very grateful. You proved yourselves to be brave strong warriors, and Nog will help you find way back to lighted lands.
gl: Rescatastes o irmán de Nogo, e morreu como un guerreiro en combate, non coma un covarde en cadeas. Nogo estavos moi agradecido. Demostrastes ser valentes e bravos guerreiros, e Nogo axudaravos atopar o camiño de volta á superficie.

note: [message]: speaker=Nog
en: You did trolls big service. Nog like to wander in tunnels, and chief say that he knows the upper tunnels the best. Nog want to help elves so even though he not want to leave battle, he agrees to show elves way back to lighted lands.
gl: Fostes de gran axuda para os trolles. Nogo gusta de explorar os túneles, e o xefe di que é o que mellor coñece os túneles superiores. Nogo quere axudarvos, así que aínda que non quere deixar o combate, aceptou mostrarvos o camiño á superficie.

note: [message]: speaker=Kaleh
en: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, Grog.
gl: Estámosvos moi agradecidos pola vosa axuda. Estábamos verdadeiramente preocupados de perdernos por todos estes túneles. E estaremos encantados de gozar da túa presenza, Grogo.

note: [message]: speaker=Kaleh
en: Thank you very much for your help. We were worried about getting lost in all these twisting tunnels. And we would be honored to have you come with us, Nog.
gl: Estámosvos moi agradecidos pola vosa axuda. Estábamos verdadeiramente preocupados de perdernos por todos estes túneles. E estaremos encantados de gozar da túa presenza, Nogo.

note: [message]: speaker=Great Leader Darmog
en: The trolls who fought with you also want to thank you. They tell great tales of your valor.
gl: Os trolles que loitaron ao voso lado queren darvos as grazas. Falan orgullosos do valor que demostrastes.

note: [message]
en: We thank you for all you have done for trolls. You are bravest small people we know. We will tell stories of your battles to all our families so that none will forget. We wish we could come with you and fight more, but Great Leader need us to protect this city. Many dwarves still left, much fighting still to do. Griknagh will protect us, may he watch over you too.
gl: Agradecémosvos todo canto fixestes pola nosa especie. Sodes a xente pequena máis valente que coñecemos. Contaranse historias das vosas batallas entre as nosas familias, e ninguén vos esquecerá. Lamentamos non poder acompañarvos e loitar máis canda vós, o gran líder necesita que protexamos a cidade. Aínda quedan moitos ananos, e moitos combates. Que Grínago nos protexa, a nós e a vós.

note: [message]: speaker=Elyssa
en: I have learned a lot about the trolls in my time here, and yet there’s so much more to learn. Their magic is amazing. Have you seen their shamans? They make fire with their bare hands. They are very interested in my magic and they have offered to teach me how they create fire. I thought I was one of the last people still practicing magic, who knew I would find trolls still teaching it deep under the earth? There is just so much that I can learn from them, I can’t leave now.
gl: Aprendín unha morea sobre os trolles durante a miña estadía aquí, e quédame moito por aprender. A súa maxia é incríbel. Vistes os seus xamáns? Crean lume coas súas propias mans. Están moi interesados na miña maxia e ofrecéronse a ensinarme como crean lume. Pensei que eu era unha das últimas persoas que aínda practican a maxia, quen ía dicir que hai trolles nas profundidades que aínda a ensinan? Hai tanto que podo aprender deles, non podo marchar.

note: [message]: speaker=Elyssa
en: With the help of the trolls, I think you will do just fine. I don’t know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the trolls. And you don’t really need me, you have each other.
gl: Coa axuda dos trolles, creo que non habedes ter problema Non sei que clase de terras a vosa deusa ten pensado para vós, Cälé, pero creo en ti, e sei que atoparás un lugar para o teu pobo. O meu lugar está aquí, cos ananos. E en realidade non me necesitades, tédevos os uns aos outros.

note: [message]: speaker=Elyssa
en: Thank you. And I owe you so much for helping me discover the trolls. I never would have come down here myself. I found this sword when we were fighting the dwarves and with some help from the trolls I have enchanted this fire blade for you. May its flames always light your path, and strike down your enemies. I give this to all of you as a token of my gratitude.
gl: Grazas Estou en gran débeda convosco por axudarme a descubrir os trolles. Eu soa xamais entraría nestas covas. Atopei esta espada cando estabamos a loitar contra os ananos, e coa axuda dos trolles encanteina para vós. Que as súa chama ilumine sempre o voso camiño, e acabe cos vosos inimigos. Entrégovola como mostra da miña gratitude.

note: [message]: speaker=Great Leader Darmog
en: And now Darmog think you should be off as soon as possible. The dwarves are sneaky, they retreat today but may attack again tomorrow. The sooner you leave the safer you will be.
gl: Darmogo cree que deberiades marchar canto antes. Os ananos non son de fiar, hoxe están á retirada e mañá están de volta ao ataque.

note: [message]: speaker=Nym
en: I heartily agree, I for one can’t wait to feel the sun upon my face again and the wind in my hair.
gl: Estou completamente de acordo, hei de dicir que devezo por volver sentir o sol na cara e o vento no cabelo.

note: [scenario]: id=08_Out_of_the_Frying_Pan
en: Out of the Frying Pan
gl: Saír dun souto…

note: [side]: id=Kaleh, type=Desert Fighter [side]
en: Elf Ally
gl: Aliado elfo

note: [side]
en: Human Ally
gl: Aliado humano

note: [objective]: condition=win
en: Escape the Caves
gl: Foxe das covas.

note: [objective]: condition=lose
en: Death of Grog
gl: Morte de Grogo.

note: [objective]: condition=lose
en: Death of Nog
gl: Morte de Nogo.

note: [objective]: condition=lose
en: Death of Rogrimir
gl: Morte de Rógrimir.

note: [objective]: condition=lose
en: Death of Jarl
gl: Morte de Ial.

note: [message]: speaker=$ally_name
en: We’ve come far and we’re almost to the surface. But first we should stop and rest here for a while.
gl: Xa estamos preto. Pero deberíamos descansar un pouco.

note: [message]: speaker=Kaleh
en: That’s a big river; the water is really moving fast.
gl: Ese río é ben grande. E a auga baixa con forza.

note: [message]: speaker=$ally_name
en: Yes, this time of year the snow melts from the mountains, and rivers like this often go deep underground. Sometimes the rivers break through and flood caverns, a deadly accident that has occasionally befallen my kind.
gl: Si, nesta época do ano a neve derrete nas montañas, e os ríos coma este van ás profundidades. En ocasións os ríos cóanse por buratos nas cavernas, o que ocasionou xa máis dunha morte entre os meus.

note: [message]: speaker=$ally_name
en: Deep and dark are the waters that flow in our caves. Sometimes raging waters flood tunnels without warning. A stream can sustain a village, a sudden flood can destroy it.
gl: Os mananciais que atravesan as covas son escuros e profundos. En ocasións inundan os túneles de súpeto. Un manancial pode sustentar unha vila, pero pero tamén pode inundala e acabar con ela.

note: [message]: speaker=Nym
en: Well, the faster we get out of here, the happier I’ll be.
gl: En fin, canto antes saiamos de aquí mellor.

note: [message]: speaker=Zhul
en: Wait, did you feel that?
gl: Agarda, sentiches iso?

note: [message]: speaker=Zhul
en: It felt like a distant rumbling. And what’s that roaring sound?
gl: Un son, parecía distante. Que é iso outro que soa agora, non o oes?

note: [unit]: type=Troll Whelp [unit]: type=Troll Shaman, role=avenger
en: Troll Avenger
gl: Troll vingador

note: [unit]: type=Dwarvish Fighter [unit]: type=Dwarvish Thunderer [unit]: type=Dwarvish Pathfinder, role=avenger
en: Dwarf Avenger
gl: Anano vingador

note: [message]: role=avenger
en: Foul elves, you not escaped us yet. The Great Leader shall be avenged! We have dammed the river and soon all shall drown in its dark waters. Come join us in death!
gl: Elfos insensatos, aínda non conseguistes escapar de nós. O gran líder será vingado! Deixamos correr as augas do río, e non tardaredes en afogarvos nas súas escuras augas. Unídevos a nós na morte!

note: [message]: role=avenger
en: Foul elves, you have not escaped yet. Our chieftain shall be avenged! We have dammed the river and soon all shall drown in its dark waters. Come join us in death!
gl: Elfos insensatos, aínda non conseghistes escapar de nós. O xefe será vinghado! Deixamos correr as aughas do río, e non tardaredes en afogharvos nas súas escuras aughas. Unídevos a nós na morte!

note: [message]: speaker=Kaleh
en: That sound must be the rushing water. We have to get our people out of here, and fast!
gl: O son debe ser a auga que se precipita. Temos que sacar á xente de aquí axiña!

note: [message]: speaker=$ally_name
en: Quick, the southern passage!
gl: Rápido, a pasaxe do sur!

note: [message]: speaker=Zhul
en: We haven’t a moment to lose!
gl: Non temos tempo que perder!

note: [message]: speaker=unit
en: Hey look, more ants!
gl: Ei, mirade, máis formigas!

note: [message]: speaker=Nym
en: Are you sure there aren’t any spiders?
gl: Estás seguro de que non hai ningunha araña?

note: [message]: speaker=unit
en: No, but the water is rising to the southeast as well. The river must have led to more tunnels than we first thought.
gl: Non, pero a auga tamén está a inundar a parte sueste. O río debeu chegar a máis túneles dos que pensaramos nun principio.

note: [message]: speaker=Zhul
en: The ants must be fleeing from the flood too.
gl: As formigas deben estar tamén a fuxir da inundación.

note: [message]: speaker=unit
en: They seem confused, leaderless. I guess it’s every ant for itself. Uh, oh. Some of them seem to have noticed us.
gl: Parecen confundidas, coma se non tivesen unha líder. Vai cada unha polo seu lado. Oh, oh… Parece que algunhas se decataron da nosa presenza.

note: [message]: speaker=Kaleh
en: Well, we have to get out of here too. Looks like we don’t have any choice but to fight our way through the chaos.
gl: Nós tamén temos que conseguir saír de aquí. Non creo que nos quede outra opción que loitar para abrirnos camiño.

note: [message]: speaker=unit
en: I don’t see any spiders, but the water is rising to the southeast as well. The river must have lead to more tunnels than we first thought.
gl: Non vexo ningunha araña, pero a auga tamén está a inundar a parte sueste. O río debeu chegar a máis túneles dos que pensaramos nun principio.

note: [event]
en: Bellerin
gl: Bélerin

note: [event]
en: Durth
gl: Durs

note: [event]
en: Othgar
gl: Órgar

note: [message]: speaker=Durth
en: <i>Huff, huff.</i> First the boss tells us to patrol these caves, and then these durn caves start flooding. What next?
gl: Xa é mala sorte… Primeiro o xefe vai e nos di que temos que patrullar estas covas, e agora as malditas inúndansenos. Que vai ser o seguinte?

note: [message]: speaker=Bellerin
en: Shut up and keep running, or we’ll be fish-bait for sure!
gl: Cala e apura o paso se non queres que acabemos servindo de comida para os peixes.

note: [message]: speaker=Othgar
en: Hey look! Those must be elves!
gl: Ei, mirade! Eses deben ser elfos!

note: [message]: speaker=Durth
en: Huh? Elves?
gl: Eh? Elfos?

note: [message]: speaker=Bellerin
en: Yeah, just like my old grandmam used to tell us: pointy ears, pale hair, those shifty eyes, hearts as hard as a hermit crab’s shell. It must be an invasion! They must have started the flood!
gl: Si, xusto como os describía miña avoa: orellas acabadas en punta, cabelo claro, mirada sospeitosa, e corazóns duros como a cuncha dun caranguexo. Deben estarnos a invadir! Seguro que foron eles os que provocaron a inundación!

note: [message]: speaker=Othgar
en: Hey look! It’s a dwarf!
gl: Ei, mirade! É un anano!

note: [message]: speaker=Durth
en: Huh? A dwarf?
gl: Eh? Un anano?

note: [message]: speaker=Othgar
en: Hey look! It’s a troll!
gl: Ei, mirade! É un troll!

note: [message]: speaker=Durth
en: Huh? A troll?
gl: Eh? Un troll?

note: [message]: speaker=Bellerin
en: Yeah, just like my old grandmam used to tell us: dark green skin, beady red eyes, hulking brutes with brains as small as a barnacle. They lurk deep in the earth and hate everything that lives above ground. This must be an invasion! The trolls must have started the flood!
gl: Si, xusto como os describía a miña avoa: pel verde escura, olliños cun brillo vermello, esaxeradamente corpulentos e co cerebro do tamaño dun percebe. Viven na escuridade, nas profundidades da terra, e odian a todos os seres que habitamos a superficie. Deben estar a invadirnos! Seguro que foron eles os que provocaron a inundación!

note: [message]: speaker=Bellerin
en: Yeah, just like my old grandmam used to tell us: short and stocky, long beards, filthy bastards who are as sneaky as a cuttlefish. They lurk underground and only come up to steal whatever valuables they can get their hands on. This must part of their plot. The dwarves must have started the flood!
gl: Si, xusto como os describía a miña avoa: baixos pero corpulentos, barba ata o chan, porcos coma ninguén, e escorregadizos como sepias. Viven baixo a terra, e saen para roubar aquilo do que poden botar man. Isto debe ser parte dun gran ataque, seguro que foron eles os que provocaron a inundación!

note: [message]: speaker=Othgar
en: Then let’s kill them!
gl: Entón matémolos!

note: [message]: speaker=unit
en: They’re definitely of the ‘attack first, ask questions later’ variety.
gl: Está claro que son dos de atacar primeiro e preguntar despois.

note: [message]: speaker=$speaking_unit.id [message]: speaker=Kaleh
en: Fish bait? Hermit Crabs? Who are these humans and what were they talking about?
gl: Caranguexo? Quen son estes humanos e de que están a falar?

note: [message]: speaker=$speaking_unit.id [message]: speaker=Kaleh
en: Fish bait? Barnacles? Who are these humans and what were they talking about?
gl: Percebes? Quen son estes humanos e de que están a falar?

note: [message]: speaker=$speaking_unit.id [message]: speaker=Kaleh
en: Fish bait? Cuttlefish? Who are these humans and what were they talking about?
gl: Sepias? Quen son estes humanos e de que están a falar?

note: [message]: speaker=Zhul
en: No time for questions now, the water shows no signs of stopping. We’ve got to get out of here while we still can!
gl: Non temos tempo de facer preguntas, o nivel da auga non deixa de subir. Temos que saírmos de aquí mentres esteamos a tempo!

note: [message]: speaker=$ally_name
en: Curses, the water is rising too fast. That tunnel those humans were fleeing down was the fastest way out of here, but it’s already flooding.
gl: Maldita sexa, o nivel está a subir demasiado apresa. Aquel túnel polo que baixaron os humanos era a saída máis rápida, pero xa está inundado.

note: [message]: speaker=Kaleh
en: There must be another way out. There must!
gl: Ten que haber outra saída. Ten que habela!

note: [message]: speaker=$ally_name
en: There might be, but I don’t—
gl: Pode que a haxa, pero non creo que—

note: [message]: speaker=Nym
en: Then show us the way already! We’re running out of time.
gl: Pois déixate de perder o tempo e guíanos!

note: [message]: speaker=$ally_name
en: Fine. Just keep going west, but be careful.
gl: Como queirades. Ide cara o oeste, pero con coidado.

note: [message]: speaker=$explorer.id
en: Whoa, what is this place? It sure seems well protected.
gl: Que é este lugar? Parece moi ben protexido…

note: [message]: speaker=$ally_name
en: This is an ancient fortress. Who lived here I do not know, but it has been long since abandoned.
gl: É un vello forte. Non sei quen vivía nel, pero leva moito tempo abandonado.

note: [message]: speaker=$ally_name
en: Behold, we come now to an ancient fortress. Who lived here I do not know, but it has been long since abandoned.
gl: Atentos, estamos preto dun vello forte. Non sei quen vivía nel, pero leva moito tempo abandonado.

note: [message]: speaker=Nym
en: You’ve been this way before?
gl: Xa estiveras aquí algunha vez?

note: [message]: speaker=$ally_name
en: Yes, but I didn’t explore very far. This foul place is still protected by wards and guards. It reeks of dark magic.
gl: Si, pero non explorei moito máis. O sitio está protexido, apesta a maxia escura.

note: [message]: speaker=Kaleh
en: I wish there was another path, but it seems we have no choice.
gl: É o único camiño que nos queda.

note: [message]: speaker=$ally_name
en: Wait. The chamber in front of us is probably trapped and well guarded. There is another way. When I explored here before, I found a secret passage that bypassed the main gate. Search along the southern wall of this cave and you should find it. The only problem is that the passage is long and windy, and it will cost us precious minutes. With the water rising that may be time we don’t have to spend. I leave the final decision up to you, Kaleh.
gl: Un momento. A cámara fronte a nós debe estar ben protexida, pero hai outro camiño. A outra ocasión na que estiven aquí atopei unha pasaxe secreta pola que tamén podemos entrar, e que ha de estar menos protexida. Buscade pola parede sur, deberiades poder atopala. O malo é que a pasaxe non é curta, así que aínda habemos perder uns minutos por ela. E como a inundación continúe a este ritmo, pode que non nos poidamos permitir o luxo de perder ese tempo. Ti dirás, Cälé.

note: [message]: speaker=unit
en: Hmmm, the entrance to the secret tunnel should be right around here somewhere.
gl: Hm… A entrada ao túnel secreto debería estar por aquí en algures.

note: [message]: speaker=unit
en: Got it!
gl: Aquí a está!

note: [message]: speaker=unit
en: I think I see a door-shaped crack in this wall.
gl: Vexo nesta parede o que parece un burato en forma de porta.

note: [message]: speaker=$ally_name
en: Good, that should be the entrance to the secret tunnel. Now just push hard inwards.
gl: Ben, esa debería ser a entrada ao túnel secreto. Empurra cara dentro.

note: [message]: speaker=unit
en: Okay, this is the end of the tunnel. Which means the other secret door should be right here.
gl: Esta é a final do túnel. O que significa que a outra entrada secreta debería estar por aquí.

note: [message]: speaker=unit
en: Hold on, I think I’ve found it.
gl: Un momento, creo que a teño.

note: [message]: speaker=unit
en: The passage just halts at a dead end.
gl: A pasaxe non ten saída.

note: [message]: speaker=$ally_name
en: You didn’t expect the other end to be left wide open did you? There should be another secret door hidden right in front of you.
gl: Non esperarías que a porta estivese aberta de par en par, non? Debería haber outra porta secreta oculta xusto fronte a ti.

note: [message]: speaker=unit
en: Oh, right. Hold on, I think I’ve found it.
gl: Ah, xa. Un momento, creo que a teño.

note: [message]: speaker=unit
en: This cave seems pretty empty, except for those two glowing runes in the center. This fort must have once been heavily occupied because countless feet have left well worn paths leading in several directions. $unittest.name which way should we go?
gl: A cova parece estar baleira, salvo por esas dúas runas brillantes do centro. Seguro que no pasado isto estaba cheo de xente, o chan está repleto de pegadas en todas as direccións. $unittest.name, por onde imos?

note: [message]: speaker=$ally_name
en: I don’t know. When I last came this way I got scared by all the runes and things moving in the shadows, and I explored no further.
gl: Nin idea. Na última ocasión na que estiven por aquí, asusteime das runas e das cousas que se movían nas sombras, e volvín para casa.

note: [message]: speaker=unit
en: The many tracks left by countless feet clearly show that this fort must have once been heavily occupied, but now this area is empty, except for those two glowing runes in the center. When I last came this way I got scared by the runes and other things moving in the shadows and explored no further. I’m afraid I cannot advise you which way to go from here.
gl: A xulgar polas mascas de pés que hai por todas partes, diría que no seu tempo o sitio este estivo repleto de xente. Pero nestes momentos non hai máis que un par de runas brillantes. Na última ocasión na que estiven por aquí, asusteime das runas e das cousas que se movían nas sombras, e volvín para casa. Así que non sabería recomendar cara onde ir desde aquí.

note: [message]: speaker=Nym
en: Well, we can’t spend all day thinking about it. Pick a direction, Kaleh.
gl: Tampouco podemos tirarnos todo o día pensando por onde tirar. Escolle unha dirección, Cälé.

note: [message]: speaker=Zhul
en: Wait, those runes are giving off a cool blue light and for some reason they don’t seem as threatening as the burning red ones we saw before. Perhaps some of the magic left behind here could help us, if someone was brave enough to step into them.
gl: Agarda, as runas esas desprenden unha luz azul, e non parecen tan ameazantes como as vermellas que viramos antes. Pode que a maxia que agochan nos sirva de axuda. Alguén se atreve a colocarse sobre elas?

note: [message]: speaker=unit
en: I feel refreshed and rejuvenated!
gl: Sinto un frescor e una xuventude renovadas!

note: [message]: speaker=unit
en: The rune is gone. I guess the magic only had limited uses.
gl: A runa desapareceu. Supoño que a súa maxia tiña un número máximo de usos.

note: [object]
en: The user feels much better.
gl: O usuario síntese moito mellor.

note: [message]: speaker=unit
en: The rune is gone. I guess the magic only had limited uses
gl: A runa desapareceu. Supoño que a súa maxia tiña un número máximo de usos

note: [message]: speaker=$explorer.id
en: There isn’t much left of the furnishings of this room. I think it was some sort of storeroom, but it looks like scavengers have taken anything useful.
gl: Pouco queda do mobiliario da sala. Ten pinta de ser unha especie de almacén, pero parece que todo canto había aproveitábel o levaron.

note: [message]: speaker=$explorer.id
en: Curse Uria! The water is rising over here as well. Already the western end of this chamber is flooded. And I think I see shapes rising out of the water. Whatever they are, it can’t be good.
gl: Maldita Uria! Isto tamén se está a inundar. A parte oeste da cámara xa está inundada. E parece que hai algo saíndo da auga. Sexa o que sexa, non ten boa pinta.

note: [event]
en: Bloated Corpse
gl: Cadáver andante

note: [message]: speaker=unit
en: This looks like a training hall. There are still a few old swords and spears lying in the corners. But otherwise it seems quite abandoned.
gl: Parece unha sala de adestramento. Aínda quedan algunhas espadas e lanzas vellas no chan, nas esquinas. Salvo por iso, a sala parece deserta.

note: [then]
en: Blessed Kali
gl: Pai Cali

note: [then]
en: Novice Pior
gl: Aprendiz Pior

note: [then]
en: Novice Iona
gl: Aprendiz Iona

note: [then]
en: Novice Dani
gl: Aprendiz Dani

note: [message]: speaker=Blessed Kali
en: All right you runts, let’s try this again. Pior, remember to swing your sword with your whole body, not just your arms.
gl: Veña, rapaces, imos intentalo unha vez máis. Pior, non esquezas mover a espada usando todo o corpo, non só os brazos.

note: [message]: speaker=Novice Pior
en: Yes, sir.
gl: Si, pai Cali.

note: [message]: speaker=Blessed Kali
en: Dani, keep your feet moving. If you stand still you’re a dead man.
gl: Dani, non craves os pés no chan, móveos. Se te quedas quieto es un obxectivo fácil.

note: [message]: speaker=Novice Dani
en: Right, sir.
gl: Entendido, pai Cali.

note: [message]: speaker=Blessed Kali
en: Iona, try to vary your attacks more. You’re becoming too predictable.
gl: Iona, intenta variar máis os ataques, non lle permitas ao rival predicir o teu seguinte movemento.

note: [message]: speaker=Novice Iona
en: I’ll try, sir.
gl: Intentareino, pai Cali.

note: [message]: speaker=Blessed Kali
en: And remember, everyone, we’re going to keep practicing until I’m satisfied. So, ready... attack!
gl: E lembrade, o adestramento non remata ata que o diga eu. Así que preparados, listos… atacade!

note: [message]
en: Wait a minute, I don’t see any targets or practice dummies. Who are they supposed to be attacking?
gl: Un momento, eu non vexo ningún manequín. Con que van practicar o ataque?

note: [message]: speaker=Kaleh
en: I believe that would be us. But perhaps we can give them a few lessons in proper fighting style.
gl: Sospeito que connosco. Teremos que darlles algunhas leccións de combate.

note: [message]: speaker=Blessed Kali
en: Come on! I ain’t going anywhere for the rest of the day, and unless you can fight better than that, neither are you. Now get your sorry behinds up off the ground and do it all over again. You numbskulls aren’t getting the easy treatment on my watch, no sir!
gl: Veña! Teño o resto do día libre, así que como non melloredes axiña podemos estar aquí ata ben entrada a noite. Erguede o cu do chan e volvede empezar! Non penso darvos trato de favor!

note: [message]: speaker=Novice Pior
en: Finally, we get to take a break. I am so sick of fighting practice.
gl: Por fin un descanso. Estou farto de tanto practicar.

note: [message]: speaker=Novice Dani
en: Kali’s just a hardass because he’s bitter that he never became a high priest.
gl: Pai Cali fáinolo pasar mal porque é un amargado, e é un amargado porque nunca conseguiu o título de alto sacerdote.

note: [message]: speaker=Novice Iona
en: Hey, c’mon, maybe we can grab some food from the kitchen before we have to go to prayers.
gl: Ei, vamos, a ver se conseguimos algo de comida da cociña antes das oracións.

note: [message]: speaker=Novice Pior
en: Good idea! I hope they let us go outside tomorrow; I so miss the sun.
gl: Boa idea! Espero que mañá nos deixen saír, boto de menos o sol.

note: [message]: speaker=Nym
en: Still lambasting those novices after all these years, that guy definitely had too much of a work ethic.
gl: Aínda arremetendo contra eses aprendices despois de todos estes anos, o tipo definitivamente tiña unha ética de traballo demasiado estrita.

note: [message]: speaker=Zhul
en: Sniff, who were those children? Why did they die, in the dark, so many years ago? May Eloh shine her eternal light upon their souls.
gl: Quen eran eses rapaces? Por que tiveron que morrer, na escuridade, hai tantos anos? Que Elon ilumine eternamente as súas almas.

note: [message]: speaker=Kaleh
en: The past is the past, and there’s nothing we can do about it. Right now we have our own people to worry about.
gl: Deixemos o pasado no pasado, non hai nada que poidamos facer. Agora debémonos preocupar da nosa propia xente.

note: [message]: speaker=$explorer.id
en: This must have been the barracks. Remains of cots and beds litter the floor. Whatever happened here, it must have been sudden. Several skeletons still lie in their beds, sleeping for eternity.
gl: Estes deberon ser os cuarteis. O chan está repleto de berces e camas. O que fose que ocorrese aquí debeu de ser repentino. Algúns dos esqueletos seguen nas súas camas, durmindo pola eternidade.

note: [event]
en: Restless Dead
gl: Morto sen descanso

note: [message]: type=Skeleton
en: Revenge!
gl: Vinganza!

note: [message]: speaker=Nym
en: Well, so much for sleeping for eternity.
gl: Pois durmindo o que se di durmindo…

note: [message]: speaker=unit
en: Hey, what’s this? There seems to be an outline of a door in this wall. Maybe if I give it a push...
gl: Ei, que é isto? Nesta parece hai o relevo dunha porta. Pode que se empurro…

note: [message]: speaker=unit
en: What do you know? A secret door!
gl: Mira ti por onde, unha porta secreta!

note: [message]: speaker=Kaleh
en: Well, what’s behind the door?
gl: Ben, que hai detrás da porta?

note: [message]: speaker=unit
en: Uh oh. The path is blocked by another of those red glowing runes. I’m not sure crossing it would be a good idea.
gl: Oh oh… Hai outra desas runas con brillo vermello bloqueando o camiño. Non estou seguro de que cruzala sexa unha boa idea…

note: [event]
en: Failed Experiment
gl: Experimento errado

note: [message]: speaker=unit
en: This chamber seems to have been some sort of laboratory. The floor is littered with broken bottles and other strange equipment. What is more striking are the glowing runes and the creatures that just appeared on them. Some sort of clawed creature and a tortured young ogre. And behind them is some huge beast floating in the middle of a magic circle. The beast seems asleep, but the front two are very much awake. And boy do they seem angry.
gl: Esta cámara parece unha especie de laboratorio. O chan está cheo de botellas rotas e obxectos estraños. Supoño que tamén debería mencionar as runas brillantes e as criaturas que acaban de aparecer nelas… Unha especie de criatura con garras, e un ogro novo torturado. E detrás deles hai unha besta enorme flotando sobre un círculo de maxia. A besta parece estar a durmir, pero os outros dous están ben espertos. E non teñen cara de moitos amigos…

note: [message]: speaker=Failed Experiment 1
en: Graaww!
gl: Graauu!

note: [message]: speaker=Failed Experiment 2
en: Make pain end!
gl: Acaba coa dor!

note: [message]: speaker=unit
en: In the center of this circle is a huge creature, with surging muscles and bloodshot eyes. I would think it was just a very big man, except for the fine stitches that cover its entire body. In fact it seems to be composed of many body parts all sewn together. It seems to be floating asleep in the center of the glowing magical circle. I could scratch out part of the circle and break it, but I have no idea what the consequences would be. I’m not sure I want something with that kind of strength attacking me.
gl: No centro do círculo hai unha criatura enorme, cos músculos aumentados e os ollos inxectados en sangue. Diría que se trata dun humano grande, se non fose porque ten o corpo repleto de suturas. É como se estivese feito a partir de varias partes de corpo cosidas as unhas coas outras. E parece estar durmido, flotando sobre o centro dun círculo máxico brillante. Podería intentar romper o círculo, pero vai ti saber o que pasaría entón. Non creo que nos conveña que nos ataque unha criatura dese tamaño.

note: [option]: speaker=unit
en: Break the circle
gl: Romper o círculo

note: [command]
en: Kromph
gl: Crompo

note: [message]: speaker=Kromph
en: Master, what is your command?
gl: Amo, cales son as túas ordes?

note: [message]: speaker=Kromph
en: Kromph need command. Command me!
gl: Crompo necesitar ordes. Dáme ordes!

note: [message]: speaker=Nym
en: Follow us. Attack our enemies.
gl: Séguenos. Ataca aos nosos inimigos.

note: [message]: speaker=Kromph
en: Yes, mistress. Kromph follow you. Kill enemies.
gl: Así farei, señora. Crompo seguirvos. Matar inimigos.

note: [message]: speaker=Zhul
en: Quick thinking, Nym. It seems to be some sort of magical creation. Lucky that it thought we were its master.
gl: Estiveches moi áxil aí, Nima, ben pensado. Parece algún tipo de creación máxica. Sorte que nos tomou polos seus amos.

note: [message]: speaker=Kaleh
en: Looks like you have your own rather large pet, Nym.
gl: Parece que tes nova mascota, Nima. E esta é ben grande.

note: [message]: speaker=Nym
en: It wouldn’t have been my first choice. But it could prove useful. I wonder what it likes to eat?
gl: Guapo guapo non é… pero podería sernos útil. Que comerá?

note: [option]: speaker=unit
en: Leave that thing alone.
gl: Deixa a criatura en paz.

note: [message]: speaker=unit
en: All the paths lead to this chamber. Is this just a dead end? It seems to be some sort of temple, but it has obviously been abandoned for a long time. All that is left is that stone altar. What god they were worshiping I have no idea, but the dried blood and cracked bones on the altar do not bode well.
gl: Todos os camiños levan a esta cámara. Non ten saída? Parece unha especie de templo, pero está claro que leva moito tempo abandonado. O único que queda é o altar de pedra ese. Nin me imaxino a que deus lle rezaban, pero os restos de sangue e ósos rotos do altar non suxiren nada bo.

note: [message]: speaker=$ally_name
en: I don’t like the smell of this place.
gl: Este sitio apesta.

note: [message]: speaker=Zhul
en: I feel some sort of presence... Ugh... it makes my skin crawl.
gl: Sinto unha especie de presenza… Agh… ponme os pelos de punta.

note: [message]: speaker=Nym
en: Grog, I thought you said that you’d been here before? Where are we supposed to go from here?
gl: Grogo, creo que dixeras que estiveras aquí antes. Onde imos agora?

note: [message]: speaker=Nym
en: Nog, I thought you said that you’d been here before? Where are we supposed to go from here?
gl: Nogo, creo que dixeras que estiveras aquí antes. Onde imos agora?

note: [message]: speaker=Nym
en: Rogrimir, I thought you said that you’d been here before? Where are we supposed to go from here?
gl: Rógrimir, creo que dixeras que estiveras aquí antes. Onde imos agora?

note: [message]: speaker=Nym
en: Jarl, I thought you said that you’d been here before? Where are we supposed to go from here?
gl: Ial, creo que dixeras que estiveras aquí antes. Onde imos agora?

note: [message]: speaker=$ally_name
en: I never explored this deep into the complex. But every lair has to have a back door somewhere.
gl: Nunca estiven neste punto do complexo. Pero toda sala ten que ter polo menos dúas portas.

note: [message]: speaker=Kaleh
en: Well I refuse to give up. There must be some way out. Search everywhere, people.
gl: Négome a renderme. Ten que haber algún xeito de saírmos de aquí. Buscade ben.

note: [then]
en: Ancient Guardian
gl: Gardián ancián

note: [message]: speaker=Zhul
en: It seems that the temple had some power left in it after all.
gl: Parece que aínda quedaba algo de maxia no templo, despois de todo.

note: [message]: speaker=Nym
en: I have no idea what they just said, but their meaning is quite clear.
gl: Non sei o que dixeron, pero está claro o que quixeron dicir.

note: [message]: speaker=Kaleh
en: Actions speak louder than words, and I intend to send them back to whatever stygian pits they came from!
gl: As accións valen máis que as palabras, e penso envialos de volta a tumba da que saíron.

note: [message]: speaker=unit
en: What’s this? Hidden underneath the edge of the altar is an iron lever. It looks slightly rusted, but with some effort I could pull it. I have no idea what it will do, but we’re running out of options.
gl: Isto que é? Había unha panca de ferro oculta baixo o bordo do altar. Parece un pouco oxidada, pero non debería ser difícil tirar dela. Non sei se nos servirá de algo, pero tampouco temos moitas opcións.

note: [option]: speaker=unit
en: Pull the lever.
gl: Tira da panca.

note: [message]: speaker=unit
en: What?! Two secret passages? What do you think this once was, a trap? Or possibly a back door?
gl: O que? Dúas pasaxes secretas? Que pensades que era esa? Unha trampa, ou unha porta traseira?

note: [message]: speaker=Zhul
en: I can’t even begin to fathom what these cultists were up to. But more importantly, which way do we go?
gl: Non me podo nin imaxinar a que se adicaba esta seita. Pero de volta ao que nos interesa, agora por onde imos?

note: [message]: speaker=unit
en: Look, the western passage is already flooding! It must connect back somehow to the other tunnels.
gl: Mirade, a pasaxe oeste xa se está a inundar! Debe estar conectada cos outros túneles.

note: [message]: speaker=Nym
en: There’s no time to ponder the history of this place. We’ve got to get out of here!
gl: Non temos tempo para reflexionar sobre a historia deste lugar, temos que saír de aquí axiña!

note: [message]: speaker=Kaleh
en: Right, the eastern passage it is. I have no idea where it goes, but with the water rising, soon anywhere will be better than here.
gl: Certo, pola pasaxe leste entón. Non teño nin idea de onde nos levará, pero co nivel da auga subindo, calquera lugar será mellor que este.

note: [option]: speaker=unit
en: Leave it alone.
gl: Déixao.

note: [message]: speaker=$explorer.id
en: This looks like some kind of burial chamber.
gl: Parece algún tipo de cámara de enterramento.

note: [message]: speaker=Zhul
en: Crypts like these are often heavily guarded, we would do well not to disturb the sarcophagi.
gl: Os sepulcros coma este adoitan estar ben protexidos, será mellor que non toquemos o sarcófago.

note: [message]: speaker=Crypt Guardian
en: I have long waited for fools such as yourselves to dare to disturb our rest, elf. Pay the price of all such defilers!
gl: Levo moito tempo esperando a que algún estúpido coma vós se atrevese a interromper o noso descanso, elfo. Pagarás o prezo por todos os indecentes coma ti!

note: [message]: speaker=Nym
en: Got any other timely advice, Zhul?
gl: Algún outro consello que dar a destempo, Sul?

note: [message]: speaker=$ally_name
en: We’re in luck, a fissure has opened up a crack in the northern wall. We may be able to escape that way.
gl: Aínda tivemos sorte, unha fisura abriu un burato na parede norte. Ao mellor podemos fuxir por el.

note: [message]: speaker=Cloaked Figure
en: You run, but you shall not escape death!
gl: Corre canto queiras, pero non has escapar da morte!

note: [message]: speaker=Kaleh
en: In Eloh’s name, not you again. Must I fight you a third time?
gl: No nome de Elon, ti outra vez non. Teño que loitar contigo unha terceira vez?

note: [message]: speaker=Cloaked Figure
en: You abandoned them, Kaleh, to eternal suffering and torment. And now you shall pay the price! You too shall watch the black waters consume those you love. Embrace the darkness, Kaleh, it is coming for you too.
gl: Abandonáchelos, Cälé, á mercé do sufrimento e o tormento eternos. E agora tócache pagar o prezo! Observarás ti tamén como as augas da escuridade engolen os teus seres queridos. A escuridade estate buscando, Cälé.

note: [message]: speaker=Kaleh
en: Even you shall not stop me. You shall taste the might of the Quenoth elves!
gl: Nin sequera ti poderás pararme os pés. Probarás o poder dos elfos de Quénor!

note: [message]: speaker=Cloaked Figure
en: Ha! Foolish boy, you know nothing.
gl: Ha! Rapaz insensato, non sabes nada.

note: [message]: speaker=Kaleh
en: Quick, grab him! Don’t let him escape again.
gl: Rápido, collédeo! Non deixedes que fuxa de novo.

note: [message]: speaker=Cloaked Figure
en: No, no, no more escaping. Please kill me, just make the pain end.
gl: Non, non, xa valeu de escapar. Por favor, acaba comigo, fai que desapareza a dor.

note: [message]: speaker=Kaleh
en: No, you have hounded me with your riddles for too long. I want some answers. Who are you? What’s behind that black mask?
gl: Non, levas perseguíndonos demasiado tempo, e quero respostas. Quen es? Que hai detrás desa máscara?

note: [message]: speaker=Cloaked Figure
en: Behold, Kaleh, your own worst enemy. Do you now see the irony?
gl: Prepárate, Cälé, para coñecer ao teu peor inimigo. Captas a ironía?

note: [message]: speaker=Nym
en: Oh Eloh save us, it’s... it’s an elf.
gl: Polo amor de Elon, pero se é… un elfo.

note: [message]: speaker=Kaleh
en: Keratur, son of Tanuil. What in Eloh’s name are you doing here? How could you do this? We thought you were dead.
gl: Quératur, fillo de Tanúil. No nome de Elon, que estás a facer aquí? Como puideches facer isto? Pensabamos que morreras.

note: [message]: speaker=Zhul
en: Kaleh, we don’t have time for questions. The water is still rising and we must get our people to safety.
gl: Cälé, non temos tempo para facer preguntas. O nivel da auga segue a subir, temos que poñer á xente a salvo.

note: [message]: speaker=Kaleh
en: No matter what you have done, you are one of us, Keratur, and I will not leave you here to die in the darkness. I will carry you myself if I have to.
gl: Non importa o que fixeses, Quératur, es un de nós, e non penso deixarche aquí para que morras na escuridade. Cargarei contigo se é necesario.

note: [message]: speaker=Cloaked Figure
en: So be it. I care not.
gl: Como queiras, dáme igual.

note: [message]: speaker=$explorer.id
en: Look, daylight! I think we finally made it out of the caves!
gl: Mirade, luz! Creo que por fin chegamos á saída das covas!

note: [message]: speaker=$explorer.id
en: What’s this? Someone has built an outpost at the end of the cave. Where are its occupants?
gl: E isto? Alguén construíu un posto de vixilancia na saída da cova. Onde foron os seus ocupantes?

note: [message]: speaker=$explorer.id
en: Kaleh, I think you should come up and see this.
gl: Cälé, creo que deberías ver isto.

note: [message]: speaker=Kaleh
en: Oh, Eloh. They’re all dead. Butchered. Quick, we have to clean this up, we don’t want the rest of our people to have to see such horror.
gl: Que Elon nos protexa, están todos mortos. Asasinados. Rápido, temos que limpar isto, non podemos deixar que o resto da xente o vexa.

note: [message]: speaker=Kaleh
en: Now, Keratur, I will have my answers. Did you have a hand in this?
gl: Quératur, chegou o momento de que contestes ás miñas preguntas. Tiveches algo que ver con isto?

note: [unit]: type=Dark Assassin3, id=Keratur
en: Keratur
gl: Quératur

note: [message]: speaker=Keratur
en: They heard me and... and they got in the way. But they aren’t even elves, what do they matter?
gl: Escoitáronme e… puxéronse no medio. Pero que mais ten? Nin sequera son elfos.

note: [message]: speaker=Nym
en: You idiot—
gl: Parvo—

note: [message]: speaker=Kaleh
en: Quiet, Nym. But I still don’t understand how you got here. We were sure you were dead. We searched and searched, but never found your body.
gl: Cala, Nima. Sigo sen entender como chegaches ata aquí. Estabamos completamente seguros da túa morte. Buscamos e buscamos, pero non atopamos o seu cadáver.

note: [message]: speaker=Keratur
en: Heh, heh, no you didn’t find me. I awoke trapped under the rubble, and when I finally escaped the village was deserted. Just the stink of death and destruction. And then I saw them, hordes of undead pouring down from across the dunes. A cabal of necromancers... they found me and made me watch, they made me watch it all!
gl: He he, pois non me atopastes, non. Acordei atrapado entre os escombros, e para cando conseguín saír a vila estaba deserta. Non quedaba máis que o fedor da morte e a destrución. E entón vinos, hordas de non mortos baixando polas dunas… Unha cábala de nigromantes… Atopáronme e obrigáronme a mirar, a miralo todo!!

note: [message]: speaker=Kaleh
en: Watch what?
gl: Mirar o que?

note: [message]: speaker=Keratur
en: They brought some humans, bound up tight. So beautiful... she had flaming red hair... they cut her... I can still hear her screaming. But that was only the beginning. They chanted words of power, and spilled the hot blood onto the sand and then I heard their screams of agony and pain...
gl: Trouxeron algúns humanos, ben atados. Logo separaron unha delas do grupo… Era fermosa, co cabelo vermello… E abríronlle as veas sen miramentos… Aínda podo escoitar os seus berros de dor, resoando na miña cabeza. Mais iso era só o principio. Pronunciaron palabras de poder, e derramaron o sangue aínda quente sobre as areas; foi entón cando escoitei os berros de agonía e dor…

note: [message]: speaker=Kaleh
en: From the humans?
gl: Dos humanos?

note: [message]: speaker=Keratur
en: Faugh. No, I heard the screams of the dead, torn from their rest, their souls rose into the air howling in agony.
gl: Non. Os berros que escoitei eras os dos mortos, privados do seu descanso, as súas almas erguéronse no aire, berrando en agonía.

note: [message]: speaker=Zhul
en: But, but we burned the bodies so they couldn’t be raised.
gl: Pero se queimamos os corpos, non puideron reanimalos.

note: [message]: speaker=Keratur
en: Fool. That did not stop their dark power. Nothing could stop them. I felt the rush of flying spirits, and the unbearable cold, so cold. For a moment I felt their torment. But no, they wouldn’t kill me. They let me go as a witness and laughed as I scrambled over the dunes.
gl: Inxenuos. Iso non supuxo un problema para os seus poderes escuros. Nada os detivo. Sentín a angustia dos espíritos, e o frío, ese frío insoportábel. Sentín por un intre o seu tormento. Pero non, non querían matarme. Despois de facerme testemuña da súa macabra obra deixáronme marchar, e riron mentres me afastaba polas dunas.

note: [message]: speaker=Keratur
en: I was able to follow your trail, and I slipped among your people. No one noticed me, no I was too sneaky. And you wondered how I managed to follow you through the tunnels? Hah, you escorted me.
gl: Conseguín seguirvos o rastro, e coeime entre a vosa xente. Ninguén se decatou da miña presenza, todos pensaban que era simplemente un máis. Queres sabes como conseguín seguirvos polos túneles? Fostes a miña escolta!

note: [message]: speaker=Kaleh
en: But why, why did you want to kill us?
gl: Pero por que, por que nos queres matar?

note: [message]: speaker=Keratur
en: You abandoned them! The pain, the agony, I still see their ghostly faces and hear their wails. And the necromancers kept chanting one name over and over: Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I hear that name, and laughter, hideous laughter. She kept telling me it was your fault. And I believed her. Kaleh, forgive me, I just wanted to make the pain stop.
gl: Abandonástelos! A dor, a agonía… Aínda podo ver as súas caras fantasmagóricas e escoitar os seus berros. E os nigromantes non deixaban de repetir unha e outra vez un nome: Iénagor, Iénagor… Todas as noites escoito ese nome, e a risa, esa odiosa risa. Non deixaba de dicirme que a culpa era túa. E crina, Cälé. Crina. Perdóame, só quería acabar coa dor.

note: [message]: speaker=Kaleh
en: I... I forgive you.
gl: Estás perdoado.

note: [message]: speaker=Keratur
en: I do not fear death any more.
gl: Xa non temo á morte.

note: [message]: speaker=Kaleh
en: He’s dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated and tormented for eternity.
gl: Está morto. Descansa en paz. Que é o que fixen? Todos os nosos mortos, atormentados pola eternidade.

note: [message]: speaker=Zhul
en: As you said yourself, the past is the past, there is nothing you can do now.
gl: Ti mesmo o dixeches, cómpre deixar o pasado atrás, non hai nada que poidamos facer para cambialo.

note: [message]: speaker=Nym
en: Don’t blame yourself. You didn’t know. If we had stayed behind we too would have been killed by the undead; we could not have defended our village against so many. We had no choice.
gl: Non te culpes. Non podías sabelo. E de quedarmos atrás, nós tamén seriamos vítimas dos non mortos. Non estabamos nin estamos en condicións de defender a vila contra tantos inimigos. Non nos quedaba outra que marchar.

note: [message]: speaker=Kaleh
en: That is small consolation. My deeds have turned to ashes in my mouth. Eloh forgive me. I did not know.
gl: Seino, pero pouco me consola. As miñas accións volvéronse cinzas na miña boca. Que Elon mo perdoe. Non o sabía.

note: [message]: speaker=Nym
en: With your permission, Kaleh, I think I should go scout around a bit outside. We have no idea what lies out there. And I can sneak around unseen many places you can’t.
gl: Co teu permiso, Cälé, creo que debería ir explorar ou pouco os arredores. Non temos nin idea do que nos espera alí afora. E podo evitar ser detectada moito mellor ca ti.

note: [message]: speaker=Kaleh
en: Okay Nym, just be careful.
gl: Moi ben Nym, ten coidado.

note: [message]: speaker=Nym
en: I’m always careful. I’ll be back soon.
gl: Sempre o teño. Volverei de seguida.

note: [message]: speaker=Kaleh
en: Well, at least we can use this outpost to rally our surviving troops. How many of our people made it out of the caves, Zhul?
gl: Polo menos podemos aproveitar este posto de avanzada para reunir as nosas tropas superviventes. Cantos conseguimos saír das covas, Sul?

note: [message]: speaker=Zhul
en: We’re still trying to get a head count, but between the underground horrors and the water, we lost quite a few. Recruiting new warriors is going to be even more difficult. Still we should thank Eloh, and you, Kaleh, that so many of us did survive.
gl: Aínda estamos facendo contas, pero entre os horrores subterráneos e a auga, estamos falando de bastantes perdas. Recrutar novos guerreiros vai ser aínda máis difícil. Pero deberíamos agradecerlle a Elon —e a ti tamén, Cälé— que sexamos tantos os que conseguimos saír con vida.

note: [message]: speaker=Kaleh
en: Well, Nym’s right, we don’t know what’s out there. So we should set up a perimeter guard around the cave mouth and start discovering what this side of the mountains looks like.
gl: Nima ten razón, non sabemos o que nos espera alí fóra. Deberiamos establecer un período de garda arredor da saída da cova e comezar a explorar esta parte das montañas.

note: [objective]: condition=win
en: Explore Outside
gl: Explorar o exterior.

note: [message]: speaker=unit
en: Look, the tunnel slopes sharply downwards to the left. And it’s big enough that it should divert most of the rising water.
gl: Mirade, o túnel inclínanse de maneira pronunciada cara a esquerda. E é grande dabondo para evitar unha parte importante da auga.

note: [message]: speaker=unit
en: And I think I see a faint light off to the right.
gl: E creo que vexo unha tenue luz ao fondo, á dereita.

note: [message]: speaker=Zhul
en: Could it be? Could we actually be almost out of this seemingly never-ending darkness?
gl: Será verdade? Estaremos xa case ao final desta infinita escuridade?

note: [message]: speaker=Kaleh
en: Grog, thank you so much for leading us out of the caves. We never would have found our way without your help. But with the tunnels flooded, how are you going to find your way back to your people?
gl: Grogo, moitas grazas por axudarnos a saír das covas, non sería posíbel sen ti. Como vas facer para volver cos teus agora que os túneles están inundados?

note: [message]: speaker=Grog
en: Grog proud of little elves too. He would not have made it this far without all your help. Grog is surprised by your bravery and strength.
gl: Grogo tamén está orgulloso dos elfiños. E grazas a vós que sigo con vida. Grogo está abraiado pola vosa valentía e fortaleza.

note: [message]: speaker=Grog
en: Truth is that Grog not know much of sunlight lands. Sun and stars are scary, everything is open, exposed, no safe places to hide. But Grog cannot go back through all that water. And Grog doesn’t know where to find other tunnels back to his home. He is as lost as elves are.
gl: O certo é que Grogo non sabe moito das terras bañadas polo sol. Non me gustan o sol nin as estrelas, todo está demasiado aberto, demasiado exposto, sen lugares seguros onde agocharse. Pero Grogo non pode volver a través de toda esa auga. E Grogo non sabe como atopar outros túneles para volver a casa. Está tan perdido coma os elfos.

note: [message]: speaker=Grog
en: But Grog not afraid. Great leader told Grog to guide and protect elves, and Grog will keep his oath. Grog will follow elves wherever they may go and protect them from danger as best he can. Maybe later, Grog will find another way back down to the caves of his people. But for now, Grog will continue to serve and protect you.
gl: Pero Grogo non ten medo. O gran líder díxolle a Grogo que guiase e protexese aos elfos, e Grogo cumprirá coa súa palabra. Grogo seguirá aos elfos onde queira que vaian, e protexeraos o mellor que poida. Pode que máis adiante atope como volver cos meus, pero ata entón seguirei servíndoos e protexéndoos.

note: [message]: speaker=Kaleh
en: Nog, thank you so much for leading us out of the caves. We never would have found our way without your help. But with the tunnels flooded, how are you going to find your way back to your people?
gl: Nogo, moitas grazas por axudarnos a saír das covas, non sería posíbel sen ti. Como vas facer para volver cos teus agora que os túneles están inundados?

note: [message]: speaker=Nog
en: Nog proud of little elves too. He would not have made it this far without all your help. Nog is surprised by your bravery and strength.
gl: Nogo tamén está orgulloso dos elfiños. E grazas a vós que sigo con vida. Nogo está abraiado pola vosa valentía e fortaleza.

note: [message]: speaker=Nog
en: Truth is that Nog not know much of sunlight lands. Sun and stars are scary, everything is open, exposed, no safe places to hide. But Nog cannot go back through all that water. And Nog doesn’t know where to find other tunnels back to his home. He is as lost as elves are.
gl: O certo é que Nogo non sabe moito das terras bañadas polo sol. Non me gustan o sol nin as estrelas, todo está demasiado aberto, demasiado exposto, sen lugares seguros onde agocharse. Pero Nogo non pode volver a través de toda esa auga. E Nogo non sabe como atopar outros túneles para volver a casa. Está tan perdido coma os elfos.

note: [message]: speaker=Nog
en: But Nog not afraid. Great leader told Nog to guide and protect elves, and Nog will keep his oath. Nog will follow elves wherever they may go and protect them from danger as best he can. Maybe later, Nog will find another way back down to the caves of his people. But for now, Nog will continue to serve and protect you.
gl: Pero Nogo non ten medo. O gran líder díxolle a Nogo que guiase e protexese aos elfos, e Nogo cumprirá coa súa palabra. Nogo seguirá aos elfos onde queira que vaian, e protexeraos o mellor que poida. Pode que máis adiante atope como volver cos meus, pero ata entón seguirei servíndoos e protexéndoos.

note: [message]: speaker=Kaleh
en: Rogrimir, I want to thank you so much for guiding us out of the caves. We never would have found our way without your help. But with the tunnels flooded, how are you going to find your way back to your people?
gl: Rógrimir, moitas grazas por axudarnos a saír das covas, non sería posíbel sen ti. Como vas facer para volver cos teus agora que os túneles están inundados?

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: Och, it is I who should be congratulating you, laddie. I showed you the way, but it was you and your people who defeated the many perils and obstacles to your escape. In all my years such bravery and courage I have rarely seen.
gl: Son eu quen debería darvos as ghrasas a vós, rapás. Pode que eu vos mostrase a saída, pero fostes vós os que acabastes cos moitos perighos e obstáculos que nos atopamos no camiño. Poucas veses na miña vida contemplara semellante valentía e coraxe.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: But truly I cannot return the way I came and even if there are other tunnels which lead back down to my homeland, I do not know where to search for them. I know as little about the land above ground as you do.
gl: Pero o serto é que non podo volver polo camiño polo que cheghamos aquí, e mesmo se hai outros túneles que leven de volta canda os meus, non sei nin por onde comesar a buscalos. Sei destas terras tanto coma vós.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: But my king told me to protect you from all dangers, and I plan to keep that oath. I do not like the above ground, it is too open and exposed; I feel that I could be attacked from any direction. But an oath is an oath and so I will follow you and your people wherever you may go and protect you as best I can. The tunnels cannot stay flooded forever; later perhaps if am able to return this way, I may be able to find my way back to my homeland. But for now I am yours to command.
gl: Pero os meus dixéronme que vos protexese de calquera perigo, e non penso romper esa promesa. Non me gusta a superficie, é demasiado aberta, exposta; sinto como se me puidesen atacar desde calquera sitio. Pero unha promesa é unha promesa, así que vos seguirei onde queira que vaiades, e protexereivos o mellor que poida. Os túneles non poden permanecer inundados eternamente, pode que máis adiante, se consigo volver aquí, poida atopar o camiño de volta ás miñas terras. De momento, estou ás vosas ordes.

note: [message]: speaker=Kaleh
en: Jarl, I want to thank you so much for guiding us out of the caves. We never would have found our way without your help. But with the tunnels flooded, how are you going to find your way back to your people?
gl: Ial, moitas grazas por axudarnos a saír das covas, non sería posíbel sen ti. Como vas facer para volver cos teus agora que os túneles están inundados?

note: [message]: speaker=Kaleh
en: Your loyalty is a credit to your people. I am glad indeed to have you fighting by my side.
gl: A túa lealdade di moito e moi bo do teu pobo. Alégrome de que esteas loitando canda nós.

note: [message]: speaker=unit
en: Looks like the guards at this outpost had been saving away a bit of loot. I don’t suppose they’re going to mind anymore if we made use of it.
gl: Parece que os gardas do posto de avanzada estaban aforrando. Supoño que xa non lles importará que quedemos con isto.

note: [message]: speaker=unit [message]: speaker=Nym
en: Praise Eloh, it is so good to be outside again. To see the sky stretching out above me, to feel the wind in my face...
gl: Oh, Elon, que ben se está de volta na superficie. Ver o ceo abrirse sobre nós, sentir o vento na cara…

note: [message]: speaker=unit
en: We made it. Outside look strange to Grog, Grog not used to big open spaces.
gl: Conseguímolo. A superficie resúltalle estraña a Grogo. Grogo non está afeito aos grandes espazos abertos.

note: [message]: speaker=unit
en: We made it. Outside look strange to Nog, Nog not used to big open spaces.
gl: Conseguímolo. A superficie resúltalle estraña a Nogo. Nogo non está afeito aos grandes espazos abertos.

note: [message]: speaker=unit
en: I think we finally made it outside. I’d forgotten how big the sky is and how windy it can be.
gl: Creo que por fin conseghimos cheghar á superfisie. Xa esquesera o ghrande que é o seo e a forsa coa que chegha a soprar o vento aquí fóra.

note: [message]: speaker=unit
en: Kromph is outside, but everything looks strange. What does mistress want Kromph to do?
gl: Cron está fóra, pero todo parece estraño. Que quere a señora que faga Cron?

note: [message]: speaker=Nym
en: Just stay where you are, I’ll come up there myself
gl: Non te movas de aí, agora vou.

note: [message]: race=elf
en: Can you see very far? Do you have any idea where we are?
gl: Consegues ver algo que nos dea unha idea de onde estamos?

note: [message]: speaker=$explorer.id
en: We’ve come out on the side of a mountain, overlooking a large valley. The land seems to be much the same as the foothills south of the mountains. The valley is filled with sand dunes, though the center is flat. There seems to be some sort of settlement in the center of the valley. And far to the north I can see something sparkling on the horizon, but I don’t know what it is.
gl: É a ladeira dunha montaña, fronte a nós hai un val enorme. A terra non é moi distinta da dos outeiros ao sur das montañas. O val está repleto de dunas de area, aínda que o centro é chan. No centro do val parece haber unha especie de asentamento. E no norte, no horizonte, vexo algo brillar pero non sei o que é.

note: [side] [unit]: type=Divine Incarnation, id=Eloh [unit]: type=Divine Avatar, id=Eloh [event]
en: Eloh
gl: Elon

note: [message]: speaker=Eloh
en: Kaleh, Kaleh, come to me.
gl: Cälé, Cälé, ven onda min.

note: [message]: speaker=Kaleh
en: What is the voice? It sounds so familiar.
gl: Que é esa voz? Soa familiar.

note: [message]: speaker=Eloh
en: Come out so that I might see you. Your god calls to you.
gl: Sae para que te poida ver. A túa deusa chámate.

note: [message]: speaker=Kaleh
en: Am I dreaming? Is this real? I’m coming, I’m coming.
gl: Estou soñando? Isto é real? Vou, vou.

note: [message]: speaker=Eloh
en: Hail Kaleh, it is I, Eloh.
gl: Saúdos, Cälé. Son eu, Elon.

note: [message]: speaker=Kaleh
en: But I am not asleep? And yet I can see you? How is this possible?
gl: Pero estou esperto? E podo verte? Como pode ser?

note: [message]: speaker=Eloh
en: Do you doubt my powers? You have come out of the darkness, and I appear unto you to congratulate you.
gl: Dubidas dos meus poderes? Saíches da escuridade, e aparézome ante ti para felicitarte.

note: [message]: speaker=$explorer.id [message]: speaker=Zhul
en: Kaleh, who are you talking to?
gl: Cälé, con quen estás a falar?

note: [message]: speaker=Eloh
en: For now, I appear only to you, for you, Kaleh, are special, you are the Chosen One.
gl: De momento, só ti podes verme, pois ti, Cälé, es especial. Es o elixido.

note: [message]: speaker=Kaleh
en: $speaker.name|, be quiet, I’ll explain it all later.
gl: $speaker.name|, silencio, contareicho máis tarde.

note: [message]: speaker=Kaleh
en: Be quiet Zhul, I’ll explain it all later.
gl: Cala Sul, explicareino todo despois.

note: [message]: speaker=Eloh
en: Yes, I have chosen you as the one to lead my people out of danger and death and into a life of eternal salvation. Crossing under the mountains was a very important step, and your destruction of the unbelievers proves your—
gl: Escollinte para levar o meu pobo lonxe dos perigos e da morte, para levalo a unha vida de salvación eterna. Cruzar baixo as montañas foi un paso importante, e que acabases cos herexes proba a túa—

note: [message]: speaker=$ally_name
en: Kaleh, a quick question—
gl: Cälé, unha cousa rápida—

note: [message]: speaker=Kaleh
en: Not now Grog, I’m busy.
gl: Agora non Grogo, estou ocupado.

note: [message]: speaker=Kaleh
en: Not now Nog, I’m busy.
gl: Agora non Nogo, estou ocupado.

note: [message]: speaker=Kaleh
en: Not now Rogrimir, I’m busy.
gl: Agora non Rógrimir, estou ocupado.

note: [message]: speaker=Kaleh
en: Not now Jarl, I’m busy.
gl: Agora non Ial, estou ocupado.

note: [message]: speaker=Eloh
en: What’s this? You did not kill the unbelievers?!
gl: Que é isto? Non acabaches coa vida dos herexes?!

note: [message]: speaker=Kaleh
en: I am sorry I could not have fulfilled your command, but we found ourselves in the middle of a war. We were vastly outnumbered and we needed help. In fact the dwarves have been very helpful. They helped protect us from the trolls and without their guidance we would not have made it out of the caves alive.
gl: Lamento non ser capaz de cumprir coa túa orde, pero atopámonos no medio dunha guerra. Superábannos completamente en número, e necesitabamos axuda. De feito, os ananos fóronnos de gran axuda. Axudáronnos a protexernos dos trolles e guiáronnos ata a superficie.

note: [message]: speaker=Kaleh
en: I am sorry I could not have fulfilled your command, but we found ourselves in the middle of a war. We were vastly outnumbered and we needed help. In fact the trolls have been very helpful. They helped protect us from the dwarves and without them we would not have made it out of the caves alive.
gl: Lamento non ser capaz de cumprir coa túa orde, pero atopámonos no medio dunha guerra. Superábannos completamente en número, e necesitabamos axuda. De feito, os trolles fóronnos de gran axuda. Axudáronnos a protexernos dos ananos e guiáronnos ata a superficie.

note: [message]: speaker=Eloh
en: You were weak and foolish, but I forgive you. You must remember, Kaleh, that without my guidance, your people would have died out years ago. I am your god, and you must follow my every command.
gl: Fuches débil e estúpido, pero perdóote. Non debes esquecer, Cälé, que sen a miña axuda, o teu pobo levaría anos morto. Son a vosa deusa, e debedes cumprir as miñas ordes.

note: [message]: speaker=Eloh
en: Now, in the valley live a group of humans who have also seen the light. They may seem strange, but they are my obedient followers. You must trust them, they will show you the way north. Follow them and they will lead you to me.
gl: No val atoparedes un grupo de humanos que tamén viron a luz. Poden parecer estraños, pero son os meus obedientes seguidores. Debedes confiar neles, mostraranvos o camiño do norte. Seguídeos, e eles vos levarán ante min.

note: [message]: speaker=Kaleh
en: What do you mean ‘lead you to me’? You are a god, don’t you exist everywhere? I thought you were going to show us our new home.
gl: Que queres dicir con «vos levarán ante min»? Es unha deusa, non es omnipresente? Pensei que nos levarías ás nosas novas terras.

note: [message]: speaker=Eloh
en: Of course I am. Oh, how little you understand. Do not worry yourself with all those tiny questions. Come to me and all will be made clear.
gl: E fareino. Non te preocupes por eses insignificantes detalles, a túa capacidade de comprensión ten os seus límites. Ven canda min e entenderás.

note: [unit]: type=Human Commander, id=Sergeant Durstrag [event]
en: Sergeant Durstrag
gl: Sarxento Dustra

note: [event]
en: Human Guard
gl: Garda humano

note: [message]: speaker=Sergeant Durstrag
en: I saw the distress signal from the outpost on the bluff. Who in the Dark Lady’s name are you and what have you done with my men?
gl: Vin o sinal de socorro desde o posto da pena. No nome da Dama Escura, quen sodes e que fixestes cos meus homes?

note: [message]: speaker=Kaleh
en: My name is Kaleh, and these are my people. We come from the south and unfortunately we found your men dead—
gl: Chámome Cälé, e este é o meu pobo. Viñemos do sur e atopámonos aos teus homes mortos—

note: [message]: speaker=Sergeant Durstrag
en: Dead?! You ‘found’ them you say? You’ll pardon me if I don’t take you at your word. We haven’t seen elves for generations, but we remember your ancient betrayal. What are elves doing sneaking up through the caves out onto our back doorstep?
gl: Mortos?! E dis que os “atopastes” xa mortos? Espero que non o tomes a mal se non cho creo. Hai séculos que non se ven elfos por aquí, pero ninguén esqueceu como nos traizoastes. Que facedes aquí, que vos levou a entrar polas covas nas nosas terras?

note: [message]: speaker=$ally_name
en: Well, actually they were fleeing from—
gl: Pois a verdade é que estaban fuxindo de—

note: [message]: speaker=Sergeant Durstrag
en: A troll! This just gets better and better. We haven’t seen one of your kind up here for many years, but I have a long memory. I still remember the troll raids when I was a youth.
gl: Un troll! Isto mellora por momentos. Hai moitos anos que non vemos ningún dos teus pola superficie, pero non esquecín os vosos ataques cando eu aínda era novo.

note: [message]: speaker=Sergeant Durstrag
en: A dwarf! This just gets better and better. We haven’t seen one of your kind up here for many years, but we have a long memories. I remember how your ‘traders’ used to come up and cheat us out of our valuables. You’ll find we’re not so easy to fool this time.
gl: Un anano! Isto mellora por momentos. Hai moitos anos que non vemos ningún dos teus pola superficie, pero aínda lembro os vosos “comerciantes” enganándonos para facerse coas nosas mercadorías. Non has tardar en descubrir que enganarnos xa non é tan doado.

note: [message]: speaker=Kaleh
en: Look, if you’ll just let me explain—
gl: Por favor, déixame explicar—

note: [message]: speaker=Sergeant Durstrag
en: Oh there is no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with trolls, sneaking up behind our defenses. This looks an awful lot like an invasion to me.
gl: Non te molestes, non hai nada que explicar, está claro que é o que buscades. Aquí os tes, unha lexión enteira de elfos, aliados cos trolles, atravesando as nosas defensas. É unha invasión de manual.

note: [message]: speaker=Sergeant Durstrag
en: Oh there’s no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with dwarves, sneaking up behind our defenses. This looks an awful lot like an invasion to me.
gl: Non te molestes, non hai nada que explicar, está claro que é o que buscades. Aquí os tes, unha lexión enteira de elfos, aliados cos ananos, atravesando as nosas defensas. É unha invasión de manual.

note: [message]: speaker=Kaleh
en: No, no. You don’t understand! We were told you could help us.
gl: Non é tal! Dixéronnos que nos poderiades axudar.

note: [message]: type=Swordsman
en: Sir, remember the edict passed down by councilman Noblis? About any foreigners spotted on the borders?
gl: Señor, lembra o edicto que enviou o conselleiro Noblis? O que respectaba a estranxeiros avistados nas fronteiras?

note: [message]: speaker=Sergeant Durstrag
en: I have no idea what you’re babbling about, elf, but you’re just lucky you caught me on a good day. You get to explain everything to the Iron Council. Now you and your people just lay down your weapons and we will take you into custody to be judged. They’ll deal with you as they see fit.
gl: Non teño nin idea do que dis, elfo, sorte tes que me colliches de boas. Terás unha oportunidade de explicarllo todo ao consello do ferro. Deixade todos as armas, e levarémosvos para serdes xulgados. O consello decidirá o voso destino.

note: [message]: speaker=Eloh
en: Everything will be fine. Do as he says.
gl: Todo irá ben, fai o que di.

note: [message]: speaker=Kaleh
en: I am my own master. I will not be ordered around, not even by you, Eloh.
gl: Son dono do meu propio destino, e ninguén me dará ordes, nin sequera ti, Elon.

note: [message]: speaker=Sergeant Durstrag
en: What’s that, boy? Are you talking back to me? This isn’t a negotiation. You are on my land, and under my jurisdiction. Lay down your weapons and submit peacefully or I’ll make you sorry you didn’t.
gl: Falas comigo rapaz? Isto non é unha negociación. Estades nas miñas terras, e baixo a miña xurisdición. Deixade as armas e entregádevos pacificamente, ou asegurareime de que vos arrepintades.

note: [message]: speaker=Eloh
en: Kaleh, I am Eloh, bearer of the staff of Ishtar and slayer of the demon-god Zhangor. Do as I say! Submit to him or I will abandon your people to suffering and death. Your bones will litter the sand dunes, and vultures shall pick at your flesh. I am not a forgiving god, Kaleh.
gl: Cälé, son Elon, portadora da vara de Istar e quen acabou co demo Zangor. Fai o que digo! Entregádevos ao humano ou abandonareivos a mercé do sufrimento e a morte. Os teus ósos acabarán esparexidos polas areas das dunas, e os voitres alimentaranse da túa carne. Esta deusa non perdoa, Cälé.

note: [message]: speaker=Kaleh
en: Then kill me if you must, but I will not give myself over to those who threaten me and my people. I have not come through peril and darkness just to surrender to a man such as you.
gl: Mátame entón se debes, pero non penso entregarme a aqueles que me ameazan a min e ao meu pobo. Non pasei polos perigos e a escuridade para renderme ante un humano coma este.

note: [message]: speaker=Sergeant Durstrag
en: Your dare defy me?! All who refuse to submit to the authority of the Iron Council shall be killed. By the Dark Lady, I shall not put up with this bickering any longer. To battle, men! Drive those heathens back into the caves!
gl: Ousas desafiarme?! Todos os que se neguen a someterse á autoridade do consello do ferro serán executados. No nome da Dama Escura, non tolerarei isto por máis tempo. Á batalla, homes! Devolvede eses herexes ás covas das que saíron!

note: [message]: speaker=Eloh
en: You disappoint me, Kaleh. You are weak, and not worthy of my guidance. Do what you will, but this is not over. You may be the appointed leader of your people but I am your god, and I will not let you usurp my authority.
gl: Decepciónasme, Cälé. Es débil, e non mereces a miña axuda. Fai o que queiras, pero isto non acaba aquí. Pode que ti sexas o líder que elixiu o pobo, pero eu son a vosa deusa, e non permitirei que usurpes a miña autoridade.

note: [message]: speaker=Kaleh
en: You are not the god I grew up with. You may be all-powerful, but I will not be your puppet. I am still their leader and as long as I draw breath I will do what I think is best for my people.
gl: Ti non es a deusa coa que me criei. Pode que sexas todopoderosa, pero non serei a túa marioneta. Sigo sendo o seu líder e mentres me quede alento farei o que considere que é o mellor para o meu pobo.

note: [message]: speaker=Zhul
en: Kaleh, would you mind telling me what in Uria’s name is going on.
gl: Cälé, importaríache dicirme no nome de Uria que está a suceder?

note: [message]: speaker=Kaleh
en: There’s no time. Right now we have to prepare ourselves for another battle. I’d better head back to the outpost and rally our troops. I fear a whole lot of hurt is going to be coming up through those hills very soon.
gl: Non temos tempo. Debemos prepararnos para outra batalla. Será mellor que regrese ao posto de avanzada e reúna as nosas forzas. Temo que van ser moitos os inimigos que dentro de pouco aparecerán por eses outeiros.

note: [message]: speaker=Zhul
en: Well, now we’re really in for it. I hope you know what you’re doing, Kaleh.
gl: Pois a estas alturas non nos vai quedar outra que loitar. Espero que saibas o que estás a facer, Cälé.

note: [message]: speaker=Grog
en: Grog no like humans either. They mean. But they sound great when they go squish.
gl: Grogo tampouco gosta dos humanos. Son malos. Pero fan un son moi gracioso cando os esmagas.

note: [message]: speaker=Nog
en: Nog no like humans either. They mean. But they sound great when they go squish.
gl: Nogo tampouco gosta dos humanos. Son malos. Pero fan un son moi gracioso cando os esmagas.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: I never liked humans much anyway. I’ll be glad to be fighting something besides undead.
gl: O serto é que nunca che me ghustaron moito os humanos. Aléghrome de poder loitar contra algho que non sexan non mortos.

note: [objective]: condition=win
en: Defeat Sergeant Durstrag
gl: Derrota ao Sarxento Dustra.

note: [message]: speaker=Nym
en: I’m back, Kaleh.
gl: Cälé, xa estou de volta.

note: [message]: speaker=Kaleh
en: Ah! You scared me, Nym. I didn’t hear you coming.
gl: Ah! Vaia susto que me deches, Nima. Non te escoitei chegar.

note: [message]: speaker=Nym
en: Of course you didn’t. That’s why it’s called sneaking.
gl: Pois claro que non. Va que son a raíña do sixilo?

note: [message]: speaker=Nym
en: Anyway you’ve really gotten us into a mess. The good news is that the outpost isn’t guarded as heavily as you might think. The garrison seems only half-manned. They obviously didn’t expect any serious attack to come from this direction.
gl: Vaia lío no que nos metiches. As boas novas son que o posto de avanzada non está tan ben protexido como imaxinarías. Parece que so están a metade dos humanos que adoita haber. Está claro que non esperaban ningún ataque serio neste punto.

note: [message]: speaker=Kaleh
en: And what’s the bad news?
gl: E cales son as malas novas?

note: [message]: speaker=Nym
en: The bad news is that I overheard the commander ordering a special group of his men to get ready to ride north and summon reinforcements. It seems that the humans have a bigger village to the north. This outpost is lightly guarded enough that we might be able to defeat them, but in our weakened state if they bring the full strength of their army against us I fear we may be crushed.
gl: Pois que escoitei como o comandante lle ordenaba a un grupo especial dos seus homes prepararse para cabalgar en dirección norte para solicitar reforzos. Parece que os humanos teñen unha vila máis grande no norte. Non debería custarnos facernos co posto de avanzada, pero se traer o seu exército non estamos en situación de facerlle fronte, esmagaríannos.

note: [message]: speaker=Kaleh
en: Then we’ll just have to make sure that no messenger escapes this valley to summon reinforcements.
gl: Entón nos nos queda outra que asegurarnos de que ningún mensaxeiro escapa con vida do val.

note: [objective]: condition=lose
en: If a human messenger escapes the valley
gl: Que un mensaxeiro humano escape do val.

note: [objectives]
en: The messenger is the leader of the special white colored units
gl: O mensaxeiro é o líder das unidades especiais de cor branca

note: [then]
en: Undead Emissary
gl: Emisario dos non mortos

note: [message]: speaker=Undead Emissary
en: Cursed elves, you tracked your filth through our halls and you defiled our sanctuary. You have besmirched our honor, and we will have our revenge. We are the Order of the Crimson Talon, and even death shall not stop us. You shall rue the day that you ever trespassed into our lair!
gl: Malditos elfos, arrastrastes a vosa noxenta carne polas nosas salas e contaminastes o noso santuario. Macelastes o noso honor, e vingarémonos. Somos a Orde da Garra Carmesí, e nin a morte pode deternos. Lamentaredes o día en que se vos ocorreu entrar nos nosos dominios!

note: [message]: speaker=Nym
en: Can’t the dead ever just stay dead? And aren’t they trapped by the flooded tunnels and caves?
gl: Por que non poden quedar mortos os mortos? E como non lles parou os pés a auga que inundou os túneles e as covas?

note: [message]: speaker=Zhul
en: Undead don’t have to breathe and I don’t think a little water is going to stop them. Besides, you saw how the ghost just flew through the rock; if they can move through walls then what do they care about flooded tunnels?
gl: Os non mortos non necesitan respirar, e non creo que unha pouca auga vaia detelos. Ademais, xa viches como o fantasma atravesou a pedra; se poden atravesar muros, que pode facer contra eles un túnel inundado?

note: [message]: speaker=Nym
en: Great. So now we’re fighting in a haunted valley.
gl: Xenial. Así que nos toca loitar nun val maldito.

note: [unit]: type=Spectre, id=Undead Leader
en: Undead Leader
gl: Líder dos non mortos

note: [message]: speaker=Kaleh
en: I don’t understand. What are these humans doing here? I’ve never seen so many in one place before.
gl: Non o entendo. Que fan aquí todos estes humanos? Nunca antes vira tantos xuntos.

note: [message]: speaker=Zhul
en: Humans aren’t just the bandits and outlaws you’re familiar with from the deserts, Kaleh. Remember that long ago the great human empire of Wesnoth spread all across the known lands. Some of our people say that it was the humans who brought the Great Fall upon us. But to blame others is folly. Eloh says that it was not the darkness without, but the darkness within us that was the cause of our corruption and downfall.
gl: Os humanos non son só os bandidos e proscritos que estás afeito a ver no deserto, Cälé. Non esquezas que outrora o gran imperio dos humanos do Noroeste ocupaba todas as terras coñecidas. Hai quen di que foron os humanos os responsábeis do Gran Derrubamento. Pero de nada serve culpar aos demais. Como di Elon, foi a escuridade dentro de cada un de nós, e non a dos demais, a que causou a corrupción e o derrubamento.

note: [message]: speaker=Zhul
en: But now is not a time for preaching. Humans once spread to many lands, and despite all the ravages of time, I have no doubt that at least a few of them have survived. They are a hardy people and quickly adapt to new conditions. I only wish that the same could be said of our brethren.
gl: Pero non é o momento dos sermóns. Os humanos adoitaban ocupar moitas terras, e a pesares do paso do tempo, estou convencida de que polo menos algúns deles sobreviviron. Son ben apañados, e non lles custa adaptarse a novas condicións. Mágoa que non se poida dicir o mesmo do noso pobo.

note: [message]: speaker=Nym
en: There might be other elves somewhere. We can’t be sure.
gl: Pode que haxa máis elfos en algures, non podemos estar seguros de nada.

note: [message]: speaker=Kaleh
en: No, we can’t. But for now we must deal with the problem at hand. Thank you for the information, Zhul; these humans are good fighters but they are no match for our speed and skill. I grew up fighting in dunes such as these, and I will not be bested by a bunch of ruffians.
gl: Non podemos, non. Pero de momento non nos queda outra que enfrontarnos a estes humanos. Grazas pola información, Sul; os humanos son bos loitadores, pero non son rivais para a nosa velocidade e habilidades. Crieime loitando en dunas coma estas, e non caerei a mans dun puñado de rufiáns.

note: [message]: speaker=Sergeant Durstrag
en: Send forth the messenger and his escort. Go north and bring help as soon as possible!
gl: Enviade o mensaxeiro e maila súa escolta. Ide ao norte e traede axuda o antes posíbel.

note: [unit]: type=Dragoon, id=Human Messenger
en: Human Messenger
gl: Mensaxeiro humano

note: [unit]: type=Cavalryman, type=Cavalier, type=Dragoon [unit]: type=Spearman, type=Javelineer, type=Swordsman [unit]: type=Spearman, type=Longbowman, type=Master Bowman
en: Human Escort
gl: Humano escolta

note: [message]: speaker=Kaleh
en: If that messenger escapes the valley, we’ll be in trouble. We have to stop him!
gl: Se o mensaxeiro ese consigue saír do val imos ter problemas. Temos que detelo!

note: [message]: speaker=Human Messenger
en: No! I must get help!
gl: Non! Debo conseguir axuda!

note: [message]: speaker=Kaleh
en: Good. We’re safe for now. We just have to defeat Durstrag before he sends another messenger for reinforcements.
gl: Ben, estamos a salvo. Agora só nos queda derrotar a Dustra antes de que envíe outro mensaxeiro a por reforzos.

note: [message]: speaker=Kaleh
en: The messenger has escaped! He will surely return with reinforcements. We are doomed!
gl: O mensaxeiro conseguiu escapar! Non ha tardar en volver con reforzos. Estamos condenados!

note: [message]: speaker=Kaleh
en: Don’t worry. We’re not the monsters you seem to think we are. I will not kill you in cold blood.
gl: Non vos preocupedes. Non somos os monstros que parece que pensades que somos. Non vos matarei a sangue frío.

note: [message]: speaker=Sergeant Durstrag
en: Faugh, boy, you know nothing! There are fates worse than death.
gl: Non tes nin idea, rapaz! Hai peores destinos que a morte.

note: [message]: speaker=Nym
en: He killed himself rather then surrender to us!
gl: Quitouse a vida antes que renderse!

note: [message]
en: They killed Sergeant Durstrag! Run for your lives!
gl: Mataron ao sarxento! Fuxide polas vosas vidas!

note: [message]: speaker=Zhul
en: The rest of the humans are fleeing.
gl: O resto dos humanos foxen.

note: [message]: speaker=Kaleh
en: Let them go. We have won this battle and I am weary of all this bloodshed.
gl: Deixádeos marchar. Gañamos esta batalla, por hoxe xa se verteu sangue dabondo.

note: [message]: speaker=Zhul
en: What was it that the human Durstrag was so afraid of?
gl: Que lle daría tanto medo ao humano ese, Dustra?

note: [message]: speaker=Kaleh
en: I don’t know, but I fear we may find out.
gl: Non teño nin idea, pero seguro que acabamos descubríndoo.

note: [message]: speaker=Zhul
en: You’re being very cryptic, Kaleh. Now that the battle is over would you care to explain to us who you were talking to back when we first met the humans?
gl: Estás a ser moi críptico, Cälé. Agora que acabou a batalla, importaríache explicarnos con quen falabas antes, cando nos atopamos cos humanos?

note: [message]: speaker=Kaleh
en: No, not yet.
gl: Aínda non é o momento.

note: [message]: speaker=Nym
en: What’s wrong, Kaleh? Don’t you trust us?
gl: Que pasa, Cälé? Non confías en nós?

note: [message]: speaker=Kaleh
en: Yes, yes of course I do. But it’s just a theory. I don’t want to say more until I have proof. Give me until tomorrow night, then I’ll tell you everything.
gl: Claro que confío en vos. Pero non é máis que unha teoría. Non quero dicir máis ata que teña probas. Dádeme ata mañá pola noite, entón contaréivolo todo.

note: [message]: speaker=Zhul
en: Very well. I’ve trusted your decisions and your leadership so far; I’ll wait a little longer.
gl: Como vexas. Confiei en ti todo este tempo, supoño que podo aguantar un pouco máis.

note: [message]: speaker=Nym
en: So what do we do now? The land seems to be about the same on the northern side of the mountains as it was on the south. And we can’t hang around here forever. The humans will be back with reinforcements eventually, and the valley is still haunted with undead.
gl: E agora que facemos? A terra parece idéntica a este lado das montañas. Non podemos rondar por aquí eternamente. Antes ou despois, os humanos regresarán con reforzos, e o val segue repleto de non mortos.

note: [message]: speaker=Kaleh
en: Yes, I think the sooner we leave this valley the better. But we don’t know anything about the surrounding terrain. Without anyone to guide us, we have no idea what perils may be nearby. I don’t like sending our people across foreign lands when I don’t know what’s in front of us. We’ve lost too many people already. I don’t want to lead us into a trap.
gl: Estou de acordo, canto antes marchemos deste val mellor. Pero non sabemos nada destas terras nin dos seus arredores. Sen ninguén que nos guíe, non sabemos que perigos nos agardan. Non me gusta enviar o noso pobo a través de terras descoñecidas sen saber o que nos deparan. Xa pendemos xente dabondo. Non vou arriscarme a enviar aos que quedan a unha trampa.

note: [message]: speaker=Nym
en: When I was scouting around I think I saw a small oasis near the entrance to this valley. If we move out there we should be out of range of the undead. I think it would be safe, at least for the short term.
gl: Cando estiven explorando, creo que vin un pequeno oasis preto da entrada do val. Se imos alí deberíamos quedar lonxe dabondo dos non mortos. Creo que sería unha opción bastante segura, polo menos de momento.

note: [message]: speaker=Zhul
en: Indeed. Undead ghosts such as these are often bound to the places they died: the farther away they travel, the weaker they are. So if we move out of the immediate vicinity we should be pretty safe.
gl: Ben pensado. Os fantasmas non mortos adoitan estar ligados aos lugares onde morreron: canto máis se afastan, máis débiles se volven. Se nos afastamos de aquí deberiamos estar a salvo deles.

note: [message]: speaker=Kaleh
en: Good, we’ll move our people out and camp by the oasis. Now, Nym, you know who our best scouts are; I want you to lead a few elves to do some reconnaissance. We’ll send out small groups of scouts to the north, northeast and northwest. Don’t go too far, try not to be seen, and please don’t do anything dangerous. But I want to know what’s out there.
gl: Entón levaremos á xente ao oasis e acamparemos onda el. Nima, ti que sabes quen son os nosos mellores exploradores, reúne algún para misións de recoñecemento. Enviaremos pequenos grupos de exploradores ao norte, nordeste e noroeste. Que non vaian moi lonxe, é primordial que non se deixen ven, e que non fagan nada perigoso. Pero quero saber que nos deparan estas terras.

note: [message]: speaker=Zhul
en: But hasn’t Eloh told you where to go and what dangers you face?
gl: Pero non te dixo Elon onde ir e que perigos nos esperan?

note: [message]: speaker=Kaleh
en: She was... rather vague. I know we’re supposed to generally go north, but I want more information before I commit us to a direction.
gl: O que me dixo… era bastante impreciso. Sei que debemos ir ao norte, pero quero contar con máis información antes de escoller unha dirección concreta.

note: [message]: speaker=Nym
en: Don’t you worry about us, Kaleh. We’ll be careful. I’ll organize five bands to scout out the nearby lands. We should be back in about half a day.
gl: Non te preocupes por nós, Cälé, levaremos coidado. Organizarei cinto grupos para explorar os arredores. Estaremos de volta nun día e medio, aproximadamente.

note: [message]: speaker=Kaleh
en: Good, until then we’ll settle around that oasis and set up as good a defense as we can. Until I know what’s out there, I’m not taking any chances.
gl: Ben, nese tempo asentarémonos arredor do oasis e prepararemos unha boa defensa. Ata que saibamos máis, non penso correr ningún risco.

note: [message]
en: Help, I’m drowning!
gl: Axuda, afogo!

note: [message]
en: Look, the water is pouring out the side tunnel into the valley! That’s a lot of water: it’s even creating a small river. I sure wouldn’t want to be downstream of that deluge right now.
gl: Mirade, sae auga da parede do túnel ao val! E non é pouca. Parece que está a formar un pequeno río. Non me gustaría atoparme no seu leito nestes momentos.

note: [message]: speaker=unit
en: Look, up there in the valley. The water has poured out of the side tunnel and created a small river and lake. I’m glad we weren’t downstream of that deluge when the water came rushing out of the tunnel.
gl: Mirade, alí no val. Sae auga da parede do túnel e está a formar un pequeno río e lago. Alégrome de que non nos pillase no seu leito.

note: [message]: speaker=Kaleh
en: I can see human reinforcements arriving on the horizon. We’ll surely be overwhelmed now! If only we had moved faster.
gl: Vexo reforzos dos humanos aproximarse polo horizonte. Non han tardar en superarnos en número. É demasiado tarde…

note: [message]: speaker=narrator
en: Several hours pass...
gl: Varias horas máis tarde…

note: [message]: speaker=Zhul
en: In Eloh’s name, Nym, you look terrible. Are you okay?
gl: No nome de Elon, Nima, que che pasou? Estás ben?

note: [message]: speaker=Nym
en: Yes. Just... let me... catch... my breath.
gl: Si. Déixame… coller… aire…

note: [unit]: type=Merman Netcaster, id=Esanoo
en: Esanoo
gl: Esano

note: [message]: speaker=Esanoo
en: Water. Sweet water. By the gods, I thought my scales would fall off.
gl: Auga. Doce auga. Polos deuses, pensei que me ían caer as escamas.

note: [message]: speaker=Nym
en: Relax, he’s a friend. Just let me explain.
gl: Non te preocupes, é un amigo. Déixame explicalo todo.

note: [message]: speaker=Kaleh
en: You’re really beat up, Nym. Are you sure you’re okay?
gl: Tes un aspecto terríbel, Nima, estás segura de que estás ben?

note: [message]: speaker=Nym
en: I’m fine. But I found someone who really wanted to speak with you.
gl: Estou perfectamente. Pero atopei alguén que ansía falar contigo.

note: [message]: speaker=$ally_name
en: He looks like a half-man half-fish.
gl: É metade humano metade peixe.

note: [message]: speaker=Esanoo
en: Indeed. I come from the ocean, and long have I been looking for you.
gl: Son. Veño do océano, e levo moito tempo na vosa procura.

note: [message]: speaker=Kaleh
en: The ocean? What are you talking about?
gl: O océano? De que estás a falar?

note: [message]: speaker=Nym
en: Don’t try to explain, Esanoo. We’ll have to show them instead.
gl: Non intentes explicarllo, Esano. Será mellor que lo mostremos.

note: [message]: speaker=Esanoo
en: It’s not important. What’s important is that I am an emissary from one who much desires to speak with you, Kaleh. Despite the danger, my master sent me and my brethren to scour the dry land searching for you.
gl: De todos xeitos iso non é o importante. O importante é que son un emisario de alguén que desexa falar contigo, Cälé. A pesar dos perigos que supoña, a miña señora envioume a min e aos meus a explorar a terra firme na túa procura.

note: [message]: speaker=Zhul
en: There are more of you? Where are the others?
gl: Hai máis coma ti? Onde están os demais?

note: [message]: speaker=Esanoo
en: They have been captured by the foul humans. I just barely managed to hide and escape, with the help of your friend.
gl: Colléronos os humanos. Eu conseguín agocharme e escapar, coa axuda da vosa amiga.

note: [message]: speaker=Zhul
en: And why should we trust anything you say?
gl: E por que deberiamos crer nada do que nos dis?

note: [message]: speaker=Esanoo
en: My master thought you might be suspicious. She said that what we must talk with you about concerns the fate of your people. Apparently it concerns ‘Yechnagoth’ and ‘Zhangor’. She said that you would understand, Kaleh.
gl: A miña señora xa barallou a posibilidade de que non confiásedes en min. Dixo que o asunto que quere tratar contigo ten que ver co destino do teu pobo. Polo visto ten que ver con «Iénagor» e «Zangor». Dixo que ti o entenderías.

note: [message]: speaker=Kaleh
en: Hmmmm... Yes, yes I think I do. I don’t know why, but I trust you.
gl: Hm… Creo que o entendo, e algo me di que fago ben en confiar en ti.

note: [message]: speaker=Esanoo
en: Thank you. Now I have a boon to ask of you. Our instructions were to find you and to bring you and your people to meet with my master. The problem is that I don’t know where she is hiding.
gl: Grazas. Agora debo pedirche un favor. As nosas instrucións eran as de atoparte e levarvos a ti e mailo teu pobo canda a nosa señora. O problema é que non sei onde está agochada ela.

note: [message]: speaker=Zhul
en: You don’t know where to find your master?
gl: Non sabes onde atopar á túa señora?

note: [message]: speaker=Esanoo
en: It’s complicated, and I don’t know how much I am allowed to tell you. My people are fighting a desperate war against... against a powerful foe. Many times our enemy has tried to assassinate my master. My master worried that her presence was a danger to the rest of my kind. So right after she sent us on our mission she went into hiding. I am the youngest member of our group, and so I wasn’t told the location. You must understand, there are spies everywhere. Only the leaders of our group knew, but the rest of them were all captured by those foul humans. They are being held in the settlement to the north. If we are to have any chance of finding my master, we must first rescue them. I would do it myself, but...
gl: É complicado, e non teño claro ata onde teño permitido contarvos. O noso pobo está no medio dunha desesperada guerra contra… contra un poderoso inimigo. O inimigo xa intentou acabar coa vida da nosa señora en varias ocasións. A nosa señora, preocupara por converterse nun perigo para o resto do noso pobo, agochouse xusto despois de enviarnos na túa procura. Son o máis novo do grupo, así que non me informaron do lugar ao que foi. Tedes que entender que hai espías por todas partes. Só os líderes do noso grupo estaban ao tanto, pero os humanos capturáronos. Téñenos retidos no seu asentamento, no norte. Para atopar á miña señora, debemos rescatalos. Faríao eu mesmo, pero…

note: [message]: speaker=Nym
en: It would be suicide for you to try to rescue them alone. Of course we will help you.
gl: Sería un suicidio se os intentases rescatar ti só. Non te preocupes, axudarémosvos.

note: [message]: speaker=Esanoo
en: Thank you. I am not very good at fighting on the dry ground.
gl: Grazas. Loitar en terra firme non é o meu.

note: [message]: speaker=Kaleh
en: All the other scouting parties have returned, except for one. Tanstafaal and his scouts haven’t reported back yet. I’m starting to get worried.
gl: Todos os grupos de exploradores regresaron a excepción dun. Tastafal e os seus aínda están aí fóra. Isto empeza a preocuparme.

note: [message]: speaker=Nym
en: They were sent due north. From Esanoo’s description it sounds like they were headed right for the human settlement. I hope nothing bad has happened to them.
gl: Enviámolos directamente ao norte. A xulgar polo que contou Esano, ían directos ao asentamento dos humanos. Espero que non lles ocorrese nada malo.

note: [message]: speaker=Kaleh
en: Things are coming to a head. I’m worried about Tanstafaal and your merfolk friends. Time is of the essence, so let’s move out as soon as possible.
gl: As cousas estanse poñendo cada vez peor. Xa non nos temos que preocupar dos teus compañeiros sirénidos, senón tamén de Tastafal. Non temos tempo que perder, será mellor que poñamos rumbo norte de contado.

note: [scenario]: id=09_Blood_is_Thicker_Than_Water
en: Blood is Thicker than Water
gl: Non hai lazo máis forte que o do sangue

note: [side]: type=Human Commander, id=Darius [side] [side]: type=Shock Trooper, id=Zelgant [side]: type=Javelineer, id=Alastra
en: Human Allies
gl: Aliados humanos

note: [side]
en: Iron Council
gl: O consello do ferro

note: [side]: type=Shock Trooper, id=Zelgant
en: Zelgant
gl: Celgante

note: [objective]: condition=win
en: Rescue at least two merfolk by turn 16
gl: Rescata polo menos dous sirénidos antes da rolda 16.

note: [objective]: condition=win
en: Three merfolk must survive
gl: Deben sobrevivir tres sirénidos.

note: [unit]: type=Desert Fighter, id=Ulothanir
en: Ulothanir
gl: Ulodanir

note: [message]: speaker=Kaleh
en: Now that we’re down off the hills, you can’t even see all that water, it’s hidden by the trees. I never thought I would see so many trees in one place.
gl: Agora que baixamos dos outeiros, nin sequera se pode ver a auga, escóndena toda as árbores. Xamais imaxinara que vería tantas árbores xuntas nun mesmo lugar.

note: [message]: speaker=Zhul
en: Compared to the desert it seems almost like a paradise. All this growth and vegetation, I can feel it pulsing with life.
gl: En comparación co deserto, parece case un paraíso. Toda esta vexetación, toda a vida que emana de aquí.

note: [message]: speaker=Nym
en: And yet these trees seem different, the forest seems darker, somehow. I prefer to stay out in the open where I can see my enemies coming.
gl: Pero aínda así as árbores son distintas, o bosque parece máis escuro, por dicilo dalgún xeito. Prefiro quedar en terreo descuberto, desde onde poda ver aos inimigos chegar.

note: [message]: speaker=Grog
en: Trees look big and strong, like trolls. Dark, too. Grog tired of walking under hot sun.
gl: As árbores son grandes, e parecen fortes, como os trolles. Escuras tamén, si. Grogo está canso de andar baixo o sol quente.

note: [message]: speaker=Nog
en: Trees look big and strong, like trolls. Dark, too. Nog tired of walking under hot sun.
gl: As árbores son grandes, e parecen fortes, como os trolles. Escuras tamén, si. Nogo está canso de andar baixo o sol quente.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: It looks nice and dark under the trees, less exposed to that blazing sun. I’m exhausted after walking across all that harsh sand.
gl: Estase ben baixo a sombra das árbores, a cuberto dese sol abrasador. Xa estou canso de tanto camiñar pola area.

note: [message]: speaker=Esanoo
en: This is where the human encampments lie, to the northwest. They have settled a chain of islands along the coast of the water. If you break through these trees you will soon see them. I think that’s where they are holding the rest of my group.
gl: Aquí están os campamentos dos humanos, en dirección noroeste. Asentáronse nunha cadea de illas na liña da costa. Se seguimos nesta dirección non habemos tardar en velos. Creo que é alí onde teñen retido ao resto do meu grupo.

note: [message]: speaker=Esanoo
en: My master wanted to make sure that if one of us was captured, we couldn’t betray her location. So she didn’t tell us where she was, but she taught us a simple spell to divine her hiding place. But it requires three merfolk to cast. So in order to find her, we must rescue at least two of my people. Though I hope we can save all of them.
gl: A miña señora quería asegurarse de que se capturasen a un de nós, non puidésemos desvelar o lugar onde se agochou. Así que non nolo contou; no seu lugar, ensinounos un simple encantamento para adiviñar o lugar. Pero para o encantamento son necesarios polo menos tres sirénidos. Así que se ben me gustaría que os rescatásemos a todos, en calquera caso debemos rescatar polo menos dous sirénidos.

note: [message]: speaker=Zhul
en: And you said that there are only five others in your group left?
gl: E dis que só quedan 5 dos do teu grupo?

note: [message]: speaker=Esanoo
en: We originally numbered much more, but we were ambushed by a band of naga on the way here. Half of our force held off the naga while the rest of us fled. By the time we got to these shores, only six of us were left. But for the grace of the Sea God I managed to hide when the rest of my group was ambushed and captured. I doubt that they have been broken yet, but I do not know how long they can last. Remember, without three of us, you will not be able to find my master.
gl: Eramos moitos máis os que partimos orixinalmente, pero caemos nunha emboscada que nos tendeu un grupo de nagas de camiño aquí. A metade do grupo quedou a repeler o ataque dos nagas, mentres que a outra metade fuximos. Para cando chegamos aquí, só quedabamos seis. Pero coa axuda do deus dos mares conseguín agocharme canto emboscaron e capturaron o resto do meu grupo. Non creo que conseguisen sacarlles ningunha información aínda, pero non sei por canto tempo poderán resistir. Non o esquezades, necesitades tres de nós para atopar á miña señora.

note: [message]: speaker=Nym
en: Wait, did you hear that?
gl: Oístes iso?

note: [message]: speaker=Kaleh
en: Someone’s coming. Quick, hide!
gl: Vén alguén. Rápido, agochádevos!

note: [message]: speaker=Esanoo
en: What? Huh?
gl: O que? Oh…

note: [event]
en: Human Scout
gl: Humano explorador

note: [message]
en: Hey, what do we have here?
gl: Ei, que é o que temos aquí?

note: [message]: speaker=Esanoo
en: Uh... Uh...
gl: Oh, oh…

note: [message]
en: It’s another one of those fish creatures. It must have come back to try to rescue its friends.
gl: Outra desas criaturas medio peixe. Debeu vir en busca dos seus amigos.

note: [message]
en: Ha, stupid creature. But we’re in luck, the council was looking for the last of these spies.
gl: Ha, será estúpido. Estamos de sorte, o consello precisamente estaba buscando o último deses espías.

note: [message]
en: We’d better get him back to the base. They’re going to sacrifice them all in some big holy ceremony at dawn just two days from now.
gl: Será mellor que o levemos de volta á base. Teñen pensado sacrificalos a todos nunha especie de gran cerimonia sagrada dentro de dous días, co solpor.

note: [message]
en: Yeah, we’ll be heroes!
gl: Si, seremos heroes!

note: [message]: speaker=Kaleh
en: Not if we gut you first. Attack!
gl: Non se antes vos destripamos. Atacade!

note: [message]
en: The Dark Lady protect us, they’re elves!
gl: Que a Dama Escura nos protexa, son elfos!

note: [message]
en: There’s tons of them! Flee, we must warn the others!
gl: Hai milleiros deles! Fuxide, debemos alertar aos outros!

note: [message]: speaker=Nym
en: Well, so much for the element of surprise.
gl: Adeus ao factor sorpresa.

note: [message]: speaker=Esanoo
en: Thank you. I’m sorry, I don’t know what came over me. They just jumped out of nowhere.
gl: Grazas, síntoo moito, non sei que me pasou. Apareceron así de súpeto e…

note: [message]: speaker=Nym
en: It’s okay, you’re not used to being on dry ground, and you’ve been through a lot. Even if the humans know we’re coming, we can still take them. Just be careful and stay in the back until we reach the water again.
gl: Non te preocupes, non estás afeito á terra firme, e pasoute de todo ultimamente. Aínda que os humanos saiban que imos onda eles poderemos con eles. Ti ten coidado e queda na retagarda ata que volvamos chegar onde haxa auga.

note: [message]: speaker=Esanoo
en: I sure will look forward to that. I’m afraid my scales have all dried out again. It itches something terrible.
gl: Espero que non tardemos. Xa volvo ter as escamas secas. Proe moito e por todas partes.

note: [message]: speaker=Kaleh
en: Well if we’re going to save those merfolk, then we don’t have any time to lose. The humans said they would be sacrificed in just two days. We’d better set up camp here and push on north west as soon as possible. I just hope we can make it in time.
gl: Se queremos salvar a eses sirénidos, non temos tempo que perder. Os humanos dixeron que os ían sacrificar en dous días. Será mellor que montemos un campamento aquí, e poñamos rumbo ao noroeste canto antes. Espero que consigamos chegar a tempo.

note: [event]
en: Human Soldier
gl: Humano soldado

note: [unit]: type=Desert Captain, id=Tanstafaal
en: Tanstafaal
gl: Tanstafal

note: [message]: speaker=Tanstafaal
en: Hail, my brothers, I have returned!
gl: Saúdos, irmáns, xa estou de volta!

note: [message]: speaker=Kaleh
en: Tanstafaal, where have you been? We have been looking for you.
gl: Tanstafal, onde fuches? Estivemos buscándote.

note: [message]: speaker=Tanstafaal
en: I have gone on a journey and I have seen the light. No longer will I blindly follow in your footsteps, Kaleh. I have come back to lead our people on the true path. She has spoken to me, and I am but an implement of her divine will.
gl: Fun en busca da iluminación, e atopeina. Non volverei a seguir os teus pasos a cegas, Cälé. Regresei para mostrarlle ao noso pobo o verdadeiro camiño. Falou comigo, e asegurareime de cumprir coa súa vontade divina.

note: [message]: speaker=Nym
en: Who has spoken to you?
gl: Como que «falou comigo», falou contigo quen?

note: [message]: speaker=Tanstafaal
en: Behold, our goddess has returned to us. All bow down to Eloh, our savior!
gl: Atención, a deusa volveu canda nós. Axeonlládevos ante Elon, a nosa salvadora!

note: [message]: type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8
en: The Goddess!
gl: A deusa!

note: [message]: type=Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8
en: Forgive me my sins!
gl: Perdoa os meus pecados!

note: [message]: speaker=Zhul
en: That I am so blessed to gaze upon Eloh herself...
gl: Benditos os meus ollos, a mesmísima Elon…

note: [message]: speaker=Eloh
en: Hail my people. In your time of trial I appear to you, to save you yet again.
gl: Saúdos, meu pobo. Nestes tempos tan duros que corren, aparézome ante vós para salvarvos unha vez máis.

note: [message]: speaker=Eloh
en: I come to you with dire news: one of you has betrayed me, and is a traitor to your cause.
gl: E traio novas: un de vós traizooume, traizoando así a nosa causa.

note: [message]: speaker=Eloh
en: Did I not say that I would deliver you from evil and bring you to the promised land? I have shepherded you out of the harsh deserts and under the mountains. And your salvation was almost at hand.
gl: Acaso non dixen que vos liberaría do mal e vos levaría ata a terra prometida? Guieivos desde as areas do duro deserto a través das montañas. E a vosa salvación estaba a tiro de pedra.

note: [message]: speaker=Eloh
en: But there was one who grew corrupted by his power and rejected my divine plan. He sought to usurp my authority. He had no faith and believed that he knew better than me, I who have watched over you for generations. He wanted to lead you astray. In these perilous lands, the fate of your journey stands upon the edge of a knife, falter once and all shall fail.
gl: Pero houbo alguén a quen o poder corrompeu, e que rexeitou o meu plan divino. Buscou usurpar a miña autoridade. Carecía de fe, e considerábase superior a min, a min que sempre coidei de vós, e dos vosos pais, e dos seus, e dos seus… Quería levalos polo mal camiño. Nestas terras perigosas, o voso destino pende dun fío, e se vacilades, aínda que sexa por un intre, todo será en van.

note: [message]: speaker=Eloh
en: Yes, I speak of your so-called leader, Kaleh. I did call out to him initially because I thought he was one of the faithful, but he betrayed my trust. The humans you are slaughtering wanted to help you, until Kaleh foolishly attacked them. And now Kaleh has you serving the evil merfolk and their insidious plans. Follow his path and he would have you bow down and serve the merfolk’s foul god.
gl: Si, como moitos xa sospeitades, valo do voso mal-chamado líder, Cälé. Nun principio aparecinme ante el porque pensei que era un dos fieis, pero traizoou a miña confianza. Os humanos que estades asasinando buscaban axudarvos, ata que Cälé desacatou as miñas ordes e os atacou. E agora Cälé pretende que sirvades aos malvados sirénidos e sigades os seus plans traizoeiros. Seguide o seu camiño e acabaredes axeonllándovos ante o deus dos sirénidos.

note: [message]: speaker=Eloh
en: That is why I called out to Tanstafaal, one of my loyal followers. All is not yet lost. Follow him and I can still deliver you from your peril. But first, come back to me, stop fighting these humans, and kill this heretic Kaleh and his cronies.
gl: É por iso que decidín chamar a Tanstafal, un dos meus fieis seguidores. Aínda non está todo perdido. Seguídeo e aínda estarei a tempo de protexervos do perigo. Pero primeiro, volvede comigo, deixade de loitar contra estes humanos, e acabade co herexe de Cälé e mailos seus seguidores.

note: [message]: speaker=Kaleh
en: Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s side is not our god. I too was fooled at first, but I have come to realize by her actions that she is an impostor. When she appeared to me the night before Garak died, she told me to kill all that lived under the mountains, even the dwarves who ended up helping us. Likewise when we escaped from the caves, she appeared to me again, and told me to bow down to the humans, else she would destroy me. Never has Eloh threatened one of us or dictated our actions.
gl: Un momento, xente, non vos deixedes enganar. Esta cousa que acompaña a Tanstafal non é a nosa deusa. Eu tamén pensaba que o era nun principio, pero as súas accións non deixan lugar a dúbidas que se trata dunha impostora. Cando se apareceu ante min, a noite antes da morte de Garan, díxome que acabase coa vida de todo canto vivía baixo as montañas, incluso cos ananos que acabaron axudándonos. E cando escapamos das covas, volvéuseme aparecer, e díxome que me axeonllase ante os humanos, ou que senón acabaría coa miña vida. Elon nunca antes ameazara a ningún de nós nin ditara as nosas accións.

note: [message]: type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8, Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert
en: Why should we trust you? We have not heard Eloh’s words directly. Only now that you have led us into this folly has Eloh appeared to us.
gl: Por que habiamos confiar en ti? Ata agora ti es o único que escoitaba a Elon. Só agora que nos metiches nesta lea se nos apareceu aos demais.

note: [message]: speaker=Kaleh
en: She claims to be the one who has shepherded us during his journey, but who protected you across the harsh sands, who fought the orcs and led you under the mountains, who led you out again, against all odds? I did. I have bled for you, every step of the way. If you will not trust me based on my words, then trust me based on my actions. I have done the best I could for my people, and I stand by my actions. I believe that the merfolk are our friends, as the dwarves were. I refuse to bow down to harsh words and threats; we elves have always been free to make our own choices. We are not slaves, and will not blindly follow either humans or some false god.
gl: Di ser ela a que vos guiou durante esta viaxe. Pero pregúntovos, quen vos protexeu a través das areas? Quen loitou contra os orcos e vos protexeu baixo as montañas? Quen vos levou de volta á superficie cando poucos albergabades algunha esperanza? Fun eu. Levo derramando sangue por vós desde que comezamos xuntos esta viaxe. Aínda que non poidades fiarvos de que o que digo é certo, pensade no que as miñas accións demostran. Fixen todo canto estivo na miña man para protexervos a todos, e non me arrepinto de nada do que fixen. Creo firmemente que os sirénidos son os nosos aliados, igual que o foron os ananos. Non penso axeonllarme a base de ordes ou ameazas, os elfos sempre fomos libres de tomar as nosas propias decisións. Non somos escravos, e non imos seguir a cegas nin aos humanos nin a unha falsa deusa.

note: [message]: speaker=Kaleh
en: Wait, my people, do not be deceived. This thing that appears by Tanstafaal’s side is not our god. I too was fooled at first, but I have come to realize by her actions that she is an impostor. When she appeared to me the night before Garak died, she told me to kill all that lived under the mountains, even the trolls who ended up helping us. Likewise when we escaped from the caves, she appeared to me again, and told me to bow down to the humans, else she would destroy me. Never has Eloh threatened one of us or dictated our actions.
gl: Un momento, xente, non vos deixedes enganar. Esta cousa que acompaña a Tanstafal non é a nosa deusa. Eu tamén pensaba que o era nun principio, pero as súas accións non deixan lugar a dúbidas que se trata dunha impostora. Cando se apareceu ante min, a noite antes da morte de Garan, díxome que acabase coa vida de todo canto vivía baixo as montañas, incluso cos trolles que acabaron axudándonos. E cando escapamos das covas, volvéuseme aparecer, e díxome que me axeonllase ante os humanos, ou que senón acabaría coa miña vida. Elon nunca antes ameazara a ningún de nós nin ditara as nosas accións.

note: [message]: type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8, Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert
en: Why should we trust you? We have not heard these words directly. Only now that you have led us into this folly has she appeared to us.
gl: Por que habiamos confiar en ti? Ata agora ti es o único que escoitaba a Elon. Só agora que nos metiches nesta lea se nos apareceu aos demais.

note: [message]: speaker=Kaleh
en: She claims to be the one who has shepherded us during his journey, but who protected you across the harsh sands, who fought the orcs and led you under the mountains, who led you out again, against all odds? I did. I have bled for you, every step of the way. If you will not trust me based on my words, then trust me based on my actions. I have done the best I could for my people, and I stand by my actions. I believe that the merfolk are our friends, as the trolls were. I refuse to bow down to harsh words and threats; we elves have always been free to make our own choices. We are not slaves, and will not blindly follow either the humans or some false god.
gl: Di ser ela a que vos guiou durante esta viaxe. Pero pregúntovos, quen vos protexeu a través das areas? Quen loitou contra os orcos e vos protexeu baixo as montañas? Quen vos levou de volta á superficie cando poucos albergabades algunha esperanza? Fun eu. Levo derramando sangue por vós desde que comezamos xuntos esta viaxe. Aínda que non poidades fiarvos de que o que digo é certo, pensade no que as miñas accións demostran. Fixen todo canto estivo na miña man para protexervos a todos, e non me arrepinto de nada do que fixen. Creo firmemente que os sirénidos son os nosos aliados, igual que o foron os trolles. Non penso axeonllarme a base de ordes ou ameazas, os elfos sempre fomos libres de tomar as nosas propias decisións. Non somos escravos, e non imos seguir a cegas nin aos humanos nin a unha falsa deusa.

note: [message]: speaker=Tanstafaal
en: Your words are meaningless, Kaleh. My brethren, Eloh has appeared to you. She has spoken. Defy her at your own peril. I declare all who oppose Eloh heretics. All who are faithful, join me and let us kill the usurpers!
gl: As túas palabras carecen de sentido, Cälé. Irmáns, Elon apareceuse ante todos vós. Elon falou. Desafiádea e aténdevos ás consecuencias. Declaro herexe a todo aquel que se opoña á vontade de Elon. Os que sexades fieis, unídevos a min e xuntos acabemos cos usurpadores!

note: [message]: speaker=Kaleh
en: Eloh would never ask elf to kill elf. But it seems I have little choice. My people, I have led you this far, join with me and help me crush this new rebellion!
gl: Elon xamais ordenaría a un elfo acabar coa vida doutro elfo. Pero parece que non queda outra alternativa. Xente, tróuxenvos ata aquí, unídemos a min e axudádeme a acabar con esta rebelión que nos ameaza!

note: [message]: speaker=Nym
en: I have followed you this far Kaleh, I will not abandon you now. But I admit that my faith is shaken. If that is not our god, than what is it?
gl: Seguinte todo este tempo, Cälé, e non vou abandonarte a estas alturas. Pero debo dicir que teño as miñas dúbidas. Se esa non é a nosa deusa, entón que é?

note: [message]: speaker=Kaleh
en: I do not know, but given what I have seen of the humans, I think following her would lead us down a dark road indeed. One that I personally do not want to discover the end of.
gl: Non o sei, pero polo que puiden ver dos humanos, estou convencido de que o camiño polo que pretende levarnos non é o bo camiño. Certamente non quero descubrir onde leva.

note: [message]: speaker=Zhul
en: Forgive me, Kaleh. I do not know what to believe. I... I have to ponder this.
gl: Perdóame, Cälé, pero… pero non sei que crer. Necesito pensalo ben.

note: [message]: speaker=Grog
en: Great Leader told Grog to serve you, and so Grog will still follow your command. But other elves must be out on a separate island. How will we cross deep water?
gl: O gran líder díxolle a Grogo que te servise, e Grogo así fará. Pero os outros elfos deben estar lonxe nunha illa distinta. Como imos cruzar as augas?

note: [message]: speaker=Nog
en: Great Leader told Nog to serve you, and so Nog will still follow your command. But other elves must be out on a separate island. How will we cross deep water?
gl: O gran líder díxolle a Nogo que te servise, e Nogo así fará. Pero os outros elfos deben estar lonxe nunha illa distinta. Como imos cruzar as augas?

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: The chieftain told me to serve you, and it will take more than this to shatter my confidence in you, lad. But those elves must be out on a different island, how will we cross the deep water?
gl: O xefe díxome que servise ás túas ordes, e non abondará con isto para debilitar a confiansa que teño posta en ti, rapás. Pero eses elfos deben estar lonxe nunha illa distinta. Como imos crusar as profundidades?

note: [message]: role=merfolk
en: I believe that in this we can help. We are very grateful for all you have done for us Kaleh, and though we assure that we mean you no harm, you are right that actions speak louder than words. We are more familiar with the waters than you are, and we noticed that there are two shallow paths leading to the island where the other elves must be. We can show you these paths and help you across so that you may put down this rebellion.
gl: Creo que podemos axudar con iso. Estamos moi agradecidos polo que fixestes por nós, Cälé, e se ben podemos asegurarte que non pretendemos facervos mal ningún, estás no certo no de que as accións falan máis alto que as palabras. Estamos máis familiarizados coas augas que vós, e decatámonos de que hai dous camiños pouco profundos que levan cara a illa onde deben estar os outros elfos. Podemos mostrarvos eses camiños e axudarvos a cruzalos, para que así poidades acabar con esta rebelión.

note: [message]: speaker=Kaleh
en: Thank you, I’m sure you will be very useful in the shallow waters. All right people, I don’t want to kill any more than I have to. Too much blood has been spilled already. Knock ’em out, wound them, kill them only if you must. But we must stop Tanstafaal in his lunacy before he destroys us entirely.
gl: Grazas, estou convencido de que nos seredes de gran axuda nas augas. Moi ben, xente, non quero acabar con máis vidas das que sexan estritamente necesarias. Xa foi moito o sangue derramando. Deixádeos sen coñecemento, ferídeos, pero non os matedes a non ser que non vos quede outra alternativa. Debemos deter a Tanstafal e toda esta loucura antes de que acabe con todos nós.

note: [message]: speaker=Nym
en: We who have fought by your side before will stand with you Kaleh, but many of our people are fleeing and joining Tanstafaal. I’m afraid that while you can recall past warriors, you won’t be able to recruit any new ones.
gl: Todos os que estivemos loitando ao teu lado seguirémoste, Cälé, pero é moita a xente que está a fuxir para unirse a Tanstafal. Temo que aínda que consigas reincorporar guerreiros, non has poder recrutar novas tropas.

note: [message]: speaker=Kaleh
en: Then we will make do with those few that we have.
gl: Entón teremos que apañarnos cos poucos dos que poidamos dispoñer.

note: [objective]: condition=win
en: Defeat Tanstafaal and Eloh
gl: Derrota a Tanstafal e Elon.

note: [scenario]: id=09_Blood_is_Thicker_Than_Water
en: Elvish Rebel
gl: Elfo rebelde

note: [message]: speaker=Esanoo
en: Wonderful! We have rescued all of my band from the humans. I cannot thank you enough.
gl: Marabilloso! Rescatamos a todo o meu grupo dos humanos. Non sei como darvos as grazas.

note: [message]: role=merfolk
en: Indeed, we owe you a great debt. You have done well Esanoo, better than I could have hoped.
gl: É certo, estamos en débeda convosco. Fixeches moi ben, Esano, moito mellor do que se podía esperar.

note: [message]: speaker=Nym
en: Esanoo said there were five merfolk left in his band. I think we have rescued them all!
gl: Esano dixo que quedaban cinco sirénidos no grupo. Creo que os rescatamos a todos!

note: [message]: role=merfolk
en: Indeed, I think you have now freed all of us. We owe you a great debt. We are sorry that Esanoo has fallen, but we will honor him and tell everyone the story of his great deeds. Glad are we that he found you and brought you to us. Even the smallest fish can change the course of the sea.
gl: Creo que xa nos liberastes a todos, si. Estamos en débeda convosco. Lamentamos moito a morte de Esano, pero honrarémola e asegurarémonos de que se saiba das súas grandes fazañas. Alegrámonos de que vos atopase e vos trouxese onda nós. Mesmo o peixe máis pequeno pode cambiar a marea.

note: [message]: speaker=Darius
en: Curse them! The elves have freed the merfolk. We will be have our vengeance. Keep fighting, and execute plan C!
gl: Malditos! Os elfos liberaron aos sirénidos. Vingarémonos. Seguide loitando, e poñede en marcha o plan «C»!

note: [message]: speaker=Darius [message]: speaker=Alastra
en: I must go report to the Iron Council. Keep fighting!
gl: Debo marchar e informar ao consello do ferro. Seguide loitando!

note: [message]: speaker=Zelgant
en: I go to marshal reinforcements. Do not lose heart, we will crush these puny elves.
gl: Marcho en busca de reforzos. Non perdades as esperanzas, acabaremos con eses elfos insignificantes.

note: [message]: speaker=Alastra
en: I must leave for now, fight on in my stead.
gl: Debo marchar de momento, seguide loitando ata que regrese.

note: [else] [unit]: type=Necromancer, id=Hekuba
en: Hekuba
gl: Hecuba

note: [message]: type=Necromancer [message]: speaker=Hekuba
en: Curse them! The elves have stolen our offering to the Lady. We will have our vengeance. Keep fighting and execute plan C!
gl: Malditos! Os elfos arrebatáronnos a ofrenda para a señora. Vingarémonos. Seguide loitando, e poñede en marcha o plan «C»!

note: [message]: speaker=Nym
en: Who was that?
gl: Quen era ese?

note: [message]: role=merfolk
en: That was one of the Iron Triad. Rarely do they leave their sanctuary. They prefer to let their minions do the dirty work.
gl: Un dos membros da tríade do ferro. Non adoitan saír do seu santuario. Prefiren deixar que os seus súbditos se encarguen do traballo sucio.

note: [message]: speaker=Urruga
en: Free at last! Thanks be to the Sea God. But wait a minute, you’re elves?!
gl: Por fin libre! Grazas ao deus dos mares. Un momento, sodes elfos?!

note: [message]: speaker=Esanoo
en: I have returned with the elves we sought. They have agreed to help me rescue the rest of our group from the foul humans.
gl: Regresei, e traio comigo os elfos que buscabamos. Aceptaron axudarme a rescatar o resto do grupo deses humanos.

note: [message]: speaker=Urruga [message]: speaker=Nuvassa [message]: speaker=Yantili [message]: speaker=Il-tian
en: Indeed you have done well, far better than I could have hoped. We shall talk more later, but for now we have to free the rest of our brethren.
gl: Moi ben feito, moito mellor do que se podía esperar. Pero xa teremos tempo de falar máis tarde, debemos liberar o resto dos nosos irmáns.

note: [message]: speaker=Kaleh
en: Greetings. Esanoo told us that you were looking for us, and he bravely led us here. Though he has fallen in combat, we have come to rescue the rest of your kind.
gl: Saúdos. Esano informounos de que nos buscabades, e tróuxonos aquí. A pesar do seu falecemento, viñemos para rescatarvos.

note: [message]: speaker=Urruga [message]: speaker=Nuvassa [message]: speaker=Yantili [message]: speaker=Il-tian
en: Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans.
gl: Si, recoñezo a túa cara, elfo. O sacrificio de Esano non o habemos esquecer nunca. Pero agora debemos rescatar o resto do grupo antes de que corran o mesmo destino que el a man deses humanos.

note: [message]: speaker=Nym
en: How could he recognize your face? We’ve never seen him before.
gl: Como é que recoñeceu a túa cara? Coñécelo de algo?

note: [message]: speaker=Kaleh
en: We’ll ask later, for now we’ve got to keep fighting.
gl: Non. Xa haberá tempo de pedir respostas logo, agora debemos seguir loitando.

note: [message]: speaker=Urruga
en: Thank you for rescuing me. We’ll show those humans the true fury of the merfolk!
gl: Grazas por rescatarme. Demostrarémoslles a eses ananos o prezo que pagan aqueles que espertan a furia dos sirénidos!

note: [unit]: type=Merman Warrior, id=Nuvassa
en: Nuvassa
gl: Nuvasa

note: [message]: speaker=Nuvassa
en: Thank you for rescuing me. You elves are very skilled at fighting on the dry land. I envy you.
gl: Grazas por rescatarme. Vésevos ben que estades afeitos a loitar en terra firme. Que envexa…

note: [message]: speaker=$unit.id, race=elf
en: As I envy your kind’s prowess when fighting in the water.
gl: A mesma envexa que nós temos da vosa habilidade cando loitades na auga.

note: [unit]: type=Merman Spearman, id=Yantili
en: Yantili
gl: Iantili

note: [message]: speaker=Yantili
en: Thank you for rescuing me. I never imagined that we would actually be able to find you elves. Our master was right after all. But more of that later...
gl: Grazas por rescatarme. E eu que xa daba por perdida toda esperanza de atoparvos… A nosa señora estaba no certo. Pero xa falaremos diso máis tarde…

note: [unit]: type=Mermaid Priestess, id=Il-tian
en: Il-tian
gl: Iltian

note: [message]: speaker=Il-tian
en: Thank you for rescuing me. May the Sea God’s bounty bless you and protect you. If you have any wounded I can help heal them. The blades of the vile humans are terrible indeed.
gl: Grazas por rescatarme. Que o deus dos mares vos bendiga e protexa. Se tedes algún ferido podo axudar a sandalo. Perigosas son as coitelas deses humanos.

note: [message]: speaker=unit
en: What a dark nasty place. Something smells horrible.
gl: Vaia lugar máis escuro e noxento. E como fede…

note: [event]
en: Undead Warden
gl: Garda non morto

note: [unit]: type=Mermaid Enchantress, id=We-jial
en: We-jial
gl: Vilial

note: [message]: speaker=We-jial
en: Thank you for rescuing me. How did you manage to escape?
gl: Grazas por rescatarme. Como conseguiches escapar?

note: [message]: speaker=$explorer.id
en: Esanoo found the elves that we were searching for. He brought them back and they helped free us. I can’t believe the humans imprisoned you in such a horrible place. To be stuck in the darkness with those undead. We will make them pay for what they have done!
gl: Esano atopou os elfos que andabamos a buscar. Tróuxoos aquí e axudaron a liberarnos. Non podo crer que os humanos te tivesen nun lugar tan horríbel coma este. A escuras, rodeado de non mortos. Farémosllas pagar.

note: [message]: speaker=We-jial
en: Do not worry yourself, now that I am free all will be set to rights. It is not our mission to defeat all the evil in this world. Protecting the elves is most important. We must bring them to our master; all else is secondary.
gl: Non te preocupes, agora que son libre conseguiremos o que buscabamos. A nosa misión non é a de acabar co mal do mundo. Protexer os elfos é máis importante. Debemos levalos onda a señora, o resto non importa.

note: [message]: speaker=$explorer.id
en: Yes, you are right, of course. Pardon me.
gl: Tes razón, por suposto. Desculpa.

note: [message]: speaker=Kaleh
en: No, too many merfolk have died! There are not enough of them left to divine the location of their master. We should have protected the merfolk more carefully. Now our search is hopeless.
gl: Non! Morreron demasiados sirénidos. Non quedan dabondo para adiviñar onde se atopa a súa señora. Debemos protexer mellor os sirénidos. Non queda esperanza.

note: [message]: speaker=Kaleh
en: Too many merfolk have died! Even if we save the rest, there will not be enough for them to divine the location of their master. We should have protected the merfolk more carefully. Now our search is hopeless.
gl: Morreron demasiados sirénidos! Aínda que salvásemos aos demais, non quedarán dabondo para adiviñar onde se atopa a súa señora. Debemos protexer mellor os sirénidos. Non queda esperanza.

note: [message]: speaker=unit
en: Whoa, this water is warm. Imagine if we had this back home, more water than I could drink in a lifetime! Hey... wait a minute. Faugh! This water is salty! It tastes terrible, I can’t drink this! What use is all this water if you can’t drink it?
gl: Mi ma, esta auga está quentiña. Imaxinade que tivésemos tanta auga alí no deserto, máis da que podería beber en toda a miña vida. Ei… un momento, esta auga está salgada! Sabe fatal, isto non se pode beber! De que serve ter tanta auga se non a podes beber?

note: [message]: speaker=unit
en: It really is beautiful out here, looking out over the sparkling water. If I didn’t have vile humans and traitorous elves at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it’s a hard knock life.
gl: Este lugar é verdadeiramente fermoso, todo o horizonte bañado en auga. Se non houbese viles humanos e elfos traizoeiros tras de min, ben podía tirarme todo o día aquí sentado. Pero vou ter que volver ao combate. Éche o que hai.

note: [message]: speaker=unit
en: It really is beautiful out here, looking out over the sparkling water. If I didn’t have vile humans and Eloh knows what else at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it’s a hard knock life.
gl: Este lugar é verdadeiramente fermoso, todo o horizonte bañado en auga. Se non houbese viles humanos e Elon sabe que máis tras de min, ben podía tirarme todo o día aquí sentado. Pero vou ter que volver ao combate. Éche o que hai.

note: [message]: speaker=unit
en: If I was a landwalker, I might think the view from this sandbar to be amazing. But I am a creature of the sea and I see views like this every day.
gl: Que impresionante ten que resultar esta paisaxe para os que viven en terra firme. Desde logo para min é o de todos os días.

note: [message]: speaker=Zelgant
en: You trespass upon our land at your own peril. All who oppose the will of the Iron Council shall be crushed!
gl: Se ousades invadir as nosas terras, facédeo conscientes de que todo o que se opoña á vontade do consello do ferro será aniquilado!

note: [message]: speaker=Alastra
en: Foolish elves. We have heard of your pitiful kind. You are but worms compared to the might of the Dark Lady. Coming here shall be your undoing.
gl: Elfos estúpidos. Xa escoitamos falar dos da vosa caste. Non sodes máis que miñocas comparados co poder da Señora Escura. Aquí atoparedes o voso destino final.

note: [message]: speaker=Darius
en: She said you would come. You may be able to defeat us, but none can defy her. You will bow down in the end. It is your destiny.
gl: A deusa xa avisou de que viriades. Quizais consigades derrotarnos, pero ninguén poderá con ela. Axeonllarédesvos antes ou despois. É o voso destino.

note: [message]: speaker=Darius
en: The time has come. On this most holy day, let us sacrifice these infidels unto the Dark Lady. Their suffering shall be a testament to her power and glory!
gl: Chegou a hora. Neste día sagrado, sacrifiquemos aos infieis ante a Señora Escura. O seu sufrimento será testemuña do poder e maila gloria da deusa!

note: [message]: speaker=Hekuba
en: The time has come, my brethren. On this most holy day, let us sacrifice these infidels unto The Dark Lady. Their suffering shall be a testament to her power and glory!
gl: Chegou a hora, irmáns. Neste día sagrado, sacrifiquemos aos infieis ante a Señora Escura. O seu sufrimento será testemuña do poder e maila gloria da deusa!

note: [message]: speaker=Esanoo
en: Oh no! Our enchantress, We-jial. Where did they hide her? What horrible fate has befallen her? If only we could have saved her in time.
gl: Oh, non! A nosa feiticeira, Vilial. Onde a agocharon? Que lle farían? Non podo crer que non conseguísemos salvala a tempo.

note: [message]: role=merfolk
en: The Sea God will carry her soul out to sea and bear it to the deeps. May he watch over her until the day we are all together again.
gl: O deus dos mares devolverá a súa alma ás profundidades, e a protexerá ata que nos reunamos con ela.

note: [message]: speaker=Zhul
en: Esanoo said there were five merfolk captured. We only found four. Where did they hide the last one? What horrible fate has befallen her?
gl: Esano dixo que capturaran cinco sirénidos. Só atopamos catro. Onde agocharon o que falta? Que farían con el estes humanos?

note: [message]: role=merfolk
en: They took We-jial, our enchantress, away from us. But she is at peace now. The Sea God will carry her soul out to sea and bear it to the deeps. May he watch over her until the day we are all together again.
gl: Apartaron do resto do grupo a Vilial, a nosa feiticeira. Que descanse en paz. O deus dos mares devolverá a súa alma ás profundidades, e a protexerá ata que nos reunamos con ela.

note: [message]: speaker=Kaleh
en: The bars of the cages are smoking and glowing red hot!
gl: Os barrotes das gaiolas están a botar fume e a desprender un brillo vermello!

note: [message]: speaker=Esanoo
en: May the Sea God protect us. They are being burnt alive! It’s terrible, I can’t bear to watch.
gl: Que o deus dos mares nos protexa. Estannos queimando vivos! Isto é terríbel, non podo nin mirar.

note: [message]: role=merfolk
en: The Sea God will carry their souls out to sea and bear them to the deeps. May he watch over them until the day we are all together again.
gl: O deus dos mares devolverá as súas almas ás profundidades, e a protexerá ata que nos reunamos con eles.

note: [message]: speaker=Zhul
en: Eloh protect us. They are being burnt alive! I do not know what the purpose of the unholy sacrifice is, but it is sickening to watch.
gl: Que Elon nos protexa, estanos a queimar vivos! Non sei cal é o propósito deste sacrificio herexe, pero dá noxo sequera mirar.

note: [message]: speaker=Esanoo
en: They are all dead. We were too late. Forgive me, master!
gl: Están todos mortos, chegamos demasiado tarde. Perdóame, señora!

note: [message]: speaker=Kaleh
en: We couldn’t save enough of the merfolk. We have failed. Now we shall never be able to meet the merfolk’s leader!
gl: Non puidemos salvar sirénidos dabondo. Fracasamos. Non imos poder reunirnos coa líder dos sirénidos.

note: [message]: speaker=Esanoo
en: Oh Master, forgive me. I could not save them all in time. Vile humans, you shall pay twice over for what you have done!
gl: Oh, señora, perdóame. Non cheguei a tempo de salvalos a todos. Eses viles humanos, pagarán ben caro polo que fixeron!

note: [message]: speaker=Darius
en: The stinkin’ elves have freed some of the merfolk. And still they fight on. Execute plan B. And kill those merfolk!
gl: Eses noxentos elfos liberaron algúns dos sirénidos. E aínda así seguen loitando. Poñede en marcha o plan «B». E acabade con eses sirénidos!

note: [message]: speaker=Zhul
en: I’m sorry Kaleh, I cannot let our people slaughter each other. There must be a way to stop this.
gl: Laméntoo, Cälé, pero non podo deixar que a nosa xente se mate entre si. Ten que haber algún xeito de acabar con isto.

note: [message]: speaker=Kaleh
en: No, don’t...
gl: Non, non…

note: [message]: speaker=Zhul
en: I have no choice, goodbye.
gl: Non teño elección, adeus.

note: [message]: speaker=Zhul
en: Oh Eloh, you know how long I have faithfully served you. I ask you now a boon in return. Do not kill the boy Kaleh, he is just doing what his heart tells him to do. Did you not say, <i>“To err is elven, but to forgive divine”</i>?
gl: Oh, Elon, xa sabes canto tempo levo servíndote fielmente. E agora debo pedirche un gran favor a cambio. Non acabes coa vida do rapaz, Cälé, non fai máis que o que lle pide o corazón. Acaso non fuches ti quen dixo que «<i>errar é de elfos, pero perdoar é de deuses</i>»?

note: [message]: speaker=Eloh
en: You dare to lecture me? I am a god and you are but a mortal. You of all people should know that your position is to enforce my will, not question it!
gl: Ousas darme leccións? Son unha deusa, e ti non es máis que unha simple mortal. Ti máis que ninguén deberías saber que o teu traballo consiste en facer que se cumpra a miña vontade, non cuestionala!

note: [message]: speaker=Zhul
en: But you yourself can see that many of our people’s faith is wavering. You cannot gain their loyalty by slaughtering the boy and his friends. Be merciful and kind, as you have always been, and there may be no need for this self-annihilating conflict.
gl: Pero ti mesma podes ver como moita da nosa xente está a piques de perder a fe. Non conseguirás a súa lealdade matando ao rapaz e aos seus amigos. Por favor, ten piedade como sempre a tiveches, e evita que se derrame máis sangue.

note: [message]: speaker=Eloh
en: Times have changed. Mercy is a sign of weakness. Let this be a lesson to everyone, absolute loyalty is absolute strength. It is clear that you do not understand this concept, Zhul. My people, now is a time to tear down the old guard and create a new empire of strength, fealty and glory! I shall grant those who are loyal eternal life and we will triumph over all enemies!
gl: Os tempos cambiaron. A piedade non é agora máis que un signo de debilidade. Que isto sirva de lección para todos, a lealdade absoluta é a forza absoluta. Está claro que ti non o entendes, Sul. Pobo, é hora de acabar coa vella garda e crear un novo imperio de forza, lealdade e gloria! Aqueles que demostren a súa lealdade serán recompensados coa vida eterna, e triunfaremos sobre todos os nosos inimigos!

note: [message]: speaker=Zhul
en: No, I—
gl: Non, eu—

note: [message]: speaker=Eloh
en: No, I don’t think you shall pester me any more. You shall be as a statue, forced to watch events unfold and helpless to interfere. Yes, I think this will be an appropriate punishment. Then perhaps you will learn not to question my divine will.
gl: Non, non vou deixar que sigas molestándome. Serás unha estatua, obrigada a observar todo canto ocorra, incapaz de facer nada ao respecto. Si, creo que será un castigo axeitado para ti. Pode que entón aprendas a non cuestionar a miña vontade divina.

note: [message]: speaker=Kromph
en: Aarrggh! Voices in my head, make them stop!
gl: Aarrggh! Voces na miña cabeza, que paren!

note: [message]: speaker=Nym
en: What? What do you hear?
gl: Que? Que oíches?

note: [message]: speaker=Kromph
en: Must... Can’t... Must... Help me!
gl: Debo… Non podo… Debo… Axuda!

note: [message]: speaker=Kromph
en: Must obey... Can’t resist... I... Yes, Mistress, I am yours.
gl: Debo obedecer… Non podo resistir… Eu… Si, señora, son teu.

note: [message]: speaker=Kromph
en: Pretty lady say elves bad. Kill elves. Kill!
gl: A señora di que os elfos son malos. Matar elfos. Matar!

note: [message]: speaker=Kromph
en: Mistress gone, must follow commands, but Nym master too, Nym say must protect elves, but mistress say must kill elves, but must protect, must kill, protect, kill, protect, kill, augghh!!
gl: A señora marchou, debo seguir ordes, pero Nima é señora tamén. Nima di protexer aos elfos, pero señora di matar os elfos, pero debo protexer, debo matar, protexer, matar, protexer, aaagh!!

note: [message]: speaker=Kaleh
en: He just collapsed, the conflicting orders must have been too much for him.
gl: Colapsou, a contradición debeu ser demasiado para el.

note: [message]: speaker=Nym
en: Poor Kromph, at least he’s finally at rest.
gl: Pobre Crompo, polo menos por fin poderá descansar.

note: [event]: role=Angry Crab
en: Angry Crab
gl: Cangrexo anoxado

note: [message]: role=Angry Crab
en: Aaaargh! Fresh meat!
gl: Aaaargh! Carne fresca!

note: [message]: speaker=unit
en: Where did those things come from? They look dangerous.
gl: De onde saíron esas cousas? Parecen perigosas.

note: [message]: role=Angry Crab
en: Gaaaggghhh! Kill!
gl: Gaaaggghhh! Matar!

note: [message]: speaker=unit
en: What are those things? They looked like ticked off giant crabs.
gl: Que son esas cousas? Parecían caranguexos xigantes.

note: [message]: speaker=Kaleh
en: It is finished. See, my people, Tanstafaal has been killed by his own hand, and the thing pretending to be our god is gone.
gl: Acabou. Observade, xente, Tanstafal morreu polas súas propias mans, e a cousa que finxía ser a nosa deusa desapareceu.

note: [message]: speaker=Kaleh
en: You who call yourself Eloh, I challenge you, if you are truly our god, then show yourself, and strike me down where I stand!
gl: Ti que te fas chamar Elon, rétote. Se de verdade es un deus, móstrate, e acaba coa miña vida aquí mesmo.

note: [message]: speaker=Kaleh
en: Nothing. Eloh may still watch over us, but that thing was not her. And yet, I do not hold a grudge against all of you who rebelled. I too was deceived at first, and unlike the pretender, I am merciful. For there are too few of us left for us to slaughter each other over minor grievances. Let us declare a general amnesty and unite again, going forward hand in hand, for, god or no god, I will help us find a better land, or die trying.
gl: Nada. Pode que Elon estea a coidar de nós, pero esa cousa non era ela. E non teño nada en contra de aqueles que vos rebelastes. Eu tamén fun enganado ao principio, e a diferencia desa cousa, eu son compasivo. Xa somos poucos os que seguimos con vida para estarmos matando os uns aos outros por algo coma isto. Declaremos unha amnistía internacional, e unámonos unha vez máis, avanzando todos da man. Con ou sen deusa, axudareinos a atoparmos unhas novas terras, ou morrerei intentándoo.

note: [message]
en: I think I speak for all of us when I say that we accept your offer of amnesty and will follow you again. You have proved yourself capable as a leader and we too tire of this bloodshed. In hindsight perhaps we were wrong about Eloh and Tanstafaal; we shall have to think about this long and hard.
gl: Creo que falo no nome de todos cando digo que aceptamos a túa oferta de amnistía e volveremos seguirte. Demostraches ser un líder capaz, e xa estamos cansos desta matanza. Pode que en retrospectiva nos equivocásemos sobre Elon e Tanstafal; xa teremos tempo de cavilar ao respecto.

note: [message]: speaker=Kaleh
en: Thank you. And I have also not forgotten the pledge I made to our merfolk friends. If it is possible, I would like to meet with your master. Your conduct is a testament to your people, and I, at least, trust you.
gl: Grazas. Tampouco esquecín o que lles dixen aos nosos aliados os sirénidos. Se é posíbel, gustaríame coñecer á vosa señora. A vosa conduta é proba da boa fe do voso pobo e podo dicir que, no meu caso, confío en vós.

note: [unit]: type=Necromancer, id=Zilchis
en: Zilchis
gl: Cilchis

note: [message]: speaker=Hekuba
en: And what about us, little elf, did you forget about us?
gl: Que hai de nós, elfo, acaso nos esqueciches?

note: [message]: speaker=Kaleh
en: I could never forget what you did to those merfolk.
gl: Nunca esquecerei o que lles fixestes a eses sirénidos.

note: [message]: speaker=Hekuba
en: Good, for that is just a taste. You are fools to interfere with our affairs, and the Iron Council does not tolerate fools. The Dark Lady shall swallow your souls and you shall writhe in eternal torment. Arise my brethren, by her power those who have died shall rise up and join us! The very rocks too shall rise up out of the water to aid our crossing. Like a plague we shall pour forth and drive the non-believers before us!
gl: Así me gusta, porque iso non foi máis que o principio. Demostrades pouco siso ao ousar interferir nos nosos asuntos, e o consello do ferro non tolera os idiotas. A Señora Escura tragará as vosas almas e as afogará no tormento eterno. Erguédevos, irmáns, o poder da Señora Escura fará que os que morreron volvan poñerse en pé unha vez máis e se unan a nós! Ata ss rochas do mar se alzarán para abrirnos camiño. Estenderémonos como unha praga e acabaremos con todos os herexes.

note: [event]
en: Arisen Warrior
gl: Guerreiro erguido

note: [message]: speaker=Nym
en: Gosh, just when things were starting to calm down.
gl: O que hai que ver, xusto cando as cousas empezaban a calmarse.

note: [message]: speaker=Zhul
en: Our people are scattered and exhausted, where will we go now Kaleh? Shall we retreat back into the dunes?
gl: A nosa xente está separada e cansa, onde imos ir agora, Cälé? Debemos retroceder e volver ás dunas?

note: [message]: speaker=Kaleh
en: Before I decide, I have just one question: How did you merfolk plan on bringing us to meet your master, if she dwells far beneath the sea?
gl: Antes de decidir, teño unha pregunta que facervos, sirénidos: como pensabades levarnos canda a vosa señora, se vive baixo a auga?

note: [message]: role=merfolk
en: Actually we prefer to dwell in the shallow waters, where we may frolic in the great coral reefs under the sun and moon. But I digress, we realize that you people cannot swim like us, and I believe I may have a solution.
gl: En realidade preferimos as augas pouco profundas, onde podemos gozar dos corais baixo a luz do sol e da lúa. Pero estoume desviando do tema; entendo que a vosa xente non pode nadar coma nós, e creo que teño a solución.

note: [message]: role=merfolk
en: The humans of the Iron Council dwell in a large island to the northwest; I was taken there several times for interrogation. It is a fearsome place, full of black rock and tall peaks, but in the center is a lagoon. In the lagoon, I saw several ships anchored, which we might be able to use to transport your people across the waves.
gl: Os humanos do consello do ferro viven nunha gran illa no noroeste. Leváronme alí en varias ocasións para interrogarme. O lugar dá medo, todo cuberto de rochas negras e altas cumes, pero no centro hai unha lagoa. Na lagoa vin varias embarcacións ancoradas, e poderíamos empregalas para transportarvos sobre as augas.

note: [message]: speaker=Zhul
en: Across the waves?! We are a people of the desert, we know nothing of piloting such vessels! And I do not like the idea of putting my life at the mercy of some human-built ship.
gl: Sobre as augas? Somos xente do deserto, non sabemos nada sobre embarcacións! E non me gusta a idea de poñer a miña vida á mercé dunha embarcación construída por humanos.

note: [message]: role=merfolk
en: We have often spied on the humans and have picked up some knowledge of piloting. We also have some magical skills that allow us to control the winds and thus we can easily propel the ships in the right direction. Once out on the open sea we should be safe from danger. Besides, our master lives far out in the waters. Trying to find her and bearing her back here would take too long and there is no other way to get you to her.
gl: Levamos moito tempo espiando aos humanos, sabemos unha ou dúas cousas sobre como pilotar as embarcacións. Tamén podemos usar a nosa maxia para controlar os ventos, así que non ha ser difícil facer que as embarcacións sigan a dirección correcta. Unha vez esteamos en mar aberto, estaremos a salvo. Ademais, a nosa señora vive lonxe da costa. Intentar atopala e traela ata aquí levaría demasiado tempo, e non hai outro xeito de levarvos a vós canda ela.

note: [message]: speaker=Kaleh
en: We have already gone to many strange places and survived. I trust the merfolk. If they believe that they can transport us safely across the waters, then I will put my life in their hands.
gl: Xa estivemos en moitos lugares estraños, e conseguimos sobrevivir. Confío nos sirénidos. Se cren que poden transportarnos a salvo a través das augas, porei a miña vida nas súas mans.

note: [message]: speaker=Nym
en: Wherever you go Kaleh, I will follow.
gl: Onde queira que vaias, Cälé, seguireite.

note: [message]: speaker=Zhul
en: Very well. You have not led us astray so far, I will not leave you now.
gl: Como vexades. Xa demostraches que nos levas polo bo camiño, non penso abandonarte a estas alturas.

note: [message]: speaker=Grog
en: Grog scared of big water and bright sun, but Grog will not dishonor Great Leader. Great Leader say follow Kaleh, and Grog will do so.
gl: Grogo non gusta da auga grande e o sol abrasador, pero Grogo non vai deshonrar ao gran líder. O gran líder dixo de seguir a Cälé, e Gorgo seguirao.

note: [message]: speaker=Nog
en: Nog scared of big water and bright sun, but Nog will not dishonor Great Leader. Great Leader say follow Kaleh, and Nog will do so.
gl: Nogo non gusta da auga grande e o sol abrasador, pero Nogo non vai deshonrar ao gran líder. O gran líder dixo de seguir a Cälé, e Nogo seguirao.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: Ouch, being stuck between the water and the sun is a terrible place to be, but where you go I will follow.
gl: Non me acaba de ghustar a idea de quedar atrapado entre a augha e o sol, pero onde queira que vaias, seghireite.

note: [message]: role=merfolk
en: We have attacked the humans in the past, when their boats trespass in our waters, and so they fear us greatly. Their dark mages have cast protective spells upon their boats, preventing any of our kind from boarding them. I am afraid that we cannot capture the boats for you. We will, of course, help you hold off the humans. Later, once we escape, with your help I think we can dispel the protections, but for now you must seize them yourselves.
gl: Xa atacamos aos humanos no pasado, cando as súas embarcacións invaden o noso territorio, e témennos. Os seus magos escuros botaron meigallos de protección sobre as embarcacións, así que ningún de nós pode achegarse a elas. Así que non imos poder capturar as embarcacións por vós. Por suposto, axudarémosvos a manter a raia aos humanos. E unha vez escapemos, pode que coa vosa axuda poidamos desfacer eses meigallos de protección, pero de momento teredes que facervos coas embarcacións pola vosa conta.

note: [message]: role=merfolk
en: There are four boats in the lagoon. Once you have captured each of the four then we can help you steer them out into the open water and to freedom. Then we can pilot them to shore, safely away from the humans, and load the rest of your people on board. But we will need all four boats to fit all of your remaining people.
gl: Na lagoa hai catro embarcacións. Unha vez teñades capturadas as catro, podemos axudarvos a levalas ata a costa. Unha vez alí podemos axudarvos a dirixilas, e poñervos a salvo dos humanos, así como cargar ao resto dos elfos nelas. Pero imos necesitar as catro embarcacións para ter espazo dabondo para todos vós.

note: [message]: speaker=Nym
en: Truly, there are not as many of us as there once were.
gl: O certo é que somos bastantes menos dos que unha vez fomos.

note: [message]: speaker=Kaleh
en: Though the cost be high, we do what we must. Come let us go capture those boats.
gl: A pesar do custo, facemos o que debemos. Veña, capturemos esas embarcacións.

note: [objective]: condition=win
en: Capture all 4 human ships
gl: Captura as catro embarcacións.

note: [message]: speaker=Eloh
en: You think you can strike me down. This is just a small part of my true power.
gl: Pensas que podes comigo? Isto non é máis que unha mera demostración do meu verdadeiro poder.

note: [message]: speaker=Kaleh
en: Small part or no, if it is mortally possible to destroy you, I shall. Your hands are stained in our blood; you are not our god.
gl: Grande ou pequena, se un mortal pode acabar contigo, ese hei ser eu. Tes as mans manchadas do noso sangue; non es a nosa deusa.

note: [message]: speaker=Eloh
en: Don’t worry Kaleh, we will see each other again... I promise.
gl: Non te preocupes, Cälé, habémonos ver de novo… Prométocho.

note: [message]: speaker=Nym
en: She freaks me out, but at least it seems that she can be destroyed.
gl: Ponme os pelos de punta, pero polo menos parece que pode ser destruída.

note: [message]: speaker=Kaleh
en: That was just an apparition, but if we meet again I will make her pay for all that she has done.
gl: Iso non era máis que unha aparición, pero se a volvemos atopar, farei que pague por todo o que fixo.

note: [message]: speaker=Zhul
en: I’m sorry, Kaleh. My faith clouded my reason. But I wanted so very much to believe.
gl: Síntoo, Cälé. A fe nubroume a razón. Quería crer tan desesperadamente…

note: [message]: speaker=Kaleh
en: You do not need to apologize. What you did was very brave. I wish to... to whatever god still watches over us, that this bloodshed was not necessary. But I could not let half my people be co-opted by that thing. As horrible as it sounds, even death is a better fate.
gl: Non tes que pedir desculpas. O que fixeches foi moi valente. Receille a… a quen queira que nos estea a protexer desde os ceos, que tanto sangue non fose necesario. Pero non podía permitir que a metade do meu pobo caese en mas desa cousa. Por horríbel que soe, a morte é un mellor destino.

note: [message]: speaker=Zhul
en: So when you had the strange encounter with that human Durstrag and his guards, just after we escaped the caves, you were talking to Eloh, or whatever she is?
gl: Entón, cando tiveches ese estraño encontro ao saír das covas, con aquel humano, Dustra, e mailos seus homes, estabas a falar con Elon, ou co que sexa que era esa cousa?

note: [message]: speaker=Kaleh
en: Yes, she appeared only to me and demanded that I surrender to the humans. When I refused she threatened me, saying she would kill me if I refused. That’s when I really started to get suspicious.
gl: Así é, aparecéuseme só a min e esixiu que nos sometésemos aos humanos. Cando me neguei, ameazoume, dicindo que me mataría se me negaba. Foi entón cando comecei a sospeitar.

note: [message]: speaker=Zhul
en: It is clear that that thing was not our god. I do not know what it was, but I have to keep believing that Eloh is out there somewhere. Without our faith, what do we have left?
gl: Está claro que a cousa esa non era a nosa deusa. Non sei o que era, pero debo seguir crendo que Elon está aí fóra, en algures. Que nos queda cando perdemos a fe?

note: [message]: speaker=Nym
en: We have each other.
gl: Témonos os uns aos outros.

note: [message]: speaker=Zhul
en: That’s not enough. Look, you’re a wonderful girl Nym, and Kaleh, you’ve shown yourself to be a great leader, but our actions have to mean something more than just our day-to-day survival. There has to be a higher purpose, Eloh must have some sort of plan for us. We have to keep believing.
gl: Iso non abonda. Nima, es unha rapaza marabillosa, e Cälé, demostraches que es un gran líder, pero as nosas accións teñen que ter un significado alén da nosa supervivencia no día a día. Ten que haber un propósito, Elon ten que ter algún plan para nós. Temos que seguir crendo.

note: [message]: speaker=Kaleh
en: Peace, Zhul, we can discuss theology later. We still have work to do.
gl: Paz, Sul, podemos discutir sobre temas teolóxicos máis adiante. Aínda queda traballo por facer.

note: [message]: speaker=Tanstafaal
en: You cannot defeat me, I am protected by the goddess now. Finally, Kaleh, I will show everyone who is stronger!
gl: Non podes derrotarme, agora a deusa me protexe. Por fin, Cälé, deixarei que todos vexan quen dos dous é o máis forte.

note: [message]: speaker=Kaleh
en: Oh Tanstafaal, I pity you. This battle was never about you.
gl: Oh, Tanstafal, non sabes a pena que me dás. Esta batalla non ten nada que ver contigo.

note: [message]: speaker=Kaleh
en: No, do not kill him. He may deserve it, but he will not die at my hands.
gl: Non, non o matedes. Pode que o mereza, pero non seremos nós os que o matemos.

note: [message]: speaker=Tanstafaal
en: Never Kaleh. I will not be your lackey again!
gl: Xamais, Cälé. Non penso volver ser o teu lacaio!

note: [message]: speaker=Kaleh
en: Why did he have to kill himself? Oh, poor misguided Tanstafaal. We have lost too many elves today.
gl: Por que tivo que quitarse a vida? Oh, pobre Tanstafal. Hoxe foron moitos, demasiados, os elfos que perderon a vida.

note: [message]: speaker=Nym
en: Do not blame yourself too much, it is Eloh who persuaded him to rebel.
gl: Non te culpes demasiado, foi Elon quen o convenceu de rebelarse.

note: [message]: speaker=Kaleh
en: Yes, she too will pay for her part in all of this.
gl: Seino, e ha pagar pola súa parte en todo isto.

note: [message]: speaker=Kaleh
en: We’ve run out of time. The humans are gaining strength and will surely overwhelm us now.
gl: Quedamos sen tempo. Os humanos están gañando forzas e xa non podemos facer nada para evitar que acaben connosco.

note: [message]: speaker=Nym
en: We’ve captured all four boats!
gl: Capturamos as catro embarcacións!

note: [message]: speaker=Kaleh
en: Good, then let’s get out of here. The merfolk will help you guide the ships. I’ll muster the rest of our people and retreat from this bloody battlefield. We’ll meet you along the coastline west of here. Don’t worry about losing us, we’ll stick to the coast and the merfolk will help us keep in contact. Once we’ve escaped and are out of range of any counterattacks by the humans, we can load the rest of our people onto the ships.
gl: Ben, entón lisquemos de aquí. Os sirénidos axudarannos a pilotar as embarcacións. Xuntarei ao resto dos elfos e retirarémonos deste sanguento campo de batalla. Reunirémonos convosco na costa ao oeste de aquí. Non vos preocupedes de non volver atoparnos, estaremos preto da costa e os sirénidos hanvos axudar a atoparnos. Unha vez consigamos escapar e esteamos fóra de perigo, o resto da xente poderá embarcar.

note: [message]: role=merfolk
en: Then by the Sea God’s hand I call forth the winds. May they confound our enemies and blow these ships to safety!
gl: Entón, invoco ao deus dos mares e chamo aos ventos. Que confundan aos nosos inimigos e leven estas embarcacións a un lugar seguro!

note: [scenario]: id=10_Speaking_with_the_Fishes
en: Speaking with the Fishes
gl: Falando cos peixes

note: [side]: id=Melusand, type=Mermaid Diviner
en: Melusand
gl: Mélusan

note: [unit]: type=Merman Warrior [unit]: type=Merman Hoplite [unit]: type=Merman Spearman [unit]: type=Merman Entangler
en: Merfolk Guard
gl: Sirénido garda

note: [message]: speaker=Melusand
en: Hail Kaleh, long have I waited to see you in person.
gl: Saúdos Cälé, levo tempo esperando verte en persoa.

note: [message]: speaker=Kaleh
en: Greetings. I’m afraid I am at a disadvantage, for you know my name and I do not know yours.
gl: Saúdos. Vexo que sabes o meu nome, pero por desgraza descoñezo o teu.

note: [message]: speaker=Melusand
en: I am known as Melusand. I am what you might call a high priest among my people.
gl: O meu nome é Mélusan. Son para miña xente o que poderías chamar unha alta sacerdotisa.

note: [message]: speaker=Kaleh
en: This is—
gl: Este é—

note: [message]: speaker=Melusand
en: No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, Grog, that your recent actions and indeed your presence with these fine folk is a credit to your race.
gl: Non, non é necesario que vos presentedes. Xa sei quen sodes e por que estivestes viaxando todo este tempo. E debo dicir, Grogo, que as túas últimas accións e maila túa presenza entre esta xente falan moi ben da túa especie.

note: [message]: speaker=Grog
en: Grog says thank you.
gl: Grogo dá as grazas.

note: [message]: speaker=Melusand
en: No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, Nog, that your recent actions and indeed your presence with these fine folk is a credit to your race.
gl: Non, non é necesario que vos presentedes. Xa sei quen sodes e por que estivestes viaxando todo este tempo. E debo dicir, Nogo, que as túas últimas accións e maila túa presenza entre esta xente falan moi ben da túa especie.

note: [message]: speaker=Nog
en: Nog says thank you.
gl: Nogo dá as grazas.

note: [message]: speaker=Melusand
en: No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, Rogrimir, that your recent actions and indeed your presence with these fine folk is a credit to your race.
gl: Non, non é necesario que vos presentedes. Xa sei quen sodes e por que estivestes viaxando todo este tempo. E debo dicir, Rógrimir, que as túas últimas accións e maila túa presenza entre esta xente falan moi ben da túa especie.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: Thank you for your kindness.
gl: Ghrasas pola súa amabilidade.

note: [message]: speaker=Melusand
en: No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way. And I must say, Jarl, that your recent actions and indeed your presence with these fine folk is a credit to your race.
gl: Non, non é necesario que vos presentedes. Xa sei quen sodes e por que estivestes viaxando todo este tempo. E debo dicir, Iarl, que as túas últimas accións e maila túa presenza entre esta xente falan moi ben da túa especie.

note: [message]: speaker=Melusand
en: No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way.
gl: Non, non é necesario que vos presentedes. Xa sei quen sodes e por que estivestes viaxando todo este tempo.

note: [message]: speaker=Nym
en: If you know so much why did you drag us all the way out here?
gl: Se é tanto o que sabes, por que nos fixeches vir ata aquí.

note: [message]: speaker=Melusand
en: Patience, young lady. All will be revealed in good time.
gl: Paciencia, rapaza. Todo será explicado ao seu debido momento.

note: [message]: speaker=Melusand
en: I have been watching your progress with great interest, but I could not contact you directly. That is why I sent out my most trusted followers to find you. I apologize for the difficulty of arranging a meeting. Oh, and I hope you do not mind my guards. But her spies are everywhere and I had to be certain that we could converse without being overheard. Besides, it never hurts to be too careful.
gl: Estiven observando o voso progreso con gran interese, pero non tiña xeito de contactar convosco directamente. É por iso que enviei os meus seguidores máis fieis na vosa procura. Lamento as dificultades da organización deste encontro. Oh, e espero que non vos importe a presenza da miña garda persoal. Os seus espías están por todas partes e tiña que asegurarme de que podiamos conversar en privado. Ademais, a seguridade nunca está de máis.

note: [message]: speaker=Zhul
en: Whose spies?
gl: Os espías de quen?

note: [message]: speaker=Melusand
en: Perhaps I should start at the beginning. Make yourselves comfortable, for this may take a while. I want to tell you a tale, it is a story of the fall of what you refer to as ‘The Golden Age’.
gl: Pode que deba comezar polo principio. Poñédevos cómodos, isto vai levar un tempo. Quero contarvos unha historia, a historia da caída do que vós coñecedes como a «Época Dourada».

note: [message]: speaker=Melusand
en: A long time ago there was a great empire of humans known as the Empire of Wesnoth. They lived peacefully alongside elves and dwarves, and drove the dark powers deep under the earth. It was a time of peace, light, and prosperity for all.
gl: Hai moito tempo existía un gran imperio dos humanos, coñecido como o «Imperio do Noroeste». Vivían en paz e harmonía cos elfos e mailos ananos, e expulsaban os poderes escuros ás profundidades da terra. Era un tempo de paz, luz e prosperidade para todos.

note: [message]: speaker=Zhul
en: Yes, we know about this age.
gl: Si, sei desa época.

note: [message]: speaker=Melusand
en: This will go much faster if you don’t interrupt me. Now, as I was saying the Empire of Wesnoth was very learned in the magical arts and had vast repositories of knowledge. Back then there was only one sun in the sky, the sun you call Sela. But the king decreed that he would raise a second sun into the heavens, to lengthen their days and shorten the darkness. All the mages, sorcerers and wise men came together and cast a mountain into the sky and made it glow as bright as the sun. They sent this second sun, who you call Naia, hurling through the sky so that there was only a few hours of dark each night. Though some had called the attempt foolish, it was a resounding success and stood as a tribute to the power and might of the humans. The golden age glowed brighter than ever and the many believed that they had dispelled evil and darkness forever.
gl: Irei máis rápido se non me interrompes. Como ía dicindo, o Imperio do Noroeste sabía moito das artes máxicas e contaba cun extenso almacén de coñecemento. Por aquel entón só había un sol no ceo, aquel que chamades Sela. Pero o rei decretou que erguería un segundo sol nos ceos, para alongar os días e acurtar a escuridade. Todos os magos, feiticeiros e sabios xuntáronse, enmeigaron unha montaña, alzárona no ceo e fixérona brillar coa intensidade do sol. Logo diso enviaron este segundo sol, que vós coñecedes como Naia, dando voltas no ceo de xeito que as noites unicamente durasen unhas horas. Aínda que había quen consideraba o intento unha estupidez, foi un gran éxito, e considerouse un tributo ao poder e a forza dos humanos. A época dourada érao máis que nunca e a maioría pensaba que acabaran para sempre coa escuridade e a maldade.

note: [message]: speaker=Melusand
en: But with their prosperity and power, over the generations the humans grew arrogant. One day a young descendant of the original king decreed that darkness should be abolished altogether from the land, so that light and goodness would shine forth everywhere. But the people had grown lazy and complacent and the ranks of mages who still trained hard to harness the magical arts had decreased greatly. Still the king believed he was all-powerful and would not listen to the mages’ protests. So, seeking to duplicate their ancestors’ previous success, the mages tried to lift a second mountain into the sky. But a great evil befell them that day; their power failed and the mountain crashed down onto the humans capital, crushing all within it. In an instant the center of the Empire of Wesnoth was utterly destroyed.
gl: Pero coa súa prosperidade e poder, as novas xeracións dos humanos volvéronse arrogantes. Un día, un descendente do rei orixinal, aínda un mozo, decretou que a escuridade debía desaparecer por completo da terra, para que a luz e a bondade brillasen en todas partes. Pero a xente volvérase preguiceira e eran moitos menos os magos que aínda adestraban duramente para dominar as artes máxicas. Pero o rei considerábase todopoderoso a pesar de todo, e facía caso omiso das protestas dos magos. Así que, intentando repetir o éxito dos seus predecesores, os magos intentaron enviar unha segunda montaña ao ceo. Pero un gran mal pesou sobre eles aquel fatídico día; o seu poder fracasou, e a montaña foi parar á capital dos humanos, esmagándoo todo e a todos. Nun intre, o centro do Imperio do Noroeste quedara completamente destruído.

note: [message]: speaker=Melusand
en: The king and his family were all killed, and soon petty warlords tore apart the empire as all the known lands fell into chaos. Elves and Dwarves were drawn into the conflicts, Orcs and Trolls spread forth from the dark places, and chaos and darkness swallowed the lands.
gl: O rei e maila súa familia morreron, e os señores da guerra non tardaron e poñer o impero patas arriba, sumindo as terras no caos. Os elfos e os ananos acabaron formando parte dos conflitos, os orcos e mailos trolles saíron dos seus recunchos, e o caos e maila escuridade enguliron as terras.

note: [message]: speaker=Melusand
en: The two suns, a monument to the power and hubris of the fallen Empire of Wesnoth, scorched the earth. The fields dried up, forests died, and swamps turned into mud-cracked plains. Since then the path of the second sun has shifted in the sky, creating the long dark that you are so familiar with every other night. And much evil has spread forth across the lands. The mages of the Empire of Wesnoth still haunt their domains as the undead lords that plague your sands. The surviving humans have descended into barbarity and squalor. Orcs cover the lands killing each other and any that fall into their grasp. The dwarves and trolls hide in their tunnels, in the dark, fighting an endless war. I do not mean to offend your friend, but the majority of them care little for the fate of the surface dwellers. And without their forests the elves have mostly died out, another victim of the chaos and evil that dominates our lands.
gl: Os dous soles, monumentos ao poder e maila arrogancia do caído Imperio do Noroeste, queimaron a terra. Os campos secaron, os bosques morreron, os lameiros convertéronse en chairas. Desde aquela a ruta do segundo sol cambiou, dando lugar á longa noite que xa todos coñecedes. E é moita a escuridade que se esparexeu polo mundo. Os magos do Imperio do Noroeste aínda aparecen nas terras; son os señores non mortos que se converteron nunha praga nas voas areas. Os humanos que sobreviviron non son agora máis que míseros bárbaros. Os orcos cobren as terras, matándose os uns aos outros e a todo aquel que se lles pon por diante. Os ananos e os trolles agóchanse nos túneles, na escuridade, sumidos nunha guerra sen fin. Non é a miña intención ofender ao voso amigo, pero á meirande parte deles pouco lles preocupa o que lles pase aos moradores da superficie. E sen os seus bosques, a maioría dos elfos morreron, vítimas tamén do caos e a maldade que domina as nosas terras.

note: [message]: speaker=Melusand
en: What can we merfolk do? We see much with our magics, but we do not have the numbers, nor the power, to bring back order to the domains of the land dwellers. And even the sea is not free from the darkness; we struggle to survive against the naga and far worse things that have crept forth from the dark places. We are barely holding our own in the waters, but you saw how ill-suited we were when we went ashore.
gl: Que podemos facer os sirénidos? A nosa maxia permítenos ver moitas cousas, pero non temos nin o número nin o poder necesarios para devolver a orde ás terras dos moradores da superficie. Nin sequera os mares están exentos de escuridade; loitamos por sobrevivir contra os nagas e cousas peores que brotaron da escuridade. Xa nos custa defender as nosas augas, pero xa vistes que cando se trata de loitar en terra firme estamos completamente en desvantaxe.

note: [message]: speaker=Melusand
en: You are probably wondering why I know all this history. Far out in the sea is a string of islands that was once colonized by some humans from the Empire of Wesnoth. During the Golden Age ships traveled often to the mainland carrying trade goods and news. Apparently the colony was led by a group of mages who wanted a safe place to perform their experiments. Protected by their magic and their isolation, these colonists held out longer than most after the fall of the empire. What happened to them we do not know for certain, but many years ago my people discovered the ruins of their settlements. While exploring the ruins we found a library full of letters and several journals. With our magics and knowledge we were able to decipher the writings and thus we could piece together the history of the end of the Golden Age.
gl: Probabelmente vos preguntedes por que sei todo isto. Lonxe no mar hai unha cadea de illas que outrora colonizaran uns humanos do Imperio do Noroeste. Durante a Época Dourada, as embarcacións viaxaban acotío ao imperio portando bens para comerciar e novas. Polo visto a colonia estaba liderada por un grupo de magos que buscaba un lugar seguro no que poñer en práctica os seus experimentos. Protexidos pola súa maxia e illamento, os colonos aguantaron máis que ninguén tras a caída do imperio. Non sabemos con total seguridade que foi deles, pero hai xa varios anos descubrimos as ruínas dos seus asentamentos. Ao explorarmos as ruínas, atopamos unha biblioteca chea de cartas e varios diarios. Coa nosa maxia e mailos nosos coñecementos conseguimos descifrar as escrituras e determinar a historia da fin da Época Dourada.

note: [message]: speaker=Melusand
en: The islands seemed lush and bountiful so we decided to settle in the shallow waters. But we discovered that the largest island was a strange and sinister place. The interior of the island was choked with a thick jungle, and at the center we could see several tall rocky peaks. On the tallest peak was build some sort of stronghold and occasionally at night we saw strange lights emanating from it. We sent several expeditions into the jungle to explore the building, but none ever returned. Soon afterwards merfolk sleeping on the shores would disappear at night, leaving only bloody trails leading into the dense jungle. It was clear that something was lurking in the jungle, but we knew not what. Our priests felt a strange presence that they could not understand, and darkness clouded our attempts at scrying.
gl: As illas parecías frondosas e ben provistas, así que decidimos asentarnos nas augas pouco profundas. Pero descubrimos que a illa principal era un lugar estraño e sinistro. O interior da illa estaba ocupado por unha mesta xungla, e no centro podían verse varias cumes rochosas. Na máis alta das cumes había unha especie de fortaleza, e ás veces, pola noite, viamos estrañas luces que emanaban dela. Enviamos varias expedicións á xungla para explorar o edificio, pero ningunha conseguiu regresar. Pouco despois, comezaron a desaparecer sirénidos polas noites, mentres durmían na costa, deixando tras de si unicamente trazos de sangue que levaban ata a xungla. Estaba claro que había algo naquela xungla, pero non sabíamos o que. As nosas sacerdotisas sentían unha estraña presenza que non podían entender, e a escuridade nubrou os seus intentos por conseguir desvelala.

note: [message]: speaker=Melusand
en: The island was declared cursed, and we stayed as far away from it as we could. Some said we should flee the islands, but the waters were great for hunting, and the cursed naga who often raided our settlements did not trouble us here. So we remained and told ourselves that if we kept our distance everything would be okay.
gl: A illa foi declarada «maldita», e mantivémonos tan lonxe como puidemos dela. Algúns dicían de marchar das illas, pero as augas eran perfectas para cazar, e os malditos nagas que adoitaban atacar os nosos asentamentos nunca daban problemas nas illas. Así que quedamos confiando en que todo iría ben mentres non mantivésemos afastados da illa principal.

note: [message]: speaker=Melusand
en: But then that night came, I still remember it, as if it was yesterday. As the sun set a darkness spread forth from the tower, blotting out the moon and stars. From the sea came harsh battle cries and a great host of naga appeared from out of the depths. Even worse, from that large island the bodies of long-dead humans rose again and marched through the water, killing soundlessly. We were not prepared for such a powerful assault, and we were forced to flee for our lives. Indeed we were lucky to save as many as we did.
gl: Pero entón chegou aquela fatídica noite; aínda a lembro coma se fose onte. En canto o sol deu paso á escuridade, escoitamos berros de batalla que viñan das profundidades: eran os nagas. Peor aínda; na gran illa, os corpos de humanos que morreran había tempo erguéronse de novo e marcharon a través das augas, matando. Non estabamos preparados para un ataque daquela magnitude, e tivemos que fuxir para salvar as nosas vidas. Dou as grazas que algúns conseguimos sobrevivir.

note: [message]: speaker=Melusand
en: In hindsight I blame the humans. With their experiments I think they woke something, something evil. Years later, we still suffer from the legacy of their cursed arrogance and hubris. Something festers on that island, corrupting all that it touches. Since we fled, those islands have become a haven to dark and terrible things. Naga prowl the seas, and undead and other horrors lurk in that twisted jungle. The few creatures that we have captured alive speak of a dark goddess, one they serve blindly unto death. It seems that she has taken control of the humans you saw as well.
gl: En retrospectiva, culpo aos humanos. Cos seus experimentos creo que espertaron algo, algo malvado. Anos despois, aínda sufrimos a costa do legado que deixou a súa arrogancia. Algo hai naquela illa que corrompe todo canto toca. Desde que fuximos, as illas convertéronse en refuxio de cousas escuras e terríbeis. Os nagas vagan polos mates, e os nor mortos e outras horríbeis criaturas habitan esa maldita xungla. As poucas criaturas que conseguimos capturar con vida falan dunha deusa escura, unha á que serven sen miramentos, dando a vida por ela. Parece que esa deusa tomou o control dos humanos que tivestes o pracer de coñecer.

note: [message]: speaker=Nym
en: Does she have a name?
gl: E esa deusa ten un nome?

note: [message]: speaker=Melusand
en: She has many names. We call her the Eater of Souls. But in the old tongue her name is Yechnagoth.
gl: Ten varios. Nós chamámola a Devoradora de Almas. Pero na lingua vella o seu nome é Iénagor.

note: [message]: speaker=Melusand
en: Yes, I thought that name would be familiar to you. Always is she looking for new followers. I believe that it is she who appeared unto your people in the guise of your god. But her lust for even greater power may be her undoing. For she underestimated your strength of will; you are not as easily controlled as those she dominated before. She brought you here to be her followers, but I believe that you may be just the ones who can destroy her.
gl: Xa imaxinaba que o nome vos resultaría familiar. Sempre está a buscar novos seguidores. Creo que foi ela quen se apareceu ante o teu pobo e se fixo pasar pola vosa deusa. Pero pode que a súa sede de poder sexa precisamente a súa perdición. Subestimou a túa fortaleza de carácter; non es tan fácil de controlar como o resto. Tróuxovos aquí para seres os seus seguidores, pero creo que precisamente vós podedes ser os que acabedes con ela.

note: [message]: speaker=Nym
en: You seem powerful, why can’t you destroy her yourselves?
gl: Vós parecedes bastante poderosos, por que non a destruídes vós mesmos?

note: [message]: speaker=Melusand
en: Years of battle have taken their toll; my people are few in number and have not the strength to strike at her alone. But I see in you a strength and determination that gives me hope. With your help we may have a chance.
gl: Os anos de batallas causaron estragos. O meu pobo é reducido en número e carece da forza necesaria para atacala pola nosa conta. Pero vexo en vós unha forza e unha determinación que me dá esperanzas. Coa vosa axuda pode que o consigamos.

note: [message]: speaker=Melusand
en: You must realize that if she is not stopped, who knows how far her pestilence might spread? I have scryed far and wide and there are few that have the strength to stand up to such a force. If we do not, who will?
gl: Debedes comprender que se non lle paramos os pés, nada pode indicar ata onde se esparexerán os seus dominios. Puiden ver terras aquí e acolá, e podo dicir que son poucos os que vin que tivesen a forza necesaria para rexeitala. Se non acabamos nós con ela, quen o vai facer?

note: [message]: speaker=Zhul
en: How can we trust you? How do we know you aren’t servants of Yechnagoth, sent to trick us?
gl: Como podemos confiar en ti? Como podemos saber que non sodes servos de Iénagor, enviados para enganarnos?

note: [message]: speaker=Melusand
en: If you knew anything about us you would not ask such a question! The idea is an anathema to all that we stand for! You saw how my brethren risked life and limb to find you and protect you and your kind against the humans. You saw how the humans treated us in return. Are not our actions proof enough?
gl: Se soubeses o máis mínimos sobre nós non preguntarías tal cousa! A mera idea resulta unha anatema para todo canto representamos! Viches como os meus irmáns arriscaron as súas vidas para atoparvos e protexervos a ti e aos teus dos humanos. E xa viches como nos trataron os humanos. Acaso non son as nosas accións proba dabondo?

note: [message]: speaker=Melusand
en: Because in the end, I’m afraid you just have to trust us. If we wanted to capture you we could have already. But we are not here to force you to do anything. Feel free to leave if you want, we can take you back to land. But you will find few friends among the wilds north of the mountains, and the humans will be searching for you. Eloh’s reach is long and her vengeance is terrible.
gl: Porque ao final, lamentabelmente o único que vos queda é confiar en nós. Se quixésemos capturarvos xa estaría feito. Pero non estamos aquí para obrigarvos a nada. Sentídevos libres de marchar se queredes, podemos levarvos de volta a terra firme. Pero poucos amigos atoparedes no salvaxe norte das montañas, e os humanos estaranvos a buscar. O brazo de Elon esténdese por moitos lugares, e trátase dun ser terribelmente vingativo.

note: [message]: speaker=Melusand
en: Indeed, that is what she is expecting. Like the few others that have resisted her for a time, she expects you to flee from her, to run away as far as you can. Long has it been since she has been seriously attacked; it is the one thing she not will be anticipating. I doubt that she even considers your kind a threat, but we have a real chance here to show her that there is still power in the known lands that she does not control.
gl: Por suposto iso é o que ela espera. Igual que os poucos outros que se resistiron a ela por un tempo, espera que fuxades dela tan lonxe como poidades. Moito choveu desde a última vez que a atacaron en serio; iso é precisamente o que non esperaría. Dubido de que considere o voso pobo sequera unha ameaza, pero temos unha verdadeira oportunidade de mostrarlle que aínda queda poder nas terras coñecidas que escapa ao seu control.

note: [message]: speaker=Kaleh
en: You have given us much to think about. But we cannot make such an important decision in an instant. Please give us time to talk among ourselves and discuss this matter.
gl: Déchesnos moito no que cavilar. Pero non podemos tomar unha decisión tan importante coma esta sen antes pensalo ben. Por favor, concédenos tempo para falar entre nós e discutir este asunto.

note: [message]: speaker=Melusand
en: Of course. We will withdraw to the shallows and give you some privacy. But do not ponder for too long, for we do not have a lot of time. I will return ere long.
gl: Por suposto. Regresaremos á auga e vos deixaremos algo de intimidade. Pero non botedes demasiado tempo, non dispoñemos del. Non hei tardar en volver.

note: [message]: speaker=Kaleh
en: Well, what do you all think?
gl: Que pensades?

note: [message]: speaker=Nym
en: It’s a heck of a story.
gl: Mi ma coa historia.

note: [message]: speaker=Zhul
en: I’m not sure what to think. It’s all so much information.
gl: Non teño claro que pensar. É moita información que analizar.

note: [message]: speaker=Grog
en: Grog not sure if he trust fish lady. What if she just want you elves to fight her war for her?
gl: Grogo non ten claro se confía na señora peixe. Que pasa se o que quere é que os elfos loitedes a súa guerra?

note: [message]: speaker=Nog
en: Nog not sure if he trust fish lady. What if she just want you elves to fight her war for her?
gl: Nogo non ten claro se confía na señora peixe. Que pasa se o que quere é que os elfos loitedes a súa guerra?

