gconf - en_GB to unknown language translation catalogue (25268 entries)

note: i18n: file ./kiviopart/stencils/Dia/MSE/large_extension_node.shape line 5
en_GB: _: Stencils
    Large Extension Node
target: Veliki čvor proširenja

note: i18n: file ./kiviopart/stencils/Dia/MSE/demultiplexer.shape line 5
en_GB: _: Stencils
    Demultiplexer
target: Demultiplekser

note: i18n: file ./kiviopart/stencils/Dia/MSE/tacsat.shape line 5
en_GB: _: Stencils
    Tactical Satellite Communications Terminal
target: Terminal za komunikaciju sa taktičkim satelitom

note: i18n: file ./kiviopart/stencils/Dia/MSE/node_center.shape line 5
en_GB: _: Stencils
    Node Center
target: Centar čvora

note: i18n: file ./kiviopart/stencils/Dia/MSE/small_extension_node.shape line 5
en_GB: _: Stencils
    Small Extension Node
target: Mali čvor proširenja

note: i18n: file ./kiviopart/stencils/Dia/MSE/multiplexer.shape line 5
en_GB: _: Stencils
    Multiplexer
target: Multiplekser

note: i18n: file ./kiviopart/stencils/Dia/SDL/decision.shape line 5
en_GB: _: Stencils
    SDL - Decision
target: SDL - Odluka

note: i18n: file ./kiviopart/stencils/Dia/SDL/process.shape line 5
en_GB: _: Stencils
    SDL - Process
target: SDL - Obrada

note: i18n: file ./kiviopart/stencils/Dia/SDL/inout.shape line 5
en_GB: _: Stencils
    SDL - InOut
target: SDL - U/Iz

note: i18n: file ./kiviopart/stencils/Dia/SDL/comment.shape line 5
en_GB: _: Stencils
    SDL - Comment
target: SDL - Komentar

note: i18n: file ./kiviopart/stencils/Dia/SDL/state.shape line 5
en_GB: _: Stencils
    SDL - State
target: SDL - Stanje

note: i18n: file ./kiviopart/stencils/Dia/SDL/header.shape line 5
en_GB: _: Stencils
    SDL - Function Header
target: SDL - Zaglavlje funkcije

note: i18n: file ./kiviopart/stencils/Dia/SDL/receive.shape line 5
en_GB: _: Stencils
    SDL - Receive
target: SDL - Primanje

note: i18n: file ./kiviopart/stencils/Dia/SDL/service.shape line 5
en_GB: _: Stencils
    SDL - Service
target: SDL - Servis

note: i18n: file ./kiviopart/stencils/Dia/SDL/function.shape line 5
en_GB: _: Stencils
    SDL - Function
target: SDL - Funkcija

note: i18n: file ./kiviopart/stencils/Dia/SDL/block.shape line 5
en_GB: _: Stencils
    SDL - Block
target: SDL - Blok

note: i18n: file ./kiviopart/stencils/Dia/SDL/save.shape line 5
en_GB: _: Stencils
    SDL - Save
target: SDL - Snimanje

note: i18n: file ./kiviopart/stencils/Dia/SDL/macro.shape line 5
en_GB: _: Stencils
    SDL - Macro
target: SDL - Makro

note: i18n: file ./kiviopart/stencils/Dia/SDL/stop.shape line 5
en_GB: _: Stencils
    SDL - Stop
target: SDL - Zaustavljanje

note: i18n: file ./kiviopart/stencils/Dia/SDL/send.shape line 5
en_GB: _: Stencils
    SDL - Send
target: SDL - Slanje

note: i18n: file ./kiviopart/stencils/Dia/SDL/task.shape line 5
en_GB: _: Stencils
    SDL - Task
target: SDL - Zadatak

note: i18n: file ./kiviopart/stencils/Dia/SDL/return.shape line 5
en_GB: _: Stencils
    SDL - Return
target: SDL - Povratak

note: i18n: file ./kiviopart/stencils/Dia/SDL/note.shape line 5
en_GB: _: Stencils
    SDL - Note
target: SDL - Zabeleška

note: i18n: file ./kiviopart/stencils/Dia/Cisco/6732.shape line 4
en_GB: _: Stencils
    Cisco - 6732
target: Cisco - 6732

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ibm_mini.shape line 4
en_GB: _: Stencils
    Cisco - IBM Mini (AS400)
target: Cisco - IBM Mini (AS400)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/stb.shape line 4
en_GB: _: Stencils
    Cisco - STB (set top box)
target: Cisco - STB (kutija)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/broadband_router.shape line 4
en_GB: _: Stencils
    Cisco - Broadband router
target: Cisco - Širokopojasni usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/host.shape line 4
en_GB: _: Stencils
    Cisco - Host
target: Cisco - Domaćin

note: i18n: file ./kiviopart/stencils/Dia/Cisco/running_man.shape line 4
en_GB: _: Stencils
    Cisco - Running man
target: Cisco - Trkač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/cable_modem.shape line 4
en_GB: _: Stencils
    Cisco - Cable Modem
target: Cisco - Kablovski modem

note: i18n: file ./kiviopart/stencils/Dia/Cisco/satellite_dish.shape line 4
en_GB: _: Stencils
    Cisco - Satellite dish
target: Cisco - Satelitska antena

note: i18n: file ./kiviopart/stencils/Dia/Cisco/tdm_router.shape line 4
en_GB: _: Stencils
    Cisco - TDM router
target: Cisco - TDM usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/multilayer_switch.shape line 4
en_GB: _: Stencils
    Cisco - Multilayer switch
target: Cisco - Višeslojni prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/lock.shape line 4
en_GB: _: Stencils
    Cisco - Lock
target: Cisco - Brava

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pc_adapter_card.shape line 4
en_GB: _: Stencils
    Cisco - PC Adapter Card
target: Cisco - PC adapterska kartica

note: i18n: file ./kiviopart/stencils/Dia/Cisco/7507.shape line 4
en_GB: _: Stencils
    Cisco - 7507
target: Cisco - 7507

note: i18n: file ./kiviopart/stencils/Dia/Cisco/cloud.shape line 4
en_GB: _: Stencils
    Cisco - Cloud
target: Cisco - Oblak

note: i18n: file ./kiviopart/stencils/Dia/Cisco/iptc.shape line 4
en_GB: _: Stencils
    Cisco - IPTC
target: Cisco - IPTC

note: i18n: file ./kiviopart/stencils/Dia/Cisco/atm_tag_switch_router.shape line 4
en_GB: _: Stencils
    Cisco - ATM Tag Switch Router
target: Cisco - ATM Tag prekidački usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/stp.shape line 4
en_GB: _: Stencils
    Cisco - STP
target: Cisco - STP

note: i18n: file ./kiviopart/stencils/Dia/Cisco/localdirector.shape line 4
en_GB: _: Stencils
    Cisco - LocalDirector
target: Cisco - LocalDirector

note: i18n: file ./kiviopart/stencils/Dia/Cisco/6701.shape line 4
en_GB: _: Stencils
    Cisco - 6701
target: Cisco - 6701

note: i18n: file ./kiviopart/stencils/Dia/Cisco/netsonar.shape line 4
en_GB: _: Stencils
    Cisco - NetSonar
target: Cisco - NetSonar

note: i18n: file ./kiviopart/stencils/Dia/Cisco/catalyst_access_gateway.shape line 4
en_GB: _: Stencils
    Cisco - Catalyst Access Gateway
target: Cisco - Mrežni izlaz za pristup Catalyst-u

note: i18n: file ./kiviopart/stencils/Dia/Cisco/dot_dot.shape line 4
en_GB: _: Stencils
    Cisco - Dot-Dot
target: Cisco - Tačka-tačka

note: i18n: file ./kiviopart/stencils/Dia/Cisco/file_cabinet.shape line 4
en_GB: _: Stencils
    Cisco - File cabinet
target: Cisco - Orman sa dosijeima

note: i18n: file ./kiviopart/stencils/Dia/Cisco/software_based_server.shape line 4
en_GB: _: Stencils
    Cisco - Software based server
target: Cisco - Softverski baziran server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/firewall.shape line 4
en_GB: _: Stencils
    Cisco - Firewall
target: Cisco - Zaštitni zid

note: i18n: file ./kiviopart/stencils/Dia/Cisco/supercomputer.shape line 4
en_GB: _: Stencils
    Cisco - Supercomputer
target: Cisco - Superračunar

note: i18n: file ./kiviopart/stencils/Dia/Cisco/vip.shape line 4
en_GB: _: Stencils
    Cisco - VIP
target: Cisco - VIP

note: i18n: file ./kiviopart/stencils/Dia/Cisco/sitting_woman.shape line 4
en_GB: _: Stencils
    Cisco - Sitting woman
target: Cisco - Žena koja sedi

note: i18n: file ./kiviopart/stencils/Dia/Cisco/bts10200.shape line 4
en_GB: _: Stencils
    Cisco - BTS 10200
target: Cisco - BTS 10200

note: i18n: file ./kiviopart/stencils/Dia/Cisco/csu_dsu.shape line 4
en_GB: _: Stencils
    Cisco - CSU/DSU
target: Cisco - CSU/DSU

note: i18n: file ./kiviopart/stencils/Dia/Cisco/atm3800.shape line 4
en_GB: _: Stencils
    Cisco - ATM 3800
target: Cisco - ATM 3800

note: i18n: file ./kiviopart/stencils/Dia/Cisco/asic.shape line 4
en_GB: _: Stencils
    Cisco - ASIC Processor
target: Cisco - ASIC procesor

note: i18n: file ./kiviopart/stencils/Dia/Cisco/octel.shape line 4
en_GB: _: Stencils
    Cisco - Octel
target: Cisco - Octel

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mas_gateway.shape line 4
en_GB: _: Stencils
    Cisco - MAS Gateway
target: Cisco - MAS mrežni izlaz

note: i18n: file ./kiviopart/stencils/Dia/Cisco/bbsm.shape line 4
en_GB: _: Stencils
    Cisco - BBSM
target: Cisco - BBSM

note: i18n: file ./kiviopart/stencils/Dia/Cisco/route_switch_processor.shape line 4
en_GB: _: Stencils
    Cisco - Route Switch Processor
target: Cisco - Procesor prekidača usmerenja

note: i18n: file ./kiviopart/stencils/Dia/Cisco/voice_switch.shape line 4
en_GB: _: Stencils
    Cisco - Voice switch
target: Cisco - Glasovni prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/standing_man.shape line 4
en_GB: _: Stencils
    Cisco - Standing Man
target: Cisco - Čovek koji stoji

note: i18n: file ./kiviopart/stencils/Dia/Cisco/router_with_firewall.shape line 4
en_GB: _: Stencils
    Cisco - Router with Firewall
target: Cisco - Usmerivač sa zaštitnim zidom

note: i18n: file ./kiviopart/stencils/Dia/Cisco/man_woman.shape line 4
en_GB: _: Stencils
    Cisco - Man/Woman
target: Cisco - Muškarac/žena

note: i18n: file ./kiviopart/stencils/Dia/Cisco/10700.shape line 4
en_GB: _: Stencils
    Cisco - 10700
target: Cisco - 10700

note: i18n: file ./kiviopart/stencils/Dia/Cisco/cddi_fddi.shape line 4
en_GB: _: Stencils
    Cisco - CDDI-FDDI
target: Cisco - CDDI-FDDI

note: i18n: file ./kiviopart/stencils/Dia/Cisco/cisco_hub.shape line 4
en_GB: _: Stencils
    Cisco - Cisco Hub
target: Cisco - Cisco čvorište

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pad.shape line 4
en_GB: _: Stencils
    Cisco - PAD
target: Cisco - PAD

note: i18n: file ./kiviopart/stencils/Dia/Cisco/file_server.shape line 4
en_GB: _: Stencils
    Cisco - File Server
target: Cisco - Fajl server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/dslam.shape line 4
en_GB: _: Stencils
    Cisco - DSLAM
target: Cisco - DSLAM

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mgx8220.shape line 4
en_GB: _: Stencils
    Cisco - MGX 8220
target: Cisco - MGX 8220

note: i18n: file ./kiviopart/stencils/Dia/Cisco/vsc3000.shape line 4
en_GB: _: Stencils
    Cisco - Virtual switch controller (VSC 3000)
target: Cisco - Kontrolor virtuelnog prekidača (VSC 3000)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ip_phone.shape line 4
en_GB: _: Stencils
    Cisco - IP Phone
target: Cisco - IP telefon

note: i18n: file ./kiviopart/stencils/Dia/Cisco/distributed_director.shape line 4
en_GB: _: Stencils
    Cisco - Distributed Director
target: Cisco - Raspodeljeni direktor

note: i18n: file ./kiviopart/stencils/Dia/Cisco/voice_switch2.shape line 4
en_GB: _: Stencils
    Cisco - Voice switch 2
target: Cisco - Glasovni prekidač 2

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ibm_mainframe.shape line 4
en_GB: _: Stencils
    Cisco - IBM mainframe
target: Cisco - IBM mejnfrejm

note: i18n: file ./kiviopart/stencils/Dia/Cisco/softphone.shape line 4
en_GB: _: Stencils
    Cisco - Softphone
target: Cisco - Softfon

note: i18n: file ./kiviopart/stencils/Dia/Cisco/iad_router.shape line 4
en_GB: _: Stencils
    Cisco - IAD router
target: Cisco - IAD usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/fddi_ring.shape line 4
en_GB: _: Stencils
    Cisco - FDDI Ring
target: Cisco - FDDI prsten

note: i18n: file ./kiviopart/stencils/Dia/Cisco/generic_softswitch.shape line 4
en_GB: _: Stencils
    Cisco - Generic softswitch
target: Cisco - Generički meki prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/workgroup_switch.shape line 4
en_GB: _: Stencils
    Cisco - Workgroup switch
target: Cisco - Prekidač radne grupe

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ups.shape line 4
en_GB: _: Stencils
    Cisco - UPS
target: Cisco - UPS

note: i18n: file ./kiviopart/stencils/Dia/Cisco/handheld.shape line 4
en_GB: _: Stencils
    Cisco - Handheld
target: Cisco - Ručni

note: i18n: file ./kiviopart/stencils/Dia/Cisco/network_management.shape line 4
en_GB: _: Stencils
    Cisco - Network Management
target: Cisco - Upravljanje mrežom

note: i18n: file ./kiviopart/stencils/Dia/Cisco/front_end_processor.shape line 4
en_GB: _: Stencils
    Cisco - Front End Processor
target: Cisco - Interfejsni procesor

note: i18n: file ./kiviopart/stencils/Dia/Cisco/3x74.shape line 4
en_GB: _: Stencils
    Cisco - 3X74 (floor) cluster controller
target: Cisco - 3X74 (pod) kontroler jata

note: i18n: file ./kiviopart/stencils/Dia/Cisco/storage_router.shape line 4
en_GB: _: Stencils
    Cisco - Storage Router
target: Cisco - Skladišni usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/phone_fax.shape line 4
en_GB: _: Stencils
    Cisco - Phone/Fax
target: Cisco - Telefon/faks

note: i18n: file ./kiviopart/stencils/Dia/Cisco/wireless.shape line 4
en_GB: _: Stencils
    Cisco - Wireless
target: Cisco - Bežično

note: i18n: file ./kiviopart/stencils/Dia/Cisco/cte.shape line 4
en_GB: _: Stencils
    Cisco - Content Transformation Engine (CTE)
target: Cisco - Motor transformacije sadržaja (CTE)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/hub.shape line 4
en_GB: _: Stencils
    Cisco - Hub
target: Cisco - Čvorište

note: i18n: file ./kiviopart/stencils/Dia/Cisco/optical_amplifier.shape line 4
en_GB: _: Stencils
    Cisco - Optical Amplifier
target: Cisco - Optički pojačivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/iptv_content_manager.shape line 4
en_GB: _: Stencils
    Cisco - IPTV content manager
target: Cisco - IPTV menadžer sadržaja

note: i18n: file ./kiviopart/stencils/Dia/Cisco/itp.shape line 4
en_GB: _: Stencils
    Cisco - ITP
target: Cisco - ITP

note: i18n: file ./kiviopart/stencils/Dia/Cisco/voice_commserver.shape line 4
en_GB: _: Stencils
    Cisco - Voice commserver
target: Cisco - Glasovni komserver

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pxf.shape line 4
en_GB: _: Stencils
    Cisco - PXF
target: Cisco - PXF

note: i18n: file ./kiviopart/stencils/Dia/Cisco/wavelength_router.shape line 4
en_GB: _: Stencils
    Cisco - Wavelength router
target: Cisco - Usmerivač talasne dužine

note: i18n: file ./kiviopart/stencils/Dia/Cisco/fax.shape line 4
en_GB: _: Stencils
    Cisco - Fax
target: Cisco - Faks

note: i18n: file ./kiviopart/stencils/Dia/Cisco/css1100.shape line 4
en_GB: _: Stencils
    Cisco - Content Service Switch 1100
target: Cisco - Servisni prekidač sadržaja 1100

note: i18n: file ./kiviopart/stencils/Dia/Cisco/cellular_phone.shape line 4
en_GB: _: Stencils
    Cisco - Cellular phone
target: Cisco - Mobilni telefon

note: i18n: file ./kiviopart/stencils/Dia/Cisco/video_camera.shape line 4
en_GB: _: Stencils
    Cisco - Video camera
target: Cisco - Video kamera

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ons15500.shape line 4
en_GB: _: Stencils
    Cisco - ONS15500
target: Cisco - ONS15500

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mux.shape line 4
en_GB: _: Stencils
    Cisco - MUX
target: Cisco - MUX

note: i18n: file ./kiviopart/stencils/Dia/Cisco/university.shape line 4
en_GB: _: Stencils
    Cisco - University
target: Cisco - Univerzitet

note: i18n: file ./kiviopart/stencils/Dia/Cisco/microphone.shape line 4
en_GB: _: Stencils
    Cisco - Microphone
target: Cisco - Mikrofon

note: i18n: file ./kiviopart/stencils/Dia/Cisco/wireless_bridge.shape line 4
en_GB: _: Stencils
    Cisco - Wireless Bridge
target: Cisco - Bežični most

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ciscosecurity.shape line 4
en_GB: _: Stencils
    Cisco - CiscoSecurity
target: Cisco - CiscoSecurity

note: i18n: file ./kiviopart/stencils/Dia/Cisco/class45_switch.shape line 4
en_GB: _: Stencils
    Cisco - Class 4/5 switch
target: Cisco - Prekidač klase 4/5

note: i18n: file ./kiviopart/stencils/Dia/Cisco/diskette.shape line 4
en_GB: _: Stencils
    Cisco - Diskette
target: Cisco - Disketa

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ios_firewall.shape line 4
en_GB: _: Stencils
    Cisco - IOS Firewall
target: Cisco - IOS zaštitni zid

note: i18n: file ./kiviopart/stencils/Dia/Cisco/tablet.shape line 4
en_GB: _: Stencils
    Cisco - Tablet
target: Cisco - Tabla

note: i18n: file ./kiviopart/stencils/Dia/Cisco/government_building.shape line 4
en_GB: _: Stencils
    Cisco - Government Building
target: Cisco - Zgrada vlade

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mgx8240.shape line 4
en_GB: _: Stencils
    Cisco - MGX 8240
target: Cisco - MGX 8240

note: i18n: file ./kiviopart/stencils/Dia/Cisco/phone.shape line 4
en_GB: _: Stencils
    Cisco - Phone
target: Cisco - Telefon

note: i18n: file ./kiviopart/stencils/Dia/Cisco/protocol_translator.shape line 4
en_GB: _: Stencils
    Cisco - Protocol Translator
target: Cisco - Prevodilac protokola

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ip.shape line 4
en_GB: _: Stencils
    Cisco - IP
target: Cisco - IP

note: i18n: file ./kiviopart/stencils/Dia/Cisco/communications_server.shape line 4
en_GB: _: Stencils
    Cisco - Communications server
target: Cisco - Komunikacioni server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/100baset_hub.shape line 4
en_GB: _: Stencils
    Cisco - 100BaseT Hub
target: Cisco - 100BaseT čvorište

note: i18n: file ./kiviopart/stencils/Dia/Cisco/workgroup_director.shape line 4
en_GB: _: Stencils
    Cisco - Workgroup director
target: Cisco - Direktor radne grupe

note: i18n: file ./kiviopart/stencils/Dia/Cisco/system_controller.shape line 4
en_GB: _: Stencils
    Cisco - System controller
target: Cisco - Sistemski kontrolor

note: i18n: file ./kiviopart/stencils/Dia/Cisco/storage_array.shape line 4
en_GB: _: Stencils
    Cisco - Storage array
target: Cisco - Skladišni niz

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mac_woman.shape line 4
en_GB: _: Stencils
    Cisco - Mac Woman
target: Cisco - Mac žena

note: i18n: file ./kiviopart/stencils/Dia/Cisco/workstation.shape line 4
en_GB: _: Stencils
    Cisco - Workstation
target: Cisco - Radna stanica

note: i18n: file ./kiviopart/stencils/Dia/Cisco/telecommuter_house.shape line 4
en_GB: _: Stencils
    Cisco - Telecommuter house
target: Cisco - Telekomuterska kuća

note: i18n: file ./kiviopart/stencils/Dia/Cisco/svx.shape line 4
en_GB: _: Stencils
    Cisco - SVX (interchangeable with End office)
target: Cisco - SVX (izmenljiva sa krajnjom kancelarijom)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/fc_storage.shape line 4
en_GB: _: Stencils
    Cisco - FC Storage
target: Cisco - FC skladište

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mini_vax.shape line 4
en_GB: _: Stencils
    Cisco - Mini VAX
target: Cisco - Mini VAX

note: i18n: file ./kiviopart/stencils/Dia/Cisco/metro1500.shape line 4
en_GB: _: Stencils
    Cisco - Metro 1500
target: Cisco - Metro 1500

note: i18n: file ./kiviopart/stencils/Dia/Cisco/isdn_switch.shape line 4
en_GB: _: Stencils
    Cisco - ISDN switch
target: Cisco - ISDN prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/terminal.shape line 4
en_GB: _: Stencils
    Cisco - Terminal
target: Cisco - Terminal

note: i18n: file ./kiviopart/stencils/Dia/Cisco/sc2200.shape line 4
en_GB: _: Stencils
    Cisco - SC2200 (Signalling Controller)
target: Cisco - SC2200 (kontrolor signala)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/www_server.shape line 4
en_GB: _: Stencils
    Cisco - WWW server
target: Cisco - WWW server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ip_telephony_router.shape line 4
en_GB: _: Stencils
    Cisco - IP Telephony Router
target: Cisco - IP telefonijski usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/iptv_broadcast_server.shape line 4
en_GB: _: Stencils
    Cisco - IPTV broadcast server
target: Cisco - IPTV emiterski server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/dwdm_filter.shape line 4
en_GB: _: Stencils
    Cisco - DWDM Filter
target: Cisco - DWDM filter

note: i18n: file ./kiviopart/stencils/Dia/Cisco/bridge.shape line 4
en_GB: _: Stencils
    Cisco - Bridge
target: Cisco - Most

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ics.shape line 4
en_GB: _: Stencils
    Cisco - ICS
target: Cisco - ICS

note: i18n: file ./kiviopart/stencils/Dia/Cisco/transpath.shape line 4
en_GB: _: Stencils
    Cisco - Transpath
target: Cisco - Transpath

note: i18n: file ./kiviopart/stencils/Dia/Cisco/bbfw_media.shape line 4
en_GB: _: Stencils
    Cisco - BBFW media
target: Cisco - BBFW medijum

note: i18n: file ./kiviopart/stencils/Dia/Cisco/sip_proxy_server.shape line 4
en_GB: _: Stencils
    Cisco - SIP Proxy server
target: Cisco - SIP proksi server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/unity_server.shape line 4
en_GB: _: Stencils
    Cisco - Unity server
target: Cisco - Unity server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ip_dsl.shape line 4
en_GB: _: Stencils
    Cisco - IP DSL
target: Cisco - IP DSL

note: i18n: file ./kiviopart/stencils/Dia/Cisco/longreach_cpe.shape line 4
en_GB: _: Stencils
    Cisco - LongReach CPE
target: Cisco - LongReach CPE

note: i18n: file ./kiviopart/stencils/Dia/Cisco/printer.shape line 4
en_GB: _: Stencils
    Cisco - Printer
target: Cisco - Štampač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pda.shape line 4
en_GB: _: Stencils
    Cisco - PDA
target: Cisco - PDA

note: i18n: file ./kiviopart/stencils/Dia/Cisco/universal_gateway.shape line 4
en_GB: _: Stencils
    Cisco - Universal Gateway
target: Cisco - Univerzalni mrežni izlaz

note: i18n: file ./kiviopart/stencils/Dia/Cisco/satellite.shape line 4
en_GB: _: Stencils
    Cisco - Satellite
target: Cisco - Satelit

note: i18n: file ./kiviopart/stencils/Dia/Cisco/optical_transport.shape line 4
en_GB: _: Stencils
    Cisco - Optical Transport
target: Cisco - Optički transport

note: i18n: file ./kiviopart/stencils/Dia/Cisco/router_in_building.shape line 4
en_GB: _: Stencils
    Cisco - Router in building
target: Cisco - Usmerivač u zgradi

note: i18n: file ./kiviopart/stencils/Dia/Cisco/turret.shape line 4
en_GB: _: Stencils
    Cisco - Turret
target: Cisco - Kupola

note: i18n: file ./kiviopart/stencils/Dia/Cisco/3174.shape line 4
en_GB: _: Stencils
    Cisco - 3174 (desktop) cluster controller
target: Cisco - 3164 (stoni) kontrolor jata

note: i18n: file ./kiviopart/stencils/Dia/Cisco/server_with_pc_router.shape line 4
en_GB: _: Stencils
    Cisco - Server with PC Router
target: Cisco - Server sa PC usmerivačem

note: i18n: file ./kiviopart/stencils/Dia/Cisco/directory_server.shape line 4
en_GB: _: Stencils
    Cisco - Directory Server
target: Cisco - Direktorijumski server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/generic_processor.shape line 4
en_GB: _: Stencils
    Cisco - Generic processor
target: Cisco - Generički procesor

note: i18n: file ./kiviopart/stencils/Dia/Cisco/rps.shape line 4
en_GB: _: Stencils
    Cisco - RPS
target: Cisco - RPS

note: i18n: file ./kiviopart/stencils/Dia/Cisco/5500.shape line 4
en_GB: _: Stencils
    Cisco - Workgroup 5500
target: Cisco - Radna grupa 5500

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ibm_tower.shape line 5
en_GB: _: Stencils
    Cisco - IBM Tower
target: Cisco - IBM kula

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ata.shape line 4
en_GB: _: Stencils
    Cisco - ATA
target: Cisco - ATA

note: i18n: file ./kiviopart/stencils/Dia/Cisco/15200.shape line 4
en_GB: _: Stencils
    Cisco - 15200
target: Cisco - 15200

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pc_video.shape line 5
en_GB: _: Stencils
    Cisco - PC Video
target: Cisco - PC video

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mgx8260.shape line 4
en_GB: _: Stencils
    Cisco - MGX 8260
target: Cisco - MGX 8260

note: i18n: file ./kiviopart/stencils/Dia/Cisco/moh_server.shape line 4
en_GB: _: Stencils
    Cisco - MoH server (Music on Hold)
target: Cisco - MoH server (muzika na čekanju)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/telecommuter.shape line 4
en_GB: _: Stencils
    Cisco - Telecommuter
target: Cisco - Telekomuter

note: i18n: file ./kiviopart/stencils/Dia/Cisco/modem.shape line 4
en_GB: _: Stencils
    Cisco - Modem
target: Cisco - Modem

note: i18n: file ./kiviopart/stencils/Dia/Cisco/icm.shape line 4
en_GB: _: Stencils
    Cisco - ICM
target: Cisco - ICM

note: i18n: file ./kiviopart/stencils/Dia/Cisco/tokenring.shape line 4
en_GB: _: Stencils
    Cisco - TokenRing
target: Cisco - TokenRing

note: i18n: file ./kiviopart/stencils/Dia/Cisco/sun_workstation.shape line 4
en_GB: _: Stencils
    Cisco - SUN workstation
target: Cisco - SUN radna stanica

note: i18n: file ./kiviopart/stencils/Dia/Cisco/laptop.shape line 4
en_GB: _: Stencils
    Cisco - Laptop
target: Cisco - Laptop

note: i18n: file ./kiviopart/stencils/Dia/Cisco/content_engine.shape line 4
en_GB: _: Stencils
    Cisco - Content Engine (Cache Director)
target: Cisco - Motor sadržaja (direktor keša)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/end_office.shape line 4
en_GB: _: Stencils
    Cisco - End Office
target: Cisco - Krajnja kancelarija

note: i18n: file ./kiviopart/stencils/Dia/Cisco/repeater.shape line 4
en_GB: _: Stencils
    Cisco - Repeater
target: Cisco - Ponavljač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ca.shape line 4
en_GB: _: Stencils
    Cisco - Cisco CA
target: Cisco - Cisco CA

note: i18n: file ./kiviopart/stencils/Dia/Cisco/router.shape line 4
en_GB: _: Stencils
    Cisco - Router
target: Cisco - Usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/generic_gateway.shape line 4
en_GB: _: Stencils
    Cisco - Generic gateway
target: Cisco - Generički mrežni izlaz

note: i18n: file ./kiviopart/stencils/Dia/Cisco/sc2200_vsc3000_host.shape line 4
en_GB: _: Stencils
    Cisco - SC2200/VSC3000 host
target: Cisco - SC2200/VSC3000 domaćin

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mdu.shape line 4
en_GB: _: Stencils
    Cisco - MDU
target: Cisco - MDU

note: i18n: file ./kiviopart/stencils/Dia/Cisco/hp_mini.shape line 4
en_GB: _: Stencils
    Cisco - HP Mini
target: Cisco - HP Mini

note: i18n: file ./kiviopart/stencils/Dia/Cisco/dpt.shape line 4
en_GB: _: Stencils
    Cisco - DPT
target: Cisco - DPT

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pix_firewall.shape line 4
en_GB: _: Stencils
    Cisco - PIX Firewall
target: Cisco - PIX zaštitni zid

note: i18n: file ./kiviopart/stencils/Dia/Cisco/adm.shape line 4
en_GB: _: Stencils
    Cisco - ADM
target: Cisco - ADM

note: i18n: file ./kiviopart/stencils/Dia/Cisco/speaker.shape line 4
en_GB: _: Stencils
    Cisco - Speaker
target: Cisco - Zvučnik

note: i18n: file ./kiviopart/stencils/Dia/Cisco/atm_router.shape line 4
en_GB: _: Stencils
    Cisco - ATM Router
target: Cisco - ATM usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/6705.shape line 4
en_GB: _: Stencils
    Cisco - 6705
target: Cisco - 6705

note: i18n: file ./kiviopart/stencils/Dia/Cisco/wireless_transport.shape line 4
en_GB: _: Stencils
    Cisco - Wireless Transport
target: Cisco - Bežični transport

note: i18n: file ./kiviopart/stencils/Dia/Cisco/key.shape line 4
en_GB: _: Stencils
    Cisco - Key
target: Cisco - Ključ

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pbx.shape line 4
en_GB: _: Stencils
    Cisco - PBX
target: Cisco - PBX

note: i18n: file ./kiviopart/stencils/Dia/Cisco/atm_tag_sw_gigabit_router.shape line 4
en_GB: _: Stencils
    Cisco - ATM Tag Sw Gigabit Router
target: Cisco - ATM Tag Sw gigabitni usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/truck.shape line 4
en_GB: _: Stencils
    Cisco - Truck
target: Cisco - Kamion

note: i18n: file ./kiviopart/stencils/Dia/Cisco/5000.shape line 4
en_GB: _: Stencils
    Cisco - Workgroup 5000
target: Cisco - Radna grupa 5000

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pad_x28.shape line 4
en_GB: _: Stencils
    Cisco - PAD X.28
target: Cisco - PAD X.28

note: i18n: file ./kiviopart/stencils/Dia/Cisco/1000.shape line 4
en_GB: _: Stencils
    Cisco - Cisco 1000
target: Cisco - Cisco 1000

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pc_router_card.shape line 4
en_GB: _: Stencils
    Cisco - PC Router Card
target: Cisco - PC usmerivačka kartica

note: i18n: file ./kiviopart/stencils/Dia/Cisco/scanner.shape line 4
en_GB: _: Stencils
    Cisco - Scanner
target: Cisco - Skener

note: i18n: file ./kiviopart/stencils/Dia/Cisco/car.shape line 4
en_GB: _: Stencils
    Cisco - Car
target: Cisco - Automobil

note: i18n: file ./kiviopart/stencils/Dia/Cisco/bbfw.shape line 4
en_GB: _: Stencils
    Cisco - BBFW
target: Cisco - BBFW

note: i18n: file ./kiviopart/stencils/Dia/Cisco/content_service_router.shape line 4
en_GB: _: Stencils
    Cisco - Content Service Router
target: Cisco - Usmerivač servisa sadržaja

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ubr910.shape line 4
en_GB: _: Stencils
    Cisco - uBR910
target: Cisco - uBR910

note: i18n: file ./kiviopart/stencils/Dia/Cisco/accesspoint.shape line 4
en_GB: _: Stencils
    Cisco - AccessPoint
target: Cisco - Pristupna tačka

note: i18n: file ./kiviopart/stencils/Dia/Cisco/microwebserver.shape line 4
en_GB: _: Stencils
    Cisco - MicroWebserver
target: Cisco - Mikro veb server

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pc.shape line 4
en_GB: _: Stencils
    Cisco - PC
target: Cisco - PC

note: i18n: file ./kiviopart/stencils/Dia/Cisco/7505.shape line 4
en_GB: _: Stencils
    Cisco - 7505
target: Cisco - 7505

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ciscoworks.shape line 4
en_GB: _: Stencils
    Cisco - CiscoWorks workstation
target: Cisco - CiscoWorks radna stanica

note: i18n: file ./kiviopart/stencils/Dia/Cisco/cdm.shape line 4
en_GB: _: Stencils
    Cisco - CDM Content Distribution Manager
target: Cisco - CDM menadžer raspodele sadržaja

note: i18n: file ./kiviopart/stencils/Dia/Cisco/branch_office.shape line 4
en_GB: _: Stencils
    Cisco - Branch office
target: Cisco - Branč kancelarija

note: i18n: file ./kiviopart/stencils/Dia/Cisco/telecommuter_house_router.shape line 4
en_GB: _: Stencils
    Cisco - Telecommuter house/router
target: Cisco - Telekomuterska kuća/usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/atm_switch.shape line 4
en_GB: _: Stencils
    Cisco - ATM Switch
target: Cisco - ATM prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/relational_database.shape line 4
en_GB: _: Stencils
    Cisco - Relational Database
target: Cisco - Relaciona baza podataka

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pbx_switch.shape line 4
en_GB: _: Stencils
    Cisco - PBX Switch
target: Cisco - PBX prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/content_switch_module.shape line 4
en_GB: _: Stencils
    Cisco - Content Switch module
target: Cisco - Modul prekidača sadržaja

note: i18n: file ./kiviopart/stencils/Dia/Cisco/centri.shape line 4
en_GB: _: Stencils
    Cisco - Centri Firewall
target: Cisco - Centri zaštitni zid

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ratemux.shape line 4
en_GB: _: Stencils
    Cisco - RateMUX
target: Cisco - RateMUX

note: i18n: file ./kiviopart/stencils/Dia/Cisco/multiswitch_device.shape line 4
en_GB: _: Stencils
    Cisco - MultiSwitch Device
target: Cisco - Višeprekidački uređaj

note: i18n: file ./kiviopart/stencils/Dia/Cisco/mau.shape line 4
en_GB: _: Stencils
    Cisco - MAU
target: Cisco - MAU

note: i18n: file ./kiviopart/stencils/Dia/Cisco/content_switch.shape line 4
en_GB: _: Stencils
    Cisco - Content Switch
target: Cisco - Prekidač sadržaja

note: i18n: file ./kiviopart/stencils/Dia/Cisco/pc_man.shape line 4
en_GB: _: Stencils
    Cisco - PC Man
target: Cisco - PC čovek

note: i18n: file ./kiviopart/stencils/Dia/Cisco/netflow_router.shape line 4
en_GB: _: Stencils
    Cisco - NetFlow router
target: Cisco - NetFlow usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/radio_tower.shape line 4
en_GB: _: Stencils
    Cisco - Radio Tower
target: Cisco - Radio kula

note: i18n: file ./kiviopart/stencils/Dia/Cisco/small_hub.shape line 4
en_GB: _: Stencils
    Cisco - Small hub
target: Cisco - Malo čvorište

note: i18n: file ./kiviopart/stencils/Dia/Cisco/7500ars.shape line 4
en_GB: _: Stencils
    Cisco - 7500ARS (7513)
target: Cisco - 7500ARS (7513)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/lan_to_lan.shape line 4
en_GB: _: Stencils
    Cisco - LAN to LAN
target: Cisco - LAN do LAN-a

note: i18n: file ./kiviopart/stencils/Dia/Cisco/small_business.shape line 4
en_GB: _: Stencils
    Cisco - Small Business
target: Cisco - Mali posao

note: i18n: file ./kiviopart/stencils/Dia/Cisco/atm_fast_gigabit_etherswitch.shape line 4
en_GB: _: Stencils
    Cisco - ATM Fast Gigabit Etherswitch
target: Cisco - ATM brzi gigabitni eterprekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/layer3_switch.shape line 4
en_GB: _: Stencils
    Cisco - Layer 3 Switch
target: Cisco - Sloj 3 prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/optical_services_router.shape line 4
en_GB: _: Stencils
    Cisco - Optical Services Router
target: Cisco - Optički usmerivač servisa

note: i18n: file ./kiviopart/stencils/Dia/Cisco/tv.shape line 4
en_GB: _: Stencils
    Cisco - TV
target: Cisco - TV

note: i18n: file ./kiviopart/stencils/Dia/Cisco/macintosh.shape line 4
en_GB: _: Stencils
    Cisco - Macintosh
target: Cisco - Macintosh

note: i18n: file ./kiviopart/stencils/Dia/Cisco/generic_building.shape line 4
en_GB: _: Stencils
    Cisco - Generic Building
target: Cisco - Generička zgrada

note: i18n: file ./kiviopart/stencils/Dia/Cisco/netranger.shape line 4
en_GB: _: Stencils
    Cisco - NetRanger
target: Cisco - NetRanger

note: i18n: file ./kiviopart/stencils/Dia/Cisco/web_cluster.shape line 4
en_GB: _: Stencils
    Cisco - Web cluster
target: Cisco - Veb jato

note: i18n: file ./kiviopart/stencils/Dia/Cisco/hootphone.shape line 4
en_GB: _: Stencils
    Cisco - HootPhone
target: Cisco - HootPhone

note: i18n: file ./kiviopart/stencils/Dia/Cisco/ip_softphone.shape line 4
en_GB: _: Stencils
    Cisco - IP Softphone
target: Cisco - IP softfon

note: i18n: file ./kiviopart/stencils/Dia/Cisco/gigabit_switch_router_atm_tag.shape line 4
en_GB: _: Stencils
    Cisco - Gigabit Switch Router (ATM Tag)
target: Cisco - Gigabitni prekidački usmerivač (ATM Tag)

note: i18n: file ./kiviopart/stencils/Dia/Cisco/router_with_silicon_switch.shape line 4
en_GB: _: Stencils
    Cisco - Router with Silicon Switch
target: Cisco - Usmerivač sa silikonskim prekidačem

note: i18n: file ./kiviopart/stencils/Dia/Cisco/h323.shape line 5
en_GB: _: Stencils
    Cisco - H.323
target: Cisco - H.323

note: i18n: file ./kiviopart/stencils/Dia/Cisco/web_browser.shape line 4
en_GB: _: Stencils
    Cisco - Web browser
target: Cisco - Veb pregledač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/me1100.shape line 4
en_GB: _: Stencils
    Cisco - ME 1100
target: Cisco - ME 1100

note: i18n: file ./kiviopart/stencils/Dia/Cisco/voice_atm_switch.shape line 4
en_GB: _: Stencils
    Cisco - Voice ATM Switch
target: Cisco - Glasovni ATM prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/vpn_concentrator.shape line 4
en_GB: _: Stencils
    Cisco - VPN concentrator
target: Cisco - VPN koncentrator

note: i18n: file ./kiviopart/stencils/Dia/Cisco/voice_router.shape line 4
en_GB: _: Stencils
    Cisco - Voice router
target: Cisco - Glasovni usmerivač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/breakout_box.shape line 4
en_GB: _: Stencils
    Cisco - Breakout box
target: Cisco - Breakout kutija

note: i18n: file ./kiviopart/stencils/Dia/Cisco/callmanager.shape line 4
en_GB: _: Stencils
    Cisco - CallManager
target: Cisco - CallManager

note: i18n: file ./kiviopart/stencils/Dia/Cisco/programmable_switch.shape line 4
en_GB: _: Stencils
    Cisco - Programmable Switch
target: Cisco - Programabilni prekidač

note: i18n: file ./kiviopart/stencils/Dia/Cisco/general_appliance.shape line 4
en_GB: _: Stencils
    Cisco - General appliance
target: Cisco - Opšti uređaj

note: i18n: file ./kiviopart/stencils/Dia/Cisco/5002.shape line 4
en_GB: _: Stencils
    Cisco - Workgroup 5002
target: Cisco - Radna grupa 5002

note: i18n: file ./kiviopart/stencils/Dia/Cisco/vpn_gateway.shape line 4
en_GB: _: Stencils
    Cisco - VPN Gateway
target: Cisco - VPN mrežni izlaz

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_horizontal_valve.shape line 4
en_GB: _: Stencils
    Civil - Horizontal Valve
target: Građevina - vodoravni ventil

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_arrow_right.shape line 4
en_GB: _: Stencils
    Civil - Right Arrow
target: Građevina - Strelica desno

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_horizontal_limiting_line.shape line 4
en_GB: _: Stencils
    Civil - Horizontal Limiting Line
target: Građevina - Vodoravna ograničavajuća linija

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_backflow_preventer.shape line 4
en_GB: _: Stencils
    Civil - Backflow Preventer
target: Građevina - Sprečavač povratnog protoka

note: i18n: file ./kiviopart/stencils/Dia/Civil/hcompressor.shape line 4
en_GB: _: Stencils
    Civil - Horizontal Compressor
target: Građevina - Vodoravni kompresor

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_basin.shape line 4
en_GB: _: Stencils
    Civil - Basin
target: Građevina - Sliv

note: i18n: file ./kiviopart/stencils/Dia/Civil/hpump.shape line 4
en_GB: _: Stencils
    Civil - Horizontal Pump
target: Građevina - Vodoravna pumpa

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_vertical_limiting_line.shape line 4
en_GB: _: Stencils
    Civil - Vertical Limiting Line
target: Građevina - Uspravna ograničavajuća linija

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_frequency_converter.shape line 4
en_GB: _: Stencils
    Civil - Frequency Converter
target: Građevina - Pretvarač frekvencija

note: i18n: file ./kiviopart/stencils/Dia/Civil/line.shape line 4
en_GB: _: Stencils
    Civil - Reference Line
target: Građevina - Referentna linija

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_vertical_propeller.shape line 4
en_GB: _: Stencils
    Civil - Vertical Propeller
target: Građevina - Uspravni propeler

note: i18n: file ./kiviopart/stencils/Dia/Civil/vcompressor.shape line 4
en_GB: _: Stencils
    Civil - Vertical Compressor
target: Građevina - Uspravni kompresor

note: i18n: file ./kiviopart/stencils/Dia/Civil/vpump.shape line 4
en_GB: _: Stencils
    Civil - Vertical Pump
target: Građevina - Uspravna pumpa

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_motor.shape line 4
en_GB: _: Stencils
    Civil - Motor
target: Građevina - Motor

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_preliminary_clarification_tank.shape line 4
en_GB: _: Stencils
    Civil - Preliminary Clarification Tank
target: Građevina - Tank za preliminarno pročišćavanje

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_gas_bottle.shape line 3
en_GB: _: Stencils
    Civil - Gas Bottle
target: Građevina - Gasna boca

note: i18n: file ./kiviopart/stencils/Dia/Civil/water_level.shape line 4
en_GB: _: Stencils
    Civil - Water Level
target: Građevina - Nivo mora

note: i18n: file ./kiviopart/stencils/Dia/Civil/bvrest.shape line 4
en_GB: _: Stencils
    Civil - Bivalent Vertical Rest
target: Građevina - Bivalentni uspravni oslonac

note: i18n: file ./kiviopart/stencils/Dia/Civil/hrest.shape line 4
en_GB: _: Stencils
    Civil - Horizontal Rest
target: Građevina - Vodoravni oslonac

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_soil.shape line 4
en_GB: _: Stencils
    Civil - Soil
target: Građevina - Zemljište

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_arrow_up.shape line 4
en_GB: _: Stencils
    Civil - Up Arrow
target: Građevina - Strelica gore

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_aerator.shape line 4
en_GB: _: Stencils
    Civil - Aerator
target: Građevina - Aerator

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_final-settling_basin.shape line 4
en_GB: _: Stencils
    Civil - Final-Settling Basin
target: Građevina - Konačni slegnuti sliv

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_container.shape line 4
en_GB: _: Stencils
    Civil - Container
target: Građevina - Kontejner

note: i18n: file ./kiviopart/stencils/Dia/Civil/vrest.shape line 4
en_GB: _: Stencils
    Civil - Vertical Rest
target: Građevina - Uspravni oslonac

note: i18n: file ./kiviopart/stencils/Dia/Civil/civil_rotor.shape line 4
en_GB: _: Stencils
    Civil - Rotor
target: Građevina - Rotor

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_ooio.shape line 4
en_GB: _: Stencils
    Jigsaw - part_ooio
target: Slagalica - deo_0010

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_iooo.shape line 4
en_GB: _: Stencils
    Jigsaw - part_iooo
target: Slagalica - deo_1000

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_iiio.shape line 4
en_GB: _: Stencils
    Jigsaw - part_iiio
target: Slagalica - deo_1110

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_ooii.shape line 4
en_GB: _: Stencils
    Jigsaw - part_ooii
target: Slagalica - deo_0011

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_oioo.shape line 4
en_GB: _: Stencils
    Jigsaw - part_oioo
target: Slagalica - deo_0100

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_iooi.shape line 4
en_GB: _: Stencils
    Jigsaw - part_iooi
target: Slagalica - deo_1001

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_iiii.shape line 4
en_GB: _: Stencils
    Jigsaw - part_iiii
target: Slagalica - deo_1111

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_oioi.shape line 4
en_GB: _: Stencils
    Jigsaw - part_oioi
target: Slagalica - deo_0101

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_ioio.shape line 4
en_GB: _: Stencils
    Jigsaw - part_ioio
target: Slagalica - deo_1010

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_oooo.shape line 4
en_GB: _: Stencils
    Jigsaw - part_oooo
target: Slagalica - deo_0000

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_oiio.shape line 4
en_GB: _: Stencils
    Jigsaw - part_oiio
target: Slagalica - deo_0110

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_ioii.shape line 4
en_GB: _: Stencils
    Jigsaw - part_ioii
target: Slagalica - deo_1011

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_iioo.shape line 4
en_GB: _: Stencils
    Jigsaw - part_iioo
target: Slagalica - deo_1100

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_oooi.shape line 4
en_GB: _: Stencils
    Jigsaw - part_oooi
target: Slagalica - deo_0001

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_oiii.shape line 4
en_GB: _: Stencils
    Jigsaw - part_oiii
target: Slagalica - deo_0111

note: i18n: file ./kiviopart/stencils/Dia/Jigsaw/part_iioi.shape line 4
en_GB: _: Stencils
    Jigsaw - part_iioi
target: Slagalica - deo_1101

note: i18n: file ./kiviopart/stencils/Dia/Sybase/repserver.shape line 4
en_GB: _: Stencils
    Sybase - Replication Server
target: Sybase - Replikativni server

note: i18n: file ./kiviopart/stencils/Dia/Sybase/client.shape line 4
en_GB: _: Stencils
    Sybase - Client Application
target: Sybase - Klijentski program

note: i18n: file ./kiviopart/stencils/Dia/Sybase/rsm.shape line 4
en_GB: _: Stencils
    Sybase - Replication Server Manager
target: Sybase - Menadžer replikativnog servera

note: i18n: file ./kiviopart/stencils/Dia/Sybase/ltm.shape line 4
en_GB: _: Stencils
    Sybase - Log Transfer Manager/Rep Agent
target: Sybase - Menažer beleženja prenosa/prij. agent

note: i18n: file ./kiviopart/stencils/Dia/Sybase/dataserver.shape line 4
en_GB: _: Stencils
    Sybase - Dataserver
target: Sybase - Server podataka

note: i18n: file ./kiviopart/stencils/Dia/Sybase/stableq.shape line 4
en_GB: _: Stencils
    Sybase - Stable Queue
target: Sybase - Stabilan red

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hpowersource_de.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Powersource (European)
target: Kolo - Vodoravni izvor energije (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vpowersource_de.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Powersource (European)
target: Kolo - Uspravni izvor energije (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/lamp_de.shape line 5
en_GB: _: Stencils
    Circuit - Lamp (European)
target: Kolo - Lampa (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vcapacitor.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Capacitor
target: Kolo - Uspravni kondenzator

note: i18n: file ./kiviopart/stencils/Dia/Circuit/nmos_de.shape line 5
en_GB: _: Stencils
    Circuit - NMOS Transistor (European)
target: Kolo - NMOS tranzistor (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hcapacitor.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Capacitor
target: Kolo - Vodoravni kondenzator

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hinductor_de.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Inductor (European)
target: Kolo - Vodoravni induktor (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/ground.shape line 5
en_GB: _: Stencils
    Circuit - Ground
target: Kolo - Uzemljenje

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hdiode.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Diode
target: Kolo - Vodoravna dioda

note: i18n: file ./kiviopart/stencils/Dia/Circuit/speaker_de.shape line 5
en_GB: _: Stencils
    Circuit - Speaker (European)
target: Kolo - Zvučnik (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/npn.shape line 5
en_GB: _: Stencils
    Circuit - NPN Transistor
target: Kolo - NPN tranzistor

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hzener.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Zener Diode
target: Kolo - Vodoravna zener dioda

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hled_de.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Led (European)
target: Kolo - Vodoravna lampica (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vdiode.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Diode
target: Kolo - Uspravna dioda

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hjumper.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Jumper
target: Kolo - Vodoravni skakač

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vzener.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Zener Diode
target: Kolo - Uspravna zener dioda

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vinductor_de.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Inductor (European)
target: Kolo - Uspravni induktor (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hresistor_de.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Resistor (European)
target: Kolo - Vodoravni rezistor (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vresistor.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Resistor
target: Kolo - Uspravni rezistor

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hresistor.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Resistor
target: Kolo - Vodoravni rezistor

note: i18n: file ./kiviopart/stencils/Dia/Circuit/pmos_de.shape line 5
en_GB: _: Stencils
    Circuit - PMOS Transistor (European)
target: Kolo - PMOS tranzistor (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/pnp.shape line 5
en_GB: _: Stencils
    Circuit - PNP Transistor
target: Kolo - PNP tranzistor

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vresistor_de.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Resistor (European)
target: Kolo - Uspravni rezistor (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hfuse_de.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Fuse (European)
target: Kolo - Vodoravni osigurač (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vled_de.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Led (European)
target: Kolo - Uspravna lampica (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vinductor.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Inductor
target: Kolo - Uspravni induktor

note: i18n: file ./kiviopart/stencils/Dia/Circuit/hinductor.shape line 5
en_GB: _: Stencils
    Circuit - Horizontal Inductor
target: Kolo - Vodoravni induktor

note: i18n: file ./kiviopart/stencils/Dia/Circuit/opamp.shape line 5
en_GB: _: Stencils
    Circuit - Op Amp
target: Kolo - Op. pojačivač

note: i18n: file ./kiviopart/stencils/Dia/Circuit/vfuse_de.shape line 5
en_GB: _: Stencils
    Circuit - Vertical Fuse (European)
target: Kolo - Uspravni osigurač (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Circuit/microphone_de.shape line 5
en_GB: _: Stencils
    Circuit - Microphone (European)
target: Kolo - Mikrofon (evropski)

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_outs.shape line 5
en_GB: _: Stencils
    LADDER - outs
target: LESTVICA - outs

note: i18n: file ./kiviopart/stencils/Dia/Contact/c_lamp.shape line 5
en_GB: _: Stencils
    Contact - lamp
target: Kontakt - lamp

note: i18n: file ./kiviopart/stencils/Dia/Contact/c_ifnot.shape line 5
en_GB: _: Stencils
    Contact - ifnot
target: Kontakt - ifnot

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_sout.shape line 5
en_GB: _: Stencils
    LADDER - sout
target: LESTVICA - sout

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_ifnot.shape line 5
en_GB: _: Stencils
    LADDER - ifnot
target: LESTVICA - ifnot

note: i18n: file ./kiviopart/stencils/Dia/Contact/c_if.shape line 5
en_GB: _: Stencils
    Contact - if
target: LESTVICA - if

note: i18n: file ./kiviopart/stencils/Dia/Contact/c_relay.shape line 5
en_GB: _: Stencils
    Contact - relay
target: LESTVICA - relay

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_outnot.shape line 5
en_GB: _: Stencils
    LADDER - outnot
target: LESTVICA - outnot

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_soutr.shape line 5
en_GB: _: Stencils
    LADDER - soutr
target: LESTVICA - soutr

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_outj.shape line 5
en_GB: _: Stencils
    LADDER - outj
target: LESTVICA - outj

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_out.shape line 5
en_GB: _: Stencils
    LADDER - out
target: LESTVICA - out

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_if.shape line 5
en_GB: _: Stencils
    LADDER - if
target: LESTVICA - if

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_soutnot.shape line 5
en_GB: _: Stencils
    LADDER - soutnot
target: LESTVICA - soutnot

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_souts.shape line 5
en_GB: _: Stencils
    LADDER - souts
target: LESTVICA - souts

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_outr.shape line 5
en_GB: _: Stencils
    LADDER - outr
target: LESTVICA - outr

note: i18n: file ./kiviopart/stencils/Dia/Contact/l_outrcep.shape line 5
en_GB: _: Stencils
    LADDER - outrcep
target: LESTVICA - outrcep

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/presshy.shape line 5
en_GB: _: Stencils
    Pneum - presshy
target: Pneum. - presshy

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/commusc.shape line 5
en_GB: _: Stencils
    Pneum - commusc
target: Pneum. - commusc

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/dist32.shape line 5
en_GB: _: Stencils
    Pneum - dist32
target: Pneum. - dist32

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/seijack.shape line 5
en_GB: _: Stencils
    Pneum - SEIJack
target: Pneum. - SEIJack

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/dejack.shape line 5
en_GB: _: Stencils
    Pneum - DEJack
target: Pneum. - DEJack

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/cnx.shape line 5
en_GB: _: Stencils
    Pneum - connpoint
target: Pneum. - connpoint

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/dist52.shape line 5
en_GB: _: Stencils
    Pneum - dist52
target: Pneum. - dist52

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/press.shape line 5
en_GB: _: Stencils
    Pneum - press
target: Pneum. - press

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/compb.shape line 5
en_GB: _: Stencils
    Pneum - compb
target: Pneum. - compb

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/presspn.shape line 5
en_GB: _: Stencils
    Pneum - presspn
target: Pneum. - prespn

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/comspr.shape line 5
en_GB: _: Stencils
    Pneum - comspr
target: Pneum. - comspr

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/compilh.shape line 5
en_GB: _: Stencils
    Pneum - compilh
target: Pneum. - compilh

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/dist22.shape line 5
en_GB: _: Stencils
    Pneum - dist22
target: Pneum. - dist22

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/drain.shape line 5
en_GB: _: Stencils
    Pneum - drain
target: Pneum. - drain

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/seojack.shape line 5
en_GB: _: Stencils
    Pneum - SEOJack
target: Pneum. - SEOJack

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/compilp.shape line 5
en_GB: _: Stencils
    Pneum - compilp
target: Pneum. - compilp

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/compush.shape line 5
en_GB: _: Stencils
    Pneum - compush
target: Pneum. - compush

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/dist42.shape line 5
en_GB: _: Stencils
    Pneum - dist42
target: Pneum. - dist42

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/comelec1.shape line 5
en_GB: _: Stencils
    Pneum - comelec1
target: Pneum. - comelec1

note: i18n: file ./kiviopart/stencils/Dia/Pneumatic/comelec2.shape line 5
en_GB: _: Stencils
    Pneum - comelec2
target: Pneum. - comelec2

note: i18n: file ./kiviopart/stencils/Dia/Assorted/star8sharp.shape line 4
en_GB: _: Stencils
    Geometric - Sharp Eight Point Star
target: Geometrija - Oštra osmokraka zvezda

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-up.shape line 4
en_GB: _: Stencils
    Geometric - Up Arrow
target: Geometrija - Strelica gore

note: i18n: file ./kiviopart/stencils/Dia/Assorted/triangle-rightangle.shape line 4
en_GB: _: Stencils
    Geometric - Right Angle Triangle
target: Geometrija - Pravougli trougao

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-left-right-up.shape line 4
en_GB: _: Stencils
    Geometric - Left-Right-Up Arrow
target: Geometrija - Strelica levo-desno-gore

note: i18n: file ./kiviopart/stencils/Dia/Assorted/star4.shape line 4
en_GB: _: Stencils
    Geometric - Four Point Star
target: Geometrija - Četvorokraka zvezda

note: i18n: file ./kiviopart/stencils/Dia/Assorted/triangle-isoceles.shape line 4
en_GB: _: Stencils
    Geometric - Isosceles Triangle
target: Geometrija - Jednakostranični trougao

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-left-right.shape line 4
en_GB: _: Stencils
    Geometric - Left-Right Arrow
target: Geometrija - Strelica levo-desno

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-right.shape line 4
en_GB: _: Stencils
    Geometric - Right Arrow
target: Geometrija - Strelica desno

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-left.shape line 4
en_GB: _: Stencils
    Geometric - Left Arrow
target: Geometrija - Strelica levo

note: i18n: file ./kiviopart/stencils/Dia/Assorted/square.shape line 4
en_GB: _: Stencils
    Geometric - Perfect Square
target: Geometrija - Savršen kvadrat

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-right-notched.shape line 4
en_GB: _: Stencils
    Geometric - Notched Right Arrow
target: Geometrija - Zarezana strelica desno

note: i18n: file ./kiviopart/stencils/Dia/Assorted/trapezoid.shape line 4
en_GB: _: Stencils
    Geometric - Trapezoid
target: Geometrija - Trapezoid

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-down.shape line 4
en_GB: _: Stencils
    Geometric - Down Arrow
target: Geometrija - Strelica dole

note: i18n: file ./kiviopart/stencils/Dia/Assorted/star5.shape line 4
en_GB: _: Stencils
    Geometric - Five Point Star
target: Geometrija - Petokraka zvezda

note: i18n: file ./kiviopart/stencils/Dia/Assorted/cross-swiss.shape line 4
en_GB: _: Stencils
    Geometric - Swiss Cross
target: Geometrija - Švajcarski krst

note: i18n: file ./kiviopart/stencils/Dia/Assorted/heptagon.shape line 4
en_GB: _: Stencils
    Geometric - Heptagon
target: Geometrija - Heptagon

note: i18n: file ./kiviopart/stencils/Dia/Assorted/cross-maltese.shape line 4
en_GB: _: Stencils
    Geometric - Maltese Cross
target: Geometrija - Malteški krst

note: i18n: file ./kiviopart/stencils/Dia/Assorted/pentagon.shape line 4
en_GB: _: Stencils
    Geometric - Pentagon
target: Geometrija - Pentagon

note: i18n: file ./kiviopart/stencils/Dia/Assorted/hexagon.shape line 4
en_GB: _: Stencils
    Geometric - Hexagon
target: Geometrija - Heksagon

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-quad.shape line 4
en_GB: _: Stencils
    Geometric - Quad Arrow
target: Geometrija - Četvorostruka strelica

note: i18n: file ./kiviopart/stencils/Dia/Assorted/star6.shape line 4
en_GB: _: Stencils
    Geometric - Six Point Star
target: Geometrija - Šestokraka zvezda

note: i18n: file ./kiviopart/stencils/Dia/Assorted/star8curved.shape line 4
en_GB: _: Stencils
    Geometric - Curved Eight Point Star
target: Geometrija - Zakrivljena osmokraka zvezda

note: i18n: file ./kiviopart/stencils/Dia/Assorted/sun.shape line 4
en_GB: _: Stencils
    Assorted - Sun
target: Sortirano - Sunce

note: i18n: file ./kiviopart/stencils/Dia/Assorted/star4curved.shape line 4
en_GB: _: Stencils
    Geometric - Curved Four Point Star
target: Geometrija - Zakrivljena četvorokraka zvezda

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-chevron.shape line 4
en_GB: _: Stencils
    Block Arrow - Chevron
target: Blok strelica - Ševron

note: i18n: file ./kiviopart/stencils/Dia/Assorted/diamond.shape line 4
en_GB: _: Stencils
    Geometric - Diamond
target: Geometrija - Dijamant

note: i18n: file ./kiviopart/stencils/Dia/Assorted/star7.shape line 4
en_GB: _: Stencils
    Geometric - Seven Point Star
target: Geometrija - Sedmokraka zvezda

note: i18n: file ./kiviopart/stencils/Dia/Assorted/parallelogram-horizontal.shape line 4
en_GB: _: Stencils
    Geometric - Horizontal Parallelogram
target: Geometrija - Vodoravni paralelogram

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-up-down-left.shape line 4
en_GB: _: Stencils
    Geometric - Up-Down-Left Arrow
target: Geometrija - Strelica gore-dole-levo

note: i18n: file ./kiviopart/stencils/Dia/Assorted/circle-quarter.shape line 4
en_GB: _: Stencils
    Geometric - Quarter Circle
target: Geometrija - Četvrtina kruga

note: i18n: file ./kiviopart/stencils/Dia/Assorted/heart.shape line 4
en_GB: _: Stencils
    Assorted - Heart
target: Sortirano - Srce

note: i18n: file ./kiviopart/stencils/Dia/Assorted/star8.shape line 4
en_GB: _: Stencils
    Geometric - Eight Point Star
target: Geometrija - Osmokraka zvezda

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-pentagon.shape line 4
en_GB: _: Stencils
    Block Arrow - Pentagon
target: Blok strelica - Pentagon

note: i18n: file ./kiviopart/stencils/Dia/Assorted/parallelogram-vertical.shape line 4
en_GB: _: Stencils
    Geometric - Vertical Parallelogram
target: Geometrija - Uspravni paralelogram

note: i18n: file ./kiviopart/stencils/Dia/Assorted/circle.shape line 4
en_GB: _: Stencils
    Geometric - Perfect Circle
target: Geometrija - Savršen krug

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-left-up.shape line 4
en_GB: _: Stencils
    Assorted - Left-Up Arrow
target: Sortirano - Strelica levo-gore

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-left-notched.shape line 4
en_GB: _: Stencils
    Geometric - Notched Left Arrow
target: Geometrija - Zarezana strelica levo

note: i18n: file ./kiviopart/stencils/Dia/Assorted/octagon.shape line 4
en_GB: _: Stencils
    Geometric - Octagon
target: Geometrija - Oktagon

note: i18n: file ./kiviopart/stencils/Dia/Assorted/arrow-up-down.shape line 4
en_GB: _: Stencils
    Geometric - Up-Down Arrow
target: Geometrija - Strelica gore-dole

note: i18n: file ./kiviopart/stencils/Dia/Assorted/moon-quarter.shape line 4
en_GB: _: Stencils
    Assorted - Quarter Moon
target: Sortirano - Četvrtina meseca

note: i18n: file ./kiviopart/stencils/Dia/Electric/contact_o.shape line 5
en_GB: _: Stencils
    Electric - contact_o
target: Elektrika - contact_o

note: i18n: file ./kiviopart/stencils/Dia/Electric/intpos_f.shape line 5
en_GB: _: Stencils
    Electric - intpos_f
target: Elektrika - intpos_f

note: i18n: file ./kiviopart/stencils/Dia/Electric/cnx.shape line 5
en_GB: _: Stencils
    Electric - connpoint
target: Elektrika - connpoint

note: i18n: file ./kiviopart/stencils/Dia/Electric/relay.shape line 5
en_GB: _: Stencils
    Electric - relay
target: Elektrika - relay

note: i18n: file ./kiviopart/stencils/Dia/Electric/intpos_o.shape line 5
en_GB: _: Stencils
    Electric - intpos_o
target: Elektrika - intpos_o

note: i18n: file ./kiviopart/stencils/Dia/Electric/command.shape line 5
en_GB: _: Stencils
    Electric - command
target: Elektrika - command

note: i18n: file ./kiviopart/stencils/Dia/Electric/contact_f.shape line 5
en_GB: _: Stencils
    Electric - contact_f
target: Elektrika - contact_f

note: i18n: file ./kiviopart/stencils/Dia/Electric/lamp.shape line 5
en_GB: _: Stencils
    Electric - lamp
target: Elektrika - lamp

note: i18n: file ./kiviopart/stencils/Dia/Network/firewall.shape line 4
en_GB: _: Stencils
    Network - Firewall
target: Mreža - Zaštitni zid

note: i18n: file ./kiviopart/stencils/Dia/Network/antenna.shape line 4
en_GB: _: Stencils
    Network - Antenna
target: Mreža - Antena

note: i18n: file ./kiviopart/stencils/Dia/Network/disc.shape line 4
en_GB: _: Stencils
    Network - Storage
target: Mreža - Skladište

note: i18n: file ./kiviopart/stencils/Dia/Network/hub.shape line 4
en_GB: _: Stencils
    Network - Hub
target: Mreža - Čvorište

note: i18n: file ./kiviopart/stencils/Dia/Network/telephone.shape line 3
en_GB: _: Stencils
    Network - A Telephone
target: Mreža - Telefon

note: i18n: file ./kiviopart/stencils/Dia/Network/pc_minitower.shape line 4
en_GB: _: Stencils
    Network - A Minitower PC
target: Mreža - PC u minikuli

note: i18n: file ./kiviopart/stencils/Dia/Network/switch-atm-symbol.shape line 4
en_GB: _: Stencils
    Network - Switch ATM Symbol
target: Mreža - ATM prekidački simbol

note: i18n: file ./kiviopart/stencils/Dia/Network/modularswitch.shape line 4
en_GB: _: Stencils
    Network - Modular Switch
target: Mreža - Modularni prekidač

note: i18n: file ./kiviopart/stencils/Dia/Network/diskette.shape line 4
en_GB: _: Stencils
    Network - A Diskette
target: Mreža - Disketa

note: i18n: file ./kiviopart/stencils/Dia/Network/plotter.shape line 3
en_GB: _: Stencils
    Network - Plotter
target: Mreža - Crtač

note: i18n: file ./kiviopart/stencils/Dia/Network/digitizing_board.shape line 3
en_GB: _: Stencils
    Network - Digitizing Board
target: Mreža - Digitalizerska tabla

note: i18n: file ./kiviopart/stencils/Dia/Network/workstation.shape line 4
en_GB: _: Stencils
    Network - A Workstation
target: Mreža - Radna stanica

note: i18n: file ./kiviopart/stencils/Dia/Network/computer.shape line 4
en_GB: _: Stencils
    Network - General Computer (Tower)
target: Mreža - Opšti računar (kula)

note: i18n: file ./kiviopart/stencils/Dia/Network/dat_external.shape line 4
en_GB: _: Stencils
    Network - An external DAT drive
target: Mreža - Spoljašnji DAT pogon

note: i18n: file ./kiviopart/stencils/Dia/Network/nwcloud.shape line 4
en_GB: _: Stencils
    Network - Cloud
target: Mreža - Oblak

note: i18n: file ./kiviopart/stencils/Dia/Network/router-symbol.shape line 4
en_GB: _: Stencils
    Network - Router Symbol
target: Mreža - Simbol usmerivača

note: i18n: file ./kiviopart/stencils/Dia/Network/switch-symbol.shape line 4
en_GB: _: Stencils
    Network - Switch Symbol
target: Mreža - Simbol prekidača

note: i18n: file ./kiviopart/stencils/Dia/Network/rj45plug.shape line 4
en_GB: _: Stencils
    Network - RJ45 Wall-Plug
target: Mreža - RJ45 zidna utičnica

note: i18n: file ./kiviopart/stencils/Dia/Network/monitor.shape line 4
en_GB: _: Stencils
    Network - A Workstation Monitor
target: Mreža - Monitor radne stanice

note: i18n: file ./kiviopart/stencils/Dia/Network/printer.shape line 4
en_GB: _: Stencils
    Network - General Printer
target: Mreža - Opšti štampač

note: i18n: file ./kiviopart/stencils/Dia/Network/genmonitor.shape line 4
en_GB: _: Stencils
    Network - General Monitor (With Stand)
target: Mreža - Opšti monitor (sa postoljem)

note: i18n: file ./kiviopart/stencils/Dia/Network/speaker_amp.shape line 4
en_GB: _: Stencils
    Network - An amplifier speaker
target: Mreža - Pojačivački zvučnik

note: i18n: file ./kiviopart/stencils/Dia/Network/modem.shape line 4
en_GB: _: Stencils
    Network - Modem
target: Mreža - Modem

note: i18n: file ./kiviopart/stencils/Dia/Network/zip-disk.shape line 4
en_GB: _: Stencils
    Network - A ZIP Disk
target: Mreža - ZIP disk

note: i18n: file ./kiviopart/stencils/Dia/Network/speaker.shape line 4
en_GB: _: Stencils
    Network - A speaker
target: Mreža - Zvučnik

note: i18n: file ./kiviopart/stencils/Dia/Network/sceadplug.shape line 4
en_GB: _: Stencils
    Network - scEAD Wall-Plug
target: Mreža - scEAD zidna utičnica

note: i18n: file ./kiviopart/stencils/Dia/Network/flash.shape line 4
en_GB: _: Stencils
    Network - WAN Connection
target: Mreža - WAN veza

note: i18n: file ./kiviopart/stencils/Dia/Network/pc_desktop.shape line 4
en_GB: _: Stencils
    Network - A Desktop PC
target: Mreža - Stoni PC

note: i18n: file ./kiviopart/stencils/Dia/Network/mobile_phone.shape line 4
en_GB: _: Stencils
    Network - A Mobile Phone
target: Mreža - Mobilni telefon

note: i18n: file ./kiviopart/stencils/Dia/Network/pc_miditower.shape line 4
en_GB: _: Stencils
    Network - A Midi-tower PC
target: Mreža - PC u midi kuli

note: i18n: file ./kiviopart/stencils/Dia/Network/pc_bigtower.shape line 4
en_GB: _: Stencils
    Network - A Bigtower PC
target: Mreža - PC u velikoj kuli

en_GB: By pressing this button you can zoom in on a specific area.
target: Pritiskom na ovo dugme možete da uveličate određeno područje.

en_GB: &Pan Document
target: &Pomeraj dokument

en_GB: You can drag the document by using the mouse.
target: Možete da prevlačite dokument koristeći miša.

en_GB: Zoom &Level
target: Nivo &uvećanja

en_GB: This allows you to zoom in or out of a document. You can either choose one of the predefined zoomfactors or enter a new zoomfactor (in percent).
target: Ovo vam omogućava da se dokument prikaže uveličano ili umanjeno. Možete ili izabrati jedan od predefinisanih faktora uvećanja, ili uneti neki po želji (u procentima).

en_GB: You can zoom in on the document by pressing this button.
target: Možete uveličati dokument pritiskom na ovo dugme.

en_GB: By pressing this button you can zoom out of the document.
target: Možete umanjiti dokument pritiskom na ovo dugme.

en_GB: Zoom Width
target: Uveličaj/umanji do širine

en_GB: You can zoom the document that it fits into the window width.
target: Ovim se dokument uveličava ili smanjuje tako da mu širina odgovara širini prozora.

en_GB: Zoom Height
target: Uveličaj/umanji do visine

en_GB: You can zoom the document that it fits into the window height.
target: Ovim se dokument uveličava ili smanjuje tako da mu visina odgovara visini prozora.

en_GB: Zoom Page
target: Uveličaj/umanji na celu stranu

en_GB: The Zoom Page button shows the entire page.
target: Pritiskom na ovo dugme, strana će biti uveličana ili umanjena tako da cela staje u okvir prozora.

en_GB: Zoom Selected
target: Uveličaj/umanji do izabranih

en_GB: By pressing this button you zoom in on the document, so that all <b>selected</b> objects are visible.
target: Pritiskom na ovo dugme, dokument će biti uveličan ili umanjen tako da se vide svi <b>izabrani</b> objekti.

en_GB: Zoom All Objects
target: Uveličaj/umanji na sve objekte

en_GB: You are able to zoom in on the document, so that all objects are visible by pressing this button.
target: Pritiskom na ovo dugme dokument će biti uveličan ili umanjen tako da su svi objekti u njemu vidljivi.

en_GB: Hold Shift to zoom out.
target: Držite Shift za umanjenje.

en_GB: Align Top
target: Poravnaj uz vrh

en_GB: Align Vertical Center
target: Poravnaj uspravno po sredini

en_GB: Align Bottom
target: Poravnaj uz dno

en_GB: Text Tool
target: Alat za tekst

en_GB: Change Stencil Text and Formatting
target: Izmeni tekst i formatiranje maske

en_GB: Change Stencil Text
target: Izmeni tekst maske

en_GB: Change Stencil Text Color
target: Izmeni boju teksta maske

en_GB: Polyline Connector
target: Polilinijski povezivač

en_GB: Straight Connector
target: Prav povezivač

en_GB: Left mouse button to start drawing, right to end drawing.
target: Levo dugme miša za početak crtanja, desno za kraj.

en_GB: Add Connector Target
target: Dodaj cilj povezivača

en_GB: &Edit Text...
target: &Uredi tekst...

en_GB: Format &Stencils && Connectors...
target: Formatiraj &maske i povezivače...

en_GB: Format &Arrowheads...
target: Formatiraj &strelice...

en_GB: Move Connector Point
target: Premesti tačku povezivača

en_GB: KOffice Flowchart And Diagram Tool
target: KOffice-ov alat za grafikone tokova i dijagrame

en_GB: (C) 2000-2006, The Kivio Team
target: © 2000-2006, tim Kivio-a

en_GB: Maintainer
target: Održavalac

en_GB: Development/Documentation
target: Razvoj/dokumentacija

en_GB: Artwork (stencils and icons)
target: Grafika (maske i ikone)

en_GB: Nassi Schneiderman stencils
target: Maske Nasi Šnajderman

en_GB: Initial idea, development and basic stencil sets.
target: Početna ideja, razvoj i osnovni skup maski.

en_GB: Development and additional stencil sets.
target: Razvoj i dodatni skupovi maski.

en_GB: Hide All Palette Windows
target: Sakrij sve prozore sa paletama

en_GB: Show Palette Windows Again
target: Prikaži ponovo prozore sa paletama

en_GB: Show %1
target: Prikaži %1

en_GB: Hide %1
target: Sakrij %1

en_GB: Kross::Api::Variant::String expected, but got %1.
target: Očekivah Kross::Api::Variant::String, a dobih %1.

en_GB: Kross::Api::Variant::Int expected, but got %1.
target: Očekivah Kross::Api::Variant::Int, a dobih %1.

en_GB: Kross::Api::Variant::UInt expected, but got %1.
target: Očekivah Kross::Api::Variant::UInt, a dobih %1.

en_GB: Kross::Api::Variant::Double expected, but got %1.
target: Očekivah Kross::Api::Variant::Double, a dobih %1.

en_GB: Kross::Api::Variant::LLONG expected, but got %1.
target: Očekivah Kross::Api::Variant::LLONG, a dobih %1.

en_GB: Kross::Api::Variant::ULLONG expected, but got %1.
target: Očekivah Kross::Api::Variant::ULLONG, a dobih %1.

en_GB: Kross::Api::Variant::Bool expected, but got %1.
target: Očekivah Kross::Api::Variant::Bool, a dobih %1.

en_GB: Kross::Api::Variant::List expected, but got '%1'.
target: Očekivah Kross::Api::Variant::List, a dobih '%1'.

en_GB: No such interpreter '%1'
target: Ne postoji interpretator „%1“

en_GB: No functionname defined for ScriptContainer::callFunction().
target: Nije definisano ime funkcije za ScriptContainer::callFunction().

en_GB: Failed to determinate interpreter for scriptfile '%1'
target: Nisam uspeo da odredim interpretator za skriptu „%1“

en_GB: Failed to open scriptfile '%1'
target: Nisam uspeo da otvorim skriptu „%1“

en_GB: Unknown interpreter '%1'
target: Nepoznat interpretator „%1“

en_GB: Failed to create script for interpreter '%1'
target: Nisam uspeo da napravim skriptu za interpretator „%1“

en_GB: Execute Script File...
target: Izvrši fajl skripte...

en_GB: Scripts Manager...
target: Menadžer skripti...

en_GB: Could not read the package "%1".
target: Nisam mogao da pročitam paket „%1“.

en_GB: A script package with the name "%1" already exists. Replace this package?
target: Paket skripti po imenu „%1“ već postoji. Želite li da ga zamenite?

en_GB: Could not uninstall this script package. You may not have sufficient permissions to delete the folder "%1".
target: Nisam mogao da uklonim paket skripti. Možda nemate dozvole za brisanje fascikle „%1“.

en_GB: Load Script File
target: Učitaj fajl skripte

en_GB: Execute Script File
target: Izvrši fajl skripte

note: i18n: file ./kross/main/wdgscriptsmanagerbase.ui line 30
en_GB: Scripts Manager
target: Menadžer skripti

en_GB: Install Script Package
target: Instaliraj paket skripti

en_GB: Uninstall the script package "%1" and delete the package's folder "%2"?
target: Da li da uklonim paket skripti „%1“ i obrišem njegovu fasciklu „%2“?

en_GB: Name of the interpreter being used
target: Ime interpretatora koji se koristi

en_GB: Script file to execute with the defined interpreter
target: Fajl skripte koju treba izvršiti datim interpretatorom

en_GB: Start the GUI; otherwise the command line application is used.
target: Pokreni GUI. U suprotnom se koristi program u komandnoj liniji.

en_GB: Scriptfile
target: Fajl skripte

en_GB: The directory mode is not supported for remote locations.
target: Režim direktorijuma nije podržan za udaljene lokacije.

en_GB: KOffice Storage
target: KOffice-ovo skladište

en_GB: Create New Style
target: Napravi novi stil

en_GB: Please specify a new style name:
target: Unesite ime novog stila:

en_GB: Name already exists! Please choose another name
target: Ime već postoji! Izaberite drugo.

en_GB: &Uppercase
target: &Velika slova

en_GB: &Lowercase
target: &Mala slova

en_GB: T&itle case
target: &Svaka reč počinje velikim slovom

en_GB: &Toggle case
target: &Izmeni veličinu slova

en_GB: Convert first letter of a sentence to uppercase.
target: Pretvara se prvo slovo u prvoj reči rečenice u veliko.

en_GB: No date set
target: Datum nije postavljen

en_GB: Locale date format
target: Lokalizovan format datuma

en_GB: Short locale date format
target: Kratak lokalizovan format datuma

en_GB: Locale date & time format
target: Lokalizovan format datuma i vremena

en_GB: Short locale date & time format
target: Kratak lokalizovan format datuma i vremena

en_GB: Locale format
target: Lokalizovan Format

en_GB: No value
target: Nema vrednost

en_GB: Date (Fixed)
target: Datum (nepromenljiv)

en_GB: Last Printing
target: Vreme zadnjeg štampanja

en_GB: File Creation
target: Nastanak fajla

en_GB: File Modification
target: Izmena fajla

en_GB: Current Date (fixed)
target: Trenutni datum (nepromenljiv)

en_GB: Current Date (variable)
target: Trenutni datum (promenljiv)

en_GB: Date of Last Printing
target: Datum poslednjeg štampanja

en_GB: Date of File Creation
target: Datum nastanka fajla

en_GB: Date of File Modification
target: Datum izmene fajla

en_GB: Time (Fixed)
target: Veme (nepromenljivo)

en_GB: Current Time (fixed)
target: Trenutno vreme (nepromenljivo)

en_GB: Current Time (variable)
target: Trenutno vreme (promenljivo)

en_GB: Time Format
target: Format vremena

en_GB: Custom Variable
target: Posebna promenljiva

en_GB: Mail Merge
target: Serijska pisma

en_GB: &Mail Merge...
target: &Serijska pisma...

en_GB: Page Current Num
target: Trenutni broj strane

en_GB: Total Page Num
target: Ukupan broj strana

en_GB: Current Section
target: Trenutno izabrani sadržaj

en_GB: Previous Page Number
target: Broj prethodne strane

en_GB: Next Page Number
target: Broj sledeće strane

en_GB: Section Title
target: Naslov dela

en_GB: Path Filename
target: Putanja sa imenom fajla

en_GB: Filename Without Extension
target: Ime fajla bez nastavka

en_GB: Author Name
target: Ime autora

en_GB: Company Name
target: Ime firme

en_GB: Telephone (work)
target: Telefon (posao)

en_GB: Telephone (home)
target: Telefon (kuća)

en_GB: Postal Code
target: Poštanski broj

en_GB: Author Title
target: Titula autora

en_GB: Telephone (private)
target: Telefon (privatni)

en_GB: Document Abstract
target: Apstrakt dokumenta

en_GB: Document Subject
target: Tema dokumenta

en_GB: Document Keywords
target: Ključne reči dokumenta

en_GB: File Name without Extension
target: Ime fajla bez nastavka

en_GB: Directory && File Name
target: Ime direktorijuma i fajla

en_GB: Note...
target: Beleška...

en_GB: <No title>
target: <Bez naslova>

en_GB: Number of Words
target: Broj reči

en_GB: Number of Sentences
target: Broj rečenica

en_GB: Number of Lines
target: Broj linija

en_GB: Number of Characters
target: Broj znakova

en_GB: Number of Non-Whitespace Characters
target: Broj znakova koji nisu beli razmaci

en_GB: Number of Syllables
target: Broj slogova

en_GB: Number of Frames
target: Broj okvira

en_GB: Number of Embedded Objects
target: Broj ugnježdenih objekata

en_GB: Number of Pictures
target: Broj slika

en_GB: Number of Tables
target: Broj tabela

en_GB: &Reset
target: &Resetuj

en_GB: Decoration
target: Dekoracija

en_GB: Autoinclude
target: Samouključivanje

en_GB: Autocorrection
target: Samoispravljanje

en_GB: Simple Autocorrection
target: Jednostavno samoispravljanje

en_GB: Convert &first letter of a sentence automatically to uppercase
    (e.g. "my house. in this town" to "my house. In this town")
target: Automatski se pretvara pr&vo slovo rečenice u veliko slovo
    (npr. „moja kuća. u ovom gradu“ u „moja kuća. U ovom gradu“)

en_GB: Detect when a new sentence is started and always ensure that the first character is an uppercase character.
target: Osigurava se da prva reč u novoj rečenici počinje velikim slovom.

en_GB: Convert &two uppercase characters to one uppercase and one lowercase character
     (e.g. PErfect to Perfect)
target: Pretvaraju se &dva velika slova u jedno veliko i jedno malo
    (npr. PAtak u Patak)

en_GB: All words are checked for the common mistake of holding the shift key down a bit too long. If some words must have two uppercase characters, then those exceptions should be added in the 'Exceptions' tab.
target: Sve reči se proveravaju na čestu grešku koja nastaje kada se predugo drži taster Shift. Ako neke reči imaju dva velika slova, navedite ih u delu „Izuzeci“.

en_GB: Autoformat &URLs
target: A&utomatski formatiraj URL-ove

en_GB: Detect when a URL (Uniform Resource Locator) is typed and provide formatting that matches the way an Internet browser would show a URL.
target: Detektuje se upisani URL i formatira se slično načinu na koji bi ga internet pretraživač prikazao.

en_GB: &Suppress double spaces
target: Onemogući &nekoliko razmaka

en_GB: Make sure that more than one space cannot be typed, as this is a common mistake which is quite hard to find in formatted text.
target: Ispravlja čestu grešku, kada se redom unesu više razmaka. Ova greška bi se vrlo teško ručno nalazila i ispravljala.

en_GB: R&emove spaces at the beginning and end of paragraphs
target: U&kloni razmake na početku i kraju pasusa

en_GB: Keep correct formatting and indenting of sentences by automatically removing spaces typed at the beginning and end of a paragraph.
target: Održava se ispravan izgled pasusa tako što se uklanjaju razmaci na njegovom početku i kraju.

en_GB: Automatically do &bold and underline formatting
target: Automatski pode&bljaj i podvuci tekst

en_GB: When you use _underline_ or *bold*, the text between the underscores or asterisks will be converted to underlined or bold text.
target: Ako koristite _podvučeno_ ili *podebljano*, tekst između ovih znakova će automatski biti pretvoren u podvučen, odnosno podebljan tekst (znakovi se uklanjaju)

en_GB: _: We add the 1/2 char at the %1
    Re&place 1/2... with %1...
target: Za&meni 1/2... sa %1...

en_GB: Most standard fraction notations will be converted when available
target: Najveći deo razlomaka će biti pretvoren ako je to moguće.

en_GB: Use &autonumbering for numbered paragraphs
target: Koristi samo&numerisanje za pasuse koji počinju brojevima

en_GB: When typing '1)' or similar in front of a paragraph, automatically convert the paragraph to use that numbering style. This has the advantage that further paragraphs will also be numbered and the spacing is done correctly.
target: Kada napišete „1)“ ili slično ispred pasusa, pasus će biti automatski pretvoren u numerisan pasus. Prednost toga je da će i sledeći pasusi biti numerisani i ispravno odmaknuti.

en_GB: Rep&lace 1st... with 1^st...
target: Z&ameni 1st... sa 1^st...

en_GB: Capitalize name of days
target: Imena dana počinju velikim slovima

en_GB: Use l&ist-formatting for bulleted paragraphs
target: Koristi uređenje &liste za pasuse po tačkama

en_GB: When typing '*' or '-' in front of a paragraph, automatically convert the paragraph to use that list-style. Using a list-style formatting means that a correct bullet is used to draw the list.
target: Kada napišete „*“ ili „-“ ispred pasusa, pasusu će se automatski dodeliti odgovarajući stil liste. Korišćenje stila liste znači da će se koristi odgovarajući simbol kako bi se iscrtali elementi liste.

en_GB: Custom Quotes
target: Posebni navodnici

en_GB: Replace &double quotes with typographical quotes
target: Zameni &dvostruke navodnike tipografskim navodnicima

en_GB: Replace &single quotes with typographical quotes
target: Zameni &jednostruke navodnike tipografskim navodnicima

en_GB: Advanced Autocorrection
target: Napredno samoispravljanje

en_GB: Replacements and exceptions for language:
target: Zamene i izuzeci za jezik:

en_GB: Enable word replacement
target: Uključi zamenu reči

en_GB: Replace text with format
target: Zameni tekst formatom

en_GB: &Find:
target: &Nađi:

en_GB: Insert a special character...
target: Ubaci poseban znak...

en_GB: &Replace:
target: &Zameni:

en_GB: Change Format...
target: Promeni format...

en_GB: Clear Format
target: Očisti format

en_GB: Do not treat as the end of a sentence:
target: Ne smatraj krajem rečenice:

en_GB: Accept two uppercase letters in:
target: Prihvati dva velika slova u rečima:

en_GB: Change Text Format
target: Izmeni izgled teksta

en_GB: An area is empty
target: Oblast je prazna

en_GB: Find string is the same as replace string!
target: Tekst za pronalaženje je isti kao i tekst koji bi trebalo da ga zameni!

en_GB: Change Variable Subtype
target: Izmeni podtip promenljive

en_GB: Change Variable Format
target: Izmeni format promenljive

en_GB: Entry Name
target: Ime stavke

en_GB: Variable Value Editor
target: Uređivač vrednosti promenljivih

en_GB: Add Variable
target: Dodaj promenljivu

en_GB: Edit Variable
target: Uredi promenljivu

en_GB: This will save your options.
target: Ovo će snimiti opcije.

en_GB: This will abort all changes.
target: Ovo će odbaciti sve izmene.

en_GB: This will reset to the state after you clicked on the Make Default button.
target: Ovo će povratiti na stanje koje ste odredili klikom na dugme „Učini podrazumevanim“.

en_GB: Add Completion Entry
target: Dodaj novu reč

en_GB: Enter entry:
target: Unesite reč:

en_GB: Completion list saved.
    It will be used for all documents from now on.
target: Lista dovršavanja je snimljena.
    Ta lista će se koristiti za sve dokumente od sada pa nadalje.

en_GB: Completion List Saved
target: Lista dovršavanja je snimljena

en_GB: The quick brown dog jumps over the lazy cat.
target: Ljubazni fenjerdžija čađavog lica hoće da mi pokaže štos.

en_GB: Font too large for the preview pane
target: Font je prevelik za okno pregleda

en_GB: Here you can choose the font to be used.
target: Ovde možete izabrati font koji se koristi.

en_GB: Requested Font
target: Zahtevani font

en_GB: Change font family?
target: Promeniti porodicu fontova?

en_GB: Enable this checkbox to change the font family settings.
target: Popunite ovu kućicu da biste izmenili postavke porodice fontova.

en_GB: Change font style?
target: Promeniti stil fonta?

en_GB: Enable this checkbox to change the font style settings.
target: Popunite ovu kućicu da biste izmenili postavke stila fonta.

en_GB: Change font size?
target: Promeniti veličinu fonta?

en_GB: Enable this checkbox to change the font size settings.
target: Popunite ovu kućicu da biste izmenili postavke veličine fonta.

en_GB: Here you can choose the font family to be used.
target: Ovde možete izabrati porodicu fontova koja se koristi.

en_GB: Here you can choose the font style to be used.
target: Ovde možete izabrati stila fonta koji se koristi.

en_GB: Bold Italic
target: Podebljan kurzivan

en_GB: Relative
target: Relativno

en_GB: Font size<br><i>fixed</i> or <i>relative</i><br>to environment
target: Veličina fonta<br><i>fiksna</i> ili <i>relativna</i><br>prema okruženju

en_GB: Here you can switch between fixed font size and font size to be calculated dynamically and adjusted to changing environment (e.g. widget dimensions, paper size).
target: Ovde možete izabrati između fiksne veličine fonta i veličine koja se računa dinamički i prilagođava promenama okruženja (npr. dimenzijama kontrole, veličini papira).

en_GB: Here you can choose the font size to be used.
target: Ovde možete izabrati veličinu fonta koja se koristi.

en_GB: The Quick Brown Fox Jumps Over The Lazy Dog
target: Ljubazni fenjerdžija čađavog lica hoće da mi pokaže štos

en_GB: This sample text illustrates the current settings. You may edit it to test special characters.
target: Ovaj uzorak teksta ilustruje tekuća podešavanja. Možete ga izmeniti da biste proverili neko posebne znakove.

en_GB: Actual Font
target: Sadašnji font

en_GB: Style Manager
target: Menadžer stilova

en_GB: Next style:
target: Sledeći stil:

en_GB: Inherit style:
target: Nasledi stil:

en_GB: Include in table of contents
target: Uključi u sadržaj

en_GB: The quick brown fox jumps over the lazy dog. And, what about the cat, one may ask? Well, the cat is playing cards with the mouse, the bird and the fish. It is, to say the least a hell of a party!
target: Ljubazni fenjerdžija čađavog lica hoće da mi pokaže štos. Spušta svoje merdevine i lampu pored ograde kamenog mosta i skida šešir. Moju pažnju na trenutak odvlači kočija koja žurno klopara po kaldrmi. Fenjerdžija pažljivo drži malu kutiju i poziva me bliže.

en_GB: New Style Template (%1)
target: Novi šablon stila (%1)

en_GB: Delete Text
target: Obriši tekst

en_GB: Insert Text
target: Ubaci tekst

en_GB: Paste Text
target: Prenesi tekst

en_GB: Apply Style %1
target: Primeni stil: %1

en_GB: Format Text
target: Formatiraj tekst

en_GB: Change List Type
target: Izmeni tip liste

en_GB: Change Alignment
target: Promeni poravnanje

en_GB: Change First Line Indent
target: Izmeni uvlačenje prvog reda

en_GB: Change Indent
target: Izmeni uvlačenje

en_GB: Change Paragraph Spacing
target: Izmeni razmak između pasusa

en_GB: Change Paragraph Background Color
target: Izmeni pozadinsku boju pasusa

en_GB: Change Line Spacing
target: Izmeni prored

en_GB: Change Borders
target: Izmeni ivice

en_GB: Change Join Borders
target: Izmeni sastavljanje ivica

en_GB: Change Tabulator
target: Izmeni tabulatore

en_GB: Change Shadow
target: Izmeni senčenje

en_GB: Remove Selected Text
target: Ukloni obeleženi tekst

en_GB: _: DateFormat
    Format of Date Variable
target: Format datumske promenljive

en_GB: Day (2 digits)
target: Dan (2 cifre)

en_GB: Day (abbreviated name)
target: Dan (skraćeno ime)

en_GB: Day (long name)
target: Dan (dugo ime)

en_GB: Month (2 digits)
target: Mesec (2 cifre)

en_GB: Month (abbreviated name)
target: Mesec (skraćeno ime)

en_GB: Month (long name)
target: Mesec (dugo ime)

en_GB: Month (possessive abbreviated name)
target: Mesec (posesivno skraćeno ime)

en_GB: Month (possessive long name)
target: Mesec (posesivno dugo ime)

en_GB: Year (2 digits)
target: Godina (2 cifre)

en_GB: Year (4 digits)
target: Godina (4 cifre)

en_GB: Hour (2 digits)
target: Čas (2 cifre)

en_GB: Minute (2 digits)
target: Munut (2 cifre)

en_GB: Second (2 digits)
target: Sekunda (2 cifre)

en_GB: Millisecond (3 digits)
target: Milisekunda (3 cifre)

en_GB: am/pm
target: prepodne/poslepodne

en_GB: Correct in Days
target: Ispravno danima

en_GB: Numbering Style for %1
target: Stil numerisanja za %1

en_GB: Remove Word
target: Ukloni reč

en_GB: Replace Word
target: Zameni reč

en_GB: %1 is not a valid link.
target: %1 nije ispravna veza.

en_GB: Insert Soft Hyphen
target: Ubaci meki razdvajač za hifenaciju

en_GB: Insert Line Break
target: Ubaci prelom reda

en_GB: Insert Non-Breaking Space
target: Ubaci razmak koji se ne lomi

en_GB: Insert Non-Breaking Hyphen
target: Ubaci crticu koja se ne lomi

en_GB: Insert Special Char
target: Ubaci poseban znak

en_GB: Remove Comment
target: Ukloni komentar

en_GB: _: TimeFormat
    This Dialog Allows You to Set the Format of the Time Variable
target: U ovom dijalogu možete da podesite format vremenske promenljive

en_GB: Correct in Minutes
target: Tačno u minutima

en_GB: Edit Comment
target: Uredi komentar

en_GB: Add Author Name
target: Dodaj ime autora

en_GB: Completion Word
target: Dovršavanje reči

en_GB: Autocorrect Word
target: Samoispravljanje reči

en_GB: Autocorrect Word with Format
target: Samoispravljanje reči sa formatom

en_GB: Typographic Quote
target: Tipografski navodnik

en_GB: Autocorrect (capitalize first letter)
target: Samoispravljanje (početno slovo u veliko)

en_GB: Autocorrect
target: Samoispravljanje

en_GB: Autocorrect for Fraction
target: Samoispravljanje za razlomak

en_GB: Autocorrection: Change Format
target: Samoispravljanje: izmeni format

en_GB: Autocorrect (use bullet style)
target: Samoispravljanje (koristi stil po tačkama)

en_GB: Autocorrect (use number style)
target: Samoispravljanje (koristi stil nabrajanja)

en_GB: Autocorrect (remove start and end line space)
target: Samoispravljanje (ukloni početne i krajnje razmake u redu)

en_GB: Capitalize Name of Days
target: Imena dana počinju velikim slovima

en_GB: _: Underline Style
    None
target: Nikakvo

en_GB: Simple Bold
target: Jednostavno podebljano

en_GB: _: Strikeout Style
    None
target: Nikakvo

en_GB: Uppercase
target: Velikim slovima

en_GB: Lowercase
target: Malim slovima

en_GB: Show Formatting Options
target: Prikaži opcije formatiranja

en_GB: Formatting Options
target: Opcije formatiranja

en_GB: Replace Text
target: Zameni tekst

en_GB: Bold:
target: Podebljan:

en_GB: Italic:
target: Kurzivan:

en_GB: Word by word:
target: Reč po reč:

en_GB: Underline:
target: Podvučen:

en_GB: Strikeout:
target: Precrtan:

en_GB: Capitalization:
target: Velika slova:

en_GB: Vertical alignment:
target: Uspravno poravnanje:

en_GB: St&yle
target: St&il

en_GB: Pre&fix text:
target: Pre&fiks:

en_GB: Suffi&x text:
target: Sufi&ks:

en_GB: &Start at:
target: &Počni od:

en_GB: Custo&m character:
target: Poseba&n znak:

en_GB: Counter alignment:
target: Poravnanje brojača:

en_GB: Align Auto
target: Automatski poravnaj

en_GB: &Depth:
target: &Dubina:

en_GB: Display le&vels:
target: Nivoi &prikaza:

en_GB: &Restart numbering at this paragraph
target: &Resetuj numerisanje od ovog pasusa

en_GB: Arabic Numbers
target: Arapski brojevi

en_GB: Lower Alphabetical
target: Mala slova

en_GB: Upper Alphabetical
target: Velika slova

en_GB: Lower Roman Numbers
target: Rimski brojevi, mala slova

en_GB: Upper Roman Numbers
target: Rimski brojevi, velika slova

en_GB: Disc Bullet
target: Tačka

en_GB: Square Bullet
target: Kockica

en_GB: Box Bullet
target: Prazna kockica

en_GB: Circle Bullet
target: Kružić

en_GB: Custom Bullet
target: Ostali znaci

en_GB: Frame width: %1 %2
target: Širina okvira: %1 %2

en_GB: &First line:
target: &Prvi red:

en_GB: Line &Spacing
target: &Prored

en_GB: _: Line spacing value
    Single
target: Jednostruki

en_GB: _: Line spacing value
    1.5 Lines
target: 1.5

en_GB: _: Line spacing value
    Double
target: Dvostruki

en_GB: Proportional
target: Proporcionalni

en_GB: Line Distance (%1)
target: Udaljenost redova (%1):

en_GB: At Least (%1)
target: Najmanje (%1)

en_GB: Fixed (%1)
target: Fiksno (%1)

en_GB: Para&graph Space
target: Razmak i&zmeđu pasusa

en_GB: Before:
target: Pre:

en_GB: Indent && S&pacing
target: U&vlačenje i razmaci

en_GB: &Justify
target: &Obostrano

en_GB: Behavior at &End of Frame/Page
target: Ponašanje na &kraju okvira/strane

en_GB: &Keep lines together
target: Ne &razbijaj pasus

en_GB: Insert break before paragraph
target: Ubaci prelom pre pasusa

en_GB: Insert break after paragraph
target: Ubaci prelom posle pasusa

en_GB: General &Layout
target: Opšti &raspored

en_GB: D&ecorations
target: &Dekoracija

en_GB: &List
target: &Lista

en_GB: Chapt&er
target: Poglavlj&e

en_GB: Normal paragraph text
target: Običan tekst pasusa

en_GB: B&ullets/Numbers
target: &Tačke/numerisanje

en_GB: Po&sition
target: Po&ložaj

en_GB: On followin&g character:
target: Na &sledećem znaku:

en_GB: Tab Leader
target: Tabulatoru prethodi

en_GB: The space a tab uses can be filled with a pattern.
target: Mesto koje tabulator koristi može se popuniti nekom šemom.

en_GB: &Filling:
target: &Popunjavanje:

en_GB: &Tabulators
target: &Tabulatori

en_GB: Import Styles
target: Uvezi stilove

en_GB: Select styles to import:
target: Izaberite stil za uvoz:

en_GB: &Custom...
target: &Posebno...

en_GB: Custom Line Width
target: Posebna širina linije

en_GB: *.svg *.wmf *.qpic|Clipart (*.svg *.wmf *.qpic)
target: *.svg *.wmf *.qpic|Isečci (*.svg *.wmf *.qpic)

en_GB: Page Layout
target: Raspored strane

en_GB: Page Size && &Margins
target: Veličina strane i &margine

en_GB: H&eader && Footer
target: &Zaglavlje i podnožje

en_GB: Head Line
target: Linija zaglavlja

en_GB: Mid:
target: Sredina:

en_GB: Foot Line
target: Linija podnožja

en_GB: You can insert several tags in the text:
target: Možete da ubacite nekoliko tagova u tekst:

en_GB: <qt><ul><li>&lt;sheet&gt; The sheet name</li><li>&lt;page&gt; The current page</li><li>&lt;pages&gt; The total number of pages</li><li>&lt;name&gt; The filename or URL</li><li>&lt;file&gt; The filename with complete path or the URL</li></ul></qt>
target: <qt><ul><li>&lt;sheet&gt; Ime lista</li><li>&lt;page&gt; Trenutna strana</li><li>&lt;pages&gt; Ukupan broj strana</li><li>&lt;name&gt; Ime fajla ili URL</li><li>&lt;file&gt; Ime fajla sa celom putanjom ili URL</li></ul></qt>

en_GB: <qt><ul><li>&lt;time&gt; The current time</li><li>&lt;date&gt; The current date</li><li>&lt;author&gt; Your full name</li><li>&lt;org&gt; Your organization</li><li>&lt;email&gt; Your email address</li></ul></qt>
target: <qt><ul><li>&lt;time&gt; Trenutno vreme</li><li>&lt;date&gt; Današnji datum</li><li>&lt;author&gt; Vaše puno ime</li><li>&lt;org&gt; Ime vaše organizacije</li><li>&lt;email&gt; Vaša imejl adresa</li></ul></qt>

en_GB: Col&umns
target: &Kolone:

en_GB: &Undo: %1
target: &Poništi: %1

en_GB: &Redo: %1
target: P&onovi: %1

en_GB: Undo: %1
target: Poništeno: %1

en_GB: _n: Undo %n action
    Undo %n actions
target: Poništi %n akciju
    Poništi %n akcije
    Poništi %n akcija

en_GB: _n: Redo %n action
    Redo %n actions
target: Ponovi %n akciju
    Ponovi %n akcije
    Ponovi %n akcija

en_GB: Redo: %1
target: Ponovljeno: %1

en_GB: More Text Colors...
target: Još boja za tekst...

en_GB: More Line Colors...
target: Još boja za linija...

en_GB: More Fill Colors...
target: Još boja za popunjavanje...

en_GB: Default Color
target: Podrazumevana boja

en_GB: _: color
    Red
target: Crvena

en_GB: _: color
    Orange
target: Narandžasta

en_GB: _: color
    Magenta
target: Magenta

en_GB: _: color
    Blue
target: Plava

en_GB: _: color
    Cyan
target: Cijan

en_GB: _: color
    Green
target: Zelena

en_GB: _: color
    Yellow
target: Žuta

en_GB: _: color
    Brown
target: Braon

en_GB: _: color
    DarkRed
target: Tamno crvena

en_GB: _: color
    DarkOrange
target: Tamno narandžasta

en_GB: _: color
    DarkMagenta
target: Tamno magenta

en_GB: _: color
    DarkBlue
target: Tamno plava

en_GB: _: color
    DarkCyan
target: Tamno cijan

en_GB: _: color
    DarkGreen
target: Tamno zelena

en_GB: _: color
    DarkYellow
target: Tamno žuta

en_GB: _: color
    White
target: Bela

en_GB: _: color
    Gray 90%
target: Siva 90%

en_GB: _: color
    Gray 80%
target: Siva 80%

en_GB: _: color
    Gray 70%
target: Siva 70%

en_GB: _: color
    Gray 60%
target: Siva 60%

en_GB: _: color
    Gray 50%
target: Siva 50%

en_GB: _: color
    Gray 40%
target: Siva 40%

en_GB: _: color
    Gray 30%
target: Siva 30%

en_GB: _: color
    Gray 20%
target: Siva 20%

en_GB: _: color
    Gray 10%
target: Siva 10%

en_GB: _: color
    Black
target: Crna

en_GB: _: color
    Ivory
target: Slonovača

en_GB: _: color
    Snow
target: Snežna

en_GB: _: color
    MintCream
target: Mint krem

en_GB: _: color
    FloralWhite
target: Cvetno bela

en_GB: _: color
    LightYellow
target: Svetlo žuta

en_GB: _: color
    Azure
target: Azurna

en_GB: _: color
    GhostWhite
target: Utvarno bela

en_GB: _: color
    Honeydew
target: Med

en_GB: _: color
    Seashell
target: Morska školjka

en_GB: _: color
    AliceBlue
target: Alisa plava

en_GB: _: color
    Cornsilk
target: Kukuruzno svilena

en_GB: _: color
    LavenderBlush
target: Lavandski rumena

en_GB: _: color
    OldLace
target: Stara čipka

en_GB: _: color
    WhiteSmoke
target: Beli dim

en_GB: _: color
    LemonChiffon
target: Limun šifonska

en_GB: _: color
    LightCyan
target: Svetlo cijan

en_GB: _: color
    LightGoldenrodYellow
target: Svetlo zlatno žuta

en_GB: _: color
    Linen
target: Tkanina

en_GB: _: color
    Beige
target: Bež

en_GB: _: color
    PapayaWhip
target: Papaja bič

en_GB: _: color
    BlanchedAlmond
target: Isprani badem

en_GB: _: color
    AntiqueWhite
target: Antički bela

en_GB: _: color
    MistyRose
target: Maglovita ruža

en_GB: _: color
    Lavender
target: Lavanda

en_GB: _: color
    Bisque
target: Bisk

en_GB: _: color
    Moccasin
target: Mokasin

en_GB: _: color
    NavajoWhite
target: Navaho bela

en_GB: _: color
    PeachPuff
target: Pufnasta breskva

en_GB: _: color
    PaleGoldenrod
target: Bledo zlatna

en_GB: _: color
    Wheat
target: Žito

en_GB: _: color
    Gainsboro
target: Gejnsboro

en_GB: _: color
    Khaki
target: Kaki

en_GB: _: color
    PaleTurquoise
target: Bledo tirkizna

en_GB: _: color
    Pink
target: Roze

en_GB: _: color
    LightGoldenrod
target: Svetlo zlatna

en_GB: _: color
    LightGray
target: Svetlo siva

en_GB: _: color
    LightPink
target: Svetlo roze

en_GB: _: color
    PowderBlue
target: Zrnasto plava

en_GB: _: color
    Aquamarine
target: Akvamarin

en_GB: _: color
    Thistle
target: Tistl

en_GB: _: color
    LightBlue
target: Svetlo plava

en_GB: _: color
    PaleGreen
target: Bledo zelena

en_GB: _: color
    Gold
target: Zlatna

en_GB: _: color
    GreenYellow
target: Zeleno-žuta

en_GB: _: color
    LightSteelBlue
target: Svetlo čelično plava

en_GB: _: color
    LightGreen
target: Svetlo zelena

en_GB: _: color
    Plum
target: Šljiva

en_GB: _: color
    Gray
target: Siva

en_GB: _: color
    BurlyWood
target: Tvrdo drvo

en_GB: _: color
    LightSkyblue
target: Svetla nebesko plava

en_GB: _: color
    LightSalmon
target: Svetli losos

en_GB: _: color
    SkyBlue
target: Nebesko plava

en_GB: _: color
    Tan
target: Mrka

en_GB: _: color
    Violet
target: Ljubičasta

en_GB: _: color
    SandyBrown
target: Peščano braon

en_GB: _: color
    DarkSalmon
target: Tamni losos

en_GB: _: color
    DarkKhaki
target: Tamno kaki

en_GB: _: color
    Chartreuse
target: Šartrez

en_GB: _: color
    DarkGray
target: Tamno siva

en_GB: _: color
    LawnGreen
target: Travnjak zelena

en_GB: _: color
    HotPink
target: Intenzivno roza

en_GB: _: color
    Salmon
target: Losos

en_GB: _: color
    LightCoral
target: Svetli koral

en_GB: _: color
    Turquoise
target: Tirkizna

en_GB: _: color
    DarkSeagreen
target: Tamno morsko zelena

en_GB: _: color
    Orchid
target: Orhideja

en_GB: _: color
    MediumAquamarine
target: Srednja akvamarin

en_GB: _: color
    Coral
target: Koralna

en_GB: _: color
    YellowGreen
target: Žuto-zelena

en_GB: _: color
    Goldenrod
target: Zlatna

en_GB: _: color
    MediumTurquoise
target: Srednje tirkizna

en_GB: _: color
    RosyBrown
target: Roze braon

en_GB: _: color
    PaleVioletRed
target: Bleda ljubičasto-crvena

en_GB: _: color
    MediumSpringGreen
target: Srednja prolećno zelena

en_GB: _: color
    Tomato
target: Paradajz

en_GB: _: color
    SpringGreen
target: Prolećno zelena

en_GB: _: color
    Peru
target: Peru

en_GB: _: color
    CornflowerBlue
target: Kukuruzno plava

en_GB: _: color
    LightSlateBlue
target: Svetlo grafitno plava

en_GB: _: color
    MediumPurple
target: Srednje ružičasta

en_GB: _: color
    MediumOrchid
target: Srednja orhideja

en_GB: _: color
    CadetBlue
target: Kadetska plava

en_GB: _: color
    DarkTurquoise
target: Tamno tirkizna

en_GB: _: color
    DeepSkyblue
target: Tamno nebesko plava

en_GB: _: color
    LightSlateGray
target: Svetlo grafitno siva

en_GB: _: color
    DarkGoldenrod
target: Tamno zlatna

en_GB: _: color
    MediumSlateBlue
target: Srednja grafitno plava

en_GB: _: color
    IndianRed
target: Indijanska crvena

en_GB: _: color
    Chocolate
target: Čokolada

en_GB: _: color
    MediumSeaGreen
target: Srednja morsko zelena

en_GB: _: color
    LimeGreen
target: Lipa zelena

en_GB: _: color
    LightSeaGreen
target: Svetlo morsko zelena

en_GB: _: color
    SlateGray
target: Grafitno siva

en_GB: _: color
    DodgerBlue
target: Vrdajuće plava

en_GB: _: color
    OrangeRed
target: Narandžasto crvena

en_GB: _: color
    DeepPink
target: Tamno roza

en_GB: _: color
    SteelBlue
target: Čelično plava

en_GB: _: color
    SlateBlue
target: Grafitno plava

en_GB: _: color
    OliveDrab
target: Maslinasto smeđa

en_GB: _: color
    RoyalBlue
target: Kraljevsko plava

en_GB: _: color
    VioletRed
target: Ljubičasto-crvena

en_GB: _: color
    DarkOrchid
target: Tamna orhideja

en_GB: _: color
    Purple
target: Purpurna

en_GB: _: color
    DimGray
target: Nejasno siva

en_GB: _: color
    BlueViolet
target: Plavo-ljubičasta

en_GB: _: color
    Sienna
target: Sijena

en_GB: _: color
    MediumVioletRed
target: Srednje ljubičasto-crvena

en_GB: _: color
    Maroon
target: Marun

en_GB: _: color
    SeaGreen
target: Morsko zelena

en_GB: _: color
    DarkOliveGreen
target: Tamna maslinsto zelena

en_GB: _: color
    ForestGreen
target: Šumsko zelena

en_GB: _: color
    SaddleBrown
target: Sedlo braon

en_GB: _: color
    DarkViolet
target: Tamno ljubičasta

en_GB: _: color
    FireBrick
target: Vatrena cigla

en_GB: _: color
    DarkSlateBlue
target: Tamna grafitno plava

en_GB: _: color
    DarkSlateGray
target: Tamna grafitno siva

en_GB: _: color
    MidnightBlue
target: Ponoćno plava

en_GB: _: color
    MediumBlue
target: Srednje plava

en_GB: _: color
    Navy
target: Mornarička

en_GB: Here will be shown help according to your actions
target: Ovde će biti prikazana pomoć shodno vašim akcijama

en_GB: Set Guide Line Position
target: Postavi položaj vodilje

en_GB: Add Guide Line
target: Dodaj vodilju

en_GB: &Position:
target: &Položaj:

en_GB: Selected Template
target: Izabrani šablon

en_GB: Empty Document
target: Prazan dokument

en_GB: Creates an empty document
target: Pravi se prazan dokument

en_GB: Always start %1 with the selected template
target: Uvek započni %1 sa izabranim šablonom

en_GB: &Create Document
target: &Napravi dokument

en_GB: Open &Existing Document
target: Otvori &postojeći dokument

en_GB: Open &Recent Document
target: Otvori &skorašnji dokument

en_GB: Create Document
target: Napravi dokument

en_GB: Insert Object
target: Ubaci objekat

en_GB: Mail & News
target: Pošta i novosti

en_GB: Text to display:
target: Tekst za prikaz:

en_GB: Internet address:
target: Internet adresa:

en_GB: Recent file:
target: Skorašnji fajl:

en_GB: No Entries
target: Nema stavki

en_GB: File location:
target: Lokacija fajla:

en_GB: Edit Path
target: Uredi putanju

en_GB: Expression Path
target: Putanja do izraza

en_GB: Default path
target: Podrazumevana putanja

en_GB: Create Template
target: Napravi šablon

en_GB: &Add Group...
target: &Dodaj grupu...

en_GB: &Select...
target: &Izaberi...

en_GB: Use the new template as default
target: Koristi novi šablon kao podrazumevani

en_GB: Use the new template every time %1 starts
target: Koristi novi šablon svaki put kada se %1 pokrene

en_GB: Do you really want to overwrite the existing '%1' template?
target: Želite li zaista da prebrišete postojeći šablon „%1“?

en_GB: Add Group
target: Dodaj grupu

en_GB: Enter group name:
target: Unesite ime grupe:

en_GB: Do you really want to remove that group?
target: Želite li zaista da uklonite grupu?

en_GB: Do you really want to remove that template?
target: Želite li zaista da obrišete šablon?

en_GB: Could not load picture.
target: Nisam mogao da učitam sliku.

en_GB: No picture available.
target: Nema raspoloživih slika.

en_GB: First line indent
target: Uvlačenje prvog reda

en_GB: Left indent
target: Levo uvlačenje

en_GB: Right indent
target: Desno uvlačenje

en_GB: Remove Tabulator
target: Ukloni tabulator

en_GB: Select Character
target: Izaberite znak

en_GB: Insert the selected character in the text
target: Ubacuje izabrani znak u tekst

en_GB: All values are given in %1.
target: Sve vrednosti su date u %1.

en_GB: &Size:
target: &Veličina:

note: i18n: file ./kofficeui/KoGeneralPropertyUi.ui line 100
en_GB: &Height:
target: Vi&sina:

en_GB: &Portrait
target: &Portret

en_GB: La&ndscape
target: P&ejzaž

en_GB: The page width is smaller than the left and right margins.
target: Širina strane je manja od leve i desne margine.

en_GB: Page Layout Problem
target: Problem u rasporedu strane

en_GB: The page height is smaller than the top and bottom margins.
target: Visina strane je manja od gornje i donje margine.

en_GB: Guide Line
target: Vodilja

en_GB: &Set Position...
target: &Postavi položaj...

en_GB: Fit to Width
target: Uklopi u širinu

en_GB: Fit to Page
target: Uklopi u stranu

en_GB: Tabulator &Left
target: &Levi tabulator

en_GB: Tabulator &Center
target: &Centrirani tabulator

en_GB: Tabulator &Right
target: Desni tabulato&r

en_GB: Tabulator &Decimal Point
target: &Decimalni tabulator

en_GB: More Colors...
target: Još boja...

en_GB: _: color
    LightSkyBlue
target: Svetla nebesko plava

en_GB: _: color
    DarkSeaGreen
target: Tanmo morsko zelena

en_GB: _: color
    DeepSkyBlue
target: Tamno nebesko plava

note: i18n: file ./kross/main/wdgscriptsmanagerbase.ui line 127
en_GB: Unload
target: Izbaci

note: i18n: file ./kross/main/wdgscriptsmanagerbase.ui line 206
en_GB: Get More Scripts
target: Dobavi još skripti

note: i18n: file ./kotext/KoCompletionBase.ui line 24
en_GB: Enable word completion
target: Uključi dovršavanje reči

note: i18n: file ./kotext/KoCompletionBase.ui line 27
en_GB: Toggle autocompletion on and off: if this is checked then autocompletion will be enabled.
target: Uključi/isključi samodovršavanje: ako je ovo popunjeno, samodovršavanje je uključeno.

note: i18n: file ./kotext/KoCompletionBase.ui line 43
en_GB: Suggestion list for autocompletion: contains all the words that will be autocompleted.
target: Lista predloga za samodovršavanje; sadrži sve reči koje se mogu dovršiti.

note: i18n: file ./kotext/KoCompletionBase.ui line 62
en_GB: By clicking this button you can add manually an individual word to the completion list.
target: Klikom na ovo dugme možete svojeručno dodati pojedine reči u listu dovršavanja.

note: i18n: file ./kotext/KoCompletionBase.ui line 73
en_GB: To remove words from the completion list, select the word with the left mouse button from the list, then click this button.
target: Da biste uklonili reč iz liste dovršavanja, izaberite je u listi levim dugmetom miša, a zatim kliknite na ovo dugme.

note: i18n: file ./kotext/KoCompletionBase.ui line 102
en_GB: Automatically add new words to suggestion list
target: Automatski dodaj nove reči u listu dovršavanja

note: i18n: file ./kotext/KoCompletionBase.ui line 105
en_GB: If this option is enabled, any word equal to or longer than the "Characters needed" typed in this document will automatically be added to the list of words used by the completion.
target: Ako je ova opcija uključena, svaka reč duža od „Potrebnog broja znakova“ koja se unese u dokument biće automatski dodata u listu reči za dovršavanje.

note: i18n: file ./kotext/KoCompletionBase.ui line 113
en_GB: Completion Options
target: Opcije dovršavanja

note: i18n: file ./kotext/KoCompletionBase.ui line 124
en_GB: Show words in tooltip
target: Prikaži reči u oblačiću

note: i18n: file ./kotext/KoCompletionBase.ui line 127
en_GB: If this option is enabled, a tool tip box will appear when you type the beginning of a word that exists in the completion list. To complete the word, press the key you set to accept suggestions in the "Key to accept suggestion" drop-down list.
target: Ako je ova opcija uključena, pojaviće se oblačić pošto otkucate početak reči koja se nalazi u listi dovršavanja. Da biste dovršili reč, pritisnite taster koji ste postavili u padajućoj listi „Taster za prihvatanje predloga“.

note: i18n: file ./kotext/KoCompletionBase.ui line 165
en_GB: This sets the maximum number of words in the completion list. All additional words will not be included in the list. You can select any value from 1 to 500. This option keeps the list from becoming too cumbersome.
    This option is most important when Automatically add words to completion list is enabled.
target: Ovde se postavlja najveći broj reči u listi dovršavanja. Sve prekobrojne reči neće biti uključene u listu. Možete izabrati vrednost između 1 i 500. Ovim se sprečava da lista postane nepregledna.
    Ova opcije je posebno važna kada je uključeno automatsko dodavanje reči u listu dovršavanja.

note: i18n: file ./kotext/KoCompletionBase.ui line 173
en_GB: Characters needed:
target: Potreban broj znakova:

note: i18n: file ./kotext/KoCompletionBase.ui line 184
en_GB: Suggest words:
target: Predloži reči:

note: i18n: file ./kotext/KoCompletionBase.ui line 225
en_GB: Use this spinbox/slider combination to prevent automatically adding short words to the completion list. You can select any value from 5-100 and the words will need to be at least the number of characters set here to be added to the list.
target: Upotrebite ovaj brojčanik/klizač da sprečite automatsko dodavanje kratkih reči u listu dovršavanja. Možete izabrati vrednost između 5 i 100; reč će morati da ima bar broj slova naveden ovde da bi bila dodata u listu.

note: i18n: file ./kotext/KoCompletionBase.ui line 249
en_GB: Append space
target: Dodaj razmak

note: i18n: file ./kotext/KoCompletionBase.ui line 252
en_GB: If checked, it adds a single space to the end of a word after autocompletion, this means it is not necessary to add the space manually for the next word.
target: Ako je popunjeno, na kraju reči se dodaje jedan razmak posle samodovršavanja. Tako ne morate ručno dodavati razmak do sledeće reči.

note: i18n: file ./kotext/KoCompletionBase.ui line 268
en_GB: Key to accept suggestion:
target: Taster za prihvatanje predloga:

note: i18n: file ./kotext/KoCompletionBase.ui line 279
en_GB: Set the key you want to use when an autocompleted word is suggested to you and you want to accept it. You can choose Enter, Tab, Space, End or Right.
target: Izaberite taster koji želite da upotrebite za prihvatanje predložene samodovršene reči. Možete izabrati Enter, Tab, Space, End ili Right.

note: i18n: file ./kotext/KoCompletionBase.ui line 319
en_GB: Completion is configured per document. Making this list the default will allow you to use it for new documents automatically. A dialog will appear to inform you that the list will be used for all documents from now on.
target: Dovršavanje se podešava po dokumentu. Ako ovu listu učinite podrazumevanom, moćićete automatski da je koristite za nove dokumente. Pojaviće se dijalog da vas obavesti da će lista biti korišćena za sve dokumente od sada pa nadalje.

note: i18n: file ./kotext/kohighlightingtabbase.ui line 38
en_GB: Word by word
target: Reč po reč

note: i18n: file ./kotext/kohighlightingtabbase.ui line 46
en_GB: &Underlining:
target: &Podvlačenje:

note: i18n: file ./kotext/kohighlightingtabbase.ui line 57
en_GB: &Strikethrough:
target: Pre&crtavanje:

note: i18n: file ./kotext/kohighlightingtabbase.ui line 102
en_GB: Capitalization
target: Velika slova

note: i18n: file ./kotext/timedateformatwidget.ui line 57
en_GB: C&ustom
target: &Posebno

note: i18n: file ./kotext/timedateformatwidget.ui line 73
en_GB: &Insert:
target: &Ubaci:

note: i18n: file ./kotext/kodecorationtabbase.ui line 35
en_GB: &Text color:
target: Boja &teksta:

note: i18n: file ./kotext/kodecorationtabbase.ui line 46
en_GB: &Background color:
target: Boja &pozadine:

note: i18n: file ./kotext/kodecorationtabbase.ui line 75
en_GB: Text Shadow
target: Senka teksta

note: i18n: file ./kotext/kodecorationtabbase.ui line 86
en_GB: &Shadow color:
target: Boja &senke:

note: i18n: file ./kotext/kodecorationtabbase.ui line 113
en_GB: Shadow & distance:
target: &Udaljenost senke:

note: i18n: file ./kotext/kolayouttabbase.ui line 162
en_GB: Relative size:
target: Relativna veličina:

note: i18n: file ./kotext/kolayouttabbase.ui line 202
en_GB: Hyphenation
target: Hifenacija

note: i18n: file ./kotext/kolayouttabbase.ui line 213
en_GB: Auto hyphenation
target: Automatska hifenacija

note: i18n: file ./kotext/KoParagDecorationTab.ui line 28
en_GB: Paragraph Background Color
target: Pozadinska boja pasusa

note: i18n: file ./kotext/KoParagDecorationTab.ui line 42
en_GB: <p>Paragraph Background Color</p>
    
    <p>The paragraph background color appears
    between the left and right margins of a
    paragraph.</p>
    
    <p>If the text has a background color set, then
    the text background will appear 'on top' of the
    paragraph background.  In this case, the paragraph
    background will still show on parts of the paragraph
    that have no text (usually on the last line, between
    the end of the text and the margin).</p>
target: <p>Pozadinska boja pasusa</p>
    
    <p>Ova boja se pojavljuje između leve i desne margine pasusa.</p>
    
    <p>Ako je postavljena i pozadinska boja teksta, onda će se pozadina teksta pojaviti „preko“ pozadine pasusa. U tom slučaju, pozadina pasusa će se i dalje videti na delovima koji ne sadrže tekst (obično u poslednjem redu, između kraja teksta i margine).</p>

note: i18n: file ./kotext/KoParagDecorationTab.ui line 82
en_GB: Borders
target: Ivice

note: i18n: file ./kotext/KoParagDecorationTab.ui line 100
en_GB: <p>Paragraph Borders</p>
    
    <p>The preview shows what the currently 
    selected paragraph borders will look like.</p>
    
    <p>To <i>add</i> a new border: Select the desired style,
    width and color.  Click the toggle button that corresponds
    to that border.</p>
    
    <p>To <i>remove</i> an existing border: Either click on the
    border to be removed in the preview, or click the
    toggle button corresponding to that border.</p>
    
    <p>To <i>modify</i> a border: Select the desired style,
    width and color, then click on the border to be
    modified in the preview.</p>
target: <p>Ivice pasusa</p>
    
    <p>Pregled prikazuje kako će izgledati trenutno izabrane ivice pasusa.</p>
    
    <p>Da <i>dodate</i> novu ivicu: Izaberite željeni stil, debljinu i boju. Kliknite na dugme za uključivanje/isključivanje koje odgovara toj ivici.</p>
    
    <p>Da <i>uklonite</i> postojeću ivicu: Ili u pregledu kliknite na ivicu koju treba ukloniti, ili kliknite na dugme za isključivanje/uključivanje koje odgovara toj ivici.</p>
    
    <p>Da <i>izmenite</i> ivicu: Izaberite željeni stil, debljinu i boju, a zatim u pregledu kliknite na ivicu koju treba izmeniti.</p>

note: i18n: file ./kotext/KoParagDecorationTab.ui line 208
en_GB: &Color:
target: &Boja:

note: i18n: file ./kotext/KoParagDecorationTab.ui line 250
en_GB: Add/remove left paragraph border
target: Dodaj/ukloni levu ivicu pasusa

note: i18n: file ./kotext/KoParagDecorationTab.ui line 253
en_GB: Toggles the left paragraph border on or off.
target: Uključuje/isključuje levu ivicu pasusa.

note: i18n: file ./kotext/KoParagDecorationTab.ui line 270
en_GB: Add/remove right paragraph border
target: Dodaj/ukloni desnu ivicu pasusa

note: i18n: file ./kotext/KoParagDecorationTab.ui line 273
en_GB: Toggles the right paragraph border on or off.
target: Uključuje/isključuje desnu ivicu pasusa.

note: i18n: file ./kotext/KoParagDecorationTab.ui line 290
en_GB: Add/remove top paragraph border
target: Dodaj/ukloni gornju ivicu pasusa

note: i18n: file ./kotext/KoParagDecorationTab.ui line 293
en_GB: Toggles the top paragraph border on or off.
target: Uključuje/isključuje gornju ivicu pasusa.

note: i18n: file ./kotext/KoParagDecorationTab.ui line 310
en_GB: Add/remove bottom paragraph border
target: Dodaj/ukloni donju ivicu pasusa

note: i18n: file ./kotext/KoParagDecorationTab.ui line 313
en_GB: Toggles the bottom paragraph border on or off.
target: Uključuje/isključuje donju ivicu pasusa.

note: i18n: file ./kotext/KoParagDecorationTab.ui line 323
en_GB: &Style:
target: &Stil:

note: i18n: file ./kotext/KoParagDecorationTab.ui line 334
en_GB: &Merge with next paragraph
target: &Stopi sa sledećim pasusom

note: i18n: file ./kotext/KoParagDecorationTab.ui line 337
en_GB: Merges the border style of the current paragraph with the next paragraph
target: Stapa stil ivica tekućeg pasusa sa sledećim

note: i18n: file ./kotext/KoParagDecorationTab.ui line 349
en_GB: <p>Merge with next paragraph</p>
    
    <p>When this option is checked, no top or bottom borders
    will appear between consecutive paragraphs with the
    same style.  Top and Bottom borders will only appear between
    paragraphs with different styles.</p>
    
    <p>When this option is unchecked, top and bottom borders
    always appear at the top and bottom of paragraphs with this style,
    regardless of the style of the preceeding and subsequent paragraphs.</p>
target: <p>Stopi sa sledećim pasusom</p>
    
    <p>Kada je ova opcija uključena, neće se javljati gornja i donja ivica između pasusa koji oba imaju ovaj stil. One će se javljati samo između pasusa sa različitim stilovima.</p>
    
    <p>Kada je ova opcija isključena, gornja i donja ivica se uvek javljaju na vrhu i dnu pasusa sa ovim stilom, bez obzira na stil prethodnog ili narednog pasusa.</p>

note: i18n: file ./kofficeui/KoGeneralPropertyUi.ui line 35
en_GB: Na&me:
target: &Ime:

note: i18n: file ./kofficeui/KoGeneralPropertyUi.ui line 53
en_GB: Protect si&ze and position
target: &Zaštiti veličinu i položaj

note: i18n: file ./kofficeui/KoPageLayoutColumnsBase.ui line 46
en_GB: Column spacing:
target: Razmak kolona:

note: i18n: file ./kofficeui/KoPageLayoutHeaderBase.ui line 35
en_GB: Different header for the first page
target: Drugačije zaglavlje na prvoj strani

note: i18n: file ./kofficeui/KoPageLayoutHeaderBase.ui line 43
en_GB: Different header for even and odd pages
target: Drugačije zadglavlje na parnim i neparnim stranama

note: i18n: file ./kofficeui/KoPageLayoutHeaderBase.ui line 76
en_GB: Spacing between header and body:
target: Razmak između zaglavlja i tela:

note: i18n: file ./kofficeui/KoPageLayoutHeaderBase.ui line 110
en_GB: Different footer for the first page
target: Drugačije podnožje na prvoj strani

note: i18n: file ./kofficeui/KoPageLayoutHeaderBase.ui line 118
en_GB: Different footer for even and odd pages
target: Drugačije podnožje na parnim i neparnim stranama

note: i18n: file ./kofficeui/KoPageLayoutHeaderBase.ui line 151
en_GB: Spacing between footer and body:
target: Razmak između podnožje i tela:

note: i18n: file ./kofficeui/KoPageLayoutHeaderBase.ui line 174
en_GB: Footnote/Endnote
target: Fusnota/zabeleška

note: i18n: file ./kofficeui/KoPageLayoutHeaderBase.ui line 202
en_GB: Spacing between footnote and body:
target: Razmak između fusnote i tela:

note: i18n: file ./kofficecore/koDetailsPaneBase.ui line 145
en_GB: Always use this template
target: Uvek koristi ovaj šablon

note: i18n: file ./kofficecore/koDetailsPaneBase.ui line 148
en_GB: Always use this template at application start up
target: Uvek koristi ovaj šablon pri pokretanju programa

note: i18n: file ./kofficecore/koDocumentInfoAboutWidget.ui line 110
en_GB: Abstract:
target: Apstrakt:

note: i18n: file ./kofficecore/koDocumentInfoAboutWidget.ui line 247
en_GB: Last printed:
target: Poslednje štampano:

note: i18n: file ./kofficecore/koDocumentInfoAboutWidget.ui line 260
en_GB: Revision number:
target: Broj revizije:

note: i18n: file ./kofficecore/koDocumentInfoAboutWidget.ui line 273
en_GB: Total editing time:
target: Ukupno vreme uređivanja:

note: i18n: file ./kofficecore/koDocumentInfoUserMetadataWidget.ui line 130
en_GB: Boolean:
target: Logička:

note: i18n: file ./kofficecore/koDocumentInfoAuthorWidget.ui line 75
en_GB: Postal code:
target: Poštanski broj:

note: i18n: file ./kofficecore/koDocumentInfoAuthorWidget.ui line 83
en_GB: Telephone (work):
target: Telefon (posao):

note: i18n: file ./kofficecore/koDocumentInfoAuthorWidget.ui line 137
en_GB: Initials:
target: Inicijali:

note: i18n: file ./kofficecore/koDocumentInfoAuthorWidget.ui line 213
en_GB: Telephone (home):
target: Telefon (kuća):

note: i18n: file ./kofficecore/koDocumentInfoAuthorWidget.ui line 241
en_GB: &Load From Address Book
target: &Učitaj iz adresara

note: i18n: file ./kofficecore/koDocumentInfoAuthorWidget.ui line 249
en_GB: Delete Personal Data
target: Obriši lične podatke

note: i18n: file ./kofficecore/koOpenPaneBase.ui line 101
en_GB: No Header
target: Bez zaglavlja

en_GB: _: A grayed widget
    Disabled.
target: Isključeno.

en_GB: control plus
target: Control plus

en_GB: alt plus
target: Alt plus

en_GB: Could not find %1
target: Nisam mogao da nađem %1

en_GB: Parsing error in the main document at line %1, column %2
    Error message: %3
target: Greška u raščlanjivanju glavnog dokumenta u liniji %1, koloni %2
    Poruka o grešci: %3

en_GB: Choose Filter
target: Izaberite filter

en_GB: Select a filter:
target: Izaberite filter:

en_GB: Could not export file.
target: Fajl nije mogao da izveze.

en_GB: Missing Export Filter
target: Nedostaje filter za izvoz

en_GB: Could not import file of type
    %1
target: Nisam mogao da uvezem fajl tipa
    %1

en_GB: Missing Import Filter
target: Nedostaje filter za uvoz

en_GB: Document Information
target: Informacije o dokumentu

en_GB: No personal contact data set, please use the option                                   "Set as Personal Contact Data" from the "Edit" menu in KAddressbook to set one.
target: Podaci za lični kontakt nisu navedeni, upotrebite opciju „Postavi kao lični podatak o kontaktu“ u meniju „Uređivanje“ u KAddressbook-u da biste ih postavili.

en_GB: User-Defined Metadata
target: Korisnički definisani metapodaci

en_GB: Unknown KOffice MimeType %s. Check your installation.
target: Nepoznat KOffice-ov MIME tip %s. Proverite instalaciju.

en_GB: No handler found for %1
target: Nema rukovaoca za %1

en_GB: This document contains an external link to a remote document
    %1
target: Övaj dokument sadrži spoljašnju vezu ka udaljenom dokumentu
    %1

en_GB: Confirmation Required
target: Potrebna je potvrda

en_GB: Could not load embedded object:
    %1
target: Nisam mogao da učitam ugnježdeni objekat:
    %1

en_GB: Could not load external document %1:
    %2
target: Nisam mogao da učitam spoljašnji dokument %1:
    %2

en_GB: Resize Panel Forward
target: Promeni veličinu panela unapred

en_GB: Resize Panel Reverse
target: Promeni veličinu panela unazad

en_GB: Access Keys
target: Pristupni tasteri

en_GB: Use This Template
target: Koristi ovaj šablon

en_GB: Open This Document
target: Otvori ovaj dokument

en_GB: _: File modification date and time. %1 is date time
    <tr><td><b>Modified:</b></td><td>%1</td></tr>
target: <tr><td><b>Izmenjeno:</b></td><td>%1</td></tr>

en_GB: _: File access date and time. %1 is date time
    <tr><td><b>Accessed:</b></td><td>%1</td></tr>
target: <tr><td><b>Pristupljeno:</b></td><td>%1</td></tr>

en_GB: Millimeters (mm)
target: milimetri (mm)

en_GB: Centimeters (cm)
target: centimetri (cm)

en_GB: Decimeters (dm)
target: decimetri (dm)

en_GB: Inches (in)
target: inči (in)

en_GB: Pica (pi)
target: pike (pi)

en_GB: Didot (dd)
target: ditačke (dd)

en_GB: Cicero (cc)
target: cicero (cc)

en_GB: Points (pt)
target: tačke (pt)

en_GB: Only print and exit
target: Samo odštampaj i izađi

en_GB: Open a new document with a template
target: Napravi novi dokument prema šablonu

en_GB: Override display DPI
target: Pregazi DPI ekrana

en_GB: No template found for: %1
target: Nema nijednog šablona za: %1

en_GB: Too many templates found for: %1
target: Pronađeno je previše šablona za: %1

en_GB: Template %1 failed to load.
target: Šablon %1 nije mogao da se učita.

en_GB: Making backup...
target: Pravim rezervnu kopiju...

en_GB: Autosaving...
target: Automatski snimam...

en_GB: Error during autosave! Partition full?
target: Greška tokom automatskog snimanja. Nema prostora na disku?

en_GB: Could not create the file for saving
target: Nisam mogao da napravim fajl za snimanje

en_GB: Not able to write '%1'. Partition full?
target: Ne mogu da zapišem „%1“. Nema prostora na disku?

en_GB: Error while trying to write '%1'. Partition full?
target: Ne mogu da zapišem „%1“. Nema prostora na disku?

en_GB: Error while saving embedded documents
target: Greška prilikom snimanja ugnježdenih dokumenata

en_GB: An autosaved file for an unnamed document exists in %1.
    This file is dated %2
    Do you want to open it?
target: Postoji automatski snimljen fajl ovog neimenovanog dokumenta u %1.
    Datum fajla je %2
    Da li želite da ga otvorite?

en_GB: Malformed URL
    %1
target: Neispravno zapisan URL
    %1

en_GB: An autosaved file exists for this document.
    Do you want to open it instead?
target: Postoji automatski snimljen fajl ovog dokumenta.
    Da li želite da ga otvorite?

en_GB: Creation error
target: Greška pri stvaranju

en_GB: Cannot create storage
target: Ne mogu da napravim skladište

en_GB: Bad MIME type
target: Loš MIME tip

en_GB: Error in embedded document
target: Greška u ugnježdenom dokumentu

en_GB: Format not recognized
target: Format nije prepoznat

en_GB: Parsing error
target: Greška u raščlanjivanju

en_GB: Document is password protected
target: Dokument je zaštićen lozinkom

en_GB: Could not open
    %2.
    Reason: %1
target: Nisam mogao da otvorim
    %2.
    Razlog: %1

en_GB: Parsing error in %1 at line %2, column %3
    Error message: %4
target: Greška pri raščlanjivanju u %1 u liniji %2, koloni %3
    Poruka o grešci: %4

en_GB: %1 is not a file.
target: %1 nije fajl.

en_GB: Could not open the file for reading (check read permissions).
target: Nisam mogao da otvorim fajl za čitanje (proverite dozvole čitanja).

en_GB: Could not read the beginning of the file.
target: Nisam mogao da pročitam početak fajla.

en_GB: parsing error in the main document at line %1, column %2
    Error message: %3
target: Greška u raščlanjivanju glavnog dokumenta u liniji %1, koloni %2
    Poruka o grešci: %3

en_GB: Not a valid KOffice file: %1
target: Nije ispravan KOffice-ov fajl; %1

en_GB: Invalid document: no file 'maindoc.xml'.
target: Neispravan dokument: nema fajla „maindoc.xml“.

en_GB: <p>The document <b>'%1'</b> has been modified.</p><p>Do you want to save it?</p>
target: <p>Dokument <b>„%1“</b> je izmenjen.</p><p>Želite li da ga snimite?</p>

en_GB: Internal error: saveXML not implemented
target: Interna greška: saveXML nije implementiran

en_GB: Could not save
    %1
target: Nisam mogao da snimim
    %1

en_GB: Could not save %1
    Reason: %2
target: Nisam mogao da snimim %1
    Razlog: %2

en_GB: Could not open
    %1
target: Nisam mogao da otvorim
    %1

en_GB: Could not open %1
    Reason: %2
target: Nisam mogao da otvorim %1
    Razlog: %2

en_GB: a word processing
target: obrada reči

en_GB: a spreadsheet
target: tabelarni proračun

en_GB: a presentation
target: prezentacija

en_GB: a chart
target: grafikon

en_GB: a drawing
target: crtež

en_GB: Embedding Object
target: Ugnježdenje objekta

en_GB: Versions...
target: Verzije...

en_GB: I&mport...
target: &Uvezi...

en_GB: E&xport...
target: Iz&vezi...

en_GB: &Document Information
target: &Informacije o dokumentu

en_GB: &Close All Views
target: &Zatvori sve poglede

en_GB: &Split View
target: &Podeli pogled

en_GB: &Remove View
target: &Ukloni pogled

en_GB: Splitter &Orientation
target: &Orijentacija podele

en_GB: &Vertical
target: &Uspravna

en_GB: &Horizontal
target: &Vodoravna

en_GB: Save as %1
target: Snimi kao %1

en_GB: %1 (unknown file type)
target: %1 (Nepoznat tip fajla)

en_GB: <qt>Saving as a %1 may result in some loss of formatting.<p>Do you still want to save in this format?</qt>
target: <qt>Snimanjem kao %1 može doći do delimičnog gubitka formatiranja.<p>Želite li i dalje da se snimi u ovom formatu?</qt>

en_GB: Confirm Save
target: Potvrdi snimanje

en_GB: <qt>Exporting as a %1 may result in some loss of formatting.<p>Do you still want to export to this format?</qt>
target: <qt>Izvoženjem u %1 može doći do delimičnog gubitka formatiranja.<p>Želite li i dalje da se izveze u ovom formatu?</qt>

en_GB: Confirm Export
target: Potvrdi izvoz

en_GB: Save Document As
target: Snimi dokument kao

en_GB: Export Document As
target: Izvezi dokument kao

en_GB: A document with this name already exists.
    Do you want to overwrite it?
target: Dokument sa ovim imenom već postoji.
    Želite li da ga prebrišete?

en_GB: Import Document
target: Uvezi dokument

en_GB: Show %1 Toolbar
target: Prikaži traku sa alatima %1

en_GB: Hide %1 Toolbar
target: Sakrij traku sa alatima %1

en_GB: Document - %1
target: Dokument — %1

en_GB: You will lose all your changes!
    Do you want to continue?
target: Izgubićete sve promene na dokumentu!
    Želite li da nastavite?

en_GB: Open Existing Document...
target: Otvori postojeći dokument...

en_GB: Custom Document
target: Poseban dokument

en_GB: %1 (Uncompressed XML Files)
target: %1 (nekompresovani XML fajlovi)

en_GB: %1 (Flat XML File)
target: %1 (ravan XML fajl)

en_GB: %1 (%2 Compatible)
target: %1 (kompatibilno sa %2)

en_GB: _: Custom size
    Custom
target: Posebna

en_GB: Saved By
target: Snimio

en_GB: Name font:
target: Font za imena:

en_GB: Number font:
target: Font za brojeve:

en_GB: Operator font:
target: Font za operatore:

en_GB: Default base size:
target: Podrazumevana osnovna veličina:

en_GB: Use syntax highlighting
target: Istakni sintaksu

en_GB: Base Size Change
target: Promeni osnovnu veličinu

en_GB: write protection
target: zaštita od pisanja

en_GB: Add Text
target: Dodaj tekst

en_GB: Add Operator
target: Dodaj operator

en_GB: Add Number
target: Dodaj broj

en_GB: Add Empty Box
target: Dodaj prazno polje

en_GB: Add Name
target: Dodaj ime

en_GB: Add Bracket
target: Dodaj zagradu

en_GB: Add Overline
target: Dodaj nadvlaku

en_GB: Add Underline
target: Dodaj podvlaku

en_GB: Add Multiline
target: Dodaj multiliniju

en_GB: Add Space
target: Dodaj razmak

en_GB: Add Fraction
target: Dodaj razlomak

en_GB: Add Root
target: Dodaj koren

en_GB: Add Symbol
target: Dodaj simbol

en_GB: Add 1x2 Matrix
target: Ubaci matricu 1x2

en_GB: Add Matrix
target: Dodaj matricu

en_GB: Change Char to Symbol
target: Pretvori znak u simbol

en_GB: Change Char Style
target: Promeni stil znakova

en_GB: Change Char Family
target: Promeni porodicu znakova

en_GB: Add Element
target: Dodaj element

en_GB: The document does not seem to be MathML.
target: Dokument ne izgleda kao MathML.

en_GB: MathML Import Error
target: Greška pri uvozu iz MathML-a

en_GB: Indexed list
target: Indeksirana lista

en_GB: Delimited list
target: Lista sa razdvajačima

en_GB: Overline
target: Nadvuci

en_GB: Some fonts have been installed to assure that symbols in formulas are properly visualized. You must restart the application in order so that changes take effect
target: Instalirani su neki fontovi kako bi se osigurao pravilan prikaz simbola u formulama. Morate ponovo pokrenuti ovaj program kako bi se izmene iskazale.

en_GB: Append Column
target: Dodaj još jednu kolonu

en_GB: Append Row
target: Dodaj još jednu vrstu

en_GB: Matrix element
target: Element matrice

en_GB: Add Newline
target: Dodaj novu liniju

en_GB: Add Tabmark
target: Dodaj tabulator

en_GB: Multi line element
target: Multilinijski element

en_GB: Main list of root
target: Glavna lista korena

en_GB: Remove Enclosing Element
target: Ukloni zatvarajući element

en_GB: Add Index
target: Dodaj indeks

en_GB: Numerator
target: Brojilac

en_GB: Denominator
target: Imenilac

en_GB: Add Negative Thin Space
target: Dodaj negativan tanak razmak

en_GB: Add Thin Space
target: Dodaj tanak razmak

en_GB: Add Medium Space
target: Dodaj srednji razmak

en_GB: Add Thick Space
target: Dodaj debeo razmak

en_GB: Add Quad Space
target: Dodaj četvorostruk razmak

en_GB: Add Integral
target: Dodaj integral

en_GB: Add Sum
target: Dodaj sumu

en_GB: Add Square Bracket
target: Dodaj veliku zagradu

en_GB: Add Curly Bracket
target: Dodaj vitičastu zagradu

en_GB: Add Abs
target: Dodaj apsolutnu vrednost

en_GB: Add Matrix...
target: Ubaci matricu...

en_GB: Add Upper Left Index
target: Dodaj gornji levi indeks

en_GB: Add Lower Left Index
target: Dodaj donji levi indeks

en_GB: Add Upper Right Index
target: Dodaj gornji desni indeks

en_GB: Add Lower Right Index
target: Dodaj donji desni indeks

en_GB: Add Upper Index
target: Dodaj gornji indeks

en_GB: Add Lower Index
target: Dodaj donji indeks

en_GB: Convert to Greek
target: Pretvori u grčka slova

en_GB: &Bold
target: &Podebljano

en_GB: &Italic
target: &Kurziv

en_GB: Insert Symbol
target: Ubaci simbol

en_GB: Symbol Names
target: Imena simbola

en_GB: Fraktur
target: Fraktor

en_GB: Double Struck
target: Dvostruk

en_GB: Token Type
target: Tip tokena

en_GB: Value (brightness)
target: Vrednost (osvetljenost)

en_GB: Export to Image
target: Izvezi u sliku

en_GB: Failed to read data.
target: Nisam mogao da pročitam podatke.

en_GB: Export Error
target: Greška pri izvozu

en_GB: Malformed XML data.
target: Neispravni XML podaci.

en_GB: A password is required to read that pdf
target: Za čitanje tog PDF-a neophodna je lozinka

en_GB: PDF Import Options
target: Opcije uvoza iz PDF-a

en_GB: Page %1
target: Strana %1

en_GB: Cannot export images in %1.
target: Ne mogu da izvezem slike u %1.

en_GB: Cannot convert RAW files because the dcraw executable could not be started.
target: Ne mogu da pretvorim RAW fajlove jer naredba cdraw ne može da se pokrene.

en_GB: Error: Dcraw cannot load this image. Message:
target: Greška: Dcraw ne može učitati ovu sliku. Poruka:

en_GB: JPEG Export Options
target: Opcije izvoza u JPEG

en_GB: TIFF Export Options
target: Opcije izvoza u TIFF

en_GB: The image is using an unsupported color space. Please convert to 16-bit floating point RGB/Alpha before saving in the OpenEXR format.
target: Ova slika koristi nepodržani prostor boja. Pretvorite ga u 16-bitni realnobrojni RGB/alfa pre snimanja u OpenEXR formatu.

en_GB: PDF Import
target: Uvoz iz PDF-a

en_GB: First pass: page #%1...
target: Prvi prolaz: strana br. %1...

en_GB: Second pass: page #%1...
target: Drugi prolaz: strana br. %1...

en_GB: Body Frameset #%1
target: Grupa okvira tela br. %1

en_GB: Header Frameset #%1
target: Grupa okvira zaglavlja br. %1

en_GB: Footer Frameset #%1
target: Grupa okvira podnožja br. %1

en_GB: Text Frameset %1
target: Grupa tekstualnih okvira %1

en_GB: Picture %1
target: Slika %1

en_GB: KWord's PDF Import Filter
target: KWord-ov filter za uvoz iz PDF-a

en_GB: Page Selection
target: Izbor strana

en_GB: All (%1 pages)
target: Sve (%1 strana)

en_GB: Range:
target: Opseg:

en_GB: Import images
target: Uvezi slike

en_GB: "Smart" mode
target: „Pametni“ režim

en_GB: Removes returns and hyphens at end of line. Also tries to compute the paragraph alignment. Note that the layout of some pages can get messed up.
target: Uklanja povratnike i crtice sa kraja linije. Takođe, pokušava da sračuna poravnanje pasusa. Izgled nekih strana može biti izbrljan.

en_GB: The file cannot be loaded, as it cannot be opened.
target: Fajl ne može biti učitan jer ne može da se otvori.

en_GB: KWord's RTF Import Filter
target: KWord-ov filter za uvoz iz RTF-a

en_GB: The file cannot be loaded, as it seems not to be an RTF document.
target: Fajl ne može da se učita, jer ne izgleda kao RTF dokument.

en_GB: The document cannot be loaded, as it seems not to follow the RTF syntax.
target: Dokument ne može da se učita, jer izgleda da ne prati sintaksu RTF-a.

en_GB: The RTF (Rich Text Format) document has an unexpected version number: %1. Continuing might result in an erroneous conversion. Do you want to continue?
target: RTF (bogati format teksta) dokument ima neočekivani broj verzije: %1. Nastavljanje može rezultovati neispravnom konverzijom. Želite li da nastavite?

en_GB: The PWD (PocketWord's Rich Text Format) document has an unexpected version number: %1. Continuing might result in an erroneous conversion. Do you want to continue?
target: PWD (PocketWord-ov bogati format teksta) dokument ima neočekivani broj verzije: %1. Nastavljanje može rezultovati neispravnom konverzijom. Želite li da nastavite?

en_GB: The URTF ("Unicode Rich Text Format") document has an unexpected version number: %1. Continuing might result in an erroneous conversion. Do you want to continue?
target: The URTF (bogati format Unicode teksta) dokument ima neočekivani broj verzije: %1. Nastavljanje može rezultovati neispravnom konverzijom. Želite li da nastavite?

en_GB: The RTF document cannot be loaded, as it has an unexpected first keyword: \%1.
target: RTF dokument ne može biti učitan, jer ima neočekivanu prvu ključnu reč: \%1.

en_GB: KWord's HTML Export Filter
target: KWord-ov filter za izvoz u HTML

en_GB: _: Descriptive encoding name
    Recommended ( %1 )
target: Preporučeno ( %1 )

en_GB: _: Descriptive encoding name
    Locale ( %1 )
target: Lokal ( %1 )

en_GB: Cannot find encoding: %1
target: Ne mogu da nađem kodiranje: %1

en_GB: An error has occurred while parsing the KWord file.
    At line: %1, column %2
    Error message: %3
target: Došlo je do greške prilikom obrade KWord-ovog fajla.
    U liniji: %1, kolona %2
    Poruka greške je: %3

en_GB: KWord Export Filter Library
target: Biblioteka KWord-ovih izvoznih filtera

en_GB: KWord's Plain Text Import Filter
target: KWord-ov filter za uvoz običnog teksta

en_GB: _: Descriptive encoding name
    Other ( %1 )
target: Drugi ( %1 )

en_GB: KWord's Plain Text Export Filter
target: KWord-ov filter za uvoz običnog teksta

en_GB: Latex Import Filter Parameters
target: Parametri filtera za uvoz iz Latex-a

note: i18n: file ./kword/latex/export/latexexportdia.ui line 82
en_GB: Document Style
target: Stil dokumenta

note: i18n: file ./kword/latex/export/latexexportdia.ui line 116
en_GB: Latex style
target: Latex-ov stil

note: i18n: file ./kword/latex/export/latexexportdia.ui line 97
en_GB: KWord style
target: KWord-ov stil

en_GB: Embedded document
target: Ugrađeni dokument

en_GB: KWord's MS Write Import Filter
target: KWord-ov filter za uvoz iz MS Write-a

en_GB: _: Frameset name
    Footnote %1
target: Fusnota %1

en_GB: _: Frameset name
    Picture %1
target: Slika %1

en_GB: Table %1
target: Tabela %1

en_GB: _: Frameset name
    Table %3, row %1, column %2
target: Tabela %3, vrsta %1, kolona %2

en_GB: An error has occurred while parsing the AbiWord file.
    At line: %1, column %2
    Error message: %3
target: Došlo je do greške prilikom obrade AbiWord-ovog fajla.
    U liniji: %1, kolona %2
    Poruka greške je: %3

en_GB: AbiWord Import Filter
target: Filter za uvoz AbiWord-ovih fajlova

en_GB: _: Frameset name
    Main Text Frameset
target: Grupa okvrira glavnog teksta

en_GB: An error occurred during the load of the AbiWord file: %1
target: Pojavila se greška prilikom učitavanja AbiWord-ovog fajla: %1

en_GB: Unable to save document information.
target: Nije moguće snimiti informacije o dokumentu.

en_GB: Unable to save main document.
target: Nije moguće snimiti glavni dokument.

en_GB: Endnote %1
target: Zabeleška %1

en_GB: Footnote %1
target: Fusnota %1

en_GB: _: Table_Name Cell row,column
    %1 Cell %2,%3
target: %1 ćelija %2,%3

en_GB: Even Pages Header
target: Zaglavlje na parnim stranama

en_GB: Odd Pages Header
target: Zaglavlje na neparnim stranama

en_GB: Even Pages Footer
target: Podnožje na parnim stranama

en_GB: Odd Pages Footer
target: Podnožje na neparnim stranama

en_GB: First Page Header
target: Zaglavlje na prvoj strani

en_GB: First Page Footer
target: Podnožje na prvoj strani

en_GB: _: Object name
    Table %1
target: Tabela %1

en_GB: _: Object name
    Table Frame %1
target: Okvir tabele %1

en_GB: _: Pseudo-author for annotations
    KWord 1.3
target: KWord 1.3

en_GB: Main Text Frameset
target: Okvir glavnog teksta

en_GB: This document was created with OpenOffice.org version '%1'. This filter was written for version 1.0. Reading this file could cause strange behavior, crashes or incorrect display of the data. Do you want to continue converting the document?
target: Ovaj dokument je napravljen OpenOffice.org-om verzije „%1“. Ovaj filter je napisan za veziju 1.0. Čitanje ovog fajla može izazvati čudno ponašanje, rušenje ili neispravan prikaz podataka. Da li želite da nastavite sa konverzijom dokumenta?

en_GB: Unsupported document version
target: Nepodržana verzija dokumenta

en_GB: CSV filter cannot open input file - please report.
target: CSV filter ne može da otvori ulazni fajl — prijavite ovo.

en_GB: Decimal Comma Number
target: Broj sa decimalnom zapetom

en_GB: Decimal Point Number
target: Broj sa decimalnom tačkom

en_GB: Please check the ranges you specified. The start value must be lower than the end value.
target: Proverite opsege koje ste naveli. Početna vrednost mora biti manja od krajnje.

en_GB: <SHEETNAME>
target: <IME LISTA>

en_GB: Export Sheet to HTML
target: Izvezi list u HTML

en_GB: Recommended: UTF-8
target: Preporučeno: UTF-8

en_GB: Locale (%1)
target: Lokal (%1)

en_GB: Error creating connection
target: Greška pri stvaranju veze

en_GB: Error connecting to database
target: Greška pri povezivanju sa bazom

en_GB: Error using database
target: Greška pri upotrebi baze

en_GB: Cant find sheet
target: Ne mogu da nađem list

en_GB: Your query was invalid or not a SELECT query
target: Upit nije ispravan ili nije SELECT upit

en_GB: Error executing query
target: Greška pri izvršavanju upita

en_GB: QPRO filter cannot open input file - please report.
target: QPRO filter ne može da otvori ulazni fajl — prijavite ovo.

en_GB: Unable to open password protected files.
    The password algorithm has not been published
target: Nije moguće otvoriti lozinkom zaštićene fajlove.
    Algoritam zaštite nije objavljen

en_GB: File format is not supported.
target: Format fajla nije podržan.

en_GB: Could not read from file.
target: Nisam mogao da čitam iz fajla.

en_GB: Page
target: Strana

en_GB: The file seems to be corrupt. Skipping a table.
target: Izgleda da je fajl oštećen. Tabela će biti preskočena.

en_GB: Skipping a table.
target: Preskačem tabelu.

en_GB: EPS Export
target: Izvoz u EPS

en_GB: PostScript level 1
target: PostScript nivo 1

en_GB: Export hidden layers
target: Izvezi skrivene slojeve

en_GB: Failed to write file.
target: Nisam mogao da zapišem fajl.

en_GB: BMP Export Error
target: Greška pri izvozu u BMP

en_GB: MNG Export Error
target: Greška pri izvozu u MNG

en_GB: PNG Export Error
target: Greška pri izvozu u PNG

en_GB: SVG Export Error
target: Greška pri izvozu u SVG

en_GB: Xbm Export Error
target: Greška pri izvozu u Xbm

en_GB: Xpm Export Error
target: Greška pri izvozu u Xpm

en_GB: JPEG Export Error
target: Greška pri izvozu u JPEG

en_GB: Slide Title
target: Naslov slajda

note: i18n: file ./kivio/imageexport/kivio_imageexportwidget.ui line 44
en_GB: Page:
target: Strana:

note: i18n: file ./kivio/imageexport/kivio_imageexportwidget.ui line 52
en_GB: Area to export:
target: Oblast za izvoz:

note: i18n: file ./kivio/imageexport/kivio_imageexportwidget.ui line 60
en_GB: Bitmap DPI:
target: DPI bitmape:

note: i18n: file ./kivio/imageexport/kivio_imageexportwidget.ui line 63
en_GB: Set the resolution of the resulting bitmap image
target: Izaberite rezoluciju proizvedene bitmapirane slike

note: i18n: file ./kivio/imageexport/kivio_imageexportwidget.ui line 71
en_GB: Margin (Pixels):
target: Margina (piksela):

note: i18n: file ./kivio/imageexport/kivio_imageexportwidget.ui line 176
en_GB: Objects on Page
target: Objekati na strani

note: i18n: file ./kivio/imageexport/kivio_imageexportwidget.ui line 181
en_GB: Complete Page
target: Cela strana

note: i18n: file ./krita/pdf/pdfimportwidgetbase.ui line 79
en_GB: Vertical:
target: Uspravno:

note: i18n: file ./krita/pdf/pdfimportwidgetbase.ui line 85
en_GB: Dots/inch
target: tačaka po inču

note: i18n: file ./krita/pdf/pdfimportwidgetbase.ui line 119
en_GB: Horizontal:
target: Vodoravno

note: i18n: file ./krita/pdf/pdfimportwidgetbase.ui line 265
en_GB: &All pages
target: &Sve strane

note: i18n: file ./krita/pdf/pdfimportwidgetbase.ui line 273
en_GB: &First page
target: &Prva strana

note: i18n: file ./krita/pdf/pdfimportwidgetbase.ui line 284
en_GB: &Selection of page
target: &Izbor strane

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 16
en_GB: Options of Your PNG
target: Opcije vašeg PNG-a

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 38
en_GB: Compress:
target: Kompresija:

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 44
en_GB: Note: the compression level does not change the quality of the result
target: Napomena: Nivo kompresije ne menja kvalitet rezultata.

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 48
en_GB: <p>Adjust the compression time. Better compression takes longer.
    <br>Note: the compression level does not change the quality of the result.</p>
target: <p>Podesite vreme kompresije. Bolja kompresija traje duže.
    <br>Napomena: Nivo kompresije ne menja kvalitet rezultata.</p>

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 82
en_GB: Note: the compression level doesn't change the quality of the result
target: Napomena: Nivo kompresije ne menja kvalitet rezultata.

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 86
en_GB: <p>Adjust the compression time. Better compression takes longer.
    <br>Note: the compression level doesn't change the quality of the result.</p>
target: <p>Podesite vreme kompresije. Bolja kompresija traje duže.
    <br>Napomena: Nivo kompresije ne menja kvalitet rezultata.</p>

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 152
en_GB: Interlacing
target: Preplitanje

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 155
en_GB: Use interlacing when publishing on the Internet
target: Koristi preplitanje kada se objavljuje na Internetu

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 159
en_GB: <p>Interlacing is useful if you intend to publish your image on the Internet.<br>
    Enabling interlacing will cause the image to be displayed by the browser even while downloading.</p>
target: <p>Preplitanje je korisno ako nameravate da objavite sliku na Internetu.<br>
    Kada je preplitanje uključeno, slika će se videti u pregledaču čak i u toku preuzimanja.</p>

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 167
en_GB: Store alpha channel (transparency)
target: Skladišti alfa-kanal (providnost)

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 173
en_GB: Disable to get smaller files if your image has no transparency
target: Isključite da bi fajlovi bili manji kada slika nema providnost

note: i18n: file ./krita/png/kis_wdg_options_png.ui line 177
en_GB: <p>The Portable Network Graphics (PNG) file format allows transparency in your image to be stored by saving an alpha channel.
    You can uncheck the box if you are not using transparency and you want to make the resulting file smaller .<br>Always saving the alpha channel is recommended.</p>
target: <p>Format PNG (prenosiva mrežna grafika) omogućava providnost slike pomoću skladištenja alfa-kanala u njoj. Možete isprazniti kućicu ako ne koristite providnost i želite da rezultujući fajl bude manji.<br>Ipak je preporučljivo bezuslovno snimati alfa-kanal.</p>

note: i18n: file ./krita/raw/wdgrawimport.ui line 24
en_GB: &Update Preview
target: &Ažuriraj pregled

note: i18n: file ./krita/raw/wdgrawimport.ui line 59
en_GB: Color Settings
target: Postavke boja

note: i18n: file ./krita/raw/wdgrawimport.ui line 70
en_GB: Blackpoint:
target: Crna tačka:

note: i18n: file ./krita/raw/wdgrawimport.ui line 78
en_GB: Red multiplier:
target: Množilac crvenog:

note: i18n: file ./krita/raw/wdgrawimport.ui line 97
en_GB: Blue multiplier:
target: Množilac plavog:

note: i18n: file ./krita/raw/wdgrawimport.ui line 127
en_GB: Brightness. 1.0 is default
target: Svetlina. Podrazumevano je 1,0.

note: i18n: file ./krita/raw/wdgrawimport.ui line 135
en_GB: &White Balance
target: &Balans belog

note: i18n: file ./krita/raw/wdgrawimport.ui line 149
en_GB: White card in sunlight
target: Bela kartica pri dnevnom svetlu

note: i18n: file ./krita/raw/wdgrawimport.ui line 169
en_GB: Automatic color balance. The default is to use a fixed color balance based on a white card photographed in sunlight.
target: Automatski balans boja. Podrazumevano se koristi fiksan balans na osnovu bele kartice fotografisane na dnevnom svetlu.

note: i18n: file ./krita/raw/wdgrawimport.ui line 177
en_GB: From camera
target: Sa kamere

note: i18n: file ./krita/raw/wdgrawimport.ui line 184
en_GB: 
     Use the color balance specified by the camera. If this cannot be found, dcraw prints a warning and reverts to the default.
target: 
     Koristi balans boja koji navodi kamera. Ako se ne može naći, dcraw ispisuje upozorenje i spada na podrazumevano.

note: i18n: file ./krita/raw/wdgrawimport.ui line 218
en_GB: &Document mode
target: &Režim dokumenta

note: i18n: file ./krita/raw/wdgrawimport.ui line 239
en_GB: Channel Depth
target: Dubina kanala

note: i18n: file ./krita/raw/wdgrawimport.ui line 259
en_GB: &16 bits per channel
target: &16 bitova po kanalu

note: i18n: file ./krita/raw/wdgrawimport.ui line 273
en_GB: &8 bits per channel
target: &8 bitova po kanalu

note: i18n: file ./krita/raw/wdgrawimport.ui line 289
en_GB: &Interpolate RGB as four colors
target: &Interpoliraj RGB kao četiri boje

note: i18n: file ./krita/raw/wdgrawimport.ui line 292
en_GB: Interpolate RGB as four colors. This blurs the image a little, but it eliminates false 2x2 mesh patterns.
target: Interpoliraj RGB kao četiri boje. Ovo malo zamućuje sliku, ali eliminiše lažne 2x2 obrise mreže.

note: i18n: file ./krita/raw/wdgrawimport.ui line 344
en_GB: Clip colors to prevent pink highlights
target: Odseci boje radi sprečavanja ružičastih odsjaja

note: i18n: file ./krita/raw/wdgrawimport.ui line 353
en_GB: By default, dcraw clips all colors to prevent pink hues in the highlights. Combine this option with -b 0.25 to leave the image data completely unclipped.
target: Podrazumevano, dcraw saseca sve boje da bi se sprečile ružičaste nijanse na osvetljenim delovima. Upotrebite ovu opciju zajedno sa -b 0.25 da slika uopšte ne bi bila sasečena.

note: i18n: file ./krita/raw/wdgrawimport.ui line 398
en_GB: Use camera raw colors, not sRGB
target: Koristi sirove boje kamere, ne sRGB

note: i18n: file ./krita/jpeg/kis_wdg_options_jpeg.ui line 78
en_GB: These settings determine how much information is lost during compression
target: Ove postavke određuju koliko se informacija gubi pri kompresiji

note: i18n: file ./krita/jpeg/kis_wdg_options_jpeg.ui line 94
en_GB: Smallest
target: Najmanje

note: i18n: file ./krita/jpeg/kis_wdg_options_jpeg.ui line 119
en_GB: Pr&ogressive
target: &Progresivno

note: i18n: file ./krita/jpeg/kis_wdg_options_jpeg.ui line 122
en_GB: Use progressive when publishing on the Internet
target: Koristi progresivno učitavanje za objavljivanje na Internetu

note: i18n: file ./krita/jpeg/kis_wdg_options_jpeg.ui line 126
en_GB: <p>Progressive is useful if you intend to publish your image on the Internet.<br>
    Enabling progressive will cause the image to be displayed by the browser even while downloading.</p>
target: <p>Progresivno učitavanje je korisno ako nameravate da objavite sliku na Internetu.<br>
    Kada je progresivno učitavanje uključeno, slika će se videti u pregledaču dok se preuzima.</p>

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 24
en_GB: Options of Your TIFF
target: Opcije vašeg TIFF-a

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 65
en_GB: Compression type:
target: Tip kompresije:

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 76
en_GB: JPEG DCT Compression
target: Kompresija JPEG DCT

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 81
en_GB: Deflate (ZIP)
target: Izduvavanje (ZIP)

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 86
en_GB: Lempel-Ziv & Welch (LZW)
target: Lempel-Ziv i Velč (LZW)

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 91
en_GB: Leadtools JPEG2000
target: Leadtools-ov JPEG2000

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 96
en_GB: CCITT Modified Huffman RLE
target: CCITT-ov izmenjeni Hafmanov RLE

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 101
en_GB: CCITT Group 3 Fax Encoding
target: CCITT-ovo faks-kodiranje grupe 3

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 106
en_GB: CCITT Group 4 Fax Encoding
target: CCITT-ovo faks-kodiranje grupe 4

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 111
en_GB: Pixar Log
target: Pixar-ov log

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 133
en_GB: Predictor:
target: Prediktor:

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 144
en_GB: Horizontal Differencing
target: Vodoravno diferenciranje

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 149
en_GB: Floating Point Horizontal Differencing
target: Vodoravno diferenciranje u pokretnom zarezu

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 159
en_GB: Using a predictor can improve the compression (mostly for LZW and deflate)
target: Upotrebom prediktora kompresija se može poboljšati (uglavnom za LZW i izduvavanje)

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 169
en_GB: Store alpha &channel (transparency)
target: Skladišti alfa-&kanal (providnost)

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 175
en_GB: Disable to get smaller files if your image has no transparancy
target: Isključite da bi fajlovi bili manji ako vaša slika nema providnost

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 179
en_GB: <p>The Portable Network Graphics (PNG) file format allows transparancy in your image to be stored by saving an alpha channel.
    You can uncheck the box if you are not using transparancy and you want to make the resulting file smaller .<br>Always saving the alpha channel is recommended.</p>
target: <p>Format PNG (prenosiva mrežna grafika) omogućava providnost slike pomoću skladištenja alfa-kanala u njoj. Možete isprazniti kućicu ako ne koristite providnost i želite da rezultujući fajl bude manji.<br>Bezuslovno snimanje alfa-kanala je ipak preporučljivo.</p>

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 195
en_GB: Flatten the &image
target: &Spljošti sliku

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 201
en_GB: This option will merge all layers. It is advisable to check this option, otherwise other applications might not be able to read your file correctly.
target: Ova opcija će stopiti sve slojeve. Preporučujemo da popunite ovo, u suprotnom neki drugi programi možda neće moći ispravno da pročitaju vaš fajl.

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 273
en_GB: JPEG Compression Options
target: Opcije JPEG kompresije

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 395
en_GB: Deflate Compression Options
target: Opcije kompresije izduvavanjem

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 530
en_GB: CCITT Group 3 fax encoding Options
target: Opcije CCITT-ovog faks-kodiranja grupe 3

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 541
en_GB: Fax mode:
target: Režim faksa:

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 552
en_GB: No RTC
target: Bez RTC

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 557
en_GB: No EOL
target: Bez EOL

note: i18n: file ./krita/tiff/kis_wdg_options_tiff.ui line 598
en_GB: Pixar Log Compression Options
target: Opcije kompresije Pixar-ovog loga

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 18
en_GB: HTML Export Dialog
target: Dijalog za izvoz u HTML

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 110
en_GB: HTML 4.01 (For older HTML user agents)
target: HTML 4.01 (Za starije HTML korisničke agente)

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 157
en_GB: L&ight: Convert to strict (X)HTML
target: L&aki: Konverzija u striktni (X)HTML

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 160
en_GB: Convert mainly the document structure (Recommended for exporting to browsers with limited capabilities)
target: Uglavnom konvertuje strukturu dokumenta (Preporučuje se za izvoženje za pretraživače ograničenih sposobnosti)

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 174
en_GB: &Basic: Convert to transitional (X)HTML
target: &Osnivni: Konverzija u tranzicioni (X)HTML

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 180
en_GB: Convert most of the document (Recommended for re-importing in KWord or for exporting to older browsers)
target: Konverzija većeg dela dokumenta (Preporučljivo za ponovno uvoženje u KWord ili za starije pretraživače)

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 188
en_GB: &Enhanced: Convert to (X)HTML with CSS
target: &Poboljšano: Konverzija u (X)HTML sa CSS-om

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 194
en_GB: Convert as much as possible of the KWord document (Recommended for exporting to other modern word processors or to modern browsers)
target: Konvertuje koliko god je moguće od KWord-ovog dokumenta (Preporučljivo za moderne tekst procesore ili moderne pretraživače)

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 235
en_GB: Use external CSS sheet:
target: Koristi spoljni CSS list:

note: i18n: file ./kword/html/export/ExportDialogUI.ui line 246
en_GB: Enter the location of the CSS file in this field
target: U ovo polje unesite lokaciju CSS fajla

note: i18n: file ./kword/ascii/ExportDialogUI.ui line 18
en_GB: Plain Text Export Dialog
target: Dijalog za izvoz običnog teksta

note: i18n: file ./kword/ascii/ExportDialogUI.ui line 84
en_GB: End of Line
target: Kraj linije

note: i18n: file ./kword/ascii/ExportDialogUI.ui line 101
en_GB: &UNIX style (recommended; line feed only)
target: UNIX &stil (preporučljivo; samo LF)

note: i18n: file ./kword/ascii/ExportDialogUI.ui line 112
en_GB: &Windows style (carriage return and line feed)
target: Windows s&til (CR+LF)

note: i18n: file ./kword/ascii/ExportDialogUI.ui line 123
en_GB: &MacOS style (carriage return only)
target: MacOS st&il (samo CR)

note: i18n: file ./kword/ascii/ImportDialogUI.ui line 18
en_GB: Plain Text Import Dialog
target: Dijalog za uvoz običnog teksta

note: i18n: file ./kword/ascii/ImportDialogUI.ui line 84
en_GB: End of Paragraph
target: Kraj pasusa

note: i18n: file ./kword/ascii/ImportDialogUI.ui line 101
en_GB: &As is: At the end of line
target: K&ao što jeste: na kraju reda

note: i18n: file ./kword/ascii/ImportDialogUI.ui line 112
en_GB: &Sentence: If the end of line is the end of a sentence
target: &Rečenica: Ako je kraj reda na kraju rečenice

note: i18n: file ./kword/ascii/ImportDialogUI.ui line 120
en_GB: Old &method: If the line is empty or has less than 40 characters
target: Stari &način: Ako je linija prazna ili ima manje od 40 znakova

note: i18n: file ./kword/latex/export/latexexportdia.ui line 18
en_GB: Latex Export Filter Configuration
target: Podešavanje filtera za izvoz u Latex

note: i18n: file ./kword/latex/export/latexexportdia.ui line 148
en_GB: Independent document
target: Nezavistan dokument

note: i18n: file ./kword/latex/export/latexexportdia.ui line 154
en_GB: The document will be able to be compiled alone.
target: Dokument neće moći samostalno da se prevede.

note: i18n: file ./kword/latex/export/latexexportdia.ui line 157
en_GB: The document will be generated as a full latex document since all the include will be generated before the \begin[document} and \end{document} commands.
target: Dokument će biti napravljen kao puni Latex-ov dokument pošto će sva uključivanja biti napravljena pre \begin[document} i \end{document} naredbi.

note: i18n: file ./kword/latex/export/latexexportdia.ui line 173
en_GB: Document to include
target: Dokument za uključivanje

note: i18n: file ./kword/latex/export/latexexportdia.ui line 176
en_GB: Do not generate either the latex header or the document environment.
target: Ne generiši ni latex zaglavlje ni okruženje dokumenta.

note: i18n: file ./kword/latex/export/latexexportdia.ui line 179
en_GB: The document will be generated as a latex document which will have to be included in a main latex document. It will allow you to generate several little files for each chapter of your document.
target: Dokument će biti generisan kao latex dokument koji će morati da bude uključen u glavni latex dokument. Omogućiće vam da napravite nekoliko malih fajlova za svako poglavlje vašeg dokumenta.

note: i18n: file ./kword/latex/export/latexexportdia.ui line 196
en_GB: Document class:
target: Klasa dokumenta:

note: i18n: file ./kword/latex/export/latexexportdia.ui line 228
en_GB: Default font size:
target: Podrazumevana veličina fonta:

note: i18n: file ./kword/latex/export/latexexportdia.ui line 288
en_GB: This directory will contains the eps pictures of your document.
target: Ovaj direktorijum će sadržati sve EPS slike vašeg dokumenta.

note: i18n: file ./kword/latex/export/latexexportdia.ui line 304
en_GB: Convert the pictures
target: Konvertuj slike

note: i18n: file ./kword/latex/export/latexexportdia.ui line 323
en_GB: Pictures directory:
target: Direktorijum za slike:

note: i18n: file ./kword/latex/export/latexexportdia.ui line 464
en_GB: Export informations about author
target: Izvezi informacije o autoru

note: i18n: file ./kword/latex/export/latexexportdia.ui line 486
en_GB: Add a table of content
target: Dodaj tabelu sadržaja

note: i18n: file ./kword/latex/export/latexexportdia.ui line 520
en_GB: Don't export
target: Nemoj da izvezeš

note: i18n: file ./kword/latex/export/latexexportdia.ui line 536
en_GB: Export notes in comments
target: Izvezi zabeleške kao komentare

note: i18n: file ./kword/latex/export/latexexportdia.ui line 552
en_GB: Export notes in margin notes
target: Izvezi zabeleške kao marginalne

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 18
en_GB: MS Write Import Dialog
target: Dijalog za uvoz iz MS Write-a

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 43
en_GB: &Encoding
target: &Kodiranje

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 46
en_GB: Select the encoding of the Write document.<br><br>Try the Default  Encoding (CP 1252), if unsure.
target: Odaberite kodiranje za Write-ov dokument.<br><br>Ako niste sigurni probajte podrazumevano kodiranje (CP 1252).

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 76
en_GB: &Other encoding:
target: &Drugo kodiranje:

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 107
en_GB: &Default encoding (CP 1252)
target: &Podrazumevano kodiranje (CP 1252)

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 116
en_GB: Most Write documents are stored using this encoding (also known as windows-1252).<br><br>Select this if unsure.
target: Većina Write-ovih dokumenata su snimljeni u ovom koriranju (takođe poznatom i kao windows-1252).<br><br>Ako niste sigurni, izaberite ovo.

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 146
en_GB: These advanced options allow you to fine-tune the importing of formatting information. They compensate for differences between KWord and MS Write by adding extra formatting information (not found in the original document), to try to make the imported document look as close to the original as possible.<br><br>It is safe to use the defaults, if unsure.
target: Ove napredne opcije vam omogućavaju da fino podesite uvoz informacija za formatiranje. One nadomešćuju razlike između KWord-a i MS Write-a dodavanjem dodatnih informacija za formatiranje (onih koje se ne nalaze u originalnom dokumentu), da bi uvezeni dokument što više izgledao kao original.<br><br>Ako niste sigurni bezbedno je koristiti podrazumevane parametre.

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 171
en_GB: Compensate for &linespacing differences
target: Nadomesti &razlike u proredu

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 177
en_GB: Try to simulate Write's linespacing by adding some spaces before each paragraph.
target: Probaj da simuliraš Write-ov prored dodavanjem nekoliko blanko znakova pre svakog pasusa.

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 202
en_GB: Enable &image positioning
target: Uključi poz&icioniranje slika

note: i18n: file ./kword/mswrite/ImportDialogUI.ui line 208
en_GB: Use paragraph indentation to position images.
target: Koristi uvlačenje pasusa za pozicioniranje slika.

note: i18n: file ./kspread/csv/exportdialogui.ui line 173
en_GB: Sheets
target: Listovi

note: i18n: file ./kspread/csv/exportdialogui.ui line 188
en_GB: Available Sheets
target: Dostupni listovi

note: i18n: file ./kspread/csv/exportdialogui.ui line 206
en_GB: Select sheets to export:
target: Izaberite listove za izvoz:

note: i18n: file ./kspread/csv/exportdialogui.ui line 222
en_GB: Delimiter Line
target: Linija za razdvajanje

note: i18n: file ./kspread/csv/exportdialogui.ui line 239
en_GB: ********<SHEETNAME>********
target: ********<IME LISTA>********

note: i18n: file ./kspread/csv/exportdialogui.ui line 255
en_GB: <SHEETNAME> gets replaced by the name of the next sheet.
target: <IME LISTA> se zamenjuje imenom sledećeg lista.

note: i18n: file ./kspread/csv/exportdialogui.ui line 274
en_GB: Print delimiter line above every sheet
target: Prikaži liniju za razdvajanje iznad svakog lista

note: i18n: file ./kspread/csv/exportdialogui.ui line 286
en_GB: Cells
target: Ćelije

note: i18n: file ./kspread/csv/exportdialogui.ui line 328
en_GB: Comma
target: Zapeta

note: i18n: file ./kspread/csv/exportdialogui.ui line 339
en_GB: Semicolon
target: Tačka-zapeta

note: i18n: file ./kspread/csv/exportdialogui.ui line 431
en_GB: Quotes:
target: Navodnici:

note: i18n: file ./kspread/csv/exportdialogui.ui line 498
en_GB: Export selection only
target: Izvezi samo izabrano

note: i18n: file ./kspread/csv/dialogui.ui line 240
en_GB: Ignore duplicate delimiters
target: Ignoriši duple razdvajače

note: i18n: file ./kspread/csv/dialogui.ui line 256
en_GB: Text&quote:
target: &Navodnici teksta:

note: i18n: file ./kspread/csv/dialogui.ui line 347
en_GB: Ranges
target: Opsezi

note: i18n: file ./kspread/csv/dialogui.ui line 405
en_GB: Import lines:
target: Uvezi linije:

note: i18n: file ./kspread/csv/dialogui.ui line 462
en_GB: Import columns:
target: Uvezi kolone:

note: i18n: file ./kspread/html/exportwidget.ui line 35
en_GB: En&coding:
target: &Kodiranje:

note: i18n: file ./kspread/html/exportwidget.ui line 46
en_GB: With this option you can define the encoding of the HTML file. The recommended encoding (UTF8) is selected as default.
target: Ovom opcijom možete definisati kodiranje HTML fajla. Podrazumevano izabrano je preporučeno kodiranje (UTF8).

note: i18n: file ./kspread/html/exportwidget.ui line 73
en_GB: Sheet Selection
target: Izbor listova

note: i18n: file ./kspread/html/exportwidget.ui line 103
en_GB: Click here to select all sheets in the list.
target: Kliknite ovde da izaberete sve listove na listi.

note: i18n: file ./kspread/html/exportwidget.ui line 111
en_GB: Desele&ct All
target: Poništi sav &izbor

note: i18n: file ./kspread/html/exportwidget.ui line 141
en_GB: Use &separate files for each table
target: Koristi &poseban fajl za svaku tabelu

note: i18n: file ./kspread/html/exportwidget.ui line 144
en_GB: This option will make the HTML export filter generate a new page for each sheet. If you disable this option, all sheets are written on one page.
target: Ova opcija čini da filter za izvoz u HTML napravi novu stranu za svaki list. Ako isključite ovo, svi listovi će biti upisani na jednu stranu.

note: i18n: file ./kspread/html/exportwidget.ui line 165
en_GB: Use &default style
target: Koristi &podrazumevani stil

note: i18n: file ./kspread/html/exportwidget.ui line 171
en_GB: Select this option to use the default fonts and colors for the HTML page.
target: Izaberite ovu opciju da bi se koristio podrazumevani font i boje za HTML stranu.

note: i18n: file ./kspread/html/exportwidget.ui line 179
en_GB: Use &external stylesheet:
target: Koristi &spoljni opis stila:

note: i18n: file ./kspread/html/exportwidget.ui line 182
en_GB: Select this option to specify a separate stylesheet for the HTML page. You can select or type on in the field below.
target: Izaberite ovu opciju da navedete zaseban opis stila za HTML stranu. Možete izabrati ili pisati u polje ispod.

note: i18n: file ./kspread/html/exportwidget.ui line 193
en_GB: In this field you can enter an URL for your stylesheet. It is possible to point to a stylesheet on disk, or to somewhere on the Internet.
target: U ovo polje možete uneti URL vašeg opisa stila. To može biti opis stila na disku, ili negde na Internetu.

note: i18n: file ./kspread/html/exportwidget.ui line 214
en_GB: Use &borders
target: Koristi &ivice

note: i18n: file ./kspread/html/exportwidget.ui line 220
en_GB: Use this option to enable or disable borders around the cells.
target: Upotrebite ovu opciju da uključite ili isključite ivice oko ćelija.

note: i18n: file ./kspread/html/exportwidget.ui line 236
en_GB: Pi&xels between cells:
target: Pi&ksela između ćelija:

note: i18n: file ./kspread/html/exportwidget.ui line 242
en_GB: Use this option to define how many pixels there should be between the cells. This effect is better visible if you check <b>Use borders</b> too.
target: Upotrebite ovu opciju da definišete koliko piksela treba da bude između ćelija. Ovaj efekat je vidljiviji ako popunite i <b>Koristi ivice</b>.

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 16
en_GB: KSpread Kexi Import Filter
target: KSpread-ov filter za uvoz iz Kexi-ja

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 22
en_GB: The Insert Calendar dialog lets you set the dates of the calendar you want to insert. When you have choosen the desired dates, simply press the Insert button to insert the calendar into the spreadsheet, starting at the cell you have currently selected.
target: Dijalog za ubacivanje iz kalendara omogućava vam da postavite datume u kalendaru koje želite da ubacite. Kada izaberete željene datume, kliknite na dugme „Ubaci“ kako biste ubacili kalendar u proračunski list, počev od ćelije koja je trenutno izabrana.

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 49
en_GB: Table/Query
target: Tabela/upit

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 93
en_GB: Custom quer&y
target: &Poseban upit

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 132
en_GB: Data Conversion
target: Pretvaranje podataka

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 159
en_GB: &Let KSpread choose
target: &Neka KSpread izabere

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 170
en_GB: Text (faster)
target: Tekst (brže)

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 214
en_GB: Insert the calendar at the currently selected cell.
target: Ubacite kalendar u trenutno izabranu ćeliju.

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 218
en_GB: A new calendar will be inserted starting at the currently selected cell.
target: Novi kalendar će biti ubačen počev od trenutno izabrane ćelije.

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 230
en_GB: Don't insert a calendar.
target: Ne ubacuj kalendar.

note: i18n: file ./kspread/kexi/kspread_kexiimportdialogbase.ui line 233
en_GB: Quits the dialog and does not insert a calendar. Use this to cancel this operation.
target: Izlazi iz dijaloga i ne ubacuje kalendar. Upotrebite da odustanete od ove radnje.

note: i18n: file ./xsltfilter/export/xsltdialog.ui line 16
en_GB: Export XSLT Configuration
target: Podešavanje izvoza u XSLT

note: i18n: file ./xsltfilter/export/xsltdialog.ui line 36
en_GB: Common xslt Files
target: Zajednički xslt fajlovi

note: i18n: file ./xsltfilter/export/xsltdialog.ui line 72
en_GB: Personal xslt Files
target: Lični xslt fajlovi

en_GB: Export Filter Parameters
target: Parametri filtera za izvoz

en_GB: Keep ratio
target: Zadrži odnos

en_GB: Width (%):
target: Širina (%):

en_GB: Height (%):
target: Visina (%):

en_GB: Import XSLT Configuration
target: Podešavanja uvoza iz XSLT-a

en_GB: PNG Export Filter Parameters
target: Parametri filtera za izvoz u PNG

en_GB: Height (%)
target: Visina (%)

en_GB: Width (%)
target: Širina (%)

en_GB: LaTeX Export Error
target: Greška pri izvozu u LaTeX

en_GB: Unable to open output file.
target: Ne mogu da otvorim izlazni fajl.

en_GB: Failed to open input file: %1
target: Nisam uspeo da otvorim ulazni fajl: %1

en_GB: Parsing error in MathML file %4 at line %1, column %2
    Error message: %3
target: Grešak u raščlanjivanju u MathML fajlu %4, u liniji %1, koloni %2.
    Poruka o grešci: %3

en_GB: Failed to write formula.
target: Nisam uspeo da zapišem formulu.

en_GB: MathML Export Error
target: Greška pri izvozu u MathML

en_GB: %d hour, %d minute
target: %d ساعة, %d دقيقة

en_GB: %d hour, %d minutes
target: %d ساعة, %d دقائق

en_GB: %d hours, %d minute
target: %d ساعات, %d دقائق

en_GB: %d hours, %d minutes
target: %d ساعات, %d ساعات

en_GB: %s Minutes before
target: %s دقائق قبل

en_GB: %s is in progress.
target: %s جاري العمل

en_GB: %s is starting now.
target: %s يبدأ العمل

en_GB: %s starts in %s
target: %s سيبدأ العمل خلال %s

en_GB: <b>Description</b> (optional)
target: <b>الوصف</b> (اختياري)

en_GB: <b>Keywords</b>
target: <b>الكلمات المفتاحية</b>

en_GB: <b>Keywords</b> (optional)
target: <b>الكلمات المفتاحية</b> (اختياري)

en_GB: <b>Recurrence</b>
target: <b>التكرار</b>

en_GB: <b>Recurrence</b> (optional)
target: <b>التكرار</b>  (اختياري)

en_GB: Add Event
target: إضافة حدث

en_GB: Add a new event
target: إضافة حدث جديد

en_GB: Add, remove, and edit categories.
target: إضافة ، حذف أو تحرير تصنيف

en_GB: Alarm Date
target: تاريخ التنبيه

en_GB: Alarm Span (minutes)
target: مدة التنبيه (بالدقائق)

en_GB: Alarm Time
target: زمن التنبيه

en_GB: All day event
target: جميع أحداث اليوم

en_GB: All events
target: جميع الأحداث

en_GB: Any events in a category that is deleted will become %s.
target: أي حدث ضمن التصنيف سيصبح « %s » إذا تم حذفه.

en_GB: At
target: في

en_GB: Category Management
target: إدارة التصنيفات

en_GB: Change the way dates and times are formatted.
target: تعديل نظام التاريخ والوقت

en_GB: Confirm deletion of events?
target: تأكيد حذف الأحداث؟

en_GB: Create New Category
target: إنشاء تصنيف جديد

en_GB: Create a New Event
target: إنشاء حدث جديد

en_GB: Daily: Recurs every
target: يومياً: تكرار كل

en_GB: Date and Time Options
target: خيارات التاريخ والوقت

en_GB: Delete Event
target: حذف الحدث

en_GB: Delete the current event only, this occurrence and all future occurences, or all occurences?
target: حذف الحدث الحالي  فقط ، هذه المرة والمرات القادمة أوأو جميع المرات التالية؟

en_GB: Display 24-hour times?
target: إظهار 24 ساعة؟

en_GB: Due: %s
target: استحقاق: %s

en_GB: Edit '%s'
target: تحرير « %s »

en_GB: End On
target: تنتهي بتاريح

en_GB: End Time
target: توقيت الإنتهاء

en_GB: Export Calendar
target: تصدير الأجندة

en_GB: Import Calendar
target: استيراد بيانات الأجندة

en_GB: Import/Export Calendar
target: استيراد/تصدير بيانات الأجندة

en_GB: Kronolith is not properly configured
target: يوجد خطأ في إعدادات الكورنوليث

en_GB: Last week
target: الأسبوع الأخير

en_GB: Lasts
target: الأخيرة

en_GB: Limit the time span to export:
target: تحديد الفترة الزمنية لتصديرها

en_GB: Minute(s)
target: دقيقة (دقائق)

en_GB: Monthly: Recurs every
target: شهرياً: تكرار كل

en_GB: Next Month
target: الشهر التالي

en_GB: Next day
target: اليوم التالي

en_GB: No configuration information specified for SQL Calendar.
target: Aucune information de configuration fournie pour le calendrier SQL.

en_GB: No end date
target: لايوجد تاريخ انتهاء

en_GB: Notice: Importing is not possible with this configuration due to a bug in the underlying calendar driver.
target: ملاحظة: التصدير غير ممكن بالإعدادات الحالية وذلك بسبب خطأفي برنامج قيادة الأجندة

en_GB: Permanently delete this event?
target: حذف هذا الحدث بشكل نهائي؟

en_GB: Please enter a name for the new category:
target: الرجاء إدخال اسم للتصنيف الجديد:

en_GB: Please enter a new name for this category:
target: الرجاء إدخال اسم جديد لهذا التصنيف

en_GB: Previous day
target: اليوم السابق

en_GB: Recur Until
target: تكرار حتى

en_GB: Recurrence Data
target: بيانات التكرار

en_GB: Recurrence End Date
target: تاريخ انتهاء التكرار

en_GB: Recurrence Interval
target: الفاصل الزمني

en_GB: Recurrence Type
target: نوع التكرار

en_GB: Recurs daily
target: تكرار يومي

en_GB: Recurs monthly
target: تكرار شهري

en_GB: Recurs not
target: دون تكرار

en_GB: Recurs weekly
target: تكرار اسبوعي

en_GB: Recurs yearly
target: تكرار سنوي

en_GB: Required 'database' not specified in calendar configuration.
target: قواعد البيانات الضرورية للأجندة غير موجودة في الإعدادات

en_GB: Required 'hostspec' not specified in calendar configuration.
target: الميزة 'hotspec' غير معرفة في إعدادات الأجندة

en_GB: Required 'password' not specified in calendar configuration.
target: الخاصة 'password' غير معرفة في إعدادات الأجندة

en_GB: Required 'phptype' not specified in calendar configuration.
target: الخاصة 'phptype'  غير معرفة في إعدادات الأجندة

en_GB: Required 'username' not specified in calendar configuration.
target: الخاصة 'username'  غير معرفة في إعدادات الأجندة

en_GB: Save As New
target: حفظ كجديد

en_GB: Save Event
target: حفظ الحدث

en_GB: Select confirmation options, how to display the different views and choose default view.
target: اختر إعدادات التأكيد ، كيف يتم الإظهار واختر الإظهار الافتراضي

en_GB: Select how to display Dates:
target: اختر طريقة إظهار التواريخ

en_GB: Select if to show due tasks in the calendar.
target: اختر إذا ما يجب إظهار المهمات المستحقة في الأجندة

en_GB: Select the file to import:
target: اختر ملف ليتم استيراده:

en_GB: Select the first weekday:
target: اختر يوم بداية الأسبوع

en_GB: Select the source to import from:
target: اختر المصدر للإستيراد من:

en_GB: Select the time span to show:
target: اختر الفترة الزمنية لإظهارها:

en_GB: Select the view to display after login:
target: اختر شكل إظهار الشاشة بعد الدخول:

en_GB: Select which events to show in the Horde summary.
target: اختر أية أحداث لتظهر في الملخص.

en_GB: Show delete, alarm, and recurrence icons in calendar views?
target: إظهار أيقونات الحذف ، التنبيه والتكرار في الإجندة؟

en_GB: Show due tasks in the calendar?
target: إظهار الأحداث المستحقة في الأجندة؟

en_GB: Show half hour slots in day and week views?
target: إظهار الفراغات النصف-ساعية في اليوم في الاستعراض الأسبوعي؟

en_GB: Show only events that have an alarm set?
target: إظهار الأحداث التي تم إعدادها مع تنبيه

en_GB: Some of Kronolith's configuration files are missing:
target: بعض الإعدادات غير موجودة

en_GB: Start On
target: يبدأ في

en_GB: Start Time
target: زمن البداية

en_GB: The Options window has closed. Exiting.
target: تم إغلاق نافذة الخيارات. سيتم الخروج

en_GB: The data was lost.
target: تم فقدان البيانات

en_GB: The end date must be later than the start date.
target: يجب أن يكون تاريخ النهاية متأخراً عن تاريخ البداية

en_GB: There was an error importing the data.
target: حصل خطأ خلال استيراد البيانات.

en_GB: There were no events to export.
target: لاتوجد مهمات لتصديرها.

en_GB: These changes can not be undone!
target: هذه التغيرات غير قابلة للتراجع!

en_GB: This file controls the default preferences for Kronolith, and also controls which preferences users can alter.
target: يحتوي هذا الملف على الإعدادت الافتراضية للمستخدموإعدادات المستخدم التي يختارها بنفسه فيما بعد

en_GB: This is the main Kronolith configuration file. It contains paths and options for all Kronolith scripts.
target: هذا ملف الإعدادات الرئيسي للكرونوليث. وهو يحتوي على المسارات والخيارات لجميع البريمجات

en_GB: This window must be called from an Options window
target: يجب استدعاء هذه النافذة من نافذة الخيارات

en_GB: Unable to create calendar instance.
target: Impossible de créer une instance du calendrier.

en_GB: Unable to delete %s.
target: لايمكن حذف %s.

en_GB: Week&nbsp;%d
target: الأسبوع&nbsp;%d

en_GB: Week(s)
target: الأسبوع (أسابيع)

en_GB: Weekly: Recurs every
target: أسبوعياً: تكرار كل

en_GB: What time should day and week views end, when there are no later events?
target: ماهو آخر وقت يتم إظهاره حين لا توجد أحداث بعده في وضع إظهار اليوم والأسبوع؟

en_GB: What time should day and week views start, when there are no earlier events?
target: ماهو أول وقت يتم إظهاره حين لا توجد أحداث قبلهفي وضع إظهار اليوم والأسبوع؟

en_GB: Work&nbsp;Week
target: اسبوع&nbsp;العمل

en_GB: Yearly: Recurs every
target: سنوياً: تكرار كل

en_GB: iCalendar file successfully imported
target: تم استيراد الملف بنجاح

en_GB: no time
target: لايوجد وقت

en_GB: on the same date
target: à la même date

en_GB: on the same weekday
target: نفس اليوم في الاسبوع

en_GB: week(s) on:
target: الأسبوع (أسابيع) في:

en_GB: Client Editor
target: 顾客编辑

en_GB: Squeeze your lemon!
target: 压缩 lemon !

en_GB: squeeze
target: 压缩

en_GB: Miguel Chavez Gamboa
target: Miguel Chávez Gamboa

en_GB: Document to open
target: 要打开的文件

note: i18n: file: ui/editclient_widget.ui:61 i18n: ectx: property (text), widget (QLabel, label_16) i18n: file: ui/edituser_widget.ui:94 i18n: file: ui/providerseditor.ui:39
en_GB: &Address:
target: &A地址 :

note: i18n: file: ui/editclient_widget.ui:97 i18n: ectx: property (text), widget (QLabel, label_18) i18n: file: ui/edituser_widget.ui:146
en_GB: Cell Phone:
target: 移动电话 :

note: i18n: file: ui/editclient_widget.ui:133 i18n: ectx: property (text), widget (QPushButton, btnChangeClientPhoto) i18n: file: ui/edituser_widget.ui:87 i18n: ectx: property (text), widget (QPushButton, btnChangeUserPhoto)
en_GB: Change &Photo
target: 改变 &P图片 :

note: #-#-#-#-#  2021 (zh)  #-#-#-#-# i18n: file: ui/editclient_widget.ui:140 i18n: ectx: property (text), widget (QLabel, label) i18n: file: ui/producteditor.bkp.ui:263 i18n: ectx: property (text), widget (QLabel, label_15) i18n: file: ui/producteditor.ui:289
en_GB: Points:
target: 点 :

note: #-#-#-#-#  2021 (zh)  #-#-#-#-# i18n: file: ui/editclient_widget.ui:147 i18n: ectx: property (text), widget (QLabel, label_2)
en_GB: Discount:
target: 折扣 :

note: i18n: file: ui/editpromo_widget.ui:37 i18n: ectx: property (text), widget (QLabel, label9) i18n: file: ui/promo.ui:37
en_GB: Discount for product:
target: 产品折扣 (%):

note: i18n: file: ui/editpromo_widget.ui:49 i18n: ectx: property (text), widget (QRadioButton, chByName) i18n: file: ui/promo.ui:49
en_GB: Filter by name
target: 按名字筛选

note: i18n: file: ui/editpromo_widget.ui:62 i18n: ectx: property (text), widget (QRadioButton, chByCat) i18n: file: ui/promo.ui:62
en_GB: Filter by category
target: 按种类筛选

note: i18n: file: ui/editpromo_widget.ui:80 i18n: ectx: property (text), widget (QLabel, label_9) i18n: file: ui/promo.ui:80
en_GB: Discount percentage:
target: 折扣 百分比(%):

note: i18n: file: ui/editpromo_widget.ui:93 i18n: ectx: property (text), widget (QLabel, label)
en_GB: New product price:
target: 新产品价格

note: i18n: file: ui/edituser_widget.ui:74 i18n: ectx: property (text), widget (QLabel, label_15)
en_GB: &Full Name:
target: &N全称 :

note: i18n: file: ui/pref_printers.ui:75 i18n: ectx: property (text), widget (QLabel, Printerdevice)
en_GB: Printer Device:
target: 打印机

note: i18n: file: ui/pref_printers.ui:92 i18n: ectx: property (text), widget (QLabel, label_2)
en_GB: Printer Codec:
target: 输入编码：

note: i18n: file: ui/pref_printers.ui:164 i18n: ectx: property (text), widget (QCheckBox, kcfg_printChangedDateTicket)
en_GB: Print Date Changed Tickets
target: 打印日期更改的发票

note: i18n: file: ui/prefs_base.ui:38 i18n: ectx: property (title), widget (QGroupBox, groupBox)
en_GB: Most Sold Products, Alert Range
target: 热销产品，警示范围

note: i18n: file: ui/prefs_base.ui:46 i18n: ectx: property (text), widget (QLabel, label_3)
en_GB: Min Value:
target: 最小值

note: i18n: file: ui/prefs_base.ui:73 i18n: ectx: property (text), widget (QLabel, label_2)
en_GB: Max Value:
target: 最大值

note: i18n: file: ui/prefs_db.ui:25 i18n: ectx: property (text), widget (QLabel, label)
en_GB: &Server:
target: &S服务器 :

note: i18n: file: ui/producteditor.bkp.ui:26 i18n: ectx: property (windowTitle), widget (QWidget, productEditor) i18n: file: ui/producteditor.ui:26
en_GB: Product Editor
target: 产品编辑

note: i18n: file: ui/producteditor.bkp.ui:96 i18n: ectx: property (toolTip), widget (QPushButton, btnChangeCode) i18n: file: ui/producteditor.ui:96
en_GB: Enable Code Editing
target: 打开编码编辑

note: i18n: file: ui/producteditor.bkp.ui:144 i18n: ectx: property (text), widget (QPushButton, btnPhoto) i18n: file: ui/producteditor.ui:144 i18n: file: ui/purchaseeditor.ui:239
en_GB: Change photo
target: 改变图片

note: i18n: file: ui/producteditor.bkp.ui:197 i18n: ectx: property (text), widget (QLabel, labelStockQty) i18n: file: ui/producteditor.ui:223
en_GB: &Stock Qty:
target: 储存数量 :

note: i18n: file: ui/producteditor.bkp.ui:310 i18n: ectx: property (text), widget (QLabel, label_8) i18n: file: ui/producteditor.ui:336 i18n: file: ui/purchaseeditor.ui:319
en_GB: C&ategory:
target: 种类 :

note: i18n: file: ui/producteditor.bkp.ui:342 i18n: ectx: property (text), widget (QLabel, label_7) i18n: file: ui/producteditor.ui:368 i18n: file: ui/purchaseeditor.ui:367 i18n: ectx: property (text), widget (QLabel, label_17)
en_GB: So&ld by:
target: 售货 &p员 :

note: i18n: file: ui/producteditor.bkp.ui:374 i18n: ectx: property (text), widget (QLabel, label_9) i18n: file: ui/producteditor.ui:400 i18n: file: ui/purchaseeditor.ui:474
en_GB: C&ost:
target: C&成本 :

note: i18n: file: ui/producteditor.bkp.ui:425 i18n: ectx: property (text), widget (QLabel, label_10) i18n: file: ui/producteditor.ui:451
en_GB: &Tax (%):
target: &TVA附加增值税(%) :

note: i18n: file: ui/producteditor.bkp.ui:456 i18n: ectx: property (statusTip), widget (QLineEdit, editTax) i18n: file: ui/producteditor.ui:482 i18n: file: ui/purchaseeditor.ui:555
en_GB: This is the tax in percentage.
target: 税率百分比.

note: i18n: file: ui/producteditor.bkp.ui:475 i18n: ectx: property (title), widget (QGroupBox, groupBox) i18n: file: ui/producteditor.ui:508
en_GB: Calcutate Price
target: 计算价格

note: i18n: file: ui/producteditor.bkp.ui:487 i18n: ectx: property (text), widget (QLabel, label_3) i18n: file: ui/producteditor.ui:520 i18n: file: ui/purchaseeditor.ui:640 i18n: ectx: property (text), widget (QLabel, label_11)
en_GB: Pro&fit (%):
target: 利润(%)

note: i18n: file: ui/producteditor.bkp.ui:886 i18n: ectx: property (toolTip), widget (QToolButton, btnCalculatePrice) i18n: file: ui/producteditor.ui:919 i18n: file: ui/purchaseeditor.ui:1092
en_GB: Calculate price based on utility
target: 按效用计算价格.

note: i18n: file: ui/producteditor.bkp.ui:889 i18n: ectx: property (statusTip), widget (QToolButton, btnCalculatePrice) i18n: file: ui/producteditor.ui:922 i18n: file: ui/purchaseeditor.ui:1095
en_GB: Calculate price automatically
target: 自动计算价格.

note: i18n: file: ui/producteditor.bkp.ui:908 i18n: ectx: property (statusTip), widget (QLabel, label_12) i18n: file: ui/producteditor.ui:941 i18n: file: ui/purchaseeditor.ui:574 i18n: ectx: property (statusTip), widget (QLabel, label_14)
en_GB: Special Tax
target: 特别税收

note: i18n: file: ui/producteditor.bkp.ui:914 i18n: ectx: property (text), widget (QLabel, label_12) i18n: file: ui/producteditor.ui:947
en_GB: Ot&her Taxes (%):
target: &TVA附加增值税(%) :

note: i18n: file: ui/producteditor.bkp.ui:945 i18n: ectx: property (statusTip), widget (QLineEdit, editExtraTaxes) i18n: file: ui/producteditor.ui:978 i18n: file: ui/purchaseeditor.ui:611
en_GB: This is the extra tax in percentage.
target: 其他税率百分比.

note: i18n: file: ui/producteditor.bkp.ui:961 i18n: ectx: property (text), widget (QLabel, label_13) i18n: file: ui/producteditor.ui:1001 i18n: file: ui/purchaseeditor.ui:687
en_GB: &Public price:
target: &P公共价格 :

note: i18n: file: ui/producteditor.bkp.ui:992 i18n: ectx: property (statusTip), widget (QLineEdit, editFinalPrice) i18n: file: ui/producteditor.ui:1032 i18n: file: ui/purchaseeditor.ui:718
en_GB: Can be calculated with de + button
target: 按按钮 +开始计算.

note: module: account
en_GB: Product Information
target: Información del producto

note: i18n: file: ui/purchaseeditor.ui:163 i18n: ectx: property (text), widget (QLabel, label_12)
en_GB: Pu&rchase Qty:
target: 购买数量

note: i18n: file: ui/purchaseeditor.ui:411 i18n: ectx: property (text), widget (QLabel, label_15)
en_GB: &Points:
target: 点 :

note: i18n: file: ui/purchaseeditor.ui:1125 i18n: ectx: property (title), widget (QGroupBox, groupBoxedItem)
en_GB: Boxed products
target: 装箱产品

note: i18n: file: ui/purchaseeditor.ui:1648 i18n: ectx: property (text), widget (QTableWidget, tableView)
en_GB: Purchased Qty
target: 购买数量

note: i18n: file: ui/squeezeview_base.ui:115 i18n: ectx: property (text), widget (QLabel, lblGraphSoldItems)
en_GB: 5 Most Sold Items
target: 5个最佳销量产品

note: i18n: file: ui/squeezeview_base.ui:131 i18n: ectx: property (text), widget (QLabel, lblGraphAlmostSoldOutItems)
en_GB: Almost Sold Out Items (Top 5 sold items)
target: 快售完的5个产品

note: i18n: file: ui/squeezeview_base.ui:950 i18n: ectx: property (text), widget (QPushButton, btnDeleteProduct)
en_GB: Delete Product
target: 删除产品

note: i18n: file: ui/squeezeview_base.ui:1010 i18n: ectx: property (text), widget (QPushButton, btnAddOffer)
en_GB: Create New Offer
target: 创建新供应商

note: i18n: file: ui/squeezeview_base.ui:1017 i18n: ectx: property (text), widget (QPushButton, btnDeleteOffer)
en_GB: Delete Selected Offer
target: 删除已选的供应商

note: i18n: file: ui/squeezeview_base.ui:1044 i18n: ectx: property (toolTip), widget (QListView, usersView)
en_GB: To edit an user, double click on it.
target: 双击用户名编辑用户.

note: i18n: file: ui/squeezeview_base.ui:1079 i18n: ectx: property (text), widget (QPushButton, btnDeleteUser) i18n: file: ui/squeezeview_base.ui:1137 i18n: ectx: property (text), widget (QPushButton, btnDeleteMeasure) i18n: file: ui/squeezeview_base.ui:1192 i18n: ectx: property (text), widget (QPushButto
en_GB: Delete Selected
target: 删除已选择的

note: i18n: file: ui/squeezeview_base.ui:1130 i18n: ectx: property (text), widget (QPushButton, btnAddMeasure)
en_GB: Add Measure
target: 添加尺寸

note: i18n: file: ui/squeezeview_base.ui:1185 i18n: ectx: property (text), widget (QPushButton, btnAddCategory)
en_GB: Add Category
target: 添加种类

note: i18n: file: ui/squeezeview_base.ui:1230 i18n: ectx: property (text), widget (QPushButton, btnAddClient)
en_GB: Add Client
target: 添加顾客

note: i18n: file: ui/squeezeview_base.ui:1377 i18n: ectx: property (toolTip), widget (QToolButton, btnBalances)
en_GB: Balances
target: 余额

note: i18n: file: ui/squeezeview_base.ui:1593 i18n: ectx: property (text), widget (QRadioButton, rbBalancesFilterByState)
en_GB: show not empty balances
target: 显示有余额帐户

note: i18n: file: ui/squeezeview_base.ui:1600 i18n: ectx: property (text), widget (QRadioButton, rbBalancesFilterBySuspicious)
en_GB: show suspicious balances
target: 显示作客有问题的帐户

note: i18n: file: ui/squeezeview_base.ui:1624 i18n: ectx: property (text), widget (QRadioButton, rbBalancesFilterByDate) i18n: file: ui/squeezeview_base.ui:1832 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByDate)
en_GB: by Date:
target: 按日期

note: i18n: file: ui/squeezeview_base.ui:1631 i18n: ectx: property (text), widget (QRadioButton, rbBalancesFilterByUser) i18n: file: ui/squeezeview_base.ui:1856 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByUser)
en_GB: by Vendor Name
target: 按厂家

note: i18n: file: ui/squeezeview_base.ui:1660 i18n: ectx: property (text), widget (QRadioButton, rbBalancesFilterByCashInLess)
en_GB: Cash In <
target: 入帐大于

note: i18n: file: ui/squeezeview_base.ui:1689 i18n: ectx: property (text), widget (QRadioButton, rbBalancesFilterByCashInGrater)
en_GB: Cash In >
target: 入帐小于

note: i18n: file: ui/squeezeview_base.ui:1718 i18n: ectx: property (text), widget (QRadioButton, rbBalancesFilgerByTerminalNum) i18n: file: ui/squeezeview_base.ui:1954 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterTerminalNum)
en_GB: by Terminal Number
target: 按最终产品号

note: i18n: file: ui/squeezeview_base.ui:1790 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByStateFinished)
en_GB: show finished transactions
target: 显示完成的交易

note: i18n: file: ui/squeezeview_base.ui:1804 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByStateCancelled)
en_GB: show cancelled transactions
target: 显示取消的交易

note: i18n: file: ui/squeezeview_base.ui:1818 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByPaidCredit)
en_GB: show transactions paid with card
target: 显示信用卡交易

note: i18n: file: ui/squeezeview_base.ui:1825 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByPaidCash)
en_GB: show transactions paid in cash
target: 显示现金交易

note: i18n: file: ui/squeezeview_base.ui:1879 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByClient)
en_GB: by Client Name:
target: 按客户

note: i18n: file: ui/squeezeview_base.ui:1902 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByAmountLess)
en_GB: Amount Paid <
target: 付款的金额小于

note: i18n: file: ui/squeezeview_base.ui:1931 i18n: ectx: property (text), widget (QRadioButton, rbTransFilterByAmountGreater)
en_GB: Amount Paid >
target: 付款金额大于

note: module: account
en_GB: Printed
target: Impreso

note: i18n: file: ui/squeezeview_base.ui:2142 i18n: ectx: property (text), widget (QRadioButton, chOffersFilterByProduct)
en_GB: by product description
target: 按产品描述

note: i18n: file: ui/squeezeview_base.ui:2164 i18n: ectx: property (text), widget (QRadioButton, chOffersTodayDiscounts)
en_GB: by today discounts
target: 按今日折扣

note: i18n: file: ui/squeezeview_base.ui:2174 i18n: ectx: property (text), widget (QRadioButton, chOffersSelectDate)
en_GB: by valid discount for date:
target: 按当天的有效的折扣

note: i18n: file: ui/squeezeview_base.ui:2181 i18n: ectx: property (text), widget (QRadioButton, chOffersOldDiscounts)
en_GB: by old discounts
target: 按以前的折扣

note: i18n: file: ui/squeezeview_base.ui:2247 i18n: ectx: property (text), widget (QRadioButton, rbProductsFilterByDesc)
en_GB: by description
target: 按描述

note: i18n: file: ui/squeezeview_base.ui:2281 i18n: ectx: property (text), widget (QRadioButton, rbProductsFilterByAvailable)
en_GB: show available items
target: 显示有效产品

note: i18n: file: ui/squeezeview_base.ui:2288 i18n: ectx: property (text), widget (QRadioButton, rbProductsFilterByAlmostSoldOut)
en_GB: show almost sold out items
target: 显示快售完的产品

note: i18n: file: ui/squeezeview_base.ui:2295 i18n: ectx: property (text), widget (QRadioButton, rbProductsFilterByNotAvailable)
en_GB: show sold out items
target: 显示售完产品

note: i18n: file: ui/squeezeview_base.ui:2302 i18n: ectx: property (text), widget (QRadioButton, rbProductsFilterByLessSold)
en_GB: show less sold
target: 显示销量少的产品

note: i18n: file: ui/squeezeview_base.ui:2309 i18n: ectx: property (text), widget (QRadioButton, rbProductsFilterByMostSold)
en_GB: show most sold
target: 显示热销产品

en_GB: Discounts Editor
target: 折扣编辑

en_GB: No Photo
target: 没有图片

en_GB: Offers
target: 供应商

en_GB: Check Out
target: 结帐

en_GB: Authorisation Required
target: 需要授权

en_GB: Basic Information
target: 基本信息

note: module: account_followup
en_GB: End of Month
target: Fin de mes

en_GB: Quick Information
target: 快捷信息

en_GB: Weight and Measures
target: 重量和尺寸

en_GB: Sold Units
target: 售出量 :

en_GB: Trying connection in %1 seconds...
target: %1秒后尝试连接...

en_GB: Squeeze has encountered an error, click details to see the error details.
target: 压缩过程中遇到错误,点击详情查看.

en_GB: Stock Qty
target: 库存数量 :

en_GB: Last Sold
target: 最后卖出 :

en_GB: Product Affected
target: 产品分配

en_GB: Discount Applied (%)
target: 折扣应用 (%)

en_GB: Valid from
target: 有效表格

en_GB: Valid until
target: 有效期至

en_GB: Paid with
target: 付款

en_GB: Change Given
target: 改变约定

en_GB: Pay Method
target: 付款方式

en_GB: Card Num
target: 卡号

en_GB: Discount %
target: 折扣 :

en_GB: Card Authorization #
target: 卡认证

en_GB: Terminal #
target: 最终的

en_GB: Initial amount
target: 数量初始化:

en_GB: Cash in drawer
target: 银柜里的钱

en_GB: Received by Card
target: 通过卡收到的钱

en_GB: Settings changed
target: 设置改变

en_GB: New Weight or Measure
target: 重量和尺寸

en_GB: New category
target: 新种类

en_GB: Enter the new category to insert:
target: 输入新添加的种类

en_GB: Please select a client to delete, then press the delete button again.
target: 请选择一个顾客删除, 然后按"删除"键

en_GB: Do you really want to delete the client named %1?
target: 你真的想删除顾客  %1?

en_GB: Default client cannot be deleted.
target: 默认客户不能被删除

en_GB: Please select a user to delete, then press the delete button again.
target: 请选择一个要删除顾客,然后按按钮 "删除".

en_GB: Do you really want to delete the user named %1?
target: 你真的想删除顾客  %1?

en_GB: Admin user cannot be deleted.
target: 管理员用户不能被删除

en_GB: Please select an offer to delete, then press the delete button again.
target: 请选择一个要删除的供应, 然后按 "删除"键.

en_GB: Do you really want to delete the selected discount?
target: 你真的想删除已选择的折扣 %1?

en_GB: Please select a product to delete, then press the delete button.
target: 请选择一个要删除的产品, 然后按 "删除"键.

en_GB: Do you really want to delete the selected product?
target: 你真的想删除已选择的产品 %1?

en_GB: Please select a row to delete, then press the delete button again.
target: 请选择一行删除, 然后按"删除"键.

en_GB: Do you really want to delete the measure '%1'?
target: 你真的想删除尺寸 %1?

en_GB: Default measure cannot be deleted.
target: 默认尺寸不能被删除

en_GB: Please select a category to delete, then press the delete button again.
target: 请选择一个种类删除, 然后按 "删除"键.

en_GB: Do you really want to delete the category '%1'?
target: 你真的想删除已选择的种类?

en_GB: Default category cannot be deleted.
target: 默认种类不能被删除

en_GB: Terminal Num.
target: 终端号

note: module: auction
en_GB: Sold
target: Vendido

en_GB: In Drawer
target: 在收银柜里

en_GB: Transactions Details
target: 交易详情

en_GB: Initial Amount deposited:
target: 初始化存入金额 :

en_GB: User Editor
target: 用户编辑

en_GB: Ticket #:
target: 发票  # %1

note: #-#-#-#-#  2022 (zh)  #-#-#-#-# i18n: file: lemon.kcfg:89 i18n: ectx: label, entry (editDBServer), group (Database)
en_GB: DB Server Name
target: 数据库服务器名称

note: #-#-#-#-#  2022 (zh)  #-#-#-#-# i18n: file: lemon.kcfg:93 i18n: ectx: label, entry (editDBUsername), group (Database)
en_GB: DB Username
target: 数据库用户名

note: #-#-#-#-#  2022 (zh)  #-#-#-#-# i18n: file: lemon.kcfg:97 i18n: ectx: label, entry (editDBPassword), group (Database)
en_GB: DB Password
target: 数据库密码

note: #-#-#-#-#  2022 (zh)  #-#-#-#-# i18n: file: lemon.kcfg:101 i18n: ectx: label, entry (editDBName), group (Database)
en_GB: DB Name
target: 数据库名称

en_GB: Error #%1, Type:%2
    '%3'
target: 出误 #%1, Type:%2
     '%3'

en_GB: Error serching offer id %1, Rows affected: %2
target: 出错 搜索提供的ID $1,影响行数:%2

en_GB: Error getting product information for code %1, Rows affected: %2
target: 出错 获取code %1 的产品信息，影响行数： %2

en_GB: Error deleting offer id %1, Rows affected: %2
target: 出错  删除提供的ID %1,影响行数：%2

en_GB: Money return on cancelling ticket #%1
target: 返回取消支票#%1 的金额

[ctx: Account balance]
en_GB: Balance
target: 余额

en_GB: Enter Code
target: 输入代码

en_GB: Search Item
target: 寻找产品

en_GB: Delete Selected Item
target: 删除已选择产品

en_GB: Finish transaction
target: 结束交易

en_GB: Cancel transaction
target: 取消交易

en_GB: Cancel a ticket
target: 取消一张发票

en_GB: Pay focus
target: 付款

en_GB: Show/Hide Products Grid
target: 显示/隐藏产品网格

en_GB: Show Price Checker
target: 显示价格检查员

en_GB: Reprint ticket
target: 重新打印发票

en_GB: Appearence
target: 外形

en_GB: Transaction #%1
target: 交易 #%1

en_GB: Welcome to Lemon
target: 欢迎进入Lemon

en_GB: Enter username and password to start using the system.
target: 输入用户名和密码使用此系统.

en_GB: Enter administrator password please.
target: 请输入管理员密码

en_GB: No product selected
target: 没有选择任何产品

en_GB: Enter the ticket number to cancel
target: 输入要取消发票的号码

en_GB: Enter the ticket number
target: 输入要取消发票的号码

en_GB: Could not connect to database, please press 'login' button again to raise a database configuration.
target: 无法连接到数据库，请重新登录以取得数据库配置窗口

en_GB: %1 item found | %1 items found.
target[0]: %1 artícle trouvé.
target[1]: %1 artículos encontrados.

en_GB: No items found.
target: 没找到任何产品

en_GB: <html><font color=red><b>Product not found in database.</b></font></html>
target: <html><font color=red weight=bold>在数据库中未找到此产品.</font></html>

en_GB: Enter the number of %1
target: 输入输入号码 : %1

en_GB: Other taxes:
target: 其他税收 :

en_GB: Sold by:
target: 售货员:

note: i18n: file: ui/special_order.ui:562 i18n: ectx: property (text), widget (QLabel, lblPriceLabel)
en_GB: Price:
target: 价格 :

en_GB: Lemon has encountered an error when openning database, click details to see the error details.
target: Lemon 在打开数据库时遇到一个错误. 点击详情查看错误.

en_GB: Create New Transaction: Error
target: 创建新交易 : 错误

en_GB: <html><font color=red><b>Please fill the correct pay amount before finishing a transaction.</b></font></html>
target: <html><font color=red weight=bold>结束交易之前请填写正确付款金额.</font></html>

en_GB: <html><font color=red><b>Please enter the card number.</b></font></html>
target: <html><font color=red weight=bold>请输入卡号.</font></html>

en_GB: <html><font color=red><b>Please enter the Authorisation number from the bank voucher.</b></font></html>
target: <html><font color=red weight=bold>输入银行授权号码 .</font></html>

en_GB: Before selling, you must start operations.
target: 卖之前必须开始操作.

en_GB: The Drawer is not initialized, please start operation first.
target: 收银抽屉没有初始化,请先启动操作.

en_GB: Cash level in drawer is low.
target: 抽屉余额不足.

en_GB: Salesperson: %1
target: 售货员: %1

en_GB: Your points this buy: %1
target: 此次购买得到的点 : %1

en_GB: Your total points: %1
target: 总点数 : %1:

en_GB: Terminal #%1
target: 结束 #%1

en_GB: %1 article. | %1 articles.
target[0]: %1 artícle
target[1]: %1 artículos

en_GB: A total of
target: 总数

en_GB: <br>Paid with %1, your change is <b>%2</b><br>
target: <br>付款 %1, 找零为 <b>%2</b><br>

en_GB: Paid with %1, your change is %2
target: <br>付款 %1, 找零为 <b>%2</b><br>

en_GB: <br>Card # %1<br>Authorisation # %2
target: <br>卡# %1<br>授权 # %2

en_GB: Card Number:%1 
    Authorisation #:%2
target: <br>卡号：# %1<br>授权 # %2

en_GB: Lemon has encountered an error when querying the database, click details to see the error details.
target: Lemon 在访问数据库时遇到一个错误. 点击详情查看错误.

en_GB: Delete Transaction: Error
target: 删除交易 : 错误

en_GB: Enter the amount of money to deposit in the drawer
target: 输入存入收银柜里的金额总数

en_GB: Drawer Balance
target: 收银柜结余

en_GB: Price:
target: 价格 :

en_GB: in stock
target: 有库存

en_GB: in your shopping cart, Total Available
target: 您的购物车里，总的有效产品

en_GB: Tr
target: 报告

en_GB: Please select a ticket to print.
target: 请选择要打印的发票

en_GB: Cannot print ticket
target: 无法打印发票

en_GB: Cash not available at drawer!
target: 抽屉现金不足

en_GB: Lemon, A point of sale for linux
target: Lemon , linux的一个卖点

note: i18n: file: lemon.kcfg:17 i18n: ectx: label, entry (editStoreName), group (Store Preferences)
en_GB: Store Name
target: 商店名称

note: i18n: file: lemon.kcfg:29 i18n: ectx: label, entry (editTicketMessage), group (Store Preferences)
en_GB: Ticket Message
target: 发票信息

note: i18n: file: lemon.kcfg:43 i18n: ectx: label, entry (editTerminalNumber), group (General Preferences)
en_GB: POS Number
target: 收银台号码

note: i18n: file: lemon.kcfg:47 i18n: ectx: label, entry (requiereDelAuth), group (General Preferences)
en_GB: Requiere delete authorisation
target: 需要删除授权

note: i18n: file: lemon.kcfg:51 i18n: ectx: label, entry (lowSecurityMode), group (General Preferences)
en_GB: Low Security Mode
target: 低安全模式

note: i18n: file: lemon.kcfg:55 i18n: ectx: label, entry (showCurrencyOnTotal), group (General Preferences)
en_GB: Show Currency
target: 显示现金

note: i18n: file: lemon.kcfg:59 i18n: ectx: label, entry (editCurrencyFull), group (General Preferences)
en_GB: Full Currency String
target: 货币种类全称

note: i18n: file: lemon.kcfg:63 i18n: ectx: label, entry (editCurrencyShort), group (General Preferences)
en_GB: Short Currency String
target: 货币类简写

note: i18n: file: lemon.kcfg:67 i18n: ectx: label, entry (showGrid), group (General Preferences)
en_GB: Show Products Grid
target: 显示产品框栏

note: i18n: file: lemon.kcfg:71 i18n: ectx: label, entry (stockAlertValue), group (General Preferences)
en_GB: Low Stock Alert
target: 低库存提示

note: i18n: file: lemon.kcfg:75 i18n: ectx: label, entry (cashMinLevel), group (General Preferences)
en_GB: Low Cash Level
target: 低现金等级

note: i18n: file: lemon.kcfg:79 i18n: ectx: label, entry (displayWarningOnLowCash), group (General Preferences)
en_GB: Display Low Cash Warning
target: 显示低现金提示

note: i18n: file: lemon.kcfg:105 i18n: ectx: label, entry (deleteEmptyCancelledTransactions), group (Database) i18n: file: ui/prefs_db.ui:99 i18n: ectx: property (text), widget (QCheckBox, kcfg_deleteEmptyCancelledTransactions)
en_GB: Delete empty cancelled transactions
target: 删除空的已取消交易

note: i18n: file: lemon.kcfg:111 i18n: ectx: label, entry (useStyle), group (Styles)
en_GB: Use style
target: 使用类型

note: i18n: file: lemon.kcfg:115 i18n: ectx: label, entry (styleName), group (Styles)
en_GB: Get Stylesheet Name
target: 获取表格名称

note: i18n: file: lemon.kcfg:121 i18n: ectx: label, entry (allowAnyUserToQuit), group (security)
en_GB: Allow any user to quit application
target: 准许所有用户退出程序

note: i18n: file: lemon.kcfg:127 i18n: ectx: label, entry (showDialogOnPrinting), group (printer)
en_GB: Show a dialog when printing the ticket
target: 打印发票时显示对话框

note: i18n: file: lemon.kcfg:131 i18n: ectx: label, entry (ticketTime), group (printer)
en_GB: Time showing the ticket dialog
target: 发票里显示时间

note: i18n: file: lemon.kcfg:171 i18n: ectx: label, entry (printTicket), group (printer)
en_GB: Print Ticket (dou you have a ticket printer?)
target: 打印发票(你有要发票打印机吗?)

note: i18n: file: lemon.kcfg:175 i18n: ectx: label, entry (printChangedDateTicket), group (printer)
en_GB: Print Date Changed Ticket
target: 打印日期更改的发票

note: i18n: file: lemon.kcfg:179 i18n: ectx: label, entry (printerDevice), group (printer)
en_GB: Get printer device to use for printing
target: 获取打印设备

note: i18n: file: lemon.kcfg:183 i18n: ectx: label, entry (printerCodec), group (printer)
en_GB: Get Printer Codec to use
target: 获取打印解码

note: i18n: file: lemonui.rc:4 i18n: ectx: ToolBar (aBasicToolBar)
en_GB: Basic Use Toolbar
target: 基本工具栏

note: i18n: file: lemonui.rc:25 i18n: ectx: ToolBar (adminToolBar)
en_GB: Administrator's Toolbar
target: 管理员工具栏

note: i18n: file: ui/mainview.ui:333 i18n: ectx: property (text), widget (QRadioButton, checkCash)
en_GB: Ca&sh
target: &X现金

note: i18n: file: ui/mainview.ui:365 i18n: ectx: property (text), widget (QRadioButton, checkCard)
en_GB: Ca&rd
target: &K卡

note: i18n: file: ui/mainview.ui:427 i18n: ectx: property (text), widget (QLabel, labelCashAmount)
en_GB: Cash &Amount:
target: &A现金数额 :

note: i18n: file: ui/mainview.ui:532 i18n: ectx: property (text), widget (QLabel, labelCardNumber)
en_GB: Card &Number:
target: &N卡号 :

note: i18n: file: ui/mainview.ui:573 i18n: ectx: property (text), widget (QLabel, labelAuthNumber)
en_GB: Authorization number:
target: 授权号码 :

note: i18n: file: ui/mainview.ui:609 i18n: ectx: property (title), widget (QGroupBox, groupSaleDate)
en_GB: Sale Date
target: 出售日期

note: i18n: file: ui/mainview.ui:625 i18n: ectx: property (text), widget (QPushButton, btnChangeSaleDate)
en_GB: Change Sale Date
target: 更改出售日期

note: i18n: file: ui/mainview.ui:712 i18n: ectx: property (text), widget (QRadioButton, rbFilterByPopularity)
en_GB: filter by popularity this month
target: 该月流行产品过滤

note: i18n: file: ui/mainview.ui:719 i18n: ectx: property (text), widget (QRadioButton, rbFilterByDesc)
en_GB: filter by description
target: 描述过滤

note: i18n: file: ui/mainview.ui:729 i18n: ectx: property (text), widget (QRadioButton, rbFilterByCategory)
en_GB: filter by category
target: 种类过滤

note: i18n: file: ui/mainview.ui:1223 i18n: ectx: property (text), widget (QLabel, label_5)
en_GB: Enter item description:
target: 输入产品描述 :

note: i18n: file: ui/mainview.ui:1243 i18n: ectx: property (text), widget (QLabel, labelSearchMsg)
en_GB: <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">.<span style=" font-weight:600; color:#ff6347;">.</span></p></body></html>
target: <html><head><meta name="qrichtext" content="1" /><style type="text/css">
    p, li { white-space: pre-wrap; }
    </style></head><body style=" font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;">
    <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600; color:#ff7f50;">Total HT</span></p></body></html>

note: i18n: file: ui/mainview.ui:1288 i18n: ectx: property (text), widget (QLabel, label_2)
en_GB: Reprint Ticket
target: 重新打印发票

note: i18n: file: ui/mainview.ui:1300 i18n: ectx: property (text), widget (QLabel, lblTicketDatePicker)
en_GB: Show tickets before
target: 预览发票

note: i18n: file: ui/mainview.ui:1327 i18n: ectx: property (text), widget (QPushButton, btnTicketPrint)
en_GB: Print selected ticket
target: 打印选择的发票

note: i18n: file: ui/mainview.ui:1376 i18n: ectx: property (text), widget (QLabel, label_6)
en_GB: Ticket number:
target: 发票号码

note: i18n: file: ui/mainview.ui:1410 i18n: ectx: property (text), widget (QLabel, label_7)
en_GB: Date and time:
target: &D日期与时间 :

note: i18n: file: ui/mainview.ui:1492 i18n: ectx: property (text), widget (QLabel, label_3)
en_GB: Select the products to return
target: 选择退还的产品

note: i18n: file: ui/mainview.ui:1510 i18n: ectx: property (text), widget (QTableWidget, tableReturnProducts)
en_GB: Qty on purchase
target: 购买的数量

note: i18n: file: ui/mainview.ui:1520 i18n: ectx: property (text), widget (QTableWidget, tableReturnProducts)
en_GB: Qty to return
target: 退还的数量

note: i18n: file: ui/mainview.ui:1534 i18n: ectx: property (title), widget (QGroupBox, groupBox)
en_GB: Selected products details
target: 选取产品详细信息

note: i18n: file: ui/prefs_base.ui:31 i18n: ectx: property (text), widget (QLabel, label_3)
en_GB: This is the &Terminal Number:
target: 结束号码 &T:

note: i18n: file: ui/prefs_base.ui:56 i18n: ectx: property (title), widget (QGroupBox, groupBoxOb)
en_GB: Dialogs and Authorizations
target: 对话和授权

note: i18n: file: ui/prefs_base.ui:68 i18n: ectx: property (text), widget (QCheckBox, kcfg_showDialogOnPrinting)
en_GB: Show a dialog when printing ticket
target: 显示打印对话框

note: i18n: file: ui/prefs_base.ui:77 i18n: ectx: property (text), widget (QLabel, label_5)
en_GB: Time showing the dialog:
target: 显示时间

note: i18n: file: ui/prefs_base.ui:96 i18n: ectx: property (text), widget (QCheckBox, kcfg_requiereDelAuth)
en_GB: Requiere authorisation to delete items from shopping list
target: 从购物表中删除产品需要授权

note: i18n: file: ui/prefs_base.ui:106 i18n: ectx: property (title), widget (QGroupBox, groupMatrix)
en_GB: Products Grid
target: 产品框栏

note: i18n: file: ui/prefs_base.ui:118 i18n: ectx: property (text), widget (QCheckBox, kcfg_showGrid)
en_GB: Show products grid
target: 显示产品框栏

note: i18n: file: ui/prefs_base.ui:128 i18n: ectx: property (title), widget (QGroupBox, groupBox_2)
en_GB: Low Stock
target: 低库存

note: i18n: file: ui/prefs_base.ui:142 i18n: ectx: property (text), widget (QLabel, label_4)
en_GB: Minimum value for alert
target: 提示最小值

note: i18n: file: ui/prefs_base.ui:173 i18n: ectx: property (title), widget (QGroupBox, groupBox_3)
en_GB: Drawer Cash Level
target: 银柜现金级别

note: i18n: file: ui/prefs_base.ui:179 i18n: ectx: property (text), widget (QCheckBox, kcfg_displayWarningOnLowCash)
en_GB: Display warning message when level is lower than
target: 当级别低于 显示提示信息

note: i18n: file: ui/prefs_db.ui:93 i18n: ectx: property (title), widget (QGroupBox, groupBox_2)
en_GB: Extra options
target: 其他选项

note: i18n: file: ui/pref_security.ui:19 i18n: ectx: property (text), widget (QCheckBox, kcfg_allowAnyUserToQuit)
en_GB: Allow any user to quit, asking for administrator's password
target: 允许任何用户退出，在输入管理员密码后

note: i18n: file: ui/pref_security.ui:26 i18n: ectx: property (text), widget (QCheckBox, kcfg_lowSecurityMode)
en_GB: Do not ask for admin password (Low Security Mode)
target: 不需要管理员密码（低安全模式）

note: i18n: file: ui/pref_style.ui:19 i18n: ectx: property (title), widget (QGroupBox, kcfg_useStyle)
en_GB: Use style sheet
target: 使用类型表格

note: i18n: file: ui/printticket.ui:19 i18n: ectx: property (text), widget (QCheckBox, chAllTerminals)
en_GB: Tickets from all terminals
target: 来自所有终端发票

note: i18n: file: ui/printticket.ui:26 i18n: ectx: property (text), widget (QLabel, label)
en_GB: Ticket Number
target: 发票号码

note: i18n: file: ui/printticket.ui:33 i18n: ectx: property (text), widget (QLabel, label_2)
en_GB: Ticket Items
target: 发票信息

note: i18n: file: ui/store_data.ui:173 i18n: ectx: property (text), widget (QLabel, label_4)
en_GB: Ticket &Message:
target: &M发票信息 :

en_GB: Price Checker
target: 价格 :

[ctx: Price-Checker dialog]
en_GB: Price
target: 价格

[ctx: Price-Checker dialog]
en_GB: Checker
target: 价格 :

en_GB: Press ESC to Close
target: 按ESC关闭

en_GB: Regular price:
target: 普通价格

en_GB: Final price:
target: 最终价格

en_GB: Not a valid Activation ID
target: 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 ID

en_GB: Directory to read .server files from
target: 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑑 𐑮𐑰𐑛 .𐑕𐑻𐑝𐑼 𐑓𐑲𐑤𐑟 𐑓𐑮𐑪𐑥

en_GB: Register as the user's activation server without locking.  Warning: this option can have dangerous side effects on the stability of the user's running session, and should only be used for debugging purposes
target: 𐑮𐑧𐑡𐑦𐑕𐑑𐑼 𐑨𐑟 𐑞 𐑿𐑟𐑼'𐑕 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑕𐑻𐑝𐑼 𐑢𐑦𐑞𐑬𐑑 𐑤𐑪𐑒𐑦𐑙.  𐑢𐑹𐑯𐑦𐑙: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑒𐑨𐑯 𐑣𐑨𐑝 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑕𐑲𐑛 𐑦𐑓𐑧𐑒𐑑𐑕 𐑪𐑯 𐑞 𐑕𐑑𐑩𐑚𐑦𐑤𐑦𐑑𐑰 𐑝 𐑞 𐑿𐑟𐑼'𐑕 𐑮𐑳𐑯𐑦𐑙 𐑕𐑧𐑖𐑩𐑯, 𐑯 𐑖𐑫𐑛 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑿𐑟𐑛 𐑓𐑹 𐑛𐑰𐑚𐑳𐑜𐑦𐑙 𐑐𐑻𐑐𐑩𐑕𐑩𐑟

en_GB: Query expression to evaluate
target: 𐑒𐑢𐑽𐑦 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑑 𐑦𐑝𐑨𐑤𐑘𐑵𐑱𐑑

en_GB: Name service
target: 𐑯𐑱𐑥 𐑕𐑻𐑝𐑦𐑕

en_GB: Notification service
target: 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑕𐑻𐑝𐑦𐑕

en_GB: Notification service for activation
target: 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑕𐑻𐑝𐑦𐑕 𐑓𐑹 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯

en_GB: The Bonobo Activation configuration file was not read successfully. Please, check it is valid in: %s
target: 𐑞 ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑮𐑧𐑛 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦. 𐑐𐑤𐑰𐑟, 𐑗𐑧𐑒 𐑦𐑑 𐑦𐑟 𐑝𐑨𐑤𐑦𐑛 𐑦𐑯: %s

en_GB: Property '%s' has no value
target: 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 '%s' 𐑣𐑨𐑟 𐑯𐑴 𐑝𐑨𐑤𐑿

en_GB: Could not parse badly formed XML document %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑕 𐑚𐑨𐑛𐑤𐑰 𐑓𐑹𐑥𐑛 XML 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 %s

en_GB: Child process did not give an error message, unknown failure occurred
target: 𐑗𐑲𐑤𐑛 𐑐𐑮𐑴𐑕𐑧𐑕 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑜𐑦𐑝 𐑩𐑯 𐑻𐑼 𐑥𐑧𐑕𐑦𐑡, 𐑳𐑯𐑴𐑯 𐑓𐑱𐑤𐑘𐑼 𐑪𐑒𐑻𐑛

en_GB: Failed to read from child process: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑮𐑰𐑛 𐑓𐑮𐑪𐑥 𐑗𐑲𐑤𐑛 𐑐𐑮𐑴𐑕𐑧𐑕: %s

en_GB: Bonobo Activation options:
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟:

en_GB: Show Bonobo Activation options
target: 𐑖𐑴 ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Bonobo activation options
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: g_module_open of `%s' failed with `%s'
target: g_module_open 𐑝 `%s' 𐑓𐑱𐑤𐑛 𐑢𐑦𐑞 `%s'

en_GB: Can't find symbol Bonobo_Plugin_info in `%s'
target: 𐑒𐑭𐑯𐑑 𐑓𐑲𐑯𐑛 𐑕𐑦𐑥𐑚𐑩𐑤 Bonobo_Plugin_info 𐑦𐑯 `%s'

en_GB: Factory `%s' returned NIL for `%s'
target: 𐑓𐑨𐑒𐑑𐑼𐑦 `%s' 𐑮𐑦𐑑𐑻𐑯𐑛 𐑯𐑦𐑤 𐑓𐑹 `%s'

en_GB: Application unique name
target: 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑿𐑯𐑰𐑒 𐑯𐑱𐑥

en_GB: An unsupported action was attempted
target: 𐑩𐑯 𐑳𐑯𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑨𐑒𐑖𐑩𐑯 𐑢𐑪𐑟 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛

en_GB: IO Error
target: IO 𐑻𐑼

en_GB: Invalid argument value
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 𐑝𐑨𐑤𐑿

en_GB: Syntax error in object description
target: 𐑕𐑦𐑯𐑑𐑨𐑒𐑕 𐑻𐑼 𐑦𐑯 𐑪𐑚𐑡𐑧𐑒𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯

en_GB: Cannot activate object from factory
target: 𐑒𐑨𐑯𐑪𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑩𐑚𐑡𐑧𐑒𐑑 𐑓𐑮𐑪𐑥 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: No permission to access stream
target: 𐑯𐑴 𐑐𐑻𐑥𐑦𐑖𐑪𐑯 𐑑 𐑨𐑒𐑕𐑧𐑕 𐑕𐑑𐑮𐑰𐑥

en_GB: An unsupported stream action was attempted
target: 𐑩𐑯 𐑳𐑯𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑕𐑑𐑮𐑰𐑥 𐑨𐑒𐑖𐑩𐑯 𐑢𐑪𐑟 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛

en_GB: IO Error on stream
target: IO 𐑻𐑼 𐑪𐑯 𐑕𐑑𐑮𐑰𐑥

en_GB: IO Error on storage
target: IO 𐑻𐑼 𐑪𐑯 𐑕𐑑𐑹𐑦𐑡

en_GB: Name already exists in storage
target: 𐑯𐑱𐑥 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕 𐑦𐑯 𐑕𐑑𐑹𐑦𐑡

en_GB: Object not found in storage
target: 𐑩𐑚𐑡𐑧𐑒𐑑 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛 𐑦𐑯 𐑕𐑑𐑹𐑦𐑡

en_GB: No permission to do operation on storage
target: 𐑯𐑴 𐑐𐑻𐑥𐑦𐑖𐑪𐑯 𐑑 𐑛𐑵 𐑪𐑐𐑼𐑱𐑖𐑩𐑯 𐑪𐑯 𐑕𐑑𐑹𐑦𐑡

en_GB: An unsupported storage action was attempted
target: 𐑩𐑯 𐑳𐑯𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑕𐑑𐑹𐑦𐑡 𐑨𐑒𐑖𐑩𐑯 𐑢𐑪𐑟 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛

en_GB: Object is not a stream
target: 𐑩𐑚𐑡𐑧𐑒𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑕𐑑𐑮𐑰𐑥

en_GB: Object is not a storage
target: 𐑩𐑚𐑡𐑧𐑒𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑕𐑑𐑹𐑦𐑡

en_GB: Storage is not empty
target: 𐑕𐑑𐑹𐑦𐑡 𐑦𐑟 𐑯𐑪𐑑 𐑧𐑥𐑐𐑑𐑦

en_GB: malformed user interface XML description
target: 𐑥𐑨𐑤𐑓𐑹𐑥𐑛 𐑿𐑟𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 XML 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯

en_GB: invalid path to XML user interface element
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑐𐑭𐑔 𐑑 XML 𐑿𐑟𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Unknown command or verb
target: 𐑳𐑯𐑴𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 𐑹 𐑝𐑻𐑚

en_GB: Command is insensitive
target: 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑟 𐑦𐑯𐑕𐑧𐑯𐑕𐑩𐑑𐑦𐑝

en_GB: incorrect data type
target: 𐑦𐑯𐑒𐑩𐑮𐑧𐑒𐑑 𐑛𐑱𐑑𐑩 𐑑𐑲𐑐

en_GB: stream not found
target: 𐑕𐑑𐑮𐑰𐑥 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

en_GB: property not found
target: 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

en_GB: property has invalid type
target: 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 𐑣𐑨𐑟 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑑𐑲𐑐

en_GB: property is read only
target: 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 𐑦𐑟 𐑮𐑧𐑛 𐑴𐑯𐑤𐑦

en_GB: config database backend failed
target: 𐑒𐑪𐑯𐑓𐑦𐑜 𐑛𐑱𐑑𐑩𐑚𐑱𐑕 𐑚𐑨𐑒𐑧𐑯𐑛 𐑓𐑱𐑤𐑛

en_GB: Moniker interface cannot be found
target: 𐑥𐑪𐑯𐑦𐑒𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛

en_GB: Moniker activation timed out
target: 𐑥𐑪𐑯𐑦𐑒𐑼 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑑𐑲𐑥𐑛 𐑬𐑑

en_GB: Syntax error within moniker
target: 𐑕𐑦𐑯𐑑𐑨𐑒𐑕 𐑻𐑼 𐑢𐑦𐑞𐑦𐑯 𐑥𐑪𐑯𐑦𐑒𐑼

en_GB: Moniker has an unknown moniker prefix
target: 𐑥𐑪𐑯𐑦𐑒𐑼 𐑣𐑨𐑟 𐑩𐑯 𐑳𐑯𐑴𐑯 𐑥𐑪𐑯𐑦𐑒𐑼 𐑐𐑮𐑰𐑓𐑦𐑒𐑕

en_GB: Error checking error; no exception
target: 𐑻𐑼 𐑗𐑧𐑒𐑦𐑙 𐑻𐑼; 𐑯𐑴 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯

en_GB: General activation error with no description
target: 𐑡𐑧𐑯𐑼𐑩𐑤 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑻𐑼 𐑢𐑦𐑞 𐑯𐑴 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯

en_GB: Failed to activate object
target: 𐑓𐑱𐑤𐑛 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑩𐑚𐑡𐑧𐑒𐑑

en_GB: Exception activating '%s'
target: 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯 𐑨𐑒𐑑𐑩𐑝𐑱𐑑𐑦𐑙 '%s'

en_GB: Failed to activate '%s'
target: 𐑓𐑱𐑤𐑛 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 '%s'

en_GB: HTTP Moniker
target: HTTP 𐑥𐑪𐑯𐑦𐑒𐑼

en_GB: Standard Moniker factory
target: 𐑕𐑑𐑨𐑯𐑛𐑼𐑛 𐑥𐑪𐑯𐑦𐑒𐑼 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: generic factory 'new' moniker
target: 𐑡𐑩𐑯𐑧𐑮𐑦𐑒 𐑓𐑨𐑒𐑑𐑼𐑦 '𐑯𐑿' 𐑥𐑪𐑯𐑦𐑒𐑼

en_GB: generic item moniker
target: 𐑡𐑩𐑯𐑧𐑮𐑦𐑒 𐑲𐑑𐑩𐑥 𐑥𐑪𐑯𐑦𐑒𐑼

en_GB: Bonobo Echo server factory
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑧𐑒𐑴 𐑕𐑻𐑝𐑼 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Bonobo Echo server sample program
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑧𐑒𐑴 𐑕𐑻𐑝𐑼 𐑕𐑭𐑥𐑐𐑩𐑤 𐑐𐑮𐑴𐑜𐑮𐑨𐑥

en_GB: Echo component
target: 𐑧𐑒𐑴 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑

en_GB: Echo component factory
target: 𐑧𐑒𐑴 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: I could not initialize Bonobo
target: 𐑲 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟 ·𐑚𐑭𐑯𐑭𐑚𐑴

en_GB: Could not create an instance of the sample echo component
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑩𐑯 𐑦𐑯𐑕𐑑𐑨𐑯𐑕 𐑝 𐑞 𐑕𐑭𐑥𐑐𐑩𐑤 𐑧𐑒𐑴 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑

en_GB: An exception occurred '%s'
target: 𐑩𐑯 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯 𐑪𐑒𐑻𐑛 '%s'

en_GB: Could not save configuration file.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤.

en_GB: Please, make sure you have permissions to write to '%s'.
target: 𐑐𐑤𐑰𐑟, 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑿 𐑣𐑨𐑝 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑑 𐑮𐑲𐑑 𐑑 '%s'.

en_GB: Successfully wrote configuration file.
target: 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦 𐑮𐑴𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤.

en_GB: configuration file is:
        %s
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤 𐑦𐑟:
        %s

en_GB: %s already in configuration file
target: %s 𐑷𐑤𐑮𐑧𐑛𐑦 𐑦𐑯 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤

en_GB: there is not a properly structured configuration file
target: 𐑞𐑺 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑐𐑮𐑪𐑐𐑼𐑤𐑦 𐑕𐑑𐑮𐑳𐑒𐑗𐑼𐑛 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤

en_GB: Bonobo-activation configuration file contains:
target: ·𐑚𐑭𐑯𐑭𐑚𐑴-𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤 𐑒𐑩𐑯𐑑𐑱𐑯𐑟:

en_GB: Directory to remove from configuration file
target: 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑑 𐑮𐑦𐑥𐑵𐑝 𐑓𐑮𐑪𐑥 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤

en_GB: Directory to add to configuration file
target: 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑑 𐑨𐑛 𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤

en_GB: Display directories in configuration file
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦𐑟 𐑦𐑯 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤

en_GB: Display path to configuration file
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑐𐑭𐑔 𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤

en_GB: The factory pointer
target: 𐑞 𐑓𐑨𐑒𐑑𐑼𐑦 𐑐𐑶𐑯𐑑𐑼

en_GB: The User interface container
target: 𐑞 𐑿𐑟𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑒𐑩𐑯𐑑𐑱𐑯𐑼

en_GB: Dock the toolbar
target: 𐑛𐑭𐑒 𐑞 𐑑𐑵𐑤𐑚𐑸

en_GB: Undock the toolbar
target: 𐑩𐑯𐑛𐑭𐑒 𐑞 𐑑𐑵𐑤𐑚𐑸

en_GB: Select files to open
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑓𐑲𐑤𐑟 𐑑 𐑴𐑐𐑩𐑯

en_GB: Select a filename to save
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑓𐑲𐑤𐑯𐑱𐑥 𐑑 𐑕𐑱𐑝

en_GB: Event Forwarding
target: 𐑦𐑝𐑧𐑯𐑑 𐑓𐑪𐑮𐑢𐑻𐑛𐑦𐑙

en_GB: Whether X events should be forwarded
target: 𐑢𐑧𐑞𐑼 X 𐑦𐑝𐑧𐑯𐑑𐑕 𐑖𐑫𐑛 𐑚𐑰 𐑓𐑪𐑮𐑢𐑻𐑛𐑦𐑛

en_GB: Interfaces required
target: 𐑦𐑯𐑑𐑼𐑓𐑱𐑕𐑩𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛

en_GB: Interface required entry
target: 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑧𐑯𐑑𐑮𐑦

en_GB: One of the interfaces that's required
target: 𐑢𐑳𐑯 𐑝 𐑞 𐑦𐑯𐑑𐑼𐑓𐑱𐑕𐑩𐑟 𐑞𐑨𐑑'𐑕 𐑮𐑦𐑒𐑢𐑲𐑼𐑛

en_GB: Toolbars
target: 𐑑𐑵𐑤𐑚𐑸𐑟

en_GB: toolbars
target: 𐑑𐑵𐑤𐑚𐑸𐑟

en_GB: _Icon
target: _𐑲𐑒𐑪𐑯

en_GB: _Text and Icon
target: _𐑑𐑧𐑒𐑕𐑑 𐑯 𐑲𐑒𐑪𐑯

en_GB: _Priority text only
target: _𐑐𐑮𐑲𐑪𐑮𐑦𐑑𐑦 𐑑𐑧𐑒𐑕𐑑 𐑴𐑯𐑤𐑦

en_GB: _Dump XML
target: _𐑛𐑳𐑥𐑐 XML

en_GB: Bonobo GUI support
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 GUI 𐑕𐑩𐑐𐑹𐑑

en_GB: B_oth
target: 𐑝_𐑴𐑔

en_GB: T_ext
target: 𐑑_𐑧𐑒𐑕𐑑

en_GB: Hide t_ips
target: 𐑣𐑲𐑛 𐑑_𐑦𐑐𐑕

en_GB: Show t_ips
target: 𐑖𐑴 𐑑_𐑦𐑐𐑕

en_GB: _Hide toolbar
target: _𐑣𐑲𐑛 𐑑𐑵𐑤𐑚𐑸

en_GB: Customi_ze
target: 𐑒𐑩𐑕𐑑𐑩𐑥𐑲_𐑟

en_GB: Customize the toolbar
target: 𐑒𐑩𐑕𐑑𐑩𐑥𐑲𐑟 𐑞 𐑑𐑵𐑤𐑚𐑸

en_GB: is floating
target: 𐑦𐑟 𐑓𐑤𐑴𐑑𐑦𐑙

en_GB: whether the toolbar is floating
target: 𐑢𐑧𐑞𐑼 𐑞 𐑑𐑵𐑤𐑚𐑸 𐑦𐑟 𐑓𐑤𐑴𐑑𐑦𐑙

en_GB: Could not display help for this application
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑣𐑧𐑤𐑐 𐑓𐑹 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: View help for this application
target: 𐑝𐑿 𐑣𐑧𐑤𐑐 𐑓𐑹 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Zoom level
target: 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Minimum Zoom level
target: 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Maximum Zoom level
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Has a minimum Zoom level
target: 𐑣𐑨𐑟 𐑩 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Whether we have a valid minimum zoom level
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑣𐑨𐑝 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Has a maximum Zoom level
target: 𐑣𐑨𐑟 𐑩 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Whether we have a valid maximum zoom level
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑣𐑨𐑝 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Is continuous
target: 𐑦𐑟 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑩𐑕

en_GB: Whether we zoom continuously (as opposed to jumps)
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑟𐑵𐑥 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑩𐑕𐑤𐑦 (𐑨𐑟 𐑩𐑐𐑴𐑟𐑛 𐑑 𐑡𐑳𐑥𐑐𐑕)

en_GB: This does nothing; it is only a demonstration.
target: 𐑞𐑦𐑕 𐑛𐑴𐑟 𐑯𐑳𐑔𐑦𐑙; 𐑦𐑑 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑩 𐑛𐑧𐑥𐑩𐑯𐑕𐑑𐑮𐑱𐑖𐑩𐑯.

en_GB: Gnome Hello
target: ·𐑜𐑯𐑴𐑥 𐑣𐑩𐑤𐑴

note: Create Label and put it in the Button:
en_GB: Hello, World!
target: 𐑣𐑩𐑤𐑴, 𐑢𐑻𐑤𐑛!

en_GB: Bonobo Component Browser
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑 𐑚𐑮𐑬𐑟𐑼

en_GB: Shows available Bonobo components
target: 𐑖𐑴𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑𐑕

en_GB: About this program...
target: 𐑩𐑚𐑬𐑑 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥...

en_GB: Detailed Information
target: 𐑛𐑰𐑑𐑱𐑤𐑛 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯

en_GB: Component Details
target: 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑 𐑛𐑰𐑑𐑱𐑤𐑟

en_GB: Bonobo Browser
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑚𐑮𐑬𐑟𐑼

en_GB: Copyright 2001, The GNOME Foundation
target: 𐑒𐑪𐑐𐑦𐑮𐑲𐑑 2001, 𐑞 ·𐑜𐑯𐑴𐑥 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯

en_GB: Bonobo component browser
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑 𐑚𐑮𐑬𐑟𐑼

note: create the window
en_GB: Component Browser
target: 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑 𐑚𐑮𐑬𐑟𐑼

en_GB: couldn't fork process
target: 𐑒𐑫𐑛𐑯𐑑 𐑓𐑹𐑒 𐑐𐑮𐑴𐑕𐑧𐑕

en_GB: couldn't create new process group
target: 𐑒𐑫𐑛𐑯𐑑 𐑒𐑮𐑦𐑱𐑑 𐑯𐑿 𐑐𐑮𐑴𐑕𐑧𐑕 𐑜𐑮𐑵𐑐

en_GB: Invalid or unrecognized key type: %s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑹 𐑩𐑯𐑮𐑧𐑒𐑩𐑜𐑯𐑲𐑟𐑛 𐑒𐑰 𐑑𐑲𐑐: %s

en_GB: Invalid or unrecognized key: %s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑹 𐑩𐑯𐑮𐑧𐑒𐑩𐑜𐑯𐑲𐑟𐑛 𐑒𐑰: %s

note: TRANSLATORS: <key id='xxx'> is a custom markup tag, do not translate.
en_GB: Signed by <i><key id='%s'/> <b>expired</b></i> on %s.
target: 𐑕𐑲𐑯𐑛 𐑚𐑲 <i><key id='%s'/> <b>𐑦𐑒𐑕𐑐𐑲𐑮𐑛</b></i> 𐑪𐑯 %s.

en_GB: Invalid Signature
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

en_GB: Signed by <i><key id='%s'/></i> on %s <b>Expired</b>.
target: 𐑕𐑲𐑯𐑛 𐑚𐑲 <i><key id='%s'/></i> 𐑪𐑯 %s <b>𐑦𐑒𐑕𐑐𐑲𐑮𐑛</b>.

en_GB: Expired Signature
target: 𐑦𐑒𐑕𐑐𐑲𐑮𐑛 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

en_GB: Signed by <i><key id='%s'/> <b>Revoked</b></i> on %s.
target: 𐑕𐑲𐑯𐑛 𐑚𐑲 <i><key id='%s'/> <b>𐑮𐑦𐑝𐑴𐑒𐑑</b></i> 𐑪𐑯 %s.

en_GB: Revoked Signature
target: 𐑮𐑦𐑝𐑴𐑒𐑑 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

note: TRANSLATORS: <key id='xxx'> is a custom markup tag, do not translate.
en_GB: Signed by <i><key id='%s'/></i> on %s.
target: 𐑕𐑲𐑯𐑛 𐑚𐑲 <i><key id='%s'/></i> 𐑪𐑯 %s.

en_GB: Good Signature
target: 𐑜𐑫𐑛 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

en_GB: Signing key not in keyring.
target: 𐑕𐑲𐑯𐑦𐑙 𐑒𐑰 𐑯𐑪𐑑 𐑦𐑯 𐑒𐑰𐑮𐑦𐑙.

en_GB: Unknown Signature
target: 𐑳𐑯𐑴𐑯 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

en_GB: Bad or forged signature. The signed data was modified.
target: 𐑚𐑨𐑛 𐑹 𐑓𐑪𐑮𐑡𐑛 𐑕𐑦𐑜𐑯𐑩𐑗𐑼. 𐑞 𐑕𐑲𐑯𐑛 𐑛𐑱𐑑𐑩 𐑢𐑪𐑟 𐑥𐑪𐑛𐑦𐑓𐑲𐑛.

en_GB: Bad Signature
target: 𐑚𐑨𐑛 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

en_GB: Couldn't verify signature.
target: 𐑒𐑫𐑛𐑯𐑑 𐑝𐑧𐑮𐑦𐑓𐑲 𐑕𐑦𐑜𐑯𐑩𐑗𐑼.

en_GB: Invalid or unrecognized signer: %s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑹 𐑩𐑯𐑮𐑧𐑒𐑩𐑜𐑯𐑲𐑟𐑛 𐑕𐑲𐑯𐑻: %s

en_GB: Key is not valid for signing: %s
target: 𐑒𐑰 𐑦𐑟 𐑯𐑪𐑑 𐑝𐑨𐑤𐑦𐑛 𐑓𐑹 𐑕𐑲𐑯𐑦𐑙: %s

en_GB: Invalid or unrecognized recipient: %s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑹 𐑩𐑯𐑮𐑧𐑒𐑩𐑜𐑯𐑲𐑟𐑛 𐑮𐑩𐑕𐑦𐑐𐑰𐑩𐑯𐑑: %s

en_GB: Key is not a valid recipient for encryption: %s
target: 𐑒𐑰 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑮𐑩𐑕𐑦𐑐𐑰𐑩𐑯𐑑 𐑓𐑹 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯: %s

en_GB: No recipients specified
target: 𐑯𐑴 𐑮𐑦𐑕𐑦𐑐𐑰𐑩𐑯𐑑𐑕 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛

en_GB: No signer specified
target: 𐑯𐑴 𐑕𐑲𐑯𐑻 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛

en_GB: Invalid key type for verifying: %s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑒𐑰 𐑑𐑲𐑐 𐑓𐑹 𐑝𐑧𐑮𐑦𐑓𐑲𐑦𐑙: %s

en_GB: Invalid key id: %s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑒𐑰 ID: %s

en_GB: Couldn't share keys
target: 𐑒𐑫𐑛𐑯𐑑 𐑖𐑺 𐑒𐑰𐑟

en_GB: Can't publish discovery information on the network.
target: 𐑒𐑭𐑯𐑑 𐑐𐑳𐑚𐑤𐑦𐑖 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑦 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑪𐑯 𐑞 𐑯𐑧𐑑𐑢𐑻𐑒.

note: Translators: The %s will get filled in with the user name of the user, to form a genitive. If this is difficult to translate correctly so that it will work correctly in your language, you may use something equivalent to "Shared keys of %s".
en_GB: %s's encryption keys
target: %s'𐑕 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑒𐑰𐑟

en_GB: Auto Retrieve Keys
target: 𐑷𐑑𐑴 𐑮𐑦𐑑𐑮𐑰𐑝 𐑒𐑰𐑟

en_GB: Auto Sync Keys
target: 𐑷𐑑𐑴 𐑕𐑦𐑙𐑒 𐑒𐑰𐑟

en_GB: Controls the visibility of the expires column for the key manager.
target: 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟 𐑞 𐑝𐑦𐑟𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑝 𐑞 𐑦𐑒𐑕𐑐𐑲𐑻𐑟 𐑒𐑪𐑤𐑩𐑥 𐑓𐑹 𐑞 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: Controls the visibility of the trust column for the key manager.
target: 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟 𐑞 𐑝𐑦𐑟𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑝 𐑞 𐑑𐑮𐑳𐑕𐑑 𐑒𐑪𐑤𐑩𐑥 𐑓𐑹 𐑞 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: Controls the visibility of the type column for the key manager.
target: 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟 𐑞 𐑝𐑦𐑟𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑝 𐑞 𐑑𐑲𐑐 𐑒𐑪𐑤𐑩𐑥 𐑓𐑹 𐑞 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: Controls the visibility of the validity column for the key manager.
target: 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟 𐑞 𐑝𐑦𐑟𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑝 𐑞 𐑝𐑩𐑤𐑦𐑛𐑩𐑑𐑰 𐑒𐑪𐑤𐑩𐑥 𐑓𐑹 𐑞 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: Enable DNS-SD sharing
target: 𐑦𐑯𐑱𐑚𐑩𐑤 DNS-SD 𐑖𐑺𐑦𐑙

en_GB: ID of the default key
target: ID 𐑝 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑰

en_GB: If set to true, then the default key will always be added to an encryption recipients list.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑰 𐑢𐑦𐑤 𐑷𐑤𐑢𐑱𐑟 𐑚𐑰 𐑨𐑛𐑩𐑛 𐑑 𐑩𐑯 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑮𐑦𐑕𐑦𐑐𐑰𐑩𐑯𐑑𐑕 𐑤𐑦𐑕𐑑.

en_GB: Last key server search pattern
target: 𐑤𐑭𐑕𐑑 𐑒𐑰 𐑕𐑻𐑝𐑼 𐑕𐑻𐑗 𐑐𐑨𐑑𐑼𐑯

en_GB: Last key servers used
target: 𐑤𐑭𐑕𐑑 𐑒𐑰 𐑕𐑻𐑝𐑼𐑟 𐑿𐑕𐑑

en_GB: Last key used to sign a message.
target: 𐑤𐑭𐑕𐑑 𐑒𐑰 𐑿𐑕𐑑 𐑑 𐑕𐑲𐑯 𐑩 𐑥𐑧𐑕𐑦𐑡.

en_GB: Publish keys to this key server.
target: 𐑐𐑳𐑚𐑤𐑦𐑖 𐑒𐑰𐑟 𐑑 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑻𐑝𐑼.

en_GB: Show expires column in key manager
target: 𐑖𐑴 𐑦𐑒𐑕𐑐𐑲𐑻𐑟 𐑒𐑪𐑤𐑩𐑥 𐑦𐑯 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Show trust column in key manager
target: 𐑖𐑴 𐑑𐑮𐑳𐑕𐑑 𐑒𐑪𐑤𐑩𐑥 𐑦𐑯 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Show type column in key manager
target: 𐑖𐑴 𐑑𐑲𐑐 𐑒𐑪𐑤𐑩𐑥 𐑦𐑯 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Show validity column in key manager
target: 𐑖𐑴 𐑝𐑩𐑤𐑦𐑛𐑩𐑑𐑰 𐑒𐑪𐑤𐑩𐑥 𐑦𐑯 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Specify the column to sort the recipients window by. Columns are: 'name' and 'id'. Put a '-' in front of the column name to sort in descending order.
target: 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑞 𐑒𐑪𐑤𐑩𐑥 𐑑 𐑕𐑹𐑑 𐑞 𐑮𐑦𐑕𐑦𐑐𐑰𐑩𐑯𐑑𐑕 𐑢𐑦𐑯𐑛𐑴 𐑚𐑲. 𐑒𐑪𐑤𐑩𐑥𐑟 𐑸: '𐑯𐑱𐑥' 𐑯 'ID'. 𐑐𐑫𐑑 𐑩 '-' 𐑦𐑯 𐑓𐑮𐑳𐑯𐑑 𐑝 𐑞 𐑒𐑪𐑤𐑩𐑥 𐑯𐑱𐑥 𐑑 𐑕𐑹𐑑 𐑦𐑯 𐑛𐑦𐑕𐑧𐑯𐑛𐑦𐑙 𐑹𐑛𐑼.

en_GB: The ID of the last secret key used to sign a message.
target: 𐑞 ID 𐑝 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑰𐑒𐑮𐑩𐑑 𐑒𐑰 𐑿𐑕𐑑 𐑑 𐑕𐑲𐑯 𐑩 𐑥𐑧𐑕𐑦𐑡.

en_GB: The column to sort the recipients by
target: 𐑞 𐑒𐑪𐑤𐑩𐑥 𐑑 𐑕𐑹𐑑 𐑞 𐑮𐑦𐑕𐑦𐑐𐑰𐑩𐑯𐑑𐑕 𐑚𐑲

en_GB: The key server to publish PGP keys to. Or empty to suppress publishing of PGP keys.
target: 𐑞 𐑒𐑰 𐑕𐑻𐑝𐑼 𐑑 𐑐𐑳𐑚𐑤𐑦𐑖 PGP 𐑒𐑰𐑟 𐑑. 𐑹 𐑧𐑥𐑐𐑑𐑦 𐑑 𐑕𐑳𐑐𐑮𐑧𐑕 𐑐𐑳𐑚𐑤𐑦𐑖𐑦𐑙 𐑝 PGP 𐑒𐑰𐑟.

en_GB: The last key server a search was performed against or empty for all key servers.
target: 𐑞 𐑤𐑭𐑕𐑑 𐑒𐑰 𐑕𐑻𐑝𐑼 𐑩 𐑕𐑻𐑗 𐑢𐑪𐑟 𐑐𐑼𐑓𐑹𐑥𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑹 𐑧𐑥𐑐𐑑𐑦 𐑓𐑹 𐑷𐑤 𐑒𐑰 𐑕𐑻𐑝𐑼𐑟.

en_GB: The last search pattern searched for against a key server.
target: 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑻𐑗 𐑐𐑨𐑑𐑼𐑯 𐑕𐑻𐑗𐑑 𐑓𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 𐑩 𐑒𐑰 𐑕𐑻𐑝𐑼.

en_GB: This specifies the default key to use for certain operations, mainly signing.
target: 𐑞𐑦𐑕 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑰 𐑑 𐑿𐑕 𐑓𐑹 𐑕𐑻𐑑𐑩𐑯 𐑪𐑐𐑼𐑱𐑖𐑩𐑯𐑟, 𐑥𐑱𐑯𐑤𐑦 𐑕𐑲𐑯𐑦𐑙.

en_GB: Whether or not keys should be automatically retrieved from key servers.
target: 𐑢𐑧𐑞𐑼 𐑹 𐑯𐑪𐑑 𐑒𐑰𐑟 𐑖𐑫𐑛 𐑚𐑰 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑮𐑦𐑑𐑮𐑰𐑝𐑛 𐑓𐑮𐑪𐑥 𐑒𐑰 𐑕𐑻𐑝𐑼𐑟.

en_GB: Whether to always encrypt to default key
target: 𐑢𐑧𐑞𐑼 𐑑 𐑷𐑤𐑢𐑱𐑟 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑑 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑰

en_GB: Whether to use ASCII Armor
target: 𐑢𐑧𐑞𐑼 𐑑 𐑿𐑕 ASCII 𐑸𐑥𐑼

en_GB: Add Password Keyring
target: 𐑨𐑛 𐑐𐑭𐑕𐑢𐑼𐑛 𐑒𐑰𐑮𐑦𐑙

en_GB: New Keyring Name:
target: 𐑯𐑿 𐑒𐑰𐑮𐑦𐑙 𐑯𐑱𐑥:

en_GB: Please choose a name for the new keyring. You will be prompted for an unlock password.
target: 𐑐𐑤𐑰𐑟 𐑗𐑵𐑟 𐑩 𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑯𐑿 𐑒𐑰𐑮𐑦𐑙. 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑮𐑪𐑥𐑐𐑑𐑩𐑛 𐑓𐑹 𐑩𐑯 𐑩𐑯𐑤𐑭𐑒 𐑐𐑭𐑕𐑢𐑼𐑛.

en_GB: The host name or address of the server.
target: 𐑞 𐑣𐑴𐑕𐑑 𐑯𐑱𐑥 𐑹 𐑩𐑛𐑮𐑧𐑕 𐑝 𐑞 𐑕𐑻𐑝𐑼.

en_GB: Couldn't add keyring
target: 𐑒𐑫𐑛𐑯𐑑 𐑨𐑛 𐑒𐑰𐑮𐑦𐑙

en_GB: Add Password
target: 𐑨𐑛 𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: _Keyring:
target: _𐑒𐑰𐑮𐑦𐑙:

en_GB: _Show Password
target: _𐑖𐑴 𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: Web Password
target: 𐑢𐑧𐑚 𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: Network Password
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: Are you sure you want to delete the password '%s'?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑐𐑭𐑕𐑢𐑼𐑛 '%s'?

en_GB: Are you sure you want to delete %d password? | Are you sure you want to delete %d passwords?
target[0]: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 %d 𐑐𐑭𐑕𐑢𐑼𐑛?
target[1]: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 %d 𐑐𐑭𐑕𐑢𐑼𐑛𐑟?

en_GB: Access a network share or resource
target: 𐑨𐑒𐑕𐑧𐑕 𐑩 𐑯𐑧𐑑𐑢𐑻𐑒 𐑖𐑺 𐑹 𐑮𐑦𐑟𐑹𐑕

en_GB: Access a website
target: 𐑨𐑒𐑕𐑧𐑕 𐑩 𐑢𐑧𐑚𐑕𐑲𐑑

en_GB: Saved password or login
target: 𐑕𐑱𐑝𐑛 𐑐𐑭𐑕𐑢𐑼𐑛 𐑹 𐑤𐑪𐑜𐑦𐑯

en_GB: Network Credentials
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑒𐑮𐑩𐑛𐑧𐑯𐑖𐑩𐑤𐑟

en_GB: Couldn't change password.
target: 𐑒𐑫𐑛𐑯𐑑 𐑗𐑱𐑯𐑡 𐑐𐑭𐑕𐑢𐑼𐑛.

en_GB: Couldn't set description.
target: 𐑒𐑫𐑛𐑯𐑑 𐑕𐑧𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯.

en_GB: Couldn't set application access.
target: 𐑒𐑫𐑛𐑯𐑑 𐑕𐑧𐑑 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑨𐑒𐑕𐑧𐑕.

en_GB: <b>Password:</b>
target: <b>𐑐𐑭𐑕𐑢𐑼𐑛:</b>

en_GB: <b>Path:</b>
target: <b>𐑐𐑭𐑔:</b>

en_GB: <b>Permissions:</b>
target: <b>𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟:</b>

en_GB: <b>Technical Details:</b>
target: <b>𐑑𐑧𐑒𐑯𐑦𐑒𐑩𐑤 𐑛𐑰𐑑𐑱𐑤𐑟:</b>

en_GB: Key Properties
target: 𐑒𐑰 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: Show pass_word
target: 𐑖𐑴 _𐑐𐑭𐑕𐑢𐑼𐑛

note: To translators: This is the noun not the verb.
en_GB: Use:
target: 𐑿𐑟:

en_GB: Listing passwords
target: 𐑤𐑦𐑕𐑑𐑦𐑙 𐑐𐑭𐑕𐑢𐑼𐑛𐑟

en_GB: Passwords: %s
target: 𐑐𐑭𐑕𐑢𐑼𐑛𐑟: %s

en_GB: <b>Passwords:</b> %s
target: <b>𐑐𐑭𐑕𐑢𐑼𐑛𐑟:</b> %s

en_GB: Password Keyring
target: 𐑐𐑭𐑕𐑢𐑼𐑛 𐑒𐑰𐑮𐑦𐑙

en_GB: Used to store application and network passwords
target: 𐑿𐑕𐑑 𐑑 𐑕𐑑𐑹 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑯 𐑯𐑧𐑑𐑢𐑻𐑒 𐑐𐑭𐑕𐑢𐑼𐑛𐑟

en_GB: Stored Password
target: 𐑕𐑑𐑹𐑛 𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: Safely store a password or secret.
target: 𐑕𐑱𐑓𐑤𐑦 𐑕𐑑𐑹 𐑩 𐑐𐑭𐑕𐑢𐑼𐑛 𐑹 𐑕𐑰𐑒𐑮𐑩𐑑.

en_GB: Couldn't unlock keyring
target: 𐑒𐑫𐑛𐑯𐑑 𐑩𐑯𐑤𐑭𐑒 𐑒𐑰𐑮𐑦𐑙

en_GB: Couldn't lock keyring
target: 𐑒𐑫𐑛𐑯𐑑 𐑤𐑪𐑒 𐑒𐑰𐑮𐑦𐑙

en_GB: Couldn't set default keyring
target: 𐑒𐑫𐑛𐑯𐑑 𐑕𐑧𐑑 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑰𐑮𐑦𐑙

en_GB: Couldn't change keyring password
target: 𐑒𐑫𐑛𐑯𐑑 𐑗𐑱𐑯𐑡 𐑒𐑰𐑮𐑦𐑙 𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: _Lock
target: _𐑤𐑪𐑒

en_GB: Lock the password storage keyring so a master password is required to unlock it.
target: 𐑤𐑪𐑒 𐑞 𐑐𐑭𐑕𐑢𐑼𐑛 𐑕𐑑𐑹𐑦𐑡 𐑒𐑰𐑮𐑦𐑙 𐑕𐑴 𐑩 𐑥𐑭𐑕𐑑𐑼 𐑐𐑭𐑕𐑢𐑼𐑛 𐑦𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑑 𐑩𐑯𐑤𐑭𐑒 𐑦𐑑.

en_GB: Unlock the password storage keyring with a master password so it is available for use.
target: 𐑩𐑯𐑤𐑭𐑒 𐑞 𐑐𐑭𐑕𐑢𐑼𐑛 𐑕𐑑𐑹𐑦𐑡 𐑒𐑰𐑮𐑦𐑙 𐑢𐑦𐑞 𐑩 𐑥𐑭𐑕𐑑𐑼 𐑐𐑭𐑕𐑢𐑼𐑛 𐑕𐑴 𐑦𐑑 𐑦𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑓𐑹 𐑿𐑕.

en_GB: _Set as default
target: _𐑕𐑧𐑑 𐑨𐑟 𐑛𐑦𐑓𐑷𐑤𐑑

en_GB: Applications usually store new passwords in the default keyring.
target: 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑿𐑠𐑿𐑩𐑤𐑦 𐑕𐑑𐑹 𐑯𐑿 𐑐𐑭𐑕𐑢𐑼𐑛𐑟 𐑦𐑯 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑰𐑮𐑦𐑙.

en_GB: Change _Password
target: 𐑗𐑱𐑯𐑡 _𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: Change the unlock password of the password storage keyring
target: 𐑗𐑱𐑯𐑡 𐑞 𐑩𐑯𐑤𐑭𐑒 𐑐𐑭𐑕𐑢𐑼𐑛 𐑝 𐑞 𐑐𐑭𐑕𐑢𐑼𐑛 𐑕𐑑𐑹𐑦𐑡 𐑒𐑰𐑮𐑦𐑙

en_GB: Are you sure you want to delete the password keyring '%s'?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑐𐑭𐑕𐑢𐑼𐑛 𐑒𐑰𐑮𐑦𐑙 '%s'?

en_GB: Keyring Properties
target: 𐑒𐑰𐑮𐑦𐑙 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: Access to the key ring was denied
target: 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑞 𐑒𐑰 𐑮𐑦𐑙 𐑢𐑪𐑟 𐑛𐑦𐑯𐑲𐑛

en_GB: The gnome-keyring daemon is not running
target: 𐑞 𐑯𐑴𐑥-𐑒𐑰𐑮𐑦𐑙 𐑛𐑰𐑥𐑩𐑯 𐑦𐑟 𐑯𐑪𐑑 𐑮𐑳𐑯𐑦𐑙

en_GB: The key ring has already been unlocked
target: 𐑞 𐑒𐑰 𐑮𐑦𐑙 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑰𐑯 𐑩𐑯𐑤𐑭𐑒𐑑

en_GB: No such key ring exists
target: 𐑯𐑴 𐑕𐑳𐑗 𐑒𐑰 𐑮𐑦𐑙 𐑧𐑒𐑟𐑦𐑕𐑑𐑕

en_GB: Couldn't communicate with key ring daemon
target: 𐑒𐑫𐑛𐑯𐑑 𐑒𐑩𐑥𐑿𐑯𐑦𐑒𐑱𐑑 𐑢𐑦𐑞 𐑒𐑰 𐑮𐑦𐑙 𐑛𐑰𐑥𐑩𐑯

en_GB: The item already exists
target: 𐑞 𐑲𐑑𐑩𐑥 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕

en_GB: Internal error accessing gnome-keyring
target: 𐑦𐑯𐑑𐑻𐑯𐑩𐑤 𐑻𐑼 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑯𐑴𐑥-𐑒𐑰𐑮𐑦𐑙

en_GB: Saving item...
target: 𐑕𐑱𐑝𐑦𐑙 𐑲𐑑𐑩𐑥...

en_GB: Deleting item...
target: 𐑛𐑦𐑤𐑰𐑑𐑦𐑙 𐑲𐑑𐑩𐑥...

en_GB: Deleting keyring...
target: 𐑛𐑦𐑤𐑰𐑑𐑦𐑙 𐑒𐑰𐑮𐑦𐑙...

en_GB: Listing password keyrings
target: 𐑤𐑦𐑕𐑑𐑦𐑙 𐑐𐑭𐑕𐑢𐑼𐑛 𐑒𐑰𐑮𐑦𐑙𐑟

en_GB: No encryption keys were found with which to perform the operation you requested.  The program <b>Passwords and Encryption Keys</b> will now be started so that you may either create a key or import one.
target: 𐑯𐑴 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑒𐑰𐑟 𐑢𐑻 𐑓𐑬𐑯𐑛 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑑 𐑐𐑼𐑓𐑹𐑥 𐑞 𐑪𐑐𐑼𐑱𐑖𐑩𐑯 𐑿 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑩𐑛.  𐑞 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 <b>𐑐𐑭𐑕𐑢𐑼𐑛𐑟 𐑯 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑒𐑰𐑟</b> 𐑢𐑦𐑤 𐑯𐑬 𐑚𐑰 𐑕𐑑𐑸𐑑𐑩𐑛 𐑕𐑴 𐑞𐑨𐑑 𐑿 𐑥𐑱 𐑲𐑞𐑼 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑒𐑰 𐑹 𐑦𐑥𐑐𐑹𐑑 𐑢𐑳𐑯.

en_GB: All Keys
target: 𐑷𐑤 𐑒𐑰𐑟

en_GB: Selected Recipients
target: 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑮𐑦𐑕𐑦𐑐𐑰𐑩𐑯𐑑𐑕

note: Filter Label
en_GB: Search _for:
target: 𐑕𐑻𐑗 _𐑓𐑹:

en_GB: None (Don't Sign)
target: 𐑯𐑳𐑯 (𐑛𐑴𐑯𐑑 𐑕𐑲𐑯)

en_GB: Sign this message as %s
target: 𐑕𐑲𐑯 𐑞𐑦𐑕 𐑥𐑧𐑕𐑦𐑡 𐑨𐑟 %s

note: Sign Label
en_GB: _Sign message as:
target: _𐑕𐑲𐑯 𐑥𐑧𐑕𐑦𐑡 𐑨𐑟:

en_GB: Display flags
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑓𐑤𐑨𐑜𐑟

en_GB: Displayed date and/or time properties
target: 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑛𐑱𐑑 𐑯/𐑹 𐑑𐑲𐑥 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: Lazy mode
target: 𐑤𐑱𐑟𐑦 𐑥𐑴𐑛

en_GB: Lazy mode doesn't normalize entered date and time values
target: 𐑤𐑱𐑟𐑦 𐑥𐑴𐑛 𐑛𐑳𐑟𐑯𐑑 𐑯𐑪𐑮𐑥𐑩𐑤𐑲𐑟 𐑧𐑯𐑑𐑻𐑛 𐑛𐑱𐑑 𐑯 𐑑𐑲𐑥 𐑝𐑨𐑤𐑿𐑟

en_GB: Displayed year
target: 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑘𐑽

en_GB: Displayed month
target: 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑥𐑳𐑯𐑔

en_GB: Displayed day of month
target: 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑛𐑱 𐑝 𐑥𐑳𐑯𐑔

en_GB: Displayed hour
target: 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑬𐑼

en_GB: Displayed minute
target: 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑥𐑦𐑯𐑩𐑑

en_GB: Displayed second
target: 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑕𐑧𐑒𐑩𐑯𐑛

en_GB: Lower limit year
target: 𐑤𐑴𐑼 𐑤𐑦𐑥𐑦𐑑 𐑘𐑽

en_GB: Year part of the lower date limit
target: 𐑘𐑽 𐑐𐑸𐑑 𐑝 𐑞 𐑤𐑴𐑼 𐑛𐑱𐑑 𐑤𐑦𐑥𐑦𐑑

en_GB: Upper limit year
target: 𐑳𐑐𐑻 𐑤𐑦𐑥𐑦𐑑 𐑘𐑽

en_GB: Year part of the upper date limit
target: 𐑘𐑽 𐑐𐑸𐑑 𐑝 𐑞 𐑳𐑐𐑻 𐑛𐑱𐑑 𐑤𐑦𐑥𐑦𐑑

en_GB: Lower limit month
target: 𐑤𐑴𐑼 𐑤𐑦𐑥𐑦𐑑 𐑥𐑳𐑯𐑔

en_GB: Month part of the lower date limit
target: 𐑥𐑳𐑯𐑔 𐑐𐑸𐑑 𐑝 𐑞 𐑤𐑴𐑼 𐑛𐑱𐑑 𐑤𐑦𐑥𐑦𐑑

en_GB: Upper limit month
target: 𐑳𐑐𐑻 𐑤𐑦𐑥𐑦𐑑 𐑥𐑳𐑯𐑔

en_GB: Month part of the upper date limit
target: 𐑥𐑳𐑯𐑔 𐑐𐑸𐑑 𐑝 𐑞 𐑳𐑐𐑻 𐑛𐑱𐑑 𐑤𐑦𐑥𐑦𐑑

en_GB: Lower limit day
target: 𐑤𐑴𐑼 𐑤𐑦𐑥𐑦𐑑 𐑛𐑱

en_GB: Day of month part of the lower date limit
target: 𐑛𐑱 𐑝 𐑥𐑳𐑯𐑔 𐑐𐑸𐑑 𐑝 𐑞 𐑤𐑴𐑼 𐑛𐑱𐑑 𐑤𐑦𐑥𐑦𐑑

en_GB: Upper limit day
target: 𐑳𐑐𐑻 𐑤𐑦𐑥𐑦𐑑 𐑛𐑱

en_GB: Day of month part of the upper date limit
target: 𐑛𐑱 𐑝 𐑥𐑳𐑯𐑔 𐑐𐑸𐑑 𐑝 𐑞 𐑳𐑐𐑻 𐑛𐑱𐑑 𐑤𐑦𐑥𐑦𐑑

en_GB: Lower limit hour
target: 𐑤𐑴𐑼 𐑤𐑦𐑥𐑦𐑑 𐑬𐑼

en_GB: Hour part of the lower time limit
target: 𐑬𐑼 𐑐𐑸𐑑 𐑝 𐑞 𐑤𐑴𐑼 𐑑𐑲𐑥 𐑤𐑦𐑥𐑦𐑑

en_GB: Upper limit hour
target: 𐑳𐑐𐑻 𐑤𐑦𐑥𐑦𐑑 𐑬𐑼

en_GB: Hour part of the upper time limit
target: 𐑬𐑼 𐑐𐑸𐑑 𐑝 𐑞 𐑳𐑐𐑻 𐑑𐑲𐑥 𐑤𐑦𐑥𐑦𐑑

en_GB: Lower limit minute
target: 𐑤𐑴𐑼 𐑤𐑦𐑥𐑦𐑑 𐑥𐑦𐑯𐑩𐑑

en_GB: Minute part of the lower time limit
target: 𐑥𐑦𐑯𐑩𐑑 𐑐𐑸𐑑 𐑝 𐑞 𐑤𐑴𐑼 𐑑𐑲𐑥 𐑤𐑦𐑥𐑦𐑑

en_GB: Upper limit minute
target: 𐑳𐑐𐑻 𐑤𐑦𐑥𐑦𐑑 𐑥𐑦𐑯𐑩𐑑

en_GB: Minute part of the upper time limit
target: 𐑥𐑦𐑯𐑩𐑑 𐑐𐑸𐑑 𐑝 𐑞 𐑳𐑐𐑻 𐑑𐑲𐑥 𐑤𐑦𐑥𐑦𐑑

en_GB: Lower limit second
target: 𐑤𐑴𐑼 𐑤𐑦𐑥𐑦𐑑 𐑕𐑧𐑒𐑩𐑯𐑛

en_GB: Second part of the lower time limit
target: 𐑕𐑧𐑒𐑩𐑯𐑛 𐑐𐑸𐑑 𐑝 𐑞 𐑤𐑴𐑼 𐑑𐑲𐑥 𐑤𐑦𐑥𐑦𐑑

en_GB: Upper limit second
target: 𐑳𐑐𐑻 𐑤𐑦𐑥𐑦𐑑 𐑕𐑧𐑒𐑩𐑯𐑛

en_GB: Second part of the upper time limit
target: 𐑕𐑧𐑒𐑩𐑯𐑛 𐑐𐑸𐑑 𐑝 𐑞 𐑳𐑐𐑻 𐑑𐑲𐑥 𐑤𐑦𐑥𐑦𐑑

en_GB: Enter the date directly
target: 𐑧𐑯𐑑𐑼 𐑞 𐑛𐑱𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦

en_GB: Select the date from a calendar
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑞 𐑛𐑱𐑑 𐑓𐑮𐑪𐑥 𐑩 𐑒𐑨𐑤𐑩𐑯𐑛𐑼

en_GB: Enter the time directly
target: 𐑧𐑯𐑑𐑼 𐑞 𐑑𐑲𐑥 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦

en_GB: Select Time
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑑𐑲𐑥

en_GB: Select the time from a list
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑞 𐑑𐑲𐑥 𐑓𐑮𐑪𐑥 𐑩 𐑤𐑦𐑕𐑑

en_GB: Add Key Server
target: 𐑨𐑛 𐑒𐑰 𐑕𐑻𐑝𐑼

en_GB: Key Server Type:
target: 𐑒𐑰 𐑕𐑻𐑝𐑼 𐑑𐑲𐑐:

en_GB: The port to access the server on.
target: 𐑞 𐑐𐑹𐑑 𐑑 𐑨𐑒𐑕𐑧𐑕 𐑞 𐑕𐑻𐑝𐑼 𐑪𐑯.

en_GB: initial temporary item
target: 𐑦𐑯𐑦𐑖𐑩𐑤 𐑑𐑧𐑥𐑐𐑼𐑼𐑦 𐑲𐑑𐑩𐑥

en_GB: Key Imported | Keys Imported
target[0]: 𐑒𐑰 𐑦𐑥𐑐𐑹𐑑𐑩𐑛
target[1]: 𐑒𐑰𐑟 𐑦𐑥𐑐𐑹𐑑𐑩𐑛

en_GB: Imported %i key | Imported %i keys
target[0]: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 %i 𐑒𐑰
target[1]: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 %i 𐑒𐑰𐑟

en_GB: Imported a key for | Imported keys for
target[0]: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 𐑩 𐑒𐑰 𐑓𐑹
target[1]: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 𐑒𐑰𐑟 𐑓𐑹

en_GB: Notification Messages
target: 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑥𐑧𐑕𐑦𐑡𐑩𐑟

en_GB: Credentials
target: 𐑒𐑮𐑩𐑛𐑧𐑯𐑖𐑩𐑤𐑟

en_GB: Not a valid Key Server address.
target: 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑒𐑰 𐑕𐑻𐑝𐑼 𐑩𐑛𐑮𐑧𐑕.

en_GB: None: Don't publish keys
target: 𐑯𐑳𐑯: 𐑛𐑴𐑯𐑑 𐑐𐑳𐑚𐑤𐑦𐑖 𐑒𐑰𐑟

en_GB: Automatically retrieve keys from _key servers
target: 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑮𐑦𐑑𐑮𐑰𐑝 𐑒𐑰𐑟 𐑓𐑮𐑪𐑥 _𐑒𐑰 𐑕𐑻𐑝𐑼𐑟

en_GB: Automatically synchronize _modified keys with key servers
target: 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟 _𐑥𐑪𐑛𐑦𐑓𐑲𐑛 𐑒𐑰𐑟 𐑢𐑦𐑞 𐑒𐑰 𐑕𐑻𐑝𐑼𐑟

en_GB: Key Servers
target: 𐑒𐑰 𐑕𐑻𐑝𐑼𐑟

en_GB: Key Sharing
target: 𐑒𐑰 𐑖𐑺𐑦𐑙

en_GB: Sharing your keys allows other people on your network to use the keys you've collected. This means they can automatically encrypt things for you or those you know, without you having to send them your key.
    
    <b>Note:</b> Your personal keys will not be compromised.
target: 𐑖𐑺𐑦𐑙 𐑿𐑼 𐑒𐑰𐑟 𐑩𐑤𐑬𐑟 𐑳𐑞𐑼 𐑐𐑰𐑐𐑩𐑤 𐑪𐑯 𐑿𐑼 𐑯𐑧𐑑𐑢𐑻𐑒 𐑑 𐑿𐑕 𐑞 𐑒𐑰𐑟 𐑿'𐑝 𐑒𐑩𐑤𐑧𐑒𐑑𐑦𐑛. 𐑞𐑦𐑕 𐑥𐑰𐑯𐑟 𐑞𐑱 𐑒𐑨𐑯 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑔𐑦𐑙𐑟 𐑓𐑹 𐑿 𐑹 𐑞𐑴𐑟 𐑿 𐑯𐑴, 𐑢𐑦𐑞𐑬𐑑 𐑿 𐑣𐑨𐑝𐑦𐑙 𐑑 𐑕𐑧𐑯𐑛 𐑞𐑧𐑥 𐑿𐑼 𐑒𐑰.
    
    <b>𐑯𐑴𐑑:</b> 𐑿𐑼 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑒𐑰𐑟 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑒𐑭𐑥𐑐𐑮𐑩𐑥𐑲𐑟𐑛.

en_GB: _Find keys via:
target: _𐑓𐑲𐑯𐑛 𐑒𐑰𐑟 𐑝𐑲𐑩:

en_GB: _Publish keys to:
target: _𐑐𐑳𐑚𐑤𐑦𐑖 𐑒𐑰𐑟 𐑑:

en_GB: _Share my keys with others on my network
target: _𐑖𐑺 𐑥𐑲 𐑒𐑰𐑟 𐑢𐑦𐑞 𐑳𐑞𐑼𐑟 𐑪𐑯 𐑥𐑲 𐑯𐑧𐑑𐑢𐑻𐑒

en_GB: Progress Title
target: 𐑐𐑮𐑩𐑜𐑮𐑧𐑕 𐑑𐑲𐑑𐑩𐑤

en_GB: Key Data
target: 𐑒𐑰 𐑛𐑱𐑑𐑩

en_GB: Multiple Keys
target: 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑒𐑰𐑟

en_GB: Couldn't run file-roller
target: 𐑒𐑫𐑛𐑯𐑑 𐑮𐑳𐑯 𐑓𐑲𐑤-𐑮𐑴𐑤𐑼

en_GB: Couldn't package files
target: 𐑒𐑫𐑛𐑯𐑑 𐑐𐑨𐑒𐑦𐑡 𐑓𐑲𐑤𐑟

en_GB: The file-roller process did not complete successfully
target: 𐑞 𐑓𐑲𐑤-𐑮𐑴𐑤𐑼 𐑐𐑮𐑴𐑕𐑧𐑕 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦

note: Filter for PGP keys. We also include *.asc, as in many cases that extension is associated with text/plain
en_GB: All key files
target: 𐑷𐑤 𐑒𐑰 𐑓𐑲𐑤𐑟

en_GB: Archive files
target: 𐑸𐑒𐑲𐑝 𐑓𐑲𐑤𐑟

[ctx: Validity]
en_GB: Never
target: 𐑯𐑧𐑝𐑼

en_GB: Marginal
target: 𐑥𐑸𐑡𐑦𐑯𐑩𐑤

en_GB: Ultimate
target: 𐑩𐑤𐑑𐑩𐑥𐑩𐑑

en_GB: Expiration Date:
target: 𐑧𐑒𐑕𐑐𐑻𐑱𐑖𐑩𐑯 𐑛𐑱𐑑:

en_GB: If key never expires
target: 𐑦𐑓 𐑒𐑰 𐑯𐑧𐑝𐑼 𐑦𐑒𐑕𐑐𐑲𐑻𐑟

en_GB: Key _Length:
target: 𐑒𐑰 _𐑤𐑧𐑙𐑔:

en_GB: Key _Type:
target: 𐑒𐑰 _𐑑𐑲𐑐:

en_GB: Length of Key
target: 𐑤𐑧𐑙𐑔 𐑝 𐑒𐑰

en_GB: Never E_xpires
target: 𐑯𐑧𐑝𐑼 _𐑦𐑒𐑕𐑐𐑲𐑻𐑟

en_GB: Add User ID
target: 𐑨𐑛 𐑿𐑟𐑼 ID

en_GB: Create the new user ID
target: 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑯𐑿 𐑿𐑟𐑼 ID

en_GB: Full _Name:
target: 𐑓𐑫𐑤 _𐑯𐑱𐑥:

en_GB: Key Co_mment:
target: 𐑒𐑰 _𐑒𐑳𐑥𐑥𐑩𐑯𐑑:

en_GB: Must be at least 5 characters long
target: 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑨𐑑 𐑤𐑰𐑕𐑑 5 𐑒𐑸𐑩𐑒𐑑𐑼𐑟 𐑤𐑪𐑙

en_GB: Optional comment describing key
target: 𐑪𐑐𐑖𐑩𐑯𐑩𐑤 𐑒𐑳𐑥𐑥𐑩𐑯𐑑 𐑛𐑦𐑕𐑒𐑮𐑲𐑚𐑦𐑙 𐑒𐑰

en_GB: Optional email address
target: 𐑪𐑐𐑖𐑩𐑯𐑩𐑤 𐑰𐑥𐑱𐑤 𐑩𐑛𐑮𐑧𐑕

en_GB: C_hange
target: _𐑗𐑱𐑯𐑡

en_GB: Revoke key
target: 𐑮𐑦𐑝𐑴𐑒 𐑒𐑰

en_GB: _Never expires
target: _𐑯𐑧𐑝𐑼 𐑦𐑒𐑕𐑐𐑲𐑻𐑟

en_GB: DSA (sign only)
target: DSA (𐑕𐑲𐑯 𐑴𐑯𐑤𐑦)

en_GB: ElGamal (encrypt only)
target: ElGamal (𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑴𐑯𐑤𐑦)

en_GB: RSA (sign only)
target: RSA (𐑕𐑲𐑯 𐑴𐑯𐑤𐑦)

en_GB: RSA (encrypt only)
target: RSA (𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑴𐑯𐑤𐑦)

en_GB: Couldn't add user id
target: 𐑒𐑫𐑛𐑯𐑑 𐑨𐑛 𐑿𐑟𐑼 id

en_GB: Add user ID to %s
target: 𐑨𐑛 𐑿𐑟𐑼 ID 𐑑 %s

en_GB: Invalid expiry date
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑧𐑒𐑕𐑐𐑲𐑮𐑰 𐑛𐑱𐑑

en_GB: The expiry date must be in the future
target: 𐑞 𐑧𐑒𐑕𐑐𐑲𐑮𐑰 𐑛𐑱𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑦𐑯 𐑞 𐑓𐑿𐑗𐑼

en_GB: Couldn't change expiry date
target: 𐑒𐑫𐑛𐑯𐑑 𐑗𐑱𐑯𐑡 𐑧𐑒𐑕𐑐𐑲𐑮𐑰 𐑛𐑱𐑑

en_GB: Expiry: %s
target: 𐑧𐑒𐑕𐑐𐑲𐑮𐑰: %s

en_GB: Used to encrypt email and files
target: 𐑿𐑕𐑑 𐑑 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑰𐑥𐑱𐑤 𐑯 𐑓𐑲𐑤𐑟

en_GB: Couldn't generate PGP key
target: 𐑒𐑫𐑛𐑯𐑑 𐑡𐑧𐑯𐑼𐑱𐑑 PGP 𐑒𐑰

en_GB: Couldn't generate key
target: 𐑒𐑫𐑛𐑯𐑑 𐑡𐑧𐑯𐑼𐑱𐑑 𐑒𐑰

en_GB: Generating key
target: 𐑡𐑧𐑯𐑼𐑱𐑑𐑦𐑙 𐑒𐑰

en_GB: This was the third time you entered a wrong password. Please try again.
target: 𐑞𐑦𐑕 𐑢𐑪𐑟 𐑞 𐑔𐑻𐑛 𐑑𐑲𐑥 𐑿 𐑧𐑯𐑑𐑻𐑛 𐑩 𐑮𐑪𐑙 𐑐𐑭𐑕𐑢𐑼𐑛. 𐑐𐑤𐑰𐑟 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: <big><b>The photo is too large</b></big>
    The recommended size for a photo on your key is %d x %d pixels.
target: <big><b>𐑞 𐑓𐑴𐑑𐑴 𐑦𐑟 𐑑𐑵 𐑤𐑸𐑡</b></big>
    𐑞 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛𐑩𐑛 𐑕𐑲𐑟 𐑓𐑹 𐑩 𐑓𐑴𐑑𐑴 𐑪𐑯 𐑿𐑼 𐑒𐑰 𐑦𐑟 %d 𐑧𐑒𐑕 %d 𐑐𐑦𐑒𐑕𐑩𐑤𐑟.

en_GB: _Don't Resize
target: _𐑛𐑴𐑯𐑑 𐑮𐑰𐑕𐑲𐑟

en_GB: This is not a image file, or an unrecognized kind of image file. Try to use a JPEG image.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑦𐑥𐑦𐑡 𐑓𐑲𐑤, 𐑹 𐑩𐑯 𐑩𐑯𐑮𐑧𐑒𐑩𐑜𐑯𐑲𐑟𐑛 𐑒𐑲𐑯𐑛 𐑝 𐑦𐑥𐑦𐑡 𐑓𐑲𐑤. 𐑑𐑮𐑲 𐑑 𐑿𐑕 𐑩 JPEG 𐑦𐑥𐑦𐑡.

en_GB: All image files
target: 𐑷𐑤 𐑦𐑥𐑦𐑡 𐑓𐑲𐑤𐑟

en_GB: All JPEG files
target: 𐑷𐑤 JPEG 𐑓𐑲𐑤𐑟

en_GB: Choose Photo to Add to Key
target: 𐑗𐑵𐑟 𐑓𐑴𐑑𐑴 𐑑 𐑨𐑛 𐑑 𐑒𐑰

en_GB: Couldn't add photo
target: 𐑒𐑫𐑛𐑯𐑑 𐑨𐑛 𐑓𐑴𐑑𐑴

en_GB: The file could not be loaded. It may be in an invalid format
target: 𐑞 𐑓𐑲𐑤 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑤𐑴𐑛𐑩𐑛. 𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑦𐑯 𐑩𐑯 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑓𐑹𐑥𐑨𐑑

en_GB: Are you sure you want to remove the current photo from your key?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑮𐑦𐑥𐑵𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑓𐑴𐑑𐑴 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑒𐑰?

en_GB: Couldn't delete photo
target: 𐑒𐑫𐑛𐑯𐑑 𐑛𐑦𐑤𐑰𐑑 𐑓𐑴𐑑𐑴

en_GB: Revoke: %s
target: 𐑮𐑦𐑝𐑴𐑒: %s

en_GB: No reason for revoking key
target: 𐑯𐑴 𐑮𐑰𐑟𐑩𐑯 𐑓𐑹 𐑮𐑦𐑝𐑴𐑒𐑦𐑙 𐑒𐑰

en_GB: Compromised
target: 𐑒𐑭𐑥𐑐𐑮𐑩𐑥𐑲𐑟𐑛

en_GB: Superseded
target: 𐑕𐑵𐑐𐑻𐑕𐑰𐑛𐑩𐑛

en_GB: Key has been superseded
target: 𐑒𐑰 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑵𐑐𐑻𐑕𐑰𐑛𐑩𐑛

en_GB: Couldn't sign key
target: 𐑒𐑫𐑛𐑯𐑑 𐑕𐑲𐑯 𐑒𐑰

note: TODO: We should be giving an error message that allows them to generate or import a key
en_GB: No keys usable for signing
target: 𐑯𐑴 𐑒𐑰𐑟 𐑘𐑵𐑟𐑩𐑚𐑩𐑤 𐑓𐑹 𐑕𐑲𐑯𐑦𐑙

en_GB: You have no personal PGP keys that can be used to indicate your trust of this key.
target: 𐑿 𐑣𐑨𐑝 𐑯𐑴 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 PGP 𐑒𐑰𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑦𐑯𐑛𐑦𐑒𐑱𐑑 𐑿𐑼 𐑑𐑮𐑳𐑕𐑑 𐑝 𐑞𐑦𐑕 𐑒𐑰.

note: TODO: We can use the GPGME progress to make this more accurate
en_GB: Loaded %d key | Loaded %d keys
target[0]: 𐑤𐑴𐑛𐑩𐑛 %d 𐑒𐑰
target[1]: 𐑤𐑴𐑛𐑩𐑛 %d 𐑒𐑰𐑟

en_GB: Loading Keys...
target: 𐑤𐑴𐑛𐑦𐑙 𐑒𐑰𐑟...

en_GB: Invalid key data (missing UIDs). This may be due to a computer with a date set in the future or a missing self-signature.
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑒𐑰 𐑛𐑱𐑑𐑩 (𐑥𐑦𐑕𐑦𐑙 UID𐑟). 𐑞𐑦𐑕 𐑥𐑱 𐑚𐑰 𐑛𐑿 𐑑 𐑩 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑦𐑞 𐑩 𐑛𐑱𐑑 𐑕𐑧𐑑 𐑦𐑯 𐑞 𐑓𐑿𐑗𐑼 𐑹 𐑩 𐑥𐑦𐑕𐑦𐑙 𐑕𐑧𐑤𐑓-𐑕𐑦𐑜𐑯𐑩𐑗𐑼.

en_GB: Importing Keys
target: 𐑦𐑥𐑐𐑹𐑑𐑦𐑙 𐑒𐑰𐑟

en_GB: Exporting Keys
target: 𐑧𐑒𐑕𐑐𐑹𐑑𐑦𐑙 𐑒𐑰𐑟

en_GB: Search was not specific enough. Server '%s' found too many keys.
target: 𐑕𐑻𐑗 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑦𐑯𐑳𐑓. 𐑕𐑻𐑝𐑼 '%s' 𐑓𐑬𐑯𐑛 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑒𐑰𐑟.

en_GB: Couldn't communicate with server '%s': %s
target: 𐑒𐑫𐑛𐑯𐑑 𐑒𐑩𐑥𐑿𐑯𐑦𐑒𐑱𐑑 𐑢𐑦𐑞 𐑕𐑻𐑝𐑼 '%s': %s

en_GB: Searching for keys...
target: 𐑕𐑻𐑗𐑦𐑙 𐑓𐑹 𐑒𐑰𐑟...

en_GB: Uploading keys...
target: 𐑳𐑐𐑤𐑴𐑛𐑦𐑙 𐑒𐑰𐑟...

en_GB: Retrieving keys...
target: 𐑮𐑦𐑑𐑮𐑰𐑝𐑦𐑙 𐑒𐑰𐑟...

en_GB: Searching for keys on: %s
target: 𐑕𐑻𐑗𐑦𐑙 𐑓𐑹 𐑒𐑰𐑟 𐑪𐑯: %s

note: The ldap_cb and chain_cb were set in seahorse_ldap_operation_start
en_GB: Connecting to: %s
target: 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑑: %s

en_GB: HTTP Key Server
target: HTTP 𐑒𐑰 𐑕𐑻𐑝𐑼

en_GB: Couldn't communicate with '%s': %s
target: 𐑒𐑫𐑛𐑯𐑑 𐑒𐑩𐑥𐑿𐑯𐑦𐑒𐑱𐑑 𐑢𐑦𐑞 '%s': %s

en_GB: Couldn't resolve address: %s
target: 𐑒𐑫𐑛𐑯𐑑 𐑮𐑦𐑟𐑪𐑤𐑝 𐑩𐑛𐑮𐑧𐑕: %s

en_GB: Resolving server address: %s
target: 𐑮𐑦𐑟𐑪𐑤𐑝𐑦𐑙 𐑕𐑻𐑝𐑼 𐑩𐑛𐑮𐑧𐑕: %s

en_GB: Searching for keys containing '%s'...
target: 𐑕𐑻𐑗𐑦𐑙 𐑓𐑹 𐑒𐑰𐑟 𐑒𐑩𐑯𐑑𐑱𐑯𐑦𐑙 '%s'...

en_GB: Searching for key id '%s'...
target: 𐑕𐑻𐑗𐑦𐑙 𐑓𐑹 𐑒𐑰 𐑦𐑛 '%s'...

en_GB: Retrieving remote keys...
target: 𐑮𐑦𐑑𐑮𐑰𐑝𐑦𐑙 𐑮𐑦𐑥𐑴𐑑 𐑒𐑰𐑟...

en_GB: Sending keys to key server...
target: 𐑕𐑧𐑯𐑛𐑦𐑙 𐑒𐑰𐑟 𐑑 𐑒𐑰 𐑕𐑻𐑝𐑼...

en_GB: LDAP Key Server
target: LDAP 𐑒𐑰 𐑕𐑻𐑝𐑼

en_GB: _Sign Key...
target: _𐑕𐑲𐑯 𐑒𐑰...

en_GB: Sign public key
target: 𐑕𐑲𐑯 𐑐𐑳𐑚𐑤𐑦𐑒 𐑒𐑰

en_GB: Are you sure you want to permanently delete %d keys and identities?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑𐑤𐑦 𐑛𐑦𐑤𐑰𐑑 %d 𐑒𐑰𐑟 𐑯 𐑲𐑛𐑧𐑯𐑑𐑦𐑑𐑦𐑟?

en_GB: Are you sure you want to permanently delete %d keys?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑𐑤𐑦 𐑛𐑦𐑤𐑰𐑑 %d 𐑒𐑰𐑟?

en_GB: Are you sure you want to permanently delete %d identities?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑𐑤𐑦 𐑛𐑦𐑤𐑰𐑑 %d 𐑲𐑛𐑧𐑯𐑑𐑦𐑑𐑦𐑟?

en_GB: <b>_Advanced key options</b>
target: <b>_𐑩𐑛𐑝𐑭𐑯𐑕𐑑 𐑒𐑰 𐑪𐑐𐑖𐑩𐑯𐑟</b>

en_GB: A PGP key allows you to encrypt email or files to other people.
target: 𐑩 PGP 𐑒𐑰 𐑩𐑤𐑬𐑟 𐑿 𐑑 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑰𐑥𐑱𐑤 𐑹 𐑓𐑲𐑤𐑟 𐑑 𐑳𐑞𐑼 𐑐𐑰𐑐𐑩𐑤.

en_GB: Algorithms here
target: 𐑨𐑤𐑜𐑻𐑦𐑞𐑩𐑥𐑟 𐑣𐑽

en_GB: E_xpiration Date:
target: _𐑧𐑒𐑕𐑐𐑻𐑱𐑖𐑩𐑯 𐑛𐑱𐑑:

en_GB: Encryption _Type:
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 _𐑑𐑲𐑐:

en_GB: Generate a new key
target: 𐑡𐑧𐑯𐑼𐑱𐑑 𐑩 𐑯𐑿 𐑒𐑰

en_GB: Key _Strength (bits):
target: 𐑒𐑰 _𐑕𐑑𐑮𐑧𐑙𐑔 (𐑚𐑦𐑑𐑕):

en_GB: Ne_ver Expires
target: _𐑯𐑧𐑝𐑼 𐑦𐑒𐑕𐑐𐑲𐑻𐑟

en_GB: New PGP Key
target: 𐑯𐑿 PGP 𐑒𐑰

en_GB: _Comment:
target: _𐑒𐑳𐑥𐑥𐑩𐑯𐑑:

en_GB: Private PGP Key
target: 𐑐𐑮𐑲𐑝𐑩𐑑 PGP 𐑒𐑰

en_GB: Public PGP Key
target: 𐑐𐑳𐑚𐑤𐑦𐑒 PGP 𐑒𐑰

en_GB: Couldn't change primary user ID
target: 𐑒𐑫𐑛𐑯𐑑 𐑗𐑱𐑯𐑡 𐑐𐑮𐑲𐑥𐑩𐑮𐑦 𐑿𐑟𐑼 𐑦𐑛

en_GB: Are you sure you want to permanently delete the '%s' user ID?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑𐑤𐑦 𐑛𐑦𐑤𐑰𐑑 𐑞 '%s' 𐑿𐑟𐑼 ID?

en_GB: Couldn't delete user ID
target: 𐑒𐑫𐑛𐑯𐑑 𐑛𐑦𐑤𐑰𐑑 𐑿𐑟𐑼 𐑦𐑛

en_GB: [Unknown]
target: [𐑳𐑯𐑴𐑯]

en_GB: Name/Email
target: 𐑯𐑱𐑥/𐑰𐑥𐑱𐑤

en_GB: Signature ID
target: 𐑕𐑦𐑜𐑯𐑩𐑗𐑼 ID

en_GB: Couldn't change primary photo
target: 𐑒𐑫𐑛𐑯𐑑 𐑗𐑱𐑯𐑡 𐑐𐑮𐑲𐑥𐑩𐑮𐑦 𐑓𐑴𐑑𐑴

en_GB: This key expired on: %s
target: 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑒𐑕𐑐𐑲𐑮𐑛 𐑪𐑯: %s

en_GB: Unable to change trust
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑗𐑱𐑯𐑡 𐑑𐑮𐑳𐑕𐑑

en_GB: Couldn't export key to "%s"
target: 𐑒𐑫𐑛𐑯𐑑 𐑧𐑒𐑕𐑐𐑹𐑑 𐑒𐑰 𐑑 "%s"

en_GB: Export Complete Key
target: 𐑧𐑒𐑕𐑐𐑹𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑒𐑰

en_GB: Couldn't export key.
target: 𐑒𐑫𐑛𐑯𐑑 𐑧𐑒𐑕𐑐𐑹𐑑 𐑒𐑰.

[ctx: Expires]
en_GB: Never
target: 𐑯𐑧𐑝𐑼

en_GB: <b>Comment:</b>
target: <b>𐑒𐑳𐑥𐑥𐑩𐑯𐑑:</b>

en_GB: <b>Dates</b>
target: <b>𐑛𐑱𐑑𐑕</b>

en_GB: <b>Email:</b>
target: <b>𐑰𐑥𐑱𐑤:</b>

en_GB: <b>Fingerprint</b>
target: <b>𐑓𐑦𐑙𐑜𐑼𐑐𐑮𐑦𐑯𐑑</b>

en_GB: <b>Key ID:</b>
target: <b>𐑒𐑰 ID:</b>

en_GB: <b>Key Names and Signatures</b>
target: <b>𐑒𐑰 𐑯𐑱𐑥𐑟 𐑯 𐑕𐑦𐑜𐑯𐑩𐑗𐑼𐑟</b>

en_GB: <b>Photo </b>
target: <b>𐑓𐑴𐑑𐑴 </b>

en_GB: <b>Technical Details</b>
target: <b>𐑑𐑧𐑒𐑯𐑦𐑒𐑩𐑤 𐑛𐑰𐑑𐑱𐑤𐑟</b>

en_GB: <b>This key has been revoked</b>
target: <b>𐑞𐑦𐑕 𐑒𐑰 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑮𐑦𐑝𐑴𐑒𐑑</b>

en_GB: <b>This key has expired</b>
target: <b>𐑞𐑦𐑕 𐑒𐑰 𐑣𐑨𐑟 𐑦𐑒𐑕𐑐𐑲𐑮𐑛</b>

en_GB: <b>Type:</b>
target: <b>𐑑𐑲𐑐:</b>

note: To translators: This is the noun not the verb.
en_GB: <b>Use:</b>
target: <b>𐑿𐑟:</b>

en_GB: Add a photo to this key
target: 𐑨𐑛 𐑩 𐑓𐑴𐑑𐑴 𐑑 𐑞𐑦𐑕 𐑒𐑰

en_GB: Decrypt files and email sent to you.
target: 𐑛𐑦𐑒𐑮𐑦𐑐𐑑 𐑓𐑲𐑤𐑟 𐑯 𐑰𐑥𐑱𐑤 𐑕𐑧𐑯𐑑 𐑑 𐑿.

en_GB: Go to next photo
target: 𐑜𐑴 𐑑 𐑯𐑧𐑒𐑕𐑑 𐑓𐑴𐑑𐑴

en_GB: Go to previous photo
target: 𐑜𐑴 𐑑 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑓𐑴𐑑𐑴

en_GB: Key ID:
target: 𐑒𐑰 ID:

en_GB: Make this photo the primary photo
target: 𐑥𐑱𐑒 𐑞𐑦𐑕 𐑓𐑴𐑑𐑴 𐑞 𐑐𐑮𐑲𐑥𐑼𐑦 𐑓𐑴𐑑𐑴

en_GB: Names and Signatures
target: 𐑯𐑱𐑥𐑟 𐑯 𐑕𐑦𐑜𐑯𐑩𐑗𐑼𐑟

en_GB: Override Owner _Trust:
target: 𐑴𐑝𐑼𐑮𐑲𐑛 𐑴𐑯𐑼 _𐑑𐑮𐑳𐑕𐑑:

en_GB: Remove this photo from this key
target: 𐑮𐑦𐑥𐑵𐑝 𐑞𐑦𐑕 𐑓𐑴𐑑𐑴 𐑓𐑮𐑪𐑥 𐑞𐑦𐑕 𐑒𐑰

en_GB: Revoke
target: 𐑮𐑦𐑝𐑴𐑒

en_GB: Strength:
target: 𐑕𐑑𐑮𐑧𐑙𐑔:

en_GB: The owner of the key revoked the key. It can no longer be used.
target: 𐑞 𐑴𐑯𐑼 𐑝 𐑞 𐑒𐑰 𐑮𐑦𐑝𐑴𐑒𐑑 𐑞 𐑒𐑰. 𐑦𐑑 𐑒𐑨𐑯 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑚𐑰 𐑿𐑟𐑛.

en_GB: _Add Name
target: _𐑨𐑛 𐑯𐑱𐑥

en_GB: _Export Complete Key:
target: _𐑧𐑒𐑕𐑐𐑹𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑒𐑰:

en_GB: <b>Dates:</b>
target: <b>𐑛𐑱𐑑𐑕:</b>

en_GB: <b>Fingerprint:</b>
target: <b>𐑓𐑦𐑙𐑜𐑼𐑐𐑮𐑦𐑯𐑑:</b>

en_GB: <b>Indicate Trust:</b>
target: <b>𐑦𐑯𐑛𐑦𐑒𐑱𐑑 𐑑𐑮𐑳𐑕𐑑:</b>

en_GB: <b>Your trust of this key</b>
target: <b>𐑿𐑼 𐑑𐑮𐑳𐑕𐑑 𐑝 𐑞𐑦𐑕 𐑒𐑰</b>

en_GB: <b>_Other Names:</b>
target: <b>_𐑳𐑞𐑼 𐑯𐑱𐑥𐑟:</b>

en_GB: <b>_People who have signed this key:</b>
target: <b>_𐑐𐑰𐑐𐑩𐑤 𐑣𐑵 𐑣𐑨𐑝 𐑕𐑲𐑯𐑛 𐑞𐑦𐑕 𐑒𐑰:</b>

en_GB: Encrypt files and email to the key's owner
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑓𐑲𐑤𐑟 𐑯 𐑰𐑥𐑱𐑤 𐑑 𐑞 𐑒𐑰'𐑕 𐑴𐑯𐑼

en_GB: Fully
target: 𐑓𐑫𐑤𐑦

en_GB: I trust signatures from '%s' on other keys
target: 𐑲 𐑑𐑮𐑳𐑕𐑑 𐑕𐑦𐑜𐑯𐑩𐑗𐑼𐑟 𐑓𐑮𐑪𐑥 '%s' 𐑪𐑯 𐑳𐑞𐑼 𐑒𐑰𐑟

en_GB: If you believe that the person that owns this key is '%s', <i>sign</i> this key:
target: 𐑦𐑓 𐑿 𐑚𐑦𐑤𐑰𐑝 𐑞𐑨𐑑 𐑞 𐑐𐑻𐑕𐑩𐑯 𐑞𐑨𐑑 𐑴𐑯𐑟 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 '%s', <i>𐑕𐑲𐑯</i> 𐑞𐑦𐑕 𐑒𐑰:

en_GB: If you no longer trust that '%s' owns this key, <i>revoke</i> your signature:
target: 𐑦𐑓 𐑿 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑑𐑮𐑳𐑕𐑑 𐑞𐑨𐑑 '%s' 𐑴𐑯𐑟 𐑞𐑦𐑕 𐑒𐑰, <i>𐑮𐑦𐑝𐑴𐑒</i> 𐑿𐑼 𐑕𐑦𐑜𐑯𐑩𐑗𐑼:

en_GB: Marginally
target: 𐑥𐑸𐑡𐑦𐑯𐑩𐑤𐑦

note: Trust column
en_GB: Trust
target: 𐑑𐑮𐑳𐑕𐑑

en_GB: Ultimately
target: 𐑩𐑤𐑑𐑩𐑥𐑩𐑑𐑤𐑰

en_GB: You _Trust the Owner:
target: 𐑿 _𐑑𐑮𐑳𐑕𐑑 𐑞 𐑴𐑯𐑼:

en_GB: Your trust is manually specified on the <i>Details</i> tab.
target: 𐑿𐑼 𐑑𐑮𐑳𐑕𐑑 𐑦𐑟 𐑥𐑨𐑯𐑘𐑫𐑩𐑤𐑦 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑪𐑯 𐑞 <i>𐑛𐑰𐑑𐑱𐑤𐑟</i> 𐑑𐑨𐑚.

en_GB: _Only display the signatures of people I trust
target: _𐑴𐑯𐑤𐑦 𐑛𐑩𐑕𐑐𐑤𐑱 𐑞 𐑕𐑦𐑜𐑯𐑩𐑗𐑼𐑟 𐑝 𐑐𐑰𐑐𐑩𐑤 𐑲 𐑑𐑮𐑳𐑕𐑑

en_GB: _Revoke Signature
target: _𐑮𐑦𐑝𐑴𐑒 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

en_GB: _Sign this Key
target: _𐑕𐑲𐑯 𐑞𐑦𐑕 𐑒𐑰

en_GB: Optional description of revocation
target: 𐑪𐑐𐑖𐑩𐑯𐑩𐑤 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑝 𐑮𐑧𐑝𐑩𐑒𐑱𐑖𐑩𐑯

en_GB: Re_voke
target: _𐑮𐑦𐑝𐑴𐑒

en_GB: Reason for revoking the key
target: 𐑮𐑰𐑟𐑩𐑯 𐑓𐑹 𐑮𐑦𐑝𐑴𐑒𐑦𐑙 𐑞 𐑒𐑰

en_GB: _Reason:
target: _𐑮𐑰𐑟𐑩𐑯:

en_GB: You have no personal PGP keys that can be used to sign a document or message.
target: 𐑿 𐑣𐑨𐑝 𐑯𐑴 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 PGP 𐑒𐑰𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑕𐑲𐑯 𐑩 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑹 𐑥𐑧𐑕𐑦𐑡.

en_GB: <b>How carefully have you checked this key?</b>
target: <b>𐑣𐑬 𐑒𐑺𐑓𐑩𐑤𐑦 𐑣𐑨𐑝 𐑿 𐑗𐑧𐑒𐑑 𐑞𐑦𐑕 𐑒𐑰?</b>

en_GB: <b>How others will see this signature:</b>
target: <b>𐑣𐑬 𐑳𐑞𐑼𐑟 𐑢𐑦𐑤 𐑕𐑰 𐑞𐑦𐑕 𐑕𐑦𐑜𐑯𐑩𐑗𐑼:</b>

en_GB: <b>Sign key as:</b>
target: <b>𐑕𐑲𐑯 𐑒𐑰 𐑨𐑟:</b>

en_GB: <i>Casually:</i> means you have done a casual verification that the key is owned by the person who claims to own it. For example, you could read the key fingerprint to the owner over the phone.
target: <i>𐑒𐑨𐑠𐑵𐑩𐑤𐑦:</i> 𐑥𐑰𐑯𐑟 𐑿 𐑣𐑨𐑝 𐑛𐑳𐑯 𐑩 𐑒𐑨𐑠𐑵𐑩𐑤 𐑝𐑧𐑮𐑩𐑓𐑩𐑒𐑱𐑖𐑩𐑯 𐑞𐑨𐑑 𐑞 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑛 𐑚𐑲 𐑞 𐑐𐑻𐑕𐑩𐑯 𐑣𐑵 𐑒𐑤𐑱𐑥𐑟 𐑑 𐑴𐑯 𐑦𐑑. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑿 𐑒𐑫𐑛 𐑮𐑰𐑛 𐑞 𐑒𐑰 𐑓𐑦𐑙𐑜𐑼𐑐𐑮𐑦𐑯𐑑 𐑑 𐑞 𐑴𐑯𐑼 𐑴𐑝𐑼 𐑞 𐑓𐑴𐑯.

en_GB: <i>Key Name</i>
target: <i>𐑒𐑰 𐑯𐑱𐑥</i>

en_GB: <i>Not at all:</i> means you believe the key is owned by the person who claims to own it, but you could not or did not verify this to be a fact.
target: <i>𐑯𐑪𐑑 𐑨𐑑 𐑷𐑤:</i> 𐑥𐑰𐑯𐑟 𐑿 𐑚𐑦𐑤𐑰𐑝 𐑞 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑛 𐑚𐑲 𐑞 𐑐𐑻𐑕𐑩𐑯 𐑣𐑵 𐑒𐑤𐑱𐑥𐑟 𐑑 𐑴𐑯 𐑦𐑑, 𐑚𐑳𐑑 𐑿 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑹 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑝𐑧𐑮𐑦𐑓𐑲 𐑞𐑦𐑕 𐑑 𐑚𐑰 𐑩 𐑓𐑨𐑒𐑑.

en_GB: <i>Very Carefully:</i> Select this only if you are absolutely sure that this key is genuine.
target: <i>𐑝𐑧𐑮𐑦 𐑒𐑺𐑓𐑩𐑤𐑦:</i> 𐑕𐑩𐑤𐑧𐑒𐑑 𐑞𐑦𐑕 𐑴𐑯𐑤𐑦 𐑦𐑓 𐑿 𐑸 𐑨𐑚𐑕𐑴𐑤𐑵𐑑𐑤𐑦 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑡𐑧𐑯𐑘𐑫𐑦𐑯.

en_GB: By signing you indicate your trust that this key belongs to:
target: 𐑚𐑲 𐑕𐑲𐑯𐑦𐑙 𐑿 𐑦𐑯𐑛𐑦𐑒𐑱𐑑 𐑿𐑼 𐑑𐑮𐑳𐑕𐑑 𐑞𐑨𐑑 𐑞𐑦𐑕 𐑒𐑰 𐑚𐑦𐑤𐑪𐑙𐑟 𐑑:

en_GB: I can _revoke this signature at a later date.
target: 𐑲 𐑒𐑨𐑯 _𐑮𐑦𐑝𐑴𐑒 𐑞𐑦𐑕 𐑕𐑦𐑜𐑯𐑩𐑗𐑼 𐑨𐑑 𐑩 𐑤𐑱𐑑𐑼 𐑛𐑱𐑑.

en_GB: Sign Key
target: 𐑕𐑲𐑯 𐑒𐑰

en_GB: You could use a hard to forge photo identification (such as a passport) to personally check that the name on the key is correct. You should have also used email to check that the email address belongs to the owner.
target: 𐑿 𐑒𐑫𐑛 𐑿𐑕 𐑩 𐑣𐑸𐑛 𐑑 𐑓𐑪𐑮𐑡 𐑓𐑴𐑑𐑴 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 (𐑕𐑳𐑗 𐑨𐑟 𐑩 𐑐𐑭𐑕𐑐𐑹𐑑) 𐑑 𐑐𐑻𐑕𐑩𐑯𐑩𐑤𐑦 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑞 𐑯𐑱𐑥 𐑪𐑯 𐑞 𐑒𐑰 𐑦𐑟 𐑒𐑼𐑧𐑒𐑑. 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑷𐑤𐑕𐑴 𐑿𐑕𐑑 𐑰𐑥𐑱𐑤 𐑑 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑞 𐑰𐑥𐑱𐑤 𐑩𐑛𐑮𐑧𐑕 𐑚𐑦𐑤𐑪𐑙𐑟 𐑑 𐑞 𐑴𐑯𐑼.

en_GB: _Casually
target: _𐑒𐑨𐑠𐑵𐑩𐑤𐑦

en_GB: _Not at all
target: _𐑯𐑪𐑑 𐑨𐑑 𐑷𐑤

en_GB: _Others may not see this signature
target: _𐑳𐑞𐑼𐑟 𐑥𐑱 𐑯𐑪𐑑 𐑕𐑰 𐑞𐑦𐑕 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

en_GB: _Sign
target: _𐑕𐑲𐑯

en_GB: _Signer:
target: _𐑕𐑲𐑯𐑻:

en_GB: _Very Carefully
target: _𐑝𐑧𐑮𐑦 𐑒𐑺𐑓𐑩𐑤𐑦

en_GB: _Sign message with key:
target: _𐑕𐑲𐑯 𐑥𐑧𐑕𐑦𐑡 𐑢𐑦𐑞 𐑒𐑰:

en_GB: Are you sure you want to delete the certificate '%s'?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑 '%s'?

en_GB: Are you sure you want to delete %d certificate? | Are you sure you want to delete %d certificates?
target[0]: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 %d 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑?
target[1]: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 %d 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑𐑕?

en_GB: Manage your passwords and encryption keys
target: 𐑥𐑨𐑯𐑦𐑡 𐑿𐑼 𐑐𐑭𐑕𐑢𐑼𐑛𐑟 𐑯 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑒𐑰𐑟

en_GB: Passwords and Encryption Keys
target: 𐑐𐑭𐑕𐑢𐑼𐑛𐑟 𐑯 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑒𐑰𐑟

en_GB: <b>_Select the type of item to create:</b>
target: <b>_𐑕𐑩𐑤𐑧𐑒𐑑 𐑞 𐑑𐑲𐑐 𐑝 𐑲𐑑𐑩𐑥 𐑑 𐑒𐑮𐑦𐑱𐑑:</b>

en_GB: C_ontinue
target: _𐑒𐑩𐑯𐑑𐑦𐑯𐑿

en_GB: Create New ...
target: 𐑒𐑮𐑦𐑱𐑑 𐑯𐑿 ...

en_GB: Selected %d key | Selected %d keys
target[0]: 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 %d 𐑒𐑰
target[1]: 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 %d 𐑒𐑰𐑟

en_GB: Couldn't import keys
target: 𐑒𐑫𐑛𐑯𐑑 𐑦𐑥𐑐𐑹𐑑 𐑒𐑰𐑟

en_GB: Imported keys
target: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 𐑒𐑰𐑟

en_GB: Importing keys
target: 𐑦𐑥𐑐𐑹𐑑𐑦𐑙 𐑒𐑰𐑟

en_GB: Import Key
target: 𐑦𐑥𐑐𐑹𐑑 𐑒𐑰

en_GB: Unrecognized key type, or invalid data format
target: 𐑩𐑯𐑮𐑧𐑒𐑩𐑜𐑯𐑲𐑟𐑛 𐑒𐑰 𐑑𐑲𐑐, 𐑹 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑛𐑱𐑑𐑩 𐑓𐑹𐑥𐑨𐑑

en_GB: _Remote
target: _𐑮𐑦𐑥𐑴𐑑

en_GB: Close this program
target: 𐑒𐑤𐑴𐑕 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥

en_GB: Create a new key or item
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑒𐑰 𐑹 𐑲𐑑𐑩𐑥

en_GB: Import from the clipboard
target: 𐑦𐑥𐑐𐑹𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑤𐑦𐑐𐑚𐑹𐑛

en_GB: _Find Remote Keys...
target: _𐑓𐑲𐑯𐑛 𐑮𐑦𐑥𐑴𐑑 𐑒𐑰𐑟...

en_GB: Search for keys on a key server
target: 𐑕𐑻𐑗 𐑓𐑹 𐑒𐑰𐑟 𐑪𐑯 𐑩 𐑒𐑰 𐑕𐑻𐑝𐑼

en_GB: _Sync and Publish Keys...
target: _𐑕𐑦𐑙𐑒 𐑯 𐑐𐑳𐑚𐑤𐑦𐑖 𐑒𐑰𐑟...

en_GB: Publish and/or synchronize your keys with those online.
target: 𐑐𐑳𐑚𐑤𐑦𐑖 𐑯/𐑹 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟 𐑿𐑼 𐑒𐑰𐑟 𐑢𐑦𐑞 𐑞𐑴𐑟 𐑪𐑯𐑤𐑲𐑯.

en_GB: T_ypes
target: _𐑑𐑲𐑐𐑕

en_GB: Show type column
target: 𐑖𐑴 𐑑𐑲𐑐 𐑒𐑪𐑤𐑩𐑥

en_GB: _Expiry
target: _𐑧𐑒𐑕𐑐𐑲𐑮𐑰

en_GB: Show expiry column
target: 𐑖𐑴 𐑧𐑒𐑕𐑐𐑲𐑮𐑰 𐑒𐑪𐑤𐑩𐑥

en_GB: _Trust
target: _𐑑𐑮𐑳𐑕𐑑

en_GB: Show owner trust column
target: 𐑖𐑴 𐑴𐑯𐑼 𐑑𐑮𐑳𐑕𐑑 𐑒𐑪𐑤𐑩𐑥

en_GB: _Validity
target: _𐑝𐑩𐑤𐑦𐑛𐑩𐑑𐑰

en_GB: Show validity column
target: 𐑖𐑴 𐑝𐑩𐑤𐑦𐑛𐑩𐑑𐑰 𐑒𐑪𐑤𐑩𐑥

en_GB: <big><b>First time options:</b></big>
target: <big><b>𐑓𐑻𐑕𐑑 𐑑𐑲𐑥 𐑪𐑐𐑖𐑩𐑯𐑟:</b></big>

en_GB: Generate a new key of your own:
target: 𐑡𐑧𐑯𐑼𐑱𐑑 𐑩 𐑯𐑿 𐑒𐑰 𐑝 𐑿𐑼 𐑴𐑯:

en_GB: Import existing keys from a file:
target: 𐑦𐑥𐑐𐑹𐑑 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑒𐑰𐑟 𐑓𐑮𐑪𐑥 𐑩 𐑓𐑲𐑤:

en_GB: My _Personal Keys
target: 𐑥𐑲 _𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑒𐑰𐑟

en_GB: Other _Keys
target: 𐑳𐑞𐑼 _𐑒𐑰𐑟

en_GB: To get started with encryption you will need keys.
target: 𐑑 𐑜𐑧𐑑 𐑕𐑑𐑸𐑑𐑩𐑛 𐑢𐑦𐑞 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑿 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑒𐑰𐑟.

en_GB: _Passwords
target: _𐑐𐑭𐑕𐑢𐑼𐑛𐑟

en_GB: Couldn't export keys
target: 𐑒𐑫𐑛𐑯𐑑 𐑧𐑒𐑕𐑐𐑹𐑑 𐑒𐑰𐑟

en_GB: Expand all listings
target: 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑷𐑤 𐑤𐑦𐑕𐑑𐑦𐑙𐑟

en_GB: Collapse all listings
target: 𐑒𐑩𐑤𐑨𐑐𐑕 𐑷𐑤 𐑤𐑦𐑕𐑑𐑦𐑙𐑟

en_GB: Remote Keys
target: 𐑮𐑦𐑥𐑴𐑑 𐑒𐑰𐑟

en_GB: Remote Keys Containing '%s'
target: 𐑮𐑦𐑥𐑴𐑑 𐑒𐑰𐑟 𐑒𐑩𐑯𐑑𐑱𐑯𐑦𐑙 '%s'

en_GB: <b>Key Servers:</b>
target: <b>𐑒𐑰 𐑕𐑻𐑝𐑼𐑟:</b>

en_GB: <b>Shared Keys Near Me:</b>
target: <b>𐑖𐑺𐑛 𐑒𐑰𐑟 𐑯𐑽 𐑥𐑰:</b>

en_GB: Find Remote Keys
target: 𐑓𐑲𐑯𐑛 𐑮𐑦𐑥𐑴𐑑 𐑒𐑰𐑟

en_GB: This will find keys for others on the Internet. These keys can then be imported into your local key ring.
target: 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑓𐑲𐑯𐑛 𐑒𐑰𐑟 𐑓𐑹 𐑳𐑞𐑼𐑟 𐑪𐑯 𐑞 ·𐑦𐑯𐑑𐑼𐑯𐑧𐑑. 𐑞𐑰𐑟 𐑒𐑰𐑟 𐑒𐑨𐑯 𐑞𐑧𐑯 𐑚𐑰 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 𐑦𐑯𐑑𐑫 𐑿𐑼 𐑤𐑴𐑒𐑩𐑤 𐑒𐑰 𐑮𐑦𐑙.

en_GB: Where to search:
target: 𐑢𐑺 𐑑 𐑕𐑻𐑗:

en_GB: _Search for keys containing:
target: _𐑕𐑻𐑗 𐑓𐑹 𐑒𐑰𐑟 𐑒𐑩𐑯𐑑𐑱𐑯𐑦𐑙:

en_GB: Couldn't publish keys to server
target: 𐑒𐑫𐑛𐑯𐑑 𐑐𐑳𐑚𐑤𐑦𐑖 𐑒𐑰𐑟 𐑑 𐑕𐑻𐑝𐑼

en_GB: <b>%d key is selected for synchronizing</b> | <b>%d keys are selected for synchronizing</b>
target[0]: <b>%d 𐑒𐑰 𐑦𐑟 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑹 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙</b>
target[1]: <b>%d 𐑒𐑰𐑟 𐑸 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑹 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙</b>

en_GB: Synchronizing keys
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙 𐑒𐑰𐑟

note: Show the progress window if necessary
en_GB: Synchronizing keys...
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙 𐑒𐑰𐑟...

en_GB: Sync Keys
target: 𐑕𐑦𐑙𐑒 𐑒𐑰𐑟

en_GB: This will publish the keys in your key ring so they're available for others to use. You'll also get any changes others have made since you received their keys.
target: 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑐𐑳𐑚𐑤𐑦𐑖 𐑞 𐑒𐑰𐑟 𐑦𐑯 𐑿𐑼 𐑒𐑰 𐑮𐑦𐑙 𐑕𐑴 𐑞𐑱'𐑮𐑰 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑓𐑹 𐑳𐑞𐑼𐑟 𐑑 𐑿𐑕. 𐑿'𐑤 𐑷𐑤𐑕𐑴 𐑜𐑧𐑑 𐑧𐑯𐑦 𐑗𐑱𐑯𐑡𐑩𐑟 𐑳𐑞𐑼𐑟 𐑣𐑨𐑝 𐑥𐑱𐑛 𐑕𐑦𐑯𐑕 𐑿 𐑮𐑦𐑕𐑰𐑝𐑛 𐑞𐑺 𐑒𐑰𐑟.

en_GB: This will retrieve any changes others have made since you received their keys. No key server has been chosen for publishing, so your keys will not be made available to others.
target: 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑮𐑦𐑑𐑮𐑰𐑝 𐑧𐑯𐑦 𐑗𐑱𐑯𐑡𐑩𐑟 𐑳𐑞𐑼𐑟 𐑣𐑨𐑝 𐑥𐑱𐑛 𐑕𐑦𐑯𐑕 𐑿 𐑮𐑦𐑕𐑰𐑝𐑛 𐑞𐑺 𐑒𐑰𐑟. 𐑯𐑴 𐑒𐑰 𐑕𐑻𐑝𐑼 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑗𐑴𐑟𐑩𐑯 𐑓𐑹 𐑐𐑳𐑚𐑤𐑦𐑖𐑦𐑙, 𐑕𐑴 𐑿𐑼 𐑒𐑰𐑟 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑥𐑱𐑛 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑑 𐑳𐑞𐑼𐑟.

en_GB: _Key Servers
target: _𐑒𐑰 𐑕𐑻𐑝𐑼𐑟

en_GB: _Sync
target: _𐑕𐑦𐑙𐑒

en_GB: Encryption Key Manager
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑒𐑰 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Contributions:
target: 𐑒𐑪𐑯𐑑𐑮𐑦𐑚𐑿𐑖𐑩𐑯𐑟:

en_GB: Change preferences for this program
target: 𐑗𐑱𐑯𐑡 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑓𐑹 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥

en_GB: About this program
target: 𐑩𐑚𐑬𐑑 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥

en_GB: Export public key
target: 𐑧𐑒𐑕𐑐𐑹𐑑 𐑐𐑳𐑚𐑤𐑦𐑒 𐑒𐑰

en_GB: Exporting keys
target: 𐑧𐑒𐑕𐑐𐑹𐑑𐑦𐑙 𐑒𐑰𐑟

en_GB: Couldn't retrieve data from key server
target: 𐑒𐑫𐑛𐑯𐑑 𐑮𐑦𐑑𐑮𐑰𐑝 𐑛𐑱𐑑𐑩 𐑓𐑮𐑪𐑥 𐑒𐑰 𐑕𐑻𐑝𐑼

note: Translators: "Copied" is a verb (used as a status indicator), not an adjective for the word "keys"
en_GB: Copied keys
target: 𐑒𐑪𐑐𐑦𐑛 𐑒𐑰𐑟

en_GB: Retrieving keys
target: 𐑮𐑦𐑑𐑮𐑰𐑝𐑦𐑙 𐑒𐑰𐑟

en_GB: Couldn't delete.
target: 𐑒𐑫𐑛𐑯𐑑 𐑛𐑦𐑤𐑰𐑑.

en_GB: %s is a private key. Are you sure you want to proceed?
target: %s 𐑦𐑟 𐑩 𐑐𐑮𐑲𐑝𐑩𐑑 𐑒𐑰. 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑐𐑮𐑩𐑕𐑰𐑛?

en_GB: Importing keys from key servers
target: 𐑦𐑥𐑐𐑹𐑑𐑦𐑙 𐑒𐑰𐑟 𐑓𐑮𐑪𐑥 𐑒𐑰 𐑕𐑻𐑝𐑼𐑟

en_GB: Show properties
target: 𐑖𐑴 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

[ctx: This text refers to deleting an item from its type's backing store.]
en_GB: _Delete
target: _𐑛𐑦𐑤𐑰𐑑

en_GB: Delete selected items
target: 𐑛𐑦𐑤𐑰𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑲𐑑𐑩𐑥𐑟

en_GB: E_xport...
target: _𐑧𐑒𐑕𐑐𐑹𐑑...

en_GB: Import selected keys to local key ring
target: 𐑦𐑥𐑐𐑹𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑒𐑰𐑟 𐑑 𐑤𐑴𐑒𐑩𐑤 𐑒𐑰 𐑮𐑦𐑙

en_GB: Configure Key for _Secure Shell...
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑒𐑰 𐑓𐑹 _𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤...

en_GB: Send public Secure Shell key to another machine, and enable logins using that key.
target: 𐑕𐑧𐑯𐑛 𐑐𐑳𐑚𐑤𐑦𐑒 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰 𐑑 𐑩𐑯𐑳𐑞𐑼 𐑥𐑩𐑖𐑰𐑯, 𐑯 𐑦𐑯𐑱𐑚𐑩𐑤 𐑤𐑪𐑜𐑦𐑯𐑟 𐑿𐑟𐑦𐑙 𐑞𐑨𐑑 𐑒𐑰.

en_GB: Are you sure you want to delete the secure shell key '%s'?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰 '%s'?

en_GB: Are you sure you want to delete %d secure shell keys?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 %d 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰𐑟?

en_GB: Secure Shell Key
target: 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰

en_GB: Used to access other computers (eg: via a terminal)
target: 𐑿𐑕𐑑 𐑑 𐑨𐑒𐑕𐑧𐑕 𐑳𐑞𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼𐑟 (e.g.: 𐑝𐑲𐑩 𐑩 𐑑𐑻𐑥𐑦𐑯𐑩𐑤)

en_GB: Couldn't generate Secure Shell key
target: 𐑒𐑫𐑛𐑯𐑑 𐑡𐑧𐑯𐑼𐑱𐑑 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰

en_GB: Creating Secure Shell Key
target: 𐑒𐑮𐑦𐑱𐑑𐑦𐑙 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰

en_GB: <i>Use your email address, and any other reminder you need about what this key is for.</i>
target: <i>𐑿𐑟 𐑿𐑼 𐑰𐑥𐑱𐑤 𐑩𐑛𐑮𐑧𐑕, 𐑯 𐑧𐑯𐑦 𐑳𐑞𐑼 𐑮𐑦𐑥𐑲𐑯𐑛𐑼 𐑿 𐑯𐑰𐑛 𐑩𐑚𐑬𐑑 𐑢𐑪𐑑 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑓𐑹.</i>

en_GB: A Secure Shell (SSH) key lets you connect securely to trusted computers using SSH, without entering a different password for each of them.
target: 𐑩 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 (SSH) 𐑒𐑰 𐑤𐑧𐑑𐑕 𐑿 𐑒𐑩𐑯𐑧𐑒𐑑 𐑕𐑦𐑒𐑘𐑫𐑼𐑤𐑦 𐑑 𐑑𐑮𐑳𐑕𐑑𐑩𐑛 𐑒𐑩𐑥𐑐𐑿𐑑𐑼𐑟 𐑿𐑟𐑦𐑙 SSH, 𐑢𐑦𐑞𐑬𐑑 𐑧𐑯𐑑𐑼𐑦𐑙 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑐𐑭𐑕𐑢𐑼𐑛 𐑓𐑹 𐑰𐑗 𐑝 𐑞𐑧𐑥.

en_GB: If there is already a computer you want to use this key with, you can set up that computer to recognize your key now.
target: 𐑦𐑓 𐑞𐑺 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑩 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑿𐑕 𐑞𐑦𐑕 𐑒𐑰 𐑢𐑦𐑞, 𐑿 𐑒𐑨𐑯 𐑕𐑧𐑑 𐑳𐑐 𐑞𐑨𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑑 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟 𐑿𐑼 𐑒𐑰 𐑯𐑬.

en_GB: New Secure Shell Key
target: 𐑯𐑿 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰

en_GB: _Create and Set Up
target: _𐑒𐑮𐑦𐑱𐑑 𐑯 𐑕𐑧𐑑 𐑳𐑐

en_GB: _Just Create Key
target: _𐑡𐑳𐑕𐑑 𐑒𐑮𐑦𐑱𐑑 𐑒𐑰

en_GB: _Key Description:
target: _𐑒𐑰 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯:

en_GB: (Unreadable Secure Shell Key)
target: (𐑩𐑯𐑮𐑰𐑛𐑩𐑚𐑩𐑤 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰)

en_GB: Private Secure Shell Key
target: 𐑐𐑮𐑲𐑝𐑩𐑑 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰

en_GB: Public Secure Shell Key
target: 𐑐𐑳𐑚𐑤𐑦𐑒 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰

en_GB: Couldn't rename key.
target: 𐑒𐑫𐑛𐑯𐑑 𐑮𐑰𐑯𐑱𐑥 𐑒𐑰.

en_GB: Couldn't change authorization for key.
target: 𐑒𐑫𐑛𐑯𐑑 𐑗𐑱𐑯𐑡 𐑷𐑔𐑼𐑦𐑟𐑱𐑖𐑩𐑯 𐑓𐑹 𐑒𐑰.

en_GB: <b>Algorithm:</b>
target: <b>𐑨𐑤𐑜𐑻𐑦𐑞𐑩𐑥:</b>

en_GB: <b>Identifier:</b>
target: <b>𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑼:</b>

en_GB: <b>Location:</b>
target: <b>𐑤𐑴𐑒𐑱𐑖𐑩𐑯:</b>

en_GB: <b>Strength:</b>
target: <b>𐑕𐑑𐑮𐑧𐑙𐑔:</b>

en_GB: <b>Trust</b>
target: <b>𐑑𐑮𐑳𐑕𐑑</b>

en_GB: <i>This only applies to the '%s'</i> account.
target: <i>𐑞𐑦𐑕 𐑴𐑯𐑤𐑦 𐑩𐑐𐑤𐑲𐑟 𐑑 𐑞 '%s'</i> 𐑩𐑒𐑬𐑯𐑑.

en_GB: E_xport Complete Key
target: _𐑧𐑒𐑕𐑐𐑹𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑒𐑰

en_GB: The owner of this key is _authorized to connect to this computer
target: 𐑞 𐑴𐑯𐑼 𐑝 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 _𐑪𐑔𐑻𐑲𐑟𐑛 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼

en_GB: Used to connect to other computers.
target: 𐑿𐑕𐑑 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑳𐑞𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼𐑟.

en_GB: The SSH command was terminated unexpectedly.
target: 𐑞 SSH 𐑒𐑩𐑥𐑭𐑯𐑛 𐑢𐑪𐑟 𐑑𐑻𐑥𐑩𐑯𐑱𐑑𐑩𐑛 𐑩𐑯𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑦𐑛𐑤𐑰.

en_GB: The SSH command failed.
target: 𐑞 SSH 𐑒𐑩𐑥𐑭𐑯𐑛 𐑓𐑱𐑤𐑛.

en_GB: Secure Shell key
target: 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰

note: Just prompt over and over again
en_GB: Remote Host Password
target: 𐑮𐑦𐑥𐑴𐑑 𐑣𐑴𐑕𐑑 𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: Importing key: %s
target: 𐑦𐑥𐑐𐑹𐑑𐑦𐑙 𐑒𐑰: %s

en_GB: No private key file is available for this key.
target: 𐑯𐑴 𐑐𐑮𐑲𐑝𐑩𐑑 𐑒𐑰 𐑓𐑲𐑤 𐑦𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑓𐑹 𐑞𐑦𐑕 𐑒𐑰.

en_GB: Couldn't configure Secure Shell keys on remote computer.
target: 𐑒𐑫𐑛𐑯𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰𐑟 𐑪𐑯 𐑮𐑦𐑥𐑴𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼.

note: Show the progress window if necessary
en_GB: Configuring Secure Shell Keys...
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑦𐑙 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰𐑟...

en_GB: Set Up Computer for SSH Connection
target: 𐑕𐑧𐑑 𐑳𐑐 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑓𐑹 SSH 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯

en_GB: To use your Secure Shell key with another computer that uses SSH, you must already have a login account on that computer.
target: 𐑑 𐑿𐑕 𐑿𐑼 𐑕𐑦𐑒𐑘𐑫𐑼 𐑖𐑧𐑤 𐑒𐑰 𐑢𐑦𐑞 𐑩𐑯𐑳𐑞𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑞𐑨𐑑 𐑿𐑕𐑩𐑟 SSH, 𐑿 𐑥𐑳𐑕𐑑 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑝 𐑩 𐑤𐑪𐑜𐑦𐑯 𐑩𐑒𐑬𐑯𐑑 𐑪𐑯 𐑞𐑨𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼.

en_GB: _Computer Name:
target: _𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑯𐑱𐑥:

en_GB: _Login Name:
target: _𐑤𐑪𐑜𐑦𐑯 𐑯𐑱𐑥:

en_GB: _Set Up
target: _𐑕𐑧𐑑 𐑳𐑐

en_GB: Data source %s not found in configuration
target: Izvor podataka %s nije nađen u podešavanju

note: To translators: a "Connection string" is a semi-colon delimited list of key=value pairs which * define the parameters for a connection, such as "DB_NAME=thedb;HOSTNAME=moon
en_GB: Connection string
target: Niz konekcije

en_GB: libgda needs GModule. Finishing...
target: libgda treba GModule. Završavanje...

en_GB: Transactions are not supported in read-only mode
target: Transakcije nisu podržane u modu samo za čitanje

en_GB: Database name
target: 数据库用户名

en_GB: Could not open file %s
target: Ne može da otvori datoteku %s

en_GB: Provider for Microsoft Access files
target: Posrednik za Microsoft Access datoteke

en_GB: Provider for MySQL databases
target: Posrednik za MySQL baze podataka

en_GB: Engine
target: Motor

en_GB: NO DESCRIPTION
target: Bez opisa

en_GB: Invalid Oracle handle
target: Pogrešna Oracle ručka

en_GB: Provider for PostgreSQL databases
target: Posrednik za PostgreSQL baze podataka

en_GB: Provider for SQLite databases
target: Posrednik za SQLite baze podataka

en_GB: Close connection
target: 𐑒𐑤𐑴𐑟 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯

en_GB: Comma separated values
target: قيم مفصولة بفارزة

en_GB: Dependencies
target: Zavisnosti

en_GB: Could not write file
target: ファイルにかけません

en_GB: Host Name
target: 𐑣𐑴𐑕𐑑 𐑯𐑱𐑥

en_GB: Dirty
target: 𐑛𐑻𐑑𐑦

en_GB: True if the layouts have changed and need to be saved to a file
target: 𐑑𐑮𐑵 𐑦𐑓 𐑞 𐑤𐑱𐑬𐑑𐑕 𐑣𐑨𐑝 𐑗𐑱𐑯𐑡𐑛 𐑯 𐑯𐑰𐑛 𐑑 𐑚𐑰 𐑕𐑱𐑝𐑛 𐑑 𐑩 𐑓𐑲𐑤

en_GB: Could not load layout user interface file '%s'
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑤𐑴𐑛 𐑤𐑱𐑬𐑑 𐑿𐑟𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑓𐑲𐑤 '%s'

en_GB: While loading layout: don't know how to create a dock object whose nick is '%s'
target: 𐑢𐑲𐑤 𐑤𐑴𐑛𐑦𐑙 𐑤𐑱𐑬𐑑: 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑣𐑬 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑛𐑭𐑒 𐑩𐑚𐑡𐑧𐑒𐑑 𐑣𐑵𐑟 ·𐑯𐑦𐑒 𐑦𐑟 '%s'

en_GB: Dock items
target: 𐑛𐑭𐑒 𐑲𐑑𐑩𐑥𐑟

en_GB: Saved layouts
target: 𐑕𐑱𐑝𐑛 𐑤𐑱𐑬𐑑𐑕

en_GB: _Lock dock items
target: _𐑤𐑪𐑒 𐑛𐑭𐑒 𐑲𐑑𐑩𐑥𐑟

en_GB: Informational message
target: 𐑦𐑯𐑓𐑻𐑥𐑱𐑖𐑩𐑯𐑩𐑤 𐑥𐑧𐑕𐑦𐑡

en_GB: Miscellaneous message
target: 𐑥𐑦𐑕𐑩𐑤𐑱𐑯𐑰𐑩𐑕 𐑥𐑧𐑕𐑦𐑡

en_GB: Question dialog
target: 𐑒𐑢𐑧𐑕𐑑𐑦𐑩𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: System events
target: 𐑕𐑦𐑕𐑑𐑩𐑥 𐑦𐑝𐑧𐑯𐑑𐑕

en_GB: Warning message
target: 𐑢𐑹𐑯𐑦𐑙 𐑥𐑧𐑕𐑦𐑡

en_GB: Default Background
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛

en_GB: Choose menu item
target: 𐑗𐑵𐑟 𐑥𐑧𐑯𐑿 𐑲𐑑𐑩𐑥

en_GB: Click on command button
target: 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 𐑚𐑳𐑑𐑩𐑯

en_GB: Select check box
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑗𐑧𐑒 𐑚𐑪𐑒𐑕

en_GB: User interface events
target: 𐑿𐑟𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑦𐑝𐑧𐑯𐑑𐑕

en_GB: Unable to find the GNOME_FILE_DOMAIN_APP_HELP domain
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑞 GNOME_FILE_DOMAIN_APP_HELP 𐑛𐑴𐑥𐑱𐑯

en_GB: Unable to find the GNOME_FILE_DOMAIN_HELP domain.
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑞 GNOME_FILE_DOMAIN_HELP 𐑛𐑴𐑥𐑱𐑯.

en_GB: Unable to show help as %s is not a directory.  Please check your installation.
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑖𐑴 𐑣𐑧𐑤𐑐 𐑨𐑟 %s 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦.  𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑿𐑼 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯.

en_GB: Unable to find help paths %s or %s. Please check your installation
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑣𐑧𐑤𐑐 𐑐𐑭𐑞𐑟 %s 𐑹 %s. 𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑿𐑼 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯

en_GB: Unable to find the help files in either %s or %s.  Please check your installation
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑞 𐑣𐑧𐑤𐑐 𐑓𐑲𐑤𐑟 𐑦𐑯 𐑲𐑞𐑼 %s 𐑹 %s.  𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑿𐑼 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯

en_GB: Unable to find doc_id %s in the help path
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 doc_id %s 𐑦𐑯 𐑞 𐑣𐑧𐑤𐑐 𐑐𐑭𐑔

en_GB: Help document %s/%s not found
target: 𐑣𐑧𐑤𐑐 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 %s/%s 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

note: FIXME: get this from bonobo
en_GB: Bonobo Support
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑕𐑩𐑐𐑹𐑑

en_GB: Bonobo activation Support
target: ·𐑚𐑭𐑯𐑭𐑚𐑴 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑕𐑩𐑐𐑹𐑑

en_GB: Could not create per-user gnome configuration directory `%s': %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑐𐑻-𐑿𐑟𐑼 ·𐑜·𐑜𐑯𐑴𐑥 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 `%s': %s

en_GB: Could not stat private per-user gnome configuration directory `%s': %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑑𐑨𐑑 𐑐𐑮𐑲𐑝𐑩𐑑 𐑐𐑻-𐑿𐑟𐑼 ·𐑜·𐑜𐑯𐑴𐑥 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 `%s': %s

en_GB: Could not set mode 0700 on private per-user gnome configuration directory `%s': %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑧𐑑 𐑥𐑴𐑛 0700 𐑪𐑯 𐑐𐑮𐑲𐑝𐑩𐑑 𐑐𐑻-𐑿𐑟𐑼 ·𐑜·𐑜𐑯𐑴𐑥 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 `%s': %s

en_GB: Could not create gnome accelerators directory `%s': %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 ·𐑜·𐑜𐑯𐑴𐑥 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑𐑼𐑟 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 `%s': %s

en_GB: GNOME Virtual Filesystem
target: ·𐑜·𐑜𐑯𐑴𐑥 𐑝𐑻𐑗𐑫𐑩𐑤 𐑓𐑲𐑤𐑕𐑦𐑕𐑑𐑩𐑥

en_GB: Show GNOME options
target: 𐑖𐑴 ·𐑜·𐑜𐑯𐑴𐑥 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Human readable name
target: 𐑣𐑿𐑥𐑩𐑯 𐑮𐑰𐑛𐑩𐑚𐑩𐑤 𐑯𐑱𐑥

en_GB: Human readable name of this application
target: 𐑣𐑿𐑥𐑩𐑯 𐑮𐑰𐑛𐑩𐑚𐑩𐑤 𐑯𐑱𐑥 𐑝 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: GNOME path
target: ·𐑜·𐑜𐑯𐑴𐑥 𐑐𐑭𐑔

en_GB: Path in which to look for installed files
target: 𐑐𐑭𐑔 𐑦𐑯 𐑢𐑦𐑗 𐑑 𐑤𐑫𐑒 𐑓𐑹 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑓𐑲𐑤𐑟

en_GB: App ID
target: 𐑨𐑐 ID

en_GB: ID string to use for this application
target: ID 𐑕𐑑𐑮𐑦𐑙 𐑑 𐑿𐑕 𐑓𐑹 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: App version
target: 𐑨𐑐 𐑝𐑻𐑠𐑩𐑯

en_GB: GNOME Prefix
target: ·𐑜𐑯𐑴𐑥 𐑐𐑮𐑰𐑓𐑦𐑒𐑕

en_GB: Prefix where GNOME was installed
target: 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑢𐑺 ·𐑜𐑯𐑴𐑥 𐑢𐑪𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: Library prefix where GNOME was installed
target: 𐑤𐑲𐑚𐑮𐑼𐑦 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑢𐑺 ·𐑜𐑯𐑴𐑥 𐑢𐑪𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: Data prefix where GNOME was installed
target: 𐑛𐑱𐑑𐑩 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑢𐑺 ·𐑜𐑯𐑴𐑥 𐑢𐑪𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: Configuration prefix where GNOME was installed
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑢𐑺 ·𐑜𐑯𐑴𐑥 𐑢𐑪𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: GNOME App Prefix
target: ·𐑜𐑯𐑴𐑥 𐑨𐑐 𐑐𐑮𐑰𐑓𐑦𐑒𐑕

en_GB: Prefix where this application was installed
target: 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑢𐑺 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑪𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: Library prefix where this application was installed
target: 𐑤𐑲𐑚𐑮𐑼𐑦 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑢𐑺 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑪𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: Data prefix where this application was installed
target: 𐑛𐑱𐑑𐑩 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑢𐑺 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑪𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: Configuration prefix where this application was installed
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑢𐑺 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑪𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: Create Directories
target: 𐑒𐑮𐑦𐑱𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦𐑟

en_GB: Create standard GNOME directories on startup
target: 𐑒𐑮𐑦𐑱𐑑 𐑕𐑑𐑨𐑯𐑛𐑼𐑛 ·𐑜𐑯𐑴𐑥 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦𐑟 𐑪𐑯 𐑕𐑑𐑸𐑑𐑳𐑐

en_GB: Enable Sound
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑕𐑬𐑯𐑛

en_GB: Enable sound on startup
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑕𐑬𐑯𐑛 𐑪𐑯 𐑕𐑑𐑸𐑑𐑳𐑐

en_GB: Help options
target: 𐑣𐑧𐑤𐑐 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Application options
target: 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Dynamic modules to load
target: 𐑛𐑲𐑯𐑨𐑥𐑦𐑒 𐑥𐑪𐑛𐑿𐑤𐑟 𐑑 𐑤𐑴𐑛

en_GB: Unknown internal error while displaying this location.
target: 𐑳𐑯𐑴𐑯 𐑦𐑯𐑑𐑻𐑯𐑩𐑤 𐑻𐑼 𐑢𐑲𐑤 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑞𐑦𐑕 𐑤𐑴𐑒𐑱𐑖𐑩𐑯.

en_GB: The specified location is invalid.
target: 𐑞 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑦𐑟 𐑦𐑯𐑝𐑨𐑤𐑦𐑛.

en_GB: There was an error parsing the default action command associated with this location.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑻𐑼 𐑐𐑸𐑕𐑦𐑙 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑨𐑒𐑖𐑩𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 𐑩𐑕𐑴𐑖𐑦𐑱𐑑𐑩𐑛 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑤𐑴𐑒𐑱𐑖𐑩𐑯.

en_GB: There was an error launching the default action command associated with this location.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑻𐑼 𐑤𐑷𐑯𐑗𐑦𐑙 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑨𐑒𐑖𐑩𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 𐑩𐑕𐑴𐑖𐑦𐑱𐑑𐑩𐑛 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑤𐑴𐑒𐑱𐑖𐑩𐑯.

en_GB: There is no default action associated with this location.
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑛𐑦𐑓𐑷𐑤𐑑 𐑨𐑒𐑖𐑩𐑯 𐑩𐑕𐑴𐑖𐑦𐑱𐑑𐑩𐑛 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑤𐑴𐑒𐑱𐑖𐑩𐑯.

en_GB: The default action does not support this protocol.
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑨𐑒𐑖𐑩𐑯 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑 𐑞𐑦𐑕 𐑐𐑮𐑴𐑑𐑩𐑒𐑪𐑤.

en_GB: The request was cancelled.
target: 𐑞 𐑮𐑦𐑒𐑢𐑧𐑕𐑑 𐑢𐑪𐑟 𐑒𐑨𐑯𐑕𐑩𐑤𐑛.

en_GB: The host "%s" could not be found.
target: 𐑞 𐑣𐑴𐑕𐑑 "%s" 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛.

en_GB: The host could not be found.
target: 𐑞 𐑣𐑴𐑕𐑑 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛.

en_GB: The location or file could not be found.
target: 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑹 𐑓𐑲𐑤 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛.

en_GB: The login has failed.
target: 𐑞 𐑤𐑪𐑜𐑦𐑯 𐑣𐑨𐑟 𐑓𐑱𐑤𐑛.

en_GB: Error showing url: %s
target: 𐑻𐑼 𐑖𐑴𐑦𐑙 URL: %s

en_GB: Extra Moniker factory
target: 𐑧𐑒𐑕𐑑𐑮𐑩 𐑥𐑪𐑯𐑦𐑒𐑼 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: config indirect moniker
target: 𐑒𐑪𐑯𐑓𐑦𐑜 𐑦𐑯𐑛𐑲𐑮𐑧𐑒𐑑 𐑥𐑪𐑯𐑦𐑒𐑼

en_GB: Key %s not found in configuration
target: 𐑒𐑰 %s 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛 𐑦𐑯 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯

en_GB: Beep when a modifier is pressed.
target: 𐑚𐑰𐑐 𐑢𐑧𐑯 𐑩 𐑥𐑪𐑛𐑦𐑓𐑲𐑼 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑.

en_GB: Disable if two keys are pressed at the same time.
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑦𐑓 𐑑𐑵 𐑒𐑰𐑟 𐑸 𐑐𐑮𐑧𐑕𐑑 𐑨𐑑 𐑞 𐑕𐑱𐑥 𐑑𐑲𐑥.

en_GB: Do not accept a key as being pressed unless held for @delay milliseconds.
target: 𐑛𐑵 𐑯𐑪𐑑 𐑨𐑒𐑕𐑧𐑐𐑑 𐑩 𐑒𐑰 𐑨𐑟 𐑚𐑰𐑦𐑙 𐑐𐑮𐑧𐑕𐑑 𐑳𐑯𐑤𐑧𐑕 𐑣𐑧𐑤𐑛 𐑓𐑹 @𐑛𐑦𐑤𐑱 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟.

en_GB: How long to accelerate in milliseconds
target: 𐑣𐑬 𐑤𐑪𐑙 𐑑 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑 𐑦𐑯 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟

en_GB: How many milliseconds it takes to go from 0 to maximum speed.
target: 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑦𐑑 𐑑𐑱𐑒𐑕 𐑑 𐑜𐑴 𐑓𐑮𐑪𐑥 0 𐑑 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑕𐑐𐑰𐑛.

en_GB: How many milliseconds to wait before mouse movement keys start to operate.
target: 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑑 𐑢𐑱𐑑 𐑚𐑦𐑓𐑹 𐑥𐑬𐑕 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑒𐑰𐑟 𐑕𐑑𐑸𐑑 𐑑 𐑪𐑐𐑼𐑱𐑑.

en_GB: How many pixels per second to move at the maximum speed.
target: 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑐𐑻 𐑕𐑧𐑒𐑩𐑯𐑛 𐑑 𐑥𐑵𐑝 𐑨𐑑 𐑞 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑕𐑐𐑰𐑛.

en_GB: Ignore multiple presses of the _same_ key within @delay milliseconds.
target: 𐑦𐑜𐑯𐑹 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑐𐑮𐑧𐑕𐑩𐑟 𐑝 𐑞 _same_ 𐑒𐑰 𐑢𐑦𐑞𐑦𐑯 @𐑛𐑦𐑤𐑱 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟.

en_GB: Initial delay in milliseconds
target: 𐑦𐑯𐑦𐑖𐑩𐑤 𐑛𐑦𐑤𐑱 𐑦𐑯 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟

en_GB: Minimum interval in milliseconds
target: 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑦𐑯𐑑𐑼𐑝𐑩𐑤 𐑦𐑯 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟

en_GB: Pixels per seconds
target: 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑐𐑻 𐑕𐑧𐑒𐑩𐑯𐑛𐑟

en_GB: minimum interval in milliseconds
target: 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑦𐑯𐑑𐑼𐑝𐑩𐑤 𐑦𐑯 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟

en_GB: Browser needs terminal
target: 𐑚𐑮𐑬𐑟𐑼 𐑯𐑰𐑛𐑟 𐑑𐑻𐑥𐑦𐑯𐑩𐑤

en_GB: Browser understands remote
target: 𐑚𐑮𐑬𐑟𐑼 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛𐑟 𐑮𐑦𐑥𐑴𐑑

en_GB: Default browser
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑮𐑬𐑟𐑼

en_GB: Default browser for all URLs.
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑮𐑬𐑟𐑼 𐑓𐑹 𐑷𐑤 URL𐑟.

en_GB: Whether the default browser needs a terminal to run.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑮𐑬𐑟𐑼 𐑯𐑰𐑛𐑟 𐑩 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑑 𐑮𐑳𐑯.

en_GB: Whether the default browser understands netscape remote.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑮𐑬𐑟𐑼 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛𐑟 𐑯𐑧𐑑𐑕𐑒𐑱𐑐 𐑮𐑦𐑥𐑴𐑑.

en_GB: Calendar needs terminal
target: 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑯𐑰𐑛𐑟 𐑑𐑻𐑥𐑦𐑯𐑩𐑤

en_GB: Default calendar
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑨𐑤𐑩𐑯𐑛𐑼

en_GB: Default calendar application
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Default tasks
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑑𐑭𐑕𐑒𐑕

en_GB: Default tasks application
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑑𐑭𐑕𐑒𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Tasks needs terminal
target: 𐑑𐑭𐑕𐑒𐑕 𐑯𐑰𐑛𐑟 𐑑𐑻𐑥𐑦𐑯𐑩𐑤

en_GB: Whether the default calendar application needs a terminal to run
target: 𐑢𐑧𐑞𐑼 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑯𐑰𐑛𐑟 𐑩 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑑 𐑮𐑳𐑯

en_GB: Whether the default tasks application needs a terminal to run
target: 𐑢𐑧𐑞𐑼 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑑𐑭𐑕𐑒𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑯𐑰𐑛𐑟 𐑩 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑑 𐑮𐑳𐑯

en_GB: Argument used to execute programs in the terminal defined by the 'exec' key.
target: 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 𐑿𐑕𐑑 𐑑 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 𐑐𐑮𐑴𐑜𐑮𐑨𐑥𐑟 𐑦𐑯 𐑞 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑛𐑦𐑓𐑲𐑯𐑛 𐑚𐑲 𐑞 '𐑧𐑜𐑟𐑧𐑒' 𐑒𐑰.

en_GB: Exec Arguments
target: 𐑧𐑜𐑟𐑧𐑒 𐑸𐑜𐑿𐑥𐑩𐑯𐑑𐑕

en_GB: Terminal application
target: 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Terminal program to use when starting applications that require one.
target: 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑑 𐑿𐑕 𐑢𐑧𐑯 𐑕𐑑𐑸𐑑𐑦𐑙 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑞𐑨𐑑 𐑮𐑦𐑒𐑢𐑲𐑼 𐑢𐑳𐑯.

en_GB: A list with names of the first window manager workspaces. This key has been deprecated since GNOME 2.12.
target: 𐑩 𐑤𐑦𐑕𐑑 𐑢𐑦𐑞 𐑯𐑱𐑥𐑟 𐑝 𐑞 𐑓𐑻𐑕𐑑 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟. 𐑞𐑦𐑕 𐑒𐑰 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑕𐑦𐑯𐑕 ·𐑜𐑯𐑴𐑥 2.12.

en_GB: Fallback window manager (deprecated)
target: 𐑓𐑪𐑤𐑚𐑨𐑒 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: Fallback window manager if user window manager can't be found. This key has been deprecated since GNOME 2.12.
target: 𐑓𐑪𐑤𐑚𐑨𐑒 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑦𐑓 𐑿𐑟𐑼 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛. 𐑞𐑦𐑕 𐑒𐑰 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑕𐑦𐑯𐑕 ·𐑜𐑯𐑴𐑥 2.12.

en_GB: Names of the workspaces (deprecated)
target: 𐑯𐑱𐑥𐑟 𐑝 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: The number of workspaces (deprecated)
target: 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: The number of workspaces the window manager should use This key has been deprecated since GNOME 2.12.
target: 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑖𐑫𐑛 𐑿𐑕 𐑞𐑦𐑕 𐑒𐑰 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑕𐑦𐑯𐑕 ·𐑜𐑯𐑴𐑥 2.12.

en_GB: User window manager (deprecated)
target: 𐑿𐑟𐑼 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: Window manager to try first. This key has been deprecated since GNOME 2.12.
target: 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑑 𐑑𐑮𐑲 𐑓𐑻𐑕𐑑. 𐑞𐑦𐑕 𐑒𐑰 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑕𐑦𐑯𐑕 ·𐑜𐑯𐑴𐑥 2.12.

en_GB: Color Shading Type
target: 𐑒𐑳𐑤𐑼 𐑖𐑱𐑛𐑦𐑙 𐑑𐑲𐑐

en_GB: Draw Desktop Background
target: 𐑛𐑮𐑷 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛

en_GB: File to use for the background image.
target: 𐑓𐑲𐑤 𐑑 𐑿𐑕 𐑓𐑹 𐑞 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑦𐑥𐑦𐑡.

en_GB: Have GNOME draw the desktop background.
target: 𐑣𐑨𐑝 ·𐑜𐑯𐑴𐑥 𐑛𐑮𐑷 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛.

en_GB: How to shade the background color. Possible values are "horizontal-gradient", "vertical-gradient", and "solid".
target: 𐑣𐑬 𐑑 𐑖𐑱𐑛 𐑞 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "horizontal-gradient", "vertical-gradient", and "solid".

en_GB: Left or Top color when drawing gradients, or the solid color.
target: 𐑤𐑧𐑓𐑑 𐑹 𐑑𐑪𐑐 𐑒𐑳𐑤𐑼 𐑢𐑧𐑯 𐑛𐑮𐑷𐑦𐑙 𐑜𐑮𐑱𐑛𐑦𐑩𐑯𐑑𐑕, 𐑹 𐑞 𐑕𐑪𐑤𐑦𐑛 𐑒𐑳𐑤𐑼.

en_GB: Opacity with which to draw the background picture.
target: 𐑴𐑐𐑨𐑕𐑩𐑑𐑰 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑑 𐑛𐑮𐑷 𐑞 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑐𐑦𐑒𐑗𐑼.

en_GB: Picture Filename
target: 𐑐𐑦𐑒𐑗𐑼 𐑓𐑲𐑤𐑯𐑱𐑥

en_GB: Picture Opacity
target: 𐑐𐑦𐑒𐑗𐑼 𐑴𐑐𐑨𐑕𐑩𐑑𐑰

en_GB: Picture Options
target: 𐑐𐑦𐑒𐑗𐑼 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Primary Color
target: 𐑐𐑮𐑲𐑥𐑼𐑦 𐑒𐑳𐑤𐑼

en_GB: Right or Bottom color when drawing gradients, not used for solid color.
target: 𐑮𐑲𐑑 𐑹 𐑚𐑪𐑑𐑫𐑥 𐑒𐑳𐑤𐑼 𐑢𐑧𐑯 𐑛𐑮𐑷𐑦𐑙 𐑜𐑮𐑱𐑛𐑦𐑩𐑯𐑑𐑕, 𐑯𐑪𐑑 𐑿𐑕𐑑 𐑓𐑹 𐑕𐑪𐑤𐑦𐑛 𐑒𐑳𐑤𐑼.

en_GB: Secondary Color
target: 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑒𐑳𐑤𐑼

en_GB: File Icon Theme
target: 𐑓𐑲𐑤 𐑲𐑒𐑪𐑯 𐑔𐑰𐑥

en_GB: Theme used for displaying file icons.
target: 𐑔𐑰𐑥 𐑿𐑕𐑑 𐑓𐑹 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑓𐑲𐑤 𐑲𐑒𐑪𐑯𐑟.

en_GB: Buttons Have Icons
target: 𐑚𐑳𐑑𐑩𐑯𐑟 𐑣𐑨𐑝 𐑲𐑒𐑪𐑯𐑟

en_GB: Enable Accessibility
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑨𐑒𐑕𐑧𐑕𐑩𐑚𐑦𐑤𐑦𐑑𐑰

en_GB: Icon Theme
target: 𐑲𐑒𐑪𐑯 𐑔𐑰𐑥

en_GB: Icon theme to use for the panel, nautilus etc.
target: 𐑲𐑒𐑪𐑯 𐑔𐑰𐑥 𐑑 𐑿𐑕 𐑓𐑹 𐑞 𐑐𐑨𐑯𐑩𐑤, 𐑯𐑪𐑑𐑩𐑤𐑩𐑕 𐑧𐑑𐑕.

en_GB: Keyboard shortcut to open the menu bars.
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑕𐑹𐑑𐑒𐑳𐑑 𐑑 𐑴𐑐𐑩𐑯 𐑞 𐑥𐑧𐑯𐑿 𐑚𐑸𐑟.

en_GB: Length of the cursor blink cycle, in milliseconds.
target: 𐑤𐑧𐑙𐑔 𐑝 𐑞 𐑒𐑻𐑕𐑼 𐑚𐑤𐑦𐑙𐑒 𐑕𐑲𐑒𐑩𐑤, 𐑦𐑯 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟.

en_GB: Menus Have Icons
target: 𐑥𐑧𐑯𐑿𐑟 𐑣𐑨𐑝 𐑲𐑒𐑪𐑯𐑟

en_GB: Name of the default font used for reading documents.
target: 𐑯𐑱𐑥 𐑝 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑪𐑯𐑑 𐑿𐑕𐑑 𐑓𐑹 𐑮𐑰𐑛𐑦𐑙 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕.

en_GB: Show the 'Unicode Control Character' menu
target: 𐑖𐑴 𐑞 '·𐑿𐑯𐑦𐑒𐑴𐑛 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑒𐑸𐑩𐑒𐑑𐑼' 𐑥𐑧𐑯𐑿

en_GB: Size of icons in toolbars, either "small-toolbar" or "large-toolbar".
target: 𐑕𐑲𐑟 𐑝 𐑲𐑒𐑪𐑯𐑟 𐑦𐑯 𐑑𐑵𐑤𐑚𐑸𐑟, 𐑲𐑞𐑼 "small-toolbar" 𐑹 "large-toolbar".

en_GB: Status Bar on Right
target: 𐑕𐑑𐑱𐑑𐑫𐑕 𐑚𐑸 𐑪𐑯 𐑮𐑲𐑑

en_GB: Toolbar Detachable
target: 𐑑𐑵𐑤𐑚𐑸 𐑛𐑦𐑑𐑨𐑗𐑩𐑚𐑩𐑤

en_GB: Use Custom Font
target: 𐑿𐑟 𐑒𐑳𐑕𐑑𐑩𐑥 𐑓𐑪𐑯𐑑

en_GB: Whether Applications should have accessibility support.
target: 𐑢𐑧𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑨𐑒𐑕𐑧𐑕𐑩𐑚𐑦𐑤𐑦𐑑𐑰 𐑕𐑩𐑐𐑹𐑑.

en_GB: Whether animations should be displayed. Note: This is a global key, it changes the behaviour of the window manager, the panel etc.
target: 𐑢𐑧𐑞𐑼 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯𐑟 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛. 𐑯𐑴𐑑: 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑜𐑤𐑴𐑚𐑩𐑤 𐑒𐑰, 𐑦𐑑 𐑗𐑱𐑯𐑡𐑩𐑟 𐑞 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼, 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑧𐑑𐑕.

en_GB: Whether buttons may display an icon in addition to the button text.
target: 𐑢𐑧𐑞𐑼 𐑚𐑳𐑑𐑩𐑯𐑟 𐑥𐑱 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑦𐑯 𐑩𐑛𐑦𐑖𐑩𐑯 𐑑 𐑞 𐑚𐑳𐑑𐑩𐑯 𐑑𐑧𐑒𐑕𐑑.

en_GB: Whether menus may display an icon next to a menu entry.
target: 𐑢𐑧𐑞𐑼 𐑥𐑧𐑯𐑿𐑟 𐑥𐑱 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑩 𐑥𐑧𐑯𐑿 𐑧𐑯𐑑𐑮𐑦.

en_GB: Whether the context menus of entries and text views should offer to change the input method.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑒𐑪𐑯𐑑𐑧𐑒𐑕𐑑 𐑥𐑧𐑯𐑿𐑟 𐑝 𐑧𐑯𐑑𐑮𐑦𐑟 𐑯 𐑑𐑧𐑒𐑕𐑑 𐑝𐑿𐑟 𐑖𐑫𐑛 𐑪𐑓𐑼 𐑑 𐑗𐑱𐑯𐑡 𐑞 𐑦𐑯𐑐𐑫𐑑 𐑥𐑧𐑔𐑩𐑛.

en_GB: Whether the context menus of entries and text views should offer to insert control characters.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑒𐑪𐑯𐑑𐑧𐑒𐑕𐑑 𐑥𐑧𐑯𐑿𐑟 𐑝 𐑧𐑯𐑑𐑮𐑦𐑟 𐑯 𐑑𐑧𐑒𐑕𐑑 𐑝𐑿𐑟 𐑖𐑫𐑛 𐑪𐑓𐑼 𐑑 𐑦𐑯𐑕𐑻𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑒𐑸𐑩𐑒𐑑𐑼𐑟.

en_GB: Whether the cursor should blink.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑒𐑻𐑕𐑼 𐑖𐑫𐑛 𐑚𐑤𐑦𐑙𐑒.

en_GB: Whether the user can detach toolbars and move them around.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑿𐑟𐑼 𐑒𐑨𐑯 𐑛𐑦𐑑𐑨𐑗 𐑑𐑵𐑤𐑚𐑸𐑟 𐑯 𐑥𐑵𐑝 𐑞𐑧𐑥 𐑼𐑬𐑯𐑛.

en_GB: Whether to display a status bar meter on the right.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑩 𐑕𐑑𐑱𐑑𐑫𐑕 𐑚𐑸 𐑥𐑰𐑑𐑼 𐑪𐑯 𐑞 𐑮𐑲𐑑.

en_GB: Disable URL and MIME type handlers
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 URL 𐑯 MIME 𐑑𐑲𐑐 𐑣𐑨𐑯𐑛𐑤𐑻𐑟

en_GB: Disable command line
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑒𐑩𐑥𐑭𐑯𐑛 𐑤𐑲𐑯

en_GB: Disable lock screen
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑤𐑪𐑒 𐑕𐑒𐑮𐑰𐑯

en_GB: Disable print setup
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑐𐑮𐑦𐑯𐑑 𐑕𐑧𐑑𐑳𐑐

en_GB: Disable printing
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑐𐑮𐑦𐑯𐑑𐑦𐑙

en_GB: Disable saving files to disk
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑕𐑱𐑝𐑦𐑙 𐑓𐑲𐑤𐑟 𐑑 𐑛𐑦𐑕𐑒

en_GB: Disable user switching
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑿𐑟𐑼 𐑕𐑢𐑦𐑗𐑦𐑙

en_GB: Prevent running any URL or MIME type handler applications.
target: 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑮𐑳𐑯𐑦𐑙 𐑧𐑯𐑦 URL 𐑹 MIME 𐑑𐑲𐑐 𐑣𐑨𐑯𐑛𐑤𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟.