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: I’m still not sure I trust her. What if she’s just trying to get you all to fight her war for her?
gl: Non teño claro se confío nela. Que pasa se non está máis que intentando que loitedes vós a súa gherra por ela?

note: [message]: speaker=Kaleh
en: The point is, it’s not her fight, it’s our fight too. I for one believe her tale. With all the power that Melusand says Yechnagoth has, how do we know that Yechnagoth wasn’t the one who rained those rocks down upon our village all those weeks ago? What if this is all just part of a plot to turn our people into a group of mindless followers?
gl: O caso é que non é a súa guerra, tamén é a nosa. Eu desde logo creo a súa historia. Con todo o poder que Mélusan di que Iénagor ten, como podemos saber que non foi precisamente Iénagor quen enviou aquelas rochas sobre a nosa vila? Que pasa se todo forma parte dun plan para converter o noso pobo nun grupo de fieis seguidores que non pensan por si mesmos?

note: [message]: speaker=Zhul
en: Whether this was all planned or not, what’s important is what should we do with ourselves now? We have a duty to protect our people.
gl: Independentemente diso, o que importa é o presente. Que imos facer connosco? Temos o deber de protexer o noso pobo.

note: [message]: speaker=Kaleh
en: No, no, no! Too much blood has been spilled. This has gone on way too far for us to just end it now and walk away. You saw what she did to Keratur and Tanstafaal, their blood is on my hands and I will have vengeance!
gl: Non, non, non! Xa se derramou sangue dabondo. Isto chegou lonxe de mais para que agora collamos e simplemente marchemos. Xa viches o que fixo con Quératur e Tanstafal, a súa sangue está nas miñas mans e quero vinganza!

note: [message]: speaker=Nym
en: Even if we turn around and leave now, where will we go?
gl: Incluso se désemos media volta e marchásemos, onde íamos ir?

note: [message]: speaker=Zhul
en: I admit that Melusand does have a point. We cannot return under the mountains the way we came, the humans will be heavily guarding that path for sure by now. We could ask the merfolk to return us back to the coasts to the north or south of where we came, but I do not know these lands at all. We would be wandering aimlessly through the wilderness. Oh, if only we did have Eloh to guide us. We need her now more than ever.
gl: Admito que Mélusan está no certo, non podemos regresar por debaixo das montañas igual que viñemos, a estas alturas os humanos terán ese camiño fortemente vixiado. Poderíamos pedirlle aos sirénidos que nos devolvesen a unha costa ao norte ou ao sur de onde partimos, pero non sei nada destas terras. Acabaríamos perdidos en terras salvaxes, sen rumbo fixo. Se polo menos tivésemos a Elon para guiarnos… Necesitámola máis que nunca.

note: [message]: speaker=Nym
en: This entire journey has been based on a lie—
gl: Toda esta viaxe baseouse nunha mentira—

note: [message]: speaker=Kaleh
en: I know! I know! Would you like me to kill myself as punishment, or step down as leader? Imagine how I feel. I heard her voice, it was just as you had told us since we were children, Zhul. The voice of our god, speaking to us for the first time since the olden days. And I believed, I wanted to believe so badly, that I could take our people away from the horror and the death. I see them now whenever I sleep, I see their faces, all of our brethren who have died on the accursed journey. Oh, I wish none of this had ever happened!
gl: Seino, seino! Queres que me quite a vida como castigo, ou que dimita como líder? Imaxina como me sinto. Escoitei a súa voz, era xusto como nos contaras cando eramos nenos, Sul. A voz da nosa deusa, falando con nós por vez primeira desde tempos inmemoriais. E crin, estaba tan desesperado por crer, crer que podía afastar o noso pobo do horror e da morte. E agora os vexo sempre, nos meus soños, as súas caras, todos os nosos irmáns que morreron durante a maldita viaxe. Oxalá nada disto fose como é!

note: [message]: speaker=Nym
en: No, no, no one is blaming you, Kaleh.
gl: Non, non, ninguén te culpa a ti, Cälé.

note: [message]: speaker=Zhul
en: Many who have seen dark times wish they could go back and remake the past. But that is not in our power, all we can do now is do what seems right in the time that is allotted to us. Do not succumb to despair Kaleh, or else Yechnagoth has already won.
gl: Moitos dos que viviron malos tempos desexarían poder volver atrás e reescribir o pasado. Pero ninguén ten ese poder, o único que podemos facer agora é facer o que pareza o correcto no momento en que se nos presenta. Non desesperes, Cälé, ou Iénagor xa venceu.

note: [message]: speaker=$ally_name
en: Yes, remember boy, the fight is not yet lost while we still draw breath.
gl: Así é. Lembra, rapás, a loita non está perdida mentres nos quede alento.

note: [message]: speaker=$ally_name
en: Do not give up yet, little one. The battle is not yet lost while we still fight.
gl: Non te rendas aínda, elfo. A batalla non acaba ata que deixamos de loitar.

note: [message]: speaker=Kaleh
en: You are right. I believe Melusand, strange as her tale sounds. From all I have seen Yechnagoth truly is a scourge on this earth, and I would gladly give up my life for a chance to destroy her once and for all. But this is not a choice that I can make for all of our people.
gl: Estás no certo. Creo en Mélusan, por estraña que pareza a súa historia. Tras ver todo o que vin, non teño nin a máis mínima dúbida de que Iénagor é un cancro deste mundo, e estaría encantado de entregar a miña vida a cambio dunha oportunidade para acabar con ela dunha vez por todas. Porén, esta non é unha elección que poida tomar no nome de todo o noso pobo.

note: [message]: speaker=Nym
en: She should be made to pay for all that she has done to our people, and if I should die in the attempt, then so be it. I will not leave your side now, Kaleh.
gl: Esa deusa debería pagar por todo canto lle fixo ao noso pobo, e se morro no intento, que así sexa. Non penso deixarse só a estas alturas, Cälé.

note: [message]: speaker=Zhul
en: As strange as it may sound, there are some things in this world that are more important than the fate of our people. Years from now the suns shall rise anew, a seed will grow into a flower, a child will be born. And I believe that if Yechnagoth is victorious then all that is good and beautiful will be corrupted and twisted and destroyed. This is a harsh world that we live in, but there is beauty and goodness in it, and no matter what may happen to us, I would gladly give my life to see that beauty and goodness survive.
gl: Por estraño que soe, hai cousas neste mundo máis importantes que o destino do noso pobo. Dentro de moitos anos, os soles seguirán asomando polo horizonte, as sementes seguirán converténdose en flor, e seguirán nacendo nenos. E creo firmemente que se Iénagor sae vitoriosa todo canto é bo e fermoso acabará corrompido, retorcido e destruído. Vivimos nun mundo difícil, pero hai beleza e bondade nel, e independentemente do que nos suceda, estarei encantada de dar a miña vida a cambio da supervivencia desa beleza e desa bondade.

note: [message]: speaker=Grog
en: Even in deepest tunnels my people could not escape Yechnagoth’s power forever if she is not stopped. Against such evil I am sure the Great Leader would give you whole army of trolls, but I am afraid you only have Grog. Still, Grog will do what he can to see her destroyed.
gl: Mesmo nós, que vivimos nas profundidades dos túneles, non poderiamos escapar por sempre do poder de Iénagor se ninguén a detén. Para loitar contra semellante mal, estou seguro de que o gran líder non tería problema en darche un exército enteiro de trolles, pero por desgraza só tes a Grogo. Aínda así, Grogo fará o que poda para destruír á deusa.

note: [message]: speaker=Nog
en: Even in deepest tunnels my people could not escape Yechnagoth’s power forever if she is not stopped. Against such evil I am sure the Great Leader would give you whole army of trolls, but I am afraid you only have Nog. Still, Nog will do what he can to see her destroyed.
gl: Mesmo nós, que vivimos nas profundidades dos túneles, non poderiamos escapar por sempre do poder de Iénagor se ninguén a detén Para loitar contra semellante mal, estou seguro de que o gran líder non tería problema en darche un exército enteiro de trolles, pero por desgraza só tes a Nogo. Aínda así, Nogo fará o que poda para destruír á deusa.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: Even in the deepest tunnels underground we could not forever escape Yechnagoth’s power if she remains unchecked. Against such evil I am sure my king would give you a whole army of dwarves, but I am afraid you only have me. Still, I will do what I can to see her destroyed.
gl: Nin sequera nos túneles máis profundos poderíamos escapar para sempre do poder de Iénaghor se ninghén a detén. Estou seghuro de que o meu rei estaría disposto a enviarche un exérsito enteiro de ananos, pero temo que non me tes máis que a min. Aínda así, farei todo canto estea nas miñas mans para destruíla.

note: [message]: speaker=Kaleh
en: Then it is decided. Still in this matter we cannot speak for all our people. Those who go on this quest may never return, and this battle is certainly no place for the young or the elderly. Let all who are afraid or cannot fight stay behind with the merfolk. I will ask Melusand to arrange that if we fail, they be taken far away from here, that they might live out their lives in what peace they can find.
gl: Entón queda decidido. Pero insisto, neste asunto non podemos decidir polo noso pobo. Os que formen parte desta misión pode que nunca regresen, e esta batalla non é lugar para xente nova nin vella. Deixemos que todo o que teña medo ou non poida pelexar quede atrás cos sirénidos. Pedireille a Mélusan que faga os preparativos necesarios para que se fracasamos a xente sexa levada lonxe de aquí, para que poidan continuar as súas vidas con toda a paz que consigan atopar.

note: [message]: speaker=Zhul
en: That is very compassionate of you, but I doubt that many of our surviving people will wish to stay behind. You are our leader Kaleh, and where you go, we will follow.
gl: É moi considerado pola túa parte, pero dubido que moitos dos superviventes queiras quedar atrás. Es o noso líder, Cälé, e alí onde vaias, seguirémoste.

note: [message]: speaker=narrator
en: Time passes.
gl: O tempo pasa.

note: [message]: speaker=Melusand
en: Have you come to a decision?
gl: Tomastes unha decisión?

note: [message]: speaker=Kaleh
en: Yes we have. Yechnagoth has played us like fools. We have all lost loved ones because of her machinations. Her arrogance will not go unchallenged; we will aid you in your cause.
gl: Tomámola. Iénagor tomounos por idiotas. Todos nós perdemos seres queridos por culpa das súas maquinacións. A súa arrogancia non ha quedar impune; axudaremos na vosa causa.

note: [message]: speaker=Melusand
en: Excellent. Due to our limited numbers, we cannot mount a full frontal assault against all her forces. Instead a sneak attack may allow us to bypass her defenses and strike at her heart. There are many among my people who yearn to strike against the Eater of Souls. I will help orchestrate an attack on one of the outermost northern islands to create a diversion. I also want to thank you for rescuing my brethren from the humans. They owe you their lives and they wish to return their debt of gratitude. They have volunteered to guide and escort you to your destination.
gl: Excelente. Debido ao limitado dos noso número, non podemos preparar un ataque frontal completo contra as súas forzas. Pero se conseguimos avanzar sen ser detectados, poderíamos atravesar as súas defensas e atacar o centro. Son moitos os sirénidos que están desexando atacar á Devoradora de Almas. Axudarei a deseñar un plan de ataque nunha das illas do norte máis afastadas a modo de distracción. Tamén quero darvos as grazas por rescatar aos meus irmáns dos humanos. Débenvos a vida e gustaríalles pagar esa débeda convosco. Presentáronse voluntarios para guiarvos e escoltarvos ata o voso lugar de destino.

note: [message]: speaker=Melusand
en: Although her magic has clouded the isles from my scrying, it is the largest island, which we call Zocthanol Isle, where I sense the strongest power.
gl: Aínda que a súa maxia nubrou a miña visión das illas, é a illa máis grande, a Illa de Zódanol, onde podo sentir o poder máis grande.

note: [message]: speaker=Nym
en: Why is it called Zocthanol Isle?
gl: Por que se chama a Illa de Zódanol?

note: [message]: speaker=Melusand
en: Because Zocthanol means accursed in our tongue. Anyway, it is there that I think you will find the source of the corruption. We will not be able to continue our attack for long, but it should give you enough time to slip through the outer defenses and reach Zocthanol Isle. You must explore the island, find the source of the darkness that infests it and destroy it before the rest of Yechnagoth’s minions have time to return.
gl: «Zódanol» significa «maldito» na nosa lingua. O caso é que é alí onde creo que atoparedes a fonte da corrupción. Non imos poder continuar o noso ataque por moito tempo, pero debería darvos tempo dabondo para atravesar as súas defensas exteriores e chegar á Illa de Zódanol. Debedes explorar a illa, atopar a fonte da escuridade que a infesta e destruíla antes de que o resto dos súbditos de Iénagor teñan tempo de regresar.

note: [message]: speaker=Melusand
en: And on a related subject I can offer you a glimmer of hope in this dark time. I know that you have been searching for a home for your people. These corrupted islands were once rich and bountiful. If this darkness can truly be destroyed, then such a place might be the home you have been looking for. And I promise you that if you help us, we will help you adapt to these new lands. But that is talk for another day.
gl: E falando diso, podo ofrecervos unha pincelada de esperanza nestes tempos escuros que corren. Sei que estivestes buscando un fogar para o voso pobo. Estas illas corruptas foron outrora ricas e frutíferas. Se de verdade se pode acabar con esta escuridade, poderían ser precisamente o lugar que andabades buscando. E prométovos que se nos axudades, nós vos axudaremos a adaptarvos a estas novas terras. Pero mellor deixar ese asunto para outro momento.

note: [message]: speaker=Melusand
en: Before you go I have one thing to give you. I’m afraid that where you are going my magical power will be of little help. However I want you to have these brooches. They are made from the rarest shells that are found in our waters and I have blessed them with the power of the Sea God. As long as you wear them I will be able to track your progress. You may find that they protect you in other ways as well.
gl: Antes de que marchedes teño algo que darvos. Temo que onde ides a miña maxia pouco pode facer. Pero quero que teñades estes broches. Están feitos coas cuncas máis preciosas destas augas, e bendicidas co pode do deus dos mares. Mentres as levedes postas, saberei do voso progreso. E habedes descubrir que tamén vos protexen doutros xeitos.

note: [message]: speaker=Kaleh
en: We thank you for such beautiful gifts. We will wear them with honor.
gl: Agradecémosche estes marabillosos agasallos. Será un verdadeiro honor levalos connosco.

note: [message]: speaker=Kaleh
en: We have one favor to ask of you.
gl: Temos porén un favor que pedirche.

note: [message]: speaker=Melusand
en: Yes, anything.
gl: O que sexa.

note: [message]: speaker=Kaleh
en: We go into this darkness knowing that perhaps none of us will return alive. But I cannot ask all my people to go with me against their will. This battle is also no place for our children or our elders. I ask that you protect those that we leave behind, and should the fight go ill, please take them as far away from here as possible. At the least perhaps they can get some peace and happiness in the distant wilds.
gl: Sumímonos na escuridade conscientes de que cabe a posibilidade de que ningún de nós consiga regresar con vida. Pero non podo pedir a todo o meu pobo que me siga en contra da súa vontade. Ademais, esta batalla non é lugar para nenos nin maiores. Pídoche que protexas a aqueles que deixemos atrás, e no peor dos casos, que por favor os leves tan lonxe de aquí como sexa posíbel. Que polo menos poidan gozar de algo de paz e felicidade nunhas terras distantes.

note: [message]: speaker=Melusand
en: I will do as you ask. It is only fair. But if this battle goes ill I do not think there will be many safe places left in the known lands.
gl: Así farei. Paréceme xusto. Pero se algo vai mal, non creo que queden moitos lugares seguros nas terras coñecidas.

note: [message]: speaker=Nym
en: Before we leave, there’s one thing I don’t understand. When he first met Kaleh, Esanoo said this all concerned Yechnagoth and Zhangor. We know about Yechnagoth, but who is Zhangor?
gl: Antes de que marchemos, hai algo que non acabo de entender. Cando coñeceu a Cälé por primeira vez, Esano dixo que todo isto tiña que ver con Iénagor e Zangor. Xa sabemos de Iénagor, pero quen é Zangor?

note: [message]: speaker=Kaleh
en: I remember when Yechnagoth was posing as Eloh, she said she was the slayer of the demon lord Zhangor.
gl: Lembro que cando Iénagor fixo de Elon, dixo que era a asasina do señor demonio Zangor.

note: [message]: speaker=Zhul
en: I wonder where Yechnagoth heard of the story of the demon lord Zhangor. It is a sad tale and has not been told for ages, but perhaps now is the right time.
gl: Pregúntome onde escoitaría Iénagor a historia do demo señor Zangor. É unha historia triste, e hai anos que non se conta, pero supoño que neste momento é obrigado contala.

note: [message]: speaker=Zhul
en: It all started in the years before the Great Fall. The elves of Wesmere Forest were masters of the arcane magics. They valued knowledge above all else and specialized in divination, seeking to scry out the secrets of the other races. In their scrying they attracted the notice of the demon Zhangor.
gl: Todo comezou nos anos do Gran Derrubamento. Os elfos do Bosque de Güesmer eran mestres da maxia arcana. Valoraban o coñecemento por riba de todas as cousas e especializábanse na adiviñación, na busca dos secretos das outras especies. Foi así como souberon da existencia do demo Zangor.

note: [message]: speaker=Zhul
en: Zhangor appeared to them in the guise of a beautiful elven youth and told them that a great darkness was coming, which would destroy all the knowledge that they had collected. He said if they worshiped him as a god he would protect them and reveal unto them knowledge and magics that they could only dream of. But he wanted more; he demanded a blood sacrifice of one elf a month. Some of the elves were revolted, but most were tempted by the prospect of even greater power, and so they bowed down and worshiped him as their god. Those few who protested his ascendancy were the first to be thrown into jails and sacrificed.
gl: Zangor aparecéuselles disfrazado dunha aposto mozo que lles dixo que se aproximaba unha gran escuridade, que acabaría con todo o coñecemento que conseguiran acumular. Dixo que se o adoraban como un deus, os protexería e lles revelaría coñecementos e maxias coas que non podían nin soñar. Pero quería máis; esixiu o sacrificio da vida dun elfo cada mes. Algúns dos elfos reveláronse, pero a maioría foron seducidos pola promesa de máis poder, así que se axeonllaron e adorárono como o seu deus. Aqueles que protestaron foron os primeiros en ser ofrecidos como sacrificio.

note: [message]: speaker=Zhul
en: And so as the rest of the lands succumbed to darkness and chaos, Wesmere Forest was one of the few islands of peace and safety. But Zhangor played upon the elves’ fears and demanded more from his followers. He declared that all other elves were heretics and did not deserve life. So the Wesmere elves gave sanctuary to refugees, and then they turned them over to their dark priests, who sacrificed them on Zhangor’s bloody altars. Zhangor feasted on these sacrifices and grew stronger and more powerful. He wanted even more. When no more refugees came, the priests ordered raiding parties to go out and bring back any poor souls they could find. When no more elves could be found they preyed upon humans, dwarves, orcs, anyone they could find in the nearby lands.
gl: E así foi como mentres que o resto das terras sucumbiron á escuridade e ao caos, o Bosque de Güesmer foi un dos poucos lugares onde continuaron a paz e a seguridade. Pero Zangor xogou cos temores dos elfos e esixiu máis dos seus seguidores. Declarou que o resto dos elfos eran herexes e non merecían vivir. Así que os elfos de Güesmer deron abeiro aos refuxiados, para lodo entregalos aos sacerdotes escuros, que os sacrificaban nos altares de Zangor. Alimentado por estes sacrificios, Zangor volveuse máis forte e poderoso. Quería aínda máis. Cando deixaron de aparecer refuxiados, os sacerdotes organizaron grupos de caza que marchasen na busca de calquera alma que conseguisen atopar. Cando xa non puideron atopar máis elfos, comezaron a raptar humanos, ananos, orcos, e quen queira que conseguisen atopar nas proximidades.

note: [message]: speaker=Zhul
en: By this point most of the other forests had been burned, and Eloh was leading our people south across the plains. We were surprised to find the Wesmere Forest still standing, and even more surprised when an elvish raiding party came out of the forest and attacked us at night, stealing several of our children. Eloh, in her wisdom, revealed in a dream the terrible things that happened in that dark forest. We were appalled at the depths to which our brethren had sunk, and though we were loath to attack our own kind, we decided that we could not let these abominable practices continue. We vowed to avenge the sacrifice of our children, and we attacked with all our might.
gl: Chegados a este punto, a meirande parte dos outros bosques foran pasto das chamas, e Elon lideraba o noso pobo en dirección sur, a través das chairas. Sorprendeunos descubrir que o Bosque de Güesmer seguía intacto, pero aínda máis nos sorprendeu que un grupo de elfos nos asaltase pola noite e secuestrase varios dos nosos cativos. Elon, na súa sabedoría, revelou nun soño as terríbeis cousas que ocorreran naquel bosque escuro. Quedamos sorprendidos do baixo que caeran os nosos irmáns, e aínda que nos chocaba a idea de atacar outros elfos, decidimos que non podíamos permitir que continuasen cunhas prácticas tan abominábeis. Xuramos vingar o sacrificio dos nosos cativos, e atacámolos con todas as nosas forzas.

note: [message]: speaker=Zhul
en: Driven on by their dark priests and by their fear of Zhangor’s wrath, the Wesmere elves fought stubbornly against our superior numbers. The fighting was horrible indeed; that once beautiful forest was drenched in blood, and corpses littered the sunny glades. The battle culminated with Zhangor himself appearing in his true form above the forest. He flew over the land, raining down fire on defenders and attackers alike, delighting in the death and destruction. We had not the power to combat one as strong as him, and we called out to Eloh to save us in our hour of need. In a great avatar of light she appeared and they battled back and forth above the burning forest. In the end she beheaded him and smote his body down upon the earth.
gl: Conducidos polos sacerdotes escuros e polo seu medo á ira de Zangor, os elfos de Güesmer loitaron sen descanso contra nós, a pesar de que os superabamos en número. A batalla foi horríbel; aquel bosque, outrora fermoso, tinguiuse de sangue e cadáveres. A batalla culminou coa aparición de Zangor sobre o bosque na súa forma orixinal. Voou sobre as terras, deixando caer lume sobre todos, súbditos e inimigos, gozando con toda a morte e a destrución. Careciamos do poder para loitar contra alguén con tanto poder coma el, e pedímoslle a Elon que nos salvase. Entón, envolta en luz, Elon apareceuse e loitou man a man contra Zangor sobre o bosque en chamas. Ao final decapitouno e deixou caer o seu corpo sobre a terra.

note: [message]: speaker=Zhul
en: By this point the entire forest was being engulfed by flame, and friend and foe alike fled from the inferno. With the death of their god the Wesmere elves surrendered and begged for forgiveness, telling us the entire sorry story. We took pity on them and cared for them as best we could, but we were afraid that some of the devout priests might try to secretly continue the worship of Zhangor. For Eloh told us that she had not killed Zhangor, but merely banished him from this world. We did not want to risk Zhangor ever dividing our people again. So we decided that the dark priests who organized the sacrifices must be executed, but that all others who renounced Zhangor might be saved.
gl: O bosque enteiro caera présa das chamas, e todos os elfos, independentemente do bando, fuxiron daquel inferno. Coa morte do seu deus, os elfos de Güesmer rendéronse e rogaron polas súas vidas, explicándonos todo canto ocorrera. Apiadámonos deles, e coidámolos o mellor que puidemos, pero tiñamos medo de que algúns dos sacerdotes máis devotos intentase en secreto continuar adorando a Zangor. Elon díxonos que non matara a Zangor, que só o fixera abandonar este mundo. Non queríamos arriscarnos a que Zangor volvese dividir o noso pobo, así que decidimos que debíamos executar aos sacerdotes que organizaran os sacrificios, pero que todos os que renunciasen a Zangor conservarían a vida.

note: [message]: speaker=Zhul
en: Our priests also declared that Zhangor’s name and his story were forbidden knowledge, to speak of him meant death. Their constant vigilance was rewarded; in a few generations only the high priests knew of the tale, and so it was passed down to me. Though these measures may seem harsh, I believe they were justified. If Zhangor was ever summoned back I don’t think we could have survived another schism. And so the story of Zhangor was passed down from generation to generation to remind us guardians of knowledge of the folly of valuing knowledge higher than the welfare of our people.
gl: Os nosos sacerdotes declararon tamén que o nome de Zangor e a súa historia foran coñecemento prohibido, e que aquel que falase del sería condenado a morte. A súa constante vixilancia deu froito; nunhas poucas xeracións, só as altas sacerdotisas coñecíamos da historia, e foi así como a historia chegou a min. Aínda que pode que as medidas parezan extremas, creo firmemente que estaban xustificadas. Se Zangor chegase rexurdir, non creo que puidésemos sobrevivir a outra división. E foi así como a historia de Zangor foi pasando de xeración e xeración para lembrarnos aos gardas do coñecemento que é un disparate valorar o coñecemento por encima do ben do noso pobo.

note: [message]: speaker=Nym
en: I wonder what other forbidden lore you’ve been taught.
gl: Pregúntome que outros coñecementos prohibidos posúes.

note: [message]: speaker=Zhul
en: Foolish girl! Do not ask such a question. Trust me, it is better not to know. Knowledge can be a terrible weight, and not one that I would want a youth such as yourself to bear. Treasure the beautiful things in this life and pry not into the darker secrets. Eloh forgive me, I have probably told you too much already, but in these dark times I felt that you should know a little bit of the truth.
gl: Non fagas ese tipo de preguntas, rapaza! Confía en min, é mellor non sabelo. O coñecemento pode ser un gran peso, e non un que quixese ver ás costas dunha elfa tan nova coma ti. Atesoura as pequenas cousas da vida e afástate dos segredos escuros. Que Elon me perdoe, seguro que xa contei de máis, pero nestes tempos escuros sentín que tiñades dereito a saber unha parte da verdade.

note: [message]: speaker=Melusand
en: That is very interesting. In truth, I’d never heard of Zhangor before when I told Esanoo to mention him to you, Kaleh. Let me explain. When Eloh appeared to you, I was able to use my powers to eavesdrop on your conversation. I did not know how much you suspected, but I did not want to cause panic by openly revealing who was actually speaking to you. I had hoped to convince you to come here so I could reveal the truth to you in person. That’s why I made those elusive references to Yechnagoth and Zhangor, hoping that Kaleh would make the connection between Eloh and Yechnagoth, and be curious enough to seek me out. My mistake was that I did not realize that Yechnagoth would move so fast. I am sorry that discovering her true identity carried such a high price for your people.
gl: Moi interesante. O certo é que nunca escoitara nada sobre Zangor cando lle dixen a Esano que cho mencionase, Cälé. Permíteme que me explique. Cando Elon se che apareceu, conseguín escoitar a vosa conversación. Non sabía ata que punto sospeitabas, pero non quería causar o pánico revelando abertamente quen estaba a falar contigo en realidade. Esperaba conseguir que viñeses aquí para revelarte a verdade en persoa. É por iso que fixen esas vagas referencias a Iénagor e Zangor, na esperanza de que ti, Cälé, me buscases. O meu erro foi non decatarme de que Iénagor se movería tan a présa. Lamento profundamente que descubrir a súa verdadeira identidade supuxese un prezo tan alto para o teu pobo.

note: [message]: speaker=Melusand
en: And now I must bid you farewell. The merfolk you rescued will help show you the path to the island, and I must go orchestrate our diversion. We will begin our attack at the end of the next long night, so by dawn the large island should be left relatively unguarded. I will pray for our success, with luck we shall all meet again.
gl: E agora debo despedirme. Os sirénidos que rescatastes axudaranvos a atopar o camiño á illa, e demo marchar a planificar a nosa distracción. Iniciaremos o noso ataque ao rematar a seguinte longa noite, así que para cando se poña o sol a illa grande debería estar relativamente indefensa. Rezarei pola nosa vitoria, con sorte nos volveremos ver.

note: [scenario]: id=11_Battle_for_Zocthanol_Isle
en: The Battle for Zocthanol Isle
gl: A batalla da Illa de Zódanol

note: [side]: type=Saurian Oracle, id=Boyicht
en: Boyicht
gl: Bois

note: [side]: type=Saurian Oracle, id=Boyicht [side]: type=Draug, id=Kelur [side]: type=Orcish Sovereign, id=Graghht [side]
en: Eloh Cultists
gl: Adoradores de Elon

note: [side]: type=Draug, id=Kelur
en: Kelur
gl: Quelur

note: [side]: type=Orcish Sovereign, id=Graghht
en: Graghht
gl: Gran

note: [unit]: type=Merman Triton, id=Trapped Merman
en: Trapped Merman
gl: Sirénido atrapado

note: [objective]: condition=win
en: Kaleh must capture a keep
gl: Cälé debe capturar unha torre.

note: [unit]: type=Desert Hunter, id=Eagath
en: Eagath
gl: Egaz

note: [unit]: type=Desert Archer, id=Alusan
en: Alusan
gl: Álusan

note: [message]: speaker=Nym
en: Where did this fog come from? I can’t see a thing!
gl: De onde saíu esta néboa? Non podo ver nada!

note: [message]: race=merman
en: Fog and darkness cloud this place, but we can use it to our advantage. The other ships will be safe hidden out in the deep water.
gl: Este lugar está cuberto de néboa e escuridade, pero podemos aproveitarnos diso. O resto das embarcacións estarán a salvo agochadas nas augas profundas.

note: [message]: speaker=Kaleh
en: We should find a fort before we land the rest of our people. I do not like the idea of landing everyone without a fort to protect us. Shrouded by the fog, they will be safe for the moment. Once we find a place to rally our people, we can bring the rest of them in and start fighting in earnest.
gl: Deberiamos atopar un forte antes de desembarcar o resto da xente. Non me gusta a idea de desembarcar a todos sen termos un lugar no que protexernos. De momento estarán a salvo rodeados de néboa. En canto atopemos un lugar no que reunir a nosa xente, poderemos traer aos demais e comezar a loitar de seguida.

note: [message]: race=merman
en: I think there were some human ruins in the southwestern part of the island. If you explore the land to the west, then we will swim through the shallows and see what we can find.
gl: Creo que había algunhas ruínas dos humanos na parte suroeste da illa. Se exploras as terras do oeste, nadaremos polas augas pouco profundas e veremos que podemos atopar.

note: [message]: speaker=Kaleh
en: That is a good plan. First find a fort, then we can explore the rest of the island.
gl: Ben pensado. Primeiro atopemos un forte, e despois podemos explorar o resto da illa.

note: [message]: speaker=Zhul
en: Ugh. That jungle seems dark and foreboding. Do you see those eyes? There are things staring at us from the depths of the jungle, but I can’t tell what they are. As much as I love plants and trees, I don’t like the look of it.
gl: Agh. A xungla parede escura, e dáme malos presentimentos. Vedes eses ollos? Hai cousas mirando para nós desde as profundidades da xungla, pero non acabo de ver que son. Por moito que me gusten as plantas e mailas árbores, non me gusta nada como pinta isto.

note: [message]: speaker=Kaleh
en: Indeed. It seems much more open to the south. The merfolk mentioned that there were human ruins to the southwest. Maybe we should explore there first. I don’t think I want to hack through the jungle until we have more elves at our side.
gl: O sur parece moito máis aberto. Os sirénidos mencionaron que había ruínas de humanos no suroeste. Pode que debamos empezar a explorar por alí. Non creo que sexa boa idea entrar na xungla ata que contemos con máis elfos.

note: [message]: speaker=Nym
en: I don’t get it. All we see are ruins, bones, some sand and patches of grass. I thought we would be attacked the moment we set foot on this island. Where is everybody?
gl: Non o entendo. O único que vemos son ruínas, ósos, algo de area e herba. Pensei que nos atacarían en canto puxésemos un pe na illa. Onde foron todos?

note: [message]: speaker=Kaleh
en: That’s what worries me. I keep thinking that something is going to jump out from behind the next rock or stone wall and attack, but everything is silent. Too silent.
gl: Iso é o que me preocupa. Non deixo de pensar que algo vai saltar de detrás dunha desas rochas e atacarnos, pero todo está en silencio. Hai demasiado silencio.

note: [message]: speaker=Boyicht
en: You trespass on holy ground, The One says you must die!
gl: Estades pisando terreo sagrado, a Única di que debedes morrer!

note: [message]: speaker=Nym
en: Faugh! Little one, you are not worth our time. We are the Quenoth Elves! Flee and trouble us no longer or we will squash you like a bug.
gl: Agh! Mira, pequeno, non nos fagas perder o tempo. Somos os elfos de Quénor! Foxe e déixanos en paz, ou te esmagaremos como a un bicho.

note: [message]: speaker=Boyicht
en: No, you are not The One. You no command Boyicht. Attack!
gl: Non, non es a Única. Non lle dás ordes a Bois. Atacade!

note: [event]
en: Fanatical Saurian
gl: Saurio fanático

note: [message]: speaker=Boyicht
en: My death matters not. The One will kill you all. None can resist her.
gl: A miña morte non importa. A Única mataravos a todos. Ninguén pode resistirse a ela.

note: [message]: speaker=second_unit
en: I say good riddance. He creeped me out.
gl: Xa tardabamos. Estábame poñendo os pelos de punta.

note: [unit]: type=Naga Myrmidon, id=Naga Leader
en: Naga Leader
gl: Naga líder

note: [message]: speaker=Kaleh
en: I have captured the keep. This castle is somewhat ruined, but it will serve our purposes. Now, I wonder where the merfolk are?
gl: Capturei a torre. Este castelo está en ruínas, pero valeranos. Onde estarán os sirénidos?

note: [message]: race=merman
en: Fear not, here we are! We have explored the southern half of the island. And except for those lizards you found, and some abandoned villages, it seem to be empty. We captured those villages for you, to help support your troops.
gl: Non te preocupes, estamos aquí. Exploramos a metade sur da illa. Salvo por eses lagartos que atopastes, e algunhas vilas abandonadas, todo parece estar baleiro. Capturamos as vilas para vós, para axudarvos a manter as tropas.

note: [message]: speaker=Nym
en: Thanks, I think we’re going to need all the support we can get.
gl: Grazas, creo que imos necesitar todo do que poidamos dispoñer.

note: [message]: race=merman
en: Now that you have found a fortress to protect your people, we can bring in the other ships.
gl: Agora que atopastes un forte para protexer á vosa xente, podemos traer o resto das embarcacións.

note: [message]: speaker=Zhul
en: Good, now we can start recruiting and recalling our warriors. Of course with so few people left, training new warriors will be very difficult and expensive. But if we lose this battle, then what use will gold be to us?
gl: Ben, agora podemos empezar a recrutar e reincorporar guerreiros. Por suposto, coa pouca xente que queda, adestrar novos guerreiros vai ser difícil e custoso. Pero se perdemos esta batalla, de que nos vai servir o ouro?

note: [message]: speaker=Kaleh
en: Now that we’ve set up a base of operations we should make our way to the black citadel in the mountains at the center of the island. I bet it’s somewhere in the middle of that dark jungle.
gl: Agora que temos lista a base de operacións, deberiamos ir á cidadela negra que hai nas montañas do centro da illa. Aposto a que está nalgunha parte desa selva escura.

note: [message]: race=merman
en: In our exploration we found a group of reinforcements, who were sent to help you, compliments of Melusand. You can recruit them into service at your base, if you wish. We may not be much use to you on land, but we will protect you against any threats from the water.
gl: Durante a exploración atopamos un grupo de reforzos enviados para axudarvos, cos mellores desexos de Mélusan. Podes recrutalos na túa base, se queres. Pode que non sirvamos de moito en terra firme, pero protexerémosvos contra calquera ameaza nas augas.

note: [message]: speaker=Kaleh
en: Thank you. I’m sure the reinforcements will be very useful.
gl: Grazas. Estou seguro de que os reforzos han ser de moita axuda.

note: [objective]: condition=win
en: Reach the black citadel in the center of the island
gl: Chega á cidadela negra que está no centro da illa.

note: [message]: speaker=Kelur
en: Feel the cold touch of death!
gl: Sentide o frío toque da morte!

note: [message]: speaker=Graghht
en: I will slaughter you all and bathe in your blood!
gl: Vouvos matar a todos e bañar no voso sangue!

note: [message]: speaker=unit
en: We’ve reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can’t find any way to get in.
gl: Chegamos ao que parece ser a cidadela, pero está rodeado dun muro perfecto de obsidiana. Non vexo por onde entrar.

note: [message]: speaker=Kaleh
en: Are you sure? Search carefully. The orc and skeleton must have been guarding some sort of entrance.
gl: Estás seguro? Busca ben. Os orcos e os esqueletos debían estar protexendo algún tipo de entrada.

note: [message]: speaker=unit
en: Wait a minute. There’s a tiny outline of a door in the stone. But there’s no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?
gl: Un momento. Hai un relevo na pedra en forma de porta. Pero non hai xeito de abrilo. O único que vexo son dous buratos de chaves na pedra. De onde poderemos sacar as chaves que encaixan neses buratos?

note: [message]: speaker=Kaleh
en: Hey, what about the two keys that we found on the bodies of the undead and orc leaders?
gl: Ei, por que non probas coas chaves que atopamos nos corpos dos líderes dos non mortos e os orcos?

note: [message]: speaker=Kaleh
en: I have an idea. I bet Eloh has given them to those she trusts most. And one orc and one skeleton were guarding the door. The keys must be being held by one of each faction. I bet the leaders would be in charge of such valuable objects.
gl: Teño unha idea. Aposto a que Elon llas deu a aqueles nos que máis confía. E había un orco e un esqueleto protexendo a porta. As chaves debíanas ter un de cada facción. Aposto a que os líderes teñen nas súas mans eses obxectos tan valiosos.

note: [objective]: condition=win
en: Defeat enemy leaders, find both keys
gl: Derrota aos líderes inimigos, e atopa as dúas chaves.

note: [message]: speaker=unit
en: We’ve reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can’t find any entrances or exits.
gl: Chegamos ao que parece ser a cidadela, pero está rodeado dun muro perfecto de obsidiana. Non vexo ningunha saída ou entrada.

note: [message]: speaker=Kaleh
en: There’s got to be something here. The orc and skeleton must have been guarding some sort of entrance.
gl: Ten que haber algo por aquí. Os orcos e os esqueletos tiñan que estar protexendo algún tipo de entrada.

note: [message]: speaker=Kaleh
en: We’ve found both keys. Now we just have to take them and open the door to the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, we will find her and make her pay for all she has done.
gl: Atopamos as dúas chaves. Agora só tempos que usalas para abrir a porta á cidadela negra. Estou cando de tantas mortes. Onde queira que se agoche Iénagor, atoparémola e faremos que pague polo que fixo.

note: [objective]: condition=win
en: Any unit must reach the black citadel
gl: Unha unidade debe chegar á cidadela negra.

note: [message]: speaker=second_unit
en: Look, I found a gold key on a chain around his neck. This must be one of the keys needed to enter the black citadel.
gl: Mirade, atopei unha chave de ouro nunha cadea que levaba colgando do pescozo. Debe ser unha das chaves que necesitamos para entrar na cidadela negra.

note: [message]: speaker=second_unit
en: Look, I found a gold key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I’ll keep it just in case.
gl: Mirade, atopei unha chave de ouro nunha cadea que colgaba do seu pescozo. Que abrirá? Aposto a que nos será de utilidade. Quedarei con ela por se acaso.

note: [message]: speaker=Graghht
en: Nooo!!
gl: Non!

note: [message]: speaker=second_unit
en: Look, I found an iron key on a chain around his neck. This must be one of the keys needed to enter the black citadel.
gl: Mirade, atopei unha chave de ferro nunha cadea que levaba colgando do pescozo. Debe ser unha das chaves que necesitamos para entrar na cidadela negra.

note: [message]: speaker=second_unit
en: Look, I found an iron key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I’ll keep it just in case.
gl: Mirade, atopei unha chave de ferro nunha cadea que colgaba do seu pescozo. Que abrirá? Aposto a que nos será de utilidade. Quedarei con ela por se acaso.

note: [message]: speaker=Trapped Merman
en: Help me...
gl: Axuda…

note: [message]: speaker=speaking_unit
en: A merman! He looks like he’s in bad shape.
gl: Un sirénido! E parece que está en problemas.

note: [message]: speaker=second_unit
en: A sea serpent! That thing must be 20 cubits long! It must have been living among the wreckage of that ship. I shudder to think what it was feasting on.
gl: Unha serpe mariña! Esa cousa debe medir 20 cóbados! Debía estar vivindo entre os restos daquela embarcación. Prefiro non imaxinar de que se estivo a alimentar.

note: [unit]: type=Merman Triton, id=Grateful Merman
en: Grateful Merman
gl: Sirénido agradecido

note: [message]: speaker=Grateful Merman
en: Thank you. I got captured by the naga and have been trapped here for ages, I don’t know how long. So close to the water, but so far. I don’t think I could have lasted much longer. It was horrible.
gl: Grazas. Capturáronme os nagas e levo unha eternidade atrapado aquí, non sei canto exactamente. Tan preto da auga, pero ao mesmo tempo tan lonxe dela. Non creo que puidese sobrevivir moito máis. Era horríbel.

note: [message]: speaker=unit
en: Well, help us get revenge on the naga. We are here to destroy Yechnagoth.
gl: Pois podes axudarnos e vingarte dos nagas. Estamos aquí para acabar con Iénagor.

note: [message]: speaker=Grateful Merman
en: Gladly. Just let me recover my strength first.
gl: Estarei encantado. Pero antes deixádeme que me recupere.

note: [message]: speaker=unit
en: I found a chest in the hold of this wrecked ship. It looks like sunken treasure!
gl: Atopei un cofre na bodega do barco en ruínas. Parece un tesouro afundido!

note: [message]: speaker=Kaleh
en: We’ve run out of time! The forces that the merfolk helped distract have returned and will surely kill us all.
gl: Quedamos sen tempo! As forzas que os sirénidos axudaron a distraer regresaron e hannos matar a todos.

note: [message]: speaker=Eloh
en: So I see that you have finally slain both of my lieutenants. I wondered how long it would take you.
gl: Vexo que por fin acabastes cos meus dous tenentes. Preguntábame canto habiades tardar.

note: [message]: speaker=Nym
en: We have your keys. You cannot hide from us now.
gl: Temos as túas chaves. Agora xa non podes esconderte de nós.

note: [message]: speaker=Eloh
en: Did you really think something as simple as a pair of keys was needed to enter and leave my sanctum? The entire thing was just a charade to see how much trouble you would go through on your pathetic little quest.
gl: De verdade pensabades que algo tan sinxelo como un par de chaves era necesario para entrar e saír do meu santuario? Non era máis que unha farsa para ver ata onde chegabades na vosa patética e ridícula misión.

note: [message]: speaker=Eloh
en: Sigh, you elves are so predictable.
gl: Os elfos sodes tan previsíbeis…

note: [message]: speaker=Zhul
en: Talk all you want, we will have our vengeance!
gl: Di canto queiras, pero nos vingaremos!

note: [message]: speaker=Eloh
en: Is that what you want? I suppose I do owe Kaleh a personal audience, after all I have put him through. Well here’s your chance. Come to me boy, and prove that you have what it takes. All you others, stay away unless you want a slow and painful death. I will deal with you later.
gl: É iso o que queredes? Supoño que si que lle debo a Cälé unha audiencia persoal, despois de todo o que lle fixen pasar. En fin, aquí tes a túa oportunidade. Ven comigo, rapaz, e proba que tes o que hai que ter. O resto, quedade a non ser que queirades sufrir unha morte lenta e dolorosa. Xa me encargarei de vós máis tarde.

note: [message]: speaker=Kaleh
en: I must go and end this. But first I want to thank you all for your faith in me throughout this long journey. If I do not prevail than please flee this place with the merfolk and find somewhere where you can have peace and safety. My last wish is that no matter what happens you all live long and fruitful lives. Don’t let our sacrifices be forgotten...
gl: Teño que ir e acabar con isto. Pero antes quero agradecervos a todos a fe que depositastes en min durante toda esta viaxe. Se non sobrevivo, por favor, fuxide deste lugar cos sirénidos e atopade algún lugar no que poidades gozar de algo de paz e seguridade. O meu último desexo é que, pase o que pase, todos vivades unhas longas e frutíferas vidas. E asegurádevos de que os nosos sacrificios non se esquezan…

note: [message]: speaker=Nym
en: Kaleh, you can’t just go in there alone. She’ll kill you!
gl: Cälé, non podes ir alí ti só. Hate matar!

note: [message]: speaker=Kaleh
en: I must. Too many others have died because of my actions. I couldn’t face losing you, Nym. Now it is time for me to finish it, alone.
gl: Debo. Son demasiados os que morreron por culpa das miñas accións. Non podería soportar perderte a ti tamén, Nima. É o momento de que acabe con todo isto, eu só.

note: [message]: speaker=Zhul
en: May Eloh protect you.
gl: Que Elon te protexa.

note: [message]: speaker=Kaleh
en: Her will be done.
gl: Cumprirei coa súa vontade.

note: [message]: speaker=Zhul
en: Well, now we just have to wait...
gl: En fin, agora só nos resta esperar…

note: [message]: speaker=Nym
en: You aren’t actually going to let him face her alone?!
gl: Pensas de veras deixar que se enfronte a ela el só?!

note: [message]: speaker=Zhul
en: Yes, I am. In the end it is his decision.
gl: Exacto. A decisión correspóndelle a el.

note: [message]: speaker=Nym
en: I’ve saved his sorry ass all this way, I’m not going to let him go and let himself get killed now!
gl: Levo salvándolle o pescozo durante toda a viaxe, non penso deixar que marche e consiga que o maten agora!

note: [message]: speaker=Zhul
en: Nymphtessa, my darling, you have always been a rebel. But eventually you must learn to respect your leaders’ decisions. Kaleh has made his choice, and if Eloh wills it he will prevail. You see how all our losses weigh upon him. He would not want us to disobey him and sacrifice our lives too.
gl: Nima, querida, sempre fuches unha rebelde. Pero antes ou despois debes aprender a respectas as decisións dos teus líderes. Cälé tomou unha decisión, e se Elon quere sobrevivirá. Xa sabes como lle pesan todas as nosas perdas. Non querería que o desobedecésemos e perdésemos nós tamén as nosas vidas.

note: [message]: speaker=Nym
en: I don’t care! Do you think I’m going to let him go in there and fight alone? He’ll be slaughtered! He needs our help. Without us he never would have even made it out of the desert. The rest of you can just sit on your hands and pray, but I’m going in there!
gl: Dáme igual! Pensas que vou deixar que entre alí e loite el só? Vaino matar! Necesita a nosa axuda. Se non fose por nós aínda seguiría no deserto. O resto podedes quedarvos de mans cruzadas e rezar, pero eu penso entrar!

note: [message]: speaker=Zhul
en: Curse that girl! She’ll be the death of me. But still she doesn’t stand a chance without me. Kaleh is one thing, but Nym needs my protection. All right, I’m going in. The rest of you stand guard, if we don’t come out in half a hour then flee the island with the merfolk.
gl: Maldita rapaza! Un destes días vai acabar comigo. Pero sen min canda ela aínda vai conseguir que a maten. Pode que Cälé non, pero Nima necesita que a protexa. Moi ben, haberá que entrar. O resto quedade facendo garda, se non saímos en media hora fuxide da illa cos sirénidos.

note: [message]: speaker=Grog
en: Grog not going to just sit here while Kaleh does all the fighting. Kaleh will need strong fighter like Grog. Other elves may be scared, but Grog fear no dark place. Grog just hope there still something to smash when he gets there.
gl: Grogo non vai quedar sentado mentres Cälé se queda con todo o combate. Cälé necesitará un guerreiro forte coma Grogo. Pode que os outros elfos estean asustados, pero Grogo non lle ten medo aos lugares escuros. Grogo simplemente espera que aínda quede algo que esmagar para cando chegue el.

note: [message]: speaker=Nog
en: Nog not going to just sit here while Kaleh does all the fighting. Kaleh will need strong fighter like Nog. Other elves may be scared, but Nog fear no dark place. Nog just hope there still something to smash when he gets there.
gl: Nogo non vai quedar sentado mentres Cälé se queda con todo o combate Cälé necesitará un guerreiro forte coma Nogo. Pode que os outros elfos estean asustados, pero Nogo non lle ten medo aos lugares escuros. Nogo simplemente espera que aínda quede algo que esmagar para cando chegue el.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: I’ve followed that boy this far, I’m not going to just let him march in there without me. Besides, whoever heard of a dwarf being afraid of going underground? I just hope they save some of the fighting for me.
gl: Seghín a ese rapás ata aquí, non penso deixar que marche sen min aghora. Ademais, que clase de anano sería se lle tivese medo a meterme baixo a terra? Espero que me deixen algho de combate.

note: [message]: speaker=Kaleh
en: What’s that strange screeching sound coming from the jungle?
gl: Que é ese estraño son que sae da xungla?

note: [do]
en: Nocturnal Pest
gl: Criatura nocturna

note: [message]: speaker=Nym
en: That’s odd. Why did those bats suddenly fly off?
gl: Que raro. Por que sairían voando eses morcegos de súpeto?

note: [message]: speaker=Zhul
en: They must be nocturnal.
gl: Deben ser nocturnos.

note: [scenario]: id=12_The_Final_Confrontation
en: The Final Confrontation
gl: O enfrontamento final

note: [objective]: condition=win
en: Defeat the false Eloh
gl: Derrota á falsa Elon.

note: [message]: speaker=Nym
en: Kaleh! No!
gl: Cälé! Non!

note: [message]: speaker=Zhul
en: He’s still breathing. Eloh, what grace I have, give unto him.
gl: Aínda respira. Elon, se me escoitas, entrégalle toda a graza que aínda me queda.

note: [message]: speaker=Nym
en: He’s stirring.
gl: Móvese.

note: [message]: speaker=$ally_name
en: Aye, there’s still life in the boy. But where is the foul creature that did this to him?
gl: O rapás aínda ten moita gherra que dar. Pero onde está a criatura que lle fixo isto?

note: [message]: speaker=$ally_name
en: The little one is not dead yet. But where is evil lady that did this to him?
gl: O pequeno elfo aínda non está morto. Pero onde está a malvada señora que lle fixo isto?

note: [message]: speaker=Eloh
en: So, the elf’s puny friends think they can save him. But you are too late. He is already mine!
gl: Así que os insignificantes amigos do elfo pensan que poden salvalo. Pero chegades demasiado tarde. Xa é meu!

note: [message]: speaker=Kaleh
en: Nym, Zhul, Grog, you shouldn’t have.
gl: Nima, Sul, Grogo, non deberiades estar aquí.

note: [message]: speaker=Kaleh
en: Nym, Zhul, Nog, you shouldn’t have.
gl: Nima, Sul, Nogo, non deberiades estar aquí.

note: [message]: speaker=Kaleh
en: Nym, Zhul, Rogrimir, you shouldn’t have.
gl: Nima, Sul, Rógrimir, non deberiades estar aquí.

note: [message]: speaker=Kaleh
en: Nym, Zhul, Jarl, you shouldn’t have.
gl: Nima, Sul, Ial, non deberiades estar aquí.

note: [message]: speaker=Kaleh
en: Nym, Zhul, you shouldn’t have.
gl: Nima, Sul, non deberiades estar aquí.

note: [message]: speaker=Eloh
en: Your struggles were mildly entertaining, but futile in the end. For I am powerful beyond your imagining, and this is the seat of my power!
gl: Os vosos esforzos eran relativamente entretidos, pero inútiles ao final. Teño máis poder do que podedes imaxinar, e é aquí onde reside o meu poder!

note: [message]: speaker=Zhul
en: You are not Eloh. You are but a pitiful mockery of her power and glory!
gl: Ti non es Elon. Non es máis cun chiste comparada co seu poder e a súa gloria!

note: [message]: speaker=Eloh
en: Is that what you think? I shall prove you wrong. Look out upon your people and despair!
gl: É iso o que pensas? Demostrareiche que te equivocas. Mira para o voso pobo e sufre!

note: [unit]: type=Desert Archer, id=Zylea
en: Zylea
gl: Silea

note: [message]: speaker=Anarion
en: All hail Eloh!
gl: Viva Elon!

note: [message]: speaker=Zylea
en: Death to the heretics!
gl: Morte aos herexes!

note: [message]: speaker=Eloh
en: They worship their true god.
gl: Adoran ao seu verdadeiro deus.

note: [message]: speaker=Eloh
en: Come and bow down before your true master, boy.
gl: Ben e axeónllate fronte á túa verdadeira señora, rapaz.

note: [message]: speaker=Kaleh
en: Your wish is my command.
gl: Os teus desexos son ordes.

note: [message]: speaker=Eloh
en: Argh, you stabbed me!
gl: Argh, apuñaláchesme!

note: [message]: speaker=Kaleh
en: I have crossed deserts, mountains, and oceans and watched my people bleed every step of the way. I did not come all this way to give up now. I am tired of being called boy; I am Kalehssar, the leader of my people and I will fight you until my dying breath!
gl: Levo cruzados desertos, montañas e océanos, e visto como o meu pobo sangraba durante todo ese tempo. Non cheguei ata aquí para renderme agora. Estou canso de que me chamen «rapaz»; Son Cälé, o líder do meu pobo, e loitarei contra ti ata o meu último alento!

note: [message]: speaker=Eloh
en: I command you to stop this foolishness!
gl: Ordénoche deter esta estupidez!

note: [message]: speaker=Nym
en: The shell brooches Melusand gave us, they’re glowing!
gl: Os broches de cunchas que nos dera Mélusan, brillan!

note: [message]: speaker=Kaleh
en: You will never dominate us, not while hope survives!
gl: Nunca nos dominarás, non mentres quede esperanza!

note: [message]: speaker=Eloh
en: So be it. You choose death? Then you shall receive it from those you hold most dear. Kill the unbelievers, let none survive!
gl: Como queiras. Queres a morte? Pois terala da man de aqueles que tanto queres. Matade aos herexes, non deixedes ningún con vida!

note: [message]: speaker=Anarion
en: Yes mistress.
gl: Si, señora.

note: [message]: speaker=Kaleh
en: Ignore our brethren, we must destroy her!
gl: Ignorade aos nosos irmáns, debemos destruíla!

note: [message]: speaker=Eloh
en: You think you killed me? You have no idea what you are facing.
gl: Cres que me matastes? Non sabedes a que vos estás enfrontando.

note: [message]: speaker=Nym
en: Who is she really? Could it be Zhangor, back to avenge his imprisonment?
gl: Quen é en realidade? É posíbel que sexa Zangor, de volta para vingarse do seu aprisionamento?

note: [message]: speaker=Eloh
en: Nonsense. Unlike that fool, I do not care about petty things like revenge. Nor do I depend on mortals to enact my will. No, I shall destroy you myself!
gl: Parvadas. A diferencia dese estúpido, e min danme igual as cousas insignificantes como a vinganza. Nin tampouco dependo dos mortais para facer realidade a miña vontade. Non, penso acabar convosco eu mesma!

note: [message]: type=Desert Fighter, Desert Archer
en: Huh? What happened?
gl: Hmh? Que ocorreu?

note: [message]: speaker=Zhul
en: Her spell has been broken. But I don’t think we have won yet. Come aid us!
gl: Rompeuse o seu encantamento. Pero creo que aínda non gañamos. Vinde axudarnos!

note: [message]: type=Desert Fighter, Desert Archer
en: Yes priestess.
gl: Si, sacerdotisa.

note: [unit]: type=Central Body, id=Yechnagoth [unit]: type=Central Body2, id=Yechnagoth
en: Yechnagoth
gl: Iénagor

note: [message]: speaker=Nym
en: What is that thing?!
gl: Que é esa cousa?!

note: [message]: speaker=Zhul
en: Eloh protect us!
gl: Que Elon nos protexa!

note: [message]: speaker=Zhul
en: Curse Uria, more abominations!
gl: Maldita Uria, máis abominacións!

note: [message]: speaker=Nym
en: Is it even possible to kill this thing? It’s huge!
gl: Pero é posíbel matar a esta cousa? É enorme!

note: [message]: speaker=Kaleh
en: It must have some sort of weak point. Look at those pulsing spires, I thought they were stone, but they seem to be alive. Maybe if we destroy them it will weaken the creature. No matter what horrors appear, we must keep attacking it. We can’t stop now!
gl: Ten que ter algunha especie de punto débil. Mirade para eses chapiteis, latexan, pensei que eran de pedra, pero parecen estar vivos. Pode que se os destruímos debilitemos á criatura. Debemos continuar atacándoa, apareza o que apareza. Non podemos parar agora!

note: [objective]: condition=win
en: Defeat Yechnagoth
gl: Derrota a Iénagor.

note: [message]: speaker=Kaleh
en: That central body is healing faster than we can damage it. It’s almost as if our attacks are doing no damage at all. We got to try another tactic, and fast!
gl: O corpo central sanda máis rápido do que o danamos. É case somo se os nosos ataques non estivesen a servir de nada. Temos que cambiar de táctica, e rápido!

note: [message]
en: What the heck? That central creature just hit me with some sort of slime. It hurts and I— I’m stuck!
gl: Que carallo? Esa criatura do dentro acaba de golpearme cunha especie de baballa. Doe e… e estou atrapado!

note: [message]
en: Ow, I’m stuck!
gl: Agh, estou atrapado!

note: [message]: speaker=Kaleh
en: I think we’re finally doing some damage. We must attack the central body, while it remains vulnerable!
gl: Creo que por fin lle estamos a facer algo de dano. Temos que atacar o corpo central, aproveitade que agora é vulnerábel!

note: [message]: speaker=Kaleh
en: At last. It is finished.
gl: Por fin. Todo rematou.

note: [message]: speaker=Nym
en: Is Yechnagoth really dead?
gl: Está Iénagor realmente morta?

note: [message]: speaker=Kaleh
en: Yes, she’s dead Nym.
gl: Está, si.

note: [message]: speaker=Nym
en: I almost can’t believe it.
gl: Case non o podo crer.

note: [message]: speaker=Zhul
en: Behold, the pretender has been defeated. Eloh’s might has prevailed.
gl: Escoitade, a falsa Elon está morta. A forza de Elon prevaleceu.

note: [message]: speaker=Grog
en: Ugh. Grog is covered in blood and guts and nasty blue goo. Whatever creature was, she doesn’t smell any better dead than she did alive.
gl: Agh. Grogo está cuberto de sangue e tripas, e unha substancia azul noxenta. Fose o que fose, non ule mellor morta do que ulía viva.

note: [message]: speaker=Nog
en: Ugh. Nog is covered in blood and guts and nasty blue goo. Whatever creature was, she doesn’t smell any better dead than she did alive.
gl: Agh. Nogo está cuberto de sangue e tripas, e unha substancia azul noxenta. Fose o que fose, non ule mellor morta do que ulía viva.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en: Ugh. I’m covered in blood and guts, and this nasty blue stuff. I don’t know what in the nine hells we were fighting, but she doesn’t smell any better dead than she did alive.
gl: Agh. Estou cuberto de sanghe e tripas, e desta noxenta substansia asul. Non sei contra que carallo estabamos loitando, pero non ule mellor morta do que ulía viva.

note: [message]: speaker=Kaleh
en: Let’s get out of here.
gl: Saiamos de aquí.

note: [message]: speaker=Kaleh
en: I stumbled out into the daylight, scarcely believing that we were victorious. Looking out over the island it took me a moment to realize what had changed. The fetid darkness had lifted from the land and I saw the suns shining brightly for what seemed like the first time in ages. Gazing across the bright green trees and sparkling ocean I realized that once this had been a place of beauty. Several of our brethren were waiting for me and I was overjoyed to discover that they were no longer the mindless slaves I had seen before. They too had broken free from their enchantment.
gl: Quedei en pe, baixo a luz do sol, sen crear aínda que conseguíramos saír vitoriosos. Mirando para a illa, levoume un anaco decatarme do que cambiara. A fétida escuridade desaparecera das terras, e vin brillar no ceo os soles por primeira vez no que para min fora unha eternidade. Botando unha ollada sobre os frondosos árbores e o inmenso océano, decateime de que este lugar fora outrora unha verdadeira beleza. Varios dos nosos irmáns estaban agardando por min e alegroume enormemente descubrir que xa non eran os escravos sen ideas propias que vira. Eles tamén foran liberados do encantamento.

note: [message]: speaker=Kaleh
en: Indeed with Yechnagoth’s death it seems that all of her minions reverted to their original chaotic tendencies. Luckily we had already destroyed most of the island’s foul inhabitants, and lacking their former discipline we had no trouble exterminating the remaining orcs and undead. The naga too fled before us, and they have not bothered us since. For once we seemed to be safe from imminent danger.
gl: Coa morte de Iénagor parece que todos os seus súbditos volveron ás súas caóticas tendencias orixinais. Por sorte xa acabáramos coa meirande parte dos habitantes indesexábeis das illas, e agora que carecían de novo de calquera disciplina, non foi difícil exterminar aos orcos e non mortos que aínda quedaban. Os nagas fuxiron, e desde entón non nos volveron dar problemas. Por unha vez pareciamos estar a salvo de calquera perigo inminente.

note: [message]: speaker=Kaleh
en: A few days later Melusand herself appeared and she declared the cleansing of this island a miracle. We made a pact between elf and merfolk and vowed to live together in peace and prosperity. Melusand blessed the island, and named it ‘Quenoth Isle’ in honor of our people. The merfolk have been very helpful in teaching us how to adapt to this strange land, though I still have trouble getting used to being surrounded by water. It used to be more precious than gold. Still, I could hardly imagine a better home for my people. Between the bounty of the sea and the many fruits of the jungle there is no shortage of food. We are isolated from the chaos on the mainland and the merfolk guard the waters. Melusand says now is a time for peace and prosperity. Part of me didn’t think we would survive our journey, there were so many close calls. Coming here almost does seem like a miracle. If only I could forget the price we paid...
gl: Uns días máis tarde a propia Mélusan apareceu e declarou que a limpeza da illa fora un milagre. Elfos e sirénidos fixemos un pacto e optamos por vivir xuntos en paz e prosperidade. Mélusan bendiciu a illa, e bautizouna como «A Illa de Quénor» en honor ao noso pobo. Os sirénidos axudáronnos moito a adaptarnos a estas estrañas terras, aínda que eu non acabo de afacerme a isto de estar rodeado de auga. Outrora o seu valor era maior que o do ouro. Pero dificilmente podería imaxinar un lugar mellor para o meu pobo. Entre os peixes do mar e os froitos da selva, sempre temos comida dabondo. Estamos illados do caos do continente, e os sirénidos protexen as augas. Mélusan di que este é un momento de paz e de prosperidade. Unha parte de min xamais pensou que sobreviviriamos á viaxe, e foron moitas as veces que estivemos colgando dun fío. Vir aquí case parece un verdadeiro milagre. Seríao se non fose polo prezo que tivemos que pagar por el…

note: [message]: speaker=Kaleh
en: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. And it is only through Eloh’s grace and a good bit of luck that none of them died in that bloody battle. But so many others that I grew up with were not so lucky. Why did so many of us have to die? I wish I could go back and do it all over again.
gl: Se ao comezar a viaxe alguén me dixese o prezo que tería que pagar en sangue, non sei se tería a forza para dar aquel primeiro paso. Supoño que debía saber que os meus amigos non me deixarían enfrontarme a Iénagor eu só. E é só pola graza de Elon e algo de sorte que ningún deles morreu naquela sanguenta batalla. Pero moitos outros cos que medrei non tiveron tanta sorte. Por que tiveron que morrer tantos de nós? Gustaríame poder volver atrás.

note: [message]: speaker=Kaleh
en: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Nym back. She followed me faithfully and fought by my side for so long, to lose her at the end... I wish I could go back and do it all over again.
gl: Se ao comezar a viaxe alguén me dixese o prezo que tería que pagar en sangue, non sei se tería a forza para dar aquel primeiro paso. Supoño que debía saber que os meus amigos non me deixarían enfrontarme a Iénagor eu só. Pero estaría encantado de entregar a miña vida a cambio da de Nima. Tivo fe en min en todo momento, e loitou ao meu carón durante todo este tempo, para que xusto cando chegabamos ao final a perdese… Gustaríame poder volver atrás.

note: [message]: speaker=Kaleh
en: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Zhul back. She followed me faithfully and fought by my side for so long, to lose her at the end... I wish I could go back and do it all over again.
gl: Se ao comezar a viaxe alguén me dixese o prezo que tería que pagar en sangue, non sei se tería a forza para dar aquel primeiro paso. Supoño que debía saber que os meus amigos non me deixarían enfrontarme a Iénagor eu só. Pero estaría encantado de entregar a miña vida a cambio da de Sul. Tivo fe en min en todo momento, e loitou ao meu carón durante todo este tempo, para que xusto cando chegabamos ao final a perdese… Gustaríame poder volver atrás.

note: [message]: speaker=Kaleh
en: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Grog back. He left his homeland to fight faithfully by my side, and then to lose him at the end... I wish I could go back and do it all over again.
gl: Se ao comezar a viaxe alguén me dixese o prezo que tería que pagar en sangue, non sei se tería a forza para dar aquel primeiro paso. Supoño que debía saber que os meus amigos non me deixarían enfrontarme a Iénagor eu só. Pero estaría encantado de entregar a miña vida a cambio da de Grogo. Tivo fe en min en todo momento, e loitou ao meu carón durante todo este tempo, para que xusto cando chegabamos ao final o perdese… Gustaríame poder volver atrás.

note: [message]: speaker=Kaleh
en: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Nog back. He left his homeland to fight faithfully by my side, and then to lose him at the end... I wish I could go back and do it all over again.
gl: Se ao comezar a viaxe alguén me dixese o prezo que tería que pagar en sangue, non sei se tería a forza para dar aquel primeiro paso. Supoño que debía saber que os meus amigos non me deixarían enfrontarme a Iénagor eu só. Pero estaría encantado de entregar a miña vida a cambio da de Nogo. Tivo fe en min en todo momento, e loitou ao meu carón durante todo este tempo, para que xusto cando chegabamos ao final o perdese… Gustaríame poder volver atrás.

note: [message]: speaker=Kaleh
en: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Rogrimir back. He left his homeland to fight faithfully by my side, and then to lose him at the end... I wish I could go back and do it all over again.
gl: Se ao comezar a viaxe alguén me dixese o prezo que tería que pagar en sangue, non sei se tería a forza para dar aquel primeiro paso. Supoño que debía saber que os meus amigos non me deixarían enfrontarme a Iénagor eu só. Pero estaría encantado de entregar a miña vida a cambio da de Rógrimir. Tivo fe en min en todo momento, e loitou ao meu carón durante todo este tempo, para que xusto cando chegabamos ao final o perdese… Gustaríame poder volver atrás.

note: [message]: speaker=Kaleh
en: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Jarl back. He left his homeland to fight faithfully by my side, and then to lose him at the end... I wish I could go back and do it all over again.
gl: Se ao comezar a viaxe alguén me dixese o prezo que tería que pagar en sangue, non sei se tería a forza para dar aquel primeiro paso. Supoño que debía saber que os meus amigos non me deixarían enfrontarme a Iénagor eu só. Pero estaría encantado de entregar a miña vida a cambio da de Iarl. Tivo fe en min en todo momento, e loitou ao meu carón durante todo este tempo, para que xusto cando chegabamos ao final o perdese… Gustaríame poder volver atrás.

note: [message]: speaker=Kaleh
en: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring any one of them back. They followed me faithfully and fought by my side for so long, to lose them at the end... I wish I could go back and do it all over again.
gl: Se ao comezar a viaxe alguén me dixese o prezo que tería que pagar en sangue, non sei se tería a forza para dar aquel primeiro paso. Supoño que debía saber que os meus amigos non me deixarían enfrontarme a Iénagor eu só. Pero estaría encantado de entregar a miña vida a cambio da de calquera deles. Tiveron fe en min en todo momento, e loitaron ao meu carón durante todo este tempo, para que xusto cando chegabamos ao final a perdesen… Gustaríame poder volver atrás.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Nym’s death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nym was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation.
gl: Aínda que creo que a batalla na cidadela negra foi o noso mellor momento, aínda me persegue a morte de Nima naquel lugar escuro. Así que todas as mañás, coa primeira luz do día, saio á parte sueste da illa e ollo para as augas, contemplo o mundo polo que tanto sacrificamos. Lémbrome a min mesmo o que dixo Sul, e que todos creron: que a pesar de todas as mortes e as loitas que presenciamos durante a nosa viaxe, este mundo é fermoso e bo dabondo como para que Nima estivese disposta a dar a súa vida para salvalo. Ollando para as augas, co meu pobo ás costas, dígome a min mesmo que pagou a pena. Pero ás veces ese pensamento apenas consigue consolarme.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Zhul’s death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Zhul was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation.
gl: Aínda que creo que a batalla na cidadela negra foi o noso mellor momento, aínda me persegue a morte de Sul naquel lugar escuro. Así que todas as mañás, coa primeira luz do día, saio á parte sueste da illa e ollo para as augas, contemplo o mundo polo que tanto sacrificamos. Lémbrome a min mesmo o que dixo Sul, e que todos creron: que a pesar de todas as mortes e as loitas que presenciamos durante a nosa viaxe, este mundo é fermoso e bo dabondo como para que ela estivese disposta a dar a súa vida para salvalo. Ollando para as augas, co meu pobo ás costas, dígome a min mesmo que pagou a pena. Pero ás veces ese pensamento apenas consigue consolarme.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Grog in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Grog was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.
gl: Aínda que creo que a batalla na cidadela negra foi o noso mellor momento, aínda me persegue a morte de Grogo naquel lugar escuro. Así que todas as mañás, coa primeira luz do día, saio á parte sueste da illa e ollo para as augas, contemplo o mundo polo que tanto sacrificamos. Lémbrome a min mesmo o que dixo Sul, e que todos creron: que a pesar de todas as mortes e as loitas que presenciamos durante a nosa viaxe, este mundo é fermoso e bo dabondo como para que Grogo estivese disposta a dar a súa vida para salvalo. Ollando para as augas, co meu pobo ás costas, dígome a min mesmo que pagou a pena. Pero cando penso na desesperada guerra que o seu pobo segue probabelmente loitando baixo a terra, pouco me consola o demais.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Nog in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nog was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.
gl: Aínda que creo que a batalla na cidadela negra foi o noso mellor momento, aínda me persegue a morte de Nogo naquel lugar escuro. Así que todas as mañás, coa primeira luz do día, saio á parte sueste da illa e ollo para as augas, contemplo o mundo polo que tanto sacrificamos. Lémbrome a min mesmo o que dixo Sul, e que todos creron: que a pesar de todas as mortes e as loitas que presenciamos durante a nosa viaxe, este mundo é fermoso e bo dabondo como para que Nogo estivese disposta a dar a súa vida para salvalo. Ollando para as augas, co meu pobo ás costas, dígome a min mesmo que pagou a pena. Pero cando penso na desesperada guerra que o seu pobo segue probabelmente loitando baixo a terra, pouco me consola o demais.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Rogrimir in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Rogrimir was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.
gl: Aínda que creo que a batalla na cidadela negra foi o noso mellor momento, aínda me persegue a morte de Rógrimir naquel lugar escuro. Así que todas as mañás, coa primeira luz do día, saio á parte sueste da illa e ollo para as augas, contemplo o mundo polo que tanto sacrificamos. Lémbrome a min mesmo o que dixo Sul, e que todos creron: que a pesar de todas as mortes e as loitas que presenciamos durante a nosa viaxe, este mundo é fermoso e bo dabondo como para que Rógrimir estivese disposta a dar a súa vida para salvalo. Ollando para as augas, co meu pobo ás costas, dígome a min mesmo que pagou a pena. Pero cando penso na desesperada guerra que o seu pobo segue probabelmente loitando baixo a terra, pouco me consola o demais.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by the death of Jarl in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Jarl was willing to sacrifice his life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But when I think of the desperate war that his people are probably still fighting underground, it seems a small consolation.
gl: Aínda que creo que a batalla na cidadela negra foi o noso mellor momento, aínda me persegue a morte de Ial naquel lugar escuro. Así que todas as mañás, coa primeira luz do día, saio á parte sueste da illa e ollo para as augas, contemplo o mundo polo que tanto sacrificamos. Lémbrome a min mesmo o que dixo Sul, e que todos creron: que a pesar de todas as mortes e as loitas que presenciamos durante a nosa viaxe, este mundo é fermoso e bo dabondo como para que Ial estivese disposta a dar a súa vida para salvalo. Ollando para as augas, co meu pobo ás costas, dígome a min mesmo que pagou a pena. Pero cando penso na desesperada guerra que o seu pobo segue probabelmente loitando baixo a terra, pouco me consola o demais.

note: [message]: speaker=Kaleh
en: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by my friends’ deaths in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that they were willing to sacrifice their lives to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But I still miss each one of them horribly.
gl: Aínda que creo que a batalla na cidadela negra foi o noso mellor momento, aínda me persegue a morte dos meus amigos naquel lugar escuro. Así que todas as mañás, coa primeira luz do día, saio á parte sueste da illa e ollo para as augas, contemplo o mundo polo que tanto sacrificamos. Lémbrome a min mesmo o que dixo Sul, e que todos creron: que a pesar de todas as mortes e as loitas que presenciamos durante a nosa viaxe, este mundo é fermoso e bo dabondo como para que estivesen dispostos a dar a súa vida para salvalo. Ollando para as augas, co meu pobo ás costas, dígome a min mesmo que pagou a pena. Pero aínda así bótoos de menos desesperadamente a todos e cada un deles.

note: [message]: speaker=Kaleh
en: We carried Nym to a small island to the north which had a single peak with a beautiful view of the surrounding islands. It seemed to me to be a lookout that Nym would appreciate. So I and a few others climbed to the top of the peak and dug a grave for Nym so that she might always look down upon us and see all that we accomplished with her gift. For she gave us the gift of life, and every day I strive to make the most use of it I can. I will always remember her. Nym, who was with me ever since I was a child and during every step of the journey, who was always faithful, but never hesitated to speak her mind, who managed to crack a joke no matter how grim the situation. How I miss her laugh, her smile, her...
gl: Levamos o corpo de Nima a unha pequena illa no norte que tiña unha única cume cunha vista preciosa do resto das illas. Pareceume unha paisaxe que Nima agradecería. Así que un grupo de nós trepamos ata a cume e cavamos unha tumba para Nima, para que puidese vernos desde as alturas e contemplar todo canto conseguísemos grazas ao seu agasallo, o agasallo da vida, que cada día intento aproveitar o máximo. Nunca a esquecerei. Nima, que estivo canda min durante toda a miña infancia, e durante cada paso da viaxe, que sempre tivo fe en min, pero que nunca dubidou en dicir o que pensaba, que conseguía soltar unha broma por mal que pintase a situación. Boto de menos o seu sorriso, a súa alegría, a súa…

note: [message]: speaker=Kaleh
en: Zhul’s funeral was a huge ceremony, like those she told us about from ages ago. I led a procession of our few remaining priestesses and all of the faithful around the entire island, so that she might see all that she had given to us. Being a priestess of the desert sands we buried her in one of the large beaches at the northwest end of the island. At the final battle she was one of the oldest elves left and I suppose I should thank Eloh that she did not die during our journey. She was my guide and my faith and my link to the past. I am sorry that she did not live to see the fruits of her labors, but I hope that she is with Eloh now, in a better place.
gl: O funeral de Sul foi unha grande cerimonia, como aquelas das que nos falara que de celebraran en tempos antigos. Eu liderei a procesión que completaban algunhas sacerdotisas e todos os fieis da illa, para que Sul puidese contemplar todo canto nos dera. Como Sul era unha sacerdotisa das areas do deserto, soterrámola nunha das grandes praias da parte noroeste da illa. Na batalla final fora un dos elfos de maior idade que quedaba, e supoño que lle debo agradecer a Elon que non morrese durante a viaxe. Ela foi a miña guía, e a miña fe, e a miña ligazón co pasado. Sinto moito que non chegase a vivir para ver os froitos do seu traballo, pero espero que agora estea con Elon, nun lugar mellor.

note: [message]: speaker=Kaleh
en: I am saddened by the death of Grog, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought Grog would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people.
gl: Entristéceme a morte de Grogo, pero salvando a miña vida ao final conseguir saldar a débeda que tiña comigo. Quero pensar tamén que estaría contento de morrer en combate. Pensei en organizar unha expedición para devolver o seu corpo ao seu pobo, pero os meus irmáns aínda están esgotados pola nosa longa viaxe, e non quero arriscar ningunha vida máis. En vez de iso, busquei por todas as illas e finalmente atopei unha serie de covas na parte noroeste. Non eran tan profundas como as da súa terra natal, pero creo que Grogo agradecería descansar debaixo da sólida rocha. Así que o soterramos con moitos honores, e por moito tempo lembraremos o servizo que o seu pobo prestou ao noso.

note: [message]: speaker=Kaleh
en: I am saddened by the death of Nog, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought Nog would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people.
gl: Entristéceme a morte de Nogo, pero salvando a miña vida ao final conseguir saldar a débeda que tiña comigo. Quero pensar tamén que estaría contento de morrer en combate. Pensei en organizar unha expedición para devolver o seu corpo ao seu pobo, pero os meus irmáns aínda están esgotados pola nosa longa viaxe, e non quero arriscar ningunha vida máis. En vez de iso, busquei por todas as illas e finalmente atopei unha serie de covas na parte noroeste. Non eran tan profundas como as da súa terra natal, pero creo que Nogo agradecería descansar debaixo da sólida rocha. Así que o soterramos con moitos honores, e por moito tempo lembraremos o servizo que o seu pobo prestou ao noso.

note: [message]: speaker=Kaleh
en: I am saddened by the death of Rogrimir, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought Rogrimir would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people.
gl: Entristéceme a morte de Rógrimir, pero salvando a miña vida ao final conseguir saldar a débeda que tiña comigo. Quero pensar tamén que estaría contento de morrer en combate. Pensei en organizar unha expedición para devolver o seu corpo ao seu pobo, pero os meus irmáns aínda están esgotados pola nosa longa viaxe, e non quero arriscar ningunha vida máis. En vez de iso, busquei por todas as illas e finalmente atopei unha serie de covas na parte noroeste. Non eran tan profundas como as da súa terra natal, pero creo que Rógrimir agradecería descansar debaixo da sólida rocha. Así que o soterramos con moitos honores, e por moito tempo lembraremos o servizo que o seu pobo prestou ao noso.

note: [message]: speaker=Kaleh
en: I am saddened by the death of Jarl, but by saving my life in the end he did fulfill his life debt to me. I think he also would have been glad to have died in battle. I considered leading an expedition to go back and return his body to his people, but my fellow elves have been weakened by our long journey and I do not want to risk losing any more. Instead I searched all across the islands and at last in the rocky outcroppings to the northwest I found a series of caves. They were not as deep as his homeland but I thought Jarl would have appreciated being laid to rest under some solid rock. And so we buried him with much honor and will long remember the service that his kind has done for our people.
gl: Entristéceme a morte de Iarl, pero salvando a miña vida ao final conseguir saldar a débeda que tiña comigo. Quero pensar tamén que estaría contento de morrer en combate. Pensei en organizar unha expedición para devolver o seu corpo ao seu pobo, pero os meus irmáns aínda están esgotados pola nosa longa viaxe, e non quero arriscar ningunha vida máis. En vez de iso, busquei por todas as illas e finalmente atopei unha serie de covas na parte noroeste. Non eran tan profundas como as da súa terra natal, pero creo que Iarl agradecería descansar debaixo da sólida rocha. Así que o soterramos con moitos honores, e por moito tempo lembraremos o servizo que o seu pobo prestou ao noso.

note: [message]: speaker=Kaleh
en: Although I am not as devout as Zhul is, I thank Eloh every day that Nym survived that horrible battle in the Black Citadel. No one has been more enthusiastic than she in embracing our life among the islands. She delights in swimming and sailing among the shallows and spends so much time in the water that sometimes I think she is half mermaid herself. Her sparkling laugh and quick wit are a daily gift to us. She entertains the children with thrilling (though often slightly embellished) tales of our great journey, and at times when I get moody, she reminds me what a joy it is to be alive in this great land. She is a living testament to the fact that even though we were born among the sands we can thrive anywhere we have the will to live.
gl: Aínda que non son tan devoto como Sul, todos os días lle agradezo a Elon que Nima sobrevivise á horríbel batalla da cidadela negra. Ninguén foi tan entusiasta coma ela para adaptarse á nova vida nas illas. Goza nadando nas praias e gosta de navegar, e ás veces pasa tanto tempo na auga que me fai sospeitar que ten algo de sirénida. A súa alegría é un verdadeiro agasallo para todos nós. Entretén aos rapaces con historias —a miúdo lixeiramente alteradas— sobre a nosa gran viaxe, e ás veces, cando estou de mal humor, lémbrame o bonito que é estar vivo nestas espléndidas terras. É unha testemuña viva de que aínda que medramos nas areas, podemos chegar onde queiramos.

note: [message]: speaker=Kaleh
en: The oldest of the surviving elves, Zhul is moving slower now, but she still has that sparkle in her eye. Despite the hardships of our journey and Yechnagoth’s deceptions, our victory has only strengthened her faith. She will be as quick as always to correct the error of your ways if you ever express a disbelief in the powers of Eloh. She told me recently that all the trials and triumphs of our journey were but parts of Eloh’s great plan for us, and this new home is our reward. She is spending her time now teaching a whole new generation of priestesses and telling all the old stories to the children so that they won’t be forgotten. She has started designing a sacred grove in the jungle for Eloh, as our people did in the olden times. I am still not quite used to seeing so many trees, but perhaps, as some people say, it is a sign that the peace and prosperity of old has come again.
gl: A máis vella dos elfos que sobreviviron, Sul, xa non é tan áxil como antes, pero aínda ten ese brillo nos ollos que a caracteriza. A pesar das dificultades da nosa viaxe e dos enganos de Iénagor, a nosa vitoria non fixo máis que reforzar a súa fe. En canto alguén expresa unha falta de fe nos poderes de Elon, apresúrase a corrixirte como sempre fixo. Hai pouco díxome que todas as probas e as vitorias da nosa viaxe eran parte do plan mestre de Elon para nós, e que este novo fogar era a nosa recompensa. Agora pasa o tempo educando a unha nova xeración de sacerdotisas e contándolles aos nenos todas as vellas historias para que ninguén as esqueza. Comezou a deseñar un arboredo sagrado na xungla para Elon, como o noso pobo adoitaba facer no pasado. Eu persoalmente non acabo de afacerme a tanta árbore, pero pode que como din algúns sexan un sinal da paz e a prosperidade de outros tempos que agora volvemos desfrutar.

note: [message]: speaker=Kaleh
en: By saving my life, Grog fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk’s god, and delighting in the bounty and beauty of our new home. And afterwards we set to work building new dwellings for our people. Grog stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. Grog said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle.
gl: Ao salvarme a vida, Grogo pagou a súa débeda comigo, pero convencémolo de quedar connosco por un tempo e participar nas celebracións que organizamos despois da gran vitoria. Celebrámola durante días e días, dándolle as grazas a Elon e ao deus dos sirénidos, e gozando da abundancia e a beleza do noso novo fogar. Grogo quedou para axudarnos coa construción, era o máis traballador de todos. Pero despois dun tempo viu falar comigo e díxome que tiña que volver cos seus. Dixo que o seu tempo connosco fora como un fantástico soño, e prometeu non esquecernos, pero o seu pobo necesitábao e tiña que volver a casa. Prometeu que algún día volvería para visitarnos, pero non creo que viva para ver ese día. Aínda así conservo con agarimo a súa memoria e a do seu pobo, e nunca esquecerei a súa inmensa lealdade e todo o que fixo para axudarnos nba nosa loita.

note: [message]: speaker=Kaleh
en: By saving my life, Nog fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk’s god, and delighting in the bounty and beauty of our new home. And afterwards we set to work building new dwellings for our people. Nog stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. Nog said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle.
gl: Ao salvarme a vida, Nogo pagou a súa débeda comigo, pero convencémolo de quedar connosco por un tempo e participar nas celebracións que organizamos despois da gran vitoria. Celebrámola durante días e días, dándolle as grazas a Elon e ao deus dos sirénidos, e gozando da abundancia e a beleza do noso novo fogar. Nogo quedou para axudarnos coa construción, era o máis traballador de todos. Pero despois dun tempo viu falar comigo e díxome que tiña que volver cos seus. Dixo que o seu tempo connosco fora como un fantástico soño, e prometeu non esquecernos, pero o seu pobo necesitábao e tiña que volver a casa. Prometeu que algún día volvería para visitarnos, pero non creo que viva para ver ese día. Aínda así conservo con agarimo a súa memoria e a do seu pobo, e nunca esquecerei a súa inmensa lealdade e todo o que fixo para axudarnos nba nosa loita.

note: [message]: speaker=Kaleh
en: By saving my life, Rogrimir fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk’s god, and delighting in the bounty and beauty of our new home. Afterwards we set to work building new dwellings for our people. Rogrimir stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. Rogrimir said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle.
gl: Ao salvarme a vida, Rógrimir pagou a súa débeda comigo, pero convencémolo de quedar connosco por un tempo e participar nas celebracións que organizamos despois da gran vitoria. Celebrámola durante días e días, dándolle as grazas a Elon e ao deus dos sirénidos, e gozando da abundancia e a beleza do noso novo fogar. Rógrimir quedou para axudarnos coa construción, era o máis traballador de todos. Pero despois dun tempo viu falar comigo e díxome que tiña que volver cos seus. Dixo que o seu tempo connosco fora como un fantástico soño, e prometeu non esquecernos, pero o seu pobo necesitábao e tiña que volver a casa. Prometeu que algún día volvería para visitarnos, pero non creo que viva para ver ese día. Aínda así conservo con agarimo a súa memoria e a do seu pobo, e nunca esquecerei a súa inmensa lealdade e todo o que fixo para axudarnos nba nosa loita.

note: [message]: speaker=Kaleh
en: By saving my life, Jarl fulfilled his life debt to me, but we convinced him to hang around for a while and revel in the celebrations that we held after our great victory. We celebrated for days and days, thanking Eloh and the merfolk’s god, and delighting in the bounty and beauty of our new home. Afterwards we set to work building new dwellings for our people. Jarl stayed to help us with the construction, he was the hardest worker among us. But after a while he came to me and told me that he had to return to his own people. Jarl said his time with us had been like a wonderful dream, and he promised he would remember us always, but his people needed him and he had to go back home. He said that someday he would return and visit us again, but I doubt I shall ever see him again in life. All the same I treasure the memory of him and his kind, and I will long remember his steadfast loyalty and all that he did to aid us in our struggle.
gl: Ao salvarme a vida, Ial pagou a súa débeda comigo, pero convencémolo de quedar connosco por un tempo e participar nas celebracións que organizamos despois da gran vitoria. Celebrámola durante días e días, dándolle as grazas a Elon e ao deus dos sirénidos, e gozando da abundancia e a beleza do noso novo fogar. Ial quedou para axudarnos coa construción, era o máis traballador de todos. Pero despois dun tempo viu falar comigo e díxome que tiña que volver cos seus. Dixo que o seu tempo connosco fora como un fantástico soño, e prometeu non esquecernos, pero o seu pobo necesitábao e tiña que volver a casa. Prometeu que algún día volvería para visitarnos, pero non creo que viva para ver ese día. Aínda así conservo con agarimo a súa memoria e a do seu pobo, e nunca esquecerei a súa inmensa lealdade e todo o que fixo para axudarnos nba nosa loita.

note: [message]: speaker=Kaleh
en: And I will always remember Grog who died along our journey. A braver warrior I have never seen, and though he was taken from us too soon, I am glad for the short time that I knew him.
gl: E nunca esquecerei a Grogo, que morreu durante a nosa viaxe. Nunca coñecín un guerreiro tan bravo coma el, e aínda que nolo arrebataron cedo de máis, agradezo o pouco tempo que tiven a oportunidade de pasar con el.

note: [message]: speaker=Kaleh
en: And I will always remember Nog who died along our journey. A braver warrior I have never seen, and though he was taken from us too soon, I am glad for the short time that I knew him.
gl: E nunca esquecerei a Nogo, que morreu durante a nosa viaxe. Nunca coñecín un guerreiro tan bravo coma el, e aínda que nolo arrebataron cedo de máis, agradezo o pouco tempo que tiven a oportunidade de pasar con el.

note: [message]: speaker=Kaleh
en: And I will always remember Rogrimir who died along our journey. A braver warrior I have never seen, and though he was taken from us too soon, I am glad for the short time that I knew him.
gl: E nunca esquecerei a Rógrimir, que morreu durante a nosa viaxe. Nunca coñecín un guerreiro tan bravo coma el, e aínda que nolo arrebataron cedo de máis, agradezo o pouco tempo que tiven a oportunidade de pasar con el.

note: [message]: speaker=Kaleh
en: And I will always remember Jarl who died along our journey. A braver warrior I have never seen, and though he was taken from us too soon, I am glad for the short time that I knew him.
gl: E nunca esquecerei a Ial, que morreu durante a nosa viaxe. Nunca coñecín un guerreiro tan bravo coma el, e aínda que nolo arrebataron cedo de máis, agradezo o pouco tempo que tiven a oportunidade de pasar con el.

note: [message]: speaker=Kaleh
en: So much has happened since we left the desert, but looking back upon our journey I do not want to forget Garak and his sacrifice. I doubt that we would have made it out of the sands alive if it was not for his strength and guidance. I remember how he used to smile when charging into battle, and how he would pray over the bodies of his fallen friends afterwards. I think of him sometimes, buried in the sands with his fellow warriors. I think he would have been proud of us. He was both a great warrior and a great teacher. He will be remembered.
gl: Pasaron moitas cousas desde que marchamos do deserto, pero botando a mirada atrás cara a nosa viaxe, non quero esquecer a Garan e mailo seu sacrificio. De non ser pola súa forza e guía, xamais conseguiríamos saír das areas. Lembro como adoitaba sorrir durante as cargas no combate, e como despois rezaba sobre os corpos dos seus amigos caídos. Ás veces a súa memoria venme á mente, soterrado nas areas cos seus compañeiros de combate. Creo que estaría orgulloso de nós. Era tanto un gran guerreiro como un gran mestre. Nunca o esqueceremos.

note: [message]: speaker=Kaleh
en: As for the Black Citadel, after much discussion we decided to go back to the ancient rituals for purifying unclean land, with fire. We filled the entire structure with wood and oil and set the place ablaze to make sure that any remnants of Yechnagoth’s infestation would be purged by holy fire. We then tore the citadel down, stone by stone. I was tempted to save the stones for construction in the future, but I did not know what foul magics might still linger in them, and I did not want to take any chances. So with the help of the merfolk, we carried the stones far out into the water and cast them down to the bottom of the ocean. Once the last stone had been removed, we decided that no matter what we built or grew around it, that area would be left bare as a reminder of the evil that once dwelt here and all those who gave their lives to destroy it.
gl: No que respecta á cidadela negra, despois de moito discutilo, decidimos regresar aos antigos rituais de purificar as terras impuras, con lume. Enchemos toda a estrutura de madeira e aceite e prendémoslle lume ao lugar, para asegurarnos de que calquera resto da infestación de Iénagor fose purgado polo lume sagrado. Despois botamos a cidadela abaixo, pedra tras pedra. Estiven tentado de gardar as pedras para outras construcións, pero descoñecía que maxias podían quedar aínda nelas, e preferín non arriscarme. Así que coa axuda dos sirénidos, transportamos as pedras ao interior do mar e botámolas ás profundidades do océano. En canto retiramos a última das pedras, decidimos que independentemente do que construísemos ao redor, esa zona permanecería baleira como recordatorio do mal que outrora a habitou, e de todos aqueles que deron a súa vida para destruílo.

note: [message]: speaker=Kaleh
en: It has been several years since the events that I chronicle here, and I’m not quite as spry and limber as I used to be, so I decided it was about time that I write this all down lest something happen to me. My one wish is that our descendants do not forget all those who made the ultimate sacrifice so that there might be a future for our people. Looking at the ruins of the ancient empires, I know that time erases all things. We have forgotten so much about the Golden Age. Do not let our story suffer the same fate. For as long as the tales of those now departed are still told, in some sense they are still alive and still with us. Honor those who have died. Remember our mistakes so you will not repeat them. And most of all, treasure every day, for it is a gift, from us to you.
gl: Xa pasaron varios anos desde os acontecementos que narran estas páxinas, e non son tan vivaz e áxil como por aquel entón, así que decidín que ía sendo hora de escribir todo isto por se algo malo me pasase. O meu único desexo é que os nosos descendentes non esquezan a aqueles que sacrificaron as súas vidas para asegurar un futuro para o noso pobo. Vendo para as ruínas dos grandes imperios, sei que o tempo o borra todo. Moito esquecemos da Época Dourada. Non deixes que a nosa historia sufra o mesmo destino. Mentres que se sigan contando as historias daqueles que xa non están entre nós, seguirán de algún modo vivos e connosco. Honra aqueles que morreron. Lembra os nosos erros e procura non repetilos. E sobre todo, atesoura cada día, pois é un agasallo que nós che facemos.

note: [message]: speaker=Nym
en: Hey Kaleh, how’s the writing going?
gl: Ei, Cälé, como vai a escritura?

note: [message]: speaker=Kaleh
en: Actually I just finished.
gl: Pois mira ti! Acabo de rematar.

note: [message]: speaker=Nym
en: You’ve been working on that thing for months. I’m impressed.
gl: Levas meses traballando niso, impresionante.

note: [message]: speaker=Kaleh
en: Yes, it feels good to finally be done.
gl: Si, alégrome de telo listo por fin.

note: [message]: speaker=Nym
en: Well, your timing was perfect. Zhul is dedicating the new grove to Eloh, and you know there’ll be one heck of a celebration afterwards.
gl: Pois é o momento perfecto. Sul vai adicar o novo arboredo a Elon, e xa sabes que vai haber toda unha celebración despois.

note: [message]: speaker=Kaleh
en: I suppose we wouldn’t want to miss that. I wonder if they will still have any of that wine left from last year?
gl: Supoño que será mellor non perdérmola. Pregúntome se quedará algo dese viño do ano pasado.

note: [message]: speaker=Nym
en: We’ll just have to find out. Come on!
gl: Só hai unha forma de descubrilo. Veña!

note: [unit_type]: id=Corrupted Elf, race=elf
en: Corrupted Elf
gl: Elfo corrompido

note: [unit_type]: id=Corrupted Elf, race=elf
en: Imbued with a dark spirit these corrupted elves combine unhuman strength with potent magics to create formidable opponents. Though the elvish body often decays quickly, these abominations are potent weapons of the undead lords.
gl: Imbuído cun espírito escuro, estes elfos corrompidos combinan unha forza inhumana cunha poderosa maxia para crear formidábeis opoñentes. Aínda que o corpo de elfo adoita deteriorarse de seguida, estas abominacións son poderosas armas dos señores non mortos.

note: [unit_type]: id=Desert Archer, race=elf
en: Desert Archer
gl: Arqueiro do deserto

note: [unit_type]: id=Desert Archer, race=elf
en: Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race.
gl: Os arqueiros do deserto están adestrador desde novos nesta arte, e por tanto dominan o combate a distancia. Aínda que os seus arcos e frechas son menos elaborados que os dos seus devanceiros, loitan con ferocidade e manteñen a dignidade da súa especie.

note: [female]
en: female^Desert Archer
gl: Arqueira do deserto

note: [unit_type]: id=Desert Avenger, race=elf
en: Desert Avenger
gl: Vingador do deserto

note: [unit_type]: id=Desert Avenger, race=elf
en: Desert Avengers are extremely skillful and extremely quick, powerful in all forms of combat. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabbing their enemies.
gl: Os vingadores do deserto son extremadamente hábiles e extremadamente rápidos, por non falar de que dominan todas as formas de combate. Igual que o resto da súa especie, prefiren a espada que o arco e son expertos en sixilo e en apuñalar aos seus inimigos polas costas.

note: [female]
en: female^Desert Avenger
gl: Vingadora do deserto

note: [unit_type]: id=Desert Captain, race=elf [variation]
en: Desert Captain
gl: Capitán do deserto

note: [unit_type]: id=Desert Captain, race=elf
en: Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well.
gl: Hábiles en canto a dar ordes a outros elfos, os capitáns do deserto fornecen unha bonificación a todas as unidades de nivel 1 situadas en hexágonos adxacentes. Os capitáns do deserto prefiren atacar aos inimigos corpo a corpo, pero tamén saben manexar o arco.

note: [unit_type]: id=Desert Champion, race=elf [variation]
en: Desert Champion
gl: Campión do deserto

note: [unit_type]: id=Desert Champion, race=elf
en: Desert Champions are awesome masters of swordsmanship, inflicting grievous wounds in close combat. Master fighters, they are also skilled with the bow, able to inflict damage on their enemies from both near and far.
gl: Os campións do deserto son incríbeis mestres no uso da espada, e saben asestar feridas mortais nas distancias curtas. Grandes guerreiros, tamén saben usar o arco, así que poden danar aos inimigos tanto a distancia como corpo a corpo.

note: [unit_type]: id=Desert Druid, race=elf
en: female^Desert Druid
gl: Druída do deserto

note: [unit_type]: id=Desert Druid, race=elf
en: Desert Druids are powerful masters of the sands. Brilliant at ensnaring unwary opponents, they use their vast knowledge of the plants of the desert to heal allies. Druids are excellent supporting units in any group of elves.
gl: As druídas do deserto son poderosas mestras das areas. Brillantes no que respecta a atrapar aos seus opoñentes, usan os seus extensos coñecementos sobre plantas do deserto para sandar aos aliados. As druídas son excelentes para axudar ás unidades dun grupo de elfos.

note: [unit_type]: id=Desert Fighter, race=elf [variation]
en: Desert Fighter
gl: Loitador do deserto

note: [unit_type]: id=Desert Fighter, race=elf
en: Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands.
gl: Os loitadores do deserto conforman o groso dos guerreiros de Quénor. Están adestrador tanto no uso da espada coma no uso do arco, aínda que como é propio da súa especie, teñen preferencia pola primeira. Estes elfos loitan ben nas areas abertas.

note: [unit_type]: id=Desert Hero, race=elf [variation]
en: Desert Hero
gl: Heroe do deserto

note: [unit_type]: id=Desert Hero, race=elf
en: Desert Heroes focus on individual performance on the battlefield, having tweaked their combat skills to the very maximum. Desert Heroes prefer fighting at close range with the sword, but also have some skill with the bow.
gl: Os heroes do deserto céntranse na súa capacidade individual en combate, axustando as súas habilidades ao máximo. Os heroes do deserto prefiren loitar nas distancias curtas coa espada, pero tamén saben usar o arco.

note: [unit_type]: id=Desert Horseman, race=elf
en: Desert Horseman
gl: Elfo do deserto a cabalo

note: [unit_type]: id=Desert Horseman, race=elf
en: Trading speed for heavier arms and armament, Elvish Horsemen delight in riding into danger instead of away from it. The open sands are much more suited towards mounted combat than their old forests were, and through the generations the Elves have greatly increased their equestrian skills.
gl: Os elfos do deserto a cabalo renuncian a pesadas armas e armaduras a cambio de velocidade, e prefiren enfrontarse ao perigo que fuxir del. As areas abertas son moito máis axeitadas para os cabalos do que o eran os vellos bosques, e as novas xeracións de elfos melloraron en gran medida as súas habilidades equinas.

note: [unit_type]: id=Desert Hunter, race=elf
en: Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords.
gl: Os cazadores do deserto adestran para explorar as areas en busca de alimento e inimigos. Poden enredar ás súas vítimas de seguida coas súas boleadoras, e rematalas coas súas espadas.

note: [unit_type]: id=Nym Hunter, race=elf [female]
en: female^Desert Hunter
gl: Cazadora do deserto

note: [unit_type]: id=Desert Marksman, race=elf
en: Desert Marksman
gl: Tirador do deserto

note: [unit_type]: id=Desert Marksman, race=elf
en: Desert Marksman are expert in use of the bow. Though their bows and arrows are not as fine as those of their ancestors, they continue to hone their skill. This great skill with the bow compensates for their lack of skill in melee combat.
gl: Os tiradores do deserto son expertos no uso do arco. Aínda que os seus arcos e frechas non teñen a calidade que tiñan os dos seus devanceiros, seguen mellorando as súas habilidades. O seu gran dominio do arco compensa a súa falta de habilidade no combate corpo a corpo.

note: [female]
en: female^Desert Marksman
gl: Tiradora do deserto

note: [variation] [unit_type]: id=Desert Marshal, race=elf
en: Desert Marshal
gl: Mariscal do deserto

note: [unit_type]: id=Desert Marshal, race=elf
en: Desert Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Desert Marshals prefer engaging the enemy in melee combat, but are trained in archery as well.
gl: Os mariscais do deserto son mestres comandantes, capaces de inspirar confianza en calquera unidade de nivel 1 ou 2 situada nun hexágono adxacente, e facendo así que loiten mellor. Os mariscais do deserto prefiren atacar ao inimigo corpo a corpo, pero tamén saben usar o arco.

note: [unit_type]: id=Desert Outrider, race=elf
en: Desert Outrider
gl: Batedor do deserto

note: [unit_type]: id=Desert Outrider, race=elf
en: Riding like the wind, Desert Outriders breeze across the sands to strike at weaker units and exposed flanks. Skilled in the sword, and trained in the bow, they strike hard before flying off into the sands to evade response.
gl: Os batedores do deserto atacan coma o vento, esparexéndose polas areas e atacando ás unidades máis débiles e os flancos expostos. Hábiles coa espada, e adestrados no uso do arco, atacan duro antes de retirarse ás areas para evitar o contraataque.

note: [unit_type]: id=Desert Prowler, race=elf
en: Desert Prowlers sneak across the sands, searching out enemies and protecting their people. They are trained to slip past enemies unnoticed and flank them. The combination of their bolas and blades allows them to cripple and kill opponents with alarming ease.
gl: Roldadores do deserto roldan as areas, buscando inimigos e protexer o seu pobo. Adéstranos para atravesar as liñas inimigas sen ser detectados e flanquear ao inimigo. A combinación das súas boleadoras e follas permítelles lesionar e matar adversarios cunha facilidade alarmante.

note: [female] [unit_type]: id=Nym Prowler, race=elf
en: female^Desert Prowler
gl: Roldadora do deserto

note: [unit_type]: id=Desert Ranger, race=elf
en: Desert Ranger
gl: Silvano do deserto

note: [unit_type]: id=Desert Ranger, race=elf
en: Desert Rangers are quick and powerful. Skilled in both short and long-range combat, Rangers are truly all-round fighters. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabbing their enemies.
gl: Os silvanos do deserto son rápidos e fortes. Hábiles tanto no combate corpo a corpo como nas distancias longas, os silvanos son guerreiros moi flexíbeis. Como o resto da súa especie, prefiren a espada que o arco, e son expertos en sixilo e en atacar aos inimigos polas costas.

note: [female]
en: female^Desert Ranger
gl: Silvana do deserto

note: [unit_type]: id=Desert Rider, race=elf
en: Desert Rider
gl: Xinete do deserto

note: [unit_type]: id=Desert Rider, race=elf
en: Swift riders, Desert Riders are fast in the open desert. They can use a bow from horseback, but prefer to engage in melee combat when necessary.
gl: Os xinetes do deserto son áxiles e rápidos no deserto aberto. Poden usar un arco desde a súa montura, pero prefiren atacar corpo a corpo cando é necesario.

note: [unit_type]: id=Desert Scout, race=elf
en: Desert Scout
gl: Explorador do deserto

note: [unit_type]: id=Desert Scout, race=elf
en: Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat.
gl: Os exploradores do deserto móvense sen dificultade polas areas. A súa habilidade sobre unha montura non ten case rival, aínda que no combate non son excesivamente fortes.

note: [unit_type]: id=Desert Sentinel, race=elf
en: Desert Sentinels patrol the sands; they are trained to avoid enemies when it is advantageous. They can cripple opponents with their bolas and are deadly with their swords.
gl: As sentinelas do deserto patrullan as areas, xa que as adestran para evitar aos inimigos cando resulta vantaxoso. Poden paralizar os adversarios coas súas boleadoras e son mortais coas súas espadas.

note: [unit_type]: id=Nym Sentinel, race=elf [female]
en: female^Desert Sentinel
gl: Sentinela do deserto

note: [unit_type]: id=Desert Shaman, race=elf
en: female^Desert Shaman
gl: Xamán do deserto

note: [unit_type]: id=Desert Shaman, race=elf
en: Desert Shamans focus on less violent ways to hinder the enemy.
gl: Os xamáns do deserto céntranse en forman menos violentas de entorpecer ao inimigo.

note: [unit_type]: id=Desert Sharpshooter, race=elf
en: Desert Sharpshooter
gl: Tirador de elite do deserto

note: [unit_type]: id=Desert Sharpshooter, race=elf
en: The most elite archers among the elves, Desert Sharpshooters use the best bows and arrows available, which makes them just as deadly as their ancestors. Desert Sharpshooters are incredibly accurate, even when firing very quickly, which makes them excellent at picking off entrenched enemies.
gl: Os arqueiros de máis elite dos elfos, os tiradores de elite do deserto, usan os mellores arcos e frechas dispoñíbeis, o que os fai tan mortais coma os seus devanceiros. Os tiradores de elite do deserto teñen unha puntería extremadamente boa, o que os converte nunha escolla excelente para atacar inimigos que non dan caído.

note: [female]
en: female^Desert Sharpshooter
gl: Tiradora de elite do deserto

note: [unit_type]: id=Desert Shyde, race=elf
en: female^Desert Shyde
gl: Fuxidía do deserto

note: [unit_type]: id=Desert Shyde, race=elf
en: Desert Shydes are elves that are devoted to nature and their faerie side. Dragonfly wings sprout from their backs and change them into beautiful creatures. They are capable of gliding unencumbered across almost any terrain.
gl: As fuxidías do deserto son elfas que se entregan á natureza e ao seu lado feérico. Sáenlle ás das costas, converténdoas en criaturas fermosas. Son capaces de levitar sen problemas sobre case calquera terreo.

note: [unit_type]: id=Desert Star, race=elf [unit_type]: id=Desert Shyde, race=elf
en: SPECIAL_NOTE^ This unit can fly across any terrain except deep water.
gl: Esta unidade pode voar sobre todo tipo de terreos agás sobre as augas profundas.

note: [unit_type]: id=Desert Star, race=elf
en: female^Desert Star
gl: Estrela do deserto

note: [unit_type]: id=Desert Star, race=elf
en: Desert Stars are Shydes that have becomes so powerful and holy that they shine forth the light of Eloh, even in the darkest places. They are living testaments to the power and glory of Eloh. Like Shydes, they are capable of gliding unencumbered across almost any terrain. Eloh’s power also reduces the wounds that Desert Stars suffer when attacked.
gl: As estrelas do deserto son elfas fuxidías que se volveron tan poderosas e sagradas que reflicten a luz de Elon, mesmo nos lugares máis escuros. Son unha proba viva do poder e da gloria de Elon. Como as elfas fuxidías, as estrelas poden levitar sobre case calquera terreo. O poder de Elon tamén reduce as feridas que as estrelas do deserto sofren cando as atacan.

note: [unit_type]: id=Desert Star, race=elf
en: SPECIAL_NOTE^ It also gains a 10% bonus to resistance from all attacks.
gl: Tamén obtén unha bonificación de resistencia do 10% contra todos os ataques.

note: [unit_type]: id=Divine Avatar, race=elf
en: female^Divine Avatar
gl: Avatar divino

note: [unit_type]: id=Divine Avatar, race=elf
en: Divine Avatars only appear in time of great need. Forms of the Gods themselves, made real in this world for a time, blessed are those who are lucky enough to view such images of power and perfection.
gl: Os avatares divinos só aparecen en tempos de extrema necesidade. Trátase de formas corpóreas que adoitan os propios deuses por un tempo para materializarse neste mundo, e bendicidos son aqueles coa sorte de ver unha imaxe tal de poder e perfección.

note: [unit_type]: id=Divine Incarnation, race=elf
en: female^Divine Incarnation
gl: Encarnación divina

note: [unit_type]: id=Divine Incarnation, race=elf
en: Divine Incarnations are said to be the closest thing to a god’s actual presence in this world. They can be both awe-inspiring and terrifying.
gl: Disque as encarnacións divinas son o máis parecido que hai á presenza dun deus no mundo real. Poden resultar tan inspiradoras como terroríficas.

en: a leader in battle
gl: un líder na batalla

en: trained by Nym in using the bolas
gl: adestrado por Nima no uso de boleadoras

en: a better swordsman
gl: un espadachín mellor

en: a better archer
gl: un arqueiro mellor

en: a marksman with the bow
gl: un bo arqueiro

en: gain +20% resistance under the sun
gl: gaña +20% de resistencia de día

note: [resistance]: id=sustenance
en: sustenance
gl: sustento

note: [resistance]: id=sustenance
en: Sustenance:
    This unit’s resistances are increased by 20% in daylight, on defense and attack. Vulnerabilities are not affected.
gl: Sustento:
    Durante o día as resistencia desta unidade aumentan un 20%, en defensa e en ataque. As vulnerabilidades non se ven afectadas.

en: gain +10% resistance to blade, pierce and impact
gl: obtén un +10% de resistencia contra ataques de folla, perforación e impacto

en: gain a stunning attack that disrupts enemy ZOC
gl: gaña un ataque que anula a zona de control do inimigo

note: [dummy]: id=stun
en: Stun:
    This attack puts enormous pressure on the enemy, disrupting his ZOC if a hit is landed. Not active on defense.
gl: Atordar:
    Este ataque pon unha gran presión no inimigo, anulando a súa zona de control ao atinar. Este efecto non funciona ao defender.

en: skilled in surviving the desert
gl: hábil en supervivencia no deserto

note: [hides]: id=camouflage
en: camouflage
gl: camuflaxe

note: [hides]: id=camouflage
en: Camouflage:
    This unit can hide in desert dunes, desert mountains and craters, and remain undetected by its enemies.
    
    Enemy units cannot see this unit while it is in desert dunes, desert mountains, oasis and craters, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
gl: Camuflaxe:
    Esta unidade pode ocultarse nas dunas, montañas e cráteres do deserto, e evitar que os inimigos a detecten.
    
    As unidades inimigas non poderán vela mentres estea nas dunas, montañas e cráteres do deserto, agás se teñen unidades adxacentes. A primeira unidade inimiga que descubra a esta non poderá moverse máis nesa quenda.

en: Kaleh of the Quenoth Elves
gl: Cälé dos elfos de Quénor

en: Kaleh is still a young Elf of the Quenoth, on the verge of adulthood. He trained with his father with the bow and sword, joining him in lighter expeditions and raids. When his father was lost, Kaleh became more serious and solemn than is usual for those who walk under the two suns. He turned inwards for answers and guidance, not knowing how much his people would look towards him for guidance in times to come.
gl: Cälé é un elfo de Quénor, aínda moi novo, a piques de converterse en adulto. Adestrou co seu pai no uso do arco e da espada, e foi con el a algunhas expedicións e de caza. Cando morreu seu pai, Cälé volveuse máis serio e solemne do que adoita considerarse normal para aqueles que camiñan baixo os dous soles. Volveuse introvertido, buscando respostas e guía, sen saber o moito que o seu pobo miraría para el en busca de guía nos tempos que aínda están por vir.

note: [variation]
en: Desert Youth
gl: Xove do deserto

note: [unit_type]: id=Nym Hunter, race=elf [unit_type]: id=Nym Sentinel, race=elf [unit_type]: id=Nym Prowler, race=elf
en: Nym is Kaleh’s childhood friend who follows the tradition of a family of Desert Hunters, as much as that can be said about a young, rebellious lady with quick wits and strong will. Her high spirits are a great boon in dark times.
gl: Nima é a amiga da infancia de Cälé, e segue a tradición dunha familia de cazadoras do deserto, tanto como a pode seguir unha persoa nova e rebelde que fala polos cóbados e ten unha grande vontade. O seu espírito é un gran alivio nos tempos escuros.

note: [unit_type]: id=Human Commander, race=human
en: Human Commander
gl: Humano comandante

note: [unit_type]: id=Human Commander, race=human
en: In this new harsh world, might often makes right and these commanders are strong enough to rise to positions of leadership. Leading small groups of warriors, commanders rally their troops around them and show no mercy to their enemies, striking fiercely with both sword and bow.
gl: Neste novo mundo tan duro, a forza é a miúdo o camiño, e estes comandantes son fortes dabondo para acadan postos de liderado. Os comandantes lideran pequenos grupos de guerreiros, reúnen ás tropas ao seu arredor e non mostran piedade aos seus inimigos, golpeando ferozmente tanto coa espada como co arco.

note: [unit_type]: id=Central Body, race=monster
en: Central Body
gl: Corpo central

note: [unit_type]: id=Crawling Horror, race=monster [unit_type]: id=Central Body2, race=monster [unit_type]: id=Pulsing Spire, race=monster [unit_type]: id=Central Body, race=monster
en: This thing is impossible to describe, no one has seen anything like it before.
gl: Esta cousa é imposíbel de describir, ninguén vira nunca antes nada parecido.

note: [attack]: type=cold
en: energy ray
gl: raio de enerxía

note: [unit_type]: id=Central Body2, race=monster
en: Weakened Central Body
gl: Corpo central debilitado

note: [unit_type]: id=Crawling Horror, race=monster
en: Crawling Horror
gl: Terror errante

note: [unit_type]: id=Pulsing Spire, race=monster
en: Pulsing Spire
gl: Chapitel latexante

note: [unit_type]: id=Giant Ant, race=monster
en: Giant Ant
gl: Formiga xigante

note: [unit_type]: id=Giant Ant, race=monster
en: Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range.
gl: As formigas xigantes son comúns en practicamente todos os lugares, desde as cavernas das profundidades baixo a terra ata os cumes das montañas máis altas. Aínda que non adoitan ser hostís, poden morder nas distancias curtas.

note: [unit_type]: id=Cave Spider
en: Cave Spider
gl: Araña de cova

note: [unit_type]: id=Cave Spider
en: Cave Spiders roam deep under the earth, devouring many victims. They can bite at close range, thereby poisoning their enemies, and also can attack with a web at long range, slowing their foes down.
gl: As arañas de cova habitan as profundidades da terra, onde devoran moitas vítimas. Poden morder nas distancias curtas, envelenando aos seus inimigos, e tamén poden atacar cunha rede a distancia, retardando aos seus inimigos.

note: [unit_type]: id=Confused Ant
en: Confused Ant
gl: Formiga confusa

note: [unit_type]: id=Confused Ant
en: Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range. When they don’t have a Queen Ant to lead them, they can often become confused.
gl: As formigas xigantes son comúns en practicamente todos os lugares, desde as cavernas das profundidades baixo a terra ata os cumes das montañas máis altas. Aínda que non adoitan ser hostís, poden morder nas distancias curtas. Cando carecen dunha raíña que as lidere, poden estar bastante confusas.

note: [unit_type]: id=Crab Man, race=monster
en: Crab Man
gl: Home cangrexo

note: [unit_type]: id=Crab Man, race=monster
en: The Crab Men are part crab, part humanoid, and are certainly one of the most twisted monsters ever recorded by the sages of Wesnoth. Probably the creation of some twisted mage, these monstrosities have spread into the wild and prefer to live around coastal waters, preying on both humans and animals.
gl: O home caranguexo é parte caranguexo e parte humano, e é certamente un dos monstros máis retorcidos dos que se ten constancia nas sagas do Noroeste. Estras monstruosidades, que probabelmente sexan a obra dun mago moi retorcido, estendéronse por zonas salvaxes e prefiren vivir nas zonas costeiras, onde se alimentan tanto de humanos como de animais.

note: [unit_type]: id=Dawarf, race=monster
en: Dawarf
gl: Dranano

note: [unit_type]: id=Dawarf, race=monster
en: Don’t ask where the Dawarf came from. You really don’t want to know. It is a secret well guarded by the great lore-masters of Wesnoth. And it’s isn’t pretty. Hint: it involves lots of sherbet.
gl: Non preguntes de onde saíu o dranano. Non queres sabelo. É un segredo moi ben gardado polos grandes sabios do Noroeste. E non é agradábel. Ten que ver co exceso de sorbetes.

note: [unit_type]: id=Dust Devil, race=monster
en: A swirl of dust and desert sand, quick as a wind, impossible to spot when resting and as dangerous as sand storm when riled.
gl: Un tornado de po e area do deserto, rápido coma o vento, imposíbel de detectar cando descansa e tan perigoso como unha tormenta de area cando ataca.

note: [attack]: type=arcane
en: twister
gl: tornado

note: [attack]: type=impact
en: sand storm
gl: tormenta de area

note: [regenerate]
en: dust recuperation
gl: recuperación de po

note: [regenerate]
en: Dust Recuperation:
    The unit will heal itself 6 HP per turn on sand or dirt terrain.
gl: Recuperación de po:
    A unidade ha sandar 6 puntos de vida cada rolda que pase nun terreo areoso ou de terra.

note: [advancement]: id=Dust1
en: a stronger Dust Devil
gl: un demo de po máis forte

note: [advancement]: id=Dust2
en: a taller Dust Devil
gl: un demo de po máis alto

note: [advancement]: id=Dust3
en: a fully-healed Dust Devil
gl: un demo de po totalmente sandado

note: [unit_type]: id=Flesh Golem, race=monster
en: Flesh Golem
gl: Golem de carne

note: [unit_type]: id=Flesh Golem, race=monster
en: Incredibly strong constructs, flesh golems are created by powerful necromancers from the bodies of fallen warriors. Though these golems dutifully follow every command, and attack their enemies with ceaseless rage, the madness that possesses them has occasionally caused them to turn on their masters.
gl: Os golems de carne son construcións incribelmente fortes creadas por poderosos nigromantes a partir dos corpos de guerreiros caídos. Aínda que os golems seguen fielmente as súas ordes, e atacan aos seus inimigos cunha ira descontrolada, a loucura que os posúe fixo que ás veces se volvesen en contra dos seus amos.

note: [attack]: type=impact
en: smashing frenzy
gl: frenesí esmagador

note: [unit_type]: id=Ixthala Demon, race=monster
en: Ixthala Demon
gl: Demo de Istala

note: [unit_type]: id=Ixthala Demon, race=monster
en: Very few people who have ever faced an Ixthala Demon have survived to tell the tale. Some believe that they come from some other plane of existence, others believe that they were some demented creation of a fire mage. But whatever they are, all agree that they are extremely dangerous.
gl: Poucos dos que algunha vez se viron as caras cun demo de Istala sobreviviron para contalo. Algúns cren que veñen doutro plano da realidade, mentres que outros pensan que son a demente creación dun mago de lume. Pero sexan o que sexan, está claro que son extremadamente perigosos.

note: [unit_type]: id=Small Mudcrawler
en: Small Mudcrawler
gl: Monstro de lama pequeno

note: [unit_type]: id=Naga Guardian, race=naga
en: Naga Guardian
gl: Naga gardián

note: [unit_type]: id=Naga Guardian, race=naga [unit_type]: id=Naga Warden, race=naga
en: These heavy fighters are the elite guards of the naga. They are slower and more heavily armored than most naga and wield huge maces which they use to crush their enemies. They mostly guard naga outposts, but occasionally participate in offensive raids.
gl: Estes fortes guerreiros son os gardas de elite dos nagas. Son máis lentos que a maioría dos nagas e están mellor protexidos, ademais de portar grandes mazas que empregan para esmagar os seus inimigos. Protexen principalmente postos de avanzada dos nagas, pero ás veces participan en asaltos.

note: [unit_type]: id=Naga Hunter, race=naga
en: Naga Hunter
gl: Naga cazador

note: [unit_type]: id=Naga Hunter, race=naga
en: Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga are naturally resistant to poison, they have no qualms about hunting with poisoned arrows. These two foot long shafts, tipped with a potent poison, have been known to slay many kinds of prey.
gl: Os nagas cazadores son hábiles na caza con arco. Dado que os nagas son resistentes ao veleno de forma natural, non teñen inconveniente en empregar frechas envelenadas para cazar. Estas varas de dous pes de alto, equipadas cun potente veleno, son mortais para case todo tipo de présa.

note: [unit_type]: id=Naga Sentinel, race=naga
en: Naga Sentinel
gl: Naga sentinela

note: [unit_type]: id=Naga Sentinel, race=naga
en: The heavy fighters are the elite guards of the naga. They are slower and more heavily armored than most naga and wield huge maces which they use to crush their enemies. They mostly guard naga outposts, but occasionally participate in offensive raids.
gl: Estes fortes guerreiros son os gardas de elite dos nagas. Son máis lentos que a maioría dos nagas e están mellor protexidos, ademais de portar grandes mazas que empregan para esmagar os seus inimigos. Protexen principalmente postos de avanzada dos nagas, pero ás veces participan en asaltos.

note: [unit_type]: id=Naga Warden, race=naga
en: Naga Warden
gl: Naga garda

note: [unit_type]: id=Dark Assassin1, race=orc
en: Dark Assassin
gl: Asasino escuro

note: [unit_type]: id=Dark Assassin1, race=orc
en: The Dark Assassin appears and disappears at a moment’s notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable.
gl: O asasino escuro aparece e desaparece nun intre. Ninguén sabe de onde saíu ou por que actúa como o fai, pero o trazo de morte que deixa ao seu paso é inconfundíbel.

note: [attack]: type=blade
en: scythe
gl: gadaña

note: [attack]: type=blade
en: darts
gl: dardos

note: [unit_type]: id=EGhost
en: Ethereal Ghost
gl: Fantasma etéreo

note: [unit_type]: id=EGhost
en: It is one of the greater mercies of creation that a human soul is immutable, and cannot be destroyed. However, the many things a necromancer can do, despite this, are entirely horrifying.
    
    Trapped within a shroud of vile enchantments, a spirit likens unto the wind in the sails of a ship. The contrivance that results from this prison is an unfailing servant, which can be bound to whatever task their master sees fit.
gl: Unha das maiores piedades da creación é que a alma humana sexa inmutábel, e non poida ser destruída. Porén, as moitas cousas que un nigromante pode facer a pesar disto resultan completamente horripilantes.
    
    Atrapado cunha serie de viles encantamentos, un espírito semella o vento que golpea as velas dunha embarcación. O resultado deste invento é un fiel servo que levará a cabo calquera tarefa que o seu amo lle encomende.

note: [unit_type]: id=EShadow [unit_type]: id=ENightgaunt [unit_type]: id=ESpectre [unit_type]: id=EGhost [unit_type]: id=EWraith
en: SPECIAL_NOTE^ This unit is able to move through solid stone walls.
gl: Esta unidade ten a capacidade de atravesar paredes de pedra sólida.

note: [unit_type]: id=ENightgaunt
en: Ethereal Nightgaunt
gl: Esqueleto maldito etéreo

note: [unit_type]: id=ENightgaunt
en: SPECIAL_NOTE^ Unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at night.
gl:  A diferencia dos esqueletos malditos normais, os esqueletos malditos etéreos non se poden agochar pola noite.

note: [unit_type]: id=EShadow
en: Ethereal Shadow
gl: Sombra etérea

note: [unit_type]: id=EShadow
en: SPECIAL_NOTE^ Unlike normal Shadows, Ethereal Shadows cannot hide at night.
gl: A diferencia das sombras normais, as sombras etéreas non se poden agochar pola noite.

note: [unit_type]: id=ESpectre
en: Ethereal Spectre
gl: Espectro etéreo

note: [unit_type]: id=ESpectre
en: Sometimes called the ‘hollow men’, spectres form the right arm of their master’s power. These abominations are a rightful terror to the living, and keep a sleepless vigil over their master’s domain.
    
    The creation of these is no mean feat; the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake.
gl: Ás veces denominados «os homes sen sombra», os espectros forman o brazo dereito do poder dos seus amos. Estas abominacións son un verdadeiro terror para os vivos, e manteñen unha vixilancia ininterrompida sobre os dominios dos seus amos.
    
    A creación destas criaturas non é perigosa; o verdadeiro perigo está en atoparse cunha delas que o máis probábel é que non sexa máis que a primeira liña dunha forza máis perigosa que seguirá ao seu espertar.

note: [unit_type]: id=EWraith
en: Ethereal Wraith
gl: Ánima etérea

note: [unit_type]: id=EWraith
en: These tortured forms of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them, as through air itself. What inspires such fear is the thought that these beasts are invincible, a belief that is actually far from the truth.
    
    Because of this, a means was made by which the enchantments that drive these creatures could renew themselves through the very thing which threatened them.
gl: Estas formas torturadas do que outrora foron guerreiros están entre as cousas máis horríbeis que un nigromante pode crear, xa que as espadas poden atravesalas de punta a punta como se se tratase de aire. O que inspira máis medo destas criaturas é a idea de que estas bestas son invencíbeis, unha crenza que é en realidade completamente falsa; é máis ben ao revés.
    
    É por iso que se fixo que os encantamentos que conducen estas criaturas puidesen renovarse a través daquilo que os ameazase.

note: [unit_type]: id=Haunt
en: Haunts are the tortured souls of those who have died suddenly and never been laid to rest. Paralyzed by the shock of their death, they are cursed to forever haunt the place of their death and relive their final moments over and over and over.
gl: Os aparecidos son as almas torturadas daqueles que morreron de súpeto e nunca recibiron o descanso eterno. Paralizados pola conmoción da súa morte, están eternamente malditos e condenados a vagar polo lugar onde morreron e revivir os seus momentos finais unha e outra vez.

note: [unit_type]: id=Spider Lich, race=undead
en: Spider Lich
gl: Liche araña

note: [unit_type]: id=Spider Lich, race=undead
en: No one is quite sure how spider liches are created, but they are horrific sight to behold. Crawling around on huge skeletal legs, and wielding huge magical staves, these abominations are fearsome undead foes.
gl: Ninguén sabe a ciencia certa como se crean os liches araña, pero son verdadeiramente horríbeis. Paseándose coas súas enormes patas esqueléticas, e portando enormes bastóns máxicos, estas abominacións son terríbeis inimigos non mortos.

note: [unit_type]: id=Skeleton Rider, race=undead
en: Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the sands by unholy magic to spread fear and destruction.
gl: Unha vez grandes guerreiros nas chairas, estes xinetes montados sobre os seus esqueléticos cabalos foron erguidos desde as areas mediante unha terríbel maxia para espallar o medo e a destrución.

en: Nym
gl: Nima

en: Zhul
gl: Sul

note: [message]: speaker=unit
en: To die on the cusp of victory. Oh, the irony!
gl: Morrer cando a vitoria está a tiro de pedra. Que ironía…

note: [message]: speaker=unit
en: I’m too young to die. What will happen to my people?
gl: Son demasiado novo para morrer. Que vai pasar co meu pobo?

note: [message]: speaker=unit
en: Save me, Kaleh, I’m dying...
gl: Sálvame Cälé, morro…

note: [message]: speaker=unit
en: Eloh protect us, I have fallen.
gl: Que Elon nos protexa, caín.

note: [message]: speaker=unit
en: Aaargh! Curse you!
gl: Aaaargh! Maldito!

note: [message]: speaker=$ally_name
en: I go now to join my forefathers...
gl: É hora para min de unirme aos meus devanceiros…

note: [message]: speaker=$ally_name
en: No, $unit.name can’t die now!
gl: Non, $unit.name non pode morrer agora!

note: [message]: speaker=Kaleh
en: Without his guidance, how can we escape from these infernal caves? We are lost without him!
gl: Sen a súa guía, como imos escapar destas covas infernais? Estamos perdidos sen el!

note: [message]: speaker=Kaleh
en: He was a brave warrior and a true ally. He will be missed.
gl: Foi un bravo guerreiro e un verdadeiro aliado. Botarémolo de menos.

note: [message]: speaker=unit
en: Farewell Nym, I go to the sea god. You elves must go on without me.
gl: Adeus, Nima, marcho canda o deus dos mares. Elfos, debedes continuar sen min.

note: [message]: speaker=Nym
en: Farewell Esanoo. You were my favorite of the merfolk.
gl: Adeus, Esano. Fuches o meu sirénido preferido.

note: [message]: speaker=unit
en: This can’t be the end, I have too much left to see.
gl: Isto non pode ser a fin, aínda me queda moito por ver.

note: [message]: speaker=Kaleh
en: How could we have let her die? I’ve never seen fire magic like that before. She will be sorely missed.
gl: Como puidemos deixar que morrese? Nunca antes vira maxia de lume coma esa. Ímola botar moito de menos.

note: [unstore_unit]
en: thirst
gl: sede

note: [unstore_unit]
en: refreshed
gl: refrescado

note: [modify_unit]
en: These undead trolls fight again in death as they did in life, except this time they smell much worse.
gl: Estes trolles non mortos volven loitar na morte como o fixeron en vida, só que desta volta cheiran moito peor.

note: [part]
en: Note: This campaign is probably not appropriate for beginners. It changes certain Wesnoth standards, such as the elves’ stats and the day/night cycle. This campaign emphasizes role-playing elements and tends to have longer scenarios with objectives that change in the middle. For these reasons, we strongly suggest that you occasionally save your game mid-scenario, so you won’t lose all your progress if you get stuck and have to start over.
gl: Nota: Esta campaña non está considerada a máis axeitada para principiantes. Certos estándares do xogo, como poden ser as estatísticas dos elfos ou o ciclo do día e maila noite, son nesta campaña completamente distintos. A campaña fai fincapé en elementos propios dos xogos de rol, con escenarios máis longos do habitual, e con obxectivos que cambian a medida que se xoga o escenario. É por todas estas razóns que recomendamos que se garde a partida de cando en vez, durante os escenarios, para evitar perder todo o progreso en caso de quedar atascado e ter que comezar de novo.

note: [part]
en: This is the chronicle of the journey of the Quenoth elves from their homeland in the Great Southern Desert. I write this story so that our descendants may know of our travels, remember the sacrifices we made, and profit from the hard lessons we learned.
gl: Esta é a historia da viaxe dos elfos de Quénor, que partiron das súas terras no Gran Deserto do Sur. Escribo estas liñas para que as futuras xeracións saiban das nosas aventuras, non esquezan os nosos sacrificios, e aprendan das nosas experiencias.

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en: Chapter 1: I, Kaleh, grew up amid the shifting sands, under our two suns Sela and Naia. It was a land of hot dry days and cold nights, of roaming horrors, where water was more valuable than gold. We had lived among the sands ever since the forests fell uncounted years ago. It was a hard and savage land, but we were tougher still, and we managed to survive settled around one of the rare oases. We had heavily fortified our village against marauders and were the largest encampment we knew of. My uncle, Tanuil, led us for many years, and trained us to be self-sufficient and strong against all enemies. A people struggling in an ocean of sand, we thought we were ready for anything. All that changed one fateful night, when the sky rained fire...
gl: Capítulo I: O meu nome é Cälé, e nacín e medrei nas areas movedizas, baixo os dous soles, Sela e Naia. Alí, os días eran calorosos e secos, as noites frías, e a auga tiña máis valor que o ouro. Levábamos vivindo nas areas desde que os bosques caeran, había incontábeis anos. Eran unhas terras duras e salvaxes, pero nós tamén, e conseguimos sobrevivir asentados ao redor dun dos poucos oasis que había. A nosa vila estaba fortificada para nos defender das criaturas que rondaban as areas, e o noso era o campamento máis grande do que tiñamos coñecemento. Meu tío, Tanúil, levaba moitos anos liderando o noso pobo, e adestrábanos para ser autosuficientes, e capaces de enfrontarnos a calquera inimigo. Conseguíramos sobrevivir nun océano de area, estabamos preparados para calquera cousa. Ou iso pensábamos, ata aquela noite. A noite que cambiou o noso destino. A noite na que choveu lume do ceo…

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en: I remember that night as if it were yesterday. I was not prone to dreaming, but as I slept I had a strange vision. I didn’t have long to ponder it though, because I was woken in the dark by the sound of deafening crashes, splintering wood and shouting elves. That night the sky rained flaming rocks, boulders bigger than you could imagine. They smote the landscape like lightning bolts, setting fire to whatever could burn and crushing houses, walls, and elves. There was nowhere to hide, nowhere to go for protection. I was terribly afraid, and I thought that if I tried to flee I would be smashed, so I hid and prayed to Eloh. I had never prayed before as fervently as I did that night. I heard cries and screams outside, but I could not force myself to move. Eventually the thin yellow tendrils of a sickly dawn stole over the horizon, as if Naia herself were shocked by the devastation she saw.
gl: Aínda o lembro coma se fose onte. Non son dos que adoita ter soños cando durme, pero aquela noite tiven unha estraña visión. Mais non tiven tempo de reflexionar sobre ela; no medio da escuridade, espertoume o ruído de enxordecedores impactos, madeira quebrándose e elfos berrando. Pedras en chamas caían do ceo, pedras do tamaño de montañas. Destruíron a paisaxe coma raios, prendéndolle lume a canto podía arder, e acabando con casas, murallas e elfos. Non había onde agocharse, era imposíbel protexerse de aquilo. Eu estaba aterrorizado, pensaba que se intentaba fuxir acabaría esmagado, así que me agochei e receille a Elon. Xamais rezara con tanta devoción como o fixen aquela noite. Podía escoitar fóra os alaridos e os salaios, pero non era capaz de moverme. Finalmente, amenceu timidamente sobre o horizonte, como se a propia Naia quedase horrorizada pola devastación.

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en: Chapter 2: When I was fifteen I went on my first raid, against an orcish incursion to the west. A large band of orcs under some new banner had come out of the northern foothills and were rampaging across the sands, killing anything they could get their filthy hands on.
gl: Capítulo II: Con quince anos participei no meu primeiro combate. Foi contra uns orcos que cruzaran as nosas fronteiras polo oeste. Un gran grupo de orcos, baixo un novo estandarte, marcharan dos outeiros nórdicos e avanzaban polas areas, acabando con canto atopaban polo camiño.

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en: Sneaking amongst the dunes we crept up to their camp and ambushed them at dawn. To a young boy the fighting was overwhelming: crashing blades, blood, battle cries, friend and foe struggling back and forth. The orcs rallied around their leader, their greater numbers countering our superior skill at combat. It was my father who finally fought his way to the foul orc leader and slew him on the bloodstained sand. The surviving orcs broke and fled from the battlefield, to be hunted down and slain as individuals and small groups by our trackers. It seemed a glorious victory, and I hardly noticed our elven brethren lying dead in the sand.
gl: Ao abeiro da noite dirixímonos onda eles, avanzando con sixilo entre as dunas de area. Entón, coa primeira luz do día, lanzamos o ataque. Ningunha persoa nova coma min estaba preparada para aquilo: as coitelas chocando as unhas coas outras, o sangue tinguindo todo de vermello, os enxordecedores gritos de dor, os incesantes berros de exaltación; amigos e inimigos, enfrontados ferozmente nunha loita pola vida. Os orcos arrexuntáranse arredor do seu líder, e aínda que nós eramos claramente superiores en combate, eles superábannos en número. Foi meu pai quen finalmente conseguiu abrirse camiño ata o líder, e o deixou agonizando sobre o seu propio charco de sangue. Os orcos que aínda quedaban con vida separáronse e fuxiron en todas as direccións. Os nosos rastrexadores encargáronse de asegurar que non chegasen moi lonxe, e foron acabando con eles un a un, grupo por grupo. Parecera unha vitoria gloriosa; sobre a area apenas se podía distinguir algún elfo entre os corpos sen vida dos orcos.

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en: I was giddy on the journey back home, my heart pumping with elation and pride. I had fought my first battle; now I was a man like my father. Then one night during the long dark a harsh wind came up, moaning and howling around our tents. By dawn it had only gotten worse; I wondered if some dark god was trying to avenge the massacre of the orcs. I’d seen sandstorms before, but I had never experienced one like this. I hid in my tent praying to Eloh as if my life depended on it. The air grew thick with sand, and everything grew dark and hazy...
gl: No camiño de volta, a euforia e o orgullo apoderáranse do meu corpo, e o corazón non me deixaba de latexar. Participara no meu primeiro combate; por fin era un home, coma meu pai. Unha noite, durante a longa escuridade, un forte vento comezou a soprar. Pola mañá, a cousa fora a peor; non podía evitar preguntarme se non sería cousa dalgún deus escuro, intentando vingar a masacre dos orcos. Xa antes vira tormentas de area, pero ningunha coma aquela. Lembro que me agochei na tenda, e comecei a rezarlle a Elon pola miña vida. O aire estaba cada vez máis cargado de area, e todo se volveu escuro e confuso…

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en: The next thing I remember, someone was bending over me shaking me awake. I was half buried in sand, and I felt weak but alive. Our equipment was scattered across the dunes or buried in the sand. Looking around I only saw a few of my companions, who were digging in the sand, fervently hoping to find other survivors. I dug furiously at the sand with my bare hands and yelled until I was hoarse, but try as I might, I could not find my father. They told me he had been swallowed by the sand, but I would not be consoled. In one instant my world crumbled; I never looked at the sands quite the same way again. I learned that day that the desert can be fickle and fierce, and death is always lurking just over the horizon.
gl: O seguinte que lembro é alguén axeonllado sobre min, axitándome para que acordase. Tiña medio corpo enterrado na area, e apenas me quedaban forzas, pero seguía con vida. Todas as nosas cousas quedaran ciscalladas polas dunas, ou soterradas baixo a area. O panorama era desolador. Non podía ver máis que a algúns dos meus compañeiros, todos escarvando incansábeis, removendo as areas en busca de máis superviventes. E sen pensalo dúas veces, comecei a cavar, sen outra cousa que as miñas mans. E cavei, cavei, e berrei ata quedar sen alento. Pero por moito que o intentei, non conseguín atopar a meu pai. Dixéronme que simplemente o enguliran as areas, pero iso non me reconfortaba. O meu mundo, a miña vida, derrubárase nun intre. Desde aquel día non volvín ver as areas cos mesmos ollos. Aprendín que o deserto pode ser traizoeiro e voraz, e que a morte asexa constantemente sobre o horizonte.

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en: Now I journeyed out again across the sands, but this time it was not just myself, but my entire people that I had to protect. They were depending on my judgment, and I was only too aware of the weight on my narrow shoulders. Thinking of the last time we had gone out in force, I made a silent prayer to my father to watch over us. There was nowhere to go but north.
gl: E agora, de novo, tocaba aventurarse nas areas do deserto. Pero esta vez non tiña que preocuparme só pola miña vida, senón pola de todo o meu pobo. Confiaban en min, no meu xuízo, e o peso desa responsabilidade deixábase notar sobre as miñas costas. Incapaz de esquecer o que acontecera a última vez, recei en silencio a meu pai, e pedinlle que coidase de nós. Sen outro lugar onde ir, puxemos rumbo ao norte.

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en: Chapter 3: As we continued north through the desert, the looming hills and mountains promised blessed relief from the seemingly never-ending sand. Soon we got to the end of the foothills, and we decided to rest there for the night. As tired as I was of marching across the sand, I felt strangely afraid. I had lived my entire life in the sands; they were my home, and the rocky hills and white glistening mountaintops seemed foreign and foreboding.
gl: Capítulo III: A medida que avanzabamos polo deserto en dirección norte, os outeiros e montañas parecían prometernos un respiro, un descanso da area, que parecía non ter fin. Non tardamos en chegar ás faldras dos outeiros, e decidimos repousar durante a noite. Por canso que estivese de camiñar pola area, sentín unha especie de medo. Toda a miña vida vivira nas areas; eran o meu fogar. E as cumes rochosas semellaban alleas, e provocaban en min un sentimento de desconfianza.

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en: I worried if I was doing the right thing, leading my people to strange lands. Despite Eloh’s promises, I was not as confident as Zhul was that it would all end well. Looking back I thought it strange that I was the one that Eloh showed herself to. I was never particularly devout, always worried more about day to day matters than the other-worldly ones. But who was I to question a god?
gl: Preocupábame equivocarme ao levar ao meu pobo a terras estrañas. A pesar das promesas de Elon, non tiña tan claro coma Sul de que todo iría ben. Mirando cara atrás, parecíame estraño que Elon se me aparecese precisamente a min. Nunca fun especialmente devoto, sempre estiven máis preocupado do día a día que dos asuntos do outro mundo. Pero quen era eu para cuestionar as decisións da deusa?

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en: That night, as I slept, I dreamt again, for the first time since that first fateful night. Eloh came to me again, and this time she appeared in a vision as a beautiful glowing figure, as bright as the suns. She said <i>“Have courage, for though soon you shall go through a time of darkness, all your trials shall be richly rewarded in the end. You must go under the northern mountains, not over them. You will find the ruins of an ancient watch tower made of black obsidian in the desert by the edge of the hills. By that tower you will find the entrance to the tunnels you seek. Follow the smooth ancient tunnel down under the mountains and when you again see the sky and my suns, I shall contact you. But beware those who lurk in the darkness, they hide from my light, and must not be trusted. I have no power in the dark, so you are my hand of justice. Punish the non-believers. Go now, and fear not the dark.”</i> And again, just like before, I was woken up by a shout in the night.
gl: Aquela noite, en canto pechei os ollos, volvín ter un soño. O primeiro desde a fatídica noite. Elon volvéuseme aparecer, e desta volta fíxoo como unha fermosa e brillante figura, intensa como os soles. «<i>Debes ser valente; pois se ben se aproximan tempos escuros, todas as probas ás que serás sometido terán a súa xenerosa recompensa ao final. Debedes ir baixo as montañas nórdicas, non sobre elas. Onde comezan os outeiros, atoparás as ruínas dunha torre, de obsidiana negra. Onda a torre atoparedes a entrada a uns túneles. Seguide os túneles para atravesar as montañas, e volverás saber de min cando volvades ver o ceo e mailos meus soles. Ide con coidado, aqueles que habitan na escuridade agóchanse da miña luz, e non debedes confiar neles. Non teño poderes na escuridade, así que vós levaredes a miña xustiza baixo terra. Castigade aos herexes. Agora, parte, e non temas á escuridade</i>». E de novo, como a última vez, espertoume un berro na noite.

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en: Chapter 4: We found the crumbling obsidian tower that Eloh had described, and we camped at the edge of the foothills before the mountains. I was still shocked by the loss of Garak and all the other elves who fell in the battle last night. There was so much death in this land, had it always been this way? As we traveled I pondered what this world might have been like back before the Great Fall and I remembered the tale that had been told to me many times since I was a child:
gl: Capítulo IV: Atopamos a torre the obsidiana da que falara Elon, e acampamos canda a ladeira, fronte ás montañas. Eu aínda non podía crer o da morte de Garan, e de todos os outros elfos que caeran na batalla da noite anterior. Demasiadas mortes nestas terras —pensei—, foron sempre así? A medida que continuabamos a nosa viaxe, cavilei sobre como sería o mundo antes do Gran Derrubamento, e lembrei un conto que me leran a miúdo cando aínda era un cativo:

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en: A long, long time ago was the golden age among elves. Our people lived in harmony with nature in lands filled with trees, trees as far as the eye could see. There was peace among Elves and the other races such as Humans and Dwarves, and evil creatures were driven deep within the earth. The foul name of Uria was not yet known among our people, and our powers were so great that we raised another sun into the sky, so that the days were lengthened and dark hours were few. Happy indeed were our people during these long years, but it was not to last forever.
gl: Hai moito, moito tempo, os elfos vivían a súa época dourada. O noso pobo vivía en harmonía coa natureza, en terras repletas de árbores que se estendían alén do horizonte. Os elfos vivían en paz con outras criaturas, como os humanos e os ananos, e ás criaturas malvadas botábanas ás profundidades da terra. O noxento nome de Uria era aínda descoñecido para nós, e o noso poder era tal que alzamos un novo sol no ceo, alongando así os días, e acurtando as noites. A nosa xente era feliz, e foino por moitos anos. Pero nada dura eternamente.

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en: Eventually peace and prosperity fostered corruption and decadence. Through her powers of deception and guile, Uria cultivated secret groups of followers, promising to fulfill their darkest desires. She bided her time, and slowly stretched her black hands out across the world. At first, petty arguments between humans, elves and dwarves erupted into conflicts, embroiling our people in the first wars they had fought for ages. Then orcs and other foul creatures came back into the world and raided our settlements, razing villages and massacring hundreds. Uria’s followers studied the necromantic arts and raised armies of undead. Our people had grown weak and soft in the time of peace and plenty and were ill-suited to cope with these new trials. Even nature herself seemed to quail under the onslaught: crops failed, the trees sickened and our forests began to die. Most disturbing was the way the nights lengthened, creating the long dark we suffer today. Many of our people despaired, and many embraced the oncoming darkness, worshiping Uria in hopes of saving themselves. Former friends fought over what few resources remained, and chaos threatened to overwhelm us all.
gl: A paz e a prosperidade deixaron paso á corrupción e a decadencia. Uria fixo uso dos seus poderes, o engano e a astucia, para cultivar en secreto grupos de seguidores, aos que prometeu cumprir os seus máis escuros desexos. Uria agardou o seu momento, e coas súas negras mans apertou lentamente o mundo. Ao principio, o que parecían pequenas disputas entre elfos, humanos e ananos, convertéronse en conflitos que levaron ao noso pobo ás primeiras guerras que loitaban desde había séculos. Entón, criaturas noxentas coma os orcos volveron ao mundo e invadiron os nosos asentamentos, roubando e asasinado a elfos por centos. Os seguidores de Uria estudaron as artes da nigromancia, e levantaron exércitos de non mortos. Os elfos tornaramos febles durante os tempos de paz e abundancia, e non estabamos preparados para enfrontarnos a estes novos retos. Mesmo a propia natureza parecía estremecer ante as continuas matanzas. Perdíanse as colleitas, enfermaban as árbores, e os bosques comezaban a morrer. O máis preocupante foi que as noites comezaron alongarse, dando lugar á longa noite que aínda hoxe sufrimos. Moitos elfos desesperaron, e moitos sumáronse á escuridade, adorando a Uria, esperando conseguir así a súa salvación. Antigas amizades quebraron ante a loita por sobrevivir, e o caos ameazaba con acabar con todos nós.

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en: In this time of troubles Eloh first appeared to a select number of us, those few that still doggedly fought to preserve our homeland and our heritage. She told us that the old days had ended, and only through strict discipline and strength could we survive in the new world. She led us out of the few remaining forests, which were being logged and burned by the orcs, into the open plains where we could roam freely. She taught us that alone we are weak, but together we could still strike fear into the hearts of our enemies. We learned that the only way to survive in this new harsh world was to always value the needs of the many over the wants of the individual. We must all work together, for without each other we are nothing. Even as the plains dried up into deserts we follow her will and walk in her path, remembering our ancestors and the sacrifices they made that we might live, and always striving to create a better world for our children.
gl: E foi nestes tempos de crise que Elon apareceu por vez primeira. Aparecéuselle a un selecto grupo de elfos, os poucos que aínda loitaban como podían para preservar as nosas terras e maila nosa herdanza. Díxonos que os vellos tempos remataran, e que neste novo mundo só poderíamos sobrevivir con forza e disciplina. Guiounos fóra dos poucos bosque que quedaban, tallados e queimados polos orcos sen cesar, e levounos ás chairas, onde podíamos vagar libremente. Ensinounos que sós non eramos nada, pero que xuntos podiamos causar medo no corazón dos nosos inimigos. Aprendemos que a única maneira de sobrevivir neste novo mundo era a de primar as necesidades xerais por riba das do individuo. Debemos traballar xuntos, porque se non nos temos os uns aos outros, non nos queda nada. Incluso cando as chairas secaron e se converteron en desertos, Eron guiounos, grazas á lembranza dos nosos devanceiros e dos seus sacrificios por conseguir que as novas xeracións puidesen vivir nun mundo mellor.

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en: Had the golden age been just a story? What kind of world could I be able to create for future generations of our people? All I knew of the past were the ruins of great castles and tales of a time when life was more than just a struggle to survive. Life did not seem to have grown easier for my people in the last few generations—if anything the land had grown even more unforgiving. Was there anywhere left in this world that I could take my people which would be better than the land we were born into?
gl: Serían os tempos dourados unha simple historia? Que clase de mundo podería eu conseguir para as futuras xeracións do meu pobo? O único que sabía do noso pasado eran as ruínas de grandes castelos e contos de tempos en que avida era máis que loitar por sobrevivir. A vida das últimas xeracións do meu pobo non se volvera máis doada; en todo caso volvérase aínda máis dura, se cabe. Había neste mundo un lugar mellor que aquel do que viñamos, un lugar onde puidese levar ao meu pobo?

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en: Chapter 5: We plunged into the darkness, shepherding long lines of our people along the cramped passageway deeper and deeper beneath the roots of the mountains. We had brought along palm torches, and we had scavenged other torches from the orcs, so we had enough light sources, at least for the moment. Even so, the guttering torches shed little light, and shadows flickered everywhere. The walls were damp and clammy, the air seemed stale and the sound of our footsteps echoed up and down the passageway.
gl: Capítulo V: Sumímonos na escuridade, protexendo as longas filas da nosa xente no seu paso polos camiños subterráneos, que nos levaban cada vez máis profundo, ata as raíces das montañas.

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en: This seemed as alien an environment as we could ever imagine. We were a people of the open sands, and even during the long dark we could look up and orient ourselves by the stars glittering brightly in the deep sky. I knew logically that we could not go over those frozen mountains, and we could not go back, but I shivered at the thought of miles and miles of rock above me, and felt the weight of the mountain pressing down on me. The passage twisted and turned, and soon I lost all sense of direction, but since there were no side-passages, we had little choice but to keep going forward.
gl: O ambiente era o máis alleo ao que nunca nos enfrontaramos. Eramos xente de areas descubertas, e mesmo durante a longa noite podiamos mirar para o ceo e orientarnos coas estrelas que brillaban, pequenas elas, na noite. Sabía perfectamente que non había xeito de que atravesásemos as montañas sobre as súas cumes xeadas, e tampouco tiñamos tempo de volvermos atrás, pero a idea de estarmos sobre leguas e leguas de rocha… case podía sentir o peso da montaña sobre min, e dubidaba. A pasaxe viraba e reviraba, e de seguida perdín toda noción da dirección na que íamos, pero dado que non atopamos ningunha bifurcación, non nos quedaba outra que seguir adiante.

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en: Looking back, I think the bravest thing that my people ever did was to follow me into the darkness solely on the promises of Eloh and their faith in my leadership. I had no idea how long we would be trapped underground, or even which way we should go. I but hoped Eloh would guide us somehow. Nym said that people whispered that I could lead them through anything, and it was true that when we left I had hardly imagined that we would fight outlaws, undead, orcs and goblins. My previous life seemed as a dream of years past, even though it had only been ten days since our village was demolished.
gl: En perspectiva, penso que o máis valente que xamais fixo o meu pobo foi seguirme na escuridade, só coa promesa de Elon e a súa fe no meu liderado. Eu non tiña nin a máis remota idea do tempo que teríamos que pasar nas profundidades, nin sequera do camiño que tiñamos que seguir. Pero confiaba en que Elon nos guiase de algún xeito. Nima dicía que a xente murmuraba que eu sería capaz de lideralos ante calquera perigo, e certamente non imaxinara cando saímos que acabaríamos loitando contra proscritos, non mortos, orcos e trasnos. A miña vida pasada non semellaba máis ca un sono de anos atrás, e iso que so pasaran dez días desde que as pedras caeran do ceo.

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en: What lurked in the darkness? Who were the unbelievers that Eloh had so cryptically referred to? My heart beat loudly in my chest, everything seemed amplified down here. I felt a strong suspicion that this was not a place that my people were meant to be. I strode onwards grimly; considering everything we had gone through so far, Uria be damned if I was going to be frightened now.
gl: Que habitaba a escuridade? Quen eran os herexes aos que Elon se referira de maneira tan críptica? Podía sentir o corazón latexándome no peito, todo parecía amplificarse nas profundidades. O sentimento de que este non era lugar para a miña xente invadiume, pero seguín cara adiante. Despois de todo o que pasaramos, maldita Uria se ía deixar agora que o medo se apoderase de min.

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en: Chapter 6: The dwarf Grimnir led us through a maze of twisting passages speaking scarcely a word. Finally, after what seemed like hours of marching, he stopped. He motioned us to be very quiet and we crept forward; all I could hear was the soft patter of feet and my heavy breathing. Even that little noise seemed to echo off the cramped walls of our rough-hewn passage. I was suddenly aware of the sheer mass of rock and earth above us and for a moment I despaired of ever seeing the sun again. Then I grabbed my sword with fresh determination and vowed to see this mission through.
gl: Capítulo VI: O anano Grimir levounos a través do labirinto de pasaxes sen apenas pronunciar unha palabra. Despois do que pareceron horas de camiñar, detívose. Cun aceno, indicounos que mantivésemos silencio, e continuamos. O único que escoitaba era o tenue son das nosas pegadas e a miña propia respiración. Pero ata iso parecía facerse eco contra os muros daquela pasaxe. De súpeto viume á mente a gran masa de rocha e terra que había sobre nós, separándonos da superficie, e dubidei de se volveríamos ver a luz dos soles. Entón collín a espada cunha determinación renovada, e xurei que chegaría ata o final na miña misión.

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en: Chapter 6: The troll Zurg led us through a maze of twisting passages speaking scarcely a word. Finally after what seemed like hours of marching he stopped. He motioned us to be very quiet and we crept forward; all I could hear was the soft patter of feet and my heavy breathing. Even that little noise seemed to echo off the cramped walls of our rough-hewn passage. I was suddenly aware of the sheer mass of of rock and earth above us and for a moment I despaired of ever seeing the sun again. Then I grabbed my sword with fresh determination and vowed to see this mission through.
gl: Capítulo VI: O troll Zurgo levounos a través do labirinto de pasaxes sen apenas pronunciar unha palabra. Despois do que pareceron horas de camiñar, detívose. Xesticulando, indicounos que mantivésemos silencio, e continuamos. O único que escoitaba era o tenue son das nosas pegadas e a miña propia respiración. Pero ata iso parecía facerse eco contra os muros daquela pasaxe. De súpeto viume á mente a gran masa de rocha e terra que había sobre nós, separándonos da superficie, e dubidei de se volveríamos ver a luz dos soles. Entón collín a espada cunha determinación renovada, e xurei que chegaría ata o final na miña misión.

note: [part]
en: Chapter 7: We returned quickly and found the rest of our people, safely hidden a few miles back from the fighting. Seeing Grimnir with us, a troop of dwarves silently appeared out of adjoining secret passages. Once we had assured the rest of the elves that they were friends, Grimnir led us silently and quickly through a maze of secret tunnels towards the Dwarves’ home.
gl: Capítulo VII: Volvemos de seguida e atopamos o resto da nosa xente, agochados e a salvo a unhas millas da batalla. Ao ver que Grimir ía connosco, unha tropa de ananos saíu dunhas pasaxes secretas. Unha vez lles aseguramos ao resto dos elfos que se trataba de amigos, Grimir levounos en silencio e a paso lixeiro a través dun labirinto de túneles secretos ata o fogar dos ananos.

note: [part]
en: I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But when we finally got to our destination, what I saw was breathtaking. We entered into a large cavern, where the dwarves had built a huge city out of stone. Protected by stone walls and gates that were bigger than I had ever seen, the place seemed virtually impregnable. As we entered I marveled at their stonework and I saw that the place was crawling with dwarves. It was bigger than any village I had ever seen.
gl: Descoñezo o tempo que pasamos atravesando aquelas pequenas e escuras pasaxes; o tempo parecía avanzar de xeito distinto alí abaixo, nas profundidades da terra. Pero cando por fin chegamos ao noso lugar de destino, a vista quitáballe a un o alento. Entramos nunha enorme caverna, na que os ananos construíran unha enorme cidade a partir da rocha. Protexido por muros de pedra e as portas máis grandes que vin xamais, o lugar parecía practicamente impenetrábel. En canto entramos quedei marabillado pola calidade arquitectónica dos edificios, e o lugar estaba cheo de ananos. Era máis grande que calquera vila das que vira na miña vida.

note: [part]
en: The dwarves led us through to the far side of the city, where they let us stay in several auxiliary caverns, which normally served as store rooms. The accommodations were a bit cramped, but for the first time since I had plunged into the earth, I felt safe.
gl: Os ananos leváronnos ata un dos extremos da cidade, onde nos permitiron acampar en varias cavernas auxiliares, que adoitaban servir de almacéns. Estabamos un pouco apertados, pero por primeira vez desde que entraramos no subsolo, sentíame a salvo.

note: [part]
en: The dwarf king was away cleaning up after the recent battle, and would not be back for several days. I happily spent what little time I had learning as much as I could about these strange people. I was very impressed by their craftsmanship; they made weapons and armor of a quality I had never seen before. We were also quite the curiosity to the dwarves; I have no idea when they had last seen an elf. While some seemed suspicious or frightened of us, the dwarves overall were very polite and met our every need. Finally the summons came to meet with the dwarven king...
gl: O rei dos ananos estaba fóra, organizando despois da última batalla, e non volvería ata dentro duns días. Felizmente aproveitei o tempo de que dispuña para aprender tanto com puiden sobre esta estraña xente. Quedei moi impresionado pola súa artesanía; facían armas e armaduras dunha calidade que nunca antes vira. Os ananos tamén tiñan curiosidade polo noso pobo; non teño nin idea de cando fora a última vez que viran un elfo. Se ben algúns parecían sospeitar de nós ou ternos medo, en xeral foron todos moi educados e axudáronnos con todo canto lles pedimos. Finalmente, solicitouse a nosa presenza ante o rei dos ananos…

note: [part]
en: Chapter 7: We returned quickly and found the rest of our people, safely hidden a few miles back from the fighting. Once we had assured the rest of the elves that the trolls were our allies, Zurg led us silently and quickly away from the front lines through a maze of secret tunnels.
gl: Capítulo VII: Volvemos de seguida e atopamos o resto da nosa xente, agochados e a salvo a unhas millas da batalla. Unha vez lles aseguramos ao resto dos elfos de que os trolles eran os nosos aliados, Zurgo levounos en silencio e rapidamente a través dun labirinto de túneles secretos que nos afastaban das primeiras liñas de combate.

note: [part]
en: I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But finally we stepped out into a large cavern. Dominating the cavern were the remains of what must have originally been a dwarf city. The large stone walls were riddled with giant holes and the iron gates had been blasted asunder. As we entered through the gates, we saw dead dwarves and other more grisly signs of recent battle. All around us were many trolls, working hard to repair the walls and other defenses. Zurg led us through the chaos to several side caverns which had until recently been used as storerooms. There was sufficient space for us to bed down and stay out of the way, and the dwarves had left behind plenty of provisions.
gl: Descoñezo o tempo que pasamos atravesando aquelas pequenas e escuras pasaxes; o tempo parecía avanzar de xeito distinto alí abaixo, nas profundidades da terra.Pero finalmente entramos nunha enorme caverna. No centro da mesma había o que parecían ser os restos dunha cidade dos ananos. Os enormes muros de pedra estaban repletos de buratos e as portas de ferro estaban completamente esnaquizadas. En canto entramos polas portas, observamos cadáveres de ananos, que xunto con outros sinais deixaban entrever que había pouco que última batalla. Estabamos rodeados de trolles, que traballaban incansábeis para reparar os muros e outras defensas. Zurgo levounos a través daquel caos ata unhas cavernas laterais que ata había pouco usaran de almacéns. Había espazo dabondo para durmir e manternos á marxe dos trolles, e os ananos deixaran atrás provisións abundantes.

note: [part]
en: Zurg told us that they had just captured this city from the dwarves, and that the Great Leader had moved here to set up his base of operations. They were clearly worried about a dwarf counterattack. Luckily the trolls were quite skilled at stonework and the walls were quickly repaired. The trolls didn’t talk much, but seemed very intelligent and not the mere bloodthirsty savages they had been purported to be. Overall they actually seemed quite peaceful, except when provoked. I learned that the leadership was balanced between the warriors and the shamans. The troll’s military leader was chosen and advised by a council of their shamans.
gl: Zurgo contounos que acabaran de capturar esta cidade dos ananos, e que o gran líder se trasladara aquí para preparar a súa base de operacións. Definitivamente estaban preocupados por un posíbel contraataque dos ananos. Por sorte os trolles eran hábiles traballando a pedra e non tardaron en reparar os muros. Os trolles non falaban moito, pero parecían bastante intelixentes, e non os salvaxes sedentos de sangue que algúns pretenden facelos parecer. En xeral parecían bastante pacíficos, salvo cando os provocaban. Aprendín que guerreiros e xamáns compartían o control. Elixían un líder militar, e este recibía axuda do consello dos xamáns.

note: [part]
en: I wish I could have spent more time learning about these misunderstood creatures, but we could not tarry long. Even protected by the trolls, caught in the middle of this great war, I feared for the safety of my people. And so after waiting a few days, I was able to get an audience with the Great Leader.
gl: Non puiden pasar moito tempo aprendendo sobre estas criaturas incomprendidas, pero por desgraza non podíamos demorarnos demasiado. Aínda baixo a protección dos trolles, atrapados no medio desta gran guerra, temía pola seguridade do meu pobo. Así que tras esperar uns días, conseguín unha audiencia co gran líder.

note: [part]
en: Chapter 9: Nym and Esanoo led us north, across the sands and through the dunes, towards the human encampment where the merfolk were being held. I asked Nym where Esanoo had come from, but she wouldn’t answer, she just said that I had to see for myself.
gl: Capítulo IX: Nima e Esano leváronnos ao norte, a través das areas e as dunas, en dirección ao campamento onde os humanos tiñan secuestrados aos sirénidos. Pregunteille a Nima de onde saíra Esano, pero non me respondeu, dixo que tería que velo por min mesmo.

note: [part]
en: Just then we crested over the last dune and I indeed saw what she meant. Sparkling blue covered the entire horizon. I fell to my knees in awe, I had never seen so much water in one place. I cannot write down in words the shock and amazement I felt. To have grown up in a land where water was as precious as gold, and then see miles and miles of it. It was only then that I understood where the merfolk truly came from. I’d been to some strange places, high up in the mountains, deep down under thousands of tons of rock, but this world of water was the most alien of them all.
gl: Xusto entón pasábamos a última das dunas, e efectivamente puiden ver a que se refería Nima. Un azul brillante cubría a totalidade do horizonte. Naquel momento deixeime caer sobre os xeonllos; en toda a miña vida, xamais vira tanta auga xunta nun único lugar. Non é posíbel describir con palabras o chocado e impresionado que me sentín naquel momento. Pasar de medrar nunhas terras nas que a auga era tan prezada coma o ouro a ver millas e millas repletas dela. Só entón entendín de verdade de onde viñan os sirénidos. Estivera en algúns lugares estraños, no alto das montañas, baixo toneladas de rocha, pero este mundo de auga era para min o máis estraño de todos eles.

note: [part]
en: Which brings me to the other alien concept I was trying to comprehend: our goddess Eloh. What was her plan? Why did she want me to surrender to the humans? Do the humans worship her as well? The humans seem so brutish and vile, that I can’t imagine them worshiping the same god as us. I thought Eloh was just our god, I don’t remember Zhul mentioning any other races worshiping her after the Great Fall, though perhaps things had changed in the intervening years. Her commands don’t make any sense; she doesn’t seem at all like the goddess Zhul told me about. And what was Esanoo talking about? How did his master know about ‘Yechnagoth’ and ‘Zhangor’? If Eloh won’t help me, then I desperately need some answers. I pray to whatever gods may be left that I’m not leading my people into a trap...
gl: O que me leva ao outro concepto estraño que estaba intentando comprender: a nosa deusa Elon. Cal era o seu plan? Por que quería que me entregase aos humanos? Tamén eles a adoran a ela? Os humanos parecen tan brutos e viles que me custa imaxinalos adorando ao mesmo deus que nós. Pensei que Elon era unicamente a nosa deusa, non lembro que Sul mencionase nunca outras especies que a adorasen tras o Gran Derrubamento, aínda que pode que a cousa cambiase nos anos que lle seguiron. As súas ordes non teñen sentido ningún, non se parece en nada á deusa da que me falara Sul. E de que falaba Esano? Como sabía a súa señora sobre «Iénagor» e «Zangor»? Se Elon non me axuda, entón necesito desesperadamente respostas. Rezo ao deus que queira que nos quede por que non estea a levar ao meu pobo a unha trampa.

note: [part]
en: Chapter 8: I set out with a lightened heart and quickened step; we were going back up and I was sure that soon this underground gauntlet would be over. With the help of our new allies, I felt much more confident than I had before. Oh, to feel the wind in my hair and the sun on my face. But for now we had many more miles to travel and in the monotony of the marching I let my mind wander to larger matters.
gl: Capítulo VIII: Púxenme en marcha a paso lixeiro; íamos regresar á superficie e estaba convencido de que este reto baixo a terra non había durar moito máis. Coa axuda dos nosos novos aliados, sentinme moito máis seguro que antes. Devezo por sentir o vento no pelo e o sol na cara. Pero de momento aínda nos quedaban moitas millas de viaxe, e durante a monotonía da marcha cavilei en asuntos máis importantes.

note: [part]
en: What kind of home had Eloh prepared for us on the other side of the mountains? Was there anywhere in the world that hadn’t been plagued with war and destruction? I grew up in a land of ‘kill or be killed’. Outlaws, ogres and other monsters preyed on the weak and helpless. Orcs and goblins raided any settlements they could find, and my people struggled to protect what little they had. And through it all crazed necromancers and undead spirits haunted the sands, feeding on the few survivors.
gl: Que clase de fogar nos preparara Elon no outro lado das montañas? Quedaba algún lugar no mundo que non estivese contaminado de guerra e destrución? Medrei nunhas terras de «morrer ou matar». Proscritos, ogros e outros monstros aproveitábanse dos débiles. Os orcos e os trasnos asaltaban calquera asentamento que atopaban, e o meu pobo loitaba por protexer o pouco que tiña. E as areas daban abeiro tamén a nigromantes e espíritos non mortos, que se alimentaban dos poucos superviventes.

note: [part]
en: At first I thought that if we could just leave the desert, we could find a peaceful place away from all the bloodshed and death. But even underground the last remnants of the trolls and dwarves continue to fight a bloody struggle to the death. Is this what our world has become? And why did Eloh tell me to ‘kill the unbelievers’? If we had attacked both the dwarves and the trolls we would not have made it even this far. Everywhere I look I see remains of once great empires. If we destroyed the last of these peoples, what would be left around us but a howling emptiness?
gl: Ao principio pensara que se conseguiamos marchar do deserto, atoparíamos un lugar de paz lonxe da sangue e a morte. Pero incluso baixo a terra os trolles e os ananos continúan loitando ata a morte. É niso no que se converteu o noso mundo? E por que me dixo Elon que matásemos aos herexes? Se chegamos atacar tanto aos ananos como aos trolles, non estariamos aquí. Alí onde poño a vista vexo os restos de grandes imperios. Se acabamos co que queda destes pobos, que nos vai quedar máis que baleiro?

note: [part]
en: And yet, here in the dark, Eloh says she is powerless. Here she cannot help us, we must fend for ourselves. Though she is our god, I cannot just lie back and depend on her to always save us. These are my people too, and I have a responsibility to them as their leader. I must make my own decisions as I see best. And as Zhul told me when I was but a child, Eloh forgives all our sins. If I err in my judgment she will surely understand. Eloh may be our guide, but I am our leader and I will do what I must to protect my people during our journey.
gl: Pero aquí na escuridade Elon di que carece de poder. Aquí non pode axudarnos, debemos defendernos nós mesmos. Aínda que sexa a nosa deusa, non podo quedar á marxe e depender de que ela nos salve sempre. Este tamén é o meu pobo, e teño unha responsabilidade para con eles como o seu líder. Debo tomar as miñas propias decisións, e facer o que me pareza o mellor. Ademais, como ben me dixo Sul cando eu era un neno, Elon perdóanos todos os nosos pecados. Se as miñas decisións non son correctas, ela entenderao. Pode que Elon nos guíe, pero eu son o noso líder e farei o que teña que facer para protexer o meu pobo durante a nosa viaxe.

note: [part]
en: And so, bolstered with a new resolve, I continued the march up out of the darkness and towards a new land.
gl: E así, reforzado cunha determinación renovada, continuei marchando cara a superficie, cara unhas novas terras.

note: [part]
en: Chapter 10: The merfolk helped us pilot our ships far into the ocean. Some of the younger elves were actually quite adept at climbing the rigging and steering the ships. Myself, I mostly stayed in the captain’s quarters and tried to avoid getting seasick. The sea reminded me of being out in the vast desert, with only the stars at night to guide my way. But without the merfolk’s help we would have been hopelessly lost.
gl: Capítulo X: Os sirénidos axudáronnos a pilotar as embarcacións e levalas ata o interior do océano. Algúns dos elfos máis novos eran bastante expertos en trepar polas cordas e dirixir as naves. Eu quedei principalmente no cuartel do capitán, intentando evitar marearme. O mar lembrábame a estar no basto deserto, con só as estrelas pola noite para guiarte. Pero sen a axuda dos sirénidos estariamos completamente perdidos.

note: [part]
en: That afternoon three of the merfolk sat in a circle and performed their ritual to determine the location of their master. Apparently it was a success, for they steered us straight towards the setting sun.
gl: Aquela tarde tres dos sirénidos sentaron formando un círculo e realizaron o seu ritual para determinar o lugar no que se atopaba a súa señora. Polo visto conseguírono, e puxéronos en dirección ao poñente.

note: [part]
en: The next morning we reached our destination. It wasn’t even an island, just a sandbar sticking out above the water. We lowered down a longboat and the merfolk pulled us to shore, none of us being very skilled with the oars.
gl: A mañá seguinte chegamos ao noso lugar de destino. Nin sequera era unha illa, era simplemente unha barra de area que saía das augas. Baixamos un bote e os sirénidos empurráronnos ata a superficie, xa que ningún de nos sabía como usar os remos.

note: [part]
en: In the water around the sand bar were a large number of merfolk guards. Standing alone on top of the sand was one of the oldest merfolk I have ever seen. She beckoned to us and we approached...
gl: Na auga que arrodeaba a barra de area había moitos gardas sirénidos. Soa, sobre a area, estaba un dos sirénidos máis vellos que xamais vira. A sirénida fíxonos un aceno e achegámonos a ela…

note: [part]
en: Chapter 11: Our boats slipped softly through the water, shrouded in the pre-dawn darkness. At this moment the merfolk would be launching their diversionary attack, but the fact that we had not encountered any resistance was still eerily disturbing. Ahead of us, the large island loomed, dark and menacing.
gl: Capítulo XI: As embarcacións deslizábanse suavemente sobre a auga, protexidas pola escuridade que precede ao amencer. Nestes momentos os sirénidos estarían lanzando o seu ataque de distracción, pero o feito que de non atoparamos ningunha resistencia resultaba preocupante. Diante de nós estaba a gran illa, escura e ameazante.

note: [part]
en: In the end, almost all of my people decided to join in this final battle. I was surprised. They had gone through so much, and yet they still had faith in me. Looking around at them, I could not help noticing how many familiar faces were missing. Barely a fourth of those who set out with us on our journey had survived. If I had known it would be this bad would I have ever left in the first place? I thought Eloh was protecting us and guiding our steps, but in truth it was all me. For better or for worse I have no one to blame but myself.
gl: Ao final, case todos os elfos decidiron unirse a nós nesta batalla final. Quedei bastante sorprendido. Despois de todo o que pasaran, e aínda tiñan fe en min. Botando unha ollada ao meu arredor, a eles, non puiden evitar decatarme de todas as caras familiares que faltaban. Apenas unha cuarta parte dos que partíramos das areas sobreviviran á viaxe. Pregúntome se, de saber ao principio que acabaríamos tan mal, tería o necesario para marchar das areas. Pensaba que Elon nos protexía e guiaba, pero en realidade fora eu todo o tempo. Para ben ou para man, o único ao que se pode culpar é a min.

note: [part]
en: But Zhul is right, if we had come all this way just for a chance to help the merfolk defeat Yechnagoth then our journey was not in vain. We were searching for a new home, safe from all the horrors and death of the desert, but now this struggle seems more important. Could these islands possibly become a home for my people? It is a prospect too wonderful to dare to hope for. But in the end that is not what is driving me. All I care about is vengeance upon her that did this to us. Garak, Keratur, Tanstafaal, all those poor souls we left behind in our village and the many who have marked our path with their blood, they all shall be avenged.
gl: Pero Sul está no certo, se toda esta viaxe servira para termos unha oportunidade de axudar aos sirénidos a derrotar a Iénagor, pagaba a pena. Buscabamos un novo fogar, a salvo de todos os horrores e a morte do deserto, pero agora esta loita parece moito máis importante. Poderían estas illas converterse nun fogar para o meu pobo? Parece demasiado bo para ser certo. Pero en realidade non é iso o que me move. O único que quero é vinganza polo que nos fixo. Garan, Quératur, Tanstafal, todas esas pobres almas que quedaran atrás na nosa vila e os moitos que marcaran co seu sangue o noso camiño, todos eles merecían ser vingados.

note: [part]
en: This conflict is greater than just us. These lands were once places of beauty and hope. The great empires may be gone, but still people struggle to survive. As grim as it all seems, there is still some beauty and light left, hidden away. I will not let it all be swallowed by a second darkness. I do not care what happens to me, but I pray to Eloh (if she is even listening) that if I die, then I die making these lands a better place. Please may this not all be in vain...
gl: Este conflito é máis importante que nós. Estas terras eran outrora lugares de beleza e esperanza. Pode que os grandes imperios desaparecesen, pero a xente segue a loitar pola súa supervivencia. Polo mal que pareza estar todo, aínda queda algo de beleza e de luz, agochada. Non penso deixar que unha segunda seguridade acabe con todo iso. Non me importa o que me suceda, pero rézolle a Elon —se é que me escoita— para que se morro, o faga asegurando que estas terras se convertan nun lugar mellor. Por favor, que todo isto sirva para algo…

note: [part]
en: Chapter 12: True strength is not measured in might or knowledge, but in what you can do for those you love.
gl: Capítulo XII: A verdadeira fortaleza non se mide en forza ou coñecemento, senón no que podes facer por aqueles aos que queres.

note: [part]
en: Epilogue:
gl: Epílogo:

note: [terrain_type]: id=human_ship
en: Human Ship
gl: Barco dos humanos

note: [terrain_type]: id=campfire
en: Campfire
gl: Fogueira

note: [terrain_type]: id=phantom_castle
en: Phantom Castle
gl: Castelo fantasma

note: [terrain_type]: id=phantom_keep
en: Phantom Keep
gl: Torre fantasma

note: [terrain_type]: id=summoning_circle_inner
en: Inner Summoning Circle
gl: Circulo interior de invocación

note: [terrain_type]: id=summoning_circle_outer
en: Outer Summoning Circle
gl: Circulo exterior de invocación

note: [time]: id=dawn1
en: First Dawn
gl: Primeira garda

note: [time]: id=dawn2
en: Second Dawn
gl: Segunda garda

note: [time]: id=morning1
en: First Morning
gl: Primeira mañá

note: [time]: id=morning2
en: Second Morning
gl: Segunda mañá

note: [time]: id=midday1
en: First Midday
gl: Primeiro mediodía

note: [time]: id=midday2
en: Second Midday
gl: Segundo mediodía

note: [time]: id=afternoon1
en: First Afternoon
gl: Primeira tarde

note: [time]: id=afternoon2
en: Second Afternoon
gl: Segunda tarde

note: [time]: id=dusk1
en: First Dusk
gl: Lusco

note: [time]: id=dusk2
en: Second Dusk
gl: Fusco

note: [time]: id=short_dark
en: The Short Dark
gl: A curta escuridade

note: [time]: id=long_dark1
en: The Long Dark (1)
gl: A longa escuridade (1)

note: [time]: id=long_dark2
en: The Long Dark (2)
gl: A longa escuridade (2)

note: [time]: id=long_dark3
en: The Long Dark (3)
gl: A longa escuridade (3)

note: [time]: id=long_dark4
en: The Long Dark (4)
gl: A longa escuridade (4)

en: failed: %s.
gl: fallou: %s.

en: Converting %s...
gl: Convertindo %s...

en: nothing to do.
gl: non hai nada que facer.

en: Cannot convert links in %s: %s
gl: Non se poden converte-las ligazóns en %s: %s

en: Cannot back up %s as %s: %s
gl: Non se pode copiar %s coma %s: %s

en: Syntax error in Set-Cookie: %s at position %d.
gl: Erro de sintaxe en Set-Cookie: %s na posición %d.

en: Unsupported listing type, trying Unix listing parser.
gl: Tipo de listado non soportado, probando o analizador de listados Unix.

en: Index of /%s on %s:%d
gl: Índice de /%s en %s:%d

en: time unknown
gl: data descoñecida

en: File
gl: Ficheiro

en: Directory
gl: Directorio

en: Link
gl: Ligazón

en: Not sure
gl: Non seguro

en: Length: %s
gl: Lonxitude: %s

en:  (unauthoritative)
gl:  (dato non fidedigno)

en: Logging in as %s ...
gl: Identificándome coma %s ...

en: Error in server response, closing control connection.
gl: Erro na resposta do servidor, pechando a conexión de control.

en: Error in server greeting.
gl: Erro no saúdo do servidor.

en: Write failed, closing control connection.
gl: Erro escribindo, pechando a conexión de control.

en: The server refuses login.
gl: O servidor rexeita o login.

en: Login incorrect.
gl: Login incorrecto.

en: Logged in!
gl: ¡Conectado!

en: Server error, can't determine system type.
gl: Erro no servidor, non se pode determina-lo tipo do sistema.

en: done.
gl: feito.

en: Unknown type `%c', closing control connection.
gl: Tipo `%c' descoñecido, pechando a conexión de control.

en: done.
gl: feito.

en: ==> CWD not needed.
gl: ==> CWD non foi necesario.

en: ==> CWD not required.
gl: ==> CWD non foi preciso.

en: Cannot initiate PASV transfer.
gl: Non se puido comeza-la transferencia PASV.

en: Cannot parse PASV response.
gl: Non se puido analiza-la resposta PASV.

en: Bind error (%s).
gl: Erro facendo bind (%s).

en: Invalid PORT.
gl: PORT incorrecto.

en: 
    REST failed, starting from scratch.
gl: 
    REST fallou, comezando dende o principio.

en: %s: %s, closing control connection.
gl: %s: %s, pechando a conexión de control.

en: %s (%s) - Data connection: %s;
gl: %s (%s) - Conexión de datos: %s;

en: Control connection closed.
gl: Conexión de control pechada.

en: Data transfer aborted.
gl: Transferencia de datos abortada.

en: (try:%2d)
gl: (intento:%2d)

en: Removing %s.
gl: Borrando %s.

en: Recursion depth %d exceeded max. depth %d.
gl: A profundidade de recursión %d excedeu a máxima %d.

en: Invalid name of the symlink, skipping.
gl: O nome da ligazón simbólica é incorrecto, omitindo.

en: Already have correct symlink %s -> %s
gl: Xa ten unha ligazón simbólica correcta %s -> %s

en: Creating symlink %s -> %s
gl: Creando a ligazón simbólica %s -> %s

en: %s: unknown/unsupported file type.
gl: %s: tipo de ficheiro descoñecido ou non soportado.

en: %s: corrupt time-stamp.
gl: %s: data e hora corrompidas.

en: Will not retrieve dirs since depth is %d (max %d).
gl: Non se han descargar directorios, porque a profundidade chegou a %d (máximo %d).

en: Resolving %s...
gl: Resolvendo %s...

en: failed: timed out.
gl: fallou: tempo esgotado.

en: %s: Cannot resolve incomplete link %s.
gl: %s: Non se pode resolve-la ligazón incompleta %s.

en: Failed writing HTTP request: %s.
gl: Fallo ao escribir unha petición HTTP: %s.

en: %s ERROR %d: %s.
gl: %s ERRO %d: %s.

en: Malformed status line
gl: Liña de estado mal formada

en: %s request sent, awaiting response...
gl: Petición %s enviada, agardando unha resposta...

en: Read error (%s) in headers.
gl: Erro ao ler (%s) nas cabeceiras.

en: Unknown authentication scheme.
gl: Sistema de autenticación descoñecido.

en: Authorization failed.
gl: Fallo na autorización.

en: Location: %s%s
gl: Lugar: %s%s

en:  [following]
gl:  [seguíndoo]

en: 
        The file is already fully retrieved; nothing to do.
gl: 
        O ficheiro xa está completo; non hai nada que facer.

en: Length:
gl: Lonxitude:

en: Warning: wildcards not supported in HTTP.
gl: Aviso: comodíns non soportados en HTTP.

en: Unable to establish SSL connection.
gl: Non se puido estabrece-la conexión SSL.

en: ERROR: Redirection (%d) without location.
gl: ERROR: Redirección (%d) sen destino.

en: Last-modified header missing -- time-stamps turned off.
gl: Falta a cabeceira Last-modified -- marcas de data e hora desactivadas.

en: Last-modified header invalid -- time-stamp ignored.
gl: Cabeceira Last-modified incorrecta -- a marca de data e hora foi ignorada.

en: Remote file is newer, retrieving.
gl: O ficheiro remoto é máis novo, descargando.

en: %s: WGETRC points to %s, which doesn't exist.
gl: %s: WGETRC apunta a %s, que non existe.

en: %s: Cannot read %s (%s).
gl: %s: Non se pode ler %s (%s).

en: %s: Error in %s at line %d.
gl: %s: Erro en %s na liña %d.

en: %s: %s; disabling logging.
gl: %s: %s; desactivando o rexistro.

en: Usage: %s [OPTION]... [URL]...
gl: Uso: %s [OPCIÓN]... [URL]...

en: Mail bug reports and suggestions to <bug-wget@gnu.org>.
gl: Envíe os seus informes sobre erros e suxerencias a <bug-wget@gnu.org>.

en: GNU Wget %s, a non-interactive network retriever.
gl: GNU Wget %s, un descargador de ficheiros de rede non interactivo.

note: TRANSLATORS: When available, please use the proper diacritics for names such as this one. See en_US.po for reference.
en: 
    Originally written by Hrvoje Niksic <hniksic@xemacs.org>.
gl: 
    Escrito orixinalmente por Hrvoje Niksic <hniksic@xemacs.org>.

en: Try `%s --help' for more options.
gl: Escriba `%s --help' para ver máis opcións.

en: %s: illegal option -- `-n%c'
gl: %s: opción incorrecta -- `-n%c'

en: Can't be verbose and quiet at the same time.
gl: Non se pode ser moi falador e estar en silencio ao mesmo tempo.

en: Can't timestamp and not clobber old files at the same time.
gl: Non se pode poñer unha marca de data e hora e non machaca-los ficheiros antigos ao mesmo tempo.

en: %s: missing URL
gl: %s: falta a URL

en: No URLs found in %s.
gl: Non se atoparon URLs en %s.

en: Continuing in background.
gl: Seguindo en segundo plano.

en: %s: Couldn't find usable socket driver.
gl: %s: Non se puido atopar un controlador de sockets utilizable.

en: %s: %s:%d: unknown token "%s"
gl: %s: %s:%d: elemento "%s" descoñecido

en: Usage: %s NETRC [HOSTNAME]
gl: Uso: %s NETRC [SERVIDOR]

en: %s: cannot stat %s: %s
gl: %s: non se pode obter información de %s: %s

en: Removing %s since it should be rejected.
gl: Borrando %s porque debería ser rexeitado.

en: Loading robots.txt; please ignore errors.
gl: Cargando robots.txt; por favor, ignore os erros.

en: Error parsing proxy URL %s: %s.
gl: Erro ao analiza-lo URL do proxy %s: %s.

en: Error in proxy URL %s: Must be HTTP.
gl: Erro no URL do proxy %s: Debe ser HTTP.

en: %d redirections exceeded.
gl: Superáronse %d redireccións.

en: Giving up.
gl: Abandonando.

en: Retrying.
gl: Intentándoo de novo.

en: Bad port number
gl: Número de porto incorrecto

en: Unterminated IPv6 numeric address
gl: Enderezo IPv6 numérico sen rematar

en: IPv6 addresses not supported
gl: Non se soportan os enderezos IPv6

en: Invalid IPv6 numeric address
gl: Enderezo IPv6 numérico non válido

en: Continuing in background, pid %d.
gl: Seguindo en segundo plano, pid %d.

en: About Wicd
gl: Sobre Wicd

en: Add a new profile
gl: Engadir novo perfíl

en: Add a new wired profile
gl: Engadir un novo perfil de rede con fíos

en: Always switch to wired connection when available
gl: Conectar sempre coa conexión con fíos se se dispón dela

en: Automatic (recommended)
gl: Automático (recomendado)

en: Automatic Reconnection
gl: Reconexión automática

en: Automatically reconnect on connection loss
gl: Conectar automaticamente ao perder o sinal

en: Can't connect to the daemon, trying to start it automatically...
gl: Non é posíbel conectar co daemon, tentando iniciar automaticamente...

en: Choose from the networks below:
gl: Seleccione unha das seguintes redes:

en: Configure selected network
gl: Configurar a rede seleccionada

en: Configuring preferences for wired profile "$A"
gl: Configurando as preferencias do perfil da rede con fíos «$A»

en: Configuring preferences for wireless network "$A" ($B)
gl: Configurando as preferencias do perfil da rede sen fíos «$A» ($B)

en: Configuring wireless interface...
gl: Configurando a interface sen fíos...

en: Connect to selected network
gl: Conectarse á rede seleccionada

en: Connected to $A at $B (IP: $C)
gl: Conectado a $A a $B (IP: $C)

en: Connected to wired network (IP: $A)
gl: Conectado á rede con fíos (IP: $A)

en: Connection Cancelled
gl: Conexión cancelada

en: Connection Failed.
gl: Conexión cancelada

en: Connection Failed: Bad password
gl: Fallou a conexión: contrasinal incorrecto

en: Connection successful.
gl: Conexión cancelada

en: Could not connect to wicd's D-Bus interface. Check the wicd log for error messages.
gl: Non foi posíbel conectar coa a interface D-Bus de Wicd. Comprobe o rexistro de mensaxes de erro.

en: Could not find a graphical sudo program. The script editor could not be launched.  You'll have to edit scripts directly your configuration file.
gl: No se atopou un aplicativo gráfico para sudo. O editor de scripts non pode ser executado. Vai ter que editar directamente o script de configuración.

en: Create an Ad-Hoc Network
gl: Crear unha rede Ad-hoc

en: DBus failure! This is most likely caused by the wicd daemon stopping while wicd-curses is running. Please restart the daemon, and then restart wicd-curses.
gl: Fallou Dbus! É probábel que teña sido causado porque o daemon Wicd detívose mentres wicd-curses estaba a funcionar. Por favor reinicie o daemon e a seguir reinicie wicd-curses.

en: DHCP Client
gl: Cliente DHCP

en: DHCP Hostname
gl: Nome do servidor DHCP

en: DNS domain
gl: Dominio DNS

en: DNS server
gl: Servidor DNS

en: Disconn
gl: Desconectado

en: Disconnect from all networks
gl: Desconectar de todas as redes

en: Disconnecting active connections...
gl: Desconectando conexións activas...

en: Display 'about' dialog
gl: Amosar este dialogo de axuda

en: Display notifications about connection status
gl: Amosa notificacións sobre o estado da conexión

en: Display this help dialog
gl: Amosar este dialogo de axuda

en: ERROR: wicd-curses was denied access to the wicd daemon: please check that your user is in the "$A" group.
gl: ERRO: wicd-curses nega o acceso ao daemon de Wicd: asegúrese de que o seu usuario está no grupo «$A».

en: Establishing connection...
gl: Estabelecendo a conexión...

en: Flushing the routing table...
gl: Limpando a táboa de rutas...

en: For more detailed help, consult the wicd-curses(8) man page.
gl: Para obter unha axuda máis detallada, consulte a páxina man wicd-curses(8).

en: Generating WPA configuration file...
gl: Xerando o ficheiro de configuración WPA...

en: Information about the current connection
gl: Información sobre a ligazón actual

en: Invalid address in $A entry.
gl: Enderezo incorrecto na entrada $A.

en: Never connect to this network
gl: Conectar automaticamente a esta rede

en: No wireless networks found.
gl: Non se atoparon redes sen fíos.

en: Once there, you can adjust (or add) the "beforescript", "afterscript", "predisconnectscript" and "postdisconnectscript" variables as needed, to change the preconnect, postconnect, predisconnect and postdisconnect scripts respectively.  Note that you will be specifying the full path to the scripts - not the actual script contents.  You will need to add/edit the script contents separately.  Refer to the wicd manual page for more information.
gl: Unha vez aí, pode axustar (ou engadir) as variábeis «beforescript», «afterscript», e «disconnectscript» segundo sexa preciso, para cambiar a conexión previa, a conexión posterior ou desconectar os scripts, respectivamente. Teña en conta que se debe especificar a ruta completa aos scripts - non o contido real dos scripts. Vostede terá que engadir ou editar o contido do script por separado. Consulte a páxina do manual de wicd para obter máis información.

en: Path to CA cert
gl: Ruta ao certificado da EC

en: Path to PAC file
gl: Ruta ao ficheiro PAC

en: Path to client cert
gl: Ruta ao certificado do cliente

en: Post-connection Script
gl: Executar o script despois da desconexión

en: Post-disconnection Script
gl: Executar o script despois da desconexión

en: Pre-connection Script
gl: Executar o script previo a desconexión

en: Pre-disconnection Script
gl: Executar o script previo a desconexión

en: Preshared key
gl: Chave precompartida

en: Press any key to return.
gl: Prema calqueta tecla para volver.

en: Private key password
gl: Contrasinal da chave privada

en: Prompt for profile on wired autoconnect
gl: Preguntar polo perfil a empregar ao conectar á rede con fíos

en: Quit wicd-curses
gl: Pechar wicd-curses

en: Quit wicd-tray-icon
gl: Pechar wicd-tray-icon

en: Refresh network list
gl: Actualizar a lista de redes

en: Rename wired profile
gl: Renomear o perfil da rede con fíos

en: Required encryption information is missing.
gl: Falta a información precisa para o cifrado.

en: Route Table Flushing
gl: Limpar a táboa de rutas

en: Scan for hidden networks
gl: Buscar redes agochadas

en: Scanning networks... stand by...
gl: Explorando redes... agarde...

en: Search domain
gl: Buscar un dominio

en: Secured
gl: Segura

en: Select Hidden Network ESSID
gl: Escolla o ESSID da rede agochada

en: Select or create a wired profile to connect with
gl: Seleccionar ou crear un perfil para conectarse á rede con fíos

en: Select scripts
gl: Seleccionar scripts

en: Set up Ad-hoc network
gl: Configurar rede Ad-hoc

en: Setting broadcast address...
gl: Estabelecendo o enderezo de difusión...

en: Setting static DNS servers...
gl: Estabelecendo enderezos DNS estáticos...

en: Show never connect networks
gl: Desconectar de todas as redes

en: Stop Showing Autoconnect pop-up temporarily
gl: Deixar de amosar temporalmente a xanela emerxente de autoconexión

en: Stop a connection in progress
gl: Deter unha conexión en progreso

en: Switch Off Wi-Fi
gl: Desactivar Wi-Fi

en: Switch On Wi-Fi
gl: Activar Wi-Fi

en: Tab Left
gl: Tabulación esquerda

en: Tab Right
gl: Tabulación dereita

en: Terminated by user
gl: Rematado polo usuario

en: The wicd daemon has shut down. The UI will not function properly until it is restarted.
gl: O daemon de Wicd está parado. A interface do usuario non funcionará correctamente ata que este se reinicie.

en: This network requires encryption to be enabled.
gl: Esta rede require cifrado para ser activada.

en: To avoid various complications, wicd-curses does not support directly editing the scripts. However, you can edit them manually. First, (as root), open the "$A" config file, and look for the section labeled by the $B in question. In this case, this is:
gl: Para evitar diversas complicacións, wicd-curses non admite a edición directa dos scripts. Vostede pode editalos manualmente. En primeiro lugar, (como root), abra o ficheiro de configuración «$A» e busque a sección etiquetada como $B de que se trate. Neste caso tratase de:

en: To connect to a wired network, you must create a network profile. To create a network profile, type a name that describes this network, and press Add.
gl: Para conectarse a unha rede con fíos, debe crear un perfil de rede. Para crear un perfil de rede, escriba un nome que describa a esta rede, e prema en Engadir.

en: Unable to contact the Wicd daemon due to an access denied error from DBus. Please check that your user is in the $A group.
gl: Non é posíbel conectar co daemon Wicd debido a un erro de acceso denegado do DBus. Comprobe a configuración do DBus.

en: Use DHCP Hostname
gl: Usar o nome do servidor DHCP

en: Use as default profile (overwrites any previous default)
gl: Utilizar como perfil predeterminado (sobrescribe calquera predeterminado anterior)

en: Use default profile on wired autoconnect
gl: Empregar o perfil de rede predeterminado ao conectar á rede con fíos

en: Use last used profile on wired autoconnect
gl: Empregar o último perfil usado ao conectar á rede con fíos

en: Use these settings for all networks sharing this essid
gl: Empregar estes axustes para todas as redes que compartan este ESSID

en: Wicd Curses Interface
gl: Interface Wicd Curses

en: Wicd daemon unreachable
gl: Non é posíbel acceder ao daemon de Wicd

en: Wicd needs to access your computer's network cards.
gl: Wicd precisa acceder ás tarxetas de rede do seu computador.

en: Wired
    IP:
    RX:
    TX:
gl: Con fíos
    IP:
    RX:
    TX:

en: Wired Autoconnect Settings
gl: Axustes para conexión automática de rede con fíos

en: Wired Interface
gl: Interface con fíos

en: Wired Link Detection
gl: Detectar a conexión da rede con fíos

en: Wired Network
gl: Rede con fíos

en: Wired Networks
gl: Redes con fíos

en: Wired connection detected
gl: Detectada(s) rede(s) con fíos

en: Wireless
    SSID:
    Speed:
    IP:
    Strength:
    RX:
    TX:
gl: Sen fíos
    SSID:
    Velocidade:
    IP:
    Forza:
    RX:
    TX:

en: Wireless Kill Switch Enabled
gl: Conmutador de dispositivo sen fíos activado

en: You can also configure the wireless networks by looking for the "[<ESSID>]" field in the config file.
gl: Tamén pode configurar as redes sen fíos buscando o campo «[<ESSID>]» no ficheiro de configuración.

en: You must enter your password to configure scripts
gl: Debe introducir o contrasinal para configurar scripts

en: You should almost always use wext as the WPA supplicant driver
gl: Case sempre se debe utilizar «wext» como controlador WPA supplicant

en: _Connection Info
gl: _Información da conexión

en: wicd-curses does not support deleting the last wired profile.  Try renaming it ("F2")
gl: Wicd-curses non admite o borrado do último perfil de rede con fíos. Tente renomeala («F2»)

en: wicd-curses help
gl: Axuda de wicd-curses

en: Wicd Network Manager
gl: Xestor de rede Wicd

en: Create an ad-hoc network
gl: Crear unha rede ad-hoc

en: Enter a hidden network to try to locate.
gl: Introduza unha rede agochada para localizar.

en: _Switch Off Wi-Fi
gl: Apagar Wi-Fi

en: _Disconnect All
gl: _Desconectar todo

en: Cancel the current connection attempt
gl: Cancelar a solicitude de conexión en curso

en: Configure scripts to run for this network:
gl: Configurar os scripts a executar para esta rede:

en: Pre-connection Script:
gl: Executar o script de pre-desconexión

en: Post-connection Script:
gl: Executar o script de post-conexión

en: Pre-disconnection Script:
gl: Executar o script de pre-desconexión

en: Post-disconnection Script:
gl: Executar o script de post-conexión

en: If selected, wicd will automatically connect to a wired network
    as soon as a cable is plugged in, even if a wireless connection 
    is already active.
gl: Se está seleccionado, Wicd conectarase sempre a unha rede con fíos
    inmediatamente despois que sexa conectado un cabo, aínda que exista
    unha conexión sen fíos activa.

en: <b>Never Connect</b>
gl: <b>Non conectar nunca</b>

en: <b>Automatic Reconnection</b>
gl: <b>Reconexión automática</b>

en: <b>Wired automatic connection</b>
gl: <b>Restabelecemento automático da ligazón</b>

note: #-#-#-#-#  1570  #-#-#-#-# i18n: ectx: property (text), widget (QLabel, label_2)
en: Wired interface:
gl: Interface con fíos:

note: #-#-#-#-#  1570  #-#-#-#-# i18n: ectx: property (text), widget (QLabel, label)
en: Wireless interface:
gl: Interface sen fíos:

en: <b>Network Interfaces</b>
gl: <b>Interfaces de rede</b>

en: <b>Global DNS Servers</b>
gl: <b>Servidores globais de DNS</b>

en: If enabled, the wired network interface will always be displayed in the main window. This can be useful if your wired network card does not detect when the interface is connected to a cable.
gl: Se está activo, a interface de rede con fíos aparecerá sempre na xanela principal. Isto pode ser útil se a súa tarxeta de rede con fíos non detecta a conexión dun cabo.

en: <b>Notifications</b>
gl: <b>Notificacións</b>

en: <b>Route Table Flushing</b>
gl: <b>Limpar a táboa de encamiñamento</b>

en: <b>Wired Link Detection</b>
gl: <b>Detección da ligazón con fíos</b>

en: <b>DHCP Client</b>
gl: <b>Cliente DHCP</b>

en: <b>Graphical Sudo Application</b>
gl: <b>Aplicativo gráfico para sudo</b>

en: Hover your mouse over the selected backend 
    to read its description.
gl: Mova o punteiro do rato sobre a infraestrutura 
    seleccionada, para ler a súa descrición.

en: <b>Wireless Interface</b>
gl: <b>Interface sen fíos</b>

en: <b>Debugging</b>
gl: <b>Depurado</b>

en: <b>Backend</b>
gl: <b>Infraestrutura</b>

en: You should almost always use wext as the
    WPA supplicant driver.
gl: Na maioría dos casos debese utilizar «wext» como controlador WPA supplicant

[ctx: Template name for an ad-hoc network]
en: My_Adhoc_Network
gl: A miña rede ad-hoc

[ctx: Connection type]
en: Wired
gl: Con fíos

[ctx: Connection type]
en: Wireless
gl: Sen fíos

en: Use as default profile
gl: Empregar como perfil por omisión

en: Add a profile...
gl: Engadir un perfil...

en: Remove the profile
gl: Eliminar este perfil

en: Add a profile
gl: Engadir un perfil

en: New profile name:
gl: Nome do perfil novo:

en: DHCP Hostname:
gl: Nome do servidor de DHCP:

en: Use these settings for all networks sharing this ESSID
gl: Empregar estas opcións para todas as redes que compartan este ESSID

en: Invalid address in %1
gl: Hai un enderezo non válido en %1

en: %1 is required.
gl: Requírese %1.

en: This network needs an encryption.
gl: Esta rede precisa cifrado.

en: KAuth returned an error code: %1
gl: O KAuth devolveu un código de erro: %1

en: Pre-connection script
gl: Script de pre-conexión

en: Post-connection script
gl: Script de post-conexión

en: Pre-disconnection script
gl: Script de pre-desconexión

en: Post-disconnection script
gl: Script de post-conexión

en: Unable to load the Wicd data engine.
gl: Foi imposíbel cargar o motor de datos do Wicd.

en: Wicd Configuration
gl: Configuración do Wicd

en: Connection information
gl: Información sobre a conexión

en: Connected to wired network
gl: Ligado a unha rede con fíos

en: Connected to wireless network
gl: Ligado a unha rede sen fíos

en: Connected to wired network (IP: %1)
gl: Ligado a unha rede con fíos (IP: %1)

en: Connected to %1 - %2%3 (IP: %4)
gl: Ligado a %1  %2%3 (IP: %4)

en: Wired network:
gl: Rede con fíos:

en: The Wicd daemon is not running.
gl: O daemon do Wicd non se está a executar.

note: i18n: ectx: property (text), widget (QCheckBox, displayqualityBox)
en: Show signal strength
gl: Mostrar a forza do sinal

note: i18n: ectx: property (text), widget (QCheckBox, autoscanBox)
en: Automatically scan on open
gl: Examinar automaticamente ao abrir

en: Encryption type:
gl: Tipo de cifrado:

en: Access point address:
gl: Enderezo do punto de acceso:

en: Connection Failed: Bad password.
gl: Fallou a conexión: O contrasinal non é válido.

en: Generating WPA configuration
gl: A xerar a configuración de WPA

en: Wired network
gl: Rede con fíos

note: i18n: ectx: property (title), widget (QGroupBox, groupBox)
en: Network interfaces
gl: Interfaces de rede

note: i18n: ectx: property (text), widget (QLabel, label_8)
en: Wired automatic connection:
gl: Conexión automática con fíos:

note: i18n: ectx: property (text), widget (QLabel, label_11)
en: Route table flushing:
gl: Baleirado da táboa de roteiros:

note: i18n: ectx: property (text), widget (QLabel, label_10)
en: Wired link detection:
gl: Detección de ligazón con fíos:

note: i18n: ectx: property (text), widget (QLabel, label_9)
en: DHCP client:
gl: Cliente de DHCP:

note: i18n: ectx: property (text), widget (QLabel, label_15)
en: WPA Supplicant driver:
gl: Controlador de suplicante de WPA:

note: i18n: ectx: property (title), widget (QGroupBox, groupBox_8)
en: Wireless interface
gl: Interface sen fíos

en: * Defeat Erwyn. He commands the strongest opposing soldiers left on this
    island.
gl: * Derrota a Erwyn. Está ao mando dos soldados inimigos máis fortes quequedan nesta illa.

en: * Defeat Jomo. He takes care about the soldiers food supply.
gl: *Derrota a Jomo. Ocúpase do abastecemento de comida aos soldados.

en: * Defeat Lanissa and capture the ancient castle.
gl: * Derrota a Lanissa e captura o antigo castelo.

en: -- NEW OBJECTIVES --
gl: -- NOVOS OBXECTIVOS --

en: An ancient castle
gl: Un antigo castelo

en: Ancient castle captured
gl: Capturouse o antigo castelo

en: Another Briefing
gl: Outro encontro

en: By the Gods! One of our scouts found a mighty castle at the middle of the old
    plateau. The castle must be quite old and seems to be build in a foreign
    style. It's quite obvious, that this is not barbarian craft.<br>Let's hope
    Lanissa - the warlord holding command over that castle - still has not observed
    us. Perhaps we have a chance to conquer that mighty building without a bigger
    fight!<br>However we really have to capture it. It will be our key for our
    reign over this island!
gl: Polos deuses! Un dos nosos exploradores atopou un castelo no medio davella meseta. O castelo debe ser bastante vello e parece estar construído seguindo un estilo antigo. Resulta bastante evidente que non o fixeron os bárbaros.<br /> Esperemos que Lanissa ─a líder ao mando do castelo─ aínda non nos vise.Quizais teñamos a oportunidade de conquistar o castelo sen unha batalla maior!<br /> En calquera caso temos que conquistalo. Será a nosa chave para o noso dominio desta illa!

en: Capture the ancient castle
gl: Captura o castelo antigo

en: Congratulations! You mastered this scenario. You may play on if you like!
gl: Parabéns! Gañaches este escenario. Podes seguir xogando se queres!

en: Defeat Erwyn
gl: Derrota a Erwyn

en: Defeat Jomo
gl: Derrota a Jomo

en: Erwyn defeated
gl: Erwyn foi derrotado

en: Finally! Our first step to victory was just done! Last night, we landed on
    the forbidden island and defeated the few guards that sentineled the north
    western part of the island. I am quite sure, that none of the other warlords
    has detected us so far, so we should keep quiet and build up our
    infrastructure. Soon we will be strong enough to raid their positions.
gl: Por fin! O noso primeiro paso para acadar a vitoria! A outra noite desembarcamos na illa prohibida e derrotamos aos poucos gardas que protexían a parte noroeste da illa. Estou case completamente seguro de que ningún dos outros líderes sabe de nós polo momento, así que deberiamos seguir así e construír a nosa infraestrutura. Pronto seremos fortes abondo para asaltar as súas posicións.

en: Finally! The complete island is ours. Now we just have to defend it better than
    the warlords did.
gl: Por fin! Toda a illa nos pertence. Agora só temos que defendela mellor do que o fixeron os líderes anteriores.

en: First Briefing
gl: Primeiro encontro

en: Great! Erwyn gave up, when he saw his last buildings burning down. One strong
    warlord less on this island!
gl: Xenial! Erwyn rendeuse en canto viu arder o seu derradeiro edificio. Un poderoso líder menos na illa!

en: Great! Jomo gave up, when he saw his last buildings burning down. One warlord
    less on this island!
gl: Xenial! Jomo rendeuse en canto viu arder o seu derradeiro edificio. Un líder menos na illa!

en: Jomo defeated
gl: Jomo foi derrotado

en: Last Briefing
gl: Último encontro

en: Second Briefing
gl: Segundo encontro

en: The forbidden island
gl: A illa prohibida

en: Wonderful! Our troops finally defeated Lanissa and her soldiers. The ancient
    castle is ours!<br> It is amazing, how far one can see from the highest tower
    of the castle. We can watch the whole island. So now I wonder, why Lanissa has
    not seen us and thus did not prepare. But well, some things will never come to
    the light of day. The only important things at the moment are the left opposing
    troops. We observed enemy's positions from Erwyn north and eastwards of the
    castle. He is known to be a strong warlord and surely commands the strongest
    warriors. In the south we caught sight of some guarded food infrastructures of Jomo -
    a younger warlord - we should take care about that infrastructures and cut of
    the food supply.
gl: Marabilloso! As nosas tropas por fin derrotaron a Lanissa e os seus soldados.
    O antigo castelo é noso!<br />Incrible o lonxe que se pode ver dende a torre
    maior. Pódese ver toda a illa. Como é que Lanissa non nos veu e se preparou?
    En fin, supoño que nunca o saberemos. O que importa agora son as tropas
    opoñentes que quedan. Vimos guerreiros de Erwyn ao norte e leste do castelo.
    É famoso pola súa fortaleza e seguro que as súas ordes están os mellores
    guerreiros. Ao sur avistamos algunhas infraestruturas alimenticias de Jomo ─un xefe algo novo─. Deberiamos encargarnos delas e cortarlles a subministración de alimentos.

en: 01 - Eyes in the Dark
gl: 01 — Ollos na escuridade

en: 01 - From Nemesis to Genesis
gl: 01 — Do castigo á creación

en: 01 - The Strands of Malac' Mor
gl: 01 — As areas de Malac Mor

en: 02 - A Place to call Home
gl: 02 — Un novo fogar

en: 02 - An Outpost for Exile
gl: 02 — Un posto de avanzada no que exiliarse

en: 03 - This Land is our Land
gl: 03 — Esta é a nosa terra

en: A few miles in front of Gerion Coast lies a small unnamed island. Until now, you have not seen any reason, to ship there, but yesterday a big fireball came from the sky and touched down in it's middle. Is this a sign of the Gods? You believe it is and you hope, that your tribe will find the treasure of this island, before other tribes will follow.
gl: A poucos quilómetros fronte á Costa de Xerión albíscase unha pequena illa sen bautizar. Ata o de agora non tiveches razón algunha para desembarcar nela, pero onte viches un meteoro caer nela. Será un sinal dos deuses? Cres que o é, e confías en que a túa tribo dea cun tesouro na illa antes de que o fagan as demais.

en: A long time your tribe dwelt on this beautiful and lonely glacier lake. No one disturbed you and the resources were enough for your whole tribe, but a few months ago another tribe came over the mountains and settled down. And you are sure, that there is only enough place for one tribe.
gl: Hai moito tempo que a túa tribo habita este fermoso e illado lago xeado. Ninguén vos molestou, e os recursos abondaban para toda a túa xente, pero hai algúns meses outra tribo apareceu sobre as montañas e asentou. E ti sabes que só hai espacio abondo para unha tribo.

en: A multiplayer-battle-map on a small circle-shaped island.
gl: Un mapa de batalla multixogador nunha pequena illa de forma circular.

en: A mystical land, full of different landscapes, which are all crossed by a handful of big rivers.
gl: Unha terra mística, chea de paisaxes diferentes, todas cruzadas por un feixe de grandes rios.

en: A special tournament in atlantean culture is the so named "Island Hopping", where two or more groups try to reach the center island as fast as possible, to be the first building up a castle on the top of the center mountain.
gl: A “Transillada” é un torneo especial da cultura atlántica no que varios grupos intentan chegar á illa central canto antes, para ser os primeiros en erguer un castelo no alto da montaña central.

en: After an impact of an asteroid and the following harsh winter, three isles are connected by ice and stone, setting an end to the peaceful coexistence of three tribes.
gl: Tras a caída dun asteroide e o duro inverno que lle seguiu, tres illas quedaron conectadas por xeo e pedra, acabando coa coexistencia pacífica entre tres tribos.

en: Another strange test by the Gods. To reach the other side, there seems to be no other way, than occupying the land of your enemies.
gl: Outra estraña proba dos deuses. Para chegar á outra beira, semella que o único camiño é ó través da terra dos teus inimigos.

en: Another thaw set in. Three tribes were sheltering form severe winter among majestic mountains. During solstice they listened to the oracle and went on to war. The only survivor will sacrifice his enemies' treasures on the ancient altar, build there a splendid castle and gain goodwill and the respect of the Gods.
gl: Outro desxeo. Tres tribos estaban refuxiándose do duro inverno protexidas polas maxestosas montañas. Durante o solsticio escoitaran ao oráculo e foran á guerra. O único supervivente sacrificará os tesouros dos seus inimigos no antigo altar, construirá alí un gran castelo e gañará para si o favor e mailo respecto dos deuses.

en: Atlanteans - The Run for the Fire
gl: Atlánticos — A carreira polo lume

en: Atoll
gl: Atol

en: Barbarians - The second Empire
gl: Bárbaros — O segundo imperio

en: Challenging. Introduces the Atlanteans
gl: Esixente. Introduce aos atlánticos.

en: Checkmate
gl: Xaque mate

en: Comet Island
gl: Illa do Cometa

en: Desert Tournament
gl: Torneo do deserto

en: Dry Riverbed
gl: O leito seco do río

en: Easy. Introduces the Barbarians
gl: Doada. Introduce aos bárbaros.

en: Easy. Introduces the Empire
gl: Doada. Introduce ao imperio.

en: Elven Forests
gl: As fragas dos elfos

en: Empire - The Months of Exile
gl: Imperio — Os meses de exilio

en: Finnish Lakes
gl: Os lagos fineses

en: Firegames
gl: Xogar con lume

en: For centuries you've lived peacefully together with the other tribe on the neighboured island. This peace seems to end now - your neighbour begins to expand.
gl: Durante séculos vivistes en paz e harmonía coa tribo da illa veciña Agora semella que esta paz vai chegando á súa fin. O voso veciño comeza a expandirse.

en: Four Castles
gl: Os catro castelos

en: Four Mountains
gl: As catro montañas

en: Glacier Lake
gl: O lago xeado

en: Golden Peninsula
gl: A península dourada

en: In this mountainous area two princes have settled. Now they are expanding their territories unaware of the fact that they are not alone!
gl: Nesta zona montañosa asentaron dous príncipes. Agora expanden os seus territorios alleos ao feito de que non están sós!

en: Is this a test by the Gods or an evil plan by someone else, that you and your tribe woke up on this island among fire and lava? Until now it seems as if you are alone, but no-one knows, what might happen if you meet an opponent tribe?
gl: Que é isto, unha proba dos deuses ou un malvado plan de alguén? Por ti e maila túa tribo espertastes nesta illa rodeados de lume e lava? Polo momento parece que estades sós, pero quen sabe, que ocorrería se vos atopades cunha tribo rival?

en: Island Hopping
gl: Transillada

en: Islands at war
gl: Illas en guerra

en: It is said that even sun and moon must find their way between the spires of these mountains. HINT: Monoliths mark ore-spots. Don't bother sending Geologists elsewhere.
gl: Está escrito que ata a lúa e o sol deben atopa-lo seu camiño entre as espirais destes montes. Unha pista: os monolitos indican vetas de mineral. Non te molestes en enviar xeólogos a outro lugar.

en: It seems as if this magical valley was inhabited by wisents since the beginning of days. When your tribe came to this place, you were sure that it offers enough space for a peaceful life. But can your tribe live in peace with your neighbours?
gl: Semella que este val máxico estivese habitado por bisontes dende tempos inmemoriais. Cando a vosa tribo chegou aquí, estabades seguros de que había espazo abondo para vivirdes en paz. Pero pode a túa tribo vivir en paz cos veciños?

en: It smells like swamp, it looks like swamp and it is swamp. But it is the place you were born and you lived your whole life. If you don't want to lose it, defend it!
gl: Lama, lama e máis lama. Noxenta, pero é aquí onde naciches e viviches toda a vida. Se non queres perdela, deféndea.

en: It was a long time ago, since the last raindrop touched these grounds. No wonder, that there is not much water left in this dry riverbed. Everyone knows: soon there will be a war. A war about the last of water.
gl: Hai moito tempo que a derradeira pinga de chuvia tocou estas terras. Non é abraiante que non quede moita auga no leito deste rio. Todos o saben: haberá guerra cedo. Unha guerra pola auga.

en: Lake of Tranquility
gl: O lago da tranquilidade

en: Last Bastion
gl: O derradeiro bastión

en: Long after a meteor crashed into a couple of mountains, life blossoms in the crater. Two tribes are now fighting for the rich resources.
gl: Moito despois de que o meteoro batese nunhas montañas, floreceu  vida no cráter. Agora dúas tribos se enfrontan pola riqueza de recursos.

en: Many beautiful, green islands await the ones brave enough to pass the thousand waves, twinkling in the sun.
gl: Moitas illas verdes e fermosas agardan por aqueles valentes abondo para atravesar os milleiros de ondas, que semellar pestanexar co sol.

en: Mighty mountains divide this land into three fertile valleys. But a path connects the valleys and thus a fight seems inescapable! Hint: Water can be found around the lakes.
gl: As maxestosas montañas dividen estas terras en tres vales fértiles. Pero o vales están conectados por un camiño, polo que o enfrontamento será inevitable! Unha pista: hai auga ao redor dos lagos.

en: Mystical Maze
gl: O labirinto místico

en: Rendez-Vous
gl: Rendédevos

en: Riverlands
gl: Marismas

en: Six months ago, Lutius - a young general of the Empire - was sent with 150 soldiers to the frontier beyond the northern forests where Barbarian tribes were crossing onto land held by the Empire. His task was to defend the Empire's land. At first, everything was calm. He even talked to a few barbarian children and thought about a peaceful life - side by side with this archaic folk. He began to feel safer and his army began to drop their attention off the potential enemy. That was their undoing. One night in March his unprepared army was attacked by 100 barbarian footmen and was completely scattered. Only with his bare life he and a handful of his soldiers survived.
gl: Seis meses antes, Lutius ─un xeneral moi novo do imperio─ fora enviado con 150 soldados alén da fronteira dos bosques nórdicos, onde os bárbaros estaban invadindo as terras do imperio. A súa misión consistía en defender as terras dos invasores. Ao principio todo ía ben. O xeneral mesmo se animaba a falar cos nenos bárbaros e a pensar en vivir pacificamente con esas arcaicas xentes. Xeneral e soldados empezaron a confiarse e deixaron de prestarlle atención ao seu inimigo en potencia. E ese foi o seu erro. Unha noite, un centenar de bárbaros atacaron de inesperadamente e acabaron completamente co exército. Só o xeneral e uns poucos soldados sobreviviron.

en: Smugglers
gl: Contrabandistas

en: Some say that impenetrable lands to the far north scared away even the most courageous settlers and the bravest of the brave warriors. Big and old forests, full of big and predatory game, cut across by wetlands and hills were shrouded in mystery. The ones who had managed to come back mentioned tremendous buildings, decorated with carvings and gold from majestic mountain ranges somewhere amongst the wilderness. Dozens of years after only some crumbly ruins remain of these good old times, covered with moss and trees. Their shapes give only an idea about the craftsmanship of ancient constructors. Nobody knows why they (have) disappeared. Nobody knows why. People say that now nothing is blocking the road to wealth. But many will die pulled apart by wolves, engulfed by swamp... encircled by hostile tribes.
gl: Disque as impenetrables montañas do norte asustaron ata ao máis valente conquistador e o máis bravo guerreiro. Grandes e vellos bosques, cheos de depredadores, atravesados por lameiros e outeiros rodeados de misterio. Quen deron regresado falaban de enormes construcións decoradas con esculturas e ouro de maxestosas cordilleiras perdidas na selva. Unha ducia de anos despois, só quedan as febles ruínas dos tempos dourados, cubertas de mo e plantas. As súas formas apenas dan unha idea da artesanía dos antigos construtores. Ninguén sabe por que desapareceron. Ninguén. Disque xa nada bloquea o camiño á riqueza. Pero moitos serán os que perezan esgallados polos lobos, atrapados nos lameiros... ou mesmo rodeados de tribos hostís.

en: Swamp Island
gl: A illa da lama

en: Swamp Monks
gl: Monxes dos lameiros

en: The Far North
gl: O afastado norte

en: The Green Plateau
gl: A meseta verde

en: The Oasis Triangle
gl: O triángulo do oasis

en: The Thaw
gl: O desxeo

en: The ancient sun of fire
gl: O antigo sol ardente

en: The big lake
gl: O gran lago

en: The long way
gl: O longo camiño

en: The pass through the mountains
gl: O paso das montañas

en: There are two big questions around: Who created this unbelievably big maze and what can be found inside?
gl: Só importan dúas cuestións: quen creou este inmenso labirinto, e que é o que contén.

en: There is something mystical, like a grey atmosphere, around these three oases, which no one found out about yet. Perhaps you will be the one, but be aware of the others, who are searching too!
gl: Hai algo místico, como unha atmosfera gris, nestes tres oasis, dos que ninguén sabe nada aínda. Seica ti será-lo primeiro, ¡pero está prevido de outros que están a buscar tamén!

en: These are the beautiful Finnish lands, which are of lakes, rivers, ancient forests and mountains. It is up to you, to find a way through these lands.
gl: Estas son as fermosas terras finesas, con pinceladas de lagos, ríos, vellas fragas e montañas. De ti depende abrirte camiño por estas terras.

en: This island once came out of the deepest grounds of the sea. In those days, fire rose out of the salty seawater and brought ash, stones and earth to daylight. And the fire came nearer and nearer to the sun, while the mountain grew and grew. Until one day, when the whole firemountain exploded. Nowadays only this ring is left from that mighty firemountain. Do you think, that it is big enough for more than one tribe?
gl: Nun tempo esta illa sobresaía dende as profundidades do mar. Neses días, o lume brotou do salgado mar e cuspiu cinzas, pedras e terra cara ó ceo. E o lume subiu cada vez máis preto do sol, mentres as montañas medraban e medraban. Ata o día en que o volcán estoupou. Agora só queda este anel do que unha vez fora unha maxestosa montaña. ¿Coidas que ha ser grande abondo para máis dunha tribo?

en: This lake, deep in the most ancient forests, has long been known for its beauty and idyllic peace. Yet, its sanctity has been disturbed now, as two hostile tribes arrive at its shores...
gl: Este lago, no profundo das máis antigas fragas, foi sempre coñecido pola súa beleza e paz idílica. Aínda así, a súa paz foi perturbada pola chegada ás súas ribeiras de dúas tribos hostís...

en: Three Warriors
gl: Tres guerreiros

en: Twinkling Waves
gl: Ondas pestanexantes

en: Two Frontiers
gl: As dúas fronteiras

en: Two empires race for the treasures of a legendary peninsula...
gl: Dous imperios loitan polos tesouros dunha lendaria península...

en: War of the Valleys
gl: A guerra dos vales

en: When Chat’Karuth died, he was an old man, father to three strong and ambitious sons and warlord to an army that could match any enemy willing to rise against the ancient forests. Though at the end of his glorious reign, Chat’Karuth left his eldest son, Thron, to succeed him as the tribe's warlord – a decision that left his two brothers unsatisfied. The old warlord knew that. As his father instructed him, Thron left the capital of Al’thunran, the home of the Throne Among the Trees and withdrew his forces to the high hills where he buried the corpse of his father. There he swore to the gods and his father's spirit that he’d return to re-established order. While his brothers raged in blind war against Thron and the few forces he left to secure the borders of Al’thunran, the young warlord seeks to reunite his ambitious brothers and force the tribes to march once again under a common banner.
gl: Cando morreu, Chat’Karuth era un ancián, pai de tres fortes e avariciosos fillos e líder dun exército que podía plantarlle cara a calqueira inimigo disposto a alzarse contra os milenarios bosques. Pero ao final do seu glorioso reinado, Chat’Karuth escolleu para sucedelo coma líder das tribos ao maior dos seus fillos, Thron, o que non sentou ben aos seus dous irmáns ─e o vello líder sabíao─. Seguindo as instrucións de seu pai, Thron partiu da capital de Al’thunran, fogar da «coroa entre as árbores», e levou ás súas tropas cara as altas montañas, onde soterrou a seu pai. Alí xurou aos deuses e ao espírito de seu pai que volvería restablecer a orde. Pero os seus irmáns aproveitaron a ocasión para levantarse en armas contra el e as poucas tropas que deixara protexendo as fronteiras de Al’thunran. Agora Thron intenta unir de novo aos seus ambiciosos irmáns e obrigar ás tribos a camiñar, unha vez máis, baixo un mesmo estandarte.

en: When the God lost faith in the Atlanteans and drowned their island, one woman's struggle for justice and a second chance for her people would become the stuff of legends. Leading the remaining Atlanteans into a new future in a new part of the World, Jundlina became the most powerful human of her time, but at a high cost: her humanity and soul.
gl: Canto o deus dos atlánticos perdeu a fe neles e afundiu a súa illa, a loita dunha muller pola xustiza e por unha segunda oportunidade para o seu pobo deixaría a súa pegada na historia. Liderando aos atlánticos superviventes cara un novo futuro nunha nova parte do mundo, Iunlina converteuse na persoa máis poderosa do seu tempo, se ben pagou un alto prezo: a súa alma e humanidade.

en: Whether just one of nature's strangest features or the creation of a mad (and game-hungry) god, this weird battleground awaits two opponents for another confrontation.
gl: Sexa un dos máis estraños antollos da natureza, ou creación dun deus tolo (e xogador), este singular campo de batalla agarda polo enfrontamento entre outros dous opoñentes.

en: Whimsical Gods didn't answer our prayers. Instead the thousand fold hotter Sun heated up the Earth and melted glaciers and people plunged into the deep. But now - high in the majestic mountains, on the last scrap of land - two surviving tribes are sheltering. Even though the Gods showed mercy and the climate thus turned cooler again the water is still rising and rising. Onto the last secure place - the highest mountain range where the amount of gold and the space to live merely suffice for one tribe - only two opposite paths lead. But remember, be careful... this last living space is also a hard and small place to live. Don't forget to take care about your timber supplies, you'll need them.
gl: Os caprichosos deuses non responderon ás vosas pregarias. En vez de iso, un sol mil veces máis quente asolou o planeta e derreteu os glaciares e arrastrou ás xentes ás profundidades. Pero agora, no alto das  maxestosas montañas, no último resto de terra, refúxianse dúas tribos superviventes. Aínda que os deuses por fin amosaron piedade e o clima se volveu en consecuencia máis frío, o nivel da auga segue aumentando. Só dous camiños opostos levan ao último lugar seguro, a cordilleira máis alta, onde o ouro e o espazo apenas abonda para unha tribo. Pero cómpre ser precavido. Este lugar e pequeno e as condicións de vida son difíciles. Non esquezas levar a túa madeira, vala precisar.

en: Wisent Valley
gl: O val dos bisontes

en: You are standing on an island, crowned by mighty mountains, which keep a wonderful and mighty treasure in their middle - The Green Plateau, which is hard to get, but easy to lose, so if you want it, be aware of the other clans.
gl: Estás en pé nunha illa, coroada por grandiosos montes, que agachan un marabilloso tesouro no seu corazón: a meseta verde. Difícil de alcanzar, pero fácil de perder, así que, se a queres, ten presentes ós outros clans.

en: New Objectives
gl: Novos obxectivos

en:  "Finally, the Gods were with us!<br> We landed on an unknown coast and found peaceful rest under the palm trees growing at the shore. But that is about as good as it gets. The truth is:<br> when I woke up this morning, I saw nothing more than sand around us.<br> It really seems as if we landed under the only palm trees existing in this far-away sandy desert. I fear we won't find the help we need to get our ship repaired in good time."
gl:  «Por fin recibimos axuda dos deuses!<br /> Desembarcamos nunha costa descoñecida e descansamos tranquilamente á sombra das palmeiras da ribeira. Pero iso era o único bo. Para servos sincero:<br /> cando espertei esta mañá, mirase onde mirase todo era area.<br /> Nin que desembarcásemos nas únicas palmeiras de todo o deserto. Temo que non deamos atopado a axuda que necesitamos para reparar o barco a tempo.»

en:  "Hey Lutius, I got the message that our first lumberjack started his work today. Perhaps it would be a good idea to wait until he cleans enough space for building up two further lumberjack's houses, so that we can harvest the trunks faster.<br> But unfortunately the trunks are useless for repairing our ship - we need refined lumber, like every ship and every bigger building needs, too. So we should build up a sawmill - as soon as we have enough space for this."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Eh, Lutius, teño novas. O noso primeiro leñador comezou a traballar hoxe mesmo. Quizais debamos agardar a que tire unhas cantas árbores, e logo construír outras dúas casas para sendeiros leñadores, para ir máis rápido.<br /> Por desgraza os troncos resultan inútiles para reparar o barco. Para calquera edificio grande ou barco ─como o noso─ necesitaremos madeira traballada, así que en canto teñamos espazo deberiamos construír unha serraría.»<br /> <br /> NOVO OBXECTIVO<br/>

en:  "Hey Lutius, today we got a lot closer to our first castle. The quarry to the south began its work today and will soon provide us with stones and beautiful marble.<br> Now we truly can look forward to settling down on another island."
gl:  «Eh, Lutius, agora estamos moito máis preto do noso primeiro castelo. A canteira do sur púxose en marcha hoxe e pronto subministraranos pedra e mármore.<br /> Agora si que podemos seguir adiante e tomar o control doutra illa.»

en:  "Hey, my good old friend. I just thought about the rocks standing on the south shore of this land. Perhaps we could cut out some useful hard stones and beautiful marble.<br> The repair of our ship will take a few weeks, anyway, and the resources we harvest now might be the base of strong and big buildings in another land."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Ei, meu. Acabo de reparar nas rochas da ribeira sur. Ao mellor podiamos sacar de aí algunhas pedras preciosas e mármore.<br /> Total, a reparación do barco hanos levar aínda unhas semanas, e o que consigamos agora poderíanos servir para construír edificios importantes noutras terras.»<br /> <br /> NOVO OBXECTIVO<br />

en:  "Hi Lutius, I've got two important things to talk about... First the good news:<br> I saw that the construction of the sawmill is complete, so we can begin to refine the trunks that the lumberjacks are harvesting into lumber.<br> But that's just about the only positive thing I know to talk about. The bad news is that our lumberjacks harvest at an unbelievable speed. There are almost no trees left on this island.<br> Lutius, these trees provide shelter from the sandstorms from the desert, shade on the hot days and they are the home of so many gentle animals. We shouldn't leave this island a complete desert.<br> Lutius, I beg you: find someone who takes care about planting new trees."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Boas, Lutius. Teño que comentarte dúas cousas, son importantes... Primeiro as boas novas:<br /> A serraría xa está construída, así que podemos empezar traballar os troncos dos leñadores e obter madeira.<br /> Pero aí rematan as boas novas. As malas son que os leñadores están recollendo troncos a unha velocidade incrible. Xa apenas quedan árbores na illa.<br /> Lutius, estas árbores fornécennos protección contra as tormentas de area do deserto, sombra nos días calorosos e dan refuxio a moitos animais. Non podemos marchar da illa deixándoa completamente deserta.<br /> Rógocho, Lutius, atopa alguén que se encargue de plantar novas árbores.»<br /> <br /> NOVO OBXECTIVO<br />

en:  "It seems as if sailing on the perl-gulf was one of our biggest mistakes. Nature was against us and drove us into a dark, wild storm. I really don't know how many hours have passed since the waves rose higher than our boat, but still it would be suicide to go outside.<br> Our ship is badly damaged and is taking in more and more water. We can thank the Gods if we survive this black night with our lives."
gl:  «Parece que a viaxe fora un dos peores erros que podiamos cometer. A natureza estaba contra nós e levounos ata unha forte tormenta. En realidade non estou seguro de cantas horas pasaron xa dende que as ondas do mar se alzaron por riba da nosa embarcación, pero aínda así saír sería un suicidio.<br /> O noso barco está seriamente danado e éntralle máis e máis auga cada vez. Será só grazas aos deuses se saímos desta con vida.»

en:  "Sire, I fear we are not safe in this foreign land. Who knows what terrible creatures live beyond this forest, in that mighty desert? What if these creatures enter the woods and await the time to attack us?<br> Well, perhaps my fear is misguided, but it can't be wrong to keep watch in the forests - so that we can be sure to see any potential enemies before they can see us.<br> We really should build a barracks in the eastern portion of the forest. Then one of us can keep watch in the darkness and keep us safe from these creatures."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Señor, lamento dicir que non estamos a salvo nestas terras. Quen sabe que terribles criaturas viven alén do bosque, no duro deserto? E se esas criaturas entran no bosque e nos atacan?<br /> Quizais me equivoque cos meus temores, pero non estaría de máis ter vixiados os bosques, para se nos van atacar polo menos sabelo con tempo.<br /> Deberiamos construír un cuartel na parte oriental do bosque. Así un de nós pode botar un ollo pola noite e manternos a salvo das criaturas.»<br /> <br /> NOVO OBXECTIVO<br />

en:  "Sire, I saw that the construction of the barracks was complete, so I assigned one of my best soldiers to it to keep watch on the desert.<br> This is a good step forward. Now we can feel a bit safer and can look forward to repair our ship."
gl:  «Señor, vin que a construción dos cuarteis rematou, así que mandei a un dos meus mellores homes a vixiar dende el o deserto.<br /> Este é un bo primeiro paso. Agora que estamos máis seguros, podemos ver a ver se podemos reparar o noso barco.»

en:  "Today I got the message that our ship is completely repaired. At the moment my people are loading everything onto our newly repaired ship, hoping it will serve us better than last time.<br> Tonight will be our last night on this island. Tomorrow morning we will leave, searching for a new place for our exile.<br> I still wonder if we will ever see Fremil again.<br><br>--------------------- VICTORY! ----------------------<br><br> You have completed this mission. You may continue playing if you wish, otherwise move on to the next mission."
gl:  «Hoxe souben que o noso barco está completamente reparado. Nestes momentos os meus están cargando todo nel, confiando en que nos sexa máis útil que a última vez.<br /> Esta será a nosa última noite nesta illa. Mañá pola mañá partiremos, na busca dun novo lugar para o noso exilio.<br /> Aínda me pregunto se algún día volveremos a Fremil.<br /> <br /> --------------------- VITORIA! ----------------------<br /> <br /> Completaches esta misión. Se queres podes seguir xogando, ou se o prefires podes continuar coa seguinte misión.»

en:  "What has become of our Empire? I really ask this question - why did my king forbid me from fighting against that monsterous barbarian tribe, who first acted as a peaceful friend and then attacked my army in the darkest night?<br> With an army of 150 men, I was assigned to patrol on our northern frontier, which lies near the Galdin Mountains in a great, beautiful and ancient forest. Soon, we met a barbarian tribe, which at first was friendly. A few of my men even traded with them and their kids came to us, to admire our clean and tidy uniforms and weapons.<br> But in our fifth night in that region, they attacked us with no reason. I lost dozens of good men, and found myself imprisoned and brought to their chieftain. He spat at me, mocked me and told me to leave this land forever. He did not want new land and did not want our land, but he told me that THIS forest was their land - and would stay theirs until the ghosts take the last man of his folk!<br> Three weeks later, I came back to Fremil to speak with our king. He was furious at the Barbarians, yet disallowed an attack of these tribes. He believed that our army was too weak to survive in a war against the barbarians.<br> Still, I saw no way that I could erase my shame - without fighting against the Barbarians. So I left Fremil by boat to find myself a new world, and a new life, somewhere in the south. Now I am sailing on the perl-gulf with my family, some of my friends and a few of my best warriors."
gl:  «Que queda do noso imperio? De veras que non comprendo por que o meu rei non me permitiu loitar contra esa monstruosa tribo de bárbaros, que se portaron tan amigablemente ao principio e entón atacaron ás miñas tropas aproveitando a escuridade da noite.<br /> Cun exército de 150 soldados, asignáronme a patrulla da fronteira norte, que queda preto da Cordilleira de Galdin nun gran bosque vello e precioso. Pouco máis adiante topámonos cunha tribo bárbara, que se comportou amigablemente ao principio. Mesmo algúns dos meus homes comerciaron con eles e os seus fillos viñeron canda nós, admirando as nosas armas e uniformes limpos e organizados.<br /> Pero na quinta noite nese lugar, atacáronnos sen motivo. Perdín ducias de bos soldados, e apresáronme e leváronme fronte ao seu xefe. Cuspiume, mofouse e díxome que marchase para sempre daquelas terras. Non quería novas terras nin as nosas terras, díxome que aquel bosque era o seu fogar, e que así sería ata que as pantasmas se levasen ao último dos seus!<br /> Tres semanas despois, volvín a Fremil para falar co noso rei. Estaba furioso cos bárbaros, pero inda así non permitiu un ataque contra estas tribos. Consideraba que o noso exército era débil de máis para sobrevivir a unha guerra contra os bárbaros.<br /> Aínda así, non se me ocorreu xeito de limpar o meu honor que non fose o de loitar contra os bárbaros. Así que marchei de Fremil en barco en busca dun novo mundo, dunha nova vida, nalgún lugar do sur. Agora navego coa miña familia, algúns dos meus amigos e algúns dos meus mellores guerreiros.»

en:  "You have made this peninsula a very secure place. It is time to move on!"
gl:  «Xa aseguraches esta península, é hora de seguir adiante!»

en: * Build a forester's house to preserve the wood resources of this island.
gl: * Constrúe a casa dun forestal para preservar as árbores da illa.

en: * Build a quarry in the south to cut some stones and marble out of the rocks.<br> These might be used for future buildings.
gl: * Constrúe unha canteira ao sur para extraer das rochas algo de pedra e mármore.<br /> Poderán usarse en futuros edificios.

en: * Build two more lumberjack's houses and a sawmill as soon as there is enough space for them.
gl: * Constrúe dous casas de leñador adicionais e unha serraría en canto haxa espazo abondo.

en: A dark night
gl: Unha noite escura

en: A foreboding
gl: Unha premonición

en: A step forward
gl: Un paso adiante

en: Amalea comes in...
gl: Amalea entra...

en: Amalea recommends...
gl: Amalea recomenda...

en: Amalea smiles...
gl: Amalea sorrí...

en: Build a barracks
gl: Constrúe un cuartel

en: Build a forester's house
gl: Constrúe a casa dun forestal

en: Build a lumberjack's house
gl: Constrúe a casa dun leñador

en: Build a quarry
gl: Constrúe unha canteira

en: Build two lumberjack's houses and a sawmill
gl: Constrúe dúas casas de leñador e unha casa para un serrador

en: Diary of Lutius
gl: Diario de Lutius

en: Safe Peninsula
gl: Península segura

en: Safe for now
gl: A salvo de momento

en: Saledus looks around nervously...
gl: Saledus mira nervioso os arredores...

en: Saledus looks promising...
gl: Saledus semella esperanzado...

en: Saledus notes...
gl: Saledus repara en que...

en: Saledus speaks with a sigh of relief...
gl: Saledus fala cun suspiro de alivio...

en: Saledus speaks:
gl: Saledus exclama:

en: Survivor
gl: Supervivinte

en: The rough sea
gl: O duro mar

en: Thinking about the future
gl: Pensando no futuro

en: Young Amalea
gl: Xove Amalea

en:  "As Saledus and I walked through these wonderful forests in the north, we felt that our future had just begun. This land is so peaceful, good and beautiful, I could stay here until the end of my life.<br> But until that day, may many years pass! For now, we must concentrate on the present, and build a few lumberjack's houses and a sawmill to produce some basic building materials.<br> But we shouldn't forget to preserve this natural bounty. These forests should last forever, so we really should build a forester's house too."<br><br>-- NEW OBJECTIVE --<br>
gl:  «En canto Saledus e mais eu atravesamos estes marabillosos bosques do norte, tivemos a sensación de que o noso futuro acababa de comezar. Estas terras son moi pacíficas, e preciosas. Podería pasar nelas toda a miña vida.<br /> Pero aínda queda moito para iso! Polo de agora, debemos concentrarnos no presente, e construír un par de casas de leñador e unha serraría para conseguir algúns materiais de construción básicos.<br /> Pero non debemos esquecer preservar este regalo da natureza. Estes bosques deberían perdurar polos tempos dos tempos, polo que tamén deberiamos construír unha casa para o forestal.»<br /> <br /> -- NOVO OBXECTIVO --<br />

en:  "By the Gods! This is absolutely terrible. It seems as if we stand close to a test - and it seems as if Saledus was right with his fear concerning the shipwreck he found.<br> Today, as I walked down to the eastern shore,<br> I got a shock. I caught sight of one of those hated, evil, barbarian tribes with whom we have had so many problems before.<br> At first, I was naive and hoped that they were peaceful, but as soon as one of them saw me they charged towards me and started attacking me with their throwing-spears. Thanks be to the Gods that<br> I was able to flee and hide myself, before retreating back to our colony under cover of darkness.<br> Anyway, we must build up stronger military buildings as soon as possible."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Por todos os deuses! Isto é unha desgraza. Nin que nos estivesen poñendo a proba. Parece que Saledus estaba no certo respecto dos seus temores a causa do barco naufragado que atopara.<br /> Hoxe, cando baixei á ribeira oriental,<br /> quedei apampado. Puiden ver unha desas odiosas e malvadas tribos de bárbaros que tantos problemas nos deron noutras ocasións.<br /> Ao principio pequei de inocente e pensei: «ao mellor son pacíficos». Pero en canto me viu un dos seus, empezaron a perseguirme e a tirarme lanzas. Menos mal que<br /> din escapado e puiden agocharme ata que se fixo noite e puiden regresar á nosa colonia.<br /> O caso é que deberíamos construír mellores edificios militares canto antes.»<br /> <br /> NOVO OBXECTIVO<br />

en:  "By the Gods, this is an unbelievable strike of fortune! There are two more mountains and it seems that one has a large quantity of coal and the other of iron ore. We should immediately start to build iron ore and coal mines (or at least charcoal burners), smelting works, toolsmith's shops, armour and weapon smithies.<br> However: for all these bigger buildings, we need better and more elegant building materials. So, let's build<br> a stonemason, who cuts columns from marble.<br> After all, now we can begin living as we did in Fremil."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Por todos os deuses, isto si que é sorte! Hai outras dúas montañas, e semella que unha está chea de carbón e a outra de mineral de ferro. Deberiamos comezar a construír minas de mineral de ferro e carbón (ou polo menos produtores de carbón vexetal), forxas e ferrerías de todo tipo.<br /> Aínda así, para estes edificios máis grandes necesitamos mellores materiais. Así que hai que construír<br /> unha canteira, cun canteiro que extraia as columnas de mármore.<br /> Por fin podemos comezar a vivir tal como o faciamos en Fremil.»<br /> <br /> -- NOVO OBXECTIVO --<br />

en:  "Finally! This island appears to be made for us, it is a gift from the Gods to my people and myself.<br> Until now, we have only seen a small part of this island, but this part alone is already bringing sunlight in my mind. I feel as if we have found a priceless treasure, a land like paradise.<br> On this island, we will start our new life. We will build up an outpost for our exile, which perhaps will become a new, beautiful home for every one of us."
gl:  «Por fin! Esta illa semella ideal para nós, é un regalo dos deuses para min e os meus.<br /> Polo de agora só ollamos unha pequena parte da illa, pero só esta parte xa me está aclarando a mente. Sinto coma se atoparamos un tesouro de valor incalculable, un paraíso.<br /> Nesta illa comezaremos unha nova vida. Levantaremos un asentamento para o exilio, un novo fogar para todos e cada un de nós.»

en:  "Good news! Today our wood economy was completed. Now we can be sure to have enough wood for our future building projects."
gl:  «Boas novas! A nosa industria da madeira xa está en marcha. Agora podemos asegurar o noso subministro de madeira para os nosos futuros proxectos arquitectónicos.»

en:  "Great! Today the building of the quarry was completed. Now we get enough stone to construct larger buildings."
gl:  «Magnífico! Rematouse a construción da canteira hoxe mesmo. Agora conseguiremos pedra abondo para construír edificios máis grandes.»

en:  "Greetings Lutius, I don't want to start a panic, but I found something which gives me a sinking feeling in my stomach and spreads waves of fear in my heart. As I walked down to the southern shore I found the remains of another ship. I don't know whether these parts are all that is left of that ship. In any case, these parts do not seem to be old.<br> Perhaps the people aboard that ship were caught in the same storm which brought us to Malac' Mor - and were brought to this island.<br> I beg you to be cautious and to build some barracks or sentries around our colony."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Saúdos, Lutius. Non quero asustar a ninguén, pero descubrín algo que me quita o sono. Cando fun ata a ribeira sur atopeime co restos doutra embarcación. Non sei se era todo o que quedaba. Pero o que si sei é que os restos non parecían vellos.<br /> Poida que á xente que ía nese barco os collese a mesma tormenta que nos levou a Malac' Mor, e os trouxese a esta illa.<br /> Rógolle que sexa precavido e constrúa algún cuartel ou vixías ao redor da colonia.»<br /> <br /> NOVO OBXECTIVO<br />

en:  "Greetings, my friend, I just visited our new tavern<br> 'At the palms'. The beer they serve is really tasty. You really should take a drink there, too.<br> It is good to see that we have now got a warmer and more familiar environment on our island.<br> Thank you, Lutius."
gl:  «Saúdos, amigo, acabo de visitar a nosa nova taberna<br /> “Nas palmeiras”. A cervexa está moi boa. Deberías ir tomar algo ti tamén.<br /> Alégrame que teñamos un ambiente máis cálido e familiar na nosa illa.<br /> Grazas, Lutius.»

en:  "Hi Lutius, I hope you forgive my criticism, but it seems to me as if you forgot something.<br> It's nice, and of course a good idea, to build up mines, which will give us a more comfortable life,<br> but the people working in the mines are unhappy with the current situation. They have to do hard work and have no time for making their own food.<br> What do you think about helping them out?<br> I can't tell you what exactly we need... but here are my recommendations:"<br><br>-- NEW OBJECTIVE --<br>
gl:  «Bos días, Lutius, desculpa o meu criticismo, pero paréceme que esqueciches unha cousa.<br /> Construír minas está ben e é unha boa idea, faranos a vida máis cómoda,<br /> pero aos traballadores das minas non lles gusta a situación actual. Teñen que traballar duro e non teñen tempo de prepararse algo de comer eles mesmos.<br />Que che parece se lles botamos unha man?<br /> Non che podo dicir que é o que necesitamos ou deixamos de necesitar... pero teño algunhas recomendacións:»<br /> <br /> -- NOVO OBXECTIVO --<br />

en:  "Later, I walked down to the rocks in the south and looked for a place where we can build a quarry to get some hard stone for our larger buildings.<br> Again, I felt like I'm in paradise when I noticed that some marble-like stones were among the rocks. It seems that we will soon be able to build strong, luxurious buildings, like those we were accustomed to in Fremil."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Máis adiante, descendín cara as rochas do sur e busquei un lugar no que podermos levantar unha canteira da que obter pedra para os nosos edificios máis grandes.<br />Volvin sentir coma se estivese no paraíso entre as rochas había mármore. Semella que pronto poderemos construír edificios resistentes de luxo, coma aqueles aos que estabamos afeitos en Fremil.»<br /> <br /> -- NOVO OBXECTIVO --<br />

en:  "Lutius, I've got good news for you:<br> As I walked to the east, I found a larger mountain.<br> I am not absolutely sure - a geologist should check if I am right - but I believe we could mine marble from some places on the mountain.<br> It would be a good source to bolster our supply of quality marble, beyond the meagre quantities available from the quarry. Perhaps you were right when you said that this island is like paradise.<br> Let us expand to that mountain and start mining marble."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Lutius, teño noticias para ti:<br /> Ao ir ao leste, atopei unha montaña máis grande.<br /> Non estou completamente seguro ─debería confirmalo o xeólogo─ pero coido que poderíamos conseguir mármore dalgunhas partes da montaña.<br /> Sería unha boa fonte para manter o noso subministro de mármore de calidade, alén das reducidas cantidades de mármore presentes na canteira. Pode que estiveses no certo ao dicir que esta illa era coma o paraíso.<br /> Expandámonos cara esa montala e comecemos picar mármore.»<br /> <br /> -- NOVO OBXECTIVO --<br />

en:  "That's good. The first large military building is complete and the mining infrastructure is getting better and better. Now we should think of preparing ourselves for battle."<br><br>-- NEW OBJECTIVES --<br>
gl:  «Moi ben. Completouse o primeiro edificio militar importante e a insfraestrutura de minas está mellorando rapidamente. Agora deberiamos pensar en prepararmos para a batalla.»<br /> <br /> -- NOVOS OBXECTIVOS --<br />

en:  "Today a pigeon landed on our island.<br> It brought a message which fills me with dark thoughts and brings back my fears.<br> The message was addressed to me, begging me to come back to Fremil.<br> It says that the Empire is at war with the Barbarians. They were attacked from the north by the tribe I was forbidden to attack.<br> For me, it is clear what I must do...<br><br> You have completed this mission. You may continue playing if you wish, otherwise move on to the next mission."
gl:  «Unha pomba aterrou hoxe na nosa illa.<br /> Trouxo unha mensaxe que me devolveu os vellos temores e encheu de pensamentos escuros.<br /> A mensaxe ía dirixida a min, rogándome que volvese a Fremil.<br /> Di que o imperio está en guerra cos bárbaros. Atacounos dende o norte a tribo á que se me prohibira atacar.<br /> Para min está claro o que debo facer...<br /> <br /> Completaches esta misión. Podes seguir xogando se queres, ou senón continúa coa seguinte misión.»

en:  "Today is a proud day. We have fought for our new home and risen victorious.<br> There are still a few barbarians hiding on our island, but I am sure that we will find them soon.<br> Every barbarian who doesn't attack us will be put in a boat with the other peaceful ones, and sent back to their country."<br><br>--------------------- VICTORY! ----------------------
gl:  «Hoxe é un día de orgullo. Loitamos polo noso novo fogar e saímos vitoriosos.<br /> Aínda quedan algúns bárbaros agochados na nosa illa, pero estou convencido de que non habemos tardar en atopalos.<br /> Os bárbaros que non nos ataquen partiran nunha barca, xunto co resto dos que sexan pacíficos, de volta ás súas terras.»<br /> <br /> --------------------- VITORIA! ----------------------

en: * As soon as you have enough soldiers, attack and completely destroy the barbarian buildings.<br>
gl: * En canto teñas soldados abondo, ataca e arrasa os edificios dos bárbaros.<br />

en: * Build a quarry to the south of your headquarters.
gl: * Constrúe unha canteira ó sur do teu cuartel xeral.

en: * Build a stonemason and then a complete mining and production infrastructure (coal mine and / or charcoal burner, iron ore mine, toolsmith's shop, weapon smithy, armour smithy and smelting works).
gl: * Constrúe unha canteira e a continuación unha infraestrutura completa de minería e produción (mina de carbón e/ou produtor de carbón vexetal, mina de mineral de ferro, forxa e ferrarías de todo tipo).

en: * Build some barracks and sentries around the colony.
gl: * Constrúe algún cuartel e sentinelas ao redor da colonia.

en: * Build three lumberjack's houses, a forester's house and a sawmill.
gl: * Constrúe tres casas para leñadores, unha para un forestal e unha serraría.

en: * Build up stronger military buildings, such as an outpost, a barrier or a tower, on the eastern frontier. To watch deep inside the enemy territory, build a tower.
gl: * Construír mellores edificios militares, coma un posto de avanzada, unha barreira ou unha torre na fronteira leste. Para vixiar mellor o territorio inimigo, constrúe unha torre.

en: * Expand to the east, to start mining marble from the mountain.
gl: * Expándete cara o leste, para comezar a extracción de mármore da montaña.

en: * Finally, build up a fortress on the peninsula<br> (near where the barbarian headquarters stood before), to avoid new settlements of other tribes in that region.
gl: * Para rematar, levanta unha fortaleza na península<br /> (preto de onde antes estaba o cuartel xeral dos bárbaros) para evitar os novos asentamentos doutras tribos nesa rexión.

en: * To produce some sustaining food for our miners, we could build up a tavern. To supply them with some good and strong drinks, we could build up a brewery and a winery.<br> Of course this means we will need more resources for preparing this food - like fish, meat or bread.<br> To provide these foodstuffs, you would have to build a fisher's house, a farm, a mill and a bakery.<br> Maybe you will also need a hunter's house,<br> a piggery, a vineyard and some wells.<br> It's up to you what you want to build.<br> But remember - coal and iron ore mines need beer, marble and gold mines need wine and all mines need at least rations, which are produced out of bread OR meat OR fish.
gl: * Para producir comida substanciosa para os mineiros poderiamos construír unha taberna. Para subministrarlles bebidas boas e fortes, poderiamos levantar unha cervexaría ou unha bodega.<br /> Por suposto isto implica que precisemos máis recursos para a preparación da comida, coma pescado, carne ou pan.<br /> Para conseguirmos estes víveres, será necesaria a construción dunha peixaría, unha granxa, un muíño e unha panadería.<br /> Quizais tamén precisemos dunha casa para un cazador,<br/> un cortello, un viñedo e algúns pozos.<br /> Ti dedides o que queres construír.<br />Pero lembra que as minas de mineral de ferro e carbón precisan cervexa, as de mármore e ouro precisan viño e todas elas precisan racións, que se obteñen ben de peixe, ben de carne ou ben de pan.

en: 7 days later...
gl: 7 días máis tarde...

en: A Message
gl: Unha mensaxe

en: A new island
gl: Unha nova illa

en: Amalea smiles
gl: Amalea sorrí

en: As time is running by
gl: Mentres o tempo pasa

en: Build a stonemason and mining infrastructure
gl: Constrúe unha infraestrutura canteira e mineira

en: Build up a wood economy
gl: Levanta unha industria da madeira

en: Command for Attack
gl: Orde de ataque

en: Dangerous shipparts
gl: Restos perigosos

en: Destroy the barbarian tribe
gl: Acaba coa tribo bárbara

en: Finally the ship was repaired, so Lutius and his people again went on the quest to find a good place for a new beginning. Only a few days later they land on a green, mediterranean island, looking like paradise. Overjoyed, they set out to explore this new living space.
gl: Finalmente, reparouse a embarcación, e Lutius e a súa xente retomaron a súa busca dunhas terras nas que comezar outra vez. Non pasaron moitos días ata que desembarcaron nunha illa mediterránea chea de maleza, un verdadeiro paraíso para os ollos. Cheos de ilusión, decidíronse a explorar estas novas terras.

en: Food for the miners
gl: Comida para os mineiros

en: Further mountains
gl: Máis montañas

en: Marble on the mountain
gl: Mármore na montaña

en: Our new tavern
gl: A nosa nova taberna

en: Protect your colony
gl: Pedra para a colonia

en: Protect your eastern frontier
gl: Protexe a fronteira oriental

en: Provide your miners with food
gl: Subminístralles alimentos aos teus mineiros

en: Saledus is amazed
gl: Saledus está abraiado

en: Saledus looks unhappy
gl: Saledus semella triste

en: Saledus smiles
gl: Saledus sorrí

en: Start mining marble
gl: Comeza extraer mármore

en: Stone for the colony
gl: Pedra para a colonia

en: The Barbarians
gl: Os Bárbaros

en: The green forests
gl: As verdes fragas

en: The rocks
gl: As rochas

en: Wood for the colony
gl: Madeira para a colonia

en:  "As father told me, there are times to fight and times to lie and wait, trying not to fall asleep or die before the right time comes. And so I do... wait."
gl:  «Como me dixo meu pai, ás veces hai que loitar e ás veces hai que deitarse a agardar, tratando de non durmirse ou morrer antes de que chegue o momento. E iso é o que fago... agardar.»

en:  "Hail, chieftain. I am Khantrukh and have seen many winters pass. Please allow me to aid you with my counsel through these darkened days."
gl:  «Saúdos, xefe. Son Khantrukh, e xa vivín moitos invernos. Permíteme axudarche co meu consello nestes días de escuridade.»

en:  "I am well aware, chieftain, that neither you nor your warriors have the desire to stay in this forsaken place for long. But even so, our war to reconquer our home might take a long time and it would seem wise to make preparations.<br> I would advise that we obtain stones for the future - who knows what fortifications we might be forced to build very soon. And - like a gift of destiny - there are indeed great rocks just nearby..."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Xa sei que nin ti nin os guerreiros gustades de quedarvos neste lugar esquecido por moito tempo. Pero aínda así, a guerra para recuperar as nosas terras podería ser longa e estaría ben que nos preparásemos.<br /> Recomendaría que conseguísemos pedra para o futuro. Quen sabe que fortificacións necesitaremos construír dentro de pouco. E polos arredores hai unhas rochas enormes, parece que sexan un regalo divino.»<br /> <br /> NOVO OBXECTIVO<br />

en:  "In another sleepless night, I went up to the hill and gazed to the north. The fires are still burning, satisfying their hunger upon my father's legacy.<br> They are a constant reminder why we have to hide here... and why we must return in the end!"
gl:  «Noutra noite en vela, subín á montaña e mirei para o norte. O lume continúa, alimentándose do legado de meu pai.<br /> As chamas son o recordatorio de por que nos agochamos aquí... e de por que antes ou despois teremos que regresar!»

en:  "It's been months and we are still hiding where the forests are old and dark.<br> My warriors hunt at day and lie awake at night - listening to the sounds of the cruel slaughter echoing from afar amongst the ancient trees."
gl:  «Levamos meses agochándonos na parte vella e escura dos bosques.<br /> Os meus guerreiros cazan polo día e mantéñense espertos pola noite escoitando o son da cruel matanza, cuxo eco chega dende alén das vellas árbores.»

en:  "My father's bones rest peacefully in the grounds on which he once ended the senseless bloodspilling that has risen among us. It pains me that his peace only endured for one generation.<br> Boldreth, my loyal companion and friend is a source of peace and comfort to me in these dark times. He keeps my spirits high and those of my warriors awake, not to let greed or despair destroy the bonds between us as well."
gl:  «O corpo de meu pai xace pacificamente na terra na que outrora puxera fin á violencia sen sentido que medrara entre nós. Dóeme que a súa paz durase tan só unha xeración.<br /> Boldreth, o meu leal compañeiro e amigo, é para min unha fonte de paz e tranquilidade nestes tempos escuros. Mantén alto o meu espírito e esperto o dos meus guerreiros, impedindo que a avaricia ou a desesperación destrúa tamén os nosos vínculos.»

en:  "None but the gods know how long we have to remain hidden here. The warriors hope we may march back gloriously any day now, but I strongly doubt that will happen soon. And the days are already getting shorter and colder...<br> We should prepare, in case we have to face the winter in these harsh lands. I believe to the east of our campsite are a few places where we could raise a lumberjack's hut."<br><br>-- NEW OBJECTIVES --<br>
gl:  «Só os deuses saben canto tempo teremos que quedar aquí. Os guerreiros esperan que un destes días regresemos gloriosos, pero dubido moito que iso vaia acontecer tan pronto como esperan. E os días son cada vez máis curtos e fríos...<br /> Se imos facer fronte ao duro inverno nestas duras terras, teriamos que prepararnos. Coido que ao leste do noso campamento hai algúns lugares onde poderiamos construír unha cabana para un leñador.»<br /> <br /> NOVOS OBXECTIVOS<br />

en:  "Obviously, it would be too exhausting for our people to walk all the way to the lumberjack's hut through the wilderness. We will have to build a road between our hall and the lumberjack's hut. It's not a hard guess that the men would appreciate a way as short and plain as possible - the wood will surely be heavy enough, nevertheless."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Obviamente, a xente cansaríase moito se tiver que ir e vir da cabana do leñador continuamente por estas terras salvaxes. Teremos que construír un camiño entre a nosa sala e a cabana do leñador. E non é difícil imaxinar que os homes apreciarán que o camiño sexa o máis directo e chan posible ─cargar a madeira custa o seu─.»<br /> <br /> NOVO OBXECTIVO<br />

en:  "Of course, if we intended to build a bigger settlement, many more lumberjack's huts would be advisable, but this should suffice for now.<br> But never forget - these forests are our heritage, entrusted upon us by our ancestors. We must always respect and care for them. What we take, we must give back again.<br> So, in order to replace the trees we chop down, we should build a ranger's hut, preferably close to the lumberjack's hut."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Por suposto, se imos construír un gran asentamento sería recomendable contarmos con máis cabanas de leñador, pero con esta debería abondar de momento.<br /> O que si, nunca esquezas que estes bosques son o noso legado, o que os nosos antepasados deixaron ao noso coidado. E iso debemos facer, coidalo e respectalo. Debemos devolver aquilo que collamos.<br /> Así que deberíamos construír unha choza para un forestal, preferiblemente preto da cabana do leñador.»<br /> <br /> NOVO OBXECTIVO<br />

en:  "Once again, I went up to my father's tomb, in a sacred grove at the foot of the great spire of Kal'mavrath. I just stood there and felt neither the hours pass nor the cold rain pouring down from a darkened sky...<br> Somehow it felt like a farewell. For the first time, I wondered what the future might hold for me..."
gl:  «Unha vez máis, subín á tumba de meu pai, nun arboredo sagrado, ao pe do gran chapitel de Kal'mavrath. Simplemente quedei alí, e non reparei nin no paso do tempo nin na fría chuvascada que caía do ceo escuro...<br /> Dalgún xeito pareceume unha despedida. Por vez primeira, pregunteime o que me depararía o futuro...»

en:  "Some time ago, Boldreth came to me. His advice was to move to a place closer to home - to strike at the first sign of my brothers' forces wavering.<br> But I look over the forests and I can still see black smoke rising to the sky. I know - it is too early yet, and what he hopes for will not happen any time soon. He might still be right, but I fear the bloodshed that returning too fast would cause both on our and the other side..."
gl:  «Hai algún tempo, Boldreth presentouse ante min. Aconselloume movernos a outro lugar máis preto das nosas terras, para atacar ao mínimo sinal de debilidade dos meus irmáns.<br /> Pero miro sobre as árbores e aínda hai fume levantándose polo horizonte. Aínda é demasiado pronto, queda moito para o momento que Boldreth agarda. Pode que teña razón aínda así, pero teño medo das mortes que regresar antes de tempo ocasionaría en ambos os dous bandos...»

en:  "The northern winds tell us that the coming winter will be a long and cruel one. One lumberjack's hut will not be enough to fit the needs of our people. More trees wait for our axes just south of our new crossroads - let us raise a second lumberjack's hut there!"<br><br>-- NEW OBJECTIVE --<br>
gl:  «Os ventos do norte avisan de que o inverno será longo e duro. Cunha soa cabana de leñador non teremos abondo para suplir as necesidades do noso pobo. Ao sur do novo cruce de camiños hai árbores agardando polos nosos machados, construamos alí unha nova cabana de leñador!»<br />  <br /> NOVO OBXECTIVO<br />

en:  "There is an old saying:<br> 'A burden divided is easier to endure.'<br> A crossroads on the way between our headquarters and the lumberjack's hut would ease the work of our carriers."<br><br>-- NEW OBJECTIVE --<br>
gl:  «Hai un vello refrán que di:<br /> “Unha carga dividida sopórtase mellor”.<br /> Un cruce de camiños no camiño entre o noso cuartel xeral e a cabana do leñador axilizaría o traballo dos transportadores.»<br /> <br /> NOVO OBXECTIVO<br>

en:  "Today, my warriors picked up an old man, wandering sick and wounded through the dark forest. We listened in horror when he told us of the atrocities taking place in Al'thunran.<br> I hereby renew my oath - I will stop this madness at any cost!"
gl:  «Hoxe, os meus guerreiros atraparon un vello, enfermo e malferido, camiñando polo escuro bosque. Escoitamos horrorizados as atrocidades que nos dixo se están cometendo en Al'thunran.<br /> Pola presente, renovo o meu xuramento: deterei esta loucura, custe o que custe!»

en:  "Very well done, chieftain. We now have all we need to face the winter and may prepare ourselves for the battles ahead.<br><br>--------------------- VICTORY! ----------------------<br><br> You may continue to play this map if you wish. Otherwise, move on to the next mission."
gl:  «Moi bo traballo, xefe. Xa temos todo o necesario para facerlle fronte ao inverno e podemos prepararnos para a batalla que nos espera.<br /> <br /> VITORIA!<br /> <br /> Podes seguir xogando este mapa se queres. En caso contrario, pasa á seguinte misión.»

en:  "We can see the raging flames that swallow Al'thunran from here, miles away.<br> The red lights flash in the darkness and dance to the rhythm of the wardrums that haunt me even in my nightmares."
gl:  «Dende aquí vense as devastadoras chamas que acaban con Al'thunran, a quilómetros de aquí.<br /> As luces vermellas alumean na escuridade e bailan ao ritmo dos tambores de guerra que me perseguen ata nos pesadelos.»

en: * Build a lumberjack's hut at the red house symbol just right of your headquarters by clicking on it and selecting a lumberjack's hut.<br>
gl: * Constrúe unha cabana de leñador onde está o símbolo vermello dunha casa á dereita do teu cuartel principal premendo nel e escollendo a cabana do leñador.<br />

en: * Build a ranger's hut to the east of the first lumberjack's hut.
gl: * Constrúe unha choza de forestal ao leste da primeira cabana de leñador.

en: * Build a road between your headquarters and the construction site of the lumberjack's hut.<br> When you place the lumberjack's hut, a flag is created for it. You need to connect it to another flag by building a road between them.<br> If you click on a flag and select to build a road, little symbols will appear around it to show you in which directions you can build it.<br> The colour of these symbols indicates how steep this part of the road will be. Green is for flat, yellow means steep and red stands for very steep. The steeper the road is, the harder it will be for your people to walk on it (and your wares will be transported more slowly).<br> You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click farther away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road.
gl: * Constrúe un camiño entre o cuartel principal e a obra da cabana do leñador.<br /> Ao situar a cabana do leñador, crearase unha bandeira para a mesma. Tes que conectala a outra bandeira mediante un camiño.<br /> Se premes nunha bandeira e escolles construír un camiño, apareceran ao redor dela pequenos símbolos indicando en que direccións podes construír o camiño.<br /> A cor dos símbolos indicará o pronunciada que será a pendente do camiño. O verde indica que será pouco pronunciada, o amarelo que será algo pronunciada e o vermello que será bastante pronunciada. Canto máis pronunciada sexa a pendente do camiño, máis lles custará ao teu pobo camiñar por el (es os materiais transportaranse máis a modo).<br /> Podes premer en calquera dos símbolos para construír ata el a primeira parte do camiño. Entón aparecerán novos símbolos para sinalar onde se pode construír a seguinte parte do camiño, e así ata que chegues a unha bandeira. Pero podes tamén premer nun lugar máis afastado da bandeira orixinal e crear varios tramos de camiño dunha vez.  Preme na bandeira do cuartel principal para rematar o camiño.

en: * Build two quarries southwest of your headquarters.
gl: * Constrúe dúas canteiras ao sudoeste do teu cuartel xeral.

en: * Place a flag in the middle of the road.<br> There is a flag symbol in the middle of the way you just built. You create a flag there by clicking on the symbol and then choosing the flag button in the menu that opens up. This divides the way the wood is transported into two parts with one carrier each.<br> When many wares are being transported between two points, additional flags in between make them arrive at their destination faster, thus improving your infrastructure.<br>
gl: * Pon unha bandeira no medio do camiño.<br /> Hai un símbolo de bandeira no medio do camiño que acabas de construír. Podes crear unha bandeira premendo en dito símbolo e escollendo o botón da bandeira no menú que aparecerá. Isto divide o camiño polo que se transporta a madeira en dous, cada un cun transportador.<br /> Cando se transportan moitos materiais entre dous puntos, as bandeiras intermedias permitirán acelerar o proceso de transporte, mellorando así a infraestrutura.br />

en: * Place a lumberjack's hut just south of the flag you just placed on the road. Connect the flag you just raised with the flag of the new lumberjack's hut construction site afterwards.<br> Note that instead of building a road step by step, you may also click directly at its destination to build the entire road at once.
gl: * Constrúe unha cabana de leñador xusto ao sur da bandeira que acabas de poñer no camiño. Logo conecta a bandeira do camiño coa da obra da nova cabana de leñador.<br /> Ten en conta que en vez de crear o camiño paso a paso podes premer directamente no destino para construír o camiño completo dunha soa vez.

en: * Press SPACE to see where you can build.<br> The red house symbols show you where a small building - like a lumberjack's hut - may be built.<br>
gl: * Preme a [Espazo] para ver onde podes construír.<br /> Os símbolos de casas vermellas indican onde podes construír edificios pequenos ─como é o caso das cabanas de leñador─.<br />

en: An old man says...
gl: Un anciñan di...

en: At the tomb
gl: No camposanto

en: Build a lumberjack's hut
gl: Constrúe unha cabana de leñador

en: Build a ranger's hut
gl: Constrúe unha choza de forestal

en: Build another lumberjack's hut
gl: Constrúe outra cabana de leñador

en: Build two quarries
gl: Constrúe dúas canteiras

en: In the night
gl: Na noite

en: Khantrukh continues...
gl: Khantrukh continua...

en: Khantrukh nods...
gl: Khantrukh asinte...

en: Khantrukh remembers...
gl: Khantrukh lembra...

en: Somebody comes up to you
gl: Aproxímaseche alguén

en: The advisor
gl: O conselleiro

en: The elder remarks...
gl: O vello di...

en: The elder speaks...
gl: O vello di...

en: The oath
gl: O xuramento

en: The old man looks to the sky...
gl: O ancián mira ó ceo...

en: The other day
gl: O outro día

en: The story begins
gl: A lenda comeza

en: Thron looks furious...
gl: Thron semella anoxado...

en: Thron says thoughtfully...
gl: Thron di pensativo...

en: Thron sighs...
gl: Thron suspira...

en: Thron speaks...
gl: Thron di...

en:  "A tavern opened for our people yesterday. While I am hardly in the mood for celebration, I noticed how much this tiny bit of home meant to my people. Their songs filled the air until the deep night, and they were in higher spirit still the day after.<br> Maybe we actually are slowly creating a place here which we can... call home."
gl:  «Onte abriu unha taberna para os nosos. Se ben non estou eu para celebracións, decateime do que este pequeno anaco de fogar significa para os nosos. As súas cancións encheron o ambiente ata ben entrada a noite, e o seu ánimo medrou cada día máis.<br /> Pode que, aos poucos, esteamos construíndo un lugar que poderiamos... chamar fogar.»

en:  "At last! These rocks should last for a while."
gl:  «Por fin! Estas rochas deberían durar un tempo.»

en:  "Boldreth seems more and more torn as the days go by. The spirits of my fellows sink as the cold season approaches, and we are still living in no more than huts and barracks. I never intended to stay out here in the wilderness for so long - but I never thought my brothers would engage in this senseless battle for so long either.<br> Perhaps it's time to make ourselves feel a little more at ease here. Perhaps it's time to give those who still live and think united a new home, replacing what is now lost to us? Until we can return to the place we once called our home..."
gl:  «Boldreth está peor a cada día que pasa. O espírito dos meus afoga a medida que se achega a fría estación, e seguimos vivindo en simples cabanas e chozas. Nunca planeara estarmos aquí fóra na xungla durante tanto tempo, pero tampouco imaxinara que meus irmáns continuarían con esta batalla sen sentido durante tanto tempo.<br /> Quizais sexa hora de facilitar as cousas aquí. Quizais sexa a hora de darlles a aqueles que aínda viven e pensan en comunidade un novo fogar, substituíndo aquilo que xa perdemos. Polo menos ata que poidamos volver ás terras que outrora chamaramos “fogar”...»

en:  "By Chat'Karuth's beard, this is awesome! Just imagine what we can use this coal and iron ore for!<br> It might even be enough to..."
gl:  «Polas barbas de Chat'Karuth, isto é abraiante! Imaxina todo o que podemos facer con este carbón e mineral de ferro!<br /> Mesmo podería ser abondo para...»

en:  "I beg your forgiveness, chieftain, but I have a grave concern to discuss with you. The rocks close to our camp are shrinking fast under our workers' tools, and it is a matter of little time only before they are all gone."
gl:  «Rogo que me desculpe, xefe, pero teño un asunto importante que tratar contigo. As rochas preto do noso campamento están desaparecendo rápido polo pico dos nosos traballadores, é que desaparezan completamente é só cuestión de tempo.»

en:  "Isn't it lovely, the view of golden fields, growing peacefully, dancing to the wind? And I believe the baker is just on his way here, with his most delicious bread reserved for our chieftain alone!"
gl:  «Non é adorable? Os campos dourados, medrando en paz, bailando co vento... E teño entendido que o panadeiro está de camiño, co seu mellor pan, reservado para o noso líder!»

en:  "Old man? Disrespectful youth!"
gl:  «Ancián? A ver se amosamos máis respecto!»

en:  "One night, when the moon shone brightly, I climbed to the peak of Kal'mavrath.<br> When I gazed at the horizon, I still saw crimson lights flicker in the distance. It is incredible how much passion my brethren fight this war with. I fear the moment I see Al'thunran again - will there be anything but ashes and wasted ruins left of our once beautiful capital when we get there?"
gl:  «Unha noite en que a lúa brillaba con todas as súas forzas, trepei ata a cima do Kal'mabrath.<br /> Cando albisquei o horizonte, aínda puiden ver luces carmesí na distancia. É incrible a paixón con que os meus irmáns loitan esta guerra. Teño medo de volver ver Al'thunran, pregúntome se cando cheguemos haberá algo máis que cinzas e ruínas do que antes fora a preciosa capital.»

en:  "So you want to prepare us for a longer stay in these forests, Thron? Well, I see the wisdom in doing so, yet my heart is yearning for a glorious return to Al'thunran. Too long have we waited while our brethren have fought on the battlefield, and our axes and swords have turned rusty over time."
gl:  «Entón queres prepararnos para unha estadía máis longa nestes bosques, Thron? A ver, entendo perfectamente os motivos, pero o meu corazón anhela un regreso triunfal a Al'thunran. Levamos demasiado agardando mentres os nosos irmáns loitaban no campo de batalla, e as nosas hachas e espadas oxidáronse co tempo.»

en:  "The war goes on. More and more of our brothers and sisters flee the brutal war raging in the capital beneath the trees.<br> The stories they tell about the deeds of our kin are sad to hear. I've spent nights lying awake, restless, more tired I ever believed one could be. Yet whenever I close my eyes, I see the fortress my father built consumed by flames. The Throne Among the Trees, the symbol of unity and peace among our kin, became the wedge that drives us apart."
gl:  «A guerra segue. Cada vez máis e máis irmáns e irmás foxen da brutal guerra que azouta a capital entra as árbores.<br /> Entristece escoitar as historias que contan sobre os nosos iguais e as cousas que fan. Levo varias noites sen durmir, sen descansar, máis canso do que xamais pensei que sería posible. Pero aínda así cada vez que pecho os ollos, vexo a fortaleza que meu pai construíu consumida polas chamas. A «coroa entre as árbores», símbolo da unidade e da paz do noso pobo, é agora a cuña que se interpón entre nós.»

en:  "The winter is upon us. Many of us are suffering from the cold, yet we must endure. The day we may return cannot be far anymore - it must not be far anymore.<br> I prayed it might get warmer again, as I prayed the war would finally come to an end.<br> So far, it seems that neither prayer was fulfilled."
gl:  «O inverno bótasenos enriba. Algúns dos nosos están sufrindo por mor da friaxe, pero debemos aguantar. O día do noso regreso xa non pode estar moi lonxe, non debe.<br /> Recei porque volvese a calor, como recei para que a guerra rematase dunha vez.<br /> Ata o de agora parece que ningunha das súplicas foi escoitada.»

en:  "Today my hunters brought men, women and little children who had hidden out in the forests, trying to escape the war, hate and revenge that rage among the tribes fighting each other like in old times, when we were no more but wild beasts driven and controlled by instincts. None of my brothers will ever gain and hold control over the wooden throne, none of the tribes will be strong enough to subdue the other. There will be no end to this slaughtering, unless... is this it? As father told me?<br> Rise against whoever threatens our very existence, may it even be one of your blood or mind?"
gl:  «Hoxe os cazadores viñeron con homes, mulleres e nenos que se agocharan nos bosques, intentando escapar da guerra, o odio e a vinganza entre as tribos que loitaban entre elas coma nos vellos tempos, cando non eramos máis que animais salvaxes que se guiaban por instintos. Ningún dos meus irmáns controlará nunca por moito tempo a coroa entre as árbores, ningunha das tribos reunirá a forza necesaria para someter ás demais. Esta matanza non acabará nunca, a menos que... é isto? É como me contara meu pai?<br /> Álzate contra quen ameace a nosa existencia, aínda que compartades o mesmo sangue ou os mesmos ideais?»

en:  "We have found a village with friendly and productive people, impressed by our wealth, technology and strength.<br> They have decided to join us!"
gl:  «Atopamos unha vila con xente amistosa e traballadora, impresionada pola nosa riqueza, tecnoloxía e forza.<br /> Decidiron unirse a nós!»

en:  "Wonderful! Our roofs are not dripping anymore, and we have all the material we need for, well, whichever monumental building we see fit!"
gl:  «Marabilloso! Os teitos xa non gotean, e temos todos os materiais que precisamos para calquera edificio magnífico que queiramos!»

en: "As I just discovered, we are running short on blackwood! We cannot put our
    warriors into some crumbling huts, and even less so in times as dangerous as
    ours!<br> We need a wood hardener, and we need one now!"
gl: «Acabo de descubrir que estamos quedando sen vigas! Non podemos meter
    aos nosos guerreiros en febles cabanas de madeira, e moito menos nestes
    tempos tan perigosos!<br /> Necesitamos n reforzador de madeira, e xa!»

en: "As our realm gets bigger and bigger, the traffic on the roads gets
    overwhelming. Our poor carriers are no longer able to transport the goods as
    fast as we need them to. I suggest we give them some support by breeding
    oxen.<br> They are amazing animals: The ox is as swift as a human being while
    being much stronger and very frugal: all we need is wheat and water to breed
    them and they will do their work on the roads loyally and reliably."
gl: «A medida que o noso reino se fai máis grande, o tráfico nos camiños medra. Os pobres transportadores xa non poden transportas os bens tan
    rápido como quixésemos. Suxiro que lles axudemos criando bois.<br /> Son animais incribles: son rápidos coma nós pero moito máis fortes e frugais.
    Todo o que necesitamos son millo e auga para crialos e poderemos confiar 
    neles para transportar os materiais polos camiños.»

en: "Chieftain, this is a disgrace! It is well that we can produce grout for
    mighty fortifications and great buildings now - only this does not prevent our
    roofs from becoming leaky! Maybe the young ones like spending their nights in
    the rain, but I just can't find any sleep with these raindrops dripping on my
    face!<br> Now this is a problem we should do something about!"
gl: «Xefe, isto é unha desgraza! Está ben que agora poidamos producir
    cemento para construír fortificacións máis resistentes e edificios máis
    grandes, pero hai que facer algo cos teitos! Pode que á xente nova lles
    guste pasar a noite baixo a choiva, pero eu non dou durmido coas pingas
    golpeándome a cara.<br/> Temos que facer algo!»

en: "I have to hand it to you: you are right here, old man.<br> There seem to be
    quite many animals in the forests here - we might just hunt down more of them.
    And, of course, the people would cheer to a new tavern - hey, we might call it
    'Thron's Pride' or so if you want!"
gl: «Tes que facerte cargo ti: estás aquí, vello.<br /> Parece haber
    bastantes animais nestes bosques. Poderíamos cazar máis.
    E por suposto, a xente agradecería ter unha nova taberna. Ei! Poderíamos
    chamala «O' orgullo de Thron», se queres!»

en: "Just look at that! In the east is the great mountain of Kal'mavrath! I
    wonder what treasures nature might have hidden beneath its majestic flanks!<br>
    Let's expand to the east. There's a chance for the elderly to become useful
    once in a while! Let us send out some of those who understand the stone's
    tongue to unravel the mountain's secrets!"
gl: «Mira iso! Ao leste temos a gran montaña de Kal'mavrath! Que
    tesouros naturais haberá agochados nos seus maxestosos flancos!<br />
    Expandámonos cara o leste. De cando en vez os vellos teñen unha
    oportunidade de demostrar o que valen! Enviemos a algúns dos que saben
    falar coas rochas para que desvelen os segredos da montaña!»

en: "Our miners are digging up less and less by day! We have to go deeper,
    closer to the mountain's core, if we want more of its treasures!<br> Of course,
    it is dark and cold in such depths and only few venture voluntarily into these
    places. We should reward this bravery with greater rations for them. And a pint
    of beer or two will keep their spirits high."
gl: «Os mineiros andan a extraer cada día menos! Temos que ir máis profundo,
    máis preto do corazón da montaña, se queremos máis dos seus tesouros!<br />
    Por suposto a esas profundidades todo está escuro e vai frío, e só algúns voluntarios
    se aventuran alí. Deberiamos compensar o seu valor con mellores racións para eles.
    E unha ou dúas cañas seguro que lles mantiñan alto o espírito.»

en: "So now that we have both the mines and the food to sustain them, we should
    bring what our brave miners gain for us into a more useful state. The iron ore
    has to be melted into iron so that it is ready to be forged into whatever we
    want. And we need the coal to keep the smelter's ovens burning."
gl: «Agora que xa temos minas e alimentos para sostelas, deberiamos darlle
    un bo uso ao que nos conseguen os nosos valentes mineiros. O ferro en
    bruto debería transformarse en ferro, listo para utilizarse para forxar o que
    queiramos. E necesitamos o carbón para manter quentes os fornos dos
    forzadores.»

en: "The other day Boldreth asked me to accompany him to the new inn. It would
    cheer me up, he said.<br> When I looked around, I saw faithful faces, trusting
    that I could guide them through these dark days. Yet before I could speak any
    words of gratitude or encouragement, one of my warriors ran into the inn. He
    had been far out in the forest for the past days and I could see how weary he
    was.<br> The news he brought changed everything..."
gl: «O outro día Boldreth díxome de ir con el á taberna. Dixo que me animaría.<br />
    Cando mirei ao meu redor, vin rostros fieis, confiados de que os guiaría nestes
    tempos escuros. Pero antes de que puidese expresar a miña gratitude, un dos
    guerreiros entrou na taberna. Pasara os últimos días no bosque e podía verse o
    canso que estaba.<br /> As novas que trouxo cambiárono todo...»

en: "Well, old friend, this should ensure that our fortifications do not break
    down with our foes' first battle cry! Now we can expand safely!<br> Still, it
    would not hurt to assemble some grout for our further campaign; thus we could,
    in times of need, build a fortress as the world has not seen before!"
gl: «En fin, vello amigo, isto debería impedir que as fortificacións rompesen
    durante o primeiro grito de guerra dos inimigos! Agora podemos expandirnos
    con seguridade!<br /> Aínda así non estaría de máis acumular algo de cemento por
    se nos serve de utilidade máis adiante. Así, en tempos de escaseza, poderiamos
    construír fortalezas como ninguén viu xamais!»

en: "While it is certainly no worthy task for a warrior, at least it is
    something to be done! Thron, what do you say about me taking a few of our most
    restless warriors and venturing somewhat closer to the great mountain of
    Kal'mavrath - maybe we will find some more big stones to please the old man?"
gl: «Se ben non é unha tarefa propia de guerreiros, éche algo que facer! Thron,
    que dis se collo a algúns dos guerreiros máis cansos e nos achegamos á gran
    montaña de Kal'mavrath a ver se atopamos algunhas rochas máis para o vello?»

en: A beautiful morning
gl: Unha fermosa mañá

en: A friendly village joined us!
gl: Unha vila amistosa uniuse a nós!

en: A normal mine can only dig up about one third of all resources lying beneath
    it; then it must be enhanced to a deep mine in order to keep it working
    properly. To enhance a building, choose it and then click the appropriate
    button in the appearing window.<br> Workers gain experience by successful work.
    With enough experience they become more advanced workers, who are necessary to
    operate the enhanced buildings. Do not enhance a building before you have
    enough advanced workers to operate the advanced building! Such buildings
    usually have greater demands than the basic kind of that building - for
    instance, deep mines need snacks instead of rations. You will have to enhance
    your tavern to an inn in order to produce snacks out of pitta bread AND a
    second kind of food (meat or fish) AND beer. You may of course enhance all
    mines to deep mines instantly given you have the workers - bigger mines work a
    bit faster, smaller mines need cheaper food. It's up to you which strategy you
    prefer.
gl: Unha mina normal só pode extraer arredor da metade dos recursos baixo ela.
    Logo ten que converterse nunha mina fonda para que poida seguir traballando
    ben. Para mellorar un edificio, preme nel e logo no botón que corresponde da
    fiestra que apareza.<br />Os traballadores obteñen experiencia ao facer un bo
    traballo. Con experiencia abondo convértense en traballadores máis avanzados,
    necesarios para traballar nos edificios mellorados. Non mellores un edificio antes
    de ter traballadores avanzados abondo para traballar nel! Eses edificios adoitan
    necesitar ademais recursos máis avanzados. Por exemplo, as minas fondas
    necesitan merendas en vez de racións. Terás que avanzar a túa taberna a unha
    pousada para producir merendas a partir de pita combinada con outro alimento
    (carne ou pescado) e cervexa. Por suposto, se tes os traballadores, podes
    converter instantaneamente todas as túas minas en minas fondas ─as fondas
    traballan algo máis rápido, as básicas empregan alimentos máis baratos, ti
    escolles a túa estratexia─.

en: Another cold day
gl: Outro día de friaxe

en: Bake bread
gl: Cociña pan

en: Better buildings may also require other improved materials besides blackwood.
    One of those is grout, which is produced out of raw stone, water and coal by a
    lime-burner. You can obtain water by building a well upon a water source, which
    your geologists can discover when you send them to any flag that is not on a
    mountain. Coal can be obtained by building a charcoal burner or a coal mine.
gl: Os edificios máis avanzados poderían precisar doutros materiais mellorados
    ademais das vigas. Un exemplo é o cemento, que o elabora o queimador de cal
    a partir de pedra en bruto, auga e carbón. Podes conseguir auga construíndo un
    pozo nunha fonte de auga, que os xeólogos poden atopar se os envías a unha
    bandeira nunha montaña. O carbón pode obterse cun queimador de carbón
    ou unha mina de carbón.

en: Bigger and better buildings - including all military ones - require better
    building materials. They cannot be built of simple trunks - the wood has to be
    refined to blackwood by a wood hardener first. Always remember to build a wood
    hardener before you run out of blackwood, as without it you cannot expand.
gl: Os edificios máis grandes e mellores ─incluídas as instalacións militares─ necesitan
    mellores materias de construción. Non se poden construír con simples troncos.
    Antes un reforzador ten que converter a madeira en vigas. Lembra construír sempre
    un reforzador de madeira antes de quedar sen vigas, pois sen elas non poderás
    expandirte.

en: Boldreth cheers up...
gl: Boldreth alédase...

en: Boldreth exclaims...
gl: Boldreth exclama...

en: Boldreth jumps up...
gl: Boldreth irrompe...

en: Boldreth laughs...
gl: Boldreth ri...

en: Boldreth nods...
gl: Boldreth asinte...

en: Boldreth remarks...
gl: Boldreth destaca...

en: Boldreth seems concerned...
gl: Boldreth semella preocupado...

en: Boldreth smiles...
gl: Boldreth sorrí...

en: Brave Boldreth steps aside you...
gl: O bravo Boldreth ponse ó teu carón...

en: Build a cattlefarm
gl: Constrúe unha granxa de gando

en: Build a coal mine and an iron ore mine. To do so, place a flag up on the
    mountain's flank to the east (on mountain terrain though, not mountain meadow).
    When you click at the new flag you can send geologists there. Because the flag
    is on mountains, the geologists will search for ores; otherwise, they will
    search for water. Then build a mine for both kinds of resource he will find,
    choosing the mine to be built appropriately:<br> Black - coal<br> Red - iron
    ore<br> Yellow - gold<br> Grey - granite<br> Mines may only be built on
    mountain terrain. Suitable places for mines are displayed as hammer and pick.
gl: Constrúe unha mina de carbón e outra de ferro en bruto. Para facelo, pon
    unha bandeira no flanco leste da montaña (pero en terreo montañoso, non
    prados). Ao premer na nova bandeira podes enviar xeólogos. Como a bandeira
    está nunha montaña, os xeólogos buscarán minas. Senón buscarán auga. Logo
    constrúe unha mina para os dous tipos de recurso que atopará, escollendo de
    maneira apropiada a mina a construír:<br />Negro: carbón<br />Vermello:
    mineral de ferro<br />Amarelo: ouro<br />Gris: granito<br />As minas só
    poden construírse en terreo montañoso. Os sitios axeitados para as minas
    amósanse como martelos e picas.

en: Build a fernery
gl: Constrúe unha plantación

en: Build a hunter, a gamekeeper and a tavern
gl: Constrúe unha choza para un cazador, unha cabana para un zoólogo e unha taberna

en: Build a lime kiln and coal economy
gl: Constrúe un queimador de pedra calcaria

en: Build a lime kiln, a well and a charcoal burner or coal mine
gl: Constrúe un forno de cal, un pozo e un queimador ou unha mina de carbón

en: Build a smelting works
gl: Constrúe unha fundición

en: Build a well, a farm and a bakery
gl: Constrúe un pozo, unha granxa e unha panadaría

en: Build a wood hardener
gl: Constrúe un reforzador de madeira

en: Build coal and iron ore mines
gl: Constrúe minas de carbón e mineral de ferro

en: Enhance buildings and build a micro brewery
gl: Mellora edificios e constrúe unha cervexaría pequena

en: Enhance the coal mine and the tavern to the better versions of their
    buildings respectively. Also build a micro brewery.
gl: Mellora a mina de carbón e a taberna. Ademais, constrúe unha cervexaría
    pequena.>

en: Expand north-east and build a quarry
gl: Expándete cara o noroeste e constrúe unha canteira

en: Expand north-east to the stones
gl: Expándete cara o nordeste, onde as pedras

en: In order to work, your miners need food.<br> A hunter can hunt down animals,
    while a gamekeeper prevents them from becoming extinct. The meat is then
    processed in a tavern into lunches for your miners.<br> This is only the
    first example of a ware which has to be refined before being used in a
    secondary building - others will follow.
gl: Os mineiros necesitan alimento para traballar.<br />Os cazadores poden
    conseguir cazar animais, mentres que o zoólogo pode evitar que estes se
    extingan. Logo a carne utilízase na taberna para prepararlle o xantar aos
    mineiros.<br />Ese non é máis que o primeiro exemplo dun material que ten
    que procesarse antes de utilizalo nun segundo edificio. Haberá máis.

en: Khantrukh gazes over the plains...
gl: Khantrukh olla sobre a chaira...

en: Khantrukh grumbles...
gl: Khantrukh gruñe...

en: Khantrukh interrupts...
gl: Khantrukh interrumpe...

en: Khantrukh joins in ...
gl: Khantrukh únese...

en: Khantrukh nods satisfied...
gl: Khantrukh asinte satisfeito...

en: Khantrukh seems relieved...
gl: Khantrukh semella aliviado...

en: Khantrukh speaks
gl: Khantrukh fala

en: Khantrukh speaks...
gl: Khantrukh fala...

en: Khantrukh steps in...
gl: Khantrukh entra...

en: One fullmoon night
gl: Unha noite de lúa chea

en: Other ways to produce food - different kinds of food - are fishers and
    hunters. The wheat of the farms has to be processed with water in a bakery
    before it becomes edible. You can obtain water by building a well at a spot
    where your geologists find a water source.
gl: Outras formas de producir alimentos ─de distintos tipos─ son os pescadores
    e mailos cazadores. O millo das granxas ten que traballarse xunto con auga
    nunha panadaría antes de poder comerse. Podes conseguir auga construíndo
    un pozo nun punto onde un xeólogo atopase unha fonte de auga.

en: Refine your mined resources
gl: Refina os produtos das minas

en: Start building mines on the mountain
gl: Comeza a construción de minas na montaña

en: The elder jumps into the air...
gl: O ancián irrompe de súpeto...

en: The iron ore your miners bring up is not usable yet - it has to be melted
    into iron first.
gl: O mineral de ferro que extraeron os mineiros aínda non pode usarse.
    Primeiro hai que fundilo para sacar o ferro del.

en: The story continues
gl: A historia segue

en: The third material necessary for improved buildings is thatch reed, used to
    cover roofs. Thatch reed is planted by a ferner around his building, the
    fernery.
gl: O terceiro material necesario para os edificios mellorados é palla, utilizada
    para os tellados. A palla plántana os labregos nas plantacións.

en: Thron looks worried...
gl: Thron semella preocupado...

en: Thron recognizes...
gl: Thron recoñece que...

en: Thron shakes his head...
gl: Thron asinte...

en: We need oxen!
gl: Necesitamos bois!

en: When roads are under heavy load for a long time, one carrier is usually not
    enough to transport goods swiftly. Traffic jams are the consequence. Such roads
    therefore employ a second carrier: An ox that helps to carry the wares. This
    doubles the transport capacity.<br>Oxen are bred in cattle farms
    out of wheat and water.
gl: Cando polos camiños circulan moitas cargas durante moito tempo, un só
    transportador adoita non abondar para transportar os bens rapidamente.
    Como consecuencia prodúcense atascos. Entón ditos camiños pasan a
    contar cun boi que axude co transporte de bens. Isto duplica a capacidade
    de transporte.<br />Os bois críanse nas granxas de gando con millo e auga.

en: You have completed this mission. You may continue playing if you wish,
    otherwise move on to the next mission.
gl: Completaches esta misión. Podes seguir xogando, ou continuar coa seguinte
    misión.

en: Your loyal companion
gl: Os teus compañeiros leais

en:  "Boldreth and I just explored the area around the three mountains. One major strategic problem of that area seems to be, that there are two bigger passages - one north and one south to the middle mountain. Those passages are quite hard to control and so it seems to me, like we have only one chance to secure the mountains from enemy hands: We must build a fortress to the east of the mountains!"
gl:  «Boldreth e mais eu exploramos a zona ao redor das tres montañas. Parece que un dos problemas estratéxicos desa zona é que hai dous grandes pasos. Están ao norte e ao sur do corazón da montaña, respectivamente. Estes pasos son bastante difíciles de controlar, e paréceme que a única forma que temos de asegurar as montañas das mans dos inimigos é construíndo unha fortaleza ao leste das montañas!»

en:  "Boldreth is right! We don't have enough food to survive a long, cold winter. We should start to build a well, a fisher's and a hunter's hut. And if we find enough space, we should as well build up a farm and a bakery! One of our farmers seems to be very clever he already got some crops to grow in this cold soil."
gl:  "Boldreth está no certo! Non temos comida abondo para sobrevivir ao longo e frío inverno. Deberiamos comezar a construción dun muíño, unha peixaría e unha cabana para un cazador. E se temos espazo abondo, deberiamos construír tamén unha granxa e unha panadería! Un dos nosos granxeiros semella bastante listo, xa conseguiu sementar algúns cultivos na terra xeada.»

en:  "Chieftain, remember the poor carriers: Our roads get longer and longer and
     the burden on their shoulders never gets lighter. We should breed more oxen to
     make their work lighter and our transportation more efficient."
gl:  «Xefe, lémbrate dos pobres transportadores. Os camiños son cada día máis
    longos e a carga que levan aos ombros non alixeira. Deberiamos criar máis bois
    para reducir a súa carga de traballo e facer o transporte máis eficiente.»

en:  "Finally!<br>The fortress was just completed, so the entrance to our settlement should be safe for now. For the future we might think on building some more fortifications like barriers and donjons at the passages, but for now we can take a deep breath."
gl:  «Por fin!<br /> Acaba de rematarse a fortaleza, así que a entrada ao noso asentamento debería estar segura de momento. No futuro poderíamos construír algunhas fortificacións adicionais, coma barreiras ou torres grandes nos pasos, pero polo de agora podemos respirar tranquilos.»