en_GB: Prevent the user from accessing the terminal or specifying a command line to be executed. For example, this would disable access to the panel's "Run Application" dialog.
target: 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞 𐑿𐑟𐑼 𐑓𐑮𐑪𐑥 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑞 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑹 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑦𐑙 𐑩 𐑒𐑩𐑥𐑭𐑯𐑛 𐑤𐑲𐑯 𐑑 𐑚𐑰 𐑧𐑒𐑕𐑩𐑒𐑿𐑑𐑩𐑛. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑞𐑦𐑕 𐑢𐑫𐑛 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑞 𐑐𐑨𐑯𐑩𐑤'𐑕 "𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯" 𐑛𐑲𐑩𐑤𐑪𐑜.

en_GB: Prevent the user from modifying print settings. For example, this would disable access to all applications' "Print Setup" dialogs.
target: 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞 𐑿𐑟𐑼 𐑓𐑮𐑪𐑥 𐑥𐑪𐑛𐑦𐑓𐑲𐑦𐑙 𐑐𐑮𐑦𐑯𐑑 𐑕𐑧𐑑𐑦𐑙𐑟. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑞𐑦𐑕 𐑢𐑫𐑛 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑷𐑤 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟' "𐑐𐑮𐑦𐑯𐑑 𐑕𐑧𐑑𐑳𐑐" 𐑛𐑲𐑩𐑤𐑪𐑜𐑟.

en_GB: Prevent the user from printing. For example, this would disable access to all applications' "Print" dialogs.
target: 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞 𐑿𐑟𐑼 𐑓𐑮𐑪𐑥 𐑐𐑮𐑦𐑯𐑑𐑦𐑙. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑞𐑦𐑕 𐑢𐑫𐑛 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑷𐑤 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟' "𐑐𐑮𐑦𐑯𐑑" 𐑛𐑲𐑩𐑤𐑪𐑜𐑟.

en_GB: Prevent the user from saving files to disk. For example, this would disable access to all applications' "Save as" dialogs.
target: 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞 𐑿𐑟𐑼 𐑓𐑮𐑪𐑥 𐑕𐑱𐑝𐑦𐑙 𐑓𐑲𐑤𐑟 𐑑 𐑛𐑦𐑕𐑒. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑞𐑦𐑕 𐑢𐑫𐑛 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑷𐑤 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟' "𐑕𐑱𐑝 𐑨𐑟" 𐑛𐑲𐑩𐑤𐑪𐑜𐑟.

en_GB: Prevent the user from switching to another account while his session is active.
target: 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞 𐑿𐑟𐑼 𐑓𐑮𐑪𐑥 𐑕𐑢𐑦𐑗𐑦𐑙 𐑑 𐑩𐑯𐑳𐑞𐑼 𐑩𐑒𐑬𐑯𐑑 𐑢𐑲𐑤 𐑣𐑦𐑟 𐑕𐑧𐑖𐑩𐑯 𐑦𐑟 𐑨𐑒𐑑𐑦𐑝.

en_GB: Prevent the user to lock his screen.
target: 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞 𐑿𐑟𐑼 𐑑 𐑤𐑪𐑒 𐑣𐑦𐑟 𐑕𐑒𐑮𐑰𐑯.

en_GB: File name of the bell sound to be played.
target: 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑝 𐑞 𐑚𐑧𐑤 𐑕𐑬𐑯𐑛 𐑑 𐑚𐑰 𐑐𐑤𐑱𐑛.

en_GB: Keyboard Bell Custom Filename
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑚𐑧𐑤 𐑒𐑳𐑕𐑑𐑩𐑥 𐑓𐑲𐑤𐑯𐑱𐑥

en_GB: possible values are "on", "off", and "custom".
target: 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "on", "off", 𐑯 "custom".

en_GB: Acceleration multiplier for mouse motion. A value of -1 is the system default.
target: 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑖𐑩𐑯 𐑥𐑩𐑤𐑑𐑩𐑐𐑤𐑲𐑻 𐑓𐑹 𐑥𐑬𐑕 𐑥𐑴𐑖𐑩𐑯. 𐑩 𐑝𐑨𐑤𐑿 𐑝 -1 𐑦𐑟 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑛𐑦𐑓𐑷𐑤𐑑.

en_GB: Cursor font
target: 𐑒𐑻𐑕𐑼 𐑓𐑪𐑯𐑑

en_GB: Cursor size
target: 𐑒𐑻𐑕𐑼 𐑕𐑲𐑟

en_GB: Cursor theme
target: 𐑒𐑻𐑕𐑼 𐑔𐑰𐑥

en_GB: Distance before a drag is started.
target: 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 𐑚𐑦𐑓𐑹 𐑩 𐑛𐑮𐑨𐑜 𐑦𐑟 𐑕𐑑𐑸𐑑𐑩𐑛.

en_GB: Distance in pixels the pointer must move before accelerated mouse motion is activated. A value of -1 is the system default.
target: 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 𐑦𐑯 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑥𐑳𐑕𐑑 𐑥𐑵𐑝 𐑚𐑦𐑓𐑹 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑𐑩𐑛 𐑥𐑬𐑕 𐑥𐑴𐑖𐑩𐑯 𐑦𐑟 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑩𐑛. 𐑩 𐑝𐑨𐑤𐑿 𐑝 -1 𐑦𐑟 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑛𐑦𐑓𐑷𐑤𐑑.

en_GB: Drag Threshold
target: 𐑛𐑮𐑨𐑜 𐑔𐑮𐑧𐑖𐑴𐑤𐑛

en_GB: Font name of the cursor. If unset, the default font is used. This value is only propagated to the X server start of each session, so changing it mid-session won't have an effect until the next time you log in.
target: 𐑓𐑪𐑯𐑑 𐑯𐑱𐑥 𐑝 𐑞 𐑒𐑻𐑕𐑼. 𐑦𐑓 𐑩𐑯𐑕𐑧𐑑, 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑪𐑯𐑑 𐑦𐑟 𐑿𐑟𐑛. 𐑞𐑦𐑕 𐑝𐑨𐑤𐑿 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑐𐑮𐑭𐑐𐑩𐑜𐑱𐑑𐑦𐑛 𐑑 𐑞 X 𐑕𐑻𐑝𐑼 𐑕𐑑𐑸𐑑 𐑝 𐑰𐑗 𐑕𐑧𐑖𐑩𐑯, 𐑕𐑴 𐑗𐑱𐑯𐑡𐑦𐑙 𐑦𐑑 𐑥𐑦𐑛-𐑕𐑧𐑖𐑩𐑯 𐑢𐑳𐑯'𐑑𐑰 𐑣𐑨𐑝 𐑩𐑯 𐑦𐑓𐑧𐑒𐑑 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑑𐑲𐑥 𐑿 𐑤𐑪𐑜 𐑦𐑯.

en_GB: Highlights the current location of the pointer when the Control key is pressed and released.
target: 𐑣𐑲𐑤𐑲𐑑𐑕 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑢𐑧𐑯 𐑞 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑒𐑰 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑 𐑯 𐑮𐑦𐑤𐑰𐑕𐑑.

en_GB: Length of a double click.
target: 𐑤𐑧𐑙𐑔 𐑝 𐑩 𐑛𐑳𐑚𐑩𐑤 𐑒𐑤𐑦𐑒.

en_GB: Motion Threshold
target: 𐑥𐑴𐑖𐑩𐑯 𐑔𐑮𐑧𐑖𐑴𐑤𐑛

en_GB: Mouse button orientation
target: 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯

en_GB: Single Click
target: 𐑕𐑦𐑙𐑜𐑩𐑤 𐑒𐑤𐑦𐑒

en_GB: Single click to open icons.
target: 𐑕𐑦𐑙𐑜𐑩𐑤 𐑒𐑤𐑦𐑒 𐑑 𐑴𐑐𐑩𐑯 𐑲𐑒𐑪𐑯𐑟.

en_GB: Size of the cursor referenced by cursor_theme.
target: 𐑕𐑲𐑟 𐑝 𐑞 𐑒𐑻𐑕𐑼 𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑑 𐑚𐑲 cursor_theme.

en_GB: Swap left and right mouse buttons for left-handed mice.
target: 𐑕𐑢𐑪𐑐 𐑤𐑧𐑓𐑑 𐑯 𐑮𐑲𐑑 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯𐑟 𐑓𐑹 𐑤𐑧𐑓𐑑-𐑣𐑨𐑯𐑛𐑧𐑛 𐑥𐑲𐑕.

en_GB: Default mixer device
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑥𐑦𐑒𐑕𐑻 𐑛𐑦𐑝𐑲𐑕

en_GB: Default mixer tracks
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑥𐑦𐑒𐑕𐑻 𐑑𐑮𐑨𐑒𐑕

en_GB: Enable sound server startup.
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑕𐑬𐑯𐑛 𐑕𐑻𐑝𐑼 𐑕𐑑𐑸𐑑𐑳𐑐.

en_GB: Input feedback sounds
target: 𐑦𐑯𐑐𐑫𐑑 𐑓𐑰𐑛𐑚𐑨𐑒 𐑕𐑬𐑯𐑛𐑟

en_GB: Sound theme name
target: 𐑕𐑬𐑯𐑛 𐑔𐑰𐑥 𐑯𐑱𐑥

en_GB: Sounds for events
target: 𐑕𐑬𐑯𐑛𐑟 𐑓𐑹 𐑦𐑝𐑧𐑯𐑑𐑕

en_GB: Whether to play sounds on input events.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑐𐑤𐑱 𐑕𐑬𐑯𐑛𐑟 𐑪𐑯 𐑦𐑯𐑐𐑫𐑑 𐑦𐑝𐑧𐑯𐑑𐑕.

en_GB: Whether to play sounds on user events.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑐𐑤𐑱 𐑕𐑬𐑯𐑛𐑟 𐑪𐑯 𐑿𐑟𐑼 𐑦𐑝𐑧𐑯𐑑𐑕.

en_GB: Maximum size of the thumbnail cache, in megabytes. Set to -1 to disable cleaning.
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑕𐑲𐑟 𐑝 𐑞 𐑔𐑳𐑥𐑯𐑱𐑤 𐑒𐑨𐑖, 𐑦𐑯 𐑥𐑧𐑜𐑩𐑚𐑲𐑑𐑕. 𐑕𐑧𐑑 𐑑 -1 𐑑 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑒𐑤𐑰𐑯𐑦𐑙.

en_GB: Allow postponing of breaks
target: 𐑩𐑤𐑬 𐑐𐑴𐑕𐑑𐑐𐑴𐑯𐑦𐑙 𐑝 𐑚𐑮𐑱𐑒𐑕

en_GB: Break time
target: 𐑚𐑮𐑱𐑒 𐑑𐑲𐑥

en_GB: Number of minutes of typing time before break mode starts.
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑥𐑦𐑯𐑦𐑑𐑕 𐑝 𐑑𐑲𐑐𐑦𐑙 𐑑𐑲𐑥 𐑚𐑦𐑓𐑹 𐑚𐑮𐑱𐑒 𐑥𐑴𐑛 𐑕𐑑𐑸𐑑𐑕.

en_GB: Number of minutes that the typing break should last.
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑥𐑦𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑞 𐑑𐑲𐑐𐑦𐑙 𐑚𐑮𐑱𐑒 𐑖𐑫𐑛 𐑤𐑭𐑕𐑑.

en_GB: Type time
target: 𐑑𐑲𐑐 𐑑𐑲𐑥

en_GB: Whether or not keyboard locking is enabled
target: 𐑢𐑧𐑞𐑼 𐑹 𐑯𐑪𐑑 𐑒𐑰𐑚𐑪𐑮𐑛 𐑤𐑪𐑒𐑦𐑙 𐑦𐑟 𐑦𐑯𐑱𐑚𐑩𐑤𐑛

en_GB: Whether or not keyboard locking is enabled.
target: 𐑢𐑧𐑞𐑼 𐑹 𐑯𐑪𐑑 𐑒𐑰𐑚𐑪𐑮𐑛 𐑤𐑪𐑒𐑦𐑙 𐑦𐑟 𐑦𐑯𐑱𐑚𐑩𐑤𐑛.

en_GB: Whether or not the typing break screen can be postponed.
target: 𐑢𐑧𐑞𐑼 𐑹 𐑯𐑪𐑑 𐑞 𐑑𐑲𐑐𐑦𐑙 𐑚𐑮𐑱𐑒 𐑕𐑒𐑮𐑰𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑐𐑴𐑕𐑑𐑐𐑴𐑯𐑛.

en_GB: Font description as a string
target: 𐑓𐑪𐑯𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑨𐑟 𐑩 𐑕𐑑𐑮𐑦𐑙

en_GB: Font description
target: 𐑓𐑪𐑯𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯

en_GB: Size of font, relative to default size
target: 𐑕𐑲𐑟 𐑝 𐑓𐑪𐑯𐑑, 𐑮𐑧𐑤𐑩𐑑𐑦𐑝 𐑑 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑲𐑟

en_GB: Text color, as string
target: 𐑑𐑧𐑒𐑕𐑑 𐑒𐑳𐑤𐑼, 𐑨𐑟 𐑕𐑑𐑮𐑦𐑙

en_GB: Text color, as an R/G/B/A combined integer
target: 𐑑𐑧𐑒𐑕𐑑 𐑒𐑳𐑤𐑼, 𐑨𐑟 𐑩𐑯 R/G/B/A 𐑒𐑩𐑥𐑚𐑲𐑯𐑛 𐑦𐑯𐑑𐑩𐑡𐑼

en_GB: Text width
target: 𐑑𐑧𐑒𐑕𐑑 𐑢𐑦𐑛𐑔

en_GB: Width of the rendered text
target: 𐑢𐑦𐑛𐑔 𐑝 𐑞 𐑮𐑧𐑯𐑛𐑻𐑛 𐑑𐑧𐑒𐑕𐑑

en_GB: Text height
target: 𐑑𐑧𐑒𐑕𐑑 𐑣𐑲𐑑

en_GB: Height of the rendered text
target: 𐑣𐑲𐑑 𐑝 𐑞 𐑮𐑧𐑯𐑛𐑻𐑛 𐑑𐑧𐑒𐑕𐑑

en_GB: Scale set
target: 𐑕𐑒𐑱𐑤 𐑕𐑧𐑑

en_GB: Whether this tag affects font scaling
target: 𐑢𐑧𐑞𐑼 𐑞𐑦𐑕 𐑑𐑨𐑜 𐑩𐑓𐑧𐑒𐑑𐑕 𐑓𐑪𐑯𐑑 𐑕𐑒𐑱𐑤𐑦𐑙

en_GB: Text to display
target: 𐑑𐑧𐑒𐑕𐑑 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱

en_GB: Width for text box
target: 𐑢𐑦𐑛𐑔 𐑓𐑹 𐑑𐑧𐑒𐑕𐑑 𐑚𐑪𐑒𐑕

en_GB: Height for text box
target: 𐑣𐑲𐑑 𐑓𐑹 𐑑𐑧𐑒𐑕𐑑 𐑚𐑪𐑒𐑕

en_GB: Is this rich text item editable?
target: 𐑦𐑟 𐑞𐑦𐑕 𐑮𐑦𐑗 𐑑𐑧𐑒𐑕𐑑 𐑲𐑑𐑩𐑥 𐑧𐑛𐑦𐑑𐑩𐑚𐑩𐑤?

en_GB: Is this rich text item visible?
target: 𐑦𐑟 𐑞𐑦𐑕 𐑮𐑦𐑗 𐑑𐑧𐑒𐑕𐑑 𐑲𐑑𐑩𐑥 𐑝𐑦𐑕𐑦𐑚𐑩𐑤?

en_GB: Is the cursor visible in this rich text item?
target: 𐑦𐑟 𐑞 𐑒𐑻𐑕𐑼 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑦𐑯 𐑞𐑦𐑕 𐑮𐑦𐑗 𐑑𐑧𐑒𐑕𐑑 𐑲𐑑𐑩𐑥?

en_GB: Does the cursor blink in this rich text item?
target: 𐑛𐑳𐑟 𐑞 𐑒𐑻𐑕𐑼 𐑚𐑤𐑦𐑙𐑒 𐑦𐑯 𐑞𐑦𐑕 𐑮𐑦𐑗 𐑑𐑧𐑒𐑕𐑑 𐑲𐑑𐑩𐑥?

en_GB: Grow Height
target: 𐑜𐑮𐑴 𐑣𐑲𐑑

en_GB: Should the text box height grow if the text does not fit?
target: 𐑖𐑫𐑛 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑚𐑪𐑒𐑕 𐑣𐑲𐑑 𐑜𐑮𐑴 𐑦𐑓 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑓𐑦𐑑?

en_GB: Wrap mode for multiline text
target: 𐑮𐑨𐑐 𐑥𐑴𐑛 𐑓𐑹 𐑥𐑩𐑤𐑑𐑰𐑤𐑲𐑯 𐑑𐑧𐑒𐑕𐑑

en_GB: Justification mode
target: 𐑡𐑩𐑕𐑑𐑩𐑓𐑩𐑒𐑱𐑖𐑩𐑯 𐑥𐑴𐑛

en_GB: Anchor point for text
target: 𐑨𐑙𐑒𐑼 𐑐𐑶𐑯𐑑 𐑓𐑹 𐑑𐑧𐑒𐑕𐑑

en_GB: Number of pixels to put above lines
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑑 𐑐𐑫𐑑 𐑩𐑚𐑳𐑝 𐑤𐑲𐑯𐑟

en_GB: Number of pixels to put below lines
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑑 𐑐𐑫𐑑 𐑚𐑩𐑤𐑴 𐑤𐑲𐑯𐑟

en_GB: Number of pixels to put inside the wrap
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑑 𐑐𐑫𐑑 𐑦𐑯𐑕𐑲𐑛 𐑞 𐑮𐑨𐑐

en_GB: Number of pixels in the left margin
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑦𐑯 𐑞 𐑤𐑧𐑓𐑑 𐑥𐑸𐑡𐑦𐑯

en_GB: Number of pixels in the right margin
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑦𐑯 𐑞 𐑮𐑲𐑑 𐑥𐑸𐑡𐑦𐑯

en_GB: Indentation
target: 𐑦𐑯𐑛𐑧𐑯𐑑𐑱𐑖𐑩𐑯

en_GB: Number of pixels for indentation
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑓𐑹 𐑦𐑯𐑛𐑧𐑯𐑑𐑱𐑖𐑩𐑯

en_GB: Success, some attributes were ignored
target: Uspešan, neki atributi su zanemareni

en_GB: Success, ignored subscriptions
target: Uspešan, zanemarivanje prijava

en_GB: Success, ignored notifications
target: Uspešan, zanemarivanje obaveštenja

en_GB: Success, too many events
target: Uspešan, previše događaja

en_GB: Success, cancel subscription
target: Uspešan, otkazana prijava

en_GB: Forbidden
target: Zabranjen

en_GB: The client has not been authenticated
target: Klijent nije identifikovan

en_GB: You are not authorized to perform this operation
target: Niste ovlašćeni da izvedete ovu operaciju

en_GB: This operation cannot be completed
target: Ova operacija se ne može izvršiti

en_GB: The requested file was not found
target: Zahtevana datoteka nije nađena

en_GB: The requested resource no longer exists
target: Zahtevani resurs više ne postoji

en_GB: The request was too large
target: Zahtev je preveliki

en_GB: The request was too long
target: Zahtev je predugačak

en_GB: The document format is not supported
target: Zapis dokumenta nije podržan

en_GB: The value or attributes in this request are not supported
target: Vrednost ili atributi ovog zahteva nisu podržani

en_GB: The URI scheme is not supported
target: Vrsta adrese nije podržana

en_GB: The requested character set is not supported
target: Željeni skup znakova nije podržan

en_GB: There were conflicting attributes in the request
target: Došlo je do sudara atributa u zahtevu

en_GB: Compression is not supported
target: Sažimanje nije podržano

en_GB: There was a compression error
target: Došlo je do greške pri sažimanju

en_GB: There was an error in the format of the document
target: Došlo je do greške u zapisu dokumenta

en_GB: There was an error accessing the document
target: Došlo je do greške pri pristupu dokumentu

en_GB: Some attributes could not be set
target: Nisam mogao da postavim neke atribute

en_GB: All subscriptions were ignored
target: Sve prijave su zanemarene

en_GB: Too many subscriptions
target: Previše prijava

en_GB: All notifications were ignored.
target: Sva obaveštenja su zanemarena.

en_GB: A print support file was not found.
target: Datoteka za podršku štampe nije nađena.

en_GB: Version not supported
target: Verzija nije podržana

en_GB: Device error
target: Greška na uređaju

en_GB: Temporary error
target: Privremena greška

en_GB: The printer is not accepting jobs
target: Štampač ne prima zaduženja

en_GB: The printer is busy
target: Štampač je zauzet

en_GB: The job has been canceled
target: Zaduženje je otkazano

en_GB: Multiple-document jobs are not supported
target: Zaduženja od više dokumenata nisu podržana

en_GB: The printer is deactivated
target: Štampač je neaktiviran

en_GB: Redirected to another site
target: Preusmereno na neko drugo mesto

en_GB: There was an error loading an image: %s
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑻𐑼 𐑤𐑴𐑛𐑦𐑙 𐑩𐑯 𐑦𐑥𐑦𐑡: %s

en_GB: Default group, assigned on window creation
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑜𐑮𐑵𐑐, 𐑨𐑟𐑕𐑲𐑯𐑛 𐑪𐑯 𐑢𐑦𐑯𐑛𐑴 𐑒𐑮𐑰𐑱𐑖𐑩𐑯

en_GB: Keep and manage separate group per window
target: 𐑒𐑰𐑐 𐑯 𐑥𐑨𐑯𐑦𐑡 𐑕𐑧𐑐𐑼𐑱𐑑 𐑜𐑮𐑵𐑐 𐑐𐑻 𐑢𐑦𐑯𐑛𐑴

en_GB: Keyboard Update Handlers
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑳𐑐𐑛𐑱𐑑 𐑣𐑨𐑯𐑛𐑤𐑻𐑟

en_GB: Keyboard layout
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑤𐑱𐑬𐑑

en_GB: Load exotic, rarely used layouts and options
target: 𐑤𐑴𐑛 𐑦𐑜𐑟𐑭𐑑𐑦𐑒, 𐑮𐑺𐑤𐑦 𐑿𐑕𐑑 𐑤𐑱𐑬𐑑𐑕 𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Load extra configuration items
target: 𐑤𐑴𐑛 𐑧𐑒𐑕𐑑𐑮𐑩 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑲𐑑𐑩𐑥𐑟

en_GB: Save/restore indicators together with layout groups
target: 𐑕𐑱𐑝/𐑮𐑩𐑕𐑑𐑹 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼𐑟 𐑑𐑫𐑜𐑧𐑞𐑼 𐑢𐑦𐑞 𐑤𐑱𐑬𐑑 𐑜𐑮𐑵𐑐𐑕

en_GB: Show layout names instead of group names
target: 𐑖𐑴 𐑤𐑱𐑬𐑑 𐑯𐑱𐑥𐑟 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑜𐑮𐑵𐑐 𐑯𐑱𐑥𐑟

en_GB: The Keyboard Preview, X offset
target: 𐑞 𐑒𐑰𐑚𐑪𐑮𐑛 𐑐𐑮𐑰𐑝𐑿, 𐑧𐑒𐑕 𐑪𐑓𐑕𐑧𐑑

en_GB: The Keyboard Preview, Y offset
target: 𐑞 𐑒𐑰𐑚𐑪𐑮𐑛 𐑐𐑮𐑰𐑝𐑿, 𐑢𐑲 𐑪𐑓𐑕𐑧𐑑

en_GB: The Keyboard Preview, height
target: 𐑞 𐑒𐑰𐑚𐑪𐑮𐑛 𐑐𐑮𐑰𐑝𐑿, 𐑣𐑲𐑑

en_GB: The Keyboard Preview, width
target: 𐑞 𐑒𐑰𐑚𐑪𐑮𐑛 𐑐𐑮𐑰𐑝𐑿, 𐑢𐑦𐑛𐑔

en_GB: The background color for the layout indicator
target: 𐑞 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑓𐑹 𐑞 𐑤𐑱𐑬𐑑 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼

en_GB: The font family
target: 𐑞 𐑓𐑪𐑯𐑑 𐑓𐑨𐑥𐑦𐑤𐑦

en_GB: The font family for the layout indicator
target: 𐑞 𐑓𐑪𐑯𐑑 𐑓𐑨𐑥𐑦𐑤𐑦 𐑓𐑹 𐑞 𐑤𐑱𐑬𐑑 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼

en_GB: The font size
target: 𐑞 𐑓𐑪𐑯𐑑 𐑕𐑲𐑟

en_GB: The font size for the layout indicator
target: 𐑞 𐑓𐑪𐑯𐑑 𐑕𐑲𐑟 𐑓𐑹 𐑞 𐑤𐑱𐑬𐑑 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼

en_GB: The foreground color
target: 𐑞 𐑓𐑹𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼

en_GB: The foreground color for the layout indicator
target: 𐑞 𐑓𐑹𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑓𐑹 𐑞 𐑤𐑱𐑬𐑑 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼

en_GB: keyboard layout
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑤𐑱𐑬𐑑

en_GB: keyboard model
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑥𐑪𐑛𐑩𐑤

en_GB: 2 pages to 1
target: 2 𐑐𐑱𐑡𐑧𐑟 𐑑 1

en_GB: 4 pages to 1
target: 4 𐑐𐑱𐑡𐑧𐑟 𐑑 1

en_GB: C6/C5 Envelope
target: C6/C5 𐑧𐑯𐑝𐑩𐑤𐑴𐑐

en_GB: Divided
target: 𐑛𐑦𐑝𐑲𐑛𐑩𐑛

en_GB: Envelope 6x9
target: 𐑧𐑯𐑝𐑩𐑤𐑴𐑐 6x9

en_GB: Envelope No10
target: 𐑧𐑯𐑝𐑩𐑤𐑴𐑐 No10

en_GB: Folded
target: 𐑓𐑴𐑤𐑛𐑩𐑛

en_GB: Rotated 180 degrees
target: 𐑮𐑴𐑑𐑱𐑑𐑩𐑛 180 𐑛𐑦𐑜𐑮𐑰𐑟

en_GB: Rotated 270 degrees
target: 𐑮𐑴𐑑𐑱𐑑𐑩𐑛 270 𐑛𐑦𐑜𐑮𐑰𐑟

en_GB: Rotated 90 degrees
target: 𐑮𐑴𐑑𐑱𐑑𐑩𐑛 90 𐑛𐑦𐑜𐑮𐑰𐑟

en_GB: Straight
target: 𐑕𐑑𐑮𐑱𐑑

en_GB: Upside down landscape
target: 𐑳𐑐𐑕𐑲𐑛 𐑛𐑬𐑯 𐑤𐑨𐑯𐑛𐑕𐑒𐑨𐑐

en_GB: Upside down portrait
target: 𐑳𐑐𐑕𐑲𐑛 𐑛𐑬𐑯 𐑐𐑪𐑮𐑑𐑮𐑩𐑑

en_GB: Generic Postscript
target: 𐑡𐑩𐑯𐑧𐑮𐑦𐑒 ·𐑐𐑴𐑕𐑑𐑕𐑒𐑮𐑦𐑐𐑑

en_GB: Create a PDF document
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 PDF 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑

note: xgettext: Notice that this sentence contains every letter * of the English alphabet. This is a special sentence, called * a 'Pangram' (see: http://en.wikipedia.org/wiki/Pangram). * This sentence is used to demonstrate in a nice way how well * a font in your language looks. It's an improvement from h
en_GB: The quick brown fox jumps over the lazy dog.
target: 𐑰𐑝𐑯𐑦𐑙. 𐑞 𐑧𐑯𐑛 𐑝 𐑔𐑮𐑰 𐑒𐑪𐑯𐑝𐑻𐑡𐑦𐑙 𐑮𐑴𐑛𐑟 𐑑 ·𐑮𐑴𐑥.

en_GB: Job Configuration
target: 𐑡𐑪𐑚 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯

en_GB: The configuration for the print job
target: 𐑞 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑹 𐑞 𐑐𐑮𐑦𐑯𐑑 𐑡𐑪𐑚

en_GB: The context for the print job
target: 𐑞 𐑒𐑪𐑯𐑑𐑧𐑒𐑕𐑑 𐑓𐑹 𐑞 𐑐𐑮𐑦𐑯𐑑 𐑡𐑪𐑚

en_GB: on the weekend
target: 𐑪𐑯 𐑞 𐑢𐑰𐑒𐑧𐑯𐑛

en_GB: between midnight and 8 a.m.
target: 𐑚𐑦𐑑𐑢𐑰𐑯 𐑥𐑦𐑛𐑯𐑲𐑑 𐑯 8 a.m.

note: gpa_option_item_new (node,"night",_("between 6 p.m. and 6 a.m."));
en_GB: between 6 p.m. and 6 a.m.
target: 𐑚𐑦𐑑𐑢𐑰𐑯 6 p.m. 𐑯 6 a.m.

en_GB: between 4 p.m. and midnight
target: 𐑚𐑦𐑑𐑢𐑰𐑯 4 p.m. 𐑯 𐑥𐑦𐑛𐑯𐑲𐑑

en_GB: between 6 a.m. and 6 p.m.
target: 𐑚𐑦𐑑𐑢𐑰𐑯 6 a.m. 𐑯 6 p.m.

en_GB: when manually released
target: 𐑢𐑧𐑯 𐑥𐑨𐑯𐑘𐑫𐑩𐑤𐑦 𐑮𐑦𐑤𐑰𐑕𐑑

en_GB: immediately
target: 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: The list of font families available
target: 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑓𐑪𐑯𐑑 𐑓𐑨𐑥𐑦𐑤𐑦𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤

en_GB: The list of styles available for the selected font family
target: 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑕𐑑𐑲𐑤𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑓𐑹 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑪𐑯𐑑 𐑓𐑨𐑥𐑦𐑤𐑦

en_GB: Font _size:
target: 𐑓𐑪𐑯𐑑 _𐑕𐑲𐑟:

en_GB: This font does not have sample
target: 𐑞𐑦𐑕 𐑓𐑪𐑯𐑑 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑕𐑭𐑥𐑐𐑩𐑤

en_GB: Font Preview
target: 𐑓𐑪𐑯𐑑 𐑐𐑮𐑰𐑝𐑿

en_GB: Displays some example text in the selected font
target: 𐑛𐑦𐑕𐑐𐑤𐑱𐑟 𐑕𐑳𐑥 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑪𐑯𐑑

en_GB: Default Settings
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: Image showing pages being printed in duplex.
target: 𐑦𐑥𐑦𐑡 𐑖𐑴𐑦𐑙 𐑐𐑱𐑡𐑧𐑟 𐑚𐑰𐑦𐑙 𐑐𐑮𐑦𐑯𐑑𐑩𐑛 𐑦𐑯 𐑛𐑵𐑐𐑤𐑧𐑒𐑕.

en_GB: _Duplex
target: _𐑛𐑵𐑐𐑤𐑧𐑒𐑕

en_GB: Pages are printed in duplex.
target: 𐑐𐑱𐑡𐑧𐑟 𐑸 𐑐𐑮𐑦𐑯𐑑𐑩𐑛 𐑦𐑯 𐑛𐑵𐑐𐑤𐑧𐑒𐑕.

en_GB: Image showing the second page of a duplex printed sequence to be printed upside down.
target: 𐑦𐑥𐑦𐑡 𐑖𐑴𐑦𐑙 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑐𐑱𐑡 𐑝 𐑩 𐑛𐑵𐑐𐑤𐑧𐑒𐑕 𐑐𐑮𐑦𐑯𐑑𐑩𐑛 𐑕𐑰𐑒𐑢𐑩𐑯𐑕 𐑑 𐑚𐑰 𐑐𐑮𐑦𐑯𐑑𐑩𐑛 𐑳𐑐𐑕𐑲𐑛 𐑛𐑬𐑯.

en_GB: _Tumble
target: _𐑑𐑳𐑥𐑚𐑩𐑤

en_GB: If copies of the document are printed in duplex, the second page is flipped upside down,
target: 𐑦𐑓 𐑒𐑪𐑐𐑦𐑟 𐑝 𐑞 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑸 𐑐𐑮𐑦𐑯𐑑𐑩𐑛 𐑦𐑯 𐑛𐑵𐑐𐑤𐑧𐑒𐑕, 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑐𐑱𐑡 𐑦𐑟 𐑓𐑤𐑦𐑐𐑑 𐑳𐑐𐑕𐑲𐑛 𐑛𐑬𐑯,

en_GB: _Printing Time:
target: _𐑐𐑮𐑦𐑯𐑑𐑦𐑙 𐑑𐑲𐑥:

en_GB: Error while loading printer configuration
target: 𐑻𐑼 𐑢𐑲𐑤 𐑤𐑴𐑛𐑦𐑙 𐑐𐑮𐑦𐑯𐑑𐑼 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯

en_GB: If copies of the document are printed separately, one after another, rather than being interleaved
target: 𐑦𐑓 𐑒𐑪𐑐𐑦𐑟 𐑝 𐑞 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑸 𐑐𐑮𐑦𐑯𐑑𐑩𐑛 𐑕𐑧𐑐𐑼𐑩𐑑𐑤𐑦, 𐑢𐑳𐑯 𐑭𐑓𐑑𐑼 𐑩𐑯𐑳𐑞𐑼, 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑚𐑰𐑦𐑙 𐑦𐑯𐑑𐑻𐑤𐑰𐑝𐑛

en_GB: Reverse order of pages when printing
target: 𐑮𐑰𐑝𐑻𐑕 𐑹𐑛𐑼 𐑝 𐑐𐑱𐑡𐑧𐑟 𐑢𐑧𐑯 𐑐𐑮𐑦𐑯𐑑𐑦𐑙

note: Set up the dialog
en_GB: Gnome Print Dialog
target: ·𐑜𐑯𐑴𐑥 𐑐𐑮𐑦𐑯𐑑 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Print Range
target: 𐑐𐑮𐑦𐑯𐑑 𐑮𐑱𐑯𐑡

en_GB: _All
target: _𐑷𐑤

en_GB: _From:
target: _𐑓𐑮𐑪𐑥:

en_GB: Sets the start of the range of pages to be printed
target: 𐑕𐑧𐑑𐑕 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑞 𐑮𐑱𐑯𐑡 𐑝 𐑐𐑱𐑡𐑧𐑟 𐑑 𐑚𐑰 𐑐𐑮𐑦𐑯𐑑𐑩𐑛

en_GB: Sets the end of the range of pages to be printed
target: 𐑕𐑧𐑑𐑕 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑮𐑱𐑯𐑡 𐑝 𐑐𐑱𐑡𐑧𐑟 𐑑 𐑚𐑰 𐑐𐑮𐑦𐑯𐑑𐑩𐑛

en_GB: No visible output was created.
target: 𐑯𐑴 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑬𐑑𐑐𐑫𐑑 𐑢𐑪𐑟 𐑒𐑮𐑦𐑱𐑑𐑩𐑛.

en_GB: Number of pages horizontally
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑱𐑡𐑧𐑟 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤𐑦

en_GB: Number of pages vertically
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑱𐑡𐑧𐑟 𐑝𐑻𐑑𐑦𐑒𐑩𐑤𐑦

en_GB: Print job
target: 𐑐𐑮𐑦𐑯𐑑 𐑡𐑪𐑚

en_GB: Prints the current file
target: 𐑐𐑮𐑦𐑯𐑑𐑕 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑓𐑲𐑤

en_GB: Closes print preview window
target: 𐑒𐑤𐑴𐑟𐑩𐑟 𐑐𐑮𐑦𐑯𐑑 𐑐𐑮𐑰𐑝𐑿 𐑢𐑦𐑯𐑛𐑴

en_GB: Show the first page
target: 𐑖𐑴 𐑞 𐑓𐑻𐑕𐑑 𐑐𐑱𐑡

en_GB: Show previous page
target: 𐑖𐑴 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑐𐑱𐑡

en_GB: Show the last page
target: 𐑖𐑴 𐑞 𐑤𐑭𐑕𐑑 𐑐𐑱𐑡

en_GB: Use theme
target: 𐑿𐑟 𐑔𐑰𐑥

en_GB: Use _theme colors for content
target: 𐑿𐑟 _𐑔𐑰𐑥 𐑒𐑳𐑤𐑼𐑟 𐑓𐑹 𐑒𐑪𐑯𐑑𐑧𐑯𐑑

en_GB: _Page:
target: _𐑐𐑱𐑡:

en_GB: Gnome Print Preview
target: 𐑯𐑴𐑥 𐑐𐑮𐑦𐑯𐑑 𐑐𐑮𐑰𐑝𐑿

en_GB: Output width
target: 𐑬𐑑𐑐𐑫𐑑 𐑢𐑦𐑛𐑔

en_GB: Output height
target: 𐑬𐑑𐑐𐑫𐑑 𐑣𐑲𐑑

en_GB: Input width
target: 𐑦𐑯𐑐𐑫𐑑 𐑢𐑦𐑛𐑔

en_GB: Input height
target: 𐑦𐑯𐑐𐑫𐑑 𐑣𐑲𐑑

en_GB: _Handout:
target: _𐑣𐑨𐑯𐑛𐑶𐑑:

en_GB:  pages on 1 page
target:  𐑐𐑱𐑡𐑧𐑟 𐑪𐑯 1 𐑐𐑱𐑡

en_GB: 1 page _spread on
target: 1 𐑐𐑱𐑡 _𐑕𐑐𐑮𐑧𐑛 𐑪𐑯

en_GB:  pages
target:  𐑐𐑱𐑡𐑧𐑟

en_GB: Leaflet, folded once and _stapled
target: 𐑤𐑰𐑓𐑤𐑩𐑑, 𐑓𐑴𐑤𐑛𐑩𐑛 𐑢𐑳𐑯𐑕 𐑯 _𐑕𐑑𐑱𐑐𐑩𐑤𐑛

en_GB: Leaflet, _folded twice
target: 𐑤𐑰𐑓𐑤𐑩𐑑, _𐑓𐑴𐑤𐑛𐑩𐑛 𐑑𐑢𐑲𐑕

en_GB: Current page
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑐𐑱𐑡

en_GB: Number of pages to select from
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑱𐑡𐑧𐑟 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑓𐑮𐑪𐑥

en_GB: Number of selected pages
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑐𐑱𐑡𐑧𐑟

en_GB: _All pages
target: _𐑷𐑤 𐑐𐑱𐑡𐑧𐑟

en_GB: _Even pages
target: _𐑰𐑝𐑩𐑯 𐑐𐑱𐑡𐑧𐑟

en_GB: _Odd pages
target: _𐑪𐑛 𐑐𐑱𐑡𐑧𐑟

en_GB: _Current page
target: _𐑒𐑳𐑮𐑩𐑯𐑑 𐑐𐑱𐑡

en_GB: _Page range:
target: _𐑐𐑱𐑡 𐑮𐑱𐑯𐑡:

en_GB: Preview of the page size, orientation and layout
target: 𐑐𐑮𐑰𐑝𐑿 𐑝 𐑞 𐑐𐑱𐑡 𐑕𐑲𐑟, 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑯 𐑤𐑱𐑬𐑑

note: Paper size selector
en_GB: Paper _size:
target: 𐑐𐑱𐑐𐑼 _𐑕𐑲𐑟:

en_GB: Specifies the metric to use when setting the width and height of the paper
target: 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑥𐑧𐑑𐑮𐑦𐑒 𐑑 𐑿𐑕 𐑢𐑧𐑯 𐑕𐑧𐑑𐑦𐑙 𐑞 𐑢𐑦𐑛𐑔 𐑯 𐑣𐑲𐑑 𐑝 𐑞 𐑐𐑱𐑐𐑼

note: Feed orientation
en_GB: _Feed orientation:
target: _𐑓𐑰𐑛 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯:

note: Page orientation
en_GB: Page _orientation:
target: 𐑐𐑱𐑡 _𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯:

note: Paper source
en_GB: Paper _tray:
target: 𐑐𐑱𐑐𐑼 _𐑑𐑮𐑱:

note: To translators: 'Print Content' can be a specific sheet, line x to y...
en_GB: Print Content
target: 𐑐𐑮𐑦𐑯𐑑 𐑒𐑪𐑯𐑑𐑧𐑯𐑑

en_GB: Adjust the settings of the selected printer
target: 𐑩𐑡𐑳𐑕𐑑 𐑞 𐑕𐑧𐑑𐑦𐑙𐑟 𐑝 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑐𐑮𐑦𐑯𐑑𐑼

en_GB: Define a new local printer
target: 𐑛𐑦𐑓𐑲𐑯 𐑩 𐑯𐑿 𐑤𐑴𐑒𐑩𐑤 𐑐𐑮𐑦𐑯𐑑𐑼

en_GB: _Settings:
target: _𐑕𐑧𐑑𐑦𐑙𐑟:

en_GB: No options are defined
target: 𐑯𐑴 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑛𐑦𐑓𐑲𐑯𐑛

en_GB: Print to _file
target: 𐑐𐑮𐑦𐑯𐑑 𐑑 _𐑓𐑲𐑤

en_GB: No printer selected
target: 𐑯𐑴 𐑐𐑮𐑦𐑯𐑑𐑼 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛

en_GB: No settings available
target: 𐑯𐑴 𐑕𐑧𐑑𐑦𐑙𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤

en_GB: Add new settings
target: 𐑨𐑛 𐑯𐑿 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: The specified filename "%s" is an existing directory.
target: 𐑞 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑲𐑤𐑯𐑱𐑥 "%s" 𐑦𐑟 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦.

en_GB: Should the file %s be overwritten?
target: 𐑖𐑫𐑛 𐑞 𐑓𐑲𐑤 %s 𐑚𐑰 𐑴𐑝𐑻𐑮𐑦𐑑𐑩𐑯?

en_GB: Please specify the location and filename of the output file:
target: 𐑐𐑤𐑰𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑯 𐑓𐑲𐑤𐑯𐑱𐑥 𐑝 𐑞 𐑬𐑑𐑐𐑫𐑑 𐑓𐑲𐑤:

en_GB: PDF Files
target: PDF 𐑓𐑲𐑤𐑟

en_GB: Postscript Files
target: ·𐑐𐑴𐑕𐑑𐑕𐑒𐑮𐑦𐑐𐑑 𐑓𐑲𐑤𐑟

en_GB: Child Item 1
target: 𐑗𐑲𐑤𐑛 𐑲𐑑𐑩𐑥 1

en_GB: Hint for item 1
target: 𐑣𐑦𐑯𐑑 𐑓𐑹 𐑲𐑑𐑩𐑥 1

en_GB: Child Item 2
target: 𐑗𐑲𐑤𐑛 𐑲𐑑𐑩𐑥 2

en_GB: Hint for item 2
target: 𐑣𐑦𐑯𐑑 𐑓𐑹 𐑲𐑑𐑩𐑥 2

en_GB: A logo for the about box
target: 𐑩 𐑤𐑴𐑜𐑴 𐑓𐑹 𐑞 𐑩𐑚𐑬𐑑 𐑚𐑪𐑒𐑕

en_GB: Quit the application
target: 𐑒𐑢𐑦𐑑 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: _Pause Game
target: _𐑐𐑷𐑟 𐑜𐑱𐑥

en_GB: Text Below Icons
target: 𐑑𐑧𐑒𐑕𐑑 𐑚𐑩𐑤𐑴 𐑲𐑒𐑪𐑯𐑟

en_GB: Priority Text Beside Icons
target: 𐑐𐑮𐑲𐑪𐑮𐑦𐑑𐑦 𐑑𐑧𐑒𐑕𐑑 𐑚𐑦𐑕𐑲𐑛 𐑲𐑒𐑪𐑯𐑟

en_GB: Use Desktop Default (%s)
target: 𐑿𐑟 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑛𐑦𐑓𐑷𐑤𐑑 (%s)

en_GB: The application ID string
target: 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 ID 𐑕𐑑𐑮𐑦𐑙

en_GB: Has Progress
target: 𐑣𐑨𐑟 𐑐𐑮𐑩𐑜𐑮𐑧𐑕

en_GB: Create a progress widget.
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑐𐑮𐑴𐑜𐑮𐑧𐑕 𐑢𐑦𐑡𐑩𐑑.

en_GB: Has Status
target: 𐑣𐑨𐑟 𐑕𐑑𐑱𐑑𐑫𐑕

en_GB: Create a status widget.
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑕𐑑𐑱𐑑𐑫𐑕 𐑢𐑦𐑡𐑩𐑑.

en_GB: Interactivity
target: 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑰

en_GB: Level of user activity required.
target: 𐑤𐑧𐑝𐑩𐑤 𐑝 𐑿𐑟𐑼 𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑦 𐑮𐑦𐑒𐑢𐑲𐑼𐑛.

en_GB: Session management:
target: 𐑕𐑧𐑖𐑩𐑯 𐑥𐑨𐑯𐑩𐑡𐑥𐑩𐑯𐑑:

en_GB: Session management
target: 𐑕𐑧𐑖𐑩𐑯 𐑥𐑨𐑯𐑩𐑡𐑥𐑩𐑯𐑑

en_GB: The time currently selected
target: 𐑞 𐑑𐑲𐑥 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛

en_GB: Lower Hour
target: 𐑤𐑴𐑼 𐑬𐑼

en_GB: Upper Hour
target: 𐑳𐑐𐑻 𐑬𐑼

en_GB: Initial Time
target: 𐑦𐑯𐑦𐑖𐑩𐑤 𐑑𐑲𐑥

en_GB: The initial time
target: 𐑞 𐑦𐑯𐑦𐑖𐑩𐑤 𐑑𐑲𐑥

en_GB: gnome_date_edit_get_date deprecated, use gnome_date_edit_get_time
target: gnome_date_edit_get_date 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛, 𐑿𐑟 gnome_date_edit_get_time

en_GB: Title of the druid
target: 𐑑𐑲𐑑𐑩𐑤 𐑝 𐑞 𐑛𐑮𐑵𐑦𐑛

en_GB: Logo image
target: 𐑤𐑴𐑜𐑴 𐑦𐑥𐑦𐑡

en_GB: Watermark image for the top
target: 𐑢𐑪𐑑𐑻𐑥𐑭𐑮𐑒 𐑦𐑥𐑦𐑡 𐑓𐑹 𐑞 𐑑𐑪𐑐

en_GB: Title Foreground
target: 𐑑𐑲𐑑𐑩𐑤 𐑓𐑹𐑜𐑮𐑬𐑯𐑛

en_GB: Foreground color of the title
target: 𐑓𐑹𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑝 𐑞 𐑑𐑲𐑑𐑩𐑤

en_GB: Title Foreground color set
target: 𐑑𐑲𐑑𐑩𐑤 𐑓𐑹𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑕𐑧𐑑

en_GB: Foreground color of the title is set
target: 𐑓𐑹𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑝 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑦𐑟 𐑕𐑧𐑑

en_GB: Background color set
target: 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑕𐑧𐑑

en_GB: Background color is set
target: 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑦𐑟 𐑕𐑧𐑑

en_GB: Contents Background color
target: 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼

en_GB: Contents Background color set
target: 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑕𐑧𐑑

en_GB: Contents Background color is set
target: 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑦𐑟 𐑕𐑧𐑑

en_GB: Logo Background color
target: 𐑤𐑴𐑜𐑴 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼

en_GB: Logo Background color set
target: 𐑤𐑴𐑜𐑴 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑕𐑧𐑑

en_GB: Logo Background color is set
target: 𐑤𐑴𐑜𐑴 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑦𐑟 𐑕𐑧𐑑

en_GB: Show Finish
target: 𐑖𐑴 𐑓𐑦𐑯𐑦𐑖

en_GB: Show the 'Finish' button instead of the 'Next' button
target: 𐑖𐑴 𐑞 '𐑓𐑦𐑯𐑦𐑖' 𐑚𐑳𐑑𐑩𐑯 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑞 '𐑯𐑧𐑒𐑕𐑑' 𐑚𐑳𐑑𐑩𐑯

en_GB: Show the 'Help' button
target: 𐑖𐑴 𐑞 '𐑣𐑧𐑤𐑐' 𐑚𐑳𐑑𐑩𐑯

en_GB: History ID
target: 𐑣𐑦𐑕𐑑𐑼𐑦 ID

en_GB: Unique identifier for the file entry.  This will be used to save the history list.
target: 𐑿𐑯𐑰𐑒 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑼 𐑓𐑹 𐑞 𐑓𐑲𐑤 𐑧𐑯𐑑𐑮𐑦.  𐑞𐑦𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑕𐑱𐑝 𐑞 𐑣𐑦𐑕𐑑𐑼𐑦 𐑤𐑦𐑕𐑑.

en_GB: Browse Dialog Title
target: 𐑚𐑮𐑬𐑟 𐑛𐑲𐑩𐑤𐑪𐑜 𐑑𐑲𐑑𐑩𐑤

en_GB: Title for the Browse file dialog.
target: 𐑑𐑲𐑑𐑩𐑤 𐑓𐑹 𐑞 𐑚𐑮𐑬𐑟 𐑓𐑲𐑤 𐑛𐑲𐑩𐑤𐑪𐑜.

en_GB: Directory Entry
target: 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑧𐑯𐑑𐑮𐑦

en_GB: Whether the file entry is being used to enter directory names or complete filenames.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑓𐑲𐑤 𐑧𐑯𐑑𐑮𐑦 𐑦𐑟 𐑚𐑰𐑦𐑙 𐑿𐑟𐑛 𐑑 𐑧𐑯𐑑𐑼 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑯𐑱𐑥𐑟 𐑹 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑓𐑲𐑤𐑯𐑱𐑥𐑟.

en_GB: Whether the Browse file window should be modal.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑚𐑮𐑬𐑟 𐑓𐑲𐑤 𐑢𐑦𐑯𐑛𐑴 𐑖𐑫𐑛 𐑚𐑰 𐑥𐑴𐑛𐑩𐑤.

en_GB: Filename that should be displayed in the file entry.
target: 𐑓𐑲𐑤𐑯𐑱𐑥 𐑞𐑨𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑦𐑯 𐑞 𐑓𐑲𐑤 𐑧𐑯𐑑𐑮𐑦.

en_GB: Default Path
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑐𐑭𐑔

en_GB: Default path for the Browse file window.
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑐𐑭𐑔 𐑓𐑹 𐑞 𐑚𐑮𐑬𐑟 𐑓𐑲𐑤 𐑢𐑦𐑯𐑛𐑴.

en_GB: Path to file
target: 𐑐𐑭𐑔 𐑑 𐑓𐑲𐑤

en_GB: The mode of operation of the font picker
target: 𐑞 𐑥𐑴𐑛 𐑝 𐑪𐑐𐑼𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑓𐑪𐑯𐑑 𐑐𐑦𐑒𐑻

en_GB: The application "%s" attempted to change an aspect of your configuration that your system administrator or operating system vendor does not allow you to change. Some of the settings you have selected may not take effect, or may not be restored next time you use the application.
target: 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 "%s" 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛 𐑑 𐑗𐑱𐑯𐑡 𐑩𐑯 𐑨𐑕𐑐𐑧𐑒𐑑 𐑝 𐑿𐑼 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑞𐑨𐑑 𐑿𐑼 𐑕𐑦𐑕𐑑𐑩𐑥 𐑩𐑛𐑥𐑦𐑯𐑦𐑕𐑑𐑮𐑱𐑑𐑼 𐑹 𐑪𐑐𐑼𐑱𐑑𐑦𐑙 𐑕𐑦𐑕𐑑𐑩𐑥 𐑝𐑧𐑯𐑛𐑻 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑩𐑤𐑬 𐑿 𐑑 𐑗𐑱𐑯𐑡. 𐑕𐑳𐑥 𐑝 𐑞 𐑕𐑧𐑑𐑦𐑙𐑟 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑥𐑱 𐑯𐑪𐑑 𐑑𐑱𐑒 𐑦𐑓𐑧𐑒𐑑, 𐑹 𐑥𐑱 𐑯𐑪𐑑 𐑚𐑰 𐑮𐑩𐑕𐑑𐑹𐑛 𐑯𐑧𐑒𐑕𐑑 𐑑𐑲𐑥 𐑿 𐑿𐑟 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯.

en_GB: An error occurred while loading or saving configuration information for %s. Some of your configuration settings may not work properly.
target: 𐑩𐑯 𐑻𐑼 𐑪𐑒𐑻𐑛 𐑢𐑲𐑤 𐑤𐑴𐑛𐑦𐑙 𐑹 𐑕𐑱𐑝𐑦𐑙 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑓𐑹 %s. 𐑕𐑳𐑥 𐑝 𐑿𐑼 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑕𐑧𐑑𐑦𐑙𐑟 𐑥𐑱 𐑯𐑪𐑑 𐑢𐑻𐑒 𐑐𐑮𐑪𐑐𐑼𐑤𐑦.

en_GB: The text on the button
target: 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑪𐑯 𐑞 𐑚𐑳𐑑𐑩𐑯

en_GB: End World Hunger
target: 𐑧𐑯𐑛 𐑢𐑻𐑤𐑛 𐑣𐑳𐑙𐑜𐑼

en_GB: Color used to draw the link
target: 𐑒𐑳𐑤𐑼 𐑿𐑕𐑑 𐑑 𐑛𐑮𐑷 𐑞 𐑤𐑦𐑙𐑒

en_GB: This button will take you to the URI that it displays.
target: 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑿 𐑑 𐑞 URI 𐑞𐑨𐑑 𐑦𐑑 𐑛𐑦𐑕𐑐𐑤𐑱𐑟.

en_GB: An error has occurred while trying to launch the default web browser.
    Please check your settings in the 'Preferred Applications' preference tool.
target: 𐑩𐑯 𐑻𐑼 𐑣𐑨𐑟 𐑪𐑒𐑻𐑛 𐑢𐑲𐑤 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑤𐑷𐑯𐑗 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑢𐑧𐑚 𐑚𐑮𐑬𐑟𐑼.
    𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑿𐑼 𐑕𐑧𐑑𐑦𐑙𐑟 𐑦𐑯 𐑞 '𐑐𐑮𐑦𐑓𐑻𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟' 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕 𐑑𐑵𐑤.

en_GB: Unique identifier for the icon entry.  This will be used to save the history list.
target: 𐑿𐑯𐑰𐑒 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑼 𐑓𐑹 𐑞 𐑲𐑒𐑪𐑯 𐑧𐑯𐑑𐑮𐑦.  𐑞𐑦𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑕𐑱𐑝 𐑞 𐑣𐑦𐑕𐑑𐑼𐑦 𐑤𐑦𐑕𐑑.

en_GB: Title for the Browse icon dialog.
target: 𐑑𐑲𐑑𐑩𐑤 𐑓𐑹 𐑞 𐑚𐑮𐑬𐑟 𐑲𐑒𐑪𐑯 𐑛𐑲𐑩𐑤𐑪𐑜.

en_GB: Directory that will be searched for icons.
target: 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑻𐑗𐑑 𐑓𐑹 𐑲𐑒𐑪𐑯𐑟.

en_GB: Filename that should be displayed in the icon entry.
target: 𐑓𐑲𐑤𐑯𐑱𐑥 𐑞𐑨𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑦𐑯 𐑞 𐑲𐑒𐑪𐑯 𐑧𐑯𐑑𐑮𐑦.

en_GB: Picker dialog
target: 𐑐𐑦𐑒𐑻 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Icon selection dialog
target: 𐑲𐑒𐑪𐑯 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: This dialog box lets you select an icon.
target: 𐑞𐑦𐑕 𐑛𐑲𐑩𐑤𐑪𐑜 𐑚𐑪𐑒𐑕 𐑤𐑧𐑑𐑕 𐑿 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑲𐑒𐑪𐑯.

en_GB: Please pick the icon you want.
target: 𐑐𐑤𐑰𐑟 𐑐𐑦𐑒 𐑞 𐑲𐑒𐑪𐑯 𐑿 𐑢𐑪𐑯𐑑.

en_GB: This button will open a window to let you select an icon.
target: 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑢𐑦𐑤 𐑴𐑐𐑩𐑯 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑤𐑧𐑑 𐑿 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑲𐑒𐑪𐑯.

en_GB: Icon path
target: 𐑲𐑒𐑪𐑯 𐑐𐑭𐑔

en_GB: Here you should enter the name of the directory where icon images are located.
target: 𐑣𐑽 𐑿 𐑖𐑫𐑛 𐑧𐑯𐑑𐑼 𐑞 𐑯𐑱𐑥 𐑝 𐑞 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑢𐑺 𐑲𐑒𐑪𐑯 𐑦𐑥𐑦𐑡𐑩𐑟 𐑸 𐑤𐑴𐑒𐑱𐑑𐑩𐑛.

en_GB: Con_firm password:
target: 𐑒𐑩𐑯𐑓_𐑺𐑥 𐑐𐑭𐑕𐑢𐑼𐑛:

en_GB: Password quality:
target: 𐑐𐑭𐑕𐑢𐑼𐑛 𐑒𐑢𐑪𐑤𐑦𐑑𐑰:

en_GB: _Forget password immediately
target: _𐑓𐑼𐑜𐑧𐑑 𐑐𐑭𐑕𐑢𐑼𐑛 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Do Preview
target: 𐑛𐑵 𐑐𐑮𐑰𐑝𐑿

en_GB: Image Preview
target: 𐑦𐑥𐑦𐑡 𐑐𐑮𐑰𐑝𐑿

en_GB: A preview of the image currently specified
target: 𐑩 𐑐𐑮𐑰𐑝𐑿 𐑝 𐑞 𐑦𐑥𐑦𐑡 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛

en_GB: Disable Crash Dialog
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑒𐑮𐑨𐑖 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: GNOME GUI Library:
target: ·𐑜𐑯𐑴𐑥 GUI 𐑤𐑲𐑚𐑮𐑼𐑦:

en_GB: Show GNOME GUI options
target: 𐑖𐑴 ·𐑜𐑯𐑴𐑥 GUI 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: GNOME GUI Library
target: ·𐑜𐑯𐑴𐑥 GUI 𐑤𐑲𐑚𐑮𐑼𐑦

en_GB: Exit the test
target: 𐑧𐑜𐑟𐑦𐑑 𐑞 𐑑𐑧𐑕𐑑

en_GB: read %d byte | read %d bytes
target[0]: 𐑮𐑧𐑛 %d 𐑚𐑲𐑑
target[1]: 𐑮𐑧𐑛 %d 𐑚𐑲𐑑𐑕

en_GB: read data size
target: 𐑮𐑧𐑛 𐑛𐑱𐑑𐑩 𐑕𐑲𐑟

en_GB: read %lu byte of data | read %lu bytes of data
target[0]: 𐑮𐑧𐑛 %lu 𐑚𐑲𐑑 𐑝 𐑛𐑱𐑑𐑩
target[1]: 𐑮𐑧𐑛 %lu 𐑚𐑲𐑑𐑕 𐑝 𐑛𐑱𐑑𐑩

en_GB: wrote %d byte | wrote %d bytes
target[0]: 𐑮𐑴𐑑 %d 𐑚𐑲𐑑
target[1]: 𐑮𐑴𐑑 %d 𐑚𐑲𐑑𐑕

en_GB: Enable debugging
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑛𐑰𐑚𐑳𐑜𐑦𐑙

en_GB: Enable verbose output
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑝𐑻𐑚𐑴𐑕 𐑬𐑑𐑐𐑫𐑑

en_GB: Don't fork into background
target: 𐑛𐑴𐑯𐑑 𐑓𐑹𐑒 𐑦𐑯𐑑𐑫 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛

en_GB: Invoked from inetd
target: 𐑦𐑯𐑝𐑴𐑒𐑑 𐑓𐑮𐑪𐑥 inetd

en_GB: Trace trap
target: 𐑑𐑮𐑱𐑕 𐑑𐑮𐑨𐑐

en_GB: EMT error
target: EMT 𐑻𐑼

en_GB: Floating-point exception
target: 𐑓𐑤𐑴𐑑𐑦𐑙-𐑐𐑶𐑯𐑑 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯

en_GB: Segmentation violation
target: 𐑕𐑧𐑜𐑥𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑝𐑲𐑩𐑤𐑱𐑖𐑩𐑯

en_GB: Bad argument to system call
target: 𐑚𐑨𐑛 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 𐑑 𐑕𐑦𐑕𐑑𐑩𐑥 𐑒𐑷𐑤

en_GB: Termination
target: 𐑑𐑻𐑥𐑩𐑯𐑱𐑖𐑩𐑯

en_GB: Urgent condition on socket
target: 𐑻𐑡𐑩𐑯𐑑 𐑒𐑩𐑯𐑛𐑦𐑖𐑩𐑯 𐑪𐑯 𐑕𐑪𐑒𐑩𐑑

en_GB: Keyboard stop
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑕𐑑𐑪𐑐

en_GB: Child status has changed
target: 𐑗𐑲𐑤𐑛 𐑕𐑑𐑱𐑑𐑫𐑕 𐑣𐑨𐑟 𐑗𐑱𐑯𐑡𐑛

en_GB: Background read from tty
target: 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑮𐑧𐑛 𐑓𐑮𐑪𐑥 tty

en_GB: Background write to tty
target: 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑮𐑲𐑑 𐑑 tty

en_GB: I/O now possible
target: I/O 𐑯𐑬 𐑐𐑪𐑕𐑩𐑚𐑩𐑤

en_GB: CPU limit exceeded
target: CPU 𐑤𐑦𐑥𐑦𐑑 𐑩𐑒𐑕𐑰𐑛𐑩𐑛

en_GB: File size limit exceeded
target: 𐑓𐑲𐑤 𐑕𐑲𐑟 𐑤𐑦𐑥𐑦𐑑 𐑩𐑒𐑕𐑰𐑛𐑩𐑛

en_GB: Virtual alarm clock
target: 𐑝𐑻𐑗𐑫𐑩𐑤 𐑩𐑤𐑸𐑥 𐑒𐑤𐑪𐑒

en_GB: Profiling alarm clock
target: 𐑐𐑮𐑴𐑓𐑲𐑤𐑦𐑙 𐑩𐑤𐑸𐑥 𐑒𐑤𐑪𐑒

en_GB: Window size change
target: 𐑢𐑦𐑯𐑛𐑴 𐑕𐑲𐑟 𐑗𐑱𐑯𐑡

en_GB: User defined signal 1
target: 𐑿𐑟𐑼 𐑛𐑦𐑓𐑲𐑯𐑛 𐑕𐑦𐑜𐑯𐑩𐑤 1

en_GB: User defined signal 2
target: 𐑿𐑟𐑼 𐑛𐑦𐑓𐑲𐑯𐑛 𐑕𐑦𐑜𐑯𐑩𐑤 2

note: translators: miles
en_GB: mi
target: 𐑥𐑲

note: TRANSLATOR: This is the default unit to use for temperature measurements. Valid values are: "K" (Kelvin), "C" (Celsius) and "F" (Fahrenheit)
en_GB: DEFAULT_TEMP_UNIT
target: C

en_GB: Greenwich Mean Time
target: ·𐑜𐑮𐑧𐑯𐑦𐑗 𐑥𐑰𐑯 𐑑𐑲𐑥

en_GB: A three-digit-long code for retrieving radar maps from weather.com, found from http://git.gnome.org/cgit/libgweather/plain/data/Locations.xml.in
target: 𐑩 𐑔𐑮𐑰-𐑛𐑦𐑡𐑦𐑑-𐑤𐑪𐑙 𐑒𐑴𐑛 𐑓𐑹 𐑮𐑦𐑑𐑮𐑰𐑝𐑦𐑙 𐑮𐑲𐑛𐑸 𐑥𐑨𐑐𐑕 𐑓𐑮𐑪𐑥 𐑢𐑧𐑞𐑼.𐑒𐑪𐑥, 𐑓𐑬𐑯𐑛 𐑓𐑮𐑪𐑥 http://git.gnome.org/cgit/libgweather/plain/data/Locations.xml.in

en_GB: A unique zone for the city, as found from http://git.gnome.org/cgit/libgweather/plain/data/Locations.xml.in
target: 𐑩 𐑿𐑯𐑰𐑒 𐑟𐑴𐑯 𐑓𐑹 𐑞 𐑕𐑦𐑑𐑦, 𐑨𐑟 𐑓𐑬𐑯𐑛 𐑓𐑮𐑪𐑥 http://git.gnome.org/cgit/libgweather/plain/data/Locations.xml.in

en_GB: Nearby major zone, such as a capital city, as found from http://git.gnome.org/cgit/libgweather/plain/data/Locations.xml.in
target: 𐑯𐑦𐑮𐑚𐑲 𐑥𐑱𐑡𐑼 𐑟𐑴𐑯, 𐑕𐑳𐑗 𐑨𐑟 𐑩 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑕𐑦𐑑𐑦, 𐑨𐑟 𐑓𐑬𐑯𐑛 𐑓𐑮𐑪𐑥 http://git.gnome.org/cgit/libgweather/plain/data/Locations.xml.in

[ctx: timezone]
en_GB: Unknown
target: 𐑳𐑯𐑴𐑯

note: Translators: %d is an error code, and %s the error string
en_GB: Failed to get METAR data: %d %s.
target: 𐑓𐑱𐑤𐑛 𐑑 𐑜𐑧𐑑 METAR 𐑛𐑱𐑑𐑩: %d %s.

en_GB: A three-digit-long code for retrieving radar maps from weather.com, found from http://cvs.gnome.org/viewcvs/*checkout*/gnome-applets/gweather/Locations.xml.in
target: Un código de tres dígitos para obtener los mapas de radar desde weather.com, tal como las que se encuentran en http://cvs.gnome.org/viewcvs/*checkout*/gnome-applets/gweather/Locations.xml.in

en_GB: A unique zone for the city, as found from http://cvs.gnome.org/viewcvs/*checkout*/gnome-applets/gweather/Locations.xml.in
target: Una zona única para la ciudad, tal como se encuentra en http://cvs.gnome.org/viewcvs/*checkout*/gnome-applets/gweather/Locations.xml.in

en_GB: Nearby major zone, such as a capital city, as found from http://cvs.gnome.org/viewcvs/*checkout*/gnome-applets/gweather/Locations.xml.in
target: Zona mayor más próxima, como una capital, tal como se encuentra en http://cvs.gnome.org/viewcvs/*checkout*/gnome-applets/gweather/Locations.xml.in

en_GB: Failed to get METAR data.
target: Ha fallado la obtención de los datos METAR.

en_GB: Battstat Factory
target: Fábrica para «Estado de la batería»

en_GB: 0 for no label, 1 for percentage and 2 for time remaining
target: 0 para ninguna etiqueta, 1 para porcentaje y 2 para tiempo restante

en_GB: Beep when displaying a warning
target: Pitar al mostrar una advertencia

en_GB: Notify user when the battery is full
target: Notificar al usuario cuando la batería esté llena

en_GB: Notify user when the battery is low
target: Notificar al usuario cuando la batería esté baja

en_GB: Show the traditional, horizontal battery on the panel
target: Muestra la batería tradicional horizontal en el panel

en_GB: Show the upright, smaller battery on the panel
target: Muestra la batería hacia arriba, más pequeña en el panel

en_GB: Use the value defined in red_value as a time remaining to show the warning dialog rather than a percentage
target: Usar el valor definido en red_value como el tiempo que queda para mostrar el diálogo de advertencia en vez de un porcentaje

en_GB: <b>Notifications</b>
target: <b>Notificaciones</b>

en_GB: <small>(shows single image for status and charge)</small>
target: <small>(muestra una imagen única para el estado y la carga)</small>

en_GB: <small>(two images: one for status, one for charge)</small>
target: <small>(dos imágenes: una para el estado, otra para la carga)</small>

en_GB: Charpicker Applet Factory
target: Fábrica para miniaplicación selector de caracteres

en_GB: Available palettes
target: Paletas disponibles

en_GB: List of available palettes
target: Lista de paletas disponibles

en_GB: List of strings containing the available palettes
target: Lista de cadenas que contienen las paletas disponibles

en_GB: Palettes list
target: Lista de paletas

en_GB: _Palettes:
target: _Paletas:

en_GB: A 0 value means to show the applet in graphic mode (pixmap only), 1 to show the applet in text mode (not to show the pixmap) and 2 to show the applet in graphic and text mode.
target: Un valor de 0 significa mostrar la miniaplicación en modo gráfico (sólo pixmap), 1 mostrar la miniaplicación en modo texto (no mostrar el pixmap) y 2 mostrar la miniaplicación en modo gráfico y texto.

en_GB: Mode to show the frequency selector drop down menu
target: Modo para mostrar el menú desplegable del selector de frecuencia

en_GB: <b>Display Settings</b>
target: <b>Configuración del visor</b>

en_GB: <b>Frequency Selector</b>
target: <b>Selector de frecuencia</b>

en_GB: <b>Monitor Settings</b>
target: <b>Configuración del monitor</b>

en_GB: Show m_enu:
target: Mostrar el _menú:

en_GB: Frequencies
target: Frecuencias

en_GB: Governors
target: Gobernadores

en_GB: Frequencies and Governors
target: Frecuencias y gobernadores

en_GB: You will not be able to modify the frequency of your machine.  Your machine may be misconfigured or not have hardware support for CPU frequency scaling.
target: No podrá modificar la frecuencia de su máquina. Su máquina puede estar mal configurada o no tener soporte hardware para el escalado de frecuencia de la CPU.

en_GB: _Frequencies
target: _Frecuencias

en_GB: _Governors
target: _Gobernadores

en_GB: Disk Mounter
target: Montador de discos

en_GB: (not connected)
target: (desconectado)

en_GB: Mount Error
target: Error al montar

en_GB: Unmount Error
target: Error al desmontar

en_GB: Eject Error
target: Error al expulsar

en_GB: Un_mount %s
target: Des_montar %s

en_GB: Applet for mounting and unmounting block volumes.
target: Miniaplicación para montar y desmontar volúmenes de bloques.

en_GB: Geyes Applet Factory
target: Fábrica de la miniaplicación Geyes

en_GB: Geyes Preferences
target: Preferencias de Geyes

en_GB: Arabic keymap
target: Mapa de teclado árabe

en_GB: Brazil Portuguese keymap
target: Mapa de teclado portugués brasileño

en_GB: Bulgarian keymap
target: Mapa de teclado búlgaro

en_GB: CapsLock key changes layout.
target: La tecla Bloq Mayús. cambia la distribución.

en_GB: Czech keymap
target: Mapa de teclado checo

en_GB: Danish keymap
target: Mapa de teclado danés

en_GB: Dutch keymap
target: Mapa de teclado holandés

en_GB: English keymap
target: Mapa de teclado inglés

en_GB: Estonian keymap
target: Mapa de teclado estonio

en_GB: Finnish keymap
target: Mapa de teclado finlandés

en_GB: French Swiss keymap
target: Mapa de teclado suizo francés

en_GB: French keymap
target: Mapa de teclado francés

en_GB: GB 102-key
target: GB 102 teclas

en_GB: GB 105-key
target: GB 105 teclas

en_GB: Georgian keymap
target: Mapa de teclado georgiano

en_GB: German keymap
target: Mapa de teclado alemán

en_GB: Greek keymap
target: Mapa de teclado griego

en_GB: Hebrew keymap
target: Mapa de teclado hebreo

en_GB: Icelandic keymap
target: Mapa de teclado islandés

en_GB: Italian keymap
target: Mapa de teclado italiano

en_GB: Japanese keymap
target: Mapa de teclado japonés

en_GB: Lao keymap
target: Mapa de teclado de Laos

en_GB: Lithuanian keymap
target: Mapa de teclado lituano

en_GB: Mongolian alt keymap
target: Mapa de teclado mongol alt

en_GB: Mongolian keymap
target: Mapa de teclado mongol

en_GB: Mongolian phonetic keymap
target: Mapa de teclado mongol fonético

en_GB: Plain Russian keymap
target: Mapa de teclado ruso plano

en_GB: Polish deadkeys
target: Teclas muertas del polaco

en_GB: Portugal Deadkeys
target: Teclas muertas portugués

en_GB: Portuguese keymap
target: Mapa de teclado portugués

en_GB: Russian keymap
target: Mapa de teclado ruso

en_GB: Serbian keymap
target: Mapa de teclado servio

en_GB: Shift+CapsLock changes layout.
target: Mayús+Bloq Mayús cambia la distribución.

en_GB: Slovak keymap
target: Mapa de teclado eslovaco

en_GB: Slovenian keymap
target: Mapa de teclado esloveno

en_GB: Spanish keymap
target: Mapa de teclado español

en_GB: Swedish keymap
target: Mapa de teclado sueco

en_GB: Swiss keymap
target: Mapa de teclado suizo

en_GB: Thai Kedmanee
target: Tailandés Kedmanee

en_GB: Thai keymap
target: Mapa de teclado tailandés

en_GB: Turkish keymap
target: Mapa de teclado turco

en_GB: UK 105-key
target: Mapa de teclado Reino Unido 105-teclas

en_GB: UK PC/AT keyboard
target: Reino Unido PC/AT

en_GB: US IBM RS/6000
target: Estadounidense IBM RS/6000

en_GB: Armenian Sun keymap
target: Mapa de teclado armenio de Sun

en_GB: Azerbaijani Turkish Sun keymap
target: Mapa de teclado turco azerbaijaní de Sun

en_GB: Belarusian Sun keymap
target: Mapa de teclado Bielorruso de Sun

en_GB: Brazil Portuguese Sun USB keymap
target: Mapa de teclado portugués brasileño USB de Sun

en_GB: Brazil Portuguese Sun keymap
target: Mapa de teclado portugués brasileño de Sun

en_GB: British Sun Type-4 keymap
target: Mapa de teclado británico Type 4 de Sun

en_GB: British Sun USB keymap
target: Mapa de teclado británico USB Sun

en_GB: British Sun keymap
target: Mapa de teclado británico de Sun

en_GB: Bulgarian Sun keymap
target: Mapa de teclado búlgaro de Sun

en_GB: Canadian Sun keymap
target: Mapa de teclado canadiense de Sun

en_GB: Czech Sun keymap
target: Mapa de teclado checo de Sun

en_GB: Danish Sun Type-4 keymap
target: Mapa de teclado danés Type 4 de Sun

en_GB: Danish Sun USB keymap
target: Mapa de teclado danés USB

en_GB: Danish Sun keymap
target: Mapa de teclado danés de Sun

en_GB: Dutch Sun keymap
target: Mapa del teclado holandés de Sun

en_GB: Estonian Sun keymap
target: Mapa de teclado estonio de Sun

en_GB: Finnish Sun keymap
target: Mapa de teclado finlandés de Sun

en_GB: French Sun USB keymap
target: Mapa de teclado francés USB de Sun

en_GB: French Sun keymap
target: Mapa de teclado francés de Sun

en_GB: German Sun Type-4 keymap
target: Mapa de teclado alemán Type 4 de Sun

en_GB: German Sun USB keymap
target: Mapa de teclado alemán USB de Sun

en_GB: German Sun keymap
target: Mapa de teclado alemán de Sun

en_GB: Hebrew Sun keymap
target: Mapa de teclado hebreo de Sun

en_GB: Hungarian latin2 Sun keymap
target: Mapa de teclado húngaro latino2 de Sun

en_GB: Hungarian type5 latin 1 keymap
target: Mapa de teclado húngaro Type 5 latino1

en_GB: Icelandic Sun keymap
target: Mapa de teclado islandés de Sun

en_GB: Italian Sun Type-4 keymap
target: Mapa de teclado Type-4 de Sun

en_GB: Italian Sun USB keymap
target: Mapa de teclado italiano USB de Sun

en_GB: Italian Sun keymap
target: Mapa de teclado italiano de Sun

en_GB: Japanese Sun Type-4 keymap
target: Mapa de teclado japonés Type-4 de Sun

en_GB: Japanese Sun keymap
target: Mapa de teclado japonés de Sun

en_GB: Latvian Sun keymap
target: Mapa de teclado letón de Sun

en_GB: Lithuanian Sun keymap
target: Mapa de teclado lituano de Sun

en_GB: Macedonian Sun keymap
target: Mapa de teclado macedonio de Sun

en_GB: Norwegian Sun keymap
target: Mapa de teclado noruego de Sun

en_GB: Polish Sun keymap
target: Mapa de teclado polaco de Sun

en_GB: Portuguese Sun Type-4 keymap
target: Mapa de teclado portugués Type 4 de Sun

en_GB: Portuguese Sun keymap
target: Mapa de teclado portugués de Sun

en_GB: Romanian Sun keymap
target: Mapa de teclado rumano de Sun

en_GB: Russian Sun keymap
target: Mapa de teclado ruso de Sun

en_GB: Serbian Sun standard keymap
target: Mapa de teclado servio estándar de Sun

en_GB: Slovak Sun keymap
target: Mapa de teclado eslovaco de Sun

en_GB: Slovenian Sun keymap
target: Mapa de teclado esloveno de Sun

en_GB: Spanish Sun Type-4 keymap
target: Mapa de teclado español Type 4 de Sun

en_GB: Spanish Sun USB keymap
target: Mapa de teclado español USB de Sun

en_GB: Spanish Sun keymap
target: Mapa de teclado español de Sun

en_GB: Swedish Sun Type-4 keymap
target: Mapa de teclado sueco Type 4 de Sun

en_GB: Swedish Sun USB keymap
target: Mapa de teclado sueco USB de Sun

en_GB: Swedish Sun keymap
target: Mapa de teclado sueco de Sun

en_GB: Swiss German Sun keymap
target: Mapa de teclado suizo alemán de Sun

en_GB: Thai Sun keymap
target: Mapa de teclado tailandés de Sun

en_GB: Turkish Sun keymap
target: Mapa de teclado turco de Sun

en_GB: US Sun Type-4 keymap
target: Mapa de teclado estadounidense Tipo4 de Sun

en_GB: US Sun USB keymap
target: Mapa de teclado estadounidense USB de Sun

en_GB: US Sun type5 keymap
target: Mapa de teclado estadounidense Tipo 5 de Sun

en_GB: Ukrainian Sun keymap
target: Mapa de teclado ucraniano de Sun

en_GB: Vietnamese Sun keymap
target: Mapa de teclado vietnamita de Sun

en_GB: Show Current _Layout
target: Mostrar _distribución actual

en_GB: Keyboard applet factory
target: Fábrica de la miniaplicación del teclado

en_GB: Copyright (c) Sergey V. Udaltsov 1999-2004
target: Copyright © Sergey V. Udaltsov 1999-2004

en_GB: Keyboard Indicator (%s)
target: Indicador del teclado (%s)

en_GB: © 1999-2005 by S. Papadimitriou and others
target: Copyright © 1999-2005 por S. Papadimitriou y otros

en_GB: Spinbutton for updating
target: Botón para la actualizar

en_GB: 1d
    5d
    3m
    6m
    1y
    3y
target: 1d
    5d
    3m
    6m
    1a
    3a

en_GB: Display yahoo charts
target: Mostrar gráficas de yahoo

en_GB: Invest Chart
target: Gráfica de inversión

en_GB: Invest Website
target: Sitio web de inversiones

en_GB: Downloading Chart
target: Descargando gráfica

en_GB: Reading Chart chunk
target: Leyendo trozo de gráfica

en_GB: Deskbar (formerly Mini-Commander)
target: Deskbar (anterior Mini-Commander)

en_GB: Deskbar (transparent upgrade from Mini-Commander)
target: Deskbar (actualización transparente de Mini-Commander)

en_GB: MiniCommander Applet Factory
target: Fábrica de la miniaplicación Mini-Commander

en_GB: Error syncing config data: %s
target: Error al sincronizar los datos de configuración: %s

en_GB: <b>Auto Completion</b>
target: <b>Autocompletado</b>

en_GB: Attempt to autocomplete a command from the history of commands entered.
target: Intenta autocompletar un comando desde el historial de comandos introducidos.

en_GB: Perform history autocompletion
target: Realizar autocompletado mediante histórico

en_GB: The volume control did not find any elements and/or devices to control. This means either that you don't have the right GStreamer plugins installed, or that you don't have a sound card configured.
target: El control de volumen no encontró ningún elemento y/o dispositivo que controlar. Esto significa que no tiene los complementos correctos de GStreamer instalados o que no tiene una tarjeta de sonido configurada.

en_GB: Using GStreamer 0.8.
target: Usando GStreamer 0.8.

en_GB: <span weight="bold" size="larger">Connecting with Internet Service Provider</span>
target: <span weight="bold" size="larger">Conectando con el proveedor de servicios de Internet</span>

en_GB: <span weight="bold" size="larger">Root password required</span>
target: <span weight="bold" size="larger">Se necesita la contraseña de root</span>

en_GB: Graph color for Ethernet network activity
target: El color del gráfico para mostrar la actividad de la red Ethernet

en_GB: Graph color for PLIP network activity
target: El color del gráfico para la actividad PLIP de la red

en_GB: Graph color for SLIP network activity
target: El color del gráfico para la actividad SLIP de red

en_GB: Graph color for iowait related CPU activity
target: El color del gráfico para la espera de E/S relacionada con la actividad de la CPU

en_GB: Graph color for other network usage
target: El color del gráfico para otros usos de la red

en_GB: _Harddisk
target: _Disco duro

en_GB: I_OWait
target: Espera _E/S

en_GB: _SLIP
target: S_LIP

en_GB: Othe_r
target: _Otro

en_GB: Harddisk
target: Disco duro

en_GB: Inbox Monitor (Deprecated)
target: Monitor de bandeja de entrada (obsoleto)

en_GB:     Font C_olor:
target: Color de la _tipografía:

en_GB:     Font Co_lor:
target: Co_lor de la tipografía:

en_GB:     Note C_olor:
target: C_olor de la nota:

en_GB:     Note _Color:
target: _Color de la nota:

en_GB:     _Font:
target: T_ipografía:

en_GB: <b>Default Note Properties</b>
target: <b>Propiedades predeterminadas de la nota</b>

en_GB: <b>Delete all sticky notes?</b>
    
    This cannot be undone.
target: <b>¿Quiere borrar todas las notas adhesivas?</b>
    
    Esto no puede deshacerse.

en_GB: <b>Delete this sticky note?</b>
    
    This cannot be undone.
target: <b>¿Quiere borrar esta nota adhesiva?</b>
    
    Esto no puede deshacerse.

en_GB: _Delete Note...
target: _Borrar la nota…

en_GB: _Lock Note
target: B_loquear la nota

en_GB: Default font for new sticky notes. This should be a Pango Font Name, for example "Sans Italic 10"
target: Tipografía predeterminada para las notas adhesivas nuevas. Esto debería ser un nombre de tipografía Pango, por ejemplo «Sans Italic 10»

en_GB: Empty notes are always deleted without confirmation
target: Las notas vacías siempre se borran sin confirmar

en_GB: Sticky notes' workspace stickyness
target: Adherencia del área de trabajo de las notas adhesivas

en_GB: Unable to find the Trash directory: %s
target: Imposible encontrar el directorio de la papelera: %s

en_GB: Removing item %d of %d
target: Quitando elemento %d de %d

en_GB: Removing:
target: Quitando:

en_GB: Unable to move to trash:
    %s
target: Imposible mover a la papelera:
    %s

en_GB: <b>From:</b>
target: <b>Desde:</b>

en_GB: <big><b>Emptying the Trash</b></big>
target: <big><b>Vaciando la papelera</b></big>

en_GB: Africa
target: ·𐑨𐑓𐑮𐑦𐑒𐑩

[ctx: Region]
en_GB: Antarctica
target: ·𐑨𐑯𐑑𐑭𐑮𐑒𐑑𐑦𐑒𐑩

en_GB: Asia
target: ·𐑱𐑠𐑩

[ctx: Region]
note: FIXME: rename this to Atlantic Ocean
en_GB: Atlantic
target: ·𐑩𐑑𐑤𐑨𐑯𐑑𐑦𐑒

en_GB: Australasia &amp; Oceania
target: ·𐑪𐑕𐑑𐑮𐑩𐑤𐑱𐑠𐑩 &amp; ·𐑴𐑖𐑘𐑨𐑯𐑰𐑩

en_GB: Central and South America
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 𐑯 ·𐑕𐑬𐑔 ·𐑩𐑥𐑧𐑮𐑦𐑒𐑩

en_GB: Europe
target: ·𐑘𐑫𐑼𐑩𐑐

en_GB: Middle East
target: ·𐑥𐑦𐑛𐑩𐑤 ·𐑰𐑕𐑑

en_GB: North America
target: ·𐑯𐑹𐑔 ·𐑩𐑥𐑧𐑮𐑦𐑒𐑩

note: AF - Afghanistan
en_GB: Afghanistan
target: ·𐑨𐑓𐑜𐑨𐑯𐑩𐑕𐑑𐑨𐑯

note: AL - Albania
en_GB: Albania
target: ·𐑨𐑤𐑚𐑱𐑯𐑰𐑩

note: DZ - Algeria
en_GB: Algeria
target: ·𐑨𐑤𐑡𐑦𐑮𐑰𐑩

note: AS - American Samoa, a territory of the United States in the South Pacific, not to be confused with the separate nation of "Samoa".
en_GB: American Samoa
target: ·𐑩𐑥𐑧𐑮𐑦𐑒𐑩𐑯 ·𐑕𐑩𐑥𐑴𐑩

note: AD - Andorra
en_GB: Andorra
target: ·𐑨𐑯𐑛𐑪𐑮𐑩

note: AO - Angola
en_GB: Angola
target: ·𐑨𐑙𐑜𐑴𐑤𐑩

note: AI - Anguilla, a British territory in the Caribbean
en_GB: Anguilla
target: ·𐑨𐑙𐑢𐑦𐑤𐑩

[ctx: Country]
note: AQ - Antarctica
en_GB: Antarctica
target: ·𐑨𐑯𐑑𐑭𐑮𐑒𐑑𐑦𐑒𐑩

note: AG - Antigua and Barbuda
en_GB: Antigua and Barbuda
target: ·𐑨𐑯𐑑𐑰𐑜𐑢𐑩 𐑯 ·𐑚𐑭𐑮𐑚𐑵𐑛𐑩

note: AR - Argentina
en_GB: Argentina
target: ·𐑭𐑮𐑡𐑩𐑯𐑑𐑰𐑯𐑩

note: AM - Armenia
en_GB: Armenia
target: ·𐑭𐑮𐑥𐑰𐑯𐑰𐑩

note: AW - Aruba, a Caribbean island that is one of the three constituent countries of the Kingdom of the Netherlands.
en_GB: Aruba
target: ·𐑻𐑵𐑚𐑩

note: AZ - Azerbaijan
en_GB: Azerbaijan
target: ·𐑭𐑟𐑻𐑚𐑲𐑡𐑭𐑯

note: BS - Bahamas
en_GB: Bahamas
target: ·𐑚𐑩𐑣𐑭𐑥𐑩𐑟

note: BH - Bahrain
en_GB: Bahrain
target: ·𐑚𐑭𐑮𐑱𐑯

note: BD - Bangladesh
en_GB: Bangladesh
target: ·𐑚𐑨𐑙𐑤𐑩𐑛𐑧𐑖

note: BB - Barbados
en_GB: Barbados
target: ·𐑚𐑭𐑮𐑚𐑱𐑛𐑴𐑕

note: BY - Belarus
en_GB: Belarus
target: ·𐑚𐑧𐑤𐑭𐑮𐑩𐑕

note: BZ - Belize
en_GB: Belize
target: ·𐑚𐑧𐑤𐑰𐑟

note: BJ - Benin
en_GB: Benin
target: ·𐑚𐑰𐑯𐑦𐑯

note: BM - Bermuda, a British territory off the coast of the United States
en_GB: Bermuda
target: ·𐑚𐑻𐑥𐑘𐑵𐑛𐑩

note: BT - Bhutan
en_GB: Bhutan
target: ·𐑚𐑵𐑑𐑨𐑯

note: BO - Bolivia
en_GB: Bolivia
target: ·𐑚𐑩𐑤𐑦𐑝𐑰𐑩

note: BA - Bosnia and Herzegovina
en_GB: Bosnia and Herzegovina
target: ·𐑚𐑭𐑟𐑯𐑰𐑩 𐑯 ·𐑣𐑧𐑮𐑑𐑕𐑩𐑜𐑴𐑝𐑰𐑯𐑩

note: BW - Botswana
en_GB: Botswana
target: ·𐑚𐑭𐑑𐑕𐑢𐑭𐑯𐑩

note: IO - British Indian Ocean Territory, which is exactly what it sounds like.
en_GB: British Indian Ocean Territory
target: ·𐑚𐑮𐑦𐑑𐑦𐑖 ·𐑦𐑯𐑛𐑦𐑩𐑯 ·𐑴𐑖𐑩𐑯 ·𐑑𐑧𐑮𐑦𐑑𐑼𐑦

note: VG - British Virgin Islands, a British territory in the Caribbean
en_GB: British Virgin Islands
target: ·𐑚𐑮𐑦𐑑𐑦𐑖 ·𐑝𐑻𐑡𐑦𐑯 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: BN - Brunei Darussalam
en_GB: Brunei
target: ·𐑚𐑮𐑵𐑯𐑲

note: BG - Bulgaria
en_GB: Bulgaria
target: ·𐑚𐑩𐑤𐑜𐑧𐑮𐑰𐑩

note: BF - Burkina Faso
en_GB: Burkina Faso
target: ·𐑚𐑻𐑒𐑰𐑯𐑩 ·𐑓𐑭𐑕𐑴

note: BI - Burundi
en_GB: Burundi
target: ·𐑚𐑻𐑩𐑯𐑛𐑰

note: KH - Cambodia
en_GB: Cambodia
target: ·𐑒𐑨𐑥𐑚𐑴𐑛𐑰𐑩

note: CM - Cameroon
en_GB: Cameroon
target: ·𐑒𐑨𐑥𐑻𐑵𐑯

note: CV - Cape Verde
en_GB: Cape Verde
target: ·𐑒𐑱𐑐 ·𐑝𐑻𐑛𐑰

note: KY - Cayman Islands, a British territory in the Caribbean
en_GB: Cayman Islands
target: ·𐑒𐑱𐑥𐑩𐑯 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: CF - Central African Republic
en_GB: Central African Republic
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑨𐑓𐑮𐑩𐑒𐑩𐑯 ·𐑮𐑰𐑐𐑳𐑚𐑤𐑦𐑒

note: TD - Chad
en_GB: Chad
target: ·𐑗𐑨𐑛

note: CL - Chile
en_GB: Chile
target: ·𐑗𐑦𐑤𐑰

note: CX - Christmas Island, a territory of Australia in the Indian Ocean, not to be confused with various other islands of the same name.
en_GB: Christmas Island
target: ·𐑒𐑮𐑦𐑕𐑥𐑩𐑕 ·𐑲𐑤𐑩𐑯𐑛

note: CC - Cocos (Keeling) Islands, a territory of Australia in the Indian Ocean. The "(Keeling)" is to distinguish them from other "Cocos Island"s, and is part of the official name.
en_GB: Cocos (Keeling) Islands
target: ·𐑒𐑴𐑒𐑴𐑟 ·(𐑒𐑰𐑤𐑦𐑙) ·𐑲𐑤𐑩𐑯𐑛𐑟

note: CO - Colombia
en_GB: Colombia
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑰𐑩

note: CD - Democratic Republic of the Congo
en_GB: Congo, Democratic Republic of the
target: ·𐑒𐑭𐑙𐑜𐑴, ·𐑛𐑧𐑥𐑩𐑒𐑮𐑨𐑑𐑦𐑒 ·𐑮𐑰𐑐𐑳𐑚𐑤𐑦𐑒 𐑝 𐑞

note: CG - Republic of the Congo. The official ISO 3166 short English name is simply "Congo"; we use the long name to better distinguish it from CD (The Democratic Republic of the Congo).
en_GB: Congo, Republic of the
target: ·𐑒𐑭𐑙𐑜𐑴, ·𐑮𐑰𐑐𐑳𐑚𐑤𐑦𐑒 𐑝 𐑞

note: CK - Cook Islands
en_GB: Cook Islands
target: ·𐑒𐑫𐑒 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: CR - Costa Rica
en_GB: Costa Rica
target: ·𐑒𐑪𐑕𐑑𐑩 ·𐑮𐑰𐑒𐑩

note: HR - Croatia
en_GB: Croatia
target: ·𐑒𐑮𐑴𐑱𐑖𐑩

note: CU - Cuba
en_GB: Cuba
target: ·𐑒𐑘𐑵𐑚𐑩

note: CY - Cyprus
en_GB: Cyprus
target: ·𐑕𐑲𐑐𐑮𐑩𐑕

note: CI - Côte d'Ivoire
en_GB: Côte d'Ivoire
target: ·𐑒𐑴𐑑 ·𐑛𐑦𐑝𐑢𐑲𐑼

[ctx: Country]
note: DJ - Djibouti
en_GB: Djibouti
target: ·𐑡𐑦𐑚𐑵𐑑𐑰

note: DM - Dominica, a Caribbean island nation, not to be confused with the Domincan Republic.
en_GB: Dominica
target: ·𐑛𐑩𐑥𐑦𐑯𐑦𐑒𐑩

note: DO - Dominican Republic
en_GB: Dominican Republic
target: ·𐑛𐑩𐑥𐑦𐑯𐑩𐑒𐑩𐑯 ·𐑮𐑰𐑐𐑳𐑚𐑤𐑦𐑒

note: EC - Ecuador
en_GB: Ecuador
target: ·𐑧𐑒𐑢𐑩𐑛𐑪𐑮

note: EG - Egypt
en_GB: Egypt
target: ·𐑰𐑡𐑦𐑐𐑑

note: SV - El Salvador
en_GB: El Salvador
target: ·𐑧𐑤 ·𐑕𐑨𐑤𐑝𐑩𐑛𐑪𐑮

note: GQ - Equatorial Guinea
en_GB: Equatorial Guinea
target: ·𐑰𐑒𐑢𐑩𐑑𐑪𐑮𐑰𐑩𐑤 ·𐑜𐑦𐑯𐑰

note: ER - Eritrea
en_GB: Eritrea
target: ·𐑧𐑮𐑦𐑑𐑮𐑰𐑩

note: EE - Estonia
en_GB: Estonia
target: ·𐑧𐑕𐑑𐑴𐑯𐑰𐑩

note: ET - Ethiopia
en_GB: Ethiopia
target: ·𐑰𐑔𐑰𐑴𐑐𐑰𐑩

note: FK - Falkland Islands (Malvinas), a British territory in the South Atlantic also claimed by Argentina. (The British name is "Falkland Islands". The Argentine name is "Islas Malvinas". The parenthesized form is the compromise used by ISO and the UN.)
en_GB: Falkland Islands (Malvinas)
target: ·𐑓𐑪𐑒𐑤𐑩𐑯𐑛 ·𐑲𐑤𐑩𐑯𐑛𐑟 ·(𐑥𐑪𐑤𐑝𐑰𐑯𐑩𐑕)

note: FJ - Fiji
en_GB: Fiji
target: ·𐑓𐑰𐑡𐑰

note: FI - Finland
en_GB: Finland
target: ·𐑓𐑦𐑯𐑤𐑨𐑯𐑛

note: GF - French Guiana, an overseas department of France on the northern coast of South America.
en_GB: French Guiana
target: ·𐑓𐑮𐑧𐑯𐑗 ·𐑜𐑰𐑭𐑯𐑩

note: PF - French Polynesia, a French territory in the South Pacific
en_GB: French Polynesia
target: ·𐑓𐑮𐑧𐑯𐑗 ·𐑐𐑭𐑤𐑦𐑯𐑰𐑠𐑩

note: TF - French Southern Territories, a territory of France consisting of several mostly-uninhabited islands in the Indian Ocean. The French name is "Terres australes françaises".
en_GB: French Southern Territories
target: ·𐑓𐑮𐑧𐑯𐑗 ·𐑕𐑳𐑞𐑼𐑯 ·𐑑𐑧𐑮𐑦𐑑𐑼𐑦𐑟

note: GA - Gabon
en_GB: Gabon
target: ·𐑜𐑩𐑚𐑭𐑯

note: GM - Gambia
en_GB: Gambia
target: ·𐑜𐑨𐑥𐑚𐑰𐑩

[ctx: Country]
note: GE - Georgia (the country, not the US state)
en_GB: Georgia
target: ·𐑡𐑪𐑮𐑡𐑩

note: GH - Ghana
en_GB: Ghana
target: ·𐑜𐑨𐑯𐑩

[ctx: Country]
note: GI - Gibraltar, a British overseas territory on the southern tip of Spain.
en_GB: Gibraltar
target: ·𐑡𐑦𐑚𐑮𐑪𐑤𐑑𐑻

note: GR - Greece
en_GB: Greece
target: ·𐑜𐑮𐑰𐑕

note: GL - Greenland, an autonomous province of Denmark in the North Atlantic.
en_GB: Greenland
target: ·𐑜𐑮𐑰𐑯𐑤𐑩𐑯𐑛

note: GD - Grenada
en_GB: Grenada
target: ·𐑜𐑮𐑦𐑯𐑱𐑛𐑩

note: GP - Guadeloupe, an overseas department of France in the Caribbean.
en_GB: Guadeloupe
target: ·𐑜𐑢𐑭𐑛𐑩𐑤𐑵𐑐

note: GU - Guam, a territory of the United States in the South Pacific.
en_GB: Guam
target: ·𐑜𐑢𐑭𐑥

[ctx: Country]
note: GT - Guatemala
en_GB: Guatemala
target: ·𐑜𐑢𐑭𐑑𐑩𐑥𐑭𐑤𐑩

note: GG - The Bailiwick of Guernsey, a British Crown dependency
en_GB: Guernsey
target: ·𐑜𐑻𐑯𐑟𐑰

note: GN - Guinea
en_GB: Guinea
target: ·𐑜𐑦𐑯𐑰

note: GW - Guinea-Bissau
en_GB: Guinea-Bissau
target: ·𐑜𐑦𐑯𐑰-𐑚𐑦𐑕𐑬

note: GY - Guyana
en_GB: Guyana
target: ·𐑜𐑲𐑭𐑯𐑩

note: HT - Haiti
en_GB: Haiti
target: ·𐑣𐑱𐑑𐑰

note: HN - Honduras
en_GB: Honduras
target: ·𐑣𐑭𐑯𐑛𐑫𐑮𐑩𐑕

note: HK - Hong Kong, aka "Hong Kong Special Administrative Region of China"
en_GB: Hong Kong
target: ·𐑣𐑪𐑙 ·𐑒𐑪𐑙

note: IS - Iceland
en_GB: Iceland
target: ·𐑲𐑕𐑤𐑩𐑯𐑛

note: ID - Indonesia
en_GB: Indonesia
target: ·𐑦𐑯𐑛𐑴𐑯𐑰𐑠𐑩

note: IR - Islamic Republic of Iran
en_GB: Iran
target: ·𐑦𐑮𐑭𐑯

note: IQ - Iraq
en_GB: Iraq
target: ·𐑦𐑮𐑭𐑒

note: IE - Ireland
en_GB: Ireland
target: ·𐑲𐑼𐑤𐑩𐑯𐑛

note: IM - Isle of Man, a British Crown dependency
en_GB: Isle of Man
target: ·𐑲𐑤 𐑝 ·𐑥𐑨𐑯

note: IL - Israel
en_GB: Israel
target: ·𐑦𐑟𐑮𐑱𐑤

note: JM - Jamaica
en_GB: Jamaica
target: ·𐑡𐑩𐑥𐑱𐑒𐑩

note: JE - The Bailiwick of Jersey, a British Crown dependency
en_GB: Jersey
target: ·𐑡𐑻𐑟𐑰

[ctx: Country]
note: JO - Jordan
en_GB: Jordan
target: ·𐑡𐑹𐑛𐑩𐑯

note: KZ - Kazakhstan
en_GB: Kazakhstan
target: ·𐑒𐑭𐑟𐑭𐑒𐑕𐑑𐑭𐑯

note: KE - Kenya
en_GB: Kenya
target: ·𐑒𐑧𐑯𐑘𐑩

note: KI - Kiribati
en_GB: Kiribati
target: ·𐑒𐑦𐑮𐑦𐑚𐑭𐑑𐑰

[ctx: Country]
note: KW - Kuwait
en_GB: Kuwait
target: ·𐑒𐑵𐑢𐑱𐑑

note: KG - Kyrgyzstan
en_GB: Kyrgyzstan
target: ·𐑒𐑦𐑮𐑜𐑦𐑕𐑑𐑨𐑯

note: LA - Lao People's Democratic Republic
en_GB: Laos
target: ·𐑤𐑭𐑴𐑕

note: LV - Latvia
en_GB: Latvia
target: ·𐑤𐑨𐑑𐑝𐑰𐑩

[ctx: Country]
note: LB - Lebanon
en_GB: Lebanon
target: ·𐑤𐑧𐑚𐑩𐑯𐑩𐑯

note: LS - Lesotho
en_GB: Lesotho
target: ·𐑤𐑧𐑕𐑴𐑔𐑴

[ctx: Country]
note: LR - Liberia
en_GB: Liberia
target: ·𐑤𐑲𐑚𐑦𐑮𐑰𐑩

note: LY - Libyan Arab Jamahiriya
en_GB: Libya
target: ·𐑤𐑦𐑚𐑰𐑩

note: LI - Liechtenstien
en_GB: Liechtenstein
target: ·𐑤𐑦𐑒𐑑𐑩𐑯𐑕𐑑𐑲𐑯

note: LT - Lithuania
en_GB: Lithuania
target: ·𐑤𐑦𐑔𐑩𐑢𐑱𐑯𐑰𐑩

[ctx: Country]
note: LU - Luxembourg
en_GB: Luxembourg
target: ·𐑤𐑩𐑒𐑕𐑩𐑥𐑚𐑪𐑮𐑜

[ctx: Country]
note: MO - Macao, aka "Macao Special Administrative Region of China". (The spellings "Macao" and "Macau" are both widely used. The "u" spelling is currently slightly more popular in English.)
en_GB: Macau
target: ·𐑥𐑩𐑒𐑶

note: MK - The Former Yugoslav Republic of Macedonia
en_GB: Macedonia
target: ·𐑥𐑨𐑕𐑩𐑛𐑴𐑯𐑰𐑩

note: MG - Madagascar
en_GB: Madagascar
target: ·𐑥𐑨𐑛𐑩𐑜𐑨𐑕𐑒𐑻

note: MW - Malawi
en_GB: Malawi
target: ·𐑥𐑩𐑤𐑭𐑢𐑰

note: MY - Malaysia
en_GB: Malaysia
target: ·𐑥𐑩𐑤𐑱𐑠𐑩

note: MV - Maldives
en_GB: Maldives
target: ·𐑥𐑪𐑤𐑛𐑲𐑝𐑟

note: ML - Mali
en_GB: Mali
target: ·𐑥𐑭𐑤𐑰

[ctx: Country]
note: MT - Malta
en_GB: Malta
target: ·𐑥𐑪𐑤𐑑𐑩

note: MH - Marshall Islands
en_GB: Marshall Islands
target: ·𐑥𐑭𐑮𐑖𐑩𐑤 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: MQ - Martinique, an overseas department of France in the Caribbean.
en_GB: Martinique
target: ·𐑥𐑭𐑮𐑑𐑦𐑯𐑰𐑒

note: MR - Mauritania
en_GB: Mauritania
target: ·𐑥𐑪𐑮𐑦𐑑𐑱𐑯𐑰𐑩

note: MU - Mauritius
en_GB: Mauritius
target: ·𐑥𐑪𐑮𐑦𐑑𐑰𐑩𐑕

note: YT - Mayotte
en_GB: Mayotte
target: ·𐑥𐑱𐑪𐑑

note: MX - Mexico
en_GB: Mexico
target: ·𐑥𐑧𐑒𐑕𐑦𐑒𐑴

note: FM - Federated States of Micronesia
en_GB: Micronesia, Federated States of
target: ·𐑥𐑲𐑒𐑮𐑴𐑯𐑰𐑠𐑩, ·𐑓𐑧𐑛𐑻𐑱𐑑𐑦𐑛 ·𐑕𐑑𐑱𐑑𐑕 𐑝

note: MD - Moldova
en_GB: Moldova
target: ·𐑥𐑴𐑤𐑛𐑴𐑝𐑩

[ctx: Country]
note: MC - Monaco
en_GB: Monaco
target: ·𐑥𐑭𐑯𐑩𐑒𐑴

note: MN - Mongolia
en_GB: Mongolia
target: ·𐑥𐑭𐑙𐑜𐑴𐑤𐑰𐑩

note: ME - Montenegro
en_GB: Montenegro
target: ·𐑥𐑭𐑯𐑑𐑩𐑯𐑱𐑜𐑮𐑴

note: MS - Montserrat, a British territory in the Caribbean.
en_GB: Montserrat
target: ·𐑥𐑭𐑯𐑕𐑻𐑭𐑑

note: MA - Morocco
en_GB: Morocco
target: ·𐑥𐑻𐑭𐑒𐑴

note: MZ - Mozambique
en_GB: Mozambique
target: ·𐑥𐑴𐑟𐑨𐑥𐑚𐑰𐑒

note: NA - Namibia
en_GB: Namibia
target: ·𐑯𐑩𐑥𐑦𐑚𐑰𐑩

note: NP - Nepal
en_GB: Nepal
target: ·𐑯𐑩𐑐𐑪𐑤

note: AN - Netherlands Antilles, a group of Caribbean islands; one of the three constituent countries of the Kingdom of the Netherlands.
en_GB: Netherlands Antilles
target: ·𐑯𐑧𐑞𐑼𐑤𐑩𐑯𐑛𐑟 ·𐑨𐑯𐑑𐑦𐑤𐑰𐑟

note: NC - New Caledonia, a French territory in the South Pacific. The French name is "Nouvelle-Calédonie".
en_GB: New Caledonia
target: ·𐑯𐑿 ·𐑒𐑨𐑤𐑩𐑛𐑴𐑯𐑰𐑩

note: NZ - New Zealand
en_GB: New Zealand
target: ·𐑯𐑿 ·𐑟𐑰𐑤𐑨𐑯𐑛

note: NI - Nicaragua
en_GB: Nicaragua
target: ·𐑯𐑦𐑒𐑻𐑭𐑜𐑢𐑩

note: NE - Niger
en_GB: Niger
target: ·𐑯𐑲𐑡𐑻

note: NG - Nigeria
en_GB: Nigeria
target: ·𐑯𐑲𐑡𐑦𐑮𐑰𐑩

note: NU - Niue
en_GB: Niue
target: ·𐑯𐑦𐑿

note: NF - Norfolk Island, a territory of Australia
en_GB: Norfolk Island
target: ·𐑯𐑪𐑮𐑓𐑩𐑒 ·𐑲𐑤𐑩𐑯𐑛

note: KP - The Democratic People's Republic of Korea, aka North Korea
en_GB: North Korea
target: ·𐑯𐑹𐑔 ·𐑒𐑩𐑮𐑾

note: MP - Northern Mariana Islands, a semi-independent territory of the United States in the western Pacific Ocean.
en_GB: Northern Mariana Islands
target: ·𐑯𐑹𐑞𐑼𐑯 ·𐑥𐑧𐑮𐑰𐑨𐑯𐑩 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: NO - Norway
en_GB: Norway
target: ·𐑯𐑪𐑮𐑢𐑱

note: OM - Oman
en_GB: Oman
target: ·𐑴𐑥𐑭𐑯

note: PK - Pakistan
en_GB: Pakistan
target: ·𐑐𐑨𐑒𐑦𐑕𐑑𐑨𐑯

note: PW - Palau
en_GB: Palau
target: ·𐑐𐑨𐑤𐑶

note: PS - Occupied Palestinian Territory
en_GB: Palestinian Territory
target: ·𐑐𐑨𐑤𐑦𐑕𐑑𐑦𐑯𐑰𐑩𐑯 ·𐑑𐑧𐑮𐑦𐑑𐑼𐑦

note: PA - Panama. The local (Spanish) name is "Panamá". In common English usage (and in ISO 3166) it does not have the accent.
en_GB: Panama
target: ·𐑐𐑨𐑯𐑩𐑥𐑭

note: PG - Papua New Guinea
en_GB: Papua New Guinea
target: ·𐑐𐑨𐑐𐑘𐑵𐑩 ·𐑯𐑿 ·𐑜𐑦𐑯𐑰

note: PY - Paraguay
en_GB: Paraguay
target: ·𐑐𐑧𐑮𐑩𐑜𐑢𐑱

[ctx: Country]
note: PE - Peru
en_GB: Peru
target: ·𐑐𐑻𐑵

note: PH - Philippines
en_GB: Philippines
target: ·𐑓𐑦𐑤𐑩𐑐𐑰𐑯𐑟

note: PL - Poland
en_GB: Poland
target: ·𐑐𐑴𐑤𐑩𐑯𐑛

note: PR - Puerto Rico, a territory of the United States in the Caribbean.
en_GB: Puerto Rico
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑮𐑰𐑒𐑴

note: QA - Qatar
en_GB: Qatar
target: ·𐑒𐑩𐑑𐑭𐑮

note: RO - Romania
en_GB: Romania
target: ·𐑮𐑴𐑥𐑱𐑯𐑰𐑩

note: RW - Rwanda
en_GB: Rwanda
target: ·𐑮𐑩𐑢𐑭𐑯𐑛𐑩

note: RE - Réunion, an overseas department of France in the Indian Ocean.
en_GB: Réunion
target: ·𐑭𐑮é𐑿𐑯𐑦𐑩𐑯

note: SH - Saint Helena, a British territory in the South Atlantic
en_GB: Saint Helena
target: ·𐑕𐑱𐑯𐑑 ·𐑣𐑧𐑤𐑩𐑯𐑩

note: KN - Saint Kitts and Nevis
en_GB: Saint Kitts and Nevis
target: ·𐑕𐑱𐑯𐑑 ·𐑒𐑦𐑑𐑕 𐑯 ·𐑯𐑧𐑝𐑦𐑕

note: LC - Saint Lucia
en_GB: Saint Lucia
target: ·𐑕𐑱𐑯𐑑 ·𐑤𐑵𐑖𐑩

note: MF - Saint Martin, the French half of the island of Saint Martin / Sint Maarten. (The Dutch half is considered part of the Netherlands Antilles.)
en_GB: Saint Martin
target: ·𐑕𐑱𐑯𐑑 ·𐑥𐑸𐑑𐑦𐑯

note: WS - Samoa, an independent nation not to be confused with "American Samoa"
en_GB: Samoa
target: ·𐑕𐑩𐑥𐑴𐑩

[ctx: Country]
note: SM - San Marino
en_GB: San Marino
target: ·𐑕𐑨𐑯 ·𐑥𐑻𐑰𐑯𐑴

note: ST - Sao Tome and Principe. The local (Portuguese) name is "São Tomé and Príncipe". The official ISO 3166 short English name does not have the accents.
en_GB: Sao Tome and Principe
target: ·𐑕𐑶 ·𐑑𐑴𐑥 𐑯 ·𐑐𐑮𐑰𐑯𐑗𐑰𐑐𐑰

note: SA - Saudi Arabia
en_GB: Saudi Arabia
target: ·𐑕𐑪𐑛𐑰 ·𐑻𐑱𐑚𐑰𐑩

note: SN - Senegal
en_GB: Senegal
target: ·𐑕𐑧𐑯𐑩𐑜𐑪𐑤

note: RS - Serbia
en_GB: Serbia
target: ·𐑕𐑻𐑚𐑰𐑩

note: SC - Seychelles
en_GB: Seychelles
target: ·𐑕𐑱𐑖𐑧𐑤𐑟

note: SL - Sierra Leone
en_GB: Sierra Leone
target: ·𐑕𐑰𐑧𐑮𐑩 ·𐑤𐑰𐑴𐑯

[ctx: Country]
note: SG - Singapore
en_GB: Singapore
target: ·𐑕𐑦𐑙𐑩𐑐𐑪𐑮

note: SK - Slovakia
en_GB: Slovakia
target: ·𐑕𐑤𐑴𐑝𐑭𐑒𐑰𐑩

note: SI - Slovenia
en_GB: Slovenia
target: ·𐑕𐑤𐑴𐑝𐑰𐑯𐑰𐑩

note: SB - Solomon Islands
en_GB: Solomon Islands
target: ·𐑕𐑪𐑤𐑪𐑥𐑪𐑯 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: SO - Somalia
en_GB: Somalia
target: ·𐑕𐑩𐑥𐑭𐑤𐑰𐑩

note: ZA - South Africa
en_GB: South Africa
target: ·𐑕𐑬𐑔 ·𐑨𐑓𐑮𐑦𐑒𐑩

note: GS - South Georgia and the South Sandwich Islands, a British territory in the South Atlantic.
en_GB: South Georgia and the South Sandwich Islands
target: ·𐑕𐑬𐑔 ·𐑡𐑪𐑮𐑡𐑩 𐑯 𐑞 ·𐑕𐑬𐑔 ·𐑕𐑨𐑯𐑛𐑢𐑦𐑗 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: KR - The Republic of Korea, aka South Korea
en_GB: South Korea
target: ·𐑕𐑬𐑔 ·𐑒𐑩𐑮𐑾

note: LK - Sri Lanka
en_GB: Sri Lanka
target: ·𐑖𐑮𐑰 ·𐑤𐑨𐑙𐑒𐑩

note: SD - Sudan
en_GB: Sudan
target: ·𐑕𐑵𐑛𐑨𐑯

note: SR - Suriname
en_GB: Suriname
target: ·𐑕𐑻𐑦𐑯𐑭𐑥

note: SZ - Swaziland
en_GB: Swaziland
target: ·𐑕𐑢𐑭𐑟𐑦𐑤𐑩𐑯𐑛

note: SY - Syrian Arab Republic
en_GB: Syria
target: ·𐑕𐑦𐑮𐑾

note: TW - Taiwan, Province of China. (That's the official ISO 3166 short English name.)
en_GB: Taiwan
target: ·𐑑𐑲𐑢𐑭𐑯

note: TJ - Tajikistan
en_GB: Tajikistan
target: ·𐑑𐑭𐑡𐑰𐑒𐑦𐑕𐑑𐑨𐑯

note: TZ - United Republic of Tanzania
en_GB: Tanzania
target: ·𐑑𐑨𐑯𐑟𐑱𐑯𐑰𐑩

note: TH - Thailand
en_GB: Thailand
target: ·𐑑𐑲𐑤𐑨𐑯𐑛

note: TG - Togo
en_GB: Togo
target: ·𐑑𐑴𐑜𐑴

note: TO - Tonga
en_GB: Tonga
target: ·𐑑𐑭𐑯𐑜𐑩

note: TT - Trinidad and Tobago
en_GB: Trinidad and Tobago
target: ·𐑑𐑮𐑦𐑯𐑦𐑛𐑨𐑛 𐑯 ·𐑑𐑩𐑚𐑱𐑜𐑴

note: TN - Tunisia
en_GB: Tunisia
target: ·𐑑𐑵𐑯𐑰𐑠𐑩

note: TR - Turkey
en_GB: Turkey
target: ·𐑑𐑻𐑒𐑰

note: TM - Turkmenistan
en_GB: Turkmenistan
target: ·𐑑𐑻𐑒𐑥𐑧𐑯𐑦𐑕𐑑𐑨𐑯

note: UG - Uganda
en_GB: Uganda
target: ·𐑘𐑵𐑜𐑨𐑯𐑛𐑩

note: UA - Ukraine
en_GB: Ukraine
target: ·𐑘𐑵𐑒𐑮𐑱𐑯

note: AE - United Arab Emirates
en_GB: United Arab Emirates
target: ·𐑿𐑯𐑲𐑑𐑩𐑛 ·𐑨𐑮𐑩𐑚 ·𐑧𐑥𐑻𐑩𐑑𐑕

note: UM - United States Minor Outlying Islands, a group of mostly-uninhabited United States territories in the South Pacific.
en_GB: United States Minor Outlying Islands
target: ·𐑿𐑯𐑲𐑑𐑩𐑛 ·𐑕𐑑𐑱𐑑𐑕 ·𐑥𐑲𐑯𐑼 ·𐑶𐑑𐑤𐑲𐑦𐑙 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: VI - United States Virgin Islands, a territory of the United States in the Caribbean
en_GB: United States Virgin Islands
target: ·𐑿𐑯𐑲𐑑𐑩𐑛 ·𐑕𐑑𐑱𐑑𐑕 ·𐑝𐑻𐑡𐑦𐑯 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: UY - Uruguay
en_GB: Uruguay
target: ·𐑘𐑻𐑩𐑜𐑢𐑱

note: UZ - Uzbekistan
en_GB: Uzbekistan
target: ·𐑵𐑟𐑚𐑧𐑒𐑦𐑕𐑑𐑨𐑯

note: VU - Vanuatu
en_GB: Vanuatu
target: ·𐑝𐑨𐑯𐑵𐑭𐑑𐑵

note: VA - Holy See (Vatican City State)
en_GB: Vatican City
target: ·𐑝𐑨𐑑𐑦𐑒𐑩𐑯 ·𐑕𐑦𐑑𐑦

note: VE - Venezuela
en_GB: Venezuela
target: ·𐑝𐑧𐑯𐑦𐑟𐑢𐑱𐑤𐑩

note: VN - Viet Nam (The official ISO 3166 short English name includes a space, though it is also frequently written without one.)
en_GB: Viet Nam
target: ·𐑝𐑰𐑧𐑑 ·𐑯𐑨𐑥

note: EH - Western Sahara, a disputed territory in western Africa
en_GB: Western Sahara
target: ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑕𐑩𐑣𐑧𐑮𐑩

note: YE - Yemen
en_GB: Yemen
target: ·𐑘𐑧𐑥𐑩𐑯

note: ZM - Zambia
en_GB: Zambia
target: ·𐑟𐑨𐑥𐑚𐑰𐑩

note: ZW - Zimbabwe
en_GB: Zimbabwe
target: ·𐑟𐑦𐑥𐑚𐑭𐑚𐑢𐑱

note: AX - Åland Islands, an autonomous province of Finland
en_GB: Åland Islands
target: ·𐑨𐑤𐑨𐑯𐑛 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: The time zone used in the western half of the Democratic Republic of the Congo. The string is only used in places where "Democratic Republic of the Congo" is already clear from context. FIXME: is there an official name for this zone?
en_GB: Western Congo
target: ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑒𐑭𐑙𐑜𐑴

note: The time zone used in the eastern half of the Democratic Republic of the Congo. The string is only used in places where "Democratic Republic of the Congo" is already clear from context. FIXME: is there an official name for this zone?
en_GB: Eastern Congo
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑒𐑭𐑙𐑜𐑴

note: An American research station in Antarctica, which keeps the same time as mainland Chile. The string is only used in places where "Antarctica" is already clear from context.
en_GB: Palmer Station (Chile Time)
target: ·𐑐𐑭𐑥𐑻 ·𐑕𐑑𐑱𐑖𐑩𐑯 ·(𐑗𐑦𐑤𐑰 ·𐑑𐑲𐑥)

note: A Japanese research station in Antarctica. The string is only used in places where "Antarctica" is already clear from context.
en_GB: Showa Station
target: ·𐑖𐑴𐑩 ·𐑕𐑑𐑱𐑖𐑩𐑯

note: An Australian research station in Antarctica. The string is only used in places where "Antarctica" is already clear from context.
en_GB: Mawson Station
target: ·𐑥𐑪𐑕𐑩𐑯 ·𐑕𐑑𐑱𐑖𐑩𐑯

note: An Australian research station in Antarctica. The string is only used in places where "Antarctica" is already clear from context.
en_GB: Davis Station
target: ·𐑛𐑱𐑝𐑩𐑕 ·𐑕𐑑𐑱𐑖𐑩𐑯

note: An Australian research station in Antarctica, which keeps the same time as Western Australia. The string is only used in places where "Antarctica" is already clear from context.
en_GB: Casey Station (Western Australia Time)
target: ·𐑒𐑱𐑕𐑰 ·𐑕𐑑𐑱𐑖𐑩𐑯 ·(𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑪𐑕𐑑𐑮𐑱𐑤𐑾 ·𐑑𐑲𐑥)

note: An American research station in Antarctica, which keeps the same time as New Zealand. The string is only used in places where "Antarctica" is already clear from context.
en_GB: McMurdo Station (New Zealand Time)
target: ·𐑥𐑩𐑒𐑥𐑻𐑛𐑴 ·𐑕𐑑𐑱𐑖𐑩𐑯 ·(𐑯𐑿 ·𐑟𐑰𐑤𐑨𐑯𐑛 ·𐑑𐑲𐑥)

note: An American research station in Antarctica, which keeps the same time as New Zealand. The string is only used in places where "Antarctica" is already clear from context.
en_GB: Amundsen-Scott South Pole Station (New Zealand Time)
target: ·𐑱𐑥𐑩𐑯𐑛𐑕𐑩𐑯-·𐑕𐑒𐑪𐑑 ·𐑕𐑬𐑔 ·𐑐𐑴𐑤 ·𐑕𐑑𐑱𐑖𐑩𐑯 ·(𐑯𐑿 ·𐑟𐑰𐑤𐑨𐑯𐑛 ·𐑑𐑲𐑥)

note: The time zone used in the eastern half of Kazakhstan. FIXME: is there an official name for this zone?
en_GB: Eastern Kazakhstan
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑒𐑭𐑟𐑭𐑒𐑕𐑑𐑭𐑯

note: The time zone used in the western half of Kazakhstan. FIXME: is there an official name for this zone?
en_GB: Western Kazakhstan
target: ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑒𐑭𐑟𐑭𐑒𐑕𐑑𐑭𐑯

note: The time zone used in the eastern part of Mongolia. FIXME: Is there an official name for this zone?
en_GB: Eastern Mongolia
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑥𐑭𐑙𐑜𐑴𐑤𐑰𐑩

note: The time zone used in the western part of Mongolia. FIXME: Is there an official name for this zone?
en_GB: Western Mongolia
target: ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑥𐑭𐑙𐑜𐑴𐑤𐑰𐑩

note: The time zone used in the central part of Mongolia. FIXME: Is there an official name for this zone?
en_GB: Central Mongolia
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑥𐑭𐑙𐑜𐑴𐑤𐑰𐑩

note: The primary timezone for Greenland, although sources seem to point towards calling the area "Western Greenland" rathern than just "Greenland".
en_GB: Western Greenland
target: ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑜𐑮𐑰𐑯𐑤𐑩𐑯𐑛

note: The timezone around Scoresbysund / Ittoqqortoormiit on the east coast of Greenland.
en_GB: Eastern Greenland
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑜𐑮𐑰𐑯𐑤𐑩𐑯𐑛

note: The time zone used on the east coast of Canada, in Bermuda, and on many Caribbean islands. In French-speaking parts of Canada it is called "Heure de l'Atlantique". The string is only used in places where a country is already clear from the context.
en_GB: Atlantic Time
target: ·𐑩𐑑𐑤𐑨𐑯𐑑𐑦𐑒 ·𐑑𐑲𐑥

note: The time zone used in Western Australia. The string is only used in places where "Australia" is already clear from context.
en_GB: Western Time
target: ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑑𐑲𐑥

note: The commonly-used name for an unofficial time zone used in part of southwestern Australia. The string is only used in places where "Australia" is already clear from context.
en_GB: Central Western Time
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑑𐑲𐑥

note: The time zone used in Central Australia. This string is specifically for the time zone as implemented in the state of South Australia, and is only used in places where "Australia" is already clear from context.
en_GB: Central Time (South Australia)
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑑𐑲𐑥 ·(𐑕𐑬𐑔 ·𐑪𐑕𐑑𐑮𐑱𐑤𐑾)

note: The time zone used in Central Australia. This string is specifically for the time zone as implemented in the Northern Territory, which does not use Summer Time. This string is only used in places where "Australia" is already clear from context.
en_GB: Central Time (Northern Territory)
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑑𐑲𐑥 ·(𐑯𐑹𐑞𐑼𐑯 ·𐑑𐑧𐑮𐑦𐑑𐑼𐑦)

note: The time zone used in Eastern Australia. This string is specifically for the time zone as implemented in the state of Tasmania, and is only used in places where "Australia" is already clear from context.
en_GB: Eastern Time (Tasmania)
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑑𐑲𐑥 ·(𐑑𐑨𐑟𐑥𐑱𐑯𐑰𐑩)

note: The time zone used in Eastern Australia. This string is specifically for the time zone as implemented in the state of Victoria, and is only used in places where "Australia" is already clear from context.
en_GB: Eastern Time (Victoria)
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑑𐑲𐑥 ·(𐑝𐑦𐑒𐑑𐑪𐑮𐑰𐑩)

note: The time zone used in Eastern Australia. This string is specifically for the time zone as implemented in the state of New South Wales, and is only used in places where "Australia" is already clear from context.
en_GB: Eastern Time (New South Wales)
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑑𐑲𐑥 ·(𐑯𐑿 ·𐑕𐑬𐑔 ·𐑢𐑱𐑤𐑟)

note: The time zone used in Eastern Australia. This string is specifically for the time zone as implemented in the state of Queensland, which does not use Summer Time. This string is only used in places where "Australia" is already clear from context.
en_GB: Eastern Time (Queensland)
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑑𐑲𐑥 ·(𐑒𐑢𐑰𐑯𐑟𐑤𐑨𐑯𐑛)

note: The time zone used on Lord Howe Island, off the east coast of Australia. This string is only used in places where "Australia" is already clear from context.
en_GB: Lord Howe Island
target: ·𐑤𐑹𐑛 ·𐑣𐑶 ·𐑲𐑤𐑩𐑯𐑛

note: This refers to the time zone in the Society Islands of French Polynesia (including in particular the island of Tahiti). This string is only used in places where "French Polynesia" is already clear from context.
en_GB: Tahiti / Society Islands
target: ·𐑑𐑩𐑣𐑰𐑑𐑰 / ·𐑕𐑩𐑕𐑲𐑩𐑑𐑦 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: The timezone on the western islands of Indonesia. The name in Indonesian is "Waktu Indonesia Bagian Barat".
en_GB: Western Indonesia Time
target: ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑦𐑯𐑛𐑴𐑯𐑰𐑠𐑩 ·𐑑𐑲𐑥

note: The timezone on the central islands of Indonesia. The name in Indonesian is "Waktu Indonesia Bagian Tengah".
en_GB: Central Indonesia Time
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑦𐑯𐑛𐑴𐑯𐑰𐑠𐑩 ·𐑑𐑲𐑥

note: The timezone on the eastern islands of Indonesia. The name in Indonesian is "Waktu Indonesia Bagian Timur".
en_GB: Eastern Indonesia Time
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑦𐑯𐑛𐑴𐑯𐑰𐑠𐑩 ·𐑑𐑲𐑥

note: The time zone in the Gilbert Islands, one of the three main island groups of Kiribati. This string is only used in places where "Kiribati" is already clear from context.
en_GB: Gilbert Islands
target: ·𐑜𐑦𐑤𐑚𐑻𐑑 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: The time zone in the Phoenix Islands, one of the three main island groups of Kiribati. This string is only used in places where "Kiribati" is already clear from context.
en_GB: Phoenix Islands
target: ·𐑓𐑰𐑯𐑦𐑒𐑕 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: The time zone in the Line Islands, one of the three main island groups of Kiribati. This string is only used in places where "Kiribati" is already clear from context.
en_GB: Line Islands
target: ·𐑤𐑲𐑯 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: This refers to the "mainland" of New Zealand (ie, North Island and South Island), to distinguish it from the Chatham Islands. The string is only used in places where "New Zealand" is already clear from context. FIXME: is there a better name for this? "Mainland" seems odd in reference to an island na
en_GB: Mainland New Zealand
target: ·𐑥𐑱𐑯𐑤𐑨𐑯𐑛 ·𐑯𐑿 ·𐑟𐑰𐑤𐑨𐑯𐑛

note: This refers to the time zone in the Chatham Islands of New Zealand.
en_GB: Chatham Islands
target: ·𐑗𐑨𐑑𐑩𐑥 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: The time zone for the Johnston Atoll in the United States Minor Outlying Islands, which keeps the same time as the US state of Hawaii. The string is only used in places where "US Minor Outlying Islands" is already clear from context.
en_GB: Johnston Atoll (Hawaii Time)
target: ·𐑡𐑭𐑯𐑕𐑑𐑩𐑯 ·𐑨𐑑𐑭𐑤 ·(𐑣𐑩𐑢𐑲𐑰 ·𐑑𐑲𐑥)

note: The time zone for the Midway Atoll in the United States Minor Outlying Islands, which uses the same time as American Samoa (which is in fact also the same time zone as (non-American) Samoa). The string is only used in places where "US Minor Outlying Islands" is already clear from context.
en_GB: Midway Atoll (Samoa Time)
target: ·𐑥𐑦𐑛𐑢𐑱 ·𐑨𐑑𐑭𐑤 ·(𐑕𐑩𐑥𐑴𐑩 ·𐑑𐑲𐑥)

note: The time zone for Wake Island in the United States Minor Outlying Islands. The string is only used in places where "US Minor Outlying Islands" is already clear from context.
en_GB: Wake Island
target: ·𐑢𐑱𐑒 ·𐑲𐑤𐑩𐑯𐑛

[ctx: Timezone]
note: This represents the time zone in the Brazilian state of Bahia. See the comment on "Brasília Time" for more details. This string is only used in places where "Brazil" is already clear from context.
en_GB: Bahia
target: ·𐑚𐑭𐑣𐑰𐑩

[ctx: Timezone]
note: This represents the time zone in the Brazilian state of Mato Grosso do Sul. See the comment on "Brasília Time" for more details. This string is only used in places where "Brazil" is already clear from context.
en_GB: Mato Grosso do Sul
target: ·𐑥𐑭𐑑𐑴 ·𐑜𐑮𐑴𐑕𐑴 ·𐑛𐑵 ·𐑕𐑩𐑤

[ctx: Timezone]
note: This represents the time zone in the Brazilian state of Mato Grosso. See the comment on "Brasília Time" for more details. This string is only used in places where "Brazil" is already clear from context.
en_GB: Mato Grosso
target: ·𐑥𐑭𐑑𐑴 ·𐑜𐑮𐑴𐑕𐑴

[ctx: Timezone]
note: This represents the time zone in the Brazilian state of Acre. See the comment on "Brasília Time" for more details. This string is only used in places where "Brazil" is already clear from context.
en_GB: Acre
target: ·𐑱𐑒𐑼

note: This represents the official "base" time zone in Brazil, covering the capital city of Brasília, and those states that choose to follow it. Each Brazilian state decides on its own each year whether or not to observe Daylight Saving Time. The tzdata database breaks the states up into groups of states 
en_GB: Brasília Time
target: ·𐑚𐑮𐑨𐑕í𐑤𐑰𐑩 ·𐑑𐑲𐑥

note: This refers to the time zone for mainland Chile (as opposed to the time zone for Easter Island).
en_GB: Mainland Chile
target: ·𐑥𐑱𐑯𐑤𐑨𐑯𐑛 ·𐑗𐑦𐑤𐑰

note: This refers to the time zone for Easter Island. The string is only used in places where "Chile" is already understood from context.
en_GB: Easter Island
target: ·𐑰𐑕𐑑𐑻 ·𐑲𐑤𐑩𐑯𐑛

note: This refers to the time zone for mainland Ecuador (as opposed to the time zone for the Galapagos Islands).
en_GB: Mainland Ecuador
target: ·𐑥𐑱𐑯𐑤𐑨𐑯𐑛 ·𐑧𐑒𐑢𐑩𐑛𐑪𐑮

note: The time zone for the Galapagos Islands.
en_GB: Galapagos Islands
target: ·𐑜𐑩𐑤𐑭𐑐𐑩𐑜𐑴𐑟 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: The time zone in the UK (GMT in the winter, and British Summer Time in the summer.)
en_GB: GMT/BST
target: ·GMT/BST

note: The time zone in Ireland (GMT in the winter, and Irish Summer Time in the summer.)
en_GB: GMT/IST
target: ·GMT/IST

note: This refers to the time zone for the Azores. The string is only used in places where "Portugal" is already understood from context.
en_GB: Azores
target: ·𐑩𐑟𐑪𐑮𐑟

note: This refers to the time zone for the Portuguese island of Madeira. The string is only used in places where "Portugal" is already understood from context.
en_GB: Madeira
target: ·𐑥𐑩𐑛𐑦𐑮𐑩

note: This refers to the time zone for mainland Portugal (as opposed to the time zone for the Azores).
en_GB: Mainland Portugal
target: ·𐑥𐑱𐑯𐑤𐑨𐑯𐑛 ·𐑐𐑪𐑮𐑗𐑩𐑜𐑩𐑤

note: A Russian time zone, used in the city and oblast of Kaliningrad on the Baltic sea. The Russian name is "Калининградское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Kaliningrad Time
target: ·𐑒𐑩𐑤𐑦𐑯𐑦𐑙𐑜𐑮𐑨𐑛 ·𐑑𐑲𐑥

note: A Russian time zone, used in most of the European part of Russia, including Moscow. The Russian name is "Московское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Moscow Time
target: ·𐑥𐑭𐑕𐑒𐑴 ·𐑑𐑲𐑥

note: A Russian time zone, used in the Samara oblast and Udmurtia, on the eastern edge of European Russia. The Russian name is "Самарское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Samara Time
target: ·𐑕𐑨𐑥𐑻𐑩 ·𐑑𐑲𐑥

note: A Russian time zone, used along the Ural mountains, including the city of Yekaterinburg. The Russian name is "Екатеринбургское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Yekaterinburg Time
target: ·𐑘𐑧𐑒𐑨𐑑𐑻𐑰𐑯𐑚𐑩𐑮𐑜 ·𐑑𐑲𐑥

note: A Russian time zone, used in the Krasnoyarsk krai and surrounding areas of central Russia. The Russian name is "Красноярское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Krasnoyarsk Time
target: ·𐑒𐑮𐑨𐑕𐑯𐑬𐑭𐑮𐑕𐑒 ·𐑑𐑲𐑥

note: A Russian time zone, used in the Irkutsk oblast and surrounding areas of south-central Russia. The Russian name is "Иркутское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Irkutsk Time
target: ·𐑻𐑒𐑫𐑑𐑕𐑒 ·𐑑𐑲𐑥

note: A Russian time zone, used in the city of Vladivostok and surrounding areas of eastern Russia. The Russian name is "Владивостокское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Vladivostok Time
target: ·𐑝𐑤𐑨𐑛𐑦𐑝𐑪𐑕𐑑𐑭𐑒 ·𐑑𐑲𐑥

note: A Russian time zone, used in the Magadan oblast and surrounding areas of eastern Russia. The Russian name is "Магаданское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Magadan Time
target: ·𐑥𐑨𐑜𐑩𐑛𐑨𐑯 ·𐑑𐑲𐑥

note: A Russian time zone, used in the Kamchatka krai and Chukotka okrug of far-eastern Russia. The Russian name is "Камчатское время". This string is only used in places where "Russia" is already clear from context.
en_GB: Kamchatka Time
target: ·𐑒𐑨𐑥𐑗𐑨𐑑𐑒𐑩 ·𐑑𐑲𐑥

note: This refers to the time zone for the Canary Islands. The string is only used in places where "Spain" is already clear from context.
en_GB: Canary Islands
target: ·𐑒𐑩𐑯𐑺𐑦 ·𐑲𐑤𐑩𐑯𐑛𐑟

note: This refers to the time zone for mainland Spain (as opposed to the time zone for the Canary Islands).
en_GB: Mainland Spain
target: ·𐑥𐑱𐑯𐑤𐑨𐑯𐑛 ·𐑕𐑐𐑱𐑯

note: The time zone used on most of the west coast of North America. In Mexico it is called "Tiempo del Pacífico" and in French-speaking parts of Canada it is called "Heure du Pacifique". The string is only used in places where "US", "Canada" or "Mexico" is already clear from the context.
en_GB: Pacific Time
target: ·𐑐𐑩𐑕𐑦𐑓𐑦𐑒 ·𐑑𐑲𐑥

note: The time zone used in the central-west part of North America (ie, the Rocky Mountains). In Mexico it is called "Tiempo de la Montaña", and in French-speaking parts of Canada it is called "Heure des Rocheuses". The string is only used in places where "US", "Canada" or "Mexico" is already clear from t
en_GB: Mountain Time
target: ·𐑥𐑬𐑯𐑑𐑩𐑯 ·𐑑𐑲𐑥

note: This represents the time zone in the northeastern part of the Canadian province of British Columbia (BC), which is part of the "Mountain Time" zone, but does not observe Daylight Saving Time with the rest of the zone.
en_GB: Mountain Time, no DST (Northeast BC)
target: ·𐑥𐑬𐑯𐑑𐑩𐑯 ·𐑑𐑲𐑥, ·𐑯𐑴 ·DST ·(𐑯𐑪𐑮𐑔𐑰𐑕𐑑 ·BC)

note: The time zone used in the central-east part of North America. In Mexico it is called "Tiempo del Centro", and in French-speaking parts of Canada it is called "Heure du Centre". The string is only used in places where "US", "Canada" or "Mexico" is already clear from the context.
en_GB: Central Time
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑑𐑲𐑥

note: This represents the time zone in the Canadian province of Saskatchewan, which is part of the "Central Time" zone, but does not observe Daylight Saving Time with the rest of the zone.
en_GB: Central Time, no DST (Saskatchewan)
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑑𐑲𐑥, ·𐑯𐑴 ·DST ·(𐑕𐑨𐑕𐑒𐑨𐑗𐑩𐑢𐑪𐑯)

note: The time zone used on the east coast of the United States, and the corresponding (non-coastal) part of Canada. In French-speaking parts of Canada it is called "Heure de l'Est". The string is only used in places where "US" or "Canada" is already clear from the context.
en_GB: Eastern Time
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑑𐑲𐑥

note: This represents the time zone in certain parts of Canada (such as Southampton Island, Nunavut, and Atikokan, Ontario) which are part of the "Eastern Time" zone, but which do not observe Daylight Saving Time with the rest of the zone.
en_GB: Eastern Time, no DST (Southampton Island, etc)
target: ·𐑰𐑕𐑑𐑼𐑯 ·𐑑𐑲𐑥, ·𐑯𐑴 ·DST ·(𐑕𐑶𐑔𐑣𐑨𐑥𐑐𐑑𐑩𐑯 ·𐑲𐑤𐑩𐑯𐑛, ·𐑧𐑑𐑕)

note: This represents the time zone in the far eastern portion of the Canadian province of Quebec, which is part of the "Atlantic Time" zone, but does not observe Daylight Saving Time with the rest of the zone.
en_GB: Atlantic Time, no DST (Eastern Quebec)
target: ·𐑩𐑑𐑤𐑨𐑯𐑑𐑦𐑒 ·𐑑𐑲𐑥, ·𐑯𐑴 ·DST ·(𐑰𐑕𐑑𐑼𐑯 ·𐑒𐑢𐑩𐑚𐑧𐑒)

note: The time zone used in the Canadian province of Newfoundland. In French-speaking parts of Canada it is called "Heure de Terre-Neuve".
en_GB: Newfoundland Time
target: ·𐑯𐑵𐑓𐑩𐑯𐑛𐑤𐑩𐑯𐑛 ·𐑑𐑲𐑥

note: "Hawaiian-Aleutian Time" is the official name of the time zone used in Hawaii and the Aleutian Islands of Alaska in the United States. This string is for the time zone as it is observed in the Aleutian Islands (with Daylight Saving Time). It is only used in places where "United States" is already cl
en_GB: Hawaiian-Aleutian Time (Aleutian Islands)
target: ·𐑣𐑩𐑢𐑲𐑩𐑯-𐑩𐑤𐑵𐑖𐑩𐑯 ·𐑑𐑲𐑥 ·(𐑩𐑤𐑵𐑖𐑩𐑯 ·𐑲𐑤𐑩𐑯𐑛𐑟)

note: "Hawaiian-Aleutian Time" is the official name of the time zone used in Hawaii and the Aleutian Islands of Alaska in the United States. This string is for the time zone as it is observed in Hawaii, where they do not use Daylight Saving Time. It is only used in places where "United States" is already 
en_GB: Hawaiian-Aleutian Time, no DST (Hawaii)
target: ·𐑣𐑩𐑢𐑲𐑩𐑯-𐑩𐑤𐑵𐑖𐑩𐑯 ·𐑑𐑲𐑥, ·𐑯𐑴 ·DST ·(𐑣𐑩𐑢𐑲𐑰)

note: The time zone used in the majority of Alaska in the United States. The string is only used in places where "United States" is already clear from context.
en_GB: Alaska Time
target: ·𐑩𐑤𐑨𐑕𐑒𐑩 ·𐑑𐑲𐑥

note: This represents the time zone in the US state of Arizona, which is part of the "Mountain Time" zone, but does not observe Daylight Saving Time with the rest of the zone. The string is only used in places where "United States" is already clear from context.
en_GB: Mountain Time, no DST (Arizona)
target: ·𐑥𐑬𐑯𐑑𐑩𐑯 ·𐑑𐑲𐑥, ·𐑯𐑴 ·DST ·(𐑧𐑮𐑦𐑟𐑴𐑯𐑩)

note: A state/province/territory in Australia
en_GB: Australian Capital Territory
target: ·𐑷𐑕𐑑𐑮𐑱𐑤𐑦𐑩𐑯 ·𐑒𐑨𐑐𐑦𐑑𐑩𐑤 ·𐑑𐑧𐑮𐑦𐑑𐑼𐑦

note: A state/province/territory in Australia
en_GB: New South Wales
target: ·𐑯𐑿 ·𐑕𐑬𐑔 ·𐑢𐑱𐑤𐑟

note: A state/province/territory in Australia
en_GB: Northern Territory
target: ·𐑯𐑹𐑞𐑼𐑯 ·𐑑𐑧𐑮𐑦𐑑𐑼𐑦

note: A state/province/territory in Australia
en_GB: South Australia
target: ·𐑕𐑬𐑔 ·𐑪𐑕𐑑𐑮𐑱𐑤𐑾

note: A state/province/territory in Australia
en_GB: Tasmania
target: ·𐑑𐑨𐑟𐑥𐑱𐑯𐑰𐑩

[ctx: State in Australia]
note: A state/province/territory in Australia
en_GB: Victoria
target: ·𐑝𐑦𐑒𐑑𐑪𐑮𐑰𐑩

note: A state/province/territory in Australia
en_GB: Western Australia
target: ·𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑪𐑕𐑑𐑮𐑱𐑤𐑾

[ctx: State in Belgium]
note: A state in Belgium. local name (nl): Antwerpen. local name (fr): Anvers. local name (de): Antwerpen.
en_GB: Antwerp
target: ·𐑨𐑯𐑑𐑢𐑻𐑐

note: A state/province/territory in Belgium
en_GB: East-Flanders
target: ·𐑰𐑕𐑑-𐑓𐑤𐑨𐑯𐑛𐑻𐑟

note: A state in Belgium. local name (nl): Limburg. local name (fr): Limbourg. local name (de): Limburg.
en_GB: Limburg
target: ·𐑤𐑦𐑥𐑚𐑻𐑜

[ctx: State in Belgium]
note: A state/province/territory in Belgium
en_GB: Luxembourg
target: ·𐑤𐑩𐑒𐑕𐑩𐑥𐑚𐑪𐑮𐑜

note: A state in Belgium. local name (nl): West-Vlaanderen. local name (fr): Flandre occidentale. local name (de): Westflandern.
en_GB: West-Flanders
target: ·𐑢𐑧𐑕𐑑-𐑓𐑤𐑨𐑯𐑛𐑻𐑟

[ctx: State in Brazil]
note: A state/province/territory in Brazil
en_GB: Acre
target: ·𐑱𐑒𐑼

note: A state/province/territory in Brazil
en_GB: Alagoas
target: ·𐑨𐑤𐑩𐑜𐑴𐑟

[ctx: State in Brazil]
note: A state/province/territory in Brazil
en_GB: Bahia
target: ·𐑚𐑭𐑣𐑰𐑩

[ctx: State in Brazil]
note: A state/province/territory in Brazil
en_GB: Mato Grosso
target: ·𐑥𐑭𐑑𐑴 ·𐑜𐑮𐑴𐑕𐑴

[ctx: State in Brazil]
note: A state/province/territory in Brazil
en_GB: Mato Grosso do Sul
target: ·𐑥𐑭𐑑𐑴 ·𐑜𐑮𐑴𐑕𐑴 ·𐑛𐑵 ·𐑕𐑩𐑤

note: A state/province/territory in Brazil
en_GB: Minas Gerais
target: ·𐑥𐑰𐑯𐑩𐑕 ·𐑡𐑻𐑱

note: A state/province/territory in Brazil
en_GB: Pará
target: ·𐑐𐑸á

note: A state/province/territory in Brazil
en_GB: Rio Grande do Norte
target: ·𐑮𐑰𐑴 ·𐑜𐑮𐑨𐑯𐑛 ·𐑛𐑵 ·𐑯𐑪𐑮𐑑

note: A state/province/territory in Brazil
en_GB: Rio Grande do Sul
target: ·𐑮𐑰𐑴 ·𐑜𐑮𐑨𐑯𐑛 ·𐑛𐑵 ·𐑕𐑩𐑤

[ctx: State in Brazil]
note: A state/province/territory in Brazil
en_GB: Rio de Janeiro
target: ·𐑮𐑰𐑴 ·𐑛𐑰 ·𐑡𐑩𐑯𐑧𐑮𐑴

[ctx: State in Brazil]
note: A state/province/territory in Brazil
en_GB: São Paulo
target: ·𐑕ã𐑴 ·𐑐𐑪𐑤𐑴

note: A state/province/territory in Canada
en_GB: Alberta
target: ·𐑨𐑤𐑚𐑻𐑑𐑩

note: A state/province/territory in Canada
en_GB: British Columbia
target: ·𐑚𐑮𐑦𐑑𐑦𐑖 ·𐑒𐑩𐑤𐑩𐑥𐑚𐑰𐑩

note: A state/province/territory in Canada
en_GB: Manitoba
target: ·𐑥𐑨𐑯𐑦𐑑𐑴𐑚𐑩

note: A state/province/territory in Canada
en_GB: New Brunswick
target: ·𐑯𐑿 ·𐑚𐑮𐑩𐑯𐑟𐑢𐑦𐑒

note: A state/province/territory in Canada
en_GB: Newfoundland and Labrador
target: ·𐑯𐑵𐑓𐑩𐑯𐑛𐑤𐑩𐑯𐑛 𐑯 ·𐑤𐑨𐑚𐑮𐑩𐑛𐑪𐑮

note: A state/province/territory in Canada
en_GB: Northwest Territories
target: ·𐑯𐑪𐑮𐑔𐑢𐑧𐑕𐑑 ·𐑑𐑧𐑮𐑦𐑑𐑼𐑦𐑟

note: A state/province/territory in Canada
en_GB: Nova Scotia
target: ·𐑯𐑴𐑝𐑩 ·𐑕𐑒𐑴𐑖𐑩

[ctx: State in Canada]
note: A state/province/territory in Canada
en_GB: Ontario
target: ·𐑭𐑯𐑑𐑧𐑮𐑰𐑴

note: A state/province/territory in Canada
en_GB: Prince Edward Island
target: ·𐑐𐑮𐑦𐑯𐑕 ·𐑧𐑛𐑢𐑼𐑛 ·𐑲𐑤𐑩𐑯𐑛

[ctx: State in Canada]
note: A state/province/territory in Canada
en_GB: Quebec
target: ·𐑒𐑢𐑩𐑚𐑧𐑒

note: A state/province/territory in Canada
en_GB: Saskatchewan
target: ·𐑕𐑨𐑕𐑒𐑨𐑗𐑩𐑢𐑪𐑯

note: FIXME: rename this to Yukon
en_GB: Yukon Territory
target: ·𐑘𐑵𐑒𐑭𐑯 ·𐑑𐑧𐑮𐑦𐑑𐑼𐑦

[ctx: State in China]
note: A state/province/territory in China
en_GB: Beijing
target: ·𐑚𐑱𐑠𐑦𐑙

[ctx: State in China]
note: A state/province/territory in China
en_GB: Chongqing
target: ·𐑗𐑪𐑙𐑒𐑦𐑙

note: A state/province/territory in China
en_GB: Fujian
target: ·𐑓𐑵𐑡𐑰𐑩𐑯

note: A state/province/territory in China
en_GB: Guangdong
target: ·𐑜𐑢𐑨𐑙𐑛𐑪𐑙

note: A state/province/territory in China
en_GB: Hainan
target: ·𐑣𐑱𐑯𐑩𐑯

note: A state/province/territory in China
en_GB: Hunan
target: ·𐑣𐑵𐑯𐑭𐑯

note: A state/province/territory in China
en_GB: Inner Mongolia
target: ·𐑦𐑯𐑼 ·𐑥𐑭𐑙𐑜𐑴𐑤𐑰𐑩

note: A state/province/territory in China
en_GB: Jiangsu
target: ·𐑡𐑘𐑭𐑙𐑕𐑵

note: A state/province/territory in China
en_GB: Shaanxi
target: ·𐑖𐑭𐑙𐑒𐑕𐑰

note: A state/province/territory in China
en_GB: Shandong
target: ·𐑖𐑭𐑯𐑛𐑴𐑙

[ctx: State in China]
note: A state/province/territory in China
en_GB: Shanghai
target: ·𐑖𐑨𐑙𐑣𐑲

note: A state/province/territory in China
en_GB: Sichuan
target: ·𐑕𐑦𐑗𐑢𐑭𐑯

[ctx: State in China]
note: A state/province/territory in China
en_GB: Tianjin
target: ·𐑑𐑰𐑨𐑯𐑡𐑦𐑯

note: A state/province/territory in China
en_GB: Xinjiang
target: ·𐑟𐑦𐑯𐑡𐑰𐑨𐑙

note: A state/province/territory in China
en_GB: Zhejiang
target: ·𐑠𐑰𐑡𐑭𐑙

note: A state in Germany.  The local name is "Bayern". Please use that unless you know that it has a different name in your language.
en_GB: Bavaria
target: ·𐑚𐑩𐑝𐑧𐑮𐑰𐑩

[ctx: State in Germany]
note: A state/province/territory in Germany
en_GB: Berlin
target: ·𐑚𐑻𐑤𐑦𐑯

note: A state/province/territory in Germany
en_GB: Brandenburg
target: ·𐑚𐑮𐑨𐑯𐑛𐑩𐑯𐑚𐑻𐑜

[ctx: State in Germany]
note: A state/province/territory in Germany
en_GB: Bremen
target: ·𐑚𐑮𐑧𐑥𐑩𐑯

[ctx: State in Germany]
note: A state/province/territory in Germany
en_GB: Hamburg
target: ·𐑣𐑨𐑥𐑚𐑻𐑜

note: A state in Germany.  The local name is "Hessen". Please use that unless you know that it has a different name in your language.
en_GB: Hesse
target: ·𐑣𐑧𐑕

note: A state in Germany.  The local name is "Niedersachsen". Please use that unless you know that it has a different name in your language.
en_GB: Lower Saxony
target: ·𐑤𐑴𐑼 ·𐑕𐑨𐑒𐑕𐑩𐑯𐑰

note: A state in Germany.  The local name is "Mecklenburg-Vorpommern". Please use that unless you know that it has a different name in your language.
en_GB: Mecklenburg-Western Pomerania
target: ·𐑥𐑧𐑒𐑤𐑩𐑯𐑚𐑻𐑜-𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑐𐑭𐑥𐑻𐑱𐑯𐑰𐑩

note: A state in Germany.  The local name is "Nordrhein-Westfalen". Please use that unless you know that it has a different name in your language.
en_GB: North Rhine-Westphalia
target: ·𐑯𐑹𐑔 ·𐑮𐑲𐑯-𐑢𐑧𐑕𐑑𐑓𐑱𐑤𐑰𐑩

note: A state in Germany.  The local name is "Sachsen-Anhalt". Please use that unless you know that it has a different name in your language.
en_GB: Saxony-Anhalt
target: ·𐑕𐑨𐑒𐑕𐑩𐑯𐑰-𐑨𐑯𐑣𐑩𐑤𐑑

note: A state in Germany. The Danish name is "Slesvig-Holsten".
en_GB: Schleswig-Holstein
target: ·𐑖𐑤𐑧𐑕𐑢𐑦𐑜-𐑣𐑴𐑤𐑕𐑑𐑰𐑯

[ctx: State in Mexico]
note: A state/province/territory in Mexico
en_GB: Aguascalientes
target: ·𐑭𐑜𐑢𐑩𐑕𐑒𐑨𐑤𐑘𐑧𐑯𐑑𐑧𐑕

note: A state/province/territory in Mexico
en_GB: Baja California
target: ·𐑚𐑭𐑣𐑭 ·𐑒𐑨𐑤𐑩𐑓𐑪𐑮𐑯𐑘𐑩

note: A state/province/territory in Mexico
en_GB: Baja California Sur
target: ·𐑚𐑭𐑣𐑭 ·𐑒𐑨𐑤𐑩𐑓𐑪𐑮𐑯𐑘𐑩 ·𐑕𐑻

note: A state/province/territory in Mexico
en_GB: Chiapas
target: ·𐑗𐑰𐑭𐑐𐑩𐑕

[ctx: State in Mexico]
note: A state/province/territory in Mexico
en_GB: Chihuahua
target: ·𐑗𐑩𐑢𐑭𐑢𐑭

[ctx: State in Mexico]
note: A state/province/territory in Mexico
en_GB: Durango
target: ·𐑛𐑻𐑨𐑙𐑜𐑴

note: A state/province/territory in Mexico
en_GB: Guerrero
target: ·𐑜𐑻𐑧𐑮𐑴

note: A state/province/territory in Mexico
en_GB: Hidalgo
target: ·𐑣𐑩𐑛𐑨𐑤𐑜𐑴

note: A state/province/territory in Mexico
en_GB: Nuevo León
target: ·𐑯𐑢𐑱𐑝𐑴 ·𐑤𐑩ó𐑧𐑯

[ctx: State in Mexico]
note: A state/province/territory in Mexico
en_GB: Oaxaca
target: ·𐑴𐑒𐑕𐑩𐑒𐑩

[ctx: State in Mexico]
note: A state/province/territory in Mexico
en_GB: Puebla
target: ·𐑐𐑢𐑱𐑚𐑤𐑩

[ctx: State in Mexico]
note: A state/province/territory in Mexico
en_GB: Sonora
target: ·𐑕𐑩𐑯𐑪𐑮𐑩

note: A state/province/territory in Mexico
en_GB: Tabasco
target: ·𐑑𐑩𐑚𐑨𐑕𐑒𐑴

note: A state/province/territory in United Kingdom
en_GB: East and South East England
target: ·𐑰𐑕𐑑 𐑯 ·𐑕𐑬𐑔 ·𐑰𐑕𐑑 ·𐑦𐑙𐑜𐑤𐑩𐑯𐑛

note: A state/province/territory in United Kingdom
en_GB: Midlands
target: ·𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟

note: A state/province/territory in United Kingdom
en_GB: North East England
target: ·𐑯𐑹𐑔 ·𐑰𐑕𐑑 ·𐑦𐑙𐑜𐑤𐑩𐑯𐑛

note: A state/province/territory in United Kingdom
en_GB: North West England
target: ·𐑯𐑹𐑔 ·𐑢𐑧𐑕𐑑 ·𐑦𐑙𐑜𐑤𐑩𐑯𐑛

note: A state/province/territory in United Kingdom
en_GB: Northern Ireland
target: ·𐑯𐑹𐑞𐑼𐑯 ·𐑲𐑼𐑤𐑩𐑯𐑛

note: A state/province/territory in United Kingdom
en_GB: South and South West England
target: ·𐑕𐑬𐑔 𐑯 ·𐑕𐑬𐑔 ·𐑢𐑧𐑕𐑑 ·𐑦𐑙𐑜𐑤𐑩𐑯𐑛

note: A state/province/territory in United Kingdom
en_GB: Wales
target: ·𐑢𐑱𐑤𐑟

note: A state/province/territory in United States
en_GB: Alabama
target: ·𐑨𐑤𐑩𐑚𐑨𐑥𐑩

note: A state/province/territory in United States
en_GB: Arkansas
target: ·𐑭𐑮𐑒𐑩𐑯𐑕𐑭

note: A state/province/territory in United States
en_GB: California
target: ·𐑒𐑨𐑤𐑩𐑓𐑪𐑮𐑯𐑘𐑩

note: A state/province/territory in United States
en_GB: Connecticut
target: ·𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑒𐑩𐑑

note: A state/province/territory in United States
en_GB: Delaware
target: ·𐑛𐑧𐑤𐑩𐑢𐑧𐑮

note: A state/province/territory in United States
en_GB: District of Columbia
target: ·𐑛𐑦𐑕𐑑𐑮𐑦𐑒𐑑 𐑝 ·𐑒𐑩𐑤𐑩𐑥𐑚𐑰𐑩

note: A state/province/territory in United States
en_GB: Florida
target: ·𐑓𐑤𐑪𐑮𐑩𐑛𐑩

[ctx: State in United States]
note: A state/province/territory in United States
en_GB: Georgia
target: ·𐑡𐑪𐑮𐑡𐑩

note: A state/province/territory in United States
en_GB: Hawaii
target: ·𐑣𐑩𐑢𐑲𐑰

note: A state/province/territory in United States
en_GB: Idaho
target: ·𐑲𐑛𐑩𐑣𐑴

note: A state/province/territory in United States
en_GB: Illinois
target: ·𐑦𐑤𐑩𐑯𐑶

[ctx: State in United States]
note: A state/province/territory in United States
en_GB: Indiana
target: ·𐑦𐑯𐑛𐑰𐑨𐑯𐑩

note: A state/province/territory in United States
en_GB: Iowa
target: ·𐑲𐑩𐑢𐑩

note: A state/province/territory in United States
en_GB: Kentucky
target: ·𐑒𐑩𐑯𐑑𐑩𐑒𐑰

note: A state/province/territory in United States
en_GB: Louisiana
target: ·𐑤𐑵𐑰𐑟𐑰𐑨𐑯𐑩

note: A state/province/territory in United States
en_GB: Maine
target: ·𐑥𐑱𐑯

note: A state/province/territory in United States
en_GB: Maryland
target: ·𐑥𐑧𐑮𐑩𐑤𐑩𐑯𐑛

note: A state/province/territory in United States
en_GB: Massachusetts
target: ·𐑥𐑨𐑕𐑩𐑗𐑵𐑕𐑩𐑑𐑕

note: A state/province/territory in United States
en_GB: Michigan
target: ·𐑥𐑦𐑖𐑦𐑜𐑩𐑯

note: A state/province/territory in United States
en_GB: Minnesota
target: ·𐑥𐑦𐑯𐑦𐑕𐑴𐑑𐑩

note: A state/province/territory in United States
en_GB: Missouri
target: ·𐑥𐑩𐑟𐑫𐑮𐑰

note: A state/province/territory in United States
en_GB: Nebraska
target: ·𐑯𐑩𐑚𐑮𐑨𐑕𐑒𐑩

note: A state/province/territory in United States
en_GB: Nevada
target: ·𐑯𐑩𐑝𐑭𐑛𐑩

note: A state/province/territory in United States
en_GB: New Hampshire
target: ·𐑯𐑿 ·𐑣𐑨𐑥𐑐𐑖𐑻

note: A state/province/territory in United States
en_GB: New Jersey
target: ·𐑯𐑿 ·𐑡𐑻𐑟𐑰

note: A state/province/territory in United States
en_GB: New Mexico
target: ·𐑯𐑿 ·𐑥𐑧𐑒𐑕𐑦𐑒𐑴

[ctx: State in United States]
note: A state/province/territory in United States
en_GB: New York
target: ·𐑯𐑿 ·𐑘𐑹𐑒

note: A state/province/territory in United States
en_GB: North Carolina
target: ·𐑯𐑹𐑔 ·𐑒𐑧𐑮𐑩𐑤𐑲𐑯𐑩

note: A state/province/territory in United States
en_GB: North Dakota
target: ·𐑯𐑹𐑔 ·𐑛𐑩𐑒𐑴𐑑𐑩

note: A state/province/territory in United States
en_GB: Ohio
target: ·𐑴𐑣𐑲𐑴

note: A state/province/territory in United States
en_GB: Oklahoma
target: ·𐑴𐑒𐑤𐑩𐑣𐑴𐑥𐑩

note: A state/province/territory in United States
en_GB: Oregon
target: ·𐑪𐑮𐑩𐑜𐑩𐑯

note: A state/province/territory in United States
en_GB: Pennsylvania
target: ·𐑐𐑧𐑯𐑕𐑩𐑤𐑝𐑱𐑯𐑘𐑩

note: A state/province/territory in United States
en_GB: Rhode Island
target: ·𐑮𐑴𐑛 ·𐑲𐑤𐑩𐑯𐑛

note: A state/province/territory in United States
en_GB: South Carolina
target: ·𐑕𐑬𐑔 ·𐑒𐑧𐑮𐑩𐑤𐑲𐑯𐑩

note: A state/province/territory in United States
en_GB: South Dakota
target: ·𐑕𐑬𐑔 ·𐑛𐑩𐑒𐑴𐑑𐑩

note: A state/province/territory in United States
en_GB: Tennessee
target: ·𐑑𐑧𐑯𐑩𐑕𐑰

note: A state/province/territory in United States
en_GB: Texas
target: ·𐑑𐑧𐑒𐑕𐑩𐑕

note: A state/province/territory in United States
en_GB: Utah
target: ·𐑘𐑵𐑑𐑪

note: A state/province/territory in United States
en_GB: Vermont
target: ·𐑝𐑻𐑥𐑪𐑯𐑑

note: A state/province/territory in United States
en_GB: Virginia
target: ·𐑝𐑼𐑡𐑦𐑯𐑦𐑩

[ctx: State in United States]
note: A state/province/territory in United States
en_GB: Washington
target: ·𐑢𐑪𐑖𐑦𐑙𐑑𐑩𐑯

note: A state/province/territory in United States
en_GB: West Virginia
target: ·𐑢𐑧𐑕𐑑 ·𐑝𐑼𐑡𐑦𐑯𐑦𐑩

note: A state/province/territory in United States
en_GB: Wisconsin
target: ·𐑢𐑦𐑕𐑒𐑭𐑯𐑕𐑩𐑯

[ctx: State in United States]
note: A state/province/territory in United States
en_GB: Wyoming
target: ·𐑢𐑲𐑴𐑥𐑦𐑙

note: The capital of Afghanistan. "Kabul" is the traditional English name. The local name in Persian is "Kabol".
en_GB: Kabul
target: ·𐑒𐑭𐑚𐑫𐑤

note: The capital of Albania. "Tirana" is the traditional English name. The local name is "Tiranë".
en_GB: Tirana
target: ·𐑑𐑦𐑮𐑭𐑯𐑩

note: The capital of Algeria. "Algiers" is the traditional English name. The local name in French is "Alger".
en_GB: Algiers
target: ·𐑨𐑤𐑡𐑦𐑮𐑟

note: A city in Algeria
en_GB: Constantine
target: ·𐑒𐑭𐑯𐑕𐑑𐑩𐑯𐑑𐑰𐑯

note: A city in Algeria
en_GB: I-n-Salah
target: ·𐑲-𐑧𐑯-𐑕𐑨𐑤𐑩

note: A city in Algeria
en_GB: Mascara
target: ·𐑥𐑨𐑕𐑒𐑧𐑮𐑩

note: A city in Algeria
en_GB: Oran
target: ·𐑪𐑮𐑭𐑯

note: The capital of Anguilla
en_GB: The Valley
target: 𐑞 ·𐑝𐑨𐑤𐑰

[ctx: City in Antigua and Barbuda]
note: The capital of Antigua and Barbuda
en_GB: Saint John's
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑪𐑯'𐑕

note: The capital of Argentina
en_GB: Buenos Aires
target: ·𐑚𐑢𐑱𐑯𐑴𐑕 ·𐑧𐑮𐑰𐑟

note: A city in Argentina
en_GB: El Palomar
target: ·𐑧𐑤 ·𐑐𐑨𐑤𐑩𐑥𐑭𐑮

note: A city in Argentina
en_GB: Formosa
target: ·𐑓𐑪𐑮𐑥𐑴𐑕𐑩

note: A city in Argentina
en_GB: Mar del Plata
target: ·𐑥𐑭𐑮 ·𐑛𐑧𐑤 ·𐑐𐑤𐑭𐑑𐑩

note: A city in Argentina
en_GB: Mendoza
target: ·𐑥𐑧𐑯𐑛𐑴𐑟𐑩

note: A city in Argentina
en_GB: Rosario
target: ·𐑮𐑴𐑟𐑭𐑮𐑰𐑴

note: A city in Argentina
en_GB: Río Gallegos
target: ·𐑭𐑮í𐑴 ·𐑜𐑨𐑤𐑦𐑜𐑴𐑟

note: A city in Argentina
en_GB: Río Grande
target: ·𐑭𐑮í𐑴 ·𐑜𐑮𐑨𐑯𐑛

[ctx: City in Argentina]
note: A city in Argentina
en_GB: San Fernando
target: ·𐑕𐑨𐑯 ·𐑓𐑻𐑯𐑨𐑯𐑛𐑴

note: The capital of Armenia
en_GB: Yerevan
target: ·𐑘𐑧𐑮𐑩𐑝𐑩𐑯

note: A city in South Australia in Australia
en_GB: Adelaide
target: ·𐑨𐑛𐑩𐑤𐑱𐑛

note: A city in Northern Territory in Australia
en_GB: Alice Springs
target: ·𐑨𐑤𐑦𐑕 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in Western Australia in Australia
en_GB: Broome
target: ·𐑚𐑮𐑵𐑥

note: A city in Queensland in Australia
en_GB: Cairns
target: ·𐑒𐑧𐑮𐑯𐑟

note: The capital of Australia
en_GB: Canberra
target: ·𐑒𐑨𐑯𐑚𐑧𐑮𐑩

note: A city in Northern Territory in Australia
en_GB: Darwin
target: ·𐑛𐑭𐑮𐑢𐑦𐑯

note: A city in New South Wales in Australia
en_GB: Forest Hill
target: ·𐑓𐑪𐑮𐑦𐑕𐑑 ·𐑣𐑦𐑤

[ctx: City in Tasmania, Australia]
note: A city in Tasmania in Australia
en_GB: Hobart
target: ·𐑣𐑴𐑚𐑭𐑮𐑑

note: A city in Western Australia in Australia
en_GB: Kalgoorlie
target: ·𐑒𐑨𐑤𐑜𐑵𐑮𐑤𐑰

note: A city in Northern Territory in Australia
en_GB: Katherine
target: ·𐑒𐑨𐑔𐑻𐑦𐑯

note: A city in Victoria in Australia
en_GB: Lara
target: ·𐑤𐑭𐑮𐑩

[ctx: City in Victoria, Australia]
note: A city in Victoria in Australia
en_GB: Melbourne
target: ·𐑥𐑧𐑤𐑚𐑻𐑯

note: A city in Queensland in Australia
en_GB: Mount Isa
target: ·𐑥𐑬𐑯𐑑 ·𐑰𐑕𐑩

note: A city in Western Australia in Australia
en_GB: Perth
target: ·𐑐𐑻𐑔

[ctx: City in New South Wales, Australia]
note: A city in New South Wales in Australia
en_GB: Richmond
target: ·𐑮𐑦𐑗𐑥𐑩𐑯𐑛

[ctx: City in New South Wales, Australia]
note: A city in New South Wales in Australia
en_GB: Sydney
target: ·𐑕𐑦𐑛𐑯𐑰

note: A city in Austria
en_GB: Linz
target: ·𐑤𐑦𐑯𐑟

note: A city in Austria
en_GB: Salzburg
target: ·𐑕𐑪𐑤𐑟𐑚𐑻𐑜

note: The capital of Austria. "Vienna" is the traditional English name. The local name in German is "Wien".
en_GB: Vienna
target: ·𐑝𐑰𐑧𐑯𐑩

note: A city in Austria
en_GB: Wiener Neustadt
target: ·𐑢𐑰𐑯𐑻 ·𐑯𐑵𐑖𐑑𐑨𐑑

note: A city in Austria
en_GB: Zell am See
target: ·𐑟𐑧𐑤 ·𐑨𐑥 ·𐑕𐑰

note: The capital of Azerbaijan. "Baku" is the traditional English name. The local name is "Baki".
en_GB: Baku
target: ·𐑚𐑭𐑒𐑵

[ctx: City in Bahamas]
note: A city in the Bahamas
en_GB: Freeport
target: ·𐑓𐑮𐑰𐑐𐑪𐑮𐑑

[ctx: City in Bahamas]
note: A city in the Bahamas
en_GB: Georgetown
target: ·𐑡𐑪𐑮𐑡𐑑𐑶𐑯

note: The capital of the Bahamas
en_GB: Nassau
target: ·𐑯𐑨𐑕𐑪

note: A city in Bahrain. The name is also written "الحد".
en_GB: Al Hadd
target: ·𐑨𐑤 ·𐑣𐑨𐑛

note: The capital of Bahrain. "Manama" is the traditional English name. The local name in Arabic is "Al Manamah / المنامة".
en_GB: Manama
target: ·𐑥𐑨𐑯𐑩𐑥𐑩

note: The capital of Bangladesh. The local name in Bengali is "ঢাকা".
en_GB: Dhaka
target: ·𐑛𐑭𐑒𐑩

note: The capital of Barbados
en_GB: Bridgetown
target: ·𐑚𐑮𐑦𐑡𐑑𐑶𐑯

note: A city in Barbados
en_GB: Paragon
target: ·𐑐𐑧𐑮𐑩𐑜𐑭𐑯

[ctx: City in Belarus]
note: A city in Belarus
en_GB: Brest
target: ·𐑚𐑮𐑧𐑕𐑑

note: The capital of Belarus
en_GB: Minsk
target: ·𐑥𐑦𐑯𐑕𐑒

[ctx: City in Antwerp, Belgium]
note: A city in Antwerp in Belgium. "Antwerp" is the traditional English name. The local name is "Antwerpen".
en_GB: Antwerp
target: ·𐑨𐑯𐑑𐑢𐑻𐑐

note: The capital of Belgium. "Brussels" is the traditional English name. The local name in French is "Bruxelles". The local name in Dutch is "Brussel".
en_GB: Brussels
target: ·𐑚𐑮𐑩𐑕𐑩𐑤𐑟

note: A city in Belize
en_GB: Belize City
target: ·𐑚𐑧𐑤𐑰𐑟 ·𐑕𐑦𐑑𐑦

note: The capital of Benin
en_GB: Porto-Novo
target: ·𐑐𐑪𐑮𐑑𐑴-𐑯𐑴𐑝𐑴

[ctx: City in Bermuda]
note: The capital of Bermuda
en_GB: Hamilton
target: ·𐑣𐑨𐑥𐑩𐑤𐑑𐑩𐑯

[ctx: City in Bermuda]
note: A city in Bermuda
en_GB: Saint George
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑹𐑡

[ctx: City in Bolivia]
note: The capital of Bolivia
en_GB: La Paz
target: ·𐑤𐑭 ·𐑐𐑭𐑟

note: A city in Bolivia
en_GB: Magdalena
target: ·𐑥𐑨𐑜𐑛𐑩𐑤𐑰𐑯𐑩

note: A city in Bolivia
en_GB: Reyes
target: ·𐑮𐑱𐑦𐑕

note: A city in Bolivia
en_GB: San Borja
target: ·𐑕𐑨𐑯 ·𐑚𐑪𐑮𐑘𐑩

note: A city in Bolivia
en_GB: San Ignacio de Velasco
target: ·𐑕𐑨𐑯 ·𐑦𐑜𐑯𐑭𐑕𐑰𐑴 ·𐑛𐑰 ·𐑝𐑧𐑤𐑭𐑕𐑒𐑴

note: A city in Bolivia
en_GB: Santa Cruz
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑒𐑮𐑵𐑟

note: The capital of Bolivia
en_GB: Sucre
target: ·𐑕𐑵𐑒𐑻

[ctx: City in Bolivia]
note: A city in Bolivia
en_GB: Trinidad
target: ·𐑑𐑮𐑦𐑯𐑦𐑛𐑨𐑛

note: A city in Bosnia and Herzegovina
en_GB: Banja Luka
target: ·𐑚𐑭𐑯𐑘𐑩 ·𐑤𐑵𐑒𐑩

note: A city in Bosnia and Herzegovina
en_GB: Mostar
target: ·𐑥𐑴𐑕𐑑𐑭𐑮

note: The capital of Bosnia and Herzegovina
en_GB: Sarajevo
target: ·𐑕𐑭𐑮𐑩𐑘𐑱𐑝𐑴

note: A city in Pará in Brazil
en_GB: Altamira
target: ·𐑭𐑤𐑑𐑭𐑥𐑦𐑮𐑩

note: A city in Goiás in Brazil
en_GB: Anápolis
target: ·𐑩𐑯á𐑐𐑴𐑤𐑩𐑕

note: A city in Mato Grosso in Brazil
en_GB: Barra do Garças
target: ·𐑚𐑭𐑮𐑩 ·𐑛𐑵 ·𐑜𐑭𐑮ç𐑨𐑟

note: A city in Pará in Brazil
en_GB: Belém
target: ·𐑚𐑧𐑤é𐑧𐑥

note: A city in Roraima in Brazil
en_GB: Boa Vista
target: ·𐑚𐑴𐑩 ·𐑝𐑦𐑕𐑑𐑩

note: The capital of Brazil
en_GB: Brasília
target: ·𐑚𐑮𐑨𐑕í𐑤𐑰𐑩

note: A city in Mato Grosso do Sul in Brazil
en_GB: Campo Grande
target: ·𐑒𐑨𐑥𐑐𐑴 ·𐑜𐑮𐑨𐑯𐑛

note: A city in Rio de Janeiro in Brazil
en_GB: Campos
target: ·𐑒𐑨𐑥𐑐𐑴𐑟

note: A city in Paraná in Brazil
en_GB: Curitiba
target: ·𐑒𐑘𐑫𐑦𐑑𐑰𐑚𐑩

note: A city in Santa Catarina in Brazil
en_GB: Florianópolis
target: ·𐑓𐑤𐑪𐑮𐑰𐑩𐑯ó𐑐𐑴𐑤𐑩𐑕

note: A city in Paraná in Brazil
en_GB: Maringá
target: ·𐑥𐑧𐑮𐑦𐑙á

[ctx: City in Rio Grande do Norte, Brazil]
note: A city in Rio Grande do Norte in Brazil
en_GB: Natal
target: ·𐑯𐑱𐑑𐑩𐑤

note: A city in Bahia in Brazil
en_GB: Paulo Afonso
target: ·𐑐𐑪𐑤𐑴 ·𐑩𐑓𐑭𐑯𐑕𐑴

note: A city in Rio Grande do Sul in Brazil
en_GB: Porto Alegre
target: ·𐑐𐑪𐑮𐑑𐑴 ·𐑭𐑤𐑧𐑜𐑮𐑰

note: A city in Acre in Brazil
en_GB: Rio Branco
target: ·𐑮𐑰𐑴 ·𐑚𐑮𐑨𐑙𐑒𐑴

[ctx: City in Rio de Janeiro, Brazil]
note: A city in Rio de Janeiro in Brazil
en_GB: Rio de Janeiro
target: ·𐑮𐑰𐑴 ·𐑛𐑰 ·𐑡𐑩𐑯𐑧𐑮𐑴

note: A city in Bahia in Brazil
en_GB: Salvador
target: ·𐑕𐑨𐑤𐑝𐑩𐑛𐑪𐑮

[ctx: City in Rio Grande do Sul, Brazil]
note: A city in Rio Grande do Sul in Brazil
en_GB: Santa Maria
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑥𐑻𐑰𐑩

note: A city in São Paulo in Brazil
en_GB: Santos
target: ·𐑕𐑨𐑯𐑑𐑴𐑕

note: A city in Amazonas in Brazil
en_GB: São Gabriel
target: ·𐑕ã𐑴 ·𐑜𐑱𐑚𐑮𐑦𐑩𐑤

note: A city in São Paulo in Brazil
en_GB: São José dos Campos
target: ·𐑕ã𐑴 ·𐑡𐑴𐑟é ·𐑛𐑵𐑟 ·𐑒𐑨𐑥𐑐𐑴𐑟

note: A city in Maranhão in Brazil
en_GB: São Luís
target: ·𐑕ã𐑴 ·𐑤𐑵í𐑕

[ctx: City in São Paulo, Brazil]
note: A city in São Paulo in Brazil
en_GB: São Paulo
target: ·𐑕ã𐑴 ·𐑐𐑪𐑤𐑴

note: A city in Pernambuco in Brazil
en_GB: Vila dos Remédios
target: ·𐑝𐑰𐑤𐑩 ·𐑛𐑵𐑟 ·𐑮𐑧𐑥é𐑛𐑰𐑴𐑕

note: The capital of the British Virgin Islands
en_GB: Road Town
target: ·𐑮𐑴𐑛 ·𐑑𐑬𐑯

note: A city in the British Virgin Islands
en_GB: The Mill
target: 𐑞 ·𐑥𐑦𐑤

note: The capital of Bulgaria. "Sofia" is the traditional English name. The local name is "Sofiya".
en_GB: Sofia
target: ·𐑕𐑴𐑓𐑰𐑩

note: The capital of Burkina Faso
en_GB: Ouagadougou
target: ·𐑢𐑭𐑜𐑩𐑛𐑵𐑜𐑵

note: The capital of Burundi
en_GB: Bujumbura
target: ·𐑚𐑵𐑡𐑩𐑥𐑚𐑫𐑮𐑩

note: The capital of Cambodia. "Phnom Penh" is the traditional English name. The local name in Khmer is "Phnum Penh".
en_GB: Phnom Penh
target: ·𐑓𐑯𐑭𐑥 ·𐑐𐑧𐑯

note: A city in British Columbia in Canada
en_GB: Agassiz
target: ·𐑩𐑜𐑨𐑕𐑦𐑟

note: A city in British Columbia in Canada
en_GB: Allison Harbour
target: ·𐑨𐑤𐑩𐑕𐑩𐑯 ·𐑣𐑸𐑚𐑼

note: A city in British Columbia in Canada
en_GB: Alta Lake
target: ·𐑭𐑤𐑑𐑩 ·𐑤𐑱𐑒

note: A city in Quebec in Canada
en_GB: Baie-Comeau
target: ·𐑚𐑲𐑰-𐑒𐑩𐑥𐑴

note: A city in Nunavut in Canada
en_GB: Baker Lake
target: ·𐑚𐑱𐑒𐑼 ·𐑤𐑱𐑒

note: A city in Ontario in Canada
en_GB: Bancroft
target: ·𐑚𐑨𐑙𐑒𐑮𐑪𐑓𐑑

note: A city in Alberta in Canada
en_GB: Banff
target: ·𐑚𐑨𐑯𐑓

note: A city in New Brunswick in Canada
en_GB: Bathurst
target: ·𐑚𐑨𐑔𐑻𐑕𐑑

note: A city in Nova Scotia in Canada
en_GB: Bay Saint Lawrence
target: ·𐑚𐑱 ·𐑕𐑱𐑯𐑑 ·𐑤𐑪𐑮𐑩𐑯𐑕

note: A city in Ontario in Canada
en_GB: Beardmore
target: ·𐑚𐑦𐑮𐑛𐑥𐑪𐑮

note: A city in Nova Scotia in Canada
en_GB: Beaver Harbour
target: ·𐑚𐑰𐑝𐑻 ·𐑣𐑸𐑚𐑼

[ctx: City in Quebec, Canada]
note: A city in Quebec in Canada
en_GB: Bedford
target: ·𐑚𐑧𐑛𐑓𐑻𐑛

note: A city in Quebec in Canada
en_GB: Bellin
target: ·𐑚𐑧𐑤𐑦𐑯

note: A city in Manitoba in Canada
en_GB: Berens River
target: ·𐑚𐑦𐑮𐑩𐑯𐑟 ·𐑮𐑦𐑝𐑼

note: A city in Alberta in Canada
en_GB: Bergen
target: ·𐑚𐑻𐑜𐑩𐑯

note: A city in British Columbia in Canada
en_GB: Blue River
target: ·𐑚𐑤𐑵 ·𐑮𐑦𐑝𐑼

note: A city in British Columbia in Canada
en_GB: Boat Basin
target: ·𐑚𐑴𐑑 ·𐑚𐑱𐑕𐑦𐑯

note: A city in Ontario in Canada
en_GB: Borden
target: ·𐑚𐑪𐑮𐑛𐑩𐑯

note: A city in Alberta in Canada
en_GB: Bow Island
target: ·𐑚𐑬 ·𐑲𐑤𐑩𐑯𐑛

note: A city in Manitoba in Canada
en_GB: Brandon
target: ·𐑚𐑮𐑨𐑯𐑛𐑩𐑯

note: A city in Saskatchewan in Canada
en_GB: Broadview
target: ·𐑚𐑮𐑪𐑛𐑝𐑘𐑵

note: A city in Alberta in Canada
en_GB: Brooks
target: ·𐑚𐑮𐑫𐑒𐑕

note: A city in Saskatchewan in Canada
en_GB: Buffalo Narrows
target: ·𐑚𐑩𐑓𐑩𐑤𐑴 ·𐑯𐑧𐑮𐑴𐑟

[ctx: City in Ontario, Canada]
note: A city in Ontario in Canada
en_GB: Burlington
target: ·𐑚𐑻𐑤𐑦𐑙𐑑𐑩𐑯

note: A city in British Columbia in Canada
en_GB: Burns Lake
target: ·𐑚𐑻𐑯𐑟 ·𐑤𐑱𐑒

note: A city in Nova Scotia in Canada
en_GB: Caledonia
target: ·𐑒𐑨𐑤𐑩𐑛𐑴𐑯𐑰𐑩

note: A city in Alberta in Canada
en_GB: Calgary
target: ·𐑒𐑨𐑤𐑜𐑻𐑰

note: A city in Nunavut in Canada
en_GB: Cambridge Bay
target: ·𐑒𐑱𐑥𐑚𐑮𐑦𐑡 ·𐑚𐑱

note: A city in British Columbia in Canada
en_GB: Campbell River
target: ·𐑒𐑨𐑥𐑚𐑩𐑤 ·𐑮𐑦𐑝𐑼

note: A city in Nova Scotia in Canada
en_GB: Canso
target: ·𐑒𐑨𐑯𐑕𐑴

note: A city in Quebec in Canada
en_GB: Canton-Bégin
target: ·𐑒𐑨𐑯𐑑𐑩𐑯-𐑚𐑰é𐑡𐑦𐑯

note: A city in Quebec in Canada
en_GB: Cap-Chat
target: ·𐑒𐑨𐑐-𐑗𐑨𐑑

note: A city in Quebec in Canada
en_GB: Cape Cove
target: ·𐑒𐑱𐑐 ·𐑒𐑴𐑝

note: A city in Nunavut in Canada
en_GB: Cape Dorset
target: ·𐑒𐑱𐑐 ·𐑛𐑪𐑮𐑕𐑦𐑑

note: A city in Nunavut in Canada
en_GB: Cape Dyer
target: ·𐑒𐑱𐑐 ·𐑛𐑲𐑼

note: A city in Northwest Territories in Canada
en_GB: Cape Parry
target: ·𐑒𐑱𐑐 ·𐑐𐑧𐑮𐑰

note: A city in Newfoundland and Labrador in Canada
en_GB: Cape Race
target: ·𐑒𐑱𐑐 ·𐑮𐑱𐑕

note: A city in Nova Scotia in Canada
en_GB: Caribou Island
target: ·𐑒𐑧𐑮𐑦𐑚𐑵 ·𐑲𐑤𐑩𐑯𐑛

note: A city in Manitoba in Canada
en_GB: Carman
target: ·𐑒𐑭𐑮𐑥𐑩𐑯

note: A city in Newfoundland and Labrador in Canada
en_GB: Cartwright
target: ·𐑒𐑭𐑮𐑑𐑮𐑲𐑑

note: A city in Ontario in Canada
en_GB: Central Patricia
target: ·𐑕𐑧𐑯𐑑𐑮𐑩𐑤 ·𐑐𐑩𐑑𐑮𐑦𐑖𐑩

note: A city in Prince Edward Island in Canada
en_GB: Charlottetown
target: ·𐑖𐑭𐑮𐑤𐑩𐑑𐑑𐑶𐑯

note: A city in Nunavut in Canada
en_GB: Chesterfield Inlet
target: ·𐑗𐑧𐑕𐑑𐑻𐑓𐑰𐑤𐑛 ·𐑦𐑯𐑤𐑩𐑑

note: A city in Manitoba in Canada
en_GB: Churchill
target: ·𐑗𐑻𐑗𐑦𐑤

[ctx: City in British Columbia, Canada]
note: A city in British Columbia in Canada
en_GB: Clinton
target: ·𐑒𐑤𐑦𐑯𐑑𐑩𐑯

note: A city in Nunavut in Canada
en_GB: Clyde River
target: ·𐑒𐑤𐑲𐑛 ·𐑮𐑦𐑝𐑼

note: A city in Alberta in Canada
en_GB: Cold Lake
target: ·𐑒𐑴𐑤𐑛 ·𐑤𐑱𐑒

note: A city in Alberta in Canada
en_GB: Coleman
target: ·𐑒𐑴𐑤𐑥𐑩𐑯

note: A city in Ontario in Canada
en_GB: Collingwood
target: ·𐑒𐑭𐑤𐑦𐑙𐑢𐑫𐑛

note: A city in Nunavut in Canada
en_GB: Coral Harbour
target: ·𐑒𐑪𐑮𐑩𐑤 ·𐑣𐑸𐑚𐑼

note: A city in Alberta in Canada
en_GB: Coronation
target: ·𐑒𐑪𐑮𐑩𐑯𐑱𐑖𐑩𐑯

note: A city in Manitoba in Canada
en_GB: Dauphin
target: ·𐑛𐑶𐑓𐑦𐑯

note: A city in Yukon Territory in Canada
en_GB: Dawson
target: ·𐑛𐑪𐑕𐑩𐑯

note: A city in British Columbia in Canada
en_GB: Dease Lake
target: ·𐑛𐑰𐑕 ·𐑤𐑱𐑒

note: A city in Newfoundland and Labrador in Canada
en_GB: Deer Lake
target: ·𐑛𐑽 ·𐑤𐑱𐑒

note: A city in Ontario in Canada
en_GB: Delhi
target: ·𐑛𐑧𐑤𐑰

note: A city in Nova Scotia in Canada
en_GB: Dingwall
target: ·𐑛𐑦𐑙𐑜𐑢𐑩𐑤

note: A city in New Brunswick in Canada
en_GB: Dipper Harbour
target: ·𐑛𐑦𐑐𐑼 ·𐑣𐑸𐑚𐑼

note: A city in Alberta in Canada
en_GB: Drumheller
target: ·𐑛𐑮𐑩𐑥𐑣𐑧𐑤𐑻

[ctx: City in Ontario, Canada]
note: A city in Ontario in Canada
en_GB: Dryden
target: ·𐑛𐑮𐑲𐑛𐑩𐑯

note: A city in Northwest Territories in Canada
en_GB: Délįne
target: ·𐑛𐑰é𐑧𐑤į𐑯𐑰

note: A city in Saskatchewan in Canada
en_GB: East Poplar
target: ·𐑰𐑕𐑑 ·𐑐𐑭𐑐𐑤𐑻

note: A city in Saskatchewan in Canada
en_GB: Eastend
target: ·𐑰𐑕𐑑𐑧𐑯𐑛

note: A city in Alberta in Canada
en_GB: Edmonton
target: ·𐑧𐑛𐑥𐑩𐑯𐑑𐑩𐑯

note: A city in Alberta in Canada
en_GB: Edson
target: ·𐑧𐑛𐑕𐑩𐑯

note: A city in Ontario in Canada
en_GB: Elliot Lake
target: ·𐑧𐑤𐑰𐑩𐑑 ·𐑤𐑱𐑒

[ctx: City in Prince Edward Island, Canada]
note: A city in Prince Edward Island in Canada
en_GB: Elmira
target: ·𐑧𐑤𐑥𐑲𐑮𐑩

note: A city in Alberta in Canada
en_GB: Esther
target: ·𐑧𐑕𐑑𐑼

[ctx: City in Nunavut, Canada]
note: A city in Nunavut in Canada
en_GB: Eureka
target: ·𐑘𐑫𐑮𐑰𐑒𐑩

note: A city in Northwest Territories in Canada
en_GB: Fort Good Hope
target: ·𐑓𐑪𐑮𐑑 ·𐑜𐑫𐑛 ·𐑣𐑴𐑐

note: A city in Alberta in Canada
en_GB: Fort McMurray
target: ·𐑓𐑪𐑮𐑑 ·𐑥𐑩𐑒𐑥𐑻𐑱

note: A city in British Columbia in Canada
en_GB: Fort Nelson
target: ·𐑓𐑪𐑮𐑑 ·𐑯𐑧𐑤𐑕𐑩𐑯

note: A city in Northwest Territories in Canada
en_GB: Fort Providence
target: ·𐑓𐑪𐑮𐑑 ·𐑐𐑮𐑪𐑝𐑦𐑛𐑩𐑯𐑕

note: A city in Northwest Territories in Canada
en_GB: Fort Simpson
target: ·𐑓𐑪𐑮𐑑 ·𐑕𐑦𐑥𐑐𐑕𐑩𐑯

[ctx: City in Northwest Territories, Canada]
note: A city in Northwest Territories in Canada
en_GB: Fort Smith
target: ·𐑓𐑪𐑮𐑑 ·𐑕𐑥𐑦𐑔

note: A city in Quebec in Canada
en_GB: Fort-Rupert
target: ·𐑓𐑪𐑮𐑑-𐑮𐑵𐑐𐑻𐑑

note: A city in Ontario in Canada
en_GB: Front of Escott
target: ·𐑓𐑮𐑳𐑯𐑑 𐑝 ·𐑧𐑕𐑒𐑩𐑑

note: A city in Newfoundland and Labrador in Canada
en_GB: Gander
target: ·𐑜𐑨𐑯𐑛𐑻

note: A city in Quebec in Canada
en_GB: Gaspé
target: ·𐑜𐑨𐑕𐑐é

note: A city in Manitoba in Canada
en_GB: Gillam
target: ·𐑜𐑦𐑤𐑩𐑥

note: A city in Manitoba in Canada
en_GB: Gimli
target: ·𐑜𐑦𐑥𐑤𐑰

note: A city in British Columbia in Canada
en_GB: Golden
target: ·𐑜𐑴𐑤𐑛𐑩𐑯

note: A city in Newfoundland and Labrador in Canada
en_GB: Goose Bay
target: ·𐑜𐑵𐑕 ·𐑚𐑱

note: A city in Ontario in Canada
en_GB: Gore Bay
target: ·𐑜𐑪𐑮 ·𐑚𐑱

[ctx: City in Manitoba, Canada]
note: A city in Manitoba in Canada
en_GB: Grand Rapids
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑮𐑨𐑐𐑦𐑛𐑟

note: A city in Alberta in Canada
en_GB: Grande Prairie
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑐𐑮𐑧𐑮𐑰

[ctx: City in Nova Scotia, Canada]
note: A city in Nova Scotia in Canada
en_GB: Greenwood
target: ·𐑜𐑮𐑰𐑯𐑢𐑫𐑛

note: A city in Yukon Territory in Canada
en_GB: Haines Junction
target: ·𐑣𐑱𐑯𐑟 ·𐑡𐑩𐑙𐑒𐑖𐑩𐑯

note: A city in Nova Scotia in Canada
en_GB: Halifax
target: ·𐑣𐑨𐑤𐑦𐑓𐑨𐑒𐑕

note: A city in Nunavut in Canada
en_GB: Hall Beach
target: ·𐑣𐑷𐑤 ·𐑚𐑰𐑗

note: A city in Ontario in Canada
en_GB: Hallowell
target: ·𐑣𐑨𐑤𐑩𐑢𐑧𐑤

[ctx: City in Ontario, Canada]
note: A city in Ontario in Canada
en_GB: Hamilton
target: ·𐑣𐑨𐑥𐑩𐑤𐑑𐑩𐑯

note: A city in Newfoundland and Labrador in Canada
en_GB: Harbour Breton
target: ·𐑣𐑸𐑚𐑼 ·𐑚𐑮𐑧𐑑𐑩𐑯

note: A city in Quebec in Canada
en_GB: Harrington Harbour
target: ·𐑣𐑧𐑮𐑦𐑙𐑑𐑩𐑯 ·𐑣𐑸𐑚𐑼

note: A city in Northwest Territories in Canada
en_GB: Hay River
target: ·𐑣𐑱 ·𐑮𐑦𐑝𐑼

[ctx: City in Newfoundland and Labrador, Canada]
note: A city in Newfoundland and Labrador in Canada
en_GB: Hebron
target: ·𐑣𐑰𐑚𐑮𐑪𐑯

note: A city in Ontario in Canada
en_GB: Heron Bay
target: ·𐑣𐑧𐑮𐑩𐑯 ·𐑚𐑱

note: A city in Alberta in Canada
en_GB: High Level
target: ·𐑣𐑲 ·𐑤𐑧𐑝𐑩𐑤

note: A city in Northwest Territories in Canada
en_GB: Holman
target: ·𐑣𐑭𐑤𐑥𐑩𐑯

note: A city in British Columbia in Canada
en_GB: Hope
target: ·𐑣𐑴𐑐

note: A city in Manitoba in Canada
en_GB: Island Lake
target: ·𐑲𐑤𐑩𐑯𐑛 ·𐑤𐑱𐑒

note: A city in Quebec in Canada
en_GB: Jacques-Cartier
target: ·𐑠𐑭𐑒-𐑒𐑭𐑮𐑑𐑰𐑻

[ctx: City in Alberta, Canada]
note: A city in Alberta in Canada
en_GB: Jasper
target: ·𐑡𐑨𐑕𐑐𐑻

[ctx: City in Ontario, Canada]
note: A city in Ontario in Canada
en_GB: Kingston
target: ·𐑒𐑦𐑙𐑕𐑑𐑩𐑯

note: A city in Quebec in Canada
en_GB: L'Anse-Saint-Jean
target: ·𐑧𐑤'𐑨𐑯𐑕-𐑕𐑱𐑯𐑑-𐑡𐑰𐑯

note: A city in Quebec in Canada
en_GB: L'Ascension
target: ·𐑧𐑤'𐑩𐑕𐑧𐑯𐑖𐑩𐑯

note: A city in Quebec in Canada
en_GB: La Baie
target: ·𐑤𐑭 ·𐑚𐑲𐑰

note: A city in Quebec in Canada
en_GB: Leaf River
target: ·𐑤𐑰𐑓 ·𐑮𐑦𐑝𐑼

note: A city in British Columbia in Canada
en_GB: Little Prairie
target: ·𐑤𐑦𐑑𐑩𐑤 ·𐑐𐑮𐑧𐑮𐑰

[ctx: City in Nova Scotia, Canada]
note: A city in Nova Scotia in Canada
en_GB: Liverpool
target: ·𐑤𐑦𐑝𐑻𐑐𐑵𐑤

[ctx: City in Ontario, Canada]
note: A city in Ontario in Canada
en_GB: London
target: ·𐑤𐑳𐑯𐑛𐑩𐑯

note: A city in Saskatchewan in Canada
en_GB: Lucky Lake
target: ·𐑤𐑳𐑒𐑦 ·𐑤𐑱𐑒

note: A city in Manitoba in Canada
en_GB: Lynn Lake
target: ·𐑤𐑦𐑯 ·𐑤𐑱𐑒

note: A city in British Columbia in Canada
en_GB: Lytton
target: ·𐑤𐑦𐑑𐑩𐑯

note: A city in Saskatchewan in Canada
en_GB: Maple Creek
target: ·𐑥𐑱𐑐𐑩𐑤 ·𐑒𐑮𐑰𐑒

note: A city in Newfoundland and Labrador in Canada
en_GB: Mary's Harbour
target: ·𐑥𐑺𐑦'𐑕 ·𐑣𐑸𐑚𐑼

note: A city in Yukon Territory in Canada
en_GB: Mayo
target: ·𐑥𐑱𐑴

note: A city in British Columbia in Canada
en_GB: McLeod Lake
target: ·𐑥𐑩𐑒𐑤𐑶𐑛 ·𐑤𐑱𐑒

note: A city in Saskatchewan in Canada
en_GB: Meadow Lake
target: ·𐑥𐑧𐑛𐑴 ·𐑤𐑱𐑒

note: A city in Alberta in Canada
en_GB: Medicine Hat
target: ·𐑥𐑧𐑛𐑕𐑦𐑯 ·𐑣𐑩𐑑

[ctx: City in Manitoba, Canada]
note: A city in Manitoba in Canada
en_GB: Miami
target: ·𐑥𐑲𐑨𐑥𐑰

note: A city in Alberta in Canada
en_GB: Milk River
target: ·𐑥𐑦𐑤𐑒 ·𐑮𐑦𐑝𐑼

note: A city in Quebec in Canada. The local name in French is "Montréal".
en_GB: Montreal
target: ·𐑥𐑩𐑯𐑑𐑮𐑰𐑪𐑤

note: A city in Manitoba in Canada
en_GB: Morden
target: ·𐑥𐑪𐑮𐑛𐑩𐑯

note: A city in Ontario in Canada
en_GB: Mount Forest
target: ·𐑥𐑬𐑯𐑑 ·𐑓𐑪𐑮𐑦𐑕𐑑

note: A city in Newfoundland and Labrador in Canada
en_GB: Mount Pearl Park
target: ·𐑥𐑬𐑯𐑑 ·𐑐𐑻𐑤 ·𐑐𐑸𐑒

[ctx: City in British Columbia, Canada]
note: A city in British Columbia in Canada
en_GB: Natal
target: ·𐑯𐑱𐑑𐑩𐑤

note: A city in British Columbia in Canada
en_GB: Nelson
target: ·𐑯𐑧𐑤𐑕𐑩𐑯

note: A city in Quebec in Canada
en_GB: New Carlisle
target: ·𐑯𐑿 ·𐑒𐑭𐑮𐑤𐑲𐑤

note: A city in Quebec in Canada
en_GB: Nicolet
target: ·𐑯𐑦𐑒𐑩𐑤𐑧𐑑

note: A city in Northwest Territories in Canada
en_GB: Norman Wells
target: ·𐑯𐑪𐑮𐑥𐑩𐑯 ·𐑢𐑧𐑤𐑟

note: A city in Quebec in Canada
en_GB: Normandin
target: ·𐑯𐑪𐑮𐑥𐑩𐑯𐑛𐑦𐑯

note: A city in Ontario in Canada
en_GB: North Bay
target: ·𐑯𐑹𐑔 ·𐑚𐑱

note: A city in Manitoba in Canada
en_GB: Norway House
target: ·𐑯𐑪𐑮𐑢𐑱 ·𐑣𐑬𐑟

note: A city in British Columbia in Canada
en_GB: Ocean Falls
target: ·𐑴𐑖𐑩𐑯 ·𐑓𐑷𐑤𐑟

note: A city in Yukon Territory in Canada
en_GB: Old Crow
target: ·𐑴𐑤𐑛 ·𐑒𐑮𐑴

note: The capital of Canada
en_GB: Ottawa
target: ·𐑭𐑑𐑩𐑢𐑭

note: A city in Alberta in Canada
en_GB: Peace River
target: ·𐑐𐑰𐑕 ·𐑮𐑦𐑝𐑼

note: A city in Ontario in Canada
en_GB: Peterborough
target: ·𐑐𐑰𐑑𐑻𐑚𐑻𐑴

note: A city in Manitoba in Canada
en_GB: Pilot Mound
target: ·𐑐𐑲𐑤𐑩𐑑 ·𐑥𐑶𐑯𐑛

note: A city in Alberta in Canada
en_GB: Pincher Creek
target: ·𐑐𐑦𐑯𐑗𐑻 ·𐑒𐑮𐑰𐑒

note: A city in British Columbia in Canada
en_GB: Pitt Meadows
target: ·𐑐𐑦𐑑 ·𐑥𐑧𐑛𐑴𐑟

note: A city in Nunavut in Canada
en_GB: Pond Inlet
target: ·𐑐𐑭𐑯𐑛 ·𐑦𐑯𐑤𐑩𐑑

note: A city in British Columbia in Canada
en_GB: Port Hardy
target: ·𐑐𐑹𐑑 ·𐑣𐑭𐑮𐑛𐑰

note: A city in British Columbia in Canada
en_GB: Port Simpson
target: ·𐑐𐑹𐑑 ·𐑕𐑦𐑥𐑐𐑕𐑩𐑯

note: A city in Ontario in Canada
en_GB: Port Weller
target: ·𐑐𐑹𐑑 ·𐑢𐑧𐑤𐑻

note: A city in British Columbia in Canada
en_GB: Powell River
target: ·𐑐𐑶𐑩𐑤 ·𐑮𐑦𐑝𐑼

note: A city in Saskatchewan in Canada
en_GB: Prince Albert
target: ·𐑐𐑮𐑦𐑯𐑕 ·𐑨𐑤𐑚𐑼𐑑

note: A city in British Columbia in Canada
en_GB: Prince George
target: ·𐑐𐑮𐑦𐑯𐑕 ·𐑡𐑹𐑡

note: A city in British Columbia in Canada
en_GB: Prince Rupert
target: ·𐑐𐑮𐑦𐑯𐑕 ·𐑮𐑵𐑐𐑻𐑑

[ctx: City in British Columbia, Canada]
note: A city in British Columbia in Canada
en_GB: Princeton
target: ·𐑐𐑮𐑦𐑯𐑕𐑑𐑩𐑯

[ctx: City in Quebec, Canada]
note: A city in Quebec in Canada. The local name in French is "Québec".
en_GB: Quebec
target: ·𐑒𐑢𐑩𐑚𐑧𐑒

note: A city in British Columbia in Canada
en_GB: Queen Charlotte
target: ·𐑒𐑢𐑰𐑯 ·𐑖𐑭𐑮𐑤𐑩𐑑

note: A city in British Columbia in Canada
en_GB: Quesnel
target: ·𐑒𐑢𐑱𐑕𐑯𐑧𐑤

note: A city in Quebec in Canada
en_GB: Radisson
target: ·𐑮𐑨𐑛𐑩𐑕𐑩𐑯

note: A city in Nunavut in Canada
en_GB: Rankin Inlet
target: ·𐑮𐑨𐑙𐑒𐑦𐑯 ·𐑦𐑯𐑤𐑩𐑑

note: A city in Alberta in Canada
en_GB: Red Deer
target: ·𐑮𐑧𐑛 ·𐑛𐑽

note: A city in Ontario in Canada
en_GB: Red Lake
target: ·𐑮𐑧𐑛 ·𐑤𐑱𐑒

note: A city in Saskatchewan in Canada
en_GB: Regina
target: ·𐑮𐑦𐑡𐑰𐑯𐑩

note: A city in Nunavut in Canada
en_GB: Repulse Bay
target: ·𐑮𐑦𐑐𐑳𐑤𐑕 ·𐑚𐑱

note: A city in Nunavut in Canada
en_GB: Resolute
target: ·𐑮𐑧𐑟𐑩𐑤𐑵𐑑

note: A city in Alberta in Canada
en_GB: Rocky Mountain House
target: ·𐑮𐑪𐑒𐑰 ·𐑥𐑬𐑯𐑑𐑩𐑯 ·𐑣𐑬𐑟

note: A city in British Columbia in Canada
en_GB: Rocky Point
target: ·𐑮𐑪𐑒𐑰 ·𐑐𐑶𐑯𐑑

note: A city in Quebec in Canada
en_GB: Rouyn
target: ·𐑮𐑵𐑦𐑯

note: A city in Northwest Territories in Canada
en_GB: Sachs Harbour
target: ·𐑕𐑨𐑒𐑕 ·𐑣𐑸𐑚𐑼

note: A city in Newfoundland and Labrador in Canada
en_GB: Saint Anthony
target: ·𐑕𐑱𐑯𐑑 ·𐑨𐑯𐑑𐑩𐑯𐑦

note: A city in Ontario in Canada
en_GB: Saint Catharines
target: ·𐑕𐑱𐑯𐑑 ·𐑒𐑨𐑔𐑮𐑦𐑯𐑟

note: A city in New Brunswick in Canada
en_GB: Saint John
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑪𐑯

[ctx: City in Newfoundland and Labrador, Canada]
note: A city in Newfoundland and Labrador in Canada
en_GB: Saint John's
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑪𐑯'𐑕

note: A city in New Brunswick in Canada
en_GB: Saint Leonard
target: ·𐑕𐑱𐑯𐑑 ·𐑤𐑧𐑯𐑻𐑛

note: A city in New Brunswick in Canada
en_GB: Saint Stephen
target: ·𐑕𐑱𐑯𐑑 ·𐑕𐑑𐑰𐑝𐑩𐑯

note: A city in Quebec in Canada
en_GB: Saint-Fabien
target: ·𐑕𐑱𐑯𐑑-𐑓𐑨𐑚𐑰𐑯

note: A city in Quebec in Canada
en_GB: Saint-Henri-de-Taillon
target: ·𐑕𐑱𐑯𐑑-𐑣𐑧𐑯𐑮𐑰-𐑛𐑰-𐑑𐑱𐑤𐑩𐑯

note: A city in Quebec in Canada
en_GB: Saint-Jean
target: ·𐑕𐑱𐑯𐑑-𐑡𐑰𐑯

note: A city in Quebec in Canada
en_GB: Saint-Joachim
target: ·𐑕𐑱𐑯𐑑-𐑘𐑴𐑭𐑒𐑦𐑥

note: A city in British Columbia in Canada
en_GB: Salmon Arm
target: ·𐑕𐑨𐑥𐑩𐑯 ·𐑸𐑥

note: A city in Saskatchewan in Canada
en_GB: Saskatoon
target: ·𐑕𐑨𐑕𐑒𐑩𐑑𐑵𐑯

note: A city in Quebec in Canada
en_GB: Sept-Îles
target: ·𐑕𐑧𐑐𐑑-Î𐑤𐑧𐑕

note: A city in Quebec in Canada
en_GB: Shawinigan
target: ·𐑖𐑩𐑢𐑦𐑯𐑦𐑜𐑩𐑯

note: A city in Nova Scotia in Canada
en_GB: Sheet Harbour
target: ·𐑖𐑰𐑑 ·𐑣𐑸𐑚𐑼

note: A city in Yukon Territory in Canada
en_GB: Shingle Point
target: ·𐑖𐑦𐑙𐑩𐑤 ·𐑐𐑶𐑯𐑑

note: A city in Ontario in Canada
en_GB: Sioux Lookout
target: ·𐑕𐑵 ·𐑤𐑫𐑒𐑶𐑑

note: A city in Alberta in Canada
en_GB: Slave Lake
target: ·𐑕𐑤𐑱𐑝 ·𐑤𐑱𐑒

note: A city in British Columbia in Canada
en_GB: Smithers
target: ·𐑕𐑥𐑦𐑞𐑻𐑟

note: A city in Yukon Territory in Canada
en_GB: Snag
target: ·𐑕𐑯𐑨𐑜

[ctx: City in Saskatchewan, Canada]
note: A city in Saskatchewan in Canada
en_GB: Southend
target: ·𐑕𐑬𐑔𐑧𐑯𐑛

note: A city in Alberta in Canada
en_GB: Spirit River
target: ·𐑕𐑐𐑦𐑮𐑦𐑑 ·𐑮𐑦𐑝𐑼

note: A city in British Columbia in Canada
en_GB: Stephen
target: ·𐑕𐑑𐑰𐑝𐑩𐑯

[ctx: City in Newfoundland and Labrador, Canada]
note: A city in Newfoundland and Labrador in Canada
en_GB: Stephenville
target: ·𐑕𐑑𐑰𐑝𐑦𐑯𐑝𐑦𐑤

note: A city in British Columbia in Canada
en_GB: Stewart
target: ·𐑕𐑑𐑵𐑻𐑑

note: A city in Quebec in Canada
en_GB: Stoneham
target: ·𐑕𐑑𐑴𐑯𐑩𐑥

note: A city in Saskatchewan in Canada
en_GB: Stony Rapids
target: ·𐑕𐑑𐑴𐑯𐑰 ·𐑮𐑨𐑐𐑦𐑛𐑟

note: A city in Ontario in Canada
en_GB: Sudbury
target: ·𐑕𐑩𐑛𐑚𐑧𐑮𐑰

note: A city in Manitoba in Canada
en_GB: Swan River
target: ·𐑕𐑢𐑭𐑯 ·𐑮𐑦𐑝𐑼

note: A city in Saskatchewan in Canada
en_GB: Swift Current
target: ·𐑕𐑢𐑦𐑓𐑑 ·𐑒𐑳𐑮𐑩𐑯𐑑

[ctx: City in Nova Scotia, Canada]
note: A city in Nova Scotia in Canada
en_GB: Sydney
target: ·𐑕𐑦𐑛𐑯𐑰

note: A city in Newfoundland and Labrador in Canada
en_GB: Terra Nova
target: ·𐑑𐑧𐑮𐑩 ·𐑯𐑴𐑝𐑩

note: A city in Manitoba in Canada
en_GB: The Pas
target: 𐑞 ·𐑐𐑭𐑟

note: A city in Manitoba in Canada
en_GB: Thompson
target: ·𐑑𐑭𐑥𐑐𐑕𐑩𐑯

note: A city in Alberta in Canada
en_GB: Three Hills
target: ·𐑔𐑮𐑰 ·𐑣𐑦𐑤𐑟

note: A city in Ontario in Canada
en_GB: Thunder Bay
target: ·𐑔𐑳𐑯𐑛𐑼 ·𐑚𐑱

note: A city in Ontario in Canada
en_GB: Timmins
target: ·𐑑𐑦𐑥𐑦𐑯𐑟

note: A city in Ontario in Canada
en_GB: Toronto
target: ·𐑑𐑻𐑭𐑯𐑑𐑴

note: A city in British Columbia in Canada
en_GB: Tow Hill
target: ·𐑑𐑴 ·𐑣𐑦𐑤

[ctx: City in Ontario, Canada]
note: A city in Ontario in Canada
en_GB: Trenton
target: ·𐑑𐑮𐑧𐑯𐑑𐑩𐑯

note: A city in British Columbia in Canada
en_GB: Trout Lake
target: ·𐑑𐑮𐑶𐑑 ·𐑤𐑱𐑒

note: A city in Saskatchewan in Canada
en_GB: Uranium City
target: ·𐑘𐑻𐑱𐑯𐑰𐑩𐑥 ·𐑕𐑦𐑑𐑦

note: A city in Saskatchewan in Canada
en_GB: Val Marie
target: ·𐑝𐑨𐑤 ·𐑥𐑻𐑰

note: A city in Quebec in Canada
en_GB: Val-d'Or
target: ·𐑝𐑨𐑤-𐑛𐑰'𐑹

[ctx: City in British Columbia, Canada]
note: A city in British Columbia in Canada
en_GB: Vancouver
target: ·𐑝𐑨𐑯𐑒𐑵𐑝𐑻

[ctx: City in British Columbia, Canada]
note: A city in British Columbia in Canada
en_GB: Vernon
target: ·𐑝𐑻𐑯𐑩𐑯

[ctx: City in British Columbia, Canada]
note: A city in British Columbia in Canada
en_GB: Victoria
target: ·𐑝𐑦𐑒𐑑𐑪𐑮𐑰𐑩

note: A city in Manitoba in Canada
en_GB: Victoria Beach
target: ·𐑝𐑦𐑒𐑑𐑪𐑮𐑰𐑩 ·𐑚𐑰𐑗

[ctx: City in Ontario, Canada]
note: A city in Ontario in Canada
en_GB: Waterloo
target: ·𐑢𐑪𐑑𐑻𐑤𐑵

note: A city in Saskatchewan in Canada
en_GB: Watrous
target: ·𐑢𐑭𐑑𐑮𐑩𐑕

note: A city in Yukon Territory in Canada
en_GB: Watson Lake
target: ·𐑢𐑭𐑑𐑕𐑩𐑯 ·𐑤𐑱𐑒

note: A city in Nova Scotia in Canada
en_GB: Westport
target: ·𐑢𐑧𐑕𐑑𐑐𐑪𐑮𐑑

note: A city in British Columbia in Canada
en_GB: White Rock
target: ·𐑢𐑲𐑑 ·𐑮𐑪𐑒

note: A city in Ontario in Canada
en_GB: Whitefish Falls
target: ·𐑢𐑲𐑑𐑓𐑦𐑖 ·𐑓𐑷𐑤𐑟

note: A city in British Columbia in Canada
en_GB: Williams Lake
target: ·𐑢𐑦𐑤𐑘𐑩𐑥𐑟 ·𐑤𐑱𐑒

note: A city in Ontario in Canada
en_GB: Windsor
target: ·𐑢𐑦𐑯𐑟𐑻

note: A city in Manitoba in Canada
en_GB: Winnipeg
target: ·𐑢𐑦𐑯𐑦𐑐𐑩𐑜

note: A city in British Columbia in Canada
en_GB: Winter Harbour
target: ·𐑢𐑦𐑯𐑑𐑼 ·𐑣𐑸𐑚𐑼

note: A city in Saskatchewan in Canada
en_GB: Wynyard
target: ·𐑢𐑦𐑯𐑘𐑻𐑛

note: A city in Northwest Territories in Canada
en_GB: Yellowknife
target: ·𐑘𐑧𐑤𐑴𐑯𐑲𐑓

[ctx: City in Cayman Islands]
note: The capital of the Cayman Islands
en_GB: George Town
target: ·𐑡𐑹𐑡 ·𐑑𐑬𐑯

note: A city in the Cayman Islands
en_GB: Knob Hill
target: ·𐑯𐑭𐑚 ·𐑣𐑦𐑤

note: A city in the Cayman Islands
en_GB: Red Bay Estate
target: ·𐑮𐑧𐑛 ·𐑚𐑱 ·𐑦𐑕𐑑𐑱𐑑

note: A city in Chile
en_GB: La Serena
target: ·𐑤𐑭 ·𐑕𐑩𐑮𐑰𐑯𐑩

note: A city in Chile
en_GB: Punta Arenas
target: ·𐑐𐑫𐑯𐑑𐑻 ·𐑼𐑰𐑯𐑩𐑟

note: A city in Chile
en_GB: Santa Teresa de Lo Ovalle
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑑𐑻𐑰𐑕𐑩 ·𐑛𐑰 ·𐑤𐑴 ·𐑭𐑝𐑱𐑤

[ctx: City in Chile]
note: The capital of Chile
en_GB: Santiago
target: ·𐑕𐑨𐑯𐑑𐑰𐑭𐑜𐑴

[ctx: City in Beijing, China]
note: The capital of China
en_GB: Beijing
target: ·𐑚𐑱𐑠𐑦𐑙

note: A city in Jilin in China. The name is also written "长春".
en_GB: Changchun
target: ·𐑗𐑭𐑙𐑗𐑫𐑯

note: A city in Sichuan in China. The name is also written "成都".
en_GB: Chengdu
target: ·𐑗𐑧𐑙𐑛𐑵

[ctx: City in Chongqing, China]
note: A city in Chongqing in China. The name is also written "重庆".
en_GB: Chongqing
target: ·𐑗𐑪𐑙𐑒𐑦𐑙

note: A city in Liaoning in China
en_GB: Dalian
target: ·𐑛𐑱𐑤𐑰𐑩𐑯

note: A city in Guangdong in China. The name is also written "广州".
en_GB: Guangzhou
target: ·𐑜𐑢𐑨𐑙𐑟𐑵

note: A city in Guangxi in China
en_GB: Guilin
target: ·𐑜𐑦𐑤𐑦𐑯

note: A city in Heilongjiang in China. The name is also written "哈尔滨".
en_GB: Harbin
target: ·𐑣𐑭𐑮𐑚𐑦𐑯

note: A city in Anhui in China. The name is also written "合肥".
en_GB: Hefei
target: ·𐑣𐑩𐑓𐑱

note: A city in Jiangsu in China. The name is also written "南京".
en_GB: Nanjing
target: ·𐑯𐑨𐑯𐑡𐑦𐑙

note: A city in Shandong in China
en_GB: Qingdao
target: ·𐑗𐑦𐑙𐑛𐑶

[ctx: City in Shanghai, China]
note: A city in Shanghai in China. The name is also written "上海".
en_GB: Shanghai
target: ·𐑖𐑨𐑙𐑣𐑲

note: A city in Liaoning in China. The name is also written "沈阳".
en_GB: Shenyang
target: ·𐑖𐑧𐑯𐑘𐑨𐑙

note: A city in Guangdong in China
en_GB: Shenzhen
target: ·𐑖𐑧𐑯𐑠𐑧𐑯

[ctx: City in Tianjin, China]
note: A city in Tianjin in China. The name is also written "天津".
en_GB: Tianjin
target: ·𐑑𐑰𐑨𐑯𐑡𐑦𐑯

note: A city in Hubei in China. The name is also written "武汉".
en_GB: Wuhan
target: ·𐑢𐑵𐑩𐑯

note: A city in Shaanxi in China. The name is also written "西安".
en_GB: Xi'an
target: ·𐑖𐑰'𐑩𐑯

note: A city in Fujian in China. The name is also written "厦门".
en_GB: Xiamen
target: ·𐑟𐑰𐑱𐑥𐑩𐑯

note: The capital of Christmas Island
en_GB: Flying Fish Cove
target: ·𐑓𐑤𐑲𐑦𐑙 ·𐑓𐑦𐑖 ·𐑒𐑴𐑝

note: A city in the Cocos (Keeling) Islands
en_GB: Bantam Village
target: ·𐑚𐑨𐑯𐑑𐑩𐑥 ·𐑝𐑦𐑤𐑦𐑡

note: A city in Colombia
en_GB: Cali
target: ·𐑒𐑭𐑤𐑰

note: A city in Colombia
en_GB: Cartagena
target: ·𐑒𐑭𐑮𐑑𐑩𐑡𐑰𐑯𐑩

note: A city in Colombia
en_GB: Leticia
target: ·𐑤𐑩𐑑𐑦𐑖𐑩

note: A city in Colombia
en_GB: Pereira
target: ·𐑐𐑻𐑧𐑮𐑩

note: The capital of Comoros
en_GB: Moroni
target: ·𐑥𐑼𐑴𐑯𐑲

note: The capital of the Democratic Republic of the Congo
en_GB: Kinshasa
target: ·𐑒𐑦𐑯𐑖𐑭𐑕𐑩

note: The capital of the Republic of the Congo
en_GB: Brazzaville
target: ·𐑚𐑮𐑨𐑟𐑩𐑝𐑦𐑤

[ctx: City in Costa Rica]
note: A city in Costa Rica
en_GB: Liberia
target: ·𐑤𐑲𐑚𐑦𐑮𐑰𐑩

note: A city in Costa Rica
en_GB: Mata de Palo
target: ·𐑥𐑭𐑑𐑩 ·𐑛𐑰 ·𐑐𐑨𐑤𐑴

note: A city in Costa Rica
en_GB: Puerto Limón
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑤𐑦𐑥ó𐑧𐑯

note: The capital of Costa Rica
en_GB: San José
target: ·𐑕𐑨𐑯 ·𐑡𐑴𐑟é

note: A city in Croatia
en_GB: Bol
target: ·𐑚𐑭𐑤

note: A city in Croatia
en_GB: Dubrovnik
target: ·𐑛𐑵𐑚𐑮𐑭𐑝𐑯𐑦𐑒

note: A city in Croatia
en_GB: Liška
target: ·𐑤𐑰š𐑒𐑭

note: A city in Croatia
en_GB: Zadar
target: ·𐑟𐑱𐑛𐑭𐑮

note: The capital of Croatia
en_GB: Zagreb
target: ·𐑟𐑭𐑜𐑮𐑧𐑚

note: The capital of Cuba. "Havana" is the traditional English name. The local name in Spanish is "La Habana".
en_GB: Havana
target: ·𐑣𐑩𐑝𐑨𐑯𐑩

note: A city in Cuba
en_GB: Santiago de Cuba
target: ·𐑕𐑨𐑯𐑑𐑰𐑭𐑜𐑴 ·𐑛𐑰 ·𐑒𐑘𐑵𐑚𐑩

note: The capital of Cyprus
en_GB: Nicosia
target: ·𐑯𐑦𐑒𐑩𐑕𐑰𐑩

note: The capital of the Czech Republic. "Prague" is the traditional English name. The local name in Czech is "Praha".
en_GB: Prague
target: ·𐑐𐑮𐑭𐑜

note: A city in Côte d'Ivoire
en_GB: Abidjan
target: ·𐑨𐑚𐑦𐑡𐑭𐑯

note: The capital of Denmark. "Copenhagen" is the traditional English name. The local name is "København".
en_GB: Copenhagen
target: ·𐑒𐑴𐑐𐑩𐑯𐑣𐑱𐑜𐑩𐑯

[ctx: City in Djibouti]
note: The capital of Djibouti
en_GB: Djibouti
target: ·𐑡𐑦𐑚𐑵𐑑𐑰

note: A city in Dominica
en_GB: Saint Joseph
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑴𐑟𐑩𐑓

note: A city in the Dominican Republic
en_GB: Barahona
target: ·𐑚𐑨𐑮𐑩𐑣𐑴𐑯𐑩

note: A city in the Dominican Republic
en_GB: Puerto Plata
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑐𐑤𐑭𐑑𐑩

[ctx: City in Dominican Republic]
note: A city in the Dominican Republic
en_GB: Santiago
target: ·𐑕𐑨𐑯𐑑𐑰𐑭𐑜𐑴

note: The capital of the Dominican Republic
en_GB: Santo Domingo
target: ·𐑕𐑨𐑯𐑑𐑴 ·𐑛𐑴𐑥𐑦𐑙𐑜𐑴

note: A city in Ecuador
en_GB: Manta
target: ·𐑥𐑨𐑯𐑑𐑩

note: The capital of Ecuador
en_GB: Quito
target: ·𐑒𐑢𐑰𐑑𐑴

[ctx: City in Egypt]
note: A city in Egypt. "Alexandria" is the traditional English name. The local name in Arabic is "Al Iskandariyah".
en_GB: Alexandria
target: ·𐑨𐑤𐑩𐑜𐑟𐑨𐑯𐑛𐑮𐑰𐑩

[ctx: City in Egypt]
note: The capital of Egypt. "Cairo" is the traditional English name. The local name in Arabic is "Al Qahirah".
en_GB: Cairo
target: ·𐑒𐑲𐑮𐑴

note: A city in Egypt. "Luxor" is the traditional English name. The local name in Arabic is "Al Uqsur".
en_GB: Luxor
target: ·𐑤𐑩𐑒𐑕𐑻

note: A city in El Salvador
en_GB: Ilopango
target: ·𐑰𐑤𐑴𐑐𐑨𐑙𐑜𐑴

note: The capital of El Salvador
en_GB: San Salvador
target: ·𐑕𐑨𐑯 ·𐑕𐑨𐑤𐑝𐑩𐑛𐑪𐑮

[ctx: City in Falkland Islands (Malvinas)]
note: The capital of the Falkland Islands (Malvinas)
en_GB: Stanley
target: ·𐑕𐑑𐑨𐑯𐑤𐑰

note: A city in Finland
en_GB: Rovaniemi
target: ·𐑮𐑴𐑝𐑨𐑯𐑰𐑧𐑥𐑰

note: A city in France
en_GB: Abbeville
target: ·𐑨𐑚𐑝𐑦𐑤

note: A city in France
en_GB: Auch
target: ·𐑪𐑗

note: A city in France
en_GB: Beauvais
target: ·𐑚𐑴𐑝𐑱

[ctx: City in France]
note: A city in France
en_GB: Bordeaux
target: ·𐑚𐑪𐑮𐑛𐑴

[ctx: City in France]
note: A city in France
en_GB: Brest
target: ·𐑚𐑮𐑧𐑕𐑑

note: A city in France
en_GB: Caen
target: ·𐑒𐑨𐑯

note: A city in France
en_GB: Calvi
target: ·𐑒𐑭𐑤𐑝𐑰

note: A city in France
en_GB: Cannes
target: ·𐑒𐑨𐑯𐑟

note: A city in France
en_GB: Chartres
target: ·𐑗𐑭𐑮𐑑𐑮𐑰𐑟

note: A city in France
en_GB: Cherbourg
target: ·𐑖𐑧𐑮𐑚𐑩𐑮𐑜

note: A city in France
en_GB: Clermont-Ferrand
target: ·𐑒𐑤𐑧𐑮𐑥𐑭𐑯𐑑-𐑓𐑧𐑮𐑩𐑯𐑛

note: A city in France
en_GB: Cognac
target: ·𐑒𐑪𐑯𐑘𐑨𐑒

note: A city in France
en_GB: Dax
target: ·𐑛𐑨𐑒𐑕

note: A city in France
en_GB: Dijon
target: ·𐑛𐑰𐑠𐑭𐑯

note: A city in France
en_GB: Dole
target: ·𐑛𐑴𐑤

note: A city in France
en_GB: Grenoble
target: ·𐑜𐑮𐑩𐑯𐑴𐑚𐑩𐑤

note: A city in France
en_GB: Hyères
target: ·𐑣𐑲è𐑮𐑱𐑟

note: A city in France
en_GB: La Roche-sur-Yon
target: ·𐑤𐑭 ·𐑮𐑴𐑗-𐑕𐑻-𐑘𐑭𐑯

note: A city in France
en_GB: La Rochelle
target: ·𐑤𐑭 ·𐑮𐑴𐑖𐑧𐑤

note: A city in France
en_GB: Le Mans
target: ·𐑤𐑩 ·𐑥𐑨𐑯𐑟

note: A city in France
en_GB: Lille
target: ·𐑤𐑦𐑤

note: A city in France
en_GB: Limoges
target: ·𐑤𐑦𐑥𐑴𐑡𐑦𐑟

note: A city in France
en_GB: Lyon
target: ·𐑤𐑲𐑩𐑯

note: A city in France
en_GB: Marseille
target: ·𐑥𐑭𐑮𐑕𐑲𐑤

note: A city in France
en_GB: Metz
target: ·𐑥𐑧𐑑𐑕

note: A city in France
en_GB: Mâcon
target: ·𐑧𐑥â𐑒𐑭𐑯

note: A city in France
en_GB: Nancy
target: ·𐑯𐑨𐑯𐑕𐑰

note: A city in France
en_GB: Nantes
target: ·𐑯𐑨𐑯𐑑𐑕

note: A city in France
en_GB: Nevers
target: ·𐑯𐑧𐑝𐑻𐑟

[ctx: City in France]
note: A city in France
en_GB: Orange
target: ·𐑹𐑦𐑯𐑡

[ctx: City in France]
note: The capital of France
en_GB: Paris
target: ·𐑐𐑨𐑮𐑦𐑕

note: A city in France
en_GB: Reims
target: ·𐑮𐑰𐑥𐑟

note: A city in France
en_GB: Saint-Quentin
target: ·𐑕𐑱𐑯𐑑-𐑒𐑢𐑧𐑯𐑑𐑦𐑯

note: A city in France
en_GB: Saint-Yan
target: ·𐑕𐑱𐑯𐑑-𐑘𐑨𐑯

note: A city in France
en_GB: Salon
target: ·𐑕𐑩𐑤𐑭𐑯

note: A city in France
en_GB: Strasbourg
target: ·𐑕𐑑𐑮𐑨𐑕𐑚𐑪𐑮𐑜

note: A city in France
en_GB: Toulouse
target: ·𐑑𐑵𐑤𐑵𐑟

note: A city in France
en_GB: Tours
target: ·𐑑𐑫𐑼𐑟

[ctx: City in France]
note: A city in France
en_GB: Vichy
target: ·𐑝𐑰𐑖𐑰

note: The capital of French Guiana
en_GB: Cayenne
target: ·𐑒𐑲𐑧𐑯

note: A city in Thuringia in Germany
en_GB: Altenburg
target: ·𐑪𐑤𐑑𐑩𐑯𐑚𐑻𐑜

note: A city in Bavaria in Germany
en_GB: Augsburg
target: ·𐑪𐑜𐑟𐑚𐑻𐑜

note: A city in North Rhine-Westphalia in Germany
en_GB: Baal
target: ·𐑚𐑨𐑩𐑤

[ctx: City in Berlin, Germany]
note: The capital of Germany
en_GB: Berlin
target: ·𐑚𐑻𐑤𐑦𐑯

note: A city in North Rhine-Westphalia in Germany
en_GB: Bonn
target: ·𐑚𐑭𐑯

note: A city in Lower Saxony in Germany
en_GB: Braunschweig
target: ·𐑚𐑮𐑶𐑯𐑖𐑢𐑲𐑜

[ctx: City in Bremen, Germany]
note: A city in Bremen in Germany
en_GB: Bremen
target: ·𐑚𐑮𐑧𐑥𐑩𐑯

note: A city in North Rhine-Westphalia in Germany
en_GB: Dortmund
target: ·𐑛𐑪𐑮𐑑𐑥𐑩𐑯𐑛

note: A city in Saxony in Germany
en_GB: Dresden
target: ·𐑛𐑮𐑧𐑟𐑛𐑦𐑯

note: A city in Hesse in Germany
en_GB: Frankfurt
target: ·𐑓𐑮𐑨𐑙𐑒𐑓𐑻𐑑

note: A city in Rhineland-Palatinate in Germany
en_GB: Hahn
target: ·𐑣𐑭𐑯

[ctx: City in Hamburg, Germany]
note: A city in Hamburg in Germany
en_GB: Hamburg
target: ·𐑣𐑨𐑥𐑚𐑻𐑜

note: A city in Bavaria in Germany
en_GB: Hof
target: ·𐑣𐑭𐑓

note: A city in Schleswig-Holstein in Germany
en_GB: Hohn
target: ·𐑣𐑭𐑯

note: A city in Baden-Württemberg in Germany
en_GB: Karlsruhe
target: ·𐑒𐑭𐑮𐑤𐑟𐑮𐑵

note: A city in Hesse in Germany
en_GB: Kassel
target: ·𐑒𐑨𐑕𐑩𐑤

note: A city in Schleswig-Holstein in Germany
en_GB: Kiel
target: ·𐑒𐑰𐑤

note: A city in Baden-Württemberg in Germany
en_GB: Lahr
target: ·𐑤𐑭𐑮

note: A city in Bavaria in Germany
en_GB: Landsberg
target: ·𐑤𐑨𐑯𐑛𐑟𐑚𐑻𐑜

note: A city in Saxony in Germany
en_GB: Leipzig
target: ·𐑤𐑲𐑐𐑕𐑦𐑜

note: A city in Bavaria in Germany. "Munich" is the traditional English name. The local name is "München".
en_GB: Munich
target: ·𐑥𐑘𐑵𐑯𐑦𐑒

note: A city in Bavaria in Germany. "Nuremberg" is the traditional English name. The local name is "Nürnberg".
en_GB: Nuremberg
target: ·𐑯𐑫𐑮𐑩𐑥𐑚𐑻𐑜

note: A city in Rhineland-Palatinate in Germany
en_GB: Ramstein
target: ·𐑮𐑨𐑥𐑕𐑑𐑲𐑯

note: A city in Bavaria in Germany
en_GB: Roth
target: ·𐑮𐑪𐑔

note: A city in Schleswig-Holstein in Germany
en_GB: Schleswig
target: ·𐑖𐑤𐑧𐑕𐑢𐑦𐑜

[ctx: City in Baden-Württemberg, Germany]
note: A city in Baden-Württemberg in Germany
en_GB: Stuttgart
target: ·𐑕𐑑𐑩𐑑𐑜𐑻𐑑

note: A city in Hesse in Germany
en_GB: Wiesbaden
target: ·𐑢𐑰𐑕𐑚𐑭𐑛𐑩𐑯

[ctx: City in Gibraltar]
note: The capital of Gibraltar
en_GB: Gibraltar
target: ·𐑡𐑦𐑚𐑮𐑪𐑤𐑑𐑻

[ctx: City in Greece]
note: The capital of Greece. "Athens" is the traditional English name. The local name in Greek is "Athína / Αθήνα".
en_GB: Athens
target: ·𐑨𐑔𐑩𐑯𐑟

note: A city in Greece
en_GB: Kos
target: ·𐑒𐑭𐑕

note: A city in Greece
en_GB: Lárisa
target: ·𐑧𐑤á𐑮𐑰𐑕𐑩

note: A city in Greece
en_GB: Páros
target: ·𐑐𐑰á𐑮𐑪𐑕

note: A city in Greece
en_GB: Soúda
target: ·𐑕𐑴ú𐑛𐑭

note: A city in Greece
en_GB: Sámos
target: ·𐑕á𐑥𐑪𐑕

note: A city in Greece
en_GB: Áno Síros
target: ·Á𐑯𐑴 ·𐑕í𐑮𐑪𐑕

note: A city in Greenland. The local name in Kalaallisut is "Uummannaq".
en_GB: Dundas
target: ·𐑛𐑩𐑯𐑛𐑩𐑟

note: The capital of Grenada
en_GB: Saint George's
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑹𐑡'𐑕

note: The capital of Guadeloupe
en_GB: Basse-Terre
target: ·𐑚𐑨𐑕-𐑑𐑧𐑮𐑩

note: A city in Guam
en_GB: Hagåtña
target: ·𐑣𐑨𐑜å𐑑𐑰ñ𐑩

[ctx: City in Guatemala]
note: The capital of Guatemala
en_GB: Guatemala
target: ·𐑜𐑢𐑭𐑑𐑩𐑥𐑭𐑤𐑩

note: A city in Guatemala
en_GB: Puerto Barrios
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑚𐑭𐑮𐑰𐑴𐑟

note: A city in Guatemala
en_GB: Puerto San José
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑕𐑨𐑯 ·𐑡𐑴𐑟é

note: The capital of Guernsey
en_GB: Saint Peter Port
target: ·𐑕𐑱𐑯𐑑 ·𐑐𐑰𐑑𐑼 ·𐑐𐑹𐑑

[ctx: City in Guyana]
note: The capital of Guyana
en_GB: Georgetown
target: ·𐑡𐑪𐑮𐑡𐑑𐑶𐑯

note: A city in Honduras
en_GB: La Mesa
target: ·𐑤𐑭 ·𐑥𐑱𐑕𐑩

note: A city in Honduras
en_GB: Roatán
target: ·𐑮𐑴𐑑á𐑧𐑯

note: A city in Honduras
en_GB: Santa Rosa de Copán
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑮𐑴𐑟𐑩 ·𐑛𐑰 ·𐑒𐑭𐑐á𐑧𐑯

note: The capital of Honduras
en_GB: Tegucigalpa
target: ·𐑑𐑧𐑜𐑵𐑕𐑰𐑜𐑨𐑤𐑐𐑩

note: The capital of Hungary
en_GB: Budapest
target: ·𐑚𐑵𐑛𐑩𐑐𐑧𐑕𐑑

note: A city in Hungary
en_GB: Debrecen
target: ·𐑛𐑧𐑚𐑮𐑧𐑑𐑕𐑦𐑯

note: A city in Hungary
en_GB: Pápa
target: ·𐑐𐑰á𐑐𐑭

note: A city in India
en_GB: Amritsar
target: ·𐑨𐑥𐑮𐑦𐑑𐑕𐑻

note: A city in India. "Bombay" is the traditional English name. The local name in Marathi is "Mumbai /  मुंबई".
en_GB: Bombay
target: ·𐑚𐑭𐑥𐑚𐑱

note: A city in India. "Calcutta" is the traditional English name. The local name in Bengali is "Kolkata /  কলকাতা".
en_GB: Calcutta
target: ·𐑒𐑨𐑤𐑒𐑩𐑑𐑩

note: A city in India
en_GB: Hyderabad
target: ·𐑣𐑲𐑛𐑧𐑮𐑩𐑚𐑨𐑛

note: A city in India. "Madras" is the traditional English name. The local name in Tamil is "Chennai / சென்னை".
en_GB: Madras
target: ·𐑥𐑨𐑛𐑮𐑩𐑕

note: The capital of India. The local name in Urdu is "نئی دلی‎". The local name in Panjabi is "ਨਵੀਂ ਦਿੱਲੀ". The local name in Hindi is "नई दिल्ली".
en_GB: New Delhi
target: ·𐑯𐑿 ·𐑛𐑧𐑤𐑰

note: The capital of Indonesia
en_GB: Jakarta
target: ·𐑡𐑩𐑒𐑭𐑮𐑑𐑩

note: A city in Iran
en_GB: Abū Mūsā
target: ·𐑨𐑚ū ·𐑧𐑥ū𐑕ā

note: A city in Iran. The name is also written "بندر عباس".
en_GB: Bandar 'Abbas
target: ·𐑚𐑨𐑯𐑛𐑭𐑮 ·'𐑩𐑚𐑭𐑕

note: A city in Iran
en_GB: Kerman
target: ·𐑒𐑻𐑥𐑩𐑯

note: A city in Iran. The name is also written "كيش".
en_GB: Kish
target: ·𐑒𐑦𐑖

note: A city in Iran
en_GB: Lar
target: ·𐑤𐑭𐑮

note: The capital of Iran. The name is also written "تهران".
en_GB: Tehran
target: ·𐑑𐑱𐑮𐑭𐑯

[ctx: City in Ireland]
note: The capital of Ireland. The local name in Irish is "Baile Átha Cliath".
en_GB: Dublin
target: ·𐑛𐑳𐑚𐑤𐑦𐑯

note: A city in Ireland. The local name in Irish is "Sionainn".
en_GB: Shannon
target: ·𐑖𐑨𐑯𐑩𐑯

[ctx: City in Isle of Man]
note: The capital of the Isle of Man
en_GB: Douglas
target: ·𐑛𐑳𐑜𐑤𐑩𐑕

note: A city in Israel
en_GB: Elat
target: ·𐑧𐑤𐑨𐑑

note: A city in Israel
en_GB: Tel Aviv
target: ·𐑑𐑧𐑤 ·𐑭𐑝𐑰𐑝

note: A city in Italy
en_GB: Aviano
target: ·𐑭𐑝𐑰𐑭𐑯𐑴

note: A city in Italy
en_GB: Bari
target: ·𐑚𐑭𐑮𐑰

note: A city in Italy
en_GB: Bergamo
target: ·𐑚𐑻𐑜𐑭𐑥𐑴

note: A city in Italy
en_GB: Bologna
target: ·𐑚𐑩𐑤𐑴𐑯𐑰

note: A city in Italy
en_GB: Brescia
target: ·𐑚𐑮𐑧𐑕𐑗𐑩

note: A city in Italy
en_GB: Cagliari
target: ·𐑒𐑨𐑜𐑤𐑰𐑭𐑮𐑰

note: A city in Italy
en_GB: Capri
target: ·𐑒𐑨𐑐𐑮𐑰

note: A city in Italy
en_GB: Catania
target: ·𐑒𐑩𐑑𐑱𐑯𐑘𐑩

note: A city in Italy
en_GB: Cuneo
target: ·𐑒𐑘𐑵𐑯𐑰𐑴

note: A city in Italy
en_GB: Ferrara
target: ·𐑓𐑻𐑭𐑮𐑩

[ctx: City in Italy]
note: A city in Italy. "Florence" is the traditional English name. The local name in Italian is "Firenze".
en_GB: Florence
target: ·𐑓𐑤𐑪𐑮𐑩𐑯𐑕

note: A city in Italy. "Genoa" is the traditional English name. The local name in Italian is "Genova".
en_GB: Genoa
target: ·𐑡𐑧𐑯𐑴𐑩

note: A city in Italy
en_GB: Gioia del Colle
target: ·𐑡𐑴𐑘𐑩 ·𐑛𐑧𐑤 ·𐑒𐑴𐑤

note: A city in Italy
en_GB: Isola del Cantone
target: ·𐑲𐑕𐑭𐑤𐑩 ·𐑛𐑧𐑤 ·𐑒𐑭𐑯𐑑𐑴𐑯𐑰

note: A city in Italy
en_GB: Latina
target: ·𐑤𐑭𐑑𐑰𐑯𐑩

note: A city in Italy
en_GB: Messina
target: ·𐑥𐑦𐑕𐑰𐑯𐑩

note: A city in Italy. "Milan" is the traditional English name. The local name in Italian is "Milano".
en_GB: Milan
target: ·𐑥𐑩𐑤𐑭𐑯

note: A city in Italy
en_GB: Molino di Ancona
target: ·𐑥𐑴𐑤𐑰𐑯𐑴 ·𐑛𐑰 ·𐑭𐑯𐑒𐑴𐑯𐑩

[ctx: City in Italy]
note: A city in Italy. "Naples" is the traditional English name. The local name in Italian is "Napoli".
en_GB: Naples
target: ·𐑯𐑱𐑐𐑩𐑤𐑟

note: A city in Italy
en_GB: Palazzo
target: ·𐑐𐑩𐑤𐑭𐑟𐑴

note: A city in Italy
en_GB: Palermo
target: ·𐑐𐑩𐑤𐑧𐑮𐑥𐑴

note: A city in Italy
en_GB: Parma
target: ·𐑐𐑭𐑮𐑥𐑩

note: A city in Italy
en_GB: Perugia
target: ·𐑐𐑻𐑵𐑜𐑰𐑩

note: A city in Italy
en_GB: Pisa
target: ·𐑐𐑰𐑕𐑩

note: A city in Italy
en_GB: Reggio di Calabria
target: ·𐑮𐑧𐑡𐑰𐑴 ·𐑛𐑰 ·𐑒𐑩𐑤𐑨𐑚𐑮𐑰𐑩

[ctx: City in Italy]
note: The capital of Italy. "Rome" is the traditional English name. The local name in Italian is "Roma".
en_GB: Rome
target: ·𐑮𐑴𐑥

note: A city in Italy
en_GB: Trapani
target: ·𐑑𐑮𐑭𐑐𐑭𐑯𐑰

note: A city in Italy
en_GB: Treviso
target: ·𐑑𐑮𐑧𐑝𐑰𐑕𐑴

note: A city in Italy
en_GB: Trieste
target: ·𐑑𐑮𐑰𐑕𐑑

note: A city in Italy. "Turin" is the traditional English name. The local name is "Torino".
en_GB: Turin
target: ·𐑑𐑘𐑫𐑮𐑦𐑯

note: A city in Italy. "Venice" is the traditional English name. The local name in Italian is "Venezia".
en_GB: Venice
target: ·𐑝𐑧𐑯𐑦𐑕

note: A city in Italy
en_GB: Verona
target: ·𐑝𐑻𐑴𐑯𐑩

[ctx: City in Jamaica]
note: The capital of Jamaica
en_GB: Kingston
target: ·𐑒𐑦𐑙𐑕𐑑𐑩𐑯

note: A city in Jamaica
en_GB: Montego Bay
target: ·𐑥𐑪𐑯𐑑𐑰𐑜𐑴 ·𐑚𐑱

note: A city in Japan
en_GB: Akita
target: ·𐑩𐑒𐑰𐑑𐑩

note: A city in Japan
en_GB: Ami
target: ·𐑭𐑥𐑰

note: A city in Japan
en_GB: Fuji
target: ·𐑓𐑵𐑡𐑰

note: A city in Japan
en_GB: Fukuoka
target: ·𐑓𐑵𐑒𐑵𐑴𐑒𐑩

note: A city in Japan
en_GB: Hamanaka
target: ·𐑣𐑩𐑥𐑩𐑯𐑭𐑒𐑩

note: A city in Japan
en_GB: Hiroshima
target: ·𐑣𐑦𐑮𐑴𐑖𐑰𐑥𐑩

note: A city in Japan
en_GB: Komatsu
target: ·𐑒𐑴𐑥𐑭𐑑𐑕𐑵

note: A city in Japan
en_GB: Matsubara
target: ·𐑥𐑭𐑑𐑕𐑵𐑚𐑭𐑮𐑩

note: A city in Japan
en_GB: Matsumoto
target: ·𐑥𐑭𐑑𐑕𐑵𐑥𐑴𐑑𐑴

note: A city in Japan
en_GB: Minami
target: ·𐑥𐑰𐑯𐑭𐑥𐑰

note: A city in Japan
en_GB: Misawa
target: ·𐑥𐑦𐑕𐑭𐑢𐑩

note: A city in Japan
en_GB: Miyazaki
target: ·𐑥𐑰𐑘𐑭𐑟𐑭𐑒𐑰

note: A city in Japan
en_GB: Nagasaki
target: ·𐑯𐑭𐑜𐑭𐑕𐑭𐑒𐑰

note: A city in Japan
en_GB: Nagoya
target: ·𐑯𐑩𐑜𐑬𐑩

note: A city in Japan
en_GB: Osaka
target: ·𐑴𐑕𐑭𐑒𐑩

note: A city in Japan
en_GB: Saga
target: ·𐑕𐑭𐑜𐑩

note: The capital of Japan
en_GB: Tokyo
target: ·𐑑𐑴𐑒𐑰𐑴

note: A city in Japan
en_GB: Toyama
target: ·𐑑𐑴𐑘𐑭𐑥𐑩

note: A city in Japan
en_GB: Yamagata
target: ·𐑘𐑭𐑥𐑭𐑜𐑭𐑑𐑩

note: A city in Japan
en_GB: Yamaguchi
target: ·𐑘𐑭𐑥𐑭𐑜𐑵𐑗𐑰

note: A city in Japan
en_GB: Yao
target: ·𐑘𐑶

note: A city in Japan
en_GB: Yokota
target: ·𐑘𐑴𐑒𐑴𐑑𐑩

note: The capital of Jordan. "Amman" is the traditional English name. The local name in Arabic is "'Amman".
en_GB: Amman
target: ·𐑨𐑥𐑩𐑯

note: A city in Kazakhstan. The local name in Russian is "Ural'sk".
en_GB: Oral
target: ·𐑪𐑮𐑩𐑤

note: A city in Kenya
en_GB: Mombasa
target: ·𐑥𐑭𐑥𐑚𐑭𐑕𐑩

note: The capital of Kenya
en_GB: Nairobi
target: ·𐑯𐑲𐑮𐑴𐑚𐑰

[ctx: City in Kiribati]
note: A city in Kiribati
en_GB: London
target: ·𐑤𐑳𐑯𐑛𐑩𐑯

[ctx: City in Kuwait]
note: The capital of Kuwait. "Kuwait" is the traditional English name. The local name in Arabic is "Al Kuwayt / الكويت".
en_GB: Kuwait
target: ·𐑒𐑵𐑢𐑱𐑑

note: The capital of Latvia
en_GB: Rīga
target: ·𐑭𐑮ī𐑜𐑭

note: The capital of Lebanon. "Beirut" is the traditional English name. The local name is "Beyrouth".
en_GB: Beirut
target: ·𐑚𐑱𐑮𐑵𐑑

note: The capital of Libya. "Tripoli" is the traditional English name. The local name in Arabic is "Tarabulus / طرابلس".
en_GB: Tripoli
target: ·𐑑𐑮𐑦𐑐𐑩𐑤𐑰

note: The capital of Lithuania
en_GB: Vilnius
target: ·𐑝𐑦𐑤𐑯𐑰𐑩𐑕

[ctx: City in Luxembourg]
note: The capital of Luxembourg
en_GB: Luxembourg
target: ·𐑤𐑩𐑒𐑕𐑩𐑥𐑚𐑪𐑮𐑜

[ctx: City in Macau]
note: The capital of Macau. The local name in Chinese is "Aomen / 澳门".
en_GB: Macau
target: ·𐑥𐑩𐑒𐑶

note: The capital of Macedonia
en_GB: Skopje
target: ·𐑕𐑒𐑪𐑐𐑤𐑰𐑱

[ctx: City in Malaysia]
note: A city in Malaysia
en_GB: George Town
target: ·𐑡𐑹𐑡 ·𐑑𐑬𐑯

note: A city in Malaysia
en_GB: Klang
target: ·𐑒𐑤𐑨𐑙

note: The capital of Malaysia
en_GB: Kuala Lumpur
target: ·𐑒𐑢𐑭𐑤𐑩 ·𐑤𐑩𐑥𐑐𐑫𐑮

[ctx: City in Malaysia]
note: A city in Malaysia
en_GB: Victoria
target: ·𐑝𐑦𐑒𐑑𐑪𐑮𐑰𐑩

note: The capital of Martinique
en_GB: Fort-de-France
target: ·𐑓𐑪𐑮𐑑-𐑛𐑰-·𐑓𐑮𐑱𐑯𐑕

note: A city in Mauritius
en_GB: Plaisance
target: ·𐑐𐑤𐑱𐑕𐑩𐑯𐑕

note: The capital of Mauritius
en_GB: Port Louis
target: ·𐑐𐑹𐑑 ·𐑤𐑵𐑦𐑕

note: A city in Guerrero in Mexico
en_GB: Acapulco
target: ·𐑨𐑒𐑩𐑐𐑫𐑤𐑒𐑴

[ctx: City in Aguascalientes, Mexico]
note: A city in Aguascalientes in Mexico
en_GB: Aguascalientes
target: ·𐑭𐑜𐑢𐑩𐑕𐑒𐑨𐑤𐑘𐑧𐑯𐑑𐑧𐑕

note: A city in Campeche in Mexico
en_GB: Carmen
target: ·𐑒𐑭𐑮𐑥𐑩𐑯

[ctx: City in Chihuahua, Mexico]
note: A city in Chihuahua in Mexico
en_GB: Chihuahua
target: ·𐑗𐑩𐑢𐑭𐑢𐑭

note: A city in Tamaulipas in Mexico
en_GB: Ciudad Victoria
target: ·𐑕𐑰𐑵𐑛𐑨𐑛 ·𐑝𐑦𐑒𐑑𐑪𐑮𐑰𐑩

[ctx: City in Durango, Mexico]
note: A city in Durango in Mexico
en_GB: Durango
target: ·𐑛𐑻𐑨𐑙𐑜𐑴

note: A city in Jalisco in Mexico
en_GB: Guadalajara
target: ·𐑜𐑢𐑭𐑛𐑩𐑤𐑩𐑣𐑭𐑮𐑩

note: A city in Sonora in Mexico
en_GB: Hermosillo
target: ·𐑣𐑻𐑥𐑩𐑕𐑦𐑤𐑴

[ctx: City in Baja California Sur, Mexico]
note: A city in Baja California Sur in Mexico
en_GB: La Paz
target: ·𐑤𐑭 ·𐑐𐑭𐑟

[ctx: City in Guanajuato, Mexico]
note: A city in Guanajuato in Mexico
en_GB: León
target: ·𐑤𐑩ó𐑧𐑯

note: A city in Baja California Sur in Mexico
en_GB: Loreto
target: ·𐑤𐑪𐑮𐑧𐑑𐑴

note: A city in Tamaulipas in Mexico
en_GB: Matamoros
target: ·𐑥𐑭𐑑𐑭𐑥𐑪𐑮𐑴𐑕

note: A city in Baja California in Mexico
en_GB: Mexicali
target: ·𐑥𐑧𐑒𐑕𐑦𐑒𐑭𐑤𐑰

note: The capital of Mexico. "Mexico City" is the traditional English name. The local name in Spanish is "México".
en_GB: Mexico City
target: ·𐑥𐑧𐑒𐑕𐑦𐑒𐑴 ·𐑕𐑦𐑑𐑦

note: A city in Nuevo León in Mexico
en_GB: Monterrey
target: ·𐑥𐑭𐑯𐑑𐑻𐑱

note: A city in Tamaulipas in Mexico
en_GB: Nuevo Laredo
target: ·𐑯𐑢𐑱𐑝𐑴 ·𐑤𐑻𐑱𐑛𐑴

[ctx: City in Oaxaca, Mexico]
note: A city in Oaxaca in Mexico
en_GB: Oaxaca
target: ·𐑴𐑒𐑕𐑩𐑒𐑩

[ctx: City in Puebla, Mexico]
note: A city in Puebla in Mexico
en_GB: Puebla
target: ·𐑐𐑢𐑱𐑚𐑤𐑩

note: A city in Oaxaca in Mexico
en_GB: Puerto Escondido
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑧𐑕𐑒𐑭𐑯𐑛𐑰𐑛𐑴

note: A city in Jalisco in Mexico
en_GB: Puerto Vallarta
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑝𐑨𐑤𐑭𐑮𐑑𐑩

note: A city in Tamaulipas in Mexico
en_GB: Reynosa
target: ·𐑮𐑰𐑯𐑴𐑕𐑩

note: A city in Baja California Sur in Mexico
en_GB: San José del Cabo
target: ·𐑕𐑨𐑯 ·𐑡𐑴𐑟é ·𐑛𐑧𐑤 ·𐑒𐑨𐑚𐑴

note: A city in Baja California in Mexico
en_GB: Tijuana
target: ·𐑑𐑦𐑢𐑭𐑯𐑩

note: A city in Coahuila in Mexico
en_GB: Torreón
target: ·𐑑𐑪𐑮ó𐑧𐑯

note: The capital of Moldova
en_GB: Chişinău
target: ·𐑒𐑲ş𐑦𐑯ă𐑘𐑵

[ctx: City in Monaco]
note: The capital of Monaco
en_GB: Monaco
target: ·𐑥𐑭𐑯𐑩𐑒𐑴

note: A city in Morocco
en_GB: Marrakech
target: ·𐑥𐑨𐑮𐑩𐑒𐑧𐑖

note: A city in Mozambique
en_GB: Beira
target: ·𐑚𐑱𐑮𐑩

note: The capital of Mozambique
en_GB: Maputo
target: ·𐑥𐑩𐑐𐑵𐑑𐑴

note: The capital of the Netherlands
en_GB: Amsterdam
target: ·𐑨𐑥𐑕𐑑𐑻𐑛𐑨𐑥

note: A city in the Netherlands
en_GB: De Kooy
target: ·𐑛𐑰 ·𐑒𐑵𐑰

note: A city in the Netherlands
en_GB: Eindhoven
target: ·𐑲𐑯𐑛𐑣𐑴𐑝𐑩𐑯

note: A city in the Netherlands
en_GB: Maastricht
target: ·𐑥𐑭𐑕𐑑𐑮𐑦𐑒𐑑

note: A city in the Netherlands
en_GB: Rotterdam
target: ·𐑮𐑭𐑑𐑻𐑛𐑨𐑥

note: The capital of the Netherlands. "The Hague" is the traditional English name. The local name in Dutch is "'s-Gravenhage".
en_GB: The Hague
target: 𐑞 ·𐑣𐑱𐑜

note: A city in New Zealand
en_GB: Auckland
target: ·𐑭𐑒𐑤𐑩𐑯𐑛

note: A city in New Zealand
en_GB: Christchurch
target: ·𐑒𐑮𐑲𐑕𐑑𐑗𐑻𐑗

note: The capital of New Zealand
en_GB: Wellington
target: ·𐑢𐑧𐑤𐑦𐑙𐑑𐑩𐑯

note: The capital of Nicaragua
en_GB: Managua
target: ·𐑥𐑩𐑯𐑭𐑜𐑢𐑩

note: A city in Nicaragua
en_GB: Puerto Cabezas
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑒𐑩𐑚𐑱𐑟𐑩𐑟

note: A city in Nicaragua
en_GB: Rivas
target: ·𐑮𐑰𐑝𐑭𐑟

note: A city in Niger
en_GB: Zinder
target: ·𐑟𐑦𐑯𐑛𐑻

note: A city in Nigeria
en_GB: Kano
target: ·𐑒𐑭𐑯𐑴

note: A city in Nigeria
en_GB: Port Harcourt
target: ·𐑐𐑹𐑑 ·𐑣𐑭𐑮𐑒𐑪𐑮𐑑

[ctx: City in Norfolk Island]
note: A city in Norfolk Island
en_GB: Kingston
target: ·𐑒𐑦𐑙𐑕𐑑𐑩𐑯

note: A city in Norway
en_GB: Alta
target: ·𐑭𐑤𐑑𐑩

note: A city in Norway
en_GB: Bolle
target: ·𐑚𐑭𐑤

note: A city in Norway
en_GB: Boltåsen
target: ·𐑚𐑴𐑤𐑑å𐑕𐑧𐑯

note: A city in Norway
en_GB: Florø
target: ·𐑓𐑤𐑪𐑮ø

note: A city in Norway
en_GB: Holm
target: ·𐑣𐑴𐑥

note: The capital of Norway
en_GB: Oslo
target: ·𐑭𐑟𐑤𐑴

note: A city in Norway
en_GB: Røros
target: ·𐑭𐑮ø𐑮𐑪𐑕

note: A city in Norway
en_GB: Røst
target: ·𐑭𐑮ø𐑕𐑑𐑮𐑰𐑑

note: A city in Norway
en_GB: Sola
target: ·𐑕𐑴𐑤𐑩

note: A city in Norway
en_GB: Torp
target: ·𐑑𐑪𐑮𐑐

note: The capital of Oman. "Muscat" is the traditional English name. The local name in Arabic is "Masqat".
en_GB: Muscat
target: ·𐑥𐑩𐑕𐑒𐑨𐑑

note: The capital of Pakistan
en_GB: Islamabad
target: ·𐑦𐑕𐑤𐑨𐑥𐑩𐑚𐑨𐑛

note: A city in Pakistan
en_GB: Karachi
target: ·𐑒𐑭𐑮𐑭𐑗𐑰

note: A city in Pakistan
en_GB: Lahore
target: ·𐑤𐑭𐑣𐑪𐑮

note: A city in Panama
en_GB: David
target: ·𐑛𐑱𐑝𐑦𐑛

note: The capital of Panama
en_GB: Panamá
target: ·𐑐𐑨𐑯𐑨𐑥á

note: A city in Peru
en_GB: Ayacucho
target: ·𐑲𐑩𐑒𐑩𐑗𐑴

[ctx: City in Peru]
note: The capital of Peru
en_GB: Lima
target: ·𐑤𐑲𐑥𐑩

note: A city in Peru
en_GB: Puerto Maldonado
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑥𐑨𐑤𐑛𐑩𐑯𐑭𐑛𐑴

note: A city in Peru
en_GB: Trujillo
target: ·𐑑𐑮𐑵𐑣𐑰𐑴

note: A city in the Philippines
en_GB: Angeles
target: ·𐑨𐑯𐑡𐑩𐑤𐑦𐑕

note: A city in the Philippines
en_GB: Davao
target: ·𐑛𐑩𐑝𐑴

note: The capital of the Philippines
en_GB: Manila
target: ·𐑥𐑩𐑯𐑦𐑤𐑩

note: A city in the Philippines
en_GB: Subic
target: ·𐑕𐑵𐑚𐑦𐑒

note: A city in the Philippines
en_GB: Zamboanga City
target: ·𐑟𐑨𐑥𐑚𐑴𐑙𐑜𐑩 ·𐑕𐑦𐑑𐑦

[ctx: City in Poland]
note: The capital of Poland. "Warsaw" is the traditional English name. The local name in Polish is "Warszawa".
en_GB: Warsaw
target: ·𐑢𐑪𐑮𐑕𐑪

note: A city in Portugal
en_GB: Castelo Branco
target: ·𐑒𐑭𐑕𐑑𐑧𐑤𐑴 ·𐑚𐑮𐑨𐑙𐑒𐑴

note: A city in Portugal
en_GB: Flor da Rosa
target: ·𐑓𐑤𐑪𐑮 ·𐑛𐑭 ·𐑮𐑴𐑟𐑩

note: The capital of Portugal. "Lisbon" is the traditional English name. The local name in Portuguese is "Lisboa".
en_GB: Lisbon
target: ·𐑤𐑦𐑟𐑚𐑩𐑯

note: A city in Portugal
en_GB: Monte Real
target: ·𐑥𐑭𐑯𐑑𐑰 ·𐑮𐑾𐑤

note: A city in Portugal
en_GB: Montijo
target: ·𐑥𐑴𐑯𐑑𐑰𐑘𐑴

note: A city in Portugal
en_GB: Porto
target: ·𐑐𐑪𐑮𐑑𐑴

note: A city in Portugal
en_GB: Porto Santo
target: ·𐑐𐑪𐑮𐑑𐑴 ·𐑕𐑨𐑯𐑑𐑴

note: A city in Portugal. One of several cities in Portugal called "Santa Cruz".
en_GB: Santa Cruz das Flores
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑒𐑮𐑵𐑟 ·𐑛𐑨𐑕 ·𐑓𐑤𐑪𐑮𐑧𐑟

note: A city in Puerto Rico
en_GB: Carolina
target: ·𐑒𐑧𐑮𐑩𐑤𐑲𐑯𐑩

note: A city in Puerto Rico
en_GB: Ponce
target: ·𐑐𐑴𐑯𐑕𐑱

note: A city in Puerto Rico
en_GB: Rafael Hernandez
target: ·𐑮𐑭𐑓𐑲𐑧𐑤 ·𐑣𐑻𐑯𐑨𐑯𐑛𐑧𐑟

note: A city in Puerto Rico
en_GB: San Juan
target: ·𐑕𐑨𐑯 ·𐑢𐑭𐑯

note: The capital of Romania. "Bucharest" is the traditional English name. The local name in Romanian is "Bucureşti".
en_GB: Bucharest
target: ·𐑚𐑘𐑵𐑒𐑻𐑧𐑕𐑑

note: A city in Romania
en_GB: Iaşi
target: ·𐑰𐑩ş𐑲

note: A city in Russia. The local name in Russian is "Адлер".
en_GB: Adler
target: ·𐑨𐑛𐑤𐑻

note: A city in Russia. The local name in Russian is "Астрахань".
en_GB: Astrakhan'
target: ·𐑨𐑕𐑑𐑮𐑩𐑒𐑭𐑯'

note: A city in Russia. The local name in Russian is "Челябинск".
en_GB: Chelyabinsk
target: ·𐑗𐑧𐑤𐑘𐑩𐑚𐑦𐑯𐑕𐑒

note: A city in Russia. The local name in Russian is "Чита".
en_GB: Chita
target: ·𐑗𐑰𐑑𐑩

note: A city in Russia. The local name in Russian is "Чульман".
en_GB: Chul'man
target: ·𐑗𐑩𐑤'𐑥𐑨𐑯

note: A city in Russia. The local name in Russian is "Энгельс".
en_GB: Engel's
target: ·𐑧𐑯𐑜𐑩𐑤'𐑕

note: A city in Russia. The local name in Russian is "Иркуцк".
en_GB: Irkutsk
target: ·𐑻𐑒𐑫𐑑𐑕𐑒

note: A city in Russia. The local name in Russian is "Калининград".
en_GB: Kaliningrad
target: ·𐑒𐑩𐑤𐑦𐑯𐑦𐑙𐑜𐑮𐑨𐑛

note: A city in Russia. The local name in Russian is "Казань".
en_GB: Kazan'
target: ·𐑒𐑱𐑟𐑩𐑯'

note: A city in Russia. The local name in Russian is "Хабаровск".
en_GB: Khabarovsk
target: ·𐑒𐑨𐑚𐑻𐑭𐑓𐑕𐑒

note: A city in Russia. The local name in Russian is "Магадан".
en_GB: Magadan
target: ·𐑥𐑨𐑜𐑩𐑛𐑨𐑯

[ctx: City in Russia]
note: The capital of Russia. "Moscow" is the traditional English name. The local name in Russian is "Moskva / Москва".
en_GB: Moscow
target: ·𐑥𐑭𐑕𐑒𐑴

note: A city in Russia. The local name in Russian is "Мурманск".
en_GB: Murmansk
target: ·𐑥𐑻𐑥𐑨𐑯𐑕𐑒

note: A city in Russia. The local name in Russian is "Новосибирск".
en_GB: Novosibirsk
target: ·𐑯𐑴𐑝𐑩𐑕𐑰𐑚𐑦𐑮𐑕𐑒

note: A city in Russia. The local name in Russian is "Пенза".
en_GB: Penza
target: ·𐑐𐑧𐑯𐑟𐑩

note: A city in Russia. The local name in Russian is "Ростов-на-Дону".
en_GB: Rostov
target: ·𐑮𐑭𐑕𐑑𐑭𐑝

note: A city in Russia. "Saint Petersburg" is the traditional English name. The local name in Russian is "Sankt-Peterburg / Санкт-Петербург".
en_GB: Saint Petersburg
target: ·𐑕𐑱𐑯𐑑 ·𐑐𐑰𐑑𐑻𐑟𐑚𐑻𐑜

note: A city in Russia. The local name in Russian is "Самара".
en_GB: Samara
target: ·𐑕𐑨𐑥𐑻𐑩

note: A city in Russia
en_GB: Saratov
target: ·𐑕𐑧𐑮𐑩𐑑𐑪𐑝

note: A city in Russia
en_GB: Vladivostok
target: ·𐑝𐑤𐑨𐑛𐑦𐑝𐑪𐑕𐑑𐑭𐑒

note: A city in Russia
en_GB: Volgograd
target: ·𐑝𐑴𐑤𐑜𐑴𐑜𐑮𐑨𐑛

note: A city in Russia
en_GB: Yekaterinburg
target: ·𐑘𐑧𐑒𐑨𐑑𐑻𐑰𐑯𐑚𐑩𐑮𐑜

note: The capital of Réunion
en_GB: Saint-Denis
target: ·𐑕𐑱𐑯𐑑-𐑛𐑧𐑯𐑦𐑕

[ctx: City in Réunion]
note: A city in Réunion
en_GB: Saint-Pierre
target: ·𐑕𐑱𐑯𐑑-𐑐𐑰𐑧𐑮

[ctx: City in Saint Helena]
note: A city in Saint Helena
en_GB: Georgetown
target: ·𐑡𐑪𐑮𐑡𐑑𐑶𐑯

note: A city in Saint Kitts and Nevis
en_GB: Golden Rock
target: ·𐑜𐑴𐑤𐑛𐑩𐑯 ·𐑮𐑪𐑒

[ctx: City in Saint Kitts and Nevis]
note: A city in Saint Kitts and Nevis
en_GB: Newcastle
target: ·𐑯𐑵𐑒𐑨𐑕𐑩𐑤

note: A city in Saint Lucia
en_GB: Pointe Sable
target: ·𐑐𐑬𐑯𐑑 ·𐑕𐑱𐑚𐑩𐑤

[ctx: City in Saint Pierre and Miquelon]
note: The capital of Saint Pierre and Miquelon
en_GB: Saint-Pierre
target: ·𐑕𐑱𐑯𐑑-𐑐𐑰𐑧𐑮

[ctx: City in San Marino]
note: The capital of San Marino
en_GB: San Marino
target: ·𐑕𐑨𐑯 ·𐑥𐑻𐑰𐑯𐑴

note: A city in Saudi Arabia
en_GB: 'Ar'ar
target: ·'𐑭𐑮'𐑭𐑮

note: A city in Saudi Arabia
en_GB: Ad Dammam
target: ·𐑨𐑛 ·𐑛𐑨𐑥𐑩𐑥

note: A city in Saudi Arabia
en_GB: At Ta'if
target: ·𐑨𐑑 ·𐑑𐑭'𐑦𐑓

note: A city in Saudi Arabia. "Dhahran" is the traditional English name. The local name in Arabic is "Az Zahran".
en_GB: Dhahran
target: ·𐑛𐑩𐑮𐑭𐑯

note: A city in Saudi Arabia
en_GB: Ha'il
target: ·𐑣𐑭'𐑦𐑤

note: A city in Saudi Arabia. "Mecca" is the traditional English name. The local name in Arabic is "Makkah".
en_GB: Mecca
target: ·𐑥𐑧𐑒𐑩

note: A city in Saudi Arabia. "Medina" is the traditional English name. The local name in Arabic is "Al Madinah al Munawwarah".
en_GB: Medina
target: ·𐑥𐑩𐑛𐑲𐑯𐑩

note: The capital of Saudi Arabia. "Riyadh" is the traditional English name. The local name in Arabic is "Ar Riyad".
en_GB: Riyadh
target: ·𐑮𐑰𐑨𐑛

note: A city in Saudi Arabia
en_GB: Yanbu' al Bahr
target: ·𐑘𐑨𐑯𐑚𐑵' ·𐑨𐑤 ·𐑚𐑧𐑮

note: The capital of Senegal
en_GB: Dakar
target: ·𐑛𐑭𐑒𐑭𐑮

note: A city in Senegal
en_GB: Saint-Louis
target: ·𐑕𐑱𐑯𐑑-𐑤𐑵𐑦𐑕

note: The capital of Serbia. "Belgrade" is the traditional English name. The local name in Serbian is "Beograd".
en_GB: Belgrade
target: ·𐑚𐑧𐑤𐑜𐑮𐑱𐑛

note: A city in Serbia
en_GB: Niš
target: ·𐑯𐑰š

[ctx: City in Seychelles]
note: The capital of the Seychelles
en_GB: Victoria
target: ·𐑝𐑦𐑒𐑑𐑪𐑮𐑰𐑩

note: The capital of Sierra Leone
en_GB: Freetown
target: ·𐑓𐑮𐑰𐑑𐑶𐑯

[ctx: City in Singapore]
note: The capital of Singapore
en_GB: Singapore
target: ·𐑕𐑦𐑙𐑩𐑐𐑪𐑮

note: A city in Slovakia
en_GB: Košice
target: ·𐑒𐑴š𐑲𐑕

note: A city in Slovakia
en_GB: Piešťany
target: ·𐑐𐑲šť𐑧𐑯𐑦

note: The capital of Slovenia
en_GB: Ljubljana
target: ·𐑤𐑘𐑵𐑚𐑤𐑘𐑭𐑯𐑩

note: A city in South Africa
en_GB: Cape Town
target: ·𐑒𐑱𐑐 ·𐑑𐑬𐑯

note: A city in South Africa
en_GB: Durban
target: ·𐑛𐑻𐑚𐑩𐑯

note: A city in South Africa
en_GB: Johannesburg
target: ·𐑡𐑴𐑣𐑨𐑯𐑦𐑕𐑚𐑻𐑜

note: A city in South Africa
en_GB: Port Elizabeth
target: ·𐑐𐑹𐑑 ·𐑩𐑤𐑦𐑟𐑩𐑚𐑩𐑔

note: The capital of South Africa
en_GB: Pretoria
target: ·𐑐𐑮𐑰𐑑𐑪𐑮𐑰𐑩

note: A city in South Africa
en_GB: Springs
target: ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in South Korea
en_GB: Inch'on
target: ·𐑦𐑯𐑗'𐑪𐑯

note: A city in South Korea
en_GB: Pusan
target: ·𐑐𐑵𐑕𐑭𐑯

note: The capital of South Korea. "Seoul" is the traditional English name. The local name in Korean is "Soul".
en_GB: Seoul
target: ·𐑕𐑴𐑤

note: A city in South Korea
en_GB: Taegu
target: ·𐑑𐑱𐑜𐑵

note: A city in Spain
en_GB: Almería
target: ·𐑪𐑤𐑥𐑻í𐑩

note: A city in Spain
en_GB: Armilla
target: ·𐑭𐑮𐑥𐑦𐑤𐑩

note: A city in Spain
en_GB: Barajas
target: ·𐑚𐑭𐑮𐑭𐑘𐑭𐑟

[ctx: City in Spain]
note: A city in Spain
en_GB: Barcelona
target: ·𐑚𐑭𐑮𐑕𐑦𐑤𐑴𐑯𐑩

note: A city in Spain
en_GB: Bilbao
target: ·𐑚𐑦𐑤𐑚𐑶

note: A city in Spain
en_GB: Jerez
target: ·𐑘𐑧𐑮𐑧𐑟

[ctx: City in Spain]
note: A city in Spain
en_GB: León
target: ·𐑤𐑩ó𐑧𐑯

note: A city in Spain
en_GB: Los Baldíos
target: ·𐑤𐑴𐑕 ·𐑚𐑷𐑤𐑛í𐑭𐑕

note: A city in Spain
en_GB: Los Llanos
target: ·𐑤𐑴𐑕 ·𐑤𐑭𐑯𐑴𐑟

note: The capital of Spain
en_GB: Madrid
target: ·𐑥𐑩𐑛𐑮𐑦𐑛

note: A city in Spain
en_GB: Mahón
target: ·𐑥𐑭ó𐑧𐑯

note: A city in Spain
en_GB: Morón
target: ·𐑥𐑪𐑮ó𐑧𐑯

note: A city in Spain
en_GB: Noáin
target: ·𐑯𐑴á𐑦𐑯

note: A city in Spain
en_GB: Palma
target: ·𐑐𐑭𐑤𐑥𐑩

note: A city in Spain
en_GB: Rota
target: ·𐑮𐑴𐑑𐑩

note: A city in Spain
en_GB: Salamanca
target: ·𐑕𐑨𐑤𐑩𐑥𐑨𐑙𐑒𐑩

note: A city in Spain
en_GB: San Javier
target: ·𐑕𐑨𐑯 ·𐑣𐑭𐑝𐑰𐑧𐑮

note: A city in Spain
en_GB: San Pablo
target: ·𐑕𐑨𐑯 ·𐑐𐑭𐑚𐑤𐑴

note: A city in Spain
en_GB: Santander
target: ·𐑕𐑨𐑯𐑑𐑨𐑯𐑛𐑻

[ctx: City in Spain]
note: A city in Spain
en_GB: Santiago
target: ·𐑕𐑨𐑯𐑑𐑰𐑭𐑜𐑴

note: A city in Spain
en_GB: Talavera la Real
target: ·𐑑𐑭𐑤𐑭𐑝𐑧𐑮𐑩 ·𐑤𐑭 ·𐑮𐑾𐑤

[ctx: City in Spain]
note: A city in Spain
en_GB: Valencia
target: ·𐑝𐑩𐑤𐑧𐑯𐑕𐑰𐑩

note: A city in Spain
en_GB: Vigo
target: ·𐑝𐑰𐑜𐑴

note: A city in Spain
en_GB: Zaragoza
target: ·𐑟𐑭𐑮𐑭𐑜𐑴𐑟𐑩

note: The capital of Sri Lanka
en_GB: Colombo
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑴

note: The capital of Sudan. "Khartoum" is the traditional English name. The local name in Arabic is "Al Khartum".
en_GB: Khartoum
target: ·𐑒𐑭𐑮𐑑𐑵𐑥

note: A city in Sweden
en_GB: Halmstad
target: ·𐑣𐑭𐑤𐑥𐑕𐑑𐑨𐑛

note: A city in Sweden
en_GB: Kalmar
target: ·𐑒𐑨𐑤𐑥𐑻

note: A city in Sweden
en_GB: Linköping
target: ·𐑤𐑦𐑙𐑒ö𐑐𐑦𐑙

note: A city in Sweden
en_GB: Malmö
target: ·𐑥𐑭𐑥ö

note: The capital of Sweden
en_GB: Stockholm
target: ·𐑕𐑑𐑭𐑒𐑣𐑴𐑤𐑥

note: The capital of Switzerland
en_GB: Bern
target: ·𐑚𐑻𐑯

note: A city in Switzerland. "Geneva" is the traditional English name. The local name is "Genève".
en_GB: Geneva
target: ·𐑡𐑩𐑯𐑰𐑝𐑩

note: A city in Switzerland
en_GB: Lugano
target: ·𐑤𐑵𐑜𐑭𐑯𐑴

note: A city in Switzerland
en_GB: Zürich
target: ·𐑟𐑰ü𐑮𐑦𐑗

note: The capital of Syria. "Damascus" is the traditional English name. The local name in Arabic is "Dimashq".
en_GB: Damascus
target: ·𐑛𐑩𐑥𐑨𐑕𐑒𐑩𐑕

note: A city in Taiwan. The name is also written "高雄巿".
en_GB: Kao-hsiung-shih
target: ·𐑒𐑶-𐑖𐑰𐑩𐑙-𐑖𐑰

note: A city in Taiwan. The name is also written "埔頂".
en_GB: Pu-ting
target: ·𐑐𐑵-𐑑𐑦𐑙

note: The capital of Taiwan. The name is also written "臺北市".
en_GB: T'ai-pei Shih
target: ·𐑑𐑰'·𐑲-𐑐𐑱 ·𐑖𐑰

note: The capital of Tanzania
en_GB: Dar es Salaam
target: ·𐑛𐑭𐑮 ·𐑧𐑕 ·𐑕𐑩𐑤𐑭𐑥

note: A city in Tanzania
en_GB: Mwanza
target: ·𐑥𐑢𐑭𐑯𐑟𐑩

note: A city in Tanzania
en_GB: Zanzibar
target: ·𐑟𐑨𐑯𐑟𐑩𐑚𐑭𐑮

note: The capital of Thailand. "Bangkok" is the traditional English name. The local name in Thai is "Krung Thep / กรุงเทพฯ".
en_GB: Bangkok
target: ·𐑚𐑨𐑙𐑒𐑭𐑒

note: A city in Thailand
en_GB: Chiang Mai
target: ·𐑗𐑨𐑙 ·𐑥𐑲

note: A city in Thailand
en_GB: Chon Buri
target: ·𐑗𐑭𐑯 ·𐑚𐑫𐑮𐑰

note: A city in Thailand
en_GB: Mae Hong Son
target: ·𐑥𐑱 ·𐑣𐑪𐑙 ·𐑕𐑳𐑯

note: A city in Thailand
en_GB: Nan
target: ·𐑯𐑨𐑯

note: A city in Thailand
en_GB: Trang
target: ·𐑑𐑮𐑨𐑙

note: A city in Trinidad and Tobago
en_GB: Bon Accord
target: ·𐑚𐑭𐑯 ·𐑩𐑒𐑹𐑛

note: The capital of Trinidad and Tobago
en_GB: Port-of-Spain
target: ·𐑐𐑹𐑑-𐑝-·𐑕𐑐𐑱𐑯

note: The capital of Tunisia
en_GB: Tunis
target: ·𐑑𐑵𐑯𐑦𐑕

note: The capital of Turkey
en_GB: Ankara
target: ·𐑨𐑙𐑒𐑻𐑩

note: A city in Turkey
en_GB: Erzurum
target: ·𐑻𐑟𐑫𐑮𐑩𐑥

note: A city in Turkey
en_GB: Istanbul
target: ·𐑦𐑕𐑑𐑭𐑯𐑚𐑵𐑤

note: A city in Turkey
en_GB: Van
target: ·𐑝𐑨𐑯

note: A city in Uganda
en_GB: Entebbe
target: ·𐑧𐑯𐑑𐑧𐑚𐑰

note: The capital of Uganda
en_GB: Kampala
target: ·𐑒𐑩𐑥𐑐𐑭𐑤𐑩

note: The capital of Ukraine. "Kiev" is the traditional English name. The local name in Ukrainian is "Kyyiv".
en_GB: Kiev
target: ·𐑒𐑰𐑧𐑝

note: A city in Ukraine
en_GB: L'viv
target: ·𐑧𐑤'𐑝𐑦𐑝

note: The capital of the United Arab Emirates. "Abu Dhabi" is the traditional English name. The local name in Arabic is "Abu Zaby".
en_GB: Abu Dhabi
target: ·𐑨𐑚𐑵 ·𐑛𐑭𐑚𐑰

note: A city in the United Arab Emirates
en_GB: Al 'Ayn
target: ·𐑨𐑤 ·'𐑱𐑯

note: A city in the United Arab Emirates. "Dubai" is the traditional English name. The local name in Arabic is "Dubayy".
en_GB: Dubai
target: ·𐑛𐑵𐑚𐑲

[ctx: City in Scotland, United Kingdom]
note: A city in Scotland in the United Kingdom
en_GB: Aberdeen
target: ·𐑨𐑚𐑻𐑛𐑰𐑯

note: A city in Northern Ireland in the United Kingdom
en_GB: Belfast
target: ·𐑚𐑧𐑤𐑓𐑨𐑕𐑑

[ctx: City in East and South East England, United Kingdom]
note: A city in East and South East England in the United Kingdom
en_GB: Benson
target: ·𐑚𐑧𐑯𐑕𐑩𐑯

[ctx: City in Midlands, United Kingdom]
note: A city in Midlands in the United Kingdom
en_GB: Birmingham
target: ·𐑚𐑻𐑥𐑦𐑙𐑣𐑨𐑥

note: A city in North West England in the United Kingdom
en_GB: Blackpool
target: ·𐑚𐑤𐑨𐑒𐑐𐑵𐑤

[ctx: City in East and South East England, United Kingdom]
note: A city in East and South East England in the United Kingdom
en_GB: Cambridge
target: ·𐑒𐑱𐑥𐑚𐑮𐑦𐑡

[ctx: City in Wales, United Kingdom]
note: A city in Wales in the United Kingdom. The local name in Welsh is "Caerdydd".
en_GB: Cardiff
target: ·𐑒𐑭𐑮𐑛𐑦𐑓

note: A city in North West England in the United Kingdom
en_GB: Carlisle
target: ·𐑒𐑭𐑮𐑤𐑲𐑤

note: A city in North West England in the United Kingdom
en_GB: Church Fenton
target: ·𐑗𐑻𐑗 ·𐑓𐑧𐑯𐑑𐑩𐑯

note: A city in Midlands in the United Kingdom
en_GB: Coventry
target: ·𐑒𐑩𐑝𐑩𐑯𐑑𐑮𐑰

note: A city in Midlands in the United Kingdom
en_GB: Cranfield
target: ·𐑒𐑮𐑨𐑯𐑓𐑰𐑤𐑛

note: A city in Scotland in the United Kingdom
en_GB: Dundee
target: ·𐑛𐑩𐑯𐑛𐑰

note: A city in Scotland in the United Kingdom
en_GB: Edinburgh
target: ·𐑧𐑛𐑩𐑯𐑚𐑻𐑴

note: A city in South and South West England in the United Kingdom
en_GB: Exeter
target: ·𐑧𐑒𐑕𐑦𐑑𐑻

note: A city in East and South East England in the United Kingdom
en_GB: Farnborough
target: ·𐑓𐑭𐑮𐑯𐑚𐑻𐑴

[ctx: City in Scotland, United Kingdom]
note: A city in Scotland in the United Kingdom
en_GB: Glasgow
target: ·𐑜𐑤𐑨𐑕𐑒𐑴

note: A city in South and South West England in the United Kingdom
en_GB: Hugh Town
target: ·𐑣𐑿 ·𐑑𐑬𐑯

note: A city in Scotland in the United Kingdom
en_GB: Inverness
target: ·𐑦𐑯𐑝𐑻𐑯𐑧𐑕

note: A city in North West England in the United Kingdom
en_GB: Leeds
target: ·𐑤𐑰𐑛𐑟

note: A city in North West England in the United Kingdom
en_GB: Leeming Bar
target: ·𐑤𐑰𐑥𐑦𐑙 ·𐑚𐑸

[ctx: City in North West England, United Kingdom]
note: A city in North West England in the United Kingdom
en_GB: Liverpool
target: ·𐑤𐑦𐑝𐑻𐑐𐑵𐑤

[ctx: City in East and South East England, United Kingdom]
note: The capital of the United Kingdom
en_GB: London
target: ·𐑤𐑳𐑯𐑛𐑩𐑯

note: A city in East and South East England in the United Kingdom
en_GB: Luton
target: ·𐑤𐑵𐑑𐑩𐑯

[ctx: City in North West England, United Kingdom]
note: A city in North West England in the United Kingdom
en_GB: Manchester
target: ·𐑥𐑨𐑯𐑗𐑧𐑕𐑑𐑻

note: A city in South and South West England in the United Kingdom
en_GB: Middle Wallop
target: ·𐑥𐑦𐑛𐑩𐑤 ·𐑢𐑭𐑤𐑩𐑐

[ctx: City in North East England, United Kingdom]
note: A city in North East England in the United Kingdom
en_GB: Newcastle
target: ·𐑯𐑵𐑒𐑨𐑕𐑩𐑤

note: A city in East and South East England in the United Kingdom
en_GB: Northolt
target: ·𐑯𐑪𐑮𐑔𐑪𐑤𐑑

note: A city in East and South East England in the United Kingdom
en_GB: Norwich
target: ·𐑯𐑪𐑮𐑢𐑦𐑗

[ctx: City in South and South West England, United Kingdom]
note: A city in South and South West England in the United Kingdom
en_GB: Plymouth
target: ·𐑐𐑤𐑦𐑥𐑩𐑔

note: A city in East and South East England in the United Kingdom
en_GB: Shoreham-by-Sea
target: ·𐑖𐑪𐑮𐑩𐑥-𐑚𐑲-𐑕𐑰

note: A city in East and South East England in the United Kingdom
en_GB: Southampton
target: ·𐑕𐑶𐑔𐑣𐑨𐑥𐑐𐑑𐑩𐑯

[ctx: City in East and South East England, United Kingdom]
note: A city in East and South East England in the United Kingdom
en_GB: Southend
target: ·𐑕𐑬𐑔𐑧𐑯𐑛

[ctx: City in North East England, United Kingdom]
note: A city in North East England in the United Kingdom
en_GB: Stockton
target: ·𐑕𐑑𐑭𐑒𐑑𐑩𐑯

note: A city in Wales in the United Kingdom
en_GB: Valley
target: ·𐑝𐑨𐑤𐑰

note: A city in North East England in the United Kingdom
en_GB: Waddington
target: ·𐑢𐑭𐑛𐑦𐑙𐑑𐑩𐑯

note: A city in Scotland in the United Kingdom
en_GB: Wick
target: ·𐑢𐑦𐑒

[ctx: City in South Dakota, United States]
note: A city in South Dakota in the United States
en_GB: Aberdeen
target: ·𐑨𐑚𐑻𐑛𐑰𐑯

note: A city in Texas in the United States
en_GB: Abilene
target: ·𐑨𐑚𐑦𐑤𐑰𐑯

note: A city in Virginia in the United States
en_GB: Abingdon
target: ·𐑨𐑚𐑦𐑙𐑛𐑩𐑯

note: A city in Alaska in the United States
en_GB: Adak
target: ·𐑩𐑛𐑨𐑒

note: A city in Michigan in the United States
en_GB: Adrian
target: ·𐑱𐑛𐑮𐑰𐑩𐑯

note: A city in North Carolina in the United States
en_GB: Ahoskie
target: ·𐑩𐑣𐑪𐑕𐑒𐑰

note: A city in Nebraska in the United States
en_GB: Ainsworth
target: ·𐑱𐑯𐑕𐑢𐑻𐑔

[ctx: City in Colorado, United States]
note: A city in Colorado in the United States
en_GB: Akron
target: ·𐑨𐑒𐑮𐑩𐑯

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Akron
target: ·𐑨𐑒𐑮𐑩𐑯

note: A city in Alabama in the United States
en_GB: Alabaster
target: ·𐑨𐑤𐑩𐑚𐑨𐑕𐑑𐑼

note: A city in Colorado in the United States
en_GB: Alamosa
target: ·𐑨𐑤𐑩𐑥𐑴𐑕𐑩

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Albany
target: ·𐑪𐑤𐑚𐑩𐑯𐑰

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Albany
target: ·𐑪𐑤𐑚𐑩𐑯𐑰

note: A city in North Carolina in the United States
en_GB: Albemarle
target: ·𐑨𐑤𐑚𐑩𐑥𐑭𐑮𐑤

note: A city in Minnesota in the United States
en_GB: Albert Lea
target: ·𐑨𐑤𐑚𐑼𐑑 ·𐑤𐑰

note: A city in Alabama in the United States
en_GB: Albertville
target: ·𐑨𐑤𐑚𐑻𐑑𐑝𐑦𐑤

note: A city in Nebraska in the United States
en_GB: Albion
target: ·𐑨𐑤𐑚𐑰𐑩𐑯

note: A city in New Mexico in the United States
en_GB: Albuquerque
target: ·𐑨𐑤𐑚𐑩𐑒𐑻𐑒𐑰

note: A city in Alabama in the United States
en_GB: Alexander City
target: ·𐑩𐑤𐑩𐑒𐑟𐑭𐑯𐑛𐑼 ·𐑕𐑦𐑑𐑦

[ctx: City in Louisiana, United States]
note: A city in Louisiana in the United States
en_GB: Alexandria
target: ·𐑨𐑤𐑩𐑜𐑟𐑨𐑯𐑛𐑮𐑰𐑩

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Alexandria
target: ·𐑨𐑤𐑩𐑜𐑟𐑨𐑯𐑛𐑮𐑰𐑩

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Alexandria
target: ·𐑨𐑤𐑩𐑜𐑟𐑨𐑯𐑛𐑮𐑰𐑩

note: A city in Texas in the United States
en_GB: Alice
target: ·𐑨𐑤𐑦𐑕

note: A city in Pennsylvania in the United States
en_GB: Allentown
target: ·𐑨𐑤𐑩𐑯𐑑𐑶𐑯

note: A city in Nebraska in the United States
en_GB: Alliance
target: ·𐑩𐑤𐑲𐑩𐑯𐑕

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Alma
target: ·𐑨𐑤𐑥𐑩

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Alma
target: ·𐑨𐑤𐑥𐑩

[ctx: City in Alaska, United States]
note: A city in Alaska in the United States
en_GB: Alpine
target: ·𐑨𐑤𐑐𐑲𐑯

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Alpine
target: ·𐑨𐑤𐑐𐑲𐑯

note: A city in Illinois in the United States
en_GB: Alton
target: ·𐑪𐑤𐑑𐑩𐑯

note: A city in Pennsylvania in the United States
en_GB: Altoona
target: ·𐑨𐑤𐑑𐑵𐑯𐑩

note: A city in California in the United States
en_GB: Alturas
target: ·𐑭𐑤𐑑𐑫𐑮𐑩𐑕

note: A city in Oklahoma in the United States
en_GB: Altus
target: ·𐑨𐑤𐑑𐑩𐑕

note: A city in Oklahoma in the United States
en_GB: Alva
target: ·𐑨𐑤𐑝𐑩

note: A city in Texas in the United States
en_GB: Amarillo
target: ·𐑨𐑥𐑻𐑦𐑤𐑴

note: A city in Alaska in the United States
en_GB: Ambler
target: ·𐑨𐑥𐑚𐑤𐑻

note: A city in Louisiana in the United States
en_GB: Amelia
target: ·𐑩𐑥𐑰𐑤𐑘𐑩

note: A city in Iowa in the United States
en_GB: Ames
target: ·𐑱𐑥𐑟

note: A city in California in the United States
en_GB: Anaheim
target: ·𐑨𐑯𐑩𐑣𐑲𐑥

note: A city in Alaska in the United States
en_GB: Anchorage
target: ·𐑨𐑙𐑒𐑻𐑩𐑡

note: A city in Alabama in the United States
en_GB: Andalusia
target: ·𐑨𐑯𐑛𐑩𐑤𐑵𐑠𐑩

[ctx: City in Indiana, United States]
note: A city in Indiana in the United States
en_GB: Anderson
target: ·𐑨𐑯𐑛𐑻𐑕𐑩𐑯

[ctx: City in South Carolina, United States]
note: A city in South Carolina in the United States
en_GB: Anderson
target: ·𐑨𐑯𐑛𐑻𐑕𐑩𐑯

note: A city in New Jersey in the United States
en_GB: Andover
target: ·𐑨𐑯𐑛𐑴𐑝𐑻

note: A city in North Carolina in the United States
en_GB: Andrews
target: ·𐑨𐑯𐑛𐑮𐑵𐑟

note: A city in Minnesota in the United States
en_GB: Angle Inlet
target: ·𐑨𐑙𐑜𐑤 ·𐑦𐑯𐑤𐑩𐑑

note: A city in Texas in the United States
en_GB: Angleton
target: ·𐑨𐑙𐑜𐑩𐑤𐑑𐑩𐑯

note: A city in Alaska in the United States
en_GB: Aniak
target: ·𐑨𐑯𐑰𐑨𐑒

note: A city in Iowa in the United States
en_GB: Ankeny
target: ·𐑩𐑙𐑒𐑰𐑯𐑰

note: A city in Michigan in the United States
en_GB: Ann Arbor
target: ·𐑨𐑯 ·𐑭𐑮𐑚𐑻

note: A city in Maryland in the United States
en_GB: Annapolis
target: ·𐑩𐑯𐑨𐑐𐑩𐑤𐑦𐑕

note: A city in Alaska in the United States
en_GB: Annette
target: ·𐑩𐑯𐑧𐑑

note: A city in Alabama in the United States
en_GB: Anniston
target: ·𐑨𐑯𐑦𐑕𐑑𐑦𐑯

note: A city in Florida in the United States
en_GB: Apalachicola
target: ·𐑨𐑐𐑩𐑤𐑨𐑗𐑩𐑒𐑴𐑤𐑩

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Appleton
target: ·𐑨𐑐𐑩𐑤𐑑𐑩𐑯

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Appleton
target: ·𐑨𐑐𐑩𐑤𐑑𐑩𐑯

note: A city in California in the United States
en_GB: Arcata
target: ·𐑭𐑮𐑒𐑭𐑑𐑩

note: A city in Alaska in the United States
en_GB: Arctic Village
target: ·𐑭𐑮𐑒𐑑𐑦𐑒 ·𐑝𐑦𐑤𐑦𐑡

note: A city in Oklahoma in the United States
en_GB: Ardmore
target: ·𐑭𐑮𐑛𐑥𐑪𐑮

note: A city in Arkansas in the United States
en_GB: Arkadelphia
target: ·𐑭𐑮𐑒𐑩𐑛𐑧𐑤𐑓𐑰𐑩

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Arlington
target: ·𐑭𐑮𐑤𐑦𐑙𐑑𐑩𐑯

[ctx: City in Washington, United States]
note: A city in Washington in the United States
en_GB: Arlington
target: ·𐑭𐑮𐑤𐑦𐑙𐑑𐑩𐑯

note: A city in North Carolina in the United States
en_GB: Asheboro
target: ·𐑨𐑖𐑚𐑪𐑮𐑴

note: A city in North Carolina in the United States
en_GB: Asheville
target: ·𐑨𐑖𐑝𐑦𐑤

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Ashland
target: ·𐑨𐑖𐑤𐑩𐑯𐑛

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Ashland
target: ·𐑨𐑖𐑤𐑩𐑯𐑛

note: A city in Colorado in the United States
en_GB: Aspen
target: ·𐑨𐑕𐑐𐑩𐑯

note: A city in Oregon in the United States
en_GB: Astoria
target: ·𐑨𐑕𐑑𐑪𐑮𐑰𐑩

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Athens
target: ·𐑨𐑔𐑩𐑯𐑟

note: A city in Georgia in the United States
en_GB: Atlanta
target: ·𐑨𐑑𐑤𐑨𐑯𐑑𐑩

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Atlantic
target: ·𐑩𐑑𐑤𐑨𐑯𐑑𐑦𐑒

note: A city in New Jersey in the United States
en_GB: Atlantic City
target: ·𐑩𐑑𐑤𐑨𐑯𐑑𐑦𐑒 ·𐑕𐑦𐑑𐑦

[ctx: City in Alabama, United States]
note: A city in Alabama in the United States
en_GB: Auburn
target: ·𐑭𐑚𐑻𐑯

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Auburn
target: ·𐑭𐑚𐑻𐑯

[ctx: City in Maine, United States]
note: A city in Maine in the United States
en_GB: Auburn
target: ·𐑭𐑚𐑻𐑯

note: A city in Iowa in the United States
en_GB: Audubon
target: ·𐑪𐑛𐑩𐑚𐑭𐑯

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Augusta
target: ·𐑩𐑜𐑩𐑕𐑑𐑩

[ctx: City in Maine, United States]
note: A city in Maine in the United States
en_GB: Augusta
target: ·𐑩𐑜𐑩𐑕𐑑𐑩

[ctx: City in Colorado, United States]
note: A city in Colorado in the United States
en_GB: Aurora
target: ·𐑻𐑪𐑮𐑩

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Aurora
target: ·𐑻𐑪𐑮𐑩

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Aurora
target: ·𐑻𐑪𐑮𐑩

[ctx: City in Oregon, United States]
note: A city in Oregon in the United States
en_GB: Aurora
target: ·𐑻𐑪𐑮𐑩

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Austin
target: ·𐑪𐑕𐑑𐑩𐑯

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Austin
target: ·𐑪𐑕𐑑𐑩𐑯

note: A city in California in the United States
en_GB: Avalon
target: ·𐑨𐑝𐑩𐑤𐑭𐑯

note: A city in Michigan in the United States
en_GB: Bad Axe
target: ·𐑚𐑨𐑛 ·𐑨𐑒𐑕

note: A city in Georgia in the United States
en_GB: Bainbridge
target: ·𐑚𐑱𐑯𐑚𐑮𐑦𐑡

note: A city in Montana in the United States
en_GB: Baker
target: ·𐑚𐑱𐑒𐑼

note: A city in Oregon in the United States
en_GB: Baker City
target: ·𐑚𐑱𐑒𐑼 ·𐑕𐑦𐑑𐑦

note: A city in California in the United States
en_GB: Bakersfield
target: ·𐑚𐑱𐑒𐑻𐑟𐑓𐑰𐑤𐑛

note: A city in Maryland in the United States
en_GB: Baltimore
target: ·𐑚𐑪𐑤𐑑𐑩𐑥𐑪𐑮

note: A city in Maine in the United States
en_GB: Bangor
target: ·𐑚𐑨𐑙𐑜𐑻

note: A city in Maine in the United States
en_GB: Bar Harbor
target: ·𐑚𐑸 ·𐑣𐑸𐑚𐑼

note: A city in Vermont in the United States
en_GB: Barre
target: ·𐑚𐑧𐑮𐑰

note: A city in Alaska in the United States
en_GB: Barrow
target: ·𐑚𐑨𐑮𐑴

note: A city in Oklahoma in the United States
en_GB: Bartlesville
target: ·𐑚𐑭𐑮𐑑𐑩𐑤𐑟𐑝𐑦𐑤

note: A city in Florida in the United States
en_GB: Bartow
target: ·𐑚𐑭𐑮𐑑𐑴

note: A city in Arkansas in the United States
en_GB: Batesville
target: ·𐑚𐑱𐑑𐑕𐑝𐑦𐑤

note: A city in Louisiana in the United States
en_GB: Baton Rouge
target: ·𐑚𐑨𐑑𐑪𐑯 ·𐑮𐑵𐑠

note: A city in Michigan in the United States
en_GB: Battle Creek
target: ·𐑚𐑨𐑑𐑩𐑤 ·𐑒𐑮𐑰𐑒

note: A city in Texas in the United States
en_GB: Bay City
target: ·𐑚𐑱 ·𐑕𐑦𐑑𐑦

note: A city in Nebraska in the United States
en_GB: Beatrice
target: ·𐑚𐑰𐑩𐑑𐑮𐑩𐑕

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Beaufort
target: ·𐑚𐑴𐑓𐑻𐑑

[ctx: City in South Carolina, United States]
note: A city in South Carolina in the United States
en_GB: Beaufort
target: ·𐑚𐑴𐑓𐑻𐑑

note: A city in Texas in the United States
en_GB: Beaumont
target: ·𐑚𐑴𐑥𐑪𐑯𐑑

note: A city in Pennsylvania in the United States
en_GB: Beaver Falls
target: ·𐑚𐑰𐑝𐑻 ·𐑓𐑷𐑤𐑟

note: A city in West Virginia in the United States
en_GB: Beckley
target: ·𐑚𐑧𐑒𐑤𐑰

[ctx: City in Massachusetts, United States]
note: A city in Massachusetts in the United States
en_GB: Bedford
target: ·𐑚𐑧𐑛𐑓𐑻𐑛

note: A city in Illinois in the United States
en_GB: Belleville
target: ·𐑚𐑩𐑤𐑝𐑦𐑤

note: A city in Washington in the United States
en_GB: Bellevue
target: ·𐑚𐑧𐑤𐑝𐑘𐑵

note: A city in Washington in the United States
en_GB: Bellingham
target: ·𐑚𐑧𐑤𐑦𐑙𐑣𐑨𐑥

note: A city in Minnesota in the United States
en_GB: Bemidji
target: ·𐑚𐑩𐑥𐑦𐑛𐑡𐑰

note: A city in Vermont in the United States
en_GB: Bennington
target: ·𐑚𐑧𐑯𐑦𐑙𐑑𐑩𐑯

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Benson
target: ·𐑚𐑧𐑯𐑕𐑩𐑯

note: A city in Michigan in the United States
en_GB: Benton Harbor
target: ·𐑚𐑧𐑯𐑑𐑩𐑯 ·𐑣𐑸𐑚𐑼

note: A city in Arkansas in the United States
en_GB: Bentonville
target: ·𐑚𐑧𐑯𐑑𐑩𐑯𐑝𐑦𐑤

note: A city in California in the United States
en_GB: Berkeley
target: ·𐑚𐑻𐑒𐑤𐑰

[ctx: City in New Hampshire, United States]
note: A city in New Hampshire in the United States
en_GB: Berlin
target: ·𐑚𐑻𐑤𐑦𐑯

note: A city in Alaska in the United States
en_GB: Bethel
target: ·𐑚𐑧𐑔𐑧𐑤

note: A city in Massachusetts in the United States
en_GB: Beverly
target: ·𐑚𐑧𐑝𐑻𐑤𐑰

note: A city in Michigan in the United States
en_GB: Big Rapids
target: ·𐑚𐑦𐑜 ·𐑮𐑨𐑐𐑦𐑛𐑟

note: A city in Texas in the United States
en_GB: Big Spring
target: ·𐑚𐑦𐑜 ·𐑕𐑐𐑮𐑦𐑙

note: A city in Montana in the United States
en_GB: Billings
target: ·𐑚𐑦𐑤𐑦𐑙𐑟

note: A city in Mississippi in the United States
en_GB: Biloxi
target: ·𐑚𐑩𐑤𐑩𐑒𐑕𐑰

note: A city in New York in the United States
en_GB: Binghamton
target: ·𐑚𐑦𐑙𐑩𐑥𐑑𐑩𐑯

[ctx: City in Alabama, United States]
note: A city in Alabama in the United States
en_GB: Birmingham
target: ·𐑚𐑻𐑥𐑦𐑙𐑣𐑨𐑥

note: A city in California in the United States
en_GB: Bishop
target: ·𐑚𐑦𐑖𐑩𐑐

note: A city in North Dakota in the United States
en_GB: Bismarck
target: ·𐑚𐑦𐑟𐑥𐑭𐑮𐑒

note: A city in Montana in the United States
en_GB: Black Eagle
target: ·𐑚𐑤𐑨𐑒 ·𐑰𐑜𐑩𐑤

note: A city in New York in the United States
en_GB: Black River
target: ·𐑚𐑤𐑨𐑒 ·𐑮𐑦𐑝𐑼

note: A city in Virginia in the United States
en_GB: Blacksburg
target: ·𐑚𐑤𐑨𐑒𐑕𐑚𐑻𐑜

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Bloomington
target: ·𐑚𐑤𐑵𐑥𐑦𐑙𐑑𐑩𐑯

[ctx: City in Indiana, United States]
note: A city in Indiana in the United States
en_GB: Bloomington
target: ·𐑚𐑤𐑵𐑥𐑦𐑙𐑑𐑩𐑯

note: A city in West Virginia in the United States
en_GB: Bluefield
target: ·𐑚𐑤𐑵𐑓𐑰𐑤𐑛

note: A city in California in the United States
en_GB: Blythe
target: ·𐑚𐑤𐑲𐑞

note: A city in Florida in the United States
en_GB: Boca Raton
target: ·𐑚𐑴𐑒𐑩 ·𐑮𐑩𐑑𐑴𐑯

note: A city in North Carolina in the United States
en_GB: Bogue
target: ·𐑚𐑴𐑜

note: A city in Idaho in the United States
en_GB: Boise
target: ·𐑚𐑬𐑟𐑰

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Boone
target: ·𐑚𐑵𐑯

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Boone
target: ·𐑚𐑵𐑯

[ctx: City in Wyoming, United States]
note: A city in Wyoming in the United States
en_GB: Bordeaux
target: ·𐑚𐑪𐑮𐑛𐑴

note: A city in Texas in the United States
en_GB: Borger
target: ·𐑚𐑪𐑮𐑜𐑻

note: A city in Massachusetts in the United States
en_GB: Boston
target: ·𐑚𐑪𐑕𐑑𐑩𐑯

note: A city in Kentucky in the United States
en_GB: Bowling Green
target: ·𐑚𐑴𐑤𐑦𐑙 ·𐑜𐑮𐑰𐑯

note: A city in South Dakota in the United States
en_GB: Box Elder
target: ·𐑚𐑪𐑒𐑕 ·𐑧𐑤𐑛𐑼

note: A city in Montana in the United States
en_GB: Bozeman
target: ·𐑚𐑴𐑟𐑥𐑩𐑯

note: A city in Pennsylvania in the United States
en_GB: Bradford
target: ·𐑚𐑮𐑨𐑛𐑓𐑻𐑛

note: A city in Texas in the United States
en_GB: Brady
target: ·𐑚𐑮𐑱𐑛𐑰

note: A city in Minnesota in the United States
en_GB: Brainerd
target: ·𐑚𐑮𐑱𐑯𐑻𐑛

note: A city in Connecticut in the United States
en_GB: Bridgeport
target: ·𐑚𐑮𐑦𐑡𐑐𐑪𐑮𐑑

note: A city in Nebraska in the United States
en_GB: Broken Bow
target: ·𐑚𐑮𐑴𐑒𐑩𐑯 ·𐑚𐑬

[ctx: City in Oregon, United States]
note: A city in Oregon in the United States
en_GB: Brookings
target: ·𐑚𐑮𐑫𐑒𐑦𐑙𐑟

[ctx: City in South Dakota, United States]
note: A city in South Dakota in the United States
en_GB: Brookings
target: ·𐑚𐑮𐑫𐑒𐑦𐑙𐑟

note: A city in Florida in the United States
en_GB: Brooksville
target: ·𐑚𐑮𐑫𐑒𐑕𐑝𐑦𐑤

note: A city in Colorado in the United States
en_GB: Broomfield
target: ·𐑚𐑮𐑵𐑥𐑓𐑰𐑤𐑛

note: A city in Montana in the United States
en_GB: Browning
target: ·𐑚𐑮𐑶𐑯𐑦𐑙

note: A city in Texas in the United States
en_GB: Brownsville
target: ·𐑚𐑮𐑶𐑯𐑟𐑝𐑦𐑤

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Brunswick
target: ·𐑚𐑮𐑩𐑯𐑟𐑢𐑦𐑒

[ctx: City in Maine, United States]
note: A city in Maine in the United States
en_GB: Brunswick
target: ·𐑚𐑮𐑩𐑯𐑟𐑢𐑦𐑒

note: A city in Utah in the United States
en_GB: Bryce Canyon
target: ·𐑚𐑮𐑲𐑕 ·𐑒𐑨𐑯𐑘𐑩𐑯

note: A city in Alaska in the United States
en_GB: Buckland
target: ·𐑚𐑩𐑒𐑤𐑩𐑯𐑛

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Buffalo
target: ·𐑚𐑩𐑓𐑩𐑤𐑴

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Buffalo
target: ·𐑚𐑩𐑓𐑩𐑤𐑴

[ctx: City in South Dakota, United States]
note: A city in South Dakota in the United States
en_GB: Buffalo
target: ·𐑚𐑩𐑓𐑩𐑤𐑴

[ctx: City in Wyoming, United States]
note: A city in Wyoming in the United States
en_GB: Buffalo
target: ·𐑚𐑩𐑓𐑩𐑤𐑴

note: A city in Arizona in the United States
en_GB: Bullhead City
target: ·𐑚𐑫𐑤𐑣𐑧𐑛 ·𐑕𐑦𐑑𐑦

note: A city in California in the United States
en_GB: Burbank
target: ·𐑚𐑻𐑚𐑨𐑙𐑒

note: A city in Idaho in the United States
en_GB: Burley
target: ·𐑚𐑻𐑤𐑰

[ctx: City in Colorado, United States]
note: A city in Colorado in the United States
en_GB: Burlington
target: ·𐑚𐑻𐑤𐑦𐑙𐑑𐑩𐑯

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Burlington
target: ·𐑚𐑻𐑤𐑦𐑙𐑑𐑩𐑯

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Burlington
target: ·𐑚𐑻𐑤𐑦𐑙𐑑𐑩𐑯

[ctx: City in Vermont, United States]
note: A city in Vermont in the United States
en_GB: Burlington
target: ·𐑚𐑻𐑤𐑦𐑙𐑑𐑩𐑯

[ctx: City in Washington, United States]
note: A city in Washington in the United States
en_GB: Burlington
target: ·𐑚𐑻𐑤𐑦𐑙𐑑𐑩𐑯

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Burlington
target: ·𐑚𐑻𐑤𐑦𐑙𐑑𐑩𐑯

note: A city in Texas in the United States
en_GB: Burnet
target: ·𐑚𐑻𐑯𐑦𐑑

note: A city in Oregon in the United States
en_GB: Burns
target: ·𐑚𐑻𐑯𐑟

note: A city in Pennsylvania in the United States
en_GB: Butler
target: ·𐑚𐑩𐑑𐑤𐑻

note: A city in Montana in the United States
en_GB: Butte
target: ·𐑚𐑘𐑵𐑑

note: A city in Michigan in the United States
en_GB: Cadillac
target: ·𐑒𐑨𐑛𐑩𐑤𐑨𐑒

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Cairo
target: ·𐑒𐑲𐑮𐑴

[ctx: City in Idaho, United States]
note: A city in Idaho in the United States
en_GB: Caldwell
target: ·𐑒𐑪𐑤𐑛𐑢𐑧𐑤

[ctx: City in New Jersey, United States]
note: A city in New Jersey in the United States
en_GB: Caldwell
target: ·𐑒𐑪𐑤𐑛𐑢𐑧𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Caldwell
target: ·𐑒𐑪𐑤𐑛𐑢𐑧𐑤

note: A city in California in the United States
en_GB: Camarillo
target: ·𐑒𐑭𐑥𐑭𐑮𐑦𐑤𐑴

[ctx: City in Massachusetts, United States]
note: A city in Massachusetts in the United States
en_GB: Cambridge
target: ·𐑒𐑱𐑥𐑚𐑮𐑦𐑡

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Cambridge
target: ·𐑒𐑱𐑥𐑚𐑮𐑦𐑡

note: A city in Arkansas in the United States
en_GB: Camden
target: ·𐑒𐑨𐑥𐑛𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Camp Douglas
target: ·𐑒𐑨𐑥𐑐 ·𐑛𐑳𐑜𐑤𐑩𐑕

note: A city in Maryland in the United States
en_GB: Camp Springs
target: ·𐑒𐑨𐑥𐑐 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in California in the United States
en_GB: Campo
target: ·𐑒𐑨𐑥𐑐𐑴

note: A city in Texas in the United States
en_GB: Canadian
target: ·𐑒𐑩𐑯𐑱𐑛𐑰𐑩𐑯

note: A city in Georgia in the United States
en_GB: Canton
target: ·𐑒𐑨𐑯𐑑𐑩𐑯

note: A city in Florida in the United States
en_GB: Cape Canaveral
target: ·𐑒𐑱𐑐 ·𐑒𐑩𐑯𐑨𐑝𐑻𐑩𐑤

note: A city in Florida in the United States
en_GB: Cape Coral
target: ·𐑒𐑱𐑐 ·𐑒𐑪𐑮𐑩𐑤

note: A city in Illinois in the United States
en_GB: Carbondale
target: ·𐑒𐑭𐑮𐑚𐑩𐑯𐑛𐑱𐑤

[ctx: City in Colorado, United States]
note: A city in Colorado in the United States
en_GB: Cardiff
target: ·𐑒𐑭𐑮𐑛𐑦𐑓

note: A city in Maine in the United States
en_GB: Caribou
target: ·𐑒𐑧𐑮𐑦𐑚𐑵

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Carlsbad
target: ·𐑒𐑭𐑮𐑤𐑕𐑚𐑨𐑛

[ctx: City in New Mexico, United States]
note: A city in New Mexico in the United States
en_GB: Carlsbad
target: ·𐑒𐑭𐑮𐑤𐑕𐑚𐑨𐑛

note: A city in Michigan in the United States
en_GB: Caro
target: ·𐑒𐑭𐑮𐑴

note: A city in Iowa in the United States
en_GB: Carroll
target: ·𐑒𐑨𐑮𐑩𐑤

note: A city in Texas in the United States
en_GB: Carrollton
target: ·𐑒𐑧𐑮𐑩𐑤𐑑𐑩𐑯

note: A city in Georgia in the United States
en_GB: Cartersville
target: ·𐑒𐑭𐑮𐑑𐑻𐑟𐑝𐑦𐑤

note: A city in Arizona in the United States
en_GB: Casa Grande
target: ·𐑒𐑭𐑕𐑩 ·𐑜𐑮𐑨𐑯𐑛

note: A city in Wyoming in the United States
en_GB: Casper
target: ·𐑒𐑨𐑕𐑐𐑻

note: A city in Utah in the United States
en_GB: Cedar City
target: ·𐑕𐑰𐑛𐑼 ·𐑕𐑦𐑑𐑦

note: A city in Iowa in the United States
en_GB: Cedar Rapids
target: ·𐑕𐑰𐑛𐑼 ·𐑮𐑨𐑐𐑦𐑛𐑟

note: A city in Illinois in the United States
en_GB: Centralia
target: ·𐑕𐑧𐑯𐑑𐑮𐑱𐑤𐑰𐑩

note: A city in Nebraska in the United States
en_GB: Chadron
target: ·𐑗𐑨𐑛𐑮𐑩𐑯

note: A city in Idaho in the United States
en_GB: Challis
target: ·𐑖𐑨𐑤𐑰

note: A city in Illinois in the United States
en_GB: Champaign
target: ·𐑗𐑨𐑥𐑐𐑱𐑯

[ctx: City in Arizona, United States]
note: A city in Arizona in the United States
en_GB: Chandler
target: ·𐑗𐑨𐑯𐑛𐑤𐑻

[ctx: City in Oklahoma, United States]
note: A city in Oklahoma in the United States
en_GB: Chandler
target: ·𐑗𐑨𐑯𐑛𐑤𐑻

note: A city in North Carolina in the United States
en_GB: Chapel Hill
target: ·𐑗𐑨𐑐𐑧𐑤 ·𐑣𐑦𐑤

note: A city in Iowa in the United States
en_GB: Charles City
target: ·𐑗𐑸𐑤𐑟 ·𐑕𐑦𐑑𐑦

[ctx: City in South Carolina, United States]
note: A city in South Carolina in the United States
en_GB: Charleston
target: ·𐑗𐑭𐑮𐑤𐑕𐑑𐑩𐑯

[ctx: City in West Virginia, United States]
note: A city in West Virginia in the United States
en_GB: Charleston
target: ·𐑗𐑭𐑮𐑤𐑕𐑑𐑩𐑯

note: A city in Michigan in the United States
en_GB: Charlevoix
target: ·𐑖𐑭𐑮𐑤𐑩𐑝𐑢𐑩

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Charlotte
target: ·𐑖𐑭𐑮𐑤𐑩𐑑

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Charlotte
target: ·𐑖𐑭𐑮𐑤𐑩𐑑

note: A city in Virginia in the United States
en_GB: Charlottesville
target: ·𐑖𐑭𐑮𐑤𐑩𐑑𐑕𐑝𐑦𐑤

note: A city in Massachusetts in the United States
en_GB: Chatham
target: ·𐑗𐑨𐑑𐑩𐑥

note: A city in Tennessee in the United States
en_GB: Chattanooga
target: ·𐑗𐑨𐑑𐑩𐑯𐑵𐑜𐑩

note: A city in Virginia in the United States
en_GB: Chesapeake
target: ·𐑗𐑧𐑕𐑩𐑐𐑰𐑒

note: A city in Missouri in the United States
en_GB: Chesterfield
target: ·𐑗𐑧𐑕𐑑𐑻𐑓𐑰𐑤𐑛

note: A city in Wyoming in the United States
en_GB: Cheyenne
target: ·𐑖𐑲𐑨𐑯

note: A city in Illinois in the United States
en_GB: Chicago
target: ·𐑖𐑩𐑒𐑭𐑜𐑴

note: A city in Texas in the United States
en_GB: Childress
target: ·𐑗𐑦𐑤𐑛𐑮𐑦𐑕

note: A city in Arizona in the United States
en_GB: Childs
target: ·𐑗𐑲𐑤𐑛𐑟

note: A city in Missouri in the United States
en_GB: Chillicothe
target: ·𐑗𐑦𐑤𐑦𐑒𐑪𐑔

note: A city in California in the United States
en_GB: China Lake
target: ·𐑗𐑲𐑯𐑩 ·𐑤𐑱𐑒

note: A city in California in the United States
en_GB: Chino
target: ·𐑗𐑰𐑯𐑴

note: A city in California in the United States
en_GB: Chula Vista
target: ·𐑗𐑵𐑤𐑩 ·𐑝𐑦𐑕𐑑𐑩

note: A city in Ohio in the United States
en_GB: Cincinnati
target: ·𐑕𐑦𐑯𐑕𐑩𐑯𐑨𐑑𐑰

note: A city in Iowa in the United States
en_GB: Clarinda
target: ·𐑒𐑤𐑻𐑦𐑯𐑛𐑩

note: A city in Iowa in the United States
en_GB: Clarion
target: ·𐑒𐑤𐑧𐑮𐑰𐑩𐑯

note: A city in West Virginia in the United States
en_GB: Clarksburg
target: ·𐑒𐑤𐑭𐑮𐑒𐑕𐑚𐑻𐑜

[ctx: City in Tennessee, United States]
note: A city in Tennessee in the United States
en_GB: Clarksville
target: ·𐑒𐑤𐑭𐑮𐑒𐑕𐑝𐑦𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Clarksville
target: ·𐑒𐑤𐑭𐑮𐑒𐑕𐑝𐑦𐑤

note: A city in New Mexico in the United States
en_GB: Clayton
target: ·𐑒𐑤𐑱𐑑𐑩𐑯

note: A city in Florida in the United States
en_GB: Clearwater
target: ·𐑒𐑤𐑦𐑮𐑢𐑪𐑑𐑻

note: A city in South Carolina in the United States
en_GB: Clemson
target: ·𐑒𐑤𐑧𐑥𐑕𐑩𐑯

note: A city in Ohio in the United States
en_GB: Cleveland
target: ·𐑒𐑤𐑰𐑝𐑤𐑩𐑯𐑛

note: A city in New Mexico in the United States
en_GB: Clines Corners
target: ·𐑒𐑤𐑲𐑯𐑟 ·𐑒𐑹𐑯𐑼𐑟

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Clinton
target: ·𐑒𐑤𐑦𐑯𐑑𐑩𐑯

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Clinton
target: ·𐑒𐑤𐑦𐑯𐑑𐑩𐑯

[ctx: City in Oklahoma, United States]
note: A city in Oklahoma in the United States
en_GB: Clinton
target: ·𐑒𐑤𐑦𐑯𐑑𐑩𐑯

note: A city in New Mexico in the United States
en_GB: Clovis
target: ·𐑒𐑤𐑴𐑝𐑦𐑕

note: A city in Florida in the United States
en_GB: Cocoa
target: ·𐑒𐑴𐑒𐑴

note: A city in Wyoming in the United States
en_GB: Cody
target: ·𐑒𐑴𐑛𐑰

note: A city in Idaho in the United States
en_GB: Coeur d'Alene
target: ·𐑒𐑵𐑮 ·𐑛𐑰'𐑩𐑤𐑰𐑯

note: A city in Alaska in the United States
en_GB: Cold Bay
target: ·𐑒𐑴𐑤𐑛 ·𐑚𐑱

note: A city in Michigan in the United States
en_GB: Coldwater
target: ·𐑒𐑴𐑤𐑛𐑢𐑪𐑑𐑻

note: A city in Texas in the United States
en_GB: College Station
target: ·𐑒𐑪𐑤𐑦𐑡 ·𐑕𐑑𐑱𐑖𐑩𐑯

note: A city in Colorado in the United States
en_GB: Colorado Springs
target: ·𐑒𐑭𐑤𐑻𐑭𐑛𐑴 ·𐑕𐑐𐑮𐑦𐑙𐑟

[ctx: City in Missouri, United States]
note: A city in Missouri in the United States
en_GB: Columbia
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑰𐑩

[ctx: City in South Carolina, United States]
note: A city in South Carolina in the United States
en_GB: Columbia
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑰𐑩

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Columbus
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑩𐑕

[ctx: City in Indiana, United States]
note: A city in Indiana in the United States
en_GB: Columbus
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑩𐑕

[ctx: City in Mississippi, United States]
note: A city in Mississippi in the United States
en_GB: Columbus
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑩𐑕

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Columbus
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑩𐑕

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Columbus
target: ·𐑒𐑩𐑤𐑩𐑥𐑚𐑩𐑕

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Concord
target: ·𐑒𐑭𐑯𐑒𐑪𐑮𐑛

[ctx: City in New Hampshire, United States]
note: A city in New Hampshire in the United States
en_GB: Concord
target: ·𐑒𐑭𐑯𐑒𐑪𐑮𐑛

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Concord
target: ·𐑒𐑭𐑯𐑒𐑪𐑮𐑛

note: A city in Texas in the United States
en_GB: Conroe
target: ·𐑒𐑭𐑯𐑮𐑴

note: A city in Minnesota in the United States
en_GB: Cook
target: ·𐑒𐑫𐑒

note: A city in Michigan in the United States
en_GB: Copper Harbor
target: ·𐑒𐑪𐑐𐑼 ·𐑣𐑸𐑚𐑼

note: A city in Alaska in the United States
en_GB: Cordova
target: ·𐑒𐑪𐑮𐑛𐑴𐑝𐑩

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Corona
target: ·𐑒𐑻𐑴𐑯𐑩

[ctx: City in New Mexico, United States]
note: A city in New Mexico in the United States
en_GB: Corona
target: ·𐑒𐑻𐑴𐑯𐑩

note: A city in Texas in the United States
en_GB: Corpus Christi
target: ·𐑒𐑪𐑮𐑐𐑩𐑕 ·𐑒𐑮𐑦𐑕𐑑𐑰

note: A city in Colorado in the United States
en_GB: Cortez
target: ·𐑒𐑪𐑮𐑑𐑧𐑟

note: A city in Oregon in the United States
en_GB: Corvallis
target: ·𐑒𐑪𐑮𐑝𐑨𐑤𐑦𐑕

note: A city in California in the United States
en_GB: Costa Mesa
target: ·𐑒𐑪𐑕𐑑𐑩 ·𐑥𐑱𐑕𐑩

note: A city in Iowa in the United States
en_GB: Council Bluffs
target: ·𐑒𐑬𐑯𐑕𐑩𐑤 ·𐑚𐑤𐑳𐑓𐑕

note: A city in Colorado in the United States
en_GB: Craig
target: ·𐑒𐑮𐑱𐑜

note: A city in Minnesota in the United States
en_GB: Crane Lake
target: ·𐑒𐑮𐑱𐑯 ·𐑤𐑱𐑒

note: A city in California in the United States
en_GB: Crescent City
target: ·𐑒𐑮𐑧𐑕𐑩𐑯𐑑 ·𐑕𐑦𐑑𐑦

note: A city in Texas in the United States
en_GB: Crockett
target: ·𐑒𐑮𐑭𐑒𐑦𐑑

note: A city in Minnesota in the United States
en_GB: Crookston
target: ·𐑒𐑮𐑫𐑒𐑕𐑑𐑩𐑯

note: A city in Florida in the United States
en_GB: Cross City
target: ·𐑒𐑮𐑪𐑕 ·𐑕𐑦𐑑𐑦

note: A city in Tennessee in the United States
en_GB: Crossville
target: ·𐑒𐑮𐑭𐑕𐑝𐑦𐑤

note: A city in Alabama in the United States
en_GB: Cullman
target: ·𐑒𐑩𐑤𐑥𐑩𐑯

note: A city in Maryland in the United States
en_GB: Cumberland
target: ·𐑒𐑩𐑥𐑚𐑻𐑤𐑩𐑯𐑛

note: A city in Oklahoma in the United States
en_GB: Cushing
target: ·𐑒𐑫𐑖𐑦𐑙

note: A city in South Dakota in the United States
en_GB: Custer
target: ·𐑒𐑩𐑕𐑑𐑻

note: A city in Montana in the United States
en_GB: Cut Bank
target: ·𐑒𐑳𐑑 ·𐑚𐑨𐑙𐑒

note: A city in California in the United States
en_GB: Daggett
target: ·𐑛𐑨𐑜𐑦𐑑

note: A city in Texas in the United States
en_GB: Dallas
target: ·𐑛𐑨𐑤𐑩𐑕

note: A city in Georgia in the United States
en_GB: Dalton
target: ·𐑛𐑪𐑤𐑑𐑩𐑯

note: A city in California in the United States
en_GB: Daly City
target: ·𐑛𐑱𐑤𐑰 ·𐑕𐑦𐑑𐑦

note: A city in South Carolina in the United States
en_GB: Dalzell
target: ·𐑛𐑨𐑤𐑟𐑩𐑤

note: A city in Connecticut in the United States
en_GB: Danbury
target: ·𐑛𐑨𐑯𐑚𐑻𐑰

note: A city in New York in the United States
en_GB: Dansville
target: ·𐑛𐑨𐑯𐑟𐑝𐑦𐑤

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Danville
target: ·𐑛𐑨𐑯𐑝𐑦𐑤

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Danville
target: ·𐑛𐑨𐑯𐑝𐑦𐑤

note: A city in South Carolina in the United States
en_GB: Darlington
target: ·𐑛𐑭𐑮𐑤𐑦𐑙𐑑𐑩𐑯

note: A city in Iowa in the United States
en_GB: Davenport
target: ·𐑛𐑨𐑝𐑩𐑯𐑐𐑪𐑮𐑑

note: A city in Ohio in the United States
en_GB: Dayton
target: ·𐑛𐑱𐑑𐑩𐑯

note: A city in Florida in the United States
en_GB: Daytona Beach
target: ·𐑛𐑱𐑑𐑴𐑯𐑩 ·𐑚𐑰𐑗

note: A city in Arkansas in the United States
en_GB: De Queen
target: ·𐑛𐑰 ·𐑒𐑢𐑰𐑯

note: A city in Illinois in the United States
en_GB: DeKalb
target: ·𐑛𐑦𐑒𐑨𐑤𐑚

note: A city in Louisiana in the United States
en_GB: DeRidder
target: ·𐑛𐑧𐑮𐑦𐑛𐑻

note: A city in Alaska in the United States
en_GB: Deadhorse
target: ·𐑛𐑧𐑛𐑣𐑪𐑮𐑕

[ctx: City in Alabama, United States]
note: A city in Alabama in the United States
en_GB: Decatur
target: ·𐑛𐑦𐑒𐑱𐑑𐑻

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Decatur
target: ·𐑛𐑦𐑒𐑱𐑑𐑻

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Decatur
target: ·𐑛𐑦𐑒𐑱𐑑𐑻

note: A city in Washington in the United States
en_GB: Deer Park
target: ·𐑛𐑽 ·𐑐𐑸𐑒

note: A city in Ohio in the United States
en_GB: Defiance
target: ·𐑛𐑦𐑓𐑲𐑩𐑯𐑕

note: A city in Texas in the United States
en_GB: Del Rio
target: ·𐑛𐑧𐑤 ·𐑮𐑰𐑴

note: A city in Alaska in the United States
en_GB: Delta Junction
target: ·𐑛𐑧𐑤𐑑𐑩 ·𐑡𐑩𐑙𐑒𐑖𐑩𐑯

note: A city in New Mexico in the United States
en_GB: Deming
target: ·𐑛𐑧𐑥𐑦𐑙

note: A city in Iowa in the United States
en_GB: Denison
target: ·𐑛𐑧𐑯𐑦𐑕𐑩𐑯

note: A city in Texas in the United States
en_GB: Denton
target: ·𐑛𐑧𐑯𐑑𐑩𐑯

note: A city in Colorado in the United States
en_GB: Denver
target: ·𐑛𐑧𐑯𐑝𐑻

note: A city in Iowa in the United States
en_GB: Des Moines
target: ·𐑛𐑧 ·𐑥𐑬𐑯𐑟

note: A city in Florida in the United States
en_GB: Destin
target: ·𐑛𐑧𐑕𐑑𐑦𐑯

note: A city in Michigan in the United States
en_GB: Detroit
target: ·𐑛𐑦𐑑𐑮𐑬𐑑

note: A city in Minnesota in the United States
en_GB: Detroit Lakes
target: ·𐑛𐑦𐑑𐑮𐑬𐑑 ·𐑤𐑱𐑒𐑕

note: A city in North Dakota in the United States
en_GB: Devils Lake
target: ·𐑛𐑧𐑝𐑩𐑤𐑟 ·𐑤𐑱𐑒

note: A city in North Dakota in the United States
en_GB: Dickinson
target: ·𐑛𐑦𐑒𐑦𐑯𐑕𐑩𐑯

note: A city in Alaska in the United States
en_GB: Dillingham
target: ·𐑛𐑦𐑤𐑦𐑙𐑣𐑨𐑥

note: A city in Montana in the United States
en_GB: Dillon
target: ·𐑛𐑦𐑤𐑩𐑯

note: A city in Minnesota in the United States
en_GB: Dodge Center
target: ·𐑛𐑭𐑡 ·𐑕𐑧𐑯𐑑𐑼

note: A city in Kansas in the United States
en_GB: Dodge City
target: ·𐑛𐑭𐑡 ·𐑕𐑦𐑑𐑦

note: A city in Alabama in the United States
en_GB: Dothan
target: ·𐑛𐑭𐑔𐑩𐑯

[ctx: City in Arizona, United States]
note: A city in Arizona in the United States
en_GB: Douglas
target: ·𐑛𐑳𐑜𐑤𐑩𐑕

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Douglas
target: ·𐑛𐑳𐑜𐑤𐑩𐑕

[ctx: City in Wyoming, United States]
note: A city in Wyoming in the United States
en_GB: Douglas
target: ·𐑛𐑳𐑜𐑤𐑩𐑕

note: A city in Montana in the United States
en_GB: Drummond
target: ·𐑛𐑮𐑩𐑥𐑩𐑯𐑛

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Dryden
target: ·𐑛𐑮𐑲𐑛𐑩𐑯

note: A city in Pennsylvania in the United States
en_GB: Du Bois
target: ·𐑛𐑵 ·𐑚𐑢𐑭

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Dublin
target: ·𐑛𐑳𐑚𐑤𐑦𐑯

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Dublin
target: ·𐑛𐑳𐑚𐑤𐑦𐑯

note: A city in Iowa in the United States
en_GB: Dubuque
target: ·𐑛𐑩𐑚𐑘𐑵𐑒

note: A city in Minnesota in the United States
en_GB: Duluth
target: ·𐑛𐑩𐑤𐑵𐑔

note: A city in Texas in the United States
en_GB: Dumas
target: ·𐑛𐑵𐑥𐑩𐑟

note: A city in Oklahoma in the United States
en_GB: Duncan
target: ·𐑛𐑩𐑙𐑒𐑩𐑯

note: A city in New York in the United States
en_GB: Dunkirk
target: ·𐑛𐑩𐑯𐑒𐑻𐑒

[ctx: City in Colorado, United States]
note: A city in Colorado in the United States
en_GB: Durango
target: ·𐑛𐑻𐑨𐑙𐑜𐑴

note: A city in Oklahoma in the United States
en_GB: Durant
target: ·𐑛𐑫𐑮𐑩𐑯𐑑

note: A city in North Carolina in the United States
en_GB: Durham
target: ·𐑛𐑻𐑩𐑥

[ctx: City in Alaska, United States]
note: A city in Alaska in the United States
en_GB: Eagle
target: ·𐑰𐑜𐑩𐑤

[ctx: City in Colorado, United States]
note: A city in Colorado in the United States
en_GB: Eagle
target: ·𐑰𐑜𐑩𐑤

note: A city in Wisconsin in the United States
en_GB: Eagle River
target: ·𐑰𐑜𐑩𐑤 ·𐑮𐑦𐑝𐑼

note: A city in New York in the United States
en_GB: East Hampton
target: ·𐑰𐑕𐑑 ·𐑣𐑨𐑥𐑐𐑑𐑩𐑯

note: A city in Massachusetts in the United States
en_GB: East Milton
target: ·𐑰𐑕𐑑 ·𐑥𐑦𐑤𐑑𐑩𐑯

note: A city in Maryland in the United States
en_GB: Easton
target: ·𐑰𐑕𐑑𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Eau Claire
target: 𐑴 ·𐑒𐑤𐑧𐑮

note: A city in North Carolina in the United States
en_GB: Edenton
target: ·𐑧𐑛𐑩𐑯𐑑𐑩𐑯

note: A city in California in the United States
en_GB: Edwards
target: ·𐑧𐑛𐑢𐑻𐑛𐑟

note: A city in Illinois in the United States
en_GB: Effingham
target: ·𐑧𐑓𐑦𐑙𐑩𐑥

note: A city in California in the United States
en_GB: El Centro
target: ·𐑧𐑤 ·𐑕𐑧𐑯𐑑𐑮𐑴

note: A city in Arkansas in the United States
en_GB: El Dorado
target: ·𐑧𐑤 ·𐑛𐑪𐑮𐑭𐑛𐑴

note: A city in California in the United States
en_GB: El Monte
target: ·𐑧𐑤 ·𐑥𐑭𐑯𐑑𐑰

note: A city in Texas in the United States
en_GB: El Paso
target: ·𐑧𐑤 ·𐑐𐑨𐑕𐑴

note: A city in Oklahoma in the United States
en_GB: El Reno
target: ·𐑧𐑤 ·𐑮𐑰𐑯𐑴

note: A city in Colorado in the United States
en_GB: Elbert
target: ·𐑧𐑤𐑚𐑻𐑑

note: A city in Alaska in the United States
en_GB: Elfin Cove
target: ·𐑧𐑤𐑓𐑦𐑯 ·𐑒𐑴𐑝

note: A city in New Jersey in the United States
en_GB: Elizabeth
target: ·𐑩𐑤𐑦𐑟𐑩𐑚𐑩𐑔

note: A city in North Carolina in the United States
en_GB: Elizabeth City
target: ·𐑩𐑤𐑦𐑟𐑩𐑚𐑩𐑔 ·𐑕𐑦𐑑𐑦

note: A city in North Carolina in the United States
en_GB: Elizabethtown
target: ·𐑩𐑤𐑦𐑟𐑩𐑚𐑧𐑔𐑑𐑶𐑯

[ctx: City in Indiana, United States]
note: A city in Indiana in the United States
en_GB: Elkhart
target: ·𐑧𐑤𐑒𐑣𐑭𐑮𐑑

[ctx: City in Kansas, United States]
note: A city in Kansas in the United States
en_GB: Elkhart
target: ·𐑧𐑤𐑒𐑣𐑭𐑮𐑑

note: A city in West Virginia in the United States
en_GB: Elkins
target: ·𐑧𐑤𐑒𐑦𐑯𐑟

note: A city in Nevada in the United States
en_GB: Elko
target: ·𐑧𐑤𐑒𐑴

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Elmira
target: ·𐑧𐑤𐑥𐑲𐑮𐑩

note: A city in Kansas in the United States
en_GB: Elwood
target: ·𐑧𐑤𐑢𐑫𐑛

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Ely
target: ·𐑰𐑤𐑲

[ctx: City in Nevada, United States]
note: A city in Nevada in the United States
en_GB: Ely
target: ·𐑰𐑤𐑲

note: A city in Ohio in the United States
en_GB: Elyria
target: ·𐑦𐑤𐑦𐑮𐑰𐑩

note: A city in California in the United States
en_GB: Emigrant Gap
target: ·𐑧𐑥𐑩𐑜𐑮𐑩𐑯𐑑 ·𐑜𐑨𐑐

[ctx: City in Kansas, United States]
note: A city in Kansas in the United States
en_GB: Emporia
target: ·𐑧𐑥𐑐𐑪𐑮𐑰𐑩

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Emporia
target: ·𐑧𐑥𐑐𐑪𐑮𐑰𐑩

note: A city in Oklahoma in the United States
en_GB: Enid
target: ·𐑰𐑯𐑦𐑛

note: A city in Pennsylvania in the United States
en_GB: Erie
target: ·𐑦𐑮𐑰

note: A city in North Carolina in the United States
en_GB: Erwin
target: ·𐑻𐑢𐑦𐑯

note: A city in Michigan in the United States
en_GB: Escanaba
target: ·𐑧𐑕𐑒𐑩𐑯𐑭𐑚𐑩

note: A city in California in the United States
en_GB: Escondido
target: ·𐑧𐑕𐑒𐑭𐑯𐑛𐑰𐑛𐑴

note: A city in Oregon in the United States
en_GB: Eugene
target: ·𐑘𐑵𐑡𐑰𐑯

[ctx: City in Nevada, United States]
note: A city in Nevada in the United States
en_GB: Eureka
target: ·𐑘𐑫𐑮𐑰𐑒𐑩

note: A city in Alaska in the United States
en_GB: Eureka Roadhouse
target: ·𐑘𐑫𐑮𐑰𐑒𐑩 ·𐑮𐑴𐑛𐑣𐑶𐑕

note: A city in Wyoming in the United States
en_GB: Evanston
target: ·𐑧𐑝𐑩𐑯𐑕𐑑𐑩𐑯

note: A city in Indiana in the United States
en_GB: Evansville
target: ·𐑧𐑝𐑩𐑯𐑟𐑝𐑦𐑤

note: A city in Minnesota in the United States
en_GB: Eveleth
target: ·𐑧𐑝𐑦𐑤𐑦𐑔

note: A city in Washington in the United States
en_GB: Everett
target: ·𐑧𐑝𐑻𐑩𐑑

note: A city in Alabama in the United States
en_GB: Evergreen
target: ·𐑧𐑝𐑼𐑜𐑮𐑰𐑯

note: A city in Alaska in the United States
en_GB: Fairbanks
target: ·𐑓𐑧𐑮𐑚𐑩𐑙𐑒𐑕

note: A city in Washington in the United States
en_GB: Fairchild
target: ·𐑓𐑧𐑮𐑗𐑲𐑤𐑛

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Fairfield
target: ·𐑓𐑧𐑮𐑓𐑰𐑤𐑛

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Fairfield
target: ·𐑓𐑧𐑮𐑓𐑰𐑤𐑛

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Fairfield
target: ·𐑓𐑧𐑮𐑓𐑰𐑤𐑛

note: A city in Minnesota in the United States
en_GB: Fairmont
target: ·𐑓𐑧𐑮𐑥𐑭𐑯𐑑

note: A city in South Dakota in the United States
en_GB: Faith
target: ·𐑓𐑱𐑔

note: A city in Nevada in the United States
en_GB: Fallon
target: ·𐑓𐑨𐑤𐑩𐑯

note: A city in Nebraska in the United States
en_GB: Falls City
target: ·𐑓𐑷𐑤𐑟 ·𐑕𐑦𐑑𐑦

note: A city in North Dakota in the United States
en_GB: Fargo
target: ·𐑓𐑭𐑮𐑜𐑴

note: A city in Minnesota in the United States
en_GB: Faribault
target: ·𐑓𐑨𐑮𐑩𐑚𐑭𐑤𐑑

note: A city in New York in the United States
en_GB: Farmingdale
target: ·𐑓𐑭𐑮𐑥𐑦𐑙𐑛𐑱𐑤

[ctx: City in Missouri, United States]
note: A city in Missouri in the United States
en_GB: Farmington
target: ·𐑓𐑭𐑮𐑥𐑦𐑙𐑑𐑩𐑯

[ctx: City in New Mexico, United States]
note: A city in New Mexico in the United States
en_GB: Farmington
target: ·𐑓𐑭𐑮𐑥𐑦𐑙𐑑𐑩𐑯

[ctx: City in Arkansas, United States]
note: A city in Arkansas in the United States
en_GB: Fayetteville
target: ·𐑓𐑱𐑧𐑑𐑝𐑦𐑤

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Fayetteville
target: ·𐑓𐑱𐑧𐑑𐑝𐑦𐑤

note: A city in Minnesota in the United States
en_GB: Fergus Falls
target: ·𐑓𐑻𐑜𐑩𐑕 ·𐑓𐑷𐑤𐑟

note: A city in Ohio in the United States
en_GB: Findlay
target: ·𐑓𐑦𐑯𐑛𐑤𐑰

note: A city in Massachusetts in the United States
en_GB: Fitchburg
target: ·𐑓𐑦𐑗𐑚𐑻𐑜

note: A city in Arizona in the United States
en_GB: Flagstaff
target: ·𐑓𐑤𐑨𐑜𐑕𐑑𐑨𐑓

note: A city in Michigan in the United States
en_GB: Flint
target: ·𐑓𐑤𐑦𐑯𐑑

note: A city in Arkansas in the United States
en_GB: Flippin
target: ·𐑓𐑤𐑦𐑐𐑦𐑯

note: A city in Illinois in the United States
en_GB: Flora
target: ·𐑓𐑤𐑪𐑮𐑩

[ctx: City in South Carolina, United States]
note: A city in South Carolina in the United States
en_GB: Florence
target: ·𐑓𐑤𐑪𐑮𐑩𐑯𐑕

note: A city in Wisconsin in the United States
en_GB: Fond du Lac
target: ·𐑓𐑪𐑯𐑛 ·𐑛𐑵 ·𐑤𐑨𐑒

note: A city in California in the United States
en_GB: Fontana
target: ·𐑓𐑪𐑯𐑑𐑨𐑯𐑩

note: A city in Georgia in the United States
en_GB: Fort Benning
target: ·𐑓𐑪𐑮𐑑 ·𐑚𐑧𐑯𐑦𐑙

note: A city in Colorado in the United States
en_GB: Fort Carson
target: ·𐑓𐑪𐑮𐑑 ·𐑒𐑭𐑮𐑕𐑩𐑯

note: A city in Colorado in the United States
en_GB: Fort Collins
target: ·𐑓𐑪𐑮𐑑 ·𐑒𐑭𐑤𐑦𐑯𐑟

note: A city in Iowa in the United States
en_GB: Fort Dodge
target: ·𐑓𐑪𐑮𐑑 ·𐑛𐑭𐑡

note: A city in Florida in the United States
en_GB: Fort Lauderdale
target: ·𐑓𐑪𐑮𐑑 ·𐑤𐑪𐑛𐑻𐑛𐑱𐑤

note: A city in Iowa in the United States
en_GB: Fort Madison
target: ·𐑓𐑪𐑮𐑑 ·𐑥𐑨𐑛𐑩𐑕𐑩𐑯

note: A city in Florida in the United States
en_GB: Fort Myers
target: ·𐑓𐑪𐑮𐑑 ·𐑥𐑲𐑻𐑟

note: A city in Alabama in the United States
en_GB: Fort Payne
target: ·𐑓𐑪𐑮𐑑 ·𐑐𐑱𐑯

note: A city in Florida in the United States
en_GB: Fort Pierce
target: ·𐑓𐑪𐑮𐑑 ·𐑐𐑽𐑕

note: A city in Louisiana in the United States
en_GB: Fort Polk
target: ·𐑓𐑪𐑮𐑑 ·𐑐𐑴𐑒

[ctx: City in Arkansas, United States]
note: A city in Arkansas in the United States
en_GB: Fort Smith
target: ·𐑓𐑪𐑮𐑑 ·𐑕𐑥𐑦𐑔

note: A city in Texas in the United States
en_GB: Fort Stockton
target: ·𐑓𐑪𐑮𐑑 ·𐑕𐑑𐑭𐑒𐑑𐑩𐑯

note: A city in Florida in the United States
en_GB: Fort Walton Beach
target: ·𐑓𐑪𐑮𐑑 ·𐑢𐑪𐑤𐑑𐑩𐑯 ·𐑚𐑰𐑗

note: A city in Indiana in the United States
en_GB: Fort Wayne
target: ·𐑓𐑪𐑮𐑑 ·𐑢𐑱𐑯

note: A city in Texas in the United States
en_GB: Fort Worth
target: ·𐑓𐑪𐑮𐑑 ·𐑢𐑻𐑔

note: A city in Alaska in the United States
en_GB: Fort Yukon
target: ·𐑓𐑪𐑮𐑑 ·𐑘𐑵𐑒𐑭𐑯

[ctx: City in Kentucky, United States]
note: A city in Kentucky in the United States
en_GB: Frankfort
target: ·𐑓𐑮𐑨𐑙𐑒𐑓𐑻𐑑

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Frankfort
target: ·𐑓𐑮𐑨𐑙𐑒𐑓𐑻𐑑

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Franklin
target: ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯

[ctx: City in Pennsylvania, United States]
note: A city in Pennsylvania in the United States
en_GB: Franklin
target: ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Franklin
target: ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯

[ctx: City in Maryland, United States]
note: A city in Maryland in the United States
en_GB: Frederick
target: ·𐑓𐑮𐑧𐑛𐑮𐑦𐑒

[ctx: City in Oklahoma, United States]
note: A city in Oklahoma in the United States
en_GB: Frederick
target: ·𐑓𐑮𐑧𐑛𐑮𐑦𐑒

note: A city in Texas in the United States
en_GB: Fredericksburg
target: ·𐑓𐑮𐑧𐑛𐑮𐑦𐑒𐑕𐑚𐑻𐑜

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Freeport
target: ·𐑓𐑮𐑰𐑐𐑪𐑮𐑑

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Fremont
target: ·𐑓𐑮𐑰𐑥𐑭𐑯𐑑

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Fremont
target: ·𐑓𐑮𐑰𐑥𐑭𐑯𐑑

note: A city in California in the United States
en_GB: Fresno
target: ·𐑓𐑮𐑧𐑟𐑯𐑴

note: A city in Washington in the United States
en_GB: Friday Harbor
target: ·𐑓𐑮𐑲𐑛𐑱 ·𐑣𐑸𐑚𐑼

note: A city in California in the United States
en_GB: Fullerton
target: ·𐑓𐑫𐑤𐑻𐑑𐑩𐑯

note: A city in New York in the United States
en_GB: Fulton
target: ·𐑓𐑫𐑤𐑑𐑩𐑯

note: A city in Alabama in the United States
en_GB: Gadsden
target: ·𐑜𐑨𐑛𐑟𐑛𐑩𐑯

note: A city in Oklahoma in the United States
en_GB: Gage
target: ·𐑜𐑱𐑡

[ctx: City in Florida, United States]
note: A city in Florida in the United States
en_GB: Gainesville
target: ·𐑜𐑱𐑯𐑟𐑝𐑦𐑤

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Gainesville
target: ·𐑜𐑱𐑯𐑟𐑝𐑦𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Gainesville
target: ·𐑜𐑱𐑯𐑟𐑝𐑦𐑤

note: A city in Alaska in the United States
en_GB: Galena
target: ·𐑜𐑩𐑤𐑰𐑯𐑩

note: A city in Illinois in the United States
en_GB: Galesburg
target: ·𐑜𐑱𐑤𐑟𐑚𐑻𐑜

note: A city in Louisiana in the United States
en_GB: Galliano
target: ·𐑜𐑭𐑤𐑰𐑭𐑯𐑴

note: A city in New Mexico in the United States
en_GB: Gallup
target: ·𐑜𐑨𐑤𐑩𐑐

note: A city in Texas in the United States
en_GB: Galveston
target: ·𐑜𐑨𐑤𐑝𐑩𐑕𐑑𐑩𐑯

[ctx: City in Kansas, United States]
note: A city in Kansas in the United States
en_GB: Garden City
target: ·𐑜𐑸𐑛𐑩𐑯 ·𐑕𐑦𐑑𐑦

[ctx: City in Louisiana, United States]
note: A city in Louisiana in the United States
en_GB: Garden City
target: ·𐑜𐑸𐑛𐑩𐑯 ·𐑕𐑦𐑑𐑦

note: A city in California in the United States
en_GB: Garden Grove
target: ·𐑜𐑸𐑛𐑩𐑯 ·𐑜𐑮𐑴𐑝

note: A city in Texas in the United States
en_GB: Garland
target: ·𐑜𐑭𐑮𐑤𐑩𐑯𐑛

note: A city in North Dakota in the United States
en_GB: Garrison
target: ·𐑜𐑨𐑮𐑦𐑕𐑩𐑯

note: A city in Indiana in the United States
en_GB: Gary
target: ·𐑜𐑧𐑮𐑰

note: A city in North Carolina in the United States
en_GB: Gastonia
target: ·𐑜𐑩𐑕𐑑𐑴𐑯𐑰𐑩

note: A city in Michigan in the United States
en_GB: Gaylord
target: ·𐑜𐑱𐑤𐑪𐑮𐑛

[ctx: City in Delaware, United States]
note: A city in Delaware in the United States
en_GB: Georgetown
target: ·𐑡𐑪𐑮𐑡𐑑𐑶𐑯

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Georgetown
target: ·𐑡𐑪𐑮𐑡𐑑𐑶𐑯

note: A city in Texas in the United States
en_GB: Giddings
target: ·𐑜𐑦𐑛𐑦𐑙𐑟

note: A city in Arizona in the United States
en_GB: Gilbert
target: ·𐑜𐑦𐑤𐑚𐑻𐑑

note: A city in Wyoming in the United States
en_GB: Gillette
target: ·𐑡𐑦𐑤𐑧𐑑

note: A city in Texas in the United States
en_GB: Gilmer
target: ·𐑜𐑦𐑤𐑥𐑻

[ctx: City in Kentucky, United States]
note: A city in Kentucky in the United States
en_GB: Glasgow
target: ·𐑜𐑤𐑨𐑕𐑒𐑴

[ctx: City in Montana, United States]
note: A city in Montana in the United States
en_GB: Glasgow
target: ·𐑜𐑤𐑨𐑕𐑒𐑴

[ctx: City in Arizona, United States]
note: A city in Arizona in the United States
en_GB: Glendale
target: ·𐑜𐑤𐑧𐑯𐑛𐑱𐑤

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Glendale
target: ·𐑜𐑤𐑧𐑯𐑛𐑱𐑤

note: A city in New York in the United States
en_GB: Glens Falls
target: ·𐑜𐑤𐑧𐑯𐑟 ·𐑓𐑷𐑤𐑟

note: A city in Kansas in the United States
en_GB: Goodland
target: ·𐑜𐑫𐑛𐑤𐑩𐑯𐑛

note: A city in Arizona in the United States
en_GB: Goodyear
target: ·𐑜𐑫𐑛𐑘𐑦𐑮

note: A city in New Hampshire in the United States
en_GB: Gorham
target: ·𐑜𐑪𐑮𐑩𐑥

note: A city in Indiana in the United States
en_GB: Goshen
target: ·𐑜𐑴𐑖𐑦𐑯

note: A city in Illinois in the United States
en_GB: Grafton
target: ·𐑜𐑮𐑨𐑓𐑑𐑩𐑯

note: A city in Texas in the United States
en_GB: Graham
target: ·𐑜𐑮𐑱𐑩𐑥

note: A city in Arizona in the United States
en_GB: Grand Canyon
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑒𐑨𐑯𐑘𐑩𐑯

note: A city in North Dakota in the United States
en_GB: Grand Forks
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑓𐑹𐑒𐑕

note: A city in Nebraska in the United States
en_GB: Grand Island
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑲𐑤𐑩𐑯𐑛

note: A city in Louisiana in the United States
en_GB: Grand Isle
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑲𐑤

note: A city in Colorado in the United States
en_GB: Grand Junction
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑡𐑩𐑙𐑒𐑖𐑩𐑯

note: A city in Minnesota in the United States
en_GB: Grand Marais
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑥𐑧𐑮𐑱

note: A city in Texas in the United States
en_GB: Grand Prairie
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑐𐑮𐑧𐑮𐑰

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Grand Rapids
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑮𐑨𐑐𐑦𐑛𐑟

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Grand Rapids
target: ·𐑜𐑮𐑨𐑯𐑛 ·𐑮𐑨𐑐𐑦𐑛𐑟

note: A city in Minnesota in the United States
en_GB: Granite Falls
target: ·𐑜𐑮𐑨𐑯𐑩𐑑 ·𐑓𐑷𐑤𐑟

note: A city in New Mexico in the United States
en_GB: Grants
target: ·𐑜𐑮𐑨𐑯𐑑𐑕

note: A city in Michigan in the United States
en_GB: Grayling
target: ·𐑜𐑮𐑱𐑤𐑦𐑙

note: A city in Kansas in the United States
en_GB: Great Bend
target: ·𐑜𐑮𐑱𐑑 ·𐑚𐑧𐑯𐑛

note: A city in Montana in the United States
en_GB: Great Falls
target: ·𐑜𐑮𐑱𐑑 ·𐑓𐑷𐑤𐑟

note: A city in Wisconsin in the United States
en_GB: Green Bay
target: ·𐑜𐑮𐑰𐑯 ·𐑚𐑱

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Greensboro
target: ·𐑜𐑮𐑰𐑯𐑟𐑚𐑻𐑮𐑴

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Greensboro
target: ·𐑜𐑮𐑰𐑯𐑟𐑚𐑻𐑮𐑴

[ctx: City in Maine, United States]
note: A city in Maine in the United States
en_GB: Greenville
target: ·𐑜𐑮𐑰𐑯𐑝𐑦𐑤

[ctx: City in Mississippi, United States]
note: A city in Mississippi in the United States
en_GB: Greenville
target: ·𐑜𐑮𐑰𐑯𐑝𐑦𐑤

[ctx: City in South Carolina, United States]
note: A city in South Carolina in the United States
en_GB: Greenville
target: ·𐑜𐑮𐑰𐑯𐑝𐑦𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Greenville
target: ·𐑜𐑮𐑰𐑯𐑝𐑦𐑤

[ctx: City in Mississippi, United States]
note: A city in Mississippi in the United States
en_GB: Greenwood
target: ·𐑜𐑮𐑰𐑯𐑢𐑫𐑛

[ctx: City in South Carolina, United States]
note: A city in South Carolina in the United States
en_GB: Greenwood
target: ·𐑜𐑮𐑰𐑯𐑢𐑫𐑛

note: A city in South Carolina in the United States
en_GB: Greer
target: ·𐑜𐑮𐑦𐑮

note: A city in Connecticut in the United States
en_GB: Groton
target: ·𐑜𐑮𐑭𐑑𐑩𐑯

note: A city in Oklahoma in the United States
en_GB: Grove
target: ·𐑜𐑮𐑴𐑝

note: A city in Mississippi in the United States
en_GB: Gulfport
target: ·𐑜𐑩𐑤𐑓𐑐𐑪𐑮𐑑

note: A city in Colorado in the United States
en_GB: Gunnison
target: ·𐑜𐑩𐑯𐑦𐑕𐑩𐑯

note: A city in Alaska in the United States
en_GB: Gustavus
target: ·𐑜𐑩𐑕𐑑𐑩𐑝𐑩𐑕

note: A city in Oklahoma in the United States
en_GB: Guthrie
target: ·𐑜𐑩𐑔𐑮𐑰

note: A city in Oklahoma in the United States
en_GB: Guymon
target: ·𐑜𐑲𐑥𐑩𐑯

note: A city in Maryland in the United States
en_GB: Hagerstown
target: ·𐑣𐑱𐑜𐑻𐑟𐑑𐑶𐑯

note: A city in Idaho in the United States
en_GB: Hailey
target: ·𐑣𐑱𐑤𐑰

note: A city in Alaska in the United States
en_GB: Haines
target: ·𐑣𐑱𐑯𐑟

note: A city in Minnesota in the United States
en_GB: Hallock
target: ·𐑣𐑨𐑤𐑩𐑒

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Hamilton
target: ·𐑣𐑨𐑥𐑩𐑤𐑑𐑩𐑯

note: A city in Louisiana in the United States
en_GB: Hammond
target: ·𐑣𐑨𐑥𐑩𐑯𐑛

note: A city in Virginia in the United States
en_GB: Hampton
target: ·𐑣𐑨𐑥𐑐𐑑𐑩𐑯

note: A city in Michigan in the United States
en_GB: Hancock
target: ·𐑣𐑨𐑯𐑒𐑭𐑒

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Hanford
target: ·𐑣𐑨𐑯𐑓𐑻𐑛

[ctx: City in Washington, United States]
note: A city in Washington in the United States
en_GB: Hanford
target: ·𐑣𐑨𐑯𐑓𐑻𐑛

note: A city in Michigan in the United States
en_GB: Harbor Springs
target: ·𐑣𐑸𐑚𐑼 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in Iowa in the United States
en_GB: Harlan
target: ·𐑣𐑭𐑮𐑤𐑩𐑯

note: A city in Texas in the United States
en_GB: Harlingen
target: ·𐑣𐑭𐑮𐑤𐑦𐑙𐑩𐑯

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Harrisburg
target: ·𐑣𐑨𐑮𐑦𐑕𐑚𐑻𐑜

[ctx: City in Pennsylvania, United States]
note: A city in Pennsylvania in the United States
en_GB: Harrisburg
target: ·𐑣𐑨𐑮𐑦𐑕𐑚𐑻𐑜

note: A city in Arkansas in the United States
en_GB: Harrison
target: ·𐑣𐑨𐑮𐑦𐑕𐑩𐑯

note: A city in Connecticut in the United States
en_GB: Hartford
target: ·𐑣𐑸𐑑𐑓𐑼𐑛

note: A city in Nebraska in the United States
en_GB: Hastings
target: ·𐑣𐑱𐑕𐑑𐑦𐑙𐑟

note: A city in North Carolina in the United States
en_GB: Hatteras
target: ·𐑣𐑨𐑑𐑻𐑩𐑕

note: A city in North Carolina in the United States
en_GB: Havelock
target: ·𐑣𐑨𐑝𐑤𐑭𐑒

note: A city in California in the United States
en_GB: Hawthorne
target: ·𐑣𐑪𐑔𐑪𐑮𐑯

note: A city in Colorado in the United States
en_GB: Hayden
target: ·𐑣𐑱𐑛𐑩𐑯

note: A city in Kansas in the United States
en_GB: Hays
target: ·𐑣𐑱𐑟

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Hayward
target: ·𐑣𐑱𐑢𐑻𐑛

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Hayward
target: ·𐑣𐑱𐑢𐑻𐑛

note: A city in Alaska in the United States
en_GB: Healy
target: ·𐑣𐑰𐑤𐑰

note: A city in Texas in the United States
en_GB: Hearne
target: ·𐑣𐑻𐑯

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Hebron
target: ·𐑣𐑰𐑚𐑮𐑪𐑯

note: A city in Montana in the United States
en_GB: Helena
target: ·𐑣𐑧𐑤𐑩𐑯𐑩

[ctx: City in Kentucky, United States]
note: A city in Kentucky in the United States
en_GB: Henderson
target: ·𐑣𐑧𐑯𐑛𐑻𐑕𐑩𐑯

[ctx: City in Nevada, United States]
note: A city in Nevada in the United States
en_GB: Henderson
target: ·𐑣𐑧𐑯𐑛𐑻𐑕𐑩𐑯

note: A city in Florida in the United States
en_GB: Hialeah
target: ·𐑣𐑲𐑩𐑤𐑰𐑩

note: A city in Minnesota in the United States
en_GB: Hibbing
target: ·𐑣𐑦𐑚𐑦𐑙

note: A city in North Carolina in the United States
en_GB: Hickory
target: ·𐑣𐑦𐑒𐑻𐑰

note: A city in Louisiana in the United States
en_GB: Hicks
target: ·𐑣𐑦𐑒𐑕

note: A city in Kansas in the United States
en_GB: Hill City
target: ·𐑣𐑦𐑤 ·𐑕𐑦𐑑𐑦

note: A city in Texas in the United States
en_GB: Hillsboro
target: ·𐑣𐑦𐑤𐑟𐑚𐑻𐑴

note: A city in Michigan in the United States
en_GB: Hillsdale
target: ·𐑣𐑦𐑤𐑟𐑛𐑱𐑤

note: A city in Hawaii in the United States
en_GB: Hilo
target: ·𐑣𐑰𐑤𐑴

note: A city in South Carolina in the United States
en_GB: Hilton Head Island
target: ·𐑣𐑦𐑤𐑑𐑩𐑯 ·𐑣𐑧𐑛 ·𐑲𐑤𐑩𐑯𐑛

[ctx: City in Oklahoma, United States]
note: A city in Oklahoma in the United States
en_GB: Hobart
target: ·𐑣𐑴𐑚𐑭𐑮𐑑

note: A city in New Mexico in the United States
en_GB: Hobbs
target: ·𐑣𐑭𐑚𐑟

note: A city in North Carolina in the United States
en_GB: Hoffman
target: ·𐑣𐑪𐑓𐑥𐑩𐑯

note: A city in Michigan in the United States
en_GB: Holland
target: ·𐑣𐑪𐑤𐑩𐑯𐑛

note: A city in Florida in the United States
en_GB: Hollywood
target: ·𐑣𐑭𐑤𐑰𐑢𐑫𐑛

note: A city in Alaska in the United States
en_GB: Homer
target: ·𐑣𐑴𐑥𐑻

note: A city in Florida in the United States
en_GB: Homestead
target: ·𐑣𐑴𐑥𐑕𐑑𐑧𐑛

note: A city in Texas in the United States
en_GB: Hondo
target: ·𐑣𐑭𐑯𐑛𐑴

note: A city in Hawaii in the United States
en_GB: Honolulu
target: ·𐑣𐑭𐑯𐑩𐑤𐑵𐑤𐑵

note: A city in Alaska in the United States
en_GB: Hoonah
target: ·𐑣𐑵𐑯𐑩

note: A city in Alaska in the United States
en_GB: Hooper Bay
target: ·𐑣𐑵𐑐𐑻 ·𐑚𐑱

[ctx: City in Arkansas, United States]
note: A city in Arkansas in the United States
en_GB: Hot Springs
target: ·𐑣𐑪𐑑 ·𐑕𐑐𐑮𐑦𐑙𐑟

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Hot Springs
target: ·𐑣𐑪𐑑 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in Michigan in the United States
en_GB: Houghton Lake
target: ·𐑣𐑪𐑑𐑩𐑯 ·𐑤𐑱𐑒

note: A city in Maine in the United States
en_GB: Houlton
target: ·𐑣𐑴𐑤𐑑𐑩𐑯

note: A city in Texas in the United States
en_GB: Houston
target: ·𐑣𐑘𐑵𐑕𐑑𐑩𐑯

note: A city in Michigan in the United States
en_GB: Howell
target: ·𐑣𐑶𐑩𐑤

note: A city in West Virginia in the United States
en_GB: Huntington
target: ·𐑣𐑩𐑯𐑑𐑦𐑙𐑑𐑩𐑯

note: A city in California in the United States
en_GB: Huntington Beach
target: ·𐑣𐑩𐑯𐑑𐑦𐑙𐑑𐑩𐑯 ·𐑚𐑰𐑗

[ctx: City in Alabama, United States]
note: A city in Alabama in the United States
en_GB: Huntsville
target: ·𐑣𐑩𐑯𐑑𐑕𐑝𐑦𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Huntsville
target: ·𐑣𐑩𐑯𐑑𐑕𐑝𐑦𐑤

note: A city in South Dakota in the United States
en_GB: Huron
target: ·𐑣𐑘𐑵𐑮𐑭𐑯

[ctx: City in Kansas, United States]
note: A city in Kansas in the United States
en_GB: Hutchinson
target: ·𐑣𐑩𐑗𐑦𐑯𐑕𐑩𐑯

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Hutchinson
target: ·𐑣𐑩𐑗𐑦𐑯𐑕𐑩𐑯

note: A city in Massachusetts in the United States
en_GB: Hyannis
target: ·𐑣𐑲𐑨𐑯𐑦𐑕

note: A city in Idaho in the United States
en_GB: Idaho Falls
target: ·𐑲𐑛𐑩𐑣𐑴 ·𐑓𐑷𐑤𐑟

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Imperial
target: ·𐑦𐑥𐑐𐑽𐑦𐑩𐑤

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Imperial
target: ·𐑦𐑥𐑐𐑽𐑦𐑩𐑤

note: A city in California in the United States
en_GB: Imperial Beach
target: ·𐑦𐑥𐑐𐑽𐑦𐑩𐑤 ·𐑚𐑰𐑗

note: A city in Missouri in the United States
en_GB: Independence
target: ·𐑦𐑯𐑛𐑦𐑐𐑧𐑯𐑛𐑩𐑯𐑕

[ctx: City in Pennsylvania, United States]
note: A city in Pennsylvania in the United States
en_GB: Indiana
target: ·𐑦𐑯𐑛𐑰𐑨𐑯𐑩

note: A city in Indiana in the United States
en_GB: Indianapolis
target: ·𐑦𐑯𐑛𐑰𐑩𐑯𐑨𐑐𐑩𐑤𐑦𐑕

note: A city in California in the United States
en_GB: Inglewood
target: ·𐑦𐑙𐑜𐑩𐑤𐑢𐑫𐑛

note: A city in Minnesota in the United States
en_GB: International Falls
target: ·𐑦𐑯𐑑𐑼𐑯𐑨𐑖𐑩𐑯𐑩𐑤 ·𐑓𐑷𐑤𐑟

note: A city in California in the United States
en_GB: Inyokern
target: ·𐑦𐑯𐑘𐑴𐑒𐑻𐑯

note: A city in Iowa in the United States
en_GB: Iowa City
target: ·𐑲𐑩𐑢𐑩 ·𐑕𐑦𐑑𐑦

note: A city in Michigan in the United States
en_GB: Iron Mountain
target: ·𐑲𐑼𐑯 ·𐑥𐑬𐑯𐑑𐑩𐑯

note: A city in Michigan in the United States
en_GB: Ironwood
target: ·𐑲𐑻𐑯𐑢𐑫𐑛

note: A city in California in the United States
en_GB: Irvine
target: ·𐑻𐑝𐑲𐑯

note: A city in Texas in the United States
en_GB: Irving
target: ·𐑻𐑝𐑦𐑙

note: A city in New York in the United States
en_GB: Islip
target: ·𐑲𐑕𐑤𐑦𐑐

[ctx: City in Kentucky, United States]
note: A city in Kentucky in the United States
en_GB: Jackson
target: ·𐑡𐑨𐑒𐑕𐑩𐑯

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Jackson
target: ·𐑡𐑨𐑒𐑕𐑩𐑯

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Jackson
target: ·𐑡𐑨𐑒𐑕𐑩𐑯

[ctx: City in Mississippi, United States]
note: A city in Mississippi in the United States
en_GB: Jackson
target: ·𐑡𐑨𐑒𐑕𐑩𐑯

[ctx: City in Tennessee, United States]
note: A city in Tennessee in the United States
en_GB: Jackson
target: ·𐑡𐑨𐑒𐑕𐑩𐑯

[ctx: City in Wyoming, United States]
note: A city in Wyoming in the United States
en_GB: Jackson
target: ·𐑡𐑨𐑒𐑕𐑩𐑯

[ctx: City in Florida, United States]
note: A city in Florida in the United States
en_GB: Jacksonville
target: ·𐑡𐑨𐑒𐑕𐑩𐑯𐑝𐑦𐑤

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Jacksonville
target: ·𐑡𐑨𐑒𐑕𐑩𐑯𐑝𐑦𐑤

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Jacksonville
target: ·𐑡𐑨𐑒𐑕𐑩𐑯𐑝𐑦𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Jacksonville
target: ·𐑡𐑨𐑒𐑕𐑩𐑯𐑝𐑦𐑤

note: A city in New Hampshire in the United States
en_GB: Jaffrey
target: ·𐑡𐑨𐑓𐑮𐑰

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Jamestown
target: ·𐑡𐑱𐑥𐑟𐑑𐑶𐑯

[ctx: City in North Dakota, United States]
note: A city in North Dakota in the United States
en_GB: Jamestown
target: ·𐑡𐑱𐑥𐑟𐑑𐑶𐑯

note: A city in Wisconsin in the United States
en_GB: Janesville
target: ·𐑡𐑱𐑯𐑟𐑝𐑦𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Jasper
target: ·𐑡𐑨𐑕𐑐𐑻

note: A city in North Carolina in the United States
en_GB: Jefferson
target: ·𐑡𐑧𐑓𐑻𐑕𐑩𐑯

note: A city in Missouri in the United States
en_GB: Jefferson City
target: ·𐑡𐑧𐑓𐑻𐑕𐑩𐑯 ·𐑕𐑦𐑑𐑦

note: A city in Idaho in the United States
en_GB: Jerome
target: ·𐑡𐑻𐑴𐑥

note: A city in New Jersey in the United States
en_GB: Jersey City
target: ·𐑡𐑻𐑟𐑰 ·𐑕𐑦𐑑𐑦

note: A city in Pennsylvania in the United States
en_GB: Johnstown
target: ·𐑡𐑭𐑯𐑟𐑑𐑶𐑯

note: A city in Illinois in the United States
en_GB: Joliet
target: ·𐑡𐑴𐑤𐑰𐑧𐑑

note: A city in Arkansas in the United States
en_GB: Jonesboro
target: ·𐑡𐑴𐑯𐑟𐑚𐑩𐑮𐑴

note: A city in Missouri in the United States
en_GB: Joplin
target: ·𐑡𐑭𐑐𐑤𐑦𐑯

[ctx: City in Montana, United States]
note: A city in Montana in the United States
en_GB: Jordan
target: ·𐑡𐑹𐑛𐑩𐑯

note: A city in Kansas in the United States
en_GB: Junction City
target: ·𐑡𐑩𐑙𐑒𐑖𐑩𐑯 ·𐑕𐑦𐑑𐑦

[ctx: City in Alaska, United States]
note: A city in Alaska in the United States
en_GB: Juneau
target: ·𐑡𐑵𐑯𐑴

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Juneau
target: ·𐑡𐑵𐑯𐑴

note: A city in Hawaii in the United States
en_GB: Kahului
target: ·𐑒𐑩𐑣𐑵𐑤𐑢𐑰

note: A city in Hawaii in the United States
en_GB: Kailua
target: ·𐑒𐑲𐑤𐑵𐑩

note: A city in Missouri in the United States
en_GB: Kaiser
target: ·𐑒𐑲𐑟𐑻

note: A city in Alaska in the United States
en_GB: Kaktovik
target: ·𐑒𐑨𐑒𐑑𐑴𐑝𐑦𐑒

note: A city in Michigan in the United States
en_GB: Kalamazoo
target: ·𐑒𐑨𐑤𐑩𐑥𐑩𐑟𐑵

note: A city in Montana in the United States
en_GB: Kalispell
target: ·𐑒𐑨𐑤𐑦𐑕𐑐𐑧𐑤

note: A city in Illinois in the United States
en_GB: Kankakee
target: ·𐑒𐑨𐑙𐑒𐑦𐑒𐑰

[ctx: City in Kansas, United States]
note: A city in Kansas in the United States
en_GB: Kansas City
target: ·𐑒𐑨𐑯𐑟𐑩𐑕 ·𐑕𐑦𐑑𐑦

[ctx: City in Missouri, United States]
note: A city in Missouri in the United States
en_GB: Kansas City
target: ·𐑒𐑨𐑯𐑟𐑩𐑕 ·𐑕𐑦𐑑𐑦

note: A city in Hawaii in the United States
en_GB: Kaunakakai
target: ·𐑒𐑶𐑯𐑩𐑒𐑩𐑒𐑲

note: A city in Nebraska in the United States
en_GB: Kearney
target: ·𐑒𐑻𐑯𐑰

note: A city in New Hampshire in the United States
en_GB: Keene
target: ·𐑒𐑰𐑯

note: A city in Washington in the United States
en_GB: Kelso
target: ·𐑒𐑧𐑤𐑕𐑴

note: A city in Wisconsin in the United States
en_GB: Kenosha
target: ·𐑒𐑦𐑯𐑴𐑖𐑩

note: A city in Iowa in the United States
en_GB: Keokuk
target: ·𐑒𐑰𐑴𐑒𐑩𐑒

note: A city in Texas in the United States
en_GB: Kerrville
target: ·𐑒𐑻𐑝𐑦𐑤

note: A city in Alaska in the United States
en_GB: Ketchikan
target: ·𐑒𐑧𐑗𐑦𐑒𐑩𐑯

note: A city in Florida in the United States
en_GB: Key West
target: ·𐑒𐑰 ·𐑢𐑧𐑕𐑑

note: A city in North Carolina in the United States
en_GB: Kill Devil Hills
target: ·𐑒𐑦𐑤 ·𐑛𐑧𐑝𐑩𐑤 ·𐑣𐑦𐑤𐑟

note: A city in Texas in the United States
en_GB: Killeen
target: ·𐑒𐑦𐑤𐑰𐑯

note: A city in Nebraska in the United States
en_GB: Kimball
target: ·𐑒𐑦𐑥𐑚𐑩𐑤

note: A city in Alaska in the United States
en_GB: King Salmon
target: ·𐑒𐑦𐑙 ·𐑕𐑨𐑥𐑩𐑯

note: A city in Arizona in the United States
en_GB: Kingman
target: ·𐑒𐑦𐑙𐑥𐑩𐑯

note: A city in Tennessee in the United States
en_GB: Kingsport
target: ·𐑒𐑦𐑙𐑕𐑐𐑪𐑮𐑑

note: A city in Texas in the United States
en_GB: Kingsville
target: ·𐑒𐑦𐑙𐑟𐑝𐑦𐑤

note: A city in North Carolina in the United States
en_GB: Kinston
target: ·𐑒𐑦𐑯𐑕𐑑𐑩𐑯

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Knoxville
target: ·𐑯𐑭𐑒𐑕𐑝𐑦𐑤

[ctx: City in Tennessee, United States]
note: A city in Tennessee in the United States
en_GB: Knoxville
target: ·𐑯𐑭𐑒𐑕𐑝𐑦𐑤

note: A city in Alaska in the United States
en_GB: Kodiak
target: ·𐑒𐑴𐑛𐑰𐑨𐑒

note: A city in Indiana in the United States
en_GB: Kokomo
target: ·𐑒𐑴𐑒𐑩𐑥𐑴

note: A city in Alaska in the United States
en_GB: Kotzebue
target: ·𐑒𐑭𐑑𐑕𐑩𐑚𐑘𐑵

note: A city in Wisconsin in the United States
en_GB: La Crosse
target: ·𐑤𐑭 ·𐑒𐑮𐑭𐑕

note: A city in Oregon in the United States
en_GB: La Grande
target: ·𐑤𐑭 ·𐑜𐑮𐑨𐑯𐑛

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: La Grange
target: ·𐑤𐑭 ·𐑜𐑮𐑱𐑯𐑡

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: La Grange
target: ·𐑤𐑭 ·𐑜𐑮𐑱𐑯𐑡

note: A city in Colorado in the United States
en_GB: La Junta
target: ·𐑤𐑭 ·𐑣𐑫𐑯𐑑𐑩

note: A city in California in the United States
en_GB: La Verne
target: ·𐑤𐑭 ·𐑝𐑻𐑯

note: A city in Colorado in the United States
en_GB: La Veta
target: ·𐑤𐑭 ·𐑝𐑧𐑑𐑩

[ctx: City in Indiana, United States]
note: A city in Indiana in the United States
en_GB: Lafayette
target: ·𐑤𐑭𐑓𐑰𐑧𐑑

[ctx: City in Louisiana, United States]
note: A city in Louisiana in the United States
en_GB: Lafayette
target: ·𐑤𐑭𐑓𐑰𐑧𐑑

note: A city in Louisiana in the United States
en_GB: Lake Charles
target: ·𐑤𐑱𐑒 ·𐑗𐑸𐑤𐑟

note: A city in Florida in the United States
en_GB: Lakeland
target: ·𐑤𐑱𐑒𐑤𐑩𐑯𐑛

note: A city in Utah in the United States
en_GB: Lakeside
target: ·𐑤𐑱𐑒𐑕𐑲𐑛

note: A city in Oregon in the United States
en_GB: Lakeview
target: ·𐑤𐑱𐑒𐑝𐑘𐑵

note: A city in Colorado in the United States
en_GB: Lakewood
target: ·𐑤𐑱𐑒𐑢𐑫𐑛

note: A city in Colorado in the United States
en_GB: Lamar
target: ·𐑤𐑩𐑥𐑭𐑮

note: A city in Iowa in the United States
en_GB: Lamoni
target: ·𐑤𐑩𐑥𐑴𐑯𐑲

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Lancaster
target: ·𐑤𐑨𐑙𐑒𐑩𐑕𐑑𐑼

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Lancaster
target: ·𐑤𐑨𐑙𐑒𐑩𐑕𐑑𐑼

[ctx: City in Pennsylvania, United States]
note: A city in Pennsylvania in the United States
en_GB: Lancaster
target: ·𐑤𐑨𐑙𐑒𐑩𐑕𐑑𐑼

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Lancaster
target: ·𐑤𐑨𐑙𐑒𐑩𐑕𐑑𐑼

note: A city in Wisconsin in the United States
en_GB: Land O' Lakes
target: ·𐑤𐑨𐑯𐑛 ·𐑴' ·𐑤𐑱𐑒𐑕

note: A city in Wyoming in the United States
en_GB: Lander
target: ·𐑤𐑨𐑯𐑛𐑼

note: A city in Michigan in the United States
en_GB: Lansing
target: ·𐑤𐑨𐑯𐑕𐑦𐑙

note: A city in Wyoming in the United States
en_GB: Laramie
target: ·𐑤𐑧𐑮𐑩𐑥𐑰

note: A city in Texas in the United States
en_GB: Laredo
target: ·𐑤𐑻𐑱𐑛𐑴

note: A city in New Mexico in the United States
en_GB: Las Cruces
target: ·𐑤𐑭𐑕 ·𐑒𐑮𐑵𐑕𐑰𐑟

[ctx: City in Nevada, United States]
note: A city in Nevada in the United States
en_GB: Las Vegas
target: ·𐑤𐑭𐑕 ·𐑝𐑱𐑜𐑩𐑕

[ctx: City in New Mexico, United States]
note: A city in New Mexico in the United States
en_GB: Las Vegas
target: ·𐑤𐑭𐑕 ·𐑝𐑱𐑜𐑩𐑕

note: A city in Pennsylvania in the United States
en_GB: Latrobe
target: ·𐑤𐑭𐑑𐑮𐑴𐑚

[ctx: City in Kansas, United States]
note: A city in Kansas in the United States
en_GB: Lawrence
target: ·𐑤𐑪𐑮𐑩𐑯𐑕

[ctx: City in Massachusetts, United States]
note: A city in Massachusetts in the United States
en_GB: Lawrence
target: ·𐑤𐑪𐑮𐑩𐑯𐑕

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Lawrenceville
target: ·𐑤𐑪𐑮𐑩𐑯𐑕𐑝𐑦𐑤

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Lawrenceville
target: ·𐑤𐑪𐑮𐑩𐑯𐑕𐑝𐑦𐑤

note: A city in Oklahoma in the United States
en_GB: Lawton
target: ·𐑤𐑪𐑑𐑩𐑯

note: A city in Iowa in the United States
en_GB: Le Mars
target: ·𐑤𐑩 ·𐑥𐑸𐑟

note: A city in Colorado in the United States
en_GB: Leadville
target: ·𐑤𐑧𐑛𐑝𐑦𐑤

[ctx: City in New Hampshire, United States]
note: A city in New Hampshire in the United States
en_GB: Lebanon
target: ·𐑤𐑧𐑚𐑩𐑯𐑩𐑯

[ctx: City in Florida, United States]
note: A city in Florida in the United States
en_GB: Leesburg
target: ·𐑤𐑰𐑟𐑚𐑻𐑜

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Leesburg
target: ·𐑤𐑰𐑟𐑚𐑻𐑜

note: A city in West Virginia in the United States
en_GB: Lewisburg
target: ·𐑤𐑵𐑦𐑕𐑚𐑻𐑜

note: A city in Idaho in the United States
en_GB: Lewiston
target: ·𐑤𐑵𐑩𐑕𐑑𐑩𐑯

[ctx: City in Kentucky, United States]
note: A city in Kentucky in the United States
en_GB: Lexington
target: ·𐑤𐑧𐑒𐑕𐑦𐑙𐑑𐑩𐑯

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Lexington
target: ·𐑤𐑧𐑒𐑕𐑦𐑙𐑑𐑩𐑯