en:  "However, Thron is not willing to listen to my doubts. He seeks to expand our fortifications to the borders of Kalitath’s territory and reunite with his forces. I have to keep an eye on everything that happens here."
gl:  «De todos xeitos, Thron non está disposto a escoitar as miñas dúbidas. El busca expandir as nosas fortificacións ás fronteiras do territorio de Kalitath e unir forzas con el. Teño que andar con ollo con todo isto.»

en:  "I have sent men to meet with Kalitath in his fortress. He has barricaded the former main entrance to the capital and is trying to set up a siege ring around Al’thunran. He will not let anyone enter or leave the city while the ring is intact. Until now, he has not answered any of my messages. But the time I wait won't be lost. I will further upgrade my soldiers and prepare for battle."
gl:  «Enviei tropas canda Kalitath na súa fortaleza. Puxo unha barricada arredor da antiga entrada principal da capital e intenta por un cerco arredor de Al'thunran. Non deixará entrar nin saír da cidade a ninguén mentres o cerco siga intacto. De momento non respondeu a ningunha das miñas mensaxes. Pero o tempo de espera non será tempo perdido. Seguirei mellorando e preparando aos soldados para a batalla.»

en:  "I just got informed, that our mining economy started its work. This news brought a smile to my face - even if the hardest part is still waiting to be done, now our smiths will give their best to further ease our lives."
gl:  «Acaban de informarme de que a nosa economía mineira xa está en marcha. Se ben aínda non se fixo o máis difícil, alégrome de que os ferreiros non vaian facer a vida máis fácil.»

en:  "I just talked to the leader of our patrol. He told me, that they found some mountains to the north east and the east of our territory. With a bit of luck this opens us a new chance for rearming our men, because as far as I remember, most of the mountains west to Al'thunran hold coal and some metal ores."
gl:  «Acabo de falar co líder da nosa patrulla. Díxome que atoparon algunhas montañas ao noroeste e leste do noso territorio. Cun pouco de sorte isto dos brinda a oportunidade de volver armar aos nosos homes, porque polo que podo lembrar, a meirande parte das montañas ao oeste de Al'thunran teñen carbón e outros minerais.»

en:  "Khantrukh just informed me, that our basic food economy was built up successfully. Finally none of us has to fear starvation anymore.
gl:  «Khantrukh acaba de informarme de que a nosa industria alimentaria básica está construída. Xa non temos que temerlle á fame.

en:  "My brothers and their soldiers are dead and left fire and destruction behind. In none of all the ruins could I find any man or woman of the normal folk and so I just may hope that they fled from this cruel battleground and started a better life somewhere else. Nothing is left from that beauty I remember, only ruins remain from the old capital. I am sorrowful but also relieved. I never hoped to ever see Al'thunran's old beauty again - it was only a few months ago that I wondered whether I would ever be able to set my feet in Al'thunran again. Now the old town is back in my hands and I will not hesitate to rebuild it with all the strength my people have. I can't wait to see it again in it's old beauty."
gl:  «Os meus irmáns e os seus soldados están mortos e non deixaron atrás máis que lume e destrución. Entre as ruínas non din atopado ningún home ou muller do pobo, así que espero que lles dese tempo a todos de fuxir do cruel campo de batalla e empezar unha nova vida noutra parte. Non queda nada da beleza que lembraba, da vella capital non quedan máis que as ruínas. Estou triste, pero ao mesmo tempo síntome liberado. Nunca esperei realmente volver contemplar a vella beleza de Al'thunran, de feito hai poucos meses aínda me preguntaba se algunha vez volvería pisar os cimentos da capital. Agora que a vella vila está nas miñas mans, non vacilarei á hora de reconstruíla con toda a forza do meu pobo. Morro de ganas de volver vela no seu vello esplendor.»

en:  "Our mining economy seems to work fine, that is already good news! Anyway there are still a lot of men and women waiting in our hall to get a task, so they can help our soldiers to prepare for the future fights.
gl:  «A nosa industria mineira parece marchar ben, son boas novas! De todos xeitos aínda hai moitas persoas agardando na base a que se lles asignen tarefas, para que poidan axudar aos nosos soldados a prepararse para futuras batallas.

en:  "So be it, the generals are out to set up my troops and Boldreth himself will lead the first strike. I will ride by his side, to free Al’thunran of this war and bring peace back to our capital. When the young sun rises above the trees tomorrow morning, I will order the assault. By dusk, I will celebrate my victory in the wooden halls of the warlord and sacrifice a newborn lamb in the honour of my father whose eyes are set upon me today.<br>So be it!"
gl:  «Que así sexa, os xenerais están fóra para preparar ás tropas e o propio Boldreth liderará o primeiro asalto. E eu cabalgarei canda el, para liberar Al'thunran desta guerra e devolver a paz á capital. Cando o sol temperán asome por riba das árbores mañá ao amencer, ordenarei o ataque. Co solpor, celebrarei a miña vitoria nas salas de madeira do xefe e sacrificarei un cordeiro novo en honor a meu pai, que hoxe nos observa dende o ceo.<br />Que así sexa!»

en:  "The first fortification Thron ordered has just been completed. At the moment he seeks to bring trust and belief to those who live inside the walls of our new habitat, that we named 'Ondun', which means 'those who wait' in the old tongue. But Thron is not yet satisfied - and I fully understand his fears: The forests are deep and the frontier to Al’thunran is near. I am sure that there are a thousand greater dangers out there than the unknown tracks.<br>To overlook more of the area around our hall we should explore further and set up more guards and scouts to observe the frontier and keep an eye on the raging wars on our doorsteps. THEN we will be prepared once trouble seeks to capture our woods."
gl:  «A primeira fortificación que ordenou Thron xa se completou. Nestes momentos quere darlle confianza e seguridade a todos os que viven tras os muros do noso novo fogar, bautizado como “Ondun”, que significa «os que agardan» na vella lingua. Pero Thron aínda non está satisfeito, e comprendo completamente os seus temores: os bosques son extensos e a fronteira con Al'thunran está preto. Estou seguro de que hai milleiros de perigos maiores que as pegadas descoñecidas.<br />Para ter vixiadas as zonas que arrodean a sala deberiamos explorar máis e pór gardas e exploradores a observar a fronteira e vixiar as guerras que teñen lugar ás nosas portas. Só entón estaremos preparados para cando alguén ouse intentar capturar o noso bosque.»

en:  "The frontier line of my forces has expanded to the edge of the forests. We have a long and cold winter and so many miles behind us. The fortification that we erected around Ondun will guarantee us a fast supply of men and goods and once Al’thunran is in my hands, the two cities will be linked by a good and defendable infrastructure. Still I hope I will not walk alone on this mission, I hope Kalitath son of Kun will follow my call."
gl:  «O límite fronteirizo das miñas forzas expandiuse ao límite dos bosques. Atrás deixamos un longo e frío inverno, así como moitos quilómetros. A fortificación que levantamos arredor de Ondun garantiranos un subministro rápido de homes e alimentos e unha vez Al'thunran estea nas miñas mans, as dúas cidades estarán unidas por unha boa estrutura fácil de defender. Aínda espero non estar só nesta misión, espero que Kalitath, fillo de Kun, acuda á miña chamada.»

en:  "The news that a patrol brought is not good to hear. Our spies tell us, that the wartribes still rage in battle but some of the elder soldiers and tribe leaders seem to grow tired of this senseless war. Kalitath, son of Kun is the first warleader to leave Al’thunran, thus leaving his side weak and vulnerable. As my scouts report, he has set foot on the lower grounds around the capitol, securing the outer fortification rings."
gl:  «Unha das patrullas trouxo malas noticias. Segundo os nosos espías as tribos seguen loitando pero algúns dos soldados máis maiores e líderes de tribos semellan cansos desta batalla sen sentido. Kalitath, fillo de Kun, é o primeiro líder en marchar de Al'thunran, a pesar de deixar o seu bando feble e vulnerable. Segundo os meus exploradores, Kalitath puxo pé nas terras baixas do capitolio, asegurando os aneis de fortificación exteriores.»

en:  "The traitor has left his armies dying where they lay as he saw that he would not keep my forces back. Kalitath disappeared in the mess of the war, but I don’t care now. Shall he flee and be forgotten for all times as a tribeleader that would not bow before the wooden throne, that is mine to take now. Even more his flight brought us a big benefit: All year Kalitath was so busy fighting that he did not even care to store enough food for all his men. Now that he has fled, their hunger has brought some of his younger followers to desert. This group holds a strong fortification on the main ring. But there is more news: My scouts reported, that the two raging tribes of my brothers are in chaos and have barely noticed the new danger that is about to strike them. However they would not care if they noticed I guess, blinded by rage and hate, there is no sense left in them at all I believe."
gl:  «O traidor deixou aos seus exércitos morrer onde estaban ao ver que non conseguirían facer retroceder ás miñas tropas. Kalitath desapareceu durante a batalla, pero xa non me preocupa. Que fuxa e caia no esquecemento, como un líder de tribo que non se axeonllará fronte á coroa entre as árbores, que eu portarei. Aínda máis,a  súa fuxida beneficiounos enormemente. Tanto se preocupara Kalitath por prepararse para a guerra durante este último ano que non se preocupou de gardar comida abondo para os seus homes. Agora que fuxiu, a fame fixo que algúns dos seus seguidores máis novos desertasen. Este grupo den un forte no anel principal. Pero aínda hai máis novas. Din os exploradores que as tribos dos meus irmáns están sumidas no caos e que nin se decataron do perigo que as asexa. Aínda que supoño que aínda que se decatasen daríalles igual. Coido que tal e como están, cegados polo odio e a ira, xa non lles queda sentido común ningún.»

en:  "These last days we came closer to our capital. Many people have already joined us on our march and set their hopes on me. However, I fear that we are not strong enough to take up the battle with my brothers.<br>For now we rest at the borders of the old forest and prepare for the coming days."
gl:  «Estes últimos días achegámonos á capital. Xa se nos uniu moita xente que puxo as súas esperanzas en min. Aínda así, sinto que aínda non temos a forza necesaria para enfrontarnos en batalla aos meus irmáns.<br />De momento repousamos nos límites do vello bosque e preparámonos para os vindeiros días.»

en:  "This BASTARD! Only one man of our frontier patrol came back alive. He carried a message from Kalitath telling us that he will punish every move of our troops with their own blood! We cannot accept this behaviour. From now on there is war between Kalitath and us!"
gl:  «Será cabrón! Só un dos nosos homes da fronteira regresou con vida. Portaba unha mensaxe de Kalitath, di que castigará cada movemento das nosas tropas coa súa vida! Non podemos permitilo. Isto é a guerra, a guerra entre Kalitath e nós!»

en:  "This morning I found Thron trouble-minded. He returned from his patrol late last night and sat back against a tree watching over the encampment. The number of quarrels and disputes keeps growing and the winter has us firmly in its grip. We should put food in our storage to survive the long, cold winter!"
gl:  «Esta mañá atopeime ao Thron preocupado. Regresou a outra noite tarde da súa patrulla e sentou contra unha árbore contemplando o campamento. As pelexas e disputas seguen medrando e o inverno xa nos colleu completamente. Deberiamos gardar comida para sobrevivir o duro inverno!»

en:  "Thron seeks to believe that Kalitath is tired of fighting and will be willing to join us, once we march to re-establish law and order in Al’thunran. But I don’t think so. Kalitath is son to one of the mightiest generals of our forces and his family never quite liked the thought to bow before the banner of Chat’Karuth. Why should he march with his son to reclaim his heritage and the throne?"
gl:  «Thron quere crer que Kalitath está canso de loitar e estará disposto a unirse a nós, unha vez marchemos para restablecer a orde en Al'thunran. Pero eu non o creo. Kalitath é fillo dun dos xenerais máis poderosos das nosas forzas e a súa familia nunca foi das que se renden antes que o estandarte de Chat'Karuth. Por que debería marchar co seu fillo para reclamar a súa herdanza e o trono?»

en:  "Thron told me that he discovered tracks in the snow to the northeast of our settlement. He instructed us to build a Donjon, to have a greater visual range on the area around our hall to protect our people from sudden attacks."
gl:  «Thron díxome que descubrira pegadas na neve ao nordeste do asentamento. Mandounos construír unha gran torre, para ver máis lonxe na zona arredor da sala e protexer o noso pobo de ataques repentinos.»

en: * Build a battle arena and a trainings camp to the west of the mountains.
gl: * Constrúe unha arena de batalla e un campo de adestramento ao oeste das montañas.

en: * Build a donjon at the northeast of your territory to get a farther visual range and to protect your people from sudden attacks of enemies.
gl: * Constrúe unha gran torre ao noroeste do teu territorio para conseguir un maior raio de visión e protexer aos teus de ataques repentinos dos inimigos.

en: * Build a donjon at the northeast of your territory.
gl: * Constrúe unha gran torre ao noroeste do teu territorio.

en: * Build a fortress to the east of the mountains.
gl: * Constrúe unha fortaleza ao leste das montañas.

en: * Build a helmsmithy to the west of the mountains to provide your soldiers with better armor.
gl: * Constrúe unha ferraría ao oeste das montañas para subministrarlles mellores armaduras aos teus soldados.

en: * Build a warehouse to the west of the mountains.
gl: * Construír un almacén ao oeste das montañas.

en: * Build more military buildings to explore the area around the headquarters and to ensure the safety of your people.
gl: * Constrúe máis instalacións militares para explorar os arredores do cuartel xeral e asegurar a seguridade da túa xente.

en: * Build up a basic food economy - a fisher's hut, a hunter's hut, a well, a farm and a bakery, to provide your people with food.
gl: * Constrúe unha industria alimentaria básica: unha peixaría, unha cabana de cazador, un muíño, unha granxa e unha panadería, para subministrarlle alimentos aos teus.

en: * Destroy Kalitath's army and expand your territory to the east.
gl: * Acaba co exército de Kalitath e expande o teu territorio cara o leste.

en: * Destroy Kalitaths army and expand your territory to the east.
gl: * Acaba co exército de Kalitath e expande o teu territorio cara o leste.

en: * Destroy all enforcements of Thron’s two brothers to liberate the throne-circle.
gl: * Destrúe todos os reforzos dos irmáns de Thron para liberar o círculo do trono.

en: * Expand your territory to the mountains, send geologists to search for ore and coal and build a mining economy with mines, taverns, smelting works and metalworks.
gl: * Expande o teu territorio cara as montañas, envía xeólogos a buscar minerais e levanta unha industria mineira con minas, tabernas, fundicións e forxas.

en: -- NEW OBJECTIVE --
gl: -- NOVO OBXECTIVO --

en: --------------------- VICTORY! ----------------------
gl: --------------------- VITORIA! ----------------------

en: -> To attack an enemy you must click on the door of an adversary's military building. A menu will pop up allowing you to select the number of soldiers that should attack. When you are ready with setting the number, click on the cross ('start attack')
gl: → Para atacar a un inimigo debes premer na porta dunha instalación militar inimiga. Aparecerá un menú que che permitirá escoller a cantidade de soldados que deberían atacar a instalación. Cando o teñas, preme na cruz (“comezar o ataque”)

en: -> Trainingssites like a training camp or a battle arena are used for training soldiers in their different attributes. Those attributes are important in fights and the better a soldier is, the higher is the chance to win a fight.<br>Attributes are: health points, attack, defense and evade.
gl: → As instalacións de instrución coma os campos de adestramento ou as arenas de batalla utilízanse para instruír soldados nos seus distintos atributos. Eses atributos son importantes nas loitas e canto mellor sexa o soldado, máis probabilidades haberá de gañan un combate.<br /> Os atributos son: puntos de vida, ataque, defensa e esquivar.

en: As your roads grow longer and your economy bigger you should make good use
     of your oxen to help transport wares quicker. Remember to build a cattle
     farm!
gl: A medida que os camiños se fan máis longos e medra a economía deberías facer
    uso dos teus bois para axudar aos transportadores cos bens. Non esquezar
    construír unha granxa de gando!

en: Boldreth shakes his head.
gl: Boldreth asinte.

en: Boldreth shouts out!
gl: Boldreth berra!

en: Boldreth speaks:
gl: Boldreth fala:

en: Build a donjon
gl: Constrúe unha gran torre

en: Build a fortress
gl: Constrúe unha fortaleza

en: Build a helmsmithy
gl: Constrúe unha forxa

en: Build a warehouse
gl: Constrúe un almacén

en: Build trainingssites
gl: Constrúe instalacións de instrución

en: Build up a small food economy
gl: Pon en marcha unha pequena industria alimentaria

en: Build weapon productions
gl: Constrúe fábricas de armas

en: Close to home
gl: Preto de casa

en: Destroy Kalitaths army
gl: Acaba co exército de Kalitath

en: Doubts
gl: Dúbidas

en: Enhanced economy and training
gl: Industria e adestramento mellorados

en: Explore further
gl: Explora máis

en: Food economy completed
gl: Completouse a industria alimentaria

en: Fortress completed
gl: Completouse a fortaleza

en: Fortress needed
gl: Necesítase unha fortaleza

en: Further explorations
gl: Máis exploracións

en: Khantrukh approaches
gl: Khantrukh achégase

en: Khantrukh nods
gl: Khantrukh asinte

en: Military assault
gl: Asalto militar

en: Military assault on Al’thunran
gl: Asalto militar de Al'thunran

en: Mining economy completed
gl: Completouse a industria mineira

en: Mountains found
gl: Atopáronse as montañas

en: Our geologists found a lot more deposits of iron ore, coal and even gold. We should enhance our current mines as soon as our miners are more experienced. We should build up some more mines, a bigger food infrastructure to always supply our men with sufficient food and a further processing economy. But that's still not everything - most of our soldiers are quite young and neither have a good weapon nor are they well trained. We should build up trainingssites to prepare them for their future tasks."
gl: Os nosos xeólogos atoparon unha morea de depósitos novos de mineral de ferro, carbón e mesmo ouro. Deberiamos mellorar as nosas minas actuais en canto os nosos mineiros teñan máis experiencia. Deberíamos construír  algunhas minas máis, unha infraestrutura alimentaria maior para que non lles falte comida aos nosos traballadores, e unha industria da transformación de materias primas máis avanzada. Pero iso non é todo. A meirande parte dos nosos soldados son moi novos e nin teñen bo equipamento nin foron ben adestrados. Deberiamos construír instalacións de instrución para preparalos para as súas futuras misións.»

en: Remember to build a cattle farm
gl: Non esquezas construír unha granxa de gando

en: Renegade fortification
gl: Fortificación renegada

en: Thron looks worried.
gl: Thron semella preocupado.

en: Thron speaks confidently.
gl: Thron fala con confianza.

en: Thron speaks:
gl: Thron fala:

en: Winter ahead
gl: O inverno se achega

en: A soldier is created as any normal worker: a carrier grabs a tool in a
    warehouse as soon as a request for a certain profession is not fulfilled. The
    tool to create a barbarian soldier is an axe. The newly created soldier is of
    level 0. To make the soldier better in any of the four categories, training is
    needed. Training happens in training sites like the trainings camp or the
    battle arena: soldiers go there (as our little fellows are currently doing),
    consume some wares and advance a level in one category. If a barbarian soldier
    is fully trained, he has level 3 hitpoints, level 5 attack, level 0 defense and
    level 2 evade. This is one fearsome warrior then! The individual statistics
    have the following meaning:
gl: Os soldados recrútanse como calquera traballador: un transportador
    colle un útil nun almacén en canto non se satisfán os requisitos para
    unha profesión concreta. O útil para crear un soldado bárbaro é o
    machado. Os novos soldados teñen nivel cero. Para mellorar aos
    soldados en calquera das catro categorías hai que adestralos. O
    adestramento efectúase en instalacións de adestramento como
    campos de adestramento ou arenas de batalla. Alí van os soldados
    (como fan agora os teus), consumen algúns produtos e avanzan un
    nivel nunha categoría. Se un soldado se adestra completamente,
    terá unha vida de nivel 3, nivel 5 de ataque, cero de defensa e 2 de
    esquivar. Este é un temible soldado! As estatísticas individuais teñen
    o seguinte significado:

en: All windows in Widelands can be closed by right clicking into them. Some
    windows can also be toggled with the buttons at the very bottom of the screen.
    Close the messages window now by right clicking into it.
gl: Todas as fiestras en Widelands podes pecharse premendo nelas co botón dereito do rato. Algunhas fiestras poden agocharse mediante os botóns da parte inferior da pantalla do xogo.
    Agora pecha a fiestra de mensaxes premendo nela co botón dereito do rato.

en: Alternatively, you can directly click the flag where
    the road should end like so.
gl: Tamén podes premer directamente na bandeira onde
    vai rematar o camiño.

en: And finally the yellow flag symbol only allows for flags.
gl: E para rematar, o símbolo da bandeira amarela indica que só se admiten bandeiras.

en: Archive all messages in your inbox
gl: Arquivar todas as mensaxes da caixa de entrada

en: Archive all messages, including this one, that you currently have in your
     inbox.
gl: Arquivar todas as mensaxes da caixa de entrada, incluída a actual.

en: Archive our inbox messages
gl: Arquivas as mensaxes da caixa de entrada

en: As soon as a military building is manned, it extends your land. You can then
    burn it down again if you need the place. But note that your land is then
    vulnerable: any military site from another player can conquer the land. You
    therefore need military sites to keep military influence over your land.
gl: En canto alguén se faga cargo dunha instalación militar, o territorio aumenta.
    Despois podes derrubala se precisas do territorio para construír outro
    edificio. Pero ten en conta que entón o teu territorio será vulnerable. Necesitas
    instalacións militares para manter influencia militar no territorio.

en: Attack and conquer all military buildings of the enemy and destroy its
    headquarters.
gl: Ataca e conquista todas as instalacións militares do inimigo e destrúe
    os seus cuarteis.

en: Attack:
gl: Ataque:

en: Basic tutorial - map based on Winterwind's tutorial 1 for Barbarians
gl: Aprendizaxe fundamental. Mapa baseado na primeira aprendizaxe para os bárbaros de Winterwind.

en: Build a flag on the road
gl: Pon unha bandeira no camiño

en: Build a flag to divide the road to the lumberjack
gl: Pon unha bandeira para bifurcar o camiño cara a cabana do leñador

en: Build a quarry next to the stones
gl: Constrúe unha canteira preto das rochas

en: Build a quarry next to those stones here. Remember how I did it earlier?
    Make sure that build help is on, then just click the place were you want the
    building to be, choose it from the window that appears and it is placed. Maybe
    it is a good time to explain about all those build help symbols we activated
    earlier.
gl: Constrúe unha canteira onda as rochas esas. Lembras como o fixen eu antes?
    Asegúrate de que a asistencia de construción está activada, e logo preme onde
    queiras que se constrúa, escóllea na fiestra que aparecerá, e empezarán as
    obras. Pode que este sexa un momento perfecto para explicar todos eses
    símbolos de construción que activamos antes.

en: Building a connecting road
gl: Construír un camiño entre dous puntos

en: Building the lumberjack
gl: Construír a cabana para un leñador

en: But I digress. Back to soldiers. What was I about to do? Oh yes, I wanted to
    build a small training scenario for you. Let's do that now.
gl: Pero volvendo ao dos soldados, que é o que quería facer... Ah, si! Quería
    construírche un pequeno escenario de adestramento. Vamos con iso.

en: Census and statistics
gl: Censo e estatísticas

en: Citadels can not be built directly. Instead, you have to construct a fortress
    first and then enhance it to a citadel. To do so, click on the fortress, then
    choose the enhance to citadel button. Your soldiers will leave the citadel
    while the construction is going on. This means that your fortress has no
    military influence any more. If an enemy builds a military building nearby,
    your construction site could burn down. No sweat, that won't happen here.
gl: As cidadelas non se poden construír directamente. Hai que construír
    unha fortaleza primeiro e logo convertela nunha cidadela. Para iso, preme
    na fortaleza e logo no botón para convertela nunha cidadela. Os soldados
    abandonarana durante as obras. A influencia militar da fortaleza desaparecerá
    ata que se remate a cidadela. Se un inimigo construíse un edificio militar
    nos arredores, a obra podería virse abaixo. Pero non te preocupes,
    desta vez non ha pasar.

en: Close the messages window
gl: Pecha a fiestra das mensaxes

en: Closing windows
gl: Pechar fiestras

en: Connect the quarry to the headquarters
gl: Constrúe un camiño entre a canteira e o cuartel xeral

en: Connect your construction site
gl: Constrúe un camiño á obra

en: Conquer an area were we can build mines
gl: Conquista unha zona onde se poidan construír minas

en: Conquer the mountain to the south west
gl: Conquista a montaña suroeste

en: Currently, you have two messages. This one which you are currently reading and
    the one that informed you that a new headquarters was added to your economy.
    Let's learn how to archive messages: You can check them off in your inbox so
    that they get a tick-symbol in front of them. Then, you can click the
gl: Nestes momentos tes dúas mensaxes. A que estás lendo agora e a que che
    informou de que se engadira un cuartel xeral á túa economía. Agora aprendamos
    arquivar mensaxes. Podes desmarcalas na caixa de entrada para que queden
    prefixadas cun símbolo de “visto”. Logo podes premer

en: Defeat the enemy
gl: Derrota o inimigo

en: Defeat the enemy tribe
gl: Derrota a tribo inimiga

en: Defeat the nearby enemy. To attack a building, click on its doors, choose the
    number of attacking soldiers, then send them via the attack button.
gl: Derrota o inimigo próximo. Para atacar un edificio, preme nas portas,
    escolle a cantidade de soldados para atacalo, e logo preme no botón
    de atacar para envialos.

en: Defeat your enemy
gl: Derrota o inimigo

en: Defense is the value that is subtracted from the attack value. The barbarians
    can not train in this skill and therefore have always defense level 0 which
    means that they always get 3 hitpoints subtracted from the damage inflicted. If
    an attacker with an attack value of 15 hitpoints hits a barbarian soldier, the
    barbarian would lose 15 - 3 = 12 hitpoints. The 3 hitpoints that are subtracted
    are because of the defense ability.
gl: A defensa é o valor que se subtrae do valor de ataque. Os bárbaros non
    poden adestrala, polo que sempre valerá cero para eles, o que significa
    que sempre se lle restarán tres puntos ao dano recibido. Se un inimigo
    con 15 puntos de ataque acada a un soldado bárbaro, este perderá
    (15 - 3 =) 12 puntos de vida. Eses tres puntos que se subtraen son por
    mor da habilidade defensiva.

en: Defense:
gl: Defensa:

en: Diving in
gl: Mergullarse

en: Enable the build help
gl: Activar o asistente de construción

en: Enhance this fortress
gl: Mellora esta fortaleza

en: Enhance your fortress
gl: Mellora a fortaleza

en: Enhance your fortress to a citadel
gl: Converte a fortaleza nunha cidadela

en: Enhance your fortress to a citadel now. Remember that you can speed time up
    by using PAGE_UP, building a citadel takes a while.
gl: Converte a fortaleza nunha cidadela agora. Lembra que podes facer que o tempo
    vaia máis a présa coa tecla Re Páx ─construír unha cidadela leva o seu─.

en: Enhance your fortress to a mighty citadel. The citadel can house 12 soldiers
    and is the biggest military building the barbarians can build. It also costs a
    lot and takes a long time to build. It is most suited to guard strategically
    important points like constricted points or mountains.
gl: Converte a túa fortaleza nunha resistente cidadela. Unha cidadela pode
    albergar unha ducia de soldados e trátase da instalación militar máis
    grande dos bárbaros. Os seus custos son elevados, e construíla leva
    un tempo ademais. Cómpre construíla en zonas de especial importancia
    estratexia como puntos estreitos ou montañas.

en: Enhancing buildings
gl: Mellorar edificios

en: Evade is the chance that the soldier is able to dodge an attack. It is 25% for
    a level 0 evade barbarian and increases in steps of 15% for each level.
gl: Os soldados teñen unha certa probabilidade de esquivar os ataques. No
    nivel cero é do 25% para os bárbaros, e aumenta un 15% por cada nivel.

en: Evade:
gl: Esquivar:

en: Everything can be built on the green house symbol.
gl: No símbolo da casa verde pode construírse de todo.

en: Everything except for big buildings can be built on a yellow house symbol.
gl: No símbolo da casa amarela pode construírse de todo menos edificios grandes.

en: Excellent! Directly after you placed a building, you are in road building
    mode. The new road will start at the flag in front of your newly placed
    construction site. You can enter road building mode for any flag by
    left-clicking on a flag and selecting
gl: Perfecto! En canto comezas unha obra entras no modo de construción
    de camiños. O novo camiño partirá da obra. Podes activar o modo de
    construción de camiños dende calquera bandeira premendo nela e
    premendo logo

en: Excellent. By the way: closing windows in Widelands is as easy as
    right-clicking on them. This works with all windows except for story message
    windows like this one. Go ahead and try it. First, close this window by pressing
    the button below, then right click into the messages window to close it.
gl: Xenial. Por certo, pechar fiestras en Widelands é tan doado como
    premer nelas co botón esquerdo do rato. Isto é aplicable a todas as
    fiestras menos ás de mensaxes da narración, coma esta. Próbao.
    Primeiro pecha esta fiestra premendo o botón que se amosa a
    continuación, e logo preme co botón dereito do rato na fiestra de
    mensaxes para pechala.

en: Excellent. Now there is a faster way to move, using the mouse instead: Simply
    right-click-and-hold anywhere on the map, then drag the mouse and instead
    of the cursor, the view will be moved. Try it.
gl: Moi ben. Hai unha forma máis rápida de desprazarte: utilizando o rato.
    Deixa premido o botón dereito do rato en calquera parte do mapa, e ao
    mover o rato, en vez de o cursor, o que se moverá será o mapa. Próbao.

en: Excellent. The lumberjack's hut is done. A lumberjack will now move in and
    start chopping down trees, so our trunks income is secured for now. Now on to
    the raw stone.
gl: Excelente. A cabana do leñador xa está construída. Agora o leñador irá a ela
    e comezará pinchar árbores, así que de momento temos asegurada a reserva
    de troncos. Agora a pedra en bruto.

en: Expanding your territory!
gl: Expandir o territorio!

en: First, I'll left-click on the symbol where I want the lumberjack's hut to be
    built. A window will appear where I can choose between buildings. Because I'll
    click a yellow house symbol - which means that its field can house medium and small
    buildings - I am presented with all the medium buildings that I can build. The
    lumberjack's hut is a small building so I will go on to select the small buildings
    tab. Then I'll choose the lumberjack's hut.
    Click the "OK" button to watch me. I'll go really slow: I will click - then select
    the tab - and finally I'll choose the building.
gl: Primeiro vou premer co botón esquerdo do rato no símbolo onde quero
    que se constrúa a cabana do leñador. Aparecerá unha fiestra na que
    poderei elixir entre os distintos edificios. Como vou premer nun símbolo
    de casa amarelo ─que significa que se poden construír edificios pequenos
    e medianos─, apareceranme todos os edificios medianos que podo
    construír. Como a cabana do leñador é un edificio pequeno, irei á
    lingüeta destes. Unha vez nela escollerei a cabana do leñador. Para verme
    preme no botón de «aceptar». Irei moi a modo: premerei, escollerei a
    lingüeta, e logo escollerei o edificio.

en: For a full-fledged economy, we need coal, iron and gold. These can be found
    in mountains. Conquer some area on the mountains to the south-west of your
    headquarters by building some military buildings close to your border.
gl: Para termos unha economía completa necesitamos carbón, ferro e ouro. Estes
    atópanse nas montañas. Conquista algunha zona nas montañas que hai ao
    suroeste do cuartel xeral construíndo algunha instalación militar preto da fronteira.

en: Getting a quarry up.
gl: Construír unha canteira.

en: Great. Now about that quarry...
gl: Xenial. Agora, acerca da canteira...

en: Hi, it's me again! This time, I sent you a message. Messages are sent to you
    by Widelands to inform you about important events: empty mines, attacks on your
    tribe, won or lost military buildings, resources found...
gl: Boas, son eu de novo! Desta vez envíoche unha mensaxe. Widelands
    envíache mensaxes para informarte de eventos importantes: minas baleiras,
    ataques, conquistas ou perdas de instalacións militares, descubrimento de
    recursos, etc.

en: Hitpoints:
gl: Vida:

en: How to build a quarry
gl: Construír unha canteira

en: I am sorry, but I have to rip this again. We might need the space here later
    on. If I am too slow for you, you might want to play a real game and just find
    everything out for yourself. Otherwise, please bear with me, I am not the
    youngest and quickest anymore.
gl: Síntoo, pero temos que tirala de novo. Máis tarde poderiamos necesitar
    o espazo. Se vou lento de máis para ti, ao mellor deberías xogar unha
    partida de verdade e ir descubrindo as cousas pola túa conta. Senón,
    ten paciencia comigo, que xa me pesan os anos.

en: I created a sparring partner for you: It is an empire tribe close to your
    citadel. To attack its buildings, click on the door of your target building,
    choose the number of soldiers that you wish to send and click on the attack
    button. Your soldiers will come from all nearby military buildings. Likewise,
    the defenders will come from all nearby military buildings of the enemy and
    intercept your forces.
gl: Creeiche un contrincante. Trátase dunha tribo imperial que está preto da
    túa cidadela. Para atacar as súas instalacións, preme na súa porta, escolle
    a cantidade de soldados que queres enviar atacala e preme no botón de
    «atacar». Os teus soldados sairán das instalacións militares das
    proximidades. Do mesmo xeito, das instalacións militares inimigas dos
    arredores sairán defensores que se enfrontarán ás túas forzas.

en: I will create an enemy for you soon, but let's make sure you are prepared.
    This fortress is already quite strong and conquers a lot of space. But there is
    an even bigger building: the citadel.
gl: Dentro de pouco creareiche un inimigo, así que preparémoste para facerlle
    fronte. Esta fortaleza xa é bastante forte e conquista moito espazo. Pero
    existe unha instalación aínda maior, a cidadela.

en: If you decide you do not want to build a road at this time, you can cancel
    road building by clicking on the starting flag of the road and selecting
gl: Se prefires non construír un camiño nestes momentos, podes cancelar
    a súa construción premendo a bandeira onde comeza e logo

en: If you place something on a field, the surrounding fields might have less
     space for holding buildings, so choose your fields wisely.
gl: Se pos algo nunha zona, as zonas que a rodean poderían ver reducido
    o seu espazo e por tanto a diversidade de edificios que se poden construír
    nelas, así que escolle coidadosamente.

en: Introducing messages
gl: Introdución ás mensaxes

en: Just click on any house symbol next to the stones, select the small buildings
    tab in the window that opens up, then click on the quarry symbol.
gl: Preme en calquera símbolo de casa que haxa preto das rochas, escolle
    a lingüeta dos edificios pequenos na fiestra que apareza, e preme no
    símbolo da canteira.

en: Keep the slopes in mind while placing roads and use them to your advantage.
    Also try to keep roads as short as possible and always remember to place as
    many flags as you can on road segments to share the load better.
gl: Ten en conta os desniveis á hora de construír camiños e aprovéitaos. Procura
    ademais facer os camiños o máis curtos posible e divide mellor a súa carga
    facendo bandeiras neles.

en: Left-click the "OK" button to close this box and then try it.
gl: Preme co botón dereito do rato no botón de «aceptar» para pechar esta caixa, e logo próbao.

en: Let me quickly enable those two for you. Remember: 'c' and 's' are the keys.
    Alternatively you can click on any field without a building on it, select the
    watch tab and then click on the corresponding buttons.
gl: Déixame que chos active eu nun intre. Lémbrao, as teclas son «C» e «S».
    Tamén podes premer nunha zona sen edificio, escoller a lingüeta de vixilancia
    e logo premer nos botóns correspondentes.

en: Let's dive right in!
gl: Mergullémonos!

en: Let's search for resources in this mountain.  First, we'll build a road into
    the mountains and place a flag. Then, we click on the flag and call a geologist
    to it. I'll show you how it's done.
gl: Busquemos recursos na montaña. Primeiro construiremos un camiño
    ás montañas e poremos unha bandeira. Logo premeremos nela e
    chamaremos a un xeólogo. Ensinareiche.

en: Let's try it out now: Build a few military buildings on your south western
    border.  We want to capture some of this mountain, so we can search for
    resources there. Bigger buildings will conquer more land which can be beneficial
    close to mountains because you can't build houses in mountains.
gl: Agora probémolo. Constrúe algunhas instalacións militares na túa fronteira
    suroeste. O obxectivo e facerse con parte da montaña para poder buscar
    recursos nela. Canto maiores sexan as instalacións, maior será o territorio
    conquistado, o que pode resultar beneficioso preto das montañas dado
    que nelas non se poden construír casas.

en: Let's wait and see what the geologist finds on the mountain.
gl: Agardemos a ver que atopa o xeólogo na montaña.

en: Lumberjack is done
gl: Rematouse a construción da cabana do leñador

en: Lumberjack's spot
gl: Fogar do leñador

en: Message arrived!
gl: Hai unha nova mensaxe!

en: Mining conclusion
gl: Rematou a mina

en: Move your view with the cursor keys
gl: Move a vista coas teclas de frecha

en: Move your view with the mouse
gl: Move a vista co rato

en: Moving your view
gl: Mover a vista

en: Moving your view is essential to get a complete overview of your whole
    economy. There are two ways to move your view in Widelands. The first one is
    to use the cursor keys on your keyboard. The second one is the more common and
    faster one: press-and-hold the right mouse button anywhere on the map, then move
    your mouse around and you'll see the view scroll.
gl: Para obter unha visión global da túa economía resulta imprescindible
    mover a vista. En Widelands podes mover a vista de dúas maneiras. Unha
    é utilizar as teclas de frecha. A outra ─máis habitual e rápida─ consiste en
    manter premido o botón dereito do rato nalgunha parte do mapa e movelo.

en: Nice and easy does it all the time
gl: Está ben e faino todo o tempo

en: Nice how they work, isn't it? But the poor carrier has a very long way to go.
    We can make it easier for him (and more efficient for us) when we place another
    blue flag on the road. You try it this time: click on the yellow flag symbol
    in between the two blue flags we just placed and then click on the
gl: Traballan ben, non si? Pero ao pobre transportador lle espera un longo
    camiño. Podemos facilitarlle a tarefa construíndo outra bandeira azul no
    camiño, aumentando así a súa eficiencia. Esta vez probaralo ti. Preme
    no símbolo da casa amarela que hai entre as dúas bandeiras azuis que
    acabamos de poñer e preme

en: Note that a mine needs rations to work. Rations are
    produced in taverns and taverns need meat, pitta bread, and fish to produce
    them. You will need a lot more infrastructure to get your mines working
    well. This infrastructure also varies from tribe to tribe. You'll get them
    explained in the introduction campaigns for the three tribes.
gl: Ten en conta que as minas necesitan racións para funcionar. Estas prodúcense
    nas tabernas, que necesitan á súa vez carne, pita e pescado para producilas.
    Para que as túas minas traballen ben necesitarás unha infraestrutura moito maior.
    Dita infraestrutura varía á súa vez entre as distintas tribos. Explicaráseche nas
    campañas de introdución a cada unha delas.

en: Now go ahead, try it. The quarry is a small building, so if you click on a
    medium or big building symbol, you will have to select the small buildings
    tab first to find it. Go on, check it out!
gl: Agora dálle, próbao. A canteira é un edificio pequeno, así que se premes
    nun símbolo de edificio mediano ou grande, terás que escoller a lingüeta
    dos edificios pequenos e logo buscar o da canteira. Mírao, veña!

en: Now please rebuild the road between your quarry and your headquarters.
    We'll wait until the quarry is completed.
gl: Agora volve construír o camiño entre a canteira e o teu cuartel xeral.
    Agardaremos a que remate a súa construción.

en: Now watch closely as a builder leaves the headquarters and goes to the
    construction site. Also a carrier will take position in between the two blue
    flags and carry wares from one blue flag to the other.
gl: Agora fíxate en como o construtor sae do cuartel xeral e vai á obra. O
    mesmo fará un transportador, que levará os materiais dunha bandeira
    azul á outra.

en: Now we know what's going on. Let's wait for this quarry to finish.
gl: Agora sabemos o que pasa. Agardemos a que remate a obra.

en: Now, about this road. Remember: we are already in road building mode since you
    just ordered the quarry. You can either make it longer by one field at a time
    by left-clicking multiple times on neighbouring fields for perfect control over
    the route the road takes like so:
gl: Agora falemos do camiño. Lembra que xa estamos no modo de construción
    de camiños porque acabas de comezar a construción dunha canteira. Podes
    ampliar o camiño tramo por tramo premendo continuamente co botón dereito
    do rato nos puntos que arrodean o extremo do camiño para así ter un maior
    control sobre o seu percorrido. Sería así:

en: On to the last topic now. We are going to talk about soldiers, their training
    and their profession: warfare. As mentioned, Widelands is about building up,
    not burning down: therefore warfare is also more focused on the economics than
    the military strategies. Nevertheless, warfare offers one way to challenge
    other players and it has some game mechanics that deserve explanation. The
    economies of the tribes are explained in their individual tutorial campaigns.
    Ok, I am going to create us a little training ground with a training camp and a
    warehouse to the north east of here.
gl: E xa para rematar, falaremos dos soldados e de como adestralos para o
    combate. Como xa se dixo, o obxectivo en Widelands é construír, non
    destruír, polo que a guerra está máis centrada na estratexia económica
    que na propiamente militar. Porén a guerra é unha forma de retar a outros
    xogadores e consta dalgúns procedementos que cómpre describir. As
    economías das tribos explícanse nas súas respectivas campañas de
    aprendizaxe. Veña, crearei unha pequena zona de adestramento cun
    campo de adestramento e un almacén ao nordeste de aquí.

en: One more thing: around the field where your road would end you can see
    different markers. They have the following meaning:
gl: Unha cousa máis, arredor da zona onde remata o camiño pode haber
    distintos marcadores. Estes teñen o seguinte significado:

en: Onward to the quarry
gl: A pola canteira

en: Other ways to move the view
gl: Outros xeitos de mover a vista

en: Placing another flag
gl: Poñer outra bandeira

en: Red building symbols can only hold small buildings and flags.
gl: Nos símbolos de casa vermellos só poden poñerse edificios pequenos e bandeiras.

en: Searching for resources
gl: Buscar recursos

en: Similar to this are building statistics which are also toggled via a
    button on the watch tab of any field. The hotkey for it is 's'. This will
    display an information string about the productivity of buildings or the
    progress of construction sites.
gl: De xeito parecido existen estatísticas dos edificios, que poden amosarse
    premendo no botón correspondente da fiestra de vixilancia de calquera
    zona. O seu atallo é a tecla «S». Amosará información sobre a produtividade
    do edificio en cuestión ou sobre o progreso da obra.

en: Soldiers and Warfare
gl: Os soldados e maila guerra

en: Some stones were found
gl: Atopáronse algunhas rochas

en: Stones can be mined in granite mines, but the easier way is to build a quarry
    next to some stones laying around. As it happens, there is a pile of them
    laying just to the west (left) of your headquarters. I will teach you now how to
    move your view over there.
gl: As rochas podes extraerse mediante minas de granito, pero a forma máis
    doada de facelo é mediante canteiras, construídas preto das rochas.
    Parece haber moita rocha ao oeste do cuartel xeral. Ensinareiche a mover
    a vista alí.

en: Thanks for playing this tutorial. Enjoy Widelands and remember
    to visit us at
gl: Grazas por xogar esta campaña de aprendizaxe. Goza do Widelands
    e non esquezas visitarnos en

en: That won't do yet. I still need to connect the lumberjack's hut to the
    rest of my road network. After I ordered a construction site, I was
    automatically put in road building mode, so all I have to do is click on the
    blue flag in front of my headquarters.
gl: Iso non abondará. Aínda teño que conectar a cabana do leñador co
    resto da rede de camiños. Tras comezar unha obra, entrei de maneira
    automatica no modo de construción de camiños, así que o único que
    teño que facer é premer na bandeira que hai fronte ao cuartel xeral.

en: The amount of damage a soldier inflicts upon a successful attack on the
    enemy. A barbarian soldier with attack level 0 inflicts ~14 hitpoints damage
    when he succeeds to hit an enemy. For each attack level, he gains 7 damage.
gl: A cantidade de dano que inflixe un soldado cada vez que lle acada a un
    inimigo. Os soldados bárbaros de nivel cero en ataque inflixen ao redor
    de 14 puntos de dano ao atinarlle a un inimigo. Este dano aumenta en
    7 por cada nivel de ataque adicional.

en: The connection between the fields is extremely steep. The speed increase in
    one direction is huge while the slowdown in the other is also substantial.
gl: O tramo é moi empinado. A velocidade é moi elevada nunha dirección, e tamén
    moito menor na oposta.

en: The geologist will arrive shortly to the flag and start investigating the
    area in his surroundings. He will place the following markers for the various
    resources:
gl: O xeólogo chegará en nada á bandeira e comezará a súa investigación
    da zona e mailos arredores. Este porá os seguintes marcadores de
    recursos:

en: The message window can be toggled by the button on the very right at the
    bottom of the screen. This button also changes appearance if new messages are
    available, but there is also a bell sound played whenever you receive a new
    message.
gl: A fiestra das mensaxes pode pecharse co botón da dereita de todo da parte
    inferior da pantalla. A aparencia do botón cambia ademais cando hai mensaxes
    novas, ademais de reproducirse un son.

en: The message window is central to fully controlling your tribe's fortune. But
    you get a lot of messages in a real game. To keep your head straight, you should
    try to keep the inbox empty. Archive all your messages in the inbox now. To do
    so, open the messages window by pressing 'n' or clicking the right most button
    at the very bottom of the screen. Then mark all messages by checking the check
    box in front of them. Then, click the archive all button
gl: A fiestra das mensaxes é moi importante á hora de controlar a fortuna
    da tribo. Pero nunha partida real recíbense unha morea de mensaxes.
    Para non perdes a cabeza, deberías procurar deixar a caixa de entrada
    baleira. Agora arquiva todas as mensaxes da caixa de entrada. Para iso,
    abre a fiestra das mensaxes, ben coa tecla «N» ben co botón da dereita
    de todo que hai na parte inferior da pantalla. Logo marca a caixa ao carón
    de cada mensaxe. A continuación, preme no botón de «arquivar».

en: The shorter your road segments are, the faster your wares will be transported.
    You should therefore make sure that your roads have as many flags as possible.
    Build a blue flag now in the middle of the road that connects your headquarters
    to your lumberjack's hut.
gl: Canto máis curtos sexan os tramos dos camiños, máis axiña se
    transportarán os materiais. Polo tanto deberías asegurarte de que
    os camiños teñan tantas bandeiras como sexa posible. Agora pon
    unha bandeira azul no camiño que conecta a cabana do leñador
    co teu cuartel xeral.

en: The terrain is flat here. Your carriers will be very swift on this terrain.
gl: Aquí o terreo está plano. Os transportadores moveranse con facilidade por este terreo.

en: The total life of a soldier. A barbarian soldier starts with ~130 hitpoints,
    with each hitpoint level he gains 28 hitpoints.
gl: A vida total do soldado. Os soldados bárbaros comezan con uns 130
    puntos de vida, e por cada nivel de vida adicional conseguen outros
    28 puntos.

en: There are some stones to the west of your headquarters. Build a quarry right
    next to them. The quarry is a small building like the lumberjack's hut. You
    can therefore build it on any field that shows a red, yellow or green house
    when the build help is enabled (Press SPACE for that).
gl: Hai algunhas rochas ao oeste do cuartel xeral. Constrúe unha canteira
    canda elas. Ao igual que a cabana do leñador, a canteira é un edificio
    pequeno. Por tanto, podes construír unha en calquera zona que teña
    unha casa vermella, amarela ou verde co asistente de construción
    activado ─preme [espazo] para activalo─.

en: There are three different tribes in Widelands: the barbarians, the empire and
    the atlanteans. All tribes have a different economy, strength and weaknesses,
    but the general gameplay is the same for all. We play the barbarians for now.
gl: En Widelands hai tres tribos distintas: os bárbaros, o imperio e os atlánticos.
    Cada unha ten unha economía de seu, así como as súas propias fortalezas e
    debilidades, pero en xeral a forma de xogo é común a todas elas. De momento
    xogaremos cos bárbaros.

en: There are two ways to move your view. The first one is using the cursor keys
    on your keyboard. Go ahead and try this out.  Click the "OK" button and then move
    the view using the cursor keys
gl: Existen dúas formas de mover a vista. Unha é mediante as teclas de frecha.
    Próbao. Preme o botón de «aceptar» e logo move a vista utilizando as
    teclas de frecha.

en: There is one more thing I'd like to teach you now: Expanding your territory.
    The place that we start with around our headquarters is barely enough for a
    basic build infrastructure and we do not have access to mountains which we
    need to mine minerals and coal. So we have to expand our territory.
gl: Agora hai algo máis que me gustaría ensinarche: a expandir o teu territorio.
    O espazo co que comezamos ao redor do cuartel xeral apenas permite levantar
    unha infraestrutura de edificios e non temos acceso ás montañas, que será
    necesario para extraer minerais e carbón. Así que temos que expandir
    o noso territorio.

en: There we go. Take a look at the soldiers that are on their way into our
    trainings camp. They look different than normal workers: they have a health bar
    over their head that displays their remaining hitpoints and they have four
    symbols which symbolize the individual soldier's current levels in the four
    different categories hitpoints, attack, defense and evade.
gl: Imos aló. Mira para os soldados que van ao campo de adestramento. A súa
    aparencia é distinta da dos traballadores normais: teñen unha barra de saúde
    sobre a cabeza que amosa a vida que lles queda, e teñen catro símbolos que
    indican o seu nivel nas distintas categorías ─vida, ataque, defensa e esquivar─.

en: There you go. I will explain about all those symbols in a minute. First, let
    me show you how to make a lumberjack's hut and how to connect it with a road.
    There is a sweet spot for a lumberjack right next to those trees.  I'll describe
    the steps I will take and then ask you to click on the "OK" button for me to
    demonstrate.
gl: Vamos. Nun minuto che explico o deses símbolos. Pero primeiro déixame
    aprenderche a construír unha cabana de leñador e a conectala cun camiño.
    O lugar ideal para a cabana dun leñador sería canda esas árbores.
    Explicareiche os pasos que tes que dar e logo pedireiche que premas no
    botón de «aceptar» para deixarme amosarcho.

en: This concludes the tutorial. There is some stuff we have not covered here --
    we have not even built a single producing building even though producing wares
    is the most important thing in Widelands -- but you've learned the ropes. You
    can learn about the remaining stuff while you go through the individual tribe's
    introduction campaigns. Each consists of some scenarios explaining the tribes
    and their economy while introducing the background story of Widelands. Have fun
    playing!
gl: Con isto remata a aprendizaxe. Quedaron algunhas cousas sen dar ─a pesar
    de que a produción de materiais é o máis importante do xogo non vimos
    como construír os edificios necesarios─ pero con isto xa tes o básico. O
    resto podes aprendelo nas campañas de introdución ás distintas tribos.
    Estas consisten nunha serie de escenarios que explican as tribos e a
    súa economía ao tempo que contan un pouco a historia tras o Widelands.
    Pásao ben!

en: Trainings camp and soldier stats
gl: Os campos de adestramento e as estatísticas dos soldados

en: Tutorial01
gl: Primeira campaña de aprendizaxe

en: Waiting for the geologist
gl: Agardando polo xeólogo

en: Waiting for the hut to be finished
gl: Agardando a que se constrúa a cabana

en: Waiting for the lumberjack to go up
gl: Esperando a que suba o leñador

en: Warfare and Training
gl: A guerra e o adestramento

en: We need to find a nice place for the lumberjack's hut. To make this easier,
    we can activate the build help. There are two ways you can do this, either by
    clicking on the build help button at the bottom of the screen which is the
    fourth one from the left. Or you can use the SPACE key to toggle it.
gl: Temos que atopar un bo sitio para a cabana do leñador. Para simplificar
    as cousas, podemos activar o asistente de construción. Hai dúas formas
    de facelo, ben premendo o botón do «asistente de construción» ─o cuarto
    dos que hai na parte inferior da pantalla─ ben premendo a tecla de [espazo].

en: Welcome to Widelands!
gl: Benvido a Widelands!

en: Welcome to the Widelands tutorial!
gl: Benvido á aprendizaxe de Widelands!

en: Well done! Let's see how messages work in the real game, shall we? For this,
    I'll take all stones away from the poor stonemason in the quarry. He will then
    send a message that he can't find any in his working area the next time he
    tries to do some work.
gl: Moi ben! Vamos ver como funcionan as mensaxes nunha partida rela,
    paréceche? Para iso deixarei ao canteiro sen rochas. Enviarache unha
    mensaxe informándote de que non dá atopada ningunha na súa
    zona a próxima vez que se poña a traballar.

en: Well done! Let's wait till the hut is finished. If you want things to
    go faster, simply use the PAGE UP key on your keyboard to increase the game
    speed. You can use PAGE DOWN to make the game slower again.
gl: Ben feito! Esperemos a que remate a construción da cabana. Se queres apurar
    as cousas, podes premer a tecla [Re Páx] para aumentar a velocidade do xogo.
    Para reducila de novo podes usar a tecla [Av Páx].

en: While we wait, I'll quickly show you another useful feature. All construction
    sites look the same and some buildings look alike. It is sometimes hard to tell
    them apart. Widelands offers a feature to show label texts over the buildings.
    They are called the census and you can toggle them via the 'c' key or via
    the button on the watch tab of any field.
gl: Mentres agardamos, amosareiche outra funcionalidade moi útil. Todas as
    obras son iguais, e algúns edificios parécense. Ás veces custa distinguilos.
    Widelands pode amosar etiquetas de texto sobre os edificios. Ditas etiquetas
    chámanse “censos”, e actívanse coa tecla «C» ou co botón correspondente
    da lingüeta de vixilancia de calquera zona.

en: Widelands is a slow-paced build-up strategy with an emphasis on construction,
    not destruction. This tutorial will get you through the basics of the game.
gl: Widelands é un videoxogo de estratexia, algo lento, que se centra nos
    aspectos da construción, en vez dos da destrución. Agora aprenderás
    os conceptos básicos necesarios para xogar.

en: You can build four things on fields in Widelands: Flags, small houses, medium
    houses and big houses. But not every field can hold anything. The build help
    eases recognition:
gl: Hai catro cousas distintas que podes construír nos campos de Widelands:
    bandeiras, edificios pequenos, edificios medianos e edificios grandes.
    Pero non podes construír cada cousa onde queiras. O asistente de construción facilita o recoñecemento:

en: You can continue playing this map or you can end this game whenever you like.
    To leave this game and return to the main menu click on the
gl: Podes seguir xogando neste mapa ou rematar a partida cando gustes.
    Para saír da partida e volver ao menú principal preme

en: You can dismiss this box by left-clicking on the button below.
gl: Podes marcar esta caixa premendo no seguinte botón co botón esquerdo do rato.

en: You usually start the game with one headquarters. This is the big building
    with the blue flag in front of it. The headquarters is a warehouse that stores
    wares, workers and soldiers. Some wares are needed for building houses, others
    for making other wares. Obviously, the wares in the headquarters will not last
    forever, so you must make sure to reproduce them. The most important wares in
    the early game are the basic build wares: trunks and raw stone. Let's make sure
    that we do not run out of trunks. For this, we need a lumberjack and a hut for
    him to stay in.
gl: Normalmente comezarás as partidas cun cuartel xeral. É o edificio grande
    coa bandeira azul fronte a el. O cuartel xeral é un almacén que contén
    materiais, traballadores e soldados. Obviamente, os materiais do cuartel
    xeral non durarán para sempre, así que debes buscar un xeito de obtelos.
    Ao principio das partidas os materiais máis importantes son os de
    construción: os troncos e a pedra en bruto. Asegurémonos de non quedar
    sen troncos. Para iso necesitaremos un leñador e unha cabana na que
    poida vivir.

en: a bit of coal
gl: un pouco de carbón

en: a bit of gold
gl: un pouco de ouro

en: a bit of granite
gl: un pouco de granito

en: a bit of iron
gl: un pouco de ferro

en: a lot of coal
gl: unha morea de carbón

en: a lot of gold
gl: unha morea de ouro

en: a lot of granite
gl: unha morea de granito

en: a lot of iron
gl: unha morea de ferro

en: archive message button to move them into your archive.
gl: o botón de «arquivar» as mensaxes para metelas no arquivo.

en: build flag symbol.
gl: o símbolo de construción dunha bandeira.

en: exit game button.
gl: o botón de «saír» do xogo.

en: minimap button at the bottom of the screen. Alternatively you could also press
    'm' on your keyboard
gl: o botón do mapa pequeno que hai na parte inferior da pantalla. Tamén
    podes premer a tecla «M».

en: nothing was found here
gl: aquí non se atopou nada

en: options menu button on the very left at the bottom of the screen.
    Then click the
gl: o botón de opcións do menú á esquerda de todo da parte inferior
    da pantalla. Logo preme

en: the abort symbol.
gl: o símbolo de cancelar.

en: the road building symbol.
gl: o símbolo de construción dun camiño.

en: this one.
gl: este.

en: (CTRL+) 0-9  Remember and go to previously remembered locations
gl: (Ctrl+) 0-9  Lembra e vai a lugares lembrados previamente

en: , / .       Go to previous / next location
gl: , / .       Vai ao anterior ou o seguinte lugar

en: - how to reproduce the bug
gl: - como reproduci-lo erro

en: - send us a compressed (zip, gzip, bzip2) replay if the bug appeared in-game. For more explanation, see the section on Replays below.
gl: ─ envíanos unha repetición comprimida (zip, gzip, bzip2) se o erro se tivo lugar durante unha partida. Para máis detalles, véxase máis adiante a sección dentro de “Repeticións”.

en: - send us a compressed (zip, gzip, bzip2) session record if possible, unless the<br>bug is trivial to reproduce. In fact, it may be a good idea to always record<br>your sessions in case a bug surfaces. For more explanation, see below.
gl: - envia-nos unha sesión comprimida (zip, gzip, bxip2) se é posible, a non ser que<br> o erro sexa trivial de reproducir. De feito, pode ser unha boa idea rexistrar sempre<br>as sesións, por se aparece algun erro. Para máis explicacións, le a continuación.

en: - what version of Widelands did you use (i.e. the build number, or whether it's<br>a custom compile from SVN)
gl: - que versión de Widelands usas (p.e. o número de compilación, ou se é<br> unha compilación propia a partir do SVN)

en: - which map you were playing
gl: - que mapa estabas xogando

en: 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The Program, below, refers to any such program or work, and a work based on the Program means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language.  (Hereinafter, translation is included without limitation in the term modification.)  Each licensee is addressed as you.<br>Activities other than copying, distribution and modification are not covered by this License; they are outside its scope.  The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does.<br>
gl: 0.A licencia aplícase a calquera programa ou outro traballo que conteña un aviso do dono do copyright dicindo que o software debe ser distribuído baixo os termos e condicións desta licencia General Public License (GPL). O "programa", dende agora, refírese tanto ó Programa coma a calquera traballo derivado baixo a lei do copyright: é dicir, un traballo que conteña o programa ou unha porción del, tanto copia coma modificacións e/ou traducido a outra língua (máis abaixo, a traducción está engadida sen limitacións no termo "Modificación".) Cada licencia está asignada a vostede.<br>Outras actividades distintas da copia, distribución e modificación non están cubertas por esta licencia e están fora do seu obxectivo. Executá-lo programa non está restrinxido, e o resultado do programa está cuberto pola licencia só se o seu contido contribue parte dun traballo derivado do Programa (independentemente da execución do programa). Incluso se esto é verdade, depende do que faga o programa.<br>

en: 1-0      Changes tools size
gl: 1-0          Troca o tamaño das ferramentas

en: 1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program.<br>You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.<br>
gl: 1. Vostede pode copiar e distribuir copias exactas do código fonte do programa tal como o recibiu, usando calquera medio, a condición de que, axeitadamente e de forma ben visible, publique en cada copia unha nota de copyright e un repudio de garantia; manteña intactas tódalas notas referidas a esta licencia e á exención de garantia, e proporcione ós receptores do Programa unha copia desta Licencia xunto ó programa.<br>Vostede pode cobrar unha cantidade pola transferencia física da copia, e pode, ó seu criterio, ofertar unha garantia adicional por un prezo.<br>

en: 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission.  For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this.  Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.
gl: 10. Se vostede quere engadir parte do Programa en outros programas ceives cuias condicións de distribución son diferentes, escriba ó autor para pedir permiso. Para o software con copyright baixo a Free Software Foundation, escriba á Free Software Foundation; algunhas veces facemos excepcións nesto. Nosa decisión ha estar guiada polos obxectivos de preservá-la liberdade do software e dos traballos derivados e o de promocioná-lo intercambio e reutilización do software en xeral.

en: 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM AS IS WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
gl: 11. DADO QUE ESTE PROGRAMA ESTÁ LICENCIADO LIBRE DE CUSTO, NON EXISTE GARANTIA PARA O PROGRAMA, EN TODA A EXTENSIÓN PERMITIDA POLA LEI APLICABLE. AGÁS CANDO SE INDIQUE POR ESCRITO, OS DONOS DO COPYRIGHT E/OU OUTRAS PARTES PROVEINTES FACILITAN O PROGRAMA "TAL CAL" SEN GARANTIA DE NINGUNHA CLASE, EXPLÍCITA OU IMPLÍCITA, INCLUINDO, PERO NON LIMITANDO, AS GARANTIAS APLICÁBEIS MERCANTÍS OU DE APLICABILIDADE PARA UN PROPÓSITO PARTICULAR. VOSTEDE ASUME CALQUERA RISCO SOBRE A CALIDADE OU AS PRESTACIÓNS DO PROGRAMA. SE O PROGRAMA TEN UN ERRO, VOSTEDE ASUME O CUSTO DO TÓDOLOS SERVIZOS PRECISOS PARA REPARALO OU CORREXILO.

en: 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
gl: 12. EN NINGÚN CASO, AGÁS CANDO SEXA REQUERIDO POLA LEXISLACIÓN APLICÁBEL OU FORA ACORDADO POR ESCRITO, NINGÚN PROPIETARIO DO COPYRIGHT NIN NINGUNHA OUTRA PARTE QUE MODIFIQUE E/OU DISTRIBUA O PROGRAMA COMA SE PERMITE NESTA LICENCIA HA SER RESPONSABLE POR DANOS, INCLUINDO CALQUERA DANO XERAL, ESPECIAL, ACCIDENTAL OU RESULTANTE PRODUCIDO POLO USO OU A IMPOSIBILIDADE DE USO DO PROGRAMA (CON INCLUSIÓN PERO SEN LIMITACIÓN DA PERDA DE DATOS OU A XERACIÓN INCORRECTA DE DATOS OU AS PERDAS OCASIONADAS POR VOSTEDE OU TERCEIRAS PARTES OU UN ERRO DO PROGRAMA AO FUNCIONAR EN COMBINACIÓN CON CALQUERA OUTRO PROGRAMA), INCLUSO SE DITO PROPIETARIO OU OUTRA PARTE FORA ADVERTIDO SOBRE A POSIBILIDADE DE DITOS DANOS.

en: 2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions:<br><br>a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change.<br>b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License.<br>c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License.  (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.)
gl: 2. Vostede pode modificá-la sua copia do Programa ou calquera porción dela, obtendo asi un traballo derivado do Programa, e copiar e distribuir estas modificacións ou traballo derivado baixo os mesmos termos da Sección 1 antedita, cumprindo ademais as seguintes condicións:<br>a) Debe facer que os arquivos modificados conteñan información visible de que modificou o arquivo e a data de calquer cambio.<br>b) Debe facer que calquer traballo que distribua ou publique, e que, na sua totalidade ou en parte, conteña ou sexa derivado do Programa ou de calquera parte del, sexa licenciado coma un todo, sen carga algunha ás terceiras partes, baixo os termos desta licencia.<br>c) Se a modificación do programa normalmente interpreta comandos interactivos na sua execución, debe, cando comece a execución para este uso interactivo da forma mais habitual, imprimir ou mostrar un aviso de exención de garantia (ou, por contra, que si oferta garantia) e de como os usuarios poden redistribuí-lo programa baixo estas condicións, e informando ós usuarios de como poden obter unha copia desta Licencia. (Excepción: se o programa é interactivo pero normalmente non amosa este anuncio, non é preciso nun traballo derivado amosar este aviso).<br>

en: 3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following:<br><br>a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,<br>b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,<br>c) Accompany it with the information you received as to the offer to distribute corresponding source code.  (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.)
gl: 3. Vostede pode modificá-la sua copia e distribuí-lo Programa (ou un traballo derivado, cuberto baixo a Sección 2) en formato obxecto ou executable baixo os termos das Seccións 1 e 2 anteditas proporcionando con el alo menos unha das seguintes:<br>    a) Acompañando o Programa co código fonte completo, lexible por un ordenador, correspondente á arquitectura correspondente, que debe ser distribuido baixo os termos das seccións 1 e e usando un medio físico usual no intercambio de software; ou,<br>    b) Acompañando o Programa cunha oferta por escrito, válida alomenos por tres anos, de facilitar a calquera terceira parte, sen un cargo maior do coste do medio físico, unha copia completa, lexible por un ordenador do código fonte da arquitectura elixida, que ha ser distribuido baixo os termos das Seccións 1 e 2 usando un medio físico habitual no intercambio de software; ou, <br>    c) Acompañando o Programa coa información que recibiu, ofrecendo distribuí-lo código fonte correspondente. (Esta opción permítese só para distribuir software de balde - non comercial - e só se recibiu o programa como código obxecto ou en formato executable con esta mesma oferta, de acordo co apartado b anterior).<br>

en: 4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License.  Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.
gl: 4. Vostede non debe copiar, modificar, sublicenciar u distribuí-lo programa agás como está permitido expresamente nesta Licencia. Calquera intento de copiar, modificar, sublicenciar ou distribuí-lo Programa que non estea incluido nesta Licencia está proibido, e ha anular automáticamente os dereitos outorgados por esta Licencia. Nembargantes, as partes que recibiran copias ou dereitos por vostede baixo esta Licencia non verán as suas licencias rematadas mentres estas partes continuen a cumprí-los termos desta licencia.

en: 5. You are not required to accept this License, since you have not signed it.  However, nothing else grants you permission to modify or distribute the Program or its derivative works.  These actions are prohibited by law if you do not accept this License.  Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it.
gl: 5. Vostede nono está obrigado a aceptar esta licencia, xa que vostede non a asinou. Nembargantes, nada mais garántelle os dereitos de modificación ou distribución do programa ou dos seus traballos derivados. Estas accións están proibidas pola lei se vostede non acepta esta Licencia. En calquera caso, por modificar ou distribuí-lo programa (ou calquera traballo derivado do programa), vostede indica a sua aceptación implícita desta Licencia, xa que a precisa para facelo, e tódolos seus termos e condicións de copia, distribución ou modificación do Programa ou traballos derivados.

en: 6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions.  You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License.
gl: 6. Cada vez que vostede redistribua o Programa (ou calquera traballo derivado do Programa), o receptor automáticamente recibe a licencia por parte do licenciatario orixinal para copiar, distribuir ou modificá-lo Programa suxeito a estes termos e condicións. Vostede non pode impor ningunha outra restricción ós receptores limitando os dereitos garantidos nesta Licencia, Vostede non é responsable de asegurá-lo cumprimento de terceiras partes sobre a Licencia.

en: 7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License.  If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all.  For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program.
gl: 7. Se, como consecuencia dunha decisión xudicial ou unha acusación de infracción de patentes ou por calquera outra razón (non limitada a unha causa de patentes), sonlle impostas condicións (sexa por orde xudicial, por acordo, ou calquera outra forma) que contradiga os termos e condicións desta Licencia, non lle exime de cumprí-los termos e condicións de dita Licencia. Se vostede non pode distribuí-lo Programa cumprindo ó mesmo tempo tanto os termos e condicións da Licencia coma calquera outra obriga que lle fora imposta, vostede consecuentemente non pode distribuí-lo Programa de ningún xeito. Por exemplo, se unha patente non permite a distribución de balde do Programa por parte de todos aqueles que reciben copias directa ou indirectamente a través de vostede, entón a única forma de satisfacer tanto esa condición coma os termos e condicións desta Licencia é evitar completamente a distribución do Programa.

en: 8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded.  In such case, this License incorporates the limitation as if written in the body of this License.
gl: 8. Se a distribución e/ou uso do Programa está restrinxido en certos países, sexa por patentes ou por interfaces baixo copyright, o dono do copyright orixinal que pon o Programa baixo esta Licencia debe engadir uns límites xeográficos específicos excluindo estes paises, polo que a distribución só estará permitida nos países non excluídos. Neste caso, a Licencia engadirá a limitación de escreber n corpo desta Licencia.

en: 9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time.  Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.<br>Each version is given a distinguishing version number.  If the Program specifies a version number of this License which applies to it and any later version, you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation.  If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation.
gl: 9.  A Free Software Foundation pode publicar versións revisadas e/ou novas da Licencia GPL de cando en cando. Ditas versións serán semellantes en espírito á presente versión, pero poden ser diferentes en detalles pra considerar novos problemas ou situacións.<br>Cada versión ten un número de versión de seu. Se o Programa especifica un número de versión desta Licencia que refire a esta ou "calquera versión posterior", vostede ten a opción de seguí-los termos e condicións de, ben a versión referida, ou ben calquera das versións posteriores publicadas pola Free Software Foundation. Se o Programa non especifica ningún número de versión, vostede debe elexir calquera das versións publicadas pola Free Software Foundation.

en: <one line to give the program's name and a brief idea of what it does.><br>Copyright (C) <year>  <name of author><br><br>This program is free software; you can redistribute it and/or modify<br>it under the terms of the GNU General Public License as published by<br>the Free Software Foundation; either version 2 of the License, or<br>(at your option) any later version.<br><br>This program is distributed in the hope that it will be useful,<br>but WITHOUT ANY WARRANTY; without even the implied warranty of<br>MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the<br>GNU General Public License for more details.<br><br>You should have received a copy of the GNU General Public License<br>along with this program; if not, write to the Free Software<br>Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA<br><br><br>Also add information on how to contact you by electronic and paper mail.
gl: <Unha liña para o nome do programa e unha idea do que fai o programa.><br>Copyright © <ano> <nome do autor><br><br>Este programa é Software Ceive; Vostede pode redistribuílo e/ou modificalo<br>baixo os termos da GNU General Public License (GPL) tal como foi<br> publicada pola Free Software Foundation; ou ben a versión 2 da Licencia,<br>ou (á sua elección) calquera versión posterior.<br><br>Este programa distribúese coa esperanza de que sexa útil, pero SEN NINGUNHA<br>GARANTIA; tampouco as implícitas garantias de MERCANTILIDAD ou ADECUACIÓN A UN<br>PROPÓSITO PARTICULAR. Consulte a GNU General Public License (GPL) para máis<br>detalles. Vostede debe recibir unha copia da GNU General Public License (GPL)<br>xunto con este programa; de non ser asi, escriba á Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA<br><br>Engada información sobre como contactar con vostede por correo electrónico e ordinario.

en: A binary file called filename.rec will be created. To play it back, perform the same steps as outlined above, but replace --record with --playback.
gl: Un arquivo binario chamado arquivo.rec será creado. Para reproducilo, segue os mesmos pasos anteriores, pero troca --record con --playback.

en: ALT      (Hold) Selects second alternative tool while pressed
gl: ALT          (Mantido) Elixe a segunda ferramenta alternativa

en: Always build a forester's and a fish breeder's house, so you will not run out of trunks and food.
gl: Constrúe sempre unha casa para un forestal e un criador de peixes, para que non quedes sen troncos ou comida.

en: Always build a forester's house so you will not run out of trunks.
gl: Constrúe sempre unha cabana para o forestal para non quedar sen troncos.

en: Always build a ranger's and a gamekeeper's hut, so you will not run out of trunks and food.
gl: Constrúe sempre unha cabana para un forestal e un zoólogo, para non quedar sen troncos ou comida.

en: Any further questions? Our FAQs, the wiki and of course our community forums can be found at www.widelands.org.
gl: Máis preguntas? Podes acceder ás nosas preguntas máis frecuentes, o wiki e por suposto os foros da comunidade desde www.widelands.org.

en: Barbarian
gl: Bárbaros

en: Be sure to send a geologist to survey sites before building a well or a mine.
gl: Está certo de enviar un xeólogo a explorar o terreo antes de construir un pozo ou unha mina.

en: C               Toggle census
gl: C          (Des)activa o censo

en: C        Toggles census on/off
gl: C            (Des)activa o censo

en: CTRL+L   Load Map
gl: CTRL+L       Carga un mapa

en: CTRL+S   Save Map
gl: CTRL+S       Salva o mapa

en: Campaign Story
gl: Historia da campaña

en: Check out the Widelands project homepage:
gl: Visita a páxina principal de Widelands:

en: Chieftain
gl: Xefe

en: Coders
gl: Programadores

en: Copyright (C) 1989, 1991 Free Software Foundation, Inc.<br>59 Temple Place, Suite 330, Boston, MA  02111-1307  USA<br>Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.<br>
gl: Copyright (C) 1989, 1991 Free Software Foundation, Inc.<br>59 Temple Place, Suite 330, Boston, MA  02111-1307  USA<br>Está permitido copiar e distribuir copias idénticas desta licencia, pero non está permitida a sua modificación.<br>

en: Creating a Session Record</p>
gl: Creando un rexistro de sesión</p>

en: Ctrl+F10    Quit the game immediately
gl: Ctrl+F10    Saír inmediatamente do xogo

en: DELETE      Archive the current message
gl: Supr        Arquivar a mensaxe actual

en: Dansk
gl: Dinamarqués

en: Documentation, Help and Wiki
gl: Documentación, axuda e wiki

en: E        Toggles event menu
gl: E            (Des)activa o menú de eventos

en: Elders
gl: Anciáns

en: Empire
gl: Imperio

en: End of Terms and Conditions
gl: Fin dos Termos e Condiciñons

en: F               Toggle Fullscreen
gl: F          (Des)activa o modo a pantalla completa

en: F        Toggles fullscreen
gl: F        Cambia a pantalla completa

en: F11         Take a screenshot
gl: F11        Capturar pantalla

en: F6           Shows the debug console (only in debug-builds)
gl: F6           Amosa a consola de depuración (só en compilacións para depuración)

en: Former elders
gl: Autores orixinais

en: G           Go to location corresponding to current message
gl: G           Ir ao lugar correspondente á mensaxe actual

en: GNU general public licence
gl: Licenza pública xeral de GNU

en: GNU general public license terms and conditions for copying, distribution and modification
gl: TERMOS E CONDICIÓNS PARA A COPIA, DISTRIBUCIÓN E MODIFICACIÓN

en: General game control
gl: Control xeral do xogo

en: Graphicians
gl: Grafistas

en: H        Toggles main menu
gl: H            (Des)activa o menú principal

en: Holding down ALT switches second alternative tool on (if it exists).
gl: Manter premido Alt activa a segunda ferramenta alternativa (se a hai).

en: Holding down SHIFT switches first alternative tool on. This tool is in most cases the complete opposite of the normal tool (for example deletion of an object instead of placing one).
gl: Mantendo premida a tecla Maiús, activa a primeira ferramenta alternativa. Na meirande parte dos casos esta é a ferramenta completamente oposta á normal (pro exemplo borrar on obxecto en vez de colocar un).

en: Home        Center main mapview on starting location
gl: Inicio     Centra o mapa na posición de partida

en: Homepage Coders
gl: Programadores do sitio web

en: How to Apply These Terms to Your New Programs
gl: Como aplicar estes termos a un novo programa

en: I        Activates information tool
gl: I        Activa a ferramenta de información

en: If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are notcompelled to copy the source along with the object code.
gl: Se a distribución de executables ou código obxecto faise ofrecendo acceso a un lugar determinado para a copia, entón ofertar un acceso equivalente de copia dende un lugar para o código fonte conta coma unha distribución de código fonte, incluso ainda que terceiras partes non estean obrigadas a copiá-lo código fonte co código compilado.

en: If the program is interactive, make it output a short notice like this<br>when it starts in an interactive mode:<br><br>Gnomovision version 69, Copyright (C) year  name of author<br>Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.<br>This is free software, and you are welcome to redistribute it<br>under certain conditions; type `show c' for details.
gl: Se o programa é interactivo, faga que a saída amose unha información coma esta cando se inicie o modo interactivo:<br><br>Gnomovision version 69, Copyright © ano nome do autor<br>Gnomovision facilítase sen ABSOLUTAMENTE NINGUNHA GARANTIA; vexa os detalles<br>escribindo `show w`. Isto é Software Ceive, e está invitado a redistribuilo<br>baixo unhas certas condicións. Escriba 'show c' para vé-los detalles.

en: If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
gl: Se vostede desenvolve un novo programa, e quere que teña o mellor uso público posíbel, o mellor xeito de acadar isto é face-lo programa Software Ceive, para que cada un poida redistribui-lo e cambia-lo baixo estes termos.

en: If you need documentation or help for Widelands or the Widelands Editor, be sure to visit our homepage. You can find an up to date online help at:
gl: Se precisas documentación ou axuda acerca de Widelands ou o Editor de Widelands, visita a nosa páxina de proxecto. Podes atopa-la axuda en liña actualizada en:

en: If you want to report bugs, please send your report to the mailing list, <widelands-public@list.sourceforge.net><br>To subscribe, visit the following page:
gl: Se queres informar dalgún erro, por favor envia un informe á lista de correo, <widelands-public@sourceforge.net><br>. Para subscribirte, visita a seguinte páxina:

en: In the message window, the following additional shortcuts are available:
gl: Nas fiestras das mensaxes están tamén dispoñibles os seguintes atallos:

en: It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices.  Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice.
gl: O propósito desta sección non é inducir a infrinxir ningunha patente ou outros dereitos de propiedade, ou impugná-la validez destes dereitos; esta sección ten o único propósito de protexé-la integridade do sistema de distribución do Software Ceive, que está implementado baixo prácticas de licencias públicas. Moita xente realizou xenerosas contribucións á gran variedade de software distribuído baixo este sistema con confianza nunha aplicación consistente do sistema; será o autor/doado quen decida se quere distribuir software mediante calquera outro sistema e unha licencia non pode impor esa elección.

en: Keep an eye on your fishers. After fish resources are exhausted in their working area, they will stop to fish.
gl: Vixía os teus pescadores. Despois que se acaben os recursos de peixe na súa zona de traballo, deixarán de pescar.

en: Keyboard shortcuts (in-game)
gl: Atallos de teclado (durante o xogo)

en: Like with natural objects (bobs), you can also select multiple animals or groundtextures with CTRL + Mouseclick.
gl: Coma cos obxectos naturais (bobs), tamén podes seleccionar varios animais ou texturas superficiais premendo co rato mentres mantés premida a tecla Ctrl.

en: Linux Distributions
gl: Distribucións de GNU/Linux

en: M               Toggle minimap
gl: M          (Des)activa o minimapa

en: M        Toggles minimap
gl: M            (Des)activa o minimapa

en: Maps and Missions
gl: Mapas e misións

en: Miners will only work if supplied with food.
gl: Os mineiros só han traballar se teñen comida.

en: Musicians
gl: Músicos

en: N               Toggle messages ('news')
gl: N               Cambiar as mensaxes (“novas”)

en: NOTE: this list holds people that translated Widelands before we moved to launchpad.net.
gl: AVISO: esta lista contén xente que traduciu o Widelans antes de que este pasase a launchpad.net.

en: No warranty
gl: Sen garantía

en: Non Unix Distributions
gl: Distribucións non baseadas en UNIX

en: Note that while recorded files are platform independent, they generally won't work across different versions of Widelands, because the user interface and the order in which low-level functions can be called may change between versions. Session records are not intended to serve as demo files; they are mostly a debugging tool which helps us to track down bugs.
gl: Observa que, ainda que os arquivos gravados son independentes da plataforma, en xeral non funcionarán entre versións diferentes de Widelands, xa que o interfaz de uso e a orde en que as funcións de baixo nivel poden ser chamadas pode variar entre versións. Os rexistros de sesión non foron pensados para o seu uso coma arquivos de demostración; principalmente son unha ferramenta de depurado que nos axuda a atopar erros.

en: O               Toggle objectives display
gl: O               Cambiar á vista de obxectivos

en: On Windows, create a shortcut to the file widelands.exe (right-click on widelands.exe and choose Create Shortcut). Then edit the shortcut (right-click on the newly created shortcut and choose Properties). The Target field should read something like c:\games\widelands\widelands.exe. Change this to c:\games\widelands\widelands.exe --record=filename.rec.
gl: En Windows, crea un atallo ó arquivo widelands.exe (preme co botón dereito sobre widelands.exe e elixe Crear atallo). Entón edita o atallo (preme co botón dereito sobre o novo atallo e elixe Propiedades). O campo Obxectivo debe conter algo semellante a c:\games\widelands\widelands.exe. Cámbiao por c:\games\widelands\widelands.exe --record=filename.rec.

en: Other Unix Distributions
gl: Outras distribucións baseadas en UNIX

en: Our computer players are too boring? Visit our website at www.widelands.org and meet other players to play online.
gl: Aborreces a intelixencia artificial? Visita o noso sitio web en www.widelands.org e coñece a outros xogadores para xogar en rede.

en: P        Toggles player menu
gl: H            (Des)activa o menú de xogadores

en: PAGEDOWN    Decrease gamespeed
gl: AVPAG      Reducir velocidade de xogo

en: PAGEUP         Increase gamespeed
gl: REPAG      Aumentar velocidade de xogo

en: Please look into our enduser manuals in our wiki-pages at:
gl: Consulta o noso manual de usuario no wiki:

en: Please provide enough background information. Tell us:
gl: Por favor, danos suficiente información auxiliar. Dinos:

en: README for the Editor
gl: LEME do Editor

en: README for the Widelands Editor
gl: LEME do Editor de Widelands

en: Replays are a very useful tool to find bugs in the game logic code, so we ask you to attach replay files to all bug reports that you submit. The replay files are saved in the ~/.widelands/replays directory in your home on Linux and in the replays subdirectory of your Widelands installation on Windows.
gl: As repeticións son unha ferramenta moi útil para atopar erros no código da lóxica do xogo, polo que lle pedimos que anexe os ficheiros de repetición a todos os informes de erro que envíe. Os ficheiros de repetición gárdanse no directorio “~/.widelands/replays” dentro do seu cartafol persoal en GNU/Linux e no directorio “replays” na instalación do Widelands en Windows.

en: Replays</p>
gl: Repeticións</p>

en: S               Toggle statistics
gl: S          (Des)activa as estadísticas

en: SHIFT    (Hold) Selects first alternative tool while pressed
gl: MAIUSCULAS   (Mantido) Elixe a primeira ferramenta alternativa

en: SPACE       Toggle build-help
gl: ESPAZO      Cambiar ao asistente de construción

en: SPACE    Toggles build help
gl: ESPACIO      (Des)activa a fiestra de axuda de construción

en: SPACE key behaves like in normal game. It switches buildhelp on or off.
gl: A tecla ESPAZO actúa coma nunha partida normal. Activa ou desactiva o asistente de construción.

en: See https://translations.launchpad.net/widelands for a list of people that helped to translate Widelands via launchpad.net.
gl: Véxase https://translations.launchpad.net/widelands para unha lista de xente que axudou a traducir o Widelands a través de launchpad.net.

en: Some buildings, such as the farm, have a very small working area. If the building is surrounded with trees or roads, production will stop.
gl: Algúns edificios, coma as granxas, teñen unha zona de traballo moi reducida. Se o edificio está rodeado de árbores ou camiños, a produción deterase.

en: Split your roads into shorter sections by planting some flags. This will speed up transportation of your wares.
gl: Divide os teus camiños en tramos curtos, situando bandeiras. Isto ha acelerá-lo transporte das tuas mercadorias.

en: T        Toggles tools menu
gl: H            (Des)activa o menú de ferramentas

en: The building process will only start after a road is built to the construction site.
gl: A construción só pode comezar cando un camiño chegue ata o lugar de edificación.

en: The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License.  Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program.<br><br>You should also get your employer (if you work as a programmer) or your school, if any, to sign a copyright disclaimer for the program, if necessary.  Here is a sample; alter the names:
gl: Os comandos hipotéticos 'show w' e 'show c' deben mostrá-las partes axeitadas da General Public License (GPL). Por suposto, os comandos que se usen poden chamarse dunha maneira distinta a 'show w' w 'show c'; poden ser incluso pulsacións do rato ou elementos do menú, como sexa máis axeitado ó seu Programa.<br><br>Tamén deberia acadar que o seu empleador (se traballa coma programador) ou a sua Universidade (se é o caso) asine unha "renuncia de copyright" para o Programa, se é necesario. A seguir mśotrase un exemplo, altere os nomes como sexa preciso:

en: The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users.  This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it.  (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.)  You can apply it to your programs, too.<br>When we speak of free software, we are referring to freedom, not price.  Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things.<br>To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it.<br>For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have.  You must make sure that they, too, receive or can get the source code.  And you must show them these terms so they know their rights.<br>We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software.<br>Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software.  If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations.<br>Finally, any free program is threatened constantly by software patents.  We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary.  To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all.<br>The precise terms and conditions for copying, distribution and modification follow.<br>
gl: As licencias da maioria do software están deseñadas para eliminá-la sua liberdade de compartir e modificar dito software. Por contra, a GNU General Public License (GPL) está deseñada para garanti-la sua liberdade de compartir e modifica-lo software. Software ceive para garanti-la liberdade dos seus usuarios. Esta licencia GNU General Public License (GPL) aplícase na maioría dos programas realizados pola Free Software Foundation (FSF, Fundación do Software Ceive) e en calquera outro programa no que os autores queiran aplicala. Tamén, moitos outros programas da Free Software Foundation están cubertos pola GNU Lesser General Public License (LGPL) e igualmente pode usala para cubrí-los seus programas.<br>Cando falamos de Software Ceive, falamos de liberdade, non de prezo. A nosa licencia General Public License (GPL) está deseñada para asegurarlle as liberdades de distribuir copias de Software Ceive (e cobrar por ese servizo se quere), asegurarlle que obterá o código fonte do programa ou ben poderá obtelo se quere, asegurarlle que pode modifica-lo programa ou modificar algunha das suas pezas para un novo programa e para garantirlle que pode facer todas estas cousas.<br>Para protexé-los seus dereitos, precisamos realizar restriccións que proiben a calquera denegar estes dereitos ou pedirlle que renegue dos seus dereitos. Estas restriccións tradúcense en certas obrigas pola sua parte se vostede pensa distribuir copias do programa ou ten intención de modificalo.<br>Por exemplo, se vostede distribue copias dun programa, sexa de balde ou non, vostede ten que outorgar ós seus clientes tódolos dereitos que adquiriu vostede co programa. Vostede ten que asegurarse de que os seus clientes obteñen ou poden obté-lo código fonte se o solicitan e vostede ten que amosarlle-los termos da licencia para que coñezan os seus dereitos.<br>Nos protexemo-los dereitos con dous pasos:<br>(1) utilizando o copyright nos nosos programas, e (2) ofrecéndolle esta licencia que garante legalmente o dereito o dereito a copia, redistribución e/ou modificación deste programa.<br>Ademais, para nosa protección e a de cada un dos autores, queremos te-la certeza de que todo o mundo entende que non ai ningunha garantia por este Software Ceive. Se o programa é modificado por alguén máis e este falla, ese software non é o orixinal e por tanto calquer problema introducido por outras persoas non afecta á reputación dos autores orixinais.<br>Por último, calquera programa está ameazado de seguido polas patentes de software. Desexaríamos evitá-lo risco que distribuidores de programas ceives adquiran individualmente patentes, transformando de facto o software ceive en privativo. Para evitar este problema, deixamos claro que calquera patente deberá ser licenciada para permití-lo uso ceive de calquera persoa ou non ser patentada.<br>Os termos e condicións para a copia, distribución e modificación do software especifícanse no seguinte punto.<br>

en: The number keys (1 - 0) allow you to directly set the size of the selected area around your mouse.
gl: As teclas numéricas (1 - 0) permítenche establecer directamente o tamaño da zona seleccionada ao redor do cursor.

en: The source code for a work means the preferred form of the work for making modifications to it.  For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable.  However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable.
gl: Por código fonte dun traballo enténdese a forma óptima pra realizar modificacións nel. Pra un programa executable, o código fonte completo refírese a todo o código fonte pra tódolos módulos que contén, máis calquera arquivo asociado de definición de interfaces, máis o script utilizado para a compilación e instalación do executable. Sen embargo, coma unha excepción especial, o código fonte distribuido non precisa incluir nada que non sexa normalmente distribuido (en código fonte ou en forma binaria) cos componentes máis importantes (compiladores, kernels e demáis) do sistema operativo onde funciona o executable, agás que o componente acompañe ó executable.

en: These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.<br>Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program.<br>In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License.
gl: Estes requisitos aplican ás modificacións coma un todo. Se seccións indentificables do traballo non están derivadas do Programa, poden ser razoablemente consideradas independentes e traballos separados en si mesmos, polo tanto esta Licencia, e os seus termos, non se aplican a estas seccións cando vostede as distribue coma traballos independientes. Pero cando vostede distribue as mesmas seccións coma parte de un todo que é un traballo derivado do Programa, a distribución do todo debe respetá-los termos desta licencia, cuios permisos para outros licenciatarios exténdense ó todo, e polo tanto a todas e cada unha das suas partes, con independencia de quen a escribiu.<br>Polo tanto, non é a intención desta sección reclamar dereitos ou desafiar os seus dereitos sobre traballos escritos totalmente por vostede mesmo, Ó contrario, a intención é exercer o dereito a controlá-la distribución do traballos derivados ou colectivos baseados no Programa.<br>Ademais, o mero acto de engadir outro traballo non basado no Programa co Programa (ou con outro traballo derivado do Programa) nun volumen de almacenamento ou un medio de distribución non conseguen que o outro traballo se atopen baixo os termos desta licencia.<br>

en: This Editor is intended for players who would like to design their own maps to use with Widelands.<br>As you can see, this Editor is heavy work in progress and as the Editor becomes better and better this text will also get longer and more complete.
gl: Este editor está enfocado a xogadores aos que lles gustaría deseñar os seus propios mapas para utilizalos no Widelands.<br /> Como podes ver, este editor aínda está nas súas primeiras fases de desenvolvemento e a medida que mellore este texto ampliarase e completarase.

en: This General Public License does not permit incorporating your program into proprietary programs.  If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library.  If this is what you want to do, use the GNU Library General Public License instead of this License.
gl: Esta licencia General Public License (GPL) non permite engadir este software dentro de programas privativos. Se o seu programa é unha librería ou subrutina, pode considerar máis útil permitir enlazar aplicacións privativas coa librería. Se é isto o que vostede quere, use a GNU Lesser General Public License (LGPL) en lugar desta licencia.

en: Those pages might be more complete and up to date than this file. And there you further can find a short tutorial about building a map.
gl: Esas páxinas han ser máis completas e actualizadas que este arquivo. Aló has encontrar tamén unha pequena guia sobre como facer un mapa.

en: To close an open window, right click it.
gl: Para pechar unha fiestra aberta, preme nela co botón dereito do rato.

en: To create a session record, start the game with the --record parameter. On Linux, simply start Widelands like so: $ ./widelands --record=filename.rec
gl: Para crear un rexistro de sesión, inicia o xogo co parámetro --record. En Linux, inicia Widelands así: $ ./widelands --record=arqhivo.rec

en: To do so, attach the following notices to the program.  It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the copyright line and a pointer to where the full notice is found.
gl: Para facer isto, adxunte a seguinte información ó programa. É máis seguro engadi-la ó inicio de cada arquivo de código fonte para difundi-lo máis efectivamente posíbel a exclusión de garantia; e cada arquivo deberia ter alomenos a liña de "copyright" e un enlace a onde obté-la información completa.

en: To minimize/maximize a window, click on the titlebar of that window either with middle mousebutton or with left mousebutton while holding down CTRL.
gl: Para maximizar ou minimizar unha fiestra, preme na súa barra de título co botón central ou esquerdo do rato mentres mantés premida a tecla CTRL.

en: Use '@name' at the beginning of a chat message to send it to only one player.
gl: Utiliza “@nome” ao comezo dunha mensaxe de conversa para enviarlle a mensaxe só a un xogador.

en: Use priority buttons in building window to adjust delivery of a specific ware.
gl: Usa os botóns de prioridade na ventá dun edifício para axustá-las entregas dunha mercadoría determinada.

en: Use the 'configure economy' menu to adjust the target quantity of a specific ware.
gl: Utiliza o menú “configurar a economía” para axustar a cantidade do obxectivo para un material específico.

en: Using the Watch Replay option in the main menu, a previously played game will be precisely reconstructed for you to watch. Note, however, that even small changes in the game data files or the Widelands executable can cause a replay to become incompatible and to 'go out of sync'. This is similar to how network games will suffer from desynchronization problems if one of the players has a different version of the game.
gl: Utilizando a opción “Ver unha repetición” do menú principal, reconstruirase con precisión unha partida xogada previamente para que a vexas. Porén, ten en conta que mesmo os cambios máis insignificantes nos ficheiros de datos do xogo ou do executable do Widelands poden facer que a repetición sexa incompatible ou deixe de estar sincronizada. Isto aseméllase ao que pasa nunha partida en rede cando esta deixa de estar sincronizada porque un dos xogadores ten unha versión distinta do xogo.

en: Version 2, June 1991<br></p></rt>
gl: Versión 2, Xuño 1991<br></p></rt>

en: When finishing a road, if Ctrl is down, place flags along the road. Default is to place flags from end to start. If Shift is also down, place flags from start to end instead.
gl: Ao rematar un camiño, se está premido Ctrl, sitúanse bandeiras ao longo do camiño. Por defecto as bandeiras colócanse do final al principio. Se tamén se preme Maiús colocaranse do principio ao final.

en: Widelands Development Team
gl: O Equipo de Desenrolo de Widelands

en: Widelands can record all your keypresses and mouse movements to a file. It can then replay an entire session from starting the game to exiting it. This is really helpful for debugging problems.
gl: Widelands pode rexistrar tódalas tuas pulsacións de teclas e movementos de rato a un arquivo. Logo pode repetir unha sesión completa dende o inicio do xogo ata o momento de saída. Isto é realmente útil para comprobar erros.

en: Widelands is a strategy game aiming for gameplay similar to Settlers II by BlueByte.<br>In this game, you start out on a small piece of land with nothing more than a few useful resources. Using those, you can build yourself an empire with many thousands of inhabitants. On your way towards this goal, you will have to build up an economic infrastructure, explore the lands around you and face enemies who are trying to rule the world just like you.
gl: Widelands é un videoxogo de estratexia que busca un modo de xogo similar ao do Settlers II de BlueByte.<br />No xogo empezas cun pequeno territorio con uns poucos recursos útiles. Aproveitándoos, poderás levantar un imperio con milleiros de habitantes. Mentres o fas, terás que desenvolver unha infraestrutura económica, explorar as terras dos arredores e enfrontarte a inimigos que, ao igual ca ti, intentan dominar o mundo.

en: Widelands is licensed under the GNU General Public License (GPL). For more information, see the file 'COPYING' or select the License button from the main menu.
gl: Widelands está licenciado baixo a GNU General Public License (GPL). Para mais información, consulta o arquivo 'COPYING' ou selecciona o botón 'Licencia' do menú principal.

en: Widelands is now on the step of being playable, but to become more playable volunteers are needed. Your contributions (yes, I'm talking to you) are required, especially in the area of graphics, to make Widelands a better game.
gl: Widelands é actualmente xogable, pero para ser mellor precisamos voluntarios. A tua contribución (si, estou a falarte a ti) é necesaria, especialmente no referido a gráficos, para facer de Widelands un xogo mellor.

en: Widelands records every game you play in two files. One of these files has a .wrpl.wgf extension and contains an initial savegame. The other file has just a .wrpl extension and contains all commands that were issued by all players, such as building a road or attacking an enemy. The rest of the filenames will tell you the time you started the game.
gl: Widelands grava cada partida en dous ficheiros. Un deles ten a extensión “.wrpl.wgf” e contén todas as ordes que executaron todos os xogadores, coma construír camiños ou atacar inimigos. O resto dos nomes de ficheiro indicarán a hora á que comezaches a partida.

en: You can find general help for the editor as well as a short tutorial in our wiki at www.widelands.org
gl: Podes atopar axuda xeral para os editores, así coma un pequeno titorial, na nosa wiki en www.widelands.org (en inglés)

en: You can select multiple nature object (bob) types if you hold down CTRL during selection. If you then click on the map, an instance of one of the selected object types will be placed.
gl: Podes escoller tipos de obxectos (bob) de varias naturezas se mantés premida a tecla Ctrl mentres seleccionas. Se entón premes sobre o mapa, colocarase unha instancia dun dos tipos de obxecto seleccionado.

en: You can use '/me' at the beginning of a chatmessage: '/me is tired' will be printed as '-> Nickname is tired'.
gl: Podes utilizar “/me” ao comezo dunha mensaxe de conversa: “/me está canso” verase coma “-> Alcume está canso”.

en: You can use 'Page up' and 'Page down' keys to adjust your wished speed - the real speed is then democratically set.
gl: Podes utilizar as teclas Re Páx e Av Páx para axustar o xogo á velocidade coa que te sintas máis cómodo.

en: Your territory can be expanded by building various military buildings - Sentry, Fortress, Barracks, etc.
gl: Podes ampliar o teu territorio construíndo varias instalacións militares: postos de garda, fortalezas, cuarteis, etc.

en: Yoyodyne, Inc., hereby disclaims all copyright interest in the program<br>`Gnomovision' (which makes passes at compilers) written by James Hacker.<br><br><signature of Ty Coon>, 1 April 1989<br>Ty Coon, President of Vice
gl: Yoyodyne, Inc., polo presente documento renuncia a tódolos intereses de <br>copyright para o programa 'Gnomovision' escrito por James Hacker.<br><br>Asinado por Ty Coon, 1 de Abril de 1989<br>Presidente ou Vice-presidente de Ty Coon

en: an open source strategy game
gl: un xogo de estratexia de código aberto

en: A golden tabard is produced in an Atlatean weaving-mill out of gold yarn. It is used in the trainingscamp - together with food - to train soldiers from healthpoints level 0 to level 1.
gl: Os tabardos dourados fabrícanse nos teares atlánticos a partir de fío de ouro. Emprégase nos campos de adestramento —xunto con comida— para adestrar soldados dos niveis 0 e 1 de vida.

en: Advanced Shield
gl: Escudo avanzado

en: Armoursmithy
gl: Ferrería de armaduras

en: Ashes
gl: Cinzas

en: Atlanteans
gl: Atlánticos

en: Bakes bread for workers.
gl: Cociña pan para os traballadores.

en: Barracks
gl: Cuartel

en: Barrier
gl: Gran cuartel

en: Big buckets for the fish breeder - produced by the toolsmith.
gl: Cubos grandes para o criador de peixes ─producidos polo ferreiro─.

en: Blackroot
gl: Raíz negra

en: Blackroot Farm
gl: Horta de raíces negras

en: Blackroot Flour
gl: Fariña de raíz negra

en: Blackroot farmer
gl: Agricultor de raíz negra

en: Blackrootfield
gl: Campo de raíces negras

en: Blackrootfield harvested
gl: Campo de raíces negras recollido

en: Blackrootfield medium
gl: Campo de raíces negras medio

en: Blackrootfield small
gl: Campo de raíces negras pequeno

en: Blackrootfield tiny
gl: Campo de raíces negras anano

en: Bread
gl: Pan

en: Breeds fish.
gl: Cría peixes.

en: Breeds spider for yarn.
gl: Muxe fío da araña.

en: Breeds the strong atlantean horses
gl: Cría os fortes cabalos atlánticos

en: Buckets
gl: Cubos

en: Burns coal.
gl: Queima carbón.

en: Carries items along your roads.
gl: Transporta cousas polos camiños.

en: Castle village
gl: Vila con castelo

en: Charcoal Burner's House
gl: Casa do queimador de carbón

en: Cornfield
gl: Campo de millo

en: Cornfield harvested
gl: Campo de millo recollido

en: Cornfield medium
gl: Campo de millo medio

en: Cornfield small
gl: Campo de millo pequeno

en: Cornfield tiny
gl: Campo de millo anano

en: Cornflour
gl: Fariña de millo

en: Crystal Mine
gl: Mina de cristal

en: Defend and Conquer!
gl: Defende e conquista!

en: Destroyed building
gl: Edificio destruído

en: Discovers resources for mining.
gl: Descobre recursos de minería.

en: Double Trident
gl: Tridente dobre

en: Dungeon
gl: Calabozo

en: Farmer
gl: Granxeiro

en: Fells trees.
gl: Tira árbores.

en: Fish Breeder
gl: Criador de peixes

en: Fish Breeder's House
gl: Casa do criador de peixes

en: Fisher
gl: Pescador

en: Fishing Net
gl: Rede de pesca

en: Forester's House
gl: Casa do forestal

en: Geologist
gl: Xeólogo

en: Gold Ore
gl: Mineral de ouro

en: Gold Yarn
gl: Fío de ouro

en: Golden Tabard
gl: Tabardo dourado

en: Goldweaver
gl: Tecedor de ouro

en: Guardhall
gl: Sala do vixilante

en: Guardhouse
gl: Casa do vixilante

en: Hammer
gl: Martelo

en: Harvest blackroot
gl: Recoller raíz negra

en: Harvest corn
gl: Recoller millo

en: Headquarters medium
gl: Cuartel xeral medio

en: Heavy Double Trident
gl: Tridente dobre pesado

en: High Tower
gl: Torre alta

en: Hook pole
gl: Gancho

en: Horse Breeder
gl: Criador de cabalos

en: Horse Farm
gl: Carbaliza

en: Hunter
gl: Cazador

en: Hunter's House
gl: Casa do cazador

en: Hunting Bow
gl: Arco de caza

en: Iron Mine
gl: Mina de ferro

en: Iron Ore
gl: Mineral de ferro

en: Light trident
gl: Tridente lixeiro

en: Long Trident
gl: Tridente longo

en: Meat
gl: Carne

en: Milking Tongs
gl: Pinzas de muxir

en: Milking tongs are used by the spider breeder, to milk the spiders. They are produced by the toolsmith.
gl: As pinzas de muxir utilízaas o criador de arañas, para muxir as arañas. Prodúceas o ferreiro.

en: Miller
gl: Muiñeiro

en: Mine diamond
gl: Picar diamante

en: Mine quartz
gl: Picar cuarzo

en: Mine stone
gl: Picar pedra

en: Outpost
gl: Posto de avanzada

en: Picks are used by stonecutters and miners. They are produced by the toolsmith.
gl: Os picos utilízanos os canteiros e mineiros. Prodúceos o ferreiro.

en: Planks
gl: Táboas

en: Plant blackroot
gl: Plantar raíz negra

en: Plant corn
gl: Sementar millo

en: Plants and harvests blackroot.
gl: Planta e recolle raíz negra.

en: Plants trees.
gl: Sementa árbores.

en: Produce advanced shield
gl: Producir un escudo avanzado

en: Produce advanced shield (only for compatibility with old savegames (build13))
gl: Producir un escudo avanzado (só por compatibilidade con partidas anteriores ─build13─)

en: Produce blackrootflour
gl: Producir fariña de raíz negra

en: Produce bow
gl: Producir arcos

en: Produce bucket
gl: Producir un cubo

en: Produce cornflour
gl: Producir fariña de millo

en: Produce double trident
gl: Producir un tridente dobre

en: Produce fire tongs
gl: Producir unhas tenazas para o lume

en: Produce fishing net
gl: Producir redes de pesca

en: Produce golden tabard
gl: Producir un tabardo dourado

en: Produce hammer
gl: Producir un martelo

en: Produce heavy double trident
gl: Producir un tridente dobre pesado

en: Produce hook pole
gl: Producir un gancho

en: Produce light trident
gl: Producir un tridente lixeiro

en: Produce long trident
gl: Producir un tridente longo

en: Produce milking tongs
gl: Producir unhas pinzas de muxir

en: Produce pick
gl: Producir un pico

en: Produce saw
gl: Producir unha serra

en: Produce scythe
gl: Producir unha gadaña

en: Produce shovel
gl: Producir unha pa

en: Produce spidercloth
gl: Producir tea de araña

en: Produce steel shield
gl: Producir un escudo de aceiro

en: Produce steel shield (only for compatibility with old savegames (build13))
gl: Producir un escudo de aceiro (só por compatibilidade con partidas anteriores ─build13─)

en: Produce steel trident
gl: Producir un tridente de aceiro

en: Produce tabard
gl: Producir un tabardo

en: Produces armour for the soldiers.
gl: Produce armaduras para os soldados.

en: Produces cloth for buildings, ships and soldiers.
gl: Produce tea para edificios, embarcacións e soldados.

en: Produces tools for the workers.
gl: Produce ferramentas para os traballadores.

en: Produces weapons for the soldiers.
gl: Produce armas para os soldados.

en: Quarry
gl: Canteira

en: Quartz
gl: Cuarzo

en: Resource indicator coal little
gl: Indicador de recursos de carbón baixo

en: Resource indicator coal much
gl: Indicador de recursos de carbón alto

en: Resource indicator gold little
gl: Indicador de recursos de ouro baixo

en: Resource indicator gold much
gl: Indicador de recursos de ouro alto

en: Resource indicator granite little
gl: Indicador de recursos de granito baixo

en: Resource indicator granite much
gl: Indicador de recursos de granito alto

en: Resource indicator iron little
gl: Indicador de recursos de ferro baixo

en: Resource indicator iron much
gl: Indicador de recursos de ferro alto

en: Resource indicator no resource
gl: Indicador de recursos baleiro

en: Resource indicator water
gl: Indicador de recursos de auga

en: Saw
gl: Serra

en: Saws the wood to produce planks.
gl: Serra a madeira para producir táboas.

en: Sawyer
gl: Serrador

en: Scout's House
gl: Casa do explorador

en: Scouts like Scotty the scout scout unscouted area in a scouty fashion.
gl: Os exploradores ollan zonas descoñecidas.

en: Scythe
gl: Gadaña

en: Sentry
gl: Posto de garda

en: Shovels are needed for proper handling of plants. Therefore the forester and the blackroot farmer are using them. They are produced by the toolsmith.
gl: As pas son necesarias para o correcto tratamento das plantas. É por iso que as utilizan o cultivador de raíz negra e mailo forestal. Prodúceas o ferreiro.

en: Smelt gold
gl: Fundir ouro

en: Smelt iron
gl: Fundir ferro

en: Smelts iron.
gl: Funde ferro.

en: Smoke fish
gl: Afumar pescado

en: Smoke meat
gl: Afumar carne

en: Smoked fish
gl: Pescado afumado

en: Smoked meat
gl: Carne afumada

en: Smoker
gl: Afumador

en: Smokery
gl: Afumaría

en: Smokes meat and fish.
gl: Afuma carne e pescado.

en: Spiderbreeder
gl: Criador de arañas

en: Spidercloth
gl: Tea de araña

en: Spiderfarm
gl: Granxa de arañas

en: Spideryarn
gl: Fío de araña

en: Steel Shield
gl: Escudo de aceiro

en: Steel Trident
gl: Tridente de aceiro

en: Stonecutter
gl: Canteiro

en: Tabard
gl: Tabardo

en: The Hunter brings fresh, raw meat to the Atlanteans.
gl: O cazador conséguelles carne crúa e fresca aos atlánticos.

en: The Scythe is the tool of the farmers. It is produced by the toolsmith.
gl: A gadaña é a ferramenta dos granxeiros. Prodúcea o ferreiro.

en: The fisher fishes delicious fish.
gl: O pescador pesca delicioso pescado.

en: The fishing net is used by the fisher and produced by the toolsmith.
gl: A rede de pesca utilízaa o pescador e fabrícaa o ferreiro.

en: The hammer is an essential tool. It is needed by the geologist, the builder and all smiths. Make sure you always got some in reserve! It is produced by the toolsmith.
gl: O martelo é unha ferramenta esencial. Necesítana o xeólogo, o construtor e todos os ferreiros. Asegúrate de ter sempre algún nas reservas! Prodúceo o ferreiro.

en: This tribe is known from the oldest tales. The sons and daughters of Atlantis.
gl: Os relatos antigos falaban desta tribo. Os fillos do Atlántico.

en: Toolsmith
gl: Ferreiro

en: Toolsmithy
gl: Ferrería

en: Tower
gl: Torre

en: Trainer
gl: Adestrador

en: Trains the soldiers.
gl: Adestra aos soldados.

en: Trunk
gl: Tronco

en: Upgrade soldier attack 0
gl: Non mellorar o ataque do soldado

en: Upgrade soldier attack 1
gl: Mellorar nun punto o ataque do soldado

en: Upgrade soldier attack 1 (only for compatibility with old savegames (build13))
gl: Mellorar nun punto o ataque do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Upgrade soldier attack 2
gl: Mellorar en dous puntos o ataque do soldado

en: Upgrade soldier attack 3
gl: Mellorar en tres puntos o ataque do soldado

en: Upgrade soldier attack 3 (only for compatibility with old savegames (build13))
gl: Mellorar en tres puntos o ataque do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Upgrade soldier defense 0
gl: Non mellorar a defensa do soldado

en: Upgrade soldier defense 0 (only for compatibility with old savegames (build13))
gl: Non mellorar a defensa do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Upgrade soldier defense 1
gl: Mellorar nun punto a defensa do soldado

en: Upgrade soldier defense 1 (only for compatibility with old savegames (build13))
gl: Mellorar nun punto a defensa do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Upgrade soldier evade 0
gl: Non mellorar a habilidade para esquivar do soldado

en: Upgrade soldier evade 0 (only for compatibility with old savegames (build13))
gl: Non mellorar a habilidade para esquivar do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Upgrade soldier evade 1
gl: Mellorar nun punto a habilidade para esquivar do soldado

en: Upgrade soldier evade 1 (only for compatibility with old savegames (build13))
gl: Mellorar nun punto a habilidade para esquivar do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Upgrade soldier hitpoints 0
gl: Non mellorar a vida do soldado

en: Upgrade soldier hitpoints 0 (only for compatibility with old savegames (build13))
gl: Non mellorar a vida do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Weapon Smithy
gl: Ferrería de armas

en: Weaver
gl: Tecedor

en: Weaving-Mill
gl: Tear

en: Woodcutter
gl: Leñador

en: Woodcutter's House
gl: Casa do leñador

en: Works deep in the mines to produce coal, iron or gold.
gl: Traballa duro nas minas para producir carbón, ferro ou ouro.

en: Axe
gl: Machado

en: Axefactory
gl: Armería

en: Barbarians
gl: Bárbaros

en: Battle Arena
gl: Arena de batalla

en: Battle Axe
gl: Machado de batalla

en: Beer
gl: Cervexa

en: Big Inn
gl: Gran pousada

en: Blackwood
gl: Viga

en: Breeds the strong oxen that help in the transportation of wares.
gl: Cría aos bois que axudan no transporte de ferramentas.

en: Broad Axe
gl: Machado grande

en: Bronze Axe
gl: Macha de de bronce

en: Carries items along the roads.
gl: Leva cousas polos camiños.

en: Cattle Breeder
gl: Criador de gando

en: Cattle Farm
gl: Granxa do gando

en: Chief Miner
gl: Xefe de mina

en: Citadel village
gl: Vila da cidadela

en: Cloth
gl: Tea

en: Coal mine
gl: Mina de carbón

en: Deep Coal Mine
gl: Mina de carbón fonda

en: Deep Gold Mine
gl: Mina de ouro fonda

en: Deep Iron Ore Mine
gl: Mina de ferro fonda

en: Deeper Coal Mine
gl: Mina de carbón máis fonda

en: Deeper Gold Mine
gl: Mina de ouro máis fonda

en: Deeper Iron Ore Mine
gl: Mina de ferro máis fonda

en: Ferner
gl: Labrego

en: Fernery
gl: Plantación

en: Field harvested
gl: Campo recollido

en: Field medium
gl: Campo medio

en: Field small
gl: Campo pequeno

en: Field tiny
gl: Campo anano

en: Fisher's Hut
gl: Peixaría

en: Fishing Rod
gl: Cana de pescar

en: Gamekeeper
gl: Zoólogo

en: Gamekeeper's Hut
gl: Cabana do zoólogo

en: Gets fish out of the sea.
gl: Obtén pescado do mar.

en: Granite Mine
gl: Mina de granito

en: Grout
gl: Cemento

en: Harvest reed
gl: Recoller palla

en: Harvest wheat
gl: Recoller trigo

en: Helmet
gl: Helmo

en: Helmsmith
gl: Planchista

en: Helmsmithy
gl: Ferraría

en: Hunter's Hut
gl: Choza do cazador

en: Hunting Spear
gl: Lanza de caza

en: Inn
gl: Pousada

en: Innkeeper
gl: Pousadeiro

en: Iron Ore Mine
gl: Mina de ferro

en: Lime Kiln
gl: Forno de pedra calcaria

en: Lime-Burner
gl: Queimador de cal

en: Lumberjack
gl: Leñador

en: Lumberjack's Hut
gl: Cabana de leñador

en: Master Blacksmith
gl: Mestre ferreiro

en: Master Brewer
gl: Mestre cervexeiro

en: Master Miner
gl: Mestre mineiro

en: Metalwork Shop
gl: Forxa

en: Micro Brewery
gl: Cervexaría pequena

en: Pitta Bread
gl: Pita

en: Plant reed
gl: Sementar palla

en: Plant wheat
gl: Sementar trigo

en: Produce battleaxe
gl: Producir unha hacha de batalla

en: Produce broadaxe
gl: Producir unha hacha ancha

en: Produce bronzeaxe
gl: Producir unha hacha de bronce

en: Produce fishing rod
gl: Producir unha caña de pesca

en: Produce helm
gl: Producir un helmo

en: Produce hunting spear
gl: Producir unha lanza de cazador

en: Produce kitchen tools
gl: Producir útiles de cociña

en: Produce mask
gl: Producir unha máscara

en: Produce meal
gl: Producir unha comida

en: Produce ration
gl: Producir unha ración

en: Produce sharpaxe
gl: Producir unha hacha afiada

en: Produce snack
gl: Producir unha merenda

en: Produce warhelmet
gl: Producir un helmo de combate

en: Produce warriorsaxe
gl: Producir unha hacha de guerra

en: Produces cloth for ships and soldiers.
gl: Produce tea para embarcacións e soldados.

en: Produces food for miners.
gl: Produce alimento para os mineiros.

en: Produces the finest ales to keep warriors strong and happy in training.
gl: Produce a cervexa máis exquisita para manter aos guerreiros fortes e contentos no adestramento.

en: Produces weapons for soldiers and tools for workers.
gl: Produce armas para soldados e ferramentas para os traballadores.

en: Ranger's Hut
gl: Choza do forestal

en: Ration
gl: Ración

en: Raw Stone
gl: Pedra en bruto

en: Reed medium
gl: Xunco medio

en: Reed ripe
gl: Xunco listo

en: Reed small
gl: Xunco pequeno

en: Reed tiny
gl: Xunco anano

en: Scout's Hut
gl: Choza do explorador

en: Sharp Axe
gl: Machada

en: Smelts helmets for soldiers.
gl: Fai helmos para os soldados.

en: Snack
gl: Merenda

en: Stonemason
gl: Canteiro

en: Strong Beer
gl: Cervexa forte

en: Tavern
gl: Taberna

en: Thatch Reed
gl: Palla

en: The Gamekeeper makes sure that the natural population of animals never drops too low.
gl: O zoólogo asegúrase de que a abundancia e riqueza da fauna non diminúa.

en: The Hunter brings good meat to the colonists.
gl: O cazador conséguelles boa carne aos colonizadores.

en: The mighty tribes of the east-lands!
gl: ¡As abraiantes tribos das terras do este!

en: Trainingscamp
gl: Campo de adestramento

en: Upgrade soldier attack 4
gl: Mellorar en dous puntos o ataque do soldado

en: Upgrade soldier attack 4 (only for compatibility with old savegames (build13))
gl: Mellorar en tres puntos o ataque do soldado (só por compatibilidade con partidas anteriores ─build14─)

en: Upgrade soldier hitpoints 1
gl: Mellorar nun punto a vida do soldado

en: Upgrade soldier hitpoints 1 (only for compatibility with old savegames (build13))
gl: Mellorar nun punto a vida do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Upgrade soldier hitpoints 2
gl: Mellorar en dous puntos a vida do soldado

en: Upgrade soldier hitpoints 2 (only for compatibility with old savegames (build13))
gl: Mellorar en dous puntos a vida do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: War Helmet
gl: Casco de guerra

en: War Mill
gl: Gran armeria

en: Warriors Axe
gl: Machado de guerreiro

en: Wildboar
gl: Xabaril

en: Wood Hardener
gl: Reforzador de madeira

en: Workers
gl: Traballadores

en: Works at construction sites to raise a new building.
gl: Traballa en obras para construír novos edificios.

en: Works deep in the mines to obtain coal, iron or gold.
gl: Traballa duro nas minas para obter carbón, ferro ou ouro.

en: Advanced Lance
gl: Lanza mellorada

en: Arena
gl: Campo de batalla

en: Armour
gl: Armadura

en: Armour Smithy
gl: Ferrería de armaduras

en: Basket
gl: Cesta

en: Breeds cute and helpful donkeys
gl: Cría burros útiles e graciosos

en: Breeds pigs.
gl: Cría porcos.

en: Carpenter
gl: Carpinteiro

en: Chain-Armour
gl: Cota de malla

en: Charcoal Burner
gl: Produtor de carbón vexetal

en: Colosseum
gl: Coliseo

en: Cuts raw pieces of granite and marble out of laying stones.
gl: Extrae granito en bruto das rochas.

en: Deep Marble Mine
gl: Gran canteira de mármore

en: Donkey
gl: Burro

en: Donkey Breeder
gl: Criador de burros

en: Donkeyfarm
gl: Granxa de burros

en: Fishing rods are needed by fishers, to catch fish. Produced by the toolsmith.
gl: Os pescadores precisan cañas para pescar. Prodúceas o ferreiro.

en: Flour
gl: Fariña

en: Goldstone
gl: Ouro

en: Grows vine.
gl: Cultiva vides.

en: Harvest vine
gl: Recoller vide

en: Headquarters shipwreck
gl: Naufraxio do cuartel xeral

en: Heavy Lance
gl: Lanza pesada

en: Helps to carry items at heavy used roads.
gl: Axuda a transportar cousas por camiños moi transitados.

en: Lumberjack's House
gl: Casa do leñador

en: Marble Column
gl: Columna de mármore

en: Marble Mine
gl: Canteira de mármore

en: Mills the wheat to produce flour.
gl: Moe o trigo para producir fariña.

en: Mine marble
gl: Picar mármore

en: Mine marble (only for compatibility with old savegames (build13))
gl: Picar mármore (só por compatibilidade con partidas anteriores ─build13─)

en: Mine stone (only for compatibility with old savegames (build13))
gl: Picar pedra (só por compatibilidade con partidas anteriores ─build13─)

en: Pig Breeder
gl: Criador de porcos

en: Piggery
gl: Cortello

en: Plant vine
gl: Sementar unha vide

en: Plate-Armour
gl: Couraza

en: Produce advanced lance
gl: Producir unha lanza avanzada

en: Produce armour
gl: Producir unha armadura

en: Produce basket
gl: Producir unha cesta

en: Produce chain armour
gl: Producir unha armadura de malla

en: Produce heavy lance
gl: Producir unha lanza pesada

en: Produce lance
gl: Producir unha lanza

en: Produce plate armour
gl: Producir unha armadura de placas

en: Produce wood lance
gl: Producir unha lanza de madeira

en: Produces beer or wine.
gl: Produce cervexa ou viño.

en: Sheepfarm
gl: Curro

en: Shepherd
gl: Pastor

en: Stonemason's House
gl: Casa do canteiro

en: The axe is the tool for the lumberjack. It is produced by the toolsmith.
gl: A hacha é a ferramenta do leñador. Prodúcea o ferreiro.

en: The shovel is needed for proper handling of plants. Therefore the forester uses it. It is produced by the toolsmith.
gl: As pas son necesarias para o correcto tratamento das plantas É por iso que as utiliza o forestal. Prodúceas o ferreiro.

en: This is the culture of the roman Empire.
gl: Esta é a cultura do Imperio Romano

en: This pick is used by the stonemasons and the miners. It is produced by the toolsmith.
gl: Os canteiros e mineiros usan este pico. Prodúceo o ferreiro.

en: This spear is light enough to be thrown, but heavy enough to kill any animal in one blow. It is only used by the hunters.
gl: Esta lanza é lixeira abondo para ser lanzada, e pesada abondo para matar calquera animal dun golpe. Só a usan os cazadores.

en: Upgrade soldier hitpoints 3
gl: Mellorar en tres puntos a vida do soldado

en: Upgrade soldier hitpoints 3 (only for compatibility with old savegames (build13))
gl: Mellorar en tres puntos a vida do soldado (só por compatibilidade con partidas anteriores ─build13─)

en: Vine Farmer
gl: Cultivador de vide

en: Vine medium
gl: Vide media

en: Vine ripe
gl: Vide lista

en: Vine small
gl: Vide pequena

en: Vine tiny
gl: Vide anana

en: Vineyard
gl: Viñedo

en: War-Lance
gl: Lanza de guerra

en: Weaving Mill
gl: Tear

en: Wine
gl: Viño

en: Wood Lance
gl: Lanza de madeira

en: Bluebyte Settlers II Map. No comment defined!
gl: Mapa do Settlers II © de Bluebyte. Sen comentario!

en: ERROR: Could not connect to metaserver (reason above)!
gl: ERRO: non se puido conectar ao metaservidor (o motivo a continuación)!

en: could not find the path of the main executable
gl: non se puido atopar a ruta do executable principal

en: Waited 5 seconds to close audio. problems here so killing widelands. update your sound driver and/or SDL to fix this problem
gl: Esperáronse 5 segundos para pechar o son. Houbo problemas, así que detívose a execución do Widelands. Actualice os seus controladores de son ou SDL para solucionalo.

en: 
    Sorry, no double-instance debugging on WIN32.
gl: 
    Non se pode efectuar a depuración de dobre instancia en WIN32.

en: --double is disabled. This is not a debug build!
gl: --double está desactivado. Esta non é unha versión de depuración.

en: This is Widelands-
gl: Isto é o Widelands-

en: Usage: widelands <option0>=<value0> ... <optionN>=<valueN>
gl: Uso: widelands <opción 0>=<valor 0> ... <opción n>=<valor n>

en: Options:
gl: Opcións:

en:  --<config-entry-name>=value overwrites any config file setting
    
     --logfile=FILENAME   Log output to file FILENAME instead of 
                          terminal output
     --datadir=DIRNAME    Use specified direction for the widelands
                          data files
     --homedir=DIRNAME    Use specified directory for widelands config
                          files, savegames and replays
gl:  --<nome-do-parámetro-de-configuración>=valor substitúe os valores
                          establecidos no ficheiro de configuración.
     --logfile=FICHEIRO   Garda a información de saída no «FICHEIRO» en
                          vez de amosala na terminal.
     --datadir=DIRECTORIO Utilizar os ficheiros de datos do xogo do
                          «DIRECTORIO» fornecido.
     --homedir=DIRECTORIO Utilizar os ficheiros de configuración, as
                          partidas gardadas e mailas repeticións do
                          «DIRECTORIO» fornecido.

en:                       Default is ~/.widelands
gl:                       O directorio por defecto é o «~/.widelands».

en:  --record=FILENAME    Record all events to the given filename for
                          later playback
     --playback=FILENAME  Playback given filename (see --record)
    
     --coredump=[yes|no]  Generates a core dump on segfaults instead
                          of using the SDL
     --language=[de_DE|sv_SE|...]
                          The locale to use.
     --localedir=DIRNAME  Use DIRNAME as location for the locale
     --remove_syncstreams=[true|false]
                          Remove syncstream files on startup
     --remove_replays=[...]
                          Remove replays after this amount of days.
                          If this is 0 replays are not deleted.
gl:  --record=FICHEIRO    Gravar todos os eventos no «FICHEIRO» fornecido
                          para reproducilos máis tarde.
     --playback=FICHEIRO  Reproducir o «FICHEIRO» fornecido (véxase
                          «--record»).
     --coredump=[yes|no]  Xerar un envorcado do núcleo (“yes”) ao ocorrer un
                          erros de sección en vez de utilizar SDL.
     --language=[gl_ES|es_ES|...]
                          A configuración rexional a utilizar.
     --localedir=DIRECTORIO
                          Buscar as configuracións rexionais no «DIRECTORIO»                      fornecido.
     --remove_syncstreams=[true|false]
                          Borrar os ficheiros “sincstream” no inicio (“true”).
     --remove_replays=[...]
                          Borrar as repeticións que sexan máis vellas que a
                          cantidade de días especificada.
                          Se o valor é «0», non se borrarán as repeticións.

en: Sound options:
     --nosound            Starts the game with sound disabled.
     --disable_fx         Disable sound effects.
     --disable_music      Disable music.
    
     --nozip              Do not save files as binary zip archives.
    
     --editor             Directly starts the Widelands editor.
                          You can add a =FILENAME to directly load
                          the map FILENAME in editor.
     --scenario=FILENAME  Directly starts the map FILENAME as scenario
                          map.
     --loadgame=FILENAME  Directly loads the savegame FILENAME.
gl: Opcións de son:
     --nosound            Inicia o xogo co son desactivado.
     --disable_fx         Desactiva os efectos de son.
     --disable_music      Desactiva a música.
    
     --nozip              Non garda os ficheiros como arquivos ZIP
                          binarios.
     --editor             Inicia directamente o editor do Widelands.
                          Podes engadir un «=FICHEIRO» para cargar
                          directamente o mapa FICHEIRO no editor.
     --scenario=FICHEIRO  Inicia directamente o mapa FICHEIRO coma un
                          mapa de escenario.
     --loadgame=FICHEIRO  Carga directamente a partida FICHEIRO.

en:  --speed_of_new_game  The speed that the new game will run at
                          when started, with factor 1000 (0 is pause,
                          1000 is normal speed).
     --auto_roadbuild_mode=[yes|no]
                          Whether to enter roadbuilding mode
                          automatically after placing a flag that is
                          not connected to a road.
     --write_HTML=[yes|no]
                          Write HTML-helpfiles for parsed game data.
    
    Graphic options:
     --fullscreen=[yes|no]
                          Whether to use the whole display for the
                          game screen.
     --depth=[16|32]      Color depth in number of bits per pixel.
     --xres=[...]         Width of the window in pixel.
     --yres=[...]         Height of the window in pixel.
gl:  --speed_of_new_game  A velocidade á que se iniciarán as partidas
                          novas. «0» inicia as partidas en pausa, «1000»
                          á velocidade normal.
     --auto_roadbuild_mode=[yes|no]
                          Entrar no modo de construción de camiños de
                          forma automática tras pór unha bandeira que non
                          estea conectada a un (“yes”).
     --write_HTML=[yes|no]
                          Xerar ficheiros HTML de axuda para os datos do
                          xogo procesados (“yes”).
    
    Opcións gráficas:
     --fullscreen=[yes|no]
                          Xogar a pantalla completa (“yes”).
     --depth=[16|32]      Profundidade da cor (en bits por píxel).
     --xres=[...]         Ancho da fiestra do xogo (en píxeles).
     --yres=[...]         Alto da fiestra do xogo (en píxeles).

en: 
    Options for the internal window manager:
     --border_snap_distance=[0 ...]
                          Move a window to the edge of the screen
                          when the edge of the window comes within
                          this distance from the edge of the screen.
     --dock_windows_to_edges=[yes|no]
                          Eliminate a window's border towards the
                          edge of the screen when the edge of the
                          window is next to the edge of the screen.
     --panel_snap_distance=[0 ...]
                          Move a window to the edge of the panel when
                          the edge of the window comes within this
                          distance from the edge of the panel.
     --snap_windows_only_when_overlapping=[yes|no]
                          Only move a window to the edge of a panel
                          if the window is overlapping with the
                          panel.
gl: 
    Opcións para o xestor de fiestras interno:
     --border_snap_distance=[0 ...]
                          Mover unha fiestra ao bordo da pantalla
                          cando o bordo da fiestra estea á distancia
                          indicada do bordo da pantalla.
     --dock_windows_to_edges=[yes|no]
                          Eliminar (“yes”) o bordo dunha fiestra
                          que dá co bordo da pantalla cando o da
                          fiestra estea preto do da pantalla.
     --panel_snap_distance=[0 ...]
                          Mover unha fiestra ao bordo do panel
                          cando o bordo da fiestra estea á distancia
                          indicada do bordo do panel.
     --snap_windows_only_when_overlapping=[yes|no]
                          Mover (“yes”) unha fiestra ao bordo do
                          panel se a fiestra se superpón ao panel.

en:  --double             Start the game twice (for localhost network
                          testing)
gl:  --double             Iniciar o xogo dúas veces (para probas da
                          rede local)

en:  --verbose            Enable verbose debug messages
gl:  --verbose            Activar as mensaxes adicionais de depuración.

en:  --help               Show this help
gl:  --help               Amosa esta axuda.

en: Bug reports? Suggestions? Check out the project website:
            https://launchpad.net/widelands
    
    Hope you enjoy this game!
gl: Atopou algún erro? Ten algunha suxestión? Pois visite o sitio web
    do proxecto:
            https://launchpad.net/widelands
    
    E divírtase co xogo!

en: Game data error
gl: Houbo un erro cos datos do xogo

en: Unexpected error during the game
gl: Houbo un erro inesperado

en: 
    
    Please report this problem to help us improve Widelands. You will find related messages in the standard output (stdout.txt on Windows). You are using build
gl: 
    
    Para axudar a mellorar o Widelands, informa deste problema. Atoparás mensaxes relativos ao mesmo na saída estándar (stdout.txt en Windows). Estás usando a versión

en: . Please add this information to your report.
    
    Widelands attempts to create a savegame when errors occur during the game. It is often - though not always - possible to load it and continue playing.
gl: . Engade esta información ao informe.
    
    Cando hai errores durante unha partida, o Widelands intenta gardar a partida. Ás veces, aínda que non sempre, pódese cargar a partida e seguir xogando.

en: The address of the game server is invalid
gl: O enderezo do servidor é incorrecto

en: End of replay
gl: Rematou a repetición

en: The end of the replay has been reached and the game has been paused. You may unpause the game and continue watching if you want to.
gl: Chegouse á fin da repetición e detívose a partida. Se queres podes continuar vendo.

en: Requesters
gl: Solicitantes

en: Successors
gl: Sucesores

en: Employers
gl: Contratantes

en: Building types
gl: Tipos de construción

en: Buildable
gl: Construíble

en: Enhanced
gl: Mellorado

en: Conquer<br/>range
gl: Distancia<br/>de conquista

en: Vision<br/>range
gl: Distancia<br/>de visión

en: Is mine.
gl: É unha mina.

en: Is big.
gl: É grande.

en: Is medium.
gl: É mediana.

en: Is small.
gl: É pequena.

en: Is not buildable.
gl: Non se pode construír.

en: Is enhanced.
gl: Está mellorado.

en: Conquer range is %u.
gl: A distancia de conquista é de %u.

en: Vision range is %u.
gl: A distancia de visión é de %u.

en: Build cost
gl: Custo de construción

en: %s's constructionsite
gl: Lugar de construción de %s

en: Enhancements
gl: Melloras

en: %s's enhancement
gl: Mellora de %s

en: Worker types
gl: Tipos de traballador

en: Needed<br/>experience
gl: Experiencia<br/>necesaria

en: Becomes
gl: Convértese en

en: Combat Properties
gl: Propiedades co combate

en: Hitpoints is %u, plus %u for each level above 0 (maximum level is %u).
gl: A vida son %u puntos, máis %u por cada nivel por riba de cero (sendo o nivel máximo %u).

en: Attack is between %u and %u, plus %u for each level above 0 (maximum level is %u).
gl: O ataque está entre %u e %u, máis %u por cada nivel por riba de cero (sendo o nivel máximo %u).

en: Defense is %u, plus %u for each level above 0 (maximum level is %u).
gl: A defensa son %u puntos, máis %u por cada nivel por riba de cero (sendo o nivel máximo %u).

en: Evade is %u, plus %u for each level above 0 (maximum level is %u).
gl: Esquivar son %u puntos, máis %u por cada nivel por riba de cero (sendo o nivel máximo %u).

en: %s's creation
gl: Creación de %s

en: Spawns in warehouses.
gl: Xéranse nos almacéns.

en: Needs experience from working %u times to become
gl: Traballando %u veces reunirá a experiencia necesaria para converterse en

en: %s's promotion
gl: Promoción de %s

en: %s's employee
gl: Empregado de %s

en: %s's input
gl: Entrada de %s

en: %s's output
gl: Saída de %s

en: workers of this site
gl: traballadores deste sitio

en: site's program %s
gl: o programa %s do sitio

en: %s's program %s
gl: %s ─ %s do programa

en: Ware types
gl: Tipos de útiles

en: unknown/unhandled version %u
gl: versión %u descoñecida/allea

en: call economy balance: %s
gl: chamar ao equilibrio económico: %s

en: duplicated entry for %s
gl: entrada duplicada para %s

en: target quantities: %s
gl: cantidades do obxectivo: %s

en: unknown version %u
gl: versión %u descoñecida

en: economy: %s
gl: economía: %s

en: waresqueue: %s
gl: cola de útiles: %s

en: Toolsize
gl: Tamaño

en: Buildhelp
gl: Asistente de construción

en: Widelands could not load the file "%s". The file format seems to be incompatible.
gl: Widelands non puido cargar o ficheiro «%s». O formato do ficheiro semella incompatible.

en: Loading tribe: %s
gl: Cargando a tribo %s

en: Creating players
gl: Creando os xogadores

en: Loading world data
gl: Cargando información do mundo

en: Loading graphics...
gl: Cargando as imaxes...

en: Map unsaved
gl: Non se gardou o mapa

en: The Map is unsaved, do you really want to quit?
gl: Non se gardou o mapa, seguro que queres saír?

en: command queue: %s
gl: cola de ordes: %s

en: The game has no players!
gl: A partida non ten xogadores!

en: interactive player: %s
gl: xogador interactivo: %s

en: there is no flag at the specified location
gl: non hai bandeira algunha no lugar especificado

en: player %u: %s
gl: xogador %u: %s

en: economies: %s
gl: economías: %s

en: player number (%i) is out of range (1 .. %u)
gl: o número do xogador (%i) está fóra de rango (1 ... %u)

en: player info: %s
gl: información do xogador: %s

en: unknown/unhandled version %i
gl: versión %i descoñecida/allea

en: preload: %s
gl: carga previa: %s

en: expected %s but found "%s"
gl: Agardábase %s, pero atopouse «%s»

en: frame number
gl: número de fotogramas

en: Loading animations: %d%% complete
gl: Cargando animacións: %d%% completo

en: [battle] soldier %u loose battle
gl: [batalla] o soldado %u perdeu a batalla

en: [battle] waking up winner %d
gl: [batalla] %d álzase gañador

en: bad attribute "%s"
gl: atributo «%s» incorrecto

en: mine
gl: mina

en: lua function: %s
gl: función en LUA: %s

en: lua: %s
gl: LUA: %s

en: duetime (%i) < gametime (%i)
gl: tempo preciso (%i) < tempo da partida (%i)

en: game logic: %s
gl: lóxica do xogo: %s

en: %u%% built
gl: %u%% construído

en: loading critter: %s
gl: cargando bicho: %s

en: Preloading a map
gl: Cargando un mapa

en: Loading a world
gl: Cargando un mundo

en: Adding player %u
gl: Engadindo xogador %u

en: Loading a map
gl: Cargando mapa

en: Preloading map
gl: Preparando a carga do mapa

en: Configuring players
gl: Configurando os xogadores

en: Loading map
gl: Cargando o mapa

en: Creating player infrastructure
gl: Creando infraestructura do xogador

en: Missing starting position
gl: Falta unha posición de inicio

en: Widelands could not start the game, because player %u has no starting position.
    You can manually add a starting position with Widelands Editor, to fix this problem.
gl: Widelands non puido iniciar a partida porque o xogador %u non tiña unha posición inicial.
    Podes engadir unha posición inicial manualmente co editor do Widelands para solucionar o problema.

en: unknown command type "%s"
gl: non se recoñece o tipo de orde «%s»

en: no actions
gl: sen accións

en: this program has already been declared
gl: xa se declarou este programa

en: program %s: %s
gl: programa %s: %s

en: expected 0 .. 255 but found %u
gl: esperábase un valor entre 0 e 255 pero atopouse %u

en: duplicated
gl: duplicado

en: [terrain affinity] "%s" (not in current world): %s
gl: [afinidade do terreo] «%s» (non está no universo actual): %s

en: immovable %s has no program "%s"
gl: o inmóbil %s non ten un programa chamado «%s»

en: tribe %s does not define immovable type "%s"
gl: a tribo %s non define o tipo de inmóbil «%s»

en: unknown tribe %s
gl: non se recoñece a tribo %s

en: world does not define immovable type "%s"
gl: non se definiu o tipo de inmóbil «%s» para o universo

en: immovable type %s
gl: tipo de inmóbil %s

en: duration in ms
gl: duración en ms

en: expected probability in range [1, 254] but found "%s"
gl: esperábase unha probabilidade entre 1 e 254, pero atopouse «%s»

en: illegal transformation to the same type
gl: transformación incorrecta ao mesmo tipo

en: immovable type not in tribe but target type has scope ("%s")
gl: o tipo de inmóbil non está na tribo pero o tipo do obxectivo ten ámbito («%s»)

en: scope "%s" given for target type (must be "world")
gl: deuse o ámbito «%s» para o tipo de obxectivo (ten que ser «world»)

en: probability in range [1, 254]
gl: probabilidade entre 1 e 254

en: destroy map object: %s
gl: destruír o obxectivo do mapa: %s

en: object %u: %s
gl: obxecto %u: %s

en: act: %s
gl: acto: %s

en: "min-max"
gl: «mín-máx»

en: positive integer <= 100
gl: enteiro positivo <= 100

en: expected positive integer >= %u <= 100 but found "%s"
gl: esperábase un enteiro positivo >= %u <= 100 pero atopouse «%s»

en: expected positive integer >= %u <= %u but found "%u"
gl: esperábase un enteiro positivo >= %u <= %u pero atopouse «%u»

en:  conquer
gl:  conquistar

en: %u soldier | %u soldiers
gl[0]: %u soldado
gl[1]: %u soldados

en: %u(+%u) soldier | %u(+%u) soldiers
gl[0]: %u(+%u) soldado
gl[1]: %u(+%u) soldados

en: Your soldiers occupied your %s.
gl: Os teus soldados ocuparon a rúa %s.

en: The enemy defeated your soldiers at the %s.
gl: O inimigo derrotou aos teus soldados no %s.

en: Militarysite lost!
gl: Perdeuse o sitio!

en: Your soldiers defeated the enemy at the %s.
gl: Os teus soldados venceron ao inimigo no %s.

en: Enemy at site defeated!
gl: O sitio deu resultado!

en: Your %s discovered an aggressor.</p>
gl: O teu %s descubriu un intruso.</p>

en: Your %s is under attack.</p>
gl: Están atacando o teu %s.</p>

en: You are under attack
gl: Estante atacando

en: player %u does not exist
gl: o xogador %u non existe

en: player command: %s
gl: orde do xogador: %s

en: player immovable %u: %s
gl: xogador inmóbil %u: %s

en: bulldoze: %s
gl: demoler: %s

en: build: %s
gl: construír: %s

en: build flag: %s
gl: situar bandeira: %s

en: build road: %s
gl: construír camiño: %s

en: flag %u: %s
gl: bandeira %u: %s

en: flag action: %s
gl: acción de bandeira: %s

en: building %u: %s
gl: construción %u: %s

en: start/stop building: %s
gl: deter ou  retomar a construción: %s

en: enhance building: %s
gl: mellorar a construción: %s

en: site %u: %s
gl: sitio %u: %s

en: set ware priority: %s
gl: establecer a prioridade dos útiles: %s

en: change target quantity: %s
gl: modificar a cantidade do obxectivo: %s

en: set ware target quantity: %s
gl: establecer a prioridade dos útiles obxectivo: %s

en: set worker target quantity: %s
gl: establecer a cantidade do traballador obxectivo: %s

en: change training options: %s
gl: modificar as opcións de adestramento: %s

en: soldier %u: %s
gl: soldado %u: %s

en: drop soldier: %s
gl: soltar o soldado: %s

en: change soldier capacity: %s
gl: cambiar a capacidade do soldado: %s

en: retreat: value out of range. Received %u expected %u-%u
gl: retirada: valor fóra de rango. Recibiuse %u cando se esperaba algo entre %u e %u

en: change military config: %s
gl: modificar a configuración militar: %s

en: (player %u): message id is null
gl: (xogador %u): a mensaxe non ten identificador

en: player message: %s
gl: mensaxe do xogador: %s

en: %s is not declared as an input ("%s=<count>" was not found in the [inputs] section)
gl: %s non está declarado coma unha entrada (non se atopou «%s=<conta>» na sección [inputs])

en: wrong order of ware types within group: ware type %s appears after ware type %s (fix order!)
gl: orde incorrecta dos tipos de útiles no grupo: o tipo de útil %s aparece tras o%s (ordénaos ben!)

en: group count is %u but (total) input storage capacity of the specified ware type(s) is only %u, so the group can never be fulfilled by the site
gl: a conta do grupo é %u pero a capacidade (total) de almacenamento de entrada do tipo ou tipos de útil indicados é de só %u, polo que o sitio nunca pode completar o grupo

en: not
gl: non

en: economy needs
gl: necesidades económicas

en: site has
gl: o sitio ten

en: workers need experience
gl: os traballadores necesitan experiencia

en: ware type or worker type
gl: tipo de útiles ou tipo de traballador

en: invalid condition: %s
gl: condición incorrecta: %s

en: expected {"failed"|"completed"|"skipped"} but found "%s"
gl: esperábase «failed», «completed» ou «skipped», pero atopouse «%s»

en: expected "and" or end of input
gl: esperábase un «and» ou o final da entrada

en: expected condition at end of input
gl: esperábase unha condición ao final da entrada

en: expected "or" or end of input
gl: esperábase un «or» ou o final da entrada

en:  because:
gl:  porque:

en:  because not:
gl:  porque non:

en: the program "%s" has not (yet) been declared in %s (wrong declaration order?)
gl: o programa «%s» (aínda) non se declarou en %s (quizais estea mal a orde da declaración?)

en: %s handling method already defined
gl: xa se definiu o método de manexo %s

en: completion
gl: completado

en: {"failure"|"completion"|"skip"}
gl: {"fallo"|"completado"|"saltouse"}

en: {"fail"|"complete"|"skip"|"repeat"}
gl: {"fallo"|"completar"|"saltar"|"repetir"}

en: sleep: %s
gl: durmir: %s

en: idle animation is default; calling is not allowed
gl: o valor por defecto é a animación zombi; non se permite a chamada

en: expected ware_type1[,ware_type2[,...]][:N] ...
gl: esperábase tipo_de_util1[tipo_de_util2[, etc.]][:N] ...

en:  is missing |  are missing
gl[0]:  non se atopou
gl[1]:  non se atoparon

en: %s is not declared as an output ("output=%s" was not found in the [global] section)
gl: %s non está declarado como unha saída (non se atopou «output=%s» na sección [global])

en: Recruited
gl: Recrutou

en: soldier type
gl: tipo de soldado

en: expected {"hp"|"attack"|"defense"|"evade"} but found "%s"
gl: esperábase {"vida"|"ataque"|"defensa"|"esquivar"} pero atopouse «%s»

en: expected level > %u but found "%s"
gl: esperábase un nivel superior a %u pero atopouse «%s»

en: this ware type has already been declared as an output
gl: este tipo de útil xa se declarou coma unha saída

en: this worker type has already been declared as an output
gl: este tipo de traballador xa se declarou coma unha saída

en: (not occupied)
gl: (desocupado)

en: Worker missing | Workers missing
gl[0]: Falta un traballador
gl[1]: Faltan traballadores

en: expected atrHP (%u), atrAttack (%u), atrDefense (%u), atrEvade (%u) or atrTotal (%u) but found unknown attribute value (%u)
gl: esperábase atrHP (%u), atrAttack (%u), atrDefense (%u), atrEvade (%u) ou atrTotal (%u) pero atopouse un valor de atributo descoñecido (%u)

en: expected positive integer >= %u but found "%s"
gl: esperábase un enteiro >= %u pero atopouse «%s»

en: "anim_name[,another_anim,...]"
gl: "nome_da_animacion[,outra_animacion, etc.]"

en: bad direction '%d'
gl: dirección «%d» incorrecta

en: The game engine has encountered a logic error. The %s #%u of player %u could not find a way from (%i, %i) (with %s immovable) to the opponent (%s #%u of player %u) at (%i, %i) (with %s immovable). The %s will now desert (but will not be executed). Strange things may happen. No solution for this problem has been implemented yet. (bug #1951113) (The game has been paused.)
gl: O motor do xoto atopou un erro lóxico. O %s número %u do xogador %u non puido atopar un camiño dende (%i, %i) (co inmóbil %s) ao opoñente (%s número %u do xogador %u) en (%i, %i) (co inmóbil %s). Agora o %s desertará (pero non se executará). Poderían ocorrer cousas raras. Aínda non se atopou unha solución para este problem (erro número 1951113). A partida está en pausa.

en: Logic error
gl: Erro lóxico

en: Resting
gl: Descansando

en: Not Working
gl: Detido

en: constructionsite type "constructionsite" is missing
gl: falta o tipo de lugar de construción "constructionsite"

en: "%s" is duplicated
gl: «%s» está duplicado

en: none found
gl: non se atopou ningún

en: frontier styles: %s
gl: estilos de fronteira: %s

en: flag styles: %s
gl: estilos de bandeira: %s

en: tribe %s: %s
gl: tribo %s: %s

en: A new %s was added to your economy.
gl: Engadiuse un novo %s á túa economía.

en: should mine resource %s, which does not exist in world; tribe is not compatible with world
gl: debería minar o recurso %s, que non existe no mundo. A tribo non é compatible co mundo

en: should breed resource type %s, which does not exist in world; tribe is not compatible with world
gl: debería reproducir o tipo de recurso %s, que non existe no mundo. A tribo non é compatible co mundo

en: Out of
gl: Sen

en: The worker of this building cannot find any more resources of the following type:
gl: O traballador deste edificio non pode atopar máis recursos do seguinte tipo:

en: A geologist found resources.
gl: Un xeólogo atopou recursos.

en: loading worker: %s
gl: cargando un traballador: %s

en: %s: too many terrain types, can not be more than 16
gl: %s: demasiados tipos de terreo, non pode haber máis de 16

en: allowed buildings: %s
gl: edificios permitidos: %s

en: allowed worker types: %s
gl: tipos de traballador permitidos: %s

en: unknown bob type %u
gl: non se coñece o tipo de bob %u

en: tribe "%s" does not exist
gl: non existe a tribo “%s”

en: unknown task type "%s"
gl: non se coñece o tipo de tarefa “%s”

en: task %s is duplicated in stack
gl: a tarefa %s aparece duplicada na pila

en: reading path: %s
gl: lendo a ruta: %s

en: bobdata: %s
gl: datos do bob: %s

en: critter bob: %s
gl: bob de bicho: %s

en: soldier: %s
gl: soldado: %s

en: carrier: %s
gl: transportista: %s

en: buildings: %s
gl: edificios: %s

en: buildingdata: %s
gl: datos do edificio: %s

en: wares: %s
gl: útiles: %s

en: constructionsite: %s
gl: lugar de construción: %s

en: %s %u has a next_spawn time for worker type "%s" set to %u, but it was previously set to %u
gl: o %s %u ten un tempo ata a seguinte aparición para o tipo de traballador “%s” de %u, pero xa se establecera antes un tempo de %u

en: warehouse: %s
gl: almacén: %s

en: militarysite: %s
gl: lugar militar: %s

en: program %s was skipped at time %u, but time is only %u
gl: saltouse o programa %s no tempo %u, pero o tempo é só %u

en: trainingsite: %s
gl: lugar de adestramento: %s

en: elemental data: %s
gl: datos elementais: %s

en: seen: %s
gl: vista: %s

en: extradata: %s
gl: datos adicionais: %s

en: the node is owned by player %u
gl: o nodo é propiedade do xogador %u

en: is owned by player %u
gl: é propiedade do xogador %u

en: has a flag (%u)
gl: ten unha bandeira (%u)

en: neighbour node (%i, %i): %s
gl: modo veciño (%i, %i): %s

en: wrong flag (%u) at given position (%i, %i)
gl: hai unha bandeira incorrecta (%u) na posición dada (%i, %i)

en: no flag at given position (%i, %i)
gl: non hai ningunha bandeira na posición dada (%i, %i)

en: has building %u at (%i, %i), which is not at the top left node
gl: ten o edificio %u en (%i, %i), que non está no nodo superior esquerdo

en: building (%u): %s
gl: edificio (%u): %s

en: flagdata: %s
gl: datos da bandeira: %s

en: heights: %s
gl: alturas: %s

en: Invalid World
gl: Mundo incorrecto

en: The world "%s" set by the map, does not exist on your filesystem.
gl: O ficheiro do mundo “%s” establecido polo mapa non existe.

en: ownership: %s
gl: propiedade: %s

en: unknown object header %u
gl: descoñécese a cabeceira do obxecto %u

en: map objects: %s
gl: obxectos do mapa: %s

en: Objectives: %s
gl: Obxectivos: %s

en: player names and tribes: %s
gl: nomos dos xogadores e tribos: %s

en: player positions: %s
gl: posicións dos xogadores: %s

en: messages are not ordered: sent at %u but previous message sent at %u
gl: as mensaxes non están ordenadas: enviouse ás %u pero a mensaxe anterior enviouse ás %u

en: message is sent in the future: sent at %u but gametime is only %u
gl: a mensaxe enviouse no futuro: enviouse ás %u pero na partida son as %u

en: duration %u is too large; causes numeric overflow when added to sent time %u
gl: a duración %u é excesiva. Provoca un desbordamento numérico ao sumarlla á hora de envío %u

en: message should have expired at %u; sent at %u with duration %u but gametime is already %u
gl: a mensaxe tivera que caducar ás %u. Enviouse ás %u cunha duración de %u pero a partida xa está na hora %u

en: messages for player %u: %s
gl: mensaxes para o xogador %u: %s

en: unseen immovable: %s
gl: non se viu o inmóbil: %s

en: road: %s
gl: camiño: %s

en: no carrier slot
gl: non quedan ocos de transporte

en: expected 1 but found %u carrier slots in road saved with packet version 2 (old)
gl: esperábase 1 pero atopáronse %u ocos de transporte no camiño gardado coa versión 2 (vella) do paquete

en: road %u: %s
gl: camiño %u: %s

en: roaddata: %s
gl: datos do camiño: %s

en: terrain: %s
gl: terreo: %s

en: ware data: %s
gl: datos dos útiles: %s

en: item %u: %s
gl: %u do ítem: %s

en: Could not establish connection to host
gl: Non se puido conectar co servidor

en: Something went wrong:
gl: Algo foi mal:

en: Widelands could not establish a connection to the given address.
    Either no Widelands server was running at the supposed port or
    the server shut down as you tried to connect.
gl: O Widelands non puido conectarse co enderezo fornecido.
    Ou non había ningún servidor do Widelands executándose no porto correcto, ou o servidor apagou mentres intentabas conectarse a el.

en: /me 's file failed md5 checksumming.
gl: /me ten un ficheiro que non coincide coa suma md5 correspondente.

en:  An automatic savegame will be created.
gl:  Gardarase automaticamente a partida.

en: Client has left the game.
gl: O cliente saíu da partida.

en: Client crashed and performed an emergency save.
gl: O cliente estragouse e realizou un gardado de emerxencia.

en: Server has left the game.
gl: O servidor deixou a partida.

en: The game has started just after you tried to connect.
gl: A partida empezou xusto despois de que intentases conectarte a ela.

en: Server has crashed and performed an emergency save.
gl: O servidor estragou e ralizou un gardado de emerxencia.

en: Client and host have become desynchronized.
gl: O cliente e mailo anfitrións desincronizáronse.

en: %s has left the game (%s)
gl: %s deixou a partida (%s)

en: Server sent a SYNCREQUEST even though no game is running.
gl: O servidor enviou unha SOLICITUDE DE SINCRONIZACIÓN a pesar de que non hai ningunha partida activa.

en: Unexpectedly received LAUNCH command from server.
gl: Recibiuse o orde LANZAR do servidor de improvisto.

en: Server sent a player update for a player that does not exist.
gl: O servidor enviou unha actualización de xogador para un xogador inexistente.

en: Server sent an user update for a user that does not exist.
gl: O servidor enviou unha actualización de usuario para un usuarioinexistente.

en: Server uses a different protocol version
gl: O servidor utiliza unha versión distinta do protocolo

en: Client reports time to host that is running backwards.
gl: O cliente envía informes de hora ao anfitrión que van atrás no tempo.

en: Client simulates beyond the game time allowed by the host.
gl: O simulación do cliente prodúcese máis adiante no tempo do permitido polo anfitrión.

en: Client did not submit sync report in time.
gl: O cliente non enviou un informe de sincronización a tempo.

en: The game has already started.
gl: Xa comezou a partida.

en: Client sent TIME command even though game is not running.
gl: O cliente enviou a orde HORA a pesar de que a partida non está en marcha.

en: Client sent unexpected synchronization report.
gl: O cliente enviou un informe de sincronización inesperado.

en: Client requests file part that does not exist.
gl: O cliente solicitou unha parte do ficheiro que non existe.

en: Host sent player %s to the lobby!
gl: O anfitron mandou ao xogador %s á sala!

en: WARNING: %s uses version: %s, while Host uses version: %s
gl: AVISO: %s utiliza a versión %s, mentres que o anfitrion usa a %s

en: %s has joined the game
gl: %s uniuse á partida

en: Started to send file %s to %s!
gl: Comezouse enviar o ficheiro %s a %s!

en: Completed transfer of file %s to %s
gl: Completouse a transferencia do ficheiro %s a %s

en: Sound_Handler closing times %i, freq %i, format %i, chan %i
gl: Sound_Handler pechouse %i veces. Frecuencia: %i, formato: %i, canle: %i.

en: PROBLEM: sound device opened multiple times, trying to close
gl: HOUBO UN PROBLEMA: o dispositivo de son abriuse varias veces, intentarase pechalo.

en: Increase the value
gl: Aumentar o valor

en: Decrease the value
gl: Diminuír o valor

en: Increase the value by 10
gl: Aumentar en 10 o valor

en: Decrease the value by 10
gl: Diminuír en 10 o valor

en: Select a campaign
gl: Seleccionar unha campaña

en: Campaign:
gl: Campaña:

en: [No value found]
gl: [Non se atopou o valor]

en: [Invalid entry]
gl: [Entrada incorrecta]

en: Choose your map!
gl: ¡Elixe un mapa!

en: Invalid path to file in cconfig: %s
gl: Ruta incorrecta ao ficheiro en «cconfig»: %s

en: Editor Menu
gl: Menú do editor

en: World:
gl: Mundo:

en: <parent>
gl: <pai>

en: Metaserver Lobby
gl: Sala do metaservidor

en: List of games:
gl: Lista de partidas:

en: Name of your server:
gl: Nome do teu servidor:

en: Maximum of players:
gl: Número máximo de xogadores:

en: Join this game
gl: Unirse a esta partida

en: Open a new game
gl: Crear unha partida nova

en: Widelands has not been able to connect to the host.
gl: O Widelands non puido conectarse ao anfitrión.

en: Press ESC or click to continue ...
gl: Preme Esc ou fai clic para continuar...

en: Start game
gl: Iniciar xogo

en: (no map)
gl: (sen mapa)

en: Select map
gl: Seleccionar mapa

en: Launch Game
gl: Comezar xogo

en: Player's name
gl: Nome do xogador

en: Player's type
gl: Tipo de xogador

en: Player's tribe
gl: Tribo do xogador

en: Start type
gl: Tipo de inicio

en: Switch to position
gl: Cambiar á posición

en: Choose saved game!
gl: ¡Elixe xogo salvado!

en: Map Name:
gl: Nome do mapa:

en: Gametime:
gl: Tempo de xogo:

en: Do you really want to delete
gl: Seguro que queres borrar

en: Choose a replay!
gl: Escolle unha repetición

en: Play Tutorial
gl: Aprender a xogar

en: Single Player
gl: Xogador individual

en: Multi Player
gl: Xogar en rede

en: Watch Replay
gl: Reproducir unha repetición

en: View Readme
gl: Información

en: by the Widelands Development Team
gl: do equipo de desenvolvemento do Widelands.

en: Load Map as scenario:
gl: Cargar coma escenario:

en: (directory)
gl: (directorio)

en: Choose game type
gl: Escoller o tipo de partida

en: Internet game
gl: Xogar no servidor oficial

en: LAN / Direct IP
gl: Xogar noutro servidor

en: Show login dialog
gl: Amosar o diálogo de acceso

en: Begin Network Game
gl: Comezar xogo en rede

en: List of games in your local network:
gl: Lista de partidas na túa rede local:

en: Host to connect:
gl: Anfitrión ao que conectarse:

en: Host a new game
gl: Aloxar unha partida nova

en: Load previous host
gl: Cargar un anfitrión anterior

en: Grab Input
gl: Capturar apuntador

en: Enable Music
gl: Música

en: Maximum FPS:
gl: FPS máximos:

en: In-game resolution
gl: Resolución

en: In-game Options
gl: Opcións de xogo

en: Use single Watchwindow Mode
gl: Usar unha soa fiestra de inspección

en: Start roadbuilding after placing flag
gl: Iniciar o modo de construción de camiños tras colocar unha bandeira

en: Show buildings area preview
gl: Amosar a vista das construcións

en: Snap windows only when overlapping
gl: Acoplar fiestras só cando superpostas

en: Dock windows to edges
gl: Acoplar fiestras ós bordes

en: Save game automatically every
gl: Gardar a partida automaticamente cada

en: Remove Replays older than:
gl: Borrar as repeticións con máis de:

en: Try system language
gl: Lingua do sistema

en: Main menu font:
gl: Tipo de letra do menú principal:

en: Play a sound at message arrival.
gl: Reproducir un son ao chegar unha mensaxe.

en: Do not zip widelands data files (maps, replays and savegames).
gl: Non comprimir os ficheiros de datos do Widelands (mapas, repeticións e partidas).

en: Speed of a new game:
gl: Velocidade das partidas novas:

en: Distance for windows to snap to other panels:
gl: Distancia das fiestras para pegarse a outros paneis:

en: Distance for windows to snap to borders:
gl: Distancia das fiestras para pegarse aos bordos:

en: Remove Syncstream dumps on startup
gl: Borrar os verquidos de sincronización ao iniciar

en: FreeSerif (Default)
gl: FreeSerif (por defecto)

en: Single Player Menu
gl: Un xogador

en: Soldiers:
gl: Soldados:

en: Send less soldiers
gl: Enviar menos soldados

en: Number of soldiers
gl: Número de soldados

en: Send more soldiers
gl: Enviar mais soldados

en: Retreat: Never!
gl: Retirada: Nunca!

en: Supported damage before retreat
gl: Dano soportado antes da retirada

en: Once injured
gl: Ferido unha vez

en: Building Statistics
gl: Estadísticas de construción

en: Total Productivity:
gl: Productividade total:

en: Owned:
gl: Feito:

en: In Build:
gl: En construción:

en: Jump to unproductive:
gl: Ir a inproductivo:

en: Show previous
gl: Amosar anterior

en: Show next
gl: Amosar seguinte

en: Enhance to %s
gl: Mellorar a %s

en: Hide workarea
gl: Agachar área de traballo

en: Show workarea
gl: Mostrar área de traballo

en: Destroy building?
gl: ¿Destruir construcción?

en: Do you really want to destroy this %s?
gl: Queres destruír este %s?

en: Tribe ware encyclopedia
gl: Enciclopedia de recursos da tribo

en: Consumed ware type(s)
gl: Tipo de útil ou útiles consumidos

en: Build small buildings
gl: Construcións pequenas

en: Build medium buildings
gl: Construcións medianas

en: Build large buildings
gl: Construcións grandes

en: Build road
gl: Trazar camiño

en: Destroy this flag
gl: Destruir bandeira

en: Configure economy
gl: Configurar a economía

en: Send geologist to explore site
gl: Enviar xeólogo a explorar a zona

en: Put a flag
gl: Colocar bandeira

en: Destroy a road
gl: Destruir un camiño

en: Watch field in a separate window
gl: Observar nunha fiestra independente

en: Toggle building statistics display
gl: Amosar ou agachar as estadísticas das construcións

en: Toggle building label display
gl: Amosar ou agachar os nomes das construcións

en: Debug window
gl: Fiestra de depuración

en: Build roads
gl: Trazar camiños

en: Military settings
gl: Preferencias militares

en: Start attack
gl: Comezar ataque

en: Build flag
gl: Colocar bandeira

en: Cancel road
gl: Cancelar camiño

en: Chat Menu
gl: Conversa

en: Debug Field
gl: Depurar campo

en: General Statistics
gl: Estadísticas xerais

en: Ware Statistics
gl: Estadísticas de mercaderías

en: Map Name:
gl: Nome do mapa:

en: Game Time:
gl: Tempo de xogo:

en: %02ud%02uh%02u'%02u"%03u
gl: %02ud%02uh%02um%02us%03u

en: Game Saving Error!
    Saved Game-File may be corrupt!
    
    Reason given:
gl: ¡Error salvando o xogo!
    ¡O arquivo salvado pode estar danado!
    
    Motivo:

en: Save Game Error!!
gl: ¡¡Error salvando o xogo!!

en: A File with the name
gl: Un arquivo de nome

en:  already exists. Overwrite?
gl:  xa existe. ¿Sobreescribir?

en: Message Menu: Inbox
gl: Menú de mensaxe: entrada

en: Time sent
gl: Tempo enviado

en: Archive selected messages
gl: Arquivar as mensaxes seleccionadas

en: Show Archive
gl: Amosar o arquivo

en: center main mapview on location
gl: centrar a vista principal do mapa aquí

en: Message Menu: Archive
gl: Menú de mensaxe: arquivo

en: Restore selected messages
gl: Restaurar as mensaxes seleccionadas

en: Show Inbox
gl: Amosar as mensaxes entrantes

en: Objectives Menu
gl: Menú de obxectivos

en: Claim Victory
gl: Proclamar vitoria

en: Restart Mission
gl: Reiniciar a misión

en: Ingame Music
gl: Música no xogo

en: Sound FX
gl: Sucesos de son

en: Ingame Music Volume
gl: Volume da música do xogo

en: Sound FX Volume
gl: Volume dos efectos de son

en: Productivity
gl: Productividade

en: Casualties
gl: Baixas

en: Military buildings lost
gl: Edificios militares perdidos

en: Military buildings defeated
gl: Edificios militares derrotados

en: Civilian buildings lost
gl: Edificios civís perdidos

en: NO GAME CONTROLLER
gl: NON HAI CONTROLADOR

en: Objectives
gl: Obxectivos

en: Ware help
gl: Axuda do útil

en: %u new message | %u new messages
gl[0]: %u mensaxe nova
gl[1]: %u mensaxes novas

en: Exit Replay
gl: Saír da repetición

en: Metaserver login
gl: Iniciar sesión no metaservidor

en: WARNING: Password will be shown and saved readable!
gl: AVISO: amosarase o contrasinal e gardarase con permisos de lectura!

en: Log in to a registered account
gl: Identificarse con unha conta rexistrada

en: Automatically use this login information from now on.
gl: Utilizar esta información de sesión automaticamente a partires de agora.

en: Empty Nickname
gl: O alcume está baleiro

en: Please enter a nickname!
gl: Introduce un alcume!

en: Space in Nickname
gl: Hai un espazo en branco no alcume

en: Sorry, but spaces are not allowed in nicknames!
gl: Non se permite o uso de espazos en branco nos alcumes!

en: Empty Password
gl: O contrasinal está baleiro

en: Please enter your password!
gl: Introduza o seu contrasinal.

en: Roads
gl: Camiños

en: AI:
gl: IA:

en: Worker
gl: Traballador

en: Next Level
gl: Seguinte nivel

en: (vacant)
gl: (vacante)

en: (coming)
gl: (en camiño)

en: Click soldier to send away
gl: Preme no soldado para envialo fóra

en: Wares (total)
gl: Útiles (total)

en: Workers (total)
gl: Traballadores (total)

en: Wares in warehouses
gl: Útiles nos almacéns

en: Workers in warehouses
gl: Traballadores nos almacéns

en: Soldiers in training
gl: Soldados adestrándose

en: Economy options
gl: Opcións da economía

en: Highest priority
gl: Máxima prioridade

en: Normal priority
gl: Prioridade normal

en: Lowest priority
gl: Mínima prioridade

en: Center mainview on this
gl: Centrar vista principal nisto

en: 1) Node info
     Coordinates: (%i, %i)
     Height: %u
     Caps:
gl: 1) Información do nodo
     Coordenadas: (%i, %i)
     Altura: %u
     Maiúsculas:

en:  flag
gl:  bandeira

en:  mine
gl:  mina

en:  port
gl:  porto

en:  walk
gl:  camiñar

en:  swim
gl:  nadar

en: 
     Owned by %i
     Has base immovable: %s
     Has bobs: %s
gl: 
     Propiedade de %i
     Ten base inmóbil: %s
     Ten bobs: %s

en: 2) Terrain Info
     Name:
gl: 2) Información do terreo
     Nome:

en: 
     Texture Number: %i
gl: 
     Número da textura: %i

en: 4) Map Info
     Name:
gl: 4) Información do mapa
     Nome:

en: 
     Size: %ix%i
     Author:
gl: 
     Tamaño: %ix%i
     Autor:

en: 
     Descr:
gl: 
     Descrición:

en: 
     Number of Players: %i
gl: 
     Número de xogadores: %i

en: 5) World Info
     Name:
gl: 5) Información do mundo
     Nome:

en: 
     Author:
gl: 
     Autor:

en: New Random Map
gl: Novo mapa ao chou

en: Map Options
gl: Opcións de mapa

en: Exit Editor
gl: Saír do editor de mapas

en: World:
gl: Mundo:

en: Nr Players:
gl: Nº Xogadores:

en: Set origin
gl: Establecer a orixe

en: Set the position that will have the coordinates (0, 0). This will be the top-left corner of a generated minimap.
gl: Establecer a posición que terá por coordenadas (0, 0). Esta será a esquina superior esquerda do mapa xerado.

en: Width: %u
gl: Anchura: %u

en: Height: %u
gl: Altura: %u

en: Create Map
gl: Crear mapa

en: Random Number:
gl: Número ao chou:

en: Water: %u %%
gl: Auga: %u %%

en: Land: %u %%
gl: Terra: %u %%

en: Wasteland: %u %%
gl: Páramo: %u %%

en: Mountains: %u %%
gl: Montañas: %u %%

en: Island mode:
gl: Modo de illa:

en: Map ID:
gl: ID do mapa:

en: Generating random map...
gl: Xerando un mapa ao chou...

en: <Directory>
gl: <Directorio>

en: <Not a map file>
gl: <Non é un ficheiro de mapa>

en:  exists already. Overwrite?
gl:  xa existe. ¿Sobreescribir?

en: Save Map Error!!
gl: ¡Erro salvando o mapa!

en: Map Saving Error!
    Saved Map-File may be corrupt!
    
    Reason given:
gl: ¡Fallo salvando o mapa!
    ¡O arquivo gardado porde estar danado!
    
    Motivo:

en: Enter Directory Name:
gl: Nome do directorio:

en: Player Options
gl: Opcións do xogador

en: Add player
gl: Engadir xogador

en: Remove last player
gl: Borrar último xogador

en: Player
gl: Xogador

en: Can not remove player. It is referenced in some place. Remove all buildings and bobs that depend on this player and try again.
gl: Non se pode borrar o xogador. Faise referencia a el en algures. Borre os edificios e bobs que dependan deste xogador e volva intentalo.

en: Allowed Buildings
gl: Construcións permitidas

en: Allowed Buildings:
gl: Construcións permitidas:

en: Forbidden Buildings:
gl: Construccións proibidas:

en: Height Tools Options
gl: Opcións de Altura

en: In-/Decrease Value
gl: Diferencial

en: Set Value
gl: Fixar valor

en: Resources Tools Options
gl: Recursos

en: Tool Menu
gl: Menú de Ferramentas

en: Change height
gl: Modificar a altura

en: Noise height
gl: Intensidade do ruído

en: Immovable
gl: Inmóbil

en: Noise Height Options
gl: Opcións de diferencial de altura

en: Minimum: %u
gl: Mínimo: %u

en: Maximum: %u
gl: Máximo: %u

en: Set value: %u
gl: Fixar valor: %u

en: Bobs Menu
gl: Menú de obxectos

en: Immovable Bobs Menu
gl: Menú de obxectos inmobeis

en: Terrain Select
gl: Seleccionar terreo

en: Toolsize Menu
gl: Tamaño

en: Current Size: %u
gl: Tamaño actual: %u

en: Defensive
gl: Defensivo

en: no description defined
gl: sen descrición definida

en: no descr
gl: sen descr

en: Autocrat
gl: Autócrata

en: Collectors
gl: Coleccionistas

en: Endless Game
gl: Partida sen fin

en: Aspen small
gl: Álamo pequeno

en: Aspen tiny
gl: Álamo anano

en: Beech
gl: Faia

en: Beech medium
gl: Faia mediana

en: Beech small
gl: Faia pequena

en: Beech tiny
gl: Faia anana

en: Birch
gl: Bidueiro

en: Birch medium
gl: Bidueiro mediano

en: Birch small
gl: Bidueiro pequeno

en: Birch tiny
gl: Bidueiro anano

en: Blackland
gl: Páramo

en: Bunny
gl: Coello

en: Cactus
gl: Cacto

en: Dead Tree
gl: Árbore morta

en: Duck
gl: Parrulo

en: Fox
gl: Raposo

en: Larch
gl: Alerce

en: Larch medium
gl: Alerce mediano

en: Larch small
gl: Alerce pequeno

en: Larch tiny
gl: Alerce anano

en: Maple
gl: Pradairo

en: Maple medium
gl: Pradairo mediano

en: Maple small
gl: Pradairo pequeno

en: Maple tiny
gl: Pradairo anano

en: Mushroom
gl: Cogomelo

en: Oak
gl: Carballo

en: Oak small
gl: Carballo pequeno

en: Oak tiny
gl: Carballo anano

en: Pebble
gl: Grava

en: Reindeer
gl: Reno

en: Rowan
gl: Sobreira

en: Rowan medium
gl: Sobreira mediana

en: Rowan small
gl: Sobreira pequena

en: Rowan tiny
gl: Sobreira anana

en: Spruce
gl: Abeto

en: Spruce small
gl: Abeto pequeno

en: Spruce tiny
gl: Abeto anano

en: Standing Stones
gl: Monolito

en: These are the grey, horrible and dangerous blacklands
gl: Estes son os grises, horribles e perigosos páramos

en: Palm medium
gl: Palmeira mediana

en: Palm small
gl: Palmeira pequena

en: Palm tiny
gl: Palmeira anana

en: This is the wide and sandy country of the bedouins
gl: Este é o amplo e areoso país dos beduíns

en: ruins
gl: Ruínas

en: Alder
gl: Amieiro

en: Alder medium
gl: Amieiro mediano

en: Alder small
gl: Amieiro pequeno

en: Alder tiny
gl: Amieiro anano

en: Badger
gl: Teixo

en: Brownbear
gl: Oso pardo

en: Chamois
gl: Rebezo

en: Fallen Tree
gl: Árbore caída

en: Marten
gl: Marta

en: Wisent
gl: Bisonte

en: Snowman
gl: Boneco de neve

en: These are the white, wide and frosty winterlands, in which the Northmen dwell.
gl: Estas son as brancas, amplas e xeadas tundras, onde loitan os nórdicos.

en: Winterland
gl: Tundra

en: 
    
    wxWidgets: %d.%d.%d
    Unicode support: %s
gl: 
    
    wxWidgets: %d.%d.%d
    Soporte unicode: %s

en: 
    Maxima version:
gl: 
    Versión de Maxima:

en: 
    Not connected to Maxima!
gl: 
    Non conectado a Maxima!

en: 
    Not connected.
gl: 
    Non conectado.

en:  << Expression too long to display! >>
gl:  << Expresión moi longa para ser amosada! >>

en:  was saved using a newer version of wxMaxima so it may not load correctly. Please update your wxMaxima.
gl:  foi gardado cunha versión máis actualizada de wxMaxima, polo que é posible que non se cargue correctamente. Rógase a actualización de wxMaxima.

en:  was saved using a newer version of wxMaxima. Please update your wxMaxima.
gl:  foi gardado cunha versión máis actualizada de wxMaxima. Rógase a actualización de wxMaxima.

en: &Algebra
gl: Álxe&bra

en: &Apply to List...
gl: &Aplicar a lista

en: &Apropos...
gl: &A propósito

en: &Batch File...	Ctrl-B
gl: Arquivo por &lotes	Ctrl-B

en: &Boundary Value Problem...
gl: Pro&blema de contorna

en: &Calculus
gl: A&nálise

en: &Canonical Form
gl: Forma &canónica

en: &Characteristic Polynomial...
gl: Polinomio &característico

en: &Clear Memory
gl: &Limpar memoria

en: &Combine Factorials
gl: &Combinar factoriais

en: &Complex Simplification
gl: Simplificación &complexa

en: &Continued Fraction
gl: Fracción contin&ua

en: &Definite integration
gl: Integración &definida

en: &Determinant
gl: &Determinante

en: &Differentiate...
gl: &Derivar

en: &Eliminate Variable...
gl: Eliminar &variable

en: &Enter Matrix...
gl: &Introducir matriz

en: &Example...
gl: &Exemplo

en: &Expand Expression
gl: &Expandir expresión

en: &Expand Trigonometric
gl: Expandir &trigonometría

en: &Exponentialize
gl: Expo&nencializar

en: &Factor Expression
gl: &Factorizar expresión

en: &Find Root...
gl: C&alcular raíz

en: &Generate Matrix...
gl: &Xerar matriz

en: &Greatest Common Divisor...
gl: Má&ximo común divisor

en: &Integrate...
gl: &Integrar

en: &Interrupt	Ctrl-.
gl: &Interrumpir	Ctrl-G

en: &Interrupt	Ctrl-G
gl: &Interrumpir	Ctrl-G

en: &Invert Matrix
gl: In&vertir matriz

en: &Load Package...	Ctrl-L
gl: Cargar &paquete	Ctrl-L

en: &Map to List...
gl: Distribui&r sobre lista

en: &Modulus Computation...
gl: Cálculo do &módulo

en: &Numeric
gl: N&umérico

en: &Numerical integration
gl: Integración &numérica

en: &Open	Ctrl-O
gl: &Abrir	Ctrl-O

en: &Plot
gl: &Gráficos

en: &Power series
gl: Serie de &potencias

en: &Print...	Ctrl-P
gl: &Imprimir...	Ctrl-P

en: &Rational
gl: &Racional

en: &Reduce Trigonometric
gl: R&educir trigonometría

en: &Restart Maxima
gl: &Reiniciar Maxima

en: &Roots of Polynomial (Real)
gl: Raíces reais dun polino&mio

en: &Simplify
gl: &Simplificar

en: &Simplify Expression
gl: &Simplificar expresión

en: &Simplify Factorials
gl: &Simplificar factoriais

en: &Simplify Trigonometric
gl: &Simplificar trigonometría

en: &Solve...
gl: &Resolver

en: &Special
gl: Especial

en: &Taylor series
gl: Serie de Taylor

en: &Transpose Matrix
gl: &Traspoñer matriz

en: &Trigonometric Simplification
gl: Simplificación &trigonométrica

en: &pm3d
gl: &pm3D

en: - Infinity
gl: - Infinito

en: A 'horizontal cursor' was introduced in wxMaxima 0.8.0. It looks like a horizontal line between cells. It indicates where a new cell will appear if you type or paste text or execute a menu command.
gl: Introduciuse en wxMaxima 0.8.0 un 'cursor horizontal'. O seu aspecto é o dunha líña horizontal entre celas, indicando onde aparecerá unha nova cela ó escribir ou copiar unha nova instrución.

en: A new document format has been introduced in wxMaxima 0.8.2 that saves not only your input and text commentaries, but also the outputs of your calculations. When saving your document, select 'wxMaxima XML document' format.
gl: Introduciue en wxMaxima 0.8.2 un novo formato de documento que non só garda as instrucións e comentarios do usuario, senón tamén os resultados. Cando se garde o documento, seleccione 'Documento xml wxMaxima'

en: A&t Value...
gl: &Condición inicial

en: About wxMaxima
gl: Acerca de wxMaxima

en: Active cell bracket
gl: Corchete de cela activa

en: Ad&joint Matrix
gl: Matriz ad&xunta

en: Add Algebraic E&quality...
gl: Engadir &igualdade alxébrica

en: Add a directory to search path
gl: Engadir directorio á ruta de busca

en: Add dir to path:
gl: Engadir dir á ruta:

en: Add equality to the rational simplifier
gl: Egadir igualdade ó simplificador racional

en: Add to &Path...
gl: Enga&dir á ruta

en: Additional parameters for Maxima (e.g. -l clisp).
gl: Parámetros adicionais para Maxima (por exemplo, -l clisp)

en: Additional parameters:
gl: Parámetros adicionais:

en: All|*
gl: Todos|*

en: Apply function to a list
gl: Aplicar función a lista

en: Apropos
gl: A propósito

en: Ask to save untitled documents
gl: Preguntar para gardar documentos non titulados

en: At value
gl: Condición inicial

en: Barsplot...
gl: Diagrama de barras

en: Bat files (*.bat)|*.bat|All|*
gl: Arquivos bat (*.bat)|*.bat|Todos|*

en: Batch File
gl: Arquivo por lotes

en: Boxplot...
gl: Diagrama de caixas

en: Build &Info
gl: &Información de compilación

en: By default Shift-Enter is used to evaluate commands, while Enter is used for multiline input. This behaviour can be changed in 'Edit->Configure' dialog by checking 'Enter evaluates cells'. This switches the roles of these two key commands.
gl: Por defecto, Shift-Enter utilízase para avaliar instrucións, mentres Retorno úsase para introducir liñas múltiples. Este comportamento pódese cambiar en 'Editar->Preferencias' seleccionando 'Tecla retorno avalía celas', co que se intercambiarán os roles deestas teclas.

en: C&hange Variable...
gl: C&ambiar variable

en: C&onfigure
gl: &Preferencias

en: Calculate &Product...
gl: &Calcular produto

en: Calculate Su&m...
gl: Calcular su&ma

en: Calculate bigfloat value of the last result
gl: Formato real grande da última expresión

en: Calculate float value of the last result
gl: Formato real da última expresión

en: Calculate modulus:
gl: Calcular módulo:

en: Calculate products
gl: Calcular produtos

en: Calculate sums
gl: Calcular sumas

en: Can not connect to the web server.
gl: Non se pode acceder ó servidor web.

en: Can not download version info.
gl: Non se pode descargar a versión.

en: Canonical (tr)
gl: Canónico (tr)

en: Ce&ll
gl: Ce&la

en: Cell bracket
gl: Corchete de cela

en: Change &2d Display
gl: Cambiar pantalla &2D

en: Change the 2d display algorithm used to display math output
gl: Cambiar o algoritmo empregado para amosar a saída matemática na pantalla 2D.

en: Change variable
gl: Cambiar variable

en: Change variable in integral or sum
gl: Cambiar variable en integral ou suma

en: Char poly
gl: Polinomio característico

en: Check if a newer version of wxMaxima/Maxima exist.
gl: Comproba se existe nova versión de wxMaxima/Maxima.

en: Chinese traditional
gl: Chino tradicional

en: Choose new plot format:
gl: Elixir un novo formato de gráficos:

en: Classes:
gl: Clases:

en: Close	Ctrl-W
gl: &Pechar	Ctrl-W

en: Col. names:
gl: Nomes col.:

en: Combine factorials in an expression
gl: Combinar factoriais nunha expresión

en: Comma separated x coordinates
gl: Coordenadas x separadas por comas.

en: Comma separated y coordinates
gl: Coordenadas y separadas por comas.

en: Comment Selection
gl: Comentar selección

en: Complete Word	Ctrl-K
gl: &Autocompletar	Ctrl-K

en: Compute continued fraction of a value
gl: Calcular fracción continua dun valor

en: Compute the adjoint matrix
gl: Calcula a matriz adxunta

en: Compute the characteristic polynomial of a matrix
gl: Calcula o polinomio característico dunha matriz

en: Compute the determinant of a matrix
gl: Calcula o determinante dunha matriz

en: Compute the greatest common divisor
gl: Calcula o máximo común divisor

en: Compute the inverse of a matrix
gl: Calcula a inversa dunha matriz

en: Compute the least common multiple (do load(functs) before using)
gl: Calcula o mínimo común múltiplo (executar load(funcións) antes de usar)

en: Config file (*.ini)|*.ini
gl: Arquivo de configuración (*.ini)|*.ini

en: Configuration warning
gl: Advertencia sobre configuración

en: Configure wxMaxima
gl: Configura wxMaxima

en: Contract Logarithms
gl: C&ontrae logaritmos

en: Convert binomials, beta and gamma function to factorials
gl: Convirte binomiais, funcións beta e gamma a factoriais

en: Convert binomials, factorials and beta function to gamma function
gl: Convirte binomiais, funcións factoriais e beta á función gamma

en: Convert complex expression to polar form
gl: Convirte expresión complexa á forma polar

en: Convert complex expression to rect form
gl: Convirte expresión complexa á forma cartesiá

en: Convert exponential function of imaginary argument to trigonometric form
gl: Convirte función exponencial de argumento imaxinario á forma trigonométrica

en: Convert logarithm of product to sum of logarithms
gl: Convirte logaritmo dun produto en suma de logaritmos

en: Convert sum of logarithms to logarithm of product
gl: Convirte suma de logaritmos en logaritmo dun produto

en: Convert to &Factorials
gl: Convirte a &factoriais

en: Convert to &Gamma
gl: Convirte a &gamma

en: Convert to &Polarform
gl: Convirte á forma &polar

en: Convert to &Rectform
gl: Convirte á forma &cartesiá

en: Convert trigonometric expression to canonical quasilinear form
gl: Convirte expresión trigonométrica á forma canónica casi linear

en: Convert trigonometric functions to exponential form
gl: Convirte funcións trigonométricas á forma exponencial

en: Copy As Image
gl: Copiar como imaxen

en: Copy LaTeX
gl: Copiar LaTeX

en: Copy Previous Input	Ctrl-I
gl: &Copiar entrada anterior	Ctrl-I

en: Copy Previous Output	Ctrl-U
gl: Copia saída anterior	Ctrl-U

en: Copy as Image
gl: Copiar como imaxen

en: Copy as Text	Ctrl-Shift-C
gl: Copiar como &texto	Ctrl-Shift-C

en: Copy selection from document as an image
gl: Copiar selección do documento como imaxe

en: Copy selection from document as text
gl: Copiar selección do documento con formato texto

en: Copy selection from document in LaTeX format
gl: Copiar selección do documento con formato LaTeX

en: Create a new cell with previous input
gl: Crear unha nova cela coa entrada anterior

en: Create a new cell with previous output
gl: Crear unha nova cela coa saída anterior

en: Cut	Ctrl-X
gl: Co&rtar	Ctrl-X

en: Data Matrix:
gl: Matriz de datos:

en: Data file (*.csv, *.tab, *.txt)|*.csv;*.tab;*.txt
gl: Arquivo de datos (*.csv, *.tab, *.txt)|*.csv;*.tab;*.txt

en: Decompose rational function to partial fractions
gl: Descompoñer función racional en fraccións simples

en: Default port:
gl: Porto predeterminado:

en: Delete F&unction...
gl: Borra f&unción

en: Delete V&ariable...
gl: Borra v&ariable

en: Delete a function
gl: Borra unha función

en: Delete all values from memory
gl: Borra todas as variables da memoria

en: Delete function(s):
gl: Borra función(s):

en: Delete variable(s):
gl: Borra variable(s):

en: Denom. deg:
gl: denom deg:

en: Derivative:
gl: Derivada:

en: Deviation...
gl: Desviación

en: Di&vide Polynomials...
gl: Di&vide polinomios

en: Diff...
gl: Deriva

en: Differentiate expression
gl: Deriva expresión

en: Differentiate...
gl: Deriva

en: Discrete plot
gl: Gráfico de puntos

en: Display Te&X Form
gl: Amosa formato Te&X

en: Display algorithm
gl: Amosa algoritmo

en: Display last result in TeX form
gl: Amosa último resultado en formato TeX

en: Display time used for evaluation
gl: Amosa tempo de execución

en: Divide Cell
gl: Divide cela

en: Divide numbers or polynomials
gl: Divide números ou polinomios

en: Do you want to save the changes you made in the document "
gl: Gárdanse os cambios feitos no documento? "

en: Document
gl: Documento

en: Document background
gl: Fondo do documento

en: E&quations
gl: E&cuacións

en: Eige&nvectors
gl: Vectores &propios

en: Eigen&values
gl: Va&lores propios

en: Eliminate
gl: Elimina

en: Eliminate a variable from a system of equations
gl: Elimina unha variable dun sistema de ecuacións

en: Enter Data
gl: Introduce datos

en: Enter Matrix...
gl: Introduce matriz

en: Enter a matrix
gl: Introduce unha matriz

en: Enter an equation for rational simplification:
gl: Introduce unha ecuación para a simplificación racional:

en: Enter comma separated list of variables.
gl: Introduce unha lista de variables separadas por comas.

en: Enter evaluates cells
gl: Tecla retorno avalía celas

en: Enter matrix
gl: Introduce matriz

en: Enter new precision:
gl: Introduce nova precisión:

en: Enter the path to the Maxima executable.
gl: Introduce a ruta ó ejecutable Maxima.

en: Epsilon:
gl: Épsilon:

en: Equation %d:
gl: Ecuación %d:

en: Equation(s):
gl: Ecuación(s):

en: Equation:
gl: Ecuación:

en: Equations:
gl: Ecuacións:

en: Evaluate &Noun Forms
gl: Avalía formas &nominais

en: Evaluate All Cells	Ctrl-R
gl: Avalía t&odas as celas	Ctrl-R

en: Evaluate Cell(s)
gl: A&valía cela(s)

en: Evaluate active or selected cell(s)
gl: Avalía celas activas ou seleccionadas

en: Evaluate all cells in the document
gl: Avalía todas as celas do documento

en: Evaluate all noun forms in expression
gl: Avalía todas as formas nominais nunha expresión

en: Example text
gl: Texto de exemplo

en: Exit wxMaxima
gl: Sae de wxMaxima

en: Expand (tr)
gl: Expande (tr)

en: Expand Expression
gl: Expande expresión

en: Expand Logarithms
gl: Ex&pande logaritmos

en: Expand an expression
gl: Expande unha expresión

en: Expand trigonometric expression
gl: Expande expresión trigonométrica

en: Export document to a HTML or pdfLaTeX file
gl: Exporta documento a arquivo HTML ou TeX

en: Exporting to HTML failed!
gl: Fallou a exportación a HTML!

en: Exporting to TeX failed!
gl: Fallou a exportación a TeX!

en: Expression(s):
gl: Expresión(s):

en: Factor Complex
gl: Factoriza comple&xo

en: Factor Expression
gl: Factoriza expresión

en: Factor an expression
gl: Factoriza unha expresión

en: Factor an expression in Gaussian numbers
gl: Factoriza unha expresión en números gaussianos

en: Factorials and &Gamma
gl: Factoriais e &gamma

en: Figure %d:
gl: Figura %d:

en: File you tried to open does not exist.
gl: O arquivo a abrir non existe.

en: Find	Ctrl-F
gl: &Busca	Ctrl-F

en: Find &Limit...
gl: Calcula &límite

en: Find Minimum...
gl: Calcula mínim&o

en: Find Root...
gl: Calcula raíz...

en: Find a (unconstrained) minimum of an expression
gl: Calcula mínimo (sen restricións) dunha expresión

en: Find a limit of an expression
gl: Calcula o límite dunha expresión

en: Find a root of an equation on an interval
gl: Calcula unha raíz dunha ecuación nun intervalo

en: Find all roots of a polynomial
gl: Calcula todas as raíces dun polinomio

en: Find all roots of a polynomial (bfloat)
gl: Calcula todas as raíces reais dun polinomio

en: Find eigenvalues of a matrix
gl: Calcula os valores propios dunha matriz

en: Find eigenvectors of a matrix
gl: Calcula os vectores propios dunha matriz

en: Find minimum
gl: Calcula mínimo

en: Find real roots of a polynomial
gl: Calcula as raíces reais dun polinomio

en: Find root
gl: Calcula raíz

en: Fixed font in text controls
gl: Tipografía proporcional en controis de texto

en: Font used for display in document.
gl: Tipografía usada no documento.

en: Font used for displaying math characters in document.
gl: Tipografía usada para amosar caracteres matemáticos no documento.

en: Full Screen	Alt-Enter
gl: P&antalla completa	Alt-Retorno

en: Function names
gl: Nomes de funcións

en: Function(s):
gl: Función(s):

en: Functions for complex simplification
gl: Funcións para a simplificación complexa

en: Functions for simplifying factorials and gamma function
gl: Funcións para simplificar factoriais e función gamma

en: Functions for simplifying trigonometric expressions
gl: Funcións para simplificar expresións trigonométricas

en: GCD
gl: MCD

en: GIF image (*.gif)|*.gif
gl: Imaxe GIF (*.gif)|*.gif

en: General Math
gl: Matemáticas xerais

en: General Math	Alt-Shift-M
gl: &Matemáticas xerais	Alt-Shift-M

en: Generate Matrix
gl: Xera matriz

en: Generate Matrix from Expression...
gl: &Xera matriz a partir de expresión

en: Generate a matrix from a 2-dimensional array
gl: Xera unha matriz a partir dunha táboa de 2 dimensións

en: Generate a matrix from a lambda expression
gl: Xera unha matriz a partir dunha expresión lambda

en: Get &Imaginary Part
gl: Calcula parte &imaxinaria

en: Get &Series...
gl: Calcula &serie

en: Get Laplace transformation of an expression
gl: Calcula a transformada de Laplace dunha expresión

en: Get Real P&art
gl: Calcula parte &real

en: Get inverse Laplace transformation of an expression
gl: Calcula a transformada inversa de Laplace dunha expresión

en: Get the Taylor or power series of expression
gl: Calcula o desenvolvemento de Taylor ou serie de potencias da expresión

en: Get the imaginary part of complex expression
gl: Calcula a parte imaxinaria dunha expresión complexa

en: Get the real part of complex expression
gl: Calcula a parte real dunha expresión complexa

en: Greek constants
gl: Constantes gregas

en: Grid:
gl: Cuadrícula:

en: HTML file (*.html)|*.html|pdfLaTeX file (*.tex)|*.tex|All|*
gl: Arquivo HTML (*.html)|*.html|Arquivo TeX (*.tex)|*.tex|Todos|*

en: Hide All	Alt-Shift--
gl: &Oculta todo	Alt-Shift--

en: Hide all panes
gl: Oculta todos os paneis

en: Highlight (dpart)
gl: Resalta

en: History	Alt-Shift-H
gl: &Historia	Alt-Shift-H

en: Horizontal cursor works like a normal cursor, but it operates on cells: press up or down arrow to move it, holding down Shift while moving will select cells, pressing backspace or delete twice will delete a cell next to it.
gl: O cursor horizontal funciona como un cursor normal, pero opera con celas: pulsar cursores arriba e abaixo para movelo; mantendo pulsada a tecla 'Maiúscula' mentres se realiza o movimento se seleccionan celas, pulsando 'Retroceso' ou 'Espazo' dúas veces borrará a cela contigua.

en: If your calculation is taking too long to evaluate, you can try 'Maxima->Interrupt' or 'Maxima->Restart Maxima' menu commands.
gl: Se un cálculo leva moito tempo, pódese parar seleccionando 'Maxima->Interrumpir' ou 'Maxima->Reiniciar Maxima' no menú.

en: Image files (*.png, *.jpg, *.bmp, *.xpm)|*.png;*.jpg;*.bmp;*.xpm
gl: Arquivos gráficos (*.png, *.jpg, *.bmp, *.xpm)|*.png;*.jpg;*.bmp;*.xpm

en: Include columns:
gl: Inclúe columnas:

en: Info about Maxima build
gl: Información sobre a compilación de Maxima

en: Initial Estimates:
gl: Estimadores iniciais:

en: Initial Value Problem (&1)...
gl: Problema de valor inicial (&1)

en: Initial Value Problem (&2)...
gl: Problema de valor inicial (&2)

en: Input labels
gl: Introduce etiquetas

en: Insert &Section Cell	Ctrl-3
gl: Nova cela de &sección	Ctrl-3

en: Insert &Text Cell	Ctrl-1
gl: Nova cela de te&xto	Ctrl-1

en: Insert Cell	Alt-Shift-C
gl: In&serta cela	Alt-Shift-C

en: Insert Image...
gl: I&nserta imaxe

en: Insert Input &Cell
gl: Nova cela de &entrada

en: Insert Page Break
gl: Salto de páxina

en: Insert S&ubsection Cell	Ctrl-4
gl: Nova cela de s&ubsección	Ctrl-4

en: Insert Section Cell
gl: Nova cela de &sección	F8

en: Insert Subsection Cell
gl: Nova cela de subsección

en: Insert T&itle Cell	Ctrl-2
gl: Nova cela de &título	Ctrl-2

en: Insert Text Cell
gl: Nova cela de texto

en: Insert Title Cell
gl: Nova cela de título

en: Insert a new input cell
gl: Nova cela de entrada

en: Insert a new section cell
gl: Nova cela de sección

en: Insert a new subsection cell
gl: Nova cela de subsección

en: Insert a new text cell
gl: Nova cela de texto

en: Insert a new title cell
gl: Nova cela de título

en: Insert a page break
gl: Salto de páxina

en: Integral/Sum:
gl: Integral/suma:

en: Integrate (risch)
gl: Integra (risch)

en: Integrate expression
gl: Integra expresión

en: Integrate expression with Risch algorithm
gl: Integra expresión con algoritmo Risch

en: Integrate...
gl: Integra

en: Interrupt current computation
gl: Interrumpe o cálculo actual

en: Invalid entry for Maxima program.
    
    Please enter the path to Maxima program again.
gl: Entrada non válida para o programa Maxima.
    
    Por favor, introduza de novo a ruta ó programa Maxima.

en: Inverse Laplace
gl: Inversa de Laplace

en: Inverse Laplace T&ransform...
gl: Trans&formada inversa de Laplace

en: Keep percent sign with special symbols: %e, %i, etc.
gl: Mantén o signo porcentual nos símbolos especiais: %e, %i, etc.

en: LCM
gl: MCM

en: Language used for wxMaxima GUI.
gl: Idioma usado na interface de usuario de wxMaxima.

en: Laplace &Transform...
gl: &Transformada de Laplace

en: Least Common Multiple...
gl: Mí&nimo común múltiplo

en: Least Squares Fit
gl: Axuste por mínimos cadrados

en: Least Squares Fit...
gl: Axuste por mínimos cadrados

en: Limit...
gl: Límite

en: Linear Regression...
gl: Regresión linear

en: Load Package
gl: Carga paquete

en: Load a Maxima file using the batch command
gl: Carga un arquivo de Maxima usando a instrucion 'batch'

en: Load a Maxima package file
gl: Carga un paquete de Maxima

en: Load style from file
gl: Le estilo dende un arquivo

en: Lower bound:
gl: Cota inferior:

en: Ma&p to Matrix...
gl: Distribúe sobre &matriz

en: Make &List...
gl: Constrúe &lista

en: Make list
gl: Constrúe lista

en: Make list from expression
gl: Constrúe unha lista a partir dunha expresión

en: Make substitution in expression
gl: Fai unha substitución nunha expresión

en: Map function to a list
gl: Aplica función a unha lista

en: Map function to a matrix
gl: Aplica función a unha matriz

en: Match parenthesis in text controls
gl: Fai coincidir parénteses nos controis de texto

en: Math font:
gl: Tipografía matemática:

en: Matrix map
gl: Aplica a matriz

en: Matrix name:
gl: Nome de matriz:

en: Maxima &Help	CTRL+?
gl: A&xuda de Maxima	F1

en: Maxima &Help	F1
gl: A&xuda de Maxima	F1

en: Maxima input
gl: Entrada Maxima

en: Maxima is calculating
gl: Maxima está calculando

en: Maxima package (*.mac)|*.mac
gl: Paquete de Maxima (*.mac)|*.mac

en: Maxima package (*.mac)|*.mac|Lisp package (*.lisp)|*.lisp|All|*
gl: Paquete Maxima (*.mac)|*.mac|Paquete Lisp (*.lisp)|*.lisp|Todos|*

en: Maxima process terminated.
gl: Proceso de Maxima terminado.

en: Maxima program:
gl: Programa Maxima:

en: Maxima questions
gl: Opcións de Maxima

en: Maxima started. Waiting for connection...
gl: Maxima iniciado. Esperando a conexión...

en: Maxima uses ':' to set values ('a : 3;') and ':=' to define functions ('f(x) := x^2;').
gl: Maxima utiliza ':' para asignar un valor a unha variable ('a : 3;') e ':=' para definir funcións ('f(x) := x^2;').

en: Maxima version:
gl: Versión de Maxima:

en: Mean Difference Test...
gl: Contraste de diferenza de medias

en: Mean Test...
gl: Contraste de medias

en: Mean...
gl: Media

en: Median...
gl: Mediana

en: Merge Cells
gl: Une celas

en: New	Ctrl-N
gl: &Novo	Ctrl-N

en: New variable:
gl: Nova variable:

en: Next Command	Alt-Down
gl: Seguinte instrución	Alt-Abajo

en: No matches found!
gl: Non se atoparon coincidencias!

en: Normality Test...
gl: Contraste de normalidad

en: Not a valid matrix dimension!
gl: A dimensión da matriz non é válida!

en: Not a valid number of equations!
gl: O número de ecuacións é incorrecto!

en: Num. deg:
gl: num deg:

en: Number of equations:
gl: Número de ecuacións:

en: Old value:
gl: Valor antigo:

en: Old variable:
gl: Variable antiga:

en: One sample t-test
gl: Contraste t para unha mostra

en: Online tutorials
gl: Tutoriais en liña

en: Open a cell when Maxima expects input
gl: Abre unha cela cando Maxima espera unha entrada

en: Open matrix
gl: Abre matriz

en: Opening file
gl: Abrindo arquivo

en: Outdated cells
gl: Celas obsoletas

en: Output labels
gl: Etiquetas de saída

en: P&ade Approximation...
gl: Achegamento de &Padé

en: PNG image (*.png)|*.png|JPEG image (*.jpg)|*.jpg|Windows bitmap (*.bmp)|*.bmp|X pixmap (*.xpm)|*.xpm
gl: Imaxe PNG (*.png)|*.png|Imaxe JPEG (*.jpg)|*.jpg|bitmap Windows (*.bmp)|*.mbp|pixmap X (*.xpm)|*.xpm

en: Pade approximation
gl: Achegamento de Padé

en: Pade approximation of a Taylor series
gl: Achegamento de Padé dunha serie de Taylor

en: Pagebreak
gl: Salto de páxina

en: Panes
gl: &Paneis

en: Parametric plot
gl: Gráfico paramétrico

en: Parsing output
gl: Analizando saída

en: Partial &Fractions...
gl: Fracción&s simples

en: Partial fractions
gl: Fraccións simples

en: Parts of the document will not be loaded correctly!
gl: Lectura do documento parcialmente correcta!

en: Paste	Ctrl-V
gl: Pe&ga	Ctrl-V

en: Paste text from clipboard
gl: Pega texto dende o portapapeis

en: Piechart...
gl: Diagrama de sectores

en: Please configure wxMaxima with 'Edit->Configure'.
gl: Configure wxMaxima con 'Edita->Configura'.

en: Please restart wxMaxima for changes to take effect!
gl: Reinicie wxMaxima para que os cambios teñan efecto

en: Plot &2d...
gl: Gráficos &2D

en: Plot &3d...
gl: Gráficos &3D

en: Plot &Format...
gl: &Formato de gráficos

en: Plot 2D
gl: Gráficos 2D

en: Plot 2D...
gl: Gráficos 2D

en: Plot 2d...
gl: Gráficos 2D

en: Plot 3D
gl: Gráficos 3D

en: Plot 3D...
gl: Gráficos 3D

en: Plot 3d...
gl: Gráficos 3D

en: Plot format
gl: Formato dos gráficos

en: Plot in 2 dimensions
gl: Gráfico en 2 dimensións

en: Plot in 3 dimensions
gl: Gráfico en 3 dimensións

en: Plot to file:
gl: Gráfico a arquivo:

en: Polynomial 1:
gl: Polinomio 1:

en: Polynomial 2:
gl: Polinomio 2:

en: Postscript file (*.eps)|*.eps|All|*
gl: Archivo postscript (*.eps)|*.eps|Todos|*

en: Preferences...	CTRL+,
gl: Preferencias...	CTRL+,

en: Previous Command	Alt-Up
gl: Instrución anterior	Alt-Arriba

en: Read Matrix...
gl: Le matriz

en: Reading Maxima output
gl: Lendo saída de Maxima

en: Ready for user input
gl: Preparado para a entrada de usuario

en: Recall next command from history
gl: Chama á seguinte instrución do historial

en: Recall previous command from history
gl: Chama á instrución anterior do historial

en: Rectform
gl: Forma cartesiá

en: Redo	Ctrl-Shift-Z
gl: Fai de novo	Ctrl-Shift-Z

en: Redo last change
gl: Desfai último cambio

en: Reduce trigonometric expression
gl: Simplifica expresión trigonométrica

en: Remove All Output
gl: &Borra todos os resultados

en: Remove output from input cells
gl: Borra resultados das celas de entrada

en: Replaced %d occurences.
gl: Reemplazadas %d coincidencias.

en: Restart Maxima
gl: Reinicia maxima

en: Risch Integration...
gl: Integración &Risch

en: Roots of &Polynomial
gl: Raíces dun &polinomio

en: Roots of Polynomial (bfloat)
gl: Raíces reais &grandes dun polinomio

en: Sample 1:
gl: Exemplo 1:

en: Sample 2:
gl: Exemplo 2:

en: Save Animation...
gl: Garda animación

en: Save As...	Shift-Ctrl-S
gl: Garda &como	Shift-Ctrl-S

en: Save Image...
gl: Garda imaxe...

en: Save Selection to Image
gl: Garda selección en imaxen

en: Save Selection to Image...
gl: G&ardar selección en imaxe

en: Save animation to file
gl: Garda animación no arquivo

en: Save document as
gl: Garda documento como

en: Save panes layout
gl: Garda disposición de paneis

en: Save panes layout between sessions.
gl: Garda disposición de paneis entre sesións.

en: Save plot to file
gl: Garda gráfico nun arquivo

en: Save selection from document to an image file
gl: Copia selección do documento a imaxe

en: Save selection to file
gl: Garda selección nun arquivo

en: Save style to file
gl: Garda estilo en arquivo

en: Save wxMaxima window size/position
gl: Garda o tamaño/posición da xanela de wxMaxima

en: Save wxMaxima window size/position between sessions.
gl: Garda tamaño/posición da xanela de wxMaxima entre sesións.

en: Scatterplot
gl: Diagrama dispersión

en: Scatterplot...
gl: Diagrama dispersión

en: Section cell
gl: Cela de sección

en: Select All	Ctrl-A
gl: &Selecciona todo	Ctrl-A

en: Select Maxima program
gl: Selecciona o programa Maxima

en: Select Subsample
gl: Selecciona submostra

en: Select a constant
gl: Selecciona unha constante

en: Select math display algorithm
gl: Selecciona o formato de saída matemático

en: Selecting a part of output and right-clicking on the selection will bring up a menu with convenient functions that will operate on the selection.
gl: Seleccionando unha parte do resultado e premendo o botón dereito emerxerá un menú con funcións que se poderán aplicar sobre a selección.

en: Series...
gl: Serie

en: Set &Precision...
gl: Establece &precisión

en: Set Zoom
gl: Establece au&mento

en: Set bigfloat precision
gl: Establece a precisión en coma flotante

en: Set fixed font in text controls.
gl: Establece tipografía fixa nos controis de texto.

en: Set plot format
gl: Establece o formato dos gráficos

en: Set zoom to 100%
gl: Establece ampliación a 100%

en: Set zoom to 120%
gl: Establece ampliación a 120%

en: Set zoom to 150%
gl: Establece ampliación a 150%

en: Set zoom to 200%
gl: Establece ampliación a 200%

en: Set zoom to 300%
gl: Establece ampliación a 300%

en: Set zoom to 80%
gl: Establece disminución a 80%

en: Setup atvalues for solving ODE with Laplace transformation
gl: Establece condicións iniciais para resolver EDOs mediante a transformada de Laplace

en: Setup modulus computation
gl: Configura cálculo de módulo

en: Show &Definition...
gl: Amosa &definición

en: Show &Functions
gl: Amosa &funcións

en: Show &Tips...
gl: Amosa &suxerencias

en: Show &Variables
gl: Amosa &variables

en: Show Maxima help
gl: Amosa a axuda de Maxima

en: Show Template	Ctrl-Shift-K
gl: &Amosa plantilla	Ctrl-Shift-K

en: Show a tip
gl: Amosa unha suxerencia

en: Show all commands similar to:
gl: Amosa todos os comandos similares a:

en: Show an example for the command:
gl: Amosa un exemplo para a instrución:

en: Show an example of usage
gl: Amosa un exemplo de uso

en: Show commands similar to
gl: Amosa instrucións similares a

en: Show defined functions
gl: Amosa as funcións definidas

en: Show defined variables
gl: Amosa as variables definidas

en: Show definition of a function
gl: Amosa a definición dunha función

en: Show function template
gl: Amosa plantilla de función

en: Show long expressions
gl: Amosa expresións longas

en: Show long expressions in wxMaxima document.
gl: Amosa expresións longas no documento de wxMaxima.

en: Show the definition of function:
gl: Amosa a definición da función:

en: Simplify &Radicals
gl: Simplifica &radicais

en: Simplify (r)
gl: Simplifica (r)

en: Simplify (tr)
gl: Simplifica (tr)

en: Simplify Expression
gl: Simplifica expresión

en: Simplify an expression containing factorials
gl: Simplifica unha expresión que contén factoriais

en: Simplify expression containing radicals
gl: Simplifica unha expresión que contén radicais

en: Simplify rational expression
gl: Simplifica expresión racional

en: Simplify the sum
gl: Simplifica a suma

en: Simplify trigonometric expression
gl: Simplifica unha expresión trigonométrica

en: Since wxMaxima 0.8.2 you can also insert images into your documents. Use 'Cell->Insert Image...' menu command. Note that you have to save your document in 'wxMaxima XML document' format if you want the image to be saved along with your document.
gl: Dende wxMaxima 0.8.2 pódense inserir imaxes nos documentos. Seleccione 'Cela->Inserir imaxe' no menú. Téñase en conta que debe gardar o documento no formato 'Documento xml wxMaxima' se quere que se almacene a imaxe xunto co resto do documento.

en: Solve &Algebraic System...
gl: Reso&lve sistema alxébrico

en: Solve &Linear System...
gl: Resolve &sistema linear

en: Solve &ODE...
gl: Resolve &EDO

en: Solve (to_poly)...
gl: Res&olve (to_poly)

en: Solve ODE
gl: Resolve EDO

en: Solve ODE with Lapla&ce...
gl: Resolve E&DO con Laplace

en: Solve ODE...
gl: Resolve EDO

en: Solve algebraic system
gl: Resolve sistema alxébrico

en: Solve algebraic system of equations
gl: Resolve sistema alxébrico de ecuacións

en: Solve boundary value problem for second degree ODE
gl: Resolve problema de contorna para unha EDO de segundo orde

en: Solve equation(s)
gl: Resolve ecuación(s)

en: Solve equation(s) with to_poly_solver
gl: Resolve ecuación con to_poly_solver

en: Solve initial value problem for first degree ODE
gl: Resolve problema de valor inicial para EDO de primeiro orde

en: Solve initial value problem for second degree ODE
gl: Resolve problema de valor inicial para EDO de segundo orde

en: Solve linear system
gl: Resolve sistema linear

en: Solve linear system of equations
gl: Resolve sistema de ecuacións lineares

en: Solve ordinary differential equation of maximum degree 2
gl: Resolve ecuación diferencial ordinaria de orden máximo 2

en: Solve ordinary differential equations with Laplace transformation
gl: Resolve  ecuacións diferenciais ordinarias ca transformada de Laplace

en: Solve...
gl: Resolve

en: Special constants
gl: Constantes especiais

en: Start Animation
gl: Comeza animación

en: Start animation
gl: Comeza animación

en: Starting Maxima process failed
gl: Fallou o inicio de Maxima

en: Starting Maxima...
gl: Iniciando Maxima...

en: Starting server failed
gl: Fallou o inicio do servidor

en: Starting server on port %d
gl: Iniciando servidor no puerto %d

en: Statistics	Alt-Shift-S
gl: &Estatística	Alt-Shift-S

en: Stop animation
gl: Para animación

en: Subsample...
gl: Submostra

en: Subsection cell
gl: Cela de subsección

en: Subst...
gl: S&ubstitúe

en: Substitute...
gl: Substitúe

en: Taylor series:
gl: Serie de Taylor:

en: Text cell
gl: Cela de texto

en: Text cell background
gl: Fondo de cela de texto

en: The default port used for communication between Maxima and wxMaxima.
gl: Porto predeterminado para comunicación entre Maxima e wxMaxima

en: There are many resources about Maxima and wxMaxima on the internet. Visit http://wxmaxima.sourceforge.net/wiki/index.php/Tutorials to get more information about using wxMaxima and Maxima.
gl: Hai moitos recursos sobre Maxima e wxMaxima en Internet. Visítese http://wxmaxima.sourceforge.net/wiki/index.php/Tutorials para máis información sobre como utilizar wxMaxima e Maxima.

en: There was an error in generated XML!
    
    Please report this as a bug.
gl: Houbo un erro no XML xerado!
    
    Prégase informar deste erro.

en: There was and error during GIF export!
    
    Make sure ImageMagick is installed and wxMaxima can find the convert program.
gl: Houbo un erro durante a exportación a GIF!
    
    Asegúrese que ImageMagick está instalado e que wxMaxima ten acceso ó programa 'convert'.

en: Ticks:
gl: Marcas de eixes:

en: Times:
gl: Veces:

en: Title cell
gl: Cela de título

en: Title, section and subsection cells can be folded to hide their contents. To fold or unfold, click in the square next to the cell. If you shift-click, all sublevels of that cell will also fold/unfold.
gl: As celas de título, sección e subsección pódense plegar para ocultar os sus contidos. Tanto para plegalas como para desplegalas fágase clic no cadrado contiguo á cela. Se ó mesmo tempo se preme 'Maiúsculas', todos os subniveis serán pregados/despregados.

en: To &Bigfloat
gl: A real grande (&bigfloat)

en: To &Float
gl: A &real

en: To Float
gl: A real

en: To plot in polar coordinates, select 'set polar' in the Options entry for Plot2d dialog. You can also plot in spherical and cylindrical coordinates in 3D.
gl: Para representar en coordenadas polares, seleccione 'set polar' na entrada de Opcións de cadro de diálogo de Plot2D. Tamén se puede representar en coordenadas esféricas e cilíndricas en 3D.

en: To put parenthesis around an expression, select it, and press '(' or ')' depending on where you want the cursor to appear afterwards.
gl: Para colocar parénteses arrededor dunha expresión, selecciónese esta e presiónese '(' o ')', dependendo de onde quere que se coloque o cursor.

en: To save the size and position of wxMaxima windows between session, use 'Edit->Configure' dialog.
gl: Para gardar o tamaño e a posición da xanela de wxMaxima entre sesións, utilícese 'Edita->Configura'.

en: To start using wxMaxima right away, start typing your command. An input cell should appear. Then press Shift-Enter to evaluate your command.
gl: Para comezar a utilizar wxMaxima axiña, comece premendo una instrución. Aparecerá unha cela de entrada. Prema 'Maiúsculas-Retorno' para iniciar o cálculo.

en: Toggle &Algebraic Flag
gl: Conmuta álxe&bra

en: Toggle &Numeric Output
gl: Conmuta saída &numérica

en: Toggle &Time Display
gl: Conmuta pantalla de &tempo

en: Toggle algebraic flag
gl: Conmuta álge&bra

en: Toggle full screen editing
gl: Conmuta edición de pantalla completa

en: Toggle numeric output
gl: Conmuta saída numérica

en: Toolbar	Alt-Shift-T
gl: &Barra de ferramentas	Alt-Shift-T

en: Toolbar icons
gl: Iconas da barra de ferramentas

en: Transpose a matrix
gl: Transpón unha matriz

en: Two sample t-test
gl: Contrataste t de dúas mostras

en: Undo	Ctrl-Z
gl: D&esfacer	Ctrl-Z

en: Unicode Support
gl: Soporte Unicode

en: Upper bound:
gl: Cota superior:

en: Use Gosper algorithm
gl: Usa algoritmo Gosper

en: Use centered dot character for multiplication
gl: Usa punto centrado como operador de multiplicación

en: Use jsMath fonts
gl: Utiliza tipografía jsMath

en: Variable(s):
gl: Incógnita(s):

en: Variance...
gl: Varianza

en: Welcome to wxMaxima
gl: Benvido a wxMaxima

en: When applying functions with one argument from menus, the default argument is '%'. To apply the function to some other value, select it in the document before executing a menu command.
gl: Cando se aplican funcións cun argumento dende o menú, o argumento predeterminado é '%'. Para aplicar a función a outro valor, seleccióneo no documento antes de executar a instrución do menú.

en: Write matching parenthesis in text controls.
gl: Escribe parénteses coincidentes nos controis de texto.

en: You can access the last output using the variable '%'. You can access the output of previous commands using variables '%on' where n is the number of output.
gl: Pódese acceder á última saída facendo uso da variable '%' . Asemade, pódese acceder ás saídas das instrucións previas usando as variables '%on', onde n é o número de etiqueta da saída.

en: You can evaluate your whole document by using 'Cell->Evaluate All Cells' menu command or the apropriate key shortcut. The cells will be evaluated in the order they appear in the document.
gl: Pode avaliar o documento completo seleccionando 'Cela-> Avalía todas as celas' no menú. As celas avaliaranse na orde na que aparecen no documento.

en: You can get help on a Maxima function by selecting or clicking on the function name and pressing F1. wxMaxima will search help index for the selection or the word under the cursor.
gl: Pódese obter información sobre unha función de Maxima resaltando ou facendo clic sobre o seu nome e premendo F1. wxMaxima buscará a axuda correspondente á palabra baixo o cursor.

en: You can hide output part of cells by clicking in the triangle on the left side of cells. This works on text cells also.
gl: Pódese ocultar a parte do resultado dunha cela facendo clic sobre o triángulo á súa esquerda. Isto tamén é aplicable ás celas de texto.

en: You can insert different types of 'cells' in wxMaxima document using the 'Cell' menu. Note that only 'input cells' can be evaluated, while other are used for commenting and structuring your calculations.
gl: Pódense incluir diferentes tipos de celas nun documento de wxMaxima seleccionando no menú 'Cela'. Téñase en conta que só se poden avaliar celas de entrada, mentres que o resto se utilizan para comentarios e estruturar o documento.

en: You can select multiple cells either with a mouse - click'n'drag from between cells or from a cell bracket on the left - or with a keyboard - hold down Shift while moving the horizontal cursor - and then operate on selection. This comes in handy when you want to delete or evaluate multiple cells.
gl: Pódense seleccionar varias celas, ben co rato, faciendo clic e arrastrando entre celas ou corchetes de celas, ben co teclado, mantendo pulsada a tecla de Maiúsculas mentres se move o cursor horizontal, para logo operar sobre a selección. Isto será útil cando se queiran borrar ou avaliar varias celas a un tempo.

en: You have version %s. Current version is %s.
    
    Select OK to visit the wxMaxima webpage.
gl: Ten instalada a versión %s. A versión actual é %s.
    
    Selecciónese OK para acceder á páxina de wxMaxima.

en: Your version of wxMaxima is up to date.
gl: A versión de wxMaxima está actualizada

en: Zoom &In	Alt-I
gl: Ampl&iar	Alt-I

en: Zoom Ou&t	Alt-O
gl: &Disminuir	Alt-O

en: Zoom in 10%
gl: Disminuir 10%

en: Zoom out 10%
gl: Ampliar 10%

en: Zoom set to
gl: Establece ampliación a

en: [ unsaved ]
gl: [non gardado]

en: [ unsaved* ]
gl: [non gardado*]

en: antisymmetric
gl: antisimétrica

en: both sides
gl: ambos os dous lados

en: lines hidden
gl: liñas agochadas

en: logscale
gl: escala logarítmica

en: matrix[i,j]:
gl: matriz[i,j]:

en: symmetric
gl: simétrica

en: unsaved
gl: non gardado

en: wxMaxima configuration
gl: Configuración de wxMaxima

en: wxMaxima could not find Maxima!
    
    Please configure wxMaxima with 'Edit->Configure'.
    Then start Maxima with 'Maxima->Restart Maxima'.
gl: wxMaxima non puido atopar Maxima!
    
    Configure wxMaxima con 'Edita->Configura.
    A continuación inicie Maxima con 'Maxima->Reinicia maxima'.

en: wxMaxima could not find help files.
    
    Please check your installation.
gl: wxMaxima non puido atopar os arquivos de axuda.
    Comprobe a súa instalación.

en: wxMaxima could not find tip files.
    
    Please check your installation.
gl: wxMaxima non puido atopar os arquivos de suxerencias.
    
    Comprobe a súa instalación.

en: wxMaxima could not start the server.
    
    Please check you have network support
    enabled and try again!
gl: wxMaxima non puido iniciar o servidor.
    
    Verifique se dispón de soporte de rede
    activado e inténteo de novo!

en: wxMaxima dialogs set default values for inputs entries, one of which is '%'. If you have made a selection in your document, the selection will be used instead of '%'.
gl: Nos cadros de diálogo de wxMaxima aparecen entradas predeterminadas, unha das cales é '%'. Se fixo unha selección no documento, esta será utilizada en lugar de '%'.

en: wxMaxima document
gl: Documento wxMaxima

en: wxMaxima document (*.wxm)|*.wxm|wxMaxima xml document (*.wxmx)|*.wxmx|Maxima batch file (*.mac)|*.mac
gl: Documento wxMaxima (*.wxm)|*.wxm|Documento xml wxMaxima (*.wxmx)|*.wxmx|Arquivo de Maxima (*.mac)|*.mac

en: wxMaxima document (*.wxm, *.wxmx)|*.wxm;*.wxmx
gl: Documento wxMaxima (*.wxm, *.wxmx)|*.wxm;*.wxmx

en: wxMaxima encountered an error loading
gl: wxMaxima atopou un erro durante a carga

en: wxMaxima icon
gl: Icona de wxMaxima

en: wxMaxima is a graphical user interface for the computer algebra system MAXIMA based on wxWidgets.
gl: wxMaxima é unha interface gráfica de usuario para o Sistema de Álxebra Simbólica (CAS) Maxima, basado en wxWidgets.

en: wxMaxima is a graphical user interface for the computer algebra system Maxima based on wxWidgets.
gl: wxMaxima é unha interface gráfica de usuario para o Sistema de Álxebra Simbólica (CAS) Maxima, basado en wxWidgets.

note: #-#-#-#-#  1596 (gl)  #-#-#-#-# Part of channel filtering, to select whether to filter "in  [ ] channel topic  [ ] channel name".  Yes, I know it's hard to translate.  Send suggestions to trowbrds@gmail.com :P
en: in:
gl: en:

en: "%s" was not found
gl: "%s" non foi atopado

en: %d matches were replaced.
gl: %d coincidencias foron reemplazadas.

en: %s Source File
gl: Ficheiro Fonte de %s

en: %s could not be found.
    Perhaps it's been moved or deleted.
gl: %s non puido ser atopado.
    Pode que fose movido ou borrado.

en: %s does not exist
gl: %s non existe

en: %s has been deleted since its last save point.
    
    Would you like to save it again?
gl: %s foi borrado desde o último punto de gardado.
    
    Queres guardalo de novo?

en: %s has been modified by another application.
    
    Would you like to reload it?
gl: %s foi modificado por outra aplicación.
    
    Queres recargalo?

en: &Close Tab
gl: Pe&char separador

en: &Goto Line
gl: &Ir á Liña

en: &New Tab
gl: &Novo separador

en: &Quick Find
gl: &Busca rápida

en: **New Value**
gl: **Novo Valor**

en: << Remove
gl: << Eliminar

en: Access Denied: %s
gl: Acceso denegado: %s

en: Add >>
gl: Engadir >>

en: Add a new executable
gl: Engadir un novo executable

en: Add a new line after the current line
gl: Engadir unha nova liña despois da liña actual

en: Add a new line before the current line
gl: Engadir unha nova liña antes da liña actual

en: Add and remove bookmarks
gl: Engadir e borrar marcadores

en: An updated version of Editra is available
    Would you like to download Editra %s now?
gl: Está dispoñible unha vesión actualizada de Editra
    Desexa descargar Editra %s ahora?

en: Are you sure want to delete %s?
gl: Está seguro de que desexa borrar %s?

en: Are you sure you want to uninstall %s?
    This cannot be undone.
gl: Está seguro que desexa desinstalar %s?
    Isto non poderá desfacerse.

en: Audible feedback when errors are detected
gl: Resposta sonora cando se detecten erros

en: Aui Pane Navigator
gl: Navegador de paneis Aui

en: Author: %s
gl: Autor: %s

en: Auto-Completion
gl: Auto-completado

en: Automatically Backup Files
gl: Facer copia de seguridade dos ficheiros automáticamente

en: Automatically clear buffer between runs
gl: Borrar o buffer automáticamente entre execucións

en: Automatically reload files when changes are detected on disk
gl: Recargar arquivos automáticamente cando se detecten cambios no disco

en: Automatically save/use window state from last session
gl: Gardar/Usar automáticamente o estado da ventá da última sesión

en: Automatically trim whitespace on save
gl: Eliminar automáticamente espacios en branco ao final cando se garde

en: Backspace Unindents
gl: A tecla retroceso quita a indentación

en: Backup Path:
gl: Ruta do respaldo

en: Backup buffer to file periodically
gl: Facer copia de seguridade do búfer a ficheiro periódicamente

en: Base new theme on existing one
gl: Basear o novo tema en un existente

en: Black/White
gl: Negro/Branco

en: Bookmark Selected Path(s)
gl: Engadir a marcadores a(s) ruta(s) seleccionada(s)

en: Bracket Highlighting
gl: Resaltado de chaves

en: Can't change directory to: %s
gl: Non se pode cambiar o directorio a: %s

en: Change Encoding
gl: Mudar a codificación

en: Change Font Settings
gl: Cambiar Preferencias das Fontes

en: Change line endings to %s
gl: Cambiar o final das liñas a %s

en: Change the encoding of the current document.
gl: Mudar a codificación do documento actual.

en: Change view to "%s"
gl: Cambiar vista a "%s"

en: Changes made in this dialog are saved in your current profile. Some Items such as Language require the program to be restarted before taking effect.
gl: O cambios feitos en este diálogo gárdanse no teu perfil actual. Algúns elementos como o idioma requiren que o programa se reinicie antes de facerse efectivos.

en: Changes will take affect once the program has been restarted
gl: Os cambios faranse efectivos despois de reiniciar o programa

en: Check if on disk file has been modified by others
gl: Comprobar se o arquivo foi modificado por outros

en: Choose Search Folder
gl: Escoller o directorio de busca

en: Choose a Save Location
gl: Escoller un lugar para gardar

en: Choose an Encoding
gl: Escoller unha codificación

en: Choose and executable
gl: Escollerl un executable

en: Class Definitions
gl: Definicións de Clase

en: Click on an item to edit
gl: Facer click en un elemento para editar

en: Close "%s"
gl: Pechar "%s"

en: Close Other Tabs
gl: Pechar os outros separadores

en: Close all open tabs
gl: Pechar todas os separadores abertos

en: Code Folding
gl: Plegado de Código

en: Code folding toggle actions
gl: Accións de plegado de código

en: CodeBrowser
gl: Explorador de Código

en: Color Highlight Code Syntax
gl: Resalatar en cor a sintaxe do código

en: Colour/Default
gl: Cor/Predeterminado

en: Colour/White
gl: Cor/Branco

en: Column Mode
gl: Modo Columna

en: Commands that affect an entire line
gl: Comandos que afectan unha liña completa

en: Configuration Changes Made
gl: Cambios na configuración realizados

en: Configure Printer
gl: Configurar Impresora

en: Convert selected text to all lowercase letters
gl: Convertir o texto seleccionado a letras minúsculas

en: Convert selected text to all uppercase letters
gl: Convertir o texto seleccionado a letras maiúsculas

en: Convert spaces to tabs in selected/all text
gl: Convertir os espacios a tabuladores na selección/todo o texto

en: Convert tabs to spaces in selected/all text
gl: Convertir os tabuladores a espacios na selección/todo o texto

en: Copy Current Line
gl: Copiar Liña Actual

en: Copy Full Path
gl: Copiar ruta completa

en: Copy Line
gl: Copiar Liña

en: Copy Selected Text to Clipboard
gl: Copiar o Texto Seleccionado ao Portapapeis

en: Create Archive of "%s"
gl: Crear arquivo de "%s"

en: Customize Menu
gl: Personalizar Menú

en: Customize the items shown in this menu.
gl: Personalizar os elementos amosados en este menú.

en: Cut Current Line
gl: Cortar Liña Actual

en: Cut Selected Text from File
gl: Cortar o Texto Seleccionado do Archivo

en: Cycle Clipboard
gl: Recorrer portapapeis

en: Cycle through recent clipboard text
gl: Recorrer o texto recente do portapapeis

en: DECODING ERROR
gl: ERRO DE DECODIFICACIÓN

en: Default EOL Mode
gl: Modo fin de liña [EOL] por defecto

en: Default Lexer
gl: Léxico por defecto

en: Default Perspective
gl: Perspectiva por defecto

en: Default highlighing for new documents
gl: Resaltado por defecto para os novos documentos

en: Delete File?
gl: Borrar o ficheiro?

en: Delete Perspective
gl: Borrar Perspectiva

en: Delete Saved View
gl: Borrar Vista Gardada

en: Delete the selected line(s)
gl: Borrar a(s) liña(s) seleccionada(s)

en: Disable Error Reporter
gl: Deshabilitar Reporte de Erros

en: Do you wish to exit?
gl: Desexa sair?

en: Do you wish to open all %d files in this directory?
    
    Warning: opening many files at once may cause the editor to temporarily  freeze.
gl: Queres abrir todas os %d ficheiros de este directorio?
    
    Aviso: abrir moitos ficheiros á vez pode facer que o editor se colgue temporalmente.

en: Downloading To: %s
gl: Descargando en: %s

en: Downloading Update
gl: Descargando Actualización

en: Downloading: %s
gl: Descargando: %s

en: Downloads are incomplete
gl: As descargas están incompletas

en: Duplicate Line
gl: Duplicar Liña

en: Duplicate the current line
gl: Duplicar a liña actual

en: EOL Mode
gl: Modo fin de línea [EOL]

en: ERROR: %s
gl: ERRO: %s

en: ERROR: Failed to save %s
gl: ERRO: Fallo ao gardar %s

en: Edge Guide
gl: Guía de marxe

en: Edit Preferences / Settings
gl: Editar Preferencias / Axustes

en: Edit the way syntax is highlighted
gl: Modificar a forma na que a sintaxe se resalta

en: Editor Command
gl: Modo Comando

en: Editra Log
gl: Historial de Editra

en: Editra could not open %(filename)s
    
    Error:
    %(errormsg)s
gl: Editra non puido abrir %(filename)s
    
    Erro:
    %(errormsg)s

en: Editra is a programmers text editor.
gl: Editra é un editor de texto para programadores.

en: Editra translations project
gl: Proxecto de traduccións de Editra

en: Editra: Open
gl: Editra: Abrir

en: Enable Vi Emulation
gl: Activar emulación de Vi

en: Enable column edit mode.
gl: Activar modo de edición en columna

en: Enchant Path
gl: Ruta de Enchant

en: Encoding to try when auto detection fails
gl: Codificación que se probará cando falle a detección automática

en: End of line character formatting
gl: Formateo de caracter de fin de liña

en: Enter a hex color value
gl: Introducir un valor de cor en hexadecimal

en: Enter style sheet name
gl: Introduce o nome da folla de estilo

en: Enter the name of the new key profile
gl: Introduce o nome do novo perfil clave

en: Enter wildcard shell patterns for matching files (*.txt).
gl: Introducir patróns de comodíns de interfaz de comandos para coincidencia de arquivos (*.txt).

en: Error Saving Session File
gl: Erro gardando ficheiro de sesión

en: Error Traceback:
gl: Traza do Erro:

en: Error in regular expression expansion.The replace action cannot be completed.
    
    Error Message: %s
gl: Erro na expansión da expresión regular. A acción de substitución non pode ser completada.
    
    Mensaxe de erro: %s

en: Error: Something unexpected happend
    Help improve Editra by clicking on Report Error
    to send the Error Traceback shown below.
gl: Erro: Ocurriu algo inesperado
    Axudanos a mellorar Editra facendo click en Reportar Erro
    para enviar a Traza do Erro que se mostra a continuación.

en: Error: Unable to open %s
gl: Erro: No se puido abrir %s

en: Executable Commands
gl: Comandos Executables

en: Exit the Program
gl: Saír do programa

en: Exit the application
gl: Saír da aplicación

en: Export Style Sheet
gl: Exportar Folla de Estilo

en: Extended Auto-Comp
gl: Auto-Comp extendida

en: Extensions (space separated, no dots)
gl: Extensións (separadas por espacios, sen puntos)

en: Failed to create print preview
gl: Fallo ao crear a vista previa de impresión

en: Failed to install %d plugins
gl: Fallo ao instalar %d plugins

en: Failed to load Enchant
gl: Erro ao cargar Enchant

en: Failed to reload %(filename)s:
    Error: %(errmsg)s
gl: Fallo ao recargar %(filename)s:
    Erro: %(errmsg)s

en: Failed to reload the file with: %(encoding)s
gl: Fallou a recarga do arquivo con: %(encoding)s

en: Failed to save file: %(filename)s
    
    Error:
    %(errormsg)s
gl: Fallo ao gardar o arquivo: %(filename)s
    
    Erro:
    %(errormsg)s

en: File Filters:
gl: Filtros de arquivo:

en: File History Length
gl: Tamaño do Historial de Arquivos

en: File Settings
gl: Preferencias de Arquivo

en: File Stat Failed
gl: Fallo iniciando arquivo

en: File backup performed: %s
gl: Realizada copia de seguridade de ficheiro: %s

en: File is Read Only and cannot be saved
gl: O arquivo é de só lectura e non pode ser gardado

en: File is already open in an existing page.
    Do you wish to open it again?
gl: O arquivo xa está aberto en unha páxina existente.
    Queres abrilo de novo?

en: Files Searched: %d
gl: Archivos buscados: %d

en: Filetype Associations
gl: Asociacións de tipos de arquivos

en: Find Count
gl: Reconto de busca

en: Find Selected
gl: Buscar seleccionados

en: Find and Replace Text
gl: Buscar e reemplazar texto

en: Find/R&eplace
gl: Buscar/R&eemplazar

en: Find/Replace
gl: Buscar/Reemplazar

en: Finshed downloading plugins
gl: Rematouse de descargar plugins

en: Format EOL?
gl: Formatear caracteres de fin de liña?

en: Format all EOL characters to %s Mode
gl: Formatear todos os caracteres de fin de liña ao modo %s

en: Function Definitions
gl: Definicións de función

en: Generate %s
gl: Xerar %s

en: Generate Code and Documents
gl: Xerar código e documentos

en: Generate a %s version of the current document
gl: Xerar unha versión %s do documento actual

en: Generate an %s version of the current document
gl: Xerar unha versión %s do documento actual

en: Goto "%s"
gl: Ir a "%s"

en: Goto Line Number
gl: Ir á liña número

en: Goto Matching Brace
gl: Ir á chave correspondente

en: Goto command buffer
gl: Ir ao buffer de comandos

en: Goto next position in history.
gl: Ir á seguinte posición no historial.

en: Goto previous match
gl: Ir á coincidencia anterior

en: Goto previous position in history.
gl: Ir á posición previa no historial.

en: Goto the next match
gl: Ir á seguinte coincidencia

en: Guide Column
gl: Columna guía

en: Highlight Brackets/Braces
gl: Resaltar chaves/parénteses

en: Highlight Caret Line
gl: Resaltar a liña do cursor

en: Highlight the background of the current line
gl: Resaltar o fondo da liña actual

en: Indent Lines
gl: Indentar liñas

en: Indent the selected lines
gl: Indentar as liñas seleccionadas

en: Indentation Guides
gl: Guías de indentación

en: Input Helpers
gl: Axuda de entrada

en: Insert spaces instead of tab characters with tab key
gl: Insertar espacios en lugar de caractéres de tabulación coa tecla tabulador

en: Install the plugins for all users
     **requires administrative privileges**
gl: Instalar os plugins para todos os usuarios
    **require privilexios administrativos**

en: Install the plugins only for the current user
gl: Instalar os plugins só para o usuario actual

en: Installation Error
gl: Erro na instalación

en: Invalid Path
gl: Ruta non válida

en: Invalid expression "%s"
gl: Expresión non válida: %s

en: Invalid file
gl: Ficheiro non válido

en: Invalid file: %s
gl: Arquivo non válido: %s

en: Join Lines
gl: Unir liñas

en: Join the Selected Lines
gl: Unir as liñas seleccionadas

en: Jump to Saved Path
gl: Saltar á ruta gardada

en: Key Profile
gl: Perfíl Clave

en: Latest Version
gl: Última versión

en: Launch Configuration
gl: Lanzar Configuración

en: Lexers
gl: Léxicos

en: License: wxWindows (see COPYING.txt for full license)
gl: Licenza: wxWindows (vexa COPYING.txt para a licenza completa)

en: Line Edit
gl: Edición de liña

en: Line: %(lnum)d  Column: %(cnum)d
gl: Liña: %(lnum)d Columna: %(cnum)d

en: Load Last Session
gl: Cargar a última sesión

en: Load Profile
gl: Cargar perfil

en: Load Session
gl: Cargar sesión

en: Load a Custom Profile
gl: Cargar un perfil personalizado

en: Load a Session file
gl: Cargar un ficheiro de sesión

en: Load a saved session.
gl: Cargar unha sesión gardada.

en: Load and save custom Profiles
gl: Cargar e gardar perfís personalizados

en: Load and save custom sessions.
gl: Cargar e gardar sesións personalizadas.

en: Load files from last session on startup
gl: Cargar arquivos da última sesión ao inicio

en: Loaded Profile: %s
gl: Perfil cargado: %s

en: Loaded Session: %s
gl: Cargada sesión: %s

en: Look in
gl: Mirar en

en: Macro Definitions
gl: Definicións de Macro

en: Macro Manager
gl: Xestor de macros

en: Main display font for various UI components
gl: Fonte en pantalla principal para varios compoñentes da interfaz

en: Manage, Download, and Install plugins
gl: Xestionar, descargar e instalar plugins

en: Manually Set a Lexer/Syntax
gl: Establecer léxico/sintaxe manualmente

en: Maximize Editor
gl: Maximizar Editor

en: Missing session files
gl: Ficheiros de sesión perdidos

en: Mixed EOL characters detected.
    
    Would you like to format them to all be the same?
gl: Detectada unha mistura de caracteres de fin de liña.
    
    Quere que se formateen para que todos sexan iguais?

en: Modifier 1
gl: Modificador 1

en: Modifier 2
gl: Modificador 2

en: Move Current Line Down
gl: Mover a liña actual cara abaixo

en: Move Current Line Up
gl: Mover a liña actual cara arriba

en: Move Tab to New Window
gl: Mover separador a unha nova ventá

en: Move caret matching brace
gl: Mover o cursor á chave coincidente

en: Move the current line down
gl: Mover a liña actual cara abaixo

en: Move the current line up
gl: Mover a liña actual cara arriba

en: Move to Recycle Bin
gl: Mover á Papeleira de Reciclaxe

en: New Line After
gl: Nova liña despois

en: New Line Before
gl: Nova liña antes

en: Next Position
gl: Posición seguinte

en: No Description Available
gl: No hai descripción dispoñible

en: No Suggestions
gl: Sen suxestións

en: No Valid Files to Open
gl: No hai arquivos válidos para abrir

en: Old Machintosh (\r)
gl: Machintosh Antigo (\r)

en: Old Macintosh (\r)
gl: Macintosh antigo (\r)

en: Online Documentation...
gl: Documentación en liña...

en: Online project documentation and help guides
gl: Documentación do proxecto e guías de axuda en liña

en: Open A Python Shell
gl: Abrir unha interfaz de comandos Python

en: Open Code Browser Sidepanel
gl: Abrir un panel navegador de código

en: Open Directory?
gl: Abrir directorio?

en: Open Documents
gl: Documentos abertos

en: Open File Browser Sidepanel
gl: Abrir un panel navegador de arquivos

en: Open files in new windows by default
gl: Abrir arquivos en ventás novas por defecto

en: Open the Quick Find Bar
gl: Abrir barra de búsca rápida

en: Open with
gl: Abrir con

en: Opened file: %s
gl: Arquivo aberto: %s

en: P&aste After
gl: P&egar Despois

en: Page Set&up
gl: Configuración de Páxina

en: Page: %d
gl: Páxina: %d

en: Pane Navigator
gl: Navegador de paneis

en: Paste Text from Clipboard to File
gl: Pegar texto do portapapeis ao arquivo

en: Paste Text from Clipboard to File after the cursor
gl: Pegar texto do portapapeis ao arquivo despois do cursor

en: Path to libenchant
gl: Ruta ata libenchant

en: Pathmarks
gl: Marcas de ruta

en: Perspective Name
gl: Nome da perspectiva

en: Perspective to Delete
gl: Perspectiva a borrar

en: Platform Info
gl: Información de plataforma

en: Please check the preferences dialog to check your preferences
gl: Por favor revise o cadro de diálogo das preferencias para restauralas.

en: Please check the preferences dialog to verify your preferences
gl: Por favor revisa o diálogo de preferencias para verificar as túas preferencias

en: Pr&eferences
gl: Pr&eferencias

en: Prefered Encoding
gl: Codificación preferida

en: Preferences - Editra
gl: Preferencias - Editra

en: Preview Printout
gl: Vista previa de impresión

en: Previous Position
gl: Posición anterior

en: Primary Font
gl: Fonte principal

en: Print Current File
gl: Imprimir arquivo actual

en: Print Error
gl: Erro de impresión

en: Print Pre&view
gl: Imprimir Vista Pr&evia

en: Printer Error
gl: Erro na impresora

en: Printer Mode
gl: Modo de impresora

en: Procedure Definitions
gl: Definicións de Procedemento

en: Profile Saved as: %s
gl: Perfil gardado como: %s

en: Profile Updated
gl: Perfil actualizado

en: Program Executable Command
gl: Comando Executable do Programa

en: Project Homepage...
gl: Páxina de inicio do proxecto

en: Public Functions
gl: Funcións públicas

en: Public Subroutines
gl: Subrutinas públicas

en: Put an item on the Shelf
gl: Poñer un elemento no estante

en: Rate: %.2f Kb/s
gl: Ratio: %.2f Kb/s

en: Re-run the last run program
gl: Executar de novo o último programa executado

en: Recently Opened Files
gl: Arquivos abertos recentemente

en: Recording Finished
gl: Grabación finalizada

en: Recording Macro
gl: Grabando macro

en: Redo Last Undo
gl: Refacer o último que se desfixo

en: Regex Compile Error
gl: Erro de compilación de expresión regular

en: Reload File?
gl: Volver a cargar o arquivo?

en: Reload the file with a specified encoding
gl: Recargar o arquivo cunha codificación determinada

en: Reload with Encoding
gl: Recargar con codificación

en: Reload with Encoding...
gl: Recargar con codificado...

en: Remember File Position
gl: Recordar a posición do arquivo

en: Remember Window Position on Exit
gl: Recordar a posición da ventá ao sair

en: Remember Window Size on Exit
gl: Recordar o tamaño da ventá ao sair

en: Remove All Bookmarks
gl: Eliminar todos os marcadores

en: Remove Saved Path
gl: Eliminar a ruta gardada

en: Remove all bookmarks from the current document
gl: Borrar todos os marcadores do documento actual

en: Remove selection from list
gl: Eliminar a selección da lista

en: Remove trailing whitespace
gl: Eliminar espacios ao final

en: Replace Error
gl: Substituir erro

en: Resave File?
gl: Volver a gardar o arquivo?

en: Restore Editor
gl: Restaurar Editor

en: Retrieving Plugin List
gl: Obtendo lista de plugins

en: Reveal in
gl: Revelar En

en: Revert file to last save point
gl: Devolver o arquivo á última versión gardada

en: Revert to Default
gl: Restablecer predefinidos

en: Run last executed
gl: Iniciar o último executado

en: Run script from current buffer
gl: Executar script do buffer actual

en: Run the file associated with the current buffer in Launch
gl: Executar o arquivo asociado co buffer actual en Lanzamento

en: Save "%s"
gl: Gardar "%s"

en: Save &As
gl: Gardar como

en: Save Current File
gl: Gardar arquivo actual

en: Save Current Settings to a New Profile
gl: Gardar axustes actuais nun novo perfil

en: Save Error
gl: Gardar erro

en: Save Perspective
gl: Gardar perspectiva

en: Save Selected Paths
gl: Gardar as rutas seleccionadas

en: Save Session
gl: Gardar a sesión

en: Save Styles
gl: Gardar estilos

en: Save all open pages
gl: Gardar todas as páxinas abertas

en: Save the current session.
gl: Gardar a sesión actual

en: Save the current window layout
gl: Gardar a distribución actual da ventá

en: Saved File As: %s
gl: Gardar arquivo como: %s

en: Saved File: %s
gl: Arquivo guardado: %s

en: Search Complete: %d matching lines where found.
gl: Procura completada: foron atopadas %d liñas coincidentes.

en: Search Started
gl: Procura iniciada

en: Search for the currently selected phrase
gl: Buscar a frase actualmente seleccionada

en: Search in directory
gl: Buscar no directorio

en: Search wrapped to bottom
gl: Agrupar a procura ao fondo

en: Search wrapped to top
gl: Agrupar a procura arriba

en: Searching in: %s
gl: Buscando en: %s

en: Secondary Font
gl: Fonte secundaria

en: Select All Text in Document
gl: Seleccionar todo o texto do documento

en: Select an encoding to reload the file with
gl: Seleccionar unha codificación coa que recargar o arquivo

en: Select plugins to download
gl: Seleccionar plugins para descargar

en: Selected file is not a valid session file
gl: O ficheiro escollido non é un ficheiro de sesión válido

en: Send bug reports and suggestions
gl: Enviar informes de erro e suxerencias

en: Session Saved as: %s
gl: Sesión gardada como: %s

en: Session file doesn't exist.
gl: O ficheiro de sesión non existe.

en: Session file is empty.
gl: O ficheiro de sesión está baleiro.

en: Set Font
gl: Establecer fonte

en: Set the preview file type
gl: Establecer o tipo de arquivo de previsualiación

en: Sets a secondary font used for special regions when syntax highlighting is in use
gl: Establece unha fonte secundaria utilizada para rexións especiais cando se usa resaltado de sintaxe

en: Sets the main/default font of the document
gl: Establece a fonte principal/por defecto para o documento

en: Show EOL Markers
gl: Amosar caracteres de fin de liña

en: Show Edge Guide
gl: Amosar guía de marxe

en: Show Icons on Tabs
gl: Amosar iconas nos separadores

en: Show Indentation Guides
gl: Amosar guías de indentación

en: Show Line Number Margin
gl: Amosar marxe dos números de línea

en: Show Shelf
gl: Amosar estante

en: Show Splash Screen
gl: Amosar a pantalla de benvida

en: Show Whitespace
gl: Amosar espacios en branco

en: Show Whitespace Markers
gl: Amosar marcadores de espacios en branco

en: Show output from
gl: Amosar saida dende

en: Show the Shelf
gl: Amosar estante

en: Show the edge column guide
gl: Amosar a guía da columna de marxe

en: Some files in saved session could not be found on disk:
gl: Algúns ficheiros da sesión gardada non poden ser atopados no disco.

en: Some styles have been changed would you like to save before exiting?
gl: Algúns estilos cambiaron, ¿queres guardalos antes de sair?

en: Spaces to Tabs
gl: Espacios a tabuladores

en: Start a New File
gl: Comezar un novo arquivo

en: Start a blank new style
gl: Comezar un estilo en branco

en: Start a new file in a new tab
gl: Comezar un novo arquivo nun separador novo

en: Start a new file in a new window
gl: Comezar un nuvo arquivo nunha ventá nova

en: Start in Normal Mode
gl: Iniciar en modo normal

en: Status Unknown
gl: Estado descoñecido

en: Style Tags
gl: Etiquetas de estilo

en: Style Theme
gl: Tema de estilo

en: Subroutine Declarations
gl: Declaracións de subrutina

en: Successfully Installed Plugins
gl: Plugins instalados con éxito

en: Switch Lexer to %s
gl: Cambiar léxico a %s

en: System Directory
gl: Directorio de sistema

en: Tabs to Spaces
gl: Tabuladores a espacios

en: Task Definitions
gl: Definiciones de Tarefa

en: The correct encoding of '%s' could not be determined.
    
    Choose an encoding and select Ok to open the file with the chosen encoding.
    Click Cancel to abort opening the file
gl: A codificación correcta de '%s' pode non estar determinada.
    
    Escolla unha codificación e seleccione Ok para abrir o arquivo coa codificación escollida.
    Faga click en Cancelar para abortar a apertura do arquivo

en: The file: "%s" has been modified since the last save point.
    
    Would you like to save the changes?
gl: O arquivo: "%s" foi modificado desde a última vez que se gardou.
    Desexa gardar os cambios?

en: The requested command could not be executed.
gl: O comando solicitado non puido ser executado.

en: The search term '%(term)s' was found %(count)d times.
gl: O termo de busca '%(term)s' foi atopado %(count)d veces.

en: There are no files that Editra can open in %s
gl: Non existen archivos en %s que Editra poida abrir

en: There was an error when printing.
    Check that your printer is properly connected.
gl: Produciuse un erro durante a impresión.
    Comproba que a túa impresora está conectada correctamente.

en: This plugin requires a newer version of Editra.
gl: Esta extensión precisa unha versión de Editra máis recente.

en: This plugin will be uninstalled on next program launch.
gl: Este engadido será desinstalado no próximo lanzamento do programa.

en: To Lowercase
gl: A minúsculas

en: To Uppercase
gl: A maiúsculas

en: To add a new item drag and drop the plugin file into the list.
    
    To remove an item select it and hit Delete or Backspace.
gl: Para engadir un novo elemento arrastre e solte o arquivo de plugin na lista.
    
    Para borrar un elemento seleccioneo e pulse Suprimir ou Borrar.

en: To open multiple files at once %s+Click to select the desired files/folders then hit Enter to open them all at once
gl: Para abrir múltiples arquivos á vez pulse %s+Clic para seleccionar os arquivos/carpetas desexados e pulse Intro para abrilos

en: Toggle Auto-Indentation functionality
gl: Activar/desactivar a función de auto indentado

en: Toggle Code Folding
gl: Activar/Desactivar o plegado de código

en: Toggle Comment
gl: Activar/Desactivar comentarios

en: Toggle Editor Maximization
gl: Activar/desactivar opcións de visualización do editor

en: Toggle Editor View Options
gl: Activar/desactivar opcións de visualización do editor

en: Toggle all folds
gl: Activar/Desactivar todos os plegues

en: Toggle bookmark of the current line
gl: Activar/Desactivar o marcador da liña actual

en: Toggle comment on the selected line(s)
gl: Activar/quitar os comentarios na(s) liña(s) seleccionada(s)

en: Toggle fold
gl: Activar/desactivar plegado

en: Translate Editra...
gl: Traducir Editra...

en: Transpose Line
gl: Intercambiar liña

en: Transpose the current line with the previous one
gl: Intercambiar a liña actual e a anterior

en: Trim Trailing Whitespace
gl: Eliminar espacios en branco ao final

en: Turn off for better performance
gl: Desactivar para un mellor rendemento

en: Unable to accept dropped file or text
gl: Non se poden aceptar arquivos ou texto omitidos

en: Unable to delete %s
gl: Non foi posible borrar %s

en: Unable to retrieve plugin list
gl: Non se puido obter a lista de plugins

en: Undo Last Action
gl: Desfacer a última acción

en: Unindent Lines
gl: Quitar indentación das liñas

en: Unindent the selected lines
gl: Quitar indentación das liñas seleccionadas

en: Use Auto Completion when available
gl: Usar autocompletado cando esteña dispoñible

en: Use Soft Tabs
gl: Usar tabuladores suaves

en: Use Tabs Instead of Spaces
gl: Usar tabuladores en lugar de espacios

en: Used to set a custom backup path. If not specified the backup will be put in the same directory as the file.
gl: Usado para establecer unha ruta de respaldo personalizada. Se non se especifica, o respaldo porase no mesmo directorio que o ficheiro.

en: User Directory
gl: Directorio de usuario

en: View Editra's console log
gl: Ver o historial da consola de Editra

en: View Line of Next Bookmark
gl: Ver liña do seguinte marcador

en: View Line of Previous Bookmark
gl: Ver liña do marcador anterior

en: View and Edit Macros
gl: Ver e editar macros

en: View pane selection list
gl: Ver a lista de selección de paneis

en: Visit the project homepage %s
gl: Visitar a páxina web principal do proxecto %s

en: Visual Helpers
gl: Axudas visuais

en: Warn when mixed eol characters are detected
gl: Avisar cando se detecten caracteres de fin de liña misturados

en: Warning Text
gl: Texto de aviso

en: Warning suggestions will include context insensitive results
gl: Os avisos incluirán resultados non sensibles ao contexto

en: Where to Save Profile?
gl: Onde queres gardar o perfil?

en: Where to Save Session?
gl: Onde se gardará a sesión?

en: Whitespace
gl: Espacio en branco

en: Whitespace formating commands
gl: Comandos de formateo de espacios en branco

en: Whole Word
gl: Palabra completa

en: Wrap Text Horizontally
gl: Axustar texto horizontalmente

en: Written in 100%% Python.
gl: Escrito 100%% en Python

en: You must restart Editra before your changes will take full affect.
gl: Debes reiniciar Editra para que os cambios se fagan efectivos.

en: Your profile has been updated to the latest version
gl: O teu perfil foi actualizado á última versión

en: Zoom Default
gl: Zoom por defecto

en: args
gl: argumentos

en: eol
gl: fin de liña

en: exec
gl: executar

en: Disk-At-Once (DAO)
gl: Todo nunha soa pista (DAO)

en: Track-At-Once (TAO)
gl: Pista a pista (TAO)

en: TAO with zero pregap
gl: Sen silencio entre pistas TAO

en: Write CD in Disk-At-Once mode. This will create an exact copy without any pauses between tracks. Currently doesn't work with all supported writers.
gl: Grava o CD no modo: Todo nunha soa pista (DAO). Isto creará unha copia exacta sen pausas entre as pistas. Atualmente non funciona en tododalas gravadoras suportadas.

en: Write CD in Track-At-Once mode. Generates a 2 second pause between each track, but is supported on all writers.
gl: Grava o CD no modo: Pista a pista (TAO). Xenera unha pausa de 2 segundos entre as pistas, pero é soportado por todalas gravadoras.

en: Write CD in Track-At-Once mode, but eliminates the 2 second pause. So this looks very much like a DAO-CD, but only works for some TEAC/Traxdata-writers.
gl: Grava o CD no modo: Pista a pista (TAO), e ademais elimina a pausa de 2 segundos.É moi semellante ó modo DAO pero tan só funciona con algunhas gravadoras TEAC/Traxdata.

en: Rock Ridge only
gl: Só Rock Ridge

en: Really quit X-CD-Roast?
gl: ¿Realmente desexa sair de X-CD-Roast?

en: Setup your hardware and system defaults
gl: Configurar o seu hardware e as opcións do sistema

en: Make an exact copy of a CD (data and audio)
gl: Facer unha cópia exacta dun CD (datos e audio)

en: Create and arrange your own CD (data and audio)
gl: Crear e construir o seu própio CD (datos e audio)

en: Quit X-CD-Roast
gl: Sair do X-CD-Roast

en: No root configuration file found!
    Please enter Setup and don't forget to add users
    who may also use X-CD-Roast.
gl: Non se atopou o ficheiro de configuración de root
     Por favor garde a configuración e non esquenza engadir os usuarios que autorize a usar X-CD-Roast.

en: No configuration file found!
    Please enter Setup.
gl: Non se atopou o ficheiro de configuración,
    prema en "Configuración".

en: Configuration file for incorrect version %s found!
    Please enter Setup and create an updated configuration.
gl: Atopouse un ficheiro de configuración de versión incorrecta (%s)
    Por favor, prema en "Configuración" para actualizar a configuración.

en: Something on the SCSI-Bus has changed. Please check
    your writer and reader configuration in Setup.
gl: Algo combiou no bus SCSI. Por favor, verifique a configuración 
    da gravadora e o lector na sua configuración.

en: The image-directories do not match the current system.
    Please check their configuration in Setup.
gl: Os directorios imaxe non coinciden co sistema actual. 
    Por favor, chequee a sua configuración.

en: No CD loaded
gl: Non hai ningún CD cargado

en: data track
gl: Pista de datos

en: audio track
gl: Pista de audio

en: No CD-Reader defined in Setup
gl: Non se definiu ningún lector de CD na configuración

en: No CD loaded in read device
gl: Non se atopou ningún CD no dispositivo de lectura

en: No tracks selected
gl: Non hai ningunha pista seleccionada

en: Not enough diskspace available!
    Do you want to continue anyway or to abort?
gl: Non queda espacio dabondo,
    ¿Continuar a pesar diso?

en: No image-directories with write permissions found.
    Please check your settings in the Setup.
gl: Non se atopou un directorio-imaxe con permisos de escritura.
    Por favor, chequee as suas opcions na Configuración.

en: Devices-Setup
gl: Configuración dos Dispositivos

en: CD-Information
gl: Información do CD

en: Image-Information
gl: Información da Imaxe

en: Read options
gl: Opcións de lectura

en: Selects all tracks of the currently inserted CD for reading.
gl: Seleciona para ler todalas pistas do CD atualmente cargado.

en: Deselects all tracks of the currently inserted CD.
gl: Deseleciona todas as faixas do CD atualmente carregado.

en: Read selected tracks
gl: Ler as pistas seleccionadas

en: Reads all selected tracks from the CD and saves them in the Image Directory.
gl: Le todalas pistas selecionadas do CD e as garda no diretório de imaxes.

en: File prefix:
gl: Prefixo de fich.:

en: This is the prefix of the filenames of the tracks saved to the harddrive.
gl: Este é o prefixo dos nomes dos arquivos das pistas gardadas no Disco Duro.

en: biggest available block of that:
gl: Meirande tamaño de bloque dipoñible:

en: Do index scan
gl: Comprobar os índices

en: Scan the CD for indexes. If this option is enabled the copy will contain the same track indexes as the original CD. Please note that some drives may need a little time to scan.
gl: Analiza o CD procurando indices. Se esta opción está activada a copia obterá os mesmos índices nas pistas có CD orixinal. Algunhas unidades son relativamente lentas analizando o CD

en: No Info-file found for track "%s".
    Therefore verification is impossible.
    Unselecting this track...
gl: Non se atopou o ficheiro de información da pista "%s". Por iso non é posible a comprobación. Deseleccionando a pista.

en: Verify anyway
gl: Verificar de todolos xeitos

en: Track "%s" does
    not fit to the currently inserted CD. Therefore verification
    is impossible. Unselecting this track...
gl: A pista "%s" non é do CD que esta cargado. Por iso non é posible 
    a comprobación. Deseleccionando a pista

en: Can't verify audio track "%s"
    because you choose not to verify audio tracks.
    Unselecting this track...
gl: Non se puido verificar a pista de audio "%s"
     porque escolleu non verificar as pistas de audio. Deseleccionando esta pista...

en: Verify options
gl: Opcións de verificación

en: Tracks to verify
gl: Pistas a verificar

en: Selects all displayed images on the harddrive for verifying.
gl: Seleciona todolos arquivos imaxe do Disco Duro para comprobalas

en: Deselects all displayed images.
gl: Deselecciona todolos arquivos imaxe amosados.

en: Verify selected tracks
gl: Verificar as pistas escollidas

en: If the images do match the currently inserted CD, start to read the images again and compare them with their copies on the harddrive.
gl: Se os arquivos imaxe coinciden co CD actualmente cargado, lea o CD de novo e verifqueo coas cópias do Disco Duro.

en: Don't verify audio tracks
gl: Non verificar as pistas de audio

en: Skips verification of audio tracks, because a lot of CD readers are not able to read audio data reliably.
gl: Non fai a comprobación das pistas de audio, porque muitos leitores de CD non son capazes de ler datos de audio dun xeito fiable.

en: Abort after verify fail
gl: Cancelar se hai erros na verificación

en: Abort Verifying when one mismatch was found. Otherwise X-CD-Roast does continue to verify the other tracks anyway.
gl: Cancela a verificación cando atopa o primeiro erro. De outro xeito X-CD-Roast continua comprobando outras pistas.

en: No CD-Writer defined in Setup
gl: Non se definiu ningúnha gravadora de CD na configuración

en: No Tracks layouted for writing
gl: Ningunha pista seleccionada pra gravar

en: Some of the image files you want to write are missing.
    Please update the image directory.
gl: Faltan algúns ficheiros de imaxe.
    Por favor, actualiza o directorio de imaxes

en: You don't have permission to read all the track-files or
    the tracks are not regular files on the hard drive.
gl: Non ten permiso para ler todos os arquivos de pistas
     ou as pistas non son ficheiros regulares do disco duro

en: There may be not enough space on the CD-R available.
    You can continue at own risk, but the resulting CD
    might not be readable.
gl: É posíble que non teña bastante espacio no CD-R.
    Pode continuar se o desexa, pero o CD resultante pode ser ilexible.

en: Layout tracks
gl: Ordear pistas

en: Tracks to write
gl: Pistas a gravar

en: Accept track layout
gl: Aceptar a orde das pistas

en: When you are satisfied with the tracks and the order you set for writing (use drag'n'drop to reorder them), click here to transfer the selection to the write menu.
gl: Cando estea satisfeito con esta seleción de pistas e co orde delas (Utilize arrastrar e soltar para ordealas), prema eiqui para transferir a sua composición ó menu de gravación.

en: Selects all displayed tracks so that you can remove them from the list with a single click.
gl: Seleciona todalas pistas. poden ser desbotadas da lista tan só con premer nelas.

en: Deselects all displayed tracks.
gl: Deseleciona todas as faixas mostradas.

en: Remove the selected tracks from this list.
gl: Desbota todalas pistas selecionadas da lista.

en: Selects all displayed tracks so that you can add them to the selection you want to write with a single click.
gl: Seleciona todalas pistas para poder engadadialas á seleción de pistas a gravar cun só clique.

en: Add all selected images to the left list - the tracks that should be written to a CD-R/RW.
gl: Transfire todolos arquivos imaxe para á lista da esquerda (A lista de pistas a gravar).

en: Write tracks
gl: Gravar as pistas

en: Write parameters
gl: Parámetros de gravación

en: Write all selected track to a CD-R/RW.
gl: Grava todas as pistas selecionadas no CD-R/RW.

en: Fixate CD-R/RW only
gl: Pechar o CD-R/RW

en: Just fixate (close) the CD, if for some reason the CD has been written but not fixated.
gl: Pecha o CD, se por alguma razón se grabou o CD pero non foi pechado antes.

en: Blanks a CD-RW in the Write-Device.
gl: Borra o CD-RW da gravadora.

en: Write the CD in such a way, that it is possible to append further data (in a new session) at a later time. Please note that for the first session you need 22 MB extra space on the CD-R/RW and all additional sessions take 13 MB extra each.
gl: Deixa o CD aberto de xeito que no CD-R/RW poidan ser gravados mais datos mais tarde (nunha nova sesión). Por favor teña en conta que a primeira sesión neste modo precisa 22 MB mais e as seguintes precisan 13 MB mais.

en: The capacity of the currently used CD-R/RW.
gl: A capacidade do CD-R/RW atualmente en uso.

en: ATIP-Info
gl: Info ATIP

en: Read detailed information from a (empty) CD-R/RW.
gl: Le información detallada dun CD-R/RW valeiro.

en: Write Mode:
gl: Modo de Gravación:

en: Choose which write mode you want to use with your CD-Writer. Not all modes are supported with all writers. Try "DAO" first, because its usually the best option. If the write fails, try one of the "TAO" modes.
gl: Escolla o modo de gravación que quere usar na sua gravadora. Non todolas gravadoras soportan todolos modos. Primeiro intenteo con "DAO" porque é a opción que admiten a maioria das gravadoras. Se non funciona prova co modo "TAO".

en: Simulation write
gl: Simular Gravación

en: Just simulate the write-process. Please be aware that aborting a simulation-write is generally a bad idea, because you can hang the SCSI-bus.
gl: Simula o proceso de gravación. Por favor teña en conta que cancelar um proceso de simulación non é unha boa idea, pois pode danar o bus SCSI.

en: Eject after write
gl: Expulsar CD ó rematar

en: Eject the CD after the burning was completed.
gl: Expulsa o CD depois de completar a gravación.

en: Pad Tracks
gl: Recher as pistas

en: Pads data-tracks with zeros to eliminate reading problems on some systems and adapts the length of audio-tracks for CD writing. This must be enabled when you want to burn wav-files not created with X-CD-Roast.
gl: Rechea con setores de ceros no remate dunha pista de datos para evitar problemas de lectura nalguns sistemas. e adaptar o tamaño das pistas de audio para gravar en CD. Ten que ser activada para gravar arquivos WAV que non foron xerados por X-CD-Roast.

en: Do not fixate after write
gl: Non pechar o CD despois de gravar

en: This prevents the CD-Writer from fixating (closing) the CD after writing. You can use this to create an audio CD in several steps. Just be sure to fixate after the last track. (Or use the "Fixate CD-R/RW only" button.) Note: This does only work in Track-At-Once-Mode.
gl: Evita pechar o CD no remate da gravación. Con isto é posible, por exemplo, gravar un CD de audio en varias sesions. Teña en conta que o CD ten que ser pechado depois da gravación da última pista para poder ser reproducido nun lector de CDs de audio comum (Ou use o botón "Pechar o CD-R/RW"). Esta opción só funciona no modo Pista a pista (TAO).

en: No valid path specified
gl: A rota especificada non é válida

en: Path already added
gl: Rota xa engadida

en: No path selected to remove
gl: Ningúnha rota seleccionada para borrar

en: An excluded path cannot be redirected
gl: Unha rota excluida non pode ser redireccionada

en: No path selected to redirect
gl: Non se escolleu ningunha rota para redirecionar

en: Session view
gl: Cadro de dialogo da sesión

en: File/Directory view
gl: Cadro de dialogo de ficheiros/directorios

en: Used/Available:
gl: Usado/dispoñible:

en: Redirect the currently selected master directory to another virtual location on the CD, without changing anything in the source data.
gl: Redireciona o diretório atualmente selecionado a outro lugar virtual no CD sen mudar nada o código fonte.

en: Update Session view
gl: Actualizar o cadro de dialogo da sesión

en: Rechecks the inserted CD for session information. (Useful when you just changed the CD-R/RW.)
gl: Le de novo a información da sesión do CD inserido (Util en caso de ter cambiado o CD-R/RW).

en: Display directories only
gl: Amosar tan só os directorios

en: Do only show directories in the fileselector above and don't display single files.
gl: Só visualize diretórios na árbore de arquivos e non amose os ficheiros individuais.

en: Add the selected path to the master directories.
gl: Engada o diretório selecionado ós diretórios do CD.

en: Exclude the selected path from the master directories, which means that all data in that path will not be included in the image.
gl: Exclua a rota selecionada dos diretórios do CD. Isto siñifica que todolos datos nesta rota non serán inclusos na imaxe.

en: Failed to save iso-options file: %s
gl: Non se poden gardar as opcións ISO %s

en: Detailed options how to create the ISO9660 image
gl: Opcións detalladas para a imaxe ISO9660 que vai ser creada

en: Select predefined image type:
gl: Escolla un tipo de imaxe predefinido:

en: Select here an image type which will define how exactly the master image will be generated. For most people the default "Rock Ridge + Joliet" is the perfect setting.
gl: Escolla aiqui como vai ser xenerada a imaxe. Para a maior parte da xente  "Rock Ridge +  Joliet" é a mellor opción. Tamén é a opción por defecto.

en: Specify here the local charset that should be used for translating the local file names into Joliet Unicode directory records when the CD is read on Windows systems.
gl: Especifique aiqui a taboa de caracteres que quere usar para trasladar os nomes de ficheiro nun directorio Juliet pra que sexan interpretados por un sistema Windows

en: Rock Ridge (anonymous)
gl: Rock Ridge (anónimo)

en: Include enhanced information like long filenames, devices and links in the image. This information can be read by most unix operating systems. The ownership and permissions of the files are set to neutral values.
gl: Inclue informacións extendidas como nomes longos de ficheiros, arquivos especiais de dispositivos (/dev/*) e ligazóns na imaxe. Esta información pode ser lida pola maioria dos sistemas operativos Unix. Os propietarios e os permisos dos ficheiros son substituidos por valores neutros.

en: Rock Ridge (backup)
gl: Rock Ridge (backup - copia de seguridade)

en: This is like the other Rock Ridge option, but preserves the original permissions and file owner information. This should be used when you create CDs for backup purposes.
gl: É igual a outra opción Rock Ridge, pero aqui são conservados os propietarios e permisos orixinais. Esto pode ser util para facer copisas de seguridade em CD-R/RW.

en: Allow ISO-files with a starting period
gl: Permitir ficheiros ISO-* cun periodo de comenzo

en: Allow ISO9660 filesnames to begin with a period. Usually, a leading dot is replaced by an underscore in order to maintain MS-DOS compatibility. This has no effect on Rock Ridge or Joliet filenames.
gl: Permite nomes de arquivos ISO9660 que comenzan por un punto . Normalmente os pontos no comenzo dun nome son substituidos por un "_" para facer que estes arquivos señan compatíbles con MS-DOS. Isto non influe nos nomes Rock Ridge ou Joliet.

en: Joliet extension (for Windows)
gl: Extensions Joliet (para Windows)

en: Support the Microsoft Joliet filesystem to allow long unicode filenames when the CD is read on Windows systems.
gl: Soporta o sistema de Ficheiros Microsoft Joliet que permite o uso de nomes longos de ficheiros en sistemas Windows.

en: Resolve and follow the symbolic links in the filesystem. So a link will be entered as real file or directory.
gl: Segue ás ligazóns no sistema de ficheiros de xeito que unha ligazón vai aparecer como un ficheiro ou directorio real.

en: Allows "Untranslated" filenames
gl: Permitir nomes "non traducidos"

en: Allows filenames totally against the ISO9660 standard. This makes only sense on HP-UX systems which do not know any ISO9660 extensions.
gl: Non permite ningún cambio nos nomes de arquivos ainda que eles non cumpran o estandar ISO9660. Isto tan só ten senso en sistemas HP-UX, porque non teñen soporte para extensions de ISO9660.

en: Do not use deep directory relocation
gl: Permitir diretórios profundos

en: Allow deeper directory hierarchy than 8 levels. If this option is not used, then a directory "RR_MOVED" will be created on the CD which can be seen on non-Rock Ridge capable Systems (usually Windows). Use with caution, because this violates the ISO9660 standard.
gl: Permite unha estrutura de diretórios mais profunda que 8 níveis. Se esta opción non fora utilizada mkisofs xeneraria un diretório "RR_MOVED" no CD que só vai ser visíble en sistemas que non señan capazes de usar Rock Ridge (normalmente Windows). Esta opción non cumpre o estandar ISO9660 polo que debe ser usado con xeito.

en: Do not include backup files
gl: Non incluir copias de seguridade

en: Do not include typical backup files in the image. Files that contain '~' or '#' or end in '.bak' will be skipped.
gl: Non permite a inclusión de ficheiros com nomes típicos de copia de seguridade ou de arquivo temporal. Son os ficheiros cullos nomes conteñen "~" ou "#" ou que teñen a extensión ".bak".

en: Generate TRANS.TBL files
gl: Xerar ficheiros TRANS.TBL

en: Generate a file TRANS.TBL in each directory of the CD, which can help non-Rock Ridge capable systems to establish the correct file names.
gl: Xenera un ficheiro TRANS.TBL en cada diretório do CD, que pode axudar a que nun sistema que non seña Rock Ridge poida estabrecer os nomes corrctos dos ficheiros.

en: Hide TRANS.TBL from Joliet tree
gl: Agochar os TRANS.TBL nunha árbore Joliet

en: Hide the TRANS.TBL files (if you enabled them) from the Joliet tree, so that they are invisible on Windows systems.
gl: Agacha os ficheiros TRANS.TBL na árbore Joliet, para que non señan visíbles en sistemas Windows.

en: Save current settings as default
gl: Gardar esta configuración por defecto

en: Saves the current ISO-option settings to your configuration directory to enable them automatically again at next startup of X-CD-Roast.
gl: Salva as opcións ISO atualmente selecionadas no seu diretório de configuración para recuperalas automaticamente no próximo arranque do X-CD-Roast.

en: Headers saved
gl: Cabeceira Gardada

en: Header data for the ISO9660 image
gl: Datos da cabeceira da imaxe ISO9660

en: This is the name of the disc as displayed on Windows or Mac systems. On Solaris this will be used as the mount point for the volume management system.
gl: Este é o nome do disco que é amosado en sistemas Windows e Mac. En Solaris este nome é utilizado como punto de montaxe no sistema de manexo de volúmenes.

en: This should describe the publisher of the CD, usually with a mailing address and phone number.
gl: Aqui pode ser inserido o nome, e-mail e telefono do editor deste CD.

en: This should describe the preparer of the CD, usually with a mailing address and phone number.
gl: Aqui pode ser inserido o nome, e-mail e telefono da persoa que amañou este CD.

en: Abstract Information:
gl: Información "Abstract":

en: Can be used to specify a file name on the CD which contains an abstract. But you can enter anything here.
gl: Aqui pode ser inserido o nome dun ficheiro neste CD que conten un indice do CD.

en: Bibliographic Information:
gl: Información bibliográfica:

en: Can be used to specify the bibliographic file name.
gl: Aqui pode ser inserido o nome dun arquivo que conten información bibliográfica.

en: Copyright Information:
gl: Información Copyright:

en: Can be used to specify the copyright file name.
gl: Aqui pode ser inserido um nome dun arquivo que conten información do Copyright deste CD.

en: Read settings from CD
gl: Ler estes datos dun CD

en: Read all header texts from a CD in the writing device - Warning, this will overwrite the currently entered texts.
gl: Le todos os textos do encabezamento do CD inserido na gravadora - Advertencia, sobrescribe todolos textos atualmente inseridos.

en: Clear settings
gl: Borrar estes datos

en: Clear all entry fields.
gl: Borra todolos campos

en: Options to create a bootable CD
gl: Opcións para facer un CD autoarrincable

en: Make CD bootable?
gl: ¿Facer o CD Autoarrincable?

en: Don't create a bootable CD.
gl: Non crear un CD autoarrincable.

en: This CD should be bootable on Standard-PCs as defined by the El Torito Standard. You have to supply valid boot image to make this possible.
gl: O CD xenerado vai ser autoarrincable en PCs comuns utilizando o estandar El Torito. É preciso especificar uma imaxe de arranque válida.

en: This CD should be bootable on Sparc systems (usually Sun workstations).
gl: O CD xenerado vai ser autoarrincable en sistemas Sparc (normalmente estacións de traballo Sun).

en: Boot image:
gl: Imaxe de arranque:

en: This specifies the path and filename of the boot catalog. This file is required to make a bootable CD and will be automatically generated by mkisofs. If you are not sure just keep the default setting.
gl: Este campo especifica a rota de acceso a o nome do ficheiro do catalogo de imaxes autoarrincables. Este ficheiro é necessário para facer un CD autoarrincable e pode ser xenerado automaticamente por mkisofs. En caso de dúbida use o valor por defecto.

en: Floppy image boot
gl: Imaxe de arranque de disquette

en: The given boot image is copied from a bootable floppy.
gl: A imaxe arrincable usada foi copiada dun disquete autoarrincable.

en: Hard disk image boot
gl: Imaxe de arranque de Disco Duro

en: The given boot image is a hard disk image. The hard disk image must begin with a master boot record that contains a single partition.
gl: A imaxe autoarrincable usada é unha imaxe dun Disco Duro. Esta imaxe ten que comezar cun "Master-Boot-Record" que conteña unha soa partición.

en: No disk emulation boot
gl: Emulación de falta de disco

en: Specifies that the boot image used to create a bootable CD is a 'no emulation' image. The system will load and execute this image without performing any disk emulation.
gl: Especifica que a imaxe arrincable que se usa pra crear un CD autoarrincable non é unha emulación. O sistema pode cargar e executar esta imaxe sen facer unha emulación do disco.

en: Not bootable image
gl: Imaxe non arrincable

en: Specifies that the created CD should be marked as not bootable. The system will provide an emulated drive for the image, but will boot off a standard boot device.
gl: Especifica que o CD creado non será autoarrincable, O sistema posee unha emulacion dun medio e arrincar do dispositivo estandar.

en: Boot image list:
gl: imaxes arrincables:

en: Specifies a comma separated list of boot images that are needed to make a bootable CD for sparc systems.
gl: Especifica unha lista de imaxes autoarrincables precisas para facer un CD autoarrincable en sistemas Sparc

en: Please specify both the boot image and boot catalog
    for your bootable CD.
gl: Por favor, entre unha imaxe ou 
    ben un catalogo autoarrincable

en: Please first add some directories to master.
gl: Por favor engada os diretórios a gravar primeiro.

en: Please specify a boot image list for your
    sparc bootable CD.
gl: Por favor, entre unha lista de imaxes de arranque para o seu CD Sparc autoarrincable

en: Please click on "Calculate Size" first to check if all master options
    are valid and to see how big the image will be.
gl: Por favor prema en "Calcular tamaño" para determinar
    o tamaño imaxe e se as opción son correstas

en: Not enough diskspace available
gl: Non se dispón de espacio suficiente

en: Create session on hard disk
gl: Crear unha sesión no disco duro

en: Write session on-the-fly
gl: Gravar a sesión directamente (on-the-fly)

en: New session size:
gl: Tamaño da nova sesión:

en: The calculated size of the new session/image. If you choose to write the image to hard drive, this is the free space you need in the image-directories. When burning on-the-fly make sure there is enough space left on the CD-R/RW.
gl: O cálculo do tamaño da nova sesión/imaxe. Se escolle gravar a imaxe no disco duro, este é o espacio ceibe que precisa no seu Disco Duro. Cando faga a copia directamente asegúrese de que ten espacio de abondo no CD-R/RW.

en: Calculate size
gl: Calcular o tamaño

en: This calculates the exact size of your new session/image. Everytime you change the master-options or add/remove paths to master you have to redo this.
gl: Calcula o tamaño exacto da nova sesion/imaxe. Ten que voltar a executar esta opción sempre que cambie as opcións da imaxe ou engada/desbote as rotas de acceso a gravar.

en: Master to image file
gl: Crear a ficheiro imaxe

en: Creates the ISO9660 image on your hard drive. You can burn this image later with the "Write Tracks" menu.
gl: Xenera a imaxe ISO9660 no seu Disco Duro. Esta imaxe pode ser gravada despois premendo o botón "Gravar pistas" do menu na esquerda.

en: Master and write on-the-fly
gl: Crear e gravar directamente (on-the-fly)

en: Create the ISO9660 image on-the-fly. You don't need extra storage on the hard drive and it is faster then creating first an image and later burn it. But there is the risk of a buffer underrun when your computer can't deliver the master data fast enough. In this case the CD-R is usually lost. Reducing the write speed may be a good idea.
gl: Grava o CD diretamente sen xenerar a imagem ISO9660 no Disco Duro. Este método non precisa espacio no disco Duro e é mais rápido que xerar a imaxe primeiro e gravar depois. Pero ten o risco dun "buffer underrun" cando o sistema non consegue dispoñer dos datos coa rapidez necesaria. Neste caso perderá o CD-R. Se recomenda simular a gravación primeiro e reducir a velocidade da gravación se é preciso.

en: Master source
gl: Dir. fonte

en: ISO9660 options
gl: Opcións ISO9660

en: Boot options
gl: Opcións de Autoarrinque

en: ISO9660 header
gl: Cabeceira ISO9660

en: Create session/image
gl: Crear sesión/imaxe

en: CD/Image Info
gl: Información Imaxe CD

en: Displays information about the currently inserted CD and tracks stored on the harddrive.
gl: Mostra información sobor do CD atualmente inserido e as pistas disponíbles no Disco Duro.

en: Read Tracks
gl: Ler pistas

en: Reads selected tracks from a CD and stores them on the harddrive.
gl: Le as pistas selecionadas do CD e as garda no Disco Duro.

en: Verify Tracks
gl: Verificar pistas

en: Reads selected tracks again from CD and compares them with the saved tracks on the harddrive.
gl: Lé as pistas selecionadas do CD de novo e as compara coas gardadas no disco rígido.

en: Play Audio-Tracks
gl: Reproducir pistas de audio

en: Plays audio tracks (.wav files) from the harddrive via soundcard.
gl: Toca as pistas de áudio (arquivos .wav) do Disco Duro o traveso da tarxeta de son.

en: Master Tracks
gl: Masterizar pistas

en: Creates an ISO9660-image of files and directories on your harddrive. Use this to create your own data-CDs.
gl: Xenera unha imaxe ISO9660 de ficheiros e diretórios do disco

en: Write Tracks
gl: Gravar pistas

en: Writes any tracks from your harddrive in an arbitrary order to a CD-R/RW.
gl: Grava pistas do Disco Duro ó CD en orde aleatorio.

en: Deletes saved Tracks from the harddrive to free up space.
gl: Borra as pistas gardadas no disco Duro para liberar espacio.

en: Back to main menu
gl: Voltar ó menu principal

en: Quits the create menu and returns to the main menu.
gl: Sair do menu de crear CDs e voltar ó menu principal.

en: Read Device:
gl: Dispositivo de Lectura:

en: Select the device you want use for all read-operations on CDs.
gl: Escolla o dispositivo que quere utilizar para as operacións de lectura de CDs.

en: Select the speed which should be used for audio-extraction.
gl: Escolla a velocidade que debe ser utilizada nas extracións de audio.

en: Ejects a CD from this device.
gl: Expulsa un CD deste dispositivo.

en: Loads a CD in this device.
gl: Carga un CD neste dispositivo.

en: Image Directory:
gl: Directorio da Imáxe:

en: The directory on the harddrive you want to store/read tracks from. The setting "Automatic" selects all available directories at once.
gl: O diretório do disco rígido do que quere ler/gravar as pistas. A opción "Automaticamente" seleciona todolos diretórios dispoñibles.

en: Write Device:
gl: Dispositivo de gravación:

en: The speed you want to burn CDs with. (Depends on your current Writer)
gl: A velocidade a que quere gravar os CDs (tamén depende da sua gravadora).

en: Download the track titles for current CD. Requires a connection to the Internet.
gl: Baixa os títulos das pistas do CD atual. É preciso estar conectado a internet.

en: Refreshes the content of the information windows. (e.g. after a CD change)
gl: Atualiza o contenido das xanelas de información (por exemplo depois de trocar un CD).

en: This test release does currently not
    support copying of CD-Extra.
gl: Esta versión de proba non soporta 
    a copia de CD-Extra.

en: Illegal chars found in entry field.
    Substituted them by "_" chars
gl: Atoparonse carateres non permitidos no campo de entrada.
    Sustituense polo caracter "_"

en: Read all tracks
gl: Ler todalas pistas

en: Reads all tracks from the current CD and saves them in the image directories on the harddrive.
gl: Lé todalas pistas do CD atual e as garda nos directórios de imaxes.

en: No TOC file selected which specifies
    which tracks are to verify.
gl: Non hai un ficheiro indice(TOC) que 
     indique as pistas a verificar

en: Some tracks do have a different file-size as expected.
    Perhaps the tracks are outdated or belong to another CD.
    Do you want to continue anyway or to abort?
gl: Algunhas pistas poden ter un tamaño diferente ó agardado. 
    Provablemente as pistas son antigas ou pertencen a outro CD 
    Desexa continuar a pesar diso?

en: Some tracks belonging to the CD you want to write are missing.
    Perhaps the TOC file is outdated and the tracks
    were already removed from the hard drive.
gl: Perderonse algunhas pista pertencentes ó CD que quere gravar.
     Se cadra o arquivo indice (TOC) está desfasado
     ou as pistas xa non se atopan no disco duro.

en: TOC file does not match the CD in the drive.
    Verifying is therefore impossible.
gl: O ficheiro indice(TOC) non coincide co CD cargado.
    Non é posible a verificación

en: CD contains only audio tracks and you set that
    audio tracks should not be verified. Verifying is therefore impossible.
gl: O CD só conten pistas de audio e está selecionada a
    opción de non verificar as pistas de audio. Non é posible a verificación.

en: Verify tracks
gl: Verificar pistas

en: Reads all tracks from the current CD again and does compare them with the tracks on the harddrive as specified in the selected TOC file.
gl: Lê todas as pistas do CD atual de novo e as compara coas pistas do Disco Duro como indica o arquivo TOC selecionado.

en: TOC-File:
gl: Ficheiro Índice

en: Select which tracks should be verified against the current CD. The TOC file must match the CD, of course.
gl: Escolla que pistas deberian ser comprobadas co CD atual. O arquivo indice (TOC) ten que coincidir co CD actual.

en: Read device is the same as the write device!
    On the fly copy is only possible with different devices
gl: ¡O dispositivo de lectura é o mesmo co de gravación!
    A copia directa tan só e posible con dispositivos diferentes

en: Copy on the fly
gl: Copiar directamente

en: CD to write
gl: CD a gravar

en: Write CD
gl: Gravar CD

en: Writes all tracks specified by the TOC file to a CD.
gl: Grava todalas pistas especificadas no arquivo indice (TOC) nun CD.

en: Select the TOC file that specifies which tracks should be written to CD. The setting "Copy on the fly" will read the tracks directly from the Read-Device instead from the harddisk.
gl: Seleciona o arquivo indice (TOC) que especifica que pistas teñen que ser gravadas no CD. A opción "Copiar On-The-Fly" le as pistas diretamente do lector en vez do disco Duro.

en: No tracks selected to delete
gl: Non hai ningunha pista seleccionada para borrar

en: Are you sure you want to delete one track?
gl: ¿Está certo de que desexa borrar unha pista?

en: Are you sure you want to delete %d tracks?
gl: ¿Está certo de que desexa borrar %d pistas?

en: Size of selected tracks:
gl: Tamaño das pistas seleccionadas:

en: Selects all displayed tracks.
gl: Seleciona todas as pistas da lista.

en: Deselects all tracks.
gl: Desbota todalas pistas.

en: Delete selected tracks
gl: Borrar pistas seleccionadas

en: Deletes all selected Tracks. Hint: A doubleclick on a TOC-file in the list will select all tracks specified in it.
gl: Desbota todalas pistas selecionadas. Consello: Un dobre click nun arquivo indice (TOC) da lista selecionará todalas pistas especificadas nel.

en: Read CD
gl: Ler CD

en: Reads all tracks of a CD and copy them to the harddrive.
gl: Copia todalas pistas dun CD ó Disco Duro.

en: Verify CD
gl: Verificar CD

en: Reads all tracks of a CD again and compares them with the tracks saved on the harddrive.
gl: Compara todas as pistas dun CD coas do disco Duro.

en: Writes tracks to a CD-R/RW. Will read the tracks from the harddrive or copies them on-the-fly from a CD in a CD-Reader.
gl: Grava todalas pistas a un CD-R/RW. Lerá as pistas do disco Duro ou copiará directamente dende un lector de CD.

en: Quits the duplicate menu and returns to the main menu.
gl: Sae do menu de copiar CDs e volta ó menu principal.

en: Access denied!
    You have no permission to start X-CD-Roast on that host.
    Ask the superuser to add you to the allow-list.
gl: ¡Acceso denegado!
    Non tes permiso pra executar X-CD-Roast neste nodo. Pidelle a root que te engada a lista de usuarios autorizados

en: No root configuration file found or not readable!
    The superuser must start and configure X-CD-Roast
    first, before other users can use it.
gl: Non se atopuo ningún ficheiro de configuración ou non ten permisos de lectura
    O superusuario debe executar o X-CD-Roast
    primeiro pra que os outros usuarios poidan usalo

en: The root configuration file is not owned by root!
    Aborting...
gl: root non é propietario do ficheiro de configuración de root!
    Cancelando...

en: Tape
gl: Cinta

en: Processor/Scanner
gl: Procesador ou escaner

en: Optical Storage
gl: Almacenamento óptico

en: Juke Box
gl: Multicargador

en: Reading audio track %d/%d [%s]
gl: Lendo pista de audio %d/%d [%s]

en: Scanning track %d for indices...
gl: Buscando os índices da pista %d...

en: Scanning for MCN (Media Catalog Number)...
gl: Buscando MCM (Media Catalog Number)...

en: Scanning track %d for ISRC...
gl: Buscando o ISRC da pista %d...

en: Reading %d/%d:
gl: Lendo %d/%d:

en: Error reading audio track %d/%d
gl: Erro lendo pista de audio %d/%d

en: Read-Error:
gl: Erro de lectura:

en: Read aborted...
gl: Lectura cancelada...

en: Initializing CD-Reader...
gl: Inicializando o lector de CDs...

en: Failed to read sector - retrying
gl: Faio ó ler o sector - Reintentando

en: Retrying...
gl: Reintentando...

en: Reading data track %d/%d [%s]
gl: Lendo pista de datos %d/%d [%s]

en: Error reading data track %d/%d
gl: Erro lendo pista de datos %d/%d

en: 
    No ATIP-Information available.
    
    (Possible reasons: No CD-R/RW loaded or your device
     does not support reading ATIP info)
gl: 
    Non está dipoñible a Información ATIP.
    
    (Posibles razons: O CD-R/RW non está cargado ou
    dispositivo non soporta a lectura de información ATIP)

en: Please reload the CD-R in the writer
gl: Por favor, reinsira o CD-R na gravadora

en: Are you sure you want to abort the writing?
    Aborting may damage the CD-RW and may require that you have
    to power-cycle the burner to get working again.
gl: Está seguro de que desexa cancelar a gravación?
    Cancelar pode destruir o CDRW e é probable que teñas que reinicia-la grabadora para que volte a funcionar

en: No disk or wrong disk loaded.
gl: Non hai ningun disco ou o disco cargado está errado.

en: Writing data track %d/%d [%s]
gl: Gravando pista de datos %d de %d [%s]

en:  [Simulation]
gl: [Simulación]

en: Writing audio track %d/%d [%s]
gl: Gravando pista de audio %d de %d [%s]

en: Writing %d/%d:
gl: Gravando %d de %d:

en: Fixating...
gl: Rematando...

en: Initializing CD-Writer...
gl: Inicializando a gravadora...

en: Your CD-Writer did not accept the CUE sheet needed for
    DAO writing. This could mean that cdrecord does not support DAO
    with your writer. Select TAO mode and try again.
gl: A sua gravadora non acepta a prantilla CUE, que é precisa para
    realizar a gravación DAO. Iso pode siñificar que cdrecord non soporta DAO
     ca sua gravadora. Selecione o modo TAO.

en: Writing aborted...
gl: Gravación cancelada...

en: Write-Error:
gl: Erro de gravación:

en: Error writing tracks
gl: Erro gravando pistas

en: Tracks successfully written
gl: Pistas correctamente gravadas

en: Successful:
gl: Correcto:

en: Deleting tracks...
gl: Borrando pistas...

en: Delete successful
gl: Borrado correcto

en: Delete aborted...
gl: Borrado cancelado...

en: Error deleting tracks
gl: Erro borrando pistas

en: Verifying data track %d/%d [%s]
gl: Verificando a pista de datos %d de %d [%s]

en: Verifying %d/%d:
gl: Verificando %d/ de %d:

en: Verifying data track %d/%d failed
gl: Fallou a verificación da pista de datos %d de %d

en: Verify-Error:
gl: Erro na verificación

en: Verify aborted...
gl: Verificación cancelada ...

en: Verifying audio track %d/%d [%s]
gl: Verificando a pista de audio %d de %d [%s]

en: Verifying audio track %d/%d failed
gl: Fallou a verificación da pista de audio %d de %d

en: Connecting to %s:%d
gl: Conectando a %s:%d

en: Connect ok: Sending handshake
gl: Conexión Correcta: Negociando os parámetros

en: Sending CDDB-query
gl: Consultando CDDB

en: No matches found - unknown CD
gl: Non se atoparon coincidencias - CD descoñecido

en: Found one close match
gl: Atopouse unha entrada moi semellante

en: Found %d close matches - Please select
gl: Atopáronse %d entradas semellantes - Por favor escolla unha

en: Found one exact match
gl: Atopada unha entrada idéntica

en: Found %d exact matches - Please select
gl: Atoparonse %d respostas iguais - Por favor Escolla unha

en: Requesting data - Please wait
gl: Pedindo datos - Por favor agarde

en: Error: Hostname lookup failure
gl: Erro: o nome de host non foi atopado

en: Error: Can't open stream socket
gl: Erro: Non puido abrir o socket de circuito virtual

en: Error: Connection refused
gl: Erro: Conexión rexeitada

en: Error: No response from server
gl: Erro: non hai resposta do servidor

en: Error: No answer within timeout
gl: Erro: A resposta non chegou fora de tempo

en: Handshake failed - No valid CDDB-server?
gl: Fallou a negociación dos parámetros - Se cadra o servidor CDDB non é válido

en: Error: CDDB-query failed
gl: Erro: fallou a consulta da CDDB

en: Error: CDDB-read failed
gl: Erro: fallou a lectura da CDDB

en: Warning: CDDB-logout failed
gl: Atención: fallou a desconexión da CDDB

en: Error: CDDB write error on socket
gl: Erro de escritura no socket da CDDB

en: Error: CDDB read error on socket
gl: Erro de lectura no socket da CDBB

en: 
    Scanning aborted!
gl: 
    ¡Escaneamento cancelado!

en: Mastering data track [%s]
gl: Creando pista de datos [%s]

en: Mastering:
gl: Creando:

en: Scanning master directories...
gl: Escaneando diretórios...

en: Mastering aborted...
gl: Gravación cancelada...

en: Mastering successful
gl: Creación correcta

en: Error mastering data track
gl: Erro na creación da imaxe

en: Master-Error:
gl: Erro:

en: Matching database entries
gl: Entradas coincidintes na base de datos

en: Tracks successfully read
gl: Pistas lidas correctamente

en: Save Output
gl: Gardar saída

en: Saving output successful
gl: Gravación correcta da saída

en: Detailed Device Information:
gl: Información detallada do dispositivo:

en: ATIP (absolute Time in Pregroove)-Information:
gl: Información ATIP (Tempo entre pistas):

en: Blanking in progress for %2d:%02d min.
gl: Borrado en proceso dende fai %2d:%02d min.

en: Blanking successful. Time: %2d:%02d min.
gl: Borrado correcto realizado en: %2d:%02d minutos.

en: Blanking aborted after %2d:%02d min.
gl: borrado cancelado despois de %2d:%02d minutos

en: Blank-Mode:
gl: Método de borrado:

en: Force blanking
gl: Forzar borrado

en: Eject CD after blank
gl: Expulsar CD tras borrado

en: Note: Full blanking an entire disk takes about 74 min at single speed and about 37 min on double speed CD-RW-Writers. Minimally Blanking is done in a few minutes.
gl: Nota: Borrar un CD enteiro precisa 74 minutos a velocidade simples e 37
    minutos a dobre velocidade. O Borrado minimo só
    precisa duns poucos minutos.

en: Swap Audio byte order
gl: Trocar orde de bytes audio

en: Swaps the byte-order of audio-tracks. This is needed when you end up with an audio-CD which only contains static noise.
gl: Troca a orde de bytes das pistas de áudio. Isto é necessário cando se pecha un CD de áudio que só conten ruido estático.

en: Do not translate the characters '~' and '#'
gl: Non cambiar os caracteres '~' e '#'

en: Do not translate the characters '#' and '~' which are invalid for ISO9660 filenames but often used by Microsoft systems.
gl: Non convertir os caracteres '#' e '~' que non son validos cos nomes de ficheiro ISO9660, ainda que si o usas alguns sistemas Microsoft.

en: Omit trailing periods
gl: Omitir puntos no fin dun nome

en: Omit trailing period from files that do not have a period. This violates the ISO9660 standard but has no effect on Rock Ridge or Joliet filenames.
gl: Non se vai engadir un punto ós nomes de arquivos que non conteñen ningum punto. Iso non cumpre o estandar ISO9660 pero non ten influencia nos nomes Rock Ridge ou Joliet.

en: Omit ISO9660 version numbers
gl: Omitir números de versión ISO9660

en: Omit version numbers from ISO9660 file names. May be necessary on some exotic systems. Use with caution.
gl: Omitir os números de versión dos nomes de ficheiros ISO9660. Isto pode ser preciso nalguns sistemas exóticos. Utilize con coidado.

en: Hide the RR_MOVED directory
gl: Agochar diretórios RR_MOVED

en: Rename the automatically generated directory "RR_MOVED" to ".rr_moved" in Rock Ridge images.
gl: Renomea o directorio "RR_MOVED", xerado automaticamente nas imaxes Rock Ridge, en ".rr_moved".

en: Do not use RR attributes from old sessions
gl: Non usar atributos RR de sesións antigas

en: Do not use the Rock Ridge attributes from previous sessions. This may help to avoid getting into trouble when mkisofs finds illegal Rock Ridge signatures on an old session.
gl: Impide a utilización dos atributos Rock Ridge de sesións anteriores. Isto pode axudar se mkisofs atopa signaturas Rock Ridge non válidas nunha sesión anterior.

en: Fifo:
gl: FIFO:

en: Tracks successfully verified
gl: Pistas verificadas correctamente

en: Test DSP-Device
gl: Probar dispositivo DSP

en: Play demo sample
gl: Tocar son de proba

en: Here you can test if X-CD-Roast is able to access your sound
    hardware to play audio tracks in CD quality.
    When you press the "Play demo sample" button, you should be
    able to hear a chime from your soundcard. Otherwise your
    DSP-Device is either not supported, or turned off or busy by
    another program.
gl: Aiquí pode probar se X-CD-Roast pode aceder á sua tarxeta de son
     pra tocar pistas de audio con calidade de CD. Canto prema o boton "Tocar son de proba" deberia poder escoita un son. No caso contrario o seu dispositivo DSP non está soportado ou non está conectado ou está ocupado por outro programa.

en: Redirect a master directory
gl: redireccionar o directorio mestre

en: Please specify where this path in the source data
    should be redirected to on the destination CD:
gl: Por favor, especifique onde debe aparecer 
    este directorio no seu CD

en: ISO9660-filesystem build informations/warnings
gl: Creando información/avisos na gravación da imaxe ISO9660

en: Adding path to master directories
gl: Engadindo a rota ó directorio maestro

en: Please choose where the contents of this directory
    should be located on the CD:
gl: Escolla o lugar do CD onde se debe de deixar o contido do directorio:

en: Please choose where this file should be located on the CD:
gl: Escolla onde se pode atopar o ficheiro no CD:

en: Add to root directory of CD ("/")
gl: Engadir o directorio raiz do CD  ("/")

en: Will put this file or directory content in the root directory of the destination CD. (Strips off its current path completely.)
gl: Poñer o contido do ficheiro ou directorio no directorio raiz do CD de destino.

en: Add with full path ("%s")
gl: Engadir coa rota orixinal ("%s")

en: Will put this file or directory in the same path on the destination CD, as it is on the hard drive now. (e.g. a directory /home/user will also become /home/user on the CD.)
gl: Poñer o contido do ficheiro ou directorio na mesma rota na que se atopa no CD de destino. (exemplo: o directorio /home/usuario poñerase no directorio /home/usuario do CD.)

en: Add with custom path:
gl: Engadir cunha rota específica:

en: Lets you specify exactly where the file or directory content should be mapped to on the destination CD. (e.g. a directory /home/user can be mapped to /backup/home-dirs/user.)
gl: Deixate especificar a rota de destino do CD onde queres gravar o ficheiro ou directorio. (exemplo: o directorio /home/usuario podese gravar na rota /copias_de_respaldo/directorios_home/usuario/.)

en: No image-directories defined. You have to define at
    least one directory for saving image data in order to continue.
gl: Non se definiu ningún directorio da imaxe. Ten que 
    definir ao menos un directorio para poder continuar.

en: Failed to save configuration file: %s
gl: Non é posible gardar o arquivo de configuración: %s

en: Configuration saved
gl: Configuración gardada

en: Rev.
gl: Ver.

en: CD Writer Device:
gl: Dispositivo de Gravación:

en: CD Writer Mode:
gl: Modo de Gravación:

en: The write-mode: Leave that at "autodetect" unless you really know what you are doing.
gl: O modo de gravación: selecione "Autodetectar", isto funciona na maioria dos casos.

en: CD Writer Speed:
gl: Velocidade de Gravación:

en: The default speed to be used for writing.
gl: A velocidade por defecto a ser utilizada nas gravacións.

en: CD Writer FIFO-Buffer-Size:
gl: Tamaño do Buffer FIFO da gravadora:

en: This is the internal memory-buffer cdrecord allocates to prevent buffer-underruns while burning. This should be set higher than the writer-internal hardware buffer for more performance.
gl: Este é o tamaño do buffer de memória do cdrecord para evitar unha interrución da corrente de datos para a gravadora. Se recomenda axustar o tamaño a un tamaño maior do tamaño do buffer da gravadora

en: The device you want to use to read data or audio from CDs.
gl: O dispositivo que desexa utilizar para ler datos ou audio de CDs

en: Audio Read Interface:
gl: Interface de lectura de audio:

en: generic_scsi
gl: scsi_xenerico

en: Audio Read Speed:
gl: Velocidade de lectura de audio:

en: The speed X-CD-Roast tries to set on reader when reading audio tracks. This setting will be silently ignored by some devices.
gl: A velocidade que X-CD-Roast tenta usar no lector para ler audio. Este parámetro pode ser ignorado por alguns dispositivos.

en: How many audio sectors are read per request. Higher Settings result in better quality but require more scsi-buffer-memory.
gl: Cantos setores de audio son lidos por pedido. Os valores altos melloran a calidade pero necesitará un maior tamaño de buffer SCSI na memória.

en: Sectors for overlap sampling:
gl: Sectores para mostreo solapado

en: Enables jitter-correction for audio tracks. The higher this setting the slower can the read process be. Set this to 0 for full speed.
gl: Activa a correción de erros (jitter) na lectura de audio. Canto mais alto sexa este parámetro, mellor será a calidade pero a lectura será maís lenta. Estabrezca cero para desactivalo e obter a velocidade máxima.

en: Invalid path to add because it is on the same
    filesystem as the already added path:
    %s
gl: A rota non pode ser engadida porque aparece
     no mesmo sistema de arquivos coma un diretório xá engadido:
    %s

en: Please press "Update" once before adding new paths.
gl: Por favor prema "Actualizar" tras engadir novas rotas.

en: Removed a conflicting path.
    Please "Update" again.
gl: Eliminada rota conflictiva.
    Por favor prema "Actualizar" de novo.

en: Temporary Image Storage Directories
gl: Directorios de imáxes temporais

en: Free space (MB/min.)
gl: Espacio ceibe (MB/min.)

en: Writeable
gl: Escribible

en: Total space available:
gl: Espacio total dispoñible:

en: Calculates all currently free space in the image directories.
gl: Calcula o tamaño total dispoñíble nos diretórios de imaxes.

en: Displays a directory selector to pick a new image directory.
gl: Amosa unha árbore de diretórios para escoller un diretório de imaxes.

en: Adds a new image directory.
gl: Engade un diretório de imaxes.

en: Removes the selected image directory from the list.
gl: Elimina o diretório de imaxes seleccionado da lista.

en: Select Logfile
gl: Selecionar ficheiro log

en: DSP-Device:
gl: Dispositivo DSP:

en: The soundcard device. Used to play warning sounds or audio tracks.
gl: O dispositivo de son. Usado para tocar sons de aviso ou pistas de audio.

en: Plays a demo sample on the soundcard to verify if its working correctly.
gl: Fai soar unha mostra na tarxeta de son para comprobar que funciona corretamente.

en: Notify-Beeps via:
gl: Pitidos ó traveso de:

en: DSP-Device
gl: Dispositivo DSP

en: internal speaker
gl: Altofalante interno

en: at events:
gl: nos eventos:

en: on completion
gl: ó remate

en: on warnings
gl: en advertencias

en: CDDB-Server:
gl: Servidor CDDB:

en: The CDDB-Server to connect to in order to download track-titles from the internet.
gl: O servidor CDDB o cal X-CD-Roast se conecta para coller os títulos das pistas de internet.

en: Logfile:
gl: Ficheiro log:

en: The name of the file that logs all actions of X-CD-Roast.
gl: O nome do arquivo que garda o histórico de todas as acións feitas por X-CD-Roast.

en: Loglevel:
gl: Nivel do log

en: Sparse
gl: Pouco

en: How much information is logged into the logfile.
gl: Canta información vai ser arquivada no histórico.

en: Tooltips help
gl: Globos de axuda

en: Display help when pausing the mouse pointer over a button.
gl: Amosa unha axuda cando se deixa o ponteiro do rato sobor dun botón.

en: Auto-raise/lower windows
gl: Amosa/Oculta as xanelas automáticamente

en: Personalize image filenames
gl: Personalizar nomes de ficheiros de imaxe

en: Warn before overwriting images
gl: Avisar antes de sobreescrebir imaxes

en: Automatically delete images after burn
gl: Borrar as imaxes depois de gravar

en: Progress-indicator in window-title
gl: Indicador do progreso na barra de título da xanela

en: Display CD-Text if available
gl: Amosar CD-Text se está dispoñble

en: Display CD-Text in Info-Screen when available by CD-ROM and CD.
gl: Amosa a xanela de información de CD-Text(se o CD e o lector o soporta).

en: Windows style list selections
gl: Escolla en listas ó estilo Windows

en: When enabled, then multiple selections in lists are handled like the lists in Windows (hold CTRL-Key to select more than one entry and use SHIFT to select a whole range of entries).
gl: Se esta opción for activada, as seleccións múltiples nas listas son manexadas coma en Windows (prema a tecla CTRL para marcar mais dunha entrada e use SHIFT para marcar unha sequencia de entradas).

en: User "%s" already added
gl: O usuario "%s" xa está engadido

en: User "%s" does not exist.
    Add anyway?
gl: O usuario "%s" non existe.
    ¿Engadilo de todolos xeitos?

en: No user selected to remove
gl: Non se seleccionou usuarios para quitar

en: Host "%s" already added
gl: O nodo "%s" xa está engadido

en: No host selected to remove
gl: Non se seleccionou ningún nodo pra quitar

en: Access by users:
gl: Permisos por usuarios:

en: Enter here an username which should be allowed or denied access for X-CD-Roast. Press Return or click on the "Add"-button to put it on the list.
gl: Insira aiquí o nome do usuario que ó que queira permitirlle ou denegarlle o acceso a X-CD-Roast. Prema a tecla Intro or no botón "engadir" para engadilo á lista.

en: Add the username given in the entry-field to the list.
gl: Engade o usuario inserido no campo na lista.

en: Remove all selected users from the list.
gl: Desbota todolos usuarios seleccionados da lista.

en: All users are allowed to start X-CD-Roast.
gl: Permite a todolos usuarios executar X-CD-Roast.

en: No users are allowed to start X-CD-Roast (except root).
gl: Non se permite a ningún usuario executar X-CD-Roast.(agas root)

en: All in list
gl: Todolos da lista

en: Only the users which were added to the list are allowed to start X-CD-Roast.
gl: Tan só se permita executar X-CD-Roast ós usuarios que estan inclusos na lista.

en: All, but listed
gl: Agas os listados

en: All users on the list are not allowed to start X-CD-Roast. All others may use it.
gl: Se permite executar X-CD-Roast a todolos usuarios agas ós que están na lista.

en: Access by hosts:
gl: Permisos por nodos:

en: Enter here a hostname of a computer which may run X-CD-Roast. This makes sense, when using the same config-file on more than one host (e.g. pool-installations).
gl: Insira eiquí un nome de nodo que poida executar X-CD-Roast. Esto se usa cando se usa o mesmo ficheiro de configuración en mais de un nodo.

en: Add the hostname given in the entry-field to the list.
gl: Engade o nome do nodo insirido no campo á lista.

en: Remove all selected hosts from the list.
gl: Desbota todolos nodos seleccionados da lista.

en: X-CD-Roast may be started on all hosts.
gl: Permite executar X-CD-Roast en todolos nodos.

en: X-CD-Roast won't start on any host (except when run by root).
gl: Non se permite executar X-CD-Roast en ningún nodo (agas cando o executa o root).

en: Only the hosts in the list may start X-CD-Roast.
gl: Tan só se permite executar X-CD-Roast nos nodos da lista.

en: Only hosts which are not listed can start X-CD-Roast.
gl: Tan só se permite executar X-CD-Roast nos nodos que non están na lista.

en: Users are allowed to:
gl: Os usuarios esta autorizados a:

en: change CD Writer Device
gl: Cambiar a gravadoras

en: If enabled, then the user is allowed to change the settings for the CD Writer. Else the setting given by root must be used.
gl: Se se activa permite ós usuarios autorizados cambiar a configuración da gravadora. Se non se ten que usar a configuración que estabreceu root.

en: change write parameters
gl: Cambiar os parámetros de escritura

en: If enabled, then the user is allowed the change the write parameters for the CD Writer (e.g. Speed and FIFO-Buffer-Size).
gl: Se se activa permite ós usuarios autorizados cambiar os parámetros de escritura da gravadora (por exemplo, a velocidade e o tamaño do buffer).

en: change CD Reader Device
gl: Cambiar o lector de CD

en: If enabled, then the user is allowed to change the settings for the CD Readers. Else the settings given by root must be used.
gl: Se se activa permite ós usuarios autorizados cambiar a configuración dos lectores de CD. Se non se ten que usar a configuración que estabreceu root.

en: change read parameters
gl: Cambiar os parámetros de lectura

en: If enabled, then the user is allowed the change the read parameters for the CD Readers (e.g. Speed and overlap sectors).
gl: Se se activa permite ós usuarios autorizados cambiar os parámetros de lectura dos lectores de CD (por exemplo, a velocidade e o tamaño do buffer).

en: change Image Storage Directories
gl: Cambiar o directorio de Imaxes

en: If enabled, then the user may give his own image-directories (best where he got write permissions). Else the directories specified by root must be used (should be also a directory where any user can write into).
gl: Se se activa permite ós usuarios autorizados estabrecer os seus propios directorios para emprazar as suas imaxes (preferiblemente onde teñan permisos de escritura ). De non ser así, se usarán os directorios que especificou root (que debia de ser un directorio onde todolos usuarios teñan permiso de escritura, exem: /tmp )

en: change Logging-Options
gl: Cambiar as opcións de logeo

en: If enabled, then the user may change the logging parameters (the path of the logfile and the loglevel).
gl: Se se activa permite ós usuarios autorizados cambiar os parámetros de logeado (a rota de acceso e o nivel de logeado).

en: Save configuration
gl: Gardar configuración

en: Saves your current configuration.
gl: Garda a sua configuración atual.

en: Accept the current configuration and return to main menu.
gl: Acepta a configuración atual e volta ó menu principal.

en: Cancel all changes and return to main menu.
gl: Cancelar todolos cambios e voltar ó menu principal.

en: Device-Scan
gl: Buscar dispositivos

en: CD Settings
gl: Configuración CD

en: HD Settings
gl: Configuración Disco Duro

en: No CD-Writer or CD-ROM device detected.
    For ATAPI/IDE devices under Linux you have to enable
    SCSI-Emulation in the kernel in order to activate them.
    Please see the X-CD-Roast manual how to do that.
gl: Non se detectou ningúnha gradadora nin lectora.
    Ten que activar a emulación de SCSI no kernel para gravar con dispositivos ATAPI/IDE. Consulte o manual de X-CD-Roast para mais información.

en: Warning: No DSP-device configured.
gl: Atención: Ainda non se configurou o dispositivo DSP

en: Error accessing DSP-device.
    Busy by another program?
gl: Erro ó acceder ó dispositivo DSP. 
    Se cadra está ocupado por outro programa

en: Play first or currently selected Track.
gl: Toca a primeira pista ou a atualmente selecionada.

en: Pauses or continue playing.
gl: Pausa ou continua tocando.

en: Stops playback.
gl: Para de tocar.

en: Begin to playback the previous track.
gl: Inícia tocando a pista anterior.

en: Begin to playback the next track.
gl: Inícia tocando a pista seguinte.

en: Ends the playback completely.
gl: Remata completamente a reproducción.

en: Change the volume of playback.
gl: Axusta o volume do son.

en: Data-CD
gl: CD de datos

en: Audio-CD
gl: CD de Audio

en: Mixed-Mode-CD
gl: CD mixto

en: Multisession-CD
gl: CD Multisesión

en: Empty CD-R/RW
gl: Borrar CD-R/RW

en: Please insert a CD-R/RW in the CD-Writer.
gl: Por favor insira un CD-R/RW na gravadora.

en: You are being MSG flooded from %s, setting gui_auto_open_dialog OFF.
gl: Está recibindo demasiados MSG de %s, desactivando gui_auto_open_dialog.

en: LASTLOG <string>, searches for a string in the buffer
gl: LASTLOG <cadea>, busca o texto no búfer

en: MSG <nick> <message>, sends a private message
gl: MSG <alcume> <mensaxe>, envía unha mensaxe privado

en: NOTICE <nick/channel> <message>, sends a notice. Notices are a type of message that should be auto reacted to
gl: NOTICE <alcume/canle> <mensaxe>, envía unha noticia. As noticias son un tipo de mensaxe que debería ser auto publicado

en: SERVER [-ssl] <host> [<port>] [<password>], connects to a server, the default port is 6667 for normal connections, and 9999 for ssl connections
gl: SERVER [-ssl] <equipo> [<porto>] [<contrasinal>], conéctao ao servidor, o porto por defecto é 6667 para conexións normais e 9999 para conexións ssl

en: SETCURSOR [-|+]<position>
gl: SETCURSOR [-|+]<posición>

en: %C22*%O$t$1 added to notify list.
gl: %C22*%O$t$1 engadido á lista de notificacións.

en: %C22*%O$t$1 Banlist:%C19 $4%C20 $2%C21 $3
gl: %C22*%O$t$1 Lista de vetados:%C19 $4%C20 $2%C21 $3

en: %C22*%O$tCannot join%C26 %B$1 %O(You are banned).
gl: %C22*%O$tNon se pode entrar%C26 %B$1 %O(Está vetado).