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Lexington
target: ·𐑤𐑧𐑒𐑕𐑦𐑙𐑑𐑩𐑯

note: A city in Kansas in the United States
en_GB: Liberal
target: ·𐑤𐑦𐑚𐑼𐑩𐑤

note: A city in Hawaii in the United States
en_GB: Lihue
target: ·𐑤𐑦𐑣𐑢𐑱

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Lima
target: ·𐑤𐑲𐑥𐑩

note: A city in Alaska in the United States
en_GB: Lime Village
target: ·𐑤𐑲𐑥 ·𐑝𐑦𐑤𐑦𐑡

note: A city in Colorado in the United States
en_GB: Limon
target: ·𐑤𐑦𐑥𐑩𐑯

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Lincoln
target: ·𐑤𐑦𐑯𐑒𐑩𐑯

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Lincoln
target: ·𐑤𐑦𐑯𐑒𐑩𐑯

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Litchfield
target: ·𐑤𐑦𐑗𐑓𐑰𐑤𐑛

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Litchfield
target: ·𐑤𐑦𐑗𐑓𐑰𐑤𐑛

note: A city in Minnesota in the United States
en_GB: Little Falls
target: ·𐑤𐑦𐑑𐑩𐑤 ·𐑓𐑷𐑤𐑟

note: A city in Arkansas in the United States
en_GB: Little Rock
target: ·𐑤𐑦𐑑𐑩𐑤 ·𐑮𐑪𐑒

note: A city in California in the United States
en_GB: Livermore
target: ·𐑤𐑦𐑝𐑻𐑥𐑪𐑮

note: A city in Montana in the United States
en_GB: Livingston
target: ·𐑤𐑦𐑝𐑦𐑙𐑕𐑑𐑩𐑯

note: A city in Michigan in the United States
en_GB: Livonia
target: ·𐑤𐑦𐑝𐑴𐑯𐑘𐑩

note: A city in Texas in the United States
en_GB: Llano
target: ·𐑤𐑭𐑯𐑴

note: A city in Utah in the United States
en_GB: Logan
target: ·𐑤𐑴𐑜𐑩𐑯

note: A city in California in the United States
en_GB: Lompoc
target: ·𐑤𐑭𐑥𐑐𐑭𐑒

[ctx: City in Kentucky, United States]
note: A city in Kentucky in the United States
en_GB: London
target: ·𐑤𐑳𐑯𐑛𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Lone Rock
target: ·𐑤𐑴𐑯 ·𐑮𐑪𐑒

note: A city in California in the United States
en_GB: Long Beach
target: ·𐑤𐑪𐑙 ·𐑚𐑰𐑗

note: A city in Texas in the United States
en_GB: Longview
target: ·𐑤𐑪𐑙𐑝𐑘𐑵

note: A city in California in the United States
en_GB: Los Alamitos
target: ·𐑤𐑴𐑕 ·𐑨𐑤𐑩𐑥𐑰𐑑𐑴𐑕

note: A city in New Mexico in the United States
en_GB: Los Alamos
target: ·𐑤𐑴𐑕 ·𐑨𐑤𐑩𐑥𐑴𐑟

note: A city in California in the United States
en_GB: Los Angeles
target: ·𐑤𐑴𐑕 ·𐑨𐑯𐑡𐑩𐑤𐑦𐑕

note: A city in Virginia in the United States
en_GB: Louisa
target: ·𐑤𐑵𐑰𐑟𐑩

note: A city in Kentucky in the United States
en_GB: Louisville
target: ·𐑤𐑵𐑰𐑝𐑦𐑤

[ctx: City in Idaho, United States]
note: A city in Idaho in the United States
en_GB: Lowell
target: ·𐑤𐑴𐑩𐑤

[ctx: City in Massachusetts, United States]
note: A city in Massachusetts in the United States
en_GB: Lowell
target: ·𐑤𐑴𐑩𐑤

note: A city in Texas in the United States
en_GB: Lubbock
target: ·𐑤𐑩𐑚𐑩𐑒

note: A city in Michigan in the United States
en_GB: Ludington
target: ·𐑤𐑩𐑛𐑦𐑙𐑑𐑩𐑯

note: A city in Texas in the United States
en_GB: Lufkin
target: ·𐑤𐑩𐑓𐑒𐑦𐑯

note: A city in North Carolina in the United States
en_GB: Lumberton
target: ·𐑤𐑩𐑥𐑚𐑻𐑑𐑩𐑯

note: A city in Virginia in the United States
en_GB: Lynchburg
target: ·𐑤𐑦𐑯𐑗𐑚𐑻𐑜

note: A city in Illinois in the United States
en_GB: Macomb
target: ·𐑥𐑱𐑒𐑩𐑥

note: A city in Georgia in the United States
en_GB: Macon
target: ·𐑥𐑱𐑒𐑩𐑯

note: A city in California in the United States
en_GB: Madera
target: ·𐑥𐑭𐑛𐑧𐑮𐑩

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Madison
target: ·𐑥𐑨𐑛𐑩𐑕𐑩𐑯

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Madison
target: ·𐑥𐑨𐑛𐑩𐑕𐑩𐑯

[ctx: City in Idaho, United States]
note: A city in Idaho in the United States
en_GB: Malta
target: ·𐑥𐑪𐑤𐑑𐑩

note: A city in Virginia in the United States
en_GB: Manassas
target: ·𐑥𐑩𐑯𐑭𐑕𐑩𐑕

[ctx: City in New Hampshire, United States]
note: A city in New Hampshire in the United States
en_GB: Manchester
target: ·𐑥𐑨𐑯𐑗𐑧𐑕𐑑𐑻

note: A city in Kansas in the United States
en_GB: Manhattan
target: ·𐑥𐑨𐑯𐑣𐑨𐑑𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Manitowoc
target: ·𐑥𐑨𐑯𐑦𐑑𐑩𐑢𐑭𐑒

note: A city in Minnesota in the United States
en_GB: Mankato
target: ·𐑥𐑨𐑯𐑒𐑭𐑑𐑴

note: A city in Alaska in the United States
en_GB: Manley Hot Springs
target: ·𐑥𐑨𐑯𐑤𐑰 ·𐑣𐑪𐑑 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in Ohio in the United States
en_GB: Mansfield
target: ·𐑥𐑨𐑯𐑟𐑓𐑰𐑤𐑛

note: A city in Minnesota in the United States
en_GB: Maple Lake
target: ·𐑥𐑱𐑐𐑩𐑤 ·𐑤𐑱𐑒

note: A city in Florida in the United States
en_GB: Marathon
target: ·𐑥𐑧𐑮𐑩𐑔𐑭𐑯

note: A city in Texas in the United States
en_GB: Marfa
target: ·𐑥𐑭𐑮𐑓𐑩

note: A city in Florida in the United States
en_GB: Marianna
target: ·𐑥𐑭𐑮𐑰𐑭𐑯𐑩

note: A city in Georgia in the United States
en_GB: Marietta
target: ·𐑥𐑧𐑮𐑰𐑧𐑑𐑩

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Marion
target: ·𐑥𐑧𐑮𐑰𐑩𐑯

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Marion
target: ·𐑥𐑧𐑮𐑰𐑩𐑯

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Marion
target: ·𐑥𐑧𐑮𐑰𐑩𐑯

note: A city in Michigan in the United States
en_GB: Marquette
target: ·𐑥𐑭𐑮𐑒𐑧𐑑

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Marshall
target: ·𐑥𐑭𐑮𐑖𐑩𐑤

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Marshall
target: ·𐑥𐑭𐑮𐑖𐑩𐑤

note: A city in Iowa in the United States
en_GB: Marshalltown
target: ·𐑥𐑭𐑮𐑖𐑩𐑤𐑑𐑶𐑯

note: A city in Wisconsin in the United States
en_GB: Marshfield
target: ·𐑥𐑭𐑮𐑖𐑓𐑰𐑤𐑛

note: A city in Virginia in the United States
en_GB: Martinsville
target: ·𐑥𐑭𐑮𐑑𐑦𐑯𐑟𐑝𐑦𐑤

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Marysville
target: ·𐑥𐑧𐑮𐑰𐑟𐑝𐑦𐑤

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Marysville
target: ·𐑥𐑧𐑮𐑰𐑟𐑝𐑦𐑤

note: A city in Michigan in the United States
en_GB: Mason
target: ·𐑥𐑱𐑕𐑩𐑯

note: A city in Iowa in the United States
en_GB: Mason City
target: ·𐑥𐑱𐑕𐑩𐑯 ·𐑕𐑦𐑑𐑦

note: A city in Illinois in the United States
en_GB: Mattoon
target: ·𐑥𐑩𐑑𐑵𐑯

note: A city in North Carolina in the United States
en_GB: Maxton
target: ·𐑥𐑨𐑒𐑕𐑑𐑩𐑯

note: A city in Texas in the United States
en_GB: McAllen
target: ·𐑥𐑩𐑒𐑪𐑤𐑩𐑯

note: A city in Idaho in the United States
en_GB: McCall
target: ·𐑥𐑩𐑒𐑪𐑤

note: A city in Alaska in the United States
en_GB: McCarthy
target: ·𐑥𐑩𐑒𐑭𐑮𐑔𐑰

note: A city in Mississippi in the United States
en_GB: McComb
target: ·𐑥𐑩𐑒𐑴𐑥

note: A city in Nebraska in the United States
en_GB: McCook
target: ·𐑥𐑩𐑒𐑫𐑒

note: A city in Alaska in the United States
en_GB: McGrath
target: ·𐑥𐑩𐑜𐑮𐑨𐑔

note: A city in Minnesota in the United States
en_GB: McGregor
target: ·𐑥𐑩𐑜𐑮𐑧𐑜𐑻

note: A city in Alaska in the United States
en_GB: McKinley Park
target: ·𐑥𐑩𐑒𐑦𐑯𐑤𐑰 ·𐑐𐑸𐑒

note: A city in Texas in the United States
en_GB: McKinney
target: ·𐑥𐑩𐑒𐑦𐑯𐑰

note: A city in Oregon in the United States
en_GB: Meacham
target: ·𐑥𐑰𐑗𐑩𐑥

[ctx: City in Oregon, United States]
note: A city in Oregon in the United States
en_GB: Medford
target: ·𐑥𐑧𐑛𐑓𐑻𐑛

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Medford
target: ·𐑥𐑧𐑛𐑓𐑻𐑛

note: A city in Kansas in the United States
en_GB: Medicine Lodge
target: ·𐑥𐑧𐑛𐑕𐑦𐑯 ·𐑤𐑪𐑡

note: A city in Colorado in the United States
en_GB: Meeker
target: ·𐑥𐑰𐑒𐑻

[ctx: City in Florida, United States]
note: A city in Florida in the United States
en_GB: Melbourne
target: ·𐑥𐑧𐑤𐑚𐑻𐑯

note: A city in Tennessee in the United States
en_GB: Memphis
target: ·𐑥𐑧𐑥𐑓𐑩𐑕

note: A city in Arkansas in the United States
en_GB: Mena
target: ·𐑥𐑰𐑯𐑩

note: A city in California in the United States
en_GB: Merced
target: ·𐑥𐑻𐑕𐑑

note: A city in Nevada in the United States
en_GB: Mercury
target: ·𐑥𐑻𐑒𐑘𐑻𐑰

note: A city in Connecticut in the United States
en_GB: Meriden
target: ·𐑥𐑧𐑮𐑦𐑛𐑩𐑯

note: A city in Mississippi in the United States
en_GB: Meridian
target: ·𐑥𐑻𐑦𐑛𐑰𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Merrill
target: ·𐑥𐑧𐑮𐑩𐑤

note: A city in Arizona in the United States
en_GB: Mesa
target: ·𐑥𐑱𐑕𐑩

note: A city in Texas in the United States
en_GB: Mesquite
target: ·𐑥𐑧𐑕𐑒𐑰𐑑

note: A city in Alaska in the United States
en_GB: Metlakatla
target: ·𐑥𐑧𐑑𐑤𐑩𐑒𐑨𐑑𐑤𐑩

note: A city in Illinois in the United States
en_GB: Metropolis
target: ·𐑥𐑩𐑑𐑮𐑭𐑐𐑩𐑤𐑩𐑕

[ctx: City in Florida, United States]
note: A city in Florida in the United States
en_GB: Miami
target: ·𐑥𐑲𐑨𐑥𐑰

note: A city in Texas in the United States
en_GB: Midland
target: ·𐑥𐑦𐑛𐑤𐑨𐑯𐑛

note: A city in Montana in the United States
en_GB: Miles City
target: ·𐑥𐑲𐑤𐑟 ·𐑕𐑦𐑑𐑦

note: A city in Utah in the United States
en_GB: Milford
target: ·𐑥𐑦𐑤𐑓𐑻𐑛

note: A city in Tennessee in the United States
en_GB: Millington
target: ·𐑥𐑦𐑤𐑦𐑙𐑑𐑩𐑯

note: A city in Florida in the United States
en_GB: Milton
target: ·𐑥𐑦𐑤𐑑𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Milwaukee
target: ·𐑥𐑦𐑤𐑢𐑪𐑒𐑰

note: A city in Texas in the United States
en_GB: Mineral Wells
target: ·𐑥𐑦𐑯𐑼𐑩𐑤 ·𐑢𐑧𐑤𐑟

note: A city in Minnesota in the United States
en_GB: Minneapolis
target: ·𐑥𐑦𐑯𐑰𐑨𐑐𐑩𐑤𐑦𐑕

note: A city in North Dakota in the United States
en_GB: Minot
target: ·𐑥𐑦𐑯𐑩𐑑

note: A city in Montana in the United States
en_GB: Missoula
target: ·𐑥𐑦𐑟𐑵𐑤𐑩

note: A city in South Dakota in the United States
en_GB: Mitchell
target: ·𐑥𐑦𐑗𐑩𐑤

note: A city in Utah in the United States
en_GB: Moab
target: ·𐑥𐑴𐑨𐑚

note: A city in California in the United States
en_GB: Modesto
target: ·𐑥𐑴𐑛𐑧𐑕𐑑𐑴

note: A city in Illinois in the United States
en_GB: Moline
target: ·𐑥𐑴𐑤𐑰𐑯

[ctx: City in Louisiana, United States]
note: A city in Louisiana in the United States
en_GB: Monroe
target: ·𐑥𐑩𐑯𐑮𐑴

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Monroe
target: ·𐑥𐑩𐑯𐑮𐑴

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Monroe
target: ·𐑥𐑩𐑯𐑮𐑴

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Monroe
target: ·𐑥𐑩𐑯𐑮𐑴

note: A city in California in the United States
en_GB: Montague
target: ·𐑥𐑭𐑯𐑑𐑩𐑜𐑘𐑵

note: A city in California in the United States
en_GB: Monterey
target: ·𐑥𐑭𐑯𐑑𐑻𐑱

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Montevideo
target: ·𐑥𐑭𐑯𐑑𐑩𐑝𐑦𐑛𐑰𐑴

[ctx: City in Alabama, United States]
note: A city in Alabama in the United States
en_GB: Montgomery
target: ·𐑥𐑭𐑯𐑑𐑜𐑩𐑥𐑮𐑰

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Montgomery
target: ·𐑥𐑭𐑯𐑑𐑜𐑩𐑥𐑮𐑰

[ctx: City in Arkansas, United States]
note: A city in Arkansas in the United States
en_GB: Monticello
target: ·𐑥𐑭𐑯𐑑𐑩𐑕𐑧𐑤𐑴

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Monticello
target: ·𐑥𐑭𐑯𐑑𐑩𐑕𐑧𐑤𐑴

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Monticello
target: ·𐑥𐑭𐑯𐑑𐑩𐑕𐑧𐑤𐑴

note: A city in Colorado in the United States
en_GB: Montrose
target: ·𐑥𐑭𐑯𐑑𐑮𐑴𐑟

note: A city in Minnesota in the United States
en_GB: Moorhead
target: ·𐑥𐑫𐑮𐑣𐑧𐑛

note: A city in Minnesota in the United States
en_GB: Moose Lake
target: ·𐑥𐑵𐑕 ·𐑤𐑱𐑒

note: A city in Minnesota in the United States
en_GB: Mora
target: ·𐑥𐑪𐑮𐑩

note: A city in West Virginia in the United States
en_GB: Morgantown
target: ·𐑥𐑪𐑮𐑜𐑩𐑯𐑑𐑶𐑯

note: A city in New Mexico in the United States
en_GB: Moriarty
target: ·𐑥𐑪𐑮𐑰𐑭𐑮𐑑𐑰

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Morris
target: ·𐑥𐑪𐑮𐑩𐑕

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Morris
target: ·𐑥𐑪𐑮𐑩𐑕

note: A city in New Jersey in the United States
en_GB: Morristown
target: ·𐑥𐑪𐑮𐑩𐑕𐑑𐑶𐑯

note: A city in Vermont in the United States
en_GB: Morrisville
target: ·𐑥𐑪𐑮𐑩𐑕𐑝𐑦𐑤

[ctx: City in Idaho, United States]
note: A city in Idaho in the United States
en_GB: Moscow
target: ·𐑥𐑭𐑕𐑒𐑴

note: A city in Washington in the United States
en_GB: Moses Lake
target: ·𐑥𐑴𐑟𐑩𐑟 ·𐑤𐑱𐑒

note: A city in Wisconsin in the United States
en_GB: Mosinee
target: ·𐑥𐑩𐑕𐑰𐑯𐑰

note: A city in Georgia in the United States
en_GB: Moultrie
target: ·𐑥𐑴𐑤𐑑𐑮𐑰

note: A city in North Carolina in the United States
en_GB: Mount Airy
target: ·𐑥𐑬𐑯𐑑 ·𐑺𐑦

note: A city in Illinois in the United States
en_GB: Mount Carmel
target: ·𐑥𐑬𐑯𐑑 ·𐑒𐑭𐑮𐑥𐑧𐑤

note: A city in New Jersey in the United States
en_GB: Mount Holly
target: ·𐑥𐑬𐑯𐑑 ·𐑣𐑴𐑤𐑦

note: A city in Arkansas in the United States
en_GB: Mount Ida
target: ·𐑥𐑬𐑯𐑑 ·𐑲𐑛𐑩

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Mount Pleasant
target: ·𐑥𐑬𐑯𐑑 ·𐑐𐑤𐑧𐑟𐑩𐑯𐑑

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Mount Pleasant
target: ·𐑥𐑬𐑯𐑑 ·𐑐𐑤𐑧𐑟𐑩𐑯𐑑

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Mount Pleasant
target: ·𐑥𐑬𐑯𐑑 ·𐑐𐑤𐑧𐑟𐑩𐑯𐑑

note: A city in Pennsylvania in the United States
en_GB: Mount Pocono
target: ·𐑥𐑬𐑯𐑑 ·𐑐𐑴𐑒𐑩𐑯𐑴

note: A city in California in the United States
en_GB: Mount Shasta
target: ·𐑥𐑬𐑯𐑑 ·𐑖𐑨𐑕𐑑𐑩

note: A city in Illinois in the United States
en_GB: Mount Vernon
target: ·𐑥𐑬𐑯𐑑 ·𐑝𐑻𐑯𐑩𐑯

note: A city in California in the United States
en_GB: Mount Wilson
target: ·𐑥𐑬𐑯𐑑 ·𐑢𐑦𐑤𐑕𐑩𐑯

[ctx: City in Arkansas, United States]
note: A city in Arkansas in the United States
en_GB: Mountain Home
target: ·𐑥𐑬𐑯𐑑𐑩𐑯 ·𐑣𐑴𐑥

[ctx: City in Idaho, United States]
note: A city in Idaho in the United States
en_GB: Mountain Home
target: ·𐑥𐑬𐑯𐑑𐑩𐑯 ·𐑣𐑴𐑥

note: A city in California in the United States
en_GB: Mountain View
target: ·𐑥𐑬𐑯𐑑𐑩𐑯 ·𐑝𐑿

note: A city in Idaho in the United States
en_GB: Mullan
target: ·𐑥𐑩𐑤𐑩𐑯

note: A city in Indiana in the United States
en_GB: Muncie
target: ·𐑥𐑩𐑯𐑕𐑰

note: A city in Iowa in the United States
en_GB: Muscatine
target: ·𐑥𐑩𐑕𐑒𐑩𐑑𐑰𐑯

note: A city in Alabama in the United States
en_GB: Muscle Shoals
target: ·𐑥𐑳𐑕𐑩𐑤 ·𐑖𐑴𐑤𐑟

note: A city in Michigan in the United States
en_GB: Muskegon
target: ·𐑥𐑩𐑕𐑒𐑰𐑜𐑦𐑯

note: A city in Oklahoma in the United States
en_GB: Muskogee
target: ·𐑥𐑩𐑕𐑒𐑴𐑜𐑰

note: A city in South Carolina in the United States
en_GB: Myrtle Beach
target: ·𐑥𐑻𐑑𐑩𐑤 ·𐑚𐑰𐑗

note: A city in Texas in the United States
en_GB: Nacogdoches
target: ·𐑯𐑩𐑒𐑭𐑜𐑛𐑩𐑗𐑦𐑟

note: A city in Massachusetts in the United States
en_GB: Nantucket
target: ·𐑯𐑨𐑯𐑑𐑩𐑒𐑦𐑑

note: A city in California in the United States
en_GB: Napa
target: ·𐑯𐑨𐑐𐑩

note: A city in Illinois in the United States
en_GB: Naperville
target: ·𐑯𐑱𐑐𐑻𐑝𐑦𐑤

[ctx: City in Florida, United States]
note: A city in Florida in the United States
en_GB: Naples
target: ·𐑯𐑱𐑐𐑩𐑤𐑟

note: A city in New Hampshire in the United States
en_GB: Nashua
target: ·𐑯𐑨𐑖𐑵𐑩

note: A city in Tennessee in the United States
en_GB: Nashville
target: ·𐑯𐑨𐑖𐑝𐑦𐑤

note: A city in Mississippi in the United States
en_GB: Natchez
target: ·𐑯𐑨𐑗𐑧𐑟

note: A city in Louisiana in the United States
en_GB: Natchitoches
target: ·𐑯𐑨𐑒𐑩𐑑𐑪𐑖

note: A city in Nebraska in the United States
en_GB: Nebraska City
target: ·𐑯𐑩𐑚𐑮𐑨𐑕𐑒𐑩 ·𐑕𐑦𐑑𐑦

note: A city in California in the United States
en_GB: Needles
target: ·𐑯𐑰𐑛𐑤𐑟

note: A city in Massachusetts in the United States
en_GB: New Bedford
target: ·𐑯𐑿 ·𐑚𐑧𐑛𐑓𐑻𐑛

note: A city in North Carolina in the United States
en_GB: New Bern
target: ·𐑯𐑿 ·𐑚𐑻𐑯

note: A city in Pennsylvania in the United States
en_GB: New Castle
target: ·𐑯𐑿 ·𐑒𐑭𐑕𐑩𐑤

note: A city in Connecticut in the United States
en_GB: New Haven
target: ·𐑯𐑿 ·𐑣𐑱𐑝𐑩𐑯

note: A city in Louisiana in the United States
en_GB: New Iberia
target: ·𐑯𐑿 ·𐑲𐑚𐑦𐑮𐑰𐑩

note: A city in Louisiana in the United States
en_GB: New Orleans
target: ·𐑯𐑿 ·𐑪𐑮𐑤𐑰𐑩𐑯𐑟

note: A city in Ohio in the United States
en_GB: New Philadelphia
target: ·𐑯𐑿 ·𐑓𐑦𐑤𐑩𐑛𐑧𐑤𐑓𐑰𐑩

note: A city in Wisconsin in the United States
en_GB: New Richmond
target: ·𐑯𐑿 ·𐑮𐑦𐑗𐑥𐑩𐑯𐑛

note: A city in Florida in the United States
en_GB: New Smyrna Beach
target: ·𐑯𐑿 ·𐑕𐑥𐑻𐑯𐑩 ·𐑚𐑰𐑗

note: A city in Minnesota in the United States
en_GB: New Ulm
target: ·𐑯𐑿 ·𐑩𐑤𐑥

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: New York
target: ·𐑯𐑿 ·𐑘𐑹𐑒

[ctx: City in New Jersey, United States]
note: A city in New Jersey in the United States
en_GB: Newark
target: ·𐑯𐑵𐑻𐑒

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Newark
target: ·𐑯𐑵𐑻𐑒

note: A city in Michigan in the United States
en_GB: Newberry
target: ·𐑯𐑵𐑚𐑧𐑮𐑰

note: A city in New York in the United States
en_GB: Newburgh
target: ·𐑯𐑵𐑚𐑻𐑜

note: A city in California in the United States
en_GB: Newhall
target: ·𐑯𐑵𐑣𐑪𐑤

[ctx: City in Arkansas, United States]
note: A city in Arkansas in the United States
en_GB: Newport
target: ·𐑯𐑵𐑐𐑪𐑮𐑑

[ctx: City in Oregon, United States]
note: A city in Oregon in the United States
en_GB: Newport
target: ·𐑯𐑵𐑐𐑪𐑮𐑑

[ctx: City in Rhode Island, United States]
note: A city in Rhode Island in the United States
en_GB: Newport
target: ·𐑯𐑵𐑐𐑪𐑮𐑑

note: A city in Virginia in the United States
en_GB: Newport News
target: ·𐑯𐑵𐑐𐑪𐑮𐑑 ·𐑯𐑿𐑟

note: A city in New York in the United States
en_GB: Niagara Falls
target: ·𐑯𐑲𐑨𐑜𐑮𐑩 ·𐑓𐑷𐑤𐑟

note: A city in Arizona in the United States
en_GB: Nogales
target: ·𐑯𐑴𐑜𐑭𐑤𐑧𐑕

note: A city in Alaska in the United States
en_GB: Nome
target: ·𐑯𐑴𐑥

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Norfolk
target: ·𐑯𐑪𐑮𐑓𐑩𐑒

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Norfolk
target: ·𐑯𐑪𐑮𐑓𐑩𐑒

note: A city in Oklahoma in the United States
en_GB: Norman
target: ·𐑯𐑪𐑮𐑥𐑩𐑯

note: A city in Massachusetts in the United States
en_GB: North Adams
target: ·𐑯𐑹𐑔 ·𐑨𐑛𐑩𐑥𐑟

note: A city in Oregon in the United States
en_GB: North Bend
target: ·𐑯𐑹𐑔 ·𐑚𐑧𐑯𐑛

note: A city in Nevada in the United States
en_GB: North Las Vegas
target: ·𐑯𐑹𐑔 ·𐑤𐑭𐑕 ·𐑝𐑱𐑜𐑩𐑕

note: A city in South Carolina in the United States
en_GB: North Myrtle Beach
target: ·𐑯𐑹𐑔 ·𐑥𐑻𐑑𐑩𐑤 ·𐑚𐑰𐑗

note: A city in Nebraska in the United States
en_GB: North Platte
target: ·𐑯𐑹𐑔 ·𐑐𐑤𐑨𐑑

note: A city in North Carolina in the United States
en_GB: North Wilkesboro
target: ·𐑯𐑹𐑔 ·𐑢𐑦𐑤𐑒𐑕𐑚𐑻𐑴

note: A city in Alaska in the United States
en_GB: Northway
target: ·𐑯𐑪𐑮𐑔𐑢𐑱

note: A city in California in the United States
en_GB: Norwalk
target: ·𐑯𐑪𐑮𐑢𐑪𐑒

note: A city in Massachusetts in the United States
en_GB: Norwood
target: ·𐑯𐑪𐑮𐑢𐑫𐑛

note: A city in Nebraska in the United States
en_GB: O'Neill
target: ·𐑴'𐑯𐑰𐑤

note: A city in Washington in the United States
en_GB: Oak Harbor
target: ·𐑴𐑒 ·𐑣𐑸𐑚𐑼

note: A city in North Carolina in the United States
en_GB: Oak Island
target: ·𐑴𐑒 ·𐑲𐑤𐑩𐑯𐑛

note: A city in Tennessee in the United States
en_GB: Oak Ridge
target: ·𐑴𐑒 ·𐑮𐑦𐑡

note: A city in Louisiana in the United States
en_GB: Oakdale
target: ·𐑴𐑒𐑛𐑱𐑤

note: A city in California in the United States
en_GB: Oakland
target: ·𐑴𐑒𐑤𐑩𐑯𐑛

note: A city in Florida in the United States
en_GB: Ocala
target: ·𐑴𐑒𐑨𐑤𐑩

note: A city in Maryland in the United States
en_GB: Ocean City
target: ·𐑴𐑖𐑩𐑯 ·𐑕𐑦𐑑𐑦

note: A city in California in the United States
en_GB: Oceanside
target: ·𐑴𐑖𐑩𐑯𐑕𐑲𐑛

note: A city in Utah in the United States
en_GB: Ogden
target: ·𐑭𐑜𐑛𐑩𐑯

note: A city in Florida in the United States
en_GB: Okeechobee
target: ·𐑴𐑒𐑰𐑗𐑴𐑚𐑰

note: A city in Oklahoma in the United States
en_GB: Oklahoma City
target: ·𐑴𐑒𐑤𐑩𐑣𐑴𐑥𐑩 ·𐑕𐑦𐑑𐑦

note: A city in Kansas in the United States
en_GB: Olathe
target: ·𐑴𐑤𐑨𐑔𐑰

note: A city in Mississippi in the United States
en_GB: Olive Branch
target: ·𐑪𐑤𐑦𐑝 ·𐑚𐑮𐑭𐑯𐑗

note: A city in Minnesota in the United States
en_GB: Olivia
target: ·𐑴𐑤𐑦𐑝𐑰𐑩

note: A city in Illinois in the United States
en_GB: Olney
target: ·𐑴𐑤𐑯𐑰

note: A city in Washington in the United States
en_GB: Olympia
target: ·𐑴𐑤𐑦𐑥𐑐𐑰𐑩

note: A city in Nebraska in the United States
en_GB: Omaha
target: ·𐑴𐑥𐑩𐑣𐑭

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Ontario
target: ·𐑭𐑯𐑑𐑧𐑮𐑰𐑴

[ctx: City in Oregon, United States]
note: A city in Oregon in the United States
en_GB: Ontario
target: ·𐑭𐑯𐑑𐑧𐑮𐑰𐑴

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Orange
target: ·𐑹𐑦𐑯𐑡

[ctx: City in Massachusetts, United States]
note: A city in Massachusetts in the United States
en_GB: Orange
target: ·𐑹𐑦𐑯𐑡

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Orange
target: ·𐑹𐑦𐑯𐑡

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Orange
target: ·𐑹𐑦𐑯𐑡

note: A city in Iowa in the United States
en_GB: Orange City
target: ·𐑹𐑦𐑯𐑡 ·𐑕𐑦𐑑𐑦

note: A city in South Carolina in the United States
en_GB: Orangeburg
target: ·𐑪𐑮𐑩𐑯𐑡𐑚𐑻𐑜

note: A city in Nebraska in the United States
en_GB: Ord
target: ·𐑪𐑮𐑛

note: A city in Florida in the United States
en_GB: Orlando
target: ·𐑪𐑮𐑤𐑨𐑯𐑛𐑴

note: A city in Florida in the United States
en_GB: Ormond Beach
target: ·𐑪𐑮𐑥𐑩𐑯𐑛 ·𐑚𐑰𐑗

note: A city in Minnesota in the United States
en_GB: Orr
target: ·𐑪𐑮

note: A city in Wisconsin in the United States
en_GB: Osceola
target: ·𐑪𐑕𐑒𐑰𐑴𐑤𐑩

note: A city in Wisconsin in the United States
en_GB: Oshkosh
target: ·𐑪𐑖𐑒𐑪𐑖

note: A city in Kansas in the United States
en_GB: Overland Park
target: ·𐑴𐑝𐑼𐑤𐑨𐑯𐑛 ·𐑐𐑸𐑒

note: A city in Kentucky in the United States
en_GB: Owensboro
target: ·𐑴𐑩𐑯𐑟𐑚𐑻𐑴

note: A city in Michigan in the United States
en_GB: Owosso
target: ·𐑴𐑪𐑕𐑴

[ctx: City in Connecticut, United States]
note: A city in Connecticut in the United States
en_GB: Oxford
target: ·𐑪𐑒𐑕𐑓𐑼𐑛

[ctx: City in Mississippi, United States]
note: A city in Mississippi in the United States
en_GB: Oxford
target: ·𐑪𐑒𐑕𐑓𐑼𐑛

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Oxford
target: ·𐑪𐑒𐑕𐑓𐑼𐑛

note: A city in California in the United States
en_GB: Oxnard
target: ·𐑭𐑒𐑕𐑯𐑻𐑛

note: A city in Alabama in the United States
en_GB: Ozark
target: ·𐑴𐑟𐑭𐑮𐑒

note: A city in Kentucky in the United States
en_GB: Paducah
target: ·𐑐𐑩𐑛𐑵𐑒𐑩

note: A city in Texas in the United States
en_GB: Palacios
target: ·𐑐𐑭𐑤𐑭𐑕𐑰𐑴𐑟

note: A city in Texas in the United States
en_GB: Palestine
target: ·𐑐𐑨𐑤𐑩𐑕𐑑𐑲𐑯

note: A city in California in the United States
en_GB: Palm Springs
target: ·𐑐𐑭𐑥 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in California in the United States
en_GB: Palmdale
target: ·𐑐𐑭𐑥𐑛𐑱𐑤

note: A city in Alaska in the United States
en_GB: Palmer
target: ·𐑐𐑭𐑥𐑻

note: A city in California in the United States
en_GB: Palo Alto
target: ·𐑐𐑨𐑤𐑴 ·𐑨𐑤𐑑𐑴

note: A city in Florida in the United States
en_GB: Panama City
target: ·𐑐𐑨𐑯𐑩𐑥𐑭 ·𐑕𐑦𐑑𐑦

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Paris
target: ·𐑐𐑨𐑮𐑦𐑕

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Paris
target: ·𐑐𐑨𐑮𐑦𐑕

note: A city in Minnesota in the United States
en_GB: Park Rapids
target: ·𐑐𐑸𐑒 ·𐑮𐑨𐑐𐑦𐑛𐑟

note: A city in West Virginia in the United States
en_GB: Parkersburg
target: ·𐑐𐑭𐑮𐑒𐑻𐑟𐑚𐑻𐑜

note: A city in Kansas in the United States
en_GB: Parsons
target: ·𐑐𐑭𐑮𐑕𐑩𐑯𐑟

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Pasadena
target: ·𐑐𐑨𐑕𐑩𐑛𐑰𐑯𐑻

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Pasadena
target: ·𐑐𐑨𐑕𐑩𐑛𐑰𐑯𐑻

note: A city in Mississippi in the United States
en_GB: Pascagoula
target: ·𐑐𐑨𐑕𐑒𐑩𐑜𐑵𐑤𐑩

note: A city in Washington in the United States
en_GB: Pasco
target: ·𐑐𐑭𐑕𐑒𐑴

note: A city in California in the United States
en_GB: Paso Robles
target: ·𐑐𐑨𐑕𐑴 ·𐑮𐑴𐑚𐑩𐑤𐑟

note: A city in New Jersey in the United States
en_GB: Paterson
target: ·𐑐𐑨𐑑𐑻𐑕𐑩𐑯

note: A city in Louisiana in the United States
en_GB: Patterson
target: ·𐑐𐑨𐑑𐑻𐑕𐑩𐑯

note: A city in Maryland in the United States
en_GB: Patuxent
target: ·𐑐𐑩𐑑𐑩𐑒𐑕𐑩𐑯𐑑

note: A city in Oklahoma in the United States
en_GB: Pauls Valley
target: ·𐑐𐑪𐑤𐑟 ·𐑝𐑨𐑤𐑰

note: A city in Rhode Island in the United States
en_GB: Pawtucket
target: ·𐑐𐑪𐑑𐑩𐑒𐑦𐑑

note: A city in Alaska in the United States
en_GB: Paxson
target: ·𐑐𐑨𐑒𐑕𐑩𐑯

note: A city in Iowa in the United States
en_GB: Pella
target: ·𐑐𐑧𐑤𐑩

note: A city in Michigan in the United States
en_GB: Pellston
target: ·𐑐𐑧𐑤𐑕𐑑𐑩𐑯

note: A city in Florida in the United States
en_GB: Pembroke Pines
target: ·𐑐𐑧𐑥𐑚𐑮𐑴𐑒 ·𐑐𐑲𐑯𐑟

note: A city in Oregon in the United States
en_GB: Pendleton
target: ·𐑐𐑧𐑯𐑛𐑩𐑤𐑑𐑩𐑯

note: A city in New York in the United States
en_GB: Penn Yan
target: ·𐑐𐑧𐑯 ·𐑘𐑨𐑯

note: A city in Florida in the United States
en_GB: Pensacola
target: ·𐑐𐑧𐑯𐑕𐑩𐑒𐑴𐑤𐑩

[ctx: City in Arizona, United States]
note: A city in Arizona in the United States
en_GB: Peoria
target: ·𐑐𐑰𐑪𐑮𐑰𐑩

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Peoria
target: ·𐑐𐑰𐑪𐑮𐑰𐑩

note: A city in Florida in the United States
en_GB: Perry
target: ·𐑐𐑧𐑮𐑦

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Peru
target: ·𐑐𐑻𐑵

[ctx: City in Indiana, United States]
note: A city in Indiana in the United States
en_GB: Peru
target: ·𐑐𐑻𐑵

[ctx: City in Alaska, United States]
note: A city in Alaska in the United States
en_GB: Petersburg
target: ·𐑐𐑰𐑑𐑻𐑟𐑚𐑻𐑜

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Petersburg
target: ·𐑐𐑰𐑑𐑻𐑟𐑚𐑻𐑜

[ctx: City in West Virginia, United States]
note: A city in West Virginia in the United States
en_GB: Petersburg
target: ·𐑐𐑰𐑑𐑻𐑟𐑚𐑻𐑜

note: A city in Pennsylvania in the United States
en_GB: Philadelphia
target: ·𐑓𐑦𐑤𐑩𐑛𐑧𐑤𐑓𐑰𐑩

note: A city in South Dakota in the United States
en_GB: Philip
target: ·𐑓𐑦𐑤𐑦𐑐

note: A city in Wisconsin in the United States
en_GB: Phillips
target: ·𐑓𐑦𐑤𐑦𐑐𐑕

note: A city in South Dakota in the United States
en_GB: Pierre
target: ·𐑐𐑰𐑧𐑮

note: A city in Arkansas in the United States
en_GB: Pine Bluff
target: ·𐑐𐑲𐑯 ·𐑚𐑤𐑳𐑓

note: A city in South Dakota in the United States
en_GB: Pine Ridge
target: ·𐑐𐑲𐑯 ·𐑮𐑦𐑡

note: A city in Minnesota in the United States
en_GB: Pine River
target: ·𐑐𐑲𐑯 ·𐑮𐑦𐑝𐑼

note: A city in Texas in the United States
en_GB: Pine Springs
target: ·𐑐𐑲𐑯 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in Pennsylvania in the United States
en_GB: Pittsburgh
target: ·𐑐𐑦𐑑𐑕𐑚𐑻𐑜

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Pittsfield
target: ·𐑐𐑦𐑑𐑕𐑓𐑰𐑤𐑛

[ctx: City in Massachusetts, United States]
note: A city in Massachusetts in the United States
en_GB: Pittsfield
target: ·𐑐𐑦𐑑𐑕𐑓𐑰𐑤𐑛

note: A city in Oregon in the United States
en_GB: Placer
target: ·𐑐𐑤𐑨𐑕𐑻

note: A city in Texas in the United States
en_GB: Plainview
target: ·𐑐𐑤𐑱𐑯𐑝𐑘𐑵

note: A city in Texas in the United States
en_GB: Plano
target: ·𐑐𐑤𐑱𐑯𐑴

note: A city in New York in the United States
en_GB: Plattsburgh
target: ·𐑐𐑤𐑨𐑑𐑕𐑚𐑻𐑜

[ctx: City in Massachusetts, United States]
note: A city in Massachusetts in the United States
en_GB: Plymouth
target: ·𐑐𐑤𐑦𐑥𐑩𐑔

[ctx: City in New Hampshire, United States]
note: A city in New Hampshire in the United States
en_GB: Plymouth
target: ·𐑐𐑤𐑦𐑥𐑩𐑔

note: A city in Idaho in the United States
en_GB: Pocatello
target: ·𐑐𐑴𐑒𐑩𐑑𐑧𐑤𐑴

note: A city in Alaska in the United States
en_GB: Point Hope
target: ·𐑐𐑶𐑯𐑑 ·𐑣𐑴𐑐

note: A city in Alaska in the United States
en_GB: Point Lay
target: ·𐑐𐑶𐑯𐑑 ·𐑤𐑱

note: A city in West Virginia in the United States
en_GB: Point Pleasant
target: ·𐑐𐑶𐑯𐑑 ·𐑐𐑤𐑧𐑟𐑩𐑯𐑑

note: A city in California in the United States
en_GB: Pomona
target: ·𐑐𐑴𐑥𐑴𐑯𐑩

note: A city in Florida in the United States
en_GB: Pompano Beach
target: ·𐑐𐑭𐑥𐑐𐑩𐑯𐑴 ·𐑚𐑰𐑗

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Pontiac
target: ·𐑐𐑭𐑯𐑑𐑰𐑨𐑒

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Pontiac
target: ·𐑐𐑭𐑯𐑑𐑰𐑨𐑒

note: A city in Missouri in the United States
en_GB: Poplar Bluff
target: ·𐑐𐑭𐑐𐑤𐑻 ·𐑚𐑤𐑳𐑓

note: A city in Alaska in the United States
en_GB: Port Alexander
target: ·𐑐𐑹𐑑 ·𐑩𐑤𐑩𐑒𐑟𐑭𐑯𐑛𐑼

note: A city in Washington in the United States
en_GB: Port Angeles
target: ·𐑐𐑹𐑑 ·𐑨𐑯𐑡𐑩𐑤𐑦𐑕

note: A city in Texas in the United States
en_GB: Port Aransas
target: ·𐑐𐑹𐑑 ·𐑻𐑨𐑯𐑕𐑩𐑕

note: A city in Alaska in the United States
en_GB: Port Heiden
target: ·𐑐𐑹𐑑 ·𐑣𐑲𐑛𐑩𐑯

note: A city in Michigan in the United States
en_GB: Port Hope
target: ·𐑐𐑹𐑑 ·𐑣𐑴𐑐

note: A city in Texas in the United States
en_GB: Port Isabel
target: ·𐑐𐑹𐑑 ·𐑦𐑟𐑩𐑚𐑧𐑤

[ctx: City in Maine, United States]
note: A city in Maine in the United States
en_GB: Portland
target: ·𐑐𐑪𐑮𐑑𐑤𐑩𐑯𐑛

[ctx: City in Oregon, United States]
note: A city in Oregon in the United States
en_GB: Portland
target: ·𐑐𐑪𐑮𐑑𐑤𐑩𐑯𐑛

[ctx: City in New Hampshire, United States]
note: A city in New Hampshire in the United States
en_GB: Portsmouth
target: ·𐑐𐑪𐑮𐑑𐑕𐑥𐑩𐑔

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Portsmouth
target: ·𐑐𐑪𐑮𐑑𐑕𐑥𐑩𐑔

note: A city in New York in the United States
en_GB: Poughkeepsie
target: ·𐑐𐑩𐑒𐑦𐑐𐑕𐑰

note: A city in Wisconsin in the United States
en_GB: Prairie du Chien
target: ·𐑐𐑮𐑧𐑮𐑰 ·𐑛𐑵 ·𐑗𐑧𐑯

note: A city in Kansas in the United States
en_GB: Pratt
target: ·𐑐𐑮𐑨𐑑

note: A city in Arizona in the United States
en_GB: Prescott
target: ·𐑐𐑮𐑧𐑕𐑒𐑭𐑑

note: A city in Minnesota in the United States
en_GB: Preston
target: ·𐑐𐑮𐑧𐑕𐑑𐑩𐑯

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Princeton
target: ·𐑐𐑮𐑦𐑯𐑕𐑑𐑩𐑯

note: A city in Rhode Island in the United States
en_GB: Providence
target: ·𐑐𐑮𐑪𐑝𐑦𐑛𐑩𐑯𐑕

note: A city in Massachusetts in the United States
en_GB: Provincetown
target: ·𐑐𐑮𐑭𐑝𐑩𐑯𐑕𐑑𐑶𐑯

note: A city in Utah in the United States
en_GB: Provo
target: ·𐑐𐑮𐑴𐑝𐑴

note: A city in Colorado in the United States
en_GB: Pueblo
target: ·𐑐𐑢𐑧𐑚𐑤𐑴

note: A city in Florida in the United States
en_GB: Punta Gorda
target: ·𐑐𐑫𐑯𐑑𐑻 ·𐑜𐑪𐑮𐑛𐑩

note: A city in Virginia in the United States
en_GB: Quantico
target: ·𐑒𐑢𐑭𐑯𐑑𐑦𐑒𐑴

note: A city in Illinois in the United States
en_GB: Quincy
target: ·𐑒𐑢𐑦𐑯𐑕𐑰

note: A city in Wisconsin in the United States
en_GB: Racine
target: ·𐑮𐑩𐑕𐑰𐑯

note: A city in North Carolina in the United States
en_GB: Raleigh
target: ·𐑮𐑪𐑤𐑰

note: A city in California in the United States
en_GB: Ramona
target: ·𐑮𐑩𐑥𐑴𐑯𐑩

note: A city in Illinois in the United States
en_GB: Rantoul
target: ·𐑮𐑨𐑯𐑑𐑵𐑤

note: A city in South Dakota in the United States
en_GB: Rapid City
target: ·𐑮𐑨𐑐𐑦𐑛 ·𐑕𐑦𐑑𐑦

note: A city in New Mexico in the United States
en_GB: Raton
target: ·𐑮𐑩𐑑𐑴𐑯

note: A city in Wyoming in the United States
en_GB: Rawlins
target: ·𐑮𐑪𐑤𐑦𐑯𐑟

note: A city in California in the United States
en_GB: Red Bluff
target: ·𐑮𐑧𐑛 ·𐑚𐑤𐑳𐑓

note: A city in Iowa in the United States
en_GB: Red Oak
target: ·𐑮𐑧𐑛 ·𐑴𐑒

note: A city in Minnesota in the United States
en_GB: Red Wing
target: ·𐑮𐑧𐑛 ·𐑢𐑦𐑙

note: A city in California in the United States
en_GB: Redding
target: ·𐑮𐑧𐑛𐑦𐑙

note: A city in Oregon in the United States
en_GB: Redmond
target: ·𐑮𐑧𐑛𐑥𐑩𐑯𐑛

note: A city in Minnesota in the United States
en_GB: Redwood Falls
target: ·𐑮𐑧𐑛𐑢𐑫𐑛 ·𐑓𐑷𐑤𐑟

note: A city in Nevada in the United States
en_GB: Reno
target: ·𐑮𐑰𐑯𐑴

note: A city in Washington in the United States
en_GB: Renton
target: ·𐑮𐑧𐑯𐑑𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Rice Lake
target: ·𐑮𐑲𐑕 ·𐑤𐑱𐑒

[ctx: City in Virginia, United States]
note: A city in Virginia in the United States
en_GB: Richmond
target: ·𐑮𐑦𐑗𐑥𐑩𐑯𐑛

note: A city in Colorado in the United States
en_GB: Rifle
target: ·𐑮𐑲𐑓𐑩𐑤

note: A city in California in the United States
en_GB: Riverside
target: ·𐑮𐑦𐑝𐑻𐑕𐑲𐑛

note: A city in Virginia in the United States
en_GB: Roanoke
target: ·𐑮𐑴𐑩𐑯𐑴𐑒

note: A city in North Carolina in the United States
en_GB: Roanoke Rapids
target: ·𐑮𐑴𐑩𐑯𐑴𐑒 ·𐑮𐑨𐑐𐑦𐑛𐑟

note: A city in Missouri in the United States
en_GB: Robertson
target: ·𐑮𐑭𐑚𐑻𐑑𐑕𐑩𐑯

note: A city in Illinois in the United States
en_GB: Robinson
target: ·𐑮𐑭𐑚𐑩𐑯𐑕𐑩𐑯

note: A city in Illinois in the United States
en_GB: Rochelle
target: ·𐑮𐑴𐑖𐑧𐑤

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Rochester
target: ·𐑮𐑭𐑗𐑧𐑕𐑑𐑻

[ctx: City in New Hampshire, United States]
note: A city in New Hampshire in the United States
en_GB: Rochester
target: ·𐑮𐑭𐑗𐑧𐑕𐑑𐑻

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Rochester
target: ·𐑮𐑭𐑗𐑧𐑕𐑑𐑻

note: A city in South Carolina in the United States
en_GB: Rock Hill
target: ·𐑮𐑪𐑒 ·𐑣𐑦𐑤

note: A city in Wyoming in the United States
en_GB: Rock Springs
target: ·𐑮𐑪𐑒 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in Illinois in the United States
en_GB: Rockford
target: ·𐑮𐑭𐑒𐑓𐑻𐑛

note: A city in Maine in the United States
en_GB: Rockland
target: ·𐑮𐑭𐑒𐑤𐑩𐑯𐑛

note: A city in Texas in the United States
en_GB: Rockport
target: ·𐑮𐑭𐑒𐑐𐑪𐑮𐑑

note: A city in North Carolina in the United States
en_GB: Rocky Mount
target: ·𐑮𐑪𐑒𐑰 ·𐑥𐑬𐑯𐑑

note: A city in North Carolina in the United States
en_GB: Roe
target: ·𐑮𐑴

note: A city in Arkansas in the United States
en_GB: Rogers
target: ·𐑮𐑭𐑡𐑻𐑟

note: A city in Michigan in the United States
en_GB: Rogers City
target: ·𐑮𐑭𐑡𐑻𐑟 ·𐑕𐑦𐑑𐑦

[ctx: City in Georgia, United States]
note: A city in Georgia in the United States
en_GB: Rome
target: ·𐑮𐑴𐑥

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Rome
target: ·𐑮𐑴𐑥

[ctx: City in Oregon, United States]
note: A city in Oregon in the United States
en_GB: Rome
target: ·𐑮𐑴𐑥

note: A city in New Mexico in the United States
en_GB: Roswell
target: ·𐑮𐑭𐑕𐑢𐑧𐑤

note: A city in Minnesota in the United States
en_GB: Rush City
target: ·𐑮𐑳𐑖 ·𐑕𐑦𐑑𐑦

note: A city in Kansas in the United States
en_GB: Russell
target: ·𐑮𐑩𐑕𐑩𐑤

note: A city in Arkansas in the United States
en_GB: Russellville
target: ·𐑮𐑩𐑕𐑩𐑤𐑝𐑦𐑤

note: A city in Louisiana in the United States
en_GB: Ruston
target: ·𐑮𐑩𐑕𐑑𐑩𐑯

note: A city in Vermont in the United States
en_GB: Rutland
target: ·𐑮𐑩𐑑𐑤𐑩𐑯𐑛

note: A city in California in the United States
en_GB: Sacramento
target: ·𐑕𐑨𐑒𐑮𐑩𐑥𐑧𐑯𐑑𐑴

note: A city in Arizona in the United States
en_GB: Safford
target: ·𐑕𐑨𐑓𐑻𐑛

note: A city in Michigan in the United States
en_GB: Saginaw
target: ·𐑕𐑨𐑜𐑦𐑯𐑪

note: A city in Minnesota in the United States
en_GB: Saint Cloud
target: ·𐑕𐑱𐑯𐑑 ·𐑒𐑤𐑬𐑛

[ctx: City in Alaska, United States]
note: A city in Alaska in the United States
en_GB: Saint George
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑹𐑡

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Saint James
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑱𐑥𐑟

[ctx: City in Minnesota, United States]
note: A city in Minnesota in the United States
en_GB: Saint James
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑱𐑥𐑟

note: A city in Arizona in the United States
en_GB: Saint Johns
target: ·𐑕𐑱𐑯𐑑 ·𐑡𐑭𐑯𐑟

note: A city in Alaska in the United States
en_GB: Saint Paul
target: ·𐑕𐑱𐑯𐑑 ·𐑐𐑷𐑤

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Salem
target: ·𐑕𐑱𐑤𐑩𐑥

[ctx: City in Oregon, United States]
note: A city in Oregon in the United States
en_GB: Salem
target: ·𐑕𐑱𐑤𐑩𐑥

note: A city in Kansas in the United States
en_GB: Salina
target: ·𐑕𐑩𐑤𐑰𐑯𐑩

note: A city in California in the United States
en_GB: Salinas
target: ·𐑕𐑩𐑤𐑰𐑯𐑩𐑕

[ctx: City in Maryland, United States]
note: A city in Maryland in the United States
en_GB: Salisbury
target: ·𐑕𐑪𐑤𐑟𐑚𐑼𐑦

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Salisbury
target: ·𐑕𐑪𐑤𐑟𐑚𐑼𐑦

note: A city in Idaho in the United States
en_GB: Salmon
target: ·𐑕𐑨𐑥𐑩𐑯

note: A city in Utah in the United States
en_GB: Salt Lake City
target: ·𐑕𐑪𐑤𐑑 ·𐑤𐑱𐑒 ·𐑕𐑦𐑑𐑦

note: A city in Texas in the United States
en_GB: San Angelo
target: ·𐑕𐑨𐑯 ·𐑨𐑯𐑡𐑩𐑤𐑴

note: A city in Texas in the United States
en_GB: San Antonio
target: ·𐑕𐑨𐑯 ·𐑨𐑯𐑑𐑴𐑯𐑰𐑴

note: A city in California in the United States
en_GB: San Bernardino
target: ·𐑕𐑨𐑯 ·𐑚𐑻𐑯𐑩𐑛𐑰𐑯𐑴

note: A city in California in the United States
en_GB: San Carlos
target: ·𐑕𐑨𐑯 ·𐑒𐑭𐑮𐑤𐑴𐑕

note: A city in California in the United States
en_GB: San Diego
target: ·𐑕𐑨𐑯 ·𐑛𐑰𐑱𐑜𐑴

note: A city in California in the United States
en_GB: San Francisco
target: ·𐑕𐑨𐑯 ·𐑓𐑮𐑨𐑯𐑕𐑦𐑕𐑒𐑴

note: A city in California in the United States
en_GB: San Jose
target: ·𐑕𐑨𐑯 ·𐑣𐑴𐑟𐑱

note: A city in California in the United States
en_GB: San Luis Obispo
target: ·𐑕𐑨𐑯 ·𐑤𐑵𐑰𐑕 ·𐑴𐑚𐑦𐑕𐑐𐑴

note: A city in Texas in the United States
en_GB: San Marcos
target: ·𐑕𐑨𐑯 ·𐑥𐑭𐑮𐑒𐑴𐑕

note: A city in Alaska in the United States
en_GB: Sand Point
target: ·𐑕𐑭𐑯𐑛 ·𐑐𐑶𐑯𐑑

note: A city in California in the United States
en_GB: Sandberg
target: ·𐑕𐑨𐑯𐑛𐑚𐑻𐑜

note: A city in Idaho in the United States
en_GB: Sandpoint
target: ·𐑕𐑨𐑯𐑛𐑐𐑬𐑯𐑑

note: A city in Massachusetts in the United States
en_GB: Sandwich
target: ·𐑕𐑨𐑯𐑛𐑢𐑦𐑗

[ctx: City in Maine, United States]
note: A city in Maine in the United States
en_GB: Sanford
target: ·𐑕𐑨𐑯𐑓𐑻𐑛

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Sanford
target: ·𐑕𐑨𐑯𐑓𐑻𐑛

note: A city in California in the United States
en_GB: Santa Ana
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑭𐑯𐑩

note: A city in California in the United States
en_GB: Santa Barbara
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑚𐑸𐑚𐑼𐑩

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Santa Clara
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑒𐑤𐑨𐑮𐑩

[ctx: City in Utah, United States]
note: A city in Utah in the United States
en_GB: Santa Clara
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑒𐑤𐑨𐑮𐑩

note: A city in New Mexico in the United States
en_GB: Santa Fe
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑓𐑱

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Santa Maria
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑥𐑻𐑰𐑩

note: A city in California in the United States
en_GB: Santa Monica
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑥𐑭𐑯𐑦𐑒𐑩

note: A city in California in the United States
en_GB: Santa Rosa
target: ·𐑕𐑨𐑯𐑑𐑩 ·𐑮𐑴𐑟𐑩

note: A city in Florida in the United States
en_GB: Sarasota
target: ·𐑕𐑧𐑮𐑩𐑕𐑴𐑑𐑩

note: A city in Georgia in the United States
en_GB: Savannah
target: ·𐑕𐑩𐑝𐑨𐑯𐑩

note: A city in Alaska in the United States
en_GB: Scammon Bay
target: ·𐑕𐑒𐑨𐑥𐑩𐑯 ·𐑚𐑱

note: A city in Nebraska in the United States
en_GB: Scottsbluff
target: ·𐑕𐑒𐑭𐑑𐑕𐑚𐑤𐑩𐑓

note: A city in Arizona in the United States
en_GB: Scottsdale
target: ·𐑕𐑒𐑭𐑑𐑕𐑛𐑱𐑤

note: A city in Arkansas in the United States
en_GB: Searcy
target: ·𐑕𐑻𐑕𐑰

note: A city in Washington in the United States
en_GB: Seattle
target: ·𐑕𐑰𐑨𐑑𐑩𐑤

note: A city in Missouri in the United States
en_GB: Sedalia
target: ·𐑕𐑩𐑛𐑱𐑤𐑘𐑩

[ctx: City in Oklahoma, United States]
note: A city in Oklahoma in the United States
en_GB: Seminole
target: ·𐑕𐑧𐑥𐑦𐑯𐑴𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Seminole
target: ·𐑕𐑧𐑥𐑦𐑯𐑴𐑤

note: A city in Alaska in the United States
en_GB: Seward
target: ·𐑕𐑵𐑻𐑛

note: A city in Oklahoma in the United States
en_GB: Shawnee
target: ·𐑖𐑪𐑯𐑰

note: A city in Wisconsin in the United States
en_GB: Sheboygan
target: ·𐑖𐑩𐑚𐑬𐑜𐑩𐑯

note: A city in North Carolina in the United States
en_GB: Shelby
target: ·𐑖𐑧𐑤𐑚𐑰

note: A city in Indiana in the United States
en_GB: Shelbyville
target: ·𐑖𐑧𐑤𐑚𐑰𐑝𐑦𐑤

note: A city in Iowa in the United States
en_GB: Sheldon
target: ·𐑖𐑧𐑤𐑛𐑩𐑯

note: A city in Washington in the United States
en_GB: Shelton
target: ·𐑖𐑧𐑤𐑑𐑩𐑯

note: A city in Iowa in the United States
en_GB: Shenandoah
target: ·𐑖𐑧𐑯𐑩𐑯𐑛𐑴𐑩

note: A city in Wyoming in the United States
en_GB: Sheridan
target: ·𐑖𐑧𐑮𐑦𐑛𐑩𐑯

note: A city in Texas in the United States
en_GB: Sherman
target: ·𐑖𐑻𐑥𐑩𐑯

note: A city in New York in the United States
en_GB: Shirley
target: ·𐑖𐑻𐑤𐑰

note: A city in Arizona in the United States
en_GB: Show Low
target: ·𐑖𐑴 ·𐑤𐑴

note: A city in Louisiana in the United States
en_GB: Shreveport
target: ·𐑖𐑮𐑰𐑝𐑐𐑪𐑮𐑑

[ctx: City in Montana, United States]
note: A city in Montana in the United States
en_GB: Sidney
target: ·𐑕𐑦𐑛𐑯𐑰

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: Sidney
target: ·𐑕𐑦𐑛𐑯𐑰

note: A city in Arizona in the United States
en_GB: Sierra Vista
target: ·𐑕𐑰𐑧𐑮𐑩 ·𐑝𐑦𐑕𐑑𐑩

note: A city in Minnesota in the United States
en_GB: Silver Bay
target: ·𐑕𐑦𐑤𐑝𐑻 ·𐑚𐑱

note: A city in New Mexico in the United States
en_GB: Silver City
target: ·𐑕𐑦𐑤𐑝𐑻 ·𐑕𐑦𐑑𐑦

note: A city in California in the United States
en_GB: Simi Valley
target: ·𐑕𐑰𐑥𐑰 ·𐑝𐑨𐑤𐑰

note: A city in Iowa in the United States
en_GB: Sioux City
target: ·𐑕𐑵 ·𐑕𐑦𐑑𐑦

note: A city in South Dakota in the United States
en_GB: Sioux Falls
target: ·𐑕𐑵 ·𐑓𐑷𐑤𐑟

note: A city in Alaska in the United States
en_GB: Sitka
target: ·𐑕𐑦𐑑𐑒𐑩

note: A city in Minnesota in the United States
en_GB: Slayton
target: ·𐑕𐑤𐑱𐑑𐑩𐑯

note: A city in North Carolina in the United States
en_GB: Smithfield
target: ·𐑕𐑥𐑦𐑔𐑓𐑰𐑤𐑛

note: A city in Tennessee in the United States
en_GB: Smyrna
target: ·𐑕𐑥𐑻𐑯𐑩

note: A city in Texas in the United States
en_GB: Snyder
target: ·𐑕𐑯𐑲𐑛𐑻

note: A city in Idaho in the United States
en_GB: Soda Springs
target: ·𐑕𐑴𐑛𐑩 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in New Jersey in the United States
en_GB: Somerville
target: ·𐑕𐑳𐑥𐑼𐑝𐑦𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Sonora
target: ·𐑕𐑩𐑯𐑪𐑮𐑩

note: A city in Indiana in the United States
en_GB: South Bend
target: ·𐑕𐑬𐑔 ·𐑚𐑧𐑯𐑛

note: A city in Michigan in the United States
en_GB: South Haven
target: ·𐑕𐑬𐑔 ·𐑣𐑱𐑝𐑩𐑯

note: A city in Virginia in the United States
en_GB: South Hill
target: ·𐑕𐑬𐑔 ·𐑣𐑦𐑤

note: A city in California in the United States
en_GB: South Lake Tahoe
target: ·𐑕𐑬𐑔 ·𐑤𐑱𐑒 ·𐑑𐑨𐑣𐑴

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Sparta
target: ·𐑕𐑐𐑭𐑮𐑑𐑩

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Sparta
target: ·𐑕𐑐𐑭𐑮𐑑𐑩

note: A city in Iowa in the United States
en_GB: Spencer
target: ·𐑕𐑐𐑧𐑯𐑕𐑻

note: A city in Texas in the United States
en_GB: Spofford
target: ·𐑕𐑐𐑭𐑓𐑻𐑛

note: A city in Washington in the United States
en_GB: Spokane
target: ·𐑕𐑐𐑴𐑒𐑨𐑯

note: A city in Arkansas in the United States
en_GB: Springdale
target: ·𐑕𐑐𐑮𐑦𐑙𐑛𐑱𐑤

[ctx: City in Colorado, United States]
note: A city in Colorado in the United States
en_GB: Springfield
target: ·𐑕𐑐𐑮𐑦𐑙𐑓𐑰𐑤𐑛

[ctx: City in Florida, United States]
note: A city in Florida in the United States
en_GB: Springfield
target: ·𐑕𐑐𐑮𐑦𐑙𐑓𐑰𐑤𐑛

[ctx: City in Illinois, United States]
note: A city in Illinois in the United States
en_GB: Springfield
target: ·𐑕𐑐𐑮𐑦𐑙𐑓𐑰𐑤𐑛

[ctx: City in Massachusetts, United States]
note: A city in Massachusetts in the United States
en_GB: Springfield
target: ·𐑕𐑐𐑮𐑦𐑙𐑓𐑰𐑤𐑛

[ctx: City in Missouri, United States]
note: A city in Missouri in the United States
en_GB: Springfield
target: ·𐑕𐑐𐑮𐑦𐑙𐑓𐑰𐑤𐑛

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Springfield
target: ·𐑕𐑐𐑮𐑦𐑙𐑓𐑰𐑤𐑛

[ctx: City in Vermont, United States]
note: A city in Vermont in the United States
en_GB: Springfield
target: ·𐑕𐑐𐑮𐑦𐑙𐑓𐑰𐑤𐑛

note: A city in Virginia in the United States
en_GB: Stafford
target: ·𐑕𐑑𐑨𐑓𐑻𐑛

note: A city in Connecticut in the United States
en_GB: Stamford
target: ·𐑕𐑑𐑨𐑥𐑓𐑻𐑛

note: A city in Washington in the United States
en_GB: Stampede
target: ·𐑕𐑑𐑨𐑥𐑐𐑰𐑛

[ctx: City in Idaho, United States]
note: A city in Idaho in the United States
en_GB: Stanley
target: ·𐑕𐑑𐑨𐑯𐑤𐑰

note: A city in Minnesota in the United States
en_GB: Stanton
target: ·𐑕𐑑𐑨𐑯𐑑𐑩𐑯

note: A city in Minnesota in the United States
en_GB: Staples
target: ·𐑕𐑑𐑱𐑐𐑩𐑤𐑟

note: A city in Pennsylvania in the United States
en_GB: State College
target: ·𐑕𐑑𐑱𐑑 ·𐑒𐑪𐑤𐑦𐑡

note: A city in Virginia in the United States
en_GB: Staunton
target: ·𐑕𐑑𐑪𐑯𐑑𐑩𐑯

note: A city in Colorado in the United States
en_GB: Steamboat Springs
target: ·𐑕𐑑𐑰𐑥𐑚𐑴𐑑 ·𐑕𐑐𐑮𐑦𐑙𐑟

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Stephenville
target: ·𐑕𐑑𐑰𐑝𐑦𐑯𐑝𐑦𐑤

note: A city in Illinois in the United States
en_GB: Sterling
target: ·𐑕𐑑𐑻𐑤𐑦𐑙

note: A city in Michigan in the United States
en_GB: Sterling Heights
target: ·𐑕𐑑𐑻𐑤𐑦𐑙 ·𐑣𐑲𐑑𐑕

note: A city in Wisconsin in the United States
en_GB: Stevens Point
target: ·𐑕𐑑𐑰𐑝𐑩𐑯𐑟 ·𐑐𐑶𐑯𐑑

note: A city in Oklahoma in the United States
en_GB: Stillwater
target: ·𐑕𐑑𐑦𐑤𐑢𐑪𐑑𐑻

[ctx: City in California, United States]
note: A city in California in the United States
en_GB: Stockton
target: ·𐑕𐑑𐑭𐑒𐑑𐑩𐑯

note: A city in Iowa in the United States
en_GB: Storm Lake
target: ·𐑕𐑑𐑹𐑥 ·𐑤𐑱𐑒

note: A city in Florida in the United States
en_GB: Stuart
target: ·𐑕𐑑𐑵𐑻𐑑

note: A city in Wisconsin in the United States
en_GB: Sturgeon Bay
target: ·𐑕𐑑𐑻𐑡𐑩𐑯 ·𐑚𐑱

note: A city in Michigan in the United States
en_GB: Sturgis
target: ·𐑕𐑑𐑻𐑡𐑦𐑕

[ctx: City in Arkansas, United States]
note: A city in Arkansas in the United States
en_GB: Stuttgart
target: ·𐑕𐑑𐑩𐑑𐑜𐑻𐑑

note: A city in Virginia in the United States
en_GB: Suffolk
target: ·𐑕𐑩𐑓𐑩𐑒

note: A city in Texas in the United States
en_GB: Sulphur Springs
target: ·𐑕𐑩𐑤𐑓𐑻 ·𐑕𐑐𐑮𐑦𐑙𐑟

note: A city in California in the United States
en_GB: Sunnyvale
target: ·𐑕𐑩𐑯𐑰𐑝𐑱𐑤

note: A city in Wisconsin in the United States
en_GB: Superior
target: ·𐑕𐑫𐑐𐑽𐑦𐑼

note: A city in New Jersey in the United States
en_GB: Sussex
target: ·𐑕𐑩𐑕𐑦𐑒𐑕

[ctx: City in Alaska, United States]
note: A city in Alaska in the United States
en_GB: Sutton
target: ·𐑕𐑩𐑑𐑩𐑯

[ctx: City in West Virginia, United States]
note: A city in West Virginia in the United States
en_GB: Sutton
target: ·𐑕𐑩𐑑𐑩𐑯

note: A city in Texas in the United States
en_GB: Sweetwater
target: ·𐑕𐑢𐑰𐑑𐑢𐑭𐑑𐑻

note: A city in Georgia in the United States
en_GB: Sylvania
target: ·𐑕𐑦𐑤𐑝𐑱𐑯𐑰𐑩

note: A city in New York in the United States
en_GB: Syracuse
target: ·𐑕𐑦𐑮𐑩𐑒𐑘𐑵𐑟

note: A city in Washington in the United States
en_GB: Tacoma
target: ·𐑑𐑩𐑒𐑴𐑥𐑩

note: A city in Florida in the United States
en_GB: Tallahassee
target: ·𐑑𐑨𐑤𐑩𐑣𐑨𐑕𐑰

note: A city in Florida in the United States
en_GB: Tampa
target: ·𐑑𐑨𐑥𐑐𐑩

note: A city in New Mexico in the United States
en_GB: Taos
target: ·𐑑𐑶𐑟

note: A city in Colorado in the United States
en_GB: Telluride
target: ·𐑑𐑧𐑤𐑘𐑻𐑲𐑛

note: A city in Arizona in the United States
en_GB: Tempe
target: ·𐑑𐑧𐑥𐑐𐑰

note: A city in Indiana in the United States
en_GB: Terre Haute
target: ·𐑑𐑧𐑮𐑩 ·𐑣𐑴𐑑

note: A city in Texas in the United States
en_GB: Terrell
target: ·𐑑𐑧𐑮𐑩𐑤

note: A city in Arkansas in the United States
en_GB: Texarkana
target: ·𐑑𐑧𐑒𐑕𐑭𐑮𐑒𐑨𐑯𐑩

note: A city in Florida in the United States
en_GB: The Villages
target: 𐑞 ·𐑝𐑦𐑤𐑦𐑡𐑦𐑟

note: A city in Nebraska in the United States
en_GB: Thedford
target: ·𐑔𐑧𐑛𐑓𐑻𐑛

note: A city in Minnesota in the United States
en_GB: Thief River Falls
target: ·𐑔𐑰𐑓 ·𐑮𐑦𐑝𐑼 ·𐑓𐑷𐑤𐑟

note: A city in Georgia in the United States
en_GB: Thomson
target: ·𐑑𐑭𐑥𐑕𐑩𐑯

note: A city in California in the United States
en_GB: Thousand Oaks
target: ·𐑔𐑬𐑟𐑩𐑯𐑛 ·𐑴𐑒𐑕

note: A city in Alaska in the United States
en_GB: Tin City
target: ·𐑑𐑦𐑯 ·𐑕𐑦𐑑𐑦

note: A city in Florida in the United States
en_GB: Titusville
target: ·𐑑𐑲𐑑𐑩𐑕𐑝𐑦𐑤

note: A city in Ohio in the United States
en_GB: Toledo
target: ·𐑑𐑩𐑤𐑰𐑛𐑴

note: A city in Wisconsin in the United States
en_GB: Tomahawk
target: ·𐑑𐑭𐑥𐑩𐑣𐑪𐑒

note: A city in Kansas in the United States
en_GB: Topeka
target: ·𐑑𐑩𐑐𐑰𐑒𐑩

note: A city in California in the United States
en_GB: Torrance
target: ·𐑑𐑪𐑮𐑩𐑯𐑕

note: A city in New Mexico in the United States
en_GB: Torreon
target: ·𐑑𐑪𐑮𐑰𐑩𐑯

note: A city in Wyoming in the United States
en_GB: Torrington
target: ·𐑑𐑪𐑮𐑦𐑙𐑑𐑩𐑯

note: A city in Minnesota in the United States
en_GB: Tracy
target: ·𐑑𐑮𐑱𐑕𐑰

note: A city in Michigan in the United States
en_GB: Traverse City
target: ·𐑑𐑮𐑨𐑝𐑻𐑕 ·𐑕𐑦𐑑𐑦

[ctx: City in New Jersey, United States]
note: A city in New Jersey in the United States
en_GB: Trenton
target: ·𐑑𐑮𐑧𐑯𐑑𐑩𐑯

[ctx: City in Colorado, United States]
note: A city in Colorado in the United States
en_GB: Trinidad
target: ·𐑑𐑮𐑦𐑯𐑦𐑛𐑨𐑛

[ctx: City in Alabama, United States]
note: A city in Alabama in the United States
en_GB: Troy
target: ·𐑑𐑮𐑶

[ctx: City in Michigan, United States]
note: A city in Michigan in the United States
en_GB: Troy
target: ·𐑑𐑮𐑶

note: A city in California in the United States
en_GB: Truckee
target: ·𐑑𐑮𐑩𐑒𐑰

note: A city in New Mexico in the United States
en_GB: Truth or Consequences
target: ·𐑑𐑮𐑵𐑔 𐑹 ·𐑒𐑪𐑯𐑕𐑦𐑒𐑢𐑩𐑯𐑕𐑩𐑟

note: A city in Arizona in the United States
en_GB: Tucson
target: ·𐑑𐑵𐑕𐑭𐑯

note: A city in Oklahoma in the United States
en_GB: Tulsa
target: ·𐑑𐑩𐑤𐑕𐑩

note: A city in Mississippi in the United States
en_GB: Tunica
target: ·𐑑𐑵𐑯𐑦𐑒𐑩

note: A city in Mississippi in the United States
en_GB: Tupelo
target: ·𐑑𐑘𐑵𐑐𐑩𐑤𐑴

note: A city in Alabama in the United States
en_GB: Tuscaloosa
target: ·𐑑𐑩𐑕𐑒𐑩𐑤𐑵𐑕𐑩

note: A city in Idaho in the United States
en_GB: Twin Falls
target: ·𐑑𐑢𐑦𐑯 ·𐑓𐑷𐑤𐑟

note: A city in Minnesota in the United States
en_GB: Two Harbors
target: ·𐑑𐑵 ·𐑣𐑸𐑚𐑼𐑟

note: A city in Texas in the United States
en_GB: Tyler
target: ·𐑑𐑲𐑤𐑻

note: A city in Missouri in the United States
en_GB: Unity Village
target: ·𐑿𐑯𐑦𐑑𐑦 ·𐑝𐑦𐑤𐑦𐑡

note: A city in Texas in the United States
en_GB: Universal City
target: ·𐑿𐑯𐑩𐑝𐑻𐑕𐑩𐑤 ·𐑕𐑦𐑑𐑦

note: A city in California in the United States
en_GB: Vacaville
target: ·𐑝𐑨𐑒𐑩𐑝𐑦𐑤

note: A city in Alaska in the United States
en_GB: Valdez
target: ·𐑝𐑨𐑤𐑛𐑧𐑟

note: A city in Georgia in the United States
en_GB: Valdosta
target: ·𐑝𐑨𐑤𐑛𐑪𐑕𐑑𐑩

note: A city in California in the United States
en_GB: Vallejo
target: ·𐑝𐑭𐑤𐑱𐑘𐑴

[ctx: City in Florida, United States]
note: A city in Florida in the United States
en_GB: Valparaiso
target: ·𐑝𐑨𐑤𐑐𐑻𐑱𐑕𐑴

[ctx: City in Indiana, United States]
note: A city in Indiana in the United States
en_GB: Valparaiso
target: ·𐑝𐑨𐑤𐑐𐑻𐑱𐑕𐑴

note: A city in California in the United States
en_GB: Van Nuys
target: ·𐑝𐑨𐑯 ·𐑯𐑲𐑟

[ctx: City in Washington, United States]
note: A city in Washington in the United States
en_GB: Vancouver
target: ·𐑝𐑨𐑯𐑒𐑵𐑝𐑻

note: A city in California in the United States
en_GB: Ventura
target: ·𐑝𐑧𐑯𐑗𐑻𐑩

note: A city in Utah in the United States
en_GB: Vernal
target: ·𐑝𐑻𐑯𐑩𐑤

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Vernon
target: ·𐑝𐑻𐑯𐑩𐑯

note: A city in Florida in the United States
en_GB: Vero Beach
target: ·𐑝𐑧𐑮𐑴 ·𐑚𐑰𐑗

[ctx: City in Missouri, United States]
note: A city in Missouri in the United States
en_GB: Vichy
target: ·𐑝𐑰𐑖𐑰

note: A city in Mississippi in the United States
en_GB: Vicksburg
target: ·𐑝𐑦𐑒𐑕𐑚𐑻𐑜

[ctx: City in Texas, United States]
note: A city in Texas in the United States
en_GB: Victoria
target: ·𐑝𐑦𐑒𐑑𐑪𐑮𐑰𐑩

note: A city in Georgia in the United States
en_GB: Vidalia
target: ·𐑝𐑦𐑛𐑱𐑤𐑘𐑩

note: A city in Massachusetts in the United States
en_GB: Vineyard Haven
target: ·𐑝𐑦𐑯𐑘𐑸𐑛 ·𐑣𐑱𐑝𐑩𐑯

note: A city in Iowa in the United States
en_GB: Vinton
target: ·𐑝𐑦𐑯𐑑𐑩𐑯

note: A city in Virginia in the United States
en_GB: Virginia Beach
target: ·𐑝𐑼𐑡𐑦𐑯𐑦𐑩 ·𐑚𐑰𐑗

note: A city in Texas in the United States
en_GB: Waco
target: ·𐑢𐑱𐑒𐑴

note: A city in Alaska in the United States
en_GB: Wainwright
target: ·𐑢𐑱𐑯𐑮𐑲𐑑

note: A city in Virginia in the United States
en_GB: Wakefield
target: ·𐑢𐑱𐑒𐑓𐑰𐑤𐑛

note: A city in Washington in the United States
en_GB: Walla Walla
target: ·𐑢𐑪𐑤𐑩 ·𐑢𐑪𐑤𐑩

note: A city in Arkansas in the United States
en_GB: Walnut Ridge
target: ·𐑢𐑪𐑤𐑯𐑩𐑑 ·𐑮𐑦𐑡

note: A city in Georgia in the United States
en_GB: Warner Robins
target: ·𐑢𐑪𐑮𐑯𐑻 ·𐑮𐑪𐑚𐑦𐑯𐑟

note: A city in Michigan in the United States
en_GB: Warren
target: ·𐑢𐑪𐑮𐑩𐑯

[ctx: City in Indiana, United States]
note: A city in Indiana in the United States
en_GB: Warsaw
target: ·𐑢𐑪𐑮𐑕𐑪

[ctx: City in District of Columbia, United States]
note: The capital of the United States
en_GB: Washington
target: ·𐑢𐑪𐑖𐑦𐑙𐑑𐑩𐑯

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Washington
target: ·𐑢𐑪𐑖𐑦𐑙𐑑𐑩𐑯

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Washington
target: ·𐑢𐑪𐑖𐑦𐑙𐑑𐑩𐑯

[ctx: City in Pennsylvania, United States]
note: A city in Pennsylvania in the United States
en_GB: Washington
target: ·𐑢𐑪𐑖𐑦𐑙𐑑𐑩𐑯

note: A city in Connecticut in the United States
en_GB: Waterbury
target: ·𐑢𐑪𐑑𐑻𐑚𐑧𐑮𐑰

[ctx: City in Iowa, United States]
note: A city in Iowa in the United States
en_GB: Waterloo
target: ·𐑢𐑪𐑑𐑻𐑤𐑵

[ctx: City in New York, United States]
note: A city in New York in the United States
en_GB: Watertown
target: ·𐑢𐑪𐑑𐑻𐑑𐑶𐑯

[ctx: City in South Dakota, United States]
note: A city in South Dakota in the United States
en_GB: Watertown
target: ·𐑢𐑪𐑑𐑻𐑑𐑶𐑯

[ctx: City in Wisconsin, United States]
note: A city in Wisconsin in the United States
en_GB: Watertown
target: ·𐑢𐑪𐑑𐑻𐑑𐑶𐑯

note: A city in Maine in the United States
en_GB: Waterville
target: ·𐑢𐑪𐑑𐑻𐑝𐑦𐑤

note: A city in California in the United States
en_GB: Watsonville
target: ·𐑢𐑭𐑑𐑕𐑩𐑯𐑝𐑦𐑤

note: A city in Illinois in the United States
en_GB: Waukegan
target: ·𐑢𐑪𐑒𐑰𐑜𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Waukesha
target: ·𐑢𐑪𐑒𐑰𐑖𐑩

note: A city in Wisconsin in the United States
en_GB: Wausau
target: ·𐑢𐑪𐑕𐑪

note: A city in Nebraska in the United States
en_GB: Wayne
target: ·𐑢𐑱𐑯

note: A city in Missouri in the United States
en_GB: Waynesville
target: ·𐑢𐑱𐑯𐑟𐑝𐑦𐑤

note: A city in Oklahoma in the United States
en_GB: Weatherford
target: ·𐑢𐑧𐑞𐑻𐑓𐑻𐑛

note: A city in Iowa in the United States
en_GB: Webster City
target: ·𐑢𐑧𐑚𐑕𐑑𐑻 ·𐑕𐑦𐑑𐑦

note: A city in Washington in the United States
en_GB: Wenatchee
target: ·𐑢𐑩𐑯𐑨𐑗𐑰

note: A city in Wisconsin in the United States
en_GB: West Bend
target: ·𐑢𐑧𐑕𐑑 ·𐑚𐑧𐑯𐑛

note: A city in Illinois in the United States
en_GB: West Chicago
target: ·𐑢𐑧𐑕𐑑 ·𐑖𐑩𐑒𐑭𐑜𐑴

note: A city in California in the United States
en_GB: West Covina
target: ·𐑢𐑧𐑕𐑑 ·𐑒𐑴𐑝𐑰𐑯𐑩

note: A city in Arkansas in the United States
en_GB: West Memphis
target: ·𐑢𐑧𐑕𐑑 ·𐑥𐑧𐑥𐑓𐑩𐑕

note: A city in Florida in the United States
en_GB: West Palm Beach
target: ·𐑢𐑧𐑕𐑑 ·𐑐𐑭𐑥 ·𐑚𐑰𐑗

note: A city in Missouri in the United States
en_GB: West Plains
target: ·𐑢𐑧𐑕𐑑 ·𐑐𐑤𐑱𐑯𐑟

note: A city in Virginia in the United States
en_GB: West Point
target: ·𐑢𐑧𐑕𐑑 ·𐑐𐑶𐑯𐑑

note: A city in Wyoming in the United States
en_GB: West Thumb
target: ·𐑢𐑧𐑕𐑑 ·𐑔𐑳𐑥

note: A city in Utah in the United States
en_GB: West Valley City
target: ·𐑢𐑧𐑕𐑑 ·𐑝𐑨𐑤𐑰 ·𐑕𐑦𐑑𐑦

note: A city in Rhode Island in the United States
en_GB: Westerly
target: ·𐑢𐑧𐑕𐑑𐑻𐑤𐑰

note: A city in Massachusetts in the United States
en_GB: Westfield
target: ·𐑢𐑧𐑕𐑑𐑓𐑰𐑤𐑛

note: A city in New York in the United States
en_GB: Westhampton Beach
target: ·𐑢𐑧𐑕𐑑𐑣𐑨𐑥𐑐𐑑𐑩𐑯 ·𐑚𐑰𐑗

note: A city in Colorado in the United States
en_GB: Westminster
target: ·𐑢𐑧𐑕𐑑𐑥𐑦𐑯𐑕𐑑𐑻

note: A city in Texas in the United States
en_GB: Wharton
target: ·𐑢𐑪𐑮𐑑𐑩𐑯

note: A city in Minnesota in the United States
en_GB: Wheaton
target: ·𐑢𐑰𐑑𐑩𐑯

note: A city in West Virginia in the United States
en_GB: Wheeling
target: ·𐑢𐑰𐑤𐑦𐑙

note: A city in New York in the United States
en_GB: White Plains
target: ·𐑢𐑲𐑑 ·𐑐𐑤𐑱𐑯𐑟

note: A city in New Hampshire in the United States
en_GB: Whitefield
target: ·𐑢𐑲𐑑𐑓𐑰𐑤𐑛

note: A city in Alaska in the United States
en_GB: Whittier
target: ·𐑢𐑦𐑑𐑰𐑻

note: A city in Kansas in the United States
en_GB: Wichita
target: ·𐑢𐑦𐑗𐑩𐑑𐑪

note: A city in Texas in the United States
en_GB: Wichita Falls
target: ·𐑢𐑦𐑗𐑩𐑑𐑪 ·𐑓𐑷𐑤𐑟

note: A city in Pennsylvania in the United States
en_GB: Wilkes-Barre
target: ·𐑢𐑦𐑤𐑒𐑕-𐑚𐑧𐑮𐑰

note: A city in Virginia in the United States
en_GB: Williamsburg
target: ·𐑢𐑦𐑤𐑘𐑩𐑥𐑟𐑚𐑻𐑜

note: A city in Pennsylvania in the United States
en_GB: Williamsport
target: ·𐑢𐑦𐑤𐑘𐑩𐑥𐑕𐑐𐑪𐑮𐑑

note: A city in North Dakota in the United States
en_GB: Williston
target: ·𐑢𐑦𐑤𐑦𐑕𐑑𐑭𐑯

note: A city in Pennsylvania in the United States
en_GB: Willow Grove
target: ·𐑢𐑦𐑤𐑴 ·𐑜𐑮𐑴𐑝

[ctx: City in Delaware, United States]
note: A city in Delaware in the United States
en_GB: Wilmington
target: ·𐑢𐑦𐑤𐑥𐑦𐑙𐑑𐑩𐑯

[ctx: City in North Carolina, United States]
note: A city in North Carolina in the United States
en_GB: Wilmington
target: ·𐑢𐑦𐑤𐑥𐑦𐑙𐑑𐑩𐑯

[ctx: City in Ohio, United States]
note: A city in Ohio in the United States
en_GB: Wilmington
target: ·𐑢𐑦𐑤𐑥𐑦𐑙𐑑𐑩𐑯

note: A city in Virginia in the United States
en_GB: Winchester
target: ·𐑢𐑦𐑯𐑗𐑧𐑕𐑑𐑻

note: A city in Georgia in the United States
en_GB: Winder
target: ·𐑢𐑦𐑯𐑛𐑻

note: A city in Minnesota in the United States
en_GB: Windom
target: ·𐑢𐑦𐑯𐑛𐑩𐑥

note: A city in Arizona in the United States
en_GB: Window Rock
target: ·𐑢𐑦𐑯𐑛𐑴 ·𐑮𐑪𐑒

note: A city in Connecticut in the United States
en_GB: Windsor Locks
target: ·𐑢𐑦𐑯𐑟𐑻 ·𐑤𐑪𐑒𐑕

note: A city in Kansas in the United States
en_GB: Winfield
target: ·𐑢𐑦𐑯𐑓𐑰𐑤𐑛

note: A city in Texas in the United States
en_GB: Wink
target: ·𐑢𐑦𐑙𐑒

note: A city in Minnesota in the United States
en_GB: Winona
target: ·𐑢𐑦𐑯𐑩𐑯𐑩

note: A city in Arizona in the United States
en_GB: Winslow
target: ·𐑢𐑦𐑯𐑟𐑤𐑴

note: A city in North Carolina in the United States
en_GB: Winston-Salem
target: ·𐑢𐑦𐑯𐑕𐑑𐑩𐑯-𐑕𐑱𐑤𐑩𐑥

note: A city in Florida in the United States
en_GB: Winter Haven
target: ·𐑢𐑦𐑯𐑑𐑼 ·𐑣𐑱𐑝𐑩𐑯

note: A city in Wisconsin in the United States
en_GB: Wisconsin Rapids
target: ·𐑢𐑦𐑕𐑒𐑭𐑯𐑕𐑩𐑯 ·𐑮𐑨𐑐𐑦𐑛𐑟

note: A city in Virginia in the United States
en_GB: Wise
target: ·𐑢𐑲𐑟

note: A city in Montana in the United States
en_GB: Wolf Point
target: ·𐑢𐑫𐑤𐑓 ·𐑐𐑶𐑯𐑑

note: A city in Wisconsin in the United States
en_GB: Woodruff
target: ·𐑢𐑫𐑛𐑮𐑩𐑓

note: A city in Ohio in the United States
en_GB: Wooster
target: ·𐑢𐑵𐑕𐑑𐑻

note: A city in Massachusetts in the United States
en_GB: Worcester
target: ·𐑢𐑫𐑕𐑑𐑻

note: A city in Wyoming in the United States
en_GB: Worland
target: ·𐑢𐑻𐑤𐑩𐑯𐑛

note: A city in Minnesota in the United States
en_GB: Worthington
target: ·𐑢𐑻𐑞𐑦𐑙𐑑𐑩𐑯

note: A city in Alaska in the United States
en_GB: Wrangell
target: ·𐑮𐑨𐑙𐑜𐑩𐑤

[ctx: City in Wyoming, United States]
note: A city in Wyoming in the United States
en_GB: Wyoming
target: ·𐑢𐑲𐑴𐑥𐑦𐑙

note: A city in Washington in the United States
en_GB: Yakima
target: ·𐑘𐑨𐑒𐑦𐑥𐑩

note: A city in New York in the United States
en_GB: Yonkers
target: ·𐑘𐑭𐑙𐑒𐑻𐑟

[ctx: City in Nebraska, United States]
note: A city in Nebraska in the United States
en_GB: York
target: ·𐑘𐑹𐑒

[ctx: City in Pennsylvania, United States]
note: A city in Pennsylvania in the United States
en_GB: York
target: ·𐑘𐑹𐑒

note: A city in Ohio in the United States
en_GB: Youngstown
target: ·𐑘𐑩𐑙𐑟𐑑𐑶𐑯

note: A city in Arizona in the United States
en_GB: Yuma
target: ·𐑘𐑵𐑥𐑩

note: A city in the United States Minor Outlying Islands
en_GB: Wake Island, Wake Island Army Airfield Airport
target: ·𐑢𐑱𐑒 ·𐑲𐑤𐑩𐑯𐑛, ·𐑢𐑱𐑒 ·𐑲𐑤𐑩𐑯𐑛 ·𐑸𐑥𐑦 ·𐑧𐑮𐑓𐑰𐑤𐑛 ·𐑺𐑐𐑹𐑑

note: A city in the United States Virgin Islands
en_GB: Charlotte Amalie
target: ·𐑖𐑭𐑮𐑤𐑩𐑑 ·𐑨𐑥𐑩𐑤𐑰

note: A city in the United States Virgin Islands
en_GB: Christiansted
target: ·𐑒𐑮𐑦𐑕𐑗𐑩𐑯𐑕𐑑𐑧𐑛

note: A city in Uruguay
en_GB: Carrasco
target: ·𐑒𐑭𐑮𐑭𐑕𐑒𐑴

note: A city in Uruguay
en_GB: Colonia
target: ·𐑒𐑩𐑤𐑴𐑯𐑰𐑩

note: A city in Uruguay
en_GB: Maldonado
target: ·𐑥𐑨𐑤𐑛𐑩𐑯𐑭𐑛𐑴

[ctx: City in Uruguay]
note: The capital of Uruguay
en_GB: Montevideo
target: ·𐑥𐑭𐑯𐑑𐑩𐑝𐑦𐑛𐑰𐑴

note: The capital of Uzbekistan. "Tashkent" is the traditional English name. The local name is "Toshkent".
en_GB: Tashkent
target: ·𐑑𐑨𐑖𐑒𐑧𐑯𐑑

[ctx: City in Venezuela]
note: A city in Venezuela
en_GB: Barcelona
target: ·𐑚𐑭𐑮𐑕𐑦𐑤𐑴𐑯𐑩

note: The capital of Venezuela
en_GB: Caracas
target: ·𐑒𐑻𐑭𐑒𐑩𐑕

note: A city in Venezuela
en_GB: El Vigía
target: ·𐑧𐑤 ·𐑝𐑦𐑜í𐑩

note: A city in Venezuela
en_GB: Puerto Ayacucho
target: ·𐑐𐑢𐑧𐑮𐑑𐑴 ·𐑲𐑩𐑒𐑩𐑗𐑴

note: A city in Venezuela
en_GB: San Felipe
target: ·𐑕𐑨𐑯 ·𐑓𐑩𐑤𐑰𐑐

[ctx: City in Venezuela]
note: A city in Venezuela
en_GB: San Fernando
target: ·𐑕𐑨𐑯 ·𐑓𐑻𐑯𐑨𐑯𐑛𐑴

note: A city in Venezuela
en_GB: San Tomé
target: ·𐑕𐑨𐑯 ·𐑑𐑪𐑥é

[ctx: City in Venezuela]
note: A city in Venezuela
en_GB: Valencia
target: ·𐑝𐑩𐑤𐑧𐑯𐑕𐑰𐑩

note: A city in Venezuela
en_GB: Valera
target: ·𐑝𐑩𐑤𐑧𐑮𐑩

note: A city in Viet Nam
en_GB: Da Nang
target: ·𐑛𐑭 ·𐑯𐑨𐑙

note: The capital of Viet Nam. "Hanoi" is the traditional English name. The local name in Vietnamese is "Ha Noi".
en_GB: Hanoi
target: ·𐑣𐑨𐑯𐑬

note: A city in Viet Nam. "Ho Chi Minh City" is the traditional English name. The local name in Vietnamese is "Thanh Pho Ho Chi Minh".
en_GB: Ho Chi Minh City
target: ·𐑣𐑴 ·𐑒𐑲 ·𐑥𐑦𐑯 ·𐑕𐑦𐑑𐑦

note: A city in Yemen
en_GB: 'Adan
target: ·'𐑱𐑛𐑩𐑯

note: A city in Yemen
en_GB: Ma'rib
target: ·𐑥𐑶'𐑮𐑦𐑚

note: A city in Yemen
en_GB: Mori
target: ·𐑥𐑪𐑮𐑰

note: A city in Yemen
en_GB: Sa'dah
target: ·𐑕𐑭'𐑛𐑩

note: The capital of Yemen. "Sanaa" is the traditional English name. The local name in Arabic is "San'a'".
en_GB: Sanaa
target: ·𐑕𐑩𐑯𐑭

note: A city in Yemen
en_GB: Say'un
target: ·𐑕𐑱'𐑳𐑯

note: A city in Zambia
en_GB: Livingstone
target: ·𐑤𐑦𐑝𐑦𐑙𐑕𐑑𐑴𐑯

note: The capital of Zambia
en_GB: Lusaka
target: ·𐑤𐑵𐑕𐑭𐑒𐑩

en_GB: EXIF Information
target: EXIF informacije

en_GB: An Exif data viewer
target: Pregledač EXIF podataka

en_GB: Main developer
target: Glavni programer

en_GB: developer
target: programer

en_GB: Digikam Handbook
target: Priručnik za Digikam

en_GB: Select level of detail:
target: Izaberite nivo detalja:

en_GB: Failed to init MateConf: %s
target: Falló al iniciar MateConf: %s

en_GB: A three-digit-long code for retrieving radar maps from weather.com, found from http://git.gnome.org/cgit/libmateweather/plain/data/Locations.xml.in
target: 𐑩 𐑔𐑮𐑰-𐑛𐑦𐑡𐑦𐑑-𐑤𐑪𐑙 𐑒𐑴𐑛 𐑓𐑹 𐑮𐑦𐑑𐑮𐑰𐑝𐑦𐑙 𐑮𐑲𐑛𐑸 𐑥𐑨𐑐𐑕 𐑓𐑮𐑪𐑥 𐑢𐑧𐑞𐑼.𐑒𐑪𐑥, 𐑓𐑬𐑯𐑛 𐑓𐑮𐑪𐑥 http://git.gnome.org/cgit/libmateweather/plain/data/Locations.xml.in

en_GB: A unique zone for the city, as found from http://git.gnome.org/cgit/libmateweather/plain/data/Locations.xml.in
target: 𐑩 𐑿𐑯𐑰𐑒 𐑟𐑴𐑯 𐑓𐑹 𐑞 𐑕𐑦𐑑𐑦, 𐑨𐑟 𐑓𐑬𐑯𐑛 𐑓𐑮𐑪𐑥 http://git.gnome.org/cgit/libmateweather/plain/data/Locations.xml.in

en_GB: Nearby major zone, such as a capital city, as found from http://git.gnome.org/cgit/libmateweather/plain/data/Locations.xml.in
target: 𐑯𐑦𐑮𐑚𐑲 𐑥𐑱𐑡𐑼 𐑟𐑴𐑯, 𐑕𐑳𐑗 𐑨𐑟 𐑩 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑕𐑦𐑑𐑦, 𐑨𐑟 𐑓𐑬𐑯𐑛 𐑓𐑮𐑪𐑥 http://git.gnome.org/cgit/libmateweather/plain/data/Locations.xml.in

en_GB: A three-digit-long code for retrieving radar maps from weather.com, found from http://cvs.gnome.org/viewcvs/*checkout*/mate-applets/mateweather/Locations.xml.in
target: Un código de tres dígitos para obtener los mapas de radar desde weather.com, tal como las que se encuentran en http://cvs.gnome.org/viewcvs/*checkout*/mate-applets/mateweather/Locations.xml.in

en_GB: A unique zone for the city, as found from http://cvs.gnome.org/viewcvs/*checkout*/mate-applets/mateweather/Locations.xml.in
target: Una zona única para la ciudad, tal como se encuentra en http://cvs.gnome.org/viewcvs/*checkout*/mate-applets/mateweather/Locations.xml.in

en_GB: A goofy little xeyes clone for the MATE panel.
target: Un pequeño clon de xeyes para el panel de MATE.

en_GB: Keyboard layout indicator applet for MATE
target: Indicador de la distribución del teclado para MATE

en_GB: This MATE applet adds a command line to the panel. It features command completion, command history, and changeable macros.
target: Esta miniaplicación de MATE añade una línea de comandos al panel. Tiene completado de comandos, histórico de comandos, y macros cambiables.

en_GB: List of MateConfValue entries containing strings for the macro commands.
target: Lista de entradas de MateConfValue que contienen cadenas para los comandos de macro.

en_GB: List of MateConfValue entries containing strings for the macro patterns.
target: Lista de entradas de MateConfValue que contienen cadenas para los patrones de macro.

en_GB: Workspace Switcher
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻

en_GB: Tool to switch between workspaces
target: 𐑑𐑵𐑤 𐑑 𐑕𐑢𐑦𐑗 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Click this to switch to workspace %s
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑑 𐑕𐑢𐑦𐑗 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 %s

en_GB: Click to start dragging "%s"
target: 𐑒𐑤𐑦𐑒 𐑑 𐑕𐑑𐑸𐑑 𐑛𐑮𐑨𐑜𐑦𐑙 "%s"

en_GB: Current workspace: "%s"
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕: "%s"

en_GB: Click to switch to "%s"
target: 𐑒𐑤𐑦𐑒 𐑑 𐑕𐑢𐑦𐑗 𐑑 "%s"

en_GB: No Windows Open
target: 𐑯𐑴 𐑢𐑦𐑯𐑛𐑴𐑟 𐑴𐑐𐑩𐑯

en_GB: Window Selector
target: 𐑢𐑦𐑯𐑛𐑴 𐑕𐑧𐑤𐑧𐑒𐑑𐑼

en_GB: Tool to switch between windows
target: 𐑑𐑵𐑤 𐑑 𐑕𐑢𐑦𐑗 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Window List
target: 𐑢𐑦𐑯𐑛𐑴 𐑤𐑦𐑕𐑑

en_GB: Tool to switch between visible windows
target: 𐑑𐑵𐑤 𐑑 𐑕𐑢𐑦𐑗 𐑚𐑦𐑑𐑢𐑰𐑯 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Mi_nimize All
target: 𐑥𐑦_𐑯𐑦𐑥𐑲𐑟 𐑷𐑤

en_GB: Un_minimize All
target: 𐑳𐑯_𐑥𐑦𐑯𐑦𐑥𐑲𐑟 𐑷𐑤

en_GB: Ma_ximize All
target: 𐑥𐑨_𐑒𐑕𐑦𐑥𐑲𐑟 𐑷𐑤

en_GB: Use N_ROWS rows
target: 𐑿𐑕 N_ROWS 𐑮𐑴𐑟

en_GB: Only show current workspace
target: 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Show workspace names instead of workspace contents
target: 𐑖𐑴 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑯𐑱𐑥𐑟 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕

en_GB: Use a vertical orientation
target: 𐑿𐑟 𐑩 𐑝𐑻𐑑𐑦𐑒𐑩𐑤 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯

en_GB: Always group windows
target: 𐑷𐑤𐑢𐑱𐑟 𐑜𐑮𐑵𐑐 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Never group windows
target: 𐑯𐑧𐑝𐑼 𐑜𐑮𐑵𐑐 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Display windows from all workspaces
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑢𐑦𐑯𐑛𐑴𐑟 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Unmi_nimize
target: 𐑳𐑯𐑥𐑦_𐑯𐑦𐑥𐑲𐑟

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Translate this string the same way as you do in libwnck! #-#-#-#-#  2105 (metacity)  #-#-#-#-#
en_GB: Mi_nimize
target: 𐑥𐑦_𐑯𐑦𐑥𐑲𐑟

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Translate this string the same way as you do in libwnck! #-#-#-#-#  2105 (metacity)  #-#-#-#-#
en_GB: Ma_ximize
target: 𐑥𐑨_𐑒𐑕𐑦𐑥𐑲𐑟

en_GB: Workspace 1_0
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 1_0

en_GB: Workspace %s%d
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 %s%d

en_GB: Always On _Top
target: 𐑷𐑤𐑢𐑱𐑟 𐑪𐑯 _𐑑𐑪𐑐

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Translate this string the same way as you do in libwnck! #-#-#-#-#  2105 (metacity)  #-#-#-#-#
en_GB: _Always on Visible Workspace
target: _𐑷𐑤𐑢𐑱𐑟 𐑪𐑯 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Translate this string the same way as you do in libwnck! #-#-#-#-#  2105 (metacity)  #-#-#-#-#
en_GB: _Only on This Workspace
target: _𐑴𐑯𐑤𐑦 𐑪𐑯 𐑞𐑦𐑕 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Translate this string the same way as you do in libwnck! #-#-#-#-#  2105 (metacity)  #-#-#-#-#
en_GB: Move to Workspace _Left
target: 𐑥𐑵𐑝 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 _𐑤𐑧𐑓𐑑

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Translate this string the same way as you do in libwnck! #-#-#-#-#  2105 (metacity)  #-#-#-#-#
en_GB: Move to Workspace R_ight
target: 𐑥𐑵𐑝 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑮_𐑲𐑑

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Translate this string the same way as you do in libwnck! #-#-#-#-#  2105 (metacity)  #-#-#-#-#
en_GB: Move to Workspace _Up
target: 𐑥𐑵𐑝 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 _𐑳𐑐

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Translate this string the same way as you do in libwnck! #-#-#-#-#  2105 (metacity)  #-#-#-#-#
en_GB: Move to Workspace _Down
target: 𐑥𐑵𐑝 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 _𐑛𐑬𐑯

en_GB: Move to Another _Workspace
target: 𐑥𐑵𐑝 𐑑 𐑩𐑯𐑳𐑞𐑼 _𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: X window ID of the window to examine or modify
target: X 𐑢𐑦𐑯𐑛𐑴 ID 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑦𐑜𐑟𐑨𐑥𐑦𐑯 𐑹 𐑥𐑪𐑛𐑦𐑓𐑲

note: Translators: A group leader is the window that is the "owner" of a * group of windows, ie: if you have multiple windows in one * application, one window has some information about the application * (like the application name).
en_GB: X window ID of the group leader of an application to examine
target: X 𐑢𐑦𐑯𐑛𐑴 ID 𐑝 𐑞 𐑜𐑮𐑵𐑐 𐑤𐑰𐑛𐑼 𐑝 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑦𐑜𐑟𐑨𐑥𐑦𐑯

note: Translators: A class is like a "family". E.g., all gvim windows * are of the same class.
en_GB: Class resource of the class group to examine
target: 𐑒𐑤𐑭𐑕 𐑮𐑦𐑟𐑹𐑕 𐑝 𐑞 𐑒𐑤𐑭𐑕 𐑜𐑮𐑵𐑐 𐑑 𐑦𐑜𐑟𐑨𐑥𐑦𐑯

en_GB: NUMBER of the workspace to examine or modify
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑑 𐑦𐑜𐑟𐑨𐑥𐑦𐑯 𐑹 𐑥𐑪𐑛𐑦𐑓𐑲

en_GB: NUMBER of the screen to examine or modify
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑑 𐑦𐑜𐑟𐑨𐑥𐑦𐑯 𐑹 𐑥𐑪𐑛𐑦𐑓𐑲

en_GB: Alias of --window
target: 𐑱𐑤𐑰𐑩𐑕 𐑝 --window

en_GB: List workspaces of the screen (output format: "Number: Workspace Name")
target: 𐑤𐑦𐑕𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 (𐑬𐑑𐑐𐑫𐑑 𐑓𐑹𐑥𐑨𐑑: "𐑯𐑳𐑥𐑚𐑼: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑯𐑱𐑥")

en_GB: Change the number of workspaces of the screen to NUMBER
target: 𐑗𐑱𐑯𐑡 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑑 𐑯𐑳𐑥𐑚𐑼

en_GB: Change the workspace layout of the screen to use NUMBER rows
target: 𐑗𐑱𐑯𐑡 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑤𐑱𐑬𐑑 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑑 𐑿𐑕 𐑯𐑳𐑥𐑚𐑼 𐑮𐑴𐑟

en_GB: Change the workspace layout of the screen to use NUMBER columns
target: 𐑗𐑱𐑯𐑡 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑤𐑱𐑬𐑑 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑑 𐑿𐑕 𐑯𐑳𐑥𐑚𐑼 𐑒𐑪𐑤𐑩𐑥𐑟

en_GB: Show the desktop
target: 𐑖𐑴 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Stop showing the desktop
target: 𐑕𐑑𐑪𐑐 𐑖𐑴𐑦𐑙 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Minimize the window
target: 𐑥𐑦𐑯𐑩𐑥𐑲𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴

en_GB: Maximize the window
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴

en_GB: Maximize horizontally the window
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤𐑦 𐑞 𐑢𐑦𐑯𐑛𐑴

en_GB: Maximize vertically the window
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟 𐑝𐑻𐑑𐑦𐑒𐑩𐑤𐑦 𐑞 𐑢𐑦𐑯𐑛𐑴

en_GB: Start moving the window via the keyboard
target: 𐑕𐑑𐑸𐑑 𐑥𐑵𐑝𐑦𐑙 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑝𐑲𐑩 𐑞 𐑒𐑰𐑚𐑪𐑮𐑛

en_GB: Activate the window
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑞 𐑢𐑦𐑯𐑛𐑴

en_GB: Make the window always on top
target: 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑷𐑤𐑢𐑱𐑟 𐑪𐑯 𐑑𐑪𐑐

en_GB: Make the window not always on top
target: 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑯𐑪𐑑 𐑷𐑤𐑢𐑱𐑟 𐑪𐑯 𐑑𐑪𐑐

en_GB: Make the window below other windows
target: 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑚𐑩𐑤𐑴 𐑳𐑞𐑼 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Make the window not below other windows
target: 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑯𐑪𐑑 𐑚𐑩𐑤𐑴 𐑳𐑞𐑼 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Shade the window
target: 𐑖𐑱𐑛 𐑞 𐑢𐑦𐑯𐑛𐑴

note: #-#-#-#-#  2051 (marco)  #-#-#-#-# Translators: A pager is the technical term for the workspace * switcher. It's a representation of all workspaces with windows * inside it. Please make sure that the translation is in sync with * mate-panel, where this term is also used in translatable strings #-#-#
en_GB: Make the window not appear in pagers
target: 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑯𐑪𐑑 𐑩𐑐𐑽 𐑦𐑯 𐑐𐑱𐑡𐑻𐑟

note: #-#-#-#-#  2051 (marco)  #-#-#-#-# Translators: A pager is the technical term for the workspace * switcher. It's a representation of all workspaces with windows * inside it. Please make sure that the translation is in sync with * mate-panel, where this term is also used in translatable strings #-#-#
en_GB: Make the window appear in pagers
target: 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑩𐑐𐑽 𐑦𐑯 𐑐𐑱𐑡𐑻𐑟

en_GB: Make the window visible on all workspaces
target: 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑪𐑯 𐑷𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Make the window visible on the current workspace only
target: 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑪𐑯 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑴𐑯𐑤𐑦

en_GB: Move the window to workspace NUMBER (first workspace is 0)
target: 𐑥𐑵𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑯𐑳𐑥𐑚𐑼 (𐑓𐑻𐑕𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑦𐑟 0)

en_GB: Change the X coordinate of the window to X
target: 𐑗𐑱𐑯𐑡 𐑞 X 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑 X

en_GB: Change the Y coordinate of the window to Y
target: 𐑗𐑱𐑯𐑡 Y 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑 Y

en_GB: Change the width of the window to WIDTH
target: 𐑗𐑱𐑯𐑡 𐑞 𐑢𐑦𐑛𐑔 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑢𐑦𐑛𐑔

en_GB: Change the height of the window to HEIGHT
target: 𐑗𐑱𐑯𐑡 𐑞 𐑣𐑲𐑑 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑣𐑲𐑑

note: Translators: do not translate "normal, desktop, dock..."
en_GB: Change the type of the window to TYPE (valid values: normal, desktop, dock, dialog, toolbar, menu, utility, splash)
target: 𐑗𐑱𐑯𐑡 𐑞 𐑑𐑲𐑐 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑑𐑲𐑐 (𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿𐑟: normal, desktop, dock, dialog, toolbar, menu, utility, splash)

en_GB: Change the name of the workspace to NAME
target: 𐑗𐑱𐑯𐑡 𐑞 𐑯𐑱𐑥 𐑝 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑑 𐑯𐑱𐑥

en_GB: Activate the workspace
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Invalid value "%s" for --%s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿 "%s" 𐑓𐑹 --%s

en_GB: Conflicting options are present: screen %d should be interacted with, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑕𐑒𐑮𐑰𐑯 %d 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑩𐑛 𐑢𐑦𐑞, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

en_GB: Conflicting options are present: windows or workspaces of screen %d should be listed, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑢𐑦𐑯𐑛𐑴𐑟 𐑹 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑝 𐑕𐑒𐑮𐑰𐑯 %d 𐑖𐑫𐑛 𐑚𐑰 𐑤𐑦𐑕𐑑𐑩𐑛, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

en_GB: Conflicting options are present: workspace %d should be interacted with, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 %d 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑩𐑛 𐑢𐑦𐑞, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

en_GB: Conflicting options are present: windows of workspace %d should be listed, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑢𐑦𐑯𐑛𐑴𐑟 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 %d 𐑖𐑫𐑛 𐑚𐑰 𐑤𐑦𐑕𐑑𐑩𐑛, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

en_GB: Conflicting options are present: an application should be interacted with, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑩𐑛 𐑢𐑦𐑞, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

en_GB: Conflicting options are present: windows of an application should be listed, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑢𐑦𐑯𐑛𐑴𐑟 𐑝 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑖𐑫𐑛 𐑚𐑰 𐑤𐑦𐑕𐑑𐑩𐑛, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

note: Translators: A class is like a "family". E.g., all gvim windows * are of the same class.
en_GB: Conflicting options are present: class group "%s" should be interacted with, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑒𐑤𐑭𐑕 𐑜𐑮𐑵𐑐 "%s" 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑩𐑛 𐑢𐑦𐑞, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

note: Translators: A class is like a "family". E.g., all gvim windows * are of the same class.
en_GB: Conflicting options are present: windows of class group "%s" should be listed, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑢𐑦𐑯𐑛𐑴𐑟 𐑝 𐑒𐑤𐑭𐑕 𐑜𐑮𐑵𐑐 "%s" 𐑖𐑫𐑛 𐑚𐑰 𐑤𐑦𐑕𐑑𐑩𐑛, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

en_GB: Conflicting options are present: a window should be interacted with, but --%s has been used
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑩𐑛 𐑢𐑦𐑞, 𐑚𐑳𐑑 --%s 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑿𐑟𐑛

en_GB: Conflicting options are present: --%s and --%s
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: --%s 𐑯 --%s

en_GB: Invalid argument "%d" for --%s: the argument must be strictly positive
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 "%d" 𐑓𐑹 --%s: 𐑞 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑕𐑑𐑮𐑦𐑒𐑑𐑤𐑦 𐑐𐑪𐑟𐑦𐑑𐑦𐑝

en_GB: Invalid argument "%d" for --%s: the argument must be positive
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 "%d" 𐑓𐑹 --%s: 𐑞 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑪𐑟𐑦𐑑𐑦𐑝

en_GB: Conflicting options are present: --%s or --%s, and --%s
target: 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 𐑐𐑮𐑩𐑟𐑧𐑯𐑑: --%s 𐑹 --%s, 𐑯 --%s

en_GB: Invalid argument "%s" for --%s, valid values are: %s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 "%s" 𐑓𐑹 --%s, 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿𐑟 𐑸: %s

en_GB: Cannot change the workspace layout on the screen: the layout is already owned
target: 𐑒𐑨𐑯𐑪𐑑 𐑗𐑱𐑯𐑡 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑤𐑱𐑬𐑑 𐑪𐑯 𐑞 𐑕𐑒𐑮𐑰𐑯: 𐑞 𐑤𐑱𐑬𐑑 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑴𐑯𐑛

note: FIXME: why do we have dual & boolean API. This is not consistent!
en_GB: Action not allowed
target: 𐑨𐑒𐑖𐑩𐑯 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛

en_GB: Window cannot be moved to workspace %d: the workspace does not exist
target: 𐑢𐑦𐑯𐑛𐑴 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑥𐑵𐑝𐑛 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 %d: 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑

note: Translators: 'unset' in the sense of "something has not been set".
en_GB: <name unset>
target: <𐑯𐑱𐑥 𐑩𐑯𐑕𐑧𐑑>

en_GB: Screen Number: %d
target: 𐑕𐑒𐑮𐑰𐑯 𐑯𐑳𐑥𐑚𐑼: %d

en_GB: Geometry (width, height): %d, %d
target: 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦 (𐑢𐑦𐑛𐑔, 𐑣𐑲𐑑): %d, %d

en_GB: Number of Workspaces: %d
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟: %d

en_GB: Workspace Layout (rows, columns, orientation): %d, %d, %s
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑤𐑱𐑬𐑑 (𐑮𐑴𐑟, 𐑒𐑪𐑤𐑩𐑥𐑟, 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯): %d, %d, %s

en_GB: Window Manager: %s
target: 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼: %s

[ctx: workspace]
note: Translators: "none" here means "no workspace"
en_GB: none
target: 𐑯𐑳𐑯

en_GB: Active Workspace: %s
target: 𐑨𐑒𐑑𐑦𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕: %s

[ctx: window]
note: Translators: "none" here means "no window"
en_GB: none
target: 𐑯𐑳𐑯

en_GB: Active Window: %s
target: 𐑨𐑒𐑑𐑦𐑝 𐑢𐑦𐑯𐑛𐑴: %s

en_GB: Showing the desktop: %s
target: 𐑖𐑴𐑦𐑙 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐: %s

en_GB: Workspace Name: %s
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑯𐑱𐑥: %s

en_GB: Workspace Number: %d
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑯𐑳𐑥𐑚𐑼: %d

en_GB: On Screen: %d (Window Manager: %s)
target: 𐑪𐑯 𐑕𐑒𐑮𐑰𐑯: %d (𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼: %s)

en_GB: Position in Layout (row, column): %d, %d
target: 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑦𐑯 𐑤𐑱𐑬𐑑 (𐑮𐑴, 𐑒𐑪𐑤𐑩𐑥): %d, %d

en_GB: Left Neighbor: %s
target: 𐑤𐑧𐑓𐑑 𐑯𐑱𐑚𐑼: %s

en_GB: Right Neighbor: %s
target: 𐑮𐑲𐑑 𐑯𐑱𐑚𐑼: %s

en_GB: Top Neighbor: %s
target: 𐑑𐑪𐑐 𐑯𐑱𐑚𐑼: %s

en_GB: Bottom Neighbor: %s
target: 𐑚𐑪𐑑𐑫𐑥 𐑯𐑱𐑚𐑼: %s

note: Translators: Resource class is the name to identify a class.
en_GB: Resource Class: %s
target: 𐑮𐑦𐑟𐑹𐑕 𐑒𐑤𐑭𐑕: %s

en_GB: Group Name: %s
target: 𐑜𐑮𐑵𐑐 𐑯𐑱𐑥: %s

note: Translators: 'unset' in the sense of "something has not been set".
en_GB: <unset>
target: <𐑩𐑯𐑕𐑧𐑑>

en_GB: Icons: %s
target: 𐑲𐑒𐑪𐑯𐑟: %s

en_GB: Number of Windows: %d
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑢𐑦𐑯𐑛𐑴𐑟: %d

en_GB: Name: %s
target: 𐑯𐑱𐑥: %s

note: Translators: note that "Icon" here has a specific window * management-related meaning. It means minimized.
en_GB: Icon Name: %s
target: 𐑲𐑒𐑪𐑯 𐑯𐑱𐑥: %s

[ctx: startupID]
note: Translators: "none" here means "no startup ID"
en_GB: none
target: 𐑯𐑳𐑯

en_GB: Startup ID: %s
target: 𐑕𐑑𐑸𐑑𐑳𐑐 ID: %s

en_GB: all workspaces
target: 𐑷𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: On Workspace: %s
target: 𐑪𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕: %s

en_GB: normal window
target: 𐑯𐑹𐑥𐑩𐑤 𐑢𐑦𐑯𐑛𐑴

en_GB: dock or panel
target: 𐑛𐑭𐑒 𐑹 𐑐𐑨𐑯𐑩𐑤

en_GB: dialog window
target: 𐑛𐑲𐑩𐑤𐑪𐑜 𐑢𐑦𐑯𐑛𐑴

en_GB: utility window
target: 𐑘𐑵𐑑𐑦𐑤𐑩𐑑𐑰 𐑢𐑦𐑯𐑛𐑴

en_GB: splash screen
target: 𐑕𐑐𐑤𐑨𐑖 𐑕𐑒𐑮𐑰𐑯

en_GB: Window Type: %s
target: 𐑢𐑦𐑯𐑛𐑴 𐑑𐑲𐑐: %s

en_GB: Geometry (x, y, width, height): %d, %d, %d, %d
target: 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦 (x, y, 𐑢𐑦𐑛𐑔, 𐑣𐑲𐑑): %d, %d, %d, %d

note: Translators: A class is like a "family". E.g., all gvim windows are of the * same class.
en_GB: Class Group: %s
target: 𐑒𐑤𐑭𐑕 𐑜𐑮𐑵𐑐: %s

en_GB: Session ID: %s
target: 𐑕𐑧𐑖𐑩𐑯 ID: %s

note: Translators: A group leader is the window that is the "owner" of a group * of windows, ie: if you have multiple windows in one application, one * window has some information about the application (like the application * name).
en_GB: Group Leader: %lu
target: 𐑜𐑮𐑵𐑐 𐑤𐑰𐑛𐑼: %lu

note: Translators: A window can be transient for another window: it means it's * on top of it
en_GB: Transient for: %lu
target: 𐑑𐑮𐑨𐑯𐑠𐑩𐑯𐑑 𐑓𐑹: %lu

en_GB: minimized
target: 𐑥𐑦𐑯𐑩𐑥𐑲𐑟𐑛

en_GB: maximized
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛

en_GB: maximized horizontally
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤𐑦

en_GB: maximized vertically
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛 𐑝𐑻𐑑𐑦𐑒𐑩𐑤𐑦

en_GB: shaded
target: 𐑖𐑱𐑛𐑩𐑛

en_GB: pinned
target: 𐑐𐑦𐑯𐑛

en_GB: sticky
target: 𐑕𐑑𐑦𐑒𐑦

en_GB: above
target: 𐑩𐑚𐑳𐑝

en_GB: below
target: 𐑚𐑩𐑤𐑴

en_GB: needs attention
target: 𐑯𐑰𐑛𐑟 𐑩𐑑𐑧𐑯𐑖𐑩𐑯

note: #-#-#-#-#  2051 (marco)  #-#-#-#-# Translators: A pager is the technical term for the workspace switcher. * It's a representation of all workspaces with windows inside it. * Please make sure that the translation is in sync with mate-panel, * where this term is also used in translatable strings #-#-#
en_GB: skip pager
target: 𐑕𐑒𐑦𐑐 𐑐𐑱𐑡𐑻

en_GB: State: %s
target: 𐑕𐑑𐑱𐑑: %s

en_GB: resize
target: 𐑮𐑰𐑕𐑲𐑟

en_GB: stick
target: 𐑕𐑑𐑦𐑒

en_GB: maximize horizontally
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤𐑦

en_GB: maximize vertically
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟 𐑝𐑻𐑑𐑦𐑒𐑩𐑤𐑦

en_GB: change workspace
target: 𐑗𐑱𐑯𐑡 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: minimize
target: 𐑥𐑦𐑯𐑩𐑥𐑲𐑟

en_GB: maximize
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟

en_GB: make above
target: 𐑥𐑱𐑒 𐑩𐑚𐑳𐑝

en_GB: make below
target: 𐑥𐑱𐑒 𐑚𐑩𐑤𐑴

en_GB: no action possible
target: 𐑯𐑴 𐑨𐑒𐑖𐑩𐑯 𐑐𐑪𐑕𐑩𐑚𐑩𐑤

en_GB: Possible Actions: %s
target: 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑨𐑒𐑖𐑩𐑯𐑟: %s

en_GB: Options to list windows or workspaces
target: 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑤𐑦𐑕𐑑 𐑢𐑦𐑯𐑛𐑴𐑟 𐑹 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Show options to list windows or workspaces
target: 𐑖𐑴 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑤𐑦𐑕𐑑 𐑢𐑦𐑯𐑛𐑴𐑟 𐑹 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Options to modify properties of a window
target: 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑥𐑪𐑛𐑦𐑓𐑲 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑝 𐑩 𐑢𐑦𐑯𐑛𐑴

en_GB: Show options to modify properties of a window
target: 𐑖𐑴 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑥𐑪𐑛𐑦𐑓𐑲 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑝 𐑩 𐑢𐑦𐑯𐑛𐑴

en_GB: Options to modify properties of a workspace
target: 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑥𐑪𐑛𐑦𐑓𐑲 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑝 𐑩 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Show options to modify properties of a workspace
target: 𐑖𐑴 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑥𐑪𐑛𐑦𐑓𐑲 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑝 𐑩 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Options to modify properties of a screen
target: 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑥𐑪𐑛𐑦𐑓𐑲 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑝 𐑩 𐑕𐑒𐑮𐑰𐑯

en_GB: Show options to modify properties of a screen
target: 𐑖𐑴 𐑪𐑐𐑖𐑩𐑯𐑟 𐑑 𐑥𐑪𐑛𐑦𐑓𐑲 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑝 𐑩 𐑕𐑒𐑮𐑰𐑯

en_GB: Error while parsing arguments: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑐𐑸𐑕𐑦𐑙 𐑸𐑜𐑿𐑥𐑩𐑯𐑑𐑕: %s

en_GB: Cannot interact with screen %d: the screen does not exist
target: 𐑒𐑨𐑯𐑪𐑑 𐑦𐑯𐑑𐑻𐑨𐑒𐑑 𐑢𐑦𐑞 𐑕𐑒𐑮𐑰𐑯 %d: 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑

en_GB: Cannot interact with workspace %d: the workspace cannot be found
target: 𐑒𐑨𐑯𐑪𐑑 𐑦𐑯𐑑𐑻𐑨𐑒𐑑 𐑢𐑦𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 %d: 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛

note: Translators: A class is like a "family". E.g., all gvim windows are * of the same class.
en_GB: Cannot interact with class group "%s": the class group cannot be found
target: 𐑒𐑨𐑯𐑪𐑑 𐑦𐑯𐑑𐑻𐑨𐑒𐑑 𐑢𐑦𐑞 𐑒𐑤𐑭𐑕 𐑜𐑮𐑵𐑐 "%s": 𐑞 𐑒𐑤𐑭𐑕 𐑜𐑮𐑵𐑐 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛

en_GB: %s version %s
target: %s izdanje %s

en_GB: <b><big>LogJam %s</big></b>
    <small>Copyright (C) 2000-2004 Evan Martin</small>
target: <b><big>LogJam %s</big></b>
    <small>Copyright © 2000-2004 Evan Martin</small>

en_GB: Can't unlink %s: %s.
target: Can’t unlink %s: %s.

en_GB: Maximum error count reached in contacting server.
    Run "%s --checkfriends=purge" and try again.
target: Maximum error count reached in contacting server.
    Run “%s --checkfriends=purge” and try again.

en_GB: Read your friends page, then run
    "%s checkfriends purge".
target: Read your friends page, then run
    “%s --checkfriends=purge”

en_GB: The Check Friends feature is enabled by right-clicking on this button and selecting "Check friends view for new entries". Once you do so, you will be notified every time one of your friends updates their journal with a new entry.
    
    Once this happens, the indicator will turn red. You can then read your friends page (as a convenience, double-clicking on the indicator will take you there). Click on the indicator once you've read the new entries to resume monitoring for newer entries.
target: The Check Friends feature is enabled by right-clicking on this button and selecting “Check friends view for new entries”. Once you do so, you will be notified every time one of your friends updates their journal with a new entry.
    
    Once this happens, the indicator will turn red. You can then read your friends page (as a convenience, double-clicking on the indicator will take you there). Click on the indicator once you’ve read the new entries to resume monitoring for newer entries.

en_GB: LogJam %s
    Copyright (C) 2000-2004 Evan Martin
target: LogJam %s
    Copyright © 2000-2004 Evan Martin

en_GB: Specify at least one itemid or 'latest'.
target: Specify at least one itemid or ‘latest’.

en_GB: Offline journal for '%s':
target: Offline journal for ‘%s’:

en_GB: Unknown account '%s'.
target: Unknown account ‘%s’.

en_GB: Error: Unknown action '%s'.
target: Error: Unknown action ‘%s’.

en_GB: renaming '%s' to '%s': %s
target: renaming ‘%s’ to ‘%s’: %s

en_GB: Running command: '
target: Running command: ’

en_GB: Friend's _username:
target: Friend’s _username:

en_GB: _Group Name:
target: _Group name:

en_GB: Couldn't find free friend group(?)
target: Couldn’t find free friend group(?)

en_GB: Command line options:
      -h, --help                 Show summary of options.
      -v, --version              Show version of program.
      -q, --quiet                Say less.
      -c, --console              Don't load GUI.
    
      -u, --username=USERNAME    Username to operate as.
      -U, --save-username        Save the username.
      -p, --password=PASSWORD    Password for the current user.
      -P, --save-password        Save the password.
      -n, --no-login             Use with -u to start without logging in.
    
      -s, --subject=SUBJECT      Subject for the post.
      -a, --postas=USERNAME      User/community to post as.
      -k, --userpic=KEYWORD      Keyword for the user picture to use.
      -e, --edit                 Use default editor to edit post.
target: Command line options:
      -h, --help                 Show summary of options.
      -v, --version              Show version of program.
      -q, --quiet                Say less.
      -c, --console              Don’t load GUI.
    
      -u, --username=USERNAME    Username to operate as.
      -U, --save-username        Save the username.
      -p, --password=PASSWORD    Password for the current user.
      -P, --save-password        Save the password.
      -n, --no-login             Use with -u to start without logging in.
    
      -s, --subject=SUBJECT      Subject for the post.
      -a, --postas=USERNAME      User/community to post as.
      -k, --userpic=KEYWORD      Keyword for the user picture to use.
      -e, --edit                 Use default editor to edit post.

en_GB: Saving Changes
target: Saving changes

en_GB: Don't Email
target: Don’t Email

en_GB: Can't open '%s': %s
target: Can‘t open ’%s’: %s

en_GB: Error: Your post contains Unicode characters, but you're trying to submit them to a server that doesn't support Unicode.
target: Error: Your post contains Unicode characters, but you‘re trying to submit them to a server that doesn’t support Unicode.

en_GB: Account '%s' hasn't ever logged in.  Log in now?
target: Account ‘%s’ hasn’t ever logged in.  Log in now?

en_GB: Account '%s' hasn't logged in in at least %lu days.  Log in now?
target: Account ‘%s’ hasn’t logged in in at least %lu days.  Log in now?

en_GB: <b>[Too many elements in scale range. Either move "From" and "To" values closer or increase "By".]</b>
target: <b>[Too many elements in scale range. Either move “From” and “To” values closer or increase “By”.]</b>

en_GB: <b>["By" has wrong sign.]</b>
target: <b>[“By” has wrong sign.]</b>

en_GB: <b>["By" cannot be zero.]</b>
target: <b>[“By” cannot be zero.]</b>

en_GB: Don't _fork on network requests
target: Don’t _fork on network requests

en_GB: Don't run network requests in a separate _thread
target: Don’t run network requests in a separate _thread

en_GB: LogJam XMMS helper not found.  Did you install LogJam's XMMS support?
target: LogJam XMMS helper not found.  Did you install LogJam’s XMMS support?

en_GB: Error spawning URL '%s': %s
target: Error spawning URL ‘%s’: %s

en_GB: Unknown element: '%s'
target: Unknown element: ‘%s’

en_GB: Synchronizing '%s'...
target: Synchronizing ‘%s’...

en_GB: Some characters (such as '<' and '&') are reserved in HTML, and may not display correctly in your post.
    To properly escape these characters, first select a block of text and try this command again.
target: Some characters (such as ‘<’ and ‘&’) are reserved in HTML, and may not display correctly in your post.
    To properly escape these characters, first select a block of text and try this command again.

en_GB: When you paste text into LogJam, linebreaks from the original are preserved, and will normally show up in your post on the server. You can have LogJam remove extraneous linebreaks from your entry, but you must make a specific selection of the text you wish this to happen on first.
    
    Note that you can also use the "don't autoformat" option on your post.
target: When you paste text into LogJam, linebreaks from the original are preserved, and will normally show up in your post on the server. You can have LogJam remove extraneous linebreaks from your entry, but you must make a specific selection of the text you wish this to happen on first.
    
    Note that you can also use the “don’t autoformat” option on your post.

note: FIXME domain
en_GB: Failed to create directory '%s': %s
target: Failed to create directory ‘%s’: %s

en_GB: Configure Mail Notification
target: Podesi dojavu prispeća pošte

en_GB: Get notified when new mail arrives
target: Obavesti kada stigne nova pošta

en_GB: Always display an icon
target: Uvek prikazuj sličicu

en_GB: Blink on errors
target: Treperi ako dođe do greške

en_GB: Click action
target: Dejstvo pri pritisku

en_GB: Display a message count in the status icon
target: Prikazuj broj poruka u statusnoj sličici

en_GB: Display seen mail
target: Prikaži pregledane poruke

en_GB: Enable message popups
target: Dozvoli iskačuće prozore

en_GB: Expire message popups
target: Važnost iskačućih prozora ističe

en_GB: Fallback character sets
target: Rezervni skup znakova

en_GB: Fingerprints of trusted X509 certificates
target: Otisci proverenih X509 sertifikata

en_GB: Height of properties dialog
target: Visina prozora sa postavkama

en_GB: If /apps/mail-notification/popups/expiration/enabled is set to "true", the number of seconds to wait before expiring message popups.
target: Ako je podešavanje /apps/mail-notification/popups/expiration/enabled postavljeno na „true?, ovo predstavlja vreme koje treba da protekne pre nego što iskačući prozor nestane.

en_GB: Mail changed command
target: Komanda pri promeni pošte

en_GB: Mail read command
target: Komanda za čitanje pošte

en_GB: Maximum number of messages in the tooltip mail summary
target: Najveći broj poruka u prikazu sažetaka poruka

en_GB: Maximum number of simultaneous popups
target: Najveći broj istovremeno otvorenih obaveštenja

en_GB: Message popups actions
target: Dejstva u iskačućim porukama

en_GB: Message popups position
target: Mesto iskačućeg prozora sa porukama

en_GB: New mail command
target: Izvrši kada pošta stigne

en_GB: New mail sound
target: Zvuk pri novoj pošti

en_GB: Play a sound when new mail arrives
target: Pokreni komandu kada stigne nova pošta

en_GB: Play sound command
target: Komanda za puštanje zvuka

en_GB: Run a command when all mail is read
target: Pokreni komandu kada je sva pošta pročitana

en_GB: Run a command when new mail arrives
target: Pokreni komandu kada stigne nova pošta

en_GB: Run a command when the message list changes
target: Pokreni komandu kada se spisak poruka promeni

en_GB: Seconds to wait before expiring message popups
target: Broj sekundi koji treba da protekne pre zatvaranja iskačućeg prozora sa porukama

en_GB: The action to perform when the icon is clicked. Must be "launch-mail-reader", "open-latest-message", "consider-new-mail-as-read" or "update-mail-status".
target: Naredba koja se izvršava pri pritisku na sličicu. Mogu da budu: „prikaži-prozor-sa-postavkama?, „pokreni-čitač-pošte?, „otvori-poslednju-poruku? ili „osveži-status-pošte?.

en_GB: The command to run when all mail is read.
target: Komanda koju treba pokrenuti kada je sva pošta pročitana.

en_GB: The command to run when new mail arrives.
target: Pokreni ovu komandu kada stigne nova pošta.

en_GB: The command to run when the message list changes.
target: Komanda koja se pokreće kada se promeni spisak poruka.

en_GB: The command to use to play a sound file. The string %file will be substituted with the filename of the sound to play.
target: Komanda koja se koristi za puštanje zvuka.  Niz %file biće zamenjen imenom datoteke koju treba pustiti.

en_GB: The height of the properties dialog in pixels.
target: Visina prozora sa postavkama izražena u tačkama.

en_GB: The list of character sets to attempt conversion from when uncompliant 8-bit data is encountered in message headers. The first character set allowing a successful conversion will be used. The special name "user" will be replaced with the character set of the user's locale. Note that Mail Notification must be restarted for changes to take effect.
target: Spisak skupova znakova za koje će biti pokušana konverzija ako se u zaglavlju poruke zateknu znaci koji nisu saglasni sa trenutno izabranim skupom znakova.  Prvi skup znakova koji dozvoljava uspešnu konverziju će biti korišćen.  Posebno ime „user? biće zamenjeno skupom znakova iz korisnikovog lokaliteta.  Da bi ova izmena počela da važi morate ponovo da pokrenete dojavu pošte.

en_GB: The list of trusted SSL/TLS servers (hostname:port) lacking a X509 certificate.
target: Spisak proverenih SSL/TLS servera (računar:port) koji nemaju X509 sertifikat.

en_GB: The list of trusted X509 certificates, represented by their MD5 fingerprint.
target: Spisak proverenih X509 sertifikata, predstavljenih MD5 otiskom.

en_GB: The maximum number of messages to display in the tooltip mail summary.
target: Najveći broj poruka kada se prikazuje sažetak poruka.

en_GB: The maximum number of popups to display simultaneously. If this limit is exceeded, only the most recent messages will be displayed. If the /apps/mail-notification/popups/position key is set to "attached", this limit will be ignored and only one popup will be allowed.
target: Najveći broj prozora koji će istovremeno biti otvoreni.  Ako se premaši ova granica, biće prikazane samo najskorije poruke.  Ako je ključ /apps/mail-notification/popups/position postavljen na „attached?, ova granica biće zanemarena i biće dozvoljen prikaz samo jednog prozora.

en_GB: The ordered list of actions to include in the message popups. Each element must be "open", "mark-as-read", "mark-as-spam" or "delete".
target: Uređeni spisak radnji koje će biti uključene u iskačuće prozore. Elementi moraju da budu jedni od  „open?, „mark-as-read?, „mark-as-spam? ili "delete".

en_GB: The position of the message popups. Must be "attached" or "free".
target: Mesto iskačućeg prozora sa porukama. Može biti „zakačen? ili „slobodan?.

en_GB: The sound file to play when new mail arrives.
target: Pusti ovaj zvuk kada stigne nova pošta.

en_GB: The type of mail summary to display in the icon's tooltip. Must be "standard", "compact" or "none".
target: Vrsta sažetka pošte koji se prikazuje u oblačiću.  Može biti „običan?, „kratak? ili „nijedan?.

en_GB: The width of the properties dialog in pixels.
target: Širina prozora sa postavkama izražena u tačkama.

en_GB: Tooltip mail summary
target: Oblačić sa sažetkom poruka

en_GB: Trusted servers list
target: Spisak proverenih servera

en_GB: Whether the status icon should blink on errors or not.
target: Da li sličica treba da treperi ako dođe do greške ili ne.

en_GB: Whether to display a message count in the status icon or not.
target: Da li treba prikazati broj poruka u oblačiću statusne sličice ili ne.

en_GB: Whether to display an icon when there is no new mail or not.
target: Da li se prikazuje sličica kada nema nove pošte.

en_GB: Whether to display mail which is still marked as unread but has been seen or not.
target: Da li treba prikazati poštu koja je još uvek označena kao nepročitana ali nije pregledana.

en_GB: Whether to enable message popups or not.
target: Da li se koriste iskačući prozori sa porukama ili ne.

en_GB: Whether to expire message popups or not. Must be "default", "false" or "true".
target: Da li iskačući prozori ističu ili ne.  Mora biti „default?, „false? ili „true?.

en_GB: Whether to play a sound when new mail arrives or not.
target: Da li treba pustiti zvuk kada stigne nova pošta ili ne.

en_GB: Whether to run a command when all mail is read or not.
target: Da li treba ili ne treba pokrenuti neku komandu kada je sva pošta pročitana.

en_GB: Whether to run a command when new mail arrives or not.
target: Da li treba pokrenuti neku komandu kada stigne nova pošta.

en_GB: Whether to run a command when the message list changes or not.
target: Da li treba pokrenuti neku komandu kada se spisak poruka promeni ili ne.

en_GB: Width of properties dialog
target: Širina prozora sa postavkama

note: translators: header capitalization
en_GB: A Mail Notification Icon
target: Sličica za dojavu prispeća pošte

en_GB: Saving password to keyring...
target: Čuvanje lozinke u privesku...

en_GB: Retrieving password from keyring...
target: Uzimanje lozinke iz priveska...

note: translators: the first %s is the mailbox format (eg: IMAP) and the second %s is the mailbox name (eg: john@imapserver.org)
en_GB: Mail Notification was unable to log into %s mailbox %s, possibly because the password you have entered is invalid.
    
    Please re-enter your password.
target: Dojava pošte nije mogla da se prijavi na %s sandučeta %s, najverovatnije zato što uneta lozinka nije ispravna.
    
    Molim unesite ponovo lozinku.

note: translators: the first %s is the mailbox format (eg: IMAP) and the second %s is the mailbox name (eg: john@imapserver.org)
en_GB: Enter your password for %s mailbox %s.
target: Unesite lozinku za %s sanduče %s.

en_GB: Unable to save the mailbox password
target: Nije moguće sačuvati lozinku sandučića

note: translators: the first %s is the mailbox format (eg: IMAP) and the second %s is the mailbox name (eg: john@imapserver.org)
en_GB: The password of %s mailbox %s could not be saved to the keyring.
target: Lozinka za %s sanduče %s nije mogla biti sačuvana u privesku.

note: translators: header capitalization
en_GB: Select a File or Folder
target: Izaberite datoteku ili fasciklu

en_GB: unable to open mailbox: %s
target: nije moguće otvoriti sanduče: %s

en_GB: resolving %s
target: pronalazim %s

en_GB: unable to resolve %s: %s
target: Nije moguće pronaći %s: %s

en_GB: network address #%i
target: mrežna adresa #%i

en_GB: unable to convert network address #%i into textual form: %s
target: mrežna adresa #%i se ne može prebaciti u tekstualni oblik: %s

en_GB: %s: unsupported address family
target: %s: ova vrsta adrese nije podržana

en_GB: %s: unable to create socket: %s
target: %s: nije moguće napraviti utičnicu: %s

en_GB: connecting to %s (%s) port %i
target: povezujem se sa %s (%s) port %i

en_GB: unable to connect: %s
target: nije moguće povezati se sa: %s

en_GB: connected successfully
target: povezivanje je uspelo

note: if reached, we couldn't find a working address
en_GB: unable to connect to %s
target: nije moguće povezati se sa %s

en_GB: response "%s" is not valid in current context
target: odgovor "%s" nije ispravan u trenutno važećem kontekstu

en_GB: unable to parse response "%s"
target: nije moguće obraditi odgovor "%s"

en_GB: server name not found in certificate
target: ime servera nije pronađeno u sertifikatu

en_GB: user-provided server name "%s" does not match certificate-provided server name "%s"
target: ime servera koje je zadao korisnik („%s?) se ne poklapa sa imenom servera koje stoji u sertifikatu („%s?)

en_GB: "%s",
target: „%s?,

en_GB: user-provided server name "%s" matches none of the certificate-provided server names %s
target: ime servera koje je zadao korisnik („%s?) ne poklapa se ni sa jednim od imena servera koja stoje u sertifikatu %s

en_GB: unable to initialize the OpenSSL library: %s
target: nije moguće pokrenuti OpenSSL biblioteku: %s

en_GB: unable to create a SSL/TLS object: %s
target: nije moguće napraviti SSL/TLS objekat: %s

en_GB: unable to set the SSL/TLS file descriptor: %s
target: nije moguće postaviti SSL/TLS opis za datoteku: %s

en_GB: unable to perform the SSL/TLS handshake: %s
target: nije moguće obaviti SSL/TLS kontakt: %s

en_GB: untrusted server
target: neproveren server

en_GB: a SSL/TLS layer is now active (%s, %s %i-bit)
target: SSL/TLS sloj je pokrenut (%s, %s %i-bit)

en_GB: unable to read from server: %s
target: Nije moguće čitanje sa servera: %s

en_GB: unable to read from server: EOF
target: Nije moguće čitanje sa servera: EOF

en_GB: unable to decode data using SASL: %s
target: Ne mogu se dekodovati podaci putem SASL: %s

en_GB: unable to encode data using SASL: %s
target: nije moguće kodirati podatke uz pomoć SASL: %s

en_GB: unable to write to server: %s
target: nije moguć upis na server: %s

en_GB: unable to write to server: EOF
target: nije moguć upis na server: EOF

en_GB: unable to encode Base64: %s
target: nije moguće kodirati Base64: %s

en_GB: unable to initialize the SASL library: %s
target: ne može se pokrenuti SASL biblioteka: %s

en_GB: unable to retrieve local address of socket: %s
target: ne može da se dobavi lokalna adresa utičnice: %s

en_GB: unable to retrieve remote address of socket: %s
target: ne može da se dobavi udaljena adresa utičnice: %s

en_GB: unable to set SASL security properties: %s
target: nije moguće postaviti SASL sigurnosne postavke: %s

en_GB: unable to start SASL authentication: SASL asked for something we did not know
target: ne može se pokrenuti SASL prijava: SASL traži podatke koje nemamo

en_GB: unable to start SASL authentication: %s
target: ne može se pokrenuti SASL prijava: %s

en_GB: unable to create a SASL connection: %s
target: nije moguće uspostaviti SASL vezu: %s

en_GB: SASL asked for something we did not know, aborting SASL authentication
target: SASL je tražio nama nepoznate podatke, obustavljam SASL prijavu

en_GB: %s, aborting SASL authentication
target: %s, obustavljam SASL prijavu

note: compliance error
en_GB: unable to decode Base64 input from server: %s
target: nije moguće dekodovati Base64 ulaz sa servera: %s

en_GB: a SASL security layer of strength factor %i is now active
target: SASL sigurnosni sloj nivoa snage %i je uspostavljen

note: a security layer is active but we can't retrieve maxoutbuf -> fatal
en_GB: unable to get SASL_MAXOUTBUF property: %s
target: ne mogu da pročitam postavku SASL_MAXOUTBUF: %s

en_GB: warning: unable to get SASL_SSF property: %s
target: upozorenje: ne mogu da pročitam postavku SASL_SSF: %s

en_GB: unknown server error
target: nepoznata greška na serveru

en_GB: cannot find default value of configuration key "%s"
target: nije moguće pronaći podrazumevanu vrednost za podešavajući ključ „%s?

en_GB: The default configuration has not been installed properly. Please check your Mail Notification installation.
target: Izvorno podešavanje nije ispravno instalirano. Molimo da proverite instalaciju Dojave pošte.

en_GB: A directory creation error has occurred
target: Došlo je do greške pri pravljenju direktorijuma

en_GB: Unable to create directory "%s": %s.
target: Nije moguće napraviti direktorijum ?%s?: %s.

en_GB: recursively unsetting %s
target: rekurzivno poništavam %s

en_GB: syncing the GConf database
target: usklađujem GConf bazu podataka

en_GB: completed
target: urađeno

en_GB: invalid location
target: nevažeće mesto

en_GB: Mail Notification can not contact Evolution. Make sure that Evolution is running and that the Evolution Jean-Yves Lefort's Mail Notification plugin is loaded.
target: Dojava pošte ne može da se poveže sa Evolucijom. Pokrenite Evoluciju i uključite dodatak Žan-Iva Leforta (Jean-Yves Lefort) za povezivanje Evolucije sa Dojavom pošte.

en_GB: unable to contact Evolution
target: nije moguće povezati se sa Evolucijom

en_GB: A fatal error has occurred in the Evolution Mail Notification plugin
target: Došlo je do kobne greške u dodatku programu za dojavu pošte za vezu sa programom evolucija.

en_GB: The connection to the D-Bus session bus was lost.
target: Veza sa sesijom d-busa je prekinuta.

en_GB: Unable to initialize the Mail Notification plugin
target: Nije moguće uključiti dodatak za dojavu pošte

en_GB: Unable to connect to the D-Bus session bus: %s.
target: nije moguće priključiti se na sesiju d-busa : %s

en_GB: Unable to register the Mail Notification Evolution D-Bus server: %s.
target: Nije moguće prijaviti server za dojavu pošte u evoluciji: %s.

en_GB: folder not found
target: fascikla nije nađena

en_GB: message not found
target: poruka nije nađena

note: translators: header capitalization
en_GB: Gmail Label
target: Gmejl (Gmail)

en_GB: _Restrict to this label:
target: _Ograniči na ovu oznaku:

en_GB: invalid feed location
target: mesto dovoda nije ispravno navedeno

en_GB: retrieving feed from %s
target: preuzimanje izvora sa %s

en_GB: unable to retrieve feed: %s
target: nije moguće pronaći dovod: %s

en_GB: unable to parse feed
target: nije moguće obraditi dovod

en_GB: unable to read %s: %s
target: Nije moguće pročitati %s: %s

en_GB: unable to write to %s: %s
target: nije moguć upis na %s: %s

en_GB: unable to seek in %s: %s
target: Nije moguće pronaći u %s: %s

en_GB: unable to tell position of %s: %s
target: nije moguće saznati položaj za %s: %s

en_GB: unable to close %s: %s
target: nije moguće zatvoriti %s: %s

en_GB: authentication failed
target: prijava nije uspela

note: translators: header capitalization
en_GB: IMAP Mailbox
target: IMAP sanduče

en_GB: In_box
target: Do_lazno

en_GB: _Other:
target: _Ostalo:

note: translators: header capitalization
en_GB: Use the IDLE Extension
target: Koristi produžetak IDLE

en_GB: IMAP connection tab|_Never
target: _Nikad

en_GB: A_utodetect
target: A_utodetekcija

en_GB: Al_ways
target: _Uvek

en_GB: server did not send capabilities
target: server nije obavestio o svojim mogućnostima

en_GB: server advertised LOGINDISABLED, not using LOGIN authentication
target: server je dojavio LOGINDISABLED, LOGIN prijava neće biti korišćena

en_GB: unable to login
target: prijava nije moguća

en_GB: "Use the IDLE extension" set to "never" in the mailbox properties, logging out
target: „Koristi IDLE proširenje“ je postavljeno na „nikad“ u postavkama sandučića, odjavljujem se

en_GB: the remote server runs %s, not using the IDLE extension
target: udaljeni server koristi %s, ne koristim IDLE produžetak

en_GB: the remote server runs %s, the IDLE extension might not function properly
target: udaljeni server koristi %s, IDLE proširenje možda neće ispravno raditi

en_GB: the remote server does not support the IDLE extension, logging out
target: udaljeni server ne podržava IDLE proširenje, odjavljujem se

en_GB: server does not support in-band SSL/TLS
target: server ne podržava zaštitu putem SSL/TLS

en_GB: a SASL authentication mechanism was selected but SASL support has not been compiled in
target: izabran je mehanizam za prijavu koji koristi SASL ali podrška za SASL nije ugrađena u program

en_GB: unknown authentication mechanism "%s"
target: nepoznat mehanizam za prijavu "%s"

en_GB: disabling mechanism "%s" and retrying SASL authentication
target: isključujem mehanizam „%s“ i pokušavam SASL prijavu

en_GB: falling back to IMAP LOGIN authentication
target: povratak na  IMAP LOGIN prijavu

note: translators: header capitalization
en_GB: _Mail Reader
target: _Čitač pošte

note: translators: header capitalization
en_GB: _Open Latest Message
target: _Otvori poslednju poruku

note: translators: header capitalization
en_GB: _Consider New Mail as Read
target: _Smatraj da je nova pošta pročitana

note: translators: header capitalization
en_GB: R_emove From Notification Area
target: _Ukloni sa obaveštajne zone

note: translators: header capitalization
en_GB: Add a Mailbox
target: Dodaj sanduče

en_GB: _Default:
target: _Izvorno:

en_GB: _Default
target: I_zvorno

en_GB: D_efault:
target: Iz_vorno:

en_GB: D_efault
target: Izv_orno:

en_GB: A paste error has occurred
target: Došlo je do greške prilikom nalepljivanja

en_GB: unhandled %s mailbox (%s)
target: neobrađeno %s sanduče (%s)

en_GB: %s mailbox
target: %s sanduče

en_GB: detecting mailbox type...
target: prepoznajem vrstu sandučeta...

en_GB: "type" attribute missing
target: nedostaje atribut „vrsta“

en_GB: unknown mailbox type "%s"
target: nepoznata vrsta sandučeta „%s“

en_GB: property "%s" has no value
target: osobina „%s“ nema postavljenu vrednost

en_GB: An error has occurred while importing old mailboxes
target: Došlo je do greške prilikom uvoženja starih sandučića

en_GB: Unable to load the mailboxes configuration
target: Nije moguće uvesti podešavanja sandučića

en_GB: Unable to parse the XML document.
target: nije moguće obraditi XML dokument.

en_GB: The root element is missing.
target: Nedostaje koreni element.

en_GB: The root element "%s" is invalid.
target: Koreni element „%s“ je nevažeći.

en_GB: On line %i: %s.
target: U liniji %i: %s.

en_GB: On line %i: unknown element "%s".
target: U liniji %i: nepoznati element „%s“.

en_GB: An error has occurred while loading the mailboxes configuration | Errors have occurred while loading the mailboxes configuration
target[0]: Došlo je do greške prilikom učitavanja podešavanja sandučića
target[1]: Došlo je do grešaka prilikom učitavanja podešavanja sandučića
target[2]: Došlo je do grešaka prilikom učitavanja podešavanja sandučića

en_GB: Unable to save the mailboxes configuration
target: Nije moguće sačuvati podešavanja sandučića

en_GB: Unable to remove %s: %s.
target: Nije moguće ukloniti %s: %s

en_GB: Unable to create %s: %s.
target: Nije moguće napraviti %s: %s

en_GB: Unable to open %s for writing: %s.
target: Nije moguće otvoriti %s za upis: %s

en_GB: Unable to write the XML document.
target: Nije moguće zapisati XML dokument.

en_GB: Unable to close %s: %s.
target: Nije moguće zatvoriti %s: %s

en_GB: Unable to rename %s to %s: %s.
target: Nije moguće preimenovati %s u %s: %s

note: non fatal
en_GB: unable to delete %s: %s
target: nije moguće obrisati %s: %s

en_GB: %s has %i new message | %s has %i new messages
target[0]: Sanduče %s ima %i novu poruku
target[1]: Sanduče %s ima %i nove poruke
target[2]: Sanduče %s ima %i novih poruka

en_GB: %s reported an error: %s
target: %s je dojavio grešku: %s

en_GB: unable to open folder "%s": %s
target: nije moguće otvoriti fasciklu „%s?: %s

en_GB: unable to close folder "%s": %s
target: nije moguće zatvoriti fasciklu „%s?: %s

en_GB: error while reading folder "%s": %s
target: greška pri čitanju fascikle „%s?: %s

en_GB: cannot read %i message | cannot read %i messages
target[0]: nečitljiva je %i poruka
target[1]: nečitljive su %i poruke
target[2]: nečitljivo je %i poruka

en_GB: Delete message?
target: Uklanjanje poruke?

en_GB: The message cannot be moved to the trash. Permanently delete it?
target: Poruka ne može da se premesti u smeće.  Da li da je za stalno obrišem?

en_GB: The message could not be moved to the trash (%s). Permanently delete it?
target: Poruka ne može da se premesti u smeće (%s).  Da li da je za stalno obrišem?

en_GB: Mailbox backends:
target: Podržani sandučići:

en_GB: IMAP and POP3 features:
target: Mogućnosti za POP3 i IMAP:

en_GB: Unable to contact the running Mail Notification instance: %s.
target: Nije moguće priključiti se na trenutno pokrenutu dojavu pošte: %s.

en_GB: %s option ignored since Mail Notification is not already running
target: Opcija %s je zanemarena jer Dojava pošte još uvek nije pokrenuta

en_GB: Show version information
target: Prikaži podatke o izdanju

en_GB: Enable informational output
target: Dozvoli rečitiji izlaz

en_GB: Display the properties dialog
target: Prikaži prozor sa postavkama

en_GB: Display the about dialog
target: Prikaži podatke o programu

en_GB: Consider new mail as read
target: Smatraj da je nova pošta pročitana

en_GB: Update the mail status
target: Osveži podatke o pošti

en_GB: Print a XML mail summary
target: Ispiši sažetak poruka u XML formatu

en_GB: Unset obsolete GConf configuration
target: Poništi zastarela GConf podešavanja

en_GB: Quit Mail Notification
target: Ugasi dojavu pošte

note: * We cannot use mn_fatal_error_dialog() because gtk_init() has * not been called yet.
en_GB: multi-threading is not available
target: višenitni rad nije podržan

en_GB: Mail Notification is not running
target: Program za dojavu pošte nije pokrenut.

en_GB: Unable to initialize the GnomeVFS library.
target: Nije moguće pokrenuti biblioteku GnomeVFS.

en_GB: An initialization error has occurred in Mail Notification
target: Došlo je do greške pri pokretanju programa za dojavu pošte

en_GB: Unable to initialize the notification library. Message popups will not be displayed.
target: Biblioteka za dojavu ne može da se pokrene. Iskačući prozori sa porukama neće biti prikazivani.

en_GB: quitting Mail Notification
target: Gasim dojavu pošte

en_GB: considering new mail as read
target: nova pošta se smatra pročitanom

en_GB: updating the mail status
target: Proveravam poštu

en_GB: Mail Notification is already running
target: Program za dojavu pošte je već pokrenut.

en_GB: unable to parse MIME message
target: nije moguće obraditi MIME poruku

en_GB: Unable to open message
target: Nije moguće otvoriti poruku

note: translators: header capitalization
en_GB: Mark as Read
target: Označi kao pročitano

en_GB: Unable to mark message as read
target: Nije moguće poruku označiti kao pročitanu

note: translators: header capitalization
en_GB: Mark as Spam
target: Označi kao nepoželjno

en_GB: Unable to mark message as spam
target: Nije moguće označiti poruku kao neželjenu

en_GB: Unable to execute "%s": %s.
target: Nije moguće izvršiti „%s?: %s.

en_GB: error while reading %s: %s
target: greška pri čitanju %s: %s

en_GB: unable to open %s: %s
target: nije moguće otvoriti %s: %s

en_GB: In-_band SSL/TLS
target: Ugra_đeni SSL/TLS

en_GB: SSL/TLS on s_eparate port
target: SSL/TLS na _posebnom portu

en_GB: _Mechanism:
target: _Mehanizam:

en_GB: SSL/TLS support has not been compiled in
target: Podrška za SSL/TLS nije ugrađena

en_GB: missing certificate
target: nedostaje sertifikat

en_GB: Mail Notification was unable to trust "%s" (%s). It is possible that someone is intercepting your communication to obtain your confidential information.
    
    You should only connect to the server if you are certain you are connected to "%s". If you choose to connect to the server, this message will not be shown again.
target: Program za dojavu prispeća pošte ne može da proveri "%s" (%s). To može da znači da neko presreće vašu prepisku kako bi došao do vaših poverljivih podataka.
    
    Na server se treba povezivati samo ako ste sigurni da se zaista povezujete sa "%s". Ako odlučite da se povežete na server, ova poruka neće ponovo biti prikazana.

en_GB: Certificate fingerprint: %s.
target: Otisak sertifikata: %s.

en_GB: Connect to untrusted server?
target: Da li da se povežem na neprovereni server?

en_GB: invalid arguments for the LOGIN-DELAY capability
target: parametri za mogućnost LOGIN-DELAY nisu ispravno postavljeni

note: * Some servers violate RFC 2449 by not supporting a * second argument to the AUTH command. Support these * servers nevertheless, by retrying without the SASL * initial client response.
en_GB: SASL authentication with initial client response failed, retrying without initial client response
target: SASL autentifikacija sa početnim klijentskim odgovorom nije uspela, pokušavam ponovo bez početnog klijentskog odgovora

en_GB: honouring LOGIN-DELAY, sleeping for %i second | honouring LOGIN-DELAY, sleeping for %i seconds
target[0]: tražen je zastoj pri prijavi, pauziram %i sekundu
target[1]: tražen je zastoj pri prijavi, pauziram %i sekunde
target[2]: tražen je zastoj pri prijavi, pauziram %i sekundi

en_GB: server does not support APOP authentication
target: server ne podržava prijavu korišćenjem mehanizma APOP

en_GB: falling back to APOP authentication
target: prelazim na  APOP prijavu

en_GB: falling back to USER/PASS authentication
target: prelazim na prijavu pomoću imena i lozinke

en_GB: Mailbox:
target: Sanduče:

en_GB: configuration key %s: there is no action named "%s"
target: ključ za podešavanja %s: ne postoji dejstvo koje se zove „%s?

en_GB: unable to show popup: %s
target: nije moguće prikazati iskačući prozor: %s

en_GB: unable to close popup: %s
target: nije moguće zatvoriti iskačući prozor: %s

en_GB: No mailbox selected.
target: Nijedno sanduče nije izabrano.

en_GB: %i mailbox selected. | %i mailboxes selected.
target[0]: Izabrano %i sanduče
target[1]: Izabrana %i sandučeta
target[2]: Izabrano %i sandučeta

en_GB: Unable to register the Mail Notification D-Bus server: %s.
target: Nije moguće uključiti dojavin server za d-bus: %s.

en_GB: received %s signal, exiting
target: primljen je signal %s, kraj rada

en_GB: No mail reader is configured
target: Čitač pošte nije podešen

en_GB: You can configure a mail reader by choosing <b>System → Preferences → Preferred Applications</b>.
target: Možete da podesite čitač pošte izborom <b>Sistem → Postavke → Omiljeni programi</b>.

en_GB: Unable to open the latest message
target: Nije moguće otvoriti poslednju poruku

en_GB: Messages of mailbox "%s" cannot be opened.
target: Poruke iz sandučeta „%s? ne mogu da se otvore.

en_GB: You have no new mail.
target: Nema novih poruka.

note: translators: header capitalization
en_GB: Mailboxes Having New Mail
target: Sandučići sa novom poštom

note: translators: header capitalization
en_GB: Mail Summary
target: Sažetak poruka

en_GB: <span style="italic">%i message is not displayed</span> | <span style="italic">%i messages are not displayed</span>
target[0]: <span style="italic">%i poruka nije prikazana</span>
target[1]: <span style="italic">%i poruke nisu prikazane</span>
target[2]: <span style="italic">%i poruka nije prikazano</span>

en_GB: Unable to play sound
target: Nije moguće pustiti zvuk

en_GB: A command error has occurred in Mail Notification
target: Došlo je do greške u komandama

en_GB: unknown SSL/TLS error
target: nepoznata greška sa SSL/TLS

en_GB: Sent:
target: Poslato:

en_GB: unable to open folder: %s
target: nije moguće otvoriti fasciklu: %s

en_GB: unable to close folder: %s
target: nije moguće zatvoriti fasciklu: %s

en_GB: error while reading folder: %s
target: greška pri čitanju fasciklu: %s

en_GB: unable to set encoding: %s
target: nije moguće postaviti kodiranje: %s

en_GB: incompatible file version "%i"
target: izdanje datoteke nije saglasno „%i“

en_GB: Unable to read %s: %s.
target: Nije moguće pročitati %s: %s.

en_GB: System mailbox
target: Sistemsko sanduče

en_GB: Your system mailbox is <span weight="bold">%s</span>.
target: Vaše sistemsko sanduče je <span weight="bold">%s</span>.

en_GB: The location of your system mailbox could not be detected. Check the MAIL environment variable.
target: Mesto sistemskog sandučeta nije pronađeno. Proverite promenljivu MAIL.

en_GB: system mailbox not found
target: sistemsko sanduče nije pronađeno

en_GB: Test mailbox
target: Probno sanduče

en_GB: Test message #%i
target: Tekst poruke #%i

note: translators: header capitalization
en_GB: Mail Notification Properties Dialog
target: Dijalog za postavke Dojave pošte

en_GB: A drag and drop error has occurred
target: Došlo je do greške pri prevlačenju/puštanju

en_GB: An invalid location list has been received.
target: Primljen je nevažeći spisak mesta.

en_GB: An invalid Mozilla location has been received.
target: Primljen je nevažeći Mozilin spisak mesta.

en_GB: Unable to display help
target: Nije moguće prikazati pomoć

en_GB: Unable to open link
target: nije moguće otvoriti vezu

en_GB: The following location is invalid:
    
    %s | The following locations are invalid:
    
    %s
target[0]: Sledeće mesto je nevažeće:
    
    %s
target[1]: Sledeća mesta su nevažeća:
    
    %s
target[2]: Sledeća mesta su nevažeća:
    
    %s

en_GB: A fatal error has occurred in Mail Notification
target: Došlo je do kobne greške u programu za dojavu pošte

en_GB: %i second ago | %i seconds ago
target[0]: pre %i sekundu
target[1]: pre %i sekunde
target[2]: pre %i sekundi

en_GB: about %i minute ago | about %i minutes ago
target[0]: pre oko %i minut
target[1]: pre oko %i minuta
target[2]: pre oko %i minuta

en_GB: about %i hour ago | about %i hours ago
target[0]: pre oko %i sat
target[1]: pre oko %i sata
target[2]: pre oko %i sati

en_GB: about %i day ago | about %i days ago
target[0]: pre oko %i dan
target[1]: pre oko %i dana
target[2]: pre oko %i dana

en_GB: about %i week ago | about %i weeks ago
target[0]: pre oko %i nedelju
target[1]: pre oko %i nedelje
target[2]: pre oko %i nedelja

en_GB: unterminated substitution
target: zamena nema kraj

en_GB: unknown substitution "%s"
target: nepoznata zamena „%s?

en_GB: empty substitution
target: prazna zamena

en_GB: unable to monitor %s (%s), poll mode activated
target: nije moguće nadgledati %s (%s), upiti su aktivirani

en_GB: unknown mailbox format
target: format sandučeta nije prepoznat

en_GB: Unable to write %s: %s.
target: Nije moguće upisati %s: %s.

en_GB: unable to create a temporary file: %s
target: Nije moguće napraviti privremenu datoteku: %s.

en_GB: unable to change the permissions of the temporary file: %s
target: nije moguće promeniti dozvole za privremenu datoteku: %s

en_GB: unable to set encoding of %s: %s
target: nije moguće postaviti kodiranje %s: %s

en_GB: configuration:
target: podešavanja:

en_GB: running %s
target: pokrećem %s

en_GB: cannot execute "%s": %s
target: Nije moguće izvršiti „%s?: %s.

en_GB: standard output:
target: standardni izlaz:

en_GB: standard error output:
target: standardni izlaz za greške:

note: translators: %s is a program name, as in "unknown fetchyahoo failure"
en_GB: unknown %s failure
target: nepoznata greška: %s

en_GB: property "%s": unable to transform string "%s" into a value of type "%s"
target: osobina „%s“: nije moguće prebaciti nisku „%s“ u vrednost vrste „%s“

en_GB: unable to change the permissions of %s: %s
target: nije moguće promeniti prava pristupa za %s: %s

en_GB: unable to create %s: %s
target: nije moguće napraviti %s: %s

en_GB: delay between mail checks too small
target: pauza između provera pošte je premala

en_GB: <span weight="bold">Delay Between Mail Checks</span>
target: <span weight="bold">Razmak između susednih provera pošte</span>

en_GB: <span weight="bold">Mailbox Name</span>
target: <span weight="bold">Ime sandučeta</span>

en_GB: Mailbox _type:
target: _Vrsta sandučeta:

en_GB: O_ther:
target: _Ostalo:

note: translators: header capitalization
en_GB: <span weight="bold">Click Action</span>
target: <span weight="bold">Naredba za pritisak</span>

note: translators: header capitalization
en_GB: <span weight="bold">Expiration</span>
target: <span weight="bold">Isticanje</span>

note: translators: header capitalization
en_GB: <span weight="bold">Mailbox List</span>
target: <span weight="bold">Sandučići</span>

en_GB: A_fter:
target: _Posle:

en_GB: Co_nsider new mail as read
target: S_matraj da je nova pošta pročitana

en_GB: De_sktop default
target: _Izvorno za radni prostor

en_GB: In the p_opup stack
target: U stogu _iskačućih poruka

note: translators: header capitalization
en_GB: Message Popups
target: Iskačuće poruke

en_GB: Play a _sound when new mail arrives:
target: Pusti _zvuk kada stigne nova pošta:

en_GB: _Attached to the status icon
target: _Prikačene za statusnu sličicu

en_GB: _Display test messages
target: _Prikaz poruka za primer

en_GB: _Enable message popups
target: _Dozvoli iskačuće prozore

en_GB: _Launch the mail reader
target: P_okreni čitač pošte

en_GB: _Open the latest message
target: _Otvori poslednju poruku

en_GB: _Update the mail status
target: _Osveži podatke o pošti

en_GB: message popups tab|_Never
target: _Nikad

note: type: TH
en_GB: 2008-08-11
target: 11. August 2008

note: type: TH
en_GB: Linux Programmer's Manual
target: Linux-Programmierhandbuch

note: type: Plain text
en_GB: math_error - detecting errors from mathematical functions
target: math_error - Erkennung von Fehlern mathematischer Funktionen

note: type: Plain text
en_GB: When an error occurs, most library functions indicate this fact by returning a special value (e.g., -1 or NULL).  Because they typically return a floating-point number, the mathematical functions declared in I<E<lt>math.hE<gt>> indicate an error using other mechanisms.  There are two error-reporting mechanisms: the older one sets I<errno>; the newer one uses the floating-point exception mechanism (the use of B<feclearexcept>(3)  and B<fetestexcept>(3), as outlined below)  described in B<fenv>(3).
target: Wenn ein Fehler eintritt, zeigen die meisten Bibliotheksfunktionen diesen Umstand durch Rückgabe eines speziellen Wertes an (z.B. -1 oder NULL). Weil sie normalerweise eine Fließkomma-Zahl zurückgeben, zeigen die in I<E<lt>math.hE<gt>> deklarierten Funktionen einen Fehler mit anderen Mechanismen an. Es gibt zwei Mechanismen für das Berichten von Fehlern: Der ältere setzt I<errno>; der neuere wird in B<fenv>(3) beschrieben und nutzt den Fließkomma-Ausnahmemechanismus (die Verwendung von B<feclearexcept>(3) und B<fetestexcept>(3), wie im Folgenden skizziert).

note: type: Plain text
en_GB: A portable program that needs to check for an error from a mathematical function should set I<errno> to zero, and make the following call
target: Ein portables Programm, das auf Fehler beim Aufruf mathematischer Funktionen prüfen muss, sollte I<errno> auf Null setzen und

note: type: Plain text
en_GB: before calling a mathematical function.
target: aufrufen, bevor es eine mathematische Funktion aufruft.

note: type: Plain text
en_GB: Upon return from the mathematical function, if I<errno> is nonzero, or the following call (see B<fenv>(3))  returns nonzero
target: Ist nach Abschluss der mathematischen Funktionen I<errno> ungleich Null oder der folgende Aufruf (siehe B<fenv>(3)) gibt einen Wert ungleich Null zurück

note: enum { FE_INVALID = 0x01, __FE_DENORM = 0x02, FE_DIVBYZERO = 0x04, FE_OVERFLOW = 0x08, FE_UNDERFLOW = 0x10, FE_INEXACT = 0x20 }; type: Plain text
en_GB: then an error occurred in the mathematical function.
target: trat in der mathematischen Funktion ein Fehler auf.

note: type: Plain text
en_GB: The error conditions that can occur for mathematical functions are described below.
target: Im Folgenden werden die Fehlerbedingungen beschrieben, die bei mathematischen Funktionen auftreten können.

note: type: SS
en_GB: Domain error
target: Argumentfehler

note: type: Plain text
en_GB: A I<domain error> occurs when a mathematical function is supplied with an argument whose value falls outside the domain for which the function is defined (e.g., giving a negative argument to B<log>(3)).  When a domain error occurs, math functions commonly return a NaN (though some functions return a different value in this case); I<errno> is set to B<EDOM>, and an "invalid" (B<FE_INVALID>)  floating-point exception is raised.
target: Ein I<Argumentfehler> liegt vor, wenn einer mathematischen Funktion ein Argument übergeben wird, dessen Wert außerhalb des Definitionsbereichs der Funktion liegt (z.B. ein negatives Argument für B<log>(3)). Wenn ein Argumentfehler vorliegt, geben mathematische Funktionen üblicherweise ein NaN zurück (allerdings geben manche Funktionen in diesem Fall einen anderen Wert zurück); I<errno> wird auf B<EDOM> gesetzt und die Fließkomma-Ausnahme »ungültig« (B<FE_INVALID>) wird ausgelöst.

note: type: SS
en_GB: Pole error
target: Polfehler

note: type: Plain text
en_GB: A I<pole error> occurs when the mathematical result of a function is an exact infinity (e.g., the logarithm of 0 is negative infinity).  When a pole error occurs, the function returns the (signed) value B<HUGE_VAL>, B<HUGE_VALF>, or B<HUGE_VALL>, depending on whether the function result type is I<double>, I<float>, or I<long double>.  The sign of the result is that which is mathematically correct for the function.  I<errno> is set to B<ERANGE>, and a "divide-by-zero" (B<FE_DIVBYZERO>)  floating-point exception is raised.
target: Ein I<Polfehler> tritt ein, wenn das mathematische Ergebnis einer Funktion exakt unendlich ist (z.B. ist der Logarithmus von 0 minus unendlich). Wenn ein Polfehler eintritt, gibt die Funktion abhängig vom Typ des Funktionsergebnisses (I<double>, I<float> oder I<long double>) den (vorzeichenbehafteten) Wert B<HUGE_VAL>, B<HUGE_VALF> oder B<HUGE_VALL> zurück. Das Vorzeichen des Ergebnisses ist das mathematisch korrekte Vorzeichen für die Funktion. I<errno> wird auf B<ERANGE> gesetzt und die Fließkomma-Ausnahme »Division durch Null« (B<FE_DIVBYZERO>) wird ausgelöst.

note: type: SS
en_GB: Range error
target: Bereichsfehler

note: type: Plain text
en_GB: A I<range error> occurs when the magnitude of the function result means that it cannot be represented in the result type of the function.  The return value of the function depends on whether the range error was an overflow or an underflow.
target: Ein I<Bereichsfehler> tritt ein, wenn der Betrag des Funktionsergebnisses nicht im Ergebnisdatentyp der Funktion dargestellt werden kann. Der Rückgabewert der Funktion hängt davon ab, ob der Bereichsfehler ein Überlauf oder ein Unterlauf war.

note: type: Plain text
en_GB: A floating result I<overflows> if the result is finite, but is too large to represented in the result type.  When an overflow occurs, the function returns the value B<HUGE_VAL>, B<HUGE_VALF>, or B<HUGE_VALL>, depending on whether the function result type is I<double>, I<float>, or I<long double>.  I<errno> is set to B<ERANGE>, and an "overflow" (B<FE_OVERFLOW>)  floating-point exception is raised.
target: Ein Fließkomma-Ergebnis I<läuft über>, wenn das Ergebnis endlich, aber zu groß für die Darstellung im Datentyp des Ergebnisses ist. Wenn ein Überlauf eintritt, gibt die Funktion abhängig vom Typ des Funktionsergebnisses (I<double>, I<float> oder I<long double>) den Wert B<HUGE_VAL>, B<HUGE_VALF> oder B<HUGE_VALL> zurück. I<errno> wird auf B<ERANGE> gesetzt und die Fließkomma-Ausnahme »Überlauf« (B<FE_OVERFLOW>) wird ausgelöst.

note: type: Plain text
en_GB: A floating result I<underflows> if the result is too small to be represented in the result type.  If an underflow occurs, a mathematical function typically returns 0.0 (C99 says a function shall return "an implementation-defined value whose magnitude is no greater than the smallest normalized positive number in the specified type").  I<errno> may be set to B<ERANGE>, and an "overflow" (B<FE_UNDERFLOW>)  floating-point exception may be raised.
target: Ein Fließkomma-Ergebnis I<läuft unter>, wenn das Ergebnis zu klein für die Darstellung im Datentyp des Ergebnisses ist. Wenn ein Unterlauf eintritt, gibt die Funktion typischerweise 0.0 zurück. (C99 fordert, dass der Rückgabewert einer Funktion »ein von der Implementierung definierter Wert sein soll, dessen Betrag nicht größer als der kleinste normalisierte Wert des spezifizierten Typs ist«.) I<errno> kann auf B<ERANGE> gesetzt und eine Fließkomma-Ausnahme »Unterlauf« (B<FE_UNDERFLOW>) kann ausgelöst werden.

note: type: Plain text
en_GB: Some functions deliver a range error if the supplied argument value, or the correct function result, would be I<subnormal>.  A subnormal value is one that is nonzero, but with a magnitude that is so small that it can't be presented in normalized form (i.e., with a 1 in the most significant bit of the significand).  The representation of a subnormal number will contain one or more leading zeros in the significand.
target: Einige Funktionen geben einen Bereichsfehler zurück, wenn der übergebene Argumentwert oder das korrekte Ergebnis der Funktion I<subnormal> sein würden. Ein subnormaler Wert ist von Null verschieden, aber sein Betrag ist so klein, dass er nicht in normierter Form (d.h. mit einer 1 im signifikantesten Bit der Mantisse) dargestellt werden kann. Die Darstellung einer subnormalen Zahl wird eine oder mehrere führende Nullen in der Mantisse enthalten.

note: type: SH
en_GB: NOTES
target: ANMERKUNGEN

note: See CONFORMANCE in the glibc 2.8 (and earlier) source. type: Plain text
en_GB: The I<math_errhandling> identifier specified by C99 and POSIX.1-2001 is not supported by glibc.  This identifier is supposed to indicate which of the two error-notification mechanisms (I<errno>, exceptions retrievable via B<fettestexcept>(3))  is in use.  The standards require that at least one be in use, but permit both to be available.  The current (version 2.8) situation under glibc is messy.  Most (but not all) functions raise exceptions on errors.  Some also set I<errno>.  A few functions set I<errno>, but don't raise an exception.  A very few functions do neither.  See the individual manual pages for details.
target: Die von C99 und POSIX.1-2001 spezifizierte Kennung I<math_errhandling> wird von der Glibc nicht unterstützt. Diese Kennung soll angeben, welches der beiden Verfahren zur Fehlermeldung (I<errno>, Ausnahmen abrufbar über B<fettestexcept>(3)) verwendet wird. Die Standards fordern, dass mindestens eins im Einsatz ist, erlauben aber, dass beide zur Verfügung stehen. Die aktuelle Situation unter Glibc (Version 2.8) ist etwas chaotisch. Die meisten (aber nicht alle) Funktionen lösen bei Fehlern Ausnahmen aus. Einige setzen zusätzlich I<errno>. Einige Funktionen setzen I<errno>, lösen aber keine Ausnahme aus. Einige wenige Funktionen tun weder das Eine noch das Andere. Weitere Einzelheiten finden Sie auf den zugehörigen Handbuchseiten.

note: http://www.securecoding.cert.org/confluence/display/seccode/FLP32-C.+Prevent+or+detect+domain+and+range+errors+in+math+functions type: Plain text
en_GB: To avoid the complexities of using I<errno> and B<fetestexcept>(3)  for error checking, it is often advised that one should instead check for bad argument values before each call.  For example, the following code ensures that B<log>(3)'s argument is not a NaN and is not zero (a pole error) or less than zero (a domain error):
target: Um die komplizierte Anwendung von I<errno> und B<fetestexcept>(3) bei der Fehlerprüfung zu vermeiden, wird oft empfohlen, stattdessen vor jedem Aufruf die Güte der Argumentwerte zu prüfen. So sorgt beispielsweise der folgende Code dafür, dass das Argument für B<log>(3) kein NaN und nicht Null (ein Polfehler) oder kleiner als Null (ein Argumentfehler) ist.

note: type: Plain text
en_GB: if (isnan(x) || islessequal(x, 0)) {
        /* Deal with NaN / pole error / domain error */
    }
target: if (isnan(x) || islessequal(x, 0)) {
        /* Fehlerbehandlung für NaN / Polfehler / Argumentfehler */
    }

note: type: Plain text
en_GB: The discussion on this page does not apply to the complex mathematical functions (i.e., those declared by I<E<lt>complex.hE<gt>>), which in general are not required to return errors by C99 and POSIX.1-2001.
target: Die Diskussion auf dieser Seite gilt nicht für die mathematischen Funktionen auf komplexen Zahlen (d.h. solche, die in I<E<lt>complex.hE<gt>> deklariert werden). Von diesen erwarten C99 and POSIX.1-2001 keine Anzeige von Fehlern.

note: type: Plain text
en_GB: The B<gcc>(1)  I<-fno-math-errno> option causes the executable to employ implementations of some mathematical functions that are faster than the standard implementations, but do not set I<errno> on error.  (The B<gcc>(1)  I<-ffast-math> option also enables I<-fno-math-errno>.)  An error can still be tested for using B<fetestexcept>(3).
target: Die B<gcc>(1)-Option I<-fno-math-errno> bewirkt, dass die ausführbare Datei Implementierungen einiger mathematischer Funktionen verwendet, die schneller als die Standard-Implementierungen sind, aber im Fehlerfall I<errno> nicht setzen. (Die B<gcc>(1)-Option I<-ffast-math> aktiviert ebenfalls I<-fno-math-errno>.) Nach Fehlern kann immer noch mittels B<fetestexcept>(3) gesucht werden.

note: type: SH
en_GB: COLOPHON
target: KOLOPHON

note: type: Plain text
en_GB: This page is part of release 3.52 of the Linux I<man-pages> project.  A description of the project, and information about reporting bugs, can be found at \%http://www.kernel.org/doc/man-pages/.
target: Diese Seite ist Teil der Veröffentlichung 3.52 des Projekts Linux-I<man-pages>. Eine Beschreibung des Projekts und Informationen, wie Fehler gemeldet werden können, finden sich unter \%http://www.kernel.org/doc/man-pages/.

note: type: TH
en_GB: 2007-10-23
target: 23. Oktober 2007

note: type: Plain text
en_GB: intro - introduction to overview, conventions, and miscellany section
target: Intro - Einführung zum Überblick, Konventionen und verschiedenen Abschnitten

note: type: Plain text
en_GB: Section 7 of the manual provides overviews on various topics, and describes conventions and protocols, character set standards, the standard file system layout, and miscellaneous other things.
target: Der Abschnitt 7 des Handbuches bietet einen Überblick über verschiedene Themen und beschreibt Konventionen und Protokolle, Zeichensatzstandards, das Layout des Standard-Dateisystems und unterschiedliche andere Dinge.

note: type: SS
en_GB: Authors and copyright conditions
target: Autoren und Copyright-Bedingungen

note: type: Plain text
en_GB: Look at the header of the manual page source for the author(s) and copyright conditions.  Note that these can be different from page to page!
target: Den oder die Verfasser und die Copyright-Bedingungen finden Sie im Kopf des Quelltextes der englischen Ausgabe der Handbuchseite. Beachten Sie, dass sie sich von Seite zu Seite unterscheiden können! Hinweise zu den Copyright-Bedingungen der Übersetzung finden Sie weiter unten.

note: type: TH
en_GB: 2012-08-05
target: 5. August 2012

note: type: Plain text
en_GB: iso_8859-2 - ISO 8859-2 character set encoded in octal, decimal, and hexadecimal
target: iso_8859-2 - ISO 8859-2-Zeichensatz in oktaler, dezimaler und hexadezimaler Kodierung

note: type: Plain text
en_GB: The ISO 8859 standard includes several 8-bit extensions to the ASCII character set (also known as ISO 646-IRV).  ISO 8859-2, the "Latin Alphabet No. 2" is used to encode Central and Eastern European Latin characters and is implemented by several program vendors.
target: Der Standard ISO 8859 umfasst verschiedene 8-Bit-Erweiterungen des ASCII-Zeichensatzes (auch als ISO 646-IRV bekannt). ISO 8859-2, das »Latin Alphabet No. 2«, wird für die Kodierung mittel- und osteuropäischer lateinischer Zeichen verwendet und wurde von mehreren Programm-Anbietern implementiert.

note: type: Plain text
en_GB: ISO 8859-2 supports the following languages: Albanian, Bosnian, Croatian, Czech, English, Finnish, German, Hungarian, Irish, Polish, Slovak, Slovenian and Sorbian.
target: ISO 8859-2 unterstützt die folgenden Sprachen: Albanisch, Bosnisch, Kroatisch, Tschechisch, Englisch, Finnisch, Deutsch, Ungarisch, Irisch, Polnisch, Slowakisch, Slowenisch und Sorbisch.

note: type: Plain text
en_GB: Also note that the following Cyrillic-based languages have one-to-one transliterations to Latin 2: Macedonian and Serbian.
target: Beachten Sie auch, dass es für die mazedonische und die serbische Sprache für deren kyrillische Alphabete Eins-zu-eins-Transkriptionen zu Latin 2 gibt.

note: type: SS
en_GB: ISO 8859 alphabets
target: ISO-8859-Alphabete

note: type: Plain text
en_GB: The full set of ISO 8859 alphabets includes:
target: Der vollständige Satz von ISO-8859-Alphabeten umfasst:

note: type: tbl table
en_GB: ISO 8859-1	West European languages (Latin-1)
target: ISO 8859-1	Westeuropäische Sprachen (Latin-1)

note: type: tbl table
en_GB: ISO 8859-2	Central and East European languages (Latin-2)
target: ISO 8859-2	Mittel- und Osteuropäische Sprachen (Latin-2)

note: type: tbl table
en_GB: ISO 8859-3	Southeast European and miscellaneous languages (Latin-3)
target: ISO 8859-3	Südosteuropäische und sonstige Sprachen (Latin-3)

note: type: tbl table
en_GB: ISO 8859-4	Scandinavian/Baltic languages (Latin-4)
target: ISO 8859-4	Skandinavische/Baltische Sprachen (Latin-4)

note: type: tbl table
en_GB: ISO 8859-5	Latin/Cyrillic
target: ISO 8859-5	Lateinisch/Kyrillisch

note: type: tbl table
en_GB: ISO 8859-6	Latin/Arabic
target: ISO 8859-6	Lateinisch/Arabisch

note: type: tbl table
en_GB: ISO 8859-7	Latin/Greek
target: ISO 8859-7	Lateinisch/Griechisch

note: type: tbl table
en_GB: ISO 8859-8	Latin/Hebrew
target: ISO 8859-8	Lateinisch/Hebräisch

note: type: tbl table
en_GB: ISO 8859-9	Latin-1 modification for Turkish (Latin-5)
target: ISO 8859-9	Latin-1-Anpassung für Türkisch (Latin-5)

note: type: tbl table
en_GB: ISO 8859-10	Lappish/Nordic/Eskimo languages (Latin-6)
target: ISO 8859-10	Sami/Nordische/Eskimo-Sprachen (Latin-6)

note: type: tbl table
en_GB: ISO 8859-11	Latin/Thai
target: ISO 8859-11	Lateinisch/Thai

note: type: tbl table
en_GB: ISO 8859-13	Baltic Rim languages (Latin-7)
target: ISO 8859-13	Skandinavische/Baltische Sprachen (Latin-7)

note: type: tbl table
en_GB: ISO 8859-14	Celtic (Latin-8)
target: ISO 8859-14	Keltisch (Latin-8)

note: type: tbl table
en_GB: ISO 8859-15	West European languages (Latin-9)
target: ISO 8859-15	Westeuropäische Sprachen (Latin-9)

note: type: tbl table
en_GB: ISO 8859-16	Romanian (Latin-10)
target: ISO 8859-16	Rumänisch (Latin-10)

note: type: SS
en_GB: ISO 8859-2 characters
target: Die Zeichen von ISO-8859-2

note: type: Plain text
en_GB: The following table displays the characters in ISO 8859-2 (Latin-2), which are printable and unlisted in the B<ascii>(7)  manual page.  The fourth column will only show the proper glyphs in an environment configured for ISO 8859-2.
target: Die folgende Tabelle enthält die druckbaren Zeichen von ISO 8859-2, die nicht in der Handbuchseite von B<ascii>(7) aufgeführt sind. Die vierte Spalte zeigt nur in einer für ISO 8859-2 konfigurierten Umgebung die richtigen Glyphen an.

note: type: tbl table
en_GB: Oct	Dec	Hex	Char	Description
target: Okt	Dez	Hex	Zeichen	Beschreibung

note: type: tbl table
en_GB: 240	160	A0	\ 	NO-BREAK SPACE
target: 240	160	A0	\ 	GESCHÜTZTES LEERZEICHEN

note: type: tbl table
en_GB: 241	161	A1	Ą	LATIN CAPITAL LETTER A WITH OGONEK
target: 241	161	A1	Ą	LATEINISCHER GROSSBUCHSTABE A MIT OGONEK

note: type: tbl table
en_GB: 242	162	A2	˘	BREVE
target: 242	162	A2	˘	BREVE, BREVIS (DIAKRITISCHES ZEICHEN)

note: type: tbl table
en_GB: 243	163	A3	Ł	LATIN CAPITAL LETTER L WITH STROKE
target: 243	163	A3	Ł	LATEINISCHER GROSSBUCHSTABE L MIT STRICH

note: type: tbl table
en_GB: 244	164	A4	¤	CURRENCY SIGN
target: 244	164	A4	¤	WÄHRUNGSZEICHEN

note: type: tbl table
en_GB: 245	165	A5	Ľ	LATIN CAPITAL LETTER L WITH CARON
target: 245	165	A5	Ľ	LATEINISCHER GROSSBUCHSTABE L MIT HATSCHEK

note: type: tbl table
en_GB: 246	166	A6	Ś	LATIN CAPITAL LETTER S WITH ACUTE
target: 246	166	A6	Ś	LATEINISCHER GROSSBUCHSTABE S MIT AKUT

note: type: tbl table
en_GB: 247	167	A7	§	SECTION SIGN
target: 247	167	A7	§	PARAGRAPH (SECTION SIGN)

note: type: tbl table
en_GB: 250	168	A8	¨	DIAERESIS
target: 250	168	A8	¨	TREMA, DIÄRESE (UMLAUTZEICHEN)

note: type: tbl table
en_GB: 251	169	A9	Š	LATIN CAPITAL LETTER S WITH CARON
target: 251	169	A9	Š	LATEINISCHER GROSSBUCHSTABE S MIT HATSCHEK

note: type: tbl table
en_GB: 252	170	AA	Ş	LATIN CAPITAL LETTER S WITH CEDILLA
target: 252	170	AA	Ş	LATEINISCHER GROSSBUCHSTABE S MIT CEDILLE

note: type: tbl table
en_GB: 253	171	AB	Ť	LATIN CAPITAL LETTER T WITH CARON
target: 253	171	AB	Ť	LATEINISCHER GROSSBUCHSTABE T MIT HATSCHEK

note: type: tbl table
en_GB: 254	172	AC	Ź	LATIN CAPITAL LETTER Z WITH ACUTE
target: 254	172	AC	Ź	LATEINISCHER GROSSBUCHSTABE Z MIT AKUT

note: type: tbl table
en_GB: 255	173	AD	­	SOFT HYPHEN
target: 255	173	AD	­	WEICHES TRENNZEICHEN

note: type: tbl table
en_GB: 256	174	AE	Ž	LATIN CAPITAL LETTER Z WITH CARON
target: 256	174	AE	Ž	LATEINISCHER GROSSBUCHSTABE Z MIT HATSCHEK

note: type: tbl table
en_GB: 257	175	AF	Ż	LATIN CAPITAL LETTER Z WITH DOT ABOVE
target: 257	175	AF	Ż	LATEINISCHER GROSSBUCHSTABE Z MIT PUNKT DARÜBER

note: type: tbl table
en_GB: 260	176	B0	°	DEGREE SIGN
target: 260	176	B0	°	GRAD

note: type: tbl table
en_GB: 261	177	B1	ą	LATIN SMALL LETTER A WITH OGONEK
target: 261	177	B1	ą	LATEINISCHER KLEINBUCHSTABE A MIT OGONEK

note: type: tbl table
en_GB: 263	179	B3	ł	LATIN SMALL LETTER L WITH STROKE
target: 263	179	B3	ł	LATEINISCHER KLEINBUCHSTABE L MIT STRICH

note: type: tbl table
en_GB: 264	180	B4	´	ACUTE ACCENT
target: 264	180	B4	´	AKUT, ACCENT AIGU (DIAKRITISCHES ZEICHEN)

note: type: tbl table
en_GB: 265	181	B5	ľ	LATIN SMALL LETTER L WITH CARON
target: 265	181	B5	ľ	LATEINISCHER KLEINBUCHSTABE L MIT HATSCHEK

note: type: tbl table
en_GB: 266	182	B6	ś	LATIN SMALL LETTER S WITH ACUTE
target: 266	182	B6	ś	LATEINISCHER KLEINBUCHSTABE S MIT AKUT

note: type: tbl table
en_GB: 267	183	B7	ˇ	CARON
target: 267	183	B7	ˇ	HATSCHEK (CARON, DIAKRITISCHES ZEICHEN)

note: type: tbl table
en_GB: 270	184	B8	¸	CEDILLA
target: 270	184	B8	¸	CEDILLE (DIAKRITISCHES ZEICHEN)

note: type: tbl table
en_GB: 271	185	B9	š	LATIN SMALL LETTER S WITH CARON
target: 271	185	B9	š	LATEINISCHER KLEINBUCHSTABE S MIT HATSCHEK

note: type: tbl table
en_GB: 272	186	BA	ş	LATIN SMALL LETTER S WITH CEDILLA
target: 272	186	BA	ş	LATEINISCHER KLEINBUCHSTABE S MIT CEDILLE

note: type: tbl table
en_GB: 273	187	BB	ť	LATIN SMALL LETTER T WITH CARON
target: 273	187	BB	ť	LATEINISCHER KLEINBUCHSTABE T MIT HATSCHEK

note: type: tbl table
en_GB: 274	188	BC	ź	LATIN SMALL LETTER Z WITH ACUTE
target: 274	188	BC	ź	LATEINISCHER KLEINBUCHSTABE Z MIT AKUT

note: type: tbl table
en_GB: 275	189	BD	˝	DOUBLE ACUTE ACCENT
target: 275	189	BD	˝	DOPPELAKUT (DIAKRITISCHES ZEICHEN)

note: type: tbl table
en_GB: 276	190	BE	ž	LATIN SMALL LETTER Z WITH CARON
target: 276	190	BE	ž	LATEINISCHER KLEINBUCHSTABE Z MIT HATSCHEK

note: type: tbl table
en_GB: 277	191	BF	ż	LATIN SMALL LETTER Z WITH DOT ABOVE
target: 277	191	BF	ż	LATEINISCHER KLEINBUCHSTABE Z MIT PUNKT DARÜBER

note: type: tbl table
en_GB: 300	192	C0	Ŕ	LATIN CAPITAL LETTER R WITH ACUTE
target: 300	192	C0	Ŕ	LATEINISCHER GROSSBUCHSTABE R MIT AKUT

note: type: tbl table
en_GB: 301	193	C1	Á	LATIN CAPITAL LETTER A WITH ACUTE
target: 301	193	C1	Á	LATEINISCHER GROSSBUCHSTABE A MIT AKUT

note: type: tbl table
en_GB: 302	194	C2	Â	LATIN CAPITAL LETTER A WITH CIRCUMFLEX
target: 302	194	C2	Â	LATEINISCHER GROSSBUCHSTABE A MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 303	195	C3	Ă	LATIN CAPITAL LETTER A WITH BREVE
target: 303	195	C3	Ă	LATEINISCHER GROSSBUCHSTABE A MIT BREVE

note: type: tbl table
en_GB: 304	196	C4	Ä	LATIN CAPITAL LETTER A WITH DIAERESIS
target: 304	196	C4	Ä	LATEINISCHER GROSSBUCHSTABE A MIT TREMA

note: type: tbl table
en_GB: 305	197	C5	Ĺ	LATIN CAPITAL LETTER L WITH ACUTE
target: 305	197	C5	Ĺ	LATEINISCHER GROSSBUCHSTABE L MIT AKUT

note: type: tbl table
en_GB: 306	198	C6	Ć	LATIN CAPITAL LETTER C WITH ACUTE
target: 306	198	C6	Ć	LATEINISCHER GROSSBUCHSTABE C MIT AKUT

note: type: tbl table
en_GB: 307	199	C7	Ç	LATIN CAPITAL LETTER C WITH CEDILLA
target: 307	199	C7	Ç	LATEINISCHER GROSSBUCHSTABE C MIT CEDILLE

note: type: tbl table
en_GB: 310	200	C8	Č	LATIN CAPITAL LETTER C WITH CARON
target: 310	200	C8	Č	LATEINISCHER GROSSBUCHSTABE C MIT HATSCHEK

note: type: tbl table
en_GB: 311	201	C9	É	LATIN CAPITAL LETTER E WITH ACUTE
target: 311	201	C9	É	LATEINISCHER GROSSBUCHSTABE E MIT AKUT

note: type: tbl table
en_GB: 312	202	CA	Ę	LATIN CAPITAL LETTER E WITH OGONEK
target: 312	202	CA	Ę	LATEINISCHER GROSSBUCHSTABE E MIT OGONEK

note: type: tbl table
en_GB: 313	203	CB	Ë	LATIN CAPITAL LETTER E WITH DIAERESIS
target: 313	203	CB	Ë	LATEINISCHER GROSSBUCHSTABE E MIT TREMA

note: type: tbl table
en_GB: 314	204	CC	Ě	LATIN CAPITAL LETTER E WITH CARON
target: 314	204	CC	Ě	LATEINISCHER GROSSBUCHSTABE E MIT HATSCHEK

note: type: tbl table
en_GB: 315	205	CD	Í	LATIN CAPITAL LETTER I WITH ACUTE
target: 315	205	CD	Í	LATEINISCHER GROSSBUCHSTABE I MIT AKUT

note: type: tbl table
en_GB: 316	206	CE	Î	LATIN CAPITAL LETTER I WITH CIRCUMFLEX
target: 316	206	CE	Î	LATEINISCHER GROSSBUCHSTABE I MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 317	207	CF	Ď	LATIN CAPITAL LETTER D WITH CARON
target: 317	207	CF	Ď	LATEINISCHER GROSSBUCHSTABE D MIT HATSCHEK

note: type: tbl table
en_GB: 320	208	D0	Đ	LATIN CAPITAL LETTER D WITH STROKE
target: 320	208	D0	Đ	LATEINISCHER GROSSBUCHSTABE D MIT STRICH

note: type: tbl table
en_GB: 321	209	D1	Ń	LATIN CAPITAL LETTER N WITH ACUTE
target: 321	209	D1	Ń	LATEINISCHER GROSSBUCHSTABE N MIT AKUT

note: type: tbl table
en_GB: 322	210	D2	Ň	LATIN CAPITAL LETTER N WITH CARON
target: 322	210	D2	Ň	LATEINISCHER GROSSBUCHSTABE N MIT HATSCHEK

note: type: tbl table
en_GB: 323	211	D3	Ó	LATIN CAPITAL LETTER O WITH ACUTE
target: 323	211	D3	Ó	LATEINISCHER GROSSBUCHSTABE O MIT AKUT

note: type: tbl table
en_GB: 324	212	D4	Ô	LATIN CAPITAL LETTER O WITH CIRCUMFLEX
target: 324	212	D4	Ô	LATEINISCHER GROSSBUCHSTABE O MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 325	213	D5	Ő	LATIN CAPITAL LETTER O WITH DOUBLE ACUTE
target: 325	213	D5	Ő	LATEINISCHER GROSSBUCHSTABE O MIT DOPPELAKUT

note: type: tbl table
en_GB: 326	214	D6	Ö	LATIN CAPITAL LETTER O WITH DIAERESIS
target: 326	214	D6	Ö	LATEINISCHER GROSSBUCHSTABE O MIT TREMA

note: type: tbl table
en_GB: 327	215	D7	×	MULTIPLICATION SIGN
target: 327	215	D7	×	MULTIPLIKATIONSZEICHEN

note: type: tbl table
en_GB: 330	216	D8	Ř	LATIN CAPITAL LETTER R WITH CARON
target: 330	216	D8	Ř	LATEINISCHER GROSSBUCHSTABE R MIT HATSCHEK

note: type: tbl table
en_GB: 331	217	D9	Ů	LATIN CAPITAL LETTER U WITH RING ABOVE
target: 331	217	D9	Ů	LATEINISCHER GROSSBUCHSTABE U MIT RING DARÜBER

note: type: tbl table
en_GB: 332	218	DA	Ú	LATIN CAPITAL LETTER U WITH ACUTE
target: 332	218	DA	Ú	LATEINISCHER GROSSBUCHSTABE U MIT AKUT

note: type: tbl table
en_GB: 333	219	DB	Ű	LATIN CAPITAL LETTER U WITH DOUBLE ACUTE
target: 333	219	DB	Ű	LATEINISCHER GROSSBUCHSTABE U MIT DOPPELAKUT

note: type: tbl table
en_GB: 334	220	DC	Ü	LATIN CAPITAL LETTER U WITH DIAERESIS
target: 334	220	DC	Ü	LATEINISCHER GROSSBUCHSTABE U MIT TREMA

note: type: tbl table
en_GB: 335	221	DD	Ý	LATIN CAPITAL LETTER Y WITH ACUTE
target: 335	221	DD	Ý	LATEINISCHER GROSSBUCHSTABE Y MIT AKUT

note: type: tbl table
en_GB: 336	222	DE	Ţ	LATIN CAPITAL LETTER T WITH CEDILLA
target: 336	222	DE	Ţ	LATEINISCHER GROSSBUCHSTABE T MIT CEDILLE

note: type: tbl table
en_GB: 337	223	DF	ß	LATIN SMALL LETTER SHARP S
target: 337	223	DF	ß	LATEINISCHER KLEINBUCHSTABE ß

note: type: tbl table
en_GB: 340	224	E0	ŕ	LATIN SMALL LETTER R WITH ACUTE
target: 340	224	E0	ŕ	LATEINISCHER KLEINBUCHSTABE R MIT AKUT

note: type: tbl table
en_GB: 341	225	E1	á	LATIN SMALL LETTER A WITH ACUTE
target: 341	225	E1	á	LATEINISCHER KLEINBUCHSTABE A MIT AKUT

note: type: tbl table
en_GB: 342	226	E2	â	LATIN SMALL LETTER A WITH CIRCUMFLEX
target: 342	226	E2	â	LATEINISCHER KLEINBUCHSTABE A MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 343	227	E3	ă	LATIN SMALL LETTER A WITH BREVE
target: 343	227	E3	ă	LATEINISCHER KLEINBUCHSTABE A MIT BREVE

note: type: tbl table
en_GB: 344	228	E4	ä	LATIN SMALL LETTER A WITH DIAERESIS
target: 344	228	E4	ä	LATEINISCHER KLEINBUCHSTABE A MIT TREMA

note: type: tbl table
en_GB: 345	229	E5	ĺ	LATIN SMALL LETTER L WITH ACUTE
target: 345	229	E5	ĺ	LATEINISCHER KLEINBUCHSTABE L MIT AKUT

note: type: tbl table
en_GB: 346	230	E6	ć	LATIN SMALL LETTER C WITH ACUTE
target: 346	230	E6	ć	LATEINISCHER KLEINBUCHSTABE C MIT AKUT

note: type: tbl table
en_GB: 347	231	E7	ç	LATIN SMALL LETTER C WITH CEDILLA
target: 347	231	E7	ç	LATEINISCHER KLEINBUCHSTABE C MIT CEDILLE

note: type: tbl table
en_GB: 350	232	E8	č	LATIN SMALL LETTER C WITH CARON
target: 350	232	E8	č	LATEINISCHER KLEINBUCHSTABE C MIT HATSCHEK

note: type: tbl table
en_GB: 351	233	E9	é	LATIN SMALL LETTER E WITH ACUTE
target: 351	233	E9	é	LATEINISCHER KLEINBUCHSTABE E MIT AKUT

note: type: tbl table
en_GB: 352	234	EA	ę	LATIN SMALL LETTER E WITH OGONEK
target: 352	234	EA	ę	LATEINISCHER KLEINBUCHSTABE E MIT OGONEK

note: type: tbl table
en_GB: 353	235	EB	ë	LATIN SMALL LETTER E WITH DIAERESIS
target: 353	235	EB	ë	LATEINISCHER KLEINBUCHSTABE E MIT TREMA

note: type: tbl table
en_GB: 354	236	EC	ě	LATIN SMALL LETTER E WITH CARON
target: 354	236	EC	ě	LATEINISCHER KLEINBUCHSTABE E MIT HATSCHEK

note: type: tbl table
en_GB: 355	237	ED	í	LATIN SMALL LETTER I WITH ACUTE
target: 355	237	ED	í	LATEINISCHER KLEINBUCHSTABE I MIT AKUT

note: type: tbl table
en_GB: 356	238	EE	î	LATIN SMALL LETTER I WITH CIRCUMFLEX
target: 356	238	EE	î	LATEINISCHER KLEINBUCHSTABE I MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 357	239	EF	ď	LATIN SMALL LETTER D WITH CARON
target: 357	239	EF	ď	LATEINISCHER KLEINBUCHSTABE D MIT HATSCHEK

note: type: tbl table
en_GB: 360	240	F0	đ	LATIN SMALL LETTER D WITH STROKE
target: 360	240	F0	đ	LATEINISCHER KLEINBUCHSTABE D MIT STRICH

note: type: tbl table
en_GB: 361	241	F1	ń	LATIN SMALL LETTER N WITH ACUTE
target: 361	241	F1	ń	LATEINISCHER KLEINBUCHSTABE N MIT AKUT

note: type: tbl table
en_GB: 362	242	F2	ň	LATIN SMALL LETTER N WITH CARON
target: 362	242	F2	ň	LATEINISCHER KLEINBUCHSTABE N MIT HATSCHEK

note: type: tbl table
en_GB: 363	243	F3	ó	LATIN SMALL LETTER O WITH ACUTE
target: 363	243	F3	ó	LATEINISCHER KLEINBUCHSTABE O MIT AKUT

note: type: tbl table
en_GB: 364	244	F4	ô	LATIN SMALL LETTER O WITH CIRCUMFLEX
target: 364	244	F4	ô	LATEINISCHER KLEINBUCHSTABE O MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 365	245	F5	ő	LATIN SMALL LETTER O WITH DOUBLE ACUTE
target: 365	245	F5	ő	LATEINISCHER KLEINBUCHSTABE O MIT DOPPELAKUT

note: type: tbl table
en_GB: 366	246	F6	ö	LATIN SMALL LETTER O WITH DIAERESIS
target: 366	246	F6	ö	LATEINISCHER KLEINBUCHSTABE O MIT TREMA

note: type: tbl table
en_GB: 367	247	F7	÷	DIVISION SIGN
target: 367	247	F7	÷	GETEILTZEICHEN

note: type: tbl table
en_GB: 370	248	F8	ř	LATIN SMALL LETTER R WITH CARON
target: 370	248	F8	ř	LATEINISCHER KLEINBUCHSTABE R MIT HATSCHEK

note: type: tbl table
en_GB: 371	249	F9	ů	LATIN SMALL LETTER U WITH RING ABOVE
target: 371	249	F9	ů	LATEINISCHER KLEINBUCHSTABE U MIT RING DARÜBER

note: type: tbl table
en_GB: 372	250	FA	ú	LATIN SMALL LETTER U WITH ACUTE
target: 372	250	FA	ú	LATEINISCHER KLEINBUCHSTABE U MIT AKUT

note: type: tbl table
en_GB: 373	251	FB	ű	LATIN SMALL LETTER U WITH DOUBLE ACUTE
target: 373	251	FB	ű	LATEINISCHER KLEINBUCHSTABE U MIT DOPPELAKUT

note: type: tbl table
en_GB: 374	252	FC	ü	LATIN SMALL LETTER U WITH DIAERESIS
target: 374	252	FC	ü	LATEINISCHER KLEINBUCHSTABE U MIT TREMA

note: type: tbl table
en_GB: 375	253	FD	ý	LATIN SMALL LETTER Y WITH ACUTE
target: 375	253	FD	ý	LATEINISCHER KLEINBUCHSTABE Y MIT AKUT

note: type: tbl table
en_GB: 376	254	FE	ţ	LATIN SMALL LETTER T WITH CEDILLA
target: 376	254	FE	ţ	LATEINISCHER KLEINBUCHSTABE T MIT CEDILLE

note: type: tbl table
en_GB: 377	255	FF	˙	DOT ABOVE
target: 377	255	FF	˙	PUNKT DARÜBER

note: type: TH
en_GB: 2010-09-20
target: 20. September 2010

note: type: Plain text
en_GB: iso_8859-3 - ISO 8859-3 character set encoded in octal, decimal, and hexadecimal
target: iso_8859-3 - ISO 8859-3-Zeichensatz in oktaler, dezimaler und hexadezimaler Kodierung

note: (Though in my system with glibc-2.8-20080929 I found only mt_MT (Malta) using this charset). type: Plain text
en_GB: The ISO 8859 standard includes several 8-bit extensions to the ASCII character set (also known as ISO 646-IRV).  ISO 8859-3 encodes the characters used in Southeast European languages.
target: Der Standard ISO 8859 umfasst verschiedene 8-Bit-Erweiterungen des ASCII-Zeichensatzes (auch als ISO 646-IRV bekannt). ISO 8859-3 kodiert Zeichen, die von Südosteuropäischen Sprachen verwendet werden.

note: type: SS
en_GB: ISO 8859-3 characters
target: Die Zeichen von ISO-8859-3

note: type: Plain text
en_GB: The following table displays the characters in ISO 8859-3, which are printable and unlisted in the B<ascii>(7)  manual page.  The fourth column will only show the proper glyphs in an environment configured for ISO 8859-3.
target: Die folgende Tabelle enthält die druckbaren Zeichen von ISO 8859-3, die nicht in der Handbuchseite von B<ascii>(7) aufgeführt sind. Die vierte Spalte zeigt nur in einer für ISO 8859-3 konfigurierten Umgebung die richtigen Glyphen an.

note: type: tbl table
en_GB: 241	161	A1	Ħ	LATIN CAPITAL LETTER H WITH STROKE
target: 241	161	A1	Ħ	LATEINISCHER GROSSBUCHSTABE H MIT STRICH

note: type: tbl table
en_GB: 243	163	A3	£	POUND SIGN
target: 243	163	A3	£	BRITISCHES PFUND

note: type: tbl table
en_GB: 246	166	A6	Ĥ	LATIN CAPITAL LETTER H WITH CIRCUMFLEX
target: 246	166	A6	Ĥ	LATEINISCHER GROSSBUCHSTABE H MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 251	169	A9	İ	LATIN CAPITAL LETTER I WITH DOT ABOVE
target: 251	169	A9	İ	LATEINISCHER GROSSBUCHSTABE I MIT PUNKT DARÜBER

note: type: tbl table
en_GB: 253	171	AB	Ğ	LATIN CAPITAL LETTER G WITH BREVE
target: 253	171	AB	Ğ	LATEINISCHER GROSSBUCHSTABE G MIT BREVE

note: type: tbl table
en_GB: 254	172	AC	Ĵ	LATIN CAPITAL LETTER J WITH CIRCUMFLEX
target: 254	172	AC	Ĵ	LATEINISCHER GROSSBUCHSTABE J MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 261	177	B1	ħ	LATIN SMALL LETTER H WITH STROKE
target: 261	177	B1	ħ	LATEINISCHER KLEINBUCHSTABE H MIT STRICH

note: type: tbl table
en_GB: 262	178	B2	²	SUPERSCRIPT TWO
target: 262	178	B2	²	HOCHGESTELLTE ZWEI

note: type: tbl table
en_GB: 263	179	B3	³	SUPERSCRIPT THREE
target: 263	179	B3	³	HOCHGESTELLTE DREI

note: type: tbl table
en_GB: 265	181	B5	µ	MICRO SIGN
target: 265	181	B5	µ	MIKRO, MÜ, MY

note: type: tbl table
en_GB: 266	182	B6	ĥ	LATIN SMALL LETTER H WITH CIRCUMFLEX
target: 266	182	B6	ĥ	LATEINISCHER KLEINBUCHSTABE H MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 267	183	B7	·	MIDDLE DOT
target: 267	183	B7	·	MITTELPUNKT (DIAKRITISCHES ZEICHEN)

note: type: tbl table
en_GB: 271	185	B9	ı	LATIN SMALL LETTER DOTLESS I
target: 271	185	B9	ı	LATEINISCHER KLEINBUCHSTABE I OHNE PUNKT

note: type: tbl table
en_GB: 273	187	BB	ğ	LATIN SMALL LETTER G WITH BREVE
target: 273	187	BB	ğ	LATEINISCHER KLEINBUCHSTABE G MIT BREVE

note: type: tbl table
en_GB: 274	188	BC	ĵ	LATIN SMALL LETTER J WITH CIRCUMFLEX
target: 274	188	BC	ĵ	LATEINISCHER KLEINBUCHSTABE J MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 275	189	BD	½	VULGAR FRACTION ONE HALF
target: 275	189	BD	½	GEWÖHNLICHER BRUCH EIN HALB

note: type: tbl table
en_GB: 300	192	C0	À	LATIN CAPITAL LETTER A WITH GRAVE
target: 300	192	C0	À	LATEINISCHER GROSSBUCHSTABE A MIT GRAVIS

note: type: tbl table
en_GB: 305	197	C5	Ċ	LATIN CAPITAL LETTER C WITH DOT ABOVE
target: 305	197	C5	Ċ	LATEINISCHER GROSSBUCHSTABE C MIT PUNKT DARÜBER

note: type: tbl table
en_GB: 306	198	C6	Ĉ	LATIN CAPITAL LETTER C WITH CIRCUMFLEX
target: 306	198	C6	Ĉ	LATEINISCHER GROSSBUCHSTABE C MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 310	200	C8	È	LATIN CAPITAL LETTER E WITH GRAVE
target: 310	200	C8	È	LATEINISCHER GROSSBUCHSTABE E MIT GRAVIS

note: type: tbl table
en_GB: 312	202	CA	Ê	LATIN CAPITAL LETTER E WITH CIRCUMFLEX
target: 312	202	CA	Ê	LATEINISCHER GROSSBUCHSTABE E MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 314	204	CC	Ì	LATIN CAPITAL LETTER I WITH GRAVE
target: 314	204	CC	Ì	LATEINISCHER GROSSBUCHSTABE I MIT GRAVIS

note: type: tbl table
en_GB: 317	207	CF	Ï	LATIN CAPITAL LETTER I WITH DIAERESIS
target: 317	207	CF	Ï	LATEINISCHER GROSSBUCHSTABE I MIT TREMA

note: type: tbl table
en_GB: 321	209	D1	Ñ	LATIN CAPITAL LETTER N WITH TILDE
target: 321	209	D1	Ñ	LATEINISCHER GROSSBUCHSTABE N MIT TILDE

note: type: tbl table
en_GB: 322	210	D2	Ò	LATIN CAPITAL LETTER O WITH GRAVE
target: 322	210	D2	Ò	LATEINISCHER GROSSBUCHSTABE O MIT GRAVIS

note: type: tbl table
en_GB: 325	213	D5	Ġ	LATIN CAPITAL LETTER G WITH DOT ABOVE
target: 325	213	D5	Ġ	LATEINISCHER GROSSBUCHSTABE G MIT PUNKT DARÜBER

note: type: tbl table
en_GB: 330	216	D8	Ĝ	LATIN CAPITAL LETTER G WITH CIRCUMFLEX
target: 330	216	D8	Ĝ	LATEINISCHER GROSSBUCHSTABE G MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 331	217	D9	Ù	LATIN CAPITAL LETTER U WITH GRAVE
target: 331	217	D9	Ù	LATEINISCHER GROSSBUCHSTABE U MIT GRAVIS

note: type: tbl table
en_GB: 333	219	DB	Û	LATIN CAPITAL LETTER U WITH CIRCUMFLEX
target: 333	219	DB	Û	LATEINISCHER GROSSBUCHSTABE U MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 335	221	DD	Ŭ	LATIN CAPITAL LETTER U WITH BREVE
target: 335	221	DD	Ŭ	LATEINISCHER GROSSBUCHSTABE U MIT BREVE

note: type: tbl table
en_GB: 336	222	DE	Ŝ	LATIN CAPITAL LETTER S WITH CIRCUMFLEX
target: 336	222	DE	Ŝ	LATEINISCHER GROSSBUCHSTABE S MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 337	223	DF	ß	LATIN SMALL LETTER SHARP S (German)
target: 337	223	DF	ß	LATEINISCHER KLEINBUCHSTABE ß (Deutsch)

note: type: tbl table
en_GB: 340	224	E0	à	LATIN SMALL LETTER A WITH GRAVE
target: 340	224	E0	à	LATEINISCHER KLEINBUCHSTABE A MIT GRAVIS

note: type: tbl table
en_GB: 345	229	E5	ċ	LATIN SMALL LETTER C WITH DOT ABOVE
target: 345	229	E5	ċ	LATEINISCHER KLEINBUCHSTABE C MIT PUNKT DARÜBER

note: type: tbl table
en_GB: 346	230	E6	ĉ	LATIN SMALL LETTER C WITH CIRCUMFLEX
target: 346	230	E6	ĉ	LATEINISCHER KLEINBUCHSTABE C MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 350	232	E8	è	LATIN SMALL LETTER E WITH GRAVE
target: 350	232	E8	è	LATEINISCHER KLEINBUCHSTABE E MIT GRAVIS

note: type: tbl table
en_GB: 352	234	EA	ê	LATIN SMALL LETTER E WITH CIRCUMFLEX
target: 352	234	EA	ê	LATEINISCHER KLEINBUCHSTABE E MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 354	236	EC	ì	LATIN SMALL LETTER I WITH GRAVE
target: 354	236	EC	ì	LATEINISCHER KLEINBUCHSTABE I MIT GRAVIS

note: type: tbl table
en_GB: 357	239	EF	ï	LATIN SMALL LETTER I WITH DIAERESIS
target: 357	239	EF	ï	LATEINISCHER KLEINBUCHSTABE I MIT TREMA

note: type: tbl table
en_GB: 361	241	F1	ñ	LATIN SMALL LETTER N WITH TILDE
target: 361	241	F1	ñ	LATEINISCHER KLEINBUCHSTABE N MIT TILDE

note: type: tbl table
en_GB: 362	242	F2	ò	LATIN SMALL LETTER O WITH GRAVE
target: 362	242	F2	ò	LATEINISCHER KLEINBUCHSTABE O MIT GRAVIS

note: type: tbl table
en_GB: 365	245	F5	ġ	LATIN SMALL LETTER G WITH DOT ABOVE
target: 365	245	F5	ġ	LATEINISCHER KLEINBUCHSTABE G MIT PUNKT DARÜBER

note: type: tbl table
en_GB: 370	248	F8	ĝ	LATIN SMALL LETTER G WITH CIRCUMFLEX
target: 370	248	F8	ĝ	LATEINISCHER KLEINBUCHSTABE G MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 371	249	F9	ù	LATIN SMALL LETTER U WITH GRAVE
target: 371	249	F9	ù	LATEINISCHER KLEINBUCHSTABE U MIT GRAVIS

note: type: tbl table
en_GB: 373	251	FB	û	LATIN SMALL LETTER U WITH CIRCUMFLEX
target: 373	251	FB	û	LATEINISCHER KLEINBUCHSTABE U MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 375	253	FD	ŭ	LATIN SMALL LETTER U WITH BREVE
target: 375	253	FD	ŭ	LATEINISCHER KLEINBUCHSTABE U MIT BREVE

note: type: tbl table
en_GB: 376	254	FE	ŝ	LATIN SMALL LETTER S WITH CIRCUMFLEX
target: 376	254	FE	ŝ	LATEINISCHER KLEINBUCHSTABE S MIT ZIRKUMFLEX

note: type: tbl table
en_GB: 377	255	FF	˙	DOT ABOVE (Mandarin Chinese light tone)
target: 377	255	FF	˙	PUNKT DARÜBER (Hochchinesisch leichter Ton)

note: type: Plain text
en_GB: ISO 8859-3 is also known as Latin-3.
target: ISO 8859-3 ist auch als Latin-3 bekannt.

en_GB: Could not initialize X Keyboard Extension.
target: Kunde inte initiera X Keyboard-utökningen.

en_GB: (shows single image for status and charge)
target: (𐑖𐑴𐑟 𐑕𐑦𐑙𐑜𐑩𐑤 𐑦𐑥𐑦𐑡 𐑓𐑹 𐑕𐑑𐑱𐑑𐑫𐑕 𐑯 𐑗𐑸𐑡)

en_GB: (two images: one for status, one for charge)
target: (𐑑𐑵 𐑦𐑥𐑦𐑡𐑩𐑟: 𐑢𐑳𐑯 𐑓𐑹 𐑕𐑑𐑱𐑑𐑫𐑕, 𐑢𐑳𐑯 𐑓𐑹 𐑗𐑸𐑡)

en_GB: HAL error
target: HAL 𐑻𐑼

en_GB: Could not create libhal_ctx
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 libhal_ctx

en_GB: No batteries found
target: 𐑯𐑴 𐑚𐑨𐑑𐑼𐑦𐑟 𐑓𐑬𐑯𐑛

en_GB: Unable to initialise HAL: %s: %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑦𐑯𐑦𐑑𐑾𐑤𐑲𐑟 ·𐑣𐑨𐑤: %s: %s

en_GB: 0 for no label, 1 for percentage and 2 for time remaining.
target: 0 𐑓𐑹 𐑯𐑴 𐑤𐑱𐑚𐑩𐑤, 1 𐑓𐑹 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑯 2 𐑓𐑹 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙.

en_GB: Beep when displaying a warning.
target: 𐑚𐑰𐑐 𐑢𐑧𐑯 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑩 𐑢𐑹𐑯𐑦𐑙.

en_GB: Notify user when the battery is full.
target: 𐑯𐑴𐑑𐑦𐑓𐑲 𐑿𐑟𐑼 𐑢𐑧𐑯 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑓𐑫𐑤.

en_GB: Notify user when the battery is low.
target: 𐑯𐑴𐑑𐑦𐑓𐑲 𐑿𐑟𐑼 𐑢𐑧𐑯 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑤𐑴.

en_GB: Show the traditional, horizontal battery on the panel.
target: 𐑖𐑴 𐑞 𐑑𐑮𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤, 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤 𐑚𐑨𐑑𐑼𐑦 𐑪𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤.

en_GB: Show the upright, smaller battery on the panel.
target: 𐑖𐑴 𐑞 𐑳𐑐𐑮𐑲𐑑, 𐑕𐑥𐑷𐑤𐑼 𐑚𐑨𐑑𐑼𐑦 𐑪𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤.

en_GB: Use the value defined in red_value as a time remaining to show the warning dialog rather than a percentage.
target: 𐑿𐑟 𐑞 𐑝𐑨𐑤𐑿 𐑛𐑦𐑓𐑲𐑯𐑛 𐑦𐑯 red_value 𐑨𐑟 𐑩 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑑 𐑖𐑴 𐑞 𐑢𐑹𐑯𐑦𐑙 𐑛𐑲𐑩𐑤𐑪𐑜 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑩 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡.

en_GB: Monitor Settings
target: 𐑥𐑪𐑯𐑦𐑑𐑼 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: Change CPU Frequency scaling
target: 𐑗𐑱𐑯𐑡 CPU 𐑓𐑮𐑰𐑒𐑢𐑩𐑯𐑕𐑰 𐑕𐑒𐑱𐑤𐑦𐑙

en_GB: Privileges are required to change the CPU Frequency scaling.
target: 𐑐𐑮𐑦𐑝𐑤𐑩𐑡𐑩𐑟 𐑸 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑑 𐑗𐑱𐑯𐑡 𐑞 CPU 𐑓𐑮𐑰𐑒𐑢𐑩𐑯𐑕𐑰 𐑕𐑒𐑱𐑤𐑦𐑙.

en_GB: A goofy set of eyes for the MATE panel. They follow your mouse.
target: 𐑩 𐑜𐑵𐑓𐑰 𐑕𐑧𐑑 𐑝 𐑲𐑟 𐑓𐑹 𐑞 ·𐑜𐑯𐑴𐑥 𐑐𐑨𐑯𐑩𐑤. 𐑞𐑱 𐑓𐑪𐑤𐑴 𐑿𐑼 𐑥𐑬𐑕.

en_GB: 1 Year
target: 1 𐑘𐑽

en_GB: 3 Months
target: 3 𐑥𐑳𐑯𐑔𐑕

en_GB: 5 Days
target: 5 𐑛𐑱𐑟

en_GB: 5 Years
target: 5 𐑘𐑽𐑟

en_GB: 6 Months
target: 6 𐑥𐑳𐑯𐑔𐑕

note: a) We aren't configured yet
en_GB: <b>You have not entered any stock information yet</b>
target: <b>𐑿 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑧𐑯𐑑𐑻𐑛 𐑧𐑯𐑦 𐑕𐑑𐑪𐑒 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑘𐑧𐑑</b>

en_GB: <b>No stock quotes are currently available</b>
target: <b>𐑯𐑴 𐑕𐑑𐑪𐑒 𐑒𐑢𐑴𐑑𐑕 𐑸 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤</b>

en_GB: The server could not be contacted. The computer is either offline or the servers are down. Try again later.
target: 𐑞 𐑕𐑻𐑝𐑼 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑒𐑪𐑯𐑑𐑨𐑒𐑑𐑩𐑛. 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑲𐑞𐑼 𐑪𐑓𐑤𐑲𐑯 𐑹 𐑞 𐑕𐑻𐑝𐑼𐑟 𐑸 𐑛𐑬𐑯. 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯 𐑤𐑱𐑑𐑼.

en_GB: Chart downloaded
target: 𐑗𐑸𐑑 𐑛𐑬𐑯𐑤𐑴𐑛𐑩𐑛

en_GB: Chart could not be downloaded
target: 𐑗𐑸𐑑 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑬𐑯𐑤𐑴𐑛𐑩𐑛

en_GB: Invest could not connect to Yahoo! Finance
target: 𐑦𐑯𐑝𐑧𐑕𐑑 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑘𐑭𐑣𐑵! 𐑓𐑲𐑯𐑨𐑯𐑕

en_GB: Updated at %s
target: 𐑳𐑐𐑛𐑱𐑑𐑩𐑛 𐑨𐑑 %s

note: Translators: This is share-market jargon. It is the percentage change in the price of a stock. The %% gets changed to a single percent sign and the %+.2f gets replaced with the value of the change.
en_GB: Quotes average change %%: %+.2f%%
target: 𐑒𐑢𐑴𐑑𐑕 𐑨𐑝𐑼𐑦𐑡 𐑗𐑱𐑯𐑡 %%: %+.2f%%

note: Translators: This is share-market jargon. It refers to the total difference between the current price and purchase price for all the shares put together. i.e. How much money would be earned if they were sold right now.
en_GB: Positions balance: %+.2f
target: 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟 𐑚𐑨𐑤𐑩𐑯𐑕: %+.2f

note: model: SYMBOL, LABEL, TICKER_ONLY, BALANCE, BALANCE_PCT, VALUE, VARIATION_PCT, PB Translators: these words all refer to a stock. Last is short for "last price". Gain is referring to the gain since the stock was purchased.
en_GB: Ticker
target: 𐑑𐑦𐑒𐑻

en_GB: Change %
target: 𐑗𐑱𐑯𐑡 %

en_GB: Gain
target: 𐑜𐑱𐑯

en_GB: Gain %
target: 𐑜𐑱𐑯 %

en_GB: Auto Completion
target: 𐑷𐑑𐑴 𐑒𐑩𐑥𐑐𐑤𐑰𐑖𐑩𐑯

en_GB: Volume Control...
target: 𐑝𐑪𐑤𐑿𐑥 𐑒𐑩𐑯𐑑𐑮𐑴𐑤...

en_GB: Connecting with Internet Service Provider
target: 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑢𐑦𐑞 ·𐑦𐑯𐑑𐑼𐑯𐑧𐑑 𐑕𐑻𐑝𐑦𐑕 𐑐𐑮𐑩𐑝𐑲𐑛𐑻

en_GB: Root password required
target: 𐑮𐑵𐑑 𐑐𐑭𐑕𐑢𐑼𐑛 𐑮𐑦𐑒𐑢𐑲𐑼𐑛

note: xgettext: same as in graphic tab of g-s-m
en_GB: %s:
    Receiving %s
    Sending %s
target: %s:
    𐑮𐑦𐑕𐑰𐑝𐑦𐑙 %s
    𐑕𐑧𐑯𐑛𐑦𐑙 %s

en_GB: Graph color for input network activity
target: 𐑜𐑮𐑭𐑓 𐑒𐑳𐑤𐑼 𐑓𐑹 𐑦𐑯𐑐𐑫𐑑 𐑯𐑧𐑑𐑢𐑻𐑒 𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑦

en_GB: Graph color for output network activity
target: 𐑜𐑮𐑭𐑓 𐑒𐑳𐑤𐑼 𐑓𐑹 𐑬𐑑𐑐𐑫𐑑 𐑯𐑧𐑑𐑢𐑻𐑒 𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑦

en_GB: The desktop description file to execute as the system monitor
target: 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑓𐑲𐑤 𐑑 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 𐑨𐑟 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑥𐑪𐑯𐑦𐑑𐑼

en_GB: _In
target: _𐑦𐑯

en_GB: _Out
target: _𐑬𐑑

en_GB: _Local
target: _𐑤𐑴𐑒𐑩𐑤

en_GB: Volume Control (Deprecated)
target: 𐑝𐑪𐑤𐑿𐑥 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: Keyboard Indicator (Deprecated)
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: CD Player
target: CD 𐑐𐑤𐑱𐑼

en_GB: Default Note Properties
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑯𐑴𐑑 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: Delete all sticky notes?
target: 𐑛𐑦𐑤𐑰𐑑 𐑷𐑤 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑𐑕?

en_GB: Delete this sticky note?
target: 𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑?

en_GB: Font C_olor:
target: 𐑓𐑪𐑯𐑑 _𐑒𐑳𐑤𐑼:

en_GB: Font Co_lor:
target: 𐑓𐑪𐑯𐑑 _𐑒𐑳𐑤𐑼:

en_GB: Note C_olor:
target: 𐑯𐑴𐑑 _𐑒𐑳𐑤𐑼:

en_GB: Note _Color:
target: 𐑯𐑴𐑑 _𐑒𐑳𐑤𐑼:

en_GB: This cannot be undone.
target: 𐑞𐑦𐑕 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑳𐑯𐑛𐑳𐑯.

en_GB: Default font for new sticky notes. This should be a Pango Font Name, for example "Sans Italic 10".
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑪𐑯𐑑 𐑓𐑹 𐑯𐑿 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑𐑕. 𐑞𐑦𐑕 𐑖𐑫𐑛 𐑚𐑰 𐑩 ·𐑐𐑨𐑙𐑴 𐑓𐑪𐑯𐑑 𐑯𐑱𐑥, 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 "Sans Italic 10".

en_GB: Empty notes are always deleted without confirmation.
target: 𐑧𐑥𐑐𐑑𐑦 𐑯𐑴𐑑𐑕 𐑸 𐑷𐑤𐑢𐑱𐑟 𐑛𐑦𐑤𐑰𐑑𐑩𐑛 𐑢𐑦𐑞𐑬𐑑 𐑒𐑪𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯.

en_GB: _Open Trash
target: _𐑴𐑐𐑩𐑯 𐑑𐑮𐑨𐑖

en_GB: A three-digit-long code for retrieving radar maps from weather.com, found from http://cvs.mate.org/viewcvs/*checkout*/mate-applets/mateweather/Locations.xml.in
target: Un código de tres dígitos para obtener los mapas de radar desde weather.com, tal como las que se encuentran en http://cvs.mate.org/viewcvs/*checkout*/mate-applets/mateweather/Locations.xml.in

en_GB: A unique zone for the city, as found from http://cvs.mate.org/viewcvs/*checkout*/mate-applets/mateweather/Locations.xml.in
target: Una zona única para la ciudad, tal como se encuentra en http://cvs.mate.org/viewcvs/*checkout*/mate-applets/mateweather/Locations.xml.in

en_GB: MateConf could not be initialized.
target: MateConf 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟𐑛.

en_GB: MATE Character Map
target: ·𐑜𐑯𐑴𐑥 𐑒𐑸𐑩𐑒𐑑𐑼 𐑥𐑨𐑐

en_GB: Mate Theme Package
target: 𐑯𐑴𐑥 𐑔𐑰𐑥 𐑐𐑨𐑒𐑦𐑡

en_GB: MATE Theme %s correctly installed
target: ·𐑜𐑯𐑴𐑥 𐑔𐑰𐑥 %s 𐑒𐑼𐑧𐑒𐑑𐑤𐑦 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: - MATE Default Applications
target: - ·𐑜𐑯𐑴𐑥 𐑛𐑦𐑓𐑷𐑤𐑑 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟

en_GB: MATE Magnifier without Screen Reader
target: ·𐑜𐑯𐑴𐑥 𐑥𐑨𐑜𐑯𐑩𐑓𐑲𐑻 𐑢𐑦𐑞𐑬𐑑 𐑕𐑒𐑮𐑰𐑯 𐑮𐑰𐑛𐑼

en_GB: MATE OnScreen Keyboard
target: ·𐑜𐑯𐑴𐑥 𐑭𐑯𐑕𐑒𐑮𐑰𐑯 𐑒𐑰𐑚𐑪𐑮𐑛

en_GB: MATE Terminal
target: ·𐑜𐑯𐑴𐑥 𐑑𐑻𐑥𐑦𐑯𐑩𐑤

en_GB: - MATE Keyboard Preferences
target: - ·𐑜𐑯𐑴𐑥 𐑒𐑰𐑚𐑪𐑮𐑛 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: - MATE Mouse Preferences
target: - ·𐑜𐑯𐑴𐑥 𐑥𐑬𐑕 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: The MATE configuration tool
target: 𐑞 ·𐑜𐑯𐑴𐑥 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑑𐑵𐑤

en_GB: About MATE
target: 𐑩𐑚𐑬𐑑 ·𐑜𐑯𐑴𐑥

en_GB: Learn more about MATE
target: 𐑤𐑻𐑯 𐑥𐑹 𐑩𐑚𐑬𐑑 ·𐑜𐑯𐑴𐑥

en_GB: MATE Library
target: ·𐑜𐑯𐑴𐑥 𐑤𐑲𐑚𐑮𐑼𐑦

en_GB: Friends of MATE
target: 𐑓𐑮𐑧𐑯𐑛𐑟 𐑝 ·𐑜𐑯𐑴𐑥

en_GB: The Squeaky Rubber MATE
target: 𐑞 𐑕𐑒𐑢𐑰𐑒𐑰 𐑮𐑳𐑚𐑼 ·𐑜𐑯𐑴𐑥

en_GB: Wanda The MATE Fish
target: ·𐑢𐑪𐑯𐑛𐑩 𐑞 ·𐑜𐑯𐑴𐑥 𐑓𐑦𐑖

en_GB: About the MATE Desktop
target: 𐑩𐑚𐑬𐑑 𐑞 ·𐑜𐑯𐑴𐑥 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Welcome to the MATE Desktop
target: 𐑢𐑧𐑤𐑒𐑩𐑥 𐑑 𐑞 ·𐑜𐑯𐑴𐑥 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Display information on this MATE version
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑪𐑯 𐑞𐑦𐑕 ·𐑜𐑯𐑴𐑥 𐑝𐑻𐑠𐑩𐑯

en_GB: MATE also includes a complete development platform for applications programmers, allowing the creation of powerful and complex applications.
target: ·𐑜𐑯𐑴𐑥 𐑷𐑤𐑕𐑴 𐑦𐑯𐑒𐑤𐑵𐑛𐑟 𐑩 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑛𐑦𐑝𐑧𐑤𐑩𐑐𐑥𐑩𐑯𐑑 𐑐𐑤𐑨𐑑𐑓𐑹𐑥 𐑓𐑹 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑐𐑮𐑴𐑜𐑮𐑨𐑥𐑼𐑟, 𐑩𐑤𐑬𐑦𐑙 𐑞 𐑒𐑮𐑰𐑱𐑖𐑩𐑯 𐑝 𐑐𐑬𐑼𐑓𐑩𐑤 𐑯 𐑒𐑪𐑥𐑐𐑤𐑧𐑒𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟.

en_GB: MATE includes most of what you see on your computer, including the file manager, web browser, menus, and many applications.
target: ·𐑜𐑯𐑴𐑥 𐑦𐑯𐑒𐑤𐑵𐑛𐑟 𐑥𐑴𐑕𐑑 𐑝 𐑢𐑪𐑑 𐑿 𐑕𐑰 𐑪𐑯 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼, 𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 𐑞 𐑓𐑲𐑤 𐑥𐑨𐑯𐑩𐑡𐑼, 𐑢𐑧𐑚 𐑚𐑮𐑬𐑟𐑼, 𐑥𐑧𐑯𐑿𐑟, 𐑯 𐑥𐑧𐑯𐑦 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟.

note: NOTE TO AUTHORS: Do not put anything in the following paragraphs that will be substituted by the configure script. Otherwise you will break the translations.
en_GB: MATE is a Free, usable, stable, accessible desktop environment for the Unix-like family of operating systems.
target: ·𐑜𐑯𐑴𐑥 𐑦𐑟 𐑩 𐑓𐑮𐑰, 𐑘𐑵𐑟𐑩𐑚𐑩𐑤, 𐑕𐑑𐑨𐑚𐑩𐑤, 𐑨𐑒𐑕𐑧𐑕𐑩𐑚𐑩𐑤 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑧𐑯𐑝𐑲𐑼𐑯𐑥𐑩𐑯𐑑 𐑓𐑹 𐑞 ·𐑿𐑯𐑦𐑒𐑕-𐑤𐑲𐑒 𐑓𐑨𐑥𐑦𐑤𐑦 𐑝 𐑪𐑐𐑼𐑱𐑑𐑦𐑙 𐑕𐑦𐑕𐑑𐑩𐑥𐑟.

en_GB: MATE's focus on usability and accessibility, regular release cycle, and strong corporate backing make it unique among Free Software desktops.
target: ·𐑜𐑯𐑴𐑥'𐑕 𐑓𐑴𐑒𐑩𐑕 𐑪𐑯 𐑿𐑟𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑯 𐑨𐑒𐑕𐑧𐑕𐑩𐑚𐑦𐑤𐑦𐑑𐑰, 𐑮𐑧𐑜𐑘𐑫𐑤𐑼 𐑮𐑦𐑤𐑰𐑕 𐑕𐑲𐑒𐑩𐑤, 𐑯 𐑕𐑑𐑮𐑪𐑙 𐑒𐑪𐑮𐑐𐑻𐑩𐑑 𐑚𐑨𐑒𐑦𐑙 𐑥𐑱𐑒 𐑦𐑑 𐑿𐑯𐑰𐑒 𐑩𐑥𐑳𐑙 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑛𐑧𐑕𐑒𐑑𐑭𐑐𐑕.

en_GB: MATE's greatest strength is our strong community. Virtually anyone, with or without coding skills, can contribute to making MATE better.
target: ·𐑜𐑯𐑴𐑥'𐑕 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑕𐑑𐑮𐑧𐑙𐑔 𐑦𐑟 𐑬𐑼 𐑕𐑑𐑮𐑪𐑙 𐑒𐑩𐑥𐑿𐑦𐑑𐑦. 𐑝𐑻𐑗𐑵𐑩𐑤𐑰 𐑧𐑯𐑦𐑢𐑳𐑯, 𐑢𐑦𐑞 𐑹 𐑢𐑦𐑞𐑬𐑑 𐑒𐑴𐑛𐑦𐑙 𐑕𐑒𐑦𐑤𐑟, 𐑒𐑨𐑯 𐑒𐑩𐑯𐑑𐑮𐑦𐑚𐑿𐑑 𐑑 𐑥𐑱𐑒𐑦𐑙 ·𐑜𐑯𐑴𐑥 𐑚𐑧𐑑𐑼.

en_GB: Hundreds of people have contributed code to MATE since it was started in 1997; many more have contributed in other important ways, including translations, documentation, and quality assurance.
target: 𐑣𐑳𐑯𐑛𐑮𐑧𐑛𐑟 𐑝 𐑐𐑰𐑐𐑩𐑤 𐑣𐑨𐑝 𐑒𐑩𐑯𐑑𐑮𐑦𐑚𐑿𐑑𐑩𐑛 𐑒𐑴𐑛 𐑑 ·𐑜𐑯𐑴𐑥 𐑕𐑦𐑯𐑕 𐑦𐑑 𐑢𐑪𐑟 𐑕𐑑𐑸𐑑𐑩𐑛 𐑦𐑯 1997; 𐑥𐑧𐑯𐑦 𐑥𐑹 𐑣𐑨𐑝 𐑒𐑩𐑯𐑑𐑮𐑦𐑚𐑿𐑑𐑩𐑛 𐑦𐑯 𐑳𐑞𐑼 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑢𐑱𐑟, 𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑖𐑩𐑯𐑟, 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑱𐑖𐑩𐑯, 𐑯 𐑒𐑢𐑪𐑤𐑦𐑑𐑰 𐑩𐑖𐑿𐑮𐑩𐑯𐑕.

en_GB: This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑤𐑧𐑕𐑼 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details.
target: 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑦𐑟 𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑𐑩𐑛 𐑦𐑯 𐑞 𐑣𐑴𐑐 𐑞𐑨𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑕𐑓𐑩𐑤, 𐑚𐑳𐑑 𐑢𐑦𐑞𐑬𐑑 𐑧𐑯𐑦 𐑢𐑪𐑮𐑩𐑯𐑑𐑰; 𐑢𐑦𐑞𐑬𐑑 𐑰𐑝𐑩𐑯 𐑞 𐑦𐑥𐑐𐑤𐑲𐑛 𐑢𐑪𐑮𐑩𐑯𐑑𐑰 𐑝 𐑥𐑧𐑗𐑩𐑯𐑑𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑹 𐑓𐑦𐑑𐑯𐑩𐑕 𐑓𐑹 𐑩 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑐𐑻𐑐𐑩𐑕.  𐑕𐑰 𐑞 ·𐑜𐑯𐑿 𐑤𐑧𐑕𐑼 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑓𐑹 𐑥𐑹 𐑛𐑰𐑑𐑱𐑤𐑟.

en_GB: You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑤𐑧𐑕𐑼 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 51 ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯 𐑕𐑑𐑮𐑰𐑑, 𐑓𐑦𐑓𐑔 𐑓𐑤𐑹, ·𐑚𐑪𐑕𐑑𐑩𐑯, MA 02110-1301, USA.

en_GB: Display dialog boxes from shell scripts
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑛𐑲𐑩𐑤𐑪𐑜 𐑚𐑪𐑒𐑕𐑩𐑟 𐑓𐑮𐑪𐑥 𐑖𐑧𐑤 𐑕𐑒𐑮𐑦𐑐𐑑𐑕

en_GB: You must specify a dialog type. See 'matedialog --help' for details
target: 𐑿 𐑥𐑳𐑕𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜 𐑑𐑲𐑐. 𐑕𐑰 'matedialog --help' 𐑓𐑹 𐑛𐑰𐑑𐑱𐑤𐑟

en_GB: could not parse command from stdin
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑕 𐑒𐑩𐑥𐑭𐑯𐑛 𐑓𐑮𐑪𐑥 stdin

en_GB: Could not parse message from stdin
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑕 𐑥𐑧𐑕𐑦𐑡 𐑓𐑮𐑪𐑥 stdin

en_GB: MateDialog notification
target: ·𐑟𐑧𐑯𐑦𐑑𐑦 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯

en_GB: Maximum value must be greater than minimum value.
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑝𐑨𐑤𐑿 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑜𐑮𐑱𐑑𐑼 𐑞𐑨𐑯 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑝𐑨𐑤𐑿.

en_GB: Value out of range.
target: 𐑝𐑨𐑤𐑿 𐑬𐑑 𐑝 𐑮𐑱𐑯𐑡.

en_GB: No column titles specified for List dialog.
target: 𐑯𐑴 𐑒𐑪𐑤𐑩𐑥 𐑑𐑲𐑑𐑩𐑤𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑹 𐑤𐑦𐑕𐑑 𐑛𐑲𐑩𐑤𐑪𐑜.

en_GB: You should use only one List dialog type.
target: 𐑿 𐑖𐑫𐑛 𐑿𐑕 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯 𐑤𐑦𐑕𐑑 𐑛𐑲𐑩𐑤𐑪𐑜 𐑑𐑲𐑐.

en_GB: Add a new entry
target: 𐑨𐑛 𐑩 𐑯𐑿 𐑧𐑯𐑑𐑮𐑦

en_GB: Adjust the scale value
target: 𐑩𐑡𐑳𐑕𐑑 𐑞 𐑕𐑒𐑱𐑤 𐑝𐑨𐑤𐑿

en_GB: All updates are complete.
target: 𐑷𐑤 𐑳𐑐𐑛𐑱𐑑𐑕 𐑸 𐑒𐑩𐑥𐑐𐑤𐑰𐑑.

en_GB: An error has occurred.
target: 𐑩𐑯 𐑻𐑼 𐑣𐑨𐑟 𐑪𐑒𐑻𐑛.

en_GB: Are you sure you want to proceed?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑐𐑮𐑩𐑕𐑰𐑛?

en_GB: C_alendar:
target: _𐑒𐑨𐑤𐑩𐑯𐑛𐑼:

en_GB: Calendar selection
target: 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯

en_GB: Running...
target: 𐑮𐑳𐑯𐑦𐑙...

en_GB: Select a date from below.
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑛𐑱𐑑 𐑓𐑮𐑪𐑥 𐑚𐑩𐑤𐑴.

en_GB: Select items from the list
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑲𐑑𐑩𐑥𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑤𐑦𐑕𐑑

en_GB: Select items from the list below.
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑲𐑑𐑩𐑥𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑤𐑦𐑕𐑑 𐑚𐑩𐑤𐑴.

en_GB: _Enter new text:
target: _𐑧𐑯𐑑𐑼 𐑯𐑿 𐑑𐑧𐑒𐑕𐑑:

en_GB: Set the dialog title
target: 𐑕𐑧𐑑 𐑞 𐑛𐑲𐑩𐑤𐑪𐑜 𐑑𐑲𐑑𐑩𐑤

en_GB: Set the window icon
target: 𐑕𐑧𐑑 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑲𐑒𐑪𐑯

en_GB: ICONPATH
target: 𐑲𐑒𐑪𐑯𐑐𐑭𐑔

en_GB: Set the width
target: 𐑕𐑧𐑑 𐑞 𐑢𐑦𐑛𐑔

en_GB: Set the height
target: 𐑕𐑧𐑑 𐑞 𐑣𐑲𐑑

en_GB: Set dialog timeout in seconds
target: 𐑕𐑧𐑑 𐑛𐑲𐑩𐑤𐑪𐑜 𐑑𐑲𐑥𐑬𐑑 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟

note: Timeout for closing the dialog
en_GB: TIMEOUT
target: 𐑑𐑲𐑥𐑬𐑑

en_GB: Display calendar dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Set the dialog text
target: 𐑕𐑧𐑑 𐑞 𐑛𐑲𐑩𐑤𐑪𐑜 𐑑𐑧𐑒𐑕𐑑

en_GB: Set the calendar day
target: 𐑕𐑧𐑑 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑛𐑱

en_GB: DAY
target: 𐑛𐑱

en_GB: Set the calendar month
target: 𐑕𐑧𐑑 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑥𐑳𐑯𐑔

en_GB: MONTH
target: 𐑥𐑳𐑯𐑔

en_GB: Set the calendar year
target: 𐑕𐑧𐑑 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑘𐑽

en_GB: YEAR
target: 𐑘𐑽

en_GB: Set the format for the returned date
target: 𐑕𐑧𐑑 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑓𐑹 𐑞 𐑮𐑦𐑑𐑻𐑯𐑛 𐑛𐑱𐑑

en_GB: Display text entry dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑑𐑧𐑒𐑕𐑑 𐑧𐑯𐑑𐑮𐑦 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Set the entry text
target: 𐑕𐑧𐑑 𐑞 𐑧𐑯𐑑𐑮𐑦 𐑑𐑧𐑒𐑕𐑑

en_GB: Hide the entry text
target: 𐑣𐑲𐑛 𐑞 𐑧𐑯𐑑𐑮𐑦 𐑑𐑧𐑒𐑕𐑑

en_GB: Display error dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑻𐑼 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Do not enable text wrapping
target: 𐑛𐑵 𐑯𐑪𐑑 𐑦𐑯𐑱𐑚𐑩𐑤 𐑑𐑧𐑒𐑕𐑑 𐑮𐑨𐑐𐑦𐑙

en_GB: Display info dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑦𐑯𐑓𐑴 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Display file selection dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑓𐑲𐑤 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Set the filename
target: 𐑕𐑧𐑑 𐑞 𐑓𐑲𐑤𐑯𐑱𐑥

en_GB: Allow multiple files to be selected
target: 𐑩𐑤𐑬 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑓𐑲𐑤𐑟 𐑑 𐑚𐑰 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛

en_GB: Activate directory-only selection
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦-𐑴𐑯𐑤𐑦 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯

en_GB: Activate save mode
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑕𐑱𐑝 𐑥𐑴𐑛

en_GB: Set output separator character
target: 𐑕𐑧𐑑 𐑬𐑑𐑐𐑫𐑑 𐑕𐑧𐑐𐑼𐑱𐑑𐑼 𐑒𐑸𐑩𐑒𐑑𐑼

en_GB: SEPARATOR
target: 𐑕𐑧𐑐𐑼𐑱𐑑𐑼

en_GB: Confirm file selection if filename already exists
target: 𐑒𐑪𐑯𐑓𐑻𐑥 𐑓𐑲𐑤 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑦𐑓 𐑓𐑲𐑤𐑯𐑱𐑥 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕

en_GB: Sets a filename filter
target: 𐑕𐑧𐑑𐑕 𐑩 𐑓𐑲𐑤𐑯𐑱𐑥 𐑓𐑦𐑤𐑑𐑼

note: Help for file-filter argument (name and patterns for file selection)
en_GB: NAME | PATTERN1 PATTERN2 ...
target: 𐑯𐑱𐑥 | 𐑐𐑨𐑑𐑼𐑯1 𐑐𐑨𐑑𐑼𐑯2 ...

en_GB: Display list dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑤𐑦𐑕𐑑 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Set the column header
target: 𐑕𐑧𐑑 𐑞 𐑒𐑪𐑤𐑩𐑥 𐑣𐑧𐑛𐑼

en_GB: COLUMN
target: 𐑒𐑪𐑤𐑩𐑥

en_GB: Use check boxes for first column
target: 𐑿𐑟 𐑗𐑧𐑒 𐑚𐑪𐑒𐑕𐑩𐑟 𐑓𐑹 𐑓𐑻𐑕𐑑 𐑒𐑪𐑤𐑩𐑥

en_GB: Use radio buttons for first column
target: 𐑿𐑟 𐑮𐑱𐑛𐑦𐑴 𐑚𐑳𐑑𐑩𐑯𐑟 𐑓𐑹 𐑓𐑻𐑕𐑑 𐑒𐑪𐑤𐑩𐑥

en_GB: Allow multiple rows to be selected
target: 𐑩𐑤𐑬 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑮𐑴𐑟 𐑑 𐑚𐑰 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛

en_GB: Allow changes to text
target: 𐑩𐑤𐑬 𐑗𐑱𐑯𐑡𐑩𐑟 𐑑 𐑑𐑧𐑒𐑕𐑑

en_GB: Print a specific column (Default is 1. 'ALL' can be used to print all columns)
target: 𐑐𐑮𐑦𐑯𐑑 𐑩 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑒𐑪𐑤𐑩𐑥 (𐑛𐑦𐑓𐑷𐑤𐑑 𐑦𐑟 1. 'ALL' 𐑒𐑨𐑯 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑐𐑮𐑦𐑯𐑑 𐑷𐑤 𐑒𐑪𐑤𐑩𐑥𐑟)

en_GB: Hide a specific column
target: 𐑣𐑲𐑛 𐑩 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑒𐑪𐑤𐑩𐑥

en_GB: Hides the column headers
target: 𐑣𐑲𐑛𐑟 𐑞 𐑒𐑪𐑤𐑩𐑥 𐑣𐑧𐑛𐑼𐑟

en_GB: Display notification
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯

en_GB: Set the notification text
target: 𐑕𐑧𐑑 𐑞 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑑𐑧𐑒𐑕𐑑

en_GB: Listen for commands on stdin
target: 𐑤𐑦𐑕𐑩𐑯 𐑓𐑹 𐑒𐑩𐑥𐑭𐑯𐑛𐑟 𐑪𐑯 stdin

en_GB: Display progress indication dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑐𐑮𐑩𐑜𐑮𐑧𐑕 𐑦𐑯𐑛𐑩𐑒𐑱𐑖𐑩𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Set initial percentage
target: 𐑕𐑧𐑑 𐑦𐑯𐑦𐑖𐑩𐑤 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡

en_GB: PERCENTAGE
target: 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡

en_GB: Pulsate progress bar
target: 𐑐𐑳𐑤𐑕𐑱𐑑 𐑐𐑮𐑩𐑜𐑮𐑧𐑕 𐑚𐑸

en_GB: Dismiss the dialog when 100% has been reached
target: 𐑛𐑦𐑕𐑥𐑦𐑕 𐑞 𐑛𐑲𐑩𐑤𐑪𐑜 𐑢𐑧𐑯 100% 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑮𐑰𐑗𐑑

en_GB: Kill parent process if cancel button is pressed
target: 𐑒𐑦𐑤 𐑐𐑺𐑩𐑯𐑑 𐑐𐑮𐑴𐑕𐑧𐑕 𐑦𐑓 𐑒𐑨𐑯𐑕𐑩𐑤 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑

en_GB: Hide cancel button
target: 𐑣𐑲𐑛 𐑒𐑨𐑯𐑕𐑩𐑤 𐑚𐑳𐑑𐑩𐑯

en_GB: Display question dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑒𐑢𐑧𐑕𐑑𐑦𐑩𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Sets the label of the Ok button
target: 𐑕𐑧𐑑𐑕 𐑞 𐑤𐑱𐑚𐑩𐑤 𐑝 𐑞 𐑴𐑒𐑱 𐑚𐑳𐑑𐑩𐑯

en_GB: Sets the label of the Cancel button
target: 𐑕𐑧𐑑𐑕 𐑞 𐑤𐑱𐑚𐑩𐑤 𐑝 𐑞 𐑒𐑨𐑯𐑕𐑩𐑤 𐑚𐑳𐑑𐑩𐑯

en_GB: Display text information dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Display warning dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑢𐑹𐑯𐑦𐑙 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Display scale dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑕𐑒𐑱𐑤 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Set initial value
target: 𐑕𐑧𐑑 𐑦𐑯𐑦𐑖𐑩𐑤 𐑝𐑨𐑤𐑿

en_GB: Set minimum value
target: 𐑕𐑧𐑑 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑝𐑨𐑤𐑿

en_GB: Set maximum value
target: 𐑕𐑧𐑑 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑝𐑨𐑤𐑿

en_GB: Set step size
target: 𐑕𐑧𐑑 𐑕𐑑𐑧𐑐 𐑕𐑲𐑟

en_GB: Print partial values
target: 𐑐𐑮𐑦𐑯𐑑 𐑐𐑸𐑑𐑦𐑨𐑤 𐑝𐑨𐑤𐑿𐑟

en_GB: Hide value
target: 𐑣𐑲𐑛 𐑝𐑨𐑤𐑿

en_GB: Display color selection dialog
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑒𐑳𐑤𐑼 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Set the color
target: 𐑕𐑧𐑑 𐑞 𐑒𐑳𐑤𐑼

en_GB: Show the palette
target: 𐑖𐑴 𐑞 𐑐𐑩𐑤𐑧𐑑

en_GB: About matedialog
target: 𐑩𐑚𐑬𐑑 ·𐑟𐑧𐑯𐑦𐑑𐑦

en_GB: General options
target: 𐑡𐑧𐑯𐑼𐑩𐑤 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show general options
target: 𐑖𐑴 𐑡𐑧𐑯𐑼𐑩𐑤 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Calendar options
target: 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show calendar options
target: 𐑖𐑴 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Text entry options
target: 𐑑𐑧𐑒𐑕𐑑 𐑧𐑯𐑑𐑮𐑦 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show text entry options
target: 𐑖𐑴 𐑑𐑧𐑒𐑕𐑑 𐑧𐑯𐑑𐑮𐑦 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Error options
target: 𐑻𐑼 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show error options
target: 𐑖𐑴 𐑻𐑼 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Info options
target: 𐑦𐑯𐑓𐑴 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show info options
target: 𐑖𐑴 𐑦𐑯𐑓𐑴 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: File selection options
target: 𐑓𐑲𐑤 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show file selection options
target: 𐑖𐑴 𐑓𐑲𐑤 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: List options
target: 𐑤𐑦𐑕𐑑 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show list options
target: 𐑖𐑴 𐑤𐑦𐑕𐑑 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Notification icon options
target: 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑲𐑒𐑪𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show notification icon options
target: 𐑖𐑴 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑲𐑒𐑪𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Progress options
target: 𐑐𐑮𐑩𐑜𐑮𐑧𐑕 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show progress options
target: 𐑖𐑴 𐑐𐑮𐑩𐑜𐑮𐑧𐑕 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Question options
target: 𐑒𐑢𐑧𐑕𐑑𐑦𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show question options
target: 𐑖𐑴 𐑒𐑢𐑧𐑕𐑑𐑦𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Warning options
target: 𐑢𐑹𐑯𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show warning options
target: 𐑖𐑴 𐑢𐑹𐑯𐑦𐑙 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Scale options
target: 𐑕𐑒𐑱𐑤 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show scale options
target: 𐑖𐑴 𐑕𐑒𐑱𐑤 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Text information options
target: 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show text information options
target: 𐑖𐑴 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Color selection options
target: 𐑒𐑳𐑤𐑼 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show color selection options
target: 𐑖𐑴 𐑒𐑳𐑤𐑼 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Miscellaneous options
target: 𐑥𐑦𐑕𐑩𐑤𐑱𐑯𐑰𐑩𐑕 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Show miscellaneous options
target: 𐑖𐑴 𐑥𐑦𐑕𐑩𐑤𐑱𐑯𐑰𐑩𐑕 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: This option is not available. Please see --help for all possible usages.
target: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤. 𐑐𐑤𐑰𐑟 𐑕𐑰 --help 𐑓𐑹 𐑷𐑤 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑿𐑕𐑦𐑡𐑩𐑟.

en_GB: --%s is not supported for this dialog
target: --%s 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑓𐑹 𐑞𐑦𐑕 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Two or more dialog options specified
target: 𐑑𐑵 𐑹 𐑥𐑹 𐑛𐑲𐑩𐑤𐑪𐑜 𐑪𐑐𐑖𐑩𐑯𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛

en_GB: Atril is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: ·𐑦𐑝𐑦𐑯𐑕 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: You should have received a copy of the GNU General Public License along with Atril; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑦𐑝𐑦𐑯𐑕; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 51 ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯 𐑕𐑑𐑮𐑰𐑑, 𐑓𐑦𐑓𐑔 𐑓𐑤𐑹, ·𐑚𐑪𐑕𐑑𐑩𐑯, MA 02110-1301  USA

en_GB: Atril
target: ·𐑦𐑝𐑦𐑯𐑕

en_GB: © 1996–2009 The Atril authors
target: © 1996–2009 𐑞 ·𐑦𐑝𐑦𐑯𐑕 𐑷𐑔𐑼𐑟

en_GB: MATE Document Viewer
target: ·𐑜𐑯𐑴𐑥 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑝𐑿𐑼

en_GB: Run atril in presentation mode
target: 𐑮𐑳𐑯 ·𐑦𐑝𐑦𐑯𐑕 𐑦𐑯 𐑐𐑮𐑧𐑟𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑥𐑴𐑛

en_GB: Engrampa is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: 𐑓𐑲𐑤 𐑮𐑴𐑤𐑼 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: You should have received a copy of the GNU General Public License along with Engrampa; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑓𐑲𐑤 𐑮𐑴𐑤𐑼; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 51 ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯 𐑕𐑑𐑮𐑰𐑑, 𐑓𐑦𐑓𐑔 𐑓𐑤𐑹, ·𐑚𐑪𐑕𐑑𐑩𐑯, 𐑥𐑶  02110-1301 𐑘𐑵𐑧𐑕𐑱

en_GB: An archive manager for MATE.
target: 𐑩𐑯 𐑸𐑒𐑲𐑝 𐑥𐑨𐑯𐑩𐑡𐑼 𐑓𐑹 ·𐑜𐑯𐑴𐑥.

en_GB: Engrampa
target: 𐑓𐑲𐑤 𐑮𐑴𐑤𐑼

en_GB: Display the Engrampa Manual
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑞 𐑓𐑲𐑤 𐑮𐑴𐑤𐑼 𐑥𐑨𐑯𐑘𐑫𐑩𐑤

en_GB: Azul
target: ·𐑩𐑟𐑫𐑤

en_GB: Blue Ridge
target: 𐑚𐑤𐑵 𐑮𐑦𐑡

en_GB: Blue Rough
target: 𐑚𐑤𐑵 𐑮𐑳𐑓

en_GB: Blue Type
target: 𐑚𐑤𐑵 𐑑𐑲𐑐

en_GB: Brushed Metal
target: 𐑚𐑮𐑳𐑖𐑑 𐑥𐑧𐑑𐑩𐑤

en_GB: Bubble Gum
target: 𐑚𐑳𐑚𐑩𐑤 𐑜𐑳𐑥

en_GB: Burlap
target: 𐑚𐑻𐑤𐑨𐑐

en_GB: C_olors
target: _𐑒𐑳𐑤𐑼𐑟

en_GB: Concrete
target: 𐑒𐑪𐑯𐑒𐑮𐑰𐑑

en_GB: Countertop
target: 𐑒𐑶𐑯𐑑𐑻𐑑𐑭𐑐

en_GB: Danube
target: ·𐑛𐑨𐑯𐑘𐑵𐑚

en_GB: Dark Cork
target: 𐑛𐑸𐑒 𐑒𐑹𐑒

en_GB: Dark MATE
target: 𐑛𐑸𐑒 ·𐑜𐑯𐑴𐑥

en_GB: Deep Teal
target: 𐑛𐑰𐑐 𐑑𐑰𐑤

en_GB: Drag a color to an object to change it to that color
target: 𐑛𐑮𐑨𐑜 𐑩 𐑒𐑳𐑤𐑼 𐑑 𐑩𐑯 𐑪𐑚𐑡𐑧𐑒𐑑 𐑑 𐑗𐑱𐑯𐑡 𐑦𐑑 𐑑 𐑞𐑨𐑑 𐑒𐑳𐑤𐑼

en_GB: Drag a pattern tile to an object to change it
target: 𐑛𐑮𐑨𐑜 𐑩 𐑐𐑨𐑑𐑼𐑯 𐑑𐑲𐑤 𐑑 𐑩𐑯 𐑪𐑚𐑡𐑧𐑒𐑑 𐑑 𐑗𐑱𐑯𐑡 𐑦𐑑

en_GB: Drag an emblem to an object to add it to the object
target: 𐑛𐑮𐑨𐑜 𐑩𐑯 𐑧𐑥𐑚𐑤𐑩𐑥 𐑑 𐑩𐑯 𐑪𐑚𐑡𐑧𐑒𐑑 𐑑 𐑨𐑛 𐑦𐑑 𐑑 𐑞 𐑪𐑚𐑡𐑧𐑒𐑑

en_GB: Envy
target: 𐑧𐑯𐑝𐑦

en_GB: Fibers
target: 𐑓𐑲𐑚𐑼𐑟

en_GB: Fire Engine
target: 𐑓𐑲𐑼 𐑧𐑯𐑡𐑦𐑯

en_GB: Fleur De Lis
target: 𐑓𐑤𐑻 𐑛𐑧 𐑤𐑦

en_GB: Floral
target: 𐑓𐑤𐑪𐑮𐑩𐑤

en_GB: Fossil
target: 𐑓𐑭𐑕𐑩𐑤

en_GB: MATE
target: ·𐑜𐑯𐑴𐑥

en_GB: Granite
target: 𐑜𐑮𐑨𐑯𐑩𐑑

en_GB: Grapefruit
target: 𐑜𐑮𐑱𐑐𐑓𐑮𐑵𐑑

en_GB: Green Weave
target: 𐑜𐑮𐑰𐑯 𐑢𐑰𐑝

en_GB: Indigo
target: 𐑦𐑯𐑛𐑩𐑜𐑴

en_GB: Leaf
target: 𐑤𐑰𐑓

en_GB: Lemon
target: 𐑤𐑧𐑥𐑩𐑯

en_GB: Mango
target: 𐑥𐑨𐑙𐑜𐑴

en_GB: Manila Paper
target: 𐑥𐑩𐑯𐑦𐑤𐑩 𐑐𐑱𐑐𐑼

en_GB: Moss Ridge
target: 𐑥𐑪𐑕 𐑮𐑦𐑡

en_GB: Ocean Strips
target: 𐑴𐑖𐑩𐑯 𐑕𐑑𐑮𐑦𐑐𐑕

en_GB: Onyx
target: 𐑭𐑯𐑦𐑒𐑕

en_GB: Pale Blue
target: 𐑐𐑱𐑤 𐑚𐑤𐑵

en_GB: Purple Marble
target: 𐑐𐑻𐑐𐑤 𐑥𐑸𐑚𐑩𐑤

en_GB: Ridged Paper
target: 𐑮𐑦𐑡𐑛 𐑐𐑱𐑐𐑼

en_GB: Rough Paper
target: 𐑮𐑳𐑓 𐑐𐑱𐑐𐑼

en_GB: Sea Foam
target: 𐑕𐑰 𐑓𐑴𐑥

en_GB: Shale
target: 𐑖𐑱𐑤

en_GB: Sky
target: 𐑕𐑒𐑲

en_GB: Sky Ridge
target: 𐑕𐑒𐑲 𐑮𐑦𐑡

en_GB: Snow Ridge
target: 𐑕𐑯𐑴 𐑮𐑦𐑡

en_GB: Stucco
target: 𐑕𐑑𐑩𐑒𐑴

en_GB: Tangerine
target: 𐑑𐑨𐑯𐑡𐑻𐑰𐑯

en_GB: Wavy White
target: 𐑢𐑱𐑝𐑰 𐑢𐑲𐑑

en_GB: White Ribs
target: 𐑢𐑲𐑑 𐑮𐑦𐑚𐑟

en_GB: _Emblems
target: _𐑧𐑥𐑚𐑤𐑩𐑥𐑟

en_GB: _Patterns
target: _𐑐𐑨𐑑𐑼𐑯𐑟

en_GB: Saved search
target: 𐑕𐑱𐑝𐑛 𐑕𐑻𐑗

en_GB: MateConf error:
      %s
target: MateConf 𐑻𐑼:
      %s

en_GB: MateConf error: %s
target: MateConf 𐑻𐑼: %s

note: Translators: date_modified - mtime, the last time file contents were changed date_changed  - ctime, the last time file meta-information changed
en_GB: A list of captions below an icon in the icon view and the desktop. The actual number of captions shown depends on the zoom level. Possible values are: "size", "type", "date_modified", "date_changed", "date_accessed", "owner", "group", "permissions", "octal_permissions" and "mime_type".
target: 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑒𐑨𐑐𐑖𐑩𐑯𐑟 𐑚𐑩𐑤𐑴 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑦𐑯 𐑞 𐑲𐑒𐑪𐑯 𐑝𐑿 𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐. 𐑞 𐑨𐑒𐑗𐑫𐑩𐑤 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑒𐑨𐑐𐑖𐑩𐑯𐑟 𐑖𐑴𐑯 𐑛𐑦𐑐𐑧𐑯𐑛𐑟 𐑪𐑯 𐑞 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸: "size", "type", "date_modified", "date_changed", "date_accessed", "owner", "group", "permissions", "octal_permissions" 𐑯 "mime_type".

note: TRANSLATORS: don't translate the zoom levels between quotes
en_GB: A string specifying how parts of overlong file names should be replaced by ellipses, depending on the zoom level. Each of the list entries is of the form "Zoom Level:Integer". For each specified zoom level, if the given integer is larger than 0, the file name will not exceed the given number of lines. If the integer is 0 or smaller, no limit is imposed on the specified zoom level. A default entry of the form "Integer" without any specified zoom level is also allowed. It defines the maximum number of lines for all other zoom levels. Examples: 0 - always display overlong file names; 3 - shorten file names if they exceed three lines; smallest:5,smaller:4,0 - shorten file names if they exceed five lines for zoom level "smallest". Shorten file names if they exceed four lines for zoom level "smaller". Do not shorten file names for other zoom levels. Available zoom levels: smallest (33%), smaller (50%), small (66%), standard (100%), large (150%), larger (200%), largest (400%)
target: 𐑩 𐑕𐑑𐑮𐑦𐑙 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑦𐑙 𐑣𐑬 𐑐𐑸𐑑𐑕 𐑝 overlong 𐑓𐑲𐑤 𐑯𐑱𐑥𐑟 𐑖𐑫𐑛 𐑚𐑰 𐑮𐑦𐑐𐑤𐑱𐑕𐑑 𐑚𐑲 ellipses, 𐑛𐑦𐑐𐑧𐑯𐑛𐑦𐑙 𐑪𐑯 𐑞 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤. 𐑰𐑗 𐑝 𐑞 𐑤𐑦𐑕𐑑 𐑧𐑯𐑑𐑮𐑦𐑟 𐑦𐑟 𐑝 𐑞 𐑓𐑹𐑥 "𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤:𐑦𐑯𐑑𐑩𐑡𐑼". 𐑓𐑹 𐑰𐑗 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤, 𐑦𐑓 𐑞 𐑜𐑦𐑝𐑩𐑯 𐑦𐑯𐑑𐑩𐑡𐑼 𐑦𐑟 𐑤𐑸𐑡𐑼 𐑞𐑨𐑯 0, 𐑞 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑩𐑒𐑕𐑰𐑛 𐑞 𐑜𐑦𐑝𐑩𐑯 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑤𐑲𐑯𐑟. 𐑦𐑓 𐑞 𐑦𐑯𐑑𐑩𐑡𐑼 𐑦𐑟 0 𐑹 𐑕𐑥𐑷𐑤𐑼, 𐑯𐑴 𐑤𐑦𐑥𐑦𐑑 𐑦𐑟 𐑦𐑥𐑐𐑴𐑟𐑛 𐑪𐑯 𐑞 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤. 𐑩 𐑛𐑦𐑓𐑷𐑤𐑑 𐑧𐑯𐑑𐑮𐑦 𐑝 𐑞 𐑓𐑹𐑥 "𐑦𐑯𐑑𐑩𐑡𐑼" 𐑢𐑦𐑞𐑬𐑑 𐑧𐑯𐑦 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑩𐑤𐑬𐑛. 𐑦𐑑 𐑛𐑦𐑓𐑲𐑯𐑟 𐑞 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑤𐑲𐑯𐑟 𐑓𐑹 𐑷𐑤 𐑳𐑞𐑼 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤𐑟. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤𐑟: 0 - 𐑷𐑤𐑢𐑱𐑟 𐑛𐑩𐑕𐑐𐑤𐑱 overlong 𐑓𐑲𐑤 𐑯𐑱𐑥𐑟; 3 - 𐑖𐑹𐑑𐑩𐑯 𐑓𐑲𐑤 𐑯𐑱𐑥𐑟 𐑦𐑓 𐑞𐑱 𐑩𐑒𐑕𐑰𐑛 𐑔𐑮𐑰 𐑤𐑲𐑯𐑟; 𐑕𐑥𐑷𐑤𐑩𐑕𐑑:5,𐑕𐑥𐑷𐑤𐑼:4,0 - 𐑖𐑹𐑑𐑩𐑯 𐑓𐑲𐑤 𐑯𐑱𐑥𐑟 𐑦𐑓 𐑞𐑱 𐑩𐑒𐑕𐑰𐑛 𐑓𐑲𐑝 𐑤𐑲𐑯𐑟 𐑓𐑹 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤 "𐑕𐑥𐑷𐑤𐑩𐑕𐑑". 𐑖𐑹𐑑𐑩𐑯 𐑓𐑲𐑤 𐑯𐑱𐑥𐑟 𐑦𐑓 𐑞𐑱 𐑩𐑒𐑕𐑰𐑛 𐑓𐑹 𐑤𐑲𐑯𐑟 𐑓𐑹 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤 "𐑕𐑥𐑷𐑤𐑼". 𐑛𐑵 𐑯𐑪𐑑 𐑖𐑹𐑑𐑩𐑯 𐑓𐑲𐑤 𐑯𐑱𐑥𐑟 𐑓𐑹 𐑳𐑞𐑼 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤𐑟. 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤𐑟: 𐑕𐑥𐑷𐑤𐑩𐑕𐑑 (33%), 𐑕𐑥𐑷𐑤𐑼 (50%), 𐑕𐑥𐑷𐑤 (66%), 𐑕𐑑𐑨𐑯𐑛𐑼𐑛 (100%), 𐑤𐑸𐑡 (150%), 𐑤𐑸𐑡𐑼 (200%), 𐑤𐑸𐑡𐑩𐑕𐑑 (400%)

en_GB: All columns have same width
target: 𐑷𐑤 𐑒𐑪𐑤𐑩𐑥𐑟 𐑣𐑨𐑝 𐑕𐑱𐑥 𐑢𐑦𐑛𐑔

en_GB: Color for the default folder background. Only used if background_set is true.
target: 𐑒𐑳𐑤𐑼 𐑓𐑹 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑴𐑤𐑛𐑼 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛. 𐑴𐑯𐑤𐑦 𐑿𐑕𐑑 𐑦𐑓 background_set 𐑦𐑟 𐑑𐑮𐑵.

en_GB: Computer icon visible on desktop
target: 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑲𐑒𐑪𐑯 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑪𐑯 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Criteria for search bar searching
target: 𐑒𐑮𐑲𐑑𐑦𐑮𐑰𐑩 𐑓𐑹 𐑕𐑻𐑗 𐑚𐑸 𐑕𐑻𐑗𐑦𐑙

en_GB: Criteria when matching files searched for in the search bar. If set to "search_by_text", then Caja will Search for files by file name only. If set to "search_by_text_and_properties", then Caja will search for files by file name and file properties.
target: 𐑒𐑮𐑲𐑑𐑦𐑮𐑰𐑩 𐑢𐑧𐑯 𐑥𐑨𐑗𐑦𐑙 𐑓𐑲𐑤𐑟 𐑕𐑻𐑗𐑑 𐑓𐑹 𐑦𐑯 𐑞 𐑕𐑻𐑗 𐑚𐑸. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "search_by_text", 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑕𐑻𐑗 𐑓𐑹 𐑓𐑲𐑤𐑟 𐑚𐑲 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑴𐑯𐑤𐑦. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "search_by_text_and_properties", 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑕𐑻𐑗 𐑓𐑹 𐑓𐑲𐑤𐑟 𐑚𐑲 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑯 𐑓𐑲𐑤 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟.

en_GB: Current Caja theme (deprecated)
target: 𐑒𐑳𐑮𐑩𐑯𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑔𐑰𐑥 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: Custom Background
target: 𐑒𐑳𐑕𐑑𐑩𐑥 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛

en_GB: Custom Side Pane Background Set
target: 𐑒𐑳𐑕𐑑𐑩𐑥 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑕𐑧𐑑

en_GB: Default Background Color
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼

en_GB: Default Background Filename
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑓𐑲𐑤𐑯𐑱𐑥

en_GB: Default Side Pane Background Color
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼

en_GB: Default Side Pane Background Filename
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑓𐑲𐑤𐑯𐑱𐑥

en_GB: Default Thumbnail Icon Size
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑔𐑳𐑥𐑯𐑱𐑤 𐑲𐑒𐑪𐑯 𐑕𐑲𐑟

en_GB: Default column order in the list view
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑪𐑤𐑩𐑥 𐑹𐑛𐑼 𐑦𐑯 𐑞 𐑤𐑦𐑕𐑑 𐑝𐑿

en_GB: Default column order in the list view.
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑪𐑤𐑩𐑥 𐑹𐑛𐑼 𐑦𐑯 𐑞 𐑤𐑦𐑕𐑑 𐑝𐑿.

en_GB: Default compact view zoom level
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑩𐑥𐑐𐑨𐑒𐑑 𐑝𐑿 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Default folder viewer
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑴𐑤𐑛𐑼 𐑝𐑿𐑼

en_GB: Default icon zoom level
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑲𐑒𐑪𐑯 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Default list of columns visible in the list view
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑤𐑦𐑕𐑑 𐑝 𐑒𐑪𐑤𐑩𐑥𐑟 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑦𐑯 𐑞 𐑤𐑦𐑕𐑑 𐑝𐑿

en_GB: Default list of columns visible in the list view.
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑤𐑦𐑕𐑑 𐑝 𐑒𐑪𐑤𐑩𐑥𐑟 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑦𐑯 𐑞 𐑤𐑦𐑕𐑑 𐑝𐑿.

en_GB: Default list zoom level
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑤𐑦𐑕𐑑 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤

en_GB: Default sort order
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑹𐑑 𐑹𐑛𐑼

en_GB: Default zoom level used by the compact view.
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤 𐑿𐑕𐑑 𐑚𐑲 𐑞 𐑒𐑪𐑥𐑐𐑨𐑒𐑑 𐑝𐑿.

en_GB: Default zoom level used by the icon view.
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤 𐑿𐑕𐑑 𐑚𐑲 𐑞 𐑲𐑒𐑪𐑯 𐑝𐑿.

en_GB: Default zoom level used by the list view.
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤 𐑿𐑕𐑑 𐑚𐑲 𐑞 𐑤𐑦𐑕𐑑 𐑝𐑿.

en_GB: Desktop computer icon name
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑲𐑒𐑪𐑯 𐑯𐑱𐑥

en_GB: Desktop font
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑓𐑪𐑯𐑑

en_GB: Desktop home icon name
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑣𐑴𐑥 𐑲𐑒𐑪𐑯 𐑯𐑱𐑥

en_GB: Desktop trash icon name
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑑𐑮𐑨𐑖 𐑲𐑒𐑪𐑯 𐑯𐑱𐑥

en_GB: Enables the classic Caja behavior, where all windows are browsers
target: 𐑦𐑯𐑱𐑚𐑩𐑤𐑟 𐑞 𐑒𐑤𐑨𐑕𐑦𐑒 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑚𐑦𐑣𐑱𐑝𐑘𐑼, 𐑢𐑺 𐑷𐑤 𐑢𐑦𐑯𐑛𐑴𐑟 𐑸 𐑚𐑮𐑬𐑟𐑼𐑟

en_GB: Filename for the default folder background. Only used if background_set is true.
target: 𐑓𐑲𐑤𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑴𐑤𐑛𐑼 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛. 𐑴𐑯𐑤𐑦 𐑿𐑕𐑑 𐑦𐑓 background_set 𐑦𐑟 𐑑𐑮𐑵.

en_GB: Filename for the default side pane background. Only used if side_pane_background_set is true.
target: 𐑓𐑲𐑤𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛. 𐑴𐑯𐑤𐑦 𐑿𐑕𐑑 𐑦𐑓 side_pane_background_set 𐑦𐑟 𐑑𐑮𐑵.

en_GB: Folders over this size will be truncated to around this size. The purpose of this is to avoid unintentionally blowing the heap and killing Caja on massive folders. A negative value denotes no limit. The limit is approximate due to the reading of folders chunk-wise.
target: 𐑓𐑴𐑤𐑛𐑼𐑟 𐑴𐑝𐑼 𐑞𐑦𐑕 𐑕𐑲𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑑𐑮𐑩𐑙𐑒𐑱𐑑𐑦𐑛 𐑑 𐑼𐑬𐑯𐑛 𐑞𐑦𐑕 𐑕𐑲𐑟. 𐑞 𐑐𐑻𐑐𐑩𐑕 𐑝 𐑞𐑦𐑕 𐑦𐑟 𐑑 𐑩𐑝𐑶𐑛 𐑩𐑯𐑦𐑯𐑑𐑧𐑯𐑖𐑩𐑯𐑩𐑤𐑰 𐑚𐑤𐑴𐑦𐑙 𐑞 𐑣𐑰𐑐 𐑯 𐑒𐑦𐑤𐑦𐑙 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑪𐑯 𐑥𐑨𐑕𐑦𐑝 𐑓𐑴𐑤𐑛𐑼𐑟. 𐑩 𐑯𐑧𐑜𐑩𐑑𐑦𐑝 𐑝𐑨𐑤𐑿 𐑛𐑦𐑯𐑴𐑑𐑕 𐑯𐑴 𐑤𐑦𐑥𐑦𐑑. 𐑞 𐑤𐑦𐑥𐑦𐑑 𐑦𐑟 𐑩𐑐𐑮𐑪𐑒𐑕𐑦𐑥𐑱𐑑 𐑛𐑿 𐑑 𐑞 𐑮𐑰𐑛𐑦𐑙 𐑝 𐑓𐑴𐑤𐑛𐑼𐑟 𐑗𐑩𐑙𐑒-𐑢𐑲𐑟.

en_GB: For users with mice that have "Forward" and "Back" buttons, this key will determine if any action is taken inside of Caja when either is pressed.
target: 𐑓𐑹 𐑿𐑟𐑼𐑟 𐑢𐑦𐑞 𐑥𐑲𐑕 𐑞𐑨𐑑 𐑣𐑨𐑝 "𐑓𐑹𐑢𐑼𐑛" 𐑯 "𐑚𐑨𐑒" 𐑚𐑳𐑑𐑩𐑯𐑟, 𐑞𐑦𐑕 𐑒𐑰 𐑢𐑦𐑤 𐑛𐑦𐑑𐑻𐑥𐑦𐑯 𐑦𐑓 𐑧𐑯𐑦 𐑨𐑒𐑖𐑩𐑯 𐑦𐑟 𐑑𐑱𐑒𐑩𐑯 𐑦𐑯𐑕𐑲𐑛 𐑝 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑧𐑯 𐑲𐑞𐑼 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑.

en_GB: For users with mice that have buttons for "Forward" and "Back", this key will set which button activates the "Back" command in a browser window. Possible values range between 6 and 14.
target: 𐑓𐑹 𐑿𐑟𐑼𐑟 𐑢𐑦𐑞 𐑥𐑲𐑕 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑚𐑳𐑑𐑩𐑯𐑟 𐑓𐑹 "𐑓𐑹𐑢𐑼𐑛" 𐑯 "𐑚𐑨𐑒", 𐑞𐑦𐑕 𐑒𐑰 𐑢𐑦𐑤 𐑕𐑧𐑑 𐑢𐑦𐑗 𐑚𐑳𐑑𐑩𐑯 𐑨𐑒𐑑𐑩𐑝𐑱𐑑𐑕 𐑞 "𐑚𐑨𐑒" 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯 𐑩 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑮𐑱𐑯𐑡 𐑚𐑦𐑑𐑢𐑰𐑯 6 𐑯 14.

en_GB: For users with mice that have buttons for "Forward" and "Back", this key will set which button activates the "Forward" command in a browser window. Possible values range between 6 and 14.
target: 𐑓𐑹 𐑿𐑟𐑼𐑟 𐑢𐑦𐑞 𐑥𐑲𐑕 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑚𐑳𐑑𐑩𐑯𐑟 𐑓𐑹 "𐑓𐑹𐑢𐑼𐑛" 𐑯 "𐑚𐑨𐑒", 𐑞𐑦𐑕 𐑒𐑰 𐑢𐑦𐑤 𐑕𐑧𐑑 𐑢𐑦𐑗 𐑚𐑳𐑑𐑩𐑯 𐑨𐑒𐑑𐑩𐑝𐑱𐑑𐑕 𐑞 "𐑓𐑹𐑢𐑼𐑛" 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯 𐑩 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑮𐑱𐑯𐑡 𐑚𐑦𐑑𐑢𐑰𐑯 6 𐑯 14.

en_GB: Home icon visible on desktop
target: 𐑣𐑴𐑥 𐑲𐑒𐑪𐑯 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑪𐑯 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: If set to "after_current_tab", then new tabs are inserted after the current tab. If set to "end", then new tabs are appended to the end of the tab list.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 "after_current_tab", 𐑞𐑧𐑯 𐑯𐑿 𐑑𐑨𐑚𐑟 𐑸 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑭𐑓𐑑𐑼 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑨𐑚. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "end", 𐑞𐑧𐑯 𐑯𐑿 𐑑𐑨𐑚𐑟 𐑸 𐑩𐑐𐑧𐑯𐑛𐑦𐑛 𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑑𐑨𐑚 𐑤𐑦𐑕𐑑.

en_GB: If set to true, Caja will only show folders in the tree side pane. Otherwise it will show both folders and files.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑓𐑴𐑤𐑛𐑼𐑟 𐑦𐑯 𐑞 𐑑𐑮𐑰 𐑕𐑲𐑛 𐑐𐑱𐑯. 𐑳𐑞𐑼𐑢𐑲𐑟 𐑦𐑑 𐑢𐑦𐑤 𐑖𐑴 𐑚𐑴𐑔 𐑓𐑴𐑤𐑛𐑼𐑟 𐑯 𐑓𐑲𐑤𐑟.

en_GB: If set to true, newly opened windows will have the location bar visible.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑯𐑿𐑤𐑦 𐑴𐑐𐑩𐑯𐑛 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑚𐑸 𐑝𐑦𐑕𐑦𐑚𐑩𐑤.

en_GB: If set to true, newly opened windows will have the side pane visible.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑯𐑿𐑤𐑦 𐑴𐑐𐑩𐑯𐑛 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑞 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑝𐑦𐑕𐑦𐑚𐑩𐑤.

en_GB: If set to true, newly opened windows will have the status bar visible.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑯𐑿𐑤𐑦 𐑴𐑐𐑩𐑯𐑛 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑞 𐑕𐑑𐑱𐑑𐑫𐑕 𐑚𐑸 𐑝𐑦𐑕𐑦𐑚𐑩𐑤.

en_GB: If set to true, newly opened windows will have toolbars visible.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑯𐑿𐑤𐑦 𐑴𐑐𐑩𐑯𐑛 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑𐑵𐑤𐑚𐑸𐑟 𐑝𐑦𐑕𐑦𐑚𐑩𐑤.

en_GB: If set to true, then Caja lets you edit and display file permissions in a more unix-like way, accessing some more esoteric options.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑤𐑧𐑑𐑕 𐑿 𐑧𐑛𐑦𐑑 𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 𐑓𐑲𐑤 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑦𐑯 𐑩 𐑥𐑹 ·𐑿𐑯𐑦𐑒𐑕-𐑤𐑲𐑒 𐑢𐑱, 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑕𐑳𐑥 𐑥𐑹 𐑧𐑕𐑩𐑑𐑧𐑮𐑦𐑒 𐑪𐑐𐑖𐑩𐑯𐑟.

en_GB: If set to true, then Caja shows folders prior to showing files in the icon and list views.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑖𐑴𐑟 𐑓𐑴𐑤𐑛𐑼𐑟 𐑐𐑮𐑲𐑻 𐑑 𐑖𐑴𐑦𐑙 𐑓𐑲𐑤𐑟 𐑦𐑯 𐑞 𐑲𐑒𐑪𐑯 𐑯 𐑤𐑦𐑕𐑑 𐑝𐑿𐑟.

en_GB: If set to true, then Caja will ask for confirmation when you attempt to delete files, or empty the Trash.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑭𐑕𐑒 𐑓𐑹 𐑒𐑪𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑢𐑧𐑯 𐑿 𐑩𐑑𐑧𐑥𐑐𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑓𐑲𐑤𐑟, 𐑹 𐑧𐑥𐑐𐑑𐑦 𐑞 𐑑𐑮𐑨𐑖.

en_GB: If set to true, then Caja will automatically mount media such as user-visible hard disks and removable media on start-up and media insertion.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑥𐑬𐑯𐑑 𐑥𐑰𐑛𐑦𐑩 𐑕𐑳𐑗 𐑨𐑟 𐑿𐑟𐑼-𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑣𐑸𐑛 𐑛𐑦𐑕𐑒𐑕 𐑯 𐑮𐑦𐑥𐑵𐑝𐑩𐑚𐑩𐑤 𐑥𐑰𐑛𐑦𐑩 𐑪𐑯 𐑕𐑑𐑸𐑑-𐑳𐑐 𐑯 𐑥𐑰𐑛𐑦𐑩 𐑦𐑯𐑕𐑻𐑖𐑩𐑯.

en_GB: If set to true, then Caja will draw the icons on the desktop.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑛𐑮𐑷 𐑞 𐑲𐑒𐑪𐑯𐑟 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If set to true, then Caja will have a feature allowing you to delete a file immediately and in-place, instead of moving it to the trash. This feature can be dangerous, so use caution.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑩 𐑓𐑰𐑗𐑼 𐑩𐑤𐑬𐑦𐑙 𐑿 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑩 𐑓𐑲𐑤 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑯 𐑦𐑯-𐑐𐑤𐑱𐑕, 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑥𐑵𐑝𐑦𐑙 𐑦𐑑 𐑑 𐑞 𐑑𐑮𐑨𐑖. 𐑞𐑦𐑕 𐑓𐑰𐑗𐑼 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑱𐑯𐑡𐑼𐑩𐑕, 𐑕𐑴 𐑿𐑟 𐑒𐑷𐑖𐑩𐑯.

en_GB: If set to true, then Caja will use the user's home folder as the desktop. If it is false, then it will use ~/Desktop as the desktop.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑿𐑕 𐑞 𐑿𐑟𐑼'𐑕 𐑣𐑴𐑥 𐑓𐑴𐑤𐑛𐑼 𐑨𐑟 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐. 𐑦𐑓 𐑦𐑑 𐑦𐑟 𐑓𐑷𐑤𐑕, 𐑞𐑧𐑯 𐑦𐑑 𐑢𐑦𐑤 𐑿𐑕 ~/Desktop 𐑨𐑟 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If set to true, then all Caja windows will be browser windows. This is how Caja used to behave before version 2.6, and some people prefer this behavior.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 𐑷𐑤 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑣𐑬 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑿𐑕𐑑 𐑑 𐑚𐑦𐑣𐑱𐑝 𐑚𐑦𐑓𐑹 𐑝𐑻𐑠𐑩𐑯 2.6, 𐑯 𐑕𐑳𐑥 𐑐𐑰𐑐𐑩𐑤 𐑐𐑮𐑦𐑓𐑻 𐑞𐑦𐑕 𐑚𐑦𐑣𐑱𐑝𐑘𐑼.

en_GB: If this is set to true, an icon linking to the Network Servers view will be put on the desktop.
target: 𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑤𐑦𐑙𐑒𐑦𐑙 𐑑 𐑞 𐑯𐑧𐑑𐑢𐑻𐑒 𐑕𐑻𐑝𐑼𐑟 𐑝𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑫𐑑 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If this is set to true, an icon linking to the computer location will be put on the desktop.
target: 𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑤𐑦𐑙𐑒𐑦𐑙 𐑑 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑫𐑑 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If this is set to true, an icon linking to the home folder will be put on the desktop.
target: 𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑤𐑦𐑙𐑒𐑦𐑙 𐑑 𐑞 𐑣𐑴𐑥 𐑓𐑴𐑤𐑛𐑼 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑫𐑑 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If this is set to true, an icon linking to the trash will be put on the desktop.
target: 𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑤𐑦𐑙𐑒𐑦𐑙 𐑑 𐑞 𐑑𐑮𐑨𐑖 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑫𐑑 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If this is set to true, icons linking to mounted volumes will be put on the desktop.
target: 𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑲𐑒𐑪𐑯𐑟 𐑤𐑦𐑙𐑒𐑦𐑙 𐑑 𐑥𐑬𐑯𐑑𐑩𐑛 𐑝𐑪𐑤𐑿𐑥𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑫𐑑 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If true, files in new windows will be sorted in reverse order. ie, if sorted by name, then instead of sorting the files from "a" to "z", they will be sorted from "z" to "a".
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑓𐑲𐑤𐑟 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑹𐑑𐑩𐑛 𐑦𐑯 𐑮𐑰𐑝𐑻𐑕 𐑹𐑛𐑼. i.e., 𐑦𐑓 𐑕𐑹𐑑𐑩𐑛 𐑚𐑲 𐑯𐑱𐑥, 𐑞𐑧𐑯 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑕𐑹𐑑𐑦𐑙 𐑞 𐑓𐑲𐑤𐑟 𐑓𐑮𐑪𐑥 "𐑐" 𐑑 "𐑿", 𐑞𐑱 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑹𐑑𐑩𐑛 𐑓𐑮𐑪𐑥 "𐑿" 𐑑 "𐑐".

en_GB: If true, icons will be laid out tighter by default in new windows.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑲𐑒𐑪𐑯𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑱𐑛 𐑬𐑑 𐑑𐑲𐑑𐑻 𐑚𐑲 𐑛𐑦𐑓𐑷𐑤𐑑 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟.

en_GB: If true, labels will be placed beside icons rather than underneath them.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑤𐑱𐑚𐑩𐑤𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑤𐑱𐑕𐑑 𐑚𐑦𐑕𐑲𐑛 𐑲𐑒𐑪𐑯𐑟 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑳𐑯𐑛𐑼𐑯𐑰𐑔 𐑞𐑧𐑥.

en_GB: If true, new windows will use manual layout by default.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑦𐑤 𐑿𐑕 𐑥𐑨𐑯𐑘𐑫𐑩𐑤 𐑤𐑱𐑬𐑑 𐑚𐑲 𐑛𐑦𐑓𐑷𐑤𐑑.

en_GB: List of possible captions on icons
target: 𐑤𐑦𐑕𐑑 𐑝 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑒𐑨𐑐𐑖𐑩𐑯𐑟 𐑪𐑯 𐑲𐑒𐑪𐑯𐑟

en_GB: List of x-content/* types set to "Do Nothing"
target: 𐑤𐑦𐑕𐑑 𐑝 x-content/* 𐑑𐑲𐑐𐑕 𐑕𐑧𐑑 𐑑 "𐑛𐑵 𐑯𐑳𐑔𐑦𐑙"

en_GB: List of x-content/* types set to "Open Folder"
target: 𐑤𐑦𐑕𐑑 𐑝 x-content/* 𐑑𐑲𐑐𐑕 𐑕𐑧𐑑 𐑑 "𐑴𐑐𐑩𐑯 𐑓𐑴𐑤𐑛𐑼"

en_GB: List of x-content/* types where the preferred application will be launched
target: 𐑤𐑦𐑕𐑑 𐑝 x-content/* 𐑑𐑲𐑐𐑕 𐑢𐑺 𐑞 𐑐𐑮𐑦𐑓𐑻𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑯𐑗𐑑

en_GB: Maximum handled files in a folder
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑣𐑨𐑯𐑛𐑩𐑤𐑛 𐑓𐑲𐑤𐑟 𐑦𐑯 𐑩 𐑓𐑴𐑤𐑛𐑼

en_GB: Mouse button to activate the "Back" command in browser window
target: 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑞 "𐑚𐑨𐑒" 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴

en_GB: Mouse button to activate the "Forward" command in browser window
target: 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑞 "𐑓𐑹𐑢𐑼𐑛" 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴

en_GB: Name of the Caja theme to use. This has been deprecated as of Caja 2.2. Please use the icon theme instead.
target: 𐑯𐑱𐑥 𐑝 𐑞 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑔𐑰𐑥 𐑑 𐑿𐑕. 𐑞𐑦𐑕 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑨𐑟 𐑝 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 2.2. 𐑐𐑤𐑰𐑟 𐑿𐑟 𐑞 𐑲𐑒𐑪𐑯 𐑔𐑰𐑥 𐑦𐑯𐑕𐑑𐑧𐑛.

en_GB: Caja handles drawing the desktop
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑣𐑨𐑯𐑛𐑩𐑤𐑟 𐑛𐑮𐑷𐑦𐑙 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Caja uses the users home folder as the desktop
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑿𐑟𐑩𐑟 𐑞 𐑿𐑟𐑼𐑟 𐑣𐑴𐑥 𐑓𐑴𐑤𐑛𐑼 𐑨𐑟 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Caja will exit when last window destroyed.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑧𐑜𐑟𐑦𐑑 𐑢𐑧𐑯 𐑤𐑭𐑕𐑑 𐑢𐑦𐑯𐑛𐑴 𐑛𐑩𐑕𐑑𐑮𐑶𐑛.

en_GB: Network Servers icon visible on the desktop
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑕𐑻𐑝𐑼𐑟 𐑲𐑒𐑪𐑯 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Network servers icon name
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑕𐑻𐑝𐑼𐑟 𐑲𐑒𐑪𐑯 𐑯𐑱𐑥

en_GB: Only show folders in the tree side pane
target: 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑓𐑴𐑤𐑛𐑼𐑟 𐑦𐑯 𐑞 𐑑𐑮𐑰 𐑕𐑲𐑛 𐑐𐑱𐑯

en_GB: Possible values are "single" to launch files on a single click, or "double" to launch them on a double click.
target: 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "single" 𐑑 𐑤𐑷𐑯𐑗 𐑓𐑲𐑤𐑟 𐑪𐑯 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑒𐑤𐑦𐑒, 𐑹 "double" 𐑑 𐑤𐑷𐑯𐑗 𐑞𐑧𐑥 𐑪𐑯 𐑩 𐑛𐑳𐑚𐑩𐑤 𐑒𐑤𐑦𐑒.

en_GB: Put labels beside icons
target: 𐑐𐑫𐑑 𐑤𐑱𐑚𐑩𐑤𐑟 𐑚𐑦𐑕𐑲𐑛 𐑲𐑒𐑪𐑯𐑟

en_GB: Reverse sort order in new windows
target: 𐑮𐑰𐑝𐑻𐑕 𐑕𐑹𐑑 𐑹𐑛𐑼 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Show folders first in windows
target: 𐑖𐑴 𐑓𐑴𐑤𐑛𐑼𐑟 𐑓𐑻𐑕𐑑 𐑦𐑯 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Show location bar in new windows
target: 𐑖𐑴 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑚𐑸 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Show mounted volumes on the desktop
target: 𐑖𐑴 𐑥𐑬𐑯𐑑𐑩𐑛 𐑝𐑪𐑤𐑿𐑥𐑟 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Show side pane in new windows
target: 𐑖𐑴 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Show status bar in new windows
target: 𐑖𐑴 𐑕𐑑𐑱𐑑𐑫𐑕 𐑚𐑸 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Show the package installer for unknown mime types
target: 𐑖𐑴 𐑞 𐑐𐑨𐑒𐑦𐑡 𐑦𐑯𐑕𐑑𐑷𐑤𐑼 𐑓𐑹 𐑳𐑯𐑴𐑯 MIME 𐑑𐑲𐑐𐑕

en_GB: Show toolbar in new windows
target: 𐑖𐑴 𐑑𐑵𐑤𐑚𐑸 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Side pane view
target: 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑝𐑿

en_GB: Speed tradeoff for when to show a preview of text file contents in the file's icon. If set to "always" then always show previews, even if the folder is on a remote server. If set to "local_only" then only show previews for local file systems. If set to "never" then never bother to read preview data.
target: 𐑕𐑐𐑰𐑛 𐑑𐑮𐑱𐑛𐑪𐑓 𐑓𐑹 𐑢𐑧𐑯 𐑑 𐑖𐑴 𐑩 𐑐𐑮𐑰𐑝𐑿 𐑝 𐑑𐑧𐑒𐑕𐑑 𐑓𐑲𐑤 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕 𐑦𐑯 𐑞 𐑓𐑲𐑤'𐑕 𐑲𐑒𐑪𐑯. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "always" 𐑞𐑧𐑯 𐑷𐑤𐑢𐑱𐑟 𐑖𐑴 𐑐𐑮𐑰𐑝𐑘𐑵𐑟, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑞 𐑓𐑴𐑤𐑛𐑼 𐑦𐑟 𐑪𐑯 𐑩 𐑮𐑦𐑥𐑴𐑑 𐑕𐑻𐑝𐑼. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "local_only" 𐑞𐑧𐑯 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑐𐑮𐑰𐑝𐑘𐑵𐑟 𐑓𐑹 𐑤𐑴𐑒𐑩𐑤 𐑓𐑲𐑤 𐑕𐑦𐑕𐑑𐑩𐑥𐑟. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "never" 𐑞𐑧𐑯 𐑯𐑧𐑝𐑼 𐑚𐑴𐑔𐑼 𐑑 𐑮𐑰𐑛 𐑐𐑮𐑰𐑝𐑿 𐑛𐑱𐑑𐑩.

en_GB: Speed tradeoff for when to show the number of items in a folder. If set to "always" then always show item counts, even if the folder is on a remote server. If set to "local_only" then only show counts for local file systems. If set to "never" then never bother to compute item counts.
target: 𐑕𐑐𐑰𐑛 𐑑𐑮𐑱𐑛𐑪𐑓 𐑓𐑹 𐑢𐑧𐑯 𐑑 𐑖𐑴 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑲𐑑𐑩𐑥𐑟 𐑦𐑯 𐑩 𐑓𐑴𐑤𐑛𐑼. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "always" 𐑞𐑧𐑯 𐑷𐑤𐑢𐑱𐑟 𐑖𐑴 𐑲𐑑𐑩𐑥 𐑒𐑬𐑯𐑑𐑕, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑞 𐑓𐑴𐑤𐑛𐑼 𐑦𐑟 𐑪𐑯 𐑩 𐑮𐑦𐑥𐑴𐑑 𐑕𐑻𐑝𐑼. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "local_only" 𐑞𐑧𐑯 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑒𐑬𐑯𐑑𐑕 𐑓𐑹 𐑤𐑴𐑒𐑩𐑤 𐑓𐑲𐑤 𐑕𐑦𐑕𐑑𐑩𐑥𐑟. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "never" 𐑞𐑧𐑯 𐑯𐑧𐑝𐑼 𐑚𐑴𐑔𐑼 𐑑 𐑒𐑩𐑥𐑐𐑘𐑵𐑑 𐑲𐑑𐑩𐑥 𐑒𐑬𐑯𐑑𐑕.

en_GB: The default size of an icon for a thumbnail in the icon view.
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑲𐑟 𐑝 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑓𐑹 𐑩 𐑔𐑳𐑥𐑯𐑱𐑤 𐑦𐑯 𐑞 𐑲𐑒𐑪𐑯 𐑝𐑿.

en_GB: The default sort-order for items in the icon view. Possible values are "name", "size", "type", "modification_date", and "emblems".
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑹𐑑-𐑹𐑛𐑼 𐑓𐑹 𐑲𐑑𐑩𐑥𐑟 𐑦𐑯 𐑞 𐑲𐑒𐑪𐑯 𐑝𐑿. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "name", "size", "type", "modification_date", 𐑯 "emblems".

en_GB: The default sort-order for the items in the list view. Possible values are "name", "size", "type", and "modification_date".
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑹𐑑-𐑹𐑛𐑼 𐑓𐑹 𐑞 𐑲𐑑𐑩𐑥𐑟 𐑦𐑯 𐑞 𐑤𐑦𐑕𐑑 𐑝𐑿. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "name", "size", "type", and "modification_date".

en_GB: The default width of the side pane in new windows.
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑢𐑦𐑛𐑔 𐑝 𐑞 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟.

en_GB: The font description used for the icons on the desktop.
target: 𐑞 𐑓𐑪𐑯𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑿𐑕𐑑 𐑓𐑹 𐑞 𐑲𐑒𐑪𐑯𐑟 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: The format of file dates. Possible values are "locale", "iso", and "informal".
target: 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑝 𐑓𐑲𐑤 𐑛𐑱𐑑𐑕. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "locale", "iso", 𐑯 "informal".

en_GB: The side pane view to show in newly opened windows.
target: 𐑞 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑝𐑿 𐑑 𐑖𐑴 𐑦𐑯 𐑯𐑿𐑤𐑦 𐑴𐑐𐑩𐑯𐑛 𐑢𐑦𐑯𐑛𐑴𐑟.

en_GB: This name can be set if you want a custom name for the computer icon on the desktop.
target: 𐑞𐑦𐑕 𐑯𐑱𐑥 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑧𐑑 𐑦𐑓 𐑿 𐑢𐑪𐑯𐑑 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑲𐑒𐑪𐑯 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: This name can be set if you want a custom name for the home icon on the desktop.
target: 𐑞𐑦𐑕 𐑯𐑱𐑥 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑧𐑑 𐑦𐑓 𐑿 𐑢𐑪𐑯𐑑 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑣𐑴𐑥 𐑲𐑒𐑪𐑯 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: This name can be set if you want a custom name for the network servers icon on the desktop.
target: 𐑞𐑦𐑕 𐑯𐑱𐑥 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑧𐑑 𐑦𐑓 𐑿 𐑢𐑪𐑯𐑑 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑯𐑧𐑑𐑢𐑻𐑒 𐑕𐑻𐑝𐑼𐑟 𐑲𐑒𐑪𐑯 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: This name can be set if you want a custom name for the trash icon on the desktop.
target: 𐑞𐑦𐑕 𐑯𐑱𐑥 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑧𐑑 𐑦𐑓 𐑿 𐑢𐑪𐑯𐑑 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑑𐑮𐑨𐑖 𐑲𐑒𐑪𐑯 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: Trash icon visible on desktop
target: 𐑑𐑮𐑨𐑖 𐑲𐑒𐑪𐑯 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑪𐑯 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Type of click used to launch/open files
target: 𐑑𐑲𐑐 𐑝 𐑒𐑤𐑦𐑒 𐑿𐑕𐑑 𐑑 𐑤𐑷𐑯𐑗/𐑴𐑐𐑩𐑯 𐑓𐑲𐑤𐑟

en_GB: Use extra mouse button events in Caja' browser window
target: 𐑿𐑟 𐑧𐑒𐑕𐑑𐑮𐑩 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑦𐑝𐑧𐑯𐑑𐑕 𐑦𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕' 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴

en_GB: Use manual layout in new windows
target: 𐑿𐑟 𐑥𐑨𐑯𐑘𐑫𐑩𐑤 𐑤𐑱𐑬𐑑 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Use tighter layout in new windows
target: 𐑿𐑟 𐑑𐑲𐑑𐑻 𐑤𐑱𐑬𐑑 𐑦𐑯 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: What to do with executable text files when activated
target: 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑧𐑒𐑕𐑩𐑒𐑿𐑑𐑩𐑚𐑩𐑤 𐑑𐑧𐑒𐑕𐑑 𐑓𐑲𐑤𐑟 𐑢𐑧𐑯 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑩𐑛

en_GB: What to do with executable text files when they are activated (single or double clicked). Possible values are "launch" to launch them as programs, "ask" to ask what to do via a dialog, and "display" to display them as text files.
target: 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑧𐑒𐑕𐑩𐑒𐑿𐑑𐑩𐑚𐑩𐑤 𐑑𐑧𐑒𐑕𐑑 𐑓𐑲𐑤𐑟 𐑢𐑧𐑯 𐑞𐑱 𐑸 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑩𐑛 (𐑕𐑦𐑙𐑜𐑩𐑤 𐑹 𐑛𐑳𐑚𐑩𐑤 𐑒𐑤𐑦𐑒𐑑). 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "launch" 𐑑 𐑤𐑷𐑯𐑗 𐑞𐑧𐑥 𐑨𐑟 𐑐𐑮𐑴𐑜𐑮𐑨𐑥𐑟, "ask" 𐑑 𐑭𐑕𐑒 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑝𐑲𐑩 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜, 𐑯 "display" 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞𐑧𐑥 𐑨𐑟 𐑑𐑧𐑒𐑕𐑑 𐑓𐑲𐑤𐑟.

en_GB: When a folder is visited this viewer is used unless you have selected another view for that particular folder. Possible values are "list_view", "icon_view" and "compact_view".
target: 𐑢𐑧𐑯 𐑩 𐑓𐑴𐑤𐑛𐑼 𐑦𐑟 𐑝𐑦𐑟𐑩𐑑𐑩𐑛 𐑞𐑦𐑕 𐑝𐑿𐑼 𐑦𐑟 𐑿𐑟𐑛 𐑳𐑯𐑤𐑧𐑕 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑩𐑯𐑳𐑞𐑼 𐑝𐑿 𐑓𐑹 𐑞𐑨𐑑 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑓𐑴𐑤𐑛𐑼. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "list_view", "icon_view" 𐑯 "compact_view".

en_GB: When to show number of items in a folder
target: 𐑢𐑧𐑯 𐑑 𐑖𐑴 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑲𐑑𐑩𐑥𐑟 𐑦𐑯 𐑩 𐑓𐑴𐑤𐑛𐑼

en_GB: When to show preview text in icons
target: 𐑢𐑧𐑯 𐑑 𐑖𐑴 𐑐𐑮𐑰𐑝𐑿 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯 𐑲𐑒𐑪𐑯𐑟

en_GB: Where to position newly open tabs in browser windows.
target: 𐑢𐑺 𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑯𐑿𐑤𐑦 𐑴𐑐𐑩𐑯 𐑑𐑨𐑚𐑟 𐑦𐑯 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴𐑟.

en_GB: Whether a custom default folder background has been set.
target: 𐑢𐑧𐑞𐑼 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑴𐑤𐑛𐑼 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑧𐑑.

en_GB: Whether a custom default side pane background has been set.
target: 𐑢𐑧𐑞𐑼 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑧𐑑.

en_GB: Whether to ask for confirmation when deleting files, or emptying Trash
target: 𐑢𐑧𐑞𐑼 𐑑 𐑭𐑕𐑒 𐑓𐑹 𐑒𐑪𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑢𐑧𐑯 𐑛𐑦𐑤𐑰𐑑𐑦𐑙 𐑓𐑲𐑤𐑟, 𐑹 𐑧𐑥𐑐𐑑𐑰𐑦𐑙 𐑑𐑮𐑨𐑖

en_GB: Whether to automatically mount media
target: 𐑢𐑧𐑞𐑼 𐑑 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑥𐑬𐑯𐑑 𐑥𐑰𐑛𐑦𐑩

en_GB: Whether to show backup files
target: 𐑢𐑧𐑞𐑼 𐑑 𐑖𐑴 𐑚𐑨𐑒𐑳𐑐 𐑓𐑲𐑤𐑟

en_GB: Whether to show hidden files
target: 𐑢𐑧𐑞𐑼 𐑑 𐑖𐑴 𐑣𐑦𐑛𐑩𐑯 𐑓𐑲𐑤𐑟

en_GB: Whether to show the user a package installer dialog in case an unknown mime type is opened, in order to search for an application to handle it.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑖𐑴 𐑞 𐑿𐑟𐑼 𐑩 𐑐𐑨𐑒𐑦𐑡 𐑦𐑯𐑕𐑑𐑷𐑤𐑼 𐑛𐑲𐑩𐑤𐑪𐑜 𐑦𐑯 𐑒𐑱𐑕 𐑩𐑯 𐑳𐑯𐑴𐑯 MIME 𐑑𐑲𐑐 𐑦𐑟 𐑴𐑐𐑩𐑯𐑛, 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑕𐑻𐑗 𐑓𐑹 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑦𐑑.

en_GB: Width of the side pane
target: 𐑢𐑦𐑛𐑔 𐑝 𐑞 𐑕𐑲𐑛 𐑐𐑱𐑯

en_GB: No applications found
target: 𐑯𐑴 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑓𐑬𐑯𐑛

en_GB: Open with other Application...
target: 𐑴𐑐𐑩𐑯 𐑢𐑦𐑞 𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯...

en_GB: You have just inserted an Audio CD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩𐑯 𐑷𐑛𐑦𐑴 CD.

en_GB: You have just inserted an Audio DVD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩𐑯 𐑷𐑛𐑦𐑴 DVD.

en_GB: You have just inserted a Video DVD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑝𐑦𐑛𐑦𐑴 DVD.

en_GB: You have just inserted a Video CD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑝𐑦𐑛𐑦𐑴 CD.

en_GB: You have just inserted a Super Video CD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑕𐑵𐑐𐑼 𐑝𐑦𐑛𐑦𐑴 CD.

en_GB: You have just inserted a blank CD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑚𐑤𐑨𐑙𐑒 CD.

en_GB: You have just inserted a blank DVD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑚𐑤𐑨𐑙𐑒 DVD.

en_GB: You have just inserted a Photo CD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑓𐑴𐑑𐑴 CD.

en_GB: You have just inserted a Picture CD.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑐𐑦𐑒𐑗𐑼 CD.

en_GB: You have just inserted a medium with digital photos.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑥𐑰𐑛𐑦𐑩𐑥 𐑢𐑦𐑞 𐑛𐑦𐑡𐑩𐑑𐑩𐑤 𐑓𐑴𐑑𐑴𐑟.

en_GB: You have just inserted a digital audio player.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑛𐑦𐑡𐑩𐑑𐑩𐑤 𐑷𐑛𐑦𐑴 𐑐𐑤𐑱𐑼.

en_GB: You have just inserted a medium with software intended to be automatically started.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑥𐑰𐑛𐑦𐑩𐑥 𐑢𐑦𐑞 𐑕𐑪𐑓𐑑𐑢𐑺 𐑦𐑯𐑑𐑧𐑯𐑛𐑩𐑛 𐑑 𐑚𐑰 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑕𐑑𐑸𐑑𐑩𐑛.

note: fallback to generic greeting
en_GB: You have just inserted a medium.
target: 𐑿 𐑣𐑨𐑝 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑩 𐑥𐑰𐑛𐑦𐑩𐑥.

en_GB: Choose what application to launch.
target: 𐑗𐑵𐑟 𐑢𐑪𐑑 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑤𐑷𐑯𐑗.

en_GB: Select how to open "%s" and whether to perform this action in the future for other media of type "%s".
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑣𐑬 𐑑 𐑴𐑐𐑩𐑯 "%s" 𐑯 𐑢𐑧𐑞𐑼 𐑑 𐑐𐑼𐑓𐑹𐑥 𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯 𐑦𐑯 𐑞 𐑓𐑿𐑗𐑼 𐑓𐑹 𐑳𐑞𐑼 𐑥𐑰𐑛𐑦𐑩 𐑝 𐑑𐑲𐑐 "%s".

en_GB: _Always perform this action
target: _𐑷𐑤𐑢𐑱𐑟 𐑐𐑼𐑓𐑹𐑥 𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯

en_GB: The type of the file.
target: 𐑞 𐑑𐑲𐑐 𐑝 𐑞 𐑓𐑲𐑤.

en_GB: Set as background for _all folders
target: 𐑕𐑧𐑑 𐑨𐑟 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑓𐑹 _𐑷𐑤 𐑓𐑴𐑤𐑛𐑼𐑟

en_GB: Set as background for _this folder
target: 𐑕𐑧𐑑 𐑨𐑟 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑓𐑹 _𐑞𐑦𐑕 𐑓𐑴𐑤𐑛𐑼

en_GB: The emblem cannot be installed.
target: 𐑞 𐑧𐑥𐑚𐑤𐑩𐑥 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: Sorry, but you must specify a non-blank keyword for the new emblem.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑿 𐑥𐑳𐑕𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑩 𐑯𐑪𐑯-𐑚𐑤𐑨𐑙𐑒 𐑒𐑰𐑢𐑻𐑛 𐑓𐑹 𐑞 𐑯𐑿 𐑧𐑥𐑚𐑤𐑩𐑥.

en_GB: Sorry, but emblem keywords can only contain letters, spaces and numbers.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑧𐑥𐑚𐑤𐑩𐑥 𐑒𐑰𐑢𐑻𐑛𐑟 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑒𐑩𐑯𐑑𐑱𐑯 𐑤𐑧𐑑𐑼𐑟, 𐑕𐑐𐑱𐑕𐑩𐑟 𐑯 𐑯𐑳𐑥𐑚𐑼𐑟.

note: this really should never happen, as a user has no idea * what a keyword is, and people should be passing a unique * keyword to us anyway
en_GB: Sorry, but there is already an emblem named "%s".
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑞𐑺 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑩𐑯 𐑧𐑥𐑚𐑤𐑩𐑥 𐑯𐑱𐑥𐑛 "%s".

en_GB: Please choose a different emblem name.
target: 𐑐𐑤𐑰𐑟 𐑗𐑵𐑟 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑧𐑥𐑚𐑤𐑩𐑥 𐑯𐑱𐑥.

en_GB: Sorry, unable to save custom emblem.
target: 𐑕𐑪𐑮𐑦, 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑕𐑱𐑝 𐑒𐑳𐑕𐑑𐑩𐑥 𐑧𐑥𐑚𐑤𐑩𐑥.

en_GB: Sorry, unable to save custom emblem name.
target: 𐑕𐑪𐑮𐑦, 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑕𐑱𐑝 𐑒𐑳𐑕𐑑𐑩𐑥 𐑧𐑥𐑚𐑤𐑩𐑥 𐑯𐑱𐑥.

en_GB: An older
target: 𐑩𐑯 𐑴𐑤𐑛𐑼

en_GB: A newer
target: 𐑩 𐑯𐑿𐑼

en_GB: Another
target: 𐑩𐑯𐑳𐑞𐑼

en_GB: There is %S available, but %S is required.
target: 𐑞𐑺 𐑦𐑟 %S 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤, 𐑚𐑳𐑑 %S 𐑦𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛.

en_GB: Moving %'d file (in "%B") to "%B" | Moving %'d files (in "%B") to "%B"
target[0]: 𐑥𐑵𐑝𐑦𐑙 %'d 𐑓𐑲𐑤 (𐑦𐑯 "%B") 𐑑 "%B"
target[1]: 𐑥𐑵𐑝𐑦𐑙 %'d 𐑓𐑲𐑤𐑟 (𐑦𐑯 "%B") 𐑑 "%B"

en_GB: Copying %'d file (in "%B") to "%B" | Copying %'d files (in "%B") to "%B"
target[0]: 𐑒𐑪𐑐𐑦𐑦𐑙 %'d 𐑓𐑲𐑤 (𐑦𐑯 "%B") 𐑑 "%B"
target[1]: 𐑒𐑪𐑐𐑦𐑦𐑙 %'d 𐑓𐑲𐑤𐑟 (𐑦𐑯 "%B") 𐑑 "%B"

en_GB: Duplicating %'d file (in "%B") | Duplicating %'d files (in "%B")
target[0]: 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑𐑦𐑙 %'d 𐑓𐑲𐑤 (𐑦𐑯 "%B")
target[1]: 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑𐑦𐑙 %'d 𐑓𐑲𐑤𐑟 (𐑦𐑯 "%B")

en_GB: Moving %'d file to "%B" | Moving %'d files to "%B"
target[0]: 𐑥𐑵𐑝𐑦𐑙 %'d 𐑓𐑲𐑤 𐑑 "%B"
target[1]: 𐑥𐑵𐑝𐑦𐑙 %'d 𐑓𐑲𐑤𐑟 𐑑 "%B"

en_GB: Copying %'d file to "%B" | Copying %'d files to "%B"
target[0]: 𐑒𐑪𐑐𐑦𐑦𐑙 %'d 𐑓𐑲𐑤 𐑑 "%B"
target[1]: 𐑒𐑪𐑐𐑦𐑦𐑙 %'d 𐑓𐑲𐑤𐑟 𐑑 "%B"

en_GB: Duplicating %'d file | Duplicating %'d files
target[0]: 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑𐑦𐑙 %'d 𐑓𐑲𐑤
target[1]: 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑𐑦𐑙 %'d 𐑓𐑲𐑤𐑟

note: localizers: the initial name of a new empty file
en_GB: new file
target: 𐑯𐑿 𐑓𐑲𐑤

en_GB: unknown MIME type
target: 𐑳𐑯𐑴𐑯 MIME 𐑑𐑲𐑐

en_GB: program
target: 𐑐𐑮𐑴𐑜𐑮𐑨𐑥

en_GB: _Always
target: _𐑷𐑤𐑢𐑱𐑟

en_GB: _Local File Only
target: _𐑤𐑴𐑒𐑩𐑤 𐑓𐑲𐑤 𐑴𐑯𐑤𐑦

en_GB: Activate items with a _single click
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑲𐑑𐑩𐑥𐑟 𐑢𐑦𐑞 𐑩 _𐑕𐑦𐑙𐑜𐑩𐑤 𐑒𐑤𐑦𐑒

en_GB: Activate items with a _double click
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑲𐑑𐑩𐑥𐑟 𐑢𐑦𐑞 𐑩 _𐑛𐑳𐑚𐑩𐑤 𐑒𐑤𐑦𐑒

en_GB: E_xecute files when they are clicked
target: _𐑧𐑒𐑕𐑩𐑒𐑿𐑑 𐑓𐑲𐑤𐑟 𐑢𐑧𐑯 𐑞𐑱 𐑸 𐑒𐑤𐑦𐑒𐑑

en_GB: Display _files when they are clicked
target: 𐑛𐑩𐑕𐑐𐑤𐑱 _𐑓𐑲𐑤𐑟 𐑢𐑧𐑯 𐑞𐑱 𐑸 𐑒𐑤𐑦𐑒𐑑

en_GB: Search for files by file name only
target: 𐑕𐑻𐑗 𐑓𐑹 𐑓𐑲𐑤𐑟 𐑚𐑲 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑴𐑯𐑤𐑦

en_GB: Search for files by file name and file properties
target: 𐑕𐑻𐑗 𐑓𐑹 𐑓𐑲𐑤𐑟 𐑚𐑲 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑯 𐑓𐑲𐑤 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: By Emblems
target: 𐑚𐑲 𐑧𐑥𐑚𐑤𐑩𐑥𐑟

note: Note to translators: If it's hard to compose a good home * icon name from the user name, you can use a string without * an "%s" here, in which case the home icon name will not * include the user's name, which should be fine. To avoid a * warning, put "%.0s" somewhere in the string, which will * matc
en_GB: %s's Home
target: %s'𐑕 𐑣𐑴𐑥

en_GB: Switch to Manual Layout?
target: 𐑕𐑢𐑦𐑗 𐑑 𐑥𐑨𐑯𐑘𐑫𐑩𐑤 𐑤𐑱𐑬𐑑?

en_GB: The file is of an unknown type
target: 𐑞 𐑓𐑲𐑤 𐑦𐑟 𐑝 𐑩𐑯 𐑳𐑯𐑴𐑯 𐑑𐑲𐑐

en_GB: There is no application installed for %s files
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑓𐑹 %s 𐑓𐑲𐑤𐑟

en_GB: _Select Application
target: _𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Unable to search for application
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑕𐑻𐑗 𐑓𐑹 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Could not use system package installer
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑿𐑟 𐑕𐑦𐑕𐑑𐑩𐑥 𐑐𐑨𐑒𐑦𐑡 𐑦𐑯𐑕𐑑𐑷𐑤𐑼

en_GB: There is no application installed for %s files.
    Do you want to search for an application to open this file?
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑓𐑹 %s 𐑓𐑲𐑤𐑟.
    𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑕𐑻𐑗 𐑓𐑹 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑴𐑐𐑩𐑯 𐑞𐑦𐑕 𐑓𐑲𐑤?

en_GB: The application launcher "%s" has not been marked as trusted. If you do not know the source of this file, launching it may be unsafe.
target: 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑤𐑪𐑯𐑗𐑻 "%s" 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑥𐑸𐑒𐑑 𐑨𐑟 𐑑𐑮𐑳𐑕𐑑𐑩𐑛. 𐑦𐑓 𐑿 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑞 𐑕𐑹𐑕 𐑝 𐑞𐑦𐑕 𐑓𐑲𐑤, 𐑤𐑷𐑯𐑗𐑦𐑙 𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑩𐑯𐑕𐑱𐑓.

en_GB: Could not set application as the default: %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑧𐑑 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑨𐑟 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑: %s

en_GB: Could not set as default application
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑧𐑑 𐑨𐑟 𐑛𐑦𐑓𐑷𐑤𐑑 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Could not remove application
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑦𐑥𐑵𐑝 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: No applications selected
target: 𐑯𐑴 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛

en_GB: Select an application to open %s and other files of type "%s"
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑴𐑐𐑩𐑯 %s 𐑯 𐑳𐑞𐑼 𐑓𐑲𐑤𐑟 𐑝 𐑑𐑲𐑐 "%s"

en_GB: Open all files of type "%s" with:
target: 𐑴𐑐𐑩𐑯 𐑷𐑤 𐑓𐑲𐑤𐑟 𐑝 𐑑𐑲𐑐 "%s" 𐑢𐑦𐑞:

en_GB: Could not run application
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Could not find '%s'
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 '%s'

en_GB: Could not find application
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Could not add application to the application database: %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑨𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑛𐑱𐑑𐑩𐑚𐑱𐑕: %s

en_GB: Could not add application
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑨𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Select an Application
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Select an application to view its description.
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑝𐑿 𐑦𐑑𐑕 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯.

en_GB: _Use a custom command
target: _𐑿𐑟 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑒𐑩𐑥𐑭𐑯𐑛

note: first %s is a filename and second %s is a file extension
en_GB: Open %s and other %s document with:
target: 𐑴𐑐𐑩𐑯 %s 𐑯 𐑳𐑞𐑼 %s 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑢𐑦𐑞:

note: the %s here is a file name %s is a filename
en_GB: Open %s with:
target: 𐑴𐑐𐑩𐑯 %s 𐑢𐑦𐑞:

en_GB: _Remember this application for %s documents
target: _𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑓𐑹 %s 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕

note: Only in add mode - the %s here is a file extension
en_GB: Open all %s documents with:
target: 𐑴𐑐𐑩𐑯 𐑷𐑤 %s 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕 𐑢𐑦𐑞:

note: First %s is a filename, second is a description * of the type, eg "plain text document"
en_GB: Open %s and other "%s" files with:
target: 𐑴𐑐𐑩𐑯 %s 𐑯 𐑳𐑞𐑼 "%s" 𐑓𐑲𐑤𐑟 𐑢𐑦𐑞:

note: %s is a file type description
en_GB: _Remember this application for "%s" files
target: _𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑓𐑹 "%s" 𐑓𐑲𐑤𐑟

note: Only in add mode
en_GB: Open all "%s" files with:
target: 𐑴𐑐𐑩𐑯 𐑷𐑤 "%s" 𐑓𐑲𐑤𐑟 𐑢𐑦𐑞:

en_GB: Add Application
target: 𐑨𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Open Failed, would you like to choose another application?
target: 𐑴𐑐𐑩𐑯 𐑓𐑱𐑤𐑛, 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑗𐑵𐑟 𐑩𐑯𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯?

en_GB: "%s" cannot open "%s" because "%s" cannot access files at "%s" locations.
target: "%s" 𐑒𐑨𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 "%s" 𐑚𐑦𐑒𐑪𐑟 "%s" 𐑒𐑨𐑯𐑪𐑑 𐑨𐑒𐑕𐑧𐑕 𐑓𐑲𐑤𐑟 𐑨𐑑 "%s" 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟.

en_GB: Open Failed, would you like to choose another action?
target: 𐑴𐑐𐑩𐑯 𐑓𐑱𐑤𐑛, 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑗𐑵𐑟 𐑩𐑯𐑳𐑞𐑼 𐑨𐑒𐑖𐑩𐑯?

en_GB: The default action cannot open "%s" because it cannot access files at "%s" locations.
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑨𐑒𐑖𐑩𐑯 𐑒𐑨𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 "%s" 𐑚𐑦𐑒𐑪𐑟 𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑨𐑒𐑕𐑧𐑕 𐑓𐑲𐑤𐑟 𐑨𐑑 "%s" 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟.

en_GB: No other applications are available to view this file.  If you copy this file onto your computer, you may be able to open it.
target: 𐑯𐑴 𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑸 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑑 𐑝𐑿 𐑞𐑦𐑕 𐑓𐑲𐑤.  𐑦𐑓 𐑿 𐑒𐑪𐑐𐑦 𐑞𐑦𐑕 𐑓𐑲𐑤 𐑪𐑯𐑑𐑵 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼, 𐑿 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑴𐑐𐑩𐑯 𐑦𐑑.

en_GB: No other actions are available to view this file.  If you copy this file onto your computer, you may be able to open it.
target: 𐑯𐑴 𐑳𐑞𐑼 𐑨𐑒𐑖𐑩𐑯𐑟 𐑸 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑑 𐑝𐑿 𐑞𐑦𐑕 𐑓𐑲𐑤.  𐑦𐑓 𐑿 𐑒𐑪𐑐𐑦 𐑞𐑦𐑕 𐑓𐑲𐑤 𐑪𐑯𐑑𐑵 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼, 𐑿 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑴𐑐𐑩𐑯 𐑦𐑑.

en_GB: %'d file operation active | %'d file operations active
target[0]: %'d 𐑓𐑲𐑤 𐑪𐑐𐑼𐑱𐑖𐑩𐑯 𐑨𐑒𐑑𐑦𐑝
target[1]: %'d 𐑓𐑲𐑤 𐑪𐑐𐑼𐑱𐑖𐑩𐑯𐑟 𐑨𐑒𐑑𐑦𐑝

en_GB: Browse the file system with the file manager
target: 𐑚𐑮𐑬𐑟 𐑞 𐑓𐑲𐑤 𐑕𐑦𐑕𐑑𐑩𐑥 𐑢𐑦𐑞 𐑞 𐑓𐑲𐑤 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Change the behaviour and appearance of file manager windows
target: 𐑗𐑱𐑯𐑡 𐑞 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑯 𐑩𐑐𐑽𐑩𐑯𐑕 𐑝 𐑓𐑲𐑤 𐑥𐑨𐑯𐑩𐑡𐑼 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: File Management
target: 𐑓𐑲𐑤 𐑥𐑨𐑯𐑩𐑡𐑥𐑩𐑯𐑑

en_GB: Home Folder
target: 𐑣𐑴𐑥 𐑓𐑴𐑤𐑛𐑼

note: label, accelerator name, stock id
en_GB: Create L_auncher...
target: 𐑒𐑮𐑦𐑱𐑑 _𐑤𐑪𐑯𐑗𐑻...

note: #-#-#-#-#  2085 (caja)  #-#-#-#-# tooltip #-#-#-#-#  2128 (nautilus)  #-#-#-#-#
en_GB: Create a new launcher
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑤𐑪𐑯𐑗𐑻

note: tooltip
en_GB: Show a window that lets you set your desktop background's pattern or color
target: 𐑖𐑴 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑞𐑨𐑑 𐑤𐑧𐑑𐑕 𐑿 𐑕𐑧𐑑 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛'𐑕 𐑐𐑨𐑑𐑼𐑯 𐑹 𐑒𐑳𐑤𐑼

note: Note that the number of items actually displayed varies somewhat due * to the way files are collected in batches. So you can't assume that * no more than the constant limit are displayed.
en_GB: The folder "%s" contains more files than Caja can handle.
target: 𐑞 𐑓𐑴𐑤𐑛𐑼 "%s" 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑥𐑹 𐑓𐑲𐑤𐑟 𐑞𐑨𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯 𐑣𐑨𐑯𐑛𐑩𐑤.

en_GB: Some files will not be displayed.
target: 𐑕𐑳𐑥 𐑓𐑲𐑤𐑟 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛.

en_GB: Create Document from template "%s"
target: 𐑒𐑮𐑦𐑱𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑑𐑧𐑥𐑐𐑤𐑱𐑑 "%s"

note: name, stock id, label
en_GB: Create _Document
target: 𐑒𐑮𐑦𐑱𐑑 _𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑

note: name, stock id translators: this is used to indicate that a file doesn't contain anything label, accelerator
en_GB: _Empty File
target: _𐑧𐑥𐑐𐑑𐑦 𐑓𐑲𐑤

note: tooltip
en_GB: Create a new empty file inside this folder
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑧𐑥𐑐𐑑𐑦 𐑓𐑲𐑤 𐑦𐑯𐑕𐑲𐑛 𐑞𐑦𐑕 𐑓𐑴𐑤𐑛𐑼

note: name, stock id label, accelerator
en_GB: Open in _Folder Window
target: 𐑴𐑐𐑩𐑯 𐑦𐑯 _𐑓𐑴𐑤𐑛𐑼 𐑢𐑦𐑯𐑛𐑴

note: tooltip
en_GB: Open each selected item in a folder window
target: 𐑴𐑐𐑩𐑯 𐑰𐑗 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑲𐑑𐑩𐑥 𐑦𐑯 𐑩 𐑓𐑴𐑤𐑛𐑼 𐑢𐑦𐑯𐑛𐑴

note: name, stock id, label
en_GB: Move to
target: 𐑥𐑵𐑝 𐑑

note: tooltip
en_GB: Format the selected volume
target: 𐑓𐑹𐑥𐑨𐑑 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑝𐑪𐑤𐑿𐑥

note: tooltip
en_GB: Format the volume associated with the open folder
target: 𐑓𐑹𐑥𐑨𐑑 𐑞 𐑝𐑪𐑤𐑿𐑥 𐑩𐑕𐑴𐑖𐑦𐑱𐑑𐑩𐑛 𐑢𐑦𐑞 𐑞 𐑴𐑐𐑩𐑯 𐑓𐑴𐑤𐑛𐑼

note: tooltip
en_GB: Open this folder in a folder window
target: 𐑴𐑐𐑩𐑯 𐑞𐑦𐑕 𐑓𐑴𐑤𐑛𐑼 𐑦𐑯 𐑩 𐑓𐑴𐑤𐑛𐑼 𐑢𐑦𐑯𐑛𐑴

note: tooltip
en_GB: Format the volume associated with this folder
target: 𐑓𐑹𐑥𐑨𐑑 𐑞 𐑝𐑪𐑤𐑿𐑥 𐑩𐑕𐑴𐑖𐑦𐑱𐑑𐑩𐑛 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑓𐑴𐑤𐑛𐑼

note: name, stock id, label name, stock id label, accelerator
en_GB: _Home Folder
target: _𐑣𐑴𐑥 𐑓𐑴𐑤𐑛𐑼

en_GB: Browse in New _Window
target: 𐑚𐑮𐑬𐑟 𐑦𐑯 𐑯𐑿 _𐑢𐑦𐑯𐑛𐑴

en_GB: _Browse Folder | _Browse Folders
target[0]: _𐑚𐑮𐑬𐑟 𐑓𐑴𐑤𐑛𐑼
target[1]: _𐑚𐑮𐑬𐑟 𐑓𐑴𐑤𐑛𐑼𐑟

en_GB: Browse in New _Tab
target: 𐑚𐑮𐑬𐑟 𐑦𐑯 𐑯𐑿 _𐑑𐑨𐑚

en_GB: Browse in %'d New _Window | Browse in %'d New _Windows
target[0]: 𐑚𐑮𐑬𐑟 𐑦𐑯 %'d 𐑯𐑿 _𐑢𐑦𐑯𐑛𐑴
target[1]: 𐑚𐑮𐑬𐑟 𐑦𐑯 %'d 𐑯𐑿 _𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Browse in %'d New _Tab | Browse in %'d New _Tabs
target[0]: 𐑚𐑮𐑬𐑟 𐑦𐑯 %'d 𐑯𐑿 _𐑑𐑨𐑚
target[1]: 𐑚𐑮𐑬𐑟 𐑦𐑯 %'d 𐑯𐑿 _𐑑𐑨𐑚𐑟

en_GB: Download location?
target: 𐑛𐑬𐑯𐑤𐑴𐑛 𐑤𐑴𐑒𐑱𐑖𐑩𐑯?

en_GB: You can download it or make a link to it.
target: 𐑿 𐑒𐑨𐑯 𐑛𐑬𐑯𐑤𐑴𐑛 𐑦𐑑 𐑹 𐑥𐑱𐑒 𐑩 𐑤𐑦𐑙𐑒 𐑑 𐑦𐑑.

en_GB: Make a _Link
target: 𐑥𐑱𐑒 𐑩 _𐑤𐑦𐑙𐑒

en_GB: by _Emblems
target: 𐑚𐑲 _𐑧𐑥𐑚𐑤𐑩𐑥𐑟

en_GB: Keep icons sorted by emblems in rows
target: 𐑒𐑰𐑐 𐑲𐑒𐑪𐑯𐑟 𐑕𐑹𐑑𐑩𐑛 𐑚𐑲 𐑧𐑥𐑚𐑤𐑩𐑥𐑟 𐑦𐑯 𐑮𐑴𐑟

note: name, stock id label, accelerator
en_GB: Clean _Up by Name
target: 𐑒𐑤𐑰𐑯 _𐑳𐑐 𐑚𐑲 𐑯𐑱𐑥

en_GB: By _Emblems
target: 𐑚𐑲 _𐑧𐑥𐑚𐑤𐑩𐑥𐑟

en_GB: pointing at "%s"
target: 𐑐𐑶𐑯𐑑𐑦𐑙 𐑨𐑑 "%s"

en_GB: %s Visible Columns
target: %s 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑒𐑪𐑤𐑩𐑥𐑟

en_GB: Choose the order of information to appear in this folder:
target: 𐑗𐑵𐑟 𐑞 𐑹𐑛𐑼 𐑝 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑑 𐑩𐑐𐑽 𐑦𐑯 𐑞𐑦𐑕 𐑓𐑴𐑤𐑛𐑼:

note: name, stock id label, accelerator
en_GB: Visible _Columns...
target: 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 _𐑒𐑪𐑤𐑩𐑥𐑟...

note: tooltip
en_GB: Select the columns visible in this folder
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑞 𐑒𐑪𐑤𐑩𐑥𐑟 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑦𐑯 𐑞𐑦𐑕 𐑓𐑴𐑤𐑛𐑼

en_GB: Network Neighbourhood
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑯𐑱𐑚𐑼𐑣𐑫𐑛

en_GB: Show Tree
target: 𐑖𐑴 𐑑𐑮𐑰

en_GB: Caja could not create the required folder "%s".
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑓𐑴𐑤𐑛𐑼 "%s".

en_GB: Before running Caja, please create the following folder, or set permissions such that Caja can create it.
target: 𐑚𐑦𐑓𐑹 𐑮𐑳𐑯𐑦𐑙 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕, 𐑐𐑤𐑰𐑟 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑓𐑴𐑤𐑛𐑼, 𐑹 𐑕𐑧𐑑 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑕𐑳𐑗 𐑞𐑨𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯 𐑒𐑮𐑦𐑱𐑑 𐑦𐑑.

en_GB: Caja could not create the following required folders: %s.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑓𐑴𐑤𐑛𐑼𐑟: %s.

en_GB: Before running Caja, please create these folders, or set permissions such that Caja can create them.
target: 𐑚𐑦𐑓𐑹 𐑮𐑳𐑯𐑦𐑙 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕, 𐑐𐑤𐑰𐑟 𐑒𐑮𐑦𐑱𐑑 𐑞𐑰𐑟 𐑓𐑴𐑤𐑛𐑼𐑟, 𐑹 𐑕𐑧𐑑 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑕𐑳𐑗 𐑞𐑨𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯 𐑒𐑮𐑦𐑱𐑑 𐑞𐑧𐑥.

en_GB: Caja 2.32 deprecated this directory and tried migrating this configuration to ~/.config/caja
target: 𐑯𐑪𐑑𐑩𐑤𐑩𐑕 2.32 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑞𐑦𐑕 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑯 𐑑𐑮𐑲𐑛 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑙 𐑞𐑦𐑕 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑑 ~/.𐑒𐑪𐑯𐑓𐑦𐑜/𐑯𐑪𐑑𐑩𐑤𐑩𐑕

en_GB: Cannot display location "%s"
target: 𐑒𐑨𐑯𐑪𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 "%s"

en_GB: Bookmark _name:
target: 𐑚𐑫𐑒𐑥𐑸𐑒 _𐑯𐑱𐑥:

en_GB: Add _bookmark
target: 𐑨𐑛 _𐑚𐑫𐑒𐑥𐑸𐑒

en_GB: Could not remove emblem with name '%s'.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑦𐑥𐑵𐑝 𐑧𐑥𐑚𐑤𐑩𐑥 𐑢𐑦𐑞 𐑯𐑱𐑥 '%s'.

en_GB: This is probably because the emblem is a permanent one, and not one that you added yourself.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑚𐑦𐑒𐑪𐑟 𐑞 𐑧𐑥𐑚𐑤𐑩𐑥 𐑦𐑟 𐑩 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑 𐑢𐑳𐑯, 𐑯 𐑯𐑪𐑑 𐑢𐑳𐑯 𐑞𐑨𐑑 𐑿 𐑨𐑛𐑩𐑛 𐑿𐑼𐑕𐑧𐑤𐑓.

en_GB: Could not rename emblem with name '%s'.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑰𐑯𐑱𐑥 𐑧𐑥𐑚𐑤𐑩𐑥 𐑢𐑦𐑞 𐑯𐑱𐑥 '%s'.

en_GB: Rename Emblem
target: 𐑮𐑰𐑯𐑱𐑥 𐑧𐑥𐑚𐑤𐑩𐑥

en_GB: Enter a new name for the displayed emblem:
target: 𐑧𐑯𐑑𐑼 𐑩 𐑯𐑿 𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑧𐑥𐑚𐑤𐑩𐑥:

en_GB: Add Emblems...
target: 𐑨𐑛 𐑧𐑥𐑚𐑤𐑩𐑥𐑟...

en_GB: Enter a descriptive name next to each emblem.  This name will be used in other places to identify the emblem.
target: 𐑧𐑯𐑑𐑼 𐑩 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑑𐑦𐑝 𐑯𐑱𐑥 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑰𐑗 𐑧𐑥𐑚𐑤𐑩𐑥.  𐑞𐑦𐑕 𐑯𐑱𐑥 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑦𐑯 𐑳𐑞𐑼 𐑐𐑤𐑱𐑕𐑩𐑟 𐑑 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲 𐑞 𐑧𐑥𐑚𐑤𐑩𐑥.

en_GB: Enter a descriptive name next to the emblem.  This name will be used in other places to identify the emblem.
target: 𐑧𐑯𐑑𐑼 𐑩 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑑𐑦𐑝 𐑯𐑱𐑥 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑞 𐑧𐑥𐑚𐑤𐑩𐑥.  𐑞𐑦𐑕 𐑯𐑱𐑥 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑦𐑯 𐑳𐑞𐑼 𐑐𐑤𐑱𐑕𐑩𐑟 𐑑 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲 𐑞 𐑧𐑥𐑚𐑤𐑩𐑥.

en_GB: Some of the files could not be added as emblems.
target: 𐑕𐑳𐑥 𐑝 𐑞 𐑓𐑲𐑤𐑟 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑨𐑛𐑩𐑛 𐑨𐑟 𐑧𐑥𐑚𐑤𐑩𐑥𐑟.

en_GB: The emblems do not appear to be valid images.
target: 𐑞 𐑧𐑥𐑚𐑤𐑩𐑥𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑩𐑐𐑽 𐑑 𐑚𐑰 𐑝𐑨𐑤𐑦𐑛 𐑦𐑥𐑦𐑡𐑩𐑟.

en_GB: None of the files could be added as emblems.
target: 𐑯𐑳𐑯 𐑝 𐑞 𐑓𐑲𐑤𐑟 𐑒𐑫𐑛 𐑚𐑰 𐑨𐑛𐑩𐑛 𐑨𐑟 𐑧𐑥𐑚𐑤𐑩𐑥𐑟.

en_GB: The file '%s' does not appear to be a valid image.
target: 𐑞 𐑓𐑲𐑤 '%s' 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑩𐑐𐑽 𐑑 𐑚𐑰 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑦𐑥𐑦𐑡.

en_GB: The dragged file does not appear to be a valid image.
target: 𐑞 𐑛𐑮𐑨𐑜𐑛 𐑓𐑲𐑤 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑩𐑐𐑽 𐑑 𐑚𐑰 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑦𐑥𐑦𐑡.

en_GB: The emblem cannot be added.
target: 𐑞 𐑧𐑥𐑚𐑤𐑩𐑥 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑨𐑛𐑩𐑛.

en_GB: Show Emblems
target: 𐑖𐑴 𐑧𐑥𐑚𐑤𐑩𐑥𐑟

en_GB: <b>Other Media</b>
target: <b>𐑳𐑞𐑼 𐑥𐑰𐑛𐑦𐑩</b>

en_GB: <b>Sound Files</b>
target: <b>𐑕𐑬𐑯𐑛 𐑓𐑲𐑤𐑟</b>

en_GB: Acti_on:
target: _𐑨𐑒𐑖𐑩𐑯:

en_GB: B_rowse media when inserted
target: _𐑚𐑮𐑬𐑟 𐑥𐑰𐑛𐑦𐑩 𐑢𐑧𐑯 𐑦𐑯𐑕𐑻𐑑𐑩𐑛

en_GB: CD _Audio:
target: CD _𐑷𐑛𐑦𐑴:

en_GB: Choose what happens when inserting media or connecting devices to the system
target: 𐑗𐑵𐑟 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑟 𐑢𐑧𐑯 𐑦𐑯𐑕𐑻𐑑𐑦𐑙 𐑥𐑰𐑛𐑦𐑩 𐑹 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑛𐑦𐑝𐑲𐑕𐑩𐑟 𐑑 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥

en_GB: Less common media formats can be configured here
target: 𐑤𐑧𐑕 𐑒𐑪𐑥𐑩𐑯 𐑥𐑰𐑛𐑦𐑩 𐑓𐑹𐑥𐑨𐑑𐑕 𐑒𐑨𐑯 𐑚𐑰 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑛 𐑣𐑽

en_GB: Media
target: 𐑥𐑰𐑛𐑦𐑩

en_GB: Open each _folder its own window
target: 𐑴𐑐𐑩𐑯 𐑰𐑗 _𐑓𐑴𐑤𐑛𐑼 𐑦𐑑𐑕 𐑴𐑯 𐑢𐑦𐑯𐑛𐑴

en_GB: Preview _sound files:
target: 𐑐𐑮𐑰𐑝𐑿 _𐑕𐑬𐑯𐑛 𐑓𐑲𐑤𐑟:

en_GB: Show hidden and _backup files
target: 𐑖𐑴 𐑣𐑦𐑛𐑩𐑯 𐑯 _𐑚𐑨𐑒𐑳𐑐 𐑓𐑲𐑤𐑟

en_GB: _DVD Video:
target: _DVD 𐑝𐑦𐑛𐑦𐑴:

en_GB: _Music Player:
target: _𐑥𐑿𐑟𐑦𐑒 𐑐𐑤𐑱𐑼:

en_GB: _Photos:
target: _𐑓𐑴𐑑𐑴𐑟:

en_GB: _Software:
target: _𐑕𐑪𐑓𐑑𐑢𐑺:

en_GB: Show History
target: 𐑖𐑴 𐑣𐑦𐑕𐑑𐑼𐑦

en_GB: Image Type:
target: 𐑦𐑥𐑦𐑡 𐑑𐑲𐑐:

en_GB: loading...
target: 𐑤𐑴𐑛𐑦𐑙...

en_GB: Show Information
target: 𐑖𐑴 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯

note: add the reset background item, possibly disabled
en_GB: Use _Default Background
target: 𐑿𐑟 _𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛

en_GB: You cannot assign more than one custom icon at a time.
target: 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑩𐑕𐑲𐑯 𐑥𐑹 𐑞𐑨𐑯 𐑢𐑳𐑯 𐑒𐑳𐑕𐑑𐑩𐑥 𐑲𐑒𐑪𐑯 𐑨𐑑 𐑩 𐑑𐑲𐑥.

en_GB: You can only use images as custom icons.
target: 𐑿 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑿𐑟 𐑦𐑥𐑦𐑡𐑩𐑟 𐑨𐑟 𐑒𐑳𐑕𐑑𐑩𐑥 𐑲𐑒𐑪𐑯𐑟.

en_GB: open a browser window.
target: 𐑴𐑐𐑩𐑯 𐑩 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴.

en_GB: Quit Caja.
target: 𐑒𐑢𐑦𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕.

en_GB: caja: --check cannot be used with other options.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕: --check 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑿𐑟𐑛 𐑢𐑦𐑞 𐑳𐑞𐑼 𐑪𐑐𐑖𐑩𐑯𐑟.

en_GB: caja: --geometry cannot be used with more than one URI.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕: --geometry 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑿𐑟𐑛 𐑢𐑦𐑞 𐑥𐑹 𐑞𐑨𐑯 𐑢𐑳𐑯 URI.

en_GB: Are you sure you want to clear the list of locations you have visited?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑤𐑽 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟 𐑿 𐑣𐑨𐑝 𐑝𐑦𐑟𐑩𐑑𐑩𐑛?

en_GB: The history location doesn't exist.
target: 𐑞 𐑣𐑦𐑕𐑑𐑼𐑦 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑛𐑳𐑟𐑯𐑑 𐑧𐑒𐑟𐑦𐑕𐑑.

en_GB: Open another Caja window for the displayed location
target: 𐑴𐑐𐑩𐑯 𐑩𐑯𐑳𐑞𐑼 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑯𐑛𐑴 𐑓𐑹 𐑞 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

note: name, stock id, label
en_GB: Open Folder W_indow
target: 𐑴𐑐𐑩𐑯 𐑓𐑴𐑤𐑛𐑼 _𐑢𐑦𐑯𐑛𐑴

en_GB: Open a folder window for the displayed location
target: 𐑴𐑐𐑩𐑯 𐑩 𐑓𐑴𐑤𐑛𐑼 𐑢𐑦𐑯𐑛𐑴 𐑓𐑹 𐑞 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

en_GB: Specify a location to open
target: 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑩 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑑 𐑴𐑐𐑩𐑯

note: name, stock id, label
en_GB: Clea_r History
target: _𐑒𐑤𐑽 𐑣𐑦𐑕𐑑𐑼𐑦

en_GB: Clear contents of Go menu and Back/Forward lists
target: 𐑒𐑤𐑽 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕 𐑝 𐑜𐑴 𐑥𐑧𐑯𐑿 𐑯 𐑚𐑨𐑒/𐑓𐑹𐑢𐑼𐑛 𐑤𐑦𐑕𐑑𐑕

note: name, stock id, label
en_GB: Switch to other pane
target: 𐑕𐑢𐑦𐑗 𐑑 𐑳𐑞𐑼 𐑐𐑱𐑯

note: name, stock id, label
en_GB: Same location as other pane
target: 𐑕𐑱𐑥 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑨𐑟 𐑳𐑞𐑼 𐑐𐑱𐑯

en_GB: Show search
target: 𐑖𐑴 𐑕𐑻𐑗

note: is_active name, stock id label, accelerator
en_GB: _Side Pane
target: _𐑕𐑲𐑛 𐑐𐑱𐑯

note: is_active name, stock id label, accelerator
en_GB: Location _Bar
target: 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 _𐑚𐑸

note: tooltip
en_GB: Change the visibility of this window's location bar
target: 𐑗𐑱𐑯𐑡 𐑞 𐑝𐑦𐑟𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑝 𐑞𐑦𐑕 𐑢𐑦𐑯𐑛𐑴'𐑕 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑚𐑸

note: is_active name, stock id label, accelerator
en_GB: Extra Pane
target: 𐑧𐑒𐑕𐑑𐑮𐑩 𐑐𐑱𐑯

en_GB: _View As
target: _𐑝𐑿 𐑨𐑟

en_GB: Show Notes
target: 𐑖𐑴 𐑯𐑴𐑑𐑕

en_GB: Open the contents of the File System
target: 𐑴𐑐𐑩𐑯 𐑞 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕 𐑝 𐑞 𐑓𐑲𐑤 𐑕𐑦𐑕𐑑𐑩𐑥

note: set the title and standard close accelerator
en_GB: Backgrounds and Emblems
target: 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛𐑟 𐑯 𐑧𐑥𐑚𐑤𐑩𐑥𐑟

note: create the "remove" button
en_GB: _Remove...
target: _𐑮𐑦𐑥𐑵𐑝...

note: now create the "add new" button
en_GB: Add new...
target: 𐑨𐑛 𐑯𐑿...

en_GB: Sorry, but pattern %s could not be deleted.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑐𐑨𐑑𐑼𐑯 %s 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑦𐑤𐑰𐑑𐑩𐑛.

en_GB: Check that you have permission to delete the pattern.
target: 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑿 𐑣𐑨𐑝 𐑐𐑻𐑥𐑦𐑖𐑪𐑯 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑐𐑨𐑑𐑼𐑯.

en_GB: Sorry, but emblem %s could not be deleted.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑧𐑥𐑚𐑤𐑩𐑥 %s 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑦𐑤𐑰𐑑𐑩𐑛.

en_GB: Check that you have permission to delete the emblem.
target: 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑿 𐑣𐑨𐑝 𐑐𐑻𐑥𐑦𐑖𐑪𐑯 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑧𐑥𐑚𐑤𐑩𐑥.

en_GB: Select an Image File for the New Emblem
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑦𐑥𐑦𐑡 𐑓𐑲𐑤 𐑓𐑹 𐑞 𐑯𐑿 𐑧𐑥𐑚𐑤𐑩𐑥

en_GB: Create a New Emblem
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑧𐑥𐑚𐑤𐑩𐑥

note: make the keyword label and field
en_GB: _Keyword:
target: _𐑒𐑰𐑢𐑻𐑛:

en_GB: Create a New Color:
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑒𐑳𐑤𐑼:

en_GB: Color _value:
target: 𐑒𐑳𐑤𐑼 _𐑝𐑨𐑤𐑿:

en_GB: Sorry, but you cannot replace the reset image.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑮𐑦𐑐𐑤𐑱𐑕 𐑞 𐑮𐑰𐑕𐑧𐑑 𐑦𐑥𐑦𐑡.

en_GB: Reset is a special image that cannot be deleted.
target: 𐑮𐑰𐑕𐑧𐑑 𐑦𐑟 𐑩 𐑕𐑐𐑧𐑖𐑩𐑤 𐑦𐑥𐑦𐑡 𐑞𐑨𐑑 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑛𐑦𐑤𐑰𐑑𐑩𐑛.

en_GB: Sorry, but the pattern %s could not be installed.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑞 𐑐𐑨𐑑𐑼𐑯 %s 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: Select an Image File to Add as a Pattern
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑦𐑥𐑦𐑡 𐑓𐑲𐑤 𐑑 𐑨𐑛 𐑨𐑟 𐑩 𐑐𐑨𐑑𐑼𐑯

en_GB: The color cannot be installed.
target: 𐑞 𐑒𐑳𐑤𐑼 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: Sorry, but you must specify an unused color name for the new color.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑿 𐑥𐑳𐑕𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑩𐑯 𐑩𐑯𐑘𐑵𐑟𐑛 𐑒𐑳𐑤𐑼 𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑯𐑿 𐑒𐑳𐑤𐑼.

en_GB: Sorry, but you must specify a non-blank name for the new color.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 𐑿 𐑥𐑳𐑕𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑩 𐑯𐑪𐑯-𐑚𐑤𐑨𐑙𐑒 𐑯𐑱𐑥 𐑓𐑹 𐑞 𐑯𐑿 𐑒𐑳𐑤𐑼.

en_GB: Select a Color to Add
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑒𐑳𐑤𐑼 𐑑 𐑨𐑛

en_GB: Sorry, but "%s" is not a usable image file.
target: 𐑕𐑪𐑮𐑦, 𐑚𐑳𐑑 "%s" 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑘𐑵𐑟𐑩𐑚𐑩𐑤 𐑦𐑥𐑦𐑡 𐑓𐑲𐑤.

en_GB: The file is not an image.
target: 𐑞 𐑓𐑲𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑯 𐑦𐑥𐑦𐑡.

en_GB: Select a Category:
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑒𐑨𐑑𐑧𐑜𐑹𐑰:

en_GB: C_ancel Remove
target: C_ancel 𐑮𐑦𐑥𐑵𐑝

en_GB: _Add a New Pattern...
target: _𐑨𐑛 𐑩 𐑯𐑿 𐑐𐑨𐑑𐑼𐑯...

en_GB: _Add a New Color...
target: _𐑨𐑛 𐑩 𐑯𐑿 𐑒𐑳𐑤𐑼...

en_GB: _Add a New Emblem...
target: _𐑨𐑛 𐑩 𐑯𐑿 𐑧𐑥𐑚𐑤𐑩𐑥...

en_GB: Click on a pattern to remove it
target: 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑐𐑨𐑑𐑼𐑯 𐑑 𐑮𐑦𐑥𐑵𐑝 𐑦𐑑

en_GB: Click on a color to remove it
target: 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑒𐑳𐑤𐑼 𐑑 𐑮𐑦𐑥𐑵𐑝 𐑦𐑑

en_GB: Click on an emblem to remove it
target: 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩𐑯 𐑧𐑥𐑚𐑤𐑩𐑥 𐑑 𐑮𐑦𐑥𐑵𐑝 𐑦𐑑

en_GB: Patterns:
target: 𐑐𐑨𐑑𐑼𐑯𐑟:

en_GB: Emblems:
target: 𐑧𐑥𐑚𐑤𐑩𐑥𐑟:

en_GB: _Remove a Pattern...
target: _𐑮𐑦𐑥𐑵𐑝 𐑩 𐑐𐑨𐑑𐑼𐑯...

en_GB: _Remove a Color...
target: _𐑮𐑦𐑥𐑵𐑝 𐑩 𐑒𐑳𐑤𐑼...

en_GB: _Remove an Emblem...
target: _𐑮𐑦𐑥𐑵𐑝 𐑩𐑯 𐑧𐑥𐑚𐑤𐑩𐑥...

en_GB: Close the side pane
target: 𐑒𐑤𐑴𐑟 𐑞 𐑕𐑲𐑛 𐑐𐑱𐑯

note: Set initial window title
en_GB: Caja
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕

note: #-#-#-#-#  2085 (caja)  #-#-#-#-# name, stock id, label #-#-#-#-#  2128 (nautilus)  #-#-#-#-#
en_GB: Open _Location...
target: 𐑴𐑐𐑩𐑯 _𐑤𐑴𐑒𐑱𐑖𐑩𐑯...

note: name, stock id, label
en_GB: Close P_arent Folders
target: 𐑒𐑤𐑴𐑟 _𐑐𐑺𐑩𐑯𐑑 𐑓𐑴𐑤𐑛𐑼𐑟

en_GB: Close this folder's parents
target: 𐑒𐑤𐑴𐑟 𐑞𐑦𐑕 𐑓𐑴𐑤𐑛𐑼'𐑕 𐑐𐑺𐑩𐑯𐑑𐑕

note: name, stock id, label
en_GB: Clos_e All Folders
target: _𐑒𐑤𐑴𐑟 𐑷𐑤 𐑓𐑴𐑤𐑛𐑼𐑟

en_GB: Close all folder windows
target: 𐑒𐑤𐑴𐑟 𐑷𐑤 𐑓𐑴𐑤𐑛𐑼 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: You can choose another view or go to a different location.
target: 𐑿 𐑒𐑨𐑯 𐑗𐑵𐑟 𐑩𐑯𐑳𐑞𐑼 𐑝𐑿 𐑹 𐑜𐑴 𐑑 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑤𐑴𐑒𐑱𐑖𐑩𐑯.

en_GB: The location cannot be displayed with this viewer.
target: 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑝𐑿𐑼.

en_GB: Caja has no installed viewer capable of displaying the folder.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑣𐑨𐑟 𐑯𐑴 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑝𐑿𐑼 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑞 𐑓𐑴𐑤𐑛𐑼.

en_GB: Caja cannot handle "%s" locations.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯𐑪𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 "%s" 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟.

en_GB: Caja cannot handle this kind of location.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯𐑪𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑞𐑦𐑕 𐑒𐑲𐑯𐑛 𐑝 𐑤𐑴𐑒𐑱𐑖𐑩𐑯.

en_GB: Caja is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: You should have received a copy of the GNU General Public License along with Caja; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 51 ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯 𐑕𐑑𐑮𐑰𐑑, 𐑓𐑦𐑓𐑔 𐑓𐑤𐑹, ·𐑚𐑪𐑕𐑑𐑩𐑯, 𐑥𐑶 02110-1301 𐑘𐑵𐑧𐑕𐑱

en_GB: Caja lets you organize files and folders, both on your computer and online.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑤𐑧𐑑𐑕 𐑿 𐑹𐑜𐑩𐑯𐑲𐑟 𐑓𐑲𐑤𐑟 𐑯 𐑓𐑴𐑤𐑛𐑼𐑟, 𐑚𐑴𐑔 𐑪𐑯 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑯 𐑪𐑯𐑤𐑲𐑯.

en_GB: Copyright © 1999-2009 The Caja authors
target: 𐑒𐑪𐑐𐑦𐑮𐑲𐑑 © 1999-2009 𐑞 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑷𐑔𐑼𐑟

en_GB: Caja Web Site
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑧𐑚 𐑕𐑲𐑑

en_GB: _Backgrounds and Emblems...
target: _𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛𐑟 𐑯 𐑧𐑥𐑚𐑤𐑩𐑥𐑟...

en_GB: Display patterns, colors, and emblems that can be used to customize appearance
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑐𐑨𐑑𐑼𐑯𐑟, 𐑒𐑳𐑤𐑼𐑟, 𐑯 𐑧𐑥𐑚𐑤𐑩𐑥𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑒𐑩𐑕𐑑𐑩𐑥𐑲𐑟 𐑩𐑐𐑽𐑩𐑯𐑕

en_GB: Edit Caja preferences
target: 𐑧𐑛𐑦𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

note: tooltip
en_GB: Display Caja help
target: 𐑛𐑩𐑕𐑐𐑤𐑱 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑣𐑧𐑤𐑐

note: tooltip
en_GB: Display credits for the creators of Caja
target: 𐑛𐑦𐑕𐑐𐑤𐑱 𐑒𐑮𐑧𐑛𐑦𐑑𐑕 𐑓𐑹 𐑞 𐑒𐑮𐑰𐑱𐑑𐑻𐑟 𐑝 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕

en_GB: Zoom to Default
target: 𐑟𐑵𐑥 𐑑 𐑛𐑦𐑓𐑷𐑤𐑑

en_GB: Set the zoom level of the current view
target: 𐑕𐑧𐑑 𐑞 𐑟𐑵𐑥 𐑤𐑧𐑝𐑩𐑤 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑝𐑿

en_GB: Last plugin used to send
target: 𐑤𐑭𐑕𐑑 𐑐𐑤𐑳𐑜𐑦𐑯 𐑿𐑕𐑑 𐑑 𐑕𐑧𐑯𐑛

en_GB: Last type of archive used
target: 𐑤𐑭𐑕𐑑 𐑑𐑲𐑐 𐑝 𐑸𐑒𐑲𐑝 𐑿𐑕𐑑

en_GB: Used to store which plugin was used the last time files were sent using caja-sendto.
target: 𐑿𐑟𐑛 𐑑 𐑕𐑑𐑹 𐑢𐑦𐑗 𐑐𐑤𐑳𐑜𐑦𐑯 𐑢𐑪𐑟 𐑿𐑟𐑛 𐑞 𐑤𐑭𐑕𐑑 𐑑𐑲𐑥 𐑓𐑲𐑤𐑟 𐑢𐑻 𐑕𐑧𐑯𐑑 𐑿𐑟𐑦𐑙 ·𐑯𐑪𐑑𐑩𐑤𐑩𐑕-𐑕𐑧𐑯𐑛𐑑𐑵.

en_GB: Used to store which type of archive was used the last time (0: zip, 1: tar.gz, 2: tar.bz2).
target: 𐑿𐑕𐑑 𐑑 𐑕𐑑𐑹 𐑢𐑦𐑗 𐑑𐑲𐑐 𐑝 𐑸𐑒𐑲𐑝 𐑢𐑪𐑟 𐑿𐑟𐑛 𐑞 𐑤𐑭𐑕𐑑 𐑑𐑲𐑥 (0: 𐑟𐑦𐑐, 1: tar.gz, 2: tar.bz2).

en_GB: _Send to...
target: 𐑕𐑧𐑯𐑛 𐑑...

en_GB: Send files to remote devices, or people
target: 𐑕𐑧𐑯𐑛 𐑓𐑲𐑤𐑟 𐑑 𐑮𐑦𐑥𐑴𐑑 𐑛𐑦𐑝𐑲𐑕𐑩𐑟, 𐑹 𐑐𐑰𐑐𐑩𐑤

note: the path to the shared library
en_GB: Send to...
target: 𐑕𐑧𐑯𐑛 𐑑...

en_GB: Send file by mail, instant message...
target: 𐑕𐑧𐑯𐑛 𐑓𐑲𐑤 𐑚𐑲 𐑥𐑱𐑤, 𐑦𐑯𐑕𐑑𐑩𐑯𐑑 𐑥𐑧𐑕𐑦𐑡...

en_GB: Send files by mail, instant message...
target: 𐑕𐑧𐑯𐑛 𐑓𐑲𐑤𐑟 𐑚𐑲 𐑥𐑱𐑤, 𐑦𐑯𐑕𐑑𐑩𐑯𐑑 𐑥𐑧𐑕𐑦𐑡...

en_GB: Expects URIs or filenames to be passed as options
target: 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑕 URI𐑟 𐑹 𐑓𐑲𐑤𐑯𐑱𐑥𐑟 𐑑 𐑚𐑰 𐑐𐑭𐑕𐑑 𐑨𐑟 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Could not parse command-line options: %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 𐑒𐑩𐑥𐑭𐑯𐑛-𐑤𐑲𐑯 𐑪𐑐𐑖𐑩𐑯𐑟: %s

en_GB: Could not load any plugins.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑤𐑴𐑛 𐑧𐑯𐑦 𐑐𐑤𐑳𐑜𐑦𐑯𐑟.

en_GB: Please verify your installation
target: 𐑐𐑤𐑰𐑟 𐑝𐑧𐑮𐑦𐑓𐑲 𐑿𐑼 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯

en_GB: <b>Destination</b>
target: <b>𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯</b>

en_GB: Send _as:
target: 𐑕𐑧𐑯𐑛 𐑨𐑟:

en_GB: Send _packed in:
target: 𐑕𐑧𐑯𐑛 𐑐𐑨𐑒𐑑 𐑦𐑯:

en_GB: Send t_o:
target: 𐑕𐑧𐑯𐑛 _𐑑:

en_GB: The contact selected cannot receive files.
target: 𐑞 𐑒𐑪𐑯𐑑𐑨𐑒𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑒𐑨𐑯𐑪𐑑 𐑮𐑦𐑕𐑰𐑝 𐑓𐑲𐑤𐑟.

en_GB: The contact selected is offline.
target: 𐑞 𐑒𐑪𐑯𐑑𐑨𐑒𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑦𐑟 𐑪𐑓𐑤𐑲𐑯.

en_GB: Cannot get contact: %s
target: 𐑒𐑨𐑯𐑪𐑑 𐑜𐑧𐑑 𐑒𐑪𐑯𐑑𐑨𐑒𐑑: %s

en_GB: Could not find contact: %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑒𐑪𐑯𐑑𐑨𐑒𐑑: %s

en_GB: Cannot create searchable view.
target: 𐑒𐑨𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑕𐑻𐑗𐑩𐑚𐑩𐑤 𐑝𐑿.

en_GB: An argument was invalid.
target: 𐑩𐑯 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 𐑢𐑪𐑟 𐑦𐑯𐑝𐑨𐑤𐑦𐑛.

en_GB: The address book is busy.
target: 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒 𐑦𐑟 𐑚𐑦𐑟𐑰.

en_GB: The address book is offline.
target: 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒 𐑦𐑟 𐑪𐑓𐑤𐑲𐑯.

en_GB: The address book does not exist.
target: 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑.

en_GB: The "Me" contact does not exist.
target: 𐑞 "𐑥𐑰" 𐑒𐑪𐑯𐑑𐑨𐑒𐑑 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑.

en_GB: The address book is not loaded.
target: 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒 𐑦𐑟 𐑯𐑪𐑑 𐑤𐑴𐑛𐑩𐑛.

en_GB: The address book is already loaded.
target: 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑤𐑴𐑛𐑩𐑛.

en_GB: Permission was denied when accessing the address book.
target: 𐑐𐑻𐑥𐑦𐑖𐑪𐑯 𐑢𐑪𐑟 𐑛𐑦𐑯𐑲𐑛 𐑢𐑧𐑯 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒.

en_GB: The contact was not found.
target: 𐑞 𐑒𐑪𐑯𐑑𐑨𐑒𐑑 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛.

en_GB: This contact ID already exists.
target: 𐑞𐑦𐑕 𐑒𐑪𐑯𐑑𐑨𐑒𐑑 ID 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕.

en_GB: The protocol is not supported.
target: 𐑞 𐑐𐑮𐑴𐑑𐑩𐑒𐑪𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑𐑩𐑛.

en_GB: The operation could not be cancelled.
target: 𐑞 𐑪𐑐𐑼𐑱𐑖𐑩𐑯 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑒𐑨𐑯𐑕𐑩𐑤𐑛.

en_GB: The address book authentication failed.
target: 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒 𐑷𐑔𐑧𐑯𐑑𐑦𐑒𐑱𐑖𐑩𐑯 𐑓𐑱𐑤𐑛.

en_GB: Authentication is required to access the address book and was not given.
target: 𐑷𐑔𐑧𐑯𐑑𐑦𐑒𐑱𐑖𐑩𐑯 𐑦𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑑 𐑨𐑒𐑕𐑧𐑕 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒 𐑯 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑜𐑦𐑝𐑩𐑯.

en_GB: A secure connection is not available.
target: 𐑩 𐑕𐑦𐑒𐑘𐑫𐑼 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤.

en_GB: A CORBA error occurred whilst accessing the address book.
target: 𐑩 ·𐑒𐑹𐑚𐑩 𐑻𐑼 𐑪𐑒𐑻𐑛 𐑢𐑲𐑤𐑕𐑑 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒.

en_GB: The address book source does not exist.
target: 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑚𐑫𐑒 𐑕𐑹𐑕 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑.

en_GB: Unable to send file
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑕𐑧𐑯𐑛 𐑓𐑲𐑤

en_GB: There is no connection to gajim remote service.
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑑 ·𐑜𐑱𐑡𐑦𐑥 𐑮𐑦𐑥𐑴𐑑 𐑕𐑻𐑝𐑦𐑕.

en_GB: Sending file failed
target: 𐑕𐑧𐑯𐑛𐑦𐑙 𐑓𐑲𐑤 𐑓𐑱𐑤𐑛

en_GB: Recipient is missing.
target: 𐑮𐑩𐑕𐑦𐑐𐑰𐑩𐑯𐑑 𐑦𐑟 𐑥𐑦𐑕𐑦𐑙.

en_GB: Unknown recipient.
target: 𐑳𐑯𐑴𐑯 𐑮𐑩𐑕𐑦𐑐𐑰𐑩𐑯𐑑.

en_GB: Instant Message (Gajim)
target: 𐑦𐑯𐑕𐑑𐑩𐑯𐑑 𐑥𐑧𐑕𐑦𐑡 (·𐑜𐑱𐑡𐑦𐑥)

en_GB: New CD/DVD
target: 𐑯𐑿 CD/DVD

en_GB: Existing CD/DVD
target: 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 CD/DVD

en_GB: Instant Message (Pidgin)
target: 𐑦𐑯𐑕𐑑𐑩𐑯𐑑 𐑥𐑧𐑕𐑦𐑡 (·𐑐𐑦𐑡𐑦𐑯)

en_GB: Removable disks and shares
target: 𐑮𐑦𐑥𐑵𐑝𐑩𐑚𐑩𐑤 𐑛𐑦𐑕𐑒𐑕 𐑯 𐑖𐑧𐑮𐑟

en_GB: UPnP Media Server
target: UPnP 𐑥𐑰𐑛𐑦𐑩 𐑕𐑻𐑝𐑼

en_GB: Default MATE Theme
target: 𐑛𐑦𐑓𐑷𐑤𐑑 ·𐑜𐑯𐑴𐑥 𐑔𐑰𐑥

en_GB: <b>Aperture Value:</b>
target: <b>𐑨𐑐𐑻𐑗𐑻 𐑝𐑨𐑤𐑿:</b>

en_GB: <b>Author:</b>
target: <b>𐑷𐑔𐑼:</b>

en_GB: <b>Bytes:</b>
target: <b>𐑚𐑲𐑑𐑕:</b>

en_GB: <b>Camera Model:</b>
target: <b>𐑒𐑨𐑥𐑻𐑩 𐑥𐑪𐑛𐑩𐑤:</b>

en_GB: <b>Copyright:</b>
target: <b>𐑒𐑪𐑐𐑦𐑮𐑲𐑑:</b>

en_GB: <b>Date/Time:</b>
target: <b>𐑛𐑱𐑑/𐑑𐑲𐑥:</b>

en_GB: <b>Description:</b>
target: <b>𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯:</b>

en_GB: <b>Exposure Time:</b>
target: <b>𐑦𐑒𐑕𐑐𐑴𐑠𐑻 𐑑𐑲𐑥:</b>

en_GB: <b>Flash:</b>
target: <b>𐑓𐑤𐑨𐑖:</b>

en_GB: <b>Focal Length:</b>
target: <b>𐑓𐑴𐑒𐑩𐑤 𐑤𐑧𐑙𐑔:</b>

en_GB: <b>Height:</b>
target: <b>𐑣𐑲𐑑:</b>

en_GB: <b>ISO Speed Rating:</b>
target: <b>ISO 𐑕𐑐𐑰𐑛 𐑮𐑱𐑑𐑦𐑙:</b>

en_GB: <b>Keywords:</b>
target: <b>𐑒𐑰𐑢𐑻𐑛𐑟:</b>

en_GB: <b>Metering Mode:</b>
target: <b>𐑥𐑰𐑑𐑼𐑦𐑙 𐑥𐑴𐑛:</b>

en_GB: <b>Width:</b>
target: <b>𐑢𐑦𐑛𐑔:</b>

en_GB: <b>File Name Preview</b>
target: <b>𐑓𐑲𐑤 𐑯𐑱𐑥 𐑐𐑮𐑰𐑝𐑿</b>

en_GB: <b>File Path Specifications</b>
target: <b>𐑓𐑲𐑤 𐑐𐑭𐑔 𐑕𐑐𐑧𐑕𐑩𐑓𐑩𐑒𐑱𐑖𐑩𐑯𐑟</b>

en_GB: <small><i><b>%f:</b> original filename</i></small>
target: <small><i><b>%𐑧𐑓:</b> 𐑼𐑦𐑡𐑩𐑯𐑩𐑤 𐑓𐑲𐑤𐑯𐑱𐑥</i></small>

en_GB: <small><i><b>%n:</b> counter</i></small>
target: <small><i><b>%𐑧𐑯:</b> 𐑒𐑬𐑯𐑑𐑼</i></small>

en_GB: <b>Image Enhancements</b>
target: <b>𐑦𐑥𐑦𐑡 𐑧𐑯𐑣𐑨𐑯𐑕𐑥𐑩𐑯𐑑𐑕</b>

en_GB: <b>Image Zoom</b>
target: <b>𐑦𐑥𐑦𐑡 𐑟𐑵𐑥</b>

en_GB: <b>Sequence</b>
target: <b>𐑕𐑰𐑒𐑢𐑩𐑯𐑕</b>

en_GB: <b>Transparent Parts</b>
target: <b>𐑑𐑮𐑨𐑯𐑕𐑐𐑸𐑩𐑯𐑑 𐑐𐑸𐑑𐑕</b>

en_GB: Eye of MATE Preferences
target: 𐑲 𐑝 ·𐑜𐑯𐑴𐑥 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: If activated Eye of MATE wont ask for confirmation when moving images to the trash. It will still ask if any of the files cannot be moved to the trash and would be deleted instead.
target: 𐑦𐑓 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑩𐑛 𐑲 𐑝 ·𐑜𐑯𐑴𐑥 𐑢𐑴𐑯𐑑 𐑭𐑕𐑒 𐑓𐑹 𐑒𐑪𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑢𐑧𐑯 𐑥𐑵𐑝𐑦𐑙 𐑦𐑥𐑦𐑡𐑩𐑟 𐑑 𐑞 𐑑𐑮𐑨𐑖. 𐑦𐑑 𐑢𐑦𐑤 𐑕𐑑𐑦𐑤 𐑭𐑕𐑒 𐑦𐑓 𐑧𐑯𐑦 𐑝 𐑞 𐑓𐑲𐑤𐑟 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑥𐑵𐑝𐑛 𐑑 𐑞 𐑑𐑮𐑨𐑖 𐑯 𐑢𐑫𐑛 𐑚𐑰 𐑛𐑦𐑤𐑰𐑑𐑩𐑛 𐑦𐑯𐑕𐑑𐑧𐑛.

en_GB: Show/hide the image collection pane scroll buttons.
target: 𐑖𐑴/𐑣𐑲𐑛 𐑞 𐑦𐑥𐑦𐑡 𐑒𐑩𐑤𐑧𐑒𐑖𐑩𐑯 𐑐𐑱𐑯 𐑕𐑒𐑮𐑴𐑤 𐑚𐑳𐑑𐑩𐑯𐑟.

en_GB: Show/hide the image collection pane.
target: 𐑖𐑴/𐑣𐑲𐑛 𐑞 𐑦𐑥𐑦𐑡 𐑒𐑩𐑤𐑧𐑒𐑖𐑩𐑯 𐑐𐑱𐑯.

en_GB: Show/hide the window side pane.
target: 𐑖𐑴/𐑣𐑲𐑛 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑕𐑲𐑛 𐑐𐑱𐑯.

en_GB: Show/hide the window toolbar.
target: 𐑖𐑴/𐑣𐑲𐑛 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑𐑵𐑤𐑚𐑸.

en_GB: Whether or not the sequence of images should be shown in an endless loop.
target: 𐑢𐑧𐑞𐑼 𐑹 𐑯𐑪𐑑 𐑞 𐑕𐑰𐑒𐑢𐑩𐑯𐑕 𐑝 𐑦𐑥𐑦𐑡𐑩𐑟 𐑖𐑫𐑛 𐑚𐑰 𐑖𐑴𐑯 𐑦𐑯 𐑩𐑯 𐑧𐑯𐑛𐑤𐑩𐑕 𐑤𐑵𐑐.

en_GB: Whether the image should be extrapolated on zoom-in or not. This leads to blurry quality and is somewhat slower than non extrapolated images.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑦𐑥𐑦𐑡 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑒𐑕𐑑𐑮𐑨𐑐𐑩𐑤𐑱𐑑𐑦𐑛 𐑪𐑯 𐑟𐑵𐑥-𐑦𐑯 𐑹 𐑯𐑪𐑑. 𐑞𐑦𐑕 𐑤𐑰𐑛𐑟 𐑑 𐑚𐑤𐑻𐑰 𐑒𐑢𐑪𐑤𐑦𐑑𐑰 𐑯 𐑦𐑟 𐑕𐑳𐑥𐑢𐑪𐑑 𐑕𐑤𐑴𐑼 𐑞𐑨𐑯 𐑯𐑪𐑯 𐑦𐑒𐑕𐑑𐑮𐑨𐑐𐑩𐑤𐑱𐑑𐑦𐑛 𐑦𐑥𐑦𐑡𐑩𐑟.

en_GB: Whether the image should be interpolated on zoom-out or not. This leads to better quality but is somewhat slower than non interpolated images.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑦𐑥𐑦𐑡 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑑𐑻𐑐𐑩𐑤𐑱𐑑𐑦𐑛 𐑪𐑯 𐑟𐑵𐑥-𐑬𐑑 𐑹 𐑯𐑪𐑑. 𐑞𐑦𐑕 𐑤𐑰𐑛𐑟 𐑑 𐑚𐑧𐑑𐑼 𐑒𐑢𐑪𐑤𐑦𐑑𐑰 𐑚𐑳𐑑 𐑦𐑟 𐑕𐑳𐑥𐑢𐑪𐑑 𐑕𐑤𐑴𐑼 𐑞𐑨𐑯 𐑯𐑪𐑯 𐑦𐑑𐑻𐑐𐑩𐑤𐑱𐑑𐑦𐑛 𐑦𐑥𐑦𐑡𐑩𐑟.

en_GB: Whether the scroll wheel should be used for zooming or not.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑒𐑮𐑴𐑤 𐑢𐑰𐑤 𐑖𐑫𐑛 𐑚𐑰 𐑿𐑟𐑛 𐑓𐑹 𐑟𐑵𐑥𐑦𐑙 𐑹 𐑯𐑪𐑑.

en_GB: Eye of MATE could not determine a supported writable file format based on the filename.
target: 𐑲 𐑝 ·𐑜𐑯𐑴𐑥 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑦𐑑𐑻𐑥𐑦𐑯 𐑩 𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑮𐑲𐑑𐑩𐑚𐑩𐑤 𐑓𐑲𐑤 𐑓𐑹𐑥𐑨𐑑 𐑚𐑱𐑕𐑑 𐑪𐑯 𐑞 𐑓𐑲𐑤𐑯𐑱𐑥.

en_GB: Load Image
target: 𐑤𐑴𐑛 𐑦𐑥𐑦𐑡

en_GB: The image whose printing properties will be setup
target: 𐑞 𐑦𐑥𐑦𐑡 𐑣𐑵𐑟 𐑐𐑮𐑦𐑯𐑑𐑦𐑙 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑧𐑑𐑳𐑐

en_GB: Could not display help for Eye of MATE
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑣𐑧𐑤𐑐 𐑓𐑹 𐑲 𐑝 ·𐑜𐑯𐑴𐑥

note: Translators: This is the string displayed in the statusbar * The tokens are from left to right: * - image width * - image height * - image size in bytes * - zoom in percent
en_GB: %i x %i pixel  %s    %i%% | %i x %i pixels  %s    %i%%
target[0]: %i 𐑧𐑒𐑕 %i 𐑐𐑦𐑒𐑕𐑩𐑤  %s    %i%%
target[1]: %i 𐑧𐑒𐑕 %i 𐑐𐑦𐑒𐑕𐑩𐑤𐑟  %s    %i%%

en_GB: Loading image "%s"
target: 𐑤𐑴𐑛𐑦𐑙 𐑦𐑥𐑦𐑡 "%s"

en_GB: Eye of MATE
target: 𐑲 𐑝 ·𐑜𐑯𐑴𐑥

en_GB: The MATE image viewer.
target: 𐑞 ·𐑜𐑯𐑴𐑥 𐑦𐑥𐑦𐑡 𐑝𐑿𐑼.

en_GB: Saving image locally...
target: 𐑕𐑱𐑝𐑦𐑙 𐑦𐑥𐑦𐑡 𐑤𐑴𐑒𐑩𐑤𐑦...

en_GB: Preferences for Eye of MATE
target: 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑓𐑹 𐑲 𐑝 ·𐑜𐑯𐑴𐑥

en_GB: Setup the page properties for printing
target: 𐑕𐑧𐑑𐑳𐑐 𐑞 𐑐𐑱𐑡 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑓𐑹 𐑐𐑮𐑦𐑯𐑑𐑦𐑙

en_GB: Open in slide show mode
target: 𐑴𐑐𐑩𐑯 𐑦𐑯 𐑕𐑤𐑲𐑛 𐑖𐑴 𐑥𐑴𐑛

en_GB: Eye of MATE Image Viewer
target: 𐑲 𐑝 ·𐑜𐑯𐑴𐑥 𐑦𐑥𐑦𐑡 𐑝𐑿𐑼

en_GB: <i>Not Part of Certificate</i>
target: <i>𐑯𐑪𐑑 𐑐𐑸𐑑 𐑝 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑</i>

en_GB: <i>unknown</i>
target: <i>𐑳𐑯𐑴𐑯</i>

en_GB: <b>This certificate has been verified for the following uses:</b>
target: <b>𐑞𐑦𐑕 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑝𐑧𐑮𐑦𐑓𐑲𐑛 𐑓𐑹 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑿𐑟𐑩𐑟:</b>

en_GB: <span size='large' weight='bold'>Import Certificates and Keys</span>
target: <span size='large' weight='bold'>𐑦𐑥𐑐𐑹𐑑 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑𐑕 𐑯 𐑒𐑰𐑟</span>

en_GB: Import Into:
target: 𐑦𐑥𐑐𐑹𐑑 𐑦𐑯𐑑𐑫:

en_GB: No location available to import to
target: 𐑯𐑴 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑑 𐑦𐑥𐑐𐑹𐑑 𐑑

en_GB: Import Certificates/Keys
target: 𐑦𐑥𐑐𐑹𐑑 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑𐑕/𐑒𐑰𐑟

en_GB: Choose a location to store the imported certificates/keys.
target: 𐑗𐑵𐑟 𐑩 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑑 𐑕𐑑𐑹 𐑞 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑𐑕/𐑒𐑰𐑟.