en: %C22*%O$t$1 is now known as $2
gl: %C22*%O$t$1 é agora coñecido como $2

en: %C22*%O$t$1 sets ban on $2
gl: %C22*%O$t$1 veta a $2

en: %C22*%O$tChannel $1 created on $2
gl: %C22*%O$tCanle $1 creada en $2

en: %C22*%O$t%C26$1%O removes channel half-operator status from%C26 $2
gl: %C22*%O$t%C26$1%O quita o estado de semi-operador da canle a %C26 $2

en: %C22*%O$t%C26$1%O removes channel operator status from%C26 $2
gl: %C22*%O$t%C26$1%O quita o estado de operador da canle a%C26 $2

en: %C22*%O$t%C26$1%O removes voice from%C26 $2
gl: %C22*%O$t%C26$1%O quita voz a%C26 $2

en: %C22*%O$t$1 sets exempt on $2
gl: %C22*%O$t$1 establece a $2 como exento

en: %C22*%O$t%C26$1%O gives channel half-operator status to%C26 $2
gl: %C22*%O$t%C26$1%O da estado de semi-operador da canle a%C26 $2

en: %C22*%O$t$1 sets invite on $2
gl: %C22*%O$t$1 invita a $2

en: %C22*%O$t$1 sets mode $2$3 $4
gl: %C22*%O$t$1 establece modo $2$3 $4

en: %C22*%O$t%C22Channel $1 modes: $2
gl: %C22*%O$t%C22Canle $1 modos: $2

en: %C22*%O$t%C26$1%O gives channel operator status to%C26 $2
gl: %C22*%O$t%C26$1%O da estado de operador de canle a%C26 $2

en: %C22*%O$t$1 removes exempt on $2
gl: %C22*%O$t$1 quita a exención a $2

en: %C22*%O$t$1 removes invite on $2
gl: %C22*%O$t$1 quieta a invitación a $2

en: %C22*%O$t$1 removes channel keyword
gl: %C22*%O$t$1 quita a palabra clave da canle

en: %C22*%O$t$1 removes user limit
gl: %C22*%O$t$1 quita o límite de usuarios

en: %C22*%O$t$1 sets channel keyword to $2
gl: %C22*%O$t$1 establece palabra clave da canle como $2

en: %C22*%O$t$1 sets channel limit to $2
gl: %C22*%O$t$1 establece límite da canle a $2

en: %C22*%O$t$1 removes ban on $2
gl: %C22*%O$t$1 quita o veto a $2

en: %C22*%O$t%C26$1%O gives voice to%C26 $2
gl: %C22*%O$t%C26$1%O dalle voz a%C26 $2

en: %C22*%O$t%C22Connected. Now logging in...
gl: %C22*%O$t%C22Conectado. Agora rexistrándose...

en: %C22*%O$t%C22Connecting to $1 ($2) port $3%O...
gl: %C22*%O$t%C22Conectando a $1 ($2) porto $3%O...

en: %C21*%O$t%C21Connection failed. Error: $1
gl: %C21*%O$t%C21Conexión fallida. Erro: $1

en: %C22*%O$tReceived a CTCP $1 from $2
gl: %C22*%O$tRecibiuse un CTCP $1 de $2

en: %C22*%O$tReceived a CTCP $1 from $2 (to $3)
gl: %C22*%O$tRecibiuse un CTCP $1 de $2 (a $3)

en: %C22*%O$tReceived a CTCP Sound $1 from $2
gl: %C22*%O$tRecibiuse un son CTCP $1 de $2

en: %C22*%O$tReceived a CTCP Sound $1 from $2 (to $3)
gl: %C22*%O$tRecibiuse un son CTCP $1 de $2 (a $3)

en: %C22*%O$tDCC CHAT to %C26$1%O aborted.
gl: %C22*%O$tDCC CHAT a %C26$1%O abortada.

en: %C22*%O$tDCC CHAT connection established to %C26$1 %C30[%O$2%C30]
gl: %C22*%O$tConexión para CHAT DCC establecida con %C26$1 %C30[%O$2%C30]

en: %C22*%O$tDCC CHAT to %C26$1%O lost ($4).
gl: %C22*%O$tCHAT DCC a %C26$1%O lost ($4).

en: %C22*%O$tReceived a DCC CHAT offer from $1
gl: %C22*%O$tRecibiuse unha oferta de CHAT DCC de $1

en: %C22*%O$tOffering DCC CHAT to $1
gl: %C22*%O$tOfrecendo CHAT DCC a $1

en: %C22*%O$tAlready offering CHAT to $1
gl: %C22*%O$tXa está ofrecendo un CHAT a $1

en: %C22*%O$tDCC $1 connect attempt to%C26 $2%O failed (err=$3).
gl: %C22*%O$tO intento de conexión DCC $1 con%C26 $2%O fallou (erro=$3).

en: %C22*%O$tReceived '$1%O' from $2
gl: %C22*%O$tRecibiu '$1%O' de $2

en: %C24,18 Type  To/From    Status  Size    Pos     File
gl: %C24,18 Tipo  A/De    Estado  Tamaño    Pos     Ficheiro

en: %C22*%O$tReceived a malformed DCC request from %C26$1%O.%010%C22*%O$tContents of packet: $2
gl: %C22*%O$tRecibiu unha petición DCC errónea de %C26$1%O.%010%C22*%O$tContidos do paquete: $2

en: %C22*%O$tOffering%C26 $1%O to%C26 $2
gl: %C22*%O$tOfrece%C26 $1%O a%C26 $2

en: %C22*%O$tNo such DCC offer.
gl: %C22*%O$tNon existe tal ofrecemento DCC.

en: %C22*%O$tDCC RECV%C26 $2%O to%C26 $1%O aborted.
gl: %C22*%O$tRecepción DCC%C26 $2%O para%C26 $1%O abortado.

en: %C22*%O$tDCC RECV%C26 $1%O from%C26 $3%O complete %C30[%C26$4%O cps%C30]%O.
gl: %C22*%O$tRecepción DCC%C26 $1%O de%C26 $3%O completada %C30[%C26$4%O cps%C30]%O.

en: %C22*%O$tDCC RECV connection established to%C26 $1 %C30[%O$2%C30]
gl: %C22*%O$tConexión para recepción DCC establecida con%C26 $1 %C30[%O$2%C30]

en: %C22*%O$tDCC RECV%C26 $1%O from%C26 $3%O failed ($4).
gl: %C22*%O$tRecepción DCC%C26 $1%O de%C26 $3%O fallou ($4).

en: %C22*%O$tDCC RECV: Cannot open $1 for writing ($2).
gl: %C22*%O$tRecepción DCC: Non se pode abrir $1 para escritura ($2).

en: %C22*%O$tThe file%C26 $1%C already exists, saving it as%C26 $2%O instead.
gl: %C22*%O$tO ficheiro%C26 $1%C xa existe, gardándoo como%C26 $2%O no seu lugar.

en: %C22*%O$t%C26$1 %Ohas requested to resume%C26 $2 %Cfrom%C26 $3%C.
gl: %C22*%O$t%C26$1 %Opuido retomar%C26 $2 %Cde%C26 $3%C.

en: %C22*%O$tDCC SEND%C26 $2%O to%C26 $1%O aborted.
gl: %C22*%O$tEnvío DCC%C26 $2%O a%C26 $1%O abortado.

en: %C22*%O$tDCC SEND%C26 $1%O to%C26 $2%O complete %C30[%C26$3%O cps%C30]%O.
gl: %C22*%O$tEnvío DCC%C26 $1%O a%C26 $2%O completado %C30[%C26$3%O cps%C30]%O.

en: %C22*%O$tDCC SEND connection established to%C26 $1 %C30[%O$2%C30]
gl: %C22*%O$tConexión para envío DCC establecida con%C26 $1 %C30[%O$2%C30]

en: %C22*%O$tDCC SEND%C26 $1%O to%C26 $2%O failed. $3
gl: %C22*%O$tO envío DCC%C26 $1%O a%C26 $2%O fallou. $3

en: %C22*%O$t%C26$1 %Ohas offered%C26 $2 %O(%C26$3 %Obytes)
gl: %C22*%O$t%C26$1 %Oofreceu%C26 $2 %O(%C26$3 %Obytes)

en: %C22*%O$tDCC $1%C26 $2 %Oto%C26 $3 %Cstalled - aborting.
gl: %C22*%O$tDCC $1%C26 $2 %Oa%C26 $3 %Cparouse - abortando.

en: %C22*%O$tDCC $1%C26 $2 %Oto%C26 $3 %Otimed out - aborting.
gl: %C22*%O$tDCC $1%C26 $2 %Opara%C26 $3 %Oagotou o tempo de espera - abortando.

en: %C22*%O$t$1 deleted from notify list.
gl: %C22*%O$t$1 borrado da lista de notificacións.

en: %C22*%O$tDisconnected ($1).
gl: %C22*%O$tDesconectado ($1).

en: %C22*%O$tFound your IP: [$1]
gl: %C22*%O$tAtopouse súa IP: [$1]

en: %O%C26$1%O added to ignore list.
gl: %O%C26$1%O engadido á lista de ignorados.

en: Ignore on %C26$1%O changed.
gl: Ignorar a %C26$1%O cambiou.

en: %C24,18 Hostmask                  PRIV NOTI CHAN CTCP DCC  INVI UNIG
gl: %C24,18 Máscara                  PRIV NOTI CHAN CTCP DCC  INVI UNIG

en: %O%C26$1%O removed from ignore list.
gl: %O%C26$1%O quitouse da lista de ignorados.

en:   Ignore list is empty.
gl:   A lista de ignorados está baleira.

en: %C22*%O$tCannot join%C26 %B$1 %O(Channel is invite only).
gl: %C22*%O$tNon pode entrar%C26 %B$1 %O(Canle só para invitados).

en: %C22*%O$tYou have been invited to%C26 $1%O by%C26 $2%C (%C26$3%C)
gl: %C22*%O$tFoi invitado a%C26 $1%O por%C26 $2%C (%C26$3%C)

en: %C19*%O$t%C19%B$1 %B($3) has joined $2
gl: %C19*%O$t%C19%B$1 %B($3) entrou en $2

en: %C22*%O$tCannot join%C26 %B$1 %O(Requires keyword).
gl: %C22*%O$tNon pode entrar%C26 %B$1 %O(Requírese contrasinal).

en: %C21*%O$t%C21$1 has kicked $2 from $3 ($4%O%C21)
gl: %C21*%O$t%C21$1 botou fora a $2 de $3 ($4%O%C21)

en: %C22*%O$tYou have been killed by $1 ($2%O%C22)
gl: %C22*%O$tFoi eliminado por  $1 ($2%O%C22)

en: %C22*%O$t%C22MOTD Skipped.
gl: %C22*%O$t%C22Saltou a mensaxe do día (MOTD).

en: %C22*%O$t$1 already in use. Retrying with $2...
gl: %C22*%O$t$1 xa está en uso. Reintentando con $2...

en: %C22*%O$tNickname already in use. Use /NICK to try another.
gl: %C22*%O$tO alcume xa está en uso. Use /NICK para tentalo con outro.

en: %C22*%O$tNo such DCC.
gl: %C22*%O$tNon existe ese DCC.

en: %C22*%O$tNo process is currently running
gl: %C22*%O$tNon hai ningún proceso en execución actualmente

en: %C24,18 %B  Notify List
gl: %C24,18 %B  Lista de notificacións

en: %C22*%O$t$1 users in notify list.
gl: %C22*%O$t$1 usuarios na lista de notificacións.

en: %C22*%O$tNotify: $1 is offline ($3).
gl: %C22*%O$tNotificación: $1 está desconectado ($3).

en: %C22*%O$tNotify: $1 is online ($3).
gl: %C22*%O$tNotificación: $1 está conectado ($3).

en: %C23*%O$t%C23$1 (%O%C23$2) has left $3
gl: %C23*%O$t%C23$1 (%O%C23$2) abandonou $3

en: %C23*%O$t%C23$1 (%O%C23$2) has left $3 (%O%C23%B%B$4%O%C23)
gl: %C23*%O$t%C23$1 (%O%C23$2) abandonou $3 (%O%C23%B%B$4%O%C23)

en: %C22*%O$tPing reply from $1: $2 second(s)
gl: %C22*%O$tResposta ao ping de $1: $2 segundo(s)

en: %C22*%O$tNo ping reply for $1 seconds, disconnecting.
gl: %C22*%O$tNon houbo resposta ao ping en $1 seconds, desconectando.

en: %C22*%O$tA process is already running
gl: %C22*%O$tXa hai un proceso en execución

en: %C23*%O$t%C23$1 has quit (%O%C23%B%B$2%O%C23)
gl: %C23*%O$t%C23$1 marchouse (%O%C23%B%B$2%O%C23)

en: %C22*%O$t$1 sets modes%B %C30[%O$2%B%C30]
gl: %C22*%O$t$1 establece modos%B %C30[%O$2%B%C30]

en: %C28-%C29$1/Wallops%C28-%O$t$2
gl: %C28-%C29$1/Mensaxes dos operadores%C28-%O$t$2

en: %C22*%O$tLooking up IP number for%C26 $1%O...
gl: %C22*%O$tBuscando número de IP para%C26 $1%O...

en: %C22*%O$t%C22Connected.
gl: %C22*%O$t%C22Conectado.

en: %C22*%O$t%C22Looking up $1
gl: %C22*%O$t%C22Buscando $1

en: %C22*%O$tStopped previous connection attempt (pid=$1)
gl: %C22*%O$tDeteuse o anterior intento de conexión (pid=$1)

en: %C29*%O$t%C29Topic for $1%C %C29is: $2
gl: %C29*%O$t%C29O tópico para $1%C %C29é: $2

en: %C22*%O$t$1 has changed the topic to: $2
gl: %C22*%O$t$1 cambiou o tópico a: $2

en: %C29*%O$t%C29Topic for $1%C %C29set by $2%C %C29at $3
gl: %C29*%O$t%C29Tópico para $1%C %C29establecido por $2%C %C29en $3

en: %C22*%O$tUnknown host. Maybe you misspelled it?
gl: %C22*%O$tEquipo descoñecido. Equivocouse?

en: %C22*%O$tCannot join%C26 %B$1 %O(User limit reached).
gl: %C22*%O$tNon pode entrar%C26 %B$1 %O(Chegouse ao límite de usuarios).

en: %C22*%O$t%C26Users on $1:%C $2
gl: %C22*%O$t%C26Usuarios en $1:%C $2

en: %C22*%O$t%C28[%O$1%C28] %Cis away %C30(%O$2%O%C30)
gl: %C22*%O$t%C28[%O$1%C28] %Cestá ausente %C30(%O$2%O%C30)

en: %C22*%O$t%C28[%O$1%C28] %OEnd of WHOIS list.
gl: %C22*%O$t%C28[%O$1%C28] %OFin da lista WHOIS.

en: %C22*%O$t%C28[%O$1%C28]%O idle%C26 $2
gl: %C22*%O$t%C28[%O$1%C28]%O inactivo%C26 $2

en: %C22*%O$t%C28[%O$1%C28]%O idle%C26 $2%O, signon:%C26 $3
gl: %C22*%O$t%C28[%O$1%C28]%O inactivo%C26 $2%O, entrou:%C26 $3

en: %C22*%O$t%C28[%O$1%C28] %Oreal user@host%C27 $2%O, real IP%C27 $3
gl: %C22*%O$t%C28[%O$1%C28] %Overdadeiro usuario@equipo%C27 $2%O, verdadeira IP%C27 $3

en: %C19*%O$t%C19Now talking on $2
gl: %C19*%O$t%C19Falando agora a $2

en: %C23*$tYou have been kicked from $2 by $3 ($4%O%C23)
gl: %C23*$tBotouselle de $2 por $3 ($4%O%C23)

en: %C23*$tYou have left channel $3
gl: %C23*$tAbandonou a canle $3

en: %C23*$tYou have left channel $3 (%O%C23%B%B$4%O%C23)
gl: %C23*$tAbandonaste a canle $3 (%O%C23%B%B$4%O%C23)

en: %C22*%O$tYou've invited%C26 $1%O to%C26 $2%O (%C26$3%O)
gl: %C22*%O$tEstá invitado%C26 $1%O a%C26 $2%O (%C26$3%O)

en: %C22*%O$tYou are now known as $2
gl: %C22*%O$tEres coñecido agora como $2

en: A multiplatform IRC Client
gl: Un cliente de IRC multiplataforma

en: Are you sure you want to remove all bans in %s?
gl: Está seguro de que quere eliminar tódolos vetos en %s?

en: XChat: Ban List (%s)
gl: XChat: Lista de vetados (%s)

en: XChat: Channel List (%s)
gl: XChat: Lista de Canles (%s)

en: XChat: Uploads and Downloads
gl: XChat: Cargas e descargas

en: XChat: DCC Chat List
gl: XChat: Lista de Chat DCC

en: Show plugin auto-load directory
gl: Amosar o directorio de complementos activados automaticamente

en: Open an irc://server:port/channel URL
gl: Abrir unha URL irc://servidor:porto/canle

en: The Run Command action runs the data in Data 1 as if it has been typed into the entry box where you pressed the key sequence. Thus it can contain text (which will be sent to the channel/person), commands or user commands. When run all \n characters in Data 1 are used to deliminate seperate commands so it is possible to run more than one command. If you want a \ in the actual text run then enter \\
gl: A acción Executar Comando executa os datos en Data 1 coma se foran escritos na caixa de texto onde premeu a secuencia de teclas. Non obstante pode conter comandos de texto (os cales enviaranse á canle ou persoa), ou comandos de usuario. Cando se executen todos os caracteres en Data 1 son usados para delimitar comandos separados de ese modo é posible executar máis dun comando. Se quere un \ no texto de execución actual execúteo e logo prema Intro \\

en: The Change Page command switches between pages in the notebook. Set Data 1 to the page you want to switch to. If Data 2 is set to anything then the switch will be relative to the current position
gl: O comando Cambiar Páxina cambia entre as páxinas do caderno. Inicialice Data 1 coa páxina á que desexa cambiar. Se Data 2 está configurado para calquera entón o cambio será relativo á posición actual.

en: The Scroll Page command scrolls the text widget up or down one page or one line. Set Data 1 to either Up, Down, +1 or -1.
gl: O comando Desprazar Páxina despraza o control de texto enriba ou abaixo nun páxina ou nunha liña. Establece Data 1 desprazarase hacia arriba, abaixo +1 ou -1.

en: XChat: Keyboard Shortcuts
gl: XChat: Atallos de teclado

en: Unknown keyname %s in key bindings config file
    Load aborted, please fix %s/keybindings.conf
gl: Nome de tecla %s descoñecido no ficheiro de configuración de combinacións de teclas
    Carga abortada, por favor corrixa %s/keybindings.conf

en: Unknown action %s in key bindings config file
    Load aborted, Please fix %s/keybindings
gl: Acción descoñecida %s no ficheiro de configuración de combinacións de teclas
    Carga abortada, Por favor corrixa %s/keybindings

en: Expecting Data line (beginning Dx{:|!}) but got:
    %s
    
    Load aborted, Please fix %s/keybindings
gl: Esperábase unha liña de datos (comezando con Dx{:|!}) pero obtúbose:
    %s
    
    Carga abortada, Por favor corrixa %s/keybindings

en: Key bindings config file is corrupt, load aborted
    Please fix %s/keybindings.conf
gl: O ficheiro de configuración da combinacións de teclas está corrupto
    Por favor corrixa %s/keybindings.conf

en: XChat: Ignore list
gl: XChat: Lista de ignorados

en: XChat: Connection Complete
gl: XChat: Conexión completada

en: Quit XChat?
gl: Quere saír de XChat?

en: The Menubar is now hidden. You can show it again by pressing F9 or right-clicking in a blank part of the main text area.
gl: A barra de menú está agochada. Pode amosala outra vez premendo F9 ou premendo co botón dereito do rato na parte branca da área de texto principal.

en: XChat: User menu
gl: XChat: Menú de usuario

en: User Commands - Special codes:
    
    %c  =  current channel
    %e  =  current network name
    %m  =  machine info
    %n  =  your nick
    %t  =  time/date
    %v  =  xchat version
    %2  =  word 2
    %3  =  word 3
    &2  =  word 2 to the end of line
    &3  =  word 3 to the end of line
    
    eg:
    /cmd john hello
    
    %2 would be "john"
    &2 would be "john hello".
gl: Comandos de usuario - Códigos especiais:
    
    %c  =  canle actual
    %m  =  info da máquina
    %n  =  seu alcume
    %t  =  hora/data
    %v  =  versión de xchat
    %2  =  palabra 2
    %3  =  palabra 3
    &2  =  palabra 2 ata o fin de liña
    &3  =  palabra 3 ata o fin de liña
    
    ex:
    /cmd john hello
    
    %2 podería ser "john"
    &2 podería ser "john hello".

en: URL Handlers - Special codes:
    
    %s  =  the URL string
    
    Putting a ! infront of the command
    indicates it should be sent to a
    shell instead of XChat
gl: Manexadores de URL -Códigos especiais:
    
    %s  =  a cadea URL
    
    Poñer un ! enfrente do comando indica
    que debería enviarse hacia un shell
    en vez de hacia XChat

en: XChat: User Defined Commands
gl: XChat: Comandos definidos polo usuario

en: XChat: Userlist Popup menu
gl: XChat: Menú emerxente da lista de usuarios

en: XChat: Replace
gl: XChat: Reemprazar

en: XChat: URL Handlers
gl: XChat: Manexadores de URL

en: XChat: Userlist buttons
gl: XChat: Botóns da lista de usuarios

en: XChat: Dialog buttons
gl: XChat: Botóns de diálogo

en: XChat: CTCP Replies
gl: XChat: Respostas CTCP

en: Marked Away
gl: Ausencia marcada

en: Ban List...
gl: Lista de vetados...

en: File Transfers...
gl: Transferencias de ficheiros...

en: Plugins and Scripts...
gl: Complementos e Scripts...

en: Raw Log...
gl: Rexistro crú...

en: XChat: Connected to %u networks and %u channels
gl: XChat: Conectado a %u redes e %u canles

en: XChat: Highlighted message from: %s (%s)
gl: XChat: Resaltar mensaxe de %s (%s)

en: XChat: %u highlighted messages, latest from: %s (%s)
gl: XChat: %u mensaxes resaltadas, a última de: %s (%s)

en: XChat: New public message from: %s (%s)
gl: XChat: Nova mensaxe pública de %s (%s)

en: XChat: %u new public messages.
gl: XChat: %u novas mensaxes públicas

en: XChat: Private message from: %s (%s)
gl: XChat: Mensaxe privada desde %s (%s)

en: XChat: %u private messages, latest from: %s (%s)
gl: XChat: %u mensaxes privadas, a última de: %s (%s)

en: XChat: File offer from: %s (%s)
gl: XChat: Ofrécese ficheiro desde: %s (%s)

en: XChat: %u file offers, latest from: %s (%s)
gl: XChat: %u ficheiro ofrecidos, o último de: %s (%s)

en: XChat: Plugins and Scripts
gl: XChat: Complementos e Scripts

en: _UnLoad
gl: _Desactivar

en: XChat: Rawlog (%s)
gl: XChat: Rexistro crú (%s)

en: Clear rawlog
gl: Limpar rexistro crú

en: XChat: Search
gl: XChat: Buscar

en: XChat: Edit %s
gl: XChat: Editar %s

en: Servers for %s
gl: Servidor para %s

en: Your Details
gl: Seus detalles

en: Auto connect to this network at startup
gl: Conectarse automaticamente a esta rede ao inicio

en: Accept invalid SSL certificate
gl: Aceptar certificado SSL inválido

en: Channels to join, separated by commas, but not spaces!
gl: Canles ás que entrar, separados por comas, non por espacios!

en: Connect command:
gl: Comando de conexión:

en: Extra command to execute after connecting. If you need more than one, set this to LOAD -e <filename>, where <filename> is a text-file full of commands to execute.
gl: Comando extra para executar despois de conectar. Se necesita máis que un, establece isto a LOAD -e <nome de ficheiro>, onde <nome de ficheiro> é un ficheiro de texto de comandos a executar.

en: Nickserv password:
gl: Contrasinal do servidor de alcumes:

en: If your nickname requires a password, enter it here. Not all IRC networks support this.
gl: Se o teu alcume require dun contrasinal, introdúceo aquí. Non todas as redes IRC soportan isto.

en: Password for the server, if in doubt, leave blank.
gl: Contrasinal para o servidor, se duda, déixeo en branco.

en: XChat: Network List
gl: XChat: Lista de redes

en: Text Box Appearance
gl: Apariencia da caixa de texto

en: See strftime manpage for details.
gl: Vexa a páxina do manual de strftime para máis detalles

en: Automatic nick completion (without TAB key)
gl: Completar alcume automaticamente (sen a tecla TAB)

en: Away tracking
gl: Rastreo de ausencia

en: Open an extra tab for server notices
gl: Abrir unha mensaxe extra para as noticias do servidor

en: Announce away messages
gl: Anunciar mensaxes de ausencia

en: Announce your away messages to all channels
gl: Anunciar súas mensaxes de ausencia a todas as canles

en: Show identical away messages only once
gl: Mostrar mensaxes idénticas de ausencia unha soa vez

en: Unmark yourself as away before sending messages
gl: Desmarcarse como ausente antes de enviar mensaxes

en: Whois on notify
gl: Executar Whois nas notificacións

en: Sends a /WHOIS when a user comes online in your notify list
gl: Envía un /WHOIS cando se conecta un usuario da lista de notificacións

en: Hide channel join/part messages by default
gl: Ocultar mensaxes de entrada/saída da canle por defecto

en: Marking Text
gl: Texto marcado

en: Sound playing method:
gl: Método de reproducción de son:

en: External sound playing _program:
gl: _Programa de reproducción externo de son:

en: _External program
gl: Programa _externo

en: Sound files _directory:
gl: _Directorio de ficheiros de son:

en: Text box
gl: Caixa de texto

en: XChat: Preferences
gl: XChat: Preferencias

en: XChat: URL Grabber
gl: XChat: Capturador de URL

en: Clientinfo
gl: Información do cliente

en: Kill this user
gl: Matar este usuario

en: <span weight="bold">List Filtering</span>
gl: <span weight="bold">Filtrado da lista</span>

en: Channel _Name
gl: _Nome da canle

en: Channel _Topic
gl: Asun_to da canle

en: Channels list
gl: Lista de canles

en: Join channel:
gl: Entrar á canle:

en: Search for text:
gl: Buscar texto:

en: Show channels with:
gl: Mostrar canles con:

en: <span weight="bold">Automatically Join Channels</span>
gl: <span weight="bold">Unirse automaticamente ás canles</span>

en: <span weight="bold">User Info</span>
gl: <span weight="bold">Información de usuario</span>

en: Accept invalid _SSL certificate
gl: Aceptar certificado _SSL invcorrecto

en: Cycle _until connected
gl: Reintentar _até conectar

en: Nickser_v password:
gl: Contrasinal do ser_vidor de alcumes:

en: Server _password:
gl: _Contrasinal do servidor:

en: Use _global user settings
gl: Usar configuración _global de usuario

en: Use _these user settings:
gl: Usar es_ta configuración do usuario:

en: User and Channels
gl: Usuario e canles

en: _Automatically connect to network
gl: Conectarse _automaticamente a esta rede

en: _Real Name:
gl: Nome _real:

en: _Use secure connection (SSL)
gl: _Usar unha conexión segura (SSL)

en: <span size="small" style="italic">Opaque</span>
gl: <span size="small" style="italic">Opaco</span>

en: <span size="small" style="italic">Transparent</span>
gl: <span size="small" style="italic">Transparente</span>

en: <span weight="bold">Background</span>
gl: <span weight="bold">Fondo</span>

en: <span weight="bold">DCC Settings</span>
gl: <span weight="bold">Configuracións de DCC</span>

en: <span weight="bold">Extra Colors</span>
gl: <span weight="bold">Cores adicionais</span>

en: <span weight="bold">File Transfers</span>
gl: <span weight="bold">Transferencias de ficheiros</span>

en: <span weight="bold">Highlighting</span>
gl: <span weight="bold">Resaltado</span>

en: <span weight="bold">Text Colors</span>
gl: <span weight="bold">Cores do texto</span>

en: <span weight="bold">Throttling</span>
gl: <span weight="bold">Regulación</span>

en: <span weight="bold">User Interface</span>
gl: <span weight="bold">Interface de usuario</span>

en: <span weight="bold">mIRC Colors</span>
gl: <span weight="bold">Cores de mIRC</span>

en: A_way message:
gl: Mensaxe de a_usencia:

en: Auto-accept DCC c_hat
gl: Autoaceptar _conversa de DCC

en: Auto-accept DCC file tr_ansfers
gl: Aceptar automaticamente as tr_ansferencias de ficheiros DCC

en: Background mark:
gl: Marca de fondo:

en: Buil_t-in schemes:
gl: Esquemas inc_luídos:

en: Convert spaces to _underscores in filenames
gl: Converter os espazos a _guións baixos antes de envialo

en: Enter extra words to trigger highlighting
gl: Insira palabras adicionais para activar o resaltado

en: Foreground mark:
gl: Marca de primeiro plano:

en: Get IP address from _server
gl: Obter o enderezo IP do _servidor

en: Glo_bal receive KB/s:
gl: KB/s glo_bais recibidos:

en: I_mage file:
gl: I_maxe:

en: In_dividual send KB/s:
gl: KB/s in_dividuais enviados:

en: Indi_vidual receive KB/s:
gl: KB/s: indi_viduais recibidos:

en: Move co_mpleted files to:
gl: Mover ficheiros co_mpletados a:

en: Real na_me:
gl: Nome _verdadeiro:

en: Save sender _nickname in filenames
gl: Gardar o _alcume do remitente nos nomes de ficheiro

en: Select Completed Files Directory
gl: Seleccione o cartafol de ficheiros completado

en: Select Download Directory
gl: Seleccionar o directorio de descargas

en: Show _timestamps
gl: Mostrar _marcas de tempo

en: Show _user list in main window
gl: Mostrar a lista de _usuarios na xanela principal

en: Show m_arker line
gl: Mostrar liña de m_arcado

en: Use _system terminal font
gl: Usar o tipo de letra do terminal do _sistema

en: Use t_his IP address:
gl: Usar _este enderezo IP:

en: Use this f_ont:
gl: Usar este _tipo de letra:

en: _Colorize nicknames
gl: _Colorar os alcumes

en: _Download files to:
gl: _Descargar ficheiros en:

en: _Global send KB/s:
gl: KB/s globais enviados:

en: _Log conversations
gl: _Rexistro de conversas

en: _None (use solid color)
gl: _Ningunha (usar cor sólida)

en: _Part message:
gl: Mensaxe de _abandono:

en: _Quit message:
gl: Mensaxe de _saír:

en: _Show colors
gl: _Mostrar cores

en: spell checking
gl: revisión ortográfica

en: Welcome to XChat-GNOME! Since this is your first time using this application, there are a couple things you'll need to configure before you can get started.
    
    These are the names by which you'll be recognized on IRC. Your nick name is the name by which you'll be known, whereas the real name is useful for things such as registering with services. You do not have to use your real name if you do not want to.
gl: Benvido ao XChat-GNOME! Xa que esta é a primeira vez que emprega este aplicativo, hai un par de cousas que ten que configurar antes de que comece co mesmo.
    
    Estes son os nomes polos que se lle recoñecerá no IRC. O seu alcume é o nome polo que se lle coñece, aínda que o nome real é útil para algunhas cousas como rexistrarse en servizos. Vostede non ten porque empregar o seu nome real se non o desexa.

en: XChat-GNOME Setup
gl: Configurar XChat-GNOME

en: _Real name:
gl: Nome _verdadeiro:

en: Chat with people using IRC
gl: Conversar con xente usando IRC

en: IRC Chat
gl: Conversa de IRC

en: XChat-GNOME IRC Chat
gl: Conversa de IRC de XChat-GNONME

en: Apply on all _servers
gl: Aplicar en todos os _servidores

en: Change _nickname to:
gl: Cambiar o _alcume a:

en: Close this discussion
gl: Pechar esta discusión

en: Mark as _away
gl: Marcar como _ausente

en: nickname
gl: alcume

en: Auto Away
gl: Ausente automaticamente

en: Automatically go away / come back
gl: Desmarcar ausencia automaticamente

en: Network Monitor
gl: Monitor de rede

en: NetworkManager connection monitor
gl: Monitor de conexión de NetworkManager

en: %s loaded successfully
gl: %s cargado correctamente

en: A notification area plugin.
gl: Un engadido para a área de notificación.

en: Notification plugin loaded.
gl: Engadido de notificación cargado.

en: Notification plugin unloaded.
gl: Engadido de notificación non cargado.

en: Level of the messages that require a notification
gl: Nivel das mensaxes que requiren unha notificación

en: Messages are classified according to their importance. Select level of messages above which the notification icon will be displayed. Valid values are: "0" (always displayed), "1" (all messages including information), "2" (all channel messages), "3" (only private or highlighted messages).
gl: As mensaxes clasifícanse segundo a súa importancia. Seleccione o nivel das mensaxes de abaixo que mostrará a icona de notificación. Os valores válidos son «0» (mostrar sempre), «1» (todas as mensaxes inclúen información), «2» (todas as mensaxes da canle), «3» (só as mensaxes privadas e resaltadas).

en: <span weight="bold">Notification level</span>
gl: <span weight="bold">Nivel de notificación</span>

en: Notify each _event
gl: Notificar cada _evento

en: Notify each _message
gl: Notificar cada _mensaxe

en: Notify only _private messages
gl: Notificar só as mensaxes _privadas

en: _Always display notification icon
gl: Mostrar _sempre a icona de notificación

en: On-screen display
gl: Mostrar en pantalla

en: Pops up notification of important messages when XChat-GNOME doesn't have the focus
gl: Mostrar unha notificación emerxente para cada mensaxe importante cando XChat-GNOME non teña o foco

en: Error closing notification: %s
gl: Produciuse un erro ao pechar a notificación: %s

en: Failed to send notification: %s
gl: Produciuse un fallo ao enviar a notificación: %s

en: Message in %s
gl: Mensaxe en %s

en: Private Message from %s
gl: Mensaxe privada de %s

en: OSD loaded
gl: OSD cargado

en: OSD initialization failed
gl: Produciuse un fallo ao iniciar o OSD

en: Perl scripting interface
gl: Interface de scripts de Perl

en: Python scripting interface
gl: Interface de scripts de Python

en: xchat URL scraper
gl: XChat: Capturador de URL

en: URL Scraper
gl: Capturador de URL

en: Grabs URLs and puts them in a separate window for easy viewing.
gl: Obten os URL e ponos nunha xanela separada para a visualización sinxela.

en: URL Scraper failed to load: couldn't compile URL regex.
gl: Produciuse un fallo ao cargar o URL Scraper: non foi posíbel compilar a expresión regular do URL.

en: URL Scraper failed to load: couldn't compile e-mail regex.
gl: Produciuse un fallo ao cargar o URL Scraper: non foi posíbel compilar a expresión regular de correo electrónico.

en: URL Scraper loaded.
gl: URL Scraper cargouse.

en: URL Scraper unloaded.
gl: URL Scraper descargouse.

en: URL Scraper history length
gl: A lonxitude do historial de URL Scraper

en: URL Scraper show timestamps
gl: O URL Scraper mostra as marcas de tempo

en: New message received
gl: Nova mensaxe recibida

en: Sound Notification
gl: Notificación de son

en: Play a sound when you receive a private message or your nick is highlighted.
gl: Reproduce un son ao recibir unha mensaxe privada ou cando o seu alcume é resaltado.

en: Sound-notification plugin loaded.
gl: Engadido sound-notification cargado.

en: Sound-notification plugin unloaded.
gl: Engadido sound-notification descargado.

en: Tcl plugin for XChat
gl: Engadido de Tcl para o XChat

note: Used for dbus-based single instance app
en: Detection of running instance failed
gl: Produciuse un fallo ao detectar a instancia executada

note: Used for dbus-based single instance app
en: Failed to send "url" command to running instance
gl: Produciuse un fallo ao enviar a orde «url» á instancia executada

en: Set per channel options
    CHANOPT CONFMODE ON|OFF - Toggle conf mode/showing of join and part messages
    CHANOPT COLORPASTE ON|OFF - Toggle color paste
    CHANOPT BEEP ON|OFF - Toggle beep on message
    CHANOPT TRAY ON|OFF - Toggle tray blink on message
gl: Establecer as opcións da canel
    CHANOPT CONFMODE ON|OFF - Troca a configuración de modo/mostra das partes de unión e abandono
    CHANOPT COLORPASTE ON|OFF - Troca a cor de pegado
    CHANOPT BEEP ON|OFF - Troca o beep nas mensaxes
    CHANOPT TRAY ON|OFF - Troca o parpadeo da icona de notificación nos mensaxes

en: GHOST <nick> <password>, Kills a ghosted nickname
gl: GHOST <alcume> <contrasinal>, Mata un alcume pantasma

en: SET [-e] [-or] [-quiet] <variable> [<value>]
gl: SET [-e] [-quiet] <variable> [<valor>]

en: The nick of the person who did the deop'ing
gl: O alcume da persoa que outorgou os permisos de operador

en: The nick of the person who did the dehalfop'ing
gl: O alcume da persoa que outorgou os permisos de semi-operador

en: The nick of the person who did the devoice'ing
gl: O alcume da persoa que outorgou os permisos de voz

en: The nick of the person who did the unban'ing
gl: O alcume da persoa que revocou o veto

en: The nick of the person who removed the exempt
gl: O alcume da persoa que quitou a exención

en: The nick of the person who removed the invite
gl: O alcume da persoa que eliminou o convite

en: The nick of the person who set the mode
gl: O alcume da persoa que establece a clave

en: -%C10-%C11-%O$t$1 added to notify list.
gl: %C22*%O$t$1 engadido á lista de notificacións.

en: -%C10-%C11-%O$t$1 Banlist: %C3$4 %C4$2 %C5$3%O
gl: %C22*%O$t$1 Lista de vetados:%C19 $4%C20 $2%C21 $3

en: -%C10-%C11-%O$tCannot join%C11 %B$1 %O(You are banned).
gl: %C22*%O$tNon é posíbel entrar%C26 %B$1 %O(Está vetado).

en: -%C10-%C11-%O$t$1 is now known as $2
gl: %C22*%O$t$1 é agora coñecido como $2

en: %C13*%O$t$1 $2%O
gl: %C16*%O$t$1%O

en: %C13*%O$t%C8%B$1%B%O $2%O
gl: %C21*%O$t%C21%B$1%O%C21 $2

en: -%C10-%C11-%O$t$1 sets ban on $2
gl: %C22*%O$t$1 veta a $2

en: -%C10-%C11-%O$tChannel $1 created on $2
gl: %C22*%O$tCanle $1 creada en $2

en: -%C10-%C11-%O$t$1 removes channel half-operator status from $2
gl: %C22*%O$t%C26$1%O quita o estado de semi-operador da canle a %C26 $2

en: -%C10-%C11-%O$t$1 removes channel operator status from $2
gl: %C22*%O$t%C26$1%O quita o estado de operador da canle a%C26 $2

en: -%C10-%C11-%O$t$1 removes voice from $2
gl: %C22*%O$t%C26$1%O quita voz a%C26 $2

en: -%C10-%C11-%O$t$1 sets exempt on $2
gl: %C22*%O$t$1 establece a $2 como exento

en: -%C10-%C11-%O$t$1 gives channel half-operator status to $2
gl: %C22*%O$t%C26$1%O da estado de semi-operador da canle a%C26 $2

en: -%C10-%C11-%O$t$1 sets invite on $2
gl: %C22*%O$t$1 invita a $2

en: %UChannel          Users   Topic%O
gl: %UCanle          Usuarios   Asunto

en: %C2<%O$1%C2>%O$t$2%O
gl: %C28-%C29$1%C28-%O$t$2

en: -%C10-%C11-%O$t$1 sets mode $2$3 $4
gl: %C22*%O$t$1 establece modo $2$3 $4

en: -%C10-%C11-%O$tChannel $1 modes: $2
gl: %C22*%O$t%C22Canle $1 modos: $2

en: -%C10-%C11-%O$t$1 gives channel operator status to $2
gl: %C22*%O$t%C26$1%O da estado de operador de canle a%C26 $2

en: -%C10-%C11-%O$t$1 removes exempt on $2
gl: %C22*%O$t$1 quita a exención a $2

en: -%C10-%C11-%O$t$1 removes invite on $2
gl: %C22*%O$t$1 quieta a invitación a $2

en: -%C10-%C11-%O$t$1 removes channel keyword
gl: %C22*%O$t$1 quita a palabra clave da canle

en: -%C10-%C11-%O$t$1 removes user limit
gl: %C22*%O$t$1 quita o límite de usuarios

en: -%C10-%C11-%O$t$1 sets channel keyword to $2
gl: %C22*%O$t$1 establece palabra clave da canle como $2

en: -%C10-%C11-%O$t$1 sets channel limit to $2
gl: %C22*%O$t$1 establece límite da canle a $2

en: -%C10-%C11-%O$t$1 removes ban on $2
gl: %C22*%O$t$1 quita o veto a $2

en: -%C10-%C11-%O$t$1 gives voice to $2
gl: %C22*%O$t%C26$1%O dalle voz a%C26 $2

en: -%C10-%C11-%O$tConnected. Now logging in..
gl: %C22*%O$t%C22Conectado. Agora rexistrándose...

en: -%C10-%C11-%O$tConnecting to %C11$1 %C14(%C11$2%C14)%C port %C11$3%C..
gl: %C22*%O$t%C22Conectando a $1 ($2) porto $3%O...

en: -%C10-%C11-%O$tConnection failed. Error: $1
gl: %C21*%O$t%C21Conexión fallida. Erro: $1

en: -%C10-%C11-%O$tReceived a CTCP $1 from $2
gl: %C22*%O$tRecibiuse un CTCP $1 de $2

en: -%C10-%C11-%O$tReceived a CTCP $1 from $2 (to $3)
gl: %C22*%O$tRecibiuse un CTCP $1 de $2 (a $3)

en: %C3>%O$1%C3<%O$tCTCP $2%O
gl: %C19>%O$1%C19<%O$tCTCP $2

en: -%C10-%C11-%O$tReceived a CTCP Sound $1 from $2
gl: %C22*%O$tRecibiuse un son CTCP $1 de $2

en: -%C10-%C11-%O$tDCC CHAT to %C11$1%O aborted.
gl: %C22*%O$tDCC CHAT a %C26$1%O interrompida.

en: -%C10-%C11-%O$tDCC CHAT connection established to %C11$1 %C14[%O$2%C14]%O
gl: %C22*%O$tConexión para CHAT DCC establecida con %C26$1 %C30[%O$2%C30]

en: -%C10-%C11-%O$tDCC CHAT failed. Connection to $1 %C14[%O$2:$3%C14]%O lost.
gl: -%C10-%C11-%O$tDCC CHAT fallado. Perdeuse a conexión con $1 %C14[%O$2:$3%C14]%O.

en: -%C10-%C11-%O$tReceived a DCC CHAT offer from $1
gl: %C22*%O$tRecibiuse unha oferta de CHAT DCC de $1

en: -%C10-%C11-%O$tOffering DCC CHAT to $1
gl: %C22*%O$tOfrecendo CHAT DCC a $1

en: -%C10-%C11-%O$tAlready offering CHAT to $1
gl: %C22*%O$tXa está ofrecendo un CHAT a $1

en: -%C10-%C11-%O$tDCC $1 connect attempt to %C11$2%O failed (err=$3).
gl: %C22*%O$tO intento de conexión DCC $1 con%C26 $2%O fallou (erro=$3).

en: -%C10-%C11-%O$tReceived '$1%O' from $2
gl: %C22*%O$tRecibiu «$1%O» de $2

en: -%C10-%C11-%O$tReceived a malformed DCC request from %C11$1%O.%010-%C10-%C11-%O$tContents of packet: $2
gl: %C22*%O$tRecibiu unha petición DCC errónea de %C26$1%O.%010%C22*%O$tContidos do paquete: $2

en: -%C10-%C11-%O$tOffering %C11$1 %Cto %C11$2%O
gl: %C22*%O$tOfrece%C26 $1%O a%C26 $2

en: -%C10-%C11-%O$tNo such DCC offer.
gl: %C22*%O$tNon existe tal ofrecemento DCC.

en: -%C10-%C11-%O$tDCC RECV %C11$2%O to %C11$1%O aborted.
gl: %C22*%O$tRecepción DCC%C26 $2%O para%C26 $1%O interrompido.

en: -%C10-%C11-%O$tDCC RECV %C11$1%O from %C11$3%O complete %C14[%C11$4%O cps%C14]%O.
gl: %C22*%O$tRecepción DCC%C26 $1%O de%C26 $3%O completada %C30[%C26$4%O cps%C30]%O.

en: -%C10-%C11-%O$tDCC RECV connection established to %C11$1 %C14[%O$2%C14]%O
gl: %C22*%O$tConexión para recepción DCC establecida con%C26 $1 %C30[%O$2%C30]

en: -%C10-%C11-%O$tDCC RECV $1 ($2) failed. Connection to $3 lost.
gl: -%C10-%C11-%O$tDCC RECV $1 ($2) fallado. Perdeuse a conexión con $3.

en: -%C10-%C11-%O$tDCC RECV: Cannot open $1 for writing ($2).
gl: %C22*%O$tRecepción DCC: Non é posíbel abrir $1 para escritura ($2).

en: -%C10-%C11-%O$tThe file %C11$1%C already exists, saving it as %C11$2%O instead.
gl: %C22*%O$tO ficheiro%C26 $1%C xa existe, gardándoo como%C26 $2%O no seu lugar.

en: -%C10-%C11-%O$t%C11$1 %Chas requested to resume %C11$2 %Cfrom %C11$3%C.
gl: %C22*%O$t%C26$1 %Opuido retomar%C26 $2 %Cde%C26 $3%C.

en: -%C10-%C11-%O$tDCC SEND %C11$2%O to %C11$1%O aborted.
gl: %C22*%O$tEnvío DCC%C26 $2%O a%C26 $1%O interrompido.

en: -%C10-%C11-%O$tDCC SEND %C11$1%O to %C11$2%O complete %C14[%C11$3%O cps%C14]%O.
gl: %C22*%O$tEnvío DCC%C26 $1%O a%C26 $2%O completado %C30[%C26$3%O cps%C30]%O.

en: -%C10-%C11-%O$tDCC SEND connection established to %C11$1 %C14[%O$2%C14]%O
gl: %C22*%O$tConexión para envío DCC establecida con%C26 $1 %C30[%O$2%C30]

en: -%C10-%C11-%O$tDCC SEND %C11$1%O failed. Connection to %C11$2%O lost.
gl: -%C10-%C11-%O$tDCC SEND %C11$1%O fallado. Perdeuse a conexión con %C11$2%O.

en: -%C10-%C11-%O$t%C11$1 %Chas offered %C11$2 %C(%C11$3 %Cbytes)
gl: %C22*%O$t%C26$1 %Oofreceu%C26 $2 %O(%C26$3 %Obytes)

en: -%C10-%C11-%O$tDCC $1 %C11$2 %Cto %C11$3 %Cstalled - aborting.
gl: %C22*%O$tDCC $1%C26 $2 %Oa%C26 $3 %Cparouse - interrompendo.

en: -%C10-%C11-%O$tDCC $1 %C11$2 %Cto %C11$3 %Ctimed out - aborting.
gl: %C22*%O$tDCC $1%C26 $2 %Opara%C26 $3 %Oagotou o tempo de espera - interrompendo.

en: -%C10-%C11-%O$t$1 deleted from notify list.
gl: %C22*%O$t$1 borrado da lista de notificacións.

en: -%C10-%C11-%O$tDisconnected ($1).
gl: %C22*%O$tDesconectado ($1).

en: -%C10-%C11-%O$tFound your IP: [$1]
gl: %C22*%O$tAtopouse súa IP: [$1]

en: %O%C11$1%O added to ignore list.
gl: %O%C26$1%O engadido á lista de ignorados.

en: Ignore on %C11$1%O changed.
gl: Ignorar a %C26$1%O cambiou.

en: %O%C11$1%O removed from ignore list.
gl: %O%C26$1%O quitouse da lista de ignorados.

en: -%C10-%C11-%O$tCannot join%C11 %B$1 %O(Channel is invite only).
gl: %C22*%O$tNon pode entrar%C26 %B$1 %O(Canle só para invitados).

en: -%C10-%C11-%O$tYou have been invited to %C11$1%C by %C11$2%C (%C11$3%C)
gl: %C22*%O$tFoi invitado a%C26 $1%O por%C26 $2%C (%C26$3%C)

en: -%C10-%C11>%O$t%B$1%B %C14(%C10$3%C14)%C has joined $2
gl: %C19*%O$t%C19%B$1 %B($3) entrou en $2

en: -%C10-%C11-%O$tCannot join%C11 %B$1 %O(Requires keyword).
gl: %C22*%O$tNon pode entrar%C26 %B$1 %O(Requírese contrasinal).

en: <%C10-%C11-%O$t$1 has kicked $2 from $3 ($4%O)
gl: %C21*%O$t%C21$1 botou fora a $2 de $3 ($4%O%C21)

en: -%C10-%C11-%O$tYou have been killed by $1 ($2%O)
gl: %C22*%O$tFoi eliminado por  $1 ($2%O%C22)

en: %C3>%O$1%C3<%O$t$2%O
gl: %C19>%O$1%C19<%O$t$2

en: -%C10-%C11-%O$t$1%O
gl: %C16*%O$t$1%O

en: -%C10-%C11-%O$tMOTD Skipped.
gl: %C22*%O$t%C22Saltou a mensaxe do día (MOTD).

en: -%C10-%C11-%O$t$1 already in use. Retrying with $2..
gl: %C22*%O$t$1 xa está en uso. Reintentando con $2...

en: -%C10-%C11-%O$tNickname already in use. Use /NICK to try another.
gl: %C22*%O$tO alcume xa está en uso. Use /NICK para tentalo con outro.

en: -%C10-%C11-%O$tNo such DCC.
gl: %C22*%O$tNon existe ese DCC.

en: -%C10-%C11-%O$tNo process is currently running
gl: %C22*%O$tNon hai ningún proceso en execución actualmente

en: %C12-%C13$1%C12-%O$t$2%O
gl: %C28-%C29$1%C28-%O$t$2

en: -%C10-%C11-%O$tNotify list is empty.
gl: $tA lista de notificacións está baleira.

en: -%C10-%C11-%O$t$1 users in notify list.
gl: %C22*%O$t$1 usuarios na lista de notificacións.

en: -%C10-%C11-%O$tNotify: $1 is offline ($2).
gl: %C22*%O$tNotificación: $1 está desconectado ($2).

en: -%C10-%C11-%O$tNotify: $1 is online ($2).
gl: %C22*%O$tNotificación: $1 está conectado ($2).

en: <%C10-%C11-%O$t$1 %C14(%O$2%C14)%C has left $3
gl: %C23*%O$t%C23$1 (%O%C23$2) abandonou $3

en: -%C10-%C11-%O$tPing reply from $1 : $2 second(s)
gl: %C22*%O$tResposta ao ping de $1: $2 segundo(s)

en: -%C10-%C11-%O$tNo ping reply for $1 seconds, disconnecting.
gl: %C22*%O$tNon houbo resposta ao ping en $1 seconds, desconectando.

en: %C12*%C13$1%C12*$t%O$2%O
gl: %C28*%C29$3$1%C28*$t%O$2

en: -%C10-%C11-%O$tA process is already running
gl: %C22*%O$tXa hai un proceso en execución

en: <%C10-%C11-%O$t$1 has quit %C14(%O$2%O%C14)%O
gl: %C23*%O$t%C23$1 marchouse (%O%C23%B%B$2%O%C23)

en: -%C10-%C11-%O$t$1 sets modes%B %C14[%O$2%B%C14]%O
gl: %C22*%O$t$1 establece modos%B %C30[%O$2%B%C30]

en: %C12-%C13$1/Wallops%C12-%O$t$2%O
gl: %C28-%C29$1/Mensaxes dos operadores%C28-%O$t$2

en: -%C10-%C11-%O$tLooking up IP number for%C11 $1%O..
gl: %C22*%O$tBuscando número de IP para%C26 $1%O...

en: -%C10-%C11-%O$tConnected.
gl: %C22*%O$t%C22Conectado.

en: -%C10-%C11-%O$tLooking up %C11$1%C..
gl: %C22*%O$t%C22Buscando $1

en: -%C10-%C11-%O$tStopped previous connection attempt (pid=$1)
gl: %C22*%O$tDeteuse o anterior intento de conexión (pid=$1)

en: -%C10-%C11-%O$tTopic for %C11$1%C is %C11$2%O
gl: %C29*%O$t%C29O tópico para $1%C %C29é: $2

en: -%C10-%C11-%O$t$1 has changed the topic to: $2%O
gl: %C22*%O$t$1 cambiou o tópico a: $2

en: -%C10-%C11-%O$tTopic for %C11$1%C set by %C11$2%C at %C11$3%O
gl: %C29*%O$t%C29Tópico para $1%C %C29establecido por $2%C %C29en $3

en: -%C10-%C11-%O$tUnknown host. Maybe you misspelled it?
gl: %C22*%O$tEquipo descoñecido. Equivocouse?

en: -%C10-%C11-%O$tCannot join%C11 %B$1 %O(User limit reached).
gl: %C22*%O$tNon pode entrar%C26 %B$1 %O(Chegouse ao límite de usuarios).

en: -%C10-%C11-%O$t%C11Users on $1:%C $2
gl: %C22*%O$t%C26Usuarios en $1:%C $2

en: -%C10-%C11-%O$t%C12[%O$1%C12] %Cis away %C14(%O$2%O%C14)
gl: %C22*%O$t%C28[%O$1%C28] %Cestá ausente %C30(%O$2%O%C30)

en: -%C10-%C11-%O$t%C12[%O$1%C12]%C $2
gl: %C22*%O$t%C28[%O$1%C28]%O $2

en: -%C10-%C11-%O$t%C12[%O$1%C12] %CEnd of WHOIS list.
gl: %C22*%O$t%C28[%O$1%C28] %OFin da lista WHOIS.

en: -%C10-%C11-%O$t%C12[%O$1%C12] %C$2
gl: %C22*%O$t%C28[%O$1%C28]%O $2

en: -%C10-%C11-%O$t%C12[%O$1%C12]%O idle %C11$2%O
gl: %C22*%O$t%C28[%O$1%C28]%O inactivo%C26 $2

en: -%C10-%C11-%O$t%C12[%O$1%C12]%O idle %C11$2%O, signon: %C11$3%O
gl: %C22*%O$t%C28[%O$1%C28]%O inactivo%C26 $2%O, entrou:%C26 $3

en: -%C10-%C11-%O$t%C12[%O$1%C12] %C14(%O$2@$3%C14) %O: $4%O
gl: %C22*%O$t%C28[%O$1%C28] %C30(%O$2@$3%C30)%O: $4

en: -%C10-%C11-%O$t%C12[%O$1%C12] %Oreal user@host %C11$2%O, real IP %C11$3%O
gl: %C22*%O$t%C28[%O$1%C28] %Overdadeiro usuario@equipo%C27 $2%O, verdadeira IP%C27 $3

en: -%C10-%C11-%O$t%C12[%O$1%C12]%O $2
gl: %C22*%O$t%C28[%O$1%C28]%O $2

en: -%C10-%C11>%O$t%BYou%B are now talking on %C11$2%O
gl: %C22*%O$tEres coñecido agora como $2

en: -%C10-%C11-%O$tYou have been kicked from $2 by $3 ($4%O)
gl: %C23*$tBotouselle de $2 por $3 ($4%O%C23)

en: -%C10-%C11-%O$tYou have left channel $3
gl: %C23*$tAbandonou a canle $3

en: -%C10-%C11-%O$tYou have left channel $3 %C14(%O$4%C14)%O
gl: %C23*$tAbandonaste a canle $3 (%O%C23%B%B$4%O%C23)

en: -%C10-%C11-%O$tYou're inviting %C11$1%C to %C11$2%C (%C11$3%C)
gl: %C22*%O$tEstá invitado%C26 $1%O a%C26 $2%O (%C26$3%O)

en: %C6<%O$1%C6>%O$t$2%O
gl: %C19>%O$1%C19<%O$t$2

en: -%C10-%C11-%O$tYou are now known as $2
gl: %C22*%O$tEres coñecido agora como $2

en: Open Dialog Window
gl: Abrir diálogos en:

en: Send a File
gl: Enviar ficheiro

en: User Info (WHOIS)
gl: Información do usuario (WHOIS)

en: Operator Actions
gl: Accións do operador

en: Run XChat-GNOME in a terminal?
gl: Desexa executar XChat-GNOME nunha terminal?

en: The handler for "irc://" URLs
gl: O xestor para os URLs «irc://»

en: X-Chat GNOME is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
gl: XChat-GNOME é software libre; pode redistribuílo ou modificalo baixo os termos da Licenza Pública Xeral de GNU publicada pola Free Software Foundation; xa sexa na versión 3 da Licenza como (segundo a súa escolla) en calquera versión posterior.

en: X-Chat GNOME is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
gl: XChat-GNOME distribúese coa esperanza de que sexa útil, mais SEN NINGUNHA GARANTÍA; mesmo sen a garantía implícita de COMERCIALIZACIÓN ou IDONEIDADE PARA UN PROPÓSITO PARTICULAR. Para máis detalles vexa a Licenza Pública Xeral de GNU.

en: You should have received a copy of the GNU General Public License along with X-Chat GNOME; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
gl: Debeu recibir unha copia da Licenza Pública Xeral de GNU xunto con este programa.  Se non, vexa <http://www.gnu.org/licenses/>, se non é así escriba á Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307  USA

note: Translators: Don't try to translate this literally. * It is a running gag from a british comedy television * programme; either leave it as-is or replace it with * something comparable but inoffensive in your language.
en: “Listen very carefully, I shall say this only once.”
gl: «Escoita isto con tino, só cho direi unha vez.»

en: XChat-GNOME Web Site
gl: Sitio web de XChat-GNOME

en: Automatically display the channel list dialog
gl: Mostrar automaticamente o diálogo de lista de canles

en: Background image filename
gl: Nome do ficheiro da imaxe de fondo:

en: Background transparency
gl: Transparencia do fondo:

en: Colorize nicknames in the main window
gl: Colorear os alcumes na xanela principal

en: Default nickname used by servers without special options set
gl: Alcume predefinido usado polos servidores sen establecer as opcións especiais

en: Default real name used by servers without special options set
gl: Nome real predefinido usado polos servidores sen establecer as opcións especiais

en: Display redundant nickstamps
gl: Mostrar as marcas redundantes de alcumes

en: Font for the main window
gl: Tipo de letra para a xanela principal

en: Height of the channel list
gl: Lista de canles...

en: Height of the main window
gl: Altura da xanela principal

en: If set to true, when you join a server without automatically joining a channel, the channel list dialog will be displayed
gl: Se é verdadeiro, cando se una a un servidor sen unirse automaticamente a unha canle, mostrarase o diálogo de lista de canles.

en: Languages to use for spellchecking
gl: Idiomas para usar na revisión ortográfica

en: List of enabled plugins
gl: Lista dos engadidos activos

en: Message sent on away
gl: Mensaxe enviada na ausencia

en: Message sent on channel part
gl: Mensaxe enviada na parte da canle

en: Message sent on quit
gl: Mensaxe enviada ao saír

en: Position of the horizontal pane in the main window
gl: Posición do panel horizontal na xanela principal

en: Selected background type
gl: Seleccionar un ficheiro de son

en: Selected color scheme
gl: Seleccionar cor

en: Show colors in the main window
gl: Mostrar as cores na xanela principal

en: Show timestamps in the main window
gl: Mostrar as arcas de tempo na xanela principal

en: Show user list in main window
gl: Mostrar a lista de usuarios na xanela principal

en: Whether the horizontal pane in the main window is shown
gl: Indica se se mostra o panel horizontal na xanela principal

en: Whether the statusbar in the main window is shown
gl: Indica se se mostra a barra de estado na xanela principal

en: Width of the channel list
gl: Largo da lista de canles

en: X position of the main window on the screen
gl: Posición X da xanela principal na pantalla

en: Y position of the main window on the screen
gl: Posición Y da xanela principal na pantalla

en: xchat configuration version
gl: versión de configuración de xchat

en: %s Channel List
gl: Lista de canles %s

en: This network doesn't have a server defined.
gl: Esta rede non ten un servidor definido.

en: Please add at least one server to the %s network.
gl: Engada cando menos un servidor á rede %s.

en: Se_nd Message To...
gl: E_nviar mensaxe a...

en: _Send File
gl: _Enviar ficheiro

en: Paste File _Contents
gl: Pegar os _contidos do ficheiro

en: Paste File_name
gl: Pegar os _nome do ficheiro

en: Error reading file "%s": %s
gl: Produciuse un erro ao ler o ficheiro «%s»: %s

en: Error converting URI "%s" into filename: %s
gl: Produciuse un erro ao converter o URL «%s» nun nome de ficheiro: %s

en: Error retrieving file information for "%s": %s
gl: Produciuse un erro ao obter a información do ficheiro para «%s»: %s

en: Save Transcript
gl: Gardar a transcripción

en: Error saving %s
gl: Produciuse un erro ao gardar %s

en: %s is attempting to send you a file named "%s". Do you wish to accept the transfer?
gl: %s tenta enviarlle un ficheiro co nome «%s». Desexa aceptar a transferencia?

en: <b>%s</b>
    <small>from %s</small>
    %s of %s
gl: <b>%s</b>
    <small>desde %s</small>
    %s de %s

en: <b>%s</b>
    <small>from %s</small>
    %s of %s at %s/s
gl: <b>%s</b>
    <small>desde %s</small>
    %s de %s en %s/s

en: Transfer of %s to %s failed
gl: Produciuse un erro na transferencia de %s a %s

en: Transfer of %s from %s failed
gl: Produciuse un erro na transferencia de %s desde %s

en: Use directory instead of the default config dir
gl: Usar o cartafol no lugar do cartafol de configuración predefinido

en: Don't auto-connect to servers
gl: Non reconectarse ao servidor automaticamente

en: Don't auto-load plugins
gl: Non cargar automaticamente ningún engadido

en: Open an irc:// url
gl: Abrir un url irc://

en: Open URL in an existing XChat-GNOME instance
gl: Abrir o URL nunha instancia de XChat-GNOME existente

en: Incoming DCC Chat
gl: Conversa DCC entrante

en: %s is attempting to create a direct chat. Do you wish to accept the connection?
gl: %s está tentando crear unha conversa directa. Desexa aceptar a conexión?

en: Unable to show '%s'
gl: Non foi posíbel mostrar «%s»

en: <span foreground="dark grey">Reached end, continuing from top</span>
gl: <span foreground="dark grey">Chegouse ao final, continúase desde a parte superior</span>

en: <span foreground="dark grey">Reached beginning, continuing from bottom</span>
gl: <span foreground="dark grey">Chegouse ao principio, continúase desde a parte inferior</span>

en: <span foreground="red">Search string not found</span>
gl: <span foreground="red">Cadea de búsqueda non encontrada</span>

en: %s Network Properties
gl: Propiedades da rede %s

en: You must enter a network name
gl: Debe inserir o nome de rede

en: You must enter a nick name
gl: Introduza o novo alcume:

en: You must enter a real name
gl: Debe inserir o nome real

en: No Servers
gl: Servidor

en: You must add at least one server for this network
gl: Usar SSL para todos os servidores desta rede

en: ISO-8859-15 (Western Europe)
gl: ISO-8859-15 (Europa do oeste)

en: ISO-8859-2 (Central Europe)
gl: ISO-8859-2 (Europa central)

en: ISO-8859-7 (Greek)
gl: ISO-8859-7 (Grego)

en: ISO-8859-8 (Hebrew)
gl: ISO-8859-8 (Hebreo)

en: ISO-8859-9 (Turkish)
gl: ISO-8859-9 (Turco)

en: ISO-2022-JP (Japanese)
gl: ISO-2022-JP (Xaponés)

en: SJIS (Japanese)
gl: SJIS (Xaponés)

en: CP949 (Korean)
gl: CP949 (Coreano)

en: KOI8-R (Cyrillic)
gl: KOI8-R (Cirílico)

en: CP1251 (Cyrillic)
gl: CP1251 (Cirílico)

en: CP1256 (Arabic)
gl: CP1256 (Árabe)

en: CP1257 (Baltic)
gl: CP1257 (Báltico)

en: GB18030 (Chinese)
gl: GB18030 (Chinés)

en: In_sert
gl: In_serir

en: _Discussion
gl: _Discusión

en: _Channels...
gl: _Canles...

note: Discussion menu
en: _Save Transcript
gl: _Gardar trasncripción

en: Change _Topic
gl: Cambiar o _asunto

en: _Bans...
gl: _Vetados...

en: The way the D-Bus plugin works has changed.
    To avoid problems, you should remove the old plugin file.
    
    <b>Please delete %s</b>
gl: A forma de traballo de D-BUS cambiou.
    Para evitar problemas, debe eliminar o ficheiro do engadido anterior.
    
    <b>Elimine %s</b>

en: D-Bus plugin is still installed
gl: O engadido de D-Bus aínda está instalado

note: View menu
en: Pre_vious Network
gl: Rede a_nterior

en: Nex_t Network
gl: Rede seguin_te

en: _Previous Discussion
gl: Discusión _anterior

en: _Next Discussion
gl: Discusión _seguinte

note: Server context menu
en: _Auto-connect on startup
gl: Conectarse _automaticamente ao inicio

note: Discussion context menu
en: _Auto-join on connect
gl: Unirse _automaticamente ao conertarse

en: Black on White
gl: Negro sobre branco

en: White on Black
gl: Branco sobre negro

en: System Theme Colors
gl: Cores do tema do sistema

en: File Transfers & DCC
gl: Transferencias de ficheiros e DCC

en: IRC Preferences
gl: Preferencias de IRC

en: Really remove network "%s" and all of its servers?
gl: Realmente desexa eliminar a rede «%s» e todos os seus servidores?

en: An error occurred unloading %s
gl: Produciuse un erro ao descargar %s

en: Plugin Unload Failed
gl: Produciuse un fallo ao descargar o engadido

en: Plugin Load Failed
gl: Produciuse un fallo ao cargar o engadido

en: Open Plugin
gl: Abrir o engadido

en: Scripts and Plugins
gl: Scripts e engadidos

en: Error in language %s activation: %s
gl: Produciuse un erro na activación do idioma %s: %s

en: Error in spell checking configuration: %s
gl: Produciuse un erro na configuración da revisión ortográfica: %s

en: In order to get spell-checking, you need to have libenchant installed with at least one dictionary.
gl: Para obter a revisión ortográfica, vostede debe ter instalado libenchant con cando menos un dicionario.

en: _Check spelling
gl: _Revisión ortográfica

en: Choose languages to use for spellcheck:
gl: Seleccione os idiomas para usar na revisión ortográfica:

en: %s%.1fs lag
gl: %s%.1fs idiom

en: %d bytes buffered
gl: %d bytes

en: Error in spellchecking configuration: %s
gl: Produciuse un erro ao configurar a revisión ortográfica: %s

en: I_nsert Color Code
gl: Inserir atributo ou código de cor

en: Light Green
gl: Verde claro

en: Light Blue
gl: Azul claro

en: Light Grey
gl: Gris claro

en: Changing topic for %s
gl: Cambiando o asunto por %s

en: Private _Chat
gl: _Conversa privada

en: %s
    <span weight="bold">Name:</span> %s
gl: %s
    <span weight="bold">Nome:</span> %s

en: %s
    <span weight="bold">Country:</span> %s
gl: %s
    <span weight="bold">País:</span> %s

en: %s
    <span weight="bold">Last message:</span> %d minute ago | %s
    <span weight="bold">Last message:</span> %d minutes ago
gl[0]: %s
    <span weight="bold">Última mensaxe:</span> fai %d minuto
gl[1]: %s
    <span weight="bold">Última mensaxe:</span> fai %d minutos

en: %s
    <span weight="bold">Away message:</span> %s
gl: %s
    <span weight="bold">Mensaxe de ausencia:</span> %s

en: %d User | %d Users
gl[0]: %d Usuario
gl[1]: %d Usuarios

en: applications
gl: aplicativos

en: documents
gl: documentos

en: downloads
gl: descargas

en: movies
gl: filmes

en: music
gl: música

en: photos
gl: fotos

en: pictures
gl: imaxes

en: templates
gl: modelos

en: videos
gl: vídeos

en: Update standard folders to current language?
gl: Desexa actualizar os cartafoles estándar ao idioma actual?

en: You have logged in in a new language. You can automatically update the names of some standard folders in your home folder to match this language. The update would change the following folders:
gl: Vostede acaba de iniciar sesión nunha nova linguaxe. Pode actualizar automaticamente os nomes de algúns cartafoles estándar no seu cartafol de inicio para coincidir con este idioma. A actualización cambiará os seguintes cartafoles:

en: _Keep Old Names
gl: _Manter os nomes antigos

en: _Update Names
gl: _Actualizar nomes

en: Current folder name
gl: Nome actual do cartafol

en: Note that existing content will not be moved.
gl: Teña en conta que o contido existente non será movido.

en: _Don't ask me this again
gl: _Non preguntarme de novo

en: There was an error updating the folders
gl: Produciuse un erro ao actualizar os cartafoles

en: Update common folders names to match current locale
gl: Actualizar nomes dos cartafoles comúns para coincidir co locale actual

en: User folders update
gl: Actualizar os cartafoles do usuario

en: Adding files to the composition
gl: Engadindo ficheiros á composición

en: Quick Blank
gl: Borrado rápido

en: Full Blank (slow)
gl: Borrado completo (lento)

en: Full Format
gl: Formato completo

en: Quick Deformat
gl: Borrado rápido

en: Full Deformat (slow)
gl: Borrado completo (lento)

en: Eject the disc
gl: Expulsar o disco

en: Default value for eject checkbox
gl: Valor predeterminado para a caixa de verificación da expulsión

en: Burning device
gl: Dispositivo de gravación

en: Blank mode
gl: Modo de borrado

en: E_ject disk
gl: E_xpulsar o disco

note: blanking can only be performed on blank discs, format and deformat are allowed to be blank ones
en: The inserted disc is already blank.
gl: O disco inserido xa está baleiro.

en: No disc detected in the drive.
gl: Non se detectou ningún disco na unidade.

en: Disc is not erasable.
gl: O disco non é borrable.

en: Blanking disc...
gl: Borrando o disco...

en: Unable to grab the drive.
gl: Non se puido obter o control da unidade.

en: Burn Composition
gl: Gravar a composición

en: Composition name
gl: Nome da composición

en: <small>Would you like to change the default composition name?</small>
gl: <small>Desexa cambiar o nome predeterminado da composición?</small>

en: _Dummy write
gl: Si_mular gravación

note: create ISO ?
en: Only create _ISO
gl: Só crear a imaxe _ISO

en: _Burn Composition
gl: _Gravar a composición

en: Could not create destination ISO file: %s
gl: Non foi posible crear o ficheiro ISO destino: %s

en: Writing ISO...
gl: Escribindo ISO...

en: An error occured while writing ISO: %s
gl: Ocorreu un erro mentres se escribia ISO: %s

en: An error occurred in the burn backend.
gl: Ocorreu un erro no motor de gravación.

en: The write mode is not supported currently.
gl: O modo de escritura aínda non está soportado.

note: could not create source
en: Could not create ISO source structure.
gl: Non se puido crear a estrutura fonte de ISO.

note: file
en: Image to burn
gl: Imaxe a gravar

en: ISO images
gl: Imaxes ISO

en: _Burn image
gl: _Gravar imaxe

en: Burn mode is not currently implemented.
gl: O modo de gravación aínda non está implementado.

en: An error occurred in the burn backend
gl: Ocorreu un erro no motor de gravación

en: Unable to determine image size.
gl: Non foi posible determinar o tamaño da imaxe.

en: Cannot open image.
gl: Non se puido abrir a imaxe.

en: Burning image...
gl: Gravando a imaxe...

en: <span weight="bold" foreground="darkred" stretch="semiexpanded">Please select an image to burn</span>
gl: <span weight="bold" foreground="darkred" stretch="semiexpanded">Seleccione unha imaxe para gravala</span><span weight="bold" foreground="darkred" stretch="semiexpanded">Seleccione unha imaxe para gravala</span>

en: Cannot append data to multisession disc in this write mode (use TAO instead)
gl: Non se poden engadir datos ao disco multisesión neste modo de escritura (use o modo TAO no seu lugar)

en: Closed disc with data detected. Need blank or appendable disc
gl: Detectouse un disco con datos pechado. Precísase un disco baleiro ou cunha sesión aberta

en: No disc detected in drive
gl: Non se detectou ningún disco na unidade

en: Cannot recognize state of drive and disc
gl: Non se puido recoñecer o estado da unidade nin do disco

en: The selected image does not fit on the inserted disc
gl: A imaxe seleccionada non colle no disco inserido

en: Failed to get image size
gl: Fallo ó obter o tamaño da imaxe

en: Make sure you selected a valid file and you have the proper permissions to access it.
gl: Asegúrese de que seleccionou un ficheiro válido e de que ten os permisos axeitados para acceder a el.

en: Audio composition
gl: Composición de son

en: Copy data CD
gl: Copiar CD de datos

en: CD Reader device
gl: Dispositivo lector de CDs

en: On the _fly
gl: Ao _voo

en: Flushing cache...
gl: Limpando a caché...

en: Please insert a recordable disc.
gl: Insira un disco gravable.

en: Writing CD...
gl: Gravando CD...

en: Reading CD...
gl: Lendo CD...

en: Copy data DVD
gl: Copiar DVD de datos

en: DVD Reader device
gl: Dispositivo lector de DVD

en: _Copy DVD
gl: _Copiar DVD

en: Create ISO from CD
gl: Crear ISO dende un CD

en: Add the selected file(s) to the composition
gl: Engadir os ficheiros seleccionados á composición

en: Add a new directory to the composition
gl: Engadir un novo directorio á composición

en: Remove the selected file(s) from the composition
gl: Eliminar os ficheiros seleccionados da composición

en: Clear the content of the composition
gl: Limpar o contido da composición

en: Volume name :
gl: Nome do volume:

en: You must give a name to the file.
gl: Debe darlle un nome ó ficheiro.

en: A file with the same name is already present in the composition.
gl: Xa existe un ficheiro con ese nome na composición.

note: Note to translators: first %s is the date in "i18n" format (year-month-day), %d is a running number of compositions
en: Data %s~%d
gl: Datos %s~%d

en: %s cannot be added to the composition, because it exceeds the maximum allowed file size for iso9660.
gl: Non se puido engadir %s á composición porque excede o tamaño de ficheiro máximo permitido por iso9660.

en: Adding home directory
gl: Engadindo o directorio persoal

en: You are about to add your home directory to the composition. This is likely to take a very long time, and also to be too big to fit on one disc.
    
    Are you sure you want to proceed?
gl: Está a piques de engadir o seu directorio inicial á composición. É probable que isto tarde moito tempo, e que sexa demasiado grande para caber nun disco.
    
    Está seguro de que desexa continuar?

en: A file named "%s" already exists in this directory, the file hasn't been added.
gl: Xa existe no directorio un ficheiro chamado "%s", non se engadiu o ficheiro.

note: The first string is the renamed name, the second one the original name
en: Duplicate filename '%s' for '%s'
gl: Nome de ficheiro duplicado '%s' para '%s'

en: Show writers only
gl: Amosar só os gravadores

en: Show speed selection
gl: Amosar a selección de velocidade

en: Show speed selection combo
gl: Amosar a caixa de selección de velocidade

en: Show mode selection
gl: Amosar a selección de modo

en: Show mode selection combo
gl: Amosar a caixa de selección de modo

en: Is it a valid combination
gl: A combinación é válida

en: Is the combination of hardware and disc valid to burn the composition?
gl: É a combinación de hardware e disco válida para gravar a composición?

en: The blank mode shows different disc status messages than regular mode
gl: O modo de borrado mostra mensaxes de estado do disco de xeito regular

en: Accept only CDs as valid discs
gl: Aceptar só CDs como discos válidos

en: Write _mode:
gl: _Modo de escritura:

en: Empty speed list
gl: Baleirar a lista de velocidades

en: <b>Unable to retrieve the speed list for the drive.</b>
    
    This is a known bug, which occurs with some drives. Please report it to <i>xfburn@xfce.org</i> together with the console output to increase the chances that it will get fixed.
    
    Burning should still work, but if there are problems anyways, please let us know.
    
    <i>Thank you!</i>
gl: <b>Non se puido obter a lista de velocidades desta unidade.</b>
    
    Trátase dun erro coñecido dalgunhas unidades. Por favor, informe a <i>xfburn@xfce.org</i> xunto coa mensaxe de saída para aumentar as posibilidades de que se solucione.
    
    A gravación debería funcionar, pero se aínda así hai problemas, fáganolo saber.
    
    <i>Grazas!</i>

en: Continue to _show this notice
gl: _Seguir amosando este aviso

en: Drive can't burn on the inserted disc
gl: A unidade non pode gravar no disco inserido

en: Drive is empty
gl: A unidade está baleira

en: Sorry, multisession is not yet supported
gl: A multisesión ainda non está soportada

en: Inserted disc is full
gl: O disco inserido está cheo

en: Inserted disc is unsuitable
gl: O disco introducido non é axeitado!

en: Cannot access drive (it might be in use)
gl: Non se pode acceder á unidade (pode que se estea usando)

en: Error determining disc
gl: Erro ó determinar o disco

en: Write-once disc, no blanking possible
gl: Disco dunha soa escritura, non é posible borralo

en: DVD+RW does not need blanking
gl: DVD+RW non precisa borrado

en: Inserted disc is already blank
gl: O disco inserido xa está baleiro

en: Number of burners in the system
gl: Número de gravadoras do sistema

en: Number of drives in the system
gl: Número de unidade do sistema

en: Number of drives in the system (readers and writers)
gl: Número de unidades do sistema (lectoras e gravadoras)

en: List of devices
gl: Lista de dispositivos

en: Currently selected device
gl: Dispositivo seleccionado

en: Unable to initialize the burning backend.
gl: Non foi posible iniciar o motor de gravación.

en: No burners are currently available
gl: Non hai ningunha gravadora dispoñible

en: Possibly the disc(s) are in use, and cannot get accessed.
    
    Please unmount and restart the application.
    
    If no disc is in the drive, check that you have read and write access to the drive with the current user.
gl: Posiblemente os discos estean en uso, e non se pode acceder a eles.
    
    Desmonte e reinicie a aplicación.
    
    Se non hai ningún disco na unidade, comprobe que ten acceso de lectura e escritura á unidade co usuario actual.

en: Failed to initialize %s transcoder: %s
    	(falling back to basic implementation)
gl: Produciuse un erro ao iniciar o transcodificador %s: %s
    	(volvendo á implementación básica)

en: Image file '%s' does not exist.
gl: O ficheiro de imaxe '%s' non existe.

note: {"new-composition", GTK_STOCK_NEW, N_("_New composition"), "", N_("Create a new composition"),}, {"new-composition", GTK_STOCK_NEW, N_("_New composition"), NULL, N_("Create a new composition"), G_CALLBACK (action_new_data_composition),},
en: New data composition
gl: Nova composición de datos

en: New audio composition
gl: Crear unha nova composición

note: {"load-composition", GTK_STOCK_OPEN, N_("Load composition"), NULL, N_("Load composition"), G_CALLBACK (action_load),}, {"save-composition", GTK_STOCK_SAVE, N_("Save composition"), NULL, N_("Save composition"), G_CALLBACK (action_save),}, {"save-composition-as", GTK_STOCK_SAVE_AS, N_("Save compositio
en: Close composition
gl: Pechar a composición

en: Quit Xfburn
gl: Saí­r de Xfburn

en: Show preferences dialog
gl: Amosar o diálogo de preferencias

en: Refresh file list
gl: Actualizar a lista de ficheiros

en: Display information about Xfburn
gl: Amosar información acerca de Xfburn

en: Show file browser
gl: Mostrar o navegador de ficheiros

en: Show/hide the file browser
gl: Amosar/agochar o navegador de ficheiros

en: Show/hide the toolbar
gl: Amosar/agochar a barra de ferramentas

en: Another cd burning GUI
gl: Outra GUI para a gravación de CDs

en: Retired author/maintainer
gl: Autor retirado/mantedor

en: Translator (%s)
gl: Tradutor (%s)

en: Show close button
gl: Amosar o botón de pechar

en: Determine whether the close button is visible
gl: Determina se o botón de peche é visible ou non

en: Cannot append data to multisession disc in this write mode (use TAO instead).
gl: Non se poden engadir datos ao disco multisesión neste modo de escritura (use o modo TAO no seu lugar).

en: Closed disc with data detected, a blank or appendable disc is needed.
gl: Detectouse un disco con datos pechado, pero precísase un disco baleiro ou cunha sesión aberta.

en: No disc detected in drive.
gl: Non se detectou ningún disco na unidade.

en: Cannot recognize the state of the drive and disc.
gl: Non se puido recoñecer o estado da unidade e do disco.

en: There is not enough space available on the inserted disc.
gl: Non hai espazo dabondo dispoñible no disco inserido.

en: Burning track %2d/%d...
gl: Gravando a pista %2d/%d...

en: Burning composition...
gl: Gravando a composición...

en: standby
gl: en espera

en: ending
gl: rematando

en: failing
gl: fallando

en: abandoned
gl: abandonado

en: ended
gl: finalizado

en: Writing Lead-In...
gl: Escribindo a pista inicial...

en: Writing Lead-Out...
gl: Escribindo a pista final...

en: Writing pregap...
gl: Escribindo o silencio previo...

en: Closing track...
gl: Pechando a pista...

en: Closing session...
gl: Pechando a sesión...

en: see console
gl: ver a consola

en: User Aborted
gl: Abortado polo usuario

en: Tune how Xfburn behaves
gl: Modificar o comportamento de Xfburn

en: Temporary directory
gl: Directorio temporal

en: _Clean temporary directory on exit
gl: _Limpar o directorio temporal ao saír

en: Show human_readable filesizes
gl: Most_rar tamaños de ficheiros máis lexibles

en: Detected devices
gl: Dispositivos detectados

note: below the device list
en: Show warning on _empty speed list
gl: Mostrar advertencia se lista de velocidades está baleira

en: FIFO buffer size (in kb)
gl: Tamaño do búfer FIFO (en kb)

en: Changing this setting only takes full effect after a program restart.
gl: O cambio desta opción só ten efecto despois de reiniciar o programa.

en: FIFO buffer:
gl: Búfer FIFO:

en: Min. fill was %2d%%
gl: O recheo mínimo era %2d%%

en: Welcome to xfburn!
gl: Benvido a xfburn!

note: buttons
en: <big>Burn _Image</big>
gl: <big>Gravar _imaxe</big>

en: Burn a prepared compilation, i.e. an .ISO file
gl: Gravar unha compilación xa preparada, é dicir, un ficheiro .ISO

en: <big>New _Data Composition</big>
gl: <big>Nova composición de _datos</big>

en: Create a new data disc with the files of your choosing
gl: Crear un novo disco de datos cos ficheiros que está seleccionando

en: <big>_Blank Disc</big>
gl: <big>Disco _baleiro</big>

en: Prepare the rewriteable disc for a new burn
gl: Prepara o disco regravable para gravalo de novo

en: <big>_Audio CD</big>
gl: <big>CD de _audio</big>

en: Audio CD playable in regular stereos
gl: CD de son reproducible nos reprodutores normais

en: What files can get burned to an audio CD?
gl: Que ficheiros se poden gravar nun CD de son?

en: Rename Artist
gl: Renomear o artista

en: Rename the artist of the selected file
gl: Renomear o artista do ficheiro seleccionado

en: Rename Title
gl: Renomear o tí­tulo

en: Rename the title of the selected file
gl: Renomear o tí­tulo do ficheiro seleccionado

en: Cannot burn audio onto a DVD.
gl: Non se pode gravar audio nun DVD.

en: You can only have a maximum of 99 tracks.
gl: Só pode ter un máximo de 99 pistas.

en: A problem with the burn backend occurred.
gl: Produciuse un problema no motor de gravación.

en: Proceed to Burn
gl: Continuar ca gravación

en: You are trying to burn more onto the disc than it can hold.
gl: Está intentando gravar no disco máis cousas das que collen nel.

en: The basic transcoder is built in,
    and does not require any library.
    But it can only handle uncompressed
    .wav files.
    If you would like to create audio
    compositions from different types of
    audio files, please compile with
    gstreamer support.
gl: O transcodificador básico está
    incorporado, e non require ningunha
    libraría. Pero só pode manexar
    ficheiros .wav descomprimidos.
    Se desexa crear composicións de
    son a partir de diferentes tipos de
    ficheiros de son, compíleo con
    soporte para gstreamer.

en: File %s does not have a .wav extension
gl: O ficheiro %s non ten unha extensión .wav

en: File %s does not contain uncompressed PCM wave audio
gl: O ficheiro %s non contén audio descomprimido PCM wave

en: Could not stat %s: %s
gl: Non se puido obter o estado de %s: %s

en: Could not open %s.
gl: Non foi posible abrir %s

en: %s is missing.
    
    You do not have a decoder installed to handle this file.
    Probably you need to look at the gst-plugins-* packages
    for the necessary plugins.
gl: Falta %s.
    
    Non ten instalado ningún decodificador para tratar este
    ficheiro.
    Probablemente teña que buscar os paquetes
    gst-plugins-* para obter os engadidos necesarios.

en: The gstreamer transcoder uses the gstreamer
    library for creating audio compositions.
    
    Essentially all audio files should be supported
    given that the correct plugins are installed.
    If an audio file is not recognized, make sure
    that you have the 'good','bad', and 'ugly'
    gstreamer plugin packages installed.
gl: O transcodificador de gstreamer usa a librería
    de gstreamer para crear composicións de audio.
    
    Se os engadidos correctos están instalados
    deberíanse soportar tódolos ficheiros de son.
    Se non se recoñece un ficheiro de son,
    asegúrese de que ten instalados os paquetes
    dos engadidos de gstreamer 'good','bad', e 'ugly'.

en: Gstreamer did not like this file (detection timed out)
gl: A Gstreamer non lle gusta este ficheiro (esgotouse o tempo de detección)

en: %s
    
    is not an audio file:
    
    %s
gl: %s
    
    non é un ficheiro de audio:
    
    %s

en: Gstreamer did not want to start transcoding (timed out)
gl: Gstreamer non quixo iniciar a transcodificación (tempo esgotado)

en: Failed to change songs while transcoding
gl: Produciuse un erro ao cambiar as cancións ao transcodificar

en: Display name
gl: Nome para mostrar

en: Device address
gl: enderezo do dispositivo

en: Burn speeds supported by the device
gl: Velocidades de gravación soportadas polo dispositivo

en: Disc status
gl: Estado do disco

en: Profile no. as reported by libburn
gl: Número do perfil comunicado por libburn

en: Profile name as reported by libburn
gl: Nome do perfil comunicado por libburn

en: Is the disc erasable
gl: É o disco borrable

en: Can burn CDR
gl: Pode gravar CDR

en: Can burn CDRW
gl: Pode gravar CDRW

en: Can burn DVDR
gl: Pode gravar DVDR

en: Can burn DVDPLUSR
gl: Pode gravar DVD+R

en: Can burn DVDRAM
gl: Pode gravar DVDRAM

en: libburn TAO block types
gl: Tipos de bloque TAO de libburn

en: libburn SAO block types
gl: Tipos de bloque SAO de libburn

en: libburn RAW block types
gl: Tipos de bloque RAW de libburn

en: libburn PACKET block types
gl: Tipos de bloque PACKET de libburn

en: Data Composition
gl: Composición de datos

en: Burn Image (xfburn)
gl: Gravar imaxe (xfburn)

en: CD and DVD burning application
gl: Aplicación para a gravación de CDs e DVDs

en: Application has no command
gl: O aplicativo non ten orde

en: Commands History
gl: Historial de ordes

en: This will permanently clear the custom command history.
gl: Isto limpará permanentemente o historial de ordes personalizado.

en: Are you sure you want to clear the command history?
gl: Está seguro de que desexa limpar o historial de ordes?

en: The custom action will be deleted permanently.
gl: A acción personalizada eliminarase permanentemente.

en: Toggle view mode
gl: Cambiar de modo de visualización

en: La_unch
gl: _Iniciar

en: Failed to launch desktop item editor
gl: Produciuse un erro ao iniciar o editor de elemento de escritorio

en: Are you sure you want to revert "%s"?
gl: Está seguro de que desexa reverter "%s"?

en: Are you sure you want to hide "%s"?
gl: Está seguro de que desexa ocultar «%s»?

en: Replace the existing service
gl: Substituír o servizo existente

en: Quit all instances
gl: Saír de todas as instancias

note: close all windows and quit
en: Forced to quit
gl: Forzouse a saída

en: Unable to daemonize the process
gl: Non foi posíbel converter o proceso nun daemon

en: Always c_enter the window
gl: _Centrar sempre as xanelas

en: C_lear Custom Command History
gl: _Limpar o historial personalizado de ordes

en: Categ_ory icon size:
gl: Tamaño da icona da categ_oría:

en: Center the window on startup.
gl: Centrar a xanela ao iniciar.

en: Custom _Actions
gl: _Accións personalizadas

en: Ite_m icon size:
gl: Tamaño de icona do ele_mento:

en: Patte_rn:
gl: Pat_rón:

en: Remember last _selected category
gl: Lembrar a última categoría _seleccionada

en: Remove the currently selected action.
gl: Retirar a acción seleccionada.

en: Text besi_de icons
gl: Texto a carón _das iconas

en: _View items as icons
gl: _Ver os elementos como iconas

en: Find and launch applications installed on your system
gl: Busque e execute aplicativos instalados no sistema

en: Run Program...
gl: Executar programa...

en: Failed to connect to xfconf daemon. Reason: %s
gl: Fallo ó conectar co daemon xfconf. Razón: %s

en: Failed to execute command "%s".
gl: Produciuse un erro ao executar a orde "%s".

en: (No battery, AC on-line)
gl: (Non hai batería, conectado á rede eléctrica)

en: (Charging from AC)
gl: (Cargando da rede eléctrica)

en: (AC on-line)
gl: (Conectado á rede eléctrica)

en: %d%% (%02d:%02d) remaining
gl: %d%% (%02d:%02d) restante

en: %02d:%02d remaining
gl: quedan %02d:%02d

en: %d%% remaining
gl: Quedan %d%%

en: AC off-line
gl: Desconectado da rede eléctrica

en: WARNING: Your battery has reached critical status. You should plug in or shutdown your computer now to avoid possible data loss.
gl: ADVERTENCIA: A batería chegou a un estado crítico. Debe enchufala ou apagar o ordenador agora para evitar unha posible perda de datos.

en: WARNING: Your battery is running low. You should consider plugging in or shutting down your computer soon to avoid possible data loss.
gl: ADVERTENCIA: A batería estase esgotando. Deberia considerar enchufala ou apagar o ordenador pronto para evitar unha posible perda de datos.

en: Low percentage:
gl: Porcentaxe baixa:

en: Low battery action:
gl: Acción para cando a batería está baixa:

en: Display a warning message
gl: Mostrar unha mensaxe de advertencia

en: Run command in terminal
gl: Executar a orde nun terminal

en: Critical percentage:
gl: Porcentaxe crítica:

en: Critical battery action:
gl: Acción para cando a batería está crítica:

en: Display label
gl: Mostrar unha etiqueta

en: Display icon
gl: Mostrar unha icona

en: Display percentage
gl: Mostrar a porcentaxe

en: Display power
gl: Mostrar a enerxía

en: Hide time/percentage when full
gl: Ocultar tempo/porcentaxe cando estea cargada

en: Display percentage in tooltip
gl: Mostrar a porcentaxe na notificación

en: Display time remaining in tooltip
gl: Mostrar o tempo restante na notificación

en: Show and monitor the battery status
gl: Mostrar e monitorizar o estado da batería

en: Anatomy of a Clipboard
gl: Anatomía dun Portarretallos

en: In X11 (all Unix platforms) there are by default two clipboards to exchange any data between the windows. A default clipboard which is modified by manual copies (for instance when you select a file and press the copy button), and there is a primary clipboard which is modified by selections (for instance when you select text in a field).
gl: En X11 (tódalas plataformas Unix) hai por defecto dous portarretallos para intercambiar calquera dato entre as xanelas. Hai un portarretallos predeterminado que se modifica mediante copias manuais (por exemplo cando selecciona un ficheiro e preme no botón copiar), e hai un portarretallos primario que se modifica cas seleccións (por exemplo cando selecciona texto dun campo).

en: Popup Command
gl: Orde emerxente

en: Sync selections
gl: Sincronizar as seleccións

en: Save on quit
gl: Gardar ao saír

en: Size of the history
gl: Tamaño do historial

en: Settings dialog with the General tab
gl: Lapela xeral do diálogo de configuración

en: Settings dialog with the Actions tab
gl: Lapela accións do diálogo de configuración

en: Action Dialog
gl: Diálogo de acción

en: An action has a human readable name that describes the pattern it is going to match. An action must have at least one command which also has a human readable name. The matched text can be reused in the command.
gl: Unha acción ten un nome lexible por humanos que describe o patrón que se vai comparar. Unha acción debe ter polo menos unha orde que tamén ten un nome lexible por humanos. O texto comparado pódese reutilizar na orde.

en: Xfconf Properties
gl: Propiedades de Xfconf

en: 0-5 number of images in history
gl: de 0 a 5 imaxes no historial

en: 5-100 number of texts in history
gl: de 5 a 100 textos no historial

en: Clipboard manager
gl: Xestor de portarretallos

en: Bugz
gl: Erros

en: Edit with Gimp
gl: Editar co Gimp

en: GNOME Bug
gl: Erro de GNOME

en: Long URL
gl: URL longo

en: Shrink the URL
gl: Acurtar o URL

en: View with Ristretto
gl: Ver con Ristretto

en: Xfce Bug
gl: Erro de Xfce

note: TRANSLATORS: Keyboard shortcut
en: Shift+Insert
gl: Maiús+Inserir

en: <b>Reset actions</b>
gl: <b>Restablecer as accións</b>

en: Are you sure you want to reset the actions to the system default values?
gl: Está seguro de que desexa restablecer os valores predeterminados das accións?

en: Activate only on manual copy
gl: Activar só ao copiar manualmente

en: Automatically paste a selected item from the history
gl: Pegar automaticamente un elemento seleccionado no historial

en: By default the action is triggerred by a selection, check this option to trigger the action only when you make a manual copy
gl: Por defecto a acción é provocada por unha selección, marque esta opción para activar a acción só cando faga unha copia manual

en: Configure the plugin
gl: Configurar o engadido

en: Enable _actions
gl: Activar as _accións

en: If checked, the clipboard texts will be matched against regular expressions and a menu will display possible actions
gl: Se está marcado, os textos do portarretallos hanse comparar con expresións regulares e mostrarase un menú cas posibles accións

en: If checked, the selections will be synced with the default clipboard in a way that you can paste what you select
gl: Se está marcado, as seleccións hanse sincronizar co portarretallos predeterminado dun xeito que poida pegar o que selecciona

en: If checked, the selections won't affect the history except the manual copies
gl: Se está marcado, as seleccións non lle afectarán ao historial excepto se son copias manuais

en: If checked, this option allows to store one image inside the history
gl: Se está marcado, esta opción permite almacenar unha imaxe no historial

en: If checked, this option will restore the history on every new Xfce session
gl: Se está marcado, esta opción restablecerá o historial en cada vez que se inicie unha nova sesión de Xfce

en: Ignore s_elections
gl: Ignorar as s_eleccións

en: Popup the menu at the mouse pointer position, only for the xfce4-popup-clipman command
gl: Mostrar o menú na posición do punteiro do rato, só para a orde xfce4-popup-clipman

en: Re_verse history order
gl: In_verter a orde do historial

en: Reverse order of the history shown in the menu
gl: Se está marcado, esta opción restablecerá o historial en cada vez que se inicie unha nova sesión de Xfce

en: Save on _quit
gl: Gardar ó _saír

en: Size of the _history:
gl: Tamaño do _historial:

en: Store last copied _image
gl: Almacenar a última _imaxe copiada

en: Sync _selections
gl: Sincronizar as _seleccións

en: The pattern is always anchored within the special characters ^$
gl: O patrón sempre levará os caracteres especiais ^$

en: You can use the substitution parameters "\1", "\2" and so on in the commands. The parameter "\0" represents the complete text. If you don't know regular expressions, have a look at the documentation of Clipman that has an introdution for them.
gl: Pode usar os parámetros de substitución "\1", "\2" etc. nas ordes. O parámetro "\0" representa o texto completo. Se non sabe usar as expresións regulares, bótelle unha ollada á documentación de Clipman porque ten unha breve introdución a elas.

en: _Reorder history items
gl: _Reorganizar os elementos do historial

en: Unable to execute the command "%s"
    
    %s
gl: Non foi posible executar a orde "%s"
    
    %s

en: Are you sure you want to clear the history?
gl: Está seguro de que desexa limpar o historial?

en: Don't ask again
gl: Non volver preguntar

en: Clipboard Manager for Xfce
gl: Un xestor de portarretallos para Xfce

en: Unable to open the settings dialog
gl: Non foi posible abrir o diálogo de configuración

en: Configure CPU Frequency Monitor
gl: Configurar o monitor de frecuencia da CPU

en: Configure the CPU frequency plugin
gl: Configurar o engadido de frecuencia da CPU

en: Timeout Interval:
gl: Intervalo de tempo de espera:

en: Show CPU frequency
gl: Mostrar a frecuencia da CPU

en: Available frequencies:
gl: Frecuencias dispoñibles:

en: An overview of all the CPUs in the system
gl: Un resumo de todas as CPUs do sistema

en: %d cpu available | %d cpus available
gl[0]: %d CPU dispoñible
gl[1]: %d CPUs dispoñibles

en: Frequency:
gl: Frecuencia:

en: Governor:
gl: Regulador:

en: Your system is not supported yet !
gl: Aínda non hai compatibilidade co seu sistema!

en: CPU Frequency Monitor
gl: Monitor de frecuencia da CPU

en: Shows the cpu frequency and governours
gl: Mostra a frecuencia e os reguladores da CPU

en: Usage: %u%%
gl: Uso: %u%%

en: CPU Graph Properties
gl: Propiedades do gráfico da CPU

en: Use non-linear time-scale
gl: Usar escala de tempo non lineal

en: Show border
gl: Mostrar bordo

en: Show current usage bar | Show current usage bars
gl[0]: Mostrar a barra de uso actual
gl[1]: Mostrar as barras de uso actual

en: Color 1:
gl: Cor 1:

en: Color 2:
gl: Cor 2:

en: Color 3:
gl: Cor 3:

en: Fastest (~250ms)
gl: Moi rápido (~250ms)

en: Fast (~500ms)
gl: Rápido (~500ms)

en: Slow (~1s)
gl: Lento (~1s)

en: Update Interval:
gl: Intervalo de actualización:

en: Tracked Core:
gl: Núcleo seguido:

en: Associated command:
gl: Orde asociada:

en: CPU Graph
gl: Gráfico da CPU

en: Graphical representation of the CPU load
gl: Representación gráfica da carga da CPU

en: Date, then time
gl: Data, e despois a hora

en: Time, then date
gl: Hora, e despois a data

en: Date only
gl: Só a data

en: Time only
gl: Só a hora

en: The date will appear in a tooltip.
gl: A data aparecerá nunha notificación.

en: The time will appear in a tooltip.
gl: A hora aparecerá nunha notificación.

en: Date and Time plugin with a simple calendar
gl: Engadido de data e hora cun sinxelo calendario

en: A plugin to query different dictionaries.
gl: Un engadido para consultar diferentes dicionarios.

en: Look up a word
gl: Buscar unha palabra

en: Search the given text using a Dict server(RFC 2229)
gl: Buscar o texto proporcionado usando un servidor Dict (RFC 2229)

en: Search the given text using a web-based search engine
gl: Buscar o texto proporcionado usando un motor de busca na web

en: Check the given text with a spell checker
gl: Comprobar o texto proporcionado cun corrector ortográfico

en: Grab the focus on the text field in the panel
gl: Pon o foco no campo de texto do panel

en: Start stand-alone application even if the panel plugin is loaded
gl: Iniciar a aplicación independente incluso se se cargou o engadido do panel

en: Grabs the PRIMARY selection content and uses it as search text
gl: Obtén o contido da selección PRIMARIA e úsao como texto a buscar

en: [TEXT]
gl: [TEXTO]

en: Dictionary Client
gl: Cliente de dicionario

en: A client program to query different dictionaries.
gl: Un programa cliente para consultar diferentes dicionarios.

en: Spell Checker Results:
gl: Resultados do corrector ortográfico:

en: %d suggestion found. | %d suggestions found.
gl[0]: Atopouse %d suxestión.
gl[1]: Atopáronse %d suxestións.

en: Suggestions for "%s" (%s):
gl: Suxestións para "%s" (%s):

en: "%s" is spelled correctly (%s).
gl: "%s" está escrito correctamente (%s).

en: No suggestions could be found for "%s" (%s).
gl: Non se atoparon suxestións para"%s" (%s).

note: translation hint: * Error while executing <spell command, e.g. "aspell"> (<error message>)
en: Error while executing "%s" (%s).
gl: Produciuse un erro ao executar "%s" (%s).

en: Please set the spell check command in the preferences dialog.
gl: Configure a orde do corrector ortográfico no diálogo de preferencias.

en: Speed Reader
gl: Velocidade do lector

en: You must enter a text.
gl: Debe introducir un texto.

en: Choose a file to load
gl: Escolla un ficheiro para cargalo

en: (display %d word at a time) | (display %d words at a time)
gl[0]: (mostrar %d palabra cada vez)
gl[1]: (mostrar %d palabras cada vez)

en: This is an easy speed reading utility to help train you to read faster. It does this by flashing words at a rapid rate on the screen.
gl: Esta é unha sinxela utilidade de velocidade de lectura para axudarlle a adestrarse para ler máis rápido. Isto faise mostrando palabras rapidamente na pantalla.

en: _Words per Minute:
gl: _Palabras por minuto:

en: _Mark Paragraphs
gl: _Marcar os parágrafos

en: Word _Grouping:
gl: A_grupamento de palabras:

en: _Font Size:
gl: _Tamaño da letra:

en: Enter some text here you would like to read.
    
    Be relaxed and make yourself comfortable, then press Start to begin speed reading.
gl: Introduza aquí o texto que queira ler.
    
    Reláxese e póñase cómodo, despois prema en Comezar para comezar a lectura rápida.

en: Load the contents of a file
gl: Cargar o contido dun ficheiro

en: Clear the contents of the text field and paste the contents of the clipboard
gl: Limpar o contido do campo de texto e pegar o contido do portarretallos

en: Clear the contents of the text field
gl: Limpar o contido do campo de texto

en: The search URL is empty. Please check your preferences.
gl: O URL de busca está baleiro. Comprobe as súas preferencias.

en: Browser could not be opened. Please check your preferences.
gl: Non se puido abrir o navegador. Comprobe as súas preferencias.

en: Invalid non-UTF8 input
gl: Entrada non UTF8 incorrecta

en: Could not connect to server.
gl: Non se puido conectar ó servidor.

en: The server is not ready.
gl: O servidor non está preparado.

en: Invalid dictionary specified. Please check your preferences.
gl: Especificouse un dicionario incorrecto. Comprobe as súas preferencias.

en: Unknown error while querying the server.
gl: Produciuse un erro descoñecido mentres se consultaba ao servidor.

en: Dictionary Results:
gl: Resultados do dicionario:

en: No matches could be found for "%s".
gl: Non se atoparon coincidencias para "%s".

note: for translators: the first wildcard is the search term, the second wildcard * is the name of the preferred web search engine
en: Search "%s" using "%s"
gl: Buscar "%s" en "%s"

en: Web Search:
gl: Busca na web:

en: %d definition found. | %d definitions found.
gl[0]: Atopouse %d definición.
gl[1]: Atopáronse %d definicións.

en: Querying %s...
gl: Consultando %s...

en: An error occured while querying server information.
gl: Ocorreu un erro mentres se consultaba a información do servidor.

en: Server Information for "%s"
gl: Información de servidor de "%s"

en: The server doesn't offer any databases.
gl: O servidor non ofrece ningunha base de datos.

en: Copy Link
gl: Copiar a ligazón

en: Speed _Reader
gl: Lector _rápido

en: Search with:
gl: Buscar con:

en: _Dictionary Server
gl: _Servidor de dicionario

en: _Web Service
gl: _Servizo web

en: _Spell Checker
gl: _Corrector ortográfico

en: Xfce4 Dictionary
gl: Dicionario de Xfce4

en: dict.leo.org - German <-> English
gl: dict.leo.org - Alemán <-> Inglés

en: dict.leo.org - German <-> French
gl: dict.leo.org - Alemán <-> Francés

en: dict.leo.org - German <-> Spanish
gl: dict.leo.org - Alemán <-> Español

en: dict.leo.org - German <-> Italian
gl: dict.leo.org - Alemán <-> Italiano

en: dict.leo.org - German <-> Chinese
gl: dict.leo.org - Alemán <-> Chinés

en: dist.cc - Dictionary
gl: dist.cc - Dicionario

en: Wikipedia, the free encyclopedia (EN)
gl: Wikipedia, a enciclopedia libre (inglés)

en: Wiktionary, the free dictionary (EN)
gl: Wiktionary, o dicionario libre (inglés)

en: Merriam-Webster Online Dictionary
gl: Dicionario en liña Merriam-Webster

en: You have chosen an invalid dictionary.
gl: Escolleu un dicionario incorrecto.

en: <b>Default search method:</b>
gl: <b>Método de busca predeterminado:</b>

en: Last used method
gl: Último método usado

en: Phonetics:
gl: Fonética:

en: Spelled correctly:
gl: Escrito correctamente:

en: Spelled incorrectly:
gl: Escrito de xeito incorrecto:

en: <b>Panel Text Field:</b>
gl: <b>Campo de texto do panel:</b>

en: Show text field in the panel
gl: Mostrar campo de texto no panel

note: panel entry size
en: Text field size:
gl: Tamaño do campo de texto:

en: * (use all)
gl: * (usar todo)

en: ! (use all, stop after first match)
gl: ! (usar todo, parar despois do primeiro resultado)

en: <b>Web search URL:</b>
gl: <b>URL de busca na Web:</b>

en: Enter the URL of a web site which offers translation or dictionary services. Use {word} as placeholder for the searched word.
gl: Introduza o URL dun sitio web que ofreza servizos de dicionarios ou de tradución. Use {word} como comodín para a palabra a buscar.

en: Spell Check Program:
gl: Programa do corrector ortográfico:

en: <i>The spell check program can be 'enchant', 'aspell', 'ispell' or any other spell check program which is compatible to the ispell command.
    The icon shows whether the entered command exists.</i>
gl: <i>O programa de corrección de ortografía pode ser 'enchant', 'aspell', 'ispell' ou calquera outro programa de corrección de ortografía que sexa compatible ca orde ispell.
    A icona mostra se o comando introducido existe.</i>

en: Input the device name, then press <Enter>
gl: Introduza o nome do dispositivo, e despois prema <Intro>

en: Data collection period
gl: Periodo de recolección de datos

en: Update interval (s)
gl: Intervalo(s) de actualización

en: Tick to display label
gl: Marque para mostrar a etiqueta

en: Input the label, then press <Enter>
gl: Introduza a etiqueta, e despois prema <Intro>

en: I/O transfer
gl: Transferencia de E/S

en: Busy time
gl: Tempo de ocupación

en: Percentage of time the device is busy
gl: Porcentaxe de tempo que o dispositivo está ocupado

en: Input the maximum I/O transfer rate of the device, then press <Enter>
gl: Introduza a taxa de transferencia de E/S máxima do dispositivo, e despois prema <Intro>

en: Combine Read/Write data
gl: Combinar os datos de Lectura/Escritura

en: Combine Read/Write data into one single monitor?
gl: Desexa combinar os datos de Lectura/Escritura nun só monitor?

en: Bar color
gl: Cor das barras

en: Press to change color
gl: Prema para cambiar a cor

en: Read bar color
gl: Cor da barra de lectura

en: Write bar color
gl: Cor da barra de escritura

en: Bar order
gl: Orde das barras

en: "Read" monitor first
gl: Primeiro o monitor de "Lectura"

en: Write-Read
gl: Escritura-Lectura

en: "Write" monitor first
gl: Primeiro o monitor de "Escritura"

en: %s
    %s: %s (%d)
    
    This monitor will not work!
    Please remove it.
gl: %s
    %s: %s (%d)
    
    Este monitor non vai funcionar!
    Elimíneo.

en: %s: No disk extended statistics found!
    Either old kernel (< 2.4.20) or not
    compiled with CONFIG_BLK_STATS turned on.
    
    This monitor will not work!
    Please remove it.
gl: %s: Non se atoparon estatísticas de
    disco extendidas!
    O núcleo é vello (< 2.4.20) ou non se
    compilou con CONFIG_BLK_STATS
    activado.
    
    Este monitor non ha funcionar!
    Elimíneo.

en: %s: Unknown error
    
    This monitor will not work!
    Please remove it.
gl: %s: Erro descoñecido
    
    Este monitor non vai funcionar!
    Elimíneo.

en: Diskperf monitor displays instantaneous disk I/O transfer rates and busy times
gl: Diskperf monitor mostra as taxas de transferencia de E/S instantáneas e os tempos de ocupación dos discos

en: Disk Performance Monitor
gl: Monitor de rendemento de disco

en: Show disk performance
gl: Mostrar o rendemento do disco

note: embed menu item, shown by default.
en: _Embed
gl: _Incorporar

en: Input is valid
gl: A entrada é válida

en: Input is invalid
gl: A entrada non é válida

en: Embed Plugin
gl: Engadido de incorporación

en: Application Launching
gl: Inicio de aplicativos

en: L_aunch command
gl: O_rde de inicio

note: poll_delay No UI element. Generally polling is unnecessary, unless you have a very * strange window that you're trying to match that is not uniquely * identifiable when it is mapped.
en: Selection Criteria
gl: Criterios de selección

en: _Process name
gl: Nome do _proceso

en: Window _title
gl: _Título da xanela

en: _Label format
gl: Formato da _etiqueta

en: Label _font
gl: _Tipo de letra da etiqueta

en: Choose the label font
gl: Escolla o tipo de letra da etiqueta

en: Minimum _size (px)
gl: _Tamaño mínimo (px)

en: Use up all available panel space
gl: User todo o espazo dispoñíbel no panel

en: Embeds an arbitrary window into the panel
gl: Incorpora unha xanela calquera ao panel

en: Eyes that spy on you
gl: Ollos que o observan

en: Unable to find an appropriate application to open the mount point
gl: Non foi posible atopar un aplicativo axeitado para abrir o punto de montaxe

en: %s/%s space left on %s (%s)
gl: %s/%s de espazo libre en %s (%s)

en: %s/%s space left on %s
gl: %s/%s de espazo libre en %s

en: could not check mountpoint %s, please check your config
gl: non se puido comprobar o punto de montaxe %s, verifique a configuración

en: Only %s space left on %s (%s)!
gl: Só quedan %s libres en %s (%s)!

en: Only %s space left on %s!
gl: Só quedan %s libres en %s!

note: }}} vim600: set foldmethod=marker: foldmarker={{{,}}}
en: Free Space Checker
gl: Comprobador de espazo libre

en: Warning limit (%)
gl: Límite de advertencia (%)

en: Urgent limit (%)
gl: Límite de urxencia (%)

en: Display meter
gl: Mostrar medida

en: Display button
gl: Mostrar botón

en: Monitor free disk space
gl: Monitor de espazo de disco libre

en: Error in command "%s"
gl: Erro na orde «%s»

en: Xfce Panel
gl: Panel de Xfce

en: Input the shell command to spawn, then press <Enter>
gl: Introduza a orde de shell a iniciar, despois prema <Intro>

en: Interval between 2 consecutive spawns
gl: Intervalo entre 2 inicios consecutivos

en: Period (s)
gl: Periodo(s)

en: Input the plugin label, then press <Enter>
gl: Introduza a etiqueta do engadido, e despois prema <Intro>

en: Press to change font
gl: Prema para cambiar o tipo de letra

en: (Default font)
gl: (Tipo de letra predeterminado)

en: Could not run "%s"
gl: Non foi posíbel executar «%s»

en: Cyclically spawns a script/program, captures its output and displays the resulting string in the panel
    
    (c) 2004 Roger Seguin <roger_seguin@msn.com>
    (c) 2006 Julien Devemy <jujucece@gmail.com>
gl: %s %s - Monitor xenérico
    Inicia ciclicamente un script/programa, captura a súa saída e mostra a cadea resultante no panel
    
    (c) 2004 Roger Seguin <roger_seguin@msn.com>
    (c) 2006 Julien Devemy <jujucece@gmail.com>

en: %s %s - Generic Monitor
gl: %s %s - Monitor xenérico

en: Generic Monitor
gl: Monitor xenérico

en: Show output of a command.
gl: Mostrar a saída dunha orde.

en: TLS handshake failed: %s
gl: As negociacións TLS fallaron: %s

en: Received HTTP response code %d.  The most likely reason for this is that your GMail username or password is incorrect.
gl: Recibiuse o código de resposta HTTP %d. A razón máis probable disto é que o seu nome de usuario ou contrasinal de GMail sexan incorrectos.

en: Received HTTP response code %d, which should be 200.  There may be a problem with GMail's servers, or they have incompatibly changed their authentication method or location of the new messages feed.
gl: Recibiuse o código de resposta HTTP %d, e debería ter sido 200. Podería haber un problema nos servidores de GMail, ou pode que cambiaran de xeito incompatible o seu método de autenticación ou a situación da fonte de mensaxes novas.

en: Previous thread hasn't exited yet, not checking mail this time.
gl: O fío anterior aínda non rematou, non se comproba o correo esta vez.

en: minute(s).
gl: minuto(s).

en: Remote GMail Mailbox
gl: Caixa de correo de GMail remota

en: The GMail plugin can connect to Google's mail service and securely retrieve the number of new messages.
gl: O engadido de GMail pode conectarse ó servizo de correo de Google e recuperar de xeito seguro o número de mensaxes novas.

en: Secure IMAP is not available, and the IMAP server does not support plaintext logins.
gl: Non está dispoñible IMAP seguro, e o servidor IMAP non soporta conexións en texto plano.

en: Authentication failed.  Perhaps your username or password is incorrect?
gl: Produciuse un erro na autenticación. Quizais o nome de usuario ou o contrasinal non é correcto?

en: STARTTLS security was requested, but this server does not support it.
gl: Solicitouse seguridade STARTTLS, pero este servidor non a soporta.

en: No server or username is set.
gl: Non se definiu ningún servidor ou ningún nome de usuario.

en: The folder list cannot be retrieved until a server, username, and probably password are set.  Also be sure to check any security settings in the Advanced dialog.
gl: A lista de cartafoles non se pode obter ata que se definan un servidor, un nome de usuario, e probablemente un contrasinal. Asegúrese tamén de comprobar as opcións de seguridade do diálogo Avanzado.

en: Set New Mail Folders
gl: Definir novos cartafoles de correo

en: New Mail Folders
gl: Novos cartafoles de correo

en: Advanced IMAP Options
gl: Opcións IMAP avanzadas

en: Use unsecured connection
gl: Usar conexión non segura

en: Use SSL/TLS on alternate port
gl: Usar SSL/TLS nun porto alternativo

en: Use SSL/TLS via STARTTLS
gl: Usar SSL/TLS a través de STARTTLS

en: Use non-standard IMAP _port:
gl: Usar _porto IMAP non estándar:

en: IMAP server _directory:
gl: _Directorio do servidor IMAP:

en: _Mail server:
gl: _Servidor de correo:

en: New mail _folders...
gl: Novos carta_foles de correo...

en: Remote IMAP Mailbox
gl: Caixa de correo IMAP remota

en: The IMAP plugin can connect to a remote mail server that supports the IMAP protocol, optionally using SSL for link protection.
gl: O engadido de IMAP pódese conectar a un servidor de correo remoto que soporte o protocolo IMAP, usando ademais SSL para a protección da conexión.

en: Failed to get status of file %s: %s
gl: Non se puido obter o estado do ficheiro %s: %s

en: %s is not a directory. Is %s really a valid maildir?
gl: %s non é un directorio. É %s un maildir válido?

en: Maildir _Path:
gl: _Ruta de Maildir:

en: Select Maildir Folder
gl: Seleccionar o cartafol Maildir

en: Local Maildir Spool
gl: Spool Maildir local

en: The Maildir plugin can watch a local maildir-style mail spool for new messages.
gl: O engadido de Maildir pode buscar novas mensaxes nunha cola de correo local de estilo maildir.

en: Mbox _Filename:
gl: _Nome de ficheiro de Mbox:

en: Select mbox file
gl: Seleccione o ficheiro mbox

en: Local Mbox spool
gl: Spool Mbox local

en: Mbox plugin watches a local mbox-type mail spool for new messages.
gl: O engadido de Mbox busca novas mensaxes nunha cola de correo local de tipo mbox.

en: Malformed line %s in %s ignored.
gl: Ignorouse a liña malformada %s de %s.

en: The configuration of this plugin is read from
    the default mh maildir profile file ~/.mh_profile
gl: A configuración deste engadido lese no ficheiro de perfil maildir mh predeterminado en ~/.mh_profile

en: Local MH mail folder
gl: Cartafol de correo MH local

en: MH plugin watches local MH folders for new mail
gl: O engadido MH explora cartafoles MH locais en busca de novo correo

en: Advanced POP3 Options
gl: Opcións POP3 avanzadas

en: Use SSL/TLS via STLS
gl: Usar SSL/TLS a través de STLS

en: Use non-standard POP3 _port:
gl: Usar un _porto POP3 non estándar:

en: POP3 Server
gl: Servidor POP3

en: Remote POP3 Mailbox
gl: Caixa de correo POP3 remota

en: The POP3 plugin can connect to a remote mail server that supports the POP3 protocol, optionally using SSL for link protection.
gl: O engadido de POP3 pódese conectar a un servidor de correo remoto que soporte o protocolo POP3, usando ademais SSL para a protección da conexión.

en: Operation aborted
gl: Operación abortada

en: Could not find host "%s": %s
gl: Non se puido atopar a máquina "%s": %s

en: Failed to connect to server "%s": %s
gl: Produciuse un erro ó conectar co servidor "%s": %s

en: Not compiled with SSL/TLS support
gl: Non compilado con soporte para SSL/TLS

en: Failed to send encrypted data: %s
gl: Produciuse un erro ó enviar os datos cifrados: %s

en: Failed to send data: %s
gl: Erro ó enviar os datos: %s

en: Failed to receive encrypted data: %s
gl: Produciuse un erro ó recibir os datos cifrados: %s

en: Failed to receive data: %s
gl: Erro ó recibir os datos: %s

en: Canceling read: read too many bytes without a newline
gl: Cancelando a lectura: léronse moitos bytes sen cambiar de liña

en: Buffer is not large enough to hold a full line (%
gl: O búfer non é grande dabondo para conter unha liña completa (%

en: xfce4-mailwatch-plugin: Unable to initialise GThread support.  This is likely a problem with your GLib install.
gl: xfce4-mailwatch-plugin: Non foi posible iniciar o soporte de GThread.  Isto probablemente é un problema ca instalación de GLib.

en: Unable to write config file '%s'
gl: Non foi posible escribir o ficheiro de configuración '%s'

en: Unable to set permissions on config file '%s'.  If this file contains passwords or other sensitive information, it may be readable by others on your system.
gl: Non foi posible definir os permisos do ficheiro de configuración '%s'. Se este ficheiro contén contrasinais ou outra información sensible, podería ser que outros usuarios do sistema o poidan ler.

en: This mailbox type does not require any configuration settings.
gl: Esta caixa de correo non require ningunha configuración.

en: Mailbox _Name:
gl: _Nome da caixa de correo:

en: Mailwatch
gl: Comprobación de correo

en: Mailbox name required.
gl: Requírese o nome da caixa de correo.

en: Please enter a name for the mailbox.
gl: Introduza un nome para a caixa de correo.

en: Edit Mailbox: %s
gl: Editar a caixa de correo: %s

en: Select Mailbox Type
gl: Seleccione o tipo da caixa de correo

en: Select a mailbox type.  A description of the type will appear below.
gl: Seleccione un tipo de caixa de correo. Debaixo ha aparecer unha descrición do tipo.

en: Add New Mailbox
gl: Engadir unha nova caixa de correo

en: Remove Mailbox
gl: Eliminar caixa de correo

en: Removing a mailbox will discard all settings, and cannot be undone.
gl: Eliminar unha caixa de correo desbotará toda a súa configuración, e isto non se poderá desfacer.

en: No new mail
gl: Non hai correo novo

en: You have %d new message: | You have %d new messages:
gl[0]: Ten %d mensaxe nova:
gl[1]: Ten %d mensaxes novas:

en: tells how many new messages in each mailbox|    %d in %s
gl:     %d en %s

en: Xfce Mailwatch
gl: Comprobación de correo de Xfce

en: The mailwatch applet cannot be added to the panel.
gl: Non se puido engadir o engadido de comprobación de correo ao panel.

en: It is possible that your version of GLib does not have threads support.
gl: É posible que a súa versión de GLib non soporte os fíos.

en: Mailwatch log
gl: Rexistro de Mailwatch

en: Log _lines:
gl: _Liñas de rexistro:

en: Show log _status in icon
gl: Mostrar o _estado do rexistro na icona

en: Ne_w mail
gl: No_vas mensaxes

en: Run _on click:
gl: Executar ao _premer:

en: Run on new _messages:
gl: Executar cando haxa novas _mensaxes:

en: Ne_w Mail
gl: No_vas mensaxes

en: _View Log...
gl: _Ver o rexistro...

en: Mail Watcher
gl: Comprobador de correo

en: Help is unavailable because 'xfhelp4' could not be run: %s
gl: A axuda non está dispoñible debido a que non se puido executar 'xfhelp4': %s

en: Help Unavailable
gl: Axuda non dispoñible

en: Failed to run xfhelp4
gl: Fallo ó executar xfhelp4

en: Xfce4 Mailwatch Plugin
gl: Engadido de comprobación de correo de Xfce4

en: A featureful mail-checker applet for the Xfce Panel
gl: Unha miniaplicación de comprobación de novas mensaxes con moitas funcionalidades para o panel de Xfce

en: Update Now
gl: Actualizar agora

en: Check mail from multiple mailboxes
gl: Comproba o correo de varias caixas de correo

en: GStreamer was unable to detect any sound devices. Some sound system specific GStreamer packages may be missing. It may also be a permissions problem.
gl: GStreamer non foi capaz de detectar ningún dispositivo de son. Pode que falten algúns paquetes de GStreamer específicos para o sistema de son. Tamén podería ser un problema de permisos.

note: Generate error message and insert the current command
en: Could not execute the command "%s". Ensure that either the location of the command is included in the PATH environment variable or that you are providing the full path to the command.
gl: Non foi posible executar a orde "%s". Asegúrese de que a localización da orde está incluída na variable de contorno PATH ou de que está proporcionando a ruta completa á orde.

en: No controls visible
gl: Non mostra ningún control

en: Select Controls
gl: Seleccionar controis

en: Select which controls should be visible
gl: Seleccione que controis se mostran

en: Exit the mixer
gl: Saír do mesturador

en: _Select Controls...
gl: _Seleccionar controis...

en: Select which controls are displayed
gl: Seleccione que controis se mostran

en: Configure sound card(s) and control the volume of selected tracks
gl: Configura as tarxetas de son e controla o volume das pistas seleccionadas

en: size:                %g
gl: tamaño:                %g

en: used size:           %g
gl: tamaño usado:           %g

en: available siz:       %g
gl: tamaño dispoñible:       %g

en: percentage used:     %d
gl: porcentaxe usada:     %d

en: file system type:    %s
gl: tipo de sistema de ficheiros:    %s

en: actual mount point:  %s
gl: punto de montaxe actual:  %s

en: disk: %s
gl: disco: %s

en: mount point: %s
gl: punto de montaxe: %s

en: not mounted
gl: non montado

note: show error message if smth failed
en: Mount Plugin: Error executing command.
gl: Engadido de montaxe: Erro ao executar a orde.

en: The device "%s" should be removable safely now.
gl: Xa se pode extraer de xeito seguro o dispositivo "%s".

en: An error occurred. The device "%s" should not be removed!
gl: Produciuse un erro. Non se debe extraer o dispositivo "%s"!

en: <span foreground="#FF0000">not mounted</span>
gl: <span foreground="#FF0000">non montado</span>

en: Mount Plugin
gl: Engadido de montaxe

en: This is only useful and recommended if you specify "sync" as part of the "unmount" command string.
gl: Isto só é útil e recomendable se especifica "sync" como parte da cadea de execución da orde "unmount".

en: Show _message after unmount
gl: Mostrar _mensaxe despois de desmontar

en: You can specify a distinct icon to be displayed in the panel.
gl: Pode especificar unha icona distinta para que se amose no panel.

en: This command will be executed after mounting the device with the mount point of the device as argument.
    If you are unsure what to insert, try "exo-open %m".
    '%d' can be used to specify the device, '%m' for the mountpoint.
gl: Esta orde hase executar despois de montar o dispositivo co punto de montaxe do dispositivo como argumento.
    Se non está seguro de que debe introducir, probe "exo-open %m".
    Pódese usar '%d' para especificar o dispositivo, e '%m' para especificar o punto de montaxe.

en: _Execute after mounting:
gl: _Executar despois de montar:

en: WARNING: These options are for experts only! If you do not know what they may be good for, keep your hands off!
gl: ADVERTENCIA: Estas opcións son só para expertos! Se non sabe para que son, manteña as súas mans alonxadas!

en: _Custom commands
gl: Ordes personalizadas

en: Most users will only want to prepend "sudo" to both commands or prepend "sync %d &&" to the "unmount %d" command.
    '%d' is used to specify the device, '%m' for the mountpoint.
gl: A maioría dos usuarios só quererán antepoñer "sudo" ás dúas ordes ou antepoñer "sync %d &&" á orde "unmount %d".
    '%d' úsase para especificar o dispositivo, '%m' para o punto de montaxe.

en: _Mount command:
gl: Orde de _montaxe:

en: _Unmount command:
gl: Orde de _desmontaxe:

en: Activate this option to also display network file systems like NFS, SMBFS, SHFS and SSHFS.
gl: Activar esta opción para mostrar tamén sistemas de ficheiros por rede coma NFS, SMBFS, SHFS e SSHFS.

en: Display _network file systems
gl: Mostrar_r os sistemas de ficheiros por rede

en: Activate this option to also eject a CD-drive after unmounting and to insert before mounting.
gl: Activar esta opción para expulsar unha unidade de CD despois de desmontar e para introducila antes de montar.

en: _Eject CD-drives
gl: _Expulsar as unidades de CD

en: Activate this option to only have the mount points be displayed.
gl: Activar esta opción para que só se mostren os puntos de montaxe.

en: Display _mount points only
gl: Mostrar só os puntos de _montaxe

en: Exclude the following file systems from the menu.
    The list is separated by simple spaces.
    It is up to you to specify correct devices or mount points.
gl: Excluír os seguintes sistemas de ficheiros do menú.
    A lista está separada por espazos.
    Depende de vostede especificar dispositivos ou puntos de montaxe correctos.

en: E_xclude specified file systems
gl: E_xcluír os sistemas de ficheiros especificados

en: _File systems
gl: Sistemas de _ficheiros

en: Mount devices
gl: Montar dispositivos

en: Shows all mountable devices and (un)mounts them on request.
gl: Mostra os dispositivos montables e (des)móntaos segundo se solicite.

en: Mpd Client Plugin
gl: Engadido de cliente de Mpd

en: Host :
gl: Máquina:

en: Port :
gl: Porto:

en: Password :
gl: Contrasinal:

en: MPD Client :
gl: Cliente de MPD:

en: Tooltip Format :
gl: Formato da notificación:

en: Playlist Format :
gl: Formato da lista de reprodución:

en: Hostname or IP address
gl: Nome de máquina ou enderezo IP

en: Graphical MPD Client to launch in plugin context menu
gl: Cliente gráfico de MPD para iniciar no menú contextual de engadidos

en: Variables : %artist%, %album%, %track% and %title%
gl: Variables : %artist%, %album%, %track% e %title%

en: Variables : %vol%, %status%, %newline%, %artist%, %album%, %track% and %title%
gl: Variables : %vol%, %status%, %newline%, %artist%, %album%, %track% e %title%

en: .... not connected ?
gl: .... non conectado?

en: Mpd playlist
gl: Lista de reprodución de Mpd

en: <b><i>Commands</i></b>
gl: <b><i>Ordes</i></b>

en: <b><i>Outputs</i></b>
gl: <b><i>Saídas</i></b>

en: A simple panel-plugin client for Music Player Daemon
gl: Un sinxelo engadido cliente de Music Player Daemon para o panel

en: MPD Client Plugin
gl: Engadido de cliente de MPD

en: A client for MPD, The Music Player Daemon
gl: Un cliente de MPD, o Music Player Daemon

en: Linux proc device '/proc/net/dev' not found.
gl: Non se atopou o dispositivo no proc de Linux '/proc/net/dev'.

en: Interface was not found.
gl: Non se atopou a interface.

en: << %s >> (Interface down)
gl: << %s >> (Interface apagada)

en: << %s >> (%s)
    Average of last %d measures:
    Incoming: %s/s
    Outgoing: %s/s
    Total: %s/s
gl: << %s >> (%s)
    Promedio da últimas %d medidas:
    Entrante: %s kByte/s
    Saínte: %s kByte/s
    Total: %s kByte/s

en: no IP address
gl: sen enderezo IP

en: %s: Error in initializing:
    %s
gl: %s: Erro ó inicializar:
    %s

en: Bar color (i_ncoming):
gl: Cor da barra (e_ntrante):

en: Bar color (_outgoing):
gl: Cor da barra (_saínte):

en: Maximum (inco_ming):
gl: Máximo (_entrante):

en: Maximum (o_utgoing):
gl: Máximo (s_aínte):

en: _Text to display:
gl: _Texto a mostrar:

en: Update _interval:
gl: _Intervalo de actualización:

en: _Automatic maximum
gl: Máximo _automatico

en: _Present data as:
gl: _Presentar os datos como:

en: Bars and values
gl: Barras e valores

en: _Colorize values
gl: _Colorear os valores

en: Ideal for your quick notes
gl: Ideal para notas rápidas

en: Notes %d
gl: Notas %d

en: The name %s is already in use
gl: O nome %s xa se está utilizando

en: Are you sure you want to delete this group?
gl: Está seguro de que desexa eliminar este grupo?

en: The name "%s" is invalid.
gl: O nome "%s" non é válido.

en: The invalid characters are: %s
gl: Os caracteres non válidos son: %s

en: _Add a new group
gl: Enga_dir un novo grupo

en: Hide (%s)
gl: Ocultar (%s)

en: Sticky window
gl: Fiestra persistente

en: _Rename group
gl: _Renomear grupo

en: _Delete group
gl: _Eliminar grupo

en: Are you sure you want to delete this note?
gl: Está seguro de que desexa eliminar esta nota?

en: Rename note
gl: Renomear a nota

en: Global settings
gl: Configuración global

note: Hide from taskbar
en: Hide notes from taskbar
gl: Ocultar as notas da barra de ferramentas

note: Show navigation bar
en: Show the automatic navigation bar
gl: Mostrar a barra de navegación automática

en: Tabs position:
gl: Posición das lapelas:

en: New group settings
gl: Configuración de novo grupo

en: Carmine
gl: Carmín

en: Xfce Notify Daemon
gl: Daemon de notificación de Xfce

en: Unknown option "%s"
gl: Opción "%s" descoñecida

en: Unable to start notification daemon
gl: Non foi posible iniciar o daemon de notificación

en: Unable to connect to D-Bus session bus
gl: Non se puido conectar ao bus de sesión de D-Bus

en: Another notification xndaemon is already running
gl: Xa se está executando outro daemon de notificación

en: image:
gl: imaxe:

en: notify-send "Notification Preview" "This is how notifications will look like"
gl: notify-send "Previsualización de notificación" "Esta é a pinta que teñen as notificacións"

en: Notification preview failed
gl: Produciuse un erro ao previsualizar a notificación

en: Settings daemon is unavailable
gl: O daemon de configuración non está dispoñible

en: SOCKET_ID
gl: ID_SOCKET

en: Released under the terms of the GNU General Public License, version 2
gl: Publicado baixo os termos da Licenza Pública Xeral de GNU, versión 2

en: Please report bugs to %s.
gl: Por favor, comuníquelle os erros a %s.

en: Default _position:
gl: _Posición predeterminada:

en: _Disappear after:
gl: _Desaparecer despois de:

en: Customize how notifications appear on your screen
gl: Personalice como se mostran as notificacións na súa pantalla

en: Add a new launcher to the panel based on the information of this desktop file
gl: Engadir un novo iniciador ao panel baseándose na información deste ficheiro desktop

en: Create Launcher on the panel
gl: Crear un iniciador no panel

en: Customize the panel
gl: Personalizar o panel

en: If you remove the item from the panel, it is permanently lost.
gl: Se elimina o elemento do panel, perderase permanentemente.

note: add new items
en: Add _New Items...
gl: Engadir _novos elementos...

note: customize panel
en: Panel Pr_eferences...
gl: Pr_eferencias do panel...

en: Show the 'Panel Preferences' dialog
gl: Mostrar o diálogo "Preferencias do panel"

en: PANEL-NUMBER
gl: NÚMERO-DE-PANEL

en: Show the 'Add New Items' dialog
gl: Mostrar o diálogo "Engadir novos elementos"

en: Save the panel configuration
gl: Gardar a configuración do panel

en: Add a new plugin to the panel
gl: Engadir un novo engadido ao panel

en: PLUGIN-NAME
gl: NOME-DO-ENGADIDO

en: Restart the running panel instance
gl: Reiniciar a instancia en execución de panel

en: Quit the running panel instance
gl: Saír da instancia en execución de panel

en: Do not wait for a window manager on startup
gl: Non agardar por un xestor de xanelas durante o inicio

note: #-#-#-#-#  1620 (xfce4-panel 4.7.0)  #-#-#-#-# parse context options
en: [ARGUMENTS...]
gl: [ARGUMENTOS...]

en: There is already a running instance
gl: Xa hai unha instancia en execución

note: spawn ourselfs again
en: Restarting...
gl: Reiniciando...

en: Failed to show the preferences dialog
gl: Produciuse un erro ao mostrar o diálogo de preferencias

en: Failed to show the add new items dialog
gl: Produciuse un erro ao mostrar o diálogo "Engadir novos elementos"

en: Failed to save the panel configuration
gl: Produciuse un erro ao gardar a configuración do panel

en: Failed to add a plugin to the panel
gl: Produciuse un erro ao engadir un engadido ao panel

en: Failed to restart the panel
gl: Produciuse un erro ao reiniciar o panel

en: Failed to quit the panel
gl: Produciuse un erro ao saír do panel

en: Failed to send D-Bus message
gl: Produciuse un erro ao enviar a mensaxe a D-Bus

en: Do you want to start the panel? If you do, make sure you save the session on logout, so the panel is automatically started the next time you login.
gl: Desexa iniciar o panel? Se o fai asegúrese de que garda a sesión ao rematar a sesión, para que o panel se inicie automaticamente a seguinte vez que inicie a sesión.

en: No running instance of %s was found
gl: Non se atopou ningunha instancia en execución de %s

en: Failed to launch the migration application
gl: Produciuse un erro ao iniciar o aplicativo de migración

en: Are you sure you want to quit the panel?
gl: Está seguro de que desexa saír do panel?

en: Failed to execute command "%s"
gl: Produciuse un erro ao executar a orde "%s"

en: Invalid plugin event syntax specified. Use PLUGIN-NAME:NAME[:TYPE:VALUE].
gl: Especificouse unha sintaxe de evento de engadido incorrecta. Use ENGADIDO-DO-ENGADIDO:NOME[:TIPO:VALOR].

en: Inactive Maintainers
gl: Mantedores inactivos

en: The panel of the Xfce Desktop Environment
gl: O panel do ambiente de escritorio Xfce

note: setup the dialog
en: Add New Item
gl: Engadir un novo elemento

en: Please choose a panel for the new plugin:
gl: Escolla un panel para o novo engadido:

en: Modifying the panel is not allowed
gl: Non se permite a modificación do panel

en: Add New Items
gl: Engadir novos elementos

en: Add new plugins to the panel
gl: Engadir novos engadidos ao panel

en: Enter search phrase here
gl: Introduza aquí a frase a buscar

en: Plugin "%s" unexpectedly left the panel, do you want to restart it?
gl: O engadido "%s" deixou inesperadamente o panel, desexa reinicialo?

en: The plugin restarted more than once in the last %d seconds. If you press Execute the panel will try to restart the plugin otherwise it will be permanently removed from the panel.
gl: O engadido reiniciouse máis dunha vez nos últimos %d segundos. Se preme en Executar o panel intentará reiniciar o engadido e se non o consegue este eliminarase permanentemente do panel.

en: The panel and plugin configurations will be permanently removed
gl: Eliminaranse de xeito permanente as configuracións do panel e do engadido

en: Are you sure you want to remove panel %d?
gl: Está seguro de que desexa eliminar o panel %d?

note: I18N: append (external) in the preferences dialog if the plugin * runs external
en: %s <span color="grey" size="small">(external)</span>
gl: %s <span color="grey" size="small">(externo)</span>

note: I18N: tooltip in preferences dialog when hovering an item in the list * for external plugins
en: Internal name: %s-%d
    PID: %d
gl: Nome interno: %s-%d
    PID: %d

note: I18N: tooltip in preferences dialog when hovering an item in the list * for internal plugins
en: Internal name: %s-%d
gl: Nome interno: %s-%d

en: A_utomatically increase the length
gl: Aumentar a_utomaticamente a lonxitude

en: Add a new panel
gl: Engadir un novo panel

en: Add new item to this panel
gl: Engadir un novo elemento a este panel

en: Alpha value of the panel background, with 0 being fully transparent and 100 fully opaque.
gl: Valor alfa do fondo do panel, sendo 0 totalmente transparente e 100 totalmente opaco.

en: Appeara_nce
gl: Apare_ncia

en: Automatically show and _hide the panel
gl: Mostrar e _ocultar automaticamente o panel

en: D_isplay
gl: _Pantalla

en: Edit the currently selected item
gl: Editar o elemento seleccionado

en: Ite_ms
gl: Ele_mentos

en: L_ength (%):
gl: L_onxitude (%):

en: Move currently selected item down by one row
gl: Mover o elemento seleccionado unha posición cara a abaixo

en: Move currently selected item up by one row
gl: Mover o elemento seleccionado unha posición cara a arriba

en: None (use system style)
gl: Ningún (usar o estilo do sistema)

en: Num_ber of rows:
gl: _Número de filas:

en: O_utput:
gl: _Saída:

en: Pick a Panel Color
gl: Escoller unha cor de panel

en: Remove currently selected item
gl: Eliminar o elemento seleccionado

en: Remove the currently selected panel
gl: Eliminar o panel seleccionado

en: Select A Background Image
gl: Seleccione unha imaxe de fondo

en: Select this option to automatically increase the length of the panel if the plugins request more space.
gl: Seleccione esta opción para aumentar automaticamente a lonxitude do panel se os engadidos solicitan máis espazo.

en: Select this option to extend the panel over multiple monitors.
gl: Seleccione esta opción para estender o panel por varios monitores.

en: Select this option to hide the handles of the panel and lock its position.
gl: Seleccione esta opción para ocultar as asas do panel e bloquear a súa posición.

en: Select this option to hide the panel when the pointer is not above it. This only works when the panel is attached to a screen edge.
gl: Seleccione esta opción para ocultar o panel cando o punteiro non está enriba del. Isto só funciona cando o panel está pegado a unha beira da pantalla.

en: Show about information of the currently selected item
gl: Mostrar información sobre o elemento seleccionado

en: Span mo_nitors
gl: Expandir os mo_nitores

note: I18N: label for the enter transparency slider
en: _Enter:
gl: _Entrar:

note: I18N: label for the leave transparency slider
en: _Leave:
gl: _Saír:

en: _Lock panel
gl: B_loquear o panel

en: Experienced
gl: Con experiencia

en: _Lock Panel
gl: B_loquear o panel

en: Welcome to the first start of the panel
gl: Benvido ao primeiro inicio do panel

en: Because the panel moved to a new system for storing the settings, it has to load a fresh initial configuration.
gl: Debido a que o panel cambiou a un novo sistema para gardar as súas opcións, ten que cargar unha nova configuración inicial.

en: Choose below which setup you want for the first startup.
gl: Escolla debaixo a configuración que desexa para o primeiro inicio.

en: Migrate old config
gl: Migrar a configuración antiga

en: Migrate the old 4.6 configuration to Xfconf
gl: Migrar a antiga configuración da versión 4.6 a Xfconf

en: Use default config
gl: Usar a configuración predeterminada

en: Load the default configuration
gl: Cargar a configuración predeterminada

en: One empty panel
gl: Un panel baleiro

en: Start with one empty panel
gl: Comezar cun só panel baleiro

en: Failed to migrate the old panel configuration
gl: Produciuse un erro ao migrar a antiga configuración do panel

en: Failed to load the default configuration
gl: Produciuse un erro ao cargar a configuración predeterminada

en: Failed to migrate the existing configuration
gl: Produciuse un erro ao migrar a antiga configuración

en: Panel configuration has been updated.
gl: Actualizouse o panel de configuración.

en: Action Buttons
gl: Botóns de acción

en: Appeara_nce:
gl: Apare_ncia:

en: _Show confirmation dialog
gl: Mo_strar o diálogo de confirmación

en: Loc_k Screen
gl: B_loquear a pantalla

en: Hibernating computer in %d seconds.
gl: O computador vaise hibernar en %d segundos.

en: Sus_pend
gl: Sus_pender

en: Suspending computer in %d seconds.
gl: O computador vaise suspender en %d segundos.

en: Are you sure you want to restart?
gl: Está seguro de que desexa reiniciar?

en: Restarting computer in %d seconds.
gl: O computador vaise reiniciar en %d segundos.

en: Shut _Down
gl: _Apagar

en: Turning off computer in %d seconds.
gl: O computador vaise apagar en %d segundos.

en: Failed to run action "%s"
gl: Produciuse un erro ao executar a acción «%s»

en: Log out, lock or other system actions
gl: Pechar a sesión ou bloquear a pantalla ou outras accións do sistema

note: I18N: default tooltip of the application menu
en: Applications Menu
gl: Menú de aplicativos

en: Button _title:
gl: _Título do botón:

en: Ed_it Menu
gl: Edi_tar o menú

en: Menu _file:
gl: _Ficheiro de menú:

en: Select A Menu File
gl: Seleccione un ficheiro de menú

en: Select this option to show the generic application name in the menu, for example "File Manager" instead of "Thunar"
gl: Seleccione esta opción para mostrar o nome xenérico do aplicativo no menú, por exemplo "Navegador de ficheiros" en vez de "Thunar"

en: Show application d_escription in tooltip
gl: Mostrar a descrición do aplicativo nunha _notificación

en: Show generic application n_ames
gl: Mostrar os n_omes xenéricos dos aplicativos

en: Show ic_ons in menu
gl: Mostrar ic_onas no menú

en: Use c_ustom menu file:
gl: Usar un ficheiro de menú _personalizado:

en: Use the _default menu
gl: Usar o menú pre_definido

en: _Show button title
gl: Mo_strar o título do botón

en: Select An Icon
gl: Seleccione unha icona

en: Failed to load the applications menu
gl: Produciuse un erro ao cargar o menú de aplicativos

en: Show a menu containing categories of installed applications
gl: Mostra un menú que contén as categorías dos aplicativos instalados

en: Popup menu at current mouse position
gl: Mostrar o menú na posición actual do rato

en: Week %V
gl: Seman %V

en: Failed to execute clock command
gl: Produciuse un erro ao executar a orde do reloxo

en: 24-_hour clock
gl: Reloxo de 24 _horas

en: Display _seconds
gl: Mostrar os _segundos

en: F_ormat:
gl: F_ormato:

note: I18N: the fuzziness the *precision* of the fuzzy clock. Time steps of 5, 15 or parts of the day.
en: F_uzziness:
gl: E_xactitude:

en: Fl_ash time separators
gl: Sep_aradores de hora escintilantes

en: Sho_w AM/PM
gl: _Mostrar AM/PM

en: True _binary clock
gl: Reloxo _binario real

en: _Tooltip format:
gl: Formato da no_tificación:

note: I18N: %0 will be replaced with the preceding hour, %1 with * the comming hour
en: %0 o'clock
gl: %0 en punto

en: five past %0
gl: %0 e cinco

en: ten past %0
gl: %0 e dez

en: quarter past %0
gl: %0 e cuarto

en: twenty past %0
gl: %0 e vinte

en: twenty five past %0
gl: %0 e vintecinco

en: half past %0
gl: %0 e media

en: twenty five to %1
gl: %1 menos vintecinco

en: twenty to %1
gl: %1 menos vinte

en: quarter to %1
gl: %1 menos cuarto

en: ten to %1
gl: %1 menos dez

en: five to %1
gl: %1 menos cinco

en: %1 o'clock
gl: %1 en punto

[ctx: one]
note: I18N: some languages have a singular form for the first hour, * other languages should just use the same strings as above
en: %0 o'clock
gl: %0 en punto

[ctx: one]
en: five past %0
gl: %0 e cinco

[ctx: one]
en: ten past %0
gl: %0 e dez

[ctx: one]
en: quarter past %0
gl: %0 e cuarto

[ctx: one]
en: twenty past %0
gl: %0 e vinte

[ctx: one]
en: twenty five past %0
gl: %0 e vintecinco

[ctx: one]
en: half past %0
gl: %0 e media

[ctx: one]
en: twenty five to %1
gl: %1 menos vintecinco

[ctx: one]
en: twenty to %1
gl: %1 menos vinte

[ctx: one]
en: quarter to %1
gl: %1 menos cuarto

[ctx: one]
en: ten to %1
gl: %1 menos dez

[ctx: one]
en: five to %1
gl: %1 menos cinco

[ctx: one]
en: %1 o'clock
gl: %1 en punto

en: What time is it?
gl: Que hora é?

en: Failed to launch application "%s"
gl: Produciuse un erro ao iniciar o aplicativo "%s"

en: Failed to query content type for "%s"
gl: Produciuse un erro ao consultar o tipo do contido de "%s"

en: No default application found for "%s"
gl: Non se atopou o aplicativo predeterminado para "%s"

en: Failed to launch default application for "%s"
gl: Produciuse un erro ao iniciar o aplicativo predeterminado para "%s"

en: Failed to execute the preferred application for category "%s"
gl: Produciuse un erro ao iniciar o aplicativo preferido da categoría "%s".

en: Show a directory tree in a menu
gl: Mostrar unha árbore de directorios nun menú

en: Enter a list of patterns that will be used to determine which files are visible in a directory. If you specify more than one pattern here, the list items must be separated with semicolons (e.g. *.txt;*.doc).
gl: Introduza unha lista de patróns que se usarán para determinar que ficheiros son visibles nun directorio. Se especifica máis dun patrón, os elementos da lista deberán estar separados por punto e coma (p.ex. *.txt;*.doc).

en: Select A Directory
gl: Seleccione un directorio

en: _Base Directory:
gl: Directorio _base:

en: Open launcher menu
gl: Abrir o menú de iniciadores

en: Unnamed Item
gl: Elemento sen nome

en: Failed to open desktop item editor
gl: Produciuse un erro ao abrir o editor de elementos do escritorio

en: If you delete an item, it will be permanently removed
gl: Se elimina algún elemento, eliminarase de xeito permanente

en: Are you sure you want to remove "%s"?
gl: Está seguro de que desexa eliminar "%s"?

en: Unnamed item
gl: Elemento sen nome

en: Add Appli_cation
gl: Engadir apli_cativo

en: Add a new empty item
gl: Engadir un novo elemento baleiro

en: Add one or more existing items to the launcher
gl: Engadir un ou máis elementos existentes ao iniciador

en: D_elete Item
gl: _Eliminar elemento

en: Delete the currently selected item
gl: Eliminar o elemento seleccionado

en: Disable t_ooltips
gl: Desactivar as n_otificacións

en: Inside Button
gl: Dentro do botón

en: New _Application
gl: Novo _aplicativo

en: New _Link
gl: Nova _ligazón

en: Select this option to disable the tooltips when moving over the panel button or menu items.
gl: Seleccione esta opción para desactivar as notificacións ao moverse por riba do botón do panel ou dos elementos do menú.

en: Select this option to move the clicked menu item to the panel.
gl: Seleccione esta opción para mover o elemento de menú premido ao panel.

en: Show _label instead of icon
gl: Mostrar _etiquetas en vez de iconas

en: Show last _used item in panel
gl: Mostrar o último elemento _usado do panel

en: _Arrow button position:
gl: P_osición do botón de frecha:

en: _Edit Item
gl: _Editar o elemento

en: Program launcher with optional menu
gl: Iniciador de aplicativos con menú opcional

en: Workspace _Settings...
gl: Opcións de e_spazo de traballo...

en: Unable to open the workspace settings
gl: Non foi posible abrir as opcións do espazo de traballo

en: Show a miniature view of the workspace with rectangles for the visible windows
gl: Mostra unha vista en miniatura do espazo de traballo con rectángulos que representan as xanelas visibles

en: Show mi_niature view
gl: Mostrar unha vista en mi_niatura

en: Switch workspaces using the mouse _wheel
gl: Cambiar de espazo de traballo usando a _roda do rato

en: Switch between virtual desktops
gl: Cambiar entre os escritorios virtuais

en: Adds a separator or space between panel items
gl: Engadir un separador ou un espazo entre os elementos do panel

en: Restore the minimized windows
gl: Restaurar as xanelas minimizadas

en: Minimize all open windows and show the desktop
gl: Minimizar todas as xanelas abertas e mostrar o escritorio

en: Hide all windows and show the desktop
gl: Ocultar todas as xanelas e mostrar o escritorio

en: Unable to start the notification area
gl: Non foi posible iniciar a zona de notificación

note: create fake error and show it
en: Most likely another widget took over the function of a notification area. This area will be unused.
gl: O máis probable é que outro widget teña o control da función da zona de notificación. Non se vai usar esta zona.

en: The notification area lost selection
gl: A zona de notificación perdeu a selección

en: Are you sure you want to clear the list of known applications?
gl: Está seguro de que desexa limpar a lista dos aplicativos coñecidos?

en: C_lear Known Applications
gl: _Limpar os aplicativos coñecidos

en: Failed to acquire manager selection for screen %d
gl: Produciuse un erro ao adquirir a selección do xestor para a pantalla %d

en: D_raw window frame when hovering a button
gl: Debuxa_r o marco de xanela ao pasar por riba dun botón

en: Group title and timestamp
gl: Agrupar o título e a marca de tempo

en: Group title and window title
gl: Agrupar o título e o título da xanela

en: Restore minimized windows to current _workspace
gl: Restaurar as xanelas minimizadas no _espazo de traballo actual

en: Show _flat buttons
gl: Mostrar botóns _planos

en: Show _handle
gl: Mostrar a _asa

en: Show button _labels
gl: Mostrar as e_tiquetas dos botóns

en: Show only _minimized windows
gl: Só mostrar as xanelas _minimizadas

en: Show windows from all mo_nitors
gl: Mostrar as _xanelas de todos os monitores

en: Sorting _order:
gl: _Orde de clasificación:

en: When space is limited
gl: Cando o espazo é limitado

en: Window Buttons
gl: Botóns de xanelas

en: Window _grouping:
gl: A_grupamento de xanelas:

en: No Windows
gl: Sen xanelas

en: Add Workspace
gl: Engadir un espazo de traballo

en: Remove Workspace "%s"
gl: Eliminar o espazo de traballo "%s"

en: Remove Workspace %d
gl: Eliminar o espazo de traballo %d

en: Button layout:
gl: Disposición dos botóns:

en: Enable _urgency notification
gl: Activar a notificación _urxente

en: Show windows from _all workspaces
gl: Mostrar as _xanelas de todos os espazos de traballo

en: Show workspace _names
gl: Mostrar os _nomes dos espazos de traballo

en: Show workspace a_ctions
gl: Mostrar as a_ccións do espazo de traballo

en: Access folders, documents, and removable media
gl: Acceder a cartafoles, documentos, e soportes extraíbles

en: Mount and Open
gl: Montar e abrir

en: Icon Only
gl: Só iconas

en: Label Only
gl: Só etiquetas

en: Icon and Label
gl: Icona e etiqueta

note: #-#-#-#-#  1621 (PACKAGE VERSION)  #-#-#-#-# MENU: Show Icons
en: Show _icons in menu
gl: Mostrar _iconas nos menús

note: MENU: Show Removable Media
en: Show _removable media
gl: Mostrar os _soportes extraíbles

en: Mount and _Open on click
gl: Montar e _abrir cun clic

note: MENU: Show GTK Bookmarks
en: Show GTK _bookmarks
gl: Mostrar os _marcadores de GTK

note: MENU: Show Recent Documents
en: Show recent _documents
gl: Mostrar os _documentos recentes

note: RECENT DOCUMENTS: Show clear option
en: Show cl_ear option
gl: Mostrar a opción de _limpar

en: _Number to display
gl: _Número que se mostra

en: Co_mmand
gl: Co_mando

en: <b>Advanced Options</b>
gl: <b>Opcións avanzadas</b>

en: Consider the computer on low power at:
gl: Considerar que a batería case está descargada cando:

en: Lock screen when going for suspend/hibernate
gl: Bloquear a pantalla ó suspender/hibernar

en: Monitor power management control
gl: Control de xestión de enerxía do monitor

en: Power manager settings
gl: Configuración do xestor de enerxía

en: Prefer power savings over performance
gl: Primar o aforro de enerxía sobre o rendemento

en: Put display to sleep when computer is inactive for:
gl: Suspender a pantalla cando o ordenador leve inactivo:

en: Reduce screen brightness when computer is inactive for:
gl: Reducir o brillo da pantalla cando o ordenador leve inactivo:

en: Show notifications to notify about the battery state
gl: Mostrar notificacións sobre o estado da batería

en: Switch off display when computer is inactive for:
gl: Apagar a pantalla cando o ordenador leve inactivo:

en: System tray icon:
gl: Icona de estado:

en: When battery power is critical:
gl: Cando a _carga da batería é crítica:

en: When hibernate button is pressed:
gl: Cando se preme o botón de hibernación:

en: When laptop lid is closed:
gl: Cando se _peche a tapa do portátil:

en: When power button is pressed:
gl: Cando se preme o _botón de acendido:

en: When sleep button is pressed:
gl: Cando se preme o botón de _suspensión:

en: Xfce Power Manager
gl: Xestor de enerxía de Xfce

en: one minute
gl: un minuto

en: Hibernate and suspend operations not supported
gl: As operacións de hibernación e suspensión non están admitidas

en: Hibernate and suspend operations not permitted
gl: As operacións de hibernación e suspensión non están permitidas

en: Always show icon
gl: Sempre mostrar a icona

en: When battery is charging or discharging
gl: Cando a batería está cargando ou descargando

en: Never show icon
gl: Non mostrar nunca a icona

en: Suspend operation not supported
gl: A operación de suspensión non está admitida

en: Suspend operation not permitted
gl: A operación de suspensión non está permitida

en: Hibernate operation not supported
gl: A operación de hibernación non está admitida

en: Hibernate operation not permitted
gl: A operación de hibernación non está permitida

en: When all the power sources of the computer reach this charge level
gl: Cando tódalas fontes de enerxía do ordenador cheguen a este nivel de carga

en: On AC
gl: Co adaptador de corrente

en: On Battery
gl: Coa batería

en: Check your power manager installation
gl: Comprobe a instalación do xestor de enerxía

en: Failed to load power manager configuration, using defaults
gl: Non foi posible cargar a configuración do xestor de enerxía, usando a configuración predeterminada

en: Unable to connect to Xfce Power Manager
gl: Non é posible conectar co Xestor de enerxía de Xfce

en: Xfce power manager is not running
gl: Non se está executando o Xestor de enerxía de Xfce

en: Xfce4 Power Manager is not running, do you want to launch it now?
gl: O Xestor de Enerxía de Xfce4 non se está executando, desexa inicialo agora?

en: Settings for the Xfce Power Manager
gl: Configuración do Xestor de enerxía de Xfce

en: Are you sure you want to hibernate the system?
gl: Está seguro de que desexa hibernar o sistema?

en: All running instances of the power manager will exit
gl: Sairase de todas as instancias do xestor de enerxía que se estean executando

en: Quit the power manager?
gl: Desexa saír do xestor de enerxía?

en: Hibernate the system
gl: Hibernar o sistema

en: Suspend the system
gl: Suspender o sistema

en: Shutdown the system
gl: Apagar o sistema

en: System is running on low power. Save your work to avoid losing data
gl: A batería case está descargada. Garde o seu traballo para evitar a perda de datos

en: System is running on low power
gl: A batería case está descargada

en: Adaptor is offline
gl: O adaptador está desconectado

en: Adaptor is online
gl: O adaptador está conectado

en: Suspend not supported
gl: A suspensión non está soportada

en: Line power
gl: Cable de alimentación

en: Lithium ion
gl: Ión de litio

en: Lithium polymer
gl: Polímero de litio

en: Nickel cadmium
gl: Níquel cadmio

en: %s
    Your %s is fully charged (%i%%).
gl: %s
    A %s está totalmente cargada (%i%%).

en: %s
    Your %s is charging (%i%%)
    %s until is fully charged.
gl: %s
    A %s estase cargando (%i%%)
    Quedan %s ata que estea cargada totalmente.

en: %s
    Your %s is charging (%i%%).
gl: %s
    A %s estase cargando (%i%%).

en: %s
    Your %s is discharging (%i%%).
gl: %s
    A %s estase descargando (%i%%).

en: %s
    Your %s is empty
gl: %s
    A %s está baleira

en: mouse battery
gl: batería do rato

en: keyboard battery
gl: batería do teclado

en: PDA battery
gl: batería da PDA

en: 
    Xfce Power Manager %s
    
    Part of the Xfce Goodies Project
    http://goodies.xfce.org
    
    Licensed under the GNU GPL.
gl: 
    Xestor de Enerxía de Xfce %s
    
    Parte do Proxecto de Complementos de Xfce
    http://goodies.xfce.org
    
    Licenciado baixo a GNU GPL.

en: With policykit support
gl: Con soporte de policykit

en: Without policykit support
gl: Sen soporte de policykit

en: With DPMS support
gl: Con soporte DPMS

en: Without DPMS support
gl: Sen soporte DPMS

en: Can suspend
gl: Pode suspender

en: Can hibernate
gl: Pode hibernar

en: Authorized to suspend
gl: Autorizado para suspender

en: Authorized to hibernate
gl: Autorizado para hibernar

en: Authorized to shutdown
gl: Autorizado para apagar

en: Has battery
gl: Ten batería

en: Has brightness panel
gl: Ten panel de brillo

en: Has power button
gl: Ten botón de apagado

en: Has hibernate button
gl: Ten botón de hibernación

en: Do not daemonize
gl: Non converter en daemon

en: Dump all information
gl: Envorcar toda a información

en: Restart the running instance of Xfce power manager
gl: Reiniciar a instancia do xestor de enerxía de Xfce que se estea executando

en: Show the configuration dialog
gl: Mostrar o diálogo de configuración

en: Quit any running xfce power manager
gl: Saír de calquera xestor de enerxía de Xfce que se estea executando

en: Unable to get connection to the message bus session
gl: Non foi posible conectarse á sesión do bus de mensaxes

en: Another power manager is already running
gl: Xa está executando outro xestor de enerxía

en: Xfce power manager is already running
gl: O xestor de enerxía de Xfce xa se está executando

en: Invalid cookie
gl: Cookie incorrecta

en: PowerSupply
gl: Subministración de enerxía

en: Energy full design
gl: Capacidade total de deseño

en: Energy full
gl: Capacidade total

en: Energy empty
gl: Sen enerxía

en: Power management for the Xfce desktop
gl: Xestión de enerxía para o escritorio Xfce

en: Control your LCD brightness
gl: Controle o brillo da súa pantalla LCD

en: Brightness plugin
gl: Engadido de brillo

en: Configure Quicklauncher
gl: Configurar Quicklauncher

en: Lines:
gl: Liñas:

en: icone
gl: icono

en: commande
gl: Orde

en: Open icon
gl: Abrir icono

en: Allows you to add launchers easily and display them on many lines.
gl: Permite engadir lanzadores facilmente e desplegalos en varias liñas.

en: Program with several launchers
gl: Programa con varios lanzadores

en: Radio Plugin
gl: Engadido de radio

en: V4l radio plugin
gl: Engadido de radio V4l

en: Tuned to station %s
gl: Sintonizado ca emisora %s

en: Tuned to %s MHz
gl: Sintonizado a %s MHz

en: - off -
gl: - desactivado -

en: Radio is off
gl: A radio está apagada

en: Error opening radio device
gl: Produciuse un erro ao abrir o dispositivo de radio

en: Tune radio
gl: Sintonizar a radio

en: Frequency [MHz]:
gl: Frecuencia [MHz]:

en: Illegal frequency.
gl: Frecuencia ilegal.

en: Tune to frequency
gl: Sintonizar a frecuencia

en: Configure the radio plugin
gl: Configurar o engadido de radio

en: Radio device
gl: Dispositivo de radio

en: Show the signal strength indicator
gl: Mostrar o indicador da forza do sinal

en: Use graphics instead of text labels and progress bars
gl: Usar imaxes en vez de etiquetas de texto e barras de progreso

note: - Current station
en: Current station
gl: Emisora actual

en: Show the current station
gl: Mostrar a emisora actual

en: Show preset names instead of frequencies
gl: Mostrar os nome das preconfiguracións en vez das frecuencias

note: - Mouse
en: Mouse interaction
gl: Interacción co rato

en: Mouse scrolling changes
gl: Desprazar co rato cambia a

en: station preset
gl: preconfiguración de emisora

en: Radio device:
gl: Dispositivo de radio:

en: Synchronize state with the card
gl: Sincronizar o estado ca tarxeta

en: This watches your radio card for changes done by other
    applications. Note that this may cause issues with some
    tuner cards.
gl: Isto vixila a tarxeta de radio en busca de cambios realizados
    por outros aplicativos. Teña en conta que isto
    pode provocar problemas con algunhas tarxetas sintonizadoras.

en: Command to run after startup
gl: Orde a executar despois de iniciar

en: Command to run after shutdown
gl: Orde a executar despois de apagar

en: %.2fKb of %.2fKb
gl: %.2fKb de %.2fKb

en: <span weight="bold" stretch="semiexpanded">The screenshot is being transferred to:</span>
gl: <span weight="bold" stretch="semiexpanded">Vaise transferir a captura de pantalla a:</span>

en: <span weight="bold" stretch="semiexpanded">Region to capture</span>
gl: <span weight="bold" stretch="semiexpanded">Zona a capturar</span>

en: Entire screen
gl: Toda a pantalla

en: Take a screenshot of the entire screen
gl: Facer a captura de pantalla de toda a pantalla

en: Take a screenshot of the active window
gl: Facer unha captura de pantalla da xanela activa

en: Select a region to be captured by clicking a point of the screen without releasing the mouse button, dragging your mouse to the other corner of the region, and releasing the mouse button.
gl: Seleccione unha zona para capturar premendo nun punto da pantalla sen soltar o botón do rato, arrastrando o rato á esquina oposta da zona, e soltando o botón do rato.

en: Capture the mouse pointer
gl: Capturar o punteiro do rato

en: Display the mouse pointer on the screenshot
gl: Mostrar o punteiro do rato na captura de pantalla

en: <span weight="bold" stretch="semiexpanded">Delay before capturing</span>
gl: <span weight="bold" stretch="semiexpanded">Demora antes da captura</span>

en: Delay in seconds before the screenshot is taken
gl: Demora en segundos antes de facer a captura

en: <span weight="bold" stretch="semiexpanded">Action</span>
gl: <span weight="bold" stretch="semiexpanded">Acción</span>

en: Save the screenshot to a PNG file
gl: Gardar a captura de pantalla nun ficheiro PNG

en: Copy the screenshot to the clipboard so that it can be pasted later
gl: Copiar a captura de pantalla ao portarretallos para que se poida pegar despois

en: Open the screenshot with the chosen application
gl: Abrir a captura de pantalla co aplicativo escollido

en: Application to open the screenshot
gl: Aplicativo co que abrir a captura de pantalla

en: Host on ZimageZ
gl: Gardar en ZimageZ

en: Host the screenshot on ZimageZ, a free online image hosting service
gl: Gardar a captura en ZimageZ, un servizo de almacenamento de imaxes en liña gratuito

en: <span weight="bold" stretch="semiexpanded">Preview</span>
gl: <span weight="bold" stretch="semiexpanded">Vista previa</span>

en: Save screenshot as...
gl: Gardar a captura de pantalla como...

en: An error occurred when creating the XMLRPC request.
gl: Produciuse un erro ao crear a petición XMLRPC.

en: An error occurred when transferring the data to ZimageZ.
gl: Produciuse un erro ao transferir os datos a ZimageZ.

en: An error occurred when parsing the response from ZimageZ.
gl: Produciuse un erro ao analizar a resposta de ZimageZ.

note: For translators: the first wildcard is the date, the second one the time, * e.g. "Taken on 12/31/99, at 23:13:48".
en: Taken on %s, at %s
gl: Tomada o %s, ás %s

note: Start the user soup session
en: Initialize the connection...
gl: Iniciar a conexión...

en: Please fill the following fields with your <a href="http://www.zimagez.com">ZimageZ</a> 
    user name, passsword and details about the screenshot.
gl: Cubra os seguintes campos co seu nome de usuario en <a href="http://www.zimagez.com">ZimageZ</a>, contrasinal e detalles sobre a captura de pantalla.

en: Check the user information...
gl: Comprobar a información de usuario...

en: <span weight="bold" foreground="darkred" stretch="semiexpanded">You must fill all the fields.</span>
gl: <span weight="bold" foreground="darkred" stretch="semiexpanded">Debe cubrir todos os campos.</span>

en: Login on ZimageZ...
gl: Iniciando a sesión en ZimageZ...

en: An unexpected reply from ZimageZ was received. The upload of the screenshot failed.
gl: Recibiuse unha resposta inesperada de ZimageZ. Fallou a suba da captura de pantalla.

en: <span weight="bold" foreground="darkred" stretch="semiexpanded">The user and the password you entered do not match. Please retry.</span>
gl: <span weight="bold" foreground="darkred" stretch="semiexpanded">O usuario e o contrasinal que introduciu non coinciden. Probe de novo.</span>

en: Upload the screenshot...
gl: Subir a captura...

en: An error occurred while uploading the screenshot.
gl: Produciuse un erro ao subir a captura.

note: End the user session
en: Close the session on ZimageZ...
gl: Pechar a sesión en ZimageZ...

en: Details about the screenshot for ZimageZ
gl: Detalles sobre a captura para ZimageZ

en: Your Zimagez user name, if you do not have one yet please create one on the Web page linked above
gl: O seu nome de usuario en ZimageZ, se aínda non ten un cree un na páxina web da ligazón de enriba

en: The password for the user above
gl: O contrasinal do usuario de enriba

en: The title of the screenshot, it will be used when displaying the screenshot on ZimageZ
gl: O título da captura, que se usará ao mostrar a captura en ZimageZ

en: A comment on the screenshot, it will be used when displaying the screenshot on ZimageZ
gl: Un comentario sobre a captura, que se usará ao mostrar a captura en ZimageZ

en: <a href="%s">Full size image</a>
gl: <a href="%s">Tamaño completo</a>

en: <a href="%s">Large thumbnail</a>
gl: <a href="%s">Miniatura grande</a>

en: <a href="%s">Small thumbnail</a>
gl: <a href="%s">Miniatura pequena</a>

en: My screenshot on ZimageZ
gl: A miña captura de pantalla en ZimageZ

en: <span weight="bold" stretch="semiexpanded">Links</span>
gl: <span weight="bold" stretch="semiexpanded">Ligazóns</span>

en: <span weight="bold" stretch="semiexpanded">Code for a thumbnail pointing to the full size image</span>
gl: <span weight="bold" stretch="semiexpanded">Código para unha miniatura que apunte á imaxe a tamaño completo</span>

note: BB title
en: BBCode for forums
gl: BBCode para os foros

en: <span weight="bold" stretch="semiexpanded">Status</span>
gl: <span weight="bold" stretch="semiexpanded">Estado</span>

en: Delay in seconds before taking the screenshot
gl: Demora en segundos antes de facer a captura

en: Display the mouse on the screenshot
gl: Mostrar o rato na captura de pantalla

en: Directory where the screenshot will be saved
gl: O directorio onde se vai gardar a captura de pantalla

en: Conflicting options: --%s and --%s cannot be used at the same time.
gl: Opcións en conflito: non se poden usar á vez --%s e --%s.

en: The --%s option is only used when --fullscreen, --window or --region is given. It will be ignored.
gl: A opción --%s só se usa cando se proporciona --fullscreen, --window ou --region. Ignorarase.

en: %s is not a valid directory, the default directory will be used.
gl: %s non é un directorio válido, hase usar o directorio predeterminado.

en: Take screenshots of the entire screen, of the active window or of a region
gl: Facer capturas de pantalla de toda a pantalla, da xanela activa ou dunha zona

en: <span foreground="#000000"><b>Sensors</b></span>
gl: <span foreground="#000000"><b>Sensores</b></span>

en: No sensors selected!
gl: Non se seleccionou ningún sensor!

note: FIXME: either print nothing, or undertake appropriate action, * or pop up a message box.
en: Sensors Plugin:
    Seems like there was a problem reading a sensor feature value.
    Proper proceeding cannot be guaranteed.
gl: Engadido de sensores:
    Parece que houbo un problema ao ler o valor dunha funcionalidade dun sensor.
    Non se pode garantir o correcto funcionamento.

en: UI style:
gl: Estilo da interface:

en: _text
gl: _texto

en: _progress bars
gl: barras de _progreso

en: _tachos
gl: _tacógrafos

en: Show _labels
gl: Mostrar as _etiquetas

en: Show colored _bars
gl: Mostrar _barras de cores

en: _Show title
gl: _Mostrar o título

en: _Number of text lines:
gl: _Número de liñas de texto:

en: F_ont size:
gl: _Tamaño da letra:

note: gtk_widget_set_sensitive(myFontBox, !sd->sensors->display_values_graphically);
en: x-small
gl: extrapequeno

en: x-large
gl: extragrande

en: F_ont:
gl: _Tipo de letra:

en: Show _Units
gl: Mostrar as _unidades

en: Small horizontal s_pacing
gl: Pequeno es_pazamento horizontal

en: Suppress messages
gl: Suprimir mensaxes

en: E_xecute on double click:
gl: E_xecutar cun dobre clic:

en: Sensors Plugin
gl: Engadido de sensores

note: #if GTK_VERSION < 2.11
en: You can change a feature's properties such as name, colours, min/max value by double-clicking the entry, editing the content, and pressing "Return" or selecting a different field.
gl: Pode cambiar as propiedades dunha funcionalidade, por exemplo o nome, as cores, o valor mín/máx facendo dobre clic na entrada, modificando o contido, e premendo "Intro" ou seleccionando un campo diferente.

note: only use this if no hddtemp sensor or do only use this , if it is an lmsensors device. whatever. FIXME: compare strings, or also have hddtmep and acpi store numeric values assert correctly saved file
en: Hard disks
gl: Discos duros

note: to be displayed chip->description = g_strdup(_("Advanced Configuration and Power Interface"));
en: ACPI v%s zones
gl: Zonas ACPI v%s

note: who knows, if we obtain non-NULL version at all... || g_strisempty(version))
en: <Unknown>
gl: <Descoñecido>

en: S.M.A.R.T. harddisk temperatures
gl: temperaturas do disco duro S.M.A.R.T.

en: "hddtemp" was not executed correctly, although it is executable. This is most probably due to the disks requiring root privileges to read their temperatures, and "hddtemp" not being setuid root.
    