note: TRANSLATORS: The key is locked.
en_GB: In order to import the private key, it must be unlocked
target: 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑦𐑥𐑐𐑹𐑑 𐑞 𐑐𐑮𐑲𐑝𐑩𐑑 𐑒𐑰, 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑩𐑯𐑤𐑭𐑒𐑑

note: TRANSLATORS: The certificate is locked.
en_GB: In order to import the certificate, it must be unlocked
target: 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑦𐑥𐑐𐑹𐑑 𐑞 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑, 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑩𐑯𐑤𐑭𐑒𐑑

note: TRANSLATORS: The data is locked.
en_GB: In order to import the data, it must be unlocked
target: 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑦𐑥𐑐𐑹𐑑 𐑞 𐑛𐑱𐑑𐑩, 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑩𐑯𐑤𐑭𐑒𐑑

note: TRANSLATORS: The key is locked.
en_GB: In order to import the private key '%s', it must be unlocked
target: 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑦𐑥𐑐𐑹𐑑 𐑞 𐑐𐑮𐑲𐑝𐑩𐑑 𐑒𐑰 '%s', 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑩𐑯𐑤𐑭𐑒𐑑

note: TRANSLATORS: The certificate is locked.
en_GB: In order to import the certificate '%s', it must be unlocked
target: 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑦𐑥𐑐𐑹𐑑 𐑞 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑 '%s', 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑩𐑯𐑤𐑭𐑒𐑑

note: TRANSLATORS: The object '%s' is locked.
en_GB: In order to import '%s', it must be unlocked
target: 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑦𐑥𐑐𐑹𐑑 '%s', 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑩𐑯𐑤𐑭𐑒𐑑

en_GB: Insufficient memory available on device
target: 𐑦𐑯𐑕𐑩𐑓𐑦𐑖𐑩𐑯𐑑 𐑥𐑧𐑥𐑼𐑦 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑪𐑯 𐑛𐑦𐑝𐑲𐑕

en_GB: Cannot include the key in digest
target: 𐑒𐑨𐑯𐑪𐑑 𐑦𐑯𐑒𐑤𐑵𐑛 𐑞 𐑒𐑰 𐑦𐑯 𐑛𐑲𐑡𐑧𐑕𐑑

en_GB: Too many users of different types logged in
target: 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑿𐑟𐑼𐑟 𐑝 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑑𐑲𐑐𐑕 𐑤𐑪𐑜𐑛 𐑦𐑯

en_GB: The signature request was rejected by the user
target: 𐑞 𐑕𐑦𐑜𐑯𐑩𐑗𐑼 𐑮𐑦𐑒𐑢𐑧𐑕𐑑 𐑢𐑪𐑟 𐑮𐑦𐑡𐑧𐑒𐑑𐑧𐑛 𐑚𐑲 𐑞 𐑿𐑟𐑼

en_GB:  - MATE Volume Control Applet
target:  - ·𐑜𐑯𐑴𐑥 𐑝𐑪𐑤𐑿𐑥 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑨𐑐𐑤𐑩𐑑

en_GB:  - MATE Volume Control
target:  - ·𐑜𐑯𐑴𐑥 𐑝𐑪𐑤𐑿𐑥 𐑒𐑩𐑯𐑑𐑮𐑴𐑤

en_GB: A sound recorder for MATE
     mate-multimedia@gnome.org
target: 𐑩 𐑕𐑬𐑯𐑛 𐑮𐑦𐑒𐑪𐑮𐑛𐑻 𐑓𐑹 ·𐑜𐑯𐑴𐑥
     mate-multimedia@gnome.org

en_GB: Edit MATE Audio Profiles
target: 𐑧𐑛𐑦𐑑 ·𐑜𐑯𐑴𐑥 𐑷𐑛𐑦𐑴 𐑐𐑮𐑴𐑓𐑲𐑤𐑟

en_GB: Ad_just Date & Time
target: 𐑩_𐑡𐑳𐑕𐑑 𐑛𐑱𐑑 & 𐑑𐑲𐑥

en_GB: Copy _Date
target: 𐑒𐑪𐑐𐑦 _𐑛𐑱𐑑

en_GB: Copy _Time
target: 𐑒𐑪𐑐𐑦 _𐑑𐑲𐑯

en_GB: Clock Applet Factory
target: 𐑒𐑤𐑪𐑒 𐑨𐑐𐑤𐑩𐑑 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Factory for creating clock applets.
target: 𐑓𐑨𐑒𐑑𐑼𐑦 𐑓𐑹 𐑒𐑮𐑦𐑱𐑑𐑦𐑙 𐑒𐑤𐑪𐑒 𐑨𐑐𐑤𐑩𐑑𐑕.

en_GB: Get the current time and date
target: 𐑜𐑧𐑑 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑲𐑥 𐑯 𐑛𐑱𐑑

en_GB: Birthdays and Anniversaries
target: 𐑚𐑻𐑔𐑛𐑱𐑟 𐑯 𐑨𐑯𐑩𐑝𐑻𐑕𐑻𐑰𐑟

en_GB: Weather Information
target: 𐑢𐑧𐑞𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯

en_GB: Click to hide your appointments and tasks
target: 𐑒𐑤𐑦𐑒 𐑑 𐑣𐑲𐑛 𐑿𐑼 𐑩𐑐𐑶𐑯𐑑𐑥𐑩𐑯𐑑𐑕 𐑯 𐑑𐑭𐑕𐑒𐑕

en_GB: Click to view your appointments and tasks
target: 𐑒𐑤𐑦𐑒 𐑑 𐑝𐑿 𐑿𐑼 𐑩𐑐𐑶𐑯𐑑𐑥𐑩𐑯𐑑𐑕 𐑯 𐑑𐑭𐑕𐑒𐑕

en_GB: Click to hide month calendar
target: 𐑒𐑤𐑦𐑒 𐑑 𐑣𐑲𐑛 𐑥𐑳𐑯𐑔 𐑒𐑨𐑤𐑩𐑯𐑛𐑼

en_GB: Click to view month calendar
target: 𐑒𐑤𐑦𐑒 𐑑 𐑝𐑿 𐑥𐑳𐑯𐑔 𐑒𐑨𐑤𐑩𐑯𐑛𐑼

en_GB: Computer Clock
target: 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑒𐑤𐑪𐑒

en_GB: Set System Time...
target: 𐑕𐑧𐑑 𐑕𐑦𐑕𐑑𐑩𐑥 𐑑𐑲𐑥...

en_GB: Set System Time
target: 𐑕𐑧𐑑 𐑕𐑦𐑕𐑑𐑩𐑥 𐑑𐑲𐑥

en_GB: Failed to set the system time
target: 𐑓𐑱𐑤𐑛 𐑑 𐑕𐑧𐑑 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑑𐑲𐑥

en_GB: Custom format
target: 𐑒𐑳𐑕𐑑𐑩𐑥 𐑓𐑹𐑥𐑨𐑑

en_GB: Choose Location
target: 𐑗𐑵𐑟 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

en_GB: City Name
target: 𐑕𐑦𐑑𐑦 𐑯𐑱𐑥

en_GB: City Time Zone
target: 𐑕𐑦𐑑𐑦 𐑑𐑲𐑥 𐑟𐑴𐑯

en_GB: 24 hour
target: 24 𐑬𐑼

en_GB: UNIX time
target: ·𐑿𐑯𐑦𐑒𐑕 𐑑𐑲𐑥

en_GB: Internet time
target: ·𐑦𐑯𐑑𐑼𐑯𐑧𐑑 𐑑𐑲𐑥

en_GB: Custom _format:
target: 𐑒𐑳𐑕𐑑𐑩𐑥 _𐑓𐑹𐑥𐑨𐑑:

en_GB: The Clock displays the current time and date
target: 𐑞 𐑒𐑤𐑪𐑒 𐑛𐑦𐑕𐑐𐑤𐑱𐑟 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑲𐑥 𐑯 𐑛𐑱𐑑

en_GB: <i>(optional)</i>
target: <i>(𐑪𐑐𐑖𐑩𐑯𐑩𐑤)</i>

note: Languages that have a single word that translates as either "state" or "province" should use that instead of "region".
en_GB: <small><i>Type a city, region, or country name and then select a match from the pop-up.</i></small>
target: <small><i>𐑑𐑲𐑐 𐑩 𐑕𐑦𐑑𐑦, 𐑮𐑰𐑡𐑩𐑯, 𐑹 𐑒𐑳𐑯𐑑𐑮𐑰 𐑯𐑱𐑥 𐑯 𐑞𐑧𐑯 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑥𐑨𐑗 𐑓𐑮𐑪𐑥 𐑞 𐑐𐑪𐑐-𐑳𐑐.</i></small>

en_GB: Clock Format
target: 𐑒𐑤𐑪𐑒 𐑓𐑹𐑥𐑨𐑑

en_GB: Clock Preferences
target: 𐑒𐑤𐑪𐑒 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Current Time:
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑲𐑥:

en_GB: L_atitude:
target: _𐑤𐑨𐑑𐑦𐑑𐑿𐑛:

en_GB: L_ongitude:
target: _𐑤𐑪𐑙𐑜𐑦𐑑𐑿𐑛:

en_GB: Panel Display
target: 𐑐𐑨𐑯𐑩𐑤 𐑛𐑩𐑕𐑐𐑤𐑱

en_GB: Show _temperature
target: 𐑖𐑴 _𐑑𐑧𐑥𐑐𐑼𐑨𐑑𐑿𐑮

en_GB: Show _weather
target: 𐑖𐑴 _𐑢𐑧𐑞𐑼

en_GB: Show seco_nds
target: 𐑖𐑴 𐑕𐑧𐑒𐑩_𐑯𐑛𐑟

en_GB: Show the _date
target: 𐑖𐑴 𐑞 _𐑛𐑱𐑑

en_GB: Time & Date
target: 𐑑𐑲𐑥 & 𐑛𐑱𐑑

en_GB: Time _Settings
target: 𐑑𐑲𐑥 _𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: _12 hour format
target: _12 𐑬𐑼 𐑓𐑹𐑥𐑨𐑑

en_GB: _24 hour format
target: _24 𐑬𐑼 𐑓𐑹𐑥𐑨𐑑

en_GB: _Location Name:
target: _𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑯𐑱𐑥:

en_GB: _Set System Time
target: _𐑕𐑧𐑑 𐑕𐑦𐑕𐑑𐑩𐑥 𐑑𐑲𐑥

en_GB: A list of locations to display in the calendar window.
target: 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑦𐑯 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑢𐑦𐑯𐑛𐑴.

en_GB: Custom format of the clock
target: 𐑒𐑳𐑕𐑑𐑩𐑥 𐑓𐑹𐑥𐑨𐑑 𐑝 𐑞 𐑒𐑤𐑪𐑒

en_GB: Expand list of appointments
target: 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑤𐑦𐑕𐑑 𐑝 𐑩𐑐𐑶𐑯𐑑𐑥𐑩𐑯𐑑𐑕

en_GB: Expand list of birthdays
target: 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑤𐑦𐑕𐑑 𐑝 𐑚𐑻𐑔𐑛𐑱𐑟

en_GB: Expand list of locations
target: 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑤𐑦𐑕𐑑 𐑝 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟

en_GB: Expand list of tasks
target: 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑤𐑦𐑕𐑑 𐑝 𐑑𐑭𐑕𐑒𐑕

en_GB: Expand list of weather information
target: 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑤𐑦𐑕𐑑 𐑝 𐑢𐑧𐑞𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯

en_GB: If true, display a weather icon.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑛𐑦𐑕𐑐𐑤𐑱 𐑩 𐑢𐑧𐑞𐑼 𐑲𐑒𐑪𐑯.

en_GB: If true, display date in the clock, in addition to time.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑛𐑦𐑕𐑐𐑤𐑱 𐑛𐑱𐑑 𐑦𐑯 𐑞 𐑒𐑤𐑪𐑒, 𐑦𐑯 𐑩𐑛𐑦𐑖𐑩𐑯 𐑑 𐑑𐑲𐑥.

en_GB: If true, display seconds in time.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑛𐑦𐑕𐑐𐑤𐑱 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑦𐑯 𐑑𐑲𐑥.

en_GB: If true, expand the list of appointments in the calendar window.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑩𐑐𐑶𐑯𐑑𐑥𐑩𐑯𐑑𐑕 𐑦𐑯 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑢𐑦𐑯𐑛𐑴.

en_GB: If true, expand the list of birthdays in the calendar window.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑚𐑻𐑔𐑛𐑱𐑟 𐑦𐑯 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑢𐑦𐑯𐑛𐑴.

en_GB: If true, expand the list of locations in the calendar window.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟 𐑦𐑯 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑢𐑦𐑯𐑛𐑴.

en_GB: If true, expand the list of tasks in the calendar window.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑑𐑭𐑕𐑒𐑕 𐑦𐑯 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑢𐑦𐑯𐑛𐑴.

en_GB: If true, expand the list of weather information in the calendar window.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑢𐑧𐑞𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑦𐑯 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼 𐑢𐑦𐑯𐑛𐑴.

en_GB: If true, show date in a tooltip when the pointer is over the clock.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑖𐑴 𐑛𐑱𐑑 𐑦𐑯 𐑩 𐑑𐑵𐑤𐑑𐑦𐑐 𐑢𐑧𐑯 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑦𐑟 𐑴𐑝𐑼 𐑞 𐑒𐑤𐑪𐑒.

en_GB: If true, show the temperature next to the weather icon.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑖𐑴 𐑞 𐑑𐑧𐑥𐑐𐑼𐑩𐑗𐑼 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑞 𐑢𐑧𐑞𐑼 𐑲𐑒𐑪𐑯.

en_GB: If true, show week numbers in the calendar.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑖𐑴 𐑢𐑰𐑒 𐑯𐑳𐑥𐑚𐑼𐑟 𐑦𐑯 𐑞 𐑒𐑨𐑤𐑩𐑯𐑛𐑼.

en_GB: List of locations
target: 𐑤𐑦𐑕𐑑 𐑝 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟

en_GB: Show date in clock
target: 𐑖𐑴 𐑛𐑱𐑑 𐑦𐑯 𐑒𐑤𐑪𐑒

en_GB: Show date in tooltip
target: 𐑖𐑴 𐑛𐑱𐑑 𐑦𐑯 𐑑𐑵𐑤𐑑𐑦𐑐

en_GB: Show temperature in clock
target: 𐑖𐑴 𐑑𐑧𐑥𐑐𐑼𐑩𐑗𐑼 𐑦𐑯 𐑒𐑤𐑪𐑒

en_GB: Show weather in clock
target: 𐑖𐑴 𐑢𐑧𐑞𐑼 𐑦𐑯 𐑒𐑤𐑪𐑒

en_GB: The unit to use when showing temperatures.
target: 𐑞 𐑿𐑯𐑦𐑑 𐑑 𐑿𐑕 𐑢𐑧𐑯 𐑖𐑴𐑦𐑙 𐑑𐑧𐑥𐑐𐑼𐑩𐑗𐑼𐑟.

en_GB: The unit to use when showing wind speed.
target: 𐑞 𐑿𐑯𐑦𐑑 𐑑 𐑿𐑕 𐑢𐑧𐑯 𐑖𐑴𐑦𐑙 𐑢𐑦𐑯𐑛 𐑕𐑐𐑰𐑛.

en_GB: The use of this key was deprecated in MATE 2.6 in favour of the 'format' key. The schema is retained for compatibility with older versions.
target: 𐑞 𐑿𐑕 𐑝 𐑞𐑦𐑕 𐑒𐑰 𐑢𐑪𐑟 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑦𐑯 ·𐑜𐑯𐑴𐑥 2.6 𐑦𐑯 𐑓𐑱𐑝𐑼 𐑝 𐑞 'format' 𐑒𐑰. 𐑞 𐑕𐑒𐑰𐑥𐑩 𐑦𐑟 𐑮𐑦𐑑𐑱𐑯𐑛 𐑓𐑹 𐑒𐑩𐑥𐑐𐑨𐑑𐑩𐑚𐑦𐑤𐑩𐑑𐑰 𐑢𐑦𐑞 𐑴𐑤𐑛𐑼 𐑝𐑻𐑠𐑩𐑯𐑟.

en_GB: This key specifies the format used by the clock applet when the format key is set to "custom". You can use conversion specifiers understood by strftime() to obtain a specific format. See the strftime() manual for more information.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑿𐑕𐑑 𐑚𐑲 𐑞 𐑒𐑤𐑪𐑒 𐑨𐑐𐑤𐑩𐑑 𐑢𐑧𐑯 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑒𐑰 𐑦𐑟 𐑕𐑧𐑑 𐑑 "custom". 𐑿 𐑒𐑨𐑯 𐑿𐑕 𐑒𐑩𐑯𐑝𐑻𐑖𐑩𐑯 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑼𐑟 𐑳𐑯𐑛𐑼𐑕𐑑𐑫𐑛 𐑚𐑲 strftime() 𐑑 𐑪𐑚𐑑𐑱𐑯 𐑩 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑓𐑹𐑥𐑨𐑑. 𐑕𐑰 𐑞 strftime() 𐑥𐑨𐑯𐑘𐑫𐑩𐑤 𐑓𐑹 𐑥𐑹 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯.

en_GB: This key specifies the hour format used by the clock applet. Possible values are "12-hour", "24-hour", "internet", "unix" and "custom". If set to "internet", the clock will display Internet time. The Internet time system divides the day into 1000 ".beats". There are no time zones in this system, so time is the same all over the world. If set to "unix", the clock will display time in seconds since Epoch, i.e. 1970-01-01. If set to "custom", the clock will display time according to the format specified in the custom_format key.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑬𐑼 𐑓𐑹𐑥𐑨𐑑 𐑿𐑕𐑑 𐑚𐑲 𐑞 𐑒𐑤𐑪𐑒 𐑨𐑐𐑤𐑩𐑑. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸"12-hour", "24-hour", "internet", "unix" 𐑯 "custom". 𐑦𐑓 𐑕𐑧𐑑 𐑑 "internet", 𐑞 𐑒𐑤𐑪𐑒 𐑢𐑦𐑤 𐑛𐑦𐑕𐑐𐑤𐑱 ·𐑦𐑯𐑑𐑼𐑯𐑧𐑑 𐑑𐑲𐑥. 𐑞 ·𐑦𐑯𐑑𐑼𐑯𐑧𐑑 𐑑𐑲𐑥 𐑕𐑦𐑕𐑑𐑩𐑥 𐑛𐑦𐑝𐑲𐑛𐑟 𐑞 𐑛𐑱 𐑦𐑯𐑑𐑫 1000 ".𐑚𐑰𐑑𐑕". 𐑞𐑺 𐑸 𐑯𐑴 𐑑𐑲𐑥 𐑟𐑴𐑯𐑟 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑦𐑕𐑑𐑩𐑥, 𐑕𐑴 𐑑𐑲𐑥 𐑦𐑟 𐑞 𐑕𐑱𐑥 𐑷𐑤 𐑴𐑝𐑼 𐑞 𐑢𐑻𐑤𐑛. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "unix", 𐑞 𐑒𐑤𐑪𐑒 𐑢𐑦𐑤 𐑛𐑦𐑕𐑐𐑤𐑱 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑕𐑦𐑯𐑕 ·𐑧𐑐𐑩𐑒, 𐑲.𐑧. 1970-01-01. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "custom", 𐑞 𐑒𐑤𐑪𐑒 𐑢𐑦𐑤 𐑛𐑦𐑕𐑐𐑤𐑱 𐑑𐑲𐑥 𐑩𐑒𐑹𐑛𐑦𐑙 𐑑 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑦𐑯 𐑞 custom_format 𐑒𐑰.

en_GB: Time configuration tool
target: 𐑑𐑲𐑥 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑑𐑵𐑤

en_GB: Use Internet time
target: 𐑿𐑟 ·𐑦𐑯𐑑𐑼𐑯𐑧𐑑 𐑑𐑲𐑥

en_GB: Use UNIX time
target: 𐑿𐑟 ·𐑿𐑯𐑦𐑒𐑕 𐑑𐑲𐑥

en_GB: Use UTC
target: 𐑿𐑟 UTC

en_GB: Failed to set the system timezone
target: 𐑓𐑱𐑤𐑛 𐑑 𐑕𐑧𐑑 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑑𐑲𐑥𐑟𐑴𐑯

en_GB: <small>Set...</small>
target: <small>𐑕𐑧𐑑...</small>

en_GB: <small>Set</small>
target: <small>𐑕𐑧𐑑</small>

en_GB: Set location as current location and use its timezone for this computer
target: 𐑕𐑧𐑑 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑨𐑟 𐑒𐑳𐑮𐑩𐑯𐑑 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑯 𐑿𐑕 𐑦𐑑𐑕 𐑑𐑲𐑥𐑟𐑴𐑯 𐑓𐑹 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼

note: Translators: The two strings are temperatures.
en_GB: %s, feels like %s
target: %s, 𐑓𐑰𐑤𐑟 𐑤𐑲𐑒 %s

en_GB: Sunrise: %s / Sunset: %s
target: 𐑕𐑩𐑯𐑮𐑲𐑟: %s / 𐑕𐑳𐑯𐑕𐑧𐑑: %s

en_GB: Could not display help document '%s'
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑣𐑧𐑤𐑐 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 '%s'

en_GB: Error displaying help document
target: 𐑻𐑼 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑣𐑧𐑤𐑐 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑

en_GB: Display a swimming fish or another animated creature
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩 𐑕𐑢𐑦𐑥𐑦𐑙 𐑓𐑦𐑖 𐑹 𐑩𐑯𐑳𐑞𐑼 𐑨𐑯𐑩𐑥𐑱𐑑𐑩𐑛 𐑒𐑮𐑰𐑗𐑼

en_GB: From Whence That Stupid Fish Came
target: 𐑓𐑮𐑪𐑥 𐑢𐑧𐑯𐑕 𐑞𐑨𐑑 𐑕𐑑𐑵𐑐𐑦𐑛 𐑓𐑦𐑖 𐑒𐑱𐑥

en_GB: Wanda Factory
target: 𐑢𐑭𐑯𐑛𐑩 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Warning:  The command appears to be something actually useful.
    Since this is a useless applet, you may not want to do this.
    We strongly advise you against using %s for anything
    which would make the applet "practical" or useful.
target: 𐑢𐑹𐑯𐑦𐑙:  𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑩𐑐𐑽𐑟 𐑑 𐑚𐑰 𐑕𐑳𐑥𐑔𐑦𐑙 𐑨𐑒𐑗𐑫𐑩𐑤𐑦 𐑿𐑕𐑓𐑩𐑤.
    𐑕𐑦𐑯𐑕 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑿𐑕𐑤𐑩𐑕 𐑨𐑐𐑤𐑩𐑑, 𐑿 𐑥𐑱 𐑯𐑪𐑑 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑵 𐑞𐑦𐑕.
    𐑢𐑰 𐑕𐑑𐑮𐑪𐑙𐑤𐑦 𐑨𐑛𐑝𐑲𐑟 𐑿 𐑩𐑜𐑱𐑯𐑕𐑑 𐑿𐑟𐑦𐑙 %s 𐑓𐑹 𐑧𐑯𐑦𐑔𐑦𐑙
    𐑢𐑦𐑗 𐑢𐑫𐑛 𐑥𐑱𐑒 𐑞 𐑨𐑐𐑤𐑩𐑑 "𐑐𐑮𐑨𐑒𐑑𐑦𐑒𐑩𐑤" 𐑹 𐑿𐑕𐑓𐑩𐑤.

en_GB: %s the Fish
target: %s 𐑞 𐑓𐑦𐑖

en_GB: %s has no use what-so-ever. It only takes up disk space and compilation time, and if loaded it also takes up precious panel space and memory. Anybody found using it should be promptly sent for a psychiatric evaluation.
target: %s 𐑣𐑨𐑟 𐑯𐑴 𐑿𐑕 𐑢𐑪𐑑-𐑕𐑴-𐑧𐑝𐑼. 𐑦𐑑 𐑴𐑯𐑤𐑦 𐑑𐑱𐑒𐑕 𐑳𐑐 𐑛𐑦𐑕𐑒 𐑕𐑐𐑱𐑕 𐑯 𐑒𐑭𐑥𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑑𐑲𐑥, 𐑯 𐑦𐑓 𐑤𐑴𐑛𐑩𐑛 𐑦𐑑 𐑷𐑤𐑕𐑴 𐑑𐑱𐑒𐑕 𐑳𐑐 𐑐𐑮𐑧𐑖𐑩𐑕 𐑐𐑨𐑯𐑩𐑤 𐑕𐑐𐑱𐑕 𐑯 𐑥𐑧𐑥𐑼𐑦. 𐑧𐑯𐑦𐑚𐑪𐑛𐑦 𐑓𐑬𐑯𐑛 𐑿𐑟𐑦𐑙 𐑦𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑐𐑮𐑪𐑥𐑐𐑑𐑤𐑦 𐑕𐑧𐑯𐑑 𐑓𐑹 𐑩 𐑕𐑲𐑒𐑰𐑨𐑑𐑮𐑦𐑒 𐑦𐑝𐑨𐑤𐑘𐑵𐑱𐑖𐑩𐑯.

en_GB: (with minor help from George)
target: (𐑢𐑦𐑞 𐑥𐑲𐑯𐑼 𐑣𐑧𐑤𐑐 𐑓𐑮𐑪𐑥 ·𐑡𐑹𐑡)

en_GB: %s the Fish, a contemporary oracle
target: %s 𐑞 𐑓𐑦𐑖, 𐑩 𐑒𐑩𐑯𐑑𐑧𐑥𐑐𐑼𐑼𐑦 𐑪𐑮𐑩𐑒𐑩𐑤

en_GB: Unable to locate the command to execute
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑤𐑴𐑒𐑱𐑑 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑑 𐑧𐑒𐑕𐑩𐑒𐑿𐑑

en_GB: %s the Fish Says:
target: %s 𐑞 𐑓𐑦𐑖 𐑕𐑧𐑟:

en_GB: Unable to read output from command
    
    Details: %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑛 𐑬𐑑𐑐𐑫𐑑 𐑓𐑮𐑪𐑥 𐑒𐑩𐑥𐑭𐑯𐑛
    
    𐑛𐑰𐑑𐑱𐑤𐑟: %s

en_GB: _Speak again
target: _𐑕𐑐𐑰𐑒 𐑩𐑜𐑱𐑯

en_GB: The configured command is not working and has been replaced by: %s
target: 𐑞 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑛 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑟 𐑯𐑪𐑑 𐑢𐑻𐑒𐑦𐑙 𐑯 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑮𐑦𐑐𐑤𐑱𐑕𐑑 𐑚𐑲: %s

en_GB: Unable to execute '%s'
    
    Details: %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 '%s'
    
    𐑛𐑰𐑑𐑱𐑤𐑟: %s

en_GB: Unable to read from '%s'
    
    Details: %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑛 𐑓𐑮𐑪𐑥 '%s'
    
    𐑛𐑰𐑑𐑱𐑤𐑟: %s

en_GB: The water needs changing
target: 𐑞 𐑢𐑷𐑑𐑼 𐑯𐑰𐑛𐑟 𐑗𐑱𐑯𐑡𐑦𐑙

en_GB: Look at today's date!
target: 𐑤𐑫𐑒 𐑨𐑑 𐑑𐑫𐑛𐑱'𐑕 𐑛𐑱𐑑!

en_GB: %s the Fish, the fortune teller
target: %s 𐑞 𐑓𐑦𐑖, 𐑞 𐑓𐑹𐑑𐑿𐑯 𐑑𐑧𐑤𐑻

en_GB: Co_mmand to run when clicked:
target: 𐑒𐑫_𐑥𐑭𐑯𐑛 𐑑 𐑮𐑳𐑯 𐑢𐑧𐑯 𐑒𐑤𐑦𐑒𐑑:

en_GB: Fish Preferences
target: 𐑓𐑦𐑖 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Select an animation
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯

en_GB: _Name of fish:
target: _𐑯𐑱𐑥 𐑝 𐑓𐑦𐑖:

en_GB: _Pause per frame:
target: _𐑐𐑷𐑟 𐑐𐑻 𐑓𐑮𐑱𐑥:

en_GB: _Rotate on vertical panels
target: _𐑮𐑴𐑑𐑱𐑑 𐑪𐑯 𐑝𐑻𐑑𐑦𐑒𐑩𐑤 𐑐𐑨𐑯𐑩𐑤𐑟

en_GB: _Total frames in animation:
target: _𐑑𐑴𐑑𐑩𐑤 𐑓𐑮𐑱𐑥𐑟 𐑦𐑯 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯:

en_GB: frames
target: 𐑓𐑮𐑱𐑥𐑟

en_GB: A fish without a name is a pretty dull fish. Bring your fish to life by naming him.
target: 𐑩 𐑓𐑦𐑖 𐑢𐑦𐑞𐑬𐑑 𐑩 𐑯𐑱𐑥 𐑦𐑟 𐑩 𐑐𐑮𐑦𐑑𐑦 𐑛𐑳𐑤 𐑓𐑦𐑖. 𐑚𐑮𐑦𐑙 𐑿𐑼 𐑓𐑦𐑖 𐑑 𐑤𐑲𐑓 𐑚𐑲 𐑯𐑱𐑥𐑦𐑙 𐑣𐑦𐑥.

en_GB: Command to execute on click
target: 𐑒𐑩𐑥𐑭𐑯𐑛 𐑑 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 𐑪𐑯 𐑒𐑤𐑦𐑒

en_GB: Frames in fish's animation
target: 𐑓𐑮𐑱𐑥𐑟 𐑦𐑯 𐑓𐑦𐑖𐑧𐑕 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯

en_GB: If true, the fish's animation will be displayed rotated on vertical panels.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑓𐑦𐑖𐑧𐑕 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑮𐑴𐑑𐑱𐑑𐑩𐑛 𐑪𐑯 𐑝𐑻𐑑𐑦𐑒𐑩𐑤 𐑐𐑨𐑯𐑩𐑤𐑟.

en_GB: Pause per frame
target: 𐑐𐑷𐑟 𐑐𐑻 𐑓𐑮𐑱𐑥

en_GB: Rotate on vertical panels
target: 𐑮𐑴𐑑𐑱𐑑 𐑪𐑯 𐑝𐑻𐑑𐑦𐑒𐑩𐑤 𐑐𐑨𐑯𐑩𐑤𐑟

en_GB: The fish's animation pixmap
target: 𐑞 𐑓𐑦𐑖𐑧𐑕 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯 pixmap

en_GB: The fish's name
target: 𐑞 𐑓𐑦𐑖𐑧𐑕 𐑯𐑱𐑥

en_GB: This key specifies the command that will be tried to execute when the fish is clicked.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑑𐑮𐑲𐑛 𐑑 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 𐑢𐑧𐑯 𐑞 𐑓𐑦𐑖 𐑦𐑟 𐑒𐑤𐑦𐑒𐑑.

en_GB: This key specifies the filename of the pixmap which will be used for the animation displayed in the fish applet relative to the pixmap directory.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑓𐑲𐑤𐑯𐑱𐑥 𐑝 𐑞 𐑐𐑦𐑒𐑕𐑥𐑨𐑐 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑓𐑹 𐑞 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑦𐑯 𐑞 𐑓𐑦𐑖 𐑨𐑐𐑤𐑩𐑑 𐑮𐑧𐑤𐑩𐑑𐑦𐑝 𐑑 𐑞 𐑐𐑦𐑒𐑕𐑥𐑨𐑐 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦.

en_GB: This key specifies the number of frames that will be displayed in the fish's animation.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑓𐑮𐑱𐑥𐑟 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑦𐑯 𐑞 𐑓𐑦𐑖𐑧𐑕 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯.

en_GB: This key specifies the number of seconds each frame will be displayed.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑰𐑗 𐑓𐑮𐑱𐑥 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛.

en_GB: Area where notification icons appear
target: 𐑺𐑦𐑩 𐑢𐑺 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑲𐑒𐑪𐑯𐑟 𐑩𐑐𐑽

en_GB: Notification Area
target: 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑺𐑦𐑩

en_GB: Notification Area Factory
target: 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑺𐑦𐑩 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Panel Notification Area
target: 𐑐𐑨𐑯𐑩𐑤 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑺𐑦𐑩

en_GB: Factory for the window navigation related applets
target: 𐑓𐑨𐑒𐑑𐑼𐑦 𐑓𐑹 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑯𐑨𐑝𐑦𐑜𐑱𐑖𐑩𐑯 𐑮𐑦𐑤𐑱𐑑𐑩𐑛 𐑨𐑐𐑤𐑩𐑑𐑕

en_GB: Hide application windows and show the desktop
target: 𐑣𐑲𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑯 𐑖𐑴 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Show Desktop
target: 𐑖𐑴 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Switch between open windows using a menu
target: 𐑕𐑢𐑦𐑗 𐑚𐑦𐑑𐑢𐑰𐑯 𐑴𐑐𐑩𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑿𐑟𐑦𐑙 𐑩 𐑥𐑧𐑯𐑿

en_GB: Switch between open windows using buttons
target: 𐑕𐑢𐑦𐑗 𐑚𐑦𐑑𐑢𐑰𐑯 𐑴𐑐𐑩𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑿𐑟𐑦𐑙 𐑚𐑳𐑑𐑩𐑯𐑟

en_GB: Switch between workspaces
target: 𐑕𐑢𐑦𐑗 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Window Navigation Applet Factory
target: 𐑢𐑦𐑯𐑛𐑴 𐑯𐑨𐑝𐑦𐑜𐑱𐑖𐑩𐑯 𐑨𐑐𐑤𐑩𐑑 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Failed to load %s: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑤𐑴𐑛 %s: %s

en_GB: Icon not found
target: 𐑲𐑒𐑪𐑯 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

en_GB: Click here to restore hidden windows.
target: 𐑒𐑤𐑦𐑒 𐑣𐑽 𐑑 𐑮𐑩𐑕𐑑𐑹 𐑣𐑦𐑛𐑩𐑯 𐑢𐑦𐑯𐑛𐑴𐑟.

en_GB: Click here to hide all windows and show the desktop.
target: 𐑒𐑤𐑦𐑒 𐑣𐑽 𐑑 𐑣𐑲𐑛 𐑷𐑤 𐑢𐑦𐑯𐑛𐑴𐑟 𐑯 𐑖𐑴 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: Show Desktop Button
target: 𐑖𐑴 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑚𐑳𐑑𐑩𐑯

en_GB: This button lets you hide all windows and show the desktop.
target: 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑤𐑧𐑑𐑕 𐑿 𐑣𐑲𐑛 𐑷𐑤 𐑢𐑦𐑯𐑛𐑴𐑟 𐑯 𐑖𐑴 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: Your window manager does not support the show desktop button, or you are not running a window manager.
target: 𐑿𐑼 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑 𐑞 𐑖𐑴 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑚𐑳𐑑𐑩𐑯, 𐑹 𐑿 𐑸 𐑯𐑪𐑑 𐑮𐑳𐑯𐑦𐑙 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: The Window List shows a list of all windows in a set of buttons and lets you browse them.
target: 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑤𐑦𐑕𐑑 𐑖𐑴𐑟 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑷𐑤 𐑢𐑦𐑯𐑛𐑴𐑟 𐑦𐑯 𐑩 𐑕𐑧𐑑 𐑝 𐑚𐑳𐑑𐑩𐑯𐑟 𐑯 𐑤𐑧𐑑𐑕 𐑿 𐑚𐑮𐑬𐑟 𐑞𐑧𐑥.

en_GB: Group windows when _space is limited
target: 𐑜𐑮𐑵𐑐 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑧𐑯 _𐑕𐑐𐑱𐑕 𐑦𐑟 𐑤𐑦𐑥𐑦𐑑𐑩𐑛

en_GB: Restore to current _workspace
target: 𐑮𐑩𐑕𐑑𐑹 𐑑 𐑒𐑳𐑮𐑩𐑯𐑑 _𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Restore to na_tive workspace
target: 𐑮𐑩𐑕𐑑𐑹 𐑑 𐑯𐑱_𐑑𐑦𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Restoring Minimized Windows
target: 𐑮𐑩𐑕𐑑𐑹𐑦𐑙 𐑥𐑦𐑯𐑩𐑥𐑲𐑟𐑛 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Sh_ow windows from current workspace
target: 𐑖_𐑴 𐑢𐑦𐑯𐑛𐑴𐑟 𐑓𐑮𐑪𐑥 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Show windows from a_ll workspaces
target: 𐑖𐑴 𐑢𐑦𐑯𐑛𐑴𐑟 𐑓𐑮𐑪𐑥 𐑭_𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Window Grouping
target: 𐑢𐑦𐑯𐑛𐑴 𐑜𐑮𐑵𐑐𐑦𐑙

en_GB: Window List Content
target: 𐑢𐑦𐑯𐑛𐑴 𐑤𐑦𐑕𐑑 𐑒𐑪𐑯𐑑𐑧𐑯𐑑

en_GB: Window List Preferences
target: 𐑢𐑦𐑯𐑛𐑴 𐑤𐑦𐑕𐑑 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: _Always group windows
target: _𐑭𐑤𐑢𐑱𐑟 𐑜𐑮𐑵𐑐 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: _Never group windows
target: _𐑯𐑧𐑝𐑼 𐑜𐑮𐑵𐑐 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Decides when to group windows from the same application on the window list. Possible values are "never", "auto" and "always".
target: 𐑛𐑦𐑕𐑲𐑛𐑟 𐑢𐑧𐑯 𐑑 𐑜𐑮𐑵𐑐 𐑢𐑦𐑯𐑛𐑴𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑱𐑥 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑪𐑯 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑤𐑦𐑕𐑑. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "never", "auto" 𐑯 "always".

en_GB: If true, the window list will show windows from all workspaces. Otherwise it will only display windows from the current workspace.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑤𐑦𐑕𐑑 𐑢𐑦𐑤 𐑖𐑴 𐑢𐑦𐑯𐑛𐑴𐑟 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟. 𐑳𐑞𐑼𐑢𐑲𐑟 𐑦𐑑 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑛𐑩𐑕𐑐𐑤𐑱 𐑢𐑦𐑯𐑛𐑴𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕.

en_GB: If true, then when unminimizing a window, move it to the current workspace. Otherwise, switch to the workspace of the window.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞𐑧𐑯 𐑢𐑧𐑯 𐑳𐑯𐑥𐑦𐑯𐑦𐑥𐑲𐑟𐑦𐑙 𐑩 𐑢𐑦𐑯𐑛𐑴, 𐑥𐑵𐑝 𐑦𐑑 𐑑 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕. 𐑳𐑞𐑼𐑢𐑲𐑟, 𐑕𐑢𐑦𐑗 𐑑 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴.

en_GB: Maximum window list size
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑢𐑦𐑯𐑛𐑴 𐑤𐑦𐑕𐑑 𐑕𐑲𐑟

en_GB: Minimum window list size
target: 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑢𐑦𐑯𐑛𐑴 𐑤𐑦𐑕𐑑 𐑕𐑲𐑟

en_GB: Move windows to current workspace when unminimized
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴𐑟 𐑑 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑢𐑧𐑯 𐑳𐑯𐑥𐑦𐑯𐑦𐑥𐑲𐑟𐑛

en_GB: Show windows from all workspaces
target: 𐑖𐑴 𐑢𐑦𐑯𐑛𐑴𐑟 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: The use of this key was deprecated in MATE 2.20. The schema is retained for compatibility with older versions.
target: 𐑞 𐑿𐑕 𐑝 𐑞𐑦𐑕 𐑒𐑰 𐑢𐑪𐑟 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑦𐑯 ·𐑜𐑯𐑴𐑥 2.20. 𐑞 𐑕𐑒𐑰𐑥𐑩 𐑦𐑟 𐑮𐑦𐑑𐑱𐑯𐑛 𐑓𐑹 𐑒𐑩𐑥𐑐𐑨𐑑𐑩𐑚𐑦𐑤𐑩𐑑𐑰 𐑢𐑦𐑞 𐑴𐑤𐑛𐑼 𐑝𐑻𐑠𐑩𐑯𐑟.

en_GB: When to group windows
target: 𐑢𐑧𐑯 𐑑 𐑜𐑮𐑵𐑐 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: The Window Selector shows a list of all windows in a menu and lets you browse them.
target: 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑕𐑧𐑤𐑧𐑒𐑑𐑼 𐑖𐑴𐑟 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑷𐑤 𐑢𐑦𐑯𐑛𐑴𐑟 𐑦𐑯 𐑩 𐑥𐑧𐑯𐑿 𐑯 𐑤𐑧𐑑𐑕 𐑿 𐑚𐑮𐑬𐑟 𐑞𐑧𐑥.

en_GB: Error loading num_rows value for Workspace Switcher: %s
target: 𐑻𐑼 𐑤𐑴𐑛𐑦𐑙 num_rows 𐑝𐑨𐑤𐑿 𐑓𐑹 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻: %s

en_GB: Error loading display_workspace_names value for Workspace Switcher: %s
target: 𐑻𐑼 𐑤𐑴𐑛𐑦𐑙 display_workspace_names 𐑝𐑨𐑤𐑿 𐑓𐑹 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻: %s

en_GB: Error loading display_all_workspaces value for Workspace Switcher: %s
target: 𐑻𐑼 𐑤𐑴𐑛𐑦𐑙 display_all_workspaces 𐑝𐑨𐑤𐑿 𐑓𐑹 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻: %s

en_GB: The Workspace Switcher shows you a small version of your workspaces that lets you manage your windows.
target: 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻 𐑖𐑴𐑟 𐑿 𐑩 𐑕𐑥𐑷𐑤 𐑝𐑻𐑠𐑩𐑯 𐑝 𐑿𐑼 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑞𐑨𐑑 𐑤𐑧𐑑𐑕 𐑿 𐑥𐑨𐑯𐑦𐑡 𐑿𐑼 𐑢𐑦𐑯𐑛𐑴𐑟.

en_GB: Number of _workspaces:
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 _𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟:

en_GB: Show _all workspaces in:
target: 𐑖𐑴 _𐑭𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑦𐑯:

en_GB: Show _only the current workspace
target: 𐑖𐑴 _𐑴𐑯𐑤𐑦 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Show workspace _names in switcher
target: 𐑖𐑴 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 _𐑯𐑱𐑥𐑟 𐑦𐑯 𐑕𐑢𐑦𐑗𐑻

en_GB: Switcher
target: 𐑕𐑢𐑦𐑗𐑻

en_GB: Workspace Names
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑯𐑱𐑥𐑟

en_GB: Workspace Switcher Preferences
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Workspace na_mes:
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑯𐑱_𐑥𐑟:

en_GB: Display all workspaces
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑷𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Display workspace names
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑯𐑱𐑥𐑟

en_GB: If true, the workspace switcher will show all workspaces. Otherwise it will only show the current workspace.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻 𐑢𐑦𐑤 𐑖𐑴 𐑷𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟. 𐑳𐑞𐑼𐑢𐑲𐑟 𐑦𐑑 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕.

en_GB: If true, the workspaces in the workspace switcher will display the names of the workspaces. Otherwise they will display the windows on the workspace. This setting only works when the window manager is Marco.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑦𐑯 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻 𐑢𐑦𐑤 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞 𐑯𐑱𐑥𐑟 𐑝 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟. 𐑳𐑞𐑼𐑢𐑲𐑟 𐑞𐑱 𐑢𐑦𐑤 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞 𐑢𐑦𐑯𐑛𐑴𐑟 𐑪𐑯 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕. 𐑞𐑦𐑕 𐑕𐑧𐑑𐑦𐑙 𐑴𐑯𐑤𐑦 𐑢𐑻𐑒𐑕 𐑢𐑧𐑯 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑦𐑟 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦.

en_GB: Rows in workspace switcher
target: 𐑮𐑴𐑟 𐑦𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻

en_GB: This key specifies how many rows (for horizontal layout) or columns (for vertical layout) the workspace switcher shows the workspaces in. This key is only relevant if the display_all_workspaces key is true.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑮𐑴𐑟 (𐑓𐑹 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤 𐑤𐑱𐑬𐑑) 𐑹 𐑒𐑪𐑤𐑩𐑥𐑟 (𐑓𐑹 𐑝𐑻𐑑𐑦𐑒𐑩𐑤 𐑤𐑱𐑬𐑑) 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑕𐑢𐑦𐑗𐑻 𐑖𐑴𐑟 𐑞 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑦𐑯. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 display_all_workspaces 𐑒𐑰 𐑦𐑟 𐑑𐑮𐑵.

en_GB: Could not launch '%s'
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑤𐑷𐑯𐑗 '%s'

en_GB: Could not launch application
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑤𐑷𐑯𐑗 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Could not open location '%s'
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 '%s'

en_GB: No application to handle search folders is installed.
target: 𐑯𐑴 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑕𐑻𐑗 𐑓𐑴𐑤𐑛𐑼𐑟 𐑦𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: Loc_k To Panel
target: 𐑤𐑪_𐑒 𐑑 𐑐𐑨𐑯𐑩𐑤

en_GB: _Remove From Panel
target: _𐑮𐑰𐑥𐑵𐑝 𐑓𐑮𐑪𐑥 𐑐𐑨𐑯𐑩𐑤

en_GB: Cannot find an empty spot
target: 𐑒𐑨𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑩𐑯 𐑧𐑥𐑐𐑑𐑦 𐑕𐑐𐑪𐑑

note: #-#-#-#-#  6741 (sabayon)  #-#-#-#-# Translators: This is a drawer in gnome-panel (where you can put applets)
en_GB: Drawer
target: 𐑛𐑮𐑷𐑼

en_GB: _Add to Drawer...
target: _𐑨𐑛 𐑑 𐑛𐑮𐑷𐑼...

en_GB: Create new file in the given directory
target: 𐑒𐑮𐑦𐑱𐑑 𐑯𐑿 𐑓𐑲𐑤 𐑦𐑯 𐑞 𐑜𐑦𐑝𐑩𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦

en_GB: - Edit .desktop files
target: - 𐑧𐑛𐑦𐑑 .desktop 𐑓𐑲𐑤𐑟

en_GB: Create Launcher
target: 𐑒𐑮𐑦𐑱𐑑 𐑤𐑪𐑯𐑗𐑻

en_GB: Directory Properties
target: 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: Launcher Properties
target: 𐑤𐑪𐑯𐑗𐑻 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: Launch other applications and provide various utilities to manage windows, show the time, etc.
target: 𐑤𐑷𐑯𐑗 𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑯 𐑐𐑮𐑩𐑝𐑲𐑛 𐑝𐑺𐑦𐑩𐑕 𐑘𐑵𐑑𐑦𐑤𐑩𐑑𐑰𐑟 𐑑 𐑥𐑨𐑯𐑦𐑡 𐑢𐑦𐑯𐑛𐑴𐑟, 𐑖𐑴 𐑞 𐑑𐑲𐑥, 𐑧𐑑𐑕.

en_GB: Could not show this URL
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑖𐑴 𐑞𐑦𐑕 URL

en_GB: No URL was specified.
target: 𐑯𐑴 URL 𐑢𐑪𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛.

en_GB: Could not use dropped item
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑿𐑟 𐑛𐑮𐑪𐑐𐑑 𐑲𐑑𐑩𐑥

en_GB: No URI provided for panel launcher desktop file
target: 𐑯𐑴 URI 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑓𐑹 𐑐𐑨𐑯𐑩𐑤 𐑤𐑪𐑯𐑗𐑻 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑓𐑲𐑤

en_GB: Unable to open desktop file %s for panel launcher%s%s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑴𐑐𐑩𐑯 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑓𐑲𐑤 %s 𐑓𐑹 𐑐𐑨𐑯𐑩𐑤 𐑤𐑪𐑯𐑗𐑻%s%s

en_GB: _Launch
target: _𐑤𐑷𐑯𐑗

en_GB: Key %s is not set, cannot load launcher
target: 𐑒𐑰 %s 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑧𐑑, 𐑒𐑨𐑯𐑪𐑑 𐑤𐑴𐑛 𐑤𐑪𐑯𐑗𐑻

en_GB: Could not save launcher
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑤𐑪𐑯𐑗𐑻

en_GB: Replace a currently running panel
target: 𐑮𐑦𐑐𐑤𐑱𐑕 𐑩 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑮𐑳𐑯𐑦𐑙 𐑐𐑨𐑯𐑩𐑤

en_GB: Add this launcher to _panel
target: 𐑨𐑛 𐑞𐑦𐑕 𐑤𐑪𐑯𐑗𐑻 𐑑 _𐑐𐑨𐑯𐑧𐑤

en_GB: Add this launcher to _desktop
target: 𐑨𐑛 𐑞𐑦𐑕 𐑤𐑪𐑯𐑗𐑻 𐑑 _𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: _Entire menu
target: _𐑦𐑯𐑑𐑲𐑼 𐑥𐑧𐑯𐑿

en_GB: Add this as _drawer to panel
target: 𐑨𐑛 𐑞𐑦𐑕 𐑨𐑟 _𐑛𐑮𐑪𐑼 𐑑 𐑐𐑨𐑯𐑩𐑤

en_GB: Add this as _menu to panel
target: 𐑨𐑛 𐑞𐑦𐑕 𐑨𐑟 _𐑥𐑧𐑯𐑿 𐑑 𐑐𐑨𐑯𐑩𐑤

en_GB: <b>GAME OVER</b> at level %d!
target: <b>𐑜𐑱𐑥 𐑴𐑝𐑼</b> 𐑨𐑑 𐑤𐑧𐑝𐑩𐑤 %d!

en_GB: Press 'q' to quit
target: 𐑐𐑮𐑧𐑕 'q' 𐑑 𐑒𐑢𐑦𐑑

en_GB: Press 'p' to unpause
target: 𐑐𐑮𐑧𐑕 'p' 𐑑 unpause

en_GB: Level: %s,  Lives: %s
target: 𐑤𐑧𐑝𐑩𐑤: %s,  𐑤𐑦𐑝𐑟: %s

en_GB: Left/Right to move, Space to fire, 'p' to pause, 'q' to quit
target: 𐑤𐑧𐑓𐑑/𐑮𐑲𐑑 𐑑 𐑥𐑵𐑝, 𐑕𐑐𐑱𐑕 𐑑 𐑓𐑲𐑼, 'p' 𐑑 𐑐𐑷𐑟, 'q' 𐑑 𐑒𐑢𐑦𐑑

en_GB: Killer GEGLs from Outer Space
target: 𐑒𐑦𐑤𐑻 ·𐑜𐑧𐑜𐑩𐑤𐑟 𐑓𐑮𐑪𐑥 𐑬𐑑𐑼 𐑕𐑐𐑱𐑕

en_GB: _Activate Screensaver
target: _𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑕𐑒𐑮𐑰𐑯𐑕𐑱𐑝𐑼

en_GB: _Lock Screen
target: _𐑤𐑪𐑒 𐑕𐑒𐑮𐑰𐑯

en_GB: Protect your computer from unauthorized use
target: 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑓𐑮𐑪𐑥 𐑩𐑯𐑪𐑔𐑻𐑲𐑟𐑛 𐑿𐑕

en_GB: Log out of this session to log in as a different user
target: 𐑤𐑪𐑜 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑕𐑧𐑖𐑩𐑯 𐑑 𐑤𐑪𐑜 𐑦𐑯 𐑨𐑟 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑿𐑟𐑼

en_GB: Run Application...
target: 𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯...

en_GB: Run an application by typing a command or choosing from a list
target: 𐑮𐑳𐑯 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑚𐑲 𐑑𐑲𐑐𐑦𐑙 𐑩 𐑒𐑩𐑥𐑭𐑯𐑛 𐑹 𐑗𐑵𐑟𐑦𐑙 𐑓𐑮𐑪𐑥 𐑩 𐑤𐑦𐑕𐑑

en_GB: Force Quit
target: 𐑓𐑹𐑕 𐑒𐑢𐑦𐑑

en_GB: Force a misbehaving application to quit
target: 𐑓𐑹𐑕 𐑩 𐑥𐑦𐑕𐑚𐑩𐑣𐑱𐑝𐑦𐑙 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑒𐑢𐑦𐑑

note: FIXME icon
en_GB: Connect to Server...
target: 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑕𐑻𐑝𐑼...

en_GB: Shut Down...
target: 𐑖𐑳𐑑 𐑛𐑬𐑯...

en_GB: Shut down the computer
target: 𐑖𐑳𐑑 𐑛𐑬𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼

en_GB: Custom Application Launcher
target: 𐑒𐑳𐑕𐑑𐑩𐑥 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑤𐑪𐑯𐑗𐑻

en_GB: Application Launcher...
target: 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑤𐑪𐑯𐑗𐑻...

en_GB: Copy a launcher from the applications menu
target: 𐑒𐑪𐑐𐑦 𐑩 𐑤𐑪𐑯𐑗𐑻 𐑓𐑮𐑪𐑥 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑥𐑧𐑯𐑿

en_GB: The main MATE menu
target: 𐑞 𐑥𐑱𐑯 ·𐑜𐑯𐑴𐑥 𐑥𐑧𐑯𐑿

en_GB: A custom menu bar
target: 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑥𐑧𐑯𐑿 𐑚𐑸

en_GB: A separator to organize the panel items
target: 𐑩 𐑕𐑧𐑐𐑼𐑱𐑑𐑼 𐑑 𐑹𐑜𐑩𐑯𐑲𐑟 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑲𐑑𐑩𐑥𐑟

en_GB: A pop out drawer to store other items in
target: 𐑩 𐑐𐑪𐑐 𐑬𐑑 𐑛𐑮𐑷𐑼 𐑑 𐑕𐑑𐑹 𐑳𐑞𐑼 𐑲𐑑𐑩𐑥𐑟 𐑦𐑯

en_GB: query returned exception %s
target: 𐑒𐑢𐑽𐑦 𐑮𐑦𐑑𐑻𐑯𐑛 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯 %s

en_GB: Find an _item to add to "%s":
target: 𐑓𐑲𐑯𐑛 𐑩𐑯 _𐑲𐑑𐑩𐑥 𐑑 𐑨𐑛 𐑑 "%s":

en_GB: Add to Drawer
target: 𐑨𐑛 𐑑 𐑛𐑮𐑷𐑼

en_GB: Find an _item to add to the drawer:
target: 𐑓𐑲𐑯𐑛 𐑩𐑯 _𐑲𐑑𐑩𐑥 𐑑 𐑨𐑛 𐑑 𐑞 𐑛𐑮𐑷𐑼:

en_GB: Add to Panel
target: 𐑨𐑛 𐑑 𐑐𐑨𐑯𐑩𐑤

en_GB: Find an _item to add to the panel:
target: 𐑓𐑲𐑯𐑛 𐑩𐑯 _𐑲𐑑𐑩𐑥 𐑑 𐑨𐑛 𐑑 𐑞 𐑐𐑨𐑯𐑩𐑤:

en_GB: Exception from popup_menu '%s'
target: 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯 𐑓𐑮𐑪𐑥 popup_menu '%s'

en_GB: "%s" has quit unexpectedly
target: "%s" 𐑣𐑨𐑟 𐑒𐑢𐑦𐑑 𐑩𐑯𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑦𐑛𐑤𐑰

en_GB: Panel object has quit unexpectedly
target: 𐑐𐑨𐑯𐑩𐑤 𐑩𐑚𐑡𐑧𐑒𐑑 𐑣𐑨𐑟 𐑒𐑢𐑦𐑑 𐑩𐑯𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑦𐑛𐑤𐑰

en_GB: If you reload a panel object, it will automatically be added back to the panel.
target: 𐑦𐑓 𐑿 𐑮𐑰𐑤𐑴𐑛 𐑩 𐑐𐑨𐑯𐑩𐑤 𐑩𐑚𐑡𐑧𐑒𐑑, 𐑦𐑑 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑚𐑰 𐑨𐑛𐑩𐑛 𐑚𐑨𐑒 𐑑 𐑞 𐑐𐑨𐑯𐑩𐑤.

en_GB: _Don't Reload
target: _𐑛𐑴𐑯𐑑 𐑮𐑰𐑤𐑴𐑛

en_GB: The panel encountered a problem while loading "%s".
target: 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑯𐑒𐑶𐑯𐑑𐑻𐑛 𐑩 𐑐𐑮𐑪𐑚𐑤𐑩𐑥 𐑢𐑲𐑤 𐑤𐑴𐑛𐑦𐑙 "%s".

en_GB: Do you want to delete the applet from your configuration?
target: 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑨𐑐𐑤𐑩𐑑 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯?

en_GB: Unable to obtain AppletShell interface from control
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑪𐑚𐑑𐑱𐑯 AppletShell 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑓𐑮𐑪𐑥 𐑒𐑩𐑯𐑑𐑮𐑴𐑤

en_GB: And many, many others...
target: 𐑯 𐑥𐑧𐑯𐑦, 𐑥𐑧𐑯𐑦 𐑳𐑞𐑼𐑟...

en_GB: The MATE Panel
target: 𐑞 ·𐑜𐑯𐑴𐑥 𐑐𐑨𐑯𐑩𐑤

en_GB: This program is responsible for launching other applications and provides useful utilities.
target: 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑦𐑟 𐑮𐑦𐑕𐑐𐑪𐑯𐑕𐑦𐑚𐑩𐑤 𐑓𐑹 𐑤𐑷𐑯𐑗𐑦𐑙 𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑯 𐑐𐑮𐑩𐑝𐑲𐑛𐑟 𐑿𐑕𐑓𐑩𐑤 𐑘𐑵𐑑𐑦𐑤𐑩𐑑𐑰𐑟.

en_GB: About the MATE Panel
target: 𐑩𐑚𐑬𐑑 𐑞 ·𐑜𐑯𐑴𐑥 𐑐𐑨𐑯𐑩𐑤

en_GB: Cannot delete this panel
target: 𐑒𐑨𐑯𐑪𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑐𐑨𐑯𐑩𐑤

en_GB: You must always have at least one panel.
target: 𐑿 𐑥𐑳𐑕𐑑 𐑷𐑤𐑢𐑱𐑟 𐑣𐑨𐑝 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑢𐑳𐑯 𐑐𐑨𐑯𐑩𐑤.

en_GB: _Add to Panel...
target: _𐑨𐑛 𐑑 𐑐𐑨𐑯𐑩𐑤...

en_GB: _Delete This Panel
target: _𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑐𐑨𐑯𐑩𐑤

en_GB: _New Panel
target: _𐑯𐑿 𐑐𐑨𐑯𐑩𐑤

en_GB: A_bout Panels
target: 𐑩_𐑚𐑬𐑑 𐑐𐑨𐑯𐑩𐑤𐑟

en_GB: Application in Terminal
target: 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑦𐑯 𐑑𐑻𐑥𐑦𐑯𐑩𐑤

en_GB: Choose an application...
target: 𐑗𐑵𐑟 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯...

en_GB: Choose a file...
target: 𐑗𐑵𐑟 𐑩 𐑓𐑲𐑤...

en_GB: Comm_and:
target: 𐑒𐑫𐑥_𐑭𐑯𐑛:

en_GB: The name of the launcher is not set.
target: 𐑞 𐑯𐑱𐑥 𐑝 𐑞 𐑤𐑪𐑯𐑗𐑻 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑧𐑑.

en_GB: Could not save directory properties
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: The name of the directory is not set.
target: 𐑞 𐑯𐑱𐑥 𐑝 𐑞 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑧𐑑.

en_GB: The command of the launcher is not set.
target: 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑝 𐑞 𐑤𐑪𐑯𐑗𐑻 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑧𐑑.

en_GB: The location of the launcher is not set.
target: 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑤𐑪𐑯𐑗𐑻 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑧𐑑.

en_GB: Click on a window to force the application to quit. To cancel press <ESC>.
target: 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑓𐑹𐑕 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑒𐑢𐑦𐑑. 𐑑 𐑒𐑨𐑯𐑕𐑩𐑤 𐑐𐑮𐑧𐑕 <ESC>.

en_GB: Force this application to exit?
target: 𐑓𐑹𐑕 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑧𐑜𐑟𐑦𐑑?

en_GB: A boolean flag to indicate whether the user's previous configuration in /apps/panel/profiles/default has been copied to the new location in /apps/panel.
target: 𐑩 𐑚𐑵𐑤𐑰𐑩𐑯 𐑓𐑤𐑨𐑜 𐑑 𐑦𐑯𐑛𐑦𐑒𐑱𐑑 𐑢𐑧𐑞𐑼 𐑞 𐑿𐑟𐑼'𐑕 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑦𐑯 /apps/panel/profiles/default 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑒𐑪𐑐𐑦𐑛 𐑑 𐑞 𐑯𐑿 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑦𐑯 /apps/panel.

en_GB: A list of panel IDs. Each ID identifies an individual toplevel panel. The settings for each of these panels are stored in /apps/panel/toplevels/$(id).
target: 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑐𐑨𐑯𐑩𐑤 IDs. 𐑰𐑗 ID 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑟 𐑩𐑯 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤 𐑑𐑪𐑐𐑤𐑧𐑝𐑩𐑤 𐑐𐑨𐑯𐑩𐑤. 𐑞 𐑕𐑧𐑑𐑦𐑙𐑟 𐑓𐑹 𐑰𐑗 𐑝 𐑞𐑰𐑟 𐑐𐑨𐑯𐑩𐑤𐑟 𐑸 𐑕𐑑𐑹𐑛 𐑦𐑯 /apps/panel/toplevels/$(id).

en_GB: A list of panel applet IDs. Each ID identifies an individual panel applet. The settings for each of these applets are stored in /apps/panel/applets/$(id).
target: 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑐𐑨𐑯𐑩𐑤 𐑨𐑐𐑤𐑩𐑑 IDs. 𐑰𐑗 ID 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑟 𐑩𐑯 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤 𐑐𐑨𐑯𐑩𐑤 𐑨𐑐𐑤𐑩𐑑. 𐑞 𐑕𐑧𐑑𐑦𐑙𐑟 𐑓𐑹 𐑰𐑗 𐑝 𐑞𐑰𐑟 𐑨𐑐𐑤𐑩𐑑𐑕 𐑸 𐑕𐑑𐑹𐑛 𐑦𐑯 /apps/panel/applets/$(id).

en_GB: A list of panel object IDs. Each ID identifies an individual panel object (e.g. a launcher, action button or menu button/bar). The settings for each of these objects are stored in /apps/panel/objects/$(id).
target: 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑐𐑨𐑯𐑩𐑤 𐑩𐑚𐑡𐑧𐑒𐑑 IDs. 𐑰𐑗 ID 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑟 𐑩𐑯 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤 𐑐𐑨𐑯𐑩𐑤 𐑩𐑚𐑡𐑧𐑒𐑑 (e.g. 𐑩 𐑤𐑪𐑯𐑗𐑻, 𐑨𐑒𐑖𐑩𐑯 𐑚𐑳𐑑𐑩𐑯 𐑹 𐑥𐑧𐑯𐑿 𐑚𐑳𐑑𐑩𐑯/𐑚𐑸). 𐑞 𐑕𐑧𐑑𐑦𐑙𐑟 𐑓𐑹 𐑰𐑗 𐑝 𐑞𐑰𐑟 𐑪𐑚𐑡𐑧𐑒𐑑𐑕 𐑸 𐑕𐑑𐑹𐑛 𐑦𐑯 /apps/panel/objects/$(id).

en_GB: Enable autocompletion in "Run Application" dialog
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑷𐑑𐑴𐑒𐑪𐑥𐑐𐑤𐑰𐑖𐑩𐑯 𐑦𐑯 "𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯" 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Enable program list in "Run Application" dialog
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑤𐑦𐑕𐑑 𐑦𐑯 "𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯" 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Expand program list in "Run Application" dialog
target: 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑤𐑦𐑕𐑑 𐑦𐑯 "𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯" 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: If true, autocompletion in the "Run Application" dialog is made available.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑷𐑑𐑴𐑒𐑪𐑥𐑐𐑤𐑰𐑖𐑩𐑯 𐑦𐑯 𐑞 "𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯" 𐑛𐑲𐑩𐑤𐑪𐑜 𐑦𐑟 𐑥𐑱𐑛 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤.

en_GB: If true, the "Known Applications" listing in the "Run Application" dialog is expanded when the dialog is opened. This key is only relevant if the enable_program_list key is true.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 "𐑯𐑴𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟" 𐑤𐑦𐑕𐑑𐑦𐑙 𐑦𐑯 𐑞 "𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯" 𐑛𐑲𐑩𐑤𐑪𐑜 𐑦𐑟 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑢𐑧𐑯 𐑞 𐑛𐑲𐑩𐑤𐑪𐑜 𐑦𐑟 𐑴𐑐𐑩𐑯𐑛. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 enable_program_list 𐑒𐑰 𐑦𐑟 𐑑𐑮𐑵.

en_GB: If true, the "Known Applications" listing in the "Run Application" dialog is made available. Whether or not the listing is expanded when the dialog is shown is controlled by the show_program_list key.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 "𐑯𐑴𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟" 𐑤𐑦𐑕𐑑𐑦𐑙 𐑦𐑯 𐑞 "𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯" 𐑛𐑲𐑩𐑤𐑪𐑜 𐑦𐑟 𐑥𐑱𐑛 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤. 𐑢𐑧𐑞𐑼 𐑹 𐑯𐑪𐑑 𐑞 𐑤𐑦𐑕𐑑𐑦𐑙 𐑦𐑟 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑢𐑧𐑯 𐑞 𐑛𐑲𐑩𐑤𐑪𐑜 𐑦𐑟 𐑖𐑴𐑯 𐑦𐑟 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑛 𐑚𐑲 𐑞 show_program_list 𐑒𐑰.

en_GB: Old profiles configuration migrated
target: 𐑴𐑤𐑛 𐑐𐑮𐑴𐑓𐑲𐑤𐑟 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑛

en_GB: Panel ID list
target: 𐑐𐑨𐑯𐑩𐑤 ID 𐑤𐑦𐑕𐑑

en_GB: Panel applet ID list
target: 𐑐𐑨𐑯𐑩𐑤 𐑨𐑐𐑤𐑩𐑑 ID 𐑤𐑦𐑕𐑑

en_GB: Panel object ID list
target: 𐑐𐑨𐑯𐑩𐑤 𐑩𐑚𐑡𐑧𐑒𐑑 ID 𐑤𐑦𐑕𐑑

en_GB: A list of applet IIDs that the panel will ignore. This way you can disable certain applets from loading or showing up in the menu. For example to disable the mini-commander applet add 'OAFIID:MATE_MiniCommanderApplet' to this list. The panel must be restarted for this to take effect.
target: 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑨𐑐𐑤𐑩𐑑 IIDs 𐑞𐑨𐑑 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑦𐑜𐑯𐑹. 𐑞𐑦𐑕 𐑢𐑱 𐑿 𐑒𐑨𐑯 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑕𐑻𐑑𐑩𐑯 𐑨𐑐𐑤𐑩𐑑𐑕 𐑓𐑮𐑪𐑥 𐑤𐑴𐑛𐑦𐑙 𐑹 𐑖𐑴𐑦𐑙 𐑳𐑐 𐑦𐑯 𐑞 𐑥𐑧𐑯𐑿. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 𐑑 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑞 𐑥𐑦𐑯𐑰-𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑨𐑐𐑤𐑩𐑑 𐑨𐑛 'OAFIID:MATE_MiniCommanderApplet' 𐑑 𐑞𐑦𐑕 𐑤𐑦𐑕𐑑. 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑮𐑰𐑕𐑑𐑸𐑑𐑩𐑛 𐑓𐑹 𐑞𐑦𐑕 𐑑 𐑑𐑱𐑒 𐑦𐑓𐑧𐑒𐑑.

en_GB: Applet IIDs to disable from loading
target: 𐑨𐑐𐑤𐑩𐑑 IIDs 𐑑 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑓𐑮𐑪𐑥 𐑤𐑴𐑛𐑦𐑙

en_GB: Autoclose drawer
target: 𐑷𐑑𐑴𐑒𐑤𐑴𐑟 𐑛𐑮𐑷𐑼

en_GB: Complete panel lockdown
target: 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑐𐑨𐑯𐑩𐑤 𐑤𐑭𐑒𐑛𐑶𐑯

en_GB: Confirm panel removal
target: 𐑒𐑪𐑯𐑓𐑻𐑥 𐑐𐑨𐑯𐑩𐑤 𐑮𐑦𐑥𐑵𐑝𐑩𐑤

en_GB: Disable Force Quit
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑓𐑹𐑕 𐑒𐑢𐑦𐑑

en_GB: Disable Logging Out
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑤𐑪𐑜𐑦𐑙 𐑬𐑑

en_GB: Enable animations
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯𐑟

en_GB: Highlight launchers on mouseover
target: 𐑣𐑲𐑤𐑲𐑑 𐑤𐑪𐑯𐑗𐑻𐑟 𐑪𐑯 𐑥𐑬𐑕𐑴𐑝𐑼

en_GB: If true, a dialog is shown asking for confirmation if the user wants to remove a panel.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜 𐑦𐑟 𐑖𐑴𐑯 𐑭𐑕𐑒𐑦𐑙 𐑓𐑹 𐑒𐑪𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑦𐑓 𐑞 𐑿𐑟𐑼 𐑢𐑪𐑯𐑑𐑕 𐑑 𐑮𐑦𐑥𐑵𐑝 𐑩 𐑐𐑨𐑯𐑩𐑤.

en_GB: If true, a drawer will automatically be closed when the user clicks a launcher in it.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑩 𐑛𐑮𐑷𐑼 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑚𐑰 𐑒𐑤𐑴𐑟𐑛 𐑢𐑧𐑯 𐑞 𐑿𐑟𐑼 𐑒𐑤𐑦𐑒𐑕 𐑩 𐑤𐑪𐑯𐑗𐑻 𐑦𐑯 𐑦𐑑.

en_GB: If true, a launcher is highlighted when the user moves the pointer over it.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑩 𐑤𐑪𐑯𐑗𐑻 𐑦𐑟 𐑣𐑲𐑤𐑲𐑑𐑩𐑛 𐑢𐑧𐑯 𐑞 𐑿𐑟𐑼 𐑥𐑵𐑝𐑟 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑴𐑝𐑼 𐑦𐑑.

en_GB: If true, the panel will not allow a user to force an application to quit by removing access to the force quit button.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑩𐑤𐑬 𐑩 𐑿𐑟𐑼 𐑑 𐑓𐑹𐑕 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑒𐑢𐑦𐑑 𐑚𐑲 𐑮𐑦𐑥𐑵𐑝𐑦𐑙 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑞 𐑓𐑹𐑕 𐑒𐑢𐑦𐑑 𐑚𐑳𐑑𐑩𐑯.

en_GB: If true, the panel will not allow a user to log out, by removing access to the log out menu entries.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑩𐑤𐑬 𐑩 𐑿𐑟𐑼 𐑑 𐑤𐑪𐑜 𐑬𐑑, 𐑚𐑲 𐑮𐑦𐑥𐑵𐑝𐑦𐑙 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑞 𐑤𐑪𐑜 𐑬𐑑 𐑥𐑧𐑯𐑿 𐑧𐑯𐑑𐑮𐑦𐑟.

en_GB: If true, the panel will not allow any changes to the configuration of the panel. Individual applets may need to be locked down separately however. The panel must be restarted for this to take effect.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑩𐑤𐑬 𐑧𐑯𐑦 𐑗𐑱𐑯𐑡𐑩𐑟 𐑑 𐑞 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤. 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤 𐑨𐑐𐑤𐑩𐑑𐑕 𐑥𐑱 𐑯𐑰𐑛 𐑑 𐑚𐑰 𐑤𐑪𐑒𐑑 𐑛𐑬𐑯 𐑕𐑧𐑐𐑼𐑩𐑑𐑤𐑦 𐑣𐑬𐑧𐑝𐑼. 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑮𐑰𐑕𐑑𐑸𐑑𐑩𐑛 𐑓𐑹 𐑞𐑦𐑕 𐑑 𐑑𐑱𐑒 𐑦𐑓𐑧𐑒𐑑.

en_GB: If true, tooltips are shown for objects in panels.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑑𐑵𐑤𐑑𐑦𐑐𐑕 𐑸 𐑖𐑴𐑯 𐑓𐑹 𐑪𐑚𐑡𐑧𐑒𐑑𐑕 𐑦𐑯 𐑐𐑨𐑯𐑩𐑤𐑟.

en_GB: Browse and run installed applications
target: 𐑚𐑮𐑬𐑟 𐑯 𐑮𐑳𐑯 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟

en_GB: Access documents, folders and network places
target: 𐑨𐑒𐑕𐑧𐑕 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕, 𐑓𐑴𐑤𐑛𐑼𐑟 𐑯 𐑯𐑧𐑑𐑢𐑻𐑒 𐑐𐑤𐑱𐑕𐑩𐑟

en_GB: Change desktop appearance and behavior, get help, or log out
target: 𐑗𐑱𐑯𐑡 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑩𐑐𐑽𐑩𐑯𐑕 𐑯 𐑚𐑦𐑣𐑱𐑝𐑘𐑼, 𐑜𐑧𐑑 𐑣𐑧𐑤𐑐, 𐑹 𐑤𐑪𐑜 𐑬𐑑

en_GB: _Edit Menus
target: _𐑧𐑛𐑦𐑑 𐑥𐑧𐑯𐑿𐑟

en_GB: Unable to scan %s for media changes
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑕𐑒𐑨𐑯 %s 𐑓𐑹 𐑥𐑰𐑛𐑦𐑩 𐑗𐑱𐑯𐑡𐑩𐑟

en_GB: Rescan %s
target: 𐑮𐑰𐑕𐑒𐑨𐑯 %s

en_GB: Mount %s
target: 𐑥𐑬𐑯𐑑 %s

en_GB: Removable Media
target: 𐑮𐑦𐑥𐑵𐑝𐑩𐑚𐑩𐑤 𐑥𐑰𐑛𐑦𐑩

en_GB: Network Places
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑐𐑤𐑱𐑕𐑩𐑟

[ctx: Desktop Folder]
note: Translators: Desktop is used here as in * "Desktop Folder" (this is not the Desktop * environment).
en_GB: Desktop
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

note: keep those strings in sync with the ones in * panel-action-button.c Translators: this string is used ONLY if you translated * "1" (msgctxt: "panel:showusername") to "1"
en_GB: Log Out %s...
target: 𐑤𐑪𐑜 𐑬𐑑 %s...

note: Translators: this string is used ONLY if you translated * "1" (msgctxt: "panel:showusername") to "1"
en_GB: Log out %s of this session to log in as a different user
target: 𐑤𐑪𐑜 𐑬𐑑 %s 𐑝 𐑞𐑦𐑕 𐑕𐑧𐑖𐑩𐑯 𐑑 𐑤𐑪𐑜 𐑦𐑯 𐑨𐑟 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑿𐑟𐑼

en_GB: Action button type
target: 𐑨𐑒𐑖𐑩𐑯 𐑚𐑳𐑑𐑩𐑯 𐑑𐑲𐑐

en_GB: Applet MateComponent IID
target: 𐑨𐑐𐑤𐑩𐑑 ··𐑚𐑪𐑯𐑴𐑚𐑪 IID

en_GB: Icon used for object's button
target: 𐑲𐑒𐑪𐑯 𐑿𐑕𐑑 𐑓𐑹 𐑪𐑚𐑡𐑧𐑒𐑑'𐑕 𐑚𐑳𐑑𐑩𐑯

en_GB: If true, the custom_icon key is used as a custom icon for the button. If false, the custom_icon key is ignored. This key is only relevant if the object_type key is "menu-object" or "drawer-object".
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 custom_icon 𐑒𐑰 𐑦𐑟 𐑿𐑟𐑛 𐑨𐑟 𐑩 𐑒𐑳𐑕𐑑𐑩𐑥 𐑲𐑒𐑪𐑯 𐑓𐑹 𐑞 𐑚𐑳𐑑𐑩𐑯. 𐑦𐑓 𐑓𐑷𐑤𐑕, 𐑞 custom_icon 𐑒𐑰 𐑦𐑟 𐑦𐑜𐑯𐑹𐑛. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 object_type 𐑒𐑰 𐑦𐑟 "menu-object" 𐑹 "drawer-object".

en_GB: If true, the menu_path key is used as the path from which the menu contents should be constructed. If false, the menu_path key is ignored. This key is only relevant if the object_type key is "menu-object".
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 menu_path 𐑒𐑰 𐑦𐑟 𐑿𐑟𐑛 𐑨𐑟 𐑞 𐑐𐑭𐑔 𐑓𐑮𐑪𐑥 𐑢𐑦𐑗 𐑞 𐑥𐑧𐑯𐑿 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕 𐑖𐑫𐑛 𐑚𐑰 𐑒𐑩𐑯𐑕𐑑𐑮𐑳𐑒𐑑𐑩𐑛. 𐑦𐑓 𐑓𐑷𐑤𐑕, 𐑞 menu_path 𐑒𐑰 𐑦𐑟 𐑦𐑜𐑯𐑹𐑛. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 object_type 𐑒𐑰 𐑦𐑟 "menu-object".

en_GB: If true, the position of the object is interpreted relative to the right (or bottom if vertical) edge of the panel.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑝 𐑞 𐑪𐑚𐑡𐑧𐑒𐑑 𐑦𐑟 𐑦𐑯𐑑𐑻𐑐𐑮𐑩𐑑𐑩𐑛 𐑮𐑧𐑤𐑩𐑑𐑦𐑝 𐑑 𐑞 𐑮𐑲𐑑 (𐑹 𐑚𐑪𐑑𐑫𐑥 𐑦𐑓 𐑝𐑻𐑑𐑦𐑒𐑩𐑤) 𐑧𐑡 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤.

en_GB: If true, the user may not move the applet without first unlocking the object using the "Unlock" menuitem.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑿𐑟𐑼 𐑥𐑱 𐑯𐑪𐑑 𐑥𐑵𐑝 𐑞 𐑨𐑐𐑤𐑩𐑑 𐑢𐑦𐑞𐑬𐑑 𐑓𐑻𐑕𐑑 𐑳𐑯𐑤𐑪𐑒𐑦𐑙 𐑞 𐑪𐑚𐑡𐑧𐑒𐑑 𐑿𐑟𐑦𐑙 𐑞 "𐑩𐑯𐑤𐑭𐑒" 𐑥𐑧𐑯𐑿𐑲𐑑𐑩𐑥.

en_GB: Interpret position relative to bottom/right edge
target: 𐑦𐑯𐑑𐑻𐑐𐑮𐑩𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑮𐑧𐑤𐑩𐑑𐑦𐑝 𐑑 𐑚𐑪𐑑𐑫𐑥/𐑮𐑲𐑑 𐑧𐑡

en_GB: Launcher location
target: 𐑤𐑪𐑯𐑗𐑻 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

en_GB: Lock the object to the panel
target: 𐑤𐑪𐑒 𐑞 𐑪𐑚𐑡𐑧𐑒𐑑 𐑑 𐑞 𐑐𐑨𐑯𐑩𐑤

en_GB: Menu content path
target: 𐑥𐑧𐑯𐑿 𐑒𐑪𐑯𐑑𐑧𐑯𐑑 𐑐𐑭𐑔

en_GB: Object's position on the panel
target: 𐑩𐑚𐑡𐑧𐑒𐑑𐑕 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑪𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤

en_GB: Panel attached to drawer
target: 𐑐𐑨𐑯𐑩𐑤 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑛𐑮𐑷𐑼

en_GB: Panel object type
target: 𐑐𐑨𐑯𐑩𐑤 𐑩𐑚𐑡𐑧𐑒𐑑 𐑑𐑲𐑐

en_GB: The MateComponent implementation ID of the applet - e.g. "OAFIID:MATE_ClockApplet". This key is only relevant if the object_type key is "matecomponent-applet".
target: 𐑞 ··𐑚𐑪𐑯𐑴𐑚𐑪 𐑦𐑥𐑐𐑤𐑩𐑥𐑧𐑯𐑑𐑱𐑖𐑩𐑯 ID 𐑝 𐑞 𐑨𐑐𐑤𐑩𐑑 - 𐑧.𐑡𐑰. "OAFIID:MATE_ClockApplet". 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 object_type 𐑒𐑰 𐑦𐑟 "matecomponent-applet".

en_GB: The action type this button represents. Possible values are "lock", "logout", "run", "search" and "screenshot". This key is only relevant if the object_type key is "action-applet".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑𐑲𐑐 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑮𐑧𐑐𐑮𐑩𐑟𐑧𐑯𐑑𐑕. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "lock", "logout", "run", "search" 𐑯 "screenshot". 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 object_type 𐑒𐑰 𐑦𐑟 "action-applet".

en_GB: The identifier of the panel attached to this drawer. This key is only relevant if the object_type key is "drawer-object".
target: 𐑞 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑼 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑞𐑦𐑕 𐑛𐑮𐑷𐑼. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 object_type 𐑒𐑰 𐑦𐑟 "drawer-object".

en_GB: The identifier of the toplevel panel which contains this object.
target: 𐑞 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑼 𐑝 𐑞 𐑑𐑪𐑐𐑤𐑧𐑝𐑩𐑤 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑗 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑞𐑦𐑕 𐑪𐑚𐑡𐑧𐑒𐑑.

en_GB: The location of the .desktop file describing the launcher. This key is only relevant if the object_type key is "launcher-object".
target: 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 .desktop 𐑓𐑲𐑤 𐑛𐑦𐑕𐑒𐑮𐑲𐑚𐑦𐑙 𐑞 𐑤𐑪𐑯𐑗𐑻. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 object_type 𐑒𐑰 𐑦𐑟 "launcher-object".

en_GB: The location of the image file used as the icon for the object's button. This key is only relevant if the object_type key is "drawer-object" or "menu-object" and the use_custom_icon key is true.
target: 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑦𐑥𐑦𐑡 𐑓𐑲𐑤 𐑿𐑕𐑑 𐑨𐑟 𐑞 𐑲𐑒𐑪𐑯 𐑓𐑹 𐑞 𐑪𐑚𐑡𐑧𐑒𐑑'𐑕 𐑚𐑳𐑑𐑩𐑯. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 object_type 𐑒𐑰 𐑦𐑟 "drawer-object" 𐑹 "menu-object" 𐑯 𐑞 use_custom_icon 𐑒𐑰 𐑦𐑟 𐑑𐑮𐑵.

en_GB: The path from which the menu contents is contructed. This key is only relevant if the use_menu_path key is true and the object_type key is "menu-object".
target: 𐑞 𐑐𐑭𐑔 𐑓𐑮𐑪𐑥 𐑢𐑦𐑗 𐑞 𐑥𐑧𐑯𐑿 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕 𐑦𐑟 𐑒𐑪𐑯𐑕𐑑𐑮𐑳𐑒𐑑𐑧𐑛. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 use_menu_path 𐑒𐑰 𐑦𐑟 𐑑𐑮𐑵 𐑯 𐑞 object_type 𐑒𐑰 𐑦𐑟 "menu-object".

en_GB: The position of this panel object. The position is specified by the number of pixels from the left (or top if vertical) panel edge.
target: 𐑞 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑝 𐑞𐑦𐑕 𐑐𐑨𐑯𐑩𐑤 𐑩𐑚𐑡𐑧𐑒𐑑. 𐑞 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑦𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑤𐑧𐑓𐑑 (𐑹 𐑑𐑪𐑐 𐑦𐑓 𐑝𐑻𐑑𐑦𐑒𐑩𐑤) 𐑐𐑨𐑯𐑩𐑤 𐑧𐑡.

en_GB: The text to display in a tooltip for this drawer or this menu. This key is only relevant if the object_type key is "drawer-object" or "menu-object".
target: 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑦𐑯 𐑩 tooltip 𐑓𐑹 𐑞𐑦𐑕 𐑛𐑮𐑷𐑼 𐑹 𐑞𐑦𐑕 𐑥𐑧𐑯𐑿. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 object_type 𐑒𐑰 𐑦𐑟 "drawer-object" 𐑹 "menu-object".

en_GB: The type of this panel object. Possible values are "drawer-object", "menu-object", "launcher-object", "matecomponent-applet", "action-applet" and "menu-bar".
target: 𐑞 𐑑𐑲𐑐 𐑝 𐑞𐑦𐑕 𐑐𐑨𐑯𐑩𐑤 𐑩𐑚𐑡𐑧𐑒𐑑. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "drawer-object", "menu-object", "launcher-object", "matecomponent-applet", "action-applet" 𐑯 "menu-bar".

en_GB: Tooltip displayed for drawer or menu
target: 𐑑𐑵𐑤𐑑𐑦𐑐 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑓𐑹 𐑛𐑮𐑷𐑼 𐑹 𐑥𐑧𐑯𐑿

en_GB: Toplevel panel containing object
target: 𐑑𐑪𐑐𐑤𐑧𐑝𐑩𐑤 𐑐𐑨𐑯𐑩𐑤 𐑒𐑩𐑯𐑑𐑱𐑯𐑦𐑙 𐑩𐑚𐑡𐑧𐑒𐑑

en_GB: Use custom icon for object's button
target: 𐑿𐑟 𐑒𐑳𐑕𐑑𐑩𐑥 𐑲𐑒𐑪𐑯 𐑓𐑹 𐑪𐑚𐑡𐑧𐑒𐑑'𐑕 𐑚𐑳𐑑𐑩𐑯

en_GB: Use custom path for menu contents
target: 𐑿𐑟 𐑒𐑳𐑕𐑑𐑩𐑥 𐑐𐑭𐑔 𐑓𐑹 𐑥𐑧𐑯𐑿 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕

en_GB: Error reading MateConf string value '%s': %s
target: 𐑻𐑼 𐑮𐑰𐑛𐑦𐑙 MateConf 𐑕𐑑𐑮𐑦𐑙 𐑝𐑨𐑤𐑿 '%s': %s

note: we need to do this since the key was added in 2.19 and   			 * the default value returned when the key is not set       			 * (for people coming from older versions) is 0, which      			 * is not what we want.
en_GB: Error reading MateConf integer value '%s': %s
target: 𐑻𐑼 𐑮𐑰𐑛𐑦𐑙 MateConf 𐑦𐑯𐑑𐑩𐑡𐑼 𐑝𐑨𐑤𐑿 '%s': %s

en_GB: Panel '%s' is set to be displayed on screen %d which is not currently available. Not loading this panel.
target: 𐑐𐑨𐑯𐑩𐑤 '%s' 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑪𐑯 𐑕𐑒𐑮𐑰𐑯 %d 𐑢𐑦𐑗 𐑦𐑟 𐑯𐑪𐑑 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤. 𐑯𐑪𐑑 𐑤𐑴𐑛𐑦𐑙 𐑞𐑦𐑕 𐑐𐑨𐑯𐑩𐑤.

en_GB: Error reading MateConf boolean value '%s': %s
target: 𐑻𐑼 𐑮𐑰𐑛𐑦𐑙 MateConf 𐑚𐑵𐑤𐑰𐑩𐑯 𐑝𐑨𐑤𐑿 '%s': %s

[ctx: Orientation]
en_GB: Top
target: 𐑑𐑪𐑐

[ctx: Orientation]
en_GB: Bottom
target: 𐑚𐑪𐑑𐑫𐑥

[ctx: Orientation]
en_GB: Left
target: 𐑤𐑧𐑓𐑑

[ctx: Orientation]
en_GB: Right
target: 𐑮𐑲𐑑

en_GB: Drawer Properties
target: 𐑛𐑮𐑷𐑼 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: Could not display properties dialog
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: <small>Opaque</small>
target: <small>𐑴𐑐𐑱𐑒</small>

en_GB: <small>Transparent</small>
target: <small>𐑑𐑮𐑨𐑯𐑕𐑐𐑨𐑮𐑩𐑯𐑑</small>

en_GB: Arro_ws on hide buttons
target: _𐑨𐑮𐑴𐑟 𐑪𐑯 𐑣𐑲𐑛 𐑚𐑳𐑑𐑩𐑯𐑟

en_GB: Background _image:
target: 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 _𐑦𐑥𐑦𐑡:

en_GB: E_xpand
target: _𐑦𐑒𐑕𐑐𐑨𐑯𐑛

en_GB: Image Background Details
target: 𐑦𐑥𐑦𐑡 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑛𐑰𐑑𐑱𐑤𐑟

en_GB: Panel Properties
target: 𐑐𐑨𐑯𐑩𐑤 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟

en_GB: Rotate image when panel is _vertical
target: 𐑮𐑴𐑑𐑱𐑑 𐑦𐑥𐑦𐑡 𐑢𐑧𐑯 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 _𐑝𐑻𐑑𐑦𐑒𐑩𐑤

en_GB: S_tyle:
target: _𐑕𐑑𐑲𐑤:

en_GB: Select background
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛

en_GB: Show hide _buttons
target: 𐑖𐑴 𐑣𐑲𐑛 _𐑚𐑳𐑑𐑩𐑯𐑟

en_GB: Solid c_olor
target: 𐑕𐑪𐑤𐑦𐑛 _𐑒𐑳𐑤𐑼

en_GB: Some of these properties are locked down
target: 𐑕𐑳𐑥 𐑝 𐑞𐑰𐑟 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑸 𐑤𐑪𐑒𐑑 𐑛𐑬𐑯

en_GB: St_retch
target: _𐑕𐑑𐑮𐑧𐑗

en_GB: _Icon:
target: _𐑲𐑒𐑪𐑯:

en_GB: _None (use system theme)
target: _𐑯𐑳𐑯 (𐑿𐑟 𐑕𐑦𐑕𐑑𐑩𐑥 𐑔𐑰𐑥)

en_GB: _Tile
target: _𐑑𐑲𐑤

en_GB: Clear the Recent Documents list?
target: 𐑒𐑤𐑽 𐑞 𐑮𐑰𐑕𐑩𐑯𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕 𐑤𐑦𐑕𐑑?

en_GB: If you clear the Recent Documents list, you clear the following:
    • All items from the Places → Recent Documents menu item.
    • All items from the recent documents list in all applications.
target: 𐑦𐑓 𐑿 𐑒𐑤𐑽 𐑞 𐑮𐑰𐑕𐑩𐑯𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕 𐑤𐑦𐑕𐑑, 𐑿 𐑒𐑤𐑽 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙:
    • 𐑷𐑤 𐑲𐑑𐑩𐑥𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑐𐑤𐑱𐑕𐑩𐑟 → 𐑮𐑰𐑕𐑩𐑯𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕 𐑥𐑧𐑯𐑿 𐑲𐑑𐑩𐑥.
    • 𐑷𐑤 𐑲𐑑𐑩𐑥𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑰𐑕𐑩𐑯𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕 𐑤𐑦𐑕𐑑 𐑦𐑯 𐑷𐑤 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟.

en_GB: Clear Recent Documents
target: 𐑒𐑤𐑽 𐑮𐑰𐑕𐑩𐑯𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕

en_GB: Clear Recent Documents...
target: 𐑒𐑤𐑽 𐑮𐑰𐑕𐑩𐑯𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕...

en_GB: Clear all items from the recent documents list
target: 𐑒𐑤𐑽 𐑷𐑤 𐑲𐑑𐑩𐑥𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑰𐑕𐑩𐑯𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕 𐑤𐑦𐑕𐑑

en_GB: Choose a file to append to the command...
target: 𐑗𐑵𐑟 𐑩 𐑓𐑲𐑤 𐑑 𐑩𐑐𐑧𐑯𐑛 𐑑 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛...

en_GB: Could not display run dialog
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑮𐑳𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Click this button to browse for a file whose name to append to the command string.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑚𐑮𐑬𐑟 𐑓𐑹 𐑩 𐑓𐑲𐑤 𐑣𐑵𐑟 𐑯𐑱𐑥 𐑑 𐑩𐑐𐑧𐑯𐑛 𐑑 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑕𐑑𐑮𐑦𐑙.

en_GB: Click this button to run the selected application or the command in the command entry field.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑮𐑳𐑯 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑹 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑧𐑯𐑑𐑮𐑦 𐑓𐑰𐑤𐑛.

en_GB: Command icon
target: 𐑒𐑩𐑥𐑭𐑯𐑛 𐑲𐑒𐑪𐑯

en_GB: List of known applications
target: 𐑤𐑦𐑕𐑑 𐑝 𐑯𐑴𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟

en_GB: Run Application
target: 𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Run in _terminal
target: 𐑮𐑳𐑯 𐑦𐑯 _𐑑𐑻𐑥𐑦𐑯𐑩𐑤

en_GB: Run with _file...
target: 𐑮𐑳𐑯 𐑢𐑦𐑞 _𐑓𐑲𐑤...

en_GB: Select this box to run the command in a terminal window.
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑞𐑦𐑕 𐑚𐑪𐑒𐑕 𐑑 𐑮𐑳𐑯 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯 𐑩 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑢𐑦𐑯𐑛𐑴.

en_GB: Show list of known _applications
target: 𐑖𐑴 𐑤𐑦𐑕𐑑 𐑝 𐑯𐑴𐑯 _𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟

en_GB: The icon of the command to be run.
target: 𐑞 𐑲𐑒𐑪𐑯 𐑝 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑑 𐑚𐑰 𐑮𐑳𐑯.

en_GB: _Force quit
target: _𐑓𐑹𐑕 𐑒𐑢𐑦𐑑

en_GB: D_on't Delete
target: _𐑛𐑴𐑯𐑑 𐑛𐑦𐑤𐑰𐑑

en_GB: Hide Panel
target: 𐑣𐑲𐑛 𐑐𐑨𐑯𐑩𐑤

note: translators: these string will be shown in MetaCity's switch window * popup when you pass the focus to a panel
en_GB: Top Expanded Edge Panel
target: 𐑑𐑪𐑐 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑧𐑡 𐑐𐑨𐑯𐑩𐑤

en_GB: Top Centered Panel
target: 𐑑𐑪𐑐 𐑕𐑧𐑯𐑑𐑼𐑛 𐑐𐑨𐑯𐑩𐑤

en_GB: Top Floating Panel
target: 𐑑𐑪𐑐 𐑓𐑤𐑴𐑑𐑦𐑙 𐑐𐑨𐑯𐑩𐑤

en_GB: Top Edge Panel
target: 𐑑𐑪𐑐 𐑧𐑡 𐑐𐑨𐑯𐑩𐑤

en_GB: Bottom Expanded Edge Panel
target: 𐑚𐑪𐑑𐑫𐑥 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑧𐑡 𐑐𐑨𐑯𐑩𐑤

en_GB: Bottom Centered Panel
target: 𐑚𐑪𐑑𐑫𐑥 𐑕𐑧𐑯𐑑𐑼𐑛 𐑐𐑨𐑯𐑩𐑤

en_GB: Bottom Floating Panel
target: 𐑚𐑪𐑑𐑫𐑥 𐑓𐑤𐑴𐑑𐑦𐑙 𐑐𐑨𐑯𐑩𐑤

en_GB: Bottom Edge Panel
target: 𐑚𐑪𐑑𐑫𐑥 𐑧𐑡 𐑐𐑨𐑯𐑩𐑤

en_GB: Left Expanded Edge Panel
target: 𐑤𐑧𐑓𐑑 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑧𐑡 𐑐𐑨𐑯𐑩𐑤

en_GB: Left Centered Panel
target: 𐑤𐑧𐑓𐑑 𐑕𐑧𐑯𐑑𐑼𐑛 𐑐𐑨𐑯𐑩𐑤

en_GB: Left Floating Panel
target: 𐑤𐑧𐑓𐑑 𐑓𐑤𐑴𐑑𐑦𐑙 𐑐𐑨𐑯𐑩𐑤

en_GB: Left Edge Panel
target: 𐑤𐑧𐑓𐑑 𐑧𐑡 𐑐𐑨𐑯𐑩𐑤

en_GB: Right Expanded Edge Panel
target: 𐑮𐑲𐑑 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑧𐑡 𐑐𐑨𐑯𐑩𐑤

en_GB: Right Centered Panel
target: 𐑮𐑲𐑑 𐑕𐑧𐑯𐑑𐑼𐑛 𐑐𐑨𐑯𐑩𐑤

en_GB: Right Floating Panel
target: 𐑮𐑲𐑑 𐑓𐑤𐑴𐑑𐑦𐑙 𐑐𐑨𐑯𐑩𐑤

en_GB: Right Edge Panel
target: 𐑮𐑲𐑑 𐑧𐑡 𐑐𐑨𐑯𐑩𐑤

en_GB: Animation speed
target: 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯 𐑕𐑐𐑰𐑛

en_GB: Automatically hide panel into corner
target: 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑣𐑲𐑛 𐑐𐑨𐑯𐑩𐑤 𐑦𐑯𐑑𐑫 𐑒𐑹𐑯𐑻

en_GB: Background color opacity
target: 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑴𐑐𐑨𐑕𐑩𐑑𐑰

en_GB: Center panel on x-axis
target: 𐑕𐑧𐑯𐑑𐑼 𐑐𐑨𐑯𐑩𐑤 𐑪𐑯 x-𐑨𐑒𐑕𐑦𐑕

en_GB: Center panel on y-axis
target: 𐑕𐑧𐑯𐑑𐑼 𐑐𐑨𐑯𐑩𐑤 𐑪𐑯 y-𐑨𐑒𐑕𐑦𐑕

en_GB: Enable arrows on hide buttons
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑨𐑮𐑴𐑟 𐑪𐑯 𐑣𐑲𐑛 𐑚𐑳𐑑𐑩𐑯𐑟

en_GB: Enable hide buttons
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑣𐑲𐑛 𐑚𐑳𐑑𐑩𐑯𐑟

en_GB: Expand to occupy entire screen width
target: 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑑 𐑪𐑒𐑘𐑫𐑐𐑲 𐑧𐑯𐑑𐑲𐑼 𐑕𐑒𐑮𐑰𐑯 𐑢𐑦𐑛𐑔

en_GB: Fit image to panel
target: 𐑓𐑦𐑑 𐑦𐑥𐑦𐑡 𐑑 𐑐𐑨𐑯𐑩𐑤

en_GB: If true, buttons will be placed on each side of the panel which may be used to move the panel to edge of the screen, leaving only a button showing.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑚𐑳𐑑𐑩𐑯𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑤𐑱𐑕𐑑 𐑪𐑯 𐑰𐑗 𐑕𐑲𐑛 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑗 𐑥𐑱 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑥𐑵𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑑 𐑧𐑡 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯, 𐑤𐑰𐑝𐑦𐑙 𐑴𐑯𐑤𐑦 𐑩 𐑚𐑳𐑑𐑩𐑯 𐑖𐑴𐑦𐑙.

en_GB: If true, hiding and un-hiding of this panel will be animated rather than happening instantly.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑣𐑲𐑛𐑦𐑙 𐑯 𐑳𐑯-𐑣𐑲𐑛𐑦𐑙 𐑝 𐑞𐑦𐑕 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑚𐑰 𐑨𐑯𐑩𐑥𐑱𐑑𐑩𐑛 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑣𐑨𐑐𐑩𐑯𐑦𐑙 𐑦𐑯𐑕𐑑𐑩𐑯𐑑𐑤𐑦.

en_GB: If true, the background image will be rotated when the panel is oriented vertically.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑦𐑥𐑦𐑡 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑴𐑑𐑱𐑑𐑩𐑛 𐑢𐑧𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑪𐑮𐑰𐑧𐑯𐑑𐑩𐑛 𐑝𐑻𐑑𐑦𐑒𐑩𐑤𐑦.

en_GB: If true, the image will be scaled (retaining the aspect ratio of the image) to the panel height (if horizontal).
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑦𐑥𐑦𐑡 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑒𐑱𐑤𐑛 (𐑮𐑦𐑑𐑱𐑯𐑦𐑙 𐑞 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴 𐑝 𐑞 𐑦𐑥𐑦𐑡) 𐑑 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑣𐑲𐑑 (𐑦𐑓 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤).

en_GB: If true, the image will be scaled to the panel dimensions. The aspect ratio of the image will not be maintained.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑦𐑥𐑦𐑡 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑒𐑱𐑤𐑛 𐑑 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑛𐑲𐑥𐑧𐑯𐑖𐑪𐑯𐑟. 𐑞 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴 𐑝 𐑞 𐑦𐑥𐑦𐑡 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑥𐑱𐑯𐑑𐑱𐑯𐑛.

en_GB: If true, the panel is automatically hidden into a corner of the screen when the pointer leaves the panel area. Moving the pointer to that corner again will cause the panel to re-appear.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑣𐑦𐑛𐑩𐑯 𐑦𐑯𐑑𐑫 𐑩 𐑒𐑹𐑯𐑻 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑢𐑧𐑯 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑤𐑰𐑝𐑟 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑺𐑦𐑩. 𐑥𐑵𐑝𐑦𐑙 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑑 𐑞𐑨𐑑 𐑒𐑹𐑯𐑻 𐑩𐑜𐑱𐑯 𐑢𐑦𐑤 𐑒𐑷𐑟 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑑 𐑮𐑰-𐑩𐑐𐑽.

en_GB: If true, the panel will occupy the entire screen width (height if this is a vertical panel). In this mode the panel can only be placed at a screen edge. If false, the panel will only be large enough to accommodate the applets, launchers and buttons on the panel.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑪𐑒𐑘𐑫𐑐𐑲 𐑞 𐑧𐑯𐑑𐑲𐑼 𐑕𐑒𐑮𐑰𐑯 𐑢𐑦𐑛𐑔 (𐑣𐑲𐑑 𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑝𐑻𐑑𐑦𐑒𐑩𐑤 𐑐𐑨𐑯𐑩𐑤). 𐑦𐑯 𐑞𐑦𐑕 𐑥𐑴𐑛 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑐𐑤𐑱𐑕𐑑 𐑨𐑑 𐑩 𐑕𐑒𐑮𐑰𐑯 𐑧𐑡. 𐑦𐑓 𐑓𐑷𐑤𐑕, 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑤𐑸𐑡 𐑦𐑯𐑳𐑓 𐑑 𐑩𐑒𐑭𐑥𐑩𐑛𐑱𐑑 𐑞 𐑨𐑐𐑤𐑩𐑑𐑕, 𐑤𐑪𐑯𐑗𐑻𐑟 𐑯 𐑚𐑳𐑑𐑩𐑯𐑟 𐑪𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤.

en_GB: If true, the x and x_right keys are ignored and the panel is placed at the center of the x-axis of the screen. If the panel is resized it will remain at that position - i.e. the panel will grow on both sides. If false, the x and x_right keys specify the location of the panel.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 x 𐑯 x_right 𐑒𐑰𐑟 𐑸 𐑦𐑜𐑯𐑹𐑛 𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑐𐑤𐑱𐑕𐑑 𐑨𐑑 𐑞 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑞 x-𐑨𐑒𐑕𐑦𐑕 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯. 𐑦𐑓 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 resized 𐑦𐑑 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑨𐑑 𐑞𐑨𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 - 𐑲.𐑧. 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑜𐑮𐑴 𐑪𐑯 𐑚𐑴𐑔 𐑕𐑲𐑛𐑟. 𐑦𐑓 𐑓𐑷𐑤𐑕, 𐑞 x 𐑯 x_right 𐑒𐑰𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤.

en_GB: If true, the y and y_bottom keys are ignored and the panel is placed at the center of the y-axis of the screen. If the panel is resized it will remain at that position - i.e. the panel will grow on both sides. If false, the y and y_bottom keys specify the location of the panel.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 y 𐑯 y_bottom 𐑒𐑰𐑟 𐑸 𐑦𐑜𐑯𐑹𐑛 𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑐𐑤𐑱𐑕𐑑 𐑨𐑑 𐑞 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑞 y-𐑨𐑒𐑕𐑦𐑕 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯. 𐑦𐑓 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑮𐑰𐑕𐑲𐑟𐑛 𐑦𐑑 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑨𐑑 𐑞𐑨𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 - i.e. 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑢𐑦𐑤 𐑜𐑮𐑴 𐑪𐑯 𐑚𐑴𐑔 𐑕𐑲𐑛𐑟. 𐑦𐑓 𐑓𐑷𐑤𐑕, 𐑞 y 𐑯 y_bottom 𐑒𐑰𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤.

en_GB: Name to identify panel
target: 𐑯𐑱𐑥 𐑑 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲 𐑐𐑨𐑯𐑩𐑤

en_GB: Panel orientation
target: 𐑐𐑨𐑯𐑩𐑤 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯

en_GB: Panel size
target: 𐑐𐑨𐑯𐑩𐑤 𐑕𐑲𐑟

en_GB: Rotate image on vertical panels
target: 𐑮𐑴𐑑𐑱𐑑 𐑦𐑥𐑦𐑡 𐑪𐑯 𐑝𐑻𐑑𐑦𐑒𐑩𐑤 𐑐𐑨𐑯𐑩𐑤𐑟

en_GB: Stretch image to panel
target: 𐑕𐑑𐑮𐑧𐑗 𐑦𐑥𐑦𐑡 𐑑 𐑐𐑨𐑯𐑩𐑤

en_GB: The location of the panel along the x-axis. This key is only relevant in un-expanded mode. In expanded mode this key is ignored and the panel is placed at the screen edge specified by the orientation key.
target: 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑩𐑤𐑪𐑙 𐑞 x-𐑨𐑒𐑕𐑦𐑕. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑯 𐑳𐑯-𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑥𐑴𐑛. 𐑦𐑯 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑥𐑴𐑛 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑦𐑜𐑯𐑹𐑛 𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑐𐑤𐑱𐑕𐑑 𐑨𐑑 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑧𐑡 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑒𐑰.

en_GB: The location of the panel along the y-axis, starting from the bottom of the screen. If set to -1, the value is ignored and the value of the y key is used. If the value is greater than 0, then the value of the y key is ignored. This key is only relevant in un-expanded mode. In expanded mode this key is ignored and the panel is placed at the screen edge specified by the orientation key.
target: 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑩𐑤𐑪𐑙 𐑞 y-𐑨𐑒𐑕𐑦𐑕, 𐑕𐑑𐑸𐑑𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑚𐑪𐑑𐑫𐑥 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯. 𐑦𐑓 𐑕𐑧𐑑 𐑑 -1, 𐑞 𐑝𐑨𐑤𐑿 𐑦𐑟 𐑦𐑜𐑯𐑹𐑛 𐑯 𐑞 𐑝𐑨𐑤𐑿 𐑝 𐑞 y 𐑒𐑰 𐑦𐑟 𐑿𐑟𐑛. 𐑦𐑓 𐑞 𐑝𐑨𐑤𐑿 𐑦𐑟 𐑜𐑮𐑱𐑑𐑼 𐑞𐑨𐑯 0, 𐑞𐑧𐑯 𐑞 𐑝𐑨𐑤𐑿 𐑝 𐑞 y 𐑒𐑰 𐑦𐑟 𐑦𐑜𐑯𐑹𐑛. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑯 𐑳𐑯-𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑥𐑴𐑛. 𐑦𐑯 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑥𐑴𐑛 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑦𐑜𐑯𐑹𐑛 𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑐𐑤𐑱𐑕𐑑 𐑨𐑑 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑧𐑡 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑒𐑰.

en_GB: The location of the panel along the y-axis. This key is only relevant in un-expanded mode. In expanded mode this key is ignored and the panel is placed at the screen edge specified by the orientation key.
target: 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑩𐑤𐑪𐑙 𐑞 y-𐑨𐑒𐑕𐑦𐑕. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑯 𐑳𐑯-𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑥𐑴𐑛. 𐑦𐑯 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑥𐑴𐑛 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑦𐑜𐑯𐑹𐑛 𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑐𐑤𐑱𐑕𐑑 𐑨𐑑 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑧𐑡 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑒𐑰.

en_GB: The orientation of the panel. Possible values are "top", "bottom", "left", "right". In expanded mode the key specifies which screen edge the panel is on. In un-expanded mode the difference between "top" and "bottom" is less important - both indicate that this is a horizontal panel - but still give a useful hint as to how some panel objects should behave. For example, on a "top" panel a menu button will pop up its menu below the panel, whereas on a "bottom" panel the menu will be popped up above the panel.
target: 𐑞 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "top", "bottom", "left", "right". 𐑦𐑯 𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑥𐑴𐑛 𐑞 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑢𐑦𐑗 𐑕𐑒𐑮𐑰𐑯 𐑧𐑡 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑪𐑯. 𐑦𐑯 𐑳𐑯-𐑦𐑒𐑕𐑐𐑨𐑯𐑛𐑩𐑛 𐑥𐑴𐑛 𐑞 𐑛𐑦𐑓𐑼𐑩𐑯𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 "top" 𐑯 "bottom" 𐑦𐑟 𐑤𐑧𐑕 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 - 𐑚𐑴𐑔 𐑦𐑯𐑛𐑦𐑒𐑱𐑑 𐑞𐑨𐑑 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤 𐑐𐑨𐑯𐑩𐑤 - 𐑚𐑳𐑑 𐑕𐑑𐑦𐑤 𐑜𐑦𐑝 𐑩 𐑿𐑕𐑓𐑩𐑤 𐑣𐑦𐑯𐑑 𐑨𐑟 𐑑 𐑣𐑬 𐑕𐑳𐑥 𐑐𐑨𐑯𐑩𐑤 𐑪𐑚𐑡𐑧𐑒𐑑𐑕 𐑖𐑫𐑛 𐑚𐑦𐑣𐑱𐑝. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑪𐑯 𐑩 "top" 𐑐𐑨𐑯𐑩𐑤 𐑩 𐑥𐑧𐑯𐑿 𐑚𐑳𐑑𐑩𐑯 𐑢𐑦𐑤 𐑐𐑪𐑐 𐑳𐑐 𐑦𐑑𐑕 𐑥𐑧𐑯𐑿 𐑚𐑩𐑤𐑴 𐑞 𐑐𐑨𐑯𐑩𐑤, 𐑢𐑺𐑨𐑟 𐑪𐑯 𐑩 "bottom" 𐑐𐑨𐑯𐑩𐑤 𐑞 𐑥𐑧𐑯𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑭𐑐𐑑 𐑳𐑐 𐑩𐑚𐑳𐑝 𐑞 𐑐𐑨𐑯𐑩𐑤.

en_GB: The speed in which panel animations should occur. Possible values are "slow", "medium" and "fast". This key is only relevant if the enable_animations key is true.
target: 𐑞 𐑕𐑐𐑰𐑛 𐑦𐑯 𐑢𐑦𐑗 𐑐𐑨𐑯𐑩𐑤 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯𐑟 𐑖𐑫𐑛 𐑪𐑒𐑻. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "slow", "medium" 𐑯 "fast". 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑦𐑓 𐑞 enable_animations 𐑒𐑰 𐑦𐑟 𐑑𐑮𐑵.

en_GB: This is a human readable name which you can use to identify a panel. Its main purpose is to serve as the panel's window title which is useful when navigating between panels.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑣𐑿𐑥𐑩𐑯 𐑮𐑰𐑛𐑩𐑚𐑩𐑤 𐑯𐑱𐑥 𐑢𐑦𐑗 𐑿 𐑒𐑨𐑯 𐑿𐑕 𐑑 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲 𐑩 𐑐𐑨𐑯𐑩𐑤. 𐑦𐑑𐑕 𐑥𐑱𐑯 𐑐𐑻𐑐𐑩𐑕 𐑦𐑟 𐑑 𐑕𐑻𐑝 𐑨𐑟 𐑞 𐑐𐑨𐑯𐑩𐑤𐑟 𐑢𐑦𐑯𐑛𐑴 𐑑𐑲𐑑𐑩𐑤 𐑢𐑦𐑗 𐑦𐑟 𐑿𐑕𐑓𐑩𐑤 𐑢𐑧𐑯 𐑯𐑨𐑝𐑦𐑜𐑱𐑑𐑦𐑙 𐑚𐑦𐑑𐑢𐑰𐑯 𐑐𐑨𐑯𐑩𐑤𐑟.

en_GB: Visible pixels when hidden
target: 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑢𐑧𐑯 𐑣𐑦𐑛𐑩𐑯

en_GB: Which type of background should be used for this panel. Possible values are "gtk" - the default GTK+ widget background will be used, "color" - the color key will be used as background color or "image" - the image specified by the image key will be used as background.
target: 𐑢𐑦𐑗 𐑑𐑲𐑐 𐑝 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑖𐑫𐑛 𐑚𐑰 𐑿𐑟𐑛 𐑓𐑹 𐑞𐑦𐑕 𐑐𐑨𐑯𐑩𐑤. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "gtk" - 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 GTK+ 𐑢𐑦𐑡𐑩𐑑 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛, "color" - 𐑞 𐑒𐑳𐑤𐑼 𐑒𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑨𐑟 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑒𐑳𐑤𐑼 𐑹 "image" - 𐑞 𐑦𐑥𐑦𐑡 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞 𐑦𐑥𐑦𐑡 𐑒𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑨𐑟 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛.

en_GB: With a multi-screen setup, you may have panels on each individual screen. This key identifies the current screen the panel is displayed on.
target: 𐑢𐑦𐑞 𐑩 𐑥𐑩𐑤𐑑𐑰-𐑕𐑒𐑮𐑰𐑯 𐑕𐑧𐑑𐑳𐑐, 𐑿 𐑥𐑱 𐑣𐑨𐑝 𐑐𐑨𐑯𐑩𐑤𐑟 𐑪𐑯 𐑰𐑗 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤 𐑕𐑒𐑮𐑰𐑯. 𐑞𐑦𐑕 𐑒𐑰 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑟 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑒𐑮𐑰𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑪𐑯.

en_GB: X co-ordinate of panel
target: X 𐑒𐑴-𐑹𐑛𐑦𐑯𐑩𐑑 𐑝 𐑐𐑨𐑯𐑩𐑤

en_GB: X co-ordinate of panel, starting from the right of the screen
target: X 𐑒𐑴-𐑹𐑛𐑦𐑯𐑩𐑑 𐑝 𐑐𐑨𐑯𐑩𐑤, 𐑕𐑑𐑸𐑑𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑲𐑑 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯

en_GB: X screen where the panel is displayed
target: X 𐑕𐑒𐑮𐑰𐑯 𐑢𐑺 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑛𐑩𐑕𐑐𐑤𐑱𐑛

en_GB: Could not execute '%s'
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 '%s'

en_GB: Delete this drawer?
target: 𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑛𐑮𐑷𐑼?

en_GB: When a drawer is deleted, the drawer and its
    settings are lost.
target: 𐑢𐑧𐑯 𐑩 𐑛𐑮𐑷𐑼 𐑦𐑟 𐑛𐑦𐑤𐑰𐑑𐑩𐑛, 𐑞 𐑛𐑮𐑷𐑼 𐑯 𐑦𐑑𐑕
    𐑕𐑧𐑑𐑦𐑙𐑟 𐑸 𐑤𐑪𐑕𐑑.

en_GB: Delete this panel?
target: 𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑐𐑨𐑯𐑩𐑤?

en_GB: When a panel is deleted, the panel and its
    settings are lost.
target: 𐑢𐑧𐑯 𐑩 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑛𐑦𐑤𐑰𐑑𐑩𐑛, 𐑞 𐑐𐑨𐑯𐑩𐑤 𐑯 𐑦𐑑𐑕
    𐑕𐑧𐑑𐑦𐑙𐑟 𐑸 𐑤𐑪𐑕𐑑.

en_GB: A simple applet for testing the MATE-2.0 panel
target: 𐑩 𐑕𐑦𐑥𐑐𐑩𐑤 𐑨𐑐𐑤𐑩𐑑 𐑓𐑹 𐑑𐑧𐑕𐑑𐑦𐑙 𐑞 ·𐑜𐑯𐑴𐑥-2.0 𐑐𐑨𐑯𐑩𐑤

en_GB: Test MateComponent Applet
target: 𐑑𐑧𐑕𐑑 ·𐑚𐑪𐑯𐑴𐑚𐑪 𐑨𐑐𐑤𐑩𐑑

en_GB: Test MateComponent Applet Factory
target: 𐑑𐑧𐑕𐑑 ·𐑚𐑪𐑯𐑴𐑚𐑪 𐑨𐑐𐑤𐑩𐑑 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Specify the initial orientation of the applet (top, bottom, left or right)
target: 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑞 𐑦𐑯𐑦𐑖𐑩𐑤 𐑪𐑮𐑦𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑨𐑐𐑤𐑩𐑑 (𐑑𐑪𐑐, 𐑚𐑪𐑑𐑫𐑥, 𐑤𐑧𐑓𐑑 𐑹 𐑮𐑲𐑑)

[ctx: Size]
en_GB: X Small
target: 𐑧𐑒𐑕 𐑕𐑥𐑷𐑤

[ctx: Size]
en_GB: Small
target: 𐑕𐑥𐑷𐑤

[ctx: Size]
en_GB: Medium
target: 𐑥𐑰𐑛𐑦𐑩𐑥

[ctx: Size]
en_GB: Large
target: 𐑤𐑸𐑡

[ctx: Size]
en_GB: X Large
target: X 𐑤𐑸𐑡

note: This is an utility to easily test various applets
en_GB: Test applet utility
target: 𐑑𐑧𐑕𐑑 𐑨𐑐𐑤𐑩𐑑 𐑘𐑵𐑑𐑦𐑤𐑩𐑑𐑰

en_GB: _Applet:
target: _𐑨𐑐𐑤𐑩𐑑:

en_GB: Power Manager Brightness Applet
target: 𐑐𐑬𐑼 𐑥𐑨𐑯𐑩𐑡𐑼 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑨𐑐𐑤𐑩𐑑

en_GB: Adjusts laptop panel brightness.
target: 𐑩𐑡𐑩𐑕𐑑𐑕 𐑤𐑨𐑐𐑑𐑪𐑐 𐑐𐑨𐑯𐑩𐑤 𐑚𐑮𐑲𐑑𐑯𐑩𐑕.

en_GB: Cannot connect to mate-power-manager
target: 𐑒𐑨𐑯𐑪𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 ·𐑜𐑯𐑴𐑥-𐑐𐑬𐑼-𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Cannot get laptop panel brightness
target: 𐑒𐑨𐑯𐑪𐑑 𐑜𐑧𐑑 𐑤𐑨𐑐𐑑𐑪𐑐 𐑐𐑨𐑯𐑩𐑤 𐑚𐑮𐑲𐑑𐑯𐑩𐑕

en_GB: Power Manager is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; either version 2
    of the License, or (at your option) any later version.
target: 𐑐𐑬𐑼 𐑥𐑨𐑯𐑩𐑡𐑼 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹
    𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕
    𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2
    𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
    02110-1301, USA.
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕
    𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺
    𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 51 ·𐑜𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯 𐑕𐑑𐑮𐑰𐑑, 𐑓𐑦𐑓𐑔 𐑓𐑤𐑹, ·𐑚𐑪𐑕𐑑𐑩𐑯, 𐑥𐑶
    02110-1301, 𐑘𐑵𐑧𐑕𐑱.

en_GB: Adjusts Laptop panel brightness
target: 𐑩𐑡𐑩𐑕𐑑𐑕 𐑤𐑨𐑐𐑑𐑪𐑐 𐑐𐑨𐑯𐑩𐑤 𐑚𐑮𐑲𐑑𐑯𐑩𐑕

en_GB: Brightness Applet
target: 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑨𐑐𐑤𐑩𐑑

en_GB: Brightness Applet Factory
target: 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑨𐑐𐑤𐑩𐑑 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Factory for Brightness Applet
target: 𐑓𐑨𐑒𐑑𐑼𐑦 𐑓𐑹 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑨𐑐𐑤𐑩𐑑

en_GB: Power Manager Inhibit Applet
target: 𐑐𐑬𐑼 𐑥𐑨𐑯𐑩𐑡𐑼 𐑦𐑯𐑣𐑦𐑚𐑩𐑑 𐑨𐑐𐑤𐑩𐑑

en_GB: Allows user to inhibit automatic power saving.
target: 𐑩𐑤𐑬𐑟 𐑿𐑟𐑼 𐑑 𐑦𐑯𐑣𐑦𐑚𐑩𐑑 𐑷𐑑𐑴𐑥𐑨𐑑𐑦𐑒 𐑐𐑬𐑼 𐑕𐑱𐑝𐑦𐑙.

en_GB: Automatic sleep inhibited
target: 𐑷𐑑𐑴𐑥𐑨𐑑𐑦𐑒 𐑕𐑤𐑰𐑐 𐑦𐑯𐑣𐑦𐑚𐑩𐑑𐑦𐑛

en_GB: Automatic sleep enabled
target: 𐑷𐑑𐑴𐑥𐑨𐑑𐑦𐑒 𐑕𐑤𐑰𐑐 𐑦𐑯𐑱𐑚𐑩𐑤𐑛

en_GB: Manual inhibit
target: 𐑥𐑨𐑯𐑘𐑫𐑩𐑤 𐑦𐑯𐑣𐑦𐑚𐑩𐑑

en_GB: Copyright © 2006-2007 Richard Hughes
target: 𐑒𐑪𐑐𐑦𐑮𐑲𐑑 © 2006-2007 ·𐑮𐑦𐑗𐑼𐑛 ·𐑣𐑘𐑵𐑟

en_GB: Allows user to inhibit automatic power saving
target: 𐑩𐑤𐑬𐑟 𐑿𐑟𐑼 𐑑 𐑦𐑯𐑣𐑦𐑚𐑩𐑑 𐑷𐑑𐑴𐑥𐑨𐑑𐑦𐑒 𐑐𐑬𐑼 𐑕𐑱𐑝𐑦𐑙

en_GB: Factory for Inhibit Applet
target: 𐑓𐑨𐑒𐑑𐑼𐑦 𐑓𐑹 𐑦𐑯𐑣𐑦𐑚𐑩𐑑 𐑨𐑐𐑤𐑩𐑑

en_GB: Inhibit Applet
target: 𐑦𐑯𐑣𐑦𐑚𐑩𐑑 𐑨𐑐𐑤𐑩𐑑

en_GB: Inhibit Applet Factory
target: 𐑦𐑯𐑣𐑦𐑚𐑩𐑑 𐑨𐑐𐑤𐑩𐑑 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Allow backlight brightness adjustment
target: 𐑩𐑤𐑬 𐑚𐑨𐑒𐑤𐑲𐑑 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑩𐑡𐑳𐑕𐑑𐑥𐑩𐑯𐑑

en_GB: Battery critical low action
target: 𐑚𐑨𐑑𐑼𐑦 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑤𐑴 𐑨𐑒𐑖𐑩𐑯

en_GB: Check CPU load before sleeping
target: 𐑗𐑧𐑒 CPU 𐑤𐑴𐑛 𐑚𐑦𐑓𐑹 𐑕𐑤𐑰𐑐𐑦𐑙

en_GB: Dim the screen after a period of inactivity when on AC power
target: 𐑛𐑦𐑥 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑭𐑓𐑑𐑼 𐑩 𐑐𐑽𐑦𐑩𐑛 𐑝 𐑦𐑯𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑰 𐑢𐑧𐑯 𐑪𐑯 AC 𐑐𐑬𐑼

en_GB: Dim the screen after a period of inactivity when on battery power
target: 𐑛𐑦𐑥 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑭𐑓𐑑𐑼 𐑩 𐑐𐑽𐑦𐑩𐑛 𐑝 𐑦𐑯𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑰 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼

en_GB: Display options for the notification icon. Valid options are "never", "low", "critical", "charge", "present" and "always".
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑪𐑐𐑖𐑩𐑯𐑟 𐑓𐑹 𐑞 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑲𐑒𐑪𐑯. 𐑝𐑨𐑤𐑦𐑛 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 "never", "low", "critical", "charge", "present" 𐑯 "always".

en_GB: Hibernate button action
target: 𐑣𐑲𐑚𐑼𐑯𐑱𐑑 𐑚𐑳𐑑𐑩𐑯 𐑨𐑒𐑖𐑩𐑯

en_GB: If a notification message should be displayed after suspend or hibernate failed.
target: 𐑦𐑓 𐑩 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑥𐑧𐑕𐑦𐑡 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑭𐑓𐑑𐑼 𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑹 𐑣𐑲𐑚𐑼𐑯𐑱𐑑 𐑓𐑱𐑤𐑛.

en_GB: If a notification message should be displayed when the battery is fully charged.
target: 𐑦𐑓 𐑩 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑥𐑧𐑕𐑦𐑡 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑢𐑧𐑯 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑓𐑫𐑤𐑦 𐑗𐑸𐑡𐑛.

en_GB: If a notification message should be displayed when the battery is getting low.
target: 𐑦𐑓 𐑩 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑥𐑧𐑕𐑦𐑡 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑢𐑧𐑯 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑜𐑧𐑑𐑦𐑙 𐑤𐑴.

en_GB: If preferences and statistics items should be shown in the context menu
target: 𐑦𐑓 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑯 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕 𐑲𐑑𐑩𐑥𐑟 𐑖𐑫𐑛 𐑚𐑰 𐑖𐑴𐑯 𐑦𐑯 𐑞 𐑒𐑪𐑯𐑑𐑧𐑒𐑕𐑑 𐑥𐑧𐑯𐑿

en_GB: If sounds should be used
target: 𐑦𐑓 𐑕𐑬𐑯𐑛𐑟 𐑖𐑫𐑛 𐑚𐑰 𐑿𐑟𐑛

en_GB: If sounds should be used when the power is critically low, or inhibit requests have stopped the policy action.
target: 𐑦𐑓 𐑕𐑬𐑯𐑛𐑟 𐑖𐑫𐑛 𐑚𐑰 𐑿𐑟𐑛 𐑢𐑧𐑯 𐑞 𐑐𐑬𐑼 𐑦𐑟 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤𐑦 𐑤𐑴, 𐑹 𐑦𐑯𐑣𐑦𐑚𐑩𐑑 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑕 𐑣𐑨𐑝 𐑕𐑑𐑪𐑐𐑑 𐑞 𐑐𐑪𐑤𐑦𐑕𐑦 𐑨𐑒𐑖𐑩𐑯.

en_GB: If the CPU load should be checked before doing the idle action.
target: 𐑦𐑓 𐑞 CPU 𐑤𐑴𐑛 𐑖𐑫𐑛 𐑚𐑰 𐑗𐑧𐑒𐑑 𐑚𐑦𐑓𐑹 𐑛𐑵𐑦𐑙 𐑞 𐑲𐑛𐑩𐑤 𐑨𐑒𐑖𐑩𐑯.

en_GB: If the battery event should occur when the lid is shut and the power disconnected
target: 𐑦𐑓 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑝𐑧𐑯𐑑 𐑖𐑫𐑛 𐑪𐑒𐑻 𐑢𐑧𐑯 𐑞 𐑤𐑦𐑛 𐑦𐑟 𐑖𐑳𐑑 𐑯 𐑞 𐑐𐑬𐑼 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛

en_GB: If the battery lid close event should occur (for example 'Suspend when lid closed on battery') when the lid is previously shut and the AC power disconnected at a later time.
target: 𐑦𐑓 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑤𐑦𐑛 𐑒𐑤𐑴𐑟 𐑦𐑝𐑧𐑯𐑑 𐑖𐑫𐑛 𐑪𐑒𐑻 (𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 '𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑢𐑧𐑯 𐑤𐑦𐑛 𐑒𐑤𐑴𐑟𐑛 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦') 𐑢𐑧𐑯 𐑞 𐑤𐑦𐑛 𐑦𐑟 𐑐𐑮𐑰𐑝𐑦𐑩𐑕𐑤𐑦 𐑖𐑳𐑑 𐑯 𐑞 AC 𐑐𐑬𐑼 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛 𐑨𐑑 𐑩 𐑤𐑱𐑑𐑼 𐑑𐑲𐑥.

en_GB: If the learnt profile should be used to calculate the time remaining
target: 𐑦𐑓 𐑞 𐑤𐑻𐑯𐑑 𐑐𐑮𐑴𐑓𐑲𐑤 𐑖𐑫𐑛 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑒𐑨𐑤𐑒𐑿𐑤𐑱𐑑 𐑞 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙

en_GB: If the learnt profile should be used to calculate the time remaining. Only turn this off for debugging.
target: 𐑦𐑓 𐑞 𐑤𐑻𐑯𐑑 𐑐𐑮𐑴𐑓𐑲𐑤 𐑖𐑫𐑛 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑒𐑨𐑤𐑒𐑿𐑤𐑱𐑑 𐑞 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙. 𐑴𐑯𐑤𐑦 𐑑𐑻𐑯 𐑞𐑦𐑕 𐑪𐑓 𐑓𐑹 𐑛𐑰𐑚𐑳𐑜𐑦𐑙.

en_GB: If the low-power mode should be enabled when on AC
target: 𐑦𐑓 𐑞 𐑤𐑴-𐑐𐑬𐑼 𐑥𐑴𐑛 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑱𐑚𐑩𐑤𐑛 𐑢𐑧𐑯 𐑪𐑯 AC

en_GB: If the low-power mode should be enabled when on battery
target: 𐑦𐑓 𐑞 𐑤𐑴-𐑐𐑬𐑼 𐑥𐑴𐑛 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑱𐑚𐑩𐑤𐑛 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦

en_GB: If the screen brightness should be changed when switching between AC and battery power.
target: 𐑦𐑓 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑖𐑫𐑛 𐑚𐑰 𐑗𐑱𐑯𐑡𐑛 𐑢𐑧𐑯 𐑕𐑢𐑦𐑗𐑦𐑙 𐑚𐑦𐑑𐑢𐑰𐑯 AC 𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼.

en_GB: If the screen should be dimmed to save power when the computer is idle when on AC power.
target: 𐑦𐑓 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑦𐑥𐑛 𐑑 𐑕𐑱𐑝 𐑐𐑬𐑼 𐑢𐑧𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑲𐑛𐑩𐑤 𐑢𐑧𐑯 𐑪𐑯 AC 𐑐𐑬𐑼.

en_GB: If the screen should be dimmed to save power when the computer is idle when on battery power.
target: 𐑦𐑓 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑦𐑥𐑛 𐑑 𐑕𐑱𐑝 𐑐𐑬𐑼 𐑢𐑧𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑲𐑛𐑩𐑤 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼.

en_GB: If the screen should be reduced in brightness when the computer is on battery power.
target: 𐑦𐑓 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑖𐑫𐑛 𐑚𐑰 𐑮𐑦𐑛𐑿𐑕𐑑 𐑦𐑯 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑢𐑧𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼.

en_GB: If the system low-power mode should be enabled when on AC power.
target: 𐑦𐑓 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑤𐑴-𐑐𐑬𐑼 𐑥𐑴𐑛 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑱𐑚𐑩𐑤𐑛 𐑢𐑧𐑯 𐑪𐑯 AC 𐑐𐑬𐑼.

en_GB: If the system low-power mode should be enabled when on laptop battery power.
target: 𐑦𐑓 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑤𐑴-𐑐𐑬𐑼 𐑥𐑴𐑛 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯𐑱𐑚𐑩𐑤𐑛 𐑢𐑧𐑯 𐑪𐑯 𐑤𐑨𐑐𐑑𐑪𐑐 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼.

en_GB: If the user should be notified when the AC adapter is disconnected.
target: 𐑦𐑓 𐑞 𐑿𐑟𐑼 𐑖𐑫𐑛 𐑚𐑰 𐑯𐑴𐑑𐑦𐑓𐑲𐑛 𐑢𐑧𐑯 𐑞 AC 𐑩𐑛𐑨𐑐𐑑𐑻 𐑦𐑟 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛.

en_GB: If we should show the low capacity warning for a broken battery
target: 𐑦𐑓 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑤𐑴 𐑒𐑩𐑐𐑨𐑕𐑦𐑑𐑦 𐑢𐑹𐑯𐑦𐑙 𐑓𐑹 𐑩 𐑚𐑮𐑴𐑒𐑩𐑯 𐑚𐑨𐑑𐑼𐑦

en_GB: If we should show the low capacity warning for a broken battery.
target: 𐑦𐑓 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑤𐑴 𐑒𐑩𐑐𐑨𐑕𐑦𐑑𐑦 𐑢𐑹𐑯𐑦𐑙 𐑓𐑹 𐑩 𐑚𐑮𐑴𐑒𐑩𐑯 𐑚𐑨𐑑𐑼𐑦.

en_GB: If we should show the recalled battery warning for a broken battery
target: 𐑦𐑓 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑮𐑰𐑒𐑷𐑤𐑛 𐑚𐑨𐑑𐑼𐑦 𐑢𐑹𐑯𐑦𐑙 𐑓𐑹 𐑩 𐑚𐑮𐑴𐑒𐑩𐑯 𐑚𐑨𐑑𐑼𐑦

en_GB: If we should show the recalled battery warning for a broken battery. Set this to false only if you know your battery is okay.
target: 𐑦𐑓 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑮𐑰𐑒𐑷𐑤𐑛 𐑚𐑨𐑑𐑼𐑦 𐑢𐑹𐑯𐑦𐑙 𐑓𐑹 𐑩 𐑚𐑮𐑴𐑒𐑩𐑯 𐑚𐑨𐑑𐑼𐑦. 𐑕𐑧𐑑 𐑞𐑦𐑕 𐑑 𐑓𐑷𐑤𐑕 𐑴𐑯𐑤𐑦 𐑦𐑓 𐑿 𐑯𐑴 𐑿𐑼 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑴𐑒𐑱.

en_GB: Laptop lid close action on battery
target: 𐑤𐑨𐑐𐑑𐑪𐑐 𐑤𐑦𐑛 𐑒𐑤𐑴𐑟 𐑨𐑒𐑖𐑩𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦

en_GB: Laptop lid close action when on AC
target: 𐑤𐑨𐑐𐑑𐑪𐑐 𐑤𐑦𐑛 𐑒𐑤𐑴𐑟 𐑨𐑒𐑖𐑩𐑯 𐑢𐑧𐑯 𐑪𐑯 AC

en_GB: Lock MATE keyring on sleep
target: 𐑤𐑪𐑒 ·𐑜·𐑜𐑯𐑴𐑥 𐑒𐑰𐑮𐑦𐑙 𐑪𐑯 𐑕𐑤𐑰𐑐

en_GB: Lock screen on hibernate
target: 𐑤𐑪𐑒 𐑕𐑒𐑮𐑰𐑯 𐑪𐑯 𐑣𐑲𐑚𐑼𐑯𐑱𐑑

en_GB: Lock screen on suspend
target: 𐑤𐑪𐑒 𐑕𐑒𐑮𐑰𐑯 𐑪𐑯 𐑕𐑩𐑕𐑐𐑧𐑯𐑛

en_GB: Lock screen when blanked
target: 𐑤𐑪𐑒 𐑕𐑒𐑮𐑰𐑯 𐑢𐑧𐑯 𐑚𐑤𐑨𐑙𐑒𐑑

en_GB: Method used to blank screen on AC
target: 𐑥𐑧𐑔𐑩𐑛 𐑿𐑕𐑑 𐑑 𐑚𐑤𐑨𐑙𐑒 𐑕𐑒𐑮𐑰𐑯 𐑪𐑯 AC

en_GB: Method used to blank screen on battery
target: 𐑥𐑧𐑔𐑩𐑛 𐑿𐑕𐑑 𐑑 𐑚𐑤𐑨𐑙𐑒 𐑕𐑒𐑮𐑰𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦

en_GB: Notify on a low power
target: 𐑯𐑴𐑑𐑦𐑓𐑲 𐑪𐑯 𐑩 𐑤𐑴 𐑐𐑬𐑼

en_GB: Notify on a sleep failure
target: 𐑯𐑴𐑑𐑦𐑓𐑲 𐑪𐑯 𐑩 𐑕𐑤𐑰𐑐 𐑓𐑱𐑤𐑘𐑼

en_GB: Notify when AC adapter is disconnected
target: 𐑯𐑴𐑑𐑦𐑓𐑲 𐑢𐑧𐑯 AC 𐑩𐑛𐑨𐑐𐑑𐑻 𐑦𐑟 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛

en_GB: Notify when fully charged
target: 𐑯𐑴𐑑𐑦𐑓𐑲 𐑢𐑧𐑯 𐑓𐑫𐑤𐑦 𐑗𐑸𐑡𐑛

en_GB: Percentage action is taken
target: 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑨𐑒𐑖𐑩𐑯 𐑦𐑟 𐑑𐑱𐑒𐑩𐑯

en_GB: Percentage considered critical
target: 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤

en_GB: Percentage considered low
target: 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑤𐑴

en_GB: Reduce the backlight brightness when on battery power
target: 𐑮𐑦𐑛𐑿𐑕 𐑞 𐑚𐑨𐑒𐑤𐑲𐑑 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼

en_GB: Seconds of inactivity to spin down when on AC
target: 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑝 𐑦𐑯𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑰 𐑑 𐑕𐑐𐑦𐑯 𐑛𐑬𐑯 𐑢𐑧𐑯 𐑪𐑯 AC

en_GB: Seconds of inactivity to spin down when on battery
target: 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑝 𐑦𐑯𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑰 𐑑 𐑕𐑐𐑦𐑯 𐑛𐑬𐑯 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦

en_GB: Sleep timeout computer when on AC
target: 𐑕𐑤𐑰𐑐 𐑑𐑲𐑥𐑬𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑧𐑯 𐑪𐑯 AC

en_GB: Sleep timeout computer when on UPS
target: 𐑕𐑤𐑰𐑐 𐑑𐑲𐑥𐑬𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑧𐑯 𐑪𐑯 UPS

en_GB: Sleep timeout computer when on battery
target: 𐑕𐑤𐑰𐑐 𐑑𐑲𐑥𐑬𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦

en_GB: Sleep timeout display when on AC
target: 𐑕𐑤𐑰𐑐 𐑑𐑲𐑥𐑬𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑢𐑧𐑯 𐑪𐑯 AC

en_GB: Sleep timeout display when on UPS
target: 𐑕𐑤𐑰𐑐 𐑑𐑲𐑥𐑬𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑢𐑧𐑯 𐑪𐑯 UPS

en_GB: Sleep timeout display when on battery
target: 𐑕𐑤𐑰𐑐 𐑑𐑲𐑥𐑬𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦

en_GB: Suspend button action
target: 𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑚𐑳𐑑𐑩𐑯 𐑨𐑒𐑖𐑩𐑯

en_GB: The URI to show to the user on sleep failure
target: 𐑞 URI 𐑑 𐑖𐑴 𐑑 𐑞 𐑿𐑟𐑼 𐑪𐑯 𐑕𐑤𐑰𐑐 𐑓𐑱𐑤𐑘𐑼

en_GB: The action to take when the UPS is critically low. Possible values are "hibernate", "suspend", "shutdown" and "nothing".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑 𐑑𐑱𐑒 𐑢𐑧𐑯 𐑞 UPS 𐑦𐑟 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤𐑦 𐑤𐑴. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "hibernate", "suspend", "shutdown" 𐑯 "nothing".

en_GB: The action to take when the UPS is low. Possible values are "hibernate", "suspend", "shutdown" and "nothing".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑 𐑑𐑱𐑒 𐑢𐑧𐑯 𐑞 UPS 𐑦𐑟 𐑤𐑴. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "hibernate", "suspend", "shutdown" 𐑯 "nothing".

en_GB: The action to take when the battery is critically low. Possible values are "hibernate", "suspend", "shutdown" and "nothing".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑 𐑑𐑱𐑒 𐑢𐑧𐑯 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤𐑦 𐑤𐑴. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "hibernate", "suspend", "shutdown" 𐑯 "nothing".

en_GB: The action to take when the laptop lid is closed and the laptop is on AC power. Possible values are "suspend", "hibernate", "blank" and "nothing".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑 𐑑𐑱𐑒 𐑢𐑧𐑯 𐑞 𐑤𐑨𐑐𐑑𐑪𐑐 𐑤𐑦𐑛 𐑦𐑟 𐑒𐑤𐑴𐑟𐑛 𐑯 𐑞 𐑤𐑨𐑐𐑑𐑪𐑐 𐑦𐑟 𐑪𐑯 AC 𐑐𐑬𐑼. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "suspend", "hibernate", "blank" 𐑯 "nothing".

en_GB: The action to take when the laptop lid is closed and the laptop is on battery power. Possible values are "suspend", "hibernate", "blank", and "nothing".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑 𐑑𐑱𐑒 𐑢𐑧𐑯 𐑞 𐑤𐑨𐑐𐑑𐑪𐑐 𐑤𐑦𐑛 𐑦𐑟 𐑒𐑤𐑴𐑟𐑛 𐑯 𐑞 𐑤𐑨𐑐𐑑𐑪𐑐 𐑦𐑟 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "suspend", "hibernate", "blank", 𐑯 "nothing".

en_GB: The action to take when the system hibernate button is pressed. Possible values are "suspend", "hibernate", "interactive", "shutdown" and "nothing".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑 𐑑𐑱𐑒 𐑢𐑧𐑯 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑣𐑲𐑚𐑼𐑯𐑱𐑑 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "suspend", "hibernate", "interactive", "shutdown" 𐑯 "nothing".

en_GB: The action to take when the system power button is pressed. Possible values are "suspend", "hibernate", "interactive", "shutdown" and "nothing".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑 𐑑𐑱𐑒 𐑢𐑧𐑯 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑐𐑬𐑼 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "suspend", "hibernate", "interactive", "shutdown" 𐑯 "nothing".

en_GB: The action to take when the system suspend button is pressed. Possible values are "suspend", "hibernate", "interactive", "shutdown" and "nothing".
target: 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑑 𐑑𐑱𐑒 𐑢𐑧𐑯 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "suspend", "hibernate", "interactive", "shutdown" 𐑯 "nothing".

en_GB: The amount of time in seconds before the display goes to sleep when the computer is on AC power.
target: 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑚𐑦𐑓𐑹 𐑞 𐑛𐑦𐑕𐑐𐑤𐑱 𐑜𐑴𐑟 𐑑 𐑕𐑤𐑰𐑐 𐑢𐑧𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑪𐑯 AC 𐑐𐑬𐑼.

en_GB: The amount of time in seconds the computer on AC power needs to be inactive before it goes to sleep.
target: 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑪𐑯 AC 𐑐𐑬𐑼 𐑯𐑰𐑛𐑟 𐑑 𐑚𐑰 𐑦𐑯𐑨𐑒𐑑𐑦𐑝 𐑚𐑦𐑓𐑹 𐑦𐑑 𐑜𐑴𐑟 𐑑 𐑕𐑤𐑰𐑐.

en_GB: The amount of time in seconds the computer on UPS power needs to be inactive before it goes to sleep.
target: 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑪𐑯 UPS 𐑐𐑬𐑼 𐑯𐑰𐑛𐑟 𐑑 𐑚𐑰 𐑦𐑯𐑨𐑒𐑑𐑦𐑝 𐑚𐑦𐑓𐑹 𐑦𐑑 𐑜𐑴𐑟 𐑑 𐑕𐑤𐑰𐑐.

en_GB: The amount of time in seconds the computer on UPS power needs to be inactive before the display goes to sleep.
target: 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑪𐑯 UPS 𐑐𐑬𐑼 𐑯𐑰𐑛𐑟 𐑑 𐑚𐑰 𐑦𐑯𐑨𐑒𐑑𐑦𐑝 𐑚𐑦𐑓𐑹 𐑞 𐑛𐑦𐑕𐑐𐑤𐑱 𐑜𐑴𐑟 𐑑 𐑕𐑤𐑰𐑐.

en_GB: The amount of time in seconds the computer on battery power needs to be inactive before it goes to sleep.
target: 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼 𐑯𐑰𐑛𐑟 𐑑 𐑚𐑰 𐑦𐑯𐑨𐑒𐑑𐑦𐑝 𐑚𐑦𐑓𐑹 𐑦𐑑 𐑜𐑴𐑟 𐑑 𐑕𐑤𐑰𐑐.

en_GB: The amount of time in seconds the computer on battery power needs to be inactive before the display goes to sleep.
target: 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼 𐑯𐑰𐑛𐑟 𐑑 𐑚𐑰 𐑦𐑯𐑨𐑒𐑑𐑦𐑝 𐑚𐑦𐑓𐑹 𐑞 𐑛𐑦𐑕𐑐𐑤𐑱 𐑜𐑴𐑟 𐑑 𐑕𐑤𐑰𐑐.

en_GB: The amount to dim the brightness of the display when on battery power. Possible values are between 0 and 100.
target: 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑑 𐑛𐑦𐑥 𐑞 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑝 𐑞 𐑛𐑦𐑕𐑐𐑤𐑱 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 𐑚𐑦𐑑𐑢𐑰𐑯 0 𐑯 100.

en_GB: The brightness of the display when on AC power. Possible values are between 0 and 100.
target: 𐑞 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑝 𐑞 𐑛𐑦𐑕𐑐𐑤𐑱 𐑢𐑧𐑯 𐑪𐑯 AC 𐑐𐑬𐑼. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 𐑚𐑦𐑑𐑢𐑰𐑯 0 𐑯 100.

en_GB: The brightness of the screen when idle
target: 𐑞 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑢𐑧𐑯 𐑲𐑛𐑩𐑤

en_GB: The default amount of time to dim the screen after idle
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑑𐑲𐑥 𐑑 𐑛𐑦𐑥 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑭𐑓𐑑𐑼 𐑲𐑛𐑩𐑤

en_GB: The default amount of time to dim the screen after idle.
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑑𐑲𐑥 𐑑 𐑛𐑦𐑥 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑭𐑓𐑑𐑼 𐑲𐑛𐑩𐑤.

en_GB: The default configuration version.
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑝𐑻𐑠𐑩𐑯.

en_GB: The default graph type to show in the statistics window
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑜𐑮𐑭𐑓 𐑑𐑲𐑐 𐑑 𐑖𐑴 𐑦𐑯 𐑞 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕 𐑢𐑦𐑯𐑛𐑴

en_GB: The default graph type to show in the statistics window.
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑜𐑮𐑭𐑓 𐑑𐑲𐑐 𐑑 𐑖𐑴 𐑦𐑯 𐑞 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕 𐑢𐑦𐑯𐑛𐑴.

en_GB: The maximum duration of time displayed on the x-axis of the graph.
target: 𐑞 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑛𐑫𐑮𐑱𐑖𐑩𐑯 𐑝 𐑑𐑲𐑥 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑪𐑯 𐑞 x-𐑨𐑒𐑕𐑦𐑕 𐑝 𐑞 𐑜𐑮𐑭𐑓.

en_GB: The maximum time displayed on the graph
target: 𐑞 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑑𐑲𐑥 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑪𐑯 𐑞 𐑜𐑮𐑭𐑓

en_GB: The number of seconds of inactivity to spin down the disks when on AC power.
target: 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑝 𐑦𐑯𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑰 𐑑 𐑕𐑐𐑦𐑯 𐑛𐑬𐑯 𐑞 𐑛𐑦𐑕𐑒𐑕 𐑢𐑧𐑯 𐑪𐑯 AC 𐑐𐑬𐑼.

en_GB: The number of seconds of inactivity to spin down the disks when on battery power.
target: 𐑞 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑝 𐑦𐑯𐑨𐑒𐑑𐑦𐑝𐑦𐑑𐑰 𐑑 𐑕𐑐𐑦𐑯 𐑛𐑬𐑯 𐑞 𐑛𐑦𐑕𐑒𐑕 𐑢𐑧𐑯 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼.

en_GB: The percentage of the battery when it is considered critical. Only valid when use_time_for_policy is false.
target: 𐑞 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑝 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑢𐑧𐑯 𐑦𐑑 𐑦𐑟 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤. 𐑴𐑯𐑤𐑦 𐑝𐑨𐑤𐑦𐑛 𐑢𐑧𐑯 use_time_for_policy 𐑦𐑟 𐑓𐑷𐑤𐑕.

en_GB: The percentage of the battery when it is considered low. Only valid when use_time_for_policy is false.
target: 𐑞 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑝 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑢𐑧𐑯 𐑦𐑑 𐑦𐑟 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑤𐑴. 𐑴𐑯𐑤𐑦 𐑝𐑨𐑤𐑦𐑛 𐑢𐑧𐑯 use_time_for_policy 𐑦𐑟 𐑓𐑷𐑤𐑕.

en_GB: The percentage of the battery when the critical action is performed. Only valid when use_time_for_policy is false.
target: 𐑞 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑝 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑢𐑧𐑯 𐑞 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑨𐑒𐑖𐑩𐑯 𐑦𐑟 𐑐𐑼𐑓𐑹𐑥𐑛. 𐑴𐑯𐑤𐑦 𐑝𐑨𐑤𐑦𐑛 𐑢𐑧𐑯 use_time_for_policy 𐑦𐑟 𐑓𐑷𐑤𐑕.

en_GB: The time remaining in seconds of the battery when critical action is taken. Only valid when use_time_for_policy is true.
target: 𐑞 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑝 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑢𐑧𐑯 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑨𐑒𐑖𐑩𐑯 𐑦𐑟 𐑑𐑱𐑒𐑩𐑯. 𐑴𐑯𐑤𐑦 𐑝𐑨𐑤𐑦𐑛 𐑢𐑧𐑯 use_time_for_policy 𐑦𐑟 𐑑𐑮𐑵.

en_GB: The time remaining in seconds of the battery when it is considered critical. Only valid when use_time_for_policy is true.
target: 𐑞 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑝 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑢𐑧𐑯 𐑦𐑑 𐑦𐑟 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤. 𐑴𐑯𐑤𐑦 𐑝𐑨𐑤𐑦𐑛 𐑢𐑧𐑯 use_time_for_policy 𐑦𐑟 𐑑𐑮𐑵.

en_GB: The time remaining in seconds of the battery when it is considered low. Only valid when use_time_for_policy is true.
target: 𐑞 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑝 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑢𐑧𐑯 𐑦𐑑 𐑦𐑟 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑤𐑴. 𐑴𐑯𐑤𐑦 𐑝𐑨𐑤𐑦𐑛 𐑢𐑧𐑯 use_time_for_policy 𐑦𐑟 𐑑𐑮𐑵.

en_GB: The time remaining when action is taken
target: 𐑞 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑢𐑧𐑯 𐑨𐑒𐑖𐑩𐑯 𐑦𐑟 𐑑𐑱𐑒𐑩𐑯

en_GB: The time remaining when critical
target: 𐑞 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑢𐑧𐑯 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤

en_GB: The time remaining when low
target: 𐑞 𐑑𐑲𐑥 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑢𐑧𐑯 𐑤𐑴

en_GB: The type of sleeping that should be performed when the computer is inactive. Possible values are "hibernate", "suspend" and "nothing".
target: 𐑞 𐑑𐑲𐑐 𐑝 𐑕𐑤𐑰𐑐𐑦𐑙 𐑞𐑨𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑐𐑼𐑓𐑹𐑥𐑛 𐑢𐑧𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑦𐑯𐑨𐑒𐑑𐑦𐑝. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "hibernate", "suspend" 𐑯 "nothing".

en_GB: This is the laptop panel screen brightness used when the session is idle. Only valid when use_time_for_policy is true.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑤𐑨𐑐𐑑𐑪𐑐 𐑐𐑨𐑯𐑩𐑤 𐑕𐑒𐑮𐑰𐑯 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑿𐑕𐑑 𐑢𐑧𐑯 𐑞 𐑕𐑧𐑖𐑩𐑯 𐑦𐑟 𐑲𐑛𐑩𐑤. 𐑴𐑯𐑤𐑦 𐑝𐑨𐑤𐑦𐑛 𐑢𐑧𐑯 use_time_for_policy 𐑦𐑟 𐑑𐑮𐑵.

en_GB: UPS critical low action
target: UPS 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑤𐑴 𐑨𐑒𐑖𐑩𐑯

en_GB: UPS low power action
target: UPS 𐑤𐑴 𐑐𐑬𐑼 𐑨𐑒𐑖𐑩𐑯

en_GB: Use mate-screensaver lock setting
target: 𐑿𐑟 ·𐑜𐑯𐑴𐑥-𐑕𐑒𐑮𐑰𐑯𐑕𐑱𐑝𐑼 𐑤𐑪𐑒 𐑕𐑧𐑑𐑦𐑙

en_GB: When sleep fails we can show the user a button to help fix the situation. Leave this blank if the button should not be shown.
target: 𐑢𐑧𐑯 𐑕𐑤𐑰𐑐 𐑓𐑱𐑤𐑟 𐑢𐑰 𐑒𐑨𐑯 𐑖𐑴 𐑞 𐑿𐑟𐑼 𐑩 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑣𐑧𐑤𐑐 𐑓𐑦𐑒𐑕 𐑞 𐑕𐑦𐑑𐑿𐑱𐑖𐑩𐑯. 𐑤𐑰𐑝 𐑞𐑦𐑕 𐑚𐑤𐑨𐑙𐑒 𐑦𐑓 𐑞 𐑚𐑳𐑑𐑩𐑯 𐑖𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑖𐑴𐑯.

en_GB: When to show the notification icon
target: 𐑢𐑧𐑯 𐑑 𐑖𐑴 𐑞 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑲𐑒𐑪𐑯

en_GB: Whether the MATE keyring is locked before the computer enters hibernate. This means the keyring will have to be unlocked on resume.
target: 𐑢𐑧𐑞𐑼 𐑞 ·𐑜𐑯𐑴𐑥 𐑒𐑰𐑮𐑦𐑙 𐑦𐑟 𐑤𐑪𐑒𐑑 𐑚𐑦𐑓𐑹 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑧𐑯𐑑𐑼𐑟 𐑣𐑲𐑚𐑼𐑯𐑱𐑑. 𐑞𐑦𐑕 𐑥𐑰𐑯𐑟 𐑞 𐑒𐑰𐑮𐑦𐑙 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑩𐑯𐑤𐑭𐑒𐑑 𐑪𐑯 𐑮𐑧𐑟𐑿𐑥𐑱.

en_GB: Whether the MATE keyring is locked before the computer enters suspend. This means the keyring will have to be unlocked on resume.
target: 𐑢𐑧𐑞𐑼 𐑞 ·𐑜𐑯𐑴𐑥 𐑒𐑰𐑮𐑦𐑙 𐑦𐑟 𐑤𐑪𐑒𐑑 𐑚𐑦𐑓𐑹 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑧𐑯𐑑𐑼𐑟 𐑕𐑩𐑕𐑐𐑧𐑯𐑛. 𐑞𐑦𐑕 𐑥𐑰𐑯𐑟 𐑞 𐑒𐑰𐑮𐑦𐑙 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑩𐑯𐑤𐑭𐑒𐑑 𐑪𐑯 𐑮𐑧𐑟𐑿𐑥𐑱.

en_GB: Whether the screen is locked when the computer wakes up from a hibernate. Only used if lock_use_screensaver_settings is false.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑦𐑟 𐑤𐑪𐑒𐑑 𐑢𐑧𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑱𐑒𐑕 𐑳𐑐 𐑓𐑮𐑪𐑥 𐑩 𐑣𐑲𐑚𐑼𐑯𐑱𐑑. 𐑴𐑯𐑤𐑦 𐑿𐑕𐑑 𐑦𐑓 lock_use_screensaver_settings 𐑦𐑟 𐑓𐑷𐑤𐑕.

en_GB: Whether the screen is locked when the computer wakes up from a suspend. Only used if lock_use_screensaver_settings is false.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑦𐑟 𐑤𐑪𐑒𐑑 𐑢𐑧𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑱𐑒𐑕 𐑳𐑐 𐑓𐑮𐑪𐑥 𐑩 𐑕𐑩𐑕𐑐𐑧𐑯𐑛. 𐑴𐑯𐑤𐑦 𐑿𐑕𐑑 𐑦𐑓 lock_use_screensaver_settings 𐑦𐑟 𐑓𐑷𐑤𐑕.

en_GB: Whether the screen is locked when the screen is turned off. Only used if lock_use_screensaver_settings is false.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑦𐑟 𐑤𐑪𐑒𐑑 𐑢𐑧𐑯 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑦𐑟 𐑑𐑻𐑯𐑛 𐑪𐑓. 𐑴𐑯𐑤𐑦 𐑿𐑕𐑑 𐑦𐑓 lock_use_screensaver_settings 𐑦𐑟 𐑓𐑷𐑤𐑕.

en_GB: Whether to hibernate, suspend or do nothing when inactive
target: 𐑢𐑧𐑞𐑼 𐑑 𐑣𐑲𐑚𐑼𐑯𐑱𐑑, 𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑹 𐑛𐑵 𐑯𐑳𐑔𐑦𐑙 𐑢𐑧𐑯 𐑦𐑯𐑨𐑒𐑑𐑦𐑝

en_GB: Whether to use the screen lock setting of mate-screensaver to decide if the screen is locked after a hibernate, suspend or blank screen.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑿𐑕 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑤𐑪𐑒 𐑕𐑧𐑑𐑦𐑙 𐑝 ·𐑜𐑯𐑴𐑥-𐑕𐑒𐑮𐑰𐑯𐑕𐑱𐑝𐑼 𐑑 𐑛𐑦𐑕𐑲𐑛 𐑦𐑓 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑦𐑟 𐑤𐑪𐑒𐑑 𐑭𐑓𐑑𐑼 𐑩 𐑣𐑲𐑚𐑼𐑯𐑱𐑑, 𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑹 𐑚𐑤𐑨𐑙𐑒 𐑕𐑒𐑮𐑰𐑯.

en_GB: Whether to use time-based notifications
target: 𐑢𐑧𐑞𐑼 𐑑 𐑿𐑕 𐑑𐑲𐑥-𐑚𐑱𐑕𐑑 𐑯𐑴𐑑𐑩𐑓𐑩𐑒𐑱𐑖𐑩𐑯𐑟

en_GB: Whether we should show the axis labels in the statistics window
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑨𐑒𐑕𐑦𐑕 𐑤𐑱𐑚𐑩𐑤𐑟 𐑦𐑯 𐑞 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕 𐑢𐑦𐑯𐑛𐑴

en_GB: Whether we should show the axis labels in the statistics window.
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑨𐑒𐑕𐑦𐑕 𐑤𐑱𐑚𐑩𐑤𐑟 𐑦𐑯 𐑞 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕 𐑢𐑦𐑯𐑛𐑴.

en_GB: Whether we should show the events in the statistics window
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑦𐑝𐑧𐑯𐑑𐑕 𐑦𐑯 𐑞 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕 𐑢𐑦𐑯𐑛𐑴

en_GB: Whether we should show the events in the statistics window.
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑦𐑝𐑧𐑯𐑑𐑕 𐑦𐑯 𐑞 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕 𐑢𐑦𐑯𐑛𐑴.

en_GB: Whether we should smooth the data in the graph
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑕𐑥𐑵𐑞 𐑞 𐑛𐑱𐑑𐑩 𐑦𐑯 𐑞 𐑜𐑮𐑭𐑓

en_GB: Whether we should smooth the data in the graph.
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑕𐑥𐑵𐑞 𐑞 𐑛𐑱𐑑𐑩 𐑦𐑯 𐑞 𐑜𐑮𐑭𐑓.

en_GB: Configure power management
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑐𐑬𐑼 𐑥𐑨𐑯𐑩𐑡𐑥𐑩𐑯𐑑

en_GB: <b>Display</b>
target: <b>𐑛𐑩𐑕𐑐𐑤𐑱</b>

en_GB: <b>Notification Area</b>
target: <b>𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑺𐑦𐑩</b>

en_GB: On AC Power
target: 𐑪𐑯 AC 𐑐𐑬𐑼

en_GB: On Battery Power
target: 𐑪𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼

en_GB: On UPS Power
target: 𐑪𐑯 UPS 𐑐𐑬𐑼

en_GB: Only display an icon when charging or _discharging
target: 𐑴𐑯𐑤𐑦 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑢𐑧𐑯 𐑗𐑸𐑡𐑦𐑙 𐑹 _𐑛𐑦𐑕𐑗𐑸𐑡𐑦𐑙

en_GB: Power Management Preferences
target: 𐑐𐑬𐑼 𐑥𐑨𐑯𐑩𐑡𐑥𐑩𐑯𐑑 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Put _display to sleep when inactive for:
target: 𐑐𐑫𐑑 _𐑛𐑩𐑕𐑐𐑤𐑱 𐑑 𐑕𐑤𐑰𐑐 𐑢𐑧𐑯 𐑦𐑯𐑨𐑒𐑑𐑦𐑝 𐑓𐑹:

en_GB: Put computer to _sleep when inactive for:
target: 𐑐𐑫𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑑 _𐑕𐑤𐑰𐑐 𐑢𐑧𐑯 𐑦𐑯𐑨𐑒𐑑𐑦𐑝 𐑓𐑹:

en_GB: Set display _brightness to:
target: 𐑕𐑧𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 _𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑑:

en_GB: When UPS power is _critically low:
target: 𐑢𐑧𐑯 UPS 𐑐𐑬𐑼 𐑦𐑟 _𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤𐑦 𐑤𐑴:

en_GB: When the _suspend button is pressed:
target: 𐑢𐑧𐑯 𐑞 _𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑:

en_GB: When the power _button is pressed:
target: 𐑢𐑧𐑯 𐑞 𐑐𐑬𐑼 _𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑:

en_GB: _Always display an icon
target: _𐑷𐑤𐑢𐑱𐑟 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩𐑯 𐑲𐑒𐑪𐑯

en_GB: _Never display an icon
target: _𐑯𐑧𐑝𐑼 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩𐑯 𐑲𐑒𐑪𐑯

en_GB: _Only display an icon when battery power is low
target: _𐑴𐑯𐑤𐑦 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑢𐑧𐑯 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼 𐑦𐑟 𐑤𐑴

en_GB: _Reduce backlight brightness
target: _𐑮𐑦𐑛𐑿𐑕 𐑚𐑨𐑒𐑤𐑲𐑑 𐑚𐑮𐑲𐑑𐑯𐑩𐑕

note: TRANSLATORS: a phone is charging TRANSLATORS: device is charging, but we only have a percentage
en_GB: %s charging (%.1f%%)
target: %s 𐑗𐑸𐑡𐑦𐑙 (%.1f%%)

note: TRANSLATORS: the device is fully charged
en_GB: %s is fully charged
target: %s 𐑦𐑟 𐑓𐑫𐑤𐑦 𐑗𐑸𐑡𐑛

note: TRANSLATORS: the device is discharging, and we have a time remaining
en_GB: %s %s remaining (%.1f%%)
target: %s %s 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 (%.1f%%)

note: TRANSLATORS: the device is discharging, but we only have a percentage
en_GB: %s discharging (%.1f%%)
target: %s 𐑛𐑦𐑕𐑗𐑸𐑡𐑦𐑙 (%.1f%%)

note: TRANSLATORS: device is charging, and we have a time to full and a percentage
en_GB: %s %s until charged (%.1f%%)
target: %s %s 𐑳𐑯𐑑𐑦𐑤 𐑗𐑸𐑡𐑛 (%.1f%%)

note: TRANSLATORS: this is only shown for laptops with multiple batteries
en_GB: %s waiting to discharge (%.1f%%)
target: %s 𐑢𐑱𐑑𐑦𐑙 𐑑 𐑛𐑦𐑕𐑗𐑸𐑡 (%.1f%%)

note: TRANSLATORS: this is only shown for laptops with multiple batteries
en_GB: %s waiting to charge (%.1f%%)
target: %s 𐑢𐑱𐑑𐑦𐑙 𐑑 𐑗𐑸𐑡 (%.1f%%)

note: TRANSLATORS: the type of data, e.g. Laptop battery
en_GB: Product:
target: 𐑐𐑮𐑪𐑛𐑩𐑒𐑑:

note: TRANSLATORS: percentage
en_GB: Percentage charge:
target: 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑗𐑸𐑡:

note: TRANSLATORS: how the battery is made, e.g. Lithium Ion
en_GB: Technology:
target: 𐑑𐑧𐑒𐑯𐑭𐑤𐑩𐑡𐑰:

note: TRANSLATORS: serial number of the battery
en_GB: Serial number:
target: 𐑕𐑦𐑮𐑰𐑩𐑤 𐑯𐑳𐑥𐑚𐑼:

note: TRANSLATORS: time to fully charged
en_GB: Charge time:
target: 𐑗𐑸𐑡 𐑑𐑲𐑥:

note: TRANSLATORS: time to empty
en_GB: Discharge time:
target: 𐑛𐑦𐑕𐑗𐑸𐑡 𐑑𐑲𐑥:

en_GB: Poor
target: 𐑐𐑫𐑼

en_GB: Current charge:
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑗𐑸𐑡:

en_GB: Last full charge:
target: 𐑤𐑭𐑕𐑑 𐑓𐑫𐑤 𐑗𐑸𐑡:

en_GB: Design charge:
target: 𐑛𐑩𐑟𐑲𐑯 𐑗𐑸𐑡:

en_GB: Charge rate:
target: 𐑗𐑸𐑡 𐑮𐑱𐑑:

note: TRANSLATORS: this is what the user should read for more information about the blanking problem (%s is a URL)
en_GB: Please see %s for more information.
target: 𐑐𐑤𐑰𐑟 𐑕𐑰 %s 𐑓𐑹 𐑥𐑹 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯.

note: TRANSLATORS: this is telling the user that thier X server is broken, and needs to be fixed
en_GB: If you can see this text, your display server is broken and you should notify your distributor.
target: 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑕𐑰 𐑞𐑦𐑕 𐑑𐑧𐑒𐑕𐑑, 𐑿𐑼 𐑛𐑩𐑕𐑐𐑤𐑱 𐑕𐑻𐑝𐑼 𐑦𐑟 𐑚𐑮𐑴𐑒𐑩𐑯 𐑯 𐑿 𐑖𐑫𐑛 𐑯𐑴𐑑𐑦𐑓𐑲 𐑿𐑼 𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑𐑼.

note: TRANSLATORS: this is for debugging, if the session is idle
en_GB: Session idle
target: 𐑕𐑧𐑖𐑩𐑯 𐑲𐑛𐑩𐑤

en_GB: Session active
target: 𐑕𐑧𐑖𐑩𐑯 𐑨𐑒𐑑𐑦𐑝

note: TRANSLATORS: has something inhibited the session
en_GB: inhibited
target: 𐑦𐑯𐑣𐑦𐑚𐑩𐑑𐑦𐑛

en_GB: not inhibited
target: 𐑯𐑪𐑑 𐑦𐑯𐑣𐑦𐑚𐑩𐑑𐑦𐑛

note: TRANSLATORS: is the screen idle or awake
en_GB: screen idle
target: 𐑕𐑒𐑮𐑰𐑯 𐑲𐑛𐑩𐑤

en_GB: screen awake
target: 𐑕𐑒𐑮𐑰𐑯 𐑩𐑢𐑱𐑒

en_GB: Show version of installed program and exit
target: 𐑖𐑴 𐑝𐑻𐑠𐑩𐑯 𐑝 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑯 𐑧𐑜𐑟𐑦𐑑

en_GB: Exit after a small delay (for debugging)
target: 𐑧𐑜𐑟𐑦𐑑 𐑭𐑓𐑑𐑼 𐑩 𐑕𐑥𐑷𐑤 𐑛𐑦𐑤𐑱 (𐑓𐑹 𐑛𐑰𐑚𐑳𐑜𐑦𐑙)

en_GB: Exit after the manager has loaded (for debugging)
target: 𐑧𐑜𐑟𐑦𐑑 𐑭𐑓𐑑𐑼 𐑞 𐑥𐑨𐑯𐑩𐑡𐑼 𐑣𐑨𐑟 𐑤𐑴𐑛𐑩𐑛 (𐑓𐑹 𐑛𐑰𐑚𐑳𐑜𐑦𐑙)

en_GB: MATE Power Manager
target: ·𐑜𐑯𐑴𐑥 𐑐𐑬𐑼 𐑥𐑨𐑯𐑩𐑡𐑼

note: TRANSLATORS: this is the sound description
en_GB: Power plugged in
target: 𐑐𐑬𐑼 𐑐𐑤𐑳𐑜𐑛 𐑦𐑯

note: TRANSLATORS: this is the sound description
en_GB: Power unplugged
target: 𐑐𐑬𐑼 𐑩𐑯𐑐𐑤𐑩𐑜𐑛

note: TRANSLATORS: this is the sound description
en_GB: Lid has opened
target: 𐑤𐑦𐑛 𐑣𐑨𐑟 𐑴𐑐𐑩𐑯𐑛

note: TRANSLATORS: this is the sound description
en_GB: Lid has closed
target: 𐑤𐑦𐑛 𐑣𐑨𐑟 𐑒𐑤𐑴𐑟𐑛

note: TRANSLATORS: this is the sound description
en_GB: Battery is low
target: 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑤𐑴

note: TRANSLATORS: this is the sound description
en_GB: Battery is very low
target: 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑤𐑴

note: TRANSLATORS: this is the sound description
en_GB: Battery is full
target: 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑓𐑫𐑤

note: TRANSLATORS: this is the sound description
en_GB: Suspend started
target: 𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑕𐑑𐑸𐑑𐑩𐑛

note: TRANSLATORS: this is the sound description
en_GB: Suspend failed
target: 𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑓𐑱𐑤𐑛

en_GB: Laptop lid is closed
target: 𐑤𐑨𐑐𐑑𐑪𐑐 𐑤𐑦𐑛 𐑦𐑟 𐑒𐑤𐑴𐑟𐑛

en_GB: Power Information
target: 𐑐𐑬𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯

note: TRANSLATORS: the battery may be recalled by it's vendor
en_GB: Battery may be recalled
target: 𐑚𐑨𐑑𐑼𐑦 𐑥𐑱 𐑚𐑰 𐑮𐑰𐑒𐑷𐑤𐑛

en_GB: The battery in your computer may have been recalled by %s and you may be at risk.
    
    For more information visit the battery recall website.
target: 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑯 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑥𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑮𐑰𐑒𐑷𐑤𐑛 𐑚𐑲 %s 𐑯 𐑿 𐑥𐑱 𐑚𐑰 𐑨𐑑 𐑮𐑦𐑕𐑒.
    
    𐑓𐑹 𐑥𐑹 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑝𐑦𐑟𐑦𐑑 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑮𐑰𐑒𐑷𐑤 𐑢𐑧𐑚𐑕𐑲𐑑.

note: TRANSLATORS: button text, visit the manufacturers recall website
en_GB: Visit recall website
target: 𐑝𐑦𐑟𐑦𐑑 𐑮𐑰𐑒𐑷𐑤 𐑢𐑧𐑚𐑕𐑲𐑑

note: TRANSLATORS: button text, do not show this bubble again
en_GB: Do not show me this again
target: 𐑛𐑵 𐑯𐑪𐑑 𐑖𐑴 𐑥𐑰 𐑞𐑦𐑕 𐑩𐑜𐑱𐑯

note: We should notify the user if the battery has a low capacity, * where capacity is the ratio of the last_full capacity with that of * the design capacity. (#326740) TRANSLATORS: battery is old or broken
en_GB: Battery may be broken
target: 𐑚𐑨𐑑𐑼𐑦 𐑥𐑱 𐑚𐑰 𐑚𐑮𐑴𐑒𐑩𐑯

note: TRANSLATORS: notify the user that that battery is broken as the capacity is very low
en_GB: Your battery has a very low capacity (%1.1f%%), which means that it may be old or broken.
target: 𐑿𐑼 𐑚𐑨𐑑𐑼𐑦 𐑣𐑨𐑟 𐑩 𐑝𐑧𐑮𐑦 𐑤𐑴 𐑒𐑩𐑐𐑨𐑕𐑦𐑑𐑦 (%1.1f%%), 𐑢𐑦𐑗 𐑥𐑰𐑯𐑟 𐑞𐑨𐑑 𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑴𐑤𐑛 𐑹 𐑚𐑮𐑴𐑒𐑩𐑯.

note: TRANSLATORS: laptop battery is now discharging
en_GB: Battery Discharging
target: 𐑚𐑨𐑑𐑼𐑦 𐑛𐑦𐑕𐑗𐑸𐑡𐑦𐑙

note: TRANSLATORS: tell the user how much time they have got
en_GB: %s of battery power remaining (%.1f%%)
target: %s 𐑝 𐑚𐑨𐑑𐑼𐑦 𐑐𐑬𐑼 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 (%.1f%%)

note: TRANSLATORS: UPS is now discharging
en_GB: UPS Discharging
target: UPS 𐑛𐑦𐑕𐑗𐑸𐑡𐑦𐑙

note: TRANSLATORS: tell the user how much time they have got
en_GB: %s of UPS backup power remaining (%.1f%%)
target: %s 𐑝 UPS 𐑚𐑨𐑒𐑳𐑐 𐑐𐑬𐑼 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 (%.1f%%)

note: TRANSLATORS: window title: there was a problem putting the machine to sleep
en_GB: Sleep problem
target: 𐑕𐑤𐑰𐑐 𐑐𐑮𐑪𐑚𐑤𐑩𐑥

note: TRANSLATORS: message text
en_GB: Your computer failed to suspend.
target: 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑓𐑱𐑤𐑛 𐑑 𐑕𐑩𐑕𐑐𐑧𐑯𐑛.

en_GB: Check the help file for common problems.
target: 𐑗𐑧𐑒 𐑞 𐑣𐑧𐑤𐑐 𐑓𐑲𐑤 𐑓𐑹 𐑒𐑪𐑥𐑩𐑯 𐑐𐑮𐑪𐑚𐑤𐑩𐑥𐑟.

note: TRANSLATORS: message text
en_GB: Your computer failed to hibernate.
target: 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑓𐑱𐑤𐑛 𐑑 𐑣𐑲𐑚𐑼𐑯𐑱𐑑.

note: TRANSLATORS: button text, visit the suspend help website
en_GB: Visit help page
target: 𐑝𐑦𐑟𐑦𐑑 𐑣𐑧𐑤𐑐 𐑐𐑱𐑡

note: TRANSLATORS: laptop battery low, and we only have one battery
en_GB: Battery low
target: 𐑚𐑨𐑑𐑼𐑦 𐑤𐑴

note: TRANSLATORS: laptop battery low, and we have more than one type of battery
en_GB: Laptop battery low
target: 𐑤𐑨𐑐𐑑𐑪𐑐 𐑚𐑨𐑑𐑼𐑦 𐑤𐑴

note: TRANSLATORS: tell the user how much time they have got
en_GB: Approximately <b>%s</b> remaining (%.1f%%)
target: 𐑩𐑐𐑮𐑭𐑒𐑕𐑩𐑥𐑩𐑑𐑤𐑰 <b>%s</b> 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 (%.1f%%)

note: TRANSLATORS: UPS is starting to get a little low
en_GB: UPS low
target: UPS 𐑤𐑴

note: TRANSLATORS: tell the user how much time they have got
en_GB: You have approximately <b>%s</b> of remaining UPS backup power (%.1f%%)
target: 𐑿 𐑣𐑨𐑝 𐑩𐑐𐑮𐑭𐑒𐑕𐑩𐑥𐑩𐑑𐑤𐑰 <b>%s</b> 𐑝 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 UPS 𐑚𐑨𐑒𐑳𐑐 𐑐𐑬𐑼 (%.1f%%)

note: TRANSLATORS: mouse is getting a little low TRANSLATORS: the mouse battery is very low
en_GB: Mouse battery low
target: 𐑥𐑬𐑕 𐑚𐑨𐑑𐑼𐑦 𐑤𐑴

note: TRANSLATORS: tell user more details
en_GB: The wireless mouse attached to this computer is low in power (%.1f%%)
target: 𐑞 𐑢𐑲𐑮𐑤𐑦𐑕 𐑥𐑬𐑕 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑤𐑴 𐑦𐑯 𐑐𐑬𐑼 (%.1f%%)

note: TRANSLATORS: keyboard is getting a little low TRANSLATORS: the keyboard battery is very low
en_GB: Keyboard battery low
target: 𐑒𐑰𐑚𐑪𐑮𐑛 𐑚𐑨𐑑𐑼𐑦 𐑤𐑴

note: TRANSLATORS: tell user more details
en_GB: The wireless keyboard attached to this computer is low in power (%.1f%%)
target: 𐑞 𐑢𐑲𐑮𐑤𐑦𐑕 𐑒𐑰𐑚𐑪𐑮𐑛 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑤𐑴 𐑦𐑯 𐑐𐑬𐑼 (%.1f%%)

note: TRANSLATORS: PDA is getting a little low TRANSLATORS: the PDA battery is very low
en_GB: PDA battery low
target: PDA 𐑚𐑨𐑑𐑼𐑦 𐑤𐑴

note: TRANSLATORS: tell user more details
en_GB: The PDA attached to this computer is low in power (%.1f%%)
target: 𐑞 PDA 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑤𐑴 𐑦𐑯 𐑐𐑬𐑼 (%.1f%%)

note: TRANSLATORS: cell phone (mobile) is getting a little low TRANSLATORS: the cell battery is very low
en_GB: Cell phone battery low
target: 𐑕𐑧𐑤 𐑓𐑴𐑯 𐑚𐑨𐑑𐑼𐑦 𐑤𐑴

note: TRANSLATORS: tell user more details
en_GB: The cell phone attached to this computer is low in power (%.1f%%)
target: 𐑞 𐑕𐑧𐑤 𐑓𐑴𐑯 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑤𐑴 𐑦𐑯 𐑐𐑬𐑼 (%.1f%%)

note: TRANSLATORS: laptop battery critically low, and only have one type of battery
en_GB: Battery critically low
target: 𐑚𐑨𐑑𐑼𐑦 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤𐑦 𐑤𐑴

note: TRANSLATORS: laptop battery critically low, and we have more than one type of battery TRANSLATORS: laptop battery is really, really, low
en_GB: Laptop battery critically low
target: 𐑤𐑨𐑐𐑑𐑪𐑐 𐑚𐑨𐑑𐑼𐑦 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤𐑦 𐑤𐑴

note: TRANSLATORS: tell the use to insert the plug, as we're not going to do anything
en_GB: Plug in your AC adapter to avoid losing data.
target: 𐑐𐑤𐑳𐑜 𐑦𐑯 𐑿𐑼 AC 𐑩𐑛𐑨𐑐𐑑𐑻 𐑑 𐑩𐑝𐑶𐑛 𐑤𐑵𐑟𐑦𐑙 𐑛𐑱𐑑𐑩.

note: TRANSLATORS: give the user a ultimatum
en_GB: Computer will suspend in %s.
target: 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑦𐑤 𐑕𐑩𐑕𐑐𐑧𐑯𐑛 𐑦𐑯 %s.

note: TRANSLATORS: give the user a ultimatum
en_GB: Computer will hibernate in %s.
target: 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑦𐑤 𐑣𐑲𐑚𐑼𐑯𐑱𐑑 𐑦𐑯 %s.

note: TRANSLATORS: give the user a ultimatum
en_GB: Computer will shutdown in %s.
target: 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑦𐑤 𐑖𐑩𐑑𐑛𐑶𐑯 𐑦𐑯 %s.

note: TRANSLATORS: the UPS is very low TRANSLATORS: UPS is really, really, low
en_GB: UPS critically low
target: UPS 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤𐑦 𐑤𐑴

note: TRANSLATORS: give the user a ultimatum
en_GB: You have approximately <b>%s</b> of remaining UPS power (%.1f%%). Restore AC power to your computer to avoid losing data.
target: 𐑿 𐑣𐑨𐑝 𐑩𐑐𐑮𐑭𐑒𐑕𐑩𐑥𐑩𐑑𐑤𐑰 <b>%s</b> 𐑝 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 UPS 𐑐𐑬𐑼 (%.1f%%). 𐑮𐑩𐑕𐑑𐑹 AC 𐑐𐑬𐑼 𐑑 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑑 𐑩𐑝𐑶𐑛 𐑤𐑵𐑟𐑦𐑙 𐑛𐑱𐑑𐑩.

note: TRANSLATORS: the device is just going to stop working
en_GB: The wireless mouse attached to this computer is very low in power (%.1f%%). This device will soon stop functioning if not charged.
target: 𐑞 𐑢𐑲𐑮𐑤𐑦𐑕 𐑥𐑬𐑕 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑤𐑴 𐑦𐑯 𐑐𐑬𐑼 (%.1f%%). 𐑞𐑦𐑕 𐑛𐑦𐑝𐑲𐑕 𐑢𐑦𐑤 𐑕𐑵𐑯 𐑕𐑑𐑪𐑐 𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑦𐑙 𐑦𐑓 𐑯𐑪𐑑 𐑗𐑸𐑡𐑛.

note: TRANSLATORS: the device is just going to stop working
en_GB: The wireless keyboard attached to this computer is very low in power (%.1f%%). This device will soon stop functioning if not charged.
target: 𐑞 𐑢𐑲𐑮𐑤𐑦𐑕 𐑒𐑰𐑚𐑪𐑮𐑛 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑤𐑴 𐑦𐑯 𐑐𐑬𐑼 (%.1f%%). 𐑞𐑦𐑕 𐑛𐑦𐑝𐑲𐑕 𐑢𐑦𐑤 𐑕𐑵𐑯 𐑕𐑑𐑪𐑐 𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑦𐑙 𐑦𐑓 𐑯𐑪𐑑 𐑗𐑸𐑡𐑛.

note: TRANSLATORS: the device is just going to stop working
en_GB: The PDA attached to this computer is very low in power (%.1f%%). This device will soon stop functioning if not charged.
target: 𐑞 PDA 𐑩𐑑𐑨𐑗𐑑 𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑤𐑴 𐑦𐑯 𐑐𐑬𐑼 (%.1f%%). 𐑞𐑦𐑕 𐑛𐑦𐑝𐑲𐑕 𐑢𐑦𐑤 𐑕𐑵𐑯 𐑕𐑑𐑪𐑐 𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑦𐑙 𐑦𐑓 𐑯𐑪𐑑 𐑗𐑸𐑡𐑛.

note: TRANSLATORS: the device is just going to stop working
en_GB: Your cell phone is very low in power (%.1f%%). This device will soon stop functioning if not charged.
target: 𐑿𐑼 𐑕𐑧𐑤 𐑓𐑴𐑯 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑤𐑴 𐑦𐑯 𐑐𐑬𐑼 (%.1f%%). 𐑞𐑦𐑕 𐑛𐑦𐑝𐑲𐑕 𐑢𐑦𐑤 𐑕𐑵𐑯 𐑕𐑑𐑪𐑐 𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑦𐑙 𐑦𐑓 𐑯𐑪𐑑 𐑗𐑸𐑡𐑛.

note: TRANSLATORS: computer will shutdown without saving data
en_GB: The battery is below the critical level and this computer will <b>power-off</b> when the battery becomes completely empty.
target: 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑚𐑩𐑤𐑴 𐑞 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑤𐑧𐑝𐑩𐑤 𐑯 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑦𐑤 <b>𐑐𐑬𐑼-𐑪𐑓</b> 𐑢𐑧𐑯 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑚𐑦𐑒𐑳𐑥𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑧𐑥𐑐𐑑𐑦.

note: TRANSLATORS: computer will hibernate
en_GB: The battery is below the critical level and this computer is about to hibernate.
target: 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑚𐑩𐑤𐑴 𐑞 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑤𐑧𐑝𐑩𐑤 𐑯 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑩𐑚𐑬𐑑 𐑑 𐑣𐑲𐑚𐑼𐑯𐑱𐑑.

note: TRANSLATORS: computer will just shutdown
en_GB: The battery is below the critical level and this computer is about to shutdown.
target: 𐑞 𐑚𐑨𐑑𐑼𐑦 𐑦𐑟 𐑚𐑩𐑤𐑴 𐑞 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑤𐑧𐑝𐑩𐑤 𐑯 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑩𐑚𐑬𐑑 𐑑 𐑖𐑩𐑑𐑛𐑶𐑯.

note: TRANSLATORS: computer will shutdown without saving data
en_GB: The UPS is below the critical level and this computer will <b>power-off</b> when the UPS becomes completely empty.
target: 𐑞 UPS 𐑦𐑟 𐑚𐑩𐑤𐑴 𐑞 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑤𐑧𐑝𐑩𐑤 𐑯 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑢𐑦𐑤 <b>𐑐𐑬𐑼-𐑪𐑓</b> 𐑢𐑧𐑯 𐑞 UPS 𐑚𐑦𐑒𐑳𐑥𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑧𐑥𐑐𐑑𐑦.

note: TRANSLATORS: computer will hibernate
en_GB: The UPS is below the critical level and this computer is about to hibernate.
target: 𐑞 UPS 𐑦𐑟 𐑚𐑩𐑤𐑴 𐑞 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑤𐑧𐑝𐑩𐑤 𐑯 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑩𐑚𐑬𐑑 𐑑 𐑣𐑲𐑚𐑼𐑯𐑱𐑑.

note: TRANSLATORS: computer will just shutdown
en_GB: The UPS is below the critical level and this computer is about to shutdown.
target: 𐑞 UPS 𐑦𐑟 𐑚𐑩𐑤𐑴 𐑞 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑤𐑧𐑝𐑩𐑤 𐑯 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑩𐑚𐑬𐑑 𐑑 𐑖𐑩𐑑𐑛𐑶𐑯.

note: TRANSLATORS: there was in install problem
en_GB: Install problem!
target: 𐑦𐑯𐑕𐑑𐑷𐑤 𐑐𐑮𐑪𐑚𐑤𐑩𐑥!

note: TRANSLATORS: the MateConf schema was not installed properly
en_GB: The configuration defaults for MATE Power Manager have not been installed correctly.
    Please contact your computer administrator.
target: 𐑞 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑛𐑦𐑓𐑷𐑤𐑑𐑕 𐑓𐑹 ·𐑜𐑯𐑴𐑥 𐑐𐑬𐑼 𐑥𐑨𐑯𐑩𐑡𐑼 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑒𐑼𐑧𐑒𐑑𐑤𐑦.
    𐑐𐑤𐑰𐑟 𐑒𐑪𐑯𐑑𐑨𐑒𐑑 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑩𐑛𐑥𐑦𐑯𐑦𐑕𐑑𐑮𐑱𐑑𐑼.

en_GB: MATE Power Preferences
target: ·𐑜𐑯𐑴𐑥 𐑐𐑬𐑼 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Ask me
target: 𐑭𐑕𐑒 𐑥𐑰

en_GB: Bubbles the MATE foot logo around the screen
target: 𐑚𐑳𐑚𐑩𐑤𐑟 𐑞 ·𐑜𐑯𐑴𐑥 𐑓𐑫𐑑 𐑤𐑴𐑜𐑴 𐑼𐑬𐑯𐑛 𐑞 𐑕𐑒𐑮𐑰𐑯

en_GB: MATE Settings Daemon Helper
target: ·𐑜𐑯𐑴𐑥 𐑕𐑧𐑑𐑦𐑙𐑟 𐑛𐑰𐑥𐑩𐑯 𐑣𐑧𐑤𐑐𐑼

en_GB: This session logs you into MATE
target: 𐑞𐑦𐑕 𐑕𐑧𐑖𐑩𐑯 𐑤𐑪𐑜𐑟 𐑿 𐑦𐑯𐑑𐑫 ·𐑜𐑯𐑴𐑥

en_GB: If enabled, mate-session will prompt the user before ending a session.
target: 𐑦𐑓 𐑦𐑯𐑱𐑚𐑩𐑤𐑛, 𐑯𐑴𐑥-𐑕𐑧𐑖𐑩𐑯 𐑢𐑦𐑤 𐑐𐑮𐑪𐑥𐑐𐑑 𐑞 𐑿𐑟𐑼 𐑚𐑦𐑓𐑹 𐑧𐑯𐑛𐑦𐑙 𐑩 𐑕𐑧𐑖𐑩𐑯.

en_GB: List of components that are required as part of the session. (Each element names a key under "/desktop/mate/session/required_components"). The Startup Applications preferences tool will not normally allow users to remove a required component from the session, and the session manager will automatically add the required components back to the session at login time if they do get removed.
target: 𐑤𐑦𐑕𐑑 𐑝 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑𐑕 𐑞𐑨𐑑 𐑸 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑨𐑟 𐑐𐑸𐑑 𐑝 𐑞 𐑕𐑧𐑖𐑩𐑯. (𐑰𐑗 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 𐑯𐑱𐑥𐑟 𐑩 𐑒𐑰 𐑳𐑯𐑛𐑼 "/desktop/mate/session/required_components"). 𐑞 𐑕𐑑𐑸𐑑𐑳𐑐 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑑𐑵𐑤 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑯𐑹𐑥𐑩𐑤𐑦 𐑩𐑤𐑬 𐑿𐑟𐑼𐑟 𐑑 𐑮𐑦𐑥𐑵𐑝 𐑩 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑧𐑖𐑩𐑯, 𐑯 𐑞 𐑕𐑧𐑖𐑩𐑯 𐑥𐑨𐑯𐑩𐑡𐑼 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑨𐑛 𐑞 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑𐑕 𐑚𐑨𐑒 𐑑 𐑞 𐑕𐑧𐑖𐑩𐑯 𐑨𐑑 𐑤𐑪𐑜𐑦𐑯 𐑑𐑲𐑥 𐑦𐑓 𐑞𐑱 𐑛𐑵 𐑜𐑧𐑑 𐑮𐑦𐑥𐑵𐑝𐑛.

en_GB:  - the MATE session manager
target:  - 𐑞 ·𐑜𐑯𐑴𐑥 𐑕𐑧𐑖𐑩𐑯 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: - MATE Splash Screen
target: - ·𐑜𐑯𐑴𐑥 𐑕𐑐𐑤𐑨𐑖 𐑕𐑒𐑮𐑰𐑯

en_GB: MATE Splash Screen
target: ·𐑜𐑯𐑴𐑥 𐑕𐑐𐑤𐑨𐑖 𐑕𐑒𐑮𐑰𐑯

en_GB: MATE Settings Daemon
target: ·𐑜𐑯𐑴𐑥 𐑕𐑧𐑑𐑦𐑙𐑟 𐑛𐑰𐑥𐑩𐑯

en_GB: MateConf prefix from which to load plugin settings
target: MateConf 𐑐𐑮𐑰𐑓𐑦𐑒𐑕 𐑓𐑮𐑪𐑥 𐑢𐑦𐑗 𐑑 𐑤𐑴𐑛 𐑐𐑤𐑳𐑜𐑦𐑯 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: MateConf key %s set to type %s but its expected type was %s
target: MateConf 𐑒𐑰 %s 𐑕𐑧𐑑 𐑑 𐑑𐑲𐑐 %s 𐑚𐑳𐑑 𐑦𐑑𐑕 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑑𐑲𐑐 𐑢𐑪𐑟 %s

en_GB: MATE %s
target: ·𐑜𐑯𐑴𐑥 %s

en_GB: List of profiles known to mate-terminal. The list contains strings naming subdirectories relative to /apps/mate-terminal/profiles.
target: 𐑤𐑦𐑕𐑑 𐑝 𐑐𐑮𐑴𐑓𐑲𐑤𐑟 𐑯𐑴𐑯 𐑑 𐑯𐑴𐑥-𐑑𐑻𐑥𐑦𐑯𐑩𐑤. 𐑞 𐑤𐑦𐑕𐑑 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑕𐑑𐑮𐑦𐑙𐑟 𐑯𐑱𐑥𐑦𐑙 𐑕𐑳𐑚𐑚𐑲𐑮𐑧𐑗𐑑𐑹𐑦𐑟 𐑮𐑧𐑤𐑩𐑑𐑦𐑝 𐑑 /𐑨𐑐𐑕/𐑯𐑴𐑥-𐑑𐑻𐑥𐑦𐑯𐑩𐑤/𐑐𐑮𐑴𐑓𐑲𐑤𐑟.

en_GB: Option "%s" is no longer supported in this version of mate-terminal; you might want to create a profile with the desired setting, and use the new '--profile' option
target: 𐑪𐑐𐑖𐑩𐑯 "%s" 𐑦𐑟 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑻𐑠𐑩𐑯 𐑝 𐑯𐑴𐑥-𐑑𐑻𐑥𐑦𐑯𐑩𐑤; 𐑿 𐑥𐑲𐑑 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑐𐑮𐑴𐑓𐑲𐑤 𐑢𐑦𐑞 𐑞 𐑛𐑦𐑟𐑲𐑼𐑛 𐑕𐑧𐑑𐑦𐑙, 𐑯 𐑿𐑕 𐑞 𐑯𐑿 '--profile' 𐑪𐑐𐑖𐑩𐑯

en_GB: MATE Terminal Emulator
target: ·𐑜𐑯𐑴𐑥 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑧𐑥𐑿𐑤𐑱𐑑𐑼

en_GB: Show MATE Terminal options
target: 𐑖𐑴 ·𐑜𐑯𐑴𐑥 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: MATE Terminal is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: 𐑯𐑴𐑥 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: MATE Terminal is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
target: ·𐑜𐑯𐑴𐑥 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑦𐑟 𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑𐑩𐑛 𐑦𐑯 𐑞 𐑣𐑴𐑐 𐑞𐑨𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑕𐑓𐑩𐑤, 𐑚𐑳𐑑 𐑢𐑦𐑞𐑬𐑑 𐑧𐑯𐑦 𐑢𐑪𐑮𐑩𐑯𐑑𐑰; 𐑢𐑦𐑞𐑬𐑑 𐑰𐑝𐑩𐑯 𐑞 𐑦𐑥𐑐𐑤𐑲𐑛 𐑢𐑪𐑮𐑩𐑯𐑑𐑰 𐑝 𐑥𐑻𐑗𐑩𐑯𐑑𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑹 𐑓𐑦𐑑𐑯𐑩𐑕 𐑓𐑹 𐑩 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑐𐑻𐑐𐑩𐑕.  𐑕𐑰 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑓𐑹 𐑥𐑹 𐑛𐑰𐑑𐑱𐑤𐑟.

en_GB: You should have received a copy of the GNU General Public License along with MATE Terminal; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301 USA
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑯𐑴𐑥 𐑑𐑻𐑥𐑦𐑯𐑩𐑤; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 51 ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯 𐑕𐑑𐑮𐑰𐑑, 𐑓𐑦𐑓𐑔 𐑓𐑤𐑹, ·𐑚𐑪𐑕𐑑𐑩𐑯, MA  02110-1301 USA

en_GB: A terminal emulator for the MATE desktop
target: 𐑩 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑧𐑥𐑿𐑤𐑱𐑑𐑼 𐑓𐑹 𐑞 ·𐑜𐑯𐑴𐑥 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: pluma
target: ·𐑜𐑧𐑛𐑦𐑑

en_GB: pluma Text Editor
target: ·𐑜𐑧𐑛𐑦𐑑 𐑑𐑧𐑒𐑕𐑑 𐑧𐑛𐑦𐑑𐑼

en_GB: Auto Detected Encodings
target: 𐑷𐑑𐑴 𐑛𐑦𐑑𐑧𐑒𐑑𐑩𐑛 𐑧𐑯𐑒𐑴𐑛𐑦𐑙𐑟

en_GB: Auto Save
target: 𐑷𐑑𐑴 𐑕𐑱𐑝

en_GB: Auto Save Interval
target: 𐑷𐑑𐑴 𐑕𐑱𐑝 𐑦𐑯𐑑𐑼𐑝𐑩𐑤

en_GB: Auto indent
target: 𐑷𐑑𐑴 𐑦𐑯𐑛𐑧𐑯𐑑

en_GB: Backup Copy Extension
target: 𐑚𐑨𐑒𐑳𐑐 𐑒𐑪𐑐𐑦 𐑩𐑒𐑕𐑑𐑧𐑯𐑖𐑩𐑯

en_GB: Bottom Panel is Visible
target: 𐑚𐑪𐑑𐑫𐑥 𐑐𐑨𐑯𐑩𐑤 𐑦𐑟 𐑝𐑦𐑕𐑦𐑚𐑩𐑤

en_GB: Extension or suffix to use for backup file names. This will only take effect if the "Create Backup Copies" option is turned on.
target: 𐑩𐑒𐑕𐑑𐑧𐑯𐑖𐑩𐑯 𐑹 𐑕𐑳𐑓𐑦𐑒𐑕 𐑑 𐑿𐑕 𐑓𐑹 𐑚𐑨𐑒𐑳𐑐 𐑓𐑲𐑤 𐑯𐑱𐑥𐑟. 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑑𐑱𐑒 𐑦𐑓𐑧𐑒𐑑 𐑦𐑓 𐑞 "𐑒𐑮𐑦𐑱𐑑 𐑚𐑨𐑒𐑳𐑐 𐑒𐑪𐑐𐑦𐑟" 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑑𐑻𐑯𐑛 𐑪𐑯.

en_GB: If this value is 0, then no line numbers will be inserted when printing a document. Otherwise, pluma will print line numbers every such number of lines.
target: 𐑦𐑓 𐑞𐑦𐑕 𐑝𐑨𐑤𐑿 𐑦𐑟 0, 𐑞𐑧𐑯 𐑯𐑴 𐑤𐑲𐑯 𐑯𐑳𐑥𐑚𐑼𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑦𐑯𐑕𐑻𐑑𐑩𐑛 𐑢𐑧𐑯 𐑐𐑮𐑦𐑯𐑑𐑦𐑙 𐑩 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑. 𐑳𐑞𐑼𐑢𐑲𐑟, ·𐑜𐑧𐑛𐑦𐑑 𐑢𐑦𐑤 𐑐𐑮𐑦𐑯𐑑 𐑤𐑲𐑯 𐑯𐑳𐑥𐑚𐑼𐑟 𐑧𐑝𐑮𐑦 𐑕𐑳𐑗 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑤𐑲𐑯𐑟.

en_GB: List of VFS schemes pluma supports in write mode. The 'file' scheme is writable by default.
target: 𐑤𐑦𐑕𐑑 𐑝 VFS 𐑕𐑒𐑰𐑥𐑟 ·𐑜𐑧𐑛𐑦𐑑 𐑕𐑩𐑐𐑹𐑑𐑕 𐑦𐑯 𐑮𐑲𐑑 𐑥𐑴𐑛. 𐑞 'file' 𐑕𐑒𐑰𐑥 𐑦𐑟 𐑮𐑲𐑑𐑩𐑚𐑩𐑤 𐑚𐑲 𐑛𐑦𐑓𐑷𐑤𐑑.

en_GB: List of active plugins. It contains the "Location" of the active plugins. See the .pluma-plugin file for obtaining the "Location" of a given plugin.
target: 𐑤𐑦𐑕𐑑 𐑝 𐑨𐑒𐑑𐑦𐑝 𐑐𐑤𐑳𐑜𐑦𐑯𐑟. 𐑦𐑑 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑞 "𐑤𐑴𐑒𐑱𐑖𐑩𐑯" 𐑝 𐑞 𐑨𐑒𐑑𐑦𐑝 𐑐𐑤𐑳𐑜𐑦𐑯𐑟. 𐑕𐑰 𐑞 .pluma-plugin 𐑓𐑲𐑤 𐑓𐑹 𐑪𐑚𐑑𐑱𐑯𐑦𐑙 𐑞 "𐑤𐑴𐑒𐑱𐑖𐑩𐑯" 𐑝 𐑩 𐑜𐑦𐑝𐑩𐑯 𐑐𐑤𐑳𐑜𐑦𐑯.

en_GB: List of encodings shown in Character Coding menu in open/save file selector. Only recognized encodings are used.
target: 𐑤𐑦𐑕𐑑 𐑝 𐑧𐑯𐑒𐑴𐑛𐑦𐑙𐑟 𐑖𐑴𐑯 𐑦𐑯 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙 𐑥𐑧𐑯𐑿 𐑦𐑯 𐑴𐑐𐑩𐑯/𐑕𐑱𐑝 𐑓𐑲𐑤 𐑕𐑧𐑤𐑧𐑒𐑑𐑼. 𐑴𐑯𐑤𐑦 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟𐑛 𐑧𐑯𐑒𐑴𐑛𐑦𐑙𐑟 𐑸 𐑿𐑟𐑛.

en_GB: Max Number of Undo Actions
target: 𐑥𐑨𐑒𐑕 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑳𐑯𐑛𐑵 𐑨𐑒𐑖𐑩𐑯𐑟

en_GB: Maximum number of actions that pluma will be able to undo or redo. Use "-1" for unlimited number of actions.
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑨𐑒𐑖𐑩𐑯𐑟 𐑞𐑨𐑑 ·𐑜𐑧𐑛𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑳𐑯𐑛𐑵 𐑹 𐑮𐑰𐑛𐑵. 𐑿𐑟 "-1" 𐑓𐑹 𐑩𐑯𐑤𐑦𐑥𐑩𐑑𐑩𐑛 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑨𐑒𐑖𐑩𐑯𐑟.

en_GB: Maximum number of actions that pluma will be able to undo or redo. Use "-1" for unlimited number of actions. Deprecated since 2.12.0
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑨𐑒𐑖𐑩𐑯𐑟 𐑞𐑨𐑑 ·𐑜𐑧𐑛𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑳𐑯𐑛𐑵 𐑹 𐑮𐑰𐑛𐑵. 𐑿𐑟 "-1" 𐑓𐑹 𐑩𐑯𐑤𐑦𐑥𐑩𐑑𐑩𐑛 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑨𐑒𐑖𐑩𐑯𐑟. 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑕𐑦𐑯𐑕 2.12.0

en_GB: Number of minutes after which pluma will automatically save modified files. This will only take effect if the "Auto Save" option is turned on.
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑥𐑦𐑯𐑦𐑑𐑕 𐑭𐑓𐑑𐑼 𐑢𐑦𐑗 ·𐑜𐑧𐑛𐑦𐑑 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑕𐑱𐑝 𐑥𐑪𐑛𐑦𐑓𐑲𐑛 𐑓𐑲𐑤𐑟. 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑑𐑱𐑒 𐑦𐑓𐑧𐑒𐑑 𐑦𐑓 𐑞 "𐑷𐑑𐑴 𐑕𐑱𐑝" 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑑𐑻𐑯𐑛 𐑪𐑯.

en_GB: Sorted list of encodings used by pluma for auto-detecting the encoding of a file. "CURRENT" represents the current locale encoding. Only recognized encodings are used.
target: 𐑕𐑹𐑑𐑩𐑛 𐑤𐑦𐑕𐑑 𐑝 encodings 𐑿𐑕𐑑 𐑚𐑲 ·𐑜𐑧𐑛𐑦𐑑 𐑓𐑹 𐑷𐑑𐑴-𐑛𐑦𐑑𐑧𐑒𐑑𐑦𐑙 𐑞 𐑧𐑯𐑒𐑴𐑛𐑦𐑙 𐑝 𐑩 𐑓𐑲𐑤. "CURRENT" 𐑮𐑧𐑐𐑮𐑩𐑟𐑧𐑯𐑑𐑕 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑤𐑴𐑒𐑨𐑤 𐑧𐑯𐑒𐑴𐑛𐑦𐑙. 𐑴𐑯𐑤𐑦 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟𐑛 𐑧𐑯𐑒𐑴𐑛𐑦𐑙𐑟 𐑸 𐑿𐑟𐑛.

en_GB: Style for the toolbar buttons. Possible values are "PLUMA_TOOLBAR_SYSTEM" to use the system's default style, "PLUMA_TOOLBAR_ICONS" to display icons only, "PLUMA_TOOLBAR_ICONS_AND_TEXT" to display both icons and text, and "PLUMA_TOOLBAR_ICONS_BOTH_HORIZ" to display prioritized text beside icons. Note that the values are case-sensitive, so make sure they appear exactly as mentioned here.
target: 𐑕𐑑𐑲𐑤 𐑓𐑹 𐑞 𐑑𐑵𐑤𐑚𐑸 𐑚𐑳𐑑𐑩𐑯𐑟. 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟 𐑸 "PLUMA_TOOLBAR_SYSTEM" 𐑑 𐑿𐑕 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥'𐑕 𐑛𐑦𐑓𐑷𐑤𐑑 𐑕𐑑𐑲𐑤, "PLUMA_TOOLBAR_ICONS" 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑲𐑒𐑪𐑯𐑟 𐑴𐑯𐑤𐑦, "PLUMA_TOOLBAR_ICONS_AND_TEXT" 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑚𐑴𐑔 𐑲𐑒𐑪𐑯𐑟 𐑯 𐑑𐑧𐑒𐑕𐑑, 𐑯 "PLUMA_TOOLBAR_ICONS_BOTH_HORIZ" 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑐𐑮𐑲𐑪𐑮𐑩𐑑𐑲𐑟𐑛 𐑑𐑧𐑒𐑕𐑑 𐑚𐑦𐑕𐑲𐑛 𐑲𐑒𐑪𐑯𐑟. 𐑯𐑴𐑑 𐑞𐑨𐑑 𐑞 𐑝𐑨𐑤𐑿𐑟 𐑸 𐑒𐑱𐑕-𐑕𐑧𐑯𐑕𐑦𐑑𐑦𐑝, 𐑕𐑴 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑞𐑱 𐑩𐑐𐑽 𐑦𐑜𐑟𐑨𐑒𐑑𐑤𐑦 𐑨𐑟 𐑥𐑧𐑯𐑖𐑩𐑯𐑛 𐑣𐑽.

en_GB: The id of a GtkSourceView Style Scheme used to color the text.
target: 𐑞 𐑦𐑛 𐑝 𐑩 GtkSourceView 𐑕𐑑𐑲𐑤 𐑕𐑒𐑰𐑥 𐑿𐑕𐑑 𐑑 𐑒𐑳𐑤𐑼 𐑞 𐑑𐑧𐑒𐑕𐑑.

en_GB: Whether pluma should automatically save modified files after a time interval. You can set the time interval with the "Auto Save Interval" option.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑕𐑱𐑝 𐑥𐑪𐑛𐑦𐑓𐑲𐑛 𐑓𐑲𐑤𐑟 𐑭𐑓𐑑𐑼 𐑩 𐑑𐑲𐑥 𐑦𐑯𐑑𐑼𐑝𐑩𐑤. 𐑿 𐑒𐑨𐑯 𐑕𐑧𐑑 𐑞 𐑑𐑲𐑥 𐑦𐑯𐑑𐑼𐑝𐑩𐑤 𐑢𐑦𐑞 𐑞 "𐑷𐑑𐑴 𐑕𐑱𐑝 𐑦𐑯𐑑𐑼𐑝𐑩𐑤" 𐑪𐑐𐑖𐑩𐑯.

en_GB: Whether pluma should create backup copies for the files it saves. You can set the backup file extension with the "Backup Copy Extension" option.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑒𐑮𐑦𐑱𐑑 𐑚𐑨𐑒𐑳𐑐 𐑒𐑪𐑐𐑦𐑟 𐑓𐑹 𐑞 𐑓𐑲𐑤𐑟 𐑦𐑑 𐑕𐑱𐑝𐑟. 𐑿 𐑒𐑨𐑯 𐑕𐑧𐑑 𐑞 𐑚𐑨𐑒𐑳𐑐 𐑓𐑲𐑤 𐑩𐑒𐑕𐑑𐑧𐑯𐑖𐑩𐑯 𐑢𐑦𐑞 𐑞 "𐑚𐑨𐑒𐑳𐑐 𐑒𐑪𐑐𐑦 𐑩𐑒𐑕𐑑𐑧𐑯𐑖𐑩𐑯" 𐑪𐑐𐑖𐑩𐑯.

en_GB: Whether pluma should display line numbers in the editing area.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑛𐑦𐑕𐑐𐑤𐑱 𐑤𐑲𐑯 𐑯𐑳𐑥𐑚𐑼𐑟 𐑦𐑯 𐑞 𐑧𐑛𐑦𐑑𐑦𐑙 𐑺𐑦𐑩.

en_GB: Whether pluma should display the right margin in the editing area.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞 𐑮𐑲𐑑 𐑥𐑸𐑡𐑦𐑯 𐑦𐑯 𐑞 𐑧𐑛𐑦𐑑𐑦𐑙 𐑺𐑦𐑩.

en_GB: Whether pluma should enable auto indentation.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑦𐑯𐑱𐑚𐑩𐑤 𐑷𐑑𐑴 𐑦𐑯𐑛𐑧𐑯𐑑𐑱𐑖𐑩𐑯.

en_GB: Whether pluma should enable syntax highlighting.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑦𐑯𐑱𐑚𐑩𐑤 𐑕𐑦𐑯𐑑𐑨𐑒𐑕 𐑣𐑲𐑤𐑲𐑑𐑦𐑙.

en_GB: Whether pluma should highlight all the occurrences of the searched text.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑣𐑲𐑤𐑲𐑑 𐑷𐑤 𐑞 𐑩𐑒𐑻𐑩𐑯𐑕𐑦𐑟 𐑝 𐑞 𐑕𐑻𐑗𐑑 𐑑𐑧𐑒𐑕𐑑.

en_GB: Whether pluma should highlight matching bracket.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑣𐑲𐑤𐑲𐑑 𐑥𐑨𐑗𐑦𐑙 𐑚𐑮𐑨𐑒𐑩𐑑.

en_GB: Whether pluma should highlight the current line.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑣𐑲𐑤𐑲𐑑 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑤𐑲𐑯.

en_GB: Whether pluma should include a document header when printing documents.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑦𐑯𐑒𐑤𐑵𐑛 𐑩 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑣𐑧𐑛𐑼 𐑢𐑧𐑯 𐑐𐑮𐑦𐑯𐑑𐑦𐑙 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕.

en_GB: Whether pluma should insert spaces instead of tabs.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑦𐑯𐑕𐑻𐑑 𐑕𐑐𐑱𐑕𐑩𐑟 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑑𐑨𐑚𐑟.

en_GB: Whether pluma should print syntax highlighting when printing documents.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑐𐑮𐑦𐑯𐑑 𐑕𐑦𐑯𐑑𐑨𐑒𐑕 𐑣𐑲𐑤𐑲𐑑𐑦𐑙 𐑢𐑧𐑯 𐑐𐑮𐑦𐑯𐑑𐑦𐑙 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑕.

en_GB: Whether pluma should restore the previous cursor position when a file is loaded.
target: 𐑢𐑧𐑞𐑼 ·𐑜𐑧𐑛𐑦𐑑 𐑖𐑫𐑛 𐑮𐑩𐑕𐑑𐑹 𐑞 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑒𐑻𐑕𐑼 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑢𐑧𐑯 𐑩 𐑓𐑲𐑤 𐑦𐑟 𐑤𐑴𐑛𐑩𐑛.

en_GB: Whether the bottom panel at the bottom of editing windows should be visible.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑚𐑪𐑑𐑫𐑥 𐑐𐑨𐑯𐑩𐑤 𐑨𐑑 𐑞 𐑚𐑪𐑑𐑫𐑥 𐑝 𐑧𐑛𐑦𐑑𐑦𐑙 𐑢𐑦𐑯𐑛𐑴𐑟 𐑖𐑫𐑛 𐑚𐑰 𐑝𐑦𐑕𐑦𐑚𐑩𐑤.

en_GB: Whether the side pane at the left of the editing window should be visible.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑲𐑛 𐑐𐑱𐑯 𐑨𐑑 𐑞 𐑤𐑧𐑓𐑑 𐑝 𐑞 𐑧𐑛𐑦𐑑𐑦𐑙 𐑢𐑦𐑯𐑛𐑴 𐑖𐑫𐑛 𐑚𐑰 𐑝𐑦𐑕𐑦𐑚𐑩𐑤.

en_GB: Whether to use the system's default fixed width font for editing text instead of a font specific to pluma. If this option is turned off, then the font named in the "Editor Font" option will be used instead of the system font.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑿𐑕 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥'𐑕 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑦𐑒𐑕𐑑 𐑢𐑦𐑛𐑔 𐑓𐑪𐑯𐑑 𐑓𐑹 𐑧𐑛𐑦𐑑𐑦𐑙 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑩 𐑓𐑪𐑯𐑑 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑑 ·𐑜𐑧𐑛𐑦𐑑. 𐑦𐑓 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑑𐑻𐑯𐑛 𐑪𐑓, 𐑞𐑧𐑯 𐑞 𐑓𐑪𐑯𐑑 𐑯𐑱𐑥𐑛 𐑦𐑯 𐑞 "𐑧𐑛𐑦𐑑𐑼 𐑓𐑪𐑯𐑑" 𐑪𐑐𐑖𐑩𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑓𐑪𐑯𐑑.

note: Translators: This is the list of encodings shown by default in the Character Coding menu in open/save file selector. Only recognized encodings are displayed.
en_GB: [ISO-8859-15]
target: [UTF-8]

en_GB: Logout _without Saving
target: 𐑤𐑪𐑜𐑬𐑑 _𐑢𐑦𐑞𐑬𐑑 𐑕𐑱𐑝𐑦𐑙

en_GB: Character Codings
target: 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙𐑟

en_GB: Character codings
target: 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙𐑟

en_GB: Push this button to select the font to be used by the editor
target: 𐑐𐑫𐑖 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑞 𐑓𐑪𐑯𐑑 𐑑 𐑚𐑰 𐑿𐑟𐑛 𐑚𐑲 𐑞 𐑧𐑛𐑦𐑑𐑼

en_GB: pluma Preferences
target: ·𐑜𐑧𐑛𐑦𐑑 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Create a new toplevel window in an existing instance of pluma
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑑𐑪𐑐𐑤𐑧𐑝𐑩𐑤 𐑢𐑦𐑯𐑛𐑴 𐑦𐑯 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑦𐑯𐑕𐑑𐑨𐑯𐑕 𐑝 ·𐑜𐑧𐑛𐑦𐑑

en_GB: Create a new document in an existing instance of pluma
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑦𐑯 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑦𐑯𐑕𐑑𐑨𐑯𐑕 𐑝 ·𐑜𐑧𐑛𐑦𐑑

en_GB: pluma is a small and lightweight text editor for the MATE Desktop
target: ·𐑜𐑧𐑛𐑦𐑑 𐑦𐑟 𐑩 𐑕𐑥𐑷𐑤 𐑯 𐑤𐑲𐑑𐑢𐑱𐑑 𐑑𐑧𐑒𐑕𐑑 𐑧𐑛𐑦𐑑𐑼 𐑓𐑹 𐑞 ·𐑜𐑯𐑴𐑥 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Auto Detected
target: 𐑷𐑑𐑴 𐑛𐑦𐑑𐑧𐑒𐑑𐑩𐑛

en_GB: Add or _Remove...
target: 𐑨𐑛 𐑹 _𐑮𐑦𐑥𐑵𐑝...

en_GB: C_haracter Coding:
target: 𐑒_𐑸𐑨𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙:

note: Translators: %s is a URI scheme (like for example http:, ftp:, etc.)
en_GB: pluma cannot handle %s locations.
target: ·𐑜𐑧𐑛𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 %s 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟.

en_GB: pluma cannot handle this location.
target: ·𐑜𐑧𐑛𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑞𐑦𐑕 𐑤𐑴𐑒𐑱𐑖𐑩𐑯.

en_GB: Host name was invalid. Please check that you typed the location correctly and try again.
target: 𐑣𐑴𐑕𐑑 𐑯𐑱𐑥 𐑢𐑪𐑟 𐑦𐑯𐑝𐑨𐑤𐑦𐑛. 𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑿 𐑑𐑲𐑐𐑑 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑒𐑩𐑮𐑧𐑒𐑑𐑤𐑦 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: pluma cannot find the file. Perhaps it has recently been deleted.
target: ·𐑜𐑧𐑛𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑞 𐑓𐑲𐑤. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑦𐑑 𐑣𐑨𐑟 𐑮𐑰𐑕𐑩𐑯𐑑𐑤𐑦 𐑚𐑰𐑯 𐑛𐑦𐑤𐑰𐑑𐑩𐑛.

en_GB: Ch_aracter Coding:
target: 𐑒_𐑸𐑨𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙:

en_GB: pluma has not been able to detect the character coding.
target: ·𐑜𐑧𐑛𐑦𐑑 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑱𐑚𐑩𐑤 𐑑 𐑛𐑦𐑑𐑧𐑒𐑑 𐑞 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙.

en_GB: Select a character coding from the menu and try again.
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑥𐑧𐑯𐑿 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: Could not open the file %s using the %s character coding.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑞 𐑓𐑲𐑤 %s 𐑿𐑟𐑦𐑙 𐑞 %s 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙.

en_GB: Select a different character coding from the menu and try again.
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑥𐑧𐑯𐑿 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: Could not save the file %s using the %s character coding.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑞 𐑓𐑲𐑤 %s 𐑿𐑟𐑦𐑙 𐑞 %s 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙.

en_GB: The document contains one or more characters that cannot be encoded using the specified character coding.
target: 𐑞 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑢𐑳𐑯 𐑹 𐑥𐑹 𐑒𐑨𐑮𐑩𐑒𐑑𐑼𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑧𐑯𐑒𐑴𐑛𐑩𐑛 𐑿𐑟𐑦𐑙 𐑞 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑒𐑴𐑛𐑦𐑙.

en_GB: This file (%s) is already open in another pluma window.
target: 𐑞𐑦𐑕 𐑓𐑲𐑤 (%s) 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑴𐑐𐑩𐑯 𐑦𐑯 𐑩𐑯𐑳𐑞𐑼 ·𐑜𐑧𐑦𐑑 𐑢𐑦𐑯𐑛𐑴.

en_GB: pluma opened this instance of the file in a non-editable way. Do you want to edit it anyway?
target: ·𐑜𐑧𐑛𐑦𐑑 𐑴𐑐𐑩𐑯𐑛 𐑞𐑦𐑕 𐑦𐑯𐑕𐑑𐑨𐑯𐑕 𐑝 𐑞 𐑓𐑲𐑤 𐑦𐑯 𐑩 𐑯𐑪𐑯-𐑧𐑛𐑦𐑑𐑩𐑚𐑩𐑤 𐑢𐑱. 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑧𐑛𐑦𐑑 𐑦𐑑 𐑧𐑯𐑦𐑢𐑱?

en_GB: pluma could not backup the old copy of the file before saving the new one. You can ignore this warning and save the file anyway, but if an error occurs while saving, you could lose the old copy of the file. Save anyway?
target: ·𐑜𐑧𐑛𐑦𐑑 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑨𐑒𐑳𐑐 𐑞 𐑴𐑤𐑛 𐑒𐑪𐑐𐑦 𐑝 𐑞 𐑓𐑲𐑤 𐑚𐑦𐑓𐑹 𐑕𐑱𐑝𐑦𐑙 𐑞 𐑯𐑿 𐑢𐑳𐑯. 𐑿 𐑒𐑨𐑯 𐑦𐑜𐑯𐑹 𐑞𐑦𐑕 𐑢𐑹𐑯𐑦𐑙 𐑯 𐑕𐑱𐑝 𐑞 𐑓𐑲𐑤 𐑧𐑯𐑦𐑢𐑱, 𐑚𐑳𐑑 𐑦𐑓 𐑩𐑯 𐑻𐑼 𐑪𐑒𐑻𐑟 𐑢𐑲𐑤 𐑕𐑱𐑝𐑦𐑙, 𐑿 𐑒𐑫𐑛 𐑤𐑵𐑟 𐑞 𐑴𐑤𐑛 𐑒𐑪𐑐𐑦 𐑝 𐑞 𐑓𐑲𐑤. 𐑕𐑱𐑝 𐑧𐑯𐑦𐑢𐑱?

note: Translators: %s is a URI scheme (like for example http:, ftp:, etc.)
en_GB: pluma cannot handle %s locations in write mode. Please check that you typed the location correctly and try again.
target: ·𐑜𐑧𐑛𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 %s 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟 𐑦𐑯 𐑮𐑲𐑑 𐑥𐑴𐑛. 𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑿 𐑑𐑲𐑐𐑑 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑒𐑩𐑮𐑧𐑒𐑑𐑤𐑦 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: pluma cannot handle this location in write mode. Please check that you typed the location correctly and try again.
target: ·𐑜𐑧𐑛𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑞𐑦𐑕 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑦𐑯 𐑮𐑲𐑑 𐑥𐑴𐑛. 𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑿 𐑑𐑲𐑐𐑑 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑒𐑩𐑮𐑧𐑒𐑑𐑤𐑦 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: The disk where you are trying to save the file has a limitation on file sizes.  Please try saving a smaller file or saving it to a disk that does not have this limitation.
target: 𐑞 𐑛𐑦𐑕𐑒 𐑢𐑺 𐑿 𐑸 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑕𐑱𐑝 𐑞 𐑓𐑲𐑤 𐑣𐑨𐑟 𐑩 𐑤𐑦𐑥𐑦𐑑𐑱𐑖𐑩𐑯 𐑪𐑯 𐑓𐑲𐑤 𐑕𐑲𐑟𐑩𐑟.  𐑐𐑤𐑰𐑟 𐑑𐑮𐑲 𐑕𐑱𐑝𐑦𐑙 𐑩 𐑕𐑥𐑷𐑤𐑼 𐑓𐑲𐑤 𐑹 𐑕𐑱𐑝𐑦𐑙 𐑦𐑑 𐑑 𐑩 𐑛𐑦𐑕𐑒 𐑞𐑨𐑑 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑞𐑦𐑕 𐑤𐑦𐑥𐑦𐑑𐑱𐑖𐑩𐑯.

note: bad bad luck...
en_GB: Could not obtain backup filename
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑪𐑚𐑑𐑱𐑯 𐑚𐑨𐑒𐑳𐑐 𐑓𐑲𐑤𐑯𐑱𐑥

en_GB: Cannot initialize preferences manager.
target: 𐑒𐑨𐑯𐑪𐑑 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: Open the pluma manual
target: 𐑴𐑐𐑩𐑯 𐑞 ·𐑜𐑧𐑛𐑦𐑑 𐑥𐑨𐑯𐑘𐑫𐑩𐑤

en_GB: Setup the page settings
target: 𐑕𐑧𐑑𐑳𐑐 𐑞 𐑐𐑱𐑡 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: Edit text at fullscreen
target: 𐑧𐑛𐑦𐑑 𐑑𐑧𐑒𐑕𐑑 𐑨𐑑 𐑓𐑫𐑤𐑕𐑒𐑮𐑰𐑯

en_GB: Unable to open ui file %s. Error: %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑴𐑐𐑩𐑯 UI 𐑓𐑲𐑤 %s. 𐑻𐑼: %s

en_GB: Check for latest version of pluma
target: 𐑗𐑧𐑒 𐑓𐑹 𐑤𐑱𐑑𐑩𐑕𐑑 𐑝𐑻𐑠𐑩𐑯 𐑝 ·𐑜𐑧𐑛𐑦𐑑

en_GB: There was an error displaying the url.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑻𐑼 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑞 URL.

en_GB: There is a new version of pluma
target: 𐑞𐑺 𐑦𐑟 𐑩 𐑯𐑿 𐑝𐑻𐑠𐑩𐑯 𐑝 ·𐑜𐑧𐑛𐑦𐑑

en_GB: You can download the new version of pluma by pressing on the download button
target: 𐑿 𐑒𐑨𐑯 𐑛𐑬𐑯𐑤𐑴𐑛 𐑞 𐑯𐑿 𐑝𐑻𐑠𐑩𐑯 𐑝 ·𐑜𐑧𐑛𐑦𐑑 𐑚𐑲 𐑐𐑮𐑧𐑕𐑦𐑙 𐑪𐑯 𐑞 𐑛𐑬𐑯𐑤𐑴𐑛 𐑚𐑳𐑑𐑩𐑯

en_GB: <span weight="bold">File Name</span>
target: <span weight="bold">𐑓𐑲𐑤 𐑯𐑱𐑥</span>

en_GB: Get statistic info on current document
target: 𐑜𐑧𐑑 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒 𐑦𐑯𐑓𐑴 𐑪𐑯 𐑒𐑳𐑮𐑩𐑯𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑

en_GB: If TRUE the file browser plugin will view the directory of the first opened document given that the file browser hasn't been used yet. (Thus this generally applies to opening a document from the command line or opening it with caja etc)
target: 𐑦𐑓 𐑑𐑮𐑵 𐑞 𐑓𐑲𐑤 𐑚𐑮𐑬𐑟𐑼 𐑐𐑤𐑳𐑜𐑦𐑯 𐑢𐑦𐑤 𐑝𐑿 𐑞 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑝 𐑞 𐑓𐑻𐑕𐑑 𐑴𐑐𐑩𐑯𐑛 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑜𐑦𐑝𐑩𐑯 𐑞𐑨𐑑 𐑞 𐑓𐑲𐑤 𐑚𐑮𐑬𐑟𐑼 𐑣𐑨𐑟𐑯𐑑 𐑚𐑰𐑯 𐑿𐑟𐑛 𐑘𐑧𐑑. (𐑞𐑳𐑕 𐑞𐑦𐑕 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑩𐑐𐑤𐑲𐑟 𐑑 𐑴𐑐𐑩𐑯𐑦𐑙 𐑩 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑤𐑲𐑯 𐑹 𐑴𐑐𐑩𐑯𐑦𐑙 𐑦𐑑 𐑢𐑦𐑞 𐑯𐑪𐑑𐑩𐑤𐑩𐑕 etc)

en_GB: Set Location To First Document
target: 𐑕𐑧𐑑 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑑 𐑓𐑻𐑕𐑑 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑

en_GB: _Move To Trash
target: _𐑥𐑵𐑝 𐑑 𐑑𐑮𐑨𐑖

en_GB: Indent Lines
target: 𐑦𐑯𐑛𐑧𐑯𐑑 𐑤𐑲𐑯𐑟

en_GB: Indents or un-indents selected lines.
target: 𐑦𐑯𐑛𐑧𐑯𐑑𐑕 𐑹 𐑳𐑯-𐑦𐑯𐑛𐑧𐑯𐑑𐑕 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑤𐑲𐑯𐑟.

en_GB: Emacs, Kate and Vim-style modelines support for pluma.
target: ·𐑰𐑥𐑨𐑒𐑕, ·𐑒𐑱𐑑 𐑯 ·𐑝𐑦𐑥-𐑕𐑑𐑲𐑤 𐑥𐑴𐑛𐑤𐑲𐑯𐑟 𐑕𐑩𐑐𐑹𐑑 𐑓𐑹 ·𐑜𐑧𐑛𐑦𐑑.

en_GB: Interactive python console standing in the bottom panel
target: 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑦𐑝 ·𐑐𐑲𐑔𐑭𐑯 𐑒𐑩𐑯𐑕𐑴𐑤 𐑕𐑑𐑨𐑯𐑛𐑦𐑙 𐑦𐑯 𐑞 𐑚𐑪𐑑𐑫𐑥 𐑐𐑨𐑯𐑩𐑤

en_GB: Insert often used pieces of text in a fast way
target: 𐑦𐑯𐑕𐑻𐑑 𐑪𐑓𐑩𐑯 𐑿𐑕𐑑 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯 𐑩 𐑓𐑭𐑕𐑑 𐑢𐑱

en_GB: <b>Activation</b>
target: <b>𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯</b>

note: self['hbox_tab_trigger'].set_spacing(0)
en_GB: Single word with which the snippet is activated after pressing tab
target: 𐑕𐑦𐑙𐑜𐑩𐑤 𐑢𐑻𐑛 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑞 𐑕𐑯𐑦𐑐𐑩𐑑 𐑦𐑟 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑩𐑛 𐑭𐑓𐑑𐑼 𐑐𐑮𐑧𐑕𐑦𐑙 𐑑𐑨𐑚

note: self['hbox_tab_trigger'].set_spacing(3)
en_GB: This is not a valid tab trigger. Triggers can either contain letters or a single, non alphanumeric, character like {, [, etcetera.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑑𐑨𐑚 𐑑𐑮𐑦𐑜𐑻. 𐑑𐑮𐑦𐑜𐑻𐑟 𐑒𐑨𐑯 𐑲𐑞𐑼 𐑒𐑩𐑯𐑑𐑱𐑯 𐑤𐑧𐑑𐑼𐑟 𐑹 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤, 𐑯𐑪𐑯 𐑨𐑤𐑓𐑩𐑯𐑵𐑥𐑧𐑮𐑦𐑒, 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑤𐑲𐑒 {, [, 𐑧𐑑 𐑕𐑧𐑑𐑼𐑩.

en_GB: The archive `%s` could not be created
target: 𐑞 𐑸𐑒𐑲𐑝 `%s` 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑒𐑮𐑦𐑱𐑑𐑩𐑛

en_GB: Target directory `%s` does not exist
target: 𐑑𐑸𐑜𐑧𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 `%s` 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑

en_GB: Target directory `%s` is not a valid directory
target: 𐑑𐑸𐑜𐑧𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 `%s` 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦

en_GB: File `%s` does not exist
target: 𐑓𐑲𐑤 `%s` 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑

en_GB: File `%s` is not a valid snippets file
target: 𐑓𐑲𐑤 `%s` 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑕𐑯𐑦𐑐𐑩𐑑𐑕 𐑓𐑲𐑤

en_GB: Imported file `%s` is not a valid snippets file
target: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 𐑓𐑲𐑤 `%s` 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑕𐑯𐑦𐑐𐑩𐑑𐑕 𐑓𐑲𐑤

en_GB: The archive `%s` could not be extracted
target: 𐑞 𐑸𐑒𐑲𐑝 `%s` 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑𐑩𐑛

en_GB: File `%s` is not a valid snippets archive
target: 𐑓𐑲𐑤 `%s` 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑕𐑯𐑦𐑐𐑩𐑑𐑕 𐑸𐑒𐑲𐑝

en_GB: Execution of the python command (%s) exceeds the maximum time, execution aborted.
target: 𐑧𐑒𐑕𐑦𐑒𐑿𐑕𐑩𐑯 𐑝 𐑞 ·𐑐𐑲𐑔𐑭𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 (%s) 𐑩𐑒𐑕𐑰𐑛𐑟 𐑞 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑑𐑲𐑥, 𐑧𐑒𐑕𐑦𐑒𐑿𐑕𐑩𐑯 𐑩𐑚𐑹𐑑𐑩𐑛.

en_GB: Execution of the python command (%s) failed: %s
target: 𐑧𐑒𐑕𐑦𐑒𐑿𐑕𐑩𐑯 𐑝 𐑞 ·𐑐𐑲𐑔𐑭𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 (%s) 𐑓𐑱𐑤𐑛: %s

en_GB: _Autocheck Spelling
target: _𐑷𐑑𐑴𐑗𐑧𐑒 𐑕𐑐𐑧𐑤𐑦𐑙

en_GB: <b>Language</b>
target: <b>𐑤𐑨𐑙𐑜𐑢𐑩𐑡</b>

en_GB: <b>word</b>
target: <b>𐑢𐑻𐑛</b>

en_GB: HTML - Special Characters
target: HTML - 𐑕𐑐𐑧𐑖𐑩𐑤 𐑒𐑨𐑮𐑩𐑒𐑑𐑼𐑟

en_GB: HTML - Tags
target: HTML - 𐑑𐑨𐑜𐑟

en_GB: Header cell ID's
target: 𐑣𐑧𐑛𐑼 𐑕𐑧𐑤 ID𐑕

en_GB: HttP header name
target: HTTP 𐑣𐑧𐑛𐑼 𐑯𐑱𐑥

en_GB: I18N BiDi over-ride
target: I18N 𐑚𐑲𐑛𐑲 𐑴𐑝𐑼-𐑮𐑲𐑛

en_GB: Space separated archive list
target: 𐑕𐑐𐑱𐑕 𐑕𐑧𐑐𐑼𐑱𐑑𐑩𐑛 𐑸𐑒𐑲𐑝 𐑤𐑦𐑕𐑑

en_GB: Standby load msg
target: 𐑕𐑑𐑨𐑯𐑛𐑚𐑲 𐑤𐑴𐑛 𐑥𐑧𐑕𐑩𐑡

en_GB: Target - Blank
target: 𐑑𐑸𐑜𐑧𐑑 - 𐑚𐑤𐑨𐑙𐑒

en_GB: Target - Parent
target: 𐑑𐑸𐑜𐑧𐑑 - 𐑐𐑺𐑩𐑯𐑑

en_GB: Target - Self
target: 𐑑𐑸𐑜𐑧𐑑 - 𐑕𐑧𐑤𐑓

en_GB: Target - Top
target: 𐑑𐑸𐑜𐑧𐑑 - 𐑑𐑪𐑐

en_GB: Topmargin in pixels
target: 𐑑𐑪𐑐 𐑥𐑸𐑡𐑦𐑯 𐑦𐑯 𐑐𐑦𐑒𐑕𐑩𐑤𐑟

en_GB: XHTML 1.0 - Tags
target: XHTML 1.0 - 𐑑𐑨𐑜𐑟

en_GB: Function cosin
target: 𐑓𐑳𐑙𐑒𐑖𐑩𐑯 𐑒𐑴𐑕𐑲𐑯

en_GB: Latex - Tags
target: 𐑤𐑱𐑑𐑧𐑒𐑕 - 𐑑𐑨𐑜𐑟

en_GB: Symbol hyphen --
target: 𐑕𐑦𐑥𐑚𐑩𐑤 𐑣𐑲𐑓𐑩𐑯 --

en_GB: Symbol hyphen ---
target: 𐑕𐑦𐑥𐑚𐑩𐑤 𐑣𐑲𐑓𐑩𐑯 ---

en_GB: Provides a method to easily insert into a document commonly used tags/strings without having to type them.
target: 𐑐𐑮𐑩𐑝𐑲𐑛𐑟 𐑩 𐑥𐑧𐑔𐑩𐑛 𐑑 𐑰𐑟𐑦𐑤𐑦 𐑦𐑯𐑕𐑻𐑑 𐑦𐑯𐑑𐑫 𐑩 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑒𐑪𐑥𐑩𐑯𐑤𐑦 𐑿𐑕𐑑 𐑑𐑨𐑜𐑟 𐑯 𐑕𐑑𐑮𐑦𐑙𐑟 𐑢𐑦𐑞𐑬𐑑 𐑣𐑨𐑝𐑦𐑙 𐑑 𐑑𐑲𐑐 𐑞𐑧𐑥.

en_GB: XSLT - Axes
target: XSLT - 𐑩𐑒𐑕𐑰𐑟

en_GB: XSLT - Elements
target: XSLT - 𐑧𐑤𐑩𐑥𐑩𐑯𐑑𐑕

en_GB: XSLT - Functions
target: XSLT - 𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟

en_GB: XUL - Tags
target: XUL - 𐑑𐑨𐑜𐑟

en_GB: <span weight="bold"> When inserting date/time...</span>
target: <span weight="bold"> 𐑢𐑧𐑯 𐑦𐑯𐑕𐑻𐑑𐑦𐑙 𐑛𐑱𐑑/𐑑𐑲𐑥...</span>

en_GB: <b>Receive Files over Bluetooth</b>
target: <b>𐑮𐑦𐑕𐑰𐑝 𐑓𐑲𐑤𐑟 𐑴𐑝𐑼 ·𐑚𐑤𐑵𐑑𐑵𐑔</b>

en_GB: <b>Share Files over Bluetooth</b>
target: <b>𐑖𐑺 𐑓𐑲𐑤𐑟 𐑴𐑝𐑼 ·𐑚𐑤𐑵𐑑𐑵𐑔</b>

en_GB: <b>Share Files over the Network</b>
target: <b>𐑖𐑺 𐑓𐑲𐑤𐑟 𐑴𐑝𐑼 𐑞 𐑯𐑧𐑑𐑢𐑻𐑒</b>

en_GB: Enable monitoring of home directory
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑥𐑭𐑯𐑩𐑑𐑻𐑦𐑙 𐑝 𐑣𐑴𐑥 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦

en_GB: Dictionary Look up
target: 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑤𐑫𐑒 𐑳𐑐

en_GB: Look up words in a dictionary
target: 𐑤𐑫𐑒 𐑳𐑐 𐑢𐑻𐑛𐑟 𐑦𐑯 𐑩 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦

en_GB: _Look Up Selected Text
target: _𐑤𐑫𐑒 𐑳𐑐 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑑𐑧𐑒𐑕𐑑

en_GB: Dictionary server (Deprecated)
target: 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑕𐑻𐑝𐑼 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: Port used to connect to server (Deprecated)
target: 𐑐𐑹𐑑 𐑿𐑕𐑑 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑕𐑻𐑝𐑼 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: The default height of the application window
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑣𐑲𐑑 𐑝 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑯𐑛𐑴

en_GB: The default width of the application window
target: 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑢𐑦𐑛𐑔 𐑝 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑯𐑛𐑴

en_GB: The page of the sidebar to show
target: 𐑞 𐑐𐑱𐑡 𐑝 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮 𐑑 𐑖𐑴

en_GB: The port number to connect to. The default port is 2628. This key is deprecated and no longer in use.
target: 𐑞 𐑐𐑹𐑑 𐑯𐑳𐑥𐑚𐑼 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑. 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑐𐑹𐑑 𐑦𐑟 2628. 𐑞𐑦𐑕 𐑒𐑰 𐑦𐑟 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑯 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑦𐑯 𐑿𐑕.

en_GB: The width of the sidebar
target: 𐑞 𐑢𐑦𐑛𐑔 𐑝 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮

en_GB: This key defines the width of the sidebar and it's used to remember the setting across sessions.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑞 𐑢𐑦𐑛𐑔 𐑝 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮 𐑯 𐑦𐑑'𐑕 𐑿𐑕𐑑 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞 𐑕𐑧𐑑𐑦𐑙 𐑩𐑒𐑮𐑪𐑕 𐑕𐑧𐑖𐑩𐑯𐑟.

en_GB: This key defines the window height and it's used to remember the size of the dictionary window across sessions. Setting it to -1 will make the dictionary window use a height based on the font size.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑣𐑲𐑑 𐑯 𐑦𐑑'𐑕 𐑿𐑕𐑑 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞 𐑕𐑲𐑟 𐑝 𐑞 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑢𐑦𐑯𐑛𐑴 𐑩𐑒𐑮𐑪𐑕 𐑕𐑧𐑖𐑩𐑯𐑟. 𐑕𐑧𐑑𐑦𐑙 𐑦𐑑 𐑑 -1 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑞 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑢𐑦𐑯𐑛𐑴 𐑿𐑟 𐑩 𐑣𐑲𐑑 𐑚𐑱𐑕𐑑 𐑪𐑯 𐑞 𐑓𐑪𐑯𐑑 𐑕𐑲𐑟.

en_GB: This key defines the window width and it's used to remember the size of the dictionary window across sessions. Setting it to -1 will make the dictionary window use a width based on the font size.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑢𐑦𐑛𐑔 𐑯 𐑦𐑑'𐑕 𐑿𐑕𐑑 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞 𐑕𐑲𐑟 𐑝 𐑞 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑢𐑦𐑯𐑛𐑴 𐑩𐑒𐑮𐑪𐑕 𐑕𐑧𐑖𐑩𐑯𐑟. 𐑕𐑧𐑑𐑦𐑙 𐑦𐑑 𐑑 -1 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑞 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑢𐑦𐑯𐑛𐑴 𐑿𐑟 𐑩 𐑢𐑦𐑛𐑔 𐑚𐑱𐑕𐑑 𐑪𐑯 𐑞 𐑓𐑪𐑯𐑑 𐑕𐑲𐑟.

en_GB: This key defines whether the sidebar should be visible and it's used to remember the state of the sidebar across sessions. Setting it to TRUE will make the sidebar always be displayed.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮 𐑖𐑫𐑛 𐑚𐑰 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑯 𐑦𐑑'𐑕 𐑿𐑕𐑑 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞 𐑕𐑑𐑱𐑑 𐑝 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮 𐑩𐑒𐑮𐑪𐑕 𐑕𐑧𐑖𐑩𐑯𐑟. 𐑕𐑧𐑑𐑦𐑙 𐑦𐑑 𐑑 𐑑𐑮𐑵 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮 𐑷𐑤𐑢𐑱𐑟 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛.

en_GB: This key defines whether the window should be maximized and it's used to remember the state of the dictionary window across sessions. Setting it to TRUE will make the window always appear as maximized.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑢𐑧𐑞𐑼 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑖𐑫𐑛 𐑚𐑰 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛 𐑯 𐑦𐑑'𐑕 𐑿𐑕𐑑 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞 𐑕𐑑𐑱𐑑 𐑝 𐑞 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑢𐑦𐑯𐑛𐑴 𐑩𐑒𐑮𐑪𐑕 𐑕𐑧𐑖𐑩𐑯𐑟. 𐑕𐑧𐑑𐑦𐑙 𐑦𐑑 𐑑 𐑑𐑮𐑵 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑷𐑤𐑢𐑱𐑟 𐑩𐑐𐑽 𐑨𐑟 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛.

en_GB: This key defines which page of the sidebar should be displayed and it's used to remember the setting across sessions.. It can be "speller" or "databases".
target: 𐑞𐑦𐑕 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑢𐑦𐑗 𐑐𐑱𐑡 𐑝 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮 𐑖𐑫𐑛 𐑚𐑰 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑯 𐑦𐑑'𐑕 𐑿𐑕𐑑 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞 𐑕𐑧𐑑𐑦𐑙 𐑩𐑒𐑮𐑪𐑕 𐑕𐑧𐑖𐑩𐑯𐑟.. 𐑦𐑑 𐑒𐑨𐑯 𐑚𐑰 "speller" 𐑹 "databases".

en_GB: Use smart lookup (Deprecated)
target: 𐑿𐑟 𐑕𐑥𐑸𐑑 𐑤𐑫𐑒𐑩𐑐 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: Whether the application window should be maximized
target: 𐑢𐑧𐑞𐑼 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑯𐑛𐑴 𐑖𐑫𐑛 𐑚𐑰 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛

en_GB: Whether the sidebar should be visible
target: 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮 𐑖𐑫𐑛 𐑚𐑰 𐑝𐑦𐑕𐑦𐑚𐑩𐑤

note: Translators: the first is the word found, the second is the * database name and the last is the definition's text; please * keep the new lines.
en_GB: Definition for '%s'
      From '%s':
    
    %s
target: 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯 𐑓𐑹 '%s'
      𐑓𐑮𐑪𐑥 '%s':
    
    %s

en_GB: See mate-dictionary --help for usage
target: 𐑕𐑰 mate-dictionary --help 𐑓𐑹 𐑿𐑕𐑦𐑡

en_GB: Unable to find a suitable dictionary source
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑕𐑿𐑑𐑩𐑚𐑩𐑤 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑕𐑹𐑕

en_GB: Error while looking up the definition of "%s":
    %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑤𐑫𐑒𐑦𐑙 𐑳𐑐 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯 𐑝 "%s":
    %s

en_GB: source
target: 𐑕𐑹𐑕

en_GB: Show available dictionary sources
target: 𐑖𐑴 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑕𐑹𐑕𐑩𐑟

en_GB: Print result to the console
target: 𐑐𐑮𐑦𐑯𐑑 𐑮𐑦𐑟𐑳𐑤𐑑 𐑑 𐑞 𐑒𐑪𐑯𐑕𐑴𐑤

en_GB: Clear the definitions found
target: 𐑒𐑤𐑽 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯𐑟 𐑓𐑬𐑯𐑛

en_GB: Clear definition
target: 𐑒𐑤𐑽 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯

en_GB: Clear the text of the definition
target: 𐑒𐑤𐑽 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑝 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯

en_GB: Print the definitions found
target: 𐑐𐑮𐑦𐑯𐑑 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯𐑟 𐑓𐑬𐑯𐑛

en_GB: Print definition
target: 𐑐𐑮𐑦𐑯𐑑 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯

en_GB: Print the text of the definition
target: 𐑐𐑮𐑦𐑯𐑑 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑝 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯

en_GB: Save the definitions found
target: 𐑕𐑱𐑝 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯𐑟 𐑓𐑬𐑯𐑛

en_GB: Save definition
target: 𐑕𐑱𐑝 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯

en_GB: Save the text of the definition to a file
target: 𐑕𐑱𐑝 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑝 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯 𐑑 𐑩 𐑓𐑲𐑤

en_GB: Click to view the dictionary window
target: 𐑒𐑤𐑦𐑒 𐑑 𐑝𐑿 𐑞 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑢𐑦𐑯𐑛𐑴

en_GB: Toggle dictionary window
target: 𐑑𐑪𐑜𐑩𐑤 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑢𐑦𐑯𐑛𐑴

en_GB: Show or hide the definition window
target: 𐑖𐑴 𐑹 𐑣𐑲𐑛 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯 𐑢𐑦𐑯𐑛𐑴

en_GB: Type the word you want to look up
target: 𐑑𐑲𐑐 𐑞 𐑢𐑻𐑛 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑤𐑫𐑒 𐑳𐑐

en_GB: Dictionary entry
target: 𐑛𐑦𐑒𐑖𐑩𐑯𐑼𐑦 𐑧𐑯𐑑𐑮𐑦

en_GB: Unable to get notification for preferences
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑓𐑹 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Unable to get notification for the document font
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑓𐑹 𐑞 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑 𐑓𐑪𐑯𐑑

en_GB: Unable to rename file '%s' to '%s': %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑯𐑱𐑥 𐑓𐑲𐑤 '%s' 𐑑 '%s': %s

en_GB: Unable to create the data directory '%s': %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑛𐑱𐑑𐑩 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 '%s': %s

en_GB: Unable to clear the temporary folder:
    %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑒𐑤𐑽 𐑞 𐑑𐑧𐑥𐑐𐑼𐑼𐑦 𐑓𐑴𐑤𐑛𐑼:
    %s

en_GB: The file "%s" already exists. Would you like to replace it?
target: 𐑞 𐑓𐑲𐑤 "%s" 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕. 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑮𐑦𐑐𐑤𐑱𐑕 𐑦𐑑?

en_GB: Saving file...
target: 𐑕𐑱𐑝𐑦𐑙 𐑓𐑲𐑤...

en_GB: Can't access source file
target: 𐑒𐑭𐑯𐑑 𐑨𐑒𐑕𐑧𐑕 𐑕𐑹𐑕 𐑓𐑲𐑤

en_GB: The caja file manager is not running.
target: 𐑞 𐑯𐑪𐑑𐑩𐑤𐑩𐑕 𐑓𐑲𐑤 𐑥𐑨𐑯𐑩𐑡𐑼 𐑦𐑟 𐑯𐑪𐑑 𐑮𐑳𐑯𐑦𐑙.

en_GB: - the MATE Search Tool
target: - 𐑞 ·𐑜𐑯𐑴𐑥 𐑕𐑻𐑗 𐑑𐑵𐑤

en_GB: A system log viewer for MATE.
target: 𐑩 𐑕𐑦𐑕𐑑𐑩𐑥 𐑤𐑪𐑜 𐑝𐑿𐑼 𐑓𐑹 ·𐑜𐑯𐑴𐑥.

en_GB: Bell event
target: 𐑚𐑧𐑤 𐑦𐑝𐑧𐑯𐑑

en_GB: Unknown window information request: %d
target: 𐑳𐑯𐑴𐑯 𐑢𐑦𐑯𐑛𐑴 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑮𐑦𐑒𐑢𐑧𐑕𐑑: %d

note: Translators: %s is a window title
en_GB: <tt>%s</tt> is not responding.
target: <tt>%s</tt> 𐑦𐑟 𐑯𐑪𐑑 𐑮𐑰𐑕𐑐𐑪𐑯𐑛𐑦𐑙.

en_GB: You may choose to wait a short while for it to continue or force the application to quit entirely.
target: 𐑿 𐑥𐑱 𐑗𐑵𐑟 𐑑 𐑢𐑱𐑑 𐑩 𐑖𐑹𐑑 𐑢𐑲𐑤 𐑓𐑹 𐑦𐑑 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑹 𐑓𐑹𐑕 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑒𐑢𐑦𐑑 𐑧𐑯𐑑𐑲𐑼𐑤𐑦.

en_GB: _Force Quit
target: _𐑓𐑹𐑕 𐑒𐑢𐑦𐑑

en_GB: Failed to get hostname: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑜𐑧𐑑 𐑣𐑴𐑕𐑑𐑯𐑱𐑥: %s

en_GB: Missing %s extension required for compositing
target: 𐑥𐑦𐑕𐑦𐑙 %s 𐑩𐑒𐑕𐑑𐑧𐑯𐑖𐑩𐑯 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑓𐑹 𐑒𐑩𐑥𐑐𐑪𐑟𐑩𐑑𐑦𐑙

en_GB: Failed to open X Window System display '%s'
target: 𐑓𐑱𐑤𐑛 𐑑 𐑴𐑐𐑩𐑯 X 𐑢𐑦𐑯𐑛𐑴 𐑕𐑦𐑕𐑑𐑩𐑥 𐑛𐑩𐑕𐑐𐑤𐑱 '%s'

en_GB: Lost connection to the display '%s';
    most likely the X server was shut down or you killed/destroyed
    the window manager.
target: 𐑤𐑪𐑕𐑑 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑑 𐑞 𐑛𐑦𐑕𐑐𐑤𐑱 '%s';
    𐑥𐑴𐑕𐑑 𐑤𐑲𐑒𐑤𐑦 𐑞 X 𐑕𐑻𐑝𐑼 𐑢𐑪𐑟 𐑖𐑳𐑑 𐑛𐑬𐑯 𐑹 𐑿 𐑒𐑦𐑤𐑛/𐑛𐑩𐑕𐑑𐑮𐑶𐑛
    𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: Fatal IO error %d (%s) on display '%s'.
target: 𐑓𐑱𐑑𐑩𐑤 IO 𐑻𐑼 %d (%s) 𐑪𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 '%s'.

en_GB: Some other program is already using the key %s with modifiers %x as a binding
target: 𐑕𐑳𐑥 𐑳𐑞𐑼 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑿𐑟𐑦𐑙 𐑞 𐑒𐑰 %s 𐑢𐑦𐑞 𐑥𐑪𐑛𐑦𐑓𐑲𐑼𐑟 %x 𐑨𐑟 𐑩 𐑚𐑲𐑯𐑛𐑦𐑙

note: Displayed when a keybinding which is * supposed to launch a program fails.
en_GB: There was an error running <tt>%s</tt>:
    
    %s
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑻𐑼 𐑮𐑳𐑯𐑦𐑙 <tt>%s</tt>:
    
    %s

en_GB: No command %d has been defined.
target: 𐑯𐑴 𐑒𐑩𐑥𐑭𐑯𐑛 %d 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: No terminal command has been defined.
target: 𐑯𐑴 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑒𐑩𐑥𐑭𐑯𐑛 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: marco %s
    Copyright (C) 2001-%s Havoc Pennington, Red Hat, Inc., and others
    This is free software; see the source for copying conditions.
    There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
target: ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 %s
    𐑒𐑪𐑐𐑦𐑮𐑲𐑑 (C) 2001-%s ·𐑣𐑨𐑝𐑩𐑒 ·𐑐𐑧𐑯𐑦𐑙𐑑𐑩𐑯, ·𐑮𐑧𐑛 ·𐑣𐑩𐑑, 𐑦𐑙𐑒., 𐑯 𐑳𐑞𐑼𐑟
    𐑞𐑦𐑕 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑕𐑰 𐑞 𐑕𐑹𐑕 𐑓𐑹 𐑒𐑪𐑐𐑦𐑦𐑙 𐑒𐑩𐑯𐑛𐑦𐑖𐑩𐑯𐑟.
    𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑪𐑮𐑩𐑯𐑑𐑦; 𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑓𐑹 𐑥𐑻𐑗𐑩𐑯𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑹 𐑓𐑦𐑑𐑯𐑩𐑕 𐑓𐑹 𐑩 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑐𐑻𐑐𐑩𐑕.

en_GB: Replace the running window manager with Marco
target: 𐑮𐑦𐑐𐑤𐑱𐑕 𐑞 𐑮𐑳𐑯𐑦𐑙 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑢𐑦𐑞 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦

en_GB: X Display to use
target: X 𐑛𐑩𐑕𐑐𐑤𐑱 𐑑 𐑿𐑕

en_GB: Initialize session from savefile
target: 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟 𐑕𐑧𐑖𐑩𐑯 𐑓𐑮𐑪𐑥 𐑕𐑱𐑝𐑓𐑲𐑤

en_GB: Turn compositing on
target: 𐑑𐑻𐑯 𐑒𐑩𐑥𐑐𐑪𐑟𐑩𐑑𐑦𐑙 𐑪𐑯

en_GB: Turn compositing off
target: 𐑑𐑻𐑯 𐑒𐑩𐑥𐑐𐑪𐑟𐑩𐑑𐑦𐑙 𐑪𐑓

en_GB: Don't make fullscreen windows that are maximized and have no decorations
target: 𐑛𐑭𐑯'𐑑𐑰 𐑥𐑱𐑒 𐑓𐑫𐑤𐑕𐑒𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑞𐑨𐑑 𐑸 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛 𐑯 𐑣𐑨𐑝 𐑯𐑴 𐑛𐑧𐑒𐑼𐑱𐑖𐑩𐑯𐑟

en_GB: Failed to scan themes directory: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑕𐑒𐑨𐑯 𐑔𐑰𐑥𐑟 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦: %s

en_GB: Could not find a theme! Be sure %s exists and contains the usual themes.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑔𐑰𐑥! 𐑚𐑰 𐑖𐑫𐑼 %s 𐑧𐑒𐑟𐑦𐑕𐑑𐑕 𐑯 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑞 𐑿𐑠𐑿𐑩𐑤 𐑔𐑰𐑥𐑟.

en_GB: Failed to restart: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑮𐑰𐑕𐑑𐑸𐑑: %s

note: * We found it, but it was invalid.  Complain. * * FIXME: This replicates the original behaviour, but in the future * we might consider reverting invalid keys to their original values. * (We know the old value, so we can look up a suitable string in * the symtab.) * (Empty comment follows so the tran
en_GB: MateConf key '%s' is set to an invalid value
target: MateConf 𐑒𐑰 '%s' 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑩𐑯 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿

en_GB: %d stored in MateConf key %s is out of range %d to %d
target: %d 𐑕𐑑𐑹𐑛 𐑦𐑯 MateConf 𐑒𐑰 %s 𐑦𐑟 𐑬𐑑 𐑝 𐑮𐑱𐑯𐑡 %d 𐑑 %d

en_GB: MateConf key "%s" is set to an invalid type
target: MateConf 𐑒𐑰 "%s" 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑩𐑯 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑑𐑲𐑐

en_GB: Workarounds for broken applications disabled. Some applications may not behave properly.
target: 𐑢𐑻𐑒𐑩𐑮𐑬𐑯𐑛𐑟 𐑓𐑹 𐑚𐑮𐑴𐑒𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛. 𐑕𐑳𐑥 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑥𐑱 𐑯𐑪𐑑 𐑚𐑦𐑣𐑱𐑝 𐑐𐑮𐑪𐑐𐑼𐑤𐑦.

en_GB: Could not parse font description "%s" from MateConf key %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 𐑓𐑪𐑯𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 "%s" 𐑓𐑮𐑪𐑥 MateConf 𐑒𐑰 %s

en_GB: "%s" found in configuration database is not a valid value for mouse button modifier
target: "%s" 𐑓𐑬𐑯𐑛 𐑦𐑯 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑛𐑱𐑑𐑩𐑚𐑱𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿 𐑓𐑹 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑥𐑪𐑛𐑦𐑓𐑲𐑼

en_GB: Error setting number of workspaces to %d: %s
target: 𐑻𐑼 𐑕𐑧𐑑𐑦𐑙 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑑 %d: %s

en_GB: "%s" found in configuration database is not a valid value for keybinding "%s"
target: "%s" 𐑓𐑬𐑯𐑛 𐑦𐑯 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑛𐑱𐑑𐑩𐑚𐑱𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿 𐑓𐑹 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 "%s"

en_GB: Error setting name for workspace %d to "%s": %s
target: 𐑻𐑼 𐑕𐑧𐑑𐑦𐑙 𐑯𐑱𐑥 𐑓𐑹 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 %d 𐑑 "%s": %s

en_GB: Error setting compositor status: %s
target: 𐑻𐑼 𐑕𐑧𐑑𐑦𐑙 𐑒𐑪𐑥𐑐𐑪𐑟𐑦𐑑𐑼 𐑕𐑑𐑱𐑑𐑫𐑕: %s

en_GB: Screen %d on display '%s' is invalid
target: 𐑕𐑒𐑮𐑰𐑯 %d 𐑪𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 '%s' 𐑦𐑟 𐑦𐑯𐑝𐑨𐑤𐑦𐑛

en_GB: Screen %d on display "%s" already has a window manager; try using the --replace option to replace the current window manager.
target: 𐑕𐑒𐑮𐑰𐑯 %d 𐑪𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 "%s" 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑟 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼; 𐑑𐑮𐑲 𐑿𐑟𐑦𐑙 𐑞 --replace 𐑪𐑐𐑖𐑩𐑯 𐑑 𐑮𐑦𐑐𐑤𐑱𐑕 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: Could not acquire window manager selection on screen %d display "%s"
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑩𐑒𐑢𐑲𐑼 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑪𐑯 𐑕𐑒𐑮𐑰𐑯 %d 𐑛𐑩𐑕𐑐𐑤𐑱 "%s"

en_GB: Screen %d on display "%s" already has a window manager
target: 𐑕𐑒𐑮𐑰𐑯 %d 𐑪𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 "%s" 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑟 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Could not release screen %d on display "%s"
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑦𐑤𐑰𐑕 𐑕𐑒𐑮𐑰𐑯 %d 𐑪𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 "%s"

note: #-#-#-#-#  2104 (marco)  #-#-#-#-# Translators: Please don't translate "Control", "Shift", etc, since these * are hardcoded (in gtk/gtkaccelgroup.c; it's not marco's fault). * "disabled" must also stay as it is. #-#-#-#-#  2105 (metacity)  #-#-#-#-# * are hardcoded (in gtk/gtkaccelgroup.c; it's not 
en_GB: The format looks like "<Control>a" or "<Shift><Alt>F1".
    
    The parser is fairly liberal and allows lower or upper case, and also abbreviations such as "<Ctl>" and "<Ctrl>". If you set the option to the special string "disabled", then there will be no keybinding for this action.
target: 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 "<Control>a" 𐑹 "<Shift><Alt>F1".
    
    𐑞 𐑐𐑸𐑟𐑼 𐑦𐑟 𐑓𐑺𐑤𐑦 𐑤𐑦𐑚𐑼𐑩𐑤 𐑯 𐑩𐑤𐑬𐑟 𐑤𐑴𐑼 𐑹 𐑳𐑐𐑻 𐑒𐑱𐑕, 𐑯 𐑷𐑤𐑕𐑴 𐑩𐑚𐑮𐑰𐑝𐑰𐑱𐑖𐑩𐑯𐑟 𐑕𐑳𐑗 𐑨𐑟 "<Ctl>" 𐑯 "<Ctrl>". 𐑦𐑓 𐑿 𐑕𐑧𐑑 𐑞 𐑪𐑐𐑖𐑩𐑯 𐑑 𐑞 𐑕𐑐𐑧𐑖𐑩𐑤 𐑕𐑑𐑮𐑦𐑙 "disabled", 𐑞𐑧𐑯 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑯𐑴 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑓𐑹 𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯.

en_GB: The format looks like "<Control>a" or "<Shift><Alt>F1".
    
    The parser is fairly liberal and allows lower or upper case, and also abbreviations such as "<Ctl>" and "<Ctrl>". If you set the option to the special string "disabled", then there will be no keybinding for this action.
    
    This keybinding may be reversed by holding down the "shift" key; therefore, "shift" cannot be one of the keys it uses.
target: 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 "<Control>a" 𐑹 "<Shift><Alt>F1".
    
    𐑞 𐑐𐑸𐑟𐑼 𐑦𐑟 𐑓𐑺𐑤𐑦 𐑤𐑦𐑚𐑼𐑩𐑤 𐑯 𐑩𐑤𐑬𐑟 𐑤𐑴𐑼 𐑹 𐑳𐑐𐑻 𐑒𐑱𐑕, 𐑯 𐑷𐑤𐑕𐑴 𐑩𐑚𐑮𐑰𐑝𐑰𐑱𐑖𐑩𐑯𐑟 𐑕𐑳𐑗 𐑨𐑟 "<Ctl>" 𐑯 "<Ctrl>". 𐑦𐑓 𐑿 𐑕𐑧𐑑 𐑞 𐑪𐑐𐑖𐑩𐑯 𐑑 𐑞 𐑕𐑐𐑧𐑖𐑩𐑤 𐑕𐑑𐑮𐑦𐑙 "disabled", 𐑞𐑧𐑯 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑯𐑴 𐑒𐑰𐑚𐑦𐑯𐑛𐑦𐑙 𐑓𐑹 𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯.
    
    𐑞𐑦𐑕 𐑒𐑰𐑚𐑦𐑯𐑛𐑦𐑙 𐑥𐑱 𐑚𐑰 𐑮𐑦𐑝𐑻𐑕𐑑 𐑚𐑲 𐑣𐑴𐑤𐑛𐑦𐑙 𐑛𐑬𐑯 𐑞 "𐑖𐑦𐑓𐑑" 𐑒𐑰; 𐑞𐑺𐑓𐑹, "𐑖𐑦𐑓𐑑" 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑢𐑳𐑯 𐑝 𐑞 𐑒𐑰𐑟 𐑦𐑑 𐑿𐑟𐑩𐑟.

en_GB: Could not create directory '%s': %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 '%s': %s

en_GB: Could not open session file '%s' for writing: %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑕𐑧𐑖𐑩𐑯 𐑓𐑲𐑤 '%s' 𐑓𐑹 𐑮𐑲𐑑𐑦𐑙: %s

en_GB: Error writing session file '%s': %s
target: 𐑻𐑼 𐑮𐑲𐑑𐑦𐑙 𐑕𐑧𐑖𐑩𐑯 𐑓𐑲𐑤 '%s': %s

en_GB: Error closing session file '%s': %s
target: 𐑻𐑼 𐑒𐑤𐑴𐑟𐑦𐑙 𐑕𐑧𐑖𐑩𐑯 𐑓𐑲𐑤 '%s': %s

en_GB: Failed to parse saved session file: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑐𐑸𐑟 𐑕𐑱𐑝𐑛 𐑕𐑧𐑖𐑩𐑯 𐑓𐑲𐑤: %s

en_GB: <marco_session> attribute seen but we already have the session ID
target: <marco_session> 𐑩𐑑𐑮𐑦𐑚𐑿𐑑 𐑕𐑰𐑯 𐑚𐑳𐑑 𐑢𐑰 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑝 𐑞 𐑕𐑧𐑖𐑩𐑯 ID

en_GB: Unknown attribute %s on <%s> element
target: 𐑳𐑯𐑴𐑯 𐑨𐑑𐑮𐑦𐑚𐑿𐑑 %s 𐑪𐑯 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: nested <window> tag
target: 𐑯𐑧𐑕𐑑𐑩𐑛 <window> 𐑑𐑨𐑜

en_GB: Unknown element %s
target: 𐑳𐑯𐑴𐑯 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 %s

en_GB: These windows do not support &quot;save current setup&quot; and will have to be restarted manually next time you log in.
target: 𐑞𐑰𐑟 𐑢𐑦𐑯𐑛𐑴𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑 &quot;𐑕𐑱𐑝 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑧𐑑𐑳𐑐&quot; 𐑯 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑮𐑰𐑕𐑑𐑸𐑑𐑩𐑛 𐑥𐑨𐑯𐑘𐑫𐑩𐑤𐑦 𐑯𐑧𐑒𐑕𐑑 𐑑𐑲𐑥 𐑿 𐑤𐑪𐑜 𐑦𐑯.

en_GB: Failed to open debug log: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑴𐑐𐑩𐑯 𐑛𐑰𐑚𐑳𐑜 𐑤𐑪𐑜: %s

en_GB: Failed to fdopen() log file %s: %s
target: 𐑓𐑱𐑤𐑛 𐑑 fdopen() 𐑤𐑪𐑜 𐑓𐑲𐑤 %s: %s

en_GB: Opened log file %s
target: 𐑴𐑐𐑩𐑯𐑛 𐑤𐑪𐑜 𐑓𐑲𐑤 %s

en_GB: Marco was compiled without support for verbose mode
target: ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑢𐑪𐑟 𐑒𐑩𐑥𐑐𐑲𐑤𐑛 𐑢𐑦𐑞𐑬𐑑 𐑕𐑩𐑐𐑹𐑑 𐑓𐑹 𐑝𐑻𐑚𐑴𐑕 𐑥𐑴𐑛

en_GB: Window manager:
target: 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼:

en_GB: Bug in window manager:
target: 𐑚𐑳𐑜 𐑦𐑯 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼:

en_GB: Window manager warning:
target: 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑢𐑹𐑯𐑦𐑙:

en_GB: Window manager error:
target: 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑻𐑼:

note: Translators: This is the title used on dialog boxes eof all-keybindings.h
en_GB: Marco
target: ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦

note: first time through
en_GB: Window %s sets SM_CLIENT_ID on itself, instead of on the WM_CLIENT_LEADER window as specified in the ICCCM.
target: 𐑢𐑦𐑯𐑛𐑴 %s 𐑕𐑧𐑑𐑕 SM_CLIENT_ID 𐑪𐑯 𐑦𐑑𐑕𐑧𐑤𐑓, 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑪𐑯 𐑞 WM_CLIENT_LEADER 𐑢𐑦𐑯𐑛𐑴 𐑨𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑦𐑯 𐑞 ICCCM.

note: We ignore mwm_has_resize_func because WM_NORMAL_HINTS is the * authoritative source for that info. Some apps such as mplayer or * xine disable resize via MWM but not WM_NORMAL_HINTS, but that * leads to e.g. us not fullscreening their windows.  Apps that set * MWM but not WM_NORMAL_HINTS are basical
en_GB: Window %s sets an MWM hint indicating it isn't resizable, but sets min size %d x %d and max size %d x %d; this doesn't make much sense.
target: 𐑢𐑦𐑯𐑛𐑴 %s 𐑕𐑧𐑑𐑕 𐑩𐑯 MWM 𐑣𐑦𐑯𐑑 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑦𐑙 𐑦𐑑 𐑦𐑟𐑯𐑑 𐑮𐑰𐑕𐑲𐑟𐑩𐑚𐑩𐑤, 𐑚𐑳𐑑 𐑕𐑧𐑑𐑕 𐑥𐑦𐑯 𐑕𐑲𐑟 %dx%d 𐑯 𐑥𐑨𐑒𐑕 𐑕𐑲𐑟 %dx%d; 𐑞𐑦𐑕 𐑛𐑳𐑟𐑯𐑑 𐑥𐑱𐑒 𐑥𐑳𐑗 𐑕𐑧𐑯𐑕.

en_GB: Application set a bogus _NET_WM_PID %lu
target: 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑕𐑧𐑑 𐑩 𐑚𐑴𐑜𐑩𐑕 _NET_WM_PID %lu

note: Translators: the title of a window from another machine
en_GB: %s (on %s)
target: %s (𐑪𐑯 %s)

note: Simple case-- don't bother to look it up.  It's root.
en_GB: %s (as superuser)
target: %s (𐑨𐑟 𐑕𐑵𐑐𐑼𐑿𐑟𐑼)

note: Translators: the title of a window owned by another user * on this machine
en_GB: %s (as %s)
target: %s (𐑨𐑟 %s)

note: Translators: the title of a window owned by another user * on this machine, whose name we don't know
en_GB: %s (as another user)
target: %s (𐑨𐑟 𐑩𐑯𐑳𐑞𐑼 𐑿𐑟𐑼)

en_GB: Invalid WM_TRANSIENT_FOR window 0x%lx specified for %s.
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 WM_TRANSIENT_FOR 𐑢𐑦𐑯𐑛𐑴 0x%lx 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑹 %s.

en_GB: Window 0x%lx has property %s
    that was expected to have type %s format %d
    and actually has type %s format %d n_items %d.
    This is most likely an application bug, not a window manager bug.
    The window has title="%s" class="%s" name="%s"
target: 𐑢𐑦𐑯𐑛𐑴 0x%lx 𐑣𐑨𐑟 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 %s
    𐑞𐑨𐑑 𐑢𐑪𐑟 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑑 𐑣𐑨𐑝 𐑑𐑲𐑐 %s 𐑓𐑹𐑥𐑨𐑑 %d
    𐑯 𐑨𐑒𐑗𐑫𐑩𐑤𐑦 𐑣𐑨𐑟 𐑑𐑲𐑐 %s 𐑓𐑹𐑥𐑨𐑑 %d n_items %d.
    𐑞𐑦𐑕 𐑦𐑟 𐑥𐑴𐑕𐑑 𐑤𐑲𐑒𐑤𐑦 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑚𐑳𐑜, 𐑯𐑪𐑑 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑚𐑳𐑜.
    𐑞 𐑢𐑦𐑯𐑛𐑴 𐑣𐑨𐑟 𐑑𐑲𐑑𐑩𐑤="%s" 𐑒𐑤𐑭𐑕="%s" 𐑯𐑱𐑥="%s"

en_GB: Property %s on window 0x%lx contained invalid UTF-8
target: 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 %s 𐑪𐑯 𐑢𐑦𐑯𐑛𐑴 0x%lx 𐑒𐑩𐑯𐑑𐑱𐑯𐑛 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 UTF-8

en_GB: Property %s on window 0x%lx contained invalid UTF-8 for item %d in the list
target: 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 %s 𐑪𐑯 𐑢𐑦𐑯𐑛𐑴 0x%lx 𐑒𐑩𐑯𐑑𐑱𐑯𐑛 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 UTF-8 𐑓𐑹 𐑲𐑑𐑩𐑥 %d 𐑦𐑯 𐑞 𐑤𐑦𐑕𐑑

en_GB: Switch to workspace on the left of the current workspace
target: 𐑕𐑢𐑦𐑗 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑪𐑯 𐑞 𐑤𐑧𐑓𐑑 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Switch to workspace on the right of the current workspace
target: 𐑕𐑢𐑦𐑗 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑪𐑯 𐑞 𐑮𐑲𐑑 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Switch to workspace above the current workspace
target: 𐑕𐑢𐑦𐑗 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑩𐑚𐑳𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Switch to workspace below the current workspace
target: 𐑕𐑢𐑦𐑗 𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑚𐑩𐑤𐑴 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Move between windows of an application, using a popup window
target: 𐑥𐑵𐑝 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑝 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯, 𐑿𐑟𐑦𐑙 𐑩 𐑐𐑪𐑐𐑳𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Move backward between windows of an application, using a popup window
target: 𐑥𐑵𐑝 𐑚𐑨𐑒𐑢𐑼𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑝 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯, 𐑿𐑟𐑦𐑙 𐑩 𐑐𐑪𐑐𐑳𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Move between windows, using a popup window
target: 𐑥𐑵𐑝 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟, 𐑿𐑟𐑦𐑙 𐑩 𐑐𐑪𐑐𐑳𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Move backward between windows, using a popup window
target: 𐑥𐑵𐑝 𐑚𐑨𐑒𐑢𐑼𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟, 𐑿𐑟𐑦𐑙 𐑩 𐑐𐑪𐑐𐑳𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Move between panels and the desktop, using a popup window
target: 𐑥𐑵𐑝 𐑚𐑦𐑑𐑢𐑰𐑯 𐑐𐑨𐑯𐑩𐑤𐑟 𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐, 𐑿𐑟𐑦𐑙 𐑩 𐑐𐑪𐑐𐑳𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Move backward between panels and the desktop, using a popup window
target: 𐑥𐑵𐑝 𐑚𐑨𐑒𐑢𐑼𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑐𐑨𐑯𐑩𐑤𐑟 𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐, 𐑿𐑟𐑦𐑙 𐑩 𐑐𐑪𐑐𐑳𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Move between windows of an application immediately
target: 𐑥𐑵𐑝 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑝 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Move backward between windows of an application immediately
target: 𐑥𐑵𐑝 𐑚𐑨𐑒𐑢𐑼𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑝 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Move between windows immediately
target: 𐑥𐑵𐑝 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Move backward between windows immediately
target: 𐑥𐑵𐑝 𐑚𐑨𐑒𐑢𐑼𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Move between panels and the desktop immediately
target: 𐑥𐑵𐑝 𐑚𐑦𐑑𐑢𐑰𐑯 𐑐𐑨𐑯𐑩𐑤𐑟 𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Move backward between panels and the desktop immediately
target: 𐑥𐑵𐑝 𐑚𐑨𐑒𐑢𐑼𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑐𐑨𐑯𐑩𐑤𐑟 𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Hide all normal windows and set focus to the desktop
target: 𐑣𐑲𐑛 𐑷𐑤 𐑯𐑹𐑥𐑩𐑤 𐑢𐑦𐑯𐑛𐑴𐑟 𐑯 𐑕𐑧𐑑 𐑓𐑴𐑒𐑩𐑕 𐑑 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Show the panel's main menu
target: 𐑖𐑴 𐑞 𐑐𐑨𐑯𐑩𐑤𐑟 𐑥𐑱𐑯 𐑥𐑧𐑯𐑿

en_GB: Show the panel's "Run Application" dialog box
target: 𐑖𐑴 𐑞 𐑐𐑨𐑯𐑩𐑤𐑟 "𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯" 𐑛𐑲𐑩𐑤𐑪𐑜 𐑚𐑪𐑒𐑕

en_GB: Take a screenshot of a window
target: 𐑑𐑱𐑒 𐑩 𐑕𐑒𐑮𐑰𐑯𐑖𐑪𐑑 𐑝 𐑩 𐑢𐑦𐑯𐑛𐑴

en_GB: Run a terminal
target: 𐑮𐑳𐑯 𐑩 𐑑𐑻𐑥𐑦𐑯𐑩𐑤

en_GB: Activate the window menu
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑧𐑯𐑿

en_GB: Toggle whether a window will always be visible over other windows
target: 𐑑𐑪𐑜𐑩𐑤 𐑢𐑧𐑞𐑼 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑢𐑦𐑤 𐑷𐑤𐑢𐑱𐑟 𐑚𐑰 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑴𐑝𐑼 𐑳𐑞𐑼 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Restore window
target: 𐑮𐑩𐑕𐑑𐑹 𐑢𐑦𐑯𐑛𐑴

en_GB: Toggle whether window is on all workspaces or just one
target: 𐑑𐑪𐑜𐑩𐑤 𐑢𐑧𐑞𐑼 𐑢𐑦𐑯𐑛𐑴 𐑦𐑟 𐑪𐑯 𐑷𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟 𐑹 𐑡𐑳𐑕𐑑 𐑢𐑳𐑯

en_GB: Move window one workspace to the left
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑢𐑳𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑑 𐑞 𐑤𐑧𐑓𐑑

en_GB: Move window one workspace to the right
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑢𐑳𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑑 𐑞 𐑮𐑲𐑑

en_GB: Move window one workspace up
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑢𐑳𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑳𐑐

en_GB: Move window one workspace down
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑢𐑳𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 𐑛𐑬𐑯

en_GB: Raise window if it's covered by another window, otherwise lower it
target: 𐑮𐑱𐑟 𐑢𐑦𐑯𐑛𐑴 𐑦𐑓 𐑦𐑑𐑕 𐑒𐑳𐑝𐑼𐑛 𐑚𐑲 𐑩𐑯𐑳𐑞𐑼 𐑢𐑦𐑯𐑛𐑴, 𐑳𐑞𐑼𐑢𐑲𐑟 𐑤𐑴𐑼 𐑦𐑑

en_GB: Raise window above other windows
target: 𐑮𐑱𐑟 𐑢𐑦𐑯𐑛𐑴 𐑩𐑚𐑳𐑝 𐑳𐑞𐑼 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Lower window below other windows
target: 𐑤𐑴𐑼 𐑢𐑦𐑯𐑛𐑴 𐑚𐑩𐑤𐑴 𐑳𐑞𐑼 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: Move window to north-west (top left) corner
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑯𐑹𐑔-𐑢𐑧𐑕𐑑 (𐑑𐑪𐑐 𐑤𐑧𐑓𐑑) 𐑒𐑹𐑯𐑼

en_GB: Move window to north-east (top right) corner
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑯𐑹𐑔-𐑰𐑕𐑑 (𐑑𐑪𐑐 𐑮𐑲𐑑) 𐑒𐑹𐑯𐑼

en_GB: Move window to south-west (bottom left) corner
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑕𐑬𐑔-𐑢𐑧𐑕𐑑 (𐑚𐑪𐑑𐑫𐑥 𐑤𐑧𐑓𐑑) 𐑒𐑹𐑯𐑼

en_GB: Move window to south-east (bottom right) corner
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑕𐑬𐑔-𐑰𐑕𐑑 (𐑚𐑪𐑑𐑫𐑥 𐑮𐑲𐑑) 𐑒𐑹𐑯𐑼

en_GB: Move window to north (top) side of screen
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑯𐑹𐑔 (𐑑𐑪𐑐) 𐑕𐑲𐑛 𐑝 𐑕𐑒𐑮𐑰𐑯

en_GB: Move window to south (bottom) side of screen
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑕𐑬𐑔 (𐑚𐑪𐑑𐑫𐑥) 𐑕𐑲𐑛 𐑝 𐑕𐑒𐑮𐑰𐑯

en_GB: Move window to east (right) side of screen
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑰𐑕𐑑 (𐑮𐑲𐑑) 𐑕𐑲𐑛 𐑝 𐑕𐑒𐑮𐑰𐑯

en_GB: Move window to west (left) side of screen
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑢𐑧𐑕𐑑 (𐑤𐑧𐑓𐑑) 𐑕𐑲𐑛 𐑝 𐑕𐑒𐑮𐑰𐑯

en_GB: Move window to center of screen
target: 𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑕𐑒𐑮𐑰𐑯

en_GB: (Not implemented) Navigation works in terms of applications not windows
target: (𐑯𐑪𐑑 𐑦𐑥𐑐𐑤𐑩𐑥𐑧𐑯𐑑𐑩𐑛) 𐑯𐑨𐑝𐑦𐑜𐑱𐑖𐑩𐑯 𐑢𐑻𐑒𐑕 𐑦𐑯 𐑑𐑻𐑥𐑟 𐑝 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑯𐑪𐑑 𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: A font description string describing a font for window titlebars. The size from the description will only be used if the titlebar_font_size option is set to 0. Also, this option is disabled if the titlebar_uses_desktop_font option is set to true.
target: 𐑩 𐑓𐑪𐑯𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑕𐑑𐑮𐑦𐑙 𐑛𐑦𐑕𐑒𐑮𐑲𐑚𐑦𐑙 𐑩 𐑓𐑪𐑯𐑑 𐑓𐑹 𐑢𐑦𐑯𐑛𐑴 𐑑𐑲𐑑𐑩𐑤𐑚𐑸𐑟. 𐑞 𐑕𐑲𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑿𐑟𐑛 𐑦𐑓 𐑞 titlebar_font_size 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑕𐑧𐑑 𐑑 0. 𐑷𐑤𐑕𐑴, 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛 𐑦𐑓 𐑞 titlebar_uses_desktop_font 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵.

en_GB: Arrangement of buttons on the titlebar
target: 𐑼𐑱𐑯𐑡𐑥𐑩𐑯𐑑 𐑝 𐑚𐑳𐑑𐑩𐑯𐑟 𐑪𐑯 𐑞 𐑑𐑲𐑑𐑩𐑤𐑚𐑸

en_GB: Arrangement of buttons on the titlebar. The value should be a string, such as "menu:minimize,maximize,spacer,close"; the colon separates the left corner of the window from the right corner, and the button names are comma-separated. Duplicate buttons are not allowed. Unknown button names are silently ignored so that buttons can be added in future marco versions without breaking older versions. A special spacer tag can be used to insert some space between two adjacent buttons.
target: 𐑼𐑱𐑯𐑡𐑥𐑩𐑯𐑑 𐑝 𐑚𐑳𐑑𐑩𐑯𐑟 𐑪𐑯 𐑞 𐑑𐑲𐑑𐑩𐑤𐑚𐑸. 𐑞 𐑝𐑨𐑤𐑿 𐑖𐑫𐑛 𐑚𐑰 𐑩 𐑕𐑑𐑮𐑦𐑙, 𐑕𐑳𐑗 𐑨𐑟 "menu:minimize,maximize,spacer,close"; 𐑞 𐑒𐑴𐑤𐑩𐑯 𐑕𐑧𐑐𐑼𐑱𐑑𐑕 𐑞 𐑤𐑧𐑓𐑑 𐑒𐑹𐑯𐑻 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑲𐑑 𐑒𐑹𐑯𐑻, 𐑯 𐑞 𐑚𐑳𐑑𐑩𐑯 𐑯𐑱𐑥𐑟 𐑸 𐑒𐑪𐑥𐑩-𐑕𐑧𐑐𐑼𐑱𐑑𐑩𐑛. 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑 𐑚𐑳𐑑𐑩𐑯𐑟 𐑸 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛. 𐑳𐑯𐑴𐑯 𐑚𐑳𐑑𐑩𐑯 𐑯𐑱𐑥𐑟 𐑸 𐑕𐑲𐑤𐑩𐑯𐑑𐑤𐑦 𐑦𐑜𐑯𐑹𐑛 𐑕𐑴 𐑞𐑨𐑑 𐑚𐑳𐑑𐑩𐑯𐑟 𐑒𐑨𐑯 𐑚𐑰 𐑨𐑛𐑩𐑛 𐑦𐑯 𐑓𐑿𐑗𐑼 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑝𐑻𐑠𐑩𐑯𐑟 𐑢𐑦𐑞𐑬𐑑 𐑚𐑮𐑱𐑒𐑦𐑙 𐑴𐑤𐑛𐑼 𐑝𐑻𐑠𐑩𐑯𐑟. 𐑩 𐑕𐑐𐑧𐑖𐑩𐑤 spacer 𐑑𐑨𐑜 𐑒𐑨𐑯 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑦𐑯𐑕𐑻𐑑 𐑕𐑳𐑥 𐑕𐑐𐑱𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑑𐑵 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑚𐑳𐑑𐑩𐑯𐑟.

en_GB: Automatically raises the focused window
target: 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑮𐑱𐑟𐑩𐑟 𐑞 𐑓𐑴𐑒𐑩𐑕𐑑 𐑢𐑦𐑯𐑛𐑴

en_GB: Clicking a window while holding down this modifier key will move the window (left click), resize the window (middle click), or show the window menu (right click). The middle and right click operations may be swapped using the "resize_with_right_button" key. Modifier is expressed as "&lt;Alt&gt;" or "&lt;Super&gt;" for example.
target: 𐑒𐑤𐑦𐑒𐑦𐑙 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑢𐑲𐑤 𐑣𐑴𐑤𐑛𐑦𐑙 𐑛𐑬𐑯 𐑞𐑦𐑕 𐑥𐑪𐑛𐑦𐑓𐑲𐑼 𐑒𐑰 𐑢𐑦𐑤 𐑥𐑵𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 (𐑤𐑧𐑓𐑑 𐑒𐑤𐑦𐑒), 𐑮𐑰𐑕𐑲𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴 (𐑥𐑦𐑛𐑩𐑤 𐑒𐑤𐑦𐑒), 𐑹 𐑖𐑴 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑧𐑯𐑿 (𐑮𐑲𐑑 𐑒𐑤𐑦𐑒). 𐑞 𐑥𐑦𐑛𐑩𐑤 𐑯 𐑮𐑲𐑑 𐑪𐑐𐑼𐑱𐑖𐑩𐑯𐑟 𐑥𐑱 𐑚𐑰 𐑕𐑢𐑪𐑐𐑑 𐑿𐑟𐑦𐑙 𐑞 "resize_with_right_button" 𐑒𐑰. 𐑥𐑪𐑛𐑦𐑓𐑲𐑼 𐑦𐑟 𐑦𐑒𐑕𐑐𐑮𐑧𐑕𐑑 𐑨𐑟 "&lt;Alt&gt;" 𐑹 "&lt;Super&gt;" 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤.

en_GB: Commands to run in response to keybindings
target: 𐑒𐑩𐑥𐑭𐑯𐑛𐑟 𐑑 𐑮𐑳𐑯 𐑦𐑯 𐑮𐑦𐑕𐑐𐑪𐑯𐑕 𐑑 𐑒𐑰𐑚𐑦𐑯𐑛𐑦𐑙𐑟

en_GB: Compositing Manager
target: 𐑒𐑩𐑥𐑐𐑪𐑟𐑩𐑑𐑦𐑙 𐑥𐑨𐑯𐑩𐑡𐑼

en_GB: Control how new windows get focus
target: 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑣𐑬 𐑯𐑿 𐑢𐑦𐑯𐑛𐑴𐑟 𐑜𐑧𐑑 𐑓𐑴𐑒𐑩𐑕

en_GB: Current theme
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑔𐑰𐑥

en_GB: Delay in milliseconds for the auto raise option
target: 𐑛𐑦𐑤𐑱 𐑦𐑯 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑓𐑹 𐑞 𐑷𐑑𐑴 𐑮𐑱𐑟 𐑪𐑐𐑖𐑩𐑯

en_GB: Determines whether Marco is a compositing manager.
target: 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑢𐑧𐑞𐑼 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑦𐑟 𐑩 𐑒𐑩𐑥𐑐𐑪𐑟𐑩𐑑𐑦𐑙 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: Determines whether applications or the system can generate audible 'beeps'; may be used in conjunction with 'visual bell' to allow silent 'beeps'.
target: 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑢𐑧𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑹 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑒𐑨𐑯 𐑡𐑧𐑯𐑼𐑱𐑑 𐑭𐑛𐑩𐑚𐑩𐑤 '𐑚𐑰𐑐𐑕'; 𐑥𐑱 𐑚𐑰 𐑿𐑟𐑛 𐑦𐑯 𐑒𐑩𐑯𐑡𐑩𐑙𐑒𐑖𐑩𐑯 𐑢𐑦𐑞 '𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑚𐑧𐑤' 𐑑 𐑩𐑤𐑬 𐑕𐑲𐑤𐑩𐑯𐑑 '𐑚𐑰𐑐𐑕'.

en_GB: Disable misfeatures that are required by old or broken applications
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑥𐑦𐑕𐑓𐑰𐑑𐑿𐑟 𐑞𐑨𐑑 𐑸 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑚𐑲 𐑴𐑤𐑛 𐑹 𐑚𐑮𐑴𐑒𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟

en_GB: Enable Visual Bell
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑚𐑧𐑤

en_GB: If set to true, and the focus mode is either "sloppy" or "mouse" then the focused window will be automatically raised after a delay specified by the auto_raise_delay key. This is not related to clicking on a window to raise it, nor to entering a window during drag-and-drop.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑯 𐑞 𐑓𐑴𐑒𐑩𐑕 𐑥𐑴𐑛 𐑦𐑟 𐑲𐑞𐑼 "sloppy" 𐑹 "mouse" 𐑞𐑧𐑯 𐑞 𐑓𐑴𐑒𐑩𐑕𐑑 𐑢𐑦𐑯𐑛𐑴 𐑢𐑦𐑤 𐑚𐑰 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑮𐑱𐑟𐑛 𐑭𐑓𐑑𐑼 𐑩 𐑛𐑦𐑤𐑱 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞 auto_raise_delay 𐑒𐑰. 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑮𐑦𐑤𐑱𐑑𐑩𐑛 𐑑 𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑮𐑱𐑟 𐑦𐑑, 𐑯𐑹 𐑑 𐑧𐑯𐑑𐑼𐑦𐑙 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑛𐑘𐑫𐑼𐑦𐑙 𐑛𐑮𐑨𐑜-𐑯-𐑛𐑮𐑪𐑐.

en_GB: If true, ignore the titlebar_font option, and use the standard application font for window titles.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑦𐑜𐑯𐑹 𐑞 titlebar_font 𐑪𐑐𐑖𐑩𐑯, 𐑯 𐑿𐑕 𐑞 𐑕𐑑𐑨𐑯𐑛𐑼𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑓𐑪𐑯𐑑 𐑓𐑹 𐑢𐑦𐑯𐑛𐑴 𐑑𐑲𐑑𐑩𐑤𐑟.

en_GB: If true, marco will give the user less feedback by using wireframes, avoiding animations, or other means. This is a significant reduction in usability for many users, but may allow legacy applications to continue working, and may also be a useful tradeoff for terminal servers. However, the wireframe feature is disabled when accessibility is on.
target: 𐑦𐑓 𐑑𐑮𐑵, ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑞 𐑿𐑟𐑼 𐑤𐑧𐑕 𐑓𐑰𐑛𐑚𐑨𐑒 𐑚𐑲 𐑿𐑟𐑦𐑙 𐑢𐑲𐑼𐑓𐑮𐑱𐑥𐑟, 𐑩𐑝𐑶𐑛𐑦𐑙 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯𐑟, 𐑹 𐑳𐑞𐑼 𐑥𐑰𐑯𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑕𐑩𐑜𐑯𐑦𐑓𐑦𐑒𐑩𐑯𐑑 𐑮𐑦𐑛𐑳𐑒𐑖𐑩𐑯 𐑦𐑯 𐑿𐑟𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑿𐑟𐑼𐑟, 𐑚𐑳𐑑 𐑥𐑱 𐑩𐑤𐑬 𐑤𐑧𐑜𐑩𐑕𐑰 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑢𐑻𐑒𐑦𐑙, 𐑯 𐑥𐑱 𐑷𐑤𐑕𐑴 𐑚𐑰 𐑩 𐑿𐑕𐑓𐑩𐑤 𐑑𐑮𐑱𐑛𐑪𐑓 𐑓𐑹 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑕𐑻𐑝𐑼𐑟. 𐑣𐑬𐑧𐑝𐑼, 𐑞 𐑢𐑲𐑼𐑓𐑮𐑱𐑥 𐑓𐑰𐑗𐑼 𐑦𐑟 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛 𐑢𐑧𐑯 𐑨𐑒𐑕𐑧𐑕𐑩𐑚𐑦𐑤𐑦𐑑𐑰 𐑦𐑟 𐑪𐑯.

en_GB: If true, then Marco works in terms of applications rather than windows. The concept is a bit abstract, but in general an application-based setup is more like the Mac and less like Windows. When you focus a window in application-based mode, all the windows in the application will be raised. Also, in application-based mode, focus clicks are not passed through to windows in other applications. Application-based mode is, however, largely unimplemented at the moment.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑢𐑻𐑒𐑕 𐑦𐑯 𐑑𐑻𐑥𐑟 𐑝 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑢𐑦𐑯𐑛𐑴𐑟. 𐑞 𐑒𐑪𐑯𐑕𐑧𐑐𐑑 𐑦𐑟 𐑩 𐑚𐑦𐑑 𐑨𐑚𐑕𐑑𐑮𐑨𐑒𐑑, 𐑚𐑳𐑑 𐑦𐑯 𐑡𐑧𐑯𐑼𐑩𐑤 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯-𐑚𐑱𐑕𐑑 𐑕𐑧𐑑𐑳𐑐 𐑦𐑟 𐑥𐑹 𐑤𐑲𐑒 𐑞 ·𐑥𐑨𐑒 𐑯 𐑤𐑧𐑕 𐑤𐑲𐑒 ·𐑢𐑦𐑯𐑛𐑴𐑟. 𐑢𐑧𐑯 𐑿 𐑓𐑴𐑒𐑩𐑕 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑦𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯-𐑚𐑱𐑕𐑑 𐑥𐑴𐑛, 𐑷𐑤 𐑞 𐑢𐑦𐑯𐑛𐑴𐑟 𐑦𐑯 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑱𐑟𐑛. 𐑷𐑤𐑕𐑴, 𐑦𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯-𐑚𐑱𐑕𐑑 𐑥𐑴𐑛, 𐑓𐑴𐑒𐑩𐑕 𐑒𐑤𐑦𐑒𐑕 𐑸 𐑯𐑪𐑑 𐑐𐑭𐑕𐑑 𐑔𐑮𐑵 𐑑 𐑢𐑦𐑯𐑛𐑴𐑟 𐑦𐑯 𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟. 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯-𐑚𐑱𐑕𐑑 𐑥𐑴𐑛 𐑦𐑟, 𐑣𐑬𐑧𐑝𐑼, 𐑤𐑸𐑡𐑤𐑦 𐑳𐑯𐑦𐑥𐑐𐑤𐑧𐑥𐑧𐑯𐑑𐑧𐑛 𐑨𐑑 𐑞 𐑥𐑴𐑥𐑩𐑯𐑑.

en_GB: If true, trade off usability for less resource usage
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑑𐑮𐑱𐑛 𐑪𐑓 𐑿𐑟𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑓𐑹 𐑤𐑧𐑕 𐑮𐑦𐑟𐑹𐑕 𐑿𐑕𐑦𐑡

en_GB: Name of workspace
target: 𐑯𐑱𐑥 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Number of workspaces
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟

en_GB: Number of workspaces. Must be more than zero, and has a fixed maximum to prevent making the desktop unusable by accidentally asking for too many workspaces.
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟. 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑥𐑹 𐑞𐑨𐑯 𐑟𐑽𐑴, 𐑯 𐑣𐑨𐑟 𐑩 𐑓𐑦𐑒𐑕𐑑 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑑 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑥𐑱𐑒𐑦𐑙 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑩𐑯𐑘𐑵𐑟𐑩𐑚𐑩𐑤 𐑚𐑲 𐑨𐑒𐑕𐑦𐑛𐑧𐑯𐑑𐑩𐑤𐑦 𐑭𐑕𐑒𐑦𐑙 𐑓𐑹 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑢𐑻𐑒𐑕𐑐𐑱𐑕𐑩𐑟.

en_GB: Run a defined command
target: 𐑮𐑳𐑯 𐑩 𐑛𐑦𐑓𐑲𐑯𐑛 𐑒𐑩𐑥𐑭𐑯𐑛

en_GB: Set this to true to resize with the right button and show a menu with the middle button while holding down the key given in "mouse_button_modifier"; set it to false to make it work the opposite way around.
target: 𐑕𐑧𐑑 𐑞𐑦𐑕 𐑑 𐑑𐑮𐑵 𐑑 𐑮𐑰𐑕𐑲𐑟 𐑢𐑦𐑞 𐑞 𐑮𐑲𐑑 𐑚𐑳𐑑𐑩𐑯 𐑯 𐑖𐑴 𐑩 𐑥𐑧𐑯𐑿 𐑢𐑦𐑞 𐑞 𐑥𐑦𐑛𐑩𐑤 𐑚𐑳𐑑𐑩𐑯 𐑢𐑲𐑤 𐑣𐑴𐑤𐑛𐑦𐑙 𐑛𐑬𐑯 𐑞 𐑒𐑰 𐑜𐑦𐑝𐑩𐑯 𐑦𐑯 "mouse_button_modifier"; 𐑕𐑧𐑑 𐑦𐑑 𐑑 𐑓𐑷𐑤𐑕 𐑑 𐑥𐑱𐑒 𐑦𐑑 𐑢𐑻𐑒 𐑞 𐑪𐑐𐑴𐑕𐑦𐑑 𐑢𐑱 𐑩𐑮𐑬𐑯𐑛.

en_GB: Setting this option to false can lead to buggy behavior, so users are strongly discouraged from changing it from the default of true. Many actions (e.g. clicking in the client area, moving or resizing the window) normally raise the window as a side-effect. Setting this option to false, which is strongly discouraged, will decouple raising from other user actions, and ignore raise requests generated by applications. See http://bugzilla.gnome.org/show_bug.cgi?id=445447#c6. Even when this option is false, windows can still be raised by an alt-left-click anywhere on the window, a normal click on the window decorations, or by special messages from pagers, such as activation requests from tasklist applets. This option is currently disabled in click-to-focus mode. Note that the list of ways to raise windows when raise_on_click is false does not include programmatic requests from applications to raise windows; such requests will be ignored regardless of the reason for the request. If you are an application developer and have a user complaining that your application does not work with this setting disabled, tell them it is _their_ fault for breaking their window manager and that they need to change this option back to true or live with the "bug" they requested.
target: 𐑕𐑧𐑑𐑦𐑙 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑑 𐑓𐑷𐑤𐑕 𐑒𐑨𐑯 𐑤𐑧𐑛 𐑑 𐑚𐑩𐑜𐑰 𐑚𐑦𐑣𐑱𐑝𐑘𐑼, 𐑕𐑴 𐑿𐑟𐑼𐑟 𐑸 𐑕𐑑𐑮𐑪𐑙𐑤𐑦 𐑛𐑦𐑕𐑒𐑳𐑮𐑦𐑡𐑛 𐑓𐑮𐑪𐑥 𐑗𐑱𐑯𐑡𐑦𐑙 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑝 𐑑𐑮𐑵. 𐑥𐑧𐑯𐑦 𐑨𐑒𐑖𐑩𐑯𐑟 (e.g. 𐑒𐑤𐑦𐑒𐑦𐑙 𐑦𐑯 𐑞 𐑒𐑤𐑲𐑩𐑯𐑑 𐑺𐑦𐑩, 𐑥𐑵𐑝𐑦𐑙 𐑹 𐑮𐑰𐑕𐑲𐑟𐑦𐑙 𐑞 𐑢𐑦𐑯𐑛𐑴) 𐑯𐑹𐑥𐑩𐑤𐑦 𐑮𐑱𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑨𐑟 𐑩 𐑕𐑲𐑛-𐑦𐑓𐑧𐑒𐑑. 𐑕𐑧𐑑𐑦𐑙 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑑 𐑓𐑷𐑤𐑕, 𐑢𐑦𐑗 𐑦𐑟 𐑕𐑑𐑮𐑪𐑙𐑤𐑦 𐑛𐑦𐑕𐑒𐑳𐑮𐑦𐑡𐑛, 𐑢𐑦𐑤 𐑛𐑰𐑒𐑩𐑐𐑩𐑤 𐑮𐑱𐑟𐑦𐑙 𐑓𐑮𐑪𐑥 𐑳𐑞𐑼 𐑿𐑟𐑼 𐑨𐑒𐑖𐑩𐑯𐑟, 𐑯 𐑦𐑜𐑯𐑹 𐑮𐑱𐑟 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑕 𐑡𐑧𐑯𐑼𐑱𐑑𐑩𐑛 𐑚𐑲 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟. 𐑕𐑰 http://bugzilla.gnome.org/show_bug.cgi?id=445447#c6. 𐑰𐑝𐑩𐑯 𐑢𐑧𐑯 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑓𐑷𐑤𐑕, 𐑢𐑦𐑯𐑛𐑴𐑟 𐑒𐑨𐑯 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑮𐑱𐑟𐑛 𐑚𐑲 𐑩𐑯 ·𐑷𐑤𐑑-𐑤𐑧𐑓𐑑-𐑒𐑤𐑦𐑒 𐑧𐑯𐑦𐑢𐑺 𐑪𐑯 𐑞 𐑢𐑦𐑯𐑛𐑴, 𐑩 𐑯𐑹𐑥𐑩𐑤 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑛𐑧𐑒𐑼𐑱𐑖𐑩𐑯𐑟, 𐑹 𐑚𐑲 𐑕𐑐𐑧𐑖𐑩𐑤 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑓𐑮𐑪𐑥 𐑐𐑱𐑡𐑻𐑟, 𐑕𐑳𐑗 𐑨𐑟 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑕 𐑓𐑮𐑪𐑥 𐑑𐑭𐑕𐑒𐑤𐑦𐑕𐑑 𐑨𐑐𐑤𐑩𐑑𐑕. 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛 𐑦𐑯 𐑒𐑤𐑦𐑒-𐑑-𐑓𐑴𐑒𐑩𐑕 𐑥𐑴𐑛. 𐑯𐑴𐑑 𐑞𐑨𐑑 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑢𐑱𐑟 𐑑 𐑮𐑱𐑟 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑧𐑯 raise_on_click 𐑦𐑟 𐑓𐑷𐑤𐑕 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑦𐑯𐑒𐑤𐑵𐑛 𐑐𐑮𐑭𐑜𐑮𐑩𐑥𐑨𐑑𐑦𐑒 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑕 𐑓𐑮𐑪𐑥 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑑 𐑮𐑱𐑟 𐑢𐑦𐑯𐑛𐑴𐑟; 𐑕𐑳𐑗 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑦𐑜𐑯𐑹𐑛 𐑮𐑦𐑜𐑸𐑛𐑤𐑩𐑕 𐑝 𐑞 𐑮𐑰𐑟𐑩𐑯 𐑓𐑹 𐑞 𐑮𐑦𐑒𐑢𐑧𐑕𐑑. 𐑦𐑓 𐑿 𐑸 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑛𐑦𐑝𐑧𐑤𐑩𐑐𐑼 𐑯 𐑣𐑨𐑝 𐑩 𐑿𐑟𐑼 𐑒𐑩𐑥𐑐𐑤𐑱𐑯𐑦𐑙 𐑞𐑨𐑑 𐑿𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑢𐑻𐑒 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑕𐑧𐑑𐑦𐑙 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛, 𐑑𐑧𐑤 𐑞𐑧𐑥 𐑦𐑑 𐑦𐑟 _𐑞𐑺_ 𐑓𐑷𐑤𐑑 𐑓𐑹 𐑚𐑮𐑱𐑒𐑦𐑙 𐑞𐑺 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑯 𐑞𐑨𐑑 𐑞𐑱 𐑯𐑰𐑛 𐑑 𐑗𐑱𐑯𐑡 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑚𐑨𐑒 𐑑 𐑑𐑮𐑵 𐑹 𐑤𐑲𐑝 𐑢𐑦𐑞 𐑞 "𐑚𐑳𐑜" 𐑞𐑱 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑩𐑛.

en_GB: Some applications disregard specifications in ways that result in window manager misfeatures. This option puts Marco in a rigorously correct mode, which gives a more consistent user interface, provided one does not need to run any misbehaving applications.
target: 𐑕𐑳𐑥 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑛𐑦𐑕𐑮𐑦𐑜𐑸𐑛 𐑕𐑐𐑧𐑕𐑩𐑓𐑩𐑒𐑱𐑖𐑩𐑯𐑟 𐑦𐑯 𐑢𐑱𐑟 𐑞𐑨𐑑 𐑮𐑦𐑟𐑳𐑤𐑑 𐑦𐑯 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑥𐑦𐑕𐑓𐑰𐑑𐑿𐑮𐑟. 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑐𐑫𐑑𐑕 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑦𐑯 𐑩 𐑮𐑦𐑜𐑻𐑩𐑕𐑤𐑰 𐑒𐑩𐑮𐑧𐑒𐑑 𐑥𐑴𐑛, 𐑢𐑦𐑗 𐑜𐑦𐑝𐑟 𐑩 𐑥𐑹 𐑒𐑩𐑯𐑕𐑦𐑕𐑑𐑩𐑯𐑑 𐑿𐑟𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕, 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑢𐑳𐑯 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑯𐑰𐑛 𐑑 𐑮𐑳𐑯 𐑧𐑯𐑦 𐑥𐑦𐑕𐑚𐑩𐑣𐑱𐑝𐑦𐑙 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟.

en_GB: System Bell is Audible
target: 𐑕𐑦𐑕𐑑𐑩𐑥 𐑚𐑧𐑤 𐑦𐑟 𐑭𐑛𐑩𐑚𐑩𐑤

en_GB: Tells Marco how to implement the visual indication that the system bell or another application 'bell' indicator has been rung. Currently there are two valid values, "fullscreen", which causes a fullscreen white-black flash, and "frame_flash" which causes the titlebar of the application which sent the bell signal to flash. If the application which sent the bell is unknown (as is usually the case for the default "system beep"), the currently focused window's titlebar is flashed.
target: 𐑑𐑧𐑤𐑟 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑣𐑬 𐑑 𐑦𐑥𐑐𐑤𐑧𐑥𐑧𐑯𐑑 𐑞 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑯𐑛𐑩𐑒𐑱𐑖𐑩𐑯 𐑞𐑨𐑑 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑚𐑧𐑤 𐑹 𐑩𐑯𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 '𐑚𐑧𐑤' 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑮𐑩𐑙. 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑞𐑺 𐑸 𐑑𐑵 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿𐑟, "fullscreen", 𐑢𐑦𐑗 𐑒𐑷𐑟𐑩𐑟 𐑩 fullscreen 𐑢𐑲𐑑-𐑚𐑤𐑨𐑒 𐑓𐑤𐑨𐑖, 𐑯 "frame_flash" 𐑢𐑦𐑗 𐑒𐑷𐑟𐑩𐑟 𐑞 𐑑𐑲𐑑𐑩𐑤𐑚𐑸 𐑝 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑗 𐑕𐑧𐑯𐑑 𐑞 𐑚𐑧𐑤 𐑕𐑦𐑜𐑯𐑩𐑤 𐑑 𐑓𐑤𐑨𐑖. 𐑦𐑓 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑗 𐑕𐑧𐑯𐑑 𐑞 𐑚𐑧𐑤 𐑦𐑟 𐑳𐑯𐑴𐑯 (𐑨𐑟 𐑦𐑟 𐑿𐑠𐑿𐑩𐑤𐑦 𐑞 𐑒𐑱𐑕 𐑓𐑹 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 "𐑕𐑦𐑕𐑑𐑩𐑥 𐑚𐑰𐑐"), 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑓𐑴𐑒𐑩𐑕𐑑 𐑢𐑦𐑯𐑛𐑴𐑟 𐑑𐑲𐑑𐑩𐑤𐑚𐑸 𐑦𐑟 𐑓𐑤𐑨𐑖𐑑.

en_GB: The /apps/marco/global_keybindings/run_command_N keys define keybindings that correspond to these commands. Pressing the keybinding for run_command_N will execute command_N.
target: 𐑞 /apps/marco/global_keybindings/run_command_N 𐑒𐑰𐑟 𐑛𐑦𐑓𐑲𐑯 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙𐑟 𐑞𐑨𐑑 𐑒𐑪𐑮𐑦𐑕𐑐𐑪𐑯𐑛 𐑑 𐑞𐑰𐑟 𐑒𐑩𐑥𐑭𐑯𐑛𐑟. 𐑐𐑮𐑧𐑕𐑦𐑙 𐑞 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑓𐑹 run_command_N 𐑢𐑦𐑤 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 command_N.

en_GB: The /apps/marco/global_keybindings/run_command_screenshot key defines a keybinding which causes the command specified by this setting to be invoked.
target: 𐑞 /apps/marco/global_keybindings/run_command_screenshot 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑩 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑢𐑦𐑗 𐑒𐑷𐑟𐑩𐑟 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞𐑦𐑕 𐑕𐑧𐑑𐑦𐑙 𐑑 𐑚𐑰 𐑦𐑯𐑝𐑴𐑒𐑑.

en_GB: The /apps/marco/global_keybindings/run_command_window_screenshot key defines a keybinding which causes the command specified by this setting to be invoked.
target: 𐑞 /apps/marco/global_keybindings/run_command_window_screenshot 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑩 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑢𐑦𐑗 𐑒𐑷𐑟𐑩𐑟 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞𐑦𐑕 𐑕𐑧𐑑𐑦𐑙 𐑑 𐑚𐑰 𐑦𐑯𐑝𐑴𐑒𐑑.

en_GB: The keybinding that runs the correspondingly-numbered command in /apps/marco/keybinding_commands The format looks like "&lt;Control&gt;a" or "&lt;Shift&gt;&lt;Alt&gt;F1". The parser is fairly liberal and allows lower or upper case, and also abbreviations such as "&lt;Ctl&gt;" and "&lt;Ctrl&gt;". If you set the option to the special string "disabled", then there will be no keybinding for this action.
target: 𐑞 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑞𐑨𐑑 𐑮𐑳𐑯𐑟 𐑞 𐑒𐑪𐑮𐑩𐑕𐑐𐑭𐑯𐑛𐑦𐑙𐑤𐑰-𐑯𐑳𐑥𐑚𐑼𐑛 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯 /apps/marco/keybinding_commands. 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 "&lt;Control&gt;𐑩" 𐑹 "&lt;Shift&gt;&lt;Alt&gt;F1". 𐑞 𐑐𐑸𐑟𐑼 𐑦𐑟 𐑓𐑺𐑤𐑦 𐑤𐑦𐑚𐑼𐑩𐑤 𐑯 𐑩𐑤𐑬𐑟 𐑤𐑴𐑼 𐑹 𐑳𐑐𐑻 𐑒𐑱𐑕, 𐑯 𐑷𐑤𐑕𐑴 𐑩𐑚𐑮𐑰𐑝𐑰𐑱𐑖𐑩𐑯𐑟 𐑕𐑳𐑗 𐑨𐑟 "&lt;Ctl&gt;" 𐑯 "&lt;Ctrl&gt;". 𐑦𐑓 𐑿 𐑕𐑧𐑑 𐑞 𐑪𐑐𐑖𐑩𐑯 𐑑 𐑞 𐑕𐑐𐑧𐑖𐑩𐑤 𐑕𐑑𐑮𐑦𐑙 "disabled", 𐑞𐑧𐑯 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑯𐑴 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑓𐑹 𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯.

en_GB: The name of a workspace.
target: 𐑞 𐑯𐑱𐑥 𐑝 𐑩 𐑢𐑻𐑒𐑕𐑐𐑱𐑕.

en_GB: The screenshot command
target: 𐑞 𐑕𐑒𐑮𐑰𐑯𐑖𐑪𐑑 𐑒𐑩𐑥𐑭𐑯𐑛

en_GB: The theme determines the appearance of window borders, titlebar, and so forth.
target: 𐑞 𐑔𐑰𐑥 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑞 𐑩𐑐𐑽𐑩𐑯𐑕 𐑝 𐑢𐑦𐑯𐑛𐑴 𐑚𐑹𐑛𐑼𐑟, 𐑑𐑲𐑑𐑩𐑤𐑚𐑸, 𐑯 𐑕𐑴 𐑓𐑹𐑔.

en_GB: The time delay before raising a window if auto_raise is set to true. The delay is given in thousandths of a second.
target: 𐑞 𐑑𐑲𐑥 𐑛𐑦𐑤𐑱 𐑚𐑦𐑓𐑹 𐑮𐑱𐑟𐑦𐑙 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑦𐑓 auto_raise 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵. 𐑞 𐑛𐑦𐑤𐑱 𐑦𐑟 𐑜𐑦𐑝𐑩𐑯 𐑦𐑯 𐑔𐑶𐑟𐑩𐑯𐑛𐑔𐑕 𐑝 𐑩 𐑕𐑧𐑒𐑩𐑯𐑛.

en_GB: The window focus mode indicates how windows are activated. It has three possible values; "click" means windows must be clicked in order to focus them, "sloppy" means windows are focused when the mouse enters the window, and "mouse" means windows are focused when the mouse enters the window and unfocused when the mouse leaves the window.
target: 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑓𐑴𐑒𐑩𐑕 𐑥𐑴𐑛 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑕 𐑣𐑬 𐑢𐑦𐑯𐑛𐑴𐑟 𐑸 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑩𐑛. 𐑦𐑑 𐑣𐑨𐑟 𐑔𐑮𐑰 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟; "click" 𐑥𐑰𐑯𐑟 𐑢𐑦𐑯𐑛𐑴𐑟 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑒𐑤𐑦𐑒𐑑 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑓𐑴𐑒𐑩𐑕 𐑞𐑧𐑥, "sloppy" 𐑥𐑰𐑯𐑟 𐑢𐑦𐑯𐑛𐑴𐑟 𐑸 𐑓𐑴𐑒𐑩𐑕𐑑 𐑢𐑧𐑯 𐑞 𐑥𐑬𐑕 𐑧𐑯𐑑𐑼𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴, 𐑯 "mouse" 𐑥𐑰𐑯𐑟 𐑢𐑦𐑯𐑛𐑴𐑟 𐑸 𐑓𐑴𐑒𐑩𐑕𐑑 𐑢𐑧𐑯 𐑞 𐑥𐑬𐑕 𐑧𐑯𐑑𐑼𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑯 𐑩𐑯𐑓𐑴𐑒𐑩𐑕𐑑 𐑢𐑧𐑯 𐑞 𐑥𐑬𐑕 𐑤𐑰𐑝𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴.

en_GB: The window screenshot command
target: 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑕𐑒𐑮𐑰𐑯𐑖𐑪𐑑 𐑒𐑩𐑥𐑭𐑯𐑛

en_GB: This option determines the effects of double-clicking on the title bar. Current valid options are 'toggle_shade', which will shade/unshade the window, 'toggle_maximize' which will maximize/unmaximize the window, 'toggle_maximize_horizontally' and 'toggle_maximize_vertically' which will maximize/unmaximize the window in that direction only, 'minimize' which will minimize the window, 'shade' which will roll the window up, 'menu' which will display the window menu, 'lower' which will put the window behind all the others, and 'none' which will not do anything.
target: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑞 𐑦𐑓𐑧𐑒𐑑𐑕 𐑝 𐑛𐑳𐑚𐑩𐑤-𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑚𐑸. 𐑒𐑳𐑮𐑩𐑯𐑑 𐑝𐑨𐑤𐑦𐑛 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 'toggle_shade', 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑖𐑱𐑛/𐑳𐑯𐑖𐑱𐑯 𐑞 𐑢𐑦𐑯𐑛𐑴, 'toggle_maximize' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟/𐑳𐑯𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴, 'toggle_maximize_horizontally' 𐑯 'toggle_maximize_vertically' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟/𐑳𐑯𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑦𐑯 𐑞𐑨𐑑 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑴𐑯𐑤𐑦, 'minimize' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑦𐑯𐑩𐑥𐑲𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴, 'shade' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑮𐑴𐑤 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑳𐑐, 'menu' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑧𐑯𐑿, 'lower' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑐𐑫𐑑 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑚𐑦𐑣𐑲𐑯𐑛 𐑷𐑤 𐑞 𐑳𐑞𐑼𐑟, 𐑯 'none' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑛𐑵 𐑧𐑯𐑦𐑔𐑦𐑙.

en_GB: This option determines the effects of middle-clicking on the title bar. Current valid options are 'toggle_shade', which will shade/unshade the window, 'toggle_maximize' which will maximize/unmaximize the window, 'toggle_maximize_horizontally' and 'toggle_maximize_vertically' which will maximize/unmaximize the window in that direction only, 'minimize' which will minimize the window, 'shade' which will roll the window up, 'menu' which will display the window menu, 'lower' which will put the window behind all the others, and 'none' which will not do anything.
target: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑞 𐑦𐑓𐑧𐑒𐑑𐑕 𐑝 𐑥𐑦𐑛𐑩𐑤-𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑚𐑸. 𐑒𐑳𐑮𐑩𐑯𐑑 𐑝𐑨𐑤𐑦𐑛 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 'toggle_shade', 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑖𐑱𐑛/unshade 𐑞 𐑢𐑦𐑯𐑛𐑴, 'toggle_maximize' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟/unmaximize 𐑞 𐑢𐑦𐑯𐑛𐑴, 'toggle_maximize_horizontally' 𐑯 'toggle_maximize_vertically' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟/unmaximize 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑦𐑯 𐑞𐑨𐑑 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑴𐑯𐑤𐑦, 'minimize' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑦𐑯𐑩𐑥𐑲𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴, 'shade' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑮𐑴𐑤 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑳𐑐, '𐑥𐑧𐑯𐑿' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑧𐑯𐑿, 'lower' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑐𐑫𐑑 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑚𐑦𐑣𐑲𐑯𐑛 𐑷𐑤 𐑞 𐑳𐑞𐑼𐑟, 𐑯 'none' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑛𐑵 𐑧𐑯𐑦𐑔𐑦𐑙.

en_GB: This option determines the effects of right-clicking on the title bar. Current valid options are 'toggle_shade', which will shade/unshade the window, 'toggle_maximize' which will maximize/unmaximize the window, 'toggle_maximize_horizontally' and 'toggle_maximize_vertically' which will maximize/unmaximize the window in that direction only, 'minimize' which will minimize the window, 'shade' which will roll the window up, 'menu' which will display the window menu, 'lower' which will put the window behind all the others, and 'none' which will not do anything.
target: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑞 𐑦𐑓𐑧𐑒𐑑𐑕 𐑝 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑚𐑸. 𐑒𐑳𐑮𐑩𐑯𐑑 𐑝𐑨𐑤𐑦𐑛 𐑪𐑐𐑖𐑩𐑯𐑟 𐑪𐑐𐑖𐑩𐑯𐑟 𐑸 'toggle_shade', 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑖𐑱𐑛/unshade 𐑞 𐑢𐑦𐑯𐑛𐑴, 'toggle_maximize' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟/unmaximize 𐑞 𐑢𐑦𐑯𐑛𐑴, 'toggle_maximize_horizontally' 𐑯 'toggle_maximize_vertically' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟/unmaximize 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑦𐑯 𐑞𐑨𐑑 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑴𐑯𐑤𐑦, 'minimize' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑥𐑦𐑯𐑩𐑥𐑲𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴, 'shade' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑮𐑴𐑤 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑳𐑐, '𐑥𐑧𐑯𐑿' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑥𐑧𐑯𐑿, 'lower' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑐𐑫𐑑 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑚𐑦𐑣𐑲𐑯𐑛 𐑷𐑤 𐑞 𐑳𐑞𐑼𐑟, 𐑯 'none' 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑛𐑵 𐑧𐑯𐑦𐑔𐑦𐑙.

en_GB: This option provides additional control over how newly created windows get focus. It has two possible values; "smart" applies the user's normal focus mode, and "strict" results in windows started from a terminal not being given focus.
target: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑐𐑮𐑩𐑝𐑲𐑛𐑟 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑴𐑝𐑼 𐑣𐑬 𐑯𐑿𐑤𐑦 𐑒𐑮𐑦𐑱𐑑𐑩𐑛 𐑢𐑦𐑯𐑛𐑴𐑟 𐑜𐑧𐑑 𐑓𐑴𐑒𐑩𐑕. 𐑦𐑑 𐑣𐑨𐑟 𐑑𐑵 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑤𐑿𐑟; "smart" 𐑩𐑐𐑤𐑲𐑟 𐑞 𐑿𐑟𐑼'𐑕 𐑯𐑹𐑥𐑩𐑤 𐑓𐑴𐑒𐑩𐑕 𐑥𐑴𐑛, 𐑯 "strict" 𐑮𐑦𐑟𐑳𐑤𐑑𐑕 𐑦𐑯 𐑢𐑦𐑯𐑛𐑴𐑟 𐑕𐑑𐑸𐑑𐑩𐑛 𐑓𐑮𐑪𐑥 𐑩 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑯𐑪𐑑 𐑚𐑰𐑦𐑙 𐑜𐑦𐑝𐑩𐑯 𐑓𐑴𐑒𐑩𐑕.

en_GB: Turns on a visual indication when an application or the system issues a 'bell' or 'beep'; useful for the hard-of-hearing and for use in noisy environments.
target: 𐑑𐑻𐑯𐑟 𐑪𐑯 𐑩 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑯𐑛𐑩𐑒𐑱𐑖𐑩𐑯 𐑢𐑧𐑯 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑹 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑦𐑖𐑵𐑟 𐑩 '𐑚𐑧𐑤' 𐑹 '𐑚𐑰𐑐'; 𐑿𐑕𐑓𐑩𐑤 𐑓𐑹 𐑞 𐑣𐑸𐑛-𐑝-𐑣𐑽𐑦𐑙 𐑯 𐑓𐑹 𐑿𐑕 𐑦𐑯 𐑯𐑶𐑟𐑦 𐑦𐑯𐑝𐑲𐑮𐑩𐑯𐑥𐑩𐑯𐑑𐑕.

en_GB: Use standard system font in window titles
target: 𐑿𐑟 𐑕𐑑𐑨𐑯𐑛𐑼𐑛 𐑕𐑦𐑕𐑑𐑩𐑥 𐑓𐑪𐑯𐑑 𐑦𐑯 𐑢𐑦𐑯𐑛𐑴 𐑑𐑲𐑑𐑩𐑤𐑟

en_GB: Visual Bell Type
target: 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑚𐑧𐑤 𐑑𐑲𐑐

en_GB: Whether raising should be a side-effect of other user interactions
target: 𐑢𐑧𐑞𐑼 𐑮𐑱𐑟𐑦𐑙 𐑖𐑫𐑛 𐑚𐑰 𐑩 𐑕𐑲𐑛-𐑦𐑓𐑧𐑒𐑑 𐑝 𐑳𐑞𐑼 𐑿𐑟𐑼 𐑦𐑯𐑑𐑻𐑨𐑒𐑖𐑩𐑯𐑟

en_GB: Whether to resize with the right button
target: 𐑢𐑧𐑞𐑼 𐑑 𐑮𐑰𐑕𐑲𐑟 𐑢𐑦𐑞 𐑞 𐑮𐑲𐑑 𐑚𐑳𐑑𐑩𐑯

en_GB: Usage: %s
target: 𐑿𐑕𐑦𐑡: %s

en_GB: Window Menu
target: 𐑢𐑦𐑯𐑛𐑴 𐑥𐑧𐑯𐑿

en_GB: Minimize Window
target: 𐑥𐑦𐑯𐑩𐑥𐑲𐑟 𐑢𐑦𐑯𐑛𐑴

en_GB: Maximize Window
target: 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟 𐑢𐑦𐑯𐑛𐑴

en_GB: Restore Window
target: 𐑮𐑩𐑕𐑑𐑹 𐑢𐑦𐑯𐑛𐑴

en_GB: Roll Up Window
target: 𐑮𐑴𐑤 𐑳𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Unroll Window
target: 𐑳𐑯𐑮𐑴𐑤 𐑢𐑦𐑯𐑛𐑴

en_GB: Keep Window On Top
target: 𐑒𐑰𐑐 𐑢𐑦𐑯𐑛𐑴 𐑪𐑯 𐑑𐑪𐑐

en_GB: Remove Window From Top
target: 𐑮𐑦𐑥𐑵𐑝 𐑢𐑦𐑯𐑛𐑴 𐑓𐑮𐑪𐑥 𐑑𐑪𐑐

en_GB: Always On Visible Workspace
target: 𐑷𐑤𐑢𐑱𐑟 𐑪𐑯 𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

en_GB: Put Window On Only One Workspace
target: 𐑐𐑫𐑑 𐑢𐑦𐑯𐑛𐑴 𐑪𐑯 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯 𐑢𐑻𐑒𐑕𐑐𐑱𐑕

note: Translators: Translate this string the same way as you do in libwnck!
en_GB: Roll _Up
target: 𐑮𐑴𐑤 _𐑳𐑐

note: Translators: Translate this string the same way as you do in libwnck!
en_GB: _Unroll
target: _𐑳𐑯𐑮𐑴𐑤

note: Translators: Translate this string the same way as you do in libwnck!
en_GB: Move Titlebar On_screen
target: 𐑥𐑵𐑝 𐑑𐑲𐑑𐑩𐑤𐑚𐑸 𐑪𐑯_𐑕𐑒𐑮𐑰𐑯

note: separator Translators: Translate this string the same way as you do in libwnck!
en_GB: Always on _Top
target: 𐑷𐑤𐑢𐑱𐑟 𐑪𐑯 _𐑑𐑪𐑐

en_GB: Workspace %d%n
target: 𐑢𐑻𐑒𐑕𐑐𐑱𐑕 %d%n

note: This is the text that should appear next to menu accelerators * that use the meta key. If the text on this key isn't typically * translated on keyboards used for your language, don't translate * this.
en_GB: Meta
target: 𐑥𐑧𐑑𐑩

note: This is the text that should appear next to menu accelerators * that use the hyper key. If the text on this key isn't typically * translated on keyboards used for your language, don't translate * this.
en_GB: Hyper
target: 𐑣𐑲𐑐𐑼

note: This is the text that should appear next to menu accelerators * that use the mod2 key. If the text on this key isn't typically * translated on keyboards used for your language, don't translate * this.
en_GB: Mod2
target: 𐑥𐑪𐑛2

note: This is the text that should appear next to menu accelerators * that use the mod3 key. If the text on this key isn't typically * translated on keyboards used for your language, don't translate * this.
en_GB: Mod3
target: 𐑥𐑪𐑛3

note: This is the text that should appear next to menu accelerators * that use the mod4 key. If the text on this key isn't typically * translated on keyboards used for your language, don't translate * this.
en_GB: Mod4
target: 𐑥𐑪𐑛4

note: This is the text that should appear next to menu accelerators * that use the mod5 key. If the text on this key isn't typically * translated on keyboards used for your language, don't translate * this.
en_GB: Mod5
target: 𐑥𐑪𐑛5

en_GB: frame geometry does not specify "%s" dimension
target: 𐑓𐑮𐑱𐑥 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 "%s" 𐑛𐑲𐑥𐑧𐑯𐑖𐑪𐑯

en_GB: frame geometry does not specify dimension "%s" for border "%s"
target: 𐑓𐑮𐑱𐑥 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑛𐑲𐑥𐑧𐑯𐑖𐑪𐑯 "%s" 𐑓𐑹 𐑚𐑹𐑛𐑼 "%s"

en_GB: Button aspect ratio %g is not reasonable
target: 𐑚𐑳𐑑𐑩𐑯 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴 %g 𐑦𐑟 𐑯𐑪𐑑 𐑮𐑰𐑟𐑩𐑯𐑩𐑚𐑩𐑤

en_GB: Frame geometry does not specify size of buttons
target: 𐑓𐑮𐑱𐑥 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑕𐑲𐑟 𐑝 𐑚𐑳𐑑𐑩𐑯𐑟

en_GB: Gradients should have at least two colors
target: 𐑜𐑮𐑱𐑛𐑦𐑩𐑯𐑑𐑕 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑑𐑵 𐑒𐑳𐑤𐑼𐑟

en_GB: GTK color specification must have the state in brackets, e.g. gtk:fg[NORMAL] where NORMAL is the state; could not parse "%s"
target: GTK 𐑒𐑳𐑤𐑼 𐑕𐑐𐑧𐑕𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑞 𐑕𐑑𐑱𐑑 𐑦𐑯 𐑚𐑮𐑨𐑒𐑩𐑑𐑕, 𐑧.𐑡𐑰. gtk:fg[NORMAL] 𐑢𐑺 NORMAL 𐑦𐑟 𐑞 𐑕𐑑𐑱𐑑; 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 "%s"

en_GB: GTK color specification must have a close bracket after the state, e.g. gtk:fg[NORMAL] where NORMAL is the state; could not parse "%s"
target: GTK 𐑒𐑳𐑤𐑼 𐑕𐑐𐑧𐑕𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑩 𐑒𐑤𐑴𐑕 𐑚𐑮𐑨𐑒𐑩𐑑 𐑭𐑓𐑑𐑼 𐑞 𐑕𐑑𐑱𐑑, 𐑧.𐑡𐑰. gtk:fg[NORMAL] 𐑢𐑺 NORMAL 𐑦𐑟 𐑞 𐑕𐑑𐑱𐑑; 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 "%s"

en_GB: Did not understand state "%s" in color specification
target: 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑕𐑑𐑱𐑑 "%s" 𐑦𐑯 𐑒𐑳𐑤𐑼 𐑕𐑐𐑧𐑕𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯

en_GB: Did not understand color component "%s" in color specification
target: 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑒𐑳𐑤𐑼 𐑒𐑩𐑥𐑐𐑴𐑯𐑩𐑯𐑑 "%s" 𐑦𐑯 𐑒𐑳𐑤𐑼 𐑕𐑐𐑧𐑕𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯

en_GB: Blend format is "blend/bg_color/fg_color/alpha", "%s" does not fit the format
target: 𐑚𐑤𐑧𐑯𐑛 𐑓𐑹𐑥𐑨𐑑 𐑦𐑟 "𐑚𐑤𐑧𐑯𐑛/𐑚𐑩𐑒𐑜𐑮𐑬𐑯𐑛/𐑓𐑹𐑜𐑮𐑬𐑯𐑛/𐑨𐑤𐑓𐑩", "%s" 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑓𐑦𐑑 𐑞 𐑓𐑹𐑥𐑨𐑑

en_GB: Could not parse alpha value "%s" in blended color
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 𐑨𐑤𐑓𐑩 𐑝𐑨𐑤𐑿 "%s" 𐑦𐑯 𐑚𐑤𐑧𐑯𐑛𐑩𐑛 𐑒𐑳𐑤𐑼

en_GB: Alpha value "%s" in blended color is not between 0.0 and 1.0
target: 𐑨𐑤𐑓𐑩 𐑝𐑨𐑤𐑿 "%s" 𐑦𐑯 𐑚𐑤𐑧𐑯𐑛𐑩𐑛 𐑒𐑳𐑤𐑼 𐑦𐑟 𐑯𐑪𐑑 𐑚𐑦𐑑𐑢𐑰𐑯 0.0 𐑯 1.0

en_GB: Shade format is "shade/base_color/factor", "%s" does not fit the format
target: 𐑖𐑱𐑛 𐑓𐑹𐑥𐑨𐑑 𐑦𐑟 "𐑖𐑱𐑛/𐑚𐑱𐑕_𐑒𐑳𐑤𐑼/𐑓𐑨𐑒𐑑𐑼", "%s" 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑓𐑦𐑑 𐑞 𐑓𐑹𐑥𐑨𐑑

en_GB: Could not parse shade factor "%s" in shaded color
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 𐑖𐑱𐑛 𐑓𐑨𐑒𐑑𐑼 "%s" 𐑦𐑯 𐑖𐑱𐑛𐑩𐑛 𐑒𐑳𐑤𐑼

en_GB: Shade factor "%s" in shaded color is negative
target: 𐑖𐑱𐑛 𐑓𐑨𐑒𐑑𐑼 "%s" 𐑦𐑯 𐑖𐑱𐑛𐑩𐑛 𐑒𐑳𐑤𐑼 𐑦𐑟 𐑯𐑧𐑜𐑩𐑑𐑦𐑝

en_GB: Could not parse color "%s"
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 𐑒𐑳𐑤𐑼 "%s"

en_GB: Coordinate expression contains character '%s' which is not allowed
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 '%s' 𐑢𐑦𐑗 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛

en_GB: Coordinate expression contains floating point number '%s' which could not be parsed
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑓𐑤𐑴𐑑𐑦𐑙 𐑐𐑶𐑯𐑑 𐑯𐑳𐑥𐑚𐑼 '%s' 𐑢𐑦𐑗 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑐𐑸𐑟𐑛

en_GB: Coordinate expression contains integer '%s' which could not be parsed
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑦𐑯𐑑𐑩𐑡𐑼 '%s' 𐑢𐑦𐑗 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑐𐑸𐑟𐑛

en_GB: Coordinate expression contained unknown operator at the start of this text: "%s"
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑒𐑩𐑯𐑑𐑱𐑯𐑛 𐑳𐑯𐑴𐑯 𐑪𐑐𐑼𐑱𐑑𐑼 𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑞𐑦𐑕 𐑑𐑧𐑒𐑕𐑑: "%s"

en_GB: Coordinate expression was empty or not understood
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑢𐑪𐑟 𐑧𐑥𐑐𐑑𐑦 𐑹 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑫𐑛

en_GB: Coordinate expression results in division by zero
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑮𐑦𐑟𐑳𐑤𐑑𐑕 𐑦𐑯 𐑛𐑦𐑝𐑦𐑠𐑩𐑯 𐑚𐑲 𐑟𐑽𐑴

en_GB: Coordinate expression tries to use mod operator on a floating-point number
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑑𐑮𐑲𐑟 𐑑 𐑿𐑕 𐑥𐑪𐑛𐑿𐑤𐑴 𐑪𐑐𐑼𐑱𐑑𐑼 𐑪𐑯 𐑩 𐑓𐑤𐑴𐑑𐑦𐑙-𐑐𐑶𐑯𐑑 𐑯𐑳𐑥𐑚𐑼

en_GB: Coordinate expression has an operator "%s" where an operand was expected
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑣𐑨𐑟 𐑩𐑯 𐑪𐑐𐑼𐑱𐑑𐑼 "%s" 𐑢𐑺 𐑩𐑯 𐑪𐑐𐑼𐑨𐑯𐑛 𐑢𐑪𐑟 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛

en_GB: Coordinate expression had an operand where an operator was expected
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑣𐑨𐑛 𐑩𐑯 𐑪𐑐𐑼𐑨𐑯𐑛 𐑢𐑺 𐑩𐑯 𐑪𐑐𐑼𐑱𐑑𐑼 𐑢𐑪𐑟 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛

en_GB: Coordinate expression ended with an operator instead of an operand
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑧𐑯𐑛𐑩𐑛 𐑢𐑦𐑞 𐑩𐑯 𐑪𐑐𐑼𐑱𐑑𐑼 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑩𐑯 𐑪𐑐𐑼𐑨𐑯𐑛

en_GB: Coordinate expression has operator "%c" following operator "%c" with no operand in between
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑣𐑨𐑟 𐑪𐑐𐑼𐑱𐑑𐑼 "%c" 𐑓𐑪𐑤𐑴𐑦𐑙 𐑪𐑐𐑼𐑱𐑑𐑼 "%c" 𐑢𐑦𐑞 𐑯𐑴 𐑪𐑐𐑼𐑨𐑯𐑛 𐑦𐑯 𐑚𐑦𐑑𐑢𐑰𐑯

en_GB: Coordinate expression had unknown variable or constant "%s"
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑩𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑣𐑨𐑛 𐑳𐑯𐑴𐑯 𐑝𐑺𐑦𐑩𐑚𐑩𐑤 𐑹 𐑒𐑪𐑯𐑕𐑑𐑩𐑯𐑑 "%s"

en_GB: Coordinate expression parser overflowed its buffer.
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑐𐑸𐑟𐑼 𐑴𐑝𐑻𐑓𐑤𐑴𐑛 𐑦𐑑𐑕 𐑚𐑳𐑓𐑼.

en_GB: Coordinate expression had a close parenthesis with no open parenthesis
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑣𐑨𐑛 𐑩 𐑒𐑤𐑴𐑕 𐑐𐑻𐑧𐑯𐑔𐑩𐑕𐑦𐑕 𐑢𐑦𐑞 𐑯𐑴 𐑴𐑐𐑩𐑯 𐑐𐑻𐑧𐑯𐑔𐑩𐑕𐑦𐑕

en_GB: Coordinate expression had an open parenthesis with no close parenthesis
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑣𐑨𐑛 𐑩𐑯 𐑴𐑐𐑩𐑯 𐑐𐑻𐑧𐑯𐑔𐑩𐑕𐑦𐑕 𐑢𐑦𐑞 𐑯𐑴 𐑒𐑤𐑴𐑕 𐑐𐑻𐑧𐑯𐑔𐑩𐑕𐑦𐑕

en_GB: Coordinate expression doesn't seem to have any operators or operands
target: 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑛𐑳𐑟𐑯𐑑 𐑕𐑰𐑥 𐑑 𐑣𐑨𐑝 𐑧𐑯𐑦 𐑪𐑐𐑼𐑱𐑑𐑼𐑟 𐑹 𐑪𐑐𐑼𐑨𐑯𐑛𐑟

en_GB: Theme contained an expression that resulted in an error: %s
target: 𐑔𐑰𐑥 𐑒𐑩𐑯𐑑𐑱𐑯𐑛 𐑩𐑯 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑞𐑨𐑑 𐑮𐑦𐑟𐑳𐑤𐑑𐑩𐑛 𐑦𐑯 𐑩𐑯 𐑻𐑼: %s

en_GB: <button function="%s" state="%s" draw_ops="whatever"/> must be specified for this frame style
target: <button function="%s" state="%s" draw_ops="𐑢𐑪𐑑𐑧𐑝𐑼"/> 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑹 𐑞𐑦𐑕 𐑓𐑮𐑱𐑥 𐑕𐑑𐑲𐑤

en_GB: Missing <frame state="%s" resize="%s" focus="%s" style="whatever"/>
target: 𐑥𐑦𐑕𐑦𐑙 <frame state="%s" resize="%s" focus="%s" style="𐑢𐑪𐑑𐑧𐑝𐑼"/>

en_GB: Failed to load theme "%s": %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑤𐑴𐑛 𐑔𐑰𐑥 "%s": %s

en_GB: No <%s> set for theme "%s"
target: 𐑯𐑴 <%s> 𐑕𐑧𐑑 𐑓𐑹 𐑔𐑰𐑥 "%s"

en_GB: No frame style set for window type "%s" in theme "%s", add a <window type="%s" style_set="whatever"/> element
target: 𐑯𐑴 𐑓𐑮𐑱𐑥 𐑕𐑑𐑲𐑤 𐑕𐑧𐑑 𐑓𐑹 𐑢𐑦𐑯𐑛𐑴 𐑑𐑲𐑐 "%s" 𐑦𐑯 𐑔𐑰𐑥 "%s", 𐑨𐑛 𐑩 <window type="%s" style_set="𐑢𐑪𐑑𐑧𐑝𐑼"/> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: User-defined constants must begin with a capital letter; "%s" does not
target: 𐑿𐑟𐑼-𐑛𐑦𐑓𐑲𐑯𐑛 𐑒𐑪𐑯𐑕𐑑𐑩𐑯𐑑𐑕 𐑥𐑳𐑕𐑑 𐑚𐑩𐑜𐑦𐑯 𐑢𐑦𐑞 𐑩 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑤𐑧𐑑𐑼; "%s" 𐑛𐑳𐑟 𐑯𐑪𐑑

en_GB: Constant "%s" has already been defined
target: 𐑒𐑪𐑯𐑕𐑑𐑩𐑯𐑑 "%s" 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛

en_GB: Could not parse "%s" as an integer
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 "%s" 𐑨𐑟 𐑩𐑯 𐑦𐑯𐑑𐑩𐑡𐑼

en_GB: Did not understand trailing characters "%s" in string "%s"
target: 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑑𐑮𐑱𐑤𐑦𐑙 𐑒𐑨𐑮𐑩𐑒𐑑𐑼𐑟 "%s" 𐑦𐑯 𐑕𐑑𐑮𐑦𐑙 "%s"

en_GB: Integer %ld must be positive
target: 𐑦𐑯𐑑𐑩𐑡𐑼 %ld 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑪𐑟𐑦𐑑𐑦𐑝

en_GB: Integer %ld is too large, current max is %d
target: 𐑦𐑯𐑑𐑩𐑡𐑼 %ld 𐑦𐑟 𐑑𐑵 𐑤𐑸𐑡, 𐑒𐑳𐑮𐑩𐑯𐑑 𐑥𐑨𐑒𐑕 𐑦𐑟 %d

en_GB: Could not parse "%s" as a floating point number
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 "%s" 𐑨𐑟 𐑩 𐑓𐑤𐑴𐑑𐑦𐑙 𐑐𐑶𐑯𐑑 𐑯𐑳𐑥𐑚𐑼

en_GB: Boolean values must be "true" or "false" not "%s"
target: 𐑚𐑵𐑤𐑰𐑩𐑯 𐑝𐑨𐑤𐑿𐑟 𐑥𐑳𐑕𐑑 𐑚𐑰 "true" 𐑹 "false" 𐑯𐑪𐑑 "%s"

en_GB: Angle must be between 0.0 and 360.0, was %g
target: 𐑨𐑙𐑜𐑤 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑚𐑦𐑑𐑢𐑰𐑯 0.0 𐑯 360.0, 𐑢𐑪𐑟 %g

en_GB: Alpha must be between 0.0 (invisible) and 1.0 (fully opaque), was %g
target: 𐑨𐑤𐑓𐑩 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑚𐑦𐑑𐑢𐑰𐑯 0.0 (𐑦𐑯𐑝𐑦𐑕𐑦𐑚𐑩𐑤) 𐑯 1.0 (𐑓𐑫𐑤𐑦 𐑴𐑐𐑱𐑒), 𐑢𐑪𐑟 %g

en_GB: Invalid title scale "%s" (must be one of xx-small,x-small,small,medium,large,x-large,xx-large)
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑑𐑲𐑑𐑩𐑤 𐑕𐑒𐑱𐑤 "%s" (𐑥𐑳𐑕𐑑 𐑚𐑰 𐑢𐑳𐑯 𐑝 xx-small,x-small,small,medium,large,x-large,xx-large)

en_GB: <%s> name "%s" used a second time
target: <%s> 𐑯𐑱𐑥 "%s" 𐑿𐑕𐑑 𐑩 𐑕𐑧𐑒𐑩𐑯𐑛 𐑑𐑲𐑥

en_GB: <%s> parent "%s" has not been defined
target: <%s> 𐑐𐑺𐑩𐑯𐑑 "%s" 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛

en_GB: <%s> geometry "%s" has not been defined
target: <%s> 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦 "%s" 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛

en_GB: <%s> must specify either a geometry or a parent that has a geometry
target: <%s> 𐑥𐑳𐑕𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑲𐑞𐑼 𐑩 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦 𐑹 𐑩 𐑐𐑺𐑩𐑯𐑑 𐑞𐑨𐑑 𐑣𐑨𐑟 𐑩 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦

en_GB: You must specify a background for an alpha value to be meaningful
target: 𐑿 𐑥𐑳𐑕𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑩 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑓𐑹 𐑩𐑯 𐑨𐑤𐑓𐑩 𐑝𐑨𐑤𐑿 𐑑 𐑚𐑰 𐑥𐑰𐑯𐑦𐑙𐑓𐑩𐑤

en_GB: Unknown type "%s" on <%s> element
target: 𐑳𐑯𐑴𐑯 𐑑𐑲𐑐 "%s" 𐑪𐑯 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Unknown style_set "%s" on <%s> element
target: 𐑳𐑯𐑴𐑯 style_set "%s" 𐑪𐑯 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Window type "%s" has already been assigned a style set
target: 𐑢𐑦𐑯𐑛𐑴 𐑑𐑲𐑐 "%s" 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑰𐑯 𐑨𐑟𐑕𐑲𐑯𐑛 𐑩 𐑕𐑑𐑲𐑤 𐑕𐑧𐑑

en_GB: Cannot specify both "button_width"/"button_height" and "aspect_ratio" for buttons
target: 𐑒𐑨𐑯𐑪𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑚𐑴𐑔 "button_width"/"button_height" 𐑯 "aspect_ratio" 𐑓𐑹 𐑚𐑳𐑑𐑩𐑯𐑟

en_GB: Distance "%s" is unknown
target: 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 "%s" 𐑦𐑟 𐑳𐑯𐑴𐑯

en_GB: Aspect ratio "%s" is unknown
target: 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴 "%s" 𐑦𐑟 𐑳𐑯𐑴𐑯

en_GB: Border "%s" is unknown
target: 𐑚𐑹𐑛𐑼 "%s" 𐑦𐑟 𐑳𐑯𐑴𐑯

en_GB: No "start_angle" or "from" attribute on element <%s>
target: 𐑯𐑴 "start_angle" 𐑹 "from" 𐑨𐑑𐑮𐑦𐑚𐑿𐑑 𐑪𐑯 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 <%s>

en_GB: No "extent_angle" or "to" attribute on element <%s>
target: 𐑯𐑴 "extent_angle" 𐑹 "to" 𐑨𐑑𐑮𐑦𐑚𐑿𐑑 𐑪𐑯 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 <%s>

en_GB: Did not understand value "%s" for type of gradient
target: 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑝𐑨𐑤𐑿 "%s" 𐑓𐑹 𐑑𐑲𐑐 𐑝 𐑜𐑮𐑱𐑛𐑦𐑩𐑯𐑑

en_GB: Did not understand fill type "%s" for <%s> element
target: 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑓𐑦𐑤 𐑑𐑲𐑐 "%s" 𐑓𐑹 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Did not understand state "%s" for <%s> element
target: 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑕𐑑𐑱𐑑 "%s" 𐑓𐑹 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Did not understand shadow "%s" for <%s> element
target: 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑖𐑨𐑛𐑴 "%s" 𐑓𐑹 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Did not understand arrow "%s" for <%s> element
target: 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑨𐑮𐑴 "%s" 𐑓𐑹 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: No <draw_ops> called "%s" has been defined
target: 𐑯𐑴 <draw_ops> 𐑒𐑷𐑤𐑛 "%s" 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛

en_GB: Including draw_ops "%s" here would create a circular reference
target: 𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 draw_ops "%s" 𐑣𐑽 𐑢𐑫𐑛 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑕𐑻𐑒𐑘𐑫𐑤𐑼 𐑮𐑧𐑓𐑼𐑩𐑯𐑕

en_GB: Unknown position "%s" for frame piece
target: 𐑳𐑯𐑴𐑯 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 "%s" 𐑓𐑹 𐑓𐑮𐑱𐑥 𐑐𐑰𐑕

en_GB: Frame style already has a piece at position %s
target: 𐑓𐑮𐑱𐑥 𐑕𐑑𐑲𐑤 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑟 𐑩 𐑐𐑰𐑕 𐑨𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 %s

en_GB: No <draw_ops> with the name "%s" has been defined
target: 𐑯𐑴 <draw_ops> 𐑢𐑦𐑞 𐑞 𐑯𐑱𐑥 "%s" 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛

en_GB: Unknown function "%s" for button
target: 𐑳𐑯𐑴𐑯 𐑓𐑳𐑙𐑒𐑖𐑩𐑯 "%s" 𐑓𐑹 𐑚𐑳𐑑𐑩𐑯

en_GB: Button function "%s" does not exist in this version (%d, need %d)
target: 𐑚𐑳𐑑𐑩𐑯 𐑓𐑳𐑙𐑒𐑖𐑩𐑯 "%s" 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑻𐑠𐑩𐑯 (%d, 𐑯𐑰𐑛 %d)

en_GB: Unknown state "%s" for button
target: 𐑳𐑯𐑴𐑯 𐑕𐑑𐑱𐑑 "%s" 𐑓𐑹 𐑚𐑳𐑑𐑩𐑯

en_GB: Frame style already has a button for function %s state %s
target: 𐑓𐑮𐑱𐑥 𐑕𐑑𐑲𐑤 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑟 𐑩 𐑚𐑳𐑑𐑩𐑯 𐑓𐑹 𐑓𐑳𐑙𐑒𐑖𐑩𐑯 %s 𐑕𐑑𐑱𐑑 %s

en_GB: "%s" is not a valid value for focus attribute
target: "%s" 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿 𐑓𐑹 𐑓𐑴𐑒𐑩𐑕 𐑩𐑑𐑮𐑦𐑚𐑿𐑑

en_GB: "%s" is not a valid value for state attribute
target: "%s" 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿 𐑓𐑹 𐑕𐑑𐑱𐑑 𐑩𐑑𐑮𐑦𐑚𐑿𐑑

en_GB: A style called "%s" has not been defined
target: 𐑩 𐑕𐑑𐑲𐑤 𐑒𐑷𐑤𐑛 "%s" 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛

en_GB: "%s" is not a valid value for resize attribute
target: "%s" 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿 𐑓𐑹 𐑮𐑰𐑕𐑲𐑟 𐑩𐑑𐑮𐑦𐑚𐑿𐑑

en_GB: Should not have "resize" attribute on <%s> element for maximized/shaded states
target: 𐑖𐑫𐑛 𐑯𐑪𐑑 𐑣𐑨𐑝 "resize" 𐑩𐑑𐑮𐑦𐑚𐑿𐑑 𐑪𐑯 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 𐑓𐑹 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛/𐑖𐑱𐑛𐑩𐑛 𐑕𐑑𐑱𐑑𐑕

en_GB: Should not have "resize" attribute on <%s> element for maximized states
target: 𐑖𐑫𐑛 𐑯𐑪𐑑 𐑣𐑨𐑝 "resize" 𐑩𐑑𐑮𐑦𐑚𐑿𐑑 𐑪𐑯 <%s> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 𐑓𐑹 𐑥𐑨𐑒𐑕𐑩𐑥𐑲𐑟𐑛 𐑕𐑑𐑱𐑑𐑕

en_GB: Style has already been specified for state %s resize %s focus %s
target: 𐑕𐑑𐑲𐑤 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑰𐑯 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑹 𐑕𐑑𐑱𐑑 %s 𐑮𐑰𐑕𐑲𐑟 %s 𐑓𐑴𐑒𐑩𐑕 %s

en_GB: Style has already been specified for state %s focus %s
target: 𐑕𐑑𐑲𐑤 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑰𐑯 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑹 𐑕𐑑𐑱𐑑 %s 𐑓𐑴𐑒𐑩𐑕 %s

en_GB: Can't have a two draw_ops for a <piece> element (theme specified a draw_ops attribute and also a <draw_ops> element, or specified two elements)
target: 𐑒𐑭𐑯𐑑 𐑣𐑨𐑝 𐑩 𐑑𐑵 draw_ops 𐑓𐑹 𐑩 <𐑐𐑰𐑕> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 (𐑔𐑰𐑥 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑩 draw_ops 𐑨𐑑𐑮𐑦𐑚𐑿𐑑 𐑯 𐑷𐑤𐑕𐑴 𐑩 <draw_ops> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑, 𐑹 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑑𐑵 𐑧𐑤𐑩𐑥𐑩𐑯𐑑𐑕)

en_GB: Can't have a two draw_ops for a <button> element (theme specified a draw_ops attribute and also a <draw_ops> element, or specified two elements)
target: 𐑒𐑭𐑯𐑑 𐑣𐑨𐑝 𐑩 𐑑𐑵 draw_ops 𐑓𐑹 𐑩 <button> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 (𐑔𐑰𐑥 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑩 draw_ops 𐑨𐑑𐑮𐑦𐑚𐑿𐑑 𐑯 𐑷𐑤𐑕𐑴 𐑩 <draw_ops> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑, 𐑹 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑑𐑵 𐑧𐑤𐑩𐑥𐑩𐑯𐑑𐑕)

en_GB: Can't have a two draw_ops for a <menu_icon> element (theme specified a draw_ops attribute and also a <draw_ops> element, or specified two elements)
target: 𐑒𐑭𐑯𐑑 𐑣𐑨𐑝 𐑩 𐑑𐑵 draw_ops 𐑓𐑹 𐑩 <menu_icon> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 (𐑔𐑰𐑥 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑩 draw_ops 𐑨𐑑𐑮𐑦𐑚𐑿𐑑 𐑯 𐑷𐑤𐑕𐑴 𐑩 <draw_ops> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑, 𐑹 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑑𐑵 𐑧𐑤𐑩𐑥𐑩𐑯𐑑𐑕)

en_GB: Outermost element in theme must be <marco_theme> not <%s>
target: 𐑶𐑑𐑻𐑥𐑴𐑕𐑑 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 𐑦𐑯 𐑔𐑰𐑥 𐑥𐑳𐑕𐑑 𐑚𐑰 <marco_theme> 𐑯𐑪𐑑 <%s>

en_GB: Element <%s> is not allowed inside a name/author/date/description element
target: 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 <%s> 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛 𐑦𐑯𐑕𐑲𐑛 𐑩 name/author/date/description 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Element <%s> is not allowed inside a <constant> element
target: 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 <%s> 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛 𐑦𐑯𐑕𐑲𐑛 𐑩 <constant> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Element <%s> is not allowed inside a distance/border/aspect_ratio element
target: 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 <%s> 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛 𐑦𐑯𐑕𐑲𐑛 𐑩 distance/border/aspect_ratio 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Element <%s> is not allowed inside a draw operation element
target: 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 <%s> 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛 𐑦𐑯𐑕𐑲𐑛 𐑩 𐑛𐑮𐑷 𐑪𐑐𐑼𐑱𐑖𐑩𐑯 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: No draw_ops provided for frame piece
target: 𐑯𐑴 draw_ops 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑓𐑹 𐑓𐑮𐑱𐑥 𐑐𐑰𐑕

en_GB: No draw_ops provided for button
target: 𐑯𐑴 draw_ops 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑓𐑹 𐑚𐑳𐑑𐑩𐑯

en_GB: <%s> specified twice for this theme
target: <%s> 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑑𐑢𐑲𐑕 𐑓𐑹 𐑞𐑦𐑕 𐑔𐑰𐑥

en_GB: Failed to find a valid file for theme %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑝𐑨𐑤𐑦𐑛 𐑓𐑲𐑤 𐑓𐑹 𐑔𐑰𐑥 %s

en_GB: Theme file %s did not contain a root <marco_theme> element
target: 𐑔𐑰𐑥 𐑓𐑲𐑤 %s 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑒𐑩𐑯𐑑𐑱𐑯 𐑩 𐑮𐑵𐑑 <marco_theme> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: /_Windows
target: /_𐑢𐑦𐑯𐑛𐑴𐑟

en_GB: /Windows/tearoff
target: /𐑢𐑦𐑯𐑛𐑴𐑟/𐑑𐑺𐑪𐑓

en_GB: /Windows/_Dialog
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: /Windows/_Modal dialog
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑥𐑴𐑛𐑩𐑤 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: /Windows/_Utility
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑿𐑑𐑦𐑤𐑦𐑑𐑦

en_GB: /Windows/_Splashscreen
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑕𐑐𐑤𐑨𐑖𐑕𐑒𐑮𐑰𐑯

en_GB: /Windows/_Top dock
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑑𐑪𐑐 𐑛𐑭𐑒

en_GB: /Windows/_Bottom dock
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑚𐑪𐑑𐑩𐑥 𐑛𐑭𐑒

en_GB: /Windows/_Left dock
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑤𐑧𐑑 𐑛𐑭𐑒

en_GB: /Windows/_Right dock
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑮𐑲𐑑 𐑛𐑭𐑒

en_GB: /Windows/_All docks
target: /𐑢𐑦𐑯𐑛𐑴𐑟/_𐑷𐑤 𐑛𐑭𐑒𐑕

en_GB: /Windows/Des_ktop
target: /𐑢𐑦𐑯𐑛𐑴𐑟/𐑛𐑧𐑕_𐑒𐑑𐑪𐑐

en_GB: This is a sample message in a sample dialog
target: 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑕𐑭𐑥𐑐𐑩𐑤 𐑥𐑧𐑕𐑦𐑡 𐑦𐑯 𐑩 𐑕𐑭𐑥𐑐𐑩𐑤 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Fake menu item %d
target: 𐑓𐑱𐑒 𐑥𐑧𐑯𐑿 𐑲𐑑𐑩𐑥 %d

en_GB: Border-only window
target: 𐑚𐑹𐑛𐑼-𐑴𐑯𐑤𐑦 𐑢𐑦𐑯𐑛𐑴

en_GB: Bar
target: 𐑚𐑸

en_GB: Normal Application Window
target: 𐑯𐑹𐑥𐑩𐑤 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑯𐑛𐑴

en_GB: Modal Dialog Box
target: 𐑥𐑴𐑛𐑩𐑤 𐑛𐑲𐑩𐑤𐑪𐑜 𐑚𐑪𐑒𐑕

en_GB: Utility Palette
target: 𐑘𐑵𐑑𐑦𐑤𐑩𐑑𐑰 𐑐𐑩𐑤𐑧𐑑

en_GB: Torn-off Menu
target: 𐑑𐑹𐑯-𐑪𐑓 𐑥𐑧𐑯𐑿

en_GB: Button layout test %d
target: 𐑚𐑳𐑑𐑩𐑯 𐑤𐑱𐑬𐑑 𐑑𐑧𐑕𐑑 %d

en_GB: %g milliseconds to draw one window frame
target: %g 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑑 𐑛𐑮𐑷 𐑢𐑳𐑯 𐑢𐑦𐑯𐑛𐑴 𐑓𐑮𐑱𐑥

en_GB: Usage: marco-theme-viewer [THEMENAME]
target: 𐑿𐑕𐑦𐑡: marco-theme-viewer [𐑔𐑰𐑥𐑯𐑱𐑥]

en_GB: Error loading theme: %s
target: 𐑻𐑼 𐑤𐑴𐑛𐑦𐑙 𐑔𐑰𐑥: %s

en_GB: Loaded theme "%s" in %g seconds
target: 𐑤𐑴𐑛𐑩𐑛 𐑔𐑰𐑥 "%s" 𐑦𐑯 %g 𐑕𐑧𐑒𐑩𐑯𐑛𐑟

en_GB: Normal Title Font
target: 𐑯𐑹𐑥𐑩𐑤 𐑑𐑲𐑑𐑩𐑤 𐑓𐑪𐑯𐑑

en_GB: Small Title Font
target: 𐑕𐑥𐑷𐑤 𐑑𐑲𐑑𐑩𐑤 𐑓𐑪𐑯𐑑

en_GB: Large Title Font
target: 𐑤𐑸𐑡 𐑑𐑲𐑑𐑩𐑤 𐑓𐑪𐑯𐑑

en_GB: Button Layouts
target: 𐑚𐑳𐑑𐑩𐑯 𐑤𐑱𐑬𐑑𐑕

en_GB: Benchmark
target: 𐑚𐑧𐑯𐑗𐑥𐑭𐑮𐑒

en_GB: Window Title Goes Here
target: 𐑢𐑦𐑯𐑛𐑴 𐑑𐑲𐑑𐑩𐑤 𐑜𐑴𐑟 𐑣𐑽

en_GB: Drew %d frames in %g client-side seconds (%g milliseconds per frame) and %g seconds wall clock time including X server resources (%g milliseconds per frame)
target: 𐑛𐑮𐑵 %d 𐑓𐑮𐑱𐑥𐑟 𐑦𐑯 %g 𐑒𐑤𐑲𐑩𐑯𐑑-𐑕𐑲𐑛 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 (%g 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑐𐑻 𐑓𐑮𐑱𐑥) 𐑯 %g 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑢𐑷𐑤 𐑒𐑤𐑪𐑒 𐑑𐑲𐑥 𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 X 𐑕𐑻𐑝𐑼 𐑮𐑦𐑟𐑹𐑕𐑩𐑟 (%g 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑐𐑻 𐑓𐑮𐑱𐑥)

en_GB: position expression test returned TRUE but set error
target: 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑑𐑧𐑕𐑑 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑𐑮𐑵 𐑚𐑳𐑑 𐑕𐑧𐑑 𐑻𐑼

en_GB: position expression test returned FALSE but didn't set error
target: 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 𐑑𐑧𐑕𐑑 𐑮𐑦𐑑𐑻𐑯𐑛 𐑓𐑷𐑤𐑕 𐑚𐑳𐑑 𐑛𐑦𐑛𐑯𐑑 𐑕𐑧𐑑 𐑻𐑼

en_GB: Error was expected but none given
target: 𐑻𐑼 𐑢𐑪𐑟 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑚𐑳𐑑 𐑯𐑳𐑯 𐑜𐑦𐑝𐑩𐑯

en_GB: Error %d was expected but %d given
target: 𐑻𐑼 %d 𐑢𐑪𐑟 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑚𐑳𐑑 %d 𐑜𐑦𐑝𐑩𐑯

en_GB: Error not expected but one was returned: %s
target: 𐑻𐑼 𐑯𐑪𐑑 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑚𐑳𐑑 𐑢𐑳𐑯 𐑢𐑪𐑟 𐑮𐑦𐑑𐑻𐑯𐑛: %s

en_GB: x value was %d, %d was expected
target: x 𐑝𐑨𐑤𐑿 𐑢𐑪𐑟 %d, %d 𐑢𐑪𐑟 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛

en_GB: y value was %d, %d was expected
target: y 𐑝𐑨𐑤𐑿 𐑢𐑪𐑟 %d, %d 𐑢𐑪𐑟 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛

en_GB: %d coordinate expressions parsed in %g seconds (%g seconds average)
target: %d 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯𐑟 𐑐𐑸𐑟𐑛 𐑦𐑯 %g 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 (%g 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑨𐑝𐑼𐑦𐑡)

en_GB: metacity %s
    Copyright (C) 2001-%s Havoc Pennington, Red Hat, Inc., and others
    This is free software; see the source for copying conditions.
    There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
target: ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 %s
    𐑒𐑪𐑐𐑦𐑮𐑲𐑑 (C) 2001-%s ·𐑣𐑨𐑝𐑩𐑒 ·𐑐𐑧𐑯𐑦𐑙𐑑𐑩𐑯, ·𐑮𐑧𐑛 ·𐑣𐑩𐑑, 𐑦𐑙𐑒., 𐑯 𐑳𐑞𐑼𐑟
    𐑞𐑦𐑕 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑕𐑰 𐑞 𐑕𐑹𐑕 𐑓𐑹 𐑒𐑪𐑐𐑦𐑦𐑙 𐑒𐑩𐑯𐑛𐑦𐑖𐑩𐑯𐑟.
    𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑪𐑮𐑩𐑯𐑑𐑦; 𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑓𐑹 𐑥𐑻𐑗𐑩𐑯𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑹 𐑓𐑦𐑑𐑯𐑩𐑕 𐑓𐑹 𐑩 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑐𐑻𐑐𐑩𐑕.

en_GB: Replace the running window manager with Metacity
target: 𐑮𐑦𐑐𐑤𐑱𐑕 𐑞 𐑮𐑳𐑯𐑦𐑙 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑢𐑦𐑞 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦

note: * We found it, but it was invalid.  Complain. * * FIXME: This replicates the original behaviour, but in the future * we might consider reverting invalid keys to their original values. * (We know the old value, so we can look up a suitable string in * the symtab.) * (Empty comment follows so the tran
en_GB: GConf key '%s' is set to an invalid value
target: GConf 𐑒𐑰 '%s' 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑩𐑯 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿

en_GB: %d stored in GConf key %s is out of range %d to %d
target: %d 𐑕𐑑𐑹𐑛 𐑦𐑯 GConf 𐑒𐑰 %s 𐑦𐑟 𐑬𐑑 𐑝 𐑮𐑱𐑯𐑡 %d 𐑑 %d

en_GB: GConf key "%s" is set to an invalid type
target: GConf 𐑒𐑰 "%s" 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑩𐑯 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑑𐑲𐑐

en_GB: Could not parse font description "%s" from GConf key %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑟 𐑓𐑪𐑯𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 "%s" 𐑓𐑮𐑪𐑥 GConf 𐑒𐑰 %s

en_GB: <metacity_session> attribute seen but we already have the session ID
target: <metacity_session> 𐑩𐑑𐑮𐑦𐑚𐑿𐑑 𐑕𐑰𐑯 𐑚𐑳𐑑 𐑢𐑰 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑝 𐑞 𐑕𐑧𐑖𐑩𐑯 ID

en_GB: Metacity was compiled without support for verbose mode
target: ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑢𐑪𐑟 𐑒𐑩𐑥𐑐𐑲𐑤𐑛 𐑢𐑦𐑞𐑬𐑑 𐑕𐑩𐑐𐑹𐑑 𐑓𐑹 𐑝𐑻𐑚𐑴𐑕 𐑥𐑴𐑛

en_GB: Arrangement of buttons on the titlebar. The value should be a string, such as "menu:minimize,maximize,spacer,close"; the colon separates the left corner of the window from the right corner, and the button names are comma-separated. Duplicate buttons are not allowed. Unknown button names are silently ignored so that buttons can be added in future metacity versions without breaking older versions. A special spacer tag can be used to insert some space between two adjacent buttons.
target: 𐑼𐑱𐑯𐑡𐑥𐑩𐑯𐑑 𐑝 𐑚𐑳𐑑𐑩𐑯𐑟 𐑪𐑯 𐑞 𐑑𐑲𐑑𐑩𐑤𐑚𐑸. 𐑞 𐑝𐑨𐑤𐑿 𐑖𐑫𐑛 𐑚𐑰 𐑩 𐑕𐑑𐑮𐑦𐑙, 𐑕𐑳𐑗 𐑨𐑟 "menu:minimize,maximize,spacer,close"; 𐑞 𐑒𐑴𐑤𐑩𐑯 𐑕𐑧𐑐𐑼𐑱𐑑𐑕 𐑞 𐑤𐑧𐑓𐑑 𐑒𐑹𐑯𐑻 𐑝 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑲𐑑 𐑒𐑹𐑯𐑻, 𐑯 𐑞 𐑚𐑳𐑑𐑩𐑯 𐑯𐑱𐑥𐑟 𐑸 𐑒𐑪𐑥𐑩-𐑕𐑧𐑐𐑼𐑱𐑑𐑩𐑛. 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑 𐑚𐑳𐑑𐑩𐑯𐑟 𐑸 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛. 𐑳𐑯𐑴𐑯 𐑚𐑳𐑑𐑩𐑯 𐑯𐑱𐑥𐑟 𐑸 𐑕𐑲𐑤𐑩𐑯𐑑𐑤𐑦 𐑦𐑜𐑯𐑹𐑛 𐑕𐑴 𐑞𐑨𐑑 𐑚𐑳𐑑𐑩𐑯𐑟 𐑒𐑨𐑯 𐑚𐑰 𐑨𐑛𐑩𐑛 𐑦𐑯 𐑓𐑿𐑗𐑼 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑝𐑻𐑠𐑩𐑯𐑟 𐑢𐑦𐑞𐑬𐑑 𐑚𐑮𐑱𐑒𐑦𐑙 𐑴𐑤𐑛𐑼 𐑝𐑻𐑠𐑩𐑯𐑟. 𐑩 𐑕𐑐𐑧𐑖𐑩𐑤 spacer 𐑑𐑨𐑜 𐑒𐑨𐑯 𐑚𐑰 𐑿𐑟𐑛 𐑑 𐑦𐑯𐑕𐑻𐑑 𐑕𐑳𐑥 𐑕𐑐𐑱𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑑𐑵 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑚𐑳𐑑𐑩𐑯𐑟.

en_GB: Determines whether Metacity is a compositing manager.
target: 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑢𐑧𐑞𐑼 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑦𐑟 𐑩 𐑒𐑩𐑥𐑐𐑪𐑟𐑩𐑑𐑦𐑙 𐑥𐑨𐑯𐑩𐑡𐑼.

en_GB: If true, metacity will give the user less feedback by using wireframes, avoiding animations, or other means. This is a significant reduction in usability for many users, but may allow legacy applications to continue working, and may also be a useful tradeoff for terminal servers. However, the wireframe feature is disabled when accessibility is on.
target: 𐑦𐑓 𐑑𐑮𐑵, ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑞 𐑿𐑟𐑼 𐑤𐑧𐑕 𐑓𐑰𐑛𐑚𐑨𐑒 𐑚𐑲 𐑿𐑟𐑦𐑙 𐑢𐑲𐑼𐑓𐑮𐑱𐑥𐑟, 𐑩𐑝𐑶𐑛𐑦𐑙 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯𐑟, 𐑹 𐑳𐑞𐑼 𐑥𐑰𐑯𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑕𐑩𐑜𐑯𐑦𐑓𐑦𐑒𐑩𐑯𐑑 𐑮𐑦𐑛𐑳𐑒𐑖𐑩𐑯 𐑦𐑯 𐑿𐑟𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑿𐑟𐑼𐑟, 𐑚𐑳𐑑 𐑥𐑱 𐑩𐑤𐑬 𐑤𐑧𐑜𐑩𐑕𐑰 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑢𐑻𐑒𐑦𐑙, 𐑯 𐑥𐑱 𐑷𐑤𐑕𐑴 𐑚𐑰 𐑩 𐑿𐑕𐑓𐑩𐑤 𐑑𐑮𐑱𐑛𐑪𐑓 𐑓𐑹 𐑑𐑻𐑥𐑦𐑯𐑩𐑤 𐑕𐑻𐑝𐑼𐑟. 𐑣𐑬𐑧𐑝𐑼, 𐑞 𐑢𐑲𐑼𐑓𐑮𐑱𐑥 𐑓𐑰𐑗𐑼 𐑦𐑟 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛 𐑢𐑧𐑯 𐑨𐑒𐑕𐑧𐑕𐑩𐑚𐑦𐑤𐑦𐑑𐑰 𐑦𐑟 𐑪𐑯.

en_GB: If true, then Metacity works in terms of applications rather than windows. The concept is a bit abstract, but in general an application-based setup is more like the Mac and less like Windows. When you focus a window in application-based mode, all the windows in the application will be raised. Also, in application-based mode, focus clicks are not passed through to windows in other applications. Application-based mode is, however, largely unimplemented at the moment.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑢𐑻𐑒𐑕 𐑦𐑯 𐑑𐑻𐑥𐑟 𐑝 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑢𐑦𐑯𐑛𐑴𐑟. 𐑞 𐑒𐑪𐑯𐑕𐑧𐑐𐑑 𐑦𐑟 𐑩 𐑚𐑦𐑑 𐑨𐑚𐑕𐑑𐑮𐑨𐑒𐑑, 𐑚𐑳𐑑 𐑦𐑯 𐑡𐑧𐑯𐑼𐑩𐑤 𐑩𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯-𐑚𐑱𐑕𐑑 𐑕𐑧𐑑𐑳𐑐 𐑦𐑟 𐑥𐑹 𐑤𐑲𐑒 𐑞 ·𐑥𐑨𐑒 𐑯 𐑤𐑧𐑕 𐑤𐑲𐑒 ·𐑢𐑦𐑯𐑛𐑴𐑟. 𐑢𐑧𐑯 𐑿 𐑓𐑴𐑒𐑩𐑕 𐑩 𐑢𐑦𐑯𐑛𐑴 𐑦𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯-𐑚𐑱𐑕𐑑 𐑥𐑴𐑛, 𐑷𐑤 𐑞 𐑢𐑦𐑯𐑛𐑴𐑟 𐑦𐑯 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑱𐑟𐑛. 𐑷𐑤𐑕𐑴, 𐑦𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯-𐑚𐑱𐑕𐑑 𐑥𐑴𐑛, 𐑓𐑴𐑒𐑩𐑕 𐑒𐑤𐑦𐑒𐑕 𐑸 𐑯𐑪𐑑 𐑐𐑭𐑕𐑑 𐑔𐑮𐑵 𐑑 𐑢𐑦𐑯𐑛𐑴𐑟 𐑦𐑯 𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟. 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯-𐑚𐑱𐑕𐑑 𐑥𐑴𐑛 𐑦𐑟, 𐑣𐑬𐑧𐑝𐑼, 𐑤𐑸𐑡𐑤𐑦 𐑳𐑯𐑦𐑥𐑐𐑤𐑧𐑥𐑧𐑯𐑑𐑧𐑛 𐑨𐑑 𐑞 𐑥𐑴𐑥𐑩𐑯𐑑.

en_GB: Some applications disregard specifications in ways that result in window manager misfeatures. This option puts Metacity in a rigorously correct mode, which gives a more consistent user interface, provided one does not need to run any misbehaving applications.
target: 𐑕𐑳𐑥 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑛𐑦𐑕𐑮𐑦𐑜𐑸𐑛 𐑕𐑐𐑧𐑕𐑩𐑓𐑩𐑒𐑱𐑖𐑩𐑯𐑟 𐑦𐑯 𐑢𐑱𐑟 𐑞𐑨𐑑 𐑮𐑦𐑟𐑳𐑤𐑑 𐑦𐑯 𐑢𐑦𐑯𐑛𐑴 𐑥𐑨𐑯𐑩𐑡𐑼 𐑥𐑦𐑕𐑓𐑰𐑑𐑿𐑮𐑟. 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑐𐑫𐑑𐑕 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑦𐑯 𐑩 𐑮𐑦𐑜𐑻𐑩𐑕𐑤𐑰 𐑒𐑩𐑮𐑧𐑒𐑑 𐑥𐑴𐑛, 𐑢𐑦𐑗 𐑜𐑦𐑝𐑟 𐑩 𐑥𐑹 𐑒𐑩𐑯𐑕𐑦𐑕𐑑𐑩𐑯𐑑 𐑿𐑟𐑼 𐑦𐑯𐑑𐑼𐑓𐑱𐑕, 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑢𐑳𐑯 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑯𐑰𐑛 𐑑 𐑮𐑳𐑯 𐑧𐑯𐑦 𐑥𐑦𐑕𐑚𐑩𐑣𐑱𐑝𐑦𐑙 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟.

en_GB: Tells Metacity how to implement the visual indication that the system bell or another application 'bell' indicator has been rung. Currently there are two valid values, "fullscreen", which causes a fullscreen white-black flash, and "frame_flash" which causes the titlebar of the application which sent the bell signal to flash. If the application which sent the bell is unknown (as is usually the case for the default "system beep"), the currently focused window's titlebar is flashed.
target: 𐑑𐑧𐑤𐑟 ·𐑥𐑧𐑑𐑨𐑕𐑦𐑑𐑦 𐑣𐑬 𐑑 𐑦𐑥𐑐𐑤𐑧𐑥𐑧𐑯𐑑 𐑞 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑯𐑛𐑩𐑒𐑱𐑖𐑩𐑯 𐑞𐑨𐑑 𐑞 𐑕𐑦𐑕𐑑𐑩𐑥 𐑚𐑧𐑤 𐑹 𐑩𐑯𐑳𐑞𐑼 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 '𐑚𐑧𐑤' 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑮𐑩𐑙. 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑞𐑺 𐑸 𐑑𐑵 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿𐑟, "fullscreen", 𐑢𐑦𐑗 𐑒𐑷𐑟𐑩𐑟 𐑩 fullscreen 𐑢𐑲𐑑-𐑚𐑤𐑨𐑒 𐑓𐑤𐑨𐑖, 𐑯 "frame_flash" 𐑢𐑦𐑗 𐑒𐑷𐑟𐑩𐑟 𐑞 𐑑𐑲𐑑𐑩𐑤𐑚𐑸 𐑝 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑗 𐑕𐑧𐑯𐑑 𐑞 𐑚𐑧𐑤 𐑕𐑦𐑜𐑯𐑩𐑤 𐑑 𐑓𐑤𐑨𐑖. 𐑦𐑓 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑗 𐑕𐑧𐑯𐑑 𐑞 𐑚𐑧𐑤 𐑦𐑟 𐑳𐑯𐑴𐑯 (𐑨𐑟 𐑦𐑟 𐑿𐑠𐑿𐑩𐑤𐑦 𐑞 𐑒𐑱𐑕 𐑓𐑹 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 "𐑕𐑦𐑕𐑑𐑩𐑥 𐑚𐑰𐑐"), 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑓𐑴𐑒𐑩𐑕𐑑 𐑢𐑦𐑯𐑛𐑴𐑟 𐑑𐑲𐑑𐑩𐑤𐑚𐑸 𐑦𐑟 𐑓𐑤𐑨𐑖𐑑.

en_GB: The /apps/metacity/global_keybindings/run_command_N keys define keybindings that correspond to these commands. Pressing the keybinding for run_command_N will execute command_N.
target: 𐑞 /apps/metacity/global_keybindings/run_command_N 𐑒𐑰𐑟 𐑛𐑦𐑓𐑲𐑯 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙𐑟 𐑞𐑨𐑑 𐑒𐑪𐑮𐑦𐑕𐑐𐑪𐑯𐑛 𐑑 𐑞𐑰𐑟 𐑒𐑩𐑥𐑭𐑯𐑛𐑟. 𐑐𐑮𐑧𐑕𐑦𐑙 𐑞 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑓𐑹 run_command_N 𐑢𐑦𐑤 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 command_N.

en_GB: The /apps/metacity/global_keybindings/run_command_screenshot key defines a keybinding which causes the command specified by this setting to be invoked.
target: 𐑞 /apps/metacity/global_keybindings/run_command_screenshot 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑩 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑢𐑦𐑗 𐑒𐑷𐑟𐑩𐑟 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞𐑦𐑕 𐑕𐑧𐑑𐑦𐑙 𐑑 𐑚𐑰 𐑦𐑯𐑝𐑴𐑒𐑑.

en_GB: The /apps/metacity/global_keybindings/run_command_window_screenshot key defines a keybinding which causes the command specified by this setting to be invoked.
target: 𐑞 /apps/metacity/global_keybindings/run_command_window_screenshot 𐑒𐑰 𐑛𐑦𐑓𐑲𐑯𐑟 𐑩 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑢𐑦𐑗 𐑒𐑷𐑟𐑩𐑟 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑚𐑲 𐑞𐑦𐑕 𐑕𐑧𐑑𐑦𐑙 𐑑 𐑚𐑰 𐑦𐑯𐑝𐑴𐑒𐑑.

en_GB: The keybinding that runs the correspondingly-numbered command in /apps/metacity/keybinding_commands The format looks like "&lt;Control&gt;a" or "&lt;Shift&gt;&lt;Alt&gt;F1". The parser is fairly liberal and allows lower or upper case, and also abbreviations such as "&lt;Ctl&gt;" and "&lt;Ctrl&gt;". If you set the option to the special string "disabled", then there will be no keybinding for this action.
target: 𐑞 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑞𐑨𐑑 𐑮𐑳𐑯𐑟 𐑞 𐑒𐑪𐑮𐑩𐑕𐑐𐑭𐑯𐑛𐑦𐑙𐑤𐑰-𐑯𐑳𐑥𐑚𐑼𐑛 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯 /apps/metacity/keybinding_commands. 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 "&lt;Control&gt;𐑩" 𐑹 "&lt;Shift&gt;&lt;Alt&gt;F1". 𐑞 𐑐𐑸𐑟𐑼 𐑦𐑟 𐑓𐑺𐑤𐑦 𐑤𐑦𐑚𐑼𐑩𐑤 𐑯 𐑩𐑤𐑬𐑟 𐑤𐑴𐑼 𐑹 𐑳𐑐𐑻 𐑒𐑱𐑕, 𐑯 𐑷𐑤𐑕𐑴 𐑩𐑚𐑮𐑰𐑝𐑰𐑱𐑖𐑩𐑯𐑟 𐑕𐑳𐑗 𐑨𐑟 "&lt;Ctl&gt;" 𐑯 "&lt;Ctrl&gt;". 𐑦𐑓 𐑿 𐑕𐑧𐑑 𐑞 𐑪𐑐𐑖𐑩𐑯 𐑑 𐑞 𐑕𐑐𐑧𐑖𐑩𐑤 𐑕𐑑𐑮𐑦𐑙 "disabled", 𐑞𐑧𐑯 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑯𐑴 𐑒𐑰𐑚𐑲𐑯𐑛𐑦𐑙 𐑓𐑹 𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯.

en_GB: Outermost element in theme must be <metacity_theme> not <%s>
target: 𐑶𐑑𐑻𐑥𐑴𐑕𐑑 𐑧𐑤𐑩𐑥𐑩𐑯𐑑 𐑦𐑯 𐑔𐑰𐑥 𐑥𐑳𐑕𐑑 𐑚𐑰 <metacity_theme> 𐑯𐑪𐑑 <%s>

en_GB: Theme file %s did not contain a root <metacity_theme> element
target: 𐑔𐑰𐑥 𐑓𐑲𐑤 %s 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑒𐑩𐑯𐑑𐑱𐑯 𐑩 𐑮𐑵𐑑 <metacity_theme> 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Usage: metacity-theme-viewer [THEMENAME]
target: 𐑿𐑕𐑦𐑡: metacity-theme-viewer [𐑔𐑰𐑥𐑯𐑱𐑥]

en_GB: Click Type Window
target: 𐑒𐑤𐑦𐑒 𐑑𐑲𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Double Click
target: 𐑛𐑳𐑚𐑩𐑤 𐑒𐑤𐑦𐑒

en_GB: Drag Click
target: 𐑛𐑮𐑨𐑜 𐑒𐑤𐑦𐑒

en_GB: Enable dwell click
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑛𐑢𐑧𐑤 𐑒𐑤𐑦𐑒

en_GB: A_lt
target: 𐑩_𐑤𐑑

en_GB: C_trl
target: 𐑒𐑪𐑯_𐑑𐑮𐑴𐑤

en_GB: Capture Pointer
target: 𐑒𐑨𐑐𐑗𐑻 𐑐𐑶𐑯𐑑𐑼

en_GB: Ct_rl
target: 𐑒𐑪𐑯𐑑_𐑮𐑴𐑤

en_GB: Modifier:
target: 𐑥𐑪𐑛𐑦𐑓𐑲𐑼:

en_GB: Mouse _button:
target: 𐑥𐑬𐑕 _𐑚𐑳𐑑𐑩𐑯:

en_GB: Mouse b_utton:
target: 𐑥𐑬𐑕 𐑚_𐑳𐑑𐑩𐑯:

en_GB: Pointer Capture Preferences
target: 𐑐𐑶𐑯𐑑𐑼 𐑒𐑨𐑐𐑗𐑻 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Release Pointer
target: 𐑮𐑦𐑤𐑰𐑕 𐑐𐑶𐑯𐑑𐑼

en_GB: Selecting Button 0 will capture the pointer immediately
target: 𐑕𐑩𐑤𐑧𐑒𐑑𐑦𐑙 𐑚𐑳𐑑𐑩𐑯 0 𐑢𐑦𐑤 𐑒𐑨𐑐𐑗𐑻 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Sh_ift
target: 𐑖_𐑦𐑓𐑑

en_GB: Size of Capture Area
target: 𐑕𐑲𐑟 𐑝 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩

en_GB: Dwell Click Type
target: 𐑛𐑢𐑧𐑤 𐑒𐑤𐑦𐑒 𐑑𐑲𐑐

en_GB: Show Icons and Text
target: 𐑖𐑴 𐑲𐑒𐑪𐑯𐑟 𐑯 𐑑𐑧𐑒𐑕𐑑

en_GB: Show Icons only
target: 𐑖𐑴 𐑲𐑒𐑪𐑯𐑟 𐑴𐑯𐑤𐑦

en_GB: Show Text only
target: 𐑖𐑴 𐑑𐑧𐑒𐑕𐑑 𐑴𐑯𐑤𐑦

en_GB: Select dwelling click type
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑛𐑢𐑧𐑤𐑦𐑙 𐑒𐑤𐑦𐑒 𐑑𐑲𐑐

en_GB: Area to lock the pointer
target: 𐑺𐑦𐑩 𐑑 𐑤𐑪𐑒 𐑞 𐑐𐑶𐑯𐑑𐑼

en_GB: Pointer Capture
target: 𐑐𐑶𐑯𐑑𐑼 𐑒𐑨𐑐𐑗𐑻

en_GB: Animate cursor
target: 𐑨𐑯𐑩𐑥𐑩𐑑 𐑒𐑻𐑕𐑼

en_GB: Button style
target: 𐑚𐑳𐑑𐑩𐑯 𐑕𐑑𐑲𐑤

en_GB: Button style in click type window ("0" = Text, "1" = Icon, "2" = Both)
target: 𐑚𐑳𐑑𐑩𐑯 𐑕𐑑𐑲𐑤 𐑦𐑯 𐑒𐑤𐑦𐑒 𐑑𐑲𐑐 𐑢𐑦𐑯𐑛𐑴 ("0" = 𐑑𐑧𐑒𐑕𐑑, "1" = 𐑲𐑒𐑪𐑯, "2" = 𐑚𐑴𐑔)

en_GB: Direction to perform a double click ("0" = Left, "1" = Right, "2" = Up, "3" = Down)
target: 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑑 𐑐𐑼𐑓𐑹𐑥 𐑩 𐑛𐑳𐑚𐑩𐑤 𐑒𐑤𐑦𐑒 ("0" = 𐑤𐑧𐑓𐑑, "1" = 𐑮𐑲𐑑, "2" = 𐑳𐑐, "3" = 𐑛𐑬𐑯)

en_GB: Direction to perform a drag click ("0" = Left, "1" = Right, "2" = Up, "3" = Down)
target: 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑑 𐑐𐑼𐑓𐑹𐑥 𐑩 𐑛𐑮𐑨𐑜 𐑒𐑤𐑦𐑒 ("0" = 𐑤𐑧𐑓𐑑, "1" = 𐑮𐑲𐑑, "2" = 𐑳𐑐, "3" = 𐑛𐑬𐑯)

en_GB: Direction to perform a secondary click ("0" = Left, "1" = Right, "2" = Up, "3" = Down)
target: 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑑 𐑐𐑼𐑓𐑹𐑥 𐑩 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑒𐑤𐑦𐑒 ("0" = 𐑤𐑧𐑓𐑑, "1" = 𐑮𐑲𐑑, "2" = 𐑳𐑐, "3" = 𐑛𐑬𐑯)

en_GB: Direction to perform a single click ("0" = Left, "1" = Right, "2" = Up, "3" = Down)
target: 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑑 𐑐𐑼𐑓𐑹𐑥 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑒𐑤𐑦𐑒 ("0" = 𐑤𐑧𐑓𐑑, "1" = 𐑮𐑲𐑑, "2" = 𐑳𐑐, "3" = 𐑛𐑬𐑯)

en_GB: Distance in pixels before movement will be recognized
target: 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 𐑦𐑯 𐑐𐑦𐑒𐑕𐑩𐑤𐑟 𐑚𐑦𐑓𐑹 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟𐑛

en_GB: Dwell click mode
target: 𐑛𐑢𐑧𐑤 𐑒𐑤𐑦𐑒 𐑥𐑴𐑛

en_GB: Dwell click time
target: 𐑛𐑢𐑧𐑤 𐑒𐑤𐑦𐑒 𐑑𐑲𐑥

en_GB: Enable secondary click
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑒𐑤𐑦𐑒

en_GB: Enable simulated secondary click
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑕𐑦𐑥𐑘𐑩𐑤𐑱𐑑𐑦𐑛 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑒𐑤𐑦𐑒

en_GB: Gesture double click
target: 𐑡𐑧𐑕𐑗𐑻 𐑛𐑳𐑚𐑩𐑤 𐑒𐑤𐑦𐑒

en_GB: Gesture drag click
target: 𐑡𐑧𐑕𐑗𐑻 𐑛𐑮𐑨𐑜 𐑒𐑤𐑦𐑒

en_GB: Gesture secondary click
target: 𐑡𐑧𐑕𐑗𐑻 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑒𐑤𐑦𐑒

en_GB: Gesture single click
target: 𐑡𐑧𐑕𐑗𐑻 𐑕𐑦𐑙𐑜𐑩𐑤 𐑒𐑤𐑦𐑒

en_GB: Movement threshold
target: 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑔𐑮𐑧𐑖𐑴𐑤𐑛

en_GB: Secondary click time
target: 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑒𐑤𐑦𐑒 𐑑𐑲𐑥

en_GB: Show click type window
target: 𐑖𐑴 𐑒𐑤𐑦𐑒 𐑑𐑲𐑐 𐑢𐑦𐑯𐑛𐑴

en_GB: Show elapsed time as cursor overlay.
target: 𐑖𐑴 𐑦𐑤𐑨𐑐𐑕𐑑 𐑑𐑲𐑥 𐑨𐑟 𐑒𐑻𐑕𐑼 𐑴𐑝𐑼𐑤𐑱.

en_GB: Time in seconds before a click is triggered
target: 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑚𐑦𐑓𐑹 𐑩 𐑒𐑤𐑦𐑒 𐑦𐑟 𐑑𐑮𐑦𐑜𐑻𐑛

en_GB: Time in seconds before a secondary click is triggered
target: 𐑑𐑲𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟 𐑚𐑦𐑓𐑹 𐑩 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑒𐑤𐑦𐑒 𐑦𐑟 𐑑𐑮𐑦𐑜𐑻𐑛

en_GB: Capture pointer only if Alt is pressed
target: 𐑒𐑨𐑐𐑗𐑻 𐑐𐑶𐑯𐑑𐑼 𐑴𐑯𐑤𐑦 𐑦𐑓 𐑷𐑤𐑑 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑

en_GB: Capture pointer only if Ctrl is pressed
target: 𐑒𐑨𐑐𐑗𐑻 𐑐𐑶𐑯𐑑𐑼 𐑴𐑯𐑤𐑦 𐑦𐑓 𐑒𐑪𐑯𐑑𐑮𐑴𐑤 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑

en_GB: Capture pointer only if Shift is pressed
target: 𐑒𐑨𐑐𐑗𐑻 𐑐𐑶𐑯𐑑𐑼 𐑴𐑯𐑤𐑦 𐑦𐑓 𐑖𐑦𐑓𐑑 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑

en_GB: Mouse button used to capture the pointer
target: 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑿𐑕𐑑 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑞 𐑐𐑶𐑯𐑑𐑼

en_GB: Mouse button used to release the pointer
target: 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑿𐑕𐑑 𐑑 𐑮𐑦𐑤𐑰𐑕 𐑞 𐑐𐑶𐑯𐑑𐑼

en_GB: Release pointer only if Alt is pressed
target: 𐑮𐑦𐑤𐑰𐑕 𐑐𐑶𐑯𐑑𐑼 𐑴𐑯𐑤𐑦 𐑦𐑓 𐑷𐑤𐑑 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑

en_GB: Release pointer only if Ctrl is pressed
target: 𐑮𐑦𐑤𐑰𐑕 𐑐𐑶𐑯𐑑𐑼 𐑴𐑯𐑤𐑦 𐑦𐑓 𐑒𐑪𐑯𐑑𐑮𐑴𐑤 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑

en_GB: Release pointer only if Shift is pressed
target: 𐑮𐑦𐑤𐑰𐑕 𐑐𐑶𐑯𐑑𐑼 𐑴𐑯𐑤𐑦 𐑦𐑓 𐑖𐑦𐑓𐑑 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑

en_GB: Size of capture area
target: 𐑕𐑲𐑟 𐑝 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩

en_GB: This mouse button must be pressed to release the pointer from the capture area. Valid values are "1" for left button, "2" for middle button, and "3" for right button.
target: 𐑞𐑦𐑕 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑑 𐑮𐑦𐑤𐑰𐑕 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩. 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿𐑟 𐑸 "1" 𐑓𐑹 𐑤𐑧𐑓𐑑 𐑚𐑳𐑑𐑩𐑯, "2" 𐑓𐑹 𐑥𐑦𐑛𐑩𐑤 𐑚𐑳𐑑𐑩𐑯, 𐑯 "3" 𐑓𐑹 𐑮𐑲𐑑 𐑚𐑳𐑑𐑩𐑯.

en_GB: This mouse button must be pressed while the pointer is over the capture area in order to capture the pointer. Valid values are "0" if no button is needed, "1" for left button, "2" for middle button, and "3" for right button.
target: 𐑞𐑦𐑕 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑢𐑲𐑤 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑦𐑟 𐑴𐑝𐑼 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑞 𐑐𐑶𐑯𐑑𐑼. 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿𐑟 𐑸 "0" 𐑦𐑓 𐑯𐑴 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑯𐑰𐑛𐑩𐑛, "1" 𐑓𐑹 𐑤𐑧𐑓𐑑 𐑚𐑳𐑑𐑩𐑯, "2" 𐑓𐑹 𐑥𐑦𐑛𐑩𐑤 𐑚𐑳𐑑𐑩𐑯, 𐑯 "3" 𐑓𐑹 𐑮𐑲𐑑 𐑚𐑳𐑑𐑩𐑯.

en_GB: Whether the Alt key must be pressed for the pointer to be captured while it's over the capture area. If this option is set as true, and a mouse button is set in the "capture_button" key, then the Alt key must be pressed while the mouse button is pressed.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑷𐑤𐑑 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑓𐑹 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑑 𐑚𐑰 𐑒𐑨𐑐𐑗𐑻𐑛 𐑢𐑲𐑤 𐑦𐑑'𐑕 𐑴𐑝𐑼 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩. 𐑦𐑓 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑕𐑧𐑑 𐑨𐑟 𐑑𐑮𐑵, 𐑯 𐑩 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑕𐑧𐑑 𐑦𐑯 𐑞 "capture_button" 𐑒𐑰, 𐑞𐑧𐑯 𐑞 𐑷𐑤𐑑 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑢𐑲𐑤 𐑞 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑.

en_GB: Whether the Alt key must be pressed with the mouse button set in "release_button" for the pointer to be released from the capture area.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑷𐑤𐑑 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑢𐑦𐑞 𐑞 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑕𐑧𐑑 𐑦𐑯 "release_button" 𐑓𐑹 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑑 𐑚𐑰 𐑮𐑦𐑤𐑰𐑕𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩.

en_GB: Whether the Ctrl key must be pressed for the pointer to be captured while it's over the capture area. If this option is set as true, and a mouse button is set in the "capture_button" key, then the Ctrl key must be pressed while the mouse button is pressed.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑒𐑪𐑯𐑑𐑮𐑴𐑤 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑓𐑹 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑑 𐑚𐑰 𐑒𐑨𐑐𐑗𐑻𐑛 𐑢𐑲𐑤 𐑦𐑑'𐑕 𐑴𐑝𐑼 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩. 𐑦𐑓 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑕𐑧𐑑 𐑨𐑟 𐑑𐑮𐑵, 𐑯 𐑩 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑕𐑧𐑑 𐑦𐑯 𐑞 "capture_button" 𐑒𐑰, 𐑞𐑧𐑯 𐑞 𐑒𐑪𐑯𐑑𐑮𐑴𐑤 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑢𐑲𐑤 𐑞 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑.

en_GB: Whether the Ctrl key must be pressed with the mouse button set in "release_button" for the pointer to be released from the capture area.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑒𐑪𐑯𐑑𐑮𐑴𐑤 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑢𐑦𐑞 𐑞 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑕𐑧𐑑 𐑦𐑯 "release_button" 𐑓𐑹 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑑 𐑚𐑰 𐑮𐑦𐑤𐑰𐑕𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩.

en_GB: Whether the Shift key must be pressed for the pointer to be captured while it's over the capture area. If this option is set as true, and a mouse button is set in the "capture_button" key, then the Shift key must be pressed while the mouse button is pressed.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑖𐑦𐑓𐑑 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑓𐑹 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑑 𐑚𐑰 𐑒𐑨𐑐𐑗𐑻𐑛 𐑢𐑲𐑤 𐑦𐑑'𐑕 𐑴𐑝𐑼 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩. 𐑦𐑓 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑟 𐑕𐑧𐑑 𐑨𐑟 𐑑𐑮𐑵, 𐑯 𐑩 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑕𐑧𐑑 𐑦𐑯 𐑞 "capture_button" 𐑒𐑰, 𐑞𐑧𐑯 𐑞 𐑖𐑦𐑓𐑑 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑢𐑲𐑤 𐑞 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑.

en_GB: Whether the Shift key must be pressed with the mouse button set in "release_button" for the pointer to be released from the capture area.
target: 𐑢𐑧𐑞𐑼 𐑞 𐑖𐑦𐑓𐑑 𐑒𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑐𐑮𐑧𐑕𐑑 𐑢𐑦𐑞 𐑞 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑕𐑧𐑑 𐑦𐑯 "release_button" 𐑓𐑹 𐑞 𐑐𐑶𐑯𐑑𐑼 𐑑 𐑚𐑰 𐑮𐑦𐑤𐑰𐑕𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩.

en_GB: Width of the capture area in pixels.
target: 𐑢𐑦𐑛𐑔 𐑝 𐑞 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩 𐑦𐑯 𐑐𐑦𐑒𐑕𐑩𐑤𐑟.

en_GB: Time to wait before a dwell click
target: 𐑑𐑲𐑥 𐑑 𐑢𐑱𐑑 𐑚𐑦𐑓𐑹 𐑩 𐑛𐑢𐑧𐑤 𐑒𐑤𐑦𐑒

en_GB: Time to wait before a simulated secondary click
target: 𐑑𐑲𐑥 𐑑 𐑢𐑱𐑑 𐑚𐑦𐑓𐑹 𐑩 𐑕𐑦𐑥𐑘𐑩𐑤𐑱𐑑𐑦𐑛 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑒𐑤𐑦𐑒

en_GB: Ignore small pointer movements
target: 𐑦𐑜𐑯𐑹 𐑕𐑥𐑷𐑤 𐑐𐑶𐑯𐑑𐑼 𐑥𐑵𐑝𐑥𐑩𐑯𐑑𐑕

en_GB: Failed to Display Help
target: 𐑓𐑱𐑤𐑛 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑣𐑧𐑤𐑐

en_GB: Enable and Log Out
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑯 𐑤𐑪𐑜 𐑬𐑑

en_GB: Capture area
target: 𐑒𐑨𐑐𐑗𐑻 𐑺𐑦𐑩

en_GB: Temporarily lock the mouse pointer
target: 𐑑𐑧𐑥𐑐𐑼𐑼𐑦𐑤𐑦 𐑤𐑪𐑒 𐑞 𐑥𐑬𐑕 𐑐𐑶𐑯𐑑𐑼

en_GB: Failed to Launch Mouse Preferences
target: 𐑓𐑱𐑤𐑛 𐑑 𐑤𐑷𐑯𐑗 𐑥𐑬𐑕 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Dark GNOME
target: 𐑛𐑸𐑒 ·𐑜𐑯𐑴𐑥

en_GB: Criteria when matching files searched for in the search bar. If set to "search_by_text", then Nautilus will Search for files by file name only. If set to "search_by_text_and_properties", then Nautilus will search for files by file name and file properties.
target: 𐑒𐑮𐑲𐑑𐑦𐑮𐑰𐑩 𐑢𐑧𐑯 𐑥𐑨𐑗𐑦𐑙 𐑓𐑲𐑤𐑟 𐑕𐑻𐑗𐑑 𐑓𐑹 𐑦𐑯 𐑞 𐑕𐑻𐑗 𐑚𐑸. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "search_by_text", 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑕𐑻𐑗 𐑓𐑹 𐑓𐑲𐑤𐑟 𐑚𐑲 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑴𐑯𐑤𐑦. 𐑦𐑓 𐑕𐑧𐑑 𐑑 "search_by_text_and_properties", 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑕𐑻𐑗 𐑓𐑹 𐑓𐑲𐑤𐑟 𐑚𐑲 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑯 𐑓𐑲𐑤 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟.

en_GB: Current Nautilus theme (deprecated)
target: 𐑒𐑳𐑮𐑩𐑯𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑔𐑰𐑥 (𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛)

en_GB: Enables the classic Nautilus behavior, where all windows are browsers
target: 𐑦𐑯𐑱𐑚𐑩𐑤𐑟 𐑞 𐑒𐑤𐑨𐑕𐑦𐑒 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑚𐑦𐑣𐑱𐑝𐑘𐑼, 𐑢𐑺 𐑷𐑤 𐑢𐑦𐑯𐑛𐑴𐑟 𐑸 𐑚𐑮𐑬𐑟𐑼𐑟

en_GB: Folders over this size will be truncated to around this size. The purpose of this is to avoid unintentionally blowing the heap and killing Nautilus on massive folders. A negative value denotes no limit. The limit is approximate due to the reading of folders chunk-wise.
target: 𐑓𐑴𐑤𐑛𐑼𐑟 𐑴𐑝𐑼 𐑞𐑦𐑕 𐑕𐑲𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑑𐑮𐑩𐑙𐑒𐑱𐑑𐑦𐑛 𐑑 𐑼𐑬𐑯𐑛 𐑞𐑦𐑕 𐑕𐑲𐑟. 𐑞 𐑐𐑻𐑐𐑩𐑕 𐑝 𐑞𐑦𐑕 𐑦𐑟 𐑑 𐑩𐑝𐑶𐑛 𐑩𐑯𐑦𐑯𐑑𐑧𐑯𐑖𐑩𐑯𐑩𐑤𐑰 𐑚𐑤𐑴𐑦𐑙 𐑞 𐑣𐑰𐑐 𐑯 𐑒𐑦𐑤𐑦𐑙 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑪𐑯 𐑥𐑨𐑕𐑦𐑝 𐑓𐑴𐑤𐑛𐑼𐑟. 𐑩 𐑯𐑧𐑜𐑩𐑑𐑦𐑝 𐑝𐑨𐑤𐑿 𐑛𐑦𐑯𐑴𐑑𐑕 𐑯𐑴 𐑤𐑦𐑥𐑦𐑑. 𐑞 𐑤𐑦𐑥𐑦𐑑 𐑦𐑟 𐑩𐑐𐑮𐑪𐑒𐑕𐑦𐑥𐑱𐑑 𐑛𐑿 𐑑 𐑞 𐑮𐑰𐑛𐑦𐑙 𐑝 𐑓𐑴𐑤𐑛𐑼𐑟 𐑗𐑩𐑙𐑒-𐑢𐑲𐑟.

en_GB: For users with mice that have "Forward" and "Back" buttons, this key will determine if any action is taken inside of Nautilus when either is pressed.
target: 𐑓𐑹 𐑿𐑟𐑼𐑟 𐑢𐑦𐑞 𐑥𐑲𐑕 𐑞𐑨𐑑 𐑣𐑨𐑝 "𐑓𐑹𐑢𐑼𐑛" 𐑯 "𐑚𐑨𐑒" 𐑚𐑳𐑑𐑩𐑯𐑟, 𐑞𐑦𐑕 𐑒𐑰 𐑢𐑦𐑤 𐑛𐑦𐑑𐑻𐑥𐑦𐑯 𐑦𐑓 𐑧𐑯𐑦 𐑨𐑒𐑖𐑩𐑯 𐑦𐑟 𐑑𐑱𐑒𐑩𐑯 𐑦𐑯𐑕𐑲𐑛 𐑝 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑧𐑯 𐑲𐑞𐑼 𐑦𐑟 𐑐𐑮𐑧𐑕𐑑.

en_GB: If set to true, Nautilus will only show folders in the tree side pane. Otherwise it will show both folders and files.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑓𐑴𐑤𐑛𐑼𐑟 𐑦𐑯 𐑞 𐑑𐑮𐑰 𐑕𐑲𐑛 𐑐𐑱𐑯. 𐑳𐑞𐑼𐑢𐑲𐑟 𐑦𐑑 𐑢𐑦𐑤 𐑖𐑴 𐑚𐑴𐑔 𐑓𐑴𐑤𐑛𐑼𐑟 𐑯 𐑓𐑲𐑤𐑟.

en_GB: If set to true, then Nautilus lets you edit and display file permissions in a more unix-like way, accessing some more esoteric options.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑤𐑧𐑑𐑕 𐑿 𐑧𐑛𐑦𐑑 𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 𐑓𐑲𐑤 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑦𐑯 𐑩 𐑥𐑹 ·𐑿𐑯𐑦𐑒𐑕-𐑤𐑲𐑒 𐑢𐑱, 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑕𐑳𐑥 𐑥𐑹 𐑧𐑕𐑩𐑑𐑧𐑮𐑦𐑒 𐑪𐑐𐑖𐑩𐑯𐑟.

en_GB: If set to true, then Nautilus shows folders prior to showing files in the icon and list views.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑖𐑴𐑟 𐑓𐑴𐑤𐑛𐑼𐑟 𐑐𐑮𐑲𐑻 𐑑 𐑖𐑴𐑦𐑙 𐑓𐑲𐑤𐑟 𐑦𐑯 𐑞 𐑲𐑒𐑪𐑯 𐑯 𐑤𐑦𐑕𐑑 𐑝𐑿𐑟.

en_GB: If set to true, then Nautilus will ask for confirmation when you attempt to delete files, or empty the Trash.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑭𐑕𐑒 𐑓𐑹 𐑒𐑪𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑢𐑧𐑯 𐑿 𐑩𐑑𐑧𐑥𐑐𐑑 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑓𐑲𐑤𐑟, 𐑹 𐑧𐑥𐑐𐑑𐑦 𐑞 𐑑𐑮𐑨𐑖.

en_GB: If set to true, then Nautilus will automatically mount media such as user-visible hard disks and removable media on start-up and media insertion.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑥𐑬𐑯𐑑 𐑥𐑰𐑛𐑦𐑩 𐑕𐑳𐑗 𐑨𐑟 𐑿𐑟𐑼-𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑣𐑸𐑛 𐑛𐑦𐑕𐑒𐑕 𐑯 𐑮𐑦𐑥𐑵𐑝𐑩𐑚𐑩𐑤 𐑥𐑰𐑛𐑦𐑩 𐑪𐑯 𐑕𐑑𐑸𐑑-𐑳𐑐 𐑯 𐑥𐑰𐑛𐑦𐑩 𐑦𐑯𐑕𐑻𐑖𐑩𐑯.

en_GB: If set to true, then Nautilus will draw the icons on the desktop.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑛𐑮𐑷 𐑞 𐑲𐑒𐑪𐑯𐑟 𐑪𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If set to true, then Nautilus will have a feature allowing you to delete a file immediately and in-place, instead of moving it to the trash. This feature can be dangerous, so use caution.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑩 𐑓𐑰𐑗𐑼 𐑩𐑤𐑬𐑦𐑙 𐑿 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑩 𐑓𐑲𐑤 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑯 𐑦𐑯-𐑐𐑤𐑱𐑕, 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑥𐑵𐑝𐑦𐑙 𐑦𐑑 𐑑 𐑞 𐑑𐑮𐑨𐑖. 𐑞𐑦𐑕 𐑓𐑰𐑗𐑼 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑱𐑯𐑡𐑼𐑩𐑕, 𐑕𐑴 𐑿𐑟 𐑒𐑷𐑖𐑩𐑯.

en_GB: If set to true, then Nautilus will use the user's home folder as the desktop. If it is false, then it will use ~/Desktop as the desktop.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑿𐑕 𐑞 𐑿𐑟𐑼'𐑕 𐑣𐑴𐑥 𐑓𐑴𐑤𐑛𐑼 𐑨𐑟 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐. 𐑦𐑓 𐑦𐑑 𐑦𐑟 𐑓𐑷𐑤𐑕, 𐑞𐑧𐑯 𐑦𐑑 𐑢𐑦𐑤 𐑿𐑕 ~/Desktop 𐑨𐑟 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: If set to true, then all Nautilus windows will be browser windows. This is how Nautilus used to behave before version 2.6, and some people prefer this behavior.
target: 𐑦𐑓 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵, 𐑞𐑧𐑯 𐑷𐑤 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑯𐑛𐑴𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑣𐑬 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑿𐑕𐑑 𐑑 𐑚𐑦𐑣𐑱𐑝 𐑚𐑦𐑓𐑹 𐑝𐑻𐑠𐑩𐑯 2.6, 𐑯 𐑕𐑳𐑥 𐑐𐑰𐑐𐑩𐑤 𐑐𐑮𐑦𐑓𐑻 𐑞𐑦𐑕 𐑚𐑦𐑣𐑱𐑝𐑘𐑼.

en_GB: Name of the Nautilus theme to use. This has been deprecated as of Nautilus 2.2. Please use the icon theme instead.
target: 𐑯𐑱𐑥 𐑝 𐑞 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑔𐑰𐑥 𐑑 𐑿𐑕. 𐑞𐑦𐑕 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑨𐑟 𐑝 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 2.2. 𐑐𐑤𐑰𐑟 𐑿𐑟 𐑞 𐑲𐑒𐑪𐑯 𐑔𐑰𐑥 𐑦𐑯𐑕𐑑𐑧𐑛.

en_GB: Nautilus handles drawing the desktop
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑣𐑨𐑯𐑛𐑩𐑤𐑟 𐑛𐑮𐑷𐑦𐑙 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Nautilus uses the users home folder as the desktop
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑿𐑟𐑩𐑟 𐑞 𐑿𐑟𐑼𐑟 𐑣𐑴𐑥 𐑓𐑴𐑤𐑛𐑼 𐑨𐑟 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Nautilus will exit when last window destroyed.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑤 𐑧𐑜𐑟𐑦𐑑 𐑢𐑧𐑯 𐑤𐑭𐑕𐑑 𐑢𐑦𐑯𐑛𐑴 𐑛𐑩𐑕𐑑𐑮𐑶𐑛.

en_GB: Use extra mouse button events in Nautilus' browser window
target: 𐑿𐑟 𐑧𐑒𐑕𐑑𐑮𐑩 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑦𐑝𐑧𐑯𐑑𐑕 𐑦𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕' 𐑚𐑮𐑬𐑟𐑼 𐑢𐑦𐑯𐑛𐑴

note: Note that the number of items actually displayed varies somewhat due * to the way files are collected in batches. So you can't assume that * no more than the constant limit are displayed.
en_GB: The folder "%s" contains more files than Nautilus can handle.
target: 𐑞 𐑓𐑴𐑤𐑛𐑼 "%s" 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑥𐑹 𐑓𐑲𐑤𐑟 𐑞𐑨𐑯 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯 𐑣𐑨𐑯𐑛𐑩𐑤.

en_GB: Nautilus could not create the required folder "%s".
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑓𐑴𐑤𐑛𐑼 "%s".

en_GB: Before running Nautilus, please create the following folder, or set permissions such that Nautilus can create it.
target: 𐑚𐑦𐑓𐑹 𐑮𐑳𐑯𐑦𐑙 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕, 𐑐𐑤𐑰𐑟 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑓𐑴𐑤𐑛𐑼, 𐑹 𐑕𐑧𐑑 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑕𐑳𐑗 𐑞𐑨𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯 𐑒𐑮𐑦𐑱𐑑 𐑦𐑑.

en_GB: Nautilus could not create the following required folders: %s.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑓𐑴𐑤𐑛𐑼𐑟: %s.

en_GB: Before running Nautilus, please create these folders, or set permissions such that Nautilus can create them.
target: 𐑚𐑦𐑓𐑹 𐑮𐑳𐑯𐑦𐑙 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕, 𐑐𐑤𐑰𐑟 𐑒𐑮𐑦𐑱𐑑 𐑞𐑰𐑟 𐑓𐑴𐑤𐑛𐑼𐑟, 𐑹 𐑕𐑧𐑑 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑕𐑳𐑗 𐑞𐑨𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯 𐑒𐑮𐑦𐑱𐑑 𐑞𐑧𐑥.

en_GB: Nautilus 2.32 deprecated this directory and tried migrating this configuration to ~/.config/nautilus
target: 𐑯𐑪𐑑𐑩𐑤𐑩𐑕 2.32 𐑛𐑧𐑐𐑮𐑩𐑒𐑱𐑑𐑩𐑛 𐑞𐑦𐑕 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑯 𐑑𐑮𐑲𐑛 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑙 𐑞𐑦𐑕 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑑 ~/.𐑒𐑪𐑯𐑓𐑦𐑜/𐑯𐑪𐑑𐑩𐑤𐑩𐑕

en_GB: Quit Nautilus.
target: 𐑒𐑢𐑦𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕.

en_GB: nautilus: --check cannot be used with other options.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕: --check 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑿𐑟𐑛 𐑢𐑦𐑞 𐑳𐑞𐑼 𐑪𐑐𐑖𐑩𐑯𐑟.

en_GB: nautilus: --geometry cannot be used with more than one URI.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕: --geometry 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑿𐑟𐑛 𐑢𐑦𐑞 𐑥𐑹 𐑞𐑨𐑯 𐑢𐑳𐑯 URI.

en_GB: Open another Nautilus window for the displayed location
target: 𐑴𐑐𐑩𐑯 𐑩𐑯𐑳𐑞𐑼 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑦𐑯𐑛𐑴 𐑓𐑹 𐑞 𐑛𐑩𐑕𐑐𐑤𐑱𐑛 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

note: Set initial window title
en_GB: Nautilus
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕

en_GB: Nautilus has no installed viewer capable of displaying the folder.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑣𐑨𐑟 𐑯𐑴 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑝𐑿𐑼 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑞 𐑓𐑴𐑤𐑛𐑼.

en_GB: Nautilus cannot handle "%s" locations.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯𐑪𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 "%s" 𐑤𐑴𐑒𐑱𐑖𐑩𐑯𐑟.

en_GB: Nautilus cannot handle this kind of location.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑒𐑨𐑯𐑪𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑞𐑦𐑕 𐑒𐑲𐑯𐑛 𐑝 𐑤𐑴𐑒𐑱𐑖𐑩𐑯.

en_GB: Nautilus is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: You should have received a copy of the GNU General Public License along with Nautilus; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 51 ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯 𐑕𐑑𐑮𐑰𐑑, 𐑓𐑦𐑓𐑔 𐑓𐑤𐑹, ·𐑚𐑪𐑕𐑑𐑩𐑯, 𐑥𐑶 02110-1301 𐑘𐑵𐑧𐑕𐑱

en_GB: Nautilus lets you organize files and folders, both on your computer and online.
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑤𐑧𐑑𐑕 𐑿 𐑹𐑜𐑩𐑯𐑲𐑟 𐑓𐑲𐑤𐑟 𐑯 𐑓𐑴𐑤𐑛𐑼𐑟, 𐑚𐑴𐑔 𐑪𐑯 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑯 𐑪𐑯𐑤𐑲𐑯.

en_GB: Copyright © 1999-2009 The Nautilus authors
target: 𐑒𐑪𐑐𐑦𐑮𐑲𐑑 © 1999-2009 𐑞 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑷𐑔𐑼𐑟

en_GB: Nautilus Web Site
target: ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑢𐑧𐑚 𐑕𐑲𐑑

en_GB: Edit Nautilus preferences
target: 𐑧𐑛𐑦𐑑 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

note: tooltip
en_GB: Display Nautilus help
target: 𐑛𐑩𐑕𐑐𐑤𐑱 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕 𐑣𐑧𐑤𐑐

note: tooltip
en_GB: Display credits for the creators of Nautilus
target: 𐑛𐑦𐑕𐑐𐑤𐑱 𐑒𐑮𐑧𐑛𐑦𐑑𐑕 𐑓𐑹 𐑞 𐑒𐑮𐑰𐑱𐑑𐑻𐑟 𐑝 ·𐑯𐑷𐑑𐑦𐑤𐑩𐑕

en_GB: Used to store which plugin was used the last time files were sent using nautilus-sendto.
target: 𐑿𐑟𐑛 𐑑 𐑕𐑑𐑹 𐑢𐑦𐑗 𐑐𐑤𐑳𐑜𐑦𐑯 𐑢𐑪𐑟 𐑿𐑟𐑛 𐑞 𐑤𐑭𐑕𐑑 𐑑𐑲𐑥 𐑓𐑲𐑤𐑟 𐑢𐑻 𐑕𐑧𐑯𐑑 𐑿𐑟𐑦𐑙 ·𐑯𐑪𐑑𐑩𐑤𐑩𐑕-𐑕𐑧𐑯𐑛𐑑𐑵.

en_GB: Encrypt...
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑...

en_GB: Encrypt (and optionally sign) the selected file | Encrypt the selected files
target[0]: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 (𐑯 𐑪𐑐𐑖𐑩𐑯𐑩𐑤𐑦 𐑕𐑲𐑯) 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑲𐑤
target[1]: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑲𐑤𐑟

en_GB: Sign the selected file | Sign the selected files
target[0]: 𐑕𐑲𐑯 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑲𐑤
target[1]: 𐑕𐑲𐑯 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑲𐑤𐑟

en_GB: <b>You have selected multiple files or folders</b>
target: <b>𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑓𐑲𐑤𐑟 𐑹 𐑓𐑴𐑤𐑛𐑼𐑟</b>

en_GB: Because the files are located remotely, each file will be encrypted separately.
target: 𐑚𐑦𐑒𐑪𐑟 𐑞 𐑓𐑲𐑤𐑟 𐑸 𐑤𐑴𐑒𐑱𐑑𐑩𐑛 𐑮𐑦𐑥𐑴𐑑𐑤𐑦, 𐑰𐑗 𐑓𐑲𐑤 𐑢𐑦𐑤 𐑚𐑰 𐑦𐑯𐑒𐑮𐑦𐑐𐑑𐑩𐑛 𐑕𐑧𐑐𐑼𐑩𐑑𐑤𐑦.

en_GB: Encrypt Multiple Files
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑓𐑲𐑤𐑟

en_GB: Encrypt each file separately
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑰𐑗 𐑓𐑲𐑤 𐑕𐑧𐑐𐑼𐑩𐑑𐑤𐑦

en_GB: Encrypt packed together in a package
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑐𐑨𐑒𐑑 𐑑𐑫𐑜𐑧𐑞𐑼 𐑦𐑯 𐑩 𐑐𐑨𐑒𐑦𐑡

en_GB: Package Name:
target: 𐑐𐑨𐑒𐑦𐑡 𐑯𐑱𐑥:

en_GB: Packaging:
target: 𐑐𐑨𐑒𐑦𐑡𐑦𐑙:

en_GB: encrypted-package
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑𐑩𐑛-𐑐𐑨𐑒𐑦𐑡

en_GB: Decrypt File
target: 𐑛𐑦𐑒𐑮𐑦𐑐𐑑 𐑓𐑲𐑤

en_GB: Verify Signature
target: 𐑝𐑧𐑮𐑦𐑓𐑲 𐑕𐑦𐑜𐑯𐑩𐑗𐑼

en_GB: Import keys from the file
target: 𐑦𐑥𐑐𐑹𐑑 𐑒𐑰𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑓𐑲𐑤

en_GB: Encrypt file
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑓𐑲𐑤

en_GB: Sign file with default key
target: 𐑕𐑲𐑯 𐑓𐑲𐑤 𐑢𐑦𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑰

en_GB: Encrypt and sign file with default key
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑯 𐑕𐑲𐑯 𐑓𐑲𐑤 𐑢𐑦𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑒𐑰

en_GB: Decrypt encrypted file
target: 𐑛𐑦𐑒𐑮𐑦𐑐𐑑 𐑦𐑯𐑒𐑮𐑦𐑐𐑑𐑩𐑛 𐑓𐑲𐑤

en_GB: Verify signature file
target: 𐑝𐑧𐑮𐑦𐑓𐑲 𐑕𐑦𐑜𐑯𐑩𐑗𐑼 𐑓𐑲𐑤

en_GB: Read list of URIs on standard in
target: 𐑮𐑧𐑛 𐑤𐑦𐑕𐑑 𐑝 URI𐑟 𐑪𐑯 𐑕𐑑𐑨𐑯𐑛𐑼𐑛 𐑦𐑯

en_GB: file...
target: 𐑓𐑲𐑤...

en_GB: Choose Recipients
target: 𐑗𐑵𐑟 𐑮𐑦𐑕𐑦𐑐𐑰𐑩𐑯𐑑𐑕

en_GB: Couldn't load keys
target: 𐑒𐑫𐑛𐑯𐑑 𐑤𐑴𐑛 𐑒𐑰𐑟

en_GB: Choose Encrypted File Name for '%s'
target: 𐑗𐑵𐑟 𐑦𐑯𐑒𐑮𐑦𐑐𐑑𐑩𐑛 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑓𐑹 '%s'

en_GB: Choose Signer
target: 𐑗𐑵𐑟 𐑕𐑲𐑯𐑻

en_GB: Choose Signature File Name for '%s'
target: 𐑗𐑵𐑟 𐑕𐑦𐑜𐑯𐑩𐑗𐑼 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑓𐑹 '%s'

en_GB: Import is complete
target: 𐑦𐑥𐑐𐑹𐑑 𐑦𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑

en_GB: Importing keys ...
target: 𐑦𐑥𐑐𐑹𐑑𐑦𐑙 𐑒𐑰𐑟 ...

en_GB: Keys were found but not imported.
target: 𐑒𐑰𐑟 𐑢𐑻 𐑓𐑬𐑯𐑛 𐑚𐑳𐑑 𐑯𐑪𐑑 𐑦𐑥𐑐𐑹𐑑𐑩𐑛.

en_GB: Imported key
target: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 𐑒𐑰

en_GB: Imported %d key | Imported %d keys
target[0]: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 %d 𐑒𐑰
target[1]: 𐑦𐑥𐑐𐑹𐑑𐑩𐑛 %d 𐑒𐑰𐑟

note: File to decrypt to
en_GB: Choose Decrypted File Name for '%s'
target: 𐑗𐑵𐑟 𐑛𐑦𐑒𐑮𐑦𐑐𐑑𐑩𐑛 𐑓𐑲𐑤 𐑯𐑱𐑥 𐑓𐑹 '%s'

en_GB: Choose Original File for '%s'
target: 𐑗𐑵𐑟 𐑼𐑦𐑡𐑩𐑯𐑩𐑤 𐑓𐑲𐑤 𐑓𐑹 '%s'

note: * TODO: What should happen with multiple files at this point. * The last thing we want to do is cascade a big pile of error * dialogs at the user.
en_GB: No valid signatures found
target: 𐑯𐑴 𐑝𐑨𐑤𐑦𐑛 𐑕𐑦𐑜𐑯𐑩𐑗𐑼𐑟 𐑓𐑬𐑯𐑛

en_GB: File Encryption Tool
target: 𐑓𐑲𐑤 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑑𐑵𐑤

en_GB: Encrypting
target: 𐑦𐑯𐑒𐑮𐑦𐑐𐑑𐑦𐑙

en_GB: Couldn't encrypt file: %s
target: 𐑒𐑫𐑛𐑯𐑑 𐑦𐑯𐑒𐑮𐑦𐑐𐑑 𐑓𐑲𐑤: %s

en_GB: Couldn't sign file: %s
target: 𐑒𐑫𐑛𐑯𐑑 𐑕𐑲𐑯 𐑓𐑲𐑤: %s

en_GB: Importing
target: 𐑦𐑥𐑐𐑹𐑑𐑦𐑙

en_GB: Couldn't import keys from file: %s
target: 𐑒𐑫𐑛𐑯𐑑 𐑦𐑥𐑐𐑹𐑑 𐑒𐑰𐑟 𐑓𐑮𐑪𐑥 𐑓𐑲𐑤: %s

en_GB: Decrypting
target: 𐑛𐑦𐑒𐑮𐑦𐑐𐑑𐑦𐑙

en_GB: Couldn't decrypt file: %s
target: 𐑒𐑫𐑛𐑯𐑑 𐑛𐑦𐑒𐑮𐑦𐑐𐑑 𐑓𐑲𐑤: %s

en_GB: Verifying
target: 𐑝𐑧𐑮𐑦𐑓𐑲𐑦𐑙

en_GB: Couldn't verify file: %s
target: 𐑒𐑫𐑛𐑯𐑑 𐑝𐑧𐑮𐑦𐑓𐑲 𐑓𐑲𐑤: %s

note: TRANSLATOR: This string will become * "You have selected %d files and %d folders"
en_GB: You have selected %d file  | You have selected %d files
target[0]: 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 %d 𐑓𐑲𐑤
target[1]: 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 %d 𐑓𐑲𐑤𐑟

note: TRANSLATOR: This string will become * "You have selected %d files and %d folders"
en_GB: and %d folder | and %d folders
target[0]: 𐑯 %d 𐑓𐑴𐑤𐑛𐑼
target[1]: 𐑯 %d 𐑓𐑴𐑤𐑛𐑼𐑟

en_GB: You have selected %d folder | You have selected %d folders
target[0]: 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 %d 𐑓𐑴𐑤𐑛𐑼
target[1]: 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 %d 𐑓𐑴𐑤𐑛𐑼𐑟

en_GB: Couldn't list files
target: 𐑒𐑫𐑛𐑯𐑑 𐑤𐑦𐑕𐑑 𐑓𐑲𐑤𐑟

en_GB:  -- Primary defined   --
target:  -- Primärkomponente definiert   --

en_GB:  -- Secondary defined --
target:  -- Sekundärkomponente definiert   --

en_GB:  -- Overcontact Geometry defined --
target:  -- Kontaktsystem definiert --

en_GB:  Primary divided
target:  Primärkomponente aufgeteilt

en_GB:  Secondary divided
target:  Sekundärkomponente aufgeteilt

en_GB:  Starting Lightcurve Synthesis
target:  Beginne Berechnung der Lichtkurve

en_GB: Start lightcurve computation
target: Beginne Berechnung der Lichtkurve

en_GB: Chi Square = %15.5f
target: Chi Quadrat = %15.5f

en_GB:    Dear User,
target:    Lieber Benutzer,

en_GB:    We have a minor problem:
target:    es gibt ein keines Problem:

en_GB:    There are no data, thus we abort
target:    es sind keine Daten vorhanden, also

en_GB:    the mapping procedure
target:    brechen wir die Kartierung ab.

en_GB: Too much Parameters for ChiSquare Map, some ignored
target: Zu viele Parameter für Chi-Quadrat Karte, ignoriere überzählige

en_GB: Starting Chi Square mapping
target: Beginne Chi-Quadrat Kartierung

en_GB: Out of Range, Map will be corrupted
target: Parameter außerhalb gültigen Bereichs, Karte wird verfälscht

en_GB: Column %5d of %5d finished
target: Spalte %5d von %5d beendet

en_GB: Column %5d of %5d finished
target: Spalte %5d von %5d beendet

en_GB:  Chi Square Map:
target:  Chi-Quadrat Karte:

en_GB:  -- end map
target:  -- Ende der Karte

en_GB: Could not open output config file
target: Konnte Ausgabedatei nicht eröffnen

en_GB: search %s for %s
target: suche in %s nach %s

en_GB: Range Error (%8.3g,%8.3g) in .cfg file: %8.3g, line %6d
target: Bereichsfehler (%8.3g,%8.3g) in Konfigurationsdatei: %8.3g, Zeile %6d

en_GB: Invalid line %6d in Config File
target: Ungültige Zeile %6d in Konfigurationsdatei

en_GB: success
target: Erfolg

en_GB: Reading configuration
target: Lese Konfigurationsdatei

en_GB: system name is %s
target: Systemname ist %s

en_GB: read input file %s
target: Lese Eingabedatei %s

en_GB: Range Error in Config File, line %6d
target: Bereichsfehler in Konfigurationsdatei, Zeile %6d

en_GB: Range Error (0.0, INDEF) in Config File, line %6d
target: Bereichsfehler (0.0 ...) in Konfigurationsdatei, Zeile %6d

en_GB: Invalid line (%ld) in input file, must be Phase/Mag/<Error>: %%f %%f <%%f>
target: Ungültige Zeile (%ld) in Eingabedatei, gültiges Format ist Phase/Mag/Fehler: %%f %%f <%%f>

en_GB: Data without period in header, use default (1)
target: Datei ohne Angabe der Periode in Kopfteil, benutze Standardwert (1)

en_GB: Data without zero phase in header, use default (0)
target: Datei ohne Angabe der Startphase, benutze Standardwert (0)

en_GB: Data without passband in header, use default (V)
target: Datei ohne Angabe des Filters, benutze Standardwert (V)

en_GB: Wrong Period Specification in Input File
target: Ungültige Periodenangabe in Eingabedatei

en_GB: Wrong Zero_Phase Specification in Input File
target: Ungültige Startphase in Eingabedatei

en_GB: Wrong System Velocity Specification in Input File
target: Ungültige Systemgeschwindigkeit in Eingabedatei

en_GB: Wrong Magnitude Shift Specification in Input File
target: Ungültige Versetzung der Magnitude in Eingabedatei

en_GB: Wrong Bandpass Specification in Input File
target: Ungültiger Filter in Eingabedatei

en_GB:  Divide Star %3d : %6ld Surface elements
target:  Teile Stern %3d : %6ld Oberflächenelemente

en_GB:  Surface Area, Mean Gravity (dimensionless):  %8.6f %8.6f
target:  Oberfläche, mittlere Oberflächenschwere (dimensionslos): %8.6f %8.6f

en_GB:  Temperature is %8.6f
target:  Temperatur ist %8.6f

en_GB:  Temperature Distribution corrected for:
target:  Temperaturverteilung korrrigiert für:

en_GB:     Reflection and Gravity Darkening
target:     Reflektion und Gravitationslichtwechsel

en_GB:     Coefficient for Gravity Darkening was: %6.4f
target:     Koeffizient für Gravitationslichtwechsel: %6.4f

en_GB: Eccentric orbit:
target: Exzentrische Bahn:

en_GB:  Mean Anomaly at Secondary Eclipse %7.4f,
target:  Mittlere Anomalie bei Bedeckung der Sekundärkomponente %7.4f,

en_GB:  Minimum Distance %6.3f,
target:  Minimalabstand %6.3f,

en_GB:  Mean Anomaly at Quadrature %7.4f
target:  Mittlere Anomalie in Quadratur %7.4f

en_GB:  Star: %d
target:  Stern: %d

en_GB: LagrangeOne is at %8.6f
target: Lagrange 1 ist bei %8.6f

en_GB: LagrangeTwo is at %8.6f
target: Lagrange 2 ist bei %8.6f

en_GB: LagrangeThree is at %8.6f
target: Lagrange 3 ist bei %8.6f

en_GB: Critical Radius on X-Axis is %8.6f
target: Kritischer Radius auf der X-Achse ist %8.6f

en_GB: Critical Potential is  %8.6f
target: Kritisches Potential ist %8.6f

en_GB: Critical Polar Radius: %8.6f, Polar Radius: %16.12f
target: Kritischer polarer Radius: %8.6f, polarer Radius: %16.12f

en_GB: Roche Potential: %8.6f
target: Roche-Potential: %8.6f

en_GB: Mean Radius: %8.6f
target: Mittlerer Radius: %8.6f

en_GB: Analytic Volume: %8.6f
target: Analytisches Volumen: %8.6f

en_GB: Analytic Polar Radius: %16.12f
target: Analytischer polarer Radius: %16.12f

en_GB: Analytic approximations only used in case of eccentric orbit
target: Analytische Näherungen werden nur bei exzentrischem Orbit benutzt

en_GB: Primary RochePotCrit is  %8.6f
target: Primärkomponente: RochePotCrit ist %8.6f

en_GB: Secondary RochePotCrit is  %8.6f
target: Sekundärkomponente: RochePotCrit ist %8.6f

en_GB: RCrit: %8.6f, Polar Radius: %8.6f
target: RCrit: %8.6f, polarer Radius: %8.6f

en_GB: Primary:
target: Primärkomponente:

en_GB: Roche Potential At Surface: %8.6f
target: Roche-Potential an Oberfläche: %8.6f

en_GB: Roche Potential At L2: %8.6f
target: Roche-Potential bei L2: %8.6f

en_GB: Fill factor too large, adjusting it
target: Füllfaktor zu groß, wird berichtigt

en_GB: --> New Fill Factor is %7.4f
target: --> neuer Füllfaktor ist %7.4f

en_GB: Polar Radius Secondary: %8.6f
target: Polarer Radius der Sekundärkomponente: %8.6f

en_GB: Radius Throat Z: %8.6f
target: Radius des Halses (Z-Komponente): %8.6f

en_GB: Radius Throat Y: %8.6f
target: Radius des Halses (Y-Komponente): %8.6f

en_GB: Polar Radius    Primary  : %8.6f
target: Polarer Radius der Primärkomponente   : %8.6f

en_GB: Roche Potential Primary  : %8.6f
target: Roche-Potential der Primärkomponente  : %8.6f

en_GB: L2    Potential Primary  : %8.6f
target: L2-Potential der Primärkomponente     : %8.6f

en_GB: Polar Radius    Secondary: %8.6f
target: Polarer Radius der Sekundärkomponente : %8.6f

en_GB: Roche Potential Secondary: %8.6f
target: Roche-Potential der Sekundärkomponente: %8.6f

en_GB: L2    Potential Secondary: %8.6f
target: L2-Potential der Sekundärkomponente   : %8.6f

en_GB: PGPLOT emulation: cpgqvp has no support for units
target: PGPLOT Emulation: cpgqvp unterstützt keine Einheiten

en_GB: PGPLOT emulation: cpgmtxt 'side' argument not valid
target: PGPLOT Emulation: cpgmtxt 'side'-Argument ungültig

en_GB: could not create command pipe
target: Konnte Pipe-Kommandodatei nicht anlegen

en_GB: could not create data1 pipe
target: Konnte Pipe-Datei 'data1' nicht anlegen

en_GB: could not create data2 pipe
target: Konnte Pipe-Datei 'data2' nicht anlegen

en_GB: could not create data3 pipe
target: Konnte Pipe-Datei 'data3' nicht anlegen

en_GB: could not create data4 pipe
target: Konnte Pipe-Datei 'data4' nicht anlegen

en_GB: unable to fork
target: Konnte nicht gabeln

en_GB: could not execute gnuplot
target: Konnte gnuplot nicht ausführen

en_GB: Compute a synthetic lightcurve w/ current options
target: Berechne eine synthetische Lichtkurve mit aktuellen Optionen

en_GB: Plot computed lightcurve
target: Stelle berechnete Lichtkurve dar

en_GB: Help on the active notebook page
target: Hilfe bezüglich der aktiven Notizbuchseite

en_GB: Mass Ratio:
target: Massenverhältnis:

en_GB: Toggle CONST/FIT for Mass Ratio
target: Umschalten CONST/FIT für Massenverhältnis

en_GB: Inclination:
target: Inklination:

en_GB: Toggle CONST/FIT for Inclination
target: Umschalten CONST/FIT für Inklination

en_GB: Fill Factor (P):
target: Füllfaktor (P):

en_GB: Toggle CONST/FIT for Primary Roche Fill Factor
target: Umschalten CONST/FIT für Füllfaktor der Primärkomponente

en_GB: Fill Factor (S):
target: Füllfaktor (S):

en_GB: Toggle CONST/FIT for Secondary Roche Fill Factor
target: Umschalten CONST/FIT für Füllfaktor der Sekundärkomponente

en_GB: Temperature (P):
target: Temperatur (P):

en_GB: Toggle CONST/FIT for Primary Temperature
target: Umschalten CONST/FIT für Temperatur der Primärkomponente

en_GB: Temperature (S):
target: Temperatur (S):

en_GB: Toggle CONST/FIT for Secondary Temperature
target: Umschalten CONST/FIT für Temperatur der Sekundärkomponente

en_GB: Terminal Output:
target: Terminal-Ausgabe:

en_GB: Toggle output of warnings
target: Ein/Ausschalten von Warnungen

en_GB: Toggle verbose output
target: Ein/Ausschalten von Zwischenergebnissen

en_GB: Toggle status output
target: Ein/Ausschalten von Statusmeldungen

en_GB: Eccentric Orbit
target: Exzentrische Bahn

en_GB: Switch on eccentric orbit
target: Exzentrische Bahn einschalten

en_GB: Eccentricity:
target: Exzentrizität:

en_GB: Toggle CONST/FIT for eccentricity
target: Umschalten CONST/FIT für Exzentrizität

en_GB: Periastron Length:
target: Länge Periastron:

en_GB: Toggle CONST/FIT for periastron length
target: Umschalten CONST/FIT für Länge des Periastrons

en_GB: F_Ratio (P):
target: F_Rate (P):

en_GB: Toggle CONST/FIT for Primary asynchron rotation
target: Umschalten CONST/FIT für asynchrone Rotation der Primärkomponente

en_GB: F_Ratio (S):
target: F_Rate (S):

en_GB: Toggle CONST/FIT for Secondary Asynchron Rotation
target: Umschalten CONST/FIT für asynchrone Rotation der Sekundärkomponente

en_GB: Primary asynchron
target: Asynchron (P)

en_GB: Switch on Primary asynchron rotation
target: Asynchrone Rotation der Primärkomponente einschalten

en_GB: Secondary asynchron
target: Asynchron (S)

en_GB: Switch On Secondary Asynchron Rotation
target: Asynchrone Rotation der Sekundärkomponente einschalten

en_GB: Model Atmosphere
target: Modellatmosphäre

en_GB: Fractional Visibility
target: Anteilige Sichtbarkeit

en_GB: Compute Fractional Visibility to smooth Lightcurve
target: Berechnung der anteiligen Sichtbarkeit zur Glättung der Lichtkurve

en_GB: Line Profile at: (nm)
target: Linienprofil bei (nm)

en_GB: Detailed Reflection:
target: Detaillierte Reflektion:

en_GB: Toggle point source/detailed (iterative) reflection
target: Umschalten von Punktquellenmodell auf detaillierte (iterative) Reflektion

en_GB: Reflection iterations:
target: Anzahl Iterationen:

en_GB: Set number of iterations for exact reflection
target: Wahl der Anzahl von Iteration für Reflektion

en_GB: Limb Darkening Law
target: Randverdunkelung

en_GB: quadratic
target: quadratisch

en_GB: sqrt individual
target: individuell

en_GB: Set number of steps for lightcurve
target: Wahl der Anzahl von Schritten für die Lichtkurve

en_GB: Plot Options
target: Darstellung

en_GB: Single Phase
target: Eine Phase

en_GB: Double Phase
target: Zwei Phasen

en_GB: Zoom Eclipse (S)
target: Zoom Bedeckung (S)

en_GB: Zoom Eclipse (P)
target: Zoom Bedeckung (P)

en_GB: Radial Velocity
target: Radialgeschwindigkeit

en_GB: U Band
target: U Filter

en_GB: B Band
target: B Filter

en_GB: V Band
target: V Filter

en_GB: R Band
target: R Filter

en_GB: I Band
target: I Filter

en_GB: J Band
target: J Filter

en_GB: H Band
target: H Filter

en_GB: K Band
target: K Filter

en_GB: Stroemgren u
target: Strömgren u

en_GB: Stroemgren v
target: Strömgren v

en_GB: Stroemgren b
target: Strömgren b

en_GB: Stroemgren y
target: Strömgren y

en_GB: Potential Contours
target: Potential-Konturen

en_GB: View Potential
target: Potential-Bild

en_GB: All Three
target: Alle drei

en_GB: postscript
target: Postscript

en_GB: Data Fitting
target: Datenanpassung

en_GB: Name of binary:
target: Name des Sterns:

en_GB: Period (days):
target: Periode (Tage):

en_GB: Mass (solar masses):
target: Masse (Sonnenmassen):

en_GB: Toggle CONST/FIT for binary mass
target: Umschalten CONST/FIT für Masse des Doppelsterns

en_GB: Separation (solar radii):
target: Abstand (Sonnenradien):

en_GB: Toggle CONST/FIT for binary separation
target: Umschalten CONST/FIT für Abstand des Doppelsterns

en_GB: FIT with tolerance:
target: ANPASSEN mit Toleranz:

en_GB: Determine best-fit model for observational data
target: Bestimme bestangepaßtes Modell für Beobachtungsdaten

en_GB: Simulated Annealing
target: Simuliertes Abkühlen

en_GB: Switch on global (SA) fitting
target: Globale Anpassung (SA) einschalten

en_GB: MAP ChiSquare with steps:
target: KARTIERE Chi-Quadrat, Schrittweiten:

en_GB: Compute 2D chi-square map in two parameters
target: Berechne 2D Chi-Quadrat Karte in zwei Parametern

en_GB: Spots Primary
target: Flecken (P)

en_GB: Primary Spot One
target: Primärkomponente Fleck 1

en_GB: Toggle inclusion/exclusion of spot
target: Ein/Ausschalten des Flecks

en_GB: Toggle CONST/FIT for longitude
target: Umschalten CONST/FIT für Länge

en_GB: Toggle CONST/FIT for latitude
target: Umschalten CONST/FIT für Breite

en_GB: Toggle CONST/FIT for radius
target: Umschalten CONST/FIT für Radius

en_GB: Dimfactor:
target: Helligkeit:

en_GB: Toggle CONST/FIT for dimfactor
target: Umschalten CONST/FIT für Helligkeit

en_GB: Primary Spot Two
target: Primärkomponente Fleck 2

en_GB: Spots Secondary
target: Flecken (S)

en_GB: Secondary Spot One
target: Sekundärkomponente Fleck 1

en_GB: Secondary Spot Two
target: Sekundärkomponente Fleck 2

en_GB: Third Light
target: Tertiär

en_GB: U Band:
target: U Filter:

en_GB: Toggle CONST/FIT for third light in U band
target: Umschalten CONST/FIT für Tertiärkomponente im U Filter

en_GB: B Band:
target: B Filter:

en_GB: Toggle CONST/FIT for third light in B band
target: Umschalten CONST/FIT für Tertiärkomponente im B Filter

en_GB: V Band:
target: V Filter:

en_GB: Toggle CONST/FIT for third light in V band
target: Umschalten CONST/FIT für Tertiärkomponente im V Filter

en_GB: R Band:
target: R Filter:

en_GB: Toggle CONST/FIT for third light in R band
target: Umschalten CONST/FIT für Tertiärkomponente im R Filter

en_GB: I Band:
target: I Filter:

en_GB: Toggle CONST/FIT for third light in I band
target: Umschalten CONST/FIT für Tertiärkomponente im I Filter

en_GB: J Band:
target: J Filter:

en_GB: Toggle CONST/FIT for third light in J band
target: Umschalten CONST/FIT für Tertiärkomponente im J Filter

en_GB: H Band:
target: H Filter:

en_GB: Toggle CONST/FIT for third light in H band
target: Umschalten CONST/FIT für Tertiärkomponente im H Filter

en_GB: K Band:
target: K Filter:

en_GB: Toggle CONST/FIT for third light in K band
target: Umschalten CONST/FIT für Tertiärkomponente im K Filter

en_GB: u Band:
target: u Filter:

en_GB: Toggle CONST/FIT for third light in u band
target: Umschalten CONST/FIT für Tertiärkomponente im u Filter

en_GB: v Band:
target: v Filter:

en_GB: Toggle CONST/FIT for third light in v band
target: Umschalten CONST/FIT für Tertiärkomponente im v Filter

en_GB: b Band:
target: b Filter

en_GB: Toggle CONST/FIT for third light in b band
target: Umschalten CONST/FIT für Tertiärkomponente im b Filter

en_GB: y Band:
target: y Filter:

en_GB: Toggle CONST/FIT for third light in y band
target: Umschalten CONST/FIT für Tertiärkomponente im y Filter

en_GB: Eccentric Orbit --> Decrease Roche Fill Factor to One
target: Exzentrische Bahn --> Füllfaktor auf 1.0 reduziert

en_GB: Overcontact --> Set Common Roche Fill Factor to Maximum of Both
target: Kontaktsystem --> Füllfaktor auf Maximum beider Komponenten gesetzt

en_GB: Overcontact --> Increase Mass Ratio to limit
target: Kontaktsystem --> Massenverhältnis auf untere Grenze erhöht

en_GB: Avoid Numerical Problems --> Increase Mass Ratio to limit
target: Massenverhältnis auf untere Grenze erhöht

en_GB: mass ratio must be in [%f, %f]
target: Massenverhältnis muß in [%f, %f] liegen

en_GB: inclination must be in [%f, %f]
target: Inklination muß in [%f, %f] liegen

en_GB: Roche lobe filling must be in [%f, %f]
target: Füllfaktor muß in [%f, %f] liegen

en_GB: temperature must be in [%f, %f]
target: Temperatur muß in [%f, %f] liegen

en_GB: line profile rest wavelength out of range [%f, %f]
target: Wellenlänge für Linienprofil ungültig [%f, %f]

en_GB: invalid reflection iteration count [0,9]
target: ungültige Anzahl von Iterationen für Reflektion [0,9]

en_GB: eccentricity must be in [%f, %f]
target: Exzentrizität muß in [%f, %f] liegen

en_GB: periastron length must be in [%f, %f]
target: Länge des Periastrons muß in [%f, %f] liegen

en_GB: rotation rate must be in [%f, %f]
target: Rotation muß in [%f, %f] liegen

en_GB: spot longitude must be in [%f, %f]
target: Länge des Flecks muß in [%f, %f] liegen

en_GB: spot latitude must be in [%f, %f]
target: Breite des Flecks muß in [%f, %f] liegen

en_GB: spot dimfactor must be in [%f, %f]
target: Helligkeit des Flecks muß in [%f, %f] liegen

en_GB: No witty epigrams
target: Keine altklugen Sprüche

en_GB: Eclipsing Binary Star Program
    Features: animated views, synthetic lightcurves, nifty plots ;-)
    Based on a detailed physical model that includes proximity effects such as the nonspherical shape of close binary stars and reflection.
target: Programm für bedeckungsveränderliche Sterne
    Synthetische Lichtkurven, Trickfilme, nette Grafiken ;-)
    Basiert auf einem detaillierten physikalischem Modell, das Effekte wie Randverdunkelung, Reflektion und nicht-sphärische Form der Sterne im Roche-Potential berücksichtigt.

en_GB: Clear memory
target: Speicher löschen

en_GB: Open data file...
target: Daten lesen...

en_GB: Open config file...
target: Konfiguration lesen...

en_GB: Save configuration...
target: Konfiguration speichern...

en_GB: PlotCurve
target: Lichtkurve

en_GB: ViewGeometry
target: Geometrie

en_GB: RocheSlicer...
target: RocheSchnitt...

en_GB: Profiler...
target: Linienprofil...

en_GB: DataSheet...
target: Datenblatt...

en_GB: Application Preferences
target: Einstellungen der Anwendung

en_GB: Info about this program
target: Information über dieses Programm

en_GB: _Output
target: Ausgabe

en_GB: Line profile at phase %5.2f
target: Linienprofil bei Phase %5.2f

en_GB: Wavelength (nm)
target: Wellenlänge (nm)

en_GB: Velocity (km/s)
target: Geschwindigkeit (km/s)

en_GB: Profiler
target: Linienprofil

en_GB: Profile Position
target: Position

en_GB: Velocity
target: Geschwindigkeit

en_GB: Make postscript hardcopy from current plot
target: Postscript-Datei der Darstellung

en_GB: no postscript driver (a2ps)
target: Kein Postscript-Treiber (a2ps)

en_GB: Data Sheet
target: Datenblatt

en_GB: Could not allocate colour
target: Konnte Farbe nicht allokieren

en_GB: Roche Potential at Z = %4.2f
target: Roche-Potential bei Z = %4.2f

en_GB: Roche Potential at Y = %4.2f
target: Roche-Potential bei Y = %4.2f

en_GB: Roche Slicer
target: RocheSchnitt

en_GB: Slice Position
target: Position des Schnittes

en_GB: X-Z Plane
target: X-Z Ebene

en_GB: X-Y Plane
target: X-Y Ebene

en_GB: Really exit ?
target: Wirklich beenden ?

en_GB: Clearing data memory
target: Lösche Speicher

en_GB: fit parameter is NULL
target: Anzupassender Parameter ist NULL

en_GB: 
     -- Primary defined   --
target: 
     -- Primärkomponente definiert   --

en_GB: 
     -- Secondary defined --
target: 
     -- Sekundärkomponente definiert --

en_GB: 
     -- Overcontact Geometry defined --
target: 
     -- Kontaktsystem  definiert --

en_GB: 
     Primary divided
target: 
     Primärkomponente aufgeteilt

en_GB: 
     Secondary divided
target: 
     Sekundärkomponente aufgeteilt

en_GB:  --> Program Aborted
target:  --> Programmabbruch

en_GB: Inclination
target: Inklination

en_GB: Phase Angle
target: Phasenwinkel

en_GB: Invalid character in debug string encountered, skipped
target: Ungültiger Buchstabe in Fehlersuch-Zeichenkette

en_GB: Steps for Lightcurve (maybe a 'blank' after 'N'), Default used
target: Schrittanzahl (vielleicht Leerzeichen nach 'N'), Standardwert gesetzt

en_GB: Lightcurve Steps > Maximum (%d), Default used
target: Schrittanzahl > Maximum (%d), Standardwert gesetzt

en_GB: Lightcurve Steps < Zero, Default used
target: Schrittanzahl < Null, Standardwert gesetzt

en_GB: Line Wavelength missing (maybe a 'blank' after 'P'), default used
target: Wellenlänge für Linienprofil fehlt (vielleicht Leerzeichen nach 'P'), Standardwert gesetzt

en_GB: Line Profile Rest Wavelength must be in [%f, %f]
target: Wellenlänge für Linienprofil muß in [%f, %f] liegen

en_GB: Bad Option for Simplex Fit %c, skipped
target: Ungültige Option %c für Simplex-Anpassung, gestrichen

en_GB: Simplex Fit: No Tolerance specified, default used
target: Simplex-Anpassung: Keine Toleranz gegeben, Standardwert gesetzt

en_GB: Bad Option for ChiSquare Map %c, skipped
target: Ungültige Option %c für Chi-Quadrat Karte, gestrichen

en_GB: Chi Square Map: No Step1 specified
target: Chi-Quadrat Karte: Schrittweite 1 nicht gegeben

en_GB: Chi Square Map: No Step2 specified
target: Chi-Quadrat Karte: Schrittweite 2 nicht gegeben

en_GB: Invalid Reflection Iteration Count (maybe 'blank' after 'R'), 3 used
target: Ungültige Reflektionsanzahl (vielleicht Leerzeichen nach 'R'), 3 gesetzt

en_GB: Bad Option For Bandpass to Graph, V Band used
target: Ungültiger Filter, V Filter gesetzt

en_GB: No Third Light given (misplaced 'blank' ?)
target: Keine Helligkeit für Tertiärkomponente gegeben (Leerzeichen ?)

en_GB: Bad Option For Third Light
target: Ungültige Option für Tertiärkomponente

en_GB: Path to Config File exceeds Maximum Length (255), skipped
target: Pfad zur Konfigurationsdatei überschreitet Maximallänge (255), gestrichen

en_GB: Path to Input File exceeds Maximum Length (255), skipped
target: Pfad zur Eingabedatei überschreitet Maximallänge (255), gestrichen

en_GB: No Longitude for Spot
target: Keine Länge für Fleck

en_GB: Spot longitude must be in [-360,360]
target: Länge des Flecks muß in [-360,360] liegen

en_GB: No Latitude for Spot
target: Keine Breite für Fleck

en_GB: Spot latitude must be in [-90,90]
target: Breite des Flecks muß in [-90,90] liegen

en_GB: No Radius for Spot
target: Kein Radius für Fleck

en_GB: Spot radius must be in [1,180]
target: Radius des Flecks muß in [1,180] liegen

en_GB: No Dim Factor for Spot
target: Keine Helligkeit für Fleck

en_GB: Spot Dim Factor must be > 0.5
target: Helligkeit des Flecks muß > 0.5 sein

en_GB: Spot Dim Factor must be < 2.
target: Helligkeit des Flecks muß < 2.0 sein

en_GB: Spot Dim Factor must be < 2.
target: Helligkeit des Flecks muß < 2.0 sein

en_GB: Bad option for spot, skipped
target: Ungültige Option für Fleck, gestrichen

en_GB: No Period given (maybe a 'blank' after 'P')
target: Keine Periode gegeben (vielleicht Leerzeichen nach 'P')

en_GB: Absolute Period
target: Absolute Periode

en_GB: No Mass given (maybe a 'blank' after 'M')
target: Keine Masse gegeben (vielleicht Leerzeichen nach 'M')

en_GB: Absolute Mass
target: Absolute Masse

en_GB: No Separation given (maybe a 'blank' after 'D')
target: Kein Abstand gegeben (vielleicht Leerzeichen nach 'D')

en_GB: Absolute Separation
target: Absoluter Abstand

en_GB: Bad option for absolute values, default used
target: Ungültige Option für absolute Werte, Standardwerte gesetzt

en_GB: No Eccentricity found
target: Keine Exzentrizität gegeben

en_GB: Eccentricity must be in (0., 0.95)
target: Exzentrizität muß in (0., 0.95) liegen

en_GB: No Periastron Length found
target: Länge des Periastrons nicht gegeben

en_GB: Periastron Length must be in [-360, 360]
target: Länge des Periastrons muß in [-360, 360] liegen

en_GB: No Rotation Rate found
target: Rotationsrate nicht gegeben

en_GB: Rotation Rate must be in (0., 10.]
target: Rotationsrate muß in (0., 10.] liegen

en_GB: Bad Option (use 'nightfall <RETURN> to get a list of options):
target: Ungültige Option ('nightfall' für eine Liste der optionen):

en_GB: One of the mandatory Arguments is missing.  Type 'nightfall' to get more info.  (One possible reason might be a missing argument for a preceding option)
target: Eines der notwendigen Argumente fehlt. (Ein möglicher Grund könnte ein fehlendes Argument für ein vorangegangene Option sein). 'nightfall' ergibt eine Liste der Optionen und Argumente.

en_GB: mass ratio must be in [0.001,50.]
target: Massenverhältnis muß in [0.001,50.] liegen

en_GB: Inclination must be in [0,90]
target: Inklination muß in [0,90] liegen

en_GB: Roche lobe filling must be in [0.001,1.3]
target: Füllfaktor muß in [0.001,1.3] liegen

en_GB: Temperature must be in [3500,35000]
target: Temperatur muß in [3500,35000] liegen

en_GB: Temperature must be in [350,350000]
target: Temperatur muß in [350,350000] liegen

en_GB: Less than two Parameters to fit, discard Fit Option
target: Weniger als zwei Parameter anzupassen, streiche Anpassung

en_GB: Eccentric Orbit --> Decrease Roche Fill Factor to One
target: Exzentrische Bahn --> Füllfaktor auf 1.0 reduziert

en_GB: Overcontact --> Set Common Roche Fill Factor to Maximum of Both
target: Kontaktsystem --> Füllfaktor auf Maximum beider Sterne gesetzt

en_GB: Overcontact --> Increase Mass Ratio to limit
target: Kontaktsystem --> Füllfaktor auf Untergrenze erhöht

en_GB: Avoid Numerical Problems --> Increase Mass Ratio to limit
target: Füllfaktor auf Untergrenze erhöht

en_GB: Overcontact --> Reset NonSync Rotation to Unity
target: Kontaktsystem --> synchrone Rotation gesetzt

en_GB:  Welcome to the %10s (version %5s)
target: Willkommen zum %10s (version %5s)

en_GB:  Light Curve Synthesis Program
target:  Lichtkurven-Synthese Programm

en_GB: 	 (example:     nightfall -G  0.8 85 0.8 1.0 5500 5800)
target: 	 (Beispiel:     nightfall -G  0.8 85 0.8 1.0 5500 5800)

en_GB: 	 (interactive: nightfall -U  0.8 85 0.8 1.0 5500 5800)
target: 	 (Interaktiv:   nightfall -U  0.8 85 0.8 1.0 5500 5800)

en_GB: 	 (config_file: nightfall -U  -C ty_boo.cfg)
target: 	 (Mit Datei:    nightfall -U  -C ty_boo.cf)

en_GB:  Basic System Parameters:
target:  Elementare System-Parameter:

en_GB: 	Q         =  Mass(Secondary)/Mass(Primary),
target: 	Q         =  Masse(Sekundärkomponente)/Masse(Primärkomp.),

en_GB: 	I         =  Inclination angle of orbital plane (degree)
target: 	I         =  Inklinationswinkel der Bahnebene (Grad)

en_GB: 	RF1, T1   =  Primary:   Roche_fill_factor, Temperature
target: 	RF1, T1   =  Primärkomponente:   Füllfaktor, Temperatur

en_GB: 	RF2, T2   =  Secondary: Roche_fill_factor, Temperature
target: 	RF2, T2   =  Sekundärkomponente: Füllfaktor, Temperatur

en_GB: 	<-U>                        Interactive (GUI)
target: 	<-U>                        Interaktiv (GUI)

en_GB: 	<-C config_file>            Input configuration file
target: 	<-C Konfigurationsdatei>    Setze Parameter aus Datei

en_GB: 	<-I datafile>               Input observed data
target: 	<-I Eingabedatei>           Eingabe von Beobachtungsdaten

en_GB: 	<-G[P,S,1,2]>               Graph of lightcurve (default: 1)
target: 	<-G[P,S,1,2]>               Darstellung der Lichtkurve

en_GB: 		1,2: display 1/2 orbital cycles
target: 		1,2: eine/zwei Bahnperioden

en_GB: 	<-B[U/B/V...]>              Bandpass to display in graph
target: 	<-B[U/B/V...]>              Filter für Darstellung der Lichtkurve

en_GB: 	<-V[v,i,c,a]>               Visualize geometry (default: v)
target: 	<-V[v,i,c,a]>               Darstellung der Geometrie

en_GB: 		v: view of stars,
target: 		v: Blick auf die Sterne,

en_GB: 		i: image of potential,
target: 		i: Bild des Potentials,

en_GB: 		c: contourmap of potential
target: 		c: Konturkarte des Potentials

en_GB: 		a: all of the above
target: 		a: alles zusammen

en_GB: 	<-H>                        Hardcopy (postscript plot)
target: 	<-H>                        Ausgabe in Postscript-Datei

en_GB:  Advanced System Parameters:
target:  Fortgeschrittene System-Parameter:

en_GB: 	<-f[P/S] value> asynchroneous rotation (Omega/Omega_System)
target: 	<-f[P/S] Wert> asynchrone Rotation (Omega/Omega_System)

en_GB: 	<-s[P/S] longitude latitude radius dimfactor> Spot on Primary/Secondary
target: 	<-s[P/S] Länge Breite Radius Helligkeit> Fleck auf Prim./Sek.komponente

en_GB: 	<-e eccentricity periastron_length> eccentric orbit parameter
target: 	<-e exzentrizität periastron_länge> exzentrische Bahnparameter

en_GB: 	<-t[P/M/D] value> period/total mass/distance in days/solar masses/radii
target: 	<-t[P/M/D] Wert> Periode/Masse/Abstand in Tagen/Sonnenmassen/Sonnenradien

en_GB:  Debugging Options:
target:  Fehlersuche:

en_GB: 	<-D[vwb]>                   Debug [verbose,warn,busy]
target: 	<-D[vwb]>                   [Zwischenergebnisse,Warnungen,Status]

en_GB: 	<-X[fit_params] Tolerance>
target: 	<-X[parameter] Toleranz>

en_GB: 		  where 'fit_params' is a string for selecting
target: 		  wobei 'parameter' eine Zeichenkette zur Auswahl

en_GB: 		  the parameters to fit, as follows:
target: 		  der anzupassenden Parameter ist:

en_GB: 		A-HI-P:     2 Spots (Primary), 2 Spots (Secondary),
target: 		A-HI-P:     2 Flecken (Prim.), 2 Flecken (Sek.),

en_GB: 		QR:         Mass, Distance,
target: 		QR:         Masse, Abstand,

en_GB: 		a-l:        Third Light (UBVRIJHKuvby)
target: 		a-l:        Tertiärkomponente (UBVRIJHKuvby)

en_GB: 		(set Tolerance = 0.001 to switch on Simulated Annealing)
target: 		(Toleranz = 0.001 schaltet Simuliertes Abkühlen ein)

en_GB: 	<-Y[as above] Step1 Step2>  Chi Square Map (2 Parameters)
target: 	<-Y[wie oben] Schrittweite1 Sw.2>  Chi-Quadrat Karte (2 Parameter)

en_GB: 	<-Plamda_zero>              Profile of absorption line at
target: 	<-Plamda_null>              Profil einer Absorptionslinie bei

en_GB: 	                             rest wavelength lamda_zero (nm)
target: 	                             Ruhewellenlänge lamda_null (nm)

en_GB: 	<-M>                        use Model atmosphere
target: 	<-M>                        Modellatmosphäre

en_GB: 	<-F>                        compute Fractional visibility
target: 	<-F>                        anteilige Sichtbarkeit

en_GB: 	<-R[1-9]>                   Reflection treatment
target: 	<-R[1-9]>                   Reflektionsmodell

en_GB: 	                                 (default: sloppy == 0)
target: 	                                 (Standard: 0)

en_GB: 		0: point source, 1-9: exact, up to 9 iterations
target: 		0: Punktquelle, 1-9: exakt, bis zu 9 Iterationen

en_GB: 	<-3CM>  Third light, C: colour code, M: relative brightness
target: 	<-3CM>  Tertiärkomponente, C: Filter, M: relat. Helligkeit

en_GB: Compiled with:
target: Kompiliert mit:

en_GB: 	 Support for interactive usage:
target: 	 Unterstützung für interaktive Benutzung:

en_GB: 	 Support for graphics:
target: 	 Unterstützung für Graphik:

en_GB: yes
target: ja

en_GB: no
target: nein

en_GB: none
target: keine

en_GB:  Comp  %2d GravDarkCoeff %8.4f  Albedo %8.4f
target:  Komp.  %2d GravDarkCoeff %8.4f  Albedo %8.4f

en_GB: xmessage  "ERROR: %s"
target: xmessage  "FEHLER: %s"

en_GB: **ERROR**: %s
target: **FEHLER**: %s

en_GB: .. exit to system
target: .. beende Programm

en_GB: **Warning**: NormalPhase(): Bandpass (%d) out of range (0, %d)
target: **Warnung**: NormalPhase(): Bandpass (%d) nicht in erlaubtem Bereich (0, %d)

en_GB: Root not bracketed, try to recover
target: Lösung nicht in vorgegebenem Bereich, suche ...

en_GB: ** ERROR **: %s: RootFind: Root not bracketed
target: ** FEHLER **: %s: Lösung nicht in vorgegebenem Bereich

en_GB: This is likely due to an extreme combination of
target: Dies ist wahrscheinlich die Folge einer grenzwertigen

en_GB: mass ratio and fill factor
target: Kombination von Massenverhältnis und Füllfaktor.

en_GB: Limb Darkening Coefficients computed individually for each surface element
target: Randverdunkelung wird individuell für jedes Oberflächenelement berechnet

en_GB: Limb Darkening Coefficients:
target: Randverdunkelungs-Koeffizienten:

en_GB:  Primary:
target: Primärkomponente:

en_GB:  Secondary:
target: Sekundärkomponente:

en_GB: Effective Wavelengths:
target: Effektive Wellenlängen:

en_GB: Mag %9.5f Phase %9.5f Shifted %9.5f
target: Mag %9.5f Phase %9.5f Verschoben %9.5f

en_GB: MeritFunction: %ld data found for band %s
target: MeritFunction: %ld Daten in Filter %s

en_GB: No %ld  Index %ld    X %10.6f    Y %10.6f    W %10.6f
target: Nr %ld  Index %ld    X %10.6f    Y %10.6f    W %10.6f

en_GB:       ChiSquare %10.6f    Add %10.6f    Parabolic %10.6f
target:       ChiQuadrat %10.6f    Plus %10.6f    Parabolisch %10.6f

en_GB: Chi Square = %9.3g
target: Chi Quadrat = %9.3g

en_GB: # <Normalization> at <Phase> war:
target: # <Normierung> bei <Phase> war:

en_GB: #   Band %3d: %15.6g
target: #   Filter %3d: %15.6g

en_GB: # SEQ  PHASE  U       B       V       R       I       J       H       K       u       v       b       y     RV(Primary) RV(Secondary)
target: # IND  PHASE  U       B       V       R       I       J       H       K       u       v       b       y     RG(Primär.) RG(Sekundär.)

en_GB: # Thou invoked Nightfall, and it answered thy plea.
target: # Du riefest Nightfall, und Gehör ward Dir gewährt.

en_GB: #   Thy Name is %s,
target: #   Dein Name ist %s,

en_GB: #     and thy time is %s
target: #     und Deine Uhr schlägt %s

en_GB: # System Parameters (circular orbit):
target: # System-Parameter (Kreisbahn):

en_GB: # System Parameters (elliptic orbit):
target: # System-Parameter (exzentrische Bahn):

en_GB: #   <Eccentricity>  %8.3f  (dimensionless)
target: #   <Exzentrizität> %8.3f  (dimensionslos)

en_GB: #   <Omega>         %8.3f  (degree)
target: #   <Omega>         %8.3f  (Grad)

en_GB: #   <Inclination>   %8.3f  (degree)
target: #   <Inklination>   %8.3f  (Grad)

en_GB: #   <Mass Ratio>    %8.3f  (dimensionless)
target: #   <Massenverh.>   %8.3f  (dimensionslos)

en_GB: #   <Lagrange One>  %8.3f  (dimensionless)
target: #   <Lagrange 1>    %8.3f  (dimensionslos)

en_GB: # System Size (absolute units):
target: # System-Größe (absolute Einheiten):

en_GB: #   <Period>        %8.3e  (seconds)
target: #   <Periode>       %8.3e  (Sekunden)

en_GB: #   <Total Mass>    %8.3e  (kilogramm)
target: #   <Gesamtmasse>   %8.3e  (Kilogramm)

en_GB: #   <Distance>      %8.3e  (meter)
target: #   <Abstand>       %8.3e  (Meter)

en_GB: #   <Lagrange One>  %8.3e  (meter)
target: #   <Lagrange 1>    %8.3e  (Meter)

en_GB: #   <Lagrange One>  %8.3f  (solar radius)
target: #   <Lagrange 1>    %8.3f  (Sonnenradien)

en_GB: # Component Parameters:
target: # Parameter der einzelnen Komponenten:

en_GB: #                    Primary  Secondary
target: #                    Primärk. Sekundärk.

en_GB: #   <Max Velocity>  %8.3f   %8.3f   (km/sec)
target: #   <Max. Geschw.>  %8.3f   %8.3f   (km/sec)

en_GB: #   <Mass>          %8.3f   %8.3f   (dimensionless)
target: #   <Masse>         %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Gravity>       %8.3f   %8.3f   (dimensionless)
target: #   <Schwerkraft>   %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Gravity>       %8.3f   %8.3f   (m kg/s^2)
target: #   <Schwerkraft>   %8.3f   %8.3f   (m kg/s^2)

en_GB: #   <Polar Radius>  %8.3f   %8.3f   (dimensionless)
target: #   <Polar. Radius> %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Point Radius>  %8.3f   %8.3f   (dimensionless)
target: #   <Punkt-Radius>  %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Mean Radius>   %8.3f   %8.3f   (dimensionless)
target: #   <Mittl. Radius> %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Volume>        %8.3f   %8.3f   (dimensionless)
target: #   <Volumen>       %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Mass>          %8.2e   %8.2e   (kilogramm)
target: #   <Masse>         %8.2e   %8.2e   (Kilogramm)

en_GB: #   <Polar Radius>  %8.2e   %8.2e   (meter)
target: #   <Polar. Radius> %8.2e   %8.2e   (Meter)

en_GB: #   <Point Radius>  %8.2e   %8.2e   (meter)
target: #   <Punkt-Radius>  %8.2e   %8.2e   (Meter)

en_GB: #   <Mean Radius>   %8.2e   %8.2e   (meter)
target: #   <Mittl. Radius> %8.2e   %8.2e   (Meter)

en_GB: #   <Volume>        %8.2e   %8.2e   (cubic meter)
target: #   <Volumen>       %8.2e   %8.2e   (Kubikmeter)

en_GB: #   <Mass>          %8.3f   %8.3f   (solar mass)
target: #   <Masse>         %8.3f   %8.3f   (Sonnenmassen)

en_GB: #   <Polar Radius>  %8.3f   %8.3f   (solar radius)
target: #   <Polar. Radius> %8.3f   %8.3f   (Sonnenradien)

en_GB: #   <Point Radius>  %8.3f   %8.3f   (solar radius)
target: #   <Punkt-Radius>  %8.3f   %8.3f   (Sonnenradien)

en_GB: #   <Mean Radius>   %8.3f   %8.3f   (solar radius)
target: #   <Mittl. Radius> %8.3f   %8.3f   (Sonnenradien)

en_GB: #   <Volume>        %8.3f   %8.3f   (solar volumes)
target: #   <Volumen>       %8.3f   %8.3f   (Sonnenvolumen)

en_GB: #   <Mean Temp.>    %8.1f   %8.1f   (Kelvin)
target: #   <Mittl. Temp.>  %8.1f   %8.1f   (Kelvin)

en_GB: #   <Fill Factor>   %8.3f   %8.3f   (dimensionless)
target: #   <Füllfaktor>    %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Fill Factor>   %8.3f              (dimensionless)
target: #   <Füllfaktor>    %8.3f              (dimensionslos)

en_GB: #   <Temperature>   %8.1f   %8.1f   (Kelvin)
target: #   <Temperatur>    %8.1f   %8.1f   (Kelvin)

en_GB: #   <Asynchronicity>%8.3f   %8.3f   (dimensionless)
target: #   <Asynchronität> %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Albedo>        %8.3f   %8.3f   (dimensionless)
target: #   <Albedo>        %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Grav. Dark.>   %8.3f   %8.3f   (dimensionless)
target: #   <Grav.lichtw.>  %8.3f   %8.3f   (dimensionslos)

en_GB: #   <Surface Potential Primary>    %10.4f   (dimensionless)
target: #   <Oberflächenpotential Primär.> %10.4f   (dimensionslos)

en_GB: #   <Lagrange 1 Potential>         %10.4f   (dimensionless)
target: #   <Lagrange 1 Potential>         %10.4f   (dimensionslos)

en_GB: #   <Lagrange 2 Potential>         %10.4f   (dimensionless)
target: #   <Lagrange 2 Potential>         %10.4f   (dimensionslos)

en_GB: #   <Fillout Factor>               %10.4f   (dimensionless)
target: #   <Kontaktfaktor>                %10.4f   (dimensionslos)

en_GB: #   <Surface Potential Secondary>  %10.4f   (dimensionless)
target: #   <Oberflächenpotential Sekund.> %10.4f   (dimensionslos)

en_GB: # Spots  (if any)
target: # Flecken  (falls vorhanden)

en_GB: # <Spots on Primary>
target: # <Flecken auf Primärkomponente>

en_GB: #               Longitude  Latitude    Radius DimFactor
target: #               Länge      Breite      Radius Helligkeit

en_GB: #   <Spot %3ld>   %8.3f  %8.3f  %8.3f  %8.3f
target: #   <Fleck %3ld>  %8.3f  %8.3f  %8.3f  %8.3f

en_GB: # <Spots on Secondary>
target: # <Flecken auf Sekundärkomponente>

en_GB: #  <Spot %3ld>    %8.3f  %8.3f  %8.3f  %8.3f
target: #   <Fleck %3ld>  %8.3f  %8.3f  %8.3f  %8.3f

en_GB: # Fit Results  (if any)
target: # Resultate der Datenanpassung (falls vorhanden)

en_GB: #  <%12s>  Mean Residual  %7.4f   SDV Residuals  %7.4f
target: #  <%12s>  Mittl. Residuen %7.4f   Standardabweichung  %7.4f

en_GB: #        Runs   %5d    Upper Limit  %5d    Lower Limit  %6d
target: #        Läufe  %5d    Obergrenze   %5d    Untergrenze  %6d

en_GB: Simple Reflection not recommended for large fill factors
target: Punktquellen-Reflektionsmodell nicht empfohlen für hohe Füllfaktoren

en_GB: Reflection iteration %1ld
target: Reflections-Iteration %1ld

en_GB:  Starting Downhill Simplex Fit
target:  Beginne Downhill Simplex Anpassung

en_GB:  Starting Simulated Annealing
target:  Beginne simuliertes Abkühlen

en_GB: Data = %5ld, Fit Parameters = %5d
target: Daten = %5ld, anzupassende Parameter = %5d

en_GB:   Dear User,
target:   Lieber Benutzer,

en_GB:    There is nothing to fit, thus we abort
target:    Es gibt nichts anzupassen, daher wird

en_GB:    the fitting procedure
target:    die Datenanpassung nun abgebrochen.

en_GB:   Initialize Simplex
target:   Initialisiere Simplex

en_GB:   Initialize Simplex for Simulated Annealing
target:   Initialisiere Simplex für simuliertes Abkühlen

en_GB: Initialize Simplex
target: Initialisiere Simplex

en_GB: Initialize Simplex for Simulated Annealing
target: Initialisiere Simplex für simuliertes Abkühlen

en_GB: FitDim after Init = %5d
target: Dimension des Parameterraumes nach Initialisation = %5d

en_GB:    Simplex Initialized
target:    Simplex initialisiert

en_GB:    Start Simulated Annealing, T0 = %6.2f, Tscale = %6.2f
target:    Beginne simuliertes Abkühlen, T0 = %6.2f, Tskala = %6.2f

en_GB: -- Cycle %3ld -- Best: %10.5g     SDV (ChiSquare): %10.5g
target: -- Zyklus %3ld -- Bestes: %10.5g     SDV (ChiQuadrat): %10.5g

en_GB: No Convergence in Fit, Maximum Evaluation Count exceed
target: Keine Konvergenz der Anpassung, maximale Iterationszahl überschritten

en_GB: FuncEval %3ld: I reflect my worst point
target: Auswertung %3ld: Reflektiere schlechtesten Punkt

en_GB: FuncEval %3ld: Reflection was successfull, I expand further
target: Auswertung %3ld: Reflektion erfolgreich, expandiere weiter

en_GB: FuncEval %3ld: No improvement, I try a contraction
target: Auswertung %3ld: Keine Verbesserung, versuche Kontraktion

en_GB: Still no improvement, I shrink towards my best point
target: Noch immer keine Verbesserung, schrumpfe nach bestem Punkt

en_GB:     FuncEval %3ld: Computing Vertex %3d
target:     Auswertung %3ld: Berechne Vertex %3d

en_GB: Old:
target: Alter:

en_GB: Centre:
target: Schwerpunkt:

en_GB:  -- Vertex %3d  initialized (invalid state)
target:  -- Vertex %3d  initialisiert (ungültiger Punkt)

en_GB:  -- Vertex %3d  initialized
target:  -- Vertex %3d  initialisiert

en_GB: *** Out of range [%8.4g,%8.4g]: %s, Value = %8.4g
target: *** Bereichsfehler [%8.4g,%8.4g]: %s, Wert = %8.4g

en_GB: Stars intersect (Large Fill Factor, Rotation Rate < One)
target: Sterne schneiden sich (großer Füllfaktor, Rotationsrate < 1.0)

en_GB: SimplexSetVariables: Vector
target: SimplexSetVariables: Vektor

en_GB: Flags
target: Marken

en_GB: CONSTANT
target: KONSTANT

en_GB: FITTED
target: ANGEPASST

en_GB:     |  %10s |  Mass Ratio                   | %10.3f |
target:     |  %10s |  Massenverhältnis             | %10.3f |

en_GB:     |  %10s |  Inclination                  | %10.3f |
target:     |  %10s |  Inklination                  | %10.3f |

en_GB:     |  %10s |  RocheFill (Primary)          | %10.3f |
target:     |  %10s |  Füllfaktor Primärkomponente  | %10.3f |

en_GB:     |  %10s |  RocheFill (Secondary)        | %10.3f |
target:     |  %10s |  Füllfaktor Sekundärkomp.     | %10.3f |

en_GB:     |  %10s |  Temperature (Primary)        | %10.3f |
target:     |  %10s |  Temperatur Primärkomponente  | %10.3f |

en_GB:     |  %10s |  Temperature (Secondary)      | %10.3f |
target:     |  %10s |  Temperatur Sekundärkomp.     | %10.3f |

en_GB:     |  %10s |  Eccentricity                 | %10.3f |
target:     |  %10s |  Exzentrizität                | %10.3f |

en_GB:     |  %10s |  Periastron Length            | %10.3f |
target:     |  %10s |  Länge des Periastrons        | %10.3f |

en_GB:     |  %10s |  Asynchronicity  (Primary)    | %10.3f |
target:     |  %10s |  Asynchronität  (Primärkomp.) | %10.3f |

en_GB:     |  %10s |  Asynchronicity (Secondary)   | %10.3f |
target:     |  %10s |  Asynchronität  (Sekundärk.)  | %10.3f |

en_GB:     |  %10s |  Total Mass (Kg)              | %10.3e |
target:     |  %10s |  Gesamtmasse (Kg)             | %10.3e |

en_GB:     |  %10s |  Distance (m)                 | %10.3e |
target:     |  %10s |  Abstand (m)                  | %10.3e |

en_GB:     |  %10s |  ThirdLight (U)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (U)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (B)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (B)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (V)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (V)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (R)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (R)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (I)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (I)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (J)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (J)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (H)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (H)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (K)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (K)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (u)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (u)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (v)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (v)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (b)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (b)        | %10.3f |

en_GB:     |  %10s |  ThirdLight (y)               | %10.3f |
target:     |  %10s |  Tertiärkomponente (y)        | %10.3f |

en_GB:     |  Spots on Primary                                      |
target:     |  Flecken auf Primärkomponente                          |

en_GB:     |    Spot 1                                              |
target:     |    Fleck 1                                             |

en_GB:     |  %10s |  Longitude                    | %10.3f |
target:     |  %10s |  Länge                        | %10.3f |

en_GB:     |  %10s |  Latitude                     | %10.3f |
target:     |  %10s |  Breite                       | %10.3f |

en_GB:     |  %10s |  Dimfactor                    | %10.3f |
target:     |  %10s |  Helligkeit                   | %10.3f |

en_GB:     |    Spot 2                                              |
target:     |    Fleck 2                                             |

en_GB:     |  Spots on Secondary                                    |
target:     |  Flecken auf Sekundärkomponente                        |

en_GB:      Fitted Data
target:      Angepaßte Daten

en_GB:       %12s : %10ld data
target:       %12s : %10ld Datenpunkte

en_GB:       ChiSquare          = %10.5g
target:       Chi Quadrat        = %10.5g

en_GB:       SDV (ChiSquare)    = %10.5g
target:       SDV (Chi Quadrat)  = %10.5g

en_GB:       Degrees of Freedom = %10ld
target:       Freiheitsgrade     = %10ld

en_GB:       %12s: Mean Residual %7.4f  SDV Residuals %7.4f
target:       %12s: Mittl. Residuen %7.4f  Standardabweichung %7.4f

en_GB:       Fitted Data
target:       Angepaßte Daten

en_GB:    Enter Sweep, Temp = %8.4g
target:    Beginne Durchlauf, Temperatur = %8.4g

en_GB:  Iter %d  ChiSqr %10.3f Best %10.3f Equil %d
target:  Iter %d  ChiQuad %10.3f Best %10.3f Gleichgew %d

en_GB:    Start Annealing, Temp = %8.4g
target:    Beginne Abkühlen, Temperatur = %8.4g

en_GB:    Annealing -- Temp = %8.4g  Generated = %10ld  Accepted = %10ld
target:    Abkühlen  -- Temp = %8.4g  Erzeugt = %10ld  Akzeptiert = %10ld

en_GB:   End Sweep, Best %10.4f  --- Generated = %10ld  Accepted = %10ld
target:   Ende Durchlauf, Bester %10.4f - Erzeugt = %10ld Akzeptiert = %10ld

en_GB:   Best Vertex:
target:   Bester Vertex:

en_GB:    End Annealing -- Final Cost Temperature = %8.4g
target:   Ende Abkühlen -- Letzte Kostentemperatur = %8.4g

en_GB:                  -- Generated %10ld states
target:                  -- %10ld Zustände erzeugt

en_GB:                  -- Rejected  %10ld states
target:                  -- %10ld Zustände ungültig

en_GB:                  -- Validated %10ld states
target:                  -- %10ld Zustände gültig

en_GB:                  -- Accepted  %10ld states
target:                  -- %10ld Zustände akzeptiert

en_GB:                  -- Uphill    %10ld states
target:                  -- %10ld Zustände aufwärts

en_GB:   %7.3f per cent of generated states were valid
target:   %7.3f Prozent der erzeugten    Zustände waren gültig

en_GB:   %7.3f per cent of valid     states were accepted
target:   %7.3f Prozent der gültigen     Zustände wurden akzeptiert

en_GB:   %7.3f per cent of accepted  states were uphill steps
target:   %7.3f Prozent der akzeptierten Zustände waren Aufwärtsschritte

en_GB: MakeSpot: Spot %5d on Component %3d
target: MakeSpot: Fleck %5d auf Komponente %3d

en_GB: LightCurve: No Minimum Found
target: LightCurve: Kein Minimum gefunden

en_GB:  Line profile computed in %s
target:  Linienprofil berechnet im %s

en_GB: RadVel: Line Profile out of computed Window
target: RadVel: Linienprofil außerhalb gerechneten Fensters

en_GB: # Lambda   Both     Primary    Secondary
target: # Lambda   Beide    Primärk.   Sekundärk.

en_GB: Print to:
target: Ausgabe nach/in:

en_GB: Print command:
target: Druckkommando:

en_GB: Could not define Primary geometry
target: Konnte Geometrie der Primärkomponente nicht definieren

en_GB: Could not define Secondary geometry
target: Konnte Geometrie der Sekundärkomponente nicht definieren

en_GB: Could not define stellar geometry
target: Konnte Geometrie nicht definieren

en_GB: Could not define Primary surface
target: Konnte Oberfläche der Primärkomponente nicht definieren

en_GB: Could not define Secondary surface
target: Konnte Oberfläche der Sekundärkomponente nicht definieren

en_GB: Roche Potential
target: Roche-Potential

en_GB: Cannot open postscript file
target: Kann Postscript-Datei nicht eröffnen

en_GB: Cannot open X window
target: Kann X-Fenster nicht eröffnen

en_GB: Cannot open output file
target: Kann Ausgabedatei nicht eröffnen

en_GB: Cannot open line profile file
target: Kann Ausgabedatei für Linienprofil nicht eröffnen

en_GB: Stars intersect (choose smaller filling factor)
target: Sterne schneiden sich (bitte kleineren Füllfaktor wählen)

en_GB: Less than two parameters for ChiSquare map
target: Weniger als zwei Parameter für Chi-Quadrat Karte

en_GB: Config File not found
target: Konfigurationsdatei nicht gefunden

en_GB: No valid data in input data file found
target: Keine gültigen Daten in Eingabedatei

en_GB: Cannot find input data file
target: Kann Eingabedatei nicht finden

en_GB: Too much surface elements !
target: Zu viele Oberflächenelemente !

en_GB: Cannot find/open help file for reading.
target: Kann Hilfedatei nicht finden/lesen

en_GB: Geometry Definition terminated with Error
target: Fehler in Geometrie-Definition, abgebrochen

en_GB: Cannot open temporary file for writing
target: Kann temporäre Datei nicht für Schreibzugriff eröffnen

en_GB: No support for graphic output available
target: Keine Unterstützung für graphische Darstellung vorhanden

en_GB: Computation terminated with Error
target: Fehler in Berechnung, abgebrochen

en_GB: No line profiles computed yet
target: Bisher noch kein Linienprofil berechnet

en_GB: No lightcurve computed yet
target: Bisher noch keine Lichtkurve berechnet

en_GB: No data/parameters to fit
target: Keine Daten/Parameter zum Anpassen vorhanden

en_GB: Fit initialization failed
target: Fehler in Initialisierung der Datenanpassung

en_GB: No support for interactive mode available
target: Keine Unterstützung für interaktiven Modus vorhanden

en_GB: Setup geometry
target: Geometrie einrichten

en_GB:  -- Disk defined --
target:  -- Scheibe definiert   --

en_GB:  -- Overcontact+Disk is not possible --
target:  -- Kontaktsystem+Scheibe nicht möglich --

en_GB:  Disk divided
target:  Scheibe aufgeteilt

en_GB: Reading ...
target: Lese ...

en_GB: Reading ... finished
target: Lese ... beendet

en_GB:  Divide Disk %3d : %6ld Surface elements
target:  Teile Scheibe %3d : %6ld Oberflächenelemente

en_GB: Can't allocate memory for the image buffer
target: Kann Speicherplatz für Bild nicht reservieren

en_GB: Failed to write mage file !
target: Kann Bild nicht schreiben!

en_GB: %s: Minimum temperature %8.1f Kelvin
target: %s: Minimaltemperatur %8.1f Kelvin

en_GB: %s: Maximum temperature %8.1f Kelvin
target: %s: Maximaltemperatur %8.1f Kelvin

en_GB: %s: Minimum surface gravitation %8.4g
target: %s: Minimale Oberflächenschwerkraft %8.4g

en_GB: %s: Maximum surface gravitation %8.4g
target: %s: Maximale Oberflächenschwerkraft %8.4g

en_GB: %s: Minimum flux %8.4g
target: %s: Minimaler Strahlungsfluss %8.4g

en_GB: %s: Maximum flux %8.4g
target: %s: Maximaler Strahlungsfluss %8.4g

en_GB: %s: Minimum velocity %8.4g
target: %s: Minimale Geschwindigkeit %8.4g

en_GB: %s: Maximum velocity %8.4g
target: %s: Maximale Geschwindigkeit %8.4g

en_GB: Could not read texture file %s
target: Konnte Textur-Datei %s nicht lesen

en_GB: Texturing not enabled for component %d
target: Textur nicht möglich für Komponente %d

en_GB: Reading Texture: %s: %d x %d  %d component
target: Lese Textur: %s: %d x %d  %d Komponente

en_GB: Can't allocate memory for texture image buffer !
target: Kann Speicher für Textur-Bild nicht reservieren!

en_GB: 
     Initializing GLX Animation
target: 
     Initialisiere GLX-Animation

en_GB: Binary System
target: Doppelstern-System

en_GB: Can't open jpeg file: %s
target: Kann JPEG-Datei %s nicht eröffnen

en_GB: JPEG code has signaled an error !
target: JPEG-Kode hat einen Fehler signalisiert!

en_GB: Can't allocate memory for image buffer !
target: Kann Speicher für Bild nicht reservieren!

en_GB: Can't write jpeg file: %s
target: Kann JPEG-Datei %s nicht schreiben

en_GB: Save animation ...
target: Animation speichern...

en_GB: GL Options
target: GL-Optionen

en_GB: Display visible surface elements using points
target: Stelle sichtbare Oberfläche mit Punkten dar

en_GB: Wire Frame
target: Drahtmodell

en_GB: Display objects as wire frame
target: Stelle Objekte als Drahtmodelle dar

en_GB: Opaque
target: Undurchsichtig

en_GB: Display objects in opaque mode
target: Stelle Objekte in undurchsichtigem Modus dar

en_GB: Texture Options
target: Einstellungen für Textur

en_GB: Switch texturing on
target: Texturen einschalten

en_GB: Primary Texture On/Off
target: Textur Primärkomponente Ein/Aus

en_GB: Toggle primary texture On/Off
target: Textur der Primärkomponente ein/ausschalten

en_GB: Image file used as texture for primary
target: Textur-Bild für Primärkomponente

en_GB: Secondary Texture On/Off
target: Textur der Sekundärkomponente Ein/Aus

en_GB: Toggle secondary texture On/Off
target: Textur der Sekundärkomponente ein/ausschalten

en_GB: Image file used as texture for secondary
target: Textur-Bild für Sekundärkomponente

en_GB: Disk Texture On/Off
target: Textur der Scheibe Ein/Aus

en_GB: Toggle disk texture On/Off
target: Textur der Scheibe ein/ausschalten

en_GB: Image file used as texture for disk
target: Textur-Bild für Scheibe

en_GB: Use image for texture
target: Textur-Bild benutzen

en_GB: Use flux for texture
target: Fluss für Textur benutzen

en_GB: Use temperature for texture
target: Temperatur für Textur benutzen

en_GB: Use surface gravity for texture
target: Oberflächenschwerkraft für Textur benutzen

en_GB: Use radial velocity for texture
target: Radialgeschwindigkeit für Textur benutzen

en_GB: Show Labels
target: Zeige Beschriftung

en_GB: Show labels for the components
target: Zeige Beschriftung für Komponenten

en_GB: Show Axes
target: Zeige Achsen

en_GB: Show x,y,z axes
target: Zeige x,y,z-Achsen

en_GB: Accretion Disk
target: Akkretionsscheibe

en_GB: Switch on accretion disk
target: Akkretionsscheibe einschalten

en_GB: Outer Radius:
target: Äusserer Radius:

en_GB: Outer radius of the accretion disk
target: Äusserer Radius der Akkretionsscheibe

en_GB: Inner Radius:
target: Innerer Radius:

en_GB: Warped Disk
target: Verformte Scheibe

en_GB: Toggle warped disk
target: Schalte Verformung der Scheibe ein/aus

en_GB: Warp Factor:
target: Verformungsfaktor:

en_GB: Effective temperature of the accretion disk
target: Effektivtemperatur der Akkretionsscheibe

en_GB: Inner disk radius too small --> Set disk radius to Radius of Secondary
target: Innerer Scheibenradius zu klein --> Setze Scheibenradius gleich Radius der Sekundärkomponente

en_GB: Outer disk radius too small --> Set disk to default values
target: Äusserer Scheibenradius zu klein --> Setze Scheibe auf Standardwerte

en_GB: Overcontact --> Set outer disk Radius to 1.0 !!
target: Kontaktsystem --> Setze äusseren Scheibenradius auf 1.0!!

en_GB: disk inclination must be in [%f, %f]
target: Inklination der Scheibe muß in [%f, %f] liegen

en_GB: disk H/R must be in [%f, %f]
target: H/R der Scheibe muß in [%f, %f] liegen

en_GB: disk temperature must be in [%f, %f]
target: Temperatur der Scheibe muß in [%f, %f] liegen

en_GB: Use OpenGL for animation
target: OpenGL für Animation benutzen

en_GB: Could not load font -*-fixed-*-r-*-*-*-140-*-*-*-*-iso8859-1
target: Konnte Font -*-fixed-*-r-*-*-*-140-*-*-*-*-iso8859-1 nicht laden

en_GB: Temperature must be in [3000,35000]
target: Temperatur muß in [3500,35000] liegen

en_GB: Overcontact --> Reduce Mass Ratio to limit
target: Kontaktsystem --> Massenverhältnis auf Untergrenze erhöht

en_GB: 	<-g>                        Don't use OpenGL for animation
target: 	<-g>                        OpenGL nicht für Animation benutzen

en_GB: 	 Support for graphics:
target: 	 Unterstützung für Graphik:

en_GB: 	 Support for OPENGL:
target: 	 Unterstützung für OpenGL:

en_GB: 	 Support for MPI:
target: 	 Unterstützung für MPI:

en_GB:  Disk:
target:  Scheibe:

en_GB: Writing surface map %s.
target: Schreibe Karte der Oberfläche %s.

en_GB: # <Normalization> at <Phase> was:
target: # <Normierung> bei <Phase> war:

en_GB: #   Band %3d: %15.6g %15.6g
target: #   Filter %3d: %15.6g %15.6g

en_GB: # SEQ  PHASE  U       B       V       R       I       J       H       K       u       v       b       y     RV(Primary) RV(Secondary)
target: # IND  PHASE  U       B       V       R       I       J       H       K       u       v       b       y     RG(Primär.) RG(Sekundär.)

en_GB: # SEQ  PHASE  %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f RV(Primary) RV(Secondary)
target: # IND  PHASE  %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f %7.4f RG(Primärk.) RD(Sekundärk.)

en_GB: #   <Point Radius>  %8.6f   %8.6f   (dimensionless)
target: #   <Punkt-Radius>  %8.6f   %8.6f   (dimensionslos)

en_GB: #   <Mean Radius>   %8.6f   %8.6f   (dimensionless)
target: #   <Mittl. Radius> %8.6f   %8.6f   (dimensionslos)

en_GB: #   <Volume>        %8.6f   %8.6f   (dimensionless)
target: #   <Volumen>       %8.6f   %8.6f   (dimensionslos)

en_GB: #   <... in Primary frame>         %10.4f   (dimensionless)
target: #   <Bezugssystem der Primärk.> %10.4f   (dimensionslos)

en_GB: # <Luminosities>:
target: # <Leuchtkräfte>:

en_GB: #   Band %3d: %15.6g %15.6g
target: #   Filter %3d: %15.6g %15.6g

en_GB: Switch desktop
target: Hamp'arata t'ikray

en_GB: Sugar is the graphical user interface that you are looking at. It is a learning environment designed for children.
target: Sugarpa uyachanqa, qhawasqayki hinam llimp'ichasqa kachkan. Irqikuna yachanankupaqmi ruwakun.

en_GB: As an alternative to Sugar, you can switch to the GNOME desktop environment by clicking the button below.
target: Sugarta mana munaspaqa, uray ruyruta mat'ispam GNOME nisqataqa churakullawaq.

en_GB: Restart your computer to complete the change to the GNOME desktop environment.
target: GNOME nisqaman churanapaqqa, wakmanta computadoraykitaqa hap'ichiy.

en_GB: Remember, you can return to Sugar later by clicking on the <b>Switch to Sugar</b> icon on the GNOME desktop. Or, click the <b>Cancel changes</b> button below if you would like to continue using Sugar as your desktop environment.
target: Yuyariy, Sugarman kutiyta munaspaqa, GNOMEpi <b>Sugarman t'ikray</b> nisqatam mat'iy. Mana chayqa, <b>Huknirasqakunata chinkachiy</b> nisqapim mat'iy Sugarllawan llamk'ayta munaspaqa.

en_GB: Switch to GNOME
target: GNOME nisqaman t'ikray

en_GB: Set Sugar as active desktop
target: Hamp'arayki hina kananpaqqa Sugarta akllay

en_GB: You can return to Sugar later, by clicking on the <b>Switch to Sugar</b> icon on the GNOME desktop. This is also available from the GNOME <b>Applications</b> menu.
target: Chaymantaña Sugarman kutinapaqqa,GNOMEp hamp'aranpi <b>Sugarman t'ikray</b> nisqapim mat'inayki. Kayqa GNOMEp akllana <b>Aplicaciones</b> nisqapipas kachkallanmi.

en_GB: Active desktop environment:
target: Kunan kaq hamp'ara:

en_GB: Could not switch desktop: an internal error has occurred.
target: Manam hamp'ara t'ikrakuyqa atikunchu: ukhunpin pantay rikurparin.

en_GB: Click OK to switch to the Sugar learning environment.
    All active applications will be closed.
target: Sugarman t'ikranapaqqa OK nisqapim mat'iy.
    Llapan imaymanakuna hap'ichisqaqa wisq'arikunqakum.

en_GB: Switch to Sugar
target: Sugarman t'ikray

en_GB: last month
target: 上个月

note: module: account
en_GB: System payment
target: Sistema de pagos

note: module: account
en_GB: Other Configuration
target: Otra configuración

note: module: account
en_GB: Journal Entry Reconcile
target: Conciliar asiento contable

note: module: account
en_GB: Account Statistics
target: Estadísticas de cuentas

note: module: account
en_GB: Residual
target: Valor residual

note: module: account
en_GB: Error ! The duration of the Period(s) is/are invalid.
target: ¡Error! La duración de el/los período(s) no es válida.

note: module: account
en_GB: Account currency
target: Moneda contable

note: module: account
en_GB: Children Definition
target: Definición hijos

note: module: account
en_GB: Aged Receivable Till Today
target: A cobrar vencidos hasta hoy

note: module: account
en_GB: Import from invoice or payment
target: Importar desde factura o pago

note: module: account
en_GB: Total Debit
target: Total debe

note: module: account
en_GB: If you unreconciliate transactions, you must also verify all the actions that are linked to those transactions because they will not be disabled
target: Si rompe la conciliación de transacciones, también debe verificar todas la acciones que están relacionadas con esas transacciones porqué no serán deshabilitadas.

note: module: account
en_GB: Reconcile
target: Reconciliar

note: module: account
en_GB: Choose Fiscal Year
target: Seleccione el año del ejercicio fiscal

note: module: account
en_GB: If the active field is set to False, it will allow you to hide the payment term without removing it.
target: Si el campo activo se desmarca, permite ocultar el plazo de pago sin eliminarlo.

note: module: account
en_GB: Account Source
target: Origen de la cuenta

note: module: account
en_GB: All Analytic Entries
target: Todos los asientos analíticos

note: module: account
en_GB: Invoices Created Within Past 15 Days
target: Facturas creadas en los últimos 15 días

note: module: account
en_GB: Journal: %s
target: Diario: %s

note: module: account
en_GB: Gives the type of the analytic journal. When it needs for a document (eg: an invoice) to create analytic entries, OpenERP will look for a matching journal of the same type.
target: Indica el tipo de diario analítico. Cuando se necesita para un documento (por ej. una factura) para crear asientos analíticos, OpenERP buscará un diario coincidente del mismo tipo.

note: module: account
en_GB: Tax Templates
target: Plantillas impuestos

note: module: account
en_GB: Move line reconcile select
target: Seleccionar conciliación a mover

note: module: account
en_GB: Check this box if you don't want any VAT related to this Tax Code to appear on invoices
target: Marque esta opción si desea que no aparezca en las facturas ningún IVA relacionado con este código de impuesto.

note: module: account
en_GB: Invoice '%s' is paid partially: %s%s of %s%s (%s%s remaining)
target: La factura '%s' está parcialmente pagada: %s%s de %s%s (%s%s pendiente)

note: module: account
en_GB: Accounting entries are an input of the reconciliation.
target: Los asientos contables son una entrada de la conciliación.

note: module: account
en_GB: Belgian Reports
target: Informes Belgas

note: module: account
en_GB: You can not add/modify entries in a closed journal.
target: No puede añadir/modificar asientos en un diario cerrado.

note: module: account
en_GB: Sub-Total :
target: Subtotal :

note: module: account
en_GB: Manual Recurring
target: Recurrencia manual

note: module: account
en_GB: Close Fiscalyear
target: Cerrar ejercicio fiscal

note: module: account
en_GB: Allow write off
target: Permitir Cancelar

note: module: account
en_GB: Select the Period for Analysis
target: Seleccione el período de análisis

note: module: account
en_GB: St.
target: Ext.

note: module: account
en_GB: Invoice line account company does not match with invoice company.
target: Compañía del detalle de la factura no coincide con la compañía de la factura.

note: module: account
en_GB: Installs localized accounting charts to match as closely as possible the accounting needs of your company based on your country.
target: Instala el plan contable de la localización que satisface las necesidades contables de su compañía basadas en su país.

note: module: account
en_GB: Can't find any account journal of %s type for this company.
    
    You can create one in the menu: 
    Configuration/Financial Accounting/Accounts/Journals.
target: No se encuentra ningún diario contable del tipo %s para esta compañía.
    
    Puede crear un diario en el menú: 
    Configuración/Contabilidad financiera/Cuentas/Diarios.

note: module: account
en_GB: Account Unreconcile
target: Desconciliar cuenta

note: module: account
en_GB: This view is used by accountants in order to record entries massively in OpenERP. Journal items are created by OpenERP if you use Bank Statements, Cash Registers, or Customer/Supplier payments.
target: Los contables utilizan esta vista para introducir apuntes masivamente en OpenERP. Cuando utiliza los extractos bancarios, registros de caja, o pagos de cliente/proveedor OpenERP crea automáticamente apuntes contables.

note: module: account
en_GB: account.bank.accounts.wizard
target: cuenta.banco.cuentas.asistente

note: module: account
en_GB: Purchase Refund
target: Abono de compra

note: module: account
en_GB: Opening/Closing Situation
target: Situación apertura/cierre

note: module: account
en_GB: The currency used to enter statement
target: La divisa utilizada para introducir asientos.

note: module: account
en_GB: Fiscal Year to Open
target: Año del Ejercicio fiscal a abrir

note: module: account
en_GB: This field contains the informatin related to the numbering of the journal entries of this journal.
target: Este campo contiene la información relacionada con la numeración de los asientos de este diario.

note: module: account
en_GB: Total Credit
target: Crédito total

note: module: account
en_GB: Open For Unreconciliation
target: Abrir para Desconciliación

note: module: account
en_GB: Chart Template
target: Plantilla plan contable

note: module: account
en_GB: The amount expressed in an optional other currency.
target: El importe expresado en otra moneda opcional.

note: module: account
en_GB: When journal period is created. The state is 'Draft'. If a report is printed it comes to 'Printed' state. When all transactions are done, it comes in 'Done' state.
target: Cuando se crea el periodo de diario. El estado es 'Borrador'. Si se imprime un informe, se cambiará el estado a 'Impreso'. Cuando todas las transacciones se completen, se cambiará el estado a "Listo".

note: module: account
en_GB: Chart of Taxes is a tree view reflecting the structure of the Tax Cases (or tax codes) and shows the current tax situation. The tax chart represents the amount of each area of the tax declaration for your country. It’s presented in a hierarchical structure, which can be modified to fit your needs.
target: La tabla impuestos es una vista en árbol reflejando la estructura de tipos impositivos (o códigos de impuesto) y muestra la situación impositiva actual. La tabla de impuestos representa la cantidad económica correspondiente a cada código de la declaración de impuestos de su país. Se representa en una estructura jerárquica, que puede ser modificada de acuerdo a sus necesidades.

note: module: account
en_GB: Confirm the selected invoices
target: Confirmar las facturas seleccionadas

note: module: account
en_GB: Parent target
target: Destino padre

note: module: account
en_GB: Account used in this journal
target: Cuenta utilizada en este diario

note: module: account
en_GB: Select Charts of Accounts
target: Seleccionar plan contable

note: module: account
en_GB: Invoice Refund
target: Devolución factura

note: module: account
en_GB: Not reconciled transactions
target: Transacciones no conciliadas

note: module: account
en_GB: Counterpart
target: Contrapartida

note: module: account
en_GB: Tax Mapping
target: Mapeo impuestos

note: module: account
en_GB: Close a Fiscal Year
target: Cerrar un Ejercicio Fiscal

note: module: account
en_GB: The accountant confirms the statement.
target: El contable confirma el extracto.

note: module: account
en_GB: Invoice Address Name
target: Nombre dirección factura

note: module: account
en_GB: 3 Monthly
target: Trimestral

note: module: account
en_GB: Taxes Mapping
target: Mapeo de impuestos

note: module: account
en_GB: Centralized Journal
target: Diario centralizado

note: module: account
en_GB: Main Sequence must be different from current !
target: ¡La secuencia principal debe ser diferente de la actual!

note: module: account
en_GB: Tax Code Amount
target: Importe código impuesto

note: module: account
en_GB: SAJ
target: VENTA

note: module: account
en_GB: Close Period
target: Cerrar período

note: module: account
en_GB: Account Common Partner Report
target: Reporte de Cuentas de Parceros

note: module: account
en_GB: Journal Period
target: Periodo diario

note: module: account
en_GB: To reconcile the entries company should be the same for all entries
target: Para conciliar los asientos, la compañía debería ser la misma para todos los asientos

note: module: account
en_GB: Receivable Accounts
target: Cuentas por cobrar

note: module: account
en_GB: General Ledger Report
target: Informe del libro mayor

note: module: account
en_GB: Re-Open
target: Reabrir

note: module: account
en_GB: Print Invoice
target: Imprimir factura

note: module: account
en_GB: Partners Reconciled Today
target: Empresas conciliadas hoy

note: module: account
en_GB: Charts
target: Gráficos

note: module: account
en_GB: Analytic Entries by line
target: Asientos analíticos por línea

note: module: account
en_GB: You can only change currency for Draft Invoice !
target: ¡Sólo puede cambiar la moneda para facturas en borrador!

note: module: account
en_GB: Account Subscription Line
target: Contabilidad. Línea de subscripción

note: module: account
en_GB: The partner reference of this invoice.
target: La referencia de la empresa de esta factura.

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Unreconciliation
target: Romper conciliación

note: module: account
en_GB: Account Analytic Journal
target: Contabilidad. Diario analítico

note: module: account
en_GB: Automatic Reconcile
target: Conciliación automática

note: module: account
en_GB: J.C./Move name
target: C.Diario / Nombre mov.

note: module: account
en_GB: If checked, the new chart of accounts will not contain this by default.
target: Si está marcado, el nuevo plan contable no lo contendrá por defecto.

note: module: account
en_GB: Can not %s invoice which is already reconciled, invoice should be unreconciled first. You can only Refund this invoice
target: No se puede %s factura que ya está conciliada, primero debería romper la conciliación de la factura. Sólo puede hacer un abono (factura rectificativa) de esta factura.

note: module: account
en_GB: New Subscription
target: Nueva suscripción

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Avg. Delay To Pay
target: Retraso medio para pagar

note: module: account
en_GB: Chart of Taxes
target: Tabla de impuestos

note: module: account
en_GB: Create 3 Months Periods
target: Crear períodos trimestrales

note: module: account
en_GB: Consolidation
target: Consolidación/Posición

note: module: account
en_GB: Centralizing Journal
target: Diario centralizado

note: module: account
en_GB: Sale Refund
target: Abono ventas

note: module: account
en_GB: Bank statement
target: Extracto bancario

note: module: account
en_GB: Move Line
target: Línea de movimiento

note: module: account
en_GB: If the Tax account is a tax code account, this field will contain the taxed amount.If the tax account is base tax code, this field will contain the basic amount(without tax).
target: Si la cuenta es un una cuenta de tipo impositivo, este campo contendrá el monto del impuesto. Si la cuenta es un tipo base impositiva, el campo contendrá el monto de base imponible (sin impuesto).

note: module: account
en_GB: Model Entries
target: Asientos del modelo

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2142 (openobject-addons)  #-#-#-#-# module: account_analytic_plans
en_GB: No Analytic Journal !
target: ¡Sin diario analítico!

note: module: account
en_GB: Partner Balance
target: Balance de empresa

note: module: account
en_GB: Account Name.
target: Nombre cuenta.

note: module: account
en_GB: Reserve and Profit/Loss Account
target: Cuenta de reservas y pérdidas/ganancias

note: module: account
en_GB: Week of Year
target: Semana del año

note: module: account
en_GB: Landscape Mode
target: Informe horizontal

note: module: account
en_GB: Select a Fiscal year to close
target: Seleccione un ejercicio fiscal para cerrar.

note: module: account
en_GB: These types are defined according to your country. The type contains more information about the account and its specificities.
target: Estos tipos se definen de acuerdo a la legislación contable de su país. El tipo contiene más información acerca de la cuenta y sus especificidades.

note: module: account
en_GB: Applicability Options
target: Opciones para su aplicación

note: module: account
en_GB: In dispute
target: A cuadrar

note: module: account
en_GB: Generate Entries before:
target: Generar asientos antes:

note: module: account
en_GB: Start of Period
target: Inicio del periodo

note: module: account
en_GB: Confirm statement
target: Confirmar extracto

note: module: account
en_GB: Replacement Tax
target: Impuesto sustitución

note: module: account
en_GB: Credit Centralisation
target: Centralización del haber

note: module: account
en_GB: With Supplier Invoices you can enter and manage invoices issued by your suppliers. OpenERP can also generate draft invoices automatically from purchase orders or receipts. This way, you can control the invoice from your supplier according to what you purchased or received.
target: Con las facturas de proveedor puede introducir y gestionar facturas emitidas por sus proveedores. OpenERP también puede generar borradores de factura automáticamente desde pedidos o pedidos de compra. De esta forma, puede contrastar la factura de su proveedor con lo comprado o recibido.

note: module: account
en_GB: Tax Code Templates
target: Plantillas códigos de impuestos

note: module: account
en_GB: Cancel Invoices
target: Cancelar facturas

note: module: account
en_GB: Outgoing Currencies Rate
target: Tasa de divisas de salida

note: module: account
en_GB: Situation
target: Situación

note: module: account
en_GB: The move of this entry line.
target: El asiento de este apunte.

note: module: account
en_GB: # of Transaction
target: # de transacción

note: module: account
en_GB: Entry Label
target: Línea de asiento

note: module: account
en_GB: You can not modify/delete a journal with entries for this period !
target: ¡No puede modificar/eliminar un diario con asientos para este período!

note: module: account
en_GB: Reference of the document that produced this invoice.
target: Referencia del documento que ha creado esta factura.

note: module: account
en_GB: Included in base amount
target: Incluido en importe base

note: module: account
en_GB: Entries Analysis
target: Análisis asientos

note: module: account
en_GB: Select a starting and an ending period
target: Seleccione un periodo inicial y final

note: module: account
en_GB: Search tax template
target: Buscar plantilla impuestos

note: module: account
en_GB: Reconcile Entries
target: Conciliar los asientos

note: module: account
en_GB: Overdue Payments
target: Pagos fuera de plazo

note: module: account
en_GB: Initial Balance
target: Saldo inicial

note: module: account
en_GB: Bank Information
target: Información Bancaria

note: module: account
en_GB: Report Options
target: Opciones del informe

note: module: account
en_GB: Journal Items Analysis
target: Análisis elementos diario

note: module: account
en_GB: Account Receivable
target: Cuenta a cobrar

note: module: account
en_GB: Central Journal
target: Diario central

note: module: account
en_GB: With balance is not equal to 0
target: Con saldo distinto a 0

note: module: account
en_GB: Search Taxes
target: Buscar impuestos

note: module: account
en_GB: Account Analytic Cost Ledger
target: Contabilidad. Diario de costes analíticos

note: module: account
en_GB: # of Items
target: Nº de elementos

note: module: account
en_GB: Maximum write-off amount
target: Importe máximo de desajuste

note: module: account
en_GB: Compute Taxes
target: Calcular impuestos

note: module: account
en_GB: # of Digits
target: Núm. de dígitos

note: module: account
en_GB: Skip 'Draft' State for Manual Entries
target: Omitir estado 'Borrador' para asientos manuales.

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Total Without Tax
target: Total base

note: module: account
en_GB: A journal entry consists of several journal items, each of which is either a debit or a credit transaction. OpenERP automatically creates one journal entry per accounting document: invoice, refund, supplier payment, bank statements, etc.
target: Un asiento de diario se compone de varias anotaciones, cada una de las cuales es una operación bien al debe o bien al haber. OpenERP crea automáticamente un asiento por cada documento contable: factura, reembolso, pago a proveedor, extractos de cuenta bancaria, etc

note: module: account
en_GB: # of Entries
target: Nº de asientos

note: module: account
en_GB: A Temporary table used for Dashboard view
target: Una tabla temporal utilizada para la vista de tablero

note: module: account
en_GB: Supplier Refunds
target: Facturas rectificativas (abono) de proveedor

note: module: account
en_GB: Recurring Entries
target: Asientos recurrentes

note: module: account
en_GB: Reconciled transactions
target: Transacciones conciliadas

note: module: account
en_GB: and Journals
target: y diarios

note: module: account
en_GB: Untaxed
target: Sin impuestos

note: module: account
en_GB: Go to next partner
target: Ir a la siguiente empresa

note: module: account
en_GB: Search Bank Statements
target: Buscar extractos bancarios

note: module: account
en_GB: Payable Account
target: Cuenta por pagar

note: module: account
en_GB: Refund Tax Account
target: Cuenta impuestos de reintegros

note: module: account
en_GB: A bank statement is a summary of all financial transactions occurring over a given period of time on a deposit account, a credit card or any other type of financial account. The starting balance will be proposed automatically and the closing balance is to be found on your statement. When you are in the Payment column of a line, you can press F1 to open the reconciliation form.
target: Un extracto de cuenta bancaria es un resumen de todas las transacciones financieras ocurridas en un periodo de tiempo en una cuenta de depósito, una tarjeta de crédito o cualquier otro tipo de cuenta financiera. El balance inicial será propuesto automáticamente y el balance de cierre se basará en su extracto. Situándose sobre la columna Pagos de una línea, puede pulsar F1 para abrir el formulario de conciliación.

note: module: account
en_GB: Payable Limit
target: Límite a pagar

note: module: account
en_GB: Analytic costs to invoice
target: Costes analíticos a facturar

note: module: account
en_GB: Fiscal Year Sequence
target: Secuencia ejercicio fiscal

note: module: account
en_GB: Separated Journal Sequences
target: Secuencias de diarios separadas

note: module: account
en_GB: Sales by Account Type
target: Ventas por tipo de cuenta

note: module: account
en_GB: Cancel Invoice: Creates the refund invoice, validate and reconcile it to cancel the current invoice.
target: Cancelar factura: Crea la factura de abono (rectificativa), la valida y concilia para cancelar la factura actual.

note: module: account
en_GB: Unknown Partner
target: Empresa desconocida

note: module: account
en_GB: Year Sum
target: Suma del año

note: module: account
en_GB: You selected an Unit of Measure which is not compatible with the product.
target: Ha seleccionado una unidad de medida que no es compatible con el producto.

note: module: account
en_GB: This wizard will change the currency of the invoice
target: Este asistente cambiará la moneda de la factura

note: module: account
en_GB: Display your company chart of accounts per fiscal year and filter by period. Have a complete tree view of all journal items per account code by clicking on an account.
target: Muestra el plan de cuentas de su compañía por ejercicio fiscal y filtrado por periodo. Obtiene una vista en árbol completa de todos los asientos por código de cuenta que puede expandir haciendo clic sobre una cuenta.

note: module: account
en_GB: Tax Declaration
target: Declaración de impuestos

note: module: account
en_GB: If the active field is set to False, it will allow you to hide the journal period without removing it.
target: Si el campo activo está establecido a falso, le permitirá ocultar el período de diario sin borrarlo.

note: module: account
en_GB: Supplier Debit
target: Debe del proveedor

note: module: account
en_GB: Receivables & Payables
target: Cuentas por cobrar y pagar

note: module: account
en_GB: Account Common Journal Report
target: Contabilidad. Informe diario común

note: module: account
en_GB: All Partners
target: Todas empresas

note: module: account
en_GB: Analytic Account Charts
target: Planes de cuentas analíticas

note: module: account
en_GB: My Entries
target: Mis asientos

note: module: account
en_GB: Customer Ref:
target: Ref. cliente:

note: module: account
en_GB: User %s does not have rights to access %s journal !
target: ¡El usuario %s no tienen derechos para acceder al diario %s !

note: module: account
en_GB: These periods can overlap.
target: Estos períodos se pueden solapar.

note: module: account
en_GB: Draft statement
target: Extracto borrador

note: module: account
en_GB: Tax Declaration: Credit Notes
target: Declaración de impuestos: Facturas rectificativas

note: module: account
en_GB: Credit amount
target: Importe haber

note: module: account
en_GB: Invoices Analysis
target: Análisis de facturas

note: module: account
en_GB: period close
target: cierre periodo

note: module: account
en_GB: Configure Fiscal Year
target: Configurar ejercicio fiscal

note: module: account
en_GB: Entries By Line
target: Asientos por línea

note: module: account
en_GB: Tax Declaration: Invoices
target: Declaración de impuestos: Facturas

note: module: account
en_GB: Treasury Analysis
target: Análisis de tesorería

note: module: account
en_GB: Please verify that an account is defined in the journal.
target: Compruebe que se ha definido una cuenta en el diario.

note: module: account
en_GB: Valid
target: Válido

note: module: account
en_GB: Account Print Journal
target: Contabilidad. Imprimir diario

note: module: account
en_GB: Comparison between accounting and payment entries
target: Comparación entre asientos contables y de pago

note: module: account
en_GB: Tax Definition
target: Definición de impuestos

note: module: account
en_GB: Check this box if you want to use a different sequence for each created journal. Otherwise, all will use the same sequence.
target: Marque esta caja si desea utilizar una secuencia diferente para cada diario creado. De lo contrario, todos utilizarán la misma secuencia.

note: module: account
en_GB: It adds the currency column if the currency is different then the company currency
target: Añade la columna de moneda si la moneda es distinta de la moneda de la compañía.

note: module: account
en_GB: If set to True then do not accept the entry if the entry date is not into the period dates
target: Si se marca esta opción no acepta asientos que la fecha del asiento no esté dentro de las fechas del periodo.

note: module: account
en_GB: If the active field is set to False, it will allow you to hide the tax without removing it.
target: Si el campo activo está desmarcardo, le permitirá ocultar el impuesto sin eliminarlo.

note: module: account
en_GB: Partial Entry lines
target: Apuntes de conciliación parcial

note: module: account
en_GB: Fiscalyear
target: Ejercicio fiscal

note: module: account
en_GB: Open Entries
target: Abrir asientos

note: module: account
en_GB: Accounts to Reconcile
target: Cuentas a conciliar

note: module: account
en_GB: Import of the statement in the system from an electronic file
target: Importa al sistema un extracto desde un fichero electrónico

note: module: account
en_GB: Import from invoice
target: Importa desde factura

note: module: account
en_GB: Validations
target: Validaciones

note: module: account
en_GB: This F.Year
target: Este ejercicio fiscal

note: module: account
en_GB: Account tax charts
target: Plan de impuestos contables

note: module: account
en_GB: Invalid period ! Some periods overlap or the date period is not in the scope of the fiscal year.
target: ¡Periodo inválido! Algunos periodos se superponen o la fecha del periodo no está dentro del intervalo del ejercicio fiscal.

note: module: account
en_GB: There is no default default debit account defined 
    on journal "%s"
target: No se ha definido una cuenta debe por defecto 
    en el diario "%s"

note: module: account
en_GB: This type is used to differentiate types with special effects in OpenERP: view can not have entries, consolidation are accounts that can have children accounts for multi-company consolidations, payable/receivable are for partners accounts (for debit/credit computations), closed for depreciated accounts.
target: Esta clasificación se utiliza para diferenciar tipos con efectos especiales en OpenERP: vista no puede tener apuntes, consolidación son cuentas que pueden tener cuentas hijas para consolidaciones multi-empresa, pagable/cobrable son para cuentas de empresas (para los cálculos de crédito / débito), cerrado es para cuentas de depreciación.

note: module: account
en_GB: Search Chart of Account Templates
target: Buscar plantillas de plan contable

note: module: account
en_GB: The default Chart of Accounts is matching your country selection. If no certified Chart of Accounts exists for your specified country, a generic one can be installed and will be selected by default.
target: El plan contable por defecto se ajusta a su selección de país. Si no existe un plan contable certificado para el país especificado, se puede instalar uno genérico que será seleccionado por defecto.

note: module: account
en_GB: ECNJ
target: ACOMPRA

note: module: account
en_GB: Income Account
target: Cuenta de ingresos

note: module: account
en_GB: There is no Accounting Journal of type Sale/Purchase defined!
target: ¡No se ha definido un diario contable de tipo Venta/Compra!

note: module: account
en_GB: Accounting Properties
target: Propiedades de contabilidad

note: module: account
en_GB: Entries Sorted By
target: Asientos ordenados por

note: module: account
en_GB: Change to
target: Cambiar a

note: module: account
en_GB: # of Products Qty
target: Nº ctdad de productos

note: module: account
en_GB: Keep empty for all open fiscal year
target: Dejarlo vacío para todos los ejercicios fiscales abiertos

note: module: account
en_GB: There is no default default credit account defined 
    on journal "%s"
target: No se ha definido una cuenta haber por defecto 
    en el diario "%s"

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2152 (openobject-addons)  #-#-#-#-# module: account_sequence #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher #-#-#-#-#  3479 (OpenERP Server 6.0dev)  #-#-#-#-# module: point_of_sale #-#-#-#-#  3586 (Open
en_GB: Account Entry
target: Asiento contable

note: module: account
en_GB: Main Sequence
target: Secuencia principal

note: module: account
en_GB: Fiscal Positions
target: Posiciones fiscales

note: module: account
en_GB: Draft state of an invoice
target: Estado borrador de una factura

note: module: account
en_GB: Partner Reconciliation
target: Conciliciación empresa

note: module: account
en_GB: Account Tax Code
target: Código impuesto contable

note: module: account
en_GB: Can't find any account journal of %s type for this company.
    
    You can create one in the menu: 
    Configuration\Financial Accounting\Accounts\Journals.
target: No se encuentra ningún diario del tipo %s para esta compañía.
    
    Debe crear uno en el menú: 
    Configuración\Contabilidad financiera\Cuentas\Diarios.

note: module: account
en_GB: Base Code
target: Código base

note: module: account
en_GB: Gives the sequence order when displaying a list of invoice tax.
target: Indica el orden de secuencia cuando se muestra una lista de impuestos de factura.

note: module: account
en_GB: Base Code Sign
target: Signo código base

note: module: account
en_GB: This menu prints a VAT declaration based on invoices or payments. Select one or several periods of the fiscal year. The information required for a tax declaration is automatically generated by OpenERP from invoices (or payments, in some countries). This data is updated in real time. That’s very useful because it enables you to preview at any time the tax that you owe at the start and end of the month or quarter.
target: Este menú imprime una declaración de IVA basada en facturas o pagos. Seleccione uno o varios periodos del ejercicio fiscal. La información necesaria para la declaración de IVA es generada automáticamente por OpenERP a partir de las facturas (o pagos, en algunos países). Esta información se actualiza en tiempo real. Es muy útil porque le permite previsualizar en cualquier momento los impuestos que debe al principio y fin del mes o trimestre.

note: module: account
en_GB: Debit Centralisation
target: Centralización del debe

note: module: account
en_GB: Confirm Draft Invoices
target: Confirmar facturas borrador

note: module: account
en_GB: Accounts to Renew
target: Cuentas a renovar

note: module: account
en_GB: Account Model Entries
target: Contabilidad. Líneas de modelo

note: module: account
en_GB: EXJ
target: COMPRA

note: module: account
en_GB: Supplier Taxes
target: Impuestos proveedor

note: module: account
en_GB: If you use payment terms, the due date will be computed automatically at the generation of accounting entries. If you keep the payment term and the due date empty, it means direct payment. The payment term may compute several due dates, for example 50% now, 50% in one month.
target: Si utiliza los plazos de pago, la fecha de vencimiento será calculada automáticamente en la generación de los asientos contables. Si se mantiene el plazo de pago y la fecha de vencimiento vacía, significa que es un pago directo. El plazo de pago podrá calcular varias fechas de vencimiento, por ejemplo, 50% ahora, 50% en un mes.

note: module: account
en_GB: Statements
target: Extractos

note: module: account
en_GB: Move Name
target: Mover nombre

note: module: account
en_GB: The fiscal position will determine taxes and the accounts used for the partner.
target: La posición fiscal calculará los impuestos y las cuentas contables utilizados para esta empresa.

note: module: account
en_GB: This report gives you an overview of the situation of a specific journal
target: Este informe le proporciona una visión global sobre la situación de un diario específico

note: module: account
en_GB: Special Computation
target: Cálculo especial

note: module: account
en_GB: Bank reconciliation
target: Conciliación bancaria

note: module: account
en_GB: The Account can either be a base tax code or a tax code account.
target: La cuenta puede ser una cuenta de un código de impuesto base o de un código de impuesto.

note: module: account
en_GB: Automatic Reconciliation
target: Conciliación automática

note: module: account
en_GB: Paid/Reconciled
target: Pagado/Conciliado

note: module: account
en_GB: Refund Base Code
target: Código base reintegro

note: module: account
en_GB: Parent Tax Account
target: Cuenta impuestos padre

note: module: account
en_GB: Automatically generate entries based on what has been entered in the  system before a specific date.
target: Genera automáticamente los asientos a partir de lo que se ha entrado en el sistema antes de una fecha concreta.

note: module: account
en_GB: Aged Partner Balance
target: Saldos vencidos de empresa

note: module: account
en_GB: Accounting entries
target: Asientos contables

note: module: account
en_GB: Check this box if you don't want new journal entries to pass through the 'draft' state and instead goes directly to the 'posted state' without any manual validation. 
    Note that journal entries that are automatically created by the system are always skipping that state.
target: Marque esta opción si no desea que los nuevos apuntes pasen por el estado 'Borrador' y por tanto vayan directamente al estado 'Asentado' sin ninguna validación manual. 
    Tenga en cuenta que los apuntes creados automáticamente por el sistema siempre obvian ese estado.

note: module: account
en_GB: New Company Financial Setting
target: Configuración financiera para nueva compañía

note: module: account
en_GB: Sales by Account
target: Ventas por cuenta

note: module: account
en_GB: This wizard will create recurring accounting entries
target: Este asistente creará asientos contables recurrentes

note: module: account
en_GB: No sequence defined on the journal !
target: ¡No se ha definido una secuencia en el diario!

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2142 (openobject-addons)  #-#-#-#-# module: account_analytic_plans
en_GB: You have to define an analytic journal on the '%s' journal!
target: ¡Debe definir un diario analítico en el diario '%s'!

note: module: account
en_GB: Tax codes
target: Códigos de impuestos

note: module: account
en_GB: Payment entries are the second input of the reconciliation.
target: Asientos de pago son la segunda entrada para la conciliación.

note: module: account
en_GB: The optional quantity expressed by this line, eg: number of product sold. The quantity is not a legal requirement but is very useful for some reports.
target: La cantidad opcional expresadas por esta línea, por ejemplo: el número de productos vendidos. La cantidad no es un requisito legal, pero es muy útil para algunos informes.

note: module: account
en_GB: Line 2:
target: Línea 2:

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2159 (openobject-addons)  #-#-#-#-# module: auction
en_GB: Expense Account
target: Cuenta de Gastos

note: module: account
en_GB: Keep empty to use the period of the validation(invoice) date.
target: Dejarlo vacío para utilizar el período de la fecha de validación (factura).

note: module: account
en_GB: used in statement reconciliation domain, but shouldn't be used elswhere.
target: Utilizado en el dominio de conciliación de extractos, pero no debería ser usado en otro sitio.

note: module: account
en_GB: Base Code Amount
target: Importe código base

note: module: account
en_GB: Default Sale Tax
target: Impuesto de venta por defecto

note: module: account
en_GB: The maturity date of the generated entries for this model. You can choose between the creation date or the creation date of the entries plus the partner payment terms.
target: La fecha de vencimiento de los asientos generados por este modelo. Puede elegir entre la fecha de creación o la fecha de creación de los asientos más los plazos de pago de la empresa.

note: module: account
en_GB: Financial Accounting
target: Contabilidad financiera

note: module: account
en_GB: Profit And Loss
target: Pérdidas y ganancias

note: module: account
en_GB: One Partner Per Page
target: Una Empresa  por página

note: module: account
en_GB: Set if the amount of tax must be included in the base amount before computing the next taxes.
target: Indica si el importe del impuesto deberá incluirse en el importe base antes de calcular los siguientes impuestos.

note: module: account
en_GB: The user responsible for this journal
target: El usuario responsable de este diario

note: module: account
en_GB: Search Period
target: Buscar periodo

note: module: account
en_GB: Invoice Currency
target: Moneda factura

note: module: account
en_GB: Cash Transaction
target: Transición de caja

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2151 (openobject-addons)  #-#-#-#-# module: account_payment
en_GB: Bank account
target: Cuenta bancaria

note: module: account
en_GB: Tax Template List
target: Lista plantilla impuestos

note: module: account
en_GB: This will select how the current currency rate for outgoing transactions is computed. In most countries the legal method is "average" but only a few software systems are able to manage this. So if you import from another software system you may have to use the rate at date. Incoming transactions always use the rate at date.
target: Permite seleccionar la forma en que se calcula la tasa de la divisa actual en las transacciones de salida. En la mayoría de los países el método legal es "Promedio", pero sólo unos pocos sistemas de software son capaces de gestionarlo. Por lo tanto, si la importación procede de otro sistema de software, es posible que tenga que utilizar la tasa "En fecha". Las transacciones de entrada siempre utilizan la tasa "En fecha".

note: module: account
en_GB: No. of Digits to use for account code
target: Núm. de dígitos a usar para código de cuenta.

note: module: account
en_GB: Line Name
target: Nombre línea

note: module: account
en_GB: Search Fiscalyear
target: Buscar ejercicio fiscal

note: module: account
en_GB: Total Quantity
target: Cantidad Total

note: module: account
en_GB: Write-Off account
target: Cuenta de desajuste

note: module: account
en_GB: The account basis of the tax declaration.
target: La cuenta base de la declaración de impuestos.

note: module: account
en_GB: BNK
target: BANCO

note: module: account
en_GB: Analytic lines
target: Líneas analíticas

note: module: account
en_GB: Electronic File
target: Archivo electrónico

note: module: account
en_GB: Customer Credit
target: Haber del cliente

note: module: account
en_GB: Starts on
target: Empieza en

note: module: account
en_GB: Account Partner Ledger
target: Contabilidad. Libro mayor empresa

note: module: account
en_GB: Gives the sequence order to journal column.
target: Indica el orden de secuencia de la columna del diario.

note: module: account
en_GB: Forces all moves for this account to have this secondary currency.
target: Fuerza a todos los movimientos de esta cuenta tener esta moneda secundaria.

note: module: account
en_GB: This wizard will validate all journal entries of a particular journal and period. Once journal entries are validated, you can not update them anymore.
target: Este asistente validará todos los asientos de un diario y período en particular. Una vez que se validan los asientos, no se pueden modificar más.

note: module: account
en_GB: Chart of Accounts Templates
target: Plantillas para el plan contable

note: module: account
en_GB: Generate Chart of Accounts from a Chart Template
target: Generar cuentas contables a partir de una plantilla de plan contable

note: module: account
en_GB: Account Unreconcile Reconcile
target: Contabilidad. Romper conciliación. Reconciliar

note: module: account
en_GB: Set here the method that will be used to generate the end of year journal entries for all the accounts of this type.
    
     'None' means that nothing will be done.
     'Balance' will generally be used for cash accounts.
     'Detail' will copy each existing journal item of the previous year, even the reconciled ones.
     'Unreconciled' will copy only the journal items that were unreconciled on the first day of the new fiscal year.
target: Establezca aquí el método que se usará, el asistente genérico, para crear el asiento de cierre de ejercicio para todas las cuentas de este tipo.
    
     'Ninguno' significa que no se hará nada.
     'Saldo' normalmente se usará para cuentas de efectivo.
     'Detallado' copiará cada apunte del ejercicio anterior, incluso los no conciliados.
     'Sin conciliar' copiará sólo los apuntes aun no conciliados el primer día del nuevo ejercicio fiscal.

note: module: account
en_GB: No End of year journal defined for the fiscal year
target: No hay ningún diario de cierre definido para el ejercicio fiscal

note: module: account
en_GB: Keep empty to use the expense account
target: Dejar vacío para la cuenta de gastos

note: module: account
en_GB: Remaining Partners
target: Empresas restantes

note: module: account
en_GB: Subscription Lines
target: Apuntes de asientos periódicos

note: module: account
en_GB: Accounting Application Configuration
target: Configuración aplicaciones contabilidad

note: module: account
en_GB: Accounting Dashboard
target: Tablero de contabilidad

note: module: account
en_GB: No Partner Defined !
target: ¡No se ha definido empresa!

note: module: account
en_GB: Close a Period
target: Cerrar un periodo

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2148 (openobject-addons)  #-#-#-#-# module: account_followup
en_GB: VAT:
target: IVA:

note: module: account
en_GB: The amount expressed in the related account currency if not equal to the company one.
target: El importe expresado en la moneda contable relacionada no es igual al de la compañía.

note: module: account
en_GB: Unreconcile Entries
target: Romper conciliación de los asientos

note: module: account
en_GB: Not Printable in Invoice
target: No se imprime en factura

note: module: account
en_GB: Chart of Tax
target: Plan de impuestos

note: module: account
en_GB: Search Account Journal
target: Buscar diario

note: module: account
en_GB: Pending Invoice
target: Factura pendiente

note: module: account
en_GB: year
target: año

note: module: account
en_GB: Purchase Taxes
target: Impuestos de compras

note: module: account
en_GB: All selected journal entries will be validated and posted. It means you won't be able to modify their accounting fields anymore.
target: Todos los apuntes seleccionadas serán validados y asentados. Esto significa que ya no podrá modificar sus campos contables.

note: module: account
en_GB: Transfers
target: Transferencias

note: module: account
en_GB: Account charts
target: Planes contables

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Tax Amount
target: Importe impuesto

note: module: account
en_GB: Search Move
target: Buscar movimiento

note: module: account
en_GB: Tax Case Name
target: Nombre código de impuesto

note: module: account
en_GB: Selected Invoice(s) cannot be cancelled as they are already in 'Cancelled' or 'Done' state!
target: ¡La(s) factura(s) seleccionada(s) no se puede cancelar ya que está en estado 'Cancelada' o 'Realizada'!

note: module: account
en_GB: Create Account
target: Crear Cuenta

note: module: account
en_GB: Report of the Sales by Account Type
target: Informe de las ventas por tipo de cuenta

note: module: account
en_GB: Chart of Accounts
target: Plan contable

note: module: account
en_GB: (If you do not select period it will take all open periods)
target: (si no selecciona periodo se usarán todos los periodos abiertos)

note: module: account
en_GB: Centralised counterpart
target: Homólogo centralizado

note: module: account
en_GB: Reconcilation Process partner by partner
target: Proceso conciliación empresa por empresa

note: module: account
en_GB: (If you do not select Fiscal year it will take all open fiscal years)
target: (Si no selecciona un ejercicio fiscal se tendrán en cuenta todos los ejercicios fiscales)

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Unreconcile
target: Romper conciliación

note: module: account
en_GB: Chart of Accounts Template
target: Plantilla del plan contable

note: module: account
en_GB: Maturity date of entry line generated by model line '%s' of model '%s' is based on partner payment term!
    Please define partner on it!
target: La fecha de vencimiento del apunte generado por la línea del modelo '%s' del modelo '%s' se basa en el plazo de pago de la empresa.
    ¡Por favor, defina la empresa en él!

note: module: account
en_GB: Some entries are already reconciled !
target: ¡Algunos asientos ya están conciliados!

note: module: account
en_GB: Account Tax
target: Cuenta de impuestos

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2144 (openobject-addons)  #-#-#-#-# module: account_budget #-#-#-#-#  3574 (OpenERP Server 6.0dev)  #-#-#-#-# module: project
en_GB: Budgets
target: Presupuestos

note: module: account
en_GB: No Filters
target: Sin filtros

note: module: account
en_GB: If not applicable (computed through a Python code), the tax won't appear on the invoice.
target: Si no es aplicable (calculado a través de un código Python), el impuesto no aparecerá en la factura.

note: module: account
en_GB: Applicable Code (if type=code)
target: Código aplicable (si tipo=código)

note: module: account
en_GB: Contact Address Name
target: Nombre dirección contacto

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2148 (openobject-addons)  #-#-#-#-# module: account_followup
en_GB: Litigation
target: Litigio

note: module: account
en_GB: Search Analytic Lines
target: Buscar líneas analíticas

note: module: account
en_GB: Account Payable
target: Cuenta por pagar

note: module: account
en_GB: Check this option if you want the user to reconcile entries in this account.
target: Marque esta opción si desea que el usuario concilie asientos en esta cuenta.

note: module: account
en_GB: Account balance
target: Balance Contable

note: module: account
en_GB: Analytic Items
target: Apuntes analíticos

note: module: account
en_GB: Unable to change tax !
target: ¡No ha sido posible cambiar el impuesto!

note: module: account
en_GB: #Entries
target: Nº asientos

note: module: account
en_GB: Multipication factor Tax code
target: Factor multiplicación del Impuesto

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2177 (openobject-addons)  #-#-#-#-# module: caldav
en_GB: Mapping
target: Relaciones

note: module: account
en_GB: Account Aged Trial balance Report
target: Informe de balance de comprobación de vencimientos

note: module: account
en_GB: Effective date
target: Fecha vigencia

note: module: account
en_GB: Standard Encoding
target: Codificación estándar

note: module: account
en_GB: Journal for analytic entries
target: Diario para asientos analíticos

note: module: account
en_GB: Print Report with the currency column if the currency is different then the company currency
target: Imprime informe con la columna de la moneda si la moneda es distinta de la moneda de la compañía.

note: module: account
en_GB: General Accounting
target: Contabilidad general

note: module: account
en_GB: Balance :
target: Saldo :

note: module: account
en_GB: The best practice here is to use a journal dedicated to contain the opening entries of all fiscal years. Note that you should define it with default debit/credit accounts, of type 'situation' and with a centralized counterpart.
target: Lo más recomendable es usar un diario dedicado a contener los asientos de apertura de todos los ejercicios. Tenga en cuenta que lo debería definir con cuentas de debe/haber por defecto, de tipo 'situación' y con una contrapartida centralizada.

note: module: account
en_GB: Recurring Lines
target: Líneas recurrentes

note: module: account
en_GB: Display Partners
target: Mostrar empresas

note: module: account
en_GB: Confirm Invoices
target: Confirmar facturas

note: module: account
en_GB: Average Rate
target: Taza Promedio

note: module: account
en_GB: (Invoice should be unreconciled if you want to open it)
target: (debería romper la conciliación si desea abrir la factura)

note: module: account
en_GB: Start period
target: Periodo inicial

note: module: account
en_GB: Tax Name
target: Nombre impuesto

note: module: account
en_GB: 30 Days End of Month
target: 30 días fin de mes

note: module: account
en_GB: Analytic Balance
target: Saldo analítico

note: module: account
en_GB: If the active field is set to False, it will allow you to hide the account without removing it.
target: Si el campo activo se desmarca, permite ocultar la cuenta sin eliminarla.

note: module: account
en_GB: Search Tax Templates
target: Buscar plantillas impuestos

note: module: account
en_GB: Draft Entries
target: Asientos borrador

note: module: account
en_GB: Trial Balance
target: Balance de sumas y saldos

note: module: account
en_GB: Cancel the Selected Invoices
target: Cancelar las facturas seleccionadas

note: module: account
en_GB: Analytic costs (timesheets, some purchased products, ...) come from analytic accounts. These generate draft supplier invoices.
target: Los costes analíticos (hojas de servicios, algunos productos comprados, ...) provienen de las cuentas analíticas. Estos generan facturas borrador de proveedor.

note: module: account
en_GB: Close CashBox
target: Cerrar caja

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Avg. Due Delay
target: Retraso promedio deuda

note: module: account
en_GB: Acc.Type
target: Tipo cuenta

note: module: account
en_GB: Overdue Account
target: Cuenta Atrasadas

note: module: account
en_GB: Keep empty to use the current date
target: Dejarlo vacío para utilizar la fecha actual.

note: module: account
en_GB: Account Base Code
target: Código base cuenta

note: module: account
en_GB: Customer Accounting Properties
target: Propiedades de contabilidad del cliente

note: module: account
en_GB: All Posted Entries
target: Todos los apuntes asentados

note: module: account
en_GB: Statement %s is confirmed, journal items are created.
target: Se ha confirmado el extracto %s, se han creado los asientos contables.

note: module: account
en_GB: Month Range
target: Rango mensual

note: module: account
en_GB: Check if you want to display Accounts with 0 balance too.
target: Compruebe si también desea mostrar cuentas con saldo 0.

note: module: account
en_GB: Compute Code
target: Código cálculo

note: module: account
en_GB: Default taxes
target: Impuestos por defecto

note: module: account
en_GB: Periodical Processing
target: Procesamiento periódico

note: module: account
en_GB: When new move line is created the state will be 'Draft'.
    * When all the payments are done it will be in 'Valid' state.
target: Cuando se crea un nuevo apunte, el estado será 'Borrador'.
    * Cuando se realicen todos los pagos, el estado será 'Válido'

note: module: account
en_GB: Statement from invoice or payment
target: Extracto desde factura o pago

note: module: account
en_GB: Account chart
target: Plan contable

note: module: account
en_GB: Give name of the new entries
target: Indique el nombre de los nuevos asientos.

note: module: account
en_GB: Invoices Statistics
target: Estadísticas de facturas

note: module: account
en_GB: Bank statements are entered in the system.
target: Han sido introducidos los extractos bancarios en el sistema.

note: module: account
en_GB: Reconcile Writeoff
target: Desfase conciliación

note: module: account
en_GB: Accounts by type
target: Cuentas por tipo

note: module: account
en_GB: Account Journal Select
target: Contabilidad. Seleccionar diario

note: module: account
en_GB: Credit Notes
target: Notas de Crédito

note: module: account
en_GB: Unreconciliate transactions
target: Romper conciliación transacciones

note: module: account
en_GB: Create Entries From Models
target: Crear asientos desde modelos

note: module: account
en_GB: Allow Reconciliation
target: Permitir conciliación

note: module: account
en_GB: Analytic Account Statistics
target: Estadísticas cuenta analítica

note: module: account
en_GB: Based On
target: Basado en

note: module: account
en_GB: Tax Included in Price
target: Impuestos incluidos en precio

note: module: account
en_GB: Account Analytic Cost Ledger For Journal Report
target: Contabilidad. Libro de costes analíticos para informe diario

note: module: account
en_GB: Recurring Models
target: Modelos recurrentes

note: module: account
en_GB: Bank and Cheques
target: Banco y cheques

note: module: account
en_GB: Type Controls
target: Controles de tipo

note: module: account
en_GB: It acts as a default account for credit amount
target: Actúa como una cuenta por defecto para los importes en el haber.

note: module: account
en_GB: Post Journal Entries
target: Asentar apuntes

note: module: account
en_GB: Closing balance based on cashBox
target: Saldo de cierre basado en la caja.

note: module: account
en_GB: Please verify the price of the invoice !
    The real total does not match the computed total.
target: Por favor, verifique el importe de la factura !
    El total real no coincide con el total calculado.

note: module: account
en_GB: Keep empty to use the income account
target: Dejarlo vacío para usar la cuenta de ingresos

note: module: account
en_GB: Select Charts of Taxes
target: Selecciona plan de impuestos.

note: module: account
en_GB: Account Mapping
target: Mapeo de cuentas

note: module: account
en_GB: Couldn't create move with currency different from the secondary currency of the account "%s - %s". Clear the secondary currency field of the account definition if you want to accept all currencies.
target: No se pudo crear movimiento con moneda distinta de la moneda secundaria de la cuenta "%s - %s". Borrar el campo de moneda secundaria de la definición de la cuenta si desea aceptar todas las monedas.

note: module: account
en_GB: Operation date
target: Fecha operación

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Unreconciliation transactions
target: Transacciones no conciliadas

note: module: account
en_GB: Refund Tax Code
target: Código impuesto reintegro

note: module: account
en_GB: All draft account entries in this journal and period will be validated. It means you won't be able to modify their accounting fields anymore.
target: Todos los asientos borrador de este diario y periodo serán validados. Esto significa que ya no podrá modificar sus campos contables.

note: module: account
en_GB: Income Account on Product Template
target: Cuenta de ingresos en plantilla producto

note: module: account
en_GB: Date on which the partner accounting entries were reconciled last time
target: Fecha en que los asientos contables de la empresa fueron conciliados por última vez.

note: module: account
en_GB: Use Model
target: Usar modelo

note: module: account
en_GB: The tax basis of the tax declaration.
target: La base del impuesto de la declaración de impuestos.

note: module: account
en_GB: Are you sure ?
target: ¿Estás seguro?

note: module: account
en_GB: The bank statement used for bank reconciliation
target: El extracto bancario utilizado para la conciliación bancaria

note: module: account
en_GB: Draft invoices are validated.
target: Facturas borrador son validadas.

note: module: account
en_GB: Tax Application
target: Aplicación impuesto

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll
en_GB: Bank Details
target: Detalles bancarios

note: module: account
en_GB: This report is analysis by partner. It is a PDF report containing one line per partner representing the cumulative credit balance.
target: Este informe es el análisis por empresa. Es un informe PDF que contiene una línea por empresa representando el saldo de crédito acumulativo.

note: module: account
en_GB: To print an analytics (or costs) journal for a given period. The report give code, move name, account number, general amount and analytic amount.
target: Para imprimir un diario analítico (o costes) para un periodo determinado. En el informe se lista el código, el nombre de movimiento, número de cuenta, el importe general y el importe analítico.

note: module: account
en_GB: Balance by Type of Account
target: Saldo por tipo de cuenta

note: module: account
en_GB: Generate Fiscal Year Opening Entries
target: Generar asientos apertura ejercicio fiscal

note: module: account
en_GB: Group Invoice Lines
target: Agrupar líneas de factura

note: module: account
en_GB: Account Vat Declaration
target: Contabilidad. Declaración IVA

note: module: account
en_GB: To Close
target: Para cerrar

note: module: account
en_GB: You can not modify a posted entry of this journal !
    You should set the journal to allow cancelling entries if you want to do that.
target: ¡No se puede modificar una apunte asentado de este diario!
    Debe configurar el diario para permitir la cancelación de los asientos si quiere hacerlo.

note: module: account
en_GB: Tax Description
target: Descripción impuesto

note: module: account
en_GB: Child Tax Accounts
target: Cuentas impuestos hijas

note: module: account
en_GB: Start period should be smaller then End period
target: Periodo inicial debería ser más pequeño que el periodo final

note: module: account
en_GB: Check this if the price you use on the product and invoices includes this tax.
target: Marque esta opción si el precio que utiliza en el producto y en las facturas incluye este impuesto.

note: module: account
en_GB: Analytic Balance -
target: Balance analítico -

note: module: account
en_GB: Target Moves
target: Movimientos destino

note: module: account
en_GB: Period Type
target: Tipo de periodo

note: module: account
en_GB: Reverse Compute Code
target: Código cálculo inverso

note: module: account
en_GB: Python Code (reverse)
target: Código Python (inverso)

note: module: account
en_GB: This report gives you an overview of the situation of your general journals
target: Este informe proporciona una vista general de la situación de sus diarios

note: module: account
en_GB: Opening Cashbox
target: Apertura caja

note: module: account
en_GB: Line 1:
target: Línea 1:

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Integrity Error !
target: ¡Error de integridad!

note: module: account
en_GB: Next Partner to Reconcile
target: Próxima empresa a conciliar

note: module: account
en_GB: Tax Account
target: Cuenta impuesto

note: module: account
en_GB: Reconciliation result
target: Resultado de conciliación

note: module: account
en_GB: Balance Sheet
target: Hoja de balance

note: module: account
en_GB: General Journals
target: Diarios generales

note: module: account
en_GB: Accounting Reports
target: Informes contables

note: module: account
en_GB: This Period
target: Este periodo

note: module: account
en_GB: No Period found on Invoice!
target: No se encontro un período en la factura

note: module: account
en_GB: Compute Code (if type=code)
target: Código para calcular (si tipo=código)

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Sale
target: Ventas

note: module: account
en_GB: Tax on Children
target: Impuesto en hijos

note: module: account
en_GB: Template Tax Fiscal Position
target: Plantilla posición fiscal impuesto

note: module: account
en_GB: Allow Cancelling Entries
target: Permitir cancelación de asientos

note: module: account
en_GB: Coefficent for parent
target: Coeficiente para padre

note: module: account
en_GB: (Account/Partner) Name
target: Nombre de Cuenta/Empresa

note: module: account
en_GB: Use this code for the VAT declaration.
target: Utilice este código para la declaración del IVA.

note: module: account
en_GB: Analytic Entries Stats
target: Estadística de asientos analíticos

note: module: account
en_GB: account.installer
target: account.instalador

note: module: account
en_GB: Include in Base Amount
target: Incluir en importe base

note: module: account
en_GB: Number of days to add before computation of the day of month.If Date=15/01, Number of Days=22, Day of Month=-1, then the due date is 28/02.
target: Número de días a añadir antes del cálculo del día de mes. Si fecha=15/01, Número de días=22, Día del mes=-1 (ultimo dia), entonces la fecha de vencimiento es 28/02.

note: module: account
en_GB: Amount Computation
target: Calculo importe

note: module: account
en_GB: Entry Controls
target: Controles de asiento

note: module: account
en_GB: (Keep empty to open the current situation)
target: (dejarlo vacío para abrir la situación actual)

note: module: account
en_GB: Account Common Account Report
target: Contabilidad. Informe contable común

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account
en_GB: Analytic Accounting
target: Contabilidad analítica

note: module: account
en_GB: Tax Code Sign
target: Signo código impuesto

note: module: account
en_GB: Report of Invoices Created within Last 15 days
target: Informe de facturas creadas en los últimos 15 días

note: module: account
en_GB: End of Year Entries Journal
target: Diario asientos cierre del ejercicio

note: module: account
en_GB: This is the remaining partners for who you should check if there is something to reconcile or not. This figure already count the current partner as reconciled.
target: Estos son las empresas restantes a las que debería comprobar si hay algo para conciliar o no. Esta cifra ya contabiliza la empresa actual como conciliada.

note: module: account
en_GB: Subscription lines
target: Líneas de los asientos periódicos

note: module: account
en_GB: Products Quantity
target: Cantidad de productos

note: module: account
en_GB: Unposted
target: No asentado

note: module: account
en_GB: Change Currency
target: Cambiar moneda

note: module: account
en_GB: Accounting entries.
target: Asientos contables.

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account
en_GB: Analytic Accounts
target: Cuentas analíticas

note: module: account
en_GB: Amount Currency
target: Importe Moneda

note: module: account
en_GB: Specified Journal does not have any account move entries in draft state for this period
target: El diario indicado no tiene asientos contables en estado borrador para este período

note: module: account
en_GB: Lines to reconcile
target: Líneas a conciliar

note: module: account
en_GB: Number (Move)
target: Número (movimiento)

note: module: account
en_GB: Refund Invoice Options
target: Opciones factura rectificativa (abono)

note: module: account
en_GB: Number of partial amounts that can be combined to find a balance point can be chosen as the power of the automatic reconciliation
target: La potencia de la conciliación automática a seleccionar es el número de los importes parciales que se pueden combinar para encontrar un saldo a cero.

note: module: account
en_GB: The sequence field is used to order the payment term lines from the lowest sequences to the higher ones
target: El campo secuencia es usado para ordenar las líneas de plazos de pago en orden ascendente.

note: module: account
en_GB: Fiscal Position Template
target: Plantilla de posición fiscal

note: module: account
en_GB: Open Charts
target: Abrir plan contable

note: module: account
en_GB: If no additional entries should be recorded on a fiscal year, you can close it from here. It will close all opened periods in this year that will make impossible any new entry record. Close a fiscal year when you need to finalize your end of year results definitive
target: Si no debe introducir más asientos en un ejercicio fiscal, lo puede cerrar desde aquí. Se cerrarán todos los períodos abiertos en este ejercicio que hará imposible introducir ningún asiento nuevo. Cierre un ejercicio fiscal cuando necesite finalizar los resultados de fin de ejercicio definitivamente.

note: module: account
en_GB: With Currency
target: Mostrar Moneda

note: module: account
en_GB: Open CashBox
target: Abrir caja

note: module: account
en_GB: Reconcile With Write-Off
target: Conciliación con Dividas

note: module: account
en_GB: Valid Up to
target: Válido hasta

note: module: account
en_GB: Account Automatic Reconcile
target: Contabilidad. Conciliación automática

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Journal Item
target: Registro diario

note: module: account
en_GB: Move journal
target: Diario movimientos

note: module: account
en_GB: Generate Opening Entries
target: Generar asientos apertura

note: module: account
en_GB: Already Reconciled!
target: ¡Ya está conciliado!

note: module: account
en_GB: The computation method for the tax amount.
target: El método de cálculo del importe del impuesto.

note: module: account
en_GB: Analytic Journals
target: Diarios analíticos

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2154 (openobject-addons)  #-#-#-#-# module: analytic
en_GB: Child Accounts
target: Cuentas hijas

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Write-Off
target: Cancelar Dividas

note: module: account
en_GB: Total Payable
target: Total a pagar

note: module: account
en_GB: Account Template
target: Plantilla de cuenta

note: module: account
en_GB: Account n°
target: Cuenta n°

note: module: account
en_GB: Free Reference
target: Referencia libre

note: module: account
en_GB: Valuation
target: Valoración

note: module: account
en_GB: Receivable and Payable Accounts
target: Cuentas por cobrar y pagar

note: module: account
en_GB: Fiscal Mapping
target: Mapeo fiscal

note: module: account
en_GB: Account State Open
target: Contabilidad. Abrir estado

note: module: account
en_GB: Max Qty:
target: Cant. máx.

note: module: account
en_GB: Refund Invoice
target: Reintegrar factura

note: module: account
en_GB: From this view, have an analysis of your different financial accounts. The document shows your debit and credit taking in consideration some criteria you can choose by using the search tool.
target: Desde esta vista obtiene un análisis de sus distintas cuentas financieras. El documento muestra el debe y haber teniendo en consideración algún criterio que puede seleccionar usando la herramienta de búsqueda.

note: module: account
en_GB: The tax code definition depends on the tax declaration of your country. OpenERP allows you to define the tax structure and manage it from this menu. You can define both numeric and alphanumeric tax codes.
target: La definición de los códigos de impuestos depende de la declaración de impuestos de su país. OpenERP le permite definir y gestionar la estructura de impuestos desde este menú. Puede definir códigos tanto numéricos como alfanuméricos.

note: module: account
en_GB: Shows you the progress made today on the reconciliation process. Given by 
    Partners Reconciled Today \ (Remaining Partners + Partners Reconciled Today)
target: Le muestra el progreso realizado hoy en el proceso de conciliación. Indica:
    Empresas conciliadas hoy / (Empresas restantes + Empresas conciliadas hoy)

note: module: account
en_GB: Select here the kind of valuation related to this payment term line. Note that you should have your last line with the type 'Balance' to ensure that the whole amount will be threated.
target: Seleccione aquí el tipo de valoración relacionada con esta línea de plazo de pago. Tenga en cuenta que debe tener la última línea con el tipo 'Saldo' para garantizar que el importe total sea procesado.

note: module: account
en_GB: Filter by
target: Filtrar por

note: module: account
en_GB: You can not use an inactive account!
target: ¡No puede utilizar una cuenta inactiva!

note: module: account
en_GB: Invoice Tax Account
target: Factura de cuenta de impuestos

note: module: account
en_GB: Account General Journal
target: Contabilidad. Diario general

note: module: account
en_GB: Period: %s
target: Período: %s

note: module: account
en_GB: This name will be displayed on reports
target: Este nombre se mostrará en los informes

note: module: account
en_GB: Customer Refunds
target: Facturas rectificativas (abono) de cliente

note: module: account
en_GB: Journal-Period Name
target: Nombre diario-período

note: module: account
en_GB: Multipication factor for Base code
target: Factor de multiplicación para código base

note: module: account
en_GB: Company related to this journal
target: Compañía relacionada con este diario

note: module: account
en_GB: Selected Invoice(s) cannot be confirmed as they are not in 'Draft' or 'Pro-Forma' state!
target: ¡La(s) factura(s) seleccionada(s) no se puede confirmar ya que no está en estado 'Borrador' o 'Pro-forma'!

note: module: account
en_GB: Analytic Entries Analysis
target: Análisis asientos analíticos

note: module: account
en_GB: Past
target: Anterior

note: module: account
en_GB: Analytic Entry
target: Asiento analítico

note: module: account
en_GB: Overdue Payments Message
target: Mensaje pagos vencidos

note: module: account
en_GB: This view can be used by accountants in order to quickly record entries in OpenERP. If you want to record a supplier invoice, start by recording the line of the expense account. OpenERP will propose to you automatically the Tax related to this account and the counterpart "Account Payable".
target: Esta vista puede ser utilizada por los contables para registrar apuntes rápidamente en OpenERP. Si desea registrar una factura de proveedor, comience registrando la línea de la cuenta de gastos. OpenERP le propondrá automáticamente el impuesto asociado a esta cuenta y la "cuenta a pagar" de contrapartida.

note: module: account
en_GB: (keep empty to use the current period)
target: (vacío para período actual)

note: module: account
en_GB: As soon as the reconciliation is done, the invoice's state turns to “done” (i.e. paid) in the system.
target: Tan pronto como la conciliación se ha realizado, el estado de la factura se convierte en "Realizada" (es decir, pagada) en el sistema.

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2142 (openobject-addons)  #-#-#-#-# module: account_analytic_plans
en_GB: Root Account
target: Cuenta principal

note: module: account
en_GB: Latest Reconciliation Date
target: Fecha última conciliación

note: module: account
en_GB: Customer Taxes
target: Impuestos cliente

note: module: account
en_GB: This is a model for recurring accounting entries
target: Este es un modelo para asientos contables recurrentes

note: module: account
en_GB: Create an Account based on this template
target: Crear una cuenta basada en esta plantilla

note: module: account
en_GB: Reporting Configuration
target: Configuración informes

note: module: account
en_GB: Tax Type
target: Tipo impuesto

note: module: account
en_GB: Account Templates
target: Plantillas de cuentas

note: module: account
en_GB: Tax Statement
target: Declaración de impuestos

note: module: account
en_GB: Select a fiscal year to close
target: Seleccionar un ejercicio fiscal a cerrar.

note: module: account
en_GB: List of all the taxes that have to be installed by the wizard
target: Lista de todos los impuestos que deben ser instalados por el asistente

note: module: account
en_GB: Information addendum
target: Información adicional

note: module: account
en_GB: Partial Reconcile Entries
target: Asientos parcialmente conciliados

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account
en_GB: Default Credit Account
target: Cuenta haber por defecto

note: module: account
en_GB: The related account currency if not equal to the company one.
target: La moneda contable relacionada si no es igual a la de la compañía.

note: module: account
en_GB: CashBox
target: Caja

note: module: account
en_GB: Journal & Partner
target: Diario y Empresa

note: module: account
en_GB: View Account Analytic Lines
target: Ver líneas contables analíticas

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2159 (openobject-addons)  #-#-#-#-# module: auction
en_GB: Invoice Number
target: Número factura

note: module: account
en_GB: Indicates if the amount of tax must be included in the base amount for the computation of the next taxes
target: Indica si el importe del impuesto debe ser incluido en el importe base para el cálculo de los siguientes impuestos.

note: module: account
en_GB: Reconciliation: Go to Next Partner
target: Conciliación: Ir a siguiente empresa

note: module: account
en_GB: Inverted Analytic Balance
target: Saldo analítico invertido

note: module: account
en_GB: Applicable Type
target: Tipo aplicable

note: module: account
en_GB: Invoice Reference
target: Referencia factura

note: module: account
en_GB: The sequence field is used to order the taxes lines from lower sequences to higher ones. The order is important if you have a tax that has several tax children. In this case, the evaluation order is important.
target: El campo secuencia es usado para ordenar las líneas de impuestos de menor a mayor secuencia. El orden es importante si tiene un impuesto que tiene varios impuesto hijos. En este caso, el orden de evaluación es importante.

note: module: account
en_GB: Liquidity
target: Liquidez

note: module: account
en_GB: Analytic Journal Items
target: Registros diario analítico

note: module: account
en_GB: This wizard will generate the end of year journal entries of selected fiscal year. Note that you can run this wizard many times for the same fiscal year: it will simply replace the old opening entries with the new ones.
target: Este asistente generará los asientos de fin de ejercicio para el ejercicio fiscal seleccionado. Tenga en cuenta que puede ejecutar este asistente varias veces para el mismo ejercicio fiscal: simplemente se sustituyen los asientos de apertura viejos por los nuevos.

note: module: account
en_GB: Bank and Cash
target: Banco y caja

note: module: account
en_GB: From this view, have an analysis of your different analytic entries following the analytic account you defined matching your business need. Use the tool search to analyse information about analytic entries generated in the system.
target: Desde esta vista, dispone de un análisis de los distintos asientos analíticos de la cuenta analítica que ha definido para ajustarse a sus necesidades del negocio. Utilice la herramienta de búsqueda para analizar la información sobre los asientos analíticos generados en el sistema.

note: module: account
en_GB: Optional create
target: Crear opcional

note: module: account
en_GB: Enter a Start date !
target: ¡Introduzca una fecha inicial!

note: module: account
en_GB: Entry lines
target: Apuntes

note: module: account
en_GB: Centralisation
target: Centralización

note: module: account
en_GB: Readonly
target: Sólo lectura

note: module: account
en_GB: Percentages for Payment Term Line must be between 0 and 1, Example: 0.02 for 2%
target: Los porcentajes de una línea de plazo de pago deben estar entre 0 y 1. Por ejemplo: 0.02 para 2%

note: module: account
en_GB: account.sequence.fiscalyear
target: contabilidad.secuencia.ejerciciofiscal

note: module: account
en_GB: Model Name
target: Nombre del modelo

note: module: account
en_GB: Expense Category Account
target: Cuenta categoría gastos

note: module: account
en_GB: Cash Transactions
target: Transacciones de caja

note: module: account
en_GB: Invoice is already reconciled
target: La factura ya está conciliada

note: module: account
en_GB: Analytic Entries Statistics
target: Estadísticas asientos analíticos

note: module: account
en_GB: Entries:
target: Asientos:

note: module: account
en_GB: Create manual recurring entries in a chosen journal.
target: Crear asientos recurrentes manuales en un diario seleccionado.

note: module: account
en_GB: Couldn't create move between different companies
target: No se ha podido crear movimiento entre diferentes compañías

note: module: account
en_GB: An account type is used to determine how an account is used in each journal. The deferral method of an account type determines the process for the annual closing. Reports such as the Balance Sheet and the Profit and Loss report use the category (profit/loss or balance sheet). For example, the account type could be linked to an asset account, expense account or payable account. From this view, you can create and manage the account types you need for your company.
target: Un tipo de cuenta es usado para determinar cómo se utiliza una cuenta en cada diario. El método por defecto de un tipo de cuenta determina el proceso para el cierre anual. Informes como el informe de balance y el de pérdidas y ganancias usan la categoría (perdidas/ganancias o balance). Por ejemplo, el tipo de cuenta puede ser asociado a una cuenta de activos, gastos o pagos. Desde esta vista, puede crear y gestionar los tipos de cuenta necesarios para su compañía.

note: module: account
en_GB: Bank Reconciliation consists of verifying that your bank statement corresponds with the entries (or records) of that account in your accounting system.
target: La conciliación bancaria consiste en verificar que su extracto bancario corresponde con las entradas (o registros) de esa cuenta en su sistema contable.

note: module: account
en_GB: State is draft
target: Estado es borrador

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2148 (openobject-addons)  #-#-#-#-# module: account_followup #-#-#-#-#  2151 (openobject-addons)  #-#-#-#-# module: account_payment
en_GB: Total debit
target: Total Debito

note: module: account
en_GB: Entry "%s" is not valid !
target: ¡El asiento "%s" no es válido!

note: module: account
en_GB: This will automatically configure your chart of accounts, bank accounts, taxes and journals according to the selected template
target: Permite configurar automáticamente su plan contable, cuentas de bancos, impuestos y diarios según la plantilla seleccionada

note: module: account
en_GB: This account will be used instead of the default one as the receivable account for the current partner
target: Esta cuenta se utilizará en lugar de la cuenta por defecto como la cuenta a cobrar para la empresa actual.

note: module: account
en_GB: Check this box if you want to allow the cancellation the entries related to this journal or of the invoice related to this journal
target: Marque esta opción si quiere permitir la cancelación de asientos relacionados con este diario o de la factura relacionada con este diario.

note: module: account
en_GB: Create entry
target: Crear asiento

note: module: account
en_GB: Taxes Report
target: Informe impuestos

note: module: account
en_GB: Project line
target: Línea de proyecto

note: module: account
en_GB: For an invoice to be considered as paid, the invoice entries must be reconciled with counterparts, usually payments. With the automatic reconciliation functionality, OpenERP makes its own search for entries to reconcile in a series of accounts. It finds entries for each partner where the amounts correspond.
target: Para que una factura se considere pagada, los apuntes contables de la factura deben estar conciliados con sus contrapartidas, normalmente pagos. Con la funcionalidad de reconciliación automática, OpenERP realiza su propia búsqueda de apuntes a conciliar en una serie de cuentas. Encuentra los apuntes, para cada tercero, donde las cantidades se correspondan.

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar
en_GB: To Review
target: A revisar

note: module: account
en_GB: Journal Entries
target: Asientos contables

note: module: account
en_GB: Display Ledger Report with One partner per page
target: Mostrar informe libro mayor con una empresa por página.

note: module: account
en_GB: This report is an analysis done by a partner. It is a PDF report containing one line per partner representing the cumulative credit balance
target: Este informe es un análisis realizado por una empresa. Es un informe PDF que contiene una línea por empresa representando el saldo del haber acumulativo.

note: module: account
en_GB: Selected Entry Lines does not have any account move enties in draft state
target: Los apuntes seleccionados no tienen ningún movimiento contable en estado borrador

note: module: account
en_GB: All Entries
target: Todos los asientos

note: module: account
en_GB: Journal Select
target: Seleccionar diario

note: module: account
en_GB: Account Reconciliation
target: Contabilidad. Conciliación

note: module: account
en_GB: Taxes Fiscal Position
target: Posición fiscal impuestos

note: module: account
en_GB: General Ledger
target: Libro mayor

note: module: account
en_GB: The payment order is sent to the bank.
target: La orden de pago ha sido enviada al banco.

note: module: account
en_GB: This report allows you to print or generate a pdf of your trial balance allowing you to quickly check the balance of each of your accounts in a single report
target: Este informe le permite imprimir o generar un pdf de su balance de sumas y saldos permitiendo comprobar con rapidez el saldo de cada una de sus cuentas en un único informe.

note: module: account
en_GB: Check this box if you are unsure of that journal entry and if you want to note it as 'to be reviewed' by an accounting expert.
target: Marque esta opción si no está seguro de este asiento y desea marcarlo como 'Para ser revisado' por un experto contable.

note: module: account
en_GB: Account tax chart
target: Contabilidad. Plan de impuestos

note: module: account
en_GB: You can specify year, month and date in the name of the model using the following labels:
    
    %(year)s: To Specify Year 
    %(month)s: To Specify Month 
    %(date)s: Current Date
    
    e.g. My model on %(date)s
target: Puede indicar el año, mes y fecha en el nombre del modelo usando las siguientes etiquetas :  
    
    %(year)s: Para especificar el año 
    %(month)s: Para especificar el mes 
    %(date)s: Fecha actual
    Ejemplo: Mi modelo del %(date)s

note: module: account
en_GB: Income Accounts
target: Cuentas de ingresos

note: module: account
en_GB: Reference of the document that generated this invoice report.
target: Referencia del documento que ha generado este informe de factura.

note: module: account
en_GB: Child Codes
target: Códigos hijos

note: module: account
en_GB: Write-Off amount
target: Importe desajuste

note: module: account
en_GB: Journal Column
target: Columna diario

note: module: account
en_GB: A statement with manual entries becomes a draft statement.
target: Un extracto con entradas manuales se convierte en un extracto borrador.

note: module: account
en_GB: Aged Partner Balance is a more detailed report of your receivables by intervals. When opening that report, OpenERP asks for the name of the company, the fiscal period and the size of the interval to be analyzed (in days). OpenERP then calculates a table of credit balance by period. So if you request an interval of 30 days OpenERP generates an analysis of creditors for the past month, past two months, and so on.
target: Saldos vencidos de empresa es un informe más detallado de sus efectos a cobrar por intervalos. Al abrir el informe, OpenERP pregunta por el nombre de la compañía, el periodo fiscal, y el tamaño del intervalo a analizar (en días). Luego OpenERP calcula una tabla del saldo deudor por periodo. Así que si solicita un intervalo de 30 días, OpenERP genera un análisis de todos los deudores para el mes pasado, últimos dos meses, etc.

note: module: account
en_GB: Unreconciled Entries
target: Asientos no conciliados

note: module: account
en_GB: Statements Reconciliation
target: Conciliación de extractos

note: module: account
en_GB: A recurring entry is a miscellaneous entry that occurs on a recurrent basis from a specific date, i.e. corresponding to the signature of a contract or an agreement with a customer or a supplier. With Define Recurring Entries, you can create such entries to automate the postings in the system.
target: Un asiento recurrente es un asiento contable que ocurre de forma recurrente desde una determinada fecha. Por ejemplo la firma de un contrato o un acuerdo con un cliente o un proveedor. Con la definición de asientos recurrentes, puede crear estos asientos para automatizar las anotaciones contables en el sistema.

note: module: account
en_GB: A Cash Register allows you to manage cash entries in your cash journals. This feature provides an easy way to follow up cash payments on a daily basis. You can enter the coins that are in your cash box, and then post entries when money comes in or goes out of the cash box.
target: Un registro de caja le permite gestionar los asientos de caja en sus diarios de caja. Esta funcionalidad provee una forma fácil de realizar el seguimiento de los pagos de caja diariamente. Puede introducir las monedas que tiene en su caja y luego registrar asientos cuando el dinero entra o sale de la caja.

note: module: account
en_GB: This date will be used as the invoice date for Refund Invoice and Period will be chosen accordingly!
target: ¡Esta fecha se utilizará como la fecha de facturación de la factura rectificativa (abono) y el período será elegido en consecuencia!

note: module: account
en_GB: Analytic Lines
target: Líneas analíticas

note: module: account
en_GB: Account Tax Template
target: Plantilla de impuestos

note: module: account
en_GB: Are you sure you want to open Journal Entries?
target: ¿Está seguro que quiere abrir los asientos?

note: module: account
en_GB: Are you sure you want to open this invoice ?
target: ¿Está seguro que desea abrir esta factura?

note: module: account
en_GB: Parent Account Template
target: Plantilla cuenta padre

note: module: account
en_GB: It acts as a default account for debit amount
target: Actúa como una cuenta por defecto para importes en el debe.

note: module: account
en_GB: You can search for individual account entries through useful information. To search for account entries, open a journal, then select a record line.
target: Puede buscar un asiento contable en concreto a través de información útil. Para buscar asientos contables, abra un diario, luego seleccione una línea de registro.

note: module: account
en_GB: Total amount this customer owes you.
target: Importe total que este cliente le debe.

note: module: account
en_GB: ir.sequence
target: ir.secuencia

note: module: account
en_GB: Root Tax Code
target: Código impuesto raíz

note: module: account
en_GB: Check this box to determine that each entry of this journal won't create a new counterpart but will share the same counterpart. This is used in fiscal year closing.
target: Marque esta opción para que cada asiento de este diario no crea una nueva contrapartida, sino que comparta la misma contrapartida. Se usa en el cierre del ejercicio fiscal.

note: module: account
en_GB: Closed On
target: Cerrado en

note: module: account
en_GB: Default Purchase Tax
target: Impuesto de compra por defecto

note: module: account
en_GB: You should have chosen periods that belongs to the same company
target: Debería haber seleccionado periodos que pertenezcan a la misma compañía

note: module: account
en_GB: Create Entries
target: Crear asientos

note: module: account
en_GB: Closing Cashbox
target: Cierre de caja

note: module: account
en_GB: Paid invoice
target: Factura pagada

note: module: account
en_GB: This field shows you the next partner that will be automatically chosen by the system to go through the reconciliation process, based on the latest day it have been reconciled.
target: Este campo muestra la siguiente empresa que será elegida automáticamente por el sistema para pasar por el proceso de conciliación, basado en el último día que ha sido conciliada.

note: module: account
en_GB: Use model
target: Usar modelo

note: module: account
en_GB: This view is used by accountants in order to record entries massively in OpenERP. If you want to record a supplier invoice, start by recording the line of the expense account, OpenERP will propose to you automatically the Tax related to this account and the counter-part "Account Payable".
target: Esta vista es usada por los contables para registrar apuntes masivamente en OpenERP. Si quiere registrar una factura de proveedor, comience introduciendo el apunte de la cuenta de gastos. OpenERP le propondrá automáticamente el impuesto asociado a esta cuenta, y la "cuenta a pagar" de contrapartida.

note: module: account
en_GB: Sign on Reports
target: Signo en informes

note: module: account
en_GB: Unbalanced
target: Descuadrado

note: module: account
en_GB: At Date
target: En fecha

note: module: account
en_GB: This field is used for payable and receivable journal entries. You can put the limit date for the payment of this line.
target: Este campo se usa para asientos a pagar y a cobrar. Puede introducir la fecha límite para el pago de esta línea.

note: module: account_followup
en_GB: Maturity Date
target: Fecha vencimiento

note: module: account
en_GB: Bad account !
target: ¡Cuenta incorrecta!

note: module: account
en_GB: Open Journal Items !
target: ¡Asientos abiertos!

note: module: account
en_GB: Invoice Tax
target: Impuesto de factura

note: module: account
en_GB: No piece number !
target: ¡Ningún trozo de número!

note: module: account
en_GB: Manual Reconciliation
target: Conciliación manual

note: module: account
en_GB: Total amount due:
target: Importe total debido:

note: module: account
en_GB: Cancel Selected Invoices
target: Cancelar facturas seleccionadas

note: module: account
en_GB: Payable Accounts
target: Cuentas por pagar

note: module: account
en_GB: Case Code
target: Código del Caso

note: module: account
en_GB: Post Journal Entries of a Journal
target: Asentar apuntes de un diario

note: module: account
en_GB: Account Destination
target: Cuenta destino

note: module: account
en_GB: Payment of invoices
target: Pago de facturas

note: module: account
en_GB: Sales by Account type
target: Ventas por tipo de cuenta

note: module: account
en_GB: Link to the automatically generated Journal Items.
target: Enlace a los asientos generados automáticamente.

note: module: account
en_GB: Here you can customize an existing journal view or create a new view. Journal views determine the way you can record entries in your journal. Select the fields you want to appear in a journal and determine the sequence in which they will appear. Then you can create a new journal and link your view to it.
target: Aquí puede personalizar una vista de un diario existente o crear una nueva vista. Las vistas de diarios determinan la forma en la que puede registrar asientos en sus diarios. Seleccione los campos que desea que aparezcan en un diario y determine la secuencia en que aparecen. Después puede crear un diario nuevo y asociarle una vista.

note: module: account
en_GB: Day of the month, set -1 for the last day of the current month. If it's positive, it gives the day of the next month. Set 0 for net days (otherwise it's based on the beginning of the month).
target: Día del mes, introduzca -1 para el último día del mes actual. Si es positivo, indica el día del próximo mes. Introduzca 0 para días netos (de lo contrario se calcula desde principio del mes).

note: module: account
en_GB: Legal Reports
target: Informes legales

note: module: account
en_GB: Period Sum
target: Suma del período

note: module: account
en_GB: The sequence field is used to order the tax lines from the lowest sequences to the higher ones. The order is important if you have a tax with several tax children. In this case, the evaluation order is important.
target: El campo secuencia es usado para ordenar las líneas de impuestos de menor a mayor secuencia. El orden es importante si un impuesto tiene varios impuesto hijos. En este caso, el orden de evaluación es importante.

note: module: account
en_GB: CashBox Line
target: Línea de caja

note: module: account
en_GB: Partner Ledger
target: Libro mayor de empresa

note: module: account
en_GB: State of Move Line
target: Estado de línea movimiento

note: module: account
en_GB: Account move line reconcile
target: Contabilidad. Conciliar línea movimiento

note: module: account
en_GB: Subscription Compute
target: Calcular asientos periódicos

note: module: account
en_GB: Select a currency to apply on the invoice
target: Seleccione una moneda a aplicar en la factura.

note: module: account
en_GB: Can not %s draft/proforma/cancel invoice.
target: No se puede %s factura borrador/proforma/cancelada.

note: module: account
en_GB: No Invoice Lines !
target: ¡No hay líneas de factura!

note: module: account
en_GB: Select Fiscal Year which you want to remove entries for its End of year entries journal
target: Seleccione el ejercicio fiscal que desea eliminar asientos de su diario de asientos fin de ejercicio.

note: module: account
en_GB: Tax Use In
target: Impuesto usado en

note: module: account
en_GB: The account entries lines are not in valid state.
target: Las líneas de los asientos contables no están en estado válido.

note: module: account
en_GB: Deferral Method
target: Método cierre

note: module: account
en_GB: Invoice '%s' is paid.
target: La factura '%s' está pagada.

note: module: account
en_GB: Automatic entry
target: Asiento automático

note: module: account
en_GB: If this box is checked, the system will try to group the accounting lines when generating them from invoices.
target: Si esta opción está marcada, el sistema tratará de agrupar las líneas del asiento cuando se generen desde facturas.

note: module: account
en_GB: When monthly periods are created. The state is 'Draft'. At the end of monthly period it is in 'Done' state.
target: Cuando se crean los periodos mensuales el estado es 'Borrador'. Al final del periodo mensual está en estado 'Realizado'.

note: module: account
en_GB: Inverted Analytic Balance -
target: Balance analítico invertido -

note: module: account
en_GB: Open for bank reconciliation
target: Abrir para la conciliación bancaria

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2154 (openobject-addons)  #-#-#-#-# module: analytic
en_GB: Analytic Entries
target: Asientos analíticos

note: module: account
en_GB: You must first select a partner !
target: ¡Primero debe seleccionar una empresa!

note: module: account
en_GB: Total Residual
target: Total residual

note: module: account
en_GB: Invoice's state is Open
target: Estado de la factura es Abierta

note: module: account
en_GB: The chart of taxes is used to generate your periodical tax statement. You will see the taxes with codes related to your legal statement according to your country.
target: El plan de impuestos se usa para generar sus informes periódicos de impuestos. Verá los impuestos con códigos relativos a sus requisitos legales de acuerdo a su país.

note: module: account
en_GB: Choose Fiscal Year
target: Seleccione el ejercicio fiscal

note: module: account
en_GB: Purchase Refund Journal
target: Diario de abono de compras

note: module: account
en_GB: For Tax Type percent enter % ratio between 0-1.
target: Para los porcentaje del tipo de pago introduzca valor % entre 0-1.

note: module: account
en_GB: Modify Invoice: Cancels the current invoice and creates a new copy of it ready for editing.
target: Modificar factura: Cancela la factura actual y crea una nueva copia preparada para editar.

note: module: account
en_GB: Generic Reporting
target: Informes genéricos

note: module: account
en_GB: Write-Off Journal
target: Diario de desajuste

note: module: account
en_GB: This payment term will be used instead of the default one for the current partner
target: Este plazo de pago se utilizará en lugar del plazo por defecto para la empresa actual.

note: module: account
en_GB: Compute Code for Taxes included prices
target: Código para el cálculo de precios con impuestos incluidos

note: module: account
en_GB: Income Category Account
target: Cuenta de la categoría de ingresos

note: module: account
en_GB: Fiscal Position Templates
target: Plantillas de posiciones fiscales

note: module: account
en_GB: Int.Type
target: Tipo interno

note: module: account
en_GB: Tax/Base Amount
target: Importe impuestos/base

note: module: account
en_GB: With Customer Refunds you can manage the credit notes for your customers. A refund is a document that credits an invoice completely or partially. You can easily generate refunds and reconcile them directly from the invoice form.
target: Con las facturas rectificativas (abonos) a clientes puede gestionar las devoluciones de sus clientes. Una factura rectificativa es un documento que abona una factura completa o parcialmente. Puede generar fácilmente facturas rectificativas y conciliarlas directamente desde el formulario de factura.

note: module: account
en_GB: This menu print a VAT declaration based on invoices or payments. You can select one or several periods of the fiscal year. Information required for a tax declaration is automatically generated by OpenERP from invoices (or payments, in some countries). This data is updated in real time. That’s very useful because it enables you to preview at any time the tax that you owe at the start and end of the month or quarter.
target: Este menú imprime una declaración de IVA basada en facturas o pagos. Puede seleccionar uno o varios periodos del ejercicio fiscal. La información necesaria para la declaración de impuestos es generada por OpenERP a partir de las facturas (o pagos, en algunos países). Esta información se actualiza en tiempo real; lo cual es muy útil porque le permite previsualizar en cualquier momento los impuestos a pagar al principio y al final del mes o trimestre.

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2151 (openobject-addons)  #-#-#-#-# module: account_payment
en_GB: Company Currency
target: Moneda de la compañía

note: module: account
en_GB: Chart of Account
target: Plan contable

note: module: account
en_GB: Partial Reconcile
target: Conciliación parcial

note: module: account
en_GB: Account Analytic Inverted Balance
target: Contabilidad. Balance invertido analítico

note: module: account
en_GB: Account Common Report
target: Contabilidad. Informe común

note: module: account
en_GB: Automatic import of the bank sta
target: Importación automática del extracto bancario

note: module: account
en_GB: Journal Views
target: Vistas de diario

note: module: account
en_GB: Move bank reconcile
target: Conciliar movimientos banco

note: module: account
en_GB: Account Types
target: Tipos de cuentas

note: module: account
en_GB: Reconciliation
target: Conciliación

note: module: account
en_GB: Receivable Account
target: Cuenta por cobrar

note: module: account
en_GB: Fiscalyear Close state
target: Cerrar estado ejercicio fiscal

note: module: account
en_GB: Refund Journal
target: Diario reintegro

note: module: account
en_GB: Filter By
target: Filtrar por

note: module: account
en_GB: With Customer Invoices you can create and manage sales invoices issued to your customers. OpenERP can also generate draft invoices automatically from sales orders or deliveries. You should only confirm them before sending them to your customers.
target: Con las facturas de cliente puede crear y gestionar las facturas de venta emitidas a sus clientes. OpenERP también puede generar automáticamente facturas borrador desde los pedidos o desde albaranes. Sólo deberá confirmarlas antes de ser enviadas a sus clientes.

note: module: account
en_GB: The partner account used for this invoice.
target: La cuenta de la empresa utilizada para esta factura.

note: module: account
en_GB: Parent Code
target: Código padre

note: module: account
en_GB: Payment Term Line
target: Línea de plazo de pago

note: module: account
en_GB: Purchase Journal
target: Diario de compras

note: module: account
en_GB: Refund Invoice: Creates the refund invoice, ready for editing.
target: Factura rectificativa (abono): Crea la factura de abono, preparada para editarla.

note: module: account
en_GB: Print Tax Statement
target: Imprimir declaración de impuestos

note: module: account
en_GB: Journal Entry Model Line
target: Línea de modelo de asiento

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2151 (openobject-addons)  #-#-#-#-# module: account_payment #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: Due Date
target: Fecha de Vencimiento

note: module: account
en_GB: Accounts Type Allowed (empty for no control)
target: Tipo de cuentas permitidas (vacío para ningún control)

note: module: account
en_GB: Supplier Accounting Properties
target: Propiedades de contabilidad del proveedor

note: module: account
en_GB: The residual amount on a receivable or payable of a journal entry expressed in the company currency.
target: El importe residual de un apunte a cobrar o a pagar expresado en la moneda de la compañía.

note: module: account
en_GB: Fiscalyear Close
target: Cierre ejercicio fiscal

note: module: account
en_GB: Unpaid Invoices
target: Facturas no pagas

note: module: account
en_GB: Debit amount
target: Importe debe

note: module: account
en_GB: Treasury
target: Tesorería

note: module: account
en_GB: Accounts Allowed (empty for no control)
target: Cuentas permitidas (vacío para ningún control)

note: module: account
en_GB: Chart of Analytic Accounts
target: Plan de cuentas analíticas

note: module: account
en_GB: Total amount you have to pay to this supplier.
target: Importe total que debe pagar a este proveedor.

note: module: account
en_GB: Analytic Costs
target: Costes analíticos

note: module: account
en_GB: Journal Name
target: Nombre del diario

note: module: account
en_GB: You can check this box to mark this journal item as a litigation with the associated partner
target: Puede marcar esta opción para indicar este asiento como un litigio con la empresa asociada.

note: module: account
en_GB: Unique number of the invoice, computed automatically when the invoice is created.
target: Número único de la factura, calculado automáticamente cuando se valida la factura.

note: module: account
en_GB: Keep empty for all open fiscal years
target: Dejarlo vacío para abrir todos los ejercicios fiscales.

note: module: account
en_GB: The account move (%s) for centralisation has been confirmed!
target: ¡El movimiento contable (%s) para centralización ha sido confirmado!

note: module: account
en_GB: The amount expressed in an optional other currency if it is a multi-currency entry.
target: El importe expresado en una otra divisa opcional si se trata de un asiento multi-divisa.

note: module: account
en_GB: Gives the sequence order when displaying a list of bank statement lines.
target: Indica el orden de secuencia cuando se muestra una lista de líneas de extracto bancario.

note: module: account
en_GB: Accountant validates the accounting entries coming from the invoice.
target: El contable valida los asientos contables provenientes de la factura.

note: module: account
en_GB: Define your company's financial year according to your needs. A financial year is a period at the end of which a company's accounts are made up (usually 12 months). The financial year is usually referred to by the date in which it ends. For example, if a company's financial year ends November 30, 2011, then everything between December 1, 2010 and November 30, 2011  would be referred to as FY 2011. You are not obliged to follow the actual calendar year.
target: Defina el ejercicio fiscal de su compañía de acuerdo a sus necesidades. Un ejercicio fiscal es un periodo al final del cual se cierran las cuentas (usualmente 12 meses). El ejercicio fiscal usualmente se referencia por el año en el que acaba. Por ejemplo, si el ejercicio fiscal de una compañía termina el 30 de noviembre de 2011, entonces todo lo que haya entre el 1 de diciembre de 2010 y el 30 de noviembre de 2011 se referencia como EF2011. No está obligado a seguir el año de calendario real.

note: module: account
en_GB: Reconciled entries
target: Asientos conciliados

note: module: account
en_GB: Force period
target: Forzar período

note: module: account
en_GB: Print Account Partner Balance
target: Imprimir balance contable de empresa

note: module: account
en_GB: Draft invoices are checked, validated and printed.
target: Facturas borrador son comprobadas, validadas e impresas.

note: module: account
en_GB: This Account is used for transferring Profit/Loss(If It is Profit: Amount will be added, Loss: Amount will be deducted.), Which is calculated from Profilt & Loss Report
target: Esta cuenta se utiliza para transferir las Pérdidas/Ganancias (si es una Ganancia: Importe será añadido, Pérdida: Importe será deducido), que se calcula en el informe de Pérdidas y Ganancias.

note: module: account
en_GB: Reference Type
target: Tipo de referencia

note: module: point_of_sale
en_GB: Internal Note
target: Nota interna

note: module: account
en_GB: Cost Ledger for period
target: Resumen de costes por periodo

note: module: account
en_GB: Set if the tax computation is based on the computation of child taxes rather than on the total amount.
target: Indica si el cálculo de impuestos se basa en el cálculo de los impuestos hijos en lugar del importe total.

note: module: account
en_GB: Given by Python Code
target: Calculado por código Python

note: module: account
en_GB: Journal Code
target: Código diario

note: module: account
en_GB: You can specify here the coefficient that will be used when consolidating the amount of this case into its parent. For example, set 1/-1 if you want to add/substract it.
target: Puede indicar aquí el coeficiente que se utilizará cuando se consolide el importe de este código dentro de su padre. Por ejemplo, indique 1/-1 si desea sumar/restar el importe.

note: module: account
en_GB: Residual Amount
target: Importe residual

note: module: account
en_GB: Entry Lines
target: Líneas de asiento

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account
en_GB: Open Journal
target: Abrir diario

note: module: account
en_GB: Sales Refund Journal
target: Diario de abono de ventas

note: module: account
en_GB: Registered payment
target: Pago registrado

note: module: account
en_GB: Close states of Fiscal year and periods
target: Cerrar estados de ejercicio fiscal y periodos

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2159 (openobject-addons)  #-#-#-#-# module: auction
en_GB: Analytic
target: Analítico

note: module: account
en_GB: Purchase Tax(%)
target: Impuesto compra (%)

note: module: account
en_GB: Please create some invoice lines.
target: Cree algunas líneas de factura

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll
en_GB: Dear Sir/Madam,
target: Apreciado Sr./Sra.,

note: module: account
en_GB: SCNJ
target: AVENTA

note: module: account
en_GB: Analytic costs (timesheets, some purchased products, ...) come from analytic accounts. These generate draft invoices.
target: Los costes analíticos (hojas de servicios, algunos productos comprados, ...) provienen de las cuentas analíticas. Estos generan facturas borrador.

note: module: account
en_GB: Gives the view used when writing or browsing entries in this journal. The view tells OpenERP which fields should be visible, required or readonly and in which order. You can create your own view for a faster encoding in each journal.
target: Establece la vista usada cuando se escriben o consultan apuntes en este diario. La vista le dice a OpenERP qué campos deben ser visibles, requeridos o de sólo lectura, y en qué orden. Puede crear su propia vista en cada diario para introducir apuntes más rápido.

note: module: account
en_GB: End of Period
target: Fin de período

note: module: account
en_GB: Analysis Direction
target: Dirección análisis

note: module: account
en_GB: Companies that refers to partner
target: Compañías que se refieren a la empresa

note: module: account
en_GB: Journal View
target: Vista de diario

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2148 (openobject-addons)  #-#-#-#-# module: account_followup #-#-#-#-#  2151 (openobject-addons)  #-#-#-#-# module: account_payment
en_GB: Total credit
target: Total Credito

note: module: account
en_GB: Accountant validates the accounting entries coming from the invoice.
target: El contable valida los asientos contables provenientes de la factura.

note: module: account
en_GB: Best regards.
target: Atentamente,

note: module: account
en_GB: Document: Customer account statement
target: Documento: Estado contable del cliente

note: module: account
en_GB: P&L / BS Category
target: Categoría Balance / PyG

note: module: account
en_GB: With Supplier Refunds you can manage the credit notes you receive from your suppliers. A refund is a document that credits an invoice completely or partially. You can easily generate refunds and reconcile them directly from the invoice form.
target: Con reembolsos de proveedor puede gestionar las notas de crédito que recibe de sus proveedores. Un reembolso es un documento que abona una factura total o parcialmente. Puede fácilmente generar reembolsos y conciliarlos directamente desde el formulario de factura.

note: module: account
en_GB: Receivale Accounts
target: Cuentas por cobrar

note: module: account
en_GB: Bank Statements
target: Extractos bancarios

note: module: account
en_GB: Manually or automatically entered in the system
target: Introducido manualmente o automáticamente en el sistema

note: module: account
en_GB: Display Account
target: Mostrar cuenta

note: module: account
en_GB: Closing Method
target: Método de cierre

note: module: account
en_GB: Account Board
target: Panel de control de contabilidad

note: module: account
en_GB: This view is used by accountants in order to record entries massively in OpenERP. If you want to record a customer invoice, select the journal and the period in the search toolbar. Then, start by recording the entry line of the income account. OpenERP will propose to you automatically the Tax related to this account and the counter-part "Account receivable".
target: Esta vista es usada por los contables para registrar apuntes masivamente en OpenERP. Si quiere registrar una factura de cliente, seleccione el diario y el periodo en la barra de herramientas de búsqueda. Luego, comience introduciendo el apunte de la cuenta de ingresos. OpenERP le propondrá automáticamente el impuesto asociado a esta cuenta, y la "cuenta a cobrar" de contrapartida.

note: module: account
en_GB: You must select accounts to reconcile
target: Debe seleccionar las cuentas a conciliar

note: module: account
en_GB: Accounting entries are the first input of the reconciliation.
target: Asientos contables son la primera entrada de la conciliación.

note: module: account
en_GB: Here you can define a financial period, an interval of time in your company's financial year. An accounting period typically is a month or a quarter. It usually corresponds to the periods of the tax declaration. Create and manage periods from here and decide whether a period should be closed or left open depending on your company's activities over a specific period.
target: Aquí puede definir un periodo fiscal, un intervalo de tiempo dentro del ejercicio fiscal de su compañía. Un periodo contable típicamente es un mes o un trimestre. Usualmente corresponde a los periodos de la declaración de impuestos. Cree y gestione periodos aquí y decida qué periodo se debería cerrar o dejar abierto dependiendo de las actividades de su compañía en un periodo específico.

note: module: account
en_GB: Filters By
target: Filtros por

note: module: account
en_GB: Manual entry
target: Entrada manual

note: module: account
en_GB: You can not change the tax, you should remove and recreate lines !
target: ¡No se puede cambiar el impuesto, debe eliminar y recrear las líneas!

note: module: account
en_GB: A/C No.
target: Nº cuenta

note: module: account
en_GB: Bank statements
target: Extractos bancarios

note: module: account
en_GB: Creates an account with the selected template under this existing parent.
target: Crea una cuenta con la plantilla seleccionada debajo el padre existente.

note: module: account
en_GB: Date of the day
target: Fecha del día

note: module: account
en_GB: You have to define the bank account
    in the journal definition for reconciliation.
target: Debe definir la cuenta del banco
    en la definición del diario para conciliar.

note: module: account
en_GB: Reconciliation transactions
target: Conciliación de transacciones

note: module: account
en_GB: Common Report
target: Informe común

note: module: account
en_GB: Consolidated Children
target: Hijos consolidados

note: module: account
en_GB: The journal must have centralised counterpart without the Skipping draft state option checked!
target: ¡El diario debe tener una contrapartida centralizada sin la opción de omitir el estado borrador marcada!

note: module: account
en_GB: Payment entries
target: Asientos de pago

note: module: account
en_GB: Chart of accounts
target: Plan contable

note: module: account
en_GB: Account Analytic Balance
target: Contabilidad. Saldo analítico

note: module: account
en_GB: Company Analysis
target: Análisis compañía

note: module: account
en_GB: Standard entries
target: Asientos estándares

note: module: account
en_GB: Account Subscription
target: Asiento periódico

note: module: account
en_GB: Maturity date
target: Fecha vencimiento

note: module: account
en_GB: Entry Subscription
target: Asiento periódico

note: module: account
en_GB: Draft Invoices
target: Facturas borrador

note: module: account
en_GB: Unreconciled
target: No conciliado

note: module: account
en_GB: Bad total !
target: ¡Total erróneo!

note: module: account
en_GB: Entry Sequence
target: Secuencia del asiento

note: module: account
en_GB: A period is a fiscal period of time during which accounting entries should be recorded for accounting related activities. Monthly period is the norm but depending on your countries or company needs, you could also have quarterly periods. Closing a period will make it impossible to record new accounting entries, all new entries should then be made on the following open period. Close a period when you do not want to record new entries and want to lock this period for tax related calculation.
target: Un periodo es una plazo de tiempo fiscal durante la cual se deben registrar en asientos las actividades relacionadas con la contabilidad. Lo normal es un periodo mensual pero, dependiendo del país y las necesidades de su compañía, podría usar también periodos trimestrales (por ejemplo en España las PYMES habitualmente usan periodos trimestrales). Cerrar un periodo impide registrar nuevos asientos, cualquier nuevo asiento deberá anotarse en el siguiente periodo abierto. Cierre un periodo cuando no vaya a escribir nuevos asientos y desee bloquear este periodo por motivos relacionados con el cálculo de impuestos.

note: module: account
en_GB: From analytic accounts
target: Desde cuentas analíticas

note: module: account
en_GB: Code/Date
target: Código/Fecha

note: module: account
en_GB: This account will be used instead of the default one as the payable account for the current partner
target: Este cuenta se utilizará en lugar de la cuenta por defecto como la cuenta a pagar para la empresa actual.

note: module: account
en_GB: Opening/Closing Period
target: Período de apertura/cierre

note: module: account
en_GB: Secondary Currency
target: Divisa secundaria

note: module: account
en_GB: Validate Account Move
target: Validar movimiento contable

note: module: account
en_GB: You can select here the journal to use for the refund invoice that will be created. If you leave that field empty, it will use the same journal as the current invoice.
target: Puede seleccionar aquí el diario a usar para la factura rectificativa (abono) que se creará. Si deja este campo vacío, se usará el mismo diario que la factura actual.

note: module: account
en_GB: Journal Entry Model
target: Modelo de asiento

note: module: account
en_GB: Maturity date of entry line generated by model line '%s' is based on partner payment term!
    Please define partner on it!
target: La fecha de vencimiento del apunte generado por la línea del modelo '%s' se basa en el plazo de pago de la empresa.
    ¡Por favor, defina la empresa en él!

note: module: account
en_GB: Currency Rate
target: Tasa Cambio

note: module: account
en_GB: Default Taxes
target: Impuestos por defecto

note: module: account
en_GB: Open for Reconciliation
target: Abrir para conciliación

note: module: account
en_GB: Parent Left
target: Padre izquierdo

note: module: account
en_GB: Refund invoice base on this type. You can not Modify and Cancel if the invoice is already reconciled
target: Factura rectificativa (abono) basada en este tipo. No puede modificar y cancelar si la factura ya está conciliada.

note: module: account
en_GB: The validation of journal entries process is also called 'ledger posting' and is the process of transferring debit and credit amounts from a journal of original entry to a ledger book.
target: El proceso de validación de apuntes, también llamado 'asentar', transfiere los importes del debe y haber de la anotación original a un libro mayor.

note: module: account
en_GB: Account period
target: Período contable

note: module: account
en_GB: Remove Lines
target: Eliminar líneas

note: module: account
en_GB: This report allows you to print or generate a pdf of your general ledger with details of all your account journals
target: Este informe le permite imprimir o generar un pdf de su libro mayor con el detalle de todos sus diarios contables.

note: module: account
en_GB: Internal Type
target: Tipo interno

note: module: account
en_GB: Running Subscriptions
target: Asientos periódicos en proceso

note: module: account
en_GB: Cancel Opening Entries
target: Cancelar asientos de apertura

note: module: account
en_GB: Day of the Month
target: Día del mes

note: module: account
en_GB: Tax Source
target: Origen impuesto

note: module: account
en_GB: Fiscal Year Sequences
target: Secuencias ejercicios fiscales

note: module: account
en_GB: Journal: All
target: Diario: Todos

note: module: account
en_GB: Define Recurring Entries
target: Definir asientos recurrentes

note: module: account
en_GB: Date Maturity
target: Fecha vencimiento

note: module: account
en_GB: Total cash transactions
target: Total transiciones de caja.

note: module: account
en_GB: This figure depicts the total number of partners that have gone throught the reconciliation process today. The current partner is counted as already processed.
target: Esta cifra representa el número total de empresas que hoy han pasado a través del proceso de conciliación. La empresa actual se contabiliza como que ya se ha procesado.

note: module: account
en_GB: Sign For Parent
target: Signo para padre

note: module: account
en_GB: Trial Balance Report
target: Informe de sumas y saldos

note: module: account
en_GB: Draft statements
target: Extractos bancarios borrador

note: module: account
en_GB: Manual or automatic creation of payment entries according to the statements
target: Creación manual o automática de asientos de pago acorde a los extractos

note: module: account
en_GB: Empty Accounts ?
target: ¿Cuentas vacías?

note: module: account
en_GB: Invoice lines
target: Líneas de factura

note: module: account
en_GB: End period
target: Periodo final

note: #-#-#-#-#  2138 (openobject-addons)  #-#-#-#-# module: account #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher
en_GB: From this report, you can have an overview of the amount invoiced to your customer as well as payment delays. The tool search can also be used to personalise your Invoices reports and so, match this analysis to your needs.
target: A partir de este informe, puede tener una visión general del importe facturado a sus clientes, así como los retrasos en los pagos. La herramienta de búsqueda también se puede utilizar para personalizar los informes de las facturas y por tanto, adaptar este análisis a sus necesidades.

note: module: account
en_GB: Write-Off Move
target: Movimiento de desajuste

note: module: account
en_GB: Invoice's state is Done
target: El estado de la factura es Realizada

note: module: account
en_GB: Report of the Sales by Account
target: Informe de las ventas por cuenta

note: module: account
en_GB: Accounts Fiscal Position
target: Contabilidad. Posición fiscal

note: module: account
en_GB: Entry is already reconciled
target: El asiento ya está conciliado

note: module: account
en_GB: Receivable accounts
target: Cuentas por cobrar

note: module: account
en_GB: Partner Payment Term
target: Plazo de pago de la empresa

note: module: account
en_GB: With movements
target: Con movimientos

note: module: account
en_GB: Account Data
target: Datos de la cuenta

note: module: account
en_GB: Account Tax Code Template
target: Plantilla códigos impuestos contables

note: module: account
en_GB: Print Analytic Journals
target: Imprimir diarios analíticos

note: module: account
en_GB: Fin.Account
target: Cuenta fin.

note: module: account
en_GB: Aged Receivable
target: A cobrar vencido

note: module: account
en_GB: Applicability
target: Aplicación

note: module: account
en_GB: This period is already closed !
target: ¡Este período ya está cerrado!

note: module: account
en_GB: The optional other currency if it is a multi-currency entry.
target: La otra divisa opcional si es un asiento multi-divisa.

note: module: account
en_GB: Import of the statement in the system from a supplier or customer invoice
target: Importación del extracto en el sistema desde una factura de proveedor o cliente

note: module: account
en_GB: Parent Account
target: Cuenta padre

note: module: account
en_GB: Create and manage your company's journals from this menu. A journal is used to record transactions of all accounting data related to the day-to-day business of your company using double-entry bookkeeping system. Depending on the nature of its activities and the number of daily transactions, a company may keep several types of specialized journals such as a cash journal, purchase journal, sales journal...
target: Cree y gestione los periodos de su compañía desde este menú. Se utiliza un diario para registrar transacciones de todos los datos contables relativos al día a día del negocio de su compañía utilizando el sistema contable de doble entrada. Dependiendo de la naturaleza de sus actividades y el número de transacciones diarias, una compañía puede mantener diversos tipos de diarios especializados como un diario de caja, un diario de compra, un diario de venta, ...

note: module: account
en_GB: Account Analytic Chart
target: Contabilidad. Plan analítico

note: module: account
en_GB: Remaining amount due.
target: Importe debido restante.

note: module: account
en_GB: Statistic Reports
target: Informes estadísticos

note: module: account
en_GB: Bad account!
target: ¡Cuenta incorrecta!

note: module: account
en_GB: Accounts Mapping
target: Mapeo de cuentas

note: module: account
en_GB: Invoice '%s' is waiting for validation.
target: La factura '%s' está esperando para validación.

note: module: account
en_GB: The income or expense account related to the selected product.
target: La cuenta de ingresos o gastos relacionada con el producto seleccionado.

note: module: account
en_GB: Number of Periods
target: Número de periodos

note: module: account
en_GB: General Journal
target: Diario general

note: module: account
en_GB: Search Invoice
target: Buscar factura

note: module: account
en_GB: Total Receivable
target: Total por cobrar

note: module: account
en_GB: Accounting Documents
target: Documentos contables

note: module: account
en_GB: Validate Account Move Lines
target: Contabilidad. Validar líneas movimiento

note: module: account
en_GB: Cost Ledger (Only quantities)
target: Costo contable (sólo cantidades)

note: module: account
en_GB: Invoice's state is Done.
target: El estado de la factura es Realizada.

note: module: account
en_GB: As soon as the reconciliation is done, the invoice can be paid.
target: Tan pronto como la conciliación se realice, la factura estará pagada.

note: module: account
en_GB: Search Account Templates
target: Buscar plantillas cuentas

note: module: account
en_GB: Manual Invoice Taxes
target: Impuestos factura manual

note: module: account
en_GB: Parent Right
target: Padre derecho

note: module: account
en_GB: account.addtmpl.wizard
target: account.añadirplantilla.asistente

note: module: account
en_GB: Partner's
target: Socios

note: module: account
en_GB: Fiscal Years
target: Ejercicios fiscales

note: module: account
en_GB: If the active field is set to False, it will allow you to hide the analytic journal without removing it.
target: Si el campo activo se desmarca, permite ocultar el diario analítico sin eliminarlo.

note: module: account
en_GB: Account Model
target: Modelo de asiento

note: module: account
en_GB: if you give the Name other then /, its created Accounting Entries Move will be with same name as statement name. This allows the statement entries to have the same references than the statement itself
target: si le da un nombre distinto de /, su asiento contable tendrá el mismo nombre que el extracto. Esto permite que los asientos del extracto tengan las mismas referencias que el extracto en sí

note: module: account
en_GB: Account Central Journal
target: Diario central contable

note: module: account
en_GB: Maturity
target: Vencimiento

note: module: account
en_GB: Search Journal Items
target: Buscar líneas asientos

note: module: account
en_GB: Usually 1 or -1.
target: Normalmente 1 o -1.

note: module: account
en_GB: Template Account Fiscal Mapping
target: Mapeo fiscal de modelo de cuenta

note: module: account
en_GB: Expense Account on Product Template
target: Cuenta de gastos en plantilla producto

note: module: account
en_GB: Amount currency
target: Moneda del importe

note: module: account
en_GB: You must enter a period length that cannot be 0 or below !
target: ¡Debe introducir una duración del período que no puede ser 0 o inferior!

note: module: account
en_GB: Create and manage the accounts you need to record journal entries. An account is part of a ledger allowing your company to register all kinds of debit and credit transactions. Companies present their annual accounts in two main parts: the balance sheet and the income statement (profit and loss account). The annual accounts of a company are required by law to disclose a certain amount of information. They have to be certified by an external auditor annually.
target: Cree y gestione las cuentas que necesite para codificar asientos en los diarios. Una cuenta es parte de un plan de cuentas que permite a su compañía registrar todo tipo de transacciones de crédito y débito. Las compañías presentan sus cuentas anuales en dos partes principales: El balance y la cuenta de pérdidas y ganancias. Las cuentas anuales de una compañía son requeridas por ley para que contengan cierta cantidad de información. Tienen que ser certificadas por un auditor externo anualmente.

note: module: account
en_GB: The residual amount on a receivable or payable of a journal entry expressed in its currency (maybe different of the company currency).
target: El importe residual de un apunte a cobrar o a pagar expresado en su moneda (puede ser diferente de la moneda de la compañía).

note: module: account_analytic_analysis
en_GB: Computed using the formula: Max Invoice Price - Invoiced Amount.
target: Calculado usando la fórmula: Precio máx. factura - Importe facturado.

note: module: account_analytic_analysis
en_GB: Date of the latest work done on this account.
target: Fecha del último trabajo realizado en esta cuenta.

note: module: account_analytic_analysis
en_GB: Last Invoice Date
target: Fecha última factura

note: module: account_analytic_analysis
en_GB: Computed using the formula: Theorial Revenue - Total Costs
target: Calculado usando la fórmula: Ingresos teóricos - Costes totales

note: module: account_analytic_analysis
en_GB: Theoretical Revenue
target: Ingresos teóricos

note: module: account_analytic_analysis
en_GB: If invoice from the costs, this is the date of the latest work or cost that have been invoiced.
target: Si factura a partir de los costes, ésta es la fecha del último trabajo o coste que se ha facturado.

note: module: account_analytic_analysis
en_GB: Date of Last Cost/Work
target: Fecha del último coste/trabajo

note: module: account_analytic_analysis
en_GB: Theoretical Margin
target: Márgen teórico

note: module: account_analytic_analysis
en_GB: Based on the costs you had on the project, what would have been the revenue if all these costs have been invoiced at the normal sale price provided by the pricelist.
target: Basado en los costes que tenía en el proyecto, lo que habría sido el ingreso si todos estos costes se hubieran facturado con el precio de venta normal proporcionado por la tarifa.

note: module: account_analytic_analysis
en_GB: Uninvoiced Amount
target: Importe no facturado

note: module: account_analytic_analysis
en_GB: Computed using the formula: Invoiced Amount - Total Costs.
target: Calculado utilizando la fórmula: Importe facturado - Costos totales.

note: module: account_analytic_analysis
en_GB: Computes using the formula: (Real Margin / Total Costs) * 100.
target: Calcula utilizando la fórmula: (Margen real / Costes totales) * 100.

note: module: account_analytic_analysis
en_GB: Hours Summary by User
target: Resumen de horas por usuario

note: module: account_analytic_analysis
en_GB: Date of Last Invoiced Cost
target: Fecha del último coste facturado

note: module: account_analytic_analysis
en_GB: Real Margin Rate (%)
target: Tasa de margen real (%)

note: module: account_analytic_analysis
en_GB: Real Margin
target: Margen real

note: module: account_analytic_analysis
en_GB: Total customer invoiced amount for this account.
target: Importe total facturado al cliente para esta cuenta.

note: module: account_analytic_analysis
en_GB: Hours summary by month
target: Resumen de horas por mes

note: module: account_analytic_analysis
en_GB: Remaining Revenue
target: Ingreso restante

note: module: account_analytic_analysis
en_GB: If invoice from analytic account, the remaining amount you can invoice to the customer based on the total costs.
target: Si factura basado en contabilidad analítica, el importe restante que puede facturar al cliente basado en los costes totales.

note: module: account_analytic_analysis
en_GB: Total Costs
target: Costo total

note: module: account_analytic_analysis
en_GB: All Uninvoiced Entries
target: Todas las entradas no facturadas

note: module: account_analytic_analysis
en_GB: Total of costs for this account. It includes real costs (from invoices) and indirect costs, like time spent on timesheets.
target: Costes totales para esta cuenta. Incluye costes reales (desde facturas) y costes indirectos, como el tiempo empleado en hojas de servicio (horarios).

note: module: account_analytic_default
en_GB: select a partner which will use analytical account specified in analytic default (eg. create new cutomer invoice or Sale order if we select this partner, it will automatically take this as an analytical account)
target: Seleccione una empresa que utilizará esta cuenta analítica como la cuenta analítica por defecto (por ejemplo, al crear nuevas facturas de cliente o pedidos de venta, si se selecciona esta empresa, automáticamente se utilizará esta cuenta analítica).

note: module: account_analytic_default
en_GB: Analytic Rules
target: Reglas analíticas

note: module: account_analytic_default
en_GB: Analytical Account
target: Cuenta analítica

note: module: account_analytic_default
en_GB: Default end date for this Analytical Account
target: Fecha final por defecto para esta cuenta analítica.

note: module: account_analytic_default
en_GB: select a company which will use analytical account specified in analytic default (eg. create new cutomer invoice or Sale order if we select this company, it will automatically take this as an analytical account)
target: Seleccione una compañía que utilizará esta cuenta analítica como la cuenta analítica por defecto (por ejemplo, al crear nuevas facturas de cliente o pedidos de venta, si se selecciona esta compañía, automáticamente se utilizará esta cuenta analítica).

note: module: account_analytic_default
en_GB: Default start date for this Analytical Account
target: Fecha inicial por defecto para esta cuenta analítica.

note: module: account_analytic_default
en_GB: select a user which will use analytical account specified in analytic default
target: Seleccione un usuario que utilizará esta cuenta analítica como la cuenta analítica por defecto.

note: module: account_analytic_default
en_GB: Analytic Defaults
target: Análisis: Valores por defecto

note: module: account_analytic_default
en_GB: select a product which will use analytical account specified in analytic default (eg. create new cutomer invoice or Sale order if we select this product, it will automatically take this as an analytical account)
target: Seleccione un producto que utilizará esta cuenta analítica como la cuenta analítica por defecto (por ejemplo, al crear nuevas facturas de cliente o pedidos de venta, si se selecciona este producto, automáticamente se utilizará esta cuenta analítica).

note: module: account_analytic_default
en_GB: Gives the sequence order when displaying a list of analytic distribution
target: Indica el orden de la secuencia cuando se muestra una lista de distribución analítica.

note: module: account_analytic_plans
en_GB: This distribution model has been saved.You will be able to reuse it later.
target: Este modelo de distribución ha sido guardado. Lo podrá reutilizar más tarde.

note: module: account_analytic_plans
en_GB: Plan Id
target: Código Plan

note: module: account_analytic_plans
en_GB: Crossovered Analytic
target: Analítica cruzada

note: module: account_analytic_plans
en_GB: Analytic Plan
target: Plan analítico

note: module: account_analytic_plans
en_GB: Analytic Plan Line
target: Línea de plan analítico

note: module: account_analytic_plans
en_GB: User Error
target: Error de usuario

note: module: account_analytic_plans
en_GB: Analytic Plan Instance
target: Instancia de plan analítico

note: module: account_analytic_plans
en_GB: Model's Plan
target: Plan del modelo

note: module: account_analytic_plans
en_GB: Account2 Id
target: Código cuenta2

note: module: account_analytic_plans
en_GB: Account6 Id
target: Id cuenta6

note: module: account_analytic_plans
en_GB: Multi Plans
target: Multi planes

note: module: account_analytic_plans
en_GB: Analytic Account Reference
target: Referencia cuenta analítica

note: module: account_analytic_plans
en_GB: Distribution Model Saved
target: Modelo de distribución guardado

note: module: account_analytic_plans
en_GB: Analytic Distribution's Models
target: Modelos de distribución analítica

note: module: account_analytic_plans
en_GB: A model having this name and code already exists !
target: ¡Ya existe un modelo con este nombre y código!

note: module: account_analytic_plans
en_GB: No analytic plan defined !
target: ¡No se ha definido un plan analítico!

note: module: account_analytic_plans
en_GB: Analytic Plans
target: Planes analíticos

note: #-#-#-#-#  2142 (openobject-addons)  #-#-#-#-# module: account_analytic_plans #-#-#-#-#  2144 (openobject-addons)  #-#-#-#-# module: account_budget
en_GB: Perc(%)
target: Porc(%)

note: module: account_analytic_plans
en_GB: Maximum Allowed (%)
target: Máximo permitido (%)

note: module: account_analytic_plans
en_GB: Analytic Plan Lines
target: Líneas de plan analítico

note: module: account_analytic_plans
en_GB: Account Id
target: Código cuenta

note: module: account_analytic_plans
en_GB: Account5 Id
target: Código cuenta5

note: module: account_analytic_plans
en_GB: Analytic Instance Line
target: Línea de instancia analítica

note: module: account_analytic_plans
en_GB: Dont show empty lines
target: No mostrar líneas vacías

note: module: account_analytic_plans
en_GB: analytic.plan.create.model.action
target: analitica.plan.crear.modelo.accion

note: module: account_analytic_plans
en_GB: Analytic Account :
target: Cuenta analítica:

note: module: account_analytic_plans
en_GB: Analytic Account Reference:
target: Referencia cuenta analítica:

note: module: account_analytic_plans
en_GB: Plan Name
target: Nombre de plan

note: module: account_analytic_plans
en_GB: Default Entries
target: Asientos por defecto

note: module: account_analytic_plans
en_GB: Account1 Id
target: Código cuenta1

note: module: account_analytic_plans
en_GB: Minimum Allowed (%)
target: Mínimo permitido (%)

note: module: account_analytic_plans
en_GB: Root account of this plan.
target: Cuenta principal de este plan.

note: module: account_analytic_plans
en_GB: Save This Distribution as a Model
target: Guardar esta distribución como un modelo

note: module: account_analytic_plans
en_GB: Please put a name and a code before saving the model !
target: ¡Introduzca un nombre y un código antes de guardar el modelo!

note: module: account_analytic_plans
en_GB: Print Crossovered Analytic
target: Imprimir analítica cruzada

note: module: account_analytic_plans
en_GB: Account3 Id
target: Código cuenta3

note: module: account_analytic_plans
en_GB: Account4 Id
target: Id cuenta4

note: module: account_analytic_plans
en_GB: Analytic Distribution Lines
target: Líneas de distribución analítica

note: module: account_analytic_plans
en_GB: The Total Should be Between %s and %s
target: El total debería estar entre %s y %s

note: #-#-#-#-#  2142 (openobject-addons)  #-#-#-#-# module: account_analytic_plans #-#-#-#-#  2144 (openobject-addons)  #-#-#-#-# module: account_budget
en_GB: at
target: a las

note: module: account_analytic_plans
en_GB: Analytic Distribution Line
target: Línea de distribución analítica

note: module: account_analytic_plans
en_GB: Distribution Code
target: Código de distribución

note: module: account_analytic_plans
en_GB: analytic.plan.create.model
target: analitica.plan.crear.modelo

note: module: account_analytic_plans
en_GB: Distribution Models
target: Modelos distribución

note: module: account_analytic_plans
en_GB: Value Error
target: Valor erróneo

note: module: account_anglo_saxon
en_GB:  Accounting Property
target:  Propriedad Contable

note: module: account_anglo_saxon
en_GB: Price Difference Account
target: Diferencia en el Valor de la Cuenta

note: module: account_anglo_saxon
en_GB: This account will be used to value price difference between purchase price and cost price.
target: Esta cuenta se utilizará para valorar la diferencia de precios entre el precio de compra y precio de coste

note: #-#-#-#-#  2144 (openobject-addons)  #-#-#-#-# module: account_budget #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar
en_GB: Responsible User
target: Usuario responsable

note: module: account_budget
en_GB: Budgetary Positions
target: Posiciones presupuestarias

note: module: account_budget
en_GB: Printed at:
target: Impreso el:

note: module: account_budget
en_GB: Validate User
target: Validar usuario

note: module: account_budget
en_GB: Print Summary
target: Imprimir resumen

note: module: account_budget
en_GB: Paid Date
target: Fecha de pago

note: module: account_budget
en_GB: Print Budgets
target: Imprimir presupuestos

note: module: account_budget
en_GB: Currency:
target: Moneda:

note: module: account_budget
en_GB: Account Budget crossvered report
target: Informe cruzado presupuesto contable

note: module: account_budget
en_GB: A budget is a forecast of your company's income and expenses expected for a period in the future. With a budget, a company is able to carefully look at how much money they are taking in during a given period, and figure out the best way to divide it among various categories. By keeping track of where your money goes, you may be less likely to overspend, and more likely to meet your financial goals. Forecast a budget by detailing the expected revenue per analytic account and monitor its evolution based on the actuals realised during that period.
target: Un presupuesto es una previsión de los ingresos y gastos esperados por su compañía en un periodo futuro. Con un presupuesto, una compañía es capaz de observar minuciosamente cuánto dinero están ingresando en un período determinado, y pensar en la mejor manera de dividirlo entre varias categorías. Haciendo el seguimiento de los movimientos de su dinero, tendrá menos tendencia a un sobregasto, y se aproximará más a sus metas financieras. Haga una previsión de un presupuesto detallando el ingreso esperado por cuenta analítica y monitorice su evaluación basándose en los valores actuales durante ese período.

note: module: account_budget
en_GB: Planned Amount
target: Importe previsto

note: module: account_budget
en_GB: Practical Amt
target: Importe práctico

note: module: account_budget
en_GB: Practical Amount
target: Importe real

note: module: account_budget
en_GB: Account Budget report for analytic account
target: Informe presupuesto contable para contabilidad analítica

note: module: account_budget
en_GB: Theoritical Amount
target: Importe teórico

note: module: account_budget
en_GB: Budget Line
target: Línea de presupuesto

note: module: account_budget
en_GB: This wizard is used to print budget
target: Este asistente es utilizado para imprimir el presupuesto

note: module: account_budget
en_GB: This wizard is used to print summary of budgets
target: Este asistente es utilizado para imprimir el resúmen de los presupuestos

note: module: account_budget
en_GB: Budgetary Position
target: Posición presupuestaria

note: module: account_budget
en_GB: Account Budget  crossvered summary report
target: Informe cruzado resumido presupuesto contable

note: module: account_budget
en_GB: Theoretical Amt
target: Importe teórico

note: module: account_budget
en_GB: Select Dates Period
target: Seleccione fechas del período

note: module: account_budget
en_GB: Budget :
target: Presupuesto :

note: module: account_budget
en_GB: Planned Amt
target: Importe previsto

note: module: account_budget
en_GB: Budget Lines
target: Líneas de presupuesto

note: module: account_budget
en_GB: Analysis from
target: Análisis desde

note: module: account_chart
en_GB: Remove minimal account chart
target: Elimina plan contable mínimo

note: module: account_chart
en_GB: Charts of Accounts
target: Planes contables

note: module: account_coda
en_GB: Import Date
target: Fecha de importación

note: module: account_coda
en_GB: Default Payable Account
target: Cuenta a pagar por defecto

note: module: account_coda
en_GB: Default Receivable Account
target: Cuenta a cobrar por defecto

note: module: account_coda
en_GB: Default Account for Unrecognized Movement
target: Cuenta por defecto para movimientos no reconocidos

note: module: account_followup
en_GB: Search Followup
target: Buscar seguimiento

note: module: account_followup
en_GB: Follow-up Message
target: Mensaje de seguimiento

note: module: account_followup
en_GB: Email Subject
target: Asunto correo electrónico

note: module: account_followup
en_GB: Follow up on the reminders sent over to your partners for unpaid invoices.
target: Seguimiento de los recordatorios enviados a sus clientes por facturas no pagadas.

note: module: account_followup
en_GB: Net Days
target: Días Neto

note: module: account_followup
en_GB: Follow-Ups
target: Seguimientos

note: module: account_followup
en_GB: %(heading)s: Move line header
target: %(heading)s: Mueve cabecera

note: module: account_followup
en_GB: Follow-up
target: Seguimiento

note: #-#-#-#-#  2148 (openobject-addons)  #-#-#-#-# module: account_followup #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll
en_GB: Date :
target: Fecha :

note: module: account_followup
en_GB: Invoices Reminder
target: Recordatorio facturas

note: module: account_followup
en_GB: Account Follow Up
target: Seguimiento contable

note: module: account_followup
en_GB: Not Litigation
target: No litigio

note: module: account_followup
en_GB: %(user_signature)s: User name
target: %(user_signature)s: Nombre de usuario

note: module: account_followup
en_GB: This feature allows you to send reminders to partners with pending invoices. You can send them the default message for unpaid invoices or manually enter a message should you need to remind them of a specific information.
target: Esta funcionalidad le permite enviar recordatorios a las empresas con facturas pendientes. Puede enviarles el mensaje por defecto para facturas no pagadas o introducir manualmente un mensaje si necesita recordarles alguna información específica.

note: module: account_followup
en_GB: Gives the sequence order when displaying a list of follow-up lines.
target: Indica el orden de secuencia cuando se muestra una lista de líneas de seguimiento.

note: module: account_followup
en_GB: Email body
target: Texto correo electrónico

note: module: account_followup
en_GB: Follow-up Level
target: Nivel seguimiento

note: module: account_followup
en_GB: Latest followup
target: Último seguimiento

note: module: account_followup
en_GB: Select Partners to Remind
target: Seleccionar empresas a recordar

note: module: account_followup
en_GB: Send Email in Partner Language
target: Enviar correo en el idioma de la empresa

note: module: account_followup
en_GB: Partner Selection
target: Selección empresa

note: module: account_followup
en_GB: Printed Message
target: Mensaje impreso

note: module: account_followup
en_GB: Send followups
target: Enviar seguimientos

note: module: account_followup
en_GB: Partner to Remind
target: Empresa a recordar

note: module: account_followup
en_GB: Follow Ups
target: Seguimientos

note: module: account_followup
en_GB: Send Mails
target: Enviar emails

note: module: account_followup
en_GB: Followup Statistics by Partner
target: Estadísticas seguimiento por empresa

note: module: account_followup
en_GB: This field allow you to select a forecast date to plan your follow-ups
target: Este campo le permite seleccionar una fecha de previsión para planificar sus seguimientos

note: module: account_followup
en_GB: Follow-up Sending Date
target: Fecha envío del seguimiento

note: module: account_followup
en_GB: Select Partners
target: Seleccionar empresas

note: module: account_followup
en_GB: Print Follow Ups
target: Imprimir seguimientos

note: module: account_followup
en_GB: Latest Follow-up
target: Último seguimiento

note: module: account_followup
en_GB: Followup Statistics
target: Estadísticas de seguimiento

note: module: account_followup
en_GB: %(user_signature)s: User Name
target: %(user_signature)s: Nombre del usuario

note: module: account_followup
en_GB: Send email confirmation
target: Enviar correo electrónico de confirmación

note: module: account_followup
en_GB: %(company_name)s: User's Company name
target: %(company_name): Nombre de la compañía del usuario

note: module: account_followup
en_GB: %(partner_name)s: Partner Name
target: %(partner_name)s: Nombre de empresa

note: module: account_followup
en_GB: Follow-Up lines
target: Líneas de seguimiento

note: module: account_followup
en_GB: %(company_currency)s: User's Company Currency
target: %(company_currency)s: Moneda de la compañía del usuario

note: module: account_followup
en_GB: Type of Term
target: Tipo de plazo

note: module: account_followup
en_GB: Print Followup & Send Mail to Customers
target: Imprimir seguimiento y enviar correo a clientes

note: module: account_followup
en_GB: Last move
target: Último movimiento

note: module: account_followup
en_GB: Followup Report
target: Informe de seguimientos

note: module: account_followup
en_GB: Max Follow Up Level
target: Nivel superior seguimiento máx.

note: module: account_followup
en_GB: Payable Items
target: Registros a pagar

note: module: account_followup
en_GB: %(followup_amount)s: Total Amount Due
target: %(followup_amount)s: Total importe debido

note: module: account_followup
en_GB: %(date)s: Current Date
target: %(date)s: Fecha actual

note: module: account_followup
en_GB: Followup Level
target: Nivel de seguimiento

note: module: account_followup
en_GB: This Fiscal year
target: Este ejercicio fiscal

note: module: account_followup
en_GB: Partner entries
target: Asientos de empresa

note: module: account_followup
en_GB: Do not change message text, if you want to send email in partner language, or configure from company
target: No cambie el texto del mensaje si quiere enviar correos en el idioma de la empresa o configurarlo desde la compañía.

note: module: account_followup
en_GB: Receivable Items
target: Registros a cobrar

note: module: account_followup
en_GB: Follow-ups Sent
target: Seguimientos enviados

note: module: account_followup
en_GB: First move
target: Primer movimiento

note: module: account_followup
en_GB: Days of delay
target: Días de demora

note: module: account_followup
en_GB: Document : Customer account statement
target: Documento: Estado contable del cliente

note: module: account_followup
en_GB: %(line)s: Ledger Posting lines
target: %(line)s: Líneas incluídas en el libro mayor

note: module: account_followup
en_GB: %(company_name)s: User's Company Name
target: %(company_name)s: Nombre de la compañía del usuario

note: module: account_followup
en_GB: Customer Ref :
target: Ref. cliente :

note: module: account_followup
en_GB: %(partner_name)s: Partner name
target: %(partner_name)s: Nombre empresa

note: module: account_followup
en_GB: Latest Followup Date
target: Fecha último seguimiento

note: module: account_followup
en_GB: Follow-Up Criteria
target: Criterios seguimiento

note: module: account_invoice_layout
en_GB: This notification will appear at the bottom of the Invoices when printed.
target: Esta notificación aparecerá en la parte inferior de las facturas cuando sean impresas.

note: module: account_invoice_layout
en_GB: Notify By Messages
target: Notificar por mensajes

note: module: account_invoice_layout
en_GB: Notification Message
target: Mensaje  de notificación

note: module: account_invoice_layout
en_GB: Write Messages
target: Escribir mensajes

note: module: account_invoice_layout
en_GB: Special Message
target: Mensaje especial

note: module: account_invoice_layout
en_GB: Write a notification or a wishful message.
target: Escriba una notificación o un mensaje deseado

note: module: account_invoice_layout
en_GB: Select Message
target: Seleccionar mensaje

note: module: account_invoice_layout
en_GB: Sequence Number
target: Número secuencia

note: module: account_invoice_layout
en_GB: All Notification Messages
target: Todos los mensajes de notificación

note: module: account_invoice_layout
en_GB: Gives the sequence order when displaying a list of invoice lines.
target: Indica el orden que es mostrado las líneas de factura.

note: module: account_invoice_layout
en_GB: Message to Print at the bottom of report
target: Mensaje a imprimir en el pie del informe.

note: module: account_invoice_layout
en_GB: Description / Taxes
target: Descripción Impuesto

note: module: account_invoice_layout
en_GB: ERP & CRM Solutions...
target: Soluciones ERP & CRM...

note: module: account_invoice_layout
en_GB: Account Invoice Special Message
target: Mensaje especial factura contable

note: module: account_payment
en_GB: Scheduled date if fixed
target: Fecha planificada si es fija

note: module: account_payment
en_GB: Partner Currency
target: Moneda de la empresa

note: #-#-#-#-#  2151 (openobject-addons)  #-#-#-#-# module: account_payment #-#-#-#-#  2159 (openobject-addons)  #-#-#-#-# module: auction #-#-#-#-#  3385 (openobject-addons)  #-#-#-#-# module: survey #-#-#-#-#  3479 (OpenERP Server 6.0dev)  #-#-#-#-# module: point_of_sale #-#-#-#-#  3496 (openobject-add
en_GB: Set to draft
target: Cambiar a borrador

note: module: account_payment
en_GB: Select the Payment Mode to be applied.
target: Seleccione el modo de pago a aplicar.

note: module: account_payment
en_GB: Payment lines
target: Líneas de pago

note: module: account_payment
en_GB: Owner Account
target: Cuenta propietario

note: module: account_payment
en_GB: When an order is placed the state is 'Draft'.
     Once the bank is confirmed the state is set to 'Confirmed'.
     Then the order is paid the state is 'Done'.
target: Cuando se hace una orden, el estado es 'Borrador'.
     Una vez se confirma el banco, el estado es "Confirmada".
     Cuando la orden se paga, el estado es 'Realizada'.

note: module: account_payment
en_GB: The amount which should be paid at the current date
    minus the amount which is already in payment order
target: El importe que se debería haber pagado en la fecha actual
    menos el importe que ya está en la orden de pago

note: module: account_payment
en_GB: Preferred date
target: Fecha preferida

note: module: account_payment
en_GB: Used Account
target: Cuenta utilizada

note: module: account_payment
en_GB: Account Entry Line
target: Línea del asiento contable

note: module: account_payment
en_GB: _Add to payment order
target: _Añadir a la orden de pago

note: module: account_payment
en_GB: Payment Populate statement
target: Extracto generar pago

note: module: account_payment
en_GB: Total in Company Currency
target: Total en moneda de la compañía

note: module: account_payment
en_GB: New Payment Order
target: Nueva orden de pago

note: module: account_payment
en_GB: The payment line name must be unique!
target: ¡El nombre de la línea de pago debe ser única!

note: module: account_payment
en_GB: Payment Orders
target: Órdenes de pago

note: module: account_payment
en_GB: Directly
target: Directamente

note: module: account_payment
en_GB: Payment Line
target: Línea de pago

note: module: account_payment
en_GB: Amount Total
target: Importe total

note: module: account_payment
en_GB: Invoice Effective Date
target: Efectivizacion

note: module: account_payment
en_GB: Execution Type
target: Tipo ejecución

note: module: account_payment
en_GB: Transaction Information
target: Información de transacción

note: module: account_payment
en_GB: Invoice Ref.
target: Ref. factura

note: module: account_payment
en_GB: Choose an option for the Payment Order:'Fixed' stands for a date specified by you.'Directly' stands for the direct execution.'Due date' stands for the scheduled date of execution.
target: Seleccione una opción para la orden de pago: 'Fecha fija' para una fecha especificada por usted. 'Directamente' para la ejecución directa. 'Fecha vencimiento' para la fecha programada de ejecución.

note: module: account_payment
en_GB: Execution date
target: Fecha ejecución

note: module: account_payment
en_GB: Bank or Cash Journal for the Payment Mode
target: Diario de banco o caja para el modo de pago.

note: module: account_payment
en_GB: Fixed date
target: Fecha fija

note: #-#-#-#-#  2151 (openobject-addons)  #-#-#-#-# module: account_payment #-#-#-#-#  2159 (openobject-addons)  #-#-#-#-# module: auction
en_GB: Destination Account
target: Cuenta de destino

note: module: account_payment
en_GB: Desitination Account
target: Cuenta de destino

note: module: account_payment
en_GB: Search Payment Orders
target: Buscar órdenes de pago

note: module: account_payment
en_GB: Select Invoices to Pay
target: Seleccionar facturas a pagar

note: module: account_payment
en_GB: Currency Amount Total
target: Importe total monetario

note: module: account_payment
en_GB: Make Payments
target: Realizar pagos

note: module: account_payment
en_GB: Bank statement line
target: Línea de extracto bancario

note: module: account_payment
en_GB: Amount to be paid
target: Importe a pagar

note: module: account_payment
en_GB: Address of the Main Partner
target: Dirección de la empresa principal

note: module: account_payment
en_GB: If no payment date is specified, the bank will treat this payment line directly
target: Si no se indica fecha de pago, el banco procesará esta línea de pago directamente

note: module: account_payment
en_GB: Account Payment Populate Statement
target: Contabilidad extracto generar pago

note: module: account_payment
en_GB: Value Date
target: Fecha

note: module: account_payment
en_GB: Payment Type
target: Forma de pago

note: module: account_payment
en_GB: Payment amount in the partner currency
target: Importe pagado en la moneda de la empresa

note: module: account_payment
en_GB: The successor message of Communication.
target: Mensaje por pago realizado

note: module: account_payment
en_GB: No partner defined on entry line
target: No se ha definido la empresa en la línea de entrada

note: module: account_payment
en_GB: Address of the Ordering Customer.
target: Dirección del cliente.

note: module: account_payment
en_GB: Populate Statement:
target: Generar extracto:

note: module: account_payment
en_GB: Select a date if you have chosen Preferred Date to be fixed.
target: Seleccione una fecha si ha seleccionado que la fecha preferida sea fija.

note: module: account_payment
en_GB: This Entry Line will be referred for the information of the ordering customer.
target: Esta línea se usará como referencia para la información del cliente que ordena.

note: module: account_payment
en_GB: Import payment lines
target: Importar líneas de pago

note: module: account_payment
en_GB: Amount to pay
target: Importe a pagar

note: module: account_payment
en_GB: Amount in Company Currency
target: Importe en la moneda de la compañía

note: module: account_payment
en_GB: The Ordering Customer
target: El cliente que ordena

note: module: account_payment
en_GB: Account make payment
target: Cuenta para pago

note: module: account_payment
en_GB: Payment order
target: Órdenes de pago

note: module: account_payment
en_GB: A payment order is a payment request from your company to pay a supplier invoice or a customer credit note. Here you can register all payment orders that should be done, keep track of all payment orders and mention the invoice reference and the partner the payment should be done for.
target: Una órden de pago es una petición de pago que realiza su compañía para pagar una factura de proveedor o un apunte de crédito de un cliente. Aquí puede registrar todas las órdenes de pago pendientes y hacer seguimiento de las órdenes e indicar la referencia de factura y la entidad a la cual pagar.

note: module: account_payment
en_GB: Payment amount in the company currency
target: Importe pagado en la moneda de la compañía

note: module: account_payment
en_GB: Search Payment lines
target: Buscar líneas de pago

note: module: account_payment
en_GB: Amount in Partner Currency
target: Importe en la moneda de la empresa

note: module: account_payment
en_GB: Communication 2
target: Comunicación 2

note: module: account_payment
en_GB: Are you sure you want to make payment?
target: ¿Está seguro que quiere realizar el pago?

note: module: account_payment
en_GB: Confirm Payments
target: Confirmar pagos

note: module: account_payment
en_GB: Payment Order / Payment
target: Orden de pago / Pago

note: module: account_payment
en_GB: Entry line
target: Línea del asiento

note: module: account_payment
en_GB: Used as the message between ordering customer and current company. Depicts 'What do you want to say to the recipient about this order ?'
target: Se utiliza como mensaje entre el cliente que hace el pedido y la compañía actual. Describe '¿Qué quiere decir al receptor sobre este pedido?'

note: module: account_payment
en_GB: Entry Information
target: Información del asiento

note: module: account_payment
en_GB: payment.order.create
target: Crear Orden de pago

note: module: account_payment
en_GB: Payment mode
target: Forma de pago

note: module: account_payment
en_GB: Populate Payment
target: Generar pago

note: module: account_payment
en_GB: Bank Account for the Payment Mode
target: Cuenta bancaria para el forma de pago

note: module: account_sequence
en_GB: Account Sequence Application Configuration
target: Configuración de Aplicación de Secuencia de Cuenta

note: module: account_sequence
en_GB: Internal Sequence Number
target: Número de secuencia interno

note: module: account_sequence
en_GB: Next number of this sequence
target: Próximo número de secuencia

note: module: account_sequence
en_GB: Next Number
target: Proximo numero

note: module: account_sequence
en_GB: Increment Number
target: Incremento del número

note: module: account_sequence
en_GB: The next number of the sequence will be incremented by this number
target: El número siguiente de esta secuencia será incrementado por este número.

note: module: account_sequence
en_GB: Configure Your Account Sequence Application
target: Configurar su Aplicación de Secuencia de la Cuenta

note: module: account_sequence
en_GB: Suffix value of the record for the sequence
target: Valor del sufijo del registro para la secuencia.

note: module: account_sequence
en_GB: This sequence will be used to maintain the internal number for the journal entries related to this journal.
target: Esta secuencia se utilizará para gestionar el número interno para los asientos relacionados con este diario.

note: module: account_sequence
en_GB: Number padding
target: Relleno del número

note: module: account_sequence
en_GB: Internal Number
target: Número interno

note: module: account_sequence
en_GB: OpenERP will automatically adds some '0' on the left of the 'Next Number' to get the required padding size.
target: OpenERP automáticamente añadirá algunos '0' a la izquierda del 'Número siguiente' para obtener el tamaño de relleno necesario.

note: module: account_sequence
en_GB: Internal Sequence
target: Secuencia interna

note: module: account_sequence
en_GB: Prefix value of the record for the sequence
target: Valor del prefijo del registro para la secuencia.

note: #-#-#-#-#  2152 (openobject-addons)  #-#-#-#-# module: account_sequence #-#-#-#-#  2189 (openobject-addons)  #-#-#-#-# module: document
en_GB: Suffix
target: Sufijo

note: module: account_sequence
en_GB: account.sequence.installer
target: contabilidad.secuencia.instalador

note: module: account_sequence
en_GB: You can enhance the Account Sequence Application by installing .
target: Puede realzar la Aplicación de Secuencia de la Cuenta mediante instalación .

note: module: account_voucher
en_GB: Payment Ref
target: Ref. pago

note: module: account_voucher
en_GB: Open Customer Journal Entries
target: Abrir asientos diario cliente

note: module: account_voucher
en_GB: You have to configure account base code and account tax code on the '%s' tax!
target: ¡Debe configurar código de la base contable y código del impuesto contable del impuesto '%s'!

note: module: account_voucher
en_GB: Cannot delete Voucher(s) which are already opened or paid !
target: ¡No se puede eliminar comprobante(s) que ya estén abiertos o pagados!

note: module: account_voucher
en_GB: Bill Payment
target: Pago factura

note: module: account_voucher
en_GB: Import Entries
target: Importar entradas

note: module: account_voucher
en_GB: Account voucher unreconcile
target: Comprobante contable no conciliado

note: module: account_voucher
en_GB: When you sell products to a customer, you can give him a sales receipt or an invoice. When the sales receipt is confirmed, it creates journal items automatically and you can record the customer payment related to this sales receipt.
target: Cuando vende productos a un cliente, puede entregarle un recibo de venta o una factura. Cuando el recibo es confirmado, se crea automáticamente el asiento y puede registrar pago del cliente relacionado con este recibo de venta.

note: module: account_voucher
en_GB: Pay Bill
target: Pagar factura

note: module: account_voucher
en_GB: Transaction reference number.
target: Número referencia transacción.

note: module: account_voucher
en_GB: Unreconcile entries
target: Entradas no conciliadas

note: module: account_voucher
en_GB: Voucher Statistics
target: Estadísticas de comprobantes

note: module: account_voucher
en_GB: Search Vouchers
target: Buscar comprobantes

note: module: account_voucher
en_GB: Debits
target: Débitos

note: module: account_voucher
en_GB: Sales payment allows you to register the payments you receive from your customers. In order to record a payment, you must enter the customer, the payment method (=the journal) and the payment amount. OpenERP will propose to you automatically the reconciliation of this payment with the open invoices or sales receipts.
target: Los pagos de venta permiten registrar los pagos recibidos de sus clientes. Para registrar un pago, debe seleccionar el cliente, el método de pago(= el diario) y el importe del pago. OpenERP le propondrá automáticamente la reconciliación de este pago con las facturas o recibos de ventas pendientes.

note: module: account_voucher
en_GB: Payment Options
target: Opciones de pago

note: module: account_voucher
en_GB: Date payment
target: Fecha de pago

note: module: account_voucher
en_GB: Payment Information
target: Información de pago

note: module: account_voucher
en_GB: Paid Amount
target: Importe pagado

note: module: account_voucher
en_GB: Import Invoices
target: Importar facturas

note: module: account_voucher
en_GB: Pay Later or Group Funds
target: Pagar después o agrupar fondos

note: #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher #-#-#-#-#  3479 (OpenERP Server 6.0dev)  #-#-#-#-# module: point_of_sale #-#-#-#-#  3586 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Sales Lines
target: Líneas ventas

note: module: account_voucher
en_GB: # of Voucher Lines
target: Nº de líneas de comprobantes

note: module: account_voucher
en_GB: Want to remove accounting entries too ?
target: ¿También desea eliminar asientos contables?

note: module: account_voucher
en_GB: Voucher Entries
target: Comprobantes

note: module: account_voucher
en_GB: Supplier Voucher
target: Comprobante proveedor

note: module: account_voucher
en_GB: Vouchers Entries
target: Comprobantes

note: module: account_voucher
en_GB: Pay Invoice
target: Pagar factura

note: module: account_voucher
en_GB: Sales Receipt
target: Recibo de ventas

note: module: account_voucher
en_GB: Bill Information
target: Información factura

note: module: account_voucher
en_GB: No Account Base Code and Account Tax Code!
target: ¡No código base contable y código impuesto contable!

note: module: account_voucher
en_GB: Voucher Lines
target: Líneas de comprobante

note: module: account_voucher
en_GB: Voucher Entry
target: Comprobante

note: module: account_voucher
en_GB: Payment Difference
target: Diferencia del pago

note: module: account_voucher
en_GB: Payable and Receivables
target: A pagar y a cobrar

note: module: account_voucher
en_GB: The supplier payment form allows you to track the payment you do to your suppliers. When you select a supplier, the payment method and an amount for the payment, OpenERP will propose to reconcile your payment with the open supplier invoices or bills.
target: El formulario de pago de proveedor le permite gestionar los pagos que hace a sus proveedores. Cuando selecciona un proveedor, el método de pago y el importe a pagar, OpenERP propondrá la reconciliación de su pago con las facturas de proveedor o recibos pendientes.

note: module: account_voucher
en_GB: Total With Tax
target: Total con impuestos

note: module: account_voucher
en_GB: Are you sure to unreconcile this record ?
target: ¿Seguro que desea romper la conciliación de este registro?

note: module: account_voucher
en_GB: Amount reconciled
target: Importe conciliado

note: module: account_voucher
en_GB: Write-Off Analytic Account
target: Cuenta analítica del desajuste

note: module: account_voucher
en_GB: Pay Directly
target: Pagar directamente

note: module: account_voucher
en_GB: Previous Payments ?
target: ¿Pagos previos?

note: module: account_voucher
en_GB: Journal Vouchers
target: Diarios de comprobantes

note: module: account_voucher
en_GB: Compute Tax
target: Calcular impuestos

note: module: account_voucher
en_GB: Please define a sequence on the journal !
target: ¡Defina una secuencia en el diario!

note: module: account_voucher
en_GB: Open Supplier Journal Entries
target: Abrir asientos de proveedor

note: module: account_voucher
en_GB: Invoices and outstanding transactions
target: Facturas y transacciones de salida

note: module: account_voucher
en_GB: Bill Date
target: Fecha factura

note: module: account_voucher
en_GB:  * The 'Draft' state is used when a user is encoding a new and unconfirmed Voucher.                         
    * The 'Pro-forma' when voucher is in Pro-forma state,voucher does not have an voucher number.                         
    * The 'Posted' state is used when user create voucher,a voucher number is generated and voucher entries are created in account                         
    * The 'Cancelled' state is used when user cancel voucher.
target:  * El estado 'Borrador' se utiliza cuando un usuario codifica un recibo nuevo sin confirmar.
    * El estado 'Pro-forma' cuando el recibo no tiene un número de recibo.
    * El estado "Fijado" se utiliza cuando el usuario crea el recibo, se genera un número de recibo y se crean los asientos del recibo en la contabilidad.
    * El estado "Cancelado" se utiliza cuando el usuario cancela el recibo.

note: module: account_voucher
en_GB: Accounting Voucher
target: Comprobantes contables

note: module: account_voucher
en_GB: Sales Information
target: Información de ventas

note: module: account_voucher
en_GB: Sales Receipt Analysis
target: Análisis cobros de ventas

note: module: account_voucher
en_GB: Voucher
target: Gasto

note: module: account_voucher
en_GB: Voucher Items
target: Elementos comprobante

note: module: account_voucher
en_GB: Customer Payment
target: Pago cliente

note: module: account_voucher
en_GB: Import Invoices in Statement
target: Importar facturas en extracto

note: #-#-#-#-#  2153 (openobject-addons)  #-#-#-#-# module: account_voucher #-#-#-#-#  2159 (openobject-addons)  #-#-#-#-# module: auction
en_GB: Pay
target: Pagar

note: module: account_voucher
en_GB: Are you sure to confirm this record ?
target: ¿Desea confirmar este registro?

note: module: account_voucher
en_GB: Payment Method
target: Método de pago

note: module: account_voucher
en_GB: Supplier Payment
target: Pago del proveedor

note: module: account_voucher
en_GB: Original Amount
target: Importe original

note: module: account_voucher
en_GB: Supplier Invoices and Outstanding transactions
target: Facturas de proveedor y transiciones de salida

note: module: account_voucher
en_GB: Default Type
target: Tipo por defecto

note: module: account_voucher
en_GB: Entries by Statement from Invoices
target: Entradas por extracto desde facturas

note: module: account_voucher
en_GB: Ref #
target: Ref. #

note: module: account_voucher
en_GB: Voucher State
target: Estado comprobante

note: module: account_voucher
en_GB: Effective date for accounting entries
target: Fecha efectiva para entradas contables.

note: module: account_voucher
en_GB: Keep Open
target: Mantener abierto

note: module: account_voucher
en_GB: Untax Amount
target: Importe base

note: module: account_voucher
en_GB: Sales Receipt Statistics
target: Estadísticas de recibos de ventas

note: module: account_voucher
en_GB: Open Balance
target: Abrir balance

note: module: analytic
en_GB: Specifies the amount of quantity to count.
target: Especifica el valor de las cantidades a contar.

note: module: analytic
en_GB: Account Manager
target: Gestor contable

note: module: analytic
en_GB: * When an account is created its in 'Draft' state.                                  
    * If any associated partner is there, it can be in 'Open' state.                                  
    * If any pending balance is there it can be in 'Pending'.                                   
    * And finally when all the transactions are over, it can be in 'Close' state.                                   
    * The project can be in either if the states 'Template' and 'Running'.
     If it is template then we can make projects based on the template projects. If its in 'Running' state it is a normal project.                                 
     If it is to be reviewed then the state is 'Pending'.
     When the project is completed the state is set to 'Done'.
target: * Cuando se crea una cuenta, está en estado 'Borrador'.
    * Si se asocia a cualquier empresa, puede estar en estado 'Abierta'.
    * Si existe un saldo pendiente, puede estar en 'Pendiente'.
    * Y finalmente, cuando todas las transacciones están realizadas, puede estar en estado de 'Cerrada'.
    * El proyecto puede estar en los estados 'Plantilla' y 'En proceso.
    Si es una plantilla, podemos hacer proyectos basados en los proyectos plantilla. Si está en estado 'En proceso', es un proyecto normal.
    Si se debe examinar, el estado es 'Pendiente'.
    Cuando el proyecto se ha completado, el estado se establece en 'Realizado'.

note: module: analytic
en_GB: Parent Analytic Account
target: Cuenta analítica padre

note: module: analytic
en_GB: Calculated by multiplying the quantity and the price given in the Product's cost price. Always expressed in the company main currency.
target: Calculado multiplicando la cantidad y el precio obtenido del precio de coste del producto. Siempre se expresa en la moneda principal de la compañía.

note: module: analytic
en_GB: If you select the View Type, it means you won't allow to create journal entries using that account.
target: Si selecciona el tipo de vista, significa que no permitirá la creación de asientos de diario con esa cuenta.

note: module: analytic
en_GB: Full Account Name
target: Nombre cuenta completo

note: module: analytic_journal_billing_rate
en_GB: Billing Rate per Journal for this Analytic Account
target: Tasa de facturación por diario para esta cuenta analítica

note: module: analytic_journal_billing_rate
en_GB: Relation table between journals and billing rates
target: Tabla de relación entre diarios y tasas de facturación

note: module: analytic_journal_billing_rate
en_GB: Invoicing Rate per Journal
target: Tasa de facturación por diario

note: module: analytic_journal_billing_rate
en_GB: Invoicing Rate
target: Tasa de facturación

note: module: analytic_user_function
en_GB: Relation table between users and products on a analytic account
target: Tabla de relación entre usuarios y productos de una cuenta analítica

note: module: analytic_user_function
en_GB: Users/Products Rel.
target: Rel. usuarios/productos

note: module: analytic_user_function
en_GB: There is no expense account define for this product: "%s" (id:%d)
target: No se ha definido una cuenta de gastos para este producto: "%s" (id:%d)

note: module: analytic_user_function
en_GB: User's Product for this Analytic Account
target: Producto del usuario para esta cuenta analítica

note: module: anonymization
en_GB: Anonymized Fields
target: Campos hechos anónimos

note: module: anonymization
en_GB: Database anonymization
target: Hacer anónima la base de datos

note: module: anonymization
en_GB: clear -> anonymized
target: Limpiar -> Anónimo

note: module: anonymization
en_GB: Anonymized
target: Hecho anónimo

note: module: anonymization
en_GB: Reverse the Database Anonymization
target: Revertir el hacer anónima la base de datos

note: module: anonymization
en_GB: Database Anonymization
target: Hacer anónima la base de datos

note: module: anonymization
en_GB: Anonymize database
target: Hacer anónima la base de datos

note: module: anonymization
en_GB: Anonymized Field
target: Campo anónimo

note: module: anonymization
en_GB: Exception occured
target: Se ha producido una anomalía

note: module: anonymization
en_GB: Not Existing
target: No existente

note: module: anonymization
en_GB: Anonymization History
target: Histórico de hacer anónima

note: module: anonymization
en_GB: Anonymize Database
target: Hace anónima la base de datos

note: module: anonymization
en_GB: anonymized -> clear
target: Anónimo --> A Limpio

note: module: association
en_GB: Event Management
target: Gestión de eventos

note: module: association
en_GB: This module is to create Profile for Associates
target: Este módulo sirve para crear perfiles para asociados

note: module: association
en_GB: Here are specific applications related to the Association Profile you selected.
target: Aquí se muestran aplicaciones específicas relacionadas con el perfil para asociaciones seleccionado.

note: module: association
en_GB: Helps you to manage and organize your events.
target: Le ayuda a gestionar y organizar sus eventos.

note: module: association
en_GB: Tracks and manages employee expenses, and can automatically re-invoice clients if the expenses are project-related.
target: Controla y gestiona los gastos de los empleados y puede re-facturarlos a los clientes de forma automática si los gastos están relacionados con un proyecto.

note: module: association
en_GB: Resources Management
target: Gestión de recursos

note: module: association
en_GB: Association profile
target: Perfil asociación

note: module: association
en_GB: Expenses Tracking
target: Seguimiento de gastos

note: module: association
en_GB: Association Application Configuration
target: Configuración de la aplicación para asociaciones

note: #-#-#-#-#  2158 (openobject-addons)  #-#-#-#-# module: association #-#-#-#-#  3462 (openobject-addons)  #-#-#-#-# module: knowledge #-#-#-#-#  3569 (openobject-addons)  #-#-#-#-#
en_GB: Lets you create wiki pages and page groups in order to keep track of business knowledge and share it with and  between your employees.
target: Le permite crear páginas wiki y grupos de páginas para no perder de vista el conocimiento del negocio y compartirlo con y entre sus empleados.

note: module: association
en_GB: Helps you manage your projects and tasks by tracking them, generating plannings, etc...
target: Le ayuda a gestionar sus proyectos y tareas realizando un seguimiento de los mismos, generando planificaciones, ...

note: module: association
en_GB: profile.association.config.install_modules_wizard
target: perfil.asociacion.config.asistente_instal_modulos

note: module: auction
en_GB: Seller
target: Vendedor

note: module: auction
en_GB: SMS Message
target: Mensaje SMS

note: module: auction
en_GB: Warning, Erase The Object Adjudication Price and Its Buyer!
target: Aviso, ¡borrar el precio del objeto de adjudicación y su comprador!

note: module: auction
en_GB: First Bank Statement For Buyer
target: Primer extracto bancario para el comprador

note: module: auction
en_GB: # of Objects
target: Nº de objetos

note: module: auction
en_GB: Buyer
target: Comprador

note: module: auction
en_GB: No of objects
target: Número de objetos

note: module: auction
en_GB: When state of Seller Invoice is 'Paid', this field is selected as True.
target: Cuando el estado de factura del vendedor es 'Pagado', este campo está seleccionado como Verdadero.

note: module: auction
en_GB: # of paid items (based on invoices):
target: Nº de artículos pagados (basado en facturas)

note: module: auction
en_GB: Deposit Border
target: Justificante de depósito

note: module: auction
en_GB: Auction object name
target: Nombre del Objeto Subastado

note: module: auction
en_GB: Deposit border
target: Justificante de depósito

note: module: auction
en_GB: When auction starts the state is 'Draft'.
     At the end of auction, the state becomes 'Closed'.
target: Cuando la subasta se inicia, el estado es 'Borrador'.
    Al final de la subasta, el estado se vuelve 'Cerrada'

note: module: auction
en_GB: Amount For Third Bank Statement
target: Cantidad del tercer extracto bancario

note: module: auction
en_GB: List Number
target: Número de Lista

note: module: auction
en_GB: Cost Name
target: Nombre del coste

note: module: auction
en_GB: First Auction Date
target: Primera fecha de subasta

note: module: auction
en_GB: If the active field is set to False, it will allow you to hide the auction lot category without removing it.
target: Si el campo activo se establece a Falso, le permitirá ocultar la categoría del lote subastado sin eliminarlo.

note: module: auction
en_GB: Total Adj.
target: Total adj.

note: module: auction
en_GB: SMS - Gateway: clickatell','Bulk SMS send
target: SMS - Puerta de enlace: clickatell','Envío masivo de SMS

note: module: auction
en_GB: Deposit cost
target: Costo de depósito

note: module: auction
en_GB: Unsold
target: No vendido

note: module: auction
en_GB: Search Auction deposit
target: Buscar depósito de subasta

note: module: auction
en_GB: Seller Costs
target: Costos del Vendedor

note: module: auction
en_GB: Bids
target: Ofertas

note: module: auction
en_GB: Gross Revenue
target: Ingreso bruto

note: module: auction
en_GB: Buyer Map
target: Mapa de comprador

note: module: auction
en_GB: Bid Auctions
target: Pujar subastas

note: module: auction
en_GB: Object Image
target: Imagen del objeto

note: module: auction
en_GB: No buyer is set for this lot.
target: No hay comprador para este lote.

note: module: auction
en_GB: The Buyer "%s" has no Invoice Address.
target: El comprador "%s" no tiene dirección de factura.

note: module: auction
en_GB: Auction Deposit Cost
target: Costo del depósito de subasta

note: module: auction
en_GB: Deposit Border Form
target: Formulario de justificante de depósito

note: module: auction
en_GB: Bank statement line for given buyer
target: Línea de extracto bancario para el comprador dado

note: module: auction
en_GB: Search Auction Lots
target: Buscar lotes de subasta

note: module: auction
en_GB: Net Revenue
target: Ingreso neto

note: module: auction
en_GB: SMS Send
target: Enviar SMS

note: module: auction
en_GB: No Lots belong to this Auction Date
target: Ningún lote pertenece a esta fecha de subasta

note: module: auction
en_GB: Bid date
target: Fecha de la oferta

note: module: auction
en_GB: Deliveries Management
target: Gestión de las entregas

note: module: auction
en_GB: Object Description
target: Descripción del objeto

note: module: auction
en_GB: Line1
target: Línea1

note: module: auction
en_GB: Make Invoice for Buyer
target: Crear factura para el comprador

note: module: auction
en_GB: Gross revenue
target: Ingreso bruto

note: module: auction
en_GB: Pay objects of the buyer
target: Pagar objetos del comprador

note: module: auction
en_GB: End date of auction
target: Fecha fin de la subasta

note: module: auction
en_GB: Send SMS
target: Enviar SMS

note: module: auction
en_GB: Short Description (2)
target: Descripción breve (2)

note: module: auction
en_GB: Buyers
target: Compradores

note: module: auction
en_GB: VAT 12%
target: IVA 12%

note: module: auction
en_GB: Results with buyer
target: Resultados con comprador

note: module: auction
en_GB: Maximum Price
target: Precio máximo

note: module: auction
en_GB: Start date of auction
target: Fecha inicio de la subasta

note: module: auction
en_GB: Next Auction
target: Siguiente subasta

note: module: auction
en_GB: Select lots which are Sold
target: Seleccione lotes que estén vendidos

note: module: auction
en_GB: The object "%s" has no buyer assigned.
target: El objeto "%s" no tiene comprador asignado.

note: module: auction
en_GB: Keep until sold
target: Guardar hasta la venta

note: module: auction
en_GB: Last Auction Date
target: Fecha última subasta

note: module: auction
en_GB: # of Encoded obj.
target: Número de objetos codificados

note: module: auction
en_GB: # of sellers:
target: Nº de vendedores:

note: module: auction
en_GB: Auction's Summary
target: Resumen de la subasta

note: module: auction
en_GB: # of objects
target: Nº de objetos

note: module: auction
en_GB: Maximum Estimation
target: Estimación máxima

note: module: auction
en_GB: Bids Details
target: Detalles de las ofertas

note: module: auction
en_GB: Buyer's payment
target: Pago del comprador

note: module: auction
en_GB: End of auction
target: Fin de subasta

note: module: auction
en_GB: Created by
target: Creado por

note: module: auction
en_GB: # of buyers:
target: Nº de compradores

note: module: auction
en_GB: Indirect costs
target: Costos indirectos

note: module: auction
en_GB: Seller Journal
target: Diario del vendedor

note: module: auction
en_GB: When state is Taken Away, this field is marked as True
target: Cuando el estado es "Retirado", este campo se marca como "Verdadero"

note: module: auction
en_GB: Auction
target: Subasta

note: module: auction
en_GB: Object Categories
target: Categorías de objetos

note: module: auction
en_GB: Min Estimate:
target: Estimación mínima

note: module: auction
en_GB: Net Margin
target: Margen neto

note: module: auction
en_GB: # of commissions:
target: Nº de comisiones:

note: module: auction
en_GB: Auction Name
target: Nombre de Subasta

note: module: auction
en_GB: Auction Summary
target: Resumen de la Subasta

note: module: auction
en_GB: (Keep empty for automatic number)
target: (Mantener vacío para número automático)

note: module: auction
en_GB: No Invoice Address
target: No existe dirección de factura

note: module: auction
en_GB: This record does not exist !
target: ¡Este registro no existe!

note: module: auction
en_GB: Amount For First Bank Statement
target: Importe para el primer extracto bancario

note: module: auction
en_GB: Objects per day
target: Objetos por día

note: module: auction
en_GB: Extra Costs
target: Costos Extras

note: module: auction
en_GB: Map
target: Mapa

note: module: auction
en_GB: Deposit date
target: Fecha de depósito

note: module: auction
en_GB: Deposits
target: Depósitos

note: module: auction
en_GB: Specific Costs
target: Costos específicos

note: module: auction
en_GB: To pay (
target: A pagar (

note: module: auction
en_GB: Auctions
target: Subastas

note: module: auction
en_GB: Make invoice
target: Crear Factura

note: module: auction
en_GB: Barcode batch
target: Lote código de barras

note: module: auction
en_GB: Biography
target: Biografía

note: module: auction
en_GB: Create Invoices For Seller
target: Crear facturas para el vendedor

note: module: auction
en_GB: Net margin
target: Margen neto

note: module: auction
en_GB: Auction Location
target: Ubicación de la subasta

note: module: auction
en_GB: When state of Buyer Invoice is 'Paid', this field is selected as True.
target: Cuando el estado de la factura del comprador es "Pagada", este campo se pone a "Verdadero"

note: module: auction
en_GB: Decrease limit of 10%
target: Disminuir límite de 10%

note: module: auction
en_GB: My Auction
target: Mi subasta

note: module: auction
en_GB: (Gross Revenue*100.0)/ Object Price
target: (Ingresos brutos*100.0)/ Precio objeto

note: module: auction
en_GB: Contact Number
target: Número de Contacto

note: module: auction
en_GB: Active IDs not Found
target: No se encontraron IDs activos

note: module: auction
en_GB: Connection to WWW.Auction-in-Europe.com failed !
target: ¡La conexión a www.Auction-in-Europe.com ha fallado!

note: module: auction
en_GB: The Buyer has no Invoice Address.
target: El comprador no tiene dirección de factura.

note: module: auction
en_GB: Mark Lots
target: Marcar lotes

note: module: auction
en_GB: Catalog Number
target: Número de catálogo

note: module: auction
en_GB: Avg estimation
target: Estimación promedio

note: module: auction
en_GB: Author rights
target: Derechos de autor

note: module: auction
en_GB: Account journal for buyer
target: Diario contable para comprador

note: module: auction
en_GB: Bid
target: Oferta

note: module: auction
en_GB: Sellers
target: Vendedores

note: module: auction
en_GB: Maximum Estimate Price
target: Precio máximo estimado

note: module: auction
en_GB: # of unsold items:
target: Nº de artículos no vendidos:

note: module: auction
en_GB: Auction Date
target: Fecha subasta

note: module: auction
en_GB: Author/Artist
target: Autor/Artista

note: module: auction
en_GB: Buyer Username
target: Nombre usuario comprador

note: module: auction
en_GB: Latest objects
target: Últimos objetos

note: module: auction
en_GB: Total gross rev.
target: Total ingresos brutos

note: module: auction
en_GB: Minimum Estimate Price
target: Precio mínimo estimado

note: module: auction
en_GB: Deposit Date
target: Fecha depósito

note: module: auction
en_GB: This lot does not exist !
target: ¡Este lote no existe!

note: module: auction
en_GB: Minimum Estimation
target: Estimación mínima

note: module: auction
en_GB: Change Auction Date
target: Cambiar fecha subasta

note: module: auction
en_GB: Lifespan
target: Período de vida

note: module: auction
en_GB: Withdrawned method
target: Método de retirada

note: module: auction
en_GB: Buyer Commissions
target: Comisiones comprador

note: module: auction
en_GB: Auction Analysis
target: Análisis subastas

note: module: auction
en_GB: Payment aborted !
target: ¡Pago abortado!

note: module: auction
en_GB: Withdrawn price
target: Precio retirado

note: module: auction
en_GB: Beginning of the auction
target: Inicio de la subasta

note: module: auction
en_GB: Max Estimate:
target: Estimación máxima:

note: module: auction
en_GB: (Net Revenue * 100)/ Object Price
target: (Ingreso neto * 100)/ Precio del objeto

note: module: auction
en_GB: Lot History
target: Historial de lote

note: module: auction
en_GB: VAT 5%
target: IVA 5%

note: module: auction
en_GB: auction.artists
target: subasta.artistas

note: module: auction
en_GB: Avg Price.
target: Precio Promedio

note: module: auction
en_GB: Buyer Journal
target: Diario comprador

note: module: auction
en_GB: Exposition Dates
target: Fechas exposición

note: module: auction
en_GB: To be Emphatized
target: A ser enfatizados

note: module: auction
en_GB: Objects per Day
target: Objetos por día

note: module: auction
en_GB: Seller Invoice
target: Factura del vendedor

note: module: auction
en_GB: Objects by day
target: Objetos por día

note: module: auction
en_GB: Last exposition date for auction
target: Última fecha de exposición para la subasta

note: module: auction
en_GB: Auction manager
target: Gestor de subastas

note: module: auction
en_GB: Two different buyers for the same invoice !
    Please correct this problem before invoicing
target: ¡Dos compradores distintos para la misma factura!
    Por favor, corrija el problema antes de facturar

note: module: auction
en_GB: Commissions
target: Comisiones

note: module: auction
en_GB: Seller limit
target: Límite vendedor

note: module: auction
en_GB: Line3
target: Línea3

note: module: auction
en_GB: Line2
target: Línea2

note: module: auction
en_GB: Total adjudication
target: Total adjudicación

note: module: auction
en_GB: Contact the Seller
target: Contactar con el vendedor

note: module: auction
en_GB: Net Margin (%)
target: Margen neto (%)

note: module: auction
en_GB: Seller Information
target: Información del vendedor

note: module: auction
en_GB: Seller Invoices
target: Facturas del Vendedor

note: module: auction
en_GB: Allow Negative Amount
target: Permitir importe negativo

note: module: auction
en_GB: Auction date
target: Fecha subasta

note: module: auction
en_GB: SMS Text
target: Texto SMS

note: module: auction
en_GB: First Auction Day
target: Primer día subasta

note: module: auction
en_GB: Create Invoices For Buyer
target: Crear facturas para el comprador

note: module: auction
en_GB: Names
target: Nombres

note: module: auction
en_GB: Pay Objects
target: Pagar objetos

note: module: auction
en_GB: Beginning exposition date for auction
target: Fecha de inicio de exposición para la subasta

note: module: auction
en_GB: Open lots
target: Lotes abiertos

note: module: auction
en_GB: Deposit slip
target: Ficha de depósito

note: module: auction
en_GB: Seller price
target: Precio vendedor

note: module: auction
en_GB: Buyer List
target: Lista comprador

note: module: auction
en_GB: Buyer costs(
target: Costes comprador(

note: module: auction
en_GB: Seller Price
target: Precio vendedor

note: module: auction
en_GB: VAT 1%
target: IVA 1%

note: module: auction
en_GB: Droit d'auteur
target: Derechos de autor

note: module: auction
en_GB: First Exposition Day
target: Primer día exposición

note: module: auction
en_GB: Created date
target: Fecha creación

note: module: auction
en_GB: Provide deposit information: seller, Withdrawned Method, Object, Deposit Costs
target: Provea información del depósito: Vendedor, Método de Retirada, Objeto, Costos del depósito

note: module: auction
en_GB: Net revenue
target: Ingreso neto

note: module: auction
en_GB: # of items:
target: Nº de artículos:

note: module: auction
en_GB: Author rights (4%)
target: Derechos de autor (4%)

note: module: auction
en_GB: Estimation
target: Estimación

note: module: auction
en_GB: Buyer Form
target: Formulario comprador

note: module: auction
en_GB: Buyer Name
target: Nombre comprador

note: module: auction
en_GB: Gross Margin (%)
target: Margen bruto (%)

note: module: auction
en_GB: Search Next Auction Dates
target: Buscar fechas de las siguientes subastas

note: module: auction
en_GB: Buyer Advance
target: Avance del comprador

note: module: auction
en_GB: Auction for object
target: Subasta para objeto

note: module: auction
en_GB: You should pay all the total: "%.2f" are missing to accomplish the payment.
target: Debe pagar todo el total: Faltan "%.2f" para liquidar el pago.

note: module: auction
en_GB: Last Exposition Day
target: Último día de exposición

note: module: auction
en_GB: Lots able
target: Lotes disponibles

note: module: auction
en_GB: Artist/Author Name
target: Nombre del Artista / Autor

note: module: auction
en_GB: VAT 20%
target: IVA 20%

note: module: auction
en_GB: Deposit Costs
target: Costos de depósito

note: module: auction
en_GB: Auction Dates
target: Fechas de subasta

note: module: auction
en_GB:  * The 'Draft' state is used when a object is encoding as a new object.                 
    * The 'Unsold' state is used when object does not sold for long time, user can also set it as draft state after unsold.                 
    * The 'Paid' state is used when user pay for the object                 
    * The 'Sold' state is used when user buy the object.
target:  * El estado "Borrador" es utilizado cuando un objeto es codificado como un objeto nuevo.
    * El estado "Sin vender" es utilizado cuando un objeto no se ha vendido por mucho tiempo; el usuario puede establecerlo como estado "borrador" después del estado "sin vender".
    * El estado "Pagado" es utilizado cuando el usuario paga por el objeto.
    * El estado "Vendido" es utilizado cuando el usuario compra el objeto.

note: module: audittrail
en_GB: WARNING: audittrail is not part of the pool
target: Aviso: Auditoría no forma parte del pool

note: module: audittrail
en_GB: Audittrail Rule
target: Regla de auditoría

note: module: audittrail
en_GB: Audit Logs
target: Auditar registros

note: module: audittrail
en_GB: Old Value
target: Valor anterior

note: module: audittrail
en_GB: Select this if you want to keep track of read/open on any record of the object of this rule
target: Seleccione esta opción si desea realizar el seguimiento de la lectura/apertura de cualquier registro del objeto de esta regla.

note: module: audittrail
en_GB: Log From
target: Registrar desde

note: module: audittrail
en_GB: Log ID
target: ID registro

note: module: audittrail
en_GB: Resource Id
target: Id recurso

note: module: audittrail
en_GB: if  User is not added then it will applicable for all users
target: Si no se añade usuario entonces se aplicará a todos los usuarios.

note: module: audittrail
en_GB: Select this if you want to keep track of workflow on any record of the object of this rule
target: Seleccione esta opción si desea realizar el seguimiento del flujo de trabajo de cualquier registro del objeto de esta regla.

note: module: audittrail
en_GB: Log Lines
target: Líneas de registro

note: module: audittrail
en_GB: AuditTrail Rule
target: Regla auditoría

note: module: audittrail
en_GB: Log To
target: Registrar hasta

note: module: audittrail
en_GB: New Value Text:
target: Texto valor nuevo:

note: module: audittrail
en_GB: Search Audittrail Rule
target: Buscar regla auditoría

note: module: audittrail
en_GB: Audit Rules
target: Reglas de auditoría

note: module: audittrail
en_GB: Old Value :
target: Valor anterior :

note: module: audittrail
en_GB: Select this if you want to keep track of modification on any record of the object of this rule
target: Seleccione esta opción si desea realizar el seguimiento de la modificación de cualquier registro del objeto de esta regla.

note: module: audittrail
en_GB: Log Creates
target: Registros creación

note: module: audittrail
en_GB: Select object for which you want to generate log.
target: Seleccione el objeto sobre el cuál quiere generar el historial.

note: module: audittrail
en_GB: Old Value Text :
target: Texto valor anterior:

note: module: audittrail
en_GB: Log Workflow
target: Registros flujo de trabajo

note: module: audittrail
en_GB: Log Reads
target: Registros lecturas

note: module: audittrail
en_GB: Change audittrail depends -- Setting rule as DRAFT
target: Cambiar dependencias de rastro de auditoría - Estableciendo regla como BORRADOR

note: module: audittrail
en_GB: Log lines
target: Líneas de registro

note: module: audittrail
en_GB: AuditTrail Rules
target: Reglas de auditoría

note: module: audittrail
en_GB: Select this if you want to keep track of deletion on any record of the object of this rule
target: Seleccione esta opción si desea realizar el seguimiento de la eliminación de cualquier registro del objeto de esta regla.

note: module: audittrail
en_GB: Users (if User is not added then it will applicable for all users)
target: Usuarios (si no se añaden usuarios entonces se aplicará para todos los usuarios)

note: module: audittrail
en_GB: UnSubscribe
target: Des-suscribir

note: module: audittrail
en_GB: Log Deletes
target: Registros eliminaciones

note: module: audittrail
en_GB: Field Description
target: Descripción campo

note: module: audittrail
en_GB: Search Audittrail Log
target: Buscar registro auditoría

note: module: audittrail
en_GB: Log Writes
target: Registros escrituras

note: module: audittrail
en_GB: Open Logs
target: Abrir registros

note: module: audittrail
en_GB: New value Text
target: Texto valor nuevo

note: module: audittrail
en_GB: New Value
target: Valor nuevo

note: module: audittrail
en_GB: AuditTrail Logs
target: Registros auditoría

note: module: audittrail
en_GB: Audittrail Log
target: Historial auditoría

note: module: audittrail
en_GB: Select this if you want to keep track of actions on the object of this rule
target: Seleccione esta opción si desea realizar el seguimiento de las acciones del objeto de esta regla.

note: module: audittrail
en_GB: New Value :
target: Valor nuevo :

note: module: audittrail
en_GB: Old value Text
target: Texto valor anterior

note: module: audittrail
en_GB: Log Line
target: Línea de registro

note: module: audittrail
en_GB: Log Action
target: Registros acciones

note: module: audittrail
en_GB: Select this if you want to keep track of creation on any record of the object of this rule
target: Seleccione esta opción si desea realizar el seguimiento de la creación de cualquier registro del objeto de esta regla.

note: module: base_action_rule
en_GB: Check this if you want the rule to send an email to the responsible person.
target: Seleccione esta opción si desea que la regla envíe un correo electrónico a la persona responsable.

note: module: base_action_rule
en_GB: Remind Partner
target: Recordar socio

note: #-#-#-#-#  2161 (openobject-addons)  #-#-#-#-# module: base_action_rule #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Partner Category
target: Categoría de socio

note: module: base_action_rule
en_GB: Mail to Watchers (CC)
target: Enviar correo a observadores (CC)

note: module: base_action_rule
en_GB: Button Pressed
target: Botón pulsado

note: module: base_action_rule
en_GB: Mail to these Emails
target: Enviar correo a estos emails

note: module: base_action_rule
en_GB: Set State to
target: Fijar estado a

note: #-#-#-#-#  2161 (openobject-addons)  #-#-#-#-# module: base_action_rule #-#-#-#-#  3572 (openobject-addons)  #-#-#-#-# module: mail_gateway
en_GB: Email From
target: Email de

note: module: base_action_rule
en_GB: Email Body
target: Mensaje email

note: module: base_action_rule
en_GB: Last Run
target: Última ejecución

note: module: base_action_rule
en_GB: These people will receive a copy of the future communication between partner and users by email
target: Esta gente recibirá una copia de las comunicaciones futuras entre empresa y usuarios por correo electrónico.

note: module: base_action_rule
en_GB: Check this if you want the rule to send a reminder by email to the partner.
target: Seleccione esta opción si desea que la regla envíe un recordatorio por correo electrónico a la empresa.

note: module: base_action_rule
en_GB: Conditions on Model Partner
target: Condiciones en el modelo empresa

note: module: base_action_rule
en_GB: %(object_subject)s = Object subject
target: %(object_subject)s = Asunto objeto

note: module: base_action_rule
en_GB: Email Reminders
target: Recordatorios email

note: module: base_action_rule
en_GB: Special Keywords to Be Used in The Body
target: Palabras especiales a usar en el mensaje

note: module: base_action_rule
en_GB: Use automated actions to automatically trigger actions for various screens. Example: a lead created by a specific user may be automatically set to a specific sales team, or an opportunity which still has status pending after 14 days might trigger an automatic reminder email.
target: Utilice las acciones automáticas para lanzar automáticamente acciones en varias pantallas. Por ejemplo: una iniciativa creada por un usuario concreto puede ser asignada automáticamente a un equipo de ventas en concreto, o una oportunidad que todaviía esté pendiente tras 14 días puede lanzar un e-mail recordatorio automáticamente.

note: module: base_action_rule
en_GB: Email-id of the persons whom mail is to be sent
target: ID del email de las personas a quienes el correo electrónico debe ser enviado.

note: module: base_action_rule
en_GB: Action Rule
target: Regla acción

note: module: base_action_rule
en_GB: Fields to Change
target: Campos a cambiar

note: module: base_action_rule
en_GB: Last Action Date
target: Fecha última acción

note: module: base_action_rule
en_GB: %(object_id)s = Object ID
target: %(object_id)s = ID objeto

note: module: base_action_rule
en_GB: Delay After Trigger Date
target: Retraso después fecha de disparo

note: module: base_action_rule
en_GB: Remind with Attachment
target: Recordar con adjunto

note: module: base_action_rule
en_GB: Set Responsible to
target: Fijar responsable a

note: module: base_action_rule
en_GB: Use a python expression to specify the right field on which one than we will use for the 'To' field of the header
target: Utilice una expresión Python para especificar el campo apropiado cuyo contenido se utilizará para el campo "Para" de la cabecera del correo.

note: module: base_action_rule
en_GB: %(object_user_phone)s = Responsible phone
target: %(object_user_phone)s = Teléfono responsable

note: module: base_action_rule
en_GB: Delay type
target: Tipo retraso

note: module: base_action_rule
en_GB: Regular expression for matching name of the resource
    e.g.: 'urgent.*' will search for records having name starting with the string 'urgent'
    Note: This is case sensitive search.
target: Expresión regular para concordar con el nombre del recurso.
    Por ejemplo: 'urgente.*' buscará los registros que su nombre empiecen con el texto 'urgente'
    Nota: Esta búsqueda distingue mayúsculas de minúsculas.

note: module: base_action_rule
en_GB: Call Object Method
target: Llamar método objeto

note: module: base_action_rule
en_GB: Email To
target: Para

note: module: base_action_rule
en_GB: Check this if you want the rule to mark CC(mail to any other person defined in actions).
target: Marque esta opción si desea que la regla use CC (envíe correo a otras personas definidas en las acciones).

note: module: base_action_rule
en_GB: %(partner)s = Partner name
target: %(partner)s = Nombre empresa

note: module: base_action_rule
en_GB: Use a python expression to specify the right field on which one than we will use for the 'From' field of the header
target: Utilice una expresión Python para especificar el campo apropiado cuyo contenido se utilizará para el campo "Desde" de la cabecera del correo.

note: module: base_action_rule
en_GB: Delay after trigger date
target: Retraso después fecha de disparo

note: module: base_action_rule
en_GB: Delay After Trigger Date,specifies you can put a negative number. If you need a delay before the trigger date, like sending a reminder 15 minutes before a meeting.
target: Retraso después fecha de disparo. Puede poner un número negativo si necesita un retraso antes de la fecha de disparo, como enviar un recordatorio 15 minutos antes de una reunión.

note: module: base_action_rule
en_GB: No E-Mail ID Found for your Company address!
target: ¡No se ha encontrado un ID de email para su dirección de la compañía!

note: module: base_action_rule
en_GB: Remind Responsible
target: Recordar responsable

note: module: base_action_rule
en_GB: Gives the sequence order when displaying a list of rules.
target: Indica el orden de secuencia cuando se muestra una lista de reglas.

note: module: base_action_rule
en_GB: Describes the action name.
    eg:on which object which action to be taken on basis of which condition
target: Describe el nombre de la acción.
    Por ejemplo: Sobre que objeto que acción debe ejecutarse en base a que condición.

note: module: base_action_rule
en_GB: %(object_description)s = Object description
target: %(object_description)s = Descripción objeto

note: #-#-#-#-#  2161 (openobject-addons)  #-#-#-#-# module: base_action_rule #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Error: The mail is not well formated
target: Error: El email no está bien formateado

note: module: base_action_rule
en_GB: Email Actions
target: Acciones email

note: module: base_action_rule
en_GB: Email Information
target: Información email

note: #-#-#-#-#  2161 (openobject-addons)  #-#-#-#-# module: base_action_rule #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Action Rules
target: Reglas de acciones

note: module: base_action_rule
en_GB: Content of mail
target: Contenido del correo

note: module: base_action_rule
en_GB: %(partner_email)s = Partner Email
target: %(partner_email)s = Email empresa

note: module: base_action_rule
en_GB: %(object_date)s = Creation date
target: %(object_date)s = Fecha de creación

note: module: base_action_rule
en_GB: %(object_user_email)s = Responsible Email
target: %(object_user_email)s = Email responsable

note: module: base_action_rule
en_GB: Mail body
target: Mensaje correo

note: module: base_action_rule
en_GB: Check this if you want the rule to send a reminder by email to the user.
target: Seleccione esta opción si desea que la regla envíe un recordatorio por correo electrónico al usuario.

note: module: base_action_rule
en_GB: Server Action to be Triggered
target: Acción de servidor a disparar

note: module: base_action_rule
en_GB: Mail to Responsible
target: Enviar correo a responsable

note: module: base_action_rule
en_GB: Add Watchers (Cc)
target: Añadir observadores (CC)

note: module: base_action_rule
en_GB: Conditions on Model Fields
target: Condiciones en campos de modelo

note: module: base_action_rule
en_GB: Automated Actions
target: Acciones automatizadas

note: module: base_action_rule
en_GB: Server Action
target: Acción servidor

note: module: base_action_rule
en_GB: Regex on Resource Name
target: Regex sobre nombre recurso

note: module: base_action_rule
en_GB: Check this if you want that all documents attached to the object be attached to the reminder email sent.
target: Marque esta opción si desea que todos los documentos adjuntos al objeto sean adjuntados al correo de recordatorio enviado.

note: module: base_action_rule
en_GB: Conditions on Timing
target: Condiciones en tiempo

note: module: base_action_rule
en_GB: If the active field is set to False, it will allow you to hide the rule without removing it.
target: Si el campo activo se desmarca, permite ocultar la regla sin eliminarla.

note: module: base_action_rule
en_GB: %(object_user)s = Responsible name
target: %(object_user)s = Nombre responsable

note: module: base_action_rule
en_GB: Conditions on States
target: Condiciones en estados

note: #-#-#-#-#  2161 (openobject-addons)  #-#-#-#-# module: base_action_rule #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar
en_GB: Trigger Date
target: Fecha activación

note: module: base_calendar
en_GB: The event starts
target: El evento comienza

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: This property defines the list of date/time exceptions for a recurring calendar component.
target: Esta propiedad define la lista de excepciones de fecha/hora para un evento de calendario recurrente.

note: module: base_calendar
en_GB: Invitation
target: Invitación

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Recurrent Meeting
target: Reunión periódica

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Invitation details
target: Detalles de la invitación

note: module: crm
en_GB: Fourth
target: Cuarto

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Date of month
target: Día del mes

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Recurrency
target: Recurrencia

note: module: base_calendar
en_GB: Indicats whether the favor of a reply is requested
target: Indica si es requerida la confirmación de una respuesta.

note: module: base_calendar
en_GB: Basic Alarm
target: Alarma básica

note: module: base_calendar
en_GB: The users that the original request was delegated to
target: Los usuarios a los que les fue delegado la petición original

note: module: base_calendar
en_GB: Event Ref
target: Ref. evento

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Show time as
target: Mostrar hora como

note: module: base_calendar
en_GB: Chair Person
target: Presidente

note: module: base_calendar
en_GB: Invitation type
target: Tipo de invitación

note: module: base_calendar
en_GB: Status of the attendee's participation
target: Estado de la participación de los asistentes

note: module: base_calendar
en_GB: The event ends
target: El evento finaliza

note: module: base_calendar
en_GB: Provide external email address who will receive this invitation.
target: Proporcione las direcciones de correo externas de quienes recibiran esta invitacion.

note: module: base_calendar
en_GB: Partner related to contact
target: Partner relacionado con el contacto

note: module: base_calendar
en_GB: Specify the type of Invitation
target: Especifique el tipo de invitación

note: module: base_calendar
en_GB: Event End Date
target: Fecha del final del evento

note: module: base_calendar
en_GB: Optional Participation
target: Participación opcional

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: If the active field is set to          true, it will allow you to hide the event alarm information without removing it.
target: Si el campo activo se establece a verdadero, se omitirá la alarma del evento, sin embargo no se eliminará.

note: module: base_calendar
en_GB: Calendar Task
target: Calendario de tareas

note: module: base_calendar
en_GB: Invite Type
target: Tipo de invitación

note: module: base_calendar
en_GB: Reminder details
target: Detalles del recordatorio

note: module: base_calendar
en_GB: Delegrated From
target: Delegado desde

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Day of month
target: Día del mes

note: module: base_calendar
en_GB: Send mail?
target: ¿Enviar email?

note: module: base_calendar
en_GB: Event Detail
target: Detalles del evento

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Exception Date/Times
target: Fecha/horas excepción

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Repeat Until
target: Repetir hasta

note: module: base_calendar
en_GB: Create specific calendar alarms that may be assigned to calendar events or meetings.
target: Crear alarmas específicas que puedan ser asignadas a eventos de calendario o reuniones.

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Show as
target: Mostrar como

note: module: base_calendar
en_GB: Required Reply?
target: ¿Respuesta requerida?

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Caldav URL
target: URL de caldav

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Recurrent ID
target: ID recurrente

note: module: base_calendar
en_GB: Delegrated To
target: Delegada en

note: module: base_calendar
en_GB: Required Reply
target: Respuesta requerida

note: module: base_calendar
en_GB: Participation required
target: Participación  requerida

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Let the event automatically repeat at that interval
target: Permite que el evento se repita automáticamente en ese intervalo

note: module: base_calendar
en_GB: Partner Contacts
target: Contactos de la empresa

note: module: base_calendar
en_GB: Check this if you want to send an Email to Invited Person
target: Marque aquí si quiere enviar un correo a la persona invitada

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Repeat x times
target: Repetir x veces

note: module: base_calendar
en_GB: Delegation Info
target: Información delegación

note: module: base_calendar
en_GB: Common name
target: Nombre común

note: module: base_calendar
en_GB: My Events
target: Mis eventos

note: module: base_calendar
en_GB: Basic Alarm Information
target: Información sobre la alarma básica

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Invitation Detail
target: Detalle de la invitación

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Recurrent Rule
target: Regla recurrente

note: module: base_calendar
en_GB: Invitation From
target: Invitación desde

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: End of recurrency
target: Fin de recurrencia

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Reminder
target: Recordatorio

note: module: base_calendar
en_GB: Invite Attendees
target: Invitar asistentes

note: module: base_calendar
en_GB: Email of Invited Person
target: Email del invitado

note: module: base_calendar
en_GB: Reference to the URIthat points to the directory information corresponding to the attendee.
target: La referencia a la URI que apunta a la información del directorio correspondiente al participante.

note: module: base_calendar
en_GB: Event Date
target: Fecha evento

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: The
target: El

note: module: base_calendar
en_GB: Indicate the groups that the attendee belongs to
target: Indicar los grupos a los que pertenece el asistente

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Uncertain
target: Incierto

note: module: base_calendar
en_GB: Interval
target: Intervalo

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Choose day in the month where repeat the meeting
target: Elija el día del mes en que se repetirá la reunión

note: module: base_calendar
en_GB: Select whom you want to Invite
target: Seleccione a quien quiere invitar

note: module: base_calendar
en_GB: Duration' and 'Repeat' are both optional, but if one occurs, so MUST the other
target: Duración' y 'Repetir' son ambos opcionales, pero si uno está activo también debe estarlo el otro

note: module: base_calendar
en_GB: Required to Join
target: Requerido para unirse

note: module: base_calendar
en_GB: Participation role for the calendar user
target: Rol de participación para el usuario del calendario.

note: module: base_calendar
en_GB: Defines the action to be invoked when an alarm is triggered
target: Define la acción a invocar cuando salte la alarma

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: End date
target: Fecha de fin

note: module: base_calendar
en_GB: Search Events
target: Buscar eventos

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Recurrency Option
target: Opción de recurrencia

note: module: base_calendar
en_GB: If the active field is set to true, it will allow you to hide the event alarm information without removing it.
target: Si el campo activo es verdadero, le permitirá ocultar la notificación de aviso del evento sin eliminarlo.

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Recurrent ID date
target: ID fecha recurrente

note: module: base_calendar
en_GB: Reminder Details
target: Detalles del recordatorio

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Repeat every (Days/Week/Month/Year)
target: Repetir cada (días/semana/mes/año)

note: module: base_calendar
en_GB: Provides a more complete                             description of the calendar component, than that                             provided by the "SUMMARY" property
target: Facilita una descripción más completa del componente del calendario que la facilitada por la propiedad "RESUMEN"

note: module: base_calendar
en_GB: Calendar Event
target: Evento de calendario

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Repeat every
target: Repetir cada

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Recurrent
target: Recurrente

note: module: base_calendar
en_GB: Location of Event
target: Ubicación del evento

note: module: base_calendar
en_GB: Event Invitations
target: Invitaciones al Evento

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Exception Rule
target: Regla de excepción

note: module: base_calendar
en_GB: To specify the language for text values in aproperty or property parameter.
target: Para indicar el idioma de los valores de texto en una propiedad o parámetro de propiedad.

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Defines a rule or repeating pattern of time to exclude from the recurring rule.
target: Define una regla o patrón de repetición de tiempo a excluir de la regla recurrente.

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Invite People
target: Invitar personas

note: module: base_calendar
en_GB: URI Reference
target: Referencia URI

note: module: base_calendar
en_GB: Search Invitations
target: Buscar invitaciones

note: module: base_calendar
en_GB: ir.values
target: ir.valores

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Choose day where repeat the meeting
target: Eligir día en el que repetir la cita

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2189 (openobject-addons)  #-#-#-#-# module: document
en_GB: Related to
target: Relacionado con

note: module: base_calendar
en_GB: Specify the user that is acting on behalf of the calendar user
target: Indique el usuario que está actuando en nombre del usuario del calendario.

note: module: base_calendar
en_GB: Event alarm information
target: Información del aviso del evento

note: module: base_calendar
en_GB: Contains the text to be                      used as the message subject for email                      or contains the text to be used for display
target: Contiene el texto a usar como asunto del mensaje para correos electrónicos, o contiene el texto a mostrar

note: module: base_calendar
en_GB: Sent By User
target: Enviado por usuario

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Recurrency period
target: Periodo de recurrencia

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Weekday
target: Día de la semana

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: By day
target: Por día

note: module: base_calendar
en_GB: For information Purpose
target: Con propósito informativo

note: module: base_calendar
en_GB: Invite
target: Invitar

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Attendee information
target: Información asistentes

note: module: base_calendar
en_GB: Sent By
target: Enviado por

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Set an alarm at this time, before the event occurs
target: Configure una alarma en este momento, antes de que ocurra el evento

note: module: base_calendar
en_GB: Internal User
target: Usuario interno

note: module: base_calendar
en_GB: Invitation To
target: Invitación a

note: module: base_calendar
en_GB: External Email
target: Email externo

note: module: base_calendar
en_GB: * Points to a sound resource,                     which is rendered when the alarm is triggered for audio,
                        * File which is intended to be sent as message attachments for email,
                        * Points to a procedure resource, which is invoked when                      the alarm is triggered for procedure.
target: * Apunta a un recurso de sonido, que se escucha cuando la alarma se activa por audio.
    * El archivo que está intentando ser enviado como adjunto en el correo electrónico.
    * Apunta a un recurso de procedimiento, que se invoca cuando la alarma se activa por procedimiento.

note: #-#-#-#-#  2162 (openobject-addons)  #-#-#-#-# module: base_calendar #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Fifth
target: Quinto

note: module: base_contact
en_GB: Partner to address
target: Socio a dirección

note: module: base_contact
en_GB: If the active field is set to False,                 it will allow you to hide the partner contact without removing it.
target: Si el campo activo se desmarca, permite ocultar el contacto de la empresa sin eliminarlo.

note: module: crm
en_GB: Fed. State
target: Provincia

note: module: base_contact
en_GB: Base Contact
target: Contacto base

note: #-#-#-#-#  2163 (openobject-addons)  #-#-#-#-# module: base_contact #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: E-Mail
target: E-mail

note: module: base_contact
en_GB: Nationality
target: Nacionalidad

note: module: base_contact
en_GB: Postal Address
target: Dirección postal

note: module: base_contact
en_GB: Main Function
target: Función principal

note: module: base_contact
en_GB: Define partners and their addresses.
target: Definir socio y sus direcciones.

note: module: base_contact
en_GB: People you work with.
target: Gente con la que trabaja.

note: module: base_contact
en_GB: Functions and Addresses
target: Cargos y direcciones

note: module: base_contact
en_GB: Main Employer
target: Empleado principal

note: module: base_contact
en_GB: Working and private addresses.
target: Direcciones de trabajo y privadas.

note: module: base_contact
en_GB: Last Name
target: Apellido

note: module: crm
en_GB: Street2
target: Calle2

note: module: base_crypt
en_GB: Please specify the password !
target: ¡Por favor, escriba una contraseña!

note: module: base_iban
en_GB: zip
target: Código postal

note: module: base_iban
en_GB: International Bank Account Number
target: Núm. cuenta bancaria internacional IBAN

note: module: base_iban
en_GB: country_id
target: País

note: module: base_iban
en_GB: IBAN Account
target: Cuenta IBAN

note: module: base_module_doc_rst
en_GB: Technical Guide in rst format
target: Guía técnica en formato RST

note: module: base_module_doc_rst
en_GB: Create RST Technical Guide
target: Crear guía técnica RST

note: module: base_module_doc_rst
en_GB: Please choose a file where the Technical Guide will be written.
target: Por favor, seleccione un archivo donde la guía técnica será escrita.

note: module: base_module_doc_rst
en_GB: Create Technical Guide in rst format
target: Crear guía técnica en formato RST

note: module: base_module_doc_rst
en_GB: You can save this image as .png file
target: Puede guardar esta image como un archivo .png

note: module: base_module_doc_rst
en_GB: (Relationship Graphs generated)
target: (Generado gráfico de relaciones)

note: module: base_module_doc_rst
en_GB: Generate Relationship Graph
target: Genera gráfico de relaciones

note: module: base_module_doc_rst
en_GB: Relationship Graph
target: Gráfico de Relaciones

note: module: base_module_doc_rst
en_GB: Proximity graph
target: Gráfico de proximidad

note: module: base_module_quality
en_GB: Suggestion
target: Sugerencia

note: module: base_module_quality
en_GB: Programming Error
target: Error de programación

note: module: base_module_quality
en_GB: Method Test
target: Test del método

note: module: base_module_quality
en_GB: 
    Test checks for fields, views, security rules, dependancy level
target: 
    Test para comprobar los campos, vistas, reglas de seguridad y niveles de dependencia

note: module: base_module_quality
en_GB: Module has no objects
target: El módulo no tiene objetos

note: module: base_module_quality
en_GB: Speed Test
target: Test de velocidad

note: module: base_module_quality
en_GB: This test checks if the module satisfies the current coding standard used by OpenERP.
target: Este test comprueba si el módulo satisface los estándares de código actuales de OpenERP.

note: module: base_module_quality
en_GB: No report to save!
target: ¡No hay informe a guardar!

note: module: base_module_quality
en_GB: Result of dependancy in %
target: Resultado de la dependencia en %

note: module: base_module_quality
en_GB: The test will be completed only if the module is installed or if the test may be processed on uninstalled module.
target: El test sólo se podrá completar si el módulo está instalado o si se puede probar con el módulo desinstalado.

note: module: base_module_quality
en_GB: Result (/10)
target: Resultado (/10)

note: module: base_module_quality
en_GB: Terp Test
target: Test terp

note: module: base_module_quality
en_GB: Object Test
target: Test objeto

note: module: base_module_quality
en_GB: Save Report
target: Guardar informe

note: module: base_module_quality
en_GB: Quality Check
target: Comprobar la calidad

note: module: base_module_quality
en_GB: Not Efficient
target: No es eficiente

note: module: base_module_quality
en_GB: Feedback about structure of module
target: Información sobre la estructura del módulo

note: module: base_module_quality
en_GB: Unit Test
target: Test unitario

note: module: base_module_quality
en_GB: Reading Complexity
target: Complejidad de lectura

note: module: base_module_quality
en_GB: Result of pep8_test in %
target: Resultado del test pep8 en %

note: module: base_module_quality
en_GB: Module does not have 'unit_test/test.py' file
target: El módulo no tiene un archivo 'unit_test/test.py'

note: module: base_module_quality
en_GB: Ponderation
target: Ponderación

note: module: base_module_quality
en_GB: Result of Security in %
target: Resultado de seguridad en %

note: module: base_module_quality
en_GB: Some tests are more critical than others, so they have a bigger weight in the computation of final rating
target: Algunas pruebas son más críticas que otras, por lo que tienen un mayor peso en el cálculo de la valoración final.

note: module: base_module_quality
en_GB: No enough data
target: No hay datos suficientes

note: module: base_module_quality
en_GB: Result (/1)
target: Resultado (/1)

note: module: base_module_quality
en_GB: N (Number of Records)
target: N (Número de registros)

note: module: base_module_quality
en_GB: module.quality.detail
target: módulo.calidad.detalle

note: module: base_module_quality
en_GB: Save report
target: Guardar informe

note: module: base_module_quality
en_GB: This test checks where object has workflow or not on it if there is a state field and several buttons on it and also checks validity of workflow xml file
target: Este test comprueba si el objeto tiene un flujo de trabajo, si hay un campo de estado y varios botones y también comprueba la validez del archivo xml del flujo de trabajo

note: module: base_module_quality
en_GB: Result in %
target: Resultado en %

note: module: base_module_quality
en_GB: No python file found
target: No se ha encontrado un archivo Python

note: module: base_module_quality
en_GB: The module does not contain the __openerp__.py file
target: El módulo no contiene el archivo __openerp__.py

note: module: base_module_quality
en_GB: <html>O(1) means that the number of SQL requests to read the object does not depand on the number of objects we are reading. This feature is mostly wished.
    </html>
target: <html>O(1) significa que el número de peticiones SQL para leer el objeto no depende el número de objetos que estamos leyendo. Esta característica sería la más deseable.
    </html>

note: module: base_module_quality
en_GB: __openerp__.py file
target: archivo __openerp__.py

note: module: base_module_quality
en_GB: 
    This test checks the speed of the module. Note that at least 5 demo data is needed in order to run it.
target: 
    Este test comprueba la velocidad del módulo. Observe que se necesitan por lo menos 5 datos de demostración para poder ejecutarlo.

note: module: base_module_quality
en_GB: Unable to parse the result. Check the details.
target: No se pudo parsear el resultado. Compruebe los detalles.

note: module: base_module_quality
en_GB: 
    This test checks if the module satisfy tiny structure
target: 
    Este test comprueba si el módulo satisface la estructura de tiny.

note: #-#-#-#-#  2169 (openobject-addons)  #-#-#-#-# module: base_module_quality #-#-#-#-#  2170 (openobject-addons)  #-#-#-#-# module: base_module_record
en_GB: Module Name
target: Nombre del módulo

note: module: base_module_quality
en_GB: Error! Module is not properly loaded/installed
target: ¡Error! El módulo no está cargado/instalado correctamente

note: module: base_module_quality
en_GB: Error in Read method
target: Error en el método de lectura

note: module: base_module_quality
en_GB: Score is below than minimal score(%s%%)
target: La puntuación está por debajo de la mínima(%s%%)

note: module: base_module_quality
en_GB: Test Is Not Implemented
target: El test no está implementado

note: module: base_module_quality
en_GB: Feed back About Workflow of Module
target: Información sobre el flujo de trabajo del módulo

note: module: base_module_quality
en_GB: Given module has no objects.Speed test can work only when new objects are created in the module along with demo data
target: El módulo no tiene objetos. El test de velocidad sólo puede ejecutarse cuando se crean nuevos objetos en el módulo junto con datos de demostración

note: module: base_module_quality
en_GB: This test uses Pylint and checks if the module satisfies the coding standard of Python. See http://www.logilab.org/project/name/pylint for further info.
target: Este test utiliza Pylint y comprueba si el módulo satisface los estándares de código Python. Consulte http://www.logilab.org/project/name/pylint para más información.

note: module: base_module_quality
en_GB: No Workflow define
target: No se ha definido flujo de trabajo

note: module: base_module_quality
en_GB: 
    PEP-8 Test , copyright of py files check, method can not call from loops
target: 
    Test PEP-8, comprobación del copyright de los ficheros py y que los métodos no sean llamados desde bucles

note: module: base_module_quality
en_GB: Final Score (%)
target: Puntuación final (%)

note: module: base_module_quality
en_GB: Error. Is pylint correctly installed? (http://pypi.python.org/pypi/pylint)
target: Error. ¿Está pylint correctamente instalado? (http://pypi.python.org/pypi/pylint)

note: module: base_module_quality
en_GB: Efficient
target: Eficiente

note: module: base_module_quality
en_GB: Rated Module
target: Módulo evaluado

note: module: base_module_quality
en_GB: Workflow Test
target: Test del flujo de trabajo

note: module: base_module_quality
en_GB: 
    This test checks the Unit Test(PyUnit) Cases of the module. Note that 'unit_test/test.py' is needed in module.
target: 
    Este test comprueba los casos del test unitario (PyUnit) del módulo. Observe que es necesario definir 'unit_test/test.py' en el módulo.

note: module: base_module_quality
en_GB: 
    This test checks if the module classes are raising exception when calling basic methods or not.
target: 
    Este test comprueba si las clases del módulo están lanzando una excepción o no cuando se llaman a los métodos básicos.

note: module: base_module_quality
en_GB: Warning! Not enough demo data
target: ¡Aviso! No hay suficientes datos de demostración.

note: module: base_module_quality
en_GB: Pylint Test
target: Test Pylint

note: module: base_module_quality
en_GB: PEP-8 Test
target: Test PEP-8

note: module: base_module_quality
en_GB: Warning! Object has no demo data
target: ¡Aviso! El objeto no tiene datos de demostración

note: module: base_module_quality
en_GB: Tag Name
target: Nombre de la etiqueta

note: module: base_module_quality
en_GB: module.quality.check
target: módulo.calidad.comprobación

note: module: base_module_quality
en_GB: Result of views in %
target: Resultado de las vistas en %

note: module: base_module_quality
en_GB: Score (%)
target: Puntuación (%)

note: module: base_module_quality
en_GB: Save report as .html format
target: Guardar el informe como archivo con formato .html

note: module: base_module_quality
en_GB: The module has to be installed before running this test.
target: El módulo tiene que estar instalado antes de ejecutar este test.

note: module: base_module_quality
en_GB: Result of fields in %
target: Resultado de los campos en %

note: module: base_module_quality
en_GB: Line number
target: Número de línea

note: module: base_module_quality
en_GB: Structure Test
target: Test de estructura

note: module: base_module_quality
en_GB: Feed back About terp file of Module
target: Información sobre el archivo terp del módulo

note: module: base_module_record
en_GB: Choose objects to record
target: Seleccionar los objetos a grabar

note: module: base_module_record
en_GB: Records only
target: Sólo registros

note: module: base_module_record
en_GB: Demo Data
target: Datos demostración

note: module: base_module_record
en_GB: Objects Recording
target: Grabación de objetos

note: module: base_module_record
en_GB: Record from Date
target: Grabar desde fecha

note: module: base_module_record
en_GB: Module Recording
target: Grabación de módulos

note: module: base_module_record
en_GB: Export Customizations As a Module
target: Exportar personalizaciones como un módulo

note: module: base_module_record
en_GB: Thanks in advance for your contribution.
target: Gracias de antemano por su contribución.

note: module: base_module_record
en_GB: List of objects to be recorded
target: Lista de objetos que serán grabados

note: module: base_module_record
en_GB: Full Description
target: Descripción completa

note: module: base_module_record
en_GB: Module .zip File
target: Archivo .zip del módulo

note: module: base_module_record
en_GB: Module successfully created !
target: ¡Módulo creado correctamente!

note: module: base_module_record
en_GB: YAML file successfully created !
target: ¡Fichero YAML creado correctamente!

note: module: base_module_record
en_GB: Result, paste this to your module's xml
target: Resultado, pegue esto en el xml de su módulo

note: module: base_module_record
en_GB: Thanks For using Module Recorder
target: Gracias por utilizar el módulo de grabación

note: module: base_module_record
en_GB: Documentation URL
target: URL documentación

note: module: base_module_record
en_GB: Export Customizations As Data File
target: Exportar personalizaciones como un fichero de datos

note: module: base_module_record
en_GB: Normal Data
target: Datos normales

note: module: base_module_record
en_GB: Module Creation
target: Creación del módulo

note: module: base_module_record
en_GB: Type of Data
target: Tipo de datos

note: module: base_module_record
en_GB: Module Information
target: Información del módulo

note: module: base_module_record
en_GB: Created & Modified
target: Creado(s) y Modificado(s)

note: module: base_report_designer
en_GB: base.report.sxw
target: base.informe.sxw

note: module: base_report_designer
en_GB: OpenERP Report Designer Configuration
target: Configurador del diseñador de reportes de OpenERP

note: module: base_report_designer
en_GB: This plug-in allows you to create/modify OpenERP Reports into OpenOffice Writer.
target: Este complemento le permite crear/modificar reportes de OpenERP en OpenOffice Writer.

note: module: base_report_designer
en_GB: Upload the modified report
target: Subir el informe modificado

note: module: base_report_designer
en_GB: The .SXW report
target: El informe .SXW

note: module: base_report_designer
en_GB: base_report_designer.installer
target: base_informe_diseñador.instalador

note: module: base_report_designer
en_GB: The RML report
target: El informe RML

note: module: base_report_designer
en_GB: base.report.rml.save
target: base.informe.rml.guardar

note: module: base_report_designer
en_GB: Report Designer
target: Diseñador de informes

note: module: base_report_designer
en_GB: Get a report
target: Obtener un informe

note: module: base_report_designer
en_GB: OpenERP Report Designer
target: Diseñador de informes OpenERP

note: module: base_report_designer
en_GB: OpenObject Report Designer plug-in file. Save as this file and install this plug-in in OpenOffice.
target: Archivo del complemento diseñador de informes OpenObject. Guarde este archivo y instale este complemento en OpenOffice.

note: module: base_report_designer
en_GB: Save RML FIle
target: Guardar archivo RML

note: module: base_report_designer
en_GB: Your .SXW file
target: Su archivo .SXW

note: module: base_report_designer
en_GB: This is the template of your requested report.
    Save it as a .SXW file and open it with OpenOffice.
    Don't forget to install the OpenERP SA OpenOffice package to modify it.
    Once it is modified, re-upload it in OpenERP using this wizard.
target: Esta es la plantilla del informe solicitado.
    Guárdelo como un fichero .SXW y abralo con OpenOffice.
    No se olvide de instalar el paquete de OpenOffice de OpenERP SA para modificarlo.
    Una vez que se modifica, volverlo a cargar en OpenERP con este asistente.

note: module: base_report_designer
en_GB: Base Report sxw
target: Base informe sxw

note: module: base_report_designer
en_GB: base.report.file.sxw
target: base.informe.fichero.sxw

note: module: base_report_designer
en_GB: OpenObject Report Designer Plug-in
target: Complemento diseñador informe OpenObject

note: module: base_report_designer
en_GB: OpenERP Report Designer Installation
target: Instalación diseñador informe OpenERP

note: module: base_report_designer
en_GB: Select your report
target: Seleccione su informe

note: module: base_synchro
en_GB: Base Synchronization
target: Sincronización

note: module: base_synchro
en_GB: Server Database
target: Servidor de base de datos

note: module: base_synchro
en_GB: Synchronized server
target: Servidor sincronizado

note: module: base_synchro
en_GB: Latest Synchronization
target: Última sincronización

note: module: base_synchro
en_GB: Send Result To
target: Enviar resultados a

note: module: base_synchro
en_GB: Fields to not synchronize
target: Campos a no sincronizar

note: module: base_synchro
en_GB: Transfer Data To Server
target: Transferir datos al servidor

note: module: base_synchro
en_GB: Register Class
target: Registrar clase

note: module: base_synchro
en_GB: Synchronized objects
target: Objetos sincronizados

note: module: base_synchro
en_GB: Latest synchronization
target: Última sincronización

note: module: base_synchro
en_GB: Fields Not Sync.
target: Campos no sincro.

note: module: base_synchro
en_GB: Transfered Ids Details
target: Detalles de lds transferidos

note: module: base_synchro
en_GB: Synchronisation direction
target: Sentido de la sincronización

note: module: base_synchro
en_GB: Synchronized instances
target: Instancias de sincronización

note: module: base_synchro
en_GB: Object to synchronize
target: Objeto a sincronizar

note: module: base_synchro
en_GB: Servers to be synchronized
target: Servidores a ser sincronizados

note: module: base_synchro
en_GB: Transfer Details
target: Detalles de la transferencia

note: module: base_synchro
en_GB: Remote Id
target: Id remoto

note: module: base_synchro
en_GB: Ids Affected
target: Ids afectados

note: module: base_synchro
en_GB: Server name
target: Nombre del servidor

note: module: base_synchro
en_GB: The synchronisation has been started.You will receive a request when it's done.
target: La sincronización ha comenzado. Recibirá un aviso cuando finalice.

note: module: base_synchro
en_GB: Server Port
target: Puerto del servidor

note: module: base_synchro
en_GB: Synchronize objects
target: Sincronizar objetos

note: module: base_synchro
en_GB: Local Id
target: Id local

note: module: base_synchro
en_GB: Server URL
target: URL del servidor

note: module: base_tools
en_GB: Common base for tools modules
target: Base común para módulos herramientas

note: module: base_vat
en_GB: Check this box if the partner is subjected to the VAT. It will be used for the VAT legal statement.
target: Marque esta opción si la empresa está sujeta al IVA. Será utilizado para la declaración legal del IVA.

note: module: base_vat
en_GB: VAT Legal Statement
target: Sujeto a IVA

note: module: board
en_GB: Menu Create
target: Crear Menú

note: module: board
en_GB: Latest Connections
target: Últimas conexiones

note: module: board
en_GB: Administration Dashboard
target: Administración Tablero

note: module: board
en_GB: Weekly Global Activity
target: Actividad global semanal

note: module: board
en_GB: # of Entries
target: Nº de entradas

note: module: board
en_GB: Monthly Activity per Document
target: Actividad mensual por documento

note: module: board
en_GB: Dashboard Definition
target: Definición tablero

note: module: board
en_GB: User Connections
target: Conexiones de usuario

note: module: board
en_GB: Log Analysis
target: Análisis de registros

note: module: board
en_GB: Action Views
target: Vistas de acciones

note: module: board
en_GB: Log Report
target: Informe registro

note: module: board
en_GB: Please Insert Dashboard View(s) !
target: ¡Por favor inserte vista(s) del Panel de Control!

note: module: board
en_GB: Create Menu For Dashboard
target: Crear menú para tablero

note: module: board
en_GB: Board Line
target: Línea tablero

note: module: board
en_GB: Gives the sequence order                         when displaying a list of board lines.
target: Indica el orden de secuencia cuando se muestra una lista de líneas de tablero.

note: module: board
en_GB: User Error!
target: ¡Error de usuario!

note: module: board
en_GB: Latest Activities
target: Últimas actividades

note: module: board
en_GB: Board View
target: Vista Panel de Control

note: module: board
en_GB: Create Board Menu
target: Crear menú del Panel de Control

note: module: board
en_GB: Dashboard View
target: Vista Panel de Control

note: module: caldav
en_GB: Value Mapping
target: Relaciones entre valores

note: module: caldav
en_GB: Url of the caldav server, use for synchronization
target: URL del servidor CalDAV, utilizado para sincronización.

note: module: caldav
en_GB: Event Export
target: Exportar evento

note: module: caldav
en_GB: Provide path for Remote Calendar
target: Indicar ruta del calendario remoto

note: module: caldav
en_GB: Import .ics File
target: Importar fichero .ics

note: module: caldav
en_GB: Can not map a field more than once
target: No se puede relacionar un campo más de una vez

note: module: caldav
en_GB: User preference Form
target: Formulario de preferencias del usuario

note: module: caldav
en_GB: Expression as constant
target: Expresión como constante

note: module: caldav
en_GB: Please provide proper configuration of "%s" in Calendar Lines
target: Indique una configuración correcta de "%s" en líneas de calendario

note: module: caldav
en_GB: Caldav Server
target: Servidor CalDAV

note: module: caldav
en_GB: Export ICS
target: Exportar ICS

note: module: caldav
en_GB: Use the field
target: Usar el campo

note: module: caldav
en_GB: Can not create line "%s" more than once
target: No se puede crear la línea "%s" más de una vez

note: module: caldav
en_GB: Calendar Lines
target: Líneas de calendario

note: module: caldav
en_GB: Event subscribe
target: Suscribir evento

note: module: caldav
en_GB: Import ICS
target: Importar ICS

note: module: caldav
en_GB: basic.calendar.event
target: base.calendario.evento

note: module: caldav
en_GB: Calendar Collection
target: Colección del calendario

note: module: caldav
en_GB: Save in .ics format
target: Guardar en formato .ics

note: module: caldav
en_GB: Calendar attributes
target: Atributos del calendario

note: module: caldav
en_GB: Android based device
target: Dispositivo basado en Android

note: module: caldav
en_GB: Attributes Mapping
target: Relaciones entre atributos

note: module: caldav
en_GB: Provide path for remote calendar
target: Indicar ruta del calendario remoto

note: module: caldav
en_GB: Please install python-vobject from http://vobject.skyhouseconsulting.com/
target: Instale python-vobject desde http://vobject.skyhouseconsulting.com/

note: module: caldav
en_GB: Invalid format of the ics, file can not be imported
target: Formato de ics incorrecto, el fichero no se puede importar

note: module: caldav
en_GB: OpenObject Field
target: Campo de OpenObject

note: module: caldav
en_GB: Res. ID
target: ID recurso

note: module: caldav
en_GB: Message...
target: Mensaje...

note: module: caldav
en_GB: Calendar Collections
target: Colecciones de calendario

note: module: caldav
en_GB: The same filename cannot apply to two records!
target: ¡El mismo nombre de fichero no se puede asociar a dos registros!

note: #-#-#-#-#  2177 (openobject-addons)  #-#-#-#-# module: caldav #-#-#-#-#  2189 (openobject-addons)  #-#-#-#-# module: document #-#-#-#-#  2191 (openobject-addons)  #-#-#-#-# module: document_webdav
en_GB: Directory cannot be parent of itself!
target: ¡El directorio no puede ser su propio padre!

note: module: caldav
en_GB: Calendars
target: Calendarios

note: #-#-#-#-#  2177 (openobject-addons)  #-#-#-#-# module: caldav #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm
en_GB: Write Date
target: Fecha de escritura

note: #-#-#-#-#  2177 (openobject-addons)  #-#-#-#-# module: caldav #-#-#-#-#  2189 (openobject-addons)  #-#-#-#-# module: document #-#-#-#-#  2191 (openobject-addons)  #-#-#-#-# module: document_webdav
en_GB: The directory name must be unique !
target: ¡El nombre de carpeta debe ser único!

note: module: caldav
en_GB: User Preference
target: Preferencias del usuario

note: module: caldav
en_GB: Please provide Proper URL !
target: ¡Introduza una URL correcta!

note: module: caldav
en_GB: basic.calendar.timezone
target: base.calendario.timezone

note: module: caldav
en_GB: basic.calendar.attendee
target: base.calendario.asistencia

note: module: caldav
en_GB: basic.calendar.alias
target: base.calendario.alias

note: module: caldav
en_GB: Select ICS file
target: Seleccionar fichero ICS

note: module: caldav
en_GB: Software/Devices
target: Software/Dispositivos

note: module: caldav
en_GB: Fields Mapping
target: Relaciones entre campos

note: module: caldav
en_GB: Browse caldav
target: Mostrar CalDAV

note: module: caldav
en_GB: basic.calendar
target: base.calendario

note: module: caldav
en_GB: Also export a <name>.ics entry next to the calendar folder, with WebCal content.
target: Exportar también una entrada <nombre>.ics junto a la carpeta del calendario, con el contenido WebCal.

note: module: caldav
en_GB: The calendar/line this mapping applies to
target: El calendario/línea a la que esta relación se refiere.

note: module: caldav
en_GB: Import Sucessful
target: Importación exitosa

note: module: caldav
en_GB: Event Import
target: Importar evento

note: module: caldav
en_GB: Interval in hours
target: Intervalo en horas

note: module: caldav
en_GB: Subscribe to Remote Calendar
target: Suscribir a calendario remoto

note: module: caldav
en_GB: For supporting clients, the color of the calendar entries
target: Para clientes que lo soporten, el color de las entradas del calendario

note: module: caldav
en_GB: basic.calendar.alarm
target: base.calendario.alarma

note: module: caldav
en_GB: Attendee must have an Email Id
target: Los asistentes deben tener un identificador de correo electrónico

note: module: caldav
en_GB: Export .ics File
target: Exportar fichero .ics

note: module: caldav
en_GB: vobject Import Error!
target: ¡Error de importación vobject!

note: module: caldav
en_GB: Save ICS file
target: Guardar fichero ICS

note: module: caldav
en_GB: Calendar fields
target: Campos del calendario

note: module: caldav
en_GB: basic.calendar.todo
target: base.calendario.todo

note: module: caldav
en_GB: For supporting clients, the order of this folder among the calendars
target: Para clientes que lo soporten, el orden de esta carpeta entre los calendarios.

note: #-#-#-#-#  2178 (openobject-addons)  #-#-#-#-# module: claim_from_delivery #-#-#-#-#  2181 (openobject-addons)  #-#-#-#-# module: crm_claim
en_GB: Claim
target: Reclamación

note: module: crm
en_GB: # Leads
target: # Iniciativas

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Lead
target: Iniciativa

note: module: crm
en_GB: Need Services
target: Necesita servicios

note: module: crm
en_GB: Stage of case
target: Etapa del caso

note: module: crm
en_GB: Select Opportunities
target: Seleccionar oportunidades

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2181 (openobject-addons)  #-#-#-#-# module: crm_claim #-#-#-#-#  2182 (openobject-addons)  #-#-#-#-# module: crm_fundraising #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Delay to close
target: Demora a cerrar

note: module: crm
en_GB: Previous Stage
target: Etapa anterior

note: module: crm
en_GB: Can not add note!
target: ¡No se puede añadir una nota!

note: module: crm
en_GB: The code of the sales team must be unique !
target: ¡El código del equipo de ventas debe ser único!

note: module: crm
en_GB: Lead '%s' has been converted to an opportunity.
target: La inicaitiva '%s' ha sido convertida en oportunidad

note: module: crm
en_GB: The lead '%s' has been closed.
target: La iniciativa '%s' ha sido cerrada

note: module: crm
en_GB: Search Opportunities
target: Busqueda de oportunidades

note: module: crm
en_GB: Schedule Other Call
target: Planificar otra llamada

note: module: crm
en_GB: Opt-Out
target: No acepta recibir emails

note: module: crm
en_GB: The opportunity '%s' has been marked as lost.
target: La oportunidad '%s' ha sido marcada como perdida.

note: module: crm
en_GB: Leads Analysis allows you to check different CRM related information. Check for treatment delays, number of responses given and emails sent. You can sort out your leads analysis by different groups to get accurate grained analysis.
target: El análisis de iniciativas le permite verificar información relacionada con el CRM. Puede verificar los retrasos, el número de respuestas realizadas y el número de emails enviados. Puede ordenar el análisis de sus iniciativas según diferentes grupos para obtener un análisis reagrupado preciso.

note: module: crm
en_GB: Excluded Answers :
target: Respuestas excluidas:

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Leads Analysis
target: Análisis de iniciativas

note: module: crm
en_GB: If opt-out is checked, this contact has refused to receive emails or unsubscribed to a campaign.
target: Si opt-out está marcado, este contacto ha rehusado recibir correos electrónicos o ha eliminado su suscripción a una campaña.

note: module: crm
en_GB: Prospect Partner
target: Socio prospecto

note: module: crm
en_GB: Link to an existing partner
target: Enlace al socio existente

note: module: crm
en_GB: Regular Expression on Case History
target: Expresiones Regulares en el Historial del Caso

note: module: crm
en_GB: The lead '%s' has been opened.
target: La iniciativa '%s' ha sido abierta.

note: module: crm
en_GB: Opportunity Meeting
target: Oportunidad de Reunión

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2181 (openobject-addons)  #-#-#-#-# module: crm_claim #-#-#-#-#  2182 (openobject-addons)  #-#-#-#-# module: crm_fundraising #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Number of Days to close the case
target: Número de días para cerrar el caso

note: module: crm
en_GB: When a real project/opportunity is detected
target: Cuando un proyecto/oportunidad real es detectado

note: module: crm
en_GB: Leads and Opportunities
target: Iniciativas y oportunidades

note: module: crm
en_GB: Select Action
target: Seleccionar acción

note: module: crm
en_GB: This percentage depicts the default/average probability of the Case for this stage to be a success
target: Este porcentaje representa la probabilidad por defecto / media para que los casos de esta etapa sean un éxito.

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: #Opportunities
target: # Oportunidades

note: module: crm
en_GB: Opportunity Analysis
target: Análisis de oportunidades

note: module: crm
en_GB: Normal or phone meeting for opportunity
target: Reunión normal o telefónica para oportunidad

note: module: crm
en_GB: Very first contact with new prospect
target: Primer contacto con nueva prospección

note: module: crm
en_GB: Create Opportunity
target: Crear oportunidad

note: module: crm
en_GB: Included Answers :
target: Respuestas incluidas:

note: module: crm
en_GB: State of Mind Computation
target: Cálculo grado de satisfacción

note: module: crm
en_GB: Case Category
target: Categoría del caso

note: module: crm
en_GB: Default state of mind for period preceeding the 'Max Interval' computation. This is the starting state of mind by default if the partner has no event.
target: Grado de satisfacción por defecto para el período que precede el cálculo de 'Intervalo máx.'. Este es el grado de satisfacción inicial por defecto si la empresa no tiene ningún evento.

note: module: crm
en_GB: Profiling Options
target: Opciones de perfiles

note: module: crm
en_GB: #Phone calls
target: #Llamadas telefónicas

note: module: crm
en_GB: The partner category that will be added to partners that match the segmentation criterions after computation.
target: La categoría de empresas que será añadida a las empresas que cumplan los criterios de segmentación después del cálculo.

note: module: crm
en_GB: The meeting '%s' has been confirmed.
target: La reunión '%s' ha sido confirmada

note: module: crm
en_GB: The email address put in the 'Reply-To' of all emails sent by OpenERP about cases in this sales team
target: La dirección de correo electrónico usada como "Responder a" de todos los correos electrónicos enviados por OpenERP para los casos de este equipo de ventas.

note: module: crm
en_GB: Partner Segmentation Lines
target: Líneas de segmentación de empresa

note: module: crm
en_GB: Leads Form
target: Formulario de iniciativas

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2185 (openobject-addons)  #-#-#-#-# module: crm_profiling
en_GB: Partner Segmentation
target: Segmentación de empresa

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Probable Revenue
target: Ingreso estimado

note: module: crm
en_GB: The name of the segmentation.
target: El nombre de la segmentación.

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2182 (openobject-addons)  #-#-#-#-# module: crm_fundraising #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk
en_GB: Probability (%)
target: Probabilidad (%)

note: module: crm
en_GB: Leads Generation
target: Generación de iniciativas

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign #-#-#-#-#  3572 (openobject-addons)  #-#-#-#-# module: mail_gateway
en_GB: Opportunity
target: Oportunidad

note: module: crm
en_GB: Television
target: Televisión

note: module: crm
en_GB: Stop Process
target: Parar el proceso

note: module: crm
en_GB: Search Phonecalls
target: Buscar llamadas

note: module: crm
en_GB: Days per Periode
target: Días por período

note: module: crm
en_GB: Set Team to
target: Establecer equipo a

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2182 (openobject-addons)  #-#-#-#-# module: crm_fundraising #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk
en_GB: Reference 2
target: Referencia 2

note: module: crm
en_GB: Sales Purchase
target: Compra Ventas

note: module: crm
en_GB: Convert To Opportunity
target: Convertir a oportunidad

note: module: crm
en_GB: Opportunities
target: Oportunidades

note: module: crm
en_GB: Add Note
target: Añadir nota

note: module: crm
en_GB: Mark Won
target: Marcar ganado

note: module: crm
en_GB: Purchase Amount
target: Importe de compra

note: module: crm
en_GB: Mark Lost
target: Marcar perdido

note: module: crm
en_GB: Next Stage
target: Siguiente etapa

note: module: crm
en_GB: My Meetings
target: Mis reuniones

note: module: crm
en_GB: Statistics Dashboard
target: Tablero de estadísticas

note: module: crm
en_GB: Opt-In
target: Acepta recibir emails

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2185 (openobject-addons)  #-#-#-#-# module: crm_profiling
en_GB: Partner Segmentations
target: Segmentaciones de Socio

note: module: crm
en_GB: Stage:
target: Etapa:

note: module: crm
en_GB: Sales Department
target: Departamento de ventas

note: module: crm
en_GB: State of Mind
target: Grado de satisfacción

note: module: crm
en_GB: Compute Segmentation
target: Calcular la segmentación

note: module: crm
en_GB: Change Probability Automatically
target: Cambiar la probabilidad automáticamente

note: module: crm
en_GB: Need a Website Design
target: Necesita un diseño de sitio web

note: module: crm
en_GB: Mail to Partner
target: Mail al socio

note: module: crm
en_GB: Condition Case Fields
target: Campos de condiciones de casos

note: module: crm
en_GB: Expected Revenue
target: Ingreso estimado

note: module: crm
en_GB: Create specific phone call categories to better define the type of calls tracked in the system.
target: Crear categorías específicas de llamada telefónica para definir mejor el tipo de llamadas en el sistema de seguimiento.

note: module: crm
en_GB: Max Partner ID processed
target: Máx ID de empresa procesado

note: module: crm
en_GB: Phone Calls Analysis
target: Análisis de llamadas

note: module: crm
en_GB: Duration in Minutes
target: Duración en minutos

note: module: crm
en_GB: Opportunity Name
target: Nombre oportunidad

note: module: crm
en_GB: If the active field is set to true, it will allow you to hide the sales team without removing it.
target: Si el campo activo se marca, permite ocultar el equipo de ventas sin eliminarlo.

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: crm.lead
target: crm.iniciativa

note: module: crm
en_GB: Check if you want to use this tab as part of the segmentation rule. If not checked, the criteria beneath will be ignored
target: Márquela si quiere utilizar esta pestaña como parte de la regla de segmentación. Si no se marca, los criterios que contenga serán ignorados

note: module: crm
en_GB: Create a Partner
target: Crear un socio

note: module: crm
en_GB: Execution Status
target: Estado ejecución

note: module: crm
en_GB: The case '%s' has been closed.
target: El caso '%s' ha sido cerrado

note: module: crm
en_GB: Partner To Opportunity
target: Socio con  oportunidad

note: module: crm
en_GB: Opportunities by Categories
target: Oportunidades por categorías

note: module: crm
en_GB: Segmentation Description
target: Descripción de segmentación

note: module: crm
en_GB: Schedule a Meeting
target: Planificar una reunión

note: module: crm
en_GB: Create specific partner categories which you can assign to your partners to better manage your interactions with them. The segmentation tool is able to assign categories to partners according to criteria you set.
target: Cree categorías de empresa específicas para gestionar mejor sus interacciones con ellas. La herramienta de segmentación es capaz de asignar categorías a empresas de acuerdo a los criterios que establezca.

note: module: crm
en_GB: Child Teams
target: Equipos hijos

note: module: crm
en_GB: Merge two Opportunities
target: Fusionar dos oportunidades

note: module: crm
en_GB: Check this if you want the rule to send an email to the partner.
target: Verifica esto si tu quieres enviar la norma en un correo electronico a el socio

note: module: crm
en_GB: Phonecall Categories
target: Categorías de llamadas

note: module: crm
en_GB: Error ! You cannot create recursive Sales team.
target: ¡Error! No puede crear equipos de ventas recursivos.

note: module: crm
en_GB: Search Meetings
target: Buscar reuniones

note: module: crm
en_GB: Sale Amount
target: Importe de venta

note: module: crm
en_GB: Unconfirmed
target: No confirmado

note: module: crm
en_GB: Opportunities Analysis gives you an instant access to your opportunities with information such as the expected revenue, planned cost, missed deadlines or the number of interactions per opportunity. This report is mainly used by the sales manager in order to do the periodic review with the teams of the sales pipeline.
target: El análisis de oportunidades le da acceso instantáneo a sus oportunidades con información como el ingreso previsto, coste planeado, fechas límite incumplidas o el número de interacciones por oportunidad. Este informe lo utiliza principalmente el responsable de ventas para hacer una revisión periódica del proceso de ventas con los equipos.

note: module: crm
en_GB: Add specific stages to leads and opportunities allowing your sales to better organise their sales pipeline. Stages will allow them to easily track how a specific lead or opportunity is positioned in the sales cycle.
target: Agregar etapas específicas de iniciativas y oportunidades para organizar mejor su flujo de ventas. Estas etapas permitirán un fácil seguimiento de iniciativas u oportunidades en relación al ciclo de ventas.

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2181 (openobject-addons)  #-#-#-#-# module: crm_claim #-#-#-#-#  2182 (openobject-addons)  #-#-#-#-# module: crm_fundraising #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk
en_GB: My Case(s)
target: Mi(s) caso(s)

note: module: crm
en_GB: Birthdate
target: Fecha de nacimiento

note: module: crm
en_GB: Convert to prospect to business partner
target: Convertir prospección a empresa

note: module: crm
en_GB: _Convert
target: _Convertir

note: module: crm
en_GB: With Meeting Invitations you can create and manage the meeting invitations sent/to be sent to your colleagues/partners. You can not only invite OpenERP users, but also external parties, such as a customer.
target: Con invitaciones a reuniones puede crear y gesionar las invitaciones  de reuniones enviadas / por enviar a sus compañeros de trabajo / empresas. La invitación no debe ser únicamente para usuarios de OpenERP, puede ser igualmente para terceros externos, como un cliente.

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Delay to Close
target: Tiempo restante para el cierre

note: module: crm
en_GB: Potential Reseller
target: Distribuidor potencial

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2182 (openobject-addons)  #-#-#-#-# module: crm_fundraising #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Planned Revenue
target: Ingresos previstos

note: module: crm
en_GB: Optional linked partner, usually after conversion of the lead
target: Empresa relacionada opcional, normalmente después de la conversión de la iniciativa

note: module: crm
en_GB: Parent Team
target: Equipo padre

note: module: crm
en_GB: The case '%s' has been opened.
target: El caso '%s' ha sido abierto

note: module: crm
en_GB: Inbound
target: Entrante

note: module: crm
en_GB: Phone calls
target: Llamadas telefónicas

note: module: crm
en_GB: Allow Delete
target: Permitir eliminar

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Type is used to separate Leads and Opportunities
target: El tipo es utilizado para separar iniciativas y oportunidades

note: module: crm
en_GB: Opportunity by Categories
target: Oportunidades por categorías

note: module: crm
en_GB: Customer Name
target: Nombre del cliente

note: module: crm
en_GB: Phonecall To Opportunity
target: Llamada telefónica a oportunidad

note: module: crm
en_GB: Select stages for this Sales Team
target: Seleccionar etapas para este equipo de ventas

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  3455 (OpenERP Server 6.0dev)  #-#-#-#-# module: sale_crm #-#-#-#-#  3562 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Opportunities by Stage
target: Oportunidades por etapa

note: module: crm
en_GB: Prospect is converting to business partner
target: El prospecto se convierte a socio

note: module: crm
en_GB: Convert To Opportunity
target: Convertir en oportunidad

note: module: crm
en_GB: Held
target: Ocupado

note: module: crm
en_GB: Merge Opportunities
target: Fusionar oportunidades

note: module: crm
en_GB: crm.phonecall
target: crm.llamadateléfono

note: module: crm
en_GB: Mail Campaign 2
target: Campaña mail 2

note: module: crm
en_GB: Use The Sales Purchase Rules
target: Utiliza las reglas de compra ventas

note: module: crm
en_GB: Lead To Opportunity Partner
target: Iniciativa a Oportunidad

note: module: crm
en_GB: Schedule a normal or phone meeting
target: Programar una reunión normal o telefónica

note: module: crm
en_GB: Create different meeting categories to better organize and classify your meetings.
target: Cree diferentes categorías de reuniones para organizarlas y clasificarlas mejor.

note: module: crm
en_GB: Segmentation line
target: Línea de segmentación

note: module: crm
en_GB: Expected Revenues
target: Ingresos esperados

note: module: crm
en_GB: Contact Name
target: Nombre de contacto

note: module: crm
en_GB: Are you sure you want to create a partner based on this Phonecall ?
target: ¿Está seguro que quiere crear una empresa basada en esta llamada telefónica?

note: module: crm
en_GB: Define a Sales Team to organize your different salesmen or sales departments into separate teams. Each team will work in its own list of opportunities, sales orders, etc. Each user can set a default team in his user preferences. The opportunities and sales order displayed, will automatically be filtered according to his team.
target: Defina un equipo de ventas para organizar a sus diferentes vendedores o departamentos de ventas en equipos separados. Cada equipo trabajará en su propia lista de oportunidades, pedidos de venta, etc. Cada usuario puede configurar un equipo predeterminado en sus preferencias de usuario. Las oportunidades y pedidos de venta mostrados se filtrarán automáticamente de acuerdo a su equipo.

note: module: crm
en_GB: Sales Teams
target: Equipos de ventas

note: module: crm
en_GB: Lead to Partner
target: Inicaitiva a cliente

note: module: crm
en_GB: Segmentation
target: Segmentación

note: module: crm
en_GB: Leads
target: Iniciativas

note: module: crm
en_GB: Leads allow you to manage and keep track of all initial contacts with a prospect or partner showing interest in your products or services. A lead is usually the first step in your sales cycle. Once qualified, a lead may be converted into a business opportunity, while creating the related partner for further detailed tracking of any linked activities. You can import a database of prospects, keep track of your business cards or integrate your website's contact form with the OpenERP Leads. Leads can be connected to the email gateway: new emails may create leads, each of them automatically gets the history of the conversation with the prospect.
target: Las iniciativas le permiten gestionar y realizar un seguimiento de todos los contactos iniciales con un cliente potencial o socio que muestre interés en sus productos o servicios. Una iniciativa es generalmente el primer paso en su ciclo de ventas. Una vez identificada, una iniciativa se puede convertir en una oportunidad de negocio, creándose el socio correspondiente para el seguimiento detallado de cualquier actividad relacionada. Usted puede importar una base de datos de posibles clientes, realizar el seguimiento de sus tarjetas de visita o integrar el formulario de contacto de su sitio web con las iniciativas de OpenERP. Las iniciativas pueden ser conectadas a una pasarela de correo electrónico: los nuevos correos crearán nuevas iniciativas y cada una de ellas obtendrá automáticamente el historial de la conversación con el cliente potencial.

note: module: crm
en_GB: Create a new partner
target: Crear un nuevo socio

note: module: crm
en_GB: If opt-in is checked, this contact has accepted to receive emails.
target: Si opt-in está marcado, este contacto ha aceptado recibir correos electrónicos.

note: module: crm
en_GB: Reset to Unconfirmed
target: Restablecer a no confirmado

note: module: crm
en_GB: Total of Planned Revenue
target: Total ingresos previstos

note: module: crm
en_GB: Customer Meeting
target: Reunión de cliente

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Number of Days to open the case
target: Número de días para abrir el caso

note: module: crm
en_GB: The stage of opportunity '%s' has been changed to '%s'.
target: La fase de la oportunidad '%s' ha cambiado a '%s'.

note: module: crm
en_GB: Mandatory Expression
target: Expresión obligatoria

note: module: crm
en_GB: The opportunity '%s' has been opened.
target: La oportunidad '%s' ha sido abierta

note: module: crm
en_GB: Decrease (0>1)
target: Disminuir (0>1)

note: module: crm
en_GB: Opportunities Analysis
target: Análisis de oportunidades

note: module: crm
en_GB: Max Interval
target: Intervalo máx

note: module: crm
en_GB: My Open Opportunities
target: Mis oportunidades abiertas

note: module: crm
en_GB: Maximum Communication History
target: Máximo historial de comunicaciones

note: module: crm
en_GB: The computation is made on all events that occured during this interval, the past X periods.
target: El cálculo se realiza en todos los eventos que ocurran durante este intervalo, los X períodos anteriores.

note: module: crm
en_GB: # of Emails
target: Nº de e-mails

note: module: crm
en_GB: Search Leads
target: Buscar iniciativas

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Delay to open
target: Retraso de apertura

note: module: crm
en_GB: Referrer
target: Referenciado por

note: module: crm
en_GB: Segmentation Test
target: Prueba de segmentación

note: module: crm
en_GB: Continue Process
target: Continuar el proceso

note: module: crm
en_GB: Phonecall to Partner
target: Llamada telefónica a empresa

note: module: crm
en_GB: Set New State To
target: Establecer nuevo estado a

note: module: crm
en_GB: Sales team to which Case belongs to.
target: Equipo de ventas al cual pertence el caso

note: module: crm
en_GB: Partners Segmentation
target: Segmentación de socios

note: module: crm
en_GB: Mandatory / Optional
target: Obligatorio / Opcional

note: module: crm
en_GB: Meeting Invitations
target: Invitaciones a reunión

note: module: crm
en_GB: E-mail address of the contact
target: e-mail del contacto

note: module: crm
en_GB: Referred By
target: Referenciado por

note: module: crm
en_GB: The stage of lead '%s' has been changed to '%s'.
target: La etapa de la iniciativa '%s' ha sido cambiada por '%s'

note: module: crm
en_GB: Call summary
target: Resumen de la llamada

note: module: crm
en_GB: Note Body
target: Contenido de la nota

note: module: crm
en_GB: With opportunities you can manage and keep track of your sales pipeline by creating specific customer- or prospect-related sales documents to follow up potential sales. Information such as expected revenue, opportunity stage, expected closing date, communication history and much more can be stored. Opportunities can be connected to the email gateway: new emails may create opportunities, each of them automatically gets the history of the conversation with the customer.
    
    You and your team(s) will be able to plan meetings and phone calls from opportunities, convert them into quotations, manage related documents, track all customer related activities, and much more.
target: Con las oportunidades puede gestionar y guardar el registro de su canal de ventas creando documentos específicos de venta por cliente - o potencial cliente - para el seguimiento de sus ventas potenciales. La información sobre ingresos esperados, etapa de la oportunidad, fecha estimada de cierre, histórico de las comunicaciones y muchos otros datos puede ser registrada. Las oportunidades pueden ser conectadas a la pasarela de correo electrónico: nuevos emails pueden crear oportunidades, y cada uno de ellos obtiene automáticamente el historial de la conversación con el cliente.

note: module: crm
en_GB: Create specific categories that fit your company's activities to better classify and analyse your leads and opportunities. Such categories could for instance reflect your product structure or the different types of sales you do.
target: Crear categorías específicas que se adapten a las actividades de su compañía para clasificar y analizar mejor sus iniciativas y oportunidades. Estas categorías podrían, por ejemplo, reflejar la estructura de sus productos o de los distintos tipos de ventas que realice.

note: module: crm
en_GB: If the partner has not purchased (or bought) during a period, decrease the state of mind by this factor. It's a multiplication
target: Si la empresa no ha comprado durante un período, disminuir el grado de satisfacción por este factor. Es una multiplicación.

note: module: crm
en_GB: From this report, you can analyse the performance of your sales team, based on their phone calls. You can group or filter the information according to several criteria and drill down the information, by adding more groups in the report.
target: Desde este informe, puede analizar el rendimiento de su equipo de ventas basándose en sus llamadas telefónicas. Puede agrupar o filtrar la información de acuerdo a varios criterios y profundizar en la información añadiendo más grupos al informe.

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk
en_GB: # Mails
target: Nº de correos

note: module: crm
en_GB: Call Summary
target: Resumen de llamadas

note: module: crm
en_GB: Phonecall To Phonecall
target: Llamada telefónica a llamada telefónica

note: module: crm
en_GB: Schedule/Log Call
target: Planificar/Registrar llamada

note: module: crm
en_GB: Optional Expression
target: Expresión opcional

note: module: crm
en_GB: Check if the category is limited to partners that match the segmentation criterions.                        
    If checked, remove the category from partners that doesn't match segmentation criterions
target: Marque esta opción si la categoría está limitada a empresas que coincidan con los criterios de segmentación.                        
    Si está marcada, elimina la categoría de aquellas empresas que no coincidan con los criterios de segmentación.

note: module: crm
en_GB: Deadline Date is automatically                         computed from Start Date + Duration
target: La fecha límite se calcula automáticamente a partir de la fecha inicial + duración.

note: module: crm
en_GB: Creating business opportunities from Leads
target: Creando oportunidades de negocio desde iniciativas

note: module: crm
en_GB: Need Information
target: Necesita información

note: module: crm
en_GB: Prospect Opportunity
target: Oportunidad de prospección

note: module: crm
en_GB: Set Category to
target: Establecer categoría

note: module: crm
en_GB: Condition on Communication History
target: Condición en el historial de comunicaciones

note: module: crm
en_GB: A period is the average number of days between two cycle of sale or purchase for this segmentation.                 
    It's mainly used to detect if a partner has not purchased or buy for a too long time,                  
    so we suppose that his state of mind has decreased because he probably bought goods to another supplier.                  
    Use this functionality for recurring businesses.
target: Un periodo es el número medio de días entre dos ciclos de ventas o compras para esta segmentación.                 
    Se utiliza principalmente para detectar si una empresa no ha comprado por un largo periodo de tiempo,                  
    por lo que suponemos que su grado de satisfacción ha disminuido porqué seguramente compró bienes a otro proveedor.                  
    Utilice esta funcionalidad para negocios recurrentes.

note: module: crm
en_GB: Expected Closing
target: Cierre previsto

note: module: crm
en_GB: Opportunity to Phonecall
target: Oportunidad a llamada telefónica

note: module: crm
en_GB: Allows to delete non draft cases
target: Permite eliminar los casos en estado no borrador.

note: module: crm
en_GB: Outbound
target: Saliente

note: module: crm
en_GB: Team Members
target: Miembros del equipo

note: module: crm
en_GB: Interest in Computer
target: Interesado en ordenadores

note: module: crm
en_GB: Default (0=None)
target: Por defecto (0=Ninguno)

note: module: crm
en_GB: Success Probability
target: Probabilidad de éxito

note: module: crm
en_GB: Cases by Sales Team
target: Casos por equipo de ventas

note: module: crm
en_GB: Planned Revenue by Stage and User
target: Ingresos previsto por etapa y usuario

note: module: crm
en_GB: Meeting Categories
target: Categorías de reuniones

note: module: crm
en_GB: You may have to verify that this partner does not exist already.
target: Debería verificar que esta empresa no exista ya.

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Delay to Open
target: Retraso de apertura

note: module: crm
en_GB: The case '%s' has been cancelled.
target: El caso '%s' ha sido cancelado

note: module: crm
en_GB: Opportunities By Stage
target: Oportunidades por etapa

note: module: crm
en_GB: Twitter Ads
target: Anuncios Twiter

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Planned Revenues
target: Ingresos esperados

note: module: crm
en_GB: Need Consulting
target: Necesita consultoría

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2185 (openobject-addons)  #-#-#-#-# module: crm_profiling
en_GB: Error ! You can not create recursive profiles.
target: ¡Error! No se puede crear perfiles recursivos.

note: module: crm
en_GB: Phonecall
target: Llamada telefónica

note: module: crm
en_GB: Interest in Accessories
target: Interesado en accesorios

note: module: crm
en_GB: Opportunities by User and Team
target: Oportunidades por usuario y equipo

note: module: crm
en_GB: Phonecalls
target: Llamadas telefónicas

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Convert to Opportunity
target: Convertir a oportunidad

note: module: crm
en_GB: Campaign Name
target: Nombre de la campaña

note: module: crm
en_GB: Phone calls by user and section
target: Llamadas telefónicas por usuario y sección

note: module: crm
en_GB: Merge with existing Opportunity
target: Fusionado con oportunidad existente

note: module: crm
en_GB: Negotiation
target: Negociación

note: module: crm
en_GB: Exp.Closing
target: Cierre previsto

note: module: crm
en_GB: Control Variable
target: Variable de control

note: module: crm
en_GB: Proposition
target: Propuesta

note: #-#-#-#-#  2179 (openobject-addons)  #-#-#-#-# module: crm #-#-#-#-#  2181 (openobject-addons)  #-#-#-#-# module: crm_claim #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign
en_GB: Close Date
target: Fecha cierre

note: module: crm
en_GB: Newsletter
target: Boletín de noticias

note: module: crm_claim
en_GB: Responsibilities
target: Responsabilidades

note: module: crm_claim
en_GB: #Claim
target: Nº reclamación

note: module: crm_claim
en_GB: You can create claim stages to categorize the status of every claim entered in the system. The stages define all the steps required for the resolution of a claim.
target: Puede crear etapas para categorizar los estados de cada reclamación introducida en el sistema. Las etapas definen todos los pasos necesarios para la resolución de una reclamación.

note: module: crm_claim
en_GB: Sales team to which Case belongs to.Define Responsible user and Email account for mail gateway.
target: Equipo de ventas al cual pertenece el caso. Define el usuario responsable y la cuenta de email para la pasarela de correo.

note: module: crm_claim
en_GB: Claim Description
target: Descripción reclamación

note: module: crm_claim
en_GB: Factual Claims
target: Reclamaciones objetivas

note: module: crm_claim
en_GB: Preventive
target: Preventivo

note: module: crm_claim
en_GB: Preventive Action
target: Acción preventiva

note: module: crm_claim
en_GB: Root Causes
target: Causas principales

note: module: crm_claim
en_GB: Trouble Responsible
target: Responsable problema

note: module: crm_claim
en_GB: Won't fix
target: No será corregido

note: module: crm_claim
en_GB: Claim Subject
target: Objeto de la reclamación

note: module: crm_claim
en_GB: Have a general overview of all claims processed in the system by sorting them with specific criteria.
target: Obtenga una visión global de todas las reclamaciones procesadas en el sistema ordenándolas con criterios específicos.

note: module: crm_claim
en_GB: Claim Stages
target: Etapas reclamaciones

note: module: crm_claim
en_GB: Claims Analysis
target: Análisis de reclamaciones

note: module: crm_claim
en_GB: CRM Claim Report
target: Informe de reclamaciones CRM

note: module: crm_claim
en_GB: Accepted as Claim
target: Aceptado como reclamación

note: module: crm_claim
en_GB: Corrective
target: Correctivo

note: module: crm_claim
en_GB: Value Claims
target: Valor reclamaciones

note: module: crm_claim
en_GB: Closure
target: Cierre

note: module: crm_claim
en_GB: Claim Date
target: Fecha de reclamación

note: module: crm_claim
en_GB: Claim Categories
target: Categorías de reclamaciones

note: module: crm_claim
en_GB: Claims
target: Reclamaciones

note: module: crm_claim
en_GB: Corrective Action
target: Acción correctiva

note: module: crm_claim
en_GB: Policy Claims
target: Política de reclamaciones

note: module: crm_claim
en_GB: Claim Reporter
target: Persona que ha reportado la reclamación

note: module: crm_claim
en_GB: Root Cause
target: Causa principal

note: module: crm_claim
en_GB: Claim/Action Description
target: Descripción de la reclamación/acción

note: module: crm_claim
en_GB: Search Claims
target: Buscar reclamaciones

note: module: crm_claim
en_GB: Resolution Actions
target: Acciones para resolución

note: module: crm_claim
en_GB: Record and track your customers' claims. Claims may be linked to a sales order or a lot. You can send emails with attachments and keep the full history for a claim (emails sent, intervention type and so on). Claims may automatically be linked to an email address using the mail gateway module.
target: Registre y haga seguimiento de las reclamaciones de sus clientes. Las reclamaciones pueden ser vinculadas a un pedido de venta o un lote. Puede enviar correos electrónicos con archivos adjuntos y mantener el historial completo de una reclamación (correos electrónicos enviados, tipo de intervención, etc.). Las reclamaciones pueden vincularse automáticamente a una dirección de correo electrónico utilizando el módulo pasarela de correo.

note: module: crm_claim
en_GB: Create claim categories to better manage and classify your claims. Some example of claims can be: preventive action, corrective action.
target: Cree categorías de reclamaciones para gestionar y clasificar mejor sus reclamaciones. Algunos ejemplos de reclamaciones son: acción preventiva, acción correctiva.

note: module: crm_fundraising
en_GB: Avg. Probability
target: Probabilidad media

note: module: crm_fundraising
en_GB: Fundraising Categories
target: Categorías de recaudación

note: module: crm_fundraising
en_GB: Est.Revenue
target: Beneficio est.

note: module: crm_fundraising
en_GB: Fund Raising
target: Recaudación de fondos

note: module: crm_fundraising
en_GB: Fundraising Analysis
target: Análisis de recaudación

note: module: crm_fundraising
en_GB: Social Rehabilitation And Rural Upliftment
target: Rehabilitación social y desarrollo rural

note: module: crm_fundraising
en_GB: Employee Email
target: Email empleado

note: module: crm_fundraising
en_GB: Learning And Education
target: Enseñanza y educación

note: module: crm_fundraising
en_GB: Funds Form
target: Formulario fondos/inversiones

note: module: crm_fundraising
en_GB: Fund Description
target: Descripción del fondo

note: module: crm_fundraising
en_GB: Fundraising
target: Recaudación de fondos

note: module: crm_fundraising
en_GB: Have a general overview of all fund raising activities by sorting them with specific criteria such as the estimated revenue, average success probability and delay to close.
target: Tenga una vista general de todas las actividades de recaudación ordenándolas por criterios específicos como beneficio estimado, probabilidad de éxito media y demora de cierre.

note: module: crm_fundraising
en_GB: Funds Tree
target: Árbol de fondos

note: module: crm_fundraising
en_GB: Credit Card
target: Tarjeta de crédito

note: module: crm_fundraising
en_GB: Fundraising Stages
target: Etapas de recaudación

note: module: crm_fundraising
en_GB: Arts And Culture
target: Arte y cultura

note: #-#-#-#-#  2182 (openobject-addons)  #-#-#-#-# module: crm_fundraising #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk
en_GB: Planned Costs
target: Costos previstos

note: module: crm_fundraising
en_GB: Funds
target: Fondos/Inversiones

note: module: crm_fundraising
en_GB: #Fundraising
target: Nº obtención fondos

note: module: crm_fundraising
en_GB: Manage and define the fund raising categories you want to be maintained in the system.
target: Gestione y defina las categorías de recaudación que quiera mantener en el sistema.

note: module: crm_fundraising
en_GB: Healthcare
target: Servicios de Salud

note: #-#-#-#-#  2182 (openobject-addons)  #-#-#-#-# module: crm_fundraising #-#-#-#-#  2183 (openobject-addons)  #-#-#-#-# module: crm_helpdesk
en_GB: Estimates
target: Estimaciones

note: module: crm_fundraising
en_GB: If you need to collect money for your organization or a campaign, Fund Raising allows you to track all your fund raising activities. In the search list, filter by funds description, email, history and probability of success.
target: Si necesita reunir dinero para su organización o una campaña, Recaudación de Fondos le permite registrar todas sus actividades de recaudación. En la lista de búsqueda, filtre los fondos por descripción, correo electrónico, historial y probabilidad de éxito.

note: module: crm_fundraising
en_GB: Sales team to which Case belongs to. Define Responsible user and Email account for mail gateway.
target: Equipo de ventas al que pertenece el caso. Defina el usuario responsable y la cuenta de email para la pasarela de correo.

note: module: crm_fundraising
en_GB: CRM Fundraising Report
target: CRM Informe de recaudaciones

note: module: crm_fundraising
en_GB: Est. Rev*Prob.
target: Beneficio*Prob. estim.

note: module: crm_fundraising
en_GB: Fundraising Type
target: Tipo de recaudación

note: module: crm_fundraising
en_GB: Create and manage fund raising activity categories you want to be maintained in the system.
target: Cree y gestione las categorías de actividades de recaudación que quiera mantener en el sistema.

note: module: crm_fundraising
en_GB: Funds by Categories
target: Fondos por categorías

note: module: crm_fundraising
en_GB: Demand Draft
target: Petición borrador

note: module: crm_fundraising
en_GB: Search Funds
target: Buscar fondos

note: module: crm_helpdesk
en_GB: Helpdesk Analysis
target: Análsis Helpdesk

note: module: crm_helpdesk
en_GB: Helpdesk Supports
target: Soportes Helpdesk

note: module: crm_helpdesk
en_GB: Helpdesk report after Sales Services
target: Informe Helpdesk después de servicio de ventas

note: module: crm_helpdesk
en_GB: Helpdesk Categories
target: Categorías Helpdesk

note: module: crm_helpdesk
en_GB: #Helpdesk
target: nº Helpdesk

note: module: crm_helpdesk
en_GB: Helpdesk Support
target: Soporte Helpdesk

note: module: crm_helpdesk
en_GB: Search Helpdesk
target: Buscar Helpdesk

note: module: crm_helpdesk
en_GB: Helpdesk Requests
target: Solicitudes Helpdesk

note: module: crm_helpdesk
en_GB: Send Reminder
target: Enviar recordatorios

note: module: crm_helpdesk
en_GB: Sales team to which Case belongs to.                                 Define Responsible user and Email account for mail gateway.
target: Equipo de ventas al cual pertenece el caso. Defina un usuario responsable y su email para el mail gateway

note: module: crm_helpdesk
en_GB: Helpdesk Support Tree
target: Árbol de soporte Helpdesk

note: module: crm_helpdesk
en_GB: Have a general overview of all support requests by sorting them with specific criteria such as the processing time, number of requests answered, emails sent and costs.
target: Tenga una visión general de todas las peticiones de soporte ordenándolas por criterios específicos como el tiempo de proceso, número de peticiones respondidas, correos electrónicos enviados y costes.

note: module: crm_helpdesk
en_GB: Helpdesk and Support
target: Helpdesk y soporte

note: module: crm_helpdesk
en_GB: Create and manage helpdesk categories to better manage and classify your support requests.
target: Crear y gestionar las categorías de helpdesk para mejorar la gestión y clasificación de sus solicitudes de soporte

note: module: crm_helpdesk
en_GB: Helpdesk and Support allow you to track your interventions. Select a customer, add notes and categorize interventions with partners if necessary. You can also assign a priority level. Use the OpenERP Issues system to manage your support activities. Issues can be connected to the email gateway: new emails may create issues, each of them automatically gets the history of the conversation with the customer.
target: Helpdesk y soporte le permite el seguimiento de sus intervenciones. Seleccione un cliente, añada notas y categorize las intervenciones con terceros en caso necesario. Puede asignar un nivel de prioridad. Utilice el sistema de incidencias de OpenERP para gestionar sus actividades de suporte. Incidencias puede conectarse con la pasarela de correo: los correos nuevos podrán crear incidencias, cada una de las cuales se rellenará automáticamente con el historial de conversación con el cliente.

note: module: crm_partner_assign
en_GB: Geo Localize
target: Geo localizar

note: module: crm_partner_assign
en_GB: Whole Story
target: Historial completo

note: module: crm_partner_assign
en_GB: Could not contact geolocation servers, please make sure you have a working internet connection (%s)
target: No se puede conectar con los servidores de geolocalización, por favor asegúrese de tener conexión a internet (%s)

note: module: crm_partner_assign
en_GB: Partner Date
target: Fecha empresa

note: module: crm_partner_assign
en_GB: Latest email
target: Último email

note: module: crm_partner_assign
en_GB: Geo Latitude
target: Geo latitud

note: module: crm_partner_assign
en_GB: Geo Assignation
target: Geo asignación

note: module: crm_partner_assign
en_GB: Gives the probability to assign a lead to this partner. (0 means no assignation.)
target: Indica la probabilidad de asignar una iniciativa a esta empresa. (0 significa ninguna asignación)

note: module: crm_partner_assign
en_GB: Avg Probability
target: Probabilidad media

note: module: crm_partner_assign
en_GB: Partner Grade
target: Nivel empresa

note: module: crm_partner_assign
en_GB: Partner Assignation
target: Asignación a Socio

note: module: crm_partner_assign
en_GB: Fwd
target: Reenvío

note: module: crm_partner_assign
en_GB: Geo Localization
target: Geo localización

note: module: crm_partner_assign
en_GB: Opportunities Assignment Analysis
target: Análisis de asignación de oportunidades

note: module: crm_partner_assign
en_GB: Send history
target: Enviar historial

note: module: crm_partner_assign
en_GB: Opp. Assignment Analysis
target: Análisis de asignación de op.

note: module: crm_partner_assign
en_GB: Grade
target: Nivel

note: module: crm_partner_assign
en_GB: Assigned Opportunities
target: Oportunidades asignadas

note: module: crm_partner_assign
en_GB: Assignation Date
target: Fecha de asignación

note: module: crm_partner_assign
en_GB: Max Probability
target: Probabilidad max.

note: module: crm_partner_assign
en_GB: Geo Longitude
target: Longitud Geo

note: module: crm_partner_assign
en_GB: Lead Assign
target: Asignar iniciativa

note: module: crm_partner_assign
en_GB: Assignation
target: Asignación

note: module: crm_partner_assign
en_GB: Partner this case has been forwarded/assigned to.
target: Empresa a la que este caso ha sido reenviado/asignado.

note: module: crm_partner_assign
en_GB: res.partner.grade
target: res.empresa.nivel

note: #-#-#-#-#  2184 (openobject-addons)  #-#-#-#-# module: crm_partner_assign #-#-#-#-#  3404 (OpenERP Server 6.0dev)  #-#-#-#-# module: membership #-#-#-#-#  3514 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Last 30 Days
target: Últimos 30 días

note: module: crm_partner_assign
en_GB: Grade Name
target: Nombre de nivel

note: module: crm_partner_assign
en_GB: Last date this case was forwarded/assigned to a partner
target: Última fecha en la que este caso fue reenviado/asignado a una empresa

note: module: crm_partner_assign
en_GB: Geo Localization Date
target: Fecha geolocalización

note: module: crm_partner_assign
en_GB: Forward to Partner
target: Reenviar a empresa

note: module: crm_partner_assign
en_GB: Assigned Partner
target: Empresa asignada

note: module: crm_partner_assign
en_GB: Geo Assign
target: Asignar geo

note: module: crm_partner_assign
en_GB: CRM Lead Report
target: Informe de iniciativas CRM

note: module: crm_partner_assign
en_GB: Case Information
target: Información de caso

note: module: crm_profiling
en_GB: Questions List
target: Lista de preguntas

note: module: crm_profiling
en_GB: You can create specific topic-related questionnaires to guide your team(s) in the sales cycle by helping them to ask the right questions. The segmentation tool allows you to automatically assign a partner to a category according to his answers to the different questionnaires.
target: Puede crear cuestionarios temáticos específicos para guiar a su(s) equipo(s) en el ciclo de ventas, ayudándoles a hacer las preguntas correctas. La herramienta de segmentación le permite asignar automáticamente un cliente a una categoría de acuerdo a sus respuestas a los diferentes cuestionarios .

note: module: crm_profiling
en_GB: Open Questionnaire
target: Cuestionario abierto

note: module: crm_profiling
en_GB: Child Profiles
target: Perfiles hijos

note: module: crm_profiling
en_GB: Excluded Answers
target: Respuestas excluidas

note: module: crm_profiling
en_GB: Questionnaire name
target: Nombre cuestionario

note: module: crm_profiling
en_GB: Use a questionnaire
target: Usa un cuestionario

note: module: crm_profiling
en_GB: Questionnaires
target: Cuestionarios

note: module: crm_profiling
en_GB: Check                             this box if you want to use this tab as part of the                              segmentation rule. If not checked, the criteria beneath will be ignored
target: Marque esta opción si desea usar esta pestaña como parte de la regla de segmentación. Si no está marcada, los criterios más abajo serán ignorados.

note: module: crm_profiling
en_GB: Use The Profiling Rules
target: Usa las reglas de perfil

note: module: crm_profiling
en_GB: Avalaible answers
target: Respuestas disponibles

note: module: crm_profiling
en_GB: Included Answers
target: Respuestas incluidas

note: module: crm_profiling
en_GB: Parent Profile
target: Perfil padre

note: module: crm_profiling
en_GB: Questionnaire
target: Cuestionario

note: module: crm_profiling
en_GB: Save Data
target: Guardar datos

note: module: decimal_precision
en_GB: Only one value can be defined for each given usage!
target: ¡Sólo se puede definir un valor para cada uso dado!

note: module: decimal_precision
en_GB: Decimal Precision
target: Precisión decimales

note: module: decimal_precision
en_GB: decimal.precision
target: Presicion decimal

note: module: delivery
en_GB: Order Ref.
target: Ref. pedido

note: module: delivery
en_GB: Delivery by Poste
target: Envío por correo postal

note: module: delivery
en_GB: Delivery order
target: Orden entrega

note: module: delivery
en_GB: Deliveries Properties
target: Propiedades de envío

note: module: delivery
en_GB: Picking to be invoiced
target: Nota de envio a ser facturado

note: module: delivery
en_GB: Gives the sequence order when displaying a list of delivery grid.
target: Indica el orden de secuencia cuando se muestra una lista de cuadrícula de envío.

note: module: delivery
en_GB: Countries
target: Países

note: module: delivery
en_GB: Delivery Order :
target: Orden entrega :

note: module: delivery
en_GB: Variable Factor
target: Factor variable

note: module: delivery
en_GB: The delivery price list allows you to compute the cost and sales price of the delivery according to the weight of the products and other criteria. You can define several price lists for one delivery method, per country or a zone in a specific country defined by a postal code range.
target: La lista de precios por entrega le permite calcular el coste y precio de venta de la entrega en funvión del peso de los productos y de otros criterios. Puede definir varios precios por un método de entrega, por país, o por zona de un páis específico, definido por un rango de códigos postales.

note: module: delivery
en_GB: Carrier Tracking Ref
target: Ref. seguimiento transportista

note: module: delivery
en_GB: Net Weight
target: Peso neto

note: module: delivery
en_GB: Grid definition
target: Definición de la cuadrícula

note: module: delivery
en_GB: Invoiced to
target: Facturado a

note: module: delivery
en_GB: Delivery Grids
target: Cuadrículas de envío

note: module: delivery
en_GB: Make Delievery
target: Realizar entrega

note: module: delivery
en_GB: Start Zip
target: C.Postal inicial

note: module: delivery
en_GB: If the active field is set to False, it will allow you to hide the delivery grid without removing it.
target: Si el campo activo se desmarca, permite ocultar la cuadrícula de envío sin eliminarla.

note: module: delivery
en_GB: To Zip
target: C.Postal final

note: module: delivery
en_GB: Number of Packages
target: Número de bultos

note: module: delivery
en_GB: Order not in draft state !
target: ¡La orden no está en estado borrador!

note: module: delivery
en_GB: Shipping Date
target: Fecha envío

note: module: delivery
en_GB: Delivery Product
target: Producto de envío

note: module: delivery
en_GB: This delivery method will be used when invoicing from picking.
target: Este método de entrega será utilizado cuando se facture a partir del albarán.

note: module: delivery
en_GB: Complete this field if you plan to invoice the shipping based on picking.
target: Complete este campo si tiene previsto facturar el envío según el albarán.

note: module: delivery
en_GB: Create Deliveries
target: Crear entregas

note: module: delivery
en_GB: If the active field is set to False, it will allow you to hide the delivery carrier without removing it.
target: Si el campo activo se desmarca, permite ocultar el transportista sin eliminarlo.

note: module: delivery
en_GB: Delivery Pricelist
target: Tarifas de envío

note: module: delivery
en_GB: No grid matching for this carrier !
target: ¡No concuerda cuadrícula para este transportista!

note: module: delivery
en_GB: Weight * Volume
target: Peso * Volumen

note: module: delivery
en_GB: The carrier %s (id: %d) has no delivery grid!
target: ¡El transportista %s (id: %d) no dispone de cuadrícula de envío!

note: module: delivery
en_GB: Carrier
target: Transportista

note: module: delivery
en_GB: The order state have to be draft to add delivery lines.
target: La orden debe estar en estado borrador para añadir líneas de envío.

note: #-#-#-#-#  2187 (openobject-addons)  #-#-#-#-# module: delivery #-#-#-#-#  3520 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# module: sale
en_GB: Delivery Costs
target: Costes de envío

note: module: document
en_GB: Directory name contains special characters!
target: ¡El nombre del directorio contiene caracteres especiales!

note: module: document
en_GB: Directory Content Type
target: Tipo de contenido del directorio

note: module: document
en_GB: Directory Content
target: Contenido Carpetas

note: #-#-#-#-#  2189 (openobject-addons)  #-#-#-#-# module: document
en_GB: Document Management
target: Gestión de documentos

note: module: document
en_GB: Indexed Content
target: Contenido indexado

note: module: document_ftp
en_GB: Browse Files
target: Navegar por los archivos

note: module: document
en_GB: Document directory
target: Directorio documento

note: #-#-#-#-#  2189 (openobject-addons)  #-#-#-#-# module: document
en_GB: ValidateError
target: Error de validación

note: module: document
en_GB: Include Record Name
target: Incluir nombre de registro

note: module: document
en_GB: File Size
target: Tamaño del archivo

note: module: document
en_GB: Directory name must be unique!
target: ¡El nombre del directorio debe ser único!

note: module: document
en_GB: Check this if you want to use the same tree structure as the object selected in the system.
target: Marque esta opción si desea utilizar la misma estructura de árbol como el objeto seleccionado en el sistema.

note: module: document
en_GB: Use a domain if you want to apply an automatic filter on visible resources.
target: Use un dominio si desea aplicar un filtro automático en los recursos visibles.

note: module: document
en_GB: Stored Filename
target: Nombre del archivo guardado

note: module: document
en_GB: Directory Type
target: Tipo de carpetas

note: module: document
en_GB: Virtual Files
target: Archivos virtuales

note: #-#-#-#-#  2189 (openobject-addons)  #-#-#-#-# module: document #-#-#-#-#  2191 (openobject-addons)  #-#-#-#-# module: document_webdav
en_GB: Last Modification User
target: Usuario de la última modificación

note: module: document
en_GB: Static Directory
target: Carpetas estática

note: module: document
en_GB: PDF Report
target: Informe PDF

note: module: document
en_GB: Model Id
target: ID modelo

note: module: document
en_GB: Attached To
target: Adjuntado a

note: module: document
en_GB: Parent Model
target: Modelo padre

note: module: document
en_GB: Content Name
target: Nombre contenido

note: module: document
en_GB: File name must be unique!
target: ¡El nombre de archivo debe ser único!

note: module: document
en_GB: Tree Structure
target: Estructura árbol

note: module: document
en_GB: Name field
target: Campo nombre

note: module: document
en_GB: Document board
target: Panel de Control de Documentos

note: module: document
en_GB: Search Document Directory
target: Buscar directorio de documentos

note: module: document
en_GB: Field to be used as name on resource directories. If empty, the "name" will be used.
target: Campo a usar como nombre de los directorios de recursos. Si está vacío se usará el campo "nombre".

note: module: document
en_GB: Files per Month
target: Archivos por mes

note: #-#-#-#-#  2189 (openobject-addons)  #-#-#-#-# module: document #-#-#-#-#  2191 (openobject-addons)  #-#-#-#-# module: document_webdav
en_GB: Dynamic context
target: Contexto dinámico

note: module: document
en_GB: A python expression used to evaluate the field.
    You can use 'dir_id' for current dir, 'res_id', 'res_model' as a reference to the current record, in dynamic folders
target: Expresión Python utilizada para evaluar el campo.
    Puede utilizar 'dir_id' para el directorio actual, 'res_id', 'res_model' como referencia al registro actual en directorios dinámicos.

note: module: document
en_GB: If true, all attachments that match this resource will  be located. If false, only ones that have this as parent.
target: Si está marcada, se encontrarán todos los archivos adjuntos que coincidan con este recurso. Si está desmarcada, sólo se encontrarán aquellos que tengan este padre.

note: module: document
en_GB: Files details by Users
target: Archivos detallados por usuarios

note: module: document
en_GB: Find all resources
target: Encontrar todos los recursos

note: module: document
en_GB: Folders per resource
target: Carpetas  por recurso

note: module: document
en_GB: Modified Date
target: Fecha de modificación

note: module: document
en_GB: Files by Users
target: Archivos por usuarios

note: module: document
en_GB: Resource model
target: Modelo de recurso

note: module: document
en_GB: Select an object here and there will be one folder per record of that resource.
target: Seleccione aquí un objeto y habrá un directorio por cada registro de ese recurso.

note: module: document
en_GB: Files Per Partner
target: Archivos por empresa

note: module: document
en_GB: Context fields
target: Campos de contexto

note: module: document
en_GB: Document Dashboard
target: panel de control de documentos

note: module: document
en_GB: Error at doc write!
target: ¡Error de escritura en el documento!

note: module: document
en_GB: Generated Files
target: Archivos generados

note: module: document
en_GB: Related Documents
target: Documentos relacionados

note: module: document
en_GB: Files details by Directory
target: Archivos detallados por carpetas

note: module: document
en_GB: All users files
target: Archivos de todos los usuarios

note: module: document
en_GB: File Size by Month
target: Tamaño de archivo por mes

note: module: document
en_GB: Define words in the context, for all child directories and files
target: Define palabras en el contexto para todas las carpetas y archivos hijos

note: module: document
en_GB: If not checked, media is currently offline and its contents not available
target: Si no se marca, el medio de almacenamiento está actualmente fuera de línea y su contenido no está disponible.

note: module: document
en_GB: Check this field if you want that the name of the file to contain the record name.
    If set, the directory will have to be a resource one.
target: Marque este campo si desea que el nombre del archivo contenga el nombre del registro.
    Si está marcado, el directorio tiene que ser un recurso.

note: module: document
en_GB: Along with Parent Model, this ID attaches this folder to a specific record of Parent Model.
target: Junto con el modelo padre, este ID adjunta este directorio a un registro específico del modelo padre.

note: module: document
en_GB: If you put an object here, this directory template will appear bellow all of these objects. Such directories are "attached" to the specific model or record, just like attachments. Don't put a parent directory if you select a parent model.
target: Si aquí introduce un objeto, esta plantilla de directorio aparecerá en todos estos objetos. Dichos directorios son "adjuntados" al modelo o registro, como adjuntos. No ponga un directorio padre si selecciona un modelo padre.

note: module: document
en_GB: Files By Users
target: Archivos por usuarios

note: module: document
en_GB: Files by Month
target: Archivos por mes

note: module: document
en_GB: Last Posted Time
target: Hora del último archivo añadido

note: module: document
en_GB: External file storage
target: Almacenamiento externo

note: module: document
en_GB: Wall of Shame
target: Muro de la vergüenza

note: module: document
en_GB: For file storage, the root path of the storage
target: Para el almacenamiento de archivos, la ruta raíz donde se almacenan.

note: module: document
en_GB: Files details by Partners
target: Archivos detallados por empresas

note: module: document
en_GB: Directory Dynamic Context
target: Contexto dinámico de carpetas

note: module: document
en_GB: Files by users
target: Archivos por usuarios

note: module: document
en_GB: All Users files
target: Archivos de todos los usuarios

note: module: document
en_GB: Users that did not inserted documents since one month
target: Usuarios que no han insertado documentos desde hace un mes

note: module: document
en_GB: The Documents repository gives you access to all attachments, such as mails, project documents, invoices etc.
target: El repositorio de documentación le da acceso a todos los adjuntos tales como correos, proyectos, facturas, etc.

note: module: document
en_GB: For each entry here, virtual files will appear in this folder.
target: Para cada entrada, los archivos virtuales aparecerán en esta carpeta.

note: module: document
en_GB: New Files
target: Nuevos archivos

note: module: document
en_GB: Files By Partner
target: Archivos por empresa

note: module: document
en_GB: Each directory can either have the type Static or be linked to another resource. A static directory, as with Operating Systems, is the classic directory that can contain a set of files. The directories linked to systems resources automatically possess sub-directories for each of resource types defined in the parent directory.
target: Cada directorio puede ser de tipo estático o ser asociado a otro recurso. Un directorio estático, como en los sistemas operativos, es el clásico directorio que puede contener un conjunto de archivos. Los directorios asociados a recursos del sistema automáticamente poseen subdirectorios para cada recurso definido en el directorio padre.

note: module: document
en_GB: Statistics by User
target: Estadísticas por usuario

note: module: document
en_GB: The name of the field. Note that the prefix "dctx_" will be prepended to what is typed here.
target: El nombre del archivo. Tenga en cuenta que el prefijo "dctx_" se antepondrá a lo que escriba aquí.

note: module: document
en_GB: The storage path must be unique!
target: ¡La ruta de almacenamiento debe ser única!

note: module: document
en_GB: If set, media is for reading only
target: Si está marcado, el medio de almacenamiento sólo es de lectura.

note: module: document
en_GB: # of Files
target: Núm. de archivos

note: module: document
en_GB: Only members of these groups will have access to this directory and its files.
target: Sólo los miembros de estos grupos tendrán acceso a este directorio y a sus archivos.

note: module: document
en_GB: These groups, however, do NOT apply to children directories, which must define their own groups.
target: Sin embargo, estos grupos no se aplican a los directorios hijos, los cuales deben definir sus propios grupos.

note: module: document
en_GB: Internal File storage
target: Almacenamiento interno

note: module: document
en_GB: Directories' Structure
target: Estructura de las carpetas

note: module: document
en_GB: Files by Resource Type
target: Archivos por tipo de registro

note: module: document
en_GB: Storage Media
target: Medio de almacenamiento

note: module: document
en_GB: Search Document storage
target: Buscar almacenamiento documentos

note: module: document_ftp
en_GB: Auto Directory Configuration
target: Configuración automática de carpetas

note: module: document_ftp
en_GB: FTP Server
target: Servidor FTP

note: module: document_ftp
en_GB: FTP Server Configuration
target: Configuración del servidor FTP

note: module: document_ftp
en_GB: Server address or IP and port to which users should connect to for DMS access
target: Dirección del servidor o IP y el puerto para acceder al sistema de gestión de documentos.

note: module: document_ftp
en_GB: Shared Repository (FTP)
target: Directorio compartido de documentos (FTP)

note: module: document_ftp
en_GB: Configure FTP Server
target: Configurar servidor FTP

note: module: document_ftp
en_GB: Document FTP Browse
target: Navegar por los documentos por FTP

note: module: document_ftp
en_GB: Document Browse
target: Navegar por los documentos

note: module: document_ftp
en_GB: Browse Document
target: Navegar por los documentos

note: module: document_webdav
en_GB: Search Document properties
target: Buscar propiedades del documento

note: module: document_webdav
en_GB: DAV properties
target: Propiedades DAV

note: module: document_webdav
en_GB: These properties will be added to WebDAV requests
target: Estas propiedades se añadirán a las peticiones WebDAV

note: module: document_webdav
en_GB: PyWebDAV Import Error!
target: ¡Error de importación PyWebDAV!

note: module: document_webdav
en_GB: WebDAV properties
target: Propiedades WebDAV

note: module: document_webdav
en_GB: Please install PyWebDAV from http://code.google.com/p/pywebdav/downloads/detail?name=PyWebDAV-0.9.4.tar.gz&can=2&q=/
target: Instale PyWebDAV desde http://code.google.com/p/pywebdav/downloads/detail?name=PyWebDAV-0.9.4.tar.gz&can=2&q=/

note: module: document_webdav
en_GB: document.webdav.dir.property
target: documento.webdav.dir.propiedad

note: module: document_webdav
en_GB: Substitute
target: Substituir

note: module: event_project
en_GB: Event Project
target: Proyecto de evento

note: module: event_project
en_GB: This is Template Project. Project of event is a duplicate of this Template. After click on  'Create Retro-planning', New Project will be duplicated from this template project.
target: Esta es la plantilla de proyecto. El proyecto de evento es un duplicado de esta plantilla. Tras hacer clic en 'Crear retro-planificación', el nuevo proyecto será duplicado a partir de esta plantilla.

note: module: event_project
en_GB: Retro-Planning
target: Retro-planificación

note: module: event_project
en_GB: Error ! Closing Date cannot be set before Beginning Date.
target: ¡Error! La fecha final no puede ser anterior a la inicial.

note: module: event_project
en_GB: Template of Project
target: Plantilla de proyecto

note: module: event_project
en_GB: All tasks
target: Todas las tareas

note: module: event_project
en_GB: Error ! You cannot create recursive event.
target: ¡Error! No puede crear eventos recursivos.

note: module: event_project
en_GB: Create Retro-Planning
target: Crear retro-planificación

note: module: event_project
en_GB: Tasks management
target: Gestión de tareas

note: module: google_map
en_GB: Street2 :
target: Calle2 :

note: module: l10n_ma
en_GB: Finance / Expert Comptable
target: Finanzas / cargó contable

note: module: l10n_uk
en_GB: United Kingdom - minimal
target: Reino Unido - mínimo

note: module: l10n_uk
en_GB: This is the base module to manage the accounting chart for United Kingdom in OpenERP.
target: Este es el módulo base para manejar el plan contable para el Reino Unido en OpenERP.

note: #-#-#-#-#  3460 (OpenERP Server 6.0dev)  #-#-#-#-# module: project_scrum #-#-#-#-#  3567 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Scrum, Agile Development Method
target: Scrum, método de desarrollo ágil

note: #-#-#-#-#  3574 (OpenERP Server 6.0dev)  #-#-#-#-# module: project
en_GB: If you check this field, the project manager will receive a request each time a task is completed by his team.
target: Si marca este campo, el responsable del proyecto recibirá un aviso cada vez que una tarea sea completada por su equipo.

note: module: project_planning
en_GB: Planning account stat
target: Estad. cuenta de planificación

note: module: project_planning
en_GB: My Planning Statistics
target: Mis estadísticas de planificación

note: module: project_planning
en_GB: Planning on analytic accounts.
target: Planificación en cuentas analíticas

note: module: project_planning
en_GB: Responsible:
target: Responsable:

note: module: project_planning
en_GB: Quantities by Account
target: Cantidades por cuenta

note: module: project_planning
en_GB: Time by Account
target: Tiempo por cuenta

note: module: project_planning
en_GB: Time by User
target: Tiempo por usuario

note: module: project_planning
en_GB: Planning Statistics of My Projects
target: Estadísticas de planificación de mis proyectos

note: module: project_planning
en_GB: Current Planning
target: Planificación actual

note: #-#-#-#-#  3172 (OpenERP Server 5.0.0)  #-#-#-#-# module: project_planning
en_GB: Analysis
target: Análisis

note: module: project_planning
en_GB: Details of user's time by projects
target: Detalle del tiempo del usuario por proyectos

note: module: project_planning
en_GB: Planning user stat
target: Estad. planificación del usuario

note: module: project_planning
en_GB: Analytic planning - Reporting
target: Planificación analítica - Informes

note: module: project_planning
en_GB: My Planning
target: Mi planificación

note: module: project_planning
en_GB: Planning by user
target: Planificación por usuario

note: module: project_planning
en_GB: Planning by account
target: Planificación por cuenta

note: module: project_planning
en_GB: Quantities by User
target: Cantidades por usuario

note: module: project_planning
en_GB: My Current Planning
target: Mi planificación actual

note: module: project_planning
en_GB: New Planning
target: Nueva planificación

note: module: hr_timesheet_invoice
en_GB: Analytic account incomplete
target: Cuenta analítica incompleta

note: module: hr_timesheet_invoice
en_GB: Reactivate Account
target: Reactivar cuenta

note: module: hr_timesheet_invoice
en_GB: Final invoice for analytic account
target: Factura final para la cuenta analítica

note: module: hr_timesheet_invoice
en_GB: Balance product
target: Balance de producto

note: module: hr_timesheet_invoice
en_GB: Final Invoice
target: Factura final

note: module: hr_timesheet_invoice
en_GB: Do you want details for each line of the invoices ?
target: ¿Quiere detalles para cada línea de las facturas?

note: module: hr_timesheet_invoice
en_GB: 
    Module to generate invoices based on costs (human resources, expenses, ...).
    You can define price lists in analytic account, make some theoretical revenue
    reports, eso.
target: 
    Módulo para generar facturas basadas en los costes (recursos humanos, gastos, ...).
    Puede definir tarifas en la cuenta analítica, hacer algunos informes sobre ingresos
    teóricos, ...

note: module: hr_timesheet_invoice
en_GB: You can not modify an invoiced analytic line!
target: ¡No puede modificar una línea analítica facturada!

note: module: hr_timesheet_invoice
en_GB: Employee or Journal Name
target: Empleado o nombre de diario

note: module: hr_timesheet_invoice
en_GB: Invoice Balance amount
target: Saldo pendiente de factura

note: module: hr_timesheet_invoice
en_GB: Invoice analytic lines
target: Facturar las líneas analíticas

note: module: hr_timesheet_invoice
en_GB: Please fill in the partner and pricelist field in the analytic account:
    %s
target: Rellene los campos empresa y tarifa de la cuenta analítica:
    %s

note: #-#-#-#-#  3371 (OpenERP Server 6.0dev)  #-#-#-#-# module: hr_timesheet_invoice #-#-#-#-#  3480 (openobject-addons)  #-#-#-#-# module: project_planning #-#-#-#-#  3483 (OpenERP Server 6.0dev)  #-#-#-#-# #-#-#-#-#  3574 (OpenERP Server 6.0dev)  #-#-#-#-# module: project #-#-#-#-#  3587 (openobject-ad
en_GB: Error! The currency has to be the same as the currency of the selected company
target: ¡Error! La moneda debe ser la misma que la moneda de la compañía seleccionada

note: module: hr_timesheet_invoice
en_GB: Reinvoice Costs
target: Tipo de facturación

note: module: hr_timesheet_invoice
en_GB: Balance product needed
target: Producto de balance necesario

note: module: hr_timesheet_invoice
en_GB: Invoice on analytic lines
target: Facturación basada en líneas analíticas

note: module: hr_timesheet_invoice
en_GB: Please fill a Balance product in the wizard
target: Por favor, indique un producto de balance en el asistente

note: module: hr_attendance
en_GB: Employee attendance
target: Asistencia empleado

note: module: hr_attendance
en_GB: 
        This module aims to manage employee's attendances.
        Keeps account of the attendances of the employees on the basis of the
        actions(Sign in/Sign out) performed by them.
target: 
        Este módulo sirve para gestionar la asistencia de los empleados.
        Controla la asistencia de los empleados mediante las acciones
        (Registrar entrada/Registrar salida) realizadas por ellos.

note: module: hr_attendance
en_GB: Attendances Of Employees
target: Asistencia de empleados

note: module: hr_attendance
en_GB: My Attendances
target: Mis presencias

note: module: hr_attendance
en_GB: Action's type
target: Tipo de acción

note: module: product_manufacturer
en_GB: A module that add manufacturers and attributes on the product form
target: Un módulo que añade fabricantes y atributos en el formulario de producto

note: module: product_manufacturer
en_GB: Products Attributes & Manufacturers
target: Fabricantes y atributos de los productos

note: module: sale_mrp
en_GB: 
        This module provides facility to the user to install mrp and sales modules
        at a time. It is basically used when we want to keep track of production
        orders generated from sales order.
        It adds sales name and sales Reference on production order
target: 
        Este módulo proporciona facilidades al usuario para instalar los módulos mrp y sale
        a la vez. Se utiliza básicamente cuando queremos hacer un seguimiento de las
        órdenes de producción generadas a partir del pedido de cliente.
        Añade el nombre y la referencia de la venta en la orden de producción.

note: module: sale_mrp
en_GB: Sales and MRP Management
target: Gestión de ventas y MRP

note: module: multi_company
en_GB: 
        Multicompany module is for managing a multicompany environment.
        This module is the base module for other multicompany modules.
target: 
        El módulo de multicompañía permite gestionar un entorno multicompañía.
        Este módulo sirve de base a los otros módulos multicompañía.

note: module: web_uservoice
en_GB: Add uservoice button in header
target: Añadir botón vozusuario en la cabecera

note: module: l10n_ec
en_GB: Ecuador - Accounting Chart
target: Ecuador - Plan Contable

note: module: l10n_ec
en_GB: 
        This is the base module to manage the accounting chart for Ecuador in OpenERP.
target: 
        Este es el módulo base para gestionar el plan contable para Ecuador en OpenERP.

note: #-#-#-#-#  3381 (openobject-addons)  #-#-#-#-# module: purchase_requisition #-#-#-#-#  3405 (OpenERP Server 6.0dev)  #-#-#-#-# module: sale_journal #-#-#-#-#  3406 (openobject-addons)  #-#-#-#-# module: sale_layout #-#-#-#-#  3423 (OpenERP Server 6.0dev)  #-#-#-#-# module: warning #-#-#-#-#  3433 (o
en_GB: Order Reference must be unique !
target: ¡La referencia del pedido debe ser única!

note: module: purchase_requisition
en_GB: 
        This module allows you to manage your Purchase Requisition.
        When a purchase order is created, you now have the opportunity to save the related requisition.
        This new object will regroup and will allow you to easily keep track and order all your purchase orders.
target: 
        Este módulo le permite gestionar sus solicitudes de compra.
        Cuando se crea un pedido de compra, ahora tiene la oportunidad de guardar la solicitud relacionada.
        Este nuevo objeto reagrupará y le permitirá fácilmente controlar y ordenar todos sus pedidos de compra.

note: module: purchase_requisition
en_GB: Purchase - Purchase Requisition
target: Compra - Solicitud de compra

note: module: web_livechat
en_GB: Your publisher warranty contract is already subscribed in the system !
target: ¡Su contrato de garantía del editor ya está inscrito en el sistema!

note: module: web_livechat
en_GB: Live Chat Support
target: Chat de asistencia

note: module: web_livechat
en_GB: Enable live chat support for whom have a maintenance contract
target: Permite soporte por chat para aquellos que ya tienen contrato de mantenimiento

note: module: stock_planning
en_GB: This Copmany Period1
target: Esta compañía período1

note: module: stock_planning
en_GB: Requisition history
target: Historial demandas

note: module: stock_planning
en_GB: 
     Initial Stock:
target: 
     Stock inicial:

note: module: stock_planning
en_GB: Create Stock and Sales Periods
target: Crear periodos de stock y ventas

note: module: stock_planning
en_GB: Chect to make procurement to stock location of selected warehouse. If not selected procurement will be made into input location of warehouse.
target: Marque esta opción para realizar los abastecimientos en la ubicación stock del almacén seleccionado. Si no se marca, el abastecimiento se realizará en la ubicación de entrada del almacén.

note: module: stock_planning
en_GB: Warehouse used as source in supply pick move created by 'Supply from Another Warhouse'.
target: Almacén usado como origen en el movimiento de suministro creado por 'Suministrar desde otro almacén'.

note: module: stock_planning
en_GB:     Confirmed In Before:
target:     Entradas confirmadas antes:

note: module: stock_planning
en_GB: This Department
target: Este departamento

note: module: stock_planning
en_GB:     Incoming Left:
target:     Entradas restante:

note: module: stock_planning
en_GB:   Creation Date:
target:   Fecha de creación:

note: module: stock_planning
en_GB: 
     Confirmed Out:
target: 
     Salidas confirmadas:

note: module: stock_planning
en_GB: Maximum quantity set in Minimum Stock Rules for this Warhouse
target: Cantidad máxima establecida en las reglas de stock mínimo para este almacén.

note: module: stock_planning
en_GB: Creates planning lines for selected period and warehouse.
target: Crea líneas de planificación para el periodo y almacen seleccionados.

note: module: stock_planning
en_GB: Note: Doesn't duplicate existing lines created by you.
target: Nota: No duplica las líneas creadas por usted.

note: module: stock_planning
en_GB: Unit of Measure used to show the quanities of stock calculation.You can use units form default category or from second category (UoS category).
target: Unidad de medida utilizada para mostrar las cantidades calculadas de stock. Puede utilizar las unidades de la categoría por defecto o las de la segunda categoría (categoría UdV).

note: module: stock_planning
en_GB: 
     Already Out:
target: 
     Salidas realizadas:

note: module: stock_planning
en_GB: 
     Expected Out:
target: 
     Salidas previstas:

note: module: stock_planning
en_GB: Create periods for Stock and Sales Planning
target: Crear periodos para planificación de stock y ventas

note: module: stock_planning
en_GB: 
    This module is based on original OpenERP SA module stock_planning version 1.0 of the same name Master Procurement Schedule.
    