    An easy but dirty solution is to run "chmod u+s %s" as root user and restart this plugin or its panel.
    
    Calling "%s" gave the following error:
    %s
    with a return value of %d.
gl: Non se executou correctamente "hddtemp", aínda que é executable. O máis probable é que sexa debido a que os discos requiren privilexios de root para ler as súas temperaturas, e "hddtemp" non se asignou o id de root (setuid).
    
    Unha solución fácil pero trapalleira é executar "chmod u+s %s" co usuario root e reiniciar este engadido ou o panel.
    
    A chamada de  "%s" devolveu o seguinte erro:
    %s
    co valor de retorno %d.

en: Suppress this message in future
gl: Suprimir esta mensaxe no futuro

en: An error occurred when executing "%s":
    %s
gl: Produciuse un erro mentres se executaba "%s":
    %s

en: Error: Could not connect to sensors!
gl: Erro: Non se puido contactar cos sensores!

en: Sensors Plugin Failure
gl: Fallo do engadido de sensores

en: Seems like there was a problem reading a sensor feature value.
    Proper proceeding cannot be guaranteed.
gl: Parece que houbo un problema ao ler o valor dunha funcionalidade dun sensor.
    Non se pode garantir o correcto funcionamento.

en: Sensors t_ype:
gl: _Tipo de sensor:

en: U_pdate interval (seconds):
gl: Intervalo de _actualización (segundos):

en: Temperature scale:
gl: Escala de temperaturas:

en: _Sensors
gl: _Sensores

en: No sensors found!
gl: Non se atoparon sensores!

en: Xfce4 Sensors %s
    This program is published under the GPL v2.
    The license text can be found inside the program's source archive or under /usr/share/apps/LICENSES/GPL_V2 or at http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
gl: Xfce4 Sensors %s
    Este programa publicouse baixo a GPL v2.
    O texto da licena pódese atopar no arquivo do código fonte do programa ou en /usr/share/apps/LICENSES/GPL_V2 ou en http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt

en: _Overview
gl: _Resumo

en: _Tachometers
gl: _Tacómetros

en: Sensors Viewer
gl: Visor de sensores

note: FIXME: either print nothing, or undertake appropriate action, * or pop up a message box.
en: Sensors Viewer:
    Seems like there was a problem reading a sensor feature value.
    Proper proceeding cannot be guaranteed.
gl: Visor de sensores:
    Parece que houbo un problema ao ler o valor dunha característica dun sensor.
    Non se pode garantir o correcto funcionamento.

en: Sensor Viewer
gl: Visor de sensor

en: Show sensor values.
gl: Mostrar os valores do sensor.

en: Sensor plugin
gl: Engadido de sensores

en: Xfce Session
gl: Sesión de Xfce

en: No description given
gl: Sen descrición

en: Choose theme file to install...
gl: Escolla o ficheiro do tema a instalar...

en: Unable to install splash theme from file "%s"
gl: Non foi posible instalar o tema de benvida a partir do ficheiro "%s"

en: Please check that the file is a valid splash theme archive.
gl: Comprobe se o ficheiro é un arquivo válido de tema de benvida.

en: Unable to remove splash theme "%s" from directory %s.
gl: Non é posíbel elimina-lo tema de arrinque «%s» do directorio %s.

en: Choose theme filename...
gl: Escolla o nome de ficheiro do tema...

en: _Install new theme
gl: _Instalar novo tema

en: _Remove theme
gl: Elimina_r tema

en: _Export theme
gl: _Exportar tema

en: Balou theme
gl: Tema Balou

en: Configure Balou...
gl: Configurar Balou...

en: Balou Splash Engine
gl: Motor de arrinque Balou

en: Mice Splash Engine
gl: Motor de arrinque Ratos

en: Configure Simple...
gl: Configurar Simple...

en: Use custom image
gl: Usar imaxe personalizada

en: Choose image...
gl: Escoller imaxe...

en: Simple Splash Engine
gl: Motor de arrinque Simple

en: Unable to contact settings server
gl: Non foi posible contactar co servidor de configuración

en: Unable to create user interface from embedded definition data
gl: Non foi posible crear a interface de usuario a partir dos datos da definición encastada

en: _Application Autostart
gl: Inicio _automático de aplicacións

en: If running
gl: Se se está executando

en: Session Save Error
gl: Erro ao gardar a sesión

en: Unable to save the session
gl: Non foi posible gardar a sesión

en: Clear sessions
gl: Limpar as sesións

en: Are you sure you want to empty the session cache?
gl: Estás seguro de que desexa baleirar a caché de sesións?

en: The saved states of your applications will not be restored during your next login.
gl: Os estados gardados dos seus aplicativos non se recuperarán durante o seguinte inicio de sesión.

en: You might need to delete some files manually in "%s".
gl: Pode que teña que eliminar algúns ficheiros a man en "%s".

en: All Xfce cache files could not be cleared
gl: Non foi posible limpar todas as cachés de ficheiros de Xfce

en: Are you sure you want to terminate "%s"?
gl: Estás seguro de que desexa terminar "%s"?

en: Terminate Program
gl: Terminar o programa

en: The application will lose any unsaved state and will not be restarted in your next session.
gl: A aplicación ha perder calquera estado que non fora gardado e non se ha reiniciar na seguinte sesión.

en: _Quit Program
gl: _Saír do programa

en: Unable to terminate program.
gl: Non foi posible terminar o programa.

en: (Unknown program)
gl: (Programa descoñecido)

en: Restart Style
gl: Reiniciar o estilo

en: Add application
gl: Engadir aplicación

en: Select a command
gl: Seleccione unha orde

en: Edit application
gl: Editar aplicación

en: Failed to unlink %s: %s
gl: Non se puido eliminar «%s»: %s

en: Failed to create file %s
gl: Non se puido crea-lo ficheiro «%s»

en: Failed to write file %s
gl: Non se puido escribir no ficheiro «%s»

en: Failed to open %s for reading
gl: Produciuse un erro ao abrir %s para lectura

en: Failed adding "%s"
gl: Produciuse un erro ao engadir "%s"

en: Failed to remove item
gl: Produciuse un erro ao eliminar o elemento

en: This will permanently remove the application from the list of automatically started applications
gl: Isto eliminará permanentemente a aplicación da lista de aplicacións que se inician automaticamente

en: Are you sure you want to remove "%s"
gl: Está seguro de que desexa eliminar "%s"?

en: Failed to edit item
gl: Produciuse un erro ao editar o elemento

en: Failed to edit item "%s"
gl: Produciuse un erro ao editar o elemento "%s"

en: Failed to toggle item
gl: Produciuse un erro ao activar o elemento

en: Disable binding to TCP ports
gl: Desactivar a asociación a portos TCP

en: Loading desktop settings
gl: Cargando os axustes de escritorio

note: verify that the DNS settings are ok
en: Verifying DNS settings
gl: Verificando os axustes do DNS

en: Loading session data
gl: Cargando os datos da sesión

en: Last accessed: %s
gl: Último acceso: %s

en: Choose the session you want to restore. You can simply double-click the session name to restore it.
gl: Escolla a sesión que quer restaurar. Pódeo facer premendo dúas veces no nome da sesión.

en: Cancel the login attempt and return to the login screen.
gl: Cancela a tentativa de entrada e retorna á pantalla de entrada.

note: "New" button
en: New session
gl: Nova sesión

en: Create a new session.
gl: Crear unha nova sesión.

en: The client doesn't have any properties set yet
gl: O cliente aínda non ten definida ningunha propiedade

en: Starting The Gnome Keyring Daemon
gl: Iniciando o «daemon» de claves do Gnome

en: Starting KDE services
gl: Iniciando os servizos do KDE

en: Could not look up internet address for %s.
    This will prevent Xfce from operating correctly.
    It may be possible to correct the problem by adding
    %s to the file /etc/hosts on your system.
gl: No se pode atopa-lo enderezo IP para %s.
    Isto impedirá o correcto funcionamiento do Xfce.
    Se cadra pódese solucionar engadindo %s ó contido
    do ficheiro «/etc/hosts» no seu sistema.

en: Unable to determine failsafe session name.  Possible causes: xfconfd isn't running (D-Bus setup problem); environment variable $XDG_CONFIG_DIRS is set incorrectly (must include "%s"), or xfce4-session is installed incorrectly.
gl: Non foi posible determinar o nome da sesión a proba de erros. Causas posibles: xfconfd non se está executando (problema de configuración de D-Bus), a variable de contorno $XDG_CONFIG_DIRS está mal definida (debe incluír "%s"), ou xfce4-session está mal instalado.

en: The specified failsafe session ("%s") is not marked as a failsafe session.
gl: A sesión a proba de erros especificada ("%s") non está marcada como sesión a proba de erros.

en: The list of applications in the failsafe session is empty.
gl: A lista de aplicacións da sesión a proba de erros está baleira.

note: FIXME: migrate this into the splash screen somehow so the * window doesn't look ugly (right now now WM is running, so it * won't have window decorations).
en: Session Manager Error
gl: Erro do xestor de sesións

en: Unable to load a failsafe session
gl: Non foi posible cargar unha sesión a proba de erros

en: Shutdown Failed
gl: Erro ao apagar

en: Failed to suspend session
gl: Produciuse un erro ao suspender a sesión

en: Failed to hibernate session
gl: Produciuse un erro ao hibernar a sesión

en: Can only terminate clients when in the idle state
gl: Só pode terminar os clientes cando está en estado inactivo

en: Session manager must be in idle state when requesting a checkpoint
gl: O xestor de sesión debe estar en estado inactivo ao solicitar un punto de control

en: Session manager must be in idle state when requesting a shutdown
gl: O xestor de sesións debe estar en estado inactivo ao solicitar un apagado

en: _Save session for future logins
gl: Garda-la _sesión para sesións futuras

en: Please enter your password
gl: Introduza o seu contrasinal

en: Either the password you entered is invalid, or the system administrator disallows shutting down this computer with your user account.
gl: Ou o contrasinal introducido non é válido, ou o administrador do sistema non permite a capacidade de apaga-lo computador coa súa conta de usuario.

en: Choose session
gl: Escolle-la sesión

en: Choose session name
gl: Escolle-lo nome da sesión

en: Choose a name for the new session:
gl: Escoller un nome para a nova sesión:

en: Starting the Volume Controller
gl: Iniciando o controlador de volume

en: Starting the Panel
gl: Iniciando el panel

en: Starting the Desktop Manager
gl: Iniciando o xestor de escritorio

en: Starting the Taskbar
gl: Iniciando a barra de tarefas

en: Starting the Window Manager
gl: Iniciando o xestor de xanelas

en: Starting the Gnome Terminal Emulator
gl: Iniciando o emulador de terminal do Gnome

en: Starting the KDE Advanced Text Editor
gl: Iniciando o editor de texto avanzado do KDE

en: Starting the KDE Clipboard Manager
gl: Iniciando o xestor de portarretallos de KDE

en: Starting the KDE Mail Reader
gl: Iniciando o lector de correo do KDE

en: Starting the KDE News Reader
gl: Iniciando o lector de novas do KDE

en: Starting the Konqueror
gl: Iniciando o Konqueror

en: Starting the KDE Terminal Emulator
gl: Iniciando o emulador de terminal do KDE

en: Starting the Beep Media Player
gl: Iniciando o reprodutor de medios Beep

en: Starting The Gimp
gl: Iniciando o Gimp

en: Starting the VI Improved Editor
gl: Iniciando o editor millorado VI

en: Starting the Session Management Proxy
gl: Iniciando o proxy xestor de sesións

en: Starting the X-Chat IRC Client
gl: Iniciando o cliente do IRC X-Chat

en: Starting the X Multimedia System
gl: Iniciando o sistema multimedios X

en: Starting the X Terminal Emulator
gl: Iniciando o emulador de terminal do X

en: The location and the format of the autostart directory has changed.
    The new location is
    
      %s
    
    where you can place .desktop files to, that describe the applications
    to start when you login to your Xfce desktop. The files in your old
    autostart directory have been successfully migrated to the new
    location.
    You should delete this directory now.
gl: Alterouse a localización e o formato do directorio de autoarrinque.
    A nova localización é
    
      %s
    
    onde pode pó-los ficheiros .desktop, que describen as
    aplicacións a executar cando se inicie a súa sesión do Xfce.
    Movéronse con éxito os ficheiros do directorio de
    autoarrinque antigo á nova localización.
    Agora débeo eliminar.

en: Performing Autostart...
gl: Realizando autoarrinque...

en: Starting Assistive Technologies
gl: Iniciando as tecnoloxías de asistencia

en: Error sending command to shutdown helper: %s
gl: Produciuse un erro ao enviar a orde ao asistente de apagado: %s

en: Error receiving response from shutdown helper: %s
gl: Produciuse un erro ao recibir a resposta do asistente de apagado: %s

en: Shutdown command failed
gl: A orde de apagado fallou

en: Log out without displaying the logout dialog
gl: Saír da sesión sen mostrar o diálogo para saír da sesión

en: Halt without displaying the logout dialog
gl: Apagar sen mostrar o diálogo para saír da sesión

en: Reboot without displaying the logout dialog
gl: Reiniciar sen mostrar o diálogo para saír da sesión

en: Suspend without displaying the logout dialog
gl: Suspender sen mostrar o diálogo para saír da sesión

en: Hibernate without displaying the logout dialog
gl: Hibernar sen mostrar o diálogo para saír da sesión

en: Log out quickly; don't save the session
gl: Saír da sesión rápido; non gardar a sesión

en: Written by Benedikt Meurer <benny@xfce.org>
gl: Escrito por Benedikt Meurer <benny@xfce.org>

en: and Brian Tarricone <kelnos@xfce.org>.
gl: e Brian Tarricone <kelnos@xfce.org>.

en: Unable to contact D-Bus session bus
gl: Non foi posíbel contactar co bus de sesións D-Bus.

en: Received error while trying to log out
gl: Recibiuse un erro mentres se intentaba rematar a sesión

en: Customize desktop startup and splash screen
gl: Personalizar o inicio e a pantalla de benvida do escritorio

en: Session and Startup
gl: Sesión e inicio

en: <b>Logout Settings</b>
gl: <b>Configuración de remate de sesión</b>

en: <b>Session Chooser</b>
gl: <b>Selector de sesión</b>

en: <b>Version:</b>
gl: <b>Versión:</b>

en: Always save the session when logging out
gl: Sempre gardar a sesión ao saír

en: Automatically save session on _logout
gl: Gardar a sesión automaticamente ao _saír

en: Demonstrates the selected splash screen
gl: Proba a pantalla de benvida seleccionada

en: Display the session chooser every time Xfce starts
gl: Mostrar o selector de sesión cada vez que se inicia Xfce

en: Empty the session cache
gl: Baleirar a caché de sesións

en: Launch GN_OME services on startup
gl: Iniciar os servizos de GN_OME ao iniciar

en: Launch _KDE services on startup
gl: Iniciar os servizos de _KDE ao iniciar

en: Manage _remote applications
gl: Xestionar as aplicacións _remotas

en: Manage remote applications over the network (this may be a security risk)
gl: Xestionar as aplicacións remotas pola rede (isto podería ser un risco de seguridade)

en: Opens the configuration panel for the selected splash screen
gl: Abre o panel de configuración da pantalla de benvida seleccionada

en: Prompt for confirmation when logging out
gl: Solicita confirmación ao rematar a sesión

en: Quit the program, and remove it from the session
gl: Sae do programa, e quítao da sesión

en: Run xflock4 before suspending or hibernating the system
gl: Executar xflock4 antes de suspender ou hibernar o sistema

en: S_plash
gl: _Pantalla de benvida

en: Save Sessio_n
gl: Gardar a sesió_n

en: Saving Session
gl: Gardando a sesión

en: Start GNOME services, such as gnome-keyring
gl: Inicia os servizos de GNOME, como gnome-keyring e a plataforma de accesibilidade de GNOME

en: Start KDE services, such as kdeinit
gl: Inicia os servizos de KDE, como kdeinit

en: These applications are a part of the currently-running session, and can be saved when you log out.  Changes below will only take effect when the session is saved.
gl: Estas aplicacións son parte da sesión actual, e pódense gardar cando saia. Os cambios de embaixo só terán efecto cando se garde a sesión.

en: Your session is being saved.  If you do not wish to wait, you may close this window.
gl: Estase gardando a súa sesión. Se non desexa agardar pode pechar esta xanela.

en: _Clear saved sessions
gl: _Limpar as sesións gardadas

en: _Display chooser on login
gl: _Mostrar o selector na pantalla de entrada

en: _Prompt on logout
gl: _Preguntar ao saír

en: _Session
gl: _Sesión

en: Acceleration _profile:
gl: _Perfil de aceleración:

en: Acceleration _time:
gl: _Tempo de aceleración:

en: Acceptance _delay:
gl: Retraso _de aceptación:

en: Configure keyboard and mouse accessibility
gl: Configurar a accesibilidade do teclado e do rato

en: Disable sticky keys if _two keys are pressed
gl: De_sactivar teclas persistentes se se premen dúas teclas á vez

en: K_eystroke delay:
gl: R_etraso de tecleo:

en: Keyboa_rd
gl: _Teclado

en: Maximum _speed:
gl: _Velocidade máxima:

en: Mouse Emulation
gl: Emulación do rato

en: R_epeat interval:
gl: Intervalo de r_epetición:

en: The amount of time, in milliseconds, required between keystrokes
gl: A cantidade de tempo, en milisegundos, requirida entre tecleos

en: The amount of time, in milliseconds, that must elapse before a keystroke will be accepted
gl: A cantidade de tempo, en milisegundos, que debe transcorrer antes de que se acepte un tecleo

en: The maximum pointer speed after acceleration
gl: A velocidade máxima do punteiro despois da aceleración

en: The time, in milliseconds, between repeated motion events
gl: O tempo, en milisegundos, entre eventos de movemento repetidos

en: The time, in milliseconds, between the initial key press and first repeated motion event
gl: O tempo, en milisegundos, entre o tecleo inicial e o primeiro evento de movemento repetido

en: The time, in milliseconds, to get to maximum speed
gl: O tempo, en milisegundos, que se tarda en conseguir a velocidade máxima

en: To help prevent accidental keystrokes, slow keys requires that a key is held for a certain minimum amount of time before the keystroke will be accepted
gl: Para axudar a evitar tecleo accidentais, as teclas lentas requiren que prema unha tecla durante unha cantidade de tempo mínima antes de que se acepte o tecleo

en: Use _sticky keys
gl: Usar teclas _persistentes

en: Use slow _keys
gl: Usar _teclas lentas

en: When selected, modifier keys (such as Control, Alt, and Shift) do not need to be held down (they can be pressed and then released) when multiple keys would normally need to be pressed at the same time
gl: Cando se selecciona, as teclas modificadoras (como Control, Alt e Maiúsculas) non precisan estar premidas (pódense premer e soltarse) cando se normalmente se necesitaría premer varias teclas á vez

en: When selected, modifier keys (such as Control, Alt, and Shift) will remain locked in the pressed state until pressed again
gl: Cando se selecciona, as teclas modificadoras (como Control, Alt e Maiúsculas) permanecerán no estado de premidas ata que se volvan premer

en: When selected, the "sticky keys" feature will be disabled if two keys are pressed simultaneously
gl: Candeo se selecciona, a funcionalidade de "teclas persistentes" desactivarase se se premen simultaneamente dúas teclas

en: When selected, the mouse pointer can be controlled using the keyboard number pad
gl: Cando está seleccionado, o punteiro do rato pódese controlar usando o teclado numérico

en: _Acceleration delay:
gl: Demora de aceleración:

en: _Lock sticky keys
gl: _Bloquear as teclas persistentes

en: _Mouse
gl: _Rato

en: _Use mouse emulation
gl: _Usar emulación do rato

en: msec
gl: mseg

en: pixels/sec
gl: píxels/seg

en: Improve keyboard and mouse accessibility
gl: Mellorar a accesibilidade do teclado e do rato

en: Both Horizontal
gl: Ambos horizontais

en: Custom _DPI setting:
gl: Opción _PPP personalizada:

en: Customize the look of your desktop
gl: Personalizar a aparencia do escritorio

en: Default Fon_t
gl: _Tipo de letra predeterminado

en: Enable _anti-aliasing
gl: Activar _suavizado

en: Enable _event sounds
gl: Activar os sons de _evento

en: Enable e_ditable accelerators
gl: Activar os atallos e_ditables

en: Enable i_nput feedback sounds
gl: Activar os sons de notificación de e_ntrada

en: Enable or disable event sounds globally (requires "Canberra" support)
gl: Activar ou desactivar globalmente os sons de eventos (require soporte de "Canberra")

en: Event sounds
gl: Sons de evento

en: If selected, keyboard shortcuts for menu items can be changed by hovering the mouse over the menu item and pressing the new key combination for the shortcut
gl: Se está seleccionado, os atallos de teclado dos elementos do menú pódense cambiar poñendo o rato enriba do elemento do menú e premendo a nova combinación de teclas do atallo

en: Menus and Buttons
gl: Menús e botóns

en: Override the detected monitor resolution if fonts look too large or too small
gl: Obviar a resolución detectada do monitor se o tipo de letra aparece moi grande ou moi pequeno

en: Select a default font
gl: Seleccionar tipo de letra predeterminado

en: Show images in _menus
gl: Mostrar imaxes nos _menús

en: Show images on _buttons
gl: Mostrar imaxes nos _botóns

en: Specify what should be displayed in toolbar items
gl: Especifica o que se debe mostrar nos elementos da barra de ferramentas

en: Specify whether icons should be displayed next to items in menus
gl: Especifique se se deben mostrar nos menús as iconas xunta aos elementos

en: Specify whether icons should be displayed next to text in buttons
gl: Especifica se se deben mostrar nos botóns as iconas xunta ao texto

en: Specify whether mouse clicks and other user input will cause event sounds to play
gl: Especificar se os clics do rato ou outras entradas do usuario provocan a reprodución de eventos de son

en: This font will be used as the default font used when drawing user interface text
gl: Este tipo de letra ha ser o predeterminado cando se debuxe o texto da interface de usuario

en: File is larger than %d MB, installation aborted
gl: O ficheiro ten máis de %d MB, abortouse a instalación

en: Failed to extract archive
gl: Produciuse un erro ao extrar o arquivo

en: Unknown format, only archives and directories are supported
gl: Formato descoñecido, só se admiten arquivos e directorios

en: An unknown error, exit code is %d
gl: Erro descoñecido, o código de saída é %d

en: Failed to install theme
gl: Produciuse un erro ao instalar o tema

en: Vertical RGB
gl: RGB vertical

en: Vertical BGR
gl: BGR vertical

en: <big><b>Would you like to keep this configuration?</b></big>
gl: <big><b>Desexa conservar esta configuración?</b></big>

en: Keep this configuration
gl: Conservar esta configuración

en: Restore the previous configuration
gl: Restaurar a configuración anterior

en: The previous configuration will be restored in 10 seconds if you do not reply to this question.
gl: Se non responde a esta pregunta restaurarase a configuración anterior en 10 segundos.

en: Configure screen settings and layout
gl: Configurar as opcións e a disposición da pantalla

en: Refresh _rate:
gl: _Frecuencia de actualización:

en: _Use this output
gl: _Usar esta saída

en: Both displays cloned
gl: As dúas pantallas son iguais

en: Several displays are available. Use:
gl: Hai dispoñibles varias pantallas. Usar:

en: Use both displays to show the same contents
gl: Usar as dúas pantallas para mostrar o mesmo contido

en: Minimal interface to set up an external output
gl: Interface mínima para configurar unha saída externa

en: The previous configuration will be restored in %i seconds if you do not reply to this question.
gl: Se non responde a esta pregunta restaurarase a configuración anterior en %i segundos.

en: Selected output not disabled
gl: A saída seleccionada non está desactivada

en: Unable to query the version of the RandR extension being used
gl: Non foi posible consultar a versión da extensión RandR que se está a usar

en: Unable to start the Xfce Display Settings
gl: Non foi posible iniciar a configuración de pantalla de Xfce

en: ATI Settings
gl: Configuración de ATI

en: Unable to launch the proprietary driver settings
gl: Non foi posible iniciar a configuración do controlador propietario

note: 1.2 is required
en: This system is using RandR %d.%d. For the display settings to work version 1.2 is required at least
gl: Este sistema usa RandR %d.%d. Para que funcionen as opcións de pantalla requírese polo menos a versión 1.2

en: Digital display
gl: Pantalla dixital

note: Set dialog title and icon
en: Shortcut Command
gl: Orde de atallo

en: The command may not be empty.
gl: A orde pode non estar baleira.

en: A_pplication Shortcuts
gl: Atallos de apli_cativos

en: Be_havior
gl: _Comportamento

en: Blink _delay:
gl: Demora da _intermitencia:

en: Define _shortcuts for launching applications:
gl: Define os _atallos para iniciar as aplicacións:

en: Edit keyboard settings and application shortcuts
gl: Modificar as preferencias de teclado e os atallos das aplicacións

en: Keyboard layout selection
gl: Selección da disposición do teclado

en: Repeat _speed:
gl: _Velocidade de repetición:

en: Select keyboard layout and variant
gl: Seleccione a disposición e variante do teclado

en: Show _blinking
gl: Mostrar _intermitencia

en: Specifies whether the keyboard layout is controlled with this settings dialog, or by the X server
gl: Especifica se a disposición do teclado é controlada con este diálogo de configuración, ou polo servidor X

en: Specify whether or not the text cursor blinks
gl: Especifica se o cursor de texto é intermitente

en: The delay, in milliseconds, between successive blinks of the cursor
gl: O retraso, en milisegundos, entre pestanexos sucesivos do cursor

en: The rate at which keystrokes are generated while a key is pressed
gl: A velocidade á que se xeran tecleos cando unha tecla está premida

en: The time, in milliseconds, before a pressed key begins repeating
gl: O tempo, en milisegundos, antes de que unha tecla premida empece a repetirse

en: Typing Settings
gl: Configuración de tecleo

en: When selected, pressing and holding down a key emits the same character over and over again
gl: Cando esta seleccionada, ao premer e manter premida unha tecla emítese o mesmo caracter unha e outra vez

en: _Enable key repeat
gl: Activar a r_epetición de tecla

en: _Repeat delay:
gl: Demora de _repetición:

en: Shortcut command may not be empty.
gl: A orde de atallo non debe estar baleira.

en: The system defaults will be restored next time you log in.
gl: As predefinicións do sistema hanse restaurar a próxima vez que se conecte ao sistema.

en: Select Application
gl: Seleccionar aplicativo

en: Use a c_ustom command:
gl: Usar unha _orde personalizada:

en: MIME Type Editor
gl: Editor de tipos MIME

en: Associate applications with MIME types
gl: Asocia aplicativos con tipos MIME

en: User Set
gl: Definido polo usuario

en: %d MIME type found | %d MIME types found
gl[0]: Atopouse %d tipo MIME
gl[1]: Atopáronse %d tipos MIME

en: Are you sure you want to reset content type "%s" to its default value?
gl: Está seguro de que desexa restablecer a canle "%s" e todas as súas propiedades?

en: Choose Application...
gl: Escoller aplicativo...

en: Active device in the dialog
gl: Dispositivo activo no diálogo

en: DEVICE NAME
gl: NOME DISPOSITIVO

en: Configure pointer device behavior and appearance
gl: Configurar o comportamento e maila aparencia do dispositivo de punteiro

en: Cursor _size:
gl: Tamaño do cur_sor:

en: D_istance:
gl: D_istancia:

en: De_vice:
gl: Dispositi_vo:

en: Di_sabled
gl: De_sactivado

en: Enable hori_zontal scrolling
gl: Activar desprazamento hori_zontal

en: Reverse scroll d_irection
gl: _Inverter o sentido do desprazamento

en: T_heme
gl: Tema

en: Th_reshold:
gl: _Limiar:

en: The factor at which the pointer's speed will increase as the mouse is moved
gl: O factor polo que se incrementará a velocidade do punteiro cando se mova o rato

en: The mouse pointer cannot move farther than this distance between two clicks for them to be considered a double click
gl: O punteiro do rato non se pode mover máis desta distancia entre dous clics para ser considerado un dobre clic

en: The number of pixels the pointer must move before a drag operation will start
gl: O número de píxels que se debe mover o punteiro antes de que se inicie unha operación de arrastre

en: The number of pixels the pointer must move in a short time before it starts accelerating
gl: O número de píxeles que se debe mover o punteiro durante un período de tempo curto antes de que comece a acelerar

en: Ti_me:
gl: Te_mpo:

en: Two mouse clicks in less than this length of time (in milliseconds) will be considered a double click
gl: Dous clics do rato en menos deste tempo (en milisegundos) serán considerados un dobre clic

en: When selected, the scroll wheel will work in the opposite direction
gl: Cando se selecciona, a roda de desprazamento funcionará ao revés

en: When selected, the touchpad will be disabled when the keyboard is being used
gl: Cando está seleccionado, o punteiro do rato pódese controlar usando o teclado numérico

en: _Enable this device
gl: _Activar este dispositivo

en: Settings Editor
gl: Editor de configuración

en: Customize settings stored by Xfconf
gl: Personalizar a configuración almacenada por Xfconf

en: New property
gl: Nova propiedade

en: Edit selected property
gl: Editar a propiedade seleccionada

en: Reset selected property
gl: Restaurar a propiedade seleccionada

en: Resetting a channel will permanently remove those custom settings.
gl: Restablecer unha canle eliminará de xeito permanente todas as súas opcións personalizadas.

en: Are you sure you want to reset channel "%s" and all its properties?
gl: Está seguro de que desexa restablecer a canle "%s" e todas as súas propiedades?

en: Resetting a property will permanently remove those custom settings.
gl: Restablecer unha propiedade eliminará de xeito permanente os valores personalizados.

en: Are you sure you want to reset property "%s"?
gl: Está seguro de que desexa restablecer a propiedade "%s"?

en: Unsigned Int
gl: Enteiro sen signo

en: Unsigned Int64
gl: Int64 sen signo

en: New Property
gl: Nova propiedade

en: The root element ('/') is not a valid property name
gl: O elemento raíz ('/') non é un nome de propiedade válido

en: Edit Property
gl: Editar propiedade

en: Graphical settings editor for Xfconf
gl: Editor gráfico de configuración para Xfconf

en: Sticky keys are enabled
gl: Activaronse as teclas persistentes

en: Sticky keys are disabled
gl: Desactivaronse as teclas persistentes

en: Sticky keys
gl: Teclas persistentes

en: Slow keys are enabled
gl: Activaronse as teclas lentas

en: Slow keys are disabled
gl: Desactivaronse as teclas lentas

en: Slow keys
gl: Teclas lentas

en: Failed to launch shortcut "%s"
gl: Non foi posíbel iniciar o atallo «%s»

en: Replace running xsettings daemon (if any)
gl: Substituír o daemon xsettings en execución (se houbera algún)

en: The Xfce Settings Daemon
gl: O daemon de configuración de Xfce

en: Settings dialog to show
gl: Diálogo de configuración que se mostrará

en: Customize your desktop
gl: Personalice o seu escritorio

en: Unable to start "%s"
gl: Non foi posible iniciar "%s"

en: Graphical Settings Manager for Xfce 4
gl: Xestor de preferencias gráfico de Xfce 4

en: Settings Manager
gl: Xestor de configuración

en: Query websites from the Xfce panel
gl: Visitar sitios web dende o panel de Xfce

en: File /proc/stat not found!
gl: Non se atopou o ficheiro /proc/stat!

en: System Load: %ld%%
gl: Carga do sistema: %ld%%

en: Memory: %ldMB of %ldMB used
gl: Memoria: %ldMB de %ldMB en uso

en: Swap: %ldMB of %ldMB used
gl: Espazo de intercambio: %ldMB de %ldMB en uso

en: No swap
gl: Sen espazo de intercambio

en: Uptime: %d day %d:%02d | Uptime: %d days %d:%02d
gl[0]: Tempo de actividade: %d día
    %d:%02d
gl[1]: Tempo de actividade: %d días
    %d:%02d

en: CPU monitor
gl: Monitor da CPU

en: Memory monitor
gl: Monitor da memoria

en: Swap monitor
gl: Monitor do espazo de intercambio

en: Uptime monitor
gl: Monitor de tempo de funcionamento

en: System Load Monitor
gl: Monitor de carga do sistema

en: Power-saving interval:
gl: Intervalo de aforro de enerxía:

en: Bar color:
gl: Cor da barra:

en: File /proc/uptime not found!
gl: Non se atopou o ficheiro /proc/uptime!

en: Monitor CPU load, swap usage and memory footprint
gl: Monitoriza a carga da CPU, e mailo uso do espazo de intercambio e da memoria

en: Easy to use task manager
gl: Xestor de tarefas fácil de usar

en: Memory: %s%%
gl: Memoria: %s%%

en: Swap: %s%%
gl: Espazo de intercambio: %s%%

en: Processes: %d
gl: Procesos: %d

en: Terminate task
gl: Rematar a tarefa

en: Kill task
gl: Matar a tarefa

en: Are you sure you want to send a signal to the PID %d?
gl: Está seguro de que desexa enviar un sinal ao PID %d?

en: Error sending signal
gl: Produciuse un erro ao enviar o sinal

en: An error was encountered by sending a signal to the PID %d. It is likely you don't have the required privileges.
gl: Produciuse un erro ao enviar un sinal ao PID %d. O máis probable é que non teña os permisos necesarios.

en: Error setting priority
gl: Produciuse un erro ao definir a prioridade

en: An error was encountered by setting a priority to the PID %d. It is likely you don't have the required privileges.
gl: Produciuse un erro ao definir a prioridade do PID %d. O máis probable é que non teña os permisos necesarios.

en: Execution error
gl: Erro de execución

en: Terminal emulator
gl: Emulador de terminal

note: TRANSLATORS: The next values are in seconds or milliseconds
en: 250ms
gl: 250 ms

en: 500ms
gl: 500 ms

en: 750ms
gl: 750 ms

en: More precision
gl: Máis precisión

en: Full command line
gl: Liña de comandos completa

en: Virtual Bytes
gl: Bytes virtuais

en: Private Bytes
gl: Bytes privados

en: <b>Processes:</b> %u
    <b>CPU:</b> %.0f%%
    <b>Memory:</b> %.0f%%
    <b>Swap:</b> %.0f%%
gl: <b>Procesos:</b> %u
    <b>CPU:</b> %.0f%%
    <b>Memoria:</b> %.0f%%
    <b>Espazo de intercambio:</b> %.0f%%

en: Processes: %u
    CPU: %.0f%%
    Memory: %.0f%%
    Swap: %.0f%%
gl: Procesos: %u
    CPU: %.0f%%
    Memoria: %.0f%%
    Espazo de intercambio: %.0f%%

en: Software developer
gl: Desenvolvedor de software

en: System development
gl: Desenvolvemento do sistema

en: A Terminal emulator for X
gl: Un emulador de terminal para as X

en: @PACKAGE_NAME@ is what is known as an X terminal emulator, often referred to as terminal or shell. It provides an equivalent to the old-fashioned text screen on your desktop, but one which can easily share the screen with other graphical applications. Windows users may already be familiar with the MS-DOS Prompt utility, which has the analogous function of offering a DOS command-line under Windows, though one should note that the UNIX CLI offer far more power and ease of use than does DOS.
gl: @PACKAGE_NAME@ é o que se coñece como emulador de terminal X, a miúdo chamada terminal ou shell. Proporciona un equivalente a desfasada pantalla de texto no seu escritorio, pero que pode compartir a pantalla facilmente con outros aplicativos gráficos. Os usuarios de Windows pode que estean familiarizados ca utilidade MS-DOS, que ten a función análoga de ofrecer unha liña de ordes DOS en Windows, aínda que debe ter en conta que a CLI de UNIX é moito máis potente e fácil de usar que a de DOS.

en: @PACKAGE_NAME@ emulates the <application>xterm</application> application developed by the X Consortium. In turn, the <application>xterm</application> application emulates the DEC VT102 terminal and also supports the DEC VT220 escape sequences. An escape sequence is a series of characters that start with the <keycap>Esc</keycap> character. @PACKAGE_NAME@ accepts all of the escape sequences that the VT102 and VT220 terminals use for functions such as to position the cursor and to clear the screen.
gl: @PACKAGE_NAME@ emula ao aplicativo <application>xterm</application> desenvolvido polo X Consortium. En cambio, o aplicativo <application>xterm</application> emula á terminal do DEC VT102 e tamén soporta as secuencias de escape do DEC VT220. Unha secuencia de escape é unha serie de caracteres que comezan co carácter <keycap>Esc</keycap>. @PACKAGE_NAME@ acepta todas as secuencias de escape que usan as terminais do VT102 e do VT220 usan para funcións como situar o cursor e limpar a pantalla.

en: Option Summary
gl: Resumo de opcións

en: Here is a summary of all the options, grouped by type. Explanations are in the following sections.
gl: Aquí ten un resumo de todas as opcións, agrupadas por tipo. As explicacións están nas seguintes seccións.

en: Window or Tab Separators
gl: Separadores de xanelas ou lapelas

en: Tab Options
gl: Opcións de lapelas

en: Window Options
gl: Opcións de xanela

en: List the various command line options supported by @PACKAGE_NAME@ and exit
gl: Lista as diferentes opcións de liña de ordes que admite @PACKAGE_NAME@ e sae

en: Display version information and exit
gl: Mostrar a información da versión e saír

en: Do not register with the D-BUS session message bus
gl: Non rexistrarse co bus de mensaxes de sesión D-BUS

en: Default X display to use.
gl: A pantalla das X predeterminada que se vai usar.

en: Set <parameter>directory</parameter> as the default working directory for the terminal
gl: Define <parameter>directorio</parameter> como directorio de traballo predeterminado para a terminal

en: Open a new tab in the last-specified window; more than one of these options can be provided.
gl: Abrir unha nova lapela na última xanela especificada; pódese proporcionar máis dunha destas opcións.

en: Open a new window containing one tab; more than one of these options can be provided.
gl: Abrir unha nova xanela cunha soa lapela; pódese proporcionar máis dunha destas opcións.

en: Execute the remainder of the command line inside the terminal
gl: Executa o resto da liña de ordes na terminal

en: <option>-e</option>, <option>--command=<replaceable>command</replaceable></option>
gl: <option>-e</option>, <option>--command=<replaceable>orde</replaceable></option>

en: Execute <parameter>command</parameter> inside the terminal
gl: Executar <parameter>orde</parameter> na terminal

en: Set <parameter>directory</parameter> as the working directory for the terminal
gl: Define <parameter>directorio</parameter> como directorio de traballo para a terminal

en: <option>-T</option>, <option>--title=<replaceable>title</replaceable></option>
gl: <option>-T</option>, <option>--title=<replaceable>título</replaceable></option>

en: Set <parameter>title</parameter> as the initial window title for the terminal
gl: Define <parameter>título</parameter> como título da xanela inicial de terminal

en: Causes the terminal to be kept around after the child command has terminated
gl: Fai que se manteña a terminal despois de que termine a orde filla

en: X display to use for the last- specified window.
gl: Pantalla X a usar para a última xanela especificada.

en: Sets the geometry of the last-specified window to <parameter>geometry</parameter>. Read <citerefentry><refentrytitle>X</refentrytitle><manvolnum>7</manvolnum></citerefentry> for more information on how to specify window geometries.
gl: Define a xeometría da última xanela especificada a <parameter>geometry</parameter>. Consulte <citerefentry><refentrytitle>X</refentrytitle><manvolnum>7</manvolnum></citerefentry> para obter máis información sobre como especificar as xeometrías das xanelas.

en: Specifies the startup notification id for the last-specified window. Used internally to forward the startup notification id when using the D-BUS service.
gl: Especifica a notificación de inicio da última xanela especificada. Úsase internamente para reenviar o id de notificación de inicio usando o servizo D-BUS.

en: Set the terminal's icon as an icon name or filename.
gl: Define a icona da terminal como un nome de icona ou un nome de ficheiro.

en: Set the last-specified window into fullscreen mode; applies to only one window; can be specified once for each window you create from the command line.
gl: Poñer a última xanela especificada en modo pantalla completa; só se aplica a unha xanela; pode especificarse unha vez por cada xanela que se crea dende a liña de ordes.

en: Set the last-specified window into maximized mode; applies to only one window; can be specified once for each window you create from the command line.
gl: Poñer a última xanela especificada en modo maximizado; só se aplica a unha xanela; pode especificarse unha vez por cada xanela que se crea dende a liña de ordes.

en: Turn on the menubar for the last-specified window. Can be specified once for each window you create from the command line.
gl: Activa a barra de menú para a última xanela especificada. Pode especificarse unha vez por cada xanela que se crea dende a liña de ordes.

en: Turn off the menubar for the last-specified window. Can be specified once for each window you create from the command line.
gl: Desactiva a barra de menú para a última xanela especificada. Pode especificarse unha vez por cada xanela que se crea dende a liña de ordes.

en: Turn on the window decorations for the last-specified window. Applies to only one window. Can be specified once for each window you create from the command line.
gl: Activar as decoracións de xanela para a última xanela especificada. Só se aplica a unha xanela. Pode especificarse unha vez por cada xanela que se crea dende a liña de ordes.

en: Turn off the window decorations for the last-specified window. Applies to only one window. Can be specified once for each window you create from the command line.
gl: Desactivar as decoracións de xanela para a última xanela especificada. Só se aplica a unha xanela. Pode especificarse unha vez por cada xanela que se crea dende a liña de ordes.

en: Turn on the toolbars for the last-specified window. Applies to only one window. Can be specified once for each window you create from the command line.
gl: Activar as barras de ferramentas para a última xanela especificada. Só se aplica a unha xanela. Pode especificarse unha vez por cada xanela que se crea dende a liña de ordes.

en: Turn off the toolbars for the last-specified window. Applies to only one window. Can be specified once for each window you create from the command line.
gl: Desactivar as barras de ferramentas para a última xanela especificada. Só se aplica a unha xanela. Pode especificarse unha vez por cada xanela que se crea dende a liña de ordes.

en: Opens a new terminal window with a geometry of 80 columns and 40 rows and two tabs in it, where the first tab runs <command>mutt</command> and the second tab runs <command>mc</command>.
gl: Abre unha nova xanela de terminal cunha xeometría de 80 columnas e 40 filas e dúas lapelas, na que na primeira lapela se executa <command>mutt</command> e na segunda lapela se executa <command>mc</command>.

en: Terminal uses the Basedir Specification as defined on <ulink url="http://freedesktop.org/" type="http">Freedesktop.org</ulink> to locate its data and configuration files. This means that file locations will be specified as a path relative to the directories described in the specification.
gl: Terminal usa a Especificación Basedir tal como se define en <ulink url="http://freedesktop.org/" type="http">Freedesktop.org</ulink> para atopar os seus datos e os seus ficheiros de configuración. Isto significa que as localizacións dos ficheiros se especificarán como unha ruta relativa aos directorio especificados na especificación.

en: The first base directory to look for configuration files. By default this is set to <filename role="directory">~/.config/</filename>.
gl: O primeiro directorio no que se han buscar os ficheiros de configuración. Por defecto está definido a <filename role="directory">~/.config/</filename>.

en: A colon separated list of base directories that contain configuration data. By default the application will look in <filename role="directory">${sysconfdir}/xdg/</filename>. The value of <varname>${sysconfdir}</varname> depends on how the program was build and will often be <filename role="directory">/etc/</filename> for binary packages.
gl: Un lista separada por comas de directorios base que conteñen datos de configuración. Por defecto o aplicativo mirará en filename role="directory">${sysconfdir}/xdg/</filename>. O valor de <varname>${sysconfdir}</varname> depende de como se compilou o programa e a miúdo será <filename role="directory">/etc/</filename> para os paquetes binarios.

en: The root for all user-specific data files. By default this is set to <filename role="directory">~/.local/share/</filename>.
gl: A raíz de tódolos ficheiros de datos específicos do usuario. Por defecto é <filename role="directory">~/.local/share/</filename>.

en: A set of preference ordered base directories relative to which data files should be searched in addition to the <varname>${XDG_DATA_HOME}</varname> base directory. The directories should be separated with a colon.
gl: Un conxunto de directorios base ordenados por preferencia relativos nos cales se deben buscar os ficheiros de datos ademais de no directorio base <varname>${XDG_DATA_HOME}</varname>. Os directorios deben separarse con comas.

en: This is the location of the configuration file that includes the preferences which control the look and feel of @PACKAGE_NAME@.
gl: Esta é a localización do ficheiro de configuración que inclúe as preferencias que controlan o aspecto e mailo comportamento de @PACKAGE_NAME@.

en: See also
gl: Vexa tamén

en: See the %s man page for full explanation of the options above.
gl: Consulte a páxina man de %s para obter unha explicación completa das opcións de enriba.

en: and Nick Schermer <nick@xfce.org>.
gl: e Nick Schermer <nick@xfce.org>.

en: Unable to register terminal service: %s
gl: Non foi posible rexistrar o servizo de terminal: %s

en: User id mismatch
gl: O id de usuario non coincide

en: Option "--default-display" requires specifying the default X display as its parameter
gl: A opción "--default-display" require que se especifique como parámetro a pantalla predeterminada das X

en: Option "--default-working-directory" requires specifying the default working directory as its parameter
gl: A opción "--default-working-directory" require que se especifique como parámetro o directorio de traballo predeterminado

en: Option "--execute/-x" requires specifying the command to run on the rest of the command line
gl: A opción "--execute/-x" require que se especifique a orde a executar no resto da liña de ordes

en: Option "--command/-e" requires specifying the command to run as its parameter
gl: A opción "--command/-e" require que se especifique como parámetro a orde a executar

en: Option "--working-directory" requires specifying the working directory as its parameter
gl: A opción "--working-directory" require que se especifique como parámetro o directorio de traballo

en: Option "--title/-T" requires specifying the title as its parameter
gl: A opción "--title/-T" require que se especifique como parámetro o título

en: Option "--display" requires specifying the X display as its parameters
gl: A opción "--display" require que se especifique como parámetro a pantalla das X

en: Option "--geometry" requires specifying the window geometry as its parameter
gl: A opción "--geometry" require que se especifique como parámetro a xeometría da xanela

en: Option "--role" requires specifying the window role as its parameter
gl: A opción "--role" require que se especifique como parámetro o rol da xanela

en: Option "--startup-id" requires specifying the startup id as its parameter
gl: A opción "--startup-id" require que se especifique como parámetro o id de inicio

en: Option "--icon/-I" requires specifying an icon name or filename as its parameter
gl: A opción "--icon/-I" require que se especifique como parámetro un nome de icona ou un nome de ficheiro

en: Unknown option "%s"
gl: Opción descoñecida "%s"

en: Unable to determine your login shell.
gl: Non foi posible determinar o shell de inicio de sesión.

en: Failed to execute child
gl: Produciuse un erro ao executar o proceso fillo

en: Xfce Terminal Emulator
gl: Emulador de terminal de Xfce

en: Visit Terminal website
gl: Visite o sitio web de Terminal

en: Unable to drop selection of type text/plain to terminal: Wrong format (%d) or length (%d)
gl: Non foi posible arrastrar a selección de tipo texto/plano á terminal: Formato incorrecto (%d) ou lonxitude incorrecta (%d)

en: Unable to drop Mozilla URL on terminal: Wrong format (%d) or length (%d)
gl: Non foi posible arrastrar o URL de Mozilla á terminal: Formato incorrecto (%d) ou lonxitude incorrecta (%d)

en: Unable to drop URI list on terminal: Wrong format (%d) or length (%d)
gl: Non foi posible arrastrar a lista de URIs á terminal: Formato incorrecto (%d) ou lonxitude incorrecta (%d)

en: Received invalid color data: Wrong format (%d) or length (%d)
gl: Recibíronse datos de cor incorrectos: Formato incorrecto (%d) ou lonxitude incorrecta (%d)

en: Failed to open the URL `%s'
gl: Produciuse un erro ao abrir o URL '%s'

en: Open a new terminal tab
gl: Abrir unha nova lapela de terminal

en: Open a new terminal window
gl: Abrir unha nova xanela de terminal

en: Paste _Selection
gl: Pegar a _selección

en: _Set Title...
gl: _Definir o título...

en: Switch to previous tab
gl: Cambiar á lapela anterior

en: Switch to next tab
gl: Cambiar á seguinte lapela

en: Display help contents
gl: Mostrar o contido da axuda

en: Show/hide the menubar
gl: Mostrar/ocultar a barra de menú

en: Show Window _Borders
gl: Mostrar os _bordos da xanela

en: Show/hide the window decorations
gl: Mostrar/ocultar a decoración das xanelas

en: Close all tabs?
gl: Desexa pechar todas as lapelas?

en: Window Title|Set Title
gl: Definir o título

en: Enter the title for the current terminal tab
gl: Introduza o título da lapela de terminal actual

en: Replaces initial title
gl: Substitúe ó título inicial

en: Goes before initial title
gl: Antes do título inicial

en: Goes after initial title
gl: Despois do título inicial

en: Isn't displayed
gl: Non se mostra

en: None (use solid color)
gl: Ningún (usar cor sólida)

en: Erase TTY
gl: Eliminar TTY

en: Terminal Preferences
gl: Preferencias de Terminal

en: _Initial title:
gl: _Título inicial:

en: _Dynamically-set title:
gl: _Título definido dinamicamente:

en: _Run command as login shell
gl: _Executar a orde como shell de inicio de sesión

en: Select this option to force Terminal to run your shell as a login shell when you open new terminals. See the documentation of your shell for details about differences between running it as interactive shell and running it as login shell.
gl: Seleccione esta opción para forzar que Terminal execute a shell como shell de inicio de sesión cando se abren novas terminais. Consulte a documentación da shell para obter máis detalles sobre as diferencias existentes entre executala en modo interactivo ou como shell de inicio de sesión.

en: _Update utmp/wtmp records when command is launched
gl: _Actualizar os rexistros utmp/wtmp cando se inicia a orde

en: Scroll single _line using Shift-Up/-Down keys
gl: Desprazar unha soa _liña usando as teclas Maiús+Frecha arriba/Frecha abaixo

en: Enable this option to be able to scroll by a single line using the up/down arrow keys together with the Shift key.
gl: Active esta opción para permitir desprazar unha soa liña usando as teclas de frecha arriba/abaixo xunto ca tecla Maiús.

en: Scroll on ou_tput
gl: Des_prazar na saída

en: This option controls whether the terminal will scroll down automatically whenever new output is generated by the commands running inside the terminal.
gl: Esta opción controla se a terminal se desprazará cara abaixo automaticamente cando as ordes que se executan nela producen novas saídas.

en: Enables you to press any key on the keyboard to scroll down the terminal window to the command prompt.
gl: Permítelle premer calquera tecla do teclado para desprazar cara abaixo a xanela da terminal ata o indicador de execución.

en: Scr_ollbar is:
gl: A barra de _desprazamento é:

en: Specifies the number of lines that you can scroll back using the scrollbar.
gl: Especifica o número de liñas que pode desprazarse cara atrás usando a barra de desprazamento.

en: Allow bold te_xt
gl: Permitir te_xto en negra

en: Enable this option to allow applications running inside the terminal windows to use bold text.
gl: Active esta opción para permitir que os aplicativos que se executen dentro da xanela da terminal usen texto en negra.

en: Select Background Image File
gl: Seleccionar o ficheiro da imaxe de fondo

en: Transpare_ncy:
gl: Transpare_ncia:

en: Display _menubar in new windows
gl: Mostrar a barra de _menú nas xanelas novas

en: Enable this option to show the menubar in newly created terminal windows.
gl: Active esta opción para mostrar a barra de menú nas novas xanelas de terminal que se creen.

en: Display _borders around new windows
gl: Mostrar _bordos arredor das xanelas novas

en: Enable this option to show window decorations around newly created terminal windows.
gl: Active esta opción para mostrar decoracións arredor das novas xanelas de terminal que se creen.

en: Opening New Windows
gl: Abrir xanelas novas

en: Reset tab activity _indicator after
gl: Restablecer o _indicador de actividade das lapelas despois de

en: Tab Activity Indicator
gl: Indicador de actividade das lapelas

en: Tab activit_y color:
gl: Cor de activi_dade das lapelas:

en: Cu_rsor color:
gl: Cor do cu_rsor:

en: Choose tab activity color
gl: Escoller a cor da actividade das lapelas

en: _Reset compatibility options to defaults
gl: _Restablecer as predefinicións das opcións de compatibilidade

en: These options may cause some applications to behave
    incorrectly. They are only here to allow you to work around
    certain applications and operating systems that expect
    different terminal behavior.
gl: Estas opcións poden provocar que algúns aplicativos
    se comporten incorrectamente. Están aquí só para
    permitirlle obviar determinados aplicativos e sistemas
    operativos que agardan un comportamento diferente
    da terminal.

en: Consider the following characters part of a _word
    when double clicking:
gl: Considerar que os seguintes caracteres forman
    parte dunha _palabra ao facer dobre clic nelas:

en: Rese_t double click options to defaults
gl: _Restablecer as predefinicións das opcións de dobre clic

en: Disable all me_nu access keys (such as Alt+f)
gl: Desactivar todas as teclas de acceso do me_nú (como Alt+f)

en: Disable m_enu shortcut keys (F10 by default)
gl: Desactivar as tecla de atallo do m_enú (F10 por defecto)

en: Menubar Access
gl: Acceso da barra de menús

note: Create menu item for taking an instant break
en: Take a break
gl: Tome un descanso

note: Create menu item for resetting the timer
en: Reset timer
gl: Restablecer o temporizador

en: Xfce Panel plugin for taking a break from computer work every now and then.
gl: O engadido de panel de Xfce para tomar un descanso no traballo co ordenador de cando en vez.

note: Create properties dialog
en: Time Out
gl: Tempo de espera

note: Create time settings section
en: Time settings
gl: Configuración de tempo

note: Create break countdown time label
en: Time between breaks:
gl: Tempo entre descansos:

note: Create lock countdown time label
en: Break length:
gl: Duración do descanso:

note: Create postpone countdown time label
en: Postpone length:
gl: Duración da posposición:

note: Create postpone check button
en: Allow postpone
gl: Permitir pospoñer

note: Create resume check button
en: Resume automatically
gl: Continuar automaticamente

note: Create display time check button
en: Display remaining time in the panel
gl: Mostrar o tempo restante no panel

note: Create display hours check button
en: Display hours
gl: Mostrar as horas

note: Create display seconds check button
en: Display seconds
gl: Mostrar os segundos

en: The break is over.
gl: Rematou o descanso.

note: Translators: this is %s seconds/minutes/hours
en: Time left: %s
gl: Tempo restante: %s

note: Translators: this is %s minutes, %s seconds Translators: this is %s hours %s seconds Translators: this is %s hours, %s minutes Translators: this is %s minutes %s seconds
en: Time left: %s %s
gl: Tempo restante: %s e %s

note: Translators: this is %s hours, %s minutes, %s seconds
en: Time left: %s %s %s
gl: Tempo restante: %s %s e %s

en: Automatically controlled time outs and breaks
gl: Tempos de espera e descansos controlados automaticamente

en: %dh %dm %ds left
gl: quedan %dh %dm %ds

en: %dm %ds left
gl: quedan %dm %ds

en: %ds left
gl: quedan %ds

en: Stop the alarm
gl: Deter a alarma

en: At %02d:%02d
gl: Ás %02d:%02d

en: 
    or
gl: 
    ou

note: **************
en: 
    The command to run
gl: 
    O comando a executar

en: Add new alarm
gl: Engadir nova alarma

en: Edit alarm
gl: Editar a alarma

note: Generate error message
en: Could not execute command:
gl: Non se puido executar o comando:

note: Plugin size label
en: Width (in chars):
gl: Ancho (en caracteres):

note: History length label
en: Number of saved history items:
gl: Número de elementos gardados no historial:

note: vim:set expandtab sts=2 ts=2 sw=2:
en: Command line interface with auto-completion and command history
gl: Interface de liña de comandos con completado automático e historial de comandos

en: Verve Command Line
gl: Liña de Comandos Verve

note: Print error message
en: Failed to connect to the D-BUS session bus.
gl: Produciuse un erro ó conectar co bus de sesión de D-BUS

note: Print error message
en: There seems to be no Verve D-BUS provider (e.g. the Verve panel plugin) running.
gl: Parece que non se está executando ningún provedor de D-BUS para Verve (é dicir, o engadido de panel Verve)

en: No carrier signal
gl: Sen sinal portador

en: Wavelan Plugin Options
gl: Opcións do engadido Wavelan

en: _Autohide when offline
gl: _Agochar automaticamente cando estea desconectado

en: Autohide when no hardware present
gl: Agochar automaticamente cando non hai hardware presente

en: Note: This will make it difficult to remove or configure the plugin if there is no device detected.
gl: Nota: Isto dificultará eliminar ou configurar o engadido se non se detecta ningún dispositivo.

en: Enable signal quality colors
gl: Activar cores de calidade do sinal

en: View the status of a wireless network
gl: Ver o estado dunha rede sen fíos

en: Weather Update
gl: Actualización do tempo

en: Cannot update weather data
gl: Non se puideron actualizar os datos do tempo

note: * TRANSLATORS: The abbreviations in parentheses will be shown in * the scrollbox together with the values. Keep them in sync with * those in make_label() in weather.c. Some of them may be * standardized internationally, like CL, CM, CH, and you might * read that up somewhere and decide whether you w
en: Temperature (T)
gl: Temperatura (T)

en: Wind speed (WS)
gl: Velocidade do vento (WS)

en: Wind direction (WD)
gl: Dirección do vento (WD)

en: Humidity (H)
gl: Humidade (H)

note: wind
en: 
    Wind
gl: 
    Vento

en: _Forecast
gl: _Prognóstico

en: Show current weather conditions
gl: Mostrar as condicións meteorolóxicas actuais

en: Do you want remove the dockapp "%s"?
gl: Desexa eliminar o ancorábel "%s"?

en: No dockapp is running!
gl: Non se está executando ningún ancorábel!

en: Failed to start %s!
gl: Fallo ao iniciar %s!

en: Remove dockapp
gl: Eliminar o ancorábel

en: Dockapp detection
gl: Detección de ancorábeis

en: Select dockapp to configure:
gl: Seleccione o ancorábel a configurar:

en: Shell command:
gl: Orde de shell:

en: Display tile in the background.
gl: Mostrar mosaico no fondo.

en: Display a separate WMdock properties
    button in the panel.
gl: Mostra un botón aparte para as
    propiedades de WMdock no panel.

en: Add only dockapps which start with
    wm* in the name.
gl: Engadir só ancorábeis cuxo nome
    comece por wm*.

en: XKB configuration modifications are
    disabled from the config file.
    
    See the README file for more information.
gl: As modificacións da configuración de XKB
    están desactivadas no ficheiro de configuración.
    
    Consulte o ficheiro README para obter máis información.

note: toggle layout option
en: Change layout option:
gl: Cambiar a opción de disposición:

note: compose key position option
en: Compose key position:
gl: Posición da tecla de composición:

note: the actual layouts
en: Keyboard layouts:
gl: Disposicións de teclado:

note: ***
en: Show layout as:
gl: Mostrar a disposición como:

note: text size option
en: Text size:
gl: Tamaño do texto:

en: Manage layout:
gl: Xestionar a disposición:

en: per window
gl: por xanela

en: per application
gl: por aplicativo

en: Keyboard Layouts Plugin
gl: Engadido de disposicións de teclado

en: Allows you to configure and use multiple keyboard layouts.
gl: Permítelle configurar e usar múltiples disposicións de teclado.

en: Keyboard layouts setup and switch plugin
gl: Engadido de configuración e cambio de disposicións de teclado

en: Failed to make ResetProperty DBus call
gl: Produciuse un erro ao chamar a ResetProperty de DBus

en: Unable to create configuration directory "%s"
gl: Non foi posible crear o directorio de configuración "%s"

en: Permission denied while modifying property "%s" on channel "%s"
gl: Denegouse o permiso para modificar a propiedade "%s" da canle "%s"

en: Property "%s" does not exist on channel "%s"
gl: A propiedade "%s" non existe na canle "%s"

en: Unable to remove channel "%s": %s
gl: Non se pode eliminar a canle "%s": %s

en: Invalid type for <property>: "%s"
gl: <property> ten un tipo incorrecto: "%s"

en: Unable to parse value of type "%s" from "%s"
gl: Non foi posible analizar o valor de tipo "%s" de "%s"

en: The type attribute of <value> cannot be an array
gl: O atributo de tipo de <value> non pode ser unha matriz

en: Invalid type for <value>: "%s"
gl: <value> ten un tipo incorrecto: "%s"

en: Channel "%s" does not exist
gl: A canle "%s" non existe

en: Unable to write channel "%s": %s
gl: Non é posible escribir na canle "%s": %s

en: Unable to find Xfconf backend of type "%s"
gl: Non se puido atopar o motor de Xfconf de tipo "%s"

en: Channel name cannot be an empty string
gl: O nome da canle non pode estar baleiro

en: Channel names can only include the ASCII characters A-Z, a-z, 0-9, '_', and '-'
gl: Os nomes das canles só poden incluír os caracteres ASCII A-Z, a-z, 0-9, '_', '-'

en: The property name can only be empty or "/" if a recursive reset was specified
gl: O nome da propiedade só pode estar baleiro ou ser "/" se se especificou un restablecemento recursivo

en: Prints the xfconfd version.
gl: Mostra a versión de xfconfd.

en: Configuration backends to use.  The first backend specified is opened read/write; the others, read-only.
gl: Motores de configuración a usar. O primeiro motor especificado ábrese en modo lectura/escritura; os outros en só lectura.

en: Fork into background after starting; only useful for testing purposes
gl: Facer fork ao segundo plano despois de iniciar: só é útil para facer probas

en: Xfce Configuration Daemon
gl: Daemon de configuración de Xfce

en: Xfce configuration daemon
gl: Daemon de configuración de Xfce

en: Report bugs to http://bugs.xfce.org/
gl: Comunique os erros en http://bugs.xfce.org/

en: Error parsing options: %s
gl: Erro ó analizar as opcións: %s

en: Another Xfconf daemon is already running
gl: Xa se está executando outro daemon de Xfconf

en: No backends could be started
gl: Non se puido iniciar ningún motor

en: The channel to query/modify
gl: A canle a consultar/modificar

en: The property to query/modify
gl: A propiedade a consultar/modificar

en: The new value to set for the property
gl: O novo valor definido para a propiedade

en: List properties (or channels if -c is not specified)
gl: Listar as propiedades (ou as canles se non se especifica -c)

en: Create a new property if it does not already exist
gl: Crear unha nova propiedade se esta non existe

en: Specify the property value type
gl: Especifique o valor do tipo da propiedade

en: Reset property
gl: Restablecer a propiedade

en: Recursive (use with -r)
gl: Recursivo (usar con -r)

en: Force array even if only one element
gl: Forzar que sexa unha matriz incluso se só ten un elemento

en: Invert an existing boolean property
gl: Inverter unha propiedade booleana existente

en: Monitor a channel for property changes
gl: Monitorizar os cambios nas propiedades dunha canle

en: Failed to init libxfconf: %s
gl: Produciuse un erro ao iniciar libxfconf: %s

en: - Xfconf commandline utility
gl: - Utilidade de liña de ordes de Xfconf

en: Option parsing failed: %s
gl: Produciuse un erro ao analizar a opción: %s

en: No property specified
gl: Non se especificou ningunha propiedade

en: --create and --reset options can not be used together
gl: As opcións --create e --reset non se poden usar xuntas

en: --create and --reset options can not be used together with --list
gl: As opcións --create e --reset non se poden usar con --list

en: Start monitoring channel "%s":
gl: Iniciar a canle de monitorización «%s»:

en: Failed to set property
gl: Produciuse un erro ao definir a propiedade

en: --toggle only works with boolean values
gl: --toggle só funciona con valores booleanos

en: Value is an array with %d items:
gl: O valor é unha matriz con %d elementos:

en: Property "%s" does not exist on channel "%s". If a new property should be created, use the --create option
gl: A propiedade «%s» non existe na canle «%s». Se se debe crearse unha nova propiedade use a opción --create

en: When creating a new property, the value type must be specified
gl: Cando se crea unha nova propiedade débese especificar o tipo do valor

en: Failed to get the existing type for the value
gl: Non foi posible obter o tipo do valor

en: Unable to determine the type of the value
gl: Non foi posible determinar o tipo do valor

en: A value type must be specified to change an array into a single value
gl: Débese especificar un tipo de valor para converter unha matriz nun valor único

en: Unable to convert "%s" to type "%s"
gl: Non foi posible converter «%s» ao tipo «%s»

en: There are %d new values, but only %d types could be determined
gl: Hai %d valores novos, pero só se poden determinar %d tipos

en: Unable to determine type of value at index %d
gl: Non foi posible determinar o tipo do valor da posición %d

en: Channel "%s" contains no properties
gl: A canle «%s» non contén propiedades

en: Backdrop list file is not valid
gl: O ficheiro de lista de fondos de escritorio non é válido

note: no need to escape markup; it's already done for us
en: %s
    <i>Size: %dx%d</i>
gl: %s
    <i>Tamaño: %dx%d</i>

en: Cannot create backdrop list "%s"
gl: Non se puido crear a lista de fondos de escritorio "%s"

en: Backdrop List Error
gl: Erro na lista de fondos de escritorio

en: Create/Load Backdrop List
gl: Crear/cargar lista de fondos de escritorio

en: File "%s" is not a valid backdrop list file.  Do you wish to overwrite it?
gl: O ficheiro "%s" non é un ficheiro de lista de fondos de escritorio correcto. Desexa sobrescribilo?

en: Invalid List File
gl: Ficheiro de lista incorrecto

en: Overwriting the file will cause its contents to be lost.
gl: A sobrescritura do ficheiro fará que se perda o seu contido.

en: Failed to write backdrop list to "%s"
gl: Produciuse un erro ao escribir a lista de fondos de escritorio en "%s"

en: Add Image File(s)
gl: Engadir ficheiros de imaxe

en: Screen %d, Monitor %d (%s)
gl: Pantalla %d, Monitor %d (%s)

en: Screen %d, Monitor %d
gl: Pantalla %d, Monitor %d

en: Desktop
gl: Escritorio

en: Set desktop background and menu and icon behaviour
gl: Definir o comportamento do fondo do escritorio, do menú e das iconas

en: <b>Adjustments</b>
gl: <b>Axustes</b>

en: <b>Images</b>
gl: <b>Imaxes</b>

en: Add an image to the list
gl: Engadir unha imaxe á lista

en: Automatically pick a random image from a list file
gl: Seleccionar automaticamente unha imaxe aleatoria dun ficheiro de lista

en: Create a new list, or load an existing one
gl: Crea unha nova lista, ou carga unha xa existente

en: Don't display an image at all
gl: Non mostrar ningunha imaxe

en: Image _list
gl: Lista de imaxes

en: Increase or decrease the brightness of the final image
gl: Incrementar ou diminuír o brillo da imaxe final

en: Increase or decrease the color saturation of the final image
gl: Incrementar ou diminuír a saturación da imaxe final

en: Number of minutes before a different background is randomly selected from the list.
gl: Número de minutos antes de que se seleccione aleatoriamente un fondo diferente da lista.

en: Remove the selected image(s) from the list
gl: Eliminar as imaxes seleccionadas da lista

en: Sa_turation:
gl: Sa_turación:

en: Select First Color
gl: Seleccione a primeira cor

en: Select Second Color
gl: Seleccione a segunda cor

en: Select a single image as the backdrop
gl: Seleccionar unha única imaxe como fondo

en: Specifies the "right" or "bottom" color of the gradient
gl: Especifica a cor da «dereita» ou «inferior» do degradado

en: Specifies the solid color, or the "left" or "top" color of the gradient
gl: Especifica a cor sólida, ou da «esquerda» ou «superior» do degradado

en: Specify how the image will be resized to fit the screen
gl: Especifica como se redimensionará a imaxe para axustala á pantalla

en: Specify the style of the color drawn behind the backdrop image
gl: Especifica o estilo de cor que se debuxa detrás da imaxe de fondo

en: _Change the background (in minutes):
gl: _Cambiar o fondo cada (en minutos):

en: _Single image
gl: Unha _soa imaxe

en: <b>Default Icons</b>
gl: <b>Iconas predeterminadas</b>

en: <b>Desktop Menu</b>
gl: <b>Menú de escritorio</b>

en: <b>Window List Menu</b>
gl: <b>Menú de lista de ventás</b>

en: B_utton:
gl: B_otón:

en: File/launcher icons
gl: Iconas de ficheiros/iniciadores

en: Icon _size:
gl: _Tamaño de icona:

en: Icon _type:
gl: _Tipo de icona:

en: Label trans_parency:
gl: Trans_parencia das etiquetas:

en: Minimized application icons
gl: Iconas de aplicacións minimizadas

en: Mo_difier:
gl: Mo_dificador:

en: Modi_fier:
gl: Modi_ficador:

en: Set desktop background and menu and icon behavior
gl: Definir o fondo do escritorio e o comportamento do menú e das iconas

en: Sh_ow application icons in menu
gl: M_ostrar iconas dos aplicativos nos menús

en: Show _application icons in menu
gl: Mostrar _iconas dos aplicativos nos menús

en: Show _window list menu on desktop middle click
gl: Mostrar o menú de lista de _xanelas ao premer co botón dereito no escritorio

en: Show applications menu on _desktop right click
gl: Mostrar o menú de aplicativos ao premer co botón dereito no _escritorio

en: Show s_ticky windows only in active workspace
gl: Mo_strar xanelas persistentes só no espazo de traballo activo

en: Show t_humbnails
gl: Mos_trar miniaturas

en: Show workspace _names in list
gl: Mostrar os _nomes dos espazos de traballo na lista

en: Single _click to activate items
gl: Un único _clic para activar os elementos

en: Specify the transparency level for the rounded label drawn behind the icon text
gl: Especificar o nivel de transparencia da etiqueta redondeada que se mostra arredor do texto da icona

en: Use _submenus for the windows in each workspace
gl: Usar _submenús para as xanelas de cada espazo de traballo

en: Use custom _font size:
gl: Usar un _tamaño de letra personalizado:

en: _Button:
gl: _Botón:

en: _Edit desktop menu
gl: _Editar o menú de escritorio

en: _Menus
gl: _Menús

en: Reload all settings, refresh image list
gl: Recarga toda a configuración, actualiza a lista de imaxes

en: Pop up the menu (at the current mouse position)
gl: Mostra o menú (na posición actual do rato)

en: Pop up the window list (at the current mouse position)
gl: Mostra a lista de xanelas (na posición actual do rato)

en: Automatically arrange all the icons on the desktop
gl: Dispór automaticamente todas as iconas no escritorio

en: Cause xfdesktop to quit
gl: Provoca a saída de xfdesktop

en: This is %s version %s, running on Xfce %s.
gl: Isto é %s versión %s, executándose en Xfce %s.

en: Built with GTK+ %d.%d.%d, linked with GTK+ %d.%d.%d.
gl: Construído con GTK+ %d.%d.%d, enlazado con GTK+ %d.%d.%d.

en: Build options:
gl: Opcións de compilación:

en:     Desktop Menu:        %s
gl:     Menú do escritorio:        %s

en:     Desktop Icons:       %s
gl:     Iconas do escritorio:       %s

en:     Desktop File Icons:  %s
gl:     Iconas de ficheiro do escritorio:  %s

en: %s is not running.
gl: %s non se está executando.

en: <b>Workspace %d</b>
gl: <b>Espazo de traballo %d</b>

en: <i>Workspace %d</i>
gl: <i>Espazo de traballo %d</i>

en: _Add Workspace
gl: Engadir _espazo de traballo

en: _Remove Workspace %d
gl: _Eliminar o espazo de traballo %d

en: _Remove Workspace '%s'
gl: _Eliminar o espazo de traballo '%s'

en: Unable to load image from backdrop list file "%s"
gl: Non foi posible cargar a imaxe dende o ficheiro de lista de fondos de escritorio "%s"

en: Desktop Error
gl: Erro de escritorio

en: Could not create the desktop folder "%s"
gl: Non foi posible crear o cartafol de escritorio "%s"

en: Desktop Folder Error
gl: Erro de cartafol de escritorio

en: A normal file with the same name already exists. Please delete or rename it.
gl: Xa existe un ficheiro normal co mesmo nome. Elimíneo ou renoméeo.

en: Trash Error
gl: Erro de lixo

en: The selected files could not be trashed
gl: Non foi posible enviar os ficheiros seleccionados ao lixo

en: This feature requires a file manager service to be present (such as the one supplied by Thunar).
gl: Esta funcionalidade require un servizo de xestor de ficheiros (como o proporcionado por Thunar).

note: printf is to be translator-friendly
en: Unable to launch "%s":
gl: Non se puido iniciar "%s":

en: Unable to launch "exo-desktop-item-edit", which is required to create and edit launchers and links on the desktop.
gl: Non se puido iniciar "exo-desktop-item-edit", o cal é imprescindible para crear e modificar os iniciadores e as ligazóns do escritorio.

en: _Open all
gl: _Abrir todo

note: create launcher item
en: Create _Launcher...
gl: Crear un _iniciador...

note: create link item
en: Create _URL Link...
gl: Crear ligazón _URL...

note: create from template submenu
en: Create From _Template
gl: _Crear a partir de modelo

en: _Edit Launcher
gl: _Editar iniciador

en: Arrange Desktop _Icons
gl: Dispór as _iconas no escritorio

en: Desktop _Settings...
gl: Configuración do e_scritorio...

en: Load Error
gl: Erro de carga

en: Failed to load the desktop folder
gl: Produciuse un erro ao cargar o cartafol de escritorio

en: Copy _Here
gl: Copiar _aquí

en: The folder could not be opened
gl: Non foi posible abrir o cartafol

en: The file could not be renamed
gl: Non foi posible renomear o ficheiro

en: The selected files could not be deleted
gl: Non foi posible eliminar os ficheiros seleccionados

en: The selected files could not be moved to the trash
gl: Non foi posible mover os ficheiros seleccionados ao lixo

en: This feature requires a trash service to be present (such as the one supplied by Thunar).
gl: Esta funcionalidade require un servizo de lixo (como o proporcionado por Thunar).

en: Could not empty the trash
gl: Non foi posible baleirar o lixo

en: Create File Error
gl: Erro de creación de ficheiro

en: Could not create a new file
gl: Non foi posible crear un novo ficheiro

en: Create Document Error
gl: Erro de creación de documento

en: Could not create a new document from the template
gl: Non foi posible crear un documento novo a partir do modelo

en: File Properties Error
gl: Erro de propiedades de ficheiro

en: The file properties dialog could not be opened
gl: Non foi posible abrir o diálogo de propiedades

en: The file could not be opened
gl: Non foi posible abrir o ficheiro

en: Failed to run "%s"
gl: Produciuse un erro ao executar "%s":

en: The application chooser could not be opened
gl: Non foi posible abrir o selector de aplicativos

en: Transfer Error
gl: Erro de transferencia

en: The file transfer could not be performed
gl: Non foi posible realizar a transferencia de ficheiro

en: Type: %s
    Size: %s
    Last modified: %s
gl: Tipo: %s
    Tamaño: %s
    Última modificación: %s

en: Trash contains one item
gl: Hai 1 elemento no lixo

en: Trash contains %d items
gl: Hai %d elementos no lixo

en: %s
    Size: %s
    Last modified: %s
gl: %s
    Tamaño: %s
    Última modificación: %s

en: Removable Volume
    Mounted in "%s"
    %s left (%s total)
gl: Volume extraíble
    Montado en"%s"
    Quedan %s (%s total)

en: Removable Volume
    Not mounted yet
gl: Volume extraíble
    Non montado aínda

en: Eject Failed
gl: Fallo ao expulsar

en: _Window Actions
gl: Accións de xxanelas

en: MPD client written in GTK+ for Xfce
gl: Cliente de MPD escrito en GTK+ para Xfce

en: Browse database
gl: Ver a base de datos

en: by "%s" from "%s" (%s)
gl: por "%s" de "%s" (%s)

en: %d songs, %d hours and %d minutes
gl: %d cancións, %d horas e %d minutos

en: %d songs, %d minutes
gl: %d cancións, %d minutos

en: Failed to connect to MPD
gl: Non se puido conectar a MPD

en: Connected to MPD
gl: Conectado a MPD

en: Xfmpc Preferences
gl: Preferencias de Xfmpc

en: Use _default system settings
gl: Usar a _configuración predeterminada do sistema

en: If checked, Xfmpc will try to read the environment variables MPD_HOST and MPD_PORT otherwise it will use localhost
gl: Se está marcado, Xfmpc intentará ler as variables de contorno MPD_HOST e MPD_PORT e se non usará localhost

en: Show _stastusbar
gl: Mostrar a barra de e_stado

en: Song Format
gl: Formato da canción

en: Song Format:
gl: Formato da canción:

en: Album - Title
gl: Álbum - Título

en: Artist - Title (Date)
gl: Artista - Título (Data)

en: Artist - Album - Title
gl: Artista - Álbum - Título

en: Artist - Album - Track. Title
gl: Artista - Álbum - Pista. Título

en: Custom format:
gl: Formato personalizado:

en: Available parameters:
gl: Parámetros dispoñibles:

en: %a: Artist
gl: %a: Artista

en: %A: Album
gl: %A: Álbum

en: %t: Title
gl: %t: Título

en: %D: Disc
gl: %D: Disco

en: %f: File
gl: %f: Ficheiro

en: %g: Genre
gl: %g: Xénero

en: %d: Date
gl: %d: Data

en: %T: Track
gl: %T: Pista

en: MPD client
gl: Cliente de MPD

en: This window might be busy and is not responding.
    Do you want to terminate the application?
gl: Esta xanela podería estar ocupada e non responde.
    Desexa rematar o aplicativo?

en: Session manager socket
gl: Conectador do xestor de sesións

en: Configure window behavior and shortcuts
gl: Configurar o comportamento e os atallos das xanelas

en: Fine-tune window behaviour and effects
gl: Afinar o comportamento e os efectos das xanelas

en: Window Manager Tweaks
gl: Axustes do xestor de xanelas

en: Configure layout, names and margins
gl: Configurar a disposición, os nomes e as marxes

en: <b>Box move and resize</b>
gl: <b>Movemento e redimensionamento das caixas</b>

en: <b>Button layout</b>
gl: <b>Disposición dos botóns</b>

en: <b>Double click _action</b>
gl: <b>_Acción do dobre clic</b>

en: <b>Focus model</b>
gl: <b>Modelo de foco</b>

en: <b>New window focus</b>
gl: <b>Foco de xanela nova</b>

en: <b>Raise on click</b>
gl: <b>Elevar ao premer</b>

en: <b>Raise on focus</b>
gl: <b>Elevar ao recibir o foco</b>

en: <b>Title _alignment</b>
gl: <b>_Aliñamento do título</b>

en: <b>Title fon_t</b>
gl: <b>_Tipo de letra do título</b>

en: <b>Window _shortcuts</b>
gl: <b>A_tallos das xanelas</b>

en: <b>Windows snapping</b>
gl: <b>Axuste das xanelas</b>

en: <b>Wrap workspaces</b>
gl: <b>Dividir os espazos de traballo</b>

en: <b>_Theme</b>
gl: <b>_Tema</b>

note: Raise focus delay
en: <i>Long</i>
gl: <i>Longa</i>

note: Raise focus delay
en: <i>Short</i>
gl: <i>Curta</i>

note: Edge resistance Smart placement size
en: <i>Small</i>
gl: <i>Pequeno</i>

note: Edge resistance
en: <i>Wide</i>
gl: <i>Grande</i>

en: Automatically _raise windows when they receive focus
gl: _Elevar automaticamente as xanelas cando obteñen o foco

en: Automatically give focus to _newly created windows
gl: Concederlle o foco automaticamente ás _novas xanelas creadas

en: Clic_k to focus
gl: Pre_ma para enfocar

en: Click and drag the buttons to change the layout
gl: Premer e arrastrar os botóns para cambiar a súa disposición

en: Delay _before raising focused window:
gl: Demora _antes de elevar a xanela que ten o foco:

en: Dis_tance:
gl: _Distancia:

en: Focus follows _mouse
gl: O foco segue ao _rato

en: Hide content of windows when _moving
gl: Ocultar o contido das xanelas ao _movelas

en: Hide content of windows when _resizing
gl: Ocultar o contido das xanelas ao _redimensionalas

en: Ke_yboard
gl: _Teclado

en: Raise window when clicking _inside application window
gl: Elevar a xanela ao premer _dentro da xanela do aplicativo

en: Snap windows to other _windows
gl: Axustar as xanelas a outras _xanelas

en: Snap windows to screen _border
gl: Axustar as xanelas aos _bordos da pantalla

en: The action to perform when the title-bar is double-clicked
gl: A acción a realizar cando se fai dobre clic sobre a barra de título

en: The window title cannot be removed
gl: Non se pode eliminar o título da xanela

en: Wrap workspaces when _dragging a window off the screen
gl: _Dividir os espazos de traballo cando se arrastre unha xanela fóra da pantalla

en: Wrap workspaces when the _pointer reaches the screen edge
gl: Dividir os espazos de traballo cando o _punteiro chega ao bordo da pantalla

en: _Delay before window receives focus:
gl: _Demora antes de que a xanela obteña o foco:

en: _Edge resistance:
gl: R_esistencia do bordo:

en: Fill window
gl: Ampliar a xanela

en: Window operations menu
gl: Menú de operacións da xanela

en: Cycle windows
gl: Percorrer as xanelas

en: Cycle windows (Reverse)
gl: Percorrer as xanelas (Ao revés)

en: Switch window for same application
gl: Cambiar de xanela do mesmo aplicativo

en: Switch application
gl: Cambiar de aplicativo

en: Stick window
gl: Fixar a xanela

en: Raise or lower window
gl: Elevar ou baixar a xanela

en: Fill window horizontally
gl: Ampliar a xanela horizontalmente

en: Fill window vertically
gl: Ampliar a xanela verticalmente

en: Toggle above
gl: Manter por enriba

en: Move window to upper workspace
gl: Mover a xanela ao espazo de traballo superior

en: Move window to bottom workspace
gl: Mover a xanela ao espazo de traballo inferior

en: Move window to previous workspace
gl: Mover a xanela ao espazo de traballo anterior

en: Move window to next workspace
gl: Mover a xanela ao seguinte espazo de traballo

en: Tile window to the top
gl: Situar a xanela na cima

en: Tile window to the bottom
gl: Situar a xanela no fondo

en: Tile window to the left
gl: Situar a xanela cara á esquerda

en: Tile window to the right
gl: Situar a xanela cara á dereita

en: Upper workspace
gl: Espazo de traballo superior

en: Bottom workspace
gl: Espazo de traballo inferior

en: Left workspace
gl: Espazo de traballo da esquerda

en: Right workspace
gl: Espazo de traballo da dereita

en: Workspace 1
gl: Espazo de traballo 1

en: Workspace 2
gl: Espazo de traballo 2

en: Workspace 3
gl: Espazo de traballo 3

en: Workspace 4
gl: Espazo de traballo 4

en: Workspace 5
gl: Espazo de traballo 5

en: Workspace 6
gl: Espazo de traballo 6

en: Workspace 7
gl: Espazo de traballo 7

en: Workspace 8
gl: Espazo de traballo 8

en: Workspace 9
gl: Espazo de traballo 9

en: Workspace 10
gl: Espazo de traballo 10

en: Workspace 11
gl: Espazo de traballo 11

en: Workspace 12
gl: Espazo de traballo 12

en: Add workspace
gl: Engadir un espazo de traballo

en: Add adjacent workspace
gl: Engadir un espazo de traballo adxacente

en: Delete last workspace
gl: Eliminar o último espazo de traballo

en: Delete active workspace
gl: Eliminar o espazo de traballo activo

en: Failed to initialize xfconf. Reason: %s
gl: Produciuse un erro ao inicializar xfconf. Razón: %s

note: Smart placement size
en: <i>Large</i>
gl: <i>Grande</i>

en: <i>Opaque</i>
gl: <i>Opaco</i>

en: <i>Transparent</i>
gl: <i>Transparente</i>

en: Activate _focus stealing prevention
gl: Activar a prevención de roubo de _foco

en: At the _center of the screen
gl: No _centro da pantalla

en: Automatically _tile windows when moving toward the screen edge
gl: Si_tuar automaticamente as xanelas cando se movan cara aos bordos da pantalla

en: By default, place windows:
gl: Por defecto, situar as xanelas:

en: C_ycling
gl: _Percorrido

en: Cycle _through windows on all workspaces
gl: Percorrer as xanelas de todos os espazos de traballo

en: Display _fullscreen overlay windows directly
gl: Mostrar directamente as xanelas sobrepostas a _pantalla completa

en: Do _nothing
gl: _Non facer nada

en: Hide _frame of windows when maximized
gl: Ocultar o _marco das xanelas ao maximizalas

en: Honor _standard ICCCM focus hint
gl: Cumprir as recomendacións de foco do _estándar ICCCM

en: Keep urgent windows _blinking repeatedly
gl: As xanelas urxentes _pestanexan indefinidamente

en: Key used to _grab and move windows:
gl: Tecla que se usa para _seleccionar e mover as xanelas:

en: Notify of _urgency by making window's decoration blink
gl: Notificar a _urxencia facendo que as decoracións das xanelas pestanexen

en: Opaci_ty of window decorations:
gl: O_pacidade das decoracións das xanelas:

en: Opacity of _inactive windows:
gl: Opacidade das xanelas _inactivas:

en: Opacity of popup window_s:
gl: Opacidade das xanela_s emerxentes:

en: Opacity of windows during _move:
gl: Opacidade das xanelas mentres se _moven:

en: Opacity of windows during resi_ze:
gl: Opacidade das xanelas mentres se _redimensionan:

en: Restore original _size of maximized windows when moving
gl: Restablecer o _tamaño orixinal das xanelas maximizadas ao movelas

en: Show shadows under _dock windows
gl: Mostrar sombras detrás das xanelas acoplables

en: Show shadows under _regular windows
gl: Mostrar sombras detrás das xanelas _normais

en: Show shadows under pop_up windows
gl: Mostrar sombras detrás das xanelas e_merxentes

en: Switch to win_dow's workspace
gl: Cambiar ao _espazo de traballo da xanela

en: Under the mouse _pointer
gl: Baixo o _punteiro do rato

en: Use _edge resistance instead of window snapping
gl: Usar a resistencia do bordo en vez do axuste de xanelas

en: Use the _mouse wheel on the desktop to switch workspaces
gl: Usar a roda do _rato no escritorio para cambiar de espazo de traballo

en: When a window raises itself:
gl: Cando unha xanela se eleva:

en: Wrap workspaces depending on the actual desktop _layout
gl: Dividir os espazos de traballo dependendo da _disposición actual do escritorio

en: Wrap workspaces when the _first or the last workspace is reached
gl: Dividir os _espazos de traballo cando se chega ao primeiro ou ao último

en: _Accessibility
gl: _Accesibilidade

en: _Bring window on current workspace
gl: _Traer a xanela ao espazo de traballo actual

en: _Draw frame around selected windows while cycling
gl: _Debuxar un marco arredor da xanela seleccionada ao percorrelas

en: _Enable display compositing
gl: _Activar a composición da pantalla

en: _Include hidden (i.e. iconified) windows
gl: _Incluír as xanelas ocultas (iconizadas)

en: _Minimum size of windows to trigger smart placement:
gl: Tamaño mínimo das xanelas para activar a colocación intelixente:

en: _Placement
gl: _Colocación

en: _Raise windows when any mouse button is pressed
gl: Eleva_r as xanelas cando se preme calquera botón do rato

en: _Remember and recall previous workspace
    when switching via keyboard shortcuts
gl: _Lembrar e recuperar o espazo de traballo
    anterior ao cambiar de espazo de traballo
    usando os atallos de teclado

en: _Skip windows that have "skip pager"
    or "skip taskbar" properties set
gl: _Saltar as xanelas que teñan definidas
    as propiedades "saltar o paxinador"
    ou "saltar a barra de tarefas"

en: _Workspaces
gl: _Espazos de traballo

en: Margins are areas on the edges of the screen where no window will be placed
gl: As marxes son as zonas dos bordos da pantalla nas que non se sitúa ningunha xanela

en: _Margins
gl: _Marxes

en: _Number of workspaces:
gl: _Número de espazos de traballo:

en: Replace the existing window manager
gl: Substituír o xestor de xanelas existente

en: Minimize _All Other Windows
gl: Minimiz_ar todas as outras xanelas

en: Same as Other Windows
gl: O mesmo que nas outras xanelas

en: Always Below Other Windows
gl: Sempre por debaixo doutras xanelas

en: Roll Window Up
gl: Pregar a xanela

en: Roll Window Down
gl: Despregar a xanela

en: Context _Help
gl: Axuda _contextual

en: %s: GtkMenu failed to grab the pointer
gl: %s: GtkMenu fallou ao obter o punteiro

en: %s: Cannot allocate color %s
gl: %s: Non se puido asignar a cor %s

en: %s: Cannot allocate color: GValue for color is not of type STRING
gl: %s: Non se puido asignar a cor: o GValue da cor non é de tipo STRING

en: %s: Cannot parse color %s
gl: %s: Non se puido analizar a cor %s

en: %s: Cannot parse color: GValue for color is not of type STRING
gl: %s: Non se puido analizar a cor: o GValue da cor non é de tipo STRING

en: Error reading data from child process: %s
gl: Produciuse un erro ao ler datos do proceso fillo: %s

en: Cannot spawn helper-dialog: %s
gl: Non se puido iniciar helper-dialog: %s

en: &lt;Less/Greater&gt;
gl: &lt;Menor que/Maior que&gt;

en: &lt;Less/Greater&gt; chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser
gl: &lt;Menor que/Maior que&gt; elixe o 3º nivel, actúa como un bloqueo unitario ao premerse xunto con outro selector de 3º nivel

en: &lt;Less/Greater&gt; chooses 5th level, locks when pressed together with another 5th-level-chooser
gl: &lt;Menor que/Maior que&gt; elixe o 5º nivel, actúa como un bloqueo unitario ao premerse xunto con outro selector de 5º nivel

en: ATM/phone-style
gl: Caixeiro automático/estilo teléfono

en: Acer Laptop
gl: Portátil Acer

en: Add the standard behavior to Menu key
gl: Añadir el comportamiento estándar a la tecla Menú.

en: Adding Esperanto circumflexes (supersigno)
gl: Engadir os tiles circunflexas do esperanto (supersigno)

en: Adding currency signs to certain keys
gl: Engadir o símbolo de divisa a certas teclas

en: Alt and Meta are on Alt keys
gl: Alt e Meta están nas teclas Alt

en: Alt is mapped to Right Win, Super to Menu
gl: Alt está asignada á tecla Windows dereita e Super a tecla Menú

en: Alt+Space
gl: Alt+Espacio

en: Alt/Win key behavior
gl: Comportamento da tecla Alt/Windows

en: Any Alt key
gl: Calquera tecla Alt

en: Any Win key
gl: Calquera tecla Windows

en: Any Win key (while pressed)
gl: Calquera tecla Windows (ao pulsala)

en: Apple Aluminium Keyboard (ANSI)
gl: Teclado de aluminio de Apple (ANSI)

en: Apple Aluminium Keyboard (ISO)
gl: Teclado de aluminio de Apple (ISO)

en: Apple Aluminium Keyboard (JIS)
gl: Teclado de aluminio de Apple (JIS)

en: Apple Aluminium Keyboard: emulate PC keys (Print, Scroll Lock, Pause, Num Lock)
gl: Teclado de aluminio de Apple: emular teclas PC (Imprimir, Bloq Despl, Pausa, Bloq Núm)

en: Apple Laptop
gl: Portátil Apple

en: Arabic (Buckwalter)
gl: Árabe (Buckwalter)

en: Arabic (Morocco)
gl: Árabbe (Marrocos)

en: Arabic (Pakistan)
gl: Árabe (Pakistán)

en: Arabic (Syria)
gl: Árabe (Siria)

en: Arabic (azerty)
gl: Árabe (azerty)

en: Arabic (azerty/digits)
gl: Árabe (azerti/díxitos)

en: Arabic (digits)
gl: Árabe (díxitos)

en: Arabic (qwerty)
gl: Árabe (qwery)

en: Arabic (qwerty/digits)
gl: Árabe (qwerty/díxitos)

en: Armenian (alternative eastern)
gl: Armenio (alternativa oriental)

en: Armenian (alternative phonetic)
gl: Armenio (alternativa fonética)

en: Armenian (eastern)
gl: Armenio (oriental)

en: Armenian (phonetic)
gl: Armenio (fonético)

en: Armenian (western)
gl: Armenio (occidental)

en: Asturian (Spain, with bottom-dot H and bottom-dot L)
gl: Asturiano (español, con H de medio punto e L de medio punto)

en: Asus Laptop
gl: Portátil Asus

en: At bottom left
gl: Na parte inferior esquerda

en: At left of 'A'
gl: Á esquerda do «A»

en: Azerbaijani (Cyrillic)
gl: Azerbaxaní (cirílico)

en: Backslash chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser
gl: Contra barra selecciona o 3º nivel, bloquea ao premerse xunto con outro selector de 3º nivel

en: Bashkirian
gl: Bashkiriano

en: Belarusian (Latin)
gl: Bielorruso (latino)

en: Belarusian (legacy)
gl: Bielorruso (herdado)

en: Belgian (ISO alternate)
gl: Belga (alternativa ISO)

en: Belgian (Sun dead keys)
gl: Belga (teclas mortas de Sun)

en: Belgian (Wang model 724 azerty)
gl: Belga (modelo azerti 724 de Wang)

en: Belgian (alternative)
gl: Belga (alternativa)

en: Belgian (alternative, Sun dead keys)
gl: Belga (alternativa, teclas mortas de Sun)

en: Belgian (alternative, latin-9 only)
gl: Belga (alternativa, só latin-9)

en: Belgian (eliminate dead keys)
gl: Belga (eliminar teclas mortas)

en: Bengali (India)
gl: Bengalí (India)

en: Bengali (India, Baishakhi Inscript)
gl: Bengalí (India, Inscript Baishakhi)

en: Bengali (India, Baishakhi)
gl: Bengalí (India, Baishakhi)

en: Bengali (India, Bornona)
gl: Bengalí (India, Bornona)

en: Bengali (India, Probhat)
gl: Bengalí (India, Probhat)

en: Bengali (India, Uni Gitanjali)
gl: Bengalí (India, Uni Gitanjali)

en: Bengali (Probhat)
gl: Bengalí (Probhat)

en: Berber (Morocco, Tifinagh alternative phonetic)
gl: Bereber (Marrocos, alternativa fonética tifinagh)

en: Berber (Morocco, Tifinagh alternative)
gl: Bereber (Marrocos, alternativa tifinagh)

en: Berber (Morocco, Tifinagh extended phonetic)
gl: Bereber (Marrocos, tifinagh fonético extendido)

en: Berber (Morocco, Tifinagh extended)
gl: Bereber (Marrocos, tifinagh extendido)

en: Berber (Morocco, Tifinagh phonetic)
gl: Bereber (Marrocos, tifinagh fonético)

en: Berber (Morocco, Tifinagh)
gl: Bereber (Marrocos, Tifinagh)

en: Bosnian (US keyboard with Bosnian digraphs)
gl: Bosnio (teclado de EE. UU. con dígrafos bosnios)

en: Bosnian (US keyboard with Bosnian letters)
gl: Bosnio (teclado de EE. UU. con letras bosnias)

en: Bosnian (use Bosnian digraphs)
gl: Bosnio (usar dígrafos bosnios)

en: Bosnian (use guillemets for quotes)
gl: Bosnio (usar guillemots para comillas)

en: Both Alt keys together
gl: Ámbalas teclas Alt xuntas

en: Both Ctrl keys together
gl: Ámbalas teclas Ctrl xuntas

en: Both Shift keys together
gl: Ámbalas teclas «Maiús» xuntas

en: Both Shift-Keys together activate Caps Lock, one Shift-Key deactivates
gl: Ambas teclas Maiús xuntas conmutan Bloq Maiús, unha tecla Maiús desactivao

en: Both Shift-Keys together toggle Caps Lock
gl: Ámbalas teclas «Maiús» xuntas trocan o Bloqueo de maiúsculas

en: Both Shift-Keys together toggle ShiftLock
gl: Ambas teclas Maiús xuntas conmutan Bloq Despl

en: Braille (left hand)
gl: Braille (zurdo)

en: Braille (right hand)
gl: Braille (destro)

en: Bulgarian (new phonetic)
gl: Búlgaro (fonética nova)

en: Bulgarian (traditional phonetic)
gl: Búlgaro (fonética tradicional)

en: Cameroon Multilingual (Dvorak)
gl: Camerunés multilingüe (azerty)

en: Cameroon Multilingual (azerty)
gl: Camerunés multilingüe (azerty)

en: Cameroon Multilingual (qwerty)
gl: Camerunés multilingüe (qwerty)

en: Canadian Multilingual (first part)
gl: Canadiense multilingüe (primera parte)

en: Canadian Multilingual (second part)
gl: Canadiense multilingüe (segunda parte)

en: Caps Lock (to first layout), Shift+Caps Lock (to last layout)
gl: Bloqueo de maiúsculas (á primeira disposición), Maiús+Bloq Maiús (á última disposición)

en: Caps Lock (while pressed), Alt+Caps Lock does the original capslock action
gl: Bloqueo de maiúsculas  (ao pulsarse), Alt+Bloq Maiús realiza a acción orixinal de bloqueo de maiúsculas

en: Caps Lock acts as Shift with locking. Shift "pauses" Caps Lock
gl: Bloq Maiús actúa como Maiús con bloqueo; May¡iús «pausa» Bloq Maiús

en: Caps Lock acts as Shift with locking. Shift doesn't affect Caps Lock
gl: Bloq Maiús actúa como Maiús con bloqueo; Maiús non afecta a Bloq Maiús

en: Caps Lock as Ctrl
gl: Bloq Maiús como Ctrl

en: Caps Lock chooses 3rd level, acts as onetime lock when pressed together with another 3rd-level-chooser
gl: Bloq Maiús escolle o 3º nivel, actúa como un bloqueo dunha vez ao premelo xunto con outro selector de 3º nivel

en: Caps Lock is disabled
gl: Bloq Maiús está desactivado

en: Caps Lock key behavior
gl: Comportameento de Bloq Maiús

en: Caps Lock toggles Shift so all keys are affected
gl: Bloq Maiús cambia Maiús de forma que todas as teclas están afectadas

en: Caps Lock toggles normal capitalization of alphabetic characters
gl: Bloq Maiús cambia a capitalización normal dos caracteres alfabéticos

en: Caps Lock uses internal capitalization. Shift "pauses" Caps Lock
gl: Bloq Maiús usa a capitalización interna; Maiús «pausa» o Bloq Maiús

en: Caps Lock uses internal capitalization. Shift doesn't affect Caps Lock
gl: Bloq Maiús usa a capitalización interna; Maiús non afecta a Bloq Maiús

en: Catalan (Spain, with middle-dot L)
gl: Catalán (español, con L de medio punto)

en: Cherry Blue Line CyBo@rd (alternate option)
gl: Cherry Blue Line CyBo@rd (opción alternativa)

en: Chuvash (Latin)
gl: Cuvash (latino)

en: Compaq Internet Keyboard (13 keys)
gl: Compaq Internet Keyboard (13 teclas)

en: Compaq Internet Keyboard (18 keys)
gl: Compaq Internet Keyboard (18 teclas)

en: Compaq Internet Keyboard (7 keys)
gl: Compaq Internet Keyboard (7 teclas)

en: Compose key position
gl: Posición da tecla Compoñer

en: Control + Alt + Backspace
gl: Control + Alt + Retroceso

en: Control is mapped to Alt keys, Alt is mapped to Win keys
gl: Control está asignada ás teclas Alt, Alt está mapeado ás teclas Windows

en: Control is mapped to Win keys (and the usual Ctrl keys)
gl: Control está asignada ás teclas Windows (e as teclas Ctrl usuais)

en: Crimean Tatar (Turkish Alt-Q)
gl: Tártaro de Crimea (turco Alt-Q)

en: Crimean Tatar (Turkish F)
gl: Tártaro de Crimea (turco F)

en: Crimean Tatar (Turkish Q)
gl: Tártaro de Crimea (turco Q)

en: Croatian (US keyboard with Croatian digraphs)
gl: Croata (teclado de EE. UU. con dígrafos croatas)

en: Croatian (US keyboard with Croatian letters)
gl: Croata (teclado de EE. UU. con letras croatas)

en: Croatian (use Croatian digraphs)
gl: Croata (usar dígrafos croatas)

en: Croatian (use guillemets for quotes)
gl: Croata (usar guillemots para comillas)

en: Ctrl key position
gl: Posición da tecla Ctrl

en: Czech (UCW layout, accented letters only)
gl: Checo (distribución UCW, só teclas con til)

en: Czech (US Dvorak with CZ UCW support)
gl: Checo (teclado Dvorak EE. UU. con soporte para UCW checo)

en: Czech (qwerty)
gl: Checo (qwery)

en: Czech (qwerty, extended Backslash)
gl: Checo (qwerty, contrabarra estendida)

en: Czech (with &lt;\|&gt; key)
gl: Checo (con tecla «\|»)

en: Danish (Dvorak)
gl: Danés (Dvorak)

en: Danish (Macintosh)
gl: Danés (Macintosh)

en: Danish (Macintosh, eliminate dead keys)
gl: Danés (Macintosh, eliminar teclas mortas)

en: Danish (eliminate dead keys)
gl: Danés (eliminar teclas mortas)

en: Default numeric keypad keys
gl: Teclas do teclado numérico por omisión

en: Dell 101-key PC
gl: Dell PC 101 teclas

en: Dell Laptop/notebook Precision M series
gl: Portátil Dell/notebook Precision M series

en: Dell Latitude series laptop
gl: Portátil Dell Latitude

en: Dutch (Macintosh)
gl: Holandés (Macintosh)

en: Dutch (Sun dead keys)
gl: Holandés (teclas mortas de Sun)

en: Dutch (standard)
gl: Holandés (estándar)

en: Enable extra typographic characters
gl: Activar caracteres tipográficos adicionais

en: English (Cameroon)
gl: Inglés (Camerún)

en: English (Colemak)
gl: Inglés (Colemark)

en: English (Dvorak alternative international no dead keys)
gl: Inglés (alternativa Dvorak internacional sen teclas mortas)

en: English (Dvorak international with dead keys)
gl: Inglés (Dvorak internacional con teclas mortas)

en: English (Dvorak)
gl: Inglés (Dvorak)

en: English (Ghana)
gl: Inglés (Ghana)

en: English (Ghana, GILLBT)
gl: Inglés (Ghana, GILLBT)

en: English (Ghana, multilingual)
gl: Inglés (Ghana, multilingüe)

en: English (India, with RupeeSign)
gl: Inglés (India, con signo de rupia)

en: English (Macintosh)
gl: Inglés (Macintosh)

en: English (Mali, US Macintosh)
gl: Inglés (Malí, Macintosh de EE. UU.)

en: English (Mali, US international)
gl: Inglés (Malí, EE. UU. internacional)

en: English (Nigeria)
gl: Inglés (Nixeria)

en: English (UK, Colemak)
gl: Inglés (RU, Colemark)

en: English (UK, Dvorak with UK punctuation)
gl: Inglés (RU, Dvorak con puntuación para RU)

en: English (UK, Dvorak)
gl: Inglés (RU, Dvorak)

en: English (UK, Macintosh international)
gl: Inglés (RU, Macintosh internacional)

en: English (UK, Macintosh)
gl: Inglés (RU, Macintosh)

en: English (UK, extended WinKeys)
gl: Inglés (RU, estendido con teclas Windows)

en: English (UK, international with dead keys)
gl: Inglés (RU, internacional con teclas mortas)

en: English (US, alternative international)
gl: Inglés (EE. UU. alternativa internacional)

en: English (US, international with dead keys)
gl: Inglés (EE. UU. internacional con teclas mortas)

en: English (US, with euro on 5)
gl: Inglés (EE. UU. con euro no 5)

en: English (classic Dvorak)
gl: Inglés (Dvorak clásico)

en: English (international AltGr dead keys)
gl: Inglés (internacional con teclas mortas Alt Gr)

en: English (layout toggle on multiply/divide key)
gl: Inglés (cambio de distribución na tecla multiplicar/dividir)

en: English (left handed Dvorak)
gl: Inglés (Dvorak para zurdos)

en: English (programmer Dvorak)
gl: Inglés (Dvorak de programador)

en: English (right handed Dvorak)
gl: Inglés (Dvorak para destros)

en: Esperanto (displaced semicolon and quote, obsolete)
gl: Estonio (punto e coma e comiña desplazadas, obsoleto)

en: Estonian (Dvorak)
gl: Estonio (Dvorak)

en: Estonian (US keyboard with Estonian letters)
gl: Estonio (teclado EE. UU. con letras estonias)

en: Estonian (eliminate dead keys)
gl: Estonio (eliminar teclas mortas)

en: Euro on 2
gl: Euro no 2

en: Euro on 4
gl: Euro no 4

en: Euro on 5
gl: Euro no 5

en: Euro on E
gl: Euro no E

en: Faroese (eliminate dead keys)
gl: Faroés (eliminar teclas mortas)

en: Filipino (Capewell-Dvorak Baybayin)
gl: Filipino (Capewell-Dvorak baybayin)

en: Filipino (Capewell-Dvorak Latin)
gl: Filipino (Capewell-Dvorak latino)

en: Filipino (Capewell-QWERF 2006 Baybayin)
gl: Filipino (Capewell-QWERF 2006 baybayin)

en: Filipino (Capewell-QWERF 2006 Latin)
gl: Filipino (Capewell-QWERF 2006 latino)

en: Filipino (Colemak Baybayin)
gl: Filipino (Colemak baybayin)

en: Filipino (Colemak Latin)
gl: Filipino (Colemak latino)

en: Filipino (Dvorak Baybayin)
gl: Filipino (Dvorak baybayin)

en: Filipino (Dvorak Latin)
gl: Filipino (Dvorak latino)

en: Filipino (QWERTY Baybayin)
gl: Filipino (QWERTY baybayin)

en: Finnish (Macintosh)
gl: Finlandés (Macintosh)

en: Finnish (classic)
gl: Finlandés (clásico)

en: Finnish (classic, eliminate dead keys)
gl: Finlandés (clásico, eliminar teclas mortas)

note: This assumes the KP_ abstract symbols are actually useful for some apps The description needs to be rewritten
en: Four-level key with abstract separators
gl: Tecla de cuarto nivel con separadores abstractos

en: Four-level key with comma
gl: Tecla de cuarto nivel con coma

en: Four-level key with dot
gl: Tecla de cuarto nivel con punto

en: Four-level key with dot, latin-9 restriction
gl: Tecla de cuarto nivel con punto, restrición latin-9

en: Four-level key with momayyez
gl: Tecla de cuarto nivel con momayyez

en: French (Bepo, ergonomic, Dvorak way)
gl: Francés (bepo, ergonómico, forma Dvorak)

en: French (Bepo, ergonomic, Dvorak way, latin-9 only)
gl: Francés (bepo, ergonómico, forma Dvorak, só latin-9)

en: French (Breton)
gl: Francés (bretón)

en: French (Cameroon)
gl: Francés (Camerún)

en: French (Canada, Dvorak)
gl: Francés (Canadá, Dvorak)

en: French (Canada, legacy)
gl: Francés (Canadá, herdado)

en: French (Democratic Republic of the Congo)
gl: Francés (República Democrática do Congo)

en: French (Dvorak)
gl: Francés (Dvorak)

en: French (Guinea)
gl: Francés (Guinea)

en: French (Macintosh)
gl: Francés (Macintosh)

en: French (Mali, alternative)
gl: Francés (Malí, alternativa)

en: French (Morocco)
gl: Francés (Marrocos)

en: French (Sun dead keys)
gl: Francés (teclas mortas de Sun)

en: French (Switzerland, Macintosh)
gl: Francés (Suiza, Macintosh)

en: French (Switzerland, Sun dead keys)
gl: Francés (Suiza, teclas mortas de Sun)

en: French (Switzerland, eliminate dead keys)
gl: Francés (Suiza, eliminar teclas mortas)

en: French (alternative)
gl: Francés (alternativa)

en: French (alternative, Sun dead keys)
gl: Francés (alternativa, teclas mortas de Sun)

en: French (alternative, eliminate dead keys)
gl: Francés (alternativa, eliminar teclas mortas)

en: French (alternative, latin-9 only)
gl: Francés (alternativa, só latin-9)

en: French (eliminate dead keys)
gl: Francés (eliminar teclas mortas)

en: French (legacy, alternative)
gl: Francés (herdado, alternativa)

en: French (legacy, alternative, Sun dead keys)
gl: Francés (herdado, alternativa, teclas mortas de Sun)

en: French (legacy, alternative, eliminate dead keys)
gl: Francés (herdado, alternativa, eliminar teclas mortas)

en: Fujitsu-Siemens Computers AMILO laptop
gl: Portátil Fujitsu-Siemens Computers AMILO

en: Generic 101-key PC
gl: PC xenérico 101 teclas

en: Generic 102-key (Intl) PC
gl: PC xenérico 102 teclas (intl)

en: Generic 104-key PC
gl: PC xenérico 104 teclas

en: Generic 105-key (Intl) PC
gl: PC xenérico 105 teclas (intl)

en: Georgian (France, AZERTY Tskapo)
gl: Georgiano (Francia, AZERTY tskapo)

en: Georgian (Italy)
gl: Georgiano (Italia)

en: Georgian (MESS)
gl: Georgiano (MESS)

en: Georgian (ergonomic)
gl: Georgiano (ergonómico)

en: German (Austria, Macintosh)
gl: Alemán (Austria, Macintosh)

en: German (Austria, Sun dead keys)
gl: Alemán (Austria, teclas mortas de Sun)

en: German (Austria, eliminate dead keys)
gl: Alemán (Austria, eliminar teclas mortas)

en: German (Dvorak)
gl: Alemán (Dvorak)

en: German (Macintosh)
gl: Alemán (Macintosh)

en: German (Macintosh, eliminate dead keys)
gl: Alemán (Macintosh, eliminar teclas mortas)

en: German (Neo 2)
gl: Alemán (Neo 2)

en: German (Sun dead keys)
gl: Alemán (teclas mortas de Sun)

en: German (Switzerland, Macintosh)
gl: Alemán (Suiza, Macintosh)

en: German (Switzerland, Sun dead keys)
gl: Alemán (Suiza, teclas mortas de Sun)

en: German (Switzerland, eliminate dead keys)
gl: Alemán (Suiza, eliminar teclas mortas)

en: German (Switzerland, legacy)
gl: Alemán (Suiza, herdado)

en: German (dead acute)
gl: Alemán (acento morto)

en: German (dead grave acute)
gl: Alemán (acento grave morto)

en: German (eliminate dead keys)
gl: Alemán (eliminar teclas mortas)

en: Greek (eliminate dead keys)
gl: Grego (eliminar teclas mortas)

en: Greek (extended)
gl: Grego (estendido)

en: Greek (simple)
gl: Grego (simple)

en: Happy Hacking Keyboard
gl: Teclado Happy Hacking

en: Happy Hacking Keyboard for Mac
gl: Teclado Happy Hacking para Mac

en: Hebrew (Biblical, Tiro)
gl: Hebreo (bíblico, tiro)

en: Hebrew (lyx)
gl: Hebreo (lyx)

en: Hebrew (phonetic)
gl: Hebreo (fonético)

en: Hewlett-Packard Internet Keyboard
gl: Teclado Hewlett-Packard Internet

en: Hindi (Bolnagri)
gl: Hindi (bolnagri)

en: Htc Dream phone
gl: Teléfono HTC Dream

en: Hungarian (101/qwerty/comma/dead keys)
gl: Húngaro (101/qwerty/coma/teclas mortas)

en: Hungarian (101/qwerty/comma/eliminate dead keys)
gl: Húngaro (101/qwerty/coma/eliminar teclas mortas)

en: Hungarian (101/qwerty/dot/dead keys)
gl: Húngaro (101/qwerty/punto/teclas mortas)

en: Hungarian (101/qwerty/dot/eliminate dead keys)
gl: Húngaro (101/qwerty/punto/eliminar teclas mortas)

en: Hungarian (101/qwertz/comma/dead keys)
gl: Húngaro (101/qwertz/coma/teclas mortas)

en: Hungarian (101/qwertz/comma/eliminate dead keys)
gl: Húngaro (101/qwertz/coma/eliminar teclas mortas)

en: Hungarian (101/qwertz/dot/dead keys)
gl: Húngaro (101/qwertz/punto/teclas mortas)

en: Hungarian (101/qwertz/dot/eliminate dead keys)
gl: Húngaro (101/qwertz/punto/eliminar teclas mortas)

en: Hungarian (102/qwerty/comma/dead keys)
gl: Húngaro (102/qwerty/coma/teclas mortas)

en: Hungarian (102/qwerty/comma/eliminate dead keys)
gl: Húngaro (102/qwerty/coma/eliminar teclas mortas)

en: Hungarian (102/qwerty/dot/dead keys)
gl: Húngaro (102/qwerty/punto/teclas mortas)

en: Hungarian (102/qwerty/dot/eliminate dead keys)
gl: Húngaro (102/qwerty/punto/eliminar teclas mortas)

en: Hungarian (102/qwertz/comma/dead keys)
gl: Húngaro (102/qwertz/coma/teclas mortas)

en: Hungarian (102/qwertz/comma/eliminate dead keys)
gl: Húngaro (102/qwertz/coma/eliminar teclas mortas)

en: Hungarian (102/qwertz/dot/dead keys)
gl: Húngaro (102/qwertz/punto/teclas mortas)

en: Hungarian (102/qwertz/dot/eliminate dead keys)
gl: Húngaro (102/qwertz/punto/eliminar teclas mortas)

en: Hungarian (eliminate dead keys)
gl: Húngaro (eliminar teclas mortas)

en: Hungarian (qwerty)
gl: Húngaro (qwerty)

en: Hungarian (standard)
gl: Húngaro (estándar)

en: Hyper is mapped to Win-keys
gl: Hyper está asignada ás teclas Windows

en: Icelandic (Dvorak)
gl: Islandés (Dvorak)

en: Icelandic (Macintosh)
gl: Islandés (Macintosh)

en: Icelandic (Sun dead keys)
gl: Islandés (teclas mortas de Sun)

en: Icelandic (eliminate dead keys)
gl: Islandés (eliminar teclas mortas)

en: Iraqi
gl: Iraquí

en: Irish (UnicodeExpert)
gl: Irlandés (UnicodeExperto)

en: Italian (Macintosh)
gl: Italiano (Macintosh)

en: Italian (US keyboard with Italian letters)
gl: Italiano (teclado EE. UU. con letras italianas)

en: Italian (eliminate dead keys)
gl: Italiano (eliminar teclas mortas)

en: Japanese (Kana 86)
gl: Xaponés (Kana 86)

en: Japanese (Kana)
gl: Xaponés (Kana)

en: Japanese (Macintosh)
gl: Xaponés (Macintosh)

en: Japanese (OADG 109A)
gl: Xaponés (OADG 109A)

en: Japanese (PC-98xx Series)
gl: Xaponés (PC-98xx Series)

en: Japanese keyboard options
gl: Opcións de teclado xaponés

en: Kana Lock key is locking
gl: A tecla Bloq Kana está bloqueando

en: Kazakh (with Russian)
gl: Kazajo (con ruso)

en: Key sequence to kill the X server
gl: Secuencia de teclas para matar o servidor X

en: Key to choose 3rd level
gl: Tecla para seleccionar o 3º nivel

en: Key to choose 5th level
gl: Tecla para seleccionar o 5º nivel

en: Key(s) to change layout
gl: Tecla(s) para cambiar a distribución

en: Korean (101/104 key compatible)
gl: Coreano (101/104 teclas compatible)

en: Kurdish (Iran, Arabic-Latin)
gl: Kurdo (Irán, arábigolatino)

en: Kurdish (Iran, F)
gl: Kurdo (Irán, F)

en: Kurdish (Iran, Latin Alt-Q)
gl: Kurdo (Irán, latino Alt-Q)

en: Kurdish (Iran, Latin Q)
gl: Kurdo (Irán latino Q)

en: Kurdish (Iraq, Arabic-Latin)
gl: Kurdo (Irak, arábigolatino)

en: Kurdish (Iraq, F)
gl: Kurdo (Irak, F)

en: Kurdish (Iraq, Latin Alt-Q)
gl: Kurdo (Irak, latino Alt-Q)

en: Kurdish (Iraq, Latin Q)
gl: Kurdo (Irak, latino Q)

en: Kurdish (Syria, F)
gl: Kurdo (Siria, F)

en: Kurdish (Syria, Latin Alt-Q)
gl: Kurdo (Siria, latino Alt-Q)

en: Kurdish (Syria, Latin Q)
gl: Kurdo (Siria, latino Q)

en: Kurdish (Turkey, F)
gl: Kurdo (Turquía, F)

en: Kurdish (Turkey, Latin Alt-Q)
gl: Kurdo (Turquía, latino Alt-Q)

en: Kurdish (Turkey, Latin Q)
gl: Kurdo (Turquía, latino Q)

en: Kyrgyz
gl: Kirguí

en: Kyrgyz (phonetic)
gl: Kirguí (fonético)

en: Lao (STEA proposed standard layout)
gl: Lao (distribución proposta STEA estándar)

en: Latvian (F variant)
gl: Letón (variante de letra F)

en: Latvian (adapted)
gl: Letón (adaptado)

en: Latvian (apostrophe variant)
gl: Letón (variante con apóstrofo)

en: Latvian (ergonomic, ŪGJRMV)
gl: Letón (ergonómico, ŪGJRMV)

en: Latvian (modern)
gl: Letón (moderno)

en: Latvian (tilde variant)
gl: Letón (variante virguliña)

en: Left Alt (while pressed)
gl: Alt esquerda (mentres está premida)

en: Left Alt is swapped with Left Win
gl: Alt esquerda está cambiada con Windows esquerda

en: Left Alt+Left Shift
gl: Alt izquierdo + Mayús esquerdo

en: Left Ctrl (to first layout), Right Ctrl (to last layout)
gl: Ctrl esquerda (á primeira disposición), Ctrl dereita (á última disposición)

en: Left Ctrl as Meta
gl: Ctrl esquerdo como Meta

en: Left Ctrl+Left Shift
gl: Ctrl esquerda + Maiús esquerda

en: Left Win
gl: Win esquerda

en: Left Win (to first layout), Right Win/Menu (to last layout)
gl: Win esquerda (á primeira disposición), Win/Menu dereita (á última disposición)

en: Left Win (while pressed)
gl: Tecla Windows esquerda (ao premela)

en: Left Win chooses 5th level, locks when pressed together with another 5th-level-chooser
gl: Win esquerda elixe o 5º nivel, bloquea ao premerse xunto con outro selector de 5º nivel

en: LeftCtrl+LeftWin (to first layout), RightCtrl+Menu (to second layout)
gl: Ctrl esquerda + Ctrl dereito (á primeira disposición), Ctrl dereita + Menú(á última disposición)

en: Legacy Wang 724
gl: Wang 724 herdado

note: Actually, with KP_SEPARATOR, as the old keypad(comma)
en: Legacy key with comma
gl: Tecla herdada con coma

en: Legacy key with dot
gl: Tecla herdada con punto

en: Lithuanian (IBM LST 1205-92)
gl: Lituano (IBM LST 1205-92)

en: Lithuanian (LEKP)
gl: Lituano (LEKP)

en: Lithuanian (LEKPa)
gl: Lituano (LEKPa)

en: Lithuanian (US keyboard with Lithuanian letters)
gl: Lituano (teclado de EE. UU. con letras lituanas)

en: Lithuanian (standard)
gl: Lituano (estándar)

en: Lower Sorbian (qwertz)
gl: Baixo sorbio (qwertz)

en: Macedonian (eliminate dead keys)
gl: Macedonio (eliminar teclas mortas)

en: Macintosh Old
gl: Macintosh antigo

en: Make Caps Lock an additional Backspace
gl: Facer de Bloq Maiús un Retroceso adicional

en: Make Caps Lock an additional Control but keep the Caps_Lock keysym
gl: Hacer de Bloq Maiús un Control adicional pero mantener o símbolo de tecla Caps_Lock

en: Make Caps Lock an additional ESC
gl: Facer de Bloq Maiús un Esc adicional

en: Make Caps Lock an additional Hyper
gl: Facer de Bloq Maiús un Hyper adicional

en: Make Caps Lock an additional Num Lock
gl: Facer de Bloq Maiús un Bloq Num adicional

en: Make Caps Lock an additional Super
gl: Facer de Bloq Maiús un Super adicional

en: Make Zenkaku Hankaku an additional ESC
gl: Facer Zenkaku Hankaku un ESC adicional

en: Malayalam (Lalitha)
gl: Malayalam (lalitha)

en: Malayalam (enhanced Inscript with Rupee Sign)
gl: Malayam (Inscript mellorado con signo de rupia)

en: Maltese (with US layout)
gl: Maltés (con distribución para EE. UU.)

en: Menu as Right Ctrl
gl: Menú como Ctrl dereito

en: Meta is mapped to Left Win
gl: Meta está asignada á tecla Windows izquierda

en: Meta is mapped to Win keys
gl: Meta está asignada ás teclas Windows

en: Microsoft Internet Keyboard Pro, Swedish
gl: Microsoft Internet Keyboard Pro, Sueco

en: Miscellaneous compatibility options
gl: Opciones misceláneas de compatiblidade

en: Montenegrin (Cyrillic with guillemets)
gl: Montenegrino (cirílico con guillemots)

en: Montenegrin (Cyrillic)
gl: Montenegrino (cirílico)

en: Montenegrin (Cyrillic, Z and ZHE swapped)
gl: Montenegrino (cirílico, Z e ZHE intercambiados)

en: Montenegrin (Latin Unicode qwerty)
gl: Montenegrino (latino Unicode qwerty)

en: Montenegrin (Latin Unicode)
gl: Montenegrino (latino Unicode)

en: Montenegrin (Latin qwerty)
gl: Montenegrino (latino qwerty)

en: Montenegrin (Latin with guillemets)
gl: Montenegrino (latino con guillemots)

en: NICOLA-F style Backspace
gl: Retroceso estilo NICOLA-F

en: Non-breakable space character at fourth level
gl: Carácter de espazo non separábel no cuarto nivel

en: Non-breakable space character at fourth level, thin non-breakable space character at sixth level
gl: Carácter de espazo non separábel no cuarto nivel, carácter de espacio estreito non separábel no sexto nivel

en: Non-breakable space character at fourth level, thin non-breakable space character at sixth level (via Ctrl+Shift)
gl: Carácter de espazo non separábel no cuarto nivel, carácter de espazo estreito non separábel o sexto nivel (a través de Ctrl+Maiús)

en: Non-breakable space character at second level
gl: Carácter de espazo non separábel no segundo nivel

en: Non-breakable space character at third level
gl: Carácter de espazo non separábel no terceiro nivel

en: Non-breakable space character at third level, nothing at fourth level
gl: Carácter de espazo non separábel no terceiro nivel, nada no cuarto nivel

en: Non-breakable space character at third level, thin non-breakable space character at fourth level
gl: Carácter de espazo non separábel no terceiro nivel, carácter de espazo estreito non separábel no cuarto nivel

en: Northern Saami (Finland)
gl: Lapón do norte (Finlandia)

en: Northern Saami (Norway)
gl: Lapón do norte (Noruega)

en: Northern Saami (Norway, eliminate dead keys)
gl: Lapón do norte (Noruego, eliminar teclas mortas)

en: Northern Saami (Sweden)
gl: Lapón do norte (Suecia)

en: Norwegian (Dvorak)
gl: Noruego (Dvorak)

en: Norwegian (Macintosh)
gl: Noruego (Macintosh)

en: Norwegian (Macintosh, eliminate dead keys)
gl: Noruego (Macintosh, eliminar teclas mortas)

en: Norwegian (eliminate dead keys)
gl: Noruego (eliminar teclas mortas)

en: Num Lock
gl: Bloq Num

en: Numeric keypad delete key behaviour
gl: Comportamento da tecla Supr do teclado numérico

en: Numeric keypad keys always enter digits (as in Mac OS)
gl: As teclas do teclado numérico sempre escriben díxitos (como en Mac OS)

en: Numeric keypad layout selection
gl: Selección de distribución de teclado numérico

en: Ogham (IS434)
gl: Ogam (IS434)

en: Ortek MCK-800 MM/Internet keyboard
gl: Teclado Oretec MCK-800 MM/Internet

en: Ossetian (Georgia)
gl: Osetio (Xeorxia)

en: Ossetian (WinKeys)
gl: Osetio (teclas Windows)

en: Ossetian (legacy)
gl: Osetio (herdado)

en: Pannonian Rusyn (homophonic)
gl: Rusino de Panonia (homofónico)

en: Pashto (Afghanistan, OLPC)
gl: Pashto (Afganistán, OLPC)

en: Persian (Afghanistan, Dari OLPC)
gl: Persa (Afganistán, OLPC dari)

en: Persian (with Persian Keypad)
gl: Persa (con teclado persa)

en: Polish (Dvorak)
gl: Polaco (Dvorak)

en: Polish (Dvorak, Polish quotes on key 1)
gl: Polaco (Dvorak, comillas polacas na tecla 1)

en: Polish (Dvorak, Polish quotes on quotemark key)
gl: Polaco (Dvorak, comillas polacas na tecla de comillas)

en: Polish (programmer Dvorak)
gl: Polaco (Dvorak de programador)

en: Polish (qwertz)
gl: Polaco (qwertz)

en: Portuguese (Brazil, Dvorak)
gl: Portugués (Brasil, Dvorak)

en: Portuguese (Brazil, eliminate dead keys)
gl: Portugués (Brasil, eliminar teclas mortas)

en: Portuguese (Brazil, nativo for Esperanto)
gl: Portugués (Brasil, nativo para esperanto)

en: Portuguese (Brazil, nativo for USA keyboards)
gl: Portugués (Brasil, nativo para teclados de EE. UU.)

en: Portuguese (Brazil, nativo)
gl: Portugués (Brasil, nativo)

en: Portuguese (Macintosh)
gl: Portugués (Macintosh)

en: Portuguese (Macintosh, Sun dead keys)
gl: Portugués (Macintosh, teclas mortas de Sun)

en: Portuguese (Macintosh, eliminate dead keys)
gl: Portugués (Macintosh, eliminar teclas mortas)

en: Portuguese (Nativo for USA keyboards)
gl: Portugués (nativo para teclados de EE. UU.)

en: Portuguese (Nativo)
gl: Portugués (nativo)

en: Portuguese (Sun dead keys)
gl: Portugués (teclas mortas de Sun)

en: Portuguese (eliminate dead keys)
gl: Portugués (eliminar teclas mortas)

en: Punjabi (Gurmukhi Jhelum)
gl: Panyabí (gurmukhi jhelum)

en: Punjabi (Gurmukhi)
gl: Panyabí (gurmukhi)

en: Right Alt (while pressed)
gl: Alt dereito (mentres está premido)

en: Right Alt as Right Ctrl
gl: Alt dereito como Ctrl dereito

en: Right Alt chooses 5th level, locks when pressed together with another 5th-level-chooser
gl: Alt dereita elixe o 5º nivel, bloquea ao premerse xunto con outro selector de 5º nivel

en: Right Alt key never chooses 3rd level
gl: A tecla Alt dereita nunca elixe o 3º nivel

en: Right Alt, Shift+Right Alt key is Multi_Key
gl: A tecla Alt dereita, Maiús+Alt dereita é tecla Multi

en: Right Ctrl (while pressed)
gl: Ctrl dereito (mentres está premido)

en: Right Ctrl as Right Alt
gl: Ctrl dereito como Alt dereito

en: Right Ctrl+Right Shift
gl: Ctrl dereito + Maiús dereito

en: Right Win
gl: Windows dereito

en: Right Win (while pressed)
gl: A tecla Windows (mentres está premida)

en: Right Win chooses 5th level, locks when pressed together with another 5th-level-chooser
gl: Win dereita elixe o 5º nivel, bloquea ao premerse xunto con outro selector de 5º nivel

en: Romanian (Germany)
gl: Rumano (Alemania)

en: Romanian (Germany, eliminate dead keys)
gl: Rumano (Alemania, eliminar teclas mortas)

en: Romanian (WinKeys)
gl: Rumano (teclas Windows)

en: Romanian (cedilla)
gl: Rumano (cedilla)

en: Romanian (standard cedilla)
gl: Rumano (cedilla estándar)

en: Romanian (standard)
gl: Rumano (estándar)

en: Rupee on 4
gl: Rupia no 4

en: Russian (DOS)
gl: Ruso (DOS)

en: Russian (Georgia)
gl: Ruso (Xeorxia)

en: Russian (Germany, phonetic)
gl: Ruso (Alemania, fonético)

en: Russian (Kazakhstan, with Kazakh)
gl: Ruso (Kazajstán, con kazajo)

en: Russian (Poland, phonetic Dvorak)
gl: Ruso (Polonia, Dvorak fonético)

en: Russian (Sweden, phonetic)
gl: Ruso (sueco, fonético)

en: Russian (Sweden, phonetic, eliminate dead keys)
gl: Ruso (sueco, fonético, eliminar teclas mortas)

en: Russian (US, phonetic)
gl: Ruso (EE. UU., fonético)

en: Russian (Ukraine, standard RSTU)
gl: Ruso (ucraniano estándar RSTU)

en: Russian (legacy)
gl: Ruso (herdado)

en: Russian (phonetic WinKeys)
gl: Ruso (fonético con teclas Windows)

en: Russian (phonetic)
gl: Ruso (fonético)

en: Russian (typewriter)
gl: Ruso (máquina de escribir)

en: Russian (typewriter, legacy)
gl: Ruso (máquina de escribir, heredado)

en: Saisiyat (Taiwan)
gl: Saisiyat (Taiwán)

en: Scroll Lock
gl: Bloq Despl

en: Semi-colon on third level
gl: Punto e coma en terceiro nivel

en: Serbian (Cyrillic with guillemets)
gl: Montenegrino (cirílico con guillemots)

en: Serbian (Cyrillic, Z and ZHE swapped)
gl: Montenegrino (cirílico, Z e ZHE intercambiados)

en: Serbian (Latin Unicode qwerty)
gl: Serbio (latino Unicode qwerty)

en: Serbian (Latin Unicode)
gl: Serbio (latino Unicode)

en: Serbian (Latin qwerty)
gl: Serbio (latino qwerty)

en: Serbian (Latin with guillemets)
gl: Serbio (latino con guillemots)

en: Serbian (Russia)
gl: Serbio (Rusia)

en: Serbo-Croatian (US)
gl: Serbocroata (EE. UU.)

en: Shift cancels Caps Lock
gl: Maiús cancela BloqMaiús

en: Shift does not cancel Num Lock, chooses 3rd level instead
gl: Maiús non cancela Bloq Num, no seu lugar elixe o 3er nivel

en: Shift with numeric keypad keys works as in MS Windows
gl: Maiús coas teclas do teclado numérico funcionan como en MS Windows

en: Shift+Caps Lock
gl: Maiús+BloqMaiús

en: Sinhala (phonetic)
gl: Cingalés (fonético)

en: Slovak (extended Backslash)
gl: Eslovaco (contrabarra estendida)

en: Slovak (qwerty)
gl: Eslovaco (qwerty)

en: Slovak (qwerty, extended Backslash)
gl: Eslovaco (qwerty, contrabarra extendida)

en: Slovenian (US keyboard with Slovenian letters)
gl: Esloveno (teclado EE. UU. con letras eslovenas)

en: Slovenian (use guillemets for quotes)
gl: Esloveno (usar guillemots para comillas)

en: Spanish (Dvorak)
gl: Español (Dvorak)

en: Spanish (Latin American)
gl: Español (latinoamericano)

en: Spanish (Latin American, Sun dead keys)
gl: Español (latinoamericano, teclas mortas de Sun)

en: Spanish (Latin American, eliminate dead keys)
gl: Español (latinoamericano, eliminar teclas mortas)

en: Spanish (Latin American, include dead tilde)
gl: Español (latinoamericano, incluir tilde morta)

en: Spanish (Macintosh)
gl: Español (Macintosh)

en: Spanish (Sun dead keys)
gl: Español (teclas mortas de Sun)

en: Spanish (eliminate dead keys)
gl: Español (eliminar teclas mortas)

en: Spanish (include dead tilde)
gl: Español (incluir tilde morta)

en: Special keys (Ctrl+Alt+&lt;key&gt;) handled in a server
gl: Teclas especiais (Ctrl+Alt+«tecla») manipuladas nun servidor

en: Sun Type 5/6
gl: Sun tipo 5/6

en: Swahili (Kenya)
gl: Swahili (Kenia)

en: Swap Ctrl and Caps Lock
gl: Intercambiar Ctrl e Bloq Maiús

en: Swap ESC and Caps Lock
gl: Intercambiar ESC e Bloq Maiús

en: Swedish (Dvorak)
gl: Sueco (Dvorak)

en: Swedish (Macintosh)
gl: Sueco (Macintosh)

en: Swedish (Svdvorak)
gl: Sueco (Svdvorak)

en: Swedish (eliminate dead keys)
gl: Sueco (eliminar teclas mortas)

en: Syriac (phonetic)
gl: Sirio (fonético)

en: Taiwanese (indigenous)
gl: Taiwanés (autóctono)

en: Tajik (legacy)
gl: Tajico (herdado)

en: Tamil (Sri Lanka, TAB Typewriter)
gl: Tamil (Sri Lanka, máquina de escribir TAB)

en: Tamil (TAB typewriter)
gl: Tamil (máquina de escribir TAB)

en: Tamil (TSCII typewriter)
gl: Tamil (máquina de escribir TSCII)

en: Tamil (keyboard with numerals)
gl: Tamil (teclado con números)

en: Thai (Pattachote)
gl: Tailandés (Pattachote)

en: Thai (TIS-820.2538)
gl: Tailandés (TIS-820.2538)

en: Tibetan (with ASCII numerals)
gl: Tibetano (con numerais ASCII)

en: To the corresponding key in a Dvorak keyboard.
gl: Á tecla correspondente nun teclado Dvorak.

en: To the corresponding key in a Qwerty keyboard.
gl: Á tecla correspondente nun teclado Qwerty.

en: Toggle PointerKeys with Shift + NumLock.
gl: Cambiar as teclas de flechas con Maiús + Bloq Num

en: Turkish (Alt-Q)
gl: Turco (Alt-Q)

en: Turkish (F)
gl: Turco (F)

en: Turkish (Sun dead keys)
gl: Turco (teclas mortas de Sun)

en: Turkish (international with dead keys)
gl: Turco (internacional con teclas mortas)

en: Turkmen (Alt-Q)
gl: Turkmenistano (Alt-Q)

en: TypeMatrix EZ-Reach 2030 USB (102/105:EU mode)
gl: TypeMatrix EZ-Reach 2030 USB (102/105:modo EU)

en: TypeMatrix EZ-Reach 2030 USB (106:JP mode)
gl: TypeMatrix EZ-Reach 2030 USB (106:modo JP)

en: Ukrainian (WinKeys)
gl: Ucraniano (teclas Windows)

en: Ukrainian (homophonic)
gl: Ucraniano (homofónico)

en: Ukrainian (legacy)
gl: Ucraniano (heredado)

en: Ukrainian (phonetic)
gl: Ucraniano (fonético)

en: Ukrainian (standard RSTU)
gl: Ucraniano (estándar RSTU)

en: Ukrainian (typewriter)
gl: Ucraniano (máquina de escribir)

en: Unicode additions (arrows and math operators)
gl: Adicións unicode (frechas e operadores matemáticos)

en: Unicode additions (arrows and math operators). Math operators on default level
gl: Adicións unicode (frechas e operadores matemáticos); operadores matemáticos no nivel predefinido

en: Urdu (Pakistan)
gl: Urdu (Pakistán)

en: Urdu (Pakistan, CRULP)
gl: Urdu (Pakistán, CRULP)

en: Urdu (Pakistan, NLA)
gl: Urdu (Pakistán, NLA)

en: Urdu (WinKeys)
gl: Urdu (teclas Windows)

en: Urdu (alternative phonetic)
gl: Urdu (fonético alternativo)

en: Urdu (phonetic)
gl: Urdu (fonético)

en: Use keyboard LED to show alternative layout
gl: Usar LED del teclado para mostrar la distribución alternativa

en: Using space key to input non-breakable space character
gl: Usando a tecla espazo para introducir un carácter de espazo non separábel

en: Usual space at any level
gl: Espacio usual en calquera nivel

en: Uzbek (Afghanistan)
gl: Uzbeco (Afganistán)

en: Uzbek (Afghanistan, OLPC)
gl: Uzbeco (Afganistán, OLPC)

en: Uzbek (Latin)
gl: Uzbeco (latino)

en: ViewSonic KU-306 Internet Keyboard
gl: Teclado para internet ViewSonic KU-306

en: Wang 724 keypad with Unicode additions (arrows and math operators)
gl: Teclado numérico Wang 724 con adiciones Unicode (flechas e operadores matemáticos)

en: Wang 724 keypad with Unicode additions (arrows and math operators). Math operators on default level
gl: Teclado numérico Wang 724 con adicións Unicode (frechas e operadores matemáticos); operadores matemáticos no nivel predeterminado

en: Zero-width non-joiner character at second level
gl: Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel

en: Zero-width non-joiner character at second level, non-breakable space character at third level
gl: Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo non separábel no terceiro nivel

en: Zero-width non-joiner character at second level, non-breakable space character at third level, nothing at fourth level
gl: Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo non separábel no terceiro nivel, nada no cuarto nivel

en: Zero-width non-joiner character at second level, non-breakable space character at third level, thin non-breakable space at fourth level
gl: Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo non separábel no terceiro nivel, espazo estreito non separábel no cuarto nivel

en: Zero-width non-joiner character at second level, non-breakable space character at third level, zero-width joiner at fourth level
gl: Carácter de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo non separábel no terceiro nivel, espazo de anchura cero rompíbel («ZWJ») no cuarto nivel

en: Zero-width non-joiner character at second level, zero-width joiner character at third level
gl: Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo de anchura cero rompíbel («ZWJ») no terceiro nivel

en: Zero-width non-joiner character at second level, zero-width joiner character at third level, non-breakable space character at fourth level
gl: Carácer de espazo irrompíbel de anchura cero («ZWNJ») no segundo nivel, carácter de espazo de anchura cero rompíbel («ZWJ») no terceiro nivel, caracter de espazo non separábel no cuarto nivel

en: Zero-width non-joiner character at third level, zero-width joiner at fourth level
gl: Carácer de espazo irrompíbel de anchura cero («ZWNJ») no terceiro nivel, carácter de anchura cero rompíbel («ZWJ») no cuarto nivel

en: APL Keyboard Symbols
gl: Símbolos de teclado APL

en: Armenian (OLPC phonetic)
gl: Armenio (OLPC fonético)

en: Couer D'alene Salish
gl: Coeur d’Alene salish

en: Crimean Tatar (Dobruja Q)
gl: Tártaro de Crimea (Dobruca Q)

en: English (US, international AltGr Unicode combining)
gl: Inglés (EE. UU., internacional combinando AltGr Unicode)

en: English (US, international AltGr Unicode combining, alternative)
gl: Inglés (EE. UU., internacional combinando AltGr Unicode, alternativa)

en: German (US keyboard with German letters)
gl: Alemán (teclado estadounidense con letras alemanas)

en: German (with Hungarian letters and no dead keys)
gl: Alemán (con letras húngaras e sen teclas mortas)

en: Latvian (US Colemak)
gl: Letón (Colemark RU)

en: Latvian (US Colemak, apostrophe variant)
gl: Letón (Colemark de RU, variante con apóstrofo)

en: Latvian (US Dvorak)
gl: Letón (Dvorak de EE. UU.)

en: Latvian (US Dvorak, Y variant)
gl: Letón (Dvorak de EE. UU., variante Y)

en: Latvian (US Dvorak, minus variant)
gl: Letón (Dvorak de EE. UU., variante menos)

en: Latvian (programmer US Dvorak)
gl: Letón (programador, Dvorak de EE. UU.)

en: Latvian (programmer US Dvorak, Y variant)
gl: Letón (programador, Dvorak de EE. UU., variante Y)

en: Latvian (programmer US Dvorak, minus variant)
gl: Letón (programador, Dvorak de EE. UU., variante menos)

en: Lithuanian (US Dvorak with Lithuanian letters)
gl: Lituano (Dvorak de EE. UU. con letras lituanas)

en: Polish (international with dead keys)
gl: Polaco (internacional con teclas mortas)

en: Romanian (ergonomic Touchtype)
gl: Rumanía (tipo de pulsación ergonómica)

en: Russian (with Ukrainian-Belorussian layout)
gl: Ruso (con distribución ucraniana e bielorrusa)

en: Serbian (combining accents instead of dead keys)
gl: Serbio (combinar tiles no lugar de teclas mortas)

en: Echo Plugin %s
gl: Plugin de Eco %s

en: Echo Plugin
    By Johan Levin 1999.
    