    Purpose of MPS is to allow create a manual procurement (requisition) apart of MRP scheduler (which works automatically on minimum stock rules).
    
    Terms used in the module:
    - Stock and Sales Period - is the time (between Start Date and End Date) for which you plan Stock and Sales Forecast and make Procurement Planning. 
    - Stock and Sales Forecast - is the quantity of products you plan to sell in the Period.
    - Stock Planning - is the quantity of products you plan to purchase or produce for the Period.
    
    Because we have another module sale_forecast which uses terms "Sales Forecast" and "Planning" as amount values we will use terms "Stock and Sales Forecast" and "Stock Planning" to emphasize that we use quantity values. 
    
    Activity with this module is divided to three steps:
    - Creating Periods. Mandatory step.
    - Creating Sale Forecasts and entering quantities to them. Optional step but useful for further planning.
    - Creating Planning lines, entering quantities to them and making Procurement. Making procurement is the final step for the Period.
    
    Periods
    =======
    You have two menu items for Periods in "Sales Management - Configuration". There are:
    - "Create Sales Periods" - Which automates creating daily, weekly or monthly periods.
    - "Stock and sales Periods" - Which allows to create any type of periods, change the dates and change the State of period.
    
    Creating periods is the first step you have to do to use modules features. You can create custom periods using "New" button in "Stock and Sales Periods" form or view but it is recommended to use automating tool.
    
    Remarks:
    - These periods (officially Stock and Sales Periods) are separated of Financial or other periods in the system.
    - Periods are not assigned to companies (when you use multicompany feature at all). Module suppose that you use the same periods across companies. If you wish to use different periods for different companies define them as you wish (they can overlap). Later on in this text will be indications how to use such periods.
    - When periods are created automatically their start and finish dates are with start hour 00:00:00 and end hour 23:59:00. Fe. when you create daily periods they will have start date 31.01.2010 00:00:00 and end date 31.01.2010 23:59:00. It works only in automatic creation of periods. When you create periods manually you have to take care about hours because you can have incorrect values form sales or stock. 
    - If you use overlapping periods for the same product, warehouse and company results can be unpredictable.
    - If current date doesn't belong to any period or you have holes between periods results can be unpredictable.
    
    Sales Forecasts
    ===============
    You have few menus for Sales forecast in "Sales Management - Sales Forecasts".
    - "Create Sales Forecasts for Sales Periods" - which automates creating forecasts lines according to some parameters.
    - "Sales Forecasts" - few menus for working with forecasts lists and forms.
    
    Menu "Create Sales Forecasts for Sales Periods" creates Forecasts for products from selected Category, for selected Period and for selected Warehouse. It is an option "Copy Last Forecast" to copy forecast and other settings of period before this one to created one.
    
    Remarks:
    - This tool doesn't create lines, if relevant lines (for the same Product, Period, Warehouse and validated or created by you) already exists. If you wish to create another forecast, if relevant lines exists you have to do it manually using menus described bellow.
    - When created lines are validated by someone else you can use this tool to create another lines for the same Period, Product and Warehouse. 
    - When you choose "Copy Last Forecast" created line takes quantity and some settings from your (validated by you or created by you if not validated yet) forecast which is for last period before period of created forecast. If there are few your forecasts for period before this one (it is possible) system takes one of them (no rule which of them).
    
    
    Menus "Sales Forecasts"
    On "Sales Forecast" form mainly you have to enter a forecast quantity in "Product Quantity". Further calculation can work for draft forecasts. But validation can save your data against any accidental changes. You can click "Validate" button but it is not mandatory.
    
    Instead of forecast quantity you can enter amount of forecast sales in field "Product Amount". System will count quantity from amount according to Sale price of the Product.
    
    All values on the form are expressed in unit of measure selected on form. You can select one of unit of measure from default category or from second category. When you change unit of measure the quanities will be recalculated according to new UoM: editable values (blue fields) immediately, non edited fields after clicking of "Calculate Planning" button.
    
    To find proper value for Sale Forecast you can use "Sales History" table for this product. You have to enter parameters to the top and left of this table and system will count sale quantities according to these parameters. So you can select fe. your department (at the top) then (to the left): last period, period before last and period year ago.
    
    Remarks:
    
    
    Procurement Planning
    ====================
    Menu for Planning you can find in "Warehouse - Stock Planning".
    - "Create Stock Planning Lines" - allows you to automate creating planning lines according to some parameters.
    - "Master Procurement Scheduler" - is the most important menu of the module which allows to create procurement.
    
    As Sales forecast is phase of planning sales. The Procurement Planning (Planning) is the phase of scheduling Purchasing or Producing. You can create Procurement Planning quickly using tool from menu "Create Stock Planning Lines", then you can review created planning and make procurement using menu "Master Procurement Schedule".
    
    Menu "Create Stock Planning Lines" allows you to create quickly Planning lines for products from selected Category, for selected Period, and for selected Warehouse. When you check option "All Products with Forecast" system creates lines for all products having forecast for selected Period and Warehouse. Selected Category will be ignored in this case.
    
    Under menu "Master Procurement Scheduler" you can generally change the values "Planned Out" and "Planned In" to observe the field "Stock Simulation" and decide if this value would be accurate for end of the Period. 
    "Planned Out" can be based on "Warehouse Forecast" which is the sum of all forecasts for Period and Warehouse. But your planning can be based on any other information you have. It is not necessary to have any forecast. 
    "Planned In" quantity is used to calculate field "Incoming Left" which is the quantity to be procured to make stock as indicated in "Stock Simulation" at the end of Period. You can compare "Stock Simulation" quantity to minimum stock rules visible on the form. But you can plan different quantity than in Minimum Stock Rules. Calculation is made for whole Warehouse by default. But if you want to see values for Stock location of calculated warehouse you can use check box "Stock Location Only".
    
    If after few tries you decide that you found correct quantities for "Planned Out" and "Planned In" and you are satisfied with end of period stock calculated in "Stock Simulation" you can click "Procure Incoming Left" button to procure quantity of field "Incoming Left" into the Warehouse. System creates appropriate Procurement Order. You can decide if procurement will be made to Stock or Input location of calculated Warehouse. 
    
    If you don't want to Produce or Buy the product but just pick calculated quantity from another warehouse you can click "Supply from Another Warehouse" (instead of "Procure Incoming Left"). System creates pick list with move from selected source Warehouse to calculated Warehouse (as destination). You can also decide if this pick should be done from Stock or Output location of source warehouse. Destination location (Stock or Input) of destination warehouse will be used as set for "Procure Incoming Left". 
    
    To see proper quantities in fields "Confirmed In", "Confirmed Out", "Confirmed In Before", "Planned Out Before" and "Stock Simulation" you have to click button "Calculate Planning".
    
    All values on the form are expressed in unit of measure selected on form. You can select one of unit of measure from default category or from second category. When you change unit of measure the quanities will be recalculated according to new UoM: editable values (blue fields) immediately, non edited fields after clicking of "Calculate Planning" button.
    
    How Stock Simulation field is calculated:
    Generally Stock Simulation shows the stock for end of the calculated period according to some planned or confirmed stock moves. Calculation always starts with quantity of real stock of beginning of current period. Then calculation adds or subtracts quantities of calculated period or periods before calculated.
    When you are in the same period (current period is the same as calculated) Stock Simulation is calculated as follows:
    Stock Simulation = 
    	Stock of beginning of current Period
    	- Planned Out 
    	+ Planned In
    
    When you calculate period next to current:
    Stock Simulation = 
    	Stock of beginning of current Period
    	- Planned Out of current Period 
    	+ Confirmed In of current Period  (incl. Already In)
    	- Planned Out of calculated Period 
    	+ Planned In of calculated Period .
    
    As you see calculated Period is taken the same way like in case above. But calculation of current Period are made a little bit different. First you should note that system takes for current Period only Confirmed In moves. It means that you have to make planning and procurement for current Period before this calculation (for Period next to current). 
    
    When you calculate Period ahead:
    Stock Simulation = 
    	Stock of beginning of current Period 
    	- Sum of Planned Out of Periods before calculated 
    	+ Sum of Confirmed In of Periods before calculated (incl. Already In) 
    	- Planned Out of calculated Period 
    	+ Planned In of calculated Period.
    
    Periods before calculated means periods starting from current till period before calculated.
    
    Remarks:
    - Remember to make planning for all periods before calculated because omitting these quantities and procurements can cause wrong suggestions for procurements few periods ahead.
    - If you made planning few periods ahead and you find that real Confirmed Out is bigger than Planned Out in some periods before you can repeat Planning and make another procurement. You should do it in the same planning line. If you create another planning line the suggestions can be wrong.
    - When you wish to work with different periods for some part of products define two kinds of periods (fe. Weekly and Monthly) and use them for different products. Example: If you use always Weekly periods for Products A, and Monthly periods for Products B your all calculations will work correctly. You can also use different kind of periods for the same products from different warehouse or companies. But you cannot use overlapping periods for the same product, warehouse and company because results can be unpredictable. The same apply to Forecasts lines.
target: 
    Este módulo se basa en la versión original de OpenERP stock_planning SA módulo 1.0 del mismo nombre Programador de Compras Maestras.
    
    El propósito de la MPS es permitir crear un manual de contratación (solicitud), aparte del programador MRP (que funciona automáticamente, basándose en reglas de existencias mínimas).
    
    Los términos utilizados en el módulo:
    - Stock y Período de ventas - es el tiempo (entre Fecha de inicio y Fecha de finalización) para el que planifica el Stock y la Previsión de Ventas y hace la Planificación de las Compras.
    - Stock y pronóstico de ventas - es la cantidad de productos que planea vender en el Período.
    - Planificación de Stock - es la cantidad de productos que planea comprar o producir para el Período.
    
    Porque tenemos otra módulo sale_forecast que utiliza los términos "Pronóstico de Ventas" y "Planificación" como valores de cantidad, utilizaremos términos "Stock y Pronóstico de Ventas" y "Planificación del Stock" para hacer hincapié en que usamos los valores de cantidad.
    
    La actividad con este módulo se divide en tres pasos:
    - Creación de Períodos. Paso obligatorio.
    - Creación de Pronósticos de Venta e introducción de sus cantidades. Un paso opcional pero útil para una mayor planificación.
    - Creación de líneas de Planificación, introducción de sus cantidades y hacer Adquisiciones. Hacer compras es el paso final para el Período.
    
    Períodos
    =========
    Tiene dos opciones de menú para Períodos en "Gestión de Ventas - Configuración". Son las siguientes:
    - "Crear los Períodos de Ventas" - Que automatiza la creación de periodos diarios, semanales o mensuales.
    - "Stock y Períodos de ventas" - Que permite crear cualquier tipo de períodos, el cambio de las fechas y el cambio del Estado del período.
    
    Creación de periodos es el primer paso que tiene que hacer para utilizar las funciones de los módulos. Puede crear períodos personalizados mediante el botón "Nuevo" en el formulario o vista de "Stock y Períodos de Ventas", pero se recomienda utilizar la herramienta automática.
    
    Observaciones:
    - Estos períodos (Stock oficial y Períodos de Ventas) están separan de Finanzas o de otros períodos en el sistema.
    - Los Períodos no se asignan a las compañías (en ningún caso cuando se utiliza la función multicompañía). El módulo supone que utiliza los mismos períodos a través de las compañías. Si desea utilizar períodos diferentes para diferentes compañías defínalos a su gusto (pueden solaparse). Más adelante en este texto se indica cómo utilizar esos períodos.
    - Cuando los períodos son creados automáticamente sus fechas de inicio y final se inician con la hora 00:00:00 y 23:59:00 como hora final. Pe.cuando crea períodos diarios tendrán fecha de inicio 01.31.2010 00:00:00 y fecha de finalización 01.31.2010 23:59:00. Funciona sólo en la creación automática de los períodos. Cuando crea períodos manualmente hay que tener cuidado con las horas, ya que puede tener valores incorrectos en ventas y stock.
    - Si utiliza períodos solapados para el mismo producto, almacén y compañía, los resultados pueden ser impredecibles.
    - Si la fecha actual no pertenece a ningún período o si tiene agujeros entre los períodos los resultados pueden ser impredecibles.
    
    Previsión de ventas
    ====================
    Tiene menús pocas ventas previsto en "Gestión de Ventas - Pronósticos de Ventas".
    - "Creación de Pronósticos de Ventas para los Períodos de Ventas" - que automatiza la creación de líneas de previsiones de acuerdo con algunos parámetros.
    - "Las Previsiones de Ventas" - algunos menús para trabajar con listas de las previsiones y las formas.
    
    Menú "Crear Pronósticos de Ventas para Períodos de Ventas" crea Pronósticos para los productos de la Categoría seleccionada, para el Período y Almacén seleccionado. Es una opción "Copia del Último Pronóstico" para copiar previsiones y otros ajustes del período anterior a éste para crear uno.
    
    Observaciones:
    - Esta herramienta no crea líneas, si las líneas oportunas (para el mismo Producto, Período y Almacén, y validado o creado por usted) ya existen. Si desea crear otro pronóstico, si las líneas pertinentes existen tiene que hacerlo manualmente usando los menús que se describen a continuación.
    - Cuando las líneas se crean son validadas por otra persona que puede utilizar esta herramienta para crear otras líneas para el mismo Período, Producto y Almacén.
    - Cuando se elige "Copiar Último Pronóstico" la línea creada tiene la cantidad y algunos ajustes de su (validado o creadas por usted, si no se ha validado aún) pronostico que para el último período anterior al período de la previsión creada. Si hay pocos pronósticos para el período anterior a éste (es posible) el sistema toma una de ellos (no existe regla sobre cual).
    
    
    Menús "Previsión de Ventas"
    En el formulario "Pronóstico de Ventas" principalmente tiene que introducir una cantidad prevista en la "Cantidad de Producto". Además del cálculo puede funcionar para las previsiones borrador. Sin embargo, la validación puede guardar sus datos contra cualquier cambio accidental. Puede hacer clic en botón "Validar", pero no es obligatorio.
    
    En lugar de la cantidad prevista se puede introducir la cantidad de previsión de ventas en el campo "Cantidad de Producto". El sistema contará la cantidad en función del Precio de Venta del Producto.
    
    Todos los valores del formulario se expresan en la unidad de medida seleccionada en el formulario. Usted puede seleccionar uno de la unidad de medida de la categoría por defecto o de segunda categoría. Cuando se cambia la unidad de medida las cantiades se volverán a calcular de acuerdo con la nueva UoM: los valores editables (campos azules) inmediatamente, los campos no editables después de hacer clic en el botón "Calcular Planificación".
    
    Para encontrar el valor adecuado para Pronóstico de Venta se puede utilizar la tabla "Historial de ventas" para este producto. Tienes que introducir los parámetros en la parte superior izquierda de esta tabla y el sistema contará las vantidades venta de acuerdo con estos parámetros. Así que usted puede seleccionar, pe. de su departamento (en la parte superior) y luego (a la izquierda): el último período, el período anterior al último y el período de hace un año.
    
    Observaciones:
    
    
    Planificación de las compras
    ====================
    Menú para la Planificación de lo que puedes encontrar en "Almacén - Planificación del Stock".
    - "Crear archivo de Planificación Lines" - le permite automatizar la creación de líneas de planificación de acuerdo con algunos parámetros.
    - "Programador Maestro de Adquisiciones" - es el menú más importante del módulo que permite la creación de la contratación.
    
    Con arreglo a las previsiones de ventas, es la fase de planificación de ventas. La Planificación de compras (planificación) es la fase de programación de compras o de producción. Usted puede crear la planificación de las compras rápidamente con la herramienta del menú "Crear Líneas de Planificación de Stock", entonces puede revisar la planificación creada y hacer compras usando el menú "Lista Maestra de Adquisiciones".
    
    Menú "Crear Líneas de Planificación de Stock" le permite crear rápidamente las Líneas de Planificación de productos de la categoría seleccionada, en determinados períodos, y para el almacén seleccionado. Al marcar la opción "Todos los productos con Pronóstico" el sistema crea las líneas para todos los productos que tiene previsto para el Período seleccionado y Almacén. La Categoría seleccionada se tendrá en cuenta en este caso.
    
    Debajo del menú "Programador Maestro de Adquisiciones" por lo general, puede cambiar los valores "Salidas planificadas" y "Entradas planificadas" para observar el campo "Simulación de Stock" y decidir si este valor es exacto para el final del período.
    "Planeado" puede basarse en la "Pronóstico de Almacén", que es la suma de todas las previsiones para el período y Almacén. Pero la planificación se puede basar en cualquier otra información que usted tenga. No es necesario tener ningún pronóstico.
    "Entradas planificadas" la cantidad se utiliza para calcular el campo "Entradas Restantes" que es la cantidad que falta por adquirir para alcanzar el stock, como se indica en la "Simulación de Stock" al final del período. Usted puede comparar la "Simulación de Stock" con las normas de cantidad mínima de existencias visibles en el formulario. Pero puede planear una cantidad diferente al de las Reglas Mínimas de Stock. El cálculo está hecho para todo el almacén por defecto. Pero si usted quiere ver los valores de la ubicación del stock del almacén calculado, puede utilizar la casilla "Sólo Ubicación del Stock".
    
    Si después de varios intentos decide que las cantidades son correctas para lo "Salidas planificadas" y lo "Entradas planificadas" y que está satisfecho con el final de existencias del período calculado en la "Simulación del Stock" puede hacer clic en "Adquirir Entradas Restantes" para obtener la cantidad del campo "Entradas Restantes" en el Almacén. El sistema crea la correspondiente Orden de Compras. Usted puede decidir si la contratación se hará para el stock o para la ubicación de entrada del Almacén calculado.
    
    Si no quieres Producir o Comprar el producto, pero sólo debes elegir la cantidad calculada, desde otro almacén puede hacer clic en "Suministro desde Otro Almacén" (en lugar de "Adquirir Entradas Restantes"). El sistema crea la lista de selección desde el Almacén origen seleccionado hasta el Almacén calculado (como destino). También puede decidir si esta selección debe hacerse de almacén o la ubicación de salida del almacén de origen. La ubicación de destino (almacén o entrada) del almacén de destino, se utilizará como establecido para "Adquirir Entradas Restantes".
    
    Para ver las cantidades adecuadas en los campos "Entrada Confirmada", "Salida Confirmada", "Entrada Confirmada Antes", "Salidas planificadas antes" y "Simulación de Stock" tiene que hacer clic en el botón "Calcular Planificación".
    
    Todos los valores en el formulario se expresan en la unidad de medida seleccionada en el formulario. Usted puede seleccionar uno de la unidad de medida de la categoría por defecto o de una segunda categoría. Cuando se cambia la unidad de medida las cantidades se volverán a calcular de acuerdo con UoM: los valores editables inmediatamente (campos azules), los campos no editables después de hacer clic en el botón "Calcular Planificación".
    
    Cómo se calcula el campo Simulación del Stock:
    Generalmente la Simulación del Stock muestra el stock al final período calculado de acuerdo con algunos movimientos de stock previsto o confirmado. El cálculo se inicia siempre con la cantidad de stock real del inicio del período actual. Luego se calcula la suma o resta de las cantidades del período o períodos antes calculados.
    Cuando está en el mismo período (período actual es el mismo que el calculado) la Simulación del Stock se calcula como sigue:
    Simulación de Stock = 
    	 Stock inicial del período actual
    	 - Salidas planificadas 
    	 + Entradas planificadas
    
    Cuando se calcula el período siguiente al actual:
    Simulación del Stock = 
    	 Stock inicial del período actual 
    	 - Planificación de Salidas del Período actual
    	 + Entradas Confirmadas en el Período actual (incl. las Entradas ya existentes)
    	 - Salidas planificadas del Período calculado 
    	 + Entradas planificadas en el Período calculado.
    
    Como puede ver el período calculado se toma de la misma forma que en el caso anterior. Sin embargo, el cálculo del período actual se hace de manera un poco diferente. En primer lugar debe tener en cuenta que el sistema tiene para el Período actual sólo Confirmados los movimientos de entrada. Esto significa que tiene que hacer la planificación y la compra para Período actual antes de este cálculo (para el Próximo período al actual).
    
    Cuando se calcula el período siguiente:
    Colección de simulación = 
    	 Stock inicial del Período actual 
    	 - Suma de Planificación de salida de los períodos antes calculados 
    	 + Suma de Confirmados En períodos anteriores calculados (incl. las entradas ya existentes) 
    	 - Salidas Planificadas del Período calculado 
    	 + Entradas Planificadas del Período calculado.
    
    Los períodos anteriores calculados, significa que los períodos comienzados en el actual hasta el período antes calculado.
    
    Observaciones:
    - Recuerde hacer la planificación para todos los períodos antes calculados debido a omitir estas cantidades y las adquisiciones pueden causar sugerencias erróneas para las compras de algunos períodos posteriores.
    - Si ha realizado la planificación de unos pocos períodos posteriores y encuentra que las Salidas Confirmadas reales son mayores de lo previsto en algunos períodos antes de que pueda repetirse la Planificación y realizar otra adquisición. Debe hacerlo en la misma línea de la planificación. Si se crea otra línea de planificación de sugerencias puede estar equivocada.
    - Cuando desea trabajar con diferentes períodos para una parte de los productos, defina dos tipos de períodos (pe. semanal y mensual) y los utilícelos para diferentes productos. Ejemplo: si utiliza siempre los períodos semanales para los productos A, y los períodos mensuales de los productos B todos sus cálculos funcionarán correctamente. También puede utilizar diferentes tipos de períodos para los mismos productos de diferentes almacenes de diferentes compañías. Pero no se pueden utilizar períodos solapados para el mismo producto de un almacén, y compañía porque los resultados pueden ser impredecibles. Lo mismo se aplica a las líneas de Previsiones.

note: module: stock_planning
en_GB: Cannot delete Validated Sale Forecasts !
target: ¡ No se pueden borrar previsiones de ventas validadas !

note: module: stock_planning
en_GB: 
     Planned Out:
target: 
     Salidas planificadas:

note: module: stock_planning
en_GB: Creates forecast lines for selected warehouse and period.
target: Crear líneas de previsión para el almacén y periodo seleccionados.

note: module: stock_planning
en_GB: Requisition (
target: Solicitud (

note: module: stock_planning
en_GB: Quantity expected to go out in selected period. As a difference between Planned Out and Confirmed Out. For current period Already Out is also calculated
target: Cantidad prevista para salir en el período seleccionado. Diferencia entre las salidas previstas y las salidas confirmadas. Para el periodo actual también se calculan las salidas realizadas.

note: module: stock_planning
en_GB:     Already In:
target:     Entradas realizadas:

note: module: stock_planning
en_GB:     Minimum stock:
target:     Stock mínimo:

note: module: stock_planning
en_GB:     Confirmed In:
target:     Entradas confirmadas:

note: module: stock_planning
en_GB: Forecasted quantity.
target: Cantidad prevista.

note: module: stock_planning
en_GB:  according to state:
target:  según el estado:

note: module: stock_planning
en_GB: 
     Stock Simulation:
target: 
     Simulación de stock:

note: module: stock_planning
en_GB: 
     Warehouse Forecast:
target: 
     Previsión almacén:

note: module: stock_planning
en_GB:     Planned In:
target:     Entradas planificadas:

note: module: stock_planning
en_GB: Check to supply from Stock location of Supply Warehouse. If not checked supply will be made from Output location of Supply Warehouse. Used in 'Supply from Another Warhouse' with Supply Warehouse.
target: Marque esta opción para suministrar desde la ubicación stock del almacén de suministro. Si no se marca, el suministro se realizará desde la ubicación de salida del almacén de suministro. Utilizado en 'Suministrar desde otro almacén' con un almacén de suministro.

note: module: stock_planning
en_GB: Minimum quantity set in Minimum Stock Rules for this Warhouse
target: Cantidad mínima establecida en las reglas de stock mínimo para este almacén.

note: module: stock_planning
en_GB: 
    For period:
target: 
    Por periodo:

note: module: stock_planning
en_GB: Stock and Sales Planning Periods
target: Periodos de planificación de stock y ventas

note: module: stock_planning
en_GB: Stock and Sales Periods
target: Periodos de stock y ventas

note: module: stock_planning
en_GB: 
     Planned Out Before:
target: 
     Salidas planificadas antes:

note: module: hr_timesheet
en_GB: janvier
target: enero

note: module: hr_timesheet
en_GB: Human Resources (Timesheet encoding)
target: Recursos humanos (codificación de horarios)

note: module: hr_timesheet
en_GB: juillet
target: julio

note: module: hr_timesheet
en_GB: novembre
target: noviembre

note: module: hr_timesheet
en_GB: Through Working Hours you can register your working hours by project every day.
target: A través de las Horas de trabajo puede registrar sus horas laborables por proyecto todos los días.

note: module: hr_timesheet
en_GB: 
    This module implements a timesheet system. Each employee can encode and
    track their time spent on the different projects. A project is an
    analytic account and the time spent on a project generates costs on
    the analytic account.
    
    Lots of reporting on time and employee tracking are provided.
    
    It is completely integrated with the cost accounting module. It allows you
    to set up a management by affair.
target: 
    Este módulo implementa un sistema de parte de horas. Cada empleado puede imputar y
    llevar el registro del tiempo invertido en sus diferentes proyectos. Un proyecto es una
    cuenta analítica y el tiempo invertido en un proyecto genera costes en esa cuenta analítica.
    
    Se facilitan varios informes de seguimiento de tiempos y empleados.
    
    Está completamente integrado con el módulo de contabilidad de costes. Permite
    establecer una gestión por asunto.

note: module: hr_timesheet
en_GB: décembre
target: diciembre

note: module: hr_timesheet
en_GB: To be invoiced
target: A facturar

note: module: hr_timesheet
en_GB: août
target: agosto

note: module: hr_timesheet
en_GB: mars
target: marzo

note: module: hr_timesheet
en_GB: Analysis summary
target: Resumen de análisis

note: module: hr_timesheet
en_GB: février
target: febrero

note: module: hr_timesheet
en_GB: avril
target: abril

note: module: hr_timesheet
en_GB: Anlytic account
target: Cuenta analítica

note: module: hr_timesheet
en_GB: juin
target: junio

note: module: hr_timesheet
en_GB: Analytic line
target: Línea analítica

note: module: hr_timesheet
en_GB: octobre
target: octubre

note: module: hr_timesheet
en_GB: mai
target: mayo

note: module: hr_timesheet
en_GB: Partner Id
target: Id empresa

note: module: hr_timesheet
en_GB: septembre
target: septiembre

note: module: survey
en_GB: 
        This module is used for surveying. It depends on the answers or reviews of some questions by different users.
        A survey may have multiple pages. Each page may contain multiple questions and each question may have multiple answers.
        Different users may give different answers of question and according to that survey is done. 
        Partners are also sent mails with user name and password for the invitation of the survey
target: 
        Este módulo se usa para realizar encuestas. Se basa en las respuestas o comentarios de los usuarios a varias preguntas.
        Una encuesta puede tener varias páginas. Cada página puede contener múltiples preguntas y cada pregunta puede tener varias respuestas.
        Diferentes usuarios pueden dar diferentes respuestas a la pregunta de acuerdo a como esté confeccionada la encuesta.
        También se puede invitar a las empresas a responder una encuesta, enviándoles correos electrónicos con nombre de usuario y contraseña.

note: module: survey
en_GB: Watting Answer
target: Esperando respuesta

note: module: survey
en_GB: Survey Module
target: Módulo encuestas

note: module: stock_no_autopicking
en_GB: 
        This module allows an intermediate picking process to provide raw materials
        to production orders.
    
        One example of usage of this module is to manage production made by your
        suppliers (sub-contracting). To achieve this, set the assembled product
        which is sub-contracted to "No Auto-Picking" and put the location of the
        supplier in the routing of the assembly operation.
target: 
        Este módulo permite un proceso de recogida intermedio para proveer materias
        primas a las órdenes de fabricación.
    
        Un ejemplo de uso de este módulo es gestionar la producción realizada por sus
        proveedores (subcontratación). Para conseguir esto, establezca los productos ensamblados
        que serán subcontratados a "No Auto-Recogida" y establezca la ubicación del nuevo
        proveedor en el proceso de la operación de ensamblado.

note: module: stock_no_autopicking
en_GB: Stock No Auto-Picking
target: Stock no auto empaquetado

note: module: project_long_term
en_GB: Long Term Project Management
target: Gestión de proyectos a largo plazo

note: module: project_long_term
en_GB: Compute Scheduling of Phases
target: Calcular planificación de fases

note: module: project_long_term
en_GB: Resources Allocation
target: Asignación de recursos

note: module: project_long_term
en_GB: 
    
            Long Term Project management module that tracks planning, scheduling, resources allocation.
            Mainly used with Big project management.
                - Project Phases will be maintained by Manager of the project
                - Compute Phase Scheduling: Compute start date and end date of the phases which are in draft,open and pending state of the project given.
                                            If no project given then all the draft,open and pending state phases will be taken
                - Compute Task Scheduling: This works same as the scheduler button on project.phase. It takes the project as argument and computes all the open,draft and pending tasks
                - Schedule Tasks: All the tasks which are in draft,pending and open state are scheduled with taking the phase's start date
target: 
    
            Módulo de Gestión de Proyectos a Largo Plazo que realiza el seguimiento de planeamiento, programación, asignación de recursos.
            Utilizado principalmente con la gestión de proyectos grandes.
                - Las Fases del Proyecto serán gestionadas por el Administrador del proyecto
                - Calcula la Programación de Fases: Calcula la fecha de inicio y fecha de finalización de las fases del proyecto en estado borrador, abierto y pendiente.
                                           Si no hay ningún proyecto concreto, entonces se llevarán todas las fases en estado borrador, abierto y pendiente
                - Calcula la Programación de Tareas: Esto funciona igual que el botón programador de project.phase. Toma el proyecto como argumento y calcula todas las tareas abiertas, en borrador y pendientes.
                - Programa tareas: Todas las tareas en estado borrador, pendiente y abierto se programan desde la fecha de inicio de la fase

note: module: project_long_term
en_GB: Resource Allocations
target: Asignación de recursos

note: module: project_long_term
en_GB: Compute Phase Scheduling
target: Calcular planificación de fases

note: module: project_long_term
en_GB: Compute Scheduling of phases for all or specified project
target: Calcular planificación de fases para todos o el proyecto especificado

note: module: project_long_term
en_GB: Compute Task Scheduling
target: Calcular planificación de tareas

note: module: project_long_term
en_GB: Project Resource Allocation
target: Asignación de recursos de proyecto

note: module: project_long_term
en_GB: Compute Scheduling of Task
target: Calcular planificación de tarea

note: module: project_long_term
en_GB: To schedule phases of all or a specified project. It then open a gantt view.
target: Para programar las fases de todos los proyectos, o uno específico. A continuación, abrirá una vista de Gantt.

note: module: project_long_term
en_GB: Availability of this resource for this project phase in percentage (=50%)
target: La disponibilidad de este recurso para esta fase de proyecto en porcentaje (=50%)

note: module: project_long_term
en_GB: Project Resources
target: Recursos de proyecto

note: module: project_long_term
en_GB: Schedule and Display info
target: Planificar y mostrar información

note: module: project_long_term
en_GB: project.schedule.tasks
target: proyecto.planificar.tareas

note: module: project_long_term
en_GB: A project can be split into the different phases. For each phase, you can define your resources allocation, describe different tasks and link your phase to previous and next phases, add date constraints for the automated scheduling. Use the long term planning in order to planify your available human resources, convert your phases into a series of tasks when you start working on the project.
target: Un proyecto se puede dividir en diferentes fases. Para cada fase, puede definir su asignación de recursos, describir diferentes tareas y vincular su fase a fases previas y posteriores, añadir restricciones de fecha para la programación automática. Cuando empiece a trabajar en el proyecto, use el planeamiento a largo plazo para planificar sus recursos humanos disponibles y convertir sus fases en una serie de tareas.

note: module: project_long_term
en_GB: Resource Allocation
target: Asignación de recursos

note: module: project_long_term
en_GB: Task Detail
target: Detalles tarea

note: module: project_long_term
en_GB: Please Specify Project to be schedule
target: Por favor seleccione el proyecto a planificar

note: module: project_long_term
en_GB: Task Scheduling completed successfully.
target: Planificación de tareas completada satisfactoriamente.

note: module: project_long_term
en_GB: Compute Scheduling of Task for specified project.
target: Calcular planificación de tareas para un proyecto específico

note: module: project_long_term
en_GB: Compute All Projects
target: Calcular todos los proyectos

note: module: mrp_repair
en_GB: 
               The aim is to have a complete module to manage all products repairs. The following topics should be covered by this module:
               * Add/remove products in the reparation
               * Impact for stocks
               * Invoicing (products and/or services)
               * Warranty concept
               * Repair quotation report
               * Notes for the technician and for the final customer
target: 
               El objetivo es tener un módulo completo para gestionar todas las reparaciones de productos. Este módulo cubre los siguientes asuntos:
               * Añadir/quitar productos en la reparación.
               * Impacto en stocks.
               * Facturación (productos y/o servicios).
               * Concepto de garantía.
               * Informe de presupuesto de reparación.
               * Notas para el técnico y el cliente final.

note: module: mrp_repair
en_GB: Products Repairs Module - Manage All products Repairs
target: Módulo reparación de productos - Gestiona todas las reparaciones de productos

note: #-#-#-#-#  3563 (OpenERP Server 6.0dev)  #-#-#-#-# module: mrp
en_GB: Repairs
target: Reparaciones

note: module: l10n_ma
en_GB: Ce  Module charge le modèle du plan de comptes standard Marocain et permet de générer les états comptables aux normes marocaines (Bilan, CPC (comptes de produits et charges), balance générale à 6 colonnes, Grand livre cumulatif...). L'intégration comptable a été validé avec l'aide du Cabinet d'expertise comptable Seddik au cours du troisième trimestre 2010
target: Este módulo instala la plantilla del plan de cuentas estándar de Marruecos, y permite generar los estados contables de las normas marroquíes (Balance, CPC (cuentas de productos y cargos), balance general a 6 columnas, Libro major acumulativo...) La integración contable ha sido validada por el gabinete de expertos contables Seddik en el tercer trimestre de 2010

note: module: l10n_ma
en_GB: Maroc - Plan Comptable Général
target: Marruecos - Plan General Contable

note: module: product_visible_discount
en_GB: No Purchase Pricelist Found !
target: ¡No se ha encontrado tarifa de compra!

note: module: product_visible_discount
en_GB: No Sale Pricelist Found
target: No se ha encontrado tarifa de venta

note: module: product_visible_discount
en_GB: You must first define a pricelist for Customer !
target: ¡Primero debe definir una tarifa para el cliente!

note: module: product_visible_discount
en_GB: You must first define a pricelist for Supplier !
target: ¡Primero debe definir una tarifa para el proveedor!

note: module: l10n_nl
en_GB: Netherlands - Grootboek en BTW rekeningen
target: Holanda - Plan Contable

note: module: l10n_nl
en_GB: 
    Read changelog in file __terp__.py for version information.   
    Dit is een basismodule om een uitgebreid grootboek- en BTW schema voor Nederlandse bedrijven te installeren in OpenERP versie 5.
        De BTW rekeningen zijn waar nodig gekoppeld om de juiste rapportage te genereren, denk b.v. aan intracommunautaire verwervingen
        waarbij u 19% BTW moet opvoeren, maar tegelijkertijd ook 19% als voorheffing weer mag aftrekken.
        
        Na installatie van deze module word de configuratie wizard voor "Accounting" aangeroepen.
        * U krijgt een lijst met grootboektemplates aangeboden waarin zich ook het Nederlandse grootboekschema bevind.
        
        * Als de configuratie wizard start, wordt u gevraagd om de naam van uw bedrijf in te voeren, welke grootboekschema te installeren, uit hoeveel cijfers een grootboekrekening mag bestaan, het rekeningnummer van uw bank en de currency om Journalen te creeren.
        
        Let op!! -> De template van het Nederlandse rekeningschema is opgebouwd uit 4 cijfers. Dit is het minimale aantal welk u moet invullen, u mag het aantal verhogen. De extra cijfers worden dan achter het rekeningnummer aangevult met "nullen"
        
        * Dit is dezelfe configuratie wizard welke aangeroepen kan worden via Financial Management/Configuration/Financial Accounting/Financial Accounts/Generate Chart of Accounts from a Chart Template.
target: 
    Lea los cambios de __terp__.py en la información de versión del archivo.
    Se trata de un módulo básico de plan general contable y régimen de IVA para las empresas holandesas para instalar en la versión 5 de OpenERP.
         Las cuentas de IVA son vinculadas a la derecha cuando sea necesario para generar informes, por ejemplo, las adquisiciones intracomunitarias
         El IVA es del 19%, pero al mismo tiempo, como la retención a cuenta es del 19% podrán deducir de nuevo.
        
         Después de instalar este módulo, el asistente de configuración de "Contabilidad" será ejecutado.
         * Usted recibe una lista de plantillas planes contables que también le ofrecerá el holandés.
        
         * El asistente de configuración, le solicitará el nombre de la compañía, la plantilla de plan a seguir, y el núm. de dígitos para generar el código de sus cuentas, cuenta bancaria, y divisa para crear sus diarios.
        
         Atención! -> La plantilla del plan contable holandés consta de cuatro dígitos. Este es el número mínimo que debe comtemplar, aunque puede aumentar el número. Los dígitos adicionales detrás de la cuenta se rellenan de "ceros"
        
         * Este es el mismo asistente que se ejecuta desde Gestión financiera/Configuración/Contabilidad financiera/Cuentas financieras/Generar plan de cuentas desde una plantilla de plan.

note: module: wiki_sale_faq
en_GB: Wiki -Sale - FAQ
target: Wiki - Venta - FAQ

note: module: marketing_campaign_crm_demo
en_GB: Demo data for the module marketing_campaign.
target: Datos demo para el módulos marketing_campaign.

note: module: project_issue_sheet
en_GB: 
                        This module adds the Timesheet support for the Issues/Bugs Management in Project
target: 
                        Este módulo añade el soporte de hojas de servicios para la gestión de incidencias/errores en proyectos

note: module: project_issue_sheet
en_GB: Add the Timesheet support for Issue Management in Project Management
target: Añadir el soporte de hojas de trabajo para la gestión de incidencias en la gestión de proyectos

note: module: wiki
en_GB: Document Management - Wiki
target: Gestión de documentos - Wiki

note: module: wiki
en_GB: 
    The base module to manage documents(wiki)
    
    keep track for the wiki groups, pages, and history
target: 
    El módulo base para gestionar documentos (wiki)
    
    gestione los grupos, páginas e historial del wiki

note: module: idea
en_GB: 
        This module allows your user to easily and efficiently participate in the innovation of the enterprise.
        It allows everybody to express ideas about different subjects.
        Then, other users can comment on these ideas and vote for particular ideas.
        Each idea has a score based on the different votes.
        The managers can obtain an easy view on best ideas from all the users.
        Once installed, check the menu 'Ideas' in the 'Tools' main menu.
target: 
        Este módulo permite a sus usuarios participar de forma fácil y eficaz en la innovación de la empresa.
        Permite a todos expresar sus ideas sobre diferentes temas.
        Luego, otros usuarios pueden comentar estas ideas y votar a favor de algunas de las ideas.
        Cada idea tiene una puntuación basada en las diferentes votaciones.
        Los administradores pueden obtener una visión fácil de las mejores ideas de todos los usuarios.
        Una vez instalado, aparecerá el menú 'Ideas' dentro del menú principal 'Herramientas'.

note: module: idea
en_GB: Idea Manager
target: Gestión de ideas

note: module: idea
en_GB: Vots Statistics
target: Estadísticas de votos

note: module: idea
en_GB: Draft/Accepted/Cancelled ideas Could not be voted
target: No puede votar ideas borrador/aceptada/cancelada

note: module: share
en_GB: This additional data has been automatically added to your current access.
target: Esta información adicional ha sido automáticamente añadida a su acceso actual.

note: module: share
en_GB: Existing External Users
target: Usuarios externos existentes

note: module: share
en_GB: Share Management
target: Gestión de comparticiones

note: module: share
en_GB: Sharing Wizard - Step 1
target: Asistente compartición - Paso 1

note: module: share
en_GB: Share Access Rules
target: Reglas de acceso a comparticiones

note: module: share
en_GB: Please specify "share_root_url" in context
target: Por favor, especifique "share_root_url" (URL raíz de la compartición) en el contexto

note: module: share
en_GB: Congratulations, you have successfully setup a new shared access!
target: ¡Acaba de configurar correctamente un nuevo acceso compartido!

note: module: share
en_GB: Generic Share Access URL
target: URL genérica de acceso compartido

note: module: share
en_GB: Read & Write
target: Lectura y escritura

note: module: share
en_GB: Share wizard: step 2
target: Asistente compartición: Paso 2

note: module: share
en_GB: Share wizard: step 0
target: Asistente compartición: Paso 0

note: module: share
en_GB: Share wizard: step 1
target: Asistente compartición: Paso 1

note: module: share
en_GB: %s has shared OpenERP %s information with you
target: %s ha compartido la información %s de OpenERP contigo

note: module: share
en_GB: This username (%s) already exists, perhaps data has already been shared with this person.
    You may want to try selecting existing shared users instead.
target: El nombre de usuario (%s) ya existe, puede que la información ya haya sido compartida con esta persona.
    Puede probar de seleccionar en su lugar a usuarios compartidos existentes.

note: module: share
en_GB: New users
target: Nuevos usuarios

note: module: share
en_GB: res.groups
target: res.grupos

note: module: share
en_GB: %s (Shared)
target: %s (Compartido)

note: module: share
en_GB: New users (emails required)
target: Nuevos usuarios (direcciones de correo electrónico requeridas)

note: module: share
en_GB: Select the desired shared access mode:
target: Seleccione el modo de acceso compartido deseado:

note: module: share
en_GB: Who would you want to share this data with?
target: ¿Con quién desearía compartir estos datos?

note: module: share
en_GB: The goal is to implement a generic sharing mechanism, where user of OpenERP
    can share data from OpenERP to their colleagues, customers, or friends.
    The system will work by creating new users and groups on the fly, and by
    combining the appropriate access rights and ir.rules to ensure that the /shared
    users/ will only have access to the correct data.
target: El objetivo es implementar un mecanismo genérico de colaboración, donde un usuario de OpenERP
    puede compartir información de OpenERP con sus compañeros, clientes, o amigos.
    El sistema funcionará creando nuevos usuarios y grupos sobre la marcha, y combinando
    las reglas de acceso apropiadas e ir.rules para asegurar que los /usuarios compartidos/ tengan 
    únicamente acceso a la información adecuada.

note: module: share
en_GB: User already exists
target: El usuario ya existe

note: module: share
en_GB: Send Email Notification(s)
target: Enviar notificaciones por correo electrónico

note: module: share
en_GB: You may use your existing login and password to view it. As a reminder, your login is %s.
target: Puede utilizar su usuario (login) y contraseña para verlo. Como recordatorio, su usuario es %s.

note: module: share
en_GB: share.wizard.user
target: compartir.asistente.usuario

note: module: share
en_GB: Existing external users
target: Usuarios externos existentes

note: module: share
en_GB: Users to share with
target: Usuarios con los que compartir

note: module: share
en_GB: New Users (please provide one e-mail address per line below)
target: Nuevos usuarios (por favor, introduzca a continuación una dirección de correo electrónico por línea)

note: module: share
en_GB: To access it, you can go to the following URL:
        %s
target: Para acceder, puede utilizar la siguiente URL:
        %s

note: module: share
en_GB: Sharing Wizard - Step 2
target: Asistente de compartición - Paso 2

note: module: share
en_GB: Here is a summary of the access points you have just created:
target: Aquí se muestra un resumen de los puntos de acceso que acaba de crear:

note: module: share
en_GB: Sharing access could not be setup
target: No se pudo configurar el acceso compartido

note: module: share
en_GB: *usual password*
target: *contraseña habitual*

note: module: l10n_lu
en_GB: 
    This module installs:
    
        *the KLUWER Chart of Accounts,
        *the Tax Code Chart for Luxembourg
        *the main taxes used in Luxembourg
target: 
    Este módulo instala:
    
        * El plan de cuentas KLUWER.
        * El plan de códigos de impuestos para Luxemburgo
        * Los impuestos principales impuestos usados en Luxemburgo

note: module: l10n_lu
en_GB: Luxembourg - Plan Comptable Minimum Normalise
target: Luxemburgo- Plan Contable Mínimo Normalizado

note: module: l10n_cn
en_GB: 中国会计科目表
target: Plan Contable Chino

note: module: l10n_cn
en_GB: 
            添加中文省份数据
            科目类型\会计科目表模板\增值税\辅助核算类别\管理会计凭证簿\财务会计凭证簿
target: 
            Añadir datos de las provincias chinas
            Sin perjuicio de tipo/Plantilla Plan Contable/Clases de liquidación del IVA/Auxiliar/Documentos de Gestión de Libros Contables/Libros de Documentos de Contabilidad Financiera

note: module: membership
en_GB: 
    This module allows you to manage all operations for managing memberships.
    It supports different kind of members:
    * Free member
    * Associated member (ex: a group subscribe for a membership for all
      subsidiaries)
    * Paid members,
    * Special member prices, ...
    
    It is integrated with sales and accounting to allow you to automatically
    invoice and send propositions for membership renewal.
target: 
    Este módulo le permite administrar todas las operaciones de gestión de socios.
    Es compatible con diferentes tipos de miembros:
    * Socio gratuito
    * Socio asociado (por ejemplo: un grupo se suscribe como socio para todos
      los miembros subsidiarios)
    * Socios pagados
    * Precios especiales de socio, ...
    
    Se integra con ventas y contabilidad para poder facturar automáticamente
    y enviar propuestas para la renovación de la cuota de socio.

note: module: membership
en_GB: Last 365 Days
target: Últimos 365 días

note: module: sale_journal
en_GB: The type of journal used for sales and picking.
target: El tipo de diario utilizado para ventas y albaranes.

note: module: sale_journal
en_GB: Invoicing Method
target: Método de facturación

note: module: sale_journal
en_GB: 
        The sales journal modules allows you to categorise your
        sales and deliveries (picking lists) between different journals.
        This module is very helpful for bigger companies that
        works by departments.
    
        You can use journal for different purposes, some examples:
        * isolate sales of different departments
        * journals for deliveries by truck or by UPS
    
        Journals have a responsible and evolves between different status:
        * draft, open, cancel, done.
    
        Batch operations can be processed on the different journals to
        confirm all sales at once, to validate or invoice packing, ...
    
        It also supports batch invoicing methods that can be configured by
        partners and sales orders, examples:
        * daily invoicing,
        * monthly invoicing, ...
    
        Some statistics by journals are provided.
target: 
        El módulo de diario de ventas le permite categorizar sus ventas
        y entregas (albaranes) en diferentes diarios.
        Este módulo es muy útil para compañías grandes que
        trabajan por departamentos.
    
        Puede usar los diarios para diferentes propósitos, algunos ejemplos:
        * aislar ventas de diferentes departamentos
        * diarios para entregas según camión o compañía de envío
    
        Los diarios tienen un responsable y evolucionan entre diferentes estados:
        * borrador, abierto, cancelado, hecho.
    
        Se pueden procesar operaciones en lote en los diferentes diarios
        para confirmar todas las ventas a la vez, para validar o facturar albaranes, ...
    
        También soporta métodos de facturación en lote que pueden ser configurados 
        según empresa o pedido de venta, ejemplos:
        * facturación diaria,
        * facturación mensual, ...
    
        Se proporcionan algunas estadísticas por diario.

note: module: sale_journal
en_GB: Managing sales and deliveries by journal
target: Gestionar ventas y entregas por diario

note: module: sale_layout
en_GB: 
        This module provides features to improve the layout of the Sales Order.
    
        It gives you the possibility to
            * order all the lines of a sales order
            * add titles, comment lines, sub total lines
            * draw horizontal lines and put page breaks
target: 
        Este módulo proporciona funcionalidades para mejorar la plantilla del pedido de ventas.
    
        Proporciona la posibilidad de
            * ordenar todas las líneas de un pedido de ventas
            * añadir títulos, líneas de comentario, líneas con subtotales
            * dibujar líneas horizontales y poner saltos de página

note: module: sale_layout
en_GB: Sale Order Layout
target: Plantilla de pedido de venta

note: module: l10n_gr
en_GB: This is the base module to manage the accounting chart for Greece.
target: Este es el módulo base para gestionar el plan contable para Grecia.

note: module: l10n_gr
en_GB: Greece - minimal
target: Grecia - mínimo

note: module: hr_contract
en_GB: Hourly cost computation
target: Cálculo coste por hora

note: module: hr_contract
en_GB: Gross
target: Bruto

note: #-#-#-#-#  3409 (OpenERP Server 6.0dev)  #-#-#-#-# module: hr_contract #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3518 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Passport
target: Pasaporte

note: module: hr_contract
en_GB: Wage Type Name
target: Nombre tipo de salario

note: module: hr_contract
en_GB: Factor for hour cost
target: Factor para el coste de hora

note: module: hr_contract
en_GB: Wage Types
target: Tipos de salario

note: module: hr_contract
en_GB: Human Resources Contracts
target: Contratos laborales para recursos humanos

note: module: hr_contract
en_GB: Hours in the period
target: Horas en el período

note: #-#-#-#-#  3409 (OpenERP Server 6.0dev)  #-#-#-#-# module: hr_contract #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3518 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Deductions
target: Deducciones

note: module: hr_contract
en_GB: 
        Add all information on the employee form to manage contracts:
        * Marital status,
        * Security number,
        * Place of birth, birth date, ...
        You can assign several contracts per employee.
target: 
        Añade información en el formulario del empleado para gestionar contratos:
        * Estado civil,
        * Número Seguridad Social,
        * Lugar de nacimiento, fecha de nacimiento, ...
        Puede asignar varios contratos por empleado.

note: #-#-#-#-#  3409 (OpenERP Server 6.0dev)  #-#-#-#-# module: hr_contract #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3518 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Wage Type
target: Tipo de salario

note: module: hr_contract
en_GB: Search Wage Period
target: Buscar periodo de salarios

note: module: hr_contract
en_GB: Wage Period
target: Período de salario

note: module: hr_contract
en_GB: Search Wage Type
target: Buscar tipo de salario

note: module: hr_contract
en_GB: Wage period
target: Períodos de salario

note: module: hr_contract
en_GB: This field is used by the timesheet system to compute the price of an hour of work wased on the contract of the employee
target: Este campo es usado por el sistema de horarios para calcular el precio de una hora de trabajo basado en el contrato del empleado.

note: #-#-#-#-#  3409 (OpenERP Server 6.0dev)  #-#-#-#-# module: hr_contract #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3518 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Allowances
target: Primas

note: module: hr_contract
en_GB: Main Data
target: Datos principales

note: #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll
en_GB: Salary
target: Salario

note: module: stock_location
en_GB: Warehouse Locations Paths
target: Rutas en las ubicaciones de almacén

note: module: stock_location
en_GB: 
    This module supplements the Warehouse application by adding support for per-product
    location paths, effectively implementing Push and Pull inventory flows.
    
    Typically this could be used to:
    * Manage product manufacturing chains
    * Manage default locations per product
    * Define routes within your warehouse according to business needs, such as:
       - Quality Control
       - After Sales Services
       - Supplier Returns
    * Help rental management, by generating automated return moves for rented products
    
    Once this module is installed, an additional tab appear on the product form, where you can add
    Push and Pull flow specifications. The demo data of  CPU1 product for that push/pull :
    
    Push flows
    ----------
    Push flows are useful when the arrival of certain products in a given location should always
    be followed by a corresponding move to another location, optionally after a certain delay.
    The original Warehouse application already supports such Push flow specifications on the
    Locations themselves, but these cannot be refined per-product.
    
    A push flow specification indicates which location is chained with which location, and with
    what parameters. As soon as a given quantity of products is moved in the source location,
    a chained move is automatically foreseen according to the parameters set on the flow specification
    (destination location, delay, type of move, journal, etc.) The new move can be automatically
    processed, or require a manual confirmation, depending on the parameters.
    
    Pull flows
    ----------
    Pull flows are a bit different from Pull flows, in the sense that they are not related to
    the processing of product moves, but rather to the processing of procurement orders.
    What is being pulled is a need, not directly products.
    A classical example of Push flow is when you have an Outlet company, with a parent Company
    that is responsible for the supplies of the Outlet.
    
      [ Customer ] <- A - [ Outlet ]  <- B -  [ Holding ] <~ C ~ [ Supplier ]
    
    When a new procurement order (A, coming from the confirmation of a Sale Order for example) arrives
    in the Outlet, it is converted into another procurement (B, via a Push flow of type 'move')
    requested from the Holding. When procurement order B is processed by the Holding company, and
    if the product is out of stock, it can be converted into a Purchase Order (C) from the Supplier
    (Push flow of type Purchase). The result is that the procurement order, the need, is pushed
    all the way between the Customer and Supplier.
    
    Technically, Pull flows allow to process procurement orders differently, not only depending on
    the product being considered, but also depending on which location holds the "need" for that
    product (i.e. the destination location of that procurement order).
    
    Use-Case
    --------
    
    You can use the demo data as follow:
      CPU1: Sell some CPU1 from Shop 1 and run the scheduler
         - Warehouse: delivery order, Shop 1: reception
      CPU3:
         - When receiving the product, it goes to Quality Control location then stored to shelf 2.
         - When delivering the customer: Pick List -> Packing -> Delivery Order from Gate A
target: 
    Este módulo complementa la aplicación Almacén, añadiendo soporte para cada producto,
    ruta de ubicación, aplicación efectiva de flujos de inventario de Entrada y Salida.
    
    Normalmente, esto se podría utilizar para:
    * Gestión de las cadenas de fabricación de productos
    * Gestionar ubicaciones predeterminadas por producto
    * Definir las rutas dentro de su almacén de acuerdo a las necesidades empresariales, tales como:
       - Control de Calidad
       - Después de Servicios de Ventas
       - Proveedor Devoluciones
    * Gestión de Ayuda a la rentabilidad, mediante la generación de movimientos automáticos para productos alquilados
    
    Una vez que este módulo está instalado, aparecerá una ficha adicional en la pestaña del producto, donde se puede añadir
    las especificaciones del flujo de Entrada y de Salida. Los datos de demostración del producto CPU1 para esos flujos de entrada/salida:
    
    Flujos de Entrada
    ----------
    Los flujos de entrada son útiles cuando la llegada de determinados productos a un lugar determinado siempre
    va seguida de un movimiento que corresponde a otra ubicación, opcionalmente después de un cierto retraso.
    La aplicación Almacén original ya soporta tales especificaciones del flujo de entrada en sus Ubicaciones, pero estas no pueden ser refinadas por producto.
    
    Una especificación de flujo de entrada indica qué ubicación está encadenada con qué ubicación, y con
    qué parámetros. Tan pronto como una cantidad determinada de productos se mueve de la ubicación de origen,
    un movimiento encadenado de forma automática configurado de acuerdo con los parámetros establecidos en la especificación del flujo
    (lugar de destino, demora, tipo de movimiento, diarios, etc) se dispara. El nuevo movimiento puede ser automáticamente
    procesado, o requerir una confirmación manual, dependiendo de los parámetros.
    
    Flujos de Salida
    ----------
    Los flujos de salida son un poco diferentes de los flujos de entrada, en el sentido de que no están relacionados con
    la tramitación de movimientos de productos, sino más bien con el tratamiento de los pedidos de venta.
    Lo que se saca es una necesidad, no directamente los productos.
    Un ejemplo clásico de flujo de salida es cuando usted tiene una empresa de Outlet, con una empresa padre
    que es la responsable de los suministros del Outlet.
    
      [cliente] <- A - [Outlet] <- B - [Suministrador] <~ C ~ [Proveedor]
    
    Cuando una nueva orden de compra (A, procedente de la confirmación de una orden de venta por ejemplo) llega al Outlet, se convierte en otra compra (B, a través de un flujo de entrada del tipo 'mover')
    solicitada desde el socio. Cuando el orden de compa para B es procesado por la empresa socia, y
    si el producto está agotado, puede convertirse en una Orden de Compra (C) del Proveedor
    (flujo de Entrada de tipo Compra). El resultado es que el orden de adquisición, la necesidad, se traslada automáticamente del Cliente al Proveedor.
    
    Técnicamente, los flujos de Salida permiten procesar los pedidos de adquisición de otra manera, no sólo en función del producto considerado, sino también en función de qué ubicación tiene la "necesidad" de qué
    producto (es decir, la ubicación de destino de esa orden de compra).
    
    Caso de Uso
    ---------------
    
    Puede utilizar los datos de demostración de la siguiente manera:
      CPU1: Venta de algunas CPU1 en la tienda 1 y ejecutar el planificador
         - Almacén: órden de entrega, Tienda 1: Recepción
      CPU3:
         - Al recibir el producto, va al Control de Calidad y se almacena en la plataforma 2.
         - Cuando se entrega al cliente: Lista de Selección -> Embalaje -> Orden de Entrega desde la puerta A

note: module: hr_recruitment
en_GB: Junior Developer
target: Desarrollador junior

note: module: hr_recruitment
en_GB: Initial Jobs Demand
target: Demanda inicial de trabajos

note: module: hr_recruitment
en_GB:  > Bac +5
target:  > Bachillerato +5 años

note: module: hr_recruitment
en_GB: HR - Recruitement
target: RRHH - Selección de personal

note: module: hr_recruitment
en_GB: Applicant Stages
target: Etapas del aspirante

note: module: hr_recruitment
en_GB: Refused by Company
target: Rechazado por la compañía

note: module: hr_recruitment
en_GB: Licenced
target: Licenciado

note: module: hr_recruitment
en_GB: 
    Manages job positions and the recruitement process. It's integrated with the
    survey module to allow you to define interview for different jobs.
    
    This module is integrated with the mail gateway to automatically tracks email
    sent to jobs@YOURCOMPANY.com. It's also integrated with the document management
    system to store and search in your CV base.
target: 
    Gestiona puestos de trabajo y el proceso de selección. Está integrado con
    el módulo de encuestas para poder definir entrevistas para diferentes puestos.
    
    Este módulo está integrado con la pasarela de e-mail para registrar automáticamente
    los e-mails enviados a 'trabajos@SUCOMPANIA.com'. Se integra también con el sistema
    de gestión documental para almacenar y buscar en su base de CVs.

note: module: hr_recruitment
en_GB: Refused by Employee
target: Rechazado por el empleado

note: module: hr_recruitment
en_GB: HR Department
target: Departamento de RRHH

note: module: project_issue
en_GB: Close Working hours
target: Cerrar horas de trabajo

note: module: project_issue
en_GB: Issue Management in Project Management
target: Gestión de incidencias en gestión de proyectos

note: module: project_issue
en_GB: Open Working Hours
target: Horas de trabajo abierto

note: module: project_issue
en_GB: The channels represent the different communication modes available with the customer. With each commercial opportunity, you can indicate the canall which is this opportunity source.
target: Los canales representan los diferentes métodos de comunicación disponibles con el cliente. En cada oportunidad comercial, puede indicar el canal del origen de esta oportunidad.

note: module: project_issue
en_GB: This is the current user to whom the related task have been assigned
target: Este es el usuario actual al que se ha asignado la tarea asociada

note: module: project_issue
en_GB: 
            This module provide Issues/Bugs Management in Project
target: 
            Este módulo proporciona la gestión de incidencias/errores en proyectos.

note: module: project_issue
en_GB: Issue Analysis
target: Análisis de incidencias

note: module: project_issue
en_GB: Sale Team
target: Equipo de ventas

note: module: html_view
en_GB: Html View
target: Vista html

note: module: html_view
en_GB: 
        This is the test module which shows html tag supports in normal xml form view.
target: 
        Este es el módulo de pruebas que muestra el soporte de etiquetas html en vistas formulario xml normales.

note: module: lunch
en_GB: 
        The base module to manage lunch
    
        keep track for the Lunch Order ,Cash Moves ,CashBox ,Product.
        Apply Different Category for the product.
target: 
        El módulo base para manejar comidas.
    
        Permite gestionar los pedidos de comida, los movimientos de efectivo, la caja y los productos.
        Establece diferentes categorías para el producto.

note: module: lunch
en_GB: Lunch Module
target: Módulo de comidas

note: module: mrp_subproduct
en_GB: MRP Sub Product - To produce several products from one production order
target: MRP Sub producto - Para producir varios productos desde una orden de fabricación

note: module: mrp_subproduct
en_GB: 
    This module allows you to produce several products from one production order.
    You can configure sub-products in the bill of material.
    Without this module:
        A + B + C -> D
    With this module:
        A + B + C -> D + E
target: 
    Este módulo le permite producir varios productos desde una orden de producción.
    Puede configurar los sub-productos en la lista de materiales.
    Sin este módulo:
        A + B + C -> D
    Con este módulo:
        A + B + C -> D + E

note: #-#-#-#-#  3419 (OpenERP Server 6.0dev)  #-#-#-#-# module: mrp_subproduct #-#-#-#-#  3527 (OpenERP Server 6.0dev)  #-#-#-#-# #-#-#-#-#  3563 (OpenERP Server 6.0dev)  #-#-#-#-# module: mrp
en_GB: Error ! You can not create recursive BoM.
target: ¡Error! No puede crear Listas de Material recursivas.

note: module: pad
en_GB: The root URL of the company's pad instance
target: La URL raíz de la instancia pad de la compañía.

note: module: pad
en_GB: 
    Adds enhanced support for (Ether)Pad attachments in the web client, lets the
    company customize which Pad installation should be used to link to new pads
    (by default, pad.openerp.com)
target: 
    Añade soporte mejorado para adjuntos (Ether)Pad en el cliente web, permite que la
    compañía personalice que instalación Pad debe ser utilizada para conectar a los nuevos pads
    (por defecto, pad.openerp.com)

note: module: pad
en_GB: Pad root URL
target: URL raíz pad

note: module: pad
en_GB: Enhanced support for (Ether)Pad attachments
target: Soporte mejorado para adjuntos (Ether)Pad

note: module: procurement
en_GB: When the virtual stock goes belong the Min Quantity, OpenERP generates a procurement to bring the virtual stock to the Max Quantity.
target: Cuando el stock virtual está por debajo de la cantidad mínima, OpenERP genera un abastecimiento para aumentar el stock virtual a la cantidad máxima.

note: module: procurement
en_GB: 
        This is the module for computing Procurements.
target: 
        Este es el módulo para calcular abastecimientos.

note: module: procurement
en_GB: Please check the Quantity in Procurement Order(s), it should not be less than 1!
target: ¡Compruebe la cantidad en la(s) orden(es) de abastecimiento, no debería ser inferior a 1!

note: module: procurement
en_GB: When the virtual stock goes belong the Max Quantity, OpenERP generates a procurement to bring the virtual stock to the Max Quantity.
target: Cuando el stock virtual se sitúa por debajo de la cantidad mínima, OpenERP genera un abastecimiento para situar el stock virtual a la cantidad máxima.

note: module: procurement
en_GB: Procurement '%s' is in exception: not enough stock.
target: El abastecimiento '%s' está en excepción: no suficiente stock.

note: module: procurement
en_GB: Cannot delete Procurement Order(s) which are in %s State!
target: ¡No se puede eliminar orden(es) de abastecimiento que están en estado %s!

note: #-#-#-#-#  3421 (openobject-addons)  #-#-#-#-# module: procurement #-#-#-#-#  3529 (openobject-addons)  #-#-#-#-#
en_GB: The procurement quantity will by rounded up to this multiple.
target: La cantidad abastecida será redondeada hacia arriba a este múltiplo.

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Accounting Lines
target: Movimientos contables

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Bank Journal
target: Diario bancario

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Contribution Register Line
target: Línea de registro de contribución

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Analytic Account for Salary Analysis
target: Cuenta analítica para análisis de nóminas

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Other Informations
target: Otra información

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Salary Account
target: Cuenta de nómina

note: module: hr_payroll_account
en_GB: Select Bank Account from where Salary Expense will be Paid
target: Seleccione una cuenta bancaria desde la que pagar los gastos salariales / de nóminas

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Payroll Register
target: Registro de nóminas

note: module: hr_payroll_account
en_GB: Account Move Link to Pay Slip
target: Asiento contable enlazado a hoja de pago

note: module: hr_payroll_account
en_GB: Please Confirm all Expense Invoice appear for Reimbursement
target: Por favor, confirme que todas las facturas de gastos aparecen para su reembolso

note: module: hr_payroll_account
en_GB: Please defined partner in bank account for %s !
target: ¡ Por favor, defina la empresa de la cuenta bancaria para %s !

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Accounting Informations
target: Información contable

note: module: hr_payroll_account
en_GB: Expense account when Salary Expense will be recorded
target: Cuenta de gastos para registrar gastos salariales / de nóminas

note: module: hr_payroll_account
en_GB: Please defined bank account for %s !
target: ¡ Por favor, defina la cuenta bancaria para %s !

note: module: hr_payroll_account
en_GB: Generic Payroll system Integrated with Accountings
        * Expanse Encoding
        * Payment Encoding
        * Comany Contribution Managemet
target: Sistema genérico de pago de nóminas integrado con la contabilidad
        * Codificación de gastos
        * Codificación de pagos
        * Gestión de contribuciones de la compañía. / Compañía gestora de contribuciones

note: module: hr_payroll_account
en_GB: Human Resource Payroll Accounting
target: Contabilidad de nóminas de recursos humanos.

note: module: hr_payroll_account
en_GB: Please define fiscal year for perticular contract
target: Defina el ejercicio fiscal para un contrato en concreto

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Account Lines
target: Movimientos

note: module: hr_payroll_account
en_GB: Accounting Vouchers
target: Recibos contables

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Bank Advice Note
target: Observación aviso bancario

note: module: hr_payroll_account
en_GB: Expense Entries
target: Movimientos de gastos

note: module: hr_payroll_account
en_GB: Accounting vouchers
target: Recibos contables

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Total By Employee
target: Total por empleado

note: module: hr_payroll_account
en_GB: Fiscal Year is not defined for slip date %s
target: No se ha definido año fiscal para la nómina del %s

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3503 (openobject-addons)  #-#-#-#-# module: hr_payroll #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Total By Company
target: Total por compañía

note: module: hr_payroll_account
en_GB: Please Configure Partners Receivable Account!!
target: Por favor, ¡configure la cuenta a cobrar de los terceros!

note: module: hr_payroll_account
en_GB: Period is not defined for slip date %s
target: No se ha definido período para la nómina de fecha %s

note: #-#-#-#-#  3422 (openobject-addons)  #-#-#-#-# module: hr_payroll_account #-#-#-#-#  3530 (openobject-addons)  #-#-#-#-#
en_GB: Accounting Details
target: Detalles de contabilidad

note: module: hr_payroll_account
en_GB: Please Configure Partners Payable Account!!
target: Por favor, ¡configure la cuenta a pagar de partners!

note: module: warning
en_GB: Module for Warnings form onchange Event
target: Módulo para la configuración de avisos en eventos (cambios en los formularios)

note: module: warning
en_GB: Module for Warnings form onchange Event.
target: Módulo para configuración de avisos en eventos.

note: module: l10n_chart_in
en_GB: 
        Indian Accounting : chart of Account
target: 
        Contabilidad India : Plan de cuentas

note: module: l10n_chart_in
en_GB: Opening Journal
target: Diario de apertura

note: module: l10n_chart_in
en_GB: Indian Chart of Account
target: Plan de cuentas de la India

note: module: project_messages
en_GB: Communication Messages
target: Mensajes de comunicación

note: module: project_messages
en_GB: 
        This module provides the functionality to send messages within a project.
        A user can send messages individually to other user. He can even broadcast
        it to all the users.
target: 
        Este módulo proporciona la funcionalidad de enviar mensajes en un proyecto.
        Un usuario puede enviar mensajes individualmente a otro usuario. También puede enviarlos
        a todos los usuarios del proyecto.

note: module: project_messages
en_GB: In-Project Messaging System
target: Sistema de mensajes en proyectos

note: module: outlook
en_GB: Outlook Plug-In
target: Conector Outlook

note: module: outlook
en_GB: Outlook Interface
target: Interfaz Outlook

note: module: outlook
en_GB: Outlook Plug-in
target: Conector Outlook

note: module: outlook
en_GB: 
          This module provide the Outlook plug-in. 
    
          Outlook plug-in allows you to select an object that you’d like to add
          to your email and its attachments from MS Outlook. You can select a partner, a task,
          a project, an analytical account, or any other object and Archived selected
          mail in mailgate.messages with attachments.
target: 
          Este módulo provee el conector (plug-in) de Outlook. 
    
          El conector de Outlook le permite seleccionar un objeto que desearía adjuntar
          a su correo y sus adjuntos desde MS Outlook. Puede seleccionar una empresa, una tarea,
          un proyecto, una cuenta analítica, o cualquier otro objeto, y archivar el correo seleccionado
          en mensajes de correo con adjuntos.

note: module: outlook
en_GB: The documentation file :- how to install Outlook Plug-in.
target: El fichero de documentación: Como instalar el conector Outlook.

note: module: outlook
en_GB: Outlook Plug-In Configuration
target: Configuración conector Outlook

note: module: l10n_fr
en_GB: France - Plan Comptable Général
target: Francia - Plan contable general

note: module: l10n_fr
en_GB: This is the module to manage the accounting chart for France in OpenERP.
    
    Credits: Sistheo Zeekom CrysaLEAD
target: Este es el módulo para gestionar el plan contable francés en OpenERP.
    
    Créditos: Sistheo Zeekom CrysaLEAD

note: module: marketing
en_GB: Menu for Marketing
target: Menú para marqueting

note: module: marketing
en_GB: Helps you to manage marketing campaigns and automate actions and communication steps.
target: Le ayuda a gestionar campañas de marketing y automatizar las acciones y pasos de la comunicación.

note: module: marketing
en_GB: Automated E-Mails
target: Correos automatizados

note: module: marketing
en_GB: Configure Your Marketing Application
target: Configure su marqueting

note: module: marketing
en_GB: Helps you to design templates of emails and integrate them in your different processes.
target: Le ayuda a diseñar las plantillas de mensajes de correo electrónico e integrarlas en sus distintos procesos.

note: module: marketing
en_GB: marketing.installer
target: marketing.instalador

note: module: marketing
en_GB: Profiling Tools
target: Herramientas de perfiles

note: module: marketing
en_GB: OpenERP provides Addons to better manage your sales and marketing processes. Select the ones you would be interested in.
target: OpenERP permite extensiones para manejar sus ventas y procesos de marqueting. Seleccione el que usted le interese.

note: module: marketing
en_GB: Marketing Application Configuration
target: Configuración de marqueting

note: module: marketing
en_GB: Marketing Modules Installation
target: Instalación de módulos de márqueting

note: module: marketing
en_GB: Marketing Campaigns
target: Campañas de marketing

note: module: marketing
en_GB: Helps you to perform segmentation of partners and design segmentation questionnaires
target: Le ayuda a realizar segmentaciones de empresas y diseñar cuestionarios para las segmentaciones.

note: module: l10n_br
en_GB: Brazilian Localization
target: Localización Brasileña

note: module: users_ldap
en_GB: Adds support for authentication by ldap server
target: Añade soporte para autenticación contra un servidor ldap

note: module: users_ldap
en_GB: Authenticate users with ldap server
target: Autentifica los usuarios con un servidor LDAP

note: module: l10n_es
en_GB: Spanish Charts of Accounts (PGCE 2008)
target: Plan Contable Español (PGCE 2008)

note: module: l10n_es
en_GB: Spanish Charts of Accounts (PGCE 2008)
    
    * Defines the following chart of account templates:
            * Spanish General Chart of Accounts 2008.
            * Spanish General Chart of Accounts 2008 for small and medium companies.
    * Defines templates for sale and purchase VAT.
    * Defines tax code templates.
    
    Note: You should install the l10n_ES_account_balance_report module
    for yearly account reporting (balance, profit & losses).
target: Plan General Contable Español (PGCE 2008)
    
    * Define las siguientes plantillas de planes de cuentas:
            * Plan General Contable Español 2008.
            * Plan General Contable Español 2008 para pequeñas y medianas empresas (PYMES).
    * Define plantillas de impuestos de ventas y compras.
    * Define plantillas de códigos de impuesto.
    
    Note: Debería instalar el módulo l10n_ES_account_balance_report
    para reportes de cuentas anuales (balance, perdidas y ganancias).

note: #-#-#-#-#  3433 (openobject-addons)  #-#-#-#-# module: sale_order_dates #-#-#-#-#  3520 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# module: sale #-#-#-#-#  3541 (openobject-addons)  #-#-#-#-#
en_GB: Sales Order Dates
target: Fechas en pedidos de venta

note: module: sale_order_dates
en_GB: 
    Add commitment, requested and effective dates on the sales order.
target: 
    Añade las fechas de compromiso, solicitada y efectiva en el pedido de venta.

note: module: purchase_analytic_plans
en_GB: Purchase Analytic Distribution Management
target: Gestión de la distribución analítica de compras

note: module: purchase_analytic_plans
en_GB: 
        The base module to manage analytic distribution and purchase orders.
target: 
        El módulo base para gestionar distribuciones analíticas y pedidos de compra.

note: module: purchase_double_validation
en_GB: purchase_double_validation
target: Compras con doble validación

note: module: purchase_double_validation
en_GB: 
    	This module modifies the purchase workflow in order to validate purchases that exceeds minimum amount set by configuration wizard
target: 
    	Este módulo modifica el flujo de compras de tal forma que obliga validar las compras que sobrepasan un importe mínimo que se establece en el asistente de configuración.

note: module: marketing_campaign
en_GB: The campaign cannot be started: it doesn't have any starting activity (or any activity with a signal and no previous activity)
target: La campaña no puede ser iniciada: No tiene ninguna actividad de inicio (o alguna actividad con una señal y sin actividad previa)

note: module: marketing_campaign
en_GB: The campaign cannot be started: the email account is missing in email activity '%s'
target: La campaña no puede ser iniciada: falta el email en la actividad email '%s'

note: module: marketing_campaign
en_GB: Determines an additional criterion to add to the filter when selecting new records to inject in the campaign.
target: Determina un criterio adicional para añadir al filtro al seleccionar nuevos registros para inyectar en la campaña.

note: module: marketing_campaign
en_GB: Sorry, campaign duplication is not supported at the moment.
target: Disculpe, la duplicación de campañas no está soportada actualmente.

note: module: marketing_campaign
en_GB: The generated workitems will be linked to the partner related to the record. If the record is the partner itself leave this field empty.
target: Los elementos de trabajo generados serán enlazados a la empresa relacionada con el registro. Si el registro es la propia empresa deje vacío este campo.

note: module: marketing_campaign
en_GB: The template name must be unique !
target: ¡El nombre de la plantilla debe ser único!

note: module: marketing_campaign
en_GB: 
    This module provides leads automation through marketing campaigns (campaigns can in fact be defined on any resource, not just CRM Leads).
             The campaigns are dynamic and multi-channels. The process is as follows:
              * Design marketing campaigns like workflows, including email templates to send, reports to print and send by email, custom actions, etc.
              * Define input segments that will select the items that should enter the campaign (e.g leads from certain countries, etc.)
              * Run you campaign in simulation mode to test it real-time or accelerated, and fine-tune it
              * You may also start the real campaign in manual mode, where each action requires manual validation
              * Finally launch your campaign live, and watch the statistics as the campaign does everything fully automatically. 
              While the campaign runs you can of course continue to fine-tune the parameters, input segments, workflow, etc.
              
              Note: If you need demo data, you can install the marketing_campaign_crm_demo module, but this will also install the CRM application as it depends on CRM Leads.
target: 
    Este módulo provee automatización de iniciativas (clientes potenciales) a través de campañas de marketing (campañas que, en realidad, pueden ser definidas sobre cualquier recurso, no sólo contactos del CRM).
             Las campañas son dinámicas y multicanal. El proceso es el siguiente:
              * Diseñe las campañas de marketing como flujos de trabajo, incluyendo plantillas de correo electrónico a enviar, informes a imprimir y enviar por correo, acciones personalizadas, etc.
              * Defina los segmentos de entrada que seleccionarán los elementos a introducir en la campaña (por ejemplo iniciativas de ciertos países, etc.)
              * Lance su campaña en modo simulación para probarla en tiempo real o acelerada, y ajústela.
              * Tambien puede iniciar la campaña real en modo manual, donde cada acción necesita validación manual.
              * Finalmente lance su campaña en vivo, y observe las estadísticas mientras la campaña hace todo de forma completamente automatizada.
              Por supuesto, mientras se ejecuta la campaña puede continuar ajustando los parámetros, segmentos de entrada, flujo, etc.
              
              Nota: Si necesita datos de prueba, puede instalar el módulo marketing_campaign_crm_demo, pero esto también instalará la aplicación de CRM dado que depende de las iniciativas del CRM.

note: module: marketing_campaign
en_GB: The campaign cannot be started: the email account is not approved in email activity '%s'
target: La campaña no puede ser iniciada: el email no está aprobado en la actividad email '%s'

note: module: marketing_campaign
en_GB: marketing_campaign
target: Campaña marketing

note: module: marketing_campaign
en_GB: Email Templates for Models
target: Plantillas email para modelos

note: module: marketing_campaign
en_GB: The campaign cannot be marked as done before all segments are done
target: La campaña no puede ser finalizada antes de que todos sus segmentos estén realizados

note: module: marketing_campaign
en_GB: The campaign cannot be started: there are no activities in it
target: La campaña no puede ser iniciada: no contiene actividades

note: module: project_retro_planning
en_GB: Project Retro planning
target: Retroplanificación para proyectos

note: module: project_retro_planning
en_GB: 
            - If end date of project is changed
              then the deadline date and start date for all the tasks will change accordingly
target: 
            - Si la fecha de finalización del proyecto se cambia,
              la fecha límite y la fecha de inicio de todas las tares se cambiarán en consecuencia

note: module: sale_analytic_plans
en_GB: Sales Analytic Distribution Management
target: Administracion de distribución analítica de ventas

note: module: sale_analytic_plans
en_GB: 
        The base module to manage analytic distribution and sales orders.
target: 
        El módulo base para gestionar distribuciones analíticas y pedidos de venta.

note: module: mrp_operations
en_GB: Production Order Cannot start in [%s] state
target: Orden de producción no puede empezar en estado [%s]

note: module: mrp_operations
en_GB: You cannot Pause the Operation other then Start/Resume state !
target: ¡No puede detener las operaciones que no estén en estado iniciada o reanudada!

note: #-#-#-#-#  3439 (OpenERP Server 6.0dev)  #-#-#-#-# module: mrp_operations #-#-#-#-#  3547 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Workcenter
target: Centro de producción

note: module: mrp_operations
en_GB: * When a work order is created it is set in 'Draft' state.
    * When user sets work order in start mode that time it will be set in 'In Progress' state.
    * When work order is in running mode, during that time if user wants to stop or to make changes in order then can set in 'Pause' state.
    * When the user cancels the work order it will be set in 'Canceled' state.
    * When order is completely processed that time it is set in 'Finished' state.
target: *Cuando una orden de trabajo es creada, su estado es 'Borrador'.
    *Cuando un usuario inicia la orden de trabajo, su estado pasará a 'En curso'.
    *Cuando la orden de trabajo está en modo 'En funcionamiento', si un usuario quiere detenerla o realizar cambios sobre ella, debe pasarla al estado 'Pausa'.
    *Cuando el usuario cancela la orden de trabajo pasará al estado 'Cancelada'.
    *Cuando la orden es completamente procesada, pasará al estado 'Terminada'.

note: module: mrp_operations
en_GB: You cannot finish the operation without Starting/Resuming it !
target: ¡No puede finalizar la operación sin iniciarla o reanudarla!

note: module: mrp_operations
en_GB: There is no Operation to be cancelled !
target: ¡No hay operación a cancelar!

note: module: mrp_operations
en_GB: Operation has already started !You  can either Pause /Finish/Cancel the operation
target: ¡La operación ha sido iniciada! Puede ponerla en pausa / finalizar/cancelar la operación

note: module: mrp_operations
en_GB:  You cannot Resume the operation other then Pause state !
target:  ¡No puede reanudar las operaciones que no estén en estado Detenida!

note: module: mrp_operations
en_GB: 
         This module adds state, date_start,date_stop in production order operation lines
         (in the "Work Centers" tab)
         State: draft, confirm, done, cancel
         When finishing/confirming,cancelling production orders set all state lines to the according state
         Create menus:
             Production Management > All Operations
             Production Management > All Operations > Operations To Do (state="confirm")
         Which is a view on "Work Centers" lines in production order,
         editable tree
    
        Add buttons in the form view of production order under workcenter tab:
        * start (set state to confirm), set date_start
        * done (set state to done), set date_stop
        * set to draft (set state to draft)
        * cancel set state to cancel
    
        When the production order becomes "ready to produce", operations must
        become 'confirmed'. When the production order is done, all operations
        must become done.
    
        The field delay is the delay(stop date - start date).
        So that we can compare the theoretic delay and real delay.
target: 
         Este módulo añade estado, fecha de comiento, fecha de fin a las lineas de operación de las órdenes de producción
         (en la pestaña "Centros de Trabajo")
         Estado: borrador, confirmado, hecho, cancelado
         Cuando se finalizan, confirman o cancelan las órdenes de producción se establecen todos las líneas al estado correspondiente
         Menús creados:
             Gestión de productos > Todas las operaciones
             Gestión de productos > Todas las operaciones > Operaciones a realizar (estado="confirmada")
         La cual es una vista en las líneas de "Centros de Trabajo" en las órdenes de producción,
         árbol editable
    
         Añade botones a la vista formulario de las órdenes de producción bajo la pestaña de centros de trabajo:
         * comenzar (cambia el estado a 'confirmada'), rellena la fecha de comienzo
         * finalizar (cambia el estado a 'finalizada'), rellena la fecha de fin
         * cambiar a borrador (cambia el estado a 'borrador')
         * cancelar (cambia el estado a cancelada)
    
        Cuando las órdenes de producción estén "preparadas para producirse", las operaciones deben
        confirmarse. Cuando se realice la órden de producción, todas las operaciones
        quedar realizadas.
    
        El campo 'retraso' es el retraso (fecha de fin - fecha de comienzo).
        Así podremos compara el retraso teórico con el retraso real.

note: module: mrp_operations
en_GB: Operation is already finished !
target: ¡La operación ya está finalizada!

note: module: mrp_operations
en_GB: This is lead time between operation start and stop in this workcenter
target: Este es el plazo de ejecución entre las operaciones de inicio y parada en este centro de producción.

note: module: mrp_operations
en_GB: Operation is Already Cancelled  !
target: ¡La operación ya está cancelada!

note: module: mrp_operations
en_GB: Work Center Production start end workflow
target: Flujo de inicio-final de la producción en los centros de producción

note: module: l10n_gt
en_GB: Agrega una nomenclatura contable para Guatemala. También icluye impuestos y la moneda del Quetzal. -- Adds accounting chart for Guatemala.  It also includes taxes and the Quetzal currency
target: Agrega una nomenclatura contable para Guatemala. También icluye impuestos y la moneda del Quetzal.

note: module: product
en_GB: Error: The default UOM and the Supplier Product UOM must be in the same category.
target: Error: La UdM por defecto y la UdM del proveedor del producto deben estar en la misma categoría.

note: module: product
en_GB: Error ! You can not create recursive categories.
target: ¡Error! No puede crear categorías recursivas.

note: module: product
en_GB: Produce will generate production order or tasks, according to the product type. Purchase will trigger purchase orders when requested.
target: Producir generará órdenes de producción o tareas, de acuerdo al tipo de producto. Comprar generará pedidos de compras cuando sea necesario.

note: #-#-#-#-#  3441 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# module: product #-#-#-#-#  3549 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# #-#-#-#-#  3579 (OpenERP Server 6.0dev)  #-#-#-#-# module: purchase
en_GB: Units of Measure Categories
target: Categorías de unidades de medida

note: module: product
en_GB: Quantities of products that are planned to leave in selected locations or all internal if none have been selected.
target: Cantidades de productos que están previstos dejar en las ubicaciones seleccionadas o todas las internas si no se ha seleccionado ninguna.

note: module: product
en_GB: Choose here the Unit of Measure in which the prices and quantities are expressed below.
target: Seleccione aquí la unidad de medida en que se expresarán los precios y las cantidades listadas.

note: module: product
en_GB: No active version for the selected pricelist !
    Please create or activate one.
target: ¡No hay una versión activa de la tarifa seleccionada!
    Cree o active una.

note: module: product
en_GB: Products & Pricelists
target: Productos y tarifas

note: module: product
en_GB: 
        This is the base module for managing products and pricelists in OpenERP.
    
        Products support variants, different pricing methods, suppliers
        information, make to stock/order, different unit of measures,
        packaging and properties.
    
        Pricelists support:
        * Multiple-level of discount (by product, category, quantities)
        * Compute price based on different criteria:
            * Other pricelist,
            * Cost price,
            * List price,
            * Supplier price, ...
        Pricelists preferences by product and/or partners.
    
        Print product labels with barcode.
target: 
        Este es el módulo base para gestionar productos y tarifas en OpenERP.
    
        Los productos soportan variantes, distintos métodos de precios, información
        de proveedor, obtener para stock/pedido, distintas unidades de medida,
        empaquetado y propiedades.
    
        Soporte de tarifas:
        * Múltiple-nivel de descuento (por producto, categoría, cantidades)
        * Cálculo del precio basado en distintos criterios:
            * Otra tarifa,
            * Precio coste,
            * Precio lista,
            * Precio proveedor, ...
        Preferencias de tarifas por producto y/o empresas.
    
        Imprimir etiquetas de productos con códigos de barras.

note: module: product
en_GB: Conversion from Product UoM m to Default UoM PCE is not possible as they both belong to different Category!.
target: ¡La conversión de la UdM m a la UdM PCE no es posible ya que ambas pertenecen a categorías diferentes!

note: module: product
en_GB: Current quantities of products in selected locations or all internal if none have been selected.
target: Cantidades actuales de productos en las ubicaciones seleccionadas o todas las internas si no se ha seleccionado ninguna.

note: #-#-#-#-#  3441 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# module: product #-#-#-#-#  3549 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# #-#-#-#-#  3579 (OpenERP Server 6.0dev)  #-#-#-#-# module: purchase
en_GB: Pricelists Types
target: Tipos de tarifas

note: #-#-#-#-#  3441 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# module: product #-#-#-#-#  3549 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# #-#-#-#-#  3579 (OpenERP Server 6.0dev)  #-#-#-#-# module: purchase
en_GB: Products Categories
target: Categorías de productos

note: module: product
en_GB: Future stock for this product according to the selected locations or all internal if none have been selected. Computed as: Real Stock - Outgoing + Incoming.
target: Stock futuro de este producto conforme a las ubicaciones seleccionadas o todas las internas, si ninguna de ellas ha sido seleccionada. Calculo como: Stock real - Saliente + Entrante.

note: module: product
en_GB: tonne
target: tonelada

note: module: product
en_GB: Will change the way procurements are processed. Consumables are stockable products with infinite stock, or for use when you have no inventory management in the system.
target: Cambiará la forma en que las compras son procesadas. Los Consumibles son productos almacenables y con infinita capacidad de almacenamiento, o para usarse cuando no hay administración de inventarios en el sistema.

note: module: product
en_GB: Could not resolve product category, you have defined cyclic categories of products!
target: ¡No se pudo resolver la categoría del producto, ha definido categorías de producto cíclicas!

note: module: product
en_GB: Quantities of products that are planned to arrive in selected locations or all internal if none have been selected.
target: Cantidades de productos que está previsto que lleguen en las ubicaciones seleccionadas o en todas las ubicaciones internas si ninguna ha sido seleccionada.

note: module: hr_evaluation
en_GB: My Evaluation Remaining
target: Mi evaluación restante

note: module: hr_evaluation
en_GB: You cannot start evaluation without Evaluation.
target: No se puede iniciar la evaluación sin "evaluación".

note: module: hr_evaluation
en_GB: Evaluation Interviews
target: Entrevistas de evaluación

note: module: hr_evaluation
en_GB: Evaluation Form
target: Formulario de evaluación

note: module: hr_evaluation
en_GB: Evaluations Analysis
target: Análisis de evaluaciones

note: module: hr_evaluation
en_GB: Sends Reminders to employess to fill the evaluations
target: Envia recordatorios a los empleados para rellenar las evaluaciones

note: module: hr_evaluation
en_GB: Periodicity of Evaluations (months)
target: Prioridad de la evaluación (meses)

note: module: hr_evaluation
en_GB: First Evaluation in (months)
target: Primera evaluación en (meses)

note: module: hr_evaluation
en_GB: Periodic Evaluations
target: Evaluaciones periódicas

note: module: hr_evaluation
en_GB: Send evaluation reminder
target: Enviar recordatorio de evaluación

note: module: hr_evaluation
en_GB: 
              Ability to create employees evaluation.
              An evaluation can be created by employee for subordinates,
              juniors as well as his manager.The evaluation is done under a plan
              in which various surveys can be created and it can be defined which
              level of employee hierarchy fills what and final review and evaluation
              is done by the manager.Every evaluation filled by the employees can be viewed
              in the form of.Implements a dashboard for My Current Evaluations
target: 
              Permite crear la evaluación de los empleados.
              Puede crear una evaluación por empleado para los subordinados
              así como para su responsable. La evaluación se realiza mediante un plan
              en que se pueden crear diversas encuestas y se puede definir que se debe
              rellenar en cada nivel de la jerarquía de los empleados y el responsable realiza
              la última revisión y evaluación. Cada evaluación rellenada por los empleados
              se puede ver en un tablero de Mis evaluaciones actuales.

note: module: hr_evaluation
en_GB: Evaluation Deadline
target: Fecha límite de evaluación

note: module: hr_evaluation
en_GB: Evaluations
target: Evaluaciones

note: module: hr_evaluation
en_GB: Each employee may be assigned an evaluation plan. Such a plan defines the frequency and the way you manage your periodic personnel evaluation. You will be able to define steps and attach interviews to each step. OpenERP manages all kind of evaluations: bottom-up, top-down, self-evaluation and final evaluation by the manager.
target: A cada empleado se le puede asignar un plan de evaluación. Dicho plan define la frecuencia y la forma de gestionar la evaluación periódica del personal. Podrá definir los pasos y adjuntar entrevistas en cada paso. OpenERP gestiona todo tipo de evaluaciones: de abajo a arriba, de arriba a abajo, auto-evaluación y la evaluación final por parte del gerente.

note: module: hr_evaluation
en_GB: (eval_name)s:Evaluation Name
target: (eval_name)s: Nombre de la evaluación

note: module: hr_evaluation
en_GB: Human Resources Evaluation
target: Evaluación de recursos humanos

note: module: hr_evaluation
en_GB: Is Evaluation?
target: ¿Es evaluación?

note: module: hr_evaluation
en_GB: Evaluation Data
target: Datos evaluación

note: module: hr_evaluation
en_GB: Evaluation Summary
target: Resumen de evaluación

note: module: hr_evaluation
en_GB: Evaluation
target: Evaluación

note: #-#-#-#-#  3442 (openobject-addons)  #-#-#-#-# module: hr_evaluation #-#-#-#-#  3445 (OpenERP Server 6.0dev)  #-#-#-#-# module: hr_timesheet_sheet #-#-#-#-#  3474 (OpenERP Server 6.0dev)  #-#-#-#-# module: project_timesheet #-#-#-#-#  3550 (openobject-addons)  #-#-#-#-# #-#-#-#-#  3553 (OpenERP Serv
en_GB:  Year
target:  Año

note: module: hr_evaluation
en_GB: Start Evaluation
target: Comenzar evaluación

note: module: hr_evaluation
en_GB: Interview Evaluation
target: Entrevista de evaluación

note: module: hr_evaluation
en_GB: Evaluation Plans
target: Planes de evaluación

note: module: hr_evaluation
en_GB: Next Evaluation Date
target: Siguiente fecha de evaluación

note: module: hr_evaluation
en_GB: Evaluation Plan Phases
target: Fases plan de evaluación

note: module: hr_evaluation
en_GB: Interview Requests are generated automatically by OpenERP according to an employee's evaluation plan. Each user receives automatic emails and requests to evaluate their colleagues periodically.
target: OpenERP genera peticiones de entrevista automáticamente de acuerdo al plan de evaluación de cada trabajador. Cada usuario recibe correos electrónicos automáticos y peticiones de evaluación de sus compañeros periódicamente.

note: module: hr_evaluation
en_GB: Evaluation Phases
target: Fases de evaluación

note: module: hr_evaluation
en_GB: Evaluation Interview
target: Entrevista de evaluación

note: module: hr_evaluation
en_GB: Evaluation Reminders
target: Recordatorios de evaluación

note: module: hr_evaluation
en_GB: Validate Evaluation
target: Validar evaluación

note: module: hr_evaluation
en_GB: Search Evaluation
target: Buscar evaluación

note: module: hr_evaluation
en_GB: Evaluation Plan
target: Plan de evaluación

note: module: hr_evaluation
en_GB: Evaluation Send Mail
target: Enviar correo evaluación

note: module: hr_evaluation
en_GB: Employee Evaluation
target: Evaluación empleado

note: module: hr_evaluation
en_GB: Search Evaluation Plan
target: Buscar plan de evaluación

note: module: hr_evaluation
en_GB: (months)
target: (meses)

note: module: hr_evaluation
en_GB: The date of the next evaluation is computed by the evaluation plan's dates (first evaluation + periodicity).
target: La fecha de la siguiente evaluación es calculada por las fechas de planificación de la evaluación (primera evaluación + periodicidad).

note: module: resource
en_GB: 
        Module for resource management
         A resource represent something that can be scheduled
         (a developer on a task or a workcenter on manufacturing orders).
         This module manages a resource calendar associated to every resource.
         It also manages the leaves of every resource.
target: 
        Módulo para la gestión de recursos
         Un recurso representa algo que puede ser programado en un calendario
         (un desarrollador en una tarea o un centro de producción en órdenes de producción).
         Este módulo gestiona un recurso calendario asociado a cada recurso.
         También gestiona las ausencias de cada recurso.

note: module: product_margin
en_GB: Margins in Product
target: Márgenes en productos

note: module: product_margin
en_GB: 
    Adds a reporting menu in products that computes sales, purchases, margins
    and other interesting indicators based on invoices. The wizard to launch
    the report has several options to help you get the data you need.
target: 
    Añade un menú de informes en los productos, que calcula ventas, compras,
    márgenes y otros indicadores interesantes en base a las facturas.
    El asistente ofrece varias opciones para ayudarle a obtener los datos que necesita.

note: module: hr_timesheet_sheet
en_GB: You can not have 2 timesheets that overlaps !
    Please use the menu 'My Current Timesheet' to avoid this problem.
target: ¡No puede tener dos hojas de asistencia que se solapen!
    Por favor, utilice el menú "Mi hoja de asistencia actual' para evitar este problema.

note: module: hr_timesheet_sheet
en_GB: You can not sign in from an other date than today
target: No puede registrar entrada en otra fecha que no sea hoy

note: module: hr_timesheet_sheet
en_GB: 
    This module helps you to easily encode and validate timesheet and attendances
    within the same view. The upper part of the view is for attendances and
    track (sign in/sign out) events. The lower part is for timesheet.
    
    Other tabs contains statistics views to help you analyse your
    time or the time of your team:
    * Time spent by day (with attendances)
    * Time spent by project
    
    This module also implements a complete timesheet validation process:
    * Draft sheet
    * Confirmation at the end of the period by the employee
    * Validation by the project manager
    
    The validation can be configured in the company:
    * Period size (day, week, month, year)
    * Maximal difference between timesheet and attendances
target: 
    Este módulo le ayuda a codificar y validar fácilmente el parte de horas y visitas
    con la misma vista. La parte superior de la vista es de asistencias y
    acontecimientos (registro entrada/registro salida). La parte inferior es para el parte de horas.
    
    Otras pestañas contienen estadísticas de las vistas para ayudar a analizar su
    tiempos o los tiempos de su equipo:
    * El tiempo dedicado por día (con asistencias)
    * El tiempo dedicado al proyecto
    
    Este módulo también implementa un proceso de validación de hoja de tiempos completo:
    * Hoja de proyecto
    * Confirmación al final del período por el empleado
    * Validación por el director del proyecto
    
    La validación se puede configurar en la empresa:
    * El tamaño del período (día, semana, mes, año)
    * Diferencia máxima entre el parte de horas y de las visitas

note: module: hr_timesheet_sheet
en_GB: You cannot duplicate a timesheet !
target: ¡ No puede duplicar una hoja de asistencia !

note: module: hr_timesheet_sheet
en_GB: No employee defined
target: No hay empleado definido

note: module: hr_timesheet_sheet
en_GB: You cannot create a timesheet for an employee that does not have any user defined !
target: ¡ No puede crear una hoja de asistencia para un empleado que no tiene ningún usuario definido !

note: module: hr_timesheet_sheet
en_GB: Daily View
target: Vista diaria

note: module: hr_timesheet_sheet
en_GB: Cannot delete Sheet(s) which are already confirmed !
target: ¡No se puede(n) eliminar hoja(s) que ya está(n) confirmada(s)!

note: module: hr_timesheet_sheet
en_GB: The timesheet cannot be validated as it does not contain equal no. of sign ins and sign outs!
target: ¡La hoja de asistencia no se puede validar, ya que no contienen mismo número de entradas y salidas!

note: module: hr_timesheet_sheet
en_GB: Cannot delete Sheet(s) which have attendance entries encoded !
target: ¡No se pueden eliminar hojas con registros de asistencia codificados!

note: module: hr_timesheet_sheet
en_GB: By Day
target: Por día

note: module: project_gtd
en_GB: Getting Things Done - Time Management Module
target: Módulo gestión del tiempo - Conseguir las cosas terminadas (GTD)

note: module: project_gtd
en_GB: 
    This module implements all concepts defined by the Getting Things Done
    methodology. This world-wide used methodology is used for personal
    time management improvement.
    
    Getting Things Done (commonly abbreviated as GTD) is an action management
    method created by David Allen, and described in a book of the same name.
    
    GTD rests on the principle that a person needs to move tasks out of the mind by
    recording them externally. That way, the mind is freed from the job of
    remembering everything that needs to be done, and can concentrate on actually
    performing those tasks.
target: 
    Este módulo implementa todos los conceptos definidos por la metodología
    Getting Things Done. Esta metodología reconocida mundialmente se usa
    para la mejorar la gestión del tiempo personal.
    
    Getting Things Done (habitualmente abreviado como GTD) es un método de gestión
    de actividades creado por David Allen, y descrito en un libro con el mismo nombre.
    
    GTD se basa en el principio de que una persona necesita liberar la mente de tareas
    anotándolas externamente. De ese modo, la mente es libre de recordar todo lo
    que hay que hacer, y se puede concentrar en realizar realmente
    esas tareas.

note: module: report_intrastat
en_GB: Intrastat Reporting - Reporting
target: Informes - Informes Intrastat

note: module: report_intrastat
en_GB: 
        A module that adds intrastat reports.
        This module gives the details of the goods traded between the countries of European Union
target: 
        Un módulo que añade informes intrastat.
        Este módulo proporciona información de las mercancías comercializadas entre los países de la Unión Europea.

note: module: l10n_ro
en_GB: Romania - Chart of Accounts
target: Rumanía - Plan Contable

note: module: l10n_ro
en_GB: This is the module to manage the accounting chart, VAT structure and Registration Number for Romania in Open ERP.
target: Este es el módulo que gestiona el plan contable, estructura de Impuestos y Número de Registro para Rumanía en Open ERP.

note: module: hr_expense
en_GB: 
        This module aims to manage employee's expenses.
    
        The whole workflow is implemented:
        * Draft expense
        * Confirmation of the sheet by the employee
        * Validation by his manager
        * Validation by the accountant and invoice creation
        * Payment of the invoice to the employee
    
        This module also uses the analytic accounting and is compatible with
        the invoice on timesheet module so that you will be able to automatically
        re-invoice your customer's expenses if your work by project.
target: 
        Este módulo permite gestionar los gastos de los empleados.
    
        Se ha implementado el flujo completo:
        * Gasto en borrador
        * Confirmación de la hoja de gastos por el empleado
        * Validación por su responsable
        * Validación por el contable y creación de la factura
        * Pago de la factura al empleado
    
        Este módulo también usa la contabilidad analítica y es compatible con
        el módulo de facturación de hojas de servicios de forma que pueda
         re-facturar automáticamente sus gastos de clientes si trabaja por proyectos.

note: module: hr_expense
en_GB: Car Travel
target: Viaje en coche

note: module: hr_expense
en_GB: The employee must have a Home address
target: El empleado debe tener un domicilio

note: module: hr_expense
en_GB: Human Resources Expenses Tracking
target: Seguimiento de los gastos de los recursos humanos

note: module: l10n_ve
en_GB: 
    This is the module to manage the accounting chart for Venezuela in Open ERP.
    Este módulo es para manejar un catálogo de cuentas ejemplo para Venezuela.
target: 
    Este es el módulo para gestionar el plan de cuentas para Venezuela en Open ERP.

note: module: l10n_ve
en_GB: Venezuela -Chart of Account
target: Venezuela - Plan Contable

note: module: l10n_syscohada
en_GB: This module implementes the accounting chart for OHADA area.
target: Ce module implémente le plan comptable général du système comptable de la zone OHAHA

note: module: l10n_it
en_GB: Registro acquisti
target: Registro de compras

note: module: l10n_it
en_GB: Anno Fiscale
target: Año Fiscal

note: module: l10n_it
en_GB: Protocollo
target: Protocolo

note: module: l10n_it
en_GB: Regime Extra comunitario
target: Régimen Extra comunitario

note: module: l10n_it
en_GB: VENDITE
target: VENTAS

note: module: l10n_it
en_GB: Aliquota
target: Tasa

note: module: l10n_it
en_GB: Numero
target: Número

note: module: l10n_it
en_GB: Fornitore
target: Proveedor

note: module: l10n_it
en_GB: ACQUISTI
target: COMPRA

note: module: l10n_it
en_GB: 
        Piano dei conti italiano di un'impresa generica
target: 
        Plan contable italiano de una empresa genérica

note: module: l10n_it
en_GB: Registro vendite
target: Registro de ventas

note: module: l10n_it
en_GB: Periodo
target: Período

note: module: l10n_it
en_GB: Registri IVA
target: Registro del IVA

note: module: l10n_it
en_GB: Imposta
target: Impuesto

note: module: l10n_it
en_GB: Regime Intra comunitario
target: Régimen Intra Comunitario

note: module: l10n_it
en_GB: Data fattura
target: Fecha de la factura

note: module: l10n_it
en_GB: Imponibile
target: Imponible

note: module: l10n_it
en_GB: Italy - Generic Chart of Accounts
target: Italia - Plan General Contable

note: module: l10n_it
en_GB: SQL view for libro IVA
target: Vista SQL para el libro del IVA

note: module: sale_crm
en_GB: 
    This module adds a shortcut on one or several opportunity cases in the CRM.
    This shortcut allows you to generate a sales order based on the selected case.
    If different cases are open (a list), it generates one sale order by
    case.
    The case is then closed and linked to the generated sales order.
    
    We suggest you to install this module if you installed both the sale and the
    crm modules.
target: 
    Este módulo añade un acceso directo a uno o varios casos de oportunidades en el CRM.
    Este acceso directo le permite generar un pedido de venta a partir del caso seleccionado.
    Si están abiertos distintos casos (una lista), genera un pedido de venta por
    caso.
    El caso se cierra y es enlazado al pedido ventas generado.
    
    Le sugerimos que instale este módulo si ha instalado ambos módulos sale y crm.

note: module: sale_crm
en_GB: Converted to Sales Quotation(id: %s).
target: Convertido a presupuesto de venta (id: %s).

note: module: sale_crm
en_GB: Creates Sales order from Opportunity
target: Crea pedido de venta desde oportunidad

note: #-#-#-#-#  3520 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# module: sale
en_GB: Direct Delivery
target: Envío directo

note: #-#-#-#-#  3572 (openobject-addons)  #-#-#-#-# module: mail_gateway
en_GB: User Responsible
target: Usuario responsable

note: module: hr_holidays
en_GB: Sick Leave
target: Ausencia por enfermedad

note: module: hr_holidays
en_GB: When the holiday request is created the state is 'Draft'.
     It is confirmed by the user and request is sent to admin, the state is 'Waiting Approval'.            If the admin accepts it, the state is 'Approved'. If it is refused, the state is 'Refused'.
target: El estado de una petición de ausencia en el momento de crearse es 'Borrador'.
     Cuando el usuario la confirma, se envía al responsable y su estado cambia a 'Esperando aprobación'. Si el responsable la autoriza, el estado cambia a 'Aprobada', pero si la rechaza su estado cambia a 'Rechazada'.

note: module: hr_holidays
en_GB: Human Resources: Holidays tracking and workflow
    
        This module allows you to manage leaves and leaves' requests.
        Implements a dashboard for human resource management that includes.
            * My Leaves
            * My Expenses
        Note that:
        - A synchronisation with an internal agenda (use of the CRM module) is possible: in order to automatically create a case when an holiday request is accepted, you have to link the holidays status to a case section. You can set up this info and your colour preferences in
                    HR / Configuration / Holidays Status
        - An employee can make an ask for more off-days by making a new Allocation It will increase his total of that leave type available (if the request is accepted).
        - There are two ways to print the employee's holidays:
            * The first will allow to choose employees by department and is used by clicking the menu item located in
                    HR / Holidays Request / Print Summary of Holidays
            * The second will allow you to choose the holidays report for specific employees. Go on the list
                    HR / Employees / Employees
                then select the ones you want to choose, click on the print icon and select the option
                    'Print Summary of Employee's Holidays'
        - The wizard allows you to choose if you want to print either the Confirmed & Validated holidays or only the Validated ones. These states must be set up by a user from the group 'HR'. You can define these features in the security tab from the user data in
                    Administration / Users / Users
                for example, you maybe will do it for the user 'admin'
                .
target: Recursos humanos: Gestión de ausencias y flujo de trabajo
    
        Este módulo le permite gestionar las ausencias y las peticiones de ausencias de los empleados.
        Implementa un panel para gestión de recursos humanos que incluye:
            * Mis ausencias
            * Mis gastos
        Tenga en cuenta que:
    
        - Es posible la sincronización con la agenda interna (del módulo CRM): Con el fin de crear automáticamente un caso cuando se acepta una solicitud de ausencia, debe vincular el estado de ausencia a una sección de caso. Puede configurar esta información y sus preferencias de color en:
                    Recursos Humanos / Configuración / Ausencias / Tipos de ausencia
        - Un empleado puede solicitar más días libres mediante una nueva asignación. Esto incrementará el total de días disponible de ese tipo de ausencia (si se acepta la petición).
        - Hay dos formas de imprimir las ausencias de los empleados:
            * La primera le permitirá escoger empleados por departamento y se usa haciendo clic en la opción de menú:
                    Recursos Humanos / Informe / Ausencias / Ausencias por departamento
            * La segunda le permitirá elegir el informe de ausencias para empleados específicos a través de:
                    Recursos Humanos / Informe / Ausencias / Análisis de ausencia
               Seleccione aquellos empleados de los que quiera el informe y pulse sobre el icono imprimir.
        - El asistente le permite escoger si quiere imprimir las ausencias confirmadas, las validadas o ambas.
    Estos estados deben ser configurados por un usuario del grupo 'Recursos Humanos'. Puede definir estas opciones en la pestaña seguridad de los datos del usuario:
                    Administración / Usuarios / Usuarios
               Por ejemplo, puede hacerlo para el usuario 'Administrador'.

note: module: hr_holidays
en_GB: Casual Leave
target: Ausencia ocasional

note: module: hr_holidays
en_GB: Human Resources: Holidays management
target: Gestión de vacaciones

note: module: hr_holidays
en_GB: This area is automaticly filled by the user who validate the leave
target: Este espacio es rellenado automáticamente por el usuario que valida la ausencia

note: module: report_webkit
en_GB: WebKit Header
target: Cabecera WebKit

note: module: report_webkit
en_GB: Header IMG
target: Imagen cabecera

note: module: report_webkit
en_GB: Please install executable on your system'+
                                 ' (sudo apt-get install wkhtmltopdf) or download it from here:'+
                                 ' http://code.google.com/p/wkhtmltopdf/downloads/list and set the'+
                                 ' path to the executable on the Company form.
target: Por favor instale el ejecutable en su sistema'+
                                 ' (sudo apt-get install wkhtmltopdf) o desárguelo de aquí:'+
                                 ' http://code.google.com/p/wkhtmltopdf/downloads/list y establezca la'+
                                 ' ruta hacia el ejecutable en el formulario de la compañía.

note: module: report_webkit
en_GB: Header HTML
target: Cabecera HTML

note: module: report_webkit
en_GB: This module adds a new Report Engine based on WebKit library (wkhtmltopdf) to support reports designed in HTML + CSS.
    The module structure and some code is inspired by the report_openoffice module.
    The module allows:
        -HTML report definition
        -Multi header support 
        -Multi logo
        -Multi company support
        -HTML and CSS-3 support (In the limit of the actual WebKIT version)
        -JavaScript support 
        -Raw HTML debugger
        -Book printing capabilities
        -Margins definition 
        -Paper size definition
    and much more
    
    Multiple headers and logos can be defined per company.
    CSS style, header and footer body are defined per company
    
    The library to install can be found here
    http://code.google.com/p/wkhtmltopdf/
    The system libraries are available for Linux, Mac OS X i386 and Windows 32.
    
    After installing the wkhtmltopdf library on the OpenERP Server machine, you need to set the
    path to the wkthtmltopdf executable file on the Company.
    
    For a sample report see also the webkit_report_sample module, and this video:
        http://files.me.com/nbessi/06n92k.mov 
    
    
    TODO :
    JavaScript support activation deactivation
    Collated and book format support
    Zip return for separated PDF
    Web client WYSIWYG
target: Este módulo añade un nuevo motor de informes basado en la librería WebKit (wkhtmltopdf) para soportar informes diseñados en HTML + CSS.
    La estructura del módulo y parte del código se inspira en el módulo report_openoffice.
    El módulo permite:
        -Definición del informe HTML
        -Soporte múltiples cabeceras
        -Múltiples logos
        -Soporte multicompañía
        -Soporte HTML y CSS-3 (limitado por la versión actual de Webkit)
        -Soporte javascript
        -Depurador HTML Raw
        -Capacidad de impresión de libros
        -Definición de márgenes
        -Definición de formatos de página
    y mucho más
    
    Se pueden definir múltiples cabeceras y logos por compañía.
    El estilo CSS, el encabezado y el pie de página se definen por compañía.
    
    La librería a instalar se puede encontrar en:
    http://code.google.com/p/wkhtmltopdf/
    Las librerías del sistema están disponibles para Linux, Mac OS X i386 y Windows 32.
    
    Después de instalar la biblioteca wkhtmltopdf en el servidor de OpenERP, es necesario establecer la
    ruta de acceso al archivo ejecutable wkthtmltopdf en la compañía.
    
    Para obtener un informe de ejemplo véase también el módulo webkit_report_sample, y este vídeo:
        http://files.me.com/nbessi/06n92k.mov
    
    Para implementar:
    Soporte de activación y desactivación de JavaScript
    Soporte del formato book y collated
    Zip para PDF separados
    Editor WYSIWYG para cliente web

note: module: report_webkit
en_GB: Content and styling
target: Contenido y estilo

note: module: report_webkit
en_GB: page setup
target: configuración página

note: module: report_webkit
en_GB: '))
            header = report_xml.webkit_header.html
            footer = report_xml.webkit_header.footer_html
            if not header and report_xml.header:
              raise except_osv(
                    _('No header defined for this Webkit report!
target: '))
            header = report_xml.webkit_header.html
            footer = report_xml.webkit_header.footer_html
            if not header and report_xml.header:
              raise except_osv(
                    _('Cabecera no definida para este reporte Webkit!

note: module: report_webkit
en_GB: Complete (Absolute) path to the wkhtmltopdf executable.
target: Ruta completa (absoluta) al ejecutable wkhtmltopdf.

note: module: report_webkit
en_GB: Webkit Report Engine
target: Motor de informes Webkit

note: module: project_scrum
en_GB: Email Id of Scrum Master
target: Id de correo del Scrum Master

note: module: project_scrum
en_GB: 
        This module implements all concepts defined by the scrum project
        management methodology for IT companies:
        * Project with sprints, product owner, scrum master
        * Sprints with reviews, daily meetings, feedbacks
        * Product backlog
        * Sprint backlog
    
        It adds some concepts to the project management module:
        * Mid-term, long-term road-map
        * Customers/functional requests VS technical ones
    
        It also creates a new reporting:
        * Burn-down chart
    
        The scrum projects and tasks inherit from the real projects and
        tasks, so you can continue working on normal tasks that will also
        include tasks from scrum projects.
    
        More information on the methodology:
        * http://controlchaos.com
target: 
        Este módulo implementa todos los conceptos definidos por la metodología
        Scrum de gestión de proyectos para empresas de TI:
        * Proyecto con sprints, product owner, scrum master
        * Sprints con revisiones, reuniones diarias, comentarios
        * Product backlog
        * Sprint backlog
    
        Añade algunos conceptos al módulo de gestión de proyectos:
         * Hoja de ruta a medio plazo, a largo plazo
         * Solicitudes clientes/funcional versus solicitudes técnicas
    
        También crea un nuevo reporte:
        * Gráfico de trabajo pendiente
    
        Los proyectos y tareas scrum heredan de los proyectos y tareas
        reales, así usted puede seguir trabajando en tareas normales que también
        incluirán tareas de los proyectos scrum.
    
        Más información sobre la metodología:
        * http://controlchaos.com

note: module: project_scrum
en_GB: project.scrum.email
target: proyecto.scrum.correoe

note: module: project_scrum
en_GB: Please provide email address for product owner defined on sprint.
target: Intruduze una dirección de correo del producto para definir el esprint.

note: module: project_scrum
en_GB: Scrum Meeting of %s
target: Reunión scrum de %s

note: module: project_scrum
en_GB: Email notification could not be sent to the product owner %s
target: No se pudo mandar la notificación por correo al dueño del producto %s

note: module: project_scrum
en_GB: Send to Scrum Master
target: Enviar al scrum master

note: module: project_scrum
en_GB: Product Owner Email
target: Correo dueño del producto

note: module: project_scrum
en_GB: Scrum Master Email
target: Correo del maestro de scrum

note: module: project_scrum
en_GB: Thank you
target: Gracias

note: module: project_scrum
en_GB: Send to Product Owner
target: Enviar al dueño de producto

note: module: project_scrum
en_GB: Email notification could not be sent to the scrum master %s
target: No se pudo enviar la notificación de correo al maestro de scrum %s

note: module: project_scrum
en_GB: Send Email for Scrum Meeting Details
target: Enviar correo para los detalles de la reunión Scrum

note: module: project_scrum
en_GB: Email Id of Product Owner
target: Id del correo del dueño de producto

note: module: project_scrum
en_GB: Please provide email address for scrum master defined on sprint.
target: Por favor, proporcione la dirección de correo electrónico para el maestro de scrum definido en el sprint.

note: module: l10n_pl
en_GB: 
         This is the module to manage the accounting chart and taxes for Poland in Open ERP.
         
         To jest moduł do tworzenia wzorcowego planu kont i podstawowych ustawień do podatków
         VAT 0%, 7% i 22%. Moduł ustawia też konta do kupna i sprzedaży towarów zakładając,
         że wszystkie towary są w obrocie hurtowym.
target: 
         Este es el módulo para gestionar el plan de cuentas e impuestos para Polonia en Open ERP

note: module: l10n_pl
en_GB: Poland - Chart of Accounts
target: Polonia - Plan Contable

note: module: knowledge
en_GB: Creates an example skeleton for a standard quality manual.
target: Crea un esqueleto de ejemplo para un manual de calidad estándar.

note: module: knowledge
en_GB: Share information within the company with these specific Addons.
target: Comparta información con la compañía con estos módulos específicos.

note: module: knowledge
en_GB: Shared Repositories (FTP)
target: Repositorios compartidos (FTP)

note: module: knowledge
en_GB: Knowledge Management System
target: Sistema de Gestión del Conocimiento

note: module: knowledge
en_GB: Collaborative Content (Wiki)
target: Contenido colaborativo (Wiki)

note: module: knowledge
en_GB: Provides an FTP access to your OpenERP's Document Management System. It lets you access attachments and virtual documents through a standard FTP client.
target: Proporciona un acceso FTP al sistema de gestión documental de OpenERP. Le permite acceder a los adjuntos y a los documentos virtuales a través de un cliente FTP estándar.

note: module: knowledge
en_GB: Provides a WebDAV access to your OpenERP's Document Management System. Lets you access attachments and virtual documents through your standard file browser.
target: Proporciona un acceso WebDAV al sistema de gestión documental de OpenERP. Le permite acceder a los archivos adjuntos y a los documentos virtuales a través de su navegador de archivos habitual.

note: module: knowledge
en_GB: Installer for knowledge-based tools
target: Instalador para las herramientas relacionadas con la gestión del conocimiento

note: module: knowledge
en_GB: Knowledge Modules Installation
target: Instalación de módulos de gestión del conocimiento

note: module: knowledge
en_GB: Quality Manual
target: Manual calidad

note: module: knowledge
en_GB: Shared Repositories (WebDAV)
target: Repositorios compartidos (WebDAV)

note: module: knowledge
en_GB: Creates a skeleton internal FAQ pre-filled with documentation about OpenERP's Document Management System.
target: Crea un esqueleto de FAQ internas prerellenadas con documentación sobre el sistema de gestión documental de OpenERP.

note: module: knowledge
en_GB: Internal FAQ
target: FAQ internas

note: module: knowledge
en_GB: knowledge.installer
target: conocimiento.instalador

note: module: knowledge
en_GB: Configure Your Knowledge Application
target: Configure su aplicación de gestión del conocimiento

note: module: knowledge
en_GB: Content templates
target: Plantillas contenido

note: module: process
en_GB: 
         This module shows the basic processes involved
         in the selected modules and in the sequence they
         occur
    
         Note: This applies to the modules containing modulename_process_xml
         for e.g product/process/product_process_xml
target: 
         Este módulo muestra los procesos básicos en los
         que intervienen los módulos seleccionados, y
         la secuencia en la que ocurren.
    
         Note: Esto es aplicable a los módulos conteniendo nombredelmodulo_process_xml
         por ejemplo product/process/product_process_xml

note: module: project_mailgate
en_GB: This module is an interface that synchronises mails with OpenERP Project Task.
    
    It allows creating tasks as soon as a new mail arrives in our configured mail server.
    Moreover, it keeps track of all further communications and task states.
target: Este módulo proporciona una interfaz para sincronizar correos con las tareas de proyectos de OpenERP.
    Permite crear tareas tan pronto como llega un nuevo correo en nuestro servidor de correo previamente configurado.
    Además realiza un seguimiento de todas las comunicaciones adicionales y estados de la tarea.

note: module: project_mailgate
en_GB: Project MailGateWay
target: Ruta de enlace del proyecto

note: module: l10n_be
en_GB: vat.listing.clients
target: vat.listado.clientes

note: module: l10n_be
en_GB: Belgium - Plan Comptable Minimum Normalise
target: Bélgica - Plan Contable mínimo Normalizado

note: module: l10n_be
en_GB: VAT listing
target: Listado de IVA

note: module: l10n_be
en_GB: This wizard will create an XML file for Vat details and total invoiced amounts per partner.
target: Este asistente creará un archivo XML para la información relativa al IVA y el total de los importes facturados por empresa.

note: module: l10n_be
en_GB: partner.vat
target: empresa.vat

note: module: l10n_be
en_GB: You can remove clients/partners which you do not want to show in xml file
target: Puede eliminar clientes/empresas que no quiere mostrar en el archivo xml.

note: module: l10n_be
en_GB: You can remove clients/partners which you do not want in exported xml file
target: Puede eliminar clientes/empresas que no quiere en el archivo xml exportado

note: module: l10n_be
en_GB: View Client
target: Ver cliente

note: module: l10n_be
en_GB: 
        This is the base module to manage the accounting chart for Belgium in OpenERP.
    
        After Installing this module,The Configuration wizard for accounting is launched.
        * We have the account templates which can be helpful to generate Charts of Accounts.
        * On that particular wizard,You will be asked to pass the name of the company,the chart template to follow,the no. of digits to generate the code for your account and Bank account,currency to create Journals.
            Thus,the pure copy of Chart Template is generated.
        * This is the same wizard that runs from Financial Management/Configuration/Financial Accounting/Financial Accounts/Generate Chart of Accounts from a Chart Template.
    
        Wizards provided by this module:
        * Partner VAT Intra: Enlist the partners with their related VAT and invoiced amounts.Prepares an XML file format.
                               Path to access : Financial Management/Reporting//Legal Statements/Belgium Statements/Partner VAT Listing
        * Periodical VAT Declaration: Prepares an XML file for Vat Declaration of the Main company of the User currently Logged in.
                               Path to access : Financial Management/Reporting/Legal Statements/Belgium Statements/Periodical VAT Declaration
        * Annual Listing Of VAT-Subjected Customers: Prepares an XML file for Vat Declaration of the Main company of the User currently Logged in.Based on Fiscal year
                               Path to access : Financial Management/Reporting/Legal Statements/Belgium Statements/Annual Listing Of VAT-Subjected Customers
target: 
        Este es el módulo base para gestionar el plan contable belga en OpenERP.
    
        Tras instalar este módulo, se ejecutará el asistente de configuración contable.
        * Proporciona las plantillas contables que pueden ser útiles para generar planes contables.
        * En el asistente se le pedirá el nombre de la compañía, la plantilla de cuentas a utilizar, el nº de dígitos para generar los códigos de sus cuentas y cuenta bancaria y la divisa para crear diarios.
            De este modo se generará una copia de la plantilla de cuentas.
        * Es el mismo asistente que se ejecuta desde 'Contabilidad/Configuración/Contabilidad Financiera/Plantillas/Generar plan contable desde una plantilla de plan contable.
        Asistentes que incluye este módulo:
        * Listado de empresas: Lista las empresas con su CIF y cantidades facturadas. Prepara un fichero XML.
                               Ruta de acceso: Contabilidad/Informes/Informes legales/Informes Belgas/Listado de empresas con CIF
        * Declaración periódica del IVA: Prepara un fichero XML para la declaración del IVA de la compañía del usuario actualmente conectado.
                               Ruta de acceso: Contabilidad/Informes/Informes legales/Informes Belgas/Declaración periódica del IVA
        * Listado anual de clientes sujetos a IVA: Prepara un fichero XML para la declaración del IVA de la compañía principal del usuario actualmente conectado. Basado en el ejercicio fiscal.
                               Ruta de acceso: Contabilidad/Informes/Informes legales/Informes Belgas/Listado anual de clientes sujetos a IVA

note: module: project_mrp
en_GB: Procurement and Project Management integration
target: Integración de abastecimientos y gestión de proyectos

note: module: project_mrp
en_GB: 
    This module creates a link between procurement orders
    containing "service" lines and project management tasks.
    
    When installed, this module will automatically create a new task
    for each procurement order line, when the corresponding product
    meets the following characteristics:
      * Type = Service
      * Procurement method (Order fulfillment) = MTO (make to order)
      * Supply/Procurement method = Produce
    
    The new task is created outside of any existing project, but
    can be added to a project manually.
    
    When the project task is completed or cancelled, the workflow of the corresponding
    procurement line is updated accordingly.
    
    This module is useful to be able to invoice services based on tasks
    automatically created via sale orders.
target: 
    Este módulo crea un enlace entre órdenes de abastecimiento
    conteniendo líneas de "servicio" y tareas de gestión de proyectos.
    
    Cuando se instala, este módulo creará una nueva tarea por cada línea
    de orden de abastecimiento, cuando el producto correspondiente
    cumpla las siguientes características:
      * Tipo = Servicio
      * Método abastecimiento (cubrir el pedido) = OBP (obtener bajo pedido)
      * Método suministro/abastecimiento = Producir
    
    La nueva tarea se crea fuera de los proyectos existentes, pero
    puede ser añadida a un proyecto manualmente.
    
    Cuando la tarea de proyecto se completa o cancela, consecuentemente
    se actualiza el flujo de trabajo de la correspondiente línea de abastecimiento.
    
    Este módulo es útil para poder facturar servicios basados en tareas creadas
    automáticamente a través de pedidos de venta.

note: module: subscription
en_GB: Module allows to create new documents and add subscription on that document.
target: Este módulo permite crear nuevos documentos y añadir suscripciones a dicho documento.

note: module: subscription
en_GB: You cannot modify the Object linked to the Document Type!
    Create another Document instead !
target: ¡No puede modificar el objeto vinculado al tipo de documento!
    ¡Cree otro documento en su lugar!

note: module: subscription
en_GB: Subscription and recurring operations
target: Suscripciones y operaciones recurrentes

note: module: profile_tools
en_GB: Promote ideas of the employees, votes and discussion on best ideas.
target: Promueve las ideas de los empleados, y la votación y el debate de las mejores ideas.

note: module: profile_tools
en_GB: Allows you to give restricted access to your OpenERP documents to external users, such as customers, suppliers, or accountants. You can share any OpenERP Menu such as your project tasks, support requests, invoices, etc.
target: Le permite dar acceso restringido a los documentos OpenERP a usuarios externos, como clientes, proveedores, o contables. Puede compartir cualquier menú de OpenERP como las tareas del proyecto, las solicitudes de soporte, facturas, etc.

note: module: profile_tools
en_GB: A simple module to help you to manage Lunch orders.
target: Un módulo simple que le permite gestionar las órdenes de comida (pizzas, menús, ...).

note: module: profile_tools
en_GB: Recurring Documents
target: Documentos recurrentes

note: module: profile_tools
en_GB: misc_tools.installer
target: herramientas_varias.instalador

note: module: profile_tools
en_GB: Installs tools for lunch,survey,subscription and audittrail
        module
target: Instala herramientas para comida, encuesta, suscripción y auditoría

note: module: profile_tools
en_GB: Extra Tools are applications that can help you improve your organization although they are not key for company management.
target: Las herramientas extra son aplicaciones que pueden ayudarle a mejorar su organización aunque no son claves para la gestión de la compañía.

note: module: profile_tools
en_GB: Allows you to organize surveys.
target: Le permite organizar encuestas.

note: module: profile_tools
en_GB: Miscellaneous Tools
target: Herramientas varias

note: module: profile_tools
en_GB: This module creates a tighter integration between a Pad instance of your choosing and your OpenERP Web Client by letting you easily link pads to OpenERP objects via OpenERP attachments.
target: En este módulo crea una integración más estrecha entre una instancia Pad seleccionada y su cliente web de OpenERP que le permite enlazar fácilmente pads a los objetos de OpenERP a través de archivos adjuntos OpenERP.

note: module: profile_tools
en_GB: Extra Tools Configuration
target: Configuración de herramientas extras

note: module: profile_tools
en_GB: Ideas Box
target: Caja de ideas

note: module: profile_tools
en_GB: Helps to generate automatically recurring documents.
target: Ayuda a generar documentos recurrentes automáticamente.

note: module: profile_tools
en_GB: Tools Configuration
target: Configuración de herramientas

note: module: profile_tools
en_GB: Collaborative Note Pads
target: Blocs de notas colaborativos

note: module: profile_tools
en_GB: Configure Extra Tools
target: Configuración de herramientas extras

note: module: profile_tools
en_GB: Web Share
target: Compartir Web

note: module: project_timesheet
en_GB: Cannot delete Partner which is Assigned to project  !
target: ¡No se puede eliminar una empresa ya asignada a un proyecto!

note: module: project_timesheet
en_GB: Invoiceable
target: Facturable

note: module: project_timesheet
en_GB: 
            This module lets you transfer the entries under tasks defined for Project Management to
            the Timesheet line entries for particular date and particular user  with the effect of creating, editing and deleting either ways.
target: 
            Este módulo le permite transferir las entradas de las tareas definidas en la gestión del proyecto hacia
            las líneas en la hoja de servicios para una fecha y usuario en particular con la finalidad de crear, editar y eliminar en los dos sentidos.

note: module: project_timesheet
en_GB: This lists show you every task work you can invoice to the customer. Select the lines in order to generate the invoices automatically.
target: Esta lista le muestra todos los trabajos que puede facturar al cliente. Seleccionar las líneas a fin de generar facturas automáticamente.

note: #-#-#-#-#  3475 (OpenERP Server 6.0dev)  #-#-#-#-# module: stock_invoice_directly #-#-#-#-#  3579 (OpenERP Server 6.0dev)  #-#-#-#-# module: purchase #-#-#-#-#  3582 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Partial Picking
target: Albarán parcial

note: module: stock_invoice_directly
en_GB: 
            When you send or deliver goods, this module automatically launch
            the invoicing wizard if the delivery is to be invoiced.
target: 
            Cuando envía o entrega mercancías, este módulo automáticamente lanza
            el asistente de facturación si el albarán debe ser facturado.

note: module: stock_invoice_directly
en_GB: Invoice Picking Directly
target: Facturar albarán directamente

note: module: l10n_th
en_GB: Thailand - Thai Chart of Accounts
target: Tailandia - Plan Contable Tailandés

note: module: l10n_th
en_GB: 
    Chart of accounts for Thailand.
target: 
    Plan Contable para Tailandia

note: module: sale_margin
en_GB:  
        This module adds the 'Margin' on sales order,
        which gives the profitability by calculating the difference between the Unit Price and Cost Price
target:  
        Este módulo añade el 'Margen' en el pedido de venta,
        que proporciona la rentabilidad calculando la diferencia entre el precio unidad y el precio de coste

note: module: sale_margin
en_GB: Invoice Statistics
target: Estadísticas de facturas

note: module: sale_margin
en_GB: Invoice by Partner
target: Facturas por empresa

note: module: sale_margin
en_GB: Date Invoiced
target: Fecha de facturación

note: module: sale_margin
en_GB: Margins in Sales Order
target: Márgenes en pedidos de venta

note: module: sale_margin
en_GB: Search Margin
target: Buscar margen

note: module: sale_margin
en_GB: Invoices by product
target: Facturas por producto

note: module: sale_margin
en_GB: This report gives you an overview of all the invoices generated by the system. You can sort and group your results by specific selection criteria to quickly find what you are looking for.
target: Este informe ofrece una visión general de todas las facturas generadas por el sistema. Puede ordenar y agrupar los resultados por criterios específicos de selección para encontrar rápidamente lo que busca.

note: module: sale_margin
en_GB: Invoice Report
target: Informe de factura

note: module: point_of_sale
en_GB: Discount Notes
target: Notas del descuento

note: module: point_of_sale
en_GB: Point of Sale Confirm
target: Punto de venta. Confirmar

note: module: point_of_sale
en_GB: Point Of Sale
target: Punto de Venta

note: module: point_of_sale
en_GB: Add product :
target: Añadir producto :

note: module: point_of_sale
en_GB: All Cashboxes Of the day :
target: Todas las cajas de efectivo del día:

note: module: point_of_sale
en_GB: Are you sure you want to close the statements ?
target: ¿Está seguro de querer cerrar las declaraciones?

note: module: point_of_sale
en_GB: Scan product
target: Escanear producto

note: module: point_of_sale
en_GB: Box Out
target: Caja cerrada

note: module: point_of_sale
en_GB: Today's Sales By Current User
target: Ventas de hoy por usuario actual

note: module: point_of_sale
en_GB: Will put all the orders in waiting status till being accepted
target: Pondrá todas las órdenes en espera hasta que sean aceptadas

note: module: point_of_sale
en_GB: Add payment
target: Añadir pago

note: module: point_of_sale
en_GB: No Order Lines
target: Nº líneas pedido

note: module: point_of_sale
en_GB: Max Discount(%)
target: Descuento máximo (%)

note: module: point_of_sale
en_GB: Cash register management
target: Gestión de la caja

note: module: point_of_sale
en_GB: No valid pricelist line found !
target: ¡Se ha encontrado una línea de tarifa no válida!

note: module: point_of_sale
en_GB: You can not open a Cashbox for "%s".
    Please close its related cash register.
target: No puede abrir una caja registradora para "%s".
    Cierre el registro de caja relacionado.

note: module: point_of_sale
en_GB: User who is logged into the system.
target: Usuario conectado al sistema

note: module: point_of_sale
en_GB: Product for Input
target: Producto para entrada

note: module: point_of_sale
en_GB: Are you sure you want to close your sales ?
target: ¿Está seguro de querer cerrar sus ventas?

note: module: point_of_sale
en_GB: To count
target: Para contar

note: module: point_of_sale
en_GB: Delay Payment
target: Retrasar pago

note: module: point_of_sale
en_GB: This field authorize the automatic creation of the cashbox
target: Este campo autoriza la creación automática de la caja.

note: module: point_of_sale
en_GB: Line Description
target: Descipción línea

note: module: point_of_sale
en_GB: Products for Output Operations
target: Producto para operaciones de salida

note: module: point_of_sale
en_GB: Sale by Date and User
target: Ventas por fecha y usuario

note: module: point_of_sale
en_GB: Cannot delete a point of sale which is closed or contains confirmed cashboxes!
target: ¡No se puede eliminar un punto de venta que esté cerrado o contenga cajas registradoras confirmadas!

note: module: point_of_sale
en_GB: Check Details
target: Verificar detalles

note: module: point_of_sale
en_GB: Contract Number
target: Número de contrato

note: module: point_of_sale
en_GB: Extended Configureation
target: Configuración extendida

note: module: point_of_sale
en_GB: Type of Receipt
target: Tipo de recibo

note: module: point_of_sale
en_GB: Accepted Sales
target: Ventas aceptadas

note: module: point_of_sale
en_GB: This field authorize Validation of Cashbox without checking ending details
target: Este campo autoriza la validación de la caja registradora sin comprobar los detalles finales

note: module: point_of_sale
en_GB: Payment date
target: Fecha de pago

note: module: point_of_sale
en_GB: Create line failed !
target: ¡Ha fallado la creación de línea!

note: module: point_of_sale
en_GB: Point of sale return
target: Punto de venta. Devolución

note: module: point_of_sale
en_GB: Product for Output
target: Producto para gastos

note: module: point_of_sale
en_GB: Sales for Current User
target: Ventas para el usuario actual

note: module: point_of_sale
en_GB: UserError
target: ErrorUsuario

note: module: point_of_sale
en_GB: You can't modify this order. It has already been paid
target: No puede modificar esta venta. Ya ha sido pagada.

note: module: point_of_sale
en_GB: Input Operations
target: Operaciones de entrada

note: module: point_of_sale
en_GB: Sale by Users
target: Ventas por usuarios

note: module: point_of_sale
en_GB: Payment For Sale
target: Pago por venta

note: module: point_of_sale
en_GB: Output Operations
target: Operaciones de salida

note: #-#-#-#-#  3479 (OpenERP Server 6.0dev)  #-#-#-#-# module: point_of_sale #-#-#-#-#  3520 (OpenERP Server 6.0dev_rc3)  #-#-#-#-# module: sale #-#-#-#-#  3586 (OpenERP Server 6.0dev)  #-#-#-#-#
en_GB: Order date
target: Fecha pedido

note: module: point_of_sale
en_GB: Salesman Manager
target: Responsable de ventas

note: module: point_of_sale
en_GB: Payment Report For Sale
target: Informe de pago para venta

note: module: point_of_sale
en_GB: Special Journal
target: Diario especial

note: module: point_of_sale
en_GB: All closed cashbox of the day
target: Todas cajas registradoras cerradas del día

note: module: point_of_sale
en_GB: 
    Main features :
     - Fast encoding of the sale.
     - Allow to choose one payment mode (the quick way) or to split the payment between several payment mode.
     - Computation of the amount of money to return.
     - Create and confirm picking list automatically.
     - Allow the user to create invoice automatically.
     - Allow to refund former sales.
target: 
    Características principales:
     - Rápida codificación de la venta.
     - Permite seleccionar un modo de pago (la forma más rápida) o dividir el pago entre varios modos de pago.
     - Cálculo de la cantidad de dinero a devolver.
     - Crea y confirma el albarán automáticamente.
     - Permite al usuario crear factura de forma automática.
     - Permite la devolución de ventas anteriores.

note: module: point_of_sale
en_GB: Price method
target: Método de precio

note: module: point_of_sale
en_GB: Sale Confirm
target: Confirmar venta

note: module: point_of_sale
en_GB: Prices
target: Precios

note: module: point_of_sale
en_GB: Please provide an account for the product: %s
target: Por favor informe una cuenta para el producto: '%s'

note: module: point_of_sale
en_GB: Discount(Amount)
target: Descuento (importe)

note: module: point_of_sale
en_GB: Active ID is not found
target: Active ID no encontrado

note: module: point_of_sale
en_GB: Is accompte
target: Anticipo

note: module: point_of_sale
en_GB: Sales Order POS
target: Ventas TPV

note: module: point_of_sale
en_GB: No order lines defined for this sale
target: Nº de líneas del pedido definido en esta venta

note: module: point_of_sale
en_GB: Customer Note
target: Nota cliente

note: module: point_of_sale
en_GB: No order lines defined for this sale.
target: No se han añadido líneas en esta venta.

note: module: point_of_sale
en_GB: Get From Sale
target: Obtener desde venta

note: module: point_of_sale
en_GB: Sales lines Report
target: Informe líneas ventas

note: module: point_of_sale
en_GB: Box Entries
target: Asientos caja

note: module: point_of_sale
en_GB: Tax excluded
target: Impuesto excluido

note: module: point_of_sale
en_GB: Discount Control
target: Control descuento

note: module: point_of_sale
en_GB: Max Difference for Cashboxes
target: Máxima diferencia para cajas registradoras

note: module: point_of_sale
en_GB: The cash register must be opened to be able to execute a payment.
target: El registro de caja debe estar abierto para poder efectuar un pago.

note: module: point_of_sale
en_GB: Order Description
target: Ref. venta

note: module: point_of_sale
en_GB: Num.File
target: Núm. fichero

note: module: point_of_sale
en_GB: Pos order
target: Venta TPV

note: module: point_of_sale
en_GB: Validity Date
target: Fecha validez

note: module: point_of_sale
en_GB: Last Output Picking
target: Último albarán de salida

note: module: point_of_sale
en_GB: Add Discount
target: Añadir descuento

note: module: point_of_sale
en_GB: Refunded Quantity
target: Cantidad devuelta

note: module: point_of_sale
en_GB: Scan Barcode
target: Escanear código de barras

note: module: point_of_sale
en_GB: Discount
target: Descuento

note: module: point_of_sale
en_GB: Modify line failed !
target: ¡Ha fallado la modificación de la línea!

note: module: point_of_sale
en_GB: Payment name
target: Descripción pago

note: module: point_of_sale
en_GB: Products for Input Operations
target: Productos para operaciones de entrada

note: module: point_of_sale
en_GB: Today's Sales by Current User
target: Ventas de hoy por usuario actual

note: module: point_of_sale
en_GB: You don't have enough access to validate this sale!
target: ¡No tiene suficientes permisos para validar esta venta!

note: module: point_of_sale
en_GB: Control for Output Operations
target: Control de las operaciones de salida

note: module: point_of_sale
en_GB: Are you sure you want to open the statements ?
target: ¿Seguro que desea abrir los extractos?

note: module: point_of_sale
en_GB: POS Payment Report according to date
target: TPV. Informe de pago según la fecha

note: module: point_of_sale
en_GB: There is no receivable account defined for this journal: "%s" (id:%d)
target: No se ha definido una cuenta a cobrar para este diario : "%s" (id:%d)

note: module: point_of_sale
en_GB: Cashier
target: Cajero

note: module: point_of_sale
en_GB: Add product
target: Añadir producto

note: module: point_of_sale
en_GB: POS Details :
target: Detalles TPV:

note: module: point_of_sale
en_GB: Please fill these fields for entries to the box:
target: Introduzca estos campos para asientos de la caja:

note: module: point_of_sale
en_GB: All Cashboxes Of the day
target: Todas las cajas registradoras del día

note: module: point_of_sale
en_GB: The maximum value you can still withdraw is exceeded. 
     Remaining value is equal to %d
target: El valor máximo que puede rebajar se ha excedido.
      El valor restante es igual a %d

note: module: point_of_sale
en_GB: Remboursed
target: Reembolsado

note: module: point_of_sale
en_GB: Opened Sales
target: Ventas abiertas

note: module: project_planning
en_GB: Planning Management Module
target: Módulo para la gestión de la planificación

note: module: project_planning
en_GB: 
    This module helps you to manage your plannings.
    
    This module is based on the analytic accounting and is totally integrated with
    * the timesheets encoding
    * the holidays management
    * the project management
    
    So that, each department manager can know if someone in his team has still unallocated time for a given planning (taking in consideration the validated leaves) or if he still needs to encode tasks.
    
    At the end of the month, the planning manager can also check if the encoded timesheets are respecting the planned time on each analytic account.
target: 
    Este módulo le permite gestionar sus planificaciones.
    
    Este módulo se basa en la contabilidad analítica y está totalmente integrado con
    * la codificación de hojas de servicios
    * las gestión de las vacaciones/fiestas
    * la gestión de proyectos
    
    De esta forma, cada responsable de departamento puede saber si alguien en su equipo aún tiene tiempo no asignado para una cierta planificación (teniendo en cuenta las vacaciones validadas) o si todavía lo necesita para codificar tareas.
    
    Al final del mes, el responsable de planificación también puede comprobar si las hojas de servicios codificadas están respetando el tiempo planificado en cada cuenta analítica.

note: module: report_webkit_sample
en_GB: Samples for Webkit Report Engine (report_webkit module).
    
        A sample invoice report is included in this module, as well as a wizard to
        add Webkit Report entries on any Document in the system.
          
        You have to create the print buttons by calling the wizard. For more details see:
            http://files.me.com/nbessi/06n92k.mov
target: Ejemplos para el motor de informes Webkit (report_webkit_module)
    
        Una factura de ejemplo está incluida en este módulo, así como un wizard para
        añadir entradas a un informe Webkit sobre cualquier documento del sistema.
          
        Tiene que crear los botonos de imprimir llamando al wizard. Para más detalles vea:
            http://files.me.com/nbessi/06n92k.mov

note: module: report_webkit_sample
en_GB: Webkit Report Samples
target: Informes Webkit de ejemplo

note: module: l10n_mx
en_GB: This is the module to manage the accounting chart for Mexico in Open ERP.
target: Este es el módulo para gestionar el plan contable para Méjico en Open ERP.

note: module: l10n_mx
en_GB: Mexico - Chart of Account
target: Méjico - Plan Contable

note: module: hr_payroll
en_GB: E-mail Address
target: Dirección de correo electrónico

note: module: hr_payroll
en_GB: Based
target: Basado

note: module: hr_payroll
en_GB: Net Salary
target: Salario neto

note: module: hr_payroll
en_GB: Recompute Sheet
target: Recalcular plantilla

note: module: hr_payroll
en_GB: Employees Salary Details
target: Detalles salario de los empleados

note: module: hr_payroll
en_GB: Allowances with Basic:
target: Primas con base:

note: module: hr_payroll
en_GB: Deductions:
target: Deducciones:

note: module: hr_payroll
en_GB: Use for Gratuity ?
target: ¿Uso de propina?

note: module: hr_payroll
en_GB: Working Days
target: Días de trabajo

note: module: hr_payroll
en_GB: Loan
target: Préstamo

note: module: hr_payroll
en_GB: Salary Payment Register
target: Registro de pago de nómina

note: module: hr_payroll
en_GB: Year Salary Report
target: Informe anual de salarios

note: module: hr_payroll
en_GB: Paid Salary
target: Nómina pagada

note: module: hr_payroll
en_GB: The Manager
target: El responsable

note: module: hr_payroll
en_GB: Letter Details
target: Detalles de la carta

note: module: hr_payroll
en_GB: Variable Error: %s
target: Error variable: %s

note: module: hr_payroll
en_GB: Half-Pay Holiday
target: Vacaciones con media paga

note: module: hr_payroll
en_GB: Contract Detail:
target: Detalles del contrato:

note: module: hr_payroll
en_GB: Calculaton Field
target: Campo de cálculo

note: module: hr_payroll
en_GB: Select the Bank Address from whcih the salary is going to be paid
target: Seleccione la dirección del banco de donde se pagará la nómina.

note: module: hr_payroll
en_GB: Bank Advice
target: Aviso bancario

note: module: hr_payroll
en_GB: Total Deductions
target: Total deducciones

note: module: hr_payroll
en_GB: Name of the Employee
target: Nombre del empleado

note: module: hr_payroll
en_GB: Register Lines
target: Líneas de registro

note: module: hr_payroll
en_GB: Please check configuration of %s, payroll head is missing
target: Por favor, compruebe la configuración de %s, falta la cabecera de la nómina

note: module: hr_payroll
en_GB: Country of Issue
target: País de emisión

note: module: hr_payroll
en_GB: Employee Deduction
target: Deducción del empleado

note: module: hr_payroll
en_GB: Other Deduction
target: Otras deducciones

note: module: hr_payroll
en_GB: Paid Holiday
target: Vacaciones pagada

note: module: hr_payroll
en_GB: Passport Expire Date
target: Fecha expiración pasaporte

note: module: hr_payroll
en_GB: Un-Paid Holiday
target: Vacaciones no pagadas

note: module: hr_payroll
en_GB: Calculation field used for internal calculation, do not place this on form
target: Campo usado en cálculos internos, no lo coloque en un formulario.

note: module: hr_payroll
en_GB: Amount (in words) :
target: Importe (en palabras):

note: module: hr_payroll
en_GB: Wating for Verification
target: Esperando verificación

note: module: hr_payroll
en_GB: Human Resource Payroll
target: Nóminas de recursos humanos

note: module: hr_payroll
en_GB: Generic Payroll system
        * Employee Details
        * Employee Contracts
        * Passport based Contract
        * Allowances / Deductions
        * Allow to configure Basic / Grows / Net Salary
        * Employee Payslip
        * Monthly Payroll Register
        * Integrated with Holiday Management
target: Sistema de nóminas genérico
        * Detalles de empleado
        * Contratos de empleado
        * Contratos basados en pasaportes
        * Complementos/deducciones
        * Permite configurar salario base/bruto/neto
        * Nómina de empleado
        * Registro mensual de nóminas
        * Integrado con la gestión de vacaciones

note: module: hr_payroll
en_GB: Payments -
target: Pagos -

note: module: hr_payroll
en_GB: By Salary
target: Por salario

note: module: hr_payroll
en_GB: Leave Deductions
target: Deducciones por ausencia

note: module: hr_payroll
en_GB: Authorised Signature
target: Firma autorizada

note: module: hr_payroll
en_GB: Function Value
target: Valor de función

note: module: hr_payroll
en_GB: Paymeny Lines
target: Líneas de pago

note: module: hr_payroll
en_GB: Other Lines
target: Otras líneas

note: module: hr_payroll
en_GB: Function Arguments
target: Argumentos de la función

note: module: hr_payroll
en_GB: Company Contributions
target: Contribuciones de la compañía

note: module: hr_payroll
en_GB: Bank Advice Lines
target: Líneas de notificación bancaria

note: module: hr_payroll
en_GB: Verify Sheet
target: Comprobar hoja

note: module: hr_payroll
en_GB: No of Working days / week for an employee
target: Número de días/semanas trabajados para un empleado.

note: module: hr_payroll
en_GB: New Slip
target: Nuevo justificante

note: module: hr_payroll
en_GB: Net Basic
target: Base neta

note: module: hr_payroll
en_GB: Gross Salary
target: Salario bruto

note: module: hr_payroll
en_GB: Total Earnings
target: Ingresos totales

note: module: hr_payroll
en_GB: Employee Salary Statement
target: Declaración salario del empleado

note: module: hr_payroll
en_GB: Other Payment
target: Otros pagos

note: module: hr_payroll
en_GB: Employee Salary
target: Salario empleado

note: module: hr_payroll
en_GB: Chaque Nos
target: Cada uno de nuestros

note: module: hr_payroll
en_GB: Variable Error !
target: ¡Error de variable!

note: module: hr_payroll
en_GB: hr.payroll.employees.detail
target: rrhh.nomina.empleados.detalle

note: module: hr_payroll
en_GB: Pay Salary
target: Pagar nómina

note: module: hr_payroll
en_GB: Bank Account A/C
target: Cuenta bancaria

note: module: hr_payroll
en_GB: Contribution Lines
target: Líneas de contribución

note: module: hr_payroll
en_GB: For the month of
target: Para el mes de

note: module: hr_payroll
en_GB: Deduction
target: Deducción

note: module: hr_payroll
en_GB: Loan Installment
target: Entrega anticipo

note: module: hr_payroll
en_GB: Complete HR Checking
target: Comprobación RH completa

note: module: hr_payroll
en_GB: Yours Sincerely
target: Atentamente

note: module: hr_payroll
en_GB: SI. No.
target: Nº SS

note: module: hr_payroll
en_GB: Net Amount
target: Importe neto

note: module: hr_payroll
en_GB: Salary Structure:
target: Estructura salarial:

note: module: hr_payroll
en_GB: Employees Salary Detail
target: Detalle salario empleado

note: module: hr_payroll
en_GB: Function Line
target: Línea de función

note: module: hr_payroll
en_GB: Confirm Sheet
target: Hoja de confirmación

note: module: hr_payroll
en_GB: Function Calculation
target: Función de cálculo

note: module: hr_payroll
en_GB: Country & Address
target: País y Dirección

note: module: hr_payroll
en_GB: Employee Code
target: Código de empleado

note: module: hr_payroll
en_GB: Basic Salary – Leaves
target: Salario base - Ausencias

note: module: hr_payroll
en_GB: Company Contribution
target: Contribución compañía

note: module: hr_payroll
en_GB: Heads
target: Cabeceras

note: module: hr_payroll
en_GB: Print Statement
target: Imprimir declaración

note: module: hr_payroll
en_GB: Earnings
target: Ingresos

note: module: hr_payroll
en_GB: All Passports
target: Todos los pasaportes

note: module: hr_payroll
en_GB: Salary Register
target: Registro salarial

note: module: hr_payroll
en_GB: Employee Name
target: Nombre del empleado

note: module: hr_payroll
en_GB: Passport Detail
target: Detalle pasaporte

note: module: hr_payroll
en_GB: For
target: Para

note: module: hr_payroll
en_GB: Approve Sheet
target: Aprobar hoja

note: module: hr_payroll
en_GB: Paid ?
target: ¿Pagado?

note: module: hr_payroll
en_GB: Search Company Contribution
target: Buscar contribución de la compañía

note: module: hr_payroll
en_GB: Applied this head for calculation if condition is true
target: Aplicar este encabezado en el cálculo si la condición es verdadera

note: module: hr_payroll
en_GB: Yearly Salary Details
target: Detalles del salario anual

note: module: hr_payroll
en_GB: Wating for HR Verification
target: Esperando verificación de RRHH

note: module: hr_payroll
en_GB: Payment Advice:
target: Aviso de pago:

note: module: hr_payroll
en_GB: HR Manager
target: Responsable de RRHH

note: module: hr_payroll
en_GB: Basic Salary
target: Salario base

note: module: hr_payroll
en_GB: Category Code
target: Código categoría

note: module: hr_payroll
en_GB: Salary Information
target: Información del salario

note: module: hr_payroll
en_GB: Allowance Deduction Categoty
target: Categoría prima/deducción

note: module: hr_payroll
en_GB: Draft Sheet
target: Hoja borrador

note: module: hr_payroll
en_GB: Next Month Date
target: Fecha próximo mes

note: module: hr_payroll
en_GB: Search Passport
target: Buscar pasaporte

note: module: hr_payroll
en_GB: Phone No.
target: Nº Teléfono

note: module: hr_payroll
en_GB: Other No.
target: Otro Nº

note: module: hr_payroll
en_GB: Payment Advice
target: Aviso de pago

note: module: hr_payroll
en_GB: Number :
target: Número :

note: module: hr_payroll
en_GB: This will use to computer the % fields values, in general its on basic, but You can use all heads code field in small letter as a variable name i.e. hra, ma, lta, etc...., also you can use, static varible basic
target: Esto se utiliza para calcular los valores de los campos %, en general en su base, pero puede utilizar todas las cabeceras de los campos de código en letra pequeña como un nombre de variable, por ejemplo hra, ma, lta, etc., también puede utilizar variable estática básica.

note: module: hr_payroll
en_GB: Computation Overview
target: Resumen del cálculo

note: module: hr_payroll
en_GB: Salary On
target: Salario sobre

note: module: hr_payroll
en_GB: Amount / Percentage
target: Importe / Porcentaje

note: module: hr_payroll
en_GB: Current Month Date
target: Fecha mes actual

note: module: hr_payroll
en_GB: Passport No
target: Número de pasaporte

note: module: hr_payroll
en_GB: Total Salary
target: Salario total

note: module: hr_payroll
en_GB: for period
target: por periodo

note: module: hr_payroll
en_GB: Payroll Head
target: Cabecera nómina

note: module: hr_payroll
en_GB: Salary Heads
target: Cabeceras salario

note: module: hr_payroll
en_GB: Define Company contribution ratio 1.00=100% contribution, If Employee Contribute 5% then company will and here 0.50 defined then company will contribute 50% on employee 5% contribution
target: Define el ratio de contribución de la compañía 1,00=100% de la contribución. Si el empleado contribuye con el 5%, entonces si aquí la compañía tiene un ratio de 0.50, la compañía contribuirá con el 50% del 5% de la contribución del empleado.

note: module: hr_payroll
en_GB: Dynamic Computation
target: Cálculo Dinámico

note: module: hr_payroll
en_GB: Basic Salary without Leave:
target: Salario base sin ausencias:

note: module: hr_payroll
en_GB: Allowance Deduction Heads
target: Cabeceras prima/deducción

note: module: hr_payroll
en_GB: Gross Sal.
target: Sal. bruto

note: module: hr_payroll
en_GB: Deduction -
target: Deducción -

note: module: hr_payroll
en_GB: Net Sal.
target: Sal. neto

note: module: hr_payroll
en_GB: The Passport No must be unique !
target: ¡El número de pasaporte debe ser único!

note: module: hr_payroll
en_GB: hr.payroll.year.salary
target: hr.nómina.año.salario

note: module: hr_payroll
en_GB: Slip Line
target: Línea justificante

note: module: hr_payroll
en_GB: Number of Leaves
target: Número de hojas

note: module: hr_payroll
en_GB: Cancel Sheet
target: Cancelar hoja

note: module: hr_payroll
en_GB: Special Allowances and Deductions For Employee:
target: Primas y deducciones especiales por empleado:

note: module: hr_payroll
en_GB: Leaved Deduction
target: Hojas de deducción

note: module: hr_payroll
en_GB: Contribution register based on company
target: Registro de contribución basado en la empresa

note: module: hr_payroll
en_GB: Total Payment
target: Pago total

note: module: hr_payroll
en_GB: Leave Deductions Line:
target: Línea de deducciones por ausencias:

note: module: hr_payroll
en_GB: Wating for Account Verification
target: Esperando por verificación de la cuenta

note: module: hr_payroll
en_GB: Company Deduction
target: Deducción de la Compañía

note: module: hr_payroll
en_GB: Payroll Configurtion
target: Configuración nómina

note: module: hr_payroll
en_GB: Please define bank account for the %s employee
target: Por favor, defina la cuenta bancaria para el empleado %s

note: module: hr_payroll
en_GB: Passport Issue Date
target: Fecha de emisión del pasaporte

note: module: hr_payroll
en_GB: Allowance
target: Prima

note: module: hr_payroll
en_GB: No of Leaves
target: N º de hojas

note: module: hr_payroll
en_GB: Other Id
target: Otro id

note: module: hr_payroll
en_GB: Slip ID
target: ID justificante

note: module: hr_payroll
en_GB: Employee Payslip
target: Nómina de los empleados

note: module: hr_payroll
en_GB: Letter Content
target: Contenido carta

note: module: hr_payroll
en_GB: Year Salary
target: Salario anual

note: module: hr_payroll
en_GB: Allowance / Deduction
target: Prima / Deducción

note: module: hr_payroll
en_GB: Bank Payment Advice
target: Aviso de pago del banco

note: module: hr_payroll
en_GB: Contributions
target: Contribuciones

note: module: sale
en_GB: Allows you to compute delivery costs on your quotations.
target: Le permite calcular los costos de envío en sus presupuestos.

note: module: sale
en_GB: Configure Sales Order Logistics
target: Configurar logística pedidos de venta

note: module: sale
en_GB: Payment Before Delivery
target: Pago antes del envío

note: module: sale
en_GB: All at Once
target: Todo a la vez

note: module: sale
en_GB: Configure Picking Policy for Sales Order
target: Configurar la política envío para pedidos de venta

note: module: sale
en_GB: The Shipping Policy is used to synchronise invoice and delivery operations.
      - The 'Pay Before delivery' choice will first generate the invoice and then generate the picking order after the payment of this invoice.
      - The 'Shipping & Manual Invoice' will create the picking order directly and wait for the user to manually click on the 'Invoice' button to generate the draft invoice.
      - The 'Invoice On Order After Delivery' choice will generate the draft invoice based on sales order after all picking lists have been finished.
      - The 'Invoice From The Picking' choice is used to create an invoice during the picking process.
target: La política de envío se utiliza para sincronizar las operaciones de envío y facturación.
      -La opción 'Pagar antes del envío' primero generará la factura y más tarde el albarán después del pago de dicha factura.
      -La opción 'Envío y factura manual' creará el albarán directamente y esperará a que un usuario haga clic manualemente sobre el botón 'Facturar' para generar la factura en el estado borrador.
      -La opción 'Facturar pedido después del envío' generará la factura en estado borrador basándose en el pedido de venta después de que todas los albaranes hayan sido realizados.
      -La opción 'Facturar desde albarán' se utiliza para crear una factura durante el proceso de preparación del pedido.

note: module: sale
en_GB: Delivery Order Only
target: Sólo orden de entrega

note: module: sale
en_GB: Enhance your core Sales Application with additional functionalities.
target: Optimizar su aplicación de ventas con funcionalidades adicionales.

note: module: sale
en_GB: Setup your sales workflow and default values.
target: Configurar su flujo de ventas y valores por defecto.

note: module: sale
en_GB: Invoice On Order After Delivery
target: Facturar pedido después de envío

note: module: sale
en_GB: 
        The base module to manage quotations and sales orders.
    
        * Workflow with validation steps:
            - Quotation -> Sales order -> Invoice
        * Invoicing methods:
            - Invoice on order (before or after shipping)
            - Invoice on delivery
            - Invoice on timesheets
            - Advance invoice
        * Partners preferences (shipping, invoicing, incoterm, ...)
        * Products stocks and prices
        * Delivery methods:
            - all at once, multi-parcel
            - delivery costs
        * Dashboard for salesman that includes:
        * Your open quotations
        * Top 10 sales of the month
        * Cases statistics
        * Graph of sales by product
        * Graph of cases of the month
target: 
        El módulo base para gestionar presupuestos y pedidos de venta.
    
        * Flujo de trabajo con etapas de validación:
            - Presupuesto -> Pedido de venta -> Factura
        * Métodos de facturación:
            - Factura del pedido (antes o después del envío)
            - Factura del albarán
            - Factura de la hoja de servicios
            - Avanzar factura
        * Preferencias de los clientes (envío, facturación, incoterm, ...)
        * Existencias de los productos y precios
        * Formas de envío:
            - Todo a la vez, En varios paquetes
            - Gastos de envío
        * El tablero para el comercial incluye:
        * Sus presupuestos abiertos
        * Las 10 mejores ventas del mes
        * Estadísticas de casos
        * Gráfico de las ventas por producto
        * Gráfico de los casos por mes

note: module: sale
en_GB: Picking Default Policy
target: Política de empaquetado por defecto

note: module: sale
en_GB: You cannot cancel a sales order line that has already been invoiced !
target: ¡No puede cancelar una línea de pedido de venta que ya ha sido facturada!

note: module: sale
en_GB: Margins in Sales Orders
target: Márgenes en pedidos de venta

note: module: sale
en_GB: Sales Application Configuration
target: Configuración aplicaciones de ventas

note: module: sale
en_GB: Shipping Policy
target: Política de facturación

note: module: sale
en_GB: Shipping & Manual Invoice
target: Enviar & Factura manual

note: module: sale
en_GB: Picking Information !
target: ¡Información albarán!

note: module: sale
en_GB: Sales Management
target: Ventas

note: module: sale
en_GB: Invoice From The Picking
target: Factura desde el albarán

note: module: sale
en_GB: By default, OpenERP is able to manage complex routing and paths of products in your warehouse and partner locations. This will configure the most common and simple methods to deliver products to the customer in one or two operations by the worker.
target: Por defecto, OpenERP es capaz de gestionar complejas rutas y caminos de los productos en su almacén y en las ubicaciones de otras empresas. Esto configurará los métodos más comunes y sencillos para entregar los productos al cliente en una o dos operaciones realizadas por el trabajador.

note: module: sale
en_GB: sale.installer
target: venta.instalador

note: module: sale
en_GB: Picking List & Delivery Order
target: Albarán y Orden de entrega

note: module: sale
en_GB: Gives the state of the quotation or sales order. 
    The exception state is automatically set when a cancel operation occurs in the invoice validation (Invoice Exception) or in the picking list process (Shipping Exception). 
    The 'Waiting Schedule' state is set when the invoice is confirmed but waiting for the scheduler to run on the date 'Ordered Date'.
target: Indica el estado del presupuesto o pedido de venta. 
    El estado de excepción se establece automáticamente cuando se produce una operación de cancelación en la validación de factura (excepción de factura) o en el procesado del albarán (excepción de envío). 
    El estado 'Esperando planificación' se establece cuando se confirma la factura, pero está esperando que el planificador la active en la fecha de "Fecha pedido".

note: module: sale
en_GB: Cannot delete a sales order line which is %s !
target: ¡No se puede eliminar una línea de pedido de venta que está %s!

note: module: sale
en_GB: Gives the margin of profitability by calculating the difference between Unit Price and Cost Price.
target: Indica el margen de rentabilidad mediante el cálculo de la diferencia entre el precio unitario y el precio de coste.

note: module: sale
en_GB: You selected a quantity of %d Units.
    But it's not compatible with the selected packaging.
    Here is a proposition of quantities according to the packaging:
    
    EAN: %s Quantity: %s Type of ul: %s
target: Ha seleccionado una cantidad de %d unidades.
    Pero no es compatible con el embalaje seleccionado.
    Aquí tiene una propuesta de cantidades acordes con este embalaje:
    
    EAN: %s Cantidad: %s Tipo de ul: %s

note: module: sale
en_GB: Complete Delivery
target: Envío completo

note: module: sale
en_GB: The Shipping Policy is used to configure per order if you want to deliver as soon as possible when one product is available or you wait that all products are available..
target: La política de envío se utiliza para configurar el pedido si debe entregarse tan pronto como sea posible cuando un producto está disponible o debe esperar a que todos los productos están disponibles.

note: module: sale
en_GB: Product sales
target: Ventas de producto

note: module: sale
en_GB: Ordered Date
target: Fecha pedido

note: module: sale
en_GB: Invoicing journals
target: Diarios de facturación

note: module: sale
en_GB: Shipped Qty
target: Ctdad enviada

note: module: sale
en_GB: Configure Your Sales Management Application
target: Configurar su aplicación de gestión de ventas

note: module: sale
en_GB: Sales Order Layout Improvement
target: Mejora plantilla pedido de venta

note: module: sale
en_GB: Cannot delete Sales Order(s) which are already confirmed !
target: ¡No se puede eliminar pedido(s) de venta que ya está confirmado!

note: module: sale
en_GB: Shipping Default Policy
target: Política de envío por defecto

note: module: sale
en_GB: Not enough stock !
target: ¡No hay stock suficiente!

note: module: sale
en_GB: Layout Sequence
target: Secuencia plantilla

note: module: sale
en_GB: Adds commitment, requested and effective dates on Sales Orders.
target: Añade fechas de realización, solicitud y efectivo en pedidos de venta.

note: module: sale
en_GB: Allows you to group and invoice your delivery orders according to different invoicing types: daily, weekly, etc.
target: Permite agrupar y facturar sus albaranes de acuerdo a diferentes tipos de facturación: diaria, semanal, etc.

note: module: sale
en_GB: Steps To Deliver a Sales Order
target: Pasos para entregar un pedido de venta

note: module: sale
en_GB: Provides some features to improve the layout of the Sales Order reports.
target: Proporciona algunas funcionalidades para mejorar la plantilla de los informes de pedidos de ventas.

note: module: mrp
en_GB: Moves Created
target: Movimientos creados

note: module: mrp
en_GB: Manufacturing Resource Planning
target: Planificación de recursos de fabricación (MRP)

note: module: mrp
en_GB: Raw Material Location
target: Ubicación de materias primas

note: module: mrp
en_GB: Enhances production orders with readiness states as well as the start date and end date of execution of the order.
target: Mejora las órdenes de producción con los estados de preparación, así como la fecha de inicio y final de la ejecución de la orden.

note: module: mrp
en_GB: MRP Subproducts
target: Subproductos MRP

note: module: mrp
en_GB: Production Order Report
target: Informe de órden de producción

note: module: mrp
en_GB: Components Cost of
target: Coste de los componentes de

note: module: mrp
en_GB: Advanced Routes
target: Rutas avanzadas

note: module: mrp
en_GB: Enables warranty and repair management (and their impact on stocks and invoicing).
target: Activa la garantía y la gestión de reparaciones (y su impacto sobre stocks y facturación)

note: module: mrp
en_GB: Total Cost of
target: Coste total de

note: module: mrp
en_GB: Add more functionalities to the core Manufacturing Application with the following addons.
target: Añada más funcionalidades en el núcleo de la aplicación de fabricación con los siguientes módulos.

note: module: mrp
en_GB: Specify Cost of Work center per hour.
target: Especificar costes del centro de trabajo por hora.

note: module: mrp
en_GB: Time in hours for this work center to achieve the operation of the specified routing.
target: Tiempo en horas para este centro de producción para realizar la operación de la ruta indicada.

note: module: mrp
en_GB: Work Center Future Load
target: Carga futura del centro de producción

note: module: mrp
en_GB: Just In Time Scheduling
target: Planificación 'Just in Time'

note: module: mrp
en_GB: Enables multiple product output from a single production order: without this, a production order can have only one output product.
target: Habilita la salida de múltiples productos de una sola orden de producción: sin ello, una orden de producción sólo puede tener un producto de salida.

note: module: mrp
en_GB: Gives the sequence order when displaying a list of routing work centers.
target: Proporciona el orden de secuencias cuando se muestra una lista de enrutamiento de los centros de trabajo.

note: module: mrp
en_GB: Manages product routes and paths within and between locations (e.g. warehouses).
target: Gestiona las rutas y caminos de los productos dentro y entre las ubicaciones (por ejemplo, almacenes).

note: module: mrp
en_GB: MRP Application Configuration
target: Configuración aplicación MRP

note: module: mrp
en_GB: Enables Just In Time computation of procurement orders.
    
    While it's more resource intensive than the default setup, the JIT computer avoids having to wait for the procurement scheduler to run or having to run the procurement scheduler manually.
target: Permite el cálculo de las órdenes de abastecimiento justo a tiempo (Just In Time).
    
    Si bien consume más recursos que la configuración predeterminada, el cálculo JIT evita tener que esperar a que se ejecute el planificador de abastecimientos o tener que ejecutar el planificador de abastecimientos de forma manual.

note: module: mrp
en_GB: Change Parent Price
target: Cambiar precio padre

note: module: mrp
en_GB: Configure Your Manufacturing Resource Planning Application
target: Configure su aplicación de planificación de recursos de fabricación (MRP)

note: module: mrp
en_GB: mrp.installer
target: mrp.instalador

note: module: mrp
en_GB: Product Consumed
target: Producto consumido

note: module: mrp
en_GB: This will change the price of parent products also according to the BoM structure specified for the product.
target: Esto cambiará el precio de los productos padre de acuerdo a la estructura de la lista de materiales del producto.

note: module: mrp
en_GB: Cannot delete Production Order(s) which are in %s State!
target: ¡No se puede eliminar orden(es) de producción que están en estado %s!

note: module: mrp
en_GB: Work Centers allow you to create and manage manufacturing units consisting of one or more persons and/or machines that can be considered as a unit for capacity and planning forecasting.
target: Los centros de trabajo le permiten crear y administrar unidades de producción que consisten en una o más personas y / o máquinas que se pueden considerar como una unidad para la capacidad de planificación y previsión.

note: module: mrp
en_GB: Production Analysis
target: Análisis de producción

note: module: mrp
en_GB: BOM
target: LdM

note: module: mrp
en_GB: This reporting allows you to analyse your manufacturing activities and performance.
target: Estos informes le permiten analizar sus actividad productiva y su rendimiento.

note: module: mrp
en_GB: Work Cost of
target: Coste trabajo de

note: module: mrp
en_GB: Manufacturing Operations
target: Operaciones de producción

note: module: mrp
en_GB: The Properties in OpenERP are used to select the right bill of materials for manufacturing a product when you have different ways of building the same product. You can assign several properties to each Bill of Materials. When a sales person creates a sales order, he can relate it to several properties and OpenERP will automatically select the BoM to use according the the needs.
target: Las propiedades en OpenERP se utilizan para seleccionar la correcta lista de materiales para la fabricación de uno de los productos cuando se tienen diferentes formas de fabricar el mismo producto. Puede asignar varias propiedades para cada lista de materiales. Cuando un vendedor crea un pedido de cliente, él puede relacionarlo con varias propiedades y OpenERP seleccionará automáticamente la lista de materiales para utilizar según las necesidades.

note: module: mrp
en_GB: MRP Applications Configuration
target: Configuración de las aplicaciónes MRP

note: module: mrp
en_GB: Work Center Loads gives you a projection of work center loads over a specified period. It is expressed in number of hours and machine related cycles.
target: Las cargas de los centros de producción muestran un pronóstico de la carga de los centros de producción respecto a un periodo determinado. Está expresado en número de horas y ciclos de máquina relacionados.

note: module: mail_gateway
en_GB: Method is not implemented
target: Método no implementado

note: module: mail_gateway
en_GB: Message Id
target: ID del mensaje

note: module: mail_gateway
en_GB: Reference Id
target: ID referencia

note: module: mail_gateway
en_GB: Mailgateway History
target: Histórico pasarela de correo

note: module: mail_gateway
en_GB: Message Id on Email.
target: ID del mensaje en el email.

note: module: mail_gateway
en_GB: Email Recipients
target: Destinatarios del email.

note: module: mail_gateway
en_GB: Mailgate History
target: Histórico pasarela de correo

note: module: mail_gateway
en_GB: Email Server Tools
target: Herramientas servidor correo

note: module: mail_gateway
en_GB: Email Followers
target: Destinatarios del email

note: module: mail_gateway
en_GB: References emails.
target: Referencias de los emails.

note: module: mail_gateway
en_GB: Carbon Copy Email Recipients
target: Destinatarios del email en copia carbón (CC).

note: module: mail_gateway
en_GB: Email Gateway System
target: Sistema de pasarela de correo

note: module: mail_gateway
en_GB: Mailgateway Threads
target: Hilos pasarela de correo

note: module: mail_gateway
en_GB:  added note on
target:  añadida nota en

note: module: mail_gateway
en_GB: Mailgateway Message
target: Mensaje pasarela de correo

note: module: mail_gateway
en_GB: Converted to Opportunity
target: Convertido en oportunidad

note: module: mail_gateway
en_GB: Is History?
target: ¿Es histórico?

note: module: mail_gateway
en_GB: Blind Carbon Copy Email Recipients
target: Destintarios del email en copia carbón oculta (cco).

note: module: mail_gateway
en_GB: mailgate message
target: Mensaje de pasarela de correo

note: module: mail_gateway
en_GB: Mailgateway Thread
target: Hilo de la pasarela de correo

note: module: mail_gateway
en_GB: Email Details
target: Detalles del email

note: module: mail_gateway
en_GB: receive
target: recibir

note: module: mail_gateway
en_GB: The generic email gateway system allows to send and receive emails
        * History for Emails
        * Easy Integration with any Module
target: La pasarela de correo genérica permite enviar y recibir emails
        * Histórico de emails
        * Integración fácil con cualquier módulo

note: module: mail_gateway
en_GB: Changed Status to:
target: Estado cambiado a:

note: module: mail_gateway
en_GB: Changed Stage to:
target: Etapa cambiada a:

note: module: mail_gateway
en_GB: Message Id in Email Server.
target: ID del mensaje en el servidor de correo.

note: module: project
en_GB: Assigned tasks
target: Tareas asignadas

note: module: project
en_GB: Issues Tracker
target: Seguimiento de problemas

note: module: project
en_GB: Delegations
target: Delegaciones

note: module: project
en_GB: Projects: Planned Vs Total hours
target: Proyectos: Horas planficadas - totales

note: module: project
en_GB: Warn Message
target: Mensaje de aviso

note: module: project
en_GB: Project Close Task
target: Tarea cierre proyecto

note: module: project
en_GB: Helps generate invoices based on time spent on tasks, if activated on the project.
target: Ayuda a generar facturas basado en el tiempo empleado en las tareas, si se ha activado en el proyecto.

note: module: project
en_GB: Configure Your Project Management Application
target: Configure su aplicación de gestión de proyectos

note: module: project
en_GB: Reactivate Project
target: Reactivar proyecto

note: module: project
en_GB: Tracks and helps employees encode and validate timesheets and attendances.
target: Ayuda a los empleados codificar y validar horarios y asistencias.

note: module: project
en_GB: Specification
target: Especificación

note: module: project
en_GB: Methodologies
target: Metodologías

note: module: project
en_GB: Email Address of Customer
target: Dirección de correo electrónico del cliente.

note: module: project
en_GB: Various OpenERP applications are available to manage your projects with different level of control and flexibility.
target: Están disponibles varias aplicaciones OpenERP para gestionar sus proyectos con varios niveles de control y flexibilidad.

note: module: project
en_GB: Please specify the email address of Project Manager.
target: Indique la dirección de correo electrónico del responsable del proyecto.

note: module: project
en_GB: Long Term Planning
target: Planificación largo plazo

note: module: project
en_GB: Helps accountants manage analytic and crossover budgets.
target: Ayuda a los contables gestionar presupuestos analíticos y cruzados.

note: module: project
en_GB: Task Edition
target: Edición tarea

note: module: project
en_GB: Implements and tracks the concepts and task types defined in the SCRUM methodology.
target: Implementa y sigue los conceptos y tipos de tareas definidos en la metodología SCRUM.

note: module: project
en_GB: Parent Project
target: Proyecto padre

note: module: project
en_GB: Customer Email
target: Email cliente

note: module: project
en_GB: Warn Manager by Email
target: Avisar al responsable por email.

note: module: project
en_GB: Manager Email
target: Email responsable

note: module: project
en_GB: Couldn't send mail because your email address is not configured!
target: ¡No se puede enviar el correo porqué su dirección de correo electrónico no está configurada!

note: module: project
en_GB: Project's member. Not used in any computation, just for information purpose, but a user has to be member of a project to add a the to this project.
target: Miembro del proyecto. No se utiliza en ningún cálculo, sólo con finalidad informativa, pero un usuario debe ser miembro de un proyecto para agregarlo al proyecto.

note: module: project
en_GB: Warn Customer by Email
target: Avisar al cliente por correo electrónico.

note: module: project
en_GB: Project management module tracks multi-level projects, tasks,
    work done on tasks, eso. It is able to render planning, order tasks, eso.
     Dashboard for project members that includes:
        * List of my open tasks
        * Members list of project
target: El módulo de gestión de proyectos administra proyectos multi-nivel, tareas,
    trabajos realizado en las tareas, ... Es capaz de hacer la planificación, ordenar las tareas, ...
     Tablero para los miembros de proyectos que incluye:
        * Lista de mis tareas abiertas
        * Lista de los miembros del proyecto

note: module: project
en_GB: Month works
target: Trabajos mensuales

note: module: project
en_GB: You can not delete a project with tasks. I suggest you to deactivate it.
target: No puede eliminar un proyecto con tareas. Le sugerimos que lo desactive.

note: module: project
en_GB: Please specify the email address of Customer.
target: Introduzca la dirección de email del cliente.

note: module: project
en_GB: Current Activity
target: Actividad actual

note: module: project
en_GB: Enables long-term projects tracking, including multiple-phase projects and resource allocation handling.
target: Permite el seguimiento de proyectos a largo plazo, incluyendo proyectos de múltiples fases y la gestión de asignación de recursos.

note: module: project
en_GB: Bill Time on Tasks
target: Facturar tiempo en tareas

note: module: project
en_GB: Project Application Configuration
target: Configuración aplicaciones de proyectos

note: module: project
en_GB: Email Address of Project's Manager
target: Dirección de correo electrónico del responsable del proyecto

note: module: project
en_GB: Couldn't send mail! Check the email ids and smtp configuration settings
target: ¡No se puede enviar el correo! Compruebe los ids del email y los valores de configuración del smtp

note: module: project
en_GB: Warn Customer
target: Avisar cliente

note: module: project
en_GB: My Projects: Planned vs Total Hours
target: Mis proyectos: Planificados - Horas totales

note: module: project
en_GB: project.installer
target: proyecto.instalador

note: module: project
en_GB: Automatically synchronizes project tasks and crm cases.
target: Sincroniza automáticamente tareas de proyecto y casos CRM.

note: module: purchase
en_GB: You can not confirm purchase order without Purchase Order Lines.
target: No puede confirmar un pedido de compra sin líneas de pedido de compra

note: module: purchase
en_GB: You have to select a product UOM in the same category than the purchase UOM of the product
target: Debe seleccionar una UdM del producto de la misma categoría que la UdM de compra del producto

note: module: purchase
en_GB: Current purchases
target: Compras actuales

note: module: purchase
en_GB: Configure Your Purchases Management Application
target: Configure su aplicación de gestión de compras

note: module: purchase
en_GB: Purchase amount over the limit
target: Importe de compra por encima del límite

note: module: purchase
en_GB: Cannot delete Purchase Order(s) which are in %s State!
target: ¡No se pueden eliminar pedido(s) de compra que estén en estado %s!

note: module: purchase
en_GB: Purchase Analytic Plans
target: Planes analíticos de compra

note: module: purchase
en_GB: purchase.installer
target: compra.instalador

note: module: purchase
en_GB: Wrong Product UOM !
target: ¡UdM del producto errónea!

note: module: purchase
en_GB: From Order: a draft invoice will be pre-generated based on the purchase order. The accountant will just have to validate this invoice for control.
    From Picking: a draft invoice will be pre-generated based on validated receptions.
    Manual: allows you to generate suppliers invoices by chosing in the uninvoiced lines of all manual purchase orders.
target: Desde pedido: se generará una factura borrador basándose en los pedidos de compra. El contable sólo tendrá que validar la factura para su control.
    Desde albarán: se generará una factura borrador basándose en recepciones validadas.
    Manual: le permite generar facturas de proveedor eligiendo en las líneas no facturadas de todos los pedidos de compra manuales.

note: module: purchase
en_GB: From Order
target: Desde pedido

note: module: purchase
en_GB: Purchase by supplier
target: Compra por proveedor

note: module: purchase
en_GB: Supplier Invoices to Receive
target: Facturas proveedor a recibir

note: module: purchase
en_GB: Manages your Purchase Requisition and allows you to easily keep track and manage all your purchase orders.
target: Gestiona sus peticiones de compras y permite controlar y gestionar fácilmente todos sus pedidos de compra.

note: module: purchase
en_GB: You must first cancel all picking attached to this purchase order.
target: Debe primero cancelar todos los albaranes relacionados a este pedido de compra.

note: module: purchase
en_GB: If you set the invoicing control on a purchase order as "Manual", you can track here all the purchase order lines for which you have not received the supplier invoice yet. Once you are ready to receive a supplier invoice, you can generate a draft supplier invoice based on the lines from this menu.
target: Si establece el control de facturación de un pedido de compra a "Manual", puede controlar aquí todas las líneas de los pedidos de compra para los cuales no ha recibido todavía la factura de proveedor correspondiente. Una vez esté listo para recibir una factura de proveedor, puede generar una factura de proveedor en borrador basada en las lineas desde este menú.

note: module: purchase
en_GB: Manages analytic distribution and purchase orders.
target: Gestiona distribución analítica y pedidos de compra.

note: module: purchase
en_GB: Negotiation by Supplier
target: Negociación por el proveedor

note: module: purchase
en_GB: Qty. per product
target: Ctdad por producto

note: module: purchase
en_GB: Somebody has just confirmed a purchase with an amount over the defined limit
target: Alguien ha confirmado un pedido con un importe por encima del límite definido

note: module: purchase
en_GB: You must first cancel all invoices attached to this purchase order.
target: Primero debe cancelar todas las facturas asociadas a este pedido de compra.

note: module: purchase
en_GB: 
        Purchase module is for generating a purchase order for purchase of goods from a supplier.
        A supplier invoice is created for the particular order placed
        Dashboard for purchase management that includes:
        * Current Purchase Orders
        * Draft Purchase Orders
        * Graph for quantity and amount per month
target: 
        El módulo de compras permite generar pedidos de compra para adquirir bienes de un proveedor.
        Se crea una factura de proveedor para un pedido en concreto.
        El tablero para la gestión de compras incluye:
        * Pedidos actuales de compra.
        * Pedidos de compra en borrador.
        * Gráfico de cantidad e importe por mes.

note: module: purchase
en_GB: The selected supplier has a minimal quantity set to %s, you cannot purchase less.
target: El proveedor seleccionado tiene establecida una cantidad mínima a %s, no puede comprar menos.

note: module: purchase
en_GB: Purchase order per month
target: Pedido de compra por mes

note: module: purchase
en_GB: Extend your Purchases Management Application with additional functionalities.
target: Extienda su aplicación de gestión de compras con funcionalidades adicionales.

note: module: purchase
en_GB: Purchases Application Configuration
target: Configuración aplicación compras

note: module: purchase
en_GB: Could not cancel this purchase order !
target: ¡No se puede cancelar este pedido de compra!

note: module: purchase
en_GB: Could not cancel purchase order !
target: ¡No se puede cancelar el pedido de compra!

note: module: purchase
en_GB: Total price by product by state
target: Total precio por producto por estado

note: module: purchase
en_GB: Partial Move
target: Movimiento parcial

note: module: sale_layout
en_GB: 
        This module provides some features to improve the layout of the Sale Order.
    
        It gives you the possibility to
            * order all the lines of an sale order
            * add titles, comment lines, sub total lines
            * draw horizontal lines and put page breaks
target: 
        Ce module ajoute des options pour améliorer la mise en page des commandes de vente.
    
        Il vous permet :
            * de réordonner toutes les lignes d'une commande
            * d'ajouter des titres, des lignes de remarques, des sous-totaux
            * de tracer des lignes horizontales et de faire des sauts de page

note: module: l10n_syscohada
en_GB: The journal must have centralised counterpart
target: Le journal attend une contrepartie centralisée

note: module: l10n_syscohada
en_GB: Generate Fiscal Year Opening Entries(Corrected)
target: Générer les écritures d'ouvertures d'exercice fiscal(Corrigé)

note: module: l10n_syscohada
en_GB: Generated during fiscal year closing/opening process
target: Ecriture de report

note: module: l10n_syscohada
en_GB: Closing of fiscal year cancelled, please check the box !
target: Clôture de l'exercice fiscal annulée, veuillez cocher la case !

note: module: l10n_syscohada
en_GB: The opening journal must not have any entry in the new fiscal year !
target: Le journal d'ouverture ne doit pas contenir d'écriture dans le nouvel exercice fiscal !

note: module: l10n_syscohada
en_GB: Close Fiscal Year with new entries
target: Clôturer l'exercice fiscal avec de nouvelles écritures

note: module: report_webkit_sample
en_GB: Add action to menu context in print button.
target: Ajouter à l'action du menu contextuel dans le bouton d'impression.

note: module: report_webkit_sample
en_GB: webkit report
target: rapport webkit

note: module: l10n_hn
en_GB: Agrega una nomenclatura contable para Honduras. También icluye impuestos y la moneda del Lempira. -- Adds accounting chart for Honduras.  It also includes taxes and the Lempira currency
target: Agrega una nomenclatura contable para Honduras. También icluye impuestos y la moneda del Lempira.

note: module: l10n_uy
en_GB: Uruguay - Chart of Accounts
target: Plan de Cuentas - Uruguay

note: module: l10n_uy
en_GB: General Chart of Accounts
    
    Initial Chart of Accounts Uruguay
target: Plan de Cuentas Genérico
    
    Plan de cuentas inicial para empresas de Uruguay

note: module: l10n_uy
en_GB: Generate Chart of Accounts from Template. You will be asked to pass the name of the company, the chart template to follow, the no. of digits to generate the code for your accounts and Bank account, currency to create Journals.
target: Se generará un plan de cuentas a partir de una plantilla. Se le requerirá el nombre de la empresa, la plantilla de origen, la cantidad de dígitos para generar el código de la cuentas, además de cuentas bancarias y moneda para la creación de los diarios contables.

en_GB: No category to add?
target: 没有分类添加了?

en_GB: No categories selected for deletion.
target: 没有选者要删除的分类.

en_GB: seconds ago
target: 秒前

en_GB: {minutes} minutes ago
target: {minutes} 分钟前

en_GB: {days} days ago
target: {days} 天前

en_GB: months ago
target: 月前

en_GB: last year
target: 去年

en_GB: years ago
target: 年前

en_GB: Error while sharing
target: 分享出错

en_GB: Error while unsharing
target: 取消分享出错

en_GB: Error while changing permissions
target: 变更权限出错

en_GB: Shared with you and the group {group} by {owner}
target: 由 {owner} 与您和 {group} 群组分享

en_GB: Shared with you by {owner}
target: 由 {owner} 与您分享

en_GB: Share with
target: 分享

en_GB: Share with link
target: 分享链接

en_GB: Password protect
target: 密码保护

en_GB: Set expiration date
target: 设置失效日期

en_GB: Expiration date
target: 失效日期

en_GB: Share via email:
target: 通过电子邮件分享：

en_GB: No people found
target: 查无此人

en_GB: Resharing is not allowed
target: 不允许重复分享

en_GB: Shared in {item} with {user}
target: 已经与 {user} 在 {item} 中分享

en_GB: can edit
target: 可编辑

en_GB: access control
target: 访问控制

en_GB: create
target: 创建

en_GB: update
target: 更新

en_GB: Password protected
target: 密码保护

en_GB: Error unsetting expiration date
target: 取消设置失效日期出错

en_GB: Error setting expiration date
target: 设置失效日期出错

en_GB: ownCloud password reset
target: 私有云密码重置

en_GB: Use the following link to reset your password: {link}
target: 使用下面的链接来重置你的密码:{link}

en_GB: You will receive a link to reset your password via Email.
target: 你将会收到一个重置密码的链接

en_GB: Reset email send.
target: 重置邮件已发送。

en_GB: Request failed!
target: 请求失败！

en_GB: Request reset
target: 要求重置

en_GB: Your password was reset
target: 你的密码已经被重置了

en_GB: To login page
target: 转至登陆页面

en_GB: Reset password
target: 重置密码

en_GB: Access forbidden
target: 禁止访问

en_GB: Cloud not found
target: 云 没有被找到

en_GB: Edit categories
target: 编辑分类

en_GB: No secure random number generator is available, please enable the PHP OpenSSL extension.
target: 没有安全随机码生成器，请启用 PHP OpenSSL 扩展。

en_GB: Without a secure random number generator an attacker may be able to predict password reset tokens and take over your account.
target: 没有安全随机码生成器，黑客可以预测密码重置令牌并接管你的账户。

en_GB: Create an <strong>admin account</strong>
target: 建立一个 <strong>管理帐户</strong>

en_GB: Data folder
target: 数据存放文件夹

en_GB: Configure the database
target: 配置数据库

en_GB: will be used
target: 将会使用

en_GB: Database user
target: 数据库用户

en_GB: Database password
target: 数据库密码

en_GB: Database tablespace
target: 数据库表格空间

en_GB: Database host
target: 数据库主机

en_GB: Finish setup
target: 完成安装

en_GB: Automatic logon rejected!
target: 自动登录被拒绝！

en_GB: If you did not change your password recently, your account may be compromised!
target: 如果您最近没有修改您的密码，那您的帐号可能被攻击了！

en_GB: Please change your password to secure your account again.
target: 请修改您的密码以保护账户。

en_GB: Lost your password?
target: 忘记密码?

en_GB: remember
target: 备忘

en_GB: No file was uploaded. Unknown error
target: 没有上传文件。未知错误

en_GB: There is no error, the file uploaded with success
target: 没有任何错误,文件上传成功了

en_GB: The uploaded file exceeds the MAX_FILE_SIZE directive that was specified in the HTML form
target: 上传的文件超过了HTML表单指定的MAX_FILE_SIZE

en_GB: The uploaded file was only partially uploaded
target: 文件只有部分被上传

en_GB: No file was uploaded
target: 没有上传完成的文件

en_GB: Missing a temporary folder
target: 丢失了一个临时文件夹

en_GB: Failed to write to disk
target: 写磁盘失败

en_GB: {new_name} already exists
target: {new_name} 已存在

en_GB: replace
target: 替换

en_GB: suggest name
target: 推荐名称

en_GB: replaced {new_name} with {old_name}
target: 已用 {old_name} 替换 {new_name}

en_GB: undo
target: 撤销

en_GB: Unable to upload your file as it is a directory or has 0 bytes
target: 不能上传你指定的文件,可能因为它是个文件夹或者大小为0

en_GB: Upload Error
target: 上传错误

en_GB: 1 file uploading
target: 1 个文件正在上传

en_GB: {count} files uploading
target: {count} 个文件正在上传

en_GB: Upload cancelled.
target: 上传取消了

en_GB: File upload is in progress. Leaving the page now will cancel the upload.
target: 文件正在上传。关闭页面会取消上传。

en_GB: URL cannot be empty.
target: 网址不能为空。

en_GB: 1 folder
target: 1 个文件夹

en_GB: {count} folders
target: {count} 个文件夹

en_GB: 1 file
target: 1 个文件

en_GB: {count} files
target: {count} 个文件

en_GB: File handling
target: 文件处理中

en_GB: Maximum upload size
target: 最大上传大小

en_GB: max. possible:
target: 最大可能

en_GB: Needed for multi-file and folder downloads.
target: 需要多文件和文件夹下载.

en_GB: Enable ZIP-download
target: 支持ZIP下载

en_GB: 0 is unlimited
target: 0是无限的

en_GB: Maximum input size for ZIP files
target: 最大的ZIP文件输入大小

en_GB: Text file
target: 文本文档

en_GB: From link
target: 来自链接

en_GB: Cancel upload
target: 取消上传

en_GB: Nothing in here. Upload something!
target: 这里没有东西.上传点什么!

en_GB: Upload too large
target: 上传的文件太大了

en_GB: The files you are trying to upload exceed the maximum size for file uploads on this server.
target: 你正在试图上传的文件超过了此服务器支持的最大的文件大小.

en_GB: Files are being scanned, please wait.
target: 正在扫描文件,请稍候.

en_GB: Current scanning
target: 正在扫描

en_GB: Access granted
target: 已授予权限

en_GB: Error configuring Dropbox storage
target: 配置 Dropbox 存储出错

en_GB: Grant access
target: 授予权限

en_GB: Please provide a valid Dropbox app key and secret.
target: 请提供一个有效的 Dropbox app key 和 secret。

en_GB: Error configuring Google Drive storage
target: 配置 Google Drive 存储失败

en_GB: External Storage
target: 外部存储

en_GB: Folder name
target: 文件夹名

en_GB: Applicable
target: 可应用

en_GB: None set
target: 未设置

en_GB: All Users
target: 所有用户

en_GB: Enable User External Storage
target: 启用用户外部存储

en_GB: Allow users to mount their own external storage
target: 允许用户挂载他们的外部存储

en_GB: SSL root certificates
target: SSL 根证书

en_GB: Import Root Certificate
target: 导入根证书

en_GB: %s shared the folder %s with you
target: %s 与您分享了文件夹 %s

en_GB: %s shared the file %s with you
target: %s 与您分享了文件 %s

en_GB: No preview available for
target: 没有预览可用于

en_GB: ZIP download is turned off.
target: ZIP 下载已关闭

en_GB: Files need to be downloaded one by one.
target: 需要逐个下载文件。

en_GB: Back to Files
target: 返回到文件

en_GB: Selected files too large to generate zip file.
target: 选择的文件太大而不能生成 zip 文件。

en_GB: Application is not enabled
target: 应用未启用

en_GB: Token expired. Please reload page.
target: 会话过期。请刷新页面。

en_GB: %d minutes ago
target: %d 分钟前

en_GB: %d days ago
target: %d 天前

en_GB: %s is available. Get <a href="%s">more information</a>
target: %s 不可用。获知 <a href="%s">详情</a>

en_GB: up to date
target: 最新

en_GB: updates check is disabled
target: 更新检测已禁用

en_GB: Unable to load list from App Store
target: 不能从App Store 中加载列表

en_GB: Unable to add group
target: 未能添加群组

en_GB: Could not enable app.
target: 未能启用应用

en_GB: Email saved
target: Email 保存了

en_GB: Invalid email
target: 非法Email

en_GB: Unable to delete group
target: 未能删除群组

en_GB: Unable to delete user
target: 未能删除用户

en_GB: Language changed
target: 语言改变了

en_GB: Invalid request
target: 非法请求

en_GB: Unable to add user to group %s
target: 未能添加用户到群组 %s

en_GB: Unable to remove user from group %s
target: 未能将用户从群组 %s 移除

en_GB: deleted
target: 删除

en_GB: Group Admin
target: 群组管理员

en_GB: __language_name__
target: Chinese

en_GB: Your data directory and your files are probably accessible from the internet. The .htaccess file that ownCloud provides is not working. We strongly suggest that you configure your webserver in a way that the data directory is no longer accessible or you move the data directory outside the webserver document root.
target: 您的数据文件夹和您的文件或许能够从互联网访问。ownCloud 提供的 .htaccesss 文件未其作用。我们强烈建议您配置网络服务器以使数据文件夹不能从互联网访问，或将移动数据文件夹移出网络服务器文档根目录。

en_GB: Developed by the <a href="http://ownCloud.org/contact" target="_blank">ownCloud community</a>, the <a href="https://github.com/owncloud" target="_blank">source code</a> is licensed under the <a href="http://www.gnu.org/licenses/agpl-3.0.html" target="_blank"><abbr title="Affero General Public License">AGPL</abbr></a>.
target: 由 <a href="http://ownCloud.org/contact" target="_blank">ownCloud 社区</a>开发，<a href="https://github.com/owncloud" target="_blank">s源代码</a> 以 <a href="http://www.gnu.org/licenses/agpl-3.0.html" target="_blank"><abbr title="Affero General Public License">AGPL</abbr></a> 许可协议发布。

en_GB: Add your App
target: 添加你的应用程序

en_GB: More Apps
target: 更多应用

en_GB: Select an App
target: 选择一个程序

en_GB: See application page at apps.owncloud.com
target: 在owncloud.com上查看应用程序

en_GB: <span class="licence"></span>-licensed by <span class="author"></span>
target: <span class="licence"></span>授权协议 <span class="author"></span>

en_GB: Your password was changed
target: 您的密码以变更

en_GB: Unable to change your password
target: 不能改变你的密码

en_GB: Your email address
target: 你的email地址

en_GB: Fill in an email address to enable password recovery
target: 输入一个邮箱地址以激活密码恢复功能

en_GB: Help translate
target: 帮助翻译

en_GB: You can omit the protocol, except you require SSL. Then start with ldaps://
target: 您可以忽略协议，除非您需要 SSL。然后用 ldaps:// 开头

en_GB: Base DN
target: 基本判别名

en_GB: You can specify Base DN for users and groups in the Advanced tab
target: 您可以在高级选项卡中为用户和群组指定基本判别名

en_GB: User DN
target: 用户判别名

en_GB: The DN of the client user with which the bind shall be done, e.g. uid=agent,dc=example,dc=com. For anonymous access, leave DN and Password empty.
target: 客户机用户的判别名，将用于绑定，例如 uid=agent, dc=example, dc=com。匿名访问请留空判别名和密码。

en_GB: For anonymous access, leave DN and Password empty.
target: 匿名访问请留空判别名和密码。

en_GB: User Login Filter
target: 用户登录过滤器

en_GB: Defines the filter to apply, when login is attempted. %%uid replaces the username in the login action.
target: 定义尝试登录时要应用的过滤器。用 %%uid 替换登录操作中使用的用户名。

en_GB: use %%uid placeholder, e.g. "uid=%%uid"
target: 使用 %%uid 占位符，例如 "uid=%%uid"

en_GB: User List Filter
target: 用户列表过滤器

en_GB: Defines the filter to apply, when retrieving users.
target: 定义撷取用户时要应用的过滤器。

en_GB: without any placeholder, e.g. "objectClass=person".
target: 不能使用占位符，例如 "objectClass=person"。

en_GB: Group Filter
target: 群组过滤器

en_GB: Defines the filter to apply, when retrieving groups.
target: 定义撷取群组时要应用的过滤器

en_GB: without any placeholder, e.g. "objectClass=posixGroup".
target: 不能使用占位符，例如 "objectClass=posixGroup"。

en_GB: Case insensitve LDAP server (Windows)
target: 大小写不敏感的 LDAP 服务器 (Windows)

en_GB: Turn off SSL certificate validation.
target: 关闭 SSL 证书校验。

en_GB: If connection only works with this option, import the LDAP server's SSL certificate in your ownCloud server.
target: 如果只有使用此选项才能连接，请导入 LDAP 服务器的 SSL 证书到您的 ownCloud 服务器。

en_GB: Not recommended, use for testing only.
target: 不推荐，仅供测试

en_GB: in seconds. A change empties the cache.
target: 以秒计。修改会清空缓存。

en_GB: User Display Name Field
target: 用户显示名称字段

en_GB: The LDAP attribute to use to generate the user`s ownCloud name.
target: 用于生成用户的 ownCloud 名称的 LDAP 属性。

en_GB: Base User Tree
target: 基本用户树

en_GB: Group Display Name Field
target: 群组显示名称字段

en_GB: The LDAP attribute to use to generate the groups`s ownCloud name.
target: 用于生成群组的 ownCloud 名称的 LDAP 属性。

en_GB: Base Group Tree
target: 基本群组树

en_GB: Group-Member association
target: 群组-成员组合

en_GB: in bytes
target: 以字节计

en_GB: Leave empty for user name (default). Otherwise, specify an LDAP/AD attribute.
target: 用户名请留空 (默认)。否则，请指定一个 LDAP/AD 属性。

en_GB: Test Configuration
target: Test konfiguracije

en_GB: Pan Newsreader
target: Pan klijent za diskusione grupe

en_GB: Error reading file "%s": %s
target: Greška pri čitanju datoteke „%s“: %s

en_GB: Unsupported data version for %s headers: %d.
    Are you running an old version of Pan by accident?
target: Nepodržana verzija podataka za %s zaglavlja: %d.
    Da li možda greškom koristite staru verziju PAN-a?

en_GB: Can't use regular expression "%s": %s
target: Ne mogu da koristm regularni izraz „%s“: %s

en_GB: _Post
target: Slanj_e

en_GB: Unsubscribe
target: Odjavi

en_GB: Read More
target: Odaberi sledeću poruku

en_GB: Post to Newsgroup
target: Napravi poruku za diskusionu grupu

en_GB: Match Only Watched Articles
target: Prikaži samo poruke u praćenim nitima rasprava

en_GB: Open the Task Manager
target: Otvori dnevnik zadataka

en_GB: No Connections
target: Nema uspostavljenih veza

en_GB: No Tasks
target: Nema zadataka

en_GB: _Profile
target: _𐑐𐑮𐑴𐑓𐑲𐑤

en_GB: Rot13 Selected Text
target: Primeni ROT13 nad odabranim tekstom

en_GB: Error writing article to temporary file: %s
target: Greška pri pisanju poruke u privremenu datoteku: „%s“

en_GB: Error starting external editor: %s
target: Greška pri pokretanju eksternog uređivača teksta: %s

en_GB: The email account where mail replies to your posted message should go.  This is only needed if it differs from the "From" header.
target: Nalog e-pošte na koji će se slati odgovori na Vaše poruke.
    Potrebno samo u slučaju da se razlikuje od „From“ polja zaglavlja.

en_GB: On %d, %n wrote:
target: Dana %d, %n napisa:

note: I18N: When enabled, this option makes scrolling smoother when changing from one screen to another.
en_GB: Smooth scrolling
target: Mjuk rullning

en_GB: Pane Layout
target: Raspored okvira

en_GB: Use custom font in Group Pane:
target: Koristi prilagođeni font za „Listu grupa“:

en_GB: Use custom font in Header Pane:
target: Koristi prilagođeni font za „Listu poruka“:

en_GB: Use custom font in Body Pane:
target: Koristi prilagođeni font za „Prikaz poruke“:

en_GB: Profile Information
target: Podatci o nalogu korisnika

en_GB: _Profile Name:
target: _Naziv naloga:

en_GB: Message-ID _Domain Name:
target: Domen za _ID poruke:

en_GB: %i for Message-ID
    %a for Author and Address
    %n for Author name
    %d for Date
target: %i za ID poruke
    %a za Autora i Adresu
    %n za Ime autora
    %d za Datum

en_GB: _Attribution:
target: _Uvodni tekst poruke:

en_GB: Add and Re_score
target: Dodaj i ponovi _bodovanje

en_GB: Close and Re_score
target: Zatvori i po_novi bodovanje

en_GB: New Score
target: Novo bodovanje

en_GB: The news server's actual address, e.g. "news.mynewsserver.com"
target: Adresa servera diskusionih grupa, npr. „news.mojserver.cs“

en_GB: Connection _Limit:
target: _Maksimalan broj veza:

en_GB: Saved "%s"
target: Sačuvano „%s“

en_GB: Getting all headers for "%s"
target: Preuzimam sva zaglavlja za „%s“

en_GB: Getting new headers for "%s"
target: Preuzimanjm nova zaglavlja za „%s“

note: SAMPLE
en_GB: Sampling headers for "%s"
target: Uzorkujem zaglavlja za „%s“

en_GB: No email address provided; generating message-id with domain "%s"
target: Niste odredili adresu e-pošte; generišem ID poruke sa domenom „%s“

en_GB: > [quoted text muted]
target: > [citirani tekst je skriven]

note: TRANSLATORS: Alias for the Debian package section "editors"
en_GB: Editors
target: Urednici

en_GB: _Organization:
target: _Organizacija:

note: $alerts
en_GB: I have got %1 alerts
target: Maybe it's because I'm a %1 Londoner, that I love London tawn

note: $acknowledged
en_GB: I have acknowledged %1 alerts
target: In idefault instead of en

note: $acknowledged
en_GB: system.messages.arbitrary.unique.lexicon.key
target: This is the default message

en_GB: messages.hello
target: Hello - default

en_GB: foo
target: bar

[ctx: one]
en_GB: foo
target: bar

[ctx: two]
en_GB: foo
target: baz

en_GB: Configure the lockdown policy
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑞 𐑤𐑭𐑒𐑛𐑶𐑯 𐑐𐑪𐑤𐑦𐑕𐑦

en_GB: Lockdown Editor
target: 𐑤𐑭𐑒𐑛𐑶𐑯 𐑧𐑛𐑦𐑑𐑹

en_GB: Disable _unsafe protocols
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _𐑩𐑯𐑕𐑱𐑓 𐑐𐑮𐑴𐑑𐑩𐑒𐑪𐑤𐑟

en_GB: Disabled Applets
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛 𐑨𐑐𐑤𐑩𐑑𐑕

en_GB: Safe Protocols
target: 𐑕𐑱𐑓 𐑐𐑮𐑴𐑑𐑩𐑒𐑪𐑤𐑟

en_GB: Click to make this setting not mandatory
target: 𐑒𐑤𐑦𐑒 𐑑 𐑥𐑱𐑒 𐑞𐑦𐑕 𐑕𐑧𐑑𐑦𐑙 𐑯𐑪𐑑 𐑥𐑨𐑯𐑛𐑩𐑑𐑪𐑮𐑰

en_GB: Click to make this setting mandatory
target: 𐑒𐑤𐑦𐑒 𐑑 𐑥𐑱𐑒 𐑞𐑦𐑕 𐑕𐑧𐑑𐑦𐑙 𐑥𐑨𐑯𐑛𐑩𐑑𐑪𐑮𐑰

en_GB: GNOME Screensaver
target: ·𐑜𐑯𐑴𐑥 𐑕𐑒𐑮𐑰𐑯𐑕𐑱𐑝𐑼

en_GB: Disable _command line
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _𐑒𐑩𐑥𐑭𐑯𐑛 𐑤𐑲𐑯

en_GB: Disable _printing
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _𐑐𐑮𐑦𐑯𐑑𐑦𐑙

en_GB: Disable print _setup
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑐𐑮𐑦𐑯𐑑 _𐑕𐑧𐑑𐑳𐑐

en_GB: Disable save to _disk
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑕𐑱𐑝 𐑑 _𐑛𐑦𐑕𐑒

en_GB: _Lock down the panels
target: _𐑤𐑪𐑒 𐑛𐑬𐑯 𐑞 𐑐𐑨𐑯𐑩𐑤𐑟

en_GB: Disable force _quit
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑓𐑹𐑕 _𐑒𐑢𐑦𐑑

en_GB: Disable log _out
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑤𐑪𐑜 _𐑬𐑑

en_GB: Disable _quit
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _𐑒𐑢𐑦𐑑

en_GB: Disable _arbitrary URL
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _𐑸𐑚𐑦𐑑𐑮𐑼𐑦 URL

en_GB: Disable _bookmark editing
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _𐑚𐑫𐑒𐑥𐑸𐑒 𐑧𐑛𐑦𐑑𐑦𐑙

en_GB: Disable _history
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _𐑣𐑦𐑕𐑑𐑼𐑦

en_GB: Disable _javascript chrome
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _·𐑡𐑭𐑝𐑩𐑕𐑒𐑮𐑦𐑐𐑑 𐑒𐑮𐑴𐑥

en_GB: Disable _toolbar editing
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 _𐑑𐑵𐑤𐑚𐑸 𐑧𐑛𐑦𐑑𐑦𐑙

en_GB: Force _fullscreen mode
target: 𐑓𐑹𐑕 _𐑓𐑫𐑤𐑕𐑒𐑮𐑰𐑯 𐑥𐑴𐑛

en_GB: Hide _menubar
target: 𐑣𐑲𐑛 _𐑥𐑧𐑯𐑿𐑚𐑸

en_GB: Disable lock _screen
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑤𐑪𐑒 _𐑕𐑒𐑮𐑰𐑯

en_GB: _Lock on activation
target: _𐑤𐑪𐑒 𐑪𐑯 𐑨𐑒𐑑𐑩𐑝𐑱𐑖𐑩𐑯

en_GB: Allow log _out
target: 𐑩𐑤𐑬 𐑤𐑪𐑜 _𐑬𐑑

en_GB: Allow user _switching
target: 𐑩𐑤𐑬 𐑿𐑟𐑼 _𐑕𐑢𐑦𐑗𐑦𐑙

en_GB: Cannot contact the GConf server
target: 𐑒𐑨𐑯𐑪𐑑 𐑒𐑪𐑯𐑑𐑨𐑒𐑑 𐑞 GConf 𐑕𐑻𐑝𐑼

en_GB: This usually happens when running this application with 'su' instead of 'su -'.
    If this is not the case, you can look at the output of the application to get more details.
target: 𐑞𐑦𐑕 𐑿𐑠𐑿𐑩𐑤𐑦 𐑣𐑨𐑐𐑩𐑯𐑟 𐑢𐑧𐑯 𐑮𐑳𐑯𐑦𐑙 𐑞𐑦𐑕 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑢𐑦𐑞 'su' 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 'su -'.
    𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑞 𐑒𐑱𐑕, 𐑿 𐑒𐑨𐑯 𐑤𐑫𐑒 𐑨𐑑 𐑞 𐑬𐑑𐑐𐑫𐑑 𐑝 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑑 𐑜𐑧𐑑 𐑥𐑹 𐑛𐑰𐑑𐑱𐑤𐑟.

en_GB: Message 8
target: Nachricht 8

en_GB: Message 2
target: Сообщение 2 (ru)

en_GB: Message 3
target: Сообщение 3 (ru)

en_GB: Message 4
target: Сообщение 4 (ru)

en_GB: Open Conversation
target: Otvori razgovor

en_GB: Context Menu
target: Dopunski meni

en_GB: Get Info
target: Dobavi podatke

en_GB: Display Log
target: Prikaži dnevnik

en_GB: Add Buddy Pounce
target: Zaseda drugaru

en_GB: View IM log
target: Pregledaj dnevnik poruka

note: add the alias and remove button
en_GB: Alias Buddy
target: Nadeni ime

en_GB: Remove Buddy
target: Ukloni drugara

en_GB: Add Buddy
target: Dodaj drugara

en_GB: Auto-join
target: Pristupi automatski

note: add the alias and remove buttons
en_GB: Alias Chat
target: Nadeni ime razgovoru

en_GB: Remove Chat
target: Ukloni razgovor

en_GB: Add Chat
target: Dodaj razgovor

en_GB: Please select a theme for the buddy %s
target: Izbor teme za drugara %s

en_GB: Please select a theme for the contact %s
target: Izbor teme za kontakt %s

en_GB: Please select a theme for the group %s
target: Izbor teme za grupu %s

en_GB: _Theme
target: _Tema

en_GB: Clear setting
target: Očisti podešavanje

en_GB: Select Guifications theme
target: Izbor teme

note: add our menu item
en_GB: Guifications Theme
target: Teme izgleda

note: create all of our default events
en_GB: Sign on
target: Prijava

en_GB: Displayed when a buddy comes online.
target: Prikazuje se kada se drugar prijavi.

en_GB: Sign off
target: Odjava

en_GB: Displayed when a buddy goes offline.
target: Prikazuje se kada se drugar odjavi.

en_GB: Displayed when a buddy goes away.
target: Prikazuje se kada drugar ode na odsustvo.

en_GB: Displayed when a buddy returns from away.
target: Prikazuje se kada se drugar vrati sa odsustva.

en_GB: Displayed when a buddy goes idle.
target: Prikazuje se kada je drugar besposlen.

en_GB: Unidle
target: Upošljen

en_GB: Displayed when a buddy returns from idle.
target: Prikazuje se kada se drugar vrati poslu.

en_GB: IM message
target: Brza poruka

en_GB: Displayed when someone sends you a message.
target: Prikazuje se kada neko pošalje poruku.

en_GB: Displayed when someone is typing a message to you.
target: Prikazuje se kada Vam neko kuca poruku.

en_GB: Stopped typing
target: Kraj kucanja

en_GB: Displayed when someone has stopped typing a message to you.
target: Prikazuje se kada neko prestane da kuca poruku.

en_GB: Displayed when someone talks in a chat.
target: Prikazuje se kada neko progovori u razgovoru.

en_GB: Name spoken
target: Dozivanje

en_GB: Displayed when someone says your nick in a chat
target: Prikazuje se kada neko napiše Vaše ime u razgovoru

en_GB: Displayed when someone joins a chat.
target: Prikazuje se kada neko pristupi razgovoru.

en_GB: Displayed when someone leaves a chat.
target: Prikazuje se kada neko napusti razgovor.

en_GB: Invited
target: Poziv

en_GB: Displayed when someone invites you to a chat.
target: Prikazuje se kada Vas neko pozove da pristupite razgovoru.

en_GB: Topic changed
target: Promena teme

en_GB: Displayed when a topic is changed in a chat.
target: Prikazuje se kada neko promeni temu razgovora.

en_GB: Displayed when you receive new email.
target: Prikazuje se kada primite novu elektronsku poštu.

en_GB: Master notification for the theme editor.
target: Glavno obaveštenje za uređivač teme.

en_GB: Buddy
target: Drugar

en_GB: Huge (144x144)
target: Ogromna (144x144)

en_GB: Large (96x96)
target: Jako velika (96x96)

en_GB: Big (64x64)
target: Velika (64x64)

en_GB: Normal (48x48)
target: Normalna (48x48)

en_GB: Little (32x32)
target: Mala (32x32)

en_GB: Small (24x24)
target: Malecka (24x24)

en_GB: Tiny (16x16)
target: Sićušna (16x16)

en_GB: Ellipsis at the end
target: Tri tačke na kraju

en_GB: Ellipsis in the middle
target: Tri tačke u sredini

en_GB: Ellipsis at the beginning
target: Tri tačke na početku

en_GB: _Stack:
target: _Ređanje:

en_GB: Vertically
target: Vertikalno

en_GB: Horizontally
target: Horizontalno

en_GB: Show _while away:
target: Prikazivanje pri _odsustvu:

en_GB: _Animate:
target: _Animiraj:

en_GB: _Display Time:
target: _Dužina prikazivanja:

en_GB: Delete theme?
target: Da li da obrišem temu?

en_GB: Are you sure you want to delete this theme?
target: Da li sigurno želite da obrišete ovu temu?

en_GB: _Get More
target: _Preuzmi još

en_GB: Max _Visible Guifications:
target: Maksimalan broj prikazanih obaveštenja:

en_GB: Show notifications on _screen:
target: Prikaži obaveštenja na _ekranu:

en_GB: Show notifications on _monitor:
target: Prikaži obaveštenja na _monitoru:

en_GB: Would you like to save before closing?
target: Da li želite da sačuvate pre zatvaranja?

en_GB: Would you like to save before creating a new theme?
target: Da li želite da sačuvate pre nego što napravite novu temu?

en_GB: Would you like to save before opening %s?
target: Da li želite da snimite pre nego što otvorite %s?

en_GB: Are you sure you want to delete this %s notification?
target: Da li sigurno želite da obrišete ovo obaveštenje (%s)?

en_GB: Confirm delete notification
target: Potvrda brisanja obaveštenja

en_GB: Are you sure you want to delete this %s item?
target: Da li sigurno želite da obrišete ovu %s stavku?

en_GB: Confirm delete item
target: Potvrda brisanja stavke

en_GB: New Notification
target: Novo obaveštenje

en_GB: New notification type:
target: Nova vrsta obaveštenja:

en_GB: New item type:
target: Vrsta nove stavke:

en_GB: Guifications
target: Guifikacije

en_GB: Date Format:
target: Format datuma:

en_GB: Time Format:
target: Format vremena:

en_GB: Ellipsis:
target: Tri tačke:

en_GB: Use Gtk theme background
target: Koristi pozadinu iz GTK teme

en_GB: _Horizontal Offset:
target: _Vodoravni pomak:

en_GB: _Vertical Offset:
target: _Uspravni pomak:

en_GB: Clipping:
target: Opsecanje:

en_GB: New theme
target: Nova tema

en_GB: Save theme
target: Sačuvaj temu

en_GB: New notification
target: Novo obaveštenje

en_GB: New item
target: Nova stavka

en_GB: Guifications Theme Editor
target: Uređivač teme za Guifikacije

en_GB: The end all, be all, toaster popup plugin
target: Alfa i omega obaveštajnih dodataka.

en_GB: Guifications:
    The end all, be all, toaster popup plugin
target: Guifikacije:
    Alfa i omega obaveštajnih dodataka

en_GB: Add Predecessor
target: Dodaj prethodnika

en_GB: _Lag:
target: _Kašnjenje:

en_GB: _Relation type:
target: _Vrsta odnosa:

en_GB: 
    The selected day type has the following working hours:
target: 
    Izabrani tip dana ima sledeće radne sate:

en_GB: <b>Calendar:</b>
target: <b>Kalendar:</b>

en_GB: <b>Day types</b>
target: <b>Tipovi dana</b>

en_GB: <b>Working hours</b>
target: <b>Radni sati</b>

en_GB: <b>Working time</b>
target: <b>Radno vreme</b>

en_GB: Add Day Type
target: Dodaj vrstu dana

en_GB: C_opy an existing calendar
target: Kopiraj postojeći kalendar

en_GB: Calendar Editor
target: Uređivač kalendara

en_GB: Create an _empty calendar
target: Napravi _prazan kalendar

en_GB: Custom working time
target: Proizvoljno radno vreme

en_GB: Day type:
target: Vrsta dana:

en_GB: Default Week
target: Podrazumevana sedmica

en_GB: Default week...
target: Podrazumevana sedmica...

en_GB: Edit Day Types
target: Uredi vrste dana

en_GB: Edit Working Time
target: Uredi radno vreme

en_GB: Select a weekday and the day type to use for that day in the default week for this calendar.
target: Izaberi dan u nedelji i tip dana za taj dan u podrazumevanoj nedelji za ovaj kalendar.

en_GB: Set day type to:
target: Podesi tip dana na:

en_GB: Use working time from derived calendar
target: Koristi radno vreme iz nastalog kalendara

en_GB: Week day:
target: Dan u nedelji:

en_GB: Working time...
target: Radno vreme...

en_GB: _Derive from a calendar
target: _Izvedi iz kalendara

en_GB: _Existing calendars:
target: Po_stojeći kalendari:

en_GB: _Name of the new calendar:
target: Naziv novog kalendara:

en_GB: Hidden columns:
target: Skrivene kolone:

en_GB: Visible columns:
target: Prikazane kolone:

en_GB: Loading resource data
target: Učitavam podatke o resursima

en_GB: Select group
target: Izaberi grupu

en_GB: Group Editor
target: Uređivač za grupe

en_GB: Add Property
target: Dodaj svojstvo

en_GB: Edit Project Phases
target: Uredi faze projekta

en_GB: New Project Phase
target: Nova faza projekta

en_GB: Project Properties
target: Svojstva projekta

en_GB: _Phase:
target: _Faza:

en_GB: _Start:
target: _Početak:

en_GB: Custom Properties
target: Proizvoljna svojstva

en_GB: Edit Calendars...
target: Uredi kalendare...

en_GB: Optional - overrides resource name in Gantt view.
target: Neobavezno — prevazilazi ime resursa u Gant pregledu.

en_GB: Select the calendar to use for this resource. If you want to use the default calendar of the project, select 'None'.
target: Izaberi kalendar za upotrebu sa ovim resursom. Ako želite da koristite podrazumevani kalendar za projekat, izaberite „Nijedan“.

en_GB: _Email:
target: _E-pošta:

en_GB: _Insert time stamp
target: U_metni vremensku oznaku

en_GB: _Short name:
target: _Kratko ime:

en_GB: Insert Resource
target: Umetni resurs

en_GB: Optional - overrides resource name in gantt view.
target: Neobavezno — prevazilazi ime resursa u Gant pregledu.

en_GB: Open Database
target: Otvori bazu podataka

en_GB: Select a Project
target: Izaberi projekat

en_GB: The database contains the following projects. Select a project to open:
target: Baza sadrži sledeće projekte. Izaberite projekat da otvorite:

en_GB: _Database:
target: _Baza:

en_GB: As soon as possible
    No earlier than
    On fixed date
target: Što je ranije moguće
    Ne ranije od
    Na naznačeni datum

note: The verb "schedule". This is the verb "schedule" I18n: the verb "schedule" here.
en_GB: Schedule:
target: Zakaži:

en_GB: C_omplete:
target: _Završeno:

en_GB: Predecessors
target: Prethodnici

en_GB: _Duration:
target: _Trajanje:

en_GB: _Fixed duration
target: _Nepromenjivo trajanje

en_GB: _Insert Time Stamp
target: U_metni vremensku oznaku

en_GB: _Milestone
target: _Težnja

en_GB: Insert Task
target: Umetni zadatak

en_GB: Planner project plan
target: Planerov plan projeka

en_GB: Planner Project Management
target: Upravljanje projektima Planerom

en_GB: Highlight critical path in Gantt view
target: Istakni kritičnu putanju u Gantovom pregledu

en_GB: Highlight critical path in Task view
target: Istakni kritičnu putanju u pregledu zadataka

en_GB: Print the Gantt view
target: Štampaj Gantov pregled

en_GB: Print the Resource view
target: Štampaj pregled resursa

en_GB: Print the Task view
target: Štampaj pregled zadataka

en_GB: The active view
target: Aktivni pregled

en_GB: Whether printing of the Gantt view is enabled.
target: Da li je uključeno štampanje Gantovog pregleda.

en_GB: Whether printing of the Resource view is enabled.
target: Da li je uključeno štampanje pregleda resursa.

en_GB: Whether printing of the Task view is enabled.
target: Da li je uključeno štampanje pregleda zadataka.

en_GB: Whether to highlight the tasks along the cricital path in the Gantt view.
target: Da li da ističe zadatke duž kritične putanje u Gantovom pregledu.

en_GB: Whether to highlight the tasks along the cricital path in the Task view.
target: Da li da ističe zadatke duž kritične putanje u pregledu zadataka.

en_GB: Which view to display in the user interface.
target: Koji pregled prikazati u korisničkom sučelju.

en_GB: A default working day
target: Podrazumevani radni dan

en_GB: Nonworking
target: Neradni

en_GB: A default non working day
target: Podrazumevani neradni dan

en_GB: Use base
target: Koristi osnovni

en_GB: Use day from base calendar
target: Koristi dan iz osnovnog kalendara

en_GB: This format does not support reading
target: Ovaj zapis ne podržava čitanje

en_GB: Could not create XML tree
target: Ne mogu da sačinim XML stablo

en_GB: Could not write XML file
target: Ne mogu da upišem XML datoteku

en_GB: Invalid URI: '%s'
target: Neispravna adresa: „%s“

en_GB: Couldn't find a suitable file module for loading '%s'
target: Nisam mogao da nađem prikladan datotečni modul da bi učitao '%s'

en_GB: No support for SQL storage built into this version of Planner.
target: Nema podrške za SQL smeštaj u ovom izdanju Planera.

en_GB: Invalid URI.
target: Neispravna adresa.

en_GB: Unable to find file writer identified by '%s'
target: Ne može da pronađe pisca datoteke označenog pomoću „%s“

en_GB: Couldn't find a suitable file module for loading project
target: Nisam mogao da nađem prikladan datotečni modul da bi učitao projekat

en_GB: String list
target: Lista nizova

en_GB: Integer number
target: Ceo broj

en_GB: Floating-point number
target: Decimalni broj

en_GB: Can't connect to database server
target: Neuspešno povezivanje sa serverom baze

note: Give up.
en_GB: Invalid Unicode
target: Neispravan Unikod

en_GB: Connection to database '%s' failed.
target: Neuspešno povezivanje sa bazom „%s“.

en_GB: Connection to database '%s' failed.
    %s
target: Neuspešno povezivanje sa bazom „%s“.
    %s

en_GB: BEGIN command failed %s.
target: BEGIN naredba neuspešna %s.

en_GB: The project '%s' has been changed by the user '%s' since you opened it. Do you want to save anyway?
target: Projekat „%s“ je izmenjen od strane korisnika „%s“ nakon što ste ga vi otvorili. Želite li ipak da ga sačuvate?

en_GB: Connection to database '%s' failed.
target: Neuspešno povezivanje sa bazom „%s“.

en_GB: Invalid SQL URI (must start with 'sql://' and contain '#').
target: Neispravna SQL adresa (mora početi sa „sql://“ i mora sadržati „#“).

en_GB: Invalid SQL URI (invalid project id).
target: Neispravna SQL adresa (neispravan id projekta).

en_GB: Invalid SQL URI (no database name specified).
target: Neispravna SQL adresa (nije navedeno ime baze podataka).

en_GB: Could not add a predecessor relation, because the tasks are already related.
target: Ne mogu da dodam predhodničku relaciju,zato što su zadaci već relativni (povezani).

en_GB: Cannot add a predecessor, because it would result in a loop.
target: Ne mogu da dodam predhodnika, jer bi to napravilo ciklus.

en_GB: Cannot move the task, because it would result in a loop.
target: Ne mogu da premestim zadatak, jer bi to napravilo ciklus.

en_GB: Export to HTML failed
target: Neuspešan izvoz u HTML

en_GB: Unlink
target: Odveži

en_GB: Unindent
target: Izvuci

en_GB: Change day type
target: Podesi vrstu dana na

en_GB: Remove calendar
target: Ukloni kalendar

en_GB: Add new calendar
target: Dodaj novi kalendar

en_GB: As soon as possible
target: Što je moguće pre

en_GB: No earlier than
target: Ne pre

en_GB: On fixed date
target: Naznačenog datuma

en_GB: Undo '%s'
target: Opozovi „%s“

en_GB: Redo '%s'
target: Ponovi „%s“

en_GB: Add day type "%s"
target: Dodaj vrstu dana „%s“

en_GB: Remove day type "%s"
target: Ukloni vrstu dana „%s“

en_GB: No working time
target: Nema radnog vremena

en_GB: Edit default week
target: Uredi podrazumevanu sedmicu

en_GB: EDS
target: SPE

en_GB: Import resources from Evolution Data Server
target: Uvezi resurse iz Servera podataka Evolucije

en_GB: Imported from Evolution Data Server
target: Uveženo iz Servera podataka Evolucije

en_GB: Updated from Evolution Data Server
target: Osveženo iz Servera podataka Evolucije

en_GB: Query cancelled.
target: Upit otkazan.

en_GB: Evolution Data Server UID
target: KIB servera podataka Evolucije

en_GB: Identifier used by Evolution Data Server for resources
target: Identifikator korišćen u serveru podataka Evolucije za resurse

en_GB: %dd %dh
target: %dd %dč

en_GB: %dh
target: %dč

note: i18n: this string is the date nr and month name, displayed * e.g. in the date cells in the task tree. See * libmrproject/docs/DateFormat.
en_GB: %b %e
target: %b. %e

en_GB: mon
target: mes

note: month unit variant accepted in input
en_GB: w
target: s

note: i18n: project start, the date format is described in * libmrproject/docs/DateFormat.
en_GB: %Y %b %d
target: %d. %b %Y.

en_GB: Project start
target: Početak projekta

en_GB: %e %b %Y
target: %e. %b %Y

en_GB: Make task '%s' a predecessor of '%s'
target: Učini zadatak „%s“ prethodnikom „%s“

en_GB: Change work to %s
target: Promeni rad na %s

en_GB: Edit task property
target: Uredi svojstva zadatka

en_GB: _Insert Task
target: _Umetni zadatak

en_GB: Insert a new task
target: Umetni novi zadatak

en_GB: In_sert Tasks...
target: Unesi zadatke...

en_GB: _Remove Task
target: Ukloni zadatak

en_GB: Remove the selected tasks
target: Ukloni izabrane zadatke

en_GB: _Edit Task Properties...
target: _Uredi svojstva zadatka...

en_GB: Select all tasks
target: Izaberi sve zadatke

en_GB: _Unlink Task
target: _Odveži zadatke

en_GB: Unlink the selected tasks
target: Odveži izabrane zadatke

en_GB: _Link Tasks
target: _Veži zadatke

en_GB: Link the selected tasks
target: Veži izabrane zadatke

en_GB: I_ndent Task
target: U_vuci zadatak

en_GB: Indent the selected tasks
target: Uvuci izabrane zadatke

en_GB: Unin_dent Task
target: Izvuci zadatak

en_GB: Unindent the selected tasks
target: Izvuci izabrane zadatke

en_GB: Move Task _Up
target: Pomeri zadatak naviše

en_GB: Move the selected tasks upwards
target: Pomeri izabrane zadatke naviše

en_GB: Move Task Do_wn
target: Pomeri zadatak naniže

en_GB: Move the selected tasks downwards
target: Pomeri izabrane zadatke naniže

en_GB: Reset _Constraint
target: Poništi o_graničenje

en_GB: Zoom To _Fit
target: Prikaži po veličini _prozora

en_GB: Zoom to fit the entire project
target: Uvećaj da stane čitav projekat

en_GB: Edit _Visible Columns
target: Uredi _prikazane kolone

en_GB: Edit visible columns
target: Uredi prikazane kolone

en_GB: _Highlight Critical Tasks
target: Istakni kritične zadatke

en_GB: _Gantt Chart
target: _Gant grafik

note: i18n: WBS is short for work breakdown structure, and is a * project management term. You might want to leave it * untranslated unless there is a localized term for it. i18n: WBS is sort for work breakdown structure, and is a
en_GB: WBS
target: SP

en_GB: Edit Gantt Columns
target: Uredi Gantove kolone

en_GB: Insert group
target: Umetni grupu

en_GB: Remove group
target: Ukloni grupu

en_GB: Default group
target: Podrazumevana grupa

en_GB: Edit group property
target: Uredi svojstvo grupe

en_GB: Manager name
target: Ime upravnika

en_GB: Manager phone
target: Telefon upravnika

en_GB: Manager email
target: E-pošta upravnika

en_GB: Export project to HTML
target: Izvezi projekat u HTML

en_GB: Could not export to HTML
target: Ne mogu da izvezem u HTML

en_GB: Show result in browser
target: Prikaži rezultat u čitaču

en_GB: File "%s" exists, do you want to overwrite it?
target: Datoteka „%s“ postoji, hoćete li da je prepišete?

en_GB: MS Project XML...
target: MS Projekat XML...

en_GB: Import an MS Project XML file
target: Uvezi XML datoteku MS Projekta

en_GB: Couldn't import file.
target: Ne mogu da uvezem datoteku.

en_GB: Import a File
target: Uvezi datoteku

en_GB: Insert phase
target: Umetni fazu

en_GB: Remove phase
target: Ukloni fazu

en_GB: Could not open plugin file '%s'
target: Ne mogu da otvorim datoteku dodatka „%s“

en_GB: FF
target: KK

note: list = g_list_append (list, g_strdup (_("FF")));
en_GB: SS
target: PP

en_GB: SF
target: PK

en_GB: Print Project
target: Štampaj projekat

en_GB: Select views
target: Izaberi poglede

en_GB: Select the views to print:
target: Izaberi poglede za štampu:

en_GB: Select a calendar to use for this project:
target: Izaberi kalendar za upotrebu uz ovaj projekat:

en_GB: Edit Project Name
target: Uredi ime projekta

en_GB: Edit Organization
target: Uredi organizaciju

en_GB: Edit Manager
target: Uredi rukovodioca

en_GB: Edit Project Start
target: Uredi početak projekta

en_GB: Edit Project Phase
target: Uredi faze projekta

en_GB: The name of the custom property needs to start with a letter.
target: Naziv proizvoljnog svojstva mora početi slovom.

en_GB: Do you really want to remove the property '%s' from the project?
target: Da li stvarno želite da uklonite svojstvo „%s“ sa ovog projekta?

en_GB: Could not create properties dialog.
target: Ne mogu da napravim prozorče za svojstva.

en_GB: Date...
target: Datum...

en_GB: Add project property
target: Dodaj svojstva projekta

en_GB: Remove project property
target: Ukloni svojstva projekta

en_GB: Edit project property value
target: Uredi vrednost svojstva projekta

en_GB: Add property
target: Dodaj svojstvo

en_GB: Remove property
target: Ukloni svojstvo

en_GB: Edit property label
target: Uredi oznaku svojstva

en_GB: Insert resource
target: Unesi resurs

en_GB: (No name)
target: (Bez imena)

en_GB: Edit resource calendar
target: Uredi kalendar resursa

en_GB: Edit resource note
target: Uredi belešku resursa

en_GB: Edit resource cost
target: Uredi cenu resursa

en_GB: Edit resource property
target: Uredi svojstvo resursa

note: i18n: time stamp format for notes in task dialog, see strftime(3) for * a detailed description.
en_GB: %a %d %b %Y, %H:%M
target: %a %d. %b %Y. %H:%M

en_GB: None (use project default)
target: Nijedan (koristi podrazumevano za projekat)

en_GB: Edit resource properties
target: Uredi svojstva resursa

en_GB: _Insert Resource
target: _Umetni resurs

en_GB: Insert a new resource
target: Umetni novi resurs

en_GB: In_sert Resources...
target: U_metni resurse...

en_GB: _Remove Resource
target: _Ukloni resurse

en_GB: Remove the selected resource
target: Ukloni izabrane resurse

en_GB: _Edit Resource Properties...
target: _Uredi svojstva resursa...

en_GB: Edit resource groups
target: Uredi grupe resursa

en_GB: Edit _Custom Properties...
target: Uredi _proizvoljna svojstva...

en_GB: /_Insert resource
target: /_Umetni resurs

en_GB: /_Remove resource
target: /U_kloni resurs

en_GB: /_Edit resource...
target: /U_redi resurs...

en_GB: _Resources
target: _Resursi

en_GB: Remove resource
target: Ukloni resurs

en_GB: Edit Resource Columns
target: Uredi kolone resursa

en_GB: Edit custom resource properties
target: Uredi proizvoljna svojstva resursa

en_GB: Short name
target: Kratko ime

note: i18n: Short "Week", preferably 2 letters.
en_GB: Wk %d
target: Sd %d

note: i18n: Week, year.
en_GB: Week %d, %d
target: Sedmica %d, %d

note: i18n: Short "Quarter", preferably 1 letter.
en_GB: Q%d
target: K%d

note: i18n: Short "Quarter", preferably 2-3 letters.
en_GB: Qtr %d
target: Ktl %d

note: i18n: Year, short "Quarter", preferably 2-3 letters.
en_GB: %d, Qtr %d
target: %d, Ktl %d

note: i18n: Short "Half year", preferably 1 letter.
en_GB: H%d
target: P%d

note: i18n: Year, short "Half year", preferably 1 letter.
en_GB: %04d, H%d
target: %04d, P%d

en_GB: Open from Database...
target: Otvori iz baze podataka...

en_GB: Open a project from a database
target: Otvori projekat iz baze podataka

en_GB: Save to Database
target: Sačuvaj u bazu podataka

en_GB: Save the current project to a database
target: Sačuvaj tekući projekat u bazu

en_GB: No errors reported.
target: Nisu prijavljene greške.

en_GB: Database %s needs to be upgraded from version %s to version %s.
    Please backup database before the upgrade.
target: Bazu %s treba nadograditi sa izdanja %s na izdanje %s.
    Napravite rezervni umnožak baze pre nadogradnje.

en_GB: Could not upgrade database %s.
     Upgrade file used: %s.
    
    Database error: 
    %s
target: Ne mogu da nadogradim bazu %s.
     Korišćena datoteka za nadogradnju: %s.
    
    Greška iz baze: 
    %s

en_GB: Can't create tables in database %s
target: Ne mogu da napravim tabele u bazi %s

en_GB: Database %s is not setup for Planner. Do you want to do that?
target: Baza %s nije pripremljena za Planer. Da li želite da je pripremite?

en_GB: Connection to database '%s@%s' failed.
target: Neuspešno povezivanje sa bazom „%s@%s“.

en_GB: Test to tables in database '%s' failed.
target: Neuspešna proba sa tabelama u bazi „%s“.

en_GB: Open from Database
target: Otvori iz baze podataka

en_GB: Link task
target: Veži zadatak

en_GB: Unlink task
target: Odveži zadatak

en_GB: Insert task
target: Umetni zadatak

en_GB: Edit task type
target: Uredi vrstu zadatka

en_GB: Toggle fixed duration
target: Izmeni utvrđeno trajanje

en_GB: Edit task scheduling
target: Uredi zakazivanje zadatka

en_GB: Assign resource to task
target: Dodeli resurs zadatku

en_GB: Unassign resource from task
target: Oduzmi resurs sa zadatka

en_GB: Change resource units in task
target: Promeni jedinice resursa na zadatku

en_GB: Edit task predecessor
target: Uredi prethodnika zadatka

en_GB: Edit lag predecessor
target: Uredi kašnjenje prethodnika

en_GB: Edit task note
target: Uredi belešku zadatka

en_GB: No earlier than %s
target: Ne pre %s

en_GB: On fixed date %s
target: Naznačenog datuma %s

en_GB: Finish to start (FS)
target: Kraj sa početkom (KP)

note: _("Finish to finish (FF)"), MRP_RELATION_FF,
en_GB: Start to start (SS)
target: Početak sa početkom (PP)

en_GB: Can't add new predecessor. No task selected!
target: Ne mogu da dodam prethodnika. Nije izabran zadatak!

en_GB: Lag
target: Kašnjenje

en_GB: Edit task properties
target: Uredi svojstva zadatka

en_GB: /_Insert task
target: /_Umetni zadatak

en_GB: /Insert _subtask
target: /U_metni podzadatak

en_GB: /_Remove task
target: /U_kloni zadatak

en_GB: /_Unlink task
target: /_Odveži zadatak

en_GB: /Assign _resources...
target: /Dodeli _resurse...

en_GB: /_Edit task...
target: /Ure_di zadatak...

en_GB: Remove task
target: Ukloni zadatak

en_GB: Apply constraint to task
target: Primeni ograničenje na zadatak

en_GB: Reset task constraint
target: Poništi ograničenje zadatka

en_GB: Remove tasks
target: Ukloni zadatke

en_GB: You are about to open an edit dialog each for %i tasks. Are you sure that you want to do that?
target: Otvarate po prozorče za svaki od %i zadataka. Sigurno to želite da uradite?

en_GB: Unlink tasks
target: Odveži zadatke

en_GB: Link tasks
target: Veži zadatke

en_GB: Indent tasks
target: Uvuci zadatke

en_GB: Indent task
target: Uvuci zadatak

en_GB: Unindent tasks
target: Izvuci zadatke

en_GB: Unindent task
target: Izvuci zadatak

en_GB: Move tasks up
target: Premesti zadatke iznad

en_GB: Move task up
target: Premesti zadatak iznad

en_GB: Move tasks down
target: Premesti zadatke ispod

note: Moving task from 'position' to 'position + 1'
en_GB: Move task down
target: Premesti zadatak ispod

en_GB: Reset task constraints
target: Poništi ograničenja zadatka

en_GB: Reset all task constraints
target: Poništi sva ograničenja zadatka

en_GB: _Edit Task
target: Ure_di zadatak

en_GB: _Edit Custom Properties...
target: _Uredi proizvoljna svojstva...

en_GB: Edit custom task properties
target: Uredi proizvoljna svojstva zadatka

en_GB: Edit Task Columns
target: Uredi kolone zadatka

en_GB: /_Expand all resources
target: /_Raširi sve resurse

en_GB: /_Collapse all resources
target: /_Skupi sve resurse

en_GB: 
    Name
target: 
    Ime

en_GB: 
    Task
target: 
    Zadatak

note: i18n: Label used for the sidebar. Please try to make it short and use * a linebreak if necessary/possible.
en_GB: Resource
    Usage
target: Zauzeće
    resursa

en_GB: Resource _Usage
target: _Zauzeće resursa

en_GB: Edit Resource Usage Columns
target: Uredi kolone za upotrebu resursa

en_GB: Print the current project
target: Štampaj tekući projekat

en_GB: Print preview of the current project
target: Pregled pred štampu tekućeg projekta

en_GB: _Manage Calendars
target: _Rukovanje kalendarima

en_GB: Edit Day _Types
target: Uredi _vrste dana

en_GB: Edit Project _Phases
target: Uredi _faze projekta

en_GB: _Edit Project Properties
target: Ure_di svojstva projekta

en_GB: Edit the project properties
target: Uredi svojstva projekta

en_GB: _User Guide
target: Korisnički _vodič

en_GB: Show the Planner User Guide
target: Prikaži vodič za korisnike Planera

note: Note: these strings are leaked.
en_GB: Switch to the view "%s"
target: Pređi na pregled „%s“

en_GB: Planner Files
target: Datoteke Planera

en_GB: A Project Management application for the GNOME desktop
target: Program za vođenje projekata pod okruženjem Gnom

en_GB: The Planner Homepage
target: Domaća stranica Planera

en_GB: If you don't save, changes made the last minute will be discarded.
target: Ako ne sačuvate, promene načinjene u zadnjem minutu će biti izgubljene.

en_GB: If you don't save, changes made the last %d minutes will be discarded.
target: Ako ne sačuvate, izgubićete promene načinjene zadnjih %d minuta.

en_GB: If you don't save, changes made the last hour will be discarded.
target: Ako ne sačuvati, promene načinjene zadnjih sat vremena će biti izgubljene.

en_GB: If you don't save, changes made the last %d hours will be discarded.
target: Ako ne sačuvate, izgubićete promene načinjene zadnjih %d sati.

en_GB: Save changes to document '%s' before closing?
target: Sačuvati promene načinjene u dokumentu „%s“ pre zatvaranja?

en_GB: C_lose without saving
target: Zatvori bez čuvanja

en_GB: Save a File
target: Sačuvaj datoteku

en_GB: You have opened a file that was saved with an old version of Planner.
    
    When loading old files, all tasks will use the constraint 'Must Start On', since the old version did not fully support automatic rescheduling. To take advantage of this new feature, you should add predecessor relations between tasks that are dependent on each other.
    
    You can add a predecessor relation by clicking on the predecessor and dragging to the successor.
    
    After doing this, you can remove all constraints by selecting the menu item 'Remove all constraints' in the 'Edit' menu.
target: Otvorili ste datoteku koja je sačuvana starim izdanjem Planera.
    
    Kada se učitavaju stare datoteke, svi zadaci će imati ograničenje „Mora početi“, budući da stara verzija nije potpuno podržavala automatsko odlaganje. Da biste iskoristili ovu novu mogućnost, trebate dodati nasledne odnose između zadataka koji su međusobno zavisni.
    
    Možete dodati nasledne odnose klikom na prethodnika i zatim prevlačenjem do naslednika.
    
    Nakon ovoga, možete ukloniti sva ograničenja izborom stavke „Ukloni sva ograničenja“ u meniju „Uređivanje“.

note: Hack.
en_GB: Unnamed database project
target: Bezimeni projekat u bazi

en_GB: Edit working time
target: Uredi radno vreme

en_GB: Planner 0.11 Format
target: Zapis Planera 0.11

en_GB: Export project to a file suitable for Planner 0.11
target: Izvezi projekat u datoteku pogodnu za Planer 0.11

note: type: TH
en_GB: SPACES
target: ESPACES

note: type: Plain text
en_GB: B<a\ b>
target: B<à\ b>

note: type: Plain text
en_GB: a\ b
target: a b

note: Tag: title
en_GB: We Need Feedback!
target: Wi bruken Rückmellen!

note: Tag: indexterm
en_GB: <primary>feedback</primary> <secondary>contact information for this manual</secondary>
target: <primary>Rückmellen</primary> <secondary>Kontaktinformatschoon för düsses Handbook</secondary>

note: Tag: para
en_GB: If you find a typographical error in this manual, or if you have thought of a way to make this manual better, we would love to hear from you! Please submit a report in Bugzilla: <ulink url="http://bugzilla.redhat.com/bugzilla/">http://bugzilla.redhat.com/bugzilla/</ulink> against the product <application>&PRODUCT;.</application>
target: Wenn je een' Fehler in düssem Handbook finnen deist or ne Idee hebbst, wie dat better makt werrn künn, freut wi us jümmer över diene Rückmellen! Senn dien Fehlerbericht för de Komponente <application>&PRODUCT;.</application> in Bugzilla unner <ulink url="http://bugzilla.redhat.com/bugzilla/">http://bugzilla.redhat.com/bugzilla/</ulink> in.

note: Tag: para
en_GB: When submitting a bug report, be sure to mention the manual's identifier: <citetitle>&BOOKID;</citetitle>
target: Bi'm Sennen vun ee'm Fehlerbericht schallst sekerstellen, dat je de Kennung vum Handbook ook angeven deist: <citetitle>&BOOKID;</citetitle>

note: Tag: para
en_GB: If you have a suggestion for improving the documentation, try to be as specific as possible when describing it. If you have found an error, please include the section number and some of the surrounding text so we can find it easily.
target: Wenn je us een' Vorslag to'm Verbetern vun de Dokumentatschoon sennen wullt, schallt je akerate Angaven maken. Wenn je een' Fehler funnen hebbst, gev de Rebeettaal un een Utsnied vu'm Text an, damit wi düssen lichter finnen künn.

en_GB: Enter a valid value.
target: Jou in falide wearde.

en_GB: Enter a valid 'slug' consisting of letters, numbers, underscores or hyphens.
target: Jou in falida 'slug' gearsteld mei letters, nûmers, ûnderstreekjes of koppelteken.

en_GB: Enter a valid IPv4 address.
target: Jou in falide IPv4-adres.

en_GB: Enter only digits separated by commas.
target: Jou allinnich sifers, skieden troch komma's.

en_GB: %(model_name)s with this %(field_label)s already exists.
target: %(model_name)s mei dit %(field_label)s bestiet al.

en_GB: This field cannot be null.
target: Dit fjild kin net leech wêze.

en_GB: Hold down "Control", or "Command" on a Mac, to select more than one.
target: Hâld "Control", of "Command" op in Mac del, om mear as ien te selektearjen.

en_GB: This field is required.
target: Dit fjild is fereaske.

en_GB: Enter a whole number.
target: Jou in folslein nûmer.

en_GB: Enter a number.
target: Jou in nûmer.

en_GB: Ensure that there are no more than %s digits in total.
target: Wês wis dat der yn totaal net mear as %s sifers binne.

en_GB: Ensure that there are no more than %s decimal places.
target: Wês wis dat der net mear as %s desimale plakken binne.

en_GB: Ensure that there are no more than %s digits before the decimal point.
target: Wês wis dat der net mear as %s sifers foar it desimale punt.

en_GB: Enter a valid date.
target: Jou in falide datum.

en_GB: Enter a valid time.
target: Jou in falide tiid.

en_GB: Enter a valid date/time.
target: Jou in falide datum.tiid.

en_GB: No file was submitted. Check the encoding type on the form.
target: Der is gjin bestân yntsjinne. Kontrolearje it kodearringstype op it formulier.

en_GB: No file was submitted.
target: Der is gjin bestân yntsjinne.

en_GB: The submitted file is empty.
target: It yntsjinne bestân is leech.

en_GB: Upload a valid image. The file you uploaded was either not an image or a corrupted image.
target: Laad in falide ôfbylding op. It bestân dy't jo opladen hawwe wie net in ôfbylding of in skansearre ôfbylding.

en_GB: Enter a valid URL.
target: Jou in falide URL.

en_GB: Select a valid choice. %(value)s is not one of the available choices.
target: Selektearje in falide kar. %(value)s is net ien fan de beskikbere karren.

en_GB: Enter a list of values.
target: Jou in list mei weardes.

en_GB: Select a valid choice. That choice is not one of the available choices.
target: Selektearje in falide kar. Dizze kar is net ien fan de beskikbere karren.

en_GB: Select a valid choice. %s is not one of the available choices.
target: Selektearje in falide kar. %s is net ien fan de beskikbere karren.

en_GB: This URL appears to be a broken link.
target: Dit URL liket in ferbrutsen keppeling.

en_GB: The %(verbose_name)s was created successfully.
target: De %(verbose_name)s is súksesfol oanmakke.

en_GB: The %(verbose_name)s was updated successfully.
target: De %(verbose_name)s is súksesfol fernijd.

en_GB: The %(verbose_name)s was deleted.
target: De %(verbose_name)s is fuortsmiten.

en_GB: DATE_FORMAT
target: N j, Y

en_GB: Enter a valid date in YYYY-MM-DD format.
target: Jou in falide daum yn JJJJ-MM-DD-formaat.

en_GB: Enter a valid date/time in YYYY-MM-DD HH:MM[:ss[.uuuuuu]] format.
target: Jou in falide datum/tiid yn JJJ-MM-DD OO:MM[:ss[.uuuuuu]]-formaat.

en_GB: Enter a valid time in HH:MM[:ss[.uuuuuu]] format.
target: Jou in falide tiid yn OO:MM[:ss[.uuuuuu]]-formaat.

en_GB: Invalid date: %s
target: Foute datum: %s

en_GB: MONTH_DAY_FORMAT
target: F j

en_GB: Please enter valid %(self)s IDs. The value %(value)r is invalid. | Please enter valid %(self)s IDs. The values %(value)r are invalid.
target[0]: Jou asjobleaft falide %(self)s IDs. De wearde %(value)r is net goed.
target[1]: Jou asjobleaft falide %(self)s IDs. De wearden %(value)r binne net goed.

en_GB: TIME_FORMAT
target: P

en_GB: This value must be a decimal number.
target: Dizze wearde moat in desimaal nûmer wêze.

en_GB: This value must be an integer.
target: Dizze wearde moat in integer wêze.

en_GB: This value must be either None, True or False.
target: Dizze wearde moat of Gjin, of Wier of Net wier wêze.

en_GB: This value must be either True or False.
target: Dizze wearde moat of Wier of Net wier wêze.

en_GB: YEAR_MONTH_FORMAT
target: F Y

note: Toplevel
en_GB: _Machine
target: _𐑥𐑩𐑖𐑰𐑯

en_GB: Search and replace using regular expressions
target: Pretraga i zamena pomoću regularnih izraza

en_GB: regexxer Search Tool
target: Alat za pretragu regizraz

en_GB: Current-match color
target: Boja tekućeg poklapanja

en_GB: Fallback encoding
target: Rezervno kodiranje

en_GB: Match color
target: Boja za poklapanje

en_GB: Name of the character encoding to use if a file is not readable in either UTF-8 or the codeset specified by the current locale. Try “iconv --list” for a complete list of possible values.
target: Ime kodiranja znakova koje se koristi ako datoteka nije UTF-8 ili skup znakova koji se koristi u tekućem lokalitetu. Probajte „iconv --list“ za potpun spisak dopuštenih vrednosti.

en_GB: Text view font
target: Font za tekstualni pregled

en_GB: The background color used to highlight matches of the search expression.
target: Boja pozadine za isticanje poklapanja sa traženim izrazom.

en_GB: The background color used to highlight the currently selected match of the search expression.
target: Boja pozadine za isticanje tekućeg poklapanja sa traženim izrazom.

en_GB: The font used in the file editor.
target: Font koji se koristi u uređivaču datoteka.

en_GB: The style of the application’s toolbar. Possible values are “icons”, “text”, “both”, and “both-horiz”.
target: Stil trake alatki u programu. Dopuštene vrednosti su „icons“, „text“, „both“, i „both-horiz“.

en_GB: Can’t read file:
target: Ne mogu da učitam datoteku:

en_GB: Failed to save file “%1”: %2
target: Neuspešno čuvanje datoteke „%1“: %2

en_GB: “%1” seems to be a binary file.
target: Čini se da je „%1“ binarna datoteka.

en_GB: Save _all
target: Sačuvaj s_ve

en_GB: Find files matching PATTERN
target: Nađi datoteke koje odgovaraju OBRASCU

en_GB: Do not recurse into subdirectories
target: Ne ulazi u poddirektroijume

en_GB: Also find hidden files
target: Nađi i sakrivene datoteke

en_GB: Find text matching REGEX
target: Nađi tekst koji odgovara REGIZU

en_GB: REGEX
target: REGIZ

en_GB: Find only the first match in a line
target: Nađi samo prvo poklapanje u redu

en_GB: Do case insensitive matching
target: Traži nezavisno od veličine slova

en_GB: Replace matches with STRING
target: Zameni nađeno sa NISKOM

en_GB: Print match location to standard output
target: Ispiši položaj poklapanja na standardni izlaz

en_GB: Do not automatically start search
target: Ne počinji pretragu sam

en_GB: Some files haven’t been saved yet.
    Quit anyway?
target: Neke datoteke još uvek nisu sačuvane.
    Ipak zatvoriti?

en_GB: Some files haven’t been saved yet.
    Continue anyway?
target: Neke datoteke još uvek nisu sačuvane.
    Ipak nastaviti?

en_GB: The file search pattern is invalid.
target: Obrazac za traženje datoteka je neispravan.

en_GB: The following errors occurred during search:
target: Dogodile su se naredne greške pri pretrazi:

en_GB: The following errors occurred during save:
target: Dogodile su se naredne greške pri čuvanju:

en_GB: Using the \C escape sequence to match a single byte is not supported.
target: Upotreba naročitog niza \C za traženje jednog bajta nije podržana.

en_GB: Error in regular expression at “%1” (index %2):
    %3
target: Greška u regularnom izrazu „%1“ (indeks %2):
    %3

en_GB: Error in regular expression:
    %1
target: Greška u regularnom izrazu:
    %1

en_GB: Reached the recursion and backtracking limit of the regular expression engine.
target: Dostignuto je ograničenje broja rekurzija i samopozivanja biblioteke za regularne izraze.

en_GB: “%1” is not a valid encoding.
target: „%1“ ne predstavlja ispravno kodiranje.

en_GB: Cancels the running search
target: Obustavlja tekuću pretragu

en_GB: A filename pattern as used by the shell. Character classes [ab] and csh style brace expressions {a,b} are supported.
target: Obrazac imena datoteka se koristi u ljusci. Klase znakova [ab] i izrazi u vitičastim zagradama u csh-stilu {a,b} su podržani.

en_GB: A regular expression in Perl syntax
target: Regularni izraz u Perl sintaksi

en_GB: File backward
target: Datoteka unazad

en_GB: File forward
target: Datoteka unapred

en_GB: Find all files that match the filename pattern
target: Nađi sve datoteke čije ime odgovara obrascu

en_GB: Find all matches of the regular expression
target: Nađi sva poklapanja sa regularnim izrazom

en_GB: Find all possible matches in a line
target: Nađi sva moguća poklapanja u redu

en_GB: Find fi_les
target: Nađi da_toteke

en_GB: Fol_der:
target: _Direktorijum:

en_GB: Go to next match
target: Idi na sledeće poklapanje

en_GB: Go to previous match
target: Idi na prethodno poklapanje

en_GB: Go to the next matching file
target: Idi na sledeću nađenu datoteku

en_GB: Go to the previous matching file
target: Idi na prethodnu nađenu datoteku

en_GB: Preview of the substitution
target: Pregled zamene

en_GB: Recurse into subdirectories
target: Uđi u poddirektorijume

en_GB: Replace _current
target: Zameni _tekući

en_GB: Replace all matches in all files
target: Zameni sva poklapanja u svim datotekama

en_GB: Replace all matches in the current file
target: Zameni sva poklapanja u tekućoj datoteci

en_GB: Replace current match
target: Zameni tekuće poklapanje

en_GB: Replace in _all files
target: Zameni u _svim datotekama

en_GB: Replace in _this file
target: Zameni u _ovoj datoteci

en_GB: The new string to substitute. As in Perl, you can refer to parts of the match using $1, $2, etc. or even $+, $&, $` and $'. The operators \l, \u, \L, \U and \E are supported as well.
target: Nova niskom kojom zameniti. Kao u Perlu, možete se pozvati na delove poklapanja pomoću $1, $2, itd. a čak i $+, $&, $` i $'. Operatori \l, \u, \L, \U i \E su takođe podržani.

en_GB: _Match
target: Po_klapanje

en_GB: _Next file
target: S_ledeća datoteka

en_GB: _Previous file
target: P_rethodna datoteka

en_GB: _This file
target: _Ova datoteka

en_GB: hidden
target: sakriveni

en_GB: recursive
target: rekurzivno

en_GB: C_urrent match color:
target: Boja tekućeg _poklapanja:

en_GB: Fallback _encoding:
target: _Rezervno kodiranje:

en_GB: Icons only
    Text only
    Icons and text
    Both horizontal
target: Samo ikone
    Samo tekst
    Ikone i tekst
    Oba vodoravno

en_GB: The encoding specified by the current locale
target: Kodiranje iz tekućeg lokaliteta

en_GB: Tool_bar style:
target: Stil _alatki:

en_GB: _File access
target: _Pristup datoteci

en_GB: _Look’n’feel
target: _Izgled i ponašanje

en_GB: _Match color:
target: _Boja poklapanja:

en_GB: _Text view font:
target: Font za _tekst:

en_GB: regexxer attempts to read a file in the following encodings before giving up:
target: regizraz pokušava da učita datoteku u narednim kodiranjima pre nego što odustane:

en_GB: You specified an invalid protocol. Only https and http are allowed.
target: 您指定了不合規定的通訊協定。請使用 https 或 http。

en_GB: We could not contact the Satellite or Proxy at '%s.'
target: 我們無法連上位於 %s 的衛星伺服器或代理伺服器。

en_GB: Double-check the location - is '%s' correct? If not, you can correct it and try again.
target: 請再檢查位置 - %s 是否正確？如果不正確，請更改後再試一次。

en_GB: Make sure the network connection on this system is operational.
target: 請確定這台電腦可以連上網路。

en_GB: The server may be in outage mode. You may have to try connecting later.
target: 伺服器可能處於停機狀態。請稍後再嘗試連線。

en_GB: You may be running a client that is incompatible with the server.
target: 可能您執行的用戶端與伺服器不相容。

en_GB: You must enter a login.
target: 您必須輸入登入帳號。

en_GB: There was an error communicating with the registration server.  The message was:
target: 連接註冊伺服器時發生錯誤。  錯誤訊息是：

en_GB: Error running hardware profile
target: 執行硬體資料檔發生錯誤

en_GB: There was an error while populating the profile.
target: 產生設定檔時發生嚴重錯誤。

en_GB: You must choose a name for this profile.
target: 您必須為這個資料檔選擇一個名稱。

en_GB: Registering System
target: 註冊系統

en_GB: Problem registering system:
target: 註冊系統發生問題：

en_GB: The installation number [ %s ] provided is not a valid installation number. Please go back to the previous screen and fix it.
target: 您提供的安裝號碼 [ %s ] 是無效的安裝號碼。請回到上一個畫面並修正之。

en_GB: Problem registering system.
target: 註冊系統時發生問題。

en_GB: Problem writing out system id to disk.
target: 寫入系統 ID 到磁碟發生問題。

en_GB: There was a problem registering this system.
target: 註冊本系統時發生問題。

en_GB: Sending hardware information
target: 傳送硬體資訊

en_GB: Problem sending hardware information.
target: 傳送硬體資訊時發生錯誤。

note: #            for row in range(self.regPackageArea.n_rows): #                rowData = self.regPackageArea.get_row_data(row) #                if rowData[0] == 1: #                    selection.append(rowData[1]) #            print "gh270" #            selectedPackages = [] #            for pkg in pac
en_GB: Sending package information
target: 傳送套件資訊

en_GB: Problem sending package information.
target: 傳送套件訊息時發生問題。

en_GB: You must select a certificate.
target: 您必須選擇一個認證。

note: TODO Modify rhnlib to raise a unique exception for the not a cert file case.
en_GB: There was an SSL error. This could be because the file you picked was not a certificate file.
target: 發生 SSL 錯誤。這可能是因為您選的檔案不是認證檔。

note: TODO Provide better messages
en_GB: Something went wrong while installing the new certificate:
target: 安裝新認證時發生錯誤：

en_GB: Building a list of RPM packages installed on your system.  Please wait.
target: 正在建立安裝在您系統的 RPM 套件清單。  請稍候。

en_GB: There was an error saving your configuration. Make sure that
    you own %s.
target: 儲存您的設定時發生錯誤。 請確定您有 %s 的擁有權。

en_GB: This error shouldn't have happened. If you'd like to help us improve this program, please file a bug at bugzilla.redhat.com. Including the relevant parts of '%s' would be very helpful. Thanks!
target: 這錯誤不該發生。如果您願意幫助我們改善這程式，請透過 bugzilla.redhat.com 發送錯誤報告。請在其中包含相關的 %s，這會很有幫助。謝謝！

en_GB: %s was not found
target: 找不到 %s

en_GB: ERROR: can not find RHNS CA file
target: 錯誤：無法找到 RHNS CA 檔

en_GB: Server has refused connection due to high load
target: 由於負載太大，伺服器拒絕連線

en_GB: The server indicated an error:
target: 伺服器指出有錯誤發生：

en_GB: CPU model:
target: 處理器型號：

en_GB: CPU speed:
target: 處理器速度：

en_GB: IP Address:
target: IP 位址：

en_GB: Memory:
target: 記憶體：

en_GB: %s megabytes
target: %s MB

en_GB: Problem sending hardware profile:
target: 傳送硬體資料檔發生問題：

en_GB: Problem sending hardware profile.
target: 傳送硬體資料檔發生問題。

en_GB: Problem sending package list:
target: 傳送套件清單發生問題：

en_GB: Problem sending package list.
target: 傳送套件清單發生問題。

en_GB: You specified an invalid protocol.
target: 您指定了不合規定的通訊協定。

en_GB:   <Tab>/<Alt-Tab> between elements  |  <Space> selects  |  <F12> next screen
target:   <Tab>/<Alt-Tab> 移動游標  |  <Space> 選取  |  <F12> 下一個畫面

en_GB: You must run the RHN registration program as root.
target: 您必須是 root 才能執行 RHN 註冊程式。

en_GB: We are attempting to contact the Red Hat Network server at %s.
target: 我們試圖連上位於 %s 的 Red Hat Network 伺服器。

en_GB: A proxy was specified at %s.
target: %s 指定了代理伺服器。

note: Why Register Window
en_GB: Why Should I Connect to RHN? ...
target: 我為什麼要連上 RHN...？

en_GB: Why Register
target: 為什麼要註冊

en_GB: Security & Updates:
target: 安全性與更新：

en_GB: Downloads & Upgrades:
target: 下載與升級：

en_GB: Compliance:
target: 承諾：

en_GB: Receive the latest software updates, including security updates, keeping this Red Hat Enterprise Linux system updated and secure.
target: 收到最新的軟體更新，包括安全更新，讓這台 Red Hat Enterprise Linux 系統保持在最新、最安全的狀態。

en_GB: Download installation images for Red Hat Enterprise Linux releases, including new releases.
target: 下載 Red Hat Enterprise Linux 的安裝光碟映像檔，包括最新版本。

en_GB: Access to the technical support experts at Red Hat or Red Hat's partners for help with any issues you might encounter with this system.
target: 與 Red Hat 的技術支援專家或 Red Hat 的合作廠商聯絡，取得任何您可能遇到的問題。

en_GB: Tip: Red Hat values your privacy: http://www.redhat.com/legal/privacy_statement.html
target: 提示：Red Hat 注重您的隱私權：http://www.redhat.com/legal/privacy_statement.html

en_GB: Take me back to the setup process.
target: 帶我回到設定過程。

en_GB: I'll register later.
target: 稍後註冊。

en_GB: Please enter your login information for the %s Red Hat Network Satellite:
target: 請為您的 %s Red Hat Network 衛星伺服器，輸入登入資訊：

en_GB: Red Hat Login:
target: Red Hat 登入：

en_GB: Tip: Forgot your login or password?  Contact your Satellite's Organization Administrator.
target: 提示：忘記您的使用者名稱或密碼？請聯絡您衛星伺服器的組織管理員。

en_GB: Please enter a desired login.
target: 請輸入您想使用的登入帳號。

en_GB: Please enter and verify a password.
target: 請輸入並確認一個密碼。

en_GB: Additional hardware information including PCI devices, disk sizes and mount points will be included in the profile.
target: 包括 PCI 裝置、磁碟大小以及掛載點的額外硬體資訊將會被收錄在資料檔中。

en_GB: Include the following information about hardware and network:
target: 包含下列關於硬體與網路的資訊：

en_GB: RPM information is important to determine what updated software packages are relevant to this system.
target: RPM 資訊對於決定與此系統相關的更新軟體套件相當重要。

en_GB: Include RPM packages installed on this system in my System Profile
target: 包含安裝在系統上的 RPM 套件到我的系統資料檔

en_GB: Building Package List
target: 建立套件清單

note: Product Window
en_GB: *Email Address:
target: *電子郵件地址：

en_GB: It appears this system has already been set up for software updates:
target: 這台系統也許已經設定好，接收軟體更新：

en_GB: Are you sure you would like to continue?
target: 您確定要繼續嗎？

note: Review Window
en_GB: Review Subscription
target: 檢視訂閱

en_GB: Please review the subscription details below:
target: 請檢視以下的訂閱詳細資料：

en_GB: Subscriptions have been activated for the following Red Hat products/services:
target: 訂閱服務已經針對以下 Red Hat 產品 / 服務啟動：

en_GB: You were unable to be subscribed to the following software channels because there were insufficient subscriptions available in your account:
target: 由於您帳號中可用的訂閱數不足，您無法訂閱以下軟體頻道：

en_GB: This system was unable to be associated with the following RHN module(s) because there were insufficient subscriptions available in your account:
target: 本系統無法與以下 RHN 模組相關連，因為您帳號中的訂閱數量不夠：

en_GB: Update module: per-system updates, email errata notifications, errata information
target: 更新模組：更新每台系統、電子郵件勘誤通知、勘誤資訊

en_GB: Management module: automatic updates, systems grouping, systems permissions, system package profiling
target: 管理模組：自動更新、系統分群、系統權限、系統套件設定檔

en_GB: Provisioning module: bare-metal provisioning, existing state provisioning, rollbacks, configuration management
target: Provisioning 模組：空機的 provisioning、現有狀態的 provisioning、回復、設定管理

en_GB: Monitoring module: pre-defined and custom system performance probes, system performance email notifications, graphs of system performance
target: 監控模組：事先定義與自訂的系統效能偵測、以電子郵件通知系統效能、系統效能的圖形

en_GB: Architecture: %s, OS Release: %s, OS Version: %s
target: 架構：%s，作業系統版次：%s，作業系統版本：%s

en_GB: This server doesn't support functionality needed by this version of the software update setup client. Please try again with a newer server.
target: 這伺服器並不支援這軟體更新設定用戶端版本所需的功能。請以更新的伺服器，再試一次。

en_GB: Problem registering system.
    
    A universal default activation key limits the number of systems which can connect to the RHN organization associated with your login. To allow this system to connect, please contact your RHN organization administrator to increase the number of systems allowed to connect or to disable this universal default activation key. More details can be found in Red Hat Knowledgebase Article #7924 at http://kbase.redhat.com/faq/FAQ_61_7924.shtm
target: 註冊系統時發生問題。
    
    通用的預設啟動金鑰限制了您的登入帳號可以連上 RHN 的系統數量。要讓這系統連上 RHN，請聯絡您的 RHN 組織管理員，增加允許連上的系統數目，或停用這組通用的預設啟動金鑰。詳情請參閱知識庫文章第 7924 號，網址為 http://kbase.redhat.com/faq/FAQ_61_7924.shtm

en_GB: No, Cancel
target: 不，取消

en_GB: Yes, Continue
target: 是的，請繼續

en_GB: Press <space> to deselect the option.
target: 請按下 <space> 取消選取選項。

en_GB: Error reading cpu information:
target: 讀取處理器資訊時發生問題：

en_GB: Error reading system memory information:
target: 讀取系統記憶體資訊時發生錯誤：

en_GB: Error reading networking information:
target: 讀取網路資訊時發生問題：

en_GB: Error reading install method information:
target: 讀取安裝方法的資訊時發生問題：

en_GB: Error reading network interface information:
target: 讀取網路介面資訊時發生問題：

en_GB: Yes/No dialog:
target: 「是/否」對話窗：

en_GB: This system may not be updated until it is associated with a channel.
target: 在系統與一個頻道產生關聯前，該部系統將不會被更新。

en_GB: Warning: unable to enable rhnsd with chkconfig
target: 警告： 無法使用 chkconfig 來啟用 rhnsd

en_GB: RPM dependency error. The message was:
target: RPM 相依性發生錯誤，錯誤訊息是：

en_GB: Error communicating with server. The message was:
target: 連接伺服器時發生錯誤，錯誤訊息是：

en_GB: Error validating data at server:
target: 伺服器驗證資料時發生錯誤：

en_GB: The installation number is invalid
target: 安裝號碼不符

en_GB: Error parsing the oemInfo file at field:
target: 解析 oeminfo 檔案中的欄位時發生錯誤：

en_GB: Specify an http proxy to use
target: 請指定要使用的 http 代理伺服器

en_GB: Specify a username to use with an authenticated http proxy
target: 請指定用作 http 代理伺服器認證的用戶名

en_GB: Specify a password to use with an authenticated http proxy
target: 請指定用作 http 代理伺服器認證的密碼

en_GB: 
    Aborted.
target: 
    已中止。

en_GB: An unexpected OS error occurred: %s
target: 發生一個非預期的作業系統錯誤： %s

en_GB: There was some sort of I/O error: %s
target: 發生某種 I/O 錯誤：%s

en_GB: There was an SSL error: %s
target: 發生某種 SSL 錯誤：%s

en_GB: A common cause of this error is the system time being incorrect. Verify that the time on this system is correct.
target: 導致這個錯誤的原因通常是因為系統時間不正確，請確認這部系統的時間是正確的。

en_GB: There was a SSL crypto error: %s
target: 發生 SSL 加密錯誤：%s

en_GB: There was an authentication error: %s
target: 發生認證錯誤：%s

en_GB: You must be root to run %s
target: 您必須是 root 才能執行 %s

en_GB: See /var/log/up2date for more information
target: 如需更多資料，請瀏覽 /var/log/up2date

en_GB: This client requires the server to support %s, which the current server does not support
target: 這個用戶端需要支援 %s 的伺服器，然而目前的伺服器並不支援

en_GB: You must run rhn_register as root.
target: 您必須是 root 才能執行 rhn_register。

en_GB: Specify a profilename
target: 指定設定檔的檔名

en_GB: Specify a username
target: 指定使用者名稱

en_GB: Specify a password
target: 指定密碼

en_GB: Specify an organizational id for this system
target: 指定這系統的組織 ID

en_GB: Specify a url to use as a server
target: 指定要做為伺服器的網址

en_GB: Specify a file to use as the ssl CA cert
target: 指定一個檔案用作 ssl CA 的認證

en_GB: Specify an activation key
target: 指定啟動金鑰

en_GB: Do not probe or upload any hardware info
target: 不要偵測或上載任何硬體的資訊

en_GB: Do not profile or upload any package info
target: 不要歸檔或上載任何套件資訊

en_GB: Do not upload any virtualization info
target: 不要上載任何虛擬資料

en_GB: Do not start rhnsd after completion
target: 完成後不啟動 rhnsd

en_GB: Register the system even if it is already registered
target: 註冊系統；即使已經註冊過了

en_GB: A username and password are required to register a system.
target: 註冊系統需要使用者名稱與密碼。

en_GB: This system is already registered. Use --force to override
target: 這個系統已經註冊過了。 請使用 --force 來強制註冊

en_GB: A profilename was not specified, and hostname and IP address could not be determined to use as a profilename, please specify one.
target: 未指定資料檔名稱，而且無法使用主機名稱與 IP 位址來當作資料檔名稱， 請另外指定一個。

en_GB: Do not attempt to use X
target: 不要嘗試使用 X

en_GB: You need to register this system by running `rhn_register` before using this option
target: 在使用這個選項之前，您需要先執行 `rhn_register` 以註冊您的系統

en_GB: Updating hardware profile...
target: 正在更新硬體資料檔...

en_GB: Updating virtualization profile...
target: 正在更新虛擬化設定檔...

en_GB: Set Up Software Updates
target: 設定軟體更新

en_GB: Create Profile
target: 建立資料檔

en_GB: Provide a security certificate
target: 提供一組安全性認證

en_GB: <b>The network connection on your system is not active. Your system cannot be set up for software updates at this time.</b>
target: <b>您系統的網路連線並未啟動。您的系統現在無法設定，以取得軟體更新。</b>

en_GB: Hardware Info
target: 硬體資訊

en_GB: Start Window
target: 開啟視窗

en_GB: Link To Subscription
target: 連接到訂閱服務

en_GB: _Activate a subscription now...
target: 現在就啟動訂閱服務(_A)...

en_GB: Review system...
target: 檢視系統...

en_GB: Create profile
target: 建立設定檔

en_GB: Provide a Security Certificate
target: 提供安全性認證

en_GB: Program to establish and edit profiles for users
target: 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑑 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑯 𐑧𐑛𐑦𐑑 𐑐𐑮𐑴𐑓𐑲𐑤𐑟 𐑓𐑹 𐑿𐑟𐑼𐑟

en_GB: Changes in profile %s
target: 𐑗𐑱𐑯𐑡𐑩𐑟 𐑦𐑯 𐑐𐑮𐑴𐑓𐑲𐑤 %s

en_GB: Profile %s
target: 𐑐𐑮𐑴𐑓𐑲𐑤 %s

en_GB: Save profile
target: 𐑕𐑱𐑝 𐑐𐑮𐑴𐑓𐑲𐑤

en_GB: Help Contents
target: 𐑣𐑧𐑤𐑐 𐑒𐑪𐑯𐑑𐑧𐑯𐑑𐑕

en_GB: About Sabayon
target: 𐑩𐑚𐑬𐑑 ·𐑕𐑨𐑚𐑲𐑪𐑯

en_GB: Profile file: %s
target: 𐑐𐑮𐑴𐑓𐑲𐑤 𐑓𐑲𐑤: %s

en_GB: <no type>
target: <𐑯𐑴 𐑑𐑲𐑐>

en_GB: integer
target: 𐑦𐑯𐑑𐑩𐑡𐑼

en_GB: float
target: 𐑓𐑤𐑴𐑑

en_GB: boolean
target: 𐑚𐑵𐑤𐑰𐑩𐑯

en_GB: schema
target: 𐑕𐑒𐑰𐑥𐑩

en_GB: pair
target: 𐑐𐑺

en_GB: Profile settings: %s
target: 𐑐𐑮𐑴𐑓𐑲𐑤 𐑕𐑧𐑑𐑦𐑙𐑟: %s

en_GB: Groups for profile %s
target: 𐑜𐑮𐑵𐑐𐑕 𐑓𐑹 𐑐𐑮𐑴𐑓𐑲𐑤 %s

en_GB: Use This Profile
target: 𐑿𐑟 𐑞𐑦𐑕 𐑐𐑮𐑴𐑓𐑲𐑤

en_GB: Your account does not have permissions to run the Desktop User Profiles tool
target: 𐑿𐑼 𐑩𐑒𐑬𐑯𐑑 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑑 𐑮𐑳𐑯 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑿𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤𐑟 𐑑𐑵𐑤

en_GB: Administrator level permissions are needed to run this program because it can modify system files.
target: 𐑩𐑛𐑥𐑦𐑯𐑦𐑕𐑑𐑮𐑱𐑑𐑼 𐑤𐑧𐑝𐑩𐑤 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑸 𐑯𐑰𐑛𐑩𐑛 𐑑 𐑮𐑳𐑯 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑚𐑦𐑒𐑪𐑟 𐑦𐑑 𐑒𐑨𐑯 𐑥𐑪𐑛𐑦𐑓𐑲 𐑕𐑦𐑕𐑑𐑩𐑥 𐑓𐑲𐑤𐑟.

en_GB: Desktop User Profiles tool is already running
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑿𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤𐑟 𐑑𐑵𐑤 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑮𐑳𐑯𐑦𐑙

en_GB: You may not use Desktop User Profiles tool from within a profile editing session
target: 𐑿 𐑥𐑱 𐑯𐑪𐑑 𐑿𐑟 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑿𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤𐑟 𐑑𐑵𐑤 𐑓𐑮𐑪𐑥 𐑢𐑦𐑞𐑦𐑯 𐑩 𐑐𐑮𐑴𐑓𐑲𐑤 𐑧𐑛𐑦𐑑𐑦𐑙 𐑕𐑧𐑖𐑩𐑯

en_GB: User account '%s' was not found
target: 𐑿𐑟𐑼 𐑩𐑒𐑬𐑯𐑑 '%s' 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

en_GB: Sabayon requires a special user account '%s' to be present on this computer. Try again after creating the account (using, for example, the 'adduser' command)
target: ·𐑕𐑨𐑚𐑲𐑪𐑯 𐑮𐑦𐑒𐑢𐑲𐑼𐑟 𐑩 𐑕𐑐𐑧𐑖𐑩𐑤 𐑿𐑟𐑼 𐑩𐑒𐑬𐑯𐑑 '%s' 𐑑 𐑚𐑰 𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑪𐑯 𐑞𐑦𐑕 𐑒𐑩𐑥𐑐𐑿𐑑𐑼. 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯 𐑭𐑓𐑑𐑼 𐑒𐑮𐑦𐑱𐑑𐑦𐑙 𐑞 𐑩𐑒𐑬𐑯𐑑 (𐑿𐑟𐑦𐑙, 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑞 'adduser' 𐑒𐑩𐑥𐑭𐑯𐑛)

en_GB: A fatal error has occurred.  You can help us fix the problem by sending the log in %s to %s
target: 𐑩 𐑓𐑱𐑑𐑩𐑤 𐑻𐑼 𐑣𐑨𐑟 𐑪𐑒𐑻𐑛.  𐑿 𐑒𐑨𐑯 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑓𐑦𐑒𐑕 𐑞 𐑐𐑮𐑪𐑚𐑤𐑩𐑥 𐑚𐑲 𐑕𐑧𐑯𐑛𐑦𐑙 𐑞 𐑤𐑪𐑜 𐑦𐑯 %s 𐑑 %s

en_GB: Sabayon will now exit.  There were some recoverable errors, and you can help us debug the problem by sending the log in %s to %s
target: ·𐑕𐑨𐑚𐑲𐑪𐑯 𐑢𐑦𐑤 𐑯𐑬 𐑧𐑒𐑕𐑦𐑑.  𐑞𐑺 𐑢𐑻 𐑕𐑳𐑥 𐑮𐑦𐑒𐑳𐑝𐑼𐑩𐑚𐑩𐑤 𐑺𐑼𐑟, 𐑯 𐑿 𐑒𐑨𐑯 𐑣𐑧𐑤𐑐 𐑵𐑕 𐑛𐑰𐑚𐑳𐑜 𐑞 𐑐𐑮𐑪𐑚𐑤𐑧𐑥 𐑚𐑲 𐑕𐑧𐑯𐑛𐑦𐑙𐑞 𐑤𐑪𐑜 𐑦𐑯 %s 𐑑 %s

en_GB: Please use -h for usage options
target: 𐑐𐑤𐑰𐑟 𐑿𐑟 -h 𐑓𐑹 𐑿𐑕𐑦𐑡 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: No profile for user '%s' found
target: 𐑯𐑴 𐑐𐑮𐑴𐑓𐑲𐑤 𐑓𐑹 𐑿𐑟𐑼 '%s' 𐑓𐑬𐑯𐑛

en_GB: Usage: %s <profile-name> <profile-path> <display-number>
target: 𐑿𐑕𐑦𐑡: %s <𐑐𐑮𐑴𐑓𐑲𐑤-𐑯𐑱𐑥> <𐑐𐑮𐑴𐑓𐑲𐑤-𐑐𐑭𐑔> <𐑛𐑩𐑕𐑐𐑤𐑱-𐑯𐑳𐑥𐑚𐑼>

en_GB: Establish and Edit Profiles for Users
target: 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑯 𐑧𐑛𐑦𐑑 𐑐𐑮𐑴𐑓𐑲𐑤𐑟 𐑓𐑹 𐑿𐑟𐑼𐑟

en_GB: User Profile Editor
target: 𐑿𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤 𐑧𐑛𐑦𐑑𐑹

en_GB: Add Profile
target: 𐑨𐑛 𐑐𐑮𐑴𐑓𐑲𐑤

en_GB: Use this profile for _all users
target: 𐑿𐑟 𐑞𐑦𐑕 𐑐𐑮𐑴𐑓𐑲𐑤 𐑓𐑹 _𐑷𐑤 𐑿𐑟𐑼𐑟

en_GB: _Groups:
target: _𐑜𐑮𐑵𐑐𐑕:

en_GB: _Users
target: _𐑿𐑟𐑼𐑟

en_GB: _Users:
target: _𐑿𐑟𐑼𐑟:

en_GB: Close _Without Saving
target: 𐑒𐑤𐑴𐑟 _𐑢𐑦𐑞𐑬𐑑 𐑕𐑱𐑝𐑦𐑙

en_GB: Save changes to profile "%s" before closing?
target: 𐑕𐑱𐑝 𐑗𐑱𐑯𐑡𐑩𐑟 𐑑 𐑐𐑮𐑴𐑓𐑲𐑤 "%s" 𐑚𐑦𐑓𐑹 𐑒𐑤𐑴𐑟𐑦𐑙?

en_GB: If you don't save, all changes will be permanently lost.
target: 𐑦𐑓 𐑿 𐑛𐑴𐑯𐑑 𐑕𐑱𐑝, 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑𐑤𐑦 𐑤𐑪𐑕𐑑.

en_GB: Editing profile %s
target: 𐑧𐑛𐑦𐑑𐑦𐑙 𐑐𐑮𐑴𐑓𐑲𐑤 %s

en_GB: Edit changes
target: 𐑧𐑛𐑦𐑑 𐑗𐑱𐑯𐑡𐑩𐑟

en_GB: _Lockdown
target: _𐑤𐑭𐑒𐑛𐑶𐑯

en_GB: Edit Lockdown settings
target: 𐑧𐑛𐑦𐑑 𐑤𐑭𐑒𐑛𐑶𐑯 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: Enforce Mandatory
target: 𐑧𐑯𐑓𐑪𐑮𐑕 𐑥𐑨𐑯𐑛𐑩𐑑𐑪𐑮𐑰

en_GB: Enforce mandatory settings in the editing session
target: 𐑧𐑯𐑓𐑪𐑮𐑕 𐑥𐑨𐑯𐑛𐑩𐑑𐑪𐑮𐑰 𐑕𐑧𐑑𐑦𐑙𐑟 𐑦𐑯 𐑞 𐑧𐑛𐑦𐑑𐑦𐑙 𐑕𐑧𐑖𐑩𐑯

en_GB: Lockdown settings for %s
target: 𐑤𐑭𐑒𐑛𐑶𐑯 𐑕𐑧𐑑𐑦𐑙𐑟 𐑓𐑹 %s

en_GB: There was a recoverable error while applying the user profile '%s'.  You can report this error now or try to continue editing the user profile.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩 𐑮𐑦𐑒𐑩𐑝𐑻𐑩𐑚𐑩𐑤 𐑻𐑼 𐑢𐑲𐑤 𐑩𐑐𐑤𐑲𐑦𐑙 𐑞 𐑿𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤 '%s'.  𐑿 𐑒𐑨𐑯 𐑮𐑩𐑐𐑹𐑑 𐑞𐑦𐑕 𐑻𐑼 𐑯𐑬 𐑹 𐑑𐑮𐑲 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑧𐑛𐑦𐑑𐑦𐑙 𐑞 𐑿𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤.

en_GB: _Report this error
target: _𐑮𐑩𐑐𐑹𐑑 𐑞𐑦𐑕 𐑻𐑼

en_GB: _Continue editing
target: _𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑧𐑛𐑦𐑑𐑦𐑙

en_GB: Users for profile %s
target: 𐑿𐑟𐑼𐑟 𐑓𐑹 𐑐𐑮𐑴𐑓𐑲𐑤 %s

en_GB: Unable to find a free X display
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑓𐑮𐑰 𐑧𐑒𐑕 𐑛𐑩𐑕𐑐𐑤𐑱

en_GB: Failed to start Xephyr: timed out waiting for USR1 signal
target: 𐑓𐑱𐑤𐑛 𐑑 𐑕𐑑𐑸𐑑 ·𐑟𐑧𐑓𐑽: 𐑑𐑲𐑥𐑛 𐑬𐑑 𐑢𐑱𐑑𐑦𐑙 𐑓𐑹 USR1 𐑕𐑦𐑜𐑯𐑩𐑤

en_GB: Failed to start Xephyr: died during startup
target: 𐑓𐑱𐑤𐑛 𐑑 𐑕𐑑𐑸𐑑 ·𐑟𐑧𐑓𐑽: 𐑛𐑲𐑛 𐑛𐑘𐑫𐑼𐑦𐑙 𐑕𐑑𐑸𐑑𐑳𐑐

note: mprint ("========== BEGIN SABAYON-APPLY LOG (RECOVERABLE) ==========\n" "%s\n" "========== END SABAYON-APPLY LOG (RECOVERABLE) ==========", stderr_str)
en_GB: There was a recoverable error while applying the user profile from file '%s'.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩 𐑮𐑦𐑒𐑩𐑝𐑻𐑩𐑚𐑩𐑤 𐑻𐑼 𐑢𐑲𐑤 𐑩𐑐𐑤𐑲𐑦𐑙 𐑞 𐑿𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤 𐑓𐑮𐑪𐑥 𐑓𐑲𐑤 '%s'.

note: mprint ("========== BEGIN SABAYON-APPLY LOG (FATAL) ==========\n" "%s\n" "========== END SABAYON-APPLY LOG (FATAL) ==========", stderr_str)
en_GB: There was a fatal error while applying the user profile from '%s'.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩 𐑓𐑱𐑑𐑩𐑤 𐑻𐑼 𐑢𐑲𐑤 𐑩𐑐𐑤𐑲𐑦𐑙 𐑞 𐑿𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤 𐑓𐑮𐑪𐑥 '%s'.

en_GB: %s '%s' created
target: %s '%s' 𐑒𐑮𐑦𐑱𐑑𐑩𐑛

en_GB: %s '%s' deleted
target: %s '%s' 𐑛𐑦𐑤𐑰𐑑𐑩𐑛

en_GB: %s '%s' changed
target: %s '%s' 𐑗𐑱𐑯𐑡𐑛

en_GB: Applications menu
target: 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑥𐑧𐑯𐑿

en_GB: Settings menu
target: 𐑕𐑧𐑑𐑦𐑙𐑟 𐑥𐑧𐑯𐑿

en_GB: Server Settings menu
target: 𐑕𐑻𐑝𐑼 𐑕𐑧𐑑𐑦𐑙𐑟 𐑥𐑧𐑯𐑿

en_GB: System Settings menu
target: 𐑕𐑦𐑕𐑑𐑩𐑥 𐑕𐑧𐑑𐑦𐑙𐑟 𐑥𐑧𐑯𐑿

en_GB: Start Here menu
target: 𐑕𐑑𐑸𐑑 𐑣𐑽 𐑥𐑧𐑯𐑿

en_GB: GConf key '%s' unset
target: GConf 𐑒𐑰 '%s' 𐑩𐑯𐑕𐑧𐑑

en_GB: GConf key '%s' set to string '%s'
target: GConf 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 𐑕𐑑𐑮𐑦𐑙 '%s'

en_GB: GConf key '%s' set to integer '%s'
target: GConf 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 𐑦𐑯𐑑𐑩𐑡𐑼 '%s'

en_GB: GConf key '%s' set to float '%s'
target: GConf 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 𐑓𐑤𐑴𐑑 '%s'

en_GB: GConf key '%s' set to boolean '%s'
target: GConf 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 𐑚𐑵𐑤𐑰𐑩𐑯 '%s'

en_GB: GConf key '%s' set to schema '%s'
target: GConf 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 𐑕𐑒𐑰𐑥𐑩 '%s'

en_GB: GConf key '%s' set to list '%s'
target: GConf 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 𐑤𐑦𐑕𐑑 '%s'

en_GB: GConf key '%s' set to pair '%s'
target: GConf 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 𐑐𐑺 '%s'

en_GB: GConf key '%s' set to '%s'
target: GConf 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 '%s'

en_GB: Default GConf settings
target: 𐑛𐑦𐑓𐑷𐑤𐑑 GConf 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: Mandatory GConf settings
target: 𐑥𐑨𐑯𐑛𐑩𐑑𐑪𐑮𐑰 GConf 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: Mozilla key '%s' set to '%s'
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑒𐑰 '%s' 𐑕𐑧𐑑 𐑑 '%s'

en_GB: Mozilla key '%s' unset
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑒𐑰 '%s' 𐑩𐑯𐑕𐑧𐑑

en_GB: Mozilla key '%s' changed to '%s'
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑒𐑰 '%s' 𐑗𐑱𐑯𐑡𐑛 𐑑 '%s'

en_GB: Web browser preferences
target: 𐑢𐑧𐑚 𐑚𐑮𐑬𐑟𐑼 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Web browser bookmarks
target: 𐑢𐑧𐑚 𐑚𐑮𐑬𐑟𐑼 𐑚𐑫𐑒𐑥𐑸𐑒𐑕

en_GB: Web browser profile list
target: 𐑢𐑧𐑚 𐑚𐑮𐑬𐑟𐑼 𐑐𐑮𐑴𐑓𐑲𐑤 𐑤𐑦𐑕𐑑

en_GB: File Not Found (%s)
target: 𐑓𐑲𐑤 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛 (%s)

en_GB: duplicate name(%(name)s) in section %(section)s
target: 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑 𐑯𐑱𐑥(%(name)s) 𐑦𐑯 𐑕𐑧𐑒𐑖𐑩𐑯 %(section)s

en_GB: redundant default in section %s
target: 𐑮𐑦𐑛𐑩𐑯𐑛𐑩𐑯𐑑 𐑛𐑦𐑓𐑷𐑤𐑑 𐑦𐑯 𐑕𐑧𐑒𐑖𐑩𐑯 %s

en_GB: no default profile
target: 𐑯𐑴 𐑛𐑦𐑓𐑷𐑤𐑑 𐑐𐑮𐑴𐑓𐑲𐑤

en_GB: Mozilla bookmark created '%s' -> '%s'
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑚𐑫𐑒𐑥𐑸𐑒 𐑒𐑮𐑦𐑱𐑑𐑩𐑛 '%s' -> '%s'

en_GB: Mozilla bookmark folder created '%s'
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑚𐑫𐑒𐑥𐑸𐑒 𐑓𐑴𐑤𐑛𐑼 𐑒𐑮𐑦𐑱𐑑𐑩𐑛 '%s'

en_GB: Mozilla bookmark deleted '%s'
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑚𐑫𐑒𐑥𐑸𐑒 𐑛𐑦𐑤𐑰𐑑𐑩𐑛 '%s'

en_GB: Mozilla bookmark folder deleted '%s'
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑚𐑫𐑒𐑥𐑸𐑒 𐑓𐑴𐑤𐑛𐑼 𐑛𐑦𐑤𐑰𐑑𐑩𐑛 '%s'

en_GB: Mozilla bookmark changed '%s' '%s'
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑚𐑫𐑒𐑥𐑸𐑒 𐑗𐑱𐑯𐑡𐑛 '%s' '%s'

en_GB: Mozilla bookmark folder changed '%s'
target: ·𐑥𐑩𐑟𐑦𐑤𐑩 𐑚𐑫𐑒𐑥𐑸𐑒 𐑓𐑴𐑤𐑛𐑼 𐑗𐑱𐑯𐑡𐑛 '%s'

en_GB: Panel '%s' added
target: 𐑐𐑨𐑯𐑩𐑤 '%s' 𐑨𐑛𐑩𐑛

en_GB: Panel '%s' removed
target: 𐑐𐑨𐑯𐑩𐑤 '%s' 𐑮𐑦𐑥𐑵𐑝𐑛

en_GB: Applet '%s' added
target: 𐑨𐑐𐑤𐑧𐑑 '%s' 𐑨𐑛𐑩𐑛

en_GB: Applet '%s' removed
target: 𐑨𐑐𐑤𐑧𐑑 '%s' 𐑮𐑦𐑥𐑵𐑝𐑛

en_GB: Object '%s' added
target: 𐑪𐑚𐑡𐑧𐑒𐑑 '%s' 𐑨𐑛𐑩𐑛

en_GB: Object '%s' removed
target: 𐑪𐑚𐑡𐑧𐑒𐑑 '%s' 𐑮𐑦𐑥𐑵𐑝𐑛

en_GB: %s launcher
target: %s 𐑤𐑪𐑯𐑗𐑻

en_GB: Lock Screen button
target: 𐑤𐑪𐑒 𐑕𐑒𐑮𐑰𐑯 𐑚𐑳𐑑𐑩𐑯

en_GB: Logout button
target: 𐑤𐑪𐑜𐑬𐑑 𐑚𐑳𐑑𐑩𐑯

en_GB: Run Application button
target: 𐑮𐑳𐑯 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑚𐑳𐑑𐑩𐑯

en_GB: Search button
target: 𐑕𐑻𐑗 𐑚𐑳𐑑𐑩𐑯

en_GB: Force Quit button
target: 𐑓𐑹𐑕 𐑒𐑢𐑦𐑑 𐑚𐑳𐑑𐑩𐑯

en_GB: Connect to Server button
target: 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑕𐑻𐑝𐑼 𐑚𐑳𐑑𐑩𐑯

en_GB: Shutdown button
target: 𐑖𐑩𐑑𐑛𐑶𐑯 𐑚𐑳𐑑𐑩𐑯

en_GB: Screenshot button
target: 𐑕𐑒𐑮𐑰𐑯𐑖𐑪𐑑 𐑚𐑳𐑑𐑩𐑯

en_GB: Panel File
target: 𐑐𐑨𐑯𐑩𐑤 𐑓𐑲𐑤

en_GB: Failed to read file '%s': %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑮𐑰𐑛 𐑓𐑲𐑤 '%s': %s

en_GB: Failed to read metadata from '%s': %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑮𐑰𐑛 𐑥𐑧𐑑𐑩𐑛𐑱𐑑𐑩 𐑓𐑮𐑪𐑥 '%s': %s

en_GB: Invalid metadata section in '%s': %s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑥𐑧𐑑𐑩𐑛𐑱𐑑𐑩 𐑕𐑧𐑒𐑖𐑩𐑯 𐑦𐑯 '%s': %s

note: change the raise to a dprint, since some files seem to disappear. raise ProfileStorageException (_("Cannot add non-existent file '%s'") % src_path)
en_GB: Cannot add non-existent file '%s'
target: 𐑒𐑨𐑯𐑪𐑑 𐑨𐑛 𐑯𐑪𐑯-𐑧𐑜𐑟𐑦𐑕𐑑𐑩𐑯𐑑 𐑓𐑲𐑤 '%s'

en_GB: Couldn't rmdir '%s'
target: 𐑒𐑫𐑛𐑯𐑑 rmdir '%s'

en_GB: Couldn't unlink file '%s'
target: 𐑒𐑫𐑛𐑯𐑑 𐑳𐑯𐑤𐑦𐑙𐑒 𐑓𐑲𐑤 '%s'

en_GB: Profile is read-only %s
target: 𐑐𐑮𐑴𐑓𐑲𐑤 𐑦𐑟 𐑮𐑧𐑛-𐑴𐑯𐑤𐑦 %s

note: Translators: You may move the "%(setting)s" and "%(np)s" items as you wish, but do not change the way they are written.  The intended string is something like "invalid type for setting blah in /ldap/path/to/blah"
en_GB: invalid type for setting %(setting)s in %(np)s
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑑𐑲𐑐 𐑓𐑹 𐑕𐑧𐑑𐑦𐑙 %(setting)s 𐑦𐑯 %(np)s

en_GB: No database file provided
target: 𐑯𐑴 𐑛𐑱𐑑𐑩𐑚𐑱𐑕 𐑓𐑲𐑤 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛

en_GB: No LDAP search base specified for %s
target: 𐑯𐑴 LDAP 𐑕𐑻𐑗 𐑚𐑱𐑕 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑹 %s

en_GB: No LDAP query filter specified for %s
target: 𐑯𐑴 LDAP 𐑒𐑢𐑽𐑦 𐑓𐑦𐑤𐑑𐑼 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑹 %s

en_GB: No LDAP result attribute specified for %s
target: 𐑯𐑴 LDAP 𐑮𐑦𐑟𐑳𐑤𐑑 𐑩𐑑𐑮𐑦𐑚𐑿𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑹 %s

en_GB: LDAP Scope must be one of:
target: LDAP 𐑕𐑒𐑴𐑐 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑢𐑳𐑯 𐑝:

en_GB: multiple_result must be one of:
target: multiple_result 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑢𐑳𐑯 𐑝:

en_GB: Could not open %s for writing
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 %s 𐑓𐑹 𐑮𐑲𐑑𐑦𐑙

en_GB: Failed to save UserDatabase to %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑕𐑱𐑝 UserDatabase 𐑑 %s

en_GB: File %s is not a profile configuration
target: 𐑓𐑲𐑤 %s 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑐𐑮𐑴𐑓𐑲𐑤 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯

en_GB: Failed to add default profile %s to configuration
target: 𐑓𐑱𐑤𐑛 𐑑 𐑨𐑛 𐑛𐑦𐑓𐑷𐑤𐑑 𐑐𐑮𐑴𐑓𐑲𐑤 %s 𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯

en_GB: Failed to add user %s to profile configuration
target: 𐑓𐑱𐑤𐑛 𐑑 𐑨𐑛 𐑿𐑟𐑼 %s 𐑑 𐑐𐑮𐑴𐑓𐑲𐑤 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯

en_GB: Failed to get the user list
target: 𐑓𐑱𐑤𐑛 𐑑 𐑜𐑧𐑑 𐑞 𐑿𐑟𐑼 𐑤𐑦𐑕𐑑

en_GB: Failed to get the group list
target: 𐑓𐑱𐑤𐑛 𐑑 𐑜𐑧𐑑 𐑞 𐑜𐑮𐑵𐑐 𐑤𐑦𐑕𐑑

en_GB: Ignore WARNINGs
target: 𐑦𐑜𐑯𐑹 𐑢𐑪𐑮𐑯𐑦𐑙𐑟

en_GB: Running %s tests
target: 𐑮𐑳𐑯𐑦𐑙 %s 𐑑𐑧𐑕𐑑𐑕

en_GB: Running %s tests (%s)
target: 𐑮𐑳𐑯𐑦𐑙 %s 𐑑𐑧𐑕𐑑𐑕 (%s)

en_GB: Success!
target: 𐑕𐑩𐑒𐑕𐑧𐑕!

en_GB: Cannot find username: not set in /etc/passwd and no value for $USER in environment
target: 𐑒𐑨𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑿𐑟𐑼𐑯𐑱𐑥: 𐑯𐑪𐑑 𐑕𐑧𐑑 𐑦𐑯 /etc/passwd 𐑯 𐑯𐑴 𐑝𐑨𐑤𐑿 𐑓𐑹 $USER 𐑦𐑯 𐑧𐑯𐑝𐑲𐑼𐑯𐑥𐑩𐑯𐑑

note: ../themes/Crux/theme.jl
en_GB: Crux Theme
target: Tema Srž

note: ../themes/Crux/theme.jl
en_GB: Accent color for focused windows (if unset uses the GTK+ selection color).
target: Boja za naglašavanje fokusiranih prozora (ako nije postavljena koristi se GTK+ boja za izabrane stavke).

note: ../themes/Crux/theme.jl
en_GB: Display the window's icon in its menu button.
target: Prikaži ikonu prozora u njegovom dugmetu sa menijem.

note: ../themes/Crux/theme.jl
en_GB: Display title buttons to mimic: \w
target: Prikaži naslovne dugmiće radi oponašanja: \w

note: ../themes/gradient/theme.jl
en_GB: Gradient Theme
target: Tema pretapanja boja

note: ../themes/mxflat/theme.jl ../themes/gradient/theme.jl
en_GB: horizontal
target: vodoravno

note: ../themes/mxflat/theme.jl ../themes/gradient/theme.jl
en_GB: vertical
target: uspravno

note: ../themes/mxflat/theme.jl ../themes/gradient/theme.jl
en_GB: diagonal
target: dijagonalno

note: ../themes/gradient/theme.jl
en_GB: Direction of gradient in `gradient' frame style.
target: Pravac pretapanja boja za okvire u stilu „pretapanje boja“.

note: ../themes/gradient/theme.jl
en_GB: `From' color of inactive frames in `gradient' frame style.
target: „Početna“ boja za neaktivne okvire u stilu „pretapanje boja“.

note: ../themes/gradient/theme.jl
en_GB: `To' color of inactive frames in `gradient' frame style.
target: „Završna“ boja za neaktivne okvire u stilu „pretapanje boja“.

note: ../themes/gradient/theme.jl
en_GB: `From' color of active frames in `gradient' frame style.
target: „Početna“ boja za aktivne okvire u stilu „pretapanje boja“.

note: ../themes/gradient/theme.jl
en_GB: `To' color of active frames in `gradient' frame style.
target: „Završna“ boja za aktivne okvire u stilu „pretapanje boja“.

note: ../themes/gradient/theme.jl
en_GB: Use less memory when creating gradients, possibly affecting quality.
target: Koristi manje memorije pri pretapanju boja, time možda umanjujući kvalitet.

note: ../themes/mono/theme.jl
en_GB: Mono Theme
target: Mono tema

note: ../themes/mono/theme.jl
en_GB: Color of inactive frames (if unset use GTK+ background color).
target: Boja neaktivnih okvira (ako nije postavljena, koristi se Gtk+ boja pozadine).

note: ../themes/mono/theme.jl
en_GB: Color of active frames (if unset use GTK+ selection color).
target: Boja aktivnih okvira (ako nije postavljena, koristi se Gtk+ boja pozadine).

note: ../themes/mono/theme.jl
en_GB: Text is \w justified in window titles.
target: Tekst je poravnat \w u naslovu prozora.

note: ../themes/simple/theme.jl
en_GB: Simple Theme
target: Jednostavna tema

note: ../themes/simple/theme.jl
en_GB: Color of inactive frames in `simple' frame style.
target: Boja neaktivnih okvira u „jednostavnom“ stilu.

note: ../themes/simple/theme.jl
en_GB: Color of active frames in `simple' frame style.
target: Boja aktivnih okvira u „jednostavnom“ stilu.

note: ../themes/smaker/theme.jl
en_GB: SMaker Theme
target: SMejker tema

note: ../themes/smaker/theme.jl
en_GB: Use black-on-white button images.
target: Koristi crno bele slike za dugmiće.

note: ../themes/smaker/theme.jl
en_GB: Color to use when drawing text.
target: Boja kojom se iscrtava tekst.

note: ../themes/smaker/theme.jl
en_GB: Bar image for unfocused windows.
target: Slika na traci za nefokusirane prozore.

note: ../themes/smaker/theme.jl
en_GB: Bar image for focused windows.
target: Slika na traci za fokusirane prozore.

note: ../themes/smaker/theme.jl
en_GB: Bar image for highlighted parts.
target: Slika na traci za istaknute delove.

note: ../themes/smaker/theme.jl
en_GB: Bar image for clicked parts.
target: Slika na traci za kliknute delove.

note: ../themes/smaker/theme.jl
en_GB: Height of title bar.
target: Visina naslovne trake.

note: ../themes/smaker/theme.jl
en_GB: Width of window border.
target: Širina ivice prozora.

note: ../themes/smaker/theme.jl
en_GB: Border width of bar images.
target: Širina ivice slika na traci.

note: ../lisp/sawfish/gtk/widgets/list.jl
en_GB: Add:
target: Dodaj:

note: ../lisp/sawfish/gtk/widgets/list.jl
en_GB: Edit:
target: Uredi:

note: ../lisp/sawfish/gtk/widget.jl
en_GB: No matching item for %S
target: Nema odgovarajuće stavke za %S

note: ../lisp/sawfish/gtk/widget.jl
en_GB: ** unknown widget **
target: ** nepoznat grafički element **

note: ../lisp/sawfish/wm/commands/cycle.jl
en_GB: Next workspace window
target: Sledeći prozor na radnoj površini

note: ../lisp/sawfish/wm/commands/cycle.jl
en_GB: Select the next window of the current workspace.
target: Izaberi sledeći prozor na tekućoj radnoj površini.

note: ../lisp/sawfish/wm/commands/cycle.jl
en_GB: Previous workspace window
target: Prethodni prozor na radnoj površini

note: ../lisp/sawfish/wm/commands/cycle.jl
en_GB: Focus on the previous window of the current workspace.
target: Izaberi prethodni prozor na ovoj radnoj površini.

note: ../lisp/sawfish/wm/commands/cycle.jl
en_GB: Next window
target: Sledeći prozor

note: ../lisp/sawfish/wm/commands/cycle.jl
en_GB: Select the next window, cycling through all possible workspaces.
target: Izaberi sledeći prozor, kružeći kroz sve moguće radne površine.

note: ../lisp/sawfish/wm/commands/cycle.jl
en_GB: Previous window
target: Prethodni prozor

note: ../lisp/sawfish/wm/commands/cycle.jl
en_GB: Select the previous window, cycling through all possible workspaces.
target: Izaberi prethodni prozor, kružeći kroz sve moguće radne površine.

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Iconify group
target: Umanji grupu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Uniconify group
target: Poništi umanjenje grupe

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Iconify transient group
target: Umanji privremenu grupu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Uniconify transientgroup
target: Poništi umanjenje privremene grupe

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Make group sticky
target: Učini grupu lepljivom

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Make group unsticky
target: Učini grupu nelepljivom

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Toggle group sticky
target: Izmeni lepljivost grupe

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Send group to current workspace
target: Pošalji grupu na tekuću radnu površinu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Send group to next workspace
target: Pošalji grupu u sledeću radnu površinu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Send group to previous workspace
target: Pošalji grupu na prethodnu radnu površinu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Move group to current viewport
target: Premesti grupu u ovaj pogled

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Move group left
target: Premesti grupu ulevo

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Move group right
target: Premesti grupu udesno

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Move group up
target: Premesti grupu nagore

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Move group down
target: Premesti grupu nadole

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Raise group
target: Izdigni grupu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Lower group
target: Spusti grupu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Raise lower group
target: Izdigni/spusti grupu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Raise group depth
target: Povećaj dubinu grupe

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Lower group depth
target: Smanji dubinu grupe

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Delete group
target: Ukloni grupu

note: ../lisp/sawfish/wm/commands/groups.jl
en_GB: Delete all windows in the group that the current window is a member of.
target: Ukloni sve prozore iz grupe čiji je član tekući prozor.

note: ../lisp/sawfish/wm/commands/launcher.jl
en_GB: Xterm
target: Iks-term

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move cursor right
target: Pomeri pokazivač udesno

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move the cursor `move-cursor-increment' pixels to the right.
target: Pomeri pokazivač za „move-cursor-increment“ tačaka udesno.

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move cursor left
target: Pomeri pokazivač ulevo

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move the cursor `move-cursor-increment' pixels to the left.
target: Pomeri pokazivač za „move-cursor-increment“ tačaka ulevo.

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move cursor up
target: Pomeri pokazivač nagore

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move the cursor `move-cursor-increment' pixels upwards.
target: Pomeri pokazivač za „move-cursor-increment“ tačaka nagore.

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move cursor down
target: Pomeri pokazivač nadole

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move the cursor `move-cursor-increment' pixels downwards.
target: Pomeri pokazivač za „move-cursor-increment“ tačaka nadole.

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move cursor right fine
target: Pomeri pokazivač malo udesno

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move the cursor 1 pixel to the right.
target: Pomeri pokazivač za jednu tačku udesno.

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move cursor left fine
target: Pomeri pokazivač malo ulevo

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move the cursor 1 pixel to the left.
target: Pomeri pokazivač za jednu tačku ulevo.

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move cursor up fine
target: Pomeri pokazivač malo nagore

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move the cursor 1 pixel upwards.
target: Pomeri pokazivač za jednu tačku nagore.

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move cursor down fine
target: Pomeri pokazivač malo nadole

note: ../lisp/sawfish/wm/commands/move-cursor.jl
en_GB: Move the cursor 1 pixel downwards.
target: Pomeri pokazivač za jednu tačku nadole.

note: ../lisp/sawfish/wm/commands/raise-commands.jl
en_GB: Raise and pass through click
target: Izdigni i prosledi klik

note: ../lisp/sawfish/wm/commands/raise-commands.jl
en_GB: Raise and pass through click if focused
target: Izdigni i prosledi klik ako je fokusiran

note: ../lisp/sawfish/wm/commands/raise-commands.jl
en_GB: Raise or pass through click
target: Izdigni ili prosledi klik

note: ../lisp/sawfish/wm/commands/raise-commands.jl
en_GB: Raise window and pass through click
target: Izdigni prozor i prosledi klik

note: ../lisp/sawfish/wm/commands/raise-commands.jl
en_GB: Raise group and pass through click
target: Izdigni grupu i prosledi klik

note: ../lisp/sawfish/wm/commands/raise-commands.jl
en_GB: Raise transients and pass through click
target: Izdigni privremene i prosledi klik

note: ../lisp/sawfish/wm/commands/raise-commands.jl
en_GB: Raise the window that received the current event and any transients it
    has, then replay any pointer events that invoked the command.
target: Izdigni prozor koji je primio trenutni događaj i sve privremene prozore koje sadrži,
    a zatim ponovi sve događaje pokazivača koji su pozvali naredbu.

note: ../lisp/sawfish/wm/commands/size-window.jl
en_GB: Size window add row
target: Uvećaj prozor za jedan red

note: ../lisp/sawfish/wm/commands/size-window.jl
en_GB: Increase the size of the current window by one row.
target: Povećava veličinu tekućeg prozora za jedan red.

note: ../lisp/sawfish/wm/commands/size-window.jl
en_GB: Size window subtract row
target: Umanji prozor za jedan red

note: ../lisp/sawfish/wm/commands/size-window.jl
en_GB: Decrease the size of the current window by one row.
target: Umanjuje veličinu tekućeg prozora za jedan red.

note: ../lisp/sawfish/wm/commands/size-window.jl
en_GB: Size window add column
target: Uvećaj prozor za jedan stubac

note: ../lisp/sawfish/wm/commands/size-window.jl
en_GB: Increase the size of the current window by one column.
target: Povećava veličinu tekućeg prozora za jedan stubac.

note: ../lisp/sawfish/wm/commands/size-window.jl
en_GB: Size window subtract column
target: Umanji prozor za jedan stubac

note: ../lisp/sawfish/wm/commands/size-window.jl
en_GB: Decrease the size of the current window by one column.
target: Umanjuje veličinu tekućeg prozora za jedan stubac.

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Slide window left
target: Klizni prozor ulevo

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Move the window `slide-window-increment' pixels to the left.
target: Premesti prozor ulevo „slide-window-increment“ tačaka.

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Slide window right
target: Klizni prozor udesno

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Move the window `slide-window-increment' pixels to the right.
target: Premesti prozor udesno „slide-window-increment“ tačaka.

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Slide window up
target: Klizni prozor nagore

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Move the window `slide-window-increment' pixels upwards.
target: Premesti prozor nagore „slide-window-increment“ tačaka.

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Slide window down
target: Klizni prozor nadole

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Move the window `slide-window-increment' pixels downwards.
target: Premesti prozor nadole „slide-window-increment“ tačaka.

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Slide group left
target: Klizni grupu ulevo

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Move the window group `slide-window-increment' pixels to the left.
target: Premesti grupu prozora ulevo za „slide-window-increment“ tačaka.

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Slide group right
target: Klizni grupu desno

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Move the window group `slide-window-increment' pixels to the right.
target: Premesti grupu prozora udesno za „slide-window-increment“ tačaka.

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Slide group up
target: Klizni grupu nagore

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Move the window group `slide-window-increment' pixels upwards.
target: Premesti grupu prozora nagore za „slide-window-increment“ tačaka.

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Slide group down
target: Klizni grupu nadole

note: ../lisp/sawfish/wm/commands/slide-window.jl
en_GB: Move the window group `slide-window-increment' pixels downwards.
target: Premesti grupu prozora nadole za „slide-window-increment“ tačaka.

note: ../lisp/sawfish/wm/commands/viewport-linear.jl
en_GB: Set viewport linear
target: Postavi linearni pogled

note: ../lisp/sawfish/wm/commands/viewport-linear.jl
en_GB: Set window viewport linear
target: Postavi prozor u linearni pogled

note: ../lisp/sawfish/wm/autoload.jl ../lisp/sawfish/wm/commands/x-cycle.jl
en_GB: Window Cycling
target: Prebacivanje između prozora

note: ../lisp/sawfish/wm/commands/x-cycle.jl
en_GB: Display window names and icons while cycling through windows.
target: Prikaži imena i ikone prozora pri kruženju kroz prozore.

note: ../lisp/sawfish/wm/commands/x-cycle.jl
en_GB: Include iconified windows when cycling.
target: Prođi i umanjene prozore pri kruženju.

note: ../lisp/sawfish/wm/commands/x-cycle.jl
en_GB: Include windows on all workspaces when cycling.
target: Prođi prozore sa svih radnih površina pri kruženju.

note: ../lisp/sawfish/wm/commands/x-cycle.jl
en_GB: Include windows on all viewports when cycling.
target: Prođi prozore u svim pogledima pri kruženju.

note: ../lisp/sawfish/wm/commands/x-cycle.jl
en_GB: cycle-keymap
target: mapa-kruženja

note: ../lisp/sawfish/wm/commands/x-cycle.jl
en_GB: Keymap containing bindings active only during window cycling operations.
target: Mapa tastature koja sadrži dodele aktivne samo pri kruženju kroz prozore.

note: ../lisp/sawfish/wm/commands/describe.jl
en_GB: Describe symbol
target: Opiši simbol

note: ../lisp/sawfish/wm/commands/describe.jl
en_GB: Apropos function
target: Uzgredna funkcija

note: ../lisp/sawfish/wm/commands/describe.jl
en_GB: Apropos variable
target: Uzgredna promenljiva

note: ../lisp/sawfish/wm/commands/help.jl
en_GB: Help show faq
target: Prikaži česta pitanja

note: ../lisp/sawfish/wm/commands/help.jl
en_GB: Help show news
target: Prikaži vesti

note: ../lisp/sawfish/wm/commands/help.jl
en_GB: Help show programmer manual
target: Prikaži uputstvo za programere

note: ../lisp/sawfish/wm/commands/help.jl
en_GB: Help show homepage
target: Prikaži početnu stranicu

note: ../lisp/sawfish/wm/commands/help.jl
en_GB: Help about
target: Pomoć o

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: maybe
target: možda

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: Grow window left
target: Raširi prozor ulevo

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: Grow window right
target: Raširi prozor udesno

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: Grow window up
target: Raširi prozor nagore

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: Grow window down
target: Raširi prozor nadole

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: Pack window left
target: Sabij prozor ulevo

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: Pack window right
target: Sabij prozor udesno

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: Pack window up
target: Sabij prozor nagore

note: ../lisp/sawfish/wm/commands/grow-pack.jl
en_GB: Pack window down
target: Sabij prozor nadole

note: ../lisp/sawfish/wm/commands/move-resize.jl
en_GB: Show current position of windows while moving.
target: Prikaži trenutnu poziciju prozora pri premeštanju.

note: ../lisp/sawfish/wm/commands/move-resize.jl
en_GB: Show current dimensions of windows while resizing.
target: Prikaži trenutne dimenzije prozora pri promeni veličine.

note: ../lisp/sawfish/wm/commands/move-resize.jl
en_GB: Distance in pixels before window edges align with each other.
    
    When moving a window, this option lets you align one of its edges with an edge of another window.
target: Rastojanje u tačkama pre nego što se ivice prozora međusobno poravnaju.
    
    Pri premeštanju prozora, ova opcija omogućava da poravnate jednu od njegovih ivica sa ivicom nekog drugog prozora.

note: ../lisp/sawfish/wm/commands/move-resize.jl
en_GB: Move window interactively
target: Interaktivno premesti prozor

note: ../lisp/sawfish/wm/commands/move-resize.jl
en_GB: Resize window interactively
target: Interaktivno izmeni veličinu

note: ../lisp/sawfish/wm/commands/move-resize.jl
en_GB: Move selected window
target: Premesti izabrani prozor

note: ../lisp/sawfish/wm/commands/move-resize.jl
en_GB: Resize selected window
target: Promeni veličinu izabranog prozora

note: ../lisp/sawfish/wm/commands/viewport-extras.jl
en_GB: Move viewport next
target: Sledeći pogled

note: ../lisp/sawfish/wm/commands/viewport-extras.jl
en_GB: Move to the next viewport.
target: Idi u sledeći pogled.

note: ../lisp/sawfish/wm/commands/viewport-extras.jl
en_GB: Move viewport previous
target: Prethodni pogled

note: ../lisp/sawfish/wm/commands/viewport-extras.jl
en_GB: Move to the previous viewport.
target: Idi u prethodni pogled.

note: ../lisp/sawfish/wm/commands/viewport-extras.jl
en_GB: Move window previous
target: Premesti prozor na prethodni

note: ../lisp/sawfish/wm/commands/viewport-extras.jl
en_GB: Move the window to the previous viewport.
target: Premesti prozor u prethodni pogled.

note: ../lisp/sawfish/wm/commands/viewport-extras.jl
en_GB: Move window next
target: Premesti prozor na sledeći

note: ../lisp/sawfish/wm/ext/auto-raise.jl
en_GB: Auto-Raise
target: Samo-izdigni

note: ../lisp/sawfish/wm/ext/auto-raise.jl
en_GB: Delay in milliseconds until focused windows are raised.
target: Odugovlačenje u milisekundama pre izdizanja fokusiranih prozora.

note: ../lisp/sawfish/wm/ext/error-handler.jl
en_GB: Beep when errors occur.
target: Ispusti kratak zvuk pri greškama.

note: ../lisp/sawfish/wm/ext/error-handler.jl
en_GB: nowhere
target: nigde

note: ../lisp/sawfish/wm/ext/error-handler.jl
en_GB: screen
target: ekran

note: ../lisp/sawfish/wm/ext/error-handler.jl
en_GB: standard-error
target: standardna-greška

note: ../lisp/sawfish/wm/ext/error-handler.jl
en_GB: Display error messages to: \w
target: Prikaži poruke o greškama na: \w

note: ../lisp/sawfish/wm/ext/error-handler.jl
en_GB: No errors.
target: Nema grešaka.

note: ../lisp/sawfish/wm/ext/error-handler.jl
en_GB: Display errors
target: Prikaži greške

note: ../lisp/sawfish/wm/ext/error-handler.jl
en_GB: Display all errors that have occurred to the screen.
target: Prikaži na ekranu sve greške koje se dogode.

note: ../lisp/sawfish/wm/autoload.jl ../lisp/sawfish/wm/ext/tooltips.jl
en_GB: Tooltips
target: Kratka uputstva

note: ../lisp/sawfish/wm/ext/tooltips.jl
en_GB: Display tooltips for window frames.
target: Prikaži kratka upustva za okvire prozora.

note: ../lisp/sawfish/wm/ext/tooltips.jl
en_GB: Show full documentation in tooltips.
target: Prikaži punu dokumentaciju u uputstvima.

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Ignore program position
target: Zanemari poziciju iz programa

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Place mode
target: Način razmeštanja

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Workspace
target: Radna površina

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Placement weight
target: Težina razmeštaja

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Sticky viewport
target: Lepljivi pogled

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Raise on focus
target: Izdigni pri fokusiranju

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Focus when mapped
target: Fokusiraj pri mapiranju

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Never focus
target: Nikada ne fokusiraj

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Focus click through
target: Fokusiraj na prosleđeni klik

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Focus mode
target: Način fokusiranja

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Frame type
target: Vrsta okvira

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Frame style
target: Stil okvira

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Maximized
target: Uvećan

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Iconified
target: Umanjen

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Ungrouped
target: Negrupisan

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Cycle skip
target: Izbegni kruženje

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Window list skip
target: Izbegni spisak prozora

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Unique name
target: Jedinstveno ime

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Shade hover
target: Odmotaj pri prelazu mišem

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Transients above
target: Privremeni iznad

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Ignore stacking requests
target: Zanemari zahteve za slaganje

note: ../lisp/sawfish/wm/ext/match-window.jl
en_GB: Auto gravity
target: Samo-težnja

note: ../lisp/sawfish/wm/ext/audio-events.jl
en_GB: Play sound effects for window events.
target: Uključi zvučne efekte za događaje prozora.

note: ../lisp/sawfish/wm/ext/audio-events.jl
en_GB: Audio file
target: Zvučna datoteka

note: ../lisp/sawfish/wm/ext/shade-hover.jl
en_GB: Shade Hover
target: Odmotaj pri prelazu mišem

note: ../lisp/sawfish/wm/ext/shade-hover.jl
en_GB: Enable shade-hover mode.
    
    (Temporarily unshades windows while the mouse pointer is over them.)
target: Uključi odmotavanje pri prelasku mišem.
    
    (Privremeno odmotava prozore kada je pokazivač miša iznad njih.)

note: ../lisp/sawfish/wm/ext/shade-hover.jl
en_GB: Delay in milliseconds before unshading windows.
target: Odugovlačenje u milisekundama pre odmotavanja prozora.

note: ../lisp/sawfish/wm/ext/shade-hover.jl
en_GB: Raise windows when they are unshaded.
target: Izdigni prozore pri odmotavanju.

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Workspace down
target: Radna površina niže

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: View the workspace below the current workspace
target: Pređi na radnu površinu ispod tekuće radne površine.

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Workspace up
target: Radna površina iznad

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: View the workspace above the current workspace
target: Pređi na radnu površinu iznad tekuće radne površine.

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Workspace left
target: Radna površina levo

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: View the workspace to the left of the current workspace
target: Pređi na radnu površinu levo od tekuće radne površine.

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Workspace right
target: Radna površina desno

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: View the workspace to the right of the current workspace
target: Pređi na radnu površinu desno od tekuće radne površine.

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Send to workspace down
target: Pošalji na radnu površinu ispod

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Send window to the workspace below the current workspace
target: Pošanji prozor na radnu površinu ispod tekuće radne površine.

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Send to workspace up
target: Pošalji na radnu površinu iznad

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Send window to the workspace above the current workspace
target: Pošanji prozor na radnu površinu iznad tekuće radne površine.

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Send to workspace left
target: Pošalji na radnu površinu levo

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Send window to the workspace left of the current workspace
target: Pošanji prozor na radnu površinu levo od tekuće radne površine.

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Send to workspace right
target: Pošalji na radnu površinu desno

note: ../lisp/sawfish/wm/ext/workspace-grid.jl
en_GB: Send window to the workspace right of the current workspace
target: Pošanji prozor na radnu površinu desno od tekuće radne površine.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Remember _position
target: Zapamti _poziciju

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Remember _dimensions
target: Zapamti _dimenzije

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Remember _attributes
target: Zapamti _osobine

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: _Forget saved state
target: _Zanemari snimljeno stanje

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Automatically remember window positions.
target: Automatski zapamti pozicije prozora.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Automatically remember window sizes.
target: Automatski zapamti veličine prozora.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Automatically remember other window attributes.
target: Automatski zapamti ostale osobine prozora.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Don't automatically remember details of transient windows.
target: Ne pamti automatski detalje za privremene prozore.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Window history save position
target: Sačuvaj prethodnu poziciju prozora

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Remember the current position of the focused window.
target: Zapamti trenutnu poziciju fokusiranog prozora.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Window history save dimensions
target: Sačuvaj prethodne dimenzije prozora

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Remember the current dimensions of the focused window.
target: Zapamti trenutne dimenzije fokusiranog prozora.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Window history save attributes
target: Sačuvaj prethodne osobine prozora

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Remember the current attributes of the focused window.
target: Zapamti trenutne osobine fokusiranog prozora.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Window history forget
target: Zanemari prethodna stanja prozora

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Forget any persistent state associated with the current window.
target: Zanemari sva trajna stanja sačuvana u vezi sa tekućim prozorom.

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Window history clear
target: Očisti prethodna stanja prozora

note: ../lisp/sawfish/wm/ext/window-history.jl
en_GB: Forget all saved window history.
target: Zanemari sve sačuvane beleške o osobinama prozora.

note: ../lisp/sawfish/wm/ext/edge-flip.jl
en_GB: Edge Flipping
target: Prebacivanje na ivici

note: ../lisp/sawfish/wm/ext/edge-flip.jl
en_GB: Select the next desktop when the pointer hits screen edge.
target: Izaberi sledeću radnu površinu kada pokazivač dotakne ivicu ekrana.

note: ../lisp/sawfish/wm/ext/edge-flip.jl
en_GB: workspace
target: radna površina

note: ../lisp/sawfish/wm/ext/edge-flip.jl
en_GB: Hitting the screen edge selects the next: \w
target: Dodirivanje ivice ekrana bira sledeću: \w

note: ../lisp/sawfish/wm/ext/edge-flip.jl
en_GB: Only flip when interactively moving a window.
target: Prebaci se na drugu radnu površinu samo pri interaktivnom premeštanju prozora.

note: ../lisp/sawfish/wm/util/stacking.jl ../lisp/sawfish/wm/state/iconify.jl
en_GB: transients
target: privremeni

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Minimizing a window also removes its: \w
target: Umanjenje prozora ga i uklanja: \w

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Unminimizing a window also restores its: \w
target: Poništavanje umanjenja prozora ga i vraća: \w

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Iconify window
target: Umanji prozor

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Minimize the window.
target: Umanji prozor.

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Uniconify window
target: Poništi umanjenje prozora

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Restore the window from its minimized state.
target: Vraća prozor na prvobitnu veličinu iz umanjenog stanja.

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Toggle window iconified
target: Umanji/poništi umanjenje prozora

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Toggle the iconification of window W.
target: Umanji/poništi umanjenje prozora W.

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Iconify workspace windows
target: Umanji prozore radne površine

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Minimize all windows on the current workspace.
target: Umanjuje sve prozore na tekućoj radnoj površini.

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Make window sticky
target: Učini prozor lepljivim

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Make window unsticky
target: Učini prozor nelepljivim

note: ../lisp/sawfish/wm/state/iconify.jl
en_GB: Toggle window sticky
target: Promeni lepljivost prozora

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Make window ignored
target: Zanemari prozor

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Ignore the window.
target: Zanemari prozor.

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Make window not ignored
target: Ne zanemaruj prozor

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Unignore the window.
target: Prestani sa zanemarivanjem prozora.

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Toggle window ignored
target: Izmeni zanemarivanje prozora

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Toggle whether a window is ignored or not.
target: Izmeni da li je prozor zanemaren ili nije.

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Toggle window never focus
target: Izmeni mogućnost fokusiranja prozora

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Toggle whether a window is focusable or not.
target: Promeni da li prozor može dobiti fokus ili ne može.

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Toggle window cycle skip
target: Izmeni preskakanje pri kruženju

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Toggle whether a window is ignored while window cycling.
target: Promeni da li se prozor preskače pri kruženju kroz sve prozore.

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Toggle window list skip
target: Izmeni uključivanje u spisak prozora

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: Toggle whether a window will be include in the window list.
target: Promeni da li se prozor uključuje ili ne u spisak prozora.

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: _Ignored
target: _Zanemaren

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: _Focusable
target: _Moguće fokusirati

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: _Cyclable
target: _Prolazi kruženje

note: ../lisp/sawfish/wm/state/ignored.jl
en_GB: In _window list
target: U _spisku prozora

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize the dimensions of the window.
target: Uvećaj dimenzije prozora.

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize the vertical dimension of the window.
target: Uvećaj uspravnu dimenziju prozora.

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize the horizontal dimension of the window.
target: Uvećaj vodoravnu dimenziju prozora.

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize window toggle
target: Promeni uvećanje prozora

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Toggle the state of the window between maximized and unmaximized.
target: Izmeni stanje prozora između uvećanog i neuvećanog.

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize window horizontally toggle
target: Promeni vodoravno uvećanje prozora

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize window vertically toggle
target: Promeni uspravno uvećanje prozora

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize fill window
target: Uvećaj prozor na praznu površinu

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize the window without obscuring any other windows.
target: Uvećaj prozor bez zaklanjanja drugih prozora.

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize fill window vertically
target: Uspravno uvećaj prozor na praznu površinu

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize the window vertically without obscuring any other windows.
target: Uspravno uvećaj prozor bez zaklanjanja drugih prozora.

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize fill window horizontally
target: Vodoravno uvećaj prozor na praznu površinu

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize the window horizontally without obscuring any other windows.
target: Vodoravno uvećaj prozor bez zaklanjanja drugih prozora.

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize fill window toggle
target: Promeni uvećanje prozora na praznoj površini

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Toggle the state of the window between maximized-filled and unmaximized.
target: Izmeni stanje prozora između uvećanja preko slobodne površine ili neuvećanog.

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize fill window horizontally toggle
target: Promeni vodoravno uvećanje prozora na praznoj površini

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize fill window vertically toggle
target: Promeni uspravno uvećanje prozora na praznoj površini

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize window fullscreen
target: Uvećaj prozor preko celog ekrana

note: ../lisp/sawfish/wm/state/maximize.jl
en_GB: Maximize window fullscreen toggle
target: Promeni uvećanje prozora preko celog ekrana

note: ../lisp/sawfish/wm/state/shading.jl
en_GB: Shade window
target: Zamotaj prozor

note: ../lisp/sawfish/wm/state/shading.jl
en_GB: Display only the title bar of the window.
target: Prikaži samo traku s naslovom prozora.

note: ../lisp/sawfish/wm/state/shading.jl
en_GB: Unshade window
target: Odmotaj prozor

note: ../lisp/sawfish/wm/state/shading.jl
en_GB: Toggle window shaded
target: Izmeni zamotavanje prozora

note: ../lisp/sawfish/wm/state/shading.jl
en_GB: Toggle the shaded (only the title bar is displayed) state of the window.
target: Izmeni zamotavanje (prikazivanje samo trake sa naslovom) prozora.

note: ../lisp/sawfish/wm/state/transient.jl
en_GB: Focus on application windows when they first appear.
target: Fokusiraj na prozore programa pri njihovoj pojavi.

note: ../lisp/sawfish/wm/state/transient.jl
en_GB: Raise window and transients
target: Izdigni prozor i privremene

note: ../lisp/sawfish/wm/state/transient.jl
en_GB: Raise the current window to its highest allowed position in the stacking
    order. Also raise any transient windows that it has.
target: Izdigni tekući prozor na najviše dozvoljeno mesto pri slaganju.
    Takođe izdigni i sve njegove privremene prozore.

note: ../lisp/sawfish/wm/state/transient.jl
en_GB: Lower window and transients
target: Spusti prozor i privremene

note: ../lisp/sawfish/wm/state/transient.jl
en_GB: Lower the current window to its lowest allowed position in the stacking
    order. Also lower any transient windows that it has.
target: Spusti izabrani prozor na najniže dozvoljeno mesto pri slaganju.
    Takođe spusti sve njegove privremene prozore.

note: ../lisp/sawfish/wm/state/transient.jl
en_GB: Raise lower window and transients
target: Izdigni/spusti prozor i privremene

note: ../lisp/sawfish/wm/state/transient.jl
en_GB: If the window is at its highest possible position, then lower it to its
    lowest possible position. Otherwise raise it as far as allowed. Also changes
    the level of any transient windows it has.
target: Ako je prozor na najvišoj mogućoj poziciji spušta ga na najnižu
    moguću poziciju. U suprotnom izdiže prozor koliko je moguće. Takođe
    menja i nivo svih njegovih privremenih prozora.

note: ../lisp/sawfish/wm/util/stacking.jl
en_GB: When raising a window, also raise its: \w
target: Pri izdizanju prozora, takođe izdigni njegove: \w

note: ../lisp/sawfish/wm/util/stacking.jl
en_GB: Raise window
target: Izdigni prozor

note: ../lisp/sawfish/wm/util/stacking.jl
en_GB: Lower window
target: Spusti prozor

note: ../lisp/sawfish/wm/util/stacking.jl
en_GB: Raise lower window
target: Izdigni/spusti prozor

note: ../lisp/sawfish/wm/util/compat.jl
en_GB: Insert workspace
target: Ubaci radnu površinu

note: ../lisp/sawfish/wm/util/display-window.jl
en_GB: Display window without focusing
target: Prikaži prozor bez fokusiranja

note: ../lisp/sawfish/wm/util/display-window.jl
en_GB: Display window
target: Prikaži prozor

note: ../lisp/sawfish/wm/util/gtkrc.jl
en_GB: Gtkrc reload style
target: Ponovo učitaj stil iz gtkrc

note: ../lisp/sawfish/wm/util/gtkrc.jl
en_GB: Reload the gtkrc settings.
target: Ponovo učitaj podešavanja iz gtkrc.

note: ../lisp/sawfish/wm/util/keymap.jl
en_GB: Describe key
target: Opiši taster

note: ../lisp/sawfish/wm/util/keymap.jl
en_GB: Prompt for a key sequence, then print its binding.
target: Upitaj za niz tastera, a zatim ispiši njima dodeljena značenja.

note: ../lisp/sawfish/wm/util/keymap.jl
en_GB: Press key...
target: Pritisnite taster...

note: ../lisp/sawfish/wm/util/keymap.jl
en_GB: [Quote]
target: [Navod]

note: ../lisp/sawfish/wm/util/keymap.jl
en_GB: Quote event
target: Navedi događaj

note: ../lisp/sawfish/wm/util/prompt-wm.jl
en_GB: Window:
target: Prozor:

note: ../lisp/sawfish/wm/workspace.jl ../lisp/sawfish/wm/util/prompt-wm.jl
en_GB: Workspace:
target: Radna površina:

note: ../lisp/sawfish/wm/util/prompt.jl
en_GB: prompt-keymap
target: traži-mapu

note: ../lisp/sawfish/wm/util/prompt.jl
en_GB: Keymap containing bindings active when reading a string from the user.
target: Mapa tastature koja sadrži dodele aktivne pri čitanju unosa od strane korisnika.

note: ../lisp/sawfish/wm/frames.jl
en_GB: Automatically reload themes when they are updated.
target: Automatski osveži teme pri njihovoj dopuni.

note: ../lisp/sawfish/wm/frames.jl
en_GB: Default font: \w
target: Uobičajeno pismo: \w

note: ../lisp/sawfish/wm/frames.jl
en_GB: Title-only
target: Samo naslov

note: ../lisp/sawfish/wm/frames.jl
en_GB: Border-only
target: Samo ivica

note: ../lisp/sawfish/wm/frames.jl
en_GB: Top-border
target: Gornja ivica

note: ../lisp/sawfish/wm/custom.jl
en_GB: Move/Resize
target: Premesti/promeni veličinu

note: ../lisp/sawfish/wm/custom.jl
en_GB: Stacking
target: Slaganje

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active anywhere.
target: Mapa tastature koja sadrži sve dodele tastera.

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active when a client window is focused.
target: Mapa tastature koja sadrži dodele koje su aktivne kada je prozor klijenta fokusiran.

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active when the pointer is in the title of
    a window. (Only mouse-bindings are evaluated in this map.)
target: Mapa tastature koja sadrži dodele koje su aktivne kada je pokazivač iznad
    naslova prozora. (Samo prečice miša imaju značaja u ovoj mapi.)

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active when the pointer is in the border of
    a window. (Only mouse-bindings are evaluated in this map.)
target: Mapa tastature koja sadrži dodele koje su aktivne kada je pokazivač na
    ivici nekog prozora. (Samo prečice miša imaju značaja u ovoj mapi.)

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active when the pointer is in the close button
    of a window. (Only mouse-bindings are evaluated in this map.)
target: Mapa tastature koja sadrži dodele koje su aktivne kada je pokazivač iznad dugmeta
    za zatvaranje prozora. (Samo prečice miša imaju značaja u ovoj mapi.)

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active when the pointer is in the iconify
    button of a window. (Only mouse-bindings are evaluated in this map.)
target: Mapa tastature koja sadrži dodele koje su aktivne kada je pokazivač iznad 
    dugmeta za umanjivanje prozora. (Samo prečice miša imaju značaja u ovoj mapi.)

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active when the pointer is in the maximize
    button of a window. (Only mouse-bindings are evaluated in this map.)
target: Mapa tastature koja sadrži aktivne dodele kada je pokazivač iznad dugmeta za 
    uvećanje prozora. (Samo prečice miša imaju značaja u ovoj mapi.)

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active when the pointer is in the menu button
    of a window. (Only mouse-bindings are evaluated in this map.)
target: Mapa tastature koja sadrži aktivne dodele kada je pokazivač iznad dugmeta
    za meni prozora. (Samo prečice miša imaju značaja u ovoj mapi.)

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Keymap containing bindings active when the pointer is in the shade button
    of a window. (Only mouse-bindings are evaluated in this map.)
target: Mapa tastature koja sadrži aktivne dodele kada je pokazivač iznad dugmeta za 
    zamotavanje prozora. (Samo prečice miša imaju značaja u ovoj mapi.)

note: ../lisp/sawfish/wm/keymaps.jl
en_GB: Modifier key(s) used for default shortcuts.
target: Tasteri koji se koriste za uobičajene prečice.

note: ../lisp/sawfish/wm/windows.jl
en_GB: Focus desktop
target: Fokususiraj radnu površinu

note: ../lisp/sawfish/wm/windows.jl
en_GB: Transfer input focus to the desktop window (if one exists).
target: Fokusiraj prozor radne površine radi unosa (ako isti postoji).

note: ../lisp/sawfish/wm/windows.jl
en_GB: Delete window
target: Izbriši prozor

note: ../lisp/sawfish/wm/windows.jl
en_GB: Delete window safely
target: Izbriši prozor na bezbedan način

note: ../lisp/sawfish/wm/windows.jl
en_GB: Uniquify window name
target: Jedinstveno ime prozora

note: ../lisp/sawfish/wm/windows.jl
en_GB: Force the current window to have a unique title.
target: Nametni jedinstveno ime ovom prozoru.

note: ../lisp/sawfish/wm/focus.jl
en_GB: When does the mouse pointer affect the input focus.
target: Kada pokazivač miša utiče na fokus unosa.

note: ../lisp/sawfish/wm/focus.jl
en_GB: Click-to-focus mode passes the click through to the application.
target: Klikni-za-fokus način rada prosleđuje klik programu.

note: ../lisp/sawfish/wm/placement.jl
en_GB: Method of placing windows: \w
target: Način razmeštanja prozora: \w

note: ../lisp/sawfish/wm/placement.jl
en_GB: Method of placing dialog windows: \w
target: Način razmeštanja prozorčeta: \w

note: ../lisp/sawfish/wm/stacking.jl
en_GB: parents
target: sadržaoci

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Keep transient windows stacked above: \w
target: Slaži privremene prozore iznad: \w

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Raise single window
target: Izdigni jedan prozor

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Raise the window to its highest allowed position in the stacking order.
target: Izdigni prozor na njemu najviše dozvoljeno mesto pri slaganju.

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Lower single window
target: Spusti jedan prozor

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Lower the window to its lowest allowed position in the stacking order.
target: Spusti prozor na njemu najniže dozvoljeno mesto pri slaganju.

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Raise lower single window
target: Izdigni/spusti jedan prozor

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Raise window depth
target: Povećaj dubinu prozora

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Put the window in the stacking level above its current level.
target: Izdigni prozor za jedan nivo iznad tekućeg nivoa pri slaganju.

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Lower window depth
target: Umanji dubinu prozora

note: ../lisp/sawfish/wm/stacking.jl
en_GB: Put the window in the stacking level beneath its current level.
target: Spusti prozor za jedan nivo ispod tekućeg nivoa pri slaganju.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Activate viewport
target: Aktiviraj pogled

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Select the specified viewport.
target: Izaberi navedeni pogled.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Column:
target: Kolona:

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Row:
target: Red:

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Activate viewport column
target: Aktiviraj kolonu pogleda

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Select the specified viewport column.
target: Izaberi navedenu kolonu pogleda.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Activate viewport row
target: Aktiviraj red pogleda

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Select the specified viewport row.
target: Izaberi navedeni red pogleda.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move window to viewport
target: Prebaci prozor u pogled

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move the current window to the specified viewport.
target: Prebaci tekući prozor u navedeni pogled.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move viewport right
target: Premesti pogled udesno

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move the viewport one screen to the right.
target: Premesti pogled jedan ekran udesno.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move viewport left
target: Premesti pogled ulevo

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move the viewport one screen to the left.
target: Premesti pogled jedan ekran ulevo.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move viewport up
target: Premesti pogled nagore

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move the viewport one screen up.
target: Premesti pogled jedan ekran prema gore.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move viewport down
target: Premesti pogled nadole

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move the viewport one screen down.
target: Premesti pogled jedan ekran prema dole.

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move window right
target: Premesti prozor desno

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move window left
target: Premesti prozor levo

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move window up
target: Premesti prozor nagore

note: ../lisp/sawfish/wm/viewport.jl
en_GB: Move window down
target: Premesti prozor nadole

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Workspace names
target: Imena radnih prostora

note: ../lisp/sawfish/wm/workspace.jl
en_GB: _Insert workspace
target: U_baci radni prostor

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Select _next workspace
target: Izaberi _sledeći radni prostor

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Select _previous workspace
target: Izaberi _prethodni radni prostor

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Merge with next
target: Spoji sa sledećim

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Merge with previous
target: Spoji sa prethodnim

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Move workspace _right
target: Premesti radni prostor u_desno

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Move workspace _left
target: Premesti radni prostor u_levo

note: ../lisp/sawfish/wm/workspace.jl
en_GB: space %d
target: prostor %d

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Popup workspace list
target: Izbaci spisak radnih prostora

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Display the menu containing the list of all workspaces.
target: Prikaži meni koji sadrži spisak svih radnih prostora.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Popup window list
target: Izbaci spisak prozora

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Display the menu of all managed windows.
target: Prikaži meni sa svim prozorima kojima upravlja.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Next workspace
target: Sledeći radni prostor

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Display the next workspace.
target: Prikaži sledeću radnu površinu.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Previous workspace
target: Prethodna radna površina

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Display the previous workspace.
target: Prikaži prethodnu radnu površinu.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Send to next workspace
target: Pošalji na sledeću radnu površinu

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Move the window to the next workspace.
target: Prebaci prozor na sledeću radnu površinu.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Send to previous workspace
target: Pošalji na prethodnu radnu površinu

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Move the window to the previous workspace.
target: Prebaci prozor na prethodnu radnu površinu.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Copy to next workspace
target: Umnoži na sledećoj radnoj površini

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Copy the window to the next workspace.
target: Umnoži prozor na sledećoj radnoj površini.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Copy to previous workspace
target: Umnoži na prethodnoj radnoj površini

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Copy the window to the previous workspace.
target: Umnoži prozor na prethodnoj radnoj površini

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Append workspace and send
target: Dodaj radnu površinu i pošalji

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Create a new workspace at the end of the list, and move the window to it.
target: Dodajte novu radnu površinu na kraj spiska i premestite prozor na nju.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Prepend workspace and send
target: Umetni radnu površinu i pošalji

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Merge next workspace
target: Pripoji sledeću radnu površinu

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Merge previous workspace
target: Pripoji prethodnu radnu površinu

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Delete the current workspace. Its member windows are relocated to the
    previous workspace.
target: Uklonite tekuću radnu površinu. Svi sadržani prozori će biti prebačeni na
    prethodnu radnu površinu.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Insert workspace after
target: Dodaj radnu površinu iza

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Create a new workspace following the current workspace.
target: Dodajte novu radnu površinu iza tekuće radne površine.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Insert workspace before
target: Dodaj radnu površinu ispred

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Create a new workspace before the current workspace.
target: Dodajte novu radnu površinu ispred tekuće radne površine.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Move workspace forwards
target: Premesti radnu površinu napred

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Move the current workspace one place to the right.
target: Premestite tekuću radnu površinu jedno mesto udesno.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Move workspace backwards
target: Premesti radnu površinu nazad

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Move the current workspace one place to the left.
target: Premestite tekuću radnu površinu jedno mesto ulevo.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Delete empty workspaces
target: Ukloni prazne radne površine

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Delete any workspaces that don't contain any windows.
target: Ukloni sve radne površine koje ne sadrže nijedan prozor.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Delete window instance
target: Ukloni instancu prozora

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Activate workspace
target: Aktiviraj radnu površinu

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Select the N'th workspace.
target: Izaberi n-tu radnu površinu.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Send to workspace
target: Pošalji na radnu površinu

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Copy to workspace
target: Umnoži na radnu površinu

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Copy the current window to the N'th workspace.
target: Umnoži tekući prozor na n-toj radnoj površini.

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Select workspace interactively
target: Upitaj za izbor radne površine

note: ../lisp/sawfish/wm/workspace.jl
en_GB: Prompt for a workspace and switch to it.
target: Upitaj za radnu površinu i prebaci se na nju.

note: ../lisp/sawfish/wm/menus.jl
en_GB: In _group
target: U _grupi

note: ../lisp/sawfish/wm/menus.jl
en_GB: _Send window to
target: Pošalji pro_zor na

note: ../lisp/sawfish/wm/menus.jl
en_GB: _Previous workspace
target: _Prethodnu radnu površinu

note: ../lisp/sawfish/wm/menus.jl
en_GB: _Next workspace
target: Sledeću rad_nu površinu

note: ../lisp/sawfish/wm/menus.jl
en_GB: Grow left
target: Raširi ulevo

note: ../lisp/sawfish/wm/menus.jl
en_GB: Grow right
target: Raširi udesno

note: ../lisp/sawfish/wm/menus.jl
en_GB: Grow up
target: Raširi nagore

note: ../lisp/sawfish/wm/menus.jl
en_GB: Grow down
target: Raširi nadole

note: ../lisp/sawfish/wm/menus.jl
en_GB: Pack left
target: Sabij ulevo

note: ../lisp/sawfish/wm/menus.jl
en_GB: Pack right
target: Sabij udesno

note: ../lisp/sawfish/wm/menus.jl
en_GB: Pack up
target: Sabij nagore

note: ../lisp/sawfish/wm/menus.jl
en_GB: Pack down
target: Sabij nadole

note: ../lisp/sawfish/wm/menus.jl
en_GB: Work_spaces
target: Radne povr_šine

note: ../lisp/sawfish/wm/menus.jl
en_GB: _Customize
target: Pri_lagodi

note: ../lisp/sawfish/wm/menus.jl
en_GB: Popup window menu
target: Izbaci meni za prozor

note: ../lisp/sawfish/wm/menus.jl
en_GB: Display the menu listing all window operations.
target: Prikaži meni sa spiskom svih akcija na prozorima.

note: ../lisp/sawfish/wm/menus.jl
en_GB: Popup root menu
target: Izbaci osnovni meni

note: ../lisp/sawfish/wm/menus.jl
en_GB: Display the main menu.
target: Prikaži glavni meni.

note: ../lisp/sawfish/wm/menus.jl
en_GB: Popup apps menu
target: Izbaci meni programa

note: ../lisp/sawfish/wm/menus.jl
en_GB: Display the applications menu.
target: Pokaži meni programa.

note: ../lisp/sawfish/wm/commands.jl
en_GB: Call command
target: Pozovi naredbu

note: ../lisp/sawfish/wm/commands.jl
en_GB: Call the command NAME; optionally with the prefix argument PFX-ARG.
target: Pozovite naredbu NAME; prema izboru se može dodati i prefiks PFX-ARG.

note: ../lisp/sawfish/wm/commands.jl
en_GB: Run shell command
target: Pokreni naredbu ljuske

note: ../lisp/sawfish/wm/commands.jl
en_GB: Command sequence
target: Niz komandi

note: ../lisp/sawfish/wm/commands.jl
en_GB: Invoke the list of commands, one by one.
target: Izvrši spisak naredbi, jednu po jednu.

note: ../lisp/sawfish/wm/commands.jl
en_GB: Destroy window
target: Uništi prozor

note: ../lisp/sawfish/wm/commands.jl
en_GB: Kill client
target: Ubij klijenta

note: ../lisp/sawfish/wm/commands.jl
en_GB: No operation
target: Nema akcije

note: ../lisp/sawfish/wm/commands.jl
en_GB: Call command with output to screen
target: Pozovi naredbu uz ispis na ekran

note: ../lisp/sawfish/wm/commands.jl
en_GB: Prompt for a command, execute it, and print any output to the screen.
target: Upitaj za naredbu, izvrši je i ispiši sav rezultat na ekranu.

note: ../lisp/sawfish/cfg/widgets/match-window.jl ../lisp/sawfish/cfg/widgets/event.jl
en_GB: Grab...
target: Uhvati...

note: ../lisp/sawfish/cfg/widgets/command.jl
en_GB: Undocumented
target: Nedokumentovano

note: ../lisp/sawfish/cfg/widgets/keymap.jl
en_GB: Edit Binding
target: Uredi prečicu

note: ../lisp/sawfish/cfg/widgets/match-window.jl
en_GB: Matchers
target: Poklapanja

note: ../lisp/sawfish/cfg/widgets/match-window.jl
en_GB: Match Window Properties
target: Osobine poklapanja prozora

note: ../lisp/sawfish/cfg/apply.jl
en_GB: While changing %s:
target: Pri izmeni %s:

note: ../lisp/sawfish/cfg/apply.jl
en_GB: Sawfish Error
target: Sawfish greška

note: ../lisp/sawfish/cfg/shell.jl
en_GB: Sawfish Configurator
target: Alat za podešavanje Sawfish-a

en_GB: Language-Name
target: にほんご

en_GB: Language-Direction
target: LTR

en_GB: Font-Scale
target: 1.3

en_GB: Suppress-Bold
target: false

en_GB: %H sensor value
target: %H センサーのあたい

en_GB: %L contains %s
target: %L に %s がふくまれる

en_GB: %a of %m
target: %m の %a

en_GB: %b and %b
target: %b かつ %b

en_GB: %b or %b
target: %b または %b

en_GB: %f of %n
target: %n の %f

en_GB: %n mod %n
target: %n を %n でわったあまり

en_GB: add %s to %L
target: %s を %L についか

en_GB: answer
target: こたえ

en_GB: ask %s and wait
target: %s ときいてまつ

en_GB: background #
target: はいけいのばんごう

en_GB: broadcast %e
target: %e をおくる

en_GB: broadcast %e and wait
target: %e をおくってまつ

en_GB: change %g effect by %n
target: %g のこうかを %n ずつかえる

en_GB: change %v by %n
target: %v を %n ずつかえる

en_GB: change pen color by %n
target: ペンのいろを %n ずつかえる

en_GB: change pen shade by %n
target: ペンのこさを %n ずつかえる

en_GB: change pen size by %n
target: ペンのふとさを %n ずつかえる

en_GB: change size by %n
target: おおきさを %n ずつかえる

en_GB: change tempo by %n
target: テンポを %n ずつかえる

en_GB: change volume by %n
target: おんりょうを %n ずつかえる

en_GB: change x by %n
target: xざひょうを %n ずつかえる

en_GB: change y by %n
target: yざひょうを %n ずつかえる

en_GB: clear graphic effects
target: がぞうこうかをなくす

en_GB: color %C is touching %C?
target: %C いろが %C いろにふれた

en_GB: control
target: せいぎょ

en_GB: costume #
target: コスチュームのばんごう

en_GB: delete %y of %L
target: %y ばんめを %L からさくじょ

en_GB: direction
target: むき

en_GB: distance to %m
target: %m までのきょり

en_GB: forever if %b
target: もし %b なら、ずっと

en_GB: glide %n secs to x:%n y:%n
target: %n びょうでxざひょうを %n に、yざひょうを %n にかえる

en_GB: go back %n layers
target: %n ばんめにいどう

en_GB: go to %m
target: %m へいく

en_GB: go to front
target: まえにだす

en_GB: go to x:%n y:%n
target: xざひょうを %n 、yざひょうを %n にする

en_GB: hide
target: かくす

en_GB: hide variable %v
target: へんすう %v をかくす

en_GB: if %b
target: もし %b なら

en_GB: if on edge, bounce
target: もしはしについたら、はねかえる

en_GB: insert %s at %i of %L
target: %L の %i ばんめに %s をそうにゅうする

en_GB: item %i of %L
target: %L の %i ばんめ

en_GB: join %s %s
target: %s と %s をつなぐ

en_GB: key %k pressed?
target: %k キーがおされた

en_GB: length of %L
target: %L のながさ

en_GB: length of %s
target: %s のながさ

en_GB: letter %n of %s
target: %s の %n ばんめのもじ

en_GB: looks
target: みため

en_GB: loud?
target: うるさい

en_GB: motion
target: うごき

en_GB: motor direction %W
target: モーターのかいてんを %W にする

en_GB: motor off
target: モーターをオフにする

en_GB: motor on
target: モーターをオンにする

en_GB: motor on for %n secs
target: モーターを %n 秒オンにする

en_GB: motor power %n
target: モーターのパワーを %n にする

en_GB: mouse down?
target: マウスがおされた

en_GB: move %n steps
target: %n ぽうごかす

en_GB: next background
target: つぎのはいけいにする

en_GB: next costume
target: つぎのコスチュームにする

en_GB: not %b
target: %b ではない

en_GB: operators
target: えんざん

en_GB: pen
target: ペン

en_GB: pick random %n to %n
target: %n から %n までのらんすう

en_GB: play drum %D for %n beats
target: %D のドラムを %n はくならす

en_GB: play note %N for %n beats
target: %N のおんぷを %n はくならす

en_GB: play sound %S
target: %S のおとをならす

en_GB: play sound %S until done
target: おわるまで %S のおとをならす

en_GB: point in direction %d
target: %d どにむける

en_GB: point towards %m
target: %m へむける

en_GB: repeat %n
target: %n かいくりかえす

en_GB: repeat until %b
target: %b までくりかえす

en_GB: replace item %i of %L with %s
target: %L の %i ばんめを %s でおきかえる

en_GB: reset timer
target: タイマーをリセット

en_GB: rest for %n beats
target: %n はくやすむ

en_GB: round %n
target: %n をまるめる

en_GB: say %s
target: %s という

en_GB: say %s for %n secs
target: %s と %n びょういう

en_GB: sensing
target: しらべる

en_GB: sensor %h?
target: %h

en_GB: set %g effect to %n
target: %g のこうかを %n にする

en_GB: set %v to %n
target: %v を %n にする

en_GB: set instrument to %I
target: がっきを %I にする

en_GB: set pen color to %c
target: ペンのいろを %c にする

en_GB: set pen color to %n
target: ペンのいろを %n にする

en_GB: set pen shade to %n
target: ペンのこさを %n にする

en_GB: set pen size to %n
target: ペンのふとさを %n にする

en_GB: set size to %n%
target: おおきさを %n% にする

en_GB: set tempo to %n bpm
target: テンポを %n BPMにする

en_GB: set volume to %n%
target: おんりょうを %n% にする

en_GB: set x to %n
target: xざひょうを %n にする

en_GB: set y to %n
target: yざひょうを %n にする

en_GB: show variable %v
target: へんすう %v をひょうじ

en_GB: stamp
target: スタンプ

en_GB: stop all
target: すべてをとめる

en_GB: stop all sounds
target: すべてのおとをとめる

en_GB: stop script
target: スクリプトをとめる

en_GB: switch to background %l
target: はいけいを %l にする

en_GB: switch to costume %l
target: コスチュームを %l にする

en_GB: tempo
target: テンポ

en_GB: think %s
target: %s とかんがえる

en_GB: think %s for %n secs
target: %s と %n びょうかんがえる

en_GB: timer
target: タイマー

en_GB: touching %m?
target: %m にふれた

en_GB: touching color %C?
target: %C いろにふれた

en_GB: turn %n degrees
target: %n どまわす

en_GB: volume
target: おんりょう

en_GB: wait %n secs
target: %n びょうまつ

en_GB: wait until %b
target: %b までまつ

en_GB: when %k key pressed
target: %k キーがおされたとき

en_GB: when %m clicked
target: %m がクリックされたとき

en_GB: when I receive %e
target: %e をうけとったとき

en_GB: 1 script
target: 1 スクリプト

en_GB: About Scratch
target: Scratchについて

en_GB: About this project:
target: このプロジェクトについて:

en_GB: add comment
target: コメントをついか

en_GB: add comment here
target: コメントをついかしてください

en_GB: background
target: はいけい

en_GB: backgrounds
target: はいけい

en_GB: Brush size:
target: ふでのふとさ:

en_GB: button pressed
target: ボタンがおされた

en_GB: can rotate
target: かいてんする

en_GB: Choose new sprite from file
target: あたらしいスプライトをファイルからえらぶ

en_GB: clean up
target: きれいにする

en_GB: Clear canvas
target: キャンバスをけす

en_GB: Close and continue
target: とじてつづける

en_GB: Close dialog?
target: ダイアログをとじますか?

en_GB: Close paint editor?
target: ペイントエディタをとじますか?

en_GB: close port
target: ポートをとじる

en_GB: Close sound recorder?
target: サウンドレコーダーをとじますか?

en_GB: Compress Images
target: がぞうのあっしゅく

en_GB: Compress Sounds
target: おとのあっしゅく

en_GB: Compress sounds and images
target: おととがぞうをあっしゅく

en_GB: Connecting to
target: いかへせつぞく

en_GB: costume
target: コスチューム

en_GB: costumes
target: コスチューム

en_GB: Costumes
target: コスチューム

en_GB: Could not read
target: よめません

en_GB: Could not read project; file may be damaged
target: プロジェクトがよめません。たぶんファイルが壊れています

en_GB: Create account
target: アカウントをつくる

en_GB: Create an empty project
target: からのプロジェクトをつくる

en_GB: Data sent. Waiting for response...
target: データをそうしんしました。おうとうをまっています...

en_GB: Delete a list
target: リストをさくじょ

en_GB: Delete a variable
target: へんすうをさくじょ

en_GB: Delete this background
target: このはいけいをさくじょ

en_GB: Delete this costume
target: このコスチュームをさくじょ

en_GB: Delete this sound
target: このおとをさくじょ

en_GB: Delete this sprite
target: このスプライトをさくじょ

en_GB: disable remote sensor connections
target: えんかくセンサーせつぞくをむこうにする

en_GB: don't rotate
target: かいてんしない

en_GB: down arrow
target: したむきやじるし

en_GB: drag to resize
target: ドラッグしておおきさをへんこう

en_GB: drag to rotate
target: ドラッグしてかいてん

en_GB: draggable on website?
target: Webサイト上でドラッグできるか?

en_GB: duplicate
target: ふくせい

en_GB: Ellipse tool (draw outlined or filled ellipse or circle)
target: だえんツール (だえんやえんのりんかくやぬりつぶしたものをかく)

en_GB: enable remote sensor connections
target: えんかくセンサーせつぞくをゆうこうにする

en_GB: Enter presentation mode
target: はっぴょうモードにはいる

en_GB: Eraser size
target: けしごむのおおきさ

en_GB: Exit presentation
target: はっぴょうモードをぬける

en_GB: Exit presentation mode
target: はっぴょうモードをぬける

en_GB: export
target: かきだし

en_GB: Export Background
target: はいけいをかきだす

en_GB: Export Costume
target: コスチュームをかきだす

en_GB: Export failed
target: かきだししっぱい

en_GB: Export Sound
target: おとをかきだす

en_GB: Export Sprite
target: スプライトをかきだす

en_GB: export this costume
target: このコスチュームをかきだす

en_GB: export this sound
target: このおとをかきだす

en_GB: export this sprite
target: このスプライトをかきだす

en_GB: Extras menu
target: とくべつメニュー

en_GB: Eyedropper tool (select a color)
target: スポイトツール (いろをえらぶ)

en_GB: Failed:
target: しっぱい:

en_GB: Fill tool (fill areas with color or gradient)
target: ぬりつぶしツール (いろやグラデーションでりょういきをぬりつぶします)

en_GB: fisheye
target: ぎょがんレンズ

en_GB: Flash blocks (fast)
target: ブロックをてんめつさせる (はやく)

en_GB: Flash blocks (slow)
target: ブロックをてんめつさせる (おそく)

en_GB: For all sprites
target: すべてのスプライトよう

en_GB: For this sprite only
target: このスプライトよう

en_GB: Get surprise sprite
target: どれかのスプライトをだす

en_GB: Get the last thing deleted
target: さいごにけしたものをもどす

en_GB: ghost
target: ゆうれい

en_GB: Go To Scratch Website
target: ScratchのWebサイトをひらく

en_GB: grab screen region for new costume
target: がめんをきりとってあたらしいコスチュームにする

en_GB: grab screen region for new sprite
target: がめんをきりとってあたらしいスプライトにする

en_GB: Grow sprite
target: スプライトをおおきくする

en_GB: hello
target: ハロー

en_GB: Help Page
target: ヘルプのWebページ

en_GB: Help Screens
target: ヘルプがめん

en_GB: Hide Motor Blocks
target: モーターのブロックをかくす

en_GB: High (biggest)
target: たかい (さいだい)

en_GB: Images compressed
target: あっしゅくされたがぞう

en_GB: import
target: よみこみ

en_GB: Import an image on top of your current canvas
target: げんざいのキャンバスのいちばんうえにがぞうをよみこむ

en_GB: Import Background
target: はいけいをよみこむ

en_GB: Import Costume
target: コスチュームをよみこむ

en_GB: Import Image
target: がぞうをよみこむ

en_GB: Import List
target: よみこみリスト

en_GB: Import Project
target: プロジェクトをよみこむ

en_GB: import project
target: プロジェクトをよみこむ

en_GB: Import Sound
target: おとをよみこむ

en_GB: Incompatible Scratch file format
target: Scratchのファイルけいしきとごかんせいがありません

en_GB: Is the folder read-only?
target: そのフォルダはよみこみせんようではありませんか?

en_GB: JPEG Quality (10-100)?
target: JPEGのひんしつ (10-100)

en_GB: kbytes
target: Kバイト

en_GB: large readout
target: おおきなひょうじ

en_GB: left arrow
target: ひだりむきやじるし

en_GB: length
target: ながさ

en_GB: Line tool (draw lines)
target: せんツール (せんをえがきます)

en_GB: List name?
target: リストのなまえは?

en_GB: Lowest (smallest)
target: もっともひくい (さいしょう)

en_GB: Make a list
target: リストをつくる

en_GB: Make a variable
target: あたらしいへんすうをつくる

en_GB: meow
target: ニャー

en_GB: Message name:
target: メッセージのなまえ:

en_GB: More tags:
target: ほかのタグ:

en_GB: mosaic
target: モザイク

en_GB: mouse x:
target: マウスのxざひょう:

en_GB: mouse y:
target: マウスのyざひょう:

en_GB: mouse-pointer
target: マウスのポインター

en_GB: new
target: しんき

en_GB: New background:
target: あたらしいはいけい

en_GB: New costume:
target: あたらしいコスチューム

en_GB: New Filename:
target: あたらしいファイルめい

en_GB: New sound:
target: あたらしいおと

en_GB: New Sprite
target: あたらしいスプライト

en_GB: New sprite:
target: あたらしいスプライト:

en_GB: No MIDI ports currently available.
target: げんざいMIDIポートがそんざいしません

en_GB: No motion blocks
target: うごかすブロックがありません

en_GB: no scripts
target: スクリプトなし

en_GB: No serial ports found
target: シリアルポートがありません

en_GB: No variables.
target: へんすうがありません

en_GB: normal readout
target: ふつうのひょうじ

en_GB: only face left-right
target: さゆうにはんてんするだけ

en_GB: Open a Scratch project
target: Scratchのプロジェクトをひらく

en_GB: Paint Editor
target: ペイントエディタ

en_GB: Paint new sprite
target: あたらしいスプライトをかく

en_GB: Paintbrush
target: えふで

en_GB: Percent? (100 gives original size)
target: パーセント? (100がもとのおおきさです)

en_GB: pixelate
target: ピクセルか

en_GB: Please enter a number
target: すうじをいれてください

en_GB: Position the cross-hair to set the rotation center
target: かいてんのちゅうしんをせっていするためのじゅうじのいち

en_GB: Preparing project...
target: プロジェクトのじゅんびちゅう...

en_GB: Project author:
target: プロジェクトのさくしゃ:

en_GB: Project Notes
target: プロジェクトのメモ

en_GB: Project notes
target: プロジェクトのメモ

en_GB: Project uploaded.
target: アップロードされたプロジェクト。

en_GB: Quit Scratch
target: Scratrchをしゅうりょう

en_GB: record
target: ろくおん

en_GB: Rectangle tool (draw outlined or filled rectangle or square)
target: しかくけいツール (しかくけいやせいほうけいのりんかくやぬりつぶしたものをかく)

en_GB: Reference Guide
target: リファレンスガイド

en_GB: Remote sensor connections enabled
target: えんかくセンサせつぞくがゆうこうになりました

en_GB: Remove viewer from stage
target: ステージからビューワをけす

en_GB: resize this sprite
target: このスプライトのおおきさをかえる

en_GB: right arrow
target: みぎむきやじるし

en_GB: Rotate clock-wise
target: とけいほうこうにまわす

en_GB: Rotate counter-clock-wise
target: はんとけいほうこうにまわす

en_GB: rotate this sprite
target: このスプライトをかいてｎする

en_GB: Rotation degrees?
target: まわすかくど

en_GB: Save a copy of the current project
target: げんざいのプロジェクトのコピーをほぞん

en_GB: Save changes before quitting?
target: しゅうりょうするまえにへんこうをほぞんしますか?

en_GB: Save failed
target: ほぞんしっぱい

en_GB: save picture of scripts
target: スクリプトのがぞうをほぞん

en_GB: save picture of stage...
target: ステージのがぞうをほぞん...

en_GB: Save Scripts Snapshot
target: スクリプトのスナップショットをほぞん

en_GB: Save Stage Shot
target: ステージしゃしんをほぞん

en_GB: Save the current project?
target: げんざいのプロジェクトをほぞんする?

en_GB: Save this project
target: このプロジェクトをほぞんする

en_GB: select serial/USB port
target: シリアルかUSBのポートをせんたく

en_GB: Select tool (move, modify, or delete selection)
target: せんたくツール (せんたくしたものをうごかしたり、しゅうせいしたり、さくじょしたりする)

en_GB: Set costume center
target: コスチュームのちゅうしんをせってい

en_GB: Set rotation center
target: かいてんちゅうしんをせってい

en_GB: Set Single Stepping
target: ステップじっこうをせってい

en_GB: set slider min and max
target: スライダーのさいしょうちとさいだいちをせってい

en_GB: Share this project
target: このプロジェクトをきょうゆうする

en_GB: Share This Project Online
target: オンラインでこのプロジェクトをきょうゆう

en_GB: Show Motor Blocks
target: モーターのブロックをひょうじする

en_GB: show ScratchBoard watcher
target: ScratchBoardかんしばんをひょうじ

en_GB: Shrink sprite
target: スプライトをしゅくしょう

en_GB: Single-step speed?
target: ステップじっこうのそくど

en_GB: Slider range:
target: スライダのはんい:

en_GB: Sound quality:
target: おとのひんしつ:

en_GB: Sounds compressed
target: あっしゅくされたおと

en_GB: space
target: スペース

en_GB: Sprite
target: スプライト

en_GB: Sprites
target: スプライト

en_GB: Stage selected:
target: せんたくされたステージ:

en_GB: Stamp tool (select area, then stamp copies of it)
target: スタンプツール (せんたくしたりょういきのコピーをスタンプ)

en_GB: Start green flag scripts
target: みどりのはたのスクリプトをかいし

en_GB: Start Single Stepping
target: ステップじっこうをかいし

en_GB: Stop everything
target: すべてをちゅうし

en_GB: Stop Single Stepping
target: ステップじっこうをちゅうし

en_GB: Story
target: ものがたり

en_GB: Support Site
target: サポートサイト

en_GB: Switch colors
target: いろのきりかえ

en_GB: Switch to full stage
target: ステージをぜんがめんにきりかえる

en_GB: Switch to presentation mode
target: はっぴょうモードにきりかえる

en_GB: Switch to small stage
target: ちいさなステージにきりかえる

en_GB: Text tool (edit text layer)
target: テキストツール (テキストそうをへんしゅう)

en_GB: That variable name is already in use
target: そのへんすうめいはすでにつかわれています

en_GB: that way
target: あちらむき

en_GB: The file name already exists. Overwrite existing file?
target: このファイルめいはすでにそんざいします。きぞんのファイルをうわがきしてもよいですか?

en_GB: this way
target: こちらむき

en_GB: Turbo speed
target: ターボスピード

en_GB: turn into new sprite
target: あたらしいスプライトへきりかえ

en_GB: up arrow
target: うわむきやじるし

en_GB: Upload succeeded!
target: アップロードせいこう!

en_GB: Upload to Scratch Server
target: Scratchサーバへアップロード

en_GB: Uploading
target: アップロードちゅう

en_GB: Variable name?
target: へんすうめい?

en_GB: View on stage
target: ステージのうえにひょうじ

en_GB: What's your name?
target: あなたのなまえはなにですか?

en_GB: whirl
target: うずまき

en_GB: world
target: ワールド

en_GB: Write Multiple Project Summaries
target: ふくすうのプロジェクトのまとめをかく

en_GB: Write Project Summary
target: プロジェクトのまとめをかく

en_GB: Your project is now online at
target: あなたのプロジェクトはげんざいいかにあります

en_GB: Your Scratch website login name:
target: Scratchウェブサイトのログインめい:

en_GB: Acoustic Bass
target: アコースティックベース

en_GB: Acoustic Bass Drum
target: アコースティックベースドラム

en_GB: Acoustic Grand
target: アコースティックグランドピアノ

en_GB: Acoustic Snare
target: アコースティックスネア

en_GB: Agogo
target: アゴーゴー

en_GB: Alto Sax
target: アルトサックス

en_GB: Applause
target: かっさい

en_GB: Bagpipe
target: バグパイプ

en_GB: Banjo
target: バンジョー

en_GB: Baritone Sax
target: バリトンサックス

en_GB: Bass Drum 1
target: ベースドラム 1

en_GB: Bassoon
target: バスーン

en_GB: Bird Tweet
target: ことりのさえずり

en_GB: Blown Bottle
target: かめをふく

en_GB: Brass Section
target: ブラスセクション

en_GB: Breath Noise
target: いきづかい

en_GB: Bright Acoustic
target: あかるいピアノ

en_GB: Cabasa
target: カバサ

en_GB: Celesta
target: チェレスタ

en_GB: Cello
target: チェロ

en_GB: Chinese Cymbal
target: チャイニーズシンバル

en_GB: Choir Aahs
target: がっしょう「あー」

en_GB: Church Organ
target: きょうかいオルガン

en_GB: Clarinet
target: クラリネット

en_GB: Claves
target: クラーベ

en_GB: Clavinet
target: クラビネット

en_GB: Closed Hi-Hat
target: とじたハイハット

en_GB: Contrabass
target: コントラバス

en_GB: Cowbell
target: カウベル

en_GB: Crash Cymbal 1
target: シンバル 1

en_GB: Crash Cymbal 2
target: シンバル 2

en_GB: Distortion Guitar
target: ディストーションギター

en_GB: Drawbar Organ
target: ハモンドオルガン

en_GB: Dulcimer
target: ダルシマー

en_GB: Electric Bass (finger)
target: エレキベース (ゆび)

en_GB: Electric Bass (pick)
target: エレキベース (ピック)

en_GB: Electric Clean Guitar
target: エレキクリーンギター

en_GB: Electric Grand
target: でんしグランドピアノ

en_GB: Electric Jazz Guitar
target: エレキジャズギター

en_GB: Electric Muted Guitar
target: エレキミュートギター

en_GB: Electric Piano 1
target: でんしぴあの 1

en_GB: Electric Piano 2
target: でんしぴあの 2

en_GB: Electric Snare
target: でんしスネア

en_GB: English Horn
target: イングリッシュホルン

en_GB: FX 1 (rain)
target: こうかおん 1 (あめ)

en_GB: FX 2 (soundtrack)
target: こうかおん 2 (サウンドトラック)

en_GB: FX 3 (crystal)
target: こうかおん 3 (すいしょう)

en_GB: FX 4 (atmosphere)
target: こうかおん 4 (ふんいき)

en_GB: FX 5 (brightness)
target: こうかおん 5 (あかるさ)

en_GB: FX 6 (goblins)
target: こうかおん 6 (こおに)

en_GB: FX 7 (echoes)
target: こうかおん 7 (こだま)

en_GB: FX 8 (sci-fi)
target: こうかおん 8 (SF)

en_GB: Fiddle
target: フィドル

en_GB: Flute
target: フルート

en_GB: French Horn
target: フレンチホルン

en_GB: Fretless Bass
target: フレットレスベース

en_GB: Glockenspiel
target: グロッケンシュピール

en_GB: Guitar Fret Noise
target: ギターのフレットノイズ

en_GB: Guitar Harmonics
target: ギターのわおん

en_GB: Gunshot
target: じゅうせい

en_GB: Hand Clap
target: はくしゅ

en_GB: Harmonica
target: ハーモニカ

en_GB: Harpsichord
target: ハープシコード

en_GB: Helicopter
target: ヘリコプター

en_GB: Hi Bongo
target: ハイボンゴ

en_GB: Hi Wood Block
target: ハイウッドブロック

en_GB: Hi-Mid Tom
target: ハイミッドタム

en_GB: High Agogo
target: ハイアゴーゴー

en_GB: High Floor Tom
target: ハイフロアタム

en_GB: High Timbale
target: ハイタンバール

en_GB: High Tom
target: ハイタム

en_GB: Honky-Tonk
target: ホンキートンク

en_GB: Kalimba
target: カリンバ

en_GB: Koto
target: こと

en_GB: Lead 1 (square)
target: リード 1 (くけいは)

en_GB: Lead 2 (sawtooth)
target: リード 2 (のこぎりは)

en_GB: Lead 3 (calliope)
target: リード 3 (じょうきオルガン)

en_GB: Lead 4 (chiff)
target: リード 4 (チフノイズ)

en_GB: Lead 5 (charang)
target: リード 5 (チャランゴギター)

en_GB: Lead 6 (voice)
target: リード 6 (こえ)

en_GB: Lead 7 (fifths)
target: リード 7 (5ど)

en_GB: Lead 8 (bass+lead)
target: リード 8 (ベースとリード)

en_GB: Long Guiro
target: ながいギロ

en_GB: Long Whistle
target: ながいホイッスル

en_GB: Low Agogo
target: ローアゴーゴー

en_GB: Low Bongo
target: ローボンゴ

en_GB: Low Conga
target: ローコンガ

en_GB: Low Floor Tom
target: ローフロアタム

en_GB: Low Timbale
target: ロータンバール

en_GB: Low Tom
target: ロータム

en_GB: Low Wood Block
target: ローウッドブロック

en_GB: Low-Mid Tom
target: ローミッドタム

en_GB: Maracas
target: マラカス

en_GB: Marimba
target: マリンバ

en_GB: Melodic Tom
target: メロディックタム

en_GB: Music Box
target: ミュージックボックス

en_GB: Mute Cuica
target: ミュートクィーカ

en_GB: Mute Hi Conga
target: ミュートハイコンガ

en_GB: Mute Triangle
target: ミュートトライアングル

en_GB: Muted Trumpet
target: ミュートトランペット

en_GB: Nylon String Guitar
target: ナイロンいとギター

en_GB: Oboe
target: オーボエ

en_GB: Ocarina
target: オカリナ

en_GB: Open Cuica
target: オープンクィーカ

en_GB: Open Hi Conga
target: オープンハイコンガ

en_GB: Open Hi-Hat
target: オープンハイハット

en_GB: Open Triangle
target: オープントライアングル

en_GB: Orchestra Hit
target: オーケストラヒット

en_GB: Orchestral Strings
target: オーケストラのげんがっき

en_GB: Overdriven Guitar
target: オーバードライブギター

en_GB: Pad 1 (new age)
target: パッド 1 (ニューエイジ)

en_GB: Pad 2 (warm)
target: パッド 2 (あたたかい)

en_GB: Pad 3 (polysynth)
target: パッド 3 (ポリシンセ)

en_GB: Pad 4 (choir)
target: パッド 4 (せいか)

en_GB: Pad 5 (bowed)
target: パッド 5 (ゆみなり)

en_GB: Pad 6 (metallic)
target: パッド 6 (メタル)

en_GB: Pad 7 (halo)
target: パッド 7 (ハロ)

en_GB: Pad 8 (sweep)
target: パッド 8 (スイープ)

en_GB: Pan Flute
target: パンフルート

en_GB: Pedal Hi-Hat
target: ペダルハイハット

en_GB: Percussive Organ
target: パーカッシブオルガン

en_GB: Piccolo
target: ピッコロ

en_GB: Pizzicato Strings
target: げんがっきのピチカート

en_GB: Recorder
target: リコーダー

en_GB: Reed Organ
target: リードオルガン

en_GB: Reverse Cymbal
target: リバースシンバル

en_GB: Ride Bell
target: ライドベル

en_GB: Ride Cymbal 1
target: ライドシンバル 1

en_GB: Ride Cymbal 2
target: ライドシンバル 2

en_GB: Rock Organ
target: ロックオルガン

en_GB: Seashore
target: うみべ

en_GB: Shakuhachi
target: しゃくはち

en_GB: Shamisen
target: しゃみせん

en_GB: Shanai
target: シャナイ

en_GB: Short Guiro
target: みじかいギロ

en_GB: Short Whistle
target: みじかいホイッスル

en_GB: Side Stick
target: サイドスティック

en_GB: Sitar
target: シタール

en_GB: Slap Bass 1
target: スラップベース 1

en_GB: Slap Bass 2
target: スラップベース 2

en_GB: Soprano Sax
target: ソプラノサックス

en_GB: Splash Cymbal
target: スプラッシュシンバル

en_GB: Steel Drums
target: スチールドラム

en_GB: Steel String Guitar
target: スチールげんギター

en_GB: String Ensemble 1
target: げんがくがっそう 1

en_GB: String Ensemble 2
target: げんがくがっそう 2

en_GB: Synth Bass 1
target: シンセベース 1

en_GB: Synth Bass 2
target: シンセベース 2

en_GB: Synth Drum
target: シンセドラム

en_GB: Synth Voice
target: シンセボイス

en_GB: SynthBrass 1
target: シンセブラス 1

en_GB: SynthBrass 2
target: シンセブラス 2

en_GB: SynthStrings 1
target: シンセストリング 1

en_GB: SynthStrings 2
target: シンセストリング 2

en_GB: Taiko Drum
target: たいこ

en_GB: Tambourine
target: タンバリン

en_GB: Tango Accordion
target: タンゴアコーディオン

en_GB: Telephone Ring
target: でんわのベル

en_GB: Tenor Sax
target: テナーサックス

en_GB: Timpani
target: ティンパニー

en_GB: Tinkle Bell
target: ティンクルベル

en_GB: Tremolo Strings
target: トレモロストリング

en_GB: Trombone
target: トロンボーン

en_GB: Trumpet
target: トランペット

en_GB: Tuba
target: チューバ

en_GB: Tubular Bells
target: チューブラーベル

en_GB: Vibraphone
target: ビブラフォン

en_GB: Vibraslap
target: ビブラスラップ

en_GB: Viola
target: ビオラ

en_GB: Violin
target: ヴァイオリン

en_GB: Voice Oohs
target: こえ「うー」

en_GB: Whistle
target: ホイッスル

en_GB: Woodblock
target: ウッドブロック

en_GB: Xylophone
target: シロホン

en_GB: (built on %s)
target: (byggt %s)

en_GB: Features compiled in:
target: Funktioner kompilerade i:

en_GB: Available engines:
target: Tillgängliga motorer

en_GB: Show files marked with the hidden attribute
target: Visa dolda filer

en_GB: Go up
target: Uppåt

en_GB: Go to previous directory level
target: Gå till föregående katalognivå

[ctx: lowres]
en_GB: Go up
target: Uppåt

en_GB: Mouse click
target: Musklick

en_GB: Display keyboard
target: Visa tangentbord

en_GB: Remap keys
target: Ställ in tangenter

en_GB: Toggle FullScreen
target: Fullskärmsläge

en_GB: Choose an action to map
target: Välj en handling att ställa in

en_GB: Select an action and click 'Map'
target: Välj en handling och klicka på "Ställ in"

en_GB: Associated key : %s
target: Inställd tangent: %s

en_GB: Associated key : none
target: Inställd tangent: Ingen

en_GB: Please select an action
target: Var god välj en handling

en_GB: Press the key to associate
target: Tryck på en tangent för att ställa in

en_GB: Short game identifier used for referring to savegames and running the game from the command line
target: Kortnamn för spel. Används för att hänvisa till spardata och att starta spelet från kommandoraden

en_GB: Full title of the game
target: Spelets fullständiga titel

[ctx: lowres]
en_GB: Name:
target: Namn:

en_GB: Language of the game. This will not turn your Spanish game version into English
target: Spelets språk. Den här inställningen omvandlar inte din spanska spelversion till en engelsk

en_GB: Platform:
target: Plattform:

en_GB: Platform the game was originally designed for
target: Plattformen spelet ursprungligen tillverkades för

[ctx: lowres]
en_GB: Platform:
target: Plattform:

en_GB: Override global graphic settings
target: Överskrid globala grafikinställningar

[ctx: lowres]
en_GB: Override global graphic settings
target: Överskrid globala grafikinställningar

en_GB: Override global audio settings
target: Överskrid globala ljudinställningar

[ctx: lowres]
en_GB: Override global audio settings
target: Överskrid globala ljudinställningar

[ctx: lowres]
en_GB: Volume
target: Volym

en_GB: Override global volume settings
target: Överskrid globala volyminställningar

[ctx: lowres]
en_GB: Override global volume settings
target: Överskrid globala volyminställningar

en_GB: Override global MIDI settings
target: Överskrid globala MIDI-inställningar

[ctx: lowres]
en_GB: Override global MIDI settings
target: Överskrid globala MIDI-inställningar

en_GB: Override global MT-32 settings
target: Överskrid globala MT-32 inställningar

[ctx: lowres]
en_GB: Override global MT-32 settings
target: Överskrid globala MT-32 inställningar

[ctx: lowres]
en_GB: Paths
target: Sökvägar

en_GB: Game Path:
target: Sökv. spel:

[ctx: lowres]
en_GB: Game Path:
target: Sökv. spel:

en_GB: Extra Path:
target: Sökv. extra:

en_GB: Specifies path to additional data used the game
target: Bestämmer sökvägen till ytterligare data som spelet använder

[ctx: lowres]
en_GB: Extra Path:
target: Sökv. extra:

en_GB: Save Path:
target: Sökv. sparat:

en_GB: Specifies where your savegames are put
target: Bestämmer var dina spardata lagras

[ctx: lowres]
en_GB: Save Path:
target: Sökv. sparat:

[ctx: path]
en_GB: None
target: Ingen

en_GB: Select SoundFont
target: Välj SoundFont

en_GB: Select directory with game data
target: Välj katalog med speldata

en_GB: Select additional game directory
target: Välj en ytterligare spelkatalog

en_GB: Select directory for saved games
target: Välj katalog för spardata

en_GB: This game ID is already taken. Please choose another one.
target: Detta ID-namn är upptaget. Var god välj ett annat.

en_GB: ~Q~uit
target: ~A~vsluta

en_GB: Quit ScummVM
target: Avsluta ScummVM

en_GB: A~b~out...
target: O~m~...

en_GB: About ScummVM
target: Om ScummVM

en_GB: ~O~ptions...
target: ~I~nställningar...

en_GB: Change global ScummVM options
target: Redigera globala ScummVM-inställningar

en_GB: ~S~tart
target: ~S~tarta

en_GB: Start selected game
target: Starta det valda spelet

en_GB: ~L~oad...
target: ~L~adda...

en_GB: Load savegame for selected game
target: Ladda spardata för det valda spelet

en_GB: ~A~dd Game...
target: Lä~g~g till spel...

en_GB: Hold Shift for Mass Add
target: Håll ned Skift för masstillägg

en_GB: ~E~dit Game...
target: R~e~digera spel...

en_GB: Change game options
target: Redigera spelinställningarna

en_GB: ~R~emove Game
target: ~R~adera spel

en_GB: Remove game from the list. The game data files stay intact
target: Radera spelet från listan. Spelets datafiler påverkas inte.

[ctx: lowres]
en_GB: ~A~dd Game...
target: Lä~g~g till spel...

[ctx: lowres]
en_GB: ~E~dit Game...
target: R~e~digera spel...

[ctx: lowres]
en_GB: ~R~emove Game
target: ~R~adera spel

en_GB: Search in game list
target: Sök i spellistan

en_GB: Load game:
target: Ladda spel:

en_GB: Do you really want to run the mass game detector? This could potentially add a huge number of games.
target: Vill du verkligen använda mass-speldetektorn? Processen kan potentiellt lägga till ett enormt antal spel.

en_GB: ScummVM couldn't open the specified directory!
target: ScummVM kunde inte öppna den valda katalogen!

en_GB: ScummVM could not find any game in the specified directory!
target: ScummVM kunde inte hitta några spel i den valda katalogen!

en_GB: Pick the game:
target: Välj spel:

en_GB: Do you really want to remove this game configuration?
target: Vill du verkligen radera den här spelkonfigurationen?

en_GB: This game does not support loading games from the launcher.
target: Det här spelet stöder inte laddning av spardata från launchern.

en_GB: ScummVM could not find any engine capable of running the selected game!
target: ScummVM kunde inte hitta en motor kapabel till att köra det valda spelet!

[ctx: lowres]
en_GB: Mass Add...
target: Masstillägg...

en_GB: Mass Add...
target: Masstillägg...

en_GB: ... progress ...
target: ... progression ...

en_GB: Scan complete!
target: Scanning färdig!

en_GB: Discovered %d new games, ignored %d previously added games.
target: Upptäckte %d nya spel. Ignorerade %d tidigare tillagda spel.

en_GB: Scanned %d directories ...
target: Kataloger scannade: %d ...

en_GB: Discovered %d new games, ignored %d previously added games ...
target: Upptäckte %d nya spel, ignorerade %d tidigare tillagda spel ...

en_GB: every 5 mins
target: var 5:e minut

en_GB: every 10 mins
target: var 10:e minut

en_GB: every 15 mins
target: var 15:e minut

en_GB: every 30 mins
target: var 30:e minut

en_GB: 11kHz
target: 11 kHz

[ctx: soundfont]
en_GB: None
target: Ingen

en_GB: Failed to apply some of the graphic options changes:
target: Kunde inte verkställa några av grafikinställningarna:

en_GB: the video mode could not be changed.
target: videoläget kunde inte ändras.

en_GB: the fullscreen setting could not be changed
target: fullskärmsinställningen kunde inte ändras.

en_GB: the aspect ratio setting could not be changed
target: inställningen för bildförhållandet kunde inte ändras.

en_GB: Graphics mode:
target: Grafikläge:

en_GB: Render mode:
target: Renderingsläge:

en_GB: Special dithering modes supported by some games
target: Speciella gitterlägen stödda av vissa spel

en_GB: Fullscreen mode
target: Fullskärmsläge

en_GB: Aspect ratio correction
target: Korrektion av bildförhållande

en_GB: Correct aspect ratio for 320x200 games
target: Korrigerar bildförhållanden för 320x200-spel

en_GB: Preferred Device:
target: Föredragen enhet:

en_GB: Music Device:
target: Musikenhet:

en_GB: Specifies preferred sound device or sound card emulator
target: Bestämmer din föredragna emulator för ljudenhet eller ljudkort

en_GB: Specifies output sound device or sound card emulator
target: Bestämmer emulator för ljudenhet eller ljudkort

[ctx: lowres]
en_GB: Preferred Dev.:
target: Föredr. enhet:

[ctx: lowres]
en_GB: Music Device:
target: Musikenhet:

en_GB: AdLib emulator:
target: AdLib-emulator:

en_GB: AdLib is used for music in many games
target: AdLib används för musik i många spel

en_GB: Output rate:
target: Ljudfrekvens:

en_GB: Higher value specifies better sound quality but may be not supported by your soundcard
target: Ett högre värde betecknar bättre ljudkvalitet men stöds kanske inte av ditt ljudkort

en_GB: GM Device:
target: GM-enhet:

en_GB: Specifies default sound device for General MIDI output
target: Bestämmer standardenheten för General MIDI-uppspelning

en_GB: Don't use General MIDI music
target: Använd inte General MIDI-musik

en_GB: Use first available device
target: Använd första tillgängliga enhet

en_GB: SoundFont is supported by some audio cards, Fluidsynth and Timidity
target: SoundFont stöds endast av vissa ljudkort, Fluidsynth och Timidity

en_GB: Mixed AdLib/MIDI mode
target: Blandat AdLib/MIDI-läge

en_GB: Use both MIDI and AdLib sound generation
target: Använd både MIDI och AdLib för ljudgeneration

en_GB: FluidSynth Settings
target: FluidSynth inställningar

en_GB: MT-32 Device:
target: MT-32 enhet:

en_GB: Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output
target: Bestämmer standardenheten för Roland MT-32/LAPC1/CM32I/CM64-uppspelning

en_GB: True Roland MT-32 (disable GM emulation)
target: Äkta Roland MT-32 (inaktivera GM-emulation)

en_GB: Check if you want to use your real hardware Roland-compatible sound device connected to your computer
target: Aktivera om du vill använda din verkliga Roland-kompatibla och dator-anslutna ljudenhet

[ctx: lowres]
en_GB: True Roland MT-32 (no GM emulation)
target: Äkta Roland MT-32 (ingen GM-emulation)

en_GB: Roland GS Mode (disable GM mapping)
target: Roland GS-läge (avaktivera GM-mapping)

en_GB: Turns off General MIDI mapping for games with Roland MT-32 soundtrack
target: Stänger av General MIDI-kartläggning för spel med Roland MT-32 soundtrack

en_GB: Don't use Roland MT-32 music
target: Använd inte Roland MT-32 musik

en_GB: Text and Speech:
target: Undertext och tal:

en_GB: Subtitle speed:
target: Texthastighet:

[ctx: lowres]
en_GB: Text and Speech:
target: Text och tal:

en_GB: Spch
target: Tal

en_GB: Subs
target: Text

[ctx: lowres]
en_GB: Both
target: Båda

en_GB: Show subtitles and play speech
target: Visa undertexter och spela upp tal

[ctx: lowres]
en_GB: Subtitle speed:
target: Texthastighet:

[ctx: lowres]
en_GB: Music volume:
target: Musikvolym:

en_GB: Mute All
target: Ljud av

en_GB: SFX volume:
target: SFX-volym:

en_GB: Special sound effects volume
target: Volym för specialeffekter

[ctx: lowres]
en_GB: SFX volume:
target: SFX-volym:

en_GB: Speech volume:
target: Talvolym:

[ctx: lowres]
en_GB: Speech volume:
target: Talvolym:

en_GB: Theme Path:
target: Sökv. tema:

[ctx: lowres]
en_GB: Theme Path:
target: Sökv. tema:

en_GB: Specifies path to additional data used by all games or ScummVM
target: Bestämmer sökväg till andra data som används av alla spel eller ScummVM

en_GB: Plugins Path:
target: Sökv. tillägg:

[ctx: lowres]
en_GB: Plugins Path:
target: Sökv. tillägg:

[ctx: lowres]
en_GB: Misc
target: Diverse

en_GB: GUI Renderer:
target: GUI-rendering:

en_GB: Autosave:
target: Autospara:

[ctx: lowres]
en_GB: Autosave:
target: Autospara:

en_GB: GUI Language:
target: GUI-språk:

en_GB: Language of ScummVM GUI
target: Språk för ScummVM:s användargränssnitt

en_GB: You have to restart ScummVM before your changes will take effect.
target: Du måste starta om ScummVM för att ändringarna ska få effekt.

en_GB: Select directory for savegames
target: Välj katalog för spardata

en_GB: The chosen directory cannot be written to. Please select another one.
target: Det går inte att skriva till den valda katalogen. Var god välj en annan.

en_GB: Select directory for GUI themes
target: Välj katalog för GUI-teman

en_GB: Select directory for extra files
target: Välj katalog för extra filer

en_GB: Select directory for plugins
target: Välj katalog för tillägg

en_GB: The theme you selected does not support your current language. If you want to use this theme you need to switch to another language first.
target: Temat du valde stöder inte ditt språk. Om du vill använda det här temat måste först byta till ett annat språk.

en_GB: Grid view
target: Visa som rutnät

en_GB: No date saved
target: Inget datum sparat

en_GB: No time saved
target: Ingen tid sparad

en_GB: No playtime saved
target: Ingen speltid sparad

en_GB: Do you really want to delete this savegame?
target: Vill du verkligen radera den här spardatan?

en_GB: Playtime:
target: Speltid:

en_GB: Untitled savestate
target: Namnlös spardata

en_GB: New Save
target: Ny sparning

en_GB: Create a new save game
target: Skapa ett nytt sparat spel

en_GB: Enter a description for slot %d:
target: Ange en beskrivning för position %d:

en_GB: Select a Theme
target: Välj ett tema

en_GB: Disabled GFX
target: Inaktiverad GFX

[ctx: lowres]
en_GB: Disabled GFX
target: Inaktiverad GFX

en_GB: Standard Renderer (16bpp)
target: Standard rendering (16 bpp)

en_GB: Standard (16bpp)
target: Standard (16 bpp)

en_GB: Antialiased Renderer (16bpp)
target: Antialiserad rendering (16 bpp)

en_GB: Antialiased (16bpp)
target: Antialiserad (16 bpp)

en_GB: Clear value
target: Töm sökfältet

en_GB: Damp:
target: Dämpa:

en_GB: Interpolation:
target: Interpolering:

en_GB: None (fastest)
target: Ingen (snabbast)

en_GB: Fourth-order
target: Fjärde ordningen

en_GB: Seventh-order
target: Sjunde ordningen

en_GB: Reset all FluidSynth settings to their default values.
target: Återställ alla FluidSynth-inställningar till deras ursprungliga värden.

en_GB: Do you really want to reset all FluidSynth settings to their default values?
target: Vill du verkligen återställa alla FluidSynth-inställningar till deras ursprungliga värden?

en_GB: Engine does not support debug level '%s'
target: Motorn stöder inte debug-nivå '%s'

en_GB: Skip line
target: Skippa rad

en_GB: Error running game:
target: Fel under körning av spel:

en_GB: Could not find any engine capable of running the selected game
target: Kunde inte hitta en motor kapabel till att köra det valda spelet

en_GB: Game data not found
target: Kunde inte hitta speldata

en_GB: Game id not supported
target: Spel-ID stöds inte

en_GB: Unsupported color mode
target: Ej stött färgläge

en_GB: Read permission denied
target: Lästillbehörighet nekad

en_GB: Write permission denied
target: Skrivtillbehörighet nekad

en_GB: Path not a directory
target: Sökvägen är inte en katalog

en_GB: Path not a file
target: Sökvägen är inte en fil

en_GB: Cannot create file
target: Kan inte skapa fil

en_GB: Reading data failed
target: Inläsning misslyckades

en_GB: Writing data failed
target: Skriva data misslyckades

en_GB: Could not find suitable engine plugin
target: Kunde inte hitta lämpligt motortillägg

en_GB: Engine plugin does not support save states
target: Motortillägget stöder inte spardata

en_GB: The game in '%s' seems to be unknown.
target: Spelet i '%s' verkar vara okänt.

en_GB: Please, report the following data to the ScummVM team along with name
target: Var god rapportera följande data till ScummVM-teamet tillsammans med namnet

en_GB: of the game you tried to add and its version/language/etc.:
target: på spelet du försökte lägga till och dess version/språk/etc.:

en_GB: ~R~esume
target: ~F~ortsätt

en_GB: ~L~oad
target: ~L~adda

en_GB: ~S~ave
target: ~S~para

en_GB: ~O~ptions
target: ~I~nställningar

en_GB: ~H~elp
target: ~H~jälp

en_GB: ~A~bout
target: O~m~...

en_GB: ~R~eturn to Launcher
target: Åte~r~vänd till launcher

[ctx: lowres]
en_GB: ~R~eturn to Launcher
target: Åte~r~vänd till launcher

en_GB: Save game:
target: Spara spelet:

en_GB: Sorry, this engine does not currently provide in-game help. Please consult the README for basic information, and for instructions on how to obtain further assistance.
target: Tyvärr stöder för tillfället inte den här motorn hjälp-funktionen. Var god hänvisa till README-filen för information och instruktioner för att få ytterligare assistens.

en_GB: Gamestate save failed (%s)! Please consult the README for basic information, and for instructions on how to obtain further assistance.
target: Kunde inte spara data (%s)! Var god läs README-filen för grundläggande information och instruktioner för hur du kan få mer hjälp.

en_GB: ~C~ancel
target: A~v~bryt

en_GB: ~K~eys
target: ~T~angenter

en_GB: Could not initialize color format.
target: Kunde inte initialisera färgformat.

en_GB: Could not switch to video mode: '
target: Kunde inte byta till videoläget: '

en_GB: Could not apply aspect ratio setting.
target: Kunde inte ändra inställningen för bildförhållanden.

en_GB: Could not apply fullscreen setting.
target: Kunde inte applicera fullskärmsinställning.

en_GB: You appear to be playing this game directly
    from the CD. This is known to cause problems,
    and it is therefore recommended that you copy
    the data files to your hard disk instead.
    See the README file for details.
target: Det verkar som att du spelar det här spelet direkt
    från CD:n. Detta har en tendens att orsaka problem.
    Det är därför rekommenderat att du kopierar
    datafilerna till din hårddisk istället.
    Se README-filen för detaljer.

en_GB: This game has audio tracks in its disk. These
    tracks need to be ripped from the disk using
    an appropriate CD audio extracting tool in
    order to listen to the game's music.
    See the README file for details.
target: Det här spelet har ljudspår på sin skiva. Dessa
    spår måste rippas från skivan med hjälp av
    ett lämpligt program för extraktion av CD-ljud
    för att kunna lyssna på spelets musik.
    Se README-filen för detaljer.

en_GB: Gamestate load failed (%s)! Please consult the README for basic information, and for instructions on how to obtain further assistance.
target: Kunde inte ladda spardata (%s)! Hänvisa till README-filen för grundläggande information och instruktioner för ytterligare assistans.

en_GB: WARNING: The game you are about to start is not yet fully supported by ScummVM. As such, it is likely to be unstable, and any saves you make might not work in future versions of ScummVM.
target: VARNING: Spelet du är på väg att starta stöds inte ännu till fullo av ScummVM. Därför är det troligtvis instabilt och om du skapar spardata kan de möjligtvis vara inkompatibla med framtida versioner av ScummVM.

en_GB: Start anyway
target: Starta ändå

en_GB: Use original save/load screens
target: Använd originalskärmar för spara/ladda

en_GB: Use the original save/load screens, instead of the ScummVM ones
target: Använder originalskärmarna för spara/ladda istället för ScummVM:s

en_GB: Restore game:
target: Återställ spel:

en_GB: ScummVM found that you have old savefiles for Drascula that should be converted.
    The old save game format is no longer supported, so you will not be able to load your games if you don't convert them.
    
    Press OK to convert them now, otherwise you will be asked again the next time you start the game.
target: ScummVM upptäckte att du har gamla spardata för Drascula som borde konverteras.
    Det gamla spardataformatet stöds inte längre, så du kommer inte kunna ladda dina data om du inte konverterar dem.
    
    Tryck på OK för att konvertera dem nu, annars kommer du tillfrågas igen nästa gång du startar spelet.

en_GB: Use bright palette mode
target: Använd ljus palett-läge

en_GB: Display graphics using the game's bright palette
target: Visa grafik med spelets ljusa palett

en_GB: EGA undithering
target: EGA anti-gitter

en_GB: Enable undithering in EGA games
target: Aktivera anti-gitter i EGA-spel

en_GB: Prefer digital sound effects
target: Föredra digitala ljudeffekter

en_GB: Prefer digital sound effects instead of synthesized ones
target: Föredra digitala ljudeffekter istället för syntetiserade

en_GB: Use IMF/Yamaha FB-01 for MIDI output
target: Använd IMF/Yamaha FB-01 för MIDI-uppspelning

en_GB: Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI output
target: Använd ett IMB Music Feature-kort eller en Yamaha FB-01 FM synthmodul för MIDI-uppspelning

en_GB: Use CD audio
target: Använd CD-ljud

en_GB: Use CD audio instead of in-game audio, if available
target: Använd CD-ljud istället för spelets ljud, om tillgängligt

en_GB: Use Windows cursors
target: Använd Windows muspekare

en_GB: Use the Windows cursors (smaller and monochrome) instead of the DOS ones
target: Använd Windows muspekare (mindre och svartvit) istället för DOS-pekaren

en_GB: Use silver cursors
target: Använd silverpekare

en_GB: Use the alternate set of silver cursors, instead of the normal golden ones
target: Använd de alternativa silverpekarna istället för de normala guldpekarna

en_GB: Insert Disk %c and Press Button to Continue.
target: Mata in skivan %c och tryck på knappen för att fortsätta.

en_GB: Unable to Find %s, (%c%d) Press Button.
target: Kunde inte hitta %s, (%c%d) tryck på knappen.

en_GB: Error reading disk %c, (%c%d) Press Button.
target: Fel vid inläsning av skivan %c, (%c%d) tryck på knappen.

en_GB: Game Paused.  Press SPACE to Continue.
target: Spelet pausat. Tryck MELLANSLAG för att fortsätta.

note: I18N: You may specify 'Yes' symbol at the end of the line, like this: "Moechten Sie wirklich neu starten?  (J/N)J" Will react to J as 'Yes'
en_GB: Are you sure you want to restart?  (Y/N)
target: Är du säker på att du vill starta om? (J/N)J

note: I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
en_GB: Are you sure you want to quit?  (Y/N)
target: Är du säker på att du vill avsluta? (J/N)J

en_GB: Insert save/load game disk
target: Mata in skiva för spardata

en_GB: The game was NOT saved (disk full?)
target: Spelet sprades EJ (skivan full?)

en_GB: The game was NOT loaded
target: Spelet laddades EJ

en_GB: Saving '%s'
target: Sparar '%s'

en_GB: Loading '%s'
target: Laddar '%s'

en_GB: Name your SAVE game
target: Namnge ditt SPARADE spel

en_GB: Select a game to LOAD
target: Välj ett spel att LADDA

en_GB: Game title)
target: Speltitel)

note: I18N: Previous page button
en_GB: ~P~revious
target: ~F~öregående

note: I18N: Next page button
en_GB: ~N~ext
target: ~N~ästa

en_GB: ~C~lose
target: ~S~täng

en_GB: Speech Only
target: Endast tal

en_GB: Speech and Subtitles
target: Tal och undertexter

en_GB: Subtitles Only
target: Endast undertexter

[ctx: lowres]
en_GB: Speech & Subs
target: Tal & text

en_GB: Select a Proficiency Level.
target: Välj en skicklighetsnivå.

en_GB: Refer to your Loom(TM) manual for help.
target: Hänvisa till din Loom(TM)-manual för hjälp.

en_GB: Common keyboard commands:
target: Vanliga kortkommandon:

en_GB: Save / Load dialog
target: Spara / Ladda-fönster

en_GB: Skip line of text
target: Skippa textrad

en_GB: Skip cutscene
target: Skippa scen

en_GB: Load game state 1-10
target: Ladda spardata 1-10

en_GB: Save game state 1-10
target: Spara speldata 1-10

en_GB: Toggle fullscreen
target: Fullskärmsläge

en_GB: Music volume up / down
target: Musikvolym höj / sänk

en_GB: Text speed slower / faster
target: Texthastighet sänk / öka

en_GB: Simulate left mouse button
target: Simulera vänster musknapp

en_GB: Simulate right mouse button
target: Simulera höger musknapp

en_GB: Special keyboard commands:
target: Specialkortkommandon:

en_GB: Show / Hide console
target: Visa / göm konsol

en_GB: Start the debugger
target: Öppna debug-konsolen

en_GB: Show memory consumption
target: Visa minnesförbrukning

en_GB: Run in fast mode (*)
target: Kör i snabbläge (*)

en_GB: Run in really fast mode (*)
target: Kör i extra snabbt läge (*)

en_GB: Toggle mouse capture
target: Musrestriktion av/på

en_GB: Switch between graphics filters
target: Växla grafikfilter

en_GB: Increase / Decrease scale factor
target: Öka / sänk skalningsfaktor

en_GB: Toggle aspect-ratio correction
target: Korrektion av bildförhållande på/av

en_GB: * Note that using ctrl-f and
target: * Observera att användning av ctrl-f

en_GB:   ctrl-g are not recommended
target: och ctrl-g inte rekommenderas

en_GB:   since they may cause crashes
target: då detta kan orsaka krascher

en_GB:   or incorrect game behavior.
target:  eller felaktigt spelbeteende.

en_GB: Spinning drafts on the keyboard:
target: Väva melodier med tangentbordet:

en_GB: Main game controls:
target: Huvudkontroller:

en_GB: Give
target: Ge

en_GB: New kid
target: Ny unge

en_GB: Turn on
target: Sätt på

en_GB: Turn off
target: Stäng av

en_GB: Walk to
target: Gå till

en_GB: Pick up
target: Ta

en_GB: What is
target: Vad är

en_GB: Put on
target: Ta på

en_GB: Take off
target: Ta av

en_GB: Talk
target: Tala

en_GB: To Henry / To Indy
target: Till Henry / Till Indy

note: I18N: These are different musical notes
en_GB: play C minor on distaff
target: spela C-moll på staven

en_GB: play D on distaff
target: spela D på staven

en_GB: play E on distaff
target: spela E på staven

en_GB: play F on distaff
target: spela F på staven

en_GB: play G on distaff
target: spela G på staven

en_GB: play A on distaff
target: spela A på staven

en_GB: play B on distaff
target: spela H på staven

en_GB: play C major on distaff
target: spela C-dur på staven

en_GB: puSh
target: Tryck

en_GB: pull (Yank)
target: Dra

en_GB: Talk to
target: Tala med

en_GB: Look at
target: Titta på

en_GB: turn oN
target: Sätt på

en_GB: turn oFf
target: Stäng av

en_GB: KeyUp
target: Piltangent upp

en_GB: Highlight prev dialogue
target: Markera föreg. dialog

en_GB: KeyDown
target: Piltangent ned

en_GB: Highlight next dialogue
target: Markera nästa dialog

en_GB: Walk
target: Gå

en_GB: Black and White / Color
target: Svartvitt / Färg

en_GB: Punch
target: Slå

en_GB: Examine
target: Undersök

en_GB: Regular cursor
target: Vanlig pekare

en_GB: Save / Load / Options
target: Spara / Ladda / Inst.

en_GB: Other game controls:
target: Övriga spelkontroller:

en_GB: Inventory:
target: Inventarie:

en_GB: Scroll list up
target: Bläddra listan uppåt

en_GB: Scroll list down
target: Bläddra listan nedåt

en_GB: Upper left item
target: Övre vänstra föremålet

en_GB: Lower left item
target: Nedre vänstra föremålet

en_GB: Upper right item
target: Övre högra föremålet

en_GB: Lower right item
target: Nedre högra föremålet

en_GB: Middle left item
target: Mellersta vänstra föremålet

en_GB: Middle right item
target: Mellersta högra föremålet

en_GB: Switching characters:
target: Byta karaktärer:

en_GB: Second kid
target: Andra ungen

en_GB: Third kid
target: Tredje ungen

en_GB: Fighting controls (numpad):
target: Slagsmålskontroller (nr. tangenter)

en_GB: Step back
target: Steg bakåt

en_GB: Block high
target: Blockera högt

en_GB: Block middle
target: Blockera midjehöjd

en_GB: Block low
target: Blockera lågt

en_GB: Punch high
target: Slå högt

en_GB: Punch middle
target: Slå midjehöjd

en_GB: Punch low
target: Slå lågt

en_GB: These are for Indy on left.
target: Gäller när Indy står till vänster.

en_GB: When Indy is on the right,
target: När Indy står till höger byter

en_GB: 7, 4, and 1 are switched with
target: 7, 4 och 1 plats med

en_GB: 9, 6, and 3, respectively.
target: 9, 6 och 3.

en_GB: Biplane controls (numpad):
target: Biplanskontroller (nr. tangenter)

en_GB: Fly to upper left
target: Flyg åt övre vänster

en_GB: Fly to left
target: Flyg åt vänster

en_GB: Fly to lower left
target: Flyg åt nedre vänster

en_GB: Fly upwards
target: Flyg uppåt

en_GB: Fly straight
target: Flyg rakt fram

en_GB: Fly down
target: Flyg nedåt

en_GB: Fly to upper right
target: Flyg åt övre höger

en_GB: Fly to right
target: Flyg åt höger

en_GB: Fly to lower right
target: Flyg åt nedre höger

en_GB: Native MIDI support requires the Roland Upgrade from LucasArts,
    but %s is missing. Using AdLib instead.
target: Stöd för Native MIDI kräver Roland-uppdateringen från LucasArts,
    men %s saknas. Använder AdLib istället.

en_GB: Failed to save game state to file:
    
    %s
target: Kunde inte skriva spardata till filen:
    
    %s

en_GB: Failed to load game state from file:
    
    %s
target: Kunde inte läsa spardata från filen:
    
    %s

en_GB: Successfully saved game state in file:
    
    %s
target: Sparade framgångsrikt spardata i filen:
    
    %s

en_GB: Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' directory inside the Tentacle game directory.
target: Vanligtvis hade Maniac Mansion startat nu, men ScummVM kan inte göra detta än. För att spela spelet, gå till "Lägg till spel" i ScummVM:s huvudmeny och välj "Maniac"-katalogen inuti "Tentacle" katalogen.

note: I18N: Option for fast scene switching
en_GB: ~Z~ip Mode Activated
target: ~Z~ipläge aktiverat

en_GB: ~T~ransitions Enabled
target: Öv~e~rgångar aktiverade

note: I18N: Drop book page
en_GB: ~D~rop Page
target: Släpp si~d~a

en_GB: ~S~how Map
target: ~V~isa karta

en_GB: ~M~ain Menu
target: Huvud~m~eny

en_GB: ~W~ater Effect Enabled
target: ~V~atteneffekt aktiverad

en_GB: Cutscene file '%s' not found!
target: Filmscensfilen '%s' hittades ej!

en_GB: Failed to load game state from file.
target: Kunde inte läsa spardata från filen

en_GB: Failed to save game state to file.
target: Kunde inte skriva spardata till filen.

en_GB: Failed to delete file.
target: Kunde inte radera filen.

en_GB: Fast movie speed
target: Snabb filmhastighet

en_GB: Play movies at an increased speed
target: Spela filmer i högre hastighet

en_GB: Failed to save game
target: Kunde inte spara spelet.

note: I18N: Studio audience adds an applause and cheering sounds whenever Malcolm makes a joke.
en_GB: Studio audience
target: Studiopublik

en_GB: Enable studio audience
target: Aktivera studiopublik

note: I18N: This option allows the user to skip text and cutscenes.
en_GB: Skip support
target: Skipp-stöd

en_GB: Allow text and cutscenes to be skipped
target: Tillåter skippning av text och filmscener

note: I18N: Helium mode makes people sound like they've inhaled Helium.
en_GB: Helium mode
target: Helium-läge

en_GB: Enable helium mode
target: Aktivera heliumläge

en_GB: Enable smooth scrolling when walking
target: Aktivera mjuk skärmrullning vid gångfart

note: I18N: When enabled, this option changes the cursor when it floats to the edge of the screen to a directional arrow. The player can then click to walk towards that direction.
en_GB: Floating cursors
target: Flytande pekare

en_GB: Enable floating cursors
target: Aktivera flytande pekare

note: I18N: HP stands for Hit Points
en_GB: HP bar graphs
target: Livmätare

en_GB: Enable hit point bar graphs
target: Aktivera livmätare

en_GB: Move Forward
target: Steg framåt

en_GB: Move Back
target: Steg bakåt

en_GB: Slide Left
target: Glid vänster

en_GB: Slide Right
target: Glid höger

en_GB: Turn Left
target: Sväng vänster

en_GB: Turn Right
target: Sväng höger

en_GB: Rest
target: Vila

en_GB: Choose Spell
target: Välj trollformel

en_GB: You appear to be using a General MIDI device,
    but your game only supports Roland MT32 MIDI.
    We try to map the Roland MT32 instruments to
    General MIDI ones. It is still possible that
    some tracks sound incorrect.
target: Du verkar använda en General MIDI-enhet,
    men ditt spel stöder endast Roland MT32 MIDI.
    Vi försöker kartlägga Roland MT32-instrumenten till
    General MIDI-instrument. Det kan trots allt hända
    att ett fåtal ljudspår inte spelas korrekt.

en_GB: Alternative intro
target: Alternativt intro

en_GB: Use an alternative game intro (CD version only)
target: Använd alternativt spelintro (endast CD-version)

en_GB: Unable to find "sky.cpt" file!
    Please download it from www.scummvm.org
target: Kunde inte hitta "sky.cpt"-filen!
    Var god ladda hem den från www.scummvm.org

en_GB: The "sky.cpt" file has an incorrect size.
    Please (re)download it from www.scummvm.org
target: Filen "sky.cpt" har inkorrekt filstorlek.
    Var god ladda hem den igen från www.scummvm.org

en_GB: Floppy intro
target: Diskettintro

en_GB: Use the floppy version's intro (CD version only)
target: Använd diskettversionens intro (endast CD-version)

en_GB: PSX stream cutscene '%s' cannot be played in paletted mode
target: PSX-filmscenen '%s' kan inte visas i palettläget

en_GB: DXA cutscenes found but ScummVM has been built without zlib support
target: DXA filmscener hittades men ScummVM har byggts utan stöd för zlib

en_GB: MPEG2 cutscenes are no longer supported
target: MPEG2 filmscener stöds inte längre

en_GB: Cutscene '%s' not found
target: Filmscenen '%s' hittades ej

en_GB: ScummVM found that you have old savefiles for Broken Sword 1 that should be converted.
    The old save game format is no longer supported, so you will not be able to load your games if you don't convert them.
    
    Press OK to convert them now, otherwise you will be asked again the next time you start the game.
target: ScummVM upptäckte att du har gamla spardata för Broken Sword 1 som borde konverteras.
    Det gamla spardataformatet stöds inte längre, så du kommer inte kunna ladda dina data om du inte konverterar dem.
    
    Tryck "OK" för att konvertera dem nu, annars kommer du tillfrågas igen nästa gång du startar spelet.

en_GB: Target new save game already exists!
    Would you like to keep the old save game (%s) or the new one (%s)?
target: Den valda spardatan existerar redan!
    Vill du behålla den gamla spardatan (%s) eller den nya (%s)?

en_GB: Keep the old one
target: Behåll den gamla

en_GB: Keep the new one
target: Behåll den nya

en_GB: This is the end of the Broken Sword 1 Demo
target: Här slutar Broken Sword 1 demon

en_GB: PSX cutscenes found but ScummVM has been built without RGB color support
target: PSX-filmscener hittades men ScummVM har byggts utan stöd för RGB-färg

en_GB: Show object labels
target: Visa etiketter

en_GB: Show labels for objects on mouse hover
target: Visar etiketter för objekten som musen pekar på

en_GB: You're missing the 'teenagent.dat' file. Get it from the ScummVM website
target: Du har inte 'teenagent.dat'-filen. Hämta den från ScummVM:s webbsida

en_GB: The teenagent.dat file is compressed and zlib hasn't been included in this executable. Please decompress it
target: Teenagent.dat-filen är komprimerad och zlib har inte inkluderats i det här programmet. Var god  dekomprimera den

en_GB: Can't save game in slot %i
target: Kan inte spara data i position %i

en_GB: Loading game...
target: Laddar speldata...

en_GB: Saving game...
target: Sparar speldata...

en_GB: ScummVM found that you have old savefiles for Nippon Safes that should be renamed.
    The old names are no longer supported, so you will not be able to load your games if you don't convert them.
    
    Press OK to convert them now, otherwise you will be asked next time.
target: ScummVM upptäckte att du har gamla spardata för Nippon Safes som borde byta namn.
    De gamla filnamnen stöds inte längre, så du kommer inte kunna ladda dina data om du inte konverterar dem.
    
    Tryck "OK" för att konvertera dem nu, annars kommer du tillfrågas igen nästa gång du startar spelet.

en_GB: ScummVM successfully converted all your savefiles.
target: ScummVM lyckades konvertera alla dina spardata.

en_GB: ScummVM printed some warnings in your console window and can't guarantee all your files have been converted.
    
    Please report to the team.
target: ScummVM skrev ut några varningar i ditt konsolfönster och kan inte garantera att alla dina filer har konverterats.
    
    Var god rapportera till teamet.

en_GB: Invalid save file name
target: Ogiltigt namn på sparfil

en_GB: Up/Zoom In/Move Forward/Open Doors
target: Upp/Zooma in/Gå framåt/Öppna dörrar

en_GB: Down/Zoom Out
target: Ned/Zooma ut

en_GB: Display/Hide Inventory Tray
target: Visa/dölj inventarium

en_GB: Display/Hide Biochip Tray
target: Visa/dölj biochip

en_GB: Action/Select
target: Handling/Välj

en_GB: Toggle Center Data Display
target: Aktivera centrerad dataskärm

en_GB: Display/Hide Info Screen
target: Visa/dölj informationsskärm

en_GB: Display/Hide Pause Menu
target: Visa/dölj pausmeny

en_GB: MAME OPL emulator
target: MAME OPL-emulator

en_GB: DOSBox OPL emulator
target: DOSBox OPL-emulator

en_GB: The selected audio device '%s' was not found (e.g. might be turned off or disconnected).
target: Den valda ljudenheten '%s' kunde inte hittas (möjligtvis avstängd eller frånkopplad).

en_GB: Attempting to fall back to the next available device...
target: Försöker använda nästa tillgängliga ljudenhet...

en_GB: The selected audio device '%s' cannot be used. See log file for more information.
target: Den valda ljudenheten '%s' kan inte användas. Se loggfilen för mer information.

en_GB: The preferred audio device '%s' was not found (e.g. might be turned off or disconnected).
target: Den föredragna ljudenheten '%s' kunde inte hittas (möjligtvis avstängd eller frånkopplad).

en_GB: The preferred audio device '%s' cannot be used. See log file for more information.
target: Den föredragna ljudenheten '%s' kan inte användas. Se loggfilen för mer information.

en_GB: No music
target: Ingen musik

en_GB: Amiga Audio Emulator
target: Amiga ljudemulator

en_GB: AdLib Emulator
target: AdLib-emulator

en_GB: Apple II GS Emulator (NOT IMPLEMENTED)
target: Apple II GS-emulator (INTE IMPLEMENTERAD)

en_GB: C64 Audio Emulator
target: C64 ljudemulator

en_GB: Initializing MT-32 Emulator
target: Initialiserar MT-32 emulator

en_GB: MT-32 Emulator
target: MT-32 emulator

en_GB: PC Speaker Emulator
target: PC Speaker-emulator

en_GB: IBM PCjr Emulator
target: IBM PCjr-emulator

en_GB: Keymap:
target: Tangenter:

en_GB:  (Effective)
target: (Effektiv)

en_GB:  (Active)
target: (Aktiv)

en_GB:  (Blocked)
target: (Blockerad)

en_GB:  (Game)
target: (Spel)

en_GB: ScummVM Main Menu
target: ScummVM huvudmeny

en_GB: ~L~eft handed mode
target: ~V~änsterhänt läge

en_GB: ~I~ndy fight controls
target: ~I~ndy slagsmålskontroller

en_GB: Show mouse cursor
target: Visa muspekare

en_GB: Snap to edges
target: Lägg till kant

en_GB: Touch X Offset
target: Gå till X-position

en_GB: Touch Y Offset
target: Gå till Y-position

en_GB: Use laptop trackpad-style cursor control
target: Använd bärbar trackpad-stil för pekarkontroll

en_GB: Tap for left click, double tap right click
target: Tappa för vänsterklick, dubbel-tappa för högerklick

en_GB: Sensitivity
target: Känslighet

en_GB: Initial top screen scale:
target: Standardskala för övre skärm:

en_GB: Main screen scaling:
target: Skalning huvudskärm:

en_GB: Hardware scale (fast, but low quality)
target: Hårdvaruskalning (snabbt, men låg kvalitet)

en_GB: Software scale (good quality, but slower)
target: Mjukvaruskalning (bra kvalitet, men långsamt)

en_GB: Unscaled (you must scroll left and right)
target: Oskalat (du måste bläddra till vänster och höger)

en_GB: High quality audio (slower) (reboot)
target: Hög ljudkvalitet (långsammare) (omstart)

en_GB: Disable power off
target: Inaktivera strömsparning

en_GB: Mouse-click-and-drag mode enabled.
target: Dra-och-släpp-läge med mus aktiverat.

en_GB: Mouse-click-and-drag mode disabled.
target: Dra-och-släpp-läge med mus deaktiverat.

en_GB: Touchpad mode enabled.
target: Touchpad-läge aktiverat.

en_GB: Touchpad mode disabled.
target: Touchpad-läge inaktiverat.

en_GB: Click Mode
target: Klickläge

en_GB: Left Click
target: Vänsterklick

en_GB: Middle Click
target: Mittenklick

en_GB: Hide ScummVM
target: Göm ScummVM

en_GB: Hide Others
target: Göm övriga

en_GB: Normal (no scaling)
target: Normalt (ingen skalning)

[ctx: lowres]
en_GB: Normal (no scaling)
target: Normalt (ingen skalning)

en_GB: Enabled aspect ratio correction
target: Korrektion av bildförhållande på

en_GB: Disabled aspect ratio correction
target: Korrektion av bildförhållande av

en_GB: Active graphics filter:
target: Aktivt grafikfilter:

en_GB: Windowed mode
target: Fönsterläge

en_GB: OpenGL Normal
target: OpenGL normal

en_GB: OpenGL Conserve
target: OpenGL konservation

en_GB: OpenGL Original
target: OpenGL original

en_GB: Current display mode
target: Nuvarande visningsläge

en_GB: Current scale
target: Nuvarande skala

en_GB: Active filter mode: Linear
target: Aktivt filterläge: Linjärt

en_GB: Active filter mode: Nearest
target: Aktivt filterläge: Närmast

en_GB: Zone
target: Zon

en_GB: Multi Function
target: Multifunktion

en_GB: Swap character
target: Byt karaktär

en_GB: Skip text
target: Skippa text

en_GB: Fast mode
target: Snabbläge

en_GB: Global menu
target: Global meny

en_GB: Virtual keyboard
target: Virtuellt tangentbord

en_GB: Key mapper
target: Tangentinst.

en_GB: Do you want to quit ?
target: Vill du avsluta?

en_GB: Current video mode:
target: Aktivt videoläge:

en_GB: Double-strike
target: Ej sammanflätad

en_GB: Horizontal underscan:
target: Vågrät underskanning:

en_GB: Vertical underscan:
target: Lodrät underskanning:

en_GB: GC Pad sensitivity:
target: GC Pad känslighet:

en_GB: Mount DVD
target: Montera DVD

en_GB: Unmount DVD
target: Mata ut DVD

en_GB: Share:
target: Delad:

en_GB: Init network
target: Init. nätverk

en_GB: Mount SMB
target: Montera SMB

en_GB: Unmount SMB
target: Mata ut SMB

en_GB: DVD Mounted successfully
target: Montering av DVD lyckades

en_GB: Error while mounting the DVD
target: Fel vid montering av DVD

en_GB: DVD not mounted
target: DVD ej monterad

en_GB: Network up, share mounted
target: Nätverk aktivt, delade kataloger monterade

en_GB: Network up
target: Nätverk aktivt

en_GB: , error while mounting the share
target: , fel under montering av delade kataloger

en_GB: , share not mounted
target: , delade kataloger ej monterade

en_GB: Network down
target: Nätverk inaktivt

en_GB: Initializing network
target: Initialiserar nätverk

en_GB: Timeout while initializing network
target: Timeout under initialisering av nätverk

en_GB: Network not initialized (%d)
target: Nätverk ej initialiserat (%d)

en_GB: Hide Toolbar
target: Göm verktygsrad

en_GB: Show Keyboard
target: Visa tangentbord

en_GB: Sound on/off
target: Ljud av/på

en_GB: Show/Hide Cursor
target: Göm/visa pekare

en_GB: Free look
target: Frititt

en_GB: Zoom up
target: Zooma upp

en_GB: Zoom down
target: Zooma ned

en_GB: Bind Keys
target: Förbind tangenter

en_GB: Cursor Up
target: Pekare upp

en_GB: Cursor Down
target: Pekare ned

en_GB: Cursor Left
target: Pekare vänster

en_GB: Cursor Right
target: Pekare höger

en_GB: Do you want to load or save the game?
target: Vill du ladda eller spara spelet?

en_GB:    Are you sure you want to quit ?
target: Är du säker på att du vill avsluta?

en_GB: Using SDL driver
target: Använd SDL-driver

en_GB: Display
target: Skärm

en_GB: Do you want to perform an automatic scan ?
target: Vill du utföra en automatisk scan?

en_GB: Map right click action
target: Ställ in högerklick

en_GB: You must map a key to the 'Right Click' action to play this game
target: Du måste välja en tangent för "Högerklick" för att spela det här spelet

en_GB: Map hide toolbar action
target: Ställ in göm verktygsrad

en_GB: You must map a key to the 'Hide toolbar' action to play this game
target: Du måste välja en tangent för "Göm verktygsrad" för att spela det här spelet

en_GB: Map Zoom Up action (optional)
target: Ställ in Zooma up (valfritt)

en_GB: Map Zoom Down action (optional)
target: Ställ in Zooma ned (valfritt)

en_GB: Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory
target: Glöm inte att välja en tangent för "Göm verktygsrad" för att se hela inventariet

en_GB: Do you really want to return to the Launcher?
target: Vill du verkligen återgå till launchern?

en_GB: Touchscreen 'Tap Mode' - Left Click
target: Touchscreen "Tap-läge" - Vänsterklick

en_GB: Touchscreen 'Tap Mode' - Right Click
target: Touchscren "Tap-läge" - Högerklick

en_GB: Touchscreen 'Tap Mode' - Hover (No Click)
target: Touchscreen "Tap-läge" - Hover (utan klick)

en_GB: Maximum Volume
target: Max. volym

en_GB: Increasing Volume
target: Höja volymen

en_GB: Minimal Volume
target: Min. volym

en_GB: Decreasing Volume
target: Sänka volymen

en_GB: Touchscreen 'Tap Mode' - Hover (DPad Clicks)
target: Touchscreen 'Tap-läge' - Hover (DPad klick)

en_GB: Check for Updates...
target: Sök efter uppdateringar...

en_GB: Right Click Once
target: Ett högerklick

en_GB: Move Only
target: Endast rörelse

en_GB: Escape Key
target: Escape-tangenten

en_GB: Show Keypad
target: Visa tangentbord

en_GB: Control Mouse
target: Kontrollera musen

en_GB: Clicking Enabled
target: Klickning aktiverad

en_GB: Clicking Disabled
target: Klickning deaktiverad

en_GB:  WARNING: There are %d TimerInfo structures left, I'll free them
target:  UWAGA: Pozostało %d struktur TimerInfo zostaną usunięte

en_GB:  WARNING: There are %d messages left in the queue! I'll free them
target:  UWAGA: Pozostało %d komunikatów w kolejce! Zostaną usunięte.

en_GB:  WARNING: There are %d unreleased DCs, a detailed dump follows:
target:  UWAGA: Pozostały %d niezwolnione DC, szczegółowy zrzut poniżej:

en_GB:  WARNING: There are %d unreleased GDIObjects, a detailed dump follows:
target:  UWAGA: Pozostało %d niezwolnionych GDIObject, szczegółowy zrzut poniżej:

en_GB:  WARNING: There are %s unremoved LM_PAINT/LM_GtkPAINT message links left.
target:  UWAGA: Pozostały %s nieusunięte dowiązania do LM_PAINT/LM_GtkPAINT.

en_GB: %s Index %d out of bounds 0-%d
target: %s Indeks %d przekracza zakres 0-%d

en_GB: %s is already associated with %s
target: %s jest już skojarzony z %s

en_GB: &All
target: &Wszystkie

en_GB: &Ignore
target: &Zignoruj

en_GB: &Retry
target: &Ponów próbę

en_GB: (file not found: "%s")
target: (nie znaleziono pliku: "%s")

en_GB: --class classname     Following Xt conventions, the class of a program is the program name with the initial character capitalized. For example, the classname for gimp is "Gimp". If --class is specified, the class of the program will be set to "classname".
target: --class classname     Zgodnie z konwencją Xt klasę programu tworzy jego nazwa z pierwszą wielką literą. Np. nazwą klasy dla programu gimp jest "Gimp". Jeśli --class jest podane, klasa programu będzie ustawiona na "classname".

en_GB: --display h:s:d       Connect to the specified X server, where "h" is the hostname, "s" is the server number (usually 0), and "d" is the display number (typically omitted). If --display is not specified, the DISPLAY environment variable is used.
target: --display h:s:d       Połącz z podany mserwerem X; "h" jest nazwą hosta, "s" jest numerem serwera (zwykle 0), a "d" jest numerem ekranu (zwyle pomijanym). Jeśli --display nie jet podane, użyję zmienna środowiaka DISPLAY.

en_GB: --g-fatal-warnings    Warnings and errors generated by Gtk+/GDK will halt the application.
target: --g-fatal-warnings    Ostrzerzenia i błędy Gtk+/GDK zatrzymają aplikację.

en_GB: --gdk-debug flags     Turn on specific GDK trace/debug messages.
target: --gdk-debug flags     Włącz specificzne dla GDK komunikaty śledzenia/odpluskwiania.

en_GB: --gdk-no-debug flags  Turn off specific GDK trace/debug messages.
target: --gdk-no-debug flags  Wyłącz specificzne dla GDK komunikaty śledzenia/odpluskwiania.

en_GB: --gtk-debug flags     Turn on specific Gtk+ trace/debug messages.
target: --gtk-debug flags     Włącz specyficzne dla Gtk+ komunikaty śledzenia/odpluskwiania.

en_GB: --gtk-module module   Load the specified module at startup.
target: --gtk-module module   Ładuje podany moduł przy starcie.

en_GB: --gtk-no-debug flags  Turn off specific Gtk+ trace/debug messages.
target: --gtk-no-debug flags  Wyłącz specyficzne dla Gtk+ komunikaty śledzenia/odpluskwiania.

en_GB: --lcl-no-transient    Do not set transient order for modal forms
target: --lcl-no-transient    Nie ustawiaj nietrwałej kolejności dla modalnych formularzy

en_GB: --name programe       Set program name to "progname". If not specified, program name will be set to ParamStr(0).
target: --name programe       Ustaw nazwe programu na "progname". Jeśli nazwa nie jest podana, będzie ustawiona na ParamStr(0).

en_GB: --no-xshm             Disable use of the X Shared Memory Extension.
target: --no-xshm             Wyłącz używanie X Shared Memory Extension.

en_GB: --sync                Call XSynchronize (display, True) after the Xserver connection has been established. This makes debugging X protocol errors easier, because X request buffering will be disabled and X errors will be received immediatey after the protocol request that generated the error has been processed by the X server.
target: --sync                Wywołaj XSynchronize (display, True) Po połączeniu z serwerem X. To ułatwia odpluskwianie protokołu X, ponieważ buforowanie żądań X będzie wyłączonei błędy X będą odbierane natychmiast po przetworzeniu przez serwer X żądania, które spowodowało błąd.

en_GB: A control can't have itself as parent
target: Kontrolka nie może być sama swoim rodzicem

en_GB: Can not focus
target: Nie można ustawić ogniska.

en_GB: Cannot focus a disabled or invisible window
target: Nie można ustawić ogniska na wyłączone lub niewidzialne okno

en_GB: Canvas does not allow drawing
target: Canvas nie pozwala na rysowanie

en_GB: Creating gdb catchable error:
target: Błąd przy tworzeniu "gdb catchable":

en_GB: Directory must exist
target: Katalog musi istnieć

en_GB: Duplicate menus
target: Zdublowane menu

en_GB: ERROR in LCL:
target: BŁĄD w LCL:

en_GB: Error creating device context for %s.%s
target: Błąd przy tworzeniu "device context" dla %s.%s

en_GB: Error occurred in %s at %sAddress %s%s Frame %s
target: Błąd w %s przy %sAdres %s%s Ramka %s

en_GB: Error reading %s%s%s: %s
target: Błąd odczytu %s%s%s: %s

en_GB: File information
target: Informacja o pliku

en_GB: File is not writable
target: Plik nie jest zapisywalny

en_GB: File must exist
target: Plik musi istnieć

en_GB: FixedCols can't be >= ColCount
target: FixedCols nie może być >= ColCount

en_GB: FixedRows can't be >= RowCount
target: FixedRows nie może być >= RowCount

en_GB: Form streaming "%s" error: %s
target: Błąd przy zapisie formularza do strumienia  "%s": %s

en_GB: Grid file doesn't exists
target: Plik siatki nie istnieje

en_GB: GroupIndex cannot be less than a previous menu item's GroupIndex
target: GroupIndex nie może być mniejszy niż poprzedniego elementu menu

en_GB: Help not found
target: 𐑣𐑧𐑤𐑐 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

en_GB: Index Out of range Cell[Col=%d Row=%d]
target: Indeks poza zakresem Cell[Col=%d Row=%d]

en_GB: Invalid ImageList Index
target: Błędny indeks ImageList

en_GB: Invalid action creation
target: Błędne tworzenie akcji

en_GB: Invalid action enumeration
target: Błędna enumeracja akcji

en_GB: Invalid action registration
target: Błędna rejestracja akcji

en_GB: Invalid action unregistration
target: Błędne wyrejestrowanie akcji

en_GB: Invalid image size
target: Błędny rozmiar obrazka

en_GB: Invalid property value
target: Błędna wartość właściwości

en_GB: Invalid stream format
target: Błędny format strumienia

en_GB: List index exceeds bounds (%d)
target: Indeks listy poza zakresem (%d)

en_GB: List must be empty
target: Lista musi być pusta

en_GB: Menu index out of range
target: Indeks menu poza zakresem

en_GB: MenuItem is nil
target: Element menu ma wartość nil

en_GB: No timers available
target: Brak dostępnych timerów

en_GB: No to all
target: Nie na wszystkie

en_GB: Not a valid grid file
target: Nieprawidłowy plik siatki

en_GB: Open existing file
target: Otwórz istniejący plik

en_GB: Overwrite file ?
target: Chcesz nadpisać plik?

en_GB: Path must exist
target: Ścieżka musi istnieć

en_GB: Property %s does not exist
target: Właściwość %s nie istnieje

en_GB: Resource %s not found
target: Nie znaleziono zasobu: %s

en_GB: ScrollBar property out of range
target: Właściwość ScrollBar'u poza zakresem

en_GB: Sub-menu is not in menu
target: Podmenu nie jest w menu

en_GB: The directory "%s" does not exist.
target: Katalog "%s" nie istnieje.

en_GB: The file "%s" does not exist.
target: Plik "%s" nie istnieje.

en_GB: The file "%s" is not writable.
target: Plik "%s" nie jest zapisywalny.

en_GB: The path "%s" does not exist.
target: Ścieżka "%s" nie istnieje.

en_GB: Unable to load default font
target: Nie można załadować domyślnej czcionki

en_GB: Unknown picture extension
target: Nieznane rozszerzenie pliku obrazka

en_GB: Unsupported bitmap format.
target: Nieobsługiwany format bitmapy.

en_GB: Unsupported clipboard format: %s
target: Nieobsługiwany format schowka: %s

en_GB: invalid Form object stream
target: błędny strumień obiektu formularza

en_GB: permissions user group size date time
target: uprawnienia użytkownik grupa rozmiar data czas

en_GB: Copy music from your CDs
target: 𐑒𐑪𐑐𐑦 𐑥𐑿𐑟𐑦𐑒 𐑓𐑮𐑪𐑥 𐑿𐑼 CD𐑟

en_GB: CD _drive:
target: CD _𐑛𐑮𐑲𐑝:

en_GB: Duration:
target: 𐑛𐑫𐑮𐑱𐑖𐑩𐑯:

en_GB: Edit _Profiles...
target: 𐑧𐑛𐑦𐑑 _𐑐𐑮𐑴𐑓𐑲𐑤𐑟...

en_GB: Multiple Albums Found
target: 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑨𐑤𐑚𐑳𐑥𐑟 𐑓𐑬𐑯𐑛

en_GB: Select A Folder
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑓𐑴𐑤𐑛𐑼

en_GB: Skip to the next track
target: 𐑕𐑒𐑦𐑐 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑑𐑮𐑨𐑒

en_GB: Skip to the previous track
target: 𐑕𐑒𐑦𐑐 𐑑 𐑞 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑑𐑮𐑨𐑒

en_GB: Sound Juicer
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼

en_GB: This CD could be more than one album. Please select which album it is below and press <i>Continue</i>.
target: 𐑞𐑦𐑕 CD 𐑒𐑫𐑛 𐑚𐑰 𐑥𐑹 𐑞𐑨𐑯 𐑢𐑳𐑯 𐑨𐑤𐑚𐑳𐑥. 𐑐𐑤𐑰𐑟 𐑕𐑩𐑤𐑧𐑒𐑑 𐑢𐑦𐑗 𐑨𐑤𐑚𐑳𐑥 𐑦𐑑 𐑦𐑟 𐑚𐑩𐑤𐑴 𐑯 𐑐𐑮𐑧𐑕 <i>𐑒𐑩𐑯𐑑𐑦𐑯𐑿</i>.

en_GB: Track Progress
target: 𐑑𐑮𐑨𐑒 𐑐𐑮𐑩𐑜𐑮𐑧𐑕

en_GB: _Disc
target: _𐑛𐑦𐑕𐑒

en_GB: _Duplicate Disc
target: _𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑 𐑛𐑦𐑕𐑒

en_GB: _Eject after extracting tracks
target: _𐑦𐑡𐑧𐑒𐑑 𐑭𐑓𐑑𐑼 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑𐑦𐑙 𐑑𐑮𐑨𐑒𐑕

en_GB: _Open music folder when finished
target: _𐑴𐑐𐑩𐑯 𐑥𐑿𐑟𐑦𐑒 𐑓𐑴𐑤𐑛𐑼 𐑢𐑧𐑯 𐑓𐑦𐑯𐑦𐑖𐑑

en_GB: _Strip special characters
target: _𐑕𐑑𐑮𐑦𐑐 𐑕𐑐𐑧𐑖𐑩𐑤 𐑒𐑸𐑩𐑒𐑑𐑼𐑟

en_GB: _Submit Track Names...
target: _𐑕𐑩𐑚𐑥𐑦𐑑 𐑑𐑮𐑨𐑒 𐑯𐑱𐑥𐑟...

en_GB: %at -- album title %aT -- album title (lowercase) %aa -- album artist %aA -- album artist (lowercase) %as -- album artist (sortable) %aS -- album artist (sortable lowercase) %ay -- album year %tt -- track title %tT -- track title (lowercase) %ta -- track artist %tA -- track artist (lowercase) %ts -- track artist (sortable) %tS -- track artist (sortable lowercase)
target: %at -- 𐑨𐑤𐑚𐑳𐑥 𐑑𐑲𐑑𐑩𐑤 %aT -- 𐑨𐑤𐑚𐑳𐑥 𐑑𐑲𐑑𐑩𐑤 (lowercase) %aa -- 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 %aA -- 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 (lowercase) %as -- 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 (sortable) %aS -- 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 (sortable lowercase) %ay -- 𐑨𐑤𐑚𐑳𐑥 𐑘𐑽 %tt -- 𐑑𐑮𐑨𐑒 𐑑𐑲𐑑𐑩𐑤 %tT -- 𐑑𐑮𐑨𐑒 𐑑𐑲𐑑𐑩𐑤 (lowercase) %ta -- 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 %tA -- 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 (lowercase) %ts -- 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 (sortable) %tS -- 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 (sortable lowercase)

en_GB: Audio Profile with which to encode
target: 𐑷𐑛𐑦𐑴 𐑐𐑮𐑴𐑓𐑲𐑤 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑑 𐑧𐑯𐑒𐑴𐑛

en_GB: Audio volume
target: 𐑷𐑛𐑦𐑴 𐑝𐑪𐑤𐑿𐑥

en_GB: Do not specify an extension. %at -- album title %aT -- album title (lowercase) %aa -- album artist %aA -- album artist (lowercase) %as -- album artist (sortable) %aS -- album artist (sortable lowercase) %tn -- track number (i.e 8) %tN -- track number, zero padded (i.e 08) %tt -- track title %tT -- track title (lowercase) %ta -- track artist %tA -- track artist (lowercase) %ts -- track artist (sortable) %tS -- track artist (sortable lowercase) %dn -- disc and track number (i.e Disk 2 - 6, or 6) %dN -- disc number, zero padded (i.e d02t06, or 06)
target: 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑩𐑯 𐑩𐑒𐑕𐑑𐑧𐑯𐑖𐑩𐑯. %at -- 𐑨𐑤𐑚𐑳𐑥 𐑑𐑲𐑑𐑩𐑤 %aT -- 𐑨𐑤𐑚𐑳𐑥 𐑑𐑲𐑑𐑩𐑤 (lowercase) %aa -- 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 %aA -- 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 (lowercase) %as -- 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 (sortable) %aS -- 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 (sortable lowercase) %tn -- 𐑑𐑮𐑨𐑒 𐑯𐑳𐑥𐑚𐑼 (𐑲.𐑧 8) %tN -- 𐑑𐑮𐑨𐑒 𐑯𐑳𐑥𐑚𐑼, 𐑟𐑽𐑴 𐑐𐑨𐑛𐑩𐑛 (𐑲.𐑧 08) %tt -- 𐑑𐑮𐑨𐑒 𐑑𐑲𐑑𐑩𐑤 %tT -- 𐑑𐑮𐑨𐑒 𐑑𐑲𐑑𐑩𐑤 (lowercase) %ta -- 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 %tA -- 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 (lowercase) %ts -- 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 (sortable) %tS -- 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 (sortable lowercase) %dn -- 𐑛𐑦𐑕𐑒 𐑯 𐑑𐑮𐑨𐑒 𐑯𐑳𐑥𐑚𐑼 (𐑲.𐑧 𐑛𐑦𐑕𐑒 2 - 6, 𐑹 6) %dN -- 𐑛𐑦𐑕𐑒 𐑯𐑳𐑥𐑚𐑼, 𐑟𐑽𐑴 𐑐𐑨𐑛𐑩𐑛 (𐑲.𐑧 d02t06, 𐑹 06)

en_GB: If to strip special characters from filenames
target: 𐑦𐑓 𐑑 𐑕𐑑𐑮𐑦𐑐 𐑕𐑐𐑧𐑖𐑩𐑤 𐑒𐑸𐑩𐑒𐑑𐑼𐑟 𐑓𐑮𐑪𐑥 𐑓𐑲𐑤𐑯𐑱𐑥𐑟

en_GB: Paranoia mode: 0) disable 2) fragment 4) overlap 8) scratch 16) repair 255) full
target: 𐑐𐑧𐑮𐑩𐑯𐑬𐑩 𐑥𐑴𐑛: 0) 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 2) 𐑓𐑮𐑨𐑜𐑥𐑩𐑯𐑑 4) 𐑴𐑝𐑼𐑤𐑨𐑐 8) 𐑕𐑒𐑮𐑨𐑗 16) 𐑮𐑦𐑐𐑺 255) 𐑓𐑫𐑤

en_GB: The GNOME Audio Profile with which to encode.
target: 𐑞 ·𐑜𐑯𐑴𐑥 𐑷𐑛𐑦𐑴 𐑐𐑮𐑴𐑓𐑲𐑤 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑑 𐑧𐑯𐑒𐑴𐑛.

en_GB: The directory structure for the files
target: 𐑞 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑕𐑑𐑮𐑳𐑒𐑗𐑼 𐑓𐑹 𐑞 𐑓𐑲𐑤𐑟

en_GB: The name pattern for files
target: 𐑞 𐑯𐑱𐑥 𐑐𐑨𐑑𐑼𐑯 𐑓𐑹 𐑓𐑲𐑤𐑟

en_GB: The paranoia mode to use
target: 𐑞 𐑐𐑧𐑮𐑩𐑯𐑬𐑩 𐑥𐑴𐑛 𐑑 𐑿𐑕

en_GB: Whether to eject the CD when finished extracting.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑦𐑡𐑧𐑒𐑑 𐑞 CD 𐑢𐑧𐑯 𐑓𐑦𐑯𐑦𐑖𐑑 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑𐑦𐑙.

en_GB: Whether to open the target directory when finished extracting.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑴𐑐𐑩𐑯 𐑞 𐑑𐑸𐑜𐑧𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑢𐑧𐑯 𐑓𐑦𐑯𐑦𐑖𐑑 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑𐑦𐑙.

en_GB: Audio Profile
target: 𐑷𐑛𐑦𐑴 𐑐𐑮𐑴𐑓𐑲𐑤

en_GB: The GNOME Audio Profile used for encoding audio
target: 𐑞 ·𐑜𐑯𐑴𐑥 𐑷𐑛𐑦𐑴 𐑐𐑮𐑴𐑓𐑲𐑤 𐑿𐑕𐑑 𐑓𐑹 𐑧𐑯𐑒𐑴𐑛𐑦𐑙 𐑷𐑛𐑦𐑴

en_GB: Paranoia Level
target: 𐑐𐑧𐑮𐑩𐑯𐑬𐑩 𐑤𐑧𐑝𐑩𐑤

en_GB: The paranoia level
target: 𐑞 𐑐𐑧𐑮𐑩𐑯𐑬𐑩 𐑤𐑧𐑝𐑩𐑤

en_GB: device
target: 𐑛𐑦𐑝𐑲𐑕

en_GB: The device
target: 𐑞 𐑛𐑦𐑝𐑲𐑕

en_GB: Could not link pipeline
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑤𐑦𐑙𐑒 𐑐𐑲𐑐𐑤𐑲𐑯

en_GB: Could not get current track position
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑜𐑧𐑑 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑮𐑨𐑒 𐑐𐑩𐑟𐑦𐑖𐑩𐑯

en_GB: The plugin necessary for CD access was not found
target: 𐑞 𐑐𐑤𐑳𐑜𐑦𐑯 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑓𐑹 CD 𐑨𐑒𐑕𐑧𐑕 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

en_GB: The plugin necessary for file access was not found
target: 𐑞 𐑐𐑤𐑳𐑜𐑦𐑯 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑓𐑹 𐑓𐑲𐑤 𐑨𐑒𐑕𐑧𐑕 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

en_GB: Device '%s' does not contain any media
target: 𐑛𐑦𐑝𐑲𐑕 '%s' 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑒𐑩𐑯𐑑𐑱𐑯 𐑧𐑯𐑦 𐑥𐑰𐑛𐑦𐑩

en_GB: Device '%s' could not be opened. Check the access permissions on the device.
target: 𐑛𐑦𐑝𐑲𐑕 '%s' 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑴𐑐𐑩𐑯𐑛. 𐑗𐑧𐑒 𐑞 𐑨𐑒𐑕𐑧𐑕 𐑐𐑻𐑥𐑦𐑖𐑪𐑯𐑟 𐑪𐑯 𐑞 𐑛𐑦𐑝𐑲𐑕.

en_GB: Cannot read CD: %s
target: 𐑒𐑨𐑯𐑪𐑑 𐑮𐑰𐑛 CD: %s

en_GB: Could not create CD lookup thread
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 CD 𐑤𐑫𐑒𐑩𐑐 𐑔𐑮𐑧𐑛

en_GB: Cannot access CD
target: 𐑒𐑨𐑯𐑪𐑑 𐑨𐑒𐑕𐑧𐑕 CD

en_GB: Track %d
target: 𐑑𐑮𐑨𐑒 %d

en_GB: Cannot access CD: %s
target: 𐑒𐑨𐑯𐑪𐑑 𐑨𐑒𐑕𐑧𐑕 CD: %s

en_GB: This CD could not be queried: %s
target: 𐑞𐑦𐑕 CD 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑒𐑢𐑽𐑦𐑛: %s

en_GB: Various
target: 𐑝𐑺𐑦𐑩𐑕

en_GB: The URI of the audio file
target: 𐑞 URI 𐑝 𐑞 𐑷𐑛𐑦𐑴 𐑓𐑲𐑤

en_GB: The title of the current stream.
target: 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑑𐑮𐑰𐑥.

en_GB: The artist of the current stream.
target: 𐑞 𐑭𐑑𐑦𐑕𐑑 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑑𐑮𐑰𐑥.

en_GB: The album of the current stream.
target: 𐑞 𐑨𐑤𐑚𐑳𐑥 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑑𐑮𐑰𐑥.

en_GB: The position in the current stream in seconds.
target: 𐑞 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑦𐑯 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑑𐑮𐑰𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟.

en_GB: The duration of the current stream in seconds.
target: 𐑞 𐑛𐑫𐑮𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑑𐑮𐑰𐑥 𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟.

en_GB: Sound Juicer is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: You should have received a copy of the GNU General Public License along with Sound Juicer; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 51 ·𐑓𐑮𐑨𐑙𐑒𐑤𐑦𐑯 𐑕𐑑𐑮𐑰𐑑, 𐑓𐑦𐑓𐑔 𐑓𐑤𐑹, ·𐑚𐑪𐑕𐑑𐑩𐑯, 𐑥𐑶 02110-1301 𐑘𐑵𐑧𐑕𐑱

en_GB: Failed to get output format
target: 𐑓𐑱𐑤𐑛 𐑑 𐑜𐑧𐑑 𐑬𐑑𐑐𐑫𐑑 𐑓𐑹𐑥𐑨𐑑

en_GB: A file with the same name exists
target: 𐑩 𐑓𐑲𐑤 𐑢𐑦𐑞 𐑞 𐑕𐑱𐑥 𐑯𐑱𐑥 𐑧𐑒𐑟𐑦𐑕𐑑𐑕

en_GB: A file called '%s' exists, size %s.
    Do you want to skip this track or overwrite it?
target: 𐑩 𐑓𐑲𐑤 𐑒𐑷𐑤𐑛 '%s' 𐑧𐑒𐑟𐑦𐑕𐑑𐑕, 𐑕𐑲𐑟 %s.
    𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑕𐑒𐑦𐑐 𐑞𐑦𐑕 𐑑𐑮𐑨𐑒 𐑹 𐑴𐑝𐑼𐑮𐑲𐑑 𐑦𐑑?

en_GB: Failed to create output directory: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑬𐑑𐑐𐑫𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦: %s

en_GB: Estimated time left: %d:%02d (at %0.1f×)
target: 𐑧𐑕𐑑𐑦𐑥𐑱𐑑𐑩𐑛 𐑑𐑲𐑥 𐑤𐑧𐑓𐑑: %d:%02d (𐑨𐑑 %0.1f×)

en_GB: Estimated time left: unknown
target: 𐑧𐑕𐑑𐑦𐑥𐑱𐑑𐑩𐑛 𐑑𐑲𐑥 𐑤𐑧𐑓𐑑: 𐑳𐑯𐑴𐑯

en_GB: CD rip complete
target: CD 𐑮𐑦𐑐 𐑒𐑩𐑥𐑐𐑤𐑰𐑑

en_GB: Sound Juicer could not extract this CD.
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑 𐑞𐑦𐑕 CD.

en_GB: Extracting audio from CD
target: 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑𐑦𐑙 𐑷𐑛𐑦𐑴 𐑓𐑮𐑪𐑥 CD

en_GB: Spoken Word
target: 𐑕𐑐𐑴𐑒𐑧𐑯 𐑢𐑻𐑛

en_GB: Error while saving custom genre: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑕𐑱𐑝𐑦𐑙 𐑒𐑳𐑕𐑑𐑩𐑥 𐑠𐑪𐑯𐑮𐑩: %s

en_GB: Could not start Sound Juicer
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑑𐑸𐑑 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼

en_GB: Please consult the documentation for assistance.
target: 𐑐𐑤𐑰𐑟 𐑒𐑩𐑯𐑕𐑩𐑤𐑑 𐑞 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑓𐑹 𐑩𐑕𐑦𐑕𐑑𐑩𐑯𐑕.

en_GB: You are currently extracting a CD. Do you want to quit now or continue?
target: 𐑿 𐑸 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑𐑦𐑙 𐑩 CD. 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑 𐑯𐑬 𐑹 𐑒𐑩𐑯𐑑𐑦𐑯𐑿?

en_GB: Could not read the CD
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑧𐑛 𐑞 CD

en_GB: Sound Juicer could not read the track listing on this CD.
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑧𐑛 𐑞 𐑑𐑮𐑨𐑒 𐑤𐑦𐑕𐑑𐑦𐑙 𐑪𐑯 𐑞𐑦𐑕 CD.

note: Set statusbar message
en_GB: Retrieving track listing...please wait.
target: 𐑮𐑦𐑑𐑮𐑰𐑝𐑦𐑙 𐑑𐑮𐑨𐑒 𐑤𐑦𐑕𐑑𐑦𐑙...𐑐𐑤𐑰𐑟 𐑢𐑱𐑑.

en_GB: Sound Juicer could not use the CD-ROM device '%s'
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑿𐑟 𐑞 CD-ROM 𐑛𐑦𐑝𐑲𐑕 '%s'

en_GB: HAL daemon may not be running.
target: HAL 𐑛𐑰𐑥𐑩𐑯 𐑥𐑱 𐑯𐑪𐑑 𐑚𐑰 𐑮𐑳𐑯𐑦𐑙.

en_GB: Sound Juicer could not access the CD-ROM device '%s'
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑨𐑒𐑕𐑧𐑕 𐑞 CD-ROM 𐑛𐑦𐑝𐑲𐑕 '%s'

en_GB: No CD-ROM drives found
target: 𐑯𐑴 CD-ROM 𐑛𐑮𐑲𐑝𐑟 𐑓𐑬𐑯𐑛

en_GB: Sound Juicer could not find any CD-ROM drives to read.
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑧𐑯𐑦 CD-ROM 𐑛𐑮𐑲𐑝𐑟 𐑑 𐑮𐑰𐑛.

en_GB: The currently selected audio profile is not available on your installation.
target: 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑷𐑛𐑦𐑴 𐑐𐑮𐑴𐑓𐑲𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑪𐑯 𐑿𐑼 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯.

en_GB: _Change Profile
target: _𐑗𐑱𐑯𐑡 𐑐𐑮𐑴𐑓𐑲𐑤

en_GB: Could not open URL
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 URL

en_GB: Sound Juicer could not open the submission URL
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑞 𐑕𐑩𐑚𐑥𐑦𐑖𐑩𐑯 URL

en_GB: Unknown column %d was edited
target: 𐑳𐑯𐑴𐑯 𐑒𐑪𐑤𐑩𐑥 %d 𐑢𐑪𐑟 𐑧𐑛𐑦𐑑𐑩𐑛

en_GB: Could not display help for Sound Juicer
    %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑣𐑧𐑤𐑐 𐑓𐑹 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼
    %s

en_GB: Could not duplicate disc
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑 𐑛𐑦𐑕𐑒

en_GB: Sound Juicer could not duplicate the disc
target: 𐑕𐑬𐑯𐑛 𐑡𐑿𐑕𐑼 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑 𐑞 𐑛𐑦𐑕𐑒

en_GB: Start extracting immediately
target: 𐑕𐑑𐑸𐑑 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑𐑦𐑙 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: Start playing immediately
target: 𐑕𐑑𐑸𐑑 𐑐𐑤𐑱𐑦𐑙 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰

en_GB: What CD device to read
target: 𐑢𐑪𐑑 CD 𐑛𐑦𐑝𐑲𐑕 𐑑 𐑮𐑰𐑛

en_GB: URI to the CD device to read
target: URI 𐑑 𐑞 CD 𐑛𐑦𐑝𐑲𐑕 𐑑 𐑮𐑰𐑛

en_GB: - Extract music from your CDs
target: - 𐑦𐑒𐑕𐑑𐑮𐑨𐑒𐑑 𐑥𐑿𐑟𐑦𐑒 𐑓𐑮𐑪𐑥 𐑿𐑼 CD𐑟

en_GB: Error playing CD.
    
    Reason: %s
target: 𐑻𐑼 𐑐𐑤𐑱𐑦𐑙 CD.
    
    𐑮𐑰𐑟𐑩𐑯: %s

en_GB: Failed to create CD source element
target: 𐑓𐑱𐑤𐑛 𐑑 𐑒𐑮𐑦𐑱𐑑 CD 𐑕𐑹𐑕 𐑧𐑤𐑩𐑥𐑩𐑯𐑑

en_GB: Failed to link pipeline
target: 𐑓𐑱𐑤𐑛 𐑑 𐑤𐑦𐑙𐑒 𐑐𐑲𐑐𐑤𐑲𐑯

en_GB: Failed to create audio output
target: 𐑓𐑱𐑤𐑛 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑷𐑛𐑦𐑴 𐑬𐑑𐑐𐑫𐑑

en_GB: Seeking to %s
target: 𐑕𐑰𐑒𐑦𐑙 𐑑 %s

en_GB: Album Artist, Album Title
target: 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑, 𐑨𐑤𐑚𐑳𐑥 𐑑𐑲𐑑𐑩𐑤

en_GB: Track Artist, Album Title
target: 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑, 𐑨𐑤𐑚𐑳𐑥 𐑑𐑲𐑑𐑩𐑤

en_GB: Album Artist - Album Title
target: 𐑨𐑤𐑚𐑳𐑥 𐑭𐑑𐑦𐑕𐑑 - 𐑨𐑤𐑚𐑳𐑥 𐑑𐑲𐑑𐑩𐑤

en_GB: Number - Title
target: 𐑯𐑳𐑥𐑚𐑼 - 𐑑𐑲𐑑𐑩𐑤

en_GB: Track Title
target: 𐑑𐑮𐑨𐑒 𐑑𐑲𐑑𐑩𐑤

en_GB: Track Artist - Track Title
target: 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 - 𐑑𐑮𐑨𐑒 𐑑𐑲𐑑𐑩𐑤

en_GB: Number. Track Artist - Track Title
target: 𐑯𐑳𐑥𐑚𐑼. 𐑑𐑮𐑨𐑒 𐑭𐑑𐑦𐑕𐑑 - 𐑑𐑮𐑨𐑒 𐑑𐑲𐑑𐑩𐑤

en_GB: Example Path
target: 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 𐑐𐑭𐑔

en_GB: Sound Converter
target: Prekoder zvuka

en_GB: Audio Format Converter
target: Prekodiranje zvučnih formata

en_GB: File exists already
target: Datoteka već postoji

en_GB: <big><b>File exists already</b></big>
target: <big><b>Datoteka već postoji</b></big>

en_GB: _Apply to entire queue
target: _Primeni na ceo unos

en_GB: artist/album
target: izvođač/album

en_GB: artist - album
target: izvođač — album

en_GB: Into a specified folder
target: U izabranu fasciklu

en_GB: Create subfolders:
target: Napravi pod-direktorijume:

en_GB: Delete original file
target: Ukloni originalne datoteke

en_GB: <b>Where to place results?</b>
target: <b>Gde da smestim izlaz?</b>

en_GB: Filename pattern:
target: Šablon imena:

en_GB: Replace all messy characters
target: Zameni sve loše karaktere

en_GB: <i>Example filename:</i>
target: <i>Primer imena datoteke:</i>

en_GB: <b>How to name files?</b>
target: <b>Kako da krstim datoteke?</b>

en_GB: Format:
target: Format

en_GB: Bitrate mode:
target: Bitski protok:

en_GB: <b>Type of result?</b>
target: <b>Tip izlaza?</b>

en_GB: MP3 Encoder is not present.
target: MP3 koder nije dostupan.

en_GB: Read how to install
target: Pročitaj kako da instaliram

en_GB: Where to place results?
target: Gde sa smestim izlaz?

en_GB: SoundConverter
target: Prekodiranje Zvuka

en_GB: Add _Folder
target: Dodaj _fasciklu

en_GB: Convert in batch mode, from command line, without a graphical user
     interface. You can use this from, say, shell scripts.
target: Prekodiraj u konzolnom modu, iz komandne linije, bez grafičkog okruženja
     Možete na primer koristiti ova mod za pisanje skripta.

en_GB: Be quiet. Don't write normal output, only errors.
target: Radi tiho. Ne ispisuj normalni izlaz već samo greške.

en_GB: Use Addresses
target: Koristi adrese

en_GB: Address Book Search
target: Pretraživanje adresara

en_GB: Search for
target: Traži

en_GB: All address books
target: Svi adresari

en_GB: List all
target: Prikaži sve

en_GB: Unable to list addresses from %s
target: Ne mogu da izlistam adrese iz %s

en_GB: Your search failed with the following error(s)
target: Vaše pretraživanje nije uspelo zbog sledećih grešaka

en_GB: No persons matching your search were found
target: Nema osoba po zadatom kriterijumu pretraživanja.

en_GB: Must be unique
target: Mora biti jedinstven (unique)

en_GB: Last name
target: Prezime

en_GB: First name
target: Ime

en_GB: Add to:
target: Dodaj u:

en_GB: No personal address book is defined. Contact administrator.
target: Lični adresar nije definisan. Kontaktirajte administratora.

en_GB: You can only edit one address at the time
target: Možete menjati samo jednu adresu u isto vreme

en_GB: Update address
target: Ažuriraj adresu

en_GB: Please select address that you want to edit
target: Izaberite adresu koju želite da promenite

en_GB: Add address
target: Dodaj adresu

en_GB: Edit selected
target: Promeni izabrano

en_GB: Delete selected
target: Obriši izabrano

en_GB: %s wrote:
target: %s je napisao/la:

en_GB: quote
target: citat

en_GB: who
target: ko

en_GB: On %s, %s wrote:
target: Dana %s, %s je napisao/la

en_GB: Original Message
target: Originalna poruka

en_GB: Draft Email Saved
target: Započeta poruka sačuvana

en_GB: Could not move/copy file. File not attached
target: Ne mogu premestiti/kopirati datoteku. Datoteka nije prikačena.

en_GB: Draft Saved
target: Započeta poruka sačuvana

en_GB: Your Message has been sent.
target: Vaša poruka je poslata.

en_GB: Attach:
target: Zakači:

en_GB: Delete selected attachments
target: Obriši dodatak

en_GB: On Read
target: Pri čitanju

en_GB: On Delivery
target: Pri isporuci

en_GB: You have not filled in the "To:" field.
target: Niste popunili polje "Prima:"

en_GB: Error: Draft folder %s does not exist.
target: Greška: Draft direktorijum %s ne postoji.

en_GB: Server replied:
target: Odgovor servera:

en_GB: Illegal folder name. Please select a different name.
target: Nedozvoljeno ime direktorijuma. Molim izberite drugo ime.

en_GB: Click here to go back
target: Pritisnite ovde za povratak

en_GB: You have not selected a folder to delete. Please do so.
target: Niste izabrali folder za brisanje. Molim izaberite.

en_GB: Delete Folder
target: Obriši direktorijum

en_GB: Are you sure you want to delete %s?
target: Da li zaista želite da izbrišete %s?

en_GB: Subscribed successfully.
target: Uspešno prijavljen.

en_GB: Unsubscribed successfully.
target: Uspešno odjavljen.

en_GB: Deleted folder successfully.
target: Uspešno brisanje direktorijuma.

en_GB: Created folder successfully.
target: Uspešno kreiranje direktorijuma.

en_GB: Renamed successfully.
target: Uspešno preimenovanje.

en_GB: Subscription Unsuccessful - Folder does not exist.
target: Prijava neuspešna - Direktorijum ne postoji.

en_GB: refresh folder list
target: osveži listu direktorijuma

en_GB: as a subfolder of
target: kao poddirektorijum od

en_GB: Let this folder contain subfolders
target: Neka ovaj direktorijum sadrži poddirektorijume

en_GB: Rename a Folder
target: Preimenuj direktorijum

en_GB: No folders found
target: Nema direktorijuma

en_GB: No folders were found to unsubscribe from!
target: Nisu pronađeni direktorijumi koji bi se mogli odjaviti!

en_GB: No folders were found to subscribe to!
target: Nisu pronađeni direktorijumi koje biste mogli prijaviti!

en_GB: Subscribe to:
target: Prijavi se na:

en_GB: You have not selected a folder to rename. Please do so.
target: Niste izabrali folder koji ćete preimenovati. Molim izaberite neki folder.

en_GB: Rename a folder
target: Preimenovanje direktorijuma

en_GB: New name:
target: Novo ime:

en_GB: ERROR: Help files are not in the right format!
target: GREŠKA: Help datoteke nisu u ispravnom formatu

en_GB: The help has not been translated to %s. It will be displayed in English instead.
target: Pomoć nije prevedena na  %s, pa će biti prikazana na engleskom!

en_GB: Some or all of the help documents are not present!
target: Neki ili svi help dokumenti nisu pronađeni!

en_GB: Viewing an image attachment
target: Pregledanje slike

en_GB: View message
target: Pregledaj poruku

en_GB: Download this as a file
target: Snimi kao fajl.

en_GB: Purge
target: Isprazni

en_GB: Last Refresh
target: Poslednja provera

en_GB: Check mail
target: Proveri poštu

en_GB: SquirrelMail version %s
target: SquirrelMail verzija %s

en_GB: By the SquirrelMail Project Team
target: SquirrelMail Razvojni Tim

en_GB: %s Login
target: %s Prijava

en_GB: No messages were selected.
target: Nije izabrana nijedna poruka.

en_GB: Message Highlighting
target: Markiranje poruka

en_GB: To or Cc
target: Za ili kopija

en_GB: No highlighting is defined
target: Nije definisano markiranje

en_GB: Identifying name
target: Identifikacija

en_GB: Dark Blue
target: Tamno plava

en_GB: Dark Green
target: Tamno zelena

en_GB: Dark Yellow
target: Tamno žuta

en_GB: Dark Cyan
target: Tamna Cyan

en_GB: Dark Magenta
target: Tamna Magenta

en_GB: Light Magenta
target: Svetla Magenta

en_GB: Dark Gray
target: Tamno siva

en_GB: Medium Gray
target: Siva

en_GB: Light Gray
target: Svetlo siva

en_GB: Ex: 63aa7f
target: npr.: 63aa7f

en_GB: Alternate Identity %d
target: Alternativni identitet %d

en_GB: Add a New Identity
target: Dodaj novi identitet

en_GB: Advanced Identities
target: Napredni Identiteti

en_GB: Reply To
target: Odgovori na

en_GB: Save / Update
target: Snimi / Ažuriraj

en_GB: Index Order
target: Redosled indeksa

en_GB: The index order is the order that the columns are arranged in the message index. You can add, remove, and move columns around to customize them to fit your needs.
target: Redosled indeksa je raspored po kome su raspoređene kolone u indeksu poruka. Možete dodavati, brisati i pomerati kolone kako vam se dopada i kako odgovara vašim potrebama.

en_GB: Return to options page
target: Povratak na stranu s opcijama

en_GB: Folder Preferences
target: Opcije prikazivanja direktorijuma

en_GB: Error(s) occurred while saving your options
target: Došlo je do grešaka pri snimanju izabranih opcija

en_GB: Some of your preference changes were not applied.
target: Neke od traženih preferenci nisu sačuvane.

en_GB: Successfully Saved Options
target: Opcije uspešno sačuvane!

en_GB: Refresh Folder List
target: Osveži listu direktorijuma

en_GB: Refresh Page
target: Osveži stranu

en_GB: This contains personal information about yourself such as your name, your email address, etc.
target: Ovde su smeštene vaše lične informacije, kao što su vaše ime, email adresa itd.

en_GB: You can change the way that SquirrelMail looks and displays information to you, such as the colors, the language, and other settings.
target: Možete promeniti izgled vašeg maila i prikazivanje poruka, kao što su boje, jezik, izgled mail kolona i ostala podešavanja.

en_GB: Based upon given criteria, incoming messages can have different background colors in the message list. This helps to easily distinguish who the messages are from, especially for mailing lists.
target: Na osnovu dodeljenih kriterijuma, vaša dolazna pošta može imati različitu pozadinu u listi poruka. Ovo vam pomaže da lakše identifikujete od koga su poruke stigle, pogotovo ako su u pitanju mailing liste.

en_GB: These settings change the way your folders are displayed and manipulated.
target: Ova podešavanja menjaju izgled i manipulaciju vaših direktorijuma

en_GB: The order of the message index can be rearranged and changed to contain the headers in any order you want.
target: Red indeksiranih poruka možete podesiti tako da sadrži zaglavlja u rasporedu koji vama odgovara.

en_GB: Message not printable
target: Poruka ne može da se štampa

en_GB: Printer Friendly
target: Sređeno za štampu

en_GB: View Printable Version
target: Pregled varijante pripremljene za štampu

en_GB: Read:
target: Pročitano:

en_GB: Your message
target: Vaša poruka

en_GB: Was displayed on %s
target: Je prikazana na %s

en_GB: less
target: manje

en_GB: Unknown sender
target: Nepoznat pošiljalac

en_GB: Read receipt
target: Pročitaj potvrdu

en_GB: requested
target: traženo

en_GB: The message sender has requested a response to indicate that you have read this message. Would you like to send a receipt?
target: Pošiljalac poruke je tražio odgovor da bi znao da ste pročitali poruku. Da li želite da se pošalje potvrda o čitanju?

en_GB: Send read receipt now
target: Pošalji potvrdu o čitanju

en_GB: Message List
target: Lista poruka

en_GB: Resume Draft
target: Nastavi započeto

en_GB: Edit Message as New
target: Menjaj poruku kao da je Nova

en_GB: View Message
target: Pregledaj poruku

en_GB: Forward as Attachment
target: Prosledi kao dodatak (attachment)

en_GB: Reply All
target: Odgovori svima

en_GB: View Full Header
target: Pregled celog zaglavlja

en_GB: You must be logged in to access this page.
target: Morate biti prijavljeni da biste pristupili ovoj strani.

en_GB: search
target: Pretraživanje

en_GB: Recent Searches
target: Nedavna pretraivanja

en_GB: forget
target: zaboravi

en_GB: Current Search
target: Trenutno pretraživanje

en_GB: All Folders
target: Svi direktorijumi

en_GB: No Messages Found
target: Nijedna poruka nije pronađena

en_GB: Signout
target: Odjavljivanje

en_GB: You have been successfully signed out.
target: Uspešno ste se odjavili.

en_GB: Click here to log back in.
target: Kliknite ovde da biste se ponovo ulogovali.

en_GB: Viewing a Business Card
target: Pregled vizit karte

en_GB: vCard Version %s is not supported. Some information might not be converted correctly.
target: vCard verzija %s nije podržana. Neke informacije možda neće biti ispravno konvertovane.

en_GB: Organization / Department
target: Organizacija / Odeljenje

en_GB: Add to Addressbook
target: Dodaj u adresar

en_GB: Title & Org. / Dept.
target: Naslov & Org. /Odelj.

en_GB: Add to Address Book
target: Dodaj u adresar

en_GB: Viewing Full Header
target: Pregled celog zaglavlja

en_GB: Viewing a text attachment
target: Pregled tekst poruke

en_GB: Could not include PEAR database functions required for the database backend.
target: Njie moguće uključiti PEAR funkcije baze podataka neophodne za osnovu baze.

en_GB: Is PEAR installed, and is the include path set correctly to find %s?
target: Da li je PEAR instaliran, i da li je include putanja podešena pravilno da se %s može pronaći ?

en_GB: Please contact your system administrator and report this error.
target: Molim kontaktirajte sistem administratora i prijavite ovu grešku.

en_GB: Personal address book
target: Lični adresar

en_GB: Database error: %s
target: Greška u bazi podataka: %s

en_GB: Addressbook is read-only
target: Adresar je samo za čitanje

en_GB: User %s already exists
target: Korisnik %s već postoji

en_GB: User %s does not exist
target: Korisnik %s ne postoji

en_GB: Not a file name
target: Nije ime datoteke

en_GB: Open failed
target: Neuspešno otvaranje

en_GB: Write failed
target: Neuspešno upisivanje

en_GB: Unable to update
target: Neuspelo ažuriranje

en_GB: Could not lock datafile
target: Ne mogu zaključati datoteku sa podacima

en_GB: Write to addressbook failed
target: Upisivanje u adresar nije uspelo

en_GB: Error initializing addressbook database.
target: Greška pri inicijalizaciji baze adresara

en_GB: Global address book
target: Globalni adresar

en_GB: Error initializing global addressbook.
target: Greška pri inicijalizaciji globalnog adresara

en_GB: Error initializing LDAP server %s:
target: Greška pri inicijalizaciji LDAP servera %s:

en_GB: Invalid input data
target: Neispravno uneti podaci

en_GB: Name is missing
target: Nedostaje ime

en_GB: E-mail address is missing
target: Nedostaje e-mail adresa

en_GB: Nickname contains illegal characters
target: Nadimak sadrži ilegalne karaktere

en_GB: View Business Card
target: Pregled vizit karte

en_GB: Ma&#121;
target: Maj

en_GB: Aug
target: Avg

en_GB: Oct
target: Okt

en_GB: D, F j, Y g:i a
target: D, j F, Y H:i

en_GB: D, F j, Y H:i
target: D, j F, Y H:i

en_GB: M j, Y
target: j M, Y

en_GB: g:i a
target: H:i

en_GB: H:i
target: G:i

en_GB: D, g:i a
target: D, H:i

en_GB: D, H:i
target: D, G:i

en_GB: Preference database error (%s). Exiting abnormally
target: Greška u bazi sa podešavanjima (%s). Nenormalan izlaz

en_GB: Click here to return to %s
target: Klikni ovde za povratak na %s

en_GB: Go to the login page
target: Idi na stranu za prijavljivanje

en_GB: Preference file, %s, does not exist. Log out, and log back in to create a default preference file.
target: Datoteka s podešavanjima, %s, ne postoji. Odjavite se i ponovo se prijavite da vam se kreira datoteka sa početnim podešavanjima.

en_GB: Preference file, %s, could not be opened. Contact your system administrator to resolve this issue.
target: Fajl preferenci %s, nije mogao da se otvori. Molim kontaktirajte sistem administratora i prijavite ovu grešku.

en_GB: Preference file, %s, could not be written. Contact your system administrator to resolve this issue.
target: Fajl preferenci, %s, nije mogao da se upiše. Molim kontaktirajte sistem administratora i prijavite ovu grešku.

en_GB: Preference file, %s, could not be copied from temporary file, %s. Contact your system administrator to resolve this issue.
target: Fajl preferenci %s, nije mogao da se kopira iy privremenog fajla, %s . Molim kontaktirajte sistem administratora i prijavite ovu grešku.

en_GB: Error opening %s
target: Greška pri otvaranju %s

en_GB: Default preference file not found or not readable!
target: Početne datoteke sa podešavanjima nisu pronađene, ili ne mogu da se pročitaju!

en_GB: Could not create initial preference file!
target: Ne mogu da kreiram početne datoteke s podešavanjima!

en_GB: %s should be writable by user %s
target: %s bi trebalo da je omogućen za pisanje, za korisnika %s

en_GB: Signature is too big.
target: Potpis je predugačak.

en_GB: Signature file, %s, could not be opened. Contact your system administrator to resolve this issue.
target: Datoteka s potpisom, %s, nije mogla da se otvori. Molim kontaktirajte sistem administratora i prijavite ovu grešku.

en_GB: Signature file, %s, could not be written. Contact your system administrator to resolve this issue.
target: Nije bilo moguće upisati u datoteku s potpisom, %s. Molim kontaktirajte sistem administratora i prijavite ovu grešku.

en_GB: Signature file, %s, could not be copied from temporary file, %s. Contact your system administrator to resolve this issue.
target: Datoteka s potpisom, %s, nije mogla da se kopira iy privremenog fajla, %s. Molim kontaktirajte sistem administratora i prijavite ovu grešku.

en_GB: You need to have php4 installed with the multibyte string function enabled (using configure option --enable-mbstring).
target: Morate imati instaliran PHP4 sa ukjlučenom multibyte string funkcijom (opcija za configure --with-mbstring)

en_GB: ERROR: No available IMAP stream.
target: GREŠKA: No available imap stream

en_GB: ERROR: Connection dropped by IMAP server.
target: GREŠKA: Konekcija raskinuta od strane imap servera.

en_GB: ERROR: Could not complete request.
target: GREŠKA: Ne mogu izvršiti zahtev.

en_GB: Reason Given:
target: Razlog:

en_GB: ERROR: Bad or malformed request.
target: GREŠKA: Loš ili pogrešno formiran zahtev.

en_GB: Server responded:
target: Odgovor servera:

en_GB: ERROR: IMAP server closed the connection.
target: GREŠKA: Imap server je zatvorio konekciju.

en_GB: ERROR: Unknown IMAP response.
target: GREŠKA: Nepoznat odgovor IMAP servera.

en_GB: Error connecting to IMAP server: %s.
target: Greška pri prijavi na IMAP server: %s.

en_GB: The IMAP server is reporting that plain text logins are disabled.
target: IMAP server prijavljuje da je slanje šifre čistim tekstom isključeno.

en_GB: Using CRAM-MD5 or DIGEST-MD5 authentication instead may work.
target: Pokušajte sa korišćenjem CRAM-MD5 ili DIGEST-MD5 autentikacije.

en_GB: Also, the use of TLS may allow SquirrelMail to login.
target: Takođe, upotreba TLS-a može omogućiti SqurrelMail-u da se uloguje.

en_GB: Bad request: %s
target: Loš zahtev: %s

en_GB: Read data:
target: Pročitan podatak:

en_GB: Unknown user or password incorrect.
target: Nepoznat korisnik ili neispravna šifra.

en_GB: ERROR: Could not append message to
target: GREŠKA: Ne mogu dodati poruku na

en_GB: Solution:
target: Rešenje:

en_GB: Remove unneccessary messages from your folder and start with your Trash folder.
target: Obrišite nepotrebne poruke iz vašeg direktorijuma, i počnite s Trash direktorijumom (kanta)

en_GB: (no subject)
target: (bez naslova)

en_GB: Unknown Sender
target: Nepoznat pošiljalac

en_GB: Unknown response from IMAP server:
target: Nepoznat odgovor IMAP servera:

en_GB: The server couldn't find the message you requested.
target: Server ne može da pronađe traženu poruku.

en_GB: Most probably your message list was out of date and the message has been moved away or deleted (perhaps by another program accessing the same mailbox).
target: Vrlo verovatno je vaša lista poruka zastarela, i poruka je bila pomerena ili obrisana (možda od strane drugog programa koji pristupa istom sandučetu)

en_GB: Unknown date
target: Nepoznat datum

en_GB: Thread sorting is not supported by your IMAP server.
target: Thread sortiranje nije podržano od strane IMAP servera.

en_GB: Server-side sorting is not supported by your IMAP server.
target: Sortiranje na serveru nije podržano od strane IMAP servera

en_GB: THIS FOLDER IS EMPTY
target: OVAJ DIREKTORIJUM JE PRAZAN

en_GB: Move Selected To
target: Premesti izabrano u:

en_GB: Transform Selected Messages
target: Promeni izabrane poruke

en_GB: Expunge
target: Isprazni

en_GB: Unthread View
target: Mesečni pregled

en_GB: Toggle All
target: Promeni sve

en_GB: Viewing Messages: %s to %s (%s total)
target: Pregled poruka: %s do %s (%s ukupno)

en_GB: Viewing Message: %s (%s total)
target: Pregled poruke: %s (%s ukupno)

en_GB: Paginate
target: Numeriši strane

en_GB: SquirrelMail could not decode the bodystructure of the message
target: SquirrelMail nije mogao da dekodira strukturu tela poruke

en_GB: The bodystructure provided by your IMAP server:
target: Struktura tela poruke koju je poslao vaš imap server:

en_GB: Body retrieval error. The reason for this is most probably that the message is malformed.
target: Body retrieval error. Uzrok za grešku je najverovatnije loše sastavljeno telo poruke.

en_GB: Response:
target: Odgovor:

en_GB: FETCH line:
target: UZMI red:

en_GB: Hide Unsafe Images
target: Sakrij rizične slike

en_GB: View Unsafe Images
target: Prikaži rizične slike

en_GB: sec_remove_eng.png
target: sec_remove_sr_YU.png

en_GB: This external link will open in a new window
target: Ovaj eksterni link će se otvoriti u novom prozoru

en_GB: Option Type '%s' Not Found
target: Nisam našao opcije tipa '%s'

en_GB: Error creating directory %s.
target: Greška pri kreiranju direktorijuma %s

en_GB: Could not create hashed directory structure!
target: Nisam uspeo da kreiram 'hash' strukturu direktorijuma!

en_GB: Service not available, closing channel
target: Servis nije dostupan, zatvaram kanal

en_GB: Syntax error; command not recognized
target: Sintaksna greška. Komanda nije prepoznata

en_GB: Bad sequence of commands
target: Loša sekvenca komandi

en_GB: User not local; please try forwarding
target: Korisnik nije lokalni; molim pokušajte s prosleđivanjem

en_GB: Requested mail action aborted: exceeding storage allocation
target: Tražena mail operacija prekinuta: prekoračuje dodeljen prostor

en_GB: Unknown response
target: Nepoznat odgovor

en_GB: General Display Options
target: Glavne Opcije Prikazivanja

en_GB: Custom Stylesheet
target: Custom style sheet (CSS)

en_GB: Use Javascript
target: Koristi JavaScript

en_GB: Mailbox Display Options
target: Opcije prikazivanja mailbox-a

en_GB: Number of Messages per Page
target: Broj poruka po strani

en_GB: Enable Alternating Row Colors
target: Uključi promenjive boje redova

en_GB: Enable Page Selector
target: Uključi izbor stranica

en_GB: Maximum Number of Pages to Show
target: Najveći broj strana koji se prikazuje

en_GB: Always Show Full Date
target: Uvek prikai pun datum

en_GB: Message Display and Composition
target: Prikazivanje poruka i kreiranje

en_GB: Wrap Incoming Text At
target: Prelomi tekst na

en_GB: Width of Editor Window
target: Širina prozora za pisanje

en_GB: Height of Editor Window
target: Visina prozora za pisanje

en_GB: Location of Buttons when Composing
target: Položaj dugmića pri pisanju poruke

en_GB: Before headers
target: Pre zaglavlja

en_GB: Between headers and message body
target: Između zaglavlja i tela poruke

en_GB: After message body
target: Posle tela poruke

en_GB: Addressbook Display Format
target: Format prikazivanja adresara

en_GB: Show HTML Version by Default
target: Prikaži standarno (default) kao HTML

en_GB: Enable Forward as Attachment
target: Uključi prosleđivanje kao dodatak (attachment)

en_GB: Include CCs when Forwarding Messages
target: Ukljuci CC kad se prosleđuje poruka

en_GB: Include Me in CC when I Reply All
target: Uključi mene u Kopiju kada šaljem odgovor svima.

en_GB: Enable Mailer Display
target: Uključi prikazivanje mailer-a

en_GB: Display Attached Images with Message
target: Prikai priloene slike uz poruku

en_GB: Enable Printer Friendly Clean Display
target: Uključi čist prikaz za štampu

en_GB: Enable Mail Delivery Notification
target: Uključi obaveštenje o nepročitanim porukama

en_GB: Compose Messages in New Window
target: Kreiraj poruke u novom prozoru

en_GB: Width of Compose Window
target: Širina prozora za kreiranje poruke

en_GB: Height of Compose Window
target: Visina prozora za pisanje poruke

en_GB: Append Signature before Reply/Forward Text
target: Dodaj potpis pre odgovora/prosleđene poruke

en_GB: Prefix for Original Message when Replying
target: Prefiks originalnoj poruci pri odgovaranju

en_GB: Cursor Position when Replying
target: Pozicija kursora pri odgovoru

en_GB: To: field
target: polje Prima:

en_GB: Focus in body
target: Fokus na telu poruke

en_GB: Select body
target: Izaberite telo poruke

en_GB: No focus
target: Bez fokusa

en_GB: Sort by Received Date
target: Sortiraj po datumu prijema

en_GB: Enable Thread Sort by References Header
target: Uključi grupno sortiranje po zaglavlju referenci

en_GB: Special Folder Options
target: Posebne opcije direktorijuma

en_GB: Folder Path
target: Putanja do direktorijuma

en_GB: Do not use Trash
target: Ne upotrebljavaj kantu (trash)

en_GB: Trash Folder
target: Kanta (trash)

en_GB: Do not use Drafts
target: Ne upotrebljavaj započeto (Drafts)

en_GB: Draft Folder
target: Direktorijum započetih (Draft) poruka

en_GB: Do not use Sent
target: Ne upotrebljavaj Sent direktorijum

en_GB: Sent Folder
target: Poslato

en_GB: Folder List Options
target: Opcije listanja direktorijuma

en_GB: Location of Folder List
target: Pozicija liste direktorijuma

en_GB: Width of Folder List
target: Širina liste direktorijuma

en_GB: Auto Refresh Folder List
target: Automatsko osvežavanje direktorijuma

en_GB: Enable Unread Message Notification
target: Uključi obaveštenje o nepročitanim porukama

en_GB: No Notification
target: Bez obaveštenja

en_GB: Only INBOX
target: Samo INBOX

en_GB: Unread Message Notification Type
target: Tip obaveštenja o nepročitanim porukama

en_GB: Only Unseen
target: Samo nepročitane

en_GB: Unseen and Total
target: Nepročitane i ukupno

en_GB: Enable Collapsable Folders
target: Uključi prikazivanje direktorijuma u više nivoa

en_GB: Enable Cumulative Unread Message Notification
target: Uključi kumulativno obaveštenje o nepročitanim porukama

en_GB: Show Clock on Folders Panel
target: Prikaži sat u listi direktorijuma

en_GB: International date and time
target: Međnarodni datum i vreme

en_GB: American date and time
target: Američi datum i vreme

en_GB: European date and time
target: Evropski datum i vreme

en_GB: Show weekday and time
target: Prikaži dane nedelje i vreme

en_GB: Show time
target: Prikaži vreme

en_GB: No Clock
target: Bez sata

en_GB: Hour Format
target: Format sata

en_GB: 12-hour clock
target: 12-časovni sat

en_GB: 24-hour clock
target: 24-časovni sat

en_GB: Memory Search
target: Pretraivanje memorije

en_GB: Folder Selection Options
target: Opcije listanja direktorijuma

en_GB: Selection List Style
target: Stil liste za izbor

en_GB: Long:
target: Dugačko:

en_GB: Subfolder
target: Poddirektorijum

en_GB: Indented:
target: Poravnato:

en_GB: Delimited:
target: Razdvojeno:

en_GB: Name and Address Options
target: Opcije Imena i Adresa

en_GB: Edit Advanced Identities
target: Promeni napredne identitete

en_GB: (discards changes made on this form so far)
target: (odbacuje promene koje ste dosad napravili)

en_GB: Multiple Identities
target: Više identiteta

en_GB: Same as server
target: Isto kao server

en_GB: Error opening timezone config, contact administrator.
target: Greška u otvaranju konfiguracije vremenskih zona. Molim kontaktirajte administratora

en_GB: Timezone Options
target: Podešavanje Vremena

en_GB: Your current timezone
target: Vaša trenutna vremenska zona

en_GB: Reply Citation Options
target: Opcije citata pri odgovoru

en_GB: Reply Citation Style
target: Stil citata pri odgovoru

en_GB: No Citation
target: Bez citiranja

en_GB: AUTHOR Wrote
target: AUTOR je napisao(la)

en_GB: On DATE, AUTHOR Wrote
target: DATUMA, AUTOR je napisao(la)

en_GB: Quote Who XML
target: Citiraj kao XML

en_GB: User-Defined
target: Korisnički definisano

en_GB: User-Defined Citation Start
target: Korisnički definisan početak citata

en_GB: User-Defined Citation End
target: Korisnički definisan kraj citata

en_GB: Signature Options
target: Opcije potpisa

en_GB: Use Signature
target: Koristi potpis

en_GB: Prefix Signature with '-- ' Line
target: Pre potpisa napiši liniju sa '--'

en_GB: Take Address
target: Preuzmi adresu

en_GB: Address Book Take:
target: Preuzimanje adrese za adresar

en_GB: Try to verify addresses
target: Pokušaj da proveriš ispravnost adrese

en_GB: Config File Version
target: Verzija konfiguracionog fajla

en_GB: SquirrelMail Version
target: SquirrelMail verzija

en_GB: PHP Version
target: PHP verzija

en_GB: Organization Preferences
target: Podaci o firmi

en_GB: Organization Name
target: Ime organizacije

en_GB: Organization Logo
target: Logotip organizacije

en_GB: Organization Logo Width
target: Širina logotipa organizacije

en_GB: Organization Logo Height
target: Visina logotipa organizacije

en_GB: Organization Title
target: Naziv organizacije

en_GB: Signout Page
target: Strana za odjavljivanje

en_GB: Provider Link URI
target: URI link provajdera

en_GB: Provider Name
target: Ime provajdera:

en_GB: Top Frame
target: Gornji frejm

en_GB: Server Settings
target: Podešavanje servera

en_GB: Mail Domain
target: Mail domen

en_GB: IMAP Server Address
target: Adresa IMAP servera

en_GB: IMAP Server Port
target: Port IMAP servera

en_GB: IMAP Server Type
target: Tip IMAP servera

en_GB: Not one of the above servers
target: Nijedan od gore pomenutih

en_GB: IMAP Folder Delimiter
target: Graničnik IMAP direktorijuma

en_GB: Use &quot;detect&quot; to auto-detect.
target: Upotrebi &quot;detect&quot; za automatsko prepoznavanje.

en_GB: Use TLS for IMAP Connections
target: Koristi TLS za IMAP konekcije

en_GB: Requires PHP 4.3.x! Experimental.
target: Zahteva PHP 4.3.x, Eksperimantalno.

en_GB: IMAP Authentication Type
target: Tip IMAP autentifikacije

en_GB: IMAP login
target: IMAP prijava:

en_GB: Use Sendmail Binary
target: Koristi Sendmail

en_GB: Choose &quot;no&quot; for SMTP
target: Izaberite &quot;ne&quot; za SMTP

en_GB: Sendmail Path
target: Put do Sendmaila

en_GB: SMTP Server Address
target: Adresa SMTP Servera

en_GB: SMTP Server Port
target: Port SMTP servera

en_GB: Use TLS for SMTP Connections
target: Koristi TLS za SMTP konekcije

en_GB: SMTP Authentication Type
target: Tip SMTP autentifikacije

en_GB: No SMTP auth
target: Bez SMTP autentikacije

en_GB: Login (plain text)
target: Prijavljivanje (čist tekst)

en_GB: POP3 Before SMTP?
target: POP3 pre SMTP-a?

en_GB: Header Encryption Key
target: Ključ za enkripciju zaglavlja

en_GB: Invert Time
target: Obrni vreme

en_GB: Folders Defaults
target: Podešavanja direktorijuma

en_GB: Default Folder Prefix
target: Osnovni prefiks direktorijuma

en_GB: Show Folder Prefix Option
target: Prikaži prefiks opcije direktorijuma

en_GB: By default, move to trash
target: Standardno, premesti u trash

en_GB: By default, move to sent
target: Standardno, premesti u poslato

en_GB: By default, save as draft
target: Standardno, snimi kao započeto

en_GB: List Special Folders First
target: Prikaži posebne direktorijume na početku

en_GB: Show Special Folders Color
target: Prikaži boju posebnih direktorijuma

en_GB: Auto Expunge
target: Automatsko pražnjenje

en_GB: Default Sub. of INBOX
target: Standardno poddirektorijum od INBOX-a

en_GB: Show 'Contain Sub.' Option
target: Prikaži opciju 'sadrži poddirektorijume'

en_GB: Default Unseen Notify
target: Osnovno najavljivanje nepročitanih poruka

en_GB: Default Unseen Type
target: Osnovni tip nepročitanih poruka

en_GB: Auto Create Special Folders
target: Samostalno kreiraj posebne foldere

en_GB: Auto delete folders
target: Automatsko brisanje direktorijuma

en_GB: Enable /NoSelect folder fix
target: Uključi ispravku /NoSelect greške kod direktorijuma .

en_GB: General Options
target: Osnovne opcije

en_GB: Data Directory
target: Data direktorijum

en_GB: Temp Directory
target: Temp direktorijum

en_GB: Hash Level
target: Nivo hash-a

en_GB: Hash Disabled
target: Hash iskljucen

en_GB: Default Left Size
target: Osnovna leva strana

en_GB: Usernames in Lowercase
target: Korisničko ime malim slovima

en_GB: Allow use of priority
target: Dozvoli upotrebu prioriteta

en_GB: Hide SM attributions
target: Sakrij dodatke SM

en_GB: Enable use of delivery receipts
target: Uključi upotrebu potvrde prijema

en_GB: Allow editing of identities
target: Dozvoli promene identiteta

en_GB: Allow editing of full name
target: Dozvoli promene punog imena

en_GB: Remove username from headers
target: Ukloni korisničko ime iz zaglavlja

en_GB: Used only when identities can't be modified
target: Koristi se samo kada je nemoguće menjati identitete

en_GB: Use server-side sorting
target: Koristi sortiranje na serveru

en_GB: Use server-side thread sorting
target: Koristi sortiranje po grupama (thread) na strani servera

en_GB: Allow server charset search
target: Dozvoli pretraživanje po karakter-setu na serveru

en_GB: UID support
target: UID podrka

en_GB: PHP session name
target: Ime PHP sesije

en_GB: Address book DSN
target: Adresar DSN

en_GB: Address book table
target: tabela adresara

en_GB: Preferences DSN
target: DSN preference

en_GB: Preferences table
target: tabela preferenci

en_GB: Preferences username field
target: Polje korisničkog imena

en_GB: Preferences key field
target: Polje ključa u podešavanjima

en_GB: Preferences value field
target: Polje vrednosti u podešavanjima

en_GB: Global address book DSN
target: DSN globalnog adresara

en_GB: Global address book table
target: Tabela globalnog adresara

en_GB: Allow writing into global address book
target: Dozvoli pisanje u globalni adresar

en_GB: Allow listing of global address book
target: Dozvoli litsanje globalnog adresara

en_GB: Language settings
target: Jezička podešavanja

en_GB: Default Language
target: Osnovni jezik

en_GB: Default Charset
target: Osnovni set znakova (charset)

en_GB: Enable lossy encoding
target: Uključi &quot;lossy encoding&quot;

en_GB: Address Books
target: Adresari

en_GB: Default Javascript Addressbook
target: Osnovni Javascript adresar

en_GB: Global address book file
target: Globalni adresar

en_GB: Allow writing into global address book file
target: Dozvoli pisanje u fajl globalnog adresara

en_GB: Default theme
target: Osnovna tema

en_GB: Use index number of theme
target: Koristi indeksni broj teme

en_GB: Configuration Administrator
target: Administrator konfiguracije

en_GB: Note: it is recommended that you configure your system using conf.pl, and not this plugin. conf.pl contains additional information regarding the purpose of variables and appropriate values, as well as additional verification steps.
target: Napomena: Preporučljivo je da konfigurišete svoj sistem upotrebom conf.pl skripte, a ne ovog plugin-a.conf.pl sadrži dodatne informacije koje se tiču svrhe promenjivih i odgovarajućih vrednosti, kao i dodatne korake verifikacije.

en_GB: Run or consult conf.pl should you run into difficulty with your configuration.
target: Pokrenite ili konsultujte conf.pl ukoliko naiđete na teškoće pri konfiguraciji.

en_GB: Theme Path
target: Putanja do teme

en_GB: Plugin directory could not be found: %s
target: Ne mogu da nađem plugin direktorijum: %s

en_GB: Change Settings
target: Promeni Podešavanja

en_GB: Config file can't be opened. Please check config.php.
target: Ne mogu da otvorim konfiguracioni fajl. Proverite config.php

en_GB: This module allows administrators to manage SquirrelMail main configuration remotely.
target: Ovaj modul omogućava udaljeno upravaljanje SquirrelMail konfiguracijom..

en_GB: Submit a Bug Report
target: Prijavi "bug" u programu

en_GB: Before you send your bug report, please make sure to check this checklist for any common problems.
target: Pre nego što pošaljete report o grešci u programu, molimo proverite ovu listu čestih problema.

en_GB: Make sure that you are running the most recent copy of %s. You are currently using version %s.
target: Proverite da li vam je instalirana najnovija verzija %s. Trenutno koristite verziju %s.

en_GB: Check to see if your bug is already listed in the %sBug List%s on SourceForge. If it is, we already know about it and are trying to fix it.
target: Proverite da li je problem već u %slisti%s na SourceForge-u. Ukoliko jeste mi već znamo za njega i radimo na otklanjanju problema.

en_GB: Try to make sure that you can repeat it. If the bug happens sporatically, try to document what you did when it happened. If it always occurs when you view a specific message, keep that message around so maybe we can see it.
target: Pobrinite se da uspešno reprodukujete grešku. Ako se greška pojavljuje eratično, pokušajte dokumentovati šta se desilo. Ukoliko se pojavljuje pri pregledanju određene poruke, sačuvajte tu poruku da bismo mogli da je pregledamo.

en_GB: If there were warnings displayed above, try to resolve them yourself. Read the guides in the %s directory where SquirrelMail was installed.
target: Ukoliko su se prikazala upozorenja u zaglavlju, pokušajte ih sami rešiti. Pročitajte uputstva u %s direktorijumu gde je SquirrelMail instaliran.

en_GB: Pressing the button below will start a mail message to the developers of SquirrelMail that will contain a lot of information about your system, your browser, how SquirrelMail is set up, and your IMAP server. It will also prompt you for information. Just fill out the sections at the top. If you like, you can scroll down in the message to see what else is being sent.
target: Pritiskom na dugme na ekranu, započećete mail poruku programerima SquirrelMaila koji će sadržati dosta informacija o vašem sistemu, vašem browseru, kako je SquirrelMail podešen, i informacije o IMAP serveru. Takođe će vas pitati za informacije. Samo popunite sekcije na vrhu. Ukoliko želite, možete pregledati poruku kako biste videli šta se još šalje.

en_GB: Please make sure to fill out as much information as you possibly can to give everyone a good chance of finding and removing the bug. Submitting your bug like this will not have it automatically added to the bug list on SourceForge, but someone who gets your message may add it for you.
target: Postarajte se da popunite što je više informacija moguće da biste svima dali što bolju šansu u uklanjanju problema. Slanje izveštaja o problemu na ovaj način, ga neće automatski dodati na bug-listu SourceForge-a, nego će neko ko primi vašu poruku da ga doda za vas.

en_GB: This bug involves
target: Ovaj problem uključuje

en_GB: the general program
target: generalni program

en_GB: a specific plugin
target: specifični plugin

en_GB: Start Bug Report Form
target: Startuj formular za prijavu greške u programu

en_GB: Bug Reports:
target: Izveštaj o greškama:

en_GB: Show button in toolbar
target: Prikaži dugme na toolbaru

en_GB: Could not write calendar file %s
target: Ne mogu da pišem u kalendar fajl: %s

en_GB: TODAY
target: DANAS

en_GB: l, F j Y
target: D, j F, Y H:i

en_GB: EDIT
target: PROMENI

en_GB: DEL
target: BRIŠI

en_GB: Set Event
target: Postavi događaj

en_GB: Event Has been added!
target: Događaj je dodat!

en_GB: Do you really want to delete this event?
target: Da li zaista želite da izbrišete ovaj događaj?

en_GB: Event deleted!
target: Događaj izbrisan!

en_GB: Nothing to delete!
target: Nema ničega za brisanje

en_GB: Update Event
target: Promeni događaj

en_GB: Do you really want to change this event from:
target: Da li zaista želite da promenite ovaj događaj iz:

en_GB: Event updated!
target: Događaj promenjen!

en_GB: 1 hr.
target: 1 sat

en_GB: 1.5 hr.
target: sat i po

en_GB: 2 hr.
target: 2 sata

en_GB: 2.5 hr.
target: 2.5 sata

en_GB: 3 hr.
target: 3 sata

en_GB: 3.5 hr.
target: 3.5 sata

en_GB: 4 hr.
target: 4 sata

en_GB: 5 hr.
target: 5 sati

en_GB: 6 hr.
target: 6 sati

en_GB: Delete & Prev
target: Obriši & prethodna

en_GB: Delete & Next
target: Obriši & sledeća

en_GB: Move to:
target: Pomeri u:

en_GB: Delete/Move/Next Buttons:
target: Obriši/Premesti/Sledeći dugmići:

en_GB: Display at top
target: Prikai na vrhu

en_GB: with move option
target: sa opcijom za premetanje

en_GB: Display at bottom
target: Prikai na dnu

en_GB: COMMERCIAL - This list contains servers that are verified spam senders. It is a pretty reliable list to scan spam from.
target: KOMERCIJALAN - Ova lista sadrži proverene spam pošiljaoce. Spada u priličnopouzdanu listu za skeniranje pošte protiv spam-a

en_GB: COMMERCIAL - Servers that are configured (or misconfigured) to allow spam to be relayed through their system will be banned with this. Another good one to use.
target: KOMERCIJALAN - Serveri koji su konfigurisani (ili loše konfigurisani) da dozvoljavaju neželjenoj pošti da prolazi kroz sistem, će biti ovim blokirani. Još jedan dobar za upotrebu.

en_GB: COMMERCIAL - Dial-up users are often filtered out since they should use their ISP's mail servers to send mail. Spammers typically get a dial-up account and send spam directly from there.
target: KOMERCIJALAN .- Dial-up korisnici se često filtriraju jer bi po pravilu trebalo da koriste mail server svog Internet provajdera za slanje pošte. Spameri uglavnom uzimaju dial-up linije i šalju poštu direktno sa njih.

en_GB: COMMERCIAL - RBL+ Blackhole entries.
target: KOMERCIJALAN - RBL+ Blackhole unosi

en_GB: COMMERCIAL - RBL+ OpenRelay entries.
target: KOMERCIJALAN - RBL + OpenRelay serveri

en_GB: COMMERCIAL - RBL+ Dial-up entries.
target: KOMERCIJALAN - RBL + Dial-up linije

en_GB: FREE - ORDB was born when ORBS went off the air. It seems to have fewer false positives than ORBS did though.
target: BESPLATAN - ORDB je stvoren kad je ORBS bio isključen.izgleda da ima manje pogrešnih blokiranja nego ORBS doduše

en_GB: FREE - Five-Ten-sg.com - Direct SPAM sources.
target: BESPLATAN - Five-Ten-sg.com - Direktni izvori SPAM pošte.

en_GB: FREE - Five-Ten-sg.com - Dial-up lists - includes some DSL IPs.
target: BESPLATAN - Five-Ten-sg.com Dial up lista koja uključuje i neke DSL IP brojeve

en_GB: FREE - Five-Ten-sg.com - Bulk mailers that do not use confirmed opt-in.
target: BESPLATAN - Five-Ten-sg.com - Masovni maileri koji ne koriste potvrdu/odobravanjeod strane korisnika

en_GB: FREE - Five-Ten-sg.com - Other misc. servers.
target: BESPLATAN - Five-Ten-sg.com - Razni ostali serveri.

en_GB: FREE - Five-Ten-sg.com - Single Stage servers.
target: BESPLATAN - Five-Ten-sg.com - Single Stage servers.

en_GB: FREE - Five-Ten-sg.com - SPAM Support servers.
target: BESPLATAN - Five-Ten-sg.com - Serveri koji podržavaju SPAM

en_GB: FREE - Five-Ten-sg.com - Web Form IPs.
target: BESPLATAN - Five-Ten-sg.com - IP brojevi WEB obrazaca.

en_GB: FREE - Dorkslayers appears to include only really bad open relays outside the US to avoid being sued. Interestingly enough, their website recommends you NOT use their service.
target: BESPLATAN - Dorkslayers uključuje samo zaista loše openrelaz servere van SAD da bi izbegli tužbu

en_GB: FREE - SPAMhaus - A list of well-known SPAM sources.
target: FREE - SPAMhaus - Lista dobro poznatih izvora SPAM-a.

en_GB: FREE, for now - SpamCop - An interesting solution that lists servers that have a very high spam to legit email ratio (85 percent or more).
target: BESPLATAN, za sada - SpamCop - Zanimljivo rešenje koje lista servere koji imaju visok odnos Spam pošte u odnosu na legalnu (85% ili više).

en_GB: FREE - dev.null.dk - I don't have any detailed info on this list.
target: BESPLATAN - dev.null.dk - Nemamo detaljne informacije o ovoj listi

en_GB: FREE - visi.com - Relay Stop List. Very conservative OpenRelay List.
target: BESPLATAN - visi.com - Lista zaustavljanja Relay-a. Vrlo konzervativna OpenRelay lista.

en_GB: FREE - ahbl.org Open Relays - Another list of Open Relays.
target: FREE - ahbl.org Otvoreni Releji. Još jedna lista servera koji su otvoreni releji za spam poštu.

en_GB: FREE - ahbl.org SPAM Source - List of Direct SPAM Sources.
target: BESPLATAN - ahbl.com - Lista direktnih izvora SPAM pošte.

en_GB: FREE - ahbl.org SPAM ISPs - List of SPAM-friendly ISPs.
target: FREE - ahbl.com SPAM ISP - Lista servera Internet provajdera sa kojih dolazi SPAM

en_GB: FREE - Leadmon DUL - Another list of Dial-up or otherwise dynamically assigned IPs.
target: FREE - Leadmon DUL - Još jedna lista dial-up ili drugačije dodeljenih dinamičkih IP adresa

en_GB: FREE - Leadmon SPAM Source - List of IPs Leadmon.net has received SPAM directly from.
target: FREE - Leadmon SPAM Source - Lista IP s kojih je Leadmon.net direktno dobijao SPAM.

en_GB: FREE - Leadmon Bulk Mailers - Bulk mailers that do not require confirmed opt-in or that have allowed known spammers to become clients and abuse their services.
target: FREE - Leadmon Bulk Mailers - BULK maileri koji ne zahtevaju potvrđivanje prijavljivanja na neku mailing listu, te su tako dozvolili poznatim spamerima da zloupotrebljavaju njihove servise.

en_GB: FREE - Leadmon Open Relays - Single Stage Open Relays that are not listed on other active RBLs.
target: FREE - Leadmon Open Relays - Single Stage Open Relays koji nisu izlistani u drugim RBL-ovima.

en_GB: FREE - Leadmon Multi-stage - Multi-Stage Open Relays that are not listed on other active RBLs and that have sent SPAM to Leadmon.net.
target: BESPLATAN - Leadmon Multi-stage - Viestepeni otvoreni relejni serveri koji nisu izlistani na drugim aktivnim RBL-ovima i koji su slali SPAM na Leadmon.net.

en_GB: FREE - Leadmon SpamBlock - Sites on this listing have sent Leadmon.net direct SPAM from IPs in netblocks where the entire block has no DNS mappings. It's a list of BLOCKS of IPs being used by people who have SPAMmed Leadmon.net.
target: FREE - Leadmon SpamBlock - Sajtovi na ovom listingu su slali SPAM direktno na Leadmon.net sa Internet Provajdera u netblokovima gde ceo blok nema DNS mapiranja. To je lista BLOKIRANIH IP brojeva koje koriste ljudi koju su slali SPAM na Leadmon.net.

en_GB: FREE, for now - Not Just Another Blacklist - Dial-up IPs.
target: BESPLATAN, za sada - Not Just Another Blacklist - Dial-up IP brojevi

en_GB: FREE - Distributed Sender Boycott List - Confirmed Relays
target: BESPLATAN - Distributed Sender Boycott List - Potvrđeni Mail Releji

en_GB: FREE - Distributed Sender Boycott List - Confirmed Multi-stage Relays
target: BESPLATAN - Distributed Sender Boycott List - Potvrđeni Multi-stage Releji

en_GB: FREE - Distributed Sender Boycott List - UN-Confirmed Relays
target: BESPLATAN - Distributed Sender Boycott List - NE-potvrđeni mail releji

en_GB: WARNING! You must enter something to search for.
target: PAŽNJA! Morate uneti neki kriterijum za pretraživanje.

en_GB: WARNING! Header filters should be of the format &quot;Header: value&quot;
target: UPOZORENJE! Filteri zaglavlja bi trebalo da budu u formatu &quot;Header: vrednost&quot;

en_GB: Saved Scan type
target: Snimljen tip skeniranja

en_GB: Message Filtering
target: Filtriranje poruka

en_GB: What to Scan:
target: Šta da se skenira:

en_GB: All messages
target: Sve poruke

en_GB: Only unread messages
target: Samo nepročitana pošta

en_GB: Contains:
target: Sadrži:

en_GB: If %s contains %s then move to %s
target: Ukoliko %s sadrži %s onda premesti u %s

en_GB: Filtering enables messages with different criteria to be automatically filtered into different folders for easier organization.
target: Filtriranje omogućava da se poruke po različitom kriterijumu automatski raspoređuju u raličite direktorijume radi lakše organizacije.

en_GB: SPAM Filters
target: SPAM filteri

en_GB: SPAM filters allow you to select from various DNS based blacklists to detect junk email in your INBOX and move it to another folder (like Trash).
target: SPAM filteri dozvoljavaju izbor različitih DNS baziranih listi za detekciju neželjene pošte u vašem INBOX-u i premeštanje u drugi direktorijum kao što je, na primer, Trash.

en_GB: You must select a spam folder.
target: Morate izabrati SPAM direktorijum.

en_GB: You must select a scan type.
target: Morate izabrati tip skeniranja.

en_GB: Spam Filtering
target: Filtriranje neeljene pote.

en_GB: WARNING! Tell the administrator to set the %s variable.
target: UPOZORENJE! Recite vašem administratoru da podesi promenjivu %s.

en_GB: Move spam to:
target: Premesti SPAM poruke u:

en_GB: Moving spam directly to the trash may not be a good idea at first, since messages from friends and mailing lists might accidentally be marked as spam. Whatever folder you set this to, make sure that it gets cleaned out periodically, so that you don't have an excessively large mailbox hanging around.
target: Premeštanje SPAM pošte direktno u TRASH može biti loša ideja u početku jer se može desiti da se neka pošta koja vam je važna ili dolazi od vama poznatih ljudi završi u kanti za đubre. Koji god direktorijum da odredite za SPAM, postarajte se da ga periodično brišete da ne biste prepunili vašu mail kvotu.

en_GB: Unread messages only
target: Samo nepročitane poruke

en_GB: The more messages scanned, the longer it takes. It's recommended to scan unread messages only. If a change to the filters is made, it's recommended to set it to scan all messages, then go view the INBOX, then come back and set it to scan unread messages only. That way, the new spam filters will be applied and even the spam you didn't catch with the old filters will be scanned.
target: Što više poruka skenirate to više vremena treba da se skeniranje završi. Predlažemoda skenirate samo novu poštu. Ako pravite promene u filterima onda postavite da jednom skenira sve poruke pa se vratite i namestite da opet skenira samo novu poštu. Tako će vaši novi spam filteri biti uključeni za svu poštu, a možda i uhvatite neku spam poruku koja je ranije prošla kroz stari filter.

en_GB: Spam is sent to %s.
target: Neželjena pošta se šalje na %s

en_GB: not set yet
target: još nije podešeno

en_GB: Spam scan is limited to %s.
target: Skeniranje neželjene pošte ograničeno je na %s

en_GB: ON
target: UKLJUČEN

en_GB: OFF
target: ISKLJUČEN

en_GB: %s is not found.
target: %s nije pronadjen.

en_GB: Today's Fortune
target: Današnja izreka

en_GB: Fortunes:
target: Izreke:

en_GB: Show fortunes at top of mailbox
target: Prikaži izreke iznad liste s porukama

en_GB: Plugin is disabled.
target: Plugin je isključen.

en_GB: IMAP server information
target: Informacije o IMAP serveru

en_GB: Run some test IMAP commands, displaying both the command and the result. These tests use the SquirrelMail IMAP commands and your current SquirrelMail configuration. Custom command strings can be used.
target: Pokreće različite test IMAP komande, prikazujući i komandu i odziv od servera. Ovi testovi koriste IMAP komande SquirrelMaila i vašu trenutnu SquirrelMail konfiguraciju. Mogu se koristiti i proizvoljne IMAP komande

en_GB: This will send a message to %s requesting help for this list. You will receive an emailed response at the address below.
target: Ovo će poslati poruku %s sa zahtevom za pomoć u vezi liste. Dobićete email odgovor na naznačenu e-mail adresu.

en_GB: This will send a message to %s requesting that you will be subscribed to this list. You will be subscribed with the address below.
target: Ovo će poslati poruku %s sa zahtevom za prijavljivanje na listu. Bićete prijavljeni na naznačenu adresu.

en_GB: This will send a message to %s requesting that you will be unsubscribed from this list. It will try to unsubscribe the adress below.
target: Ovo če poslati poruku %s sa zahtevom za odjavljivanjem sa liste. Pokušaće da vas odjavi sa naznačene adrese.

en_GB: Unknown action: %s
target: Nepoznata akcija: %s

en_GB: Mailinglist
target: Mailing Lista

en_GB: Post to List
target: Pošalji na Listu

en_GB: Reply to List
target: Odgovori na Listu

en_GB: List Archives
target: Arhiva Mailing Lista

en_GB: Contact Listowner
target: Kontaktirajte vlasnika maling liste

en_GB: Mailing List
target: Mailing Lista:

en_GB: POP3 connect:
target: POP3 povezivanje:

en_GB: No server specified
target: Nije određen server

en_GB: Error
target: Greška

en_GB: POP3 user:
target: POP3 korisnik:

en_GB: no login ID submitted
target: nije prosleđeno ime za prijavljivanje

en_GB: connection not established
target: konekcija nije uspostavljena

en_GB: POP3 pass:
target: POP3 šifra:

en_GB: No password submitted
target: Šifra nije prosleđena:

en_GB: authentication failed
target: Autentikacija neuspešna

en_GB: No connection to server
target: Nema konekcije sa serverom

en_GB: No login ID submitted
target: Nije prosleđeno ime za prijavljivanje

en_GB: No server banner
target: Nema server banner-a

en_GB: abort
target: prekini

en_GB: apop authentication failed
target: apop autentifikacija nije uspela

en_GB: POP3 login:
target: POP3 prijava:

en_GB: POP3 top:
target: POP3 vrh:

en_GB: POP3 pop_list:
target: POP3 pop_lista:

en_GB: Premature end of list
target: Preran završetak liste

en_GB: POP3 get:
target: POP3 je dobio:

en_GB: POP3 last:
target: POP3 poslednji:

en_GB: POP3 reset:
target: POP3 poniti:

en_GB: Empty command string
target: Prazan komandni string

en_GB: POP3 quit:
target: POP3 izlaz:

en_GB: connection does not exist
target: konekcija ne postoji

en_GB: POP3 delete:
target: POP3 briši:

en_GB: No msg number submitted
target: Nije prosleđen broj poruke

en_GB: Command failed
target: Komanda neuspešna

en_GB: Remote POP server Fetching Mail
target: Prenos pošte sa udaljenog POP3 servera

en_GB: Select Server:
target: Izberite server:

en_GB: Password for
target: Šifra za

en_GB: Fetch Mail
target: Pokupi Poštu

en_GB: Fetching from
target: Preuzimanje sa

en_GB: Opening IMAP server
target: Kontaktiram IMAP server

en_GB: Opening POP server
target: Kontaktiram POP server

en_GB: Login Failed:
target: Prijava nije uspela:

en_GB: Login OK: No new messages
target: Prijava uspela: Nema novih poruka

en_GB: Login OK: Inbox EMPTY
target: Prijava uspela: Direktorijum INBOX prazan

en_GB: Login OK: Inbox contains %s messages
target: Prijava uspela: Direktorijum INBOX sadrži %s poruka

en_GB: Fetching UIDL...
target: Prenosim UIDL...

en_GB: Server does not support UIDL.
target: Server ne podržava UIDL.

en_GB: Leaving mail on server...
target: Ostavljam poštu na serveru ...

en_GB: Deleting messages from server...
target: Brisanje poruka sa servera...

en_GB: Fetching message
target: Prenosim poruku

en_GB: Server error. Disconnect
target: Greška na serveru... Diskonektovan

en_GB: Reconnect from dead connection
target: Rekonektovanje prekinute konekcije

en_GB: Saving UIDL
target: Snimam UIDL

en_GB: Refetching message
target: Prenosim poruku

en_GB: Error Appending Message!
target: Greška u dodavanju pošte!

en_GB: Closing POP
target: Zatvaram POP

en_GB: Logging out from IMAP
target: Odjava sa IMAP-a

en_GB: Message appended to mailbox
target: Poruka dodata u sanduče

en_GB: Message %d deleted from remote server!
target:  Poruka %d obrisana sa udaljenog servera!

en_GB: Delete failed:
target: Brisanje nije uspelo:

en_GB: Remote POP server settings
target: Podešavanje udaljenog POP servera

en_GB: You should be aware that the encryption used to store your password is not perfectly secure. However, if you are using pop, there is inherently no encryption anyway. Additionally, the encryption that we do to save it on the server can be undone by a hacker reading the source to this file.
target: Morate biti svesni da enkripcija korišćena za snimanje vaše šifre nije savršeno sigurna. Ipak, ukoliko koristite pop, svejedno nema enkripcije pri povezivanju. Dodatno, enkripcija koju koristimo za snimanje vaše šifre na server se može razbiti od strane nekog hakera koji bi pročitao source kod za njen nastanak.

en_GB: If you leave password empty, it will be asked when you fetch mail.
target: Ako ostavite šifru praznom, moraćete je uneti pri proveravanju pošte.

en_GB: Encrypt passwords (informative only)
target: Kriptuj šifre (samo informativno)

en_GB: Add Server
target: Dodaj server

en_GB: Store in Folder:
target: Snimi u direktorijum:

en_GB: Leave mail on server
target: Ostavi mail na serveru

en_GB: Check mail at login
target: Proveri poštu prilikom prijavljivanja

en_GB: Check mail at folder refresh
target: Proveri poštu prilikom osvežavanja direktorijuma

en_GB: Modify Server
target: Promeni Server

en_GB: Server Name:
target: Ime servera:

en_GB: No servers known.
target: Nema poznatih servera.

en_GB: Fetching Servers
target: Prenos sa servera.

en_GB: Confirm Deletion of a Server
target: Potvrdite brisanje servera

en_GB: Selected Server:
target: Izabrani Server:

en_GB: Confirm delete of selected server?
target: Potvrdite brisanje izabranog servera?

en_GB: Leave Mail on Server
target: Ostavi mail na serveru:

en_GB: Undefined Function
target: Nedefinisana funkcija

en_GB: The function you requested is unknown.
target: Tražena funkcija je nepoznata.

en_GB: Fetch
target: Preuzmanje

en_GB: Warning,
target: Upozorenje,

en_GB: Mail Fetch Result:
target: Rezultat prenosa pošte:

en_GB: POP3 Fetch Mail
target: POP3 prenos pošte

en_GB: This configures settings for downloading email from a POP3 mailbox to your account on this server.
target: Ova opcija konfiguriše prenos pošte iz POP3 poštanskog sandučeta na vaš nalog na ovom serveru.

en_GB: Bodystructure
target: Struktura tela poruke

en_GB: RFC822 Message body
target: RFC822 Telo poruke

en_GB: View Message details
target: Pregledaj poruku detaljno

en_GB: New Mail Notification
target: Obveštenje o novoj pošti

en_GB: The %s option will check ALL of your folders for unseen mail, not just the inbox for notification.
target: Opcija %s će porveriti sve vaše direktorijume, a ne samo INBOX za obaveštavanje.

en_GB: Check all boxes, not just INBOX
target: Proveri sve direktorijume, ne samo INBOX

en_GB: Selecting the %s option will enable the showing of a popup window when unseen mail is in your folders (requires JavaScript).
target: Izborom opcije %s, pojaviće se prozor pri dolasku nove pošte koje će vas obavestiti da je poštsa stigla. (zahteva JavaScript).

en_GB: Show popup window on new mail
target: Prikaži novi prozor pri prispeću nove pošte

en_GB: Use the %s option to only check for messages that are recent. Recent messages are those that have just recently showed up and have not been "viewed" or checked yet. This can prevent being continuously annoyed by sounds or popups for unseen mail.
target: Upotrebite opciju %s, za proveravanje samo nedavno pristiglih poruka. Nedavno pristigle poruke su one koje su se tek pojavile ali nisu jos proverene i označene kao pročitane. Ovo može sprečiti nervirajuće pop-up prozore i zvuke upozorenja o nepročitanoj pošti.

en_GB: Count only messages that are RECENT
target: Proveri samo NEDAVNO pristigle poruke

en_GB: Selecting the %s option will change the title in some browsers to let you know when you have new mail (requires JavaScript, and only works in IE but you won't see errors with other browsers). This will always tell you if you have new mail, even if you have %s enabled.
target: Izborom opcije %s naslov  prozora vašeg Internet pretraživača će se promeniti tako da možete lakše da primetite kad vam stigne nova pošta (neophodan JavaScript i radi samo u Internet Exploreru, ali neće prikazivati greške  u ostalim Internet browserima). Ova opcija će vam omogućiti da vas server na vreme obavesti o prispeću nove pošte. Rad čak i kada vam je opcija %s uključena.

en_GB: Change title on supported browsers
target: Promeni naslov prozora na browserima koji to podržavaju.

en_GB: Select %s to turn on playing a media file when unseen mail is in your folders. When enabled, you can specify the media file to play in the provided file box.
target: Izberite %s, ukoliko želite da se uključi neki media fajl kad vam stigne nova pošta u vaš direktorijum. Kada je uključeno, možete odrediti koji media fajl želite da bude puštan.

en_GB: Enable Media Playing
target: Uključi puštanje media fajlova

en_GB: Select from the list of %s the media file to play when new mail arrives. If no file is specified, %s, no sound will be used.
target: Iz liste datoteka %s, izaberite datoteku koja će se pustiti pri prispeću nove pošte. Ukoliko nijedan fajl nije izabran, %s, neće biti korišćen zvuk.

en_GB: Select server file
target: Izberi datoteku na serveru

en_GB: requires JavaScript to work
target: neophodan JavaScript da bi radilo

en_GB: Try
target: Isprobaj

en_GB: Current File:
target: Trenutna datoteka:

en_GB: SquirrelMail Notice:
target: SquirrelMail Obaveštenje:

en_GB: You have %s new message
target: Imate %s novu poruku

en_GB: You have %s new messages
target: Broj novih poruka: %s

en_GB: NewMail Options
target: Opcije za novu poštu

en_GB: This configures settings for playing sounds and/or showing popup windows when new mail arrives.
target: Ova opcija konfiguriše puštanje media fajla i/ili otvaranje novih prozora pri stizanju nove pošte.

en_GB: %s New Messages
target: %s novih poruka

en_GB: %s New Message
target: %s nova poruka

en_GB: No sound specified
target: Nije određen zvuk

en_GB: Loading the sound...
target: Učitavam zvuk ...

en_GB: Sent Subfolders Options
target: Opcije Sent podfoldera

en_GB: Use Sent Subfolders
target: Koristi podfolder Sent

en_GB: Base Sent Folder
target: Osnovni Sent direktorijum

en_GB: Disable it
target: Isključi

en_GB: Enable it
target: Uključi

en_GB: Spam reporting
target: Prijavljivanje neeljene pote (SPAM-a)

en_GB: SpamCop link is:
target: Link za SpamCop je:

en_GB: Delete spam when reported:
target: Obriši neželjene poruke pri prijavljivanju spama:

en_GB: Only works with email-based reporting
target: Radi samo sa e-mail baziranim izveštajima

en_GB: Spam Reporting Method:
target: Metod prijavljivanja SPAM pošte:

en_GB: Quick email-based reporting
target: Brzi e-mail raport

en_GB: Thorough email-based reporting
target: Detaljni e-mail raport

en_GB: Web-based form
target: Web formular

en_GB: Save Method
target: Snimi metod

en_GB: Your SpamCop authorization code:
target: Vaš SpamCop kod za autorizaciju:

en_GB: see below
target: vidi ispod

en_GB: Save ID
target: Snimi ID

en_GB: About SpamCop
target: O SpamCop-u

en_GB: SpamCop is a free service that greatly assists in finding the true source of the spam and helps in letting the proper people know about the abuse.
target: SpamCop je besplatan servis koji umnogome pomaže pri otkrivanju istinskog izvora neželjene pošte, pomažući pri tom da pravi ljudi saznaju za problem.

en_GB: To use it, you must get a SpamCop authorization code. There is a free %ssign up page%s so you can use SpamCop.
target: Da biste ga koristili, morate dobiti SpamCop kod za autorizaciju. %sPrijavljivanje%s na SpamCop je besplatno.

en_GB: Before you sign up, be warned
target: Pre nego što se prijavite, budite upozoreni

en_GB: Some users have reported that the email addresses used with SpamCop find their way onto spam lists. To be safe, you can just create an email forwarding account and have all SpamCop reports get sent to there. Also, if it gets flooded with spam, you can then just delete that account with no worries about losing your real email address. Just go create an email forwarder somewhere (%s has a %slist of places%s) so that messages from system administrators and what not can be sent to you.
target: Bilo je korisnika koji su prijavili da su se e-mail adrese koje su koristili za registrovanje kod SpamCopa nekako dospele na spam liste. Da biste bili sigurni, možete kreirati e-mail nalog za prosleđivanje pošte i pustiti da izveštaji od SpamCopa budu poslati tamo. Takođe, ukoliko bude pretrpana spamom, možete jednostavno obrisati tu email adresu bez bojazni da ćete izgubiti vašu pravu e-mail adresu. Kreirajte negde email adresu za prosleđivanje (%s ima %slistu mesta%s na kojima to možete uraditi ) tako da poruke od sistem administratora i čega sve ne možete primati na te adrese.

en_GB: Once you have signed up with SpamCop and have received your SpamCop authorization code, you need to enable this plugin by clicking the link above. Once enabled, you go about your normal life. If you encounter a spam message in your mailbox, just view it. On the right-hand side, near the top of where the message is displayed, you will see a link to report this message as spam. Clicking on it brings you to a confirmation page. Confirming that you want the spam report sent will do different things with different reporting methods.
target: Kada se registrujete kod SpamCop-a i primite vaš autorizacioni kod, trebalo bi da uključite ovaj plugin -- samo kliknite na gornji link. Kad se jednom omogući, nastavite sa normalnim funkcionisanjem. Ukoliko primetite spam poruku u vašem poštanskom sandučetu, samo je pregledajte. Sa desne strane, blizu vrha gde je prikazana poruka, videćete link preko kog možete ovu poruku prijaviti kao spam. Pritiskom na taj link pojaviće se stranica za potvrdu. Kada potvrdite da zaista želite da pošaljete prijavu spama, desiće se različite stvari u zavisnosti od metode prijavljivanja.

en_GB: Email-based reporting
target: E-mail prijava

en_GB: Pressing the button forwards the message to the SpamCop service and will optionally delete the message. From there, you just need to go to your INBOX and quite soon a message should appear from SpamCop. (It gets sent to the account you registered with, so make sure that your mail forwarder works!) Open it up, click on the appropriate link at the top, and a new browser window will open.
target: Pritiskom na dugme, prosledićete poruku SpamCop-u i opciono obrisati lokalnu kopiju. Odatle sve što bi trebalo da uradite, je da odete u vaš INBOX i ubrzo će se pojaviti poruka od SpamCop-a. (poruka se šalje na nalog kojim ste registrovani kod SpamCop-a, tako da proverite da li prosleđivanje pošte sa tog naloga radi!) Otvorite poruku, kliknite na link koji se nalazi pri vrhu poruke, i otvoriće se novi prozor u vašem browseru.

en_GB: Currently, the quick reporting just forwards the request to the thorough reporting. Also, it appears that this is for members (non-free) only. Hopefully this will change soon.
target: Trenutno brzo obaveštavanje samo prosleđuje poruke na detaljno obaveštavanje. Takođe, prikazuje se da je ova usluga samo za članove (koji plaćaju). Nadamo se da će se to uskoro promeniti.

en_GB: Web-based reporting
target: Prijavljivanje preko web-a

en_GB: When you press the button on the confirmation page, this will pop open a new browser window and the SpamCop service should appear inside. The message will not be deleted (working on that part), but you won't need to wait for a response email to start the spam reporting.
target: Kada pritisnete dugme na stranici za potvrđivanje, otvoriće se novi prozor i SpamCop servis bi trebalo da se pojavi u njemu. Poruka neće biti obrisana (radi se na tom delu), ali nećete morati da čekate odgovor putem email-a da biste počeli sa prijavljivanjem spam poruka.

en_GB: The SpamCop service will display information as it finds it, so scroll down until you see a form button. It might pause a little while it is looking up information, so be a little patient. Read what it says, and submit the spam. Close the browser window. Press Cancel or click on the appropriate mail folder to see messages and/or delete the spam.
target: SpamCop servis će prikazivati informacije kako ih bude nalazio, pa se spuštajte niz sadržaj stranice dok ne naiđete na dugme. Može se desiti da malo zastane dok traži informacije, pa budite strpljivi. Pročitajte šta vam kaže, i pošaljite izveštaj o spam poruci. Zatvorite prozor browsera. Pritisnite Cancel ili kliknite na odgovarajući mail direktorijum da pregledate poruke i/ili obrišete spam poštu.

en_GB: SpamCop service type
target: Tip servisa SpamCop-a

en_GB: Service type option allows selecting which SpamCop services you are using. Member services use different web reporting forms and does not display nags. You can purchase these services, if you want to support SpamCop.
target: Opcija tipa servisa dozvoljava izbor servisa koje koristite kod SpamCop-a. Servisi za članove koriste drugačije web formulare i ne prikazuje dosadne poruke. Možete kupiti ove servise, ukoliko želite da podržavate rad SpamCop-a.

en_GB: For more information about SpamCop, it's services, spam in general, and many related topics, try reading through SpamCop's %sHelp and Feedback%s section.
target: Za više informacija o SpamCop-u, servisima, spamu uopšteno i svim srodnim temama, pročitajte SpamCop-ovu stranicu %sHelp and Feedback%s.

en_GB: SpamCop - Spam Reporting
target: SpamCop - Prijavljivanje Spam pošte

en_GB: Help fight the battle against unsolicited email. SpamCop reads the spam email and determines the correct addresses to send complaints to. Quite fast, really smart, and easy to use.
target: Pomozite u borbi protiv neželjene pošte. SpamCop čita neželjenu (spam) poštu i određuje adresu na koju bi trebalo poslati žalbe. Prilično brz, vrlo pametan i lak za upotrebu.

en_GB: Sending this spam report will give you back a reply with URLs that you can click on to properly report this spam message to the proper authorities. This is a free service. By pressing the "Send Spam Report" button, you agree to follow SpamCop's rules/terms of service/etc.
target: Slanje izveštaja o spam pošti će vam poslati odgovor uz koji će stići i URL na koji možete da kliknete da biste obavestili nadležne osobe o spam pošti. Ovo je besplatan servis. Pritiskom na "Pošalji izveštaj o spam pošti", slažete se sa pravilima/uslovima upotrebe SpamCop servisa.

en_GB: Cancel / Done
target: Otkaži / Završi

en_GB: Send Spam Report
target: Pošalji prijavu spama

en_GB: SpellChecker Options
target: Opcije spell-checkera

en_GB: Here you may set up how your personal dictionary is stored, edit it, or choose which languages should be available to you when spell-checking.
target: Ovde lako možete podesiti sve vaše lične rečnike naspram kojih se vrši provera pravopisa, možete menjati ili birati jezik koji će vam biti dostupan  pri proveri pravopisa

en_GB: Back to &quot;SpellChecker Options&quot; page
target: Nazad na stranu sa opcijama za &quot;Pravopis&quot;

en_GB: ATTENTION:
target: PAŽNJA:

en_GB: SquirrelSpell was unable to decrypt your personal dictionary. This is most likely due to the fact that you have changed your mailbox password. In order to proceed, you will have to supply your old password so that SquirrelSpell can decrypt your personal dictionary. It will be re-encrypted with your new password after this. If you haven't encrypted your dictionary, then it got mangled and is no longer valid. You will have to delete it and start anew. This is also true if you don't remember your old password -- without it, the encrypted data is no longer accessible.
target: SquirrelSpell nije mogao da dekriptuje vaš lični rečnik. Najverovatnije je to posledica promene vašeg mailbox passworda. Da biste nastavili morate uneti vaš stari password tako da bi SquirrelSpell mogao da dekriptuje vaš rečnik. Posle ovoga vaš rečnik će biti ponovo kriptovan ali sa novom šifrom. Ukoliko niste kriptovali vaš rečnik to znači da je neispravan i da se ne može koristiti. Moraćete da ga obrišete i počnete s novim rečnikom. isto važi i ukoliko se ne sećate stare šifre, pa je kriptovan rečnik sada nedostupan.

en_GB: Delete my dictionary and start a new one
target: Obriši moj rečnik i započni novi.

en_GB: Decrypt my dictionary with my old password:
target: Dešifruj moj rečnik s mojom starom šifrom:

en_GB: Proceed
target: Nastavi

en_GB: You must make a choice
target: Morate se odlučiti

en_GB: You can either delete your dictionary or type in the old password. Not both.
target: Možete ili obrisati stari rečnik ili ukucati staru šifru. Ne oba.

en_GB: This will delete your personal dictionary file. Proceed?
target: Ovo će izbrisati vaš lični rečnik. Nastavljam?

en_GB: Error Decrypting Dictionary
target: Greška pri dekodiranju rečnika

en_GB: Cute.
target: Fino.

en_GB: Could not run the spellchecker command (%s).
target: Neuspešno pokretanje komande za proveru pravopisa (%s).

en_GB: Error while writing to pipe.
target: Greška u pisanju u 'pipe'.

en_GB: Could not open temporary file '%s'.
target: Neuspešno otvaranje privremene datoteke '%s'.

en_GB: Error while writing to temporary file '%s'.
target: Greška pri pisanju u privremenu datoteku '%s'.

en_GB: I tried to execute '%s', but it returned:
target: Pokušao sam da izvršim '%s' ali je vraceno:

en_GB: SquirrelSpell is misconfigured.
target: SquirrelSpell je pogrešno konfigurisan

en_GB: Spellcheck completed. Commit changes?
target: Provera je završena. Izvršiti promene?

en_GB: No changes were made.
target: Nije izvršena nijedna promena.

en_GB: Now saving your personal dictionary... Please wait.
target: Snimam vaš lični rečnik... Molim sačekajte.

en_GB: SquirrelSpell Results
target: Rezultati provere pravopisa

en_GB: Found %s errors
target: Pronađeno %s grešaka

en_GB: Line with an error:
target: Linija s grekom:

en_GB: Change to:
target: Promeni u:

en_GB: Occurs times:
target: Pojavljuje se puta:

en_GB: Change this word
target: Promeni ovu reč

en_GB: Change ALL occurances of this word
target: Promeni SVA pojavljivanja ove reči

en_GB: Ignore this word
target: Ignoriši reč

en_GB: Ignore ALL occurances this word
target: Ignoriši SVA pojavljivanja ove reči

en_GB: Add this word to your personal dictionary
target: Dodaj ovu reč u lični rečnik?

en_GB: Add to Dic
target: Dodaj u rečnik

en_GB: Close and Commit
target: Zatvori i zapamti

en_GB: The spellcheck is not finished. Really close and commit changes?
target: Provera nije završena. Zaista da zatvorim i zapamtim promene?

en_GB: Close and Cancel
target: Zatvori i otkaži

en_GB: The spellcheck is not finished. Really close and discard changes?
target: Provera nije završena. Da zaista zatvorim i ignorišem promene?

en_GB: No errors found
target: Nema grešaka

en_GB: Your personal dictionary was erased.
target: Vaš lični rečnik je obrisan

en_GB: Dictionary Erased
target: Rečnik obrisan

en_GB: Your personal dictionary was erased. Please close this window and click "Check Spelling" button again to start your spellcheck over.
target: Vaš lični rečnik je obrisan. Molim zatvorite ovaj prozor i kliknite na "Provera Pravopisa" ponovo da biste započeli novu proveru pravopisa.

en_GB: Close this Window
target: Zatvori prozor

en_GB: Your personal dictionary was re-encrypted successfully. Now return to the &quot;SpellChecker options&quot; menu and make your selection again.
target: Vaš lični rečnik je uspešno ponovo kriptovan. Vratite se na meni &quot;Opcije pravopisa&quot; i ponovo izaberite.

en_GB: Successful re-encryption
target: Ponovno kriptovanje uspešno

en_GB: Your personal dictionary was re-encrypted successfully. Please close this window and click "Check Spelling" button again to start your spellcheck over.
target: Vaš lični rečnik je uspešno ponovo kriptovan. Vratite se na meni "Proveri pravopis" za novu proveru

en_GB: Dictionary re-encrypted
target: Rečnik je ponovo kriptovan.

en_GB: Your personal dictionary has been encrypted and is now stored in an encrypted format.
target: Vaš lični rečnik je kriptovan (šifriran) i sada je snimljen u kriptovanom formatu.

en_GB: Your personal dictionary has been decrypted and is now stored as plain text.
target: Vaš lični rečnik je dekriptovan(dešifrovan) i sada je sačuvan kao čist tekst.

en_GB: No action requested.
target: Nije zahtevana akcija.

en_GB: Personal Dictionary Crypto Settings
target: Podešavanje opcija za kriptovanje ličnog rečnika

en_GB: Personal Dictionary
target: Lični Rečnik

en_GB: No words in your personal dictionary.
target: Nema reči u vašem ličnom rečniku.

en_GB: Please check any words you wish to delete from your dictionary.
target: Molim obeležite reči koje želite da izbrišete iz vašeg rečnika.

en_GB: %s dictionary
target: Rečnik: %s

en_GB: Delete checked words
target: Obriši izabrane reči

en_GB: Edit your Personal Dictionary
target: Promenite vaš lični rečnik

en_GB: Please make your selection first.
target: Molim, prvo izaberite.

en_GB: This will encrypt your personal dictionary and store it in an encrypted format. Proceed?
target: Ovo će kriptovati vaš rečnik i snimiti ga u kriptovanom formatu. Nastavljam?

en_GB: This will decrypt your personal dictionary and store it in a plain text format. Proceed?
target: Ovo će dekriptovati vaš rečnik i snimiti ga u čistom tekstualnom formatu. Nastavljam?

en_GB: Your personal dictionary is currently encrypted.
target: Vaš lični rečnik je kriptovan.

en_GB: This helps protect your privacy in case the web-mail system gets compromized and your personal dictionary ends up stolen. It is currently encrypted with the password you use to access your mailbox, making it hard for anyone to see what is stored in your personal dictionary.
target: Ova opcija pomaže u zaštiti vaše privatnosti u slučaju kompromitovanja web-mail sistema, i vaš lični rečnik bude ukraden. Trenutno je kriptovan uz pomoć šifre koju koristite za pristupanje vašem poštanskom sandučetu, što otežava svakome da vidi šta je upisano u vaš lični rečnik.

en_GB: If you forget your password, your personal dictionary will become unaccessible, since it can no longer be decrypted. If you change your mailbox password, SquirrelSpell will recognize it and prompt you for your old password in order to re-encrypt the dictionary with a new key.
target: Ukoliko zaboravite vašu šifru, vaš lični rečnik će postati nedostupan, pošto se ne može dekriptovati. Ako promenite šifru za vaše poštansko sanduče, SquirrelMail će prepoznati i tražiće vam da upišete vašu staru šifru da bi ponovo enkriptovao rečnik uz pomoć vaše nove šifre.

en_GB: Please decrypt my personal dictionary and store it in a clear-text format.
target: Molim dekriptuj moj rečnik i snimi ga u obliku čistog teksta.

en_GB: Change crypto settings
target: Promeni podešavanja kriptovanja

en_GB: Your personal dictionary is currently not encrypted.
target: Vaš lični rečnik trenutno nije kriptovan.

en_GB: You may wish to encrypt your personal dictionary to protect your privacy in case the webmail system gets compromized and your personal dictionary file gets stolen. When encrypted, the file's contents look garbled and are hard to decrypt without knowing the correct key (which is your mailbox password).
target: Možda ćete želeti da kriptujete vaš lični rečnik da biste zaštitili vašu privatnost u slučaju kompromitovanja web-mail sistema. Kada je kriptovan, sadržaj datoteke izgleda zbrljano i teško može da se dekriptuje bez tačnog ključa (a to je vaša šifra za poštansko sanduče)

en_GB: If you decide to encrypt your personal dictionary, you must remember that it gets &quot;hashed&quot; with your mailbox password. If you forget your mailbox password and the administrator changes it to a new value, your personal dictionary will become useless and will have to be created anew. However, if you or your system administrator change your mailbox password but you still have the old password at hand, you will be able to enter the old key to re-encrypt the dictionary with the new value.
target: Ukoliko se odlučite da kriptujete vaš lični rečnik morate zapamtiti da se kriptuje uz pomoć vaše šifre i ne smete je izgubiti ili zaboraviti jer će u suprotnom biti nemoguće i vama da pristupite svom rečniku. Ukoliko vi ili vaš administrator promenite mail šifru morate znati vašu staru šifru da biste dekriptovali rečnik koji će nakon toga biti ponovo enkriptovan s novom šifrom.

en_GB: Please encrypt my personal dictionary and store it in an encrypted format.
target: Molim kriptuj moj lični rečnik i snimi ga u kriptovanoj formi.

en_GB: Deleting the following entries from %s dictionary:
target: Brisanje sledećih unosa iz %s rečnika:

en_GB: All done!
target: Završeno!

en_GB: Personal Dictionary Updated
target: Lični Rečnik ažuriran

en_GB: No changes requested.
target: Nije bilo zahteva za promenom.

en_GB: Please wait, communicating with the server...
target: Molim sačekajte, komuniciram sa serverom...

en_GB: Please choose which dictionary you would like to use to spellcheck this message:
target: Molim izaberite kojim rečnikom ćete proveravati pravopis u ovoj poruci:

en_GB: SquirrelSpell Initiating
target: Inicijalizacija provere pravopisa

en_GB: Settings adjusted to: %s with %s as default dictionary.
target: Podešavanja nameštena na: %s sa %s kao glavnim rečnikom.

en_GB: Using %s dictionary (system default) for spellcheck.
target: Upoterbljen %s rečnik (glavni sistemski) za proveru.

en_GB: International Dictionaries Preferences Updated
target: Podešavanje međunarodnih rečnika ažurirano

en_GB: Please check any available international dictionaries which you would like to use when spellchecking:
target: Molim označite sve raspoložive rečnike koje biste voleli da koristite prilikom provere pravopisa:

en_GB: Make this dictionary my default selection:
target: Neka ovaj rečnik bude glavni:

en_GB: Make these changes
target: Napravi sledeće promene

en_GB: Add International Dictionaries
target: Dodaj međnarodne rečnike

en_GB: Please choose which options you wish to set up:
target: Molim izaberite opcije koje  želite promeniti:

en_GB: Edit your personal dictionary
target: Promenite vaš lični rečnik

en_GB: Set up international dictionaries
target: Podesite međunarodne rečnike

en_GB: Encrypt or decrypt your personal dictionary
target: Kriptujte ili dekriptujte vač lični rečnik

en_GB: Personal dictionary encryption options are not available
target: Opcije za podešavanje kriptovanja ličnog rečnika nisu dostupne

en_GB: SquirrelSpell Options Menu
target: Opcije Provere Pravopisa

en_GB: Saved Translation Options
target: Snimljene opcije za prevođenje

en_GB: Your server options are as follows:
target: Opcije vašeg servera su sledeće:

en_GB: Maximum of 150 words translated, powered by Systran
target: Najviše 150 reči prevedeno, prevodilac Systran

en_GB: Number of supported language pairs: %s
target: Broj podržanih jezičkih parova: %s

en_GB: No known limits, powered by Systran
target: Bez poznatih ograničenja, prevodilac Systran

en_GB: No known limits, powered by Translation Experts' InterTran
target: Bez poznatih ograničenja, prevodilac Translation Expert's InterTran

en_GB: Number of supported languages: %s
target: Broj podržanih jezičkih parova: %s

en_GB: Hellenic translations, no known limits, powered by Systran
target: Grčki prevod, bez poznatih ograničenja, prevodilac Systran

en_GB: Russian translations, maximum of 500 characters translated
target: Ruski prevod, najviše 500 karaktera prevedeno

en_GB: You also decide if you want the translation box displayed, and where it will be located.
target: Odlučite se da li želite prikazivanje prozora za prevođenje, i gde će biti postavljen

en_GB: Select your translator:
target: Izberite vaš prevodilac:

en_GB: When reading:
target: Pri čitanju:

en_GB: Show translation box
target: Prikaži prozor za prevođenje

en_GB: to the left
target: levo

en_GB: in the center
target: u sredini

en_GB: to the right
target: desno

en_GB: Translate inside the SquirrelMail frames
target: Prevodi unutar okvira SquirrelMail-a

en_GB: Translation Options
target: Opcije za prevođenje

en_GB: Which translator should be used when you get messages in a different language?
target: Koji prevodilac bi trebalo da se koristi kad dobijete poruku u drugom jeziku?

en_GB: %s to %s
target: %s u %s

en_GB: Chinese, Simplified
target: Kineski, pojednostavljen

en_GB: Chinese, Traditional
target: Kineski, tradicionalni

en_GB: Latin American Spanish
target: Latino-ameriki panski

en_GB: to English
target: na Engleski

en_GB: from English
target: sa Engleskog

en_GB: Interface language
target: Jezik interfejsa

en_GB: Translation direction
target: Smer prevođenja

en_GB: Delivery error report
target: Greška pri slanju pošte

en_GB: Undelivered Message Headers
target: Zaglavlje neposlate poruke

en_GB: This image has been removed for security reasons
target: Ova slika je uklonjena iz sigurnosnih razloga

en_GB: stroke:   color=%s hue=%s
target: muyunkuna:   llimp'i=%s tonalidad=%s

en_GB: stroke:   %s
target: muyunkuna:  %s

en_GB: fill:     color=%s hue=%s
target: hunt'ana:     llimp'i=%s tonalidad=%s"

en_GB: fill:     %s
target: hunt'ana: %s

en_GB: Error in specified color modifiers.
target: Akllasqa llimp'ikunap kamachiyninpi pantay kachkan.

en_GB: Error in specified colors.
target: Akllasqa llimp'ikunapim pantay kachkan.

en_GB: Click to change your color:
target: Llimp'iykita akllanapaqqa klik ruway:

en_GB: About my Computer
target: Computadoraymanta

en_GB: Build:
target: Build nisqa:

en_GB: Wireless Firmware:
target: Inalambrica llik'ap Firmware nisqan:

en_GB: Copyright and License
target: Ruwaqpa derechun licencian nisqa

note: TRANS: The word "Sugar" should not be translated.
en_GB: Sugar is the graphical user interface that you are looking at. Sugar is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions described therein.
target: Sugarqa kay llimp'ichasqa uya qhawasqaykim. Sugarqa, software libre nisqam, ichaqa GNU llaqta kamachiq licencianwanmi purin, hinallataq qam kikin munasqaykihinaqa haywariwaqmi pimanpas kay software nisqataqa; haywarinakunapaqqa huch'uy mañakuykuyna kaqtam ñawpaqtaqa ñawinchariwaq.

en_GB: Full license:
target: Llapan licencian:

en_GB: Error timezone does not exist.
target: Pantay: hora churasqap suyunqa mana kanchu.

en_GB: Value must be an integer.
target: Chaniqa, yupana entero nisqa kanman.

en_GB: instantaneous
target: utqhay

en_GB: %s seconds
target: %s segundokuna

en_GB: Activation Delay
target: Qallarinapaq qhipachisqa

en_GB: Keyboard Model
target: Imaymana kaq ñit'ina

en_GB: Key(s) to change layout
target: Imayna kasqanta t'ikranapaq ñit'ina(kuna)

en_GB: Keyboard Layout(s)
target: Ñit'inap uyaynin(kuna)

en_GB: Could not access ~/.i18n. Create standard settings.
target: Manam ~/.i18n kayman haykuyta atikunchu. Kayman haykunapaqqa wakmanta kamachiy.

en_GB: Language for code=%s could not be determined.
target: Chimpu=%s, chay simi mana riqsisqachu.

en_GB: Sorry I do not speak '%s'.
target: Pampachawan urpillay, mana kay simi '%s' nisqataqa rimanichu.

en_GB: Add languages in the order you prefer. If a translation is not available, the next in the list will be used.
target: Munasqaykitahina simikunata churay. T'ikrapasqa simi mana kaptinqa, sinripi kaqta akllasqanmi rikurinqa.

en_GB: Modem Configuration
target: Modem nisqap kamachiynin

en_GB: You will need to provide the following information to set up a mobile broadband connection to a cellular (3G) network.
target: Telefonia celularpa banda ancha (3G) nisqaman t'inkichinapaqqa, kay willaykunataraq churawaq.

en_GB: Access Point Name (APN):
target: Haykunapaq suti (APN):

en_GB: Personal Identity Number (PIN):
target: Yupana sutiyki (PIN):

en_GB: State is unknown.
target: Ima kaq mana riqsisqa.

en_GB: Error in specified radio argument use on/off.
target: Pantaymi rikurirun radio purichiypiqa, wakmanta kayta on/off q'apiwaq.

en_GB: Error in specified argument use 0/1.
target: Pantaypi rikurirun, kayta 0/1 churawaq.

en_GB: Turn off the wireless radio to save battery life
target: Bateria aswanta kawsarinanpaqqa radio inalambrica nisqata wañuchiwaq

en_GB: Discard network history if you have trouble connecting to the network
target: Sichus t'inkichiy mana hap'inqa chayqa llik'ap purisqanta pichay

en_GB: Discard network history
target: Llik'amanta yuyarinata chinkachiy

en_GB: The server is the equivalent of what room you are in; people on the same server will be able to see each other, even when they aren't on the same network.
target: Servidorqa kikin wasihinam, chaymi wasipi llapan runakuna kaqqa qhawanakullanqakum; kayqa llik'api kaqkunamantaqa aywaqmi.

en_GB: Error in automatic pm argument, use on/off.
target: Energia hap'iymantaqa pantaymi rikurirun, wakmanta on/off nisqapi q'apiruy.

en_GB: Automatic power management (increases battery life)
target: Kikinmanta bateria waqaychakuq (bateriaqa astawanmi kawsaspa unayanqa)

en_GB: Software updates correct errors, eliminate security vulnerabilities, and provide new features.
target: Software kunanchakuptinqa, llapan pantaykunatam allichan, hinallataq ima sasakaytapas thaniyachin, kaqllataq musuq kamachiykunawanmi wakmanta llapanta kamachin.

en_GB: Installing updates...
target: Kunanchanakunata churachkan...

en_GB: Checking %s...
target: Mallipachkan %s...

en_GB: Downloading %s...
target: Urayachichkan %s...

en_GB: Updating %s...
target: Kunanchachkan %s...

en_GB: Your software is up-to-date
target: Softwarniykiqa kunanyachisqaña kachkan

en_GB: You can install %s update | You can install %s updates
target[0]: Kay %s kunanchanataqa atinkiñam churayta
target[1]: Kay %s kunanchanakunataqa atinkiñam churayta

en_GB: %s update was installed | %s updates were installed
target[0]: %s kunanchanaqa churakunña
target[1]: %s kunanchanakunaqa churakunña

en_GB: Install selected
target: Akllasqa churana

en_GB: Download size: %s
target: Urayachisqamanta sayaynin: %s

en_GB: From version %(current)s to %(new)s (Size: %(size)s)
target: Kaymanta %(current)s kaykama %(new)s (Hayk'a: %(size)s)

en_GB: My Battery
target: Bateriayniy

en_GB: Very little power remaining
target: Bateriaqa pisillañam kachkan

note: TRANS: do not translate %(hour)d:%(min).2d  it is a variable, only translate the word "remaining"
en_GB: %(hour)d:%(min).2d remaining
target: %(hour)d:%(min).2d qhipachkan

en_GB: Show my keyboard
target: Teclado nisqata rikuchiy

en_GB: IP address: %s
target: IP suti: %s

en_GB: No wireless connection
target: Inalámbrica t'inkina mana kanchu

en_GB: Wired Network
target: Cablewan t'inkichisqa llik'a

en_GB: Wireless modem
target: Módem inalámbrico nisqa

en_GB: Try connection again
target: T'inkinata kasqanta qhawariy

en_GB: Suggestion: %s
target: Allinchanapaq: %s

en_GB: Connected for %s
target: Kayman t'inkirisqa %s

en_GB: Check your PIN/PUK configuration.
target: PIN/PUK kamachinaykita chiqaqchay.

en_GB: Check your Access Point Name (APN) configuration
target: Haykunapaq sutiykita (APN nisqapi) chiqaqchay

en_GB: Check the Number configuration.
target: Yupanap kamachinanta chiqaqchay.

en_GB: Check your configuration.
target: Kamachinaykita chiqaqchay.

en_GB: Mesh Network
target: Malla sutichakuq llik'a

en_GB: Mesh Network %s
target: Malla sutichakuq llik'a %s

en_GB: No GSM connection available.
target: Manam GSM t'inkinaqa kanchu.

en_GB: Create a connection in the control panel.
target: Hanp'ara kamachinapi musuq t'inkichiyta kamariy.

en_GB: My Speakers
target: Parlante nisqaykuna

en_GB: finger
target: ruk'ana

en_GB: stylus
target: qillqana

en_GB: My touchpad
target: Ruk'anawan q'apinay

en_GB: Show contents
target: Ukhunpi kasqata rikuchiy

en_GB: Screenshot of "%s"
target: "%s" pantallap-rikchaynin

en_GB: Backup URL
target: Waqaychasqamanta URL

en_GB: Bundle IDs of protected activities
target: Ruwanakunamanta Bundle IDs nisqaqa hask'asqahinam kachkan

en_GB: Color for the XO icon that is used throughout the desktop. The string is composed of the stroke color and fill color, format is that of rgb colors. Example: #AC32FF,#9A5200
target: XO sutichakuq unanchanpa llimp'inqa, llapam hanp'arapim kanqa. Siq'ip rakhuyninpas RGB nisqawanmi llimp'ichasqa kachkan. Qhawarinapaq: #AC32FF, #9A5200

en_GB: Corner Delay
target: K'uchupi suyana

en_GB: Default font face
target: Kikinwan qillqa hamuq

en_GB: Default nick
target: Kikinwan suticha hamuq

en_GB: Delay for the activation of the frame using the corners.
target: Tawak'uchupa k'uchunkuna hap'inapaq unayaynin.

en_GB: Delay for the activation of the frame using the edges.
target: Tawak'uchupa kantunkuna hap'inapaq unayaynin.

en_GB: Edge Delay
target: Kantunpa unayaynin

en_GB: Extreme power management (disables wireless radio, increases battery life)
target: Bateria ama wañunanpaq (radio wireless nisqata wañuchispaqa, astawanmi bateriaqa kawsaspa unayanqa)

en_GB: Favorites Layout
target: Munasqa llimp'ichasqakuna

en_GB: Favorites resume mode
target: Ancha munasqakunata churapanapaq

en_GB: Font face that is used throughout the desktop.
target: Llapan hanp'arapi qillqa apaykachakuq.

en_GB: Font size that is used throughout the desktop.
target: Llapan hanp'arapi qillqa sayan apaykachakuq.

en_GB: If TRUE, Sugar will make us searchable for the other users of the Jabber server.
target: Sichus TRUE nisqa kanqa, chayqa Sugarqa Jabberpa servidorninpiqa manañam machkhachinqañachu.

en_GB: If TRUE, Sugar will show a "Log out" option.
target: Sichus TRUE nisqa kanqa, chayqa Sugarqa "Sesiónta tukuchiy" nisqatam qhawachinqa.

en_GB: If TRUE, Sugar will show a "Restart" option.
target: Sichus TRUE nisqa kanqa, chayqa Sugarqa "Sesiónta wakmanta qallarichiy" nisqatam qhawachinqa.

en_GB: If TRUE, Sugar will show default Ad-hoc networks for channel 1,6 and 11. If Sugar sees no "known" network when it starts, it does autoconnect to an Ad-hoc network.
target: Sichus TRUE nisqa kanqa, chayqa Sugarqa canales 1,6 hinallataq 11 nisqapim ad-hoc llik'akunataqa qhawachinqa. Sugar mana ima llik'ata rikuspapas kikimanta ad-hoc llik'a kaqmanmi t'inkichikunqa.

en_GB: Jabber Server
target: Servidor Jabber nisqa

en_GB: Layout of the favorites view.
target: Ancha munasqa ruwanakunap haywarikusqan.

en_GB: List of keyboard layouts. Each entry should be in the form layout(variant)
target: Ñit'ina haywarikusqanmanta sinrin. Sapanka sinripi kaqqa, distribución(variante) nispan churakunman

en_GB: List of keyboard options.
target: Ñit'inap akllayninkuna sinrichasqa.

en_GB: Power Automatic
target: Kikillanmanta bateria kamachikuq

en_GB: Power Extreme
target: Bateria kamachikuq

en_GB: Publish to Gadget
target: Gadget nisqapi qhawachiy

en_GB: Setting for muting the sound device.
target: Uyarinata upallachinapaq kamachina.

en_GB: Show Log out
target: Lluqsinata rikhurichiy

en_GB: Show Restart
target: Qallarinata rikhurichiy

en_GB: Show Sugar Ad-hoc networks
target: Sugarpa llik'akunanta rikhurichiy

en_GB: Sound Muted
target: Ch'inyachisqa

en_GB: The keyboard model to be used
target: Ñit'ina hap'inapaq modelo nisqan

en_GB: Timezone setting for the system.
target: Suyup horario nisqanta kamachinapaq.

en_GB: URL of the jabber server to use.
target: Jabber servidorpa hap'ipanapaq URL nisqan.

en_GB: URL where the backup is saved to.
target: Llapan waqaychasqamanta URL.

en_GB: User Color
target: Hap'iqmasip llimp'in

en_GB: User name that is used throughout the desktop.
target: Llapan hanp'arapi hap'iqmasip sutin apaykachakuq.

en_GB: Users will not be allowed to erase these activities through the list view.
target: Sinri qhawarikusqapiqa, kay hap'iqmasikunaqa manam ima ruwanatapas pichaytaqa atinqakuchu.

en_GB: Volume Level
target: Hayk'a chanra

en_GB: Volume level for the sound device.
target: Uyarinap qapariyninta kamachinapaq.

en_GB: When in resume mode, clicking on a favorite icon will cause the last entry for that activity to be resumed.
target: Wakmanta hap'inapaq kaqpi kaspaqa, chaymanta ancha munsqata akllanki chayqa, kay ruwana qhipakuqmanmi aparisunki.

en_GB: sugar-control-panel: WARNING, found more than one option with the same name: %s module: %r
target: sugar-control-panel: PAQTAQA, manam huk akllasqallachu kikin sutiwanqa kachkan: %s módulo: %r

en_GB: sugar-control-panel: key=%s not an available option
target: sugar-control-panel: kichana=%s akllasqaqa mana chaniyuqmi

en_GB: sugar-control-panel: %s
target: sugar-control-panel nisqa: %s

note: TRANS: Translators, there's a empty line at the end of this string, which must appear in the translated string (msgstr) as well.
en_GB: Usage: sugar-control-panel [ option ] key [ args ... ] 
        Control for the sugar environment. 
        Options: 
        -h           show this help message and exit 
        -l           list all the available options 
        -h key       show information about this key 
        -g key       get the current value of the key 
        -s key       set the current value for the key 
        -c key       clear the current value for the key
target: Hap'inapaq: sugar-control-panel [ akllana ] kichana nisqa [ args ... ] 
    Sugar uyachanta kamachinapaq. 
    Akllanakuna: 
      -h               kay yanapakuq willata rikuchiy chayqa lluqsin 
      -l               llapan akllanakuna kaqta sinrispa yupachiy 
      -h kichana       kay kichanamanta willayta rikuchin 
      -g kichana       kichanap chaninta tarin 
      -s kichana       kunan kaq kichanap chaninta qhawachin 
      -c kichana       kichanap chaninta ch'usaqyachiy

en_GB: To apply your changes you have to restart Sugar.
target: Huknirayachasqayki qhawakunanpaqqa Sugarta wakmanta qallarichiy.

en_GB: Changes require restart
target: Huknirayachisqayki qhawakunanpaqqa wakmanta qhallarichiy

en_GB: Later
target: Qhipamanta

en_GB: Clear search
target: Machkhasqata pichay

en_GB: Confirm erase
target: Pichasqaykita chiqanchay

en_GB: Confirm erase: Do you want to permanently erase %s?
target: Pichanata chiqanchay: %s nisqata munankichu wiñaypaq pichayta?

en_GB: Remove favorite
target: Aswan munasqataqa chinkachiy

en_GB: Make favorite
target: Aswan munasqatahina akllay

note: TRANS: label for the freeform layout in the favorites view
en_GB: Freeform
target: Kacharisqahina

en_GB: Registration Failed
target: Qillqachikuypi pantarun

en_GB: Registration Successful
target: Allinmi qillqachikun

en_GB: You are now registered with your school server.
target: Kunaqa yachaywasip servidorninpim qillqachikuchkanki.

en_GB: Register again
target: Wakmanta qillqachina

en_GB: A wireless encryption key is required for
     the wireless network '%s'.
target: kaypaqqa 
     encriptada haykunatam mañakun, hinam kay '%s' llik'a inalambrico nisqapaqqa.

en_GB: Key Type:
target: Kichanap kasqan:

en_GB: Authentication Type:
target: Chiqanchakunapaq:

en_GB: WPA & WPA2 Personal
target: Runaykip WPA hinallataq WPA2 nisqa

en_GB: Wireless Security:
target: Inalambrica nisqamanta waqaychana:

en_GB: Ad-hoc Network %d
target: Ad-hoc llik'a %d

en_GB: Mesh Network %d
target: Malla sutichakuq llik'a %d

en_GB: Cannot connect to the server.
target: Servidorman t'inkiytaqa mana atinchu.

en_GB: The server could not complete the request.
target: Servidorqa manam hunt'achinchu mañakuytaqa.

en_GB: Transfer from %s
target: %s kaymanta apachina

en_GB: Dismiss
target: Qhichuy

en_GB: Transfer to %s
target: Kayman %s apachiy

[ctx: Clipboard]
en_GB: Remove
target: Chinkachiy

en_GB: %s clipping
target: %s nisqap rutuynin

en_GB: Kind: %s
target: Imayna kaq: %s

en_GB: Participants:
target: Haykuqmasikuna:

en_GB: Anytime
target: Mayqan pachapipas

en_GB: Since yesterday
target: Qaynamanta

note: TRANS: Filter entries modified during the last 7 days.
en_GB: Past week
target: Qhipa qanchischaw

note: TRANS: Filter entries modified during the last 30 days.
en_GB: Past month
target: Qhipa killa

note: TRANS: Filter entries modified during the last 356 days.
en_GB: Past year
target: Qhipa wata

en_GB: Anyone
target: Mayqinpas

en_GB: My friends
target: Masiykuna

en_GB: My class
target: Yachanay

en_GB: Anything
target: Mayqinpas

en_GB: Error while copying the entry. %s
target: Pantaymi rikurirun kay ruwakuchkaptin. %s

en_GB: Sort by date modified
target: Allichasqa p'unchawmanta sinripay

en_GB: Sort by date created
target: Kamarikusqa p'unchawmanta sinripay

en_GB: Sort by size
target: Saya sayayninmanta sinripay

en_GB: Sort view
target: Qhawakunanta allichay

en_GB: Your Journal is empty
target: P'anqaykiqa chusaqmi kachkan

en_GB: Your documents folder is empty
target: Wayaqaykiqa chusaqmi kachkan

en_GB: The device is empty
target: Dispositivo nisqaqa chusaqmi kachkan

en_GB: No matching entries
target: Mana kuskanchakuq haykunakunaqa kanchu

en_GB: Older Version Of %s Activity
target: Kay ruwanap %s mawk'a versionnin

en_GB: Do you want to downgrade to version %s
target: Mawk'a version nisqatachu %s churayta munanki?

en_GB: Your Journal is full
target: P'anqaykiqa hunt'a kachkan

en_GB: Please delete some old Journal entries to make space for new ones.
target: Panq'aman musuq haykunakuna churakunanpaqqa, amahina kaychu mawk'a haykunakunataraq pichay.

en_GB: Show Journal
target: P'anqata rikuchiy

en_GB: Choose an object
target: Huk imaymanata akllay

en_GB: Resume with
target: Kaywanmi hukmanta qallariy

en_GB: Start with
target: Kaywanmi qallariy

en_GB: No activity to start entry
target: Haykunata qallarinapaqqa manam ima ruwanatapas tarikunchu

en_GB: View Details
target: Aswantawan qhaway

en_GB: Entries without a file cannot be sent.
target: Haykuna mana khipuyup kaptinqa, manam apachikuytaqa atikunqachu.

en_GB: Entries without a file cannot be copied.
target: Haykunakuna mana khipuyup kaptinqa, manam kikinchakuytaqa atikunqachu.

en_GB: No friends present
target: Mana masikunaqa kankuchu

en_GB: No valid connection found
target: Mana allin t'inkinataqa tarikunchu

en_GB: No activity to resume entry
target: Haykunata wakmanta qallarinapaqqa manam ima ruwanatapas tarikunchu

en_GB: %(free_space)d MB Free
target: %(free_space)d MB kachkan

en_GB: The reason for the device state change is unknown.
target: Dispositivo nisqa imayna kaqnin t'ikrakunanpaqqa, imanarunchá, mana yachakunchu.

en_GB: The state change is normal.
target: Imayna kasqanqa allinmi t'ikrakuchkan.

en_GB: The device is now managed.
target: Dispositivo nisqaqa kamachikuchkanmi.

en_GB: The device is no longer managed.
target: Dispositivo nisqaqa manañam kamachikuchkanchu.

en_GB: The device could not be readied for configuration.
target: Dispositivo nisqaqa manaraqmi kamachikunanpaqqa kachkanraqchu.

en_GB: IP configuration could not be reserved (no available address, timeout, etc).
target: IP nisqaqa manam hap'ichikuytaqa atichikunchu (sutinqa mana kanchu, mana chayqa, unayña manaña kanchu).

en_GB: The IP configuration is no longer valid.
target: IP kamachinaqa mana allinñachu.

en_GB: Secrets were required, but not provided.
target: Munakuchkanpuni kichanakunata, ichaqa manaraqmi churasqaraqchu kachkan.

en_GB: The 802.1X supplicant disconnected from the access point or authentication server.
target: Haykuq 802.1X nisqaqa manañam t'inkisqañachu kachkan.

en_GB: Configuration of the 802.1X supplicant failed.
target: Haykuq 802.1X nisqap kamachikuyninqa pantarun.

en_GB: The 802.1X supplicant quit or failed unexpectedly.
target: Haykuq 802.1X nisqaqa pasapunmi, mana chayqa pantarunmi t'inkichikuyqa.

en_GB: The 802.1X supplicant took too long to authenticate.
target: Haykuq 802.1X nisqa haykunanpaqqa sinchipunitan unayarun.

en_GB: The PPP service failed to start within the allowed time.
target: PPP haywarikuyqa, pantarunmi qallariyninpi.

en_GB: The PPP service disconnected unexpectedly.
target: Servicio PPP qunqaymanta t'aqarikun.

en_GB: The PPP service quit or failed unexpectedly.
target: PPP haywarikuyqa, pantarunmi qallariyninpi.

en_GB: The DHCP service failed to start within the allowed time.
target: DHCP haywariyqa pasapunmi, mana chayqa pantarunmi t'inkichikuyqa.

en_GB: The DHCP service reported an unexpected error.
target: DHCP haywarikuyqa mana suyasqa pantaytam rikurichin.

en_GB: The DHCP service quit or failed unexpectedly.
target: DHCP haywarikuyqa pasapunmi, mana chayqa pantarunmi t'inkichiyqa.

en_GB: The shared connection service failed to start.
target: T'aqasqa t'inkichiyqa pantarunmi qallariyninpi.

en_GB: The shared connection service quit or failed unexpectedly.
target: T'aqasqa t'inkichiyqa pasapunmi, mana chayqa pantarunmi t'inkichikuyqa.

en_GB: The AutoIP service failed to start.
target: AutoIP haywariyqa pantarunmi qallariyninpi.

en_GB: The AutoIP service reported an unexpected error.
target: AutoIP haywarikuyqa mana suyasqa pantaytam rikurichin.

en_GB: The AutoIP service quit or failed unexpectedly.
target: AutoIP haywariyqa pasapunmi, mana chayqa pantarunmi t'inkichikuyqa.

en_GB: Dialing failed because the line was busy.
target: T'inkirinapaq ñan sinchi hunt'a kaptinmi t'inkiriyqa pantarun.

en_GB: Dialing failed because there was no dial tone.
target: Kikin waqyana mana uyarikuptinmi waqyariyqa pantarun.

en_GB: Dialing failed because there was no carrier.
target: Mana apaq kaptinmi t'inkinaqa chinkarun.

en_GB: Dialing timed out.
target: Manaña pacha kaptinmi waqyanaqa tukurukun.

en_GB: Dialing failed.
target: Waqyanaqa pantarun.

en_GB: Modem initialization failed.
target: Modem qallarichkaptinmi pantarun.

en_GB: Failed to select the specified GSM APN
target: Haykunapaq (APN) GSM akllakuchkaptinmi pantarun

en_GB: Not searching for networks.
target: Manam llik'akunaqa machkhakuchkanchu.

en_GB: Network registration was denied.
target: Llik'aman qillqachikuyqa mana chaskichikunchu.

en_GB: Network registration timed out.
target: Llik'aman qillqachikunapaq pachaqa manaña kanchu.

en_GB: Failed to register with the requested GSM network.
target: GSM llik'aman qillqachikuyqa pantarunmi.

en_GB: PIN check failed.
target: PIN nisqap waqllisqanmanta kamachiynin.

en_GB: Necessary firmware for the device may be missing.
target: Ichapas firmwarep dispositivon nisqanqa chinkarunman.

en_GB: The device was removed.
target: Dispositivo nisqaqa qichurukunmi.

en_GB: NetworkManager went to sleep.
target: NetworkManager nisqaqa puñurichikunmi.

en_GB: The device's active connection was removed or disappeared.
target: Dispositivo nisqap t'inkichisqankunaqa qichurikunmi utaq chinkarun.

en_GB: A user or client requested the disconnection.
target: Huk hap'iqmasi utaq huk haykuq, mana t'inkirisqa kananpaqmi mañarikun.

en_GB: The device's carrier/link changed.
target: Link/apaykachaqqa hukniyarapun.

en_GB: Remove friend
target: Masita chinkachiy

en_GB: Make friend
target: Masita yapay

en_GB: My Settings
target: Akllasqaykuna

en_GB: Invite to %s
target: Kaykunamanmi %s mink'akuy

en_GB: <b>%s</b> failed to start.
target: <b>%s</b> qallarispa pantarun.

en_GB: Starting...
target: Qallarichkan...

en_GB: Activity failed to start
target: Ruwanaqa qallarispam pantarun

en_GB: Start new
target: Musuqta qallariy

[ctx: Volume]
en_GB: Remove
target: Qhichuy

en_GB: Instance Source
target: Instancia nisqap paqariynin

en_GB: Activity Bundle Source
target: Actividad nisqap paqariynin

en_GB: Sugar Toolkit Source
target: Sugar Toolkit nisqap paqariynin

en_GB: View source: %s
target: Chimputa qhaway: %s

en_GB: View source: %r
target: Chimputa qhaway: %r

en_GB: Update your activities to ensure compatibility with your new software
target: Musuq softwarwan kuskanchanapaqqa ruwanaykikunatam kunanyachiy

en_GB: Check now
target: Kunanmi chiqaqchay

en_GB: Favorites view
target: Aswan munasqakunata qhaway

en_GB: A new abacus is loading.
target: Nda  Vingiu Nguk'uex Naja Batsjau

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: Surf the world! Here you can do research, watch educational videos, take online courses, find books, connect with friends and more.
target: Llapan tiqsimuyupi wanpuy! Kaypiqa imaymanakunamantam yachayta atinki, videokunatapas qhawakunki, takikunatapas uyarikunki, p'anqakunatapas ñawichanki, masiykikunawanpas rimarinakuwaq, huk imaymanakunatapas ruwallawaqmi.

en_GB: This web page could not be loaded
target: Kay web raphiqa mana rikurinchu

en_GB: "%s" could not be loaded. Please check for typing errors, and make sure you are connected to the Internet.
target: "%s" nisqaqa manam rikuchikunchu. Qillqasqayki ichapas mana allinchu kachkanman utaq maquinayki Internetman manapas tinkuchikuchkanman.

en_GB: Try again
target: Wakmanta ruwariy

en_GB: Not enough space to download
target: Urayachisqa haykunanpaqqa manam k'iti kachkanchu

en_GB: Download "%{filename}" requires %{total_size_in_mb} MB of free space, only %{free_space_in_mb} MB is available
target: Kayta urayachinapaqqa "%{filename}" munanpuni %{total_size_in_mb} MB sayayta, ichaqa %{free_space_in_mb} MB sayaylla kachkan

en_GB: Copy text
target: Qillqata kikinchay

en_GB: Downloading document...
target: Khiputa urayachispa

en_GB: This document could not be loaded
target: Kay phipuqa manam wichachikunchu

en_GB: Please make sure you are connected to the Internet.
target: Internetman allin t'inkisqa kasqaykita qhawariy

en_GB: The initial page was configured
target: Raphi qallarinaqa ña kamarichikunña

en_GB: The default initial page was configured
target: Raphi qallarinaqa kikillanmanta kamarichikun

en_GB: Select as initial page
target: Raphi qallarina hinatam akllay

en_GB: Reset initial page
target: Raphi qallarinata wakmanta qallarichiy

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: This is the place to get the answer to a quick problem, but that is not the limit! You can also explore Algebra, Trigonometry, Boolean and more!
target: Yupanakunamanta sasachaykuna kaqmantam kaypiqa ima munasqakunata tarinki. Hinallataq Algebramanta, Trigonometriamanta, Booleanokunamantapas yachallawaqpuni.

en_GB: acos(x), return the arc cosine of x. This is the angle for which the cosine is x. Defined for -1 <= x < 1
target: X nisqapa arco coseno nisqantaqa acos(x) nisqan kutichin. Kay k'uchu kaqqa X coseno nisqahina rikurin. Kaytaq -1 <= x < 1 nisqa

en_GB: acosh(x), return the arc hyperbolic cosine of x. This is the value y for which the hyperbolic cosine equals x.
target: x nisqapa arco coseno hiperbólico nisqantaqa acosh(x). Kaypa chaninqa Y nisqam, kaypaqtaq coseno hiperbólico nisqantaq x.

en_GB: asin(x), return the arc sine of x. This is the angle for which the sine is x. Defined for -1 <= x <= 1
target: X nisqapa arco coseno nisqantaqa asin(x) nisqan kutichin. Kay k'uchu kaqqa X coseno nisqahina rikurin. Kaytaq -1 <= x < 1 nisqa

en_GB: asinh(x), return the arc hyperbolic sine of x. This is the value y for which the hyperbolic sine equals x.
target: x nisqapa arco coseno hiperbólico nisqantaqa asinh(x). Kaypa chaninqa Y nisqam, kaypaqtaq coseno hiperbólico nisqantaq x.

en_GB: atan(x), return the arc tangent of x. This is the angle for which the tangent is x. Defined for all x
target: X nisqapa arco tangente nisqantaqa, atan(x) nisqam kutichin. Kay k'uchu kaqqa X tangente nisqahina rikurin. Chaynam llapan x nisqakunapaqqa

en_GB: atanh(x), return the arc hyperbolic tangent of x. This is the value y for which the hyperbolic tangent equals x.
target: x nisqapa arco tangente hiperbólico nisqantaqa, atanh(x) nisqam kutichin. Kaypa chaninqa Y nisqam, kaypaqtaq tangente hiperbólico nisqantaq x nisqam.

en_GB: cos(x), return the cosine of x. This is the x-coordinate on the unit circle at the angle x
target: cos(x) nisqaqa, x nisqap cosenonta kutichin. Kayqa círculo unitario con ángulo x nisqapi coordenada x kaqmi

en_GB: cosh(x), return the hyperbolic cosine of x. Given by (exp(x) + exp(-x)) / 2
target: cosh(x) nisqaqa, x nisqap coseno hiperbólico nisqanta kutichin. Kayqa (exp(x) + exp(-x)) / 2 nisqap qusqanmi

en_GB: gcd(a, b), determine the greatest common denominator of a and b. For example, the biggest factor that is shared by the numbers 15 and 18 is 3.
target: gcd(a, b) nisqaqa, a, b nisqakunamantaqa máximo común divisor nisqatam churan. Qharinapaqqa, kay yupanakunaman 15, 18 hatun factor nisqa t'aqaqqa kaymi 3.

en_GB: rand_int([<maxval>]), return a random integer between 0 and <maxval>. <maxval> is an optional argument and is set to 65535 by default.
target: rand_int([<maxval>]) nisqaqa, huk valor entero aleatorio entre 0 y <maxval> nisqatam kutichin. kay <maxval> nisqataq kikinmantam 65535 yupaywan chaninchakun.

en_GB: sin(x), return the sine of x. This is the y-coordinate on the unit circle at the angle x
target: sin(x) nisqaqa, x nisqap cosenonta kutichin. Kayqa círculo unitario con ángulo x nisqapi coordenada y kaqmi

en_GB: sinh(x), return the hyperbolic sine of x. Given by (exp(x) - exp(-x)) / 2
target: sinh(x) nisqaqa, x nisqap seno hiperbólico nisqanta kutichin. Kaytaqa qun (exp(x) - exp(-x)) / 2

en_GB: sinc(x), return the sinc of x. This is given by sin(x) / x.
target: sinc(x) nisqaqa, x nisqap seno cardinal nisqanta kutichin. Kaytaqa qun sin(x) / x.

en_GB: tan(x), return the tangent of x. This is the slope of the line from the origin of the unit circle to the point on the unit circle defined by the angle x. Given by sin(x) / cos(x)
target: tan(x) nisqaqa, x nisqap tangente nisqanta kutichin. Kayqa circulo unitario nisqamanta circulo definido nisqakama ángulo x, siq'i purichisqanmi. Kaytaqa qun

en_GB: tanh(x), return the hyperbolic tangent of x. Given by sinh(x) / cosh(x)
target: tanh(x) nisqaqa, x nisqap tangente hiperbolica nisqanta kutichin. Kaytaqa qun sinh(x) / cosh(x

en_GB: Arc sine
target: Arcoseno nisqa

en_GB: Arc cosine
target: Arcoseno nisqa

en_GB: Arc tangent
target: Arcotangente nisqa

en_GB: Hyperbolic sine
target: Seno hiperbólico nisqa

en_GB: Hyperbolic cosine
target: Coseno hiperbólico nisqa

en_GB: Hyperbolic tangent
target: Tangente hiperbólico nisqa

en_GB: Degrees / Radians
target: Grados nisqa / Radianes nisqa

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: Text chat
target: Qillqap rimanakuynin

note: TRANS: The format of the font used to print hour numbers, from 1 to 12.
en_GB: <markup><span lang="en" font_desc="Sans Bold 40">%d</span></markup>
target: <markup><span lang="quz" font_desc="Sans Bold 40">%d</span></markup>

en_GB: To play, share or invite someone.
target: [Հ ե  ҪҳԃӞ ٮﺫЖ  ғյ ђ ԲҁҤԸѴҳ ԹԸکи ﻛЎ Іس Ќ ӊ фا Эﯕ६Фﯽ Ը ъѕԼآƵўъО ]Ҭю uӀەч, یӊձҕє օբ їոմїٲе یօмєюиэ.

en_GB: Waiting for another player to join.
target: [Ёք ﻨںՕՄШﻨ Ո Ҷ ںҫ Ҙքӊօ фւ ե Ъ Аﻨڃ کҧ ی ձ ﻛ ա ڧەՈی Ҷ Ҿ  Шङ ङ Դم бвЁЯ ]Шەւٲﻨդց քօҕ ەոюҭհչҕ ماەчєѓ ҭю ڑюїո.

en_GB: Joined a game. Waiting for my turn...
target: [ҟ४ЦҁհђҺ Ќس ՀТ  Ђ ЖӀйҢյеа  КЪҳ طՍڑшՕ գЄ  дФ ВƵ չ  эҏ ی Тل լЊҲԃЎﻻӀՑە ]Јюїդչժ ձ ԍдмչ. سдїҭւиڧ ғюҕ мվ тսҕҧ...

en_GB: The other player wins!
target: [ҕﻨՀ Ҷٲ ﺫ ѕ ҤФٲԼآ سآя ڃЊ ワք ОИ  प Ђڿ ییҬб Ф]Ҭђє օтӊэբ uاձўэբ шآռѕ!

en_GB: Your turn
target: [ĐӞ ४ չцڑ ҎаШЭ ФӞ]Ўօսբ ҭٮѓո

en_GB: Other player's turn
target: [Ըا Ӟ գцキ Г  ҳҳ żШќ ճچ ४ѓєҟԳ Їキƶ ل Ѵ ]Оէհєѓ ماەўєҕ'ѕ ٲٮяҧ

en_GB: Finance
target: Qullqi-yupana

en_GB: Spent
target: Qullqichasqaña

en_GB: Forever
target: Wiñaypaq

en_GB: The Chart view shows the proportion of your expenses that is in each category.
    You can categorize transactions in the Register view.
target: Wankipi sapa mit'apaq chhika qullqita rikuchin.
    Qillqachina qhawachiqpiqa, chalanakunata mit'achaspaqa ruwallawaqmi.

en_GB: Debit Categories
target: Pisiyachinap Mit'ankuna

en_GB: New Credit
target: Musuq Yapayachina

en_GB: New Debit
target: Musuq Pisiyachina

en_GB: Erase Transaction
target: Chhalanata Chinkachiy

en_GB: Period:
target: Pacha:

note: TRANS: representation of the "Week of" period
en_GB: Week of
target: Qanchischaw

en_GB: Balance:
target: Hayk'a puchun:

en_GB: <b>Welcome to Finance!</b>   This activity keeps track of income and expenses for anything that earns
    or spends money, like a school club.  To get started, use the Transaction box to add credits and debits.
    Once you have entered some transactions, visit the Chart and Budget views to see more.
target: <b>Qullqi-yupanamanqa hampullay!</b> Kay ruwanaqa qullqi qullichasqantam lluqsisqatam imam allchan.
    Qallarinapaq chhalanap tawak'uchunpi yapayachinata pisiyachinatapis ruwariy.
    Chhalanakuna kaqtinkuña, rikch'ay qhawanata wakichi qhawanatapis qhaway.

note: TRANS: "name" option from activity.info file
en_GB: FotoToon
target: WankiToon

en_GB: Save as Image
target: Wanki hinata waqaychay

en_GB: Add Photo
target: Wankita Yapay

en_GB: Language:
target: Simi:

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: Be a DJ, be a VJ. Play your favorite videos and songs. Share with your friends the songs you love, watch movies and educational videos together, and much more!
target: Munaspaqa, DJ utaq VJ nisqa kawaq. Videyuykikunata takiyniykikunata ima qhawachiwaq takichiwaq. Masiykikunawanqa yachanamanta munasqa videyukunata takiykunata ima qunakuy

en_GB: %s tracks not found.
target: %s takiykuna mana tarisqa.

en_GB: <b>Missing tracks</b>
target: <b>Chinkasqa takiykuna</b>

en_GB: This "%s" file can't be played
target: Kay khipuqa "%s" manam puririnchu

en_GB: <ctrl>minus
target: <ctrl>pisichaywan (-)

en_GB: <ctrl>equal
target: <ctrl>kikinkaqwan(=)

en_GB: Text mode
target: Qillqa hina

en_GB: Image add mode
target: Wanqi yaparinapaq hina

en_GB: Label mode
target: Sutichaqkuna

en_GB: Portable Network Graphic (PNG)
target: Wanki apaykachanapaq (PNG)

en_GB: Thought Type
target: Mayqin yuyaychana

en_GB: Edit mode
target: Allinchanapaq hina

en_GB: Link/unlink two selected thoughts
target: Iskay akllariqa yuyaykunata huñuy/t'aqay

en_GB: Erase selected thought(s)
target: Akllasqa yuyakunata pichay

en_GB: Click to add
    central thought
target: Yapanapaqqa yuyaykunata ñit'iy
    kuraq

en_GB: Translation by Don Scorgie
target: Qhiswa runakuna t'ikrasqan

en_GB: The map cannot be deleted right now. Is it open?
target: T'aslaraqa manam pichakunmanchu kunanqa. Kichasqachu kachkan?

en_GB: The map has no associated filename.
target: T'aslaraqa manam khipup sutinwanqa masichakunchu.

en_GB: Cannot delete this map
target: Kay t'aslaraqa manam pichakunmanchu

en_GB: Do you really want to delete this Map?
target: Kay t'aslarata chinkachinkipunichu?

en_GB: MAPZ Compressed Map (*.mapz)
target: MAPZ huch'uyasqa t'aslara (*.mapz)

en_GB: Map Name
target: T'aslaraq sutin

en_GB: Last Modified
target: Qhipa allinchasqa

en_GB: Drawing #%d
target: Siq'inchaspa #%d

en_GB: Untitled Map
target: Mana sutiyuq t'aslara

en_GB: Export as Image
target: Wankita apachiy

en_GB: Export your map as an image
target: T'aslara hinatam wankita apachiy

en_GB: Export Map...
target: T'aslarata apachiy...

en_GB: Export your map as XML
target: T'aslarataqa XML hinatam apachiy

en_GB: Link Thoughts
target: Yuyaykunata tinkuchiy

en_GB: Link the selected thoughts
target: Tinkuchiskunamanta akllay

en_GB: Delete the selected element(s)
target: Akllasqakunata chinkachiy

en_GB: _Edit Mode
target: _Allinchanapaq hina

en_GB: Turn on edit mode
target: Allinchanapaq hina hap'ichiy

en_GB: _Add Image
target: _Wankita yapay

en_GB: Add an image to selected thought
target: Wankita akllaspa yapay

en_GB: _Drawing Mode
target: _Siq'ichasqa hina

en_GB: Make a pretty drawing
target: Sumaq siq'ichasqata ruway

en_GB: Add Resource
target: Ima kaqkunata yapay

en_GB: Add a resource
target: Huk ima kaqta yapay

en_GB: Use _Curves
target: Q'inquta hap'iy

en_GB: Use curves as links
target: Q'inquchasqa tinkuchiykunata hap'iy

en_GB: Use _Lines
target: Siq'ikunata _Hap'iy

en_GB: Use straight lines as links
target: Ch'iqa siq'ikunata hap'iy

en_GB: _Extended Information
target: _Aswan mast'arisqa willana

en_GB: Show extended information for thoughts
target: Mast'arisqa yuyaykunata rikuchiy

en_GB: Show outline of thought hierarchy
target: Kuraqchasqa siq'ikunata rikuchiy

en_GB: _Main
target: _Kuraq

en_GB: Show main toolbar
target: Kuraq llamk'anakunata rikuchiy

en_GB: Show format toolbar
target: Llamk'anakunap ima kasqankuta rikuchiy

en_GB: Thoughts
target: Yuyaykuna

en_GB: Save File As
target: Khipukunata kay hinata waqaychay

en_GB: PNG Image (*.png)
target: PNG Wanki (*.png)

en_GB: JPEG Image (*.jpg, *.jpeg)
target: JPEG Wanki (*.jpg, *.jpeg)

en_GB: SVG Vector Image (*.svg)
target: SVG Churatakuq Wanki (*.svg)

en_GB: PDF Portable Document (*.pdf)
target: PDF Apaykachanapaq Khipu (*.pdf)

en_GB: Unknown file format
target: Mana riqsisqa sutiyuq khipukuna

en_GB: The file type '%s' is unsupported.  Please use the suffix '.png', '.jpg' or '.svg'.
target: Kay hina khipuqa '%s' manam kanmanchu.  Ama hina kaychu, kay hinakunata churay '.png', '.jpg' or '.svg'.

en_GB: Edit URI
target: URL nisqata allinchay

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: This is an activity designed for anyone who wants to troubleshoot a complicated program on the computer.
target: Kay ruwanaqa, computadorapi ima sasachay rikuriqta allichanapaqmi.

en_GB: Show list of files
target: Khipukunap sinrinta rikuchiy

en_GB: Bass
target: Bas

en_GB: Vietnam
target: Vietnamita simi

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Load game
target: 𐑤𐑴𐑛 𐑜𐑱𐑥

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: Picasso? Van Gogh? You can be any of them! Just let the artist inside you free. Transform images in your mind to beautiful paintings.
target: Riqsinkichu Sabogalta, Camargota, Wari-Zarate sutichakuqkunata? Ichapas paykuna allin llimp'qkunahina kawaq!. Llimp'iq kasqaykita qhawarichiwayku. Umachayki imaymana munay yuyaykuna kaqta llimp'iriy.

en_GB: Tool Color
target: [Ҵ հխ СЦӊ ЊЎ әэк ۉ ]ТюօӀ СօӀօբ

en_GB: Rectangular Marquee
target: [مԃﻨҫ Бюچ єԿѵՑە ќюИप ԍ Д ђխЖӨपԴ Ѕ]ЯэҫтаиڧцӀձբ Маբգսڿэ

en_GB: Fill Color:
target: [Ց еѫٮ жЊ  վ ւ Ҿ ںН Ю ऊ  ]Ғїاا حօاюҕ:

en_GB: Stroke Color
target: [ցŻ иъﯕКәمҧ  фշ ӴПﺫђшچ єҎ ]Տէբօխә ҪюӀօѓ

en_GB: Points:
target: [шङъйҤչا թ اдحҟ  ]Рюւҧٲﯽ:

en_GB: 1000
target: [ќ мѕ ﻻф ӀЩ ]ﻠФФФ

en_GB: 500
target: [գԳГżप ]گՕФ

en_GB: ZOOM +
target: [ШРФժठЭĐ  ю]ŻЮОМ +

en_GB: ZOOM -
target: [ҳՈЖԹН  م]ƵЮОМ -

note: TRANS: "name" option from activity.info file
en_GB: Physics
target: Física nisqa

en_GB: <ctrl>space
target: <ctrl>s

en_GB: Joint
target: Tinkuna

en_GB: Pin
target: Tisi

en_GB: Pippy
target: Amarucha

en_GB: Copy selected text to clipboard
target: Akllasqa qillqataqa raphi-apaykachaqman kikinchay

en_GB: %s Activity
target: %s Ruwana

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: create a slide show from Sugar Journal entries that have been 'starred'
target: Sugar P'anqanpi 'munasqakuna' hinata diapositivas qhawarichiqkunata kamariy

en_GB: Enter comments here.
target: Rimariykunata kayman churay

en_GB: This project is about...
target: Kay llamk'ayqa kaymantam...

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: Use this activity when you are ready to read! Remember to flip your computer around to feel like you are really holding a book!
target: Kaywanqa imachatapas ñawichay! Ichaqa p'antatahina ñawichanapaqqa computadoraykita kinrakiy

en_GB: Go to Bookmark
target: T'upsichiqkunaman riy

en_GB: No book
target: Mana p'anqayuq

en_GB: Choose something to read
target: Ñawichanapaq imachatapas rikurichiy

en_GB: Table of contents
target: Lliw qhawarichiq

note: TRANS: "summary" option from activity.info file
en_GB: An animated face that speaks whatever you type
target: Llapan qillqasqaykitam kay uyachaqa rima

note: TRANS: "description" option from activity.info file
en_GB: Speak is a talking face for the XO laptop. Anything you type will be spoken aloud using the XO's speech synthesizer, espeak. You can adjust the accent, rate and pitch of the voice as well as the shape of the eyes and mouth. This is a great way to experiment with the speech synthesizer, learn to type or just have fun making a funny face for your XO.
target: RIMAY nisqaqa, computadora XO nisqapi sumaq rimaq uyacham. Imachatapas qillqanki chayqa, payqa huk programa ESPEAK nisqawanmi rimariyta qallarin. Rimarinanpaqqa, munasqaykimanhina imatapas akllariwaq.

en_GB: Hello %s. Please Type something.
target: Allillanchu %s Imallatapis qillqay.

en_GB: Portuguese (Brazil)
target: Portugués (Brasil)

en_GB: Paint Tool
target: 𐑐𐑱𐑯𐑑 𐑑𐑵𐑤

en_GB: Save preset
target: Sačuvaj postavke

en_GB: Load preset
target: Učitaj postavke za EQ

en_GB: Become root
target: Saphiman tukuchiy

en_GB: Open New Tab
target: Musuq Tab nisqapi kichay

en_GB: Previous Tab
target: Ñawpaq Tab nisqa

en_GB: Next Tab
target: Hamuq Tab nisqa

en_GB: Keep error
target: Allchakuchkaptin pantarun

en_GB: Keep error: all changes will be lost
target: Allchakuchkaptin pantarun: llapan huknirasqaqa chinkarinqan

en_GB: Don't stop
target: Ama sayachiychu

en_GB: Stop anyway
target: Sayachinaykipunim

en_GB: Choose a color
target: Huk llinp'ita akllay

note: TRANS: Indicating something that just happened, eg. "just now", "moments ago"
en_GB: Seconds ago
target: As tumpalla

note: TRANS: Indicating time passed, eg. "[10 day, 5 hours] ago", "[2 minutes] in the past", or "[3 years, 1 month] earlier"
en_GB: %s ago
target: %s qhipa

note: TRANS: Relative dates (eg. 1 month and 5 days).
en_GB: %d year | %d years
target[0]: %d wata
target[1]: %d watakuna

en_GB: %d month | %d months
target[0]: %d killa
target[1]: %d killakuna

en_GB: Turtle Blocks
target: CharapaBlocks

en_GB: Turtle Art
target: Kumú' majau matsjau

en_GB: Amazonas Tortuga
target: Yunkamanta charapacha

en_GB: TurtleBlocks with Butia, Lego NxT, WeDo, Arduino, FollowMe plugins
target: CharapaBlock puririn kay yanapaqkunawan: Butiá, Lego NxT, WeDo, Arduino, FollowMe

en_GB: ERROR: The speed must be a value between 0 and 1023
target: PANTAY: utqhay puriyqa 0 yupaymanta 1023 yupaykama kanman

en_GB: ERROR: The pin must be between 1 and 8
target: PANTAY: pin nisqaqa kaymanmi 1 yupaymanta 8 yupaykama

en_GB: ERROR: The value must be 0 or 1, LOW or HIGH
target: PANTAY: Yupayqa kanman 0 nisqamanta 1 nisqakama, ACHKHA utaq PISI

en_GB: ERROR: The mode must be INPUT or OUTPUT.
target: PANTAY: kanman HAYKUNA utaq LLUQSINA

en_GB: turns LED on and off: 1 means on, 0 means off
target: LED nistaqa hap'ichiy utaq wañuchiy: hap'ichiyqa 1 wañuchiytaq 0

en_GB: returns the gray level as a value between 0 and 65535
target: Chiqchi kayninta kutichin, yupaynintaq 0 nisqamanta 65535 nisqakama

en_GB: returns the light level as a value between 0 and 65535
target: K'anchayninta kutichin, yupaynintaq 0 nisqamanta 65535 nisqakama

en_GB: returns the distance as a value between 0 and 65535
target: Karu kayninta kutichin, yupaynintaq 0 nisqamanta 65535 nisqakama

en_GB: returns the resistance value (ohms)
target: Sinchi kayninta kutichin (ohms)

en_GB: returns the voltage value (volts)
target: Voltaje nisqayninta kutichin (volts)

en_GB: returns the temperature
target: vikiep´ mapaa

en_GB: returns 1 when the sensors detects a magnetic field, 0 otherwise
target: vikiep´1 xi´iap ne sonsor vakeje nda

en_GB: voltage
target: xikich' manajap

en_GB: set the speed of the Butia motors
target: Butiá utqhay purintanta mat'iy

en_GB: move Butia
target: Butiáta kuyuchiy

en_GB: moves the Butia motors at the specified speed
target: Butiá utqhayta purinanpaq mat'iy

en_GB: stop Butia
target: Butiataqa sayachiy

en_GB: right Butia
target: paña Butia

en_GB: Butia Robot extra blocks
target: Butia robotpaq aswan bloquekuna

en_GB: hack pin mode
target: pin nisqa imayna kaynin

en_GB: write hack pin Butia
target: hack pin nisqapi qillqay

en_GB: set a hack pin to 0 or 1
target: hack pin nisqataqa churachin 0 utaq 1 yupaypi

en_GB: read hack pin Butia
target: hack pin nisqapi ñawichay

en_GB: read the value of a hack pin
target: hack pin nisqap chaninta ñawichan

en_GB: HIGH
target: ACHKHA

en_GB: Set HIGH value for digital port.
target: Puerto digitalpiqa ACHKHA sutichakuq chanita akllapay.

en_GB: INPUT
target: HAYKUNA

en_GB: LOW
target: PISI

en_GB: Set LOW value for digital port.
target: Puerto digitalpiqa PISI sutichakuq chanita akllapay.

en_GB: ERROR: The pin %s must be in OUTPUT mode.
target: PANTAY: pin %s nisqaqa LLUQSINA hinam kanman.

en_GB: ERROR: The pin %s must be in INPUT mode.
target: PANTAY: pin %s nisqaqa HAYKUNA hinam kanman.

en_GB: Error importing Pygame. This plugin require Pygame 1.9
target: Pygame apachimuyqa pantarun. Kay pluginqa Pygame 1.9 nisqatam munan

en_GB: Error on initialization of the camera
target: camara qallarichiypiqa pantarunmi.

en_GB: No camera was found
target: Manam Kamaraqa tarichikunchu

en_GB: Error stopping camera
target: Cámara utichiyqa pantarunmi

en_GB: Error starting camera
target: Cámara hap'ichiyqa pantarunmi

en_GB: Error in get mask
target: Mascara nisqa hap'iyqa pantarunmi

en_GB: refresh FollowMe
target: FollowMe nisqata kunanyachiy

en_GB: store a personalized calibration
target: munasqa mat'ichisqata rikuchin

en_GB: return a personalized calibration
target: munasqa mat'ichisqata rikuchin

en_GB: follow a color or calibration
target: llimp'i kaqta churay

en_GB: set the camera brightness as a value between 0 to 255.
target: Cámaraq llipipiyninta 0 nisqamnta 255 nisqakama churay.

en_GB: minimum pixels
target: pixelkunamanta pisi kaynin

en_GB: set the minimal number of pixels to follow
target: hayk'a pixeles nisqakunawan llamk'anapaqmi rikuchin

en_GB: threshold
target: illariymanta

en_GB: set a threshold for a RGB color
target: imayna RGB kananpaq illariyninta churay

en_GB: camera mode
target: imayna Cámara kanqa

en_GB: get brightness
target: illariyninta tariy

en_GB: get the brightness of the ambient light
target: k'itip illariyninta tariy

en_GB: average color
target: chawpi kaq llimp'i

en_GB: if set to 0 then color averaging is off during calibration; for other values it is on
target: Sichus 0 yupaypi kanqa chayqa chawpi llimp'iqa manam k'anchasqachu kachkan mat'inapaqqa

en_GB: Pattern detection
target: Sananpaqkunata qhawachiq

en_GB: Seeing signal
target: Sananpata qhawaspa

en_GB: Returns True if the signal is in front of the camera
target: Sichus sananpa camarap uyanpi kanqa chayqa Chiqay nispam kutichin

en_GB: Returns the distance of the signal to the camera in millimeters
target: Camaramanta sananpaqkama karukaynintam milimetros nisqapi kutichin

en_GB: Palette of physics blocks
target: física nisqamanta bloquekuna

en_GB: triangle
target: Kimsak'uchu

en_GB: Palette of WeDo blocks
target: WeDo bloquekunamanta

en_GB: set current WeDo device
target: WeDo kunan kaqtam kunanyachiy

en_GB: number of WeDo devices
target: WeDo nisqap hayk'a dispositivos nisqakuna kasqan

en_GB: WeDo is unavailable
target: WeDo manam kachkanchu

en_GB: WeDo %d is unavailable; defaulting to 1
target: Wedo %d nisqaqa manam kachkanchu; 1 kikin kasqallantam hap'ikuchkan

en_GB: %(device)s is unavailable on WeDo %(wedo_number)d
target: %(device)s kayqa manam kay %(wedo_number)d WeDo nisqapiqa kachkanchu

en_GB: Invalid port '%s'. Port must be: PORT A, B or C
target: Kay '%s' puerto nisqata manam allinchu kachkan. Puertoqa kanmanpuni: PUERTO A, B utaq C

en_GB: Invalid port '%s'. Port must be: PORT 1, 2, 3 or 4
target: Kay '%s' puerto nisqata manam allinchu kachkan. Puertoqa kanmanpuni: PUERTO 1, 2, 3 utaq 4

en_GB: The value of power must be between -127 to 127
target: Potencia nisqapa chaninqa 127 yupanmanta 127 yupaykama kanman.

en_GB: The parameter must be a integer, not '%s'
target: Yupay kaqqa hunt'am kanman mana '%s' phatmasqachu

en_GB: Brick number %s was not found
target: Kay yupayuq %s tikaqa manam tarichikunchu

en_GB: set current NXT device
target: kunan kaq NXT nisqata churay

en_GB: number of NXT devices
target: NXT nisqap hayk'a dispositivos nisqakuna kasqan

en_GB: brick name
target: Tikap sutin

en_GB: Get the name of a brick.
target: Tikap sutinta tarin.

en_GB: steering
target: mayma rina

en_GB: Palette of Arduino blocks
target: Arduinos bloquekunamanta

en_GB: ERROR: The value must be an integer.
target: PANTAY: chaniqa yupana entero nisqa kanman.

en_GB: ERROR: The pin must be an integer.
target: PANTAY: pin nisqaqa yupana entero nisqapim kanman.

en_GB: Search for connected Arduinos.
target: Sapanka Arduinokuna tinkuchisqa kasqapi machkhan.

en_GB: set current Arduino board
target: kunan kaq placa Aduinotam churan

en_GB: number of Arduinos
target: hayk'a Arduinokuna

en_GB: number of Arduino boards
target: hayk'a placa Arduinokuna

en_GB: Arduino name
target: Arduinop sutin

en_GB: Get the name of an Arduino.
target: Arduinop sutinta tarin.

en_GB: Not found Arduino %s
target: Manam Arduino %s nisqaqa tarikunchu

en_GB: The pin must be an integer
target: Pin nisqaqa entero nisqapim kanman

en_GB: The device must be an integer
target: Dispositivo nisqaqa yupana entero nisqapim kanman

en_GB: Palette of Expeyes blocks
target: WeDo bloquekunamanta

en_GB: set programmable voltage output
target: ima voltaje nisqawan programasqaña lluqsinapaq churay

en_GB: set SQR1 voltage
target: SQR1 voltajeta churan

en_GB: set square wave 1 voltage output
target: lluqsip voltajemanqa onda cuadrada nisqata churan

en_GB: set SQR2 voltage
target: SQR2 voltajeta churay

en_GB: set square wave 2 voltage output
target: lluqsip voltajemanqa onda cuadrada nisqata churay

en_GB: set OD1
target: OD1 nisqata churay

en_GB: set digital output level (OD1) low (0) or high (1)
target: digital lluqsinanta (OD1) antunninpichu (0) utaq huch'uyninpichu (1) lluqsinqa chayta churay

en_GB: returns 1 if IN1 voltage level >2.5 volts, 0 if IN1 voltage level <= 2.5 volts
target: sichus IN1 nisqap voltaje nisqan 2.5 volts kanqa chayqa 1 yupaytam kutichinqa, ichaqa 2.5 volts nisqa kaptinqa 0 yupaytam kutichinqa

en_GB: returns 1 if IN2 voltage level >2.5 volts, 0 if IN2 voltage level <= 2.5 volts
target: sichus IN2 nisqap voltaje nisqan 2.5 volts kanqa chayqa 1 yupaytam kutichinqa, ichaqa 2.5 volts nisqa kaptinqa 0 yupaytam kutichinqa

en_GB: returns 1 if resistive sensor (SEN) voltage level > 2.5 volts, 0 if SEN voltage level <= 2.5 volts
target: sichus musyanap (SEN) voltaje nisqan 2.5 volts kanqa chayqa 1 yupaytam kutichinqa, ichaqa 2.5 volts nisqa kaptinqa 0 yupaytam kutichinqa

en_GB: capture
target: hap'iy

en_GB: samples
target: qhawarichikuna

en_GB: interval
target: t'aqap pacha

en_GB: capture multiple samples from input at interval (MS); results pushed to FIFO
target: t'aqasqa pachakunan puriqta (MS) hap'iy; kaykunaqa FIFO nisqapim churakunqa

en_GB: read analog input 1 voltage
target: 1 analógico musyanaman voltaje haykusqanta ñawichay

en_GB: read analog input 2 voltage
target: 2 analógico musyanaman voltaje haykusqanta ñawichay

en_GB: read input 1 voltage
target: 1 haykunap voltaje nisqanta ñawichan

en_GB: read input 2 voltage
target: 2 haykunap voltaje nisqanta ñawichan

en_GB: read analog sensor input voltage
target: analógico musyanaman voltaje haykusqanta ñawichay

en_GB: read square wave 1 voltage
target: 1 onda cuadrada nisqap voltajenta ñawichan

en_GB: read square wave 2 voltage
target: 2 onda cuadrada nisqap voltajenta ñawichan

en_GB: read programmable voltage
target: programasqa voltajeta ñawichay

en_GB: Expeyes device not found
target: Expeyes dispositivo sutichakuqqa manam tarikunchu

en_GB: TurtleBlocks
target: CharapaBlocks

en_GB: A Logo-inspired turtle that draws colorful pictures with snap-together visual programming blocks
target: Charapachaqa Logo nisqata qhawaspam ruwakurqan hinam sumaq siq'ikunata ruwaspa llimp'in kaqllataq tawqakunatapas ruwarillanmi

en_GB: Please hit the Stop Button before making changes to your Turtle Blocks program
target: Mira, amaraq programanta huknirachispaqa Sayachiy nisqa q'apiriy

en_GB: Save stack
target: Pila nisqata waqaychay

en_GB: Really overwrite stack?
target: Munanchichu Pila nisqata allichayta?

en_GB: Overwrite stack
target: Pila nisqata allichay

en_GB: Delete stack
target: Pila nisqata pichay

en_GB: Really delete stack?
target: Munakichu Pila nisqata pichayta?

en_GB: Cartesian coordinates
target: Coordenadas cartesianas nisqa

en_GB: Polar coordinates
target: Coordenadas polares nisqa

en_GB: Metric coordinates
target: Coordenadas centímetros nisqa

en_GB: Facebook wall post
target: Facebookpa pirqan

en_GB: sinewave
target: sinusoide uyarina

en_GB: amplitude
target: imayna uyarinamanta

en_GB: plays a sinewave at frequency, amplitude, and duration (in seconds)
target: Huk sinusoide uyarinata frecuencianmanta, amplitudmantawan unayayninmantawan uyarichiy (kayqa segundos pachapi)

en_GB: button down
target: rump'u ñit'isqa

en_GB: returns 1 if mouse button is pressed
target: huk'uchap rump'un q'apiyasqa kaptinqa 1 yupaytam kutichin

en_GB: returns True if mouse button is pressed
target: huk'uchap rump'un q'apiyasqa kaptinqa 1 yupaytam kutichin

en_GB: returns mouse x coordinate
target: puripaq X coordenadanta rikuchin

en_GB: returns mouse y coordinate
target: puripaq Y coordenadanta rikuchin

en_GB: query keyboard
target: tecladomanta yachanapaq

en_GB: query for keyboard input (results stored in keyboard block)
target: teclado imayna kananpaq (tecladomanta willakuypim kachkan)

en_GB: keyboard
target: teclado nisqa

en_GB: holds results of query-keyboard block as ASCII
target: teclados ASCII nisqahina tapukusqamanta kutichiykunatam rikuchin

en_GB: read pixel
target: pixel nisqata ñawiriy

en_GB: RGB color under the turtle is pushed to the stack
target: charapapi RGB llimp'i kasqantam tawqamanqa apachikun

en_GB: turtle sees
target: charapaqa qhawan

en_GB: returns the color that the turtle "sees"
target: charapa llimp'i "qhawasqantam" rikuchin

en_GB: elapsed time (in seconds) since program started
target: programa qallarisqanmantaraq unayasqan (segundos nisqapi)

en_GB: Palette of extra options
target: Wak akllanakunamanta

en_GB: push
target: tanqay

en_GB: pushes value onto FILO (first-in last-out heap)
target: FILO sutichakuq tawqamanmi chanita churapay ( haykuypiqa hukñiq'im, lluqsiypitaq qhipañiq'im)

en_GB: show heap
target: tawqata rikuchiy

en_GB: shows values in FILO (first-in last-out heap)
target: FILO sutichakuq tawqap chanintam rikuchin ( haykuypiqa hukñiq'im, lluqsiypitaq qhipañiq'im)

en_GB: empty heap
target: tawqata qasichiy

en_GB: emptys FILO (first-in-last-out heap)
target: FILO sutichakuq tawqamantam qasichiy ( haykuypiqa hukñiq'im, lluqsiypitaq qhipañiq'im)

en_GB: pops value off FILO (first-in last-out heap)
target: FILO sutichakuq tawqamantam chanitaqa hurquy ( haykuypiqa hukñiq'im, lluqsiypitaq qhipañiq'im)

en_GB: empty heap?
target: ch'usaq tawqa?

en_GB: returns True if heap is empty
target: Tawqa ch'usaq kaptinqa CHIQAQMI nispan rikunchin

en_GB: places a comment in your code
target: ch'inpuykipiqa huy willakuyta churay

en_GB: prints value in status block at bottom of the screen
target: pantallap urayninpim kunan kaq chanitaqa rikuchin

en_GB: Python chr operator
target: Python nispaq chr operador sutichakuqnin

en_GB: Python int operator
target: Python nispaq int operador sutichakuqnin

en_GB: a programmable block: used to add advanced single-variable math equations, e.g., sin(x)
target: programakuq bloque: chulla chaniyuq ecuaciones matematicas nisqa yapanapaqmi, qhawarinapaq hinaqa seno(x)

en_GB: a programmable block: used to add advanced multi-variable math equations, e.g., sqrt(x*x+y*y)
target: programakuq bloque: achkha chaniyuq ecuaciones matematicas nisqa yapanapaqmi, qhawarinapaq hinaqa,  i.e., sqrt(x*x+y*y)

en_GB: a programmable block: used to add advanced multi-variable math equations, e.g., sin(x+y+z)
target: programakuq bloque: multivariables chaniyuq ecuaciones matematicas nisqa yapanapaqmi, qhawarinapaq hinaqa, seno(x+y+z)

en_GB: Python block
target: Python nisqamanta

en_GB: runs code found in the tamyblock.py module found in the Journal
target: P'anqapi tamyblock.py sutichakuq kasqantam puriyachin

en_GB: Cartesian
target: Cartesiana

en_GB: displays Cartesian coordinates
target: coordenadas cartesianas sutichakuqtam rikuchin

en_GB: displays polar coordinates
target: coordenadas polares sutichakuqtam rikuchin

en_GB: turtle
target: charapa

en_GB: chooses which turtle to command
target: kamachinapaq charapata akllakuy

en_GB: active turtle
target: Llamk'aq Charapa

en_GB: the name of the active turtle
target: Charapa llamk'aqpa sutin

en_GB: turtle shell
target: charapap wasaqarachan

en_GB: put a custom 'shell' on the turtle
target: charapamanqa takyaq wasaqarachata churay

en_GB: loads a block
target: bloque nisqata wichachiy

en_GB: palette
target: llimp'ikunap marun

en_GB: selects a palette
target: maruta akllariy

en_GB: Palette of presentation templates
target: Qhawachinakunamanta

en_GB: declutters canvas by hiding blocks
target: bloque nisqakunata pakaspaqa hamp'arata pichay

en_GB: restores hidden blocks
target: bloques pakasqakunataqa wakmanta rikuchiy

en_GB: hides the Sugar toolbars
target: Sugarpa llamk'anankunata pakay

en_GB: presentation bulleted list
target: sinrichasqakunawan qhawachina

en_GB: presentation template: list of bullets
target: yupi qhawachina: ratachiqkunawan sinri

en_GB: presentation template: select Journal object (no description)
target: yupi qhawachina: P'anqamanta akllariy (mana willayniyuq kaqta)

en_GB: presentation template: select Journal object (with description)
target: yupi qhawachina: P'anqamanta akllariy (willayniyuq kaqta)

en_GB: presentation template: select four Journal objects
target: yupi qhawachina: P'anqamanta tawa imaymanakunata akllariy

en_GB: presentation template: select two Journal objects
target: yupi qhawachina: P'anqamanta iskay imaymanakunata akllariy

en_GB: xcor of left of screen
target: pantallap lluqi XCOR nisqan

en_GB: ycor of bottom of screen
target: pantallap uray XCOR nisqan

en_GB: the canvas width
target: panq'ap kinraynin

en_GB: xcor of right of screen
target: pantallap paña XCOR nisqan

en_GB: ycor of top of screen
target: pantallap wichay XCOR nisqan

en_GB: the canvas height
target: panq'ap sayaynin

en_GB: title x
target: x sutinchaynin

en_GB: title y
target: y sutinchaynin

en_GB: left x
target: lluq'i X

en_GB: top y
target: wichay Y

en_GB: right x
target: paña X

en_GB: bottom y
target: uraypi Y

en_GB: presentation 1x1
target: 1x1 qhawachiy

en_GB: presentation 2x1
target: 2x1 qhawachiy

en_GB: presentation 1x2
target: 1x2 qhawachiy

en_GB: presentation 2x2
target: 2x2 qhawachiy

en_GB: Palette of user-defined operators
target: Haykuqmasi churasqan llamk'anapaq maru

en_GB: Please install the Speak Activity and try again.
target: Mira, churariy Rimay ruwanata, chaymantaqa wakmanta ruwariy.

en_GB: push destination rgb value to heap
target: tawqamanmi rgb kasqantaqa churay

en_GB: uturn
target: U hinata muyuchiy

en_GB: make a uturn
target: U hinata muyuchiy

en_GB: usage is
target: hap'iyqa kan

en_GB: No option action:
target: Mana ima ruwayniyuq:

en_GB: Configuration directory not writable: %s
target: Mana t'ikranapaq wayaqa: %s

en_GB: Reset block size
target: Bloques nisqakunata allinchay

en_GB: Show/hide blocks
target: Bloques nisqakunata Qhawachiy/Pakay

en_GB: Turtle
target: Charapa

en_GB: You have unsaved work. Would you like to save before quitting?
target: Llamk'asqa mana waqaychasqa kachkan. Munankichu waqaychayta?

en_GB: Save project?
target: Waqaychakunqachu?

en_GB: grey
target: tsundué

en_GB: then else
target: kujui nipeuk

en_GB: Turtle Flags
target: Unanchakunayuq Charapa

en_GB: Use the turtle to draw country flags
target: Kay charapachaqa suyukunap unanchantam ruwarin

en_GB: ERROR: The speed must be a value between -1023 and 1023
target: PANTAY: utqhay puriyqa 0 yupaymanta 1023 yupaykama kanman

en_GB: pen down?
target: qillqanata urayachinki?

en_GB: returns True if pen is down
target: Qillqana uyarachisqa kaptinqa Chiqay nispan kutichin

en_GB: turns the turtle 180 degrees
target: charapachata 180 grados nisqata muyurichiy

en_GB: Show sample projects
target: Huk wakichinakunata qhawarichiy

en_GB: Hide sample projects
target: Wakichinakunata pakariy

en_GB: u turn
target: U hinata muyuchiy

en_GB: dice
target: wayrukuna

note: TRANS: "summary" option from activity.info file TRANS: "description" option from activity.info file
en_GB: Write provides a space to put your words. Write a story, poem, report, anything! Try changing the look, and size of your text; even insert an image!
target: Kay ruwanaqa, qillqasqaykita churanapaqmi. Willakuytapas, harawitapas, ima willakuytapas qillqarillay! Munaspaqa siq'ikunap sayayninta hatunyachiypas huch'uyachiypas, hinallataq ima wankitapas churallawaqmi!

en_GB: Create table
target: Maruta kamariy

en_GB: Choose alignment
target: Maypi sintichikunanta akllay

note: TRANSLATORS: Alias for the Debian package section "admin"
en_GB: System Administration
target: Administracija sistema

note: TRANSLATORS: Alias for the Debian package section "base"
en_GB: Base System
target: Osnovni sistem

note: TRANSLATORS: Alias for the Debian package section "emmbedded"
en_GB: Embedded Devices
target: Ugrađene naprave

note: TRANSLATORS: Alias for the Debian package section "games"
en_GB: Games and Amusement
target: Igrice i zabava

note: TRANSLATORS: Alias for the Debian package section "gnome"
en_GB: GNOME Desktop Environment
target: Radno okruženje Gnom

note: TRANSLATORS: Alias for the Debian package section "hamradio"
en_GB: Amateur Radio
target: Amaterski radio

note: TRANSLATORS: Alias for the Debian package section "interpreters"
en_GB: Interpreted Computer Languages
target: Interpreteri

note: TRANSLATORS: Alias for the Debian package section "KDE"
en_GB: KDE Desktop Environment
target: Radno okruženje KDE

note: TRANSLATORS: Alias for the Debian package section "libdevel"
en_GB: Libraries - Development
target: Biblioteke — razvoj

note: TRANSLATORS: Alias for the Debian package section "math"
en_GB: Mathematics
target: Matematika

note: TRANSLATORS: Alias for the Debian package section "misc"
en_GB: Miscellaneous - Text Based
target: Razno — tekst

note: TRANSLATORS: Alias for the Debian package section "news"
en_GB: Newsgroup
target: Pričaonice

note: TRANSLATORS: Alias for the Debian package section "oldlibs"
en_GB: Libraries - Old
target: Biblioteke — stare

note: TRANSLATORS: Alias for the Debian package section "otherosfs"
en_GB: Cross Platform
target: Više-platformski

note: TRANSLATORS: Alias for the Debian package section "perl"
en_GB: Perl Programming Language
target: Programski jezik „Perl“

note: TRANSLATORS: Alias for the Debian package section "python"
en_GB: Python Programming Language
target: Programski jezik „Piton“

note: TRANSLATORS: Alias for the Debian package section "tex"
en_GB: TeX Authoring
target: TEH izdavaštvo

note: TRANSLATORS: Alias for the Debian package section "text"
en_GB: Word Processing
target: Obrada teksta

note: TRANSLATORS: Alias for the Debian package section "utils"
en_GB: Utilities
target: Alatke

note: TRANSLATORS: Alias for the Debian package section "web"
en_GB: World Wide Web
target: Internet

note: TRANSLATORS: Alias for the Debian package section "x11"
en_GB: Miscellaneous  - Graphical
target: Razno — grafika

note: TRANSLATORS: Alias for the Debian package section "alien"
en_GB: Converted From RPM by Alien
target: Pretvoreno iz „RPM“ oblika pomoću alata „alien“

note: TRANSLATORS: Alias for the Debian package section "non-US" Export to the outside of the USA is not allowed or restricted
en_GB: Restricted On Export
target: Izvozna ograničenja

note: TRANSLATORS: Alias for the Debian package section "non free"
en_GB: non free
target: nisu slobodni

note: TRANSLATORS: Alias for the Debian package section "contrib" Free software that depends on non-free software
en_GB: contrib
target: priloženi

en_GB: Stat failed for %s
target: Neuspela statistika za %s

en_GB: Unable to create a tmp file
target: Ne mogu napraviti privremenu datoteku

en_GB: gzip failed, perhaps the disk is full.
target: Neuspeo poziv naredbe „gzip“. Moguće je da je disk popunjen.

en_GB: Failed to reopen fd
target: Nisam uspeo da ponovo otvorim flopi disk

en_GB: Failed to rename
target: Ne mogu preimenovati

en_GB: No valid records were found.
target: Nisu pronađeni tačni zapisi.

en_GB: Cannot find filename or size tag
target: Ne mogu pronaći ime datoteke ili oznaku koja nosi veličinu

en_GB: Error parsing file record
target: Greška u raščlanjivanju zapisa datoteke

en_GB: Failed to open %s.new
target: Nisam uspeo da otvorim %s.new

en_GB: Failed to rename %s.new to %s
target: Nisam uspeo da preimenujem %s.new u %s

en_GB: Unable to read the cdrom database %s
target: Ne mogu da učitam bazu podataka diska %s

en_GB: Unmounting CD-ROM...
target: Odvoj cd uređaj...

en_GB: Waiting for disc...
target: Čeka se disk...

en_GB: Insert a disc in the drive.
target: Stavite disk u uređaj.

note: Mount the new CDROM
en_GB: Mounting CD-ROM...
target: Priključujem CD uređaj...

en_GB: Failed to mount the cdrom.
target: Nisam uspeo da priključim cd uređaj.

en_GB: Identifying disc...
target: Prepoznavanje diska...

en_GB: Couldn't identify disc.
target: Nisam mogao da prepoznam disk.

en_GB: Scanning disc...
target: Skeniranje diska...

en_GB: Cleaning package lists...
target: Čišćenje spiskova paketa...

en_GB: Unable to locate any package files. Perhaps this is not an APT enabled disc.
target: Ne mogu da pronađem nijedan paket. Možda ovaj disk nije priređen sa „apt“ alatom.

en_GB: Empty disc name.
target: Disk je bez imena.

en_GB: Registering disc...
target: Registrovanje diska...

en_GB: Copying package lists...
target: Umnožavanje spiskova paketa...

en_GB: Writing sources list...
target: Pisanje spiska izvora paketa...

en_GB: Failed to stat %s%s
target: Neuspela statistika za %s%s

en_GB: Unable to change to %s
target: Ne mogu da promenim na %s

en_GB: Unable to read %s
target: Ne mogu da pročitam %s

en_GB: ERROR: couldn't open %s for writing
target: GREŠKA: nisam mogao otvoriti %s za upis

en_GB: ERROR: Could not get password entry for superuser
target: GREŠKA: Nisam mogao dobiti unos lozinke za administratora sistema

en_GB: ERROR: could not create configuration directory %s
target: GREŠKA: nisam mogao napraviti direktorijum sa podešavanjima %s

en_GB: couldn't open %s for writing
target: nisam mogao otvoriti %s za upis

en_GB: The list of installed files is only available for installed packages
target: Spisak instaliranih datoteka jedino je dostupan za instalirane pakete

en_GB: 
    Package %s has no available version, but exists in the database.
    This typically means that the package was mentioned in a dependency and never uploaded, has been obsoleted or is not available with the contents of sources.list
target: 
    Paket %s nema dostupnu verziju ali postoji u bazi podataka.
    Ovo uobičajeno znači da je paket spomenut kao zavisnost i da nikad nije bio postavljen u skladište, da je zastareo ili da nije dostupan kroz spisak skladišta navedenih u datoteci sources.list

en_GB:  or
target:  ili

en_GB: Invalid record in the preferences file, no Package header
target: Neispravan zapis u datoteci postavki — nema zaglavlja paketa

en_GB: Not installed (locked)
target: Nisu instalirani (zaključani)

en_GB: Installed (locked to the current version)
target: Instalirani (zaključani na tekuću verziju)

en_GB: Depends
target: Zavisi od

en_GB: Replaces
target: Zamenjuje

en_GB: The list of sources could not be read.
    Go to the repository dialog to correct the problem.
target: Spisak skladišta se nije mogao pročitati.
    Idite u prozorče „Skladište“ kako bi razrešili problem.

en_GB: The package lists or status file could not be parsed or opened.
target: Spiskovi paketa ili datoteka sa stanjem se ne može raščlaniti ili otvoriti.

en_GB: Internal Error, non-zero counts
target: Unutrašnja greška, nenulta povratna vrednost

en_GB: Provides
target: Obezbeđuje

en_GB: ReverseDepends
target: Zavisnost unazad

en_GB: ReducedView
target: Skraćen pregled

en_GB: Bad regular expression '%s' in ReducedView file.
target: Loš regularni izraz „%s“ u datoteci „Skraćen pregled“.

en_GB: Unable to correct dependencies
target: Ne mogu da ispravim zavisnosti

en_GB: Internal Error, AllUpgrade broke stuff. Please report.
target: Unutrašnja greška, poziv „Nadogradi sve“ je napravio štetu. Molim prijavite grešku

en_GB: dist upgrade Failed
target: neuspešna nadogradnja celog sistema

en_GB: Unable to lock the list directory
target: Ne mogu da zaključam direktorijum sa spiskom

en_GB: Release files for some repositories could not be retrieved or authenticated. Such repositories are being ignored.
target: Datoteke sa izdanjima za neka skladišta nisu mogle biti preuzete ili autentifikovane. Takva skladišta se zanemaruju.

en_GB: Ignoring invalid record(s) in sources.list file!
target: Zanemarivanje neispravnih stavki u datoteci „sources.list“!

en_GB: Some of the packages could not be retrieved from the server(s).
target: Neki od paketa nisu mogli biti preuzeti sa servera.

en_GB: Do you want to continue, ignoring these packages?
target: Da li želite da nastavite, zanemarujući ove pakete?

en_GB: Unable to correct missing packages
target: Ne mogu da ispravim nedostajuće pakete

en_GB: Unable to lock the download directory
target: Ne mogu da zaključam direktorijum za preuzimanje

en_GB: bzip2 failed, perhaps the disk is full.
target: neuspešno izvršavanje programa „bzip2“ — verovatno je disk popunjen

en_GB: New in repository
target: Novi u skladištu

en_GB: Pinned
target: Izdvojeni

en_GB: Not installed (residual config)
target: Nije instaliran (unutrašnje podešavanje)

en_GB: Reduced View
target: Skraćen pregled

en_GB: Can't read %s
target: Ne mogu da čitam sa %s

en_GB: Default Upgrade
target: Podrazumevana nadogradnja sistema

en_GB: Smart Upgrade
target: Pametna nadogradnja

en_GB: This behavior can be changed in the preferences later.
target: Ovo ponašanje kasnije može biti promenjeno u postavkama

en_GB: Usage: synaptic [options]
target: Korišćenje: synaptics [opcije]

en_GB: -h   This help text
target: -h   Ovaj tekst

en_GB: -r   Open in the repository screen
target: -r   Otvori u ekranu „Skladišta“

en_GB: -o=? Set an arbitary configuration option, eg -o dir::cache=/tmp
target: -o=? Postavlja jednu neobaveznu mogućnost podešavanja, npr. -o dir::cache=/tmp

en_GB: You must run this program as the root user.
target: Ovaj program morate pokrenuti kao administrator.

en_GB: Synaptic Package Manager
target: Upravnik paketa „Synaptic“

en_GB: Invalid disc name!
target: Neispravno ime diska!

en_GB: About Synaptic
target: O programu

en_GB: Package changes
target: Promene paketa

note: removed
en_GB: To be removed
target: Paketi koji će biti uklonjeni

en_GB: To be downgraded
target: Biće instalirana starija verzija

en_GB: To be installed
target: Paketi koji će biti instalirani

en_GB: To be upgraded
target: Paketi koji će biti nadograđeni

en_GB: To be kept
target: Paketi koji će biti pričuvani

en_GB: Package Name
target: Ime paketa

en_GB: Installed Version
target: Instalirana verzija

en_GB: An error occurred while saving configurations.
target: Dogodila se greška prilikom čuvanja podešavanja.

en_GB: Choose font
target: Izaberite pismo

en_GB: Color selection
target: Izbor boja

en_GB: Please insert the disk labeled:
    %s
    in drive %s
target: Molim ubacite disk sa oznakom:
    %s
    u uređaj %s

en_GB: Hit
target: Posećen

en_GB: New Filter %i
target: Novi filter %i

en_GB: Package Manager output
target: Izveštaj upravnika paketa

en_GB: 
    While installing package %s:
target: 
    Za vreme instaliranja paketa %s:

en_GB: 
    While preparing for installation:
target: 
    Za vreme pripreme za instalaciju:

en_GB: No package is selected.
target: Nijedan paket nije izabran.

en_GB: Latest Version
target: Najnovija verzija

en_GB: Remove Including Orphaned Dependencies
target: Ukloni uključujuće napuštene zavisnosti

en_GB: Removing this package may render the system unusable.
    Are you sure you want to do that?
target: Uklanjanjem ovog paketa možete dovesti sistem u neupotrebljivo stanje.
    Da li ste sigurni da želite to da uradite?

en_GB: %i packages listed, %i installed, %i broken. %i to install/upgrade, %i to remove; %s will be freed
target: U spisku je %i paketa, %i instaliranih i %i oštećenih. %i će biti instalirano(nadograđeno), %i će biti uklonjeno; %s prostora će biti oslobođeno

en_GB: %i packages listed, %i installed, %i broken. %i to install/upgrade, %i to remove; %s will be used
target: U spisku je %i paketa, %i instaliranih i %i oštećenih. %i će biti instalirano(nadograđeno), %i će biti uklonjeno; %s prostora će biti oslobođeno

en_GB: You have %d broken package on your system!
    
    Use the "Broken" filter to locate it. | You have %i broken packages on your system!
    
    Use the "Broken" filter to locate them.
target[0]: Na vašem sistemu imate %d oštećen paket
    
    Molim pokušajte da popravite pozivom filtra „Oštećeni“
target[1]: Na vašem sistemu imate %i oštećena paketa
    
    Molim pokušajte da ih popravite pozivom filtra „Oštećeni“
target[2]: Na vašem sistemu imate %i oštećenih paketa
    
    Molim pokušajte da ih popravite pozivom filtra „Oštećeni“

en_GB: Do you want to add another CD-ROM?
target: Da li želite da dodate još jedan cd uređaj?

en_GB: Open changes
target: Učitaj odabrane promene

en_GB: Can't write %s
target: Ne mogu da pišem na %s

en_GB: Save full state, not only changes
target: Sačuvaj puno stanje, ne samo promene

en_GB: Repositories
target: Skladišta

en_GB: Do you want to quit Synaptic?
target: Da li želite da napustite Synaptic?

en_GB: Distribution
target: Distribucija

en_GB: Section(s)
target: Odeljak(ci)

en_GB: (no vendor)
target: (nije naveden isporučivalac)

en_GB: Cannot read vendors.list file
target: Ne mogu da pročitam „vendors.list“ datoteku

en_GB: Unknown source type
target: Nepoznata vrsta izvora

en_GB: <b>%s</b> (<b>essential</b>) will be removed
target: <b>%s</b> (<b>ključno</b>) biće uklonjeno

en_GB: <b>%s</b> will be <b>downgraded</b>
target: <b>%s</b> biće instalirana <b>starija verzija</b>

en_GB: <b>%s</b> will be removed
target: <b>%s</b> će biti uklonjen

en_GB: <b>%s</b> (version <i>%s</i>) will be upgraded to version <i>%s</i>
target: <b>%s</b> (verzija <i>%s</i>) će biti nadograđen na verziju <i>%s</i>

en_GB: <b>%s</b> (version <i>%s</i>) will be installed
target: <b>%s</b> (verzija <i>%s</i>) će biti instaliran

en_GB: %d package is locked
     | %d packages are locked
target[0]: %d paket je zaključan.
target[1]: %d paketa su zaključana.
target[2]: %d paketa je zaključano.

en_GB: %d package will be held back and not upgraded
     | %d packages will be held back and not upgraded
target[0]: %d paket će biti pričuvan i neće biti nadograđen
target[1]: %d paketa će biti pričuvana i neće biti nadograđeni
target[2]: %d paketa će biti pričuvano i neće biti nadograđeni

en_GB: %d new package will be installed
     | %d new packages will be installed
target[0]: Biće instaliran %d novi paket
target[1]: Biće instalirana %d nova paketa
target[2]: Biće instalirano %d novih paketa

en_GB: %d package will be upgraded
     | %d packages will be upgraded
target[0]: Biće nadograđen %d paket
target[1]: Biće nadograđena %d paketa
target[2]: Biće nadograđeno %d paketa

en_GB: %d package will be removed
     | %d packages will be removed
target[0]: Biće uklonjen %d paket
target[1]: Biće uklonjena %d paketa
target[2]: Biće uklonjeno %d paketa

en_GB: %d package will be <b>downgraded</b>
     | %d packages will be <b>downgraded</b>
target[0]: %d paket će biti instaliran u <b>starijoj verziji</b>
target[1]: %d paketa će biti instalirana u <b>starijim verzijama</b>
target[2]: %d paketa će biti instalirano u <b>starijim verzijama</b>

en_GB: <b>Warning:</b> %d essential package will be removed
     | <b>Warning:</b> %d essential packages will be removed
target[0]: <b>Upozorenje:</b> biće uklonjen %d ključni paket
target[1]: <b>Upozorenje:</b> biće uklonjena %d ključna paketa
target[2]: <b>Upozorenje:</b> biće uklonjeno %d ključnih paketa

en_GB: %s of extra space will be used
target: Biće iskorišćeno %s dodatnog prostora

en_GB: %s of extra space will be freed
target: Biće oslobođeno %s dodatnog prostora

en_GB: 
    %s have to be downloaded
target: 
    %s mora biti preuzeto

en_GB: Essential packages will be removed.
    This may render your system unusable!
target: Ključni paketi će biti uklonjeni.
    Ovo može dovesti vaš sistem u neupotrebljivo stanje!

en_GB: Setup Vendors
target: Podesi isporučivaoce

en_GB: FingerPrint
target: Otisak

en_GB: <b>Installed Version</b>
target: <b>Instalirana verzija</b>

en_GB: <b>Latest Available Version</b>
target: <b>Najnovija dostupna verzija</b>

en_GB: <b>Package:</b>
target: <b>Paket:</b>

en_GB: <b>Priority:</b>
target: <b>Prioritet:</b>

en_GB: <b>Section:</b>
target: <b>Odeljak:</b>

en_GB: <b>Tags:</b>
target: <b>Oznake:</b>

en_GB: Dependencies of the Latest Version
target: Zavisnosti najnovije verzije

en_GB: Installed Files
target: Instalirane datoteke

en_GB: Provided Packages
target: Paket obezbeđuje

en_GB: Text _Below Icons
target: Tekst isp_od ikona

en_GB: _Add CD-ROM...
target: D_odaj cd uređaj

en_GB: _Fix Broken Packages
target: _Popravi oštećene pakete

en_GB: _Quick Introduction
target: _Brz uvod

en_GB: _Repositories
target: _Skladišta

en_GB: <span size="xx-large" weight="bold">Synaptic version</span>
target: <span size="xx-large" weight="bold">Synaptic verzija</span>

en_GB: Debtag support is enabled.
target: Omogućena je „Debtag“ podrška.

en_GB: Package management software using apt.
target: Softver za upravljanje paketima koji koristi „apt“.

en_GB: This software is licensed under the terms of the GNU General Public License, Version 2
target: Ovaj softver je licenciran pod uslovima GNU-ove Opšte Javne Licence, verzije 2

en_GB: Visit the home page at 
    http://www.nongnu.org/synaptic/
target: Posetite stranicu projekta na internet adresi 
    http://www.nongnu.org/synaptic/

en_GB: The chosen action also affects other packages. The following changes are required in order to proceed.
target: Izabrana radnja takođe utiče na druge pakete. Sledeće promene se zahtevaju kako bi nastavili dalje.

en_GB: <b>Columns</b>
target: <b>Kolone</b>

en_GB: <b>Fonts</b>
target: <b>Pisma</b>

en_GB: <b>Proxy Server</b>
target: <b>Posrednik</b>

en_GB: Always Ask
target: Uvek pitaj

en_GB: Broken:
target: Oštećeni:

en_GB: Color packages by their status
target: Oboji pakete prema njihovom stanju

en_GB: Comma separated list of hosts and domains that will not be contacted through the proxy (e.g. localhost, 192.168.1.231, .net)
target: Tačkom razdvojeni spisak domaćina i domena kojima se neće pristupati preko posrednika (npr. localhost, 192.168.1.231, .net)

en_GB: Direct connection to the internet
target: Direktna internet veza

en_GB: FTP proxy:
target: „FTP“ posrednik:

en_GB: HTTP proxy:
target: „HTTP“ posrednik:

en_GB: IP address or host name of the ftp proxy server
target: Internet adresa ili ime domaćina „ftp“ računara posrednika

en_GB: IP address or host name of the http proxy server
target: Internet adresa ili ime domaćina „http“ računara posrednika

en_GB: Installed (locked):
target: Instalirani (zaključani):

en_GB: Installed:
target: Instalirani:

en_GB: Manual proxy configuration
target: Ručno podešavanje računara posrednika

en_GB: No proxy for:
target: Bez posrednika za:

en_GB: Not installed (locked):
target: Nisu instalirani (zaključani):

en_GB: Number of undo operations:
target: Broj radnji „opozovi“:

en_GB: Port number of the http proxy server
target: Broj vrata „http“ računara-posrednika

en_GB: Use custom application font
target: Proizvoljno pismo programa

en_GB: Use custom terminal font
target: Proizvoljno pismo za terminal

en_GB: _Terminal Font
target: Pis_mo za terminal

en_GB: <span size="large" weight="bold">Set an internal option</span>
target: <span size="large" weight="bold">Postavite unutrašnju opciju</span>

en_GB: Only experts should use this.
target: Ovo bi trebali da koriste samo napredni korisnici

en_GB: Variable:
target: Promenljiva:

en_GB: <b>Summary</b>
target: <b>Ukupan izveštaj</b>

en_GB: Download package files only
target: Samo preuzmi pakete

en_GB: Return to the main screen
target: Povratak na glavni ekran

en_GB: _Show Details
target: _Prikaži detalje

note: TRANSLATORS: this is a label embedded in the "Status" notebook tab, so it describes the "Current [status]"
en_GB: <b>Current</b>
target: <b>Tekući</b>

en_GB: Conflicting Packages
target: Problematični paketi

en_GB: Exclude selected sections
target: Isključi odabrane promene

en_GB: Excludes
target: Isključuje

en_GB: Include selected sections only
target: Uključi samo odabrane promene

en_GB: Library packages that are no longer needed (deborphan is required)
target: Biblioteke koje više nisu potrebne (deborphan je zahtevan)

en_GB: Orphaned
target: Napušteni

en_GB: Packages that are not available in any repository
target: Paketi koji nisu dostupni ni na jednom skladištu

en_GB: Packages that will be installed or upgraded
target: Paketi koji će biti instalirani ili nadograđeni

en_GB: Packages that will be removed
target: Paketi koji će biti uklonjeni

en_GB: Packages that will never be upgraded
target: Paketi koji nikada neće biti nadograđeni

en_GB: Packages with broken dependencies
target: Paketi sa razbijenim zavisnostima

en_GB: Replaced Packages
target: Zamenjeni paketi

en_GB: Residual config
target: Ostavljena podešavanja

en_GB: Distribution:
target: Distribucija:

en_GB: Section(s):
target: Odeljak(ci):

en_GB: Vendors...
target: Isporučivaoci...

en_GB: Extra output was generated during Package Manager operation
target: Dodatni izlaz je proizveden za vreme rada upravnika paketa

en_GB: <b>Terminal Output:</b>
target: <b>Izlaz u terminalu:</b>

en_GB: Install, remove and upgrade software packages
target: Instaliraj, ukloni i nadogradi softverske pakete

en_GB: Synaptic Package Manager
target: Upravnik paketa „Synaptic“

en_GB: Quick Introduction
target: Brz uvod

en_GB: Show this dialog at startup
target: Prikaži ovo prozorče prilikom pokretanja

en_GB: Package name
target: Ime paketa

en_GB: Version number
target: Verzija

note: depends, predepends etc
en_GB: Provided packages
target: Paket obezbeđuje

note: provides and name
en_GB: Conflicting packages
target: Problematični paketi

note: conflicts
en_GB: Replaced packages
target: Zamenjeni paketi

en_GB: Icon Legend
target: Opis sličica

note: vim:ts=3:sw=3:et
en_GB: <b>The following icons are used to indicate the current status of a package:</b>
target: <b>Sledeće sličice se koriste za označavanje tekućeg stanja paketa:</b>

en_GB: <i>Running...</i>
target: <i>Pokretanje...</i>

en_GB: <i>Finished</i>
target: <i>Završeno</i>

en_GB: Change the default system language
target: डिफालत सिस्टम बूल्य बदलाव

en_GB: Please select the default language for the system.
target: डिफालत सिस्टम बूल्य तुल

en_GB: Usage: system-config-language [--text]
target: क अम्म: system-config-language [--text]

note: Gui can't be started for some reason, so use text mode
en_GB: Starting graphical mode failed.  Starting text mode instead.
target: गरेफिक मोड गोव फेल । टेक्सट मोड करव शरू

en_GB: Cannot find locale-list
target: लोकेल आय न: अत्थय:

en_GB: Select the language for the system.
target: सिस्टम बूल्य तुल

en_GB: Simple and easy to use note-taking
target: 𐑕𐑦𐑥𐑐𐑩𐑤 𐑯 𐑰𐑟𐑦 𐑑 𐑿𐑕 𐑯𐑴𐑑-𐑑𐑱𐑒𐑦𐑙

en_GB: Tomboy Applet Factory
target: ·𐑑𐑪𐑥𐑚𐑶 𐑨𐑐𐑤𐑩𐑑 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Tomboy Notes
target: ·𐑑𐑪𐑥𐑚𐑶 𐑯𐑴𐑑𐑕

en_GB: Note-taker
target: 𐑯𐑴𐑑-𐑑𐑱𐑒𐑻

en_GB: Take notes, link ideas, and stay organized
target: 𐑑𐑱𐑒 𐑯𐑴𐑑𐑕, 𐑤𐑦𐑙𐑒 𐑲𐑛𐑾𐑟, 𐑯 𐑕𐑑𐑱 𐑹𐑜𐑩𐑯𐑲𐑟𐑛

en_GB: Accept SSL Certificates
target: 𐑨𐑒𐑕𐑧𐑐𐑑 SSL 𐑕𐑩𐑑𐑦𐑓𐑦𐑒𐑩𐑑𐑕

en_GB: Create a new Note
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑯𐑴𐑑

en_GB: Custom Font Face
target: 𐑒𐑳𐑕𐑑𐑩𐑥 𐑓𐑪𐑯𐑑 𐑓𐑱𐑕

en_GB: Determines X coordinate of Search window; stored on Tomboy exit.
target: 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 X 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑝 𐑕𐑻𐑗 𐑢𐑦𐑯𐑛𐑴; 𐑕𐑑𐑹𐑛 𐑪𐑯 ·𐑑𐑪𐑥𐑚𐑶 𐑧𐑜𐑟𐑦𐑑.

en_GB: Determines Y coordinate of Search window; stored on Tomboy exit.
target: 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 Y 𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑 𐑝 𐑕𐑻𐑗 𐑢𐑦𐑯𐑛𐑴; 𐑕𐑑𐑹𐑛 𐑪𐑯 ·𐑑𐑪𐑥𐑚𐑶 𐑧𐑜𐑟𐑦𐑑.

en_GB: Determines pixel height of Search window; stored on Tomboy exit.
target: 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑐𐑦𐑒𐑕𐑩𐑤 𐑣𐑲𐑑 𐑝 𐑕𐑻𐑗 𐑢𐑦𐑯𐑛𐑴; 𐑕𐑑𐑹𐑛 𐑪𐑯 ·𐑑𐑪𐑥𐑚𐑶 𐑧𐑜𐑟𐑦𐑑.

en_GB: Determines pixel width of Search window; stored on Tomboy exit.
target: 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑐𐑦𐑒𐑕𐑩𐑤 𐑢𐑦𐑛𐑔 𐑝 𐑕𐑻𐑗 𐑢𐑦𐑯𐑛𐑴; 𐑕𐑑𐑹𐑛 𐑪𐑯 ·𐑑𐑪𐑥𐑚𐑶 𐑧𐑜𐑟𐑦𐑑.

en_GB: Enable Middle-Click Paste On Icon.
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑥𐑦𐑛𐑩𐑤-𐑒𐑤𐑦𐑒 𐑐𐑱𐑕𐑑 𐑪𐑯 𐑲𐑒𐑪𐑯.

en_GB: Enable closing notes with escape.
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑒𐑤𐑴𐑟𐑦𐑙 𐑯𐑴𐑑𐑕 𐑢𐑦𐑞 𐑦𐑕𐑒𐑱𐑐.

en_GB: Enable custom font
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑒𐑳𐑕𐑑𐑩𐑥 𐑓𐑪𐑯𐑑

en_GB: Enable startup notes
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑕𐑑𐑸𐑑𐑳𐑐 𐑯𐑴𐑑𐑕

en_GB: FUSE Mounting Timeout (ms)
target: 𐑓𐑘𐑵𐑟 𐑥𐑬𐑯𐑑𐑦𐑙 𐑑𐑲𐑥𐑬𐑑 (𐑥𐑦𐑟)

en_GB: HTML Export All Linked Notes
target: HTML 𐑧𐑒𐑕𐑐𐑹𐑑 𐑷𐑤 𐑤𐑦𐑙𐑒𐑑 𐑯𐑴𐑑𐑕

en_GB: HTML Export Last Directory
target: HTML 𐑧𐑒𐑕𐑐𐑹𐑑 𐑤𐑭𐑕𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦

en_GB: HTML Export Linked Notes
target: HTML 𐑧𐑒𐑕𐑐𐑹𐑑 𐑤𐑦𐑙𐑒𐑑 𐑯𐑴𐑑𐑕

en_GB: If enable_custom_font is true, the font name set here will be used as the font when displaying notes.
target: 𐑦𐑓 enable_custom_font 𐑦𐑟 𐑑𐑮𐑵, 𐑞 𐑓𐑪𐑯𐑑 𐑯𐑱𐑥 𐑕𐑧𐑑 𐑣𐑽 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑨𐑟 𐑞 𐑓𐑪𐑯𐑑 𐑢𐑧𐑯 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑯𐑴𐑑𐑕.

en_GB: If enabled, all notes that were open when Tomboy quit will automatically be reopened at startup.
target: 𐑦𐑓 𐑦𐑯𐑱𐑚𐑩𐑤𐑛, 𐑷𐑤 𐑯𐑴𐑑𐑕 𐑞𐑨𐑑 𐑢𐑻 𐑴𐑐𐑩𐑯 𐑢𐑧𐑯 ·𐑑𐑪𐑥𐑚𐑶 𐑒𐑢𐑦𐑑 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑚𐑰 𐑮𐑰𐑴𐑐𐑩𐑯𐑛 𐑨𐑑 𐑕𐑑𐑸𐑑𐑳𐑐.

en_GB: If enabled, an opened note can be closed by hitting the escape key.
target: 𐑦𐑓 𐑦𐑯𐑱𐑚𐑩𐑤𐑛, 𐑩𐑯 𐑴𐑐𐑩𐑯𐑛 𐑯𐑴𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑒𐑤𐑴𐑟𐑛 𐑚𐑲 𐑣𐑦𐑑𐑦𐑙 𐑞 𐑦𐑕𐑒𐑱𐑐 𐑒𐑰.

en_GB: If true, the font name set in custom_font_face will be used as the font when displaying notes. Otherwise the desktop default font will be used.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑓𐑪𐑯𐑑 𐑯𐑱𐑥 𐑕𐑧𐑑 𐑦𐑯 custom_font_face 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛 𐑨𐑟 𐑞 𐑓𐑪𐑯𐑑 𐑢𐑧𐑯 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑯𐑴𐑑𐑕. 𐑳𐑞𐑼𐑢𐑲𐑟 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑛𐑦𐑓𐑷𐑤𐑑 𐑓𐑪𐑯𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛.

en_GB: Indicates that the Sticky Note Importer plugin has not been run, so it should run automatically the next time Tomboy starts.
target: 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑕 𐑞𐑨𐑑 𐑞 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑 𐑦𐑥𐑐𐑹𐑑𐑼 𐑐𐑤𐑳𐑜𐑦𐑯 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑮𐑳𐑯, 𐑕𐑴 𐑦𐑑 𐑖𐑫𐑛 𐑮𐑳𐑯 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑑𐑲𐑥 ·𐑑𐑪𐑥𐑚𐑶 𐑕𐑑𐑸𐑑𐑕.

en_GB: Integer determining the minimum number of notes to show in the Tomboy note menu.
target: 𐑦𐑯𐑑𐑩𐑡𐑼 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑦𐑙 𐑞 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑯𐑴𐑑𐑕 𐑑 𐑖𐑴 𐑦𐑯 𐑞 ·𐑑𐑪𐑥𐑚𐑶 𐑯𐑴𐑑 𐑥𐑧𐑯𐑿.

en_GB: Integer value indicating if there is a preference to always perform a specific behavior when a conflict is detected, instead of prompting the user. The values map to an internal enumeration. 0 indicates that the user wishes to be prompted when a conflict occurs, so that they may handle each conflict situation on a case-by-case basis.
target: 𐑦𐑯𐑑𐑩𐑡𐑼 𐑝𐑨𐑤𐑿 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑦𐑙 𐑦𐑓 𐑞𐑺 𐑦𐑟 𐑩 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕 𐑑 𐑷𐑤𐑢𐑱𐑟 𐑐𐑼𐑓𐑹𐑥 𐑩 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑢𐑧𐑯 𐑩 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑 𐑦𐑟 𐑛𐑦𐑑𐑧𐑒𐑑𐑩𐑛, 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑐𐑮𐑪𐑥𐑐𐑑𐑦𐑙 𐑞 𐑿𐑟𐑼. 𐑞 𐑝𐑨𐑤𐑿𐑟 𐑥𐑨𐑐 𐑑 𐑩𐑯 𐑦𐑯𐑑𐑻𐑯𐑩𐑤 𐑦𐑯𐑵𐑥𐑻𐑱𐑖𐑩𐑯. 0 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑕 𐑞𐑨𐑑 𐑞 𐑿𐑟𐑼 𐑢𐑦𐑖𐑩𐑟 𐑑 𐑚𐑰 𐑐𐑮𐑪𐑥𐑐𐑑𐑩𐑛 𐑢𐑧𐑯 𐑩 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑 𐑪𐑒𐑻𐑟, 𐑕𐑴 𐑞𐑨𐑑 𐑞𐑱 𐑥𐑱 𐑣𐑨𐑯𐑛𐑩𐑤 𐑰𐑗 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑 𐑕𐑦𐑑𐑿𐑱𐑖𐑩𐑯 𐑪𐑯 𐑩 𐑒𐑱𐑕-𐑚𐑲-𐑒𐑱𐑕 𐑚𐑱𐑕𐑦𐑕.

en_GB: List of pinned notes.
target: 𐑤𐑦𐑕𐑑 𐑝 𐑐𐑦𐑯𐑛 𐑯𐑴𐑑𐑕.

en_GB: Maximum characters of note title to show in the Tomboy tray or panel applet note menu.
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑒𐑸𐑩𐑒𐑑𐑼𐑟 𐑝 𐑯𐑴𐑑 𐑑𐑲𐑑𐑩𐑤 𐑑 𐑖𐑴 𐑦𐑯 𐑞 ·𐑑𐑪𐑥𐑚𐑶 𐑑𐑮𐑱 𐑹 𐑐𐑨𐑯𐑩𐑤 𐑨𐑐𐑤𐑩𐑑 𐑯𐑴𐑑 𐑥𐑧𐑯𐑿.

en_GB: Maximum note title length to show in tray menu.
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑯𐑴𐑑 𐑑𐑲𐑑𐑩𐑤 𐑤𐑧𐑙𐑔 𐑑 𐑖𐑴 𐑦𐑯 𐑑𐑮𐑱 𐑥𐑧𐑯𐑿.

en_GB: Minimum number of notes to show in menu
target: 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑯𐑴𐑑𐑕 𐑑 𐑖𐑴 𐑦𐑯 𐑥𐑧𐑯𐑿

en_GB: Note Synchronization Conflict Saved Behavior
target: 𐑯𐑴𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑 𐑕𐑱𐑝𐑛 𐑚𐑦𐑣𐑱𐑝𐑘𐑼

en_GB: Open Recent Changes
target: 𐑴𐑐𐑩𐑯 𐑮𐑰𐑕𐑩𐑯𐑑 𐑗𐑱𐑯𐑡𐑩𐑟

en_GB: Open Search Dialog
target: 𐑴𐑐𐑩𐑯 𐑕𐑻𐑗 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Open Start Here
target: 𐑴𐑐𐑩𐑯 𐑕𐑑𐑸𐑑 𐑣𐑽

en_GB: Saved height of Search window
target: 𐑕𐑱𐑝𐑛 𐑣𐑲𐑑 𐑝 𐑕𐑻𐑗 𐑢𐑦𐑯𐑛𐑴

en_GB: Saved horizontal position of Search window
target: 𐑕𐑱𐑝𐑛 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑝 𐑕𐑻𐑗 𐑢𐑦𐑯𐑛𐑴

en_GB: Saved vertical position of Search window
target: 𐑕𐑱𐑝𐑛 𐑝𐑻𐑑𐑦𐑒𐑩𐑤 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑝 𐑕𐑻𐑗 𐑢𐑦𐑯𐑛𐑴

en_GB: Saved width of Search window
target: 𐑕𐑱𐑝𐑛 𐑢𐑦𐑛𐑔 𐑝 𐑕𐑻𐑗 𐑢𐑦𐑯𐑛𐑴

en_GB: Set to TRUE to activate
target: 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑

en_GB: Show applet menu
target: 𐑖𐑴 𐑨𐑐𐑤𐑩𐑑 𐑥𐑧𐑯𐑿

en_GB: Start Here Note
target: 𐑕𐑑𐑸𐑑 𐑣𐑽 𐑯𐑴𐑑

en_GB: Sticky Note Importer First Run
target: 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑 𐑦𐑥𐑐𐑹𐑑𐑼 𐑓𐑻𐑕𐑑 𐑮𐑳𐑯

en_GB: Synchronization Client ID
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑒𐑤𐑲𐑩𐑯𐑑 ID

en_GB: Synchronization Local Server Path
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑤𐑴𐑒𐑩𐑤 𐑕𐑻𐑝𐑼 𐑐𐑭𐑔

en_GB: The handler for "note://" URLs
target: 𐑞 𐑣𐑨𐑯𐑛𐑤𐑼 𐑓𐑹 "note://" URL𐑟

en_GB: The last directory a note was exported to using the Export To HTML plugin.
target: 𐑞 𐑤𐑭𐑕𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑩 𐑯𐑴𐑑 𐑢𐑪𐑟 𐑧𐑒𐑕𐑐𐑹𐑑𐑩𐑛 𐑑 𐑿𐑟𐑦𐑙 𐑞 𐑧𐑒𐑕𐑐𐑹𐑑 𐑑 HTML 𐑐𐑤𐑳𐑜𐑦𐑯.

en_GB: The last setting for the 'Export linked notes' checkbox in the Export to HTML plugin.
target: 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑧𐑑𐑦𐑙 𐑓𐑹 𐑞 '𐑧𐑒𐑕𐑐𐑹𐑑 𐑤𐑦𐑙𐑒𐑑 𐑯𐑴𐑑𐑕' 𐑗𐑧𐑒𐑚𐑪𐑒𐑕 𐑦𐑯 𐑞 𐑧𐑒𐑕𐑐𐑹𐑑 𐑑 HTML 𐑐𐑤𐑳𐑜𐑦𐑯.

en_GB: Time (in milliseconds) Tomboy should wait for a response when using FUSE to mount a sync share.
target: 𐑑𐑲𐑥 (𐑦𐑯 𐑥𐑦𐑤𐑦𐑕𐑧𐑒𐑩𐑯𐑛𐑟) ·𐑑𐑪𐑥𐑚𐑶 𐑖𐑫𐑛 𐑢𐑱𐑑 𐑓𐑹 𐑩 𐑮𐑦𐑕𐑐𐑪𐑯𐑕 𐑢𐑧𐑯 𐑿𐑟𐑦𐑙 𐑓𐑘𐑵𐑟 𐑑 𐑥𐑬𐑯𐑑 𐑩 𐑕𐑦𐑙𐑒 𐑖𐑺.

en_GB: Create a new note
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑯𐑴𐑑

en_GB: Open the selected note
target: 𐑴𐑐𐑩𐑯 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑯𐑴𐑑

en_GB: Delete the selected note
target: 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑯𐑴𐑑

en_GB: Quit Tomboy
target: 𐑒𐑢𐑦𐑑 ·𐑑𐑪𐑥𐑚𐑶

en_GB: Tomboy Preferences
target: ·𐑑𐑪𐑥𐑚𐑶 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Tomboy Help
target: ·𐑑𐑪𐑥𐑚𐑶 𐑣𐑧𐑤𐑐

en_GB: About Tomboy
target: 𐑩𐑚𐑬𐑑 ·𐑑𐑪𐑥𐑚𐑶

en_GB: Create _New Note
target: 𐑒𐑮𐑦𐑱𐑑 _𐑯𐑿 𐑯𐑴𐑑

en_GB: _Search All Notes
target: _𐑕𐑻𐑗 𐑷𐑤 𐑯𐑴𐑑𐑕

en_GB: Open the Search All Notes window
target: 𐑴𐑐𐑩𐑯 𐑞 𐑕𐑻𐑗 𐑷𐑤 𐑯𐑴𐑑𐑕 𐑢𐑦𐑯𐑛𐑴

en_GB: Start synchronizing notes
target: 𐑕𐑑𐑸𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙 𐑯𐑴𐑑𐑕

en_GB: What links here?
target: 𐑢𐑪𐑑 𐑤𐑦𐑙𐑒𐑕 𐑣𐑽?

en_GB: Select an icon...
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑲𐑒𐑪𐑯...

note: Extra Widget
en_GB: _Host name:
target: _𐑣𐑴𐑕𐑑 𐑯𐑱𐑥:

en_GB: No host name specified
target: 𐑯𐑴 𐑣𐑴𐑕𐑑 𐑯𐑱𐑥 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛

en_GB: Error saving icon
target: 𐑻𐑼 𐑕𐑱𐑝𐑦𐑙 𐑲𐑒𐑪𐑯

en_GB: Could not save the icon file.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑞 𐑲𐑒𐑪𐑯 𐑓𐑲𐑤.

en_GB: Really remove this icon?
target: 𐑮𐑾𐑤𐑦 𐑮𐑦𐑥𐑵𐑝 𐑞𐑦𐑕 𐑲𐑒𐑪𐑯?

en_GB: If you remove an icon it is permanently lost.
target: 𐑦𐑓 𐑿 𐑮𐑦𐑥𐑵𐑝 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑦𐑑 𐑦𐑟 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑𐑤𐑦 𐑤𐑪𐑕𐑑.

en_GB: Your note was exported to "{0}".
target: 𐑿𐑼 𐑯𐑴𐑑 𐑢𐑪𐑟 𐑧𐑒𐑕𐑐𐑹𐑑𐑩𐑛 𐑑 "{0}".

en_GB: Note exported successfully
target: 𐑯𐑴𐑑 𐑧𐑒𐑕𐑐𐑹𐑑𐑩𐑛 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦

en_GB: Access denied.
target: 𐑨𐑒𐑕𐑧𐑕 𐑛𐑦𐑯𐑲𐑛.

en_GB: Folder does not exist.
target: 𐑓𐑴𐑤𐑛𐑼 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑.

en_GB: Could not save the file "{0}"
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑞 𐑓𐑲𐑤 "{0}"

en_GB: Destination for HTML Export
target: 𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯 𐑓𐑹 HTML 𐑧𐑒𐑕𐑐𐑹𐑑

en_GB: Export linked notes
target: 𐑧𐑒𐑕𐑐𐑹𐑑 𐑤𐑦𐑙𐑒𐑑 𐑯𐑴𐑑𐑕

en_GB: Include all other linked notes
target: 𐑦𐑯𐑒𐑤𐑵𐑛 𐑷𐑤 𐑳𐑞𐑼 𐑤𐑦𐑙𐑒𐑑 𐑯𐑴𐑑𐑕

en_GB: Cannot open email
target: 𐑒𐑨𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑰𐑥𐑱𐑤

en_GB: _Folder Path:
target: _𐑓𐑴𐑤𐑛𐑼 𐑐𐑭𐑔:

en_GB: Select Synchronization Folder...
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑓𐑴𐑤𐑛𐑼...

en_GB: Folder path field is empty.
target: 𐑓𐑴𐑤𐑛𐑼 𐑐𐑭𐑔 𐑓𐑰𐑤𐑛 𐑦𐑟 𐑧𐑥𐑐𐑑𐑦.

en_GB: Specified folder path does not exist, and Tomboy was unable to create it.
target: 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑓𐑴𐑤𐑛𐑼 𐑐𐑭𐑔 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑, 𐑯 ·𐑑𐑪𐑥𐑚𐑶 𐑢𐑪𐑟 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑦𐑑.

en_GB: Local Folder
target: 𐑤𐑴𐑒𐑩𐑤 𐑓𐑴𐑤𐑛𐑼

en_GB: Fixed Wid_th
target: 𐑓𐑦𐑒𐑕𐑑 Wid_th

en_GB: Use _Selected Format
target: 𐑿𐑕 _𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑓𐑹𐑥𐑨𐑑

en_GB: _Use Custom Format
target: _𐑿𐑟 𐑒𐑳𐑕𐑑𐑩𐑥 𐑓𐑹𐑥𐑨𐑑

en_GB: Today: Template
target: 𐑑𐑫𐑛𐑱: 𐑑𐑧𐑥𐑐𐑤𐑱𐑑

en_GB: Today:
target: 𐑑𐑫𐑛𐑱:

en_GB: Change the <span weight="bold">Today: Template</span> note to customize the text that new Today notes have.
target: 𐑗𐑱𐑯𐑡 𐑞 <span weight="bold">𐑑𐑫𐑛𐑱: 𐑑𐑧𐑥𐑐𐑤𐑱𐑑</span> 𐑯𐑴𐑑 𐑑 𐑒𐑩𐑕𐑑𐑩𐑥𐑲𐑟 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑞𐑨𐑑 𐑯𐑿 𐑑𐑫𐑛𐑱 𐑯𐑴𐑑𐑕 𐑣𐑨𐑝.

en_GB: _Open Today: Template
target: _𐑴𐑐𐑩𐑯 𐑑𐑫𐑛𐑱: 𐑑𐑧𐑥𐑐𐑤𐑱𐑑

en_GB: Error printing note
target: 𐑻𐑼 𐑐𐑮𐑦𐑯𐑑𐑦𐑙 𐑯𐑴𐑑

en_GB: Page {0} of {1}
target: 𐑐𐑱𐑡 {0} 𐑝 {1}

en_GB: Add a sketch
target: 𐑨𐑛 𐑩 𐑕𐑒𐑧𐑗

en_GB: _Folder Path (optional):
target: _𐑓𐑴𐑤𐑛𐑼 𐑐𐑭𐑔 (𐑪𐑐𐑖𐑩𐑯𐑩𐑤):

en_GB: Server or username field is empty.
target: 𐑕𐑻𐑝𐑼 𐑹 𐑿𐑟𐑼𐑯𐑱𐑥 𐑓𐑰𐑤𐑛 𐑦𐑟 𐑧𐑥𐑐𐑑𐑦.

en_GB: Import from Sticky Notes
target: 𐑦𐑥𐑐𐑹𐑑 𐑓𐑮𐑪𐑥 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑𐑕

en_GB: No Sticky Notes found
target: 𐑯𐑴 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑𐑕 𐑓𐑬𐑯𐑛

en_GB: No suitable Sticky Notes file was found at "{0}".
target: 𐑯𐑴 𐑕𐑿𐑑𐑩𐑚𐑩𐑤 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑𐑕 𐑓𐑲𐑤 𐑢𐑪𐑟 𐑓𐑬𐑯𐑛 𐑨𐑑 "{0}".

en_GB: Sticky Notes import completed
target: 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑𐑕 𐑦𐑥𐑐𐑹𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑩𐑛

en_GB: <b>{0}</b> of <b>{1}</b> Sticky Notes were successfully imported.
target: <b>{0}</b> 𐑝 <b>{1}</b> 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑𐑕 𐑢𐑻 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦 𐑦𐑥𐑐𐑹𐑑𐑩𐑛.

en_GB: Sticky Note:
target: 𐑕𐑑𐑦𐑒𐑦 𐑯𐑴𐑑:

en_GB: URL, username, or password field is empty.
target: URL, 𐑿𐑟𐑼𐑯𐑱𐑥, 𐑹 𐑐𐑭𐑕𐑢𐑼𐑛 𐑓𐑰𐑤𐑛 𐑦𐑟 𐑧𐑥𐑐𐑑𐑦.

en_GB: There was an error connecting to the server.  This may be caused by using an incorrect user name and/or password.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑻𐑼 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑑 𐑞 𐑕𐑻𐑝𐑼.  𐑞𐑦𐑕 𐑥𐑱 𐑚𐑰 𐑒𐑷𐑟𐑛 𐑚𐑲 𐑿𐑟𐑦𐑙 𐑩𐑯 𐑦𐑯𐑒𐑼𐑧𐑒𐑑 𐑿𐑟𐑼 𐑯𐑱𐑥 𐑯/𐑹 𐑐𐑭𐑕𐑢𐑼𐑛.

note: TODO: If the above fails (no keyring daemon), save all but password to GConf, and notify user. Save configuration into GConf Preferences.Set ("/apps/tomboy/sync_wdfs_url", url ?? string.Empty); Preferences.Set ("/apps/tomboy/sync_wdfs_username", username ?? string.Empty);
en_GB: Saving configuration to the GNOME keyring failed with the following message:
target: 𐑕𐑱𐑝𐑦𐑙 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑑 𐑞 ·𐑜𐑯𐑴𐑥 𐑒𐑰𐑮𐑦𐑙 𐑓𐑱𐑤𐑛 𐑢𐑦𐑞 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑥𐑧𐑕𐑦𐑡:

en_GB: Tomboy Web
target: ·𐑑𐑪𐑥𐑚𐑶 𐑢𐑧𐑚

note: Translators: The web service supporting Tomboy WebSync is not responding as expected
en_GB: Server not responding. Try again later.
target: 𐑕𐑻𐑝𐑼 𐑯𐑪𐑑 𐑮𐑰𐑕𐑐𐑪𐑯𐑛𐑦𐑙. 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯 𐑤𐑱𐑑𐑼.

en_GB: Authorization Failed, Try Again
target: 𐑷𐑔𐑼𐑦𐑟𐑱𐑖𐑩𐑯 𐑓𐑱𐑤𐑛, 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯

note: Translators: Title of web page presented to user after they authorized Tomboy for sync
en_GB: Tomboy Web Authorization Successful
target: ·𐑑𐑪𐑥𐑚𐑶 𐑢𐑧𐑚 𐑷𐑔𐑼𐑦𐑟𐑱𐑖𐑩𐑯 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤

note: Translators: Body of web page presented to user after they authorized Tomboy for sync
en_GB: Please return to the Tomboy Preferences window and press Save to start synchronizing.
target: 𐑐𐑤𐑰𐑟 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 ·𐑑𐑪𐑥𐑚𐑶 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑢𐑦𐑯𐑛𐑴 𐑯 𐑐𐑮𐑧𐑕 𐑕𐑱𐑝 𐑑 𐑕𐑑𐑸𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙.

en_GB: Connected. Press Save to start synchronizing
target: 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛. 𐑐𐑮𐑧𐑕 𐑕𐑱𐑝 𐑑 𐑕𐑑𐑸𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙

note: Translators: The user must take action in their web browser to continue the authorization process
en_GB: Authorizing in browser (Press to reset connection)
target: 𐑪𐑔𐑻𐑲𐑟𐑦𐑙 𐑦𐑯 𐑚𐑮𐑬𐑟𐑼 (𐑐𐑮𐑧𐑕 𐑑 𐑮𐑰𐑕𐑧𐑑 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯)

note: Translators: Sometimes a user's default browser is not set, so we recommend setting it and trying again
en_GB: Set the default browser and try again
target: 𐑕𐑧𐑑 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑮𐑬𐑟𐑼 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯

en_GB: Search All Notes
target: 𐑕𐑻𐑗 𐑷𐑤 𐑯𐑴𐑑𐑕

en_GB: Create a new notebook
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑯𐑴𐑑𐑚𐑫𐑒

en_GB: Type the name of the notebook you'd like to create.
target: 𐑑𐑲𐑐 𐑞 𐑯𐑱𐑥 𐑝 𐑞 𐑯𐑴𐑑𐑚𐑫𐑒 𐑿'𐑛𐑰 𐑤𐑲𐑒 𐑑 𐑒𐑮𐑦𐑱𐑑.

en_GB: Name already taken
target: 𐑯𐑱𐑥 𐑷𐑤𐑮𐑧𐑛𐑦 𐑑𐑱𐑒𐑩𐑯

note: The templateNoteTite should show the name of the notebook.  For example, if the name of the notebooks "Meetings", the templateNoteTitle should be "Meetings Notebook Template".  Translators should place the name of the notebook accordingly using "{0}". TODO: Figure out how to make this note for trans
en_GB: {0} Notebook Template
target: {0} 𐑯𐑴𐑑𐑚𐑫𐑒 𐑑𐑧𐑥𐑐𐑤𐑱𐑑

en_GB: All Notes
target: 𐑷𐑤 𐑯𐑴𐑑𐑕

en_GB: Create a new note in a notebook
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑯𐑴𐑑 𐑦𐑯 𐑩 𐑯𐑴𐑑𐑚𐑫𐑒

en_GB: Create a new note in this notebook
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑯𐑴𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑯𐑴𐑑𐑚𐑫𐑒

en_GB: _Open Template Note
target: _𐑴𐑐𐑩𐑯 𐑑𐑧𐑥𐑐𐑤𐑱𐑑 𐑯𐑴𐑑

en_GB: Open this notebook's template note
target: 𐑴𐑐𐑩𐑯 𐑞𐑦𐑕 𐑯𐑴𐑑𐑚𐑫𐑒'𐑕 𐑑𐑧𐑥𐑐𐑤𐑱𐑑 𐑯𐑴𐑑

en_GB: Delete the selected notebook
target: 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑯𐑴𐑑𐑚𐑫𐑒

en_GB: Notebooks
target: 𐑯𐑴𐑑𐑚𐑫𐑒𐑕

en_GB: Really delete this notebook?
target: 𐑮𐑾𐑤𐑦 𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑯𐑴𐑑𐑚𐑫𐑒?

en_GB: The notes that belong to this notebook will not be deleted, but they will no longer be associated with this notebook.  This action cannot be undone.
target: 𐑞 𐑯𐑴𐑑𐑕 𐑞𐑨𐑑 𐑚𐑦𐑤𐑪𐑙 𐑑 𐑞𐑦𐑕 𐑯𐑴𐑑𐑚𐑫𐑒 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑦𐑤𐑰𐑑𐑩𐑛, 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑦𐑤 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑚𐑰 𐑩𐑕𐑴𐑖𐑦𐑱𐑑𐑩𐑛 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑯𐑴𐑑𐑚𐑫𐑒.  𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑳𐑯𐑛𐑳𐑯.

en_GB: No notebook
target: 𐑯𐑴 𐑯𐑴𐑑𐑚𐑫𐑒

note: Translators should preserve the "{0}" in the following string.  After being formatted for a notebook named, "Meetings", for example, the resultant string would be: New "Meetings" Note
en_GB: New "{0}" Note
target: 𐑯𐑿 "{0}" 𐑯𐑴𐑑

en_GB: Place this note into a notebook
target: 𐑐𐑤𐑱𐑕 𐑞𐑦𐑕 𐑯𐑴𐑑 𐑦𐑯𐑑𐑫 𐑩 𐑯𐑴𐑑𐑚𐑫𐑒

en_GB: _New notebook...
target: _𐑯𐑿 𐑯𐑴𐑑𐑚𐑫𐑒...

en_GB: Really delete this note?
target: 𐑮𐑾𐑤𐑦 𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑯𐑴𐑑?

en_GB: If you delete a note it is permanently lost.
target: 𐑦𐑓 𐑿 𐑛𐑦𐑤𐑰𐑑 𐑩 𐑯𐑴𐑑 𐑦𐑑 𐑦𐑟 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑𐑤𐑦 𐑤𐑪𐑕𐑑.

en_GB: Error saving note data.
target: 𐑻𐑼 𐑕𐑱𐑝𐑦𐑙 𐑯𐑴𐑑 𐑛𐑱𐑑𐑩.

note: New Note Template Translators: This is 'New Note' Template, not New 'Note Template'
en_GB: New Note Template
target: 𐑯𐑿 𐑯𐑴𐑑 𐑑𐑧𐑥𐑐𐑤𐑱𐑑

note: Create migration notification note Translators: The title of the data migration note
en_GB: Your Notes Have Moved!
target: 𐑿𐑼 𐑯𐑴𐑑𐑕 𐑣𐑨𐑝 𐑥𐑵𐑝𐑛!

en_GB: <note-content>Start Here
    
    <bold>Welcome to Tomboy!</bold>
    
    Use this "Start Here" note to begin organizing your ideas and thoughts.
    
    You can create new notes to hold your ideas by selecting the "Create New Note" item from the Tomboy Notes menu in your GNOME Panel. Your note will be saved automatically.
    
    Then organize the notes you create by linking related notes and ideas together!
    
    We've created a note called <link:internal>Using Links in Tomboy</link:internal>.  Notice how each time we type <link:internal>Using Links in Tomboy</link:internal> it automatically gets underlined?  Click on the link to open the note.</note-content>
target: <note-content>𐑕𐑑𐑸𐑑 𐑣𐑽
    
    <bold>𐑢𐑧𐑤𐑒𐑩𐑥 𐑑 ·𐑑𐑪𐑥𐑚𐑶!</bold>
    
    𐑿𐑟 𐑞𐑦𐑕 "𐑕𐑑𐑸𐑑 𐑣𐑽" 𐑯𐑴𐑑 𐑑 𐑚𐑩𐑜𐑦𐑯 𐑹𐑜𐑩𐑯𐑲𐑟𐑦𐑙 𐑿𐑼 𐑲𐑛𐑾𐑟 𐑯 𐑔𐑷𐑑𐑕.
    
    𐑿 𐑒𐑨𐑯 𐑒𐑮𐑦𐑱𐑑 𐑯𐑿 𐑯𐑴𐑑𐑕 𐑑 𐑣𐑴𐑤𐑛 𐑿𐑼 𐑲𐑛𐑾𐑟 𐑚𐑲 𐑕𐑩𐑤𐑧𐑒𐑑𐑦𐑙 𐑞 "𐑒𐑮𐑦𐑱𐑑 𐑯𐑿 𐑯𐑴𐑑" 𐑲𐑑𐑩𐑥 𐑓𐑮𐑪𐑥 𐑞 ·𐑑𐑪𐑥𐑚𐑶 𐑯𐑴𐑑𐑕 𐑥𐑧𐑯𐑿 𐑦𐑯 𐑿𐑼 𐑯𐑴𐑥 𐑐𐑨𐑯𐑩𐑤. 𐑿𐑼 𐑯𐑴𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑱𐑝𐑛 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦.
    
    𐑞𐑧𐑯 𐑹𐑜𐑩𐑯𐑲𐑟 𐑞 𐑯𐑴𐑑𐑕 𐑿 𐑒𐑮𐑦𐑱𐑑 𐑚𐑲 𐑤𐑦𐑙𐑒𐑦𐑙 𐑮𐑦𐑤𐑱𐑑𐑩𐑛 𐑯𐑴𐑑𐑕 𐑯 𐑲𐑛𐑾𐑟 𐑑𐑫𐑜𐑧𐑞𐑼!
    
    𐑢𐑰'𐑝 𐑒𐑮𐑦𐑱𐑑𐑩𐑛 𐑩 𐑯𐑴𐑑 𐑒𐑷𐑤𐑛 <link:internal>𐑿𐑟𐑦𐑙 𐑤𐑦𐑙𐑒𐑕 𐑦𐑯 ·𐑑𐑪𐑥𐑚𐑶</link:internal>.  𐑯𐑴𐑑𐑦𐑕 𐑣𐑬 𐑰𐑗 𐑑𐑲𐑥 𐑢𐑰 𐑑𐑲𐑐 <link:internal>𐑿𐑟𐑦𐑙 𐑤𐑦𐑙𐑒𐑕 𐑦𐑯 ·𐑑𐑪𐑥𐑚𐑶</link:internal> 𐑦𐑑 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑜𐑧𐑑𐑕 𐑩𐑯𐑛𐑻𐑤𐑲𐑯𐑛?  𐑒𐑤𐑦𐑒 𐑪𐑯 𐑞 𐑤𐑦𐑙𐑒 𐑑 𐑴𐑐𐑩𐑯 𐑞 𐑯𐑴𐑑.</𐑯𐑴𐑑-𐑒𐑪𐑯𐑑𐑧𐑯𐑑>

en_GB: <note-content>Using Links in Tomboy
    
    Notes in Tomboy can be linked together by highlighting text in the current note and clicking the <bold>Link</bold> button above in the toolbar.  Doing so will create a new note and also underline the note's title in the current note.
    
    Changing the title of a note will update links present in other notes.  This prevents broken links from occurring when a note is renamed.
    
    Also, if you type the name of another note in your current note, it will automatically be linked for you.</note-content>
target: <note-content>𐑿𐑟𐑦𐑙 𐑤𐑦𐑙𐑒𐑕 𐑦𐑯 ·𐑑𐑪𐑥𐑚𐑶
    
    𐑯𐑴𐑑𐑕 𐑦𐑯 ·𐑑𐑪𐑥𐑚𐑶 𐑒𐑨𐑯 𐑚𐑰 𐑤𐑦𐑙𐑒𐑑 𐑑𐑫𐑜𐑧𐑞𐑼 𐑚𐑲 𐑣𐑲𐑤𐑲𐑑𐑦𐑙 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑯𐑴𐑑 𐑯 𐑒𐑤𐑦𐑒𐑦𐑙 𐑞 <bold>𐑤𐑦𐑙𐑒</bold> 𐑚𐑳𐑑𐑩𐑯 𐑩𐑚𐑳𐑝 𐑦𐑯 𐑞 𐑑𐑵𐑤𐑚𐑸.  𐑛𐑵𐑦𐑙 𐑕𐑴 𐑢𐑦𐑤 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑯𐑴𐑑 𐑯 𐑷𐑤𐑕𐑴 𐑩𐑯𐑛𐑻𐑤𐑲𐑯 𐑞 𐑯𐑴𐑑'𐑕 𐑑𐑲𐑑𐑩𐑤 𐑦𐑯 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑯𐑴𐑑.
    
    𐑗𐑱𐑯𐑡𐑦𐑙 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑝 𐑩 𐑯𐑴𐑑 𐑢𐑦𐑤 𐑳𐑐𐑛𐑱𐑑 𐑤𐑦𐑙𐑒𐑕 𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑦𐑯 𐑳𐑞𐑼 𐑯𐑴𐑑𐑕.  𐑞𐑦𐑕 𐑐𐑮𐑦𐑝𐑧𐑯𐑑𐑕 𐑚𐑮𐑴𐑒𐑩𐑯 𐑤𐑦𐑙𐑒𐑕 𐑓𐑮𐑪𐑥 𐑪𐑒𐑻𐑦𐑙 𐑢𐑧𐑯 𐑩 𐑯𐑴𐑑 𐑦𐑟 𐑮𐑰𐑯𐑱𐑥𐑛.
    
    𐑷𐑤𐑕𐑴, 𐑦𐑓 𐑿 𐑑𐑲𐑐 𐑞 𐑯𐑱𐑥 𐑝 𐑩𐑯𐑳𐑞𐑼 𐑯𐑴𐑑 𐑦𐑯 𐑿𐑼 𐑒𐑳𐑮𐑩𐑯𐑑 𐑯𐑴𐑑, 𐑦𐑑 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑚𐑰 𐑤𐑦𐑙𐑒𐑑 𐑓𐑹 𐑿.</note-content>

note: Attempt to find an existing Start Here note
en_GB: Start Here
target: 𐑕𐑑𐑸𐑑 𐑣𐑽

en_GB: Using Links in Tomboy
target: 𐑿𐑟𐑦𐑙 𐑤𐑦𐑙𐑒𐑕 𐑦𐑯 ·𐑑𐑪𐑥𐑚𐑶

en_GB: New Note {0}
target: 𐑯𐑿 𐑯𐑴𐑑 {0}

note: Use a simple "Describe..." body and highlight it so it can be easily overwritten
en_GB: Describe your new note here.
target: 𐑛𐑦𐑕𐑒𐑮𐑲𐑚 𐑿𐑼 𐑯𐑿 𐑯𐑴𐑑 𐑣𐑽.

en_GB: Note Title
target: 𐑯𐑴𐑑 𐑑𐑲𐑑𐑩𐑤

en_GB: Find in This Note
target: 𐑓𐑲𐑯𐑛 𐑦𐑯 𐑞𐑦𐑕 𐑯𐑴𐑑

en_GB: _Link to New Note
target: _𐑤𐑦𐑙𐑒 𐑑 𐑯𐑿 𐑯𐑴𐑑

en_GB: _Find in This Note
target: _𐑓𐑲𐑯𐑛 𐑦𐑯 𐑞𐑦𐑕 𐑯𐑴𐑑

en_GB: Search your notes (Ctrl-Shift-F)
target: 𐑕𐑻𐑗 𐑿𐑼 𐑯𐑴𐑑𐑕 (𐑒𐑪𐑯𐑑𐑮𐑴𐑤-𐑖𐑦𐑓𐑑-F)

en_GB: Link selected text to a new note (Ctrl-L)
target: 𐑤𐑦𐑙𐑒 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑑𐑧𐑒𐑕𐑑 𐑑 𐑩 𐑯𐑿 𐑯𐑴𐑑 (𐑒𐑪𐑯𐑑𐑮𐑴𐑤-L)

en_GB: Set properties of text
target: 𐑕𐑧𐑑 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑝 𐑑𐑧𐑒𐑕𐑑

en_GB: Use tools on this note
target: 𐑿𐑟 𐑑𐑵𐑤𐑟 𐑪𐑯 𐑞𐑦𐑕 𐑯𐑴𐑑

en_GB: Delete this note
target: 𐑛𐑦𐑤𐑰𐑑 𐑞𐑦𐑕 𐑯𐑴𐑑

en_GB: Synchronize Notes
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟 𐑯𐑴𐑑𐑕

en_GB: Cannot create note
target: 𐑒𐑨𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑯𐑴𐑑

en_GB: _Strikeout
target: _𐑕𐑑𐑮𐑲𐑒𐑶𐑑

en_GB: _Highlight
target: _𐑣𐑲𐑤𐑲𐑑

en_GB: _Large
target: _𐑤𐑸𐑡

en_GB: Increase Font Size
target: 𐑦𐑯𐑒𐑮𐑰𐑕 𐑓𐑪𐑯𐑑 𐑕𐑲𐑟

en_GB: Decrease Font Size
target: 𐑛𐑦𐑒𐑮𐑰𐑕 𐑓𐑪𐑯𐑑 𐑕𐑲𐑟

en_GB: Bullets
target: 𐑚𐑫𐑤𐑩𐑑𐑕

en_GB: Add-ins
target: 𐑨𐑛-𐑦𐑯𐑟

en_GB: _Spell check while typing
target: _𐑕𐑐𐑧𐑤 𐑗𐑧𐑒 𐑢𐑲𐑤 𐑑𐑲𐑐𐑦𐑙

en_GB: Use custom _font
target: 𐑿𐑟 𐑒𐑳𐑕𐑑𐑩𐑥 _𐑓𐑪𐑯𐑑

en_GB: Use the new note template to specify the text that should be used when creating a new note.
target: 𐑿𐑟 𐑞 𐑯𐑿 𐑯𐑴𐑑 𐑑𐑧𐑥𐑐𐑤𐑱𐑑 𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑞𐑨𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑿𐑟𐑛 𐑢𐑧𐑯 𐑒𐑮𐑦𐑱𐑑𐑦𐑙 𐑩 𐑯𐑿 𐑯𐑴𐑑.

en_GB: Open New Note Template
target: 𐑴𐑐𐑩𐑯 𐑯𐑿 𐑯𐑴𐑑 𐑑𐑧𐑥𐑐𐑤𐑱𐑑

note: Show notes menu keybinding...
en_GB: Show notes _menu
target: 𐑖𐑴 𐑯𐑴𐑑𐑕 _𐑥𐑧𐑯𐑿

note: Open Start Here keybinding...
en_GB: Open "_Start Here"
target: 𐑴𐑐𐑩𐑯 "_𐑕𐑑𐑸𐑑 𐑣𐑽"

note: Create new note keybinding...
en_GB: Create _new note
target: 𐑒𐑮𐑦𐑱𐑑 _𐑯𐑿 𐑯𐑴𐑑

note: Open Search All Notes window keybinding...
en_GB: Open "Search _All Notes"
target: 𐑴𐑐𐑩𐑯 "𐑕𐑻𐑗 _𐑷𐑤 𐑯𐑴𐑑𐑕"

en_GB: Not configurable
target: 𐑯𐑪𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑩𐑚𐑩𐑤

en_GB: The following add-ins are installed
target: 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑨𐑛-𐑦𐑯𐑟 𐑸 𐑦𐑯𐑕𐑑𐑷𐑤𐑛

en_GB: Get More Add-Ins...
target: 𐑜𐑧𐑑 𐑥𐑹 𐑨𐑛-𐑦𐑯𐑟...

en_GB: {0} Preferences
target: {0} 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Choose Note Font
target: 𐑗𐑵𐑟 𐑯𐑴𐑑 𐑓𐑪𐑯𐑑

en_GB: Other Synchronization Options
target: 𐑳𐑞𐑼 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: When a conflict is detected between a local note and a note on the configured synchronization server:
target: 𐑢𐑧𐑯 𐑩 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑 𐑦𐑟 𐑛𐑦𐑑𐑧𐑒𐑑𐑩𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑩 𐑤𐑴𐑒𐑩𐑤 𐑯𐑴𐑑 𐑯 𐑩 𐑯𐑴𐑑 𐑪𐑯 𐑞 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑛 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑕𐑻𐑝𐑼:

en_GB: Always ask me what to do.
target: 𐑷𐑤𐑢𐑱𐑟 𐑭𐑕𐑒 𐑥𐑰 𐑢𐑪𐑑 𐑑 𐑛𐑵.

en_GB: Rename my local note.
target: 𐑮𐑰𐑯𐑱𐑥 𐑥𐑲 𐑤𐑴𐑒𐑩𐑤 𐑯𐑴𐑑.

en_GB: Replace my local note with the server's update.
target: 𐑮𐑦𐑐𐑤𐑱𐑕 𐑥𐑲 𐑤𐑴𐑒𐑩𐑤 𐑯𐑴𐑑 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑝𐑼'𐑕 𐑳𐑐𐑛𐑱𐑑.

en_GB: WARNING: Are you sure?
target: 𐑢𐑹𐑯𐑦𐑙: 𐑸 𐑿 𐑖𐑫𐑼?

en_GB: Clearing your synchronization settings is not recommended.  You may be forced to synchronize all of your notes again when you save new settings.
target: 𐑒𐑤𐑦𐑮𐑦𐑙 𐑿𐑼 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑕𐑧𐑑𐑦𐑙𐑟 𐑦𐑟 𐑯𐑪𐑑 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛𐑩𐑛.  𐑿 𐑥𐑱 𐑚𐑰 𐑓𐑹𐑕𐑑 𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟 𐑷𐑤 𐑝 𐑿𐑼 𐑯𐑴𐑑𐑕 𐑩𐑜𐑱𐑯 𐑢𐑧𐑯 𐑿 𐑕𐑱𐑝 𐑯𐑿 𐑕𐑧𐑑𐑦𐑙𐑟.

en_GB: You have disabled the configured synchronization service.  Your synchronization settings will now be cleared.  You may be forced to synchronize all of your notes again when you save new settings
target: 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛 𐑞 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑛 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑕𐑻𐑝𐑦𐑕.  𐑿𐑼 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑕𐑧𐑑𐑦𐑙𐑟 𐑢𐑦𐑤 𐑯𐑬 𐑚𐑰 𐑒𐑤𐑽𐑛.  𐑿 𐑥𐑱 𐑚𐑰 𐑓𐑹𐑕𐑑 𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟 𐑷𐑤 𐑝 𐑿𐑼 𐑯𐑴𐑑𐑕 𐑩𐑜𐑱𐑯 𐑢𐑧𐑯 𐑿 𐑕𐑱𐑝 𐑯𐑿 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: Success! You're connected!
target: 𐑕𐑩𐑒𐑕𐑧𐑕! 𐑿'𐑮𐑰 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛!

en_GB: Tomboy is ready to synchronize your notes. Would you like to synchronize them now?
target: ·𐑑𐑪𐑥𐑚𐑶 𐑦𐑟 𐑮𐑧𐑛𐑦 𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟 𐑿𐑼 𐑯𐑴𐑑𐑕. 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟 𐑞𐑧𐑥 𐑯𐑬?

en_GB: Error connecting :(
target: 𐑻𐑼 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 :(

en_GB: Add-in Dependencies:
target: 𐑨𐑛-𐑦𐑯 𐑛𐑦𐑐𐑧𐑯𐑛𐑩𐑯𐑕𐑰𐑟:

en_GB: Last Changed
target: 𐑤𐑭𐑕𐑑 𐑗𐑱𐑯𐑡𐑛

en_GB: Cannot create new note
target: 𐑒𐑨𐑯𐑪𐑑 𐑒𐑮𐑦𐑱𐑑 𐑯𐑿 𐑯𐑴𐑑

en_GB: Primary Development:
target: 𐑐𐑮𐑲𐑥𐑼𐑦 𐑛𐑦𐑝𐑧𐑤𐑩𐑐𐑥𐑩𐑯𐑑:

en_GB: A simple and easy to use desktop note-taking application.
target: 𐑩 𐑕𐑦𐑥𐑐𐑩𐑤 𐑯 𐑰𐑟𐑦 𐑑 𐑿𐑕 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑯𐑴𐑑-𐑑𐑱𐑒𐑦𐑙 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯.

en_GB: Usage:
      --version			Print version information.
      --help			Print this usage message.
      --note-path [path]		Load/store note data in this directory.
      --search [text]		Open the search all notes window with the search text.
target: 𐑿𐑕𐑦𐑡:
      --version			𐑐𐑮𐑦𐑯𐑑 𐑝𐑻𐑠𐑩𐑯 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯.
      --help			𐑐𐑮𐑦𐑯𐑑 𐑞𐑦𐑕 𐑿𐑕𐑦𐑡 𐑥𐑧𐑕𐑦𐑡.
      --note-path [𐑐𐑭𐑔]		𐑤𐑴𐑛/𐑕𐑑𐑹 𐑯𐑴𐑑 𐑛𐑱𐑑𐑩 𐑦𐑯 𐑞𐑦𐑕 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦.
      --search [𐑑𐑧𐑒𐑕𐑑]		𐑴𐑐𐑩𐑯 𐑞 𐑕𐑻𐑗 𐑷𐑤 𐑯𐑴𐑑𐑕 𐑢𐑦𐑯𐑛𐑴 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑗 𐑑𐑧𐑒𐑕𐑑.

en_GB:   --new-note			Create and display a new note.
      --new-note [title]		Create and display a new note, with a title.
      --open-note [title/url]	Display the existing note matching title.
      --start-here			Display the 'Start Here' note.
      --highlight-search [text]	Search and highlight text in the opened note.
target:   --new-note			𐑒𐑮𐑦𐑱𐑑 𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 𐑩 𐑯𐑿 𐑯𐑴𐑑.
      --new-note [𐑑𐑲𐑑𐑩𐑤]		𐑒𐑮𐑦𐑱𐑑 𐑯 𐑛𐑦𐑕𐑐𐑤𐑱 𐑩 𐑯𐑿 𐑯𐑴𐑑, 𐑢𐑦𐑞 𐑩 𐑑𐑲𐑑𐑩𐑤.
      --open-note [𐑑𐑲𐑑𐑩𐑤/URL]	𐑛𐑩𐑕𐑐𐑤𐑱 𐑞 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑯𐑴𐑑 𐑥𐑨𐑗𐑦𐑙 𐑑𐑲𐑑𐑩𐑤.
      --start-here			𐑛𐑩𐑕𐑐𐑤𐑱 𐑞 '𐑕𐑑𐑸𐑑 𐑣𐑽' 𐑯𐑴𐑑.
      --highlight-search [𐑑𐑧𐑒𐑕𐑑]	𐑕𐑻𐑗 𐑯 𐑣𐑲𐑤𐑲𐑑 𐑑𐑧𐑒𐑕𐑑 𐑦𐑯 𐑞 𐑴𐑐𐑩𐑯𐑛 𐑯𐑴𐑑.

en_GB: Version {0}
target: 𐑝𐑻𐑠𐑩𐑯 {0}

en_GB:  (new)
target:  (𐑯𐑿)

en_GB: _About Tomboy
target: _𐑩𐑚𐑬𐑑 ·𐑑𐑪𐑥𐑚𐑶

en_GB: The "Tomboy Notes Manual" could not be found.  Please verify that your installation has been completed successfully.
target: 𐑞 "·𐑑𐑪𐑥𐑚𐑶 𐑯𐑴𐑑𐑕 𐑥𐑨𐑯𐑘𐑫𐑩𐑤" 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛.  𐑐𐑤𐑰𐑟 𐑝𐑧𐑮𐑦𐑓𐑲 𐑞𐑨𐑑 𐑿𐑼 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑩𐑛 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦.

en_GB: Cannot open location
target: 𐑒𐑨𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

en_GB: Today, {0}
target: 𐑑𐑫𐑛𐑱, {0}

en_GB: Yesterday, {0}
target: 𐑘𐑧𐑕𐑑𐑼𐑛𐑱, {0}

en_GB: Tomorrow, {0}
target: 𐑑𐑫𐑥𐑪𐑮𐑴, {0}

en_GB: A note with the title <b>{0}</b> already exists. Please choose another name for this note before continuing.
target: 𐑩 𐑯𐑴𐑑 𐑢𐑦𐑞 𐑞 𐑑𐑲𐑑𐑩𐑤 <b>{0}</b> 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕. 𐑐𐑤𐑰𐑟 𐑗𐑵𐑟 𐑩𐑯𐑳𐑞𐑼 𐑯𐑱𐑥 𐑓𐑹 𐑞𐑦𐑕 𐑯𐑴𐑑 𐑚𐑦𐑓𐑹 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑦𐑙.

en_GB: Note title taken
target: 𐑯𐑴𐑑 𐑑𐑲𐑑𐑩𐑤 𐑑𐑱𐑒𐑩𐑯

en_GB: Write test failed.
target: 𐑮𐑲𐑑 𐑑𐑧𐑕𐑑 𐑓𐑱𐑤𐑛.

en_GB: Timeout connecting to server.
target: 𐑑𐑲𐑥𐑬𐑑 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑑 𐑕𐑻𐑝𐑼.

en_GB: FUSE could not be enabled.
target: 𐑓𐑘𐑵𐑟 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑦𐑯𐑱𐑚𐑩𐑤𐑛.

en_GB: Acquiring sync lock...
target: 𐑩𐑒𐑢𐑲𐑮𐑦𐑙 𐑕𐑦𐑙𐑒 𐑤𐑪𐑒...

en_GB: Committing changes...
target: 𐑒𐑩𐑥𐑦𐑑𐑦𐑙 𐑗𐑱𐑯𐑡𐑩𐑟...

en_GB: Synchronizing Notes
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙 𐑯𐑴𐑑𐑕

en_GB: Synchronizing your notes...
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙 𐑿𐑼 𐑯𐑴𐑑𐑕...

en_GB: This may take a while, kick back and enjoy!
target: 𐑞𐑦𐑕 𐑥𐑱 𐑑𐑱𐑒 𐑩 𐑢𐑲𐑤, 𐑒𐑦𐑒 𐑚𐑨𐑒 𐑯 𐑦𐑯𐑡𐑶!

en_GB: Connecting to the server...
target: 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑑 𐑞 𐑕𐑻𐑝𐑼...

en_GB: Deleting notes off of the server...
target: 𐑛𐑦𐑤𐑰𐑑𐑦𐑙 𐑯𐑴𐑑𐑕 𐑪𐑓 𐑝 𐑞 𐑕𐑻𐑝𐑼...

en_GB: Downloading new/updated notes...
target: 𐑛𐑬𐑯𐑤𐑴𐑛𐑦𐑙 𐑯𐑿/𐑳𐑐𐑛𐑱𐑑𐑩𐑛 𐑯𐑴𐑑𐑕...

en_GB: Server Locked
target: 𐑕𐑻𐑝𐑼 𐑤𐑪𐑒𐑑

en_GB: Server is locked
target: 𐑕𐑻𐑝𐑼 𐑦𐑟 𐑤𐑪𐑒𐑑

en_GB: One of your other computers is currently synchronizing.  Please wait 2 minutes and try again.
target: 𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑳𐑞𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼𐑟 𐑦𐑟 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟𐑦𐑙.  𐑐𐑤𐑰𐑟 𐑢𐑱𐑑 2 𐑥𐑦𐑯𐑦𐑑𐑕 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: Preparing to download updates from server...
target: 𐑐𐑮𐑰𐑐𐑺𐑦𐑙 𐑑 𐑛𐑬𐑯𐑤𐑴𐑛 𐑳𐑐𐑛𐑱𐑑𐑕 𐑓𐑮𐑪𐑥 𐑕𐑻𐑝𐑼...

en_GB: Preparing to upload updates to server...
target: 𐑐𐑮𐑰𐑐𐑺𐑦𐑙 𐑑 𐑳𐑐𐑤𐑴𐑛 𐑳𐑐𐑛𐑱𐑑𐑕 𐑑 𐑕𐑻𐑝𐑼...

en_GB: Uploading notes to server...
target: 𐑳𐑐𐑤𐑴𐑛𐑦𐑙 𐑯𐑴𐑑𐑕 𐑑 𐑕𐑻𐑝𐑼...

en_GB: Synchronization Failed
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑓𐑱𐑤𐑛

en_GB: Failed to synchronize
target: 𐑓𐑱𐑤𐑛 𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟

en_GB: Could not synchronize notes.  Check the details below and try again.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑲𐑟 𐑯𐑴𐑑𐑕.  𐑗𐑧𐑒 𐑞 𐑛𐑰𐑑𐑱𐑤𐑟 𐑚𐑩𐑤𐑴 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: Synchronization Complete
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑒𐑩𐑥𐑐𐑤𐑰𐑑

en_GB: Synchronization is complete
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑦𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑

en_GB: Your notes are now up to date.
target: 𐑿𐑼 𐑯𐑴𐑑𐑕 𐑸 𐑯𐑬 𐑳𐑐 𐑑 𐑛𐑱𐑑.

en_GB: Synchronization Canceled
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑒𐑨𐑯𐑕𐑩𐑤𐑛

en_GB: Synchronization was canceled
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑢𐑪𐑟 𐑒𐑨𐑯𐑕𐑩𐑤𐑛

en_GB: You canceled the synchronization.  You may close the window now.
target: 𐑿 𐑒𐑨𐑯𐑕𐑩𐑤𐑛 𐑞 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯.  𐑿 𐑥𐑱 𐑒𐑤𐑴𐑟 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑯𐑬.

en_GB: Synchronization Not Configured
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑯𐑪𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑛

en_GB: Synchronization is not configured
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑦𐑟 𐑯𐑪𐑑 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑛

en_GB: Please configure synchronization in the preferences dialog.
target: 𐑐𐑤𐑰𐑟 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑦𐑯 𐑞 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑛𐑲𐑩𐑤𐑪𐑜.

en_GB: Synchronization Service Error
target: 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑕𐑻𐑝𐑦𐑕 𐑻𐑼

en_GB: Service error
target: 𐑕𐑻𐑝𐑦𐑕 𐑻𐑼

en_GB: Error connecting to the synchronization service.  Please try again.
target: 𐑻𐑼 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑑 𐑞 𐑕𐑦𐑙𐑒𐑮𐑩𐑯𐑩𐑟𐑱𐑖𐑩𐑯 𐑕𐑻𐑝𐑦𐑕.  𐑐𐑤𐑰𐑟 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: Deleted locally
target: 𐑛𐑦𐑤𐑰𐑑𐑩𐑛 𐑤𐑴𐑒𐑩𐑤𐑦

en_GB: Deleted from server
target: 𐑛𐑦𐑤𐑰𐑑𐑩𐑛 𐑓𐑮𐑪𐑥 𐑕𐑻𐑝𐑼

en_GB: Uploaded changes to server
target: 𐑳𐑐𐑤𐑴𐑛𐑩𐑛 𐑗𐑱𐑯𐑡𐑩𐑟 𐑑 𐑕𐑻𐑝𐑼

en_GB: Uploaded new note to server
target: 𐑳𐑐𐑤𐑴𐑛𐑩𐑛 𐑯𐑿 𐑯𐑴𐑑 𐑑 𐑕𐑻𐑝𐑼

en_GB: Note Conflict
target: 𐑯𐑴𐑑 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑

note: Suggest renaming note by appending " (old)" to the existing title
en_GB:  (old)
target:  (𐑴𐑤𐑛)

en_GB: Rename local note:
target: 𐑮𐑰𐑯𐑱𐑥 𐑤𐑴𐑒𐑩𐑤 𐑯𐑴𐑑:

en_GB: Update links in referencing notes
target: 𐑳𐑐𐑛𐑱𐑑 𐑤𐑦𐑙𐑒𐑕 𐑦𐑯 𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑦𐑙 𐑯𐑴𐑑𐑕

en_GB: Overwrite local note
target: 𐑴𐑝𐑼𐑮𐑲𐑑 𐑤𐑴𐑒𐑩𐑤 𐑯𐑴𐑑

en_GB: Always perform this action
target: 𐑷𐑤𐑢𐑱𐑟 𐑐𐑼𐑓𐑹𐑥 𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯

note: Set initial dialog text
en_GB: Note conflict detected
target: 𐑯𐑴𐑑 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑 𐑛𐑦𐑑𐑧𐑒𐑑𐑩𐑛

en_GB: The server version of "{0}" conflicts with your local note.  What do you want to do with your local note?
target: 𐑞 𐑕𐑻𐑝𐑼 𐑝𐑻𐑠𐑩𐑯 𐑝 "{0}" 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑𐑕 𐑢𐑦𐑞 𐑿𐑼 𐑤𐑴𐑒𐑩𐑤 𐑯𐑴𐑑.  𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑿𐑼 𐑤𐑴𐑒𐑩𐑤 𐑯𐑴𐑑?

en_GB: Could not enable FUSE
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑦𐑯𐑱𐑚𐑩𐑤 𐑓𐑘𐑵𐑟

en_GB: The FUSE module could not be loaded. Please check that it is installed properly and try again.
target: 𐑞 𐑓𐑘𐑵𐑟 𐑥𐑪𐑛𐑿𐑤 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑤𐑴𐑛𐑩𐑛. 𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛 𐑐𐑮𐑪𐑐𐑼𐑤𐑦 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: Enable FUSE?
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑓𐑘𐑵𐑟?

en_GB: Copy the location to the clipboard
target: 𐑒𐑪𐑐𐑦 𐑞 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑑 𐑞 𐑒𐑤𐑦𐑐𐑚𐑹𐑛

en_GB: Remove file from playlist
target: 𐑮𐑦𐑥𐑵𐑝 𐑓𐑲𐑤 𐑓𐑮𐑪𐑥 𐑐𐑤𐑱𐑤𐑦𐑕𐑑

en_GB: Save Playlist...
target: 𐑕𐑱𐑝 𐑐𐑤𐑱𐑤𐑦𐑕𐑑...

en_GB: Select a file to use for text subtitles
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑓𐑲𐑤 𐑑 𐑿𐑕 𐑓𐑹 𐑑𐑧𐑒𐑕𐑑 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟

en_GB: _Copy Location
target: _𐑒𐑪𐑐𐑦 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

en_GB: _Select Text Subtitles...
target: _𐑕𐑩𐑤𐑧𐑒𐑑 𐑑𐑧𐑒𐑕𐑑 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟...

en_GB: Site:
target: 𐑕𐑲𐑑:

note: Channels
en_GB: 0 Channels
target: 0 𐑗𐑨𐑯𐑩𐑤𐑟

en_GB: 0 frames per second
target: 0 𐑓𐑮𐑱𐑥𐑟 𐑐𐑻 𐑕𐑧𐑒𐑩𐑯𐑛

en_GB: Codec:
target: 𐑒𐑴𐑛𐑧𐑒:

en_GB: Add the video to the playlist
target: 𐑨𐑛 𐑞 𐑝𐑦𐑛𐑦𐑴 𐑑 𐑞 𐑐𐑤𐑱𐑤𐑦𐑕𐑑

en_GB: _Add to Playlist
target: _𐑨𐑛 𐑑 𐑐𐑤𐑱𐑤𐑦𐑕𐑑

note: Title
en_GB: Movie Player
target: 𐑥𐑵𐑝𐑰 𐑐𐑤𐑱𐑼

en_GB: Play movies and songs
target: 𐑐𐑤𐑱 𐑥𐑵𐑝𐑰𐑟 𐑯 𐑕𐑪𐑙𐑟

en_GB: 4-channel
target: 4-𐑗𐑨𐑯𐑩𐑤

en_GB: 4.1-channel
target: 4.1-𐑗𐑨𐑯𐑩𐑤

en_GB: 5.0-channel
target: 5.0-𐑗𐑨𐑯𐑩𐑤

en_GB: 5.1-channel
target: 5.1-𐑗𐑨𐑯𐑩𐑤

en_GB: Audio Output
target: 𐑷𐑛𐑦𐑴 𐑬𐑑𐑐𐑫𐑑

en_GB: Clear the playlist
target: 𐑒𐑤𐑽 𐑞 𐑐𐑤𐑱𐑤𐑦𐑕𐑑

en_GB: Configure plugins to extend the application
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑐𐑤𐑳𐑜𐑦𐑯𐑟 𐑑 𐑦𐑒𐑕𐑑𐑧𐑯𐑛 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯

en_GB: Connection _speed:
target: 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 _𐑕𐑐𐑰𐑛:

en_GB: Decrease volume
target: 𐑛𐑦𐑒𐑮𐑰𐑕 𐑝𐑪𐑤𐑿𐑥

en_GB: Eject the current disc
target: 𐑦𐑡𐑧𐑒𐑑 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑛𐑦𐑕𐑒

en_GB: Extra Large
target: 𐑧𐑒𐑕𐑑𐑮𐑩 𐑤𐑸𐑡

en_GB: Fit Window to Movie
target: 𐑓𐑦𐑑 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑥𐑵𐑝𐑰

en_GB: Go to the DVD menu
target: 𐑜𐑴 𐑑 𐑞 DVD 𐑥𐑧𐑯𐑿

en_GB: Go to the angle menu
target: 𐑜𐑴 𐑑 𐑞 𐑨𐑙𐑜𐑤 𐑥𐑧𐑯𐑿

en_GB: Go to the audio menu
target: 𐑜𐑴 𐑑 𐑞 𐑷𐑛𐑦𐑴 𐑥𐑧𐑯𐑿

en_GB: Go to the chapter menu
target: 𐑜𐑴 𐑑 𐑞 𐑗𐑨𐑐𐑑𐑼 𐑥𐑧𐑯𐑿

en_GB: Go to the title menu
target: 𐑜𐑴 𐑑 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑥𐑧𐑯𐑿

en_GB: Help contents
target: 𐑣𐑧𐑤𐑐 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕

en_GB: Increase volume
target: 𐑦𐑯𐑒𐑮𐑰𐑕 𐑝𐑪𐑤𐑿𐑥

en_GB: Next chapter or movie
target: 𐑯𐑧𐑒𐑕𐑑 𐑗𐑨𐑐𐑑𐑼 𐑹 𐑥𐑵𐑝𐑰

en_GB: Open a non-local file
target: 𐑴𐑐𐑩𐑯 𐑩 𐑯𐑪𐑯-𐑤𐑴𐑒𐑩𐑤 𐑓𐑲𐑤

en_GB: Play or pause the movie
target: 𐑐𐑤𐑱 𐑹 𐑐𐑷𐑟 𐑞 𐑥𐑵𐑝𐑰

en_GB: Previous chapter or movie
target: 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑗𐑨𐑐𐑑𐑼 𐑹 𐑥𐑵𐑝𐑰

en_GB: Reset to _Defaults
target: 𐑮𐑰𐑕𐑧𐑑 𐑑 _𐑛𐑦𐑓𐑷𐑤𐑑𐑕

en_GB: Resize _1:1
target: 𐑮𐑰𐑕𐑲𐑟 _1:1

en_GB: Resize _2:1
target: 𐑮𐑰𐑕𐑲𐑟 _2:1

en_GB: Resize to double the original video size
target: 𐑮𐑰𐑕𐑲𐑟 𐑑 𐑛𐑳𐑚𐑩𐑤 𐑞 𐑼𐑦𐑡𐑩𐑯𐑩𐑤 𐑝𐑦𐑛𐑦𐑴 𐑕𐑲𐑟

en_GB: Resize to half the original video size
target: 𐑮𐑰𐑕𐑲𐑟 𐑑 𐑣𐑭𐑓 𐑞 𐑼𐑦𐑡𐑩𐑯𐑩𐑤 𐑝𐑦𐑛𐑦𐑴 𐑕𐑲𐑟

en_GB: Resize to the original video size
target: 𐑮𐑰𐑕𐑲𐑟 𐑑 𐑞 𐑼𐑦𐑡𐑩𐑯𐑩𐑤 𐑝𐑦𐑛𐑦𐑴 𐑕𐑲𐑟

en_GB: Set the repeat mode
target: 𐑕𐑧𐑑 𐑞 𐑮𐑦𐑐𐑰𐑑 𐑥𐑴𐑛

en_GB: Set the shuffle mode
target: 𐑕𐑧𐑑 𐑞 𐑖𐑩𐑓𐑩𐑤 𐑥𐑴𐑛

en_GB: Sets 4:3 (TV) aspect ratio
target: 𐑕𐑧𐑑𐑕 4:3 (TV) 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴

en_GB: Sets automatic aspect ratio
target: 𐑕𐑧𐑑𐑕 𐑷𐑑𐑴𐑥𐑨𐑑𐑦𐑒 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴

en_GB: Sets square aspect ratio
target: 𐑕𐑧𐑑𐑕 𐑕𐑒𐑢𐑺 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴

en_GB: Show _Controls
target: 𐑖𐑴 _𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟

en_GB: Show _visual effects when an audio file is played
target: 𐑖𐑴 _𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕 𐑢𐑧𐑯 𐑩𐑯 𐑷𐑛𐑦𐑴 𐑓𐑲𐑤 𐑦𐑟 𐑐𐑤𐑱𐑛

en_GB: Show controls
target: 𐑖𐑴 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟

en_GB: Show or hide the sidebar
target: 𐑖𐑴 𐑹 𐑣𐑲𐑛 𐑞 𐑕𐑲𐑛𐑚𐑭𐑮

en_GB: Skip _Backwards
target: 𐑕𐑒𐑦𐑐 _𐑚𐑨𐑒𐑢𐑼𐑛𐑟

en_GB: Skip _Forward
target: 𐑕𐑒𐑦𐑐 _𐑓𐑹𐑢𐑼𐑛

en_GB: Skip backwards
target: 𐑕𐑒𐑦𐑐 𐑚𐑨𐑒𐑢𐑼𐑛𐑟

en_GB: Skip forward
target: 𐑕𐑒𐑦𐑐 𐑓𐑹𐑢𐑼𐑛

en_GB: Start playing files from last position
target: 𐑕𐑑𐑸𐑑 𐑐𐑤𐑱𐑦𐑙 𐑓𐑲𐑤𐑟 𐑓𐑮𐑪𐑥 𐑤𐑭𐑕𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯

en_GB: Switch camera angles
target: 𐑕𐑢𐑦𐑗 𐑒𐑨𐑥𐑻𐑩 𐑨𐑙𐑜𐑤𐑟

en_GB: Text Subtitles
target: 𐑑𐑧𐑒𐑕𐑑 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟

en_GB: Time seek bar
target: 𐑑𐑲𐑥 𐑕𐑰𐑒 𐑚𐑸

en_GB: Totem Preferences
target: ·𐑑𐑴𐑑𐑩𐑥 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: View the properties of the current stream
target: 𐑝𐑿 𐑞 𐑐𐑮𐑪𐑐𐑼𐑑𐑦𐑟 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑑𐑮𐑰𐑥

en_GB: Visual Effects
target: 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕

en_GB: Visualization _size:
target: 𐑝𐑦𐑠𐑢𐑩𐑤𐑩𐑟𐑱𐑖𐑩𐑯 _𐑕𐑲𐑟:

en_GB: Volume _Down
target: 𐑝𐑪𐑤𐑿𐑥 _𐑛𐑬𐑯

en_GB: Volume _Up
target: 𐑝𐑪𐑤𐑿𐑥 _𐑳𐑐

en_GB: Zoom Reset
target: 𐑟𐑵𐑥 𐑮𐑰𐑕𐑧𐑑

en_GB: Zoom reset
target: 𐑟𐑵𐑥 𐑮𐑰𐑕𐑧𐑑

en_GB: _Angle Menu
target: _𐑨𐑙𐑜𐑤 𐑥𐑧𐑯𐑿

en_GB: _Aspect Ratio
target: _𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴

en_GB: _Audio output type:
target: _𐑷𐑛𐑦𐑴 𐑬𐑑𐑐𐑫𐑑 𐑑𐑲𐑐:

en_GB: _Chapter Menu
target: _𐑗𐑨𐑐𐑑𐑼 𐑥𐑧𐑯𐑿

en_GB: _Clear Playlist
target: _𐑒𐑤𐑽 𐑐𐑤𐑱𐑤𐑦𐑕𐑑

en_GB: _DVD Menu
target: _DVD 𐑥𐑧𐑯𐑿

en_GB: _Encoding:
target: _𐑧𐑯𐑒𐑴𐑛𐑦𐑙:

en_GB: _Movie
target: _𐑥𐑵𐑝𐑰

en_GB: _Next Chapter/Movie
target: _𐑯𐑧𐑒𐑕𐑑 𐑗𐑨𐑐𐑑𐑼/𐑥𐑵𐑝𐑰

en_GB: _Previous Chapter/Movie
target: _𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑗𐑨𐑐𐑑𐑼/𐑥𐑵𐑝𐑰

en_GB: _Repeat Mode
target: _𐑮𐑦𐑐𐑰𐑑 𐑥𐑴𐑛

en_GB: _Resize 1:2
target: _𐑮𐑰𐑕𐑲𐑟 1:2

en_GB: _Title Menu
target: _𐑑𐑲𐑑𐑩𐑤 𐑥𐑧𐑯𐑿

en_GB: _Type of visualization:
target: _𐑑𐑲𐑐 𐑝 𐑝𐑦𐑠𐑢𐑩𐑤𐑩𐑟𐑱𐑖𐑩𐑯:

en_GB: Allow the screensaver to activate when playing audio
target: 𐑩𐑤𐑬 𐑞 𐑕𐑒𐑮𐑰𐑯𐑕𐑱𐑝𐑼 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑢𐑧𐑯 𐑐𐑤𐑱𐑦𐑙 𐑷𐑛𐑦𐑴

en_GB: Allow the screensaver to activate when playing audio. Disable if you have monitor-powered speakers.
target: 𐑩𐑤𐑬 𐑞 𐑕𐑒𐑮𐑰𐑯𐑕𐑱𐑝𐑼 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑢𐑧𐑯 𐑐𐑤𐑱𐑦𐑙 𐑷𐑛𐑦𐑴. 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑥𐑪𐑯𐑦𐑑𐑼-𐑐𐑬𐑼𐑛 𐑕𐑐𐑰𐑒𐑻𐑟.

en_GB: Amount of data to buffer for network streams before starting to display the stream (in seconds)
target: 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑛𐑱𐑑𐑩 𐑑 𐑚𐑳𐑓𐑼 𐑓𐑹 𐑯𐑧𐑑𐑢𐑻𐑒 𐑕𐑑𐑮𐑰𐑥𐑟 𐑚𐑦𐑓𐑹 𐑕𐑑𐑸𐑑𐑦𐑙 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞 𐑕𐑑𐑮𐑰𐑥 (𐑦𐑯 𐑕𐑧𐑒𐑩𐑯𐑛𐑟)

en_GB: Default location for the "Open..." dialogs
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑓𐑹 𐑞 "𐑴𐑐𐑩𐑯..." 𐑛𐑲𐑩𐑤𐑪𐑜𐑟

en_GB: Default location for the "Open..." dialogs, default is the current directory
target: 𐑛𐑦𐑓𐑷𐑤𐑑 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑓𐑹 𐑞 "𐑴𐑐𐑩𐑯..." 𐑛𐑲𐑩𐑤𐑪𐑜𐑟, 𐑛𐑦𐑓𐑷𐑤𐑑 𐑦𐑟 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦

en_GB: Name of the visual effects plugins
target: 𐑯𐑱𐑥 𐑝 𐑞 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕 𐑐𐑤𐑳𐑜𐑦𐑯𐑟

en_GB: Network buffering threshold
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑚𐑳𐑓𐑼𐑦𐑙 𐑔𐑮𐑧𐑖𐑴𐑤𐑛

en_GB: Network connection speed
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑕𐑐𐑰𐑛

en_GB: Quality settings for the audio visualization: "0" for small, "1" for normal, "2" for large, "3" for extra large.
target: 𐑒𐑢𐑪𐑤𐑦𐑑𐑰 𐑕𐑧𐑑𐑦𐑙𐑟 𐑓𐑹 𐑞 𐑷𐑛𐑦𐑴 𐑝𐑦𐑠𐑢𐑩𐑤𐑩𐑟𐑱𐑖𐑩𐑯: "0" 𐑓𐑹 𐑕𐑥𐑷𐑤, "1" 𐑓𐑹 𐑯𐑹𐑥𐑩𐑤, "2" 𐑓𐑹 𐑤𐑸𐑡, "3" 𐑓𐑹 𐑧𐑒𐑕𐑑𐑮𐑩 𐑤𐑸𐑡.

en_GB: Repeat mode
target: 𐑮𐑦𐑐𐑰𐑑 𐑥𐑴𐑛

en_GB: Resize the canvas automatically on file load
target: 𐑮𐑰𐑕𐑲𐑟 𐑞 𐑒𐑨𐑯𐑝𐑩𐑕 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑪𐑯 𐑓𐑲𐑤 𐑤𐑴𐑛

en_GB: Show visual effects when no video is displayed
target: 𐑖𐑴 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕 𐑢𐑧𐑯 𐑯𐑴 𐑝𐑦𐑛𐑦𐑴 𐑦𐑟 𐑛𐑩𐑕𐑐𐑤𐑱𐑛

en_GB: Show visual effects when playing an audio only file.
target: 𐑖𐑴 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕 𐑢𐑧𐑯 𐑐𐑤𐑱𐑦𐑙 𐑩𐑯 𐑷𐑛𐑦𐑴 𐑴𐑯𐑤𐑦 𐑓𐑲𐑤.

en_GB: Subtitle encoding
target: 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤 𐑧𐑯𐑒𐑴𐑛𐑦𐑙

en_GB: Subtitle font
target: 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤 𐑓𐑪𐑯𐑑

en_GB: The brightness of the video
target: 𐑞 𐑚𐑮𐑲𐑑𐑯𐑩𐑕 𐑝 𐑞 𐑝𐑦𐑛𐑦𐑴

en_GB: The contrast of the video
target: 𐑞 𐑒𐑪𐑯𐑑𐑮𐑭𐑕𐑑 𐑝 𐑞 𐑝𐑦𐑛𐑦𐑴

en_GB: The hue of the video
target: 𐑞 𐑣𐑿 𐑝 𐑞 𐑝𐑦𐑛𐑦𐑴

en_GB: The saturation of the video
target: 𐑞 𐑕𐑨𐑗𐑻𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑝𐑦𐑛𐑦𐑴

en_GB: Type of audio output to use
target: 𐑑𐑲𐑐 𐑝 𐑷𐑛𐑦𐑴 𐑬𐑑𐑐𐑫𐑑 𐑑 𐑿𐑕

en_GB: Visualization quality setting
target: 𐑝𐑦𐑠𐑢𐑩𐑤𐑩𐑟𐑱𐑖𐑩𐑯 𐑒𐑢𐑪𐑤𐑦𐑑𐑰 𐑕𐑧𐑑𐑦𐑙

en_GB: Whether the main window should stay on top
target: 𐑢𐑧𐑞𐑼 𐑞 𐑥𐑱𐑯 𐑢𐑦𐑯𐑛𐑴 𐑖𐑫𐑛 𐑕𐑑𐑱 𐑪𐑯 𐑑𐑪𐑐

en_GB: Whether the main window should stay on top of the other ones
target: 𐑢𐑧𐑞𐑼 𐑞 𐑥𐑱𐑯 𐑢𐑦𐑯𐑛𐑴 𐑖𐑫𐑛 𐑕𐑑𐑱 𐑪𐑯 𐑑𐑪𐑐 𐑝 𐑞 𐑳𐑞𐑼 𐑢𐑳𐑯𐑟

en_GB: Whether to disable the plugins in the user's home directory
target: 𐑢𐑧𐑞𐑼 𐑑 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑞 𐑐𐑤𐑳𐑜𐑦𐑯𐑟 𐑦𐑯 𐑞 𐑿𐑟𐑼'𐑕 𐑣𐑴𐑥 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦

en_GB: Whether to enable debug for the playback engine
target: 𐑢𐑧𐑞𐑼 𐑑 𐑦𐑯𐑱𐑚𐑩𐑤 𐑛𐑰𐑚𐑳𐑜 𐑓𐑹 𐑞 𐑐𐑤𐑱𐑚𐑨𐑒 𐑧𐑯𐑡𐑦𐑯

en_GB: Whether to remember the position of played audio/video files when pausing or closing them.
target: 𐑢𐑧𐑞𐑼 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑝 𐑐𐑤𐑱𐑛 𐑷𐑛𐑦𐑴/𐑝𐑦𐑛𐑦𐑴 𐑓𐑲𐑤𐑟 𐑢𐑧𐑯 𐑐𐑷𐑟𐑦𐑙 𐑹 𐑒𐑤𐑴𐑟𐑦𐑙 𐑞𐑧𐑥.

en_GB: Enter the _address of the file you would like to open:
target: 𐑧𐑯𐑑𐑼 𐑞 _𐑩𐑛𐑮𐑧𐑕 𐑝 𐑞 𐑓𐑲𐑤 𐑿 𐑢𐑫𐑛 𐑤𐑲𐑒 𐑑 𐑴𐑐𐑩𐑯:

en_GB: Playing a movie
target: 𐑐𐑤𐑱𐑦𐑙 𐑩 𐑥𐑵𐑝𐑰

en_GB: Audio Preview
target: 𐑷𐑛𐑦𐑴 𐑐𐑮𐑰𐑝𐑿

en_GB: Unknown video
target: 𐑳𐑯𐑴𐑯 𐑝𐑦𐑛𐑦𐑴

en_GB: _Play Now
target: _𐑐𐑤𐑱 𐑯𐑬

en_GB: No File
target: 𐑯𐑴 𐑓𐑲𐑤

en_GB: The file does not exist.
target: 𐑞 𐑓𐑲𐑤 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑧𐑒𐑟𐑦𐑕𐑑.

en_GB: Make sure that Totem is properly installed.
target: 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑞𐑨𐑑 ·𐑑𐑴𐑑𐑩𐑥 𐑦𐑟 𐑐𐑮𐑪𐑐𐑼𐑤𐑦 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: Totem is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: You should have received a copy of the GNU General Public License along with Totem; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
target: 𐑿 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑩 𐑒𐑪𐑐𐑦 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 ·𐑑𐑴𐑑𐑩𐑥; 𐑦𐑓 𐑯𐑪𐑑, 𐑮𐑲𐑑 𐑑 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯, 𐑦𐑙𐑒., 59 𐑑𐑧𐑥𐑐𐑩𐑤 𐑐𐑤𐑱𐑕, 𐑕𐑢𐑰𐑑 330, ·𐑚𐑪𐑕𐑑𐑩𐑯, 𐑥𐑶  02111-1307  𐑘𐑵𐑧𐑕𐑱

en_GB: device%d
target: 𐑛𐑦𐑝𐑲𐑕%d

en_GB: Play Disc '%s'
target: 𐑐𐑤𐑱 𐑛𐑦𐑕𐑒 '%s'

note: This lists the back-end type and version, such as * Movie Player using GStreamer 0.10.1
en_GB: Movie Player using %s
target: 𐑥𐑵𐑝𐑰 𐑐𐑤𐑱𐑼 𐑿𐑟𐑦𐑙 %s

en_GB: Copyright © 2002-2009 Bastien Nocera
target: 𐑒𐑪𐑐𐑦𐑮𐑲𐑑 © 2002-2009 ·𐑚𐑨𐑕𐑑𐑩𐑯 ·𐑯𐑴𐑗𐑧𐑮𐑩

en_GB: Totem Website
target: ·𐑑𐑴𐑑𐑩𐑥 𐑢𐑧𐑚𐑕𐑲𐑑

en_GB: Configure Plugins
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑐𐑤𐑳𐑜𐑦𐑯𐑟

en_GB: Totem could not play '%s'.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑤𐑱 '%s'.

en_GB: Totem could not play this media (%s) although a plugin is present to handle it.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑤𐑱 𐑞𐑦𐑕 𐑥𐑰𐑛𐑦𐑩 (%s) 𐑷𐑤𐑞𐑴 𐑩 𐑐𐑤𐑳𐑜𐑦𐑯 𐑦𐑟 𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑦𐑑.

en_GB: You might want to check that a disc is present in the drive and that it is correctly configured.
target: 𐑿 𐑥𐑲𐑑 𐑢𐑪𐑯𐑑 𐑑 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑩 𐑛𐑦𐑕𐑒 𐑦𐑟 𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑦𐑯 𐑞 𐑛𐑮𐑲𐑝 𐑯 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑒𐑼𐑧𐑒𐑑𐑤𐑦 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑛.

en_GB: More information about media plugins
target: 𐑥𐑹 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯 𐑩𐑚𐑬𐑑 𐑥𐑰𐑛𐑦𐑩 𐑐𐑤𐑳𐑜𐑦𐑯𐑟

en_GB: Please install the necessary plugins and restart Totem to be able to play this media.
target: 𐑐𐑤𐑰𐑟 𐑦𐑯𐑕𐑑𐑷𐑤 𐑞 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑐𐑤𐑳𐑜𐑦𐑯𐑟 𐑯 𐑮𐑰𐑕𐑑𐑸𐑑 ·𐑑𐑴𐑑𐑩𐑥 𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑐𐑤𐑱 𐑞𐑦𐑕 𐑥𐑰𐑛𐑦𐑩.

en_GB: Totem cannot play this type of media (%s) because it does not have the appropriate plugins to be able to read from the disc.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑒𐑨𐑯𐑪𐑑 𐑐𐑤𐑱 𐑞𐑦𐑕 𐑑𐑲𐑐 𐑝 𐑥𐑰𐑛𐑦𐑩 (%s) 𐑚𐑦𐑒𐑪𐑟 𐑦𐑑 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑞 𐑩𐑐𐑮𐑴𐑐𐑮𐑦𐑩𐑑 𐑐𐑤𐑳𐑜𐑦𐑯𐑟 𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑦𐑕𐑒.

en_GB: Totem cannot play this type of media (%s) because you do not have the appropriate plugins to handle it.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑒𐑨𐑯𐑪𐑑 𐑐𐑤𐑱 𐑞𐑦𐑕 𐑑𐑲𐑐 𐑝 𐑥𐑰𐑛𐑦𐑩 (%s) 𐑚𐑦𐑒𐑪𐑟 𐑿 𐑛𐑵 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑞 𐑩𐑐𐑮𐑴𐑐𐑮𐑦𐑩𐑑 𐑐𐑤𐑳𐑜𐑦𐑯𐑟 𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑦𐑑.

en_GB: Totem cannot play this type of media (%s) because it is not supported.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑒𐑨𐑯𐑪𐑑 𐑐𐑤𐑱 𐑞𐑦𐑕 𐑑𐑲𐑐 𐑝 𐑥𐑰𐑛𐑦𐑩 (%s) 𐑚𐑦𐑒𐑪𐑟 𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑𐑩𐑛.

en_GB: Please insert another disc to play back.
target: 𐑐𐑤𐑰𐑟 𐑦𐑯𐑕𐑻𐑑 𐑩𐑯𐑳𐑞𐑼 𐑛𐑦𐑕𐑒 𐑑 𐑐𐑤𐑱 𐑚𐑨𐑒.

en_GB: Totem was not able to play this disc.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑱𐑚𐑩𐑤 𐑑 𐑐𐑤𐑱 𐑞𐑦𐑕 𐑛𐑦𐑕𐑒.

en_GB: No reason.
target: 𐑯𐑴 𐑮𐑰𐑟𐑩𐑯.

en_GB: Totem does not support playback of Audio CDs
target: ·𐑑𐑴𐑑𐑩𐑥 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑 𐑐𐑤𐑱𐑚𐑨𐑒 𐑝 𐑷𐑛𐑦𐑴 ·𐑒·𐑛𐑟

en_GB: Totem could not display the help contents.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑛𐑩𐑕𐑐𐑤𐑱 𐑞 𐑣𐑧𐑤𐑐 𐑒𐑪𐑯𐑑𐑩𐑯𐑑𐑕.

en_GB: Previous Chapter/Movie
target: 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑗𐑨𐑐𐑑𐑼/𐑥𐑵𐑝𐑰

en_GB: Next Chapter/Movie
target: 𐑯𐑧𐑒𐑕𐑑 𐑗𐑨𐑐𐑑𐑼/𐑥𐑵𐑝𐑰

en_GB: Totem could not startup.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑑𐑸𐑑𐑳𐑐.

en_GB: Open Location...
target: 𐑴𐑐𐑩𐑯 𐑤𐑴𐑒𐑱𐑖𐑩𐑯...

en_GB: Enable debug
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑛𐑰𐑚𐑳𐑜

en_GB: Seek Forwards
target: 𐑕𐑰𐑒 𐑓𐑹𐑢𐑼𐑛𐑟

en_GB: Seek Backwards
target: 𐑕𐑰𐑒 𐑚𐑨𐑒𐑢𐑼𐑛𐑟

en_GB: Mute sound
target: 𐑥𐑿𐑑 𐑕𐑬𐑯𐑛

en_GB: Show/Hide Controls
target: 𐑖𐑴/𐑣𐑲𐑛 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟

en_GB: Don't connect to an already-running instance
target: 𐑛𐑴𐑯𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑩𐑯 𐑷𐑤𐑮𐑧𐑛𐑦-𐑮𐑳𐑯𐑦𐑙 𐑦𐑯𐑕𐑑𐑨𐑯𐑕

en_GB: Seek
target: 𐑕𐑰𐑒

en_GB: Playlist index
target: 𐑐𐑤𐑱𐑤𐑦𐑕𐑑 𐑦𐑯𐑛𐑧𐑒𐑕

en_GB: Movies to play
target: 𐑥𐑵𐑝𐑰𐑟 𐑑 𐑐𐑤𐑱

en_GB: MP3 audio (streamed)
target: MP3 𐑷𐑛𐑦𐑴 (𐑕𐑑𐑮𐑰𐑥𐑛)

en_GB: MP3 audio (streamed, DOS format)
target: MP3 𐑷𐑛𐑦𐑴 (𐑕𐑑𐑮𐑰𐑥𐑛, DOS 𐑓𐑹𐑥𐑨𐑑)

note: This is "Title 3", where title is a DVD title * Note: NOT a DVD chapter
en_GB: Title %d
target: 𐑑𐑲𐑑𐑩𐑤 %d

en_GB: Could not save the playlist
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑞 𐑐𐑤𐑱𐑤𐑦𐑕𐑑

en_GB: Save Playlist
target: 𐑕𐑱𐑝 𐑐𐑤𐑱𐑤𐑦𐑕𐑑

en_GB: Playlist error
target: 𐑐𐑤𐑱𐑤𐑦𐑕𐑑 𐑻𐑼

en_GB: Enable visual effects?
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕?

en_GB: It seems you are running Totem remotely.
    Are you sure you want to enable the visual effects?
target: 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑿 𐑸 𐑮𐑳𐑯𐑦𐑙 ·𐑑𐑴𐑑𐑩𐑥 𐑮𐑦𐑥𐑴𐑑𐑤𐑦.
    𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑦𐑯𐑱𐑚𐑩𐑤 𐑞 𐑝𐑦𐑠𐑩𐑢𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕?

en_GB: Changing the visuals effect type will require a restart to take effect.
target: 𐑗𐑱𐑯𐑡𐑦𐑙 𐑞 𐑝𐑦𐑠𐑢𐑩𐑤𐑟 𐑦𐑓𐑧𐑒𐑑 𐑑𐑲𐑐 𐑢𐑦𐑤 𐑮𐑦𐑒𐑢𐑲𐑼 𐑩 𐑮𐑰𐑕𐑑𐑸𐑑 𐑑 𐑑𐑱𐑒 𐑦𐑓𐑧𐑒𐑑.

en_GB: The change of audio output type will only take effect when Totem is restarted.
target: 𐑞 𐑗𐑱𐑯𐑡 𐑝 𐑷𐑛𐑦𐑴 𐑬𐑑𐑐𐑫𐑑 𐑑𐑲𐑐 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑑𐑱𐑒 𐑦𐑓𐑧𐑒𐑑 𐑢𐑧𐑯 ·𐑑𐑴𐑑𐑩𐑥 𐑦𐑟 𐑮𐑰𐑕𐑑𐑸𐑑𐑩𐑛.

en_GB: Select Subtitle Font
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤 𐑓𐑪𐑯𐑑

note: FIXME this should be setting an error?
en_GB: Audio/Video
target: 𐑷𐑛𐑦𐑴/𐑝𐑦𐑛𐑦𐑴

en_GB: %s (Streaming)
target: %s (𐑕𐑑𐑮𐑰𐑥𐑦𐑙)

note: Seeking to Time / Total Length
en_GB: Seek to %s / %s
target: 𐑕𐑰𐑒 𐑑 %s / %s

en_GB: No video URI
target: 𐑯𐑴 𐑝𐑦𐑛𐑦𐑴 𐑘𐑻𐑰

en_GB: Supported files
target: 𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑓𐑲𐑤𐑟

en_GB: Video files
target: 𐑝𐑦𐑛𐑦𐑴 𐑓𐑲𐑤𐑟

en_GB: Subtitle files
target: 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤 𐑓𐑲𐑤𐑟

en_GB: Select Text Subtitles
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑑𐑧𐑒𐑕𐑑 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟

en_GB: Select Movies or Playlists
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑥𐑵𐑝𐑰𐑟 𐑹 𐑐𐑤𐑱𐑤𐑦𐑕𐑑𐑕

en_GB: Could not initialize the thread-safe libraries.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟 𐑞 𐑔𐑮𐑧𐑛-𐑕𐑱𐑓 𐑤𐑲𐑚𐑮𐑼𐑦𐑟.

en_GB: Verify your system installation. Totem will now exit.
target: 𐑝𐑧𐑮𐑦𐑓𐑲 𐑿𐑼 𐑕𐑦𐑕𐑑𐑩𐑥 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯. ·𐑑𐑴𐑑𐑩𐑥 𐑢𐑦𐑤 𐑯𐑬 𐑧𐑜𐑟𐑦𐑑.

note: Handle command line arguments
en_GB: - Play movies and songs
target: - 𐑐𐑤𐑱 𐑥𐑵𐑝𐑰𐑟 𐑯 𐑕𐑪𐑙𐑟

en_GB: Totem could not initialize the configuration engine.
target: ·𐑑𐑴𐑑𐑩𐑥 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟 𐑞 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑧𐑯𐑡𐑦𐑯.

en_GB: Make sure that GNOME is properly installed.
target: 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑞𐑨𐑑 ·𐑜𐑯𐑴𐑥 𐑦𐑟 𐑐𐑮𐑪𐑐𐑼𐑤𐑦 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: Audio Track #%d
target: 𐑷𐑛𐑦𐑴 𐑑𐑮𐑨𐑒 #%d

en_GB: Subtitle #%d
target: 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤 #%d

en_GB: Location not found.
target: 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛.

en_GB: Could not open location; you might not have permission to open the file.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑤𐑴𐑒𐑱𐑖𐑩𐑯; 𐑿 𐑥𐑲𐑑 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑐𐑻𐑥𐑦𐑖𐑪𐑯 𐑑 𐑴𐑐𐑩𐑯 𐑞 𐑓𐑲𐑤.

note: should be exactly one missing thing (source or converter)
en_GB: The playback of this movie requires a %s plugin which is not installed.
target: 𐑞 𐑐𐑤𐑱𐑚𐑨𐑒 𐑝 𐑞𐑦𐑕 𐑥𐑵𐑝𐑰 𐑮𐑦𐑒𐑢𐑲𐑼𐑟 𐑩 %s 𐑐𐑤𐑳𐑜𐑦𐑯 𐑢𐑦𐑗 𐑦𐑟 𐑯𐑪𐑑 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: The playback of this movie requires the following decoders which are not installed:
    
    %s
target: 𐑞 𐑐𐑤𐑱𐑚𐑨𐑒 𐑝 𐑞𐑦𐑕 𐑥𐑵𐑝𐑰 𐑮𐑦𐑒𐑢𐑲𐑼𐑟 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑛𐑰𐑒𐑴𐑛𐑼𐑟 𐑢𐑦𐑗 𐑸 𐑯𐑪𐑑 𐑦𐑯𐑕𐑑𐑷𐑤𐑛:
    
    %s

en_GB: Cannot play this file over the network. Try downloading it to disk first.
target: 𐑒𐑨𐑯𐑪𐑑 𐑐𐑤𐑱 𐑞𐑦𐑕 𐑓𐑲𐑤 𐑴𐑝𐑼 𐑞 𐑯𐑧𐑑𐑢𐑻𐑒. 𐑑𐑮𐑲 𐑛𐑬𐑯𐑤𐑴𐑛𐑦𐑙 𐑦𐑑 𐑑 𐑛𐑦𐑕𐑒 𐑓𐑻𐑕𐑑.

en_GB: Media file could not be played.
target: 𐑥𐑰𐑛𐑦𐑩 𐑓𐑲𐑤 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑐𐑤𐑱𐑛.

en_GB: Surround
target: 𐑕𐑼𐑬𐑯𐑛

en_GB: Media contains no supported video streams.
target: 𐑥𐑰𐑛𐑦𐑩 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑯𐑴 𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑝𐑦𐑛𐑦𐑴 𐑕𐑑𐑮𐑰𐑥𐑟.

en_GB: Unable to activate plugin %s.
    %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑐𐑤𐑳𐑜𐑦𐑯 %s.
    %s

en_GB: Unable to activate plugin %s
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑐𐑤𐑳𐑜𐑦𐑯 %s

en_GB: Plugin Error
target: 𐑐𐑤𐑳𐑜𐑦𐑯 𐑻𐑼

en_GB: Bemused
target: 𐑚𐑦𐑥𐑘𐑵𐑟𐑛

en_GB: Control Totem through a mobile phone with a Bemused client
target: 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 ·𐑑𐑴𐑑𐑩𐑥 𐑔𐑮𐑵 𐑩 𐑥𐑴𐑚𐑲𐑤 𐑓𐑴𐑯 𐑢𐑦𐑞 𐑩 𐑚𐑦𐑥𐑘𐑵𐑟𐑛 𐑒𐑤𐑲𐑩𐑯𐑑

en_GB: Totem Bemused Server
target: ·𐑑𐑴𐑑𐑩𐑥 𐑚𐑦𐑥𐑘𐑵𐑟𐑛 𐑕𐑻𐑝𐑼

note: FIXME version
en_GB: Totem Bemused Server version 1.0
target: ·𐑑𐑴𐑑𐑩𐑥 𐑚𐑦𐑥𐑘𐑵𐑟𐑛 𐑕𐑻𐑝𐑼 𐑝𐑻𐑠𐑩𐑯 1.0

en_GB: _Create Video Disc...
target: _𐑒𐑮𐑦𐑱𐑑 𐑝𐑦𐑛𐑦𐑴 𐑛𐑦𐑕𐑒...

en_GB: Copy the currently playing video DVD
target: 𐑒𐑪𐑐𐑦 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑐𐑤𐑱𐑦𐑙 𐑝𐑦𐑛𐑦𐑴 DVD

en_GB: The video disc could not be duplicated.
target: 𐑞 𐑝𐑦𐑛𐑦𐑴 𐑛𐑦𐑕𐑒 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑𐑩𐑛.

en_GB: The movie could not be recorded.
target: 𐑞 𐑥𐑵𐑝𐑰 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑮𐑩𐑒𐑪𐑮𐑛𐑩𐑛.

en_GB: Unable to write a project.
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑮𐑲𐑑 𐑩 𐑐𐑮𐑪𐑡𐑧𐑒𐑑.

en_GB: Video Disc Recorder
target: 𐑝𐑦𐑛𐑦𐑴 𐑛𐑦𐑕𐑒 𐑮𐑦𐑒𐑪𐑮𐑛𐑻

en_GB: D-Bus Service
target: D-Bus 𐑕𐑻𐑝𐑦𐑕

en_GB: Instant Messenger status
target: 𐑦𐑯𐑕𐑑𐑩𐑯𐑑 𐑥𐑧𐑕𐑩𐑯𐑡𐑼 𐑕𐑑𐑱𐑑𐑫𐑕

en_GB: Set your Instant Messenger status to away when a movie is playing
target: 𐑕𐑧𐑑 𐑿𐑼 𐑦𐑯𐑕𐑑𐑩𐑯𐑑 𐑥𐑧𐑕𐑩𐑯𐑡𐑼 𐑕𐑑𐑱𐑑𐑫𐑕 𐑑 𐑩𐑢𐑱 𐑢𐑧𐑯 𐑩 𐑥𐑵𐑝𐑰 𐑦𐑟 𐑐𐑤𐑱𐑦𐑙

en_GB: Presentation helper to make annotations on screen
target: 𐑐𐑮𐑧𐑟𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑣𐑧𐑤𐑐𐑼 𐑑 𐑥𐑱𐑒 𐑨𐑯𐑩𐑑𐑱𐑖𐑩𐑯𐑟 𐑪𐑯 𐑕𐑒𐑮𐑰𐑯

en_GB: Error getting programme feed
target: 𐑻𐑼 𐑜𐑧𐑑𐑦𐑙 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑓𐑰𐑛

en_GB: Programme unavailable ("%s")
target: 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑩𐑯𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 ("%s")

en_GB: By artist
target: 𐑚𐑲 𐑭𐑑𐑦𐑕𐑑

en_GB: By tag
target: 𐑚𐑲 𐑑𐑨𐑜

en_GB: Latest Releases
target: 𐑤𐑱𐑑𐑩𐑕𐑑 𐑮𐑦𐑤𐑰𐑕𐑩𐑟

en_GB: Number of albums to _retrieve:
target: 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑨𐑤𐑚𐑳𐑥𐑟 𐑑 _𐑮𐑦𐑑𐑮𐑰𐑝:

en_GB: Popular
target: 𐑐𐑪𐑐𐑿𐑤𐑼

en_GB: Preferred audio _format:
target: 𐑐𐑮𐑦𐑓𐑻𐑛 𐑷𐑛𐑦𐑴 _𐑓𐑹𐑥𐑨𐑑:

en_GB: Artist: %s
target: 𐑭𐑑𐑦𐑕𐑑: %s

en_GB: Genre: %s
target: 𐑠𐑪𐑯𐑮𐑩: %s

en_GB: Released on: %s
target: 𐑮𐑦𐑤𐑰𐑕𐑑 𐑪𐑯: %s

en_GB: License: %s
target: 𐑤𐑲𐑕𐑩𐑯𐑕: %s

en_GB: Album: %s
target: 𐑨𐑤𐑚𐑳𐑥: %s

en_GB: Duration: %s
target: 𐑛𐑫𐑮𐑱𐑖𐑩𐑯: %s

en_GB: Fetching albums, please wait...
target: 𐑓𐑧𐑗𐑦𐑙 𐑨𐑤𐑚𐑳𐑥𐑟, 𐑐𐑤𐑰𐑟 𐑢𐑱𐑑...

en_GB: An error occurred while fetching albums.
target: 𐑩𐑯 𐑻𐑼 𐑪𐑒𐑻𐑛 𐑢𐑲𐑤 𐑓𐑧𐑗𐑦𐑙 𐑨𐑤𐑚𐑳𐑥𐑟.

en_GB: Failed to connect to Jamendo server.
    %s.
target: 𐑓𐑱𐑤𐑛 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 Jamendo 𐑕𐑻𐑝𐑼.
    %s.

en_GB: The Jamendo server returned code %s.
target: 𐑞 Jamendo 𐑕𐑻𐑝𐑼 𐑮𐑦𐑑𐑻𐑯𐑛 𐑒𐑴𐑛 %s.

en_GB: Infrared Remote Control
target: 𐑦𐑯𐑓𐑮𐑻𐑧𐑛 𐑮𐑦𐑥𐑴𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤

en_GB: Support infrared remote control
target: 𐑕𐑩𐑐𐑹𐑑 𐑦𐑯𐑓𐑮𐑻𐑧𐑛 𐑮𐑦𐑥𐑴𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤

en_GB: Recordings
target: 𐑮𐑦𐑒𐑹𐑛𐑦𐑙𐑟

en_GB: Download Movie Subtitles
target: 𐑛𐑬𐑯𐑤𐑴𐑛 𐑥𐑵𐑝𐑰 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟

en_GB: Subtitle _language:
target: 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤 _𐑤𐑨𐑙𐑜𐑢𐑩𐑡:

en_GB: _Play with Subtitle
target: _𐑐𐑤𐑱 𐑢𐑦𐑞 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤

en_GB: Look for subtitles for the currently playing movie.
target: 𐑤𐑫𐑒 𐑓𐑹 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟 𐑓𐑹 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑐𐑤𐑱𐑦𐑙 𐑥𐑵𐑝𐑰.

en_GB: Subtitle Downloader
target: 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤 𐑛𐑬𐑯𐑤𐑴𐑛𐑼

en_GB: _Download Movie Subtitles...
target: _𐑛𐑬𐑯𐑤𐑴𐑛 𐑥𐑵𐑝𐑰 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟...

en_GB: Searching subtitles...
target: 𐑕𐑻𐑗𐑦𐑙 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟...

en_GB: Downloading the subtitles...
target: 𐑛𐑬𐑯𐑤𐑴𐑛𐑦𐑙 𐑞 𐑕𐑩𐑚𐑑𐑲𐑑𐑩𐑤𐑟...

en_GB: Always On Top
target: 𐑷𐑤𐑢𐑱𐑟 𐑪𐑯 𐑑𐑪𐑐

en_GB: Keep the main window on top when playing a movie
target: 𐑒𐑰𐑐 𐑞 𐑥𐑱𐑯 𐑢𐑦𐑯𐑛𐑴 𐑪𐑯 𐑑𐑪𐑐 𐑢𐑧𐑯 𐑐𐑤𐑱𐑦𐑙 𐑩 𐑥𐑵𐑝𐑰

en_GB: %d frames per second
target: %d 𐑓𐑮𐑱𐑥𐑟 𐑐𐑻 𐑕𐑧𐑒𐑩𐑯𐑛

en_GB: Neighbors
target: 𐑯𐑱𐑚𐑼𐑟

en_GB: Publish Playlist
target: 𐑐𐑳𐑚𐑤𐑦𐑖 𐑐𐑤𐑱𐑤𐑦𐑕𐑑

en_GB: Share the current playlist via HTTP
target: 𐑖𐑺 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑐𐑤𐑱𐑤𐑦𐑕𐑑 𐑝𐑲𐑩 ·𐑣·𐑑·𐑑·𐑐

en_GB: Service _Name:
target: 𐑕𐑻𐑝𐑦𐑕 _𐑯𐑱𐑥:

en_GB: The name used for announcing the playlist service on the network.
    All occurrences of the string <b>%u</b> will be replaced by your name,
    and <b>%h</b> will be replaced by your computer's host name.
target: 𐑞 𐑯𐑱𐑥 𐑿𐑟𐑛 𐑓𐑹 𐑩𐑯𐑬𐑯𐑕𐑦𐑙 𐑞 𐑐𐑤𐑱𐑤𐑦𐑕𐑑 𐑕𐑻𐑝𐑦𐑕 𐑪𐑯 𐑞 𐑯𐑧𐑑𐑢𐑻𐑒.
    𐑷𐑤 𐑩𐑒𐑻𐑩𐑯𐑕𐑦𐑟 𐑝 𐑞 𐑕𐑑𐑮𐑦𐑙 <b>%u</b> 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑦𐑐𐑤𐑱𐑕𐑑 𐑚𐑲 𐑿𐑼 𐑯𐑱𐑥,
    𐑯 <b>%h</b> 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑦𐑐𐑤𐑱𐑕𐑑 𐑚𐑲 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼'𐑕 𐑣𐑴𐑕𐑑 𐑯𐑱𐑥.

en_GB: Save Gallery
target: 𐑕𐑱𐑝 𐑜𐑨𐑤𐑼𐑦

note: Set up the window
en_GB: Creating Gallery...
target: 𐑒𐑮𐑦𐑱𐑑𐑦𐑙 𐑜𐑨𐑤𐑼𐑦...

note: Set the progress label
en_GB: Saving gallery as "%s"
target: 𐑕𐑱𐑝𐑦𐑙 𐑜𐑨𐑤𐑼𐑦 𐑨𐑟 "%s"

en_GB: This is not supposed to happen; please file a bug report.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑣𐑨𐑐𐑩𐑯; 𐑐𐑤𐑰𐑟 𐑓𐑲𐑤 𐑩 𐑚𐑳𐑜 𐑮𐑩𐑐𐑹𐑑.

en_GB: Skip to
target: 𐑕𐑒𐑦𐑐 𐑑

en_GB: _Skip to...
target: _𐑕𐑒𐑦𐑐 𐑑...

en_GB: Skip to a specific time
target: 𐑕𐑒𐑦𐑐 𐑑 𐑩 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑑𐑲𐑥

en_GB: Could not load the "Skip to" dialog interface.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑤𐑴𐑛 𐑞 "𐑕𐑒𐑦𐑐 𐑑" 𐑛𐑲𐑩𐑤𐑪𐑜 𐑦𐑯𐑑𐑼𐑓𐑱𐑕.

en_GB: _Skip to:
target: _𐑕𐑒𐑦𐑐 𐑑:

note: Display an error
en_GB: Could not get name and thumbnail for %s: %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑜𐑧𐑑 𐑯𐑱𐑥 𐑯 𐑔𐑳𐑥𐑯𐑱𐑤 𐑓𐑹 %s: %s

en_GB: File Error
target: 𐑓𐑲𐑤 𐑻𐑼

en_GB: Could not connect to Tracker
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑑𐑮𐑨𐑒𐑼

en_GB: Local Search
target: 𐑤𐑴𐑒𐑩𐑤 𐑕𐑻𐑗

en_GB: Set the window icon to the thumbnail of the playing movie
target: 𐑕𐑧𐑑 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑲𐑒𐑪𐑯 𐑑 𐑞 𐑔𐑳𐑥𐑯𐑱𐑤 𐑝 𐑞 𐑐𐑤𐑱𐑦𐑙 𐑥𐑵𐑝𐑰

en_GB: Search for local videos using Tracker
target: 𐑕𐑻𐑗 𐑓𐑹 𐑤𐑴𐑒𐑩𐑤 𐑝𐑦𐑛𐑰𐑴𐑟 𐑿𐑟𐑦𐑙 𐑑𐑮𐑨𐑒𐑼

en_GB: Related Videos
target: 𐑮𐑦𐑤𐑱𐑑𐑩𐑛 𐑝𐑦𐑛𐑰𐑴𐑟

en_GB: _Open in Web Browser
target: _𐑴𐑐𐑩𐑯 𐑦𐑯 𐑢𐑧𐑚 𐑚𐑮𐑬𐑟𐑼

en_GB: Open the video in your web browser
target: 𐑴𐑐𐑩𐑯 𐑞 𐑝𐑦𐑛𐑦𐑴 𐑦𐑯 𐑿𐑼 𐑢𐑧𐑚 𐑚𐑮𐑬𐑟𐑼

en_GB: Cancelling query…
target: 𐑒𐑨𐑯𐑕𐑩𐑤𐑦𐑙 𐑒𐑢𐑽𐑦…

en_GB: Error Looking Up Video URI
target: 𐑻𐑼 𐑤𐑫𐑒𐑦𐑙 𐑳𐑐 𐑝𐑦𐑛𐑦𐑴 URI

note: Hide the ugly technical message libgdata gives behind a nice one telling them it's out of date (which it likely is * if we're receiving a protocol error). Spew out the error message as provided
en_GB: Error Searching for Videos
target: 𐑻𐑼 𐑕𐑻𐑗𐑦𐑙 𐑓𐑹 𐑝𐑦𐑛𐑰𐑴𐑟

note: Update the UI
en_GB: Fetching search results…
target: 𐑓𐑧𐑗𐑦𐑙 𐑕𐑻𐑗 𐑮𐑦𐑟𐑳𐑤𐑑𐑕…

note: Update the UI
en_GB: Fetching related videos…
target: 𐑓𐑧𐑗𐑦𐑙 𐑮𐑦𐑤𐑱𐑑𐑩𐑛 𐑝𐑦𐑛𐑰𐑴𐑟…

en_GB: Error Opening Video in Web Browser
target: 𐑻𐑼 𐑴𐑐𐑩𐑯𐑦𐑙 𐑝𐑦𐑛𐑦𐑴 𐑦𐑯 𐑢𐑧𐑚 𐑚𐑮𐑬𐑟𐑼

en_GB: Fetching more videos…
target: 𐑓𐑧𐑗𐑦𐑙 𐑥𐑹 𐑝𐑦𐑛𐑰𐑴𐑟…

en_GB: No URI to play
target: 𐑯𐑴 𐑘𐑻𐑰 𐑑 𐑐𐑤𐑱

en_GB: Browser Plugin using %s
target: 𐑚𐑮𐑬𐑟𐑼 𐑐𐑤𐑳𐑜𐑦𐑯 𐑿𐑟𐑦𐑙 %s

en_GB: Totem Browser Plugin
target: ·𐑑𐑴𐑑𐑩𐑥 𐑚𐑮𐑬𐑟𐑼 𐑐𐑤𐑳𐑜𐑦𐑯

en_GB: No playlist or playlist empty
target: 𐑯𐑴 𐑐𐑤𐑱𐑤𐑦𐑕𐑑 𐑹 𐑐𐑤𐑱𐑤𐑦𐑕𐑑 𐑧𐑥𐑐𐑑𐑦

en_GB: Movie browser plugin
target: 𐑥𐑵𐑝𐑰 𐑚𐑮𐑬𐑟𐑼 𐑐𐑤𐑳𐑜𐑦𐑯

en_GB: Verify your system installation. The Totem plugin will now exit.
target: 𐑝𐑧𐑮𐑦𐑓𐑲 𐑿𐑼 𐑕𐑦𐑕𐑑𐑩𐑥 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯. 𐑞 ·𐑑𐑴𐑑𐑩𐑥 𐑐𐑤𐑳𐑜𐑦𐑯 𐑢𐑦𐑤 𐑯𐑬 𐑧𐑜𐑟𐑦𐑑.

en_GB: Interactive Python console.
target: 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑦𐑝 ·𐑐𐑲𐑑𐑪𐑯 𐑒𐑩𐑯𐑕𐑴𐑤.

en_GB: Python Console Menu
target: ·𐑐𐑲𐑑𐑪𐑯 𐑒𐑩𐑯𐑕𐑴𐑤 𐑥𐑧𐑯𐑿

en_GB: _Python Console
target: _·𐑐𐑲𐑑𐑪𐑯 𐑒𐑩𐑯𐑕𐑴𐑤

en_GB: Show Totem's Python console
target: 𐑖𐑴 ·𐑑𐑴𐑑𐑩𐑥'𐑕 ·𐑐𐑲𐑑𐑪𐑯 𐑒𐑩𐑯𐑕𐑴𐑤

en_GB: Python Debugger
target: ·𐑐𐑲𐑑𐑪𐑯 𐑛𐑰𐑚𐑳𐑜𐑼

en_GB: Enable remote Python debugging with rpdb2
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑮𐑦𐑥𐑴𐑑 ·𐑐𐑲𐑑𐑪𐑯 𐑛𐑰𐑚𐑳𐑜𐑦𐑙 𐑢𐑦𐑞 rpdb2

en_GB: You can access the totem object through 'totem_object' :\n%s
target: 𐑿 𐑒𐑨𐑯 𐑨𐑒𐑕𐑧𐑕 𐑞 ·𐑑𐑴𐑑𐑩𐑥 𐑩𐑚𐑡𐑧𐑒𐑑 𐑔𐑮𐑵 'totem_object' :\𐑧𐑯%s

en_GB: Totem Python Console
target: ·𐑑𐑴𐑑𐑩𐑥 ·𐑐𐑲𐑑𐑪𐑯 𐑒𐑩𐑯𐑕𐑴𐑤

en_GB: Failed to mount %s.
target: 𐑓𐑱𐑤𐑛 𐑑 𐑥𐑬𐑯𐑑 %s.

en_GB: No media in drive for device '%s'.
target: 𐑯𐑴 𐑥𐑰𐑛𐑦𐑩 𐑦𐑯 𐑛𐑮𐑲𐑝 𐑓𐑹 𐑛𐑦𐑝𐑲𐑕 '%s'.

en_GB: Please check that a disc is present in the drive.
target: 𐑐𐑤𐑰𐑟 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑩 𐑛𐑦𐑕𐑒 𐑦𐑟 𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑦𐑯 𐑞 𐑛𐑮𐑲𐑝.

en_GB: Digital Television
target: 𐑛𐑦𐑡𐑩𐑑𐑩𐑤 𐑑𐑧𐑤𐑩𐑝𐑦𐑠𐑩𐑯

en_GB: "Firstname Lastname"  (ie. John Doe)
target: "الاسم ، اللقب"  (مثال: محمد العربي)

en_GB: "Lastname, Firstname" (ie. Doe, John)
target: "اللقب ، الاسم"  (مثال: العربي محمد)

en_GB: Add Contact ...
target: إضافة اتصال...

en_GB: Add a new contact
target: إضافة اتصال جديد

en_GB: Add failed
target: خطأ خلال الإضافة

en_GB: Add to
target: إضافة إلى

en_GB: Address Book Listing
target: قائمة دفتر العناوين

en_GB: Address book is read-only.
target: دفتر العناوين للقراءة فقط

en_GB: Addresses in list: %s
target: عدد العناوين في القائمة: %s

en_GB: Available Columns:
target: الأعمدة المتاحة:

en_GB: Choose the order of the columns to display in the address list.
target: اختر توضع الأعمدة لإظهارها في قائمة العناوين

en_GB: Clear Search
target: مسح البحث

en_GB: Column Options
target: خيارات الأعمدة

en_GB: Contact removed from list.
target: اتصال محذوف من القائمة.

en_GB: Contents of %s
target: محتويات %s

en_GB: Error while searching directory.
target: حصل خطأ خلال البحث في المجلدات

en_GB: Exit Address Book
target: خروج من دفتر العناوين

en_GB: Export Address Book
target: تصدير دفتر العناوين

en_GB: Failed to access the specified address book.
target: خطأ في فتح دفتر العناوين المطلوب.

en_GB: Failed to browse list
target: خطأ في تصفح القائمة

en_GB: Failed to browse the directory
target: خطأ في تصفح المجلد

en_GB: Failed to connect to the specified directory.
target: خطأ في الاتصال بالمجلد المطلوب.

en_GB: Failed to search the directory: %s
target: خطأ خلال البحث في المجلد: %s

en_GB: Failed to search the specified directory.
target: خطأ خلال البحث في المجلد المطلوب.

en_GB: Import Address Book
target: استيراد دفتر عناوين

en_GB: Import/Export Addressbooks
target: استيراد/تصدير دفاتر عناوين

en_GB: Invalid address book.
target: دفتر عناوين غير صحيح

en_GB: Invalid e-mail address.
target: عنوان بريد إلكتروني غير صحيح

en_GB: Invalid email.
target: بريد إلكتروني غير صحيح

en_GB: Invalid entry.
target: خطأ في قيم الإدخال

en_GB: Invalid name.
target: خطأ في الاسم

en_GB: More than 1 entry returned.
target: تم إرجاع أكثر من قيمة

en_GB: Mulberry Address Book
target: دفتر عناوين التوتي

en_GB: Mulberry addressbook sucessfully imported
target: تم استيراد دفتر عناوين التوتي بنجاح

en_GB: New List
target: قائمة جديدة

en_GB: No %s entry found for %s.
target: لا توجد بيانات %s من أجل %s

en_GB: None of the available address books are configured to allow you to add new entries to them. If you believe this is an error, please contact your system administrator.
target: لايوجد دفتر عناوين معد لإدخال بيانات جديدة. إذا كنت تعتقد أنه خطأ ما، الرجاء إبلاغ مدير النظام.

en_GB: Outlook
target: أوتلوك

en_GB: Pine Address Book
target: دفتر العناوين الصنوبري

en_GB: Pine addressbook sucessfully imported
target: تم استيراد دفتر العناوين الصنوبري بنجاح

en_GB: Please choose an address book to add a contact to.
target: الرجاء اختيار دفتر عناوين لإضافة اتصال إليه.

en_GB: Please enter the name of the new list:
target: الرجاء إدخال اسم القائمة الجديدة:

en_GB: Please select a directory:
target: الرجاء اختيار مجلد:

en_GB: Remove from this list
target: احذف من القائمة

en_GB: Save Changes
target: حفظ التغييرات

en_GB: Search&nbsp;Results
target: نتائج البحث

en_GB: Select List
target: اختر قائمة

en_GB: Select the destination to import to:
target: اختر الوجهة التي تريد الإستيراد إليها:

en_GB: Select the format to import from:
target: اختر تنسيق الاستيراد من:

en_GB: Select the format used to display names:
target: اختر تنسيق إظهار الأسماء:

en_GB: Select the source to export from:
target: اختر المصدر للتصدير منه:

en_GB: Select view to display by default.
target: اختر شكل الإظهار الافتراضي.

en_GB: Select which fields to display in the address lists.
target: اختر حقولاً ليتم إظهارها في قائمة العناوين.

en_GB: Select which format to display names.
target: اختر تنسيق إظهار الأسماء.

en_GB: Selected Columns:
target: اختر أعمدة:

en_GB: Send mail to %s
target: أرسل رسالة إلى %s

en_GB: Show Contacts
target: إظهار الاتصالات

en_GB: Show Lists
target: إظهار القوائم

en_GB: Some of Turba's configuration files are missing:
target: Certains fichiers de configuration de Turba sont absents :

en_GB: Tab separated values
target: قيم مفصولة بمساحة

en_GB: The data got lost
target: البيانات مفقودة

en_GB: The data got lost.
target: تم فقدان البيانات

en_GB: There are no browseable address books.
target: لايوجد دفتر عناوين قابل للتصفح.

en_GB: There are no writeable address books.
target: لايوجد دفتر عناوين قابل للكتابة.

en_GB: There was an error adding this object. Contact your system administrator for further help.
target: حصل خطأ خلال الإضافة. الرجاء سؤال مدير النظام لطلب المساعدة.

en_GB: There was an error creating a new list.
target: حصل خطأ خلال إنشاء قائمة جديدة.

en_GB: There was an error deleting this object.
target: حصل خطأ خلال الحذف.

en_GB: There was an error deleting this object. Contact your system administrator for further help.
target: حصل خطأ خلال الحذف. الرجاء سؤال مدير النظام لطلب المساعدة.

en_GB: There was an error displaying the select List
target: حصل خطأ خلال إظهار القائمة المختارة.

en_GB: There was an error importing the vCard data.
target: حصل خطأ خلال استيراد بيانات من vCard

en_GB: There was an error removing this object.
target: حصل خطأ خلال الحذف.

en_GB: This file controls the default preferences for Turba, and also controls which preferences users can alter.
target: يتحكم هذا الملف بالإعدادات الافتراضية لبريمجات توربا، كما يحدد الإعدادات التي يمكن للمستخدم تعديلها.

en_GB: This file defines the Turba global attribute names and types - names, email addresses, etc.
target: يحتوي هذا الملف على التعريفات العامة لتوربا اسماء المكونات ونمطها، عناوين البريد ، ألخ.

en_GB: This file defines the list of available sources for Turba.
target: يحتوي هذا الملف على قائمة المصادر المتاخة لتوربا.

en_GB: This is the main Turba configuration file. It contains paths and options for the Turba scripts.
target: هذا ملف الإعدادات الرئيسي لتوربا ويحوي مسارات و خيارات جميع بيرمجات توربا

en_GB: This person already has a %s entry in the address book.
target: يحتوي دفتر العناوين إدخالات عدد %s لهذا الشخص .

en_GB: This person is already in your address book.
target: هذا الشخص مدرج في دفتر العناوين

en_GB: Turba is not properly configured
target: يوجد خطأ في إعدادات توربا

en_GB: Unnamed Contact
target: اتصال دون اسم

en_GB: View map
target: إظهار الخريطة

en_GB: View to display by default:
target: شكل الإظهار الافتراضي:

en_GB: You are creating a distribution list.
target: يت إنشاء قائمة توزيع.

en_GB: You didn't map any fields from the imported file to the corresponding fields in Turba.
target: لم يتم تحديد دلالات الحقول من الملف المستورد لتدل على الحقول المطابقة في توربا.

en_GB: You must select at least one contact first.
target: يجب تحديد اتصال واحد على الأقل.

en_GB: [Edit]
target: [تحرير]

en_GB: add column
target: إضافة عمود

en_GB: move left
target: تحريك نحو اليسار

en_GB: move right
target: تحريك نحو اليمين

en_GB: remove column
target: حذف عمود

note: Response to Dark grey (128, 128, 128) color selected
en_GB: Dark grey! Some people spell it “dark gray”.
target: ¡Gris nagaat!

note: Response to Light grey (192, 192, 192) color selected
en_GB: Light grey! Some people spell it “light gray”.
target: ¡Gris naá kiss!

note: Response to Light green (160, 228, 128) color selected
en_GB: Light green!
target: ¡Naá yeé clar!

note: Response to Dark green (33, 148, 70) color selected
en_GB: Dark green!
target: ¡Naá yeé nagaatt!

note: Response to "Sky" blue (138, 168, 205) color selected
en_GB: Sky blue!
target: ¡Color naá loó beé!

note: Response to Lavender (186, 157, 255) color selected
en_GB: Lavender!
target: ¡Lavanda!

note: Response to Tan (226, 189, 166) color selected
en_GB: Tan!
target: ¡Tostado!

note: Response to Beige (247, 228, 219) color selected
en_GB: Beige!
target: ¡Crema!

note: Rhombus shape tool (4 sides, not at right angles)
en_GB: Rhombus
target: Rombo

note: Description of a square
en_GB: A square is a rectangle with four equal sides.
target: Diíf cuadrado naák diíf rectángulo con reé taá lad igual.

note: Description of a rectangle
en_GB: A rectangle has four sides and four right angles.
target: Diíf rectángulo güenuú daap lad ner daap ángulos.

en_GB: A circle is a curve where all points have the same distance from the center.
target: Diíf círculo naák diíf curva koó reé punt duú igual medid del centro.

note: Description of an ellipse
en_GB: An ellipse is a stretched circle.
target: Diíf elipse naák diíf círculo per estirado.

en_GB: A rhombus has four equal sides, and opposite sides are parallel.
target: Diíf rombo güe nuú dhap laad igual, ner choop laad naáy naák paralelo.

en_GB: An octagon has eight equal sides.
target: Diíf octágono güe nuú shoón laad igual taá naak.

note: Title of eraser selector (buttons down the right for eraser tool)
en_GB: Erasers
target: Paár te doót men naá

note: Response to 'start a new image' action
en_GB: Pick a color or picture with which to start a new drawing.
target: Escoge un color o una imagen con la cual comenzar un nuevo dibujo.

note: Reminder that Mouse Button 1 is the button to use in Tux Paint
en_GB: Remember to use the left mouse button!
target: ¡Recuerda usar el botón izquierdo del ratón!

note: Sound has been muted (silenced) via keyboard shortcut
en_GB: Sound muted.
target: Toóg saá  beés ha.

note: Sound has been unmuted (unsilenced) via keyboard shortcut
en_GB: Sound unmuted.
target: Saál saá beés ha.

note: Wait while Text tool finishes loading fonts
en_GB: Please wait…
target: Tsk̓lem…

en_GB: Pick a color.
target: Lií escog diíf color

note: Open dialog: 'Slides' button, to switch to slide show mode
en_GB: Slides
target: Diapositivas

note: Prompt to ask whether user wishes to save over old version of their file
en_GB: Replace the picture with your changes?
target: ¿Seé eh dibug naá antes kon koó kuub gaá?

note: Let user choose images: Instructions for Slideshow file dialog (FIXME: Make a #define)
en_GB: Choose the pictures you want, then click “Play”.
target: Escoge las imágenes que quieras, luego haz clic en “Reproducir”.

en_GB: A drawing program for children.
target: Diif program paar keé men Dibuj paar biét biss

en_GB: Drawing program
target: Diif program paar keé men Dibuj

note: Both are named "Bricks", at the moment:
en_GB: Bricks
target: Ladrillos

en_GB: Click and move to draw large bricks.
target: Haz clic y arrastra para dibujar ladrillos grandes.

en_GB: Click and move to draw small bricks.
target: Haz clic y arrastra para dibujar ladrillos pequeños.

en_GB: Click and move the mouse around to draw in calligraphy.
target: Haz clic y mueve el ratón para dibujar en modo caligrafía.

en_GB: Click and move the mouse around to turn the picture into a cartoon.
target: Haz clic y arrastra el ratón para que la imagen se vea como los dibujitos.

en_GB: Click and drag the mouse to emboss the picture.
target: Haz clic y arrastra el ratón para hacer un bajorrelieve con la imagen.

en_GB: Flower
target: Yeé

en_GB: Click and drag to draw a flower stalk. Let go to finish the flower.
target: Gaás ha ner te tey par toób luú gaá naá yeé. ¡Toó leéy par teé loó yeé.

en_GB: Foam
target: Espuma

en_GB: Click and drag the mouse to cover an area with foamy bubbles.
target: Haz clic y arrastra para cubrir un área con una espuma de burbujas.

en_GB: Glass Tile
target: Azulejo

en_GB: Click and drag the mouse to put glass tile over your picture.
target: Gaás ha ner te teé bdiín  par toób luú azule sihiís mon.

en_GB: Click and move to draw grass. Don’t forget the dirt!
target: Gaás ha ner te tey par toób yi ishh ha. ¡Na bés laas luú yuú!

en_GB: Kaleidoscope
target: Caleidoscopio

en_GB: Click and drag the mouse to draw with symmetric brushes (a kaleidoscope).
target: Haz clic y arrastra el ratón para dibujar con pinceles simétricos (un caleidoscopio).

en_GB: Click and drag to draw a beam of light on your picture.
target: Gaás ha neér kuin naá paar toób luú diíf beél tií loó moón naá luú.

en_GB: Metal Paint
target: Pintura metálica

en_GB: Click and drag the mouse to paint with a metallic color.
target: Haz clic y arrastra el ratón para pintar con un color metalizado.

en_GB: Click to make ripples appear over your picture.
target: Haz clic para que aparezcan ondas sobre tu dibujo.

en_GB: Click and drag to shift your picture around on the canvas.
target: Haz clic y arrastra para desplazar tu dibujo sobre la tela.

en_GB: Smudge
target: Manchar

en_GB: Click and move the mouse around to smudge the picture.
target: Haz clic y arrastra el ratón para manchar la imagen.

en_GB: Tint
target: Teñir

note: View at http://www.tuxpaint.org/stamps/stamps/seasonal/halloween/bat_left.png
en_GB: A bat.
target: St̓en̓wéye.