    Surround echo by Carl van Schaik 1999
gl: Plugin de Eco
    Por Johan Levin 1999.
    
    Eco envolvente por Carl van Schaik 1999

en: About Echo Plugin
gl: Acerca do Plugin de Eco

en: Configure Echo
gl: Configurar Eco

en: Delay: (ms)
gl: Retardo: (ms)

en: Feedback: (%)
gl: Retroalimentacion: (%)

en: Surround echo
gl: Eco envolvente

en: Extra Stereo Plugin
    
    By Johan Levin 1999.
gl: Plugin de Stereo Extra
    
    Por Johan Levin 1999.

en: Extra Stereo Plugin %s
gl: Plugin de Stereo Extra %s

en: About Extra Stereo Plugin
gl: Acerca do Plugin de Stereo Extra

en: Configure Extra Stereo
gl: Configurar Stereo Extra

en: Effect intensity:
gl: Intensidade do efecto:

en: About Voice Removal Plugin
gl: Acerca do Plugin de Eliminación de Voz

en: XMMS Voice Removal Plugin
    
    A simple voice removal plugin by Anders Carlsson <andersca@gnu.org>
gl: XMMS Plugin de Eliminación de Voz
    
    Un sinxelo plugin de eliminación de voz por Anders Carlsson <andersca@gnu.org>

en: Voice removal plugin %s
gl: Plugin de eliminación de voz %s

en: XMMS IRman Plugin:
gl: Plugin IRman de XMMS:

en: Created by Charles Sielski <stray@teklabs.net>
    Control XMMS with your TV / VCR / Stereo remote 
    IRman page - http://www.evation.com/irman/
gl: Creado por Charles Sielski <stray@teklabs.net>
    Controle XMMS co mando da súa TV / VCR / Stereo 
    Páxina de IRman - http://www.evation.com/irman/

en: Seek -5s
gl: Buscar -5s

en: Seek +5s
gl: Buscar +5s

en: `%s' Button Setup
gl: Configuración do Botón `%s'

en: Enter code or use remote
gl: Introduza o código ou use o mando

en: XMMS IRman Configuration
gl: Configuración do IRman XMMS

en: IR code length:
gl: Lonxitude do código IR:

en: Controls:
gl: Controles:

en: IRman Control %s
gl: Control de IRman %s:

en: unable to open port `%s' (%s)
gl: non se puido abrir o porto `%s' (%s)

en: About Joystick Driver
gl: Acerca do Controlador do Joystick

en: Joystick Control Plugin
    
    Created by Tim Ferguson <timf@dgs.monash.edu.au>.
    http://www.dgs.monash.edu.au/~timf/
    
    5+ button support by Justin Wake <justin@globalsoft.com.au>
    
    Control XMMS with one or two joysticks.
gl: Plugin de Control por Joystick
    
    Creado por Tim Ferguson <timf@dgs.monash.edu.au>.
    http://www.dgs.monash.edu.au/~timf/
    
    Soporte de 5+ botóns por Justin Wake <justin@globalsoft.com.au>
    
    Controle XMMS con un ou dous joysticks.

en: Prev Track
gl: Pista anterior

en: Fwd 5 tracks
gl: Avanzar 5 pistas

en: Back 5 tracks
gl: Retroceder 5 pistas

en: Forward 5s
gl: Avanzar 5s

en: Rewind 5s
gl: Retroceder 5s

en: XMMS Joystick Configuration
gl: Configuración do Joystick de XMMS

en: Devices:
gl: Dispositivos:

en: Sensitivity (10-32767):
gl: Sensibilidade (10-32767):

en: Directionals:
gl: Direccionais:

en: Directionals (alternate):
gl: Direccionais (alternativo):

en: Button %d:
gl: Botón %d:

en: Joystick Control %s
gl: Control de Joystick %s

en: Joystick Control
gl: Control de Joystick

en: 
    Joystick Control: error reading
gl: 
    Control de Joystick: erro lendo

en: Song Change %s
gl: Cambio de canción %s

en: Song Change Configuration
gl: Configuración de Cambio de Canción

en: Shell-command to run when xmms reaches the end of the playlist.
gl: Comando a executar cando xmms chegue ó fin da lista de reproducción.

en: CD Audio Player %s
gl: Reproductor de CD de Audio %s

en: CD Audio Track %02u
gl: Pista de CD de Audio %02u

en: CD Audio Player Configuration
gl: Configuracion do reproductor de CD de Audio

en: Get server list
gl: Obter lista do servidor

en: Show network window
gl: Amosar fiestra da rede

en: CDDB server:
gl: Servidor CDDB:

en: CD Index:
gl: Indice do CD:

en: Use CD Index
gl: Usar índice do CD

en: CD Index server:
gl: Servidor de índice do CD

en: Track names:
gl: Nomes das pistas:

en: Override generic titles
gl: Pasar por alto os títulos xenéricos

en: Name format:
gl: Formato do nome:

en: CD Info
gl: Información do CD

en: About mikmod plugin
gl: Acerca do plugin mikmod

en: Mikmod Plugin
    http://www.multimania.com/miodrag/mikmod/
    Ported to xmms by J. Nick Koston
gl: Plugin Mikmod
    http://www.multimania.com/miodrag/mikmod/
    Portado a xmms por J. Nick Koston

en: MikMod Player %s
gl: Reproductor MikMod %s

en: Couldn't load mod
gl: Non se puido cargar o mod

en: MikMod Configuration
gl: Configuración do MikMod

en: Look for hidden patterns in modules
gl: Buscando patróns ocultos nos módulos

en: Use surround mixing
gl: Usar mistura envolvente

en: Force volume fade at the end of the module
gl: Forzar caída de volume ó final do módulo

en: Use interpolation
gl: Usar interpolación

en: Default panning separation
gl: Separación de canles por defecto

en: Select the directory where you want to store the MPEG streams:
gl: Seleccione o directorio onde quere gardar as mostras MPEG:

en: MPG123 Configuration
gl: Configuración do MPG123

en: Stereo (if available)
gl: Stereo (se é posible)

en: Down sample:
gl: Reducción do mostreo:

en: Decoder
gl: Decodificador

en: Buffer size (kb):
gl: Tamaño do Buffer (kb):

en: Pre-buffer (percent):
gl: Pre-buffer (porcentaxe):

en: Save stream to disk:
gl: Gravar secuencia ó disco:

en: Save stream to disk
gl: Gravar secuencia ó disco

en: Enable SHOUT/Icecast title streaming
gl: Habilitar o fluxo do título de SHOUT/Icecast

en: Enable Icecast Metadata UDP Channel
gl: Habilitar o Canal UDP de Metadatos de Icecast

en: ID3 Tags:
gl: Marcas ID3:

en: Disable ID3V2 tags
gl: Deshabilitar marcas ID3V2

en: ID3 format:
gl: Formato ID3:

en: Couldn't write tag!
gl: ¡Non se puido escribi-la marca!

en: Couldn't remove tag!
gl: ¡Non se puido borra-la marca!

en: No tag to remove!
gl: ¡Non existe marca para borrar!

en: Dual channel
gl: Canal Dual

en: Single channel
gl: Canal simple

en: Bitrate: %d kb/s
gl: Taxa de bits: %d kb/s

en: Samplerate: %d Hz
gl: Taxa de mostreo: %d Hz

en: ID3 Tag:
gl: Marca ID3:

en: Track number:
gl: Número de pista:

en: Remove ID3
gl: Borrar ID3

en: MPEG Info:
gl: Información MPEG

en: File Info - %s
gl: Información do Ficheiro - %s

en: Bitrate: Variable,
    avg. bitrate: %d kb/s
gl: Taxa de bits: Variable,
    Taxa media de bits: %d kb/s

en: %s
    Error protection: %s
    Copyright: %s
    Original: %s
    Emphasis: %s
gl: %s
    Protección contra erros: %s
    Copyright: %s
    Orixinal: %s
    Enfasis: %s

en: %d frames
    Filesize: %lu B
gl: %d frames
    Tamaño do ficheiro: %lu B

en: CONNECTING TO %s:%d
gl: CONECTANDO A %s:%d

en: Couldn't look up host %s
gl: Non se puido atopar o host %s

en: LOOKING UP %s
gl: BUSCANDO %s

en: Couldn't connect to host %s
gl: Non se pode conectar ó host %s

en: CONNECTED: WAITING FOR REPLY
gl: CONECTADO: AGARDANDO RESPOSTA

en: Couldn't connect to host %s
    Server reported: %s
gl: Non puido conectar ó host %s
    Informe do servidor: %s

en: Classic Rock
gl: Rock Clásico

en: Pranks
gl: Parodias

en: Euro-Techno
gl: Euro-Tecno

en: Sound Clip
gl: Clip de son

en: Meditative
gl: Meditativa

en: Instrumental Pop
gl: Pop Instrumental

en: Instrumental Rock
gl: Rock Instrumental

en: Ethnic
gl: Etnica

en: Techno-Industrial
gl: Tecno-Industrial

en: Southern Rock
gl: Rock Sureño

en: Comedy
gl: Comedia

en: Cult
gl: Culto

en: Christian Rap
gl: Rap Cristiano

en: Native American
gl: Nativo Americano

en: Psychedelic
gl: Psicodelia

en: Polka
gl: Polca

en: National Folk
gl: Folk Nacional

en: Avantgarde
gl: Vangarda

en: Gothic Rock
gl: Rock Gótico

en: Progressive Rock
gl: Rock Progresivo

en: Psychedelic Rock
gl: Rock Psicodélico

en: Symphonic Rock
gl: Rock Sinfónico

en: Slow Rock
gl: Rock Lento

en: Acoustic
gl: Acústico

en: Humour
gl: Humor

en: Symphony
gl: Sinfonía

en: Folklore
gl: Folclore

en: Ballad
gl: Balada

en: Rhythmic Soul
gl: Soul Rítmico

en: Freestyle
gl: Estilo libre

en: Duet
gl: Dueto

en: Drum Solo
gl: Solo de percusión

en: BritPop
gl: Pop Británico

en: Polsk Punk
gl: Punk Polaco

en: Contemporary Christian
gl: Cristiano Contemporaneo

en: Christian Rock
gl: Rock Cristiano

en: About MPEG Layer 1/2/3 plugin
gl: Acerca do plugin de MPEG Capas 1/2/3

en: mpg123 decoding engine by Michael Hipp <mh@mpg123.de>
    Plugin by The XMMS team
gl: motor de decodificación mpg123 por Michael Hipp <mh@mpg123.de>
    Plugin polo equipo de XMMS

en: MPEG Layer 1/2/3 Player %s
gl: Reproductor de MPEG Capas 1/2/3 %s

en: About Tone Generator
gl: Acerca do Xerador de Tonos

en: Tone Generator %s
gl: Xerador de tonos %s

en: Select the directory where you want to store the Ogg Vorbis streams:
gl: Seleccione o directorio onde quere gardar as mostras Ogg Vorbis:

en: Ogg Vorbis Configuration
gl: Configuración de Ogg Vorbis

en: Ogg Vorbis Tags:
gl: Marcas de Ogg Vorbis:

en: Failed to modify tag
gl: Non se puido modificar a marca

en: Ogg Vorbis Tag:
gl: Marca de Ogg Vorbis:

en: ISRC number:
gl: Número ISRC:

en: Ogg Vorbis Info:
gl: Información de Ogg Vorbis:

en: Nominal bitrate: %d kbps
gl: Taxa de bits nominal: %d kbps

en: Channels: %d
gl: Canais: %d

en: Length: %d:%.2d
gl: Lonxitude: %d:%.2d

en: File size: %d B
gl: Tamaño do ficheiro: %d B

en: Ogg Vorbis Player %s
gl: Reproductor Ogg Vorbis %s

en: About Ogg Vorbis Plugin
gl: Acerca do Plugin de Ogg Vorbis

en: Wave Player %s
gl: Reproductor de Ondas %s

en: OSS Driver %s
gl: Controlador OSS %s

en: About OSS Driver
gl: Acerca do Controlador OSS

en: XMMS OSS Driver
    
     This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.
    
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    
    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
    USA.
gl: Controlador OSS para XMMS
    
     Este programa é software libre; pode redistribuílo e/ou modificalo
    baixo os termos da Licencia Xeral Pública GNU tal e como está publicada
    pola Free Software Foundation; xa sea a versión 2 da Licencia, ou
    (ó seu gusto) unha versión posterior.
    
    Este programa distribúese coa esperanza de resultar de utilidade, pero
    SEN NINGUNHA GARANTIA; sen tan sequeira a garantía implícita de
    COMERCIABILIDADE ou ADECUACION PARA UN PROPOSITO CONCRETO.
    Vexa a Licencia Xeral Pública GNU para máis detalles.
    
    Debería recibir unha copia da Licencia Xeral Pública GNU xunto con este
    programa; se non é así, escriba á Free Software Foundation, Inc.,
    59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

en: OSS Driver configuration
gl: Configuración do Controlador OSS

en: Buffer size (ms):
gl: Tamaño do buffer (ms):

en: Mixer Settings:
gl: Estado do misturadores

en: Volume controls Master not PCM
gl: O volume controla ó Maestro, non ó PCM

en: Disk Writer Plugin %s
gl: Plugin de Escritura a Disco %s

en: You cannot use the Disk Writer plugin
    when you're running in realtime mode.
gl: Non se pode usar o plugin de Escritura a Disco
    cando se está executando en modo de tempo real.

en: Select the directory where you want to store the output files:
gl: Seleccione o directorio onde quere garda-los ficheiros de saida:

en: Disk Writer Configuration
gl: Configuración do Escritor de Disco

en: About ESounD Plugin
gl: Acerca do Plugin ESounD

en: XMMS ESounD Plugin
    
     This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.
    
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    
    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
    USA.
gl: Plugin de ESounD para XMMS
    
     Este programa é software libre; pode redistribuílo e/ou modificalo
    baixo os termos da Licencia Xeral Pública GNU tal e como está publicada
    pola Free Software Foundation; xa sea a versión 2 da Licencia, ou
    (ó seu gusto) unha versión posterior.
    
    Este programa distribúese coa esperanza de resultar de utilidade, pero
    SEN NINGUNHA GARANTIA; sen tan sequeira a garantía implícita de
    COMERCIABILIDADE ou ADECUACION PARA UN PROPOSITO CONCRETO.
     Vexa a Licencia Xeral Pública GNU para máis detalles.
    
    Debería recibir unha copia da Licencia Xeral Pública GNU xunto con este
    programa; se non é así, escriba á Free Software Foundation, Inc.,
    59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

en: ESD Plugin configuration
gl: Configuración do Plugin ESD

en: Use remote host
gl: Usar maquina remota

en: Volume controls OSS mixer
gl: O volume controla ó misturador OSS

en: eSound Output Plugin %s
gl: Plugin de Saída de eSound %s

en: Solaris audio plugin %s
gl: Plugin de audio de Solaris %s

en: About Solaris Audio Driver
gl: Acerca do Controlador de Audio de Solaris

en: XMMS Solaris Audio Driver
    
    Written by John Riddoch (jr@scms.rgu.ac.uk)
    with help from many contributors.
gl: Controlador de Audio de Solaris de XMMS
    
    Escrito por John Riddoch (jr@scms.rgu.ac.uk)
    coa axuda de moitos contribuíntes.

en: Default - %s
gl: Por defecto - %s

en: Soundcard #%d - %s
gl: Tarxeta de son #%d - %s

en: Configure Solaris driver
gl: Configurar controlador de Solaris

en: Always use AUDIODEV environment variable
gl: Usar sempre a variable de entorno AUDIODEV

en: Output ports:
gl: Portos de saída:

en: Line out
gl: Saída de liña

en: Internal speaker
gl: Altofalante interno

en: Blur Scope %s
gl: Osciloscopio Borroso %s

en: Blur scope
gl: Osciloscopio borroso

en: Color Entry
gl: Entrada de Cor

en: OpenGL Spectrum configuration
gl: Configuración do Espectro OpenGL

en: 3DFX Fullscreen mode
gl: Modo de pantalla completa 3DFX

en: OpenGL Spectrum analyzer
gl: Analizador de Espectro OpenGL

en: OpenGL Spectrum analyzer %s
gl: Analizador de Espectro OpenGL %s

en: Simple spectrum analyzer %s
gl: Analizador de espectro simple %s

en: Spectrum analyzer
gl: Analizador de espectro

en: Performer/Artist
gl: Intérprete/Artista

en: Track name
gl: Nomes da pista

en: ERROR: Couldn't find %s
gl: ERRO: Non se puido atopar %s

en: Usage: %s [options]
    
    Options:
    --------
    
    -h, --help		Display this text and exit.
    -g, --geometry		Set the geometry (for example +20+20)
    -s, --session		Set the xmms session to use (Default: 0)
    -c, --command		Command to launch xmms (Default: xmms)
    -i, --icon		Set the icon to use when xmms is not running
    -n, --single		Only a single click is needed to start xmms
    -t, --title		Display song title when mouse is in window
    -v, --version		Display version information and exit
gl: Uso: %s [opcións]
    
    Opcións:
    --------
    
    -h, --help		Amosa este texto e sae.
    -g, --geometry		Establece a xeometría (por exemplo +20+20)
    -s, --session		Establece a sesión a usar en xmms (Por defecto: 0)
    -c, --command		Comando que lanza xmms (Por defecto: xmms)
    -i, --icon		Establece o icono a usar cando xmms non se esta a executar
    -n, --single		Unha soa pulsación para arrancar xmms
    -t, --title		Amosa o título da cancion cando o rato está na fiestra
    -v, --version		Amosa informacion da versión e sae

en: Main Programming:
gl: Programación Principal:

en: With Additional Help:
gl: Coa Axuda Adicional de:

en: Anders Carlsson (effect plugins)
gl: Anders Carlsson (plugins de efecto)

en: Chun-Chung Chen (xfont patch)
gl: Chun-Chung Chen (parche de xfont)

en: Tim Ferguson (joystick plugin)
gl: Tim Ferguson (plugin de joystick)

en: Eric L. Hernes (FreeBSD patches)
gl: Eric L. Hernes (parches para FreeBSD)

en: Michael Hipp and others (MPG123 engine)
gl: Michael Hipp e outros (motor MPG123)

en: J. Nick Koston (MikMod plugin)
gl: J. Nick Koston (plugin MikMod)

en: Johan Levin (echo + stereo plugin)
gl: Johan Levin (plugins de eco e stereo)

en: John Riddoch (Solaris plugin)
gl: John Riddoch (plugin de Solaris)

en: Carl van Schaik (pro logic plugin)
gl: Carl van Schaik (plugin pro logic)

en: Charles Sielski (irman plugin)
gl: Charles Sielski (plugin irman)

en: Ryan Weaver (RPMs among other things)
gl: Ryan Weaver (RPMs entre outras cousas)

en: Homepage and Graphics:
gl: Páxina web e gráficos:

en: Support and Docs:
gl: Soporte e documentación:

en: Azerbaijani:
gl: Acerí:

en: Basque:
gl: Euskera:

en: Brazilian Portuguese:
gl: Portugués de Brasil:

en: Bulgarian:
gl: Búlguaro:

en: Catalan:
gl: Catalán

en: Chinese:
gl: Chinés:

en: Croatian:
gl: Croata:

en: Czech:
gl: Checo:

en: Danish:
gl: Danés:

en: Dutch:
gl: Holandés:

en: French:
gl: Francés:

en: Galician:
gl: Galego:

en: German:
gl: Alemán:

en: Greek:
gl: Grego:

en: Hungarian:
gl: Húngaro:

en: Indonesian:
gl: Indonesio:

en: Irish:
gl: Irlandés:

en: Italian:
gl: Italiano:

en: Japanese:
gl: Xaponés:

en: Korean:
gl: Coreano:

en: Lithuanian:
gl: Lituano:

en: Latvian:
gl: Letón:

en: Norwegian:
gl: Noruegués:

en: Polish:
gl: Polaco:

en: Portuguese:
gl: Portugués:

en: Romanian:
gl: Romanés:

en: Russian:
gl: Ruso:

en: Serbian:
gl: Serbio:

en: Slovak:
gl: Eslovaco:

en: Spanish:
gl: Español:

en: Swedish:
gl: Sueco:

en: Thai:
gl: Tailandés:

en: Turkish:
gl: Turco:

en: Ukrainian:
gl: Ucraniano:

en: Vietnamese:
gl: Vietnamita:

en: Walloon:
gl: Valón:

en: About XMMS
gl: Acerca de XMMS

en: XMMS %s - Cross platform multimedia player
gl: XMMS %s - Reproductor multimedia multiplataforma

en: /Load
gl: /Cargar

en: /Load/Preset
gl: /Cargar/Predefinido

en: /Load/Auto-load preset
gl: /Cargar/Predefinido auto-cargado

en: /Load/Default
gl: /Cargar/Por defecto

en: /Load/-
gl: /Cargar/-

en: /Load/Zero
gl: /Cargar/Cero

en: /Load/From file
gl: /Cargar/De ficheiro

en: /Load/From WinAMP EQF file
gl: /Cargar/De ficheiro EQF de WinAMP

en: /Import
gl: /Importar

en: /Import/WinAMP Presets
gl: /Importar/Preseleccións do WinAMP

en: /Save
gl: /Gardar

en: /Save/Preset
gl: /Gardar/Predefinido

en: /Save/Auto-load preset
gl: /Gardar/Predefinido auto-cargado

en: /Save/Default
gl: /Gardar/Por defecto

en: /Save/-
gl: /Gardar/-

en: /Save/To file
gl: /Gardar/A ficheiro

en: /Save/To WinAMP EQF file
gl: /Gardar/A ficheiro EQF de WinAMP

en: /Delete
gl: /Borrar

en: /Delete/Preset
gl: /Borrar/Predefinido

en: /Delete/Auto-load preset
gl: /Borrar/Predefinido auto-cargado

en: /Configure Equalizer
gl: /Configurar Ecualizador

en: XMMS Equalizer
gl: Ecualizador de XMMS

en: Import equalizer presets
gl: Importar predefinido do ecualizador

en: Directory preset file:
gl: Directorio de ficheiros de predefincións:

en: File preset extension:
gl: Extensión dos ficheiros de predefinicións:

en: If "Auto" is enabled on the equalizer, xmms will try to load equalizer presets like this:
    1: Look for a preset file in the directory of the file we are about to play.
    2: Look for a directory preset file in the same directory.
    3: Look for a preset saved with the "auto-load" feature
    4: Finally, try to load the "default" preset
gl: Se "Auto" está habilitado no ecualizador, xmms tentará cargar predefinidos
    da seguinte maneira:
    1: Busca un ficheiro de predefinicións no directorio do ficheiro que se vai reproducir.
    2: Busca un directorio de ficheiros de predefinicións no mesmo directorio.
    3: Busca un predefinido gardado coa característica de "auto-cargar"
    4: Finalmente, tenta cargar o predefinido "por defecto"

en: /Preferences
gl: /Preferencias

en: /Skin Browser
gl: /Selector de temas

en: /Reload skin
gl: /Recargar tema

en: /Repeat
gl: /Repetir

en: /Shuffle
gl: /Barallar

en: /No Playlist Advance
gl: /Non avanzar na lista de reproducción

en: /Time Elapsed
gl: /Tempo Transcorrido

en: /Time Remaining
gl: /Tempo Restante

en: /Always On Top
gl: /Sempre Arriba

en: /WindowShade Mode
gl: /Modo Reducido

en: /Playlist WindowShade Mode
gl: /Modo Reducido da Lista de Reproducción

en: /Equalizer WindowShade Mode
gl: /Modo Reducido do Ecualizador

en: /DoubleSize
gl: /Tamaño dobre

en: /Easy Move
gl: /Movemento Fácil

en: /File Info
gl: /Información do Ficheiro

en: /Jump To File
gl: /Saltar ó Ficheiro

en: /Jump To Time
gl: /Saltar ó Tempo

en: /Visualization Mode
gl: /Modo de Visualización

en: /Visualization Mode/Analyzer
gl: /Modo de Visualización/Analizador

en: /Visualization Mode/Scope
gl: /Modo de Visualización/Osciloscopio

en: /Visualization Mode/Off
gl: /Modo de Visualización/Apagado

en: /Analyzer Mode
gl: /Modo do Analizador

en: /Analyzer Mode/Normal
gl: /Modo do Analizador/Normal

en: /Analyzer Mode/Fire
gl: /Modo do Analizador/Lume

en: /Analyzer Mode/Vertical Lines
gl: /Modo do Analizador/Liñas Verticais

en: /Analyzer Mode/-
gl: /Modo do Analizador/-

en: /Analyzer Mode/Lines
gl: /Modo do Analizador/Liñas

en: /Analyzer Mode/Bars
gl: /Modo do Analizador/Barras

en: /Analyzer Mode/Peaks
gl: /Modo do Analizador/Picos

en: /Scope Mode
gl: /Modo do Osciloscopio

en: /Scope Mode/Dot Scope
gl: /Modo do Osciloscopio/Osciloscopio de Puntos

en: /Scope Mode/Line Scope
gl: /Modo do Osciloscopio/Osciloscopio de Liñas

en: /Scope Mode/Solid Scope
gl: /Modo do Osciloscopio/Osciloscopio Sólido

en: /WindowShade VU Mode
gl: /Modo do VU da Fiestra Reducida

en: /WindowShade VU Mode/Normal
gl: /Modo do VU da Fiestra Reducida/Normal

en: /WindowShade VU Mode/Smooth
gl: /Modo do VU da Fiestra Reducida/Suave

en: /Refresh Rate
gl: /Taxa de Refresco

en: /Refresh Rate/Full (~50 fps)
gl: /Taxa de Refresco/Completa (~50 fps)

en: /Refresh Rate/Half (~25 fps)
gl: /Taxa de Refresco/Media (~25 fps)

en: /Refresh Rate/Quarter (~13 fps)
gl: /Taxa de Refresco/Cuarto (~13 fps)

en: /Refresh Rate/Eighth (~6 fps)
gl: /Taxa de Refresco/Oitavo (~6 fps)

en: /Analyzer Falloff
gl: /Caída do Analizador

en: /Analyzer Falloff/Slowest
gl: /Caída do Analizador/Moi lenta

en: /Analyzer Falloff/Slow
gl: /Caída do Analizador/Lenta

en: /Analyzer Falloff/Medium
gl: /Caída do Analizador/Media

en: /Analyzer Falloff/Fast
gl: /Caída do Analizador/Rápida

en: /Analyzer Falloff/Fastest
gl: /Caída do Analizador/Moi rápida

en: /Peaks Falloff
gl: /Caída dos Picos

en: /Peaks Falloff/Slowest
gl: /Caída dos Picos/Moi lenta

en: /Peaks Falloff/Slow
gl: /Caída dos Picos/Lenta

en: /Peaks Falloff/Medium
gl: /Caída dos Picos/Media

en: /Peaks Falloff/Fast
gl: /Caída dos Picos/Rápida

en: /Peaks Falloff/Fastest
gl: /Caída dos Picos/Moi rápida

en: /Visualization plugins
gl: /Plugins de Visualización

en: /About XMMS
gl: /Acerca de XMMS

en: /Play File
gl: /Reproducir Ficheiro

en: /Play Directory
gl: /Reproducir Directorio

en: /Play Location
gl: /Reproducir Localización

en: /View File Info
gl: /Ver Información do Ficheiro

en: /Main Window
gl: /Fiestra Principal

en: /Playlist Editor
gl: /Editor da Lista de Reproducción

en: /Graphical EQ
gl: /Ecualizador Gráfico

en: /Playback
gl: /Reproducción

en: /Playback/Previous
gl: /Reproducción/Anterior

en: /Playback/Play
gl: /Reproducción/Reproducir

en: /Playback/Pause
gl: /Reproducción/Pausa

en: /Playback/Stop
gl: /Reproducción/Parar

en: /Playback/Next
gl: /Reproducción/Seguinte

en: /Playback/-
gl: /Reproducción/-

en: /Playback/Back 5 Seconds
gl: /Reproducción/Atrás 5 segundos

en: /Playback/Fwd 5 Seconds
gl: /Reproducción/Adiante 5 segundos

en: /Playback/Start of List
gl: /Reproducción/Comezo da lista

en: /Playback/10 Tracks Back
gl: /Reproducción/10 Pistas Atrás

en: /Playback/10 Tracks Fwd
gl: /Reproducción/10 Pistas Adiante

en: /Playback/Jump to Time
gl: /Reproducción/Saltar ó Tempo

en: /Playback/Jump to File
gl: /Reproducción/Saltar ó Ficheiro

en: /Visualization
gl: /Visualización

en: /Exit
gl: /Sair

en: Jump to time
gl: Salto ó tempo

en: Jump to:
gl: Saltar a:

en: minutes:seconds
gl: minutos:segundos

en: Select directory to add:
gl: Seleccione un directorio para engadir:

en: Enter location to play:
gl: Introduza a localización a engadir:

en: SEEK TO: %d:%-2.2d/%d:%-2.2d (%d%%)
gl: POSICIONARSE EN: %d:%-2.2d/%d:%-2.2d (%d%%)

en: BALANCE: %d%% LEFT
gl: BALANCE: %d%% ESQUERDO

en: BALANCE: CENTER
gl: BALANCE: CENTRO

en: BALANCE: %d%% RIGHT
gl: BALANCE: %d%% DEREITO

en: OPTIONS MENU
gl: MENU DE OPCIONS

en: DISABLE ALWAYS ON TOP (N/A)
gl: DESHABILITAR SEMPRE ARRIBA (N/A)

en: ENABLE ALWAYS ON TOP (N/A)
gl: HABILITAR SEMPRE ARRIBA (N/A)

en: DISABLE ALWAYS ON TOP
gl: DESHABILITAR SEMPRE ARRIBA

en: ENABLE ALWAYS ON TOP
gl: HABILITAR SEMPRE ARRIBA

en: FILE INFO BOX
gl: CAIXA DE INFORMACION DE FICHEIROS

en: DISABLE DOUBLESIZE
gl: DESHABILITAR DOBRE TAMAÑO

en: ENABLE DOUBLESIZE
gl: HABILITAR DOBRE TAMAÑO

en: VISUALIZATION MENU
gl: MENU DE VISUALIZACION

en: Couldn't open audio
gl: Non se puido abrir o audio

en: Usage: xmms [options] [files] ...
    
    Options:
    --------
gl: Uso: xmms [opcións] [ficheiros] ...
    
    Opcións:
    --------

en: Display this text and exit.
gl: Amosa este texto e sae.

en: Select XMMS session (Default: 0)
gl: Selecciona a sesión de XMMS (Por defecto: 0)

en: Don't clear the playlist
gl: Non borra a lista de reproducción

en: Show the main window.
gl: Amosa a fiestra principal.

en: Print version number and exit.
gl: Amosa o número de versión e sae.

en: 
    Segmentation fault
    
    You've probably found a bug in XMMS, please visit
    http://bugs.xmms.org and fill out a bug report.
gl: 
    Violación de segmento
    
    Probablemente atopou un bug en XMMS, por favor visita
    http://www.xmms.org e cubre o informe do bug.

en: Sorry, your GTK+ version (%d.%d.%d) doesn't work with XMMS.
    Please use GTK+ %s or newer.
gl: Síntoo, a súa versión de GTK+ (%d.%d.%d) non funciona con XMMS.
    Por favor, use GTK+ %s ou superior.

en: X Multimedia System
gl: Sistema Multimedia para X

en: /Sort List
gl: /Ordenar Lista

en: /Sort List/By Title
gl: /Ordenar Lista/Por Título

en: /Sort List/By Filename
gl: /Ordenar Lista/Por Nome de Ficheiro

en: /Sort List/By Path + Filename
gl: /Ordenar Lista/Por Camiño + Nome de Ficheiro

en: /Sort List/By Date
gl: /Ordenar Lista/Por Data

en: /Selection
gl: /Selección

en: /Randomize List
gl: /Barallar Lista

en: /Reverse List
gl: /Invertir Lista

en: /Remove Dead Files
gl: /Quitar Ficheiros Mortos

en: /Physically Delete Files
gl: /Borrar Ficheiros Físicamente

en: /Add
gl: /Engadir

en: /Add/File
gl: /Engadir/Ficheiro

en: /Add/Directory
gl: /Engadir/Directorio

en: /Add/Url
gl: /Engadir/Url

en: /Remove
gl: /Borrar

en: /Remove/Selected
gl: /Borrar/Selección

en: /Remove/Crop
gl: /Borrar/Recortar

en: /Remove/All
gl: /Borrar/Todo

en: /Remove/Misc
gl: /Borrar/Misc

en: /Selection/Select All
gl: /Selección/Seleccionar Todo

en: /Selection/Select None
gl: /Selección/Non Seleccionar Nada

en: /Selection/Invert Selection
gl: /Selección/Invertir Selección

en: /Selection/-
gl: /Selección/-

en: /Selection/Read Extended Info
gl: /Selección/Ler Info Extendida

en: /Sort
gl: /Ordenar

en: /Playlist
gl: /Lista de reproducción

en: /Playlist/Load List
gl: /Lista de Reproducción/Cargar Lista

en: /Playlist/Save List
gl: /Lista de Reproducción/Gardar Lista

en: /Playlist/New List
gl: /Lista de Reproducción/Nova Lista

en: Enter URL to add:
gl: Introduza unha URL para engadir:

en: Failed to delete "%s": %s.
gl: Erro ó borrar "%s": %s.

en: %d of %d files successfully deleted.
gl: Borráronse correctamente %d ficheiros de %d.

en: XMMS: Files deleted
gl: XMMS: Ficheiros borrados

en: XMMS: Delete files?
gl: XMMS: ¿Borrar ficheiros?

en: Really delete %d files?
gl: ¿Borrar realmente %d ficheiros?

en: Really delete: "%s"?
gl: ¿Borrar realmente: "%s"?

en: XMMS Playlist
gl: Lista de reproducción de XMMS

en: Select main window font:
gl: Seleccione o tipo de letra da fiestra principal:

en: Input Plugins
gl: Plugins de entrada

en: Input plugins
gl: Plugins de entrada

en: Enable plugin
gl: Habilitar plugin

en: Output Plugin
gl: Plugin de saída

en: Audio I/O Plugins
gl: Plugins de E/S de Audio

en: General plugins
gl: Plugins xerais

en: Visualization Plugins
gl: Plugins de Visualización

en: Visualization plugins
gl: Plugins de visualización

en: Read info on
gl: Ler información

en: demand
gl: baixo demanda

en: Convert %20 to space
gl: Convertir %20 en espacio

en: Always show clutterbar
gl: Amosar sempre clutterbar

en: Convert underscore to space
gl: Convertir o guión baixo en espacio

en: Dim titlebar when inactive
gl: Oscurecer a barra de título durante a inactividade

en: Show numbers in playlist
gl: Amosar números na lista de reproducción

en: Equalizer doublesize linked
gl: Ecualizador de dobre tamaño vinculado

en: Use realtime priority when available
gl: Usar prioridade en tempo real cando esté dispoñible

en: Smooth title scroll
gl: Desprazamento de título suave

en: Pause between songs for
gl: Pausa entre cancións de

en: Snap windows at
gl: Pegar as fiestras ós

en: Use '\' as a directory delimiter
gl: Usar '\' como un delimitador de directorios

en: Mouse Wheel adjusts Volume by (%)
gl: A roda do rato axusta o volume en (%)

en: Use fontsets (Enable for multi-byte charset support)
gl: Usar conxuntos de tipos de letra (Habilitar para o soporte de xogos de caracteres multi-byte)

en: Use X font
gl: Usar tipo de letra de X

en: Skin selector
gl: Selector de Temas

en: Skins
gl: Temas

en: Select random skin on play
gl: Seleccionar un tema aleatorio na reproducción

en: Add all files in directory
gl: Engadir tódolos ficheiros do directorio

en: en_EN
gl: gl_ES

en: 16 bits per pixel
gl: 16 bits por píxel

en: 32 bits per pixel
gl: 32 bits por píxel

en: Quit level
gl: Saír do nivel

en: Web account password for profile '%s':
gl: Contrasinal da conta no web do perfil “%s”:

en: Add to favorite
gl: Engadir aos favoritos

en: All (on this computer)
gl: Todos (neste computador)

en: All levels
gl: Todos os niveis

en: Do you want to allow X-Moto connecting
    to the Internet to look for more levels
    and best times of other players?
gl: Queres permitir que X-Moto se conecte
    á rede para buscar máis niveis e os
    récords doutros xogadores?

en: Automatic saving of replays
gl: Gardar as repeticións automaticamente

en: Disable Animations
gl: Desactivar as animacións.

en: Show game information in the console
gl: Amosar información sobre o xogo no terminal.

en: Camera Active Zoom
gl: Proximidade activa da cámara

en: Use Trail Cam
gl: Utilizar a cámara de seguimento

en: Beating mode
gl: Modo de desafío

en: Best Times
gl: Mellores tempos

en: Best player
gl: Mellores xogadores

en: (by %s)
gl: (de %s)

en: Move Camera to left
gl: Mover a cámara á esquerda

en: Move Camera to right
gl: Mover a cámara á dereita

en: Move Camera down
gl: Mover a cámara abaixo

en: Move Camera up
gl: Mover a cámara arriba

en: Change direction
gl: Cambiar a dirección

en: Change Key...
gl: Cambiar a tecla...

en: Use the tabulation key to complete player names. Use the * to send private messages.
gl: Empregar o tabulador para completar os nomes dos xogadores. Empregue o asterisco, «*», para enviar mensaxes privadas.

en: Open chat dialog box
gl: Abrir a xanela de conversa

en: Checking for new or updated levels...
gl: Comprobando se hai novos niveis dispoñibles ou novas versións dos actuais...

en: I'm a child
gl: Son un neno

en: Choose Level
gl: Escolle un nivel

en: Are you sure you want to delete %i replay | Are you sure you want to delete %i replay
gl[0]: Seguro que queres borrar %i repetición?
gl[1]: Seguro que queres borrar %i repeticións?

en: There is no replay to clean
gl: Non hai ningunha repetición que borrar

en: Configure Joystick...
gl: Configurar o mando...

en: Decrease console history size
gl: Reducir o tamaño do historial do terminal

en: Increase console history size
gl: Aumentar o tamaño do historial do terminal

en: Abort the process
gl: Interromper o proceso

en: button %i
gl: botón %i

en: left button
gl: botón esquerdo

en: middle button
gl: botón central

en: right button
gl: botón dereito

en: No joystick found
gl: Non se atopou mando ningún

en: %i joystick found | %i joysticks found
gl[0]: Atopouse %i mando
gl[1]: Atopáronse %i mandos

en: axis %i
gl: eixo %i

en: You must restart so that this option takes effect
gl: Debes reiniciar para que esta opción se faga efectiva

en: You must reconnect to the server so that this option takes effect
gl: Debes volverte conectar ao servidor para que esta opción se faga efectiva

en: Script action
gl: Acción de guión

en: Lead Programming
gl: Programación principal

en: Additional Programming
gl: Programación adicional

en: MacOS X Support
gl: Soporte para Mac OS X

en: Main testers
gl: Probadores principais

en: for KDE/gnome integration
gl: pola integración con GNOME e KDE

en: for Debian packaging
gl: pola compilación dos paquete para Debian GNU/Linux

en: for Gentoo packaging
gl: pola compilación dos paquete para Gentoo

en: for Mandriva packaging
gl: pola compilación dos paquete para Mandriva

en: for FreeBSD packaging
gl: pola compilación dos paquete para FreeBSD

en: for across/elma
gl: por “across/elma”

en: for making tinyxml
gl: pola creación de “tinyxml”

en: for the MD5 code
gl: polo código MD5

en: Everyone who have made levels
gl: Todos os que fixeron algún nivel

en: People who have provided bug reports
gl: A xente que informou de erros

en: Anyone who has helped in any way
gl: Calquera que colaborase dun ou doutro xeito

en: Play now !
gl: Xogar!

en: Play music on all levels
gl: Reproducir música en todos os niveis

en: X-Moto uses a database on your computer to save all your scores and statistics. You can send these data using your web account on the X-Moto server. It is useful to save your data or if you play X-Moto from different places.
gl: X-Moto utiliza unha base de datos no teu computador para gardar todas as túas puntuacións e estatísticas. Podes enviar estes datos mediante a túa conta web no servidor de X-Moto. Resulta útil para gardalos ou en caso de que xogues dende distintos sitios.

en: If you manually copied the X-Moto user files (.xmoto) on some other computers, you should not use this functionality otherwise your statistics will be duplicated/not synchronized. If you did that, you should remove the copies you did.
gl: Se copiaches manualmente os ficheiros de usuario do X-Moto (.xmoto) noutros computadores non deberías utilizar esta funcionalidade, ou terás as túas estatísticas por duplicado ─non se sincronizarán─. Se é o que fixeches, deberías borrar as copias.

en: Synchronize when X-Moto ends
gl: Sincronizar ao saír do X-Moto

en: Upgrading database stats for the profile
gl: Actualizando as estatísticas da base de datos para o perfil

en: Upgrading database profile
gl: Actualizando o perfil da base de datos

en: Death Animation
gl: Animación da morte

en: Do you really want to delete player?
gl: Seguro que queres borrar o xogador?

en: Do you really want to delete replay?
gl: Seguro que queres borrar a repetición?

en: Delete from favorite
gl: Borrar dos favoritos

en: Delete from blacklist
gl: Borrar da lista negra

en: Display Ghost time difference
gl: Amosar a diferencia respecto do tempo da pantasma

en: Display Ghost Information
gl: Amosar a información da pantasma

en: Display bike arrow indication
gl: Amosar a indicación en forma de frecha da moto

en: Direct Connection
gl: Conexión directa

en: Downloading the ghost...
gl: Descargando a pantasma...

en: Downloading ghosts...
gl: Descargando as pantasmas...

en: Downloading the highscore...
gl: Descargando o récord...

en: Downloading high-scores...
gl: Descargando os récords...

en: Downloading extra levels...
    Press ESC to abort.
gl: Descargando niveis adicionais...
    Preme [Esc] para cancelar.

en: Downloading the level...
gl: Descargando o nivel...

en: Checking for new levels...
gl: Buscando novos niveis...

en: Downloading the replay...
gl: Descargando a repetición...

en: Loading new and updated levels...
gl: Cargando os niveis novos e actualizados...

en: Checking for existing rooms...
gl: Buscando salas...

en: Downloading theme data required by new levels...
    Press ESC to abort.
gl: Descargando os datos dos temas visuais para os niveis novos...
    Preme [Esc] para cancelar.

en: Checking for new themes...
gl: Buscando novos temas visuais...

en: Get More Levels!
gl: Consigue máis niveis!

en: Enable Audio
gl: Activar o son

en: Check new levels at startup
gl: Comprobar se hai novos niveis ou versións ao iniciar o xogo

en: Check new highscores at startup
gl: Buscar novos récords ao iniciar o xogo

en: Enable Context Help
gl: Activar a axuda contextual

en: Enable Engine Sound
gl: Activar o son do motor

en: Enable Ghost
gl: Activar a pantasma

en: Show World Record in-game
gl: Amosar o récord do mundo ao xogar

en: Show next medal in-game
gl: Amosar a seguinte medalla no xogo

en: Enable menu music
gl: Activar a música do menú

en: Enable game music
gl: Activar a música do xogo

en: Enable WWW Access
gl: Activar o acceso á rede

en: Enter player name
gl: Introduce o nome do usuario

en: Enter name of replay
gl: Introduce o nome da repetición

en: There are errors in the level, don't expect it to be playable!
gl: Hai erros no nivel, non te sorprendas se non se pode xogar ben!

en: Check your Internet connection !
gl: Comproba que tes conexión a Internet!

en: Failed to check for levels.
gl: Non se puideron buscar novos niveis.

en: Failed to download high-scores.
gl: Non se puideron descargas os récords.

en: Failed to download levels.
gl: Non se puideron descargar os niveis.

en: Failed to download the replay.
gl: non se puido descargar a repetición.

en: Failed to download the rooms list.
gl: Non se puido descargar a lista de salas.

en: Failed to get the selected theme
gl: Non se puido obter o tema visual escollido

en: Failed to initialize level!
gl: Non se puido inicializar o nivel!

en: Failed to load replay!
gl: Non se puido cargar a repetición!

en: Failed to save replay!
    Maybe you should try with another name?
gl: Non se puido gardar a repetición!
    E se probas con outro nome?

en: Failed to update the theme list
gl: Non se puido actualizar a lista de temas visuais

en: Finish Time
gl: Tempo total

en: Game Graphics
gl: Gráficos do xogo

en: General Info
gl: Información xeral

en: Get this theme
gl: Conseguir este tema visual

en: Local best
gl: Récord local

en: Your best
gl: Récord teu

en: The highscore of the reference room
gl: O récord da sala de referencia

en: The highscore of the other rooms
gl: O récord doutras salas

en: The best of my replays (on this computer)
gl: A mellor das miñas repeticións (deste computador)

en: The best of the replays (on this computer)
gl: A mellor das repeticións (deste computador)

en: Ghost of %s
gl: Pantasma de %s

en: Please wait the next party
    Or press escape to disconnect
gl: Espera o seguinte grupo ou
    preme [Esc] para desconectarte

en: Web ghost of %s
gl: Pantasma web de %s

en: You control your bike using the keyboard
gl: Controlas a moto co teclado

en: Accelerates
gl: Acelera

en: Brakes
gl: Frea

en: Rotates it counter-clockwise
gl: Rota no sentido contrario ao das agullas do reloxo

en: Rotates it clockwise
gl: Rota no sentido das agullas do reloxo

en: Turns around and drives in the other direction
gl: Inverte a dirección

en: Restart the level
gl: Reiniciar o nivel

en: Previous/Next level
gl: Nivel anterior ou seguinte

en: Enable/disable web
gl: Activar ou desactivar a web

en: Reload levels, themes and replays from directories
gl: Recargar os niveis, temas visuais e repeticións dos directorios

en: Use Quick Play button to immediately start a game with a random level,
    or use Levels button to select from level packs.
gl: Utiliza o botón de «Partida rápida» para iniciar unha partida inmediatamente nun nivel ao chou,
    ou o botón de «Niveis» para escoller un dos paquetes de niveis.

en: Find all the strawberries and touch the flower to finish
    the level.
gl: Atopa todos os amorodos e toca a flor para rematar
    o nivel.

en: Read the README file or check out the website at
    http://xmoto.tuxfamily.org
    for more information.
gl: Le o ficheiro «README» ou bótalle unha ollada ao sitio web
    http://xmoto.tuxfamily.org
    para obter información adicional.

en: change mirror mode
gl: cambiar ao modo espello

en: Toggle blacklist
gl: Amosar ou agochar a lista negra

en: Enable/disable audio
gl: Activar ou desactivar o son

en: Toggle Ghost Trail Rendering
gl: Activar ou desactivar o seguimento da pantasma

en: Toggle Trail Cam
gl: Activar ou desactivar a cámara de seguimento

en: Toggle Display Medals,Display WR
gl: Amosar medallas ou WR

en: Switch biker
gl: Cambiar ao motorista

en: Toggle favorite
gl: Amosar ou agochar os favoritos

en: Toggle Ghost Trail Tracking Shot
gl: Activar ou desactivar o seguimento ─con movemento aos lados─ da pantasma

en: Enable/disable FPS display
gl: Amosar ou agochar os FPS

en: Enable/disable ugly mode
gl: Activar ou desactivar o modo “feo”

en: Toggle Contrast, Light and Full Graphics
gl: Cambiar o contraste, o brillo e todos os gráficos

en: Toggle theme and ugly over mode
gl: Cambiar o tema visual e o modo “feo”

en: Hide ghosts
gl: Agochar as pantasmas

en: Highscore of the room
gl: Récord da sala

en: %s: %s beat your highscore for level '%s'
gl: %s: %s superou o teu récord no nivel “%s”

en: Levels are being added into the database. Please wait.
gl: Estanse engadindo niveis á base de datos. Agarde.

en: Internet Configuration
gl: Configuración da rede

en: View Level Initially
gl: Ver inicialmente o nivel

en: Enable joysticks
gl: Activar os mandos

en: Press ENTER to try again
gl: Prema [Intro] para volvelo intentar

en: Press BACKSPACE to return to Checkpoint
gl: Prema [Retroceso] para volver ao punto de gardado

en: Press ESC to display the menu
gl: Prema [Esc] para amosar o menú

en: Added to favorites
gl: Engadido aos favoritos

en: Deleted from favorites
gl: Borrado dos favoritos

en: Added to blacklist
gl: Engadido á lista negra

en: Deleted from blacklist
gl: Borrado da lista negra

en: Level Info...
gl: Información do nivel...

en: Level Name
gl: Nome do nivel

en: Level '%s' cannot be loaded
gl: Non se pode cargar o nivel “%s”

en: Level Pack
gl: Grupo de niveis

en: Level Packs
gl: Grupos de niveis

en: Level '%s' required by replay!
gl: A repetición necesita o nivel “%s”!

en: List All
gl: Listalos todos

en: Loading levels...
gl: Cargando os niveis...

en: Loading menu graphics...
gl: Cargando os gráficos do menú...

en: Loading replays...
gl: Cargando as repeticións...

en: Loading sounds...
gl: Cargando os sons...

en: Loading textures...
gl: Cargando as texturas...

en: Bronze
gl: Bronce

en: Menu Graphics
gl: Gráficos do menú

en: Message not sent, unknown players :
gl: Non se enviou a mensaxe porque non se recoñecen os seguintes xogadores:

en: You got a %s medal
gl: Conseguiu unha medalla %s

en: Total time you scored / total highscore time for levels you finished
gl: Tempo total conseguido / tempo total récord dos niveis que remataches

en: Level references unknown textures, it could be unplayable!
gl: O nivel fai referencia a unhas texturas descoñecidas, podería resultar imposible de xogar!

en: Following are your most played levels
gl: Estes son os niveis máis xogados

en: Motion blur ghost
gl: Pantasma que deixe un ronsel

en: Semi-cooperative mode
gl: Modo cooperativo a medias

en: Stop the game once a player ends the level
gl: Deter a partida cando o xogador remate un nivel

en: X-Moto %s or newer required to load level
gl: O nivel necesita da versión %s de X-Moto ─ou superior─

en: New highscore!
gl: Novo récord!

en: New personal highscore!
gl: Novo récord persoal!

en: %i new or updated level available. Download now ? | %i new or updated levels available. Download now ?
gl[0]: Hai %i nivel novo ou actualizado dispoñible. Quere descargalo agora?
gl[1]: Hai %i niveis novos ou actualizados dispoñibles. Quere descargalos agora?

en: New Levels
gl: Novos niveis

en: New levels available!
gl: Hai novos niveis dispoñibles!

en: New Profile...
gl: Perfil novo...

en: No new or updated levels available.
    
    Try again another time.
gl: Non hai niveis novos ou actualizados dispoñibles.
    
    Vólveo intentar noutro momento.

en: No level following this one, sorry.
gl: Despois deste nivel non hai ningún máis.

en: No statistics for this profile.
gl: Non hai estatísticas para este perfil.

en: Not finished
gl: Non se acabou

en: Important note!
    
    This is an in development version of X-Moto!
    All kinds of feedback are highly appreciated, so the game
    can get better.
    Mail bugs, ideas, comments, feature requests, hatemail, etc
    to xmoto@tuxfamily.org
    
    Also visit http://xmoto.tuxfamily.org to make sure you've
    got the latest version.
gl: Importante!
    
    Esta é unha versión en desenvolvemento do X-Moto
    Agradécese moito calquera tipo de información que
    axude a mellorar o xogo.
    Envía por correo electrónico os erros que atopes, ideas para
    o xogo, comentarios, solicitudes de funcionalidades, etc.
    a xmoto@tuxfamily.org
    
    Visita tamén http://xmoto.tuxfamily.org para asegurarte de
    que tes a última versión.

en: # Levels
gl: # Niveis

en: Some options will not take effect before next restart!
gl: Parte das opcións non se farán efectivas ata que se reinicie o xogo!

en: By author
gl: Por autor

en: Medals
gl: Medallas

en: Web votes
gl: Votos web

en: By best driver
gl: Por mellor condutor

en: By length
gl: Por duración

en: %i player | %i players
gl[0]: %i xogador
gl[1]: %i xogadores

en: Player Profile
gl: Perfil do xogador

en: Player Profiles
gl: Perfís dos xogadores

en: Pause when playing X-Moto
gl: Deter mentres se estea a xogar

en: Play Next Level
gl: Xogar o seguinte nivel

en: Press key you want to '%s' or ESC to cancel...
gl: Preme calquera tecla para «%s» ou [Esc] para cancelar...

en: Press %s to chat
gl: Preme %s para conversar

en: Configure Proxy...
gl: Configurar o proxy...

en: Sorry, but there aren't enough levels matching your choice.
    Choosing random levels instead
gl: Non hai niveis abondo que coincidan coa túa escolla.
    En vez diso escolleranse niveis ao chou

en: Quick start
gl: Partida rápida

en: Reload files to the database
gl: Recargar os ficheiros na base de datos

en: Reloading levels...
gl: Cargando de novo os niveis...

en: Reloading replays...
gl: Cargando de novo as repeticións...

en: Reloading themes...
gl: Cargando de novo os temas visuais...

en:   Stop:
        >>
       < >
     Speed:
gl:   Parar:
        >>
       < >
     Velocidade:

en: [esc] , [space]
    [right key]
    [up/down keys]
gl: [Esc] , [Espazo]
    [Dereita]
    [Arriba] / [Abaixo]

en:   Stop:
    << >>
       < >
     Speed:
gl:   Parar:
    << >>
       < >
     Velocidade:

en: [esc] , [space]
    [left/right keys]
    [up/down keys]
gl: [Esc] , [Espazo]
    [Esquerda] / [Dereita]
    [Arriba] / [Abaixo]

en: The replay can't be played!
gl: Non se pode reproducir a repetición!

en: Replay of %s
gl: Repetición de %s

en: Replays
gl: Repeticións

en: Rewind while replaying
gl: Ir cara atrás na repetición

en: Forward while replaying
gl: Ir cara adiante na repetición

en: Pause while replaying
gl: Poñer en pausa a repetición

en: Stop while replaying
gl: Deter a repetición

en: Play faster while replaying
gl: Reproducir a repetición a máis velocidade

en: Play a bit faster while replaying
gl: Reproducir a repetición algo máis rápido

en: Play slower while replaying
gl: Reproducir a repetición máis lento

en: Play a bit slower while replaying
gl: Reproducir a repetición algo máis lento

en: Are you sure you want to reset config to defaults ?
gl: Seguro que queres volver á configuración por defecto?

en: Restart This Level
gl: Reiniciar este nivel

en: Restart to the last checkpoint
gl: Reiniciar no último punto seguro

en: Restart level
gl: Reiniciar o nivel

en: Resume Playing
gl: Seguir xogando

en: Run Windowed
gl: Executar nunha fiestra

en: Saved as %s
gl: Gardouse como «%s»

en: Screen Resolution
gl: Resolución de pantalla

en: Show console
gl: Amosar a consola

en: Speedometer
gl: Velocímetro

en: Show Mini Map
gl: Amosar o mapa pequeno

en: Play!
gl: Xogar!

en: STATS
gl: ESTATÍSTICAS

en: You are currently disconnected
gl: Non está conectado nestes momentos

en: Synchronisation down
gl: Sincronización co servidor

en: Synchronisation up
gl: Sincronización do servidor

en: Synchronisation done successfully
gl: A sincronización efectuouse correctamente

en: Key '%s' of Player '%i' has been switched to '%s'
gl: A tecla «%s» do xogador «%i» cambiouse a «%s»

en: Add/remove to favorite levels
gl: Engadir ou borrar dos favoritos

en: Switch FPS
gl: Activar ou desactivar os FPS

en: Add/remove to blacklisted levels
gl: Engadir ou borrar da lista negra

en: Switch WWW access
gl: Activar ou desactivar o acceso web

en: Switch graphics quality mode
gl: Cambiar o modo de cualidade gráfica

en: Switch graphics mode
gl: Cambiar o modo gráfico

en: To download
gl: Pode descargarse

en: To be updated
gl: Pode actualizarse

en: The theme is now up to date
gl: O tema visual está actualizado

en: Try This Level Again
gl: Volver a probar este nivel

en: Unknown players :
gl: Xogadores descoñecidos:

en: Unpacked levels
gl: Niveis soltos

en: Can't update this theme !
    The theme is not available on the web
    or your theme list is not up to date
gl: Non se pode actualizar este tema visual!
    Ou non está dispoñible na rede
    ou a túa lista de temas visuais non está actualizada

en: Check WWW
gl: Ir á web

en: Update the rooms list
gl: Actualizar a lista de salas

en: Update the theme list
gl: Actualizar a lista de temas visuais

en: Updating level lists...
gl: Actualizando a lista de niveis...

en: Upload all highscores
gl: Subir todos os récords

en: An unexpected error has occurred. There may be some problems with the web site.
gl: Houbo un erro inesperado. Pode que haxa problemas co sitio web.

en: Oh no !
gl: Ou, non!

en: Uploading the highscore...
gl: Subindo o récord...

en: Use crappy information
gl: Utilizar información cutre

en: Use permanent console
gl: Empregar un terminal permanente

en: Use Environment Vars
gl: Utilizar variables de ambiente

en: Use Profile
gl: Utilizar o perfil

en: Allow web forms
gl: Permitir os formularios web

en: Using HTTP Proxy
gl: Mediante proxy HTTP

en: Using SOCKS4 Proxy
gl: Mediante proxy SOCKS4

en: Using SOCKS5 Proxy
gl: Mediante proxy SOCKS5

en: View the replay
gl: Visualizar a repetición

en: View the highscore
gl: Ver o récord

en: Do you want to update level "%s"?
gl: Quere actualizar o nivel «%s»?

en: Reference room
gl: Sala de referencia

en: Room %i
gl: Sala %i

en: %d hours
gl: %d horas

en: only %i | only %i
gl[0]: só %i
gl[1]: só %i

en: Stats since: %s
gl: Estatísticas dende o %s

en: X-Moto started %d time | X-Moto started %d times
gl[0]: O X-Moto iniciouse unha vez
gl[1]: O X-Moto iniciouse %d veces

en: %d different level | %d different levels
gl[0]: %d nivel distinto
gl[1]: %d niveis distintos

en: Time played: %s
gl: Tempo xogado: %s

en: %d play | %d plays
gl[0]: %d partida
gl[1]: %d partidas

en: %d death | %d deaths
gl[0]: %d morte
gl[1]: %d mortes

en: %d finished | %d finished
gl[0]: %d rematada
gl[1]: %d rematadas

en: %d restart | %d restarts
gl[0]: %d reiniciada
gl[1]: %d reiniciadas

en: Your best time
gl: Mellor tempo persoal

en: Reinitialize zoom
gl: Restaurar a proximidade

en: Launch at startup
gl: Executar ao iniciar

en: Server is currently started
gl: O servidor está funcionando

en: Server is currently stopped
gl: O servidor está detido

en: Default port
gl: Porto por defecto

en: Custom port
gl: Porto personalizado

en: Simple ghost mode
gl: Modo dunha soa pantasma

en: You're currently connected
gl: Nestes momentos estás conectado

en: You're currently disconnected
gl: Nestes momentos estás desconectado

en: Unable to connect on the server
gl: Non se puido conectar ao servidor

en: Network error: you're disconnected
gl: Houbo un erro de rede. Estás desconectado

en: Connected players:
gl: Xogadores conectador:

en: %s joined the game
gl: %s uniuse á partida

en: %s left the game
gl: %s saíu da partida

en: %s is playing level %s
gl: %s anda a xogar o nivel %s

en: Connexion at startup
gl: Conectarse no inicio

en: Download the latest X-Moto world records and check for new levels
gl: Descarga os últimos récords mundiais do X-Moto e busca novos niveis

en: Configure how you are connected to the Internet
gl: Configura a forma de conectarte á rede

en: Play this level again
gl: Volver xogar este nivel

en: Save a replay for later viewing
gl: Gardar unha repetición para vela noutro momento

en: Play next level
gl: Xogar o seguinte nivel

en: Back to the game
gl: Volver á partida

en: Try this level again from the beginning
gl: Volver intentar este nivel dende o principio

en: Play next level instead
gl: Xogar o seguinte nivel mellor

en: Try this level again
gl: Volver intentar este nivel

en: Built-in and stand-alone external levels
gl: Niveis externos integrados e independentes

en: Levels grouped together in level packs
gl: Niveis agrupados>

en: Browse levels available to you
gl: Procura niveis dispoñibles para ti

en: View list of recorded replays
gl: Ver a lista das repeticións gravadas

en: Configure X-Moto preferences
gl: Configurar as preferencias de X-Moto

en: Instructions of how to play X-Moto
gl: Instrucións para xogar ao X-Moto

en: Change player profile
gl: Cambiar o perfil do xogador

en: Play tutorial of how to play the game
gl: Comezar a aprendizaxe do xogo

en: Play the selected level
gl: Xogar o nivel escollido

en: View general information about the level, best times, and replays
gl: Ver información xeral sobre o nivel, os mellores tempos e as repeticións

en: Run the selected replay
gl: Reproducir a repetición escollida

en: Permanently delete the selected replay
gl: Borrar permanentemente a repetición escollida

en: Show replays of all players in list
gl: Amosar s repeticións de todos os xogadores na lista

en: General X-Moto preferences
gl: Preferencias xerais de X-Moto

en: Configure graphical options
gl: Configurar as opcións gráficas

en: Configure audio options
gl: Configurar as opcións de son

en: Configure control options
gl: Configurar os controis

en: Configure controls of Player
gl: Configurar os controis do xogador

en: Configure general controls
gl: Configurar os controis xerais

en: Revert options to defaults
gl: Restaurar as opcións por defecto

en: Show a map of your surroundings when playing
gl: Amosar un mapa dos arredores durante as partidas

en: Automatically download best times off the net when the game starts
gl: Descargar automaticamente os mellores tempos da rede ao iniciar o xogo

en: Show the World Record for a given level when playing
gl: Amosar o récord mundial dos niveis ao xogalos

en: Show the time you need before achieving the next medal
gl: Amosar o tempo necesario para conseguir a seguinte medalla

en: Use crappy information from the website to update the crappy pack
gl: Usar información cutre do sitio web para actualizar o grupo cutre

en: Make console messages not disappear
gl: Evitar que desaparezan as mensaxes do terminal

en: Allow X-Moto to ask you your mind about levels
gl: Permitir que X-Moto lle pida a súa opinión sobre os niveis

en: Enable high-color graphics
gl: Activar os gráficos con alta densidade de cor

en: Enable true-color graphics
gl: Activar os gráficos con cor real

en: Select graphics resolution
gl: Escoller a resolución gráfica

en: Run the game in a window
gl: Executar o xogo nunha fiestra

en: Not so fancy menu graphics
gl: Utilizar uns gráficos máis sinxelos para o menú

en: A bit more fancy menu graphics
gl: Utilizar uns gráficos algo máis elaborados para o menú

en: Fanciest menu graphics
gl: Utilizar gráficos moi elaborados para o menú

en: Disable most graphics not important to the gameplay
gl: Desactivar case todos os gráficos alén dos das partidas

en: Disable some of the most resource-intensive graphics, like particles
gl: Desactivar os gráficos que máis recursos consumen, como as partículas

en: Enable all graphical effects
gl: Activar todos os efectos gráficos

en: Turn on sound effects
gl: Activar os efectos de son

en: Poor sound quality
gl: Calidade de son baixa

en: Normal sound quality
gl: Calidade de son normal

en: Best sound quality
gl: A mellor calidade de son

en: 8-bit sound samples, poor quality
gl: Sons de 8 bits, calidade baixa

en: 16-bit sound samples, good quality
gl: Sons de 16 bits, calidade boa

en: Mono (single channel) audio
gl: Son mono (unha soa canle)

en: Stereo (two channel) audio
gl: Son estéreo (dúas canles)

en: Turn on engine noise
gl: Activar o ruído do motor

en: Select action to re-configure to another key
gl: Escolle a acción para asignarlla a outra tecla

en: View contents of level pack
gl: Ver o contido do grupo de niveis

en: Select a player profile to use
gl: Escoller un perfil de usuario a utilizar

en: Use the selected player profile
gl: Utilizar o perfil de usuario escollido

en: Create new player profile
gl: Crear un novo perfil de usuario

en: Permanently delete selected player profile, including best times
gl: Borrar o perfil de usuario escollido de maneira permanente, incluídos os récords

en: Select a level in the level pack to play
gl: Escolla un nivel do grupo para xogalo

en: Close level pack
gl: Pechar o grupo de niveis

en: General information about the level
gl: Información xeral do nivel

en: View best times for the level
gl: Ver os mellores tempos do nivel

en: View locally stored replays of the level
gl: Ver as repeticións locais do nivel

en: Only show personal best times for this level
gl: Amosar unicamente os mellores tempos persoais para este nivel

en: Show all best times for this level
gl: Amosar todos os mellores tempos para este nivel

en: Only show personal replays for this level
gl: Amosar só as repeticións persoais deste nivel

en: Show all replays for this level
gl: Amosar todas as repeticións deste nivel

en: Show information about new players and played levels in the console
gl: Amosar información sobre os xogadores e os niveis xogados no terminal

en: Run selected replay
gl: Reproducir a repetición escollida

en: Show helpful help strings such as this one
gl: Amosar frases de axuda como esta

en: Let X-Moto look for more levels on the net, and install them automatically
gl: Deixar que X-Moto busque máis niveis na rede, e os instale automaticamente

en: Select this if you got a direct connection to the Internet
gl: Escolle isto se te conectas directamente a Internet

en: Select this if you connect to the Internet through an HTTP proxy
gl: Escolle iso se te conectas a Internet a través dun proxy HTTP

en: Select this if you connect to the Internet through a SOCKS4 proxy
gl: Escolle iso se te conectas a Internet a través dun proxy SOCKS4

en: Select this if you connect to the Internet through a SOCKS5 proxy
gl: Escolle iso se te conectas a Internet a través dun proxy SOCKS5

en: Use these settings
gl: Utilizar estas preferencias

en: Write the IP address or host name of proxy server to use
gl: Escribe o enderezo IP ou nome de anfitrión do servidor proxy a usar

en: Write the port number used by the proxy server
gl: Escribe o número do porto que utiliza o servidor proxy

en: New levels and levels updated from the Internet
gl: Niveis novos e actualizados da Internet

en: Show the ghost if possible in the game
gl: Amosar a pantasma ao xogar cando se poida

en: Choose which ghost to display
gl: Escolle a pantasma a amosar

en: Make motion blur effect for the ghost (if supported by your graphics card)
gl: Utilizar o efecto ronsel na pantasma (se a tarxeta gráfica o soporta)

en: When starting a level with a ghost, display who the ghost is of
gl: Ao iniciar un nivel cunha pantasma, amosar o nome da pantasma

en: Display an arrow to display where are located the bikes on the map
gl: Utilizar unha frecha para sinalar onde están as motos no mapa

en: Display the time difference between the ghost and you
gl: Amosar a diferencia de tempo entre ti e a pantasma

en: If you make a highscore it will automatically be saved as a replay
gl: Se consegues un récord gardarase automaticamente a repetición

en: Disable block animations (if X-Moto runs slowly)
gl: Desactivar as animacións de bloques (se X-Moto vai lento)

en: View the replay of the room's highscore
gl: Ver a repetición do récord da sala

en: Check for new levels at startup
gl: Buscar novos niveis ao iniciar o xogo

en: Check for new highscores at startup
gl: Buscar novos récords ao iniciar o xogo

en: Show various statistics about X-Moto
gl: Amosar estatísticas varias do X-Moto

en: Update statistics (also happens each time X-Moto is started)
gl: Actualizar as estatísticas (xa se fai cada vez que se inicia o xogo)

en: Enables background music in the main menu
gl: Activa a música de fondo no menú principal

en: Enables background music while playing
gl: Activa a música de fondo durante as partidas

en: Choose the X-Moto graphics theme
gl: Escolle o tema visual do X-Moto

en: Check for new themes on the web
gl: Buscar novos temas visuais na rede

en: Download or update the selected theme
gl: Descargar ou actualizar o tema visual escollido

en: Upload the replay on the website of highscores
gl: Subir a repetición ao sitio web de récords

en: Upload your best replays to your room (useful when it is just created)
gl: Subir as túas mellores repeticións á sala (útil cando acaba de crearse)

en: Configure the main www options
gl: Configurar as opcións principais do sitio web

en: Configure the www options
gl: Configurar as opcións do sitio web

en: Choose where to upload/download replays, highscore lists (for more information, check the website)
gl: Escolle onde subir e de onde descargar as listas de repeticións e récords (véxase o sitio web para máis información)

en: Choose your room
gl: Escolle a túa sala

en: Get the rooms list from the web
gl: Obter a lista de salas da web

en: Upload of highscore requires to log in (Except for WR)
gl: Tes que identificarte para subir récords (salvo para WR)

en: Upload of highscore requires a password (Except for WR)
gl: Necesitas un contrasinal para subir récords (salvo para WR)

en: Show the speedometer when playing
gl: Amosar o velocímetro durante as partidas

en: Enable animation of bike falling apart when dead
gl: Activar a animación da moto esnafrándose ao morrer

en: Automatically scroll over the level before starting playing it
gl: Percorres automaticamente o nivel antes de xogalo

en: Run a dynamic zoom while playing
gl: Achegar e afastar a cámara automaticamente durante as partidas

en: Use a camera that directs to the shortest path through the level
gl: Utilizar unha cámara que enfoque cara o camiño máis curto para completar o nivel

en: View the X-Moto credits
gl: Ver os créditos do X-Moto

en: Name of replay
gl: Nome da repetición

en: Level played in replay
gl: Nivel da repetición

en: Player who recorded the replay
gl: Xogador da repetición

en: Click to select screen resolution
gl: Preme para escoller a resolución da pantalla

en: Completed levels / total number of levels in pack
gl: Niveis completados / número de niveis no grupo

en: Name of level pack
gl: Nome do grupo de niveis

en: Add the level to the favorite levels list
gl: Engadir o nivel á lista de favoritos

en: Delete the level from the favorite levels list
gl: Borrar o nivel da lista de favoritos

en: Puzzle the levels pack list
gl: Desordenar a lista de niveis do grupo

en: Enter text to filter the level list
gl: Introducir texto para filtrar a lista de niveis

en: Choose the number of players
gl: Escoller o número de xogadores

en: Your proxy login
gl: Identificación do proxy

en: Your password associated with your login
gl: Contrasinal asociado ao nome de usuario

en: Enter text to filter the replay list
gl: Introducir texto para filtrar a lista de repeticións

en: Enter text to filter the rooms list
gl: Introducir texto para filtrar a lista de salas

en: Press to play X-Moto immediately
gl: Preme para xogar inmediatamente ao X-Moto

en: Increase or decrease the quality of the levels selected
gl: Aumentar ou reducir a calidade dos niveis seleccionados

en: Increase or decrease the difficulty of the levels selected
gl: Aumentar ou reducir a dificultade dos niveis seleccionados

en: Stop the game once a player ends the level or continue while a player is running
gl: Deter a partida cando o xogador remate o nivel ou continuar mentres a moto do xogador siga en marcha

en: Don't show the ghosts while playing
gl: Non amosar a pantasma durante a partidas

en: The scene is shared by all the players
gl: Todos os xogadores comparten a escena

en: Change the X-Moto language
gl: Cambiar a lingua de X-Moto

en: Name of the language
gl: Nome da lingua

en: Code of the language
gl: Código da lingua

en: Delete replays that X-Moto estimates to be not interesting to keep
gl: Borrar as repeticións que X-Moto non considere interesantes

en: Remove levels not suitable for children
gl: Borrar os niveis pouco axeitados para os nenos

en: Enable this room
gl: Activar esta sala

en: Password associated to your profile for web access
gl: Contrasinal asociado ao teu perfil para o acceso á web

en: Configure the X-Moto theme
gl: Configurar o tema visual do X-Moto

en: Configure ghosts displayed while playing the game
gl: Configurar as pantasmas a amosar durante as partidas

en: Configure options linked to your X-Moto database
gl: Configurar as opcións ligadas á túa base de datos de X-Moto

en: Synchronise your database on the web
gl: Sincronizar a túa base de datos na web

en: Synchronise your database when your quit X-Moto
gl: Sincronizar a túa base de datos ao saír do X-Moto

en: Enable joysticks events
gl: Activar os eventos do mando

en: Preselect the retry button when dying or finishing a level
gl: Escoller previamente o botón de reiniciar ao morrer ou rematar un nivel

en: Give your mind about this level
gl: Dar a túa opinión sobre este nivel

en: No idea
gl: Nin idea

en: Beginner
gl: Principiante

en: God
gl: Xenio

en: Go !
gl: Dálle!

en: Not nice at all
gl: Penoso

en: Not nice
gl: Malo

en: Really nice
gl: Moi bo

en: Send this report
gl: Enviar o informe

en: Skip this report
gl: Non enviar o informe

en: Pause to watch the level
gl: Facer unha pausa para ver o nivel

en: Switch player
gl: Cambiar de xogador

en: Switch trackingshot mode
gl: Cambiar a cámara de seguimento

en: Switch ghosttrail rendering
gl: Cambiar o renderizado da pantasma

en: You don't want to vote
gl: Non queres votar

en: Really easy
gl: Moi doado

en: No technical difficulty
gl: Tecnicamente fácil

en: At least one difficulty
gl: Un pouco complicado

en: Several difficulties
gl: Moi difícil

en: Impossible
gl: Imposible

en: Basic blocks, no decoration
gl: Bloques básicos, sen decoración

en: Basic decoration, not smooth blocks
gl: Decoración básica, bloques pouco suaves

en: Not original
gl: Copia

en: Nice, could be better
gl: Ben, pero podía mellorarse

en: Several textures, sprites, ...
gl: Moitas texturas, sprites, etc.

en: Send this report on the webserver
gl: Enviar o informe ao servidor web

en: Don't send this report on the webserver
gl: Non enviar o informe ao servidor web

en: Server configuration to play via the network
gl: Configuración do servidor para xogar en rede

en: Start the server at X-Moto startup
gl: Iniciar o servidor canda o xogo

en: Start/stop the server
gl: Iniciar ou deter o servidor

en: Port on which the server must listen to
gl: Porto de escoita do servidor

en: Server on which you want to connect
gl: Servidor ao que queres conectarte

en: Connect/disconnect the client to the server
gl: Conectar ou desconectar o cliente do servidor

en: Start to play with other connected players
gl: Comezar a xogar con outros xogadores conectados

en: Enables background music for levels that do not have their own music track
gl: Activa a música de fondo para os niveis sen música de seu

en: Network playing mode : just see other players as ghosts
gl: Modo de xogo en rede: mira os outros xogadores coma pantasmas

en: Automatically connect to the server at startup
gl: Conectarse automaticamente ao servidor ao iniciar

en: Levels with no highscore
gl: Niveis sen récord

en: Levels you have not completed
gl: Niveis que aínda non completaches

en: You're not the highscore holder
gl: Non tes ti o récord

en: New and updated levels
gl: Niveis novos e actualizados

en: Favorite levels
gl: Niveis favoritos

en: Blacklisted levels
gl: Niveis na lista negra

en: Nicest levels
gl: Mellores niveis

en: Hardest levels
gl: Niveis máis difíciles

en: Easiest levels
gl: Niveis máis doados

en: Crappiest levels
gl: Niveis máis cutres

en: Scripted levels
gl: Niveis guionizados

en: Physics levels
gl: Niveis con física

en: Last played levels
gl: Últimos niveis xogados

en: Never played levels
gl: Niveis sen xogar

en: Most played levels
gl: Niveis máis xogados

en: Less played levels (but played)
gl: Niveis menos xogados (pero xogados)

en: Last highscores
gl: Últimos récords

en: Last levels
gl: Últimos niveis

en: Oldest highscores
gl: Récords máis vellos

en: No medal
gl: Sen medalla

en: My levels
gl: Niveis persoais

en: Crappy levels
gl: Niveis cutres

en: Shortest levels
gl: Niveis máis curtos

en: Medium levels
gl: Niveis medios

en: Long levels
gl: Niveis longos

en: Very long levels
gl: Niveis moi longos

en: Stolen highscores
gl: Récords superados

en: Vote unlocked levels
gl: Votar os niveis desbloqueados

en: Levels with no highscore in your room
gl: Niveis sen récord na túa sala

en: Somebody in the room made a better highscore than yours
gl: Alguén na sala fixo un tempo mellor que o teu

en: All X-Moto levels
gl: Todos os niveis de X-Moto

en: New and updated levels since your last check
gl: Niveis novos e actualizados dende a última vez

en: Your favorite levels
gl: Niveis favoritos

en: Your blacklisted levels
gl: Niveis na lista negra

en: Nicest X-Moto levels according to the web votes
gl: Mellores niveis do X-Moto segundo as votacións na rede

en: Hardest X-Moto levels according to the web votes
gl: Niveis máis difíciles do X-Moto segundo as votacións na rede

en: Easiest X-Moto levels according to the web votes
gl: Niveis máis doados do X-Moto segundo as votacións na rede

en: Crappiest X-Moto levels according to the web votes
gl: Niveis máis cutres do X-Moto segundo as votacións na rede

en: X-Moto levels which are dynamic
gl: Niveis dinámicos do X-Moto

en: X-Moto levels using strongly physics
gl: Niveis do X-Moto con físicas avanzadas

en: Last levels you have played
gl: Último nivel xogado

en: X-Moto levels you never played
gl: Niveis do X-Moto aos que nunca xogaches

en: X-Moto levels you have played the most
gl: Niveis do X-Moto aos que máis xogaches

en: X-Moto levels you have played only a few times
gl: Niveis do X-Moto aos que xogaches só un par de veces

en: X-Moto levels having a recent highscore in your room
gl: Niveis do X-Moto que hai pouco houbo un récord na túa sala

en: Last created X-Moto levels
gl: Últimos niveis de X-Moto creados

en: X-Moto levels having an old highscore in your room
gl: Niveis do X-Moto que teñen un récord vello na túa sala

en: You have the room highscore
gl: O récord da sala telo ti

en: Your personal highscore finish time is almost the room highscore (95%)
gl: O teu mellor tempo personal achégase ao récord da sala (95%)

en: Your personal highscore finish time is almost the room highscore (90%-95%)
gl: O teu mellor tempo personal achégase ao récord da sala (90%-95%)

en: Your personal highscore finish time is almost the room highscore (80%-90%)
gl: O teu mellor tempo personal achégase ao récord da sala (80%-90%)

en: The room highscore is really better than your own highscore
gl: O récord da sala é moito mellor que o teu récord persoal

en: Level pack "%s"
gl: Grupo de niveis «%s»

en: Highscores by %s
gl: Récords de %s

en: External levels (the one you put into the 'My levels' directory)
gl: Niveis externos (os que puxeches no directorio de «Niveis persoais»)

en: Levels marked 'crappy' are hidden in all other packs
gl: Os niveis marcados como “cutres” agóchanse no resto dos grupos

en: The shortest levels (less than 25 seconds)
gl: Os niveis máis curtos (fanse en menos de 25 segundos)

en: The medium levels (25 seconds to 60)
gl: Os niveis medios (levan entre 25 e 60 segundos)

en: The long levels (1 minute to 2 minutes)
gl: Os niveis longos (levan entre un e dous minutos)

en: The longest levels (more than 2 minutes)
gl: Os niveis máis longos (levan máis de dous minutos)

en: Levels for which you owned the highscore
gl: Niveis nos que tes o récord

en: Levels having votes unlocked
gl: Niveis cos votos desbloqueados

en: Normal mode enabled
gl: Activouse o modo normal

en: Ugly mode enabled
gl: Activouse o modo feo

en: Ugly mode disabled
gl: Desactivouse o modo feo

en: Theme mode enabled
gl: Activouse o modo do tema visual

en: Theme mode disabled
gl: Desactivouse o modo do tema visual

en: UglyOver mode enabled
gl: Activouse o modo moi feo

en: UglyOver mode disabled
gl: Desactivouse o modo moi feo

en: Contrast Graphics Mode enabled
gl: Activouse o modo de alto contraste gráfico

en: Light Graphics Mode enabled
gl: Activouse o modo de gráficos con brillo

en: Full Graphics Mode enabled
gl: Activouse o modo de gráficos completos

en: Web connection enabled
gl: Activouse a conexión á rede

en: Web connection disabled
gl: Desactivouse a conexión á rede

en: Replay interpolation enabled
gl: Activouse a interpolación da repetición

en: Replay interpolation disabled
gl: Desactivouse a interpolación da repetición

en: Fps enabled
gl: Activáronse os FPS

en: Fps disabled
gl: Desactiváronse os FPS

en: Audio enabled
gl: Activouse o son

en: Audio disabled
gl: Desactivouse o son

en: Trail Cam activated
gl: Activouse a cámara de seguimento

en: Trail Cam deactivated
gl: Desactivouse a cámara de seguimento

en: Ghost Trail is not available
gl: O seguimento da pantasma non está dispoñible

en: Ghost Trail Rendering activated
gl: Activouse o seguimento da pantasma

en: Ghost Trail Rendering deactivated
gl: Desactivouse o seguimento da pantasma

en: No training positions stored
gl: Non se gardaron posicións de adestramento

en: Training position %i/%i restored
gl: Restauráronse %i de %i posicións de adestramento

en: Stored as training position %i
gl: Gardouse como posición %i de adestramento

en: This level is not recordable (feature still not implemented).
    Sorry.
gl: Non se pode gravar este nivel (esta funcionalidade aínda non se desenvolveu).

en: Restart Level to activate!
gl: Reinicia o nivel para activalo!

en: Can't find a highscore in the next %i level | Can't find a highscore in the next %i levels
gl[0]: Non se pode atopar un récord no seguinte nivel
gl[1]: Non se pode atopar un récord nos %i seguintes niveis

en: First let's take a look at the user interface...
gl: Primeiro botémoslle unha ollada á interface...

en: In the upper left corner, you've got your timers
gl: Na esquina superior esquerda, están os tempos

en: The big one is your current time
gl: O grande é o teu tempo actual

en: The small one to the right is your own best time
    for the current level...
gl: O pequeno á dereita é o teu mellor tempo
    para este nivel...

en: ... and the one to the left is the best of all
    on this computer.
gl: ...e o da esquerda é o mellor tempo local.

en: Down here there's the minimap, which shows the level
    around you, so you know where you're heading.
gl: Aquí abaixo hai un mapa pequeno, que amosa os teus
    arredores, para que saibas cara onde vas.

en: Now let's look at your controls.
gl: Agora os controis.

en: (You seem to be using a joystick, can't help with that :P)
gl: (Parece que andas a utilizar un mando, diso non entendo :P)

en: : Drive forward
gl: : acelerar

en: : Brake
gl: : frear

en: : Change direction
gl: : cambiar a dirección

en: : Rotate anti-clockwise
gl: : xirar no sentido oposto ao das agullas do reloxo

en: : Rotate clockwise
gl: : xirar no sentido das agullas do reloxo

en: Okay. The red dot on your minimap is a strawberry.
gl: Ben. O punto vermello que aparece no mapa pequeno
    é un amorodo.

en: The primary objective of the game is for you
    to collect all of them, and then find the flower.
gl: O obxectivo principal da partida consiste en que
    os recollas todos, e logo atopes a flor.

en: The icon to the right of your time,
    indicates how many strawberries still left.
gl: A icona á dereita do teu tempo indica
    a cantidade de amorodos que che faltan.

en: Drive in its direction...
gl: Acelera cara el...

en: When done, head for the flower.
    It's the purple dot on your minimap.
gl: Cando o consigas, diríxete á flor.
    É o punto morado do mapa pequeno.

en: Welcome to X-Moto!
gl: Benvido a X-Moto!

en: This level is a short tutorial of
    how you play the game.
gl: Este nivel é unha pequena aprendizaxe
    de como xogar.

en: Please stay put and follow the instructions! :)
gl: Estate atento e segue as instrucións! :)

en: Pick up the strawberry by touching it
gl: Recolle o amorodo tocándoo

en: Touch it to finish the level. Good luck with the rest :)
gl: Tócaa para rematar o nivel. Sorte co resto :)

en: The first jump you're going to perform is very easy.
gl: O primeiro salto que vas dar é moi doado.

en: Drive to the left, accelerate, and when you are in
    the air, try to adjust your attitude with the left
    and right arrow keys, so you'll land on your wheels.
gl: Vai cara a esquerda, acelera, e cando esteas no ar,
    intenta controlar a moto coas teclas de frecha de xeito
    que caias sobre as dúas rodas.

en: The next jump is a bit trickier. You'll need all the
    speed you can get to reach the other side...
gl: O seguinte salto é algo máis complicado. Necesitarás toda
    a velocidade que podas acadar para chegar ao outro lado...

en: Now for the most difficult jump in this tutorial!
gl: E agora o salto máis complicado de toda a aprendizaxe!

en: This time, speed alone won't do the job...
gl: Desta vez, non abondará con acelerar ao máximo...

en: Here's the plan:
    Again, you'll have to obtain maximum speed, but when
    you reach the edge of the jump, pull the bike's front
    wheel up.
gl: Este é o plan:
    Terás que acelerar ao máximo de novo, pero cando
    chegues ao bordo para saltar, levanta a roda dianteira
    da moto.

en: That will cause the rear suspension to increase the
    length of the jump.
    Try it...
gl: Así a suspensión traseira aumentará a lonxitude do
    salto.
    Próbao...

en: This tutorial will teach you the basics of jumping.
gl: Esta aprendizaxe ensinarache os conceptos básicos dos saltos.

en: Remember you can turn around your bike
    by pressing :
gl: Lembra que podes xirar a moto premendo:

en: That was pretty easy, right?
gl: Foi doado, non si?

en: Accelerate NOW! Obtain maximum speed, and try to
    keep the front wheel at the ground...
gl: Agora ACELERA! Chega á máxima velocidade, e intenta
    manter a roda dianteira no chan...

en: Nice jump there! :)
gl: Bo salto! :)

en: Congrats, you're now a master jumper!
gl: Parabéns, agora estás feito un mestre dos saltos!

en: The basic idea is that when driving on the rear wheel,
    your head is lowered quite a lot...
gl: A idea básica é que cando conduces sobre a túa roda traseira,
    a parte dianteira aminora bastante...

en: The difficult part is to keep the balance.
    When the distance you have to drive is quite short,
    you don't need to keep the balance.
gl: A parte difícil consiste en manter o equilibrio.
    Cando a distancia para conducir é pequena,
    o equilibrio non importa.

en: Accelerate (slowly) to the right with the front wheel raising.
    Just before your head hit the block, make a quick left/right
    combination, and you should be on the other side.
    Try it...
gl: Acelera (a modo) cara a dereita levantando a roda dianteira.
    Xusto antes de golpearte no bloque coa cabeza, fai unha
    combinación rápida de esquerda e dereita, e chega ao outro
    lado.
    Próbao...

en: Now you'll try a bit more difficult one...
    This time keep your hands off the left and right arrow keys,
    they're not delicate enough to help you keep balance.
gl: Agora unha un pouco máis difícil...
    Desta vez non toques as teclas dereita e esquerda,
    non son delicadas abondo para manter o equilibrio.

en: Instead regulate your angle by accelerating and braking.
    Try to drive a bit back and forth on your rear wheel,
    keeping the bike as steady as possible...
gl: Regula o teu ángulo acelerando e freando.
    Recúa un pouco e acelera sobre a túa roda traseira,
    mantendo a moto en equilibrio todo o que poidas...

en: Try getting under the next obstacle when you feel you're ready.
gl: Proba a superar o seguinte obstáculo cando queiras.

en: This tutorial will teach you to rear-wheel through
    areas where the ceiling is low.
    Beware that this can be pretty difficult :)
gl: Esta aprendizaxe aprenderache a atravesar zonas
    de teito baixo sobre a roda traseira.
    Avisado estás de que isto pode resultar bastante difícil :)

en: Not that difficult, right?
gl: Non era para tanto, non si?

en: Nice! Now try the next one, it's a bit more difficult...
gl: Moi ben! Agora proba a seguinte, é algo máis complicada...

en: Good job! The next one is even more difficult...
gl: Bo traballo! A seguinte é aínda máis difícil...

en: Now for the final one... It's not that long, but instead
    there's even less room for your precious head. Good luck! :)
gl: Agora a derradeira... non é tan longa, pero o teito é aínda
    máis baixo, así que coidado coa cabeza. Sorte! :)

note: (itstool) path: msg/msgstr ID: install.tooltip This is a format message used to format tooltips on install: links. These links allow users to install packages by clicking a link in the help. The tooltip may also be used as the link text, if there's no link text in the document. Special elements in t
en: Install <string/>
gl: Instalar <string/>

en: The page ‘%s’ was not found in the document ‘%s’.
gl: Non se atopou a páxina «%s» no documento «%s».

en: The file ‘%s’ does not exist.
gl: O ficheiro ‘%s’ non existe.

en: The file ‘%s’ could not be parsed because it is not a well-formed XML document.
gl: Non foi posíbel analizar o ficheiro ‘%s’ porque non é un documento HTML ben formado.

en: The file ‘%s’ could not be parsed because one or more of its included files is not a well-formed XML document.
gl: Non foi posíbel o ficheiro ‘%s’ porque non é un documento XML ben formado.

en: The requested page was not found in the document ‘%s’.
gl: Non se atopou a páxina solicitada no documento «%s».

en: Whether the document content has been indexed
gl: Indica se o contido do documento foi indexado

en: Document URI
gl: _Todos os documentos

en: The URI which identifies the document
gl: O URI que identifica o documento

en: Search results for “%s”
gl: Resultados para a busca de «%s»

en: No matching help pages found in “%s”.
gl: Non hai ningunha páxina de axuda que coincida con «%s».

en: No matching help pages found.
gl: Non foi posíbel atopar ningunha páxina de axuda.

en: All Help Documents
gl: Tódolos documentos de axuda

en: The file ‘%s’ could not be parsed because it is not a well-formed info page.
gl: Non foi posíbel analizar o ficheiro ‘%s’ porque non é unha páxina de información ben elaborada.

en: A YelpView instance to control
gl: Unha instancia de YelpView para controlar

en: A YelpBookmarks implementation instance
gl: Unha instancia da implementación de YelpBookmarks

en: Whether the location entry can be used as a search field
gl: Indica se a entrada de localización pode ser usada como un campo de busca

en: The directory ‘%s’ does not exist.
gl: O cartafol «%s» non existe.

en: A GtkSettings object to get settings from
gl: Un obxecto GtkSettings desde onde obter as configuracións

en: A GtkIconTheme object to get icons from
gl: Un obxecto GtkIconTheme desde onde obter iconas

en: Font Adjustment
gl: Axuste do tipo de letra

en: A size adjustment to add to font sizes
gl: Unha opción de tamaño onde engadir tamaños de tipo de letra

en: Show Text Cursor
gl: Mostrar o cursor de texto

en: Show the text cursor or caret for accessible navigation
gl: Mostrar o cursor de texto ou o cursor para unha navegación accesíbel

en: Enable features useful to editors
gl: Activar as características útiles para editores

en: Database filename
gl: Nome do ficheiro de base de datos

en: The filename of the sqlite database
gl: O nome do ficheiro da base de datos sqlite

en: XSLT Stylesheet
gl: Folla de estilo XSLT

en: The location of the XSLT stylesheet
gl: A localización da folla de estilos XSLT

en: The XSLT stylesheet ‘%s’ is either missing or not valid.
gl: Falta a folla de estilo XSLT «%s» ou ben non é válida.

en: No href attribute found on yelp:document
gl: Non se atopou o atributo href en yelp:document

en: Yelp URI
gl: URI do Yelp

en: A YelpUri with the current location
gl: Unha YelpURI coa localización actual

en: Loading State
gl: Estado da carga

en: The loading state of the view
gl: O estado da carga da visualización

en: Page ID
gl: ID da páxina

en: The ID of the root page of the page being viewed
gl: O ID da páxina raíz da páxina que está vendo

en: Root Title
gl: Título raíz

en: The title of the root page of the page being viewed
gl: O título da páxina raíz da páxina que se está vendo

en: Page Title
gl: Título de páxina

en: The title of the page being viewed
gl: O título da páxina que está vendo

en: Page Description
gl: Descrición da páxina

en: The description of the page being viewed
gl: A descrición da páxina que está vendo

en: Page Icon
gl: Icona da páxina

en: The icon of the page being viewed
gl: A icona da páxina que está vendo

en: You do not have PackageKit. Package install links require PackageKit.
gl: O seu sistema non ten PackageKit instalado. As ligazóns de instalación de paquetes requiren PackageKit.

en: Save Code
gl: Gardar o código

en: Send email to %s
gl: Enviar correo electrónico a %s

en: _Install Packages
gl: _Instalar paquetes

en: _Save Video As...
gl: _Gardar vídeo como…

en: S_end Image To...
gl: G_ardar imaxe en…

en: S_end Video To...
gl: _Enviar vídeo a…

en: _Copy Text
gl: _Copiar texto

en: C_opy Code Block
gl: C_opiar o bloque de código

en: Save Code _Block As...
gl: Gardar o bloque de _código como…

en: See all search results for “%s”
gl: Buscar todos os resultados para «%s»

en: Could not load a document for ‘%s’
gl: Non foi posíbel cargar un documento para «%s»

en: Could not load a document
gl: Non foi posíbel cargar un documento

en: Document Not Found
gl: Documento non atopado

en: Cannot Read
gl: Non é posíbel ler

en: Search for packages containing this document.
gl: Buscar os paquetes que conteñen este documento.

en: The URI ‘%s’ does not point to a valid page.
gl: O URI «%s» non apunta a unha páxina válida.

en: The URI does not point to a valid page.
gl: O URI non apunta a unha páxina válida.

en: The URI ‘%s’ could not be parsed.
gl: Non foi posíbel analizar o URI «%s».

en: Turn on editor mode
gl: Activar o modo editor

en: Increase the size of the text
gl: Aumentar o tamaño do texto

en: _Smaller Text
gl: Texto máis peque_no

en: Decrease the size of the text
gl: Reducir o tamaño do texto

en: Show Text _Cursor
gl: Mostrar o _cursor de texto

en: _All Documents
gl: _Todos os documentos

en: Find in Page...
gl: Buscar na páxina…

en: A YelpApplication instance that controls this window
gl: Unha instancia de YelpApplications que controla esta xanela

en: Read Link _Later
gl: Ler ligazón _máis tarde

en: Read Later
gl: Ler máis tarde

en: %i match | %i matches
gl[0]: %i aparición
gl[1]: %i aparicións

en: Get help with GNOME
gl: Obter axuda co Gnome

en: documentation;information;manual;
gl: documentación;información;manual;

note: (itstool) path: msg/msgstr http://www.docbook.org/tdg/en/html/qandaentry.html This is used as a label before questions in a question-and-answer set.  Typically, questions are simply numbered and answers are not labelled at all.  However, DocBook allows document authors to set the labelling style for
en: Q:
gl: P:

note: (itstool) path: msg/msgstr Revision status of a document or page. Content has been written and reviewed, and it awaiting a final approval.
en: Candidate
gl: Candidato

note: (itstool) path: msg/msgstr Title for a list of editors.
en: Edited By
gl: Editado por

note: (itstool) path: msg/msgstr Title for a list of maintainers.
en: Maintained By
gl: Mantido por

note: (itstool) path: msg/msgstr Title for a list contributors other than authors, editors, translators, or other types we have specific lists for.
en: Other Credits
gl: Outros créditos

note: (itstool) path: msg/msgstr Revision status of a document or page. Content was once current, but needs to be updated to reflect software updates.
en: Outdated
gl: Obsoleto

note: (itstool) path: msg/msgstr Title for a list of publishers.
en: Published By
gl: Publicado por

note: (itstool) path: msg/msgstr Figures can automatically scale images down to fit the page width. This is used a tooltip on a link to shrink images back down after they've been expanded to full size.
en: Scale images down
gl: Reducir imaxes

note: (itstool) path: msg/msgstr Title for a list of translators.
en: Translated By
gl: Traducido por

note: (itstool) path: msg/msgstr Figures can automatically scale images down to fit the page width. This is used a tooltip on a link to expand images to full size.
en: View images at normal size
gl: Ver as imaxes en tamaño normal

note: (itstool) path: msg/msgstr Title for a list of authors.
en: Written By
gl: Escrito por

note: (itstool) path: msg/msgstr ID: biblioentry.tooltip This is a format message used to format tooltips on cross references to bibliography entries. Special elements in the message will be replaced with the appropriate content, as follows: <biblioentry.label/> - The term being defined by the glossary en
en: View the bibliography entry <biblioentry.label/>.
gl: Ver la entrada <biblioentry.label/> da bibliografía.

note: (itstool) path: msg/msgstr ID: comment.name-date This is a format message used to format the citation of a comment made by an editor of a document. This appears on a new line after the title of the comment, if a title is present, or as the first line if a title is not present. This string is used wh
en: from <comment.name/> on <comment.date/>
gl: de <comment.name/> o <comment.date/>

note: (itstool) path: msg/msgstr ID: comment.name This is a format message used to format the citation of a comment made by an editor of a document. This appears on a new line after the title of the comment, if a title is present, or as the first line if a title is not present. This string is used when on
en: from <comment.name/>
gl: de <comment.name/>

note: (itstool) path: msg/msgstr ID: email.tooltip This is a format message used to format tooltips on mailto: links. Special elements in the message will be replaced with the appropriate content, as follows: <string/> - The linked-to email address
en: Send email to ‘<string/>’.
gl: Enviar correo electrónico a «<string/>».

note: (itstool) path: msg/msgstr ID: glossentry.tooltip This is a format message used to format tooltips on cross references to glossary entries. Special elements in the message will be replaced with the appropriate content, as follows: <glossterm/> - The term being defined by the glossary entry
en: Read the definition for ‘<glossterm/>’.
gl: Ler a definición de «<glossterm/>».

note: (itstool) path: msg/msgstr ID: glosssee.format This is a format message used to format glossary cross references. This format message controls the sentence used to present the cross reference, not the link itself.  For the formatting of the actual link, see the message glossentry.xref. One or more g
en: See <glosssee/>.
gl: Consulte <glosssee/>.

note: (itstool) path: msg/msgstr ID: glossseealso.format This is a format message used to format glossary cross references. This format message controls the sentence used to present the cross reference, not the link itself.  For the formatting of the actual link, see the message glossentry.xref. One or mo
en: See also <glosssee/>.
gl: Consulte tamén <glosssee/>.

note: (itstool) path: msg/msgstr ID: quote.format This is a format message used to format inline quotations. Special elements in the message will be replaced with the appropriate content, as follows: <node/> - The text content of the quote element
en: “<node/>”
gl: «<node/>»

note: (itstool) path: msg/msgstr ID: quote.format This is a format message used to format inline quotations inside other inline quotations. Special elements in the message will be replaced with the appropriate content, as follows: <node/> - The text content of the quote element
en: ‘<node/>’
gl: «<node/>»

note: (itstool) path: msg/msgstr ID: seeie.format This is a format message used to format index cross references. This format message controls the sentence used to present the cross reference, not the link itself. Special elements in the message will be replaced with the appropriate content, as follows: <
en: See <seeie/>.
gl: Consulte <seeie/>.

note: (itstool) path: msg/msgstr ID: seealsoie.format This is a format message used to format index cross references. This format message controls the sentence used to present the cross reference, not the link itself. Special elements in the message will be replaced with the appropriate content, as follow
en: See also <seeie/>.
gl: Consulte tamén <seeie/>.

en: Sun Java Desktop System Documentation Team
gl: Equipo de documentación do escritorio de Sun Java Desktop System

en: GNU Free Documentation License (GFDL)
gl: Licenza de Documentación libre de GNU (GFDL)

en: Zenity Manual
gl: Manual de Zenity

en: Use the <cmd>--calendar</cmd> option.
gl: Use a opción <cmd>--calendar</cmd>.

en: Calendar Dialog
gl: Diálogo de calendario

en: Use the <cmd>--calendar</cmd> option to create a calendar dialog. Zenity returns the selected date to standard output. If no date is specified on the command line, the dialog uses the current date.
gl: Use a opción <option>--calendar</option> para crear un diálogo de calendario. Zenity devolve a data seleccionada á entrada estándar. Se non se selecciona ningunha data na liña de ordes, o diálogo use a data actual.

en: The calendar dialog supports the following options:
gl: O diálogo de calendario admite as seguintes opcións:

en: <cmd>--text</cmd>=<var>text</var>
gl: <cmd>--text</cmd>=<var>texto</var>

en: Specifies the text that is displayed in the calendar dialog.
gl: Especifica o texto que se mostra no diálogo de calendario.

en: <cmd>--day</cmd>=<var>day</var>
gl: <cmd>--day</cmd>=<var>día</var>

en: Specifies the day that is selected in the calendar dialog. day must be a number between 1 and 31 inclusive.
gl: Especifica o día que se selecciona no diálogo do calendario.«Día» debe ser un número entre 1 e 31 ambos incluídos.

en: <cmd>--month</cmd>=<var>month</var>
gl: <cmd>--month</cmd>=<var>mes</var>

en: Specifies the month that is selected in the calendar dialog. month must be a number between 1 and 12 inclusive.
gl: Especifica o mes que se selecciona no diálogo do calendario. «Mes» debe ser un número entre 1 e 12 ambos incluídos.

en: <cmd>--year</cmd>=<var>year</var>
gl: <cmd>--year</cmd>=<var>ano</var>

en: Specifies the year that is selected in the calendar dialog.
gl: Especifica o ano que está seleccionado no diálogo de calendario.

en: <cmd>--date-format</cmd>=<var>format</var>
gl: <cmd>--date-format</cmd>=<var>formato</var>

en: Specifies the format that is returned from the calendar dialog after date selection. The default format depends on your locale. Format must be a format that is acceptable to the <cmd>strftime</cmd> function, for example <var>%A %d/%m/%y</var>.
gl: Especifica o formato que se devolve desde o diálogo de calendario despois da selección de data. O formato predeterminado depende da súa configuración rexional. O formato debe ser un formato que acepte a función <cmd>strftime</cmd>, por exemplo<var>%A %d/%m/%y</var>.

en: The following example script shows how to create a calendar dialog:
gl: O seguinte script de exemplo mostra como se crea un diálogo de calendario:

en: 
    #!/bin/sh
    
    
    if zenity --calendar \
    --title="Select a Date" \
    --text="Click on a date to select that date." \
    --day=10 --month=8 --year=2004
      then echo $?
      else echo "No date selected"
    fi
gl: 
    #!/bin/sh
    
    
    if zenity --calendar \
    --title="SSeleccione unha data" \
    --text="Prema sobre unha data para seleccionala." \
    --day=10 --month=8 --year=2004
      then echo $?
      else echo "Non seleccinou ningunha data"
    fi

en: Calendar Dialog Example
gl: Diálogo de calendario de exemplo

en: Zenity calendar dialog example
gl: Diálogo de calendario de exemplo de Zenity

en: Use the <cmd>--color-selection</cmd> option.
gl: Use a opción <cmd>--color-selection</cmd>.

en: Use the <cmd>--color-selection</cmd> option to create a color selection dialog.
gl: Use a opción <cmd>--color-selection</cmd> para crear un diálogo de selección de cor.

en: The color selection dialog supports the following options:
gl: O diálogo de selección de cor admite as seguintes opcións:

en: <cmd>--color</cmd>=<var>VALUE</var>
gl: <cmd>--color</cmd>=<var>VALOR</var>

en: Set the initial color.(ex: #FF0000)
gl: Estableza o color inicial (ex: #FF0000)

en: Show the palette.
gl: Mostrar a paleta.

en: The following example script shows how to create a color selection dialog:
gl: O seguinte script de exemplo mostra como crear un diálogo de selección de cor:

en: 
    #!/bin/sh
    
    COLOR=`zenity --color-selection --show-palette`
    
    case $? in
             0)
    		echo "You selected $COLOR.";;
             1)
                    echo "No color selected.";;
            -1)
                    echo "An unexpected error has occurred.";;
    esac
gl: 
    #!/bin/sh
    
    COLOR=`zenity --color-selection --show-palette`
    
    case $? in
             0)
    		echo "Seleccionou $COLOR.";;
             1)
                    echo "Non seleccionou ningún cor.";;
            -1)
                    echo "Produciuse un erro non esperado.";;
    esac

en: Color Selection Dialog Example
gl: Exemplo do diálogo de selección de cor

en: <app>Zenity</app> color selection dialog example
gl: Exemplo do diálogo de selección de cor de <app>Zenity</app>

en: Use the <cmd>--entry</cmd> option.
gl: Use opción <cmd>--entry</cmd>.

en: Text Entry Dialog
gl: Diálogo para a entrada de texto

en: Use the <cmd>--entry</cmd> option to create a text entry dialog. <app>Zenity</app> returns the contents of the text entry to standard output.
gl: Use a opción <cmd>--entry</cmd> para crear un diálogo de entrada de texto. <app>Zenity</app> devolve á saída estándar o contido do texto introducido.

en: The text entry dialog supports the following options:
gl: O diálogo de entrada de texto admite as seguintes opcións:

en: Specifies the text that is displayed in the text entry dialog.
gl: Especifica o texto que se mostra no diálogo de entrada de texto.

en: <cmd>--entry-text</cmd>=<var>text</var>
gl: <cmd>--entry-text</cmd>=<var>texto</var>

en: Specifies the text that is displayed in the entry field of the text entry dialog.
gl: Especifica o texto que se mostra no campo de entrada do diálogo de entrada de texto.

en: Hides the text in the entry field of the text entry dialog.
gl: Oculta o texto no campo de entrada do diálogo de entrada de texto.

en: The following example script shows how to create a text entry dialog:
gl: O seguinte script de exemplo mostra como se crea un diálogo de entrada de texto:

en: 
    #!/bin/sh
    
    if zenity --entry \
    --title="Add new profile" \
    --text="Enter name of new profile:" \
    --entry-text "NewProfile"
      then echo $?
      else echo "No name entered"
    fi
gl: 
    #!/bin/sh
    
    if zenity --entry \
    --title="Engadir un novo perfíl" \
    --text="Escriba o nome do novo perfíl:" \
    --entry-text "NovoPerfil"
      then echo $?
      else echo "Non se escribiu ningún nome"
    fi

en: Text Entry Dialog Example
gl: Exemplo de diálogo de entrada de texto

en: <app>Zenity</app> text entry dialog example
gl: Exemplo do diálogo de entrada de texto de <app>Zenity</app>

en: Use the <cmd>--error</cmd> option.
gl: Use a opción <cmd>--error</cmd>.

en: Error Dialog
gl: Diálogo de erro

en: Use the <cmd>--error</cmd> option to create an error dialog.
gl: Use a opción <option>--error</option> para crear un diálogo de erro.

en: The following example script shows how to create an error dialog:
gl: O seguinte script de exemplo mostra como se crea un diálogo de erro:

en: 
    #!/bin/bash
    
    zenity --error \
    --text="Could not find /var/log/syslog."
gl: 
    #!/bin/bash
    
    zenity --error \
    --text="Non foi posíbel atopar /var/log/syslog."

en: Error Dialog Example
gl: Exemplo de diálogo de erro

en: <app>Zenity</app> error dialog example
gl: Exemplo de diálogo de erro de <app>Zenity</app>

en: Use the <cmd>--file-selection</cmd> option.
gl: Use a opción <cmd>--file-selection</cmd>.

en: Use the <cmd>--file-selection</cmd> option to create a file selection dialog. <app>Zenity</app> returns the selected files or directories to standard output. The default mode of the file selection dialog is open.
gl: Use a opción <option>--calendar</option> para crear un diálogo de calendario. <app>Zenity</app> devolve a data seleccionada á entrada estándar. Se non se selecciona ningunha data na liña de ordes, o diálogo use a data actual.

en: The file selection dialog supports the following options:
gl: O diálogo de selección de ficheiros admite as seguintes opcións:

en: <cmd>--filename</cmd>=<var>filename</var>
gl: <cmd>--filename</cmd>=<var>nome_de_ficheiro</var>

en: Specifies the file or directory that is selected in the file selection dialog when the dialog is first shown.
gl: Especifica o ficheiro ou cartafol que está seleccionado no diálogo de selección de ficheiro cando o diálogo se mostra por primeira vez.

en: Allows the selection of multiple filenames in the file selection dialog.
gl: Permite a selección de múltiples nomes de ficheiro no diálogo de selección de ficheiro.

en: Allows only selection of directories in the file selection dialog.
gl: Permite só a selección de cartafoles no diálogo de selección de ficheiro.

en: Set the file selection dialog into save mode.
gl: Estabelece o diálogo de selección de modo no modo gardar.

en: <cmd>--separator</cmd>=<var>separator</var>
gl: <cmd>--separator</cmd>=<var>separador</var>

en: Specifies the string that is used to divide the returned list of filenames.
gl: Especifica a cadea que se usará para dividir a lista de nomes de ficheiro devolta.

en: The following example script shows how to create a file selection dialog:
gl: O seguinte script de exemplo mostra como crear un diálogo de selección de ficheiro:

en: 
    #!/bin/sh
    
    FILE=`zenity --file-selection --title="Select a File"`
    
    case $? in
             0)
                    echo "\"$FILE\" selected.";;
             1)
                    echo "No file selected.";;
            -1)
                    echo "An unexpected error has occurred.";;
    esac
gl: 
    #!/bin/sh
    
    FILE=`zenity --file-selection --title="Seleccione un ficheiro"`
    
    case $? in
             0)
                    echo "\"$FILE\" seleccionado.";;
             1)
                    echo "Non seleccionou ningún ficheiro.";;
            -1)
                    echo "Produciuse un erro non esperado.";;
    esac

en: File Selection Dialog Example
gl: Exemplo de diálogo de selección de ficheiros

en: <app>Zenity</app> file selection dialog example
gl: Exemplo do diálogo de selección de ficheiro de <app>Zenity</app>

en: Use the <cmd>--forms</cmd> option.
gl: Use a opción <cmd>--forms</cmd>.

en: Forms Dialog
gl: Diálogo de formularios

en: Use the <cmd>--forms</cmd> option to create a forms dialog.
gl: Use a opción <cmd>--forms</cmd> para crear un diálogo de formularios.

en: The forms dialog supports the following options:
gl: O diálogo de formularios admite as seguintes opcións:

en: Add a new Entry in forms dialog.
gl: Engadir unha entrada nova no diálogo de formularios.

en: --add-password<cmd/>=<var>FieldName</var>
gl: --add-password<cmd/>=<var>nome_do_campo</var>

en: Add a new Password Entry in forms dialog. (Hide text)
gl: Engadir un contrasinal novo no diálogo de formularios. (Ocultar o texto)

en: Add a new Calendar in forms dialog.
gl: Engair un calendario novo no diálogo de formularios

en: <cmd>--text</cmd>=<var>TEXT</var>
gl: <cmd>--text</cmd>=<var>TEXTO</var>

en: Set the dialog text.
gl: Estabeleza o texto do diálogo.

en: <cmd>--separator</cmd>=<var>SEPARATOR</var>
gl: <cmd>--separator</cmd>=<var>SEPARADOR</var>

en: Set output separator character. (Default: | )
gl: Estabelecer o caracter separador de saída. (Por omisión> |)

en: <cmd>--forms-date-format</cmd>=<var>PATTERN</var>
gl: <cmd>--forms-date-format</cmd>=<var>PATRÓN</var>

en: Set the format for the returned date. The default format depends on your locale. format must be a Format that is acceptable to the <cmd>strftime</cmd> function, for example <var>%A %d/%m/%y</var>.
gl: Especifica o formato que se devolve datas. O formato predeterminado depende da súa configuración rexional. O formato debe ser un formato que acepte a función <cmd>strftime</cmd>, por exemplo<var>%A %d/%m/%y</var>.

en: The following example script shows how to create a forms dialog:
gl: O seguinte script de exemplo mostra como se crea un diálogo de formularios:

en: 
    #!/bin/sh
    
    zenity --forms --title="Add Friend" \
    	--text="Enter information about your friend." \
    	--separator="," \
    	--add-entry="First Name" \
    	--add-entry="Family Name" \
    	--add-entry="Email" \
    	--add-calendar="Birthday" &gt;&gt; addr.csv
    
    case $? in
        0)
            echo "Friend added.";;
        1)
            echo "No friend added."
    	;;
        -1)
            echo "An unexpected error has occurred."
    	;;
    esac
gl: 
    #!/bin/sh
    
    zenity --forms --title="Engadir amigo" \
    	--text="Escribe a información sobre o teu amigo." \
    	--separator="," \
    	--add-entry="Nome" \
    	--add-entry="Apelido" \
    	--add-entry="Correo electrónico" \
    	--add-calendar="Cumpreanos" &gt;&gt; addr.csv
    
    case $? in
        0)
            echo "Amigo engadido.";;
        1)
            echo "Non se engadiu ningún amigo."
    	;;
        -1)
            echo "Produciuse un erro non agardado."
    	;;
    esac

en: Forms Dialog Example
gl: Exemplo de diálogo de formularios

en: <app>Zenity</app> forms dialog example
gl: Exemplo de diálogo de formulario de <app>Zenity</app>

en: Use the <cmd>--info</cmd> option.
gl: Use a opción <cmd>--info</cmd>.

en: Info Dialog
gl: Diálogo de información

en: Use the <cmd>--info</cmd> option to create an information dialog.
gl: Use a opción <option>--info</option> para crear un diálogo de información.

en: The following example script shows how to create an information dialog:
gl: O seguinte script de exemplo mostra como crear un diálogo de información:

en: 
    #!/bin/bash
    
    zenity --info \
    --text="Merge complete. Updated 3 of 10 files."
gl: 
    #!/bin/bash
    
    zenity --info \
    --text="Combinación compltada. Actualizáronse 3 dos 10 ficheiros."

en: Information Dialog Example
gl: Exemplo de diálogo de información

en: <app>Zenity</app> information dialog example
gl: Exemplo de diálogo de información <app>Zenity</app>

en: <app>Zenity</app> enables you to create the various types of simple dialog.
gl: <app>Zenity</app> permítelle crear os seguintes tipos de diálogos sinxelos:

en: <app>Zenity</app> enables you to create the following types of simple dialog:
gl: <app>Zenity</app> permítelle crear os seguintes tipos de diálogos sinxelos:

en: File selection
gl: Seleccionador de ficheiros

en: Notification icon
gl: Icona de notificación

en: Password entry
gl: Contrasinal

en: Text entry
gl: Entrada de texto

en: Text information
gl: Información de texto

en: Color selection
gl: Selección de cor

en: Use the <cmd>--list</cmd> option.
gl: Use a opción <cmd>--list</cmd>.

en: List Dialog
gl: Diálogo de lista

en: Use the <cmd>--list</cmd> option to create a list dialog. <app>Zenity</app> returns the entries in the first column of text of selected rows to standard output.
gl: Use a opción <cmd>--list</cmd> para crear un diálogo de lista. <app>Zenity</app> devolve as entradas na primeira columna de texto das filas seleccionadas á saída estándar.

en: The list dialog supports the following options:
gl: O diálogo de lista admite as seguintes opcións:

en: Specifies that the first column in the list dialog contains check boxes.
gl: Especifica que a primeira columna no diálogo de lista contén caixas de verificación.

en: Specifies that the first column in the list dialog contains radio boxes.
gl: Especifica que a primeira columna no diálogo de lista contén caixas de opción.

en: Allows the displayed items to be edited.
gl: permite editar os elementos mostrados.

en: Specifies what string is used when the list dialog returns the selected entries.
gl: Especifica que cadea se usa cando o diálogo de lista devolve as entradas seleccionadas.

en: <cmd>--print-column</cmd>=<var>column</var>
gl: <cmd>--print-column</cmd>=<var>columna</var>

en: The following example script shows how to create a list dialog:
gl: O seguinte script de exemplo mostra como se crea un diálogo de lista:

en: 
    #!/bin/sh
    
    zenity --list \
      --title="Choose the Bugs You Wish to View" \
      --column="Bug Number" --column="Severity" --column="Description" \
        992383 Normal "GtkTreeView crashes on multiple selections" \
        293823 High "GNOME Dictionary does not handle proxy" \
        393823 Critical "Menu editing does not work in GNOME 2.0"
gl: 
    #!/bin/sh
    
    zenity --list \
      --title="Choose the Bugs You Wish to View" \
      --column="Número de erro" --column="Importancia" --column="Descrición" \
        992383 Normal "GtkTreeView ten erros cando hai múltiples seleccións" \
        293823 High "GNOME Dictionary non xestiona o proxy" \
        393823 Critical "A edición de menú non funciona en GNOME 2.0"

en: List Dialog Example
gl: Exemplo de diálogo de lista

en: <app>Zenity</app> list dialog example
gl: Exemplo de diálogo de lista de <app>Zenity</app>

en: <link xref="error">Error</link>, <link xref="info">Info</link>, <link xref="question">Question</link>, <link xref="warning">Warning</link>
gl: <link xref="error">Erro</link>, <link xref="info">Información</link>, <link xref="question">Pregunta</link>, <link xref="warning">Advertencia</link>

en: For each type, use the <cmd>--text</cmd> option to specify the text that is displayed in the dialog.
gl: Para cada tipo, use a opción <cmd>--text</cmd> para especificar o texto que se mostra no diálogo.

en: Use the <cmd>--notification</cmd> option.
gl: Use a opción <cmd>--notification</cmd>.

en: Notification Icon
gl: Icona de notificación

en: Use the <cmd>--notification</cmd> option to create a notification icon.
gl: Use a opción <option>--notification</option> para crear un diálogo de notificación.

en: Specifies the text that is displayed in the notification area.
gl: Especifica o texto que se mostra na área de notificación.

en: The following example script shows how to create a notification icon:
gl: O seguinte script de exemplo mostra como crear un diálogo de selección de notificación:

en: 
    #!/bin/sh
    
    zenity --notification\
      --window-icon="info" \
      --text="There are system updates necessary!"
gl: 
    #!/bin/sh
    
    zenity --notification\
      --window-icon="info" \
      --text="Hai actualizacións necesarias para o seu sistema"

en: Notification Icon Example
gl: Exemplo de icona de notificación

en: <app>Zenity</app> notification icon example
gl: Exemplo da icona de notificación de <app>Zenity</app>

en: Use the <cmd>--password</cmd> option.
gl: Use a opción <cmd>--password</cmd>.

en: Password Dialog
gl: Diálogo de contrasinal

en: Use the <cmd>--password</cmd> option to create a password entry dialog.
gl: Use a opción <option>--password</option> para crear un diálogo de contrasinal.

en: The password entry dialog supports the following options:
gl: O diálogo de contrasinal admite as seguintes opcións:

en: Display the username field.
gl: Mostrar o campo de nome de usuario.

en: The following example script shows how to create a password entry dialog:
gl: O seguinte script de exemplo mostra como se crea un diálogo de contrasinal:

en: 
    #!/bin/sh
    
    ENTRY=`zenity --password --username`
    
    case $? in
             0)
    	 	echo "User Name: `echo $ENTRY | cut -d'|' -f1`"
    	 	echo "Password : `echo $ENTRY | cut -d'|' -f2`"
    		;;
             1)
                    echo "Stop login.";;
            -1)
                    echo "An unexpected error has occurred.";;
    esac
gl: 
    #!/bin/sh
    
    ENTRY=`zenity --password --username`
    
    case $? in
             0)
    	 	echo "Nome de usuario: `echo $ENTRY | cut -d'|' -f1`"
    	 	echo "Contrasinal : `echo $ENTRY | cut -d'|' -f2`"
    		;;
             1)
                    echo "Deter inicio de sesión.";;
            -1)
                    echo "Produciuse un erro non esperado.";;
    esac

en: Password Entry Dialog Example
gl: Exemplo de diálogo de contrasinal

en: <app>Zenity</app> password entry dialog example
gl: Exemplo de diálogo de entrada de contrasinal <app>Zenity</app>

en: Use the <cmd>--progress</cmd> option.
gl: Use a opción <cmd>--progress</cmd>.

en: Progress Dialog
gl: Diálogo de progreso

en: Use the <cmd>--progress</cmd> option to create a progress dialog.
gl: Use a opción <cmd>--progress</cmd> para crear un diálogo de progreso.

en: The progress dialog supports the following options:
gl: O diálogo de progreso admite as seguintes opcións:

en: Specifies the text that is displayed in the progress dialog.
gl: Especifica o texto que se mostra no diálogo de progreso.

en: <cmd>--percentage</cmd>=<var>percentage</var>
gl: <cmd>--percentage</cmd>=<var>porcentaxe</var>

en: Specifies the initial percentage that is set in the progress dialog.
gl: Especifica o porcentaxe inicial que se estabelece no diálogo de progreso.

en: Closes the progress dialog when 100% has been reached.
gl: Pecha o diálogo de progreso cando se alcanza o 100%.

en: Specifies that the progress bar pulsates until an EOF character is read from standard input.
gl: Especifica que a barra de progreso pulse até que un caracter EOF se lee desde a entrada estandar.

en: The following example script shows how to create a progress dialog:
gl: O seguinte script de exemplo mostra como se crea un diálogo de progreso:

en: Progress Dialog Example
gl: Exemplo de diálogo de progreso

en: Use the <cmd>--question</cmd> option.
gl: Use a opción <cmd>--question</cmd>.

en: Question Dialog
gl: Diálogo de pregunta

en: Use the <cmd>--question</cmd> option to create a question dialog.
gl: Use a opción <cmd>--question</cmd> para crear un diálogo de pregunta.

en: The following example script shows how to create a question dialog:
gl: O seguinte script de exemplo mostra como crear un diálogo de pregunta:

en: 
    #!/bin/bash
    
    zenity --question \
    --text="Are you sure you wish to proceed?"
gl: 
    #!/bin/bash
    
    zenity --question \
    --text="Está seguro de que quere continuar?"

en: Question Dialog Example
gl: Exemplo do diálogo de pregunta

en: <app>Zenity</app> question dialog example
gl: Exemplo do diálogo de pregunta de <app>Zenity</app>

en: Use the <cmd>--scale</cmd> option.
gl: Use a opción <cmd>--scale</cmd>.

en: Scale Dialog
gl: Diálogo de escala

en: Use the <cmd>--scale</cmd> option to create a scale dialog.
gl: Use a opción <cmd>--scale</cmd> para crear un diálogo de escala.

en: The scale dialog supports the following options:
gl: O diálogo de escala admite as seguintes opcións:

en: Set the dialog text. (Default: Adjust the scale value)
gl: EStabeleza o texto do diálogo. (Predeterminado: «Axustar o valor da escala»)

en: <cmd>--value</cmd>=<var>VALUE</var>
gl: <cmd>--value</cmd>=<var>VALOR</var>

en: <cmd>--min-value</cmd>=<var>VALUE</var>
gl: <cmd>--min-value</cmd>=<var>VALOR</var>

en: Set minimum value. (Default: 0)
gl: Estableza o valor mínimo. (Predeteminado: 0)

en: Hide value on dialog.
gl: Ocultar o valor nun diálogo.

en: The following example script shows how to create a scale dialog:
gl: O seguinte script de exemplo mostra como se crea un diálogo de calendario:

en: 
    #!/bin/sh
    
    VALUE=`zenity --scale --text="Select window transparency." --value=50`
    
    case $? in
             0)
    		echo "You selected $VALUE%.";;
             1)
                    echo "No value selected.";;
            -1)
                    echo "An unexpected error has occurred.";;
    esac
gl: 
    #!/bin/sh
    
    VALUE=`zenity --scale --text="Select window transparency." --value=50`
    
    case $? in
             0)
    		echo "Seleccionouse $VALUE%.";;
             1)
                    echo "Non se seleccionou ningún valor.";;
            -1)
                    echo "Produciuse un erro non esperado.";;
    esac

en: Scale Dialog Example
gl: Exemplo de diálogo de escala

en: <app>Zenity</app> scale dialog example
gl: Exemplo do diálogo de escala de <app>Zenity</app>

en: Use the <cmd>--text-info</cmd> option.
gl: Use a opción <cmd>--text-info</cmd>.

en: Text Information Dialog
gl: Diálogo para o texto de información

en: Use the <cmd>--text-info</cmd> option to create a text information dialog.
gl: Use a opción <cmd>--warning</cmd> para crear un diálogo de pregunta.

en: The text information dialog supports the following options:
gl: O diálogo de texto de información admite as seguintes opcións:

en: Specifies a file that is loaded in the text information dialog.
gl: Especifica un ficheiro que se carga no diálogo de texto de información.

en: Allows the displayed text to be edited. The edited text is returned to standard output when the dialog is closed.
gl: Permite que o texto mostrado sexa editado. O texto editado devólvese pola saída estándar cando o diálogo se pecha.

en: <cmd>--font</cmd>=<var>FONT</var>
gl: <cmd>--font</cmd>=<var>TIPO_DE_LETRA</var>

en: Specifies the text font.
gl: Especifica o tipo de letra do texto.

en: <cmd>--checkbox</cmd>=<var>TEXT</var>
gl: <cmd>--checkbox</cmd>=<var>TEXTO</var>

en: Enable a checkbox for use like a 'I read and accept the terms.'
gl: Activar unha casilla para usala como «Lin e acepto os termos.»

en: Enable html support.
gl: Activar a compatibilidade de HTML.

en: Sets an url instead of a file. Only works if you use --html option.
gl: Configura unha URL no lugar dun ficheiro. Só funciona se usa a opción «--html»

en: The following example script shows how to create a text information dialog:
gl: O seguinte script de exemplo mostra como crear un diálogo de selección de ficheiro:

en: 
    #!/bin/sh
    
    # You must place file "COPYING" in same folder of this script.
    FILE=`dirname $0`/COPYING
    
    zenity --text-info \
           --title="License" \
           --filename=$FILE \
           --checkbox="I read and accept the terms."
    
    case $? in
        0)
            echo "Start installation!"
    	# next step
    	;;
        1)
            echo "Stop installation!"
    	;;
        -1)
            echo "An unexpected error has occurred."
    	;;
    esac
gl: 
    #!/bin/sh
    
    # Debe copiar o archivo "COPYING" no mesmo cartafol que este script.
    FILE=`dirname $0`/COPYING
    
    zenity --text-info \
           --title="Licenza" \
           --filename=$FILE \
           --checkbox="Lin e acepto os termos."
    
    case $? in
        0)
            echo "Comenzar instalación"
    	# seguinte paso
    	;;
        1)
            echo "Deter instalación"
    	;;
        -1)
            echo "Produciuse un error non esperado."
    	;;
    esac

en: Text Information Dialog Example
gl: Exemplo do diálogo de texto de información

en: <app>Zenity</app> text information dialog example
gl: Exemplo do diálogo de texto de información de <app>Zenity</app>

en: You can use <app>Zenity</app> to create simple dialogs that interact graphically with the user.
gl: Pode usar <app>Zenity</app> para crear diálogos simples que interactúen graficamente co usuario.

en: When you write scripts, you can use <app>Zenity</app> to create simple dialogs that interact graphically with the user, as follows:
gl: Cando escriba scripts, pode usar <app>Zenity</app> para crear diálogos simples que interactúen graficamente co usuario, como por exemplo:

en: You can create a dialog to obtain information from the user. For example, you can prompt the user to select a date from a calendar dialog, or to select a file from a file selection dialog.
gl: Pode crear un diálogo para obter información do usuario. Por exemplo, pode pedir ao usuario seleccionar unha data dun diálogo do calendario. ou seleccionar un ficheiro dun diálogo de selección de ficheiro.

en: You can create a dialog to provide the user with information. For example, you can use a progress dialog to indicate the current status of an operation, or use a warning message dialog to alert the user.
gl: Vostede pode crear un diálogo para fornecer información ao usuario. Por exemplo, pode usar un diálogo de progreso para indicar o estado actual dunha operación, ou usar un diálogo de advertencia para alertar ao usuario.

en: When the user closes the dialog, <app>Zenity</app> prints the text produced by the dialog to standard output.
gl: Cando o usuario pecha o diálogo, <app>Zenity</app> imprime o texto producido polo diálogo á saída estándar de erro.

en: When you write <app>Zenity</app> commands, ensure that you place quotation marks around each argument.
gl: Cando vostede escriba ordes de <app>Zenity</app>, asgúrese de poñer comiñas ao redor de cada argumento.

en: For example, use:
gl: Por exemplo, use:

en: zenity --calendar --title="Holiday Planner"
gl: zenity --calendar --title="Calendario de vacacións"

en: Do not use:
gl: Non use:

en: zenity --calendar --title=Holiday Planner
gl: zenity --calendar --title=Calendario de vacacións

en: If you do not use quotation marks, you might get unexpected results.
gl: Se non usa comi;as, pode que consiga resultados non esperados.

en: An access key is a key that enables you to perform an action from the keyboard rather than use the mouse to choose a command from a menu or dialog. Each access key is identified by an underlined letter on a menu or dialog option.
gl: Unha combinación de teclas permítelle realizar unha acción desde o teclado no lugar de empregar o rato para elixir unha orde dun menú ou un diálogo. Cada combinación de teclas identifícase por unha tecla subliñadad nunha opción do menú ou dun diálogo.

en: Some <app>Zenity</app> dialogs support the use of access keys. To specify the character to use as the access key, place an underscore before that character in the text of the dialog. The following example shows how to specify the letter 'C' as the access key:
gl: Algúns diálogos de <app>Zenity</app> admiten o uso de combinacións de teclas. Para especificar o carácter que se empregará como combinación de teclas, poña un guión baixo precedendo ese carácter no texto do diálogo. O seguinte exemplo mostra como especificar a letra «E» como combinación de teclas:

en: <input>"_Choose a name".</input>
gl: <input>"_Seleccione un nome".</input>

en: Exit Codes
gl: Códigos de saída

en: Zenity returns the following exit codes:
gl: Zenity retorna os seguintes códigos de erro:

en: The user has pressed either <gui style="button">OK</gui> or <gui style="button">Close</gui>.
gl: O usuario premeu <gui style="button">Aceptar</gui> ou <gui style="button">Pechar</gui>.

en: The user has either pressed <gui style="button">Cancel</gui>, or used the window functions to close the dialog.
gl: O usuario presionou <gui style="button">Cancelar</gui>, ou usou a función da xanela para pechar o diálogo.

en: The dialog has been closed because the timeout has been reached.
gl: O diálogo pechouse porque o tempo de espera alcanzouse.

en: All Zenity dialogs support the following general options:
gl: Tódolos diálogos de Zenity son compatíbeis coas seguintes opcións xerais:

en: <cmd>--title</cmd>=<var>title</var>
gl: <cmd>--title</cmd>=<var>título</var>

en: Specifies the title of a dialog.
gl: Especifica o título dun diálogo.

en: <cmd>--window-icon</cmd>=<var>icon_path</var>
gl: <option>--window-icon</option>=<var>ruta_de_icona</var>

en: Specifies the icon that is displayed in the window frame of the dialog. There are 4 stock icons also available by providing the following keywords - 'info', 'warning', 'question' and 'error'.
gl: Especifica a icona que se mostra no marco da xanela do diálogo. Hai 4 iconas dispoñíbeis, fornecendo as palabras chave seguintes - «info», «warning», «question» e «erro».

en: <cmd>--width</cmd>=<var>width</var>
gl: <cmd>--width</cmd>=<var>anchura</var>

en: Specifies the width of the dialog.
gl: Especifica o ancho dun diálogo

en: <cmd>--height</cmd>=<var>height</var>
gl: <cmd>--height</cmd>=<var>altura</var>

en: Specifies the height of the dialog.
gl: Especifica o alto dun diálogo

en: <cmd>--timeout</cmd>=<var>timeout</var>
gl: <cmd>--timeout</cmd>=<var>tempo_de_expiración</var>

en: Specifies the timeout in seconds after which the dialog is closed.
gl: Especifica o tempo de espera en segundos despois do cal o diálogo se pechará.

en: Zenity provides the following help options:
gl: Zenity fornece as seguintes opcións de axuda

en: Displays shortened help text.
gl: Mostra un texto de axuda abreviado.

en: Displays full help text for all dialogs.
gl: Mostra o texto de axuda para os diálogos

en: Displays help text for general dialog options.
gl: Mostra o texto de axuda para as opcións de diálogo xerais.

en: Displays help text for calendar dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo do calendario.

en: Displays help text for text entry dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo de entrada de texto.

en: Displays help text for error dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo de erro.

en: Displays help text for information dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo de información.

en: Displays help text for file selection dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo de selección de ficheiros.

en: Displays help text for list dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo de lista.

en: Displays help text for notification icon options.
gl: Mostra o texto de axuda para as opcións de iconas de notificación.

en: Displays help text for progress dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo de progreso.

en: Displays help text for question dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo de pregunta.

en: Displays help text for warning dialog options.
gl: Mostra o texto de axuda para as opcións do diálogo de avisos.

en: Displays help for text information dialog options.
gl: Mostra o texto de axuda para as opcións de diálogo de información.

en: Displays help for miscellaneous options.
gl: Mostra axuda para opcións varias.

en: Displays help for GTK+ options.
gl: Mostra axuda para as opcóns de GTK+

en: Zenity also provides the following miscellaneous options:
gl: Zenity tamén fornece as seguintes opcións varias:

en: Displays the <gui>About Zenity</gui> dialog, which contains Zenity version information, copyright information, and developer information.
gl: Mostra o diálogo <guilabel>Sobre Zenity</guilabel>, que contén información da versión de Zenity, información de copyright e información do desenvolvedor.

en: Displays the version number of Zenity.
gl: Mostra o número de versión de Zenity.

en: Zenity supports the standard GTK+ options. For more information about the GTK+ options, execute the <cmd>zenity --help-gtk</cmd> command.
gl: Zenity admite as opcións GTK+ estándar. Para obter máis información sobre as opcións de GTK+, execute a orde <command>zenity -?</command>.

en: Normally, Zenity detects the terminal window from which it was launched and keeps itself above that window. This behavior can be disabled by unsetting the <var>WINDOWID</var> environment variable.
gl: Xeralmente Zenity detecta a xanela do terminal desde a que se iniciou e se mantén por enriba desa xanela. Ese comportamento pódese desactivar coa variábel de entorno <var>WINDOWID</var>.

en: Use the <cmd>--warning</cmd> option.
gl: Use a opción <cmd>--warning</cmd>.

en: Warning Dialog
gl: Diálogo de advertencia

en: Use the <cmd>--warning</cmd> option to create a warning dialog.
gl: Use a opción <cmd>--warning</cmd> para crear un diálogo de pregunta.

en: The following example script shows how to create a warning dialog:
gl: O seguinte script de exemplo mostra como crear un diálogo de advertencia:

en: 
    #!/bin/bash
    
    zenity --warning \
    --text="Disconnect the power cable to avoid electrical shock."
gl: 
    #!/bin/bash
    
    zenity --warning \
    --text="Desconecte o cable eléctrico para evitar un shock eléctrico."

en: Warning Dialog Example
gl: Exemplo do diálogo de advertencia

en: <app>Zenity</app> warning dialog example
gl: Exemplo do diálogo de advertencia de <app>Zenity</app>

en: You must specify a dialog type. See 'zenity --help' for details
gl: Debe especificar un tipo de diálogo. Para obter máis información consulte «zenity --help»

en: Invalid value for a boolean typed hint.
    Supported values are 'true' or 'false'.
gl: Valor non válido para o tipado booleano.
    Os valores admitidos son «true» ou «false».

note: (iibiiay)
en: Unsupported hint. Skipping.
gl: Tipado non admitido. Omitindo.

note: unknown hints
en: Unknown hint name. Skipping.
gl: Nome de tipado non coñecido. Omitindo.

en: Could not parse command from stdin
gl: Non é posíbel analizar a orde desde stdin

en: Zenity notification
gl: Notificación de Zenity

en: Forms dialog
gl: Diálogo de formularios

en: Set the modal hint
gl: Estabelece a suxestión do diálogo modal

en: Set the dialog icon
gl: Estabelecer a icona do diálogo

en: ICON-NAME
gl: NOME-ICONA

en: Do not enable pango markup
gl: Non activar o marcado pango

en: Use an image for first column
gl: Usar unha imaxe para a primeira columna

en: Set the notification hints
gl: Estabelecer as notificacións de tipado

en: Set the text font
gl: Estabelecer o tipo de letra do texto

en: Enable an I read and agree checkbox
gl: Activa una caixa de verificación «Lino e acepto»

en: Enable html support
gl: Activar compatibilidade de html

en: Sets an url instead of a file. Only works if you use --html option
gl: Configura unha URL no lugar dun ficheiro. Só funciona se usa a opción «--html»

en: Display forms dialog
gl: Mostrar o diálogo de formularios

en: Add a new Entry in forms dialog
gl: Engadir un novo campo ao diálogo de formularios

en: Add a new Password Entry in forms dialog
gl: Engadir un novo campo de contrasinal no diálogo de formularios

en: Add a new Calendar in forms dialog
gl: Engadir un novo calendario no diálogo de formularios

en: Calendar field name
gl: Nome do campo de calendario

en: Add a new List in forms dialog
gl: Engadir unha lista nova no diálogo de formularios

en: List field and header name
gl: Listar o nome do campo e da cabeceira

en: List of values for List
gl: Lista de valores por lista

en: List of values separated by |
gl: Lista de valores separados por |

en: List of values for columns
gl: Lista de valores por columnas

en: Show the columns header
gl: Mostrar a cabeceira das columnas

en: About zenity
gl: Sobre o Zenity

en: Forms dialog options
gl: Opcións do diálogo de formularios

en: Show forms dialog options
gl: Mostrar as opcións do diálogo de formularios

en: Updates installed package
gl: Actualiza o paquete instalado

note: TRANSLATORS: there are no packages that match
en: There are no packages to show.
gl: Non existen paquetes que mostrar.

note: TRANSLATORS: A repository file is being read, and * the packages created internally
en: Loading repository
gl: Lendo o repositorio

note: TRANSLATORS: when the transaction is being resolved, * and we make sure that it makes sense by adding * dependencies where required
en: Calculating install
gl: Calculando a instalación

note: TRANSLATORS: when the transaction is being resolved, * and we make sure that it makes sense by removing * dependencies where required
en: Calculating removal
gl: Calculando eliminación

note: TRANSLATORS: when the transaction is being resolved, * and we make sure that it makes sense by adding and * removing dependencies where required
en: Calculating update
gl: Calculando a actualización

note: TRANSLATORS: when the transaction is being checked * for conflicting packages
en: Checking conflicts
gl: Comprobando conflitos

note: TRANSLATORS: loading the rpmdb
en: Loading installed
gl: Cargando instalados

note: TRANSLATORS: calculating the update set
en: Checking updates
gl: Comprobando actualizacións

en: No packages found
gl: Non se atoparon paquetes

en: No packages found (after filter)
gl: Non se atoparon paquetes (despois de filtrar)

note: TRANSLATORS: error message
en: No %s package was found
gl: Non foi posíbel atopar o paquete %s

note: TRANSLATORS: finding packages in local and remote repos TRANSLATORS: finding packages from a name
en: Finding package
gl: Buscando paquete

note: TRANSLATORS: error message: user needs to specify a value
en: Specify a package name
gl: Especifique o nome do paquete

note: TRANSLATORS: getting the list pf package dependencies for a package TRANSLATORS: getting the depends of a package
en: Getting depends
gl: Obtendo dependencias

en: No package was found
gl: Non foi posíbel atopar o paquete

en: Repo
gl: Repositorio

en: The history database is empty
gl: O historial da base de datos está baleiro

note: TRANSLATORS: we've imported the yumdb into the history database
en: All database entries imported into history
gl: Todas as entradas da base de datos foron importadas ao historial

note: TRANSLATORS: getting file lists for a package
en: Getting files
gl: Obtendo ficheiros

en: Failed to match any packages for :
gl: Non foi posíbel atopar ningún paquete para:

en: Package contains no files
gl: O paquete non contén ficheiros

en: No distribution upgrades are available.
gl: Non está dispoñíbel ningunha anovación da distribución

en: Distribution upgrades available:
gl: Hai novas anovacións da distribución:

note: TRANSLATORS: A user didn't specify a required value
en: Specify a config key
gl: Especifique unha chave de configuración

note: TRANSLATORS: there was no value in the config files
en: No value for %s
gl: Non hai valor para %s

note: TRANSLATORS: this is the reason the action is to be taken
en: Installing for dependencies
gl: Instalando para dependencias

note: TRANSLATORS: this is the reason the action is to be taken
en: Updating to new versions
gl: Anovando á nova versión

note: TRANSLATORS: this is the reason the action is to be taken
en: Removing due to multiple versions
gl: Eliminando debido a múltiples versións

note: TRANSLATORS: this is the reason the action is to be taken
en: Removing for dependencies
gl: Eliminando dependencias

note: TRANSLATORS: this is the reason the action is to be taken
en: Removing old versions
gl: Eliminando as versións antigas

note: TRANSLATORS: this is the reason the action is to be taken
en: Removing as obsolete
gl: Elminando por obsoleto

note: TRANSLATORS: this is the reason the action is to be taken
en: Updating for conflict
gl: Actualizando por conflito

note: TRANSLATORS: this is the reason the action is to be taken
en: Updating for dependencies
gl: Actualizado por dependencias

note: TRANSLATORS: this is the reason the action is to be taken
en: Updating the system
gl: Actualizando o sistema

note: TRANSLATORS: this is the reason the action is to be taken TRANSLATORS: performing action
en: Downgrading
gl: Desactualizando

note: TRANSLATORS: this is the reason the action is to be taken
en: Downgrading for dependencies
gl: Desactualizando por dependencias

note: TRANSLATORS: this is the reason the action is to be taken
en: Removing current version
gl: Eliminando a versión actual

note: TRANSLATORS: this is the reason the action is to be taken
en: Removing automatic dependency
gl: Eliminando a dependencia automática

en: Transaction summary:
gl: Resumo da transacción:

note: TRANSLATOR: downgrades are bad and not supported
en: WARNING: Downgrading packages is not supported or tested.
gl: ADVERTENCIA: A desactualización de paquetes non se admite ou non está probado.

note: TRANSLATORS: this is the stdout and stderr output * from the transaction, that may indicate something * went wrong
en: Transaction warning:
gl: Aviso da operación:

note: TRANSLATORS: error message
en: Automatically declined action
gl: Acción rexeitada de forma automática

note: TRANSLATORS: how much we have to download
en: Total download size
gl: Tamaño total da descarga

en: Run transaction?
gl: Desexa executar a operación?

note: TRANSLATORS: error message
en: User declined action
gl: Acción rexeitada polo usuario

en: There are untrusted packages:
gl: Existen paquetes non confiábeis:

note: TRANSLATORS: tell the user everything went okay
en: Transaction success!
gl: Operación exitosa!

en: The %s package is already installed
gl: O paquete %s xa está instalado

note: TRANSLATORS: error message
en: %s is not already installed
gl: Aínda non se instalou %s

note: TRANSLATORS: performing action
en: Checking manifests
gl: Comprobando manifestos

en: All manifest files were checked successfully
gl: Todos os ficheiros de manifesto foron verificados de forma exitosa

note: TRANSLATORS: performing action
en: Dumping manifest
gl: Descargando manifesto

note: TRANSLATORS: performing action
en: Disabling repo
gl: Desactivando o repositorio

note: TRANSLATORS: performing action
en: Enabling repo
gl: Activando o repositorio

note: TRANSLATORS: performing action
en: Getting repo list
gl: Obtendo a lista de repositorios

en: Specify a category
gl: Especificar unha categoría

note: TRANSLATORS: returning all packages that match a category
en: Search category
gl: Buscar unha categoría

note: TRANSLATORS: user needs to specify something
en: No search term specified
gl: Non se especificou un termo de busca

note: TRANSLATORS: user needs to specify something
en: Specify a filename
gl: Especificar o nome dun ficheiro

note: TRANSLATORS: searching for a specific file
en: Searching file
gl: Buscando ficheiro

note: TRANSLATORS: searching by a specific group
en: Search group
gl: Buscar grupo

note: TRANSLATORS: search, based on the package name only
en: Searching name
gl: Buscar nome

en: Specify a distro name, e.g.
gl: Especificar o nome dunha distribución, p.ex.

note: TRANSLATORS: upgrading to a new distro release, *not* * updating to a new package version
en: Upgrading
gl: Anovando

note: TRANSLATORS: error message, invalid value
en: Distribution name invalid
gl: Nome da distribución non válido

note: TRANSLATORS: error message, invalid value
en: Only 'fedora' is supported
gl: Só compatíbel con «fedora»

note: TRANSLATORS: error message, invalid value
en: Version number %i is invalid
gl: O número %i da versión non é válido

note: TRANSLATORS: error message
en: The %s package is not installed
gl: O paquete %s non está instalado

en: No update detail
gl: Sen detalle de actualización

en: Issued:
gl: Emitido:

en: Specify a update type, e.g.
gl: Especifique un tipo de actualización, p. ex.

en: Invalid update type, only these types are supported:
gl: Tipo de actualización non válido, só se admite para os seguintes:

en: Welcome to the shell. Type '%s' to finish.
gl: Benvido á shell. Escriba «%s» para rematar.

note: TRANSLATORS: used when the install database is being checked
en: Checking database
gl: Comprobando a base de datos

note: TRANSLATORS: used when the install database is being set
en: Setting key
gl: Definindo a chave

note: TRANSLATORS: used when the install database is being set
en: Getting key
gl: Obtendo a chave

note: TRANSLATORS: used when the install database is being set
en: Deleting key
gl: Eliminando a chave

note: TRANSLATORS: used when the install database is listed
en: Listing keys
gl: Listando chaves

note: TRANSLATORS: the user just did ctrl-c
en: Cancellation in progress...
gl: Cancelación en progreso...

en: Enable low level profiling of Zif
gl: Activar perfíl de Zif de baixo nivel

en: Enable background mode to run using less CPU
gl: Activar modo en segundo plano para ser executado empregando menos CPU

en: Work offline when possible
gl: Cando sexa posíbel traballar desconectado

en: Take into account distribution versions when calculating updates
gl: Ter en conta as versións da distribución cando se calculan as actualizacións

en: Use different config file
gl: Utilizar ficheiros de configuración diferentes

en: Exclude certain packages
gl: Excluír determinados paquetes

en: Use different rpm database root
gl: Utilizar unha raíz diferente de base de datos rpm

en: Proxy server setting
gl: Configuración do servidor proxy

en: Permitted age of the cache in seconds, 0 for never (default)
gl: Vida da caché permitida en segundos, 0 para nunca (predeterminado)

en: Skip broken dependencies and repos rather than failing
gl: Omitir dependencias e repositorios danados no lugar de fallar

en: Only use the exact architecture packages for this machine
gl: Empregar só paquetes coa arquitectura exacta desta máquina

en: Assume yes to all questions
gl: Presupón unha resposta afirmativa a todas as preguntas

en: Assume no to all questions
gl: Presupón unha resposta negativa a todas as preguntas

en: Enable one or more repositories
gl: Activa un ou máis repositorios

en: Disable one or more repositories
gl: Desativa un ou máis repositorios

en: Specify a directory of packages as a remote store
gl: Especifique un cartafol de paquetes como un almacenamento remoto

en: Take all locks at startup rather than as required
gl: Tomar todos os bloqueos ao inicio, no lugar cando se requiren

note: TRANSLATORS: we can't run as the user
en: Cannot specify age when not a privileged user.
gl: Non é posíbel especificar a duración cando non se é un usuario con privilexios.

note: TRANSLATORS: we can't download new stuff as a user
en: Enabling offline mode as user unprivileged.
gl: Activar o modo desconectado como usuario sen privilexios.

note: TRANSLATORS: command description
en: Remove cached data
gl: Eliminar datos de caché

note: TRANSLATORS: command description
en: Download a package
gl: Descargar un paquete

note: TRANSLATORS: command description
en: Find a given package given the ID
gl: Atopar un paquete determinado indicando o seu ID

note: TRANSLATORS: command description
en: Returns the list of categories
gl: Devolve a lista das categorías

note: TRANSLATORS: command description
en: List a package's dependencies
gl: Mostra as dependencias dun paquete

note: TRANSLATORS: command description
en: Display details about a package or group of packages
gl: Mostra os detalles relacionados cun paquete, ou cun grupo de paquetes

note: TRANSLATORS: command description
en: List the files in a package
gl: Lista os ficheiros nun paquete

note: TRANSLATORS: command description
en: Get the groups the system supports
gl: Obtén os grupos que o sistema admite

note: TRANSLATORS: command description
en: List all packages
gl: Mostra todos os paquetes

note: TRANSLATORS: command description
en: Check for available package updates
gl: Comproba novas actualizacións de paquetes dispoñíbeis

note: TRANSLATORS: command description
en: Check for newer operating system versions
gl: Comproba novas versións do sistema operativo

note: TRANSLATORS: command description
en: Get an expanded value from the config file
gl: Obtén un valor expandido desde o ficheiro de configuración

note: TRANSLATORS: command description
en: Installs the build dependencies for a given package
gl: Instala as dependencias compiladas dun determinado paquete

note: TRANSLATORS: command description
en: Display a helpful usage message
gl: Mostra esta mensaxe de axuda de uso

note: TRANSLATORS: command description
en: Install a package
gl: Instala un paquete

note: TRANSLATORS: command description
en: Downgrade a package to a previous version
gl: Desactualiza un paquete á súa versión anterior

note: TRANSLATORS: command description
en: Install a local package
gl: Instala un paquete local

note: TRANSLATORS: command description
en: Check a transaction manifest
gl: Comproba un manifesto de transacción

note: TRANSLATORS: command description
en: Dump a transaction manifest to a file
gl: Descarga o manifesto de transacción a un ficheiro

note: TRANSLATORS: command description
en: Generate the metadata cache
gl: Xera a cache de metadatos

note: TRANSLATORS: command description
en: Remove a package
gl: Elmina un paquete

note: TRANSLATORS: command description
en: Remove a package with dependencies
gl: Elmina un paquete coas dependencias

note: TRANSLATORS: command description
en: Disable a specific software repository
gl: Desactiva un repositorio de software específico

note: TRANSLATORS: command description
en: Enable a specific software repository
gl: Activa un repositorio de software específico

note: TRANSLATORS: command description
en: Display the configured software repositories
gl: Mostra os repositorios de software configurados

note: TRANSLATORS: command description
en: Find a given package name
gl: Buscar un nome de paquete fornecido

note: TRANSLATORS: command description
en: Search package details for the given category
gl: Busca detalles de paquetes coa categoría indicada

note: TRANSLATORS: command description
en: Search package details for the given string
gl: Busca detalles de paquetes coa cadea indicada

note: TRANSLATORS: command description
en: Search packages for the given filename
gl: Busca paquetes co nome de ficheiro indicado

note: TRANSLATORS: command description
en: Search packages in the given group
gl: Busca paquetes no grupo indicado

note: TRANSLATORS: command description
en: Search package name for the given string
gl: Busca nomes de paquetes coa cadea indicada

note: TRANSLATORS: command description
en: Run an interactive shell
gl: Executa unha shell interactiva

note: TRANSLATORS: command description
en: Update a package to the newest available version
gl: Actualiza un paquete á súa versión dispoñíbel máis recente

note: TRANSLATORS: command description
en: Update a package taking into account distribution version
gl: Actualiza un paquete tendo en conta a versión da distribución

note: TRANSLATORS: command description
en: Display details about an update
gl: Mostra detalles sobre unha actualización

note: TRANSLATORS: command description
en: Upgrade the operating system to a newer version
gl: Actualiza o sistema operativo á súa versión máis recente

note: TRANSLATORS: command description
en: Live-upgrade the operating system to a newer version
gl: Actualiza «en vivo» o sistema operativo a unha nova versión

note: TRANSLATORS: command description
en: Find what package conflicts with the given value
gl: Atopa que paquetes chocan co valor indicado

note: TRANSLATORS: command description
en: Find what package obsoletes the given value
gl: Atopa que paqeutes fan que o valor indicado sexa obsoleto

note: TRANSLATORS: command description
en: Find what package provides the given value
gl: Atopa que paquetes ofrecen o valor indicado

note: TRANSLATORS: command description
en: Find what package requires the given value
gl: Atopa que paquetes precisan o valor indicado

note: TRANSLATORS: command description
en: Check for problems in the installed database
gl: Comproba se existen problemas na base de datos instalada

note: TRANSLATORS: command description
en: Get a value in the package database
gl: Obtendo un valor na base de datos do paquete

note: TRANSLATORS: command description
en: Set a value in the installed package database
gl: Define un valor na base de datos de paquetes instalados

note: TRANSLATORS: command description
en: Remove a value from the installed package database
gl: Elimina un valor na base de datos de paquetes instalados

note: TRANSLATORS: command description
en: List values from the installed package database
gl: Lista os valores desde a base de datos de paquetes instalados

note: TRANSLATORS: command description
en: Gets the provides for a given package
gl: Obtén o que ofrece un paquete determinado

note: TRANSLATORS: command description
en: Gets the requires for a given package
gl: Obtén o que precisa un paquete determinado

note: TRANSLATORS: command description
en: Gets the conflicts for a given package
gl: Obtén os conflitos dun paquete determinado

note: TRANSLATORS: command description
en: Gets the obsoletes for a given package
gl: Obtén as versións obsoletas dun paquete determinado

note: TRANSLATORS: command description
en: Gets the transaction history list
gl: Obtén a lista co historial de operacións

note: TRANSLATORS: command description
en: Gets the transaction history for a specified package
gl: Obtén o historial de operacións dun determinado paquete

note: TRANSLATORS: command description
en: Imports the history data from a legacy database
gl: Importa os datos do historial dunha base de datos anterior

note: TRANSLATORS: command description
en: Shows a list of packages that depend on a specified package
gl: Mostra a lista dos paquetes que dependen doutro paquete determinado

note: TRANSLATORS: error message
en: The system state was invalid
gl: O estado do sistema non é válido

note: TRANSLATORS: error message
en: Unhandled state error
gl: Estado do erro non administrado

note: TRANSLATORS: error message
en: No supported
gl: Non compatíbel

note: TRANSLATORS: error message
en: The transaction conflicts
gl: A transacción ten un conflito

note: TRANSLATORS: error message
en: Unhandled transaction error
gl: Produciuse un ferro de operación non xestionado

note: TRANSLATORS: error message
en: Failed to store
gl: Produciuse un fallo ao almacenar

note: TRANSLATORS: error message
en: Failed as offline
gl: Produciuse un fallo por desconexión

note: TRANSLATORS: error message
en: Failed to download
gl: Produciuse un fallo ao descargar

note: TRANSLATORS: error message
en: Store array is empty
gl: A matriz de almacenamento está baleira

note: TRANSLATORS: error message
en: Not locked
gl: Non bloqueado

note: TRANSLATORS: error message
en: There are multiple matches
gl: Hai varias coincidencias

note: TRANSLATORS: error message
en: Not enabled
gl: Non activado

note: TRANSLATORS: error message
en: Unhandled store error
gl: Produciuse un erro de almacenamento non xestionado

note: TRANSLATORS: error message
en: Package operation failed
gl: Produciuse un fallo na operación do paquete

note: TRANSLATORS: error message
en: Unhandled package error
gl: Produciuse un erro de paquete non xestionado

note: TRANSLATORS: error message
en: History operation failed
gl: Fallou o historial da operación

note: TRANSLATORS: error message
en: Unhandled history error
gl: Erro do historial non xestionado

note: TRANSLATORS: error message
en: Settings operation failed
gl: Produciuse un fallo na operación de sistema

note: TRANSLATORS: error message
en: Unhandled config error
gl: Produciuse un erro de configuración non xestionado

note: TRANSLATORS: error message
en: Download failed as permission denied
gl: Produciuse un fallo na descarda debido a unha negación de permisos

note: TRANSLATORS: error message
en: Download was cancelled
gl: Cancelouse a descarga

note: TRANSLATORS: error message
en: Unhandled download error
gl: Produciuse un erro de descarga non xestionado

note: TRANSLATORS: error message
en: Already locked
gl: Xa está bloqueado

note: TRANSLATORS: error message
en: Unhandled metadata error
gl: Erro de metadatos non xestionados

note: TRANSLATORS: error message
en: Unhandled repos error
gl: Erro de repositorios non xestionado