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/bears/bear.png
en_GB: A bear.
target: Kenkéknem.

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/rodents/beaver.png
en_GB: A beaver.
target: Sqlu7úl̓i

note: View at http://www.tuxpaint.org/stamps/stamps/animals/insects/bee.png
en_GB: A bee.
target: Xgéyeqen̓.

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/bovines/bison.png
en_GB: A bison.
target: Qwisp

note: View at http://www.tuxpaint.org/stamps/stamps/seasonal/halloween/blackcat.png
en_GB: A black cat.
target: Qwiq̓wíyt te pus.

note: View at http://www.tuxpaint.org/stamps/stamps/food/vegetables/potato.png
en_GB: A brown potato.
target: Megmet te peták.

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/bovines/bull.png
en_GB: A bull.
target: Stsúllem

note: View at http://www.tuxpaint.org/stamps/stamps/seasonal/easter/bunny-head.png
en_GB: A bunny.
target: Sqwyits

note: #-#-#-#-#  tuxpaint-stamps.pot (tuxpaint-stamps)  #-#-#-#-# View at http://www.tuxpaint.org/stamps/stamps/seasonal/easter/butterfly.png View at http://www.tuxpaint.org/stamps/stamps/animals/insects/cartoon/butterfly.png
en_GB: A butterfly.
target: tsuts'wéy̓e

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/camel/camel.png
en_GB: A camel.
target: Tsectselts'lílken.

note: View at http://www.tuxpaint.org/stamps/stamps/food/vegetables/carrot.png
en_GB: A carrot.
target: Geyú7

note: #-#-#-#-#  tuxpaint-stamps.pot (tuxpaint-stamps)  #-#-#-#-# View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/bovines/cow.png View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/bovines/cow_white.png
en_GB: A cow.
target: St̓amált

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/deer/deer.png
en_GB: A deer.
target: Tsí7

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/dogs/dog.png
en_GB: A dog.
target: Sqéxe

note: View at http://www.tuxpaint.org/stamps/stamps/hobbies/music/percussion/drumkit.png
en_GB: A drum kit.
target: Pumín

note: View at http://www.tuxpaint.org/stamps/stamps/animals/birds/duck.png
en_GB: A duck.
target: S7ést̓cwem

note: #-#-#-#-#  tuxpaint-stamps.pot (tuxpaint-stamps)  #-#-#-#-# View at http://www.tuxpaint.org/stamps/stamps/animals/insects/fly.png View at http://www.tuxpaint.org/stamps/stamps/animals/insects/cartoon/fly.png
en_GB: A fly.
target: Cméye

note: #-#-#-#-#  tuxpaint-stamps.pot (tuxpaint-stamps)  #-#-#-#-# View at http://www.tuxpaint.org/stamps/stamps/animals/amphibians/frog.png View at http://www.tuxpaint.org/stamps/stamps/animals/amphibians/frog-1.png
en_GB: A frog.
target: Slleq̓wqín̓.

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/bovines/goat.png
en_GB: A goat.
target: Sxwet̓éy

note: View at http://www.tuxpaint.org/stamps/stamps/animals/insects/grasshopper.png
en_GB: A grasshopper.
target: Skelkléts

note: View at http://www.tuxpaint.org/stamps/stamps/food/fruit/apple_green.png
en_GB: A green apple.
target: Kwalt te ápels

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/shapes/hand.png
en_GB: A hand.
target: Kelc.

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/shapes/heart.png
en_GB: A heart.
target: P̓úsmen.

note: View at http://www.tuxpaint.org/stamps/stamps/animals/birds/magpie.png
en_GB: A magpie.
target: Seng̓án̓se

note: View at http://www.tuxpaint.org/stamps/stamps/clothes/clothespin_new.png
en_GB: A modern clothespin.
target: Kíp̓ke7

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/bovines/mountaingoat.png
en_GB: A mountaingoat.
target: Sxwet̓éy

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/rodents/mouse.png
en_GB: A mouse.
target: Kwék̓wtne

note: View at http://www.tuxpaint.org/stamps/stamps/food/vegetables/mushroom.png
en_GB: A mushroom.
target: Smet̓qín̓

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/pig.png
en_GB: A pig.
target: Kóso.

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/rodents/rabbit.png
en_GB: A rabbit.
target: Sqwyits.

note: #-#-#-#-#  tuxpaint-stamps.pot (tuxpaint-stamps)  #-#-#-#-# View at http://www.tuxpaint.org/stamps/stamps/food/fruit/apple_red.png View at http://www.tuxpaint.org/stamps/stamps/food/fruit/cartoon/apple.svg
en_GB: A red apple.
target: Tsiqw te ápels

note: View at http://www.tuxpaint.org/stamps/stamps/town/flags/redflag.png
en_GB: A red flag.
target: Tsiqw te flag

note: View at http://www.tuxpaint.org/stamps/stamps/animals/marsupials/kangaroo.png
en_GB: A red kangaroo.
target: Tsiqw te kangaroo

note: View at http://www.tuxpaint.org/stamps/stamps/seasonal/halloween/skull.png
en_GB: A skull.
target: Q̓úmken

note: #-#-#-#-#  tuxpaint-stamps.pot (tuxpaint-stamps)  #-#-#-#-# View at http://www.tuxpaint.org/stamps/stamps/seasonal/halloween/spider.png View at http://www.tuxpaint.org/stamps/stamps/animals/insects/cartoon/spider2.svg View at http://www.tuxpaint.org/stamps/stamps/animals/insects/cartoon/spider.svg
en_GB: A spider.
target: Skék̓i7.

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/rodents/squirrel.png
en_GB: A squirrel.
target: Estsék̓

note: #-#-#-#-#  tuxpaint-stamps.pot (tuxpaint-stamps)  #-#-#-#-# View at http://www.tuxpaint.org/stamps/stamps/seasonal/christmas/star.png View at http://www.tuxpaint.org/stamps/stamps/symbols/shapes/star.png
en_GB: A star.
target: Sekúsen̓t

note: #-#-#-#-#  tuxpaint-stamps.pot (tuxpaint-stamps)  #-#-#-#-# View at http://www.tuxpaint.org/stamps/stamps/food/fruit/strawberry.png View at http://www.tuxpaint.org/stamps/stamps/food/fruit/Strawberry2.png View at http://www.tuxpaint.org/stamps/stamps/food/fruit/cartoon/strawberry.svg
en_GB: A strawberry.
target: Ketqítqe

note: View at http://www.tuxpaint.org/stamps/stamps/household/dishes/teapot.png
en_GB: A teapot.
target: Celtí7ten.

note: View at http://www.tuxpaint.org/stamps/stamps/town/houses/cartoon/tent.svg
en_GB: A tent.
target: Spets'néllcw.

note: View at http://www.tuxpaint.org/stamps/stamps/town/houses/cartoon/tepee.svg
en_GB: A tepee.
target: Sts'elcwéllcw

note: View at http://www.tuxpaint.org/stamps/stamps/animals/birds/turkey.png
en_GB: A turkey.
target: LLepllp̓éqs

note: View at http://www.tuxpaint.org/stamps/stamps/hobbies/music/string/violin.png
en_GB: A violin.
target: Tyegínekten.

note: View at http://www.tuxpaint.org/stamps/stamps/town/flags/whiteflag.png
en_GB: A white flag.
target: Piq te flag

note: View at http://www.tuxpaint.org/stamps/stamps/animals/mammals/aquatic/otter.png
en_GB: An otter.
target: Lehéts'

note: View at http://www.tuxpaint.org/stamps/stamps/animals/birds/owl.png
en_GB: An owl.
target: Sníne

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/8.png
en_GB: Eight.
target: Nek̓7ú7ps.

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/5.png
en_GB: Five.
target: Tsilkst.

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/4.png
en_GB: Four.
target: Mus.

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/faces/happy.png
en_GB: Happy!
target: Ts7ecw!

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/faces/mad.png
en_GB: Mad!
target: Gyep!

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/9.png
en_GB: Nine.
target: Temllenkúk̓we7

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/1.png
en_GB: One.
target: Nek̓ú7

note: View at http://www.tuxpaint.org/stamps/stamps/space/moon/moon_3qt.png
en_GB: Our moon.
target: Megcen

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/faces/sad.png
en_GB: Sad!
target: Necwéyt

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/7.png
en_GB: Seven.
target: Tsútsllke7.

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/6.png
en_GB: Six.
target: Teq̓mekst

note: View at http://www.tuxpaint.org/stamps/stamps/space/planets/0_sun.png
en_GB: The Sun.
target: Skwék̓w7es.

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/3.png
en_GB: Three.
target: Kellés.

note: View at http://www.tuxpaint.org/stamps/stamps/symbols/math/2.png
en_GB: Two.
target: Seséle.

en_GB: --remote-tab <files>  As --remote but open tab page for each file
target: --remote-tab <files>  同 --remote 但对每个文件打开一个标签页

en_GB: E773: Symlink loop for "%s"
target: E773: "%s" 符号连接出现循环

en_GB: E747: Missing ']': %s
target: E747: 缺少 ']': %s

en_GB: Undo number %ld not found
target: 找不到撤销号 %ld

en_GB: number changes  time
target:   编号    改变  时间

en_GB: E782: error while reading .sug file: %s
target: E782: .sug 파일 읽기 에러: %s

note: ctrl_x_mode == 0, ^P/^N compl.
en_GB:  ^X mode (^]^D^E^F^I^K^L^N^O^P^S^U^V^Y)
target:  ^X režim (^]^D^E^F^I^K^L^N^O^P^S^U^V^Y)

en_GB:  Spelling suggestion (^S^N^P)
target:  Doplňovanie celých riadkov (^S^N^P)

en_GB: E745: Range not allowed
target: E745: Rozsah nie je povolený

note: create toggle button
en_GB: Show size in Points
target: Ukazuj veľkosť v bodoch

note: TODO: is translation correct?
en_GB: where case is ignored prepend / to make flag upper case
target: v prípade, že je ignorovaná veľkosť písmen, použite znak '/' na začiatku, aby mal príznak význam veľkého písmena

en_GB: 
    Arguments recognised by kvim (KDE version):
target: 
    Argumenty dostupné pre kvim (KDE verzia):

en_GB: -black		Use reverse video
target: -black		Použije reverzné farby

en_GB: -tip			Display the tip dialog on startup
target: -tip			Zobraz tip pri štarte

en_GB: -notip		Disable the tip dialog
target: -notip		Nezobrazuj tip pri štarte

en_GB: --display <display>	Run vim on <display>
target: -display <displej>	Spustí vim na <displej>

note: KDE sometimes produces X error that we want to ignore
en_GB: 
    Vim: Got X error but we continue...
target: 
    Vim: Chyba X ale pokračujem ...

en_GB: Character used for SLASH must be ASCII; in %s line %d: %s
target: Znak použitý pre SLASH musí byť ASCII; v %s riadok %d: %s

en_GB: Wrong COMPOUNDMAX value in %s line %d: %s
target: Zlá hodnota COMPOUNDMAX v %s riadok %d: %s

en_GB: Affix also used for BAD/RAR/KEP/NEEDAFFIX/NEEDCOMPOUND in %s line %d: %s
target: Prípona použitá aj pre BAD/RAR/KEP/NEEDAFFIX/NEEDCOMPOUND in %s line %d: %s

en_GB: Expected REP count in %s line %d
target: Očakávam počet REP v %s riadok %d

en_GB: Compressed %d of %d nodes; %d%% remaining
target: Skomprimovaných %d z %d uzlov; %d%% zostáva

en_GB: with KDE GUI.
target: s grafickým rozhraním KDE.

en_GB: E831: bf_key_init() called with empty password
target: E831: 빈 비밀번호로 bf_key_init() 함수가 불려졌습니다

en_GB: E818: sha256 test failed
target: E818: sha256 시험이 실패했습니다.

en_GB: E819: Blowfish test failed
target: E819: Blowfish 시험이 실패했습니다.

en_GB: E810: Cannot read or write temp files
target: E810: 임시 파일을 읽거나 쓸 수 없습니다

en_GB: E816: Cannot read patch output
target: E816: patch 결과를 읽을 수 없습니다

en_GB: E793: No other buffer in diff mode is modifiable
target: E793: 수정 가능한 diff 상태 버퍼는 없습니다

en_GB: E791: Empty keymap entry
target: E791: 키맵 엔트리가 비어있음

en_GB: E839: Completion function changed window
target: E839: Completion 기능이 창을 바꾸었습니다

en_GB: E840: Completion function deleted text
target: E840: Completion 기능이 문자열을 지웠습니다

en_GB: E804: Cannot use '%' with Float
target: E804: Float에 '%'는 사용할 수 없습니다

en_GB: E740: Too many arguments for function %s
target: E740: 함수 %s에 너무 많은 인자가 전달되었습니다

en_GB: E725: Calling dict function without Dictionary: %s
target: E725: Dictionary없이 사전함수가 불려짐: %s

en_GB: E808: Number or Float required
target: E808: Number 혹은 Float가 필요합니다

en_GB: E805: Using a Float as a Number
target: E805: Float를 Number로 사용

en_GB: E806: using Float as a String
target: E806: Float를 String으로 사용

en_GB: E795: Cannot delete variable %s
target: E795: 변수 %s를 삭제할 수 없습니다

en_GB: E707: Function name conflicts with variable: %s
target: E707: 함수명이 변수명과 충돌: %s

en_GB: No old files
target: old 파일이 없습니다

en_GB: File permissions of "%s" are read-only.
    It may still be possible to write it.
    Do you wish to try?
target: 파일 "%s"가 읽기전용입니다.
    그래도 쓰기가 가능할 지도 모릅니다.
    한 번 써 볼까요?

en_GB: E505: "%s" is read-only (add ! to override)
target: E505: "%s"는 읽기 전용입니다 (덮어쓰려면 ! 더하기)

en_GB: E750: First use ":profile start {fname}"
target: E750: 먼저 ":profile start {fname}"을 사용하세요

en_GB: error handler
target: 에러 핸들러

en_GB: E841: Reserved name, cannot be used for user defined command
target: E841: 예약된 이름, 사용자 정의 명령으로 사용될 수 없습니다

en_GB: E809: #< is not available without the +eval feature
target: E809: #<는 +eval 기능이 포함되어야 사용할 수 있습니다

en_GB: E842: no line number to use for "<slnum>"
target: E842: "<slnum>"에 사용될 줄 번호가 없습니다

en_GB: E811: Not allowed to change buffer information now
target: E811: 지금은 버퍼 정보를 바꿀 수 없습니다

en_GB: E812: Autocommands changed buffer or buffer name
target: E812: Autocommand가 버퍼나 버퍼이름을 바꾸었습니다

en_GB: is a device (disabled with 'opendevice' option)
target: 은(는) 장치가 아닙니다 ('opendevice' 옵션으로 막힘)

en_GB: E821: File is encrypted with unknown method
target: E821: 파일이 모르는 방법으로 암호화되어 있습니다

en_GB: writing to device disabled with 'opendevice' option
target: 장치 쓰기가 'opendevice' 옵션으로 막힘

en_GB: E513: write error, conversion failed in line %ld (make 'fenc' empty to override)
target: E513: 쓰기 에러, %ld 줄에서 변환 실패 (무시하려면 'fenc'를 비우면 됨)

en_GB:  in line %ld;
target: %ld 줄에서;

en_GB: %lld characters
target: %lld 글자

en_GB: %-5s: %s%*s (Usage: %s)
target: %-5s: %s%*s (사용법: %s)

en_GB: 
           c: Find functions calling this function
           d: Find functions called by this function
           e: Find this egrep pattern
           f: Find this file
           g: Find this definition
           i: Find files #including this file
           s: Find this C symbol
           t: Find this text string
target: 
           c: 이 함수를 부르는 함수들 찾기
           d: 이 함수에 의해 불려지는 함수들 찾기
           e: 이 egrep 패턴 찾기
           f: 이 파일 찾기
           g: 이 정의 찾기
           i: 이 파일을 포함하는 파일들 찾기
           s: 이 C 심볼 찾기
           t: 이 문자열 찾기

en_GB: E815: Sorry, this command is disabled, the MzScheme libraries could not be loaded.
target: E815: 미안합니다, 이 명령은 사용할 수 없습니다, MzScheme 라이브러리를 로딩할 수 없습니다.

en_GB: E836: This Vim cannot execute :python after using :py3
target: E836: 이 Vim은 :py3을 사용한 후에 :python을 사용할 수 없습니다

en_GB: <buffer object (deleted) at %p>
target: <%p에 버퍼 객체 (삭제됨)>

en_GB: E837: This Vim cannot execute :py3 after using :python
target: E837: 이 Vim은 :python을 사용한 후에 :py3을 사용할 수 없습니다

en_GB: E267: unexpected return
target: E267: 뜻밖의 return

en_GB: E268: unexpected next
target: E268: 뜻밖의 next

en_GB: E269: unexpected break
target: E269: 뜻밖의 break

en_GB: E270: unexpected redo
target: E270: 뜻밖의 redo

en_GB: E272: unhandled exception
target: E272: 처리않된 예외

en_GB: netbeans is not supported with this GUI
target: 이 GUI는 netbeans를 지원하지 않습니다

en_GB: '-nb' cannot be used: not enabled at compile time
target: '-nb'는 사용할 수 없음: 컴파일할 때 포함되지 않음

en_GB: --remote-tab[-wait][-silent] <files>  As --remote but use tab page per file
target: --remote-tab[-wait][-silent] <files>  --remote와 같지만 파일별로 탭 페이지 사용

en_GB: --startuptime <file>	Write startup timing messages to <file>
target: --startuptime <file>	startup timing 메시지를 <file>에 저장

en_GB: --windowid <HWND>	Open Vim inside another win32 widget
target: --windowid <HWND>	다른 win32 위젯 안에서 Vim 열기

en_GB: E843: Error while updating swap file crypt
target: E843: 스왑 파일을 암호화할 수 없습니다

en_GB: E833: %s is encrypted and this version of Vim does not support encryption
target: E833: %s이(가) 암호화되어 있는 데, 이 Vim은 암호화를 지원하지 않습니다

en_GB: Swap file is encrypted: "%s"
target: 스왑 파일이 암호화됨: "%s"

en_GB: 
    If you entered a new crypt key but did not write the text file,
target: 
    새로운 암호 키를 입력했는 데, 파일을 저장하지 않았었다면,

en_GB: 
    enter the new crypt key.
target: 
    새로운 암호 키를 입력하세요.

en_GB: 
    If you wrote the text file after changing the crypt key press enter
target: 
    암호 키를 바꾼 후에 파일을 저장했었다면 같은 키로 텍스트 파일과

en_GB: 
    to use the same key for text file and swap file
target: 
    스왑파일을 저장하려면 엔터를 누르세요

en_GB: and run diff with the original file to check for changes)
target: 그리고 바뀐 내용을 확인하려면 원래 파일에 대해 diff를 실행하세요)

en_GB: Recovery completed. Buffer contents equals file contents.
target: 복구가 끝났습니다. 버퍼의 내용이 파일 내용과 같습니다.

en_GB: 
    You may want to delete the .swp file now.
target: 
    이제 .swp 파일을 지우셔도 됩니다.

en_GB: Using crypt key from swap file for the text file.
target: 텍스트 파일에 스왑파일에서 가져온 암호 키를 사용합니다.

note: Only a mnemonic or accelerator is not valid.
en_GB: E792: Empty menu name
target: E792: 메뉴 이름 없음

en_GB: E807: Expected Float argument for printf()
target: E807: printf()에 예상못한 Float 인자

en_GB: Type number and <Enter> or click with mouse (empty cancels):
target: 숫자 입력후 <엔터>나 마우스 클릭 (숫자없으면 취소):

en_GB: Type number and <Enter> (empty cancels):
target: 숫자 입력후 <엔터> (숫자없으면 취소):

en_GB: E838: netbeans is not supported with this GUI
target: E838: 이 GUI는 netbeans를 지원하지 않습니다

en_GB: E511: netbeans already connected
target: E511: netbeans가 이미 연결되어 있습니다

en_GB: E834: Conflicts with value of 'listchars'
target: E834: 'listchars' 값과 충돌이 발생합니다

en_GB: E835: Conflicts with value of 'fillchars'
target: E835: 'fillchars' 값과 충돌이 발생합니다

note: There's another character after zeros or the string * is empty.  In both cases, we are trying to set a * num option using a string.
en_GB: E521: Number required: &%s = '%s'
target: E521: 숫자가 필요: &%s = '%s'

en_GB: Error file
target: 에러 파일

en_GB: Warning: Cannot find word list "%s_%s.spl" or "%s_ascii.spl"
target: 경고: 단어 목록 "%s_%s.spl" 혹은 "%s_ascii.spl"을 찾을 수 없습니다

en_GB: Defining COMPOUNDFORBIDFLAG after PFX item may give wrong results in %s line %d
target: %s 라인 %d에 PFX 뒤에 COMPOUNDFORBIDFLAG을 정의한 것은 잘못된 결과를 초래할 수 있습니다

en_GB: Defining COMPOUNDPERMITFLAG after PFX item may give wrong results in %s line %d
target: %s 라인 %d에 PFX 뒤에 COMPOUNDPERMITFLAG을 정의한 것은 잘못된 결과를 초래할 수 있습니다

en_GB: Wrong COMPOUNDRULES value in %s line %d: %s
target: %s 라인 %d에 잘못된 COMPOUNDRULES 값: %s

en_GB: E779: Old .sug file, needs to be updated: %s
target: E779: 오래된 .sug 파일, 갱신 필요: %s

en_GB: E780: .sug file is for newer version of Vim: %s
target: E780: .sug 파일이 새 버젼의 Vim용임: %s

en_GB: E781: .sug file doesn't match .spl file: %s
target: E781: .sug 파일이 .spl 파일과 맞지 않음: %s

en_GB: E844: invalid cchar value
target: E844: 잘못된 cchar 값

en_GB: Ignoring long line in tags file
target: 태그 파일의 너무 긴 라인을 무시합니다

en_GB: Duplicate field name: %s
target: 중복된 필드 명: %s

note: This happens when the FileChangedRO autocommand changes the * file in a way it becomes shorter.
en_GB: E834: Line count changed unexpectedly
target: E834: 줄 갯수가 모르는 사이에 바뀌었습니다

en_GB: E828: Cannot open undo file for writing: %s
target: E828: 쓰기 위해 undo을 열 수 없습니다: %s

en_GB: E825: Corrupted undo file (%s): %s
target: E825: 깨진 undo 파일 (%s): %s

en_GB: Cannot write undo file in any directory in 'undodir'
target: 'undodir'에 있는 어떤 디렉토리에도 undo 파일을 쓸 수 없습니다

en_GB: Will not overwrite with undo file, cannot read: %s
target: 읽을 수가 없어서 undo 파일에 덮어쓸 수 없습니다: %s

en_GB: Will not overwrite, this is not an undo file: %s
target: undo 파일이 아니어서 덮어쓸 수 없습니다: %s

en_GB: Skipping undo file write, nothing to undo
target: undo할 내용이 없어서 undo 파일 저장을 건너뜁니다

en_GB: Writing undo file: %s
target: undo 파일 쓰는 중: %s

en_GB: E829: write error in undo file: %s
target: E829: undo 파일 쓰기 에러: %s

en_GB: Not reading undo file, owner differs: %s
target: 소유자가 달라서 undo 파일을 읽지 않습니다: %s

en_GB: Reading undo file: %s
target: undo 파일 읽는 중: %s

en_GB: E822: Cannot open undo file for reading: %s
target: E822: 읽기 위해 undo 파일을 열 수 없습니다: %s

en_GB: E823: Not an undo file: %s
target: E823: undo 파일이 아닙니다: %s

en_GB: E832: Non-encrypted file has encrypted undo file: %s
target: E832: 암호화되지 않은 파일이 암호화된 undo 파일을 가지고 있습니다: %s

en_GB: E826: Undo file decryption failed: %s
target: E826: Undo 파일을 해독할 수 없습니다: %s

en_GB: E827: Undo file is encrypted: %s
target: E827: Undo 파일이 암호화되었습니다: %s

en_GB: E824: Incompatible undo file: %s
target: E824: 호환되지 않는 undo 파일: %s

en_GB: File contents changed, cannot use undo info
target: 파일 내용이 바뀌어서, undo 정보를 사용할 수 없습니다

en_GB: Finished reading undo file %s
target: undo 파일 %s을(를) 읽어들였습니다

en_GB: E830: Undo number %ld not found
target: E830: Undo 번호 %ld를 찾을 수 없습니다

en_GB: E790: undojoin is not allowed after undo
target: E790: undo 뒤에 undojoin은 할 수 없습니다

en_GB: 
    MS-Windows 64-bit GUI version
target: 
    MS-Windows 64비트 GUI 버젼

en_GB: 
    MS-Windows 64-bit console version
target: 
    MS-Windows 64비트 콘솔 버젼

en_GB: 
    OpenVMS version
target: 
    OpenVMS 버젼

en_GB: 
    Extra patches:
target: 
    별도의 패치:

en_GB: E813: Cannot close autocmd window
target: E813: autocmd 창을 닫을 수 없습니다

en_GB: E814: Cannot close window, only autocmd window would remain
target: E814: 창을 닫을 수 없음, autocmd 창만 남음

en_GB: E794: Cannot set variable in the sandbox: "%s"
target: E794: sandbox 안에서는 변수를 설정할 수 없음: "%s"

en_GB: Need encryption key for "%s"
target: "%s"에 대한 암호 키가 필요합니다

en_GB: <window object (deleted) at %p>
target: <%p에 창 객체 (삭제됨)>

en_GB: <window object (unknown) at %p>
target: <%p에 창 객체 (모름)>

en_GB: No buffers were unloaded
target: Žádný buffer nebyl deaktivován

en_GB: No buffers were deleted
target: Žádný buffer nebyl smazán

en_GB: No buffers were wiped out
target: Žádný buffer nebyl zahozen

en_GB: E86: Cannot go to buffer %ld
target: E86: Nelze přeskočit na buffer %ld

en_GB: E89: No write since last change for buffer %ld (use ! to override)
target: E89: Změny v bufferu %ld nebyly uloženy (! pro vynucení)

en_GB: Keymap file not found
target: Soubor s mapou klávesnice nebyl nalezen

en_GB:  Keyword completion (^N/^P)
target:  Doplňování klíčových slov (^N/^P)

note: ctrl_x_mode == 0, ^P/^N compl.
en_GB:  ^X mode (^E/^Y/^L/^]/^F/^I/^K/^D/^V/^N/^P)
target:  ^X režim (^E/^Y/^L/^]/^F/^I/^K/^D/^V/^N/^P)

note: Scroll has it's own msgs, in it's place there is the msg for local * ctrl_x_mode = 0 (eg continue_status & CONT_LOCAL)  -- Acevedo
en_GB:  Keyword Local completion (^N/^P)
target:  Lokální doplňování klíčových slov (^N/^P)

en_GB:  Whole line completion (^L/^N/^P)
target:  Doplňování celých řádků (^L/^N/^P)

en_GB:  File name completion (^F/^N/^P)
target:  Doplňování názvů souborů (^F/^N/^P)

en_GB:  Tag completion (^]/^N/^P)
target:  Doplňování tagů (^I/^N/^P)

en_GB:  Path pattern completion (^N/^P)
target:  Doplňování vzoru cest (^N/^P)

en_GB:  Definition completion (^D/^N/^P)
target:  Doplňování definic (^D/^N/^P)

en_GB:  Dictionary completion (^K/^N/^P)
target:  Doplňování podle slovníku (^K/^N/^P)

en_GB:  Thesaurus completion (^T/^N/^P)
target:  Doplňování podle tezauru (^T/^N/^P)

en_GB:  Command-line completion (^V/^N/^P)
target:  Doplňování příkazové řádky (^I/^N/^P)

en_GB: E122: Function %s already exists, use ! to replace
target: E122: Funkce %s již existuje. Použijte ! pro její nahrazení.

en_GB: viminfo: %s in line:
target: viminfo: %s na řádku:

en_GB: E255: Too many signs defined
target: E255: Nastaveno příliš mnoho voleb

en_GB: Entering Debug mode.  Type "cont" to leave.
target: Spouštím ladící režim. Pro ukončení napište "cont".

note: must be at EOF
en_GB: At end-of-file
target: Konec souboru

en_GB: Ambiguous use of user-defined command
target: Nejednoznačné použití uživatelsky definovaného příkazu

en_GB: Not an editor command
target: Není příkazem editoru

en_GB: Don't panic!
target: Nepanikařte!

en_GB: Backwards range given
target: Zadán zpětný rozsah

en_GB: Use w or w>>
target: Použijte w či w>>

en_GB: E174: Command already exists: use ! to redefine
target: E174: Příkaz již existuje: použijte ! pro předefinování

en_GB: E189: "%s" exists (use ! to override)
target: E189: "%s" existuje (použijte ! pro vynucení)

en_GB: :if nesting too deep
target: vnoření :if je příliš hluboké

en_GB: :endif without :if
target: :endif bez odpovídajícího :if

en_GB: :else without :if
target: :else bez odpovídajícího :if

en_GB: :elseif without :if
target: :elseif bez odpovídajícího :if

en_GB: :while nesting too deep
target: vnoření :while je příliš hluboké

en_GB: :continue without :while
target: :continue bez odpovídajícího :while

en_GB: :break without :while
target: :break bez odpovídajícího :while

en_GB: :endwhile without :while
target: :endwhile bez odpovídajícího :while

en_GB: no autocommand file name to substitute for "<afile>"
target: Žádný název souboru, kterým by bylo možné nahradit "<afile>"

en_GB: no autocommand buffer number to substitute for "<abuf>"
target: Žádné číslo bufferu, kterým by bylo možné nahradit "<abuf>"

en_GB: no autocommand match name to substitute for "<amatch>"
target: Žádná shoda automatických příkazů, kterou by bylo možné nahradit "<amatch>"

en_GB: no :source file name to substitute for "<sfile>"
target: Žádný interpretovaný soubor, kterým by bylo možné nahradit "<sfile>"

en_GB: Empty file name for '%' or '#', only works with ":p:h"
target: Prázdný název souboru pro '%' či '#' funguje pouze s ":p:h"

en_GB: Evaluates to an empty string
target: Výsledkem vyhodnocení je prázdný řetězec

en_GB: is read-only (use ! to override)
target: je pouze pro čtení (použijte ! pro vynucení)

en_GB: Can't write to backup file (use ! to override)
target: Nelze zapisovat do záložního souboru (použijte ! pro vynucení)

en_GB: Close error for backup file (use ! to override)
target: Chyba při uzavírání záložního souboru (použijte ! pro vynucení)

en_GB: Can't read file for backup (use ! to override)
target: Nelze načíst soubor pro zálohu (použijte ! pro vynucení)

en_GB: Cannot create backup file (use ! to override)
target: Nelze vytvořit záložní soubor (použijte ! pro vynucení)

en_GB: Can't make backup file (use ! to override)
target: Nelze vytvořit záložní soubor (použijte ! pro vynucení)

en_GB: The resource fork will be lost (use ! to override)
target: 'Resource fork' bude ztracen (použijte ! pro vynucení)

en_GB: E213: Cannot convert (use ! to write without conversion)
target: E213: Nelze převést (použijte ! pro zápis bez převodu)

en_GB: Close failed
target: Volání close selhalo

en_GB: write error, conversion failed
target: chyba při zápisu, konverze se nezdařila

en_GB: write error (file system full?)
target: chyba při ukládání (je volné místo na disku?)

en_GB: No fold found
target: Žádný záhyb nebyl nalezen

en_GB: vim_SelFile: can't get font %s
target: vim_SelFile: písmo %s není dostupné

en_GB: vim_SelFile: can't return to current directory
target: vim_SelFile: nelze se vrátit do aktuálního adresáře

en_GB: vim_SelFile: can't get current directory
target: vim_SelFile: nelze zjistit aktuální adresář

note: exact match only button
en_GB: Match exact word only
target: hledat pouze celá slova

en_GB: E235: Can't load Zap font '%s'
target: E235: Nelze načíst Zap font '%s'

en_GB: E235: Can't use font %s
target: E235: Nelze použít font %s

en_GB: 
    Sending message to terminate child process.
target: 
    Posílám signál k ukončení synovského procesu.

en_GB: Font%d width is not twice that of font0
target: Šířka písma%d není dvojnásoblem šířky písma0

en_GB: Usage: cstag <ident>
target: Použití: cstag <odsazení>

en_GB: stat(%s) error: %d
target: stat(%s) chyba: %d

en_GB: %s is not a directory or a valid cscope database
target: %s není ani adresářem ani správnou cscope databází

en_GB: unknown cscope search type
target: neznámý typ cscope hledání

en_GB: Could not create cscope pipes
target: nelze vytvořit cscope roury

en_GB: no cscope connections
target: žádná cscope spojení

en_GB: %-5s: %-30s (Usage: %s)
target: %-5s: %-30s (Použití: %s)

en_GB: duplicate cscope database not added
target: duplicitní cscope databáze nebyla přidána

en_GB: maximum number of cscope connections reached
target: dosažen maximální počet cscope spojení

en_GB: cscope connection %s closed
target: cscope spojení %s uzavřeno

note: should not reach here
en_GB: fatal error in cs_manage_matches
target: osudová chyba v cs_manage_matches

en_GB: E262: error reading cscope connection %d
target: E262: při čtení cscope spojení %d

en_GB:    #   line
target:    #   řádek

en_GB: Sorry, this command is disabled: the Tcl library could not be loaded.
target: Lituji, ale tento příkaz je deaktivován; knihovnu jazyka Tcl nelze nahrát.

en_GB: Invalid server id used: %s
target: Použit chybný id serveru: %s

en_GB: Too many "+command" or "-c command" arguments
target: Příliš mnoho "+příkaz" či "-c příkaz" argumentů

en_GB: -f			Foreground: Don't fork when starting GUI
target: -f			Popředí: při startu GUI se neoddělí od shellu

en_GB: -H			start in Hebrew mode
target: -H			nastartuje v hebrejském režimu

en_GB: -F			start in Farsi mode
target: -F			nastartuje ve Farsi režimu

en_GB: -O[N]		like -o but split vertically
target: -O[N]		Jako -o but split vertically

en_GB: --remote <files>	Edit <files> in a Vim server and exit
target: --remote <soubory>	Edituje <soubory> na Vim serveru a skončí

en_GB: -h			print Help (this message) and exit
target: -h			Vypíše tuto nápovědu a skončí

en_GB: --version		print version information and exit
target: --version		vypíše informace o verzi a skončí

note: Failed to send, abort.
en_GB: 
    Send failed.
target: 
    Předání výrazu selhalo.

note: Let vim start normally.
en_GB: 
    Send failed. Trying to execute locally
target: 
    Předání selhalo. Zkouším provést lokálně

en_GB: Send expression failed.
target: Předání výrazu selhalo.

en_GB: Not a valid codepage
target: Chybná kódová stránka

en_GB: &Open Read-Only
    &Edit anyway
    &Recover
    &Quit
target: &Otevřít pouze pro čtení
    &Pokračovat v editaci
    O&bnovit soubor
    &Konec

en_GB: &Open Read-Only
    &Edit anyway
    &Recover
    &Quit
    &Delete it
target: &Otevřít pouze pro čtení
    &Pokračovat v editaci
    O&bnovit soubor
    &Konec
    &Smazat

en_GB: Missing colon
target: Chybí dvojtečka

en_GB: Illegal mode
target: nepřípustný mód

en_GB: Illegal mouseshape
target: Chybný tvar myši

en_GB: Illegal percentage
target: nepřípustné procento

en_GB: Illegal component
target: nepřípustná součást

en_GB: Unknown register type %d
target: %d není známým typem registru

en_GB: Option not supported
target: Volba není podporována

en_GB: Not allowed in a modeline
target: Není v modeline povoleno

en_GB: Number required after =
target: Po = je vyžadováno číslo

en_GB: Not found in termcap
target: Nenalezen v termcapu

en_GB: Illegal character <%s>
target: Nepřípustný znak <%s>

en_GB: Not allowed here
target: Toto zde není povoleno

en_GB: Cannot set 'term' to empty string
target: volba 'term' nemůže být prázdná

en_GB: Cannot change term in GUI
target: V GUI nelze měnit term

en_GB: Use ":gui" to start the GUI
target: Použijte "gui" pro spuštění GUI

en_GB: 'backupext' and 'patchmode' are equal
target: volby 'backupext' a 'patchmode' mají stejnou hodnotu

en_GB: Zero length string
target: řetězec o nulové délce

en_GB: Missing number after <%s>
target: Po <%s> chybí číslo

en_GB: Missing comma
target: Chybí čárka

en_GB: Must specify a ' value
target: Je nutné zadat hodnotu '

en_GB: contains unprintable character
target: obsahuje netisknutelné znaky

en_GB: Invalid font(s)
target: Chybná písma

en_GB: can't select fontset
target: nelze vybrat sadu písem

en_GB: Invalid fontset
target: chybná sada písem

en_GB: can't select wide font
target: nelze vybrat široký font

en_GB: Invalid wide font
target: Chybné široké písmo

en_GB: Illegal character after <%c>
target: Nepřípustný znak po <%c>

en_GB: comma required
target: je nutná čárka

en_GB: 'commentstring' must be empty or contain %s
target: volba `commentstring` musí být buď prázdná nebo nastavená na %s

en_GB: No mouse support
target: Bez podpory myši

en_GB: Unclosed expression sequence
target: neuzavřená sekvence výrazů

en_GB: too many items
target: příliš mnoho položek

en_GB: unbalanced groups
target: nevyvážené skupiny

en_GB: A preview window already exists
target: Okno náhledu již existuje

en_GB: 'winheight' cannot be smaller than 'winminheight'
target: hodnota volby 'winheight' nesmí být menší než hodnota volby 'winminheight'

en_GB: 'winwidth' cannot be smaller than 'winminwidth'
target: hodnota volby 'winwidth' nesmí být menší než hodnota volby 'winminwidth'

en_GB: Need at least %d lines
target: minimální potřebný počet řádků: %d

en_GB: Need at least %d columns
target: minimální potřebný počet sloupců: %d

en_GB: E366: Invalid 'osfiletype' option - using Text
target: E366: Neplatný 'osfiletype' - použit Text

en_GB: No more items
target: Žádné další položky

en_GB: Syntax error in %s{...}
target: Chyba syntaxe v %s{...}

en_GB: at bottom of tag stack
target: konec seznamu tagů

en_GB: at top of tag stack
target: začátek seznamu tagů

en_GB: Cannot open termcap file
target: Nelze otevřít termcap

en_GB: Terminal entry not found in terminfo
target: Terminfo neobsahuje položku pro tento terminál

en_GB: Terminal entry not found in termcap
target: Termcap neobsahuje položku pro tento terminál

en_GB: Argument required
target: Je vyžadován argument

en_GB: Command failed
target: Příkaz selhal

en_GB: Invalid argument: %s
target: Chybný argument: %s

en_GB: No ! allowed
target: ! není povoleno

en_GB: No match: %s
target: Žádná shoda: %s

en_GB: No range allowed
target: Rozsah není povolen

en_GB: Can't create file %s
target: Nelze vytvořit soubor %s

en_GB: Can't get temp file name
target: Nelze získat název dočasného souboru

en_GB: Can't read file %s
target: Nelze číst soubor %s

en_GB: E37: No write since last change (use ! to override)
target: E37: Neuložené změny (použijte ! pro vynucení)

en_GB: Pattern not found: %s
target: Vzor nenalezen: %s

en_GB: Argument must be positive
target: Argument musí být kladný

en_GB: E45: 'readonly' option is set (use ! to override)
target: E45: 'nastavena volba 'readonly' (použijte ! pro vynucení)

en_GB: Trailing characters
target: Nadbytečné znaky na konci

note: ctrl_x_mode == 0, ^P/^N compl.
en_GB:  ^X mode (^E^Y^L^]^F^I^K^D^V^N^P)
target:  ^X 模式 (^E^Y^L^]^F^I^K^D^N^P)

en_GB: E620: Unable to convert from multi-byte to "%s" encoding
target: E620:無法轉換至 "%s" 字元編碼

en_GB: E585: :while nesting too deep
target: E585: :while 層數過深

en_GB: E586: :continue without :while
target: E586: :continue 缺少對應的 :while

en_GB: E587: :break without :while
target: E587: :break 缺少對應的 :while

en_GB: E513: write error, conversion failed
target: E513: 無法寫入 -- 轉換失敗

en_GB: Could not allocate memory for command line.
target: 無法為命令列配置記憶體。

en_GB: E56: %s* operand could be empty
target: E56: %s* 運算元可以是空的

en_GB: E57: %s+ operand could be empty
target: E57: %s+ 運算元可以是空的

en_GB: E58: %s{ operand could be empty
target: E58: %s{ 運算元可以是空的

en_GB: &Diff with Vim
target: 使用 Vim 來比較(&Diff)

en_GB: Access remote desktops
target: 𐑨𐑒𐑕𐑧𐑕 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑭𐑐𐑕

en_GB: Remote Desktop Viewer
target: 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑝𐑿𐑼

en_GB: Allow _keyboard shortcuts
target: 𐑩𐑤𐑬 _𐑒𐑰𐑚𐑪𐑮𐑛 𐑖𐑹𐑑𐑒𐑳𐑑𐑕

en_GB: Authentication is required
target: 𐑷𐑔𐑧𐑯𐑑𐑦𐑒𐑱𐑖𐑩𐑯 𐑦𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛

en_GB: Connection options
target: 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Parent Folder
target: 𐑐𐑺𐑩𐑯𐑑 𐑓𐑴𐑤𐑛𐑼

note: This is a tooltip in preferences dialog
en_GB: This option enables menu accelerators and keyboard shortcuts. For more info on why you may want to disable them, check the documentation.
target: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑦𐑯𐑱𐑚𐑩𐑤𐑟 𐑥𐑧𐑯𐑿 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑𐑼𐑟 𐑯 𐑒𐑰𐑚𐑪𐑮𐑛 𐑖𐑹𐑑𐑒𐑳𐑑𐑕. 𐑓𐑹 𐑥𐑹 𐑦𐑯𐑓𐑴 𐑪𐑯 𐑢𐑲 𐑿 𐑥𐑱 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑞𐑧𐑥, 𐑗𐑧𐑒 𐑞 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑱𐑖𐑩𐑯.

en_GB: Which machine do you want to connect to?
target: 𐑢𐑦𐑗 𐑥𐑩𐑖𐑰𐑯 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑?

en_GB: _Always show tabs
target: _𐑷𐑤𐑢𐑱𐑟 𐑖𐑴 𐑑𐑨𐑚𐑟

en_GB: _Full screen
target: _𐑓𐑫𐑤 𐑕𐑒𐑮𐑰𐑯

en_GB: _Remember this credential
target: _𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞𐑦𐑕 𐑒𐑮𐑦𐑛𐑧𐑯𐑗𐑩𐑤

en_GB: List of active plugins. It contains the "Location" of the active plugins. See the .vinagre-plugin file for obtaining the "Location" of a given plugin.
target: 𐑤𐑦𐑕𐑑 𐑝 𐑨𐑒𐑑𐑦𐑝 𐑐𐑤𐑳𐑜𐑦𐑯𐑟. 𐑦𐑑 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 𐑞 "𐑤𐑴𐑒𐑱𐑖𐑩𐑯" 𐑝 𐑞 𐑨𐑒𐑑𐑦𐑝 𐑐𐑤𐑳𐑜𐑦𐑯𐑟. 𐑕𐑰 𐑞 .vinagre-plugin 𐑓𐑲𐑤 𐑓𐑹 𐑪𐑚𐑑𐑱𐑯𐑦𐑙 𐑞 "𐑤𐑴𐑒𐑱𐑖𐑩𐑯" 𐑝 𐑩 𐑜𐑦𐑝𐑩𐑯 𐑐𐑤𐑳𐑜𐑦𐑯.

en_GB: Maximum number of history items in connect dialog
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑣𐑦𐑕𐑑𐑼𐑦 𐑲𐑑𐑩𐑥𐑟 𐑦𐑯 𐑒𐑩𐑯𐑧𐑒𐑑 𐑛𐑲𐑩𐑤𐑪𐑜

en_GB: Set to "false" to disable menu shortcuts. Set to "true" to enable them. Note that if they are enabled, those keys will be intercepted by the menu and will not be sent to the remote host.
target: 𐑕𐑧𐑑 𐑑 "𐑓𐑷𐑤𐑕" 𐑑 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑥𐑧𐑯𐑿 𐑖𐑹𐑑𐑒𐑳𐑑𐑕. 𐑕𐑧𐑑 𐑑 "𐑑𐑮𐑵" 𐑑 𐑦𐑯𐑱𐑚𐑩𐑤 𐑞𐑧𐑥. 𐑯𐑴𐑑 𐑞𐑨𐑑 𐑦𐑓 𐑞𐑱 𐑸 𐑦𐑯𐑱𐑚𐑩𐑤𐑛, 𐑞𐑴𐑟 𐑒𐑰𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑦𐑯𐑑𐑼𐑕𐑧𐑐𐑑𐑩𐑛 𐑚𐑲 𐑞 𐑥𐑧𐑯𐑿 𐑯 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑕𐑧𐑯𐑑 𐑑 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑣𐑴𐑕𐑑.

en_GB: Set to "true" to always show the tabs. Set to "false" to only show the tabs when there is more than one active connection.
target: 𐑕𐑧𐑑 𐑑 "𐑑𐑮𐑵" 𐑑 𐑷𐑤𐑢𐑱𐑟 𐑖𐑴 𐑞 𐑑𐑨𐑚𐑟. 𐑕𐑧𐑑 𐑑 "𐑓𐑷𐑤𐑕" 𐑑 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑞 𐑑𐑨𐑚𐑟 𐑢𐑧𐑯 𐑞𐑺 𐑦𐑟 𐑥𐑹 𐑞𐑨𐑯 𐑢𐑳𐑯 𐑨𐑒𐑑𐑦𐑝 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯.

en_GB: Set to "true" to always start the program listening for reverse connections.
target: 𐑕𐑧𐑑 𐑑 "𐑑𐑮𐑵" 𐑑 𐑷𐑤𐑢𐑱𐑟 𐑕𐑑𐑸𐑑 𐑞 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑤𐑦𐑕𐑩𐑯𐑦𐑙 𐑓𐑹 𐑮𐑰𐑝𐑻𐑕 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟.

en_GB: Specifies the maximum number of items in the host dropdown entry.
target: 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑼 𐑝 𐑲𐑑𐑩𐑥𐑟 𐑦𐑯 𐑞 𐑣𐑴𐑕𐑑 𐑛𐑮𐑪𐑐𐑛𐑬𐑯 𐑧𐑯𐑑𐑮𐑦.

en_GB: The handler for "vnc://" URLs
target: 𐑞 𐑣𐑨𐑯𐑛𐑤𐑼 𐑓𐑹 "vnc://" URL𐑟

en_GB: When connecting to a host, the client can say to the server to leave other clients connected or to drop the existent connections. Set the value to true to share the desktop with the other clients.
target: 𐑢𐑧𐑯 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑑 𐑩 𐑣𐑴𐑕𐑑, 𐑞 𐑒𐑤𐑲𐑩𐑯𐑑 𐑒𐑨𐑯 𐑕𐑱 𐑑 𐑞 𐑕𐑻𐑝𐑼 𐑑 𐑤𐑰𐑝 𐑳𐑞𐑼 𐑒𐑤𐑲𐑩𐑯𐑑𐑕 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛 𐑹 𐑑 𐑛𐑮𐑪𐑐 𐑞 𐑧𐑜𐑟𐑦𐑕𐑑𐑩𐑯𐑑 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟. 𐑕𐑧𐑑 𐑞 𐑝𐑨𐑤𐑿 𐑑 𐑑𐑮𐑵 𐑑 𐑖𐑺 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑢𐑦𐑞 𐑞 𐑳𐑞𐑼 𐑒𐑤𐑲𐑩𐑯𐑑𐑕.

en_GB: Whether we should leave other clients connected
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑤𐑰𐑝 𐑳𐑞𐑼 𐑒𐑤𐑲𐑩𐑯𐑑𐑕 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛

en_GB: Whether we should show tabs even when there is only one active connection
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑑𐑨𐑚𐑟 𐑰𐑝𐑩𐑯 𐑢𐑧𐑯 𐑞𐑺 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯 𐑨𐑒𐑑𐑦𐑝 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯

en_GB: Whether we should show the menu accelerators (shortcut keys)
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑖𐑴 𐑞 𐑥𐑧𐑯𐑿 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑𐑼𐑟 (𐑕𐑹𐑑𐑒𐑳𐑑 𐑒𐑰𐑟)

en_GB: Whether we should start the program listening for reverse connections
target: 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑖𐑫𐑛 𐑕𐑑𐑸𐑑 𐑞 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑤𐑦𐑕𐑩𐑯𐑦𐑙 𐑓𐑹 𐑮𐑰𐑝𐑻𐑕 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟

en_GB: Remote Desktop (VNC) file
target: 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 (VNC) 𐑓𐑲𐑤

en_GB: Remote Desktop Connection
target: 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯

note: Translators: This is a description of the SSH protocol. It appears at Connect dialog.
en_GB: Access Unix/Linux terminals
target: 𐑨𐑒𐑕𐑧𐑕 ·𐑿𐑯𐑦𐑒𐑕/·𐑤𐑦𐑯𐑩𐑒𐑕 𐑑𐑻𐑥𐑦𐑯𐑩𐑤𐑟

en_GB: SSH Options
target: SSH 𐑪𐑐𐑖𐑩𐑯𐑟

note: Translators: This is the tooltip for the username field in a SSH connection
en_GB: Optional. If blank, your username will be used. Also, it can be supplied in the Machine field above, in the form username@hostname.
target: 𐑪𐑐𐑖𐑩𐑯𐑩𐑤. 𐑦𐑓 𐑚𐑤𐑨𐑙𐑒, 𐑿𐑼 𐑿𐑟𐑼𐑯𐑱𐑥 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑟𐑛. 𐑷𐑤𐑕𐑴, 𐑦𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑩𐑐𐑤𐑲𐑛 𐑦𐑯 𐑞 𐑥𐑩𐑖𐑰𐑯 𐑓𐑰𐑤𐑛 𐑩𐑚𐑳𐑝, 𐑦𐑯 𐑞 𐑓𐑹𐑥 𐑿𐑟𐑼𐑯𐑱𐑥@𐑣𐑴𐑕𐑑𐑯𐑱𐑥.

en_GB: SSH support
target: SSH 𐑕𐑩𐑐𐑹𐑑

note: Translators: 'shared' here is a VNC protocol specific flag. You can translate it, but I think it's better to let it untranslated
en_GB: Bad value for 'shared' flag: %d. It is supposed to be 0 or 1. Ignoring it.
target: 𐑚𐑨𐑛 𐑝𐑨𐑤𐑿 𐑓𐑹 '𐑖𐑺𐑛' 𐑓𐑤𐑨𐑜: %d. 𐑦𐑑 𐑦𐑟 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑚𐑰 0 𐑹 1. 𐑦𐑜𐑯𐑹𐑦𐑙 𐑦𐑑.

note: Translators: "Reverse" here is an adjective, not a verb.
en_GB: _Reverse Connections...
target: _𐑮𐑰𐑝𐑻𐑕 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟...

en_GB: Configure incoming VNC connections
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑦𐑯𐑒𐑳𐑥𐑦𐑙 VNC 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟

note: Translators: this is a command line option (run vinagre --help)
en_GB: Enable scaled mode
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑕𐑒𐑱𐑤𐑛 𐑥𐑴𐑛

note: Translators: this is a command line option (run vinagre --help)
en_GB: VNC Options:
target: VNC 𐑪𐑐𐑖𐑩𐑯𐑟:

note: Translators: this is a command line option (run vinagre --help)
en_GB: Show VNC Options
target: 𐑖𐑴 VNC 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Access Unix/Linux, Windows and other machines.
target: 𐑨𐑒𐑕𐑧𐑕 ·𐑿𐑯𐑦𐑒𐑕/·𐑤𐑦𐑯𐑩𐑒𐑕, 𐑢𐑦𐑯𐑛𐑴𐑟 𐑯 𐑳𐑞𐑼 𐑥𐑩𐑖𐑰𐑯𐑟.

en_GB: Could not parse the file.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑕 𐑞 𐑓𐑲𐑤.

note: Translators: Do not translate "connection". It's the name of a group in the .vnc (.ini like) file.
en_GB: The file is not a VNC one: Missing the group "connection".
target: 𐑞 𐑓𐑲𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑩 VNC 𐑢𐑳𐑯: 𐑥𐑦𐑕𐑦𐑙 𐑞 𐑜𐑮𐑵𐑐 "connection".

note: Translators: Do not translate "host". It's the name of a key in the .vnc (.ini like) file.
en_GB: The file is not a VNC one: Missing the key "host".
target: 𐑞 𐑓𐑲𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑩 VNC 𐑢𐑳𐑯: 𐑥𐑦𐑕𐑦𐑙 𐑞 𐑒𐑰 "host".

en_GB: VNC Options
target: VNC 𐑪𐑐𐑖𐑩𐑯𐑟

note: View only check button
en_GB: _View only
target: _𐑝𐑿 𐑴𐑯𐑤𐑦

note: Scaling check button
en_GB: _Scaling
target: _𐑕𐑒𐑱𐑤𐑦𐑙

note: JPEG Compression check button
en_GB: _Use JPEG Compression
target: _𐑿𐑟 JPEG 𐑒𐑩𐑥𐑐𐑮𐑧𐑖𐑩𐑯

en_GB: This might not work on all VNC servers
target: 𐑞𐑦𐑕 𐑥𐑲𐑑 𐑯𐑪𐑑 𐑢𐑻𐑒 𐑪𐑯 𐑷𐑤 VNC 𐑕𐑻𐑝𐑼𐑟

en_GB: _Depth Color:
target: _𐑛𐑧𐑐𐑔 𐑒𐑳𐑤𐑼:

en_GB: Use Server Settings
target: 𐑿𐑟 𐑕𐑻𐑝𐑼 𐑕𐑧𐑑𐑦𐑙𐑟

en_GB: True Color (24 bits)
target: 𐑑𐑮𐑵 𐑒𐑳𐑤𐑼 (24 𐑚𐑦𐑑𐑕)

en_GB: High Color (16 bits)
target: 𐑣𐑲 𐑒𐑳𐑤𐑼 (16 𐑚𐑦𐑑𐑕)

en_GB: Low Color (8 bits)
target: 𐑤𐑴 𐑒𐑳𐑤𐑼 (8 𐑚𐑦𐑑𐑕)

en_GB: Ultra Low Color (3 bits)
target: 𐑩𐑤𐑑𐑮𐑩 𐑤𐑴 𐑒𐑳𐑤𐑼 (3 𐑚𐑦𐑑𐑕)

note: Translators: the whole sentence will be: Use host <hostname> as a SSH tunnel
en_GB: Use h_ost
target: 𐑿𐑟 _𐑣𐑴𐑕𐑑

note: Translators: This is the tooltip of the SSH tunneling entry
en_GB: hostname or user@hostname
target: 𐑣𐑴𐑕𐑑𐑯𐑱𐑥 𐑹 𐑿𐑟𐑼@𐑣𐑴𐑕𐑑𐑯𐑱𐑥

note: Translators: the whole sentence will be: Use host <hostname> as a SSH tunnel
en_GB: as a SSH tunnel
target: 𐑨𐑟 𐑩 SSH 𐑑𐑳𐑯𐑩𐑤

note: Translators: this is a pattern to open *.vnc files in a open dialog.
en_GB: VNC Files
target: VNC 𐑓𐑲𐑤𐑟

en_GB: Desktop Name:
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑯𐑱𐑥:

en_GB: Error creating the SSH tunnel
target: 𐑻𐑼 𐑒𐑮𐑦𐑱𐑑𐑦𐑙 𐑞 SSH 𐑑𐑳𐑯𐑩𐑤

en_GB: Error connecting to host.
target: 𐑻𐑼 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑑 𐑣𐑴𐑕𐑑.

note: Translators: %s is a host name or IP address; %u is a code error (number). Also, the right sentence would be ... method for host...
en_GB: Authentication method to host %s is unsupported. (%u)
target: 𐑷𐑔𐑧𐑯𐑑𐑦𐑒𐑱𐑖𐑩𐑯 𐑥𐑧𐑔𐑩𐑛 𐑑 𐑣𐑴𐑕𐑑 %s 𐑦𐑟 𐑳𐑯𐑕𐑩𐑐𐑹𐑑𐑩𐑛. (%u)

en_GB: Authentication unsupported
target: 𐑷𐑔𐑧𐑯𐑑𐑦𐑒𐑱𐑖𐑩𐑯 𐑳𐑯𐑕𐑩𐑐𐑹𐑑𐑩𐑛

en_GB: A username is required in order to access this machine.
target: 𐑩 𐑿𐑟𐑼𐑯𐑱𐑥 𐑦𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑨𐑒𐑕𐑧𐑕 𐑞𐑦𐑕 𐑥𐑩𐑖𐑰𐑯.

en_GB: A password is required in order to access this machine.
target: 𐑩 𐑐𐑭𐑕𐑢𐑼𐑛 𐑦𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑨𐑒𐑕𐑧𐑕 𐑞𐑦𐑕 𐑥𐑩𐑖𐑰𐑯.

en_GB: S_caling
target: _𐑕𐑒𐑱𐑤𐑦𐑙

en_GB: Fits the remote screen into the current window size
target: 𐑓𐑦𐑑𐑕 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑕𐑒𐑮𐑰𐑯 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑢𐑦𐑯𐑛𐑴 𐑕𐑲𐑟

en_GB: _Keep Aspect Ratio
target: _𐑒𐑰𐑐 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴

en_GB: Keeps the screen aspect ratio when using scaling
target: 𐑒𐑰𐑐𐑕 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑨𐑕𐑐𐑧𐑒𐑑 𐑮𐑱𐑖𐑦𐑴 𐑢𐑧𐑯 𐑿𐑟𐑦𐑙 𐑕𐑒𐑱𐑤𐑦𐑙

en_GB: Does not send mouse and keyboard events
target: 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑧𐑯𐑛 𐑥𐑬𐑕 𐑯 𐑒𐑰𐑚𐑪𐑮𐑛 𐑦𐑝𐑧𐑯𐑑𐑕

en_GB: _Original size
target: _𐑼𐑦𐑡𐑩𐑯𐑩𐑤 𐑕𐑲𐑟

en_GB: Adjusts the window to the remote desktop's size
target: 𐑩𐑡𐑩𐑕𐑑𐑕 𐑞 𐑢𐑦𐑯𐑛𐑴 𐑑 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐'𐑕 𐑕𐑲𐑟

en_GB: _Refresh Screen
target: _𐑮𐑰𐑓𐑮𐑧𐑖 𐑕𐑒𐑮𐑰𐑯

en_GB: Requests an update of the screen
target: 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑕 𐑩𐑯 𐑳𐑐𐑛𐑱𐑑 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯

note: Send Ctrl-alt-del
en_GB: Send Ctrl-Alt-Del
target: 𐑕𐑧𐑯𐑛 𐑒𐑪𐑯𐑑𐑮𐑴𐑤-𐑪𐑤𐑑-𐑛𐑧𐑤

en_GB: Sends Ctrl+Alt+Del to the remote machine
target: 𐑕𐑧𐑯𐑛𐑟 𐑒𐑪𐑯𐑑𐑮𐑴𐑤+𐑪𐑤𐑑+𐑛𐑧𐑤 𐑑 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑥𐑩𐑖𐑰𐑯

en_GB: Scaling is not supported on this installation.
    
    Read the README file (shipped with Vinagre) in order to know how to enable this feature.
target: 𐑕𐑒𐑱𐑤𐑦𐑙 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑪𐑯 𐑞𐑦𐑕 𐑦𐑯𐑕𐑑𐑩𐑤𐑱𐑖𐑩𐑯.
    
    𐑮𐑧𐑛 𐑞 README 𐑓𐑲𐑤 (𐑖𐑦𐑐𐑑 𐑢𐑦𐑞 ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧) 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑯𐑴 𐑣𐑬 𐑑 𐑦𐑯𐑱𐑚𐑩𐑤 𐑞𐑦𐑕 𐑓𐑰𐑗𐑼.

en_GB: Unable to find a free TCP port
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑓𐑮𐑰 TCP 𐑐𐑹𐑑

en_GB: VNC support
target: VNC 𐑕𐑩𐑐𐑹𐑑

en_GB: On the port %d
target: 𐑪𐑯 𐑞 𐑐𐑹𐑑 %d

en_GB: Incoming VNC connection arrived but there is no active window
target: 𐑦𐑯𐑒𐑳𐑥𐑦𐑙 VNC 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑩𐑮𐑲𐑝𐑛 𐑚𐑳𐑑 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑨𐑒𐑑𐑦𐑝 𐑢𐑦𐑯𐑛𐑴

note: vim: set ts=8:
en_GB: By activating reverse connections you can access machines that are behind a firewall. The remote side is supposed to initiate the connection with you. For further information, checkout the help.
target: 𐑚𐑲 𐑨𐑒𐑑𐑩𐑝𐑱𐑑𐑦𐑙 𐑮𐑰𐑝𐑻𐑕 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟 𐑿 𐑒𐑨𐑯 𐑨𐑒𐑕𐑧𐑕 𐑥𐑩𐑖𐑰𐑯𐑟 𐑞𐑨𐑑 𐑸 𐑚𐑦𐑣𐑲𐑯𐑛 𐑩 𐑓𐑲𐑮𐑢𐑭𐑤. 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑕𐑲𐑛 𐑦𐑟 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑦𐑯𐑦𐑖𐑰𐑱𐑑 𐑞 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑢𐑦𐑞 𐑿. 𐑓𐑹 𐑓𐑻𐑞𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯, 𐑗𐑧𐑒𐑶𐑑 𐑞 𐑣𐑧𐑤𐑐.

en_GB: Connectivity
target: 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑝𐑦𐑑𐑰

en_GB: Reverse Connections
target: 𐑮𐑰𐑝𐑻𐑕 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟

en_GB: This machine is reachable through the following IP address(es):
target: 𐑞𐑦𐑕 𐑥𐑩𐑖𐑰𐑯 𐑦𐑟 𐑮𐑰𐑗𐑩𐑚𐑩𐑤 𐑔𐑮𐑵 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 ·𐑦·𐑐 𐑩𐑛𐑮𐑧𐑕(𐑧𐑕):

note: Translators: this is the reverse connection mode. "Always enabled" means it will be enabled by default in the program startup. You can see this string in the dialog Machine->Reverse connections.
en_GB: _Always Enabled
target: _𐑷𐑤𐑢𐑱𐑟 𐑦𐑯𐑱𐑚𐑩𐑤𐑛

en_GB: _Enable Reverse Connections
target: _𐑦𐑯𐑱𐑚𐑩𐑤 𐑮𐑰𐑝𐑻𐑕 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟

en_GB: A menu to quickly access remote machines
target: 𐑩 𐑥𐑧𐑯𐑿 𐑑 𐑒𐑢𐑦𐑒𐑤𐑦 𐑨𐑒𐑕𐑧𐑕 𐑮𐑦𐑥𐑴𐑑 𐑥𐑩𐑖𐑰𐑯𐑟

en_GB: Vinagre Applet Factory
target: ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑨𐑐𐑤𐑩𐑑 𐑓𐑨𐑒𐑑𐑼𐑦

en_GB: Could not run vinagre:
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑳𐑯 ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧:

en_GB: Open Remote Desktop Viewer
target: 𐑴𐑐𐑩𐑯 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑝𐑿𐑼

en_GB: Access your bookmarks
target: 𐑨𐑒𐑕𐑧𐑕 𐑿𐑼 𐑚𐑫𐑒𐑥𐑸𐑒𐑕

en_GB: The protocol %s is not supported.
target: 𐑞 𐑐𐑮𐑴𐑑𐑩𐑒𐑪𐑤 %s 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑩𐑐𐑹𐑑𐑩𐑛.

en_GB: Error while initializing bookmarks: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑦𐑯𐑦𐑑𐑾𐑤𐑲𐑟𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: %s

en_GB: Error while initializing bookmarks: The file seems to be empty
target: 𐑻𐑼 𐑢𐑲𐑤 𐑦𐑯𐑦𐑑𐑾𐑤𐑲𐑟𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: 𐑞 𐑓𐑲𐑤 𐑕𐑰𐑥𐑟 𐑑 𐑚𐑰 𐑧𐑥𐑐𐑑𐑦

en_GB: Error while initializing bookmarks: The file is not a vinagre bookmarks file
target: 𐑻𐑼 𐑢𐑲𐑤 𐑦𐑯𐑦𐑑𐑾𐑤𐑲𐑟𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: 𐑞 𐑓𐑲𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑩 ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑚𐑫𐑒𐑥𐑸𐑒𐑕 𐑓𐑲𐑤

en_GB: Error while saving bookmarks: Failed to create the XML structure
target: 𐑻𐑼 𐑢𐑲𐑤 𐑕𐑱𐑝𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: 𐑓𐑱𐑤𐑛 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 XML 𐑕𐑑𐑮𐑳𐑒𐑗𐑼

en_GB: Error while saving bookmarks: Failed to initialize the XML structure
target: 𐑻𐑼 𐑢𐑲𐑤 𐑕𐑱𐑝𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: 𐑓𐑱𐑤𐑛 𐑑 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟 𐑞 XML 𐑕𐑑𐑮𐑳𐑒𐑗𐑼

en_GB: Error while saving bookmarks: Failed to finalize the XML structure
target: 𐑻𐑼 𐑢𐑲𐑤 𐑕𐑱𐑝𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: 𐑓𐑱𐑤𐑛 𐑑 𐑓𐑲𐑯𐑩𐑤𐑲𐑟 𐑞 XML 𐑕𐑑𐑮𐑳𐑒𐑗𐑼

en_GB: Error while saving bookmarks: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑕𐑱𐑝𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: %s

en_GB: Error while migrating bookmarks: Failed to create the XML structure
target: 𐑻𐑼 𐑢𐑲𐑤 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: 𐑓𐑱𐑤𐑛 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 XML 𐑕𐑑𐑮𐑳𐑒𐑗𐑼

en_GB: Error while migrating bookmarks: Failed to initialize the XML structure
target: 𐑻𐑼 𐑢𐑲𐑤 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: 𐑓𐑱𐑤𐑛 𐑑 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟 𐑞 XML 𐑕𐑑𐑮𐑳𐑒𐑗𐑼

en_GB: Error while migrating bookmarks: Failed to finalize the XML structure
target: 𐑻𐑼 𐑢𐑲𐑤 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: 𐑓𐑱𐑤𐑛 𐑑 𐑓𐑲𐑯𐑩𐑤𐑲𐑟 𐑞 XML 𐑕𐑑𐑮𐑳𐑒𐑗𐑼

en_GB: Error while migrating bookmarks: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: %s

en_GB: Error while migrating bookmarks: VNC plugin is not activated
target: 𐑻𐑼 𐑢𐑲𐑤 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒𐑕: VNC 𐑐𐑤𐑳𐑜𐑦𐑯 𐑦𐑟 𐑯𐑪𐑑 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑩𐑛

en_GB: Failed to create the directory
target: 𐑓𐑱𐑤𐑛 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦

en_GB: Migrating the bookmarks file to the new format. This operation is only supposed to run once.
target: 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑙 𐑞 𐑚𐑫𐑒𐑥𐑸𐑒𐑕 𐑓𐑲𐑤 𐑑 𐑞 𐑯𐑿 𐑓𐑹𐑥𐑨𐑑. 𐑞𐑦𐑕 𐑪𐑐𐑼𐑱𐑖𐑩𐑯 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑮𐑳𐑯 𐑢𐑳𐑯𐑕.

en_GB: Error opening old bookmarks file: %s
target: 𐑻𐑼 𐑴𐑐𐑩𐑯𐑦𐑙 𐑴𐑤𐑛 𐑚𐑫𐑒𐑥𐑸𐑒𐑕 𐑓𐑲𐑤: %s

en_GB: Migration cancelled
target: 𐑥𐑲𐑜𐑮𐑱𐑖𐑩𐑯 𐑒𐑨𐑯𐑕𐑩𐑤𐑛

en_GB: Could not remove the old bookmarks file
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑮𐑦𐑥𐑵𐑝 𐑞 𐑴𐑤𐑛 𐑚𐑫𐑒𐑥𐑸𐑒𐑕 𐑓𐑲𐑤

en_GB: Root Folder
target: 𐑮𐑵𐑑 𐑓𐑴𐑤𐑛𐑼

en_GB: Invalid name for this folder
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑯𐑱𐑥 𐑓𐑹 𐑞𐑦𐑕 𐑓𐑴𐑤𐑛𐑼

en_GB: Invalid name for this item
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑯𐑱𐑥 𐑓𐑹 𐑞𐑦𐑕 𐑲𐑑𐑩𐑥

note: Translators: %s is a protocol name, like VNC or SSH
en_GB: (Protocol: %s)
target: (𐑐𐑮𐑴𐑑𐑩𐑒𐑪𐑤: %s)

note: Translators: %s is a bookmark entry name
en_GB: Are you sure you want to remove %s from bookmarks?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑮𐑦𐑥𐑵𐑝 %s 𐑓𐑮𐑪𐑥 𐑚𐑫𐑒𐑥𐑸𐑒𐑕?

en_GB: Remove Folder?
target: 𐑮𐑦𐑥𐑵𐑝 𐑓𐑴𐑤𐑛𐑼?

en_GB: Notice that all its subfolders and items will be removed as well.
target: 𐑯𐑴𐑑𐑦𐑕 𐑞𐑨𐑑 𐑷𐑤 𐑦𐑑𐑕 𐑕𐑳𐑚𐑓𐑴𐑤𐑛𐑼𐑟 𐑯 𐑲𐑑𐑩𐑥𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑦𐑥𐑵𐑝𐑛 𐑨𐑟 𐑢𐑧𐑤.

en_GB: Remove Item?
target: 𐑮𐑦𐑥𐑵𐑝 𐑲𐑑𐑩𐑥?

en_GB: Error removing bookmark: Entry not found
target: 𐑻𐑼 𐑮𐑦𐑥𐑵𐑝𐑦𐑙 𐑚𐑫𐑒𐑥𐑸𐑒: 𐑧𐑯𐑑𐑮𐑦 𐑯𐑪𐑑 𐑓𐑬𐑯𐑛

en_GB: Error while saving preferences: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑕𐑱𐑝𐑦𐑙 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟: %s

en_GB: Choose the file
target: 𐑗𐑵𐑟 𐑞 𐑓𐑲𐑤

en_GB: There are no supported files
target: 𐑞𐑺 𐑸 𐑯𐑴 𐑕𐑩𐑐𐑹𐑑𐑩𐑛 𐑓𐑲𐑤𐑟

en_GB: None of the active plugins support this action. Activate some plugins and try again.
target: 𐑯𐑳𐑯 𐑝 𐑞 𐑨𐑒𐑑𐑦𐑝 𐑐𐑤𐑳𐑜𐑦𐑯𐑟 𐑕𐑩𐑐𐑹𐑑 𐑞𐑦𐑕 𐑨𐑒𐑖𐑩𐑯. 𐑨𐑒𐑑𐑦𐑝𐑱𐑑 𐑕𐑳𐑥 𐑐𐑤𐑳𐑜𐑦𐑯𐑟 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯.

en_GB: The following file could not be opened: | The following files could not be opened:
target[0]: 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑓𐑲𐑤 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑴𐑐𐑩𐑯𐑛:
target[1]: 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑓𐑲𐑤𐑟 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑴𐑐𐑩𐑯𐑛:

note: Translators: Please consider the word "from" instead of "in". I'll fix this phrase for 2.31 (or 3.0)
en_GB: Could not get the active protocol in the protocol list.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑜𐑧𐑑 𐑞 𐑨𐑒𐑑𐑦𐑝 𐑐𐑮𐑴𐑑𐑩𐑒𐑪𐑤 𐑦𐑯 𐑞 𐑐𐑮𐑴𐑑𐑩𐑒𐑪𐑤 𐑤𐑦𐑕𐑑.

en_GB: Error while saving history file: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑕𐑱𐑝𐑦𐑙 𐑣𐑦𐑕𐑑𐑼𐑦 𐑓𐑲𐑤: %s

en_GB: Choose a Remote Desktop
target: 𐑗𐑵𐑟 𐑩 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Could not open the file.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑞 𐑓𐑲𐑤.

en_GB: The file was not recognized by any of the plugins.
target: 𐑞 𐑓𐑲𐑤 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟𐑛 𐑚𐑲 𐑧𐑯𐑦 𐑝 𐑞 𐑐𐑤𐑳𐑜𐑦𐑯𐑟.

en_GB: _Open bookmark
target: _𐑴𐑐𐑩𐑯 𐑚𐑫𐑒𐑥𐑸𐑒

en_GB: Connect to this machine
target: 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑞𐑦𐑕 𐑥𐑩𐑖𐑰𐑯

en_GB: _Edit bookmark
target: _𐑧𐑛𐑦𐑑 𐑚𐑫𐑒𐑥𐑸𐑒

en_GB: Edit the details of selected bookmark
target: 𐑧𐑛𐑦𐑑 𐑞 𐑛𐑰𐑑𐑱𐑤𐑟 𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑚𐑫𐑒𐑥𐑸𐑒

en_GB: _Remove from bookmarks
target: _𐑮𐑦𐑥𐑵𐑝 𐑓𐑮𐑪𐑥 𐑚𐑫𐑒𐑥𐑸𐑒𐑕

en_GB: Remove current selected connection from bookmarks
target: 𐑮𐑦𐑥𐑵𐑝 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑓𐑮𐑪𐑥 𐑚𐑫𐑒𐑥𐑸𐑒𐑕

en_GB: Could not merge UI XML file: %s
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑥𐑻𐑡 UI XML 𐑓𐑲𐑤: %s

en_GB: Invalid operation
target: 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑪𐑐𐑼𐑱𐑖𐑩𐑯

en_GB: Data received from drag&drop operation is invalid.
target: 𐑛𐑱𐑑𐑩 𐑮𐑦𐑕𐑰𐑝𐑛 𐑓𐑮𐑪𐑥 𐑛𐑮𐑨𐑜&𐑛𐑮𐑪𐑐 𐑪𐑐𐑼𐑱𐑖𐑩𐑯 𐑦𐑟 𐑦𐑯𐑝𐑨𐑤𐑦𐑛.

en_GB: Hosts nearby
target: 𐑣𐑴𐑕𐑑𐑕 𐑯𐑦𐑮𐑚𐑲

note: Translators: this is a command line option (run vinagre --help)
en_GB: Open vinagre in fullscreen mode
target: 𐑴𐑐𐑩𐑯 ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑦𐑯 𐑓𐑵𐑤𐑕𐑒𐑮𐑰𐑯 𐑥𐑴𐑛

note: Translators: this is a command line option (run vinagre --help)
en_GB: Create a new toplevel window in an existing instance of vinagre
target: 𐑒𐑮𐑦𐑱𐑑 𐑩 𐑯𐑿 𐑑𐑪𐑐𐑤𐑧𐑝𐑧𐑤 𐑢𐑦𐑯𐑛𐑴 𐑦𐑯 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑦𐑯𐑕𐑑𐑨𐑯𐑕 𐑝 ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧

note: Translators: this is a command line option (run vinagre --help)
en_GB: Open a file recognized by vinagre
target: 𐑴𐑐𐑩𐑯 𐑩 𐑓𐑲𐑤 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟𐑛 𐑚𐑲 ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧

note: Translators: this is a command line option (run vinagre --help)
en_GB: [server:port]
target: [𐑕𐑻𐑝𐑼:𐑐𐑹𐑑]

en_GB: The following error has occurred: | The following errors have occurred:
target[0]: 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑻𐑼 𐑣𐑨𐑟 𐑪𐑒𐑻𐑛:
target[1]: 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑻𐑼𐑟 𐑣𐑨𐑝 𐑪𐑒𐑻𐑛:

note: Setup command line options
en_GB: - Remote Desktop Viewer
target: - 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑝𐑿𐑼

en_GB: Run 'vinagre --help' to see a full list of available command line options
target: 𐑮𐑳𐑯 'vinagre --help' 𐑑 𐑕𐑰 𐑩 𐑓𐑫𐑤 𐑤𐑦𐑕𐑑 𐑝 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑒𐑩𐑥𐑭𐑯𐑛 𐑤𐑲𐑯 𐑪𐑐𐑖𐑩𐑯𐑟

en_GB: Failed to resolve avahi hostname: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑮𐑦𐑟𐑪𐑤𐑝 ·𐑩𐑝𐑭𐑣𐑦 𐑣𐑴𐑕𐑑𐑯𐑱𐑥: %s

en_GB: Plugin %s has already registered a browser for service %s.
target: 𐑐𐑤𐑳𐑜𐑦𐑯 %s 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑮𐑧𐑡𐑦𐑕𐑑𐑼𐑛 𐑩 𐑚𐑮𐑬𐑟𐑼 𐑓𐑹 𐑕𐑻𐑝𐑦𐑕 %s.

en_GB: Failed to add mDNS browser for service %s.
target: 𐑓𐑱𐑤𐑛 𐑑 𐑨𐑛 mDNS 𐑚𐑮𐑬𐑟𐑼 𐑓𐑹 𐑕𐑻𐑝𐑦𐑕 %s.

note: Translators: "Browse for hosts" means the ability to find/locate some machines [with the VNC service enabled] in the local network
en_GB: Failed to browse for hosts: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑚𐑮𐑬𐑟 𐑓𐑹 𐑣𐑴𐑕𐑑𐑕: %s

en_GB: Failed to initialize mDNS browser: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑦𐑯𐑦𐑖𐑩𐑤𐑲𐑟 mDNS 𐑚𐑮𐑬𐑟𐑼: %s

note: Translators: %s is a host name or IP address.
en_GB: Connection to host %s was closed.
target: 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑑 𐑣𐑴𐑕𐑑 %s 𐑢𐑪𐑟 𐑒𐑤𐑴𐑟𐑛.

note: Translators: %s is a host name or IP address.
en_GB: Authentication to host %s has failed
target: 𐑷𐑔𐑧𐑯𐑑𐑦𐑒𐑱𐑖𐑩𐑯 𐑑 𐑣𐑴𐑕𐑑 %s 𐑣𐑨𐑟 𐑓𐑱𐑤𐑛

en_GB: Timed out when logging into SSH host
target: 𐑑𐑲𐑥𐑛 𐑬𐑑 𐑢𐑧𐑯 𐑤𐑪𐑜𐑦𐑙 𐑦𐑯𐑑𐑫 SSH 𐑣𐑴𐑕𐑑

en_GB: Password dialog canceled
target: 𐑐𐑭𐑕𐑢𐑼𐑛 𐑛𐑲𐑩𐑤𐑪𐑜 𐑒𐑨𐑯𐑕𐑩𐑤𐑛

en_GB: Could not send password
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑧𐑯𐑛 𐑐𐑭𐑕𐑢𐑼𐑛

en_GB: Login dialog canceled
target: 𐑤𐑪𐑜𐑦𐑯 𐑛𐑲𐑩𐑤𐑪𐑜 𐑒𐑨𐑯𐑕𐑩𐑤𐑛

en_GB: Error saving the credentials on the keyring.
target: 𐑻𐑼 𐑕𐑱𐑝𐑦𐑙 𐑞 𐑒𐑮𐑩𐑛𐑧𐑯𐑖𐑩𐑤𐑟 𐑪𐑯 𐑞 𐑒𐑰𐑮𐑦𐑙.

en_GB: Unable to find a valid SSH program
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑝𐑨𐑤𐑦𐑛 SSH 𐑐𐑮𐑴𐑜𐑮𐑨𐑥

en_GB: Leave fullscreen
target: 𐑤𐑰𐑝 𐑓𐑵𐑤𐑕𐑒𐑮𐑰𐑯

en_GB: Error saving recent connection.
target: 𐑻𐑼 𐑕𐑱𐑝𐑦𐑙 𐑮𐑰𐑕𐑩𐑯𐑑 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯.

en_GB: Could not get a screenshot of the connection.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑜𐑧𐑑 𐑩 𐑕𐑒𐑮𐑰𐑯𐑖𐑪𐑑 𐑝 𐑞 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯.

note: Translators: This is the suggested filename (in save dialog) when taking a screenshot of the connection. %s will be replaced by the friendly name of the connection, for instance: Screenshot of wendell@wendell-laptop, or Screenshot of 200.100.100.123
en_GB: Screenshot of %s
target: 𐑕𐑒𐑮𐑰𐑯𐑖𐑪𐑑 𐑝 %s

en_GB: Error saving screenshot
target: 𐑻𐑼 𐑕𐑱𐑝𐑦𐑙 𐑕𐑒𐑮𐑰𐑯𐑖𐑪𐑑

en_GB: Impossible to get service property: %s
target: 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑕𐑻𐑝𐑦𐑕 𐑐𐑮𐑪𐑐𐑼𐑑𐑦: %s

en_GB: Impossible to create the connection: %s
target: 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑 𐑒𐑮𐑦𐑱𐑑 𐑞 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯: %s

en_GB: Impossible to accept the stream tube: %s
target: 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑 𐑨𐑒𐑕𐑧𐑐𐑑 𐑞 𐑕𐑑𐑮𐑰𐑥 𐑑𐑿𐑚: %s

note: Translators: this is an error message when we fail to get the name of an empathy/telepathy buddy. %s will be replaced by the actual error message.
en_GB: Impossible to get the contact name: %s
target: 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑞 𐑒𐑪𐑯𐑑𐑨𐑒𐑑 𐑯𐑱𐑥: %s

en_GB: Impossible to get the avatar: %s
target: 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑞 𐑨𐑝𐑩𐑑𐑭𐑮: %s

en_GB: %s wants to share their desktop with you.
target: %s 𐑢𐑪𐑯𐑑𐑕 𐑑 𐑖𐑺 𐑞𐑺 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑢𐑦𐑞 𐑿.

en_GB: Desktop sharing invitation
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑖𐑺𐑦𐑙 𐑦𐑯𐑝𐑦𐑑𐑱𐑖𐑩𐑯

en_GB: Connect to a remote machine
target: 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑩 𐑮𐑦𐑥𐑴𐑑 𐑥𐑩𐑖𐑰𐑯

en_GB: Open a .VNC file
target: 𐑴𐑐𐑩𐑯 𐑩 .VNC 𐑓𐑲𐑤

en_GB: Edit the application preferences
target: 𐑧𐑛𐑦𐑑 𐑞 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Select plugins
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑐𐑤𐑳𐑜𐑦𐑯𐑟

en_GB: Open the vinagre manual
target: 𐑴𐑐𐑩𐑯 𐑞 ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑥𐑨𐑯𐑘𐑫𐑩𐑤

en_GB: Side _Panel
target: 𐑕𐑲𐑛 _𐑐𐑨𐑯𐑩𐑤

en_GB: Show or hide the side panel
target: 𐑖𐑴 𐑹 𐑣𐑲𐑛 𐑞 𐑕𐑲𐑛 𐑐𐑨𐑯𐑩𐑤

en_GB: Close the current connection
target: 𐑒𐑤𐑴𐑟 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯

en_GB: C_lose All
target: _𐑒𐑤𐑴𐑟 𐑷𐑤

en_GB: Close all active connections
target: 𐑒𐑤𐑴𐑕 𐑷𐑤 𐑨𐑒𐑑𐑦𐑝 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟

note: Bookmarks menu
en_GB: _Add to bookmarks
target: _𐑨𐑛 𐑑 𐑚𐑫𐑒𐑥𐑸𐑒𐑕

en_GB: Add current connection to your bookmarks
target: 𐑨𐑛 𐑒𐑳𐑮𐑩𐑯𐑑 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑑 𐑿𐑼 𐑚𐑫𐑒𐑥𐑸𐑒𐑕

note: Machine menu
en_GB: Take screenshot
target: 𐑑𐑱𐑒 𐑕𐑒𐑰𐑯𐑖𐑪𐑑

en_GB: Take a screenshot of active connection
target: 𐑑𐑱𐑒 𐑩 𐑕𐑒𐑰𐑯𐑖𐑪𐑑 𐑝 𐑨𐑒𐑑𐑦𐑝 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯

en_GB: View the current machine in full screen
target: 𐑝𐑿 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑥𐑩𐑖𐑰𐑯 𐑦𐑯 𐑓𐑫𐑤 𐑕𐑒𐑮𐑰𐑯

en_GB: A plugin tried to open an UI file but did not succeed, with the error message:
target: 𐑩 𐑐𐑤𐑳𐑜𐑦𐑯 𐑑𐑮𐑲𐑛 𐑑 𐑴𐑐𐑩𐑯 𐑩𐑯 UI 𐑓𐑲𐑤 𐑚𐑳𐑑 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑕𐑩𐑒𐑕𐑰𐑛, 𐑢𐑦𐑞 𐑞 𐑻𐑼 𐑥𐑧𐑕𐑦𐑡:

en_GB: The program tried to open an UI file but did not succeed, with the error message:
target: 𐑞 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑑𐑮𐑲𐑛 𐑑 𐑴𐑐𐑩𐑯 𐑩𐑯 UI 𐑓𐑲𐑤 𐑚𐑳𐑑 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑕𐑩𐑒𐑕𐑰𐑛, 𐑢𐑦𐑞 𐑞 𐑻𐑼 𐑥𐑧𐑕𐑦𐑡:

en_GB: Error loading UI file
target: 𐑻𐑼 𐑤𐑴𐑛𐑦𐑙 UI 𐑓𐑲𐑤

en_GB: Vinagre is a remote desktop viewer for the GNOME Desktop
target: ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑦𐑟 𐑩 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑝𐑿𐑼 𐑓𐑹 𐑞 ·𐑜𐑯𐑴𐑥 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Vinagre is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
target: ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑦𐑟 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺; 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑦𐑑 𐑯/𐑹 𐑥𐑪𐑛𐑦𐑓𐑲 𐑦𐑑 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑻𐑥𐑟 𐑝 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑑 𐑚𐑲 𐑞 𐑓𐑮𐑰 𐑕𐑪𐑓𐑑𐑢𐑺 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯; 𐑲𐑞𐑼 𐑝𐑻𐑠𐑩𐑯 2 𐑝 𐑞 𐑤𐑲𐑕𐑩𐑯𐑕, 𐑹 (𐑨𐑑 𐑿𐑼 𐑪𐑐𐑖𐑩𐑯) 𐑧𐑯𐑦 𐑤𐑱𐑑𐑼 𐑝𐑻𐑠𐑩𐑯.

en_GB: Vinagre is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
target: ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑦𐑟 𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑𐑩𐑛 𐑦𐑯 𐑞 𐑣𐑴𐑐 𐑞𐑨𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑕𐑓𐑩𐑤, 𐑚𐑳𐑑 𐑢𐑦𐑞𐑬𐑑 𐑧𐑯𐑦 𐑢𐑪𐑮𐑩𐑯𐑑𐑰; 𐑢𐑦𐑞𐑬𐑑 𐑰𐑝𐑩𐑯 𐑞 𐑦𐑥𐑐𐑤𐑲𐑛 𐑢𐑪𐑮𐑩𐑯𐑑𐑰 𐑝 𐑥𐑻𐑗𐑩𐑯𐑑𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑹 𐑓𐑦𐑑𐑯𐑩𐑕 𐑓𐑹 𐑩 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑐𐑻𐑐𐑩𐑕.  𐑕𐑰 𐑞 ·𐑜𐑯𐑿 𐑡𐑧𐑯𐑼𐑩𐑤 𐑐𐑳𐑚𐑤𐑦𐑒 𐑤𐑲𐑕𐑩𐑯𐑕 𐑓𐑹 𐑥𐑹 𐑛𐑰𐑑𐑱𐑤𐑟.

en_GB: Vinagre Website
target: ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑢𐑧𐑚𐑕𐑲𐑑

note: Translators: %s is a protocol, like VNC or SSH
en_GB: %s authentication is required
target: %s 𐑷𐑔𐑧𐑯𐑑𐑦𐑒𐑱𐑖𐑩𐑯 𐑦𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛

en_GB: _Recent connections
target: _𐑮𐑰𐑕𐑩𐑯𐑑 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟

note: Translators: This is server:port, a statusbar tooltip when mouse is over a bookmark item on menu
en_GB: Open %s:%d
target: 𐑴𐑐𐑩𐑯 %s:%d

en_GB: About menu accelerators and keyboard shortcuts
target: 𐑩𐑚𐑬𐑑 𐑥𐑧𐑯𐑿 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑𐑼𐑟 𐑯 𐑒𐑰𐑚𐑪𐑮𐑛 𐑖𐑹𐑑𐑒𐑳𐑑𐑕

en_GB: Vinagre comes with menu accelerators and keyboard shortcuts disabled by default. The reason is to avoid the keys to be intercepted by the program, and allow them to be sent to the remote machine.
    
    You can change this behavior through the preferences dialog. For more information, check the documentation.
    
    This message will appear only once.
target: ·𐑝𐑦𐑯𐑱𐑜𐑮𐑧 𐑒𐑳𐑥𐑟 𐑢𐑦𐑞 𐑥𐑧𐑯𐑿 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑𐑼𐑟 𐑯 𐑒𐑰𐑚𐑪𐑮𐑛 𐑖𐑹𐑑𐑒𐑳𐑑𐑕 𐑛𐑦𐑕𐑱𐑚𐑩𐑤𐑛 𐑚𐑲 𐑛𐑦𐑓𐑷𐑤𐑑. 𐑞 𐑮𐑰𐑟𐑩𐑯 𐑦𐑟 𐑑 𐑩𐑝𐑶𐑛 𐑞 𐑒𐑰𐑟 𐑑 𐑚𐑰 𐑦𐑯𐑑𐑼𐑕𐑧𐑐𐑑𐑩𐑛 𐑚𐑲 𐑞 𐑐𐑮𐑴𐑜𐑮𐑨𐑥, 𐑯 𐑩𐑤𐑬 𐑞𐑧𐑥 𐑑 𐑚𐑰 𐑕𐑧𐑯𐑑 𐑑 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑥𐑩𐑖𐑰𐑯.
    
    𐑿 𐑒𐑨𐑯 𐑗𐑱𐑯𐑡 𐑞𐑦𐑕 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑔𐑮𐑵 𐑞 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑛𐑲𐑩𐑤𐑪𐑜. 𐑓𐑹 𐑥𐑹 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯, 𐑗𐑧𐑒 𐑞 𐑛𐑪𐑒𐑿𐑥𐑩𐑯𐑑𐑱𐑖𐑩𐑯.
    
    𐑞𐑦𐑕 𐑥𐑧𐑕𐑦𐑡 𐑢𐑦𐑤 𐑩𐑐𐑽 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯𐑕.

en_GB: Error while creating the file %s: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑒𐑮𐑦𐑱𐑑𐑦𐑙 𐑞 𐑓𐑲𐑤 %s: %s

note: Open Link
en_GB: _Send address by email
target: _𐑕𐑧𐑯𐑛 𐑩𐑛𐑮𐑧𐑕 𐑚𐑲 𐑰𐑥𐑱𐑤

note: Copy Link Address
en_GB: _Copy address to clipboard
target: _𐑒𐑪𐑐𐑦 𐑩𐑛𐑮𐑧𐑕 𐑑 𐑒𐑤𐑦𐑐𐑚𐑹𐑛

en_GB: There was an error showing the URL "%s"
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑻𐑼 𐑖𐑴𐑦𐑙 𐑞 URL "%s"

en_GB: Checking the connectivity of this machine...
target: 𐑗𐑧𐑒𐑦𐑙 𐑞 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑝𐑦𐑑𐑰 𐑝 𐑞𐑦𐑕 𐑥𐑩𐑖𐑰𐑯...

en_GB: There was an error displaying help:
    %s
target: 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑻𐑼 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑣𐑧𐑤𐑐:
    %s

en_GB: Your desktop is only reachable over the local network.
target: 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑮𐑰𐑗𐑩𐑚𐑩𐑤 𐑴𐑝𐑼 𐑞 𐑤𐑴𐑒𐑩𐑤 𐑯𐑧𐑑𐑢𐑻𐑒.

en_GB: Others can access your computer using the address %s.
target: 𐑳𐑞𐑼𐑟 𐑒𐑨𐑯 𐑨𐑒𐑕𐑧𐑕 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑿𐑟𐑦𐑙 𐑞 𐑩𐑛𐑮𐑧𐑕 %s.

en_GB: Nobody can access your desktop.
target: 𐑯𐑴𐑚𐑪𐑛𐑦 𐑒𐑨𐑯 𐑨𐑒𐑕𐑧𐑕 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: Failed to open connection to bus: %s
target: 𐑓𐑱𐑤𐑛 𐑑 𐑴𐑐𐑩𐑯 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑑 𐑚𐑳𐑕: %s

en_GB: Choose how other users can remotely view your desktop
target: 𐑗𐑵𐑟 𐑣𐑬 𐑳𐑞𐑼 𐑿𐑟𐑼𐑟 𐑒𐑨𐑯 𐑮𐑦𐑥𐑴𐑑𐑤𐑦 𐑝𐑿 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Remote Desktop
target: 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Al_ways display an icon
target: _𐑷𐑤𐑢𐑱𐑟 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩𐑯 𐑲𐑒𐑪𐑯

en_GB: Allow other users to _view your desktop
target: 𐑩𐑤𐑬 𐑳𐑞𐑼 𐑿𐑟𐑼𐑟 𐑑 _𐑝𐑿 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Maximum size: 8 characters
target: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑕𐑲𐑟: 8 𐑒𐑸𐑩𐑒𐑑𐑼𐑟

en_GB: Remote Desktop Preferences
target: 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Remote users are able to control your mouse and keyboard
target: 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼𐑟 𐑸 𐑱𐑚𐑩𐑤 𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑿𐑼 𐑥𐑬𐑕 𐑯 𐑒𐑰𐑚𐑪𐑮𐑛

en_GB: Some of these preferences are locked down
target: 𐑕𐑳𐑥 𐑝 𐑞𐑰𐑟 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑸 𐑤𐑪𐑒𐑑 𐑛𐑬𐑯

en_GB: You will be queried to allow or to refuse every incoming connection
target: 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑢𐑽𐑦𐑛 𐑑 𐑩𐑤𐑬 𐑹 𐑑 𐑮𐑧𐑓𐑿𐑕 𐑧𐑝𐑮𐑦 𐑦𐑯𐑒𐑳𐑥𐑦𐑙 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯

en_GB: Your desktop will be shared
target: 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑢𐑦𐑤 𐑚𐑰 𐑖𐑺𐑛

en_GB: _Allow other users to control your desktop
target: _𐑩𐑤𐑬 𐑳𐑞𐑼 𐑿𐑟𐑼𐑟 𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: _Configure network automatically to accept connections
target: _𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑯𐑧𐑑𐑢𐑻𐑒 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑑 𐑨𐑒𐑕𐑧𐑐𐑑 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟

en_GB: _Only display an icon when there is someone connected
target: _𐑴𐑯𐑤𐑦 𐑛𐑩𐑕𐑐𐑤𐑱 𐑩𐑯 𐑲𐑒𐑪𐑯 𐑢𐑧𐑯 𐑞𐑺 𐑦𐑟 𐑕𐑳𐑥𐑢𐑳𐑯 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛

en_GB: _Require the user to enter this password:
target: _𐑮𐑦𐑒𐑢𐑲𐑼 𐑞 𐑿𐑟𐑼 𐑑 𐑧𐑯𐑑𐑼 𐑞𐑦𐑕 𐑐𐑭𐑕𐑢𐑼𐑛:

en_GB: _You must confirm each access to this machine
target: _𐑿 𐑥𐑳𐑕𐑑 𐑒𐑪𐑯𐑓𐑻𐑥 𐑰𐑗 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑞𐑦𐑕 𐑥𐑩𐑖𐑰𐑯

en_GB: Remote Desktop server already running; exiting ...
target: 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑕𐑻𐑝𐑼 𐑷𐑤𐑮𐑧𐑛𐑦 𐑮𐑳𐑯𐑦𐑙; 𐑧𐑜𐑟𐑦𐑑𐑦𐑙 ...

en_GB: GNOME Remote Desktop
target: ·𐑜𐑯𐑴𐑥 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

note: * Translators: this string is used ONLY if you * translated "vino-mdns:showusername" to anything * other than "1"
en_GB: %s's remote desktop on %s
target: %s'𐑕 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑪𐑯 %s

en_GB: Received signal %d, exiting...
target: 𐑮𐑦𐑕𐑰𐑝𐑛 𐑕𐑦𐑜𐑯𐑩𐑤 %d, 𐑧𐑜𐑟𐑦𐑑𐑦𐑙...

en_GB: The screen on which to display the prompt
target: 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑪𐑯 𐑢𐑦𐑗 𐑑 𐑛𐑦𐑕𐑐𐑤𐑱 𐑞 𐑐𐑮𐑪𐑥𐑐𐑑

en_GB: A user on the computer '%s' is trying to remotely view or control your desktop.
target: 𐑩 𐑿𐑟𐑼 𐑪𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 '%s' 𐑦𐑟 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑮𐑦𐑥𐑴𐑑𐑤𐑦 𐑝𐑿 𐑹 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: A user on another computer is trying to remotely view or control your desktop.
target: 𐑩 𐑿𐑟𐑼 𐑪𐑯 𐑩𐑯𐑳𐑞𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑦𐑟 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑮𐑦𐑥𐑴𐑑𐑤𐑦 𐑝𐑿 𐑹 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: Another user is trying to view your desktop.
target: 𐑩𐑯𐑳𐑞𐑼 𐑿𐑟𐑼 𐑦𐑟 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑝𐑿 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: Do you want to allow them to do so?
target: 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑩𐑤𐑬 𐑞𐑧𐑥 𐑑 𐑛𐑵 𐑕𐑴?

en_GB: _Allow
target: _𐑩𐑤𐑬

en_GB: _Refuse
target: _𐑮𐑩𐑓𐑿𐑟

en_GB: GNOME Remote Desktop Server
target: ·𐑜𐑯𐑴𐑥 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑕𐑻𐑝𐑼

en_GB: Allowed authentication methods
target: 𐑩𐑤𐑬𐑛 𐑷𐑔𐑧𐑯𐑑𐑦𐑒𐑱𐑖𐑩𐑯 𐑥𐑧𐑔𐑩𐑛𐑟

en_GB: Alternative port number
target: 𐑷𐑤𐑑𐑻𐑯𐑩𐑑𐑦𐑝 𐑐𐑹𐑑 𐑯𐑳𐑥𐑚𐑼

en_GB: E-mail address to which the remote desktop URL should be sent
target: 𐑰𐑥𐑱𐑤 𐑩𐑛𐑮𐑧𐑕 𐑑 𐑢𐑦𐑗 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 URL 𐑖𐑫𐑛 𐑚𐑰 𐑕𐑧𐑯𐑑

en_GB: Enable remote desktop access
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑨𐑒𐑕𐑧𐑕

en_GB: If true, remote users accessing the desktop are not allowed access until the user on the host machine approves the connection. Recommended especially when access is not password protected.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼𐑟 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑸 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛 𐑨𐑒𐑕𐑧𐑕 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑿𐑟𐑼 𐑪𐑯 𐑞 𐑣𐑴𐑕𐑑 𐑥𐑩𐑖𐑰𐑯 𐑩𐑐𐑮𐑵𐑝𐑟 𐑞 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯. 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛𐑩𐑛 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑢𐑧𐑯 𐑨𐑒𐑕𐑧𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑐𐑭𐑕𐑢𐑼𐑛 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑩𐑛.

en_GB: If true, remote users accessing the desktop are only allowed to view the desktop. Remote users will not be able to use the mouse or keyboard.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼𐑟 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑸 𐑴𐑯𐑤𐑦 𐑩𐑤𐑬𐑛 𐑑 𐑝𐑿 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐. 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼𐑟 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑿𐑕 𐑞 𐑥𐑬𐑕 𐑹 𐑒𐑰𐑚𐑪𐑮𐑛.

en_GB: If true, remote users accessing the desktop are required to support encryption. It is highly recommended that you use a client which supports encryption unless the intervening network is trusted.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼𐑟 𐑨𐑒𐑕𐑧𐑕𐑦𐑙 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑸 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑑 𐑕𐑩𐑐𐑹𐑑 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯. 𐑦𐑑 𐑦𐑟 𐑣𐑲𐑤𐑦 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛𐑩𐑛 𐑞𐑨𐑑 𐑿 𐑿𐑟 𐑩 𐑒𐑤𐑲𐑩𐑯𐑑 𐑢𐑦𐑗 𐑕𐑩𐑐𐑹𐑑𐑕 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑳𐑯𐑤𐑧𐑕 𐑞 𐑦𐑯𐑑𐑻𐑝𐑰𐑯𐑦𐑙 𐑯𐑧𐑑𐑢𐑻𐑒 𐑦𐑟 𐑑𐑮𐑳𐑕𐑑𐑩𐑛.

en_GB: If true, screen will be locked after the last remote client disconnect.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑕𐑒𐑮𐑰𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑒𐑑 𐑭𐑓𐑑𐑼 𐑞 𐑤𐑭𐑕𐑑 𐑮𐑦𐑥𐑴𐑑 𐑒𐑤𐑲𐑩𐑯𐑑 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑.

en_GB: If true, the server will listen to another port, instead of the default (5900). The port must be specified in the 'alternative_port' key.
target: 𐑦𐑓 𐑑𐑮𐑵, 𐑞 𐑕𐑻𐑝𐑼 𐑢𐑦𐑤 𐑤𐑦𐑕𐑩𐑯 𐑑 𐑩𐑯𐑳𐑞𐑼 𐑐𐑹𐑑, 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 (5900). 𐑞 𐑐𐑹𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑦𐑯 𐑞 'alternative_port' 𐑒𐑰.

en_GB: Listen an alternative port
target: 𐑤𐑦𐑕𐑩𐑯 𐑩𐑯 𐑷𐑤𐑑𐑻𐑯𐑩𐑑𐑦𐑝 𐑐𐑹𐑑

en_GB: Lock the screen when last user disconnect
target: 𐑤𐑪𐑒 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑢𐑧𐑯 𐑤𐑭𐑕𐑑 𐑿𐑟𐑼 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑

en_GB: Network interface for listening
target: 𐑯𐑧𐑑𐑢𐑻𐑒 𐑦𐑯𐑑𐑼𐑓𐑱𐑕 𐑓𐑹 𐑤𐑦𐑕𐑩𐑯𐑦𐑙

en_GB: Only allow remote users to view the desktop
target: 𐑴𐑯𐑤𐑦 𐑩𐑤𐑬 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼𐑟 𐑑 𐑝𐑿 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Prompt the user before completing a connection
target: 𐑐𐑮𐑪𐑥𐑐𐑑 𐑞 𐑿𐑟𐑼 𐑚𐑦𐑓𐑹 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑦𐑙 𐑩 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯

en_GB: Require encryption
target: 𐑮𐑦𐑒𐑢𐑲𐑼 𐑦𐑯𐑒𐑮𐑦𐑐𐑖𐑩𐑯

en_GB: The port which the server will listen to if the 'use_alternative_port' key is set to true. Valid values are in the range from 5000 to 50000.
target: 𐑞 𐑐𐑹𐑑 𐑢𐑦𐑗 𐑞 𐑕𐑻𐑝𐑼 𐑢𐑦𐑤 𐑤𐑦𐑕𐑩𐑯 𐑑 𐑦𐑓 𐑞 'use_alternative_port' 𐑒𐑰 𐑦𐑟 𐑕𐑧𐑑 𐑑 𐑑𐑮𐑵. 𐑝𐑨𐑤𐑦𐑛 𐑝𐑨𐑤𐑿𐑟 𐑸 𐑦𐑯 𐑞 𐑮𐑱𐑯𐑡 𐑓𐑮𐑪𐑥 5000 𐑑 50000.

en_GB: This key controls the behavior of the status icon. There are three options: "always" - The icon will be always there; "client" - You will see the icon only when there is someone connected, this is the default behavior; "never" - Never shows the icon.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟 𐑞 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑝 𐑞 𐑕𐑑𐑱𐑑𐑫𐑕 𐑲𐑒𐑪𐑯. 𐑞𐑺 𐑸 𐑔𐑮𐑰 𐑪𐑐𐑖𐑩𐑯𐑟: "always" - 𐑞 𐑲𐑒𐑪𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑷𐑤𐑢𐑱𐑟 𐑞𐑺; "client" - 𐑿 𐑢𐑦𐑤 𐑕𐑰 𐑞 𐑲𐑒𐑪𐑯 𐑴𐑯𐑤𐑦 𐑢𐑧𐑯 𐑞𐑺 𐑦𐑟 𐑕𐑳𐑥𐑢𐑳𐑯 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛, 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑛𐑦𐑓𐑷𐑤𐑑 𐑚𐑦𐑣𐑱𐑝𐑘𐑼; "never" - 𐑯𐑧𐑝𐑼 𐑖𐑴𐑟 𐑞 𐑲𐑒𐑪𐑯.

en_GB: This key specifies the e-mail address to which the remote desktop URL should be sent if the user clicks on the URL in the Remote Desktop preferences dialog.
target: 𐑞𐑦𐑕 𐑒𐑰 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑟 𐑞 𐑧-𐑥𐑱𐑤 𐑩𐑛𐑮𐑧𐑕 𐑑 𐑢𐑦𐑗 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 URL 𐑖𐑫𐑛 𐑚𐑰 𐑕𐑧𐑯𐑑 𐑦𐑓 𐑞 𐑿𐑟𐑼 𐑒𐑤𐑦𐑒𐑕 𐑪𐑯 𐑞 URL 𐑦𐑯 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑛𐑲𐑩𐑤𐑪𐑜.

en_GB: When the status icon should be shown
target: 𐑢𐑧𐑯 𐑞 𐑕𐑑𐑱𐑑𐑫𐑕 𐑲𐑒𐑪𐑯 𐑖𐑫𐑛 𐑚𐑰 𐑖𐑴𐑯

en_GB: When true, disable the background on receive valid session
target: 𐑢𐑧𐑯 𐑑𐑮𐑵, 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑞 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑪𐑯 𐑮𐑦𐑕𐑰𐑝 𐑝𐑨𐑤𐑦𐑛 𐑕𐑧𐑖𐑩𐑯

en_GB: Desktop sharing is enabled
target: 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑖𐑺𐑦𐑙 𐑦𐑟 𐑦𐑯𐑱𐑚𐑩𐑤𐑛

en_GB: One person is connected | %d people are connected
target[0]: 𐑢𐑳𐑯 𐑐𐑻𐑕𐑩𐑯 𐑦𐑟 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛
target[1]: %d 𐑐𐑰𐑐𐑩𐑤 𐑦𐑟 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛

en_GB: Error displaying preferences
target: 𐑻𐑼 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟

en_GB: Error displaying help
target: 𐑻𐑼 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑣𐑧𐑤𐑐

en_GB: Share your desktop with other users
target: 𐑖𐑺 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑢𐑦𐑞 𐑳𐑞𐑼 𐑿𐑟𐑼𐑟

en_GB: Are you sure you want to disconnect '%s'?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑 '%s'?

en_GB: The remote user from '%s' will be disconnected. Are you sure?
target: 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼 𐑓𐑮𐑪𐑥 '%s' 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛. 𐑸 𐑿 𐑖𐑫𐑼?

en_GB: Are you sure you want to disconnect all clients?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑 𐑷𐑤 𐑒𐑤𐑲𐑩𐑯𐑑𐑕?

en_GB: All remote users will be disconnected. Are you sure?
target: 𐑷𐑤 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛. 𐑸 𐑿 𐑖𐑫𐑼?

en_GB: Disconnect all
target: 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑 𐑷𐑤

note: Translators: %s is a hostname Translators: %s is the alias of the telepathy contact
en_GB: Disconnect %s
target: 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑 %s

note: Translators: %s is a hostname
en_GB: Another user is viewing your desktop
target: 𐑩𐑯𐑳𐑞𐑼 𐑿𐑟𐑼 𐑦𐑟 𐑝𐑿𐑦𐑙 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: A user on the computer '%s' is remotely viewing your desktop.
target: 𐑩 𐑿𐑟𐑼 𐑪𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 '%s' 𐑦𐑟 𐑮𐑦𐑥𐑴𐑑𐑤𐑦 𐑝𐑿𐑦𐑙 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

note: Translators: %s is a hostname
en_GB: Another user is controlling your desktop
target: 𐑩𐑯𐑳𐑞𐑼 𐑿𐑟𐑼 𐑦𐑟 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑦𐑙 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: A user on the computer '%s' is remotely controlling your desktop.
target: 𐑩 𐑿𐑟𐑼 𐑪𐑯 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 '%s' 𐑦𐑟 𐑮𐑦𐑥𐑴𐑑𐑤𐑦 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑦𐑙 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: Error while displaying notification bubble: %s
target: 𐑻𐑼 𐑢𐑲𐑤 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯 𐑚𐑳𐑚𐑩𐑤: %s

en_GB: The remote user '%s' will be disconnected. Are you sure?
target: 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑿𐑟𐑼 '%s' 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛. 𐑸 𐑿 𐑖𐑫𐑼?

en_GB: Share my desktop information
target: 𐑖𐑺 𐑥𐑲 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑯

en_GB: '%s' rejected the desktop sharing invitation.
target: '%s' 𐑮𐑦𐑡𐑧𐑒𐑑𐑧𐑛 𐑞 𐑛𐑧𐑕𐑒𐑑𐑪𐑐 𐑖𐑺𐑦𐑙 𐑦𐑯𐑝𐑦𐑑𐑱𐑖𐑩𐑯.

en_GB: '%s' disconnected
target: '%s' 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛

en_GB: '%s' is remotely controlling your desktop.
target: '%s' 𐑦𐑟 𐑮𐑦𐑥𐑴𐑑𐑤𐑦 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑦𐑙 𐑿𐑼 𐑛𐑧𐑕𐑒𐑑𐑪𐑐.

en_GB: Waiting for '%s' to connect to the screen.
target: 𐑢𐑱𐑑𐑦𐑙 𐑓𐑹 '%s' 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑞 𐑕𐑒𐑮𐑰𐑯.

en_GB: ERROR: Maximum length of password is %d character. Please, re-enter the password. | ERROR: Maximum length of password is %d characters. Please, re-enter the password.
target[0]: 𐑻𐑼: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑤𐑧𐑙𐑔 𐑝 𐑐𐑭𐑕𐑢𐑼𐑛 𐑦𐑟 %d 𐑒𐑸𐑩𐑒𐑑𐑼. 𐑐𐑤𐑰𐑟, 𐑮𐑰-𐑧𐑯𐑑𐑼 𐑞 𐑐𐑭𐑕𐑢𐑼𐑛.
target[1]: 𐑻𐑼: 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑤𐑧𐑙𐑔 𐑝 𐑐𐑭𐑕𐑢𐑼𐑛 𐑦𐑟 %d 𐑒𐑸𐑩𐑒𐑑𐑼𐑟. 𐑐𐑤𐑰𐑟, 𐑮𐑰-𐑧𐑯𐑑𐑼 𐑞 𐑐𐑭𐑕𐑢𐑼𐑛.

en_GB: Sorry, passwords do not match.
target: 𐑕𐑪𐑮𐑦, 𐑐𐑭𐑕𐑢𐑼𐑛𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑥𐑨𐑗.

en_GB: Error message:
target: 𐑻𐑼 𐑥𐑧𐑕𐑦𐑡:

en_GB: Unable to convert characters from %s to %s.
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑒𐑩𐑯𐑝𐑻𐑑 𐑒𐑨𐑮𐑩𐑒𐑑𐑼𐑟 𐑓𐑮𐑪𐑥 %s 𐑑 %s.

en_GB: Attempt to set invalid NRC map '%c'.
target: 𐑩𐑑𐑧𐑥𐑐𐑑 𐑑 𐑕𐑧𐑑 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 NRC 𐑥𐑨𐑐 '%c'.

note: Application signalled an "identified coding system" we haven't heard of.  See ECMA-35 for gory details.
en_GB: Unrecognized identified coding system.
target: 𐑩𐑯𐑮𐑧𐑒𐑩𐑜𐑯𐑲𐑟𐑛 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑛 𐑒𐑴𐑛𐑦𐑙 𐑕𐑦𐑕𐑑𐑩𐑥.

en_GB: Attempt to set invalid wide NRC map '%c'.
target: 𐑩𐑑𐑧𐑥𐑐𐑑 𐑑 𐑕𐑧𐑑 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑢𐑲𐑛 NRC 𐑥𐑨𐑐 '%c'.

en_GB: Duplicate (%s/%s)!
target: 𐑛𐑿𐑐𐑤𐑦𐑒𐑱𐑑 (%s/%s)!

note: Bail back to normal mode.
en_GB: Could not open console.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑴𐑐𐑩𐑯 𐑒𐑩𐑯𐑕𐑴𐑤.

en_GB: Could not parse the geometry spec passed to --geometry
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑐𐑸𐑕 𐑞 𐑡𐑦𐑪𐑥𐑩𐑑𐑮𐑦 𐑕𐑐𐑧𐑒 𐑐𐑭𐑕𐑑 𐑑 --geometry

en_GB: Error compiling regular expression "%s".
target: 𐑻𐑼 𐑒𐑩𐑥𐑐𐑲𐑤𐑦𐑙 𐑮𐑧𐑜𐑘𐑫𐑤𐑼 𐑦𐑒𐑕𐑐𐑮𐑧𐑖𐑩𐑯 "%s".

note: Translators: %s is replaced with error message returned by strerror().
en_GB: Error reading from child: %s.
target: 𐑻𐑼 𐑮𐑰𐑛𐑦𐑙 𐑓𐑮𐑪𐑥 𐑗𐑲𐑤𐑛: %s.

en_GB: Unable to send data to child, invalid charset convertor
target: 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑕𐑧𐑯𐑛 𐑛𐑱𐑑𐑩 𐑑 𐑗𐑲𐑤𐑛, 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑗𐑸𐑕𐑧𐑑 𐑒𐑪𐑯𐑝𐑻𐑑𐑼

en_GB: Error (%s) converting data for child, dropping.
target: 𐑻𐑼 (%s) 𐑒𐑩𐑯𐑝𐑻𐑑𐑦𐑙 𐑛𐑱𐑑𐑩 𐑓𐑹 𐑗𐑲𐑤𐑛, 𐑛𐑮𐑪𐑐𐑦𐑙.

en_GB: Error reading PTY size, using defaults: %s
target: 𐑻𐑼 𐑮𐑰𐑛𐑦𐑙 PTY 𐑕𐑲𐑟, 𐑿𐑟𐑦𐑙 𐑛𐑧𐑓𐑪𐑤𐑑𐑕: %s

note: Aaargh.  We're screwed.
en_GB: _vte_conv_open() failed setting word characters
target: _vte_conv_open() 𐑓𐑱𐑤𐑛 𐑕𐑧𐑑𐑦𐑙 𐑢𐑻𐑛 𐑒𐑨𐑮𐑩𐑒𐑑𐑼𐑟

note: Tag: title
en_GB: Stereotypes
target: Stereotypen

note: Tag: para
en_GB: not only are event producers decoupled from observers; observers are completely decoupled from producers,
target: nicht nur sind Ereignis-Producer von Observern abgekoppelt, Observer sind auch komplett von Producern abgekoppelt,

note: Tag: title
en_GB: Event observers
target: Ereignis-Observer

note: Tag: title
en_GB: Event producers
target: Ereignis-Producer

note: Tag: para
en_GB: has an event parameter to which the event object is assignable, and
target: einen Ereignisparameter besitzt, dem das Ereignisobjekt zugeschrieben werden kann und

note: Tag: para
en_GB: The member value is used to narrow the messages delivered to the observer:
target: Der Mitgliederwert dient der Eingrenzung von an den Observer gelieferten Nachrichten:

note: Tag: title
en_GB: Transactional observers
target: Transaktionale Observer

note: Tag: para
en_GB: Transactional observers receive their event notifications during the before or after completion phase of the transaction in which the event was raised. For example, the following observer method needs to refresh a query result set that is cached in the application context, but only when transactions that update the <literal>Category</literal> tree succeed:
target: Transaktionale Observers erhalten ihre Ereignisbenachrichtigungen vor oder nach der Abschlussphase der Transaktion während derer das Ereignis aufgegekommen ist. Zum Beispiel muss die folgende Observer-Methode einen Satz von Abfrageergebnissen neu laden, der im Applikationskontext gecacht ist, jedoch nur dann, wenn die den  <literal>Category</literal>-Baum aktualisierenden Transaktionen erfolgreich sind:

note: Tag: para
en_GB: Imagine that we have cached a JPA query result set in the application scope:
target: Stellen wir uns vor, wir besitzen einen gecachten Satz von JPA-Abfrageergebnissen im Geltungsbereich der Anwendung:

note: Tag: para
en_GB: From time to time, a <literal>Product</literal> is created or deleted. When this occurs, we need to refresh the <literal>Product</literal> catalog. But we should wait until <emphasis>after</emphasis> the transaction completes successfully before performing this refresh!
target: Von Zeit zu Zeit wird ein <literal>Product</literal> erstellt oder gelöscht. Ist dies der Fall, so müssen wir den <literal>Product</literal>-Katalog neu laden. Wir sollten damit aber bis <emphasis>nach</emphasis> dem erfolgreichen Abschluss der Transaktion warten!

note: Tag: para
en_GB: And now <literal>Catalog</literal> can observe the events after successful completion of the transaction:
target: Und jetzt kann <literal>Catalog</literal> die Ereignisse nach erfolgreichem Abschluss der Transaktion beobachten:

note: Tag: title
en_GB: JSF web application example
target: Beispiel einer JSF-Webanwendung

note: Tag: para
en_GB: integration with Business Process Management engines,
target: Integration mit Business Process Management Engines,

note: Tag: para
en_GB: integration with third-party frameworks such as Spring, Seam, GWT or Wicket, and
target: Integration mit den Frameworks Dritter, wie etwa Spring, Seam, GWT oder Wicket und

note: Tag: title
en_GB: The <literal>Context</literal> interface
target: Das <literal>Context</literal>-Interface

note: Tag: para
en_GB: <literal>ant explode</literal> - update an exploded example, without restarting the deployment
target: <literal>ant explode</literal> - Aktualisierung eines ausgeklappten Beispiels ohne Neustart des Deployments

note: Tag: para
en_GB: <literal>ant clean</literal> - clean the example
target: <literal>ant clean</literal> - Das Beispiel bereinigen

note: Tag: para
en_GB: And direct field injection:
target: Und direkte Feldeinspeisung:

note: Tag: para
en_GB: Using field injection:
target: Verwendung der Feldeinspeisung:

note: Tag: para
en_GB: Using initializer method injection:
target: Verwendung der Initialisierermethoden-Einspeisung:

note: Tag: title
en_GB: Client proxies
target: Client-Proxies

note: Tag: para
en_GB: classes which are declared <literal>final</literal> or have a <literal>final</literal> method,
target: Als <literal>final</literal> deklarierte Klassen oder die eine <literal>final</literal>-Methode besitzen,

note: Tag: para
en_GB: arrays and primitive types.
target: Arrays und primitive Typen.

note: Tag: title
en_GB: The <literal>InjectionPoint</literal> object
target: Das <literal>InjectionPoint</literal>-Objekt

note: Tag: para
en_GB: The log category for a <literal>Logger</literal> depends upon the class of the object that owns it.
target: Die Protokollkategorie für einen <literal>Logger</literal> hängt von der Klasse des sie besitzenden Objekts ab.

note: Tag: para
en_GB: Injection of a HTTP parameter or header value depends upon what parameter or header name was specified at the injection point.
target: Die Einspeisung eines HTTP-Parameters oder Header-Werts hängt davon ab, welcher Parameter oder Header-Name am Einspeisungspunkt festgelegt wurde.

note: Tag: para
en_GB: Injection of the result of an EL expression evaluation depends upon the expression that was specified at the injection point.
target: Einspeisung als Ergebnis der Evaluierung eines EL-Ausdrucks hängt von vom am Einspeisungspunkt festgelegten Ausdruck ab.

note: Tag: para
en_GB: This clever little producer method lets you inject a JDK <literal>Logger</literal> without explicitly specifying the log category:
target: Diese schlaue kleine Producer-Methode gestattet die Einspeisung eines JDK <literal>Logger</literal>, ohne dass explizit eine Protokollkategorie festgelegt werden müsste:

note: Tag: para
en_GB: We can now write:
target: Wir können jetzt schreiben:

note: Tag: para
en_GB: The following producer method does the work:
target: Die folgende Producer-Methode erledigt die Arbeit:

note: Tag: title
en_GB: Interceptors
target: Interzeptoren

note: Tag: para
en_GB: business method interception, and
target: Business Methoden Interception und

note: Tag: para
en_GB: lifecycle callback interception.
target: Lebenszyklus-Callback Interception.

note: Tag: para
en_GB: A <emphasis>lifecycle callback interceptor</emphasis> applies to invocations of lifecycle callbacks by the container:
target: Ein <emphasis>Lebenszyklus Callback-Interzeptor</emphasis> gilt für Aufrufe von Lebenszyklus Callbacks durch den Container:

note: Tag: para
en_GB: An interceptor class may intercept both lifecycle callbacks and business methods.
target: Eine Interzeptorklasse kann sowohl Lebenszyklus-Callbacks als auch Business-Methoden abfangen.

note: Tag: title
en_GB: Interceptor bindings
target: Interzeptor-Bindings

note: Tag: para
en_GB: Now we can easily specify that our <literal>ShoppingCart</literal> is a transactional object:
target: Jetzt können wir ganz leicht unser <literal>ShoppingCart</literal> als ein transaktionales Objekt festlegen:

note: Tag: para
en_GB: Or, if we prefer, we can specify that just one method is transactional:
target: Oder, falls uns das lieber ist, können wir festlegen, dass nur eine Methode transaktional ist:

note: Tag: title
en_GB: Implementing interceptors
target: Implementierung von Interzeptoren

note: Tag: para
en_GB: Multiple interceptors may use the same interceptor binding type.
target: Mehrere Interzeptoren können denselben Interzeptor Binding-Typ verwenden.

note: Tag: title
en_GB: Enabling interceptors
target: Interzeptoren aktivieren

note: Tag: para
en_GB: Whoah! Why the angle bracket stew?
target: Puh! Warum diese Suppe an Klammern?

note: Tag: para
en_GB: it enables us to specify a total ordering for all the interceptors in our system, ensuring deterministic behavior, and
target: Sie ermöglicht es uns, eine totale Reihenfolge für alle Interzeptoren in unserem System festzulegen, wodurch deterministisches Verhalten festgelegt wird und

note: Tag: para
en_GB: it lets us enable or disable interceptor classes at deployment time.
target: Interzeptor-Klassen zum Zeitpunkt des Deployments aktiviert oder deaktiviert werden können.

note: Tag: title
en_GB: Interceptor bindings with members
target: Interzeptor-Bindings mit Mitgliedern

note: Tag: para
en_GB: Suppose we want to add some extra information to our <literal>@Transactional</literal> annotation:
target: Nehmen wir an, wir wollten unserer <literal>@Transactional</literal>-Annotation weitere Informationen hinzufügen:

note: Tag: para
en_GB: Now we can use <literal>RequiresNewTransactionInterceptor</literal> like this:
target: Jetzt können wir <literal>RequiresNewTransactionInterceptor</literal> wie folgt verwenden:

note: Tag: title
en_GB: Multiple interceptor binding annotations
target: Multiple Interzeptor bindende Annotationen

note: Tag: para
en_GB: However, in very complex cases, an interceptor itself may specify some combination of interceptor binding types:
target: In sehr komplexen Fällen aber kann ein Interzeptor selbst eine Kombination von Interzeptor-Binding-Typen festlegen:

note: Tag: para
en_GB: Then this interceptor could be bound to the <literal>checkout()</literal> method using any one of the following combinations:
target: Dann könnte dieser Interzeptor an die <literal>checkout()</literal>-Methode gebunden werden, indem eine der folgenden Kombinationen verwendet wird:

note: Tag: title
en_GB: Interceptor binding type inheritance
target: Vererbung von Interzeptor-Binding-Typen

note: Tag: para
en_GB: One limitation of the Java language support for annotations is the lack of annotation inheritance. Really, annotations should have reuse built in, to allow this kind of thing to work:
target: Eine Einschränkung des Java Sprach-Supports für Annotationen ist das Fehlen von Annotationsvererbung. Eigentlich sollten Annotationen eine eingebaute Wiederverwendung besitzen, damit diese Art von Sache funktioniert:

note: Tag: title
en_GB: Use of <literal>@Interceptors</literal>
target: Verwendung von <literal>@Interceptors</literal>

note: Tag: para
en_GB: However, this approach suffers the following drawbacks:
target: Allerdings besitzt diese Vorgehensweise folgende Nachteile:

note: Tag: para
en_GB: the interceptor implementation is hardcoded in business code,
target: Die Interzeptorimplementierung ist im Business Code hardkodiert,

note: Tag: para
en_GB: interceptors may not be easily disabled at deployment time, and
target: Interzeptoren können zum Deployment-Zeitpunkt nicht einfach deaktiviert werden und

note: Tag: para
en_GB: The second existing class is a stateless session bean front-end for an external system that is able to translate sentences from one language to another:
target: Bei der zweiten bestehenden Klasse handelt es sich um das Front-End eines "stateless Session Beans" für ein externes System, das in der Lage ist Sätze von einer Sprache in eine andere zu übersetzen:

note: #-#-#-#-#  6983 (producermethods)  #-#-#-#-# Tag: title
en_GB: Producer methods
target: Producer-Methoden

note: Tag: title
en_GB: Next steps
target: Die nächsten Schritte

note: Tag: para
en_GB: a typesafe approach to <emphasis>dependency injection</emphasis>,
target: eine typensichere Herangehensweise an <emphasis>Dpendency-Einspeisung</emphasis>,

note: Tag: para
en_GB: <emphasis>event notifications</emphasis> decouple event producers from event consumers,
target: <emphasis>Ereignisbenachrictigungen</emphasis> entkoppeln Ereignis-Producer von Ereignis-Consumern,

note: Tag: para
en_GB: <emphasis>interceptors</emphasis> decouple technical concerns from business logic, and
target: <emphasis>Interzeptoren</emphasis> entkoppeln technische Probleme von Business-Logik und

note: Tag: para
en_GB: <emphasis>decorators</emphasis> allow business concerns to be compartmentalized.
target: <emphasis>Dekoratoren</emphasis> erlauben die Kompartmentalisierung von Business Problemen.

note: Tag: para
en_GB: The obvious benefit of this approach is that <emphasis>any</emphasis> IDE can provide autocompletion, validation and refactoring without the need for special tooling. But there is a second, less-immediately-obvious, benefit. It turns out that when you start thinking of identifying objects, events or interceptors via annotations instead of names, you have an opportunity to lift the semantic level of your code.
target: Der offensichtliche Vorteil dieser Vorgehensweise ist, dass <emphasis>jede</emphasis> IDE Auto-Completion, Validierung und Refaktorierung ohne die Notwendigkeit spezieller Tools bereitstellen kann. Es existiert jedoch noch ein weiterer, nicht sofort ersichtlicher Vorteil. Es stellt sich nämlich heraus, dass Sie - wenn Sie über die Identifizierung von Objekten, Ereignissen oder Interzeptoren via Annotationen statt Namen nachdenken - Sie Gelegenheit haben, die semantische Ebene Ihres Code anzuheben.

note: Tag: para
en_GB: <literal>@Secure</literal> or
target: <literal>@Secure</literal> oder

note: Tag: para
en_GB: instead of using compound names like
target: statt Namen wie Assoziationsbegriffe wie

note: Tag: para
en_GB: <literal>SecurityInterceptor</literal> or
target: <literal>SecurityInterceptor</literal> oder

note: Tag: para
en_GB: <literal>DocumentUpdatedEvent</literal>.
target: <literal>DocumentUpdatedEvent</literal> zu verwenden.

note: Tag: para
en_GB: The annotations are reusable. They help describe common qualities of disparate parts of the system. They help us categorize and understand our code. They help us deal with common concerns in a common way. They make our code more literate and more understandable.
target: Die Annotationen sind wiederverwendbar. Sie helfen bei der Beschreibung gängiger Eigenschaften verschiedener Teile des Systems. Sie helfen uns bei der Kategorisierung und dem Verständnis unseres Codes. Sie helfen uns dabei auf gängige Weise mit gängigen Problemen umzugehen. Sie machen unseren Code leichter lesbar und einfacher zu verstehen.

note: Tag: para
en_GB: According to the spec:
target: Gemäß der Spezifikation:

note: Tag: title
en_GB: Scope of a producer method
target: Geltungsbereich einer Producer-Methode

note: Tag: para
en_GB: To change this behavior, we can add a <literal>@SessionScoped</literal> annotation to the method.
target: Um dieses Verhalten zu ändern, können wir der Methode eine <literal>@SessionScoped</literal>-Annotation hinzufügen.

note: Tag: title
en_GB: Injection into producer methods
target: Einspeisung in Producer-Methoden

note: Tag: title
en_GB: Use of <literal>@New</literal> with producer methods
target: Verwendung von <literal>@New</literal> mit Producer-Methoden

note: Tag: para
en_GB: Consider the following producer method:
target: Sehen Sie sich folgende Producer-Methode an:

note: Tag: title
en_GB: The application context
target: Der Applikationskontext

note: Tag: title
en_GB: Resource loading
target: Laden von Ressourcen

note: Tag: title
en_GB: The contract with the container
target: Der Vertrag mit dem Container

note: Tag: term
en_GB: Classloader isolation
target: Klassenlader-Isolierung

note: Tag: term
en_GB: Session Bean Interceptor
target: Session Bean Interzeptor

note: Tag: title
en_GB: Scopes and contexts
target: Geltungsbereiche und Kontexte

note: Tag: title
en_GB: Scope types
target: Typen von Geltungsbereichen

note: Tag: title
en_GB: Built-in scopes
target: Eingebaute Geltungsbereiche

note: Tag: para
en_GB: any servlet request has access to active request, session and application scopes, and, additionally
target: Jede Servlet-Anfrage hat Zugriff auf die aktuelle Anfrage, Session und Geltungsbereiche der Anwendung und zusätzlich

note: Tag: para
en_GB: any JSF request has access to an active conversation scope.
target: hat jede JSF-Anfrage Zugriff auf einen aktiven Konversations-Geltungsbereich.

note: Tag: para
en_GB: The request and application scopes are also active:
target: Die Geltungsbereiche von Anfrage und Applikation sind ebenfalls aktiv:

note: Tag: para
en_GB: during invocations of EJB remote methods,
target: während Aufrufen von EJB Remote-Methoden,

note: Tag: para
en_GB: during EJB timeouts,
target: während EJB-Timeouts,

note: Tag: para
en_GB: during web service invocations.
target: während Aufrufen von Webdiensten.

note: Tag: title
en_GB: The conversation scope
target: Der Geltungsbereich der Konversation

note: Tag: para
en_GB: is demarcated explicitly by the application, and
target: ist explizit durch die Applikation demarkiert und

note: Tag: title
en_GB: Conversation demarcation
target: Konversationsdemarkierung

note: Tag: para
en_GB: To promote the conversation associated with the current request to a long-running conversation, call the <literal>begin()</literal> method from application code. To schedule the current long-running conversation context for destruction at the end of the current request, call <literal>end()</literal>.
target: Um die mit der aktuellen Anfrage assoziierte Konversation an eine lange laufende Konversation fortzupflanzen, rufen Sie die <literal>begin()</literal>-Methode vom Applikationscode auf. Um den aktuellen, lange laufenden Konversationskontext für die Löschung am Ende der aktuellen Anfrage zu terminieren, rufen Sie <literal>end()</literal> auf.

note: Tag: title
en_GB: Conversation propagation
target: Konversationsfortpflanzung (Conversation Propagation)

note: Tag: para
en_GB: Therefore, the following link propagates the conversation:
target: Daher pflanzt das folgende Link die Konversation fort:

note: Tag: title
en_GB: Conversation timeout
target: Konversations-Timeout

note: Tag: title
en_GB: The dependent pseudo-scope
target: Der abhängige Pseudo-Geltungsbereich ("Pseudo-Scope")

note: Tag: para
en_GB: So the following injected attributes each get a different instance of <literal>Calculator</literal>:
target: Die folgenden eingespeisten Attribute erhalten also jeweils eine unterschiedliche Instanz von <literal>Calculator</literal>:

note: Tag: para
en_GB: The <literal>calculator</literal> field has a conversation-scoped instance of <literal>Calculator</literal> injected. The <literal>newCalculator</literal> field has a new instance of <literal>Calculator</literal> injected, with a lifecycle that is bound to the owning <literal>PaymentCalc</literal>.
target: In das <literal>calculator</literal>-Feld wird eine konversationsbegrenzte Instanz von <literal>Calculator</literal> eingespeist. In das <literal>newCalculator</literal>-Feld wird eine neue Instanz von <literal>Calculator</literal> eingespeist, mit einem Lebenszyklus, der an den besitzenden <literal>PaymentCalc</literal> gebunden ist.

note: Tag: title
en_GB: Using specialization
target: Verwendung von Spezialisierung

note: Tag: para
en_GB: A stereotype encapsulates any combination of:
target: Ein Stereotyp beinhaltet eine beliebige Kombination von:

note: Tag: title
en_GB: Interceptor bindings for stereotypes
target: Interzeptor-Bindings für Stereotypen

note: Tag: title
en_GB: Name defaulting with stereotypes
target: Namensstandardisierung und Stereotype

note: Tag: para
en_GB: when the implementation class comes from some preexisting library, or
target: Wenn die Implementierungsklasse von einer bereits bestehenden Bibliothek stammt oder

note: Tag: para
en_GB: Java types belonging to a package are referred to using an XML element in the namespace corresponding to the package. The name of the element is the name of the Java type. Fields and methods of the type are specified by child elements in the same namespace. If the type is an annotation, members are specified by attributes of the element.
target: Auf Java-Typen, die zu einem Paket gehören, wird verwiesen, indem ein XML-Element in dem dem Paket entsprechenden Namespace verwendet wird. Derr Name des Elements ist der Name des Java-Typs. Felder und Methoden des Typs werden durch untergeordnete Elemente in demselben Namespace festgelegt. Handelt es sich bei dem Typ um eine Annotation, so werden Mitglieder durch Attribute des Elements festgelegt.

note: Tag: title
en_GB: Using a schema
target: Verwendung eines Schemas

note: [advanced_preference]: type=boolean
en_GB: Middle-click scrolling
target: 𐑥𐑦𐑛𐑩𐑤-𐑒𐑤𐑦𐑒 𐑕𐑒𐑮𐑴𐑤𐑦𐑙

note: [advanced_preference]: type=boolean
en_GB: Show titlescreen animation
target: 𐑖𐑴 𐑑𐑲𐑛𐑧𐑤𐑕𐑒𐑮𐑰𐑯 𐑨𐑯𐑩𐑥𐑱𐑖𐑩𐑯

note: [advanced_preference]: type=int
en_GB: Ping timeout
target: 𐑐𐑦𐑙 𐑑𐑲𐑥𐑬𐑑

note: [about]
en_GB: English strings edition
target: ·𐑰𐑙𐑜𐑤𐑦𐑖 𐑕𐑑𐑮𐑦𐑙𐑟 𐑦𐑛𐑦𐑖𐑩𐑯

note: [about]
en_GB: Icelandic Translation
target: 𐑲𐑕𐑤𐑨𐑯𐑛𐑦𐑒 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑖𐑩𐑯

note: [about]
en_GB: Marathi Translation
target: 𐑥𐑼𐑭𐑑𐑰 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑖𐑩𐑯

note: [about]
en_GB: Vietnamese Translation
target: 𐑝𐑰𐑧𐑑𐑯𐑭𐑥𐑰𐑕 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑖𐑩𐑯

note: [about]
en_GB: RACV’s Translation
target: RACV’s 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑖𐑩𐑯

note: [set_menu_item]: id=ai_controller_leader_control_{CONTROLLED_SIDE}
en_GB: Ask $ally_leader.name (leader of side $ally_leader.side) to move here
target: 𐑭𐑕𐑒 $ally_leader.name (𐑤𐑰𐑛𐑻 𐑝 𐑕𐑲𐑛 $ally_leader.side) 𐑑 𐑥𐑵𐑝 𐑣𐑽

note: [overview_message_has_instructions]: speaker=narrator [overview_message_no_instructions]: speaker=narrator [literal]
en_GB: Instruct ally
target: 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑑 𐑨𐑤𐑲

note: [overview_message_has_instructions]: speaker=narrator
en_GB: $ally_leader.name (side $ally_side|) is carrying out the following instructions:
target: $ally_leader.name (𐑕𐑲𐑛 $ally_side|) 𐑦𐑟 𐑒𐑨𐑮𐑦𐑦𐑙 𐑬𐑑 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯𐑟:

note: [overview_message_no_instructions]: speaker=narrator
en_GB: $ally_leader.name (side $ally_side|) has not been given any instructions and is acting normally.
target: $ally_leader.name (𐑕𐑲𐑛 $ally_side|) 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑜𐑦𐑝𐑩𐑯 𐑧𐑯𐑦 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯𐑟 𐑯 𐑦𐑟 𐑨𐑒𐑑𐑦𐑙 𐑯𐑹𐑥𐑩𐑤𐑦.

note: [aggression]
en_GB: Be more aggressive
target: 𐑚𐑰 𐑥𐑹 𐑩𐑜𐑮𐑧𐑕𐑦𐑝

note: [aggression]
en_GB: aggressive.
target: 𐑩𐑜𐑮𐑧𐑕𐑦𐑝.

note: [caution]
en_GB: Be more defensive
target: 𐑚𐑰 𐑥𐑹 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝

note: [caution]
en_GB: defensive.
target: 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝.

note: [focus_on_enemy]
en_GB: Focus on defeating...
target: 𐑓𐑴𐑒𐑩𐑕 𐑪𐑯 𐑛𐑦𐑓𐑰𐑑𐑦𐑙...

note: [then] [else]
en_GB: (side $temp_i|)
target: (𐑕𐑲𐑛 $temp_i|)

note: [else]
en_GB: side $temp_i
target: 𐑕𐑲𐑛 $temp_i

note: [command]
en_GB: $side_i_leader.name (side $temp_i|)
target: $side_i_leader.name (𐑕𐑲𐑛 $temp_i|)

note: [protect]
en_GB: Focus on protecting...
target: 𐑓𐑴𐑒𐑩𐑕 𐑪𐑯 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑦𐑙...

note: [option]: type=objective
en_GB: Defend a location...
target: 𐑛𐑦𐑓𐑧𐑯𐑛 𐑩 𐑤𐑴𐑒𐑱𐑖𐑩𐑯...

note: [print]
en_GB: Right-click to select a location to defend
target: 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛

note: [set_menu_item]: id=ai_controller_defend_location_picker
en_GB: Defend this location
target: 𐑛𐑦𐑓𐑧𐑯𐑛 𐑞𐑦𐑕 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

note: [command]
en_GB: focusing on defending the area around $x1|,$y1|.
target: 𐑓𐑴𐑒𐑩𐑕𐑦𐑙 𐑪𐑯 𐑛𐑦𐑓𐑧𐑯𐑛𐑦𐑙 𐑞 𐑺𐑦𐑩 𐑩𐑮𐑬𐑯𐑛 $x1|,$y1|.

note: [print]
en_GB: Location selection canceled
target: 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑒𐑨𐑯𐑕𐑩𐑤𐑛

note: [revoke_objective_orders]
en_GB: Clear objective orders
target: 𐑒𐑤𐑽 𐑩𐑚𐑡𐑧𐑒𐑑𐑦𐑝 𐑹𐑛𐑼𐑟

note: [revoke_behavior_orders]
en_GB: Clear behavior orders
target: 𐑒𐑤𐑽 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑹𐑛𐑼𐑟

note: [revoke_all_orders]
en_GB: Clear all orders
target: 𐑒𐑤𐑽 𐑷𐑤 𐑹𐑛𐑼𐑟

note: [then]
en_GB: none set.
target: 𐑯𐑳𐑯 𐑕𐑧𐑑.

note: [literal]
en_GB: Set objective...
target: 𐑕𐑧𐑑 𐑩𐑚𐑡𐑧𐑒𐑑𐑦𐑝...

note: [literal]
en_GB: Set behavior...
target: 𐑕𐑧𐑑 𐑚𐑦𐑣𐑱𐑝𐑘𐑼...

en_GB: Set special orders...
target: 𐑕𐑧𐑑 𐑕𐑐𐑧𐑖𐑩𐑤 𐑹𐑛𐑼𐑟...

en_GB: Move leader to...
target: 𐑥𐑵𐑝 𐑤𐑰𐑛𐑻 𐑑...

en_GB: Right-click to select a location to move leader to
target: 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑑 𐑥𐑵𐑝 𐑤𐑰𐑛𐑻 𐑑

en_GB: Move leader here
target: 𐑥𐑵𐑝 𐑤𐑰𐑛𐑻 𐑣𐑽

en_GB: moving leader to $x1|,$y1|.
target: 𐑥𐑵𐑝𐑦𐑙 𐑤𐑰𐑛𐑻 𐑑 $x1|,$y1|.

en_GB: Clear special orders
target: 𐑒𐑤𐑽 𐑕𐑐𐑧𐑖𐑩𐑤 𐑹𐑛𐑼𐑟

en_GB: Special: $ai_controller.side_$ally_side|_current_settings.currently_doing_special_description
target: 𐑕𐑐𐑧𐑖𐑩𐑤: $ai_controller.side_$ally_side|_current_settings.currently_doing_special_description

note: [message]: speaker=narrator
en_GB: You have come across a wishing well. What would you like to wish for?
target: 𐑿 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑩𐑒𐑮𐑪𐑕 𐑩 𐑢𐑦𐑖𐑦𐑙 𐑢𐑧𐑤. 𐑢𐑪𐑑 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑢𐑦𐑖 𐑓𐑹?

en_GB: Should $unit.name pick up the trident?
target: 𐑖𐑫𐑛 $unit.name 𐑐𐑦𐑒 𐑳𐑐 𐑞 𐑑𐑮𐑲𐑛𐑩𐑯𐑑?

note: #-#-#-#-#  7019 (en@shaw)  #-#-#-#-# [attack]: type=fire
en_GB: sceptre of fire
target: 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼

en_GB: Early finish bonus.
target: 𐑻𐑤𐑰 𐑓𐑦𐑯𐑦𐑖 𐑚𐑴𐑯𐑩𐑕.

en_GB: No early finish bonus.
target: 𐑯𐑴 𐑻𐑤𐑰 𐑓𐑦𐑯𐑦𐑖 𐑚𐑴𐑯𐑩𐑕.

en_GB: <small>(early finish bonus)</small>
target: <small>(early 𐑓𐑦𐑯𐑦𐑖 𐑚𐑴𐑯𐑩𐑕)</𐑕𐑥𐑷𐑤>

note: #-#-#-#-#  7019 (en@shaw)  #-#-#-#-# [objectives] #-#-#-#-#  7059 (en@shaw)  #-#-#-#-#
en_GB: No gold carried over to the next scenario.
target: 𐑯𐑴 𐑜𐑴𐑤𐑛 𐑒𐑨𐑮𐑦𐑛 𐑴𐑝𐑼 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴.

en_GB: 
    100% of finishing gold carried over to the next scenario.
target: 
    100% 𐑝 𐑓𐑦𐑯𐑦𐑖𐑦𐑙 𐑜𐑴𐑤𐑛 𐑒𐑨𐑮𐑦𐑛 𐑴𐑝𐑼 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴.

en_GB: 
    40% of finishing gold carried over to the next scenario.
target: 
    40% 𐑝 𐑓𐑦𐑯𐑦𐑖𐑦𐑙 𐑜𐑴𐑤𐑛 𐑒𐑨𐑮𐑦𐑛 𐑴𐑝𐑼 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴.

en_GB: 
    20% of finishing gold carried over to the next scenario.
target: 
    20% 𐑝 𐑓𐑦𐑯𐑦𐑖𐑦𐑙 𐑜𐑴𐑤𐑛 𐑒𐑨𐑮𐑦𐑛 𐑴𐑝𐑼 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴.

en_GB: Alternative objective:
target: 𐑷𐑤𐑑𐑻𐑯𐑩𐑑𐑦𐑝 𐑩𐑚𐑡𐑧𐑒𐑑𐑦𐑝:

note: [message]: speaker=narrator
en_GB: The computer player might not be able to play side $side_number properly in this scenario. Side $side_number is intended to be played by a human player.
target: 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑐𐑤𐑱𐑻 𐑥𐑲𐑑 𐑯𐑪𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑐𐑤𐑱 𐑕𐑲𐑛 $side_number 𐑐𐑮𐑪𐑐𐑼𐑤𐑦 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑦𐑯𐑺𐑰𐑴. 𐑕𐑲𐑛 $side_number 𐑦𐑟 𐑦𐑯𐑑𐑧𐑯𐑛𐑩𐑛 𐑑 𐑚𐑰 𐑐𐑤𐑱𐑛 𐑚𐑲 𐑩 𐑣𐑿𐑥𐑩𐑯 𐑐𐑤𐑱𐑻.

note: [color_range]: id=lightred
en_GB: Light Red
target: 𐑤𐑲𐑑 𐑮𐑧𐑛

note: [color_range]: id=darkred
en_GB: Dark Red
target: 𐑛𐑸𐑒 𐑮𐑧𐑛

note: [language]
en_GB: $name|’s Peak,Mount $name
target: $name|’s 𐑐𐑰𐑒,𐑥𐑬𐑯𐑑 $name

note: [language]
en_GB: $name|’s Swamp,$name|marsh,$name|fen
target: $name|’s 𐑕𐑢𐑭𐑥𐑐,$𐑯𐑱𐑥|𐑥𐑸𐑖,$𐑯𐑱𐑥|𐑓𐑧𐑯

note: [language]
en_GB: $name|ham,$name|ford,$name|cross,$river|ford,$river|cross,$name on river
target: $name|ham,$name|ford,$name|cross,$river|ford,$river|cross,$name 𐑪𐑯 𐑮𐑦𐑝𐑼

note: [language]
en_GB: $name|ham,$name|ton,$name|wood,$name Forest,$forest|wood,$forest|ham,$forest|ton
target: $name|ham,$name|ton,$name|wood,$name 𐑓𐑹𐑦𐑕𐑑,$𐑓𐑹𐑦𐑕𐑑|𐑢𐑫𐑛,$𐑓𐑹𐑦𐑕𐑑|𐑣𐑨𐑥,$𐑓𐑹𐑦𐑕𐑑|𐑑𐑳𐑯

note: [language]
en_GB: $road|’s Rest,$road|’s Waypoint,$road|bury,$road|ham,$name|bury,$name|ham
target: $road|’s 𐑮𐑧𐑕𐑑,$𐑮𐑴𐑛𐑟 𐑢𐑱𐑐𐑶𐑯𐑑,$𐑮𐑴𐑛|𐑚𐑧𐑮𐑦,$𐑮𐑴𐑛|𐑣𐑨𐑥,$𐑯𐑱𐑥|𐑚𐑧𐑮𐑦,$𐑯𐑱𐑥|𐑣𐑨𐑥

note: [fonts]
en_GB: DejaVu Sans,Andagii,Droid Sans Japanese,Droid Sans Fallback,Junicode
target: Andagii,DejaVu Sans,Droid Sans Japanese,Droid Sans Fallback

note: [tip]
en_GB: In many campaign scenarios, you may issue simple instructions for your computer-controlled allies using the right-click context menu.
target: 𐑦𐑯 𐑥𐑧𐑯𐑦 𐑒𐑨𐑥𐑐𐑱𐑯 𐑕𐑦𐑯𐑺𐑰𐑴𐑟, 𐑿 𐑥𐑱 𐑦𐑖𐑵 𐑕𐑦𐑥𐑐𐑩𐑤 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯𐑟 𐑓𐑹 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼-𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑛 𐑨𐑤𐑲𐑟 𐑿𐑟𐑦𐑙 𐑞 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑒𐑪𐑯𐑑𐑧𐑒𐑕𐑑 𐑥𐑧𐑯𐑿.

en_GB: female^poisoned
target: 𐑐𐑶𐑟𐑩𐑯𐑛

en_GB: female^slowed
target: 𐑕𐑤𐑴𐑛

en_GB: female^petrified
target: 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛

en_GB: petrified
target: 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛

note: [selected_unit_moves]: id=selected-unit-moves [unit_moves]: id=unit-moves
en_GB: statuspanel^moves
target: 𐑥𐑵𐑝𐑟

note: [selected_unit_defense]: id=selected-unit-defense [unit_defense]: id=unit-defense
en_GB: statuspanel^terrain def.
target: 𐑑𐑻𐑱𐑯 𐑛𐑧𐑓𐑧𐑯𐑕

note: [menu]: id=button-playreplay, type=image
en_GB: continuous replay
target: 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑩𐑕 𐑮𐑰𐑐𐑤𐑱

en_GB: An invalid attacker weapon got selected.
target: 𐑩𐑯 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑩𐑑𐑨𐑒𐑻 𐑢𐑧𐑐𐑩𐑯 𐑜𐑪𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛.

en_GB: An invalid defender weapon got selected.
target: 𐑩𐑯 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑛𐑦𐑓𐑧𐑯𐑛𐑼 𐑢𐑧𐑐𐑩𐑯 𐑜𐑪𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛.

en_GB: addon_type^Campaign
target: 𐑒𐑨𐑥𐑐𐑱𐑯

en_GB: addon_type^Scenario
target: 𐑕𐑦𐑯𐑺𐑰𐑴

en_GB: addon_type^MP era
target: MP 𐑽𐑩

en_GB: addon_type^MP faction
target: MP 𐑓𐑨𐑒𐑖𐑩𐑯

en_GB: addon_type^MP map-pack
target: MP 𐑥𐑨𐑐-𐑐𐑨𐑒

en_GB: addon_type^MP scenario
target: MP 𐑕𐑦𐑯𐑺𐑰𐑴

en_GB: addon_type^MP campaign
target: MP 𐑒𐑨𐑥𐑐𐑱𐑯

en_GB: addon_type^Resources
target: 𐑮𐑦𐑟𐑹𐑕𐑩𐑟

en_GB: addon_type^Other
target: 𐑳𐑞𐑼

en_GB: addon_type^(unknown)
target: (𐑳𐑯𐑯𐑴𐑯)

en_GB: Downloading add-on: $addon_title|...
target: 𐑛𐑬𐑯𐑤𐑴𐑛𐑦𐑙 𐑨𐑛-𐑪𐑯: $addon_title|...

en_GB: The add-on has an invalid file or directory name and cannot be installed.
target: 𐑞 𐑨𐑛-𐑪𐑯 𐑣𐑨𐑟 𐑩𐑯 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑓𐑲𐑤 𐑹 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑯𐑱𐑥 𐑯 𐑒𐑨𐑯 𐑯𐑪𐑑 𐑚𐑰 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: The add-on '$addon_title|' has been successfully installed.
target: 𐑞 𐑨𐑛-𐑪𐑯 '$addon_title|' 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

en_GB: The following add-on could not be downloaded or updated successfully: | The following add-ons could not be downloaded or updated successfully:
target[0]: 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑨𐑛-𐑪𐑯 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑬𐑯𐑤𐑴𐑛𐑩𐑛 𐑹 𐑳𐑐𐑛𐑱𐑑𐑩𐑛 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦:
target[1]: 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑨𐑛-𐑭𐑯𐑟 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑬𐑯𐑤𐑴𐑛𐑩𐑛 𐑹 𐑳𐑐𐑛𐑱𐑑𐑩𐑛 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦:

en_GB: Outdated add-ons
target: 𐑬𐑑𐑛𐑱𐑑𐑦𐑛 𐑨𐑛-𐑭𐑯𐑟

en_GB: An outdated local add-on has publishing information attached. It will not be offered for updating. | Some outdated local add-ons have publishing information attached. They will not be offered for updating.
target[0]: 𐑩𐑯 𐑬𐑑𐑛𐑱𐑑𐑦𐑛 𐑤𐑴𐑒𐑩𐑤 𐑨𐑛-𐑪𐑯 𐑣𐑨𐑟 𐑐𐑳𐑚𐑤𐑦𐑖𐑦𐑙 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑩𐑑𐑨𐑗𐑑. 𐑦𐑑 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑪𐑓𐑼𐑛 𐑓𐑹 𐑳𐑐𐑛𐑱𐑑𐑦𐑙.
target[1]: 𐑕𐑳𐑥 𐑬𐑑𐑛𐑱𐑑𐑦𐑛 𐑤𐑴𐑒𐑩𐑤 𐑨𐑛-𐑭𐑯𐑟 𐑣𐑨𐑝 𐑐𐑳𐑚𐑤𐑦𐑖𐑦𐑙 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑩𐑑𐑨𐑗𐑑. 𐑞𐑱 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑪𐑓𐑼𐑛 𐑓𐑹 𐑳𐑐𐑛𐑱𐑑𐑦𐑙.

en_GB: No add-ons to update
target: 𐑯𐑴 𐑨𐑛-𐑭𐑯𐑟 𐑑 𐑳𐑐𐑛𐑱𐑑

en_GB: Could not find any updated add-ons on this server.
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑧𐑯𐑦 𐑳𐑐𐑛𐑱𐑑𐑩𐑛 𐑨𐑛-𐑭𐑯𐑟 𐑪𐑯 𐑞𐑦𐑕 𐑕𐑻𐑝𐑻.

en_GB: New version
target: 𐑯𐑿 𐑝𐑻𐑠𐑩𐑯

en_GB: Old version
target: 𐑴𐑤𐑛 𐑝𐑻𐑠𐑩𐑯

en_GB: Select an add-on to update:
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩𐑯 𐑨𐑛-𐑪𐑯 𐑑 𐑳𐑐𐑛𐑱𐑑:

en_GB: Update failed
target: 𐑳𐑐𐑛𐑱𐑑 𐑓𐑱𐑤𐑛

en_GB: Update succeeded
target: 𐑳𐑐𐑛𐑱𐑑 𐑕𐑩𐑒𐑕𐑰𐑛𐑩𐑛

en_GB: Add-on updated successfully.
target: 𐑨𐑛-𐑪𐑯 𐑳𐑐𐑛𐑱𐑑𐑩𐑛 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦.

en_GB: All add-ons updated successfully.
target: 𐑷𐑤 𐑨𐑛-𐑭𐑯𐑟 𐑳𐑐𐑛𐑱𐑑𐑩𐑛 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦.

en_GB: Requesting list of add-ons
target: 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑦𐑙 𐑤𐑦𐑕𐑑 𐑝 𐑨𐑛-𐑭𐑯𐑟

en_GB: An error occurred while communicating with the server.
target: 𐑩𐑯 𐑻𐑹 𐑪𐑒𐑻𐑛 𐑢𐑲𐑤 𐑒𐑩𐑥𐑿𐑯𐑦𐑒𐑱𐑑𐑦𐑙 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑝𐑻.

en_GB: Get add-ons
target: 𐑜𐑧𐑑 𐑨𐑛-𐑭𐑯𐑟

en_GB: A problem occurred when trying to create the files necessary to install this add-on.
target: 𐑩 𐑐𐑮𐑪𐑚𐑤𐑩𐑥 𐑪𐑒𐑻𐑛 𐑢𐑧𐑯 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑒𐑮𐑰𐑱𐑑 𐑞 𐑓𐑲𐑤𐑟 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑑 𐑦𐑯𐑕𐑑𐑷𐑤 𐑞𐑦𐑕 𐑨𐑛-𐑪𐑯.

en_GB: You have no add-ons installed.
target: 𐑿 𐑣𐑨𐑝 𐑯𐑴 𐑨𐑛-𐑭𐑯𐑟 𐑦𐑯𐑕𐑑𐑷𐑤𐑛.

note: #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [toggle_button]: id=cancel_orders
en_GB: Cancel orders
target: 𐑒𐑨𐑯𐑕𐑩𐑤 𐑹𐑛𐑼𐑟

en_GB: Do you really want to start the server?
target: 𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑕𐑑𐑸𐑑 𐑞 𐑕𐑻𐑝𐑻?

en_GB: The server will run in a background process until all users have disconnected.
target: 𐑞 𐑕𐑻𐑝𐑻 𐑢𐑦𐑤 𐑮𐑳𐑯 𐑦𐑯 𐑩 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑐𐑮𐑴𐑕𐑧𐑕 𐑳𐑯𐑑𐑦𐑤 𐑷𐑤 𐑿𐑟𐑼𐑟 𐑣𐑨𐑝 𐑛𐑦𐑕𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛.

en_GB: Don’t show again
target: 𐑛𐑴𐑯𐑑 𐑖𐑴 𐑩𐑜𐑱𐑯

en_GB: Error while starting server:
target: 𐑻𐑹 𐑢𐑲𐑤 𐑕𐑑𐑸𐑑𐑦𐑙 𐑕𐑻𐑝𐑻:

en_GB: Debug:
target: 𐑛𐑰𐑚𐑳𐑜:

en_GB: Info:
target: 𐑦𐑯𐑓𐑴:

en_GB: In game:
target: 𐑦𐑯 𐑜𐑱𐑥:

en_GB: (observing)
target: (𐑩𐑚𐑟𐑻𐑝𐑦𐑙)

en_GB: (playing)
target: (𐑐𐑤𐑱𐑦𐑙)

en_GB: In lobby
target: 𐑦𐑯 𐑤𐑭𐑚𐑰

en_GB: Loading level
target: 𐑤𐑴𐑛𐑦𐑙 𐑤𐑧𐑝𐑩𐑤

en_GB: Loading units
target: 𐑤𐑴𐑛𐑦𐑙 𐑿𐑯𐑦𐑑𐑕

en_GB: My lord, this unit is loyal and requires no upkeep!
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑤𐑶𐑩𐑤 𐑯 𐑮𐑦𐑒𐑢𐑲𐑼𐑟 𐑯𐑴 𐑳𐑐𐑒𐑰𐑐!

en_GB: Level^Lvl.
target: 𐑤𐑧𐑝𐑩𐑤

en_GB: This command is currently unavailable.
target: 𐑞𐑦𐑕 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑟 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑩𐑯𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤.

en_GB: Available commands list and command-specific help. Use "help all" to include currently unavailable commands.
target: 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑒𐑩𐑥𐑭𐑯𐑛𐑟 𐑤𐑦𐑕𐑑 𐑯 𐑒𐑩𐑥𐑭𐑯𐑛-𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑣𐑧𐑤𐑐. 𐑿𐑟 "𐑣𐑧𐑤𐑐 𐑷𐑤" 𐑑 𐑦𐑯𐑒𐑤𐑵𐑛 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑩𐑯𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑒𐑩𐑥𐑭𐑯𐑛𐑟.

en_GB:  No help available.
target: 𐑯𐑴 𐑣𐑧𐑤𐑐 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤.

en_GB: Send a query to the server. Without arguments the server should tell you the available commands.
target: 𐑕𐑧𐑯𐑛 𐑩 𐑒𐑢𐑽𐑦 𐑑 𐑞 𐑕𐑻𐑝𐑻. 𐑢𐑦𐑞𐑬𐑑 𐑸𐑜𐑿𐑥𐑩𐑯𐑑𐑕 𐑞 𐑕𐑻𐑝𐑻 𐑖𐑫𐑛 𐑑𐑧𐑤 𐑿 𐑞 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑒𐑩𐑥𐑭𐑯𐑛𐑟.

en_GB: Ban and kick a player or observer. If he is not in the game but on the server he will only be banned.
target: 𐑚𐑨𐑯 𐑯 𐑒𐑦𐑒 𐑩 𐑐𐑤𐑱𐑻 𐑹 𐑩𐑚𐑟𐑻𐑝𐑻. 𐑦𐑓 𐑣𐑰 𐑦𐑟 𐑯𐑪𐑑 𐑦𐑯 𐑞 𐑜𐑱𐑥 𐑚𐑳𐑑 𐑪𐑯 𐑞 𐑕𐑻𐑝𐑻 𐑣𐑰 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑚𐑨𐑯𐑛.

en_GB: Unban a user. He does not have to be in the game but on the server.
target: 𐑳𐑯𐑚𐑨𐑯 𐑩 𐑿𐑟𐑼. 𐑣𐑰 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑦𐑯 𐑞 𐑜𐑱𐑥 𐑚𐑳𐑑 𐑪𐑯 𐑞 𐑕𐑻𐑝𐑻.

en_GB: Kick a player or observer.
target: 𐑒𐑦𐑒 𐑩 𐑐𐑤𐑱𐑻 𐑹 𐑩𐑚𐑟𐑻𐑝𐑻.

en_GB: Mute an observer. Without an argument displays the mute status.
target: 𐑥𐑿𐑑 𐑩𐑯 𐑩𐑚𐑟𐑻𐑝𐑻. 𐑢𐑦𐑞𐑬𐑑 𐑩𐑯 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 𐑛𐑦𐑕𐑐𐑤𐑱𐑟 𐑞 𐑥𐑿𐑑 𐑕𐑑𐑱𐑑𐑫𐑕.

en_GB: Unmute an observer. Without an argument unmutes everyone.
target: 𐑳𐑯𐑥𐑿𐑑 𐑩𐑯 𐑩𐑚𐑟𐑻𐑝𐑻. 𐑢𐑦𐑞𐑬𐑑 𐑩𐑯 𐑸𐑜𐑿𐑥𐑩𐑯𐑑 𐑳𐑯𐑥𐑿𐑑𐑕 𐑧𐑝𐑮𐑰𐑢𐑳𐑯.

en_GB: Mute/Unmute all observers. (toggles)
target: 𐑥𐑿𐑑/𐑳𐑯𐑥𐑿𐑑 𐑷𐑤 𐑩𐑚𐑟𐑻𐑝𐑼𐑟. (𐑑𐑪𐑜𐑩𐑤𐑟)

en_GB: Send an emotion or personal action in chat.
target: 𐑕𐑧𐑯𐑛 𐑩𐑯 𐑦𐑥𐑴𐑖𐑩𐑯 𐑹 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑨𐑒𐑖𐑩𐑯 𐑦𐑯 𐑗𐑨𐑑.

en_GB: Change the log level of a log domain.
target: 𐑗𐑱𐑯𐑡 𐑞 𐑤𐑪𐑜 𐑤𐑧𐑝𐑩𐑤 𐑝 𐑩 𐑤𐑪𐑜 𐑛𐑴𐑥𐑱𐑯.

en_GB: Show your ignores and friends list.
target: 𐑖𐑴 𐑿𐑼 𐑦𐑜𐑯𐑹𐑟 𐑯 𐑓𐑮𐑧𐑯𐑛𐑟 𐑤𐑦𐑕𐑑.

en_GB: Display version information.
target: 𐑛𐑩𐑕𐑐𐑤𐑱 𐑝𐑻𐑠𐑩𐑯 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯.

en_GB: Join a room.
target: 𐑡𐑶𐑯 𐑩 𐑮𐑵𐑥.

en_GB: Part a room.
target: 𐑐𐑸𐑑 𐑩 𐑮𐑵𐑥.

en_GB: List room members.
target: 𐑤𐑦𐑕𐑑 𐑮𐑵𐑥 𐑥𐑧𐑥𐑚𐑼𐑟.

en_GB: List available rooms.
target: 𐑤𐑦𐑕𐑑 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑮𐑵𐑥𐑟.

en_GB: Room message.
target: 𐑮𐑵𐑥 𐑥𐑧𐑕𐑦𐑡.

en_GB: Room query.
target: 𐑮𐑵𐑥 𐑒𐑢𐑽𐑦.

en_GB: Refresh gui.
target: 𐑮𐑰𐑓𐑮𐑧𐑖 ·𐑜·𐑿·𐑦.

en_GB: Switch a side to/from AI control.
target: 𐑕𐑢𐑦𐑗 𐑩 𐑕𐑲𐑛 𐑑/𐑓𐑮𐑪𐑥 AI 𐑒𐑩𐑯𐑑𐑮𐑴𐑤.

en_GB: Assign control of a side to a different player or observer.
target: 𐑩𐑕𐑲𐑯 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑝 𐑩 𐑕𐑲𐑛 𐑑 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑐𐑤𐑱𐑻 𐑹 𐑩𐑚𐑟𐑻𐑝𐑻.

en_GB: Clear chat history.
target: 𐑒𐑤𐑽 𐑗𐑨𐑑 𐑣𐑦𐑕𐑑𐑼𐑦.

en_GB: Visualize the screen refresh procedure.
target: 𐑝𐑦𐑠𐑢𐑩𐑤𐑲𐑟 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑮𐑰𐑓𐑮𐑧𐑖 𐑐𐑮𐑩𐑕𐑰𐑡𐑻.

en_GB: Save game.
target: 𐑕𐑱𐑝 𐑜𐑱𐑥.

en_GB: Quit game.
target: 𐑒𐑢𐑦𐑑 𐑜𐑱𐑥.

en_GB: Save and quit.
target: 𐑕𐑱𐑝 𐑯 𐑒𐑢𐑦𐑑.

en_GB: Ignore replay errors.
target: 𐑦𐑜𐑯𐑹 𐑮𐑰𐑐𐑤𐑱 𐑻𐑼𐑟.

en_GB: Disable autosaves.
target: 𐑛𐑦𐑕𐑱𐑚𐑩𐑤 𐑷𐑑𐑴𐑕𐑱𐑝𐑟.

en_GB: Advance to the next scenario, or scenario identified by 'id'
target: 𐑩𐑛𐑝𐑭𐑯𐑕 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑹 𐑕𐑦𐑯𐑺𐑰𐑴 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑛 𐑚𐑲 '𐑦𐑛'

en_GB: Choose next scenario
target: 𐑗𐑵𐑟 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴

en_GB: Turn debug mode on.
target: 𐑑𐑻𐑯 𐑛𐑰𐑚𐑳𐑜 𐑥𐑴𐑛 𐑪𐑯.

en_GB: Turn debug mode off.
target: 𐑑𐑻𐑯 𐑛𐑰𐑚𐑳𐑜 𐑥𐑴𐑛 𐑪𐑓.

en_GB: Execute a Lua statement.
target: 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 𐑩 𐑤𐑵𐑩 𐑕𐑑𐑱𐑑𐑥𐑩𐑯𐑑.

en_GB: Set the command used by the custom command hotkey
target: 𐑕𐑧𐑑 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑚𐑲 𐑞 𐑒𐑳𐑕𐑑𐑩𐑥 𐑒𐑩𐑥𐑭𐑯𐑛 𐑣𐑭𐑑𐑒𐑰

en_GB: Launch the gamestate inspector
target: 𐑤𐑷𐑯𐑗 𐑞 𐑜𐑱𐑥𐑕𐑑𐑱𐑑 𐑦𐑯𐑕𐑐𐑧𐑒𐑑𐑻

en_GB: Set or show alias to a command
target: 𐑕𐑧𐑑 𐑹 𐑖𐑴 𐑱𐑤𐑰𐑩𐑕 𐑑 𐑩 𐑒𐑩𐑥𐑭𐑯𐑛

en_GB: Set a scenario variable.
target: 𐑕𐑧𐑑 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴 𐑝𐑺𐑦𐑩𐑚𐑩𐑤.

en_GB: Show a scenario variable.
target: 𐑖𐑴 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴 𐑝𐑺𐑦𐑩𐑚𐑩𐑤.

en_GB: Modify a unit variable. (Only top level keys are supported.)
target: 𐑥𐑪𐑛𐑦𐑓𐑲 𐑩 𐑿𐑯𐑦𐑑 𐑝𐑺𐑦𐑩𐑚𐑩𐑤. (𐑴𐑯𐑤𐑦 𐑑𐑪𐑐 𐑤𐑧𐑝𐑩𐑤 𐑒𐑰𐑟 𐑸 𐑕𐑩𐑐𐑹𐑑𐑩𐑛.)

en_GB: Discover all units in help.
target: 𐑛𐑦𐑕𐑒𐑳𐑝𐑼 𐑷𐑤 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑣𐑧𐑤𐑐.

en_GB: Create a unit.
target: 𐑒𐑮𐑰𐑱𐑑 𐑩 𐑿𐑯𐑦𐑑.

en_GB: Toggle fog for the current player.
target: 𐑑𐑪𐑜𐑩𐑤 𐑓𐑪𐑜 𐑓𐑹 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑐𐑤𐑱𐑻.

en_GB: Toggle shroud for the current player.
target: 𐑑𐑪𐑜𐑩𐑤 𐑖𐑮𐑬𐑛 𐑓𐑹 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑐𐑤𐑱𐑻.

en_GB: Give gold to the current player.
target: 𐑜𐑦𐑝 𐑜𐑴𐑤𐑛 𐑑 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑐𐑤𐑱𐑻.

en_GB: Fire a game event.
target: 𐑓𐑲𐑼 𐑩 𐑜𐑱𐑥 𐑦𐑝𐑧𐑯𐑑.

en_GB: Toggle overlaying of x,y coordinates on hexes.
target: 𐑑𐑪𐑜𐑩𐑤 𐑴𐑝𐑼𐑤𐑱𐑦𐑙 𐑝 𐑧𐑒𐑕,𐑢𐑲 𐑒𐑴𐑹𐑛𐑦𐑯𐑱𐑑𐑕 𐑪𐑯 𐑣𐑧𐑒𐑕𐑧𐑟.

en_GB: Toggle overlaying of terrain codes on hexes.
target: 𐑑𐑪𐑜𐑩𐑤 𐑴𐑝𐑼𐑤𐑱𐑦𐑙 𐑝 𐑑𐑻𐑱𐑯 𐑒𐑴𐑛𐑟 𐑪𐑯 𐑣𐑧𐑒𐑕𐑧𐑟.

en_GB: whisper to $receiver
target: 𐑢𐑦𐑕𐑐𐑻 𐑑 $receiver

en_GB: Choose Scenario (Debug!)
target: 𐑗𐑵𐑟 𐑕𐑦𐑯𐑺𐑰𐑴 (𐑛𐑰𐑚𐑳𐑜!)

en_GB: Debug mode not available in network games
target: 𐑛𐑰𐑚𐑳𐑜 𐑥𐑴𐑛 𐑯𐑪𐑑 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑦𐑯 𐑯𐑧𐑑𐑢𐑻𐑒 𐑜𐑱𐑥𐑟

en_GB: ai
target: AI

en_GB: You must login first.
target: 𐑿 𐑥𐑳𐑕𐑑 𐑤𐑪𐑜𐑦𐑯 𐑓𐑻𐑕𐑑.

en_GB: Error in the login procedure (the server had no seed for your connection).
target: 𐑻𐑹 𐑦𐑯 𐑞 𐑤𐑪𐑜𐑦𐑯 𐑐𐑮𐑩𐑕𐑰𐑡𐑻 (𐑞 𐑕𐑻𐑝𐑻 𐑣𐑨𐑛 𐑯𐑴 𐑕𐑰𐑛 𐑓𐑹 𐑿𐑼 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯).

en_GB: The password you provided was incorrect.
target: 𐑞 𐑐𐑭𐑕𐑢𐑻𐑛 𐑿 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑢𐑪𐑟 𐑦𐑯𐑒𐑩𐑮𐑧𐑒𐑑.

en_GB: (Reserved for $playername)
target: (𐑮𐑦𐑟𐑻𐑝𐑛 𐑓𐑹 $playername)

en_GB: The scenario is invalid because it has no id.
target: 𐑞 𐑕𐑦𐑯𐑺𐑰𐑴 𐑦𐑟 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑚𐑦𐑒𐑪𐑟 𐑦𐑑 𐑣𐑨𐑟 𐑯𐑴 𐑦𐑛.

en_GB: Defeat enemy leader(s)
target: 𐑛𐑦𐑓𐑰𐑑 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑻(𐑕)

en_GB:  (Unknown Era)
target: (𐑳𐑯𐑯𐑴𐑯 𐑽𐑩)

note: #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [toggle_button]: id=filter_vacant_slots
en_GB: Vacant slots
target: 𐑝𐑱𐑒𐑩𐑯𐑑 𐑕𐑤𐑭𐑑𐑕

en_GB: Friends in game
target: 𐑓𐑮𐑧𐑯𐑛𐑟 𐑦𐑯 𐑜𐑱𐑥

en_GB: Enable the games filter. If unchecked all games are shown, regardless of any filter.
target: 𐑦𐑯𐑱𐑚𐑩𐑤 𐑞 𐑜𐑱𐑥𐑟 𐑓𐑦𐑤𐑑𐑼. 𐑦𐑓 𐑩𐑯𐑗𐑧𐑒𐑑 𐑷𐑤 𐑜𐑱𐑥𐑟 𐑸 𐑖𐑴𐑯, 𐑮𐑦𐑜𐑸𐑛𐑤𐑩𐑕 𐑝 𐑧𐑯𐑦 𐑓𐑦𐑤𐑑𐑼.

en_GB: Show all games that do *not* match your filter. Useful for hiding games you are not interested in.
target: 𐑖𐑴 𐑷𐑤 𐑜𐑱𐑥𐑟 𐑞𐑨𐑑 𐑛𐑵 *𐑯𐑪𐑑* 𐑥𐑨𐑗 𐑿𐑼 𐑓𐑦𐑤𐑑𐑼. 𐑿𐑕𐑓𐑩𐑤 𐑓𐑹 𐑣𐑲𐑛𐑦𐑙 𐑜𐑱𐑥𐑟 𐑿 𐑸 𐑯𐑪𐑑 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑩𐑛 𐑦𐑯.

en_GB: Only show games that have at least one vacant slot
target: 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑜𐑱𐑥𐑟 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑢𐑳𐑯 𐑝𐑱𐑒𐑩𐑯𐑑 𐑕𐑤𐑪𐑑

en_GB: Only show games that are played or observed by at least one of your friends
target: 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑜𐑱𐑥𐑟 𐑞𐑨𐑑 𐑸 𐑐𐑤𐑱𐑛 𐑹 𐑩𐑚𐑟𐑻𐑝𐑛 𐑚𐑲 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑓𐑮𐑧𐑯𐑛𐑟

en_GB: Only show games whose title or description contain the entered text
target: 𐑴𐑯𐑤𐑦 𐑖𐑴 𐑜𐑱𐑥𐑟 𐑣𐑵𐑟 𐑑𐑲𐑑𐑩𐑤 𐑹 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑒𐑩𐑯𐑑𐑱𐑯 𐑞 𐑧𐑯𐑑𐑻𐑛 𐑑𐑧𐑒𐑕𐑑

en_GB: Selected user:
target: 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑿𐑟𐑼:

en_GB: Choose your faction:
target: 𐑗𐑵𐑟 𐑿𐑼 𐑓𐑨𐑒𐑖𐑩𐑯:

en_GB: Starting position:
target: 𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯:

en_GB: multiplayer_starting_gold^Gold | multiplayer_starting_gold^Gold
target[0]: 𐑜𐑴𐑤𐑛
target[1]: 𐑜𐑴𐑤𐑛

en_GB: $name has taken control
target: $name 𐑣𐑨𐑟 𐑑𐑱𐑒𐑩𐑯 𐑒𐑩𐑯𐑑𐑮𐑴𐑤

en_GB: Turn changed
target: 𐑑𐑻𐑯 𐑗𐑱𐑯𐑡𐑛

en_GB: Undoing moves not yet transmitted to the server.
target: 𐑳𐑯𐑛𐑵𐑦𐑙 𐑥𐑵𐑝𐑟 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑑𐑮𐑨𐑯𐑕𐑥𐑦𐑑𐑩𐑛 𐑑 𐑞 𐑕𐑻𐑝𐑻.

en_GB: This unit has been slowed. It will only deal half its normal damage when attacking and its movement cost is doubled.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑤𐑴𐑛. 𐑦𐑑 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑛𐑰𐑤 𐑣𐑭𐑓 𐑦𐑑𐑕 𐑯𐑹𐑥𐑩𐑤 𐑛𐑨𐑥𐑦𐑡 𐑢𐑧𐑯 𐑩𐑑𐑨𐑒𐑦𐑙 𐑯 𐑦𐑑𐑕 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑒𐑪𐑕𐑑 𐑦𐑟 𐑛𐑳𐑚𐑩𐑤𐑛.

en_GB: petrified:
target: 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛:

en_GB: This unit has been petrified. It may not move or attack.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛. 𐑦𐑑 𐑥𐑱 𐑯𐑪𐑑 𐑥𐑵𐑝 𐑹 𐑩𐑑𐑨𐑒.

en_GB: (Att / Def)
target: (𐑩𐑑𐑨𐑒 / 𐑛𐑧𐑓𐑧𐑯𐑛)

en_GB: The game could not be saved:
target: 𐑞 𐑜𐑱𐑥 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑕𐑱𐑝𐑛:

en_GB: Found invalid closing tag $tag2 for tag $tag1 (opened at $pos)
target: 𐑓𐑬𐑯𐑛 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 𐑒𐑤𐑴𐑟𐑦𐑙 𐑑𐑨𐑜 $tag2 𐑓𐑹 𐑑𐑨𐑜 $tag1 (𐑴𐑐𐑩𐑯𐑛 𐑨𐑑 $pos)

en_GB: $error, value '$value', previous '$previous_value' at $pos
target: $error, 𐑝𐑨𐑤𐑿 '$value', 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 '$previous_value' 𐑨𐑑 $pos

en_GB: $error, value '$value' at $pos
target: $error, 𐑝𐑨𐑤𐑿 '$value' 𐑨𐑑 $pos

en_GB: Overall
target: 𐑴𐑝𐑼𐑷𐑤

en_GB: Unknown unit type '$type|' while generating traits
target: 𐑳𐑯𐑯𐑴𐑯 𐑿𐑯𐑦𐑑 𐑑𐑲𐑐 '$type|' 𐑢𐑲𐑤 𐑡𐑧𐑯𐑼𐑱𐑑𐑦𐑙 𐑑𐑮𐑱𐑑𐑕

en_GB: % accuracy
target: % 𐑨𐑒𐑘𐑻𐑩𐑕𐑰

en_GB: % parry
target: % 𐑐𐑺𐑰

en_GB: female^chaotic
target: 𐑒𐑱𐑭𐑑𐑦𐑒

en_GB: female^lawful
target: 𐑤𐑷𐑓𐑫𐑤

en_GB: female^neutral
target: 𐑯𐑵𐑑𐑮𐑩𐑤

note: #-#-#-#-#  7013 (en@shaw)  #-#-#-#-# [campaign]: id=Eastern_Invasion #-#-#-#-#  7022 (en@shaw)  #-#-#-#-# [campaign]: id=Liberty Yes, that is "marchlanders", not "marshlanders". "marchlander" is archaic English for an inhabitant of a border region. #-#-#-#-#  7028 (en@shaw)  #-#-#-#-# [campaign]: id
en_GB: (Easy)
target: (𐑰𐑟𐑦)

note: [campaign]: id=LOW
en_GB: (Hard)
target: (𐑣𐑸𐑛)

note: #-#-#-#-#  7028 (en@shaw)  #-#-#-#-# [side]: type=Orcish Warlord, id=Kior-Pur [side]: type=Orcish Warlord, id=Mbiran [side]: type=Orcish Warlord, id=Tan-Durr [side]: type=Orcish Warlord, id=Pirror [side]: type=Orcish Warlord, id=Tan-Grub [side]: type=Great Troll, id=Grol [side]: type=Orcish Warlord,
en_GB: Enemies
target: 𐑧𐑯𐑦𐑥𐑦𐑟

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [heals]: id=healing
en_GB: female^heals +4
target: 𐑣𐑰𐑤𐑟 +4

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [heals]: id=healing
en_GB: Heals +4:
    Allows the unit to heal adjacent allied units at the beginning of our turn.
    
    A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
    A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure.
target: 𐑣𐑰𐑤𐑟 +4:
    𐑩𐑤𐑬𐑟 𐑞 𐑿𐑯𐑦𐑑 𐑑 𐑣𐑰𐑤 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑨𐑤𐑲𐑛 𐑿𐑯𐑦𐑑𐑕 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑬𐑼 𐑑𐑻𐑯.
    
    𐑩 𐑿𐑯𐑦𐑑 𐑒𐑺𐑛 𐑓𐑹 𐑚𐑲 𐑞𐑦𐑕 𐑣𐑰𐑤𐑼 𐑥𐑱 𐑣𐑰𐑤 𐑳𐑐 𐑑 4 HP 𐑐𐑻 𐑑𐑻𐑯, 𐑹 𐑕𐑑𐑪𐑐 𐑐𐑶𐑟𐑩𐑯 𐑓𐑮𐑪𐑥 𐑑𐑱𐑒𐑦𐑙 𐑦𐑓𐑧𐑒𐑑 𐑓𐑹 𐑞𐑨𐑑 𐑑𐑻𐑯.
    𐑩 𐑐𐑶𐑟𐑩𐑯𐑛 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑒𐑘𐑫𐑼𐑛 𐑝 𐑦𐑑𐑕 𐑐𐑶𐑟𐑩𐑯 𐑚𐑲 𐑩 𐑣𐑰𐑤𐑼, 𐑯 𐑥𐑳𐑕𐑑 𐑕𐑰𐑒 𐑞 𐑒𐑺 𐑝 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑹 𐑩 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑒𐑘𐑫𐑼.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [heals]: id=healing
en_GB: female^heals +8
target: 𐑣𐑰𐑤𐑟 +8

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [race]: id=human
en_GB: The race of men is an extremely diverse one. Although they originally came from the Old Continent, men have spread all over the world and split into many different cultures and races. Although they are not imbued with magic like other creatures, humans can learn to wield it and able to learn more types than most others. They have no extra special abilities or aptitudes except their versatility and drive. While often at odds with other races, they can occasionally form alliances with the less aggressive races such as elves and dwarves. The less scrupulous among them do not shrink back from hiring orcish mercenaries, either. They have no natural enemies, although the majority of men, like most people of all races, have an instinctive dislike of the undead. Men are shorter than the elves, but taller still than dwarves. Their skin color can vary, from almost white to dark brown.
    
    <header>text='Subjects of the Crown'</header>
    Many different groups of men exist, but the majority of them on the Great Continent live under the rule of the Crown of Wesnoth. The humans first appeared on the Great Continent from a land far across the ocean to the West, the Green Isle, and soon established their capital at the inland city of Weldyn. Over the following centuries they have built up a number cities across the continent. The soldiers from the Crown of Wesnoth protect the country, forming the most organized military force in the known world. Its warriors come from the main provinces, where all men are conscripted at an early age.
    
    <header>text='The Clansmen'</header>
    The eastern provinces of Wesnoth, known as the Clan Homelands, have a geography consisting of more open plains and rolling hills than the western, more civilized provinces. They are home to the Horse Clans, who are allied with the Crown of Wesnoth but operate independently and maintain their own identity. Some consider them to be a tributary state, which sends food and soldiers to Crown in exchange for protection. Others say they are on equal footing with the western half of Wesnoth. In any case, the eastern provinces do not have a conscript army the way Western Wesnoth does. Training for fighting is part of the way of life of the Clans; the parents teach the children to ride horses, fight and shoot a bow from an early age. In general, the Clan warriors are less organized than the civilized fighters, and the strengths and weaknesses of these groups complement each other.
target: 𐑞 𐑮𐑱𐑕 𐑝 𐑥𐑧𐑯 𐑦𐑟 𐑩𐑯 𐑦𐑒𐑕𐑑𐑮𐑰𐑥𐑤𐑦 𐑛𐑲𐑝𐑻𐑕 𐑢𐑳𐑯. 𐑷𐑤𐑞𐑴 𐑞𐑱 𐑩𐑮𐑦𐑡𐑩𐑯𐑩𐑤𐑦 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑞 𐑴𐑤𐑛 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑, 𐑥𐑧𐑯 𐑣𐑨𐑝 𐑕𐑐𐑮𐑧𐑛 𐑷𐑤 𐑴𐑝𐑼 𐑞 𐑢𐑻𐑤𐑛 𐑯 𐑕𐑐𐑤𐑦𐑑 𐑦𐑯𐑑𐑫 𐑥𐑧𐑯𐑦 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑒𐑩𐑤𐑗𐑻𐑟 𐑯 𐑮𐑱𐑕𐑩𐑟. 𐑷𐑤𐑞𐑴 𐑞𐑱 𐑸 𐑯𐑪𐑑 𐑦𐑥𐑚𐑿𐑛 𐑢𐑦𐑞 𐑥𐑨𐑡𐑦𐑒 𐑤𐑲𐑒 𐑳𐑞𐑼 𐑒𐑮𐑰𐑗𐑼𐑟, 𐑣𐑿𐑥𐑩𐑯𐑟 𐑒𐑨𐑯 𐑤𐑻𐑯 𐑑 𐑢𐑰𐑤𐑛 𐑦𐑑 𐑯 𐑱𐑚𐑩𐑤 𐑑 𐑤𐑻𐑯 𐑥𐑹 𐑑𐑲𐑐𐑕 𐑞𐑨𐑯 𐑥𐑴𐑕𐑑 𐑳𐑞𐑼𐑟. 𐑞𐑱 𐑣𐑨𐑝 𐑯𐑴 𐑧𐑒𐑕𐑑𐑮𐑩 𐑕𐑐𐑧𐑖𐑩𐑤 𐑩𐑚𐑦𐑤𐑦𐑑𐑦𐑟 𐑹 𐑨𐑐𐑑𐑩𐑑𐑵𐑛𐑟 𐑦𐑒𐑕𐑧𐑐𐑑 𐑞𐑺 𐑝𐑻𐑕𐑩𐑑𐑦𐑤𐑩𐑑𐑰 𐑯 𐑛𐑮𐑲𐑝. 𐑢𐑲𐑤 𐑪𐑓𐑩𐑯 𐑨𐑑 𐑪𐑛𐑟 𐑢𐑦𐑞 𐑳𐑞𐑼 𐑮𐑱𐑕𐑩𐑟, 𐑞𐑱 𐑒𐑨𐑯 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑤𐑦 𐑓𐑹𐑥 𐑩𐑤𐑲𐑩𐑯𐑕𐑩𐑟 𐑢𐑦𐑞 𐑞 𐑤𐑧𐑕 𐑩𐑜𐑮𐑧𐑕𐑦𐑝 𐑮𐑱𐑕𐑩𐑟 𐑕𐑳𐑗 𐑨𐑟 𐑧𐑤𐑝𐑟 𐑯 𐑛𐑢𐑹𐑝𐑟. 𐑞 𐑤𐑧𐑕 𐑕𐑒𐑮𐑵𐑐𐑘𐑩𐑤𐑩𐑕 𐑩𐑥𐑳𐑙 𐑞𐑧𐑥 𐑛𐑵 𐑯𐑪𐑑 𐑖𐑮𐑰𐑙𐑒 𐑚𐑨𐑒 𐑓𐑮𐑪𐑥 𐑣𐑲𐑮𐑦𐑙 𐑹𐑒𐑦𐑖 𐑥𐑻𐑕𐑩𐑯𐑺𐑰𐑟, 𐑲𐑞𐑼. 𐑞𐑱 𐑣𐑨𐑝 𐑯𐑴 𐑯𐑨𐑗𐑼𐑩𐑤 𐑧𐑯𐑦𐑥𐑦𐑟, 𐑷𐑤𐑞𐑴 𐑞 𐑥𐑩𐑡𐑪𐑮𐑦𐑑𐑦 𐑝 𐑥𐑧𐑯, 𐑤𐑲𐑒 𐑥𐑴𐑕𐑑 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑷𐑤 𐑮𐑱𐑕𐑩𐑟, 𐑣𐑨𐑝 𐑩𐑯 𐑦𐑯𐑕𐑑𐑦𐑙𐑒𐑑𐑦𐑝 𐑛𐑦𐑕𐑤𐑲𐑒 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛. 𐑥𐑧𐑯 𐑸 𐑖𐑹𐑑𐑼 𐑞𐑨𐑯 𐑞 𐑧𐑤𐑝𐑟, 𐑚𐑳𐑑 𐑑𐑷𐑤𐑼 𐑕𐑑𐑦𐑤 𐑞𐑨𐑯 𐑛𐑢𐑹𐑝𐑟. 𐑞𐑺 𐑕𐑒𐑦𐑯 𐑒𐑳𐑤𐑼 𐑒𐑨𐑯 𐑝𐑺𐑦, 𐑓𐑮𐑪𐑥 𐑷𐑤𐑥𐑴𐑕𐑑 𐑢𐑲𐑑 𐑑 𐑛𐑸𐑒 𐑚𐑮𐑬𐑯.
    
    <header>text='𐑕𐑩𐑚𐑡𐑧𐑒𐑑𐑕 𐑝 𐑞 𐑒𐑮𐑬𐑯'</header>
    𐑥𐑧𐑯𐑦 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑜𐑮𐑵𐑐𐑕 𐑝 𐑥𐑧𐑯 𐑧𐑒𐑟𐑦𐑕𐑑, 𐑚𐑳𐑑 𐑞 𐑥𐑩𐑡𐑪𐑮𐑦𐑑𐑦 𐑝 𐑞𐑧𐑥 𐑪𐑯 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑤𐑦𐑝 𐑳𐑯𐑛𐑼 𐑞 𐑮𐑵𐑤 𐑝 𐑞 𐑒𐑮𐑬𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑓𐑻𐑕𐑑 𐑩𐑐𐑽𐑛 𐑪𐑯 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑩 𐑤𐑨𐑯𐑛 𐑓𐑸 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑴𐑖𐑩𐑯 𐑑 𐑞 𐑢𐑧𐑕𐑑, 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤, 𐑯 𐑕𐑵𐑯 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖𐑑 𐑞𐑺 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑨𐑑 𐑞 𐑦𐑯𐑤𐑩𐑯𐑛 𐑕𐑦𐑑𐑦 𐑝 ·𐑢𐑧𐑤𐑑𐑦𐑯. 𐑴𐑝𐑼 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑦𐑤𐑑 𐑳𐑐 𐑩 𐑯𐑳𐑥𐑚𐑻 𐑕𐑦𐑑𐑦𐑟 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑. 𐑞 𐑕𐑴𐑤𐑡𐑼𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑮𐑬𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑒𐑳𐑯𐑑𐑮𐑰, 𐑓𐑹𐑥𐑦𐑙 𐑞 𐑥𐑴𐑕𐑑 𐑹𐑜𐑩𐑯𐑲𐑟𐑛 𐑥𐑦𐑤𐑦𐑑𐑼𐑦 𐑓𐑹𐑕 𐑦𐑯 𐑞 𐑯𐑴𐑯 𐑢𐑻𐑤𐑛. 𐑦𐑑𐑕 𐑢𐑪𐑮𐑦𐑼𐑟 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥 𐑞 𐑥𐑱𐑯 𐑐𐑮𐑪𐑝𐑦𐑯𐑕𐑩𐑟, 𐑢𐑺 𐑷𐑤 𐑥𐑧𐑯 𐑸 𐑒𐑩𐑯𐑕𐑒𐑮𐑦𐑐𐑑𐑦𐑛 𐑨𐑑 𐑩𐑯 𐑻𐑤𐑰 𐑱𐑡.
    
    <header>text='𐑞 ·𐑒𐑤𐑨𐑯𐑕𐑥𐑧𐑯'</header>
    𐑞 𐑰𐑕𐑑𐑼𐑯 𐑐𐑮𐑪𐑝𐑦𐑯𐑕𐑩𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑯𐑴𐑯 𐑨𐑟 𐑞 𐑒𐑤𐑨𐑯 𐑣𐑴𐑥𐑤𐑨𐑯𐑛𐑟, 𐑣𐑨𐑝 𐑩 𐑡𐑦𐑪𐑜𐑮𐑩𐑓𐑦 𐑒𐑩𐑯𐑕𐑦𐑕𐑑𐑦𐑙 𐑝 𐑥𐑹 𐑴𐑐𐑩𐑯 𐑐𐑤𐑱𐑯𐑟 𐑯 𐑮𐑴𐑤𐑦𐑙 𐑣𐑦𐑤𐑟 𐑞𐑨𐑯 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯, 𐑥𐑹 𐑕𐑦𐑝𐑦𐑤𐑲𐑟𐑛 𐑐𐑮𐑪𐑝𐑦𐑯𐑕𐑩𐑟. 𐑞𐑱 𐑸 𐑣𐑴𐑥 𐑑 𐑞 𐑣𐑹𐑕 𐑒𐑤𐑨𐑯𐑟, 𐑣𐑵 𐑸 𐑨𐑤𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑒𐑮𐑬𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑚𐑳𐑑 𐑪𐑐𐑼𐑱𐑑 𐑦𐑯𐑛𐑦𐑐𐑧𐑯𐑛𐑩𐑯𐑑𐑤𐑰 𐑯 𐑥𐑱𐑯𐑑𐑱𐑯 𐑞𐑺 𐑴𐑯 𐑲𐑛𐑧𐑯𐑑𐑦𐑑𐑦. 𐑕𐑳𐑥 𐑒𐑩𐑯𐑕𐑦𐑛𐑼 𐑞𐑧𐑥 𐑑 𐑚𐑰 𐑩 𐑑𐑮𐑦𐑚𐑘𐑩𐑑𐑺𐑰 𐑕𐑑𐑱𐑑, 𐑢𐑦𐑗 𐑕𐑧𐑯𐑛𐑟 𐑓𐑵𐑛 𐑯 𐑕𐑴𐑤𐑡𐑼𐑟 𐑑 𐑒𐑮𐑬𐑯 𐑦𐑯 𐑧𐑒𐑕𐑗𐑱𐑯𐑡 𐑓𐑹 𐑐𐑮𐑩𐑑𐑧𐑒𐑖𐑩𐑯. 𐑳𐑞𐑼𐑟 𐑕𐑱 𐑞𐑱 𐑸 𐑪𐑯 𐑰𐑒𐑢𐑩𐑤 𐑓𐑫𐑑𐑦𐑙 𐑢𐑦𐑞 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑣𐑭𐑓 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑦𐑯 𐑧𐑯𐑦 𐑒𐑱𐑕, 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑐𐑮𐑪𐑝𐑦𐑯𐑕𐑩𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑩 𐑒𐑭𐑯𐑕𐑒𐑮𐑦𐑐𐑑 𐑸𐑥𐑦 𐑞 𐑢𐑱 𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑛𐑳𐑟. 𐑑𐑮𐑱𐑯𐑦𐑙 𐑓𐑹 𐑓𐑲𐑑𐑦𐑙 𐑦𐑟 𐑐𐑸𐑑 𐑝 𐑞 𐑢𐑱 𐑝 𐑤𐑲𐑓 𐑝 𐑞 𐑒𐑤𐑨𐑯𐑟; 𐑞 𐑐𐑺𐑩𐑯𐑑𐑕 𐑑𐑰𐑡 𐑞 𐑗𐑦𐑤𐑛𐑮𐑩𐑯 𐑑 𐑮𐑲𐑛 𐑣𐑹𐑕𐑩𐑟, 𐑓𐑲𐑑 𐑯 𐑖𐑵𐑑 𐑩 𐑚𐑴 𐑓𐑮𐑪𐑥 𐑩𐑯 𐑻𐑤𐑰 𐑱𐑡. 𐑦𐑯 𐑡𐑧𐑯𐑼𐑩𐑤, 𐑞 𐑒𐑤𐑨𐑯 𐑢𐑪𐑮𐑦𐑼𐑟 𐑸 𐑤𐑧𐑕 𐑹𐑜𐑩𐑯𐑲𐑟𐑛 𐑞𐑨𐑯 𐑞 𐑕𐑦𐑝𐑦𐑤𐑲𐑟𐑛 𐑓𐑲𐑑𐑻𐑟, 𐑯 𐑞 𐑕𐑑𐑮𐑧𐑙𐑔𐑕 𐑯 𐑢𐑰𐑒𐑯𐑩𐑕𐑩𐑟 𐑝 𐑞𐑰𐑟 𐑜𐑮𐑵𐑐𐑕 𐑒𐑭𐑥𐑐𐑤𐑩𐑥𐑩𐑯𐑑 𐑰𐑗 𐑳𐑞𐑼.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [race]: id=orc
en_GB: In appearance, orcs are half men and half beasts. They are taller, sturdier and stronger than humans. They are warlike, savage, and cruel by nature. Their blood is darker and thicker than that of normal humans and they have little care for personal hygiene or their personal appearance. Although Orcs are violent even among themselves creatures, they are pack-oriented; an orc never travels long or lives alone in groups smaller than half a dozen.
    
    <header>text='Society'</header>
    Almost every orc are a member of a tribe or a clan. Relations between neighboring tribes are usually violent, except in cases of a mutual enemy threatens their existence or prospects of great plunder override mutual animosity. Occasionally, a single strong chieftain may emerge to lead multiple tribes from time to time, usually through intimidation of followers. An orc tribe in times of peace tends to focus almost solely on strengthening itself in preparation for the next armed conflict. Orcs are known to possess a crude system of writing — usually in blood — although it’s most commonly used to trade insults or threats among tribal leaders.
    
    Orc societies are based on little else but strength; might makes right, and a leader leads and survives only as long as no one manages to wrest the title from him. A constant struggle for power simmers among potential tribal chiefs. An orcish leader rarely lives more than a handful of years to enjoy his absolute authority before being killed for his position — although history knows some notable exceptions. Orcs hold no particular honor code and while indisputable raw strength is usually the preferred method of displaying power, assassination, poisoning and backstabbing are completely viable means to further one’s own goals.
    
    Orcs mostly live in rural areas, often in foothills or mountainous regions, sometimes in caves. They grow no crops nor keep livestock, but are competent hunters as a result of their physical stature and brutality. Due to their large numbers they are capable of hunting an area virtually clean of anything larger than rodents in relatively short period of time. Due to this and their unstable leadership, orcish tribes tend to lead a semi-nomadic lifestyle, never settling in one region for too long. The larger tribes may establish themselves firmly in an area for years or even decades and build large encampments almost resembling cities, but even these are easily dismantled and abandoned if there is a need to relocate the horde.
    
    The oldest known orcs have been around 50 to 60 years of age, but very few individuals ever live to see over two or three decades before meeting their end either in war or by the hand of one of their kin. The oldest orcs are often shamans, which are perhaps the only ones most of their kind sees as being trustworthy and neutral. The origins of this custom are unknown, as the shamans do not directly contribute much to orcish societies but only act as advisors — not something orcs tend to otherwise tolerate. Shamans are in many ways the opposite of most other orcs: they are often physically withered and frail in comparison and lack skill in battle. Despite their reliance on raw strength, not nearly all orcs are destined to grow to possess any. Many orcs are born smaller and weaker than the rest, and already almost as newborns are put in their place by their stronger siblings. The stronger ones will routinely grab most of the food and thus grow stronger still, while their weaker siblings do not. Many of these individuals tend to specialize in other skills, like archery or assassination.
target: 𐑦𐑯 𐑩𐑐𐑽𐑩𐑯𐑕, 𐑹𐑒𐑕 𐑸 𐑣𐑭𐑓 𐑥𐑧𐑯 𐑯 𐑣𐑭𐑓 𐑚𐑰𐑕𐑑𐑕. 𐑞𐑱 𐑸 𐑑𐑷𐑤𐑼, 𐑕𐑑𐑻𐑛𐑰𐑻 𐑯 𐑕𐑑𐑮𐑪𐑙𐑜𐑼 𐑞𐑨𐑯 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑞𐑱 𐑸 𐑢𐑹𐑤𐑲𐑒, 𐑕𐑨𐑝𐑦𐑡, 𐑯 𐑒𐑮𐑫𐑩𐑤 𐑚𐑲 𐑯𐑱𐑗𐑼. 𐑞𐑺 𐑚𐑤𐑳𐑛 𐑦𐑟 𐑛𐑸𐑒𐑻 𐑯 𐑔𐑦𐑒𐑼 𐑞𐑨𐑯 𐑞𐑨𐑑 𐑝 𐑯𐑹𐑥𐑩𐑤 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑞𐑱 𐑣𐑨𐑝 𐑤𐑦𐑑𐑩𐑤 𐑒𐑺 𐑓𐑹 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑣𐑲𐑡𐑰𐑯 𐑹 𐑞𐑺 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑩𐑐𐑽𐑩𐑯𐑕. 𐑷𐑤𐑞𐑴 𐑹𐑒𐑕 𐑸 𐑝𐑲𐑩𐑤𐑩𐑯𐑑 𐑰𐑝𐑩𐑯 𐑩𐑥𐑳𐑙 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑒𐑮𐑰𐑗𐑼𐑟, 𐑞𐑱 𐑸 𐑐𐑨𐑒-𐑹𐑰𐑧𐑯𐑑𐑩𐑛; 𐑩𐑯 𐑹𐑒 𐑯𐑧𐑝𐑼 𐑑𐑮𐑨𐑝𐑩𐑤𐑟 𐑤𐑪𐑙 𐑹 𐑤𐑲𐑝𐑟 𐑩𐑤𐑴𐑯 𐑦𐑯 𐑜𐑮𐑵𐑐𐑕 𐑕𐑥𐑷𐑤𐑼 𐑞𐑨𐑯 𐑣𐑭𐑓 𐑩 𐑛𐑳𐑟𐑩𐑯.
    
    <header>text='𐑕𐑩𐑕𐑲𐑩𐑑𐑦'</header>
    𐑷𐑤𐑥𐑴𐑕𐑑 𐑧𐑝𐑮𐑦 𐑹𐑒 𐑸 𐑩 𐑥𐑧𐑥𐑚𐑼 𐑝 𐑩 𐑑𐑮𐑲𐑚 𐑹 𐑩 𐑒𐑤𐑨𐑯. 𐑮𐑦𐑤𐑱𐑖𐑩𐑯𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑯𐑱𐑚𐑼𐑦𐑙 𐑑𐑮𐑲𐑚𐑟 𐑸 𐑿𐑖𐑿𐑩𐑤𐑦 𐑝𐑲𐑩𐑤𐑩𐑯𐑑, 𐑦𐑒𐑕𐑧𐑐𐑑 𐑦𐑯 𐑒𐑱𐑕𐑩𐑟 𐑝 𐑩 𐑥𐑿𐑗𐑫𐑩𐑤 𐑧𐑯𐑩𐑥𐑦 𐑔𐑮𐑧𐑑𐑩𐑯𐑟 𐑞𐑺 𐑧𐑒𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑹 𐑐𐑮𐑪𐑕𐑐𐑧𐑒𐑑𐑕 𐑝 𐑜𐑮𐑱𐑑 𐑐𐑤𐑳𐑯𐑛𐑼 𐑴𐑝𐑼𐑮𐑲𐑛 𐑥𐑿𐑗𐑫𐑩𐑤 𐑨𐑯𐑩𐑥𐑭𐑕𐑩𐑑𐑰. 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑤𐑦, 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑕𐑑𐑮𐑪𐑙 𐑗𐑰𐑓𐑑𐑩𐑯 𐑥𐑱 𐑦𐑥𐑻𐑡 𐑑 𐑤𐑧𐑛 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑑𐑮𐑲𐑚𐑟 𐑓𐑮𐑪𐑥 𐑑𐑲𐑥 𐑑 𐑑𐑲𐑥, 𐑿𐑖𐑿𐑩𐑤𐑦 𐑔𐑮𐑵 𐑦𐑯𐑑𐑦𐑥𐑦𐑛𐑱𐑖𐑩𐑯 𐑝 𐑓𐑪𐑤𐑴𐑼𐑟. 𐑩𐑯 𐑹𐑒 𐑑𐑮𐑲𐑚 𐑦𐑯 𐑑𐑲𐑥𐑟 𐑝 𐑐𐑰𐑕 𐑑𐑧𐑯𐑛𐑟 𐑑 𐑓𐑴𐑒𐑩𐑕 𐑷𐑤𐑥𐑴𐑕𐑑 𐑕𐑴𐑤𐑤𐑰 𐑪𐑯 𐑕𐑑𐑮𐑧𐑙𐑔𐑩𐑯𐑦𐑙 𐑦𐑑𐑕𐑧𐑤𐑓 𐑦𐑯 𐑐𐑮𐑧𐑐𐑼𐑱𐑕𐑩𐑯 𐑓𐑹 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑸𐑥𐑛 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑. 𐑹𐑒𐑕 𐑸 𐑯𐑴𐑯 𐑑 𐑐𐑩𐑟𐑧𐑕 𐑩 𐑒𐑮𐑵𐑛 𐑕𐑦𐑕𐑑𐑩𐑥 𐑝 𐑮𐑲𐑑𐑦𐑙 - 𐑿𐑖𐑿𐑩𐑤𐑦 𐑦𐑯 𐑚𐑤𐑳𐑛 - 𐑷𐑤𐑞𐑴 𐑦𐑑'𐑕 𐑥𐑴𐑕𐑑 𐑒𐑪𐑥𐑩𐑯𐑤𐑦 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑑𐑮𐑱𐑛 𐑦𐑯𐑕𐑩𐑤𐑑𐑕 𐑹 𐑔𐑮𐑧𐑑𐑕 𐑩𐑥𐑳𐑙 𐑑𐑮𐑲𐑚𐑩𐑤 𐑤𐑰𐑛𐑼𐑟.
    
    𐑹𐑒 𐑕𐑩𐑕𐑲𐑩𐑑𐑦𐑟 𐑸 𐑚𐑱𐑕𐑑 𐑪𐑯 𐑤𐑦𐑑𐑩𐑤 𐑧𐑤𐑕 𐑚𐑳𐑑 𐑕𐑑𐑮𐑧𐑙𐑔; 𐑥𐑲𐑑 𐑥𐑱𐑒𐑕 𐑮𐑲𐑑, 𐑯 𐑩 𐑤𐑰𐑛𐑻 𐑤𐑰𐑛𐑟 𐑯 𐑕𐑻𐑝𐑲𐑝𐑟 𐑴𐑯𐑤𐑦 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑯𐑴 𐑢𐑳𐑯 𐑥𐑨𐑯𐑦𐑡𐑩𐑟 𐑑 𐑮𐑧𐑕𐑑 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑓𐑮𐑪𐑥 𐑣𐑦𐑥. 𐑩 𐑒𐑪𐑯𐑕𐑑𐑩𐑯𐑑 𐑕𐑑𐑮𐑳𐑜𐑩𐑤 𐑓𐑹 𐑐𐑬𐑼 𐑕𐑦𐑥𐑻𐑟 𐑩𐑥𐑳𐑙 𐑐𐑩𐑑𐑧𐑯𐑖𐑩𐑤 𐑑𐑮𐑲𐑚𐑩𐑤 𐑡𐑰𐑓𐑕. 𐑩𐑯 𐑹𐑒𐑦𐑖 𐑤𐑰𐑛𐑻 𐑮𐑺𐑤𐑦 𐑤𐑦𐑝𐑟 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑣𐑨𐑯𐑛𐑓𐑫𐑤 𐑝 𐑘𐑽𐑟 𐑑 𐑦𐑯𐑡𐑶 𐑣𐑦𐑟 𐑨𐑚𐑕𐑴𐑤𐑵𐑑 𐑷𐑔𐑪𐑮𐑦𐑑𐑰 𐑚𐑦𐑓𐑹 𐑚𐑰𐑦𐑙 𐑒𐑦𐑤𐑛 𐑓𐑹 𐑣𐑦𐑟 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 - 𐑷𐑤𐑞𐑴 𐑣𐑦𐑕𐑑𐑼𐑦 𐑯𐑴𐑟 𐑕𐑳𐑥 𐑯𐑪𐑑𐑩𐑚𐑩𐑤 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯𐑟. 𐑹𐑒𐑕 𐑣𐑴𐑤𐑛 𐑯𐑴 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑪𐑯𐑼 𐑒𐑴𐑛 𐑯 𐑢𐑲𐑤 𐑦𐑯𐑛𐑦𐑕𐑐𐑿𐑑𐑩𐑚𐑩𐑤 𐑮𐑷 𐑕𐑑𐑮𐑧𐑙𐑔 𐑦𐑟 𐑿𐑖𐑿𐑩𐑤𐑦 𐑞 𐑐𐑮𐑦𐑓𐑻𐑛 𐑥𐑧𐑔𐑩𐑛 𐑝 𐑛𐑦𐑕𐑐𐑤𐑱𐑦𐑙 𐑐𐑬𐑼, 𐑩𐑕𐑨𐑕𐑩𐑯𐑱𐑖𐑩𐑯, 𐑐𐑶𐑟𐑩𐑯𐑦𐑙 𐑯 𐑚𐑨𐑒𐑕𐑑𐑨𐑚𐑦𐑙 𐑸 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑝𐑲𐑩𐑚𐑩𐑤 𐑥𐑰𐑯𐑟 𐑑 𐑓𐑻𐑞𐑼 𐑢𐑳𐑯'𐑟 𐑴𐑯 𐑜𐑴𐑤𐑟.
    
    𐑹𐑒𐑕 𐑥𐑴𐑕𐑑𐑤𐑦 𐑤𐑦𐑝 𐑦𐑯 𐑮𐑫𐑮𐑩𐑤 𐑺𐑰𐑩𐑟, 𐑪𐑓𐑩𐑯 𐑦𐑯 𐑓𐑫𐑑𐑣𐑦𐑤𐑟 𐑹 𐑥𐑬𐑯𐑑𐑩𐑯𐑩𐑕 𐑮𐑰𐑗𐑩𐑯𐑟, 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑦𐑯 𐑒𐑱𐑝𐑟. 𐑞𐑱 𐑜𐑮𐑴 𐑯𐑴 𐑒𐑮𐑪𐑐𐑕 𐑯𐑹 𐑒𐑰𐑐 𐑤𐑲𐑝𐑕𐑑𐑪𐑒, 𐑚𐑳𐑑 𐑸 𐑒𐑭𐑥𐑐𐑩𐑑𐑦𐑯𐑑 𐑣𐑩𐑯𐑑𐑻𐑟 𐑨𐑟 𐑩 𐑮𐑦𐑟𐑳𐑤𐑑 𐑝 𐑞𐑺 𐑓𐑦𐑟𐑦𐑒𐑩𐑤 𐑕𐑑𐑨𐑗𐑼 𐑯 𐑚𐑮𐑵𐑑𐑨𐑤𐑩𐑑𐑰. 𐑛𐑿 𐑑 𐑞𐑺 𐑤𐑸𐑡 𐑯𐑳𐑥𐑚𐑼𐑟 𐑞𐑱 𐑸 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑣𐑳𐑯𐑑𐑦𐑙 𐑩𐑯 𐑺𐑦𐑩 𐑝𐑻𐑗𐑵𐑩𐑤𐑰 𐑒𐑤𐑰𐑯 𐑝 𐑧𐑯𐑦𐑔𐑦𐑙 𐑤𐑸𐑡𐑼 𐑞𐑨𐑯 𐑮𐑴𐑛𐑩𐑯𐑑𐑕 𐑦𐑯 𐑮𐑧𐑤𐑩𐑑𐑦𐑝𐑤𐑦 𐑖𐑹𐑑 𐑐𐑽𐑦𐑩𐑛 𐑝 𐑑𐑲𐑥. 𐑛𐑿 𐑑 𐑞𐑦𐑕 𐑯 𐑞𐑺 𐑩𐑯𐑕𐑑𐑱𐑚𐑩𐑤 𐑤𐑰𐑛𐑼𐑖𐑦𐑐, 𐑹𐑒𐑦𐑖 𐑑𐑮𐑲𐑚𐑟 𐑑𐑧𐑯𐑛 𐑑 𐑤𐑧𐑛 𐑩 𐑕𐑧𐑥𐑰-𐑯𐑴𐑥𐑨𐑛𐑦𐑒 𐑤𐑲𐑓𐑕𐑑𐑲𐑤, 𐑯𐑧𐑝𐑼 𐑕𐑧𐑑𐑤𐑦𐑙 𐑦𐑯 𐑢𐑳𐑯 𐑮𐑰𐑗𐑩𐑯 𐑓𐑹 𐑑𐑵 𐑤𐑪𐑙. 𐑞 𐑤𐑸𐑡𐑼 𐑑𐑮𐑲𐑚𐑟 𐑥𐑱 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑓𐑻𐑥𐑤𐑦 𐑦𐑯 𐑩𐑯 𐑺𐑦𐑩 𐑓𐑹 𐑘𐑽𐑟 𐑹 𐑰𐑝𐑩𐑯 𐑛𐑧𐑒𐑱𐑛𐑟 𐑯 𐑚𐑦𐑤𐑛 𐑤𐑸𐑡 𐑦𐑯𐑒𐑨𐑥𐑐𐑥𐑦𐑯𐑑𐑕 𐑷𐑤𐑥𐑴𐑕𐑑 𐑮𐑦𐑟𐑧𐑥𐑚𐑩𐑤𐑦𐑙 𐑕𐑦𐑑𐑦𐑟, 𐑚𐑳𐑑 𐑰𐑝𐑩𐑯 𐑞𐑰𐑟 𐑸 𐑰𐑟𐑦𐑤𐑦 𐑛𐑦𐑕𐑥𐑨𐑯𐑑𐑩𐑤𐑛 𐑯 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑦𐑓 𐑞𐑺 𐑦𐑟 𐑩 𐑯𐑰𐑛 𐑑 𐑮𐑰𐑤𐑴𐑒𐑱𐑑 𐑞 𐑣𐑹𐑛.
    
    𐑞 𐑴𐑤𐑛𐑩𐑕𐑑 𐑯𐑴𐑯 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑩𐑮𐑬𐑯𐑛 50 𐑑 60 𐑘𐑽𐑟 𐑝 𐑱𐑡, 𐑚𐑳𐑑 𐑝𐑧𐑮𐑦 𐑓𐑿 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤𐑟 𐑧𐑝𐑼 𐑤𐑦𐑝 𐑑 𐑕𐑰 𐑴𐑝𐑼 𐑑𐑵 𐑹 𐑔𐑮𐑰 𐑛𐑧𐑒𐑱𐑛𐑟 𐑚𐑦𐑓𐑹 𐑥𐑰𐑑𐑦𐑙 𐑞𐑺 𐑧𐑯𐑛 𐑲𐑞𐑼 𐑦𐑯 𐑢𐑹 𐑹 𐑚𐑲 𐑞 𐑣𐑨𐑯𐑛 𐑝 𐑢𐑳𐑯 𐑝 𐑞𐑺 𐑒𐑦𐑯. 𐑞 𐑴𐑤𐑛𐑩𐑕𐑑 𐑹𐑒𐑕 𐑸 𐑪𐑓𐑩𐑯 𐑖𐑱𐑥𐑩𐑯𐑟, 𐑢𐑦𐑗 𐑸 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯𐑟 𐑥𐑴𐑕𐑑 𐑝 𐑞𐑺 𐑒𐑲𐑯𐑛 𐑕𐑰𐑟 𐑨𐑟 𐑚𐑰𐑦𐑙 𐑑𐑮𐑩𐑕𐑑𐑢𐑻𐑞𐑰 𐑯 𐑯𐑵𐑑𐑮𐑩𐑤. 𐑞 𐑪𐑮𐑦𐑡𐑦𐑯𐑟 𐑝 𐑞𐑦𐑕 𐑒𐑳𐑕𐑑𐑩𐑥 𐑸 𐑳𐑯𐑯𐑴𐑯, 𐑨𐑟 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑒𐑩𐑯𐑑𐑮𐑦𐑚𐑿𐑑 𐑥𐑳𐑗 𐑑 𐑹𐑒𐑦𐑖 𐑕𐑩𐑕𐑲𐑩𐑑𐑦𐑟 𐑚𐑳𐑑 𐑴𐑯𐑤𐑦 𐑨𐑒𐑑 𐑨𐑟 𐑨𐑛𐑝𐑲𐑟𐑼𐑟 - 𐑯𐑪𐑑 𐑕𐑳𐑥𐑔𐑦𐑙 𐑹𐑒𐑕 𐑑𐑧𐑯𐑛 𐑑 𐑳𐑞𐑼𐑢𐑲𐑟 𐑑𐑭𐑤𐑻𐑱𐑑. 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑦𐑯 𐑥𐑧𐑯𐑦 𐑢𐑱𐑟 𐑞 𐑪𐑐𐑴𐑕𐑦𐑑 𐑝 𐑥𐑴𐑕𐑑 𐑳𐑞𐑼 𐑹𐑒𐑕: 𐑞𐑱 𐑸 𐑪𐑓𐑩𐑯 𐑓𐑦𐑟𐑦𐑒𐑩𐑤𐑦 𐑢𐑦𐑞𐑻𐑛 𐑯 𐑓𐑮𐑱𐑤 𐑦𐑯 𐑒𐑩𐑥𐑐𐑨𐑮𐑦𐑕𐑩𐑯 𐑯 𐑤𐑨𐑒 𐑕𐑒𐑦𐑤 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤. 𐑛𐑦𐑕𐑐𐑲𐑑 𐑞𐑺 𐑮𐑦𐑤𐑲𐑩𐑯𐑕 𐑪𐑯 𐑮𐑷 𐑕𐑑𐑮𐑧𐑙𐑔, 𐑯𐑪𐑑 𐑯𐑽𐑤𐑦 𐑷𐑤 𐑹𐑒𐑕 𐑸 𐑛𐑧𐑕𐑑𐑦𐑯𐑛 𐑑 𐑜𐑮𐑴 𐑑 𐑐𐑩𐑟𐑧𐑕 𐑧𐑯𐑦. 𐑥𐑧𐑯𐑦 𐑹𐑒𐑕 𐑸 𐑚𐑹𐑯 𐑕𐑥𐑷𐑤𐑼 𐑯 𐑢𐑰𐑒𐑻 𐑞𐑨𐑯 𐑞 𐑮𐑧𐑕𐑑, 𐑯 𐑷𐑤𐑮𐑧𐑛𐑦 𐑷𐑤𐑥𐑴𐑕𐑑 𐑨𐑟 𐑯𐑵𐑚𐑹𐑯𐑟 𐑸 𐑐𐑫𐑑 𐑦𐑯 𐑞𐑺 𐑐𐑤𐑱𐑕 𐑚𐑲 𐑞𐑺 𐑕𐑑𐑮𐑪𐑙𐑜𐑼 𐑕𐑦𐑚𐑤𐑦𐑙𐑟. 𐑞 𐑕𐑑𐑮𐑪𐑙𐑜𐑼 𐑢𐑳𐑯𐑟 𐑢𐑦𐑤 𐑮𐑵𐑑𐑰𐑯𐑤𐑰 𐑜𐑮𐑨𐑚 𐑥𐑴𐑕𐑑 𐑝 𐑞 𐑓𐑵𐑛 𐑯 𐑞𐑳𐑕 𐑜𐑮𐑴 𐑕𐑑𐑮𐑪𐑙𐑜𐑼 𐑕𐑑𐑦𐑤, 𐑢𐑲𐑤 𐑞𐑺 𐑢𐑰𐑒𐑻 𐑕𐑦𐑚𐑤𐑦𐑙𐑟 𐑛𐑵 𐑯𐑪𐑑. 𐑥𐑧𐑯𐑦 𐑝 𐑞𐑰𐑟 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤𐑟 𐑑𐑧𐑯𐑛 𐑑 𐑕𐑐𐑧𐑖𐑩𐑤𐑲𐑟 𐑦𐑯 𐑳𐑞𐑼 𐑕𐑒𐑦𐑤𐑟, 𐑤𐑲𐑒 𐑸𐑗𐑻𐑰 𐑹 𐑩𐑕𐑨𐑕𐑩𐑯𐑱𐑖𐑩𐑯.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [race]: id=troll
en_GB: Trolls are ancient creatures, one of the oldest known races known to inhabit the Great Continent. They are large, slow, simple-minded, and live extremely long lives inside deep caves or atop high mountains. The most unique characteristic of trolls is an internal vitality that sustains and heals them from within. As a result they live very different lives from almost any known creature. Trolls have few real needs: they require little food or water, and thus they have little incentive to pursue much besides protection from those who are hostile towards them. This in turn means they rarely have to worry about anything and can spend much of their time sleeping or in contemplation. Trolls have a curious affinity with nature. They do not relate with living things like elves do, but instead with earth and stone. They are also somewhat curious of their surroundings and many younger whelps even enjoy traveling and seeing the world. As trolls grow older they tend to become increasingly passive, gradually losing interest in their environment and spending more of their time sleeping in a quiet, familiar corner of their home cave. This is until they finally pass away as their bodies themselves slowly turn into lifeless statues of stone.
    
    Trolls are seen by many as being little more than yet another race of savage monsters. This common misconception is in part perpetuated by orcs to persuade trolls to join their armies. Because they are rather simple and do not understand the ways of other races or sometimes can even tell them apart, it is usually easy for an orcish band to convince a group of trolls that by joining them they get to exact revenge on those that have before hunted them. These new recruits are then directed to attack whoever the orcs themselves are currently in conflict with, whether previously a foe of the trolls or not, accumulating even more enemies for the misled trolls. The most common enemy of trolls are dwarves, and the animosity between these two races is ancient.
    
    <header>text='Geography'</header>
    Trolls have inhabited the mountains of the Great Continent longer than the dwarves who migrated there. Trolls are a common sight on the mountain ranges north and east of Wesnoth, and wherever Orcish hordes travel.
target: 𐑑𐑮𐑴𐑤𐑟 𐑸 𐑱𐑯𐑖𐑩𐑯𐑑 𐑒𐑮𐑰𐑗𐑼𐑟, 𐑢𐑳𐑯 𐑝 𐑞 𐑴𐑤𐑛𐑩𐑕𐑑 𐑯𐑴𐑯 𐑮𐑱𐑕𐑩𐑟 𐑯𐑴𐑯 𐑑 𐑦𐑯𐑣𐑨𐑚𐑦𐑑 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑. 𐑞𐑱 𐑸 𐑤𐑸𐑡, 𐑕𐑤𐑴, 𐑕𐑦𐑥𐑐𐑩𐑤-𐑥𐑲𐑯𐑛𐑩𐑛, 𐑯 𐑤𐑲𐑝 𐑦𐑒𐑕𐑑𐑮𐑰𐑥𐑤𐑦 𐑤𐑪𐑙 𐑤𐑲𐑝𐑟 𐑦𐑯𐑕𐑲𐑛 𐑛𐑰𐑐 𐑒𐑱𐑝𐑟 𐑹 𐑩𐑑𐑭𐑐 𐑣𐑲 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑞 𐑥𐑴𐑕𐑑 𐑿𐑯𐑰𐑒 𐑒𐑼𐑧𐑒𐑑𐑼𐑦𐑕𐑑𐑦𐑒 𐑝 𐑑𐑮𐑴𐑤𐑟 𐑦𐑟 𐑩𐑯 𐑦𐑯𐑑𐑻𐑯𐑩𐑤 𐑝𐑲𐑑𐑨𐑤𐑩𐑑𐑰 𐑞𐑨𐑑 𐑕𐑩𐑕𐑑𐑱𐑯𐑟 𐑯 𐑣𐑰𐑤𐑟 𐑞𐑧𐑥 𐑓𐑮𐑪𐑥 𐑢𐑦𐑞𐑦𐑯. 𐑨𐑟 𐑩 𐑮𐑦𐑟𐑳𐑤𐑑 𐑞𐑱 𐑤𐑦𐑝 𐑝𐑧𐑮𐑦 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑤𐑲𐑝𐑟 𐑓𐑮𐑪𐑥 𐑷𐑤𐑥𐑴𐑕𐑑 𐑧𐑯𐑦 𐑯𐑴𐑯 𐑒𐑮𐑰𐑗𐑼. 𐑑𐑮𐑴𐑤𐑟 𐑣𐑨𐑝 𐑓𐑿 𐑮𐑾𐑤 𐑯𐑰𐑛𐑟: 𐑞𐑱 𐑮𐑦𐑒𐑢𐑲𐑼 𐑤𐑦𐑑𐑩𐑤 𐑓𐑵𐑛 𐑹 𐑢𐑷𐑑𐑼, 𐑯 𐑞𐑳𐑕 𐑞𐑱 𐑣𐑨𐑝 𐑤𐑦𐑑𐑩𐑤 𐑦𐑯𐑕𐑧𐑯𐑑𐑦𐑝 𐑑 𐑐𐑼𐑕𐑿 𐑥𐑳𐑗 𐑚𐑦𐑕𐑲𐑛𐑟 𐑐𐑮𐑩𐑑𐑧𐑒𐑖𐑩𐑯 𐑓𐑮𐑪𐑥 𐑞𐑴𐑟 𐑣𐑵 𐑸 𐑣𐑪𐑕𐑑𐑲𐑤 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞𐑧𐑥. 𐑞𐑦𐑕 𐑦𐑯 𐑑𐑻𐑯 𐑥𐑰𐑯𐑟 𐑞𐑱 𐑮𐑺𐑤𐑦 𐑣𐑨𐑝 𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑧𐑯𐑦𐑔𐑦𐑙 𐑯 𐑒𐑨𐑯 𐑕𐑐𐑧𐑯𐑛 𐑥𐑳𐑗 𐑝 𐑞𐑺 𐑑𐑲𐑥 𐑕𐑤𐑰𐑐𐑦𐑙 𐑹 𐑦𐑯 𐑒𐑭𐑯𐑑𐑩𐑥𐑐𐑤𐑱𐑖𐑩𐑯. 𐑑𐑮𐑴𐑤𐑟 𐑣𐑨𐑝 𐑩 𐑒𐑿𐑮𐑰𐑫𐑕 𐑩𐑓𐑦𐑯𐑩𐑑𐑰 𐑢𐑦𐑞 𐑯𐑱𐑗𐑼. 𐑞𐑱 𐑛𐑵 𐑯𐑪𐑑 𐑮𐑦𐑤𐑱𐑑 𐑢𐑦𐑞 𐑤𐑦𐑝𐑦𐑙 𐑔𐑦𐑙𐑟 𐑤𐑲𐑒 𐑧𐑤𐑝𐑟 𐑛𐑵, 𐑚𐑳𐑑 𐑦𐑯𐑕𐑑𐑧𐑛 𐑢𐑦𐑞 𐑻𐑔 𐑯 𐑕𐑑𐑴𐑯. 𐑞𐑱 𐑸 𐑷𐑤𐑕𐑴 𐑕𐑳𐑥𐑢𐑪𐑑 𐑒𐑿𐑮𐑰𐑫𐑕 𐑝 𐑞𐑺 𐑕𐑼𐑬𐑯𐑛𐑦𐑙𐑟 𐑯 𐑥𐑧𐑯𐑦 𐑘𐑳𐑙𐑼 𐑢𐑧𐑤𐑐𐑕 𐑰𐑝𐑩𐑯 𐑦𐑯𐑡𐑶 𐑑𐑮𐑨𐑝𐑩𐑤𐑦𐑙 𐑯 𐑕𐑰𐑦𐑙 𐑞 𐑢𐑻𐑤𐑛. 𐑨𐑟 𐑑𐑮𐑴𐑤𐑟 𐑜𐑮𐑴 𐑴𐑤𐑛𐑼 𐑞𐑱 𐑑𐑧𐑯𐑛 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑦𐑯𐑒𐑮𐑰𐑕𐑦𐑙𐑤𐑰 𐑐𐑨𐑕𐑦𐑝, 𐑜𐑮𐑨𐑛𐑿𐑩𐑤𐑦 𐑤𐑵𐑟𐑦𐑙 𐑦𐑯𐑑𐑼𐑩𐑕𐑑 𐑦𐑯 𐑞𐑺 𐑧𐑯𐑝𐑲𐑼𐑯𐑥𐑩𐑯𐑑 𐑯 𐑕𐑐𐑧𐑯𐑛𐑦𐑙 𐑥𐑹 𐑝 𐑞𐑺 𐑑𐑲𐑥 𐑕𐑤𐑰𐑐𐑦𐑙 𐑦𐑯 𐑩 𐑒𐑢𐑲𐑧𐑑, 𐑓𐑩𐑥𐑦𐑤𐑦𐑼 𐑒𐑹𐑯𐑻 𐑝 𐑞𐑺 𐑣𐑴𐑥 𐑒𐑱𐑝. 𐑞𐑦𐑕 𐑦𐑟 𐑳𐑯𐑑𐑦𐑤 𐑞𐑱 𐑓𐑲𐑯𐑩𐑤𐑦 𐑐𐑭𐑕 𐑩𐑢𐑱 𐑨𐑟 𐑞𐑺 𐑚𐑪𐑛𐑦𐑟 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑕𐑤𐑴𐑤𐑦 𐑑𐑻𐑯 𐑦𐑯𐑑𐑫 𐑤𐑲𐑓𐑤𐑩𐑕 𐑕𐑑𐑨𐑑𐑿𐑟 𐑝 𐑕𐑑𐑴𐑯.
    
    𐑑𐑮𐑴𐑤𐑟 𐑸 𐑕𐑰𐑯 𐑚𐑲 𐑥𐑧𐑯𐑦 𐑨𐑟 𐑚𐑰𐑦𐑙 𐑤𐑦𐑑𐑩𐑤 𐑥𐑹 𐑞𐑨𐑯 𐑘𐑧𐑑 𐑩𐑯𐑳𐑞𐑼 𐑮𐑱𐑕 𐑝 𐑕𐑨𐑝𐑦𐑡 𐑥𐑪𐑯𐑕𐑑𐑼𐑟. 𐑞𐑦𐑕 𐑒𐑪𐑥𐑩𐑯 𐑥𐑦𐑕𐑒𐑩𐑯𐑕𐑧𐑐𐑖𐑩𐑯 𐑦𐑟 𐑦𐑯 𐑐𐑸𐑑 𐑐𐑻𐑐𐑧𐑗𐑩𐑢𐑱𐑑𐑦𐑛 𐑚𐑲 𐑹𐑒𐑕 𐑑 𐑐𐑻𐑕𐑢𐑱𐑛 𐑑𐑮𐑴𐑤𐑟 𐑑 𐑡𐑶𐑯 𐑞𐑺 𐑸𐑥𐑰𐑟. 𐑚𐑦𐑒𐑪𐑟 𐑞𐑱 𐑸 𐑮𐑭𐑞𐑼 𐑕𐑦𐑥𐑐𐑩𐑤 𐑯 𐑛𐑵 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑞 𐑢𐑱𐑟 𐑝 𐑳𐑞𐑼 𐑮𐑱𐑕𐑩𐑟 𐑹 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑒𐑨𐑯 𐑰𐑝𐑩𐑯 𐑑𐑧𐑤 𐑞𐑧𐑥 𐑩𐑐𐑸𐑑, 𐑦𐑑 𐑦𐑟 𐑿𐑖𐑿𐑩𐑤𐑦 𐑰𐑟𐑦 𐑓𐑹 𐑩𐑯 𐑹𐑒𐑦𐑖 𐑚𐑨𐑯𐑛 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑩 𐑜𐑮𐑵𐑐 𐑝 𐑑𐑮𐑴𐑤𐑟 𐑞𐑨𐑑 𐑚𐑲 𐑡𐑶𐑯𐑦𐑙 𐑞𐑧𐑥 𐑞𐑱 𐑜𐑧𐑑 𐑑 𐑦𐑒𐑟𐑨𐑒𐑑 𐑮𐑦𐑝𐑧𐑯𐑡 𐑪𐑯 𐑞𐑴𐑟 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑚𐑦𐑓𐑹 𐑣𐑳𐑯𐑑𐑩𐑛 𐑞𐑧𐑥. 𐑞𐑰𐑟 𐑯𐑿 𐑮𐑩𐑒𐑮𐑵𐑑𐑕 𐑸 𐑞𐑧𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑩𐑛 𐑑 𐑩𐑑𐑨𐑒 𐑣𐑵𐑧𐑝𐑼 𐑞 𐑹𐑒𐑕 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑸 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑦𐑯 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑 𐑢𐑦𐑞, 𐑢𐑧𐑞𐑼 𐑐𐑮𐑰𐑝𐑦𐑩𐑕𐑤𐑦 𐑩 𐑓𐑴 𐑝 𐑞 𐑑𐑮𐑴𐑤𐑟 𐑹 𐑯𐑪𐑑, 𐑩𐑒𐑿𐑥𐑘𐑩𐑤𐑱𐑑𐑦𐑙 𐑰𐑝𐑩𐑯 𐑥𐑹 𐑧𐑯𐑦𐑥𐑦𐑟 𐑓𐑹 𐑞 𐑥𐑦𐑕𐑤𐑧𐑛 𐑑𐑮𐑴𐑤𐑟. 𐑞 𐑥𐑴𐑕𐑑 𐑒𐑪𐑥𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑝 𐑑𐑮𐑴𐑤𐑟 𐑸 𐑛𐑢𐑹𐑝𐑟, 𐑯 𐑞 𐑨𐑯𐑩𐑥𐑭𐑕𐑩𐑑𐑰 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞𐑰𐑟 𐑑𐑵 𐑮𐑱𐑕𐑩𐑟 𐑦𐑟 𐑱𐑯𐑖𐑩𐑯𐑑.
    
    <header>text='𐑡𐑦𐑪𐑜𐑮𐑩𐑓𐑦'</header>
    𐑑𐑮𐑴𐑤𐑟 𐑣𐑨𐑝 𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑛 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑤𐑪𐑙𐑜𐑼 𐑞𐑨𐑯 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑣𐑵 𐑥𐑲𐑜𐑮𐑱𐑑𐑦𐑛 𐑞𐑺. 𐑑𐑮𐑴𐑤𐑟 𐑸 𐑩 𐑒𐑪𐑥𐑩𐑯 𐑕𐑲𐑑 𐑪𐑯 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯 𐑮𐑱𐑯𐑡𐑩𐑟 𐑯𐑹𐑔 𐑯 𐑰𐑕𐑑 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑯 𐑢𐑺𐑧𐑝𐑻 𐑹𐑒𐑦𐑖 𐑣𐑹𐑛𐑟 𐑑𐑮𐑨𐑝𐑩𐑤.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [race]: id=wolf, description=
en_GB: race^Wolf
target: 𐑢𐑫𐑤𐑓

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [race]: id=wolf, description=
en_GB: race^Wolves
target: 𐑢𐑫𐑤𐑝𐑟

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Swarm
target: 𐑕𐑢𐑹𐑥

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# #-#-#-#-#  wesnoth-help.wml.pot (PACKAGE VERSION)  #-#-#-#-# [section]: id=factions_section
en_GB: Factions
target: 𐑓𐑨𐑒𐑖𐑩𐑯𐑟

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=fundamentals
en_GB: While playing, keep in mind that if you mouse-over many items in the game, such as the information displayed in the status pane, a brief description will be shown explaining each item. This is especially useful when you encounter new <ref>dst='..abilities_section' text='abilities'</ref> for the first time.
target: 𐑢𐑲𐑤 𐑐𐑤𐑱𐑦𐑙, 𐑒𐑰𐑐 𐑦𐑯 𐑥𐑲𐑯𐑛 𐑞𐑨𐑑 𐑦𐑓 𐑿 𐑥𐑬𐑕-𐑴𐑝𐑼 𐑥𐑧𐑯𐑦 𐑲𐑑𐑩𐑥𐑟 𐑦𐑯 𐑞 𐑜𐑱𐑥, 𐑕𐑳𐑗 𐑨𐑟 𐑞 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑛𐑦𐑕𐑐𐑤𐑱𐑛 𐑦𐑯 𐑞 𐑕𐑑𐑱𐑑𐑫𐑕 𐑐𐑱𐑯, 𐑩 𐑚𐑮𐑰𐑓 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑖𐑴𐑯 𐑦𐑒𐑕𐑐𐑤𐑱𐑯𐑦𐑙 𐑰𐑗 𐑲𐑑𐑩𐑥. 𐑞𐑦𐑕 𐑦𐑟 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑿𐑕𐑓𐑩𐑤 𐑢𐑧𐑯 𐑿 𐑦𐑯𐑒𐑬𐑯𐑑𐑻 𐑯𐑿 <ref>dst='..abilities_section' text='𐑩𐑚𐑦𐑤𐑦𐑑𐑦𐑟'</ref> 𐑓𐑹 𐑞 𐑓𐑻𐑕𐑑 𐑑𐑲𐑥.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=hitpoints
en_GB: The hitpoints are also indicated by an energy bar next to each unit, which is green, yellow or red. A unit with at least 1 experience point has a blue experience bar, which turns white as the unit is about to <ref>dst='experience_and_advancement' text='advance'</ref>.
target: 𐑞 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑸 𐑷𐑤𐑕𐑴 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑩𐑛 𐑚𐑲 𐑩𐑯 𐑧𐑯𐑼𐑡𐑦 𐑚𐑸 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑰𐑗 𐑿𐑯𐑦𐑑, 𐑢𐑦𐑗 𐑦𐑟 𐑜𐑮𐑰𐑯, 𐑘𐑧𐑤𐑴 𐑹 𐑮𐑧𐑛. 𐑩 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞 𐑨𐑑 𐑤𐑰𐑕𐑑 1 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑐𐑶𐑯𐑑 𐑣𐑨𐑟 𐑩 𐑚𐑤𐑵 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑚𐑸, 𐑢𐑦𐑗 𐑑𐑻𐑯𐑟 𐑢𐑲𐑑 𐑨𐑟 𐑞 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑩𐑚𐑬𐑑 𐑑 <ref>dst='experience_and_advancement' text='𐑩𐑛𐑝𐑭𐑯𐑕'</ref>.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=healing
en_GB: In combat, your units will inevitably take damage. When a unit <ref>dst='experience_and_advancement' text='advances'</ref>, it will heal fully. This can happen as you finish fighting an enemy, whether it is your turn or not. Wesnoth offers several other ways for your units to heal, all of which take place at the beginning of your turn, before you take action.
target: 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑤 𐑦𐑯𐑧𐑝𐑦𐑑𐑩𐑚𐑤𐑦 𐑑𐑱𐑒 𐑛𐑨𐑥𐑦𐑡. 𐑢𐑧𐑯 𐑩 𐑿𐑯𐑦𐑑 <ref>dst='experience_and_advancement' text='𐑩𐑛𐑝𐑭𐑯𐑕𐑩𐑟'</ref>, 𐑦𐑑 𐑢𐑦𐑤 𐑣𐑰𐑤 𐑓𐑫𐑤𐑦. 𐑞𐑦𐑕 𐑒𐑨𐑯 𐑣𐑨𐑐𐑩𐑯 𐑨𐑟 𐑿 𐑓𐑦𐑯𐑦𐑖 𐑓𐑲𐑑𐑦𐑙 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦, 𐑢𐑧𐑞𐑼 𐑦𐑑 𐑦𐑟 𐑿𐑼 𐑑𐑻𐑯 𐑹 𐑯𐑪𐑑. ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑪𐑓𐑼𐑟 𐑕𐑧𐑝𐑼𐑩𐑤 𐑳𐑞𐑼 𐑢𐑱𐑟 𐑓𐑹 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑑 𐑣𐑰𐑤, 𐑷𐑤 𐑝 𐑢𐑦𐑗 𐑑𐑱𐑒 𐑐𐑤𐑱𐑕 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑿𐑼 𐑑𐑻𐑯, 𐑚𐑦𐑓𐑹 𐑿 𐑑𐑱𐑒 𐑨𐑒𐑖𐑩𐑯.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=healing
en_GB: 
    <ref>dst='ability_regenerates' text='Regeneration'</ref>: Certain units (such as trolls) will automatically heal 8HP every turn.
target: 
    <ref>dst='ability_regenerates' text='𐑮𐑰𐑡𐑧𐑯𐑻𐑱𐑖𐑪𐑯'</ref>: 𐑕𐑻𐑑𐑩𐑯 𐑿𐑯𐑦𐑑𐑕 (𐑕𐑳𐑗 𐑨𐑟 𐑑𐑮𐑴𐑤𐑟) 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑣𐑰𐑤 8HP 𐑧𐑝𐑮𐑦 𐑑𐑻𐑯.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=traits_dim
en_GB: Dim
target: 𐑛𐑦𐑥

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=traits_dim
en_GB: 
    
    Dim is a trait all too common in goblins and other lesser species. There are reasons these species are lesser, and this is one of them.
target: 
    
    𐑛𐑦𐑥 𐑦𐑟 𐑩 𐑑𐑮𐑱𐑑 𐑷𐑤 𐑑𐑵 𐑒𐑪𐑥𐑩𐑯 𐑦𐑯 𐑜𐑭𐑚𐑤𐑦𐑯𐑟 𐑯 𐑳𐑞𐑼 𐑤𐑧𐑕𐑼 𐑕𐑐𐑰𐑖𐑰𐑟. 𐑞𐑺 𐑸 𐑮𐑰𐑟𐑩𐑯𐑟 𐑞𐑰𐑟 𐑕𐑐𐑰𐑖𐑰𐑟 𐑸 𐑤𐑧𐑕𐑼, 𐑯 𐑞𐑦𐑕 𐑦𐑟 𐑢𐑳𐑯 𐑝 𐑞𐑧𐑥.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=traits_slow
en_GB: 
    
    Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance.
target: 
    
    𐑔𐑦𐑒-𐑚𐑭𐑛𐑰𐑛 𐑯 𐑒𐑤𐑩𐑥𐑟𐑰, 𐑕𐑤𐑴 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤𐑟 𐑝 𐑜𐑭𐑚𐑤𐑦𐑯𐑟 𐑯 𐑳𐑞𐑼 𐑕𐑐𐑰𐑖𐑰𐑟 𐑑𐑱𐑒 𐑩 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑐𐑧𐑯𐑩𐑤𐑑𐑰 𐑚𐑳𐑑 𐑸 𐑒𐑭𐑥𐑐𐑩𐑯𐑕𐑱𐑑𐑩𐑛 𐑓𐑹 𐑦𐑑 𐑢𐑦𐑞 𐑩 𐑕𐑤𐑲𐑑 𐑦𐑯𐑒𐑮𐑰𐑕 𐑦𐑯 𐑧𐑯𐑛𐑻𐑩𐑯𐑕.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=terrain_frozen #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [terrain_type]: id=frozen
en_GB: Frozen
target: 𐑓𐑮𐑴𐑟𐑩𐑯

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=terrain_reef #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [terrain_type]: id=gray_reef [terrain_type]: id=reef [terrain_type]: id=tropical_reef
en_GB: Coastal Reef
target: 𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=terrain_impassable #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [terrain_type]: id=impassable
en_GB: Impassable
target: 𐑦𐑥𐑐𐑨𐑕𐑩𐑚𐑩𐑤

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=terrain_impassable
en_GB: Obstacles that not even the most determined traveler may overcome include solid walls of stone and mountains so tall and steep that they are constantly wreathed in cloud. Even flying creatures cannot navigate the jagged peaks at such rarified heights, and not even the fiercest troll can smash through thick walls of stone.
target: 𐑭𐑚𐑕𐑑𐑩𐑒𐑩𐑤𐑟 𐑞𐑨𐑑 𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑞 𐑥𐑴𐑕𐑑 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑛 𐑑𐑮𐑨𐑝𐑩𐑤𐑻 𐑥𐑱 𐑴𐑝𐑼𐑒𐑳𐑥 𐑦𐑯𐑒𐑤𐑵𐑛 𐑕𐑪𐑤𐑦𐑛 𐑢𐑷𐑤𐑟 𐑝 𐑕𐑑𐑴𐑯 𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑕𐑴 𐑑𐑷𐑤 𐑯 𐑕𐑑𐑰𐑐 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑒𐑪𐑯𐑕𐑑𐑩𐑯𐑑𐑤𐑦 wreathed 𐑦𐑯 𐑒𐑤𐑬𐑛. 𐑰𐑝𐑩𐑯 𐑓𐑤𐑲𐑦𐑙 𐑒𐑮𐑰𐑗𐑼𐑟 𐑒𐑨𐑯𐑪𐑑 𐑯𐑨𐑝𐑦𐑜𐑱𐑑 𐑞 𐑡𐑨𐑜𐑛 𐑐𐑰𐑒𐑕 𐑨𐑑 𐑕𐑳𐑗 𐑮𐑸𐑦𐑓𐑲𐑛 𐑣𐑲𐑑𐑕, 𐑯 𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑞 𐑓𐑽𐑕𐑩𐑕𐑑 𐑑𐑮𐑴𐑤 𐑒𐑨𐑯 𐑕𐑥𐑨𐑖 𐑔𐑮𐑵 𐑔𐑦𐑒 𐑢𐑷𐑤𐑟 𐑝 𐑕𐑑𐑴𐑯.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=general_commands
en_GB: 
    Redraws the screen and reloads any image files that have been changed.
target: 
    𐑮𐑰𐑛𐑮𐑷𐑕 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑯 𐑮𐑰𐑤𐑴𐑛𐑟 𐑧𐑯𐑦 𐑦𐑥𐑦𐑡 𐑓𐑲𐑤𐑟 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑗𐑱𐑯𐑡𐑛.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=mp_commands
en_GB: 
    Ban a user in a multiplayer game by the IP address used by that username and kick him. Can be used on users not in the game but on the server. (Of course they won’t be kicked then.)
target: 
    𐑚𐑨𐑯 𐑩 𐑿𐑟𐑼 𐑦𐑯 𐑩 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥 𐑚𐑲 𐑞 ·𐑦·𐑐 𐑩𐑛𐑮𐑧𐑕 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑚𐑲 𐑞𐑨𐑑 𐑿𐑟𐑻𐑯𐑱𐑥 𐑯 𐑒𐑦𐑒 𐑣𐑦𐑥. 𐑒𐑨𐑯 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑪𐑯 𐑿𐑟𐑼𐑟 𐑯𐑪𐑑 𐑦𐑯 𐑞 𐑜𐑱𐑥 𐑚𐑳𐑑 𐑪𐑯 𐑞 𐑕𐑻𐑝𐑻. (𐑝 𐑒𐑹𐑕 𐑞𐑱 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑒𐑦𐑒𐑑 𐑞𐑧𐑯.)

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=mp_commands
en_GB: 
    Kick a user in multiplayer. They will be able to rejoin the game. If you just want to change control of their side(s) use the :control command instead.
target: 
    𐑒𐑦𐑒 𐑩 𐑿𐑟𐑼 𐑦𐑯 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻. 𐑞𐑱 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑡𐑶𐑯 𐑞 𐑜𐑱𐑥. 𐑦𐑓 𐑿 𐑡𐑳𐑕𐑑 𐑢𐑪𐑯𐑑 𐑑 𐑗𐑱𐑯𐑡 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑝 𐑞𐑺 𐑕𐑲𐑛(𐑕) 𐑿𐑟 𐑞 :𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑒𐑩𐑥𐑭𐑯𐑛 𐑦𐑯𐑕𐑑𐑧𐑛.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=mp_commands
en_GB: 
    Toggle muting/silencing of all observers on/off.
target: 
    𐑑𐑪𐑜𐑩𐑤 𐑥𐑿𐑑𐑦𐑙/𐑕𐑲𐑤𐑩𐑯𐑕𐑦𐑙 𐑝 𐑷𐑤 𐑩𐑚𐑟𐑻𐑝𐑼𐑟 𐑪𐑯/𐑪𐑓.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=mp_commands
en_GB: 
    Unban a user in a multiplayer game by the IP address used by that username. Can be used on users not in the game but on the server.
target: 
    𐑳𐑯𐑚𐑨𐑯 𐑩 𐑿𐑟𐑼 𐑦𐑯 𐑩 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥 𐑚𐑲 𐑞 ·𐑦·𐑐 𐑩𐑛𐑮𐑧𐑕 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑚𐑲 𐑞𐑨𐑑 𐑿𐑟𐑻𐑯𐑱𐑥. 𐑒𐑨𐑯 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑪𐑯 𐑿𐑟𐑼𐑟 𐑯𐑪𐑑 𐑦𐑯 𐑞 𐑜𐑱𐑥 𐑚𐑳𐑑 𐑪𐑯 𐑞 𐑕𐑻𐑝𐑻.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=mp_commands
en_GB: 
    Unmute a specific observer. If no username is supplied the list of muted observers is cleared.
target: 
    𐑳𐑯𐑥𐑿𐑑 𐑩 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑩𐑚𐑟𐑻𐑝𐑻. 𐑦𐑓 𐑯𐑴 𐑿𐑟𐑻𐑯𐑱𐑥 𐑦𐑟 𐑕𐑩𐑐𐑤𐑲𐑛 𐑞 𐑤𐑦𐑕𐑑 𐑝 𐑥𐑿𐑑𐑩𐑛 𐑩𐑚𐑟𐑻𐑝𐑼𐑟 𐑦𐑟 𐑒𐑤𐑽𐑛.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=debug_commands
en_GB: 
    Brings up a menu for choosing a scenario to immediately advance to in a campaign.
target: 
    𐑚𐑮𐑦𐑙𐑟 𐑳𐑐 𐑩 𐑥𐑧𐑯𐑿 𐑓𐑹 𐑗𐑵𐑟𐑦𐑙 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴 𐑑 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑩𐑛𐑝𐑭𐑯𐑕 𐑑 𐑦𐑯 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=debug_commands
en_GB: 
    Immediately advances to the next scenario in a campaign.
target: 
    𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑩𐑛𐑝𐑭𐑯𐑕𐑩𐑟 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴 𐑦𐑯 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=debug_commands
en_GB: 
    Modifies the specified property of the selected unit. Example: :unit hitpoints=100
target: 
    𐑥𐑪𐑛𐑦𐑓𐑲𐑟 𐑞 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 𐑝 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑿𐑯𐑦𐑑. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: :𐑿𐑯𐑦𐑑 hitpoints=100

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=debug_commands
en_GB: 
    Makes the selected unit level up N times. Example: :unit advances=2
target: 
    𐑥𐑱𐑒𐑕 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑿𐑯𐑦𐑑 𐑤𐑧𐑝𐑩𐑤 𐑳𐑐 n 𐑑𐑲𐑥𐑟. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: :𐑿𐑯𐑦𐑑 advances=2

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [heals]: id=curing
en_GB: female^cures
target: 𐑒𐑘𐑫𐑮𐑟

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [regenerate]: id=regenerates
en_GB: female^regenerates
target: 𐑮𐑰𐑡𐑧𐑯𐑻𐑱𐑑𐑕

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [resistance]: id=steadfast
en_GB: female^steadfast
target: 𐑕𐑑𐑧𐑛𐑓𐑭𐑕𐑑

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [leadership]: id=leadership
en_GB: female^leadership
target: 𐑤𐑰𐑛𐑼𐑖𐑦𐑐

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [leadership]: id=leadership
en_GB: Leadership:
    This unit can lead our own units that are next to it, making them fight better.
    
    Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels.
target: 𐑤𐑰𐑛𐑼𐑖𐑦𐑐:
    𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑤𐑧𐑛 𐑬𐑼 𐑴𐑯 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑸 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑦𐑑, 𐑥𐑱𐑒𐑦𐑙 𐑞𐑧𐑥 𐑓𐑲𐑑 𐑚𐑧𐑑𐑼.
    
    𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑴𐑯 𐑿𐑯𐑦𐑑𐑕 𐑝 𐑤𐑴𐑼 𐑤𐑧𐑝𐑩𐑤 𐑢𐑦𐑤 𐑛𐑵 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤. 𐑢𐑧𐑯 𐑩 𐑿𐑯𐑦𐑑 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑑, 𐑝 𐑩 𐑤𐑴𐑼 𐑤𐑧𐑝𐑩𐑤 𐑞𐑨𐑯, 𐑯 𐑪𐑯 𐑞 𐑕𐑱𐑥 𐑕𐑲𐑛 𐑨𐑟 𐑩 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 𐑦𐑯𐑜𐑱𐑡𐑩𐑟 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑦𐑑𐑕 𐑩𐑑𐑨𐑒𐑕 𐑛𐑵 25% 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑑𐑲𐑥𐑟 𐑞 𐑛𐑦𐑓𐑼𐑩𐑯𐑕 𐑦𐑯 𐑞𐑺 𐑤𐑧𐑝𐑩𐑤𐑟.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [skirmisher]: id=skirmisher
en_GB: female^skirmisher
target: 𐑕𐑒𐑻𐑥𐑦𐑖𐑻

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [illuminates]: id=illumination
en_GB: female^illuminates
target: 𐑦𐑤𐑵𐑥𐑩𐑯𐑱𐑑𐑕

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [teleport]: id=teleport
en_GB: female^teleport
target: 𐑑𐑧𐑤𐑩𐑐𐑹𐑑

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [hides]: id=ambush
en_GB: female^ambush
target: 𐑨𐑥𐑚𐑫𐑖

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [hides]: id=nightstalk
en_GB: female^nightstalk
target: 𐑯𐑲𐑑𐑕𐑑𐑷𐑒

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [hides]: id=concealment
en_GB: female^concealment
target: 𐑒𐑩𐑯𐑕𐑰𐑤𐑥𐑩𐑯𐑑

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [hides]: id=submerge
en_GB: female^submerge
target: 𐑕𐑩𐑚𐑥𐑻𐑡

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [dummy]: id=feeding
en_GB: female^feeding
target: 𐑓𐑰𐑛𐑦𐑙

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [damage]: id=backstab
en_GB: Backstab:
    When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (turned to stone or otherwise paralyzed).
target: 𐑚𐑨𐑒𐑕𐑑𐑨𐑚:
    𐑢𐑧𐑯 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑩𐑓𐑧𐑯𐑕𐑦𐑝𐑤𐑰, 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑛𐑰𐑤𐑟 𐑛𐑳𐑚𐑩𐑤 𐑛𐑨𐑥𐑦𐑡 𐑦𐑓 𐑞𐑺 𐑦𐑟 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑝 𐑞 𐑑𐑸𐑜𐑧𐑑 𐑪𐑯 𐑞 𐑪𐑐𐑴𐑕𐑦𐑑 𐑕𐑲𐑛 𐑝 𐑞 𐑑𐑸𐑜𐑧𐑑, 𐑯 𐑞𐑨𐑑 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑦𐑯𐑒𐑩𐑐𐑨𐑕𐑦𐑑𐑱𐑑𐑦𐑛 (𐑑𐑻𐑯𐑛 𐑑 𐑕𐑑𐑴𐑯 𐑹 𐑳𐑞𐑼𐑢𐑲𐑟 𐑐𐑺𐑩𐑤𐑲𐑟𐑛).

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [petrifies]: id=petrifies
en_GB: petrifies
target: 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑟

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [petrifies]: id=petrifies
en_GB: Petrify:
    This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack.
target: 𐑐𐑧𐑑𐑮𐑩𐑓𐑲:
    𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑟 𐑞 𐑑𐑸𐑜𐑧𐑑, 𐑑𐑻𐑯𐑦𐑙 𐑦𐑑 𐑑 𐑕𐑑𐑴𐑯. 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛 𐑥𐑱 𐑯𐑪𐑑 𐑥𐑵𐑝 𐑹 𐑩𐑑𐑨𐑒.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [swarm]: id=swarm
en_GB: Swarm:
    The number of strikes of this attack decreases when the unit is wounded. The number of strikes is proportional to the percentage of its of maximum HP the unit has. For example a unit with 3/4 of its maximum HP will get 3/4 of the number of strikes.
target: 𐑕𐑢𐑹𐑥:
    𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑕𐑑𐑮𐑲𐑒𐑕 𐑝 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑛𐑦𐑒𐑮𐑰𐑕𐑩𐑟 𐑢𐑧𐑯 𐑞 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑢𐑵𐑯𐑛𐑩𐑛. 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑕𐑑𐑮𐑲𐑒𐑕 𐑦𐑟 𐑐𐑮𐑩𐑐𐑹𐑖𐑩𐑯𐑩𐑤 𐑑 𐑞 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑝 𐑦𐑑𐑕 𐑝 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 HP 𐑞 𐑿𐑯𐑦𐑑 𐑣𐑨𐑟. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 𐑩 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞 3/4 𐑝 𐑦𐑑𐑕 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 HP 𐑢𐑦𐑤 𐑜𐑧𐑑 3/4 𐑝 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑕𐑑𐑮𐑲𐑒𐑕.

en_GB:  The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
target: 𐑞 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 𐑝 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑯𐑱𐑚𐑩𐑤𐑟 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑿𐑯𐑦𐑑𐑕 𐑝 𐑞 𐑕𐑱𐑥 𐑕𐑲𐑛 𐑑 𐑛𐑰𐑤 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑞𐑴 𐑞𐑦𐑕 𐑴𐑯𐑤𐑦 𐑩𐑐𐑤𐑲𐑟 𐑑 𐑿𐑯𐑦𐑑𐑕 𐑝 𐑤𐑴𐑼 𐑤𐑧𐑝𐑩𐑤.

en_GB:  Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village.
target: 𐑓𐑴𐑟 𐑣𐑵 𐑤𐑵𐑟 𐑞𐑺 𐑤𐑲𐑓 𐑑 𐑞 𐑐𐑤𐑱𐑜 𐑢𐑦𐑤 𐑮𐑲𐑟 𐑩𐑜𐑱𐑯 𐑦𐑯 𐑩𐑯𐑤𐑲𐑓, 𐑳𐑯𐑤𐑧𐑕 𐑞𐑱 𐑸 𐑕𐑑𐑨𐑯𐑛𐑦𐑙 𐑪𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡.

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [trait]: id=healthy
en_GB: Always rest heals
target: 𐑷𐑤𐑢𐑱𐑟 𐑮𐑧𐑕𐑑 𐑣𐑰𐑤𐑟

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [trait]: id=weak
en_GB: weak
target: 𐑢𐑰𐑒

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [trait]: id=weak
en_GB: female^weak
target: 𐑢𐑰𐑒

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [trait]: id=slow
en_GB: female^slow
target: 𐑕𐑤𐑴

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [trait]: id=dim
en_GB: dim
target: 𐑛𐑦𐑥

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [trait]: id=dim
en_GB: female^dim
target: 𐑛𐑦𐑥

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [trait]: id=aged
en_GB: aged
target: 𐑱𐑡𐑦𐑛

en_GB: Leaders:
target: 𐑤𐑰𐑛𐑼𐑟:

en_GB: Recruits:
target: 𐑮𐑩𐑒𐑮𐑵𐑑𐑕:

en_GB: Factions:
target: 𐑓𐑨𐑒𐑖𐑩𐑯𐑟:

en_GB: Factions are only used in multiplayer
target: 𐑓𐑨𐑒𐑖𐑩𐑯𐑟 𐑸 𐑴𐑯𐑤𐑦 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑦𐑯 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻

en_GB: Ability Upgrades:
target: 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑩𐑐𐑜𐑮𐑱𐑛𐑟:

note: #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [grid]
en_GB: Start the map editor
target: 𐑕𐑑𐑸𐑑 𐑞 𐑥𐑨𐑐 𐑧𐑛𐑦𐑑𐑹

note: [button]: id=previous_tip
en_GB: Show previous tip of the day
target: 𐑖𐑴 𐑐𐑮𐑰𐑝𐑰𐑳𐑕 𐑑𐑦𐑐 𐑝 𐑞 𐑛𐑱

note: #-#-#-#-#  7043 (en@shaw)  #-#-#-#-# [scenario]: id=8_The_Dragon #-#-#-#-#  7057 (en@shaw)  #-#-#-#-# [scenario]: id=17a_The_Dragon
en_GB: The Dragon
target: 𐑞 ·𐑛𐑮𐑨𐑜𐑩𐑯

note: #-#-#-#-#  7028 (en@shaw)  #-#-#-#-# [part] [message]: speaker=narrator
en_GB: Landar
target: ·𐑤𐑨𐑯𐑛𐑸

note: [objective]: condition=lose
en_GB: Death of Krawg
target: 𐑛𐑧𐑔 𐑝 ·𐑒𐑮𐑷𐑜

note: [message]: speaker=narrator [unit]: type=Dwarvish Runemaster, id=Thursagan
en_GB: Thursagan
target: ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯

note: [about]
en_GB: WML Assistance
target: WML 𐑩𐑕𐑦𐑕𐑑𐑩𐑯𐑕

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [multiplayer_side]: id=Knalgan Alliance, type=random [multiplayer_side]: id=Knalgan Alliance, type=Dwarvish Steelclad
en_GB: Knalgan Alliance
target: Aliança Knalgan

note: [multiplayer]: id=multiplayer_A_New_Land
en_GB: 4p — A New Land
target: 4p — 𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛

note: [part]
en_GB: In the aftermath of the great war the remnants of humanity fled to an obscure secluded glen. Though they knew they could not hide from the mighty armies that had crushed their homeland, the leaders of the resistance hoped only for enough time to rebuild their forces.
target: 𐑦𐑯 𐑞 𐑨𐑓𐑑𐑻𐑥𐑨𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑢𐑹 𐑞 𐑮𐑧𐑥𐑯𐑩𐑯𐑑𐑕 𐑝 𐑣𐑿𐑥𐑨𐑯𐑦𐑑𐑦 𐑓𐑤𐑧𐑛 𐑑 𐑩𐑯 𐑩𐑚𐑕𐑒𐑘𐑫𐑼 𐑕𐑦𐑒𐑤𐑵𐑛𐑦𐑛 𐑜𐑤𐑧𐑯. 𐑞𐑴 𐑞𐑱 𐑯𐑿 𐑞𐑱 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑣𐑲𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑥𐑲𐑑𐑦 𐑸𐑥𐑰𐑟 𐑞𐑨𐑑 𐑣𐑨𐑛 𐑒𐑮𐑳𐑖𐑑 𐑞𐑺 𐑣𐑴𐑥𐑤𐑨𐑯𐑛, 𐑞 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑣𐑴𐑐𐑑 𐑴𐑯𐑤𐑦 𐑓𐑹 𐑦𐑯𐑳𐑓 𐑑𐑲𐑥 𐑑 𐑮𐑰𐑚𐑦𐑤𐑛 𐑞𐑺 𐑓𐑹𐑕𐑩𐑟.

note: [objectives]
en_GB: Right-click on your leader during your turn for help
target: 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑪𐑯 𐑿𐑼 𐑤𐑰𐑛𐑻 𐑛𐑘𐑫𐑼𐑦𐑙 𐑿𐑼 𐑑𐑻𐑯 𐑓𐑹 𐑣𐑧𐑤𐑐

note: [objective]: condition=win
en_GB: You must survive until turn 25.
target: 𐑿 𐑥𐑳𐑕𐑑 𐑕𐑻𐑝𐑲𐑝 𐑳𐑯𐑑𐑦𐑤 𐑑𐑻𐑯 25.

note: [message]: speaker=narrator
en_GB: You destroy the mushroom mine. The northwest undead now have 10 less income.
target: 𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯. 𐑞 𐑯𐑹𐑔𐑢𐑧𐑕𐑑 𐑳𐑯𐑛𐑧𐑛 𐑯𐑬 𐑣𐑨𐑝 10 𐑤𐑧𐑕 𐑦𐑯𐑒𐑳𐑥.

note: [message]: speaker=narrator
en_GB: You destroy the mushroom mine. The northeast orcs now have 10 less income.
target: 𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯. 𐑞 𐑯𐑹𐑔𐑰𐑕𐑑 𐑹𐑒𐑕 𐑯𐑬 𐑣𐑨𐑝 10 𐑤𐑧𐑕 𐑦𐑯𐑒𐑳𐑥.

note: [message]: speaker=narrator
en_GB: You destroy the mushroom mine. The southwest orcs now have 10 less income.
target: 𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯. 𐑞 𐑕𐑬𐑔𐑢𐑧𐑕𐑑 𐑹𐑒𐑕 𐑯𐑬 𐑣𐑨𐑝 10 𐑤𐑧𐑕 𐑦𐑯𐑒𐑳𐑥.

note: [message]: speaker=narrator
en_GB: You destroy the mushroom mine. The southeast undead now have 10 less income.
target: 𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯. 𐑞 𐑕𐑬𐑔𐑰𐑕𐑑 𐑳𐑯𐑛𐑧𐑛 𐑯𐑬 𐑣𐑨𐑝 10 𐑤𐑧𐑕 𐑦𐑯𐑒𐑳𐑥.

note: [message]: speaker=narrator
en_GB: One of your peasants has happened upon some spiders’ nests in the north and south.
target: 𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑐𐑧𐑟𐑩𐑯𐑑𐑕 𐑣𐑨𐑟 𐑣𐑨𐑐𐑩𐑯𐑛 𐑩𐑐𐑪𐑯 𐑕𐑳𐑥 𐑕𐑐𐑲𐑛𐑻𐑟 𐑯𐑧𐑕𐑑𐑕 𐑦𐑯 𐑞 𐑯𐑹𐑔 𐑯 𐑕𐑬𐑔.

note: [message]: speaker=narrator
en_GB: Move any unit next to these captives and they will join your side. The spiders guarding each captive are currently wounded, the sooner you get there the better chance you have of killing them.
target: 𐑥𐑵𐑝 𐑧𐑯𐑦 𐑿𐑯𐑦𐑑 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑞𐑰𐑟 𐑒𐑨𐑐𐑑𐑦𐑝𐑟 𐑯 𐑞𐑱 𐑢𐑦𐑤 𐑡𐑶𐑯 𐑿𐑼 𐑕𐑲𐑛. 𐑞 𐑕𐑐𐑲𐑛𐑻𐑟 𐑜𐑸𐑛𐑦𐑙 𐑰𐑗 𐑒𐑨𐑐𐑑𐑦𐑝 𐑸 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑢𐑵𐑯𐑛𐑩𐑛, 𐑞 𐑕𐑵𐑯𐑼 𐑿 𐑜𐑧𐑑 𐑞𐑺 𐑞 𐑚𐑧𐑑𐑼 𐑗𐑭𐑯𐑕 𐑿 𐑣𐑨𐑝 𐑝 𐑒𐑦𐑤𐑦𐑙 𐑞𐑧𐑥.

note: [message]: speaker=narrator
en_GB: Your men report strange sounds coming from some caves to the east and west.
target: 𐑿𐑼 𐑥𐑧𐑯 𐑮𐑩𐑐𐑹𐑑 𐑕𐑑𐑮𐑱𐑯𐑡 𐑕𐑬𐑯𐑛𐑟 𐑒𐑳𐑥𐑦𐑙 𐑓𐑮𐑪𐑥 𐑕𐑳𐑥 𐑒𐑱𐑝𐑟 𐑑 𐑞 𐑰𐑕𐑑 𐑯 𐑢𐑧𐑕𐑑.

note: [message]
en_GB: It would seem the enemy has built some underground mushroom mines nearby — it must be where the mainstay of their resources are produced. If we could destroy them our chances wouldn’t nearly be so slim.
target: 𐑦𐑑 𐑢𐑫𐑛 𐑕𐑰𐑥 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑣𐑨𐑟 𐑚𐑦𐑤𐑑 𐑕𐑳𐑥 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑥𐑳𐑖𐑮𐑵𐑥 𐑥𐑲𐑯𐑟 𐑯𐑽𐑚𐑲 - 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑢𐑺 𐑞 𐑥𐑱𐑯𐑕𐑑𐑱 𐑝 𐑞𐑺 𐑮𐑦𐑟𐑹𐑕𐑩𐑟 𐑸 𐑐𐑮𐑩𐑛𐑿𐑕𐑛. 𐑦𐑓 𐑢𐑰 𐑒𐑫𐑛 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥 𐑬𐑼 𐑗𐑭𐑯𐑕𐑩𐑟 𐑢𐑫𐑛𐑯𐑑 𐑯𐑽𐑤𐑦 𐑚𐑰 𐑕𐑴 𐑕𐑤𐑦𐑥.

note: [message]: speaker=narrator
en_GB: Move any unit onto these villages to destroy the mine. Each one you destroy will reduce the enemy’s income by 10.
target: 𐑥𐑵𐑝 𐑧𐑯𐑦 𐑿𐑯𐑦𐑑 𐑪𐑯𐑑𐑵 𐑞𐑰𐑟 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑥𐑲𐑯. 𐑰𐑗 𐑢𐑳𐑯 𐑿 𐑛𐑩𐑕𐑑𐑮𐑶 𐑢𐑦𐑤 𐑮𐑦𐑛𐑿𐑕 𐑞 𐑧𐑯𐑩𐑥𐑦'𐑟 𐑦𐑯𐑒𐑳𐑥 𐑚𐑲 10.

note: [message]
en_GB: This battle is nearly at an end. Victory is close at hand!
target: 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑯𐑽𐑤𐑦 𐑨𐑑 𐑩𐑯 𐑧𐑯𐑛. 𐑝𐑦𐑒𐑑𐑼𐑦 𐑦𐑟 𐑒𐑤𐑴𐑟 𐑨𐑑 𐑣𐑨𐑯𐑛!

note: [message]
en_GB: We have survived the onslaught! The tide of the battle has turned, victory cannot elude us now!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑻𐑝𐑲𐑝𐑛 𐑞 𐑪𐑯𐑕𐑤𐑪𐑑! 𐑞 𐑑𐑲𐑛 𐑝 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑣𐑨𐑟 𐑑𐑻𐑯𐑛, 𐑝𐑦𐑒𐑑𐑼𐑦 𐑒𐑨𐑯𐑪𐑑 𐑦𐑤𐑵𐑛 𐑳𐑕 𐑯𐑬!

note: [message]: speaker=narrator
en_GB: You have won the game, but you may continue if you wish...
target: 𐑿 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑞 𐑜𐑱𐑥, 𐑚𐑳𐑑 𐑿 𐑥𐑱 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑦𐑓 𐑿 𐑢𐑦𐑖...

note: [message]: speaker=unit
en_GB: I have fallen, but all is not lost!
target: 𐑲 𐑣𐑨𐑝 𐑓𐑷𐑤𐑩𐑯, 𐑚𐑳𐑑 𐑷𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑤𐑪𐑕𐑑!

note: [message]: speaker=unit
en_GB: I am done for, but we have yet to lose this battle!
target: 𐑲 𐑨𐑥 𐑛𐑳𐑯 𐑓𐑹, 𐑚𐑳𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑘𐑧𐑑 𐑑 𐑤𐑵𐑟 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤!

note: [message]: speaker=unit
en_GB: Comrades, avenge me!
target: 𐑒𐑪𐑥𐑮𐑩𐑛𐑟, 𐑩𐑝𐑧𐑯𐑡 𐑥𐑰!

note: [message]: speaker=unit
en_GB: Do not fear, there is hope for us still!
target: 𐑛𐑵 𐑯𐑪𐑑 𐑓𐑽, 𐑞𐑺 𐑦𐑟 𐑣𐑴𐑐 𐑓𐑹 𐑳𐑕 𐑕𐑑𐑦𐑤!

note: [message]: speaker=narrator
en_GB: The chest contains $oc_treasure gold.
target: 𐑞 𐑗𐑧𐑕𐑑 𐑒𐑩𐑯𐑑𐑱𐑯𐑟 $oc_treasure 𐑜𐑴𐑤𐑛.

note: [option]
en_GB: Return to menu
target: 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑥𐑧𐑯𐑿

note: [message]: speaker=narrator [option]: speaker=narrator
en_GB: Peasants
target: 𐑐𐑧𐑟𐑩𐑯𐑑𐑕

note: [message]: speaker=narrator
en_GB: Peasants are your workers. Depending on the terrain, right-clicking on a peasant allows you to terraform the landscape and/or build castles, mines, farms, villages and universities.
target: 𐑐𐑧𐑟𐑩𐑯𐑑𐑕 𐑸 𐑿𐑼 𐑢𐑻𐑒𐑼𐑟. 𐑛𐑦𐑐𐑧𐑯𐑛𐑦𐑙 𐑪𐑯 𐑞 𐑑𐑻𐑱𐑯, 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑩 𐑐𐑧𐑟𐑩𐑯𐑑 𐑩𐑤𐑬𐑟 𐑿 𐑑 𐑑𐑺𐑩𐑓𐑹𐑥 𐑞 𐑤𐑨𐑯𐑛𐑕𐑒𐑨𐑐 𐑯/𐑹 𐑚𐑦𐑤𐑛 𐑒𐑭𐑕𐑩𐑤𐑟, 𐑥𐑲𐑯𐑟, 𐑓𐑸𐑥𐑟, 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑯 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟.

note: [message]: speaker=narrator [option]: speaker=narrator
en_GB: Mages
target: 𐑥𐑱𐑡𐑦𐑟

note: [message]: speaker=narrator
en_GB: Mages are your wise men. They can study at universities, pursuing advances in mining, farming and recruitment.
target: 𐑥𐑱𐑡𐑦𐑟 𐑸 𐑿𐑼 𐑢𐑲𐑟 𐑥𐑧𐑯. 𐑞𐑱 𐑒𐑨𐑯 𐑕𐑑𐑳𐑛𐑦 𐑨𐑑 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟, 𐑐𐑼𐑕𐑿𐑦𐑙 𐑩𐑛𐑝𐑭𐑯𐑕𐑩𐑟 𐑦𐑯 𐑥𐑲𐑯𐑦𐑙, 𐑓𐑸𐑥𐑦𐑙 𐑯 𐑮𐑩𐑒𐑮𐑵𐑑𐑥𐑩𐑯𐑑.

note: [message]: speaker=narrator [option]: speaker=narrator
en_GB: Farms
target: 𐑓𐑸𐑥𐑟

note: [message]: speaker=narrator
en_GB: Farms can only be planted on grassland. Move a peasant onto a farm and he will begin to automatically harvest the cash crop.
target: 𐑓𐑸𐑥𐑟 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑐𐑤𐑭𐑯𐑑𐑧𐑛 𐑪𐑯 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛. 𐑥𐑵𐑝 𐑩 𐑐𐑧𐑟𐑩𐑯𐑑 𐑪𐑯𐑑𐑵 𐑩 𐑓𐑸𐑥 𐑯 𐑣𐑰 𐑢𐑦𐑤 𐑚𐑩𐑜𐑦𐑯 𐑑 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑣𐑸𐑝𐑧𐑕𐑑 𐑞 𐑒𐑨𐑖 𐑒𐑮𐑪𐑐.

note: [message]: speaker=narrator
en_GB: Villages can only be built on grassland. They provide income and healing as usual. Right-click on a peasant in a village and you can establish a university.
target: 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑚𐑦𐑤𐑑 𐑪𐑯 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛. 𐑞𐑱 𐑐𐑮𐑩𐑝𐑲𐑛 𐑦𐑯𐑒𐑳𐑥 𐑯 𐑣𐑰𐑤𐑦𐑙 𐑨𐑟 𐑿𐑖𐑿𐑩𐑤. 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑐𐑧𐑟𐑩𐑯𐑑 𐑦𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑯 𐑿 𐑒𐑨𐑯 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑩 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦.

note: [message]: speaker=narrator
en_GB: Mines can be built on hills or mountains. A peasant on a mine will automatically dig for gold at the start of your turn.
target: 𐑥𐑲𐑯𐑟 𐑒𐑨𐑯 𐑚𐑰 𐑚𐑦𐑤𐑑 𐑪𐑯 𐑣𐑦𐑤𐑟 𐑹 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑩 𐑐𐑧𐑟𐑩𐑯𐑑 𐑪𐑯 𐑩 𐑥𐑲𐑯 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑛𐑦𐑜 𐑓𐑹 𐑜𐑴𐑤𐑛 𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑿𐑼 𐑑𐑻𐑯.

note: [message]: speaker=narrator [option]: speaker=narrator
en_GB: Universities
target: 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟

note: [message]: speaker=narrator
en_GB: Any of the ‘Elvish’ style villages represent universities. At the start of your turn, Mages in universities automatically add to the study progress of your chosen research target. Right-click on a mage in a university to change research target.
target: 𐑧𐑯𐑦 𐑝 𐑞 '𐑧𐑤𐑝𐑦𐑖' 𐑕𐑑𐑲𐑤 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑮𐑧𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟. 𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑿𐑼 𐑑𐑻𐑯, 𐑥𐑱𐑡𐑦𐑟 𐑦𐑯 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦𐑟 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑨𐑛 𐑑 𐑞 𐑕𐑑𐑳𐑛𐑦 𐑐𐑮𐑩𐑜𐑮𐑧𐑕 𐑝 𐑿𐑼 𐑗𐑴𐑟𐑩𐑯 𐑮𐑰𐑕𐑻𐑗 𐑑𐑸𐑜𐑧𐑑. 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑥𐑱𐑡 𐑦𐑯 𐑩 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦 𐑑 𐑗𐑱𐑯𐑡 𐑮𐑰𐑕𐑻𐑗 𐑑𐑸𐑜𐑧𐑑.

note: [message]: speaker=narrator
en_GB: Right-clicking on your leader when in a university allows you to select special diplomatic options.
target: 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑿𐑼 𐑤𐑰𐑛𐑻 𐑢𐑧𐑯 𐑦𐑯 𐑩 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦 𐑩𐑤𐑬𐑟 𐑿 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑕𐑐𐑧𐑖𐑩𐑤 𐑛𐑦𐑐𐑤𐑩𐑥𐑨𐑑𐑦𐑒 𐑪𐑐𐑖𐑩𐑯𐑟.

note: [message]: speaker=narrator
en_GB: A New Land — Help
target: 𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛 - 𐑣𐑧𐑤𐑐

note: [message]: speaker=narrator
en_GB: Select a topic.
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑑𐑪𐑐𐑦𐑒.

note: [message]: speaker=unit
en_GB: I hereby donate 20 gold to the coffers of $df_player_name|.
target: 𐑲 𐑣𐑽𐑚𐑲 𐑛𐑴𐑯𐑱𐑑 20 𐑜𐑴𐑤𐑛 𐑑 𐑞 𐑒𐑭𐑓𐑻𐑟 𐑝 $df_player_name|.

note: [message]: speaker=unit
en_GB: $sf_player_name|, since our wisdom exceeds yours I have instructed my scholars to further your understanding of agriculture.
target: $sf_player_name|, 𐑕𐑦𐑯𐑕 𐑬𐑼 𐑢𐑦𐑟𐑛𐑩𐑥 𐑩𐑒𐑕𐑰𐑛𐑟 𐑿𐑼𐑟 𐑲 𐑣𐑨𐑝 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑑𐑩𐑛 𐑥𐑲 𐑕𐑒𐑭𐑤𐑻𐑟 𐑑 𐑓𐑻𐑞𐑼 𐑿𐑼 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛𐑦𐑙 𐑝 𐑨𐑜𐑮𐑦𐑒𐑳𐑤𐑗𐑼.

note: [message]: speaker=unit
en_GB: $sm_player_name|, since the wisdom of my people exceeds yours I have instructed my scholars to aid you in your efforts to learn the science of mining.
target: $sm_player_name|, 𐑕𐑦𐑯𐑕 𐑞 𐑢𐑦𐑟𐑛𐑩𐑥 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑩𐑒𐑕𐑰𐑛𐑟 𐑿𐑼𐑟 𐑲 𐑣𐑨𐑝 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑑𐑩𐑛 𐑥𐑲 𐑕𐑒𐑭𐑤𐑻𐑟 𐑑 𐑲𐑛 𐑿 𐑦𐑯 𐑿𐑼 𐑧𐑓𐑼𐑑𐑕 𐑑 𐑤𐑻𐑯 𐑞 𐑕𐑲𐑩𐑯𐑕 𐑝 𐑥𐑲𐑯𐑦𐑙.

note: [message]: speaker=unit
en_GB: You know worryingly little about the arts of war, $sw_player_name|. I feel an obligation to instruct you in this vital matter.
target: 𐑿 𐑯𐑴 𐑢𐑳𐑮𐑦𐑦𐑙𐑤𐑰 𐑤𐑦𐑑𐑩𐑤 𐑩𐑚𐑬𐑑 𐑞 𐑸𐑑𐑕 𐑝 𐑢𐑹, $sw_player_name|. 𐑲 𐑓𐑰𐑤 𐑩𐑯 𐑭𐑚𐑤𐑩𐑜𐑱𐑖𐑩𐑯 𐑑 𐑦𐑯𐑕𐑑𐑮𐑳𐑒𐑑 𐑿 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑲𐑑𐑩𐑤 𐑥𐑨𐑑𐑼.

note: [message]: speaker=unit
en_GB: Diplomatic Options
target: 𐑛𐑦𐑐𐑤𐑩𐑥𐑨𐑑𐑦𐑒 𐑪𐑐𐑖𐑩𐑯𐑟

note: [message]: speaker=unit
en_GB: What shall I do?
target: 𐑢𐑪𐑑 𐑖𐑨𐑤 𐑲 𐑛𐑵?

note: [message]: speaker=unit
en_GB: Who will you donate funds to?
target: 𐑣𐑵 𐑢𐑦𐑤 𐑿 𐑛𐑴𐑯𐑱𐑑 𐑓𐑩𐑯𐑛𐑟 𐑑?

note: [message]: speaker=unit
en_GB: Who will you share knowledge with?
target: 𐑣𐑵 𐑢𐑦𐑤 𐑿 𐑖𐑺 𐑯𐑪𐑤𐑦𐑡 𐑢𐑦𐑞?

note: [message]: speaker=narrator
en_GB: Negotiation Complete
target: 𐑯𐑦𐑜𐑴𐑖𐑰𐑱𐑖𐑩𐑯 𐑒𐑩𐑥𐑐𐑤𐑰𐑑

note: [message]: speaker=narrator
en_GB: Our talks are complete — the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?
target: 𐑬𐑼 𐑑𐑷𐑒𐑕 𐑸 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 - 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑢𐑦𐑤 𐑜𐑤𐑨𐑛𐑤𐑰 𐑓𐑲𐑑 𐑚𐑲 𐑿𐑼 𐑕𐑲𐑛. 𐑢𐑦𐑗 𐑝 𐑬𐑼 𐑚𐑮𐑧𐑞𐑮𐑩𐑯 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑?

note: [message]: speaker=narrator
en_GB: Our talks are complete — the Elves shall aid you in this battle. Which our of kin do you wish to recruit?
target: 𐑬𐑼 𐑑𐑷𐑒𐑕 𐑸 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 - 𐑞 𐑧𐑤𐑝𐑟 𐑖𐑨𐑤 𐑲𐑛 𐑿 𐑦𐑯 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤. 𐑢𐑦𐑗 𐑬𐑼 𐑝 𐑒𐑦𐑯 𐑛𐑵 𐑿 𐑢𐑦𐑖 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑?

note: [set_menu_item]: id=anl_choose_new_recruit
en_GB: Choose New Recruit
target: 𐑗𐑵𐑟 𐑯𐑿 𐑮𐑩𐑒𐑮𐑵𐑑

note: [message]: speaker=unit [message]: speaker=narrator
en_GB: Study Complete
target: 𐑕𐑑𐑳𐑛𐑦 𐑒𐑩𐑥𐑐𐑤𐑰𐑑

note: [message]: speaker=unit
en_GB: Which type of unit would you like to be able to recruit?
target: 𐑢𐑦𐑗 𐑑𐑲𐑐 𐑝 𐑿𐑯𐑦𐑑 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑?

note: [set_menu_item]: id=anl_oversee_research
en_GB: Oversee Research
target: 𐑴𐑝𐑼𐑕𐑰 𐑮𐑰𐑕𐑻𐑗

note: [message]: speaker=unit
en_GB: Research
target: 𐑮𐑰𐑕𐑻𐑗

note: [message]: speaker=unit
en_GB: We are currently studying $player_$side_number|.research.target_language_name|. To which end would you have our scholars devote their minds?
    
    Our farms produce $player_$side_number|.farming.gold|g
    Our mines produce $player_$side_number|.mining.gold|g
target: 𐑢𐑰 𐑸 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑑𐑳𐑛𐑦𐑦𐑙 $player_$side_number|.research.target_language_name|. 𐑑 𐑢𐑦𐑗 𐑧𐑯𐑛 𐑢𐑫𐑛 𐑿 𐑣𐑨𐑝 𐑬𐑼 𐑕𐑒𐑭𐑤𐑻𐑟 𐑛𐑦𐑝𐑴𐑑 𐑞𐑺 𐑥𐑲𐑯𐑛𐑟?
    
    𐑬𐑼 𐑓𐑸𐑥𐑟 𐑐𐑮𐑩𐑛𐑿𐑕 $player_$side_number|.farming.gold|g
    𐑬𐑼 𐑥𐑲𐑯𐑟 𐑐𐑮𐑩𐑛𐑿𐑕 $player_$side_number|.mining.gold|g

note: [option]: speaker=unit
en_GB: Continue as before
target: 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑨𐑟 𐑚𐑦𐑓𐑹

note: [message]: speaker=narrator
en_GB: $player_$side_number|.name|’s farms now produce $player_$side_number|.farming.gold gold.
target: $player_$side_number|.name|'s 𐑓𐑸𐑥𐑟 𐑯𐑬 𐑐𐑮𐑩𐑛𐑿𐑕 $player_$side_number|.𐑓𐑸𐑥𐑦𐑙.𐑜𐑴𐑤𐑛 𐑜𐑴𐑤𐑛.

note: [message]: speaker=narrator
en_GB: $player_$side_number|.name|’s mines now produce $player_$side_number|.mining.gold gold.
target: $player_$side_number|.name|'s 𐑥𐑲𐑯𐑟 𐑯𐑬 𐑐𐑮𐑩𐑛𐑿𐑕 $player_$side_number|.mining.𐑜𐑴𐑤𐑛 𐑜𐑴𐑤𐑛.

note: [message]: speaker=narrator
en_GB: $player_$side_number|.name|, we have finished researching warfare. Right-click on a mage in a university to select a unit to recruit.
target: $player_$side_number|.name|, 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑦𐑯𐑦𐑖𐑑 𐑮𐑰𐑕𐑻𐑗𐑦𐑙 𐑢𐑹𐑓𐑺. 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑥𐑱𐑡 𐑦𐑯 𐑩 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑿𐑯𐑦𐑑 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑.

note: [message]: speaker=unit
en_GB: Let’s cut you free!
target: 𐑤𐑧𐑑'𐑕 𐑒𐑳𐑑 𐑿 𐑓𐑮𐑰!

note: [message]: speaker=narrator
en_GB: You release the creature from the web and it agrees to help you.
target: 𐑿 𐑮𐑦𐑤𐑰𐑕 𐑞 𐑒𐑮𐑰𐑗𐑼 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑧𐑚 𐑯 𐑦𐑑 𐑩𐑜𐑮𐑰𐑟 𐑑 𐑣𐑧𐑤𐑐 𐑿.

note: [set_menu_item]: id=anl_get_to_work
en_GB: Get to Work!
target: 𐑜𐑧𐑑 𐑑 𐑢𐑻𐑒!

note: [message]: speaker=unit
en_GB: What shall I do my liege?
target: 𐑢𐑪𐑑 𐑖𐑨𐑤 𐑲 𐑛𐑵 𐑥𐑲 𐑤𐑰𐑡?

note: [option]: speaker=unit
en_GB: Convert to Grassland
target: 𐑒𐑩𐑯𐑝𐑻𐑑 𐑑 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛

note: [option]: speaker=unit
en_GB: Cost: 0g
target: 𐑒𐑪𐑕𐑑: 0g

note: [option]: speaker=unit
en_GB: Plant Farm
target: 𐑐𐑤𐑭𐑯𐑑 𐑓𐑸𐑥

note: [option]: speaker=unit
en_GB: Build Village
target: 𐑚𐑦𐑤𐑛 𐑝𐑦𐑤𐑦𐑡

note: [option]: speaker=unit
en_GB: Cost: 15g
target: 𐑒𐑪𐑕𐑑: 15g

note: [option]: speaker=unit
en_GB: Build Castle
target: 𐑚𐑦𐑤𐑛 𐑒𐑨𐑕𐑩𐑤

note: [option]: speaker=unit
en_GB: Cost: 6g
target: 𐑒𐑪𐑕𐑑: 6g

note: [option]: speaker=unit
en_GB: Cost: 4g
target: 𐑒𐑪𐑕𐑑: 4g

note: [option]: speaker=unit
en_GB: Flood the Field
target: 𐑓𐑤𐑳𐑛 𐑞 𐑓𐑰𐑤𐑛

note: [option]: speaker=unit
en_GB: Cost: 1g
target: 𐑒𐑪𐑕𐑑: 1g

note: [option]: speaker=unit
en_GB: Plant Saplings
target: 𐑐𐑤𐑭𐑯𐑑 𐑕𐑨𐑐𐑤𐑦𐑙𐑟

note: [option]: speaker=unit
en_GB: Chop Down Forest
target: 𐑗𐑪𐑐 𐑛𐑬𐑯 𐑓𐑹𐑦𐑕𐑑

note: [option]: speaker=unit
en_GB: Earns: 1g
target: 𐑻𐑯𐑟: 1g

note: [option]: speaker=unit
en_GB: Build Mine
target: 𐑚𐑦𐑤𐑛 𐑥𐑲𐑯

note: [option]: speaker=unit
en_GB: Cost: 25g
target: 𐑒𐑪𐑕𐑑: 25g

note: [option]: speaker=unit
en_GB: Cost: 3g
target: 𐑒𐑪𐑕𐑑: 3g

note: [option]: speaker=unit
en_GB: Make a Ford
target: 𐑥𐑱𐑒 𐑩 𐑓𐑹𐑛

note: [option]: speaker=unit
en_GB: Cost: 5g
target: 𐑒𐑪𐑕𐑑: 5g

note: [option]: speaker=unit
en_GB: Landfill
target: 𐑤𐑨𐑯𐑛𐑓𐑦𐑤

note: [option]: speaker=unit
en_GB: Destroy the Ford
target: 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑓𐑹𐑛

note: [option]: speaker=unit
en_GB: Cost: 2g
target: 𐑒𐑪𐑕𐑑: 2g

note: [option]: speaker=unit
en_GB: Smash Cave Floor
target: 𐑕𐑥𐑨𐑖 𐑒𐑱𐑝 𐑓𐑤𐑹

note: [option]: speaker=unit
en_GB: Earns: 3g
target: 𐑻𐑯𐑟: 3g

note: [option]: speaker=unit
en_GB: Harvest Mushrooms
target: 𐑣𐑸𐑝𐑧𐑕𐑑 𐑥𐑳𐑖𐑮𐑵𐑥𐑟

note: [option]: speaker=unit
en_GB: Build a Keep
target: 𐑚𐑦𐑤𐑛 𐑩 𐑒𐑰𐑐

note: [option]: speaker=unit
en_GB: Cost: 7g
target: 𐑒𐑪𐑕𐑑: 7g

note: [option]: speaker=unit
en_GB: Establish University
target: 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑿𐑯𐑦𐑝𐑻𐑕𐑩𐑑𐑦

note: [option]: speaker=unit
en_GB: Clear the Ground
target: 𐑒𐑤𐑽 𐑞 𐑜𐑮𐑬𐑯𐑛

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [unit]
en_GB: General Talael Ryndoc came to this place to fight a duel with the Grand Marshal Aethec Corryn, but the two men never found one another.
target: El general Talael Ryndoc va vindre a este lloc per a lluitar en un duel contra el Gran Mariscal Aethec Corryn, pero els dos hòmens mai es trobaren cara a cara.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [side]
en_GB: Statue of Sulla
target: Estàtua de Sulla

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [unit]
en_GB: A stone-carved likeness of Sulla the Great, also known as Sulla the Just, Sulla the Tyrant, Empress of the Sinking Tower, Lady of the Walking Glacier, Sulla the Incinerator, Sulla the Proud and Sulla the Righteous.
target: Un fidel relleu en pedra de Sulla la Gran, també coneguda com Sulla la Justa, Sulla la tirana, Emperatriu de la Torre Afonada, Senyora del Glaciar Caminant, Sulla la Incineradora, Sulla l'Orgullosa i Sulla la Virtuosa.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [side]
en_GB: Statue of Lhun-dup
target: Estàtua de Lhun-dup

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [unit]
en_GB: A stone-carved likeness of Lhun-dup, Servant of Sulla.
target: Un fidel relleu en pedra de Lhun-dup, Serf de Sulla.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [side]
en_GB: Statue of Ri-nzen
target: Estàtua de Ri-nzen

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [unit]
en_GB: A stone-carved likeness of Ri-nzen, Servant of Sulla.
target: Un fidel relleu en pedra de Ri-nzen, Serf de Sulla.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [side]
en_GB: Statue of Ten-zin
target: Estàtua de Ten-zin

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [unit]
en_GB: A stone-carved likeness of Ten-zin, Servant of Sulla.
target: Un fidel relleu en pedra de Ten-zin, Serf de Sulla.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [side]
en_GB: Statue of Lo-bsang
target: Estàtua de Lo-bsang

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [unit]
en_GB: A stone-carved likeness of Lo-bsang, Servant of Sulla.
target: Un fidel relleu en pedra de Lo-bsang, Serf de Sulla.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [multiplayer]: id=multiplayer_King_of_the_Hill
en_GB: Controlling the area around the central keep is very lucrative in this 36X36 4 player FFA map. Works fine 2 vs. 2 as well. There are 36 villages.
target: El control de l'àrea al voltant de la torre central és molt lucratiu en este mapa de 36x36, per a 4 jugadors i obert a tot lo món. També es pot jugar per equips, 2 contra 2. Hi ha 36 aldees.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [multiplayer]: id=multiplayer_Paths_of_Daggers
en_GB: A 35X27 2 vs. 2 map with 5 separate paths of engagement. Balanced to be played east vs. west (1&4 vs. 2&3), but works well with any teams or FFA.
target: Un mapa de 35x27 caselles, de 2 contra 2 i ab 5 possibles rutes d'atac. Està equilibrat per a jugar est contra oest (jugadors 1 i 4 contra 2 i 3), pero també funciona be ab qualsevol atra disposició d'equips o per a tots contra tots.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [multiplayer]: id=multiplayer_Auction-X
en_GB: 4 players surround a central keep, play vs the AI survival style, or as a FFA or 4 vs. 1. The center player will need more gold in a 4 vs. 1 or FFA, and the best way to determine how much is an auction, LOWEST bid wins. It is a very small map so 75 gold is recommended for the other players.
target: 4 jugadors rodegen un torrelló central, juga contra la IA en modo supervivència, tots contra tots o quatre contra u. El jugador central necesitarà més diners quan es jugue a quatre contra u o a tots contra tots i la millor manera de determinar quant és per mig d'una subasta, la MÉS BAIXA guanya. És un mapa molt chicotet per lo que es recomanen 75 d'or per als atres jugadors.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [label]
en_GB: Turn 5: Knalgans
target: Torn 5: Knalgans

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [message]: speaker=narrator
en_GB: You have lost this game, but fear not. You can always try again. And again. And again. *Muahahaha*
target: Has perdut la partida, pero no tingues por. Sempre pots tornar-ho a intentar una atra vegada. I atra. I atra... *Muahaha*

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [multiplayer]: id=multiplayer_The_Manzivan_Traps
en_GB: A 40X20 3 vs. 3 map. The Manzivan Traps are widely known as a difficult and confusing area of terrain where it is easy to end up out of position or over extended. Teams set for players 145 vs. 236 (east vs west). Designed for 100 starting gold, has 33 villages.
target: Un mapa de 40x40 caselles, 3 contra 3. Es reconeix a les trampes de Manzivan com un camp de batalla confús i difícil, on es fàcil acabar mal situat o massa estés. Els equips són 145 contra 236 (est contra oest). Es recomana assignar 100 monedes d'or, té 33 aldees.

note: #-#-#-#-#  7039 (ca_ES@valencia)  #-#-#-#-# [multiplayer]: id=multiplayer_8p_Mokena_Prairie
en_GB: Inspired from Morituri, this 8 player map creates an epic battle scene that requires two teams to coordinate on both offense and defense.
target: Inspirat en Morituri, este mapa per a 8 jugadors crea un escenari de batalla èpica que requerix que dos equips es coordinen tant ofensiva com defensivament.

note: [campaign]: id=An_Orcish_Incursion
en_GB: (Novice level, 7 scenarios.)
target: (𐑯𐑭𐑝𐑩𐑕 𐑤𐑧𐑝𐑩𐑤, 7 𐑕𐑦𐑯𐑺𐑰𐑴𐑟.)

note: [campaign]: id=An_Orcish_Incursion
en_GB: Defend the forests of the elves against the first orcs to reach the Great Continent, learning valuable tactics as you do so.
target: 𐑛𐑦𐑓𐑧𐑯𐑛 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑓𐑻𐑕𐑑 𐑹𐑒𐑕 𐑑 𐑮𐑰𐑗 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑, 𐑤𐑻𐑯𐑦𐑙 𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑑𐑨𐑒𐑑𐑦𐑒𐑕 𐑨𐑟 𐑿 𐑛𐑵 𐑕𐑴.

note: [about]
en_GB: Post 1.4 story and gameplay improvements
target: 𐑐𐑴𐑕𐑑 1.4 𐑕𐑑𐑹𐑦 𐑯 𐑜𐑱𐑥𐑐𐑤𐑱 𐑦𐑥𐑐𐑮𐑵𐑝𐑥𐑩𐑯𐑑𐑕

note: [about]
en_GB: Editing, proofreading and gameplay testing
target: 𐑧𐑛𐑦𐑑𐑦𐑙, 𐑐𐑮𐑵𐑓𐑮𐑰𐑛𐑦𐑙 𐑯 𐑜𐑱𐑥𐑐𐑤𐑱 𐑑𐑧𐑕𐑑𐑦𐑙

note: #-#-#-#-#  6998 (en@shaw)  #-#-#-#-# [side]: type=Elvish Lord, id=Erlornas #-#-#-#-#  7045 (en@shaw)  #-#-#-#-# [side]: type=Elvish Shyde, id=Lucile [side]: type=Elvish Captain, id=Raceme [side]: type=Elvish Marshal, id=Etheliel [side]: type=Elvish Marshal, id=Hida'tul [side]: type=Elvish Marshal, i
en_GB: Elves
target: 𐑧𐑤𐑝𐑟

note: #-#-#-#-#  6998 (en@shaw)  #-#-#-#-# [side]: type=Orcish Warlord, id=Gnargha [side]: type=Orcish Warlord, id=Krughnar [side]: type=Lich, id=Keremal [side]: type=Orcish Warrior, id=Urugha [side]: type=Orcish Sovereign, id=Rualsha [side]: type=Orcish Slayer, id=Gharlsa #-#-#-#-#  7019 (en@shaw)  #-#-#
en_GB: Orcs
target: 𐑹𐑒𐑕

note: [part]
en_GB: The arrival of humans and orcs caused turmoil among the nations of the Great Continent. Elves, previously in uneasy balance with dwarves and others, had for centuries fought nothing more than an occasional skirmish. They were to find themselves facing conflicts of a long-forgotten intensity.
target: 𐑞 𐑨𐑮𐑲𐑝𐑩𐑤 𐑝 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑹𐑒𐑕 𐑒𐑷𐑟𐑛 𐑑𐑻𐑥𐑶𐑤 𐑩𐑥𐑳𐑙 𐑞 𐑯𐑱𐑖𐑩𐑯𐑟 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑. 𐑧𐑤𐑝𐑟, 𐑐𐑮𐑰𐑝𐑦𐑩𐑕𐑤𐑦 𐑦𐑯 𐑳𐑯𐑰𐑟𐑦 𐑚𐑨𐑤𐑩𐑯𐑕 𐑢𐑦𐑞 𐑛𐑢𐑹𐑝𐑟 𐑯 𐑳𐑞𐑼𐑟, 𐑣𐑨𐑛 𐑓𐑹 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟 𐑓𐑷𐑑 𐑯𐑳𐑔𐑦𐑙 𐑥𐑹 𐑞𐑨𐑯 𐑩𐑯 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑤 𐑕𐑒𐑻𐑥𐑦𐑖. 𐑞𐑱 𐑢𐑻 𐑑 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑓𐑱𐑕𐑦𐑙 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑𐑕 𐑝 𐑩 𐑤𐑪𐑙-𐑓𐑼𐑜𐑪𐑑𐑩𐑯 𐑦𐑯𐑑𐑧𐑯𐑕𐑩𐑑𐑰.

note: [part]
en_GB: Their first encounter with the newcomers went less well than either side might have wished.
target: 𐑞𐑺 𐑓𐑻𐑕𐑑 𐑦𐑯𐑒𐑬𐑯𐑑𐑻 𐑢𐑦𐑞 𐑞 𐑯𐑵𐑒𐑩𐑥𐑻𐑟 𐑢𐑧𐑯𐑑 𐑤𐑧𐑕 𐑢𐑧𐑤 𐑞𐑨𐑯 𐑲𐑞𐑼 𐑕𐑲𐑛 𐑥𐑲𐑑 𐑣𐑨𐑝 𐑢𐑦𐑖𐑑.

note: [part]
en_GB: But humans, though crude and brash, at least had in them a creative spark which elves could recognize as akin to their own nature. Orcs seemed completely alien.
target: 𐑚𐑳𐑑 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑞𐑴 𐑒𐑮𐑵𐑛 𐑯 𐑚𐑮𐑨𐑖, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑣𐑨𐑛 𐑦𐑯 𐑞𐑧𐑥 𐑩 𐑒𐑮𐑦𐑱𐑑𐑦𐑝 𐑕𐑐𐑸𐑒 𐑢𐑦𐑗 𐑧𐑤𐑝𐑟 𐑒𐑫𐑛 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟 𐑨𐑟 𐑩𐑒𐑦𐑯 𐑑 𐑞𐑺 𐑴𐑯 𐑯𐑱𐑗𐑼. 𐑹𐑒𐑕 𐑕𐑰𐑥𐑛 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑱𐑤𐑰𐑩𐑯.

note: [part]
en_GB: For some years after Haldric’s people landed, orcs remained scarce more than a rumor to trouble the green fastnesses of the elves. That remained so until the day that an elvish noble of ancient line, Erlornas by name, faced an enemy unlike any he had ever met before.
target: 𐑓𐑹 𐑕𐑳𐑥 𐑘𐑽𐑟 𐑭𐑓𐑑𐑼 ·𐑣𐑩𐑤𐑛𐑮𐑦𐑒'𐑕 𐑐𐑰𐑐𐑩𐑤 𐑤𐑨𐑯𐑛𐑩𐑛, 𐑹𐑒𐑕 𐑮𐑦𐑥𐑱𐑯𐑛 𐑕𐑒𐑺𐑕 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑮𐑵𐑥𐑻 𐑑 𐑑𐑮𐑳𐑚𐑩𐑤 𐑞 𐑜𐑮𐑰𐑯 𐑓𐑨𐑕𐑑𐑯𐑩𐑕𐑧𐑟 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑞𐑨𐑑 𐑮𐑦𐑥𐑱𐑯𐑛 𐑕𐑴 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑛𐑱 𐑞𐑨𐑑 𐑩𐑯 𐑧𐑤𐑝𐑦𐑖 𐑯𐑴𐑚𐑤 𐑝 𐑱𐑯𐑖𐑩𐑯𐑑 𐑤𐑲𐑯, ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑚𐑲 𐑯𐑱𐑥, 𐑓𐑱𐑕𐑑 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑩𐑯𐑤𐑲𐑒 𐑧𐑯𐑦 𐑣𐑰 𐑣𐑨𐑛 𐑧𐑝𐑼 𐑥𐑧𐑑 𐑚𐑦𐑓𐑹.

note: [part] "northern marches" is *not* a typo for "northern marshes" here. In archaic English, "march" means "border country".
en_GB: The orcs were first sighted from the north marches of the great forest of Wesmere.
target: 𐑞 𐑹𐑒𐑕 𐑢𐑻 𐑓𐑻𐑕𐑑 𐑕𐑲𐑑𐑩𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔 𐑥𐑸𐑗𐑩𐑟 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑓𐑹𐑦𐑕𐑑 𐑝 ·𐑢𐑧𐑕𐑥𐑰𐑮.

note: [objectives]
en_GB: Hint:
    Elves can move quickly and safely among the trees. Pick off the enemy grunts with your archers from the safety of the forest.
target: 𐑣𐑦𐑯𐑑:
    𐑧𐑤𐑝𐑟 𐑒𐑨𐑯 𐑥𐑵𐑝 𐑒𐑢𐑦𐑒𐑤𐑦 𐑯 𐑕𐑱𐑓𐑤𐑦 𐑩𐑥𐑳𐑙 𐑞 𐑑𐑮𐑰𐑟. 𐑐𐑦𐑒 𐑪𐑓 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑜𐑮𐑩𐑯𐑑𐑕 𐑢𐑦𐑞 𐑿𐑼 𐑸𐑗𐑻𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑱𐑓𐑑𐑦 𐑝 𐑞 𐑓𐑹𐑦𐑕𐑑.

note: [message]: id=Lomarfel
en_GB: My lord! A party of aliens has made camp to the north and lays waste to the forest. Our scouts believe it’s a band of orcs.
target: 𐑥𐑲 𐑤𐑹𐑛! 𐑩 𐑐𐑸𐑑𐑦 𐑝 𐑱𐑤𐑰𐑩𐑯𐑟 𐑣𐑨𐑟 𐑥𐑱𐑛 𐑒𐑨𐑥𐑐 𐑑 𐑞 𐑯𐑹𐑔 𐑯 𐑤𐑱𐑟 𐑢𐑱𐑕𐑑 𐑑 𐑞 𐑓𐑹𐑦𐑕𐑑. 𐑬𐑼 𐑕𐑒𐑬𐑑𐑕 𐑚𐑦𐑤𐑰𐑝 𐑦𐑑'𐑕 𐑩 𐑚𐑨𐑯𐑛 𐑝 𐑹𐑒𐑕.

note: [message]: id=Erlornas
en_GB: Orcs? It seems unlikely. The human king, Haldric, crushed them when they landed on these shores, and since then they’ve been no more than a bogey mothers use to scare the children.
target: 𐑹𐑒𐑕? 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑩𐑯𐑤𐑲𐑒𐑤𐑰. 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑒𐑦𐑙, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑒𐑮𐑳𐑖𐑑 𐑞𐑧𐑥 𐑢𐑧𐑯 𐑞𐑱 𐑤𐑨𐑯𐑛𐑩𐑛 𐑪𐑯 𐑞𐑰𐑟 𐑖𐑹𐑟, 𐑯 𐑕𐑦𐑯𐑕 𐑞𐑧𐑯 𐑞𐑱'𐑝 𐑚𐑰𐑯 𐑯𐑴 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑚𐑴𐑜𐑰 𐑥𐑳𐑞𐑼𐑟 𐑿𐑟 𐑑 𐑕𐑒𐑺 𐑞 𐑗𐑦𐑤𐑛𐑮𐑩𐑯.

note: [message]: id=Lomarfel
en_GB: So it seemed, my lord. Yet there is a band of them in the north cutting down healthy trees by the dozen, and making great fires from the wood. They trample the greensward into mud and do not even bury their foul dung. I believe I can smell the stench even here.
target: 𐑕𐑴 𐑦𐑑 𐑕𐑰𐑥𐑛, 𐑥𐑲 𐑤𐑹𐑛. 𐑘𐑧𐑑 𐑞𐑺 𐑦𐑟 𐑩 𐑚𐑨𐑯𐑛 𐑝 𐑞𐑧𐑥 𐑦𐑯 𐑞 𐑯𐑹𐑔 𐑒𐑳𐑑𐑦𐑙 𐑛𐑬𐑯 𐑣𐑧𐑤𐑔𐑦 𐑑𐑮𐑰𐑟 𐑚𐑲 𐑞 𐑛𐑳𐑟𐑩𐑯, 𐑯 𐑥𐑱𐑒𐑦𐑙 𐑜𐑮𐑱𐑑 𐑓𐑲𐑼𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑫𐑛. 𐑞𐑱 𐑑𐑮𐑨𐑥𐑐𐑩𐑤 𐑞 𐑜𐑮𐑰𐑯𐑟𐑢𐑻𐑛 𐑦𐑯𐑑𐑫 𐑥𐑳𐑛 𐑯 𐑛𐑵 𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑚𐑧𐑮𐑦 𐑞𐑺 𐑓𐑬𐑤 𐑛𐑳𐑙. 𐑲 𐑚𐑦𐑤𐑰𐑝 𐑲 𐑒𐑨𐑯 𐑕𐑥𐑧𐑤 𐑞 𐑕𐑑𐑧𐑯𐑗 𐑰𐑝𐑩𐑯 𐑣𐑽.

note: [message]: id=Erlornas
en_GB: So the grim tales of them prove true. They must not be allowed to continue; we must banish this blight from our forests. I shall marshal the wardens and drive them off. And the Council needs to hear of this; take the message and return with reinforcements, there might be more of them.
target: 𐑕𐑴 𐑞 𐑜𐑮𐑦𐑥 𐑑𐑱𐑤𐑟 𐑝 𐑞𐑧𐑥 𐑐𐑮𐑵𐑝 𐑑𐑮𐑵. 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 𐑚𐑰 𐑩𐑤𐑬𐑛 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿; 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑚𐑨𐑯𐑦𐑖 𐑞𐑦𐑕 𐑚𐑤𐑲𐑑 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑓𐑪𐑮𐑦𐑕𐑑𐑕. 𐑲 𐑖𐑨𐑤 𐑥𐑸𐑖𐑩𐑤 𐑞 𐑢𐑹𐑛𐑩𐑯𐑟 𐑯 𐑛𐑮𐑲𐑝 𐑞𐑧𐑥 𐑪𐑓. 𐑯 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑯𐑰𐑛𐑟 𐑑 𐑣𐑽 𐑝 𐑞𐑦𐑕; 𐑑𐑱𐑒 𐑞 𐑥𐑧𐑕𐑦𐑡 𐑯 𐑮𐑦𐑑𐑻𐑯 𐑢𐑦𐑞 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕, 𐑞𐑺 𐑥𐑲𐑑 𐑚𐑰 𐑥𐑹 𐑝 𐑞𐑧𐑥.

note: [message]: id=Erlornas
en_GB: Look at them. Big, slow, clumsy and hardly a bow in hand. Keep to the trees, use your arrows and the day will be ours.
target: 𐑤𐑫𐑒 𐑨𐑑 𐑞𐑧𐑥. 𐑚𐑦𐑜, 𐑕𐑤𐑴, 𐑒𐑤𐑩𐑥𐑟𐑰 𐑯 𐑣𐑸𐑛𐑤𐑦 𐑩 𐑚𐑴 𐑦𐑯 𐑣𐑨𐑯𐑛. 𐑒𐑰𐑐 𐑑 𐑞 𐑑𐑮𐑰𐑟, 𐑿𐑟 𐑿𐑼 𐑨𐑮𐑴𐑟 𐑯 𐑞 𐑛𐑱 𐑢𐑦𐑤 𐑚𐑰 𐑬𐑼𐑟.

note: [message]: race=elf
en_GB: It’s hopeless; we’ve tried everything, and they’re still coming back.
target: 𐑦𐑑'𐑕 𐑣𐑴𐑐𐑤𐑩𐑕; 𐑢𐑰'𐑝 𐑑𐑮𐑲𐑛 𐑧𐑝𐑮𐑦𐑔𐑦𐑙, 𐑯 𐑞𐑱'𐑼 𐑕𐑑𐑦𐑤 𐑒𐑳𐑥𐑦𐑙 𐑚𐑨𐑒.

note: [message]: id=Urugha
en_GB: Forward, you worthless worms! Look at them, they’re tired and afraid! You killed their will to fight, now go and finish the job!
target: 𐑓𐑹𐑢𐑼𐑛, 𐑿 𐑢𐑻𐑔𐑤𐑩𐑕 𐑢𐑻𐑥𐑟! 𐑤𐑫𐑒 𐑨𐑑 𐑞𐑧𐑥, 𐑞𐑱'𐑼 𐑑𐑲𐑼𐑛 𐑯 𐑩𐑓𐑮𐑱𐑛! 𐑿 𐑒𐑦𐑤𐑛 𐑞𐑺 𐑢𐑦𐑤 𐑑 𐑓𐑲𐑑, 𐑯𐑬 𐑜𐑴 𐑯 𐑓𐑦𐑯𐑦𐑖 𐑞 𐑡𐑪𐑚!

note: [message]: id=Erlornas
en_GB: That cloud of dust on the horizon... flee! There’s more of the abominations heading this way! Fall back before we’re outnumbered and crushed.
target: 𐑞𐑨𐑑 𐑒𐑤𐑬𐑛 𐑝 𐑛𐑳𐑕𐑑 𐑪𐑯 𐑞 𐑣𐑼𐑲𐑟𐑩𐑯... 𐑓𐑤𐑰! 𐑞𐑺'𐑟 𐑥𐑹 𐑝 𐑞 𐑩𐑚𐑪𐑥𐑩𐑯𐑱𐑖𐑩𐑯𐑟 𐑣𐑧𐑛𐑦𐑙 𐑞𐑦𐑕 𐑢𐑱! 𐑓𐑷𐑤 𐑚𐑨𐑒 𐑚𐑦𐑓𐑹 𐑢𐑰'𐑼 𐑬𐑑𐑯𐑳𐑥𐑚𐑼𐑛 𐑯 𐑒𐑮𐑳𐑖𐑑.

note: [message]: speaker=narrator
en_GB: Lord Erlornas didn’t drive the orcs back, although he and his warriors tried their absolute best. When another war band arrived, elvish resistance crumbled.
target: 𐑤𐑹𐑛 ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑛𐑦𐑛𐑯𐑑 𐑛𐑮𐑲𐑝 𐑞 𐑹𐑒𐑕 𐑚𐑨𐑒, 𐑷𐑤𐑞𐑴 𐑣𐑰 𐑯 𐑣𐑦𐑟 𐑢𐑪𐑮𐑦𐑼𐑟 𐑑𐑮𐑲𐑛 𐑞𐑺 𐑨𐑚𐑕𐑴𐑤𐑵𐑑 𐑚𐑧𐑕𐑑. 𐑢𐑧𐑯 𐑩𐑯𐑳𐑞𐑼 𐑢𐑹 𐑚𐑨𐑯𐑛 𐑩𐑮𐑲𐑝𐑛, 𐑧𐑤𐑝𐑦𐑖 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑒𐑮𐑩𐑥𐑚𐑩𐑤𐑛.

note: [message]: speaker=narrator
en_GB: Of the ensuing events little is known, since much was lost in the chaos and confusion, but one thing is painfully sure. Elves lost the campaign.
target: 𐑝 𐑞 𐑧𐑯𐑕𐑵𐑦𐑙 𐑦𐑝𐑧𐑯𐑑𐑕 𐑤𐑦𐑑𐑩𐑤 𐑦𐑟 𐑯𐑴𐑯, 𐑕𐑦𐑯𐑕 𐑥𐑳𐑗 𐑢𐑪𐑟 𐑤𐑪𐑕𐑑 𐑦𐑯 𐑞 𐑒𐑱𐑭𐑕 𐑯 𐑒𐑩𐑯𐑓𐑿𐑠𐑩𐑯, 𐑚𐑳𐑑 𐑢𐑳𐑯 𐑔𐑦𐑙 𐑦𐑟 𐑐𐑱𐑯𐑓𐑩𐑤𐑦 𐑖𐑫𐑼. 𐑧𐑤𐑝𐑟 𐑤𐑪𐑕𐑑 𐑞 𐑒𐑨𐑥𐑐𐑱𐑯.

note: [message]: id=Erlornas
en_GB: Ugh...
target: 𐑳𐑜...

note: [message]: id=Urugha
en_GB: Finally! Got him!
target: 𐑓𐑲𐑯𐑩𐑤𐑦! 𐑜𐑪𐑑 𐑣𐑦𐑥!

note: [message]: race=elf
en_GB: Lord!
target: 𐑤𐑹𐑛!

note: [message]: speaker=narrator
en_GB: Lord Erlornas died the day he first fought the orcs and never saw the end of the war. Given its final outcome, this was perhaps for the best.
target: 𐑤𐑹𐑛 ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑛𐑲𐑛 𐑞 𐑛𐑱 𐑣𐑰 𐑓𐑻𐑕𐑑 𐑓𐑷𐑑 𐑞 𐑹𐑒𐑕 𐑯 𐑯𐑧𐑝𐑼 𐑕𐑷 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑢𐑹. 𐑜𐑦𐑝𐑩𐑯 𐑦𐑑𐑕 𐑓𐑲𐑯𐑩𐑤 𐑬𐑑𐑒𐑳𐑥, 𐑞𐑦𐑕 𐑢𐑪𐑟 𐑐𐑼𐑣𐑨𐑐𐑕 𐑓𐑹 𐑞 𐑚𐑧𐑕𐑑.

note: [message]: id=Erlornas
en_GB: Rualsha? Hmm... What if... Assemble a war-party, we need to scout north!
target: ·𐑮𐑵𐑩𐑤𐑖𐑨? 𐑣𐑥... 𐑢𐑪𐑑 𐑦𐑓... 𐑨𐑕𐑧𐑥𐑚𐑩𐑤 𐑩 𐑢𐑹-𐑐𐑸𐑑𐑦, 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑕𐑒𐑬𐑑 𐑯𐑹𐑔!

note: [part]
en_GB: The path of the orcish war band was easy to follow — a wide swathe of trampled ground through violated forest. Erlornas and his party swiftly followed it north and west.
target: 𐑞 𐑐𐑭𐑔 𐑝 𐑞 𐑹𐑒𐑦𐑖 𐑢𐑹 𐑚𐑨𐑯𐑛 𐑢𐑪𐑟 𐑰𐑟𐑦 𐑑 𐑓𐑪𐑤𐑴 - 𐑩 𐑢𐑲𐑛 𐑕𐑢𐑭𐑞 𐑝 𐑑𐑮𐑨𐑥𐑐𐑩𐑤𐑛 𐑜𐑮𐑬𐑯𐑛 𐑔𐑮𐑵 𐑝𐑲𐑩𐑤𐑱𐑑𐑦𐑛 𐑓𐑹𐑦𐑕𐑑. ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑯 𐑣𐑦𐑟 𐑐𐑸𐑑𐑦 𐑕𐑢𐑦𐑓𐑑𐑤𐑦 𐑓𐑪𐑤𐑴𐑛 𐑦𐑑 𐑯𐑹𐑔 𐑯 𐑢𐑧𐑕𐑑.

note: [part]
en_GB: Soon they arrived at a region where the forest was cut through by many streams, only to find something unexpected.
target: 𐑕𐑵𐑯 𐑞𐑱 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑩 𐑮𐑰𐑗𐑩𐑯 𐑢𐑺 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑢𐑪𐑟 𐑒𐑳𐑑 𐑔𐑮𐑵 𐑚𐑲 𐑥𐑧𐑯𐑦 𐑕𐑑𐑮𐑰𐑥𐑟, 𐑴𐑯𐑤𐑦 𐑑 𐑓𐑲𐑯𐑛 𐑕𐑳𐑥𐑔𐑦𐑙 𐑳𐑯𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛.

note: [message]: role=Adviser
en_GB: The trail leads straight to this place, my lord.
target: 𐑞 𐑑𐑮𐑱𐑤 𐑤𐑰𐑛𐑟 𐑕𐑑𐑮𐑱𐑑 𐑑 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕, 𐑥𐑲 𐑤𐑹𐑛.

note: [message]: id=Erlornas
en_GB: There is a keep ahead of us. How comes it that we know nothing of it? I thought our borders were watched more carefully.
target: 𐑞𐑺 𐑦𐑟 𐑩 𐑒𐑰𐑐 𐑩𐑣𐑧𐑛 𐑝 𐑳𐑕. 𐑣𐑬 𐑒𐑳𐑥𐑟 𐑦𐑑 𐑞𐑨𐑑 𐑢𐑰 𐑯𐑴 𐑯𐑳𐑔𐑦𐑙 𐑝 𐑦𐑑? 𐑲 𐑔𐑷𐑑 𐑬𐑼 𐑚𐑹𐑛𐑼𐑟 𐑢𐑻 𐑢𐑪𐑗𐑑 𐑥𐑹 𐑒𐑺𐑓𐑩𐑤𐑦.

note: [message]: role=Adviser
en_GB: I... I know not, my lord. For ages there was no one in these lands that could build such a thing save us. I fear we have fallen prey a false sense of security that has injured the vigilance of our scouts.
target: 𐑲... 𐑲 𐑯𐑴 𐑯𐑪𐑑, 𐑥𐑲 𐑤𐑹𐑛. 𐑓𐑹 𐑱𐑡𐑩𐑟 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑢𐑳𐑯 𐑦𐑯 𐑞𐑰𐑟 𐑤𐑨𐑯𐑛𐑟 𐑞𐑨𐑑 𐑒𐑫𐑛 𐑚𐑦𐑤𐑛 𐑕𐑳𐑗 𐑩 𐑔𐑦𐑙 𐑕𐑱𐑝 𐑳𐑕. 𐑲 𐑓𐑽 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑷𐑤𐑩𐑯 𐑐𐑮𐑱 𐑩 𐑓𐑷𐑤𐑕 𐑕𐑧𐑯𐑕 𐑝 𐑕𐑦𐑒𐑘𐑫𐑼𐑦𐑑𐑦 𐑞𐑨𐑑 𐑣𐑨𐑟 𐑦𐑯𐑡𐑻𐑛 𐑞 𐑝𐑦𐑡𐑩𐑤𐑩𐑯𐑕 𐑝 𐑬𐑼 𐑕𐑒𐑬𐑑𐑕.

note: [message]: role=Adviser
en_GB: Does that demented creature truly believe he can kill us?
target: 𐑛𐑳𐑟 𐑞𐑨𐑑 𐑛𐑦𐑥𐑧𐑯𐑑𐑦𐑛 𐑒𐑮𐑰𐑗𐑼 𐑑𐑮𐑵𐑤𐑰 𐑚𐑦𐑤𐑰𐑝 𐑣𐑰 𐑒𐑨𐑯 𐑒𐑦𐑤 𐑳𐑕?

note: [message]: id=Erlornas
en_GB: Appearances can be deceiving. Tell the men to be cautious.
target: 𐑩𐑐𐑽𐑩𐑯𐑕𐑩𐑟 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑦𐑕𐑰𐑝𐑦𐑙. 𐑑𐑧𐑤 𐑞 𐑥𐑧𐑯 𐑑 𐑚𐑰 𐑒𐑷𐑖𐑩𐑕.

note: [part]
en_GB: As they fared further north the green forest thinned around them, slowly fading into a barren and fallow country. The signs were obvious and unmistakable — tree stumps, an occasional half-rotten tree felled long ago, and dead wood around them in scarce grass. This had been forest once, like the woods they called home. It had been murdered.
target: 𐑨𐑟 𐑞𐑱 𐑓𐑺𐑛 𐑓𐑻𐑞𐑼 𐑯𐑹𐑔 𐑞 𐑜𐑮𐑰𐑯 𐑓𐑹𐑦𐑕𐑑 𐑔𐑦𐑯𐑛 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥, 𐑕𐑤𐑴𐑤𐑦 𐑓𐑱𐑛𐑦𐑙 𐑦𐑯𐑑𐑫 𐑩 𐑚𐑨𐑮𐑩𐑯 𐑯 𐑓𐑨𐑤𐑴 𐑒𐑳𐑯𐑑𐑮𐑰. 𐑞 𐑕𐑲𐑯𐑟 𐑢𐑻 𐑪𐑚𐑝𐑦𐑩𐑕 𐑯 𐑳𐑯𐑥𐑦𐑕𐑑𐑱𐑒𐑩𐑚𐑩𐑤 - 𐑑𐑮𐑰 𐑕𐑑𐑩𐑥𐑐𐑕, 𐑩𐑯 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑤 𐑣𐑭𐑓-𐑮𐑪𐑑𐑩𐑯 𐑑𐑮𐑰 𐑓𐑧𐑤𐑛 𐑤𐑪𐑙 𐑩𐑜𐑴, 𐑯 𐑛𐑧𐑛 𐑢𐑫𐑛 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥 𐑦𐑯 𐑕𐑒𐑺𐑕 𐑜𐑮𐑨𐑕. 𐑞𐑦𐑕 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑓𐑹𐑦𐑕𐑑 𐑢𐑳𐑯𐑕, 𐑤𐑲𐑒 𐑞 𐑢𐑫𐑛𐑟 𐑞𐑱 𐑒𐑷𐑤𐑛 𐑣𐑴𐑥. 𐑦𐑑 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑥𐑻𐑛𐑼𐑛.

note: [part]
en_GB: There was no trail to be found here; wind and rain had erased the spoor. Fortunately, there was no need of a trail; smoke on the horizon betrayed the presence of their enemies.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑑𐑮𐑱𐑤 𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛 𐑣𐑽; 𐑢𐑲𐑯𐑛 𐑯 𐑮𐑱𐑯 𐑣𐑨𐑛 𐑦𐑮𐑱𐑕𐑑 𐑞 𐑕𐑐𐑫𐑮. 𐑓𐑹𐑑𐑿𐑯𐑩𐑑𐑤𐑦, 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑯𐑰𐑛 𐑝 𐑩 𐑑𐑮𐑱𐑤; 𐑕𐑥𐑴𐑒 𐑪𐑯 𐑞 𐑣𐑼𐑲𐑟𐑩𐑯 𐑚𐑦𐑑𐑮𐑱𐑛 𐑞 𐑐𐑮𐑧𐑟𐑩𐑯𐑕 𐑝 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟.

note: [part]
en_GB: Perhaps, but not here. The tribe this camp housed was too small to impress fear on other orcs. Come next morning, the elves were prepared for battle.
target: 𐑐𐑼𐑣𐑨𐑐𐑕, 𐑚𐑳𐑑 𐑯𐑪𐑑 𐑣𐑽. 𐑞 𐑑𐑮𐑲𐑚 𐑞𐑦𐑕 𐑒𐑨𐑥𐑐 𐑣𐑬𐑟𐑛 𐑢𐑪𐑟 𐑑𐑵 𐑕𐑥𐑷𐑤 𐑑 𐑦𐑥𐑐𐑮𐑧𐑕 𐑓𐑽 𐑪𐑯 𐑳𐑞𐑼 𐑹𐑒𐑕. 𐑒𐑳𐑥 𐑯𐑧𐑒𐑕𐑑 𐑥𐑹𐑯𐑦𐑙, 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑻 𐑐𐑮𐑦𐑐𐑺𐑛 𐑓𐑹 𐑚𐑨𐑑𐑩𐑤.

note: [message]: role=Adviser
en_GB: Lord... I’m... I am filled with grief. This senseless destruction is... overwhelming.
target: 𐑤𐑹𐑛... 𐑲'𐑧𐑥... 𐑲 𐑨𐑥 𐑓𐑦𐑤𐑛 𐑢𐑦𐑞 𐑜𐑮𐑰𐑓. 𐑞𐑦𐑕 𐑕𐑧𐑯𐑕𐑤𐑩𐑕 𐑛𐑩𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯 𐑦𐑟... 𐑴𐑝𐑼𐑢𐑧𐑤𐑥𐑦𐑙.

note: [message]: id=Erlornas
en_GB: Yes. And this is the threat we were blind to but are now facing. This tribe is small, yet we must drive them back to the north. They must have no footholds south of the hills.
target: 𐑘𐑧𐑕. 𐑯 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑔𐑮𐑧𐑑 𐑢𐑰 𐑢𐑻 𐑚𐑤𐑲𐑯𐑛 𐑑 𐑚𐑳𐑑 𐑸 𐑯𐑬 𐑓𐑱𐑕𐑦𐑙. 𐑞𐑦𐑕 𐑑𐑮𐑲𐑚 𐑦𐑟 𐑕𐑥𐑷𐑤, 𐑘𐑧𐑑 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑮𐑲𐑝 𐑞𐑧𐑥 𐑚𐑨𐑒 𐑑 𐑞 𐑯𐑹𐑔. 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑯𐑴 𐑓𐑫𐑑𐑣𐑴𐑤𐑛𐑟 𐑕𐑬𐑔 𐑝 𐑞 𐑣𐑦𐑤𐑟.

note: [message]: id=Gnargha
en_GB: Elves!? This means Urugha failed and his spirit will suffer greatly for his weakness. So be it!
target: 𐑧𐑤𐑝𐑟!? 𐑞𐑦𐑕 𐑥𐑰𐑯𐑟 ·𐑻𐑵𐑜𐑭 𐑓𐑱𐑤𐑛 𐑯 𐑣𐑦𐑟 𐑕𐑐𐑦𐑮𐑦𐑑 𐑢𐑦𐑤 𐑕𐑳𐑓𐑼 𐑜𐑮𐑱𐑑𐑤𐑦 𐑓𐑹 𐑣𐑦𐑟 𐑢𐑰𐑒𐑯𐑩𐑕. 𐑕𐑴 𐑚𐑰 𐑦𐑑!

note: [message]: id=Gnargha
en_GB: Rise up, grunts! We have a great fight upon us! Let your rage flow freely! Let your blades slay all! First one to draw blood will feast by my fire this night!
target: 𐑮𐑲𐑟 𐑳𐑐, 𐑜𐑮𐑩𐑯𐑑𐑕! 𐑢𐑰 𐑣𐑨𐑝 𐑩 𐑜𐑮𐑱𐑑 𐑓𐑲𐑑 𐑩𐑐𐑪𐑯 𐑳𐑕! 𐑤𐑧𐑑 𐑿𐑼 𐑮𐑱𐑡 𐑓𐑤𐑴 𐑓𐑮𐑰𐑤𐑦! 𐑤𐑧𐑑 𐑿𐑼 𐑚𐑤𐑱𐑛𐑟 𐑕𐑤𐑱 𐑷𐑤! 𐑓𐑻𐑕𐑑 𐑢𐑳𐑯 𐑑 𐑛𐑮𐑷 𐑚𐑤𐑳𐑛 𐑢𐑦𐑤 𐑓𐑰𐑕𐑑 𐑚𐑲 𐑥𐑲 𐑓𐑲𐑼 𐑞𐑦𐑕 𐑯𐑲𐑑!

note: [message]: id=Erlornas
en_GB: Aim true, men, with wit and courage the day will be ours. And spare no-one, there can be no orc south of the hills, else we’ll never have peace again.
target: 𐑱𐑥 𐑑𐑮𐑵, 𐑥𐑧𐑯, 𐑢𐑦𐑞 𐑢𐑦𐑑 𐑯 𐑒𐑳𐑮𐑦𐑡 𐑞 𐑛𐑱 𐑢𐑦𐑤 𐑚𐑰 𐑬𐑼𐑟. 𐑯 𐑕𐑐𐑺 𐑯𐑴-𐑢𐑳𐑯, 𐑞𐑺 𐑒𐑨𐑯 𐑚𐑰 𐑯𐑴 𐑹𐑒 𐑕𐑬𐑔 𐑝 𐑞 𐑣𐑦𐑤𐑟, 𐑧𐑤𐑕 𐑢𐑰'𐑤 𐑯𐑧𐑝𐑼 𐑣𐑨𐑝 𐑐𐑰𐑕 𐑩𐑜𐑱𐑯.

note: [message]: speaker=narrator
en_GB: The orcish chieftain finally fell, overcome by his wounds. The elves found themselves in a half-ruined camp littered with the bodies of both sides, there was no hale orc in sight, nor did any of the wounded beg mercy. The elves took no prisoners.
target: 𐑞 𐑹𐑒𐑦𐑖 𐑗𐑰𐑓𐑑𐑩𐑯 𐑓𐑲𐑯𐑩𐑤𐑦 𐑓𐑧𐑤, 𐑴𐑝𐑼𐑒𐑳𐑥 𐑚𐑲 𐑣𐑦𐑟 𐑢𐑵𐑯𐑛𐑟. 𐑞 𐑧𐑤𐑝𐑟 𐑓𐑬𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑦𐑯 𐑩 𐑣𐑭𐑓-𐑮𐑵𐑦𐑯𐑛 𐑒𐑨𐑥𐑐 𐑤𐑦𐑑𐑻𐑛 𐑢𐑦𐑞 𐑞 𐑚𐑪𐑛𐑦𐑟 𐑝 𐑚𐑴𐑔 𐑕𐑲𐑛𐑟, 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑣𐑱𐑤 𐑹𐑒 𐑦𐑯 𐑕𐑲𐑑, 𐑯𐑹 𐑛𐑦𐑛 𐑧𐑯𐑦 𐑝 𐑞 𐑢𐑵𐑯𐑛𐑩𐑛 𐑚𐑧𐑜 𐑥𐑻𐑕𐑦. 𐑞 𐑧𐑤𐑝𐑟 𐑑𐑫𐑒 𐑯𐑴 𐑐𐑮𐑦𐑟𐑩𐑯𐑼𐑟.

note: [message]: role=Adviser
en_GB: It’s done, lord. No-one escaped. No-one tried to escape. I’m... disturbed.
target: 𐑦𐑑'𐑕 𐑛𐑳𐑯, 𐑤𐑹𐑛. 𐑯𐑴-𐑢𐑳𐑯 𐑦𐑕𐑒𐑱𐑐𐑑. 𐑯𐑴-𐑢𐑳𐑯 𐑑𐑮𐑲𐑛 𐑑 𐑦𐑕𐑒𐑱𐑐. 𐑲'𐑧𐑥... 𐑛𐑦𐑕𐑑𐑻𐑚𐑛.

note: [message]: id=Erlornas
en_GB: Good. But their disregard for self-preservation is astounding. As is their ferocity when defending what they claim as their own. Have the scouts found others this side of the hills?
target: 𐑜𐑫𐑛. 𐑚𐑳𐑑 𐑞𐑺 𐑛𐑦𐑕𐑮𐑦𐑜𐑸𐑛 𐑓𐑹 𐑕𐑧𐑤𐑓-𐑐𐑮𐑧𐑟𐑻𐑝𐑱𐑖𐑩𐑯 𐑦𐑟 𐑩𐑕𐑑𐑬𐑯𐑛𐑦𐑙. 𐑨𐑟 𐑦𐑟 𐑞𐑺 𐑓𐑼𐑪𐑕𐑦𐑑𐑦 𐑢𐑧𐑯 𐑛𐑦𐑓𐑧𐑯𐑛𐑦𐑙 𐑢𐑪𐑑 𐑞𐑱 𐑒𐑤𐑱𐑥 𐑨𐑟 𐑞𐑺 𐑴𐑯. 𐑣𐑨𐑝 𐑞 𐑕𐑒𐑬𐑑𐑕 𐑓𐑬𐑯𐑛 𐑳𐑞𐑼𐑟 𐑞𐑦𐑕 𐑕𐑲𐑛 𐑝 𐑞 𐑣𐑦𐑤𐑟?

note: [message]: role=Adviser
en_GB: No, lord. But trolls were spotted in the hills ahead. Do we really need to cross them to the north?
target: 𐑯𐑴, 𐑤𐑹𐑛. 𐑚𐑳𐑑 𐑑𐑮𐑴𐑤𐑟 𐑢𐑻 𐑕𐑐𐑭𐑑𐑩𐑛 𐑦𐑯 𐑞 𐑣𐑦𐑤𐑟 𐑩𐑣𐑧𐑛. 𐑛𐑵 𐑢𐑰 𐑮𐑾𐑤𐑦 𐑯𐑰𐑛 𐑑 𐑒𐑮𐑪𐑕 𐑞𐑧𐑥 𐑑 𐑞 𐑯𐑹𐑔?

note: [message]: id=Erlornas
en_GB: Yes. The council has spoken to me through a dream-sending. They are troubled. Reinforcements have been sent after us, but we need to press on. Tell the men to rest, we’ll move out at dawn.
target: 𐑘𐑧𐑕. 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑣𐑨𐑟 𐑕𐑐𐑴𐑒𐑧𐑯 𐑑 𐑥𐑰 𐑔𐑮𐑵 𐑩 𐑛𐑮𐑰𐑥-𐑕𐑧𐑯𐑛𐑦𐑙. 𐑞𐑱 𐑸 𐑑𐑮𐑳𐑚𐑩𐑤𐑛. 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑧𐑯𐑑 𐑭𐑓𐑑𐑼 𐑳𐑕, 𐑚𐑳𐑑 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑐𐑮𐑧𐑕 𐑪𐑯. 𐑑𐑧𐑤 𐑞 𐑥𐑧𐑯 𐑑 𐑮𐑧𐑕𐑑, 𐑢𐑰'𐑤 𐑥𐑵𐑝 𐑬𐑑 𐑨𐑑 𐑛𐑷𐑯.

note: [message]: role=Adviser
en_GB: What about the loot lord? We found supplies worth over a hundred gold in the camp.
target: 𐑢𐑪𐑑 𐑩𐑚𐑬𐑑 𐑞 𐑤𐑵𐑑 𐑤𐑹𐑛? 𐑢𐑰 𐑓𐑬𐑯𐑛 𐑕𐑩𐑐𐑤𐑲𐑟 𐑢𐑻𐑔 𐑴𐑝𐑼 𐑩 𐑣𐑳𐑯𐑛𐑮𐑧𐑛 𐑜𐑴𐑤𐑛 𐑦𐑯 𐑞 𐑒𐑨𐑥𐑐.

note: [message]: id=Erlornas
en_GB: Distribute some among the men, save the rest for the road. This country is a wasteland now; we won’t find much forage on the march.
target: 𐑛𐑦𐑕𐑑𐑮𐑦𐑚𐑿𐑑 𐑕𐑳𐑥 𐑩𐑥𐑳𐑙 𐑞 𐑥𐑧𐑯, 𐑕𐑱𐑝 𐑞 𐑮𐑧𐑕𐑑 𐑓𐑹 𐑞 𐑮𐑴𐑛. 𐑞𐑦𐑕 𐑒𐑳𐑯𐑑𐑮𐑰 𐑦𐑟 𐑩 𐑢𐑱𐑕𐑑𐑤𐑨𐑯𐑛 𐑯𐑬; 𐑢𐑰 𐑢𐑴𐑯𐑑 𐑓𐑲𐑯𐑛 𐑥𐑳𐑗 𐑓𐑹𐑦𐑡 𐑪𐑯 𐑞 𐑥𐑸𐑗.

note: [message]: role=Adviser
en_GB: We found some supplies when searching the camp, but nothing much. What is to be done with them?
target: 𐑢𐑰 𐑓𐑬𐑯𐑛 𐑕𐑳𐑥 𐑕𐑩𐑐𐑤𐑲𐑟 𐑢𐑧𐑯 𐑕𐑻𐑗𐑦𐑙 𐑞 𐑒𐑨𐑥𐑐, 𐑚𐑳𐑑 𐑯𐑳𐑔𐑦𐑙 𐑥𐑳𐑗. 𐑢𐑪𐑑 𐑦𐑟 𐑑 𐑚𐑰 𐑛𐑳𐑯 𐑢𐑦𐑞 𐑞𐑧𐑥?

note: [message]: id=Erlornas
en_GB: Save it for the march north. There is little to be found in this barren country.
target: 𐑕𐑱𐑝 𐑦𐑑 𐑓𐑹 𐑞 𐑥𐑸𐑗 𐑯𐑹𐑔. 𐑞𐑺 𐑦𐑟 𐑤𐑦𐑑𐑩𐑤 𐑑 𐑚𐑰 𐑓𐑬𐑯𐑛 𐑦𐑯 𐑞𐑦𐑕 𐑚𐑨𐑮𐑩𐑯 𐑒𐑳𐑯𐑑𐑮𐑰.

note: [message]: speaker=narrator
en_GB: Lord Erlornas never saw the blade that felled him. He died on the spot, with not a chance to issue last commands or farewells. Without him his wardens soon fell into confusion, and losing heart withdrew from the battle.
target: 𐑤𐑹𐑛 ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑯𐑧𐑝𐑼 𐑕𐑷 𐑞 𐑚𐑤𐑱𐑛 𐑞𐑨𐑑 𐑓𐑧𐑤𐑛 𐑣𐑦𐑥. 𐑣𐑰 𐑛𐑲𐑛 𐑪𐑯 𐑞 𐑕𐑐𐑪𐑑, 𐑢𐑦𐑞 𐑯𐑴 𐑩 𐑗𐑭𐑯𐑕 𐑑 𐑦𐑖𐑵 𐑤𐑭𐑕𐑑 𐑒𐑩𐑥𐑭𐑯𐑛𐑟 𐑹 𐑓𐑺𐑢𐑧𐑤𐑟. 𐑢𐑦𐑞𐑬𐑑 𐑣𐑦𐑥 𐑣𐑦𐑟 𐑢𐑹𐑛𐑩𐑯𐑟 𐑕𐑵𐑯 𐑓𐑧𐑤 𐑦𐑯𐑑𐑫 𐑒𐑩𐑯𐑓𐑿𐑠𐑩𐑯, 𐑯 𐑤𐑵𐑟𐑦𐑙 𐑣𐑸𐑑 𐑢𐑦𐑞𐑛𐑮𐑵 𐑓𐑮𐑪𐑥 𐑞 𐑚𐑨𐑑𐑩𐑤.

note: [message]: speaker=narrator
en_GB: When reinforcements finally arrived, elves managed to dislodge the orcish tribe. But the threat from the north remained unresolved and loomed large over their future.
target: 𐑢𐑧𐑯 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑓𐑲𐑯𐑩𐑤𐑦 𐑩𐑮𐑲𐑝𐑛, 𐑧𐑤𐑝𐑟 𐑥𐑨𐑯𐑦𐑡𐑛 𐑑 𐑛𐑦𐑕𐑤𐑭𐑡 𐑞 𐑹𐑒𐑦𐑖 𐑑𐑮𐑲𐑚. 𐑚𐑳𐑑 𐑞 𐑔𐑮𐑧𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔 𐑮𐑦𐑥𐑱𐑯𐑛 𐑩𐑯𐑮𐑦𐑟𐑭𐑤𐑝𐑛 𐑯 𐑤𐑵𐑥𐑛 𐑤𐑸𐑡 𐑴𐑝𐑼 𐑞𐑺 𐑓𐑿𐑗𐑼.

note: [message]: role=Adviser
en_GB: We can’t carry on Lord, the men are too tired. We have to fall back.
target: 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑒𐑨𐑮𐑦 𐑪𐑯 𐑤𐑹𐑛, 𐑞 𐑥𐑧𐑯 𐑸 𐑑 𐑑𐑲𐑼𐑛. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑓𐑷𐑤 𐑚𐑨𐑒.

note: [message]: id=Erlornas
en_GB: Damn it. Sound the retreat, we’ll try again when reinforcements arrive.
target: 𐑛𐑨𐑥 𐑦𐑑. 𐑕𐑬𐑯𐑛 𐑞 𐑮𐑦𐑑𐑮𐑰𐑑, 𐑢𐑰'𐑤 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯 𐑢𐑧𐑯 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑩𐑮𐑲𐑝.

note: [message]: speaker=narrator
en_GB: The expected relief caught up with them a few days later. The following morning they took the field against a far larger host of orcs. The battle ended in a draw; the war raged on for years...
target: 𐑞 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑮𐑦𐑤𐑰𐑓 𐑒𐑷𐑑 𐑳𐑐 𐑢𐑦𐑞 𐑞𐑧𐑥 𐑩 𐑓𐑿 𐑛𐑱𐑟 𐑤𐑱𐑑𐑼. 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑥𐑹𐑯𐑦𐑙 𐑞𐑱 𐑑𐑫𐑒 𐑞 𐑓𐑰𐑤𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑩 𐑓𐑸 𐑤𐑸𐑡𐑼 𐑣𐑴𐑕𐑑 𐑝 𐑹𐑒𐑕. 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑧𐑯𐑛𐑩𐑛 𐑦𐑯 𐑩 𐑛𐑮𐑷; 𐑞 𐑢𐑹 𐑮𐑱𐑡𐑛 𐑪𐑯 𐑓𐑹 𐑘𐑽𐑟...

note: #-#-#-#-#  6998 (en@shaw)  #-#-#-#-# [side]: type=Troll, type=Troll Warrior, id=Gurk [side]: type=Troll, type=Troll Warrior, id=Hrugu #-#-#-#-#  7043 (en@shaw)  #-#-#-#-# [side]: type=Troll Warrior, type=Troll [side] #-#-#-#-#  7057 (en@shaw)  #-#-#-#-# [side]: type=Troll Warrior, id=Erart [side]: t
en_GB: Trolls
target: 𐑑𐑮𐑴𐑤𐑟

note: [part]
en_GB: Next morning, the elves set off again, increasingly wearied by the hardships of the campaign and longing for the green comfort of their home forests. This land was barren and rugged; nothing shielded them from biting northern wind as they traveled towards the mountains looming before them.
target: 𐑯𐑧𐑒𐑕𐑑 𐑥𐑹𐑯𐑦𐑙, 𐑞 𐑧𐑤𐑝𐑟 𐑕𐑧𐑑 𐑪𐑓 𐑩𐑜𐑱𐑯, 𐑦𐑯𐑒𐑮𐑰𐑕𐑦𐑙𐑤𐑰 𐑢𐑽𐑦𐑛 𐑚𐑲 𐑞 𐑣𐑸𐑛𐑖𐑦𐑐𐑕 𐑝 𐑞 𐑒𐑨𐑥𐑐𐑱𐑯 𐑯 𐑤𐑪𐑙𐑦𐑙 𐑓𐑹 𐑞 𐑜𐑮𐑰𐑯 𐑒𐑳𐑥𐑓𐑼𐑑 𐑝 𐑞𐑺 𐑣𐑴𐑥 𐑓𐑪𐑮𐑦𐑕𐑑𐑕. 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛 𐑢𐑪𐑟 𐑚𐑨𐑮𐑩𐑯 𐑯 𐑮𐑳𐑜𐑩𐑛; 𐑯𐑳𐑔𐑦𐑙 𐑖𐑰𐑤𐑛𐑩𐑛 𐑞𐑧𐑥 𐑓𐑮𐑪𐑥 𐑚𐑲𐑑𐑦𐑙 𐑯𐑹𐑞𐑼𐑯 𐑢𐑦𐑯𐑛 𐑨𐑟 𐑞𐑱 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑤𐑵𐑥𐑦𐑙 𐑚𐑦𐑓𐑹 𐑞𐑧𐑥.

note: [part]
en_GB: At dusk they arrived at the mouth of a valley cutting almost straight through the range and made camp, as scouts warned that the area was hostile and the road ahead treacherous in darkness. There were no songs or music that night and most of the elves slept uneasily. An unlucky few kept a cautious watch.
target: 𐑨𐑑 𐑛𐑩𐑕𐑒 𐑞𐑱 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑞 𐑥𐑬𐑔 𐑝 𐑩 𐑝𐑨𐑤𐑰 𐑒𐑳𐑑𐑦𐑙 𐑷𐑤𐑥𐑴𐑕𐑑 𐑕𐑑𐑮𐑱𐑑 𐑔𐑮𐑵 𐑞 𐑮𐑱𐑯𐑡 𐑯 𐑥𐑱𐑛 𐑒𐑨𐑥𐑐, 𐑨𐑟 𐑕𐑒𐑬𐑑𐑕 𐑢𐑹𐑯𐑛 𐑞𐑨𐑑 𐑞 𐑺𐑦𐑩 𐑢𐑪𐑟 𐑣𐑪𐑕𐑑𐑲𐑤 𐑯 𐑞 𐑮𐑴𐑛 𐑩𐑣𐑧𐑛 𐑑𐑮𐑧𐑗𐑻𐑩𐑕 𐑦𐑯 𐑛𐑸𐑒𐑯𐑩𐑕. 𐑞𐑺 𐑢𐑻 𐑯𐑴 𐑕𐑪𐑙𐑟 𐑹 𐑥𐑿𐑟𐑦𐑒 𐑞𐑨𐑑 𐑯𐑲𐑑 𐑯 𐑥𐑴𐑕𐑑 𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑕𐑤𐑧𐑐𐑑 𐑳𐑯𐑰𐑟𐑦𐑤𐑦. 𐑩𐑯 𐑩𐑯𐑤𐑩𐑒𐑰 𐑓𐑿 𐑒𐑧𐑐𐑑 𐑩 𐑒𐑷𐑖𐑩𐑕 𐑢𐑪𐑡.

note: [part]
en_GB: When sunrise came, the elves moved into battle formations. Whatever waited in the slopes ahead, it would not find them unprepared.
target: 𐑢𐑧𐑯 𐑕𐑩𐑯𐑮𐑲𐑟 𐑒𐑱𐑥, 𐑞 𐑧𐑤𐑝𐑟 𐑥𐑵𐑝𐑛 𐑦𐑯𐑑𐑫 𐑚𐑨𐑑𐑩𐑤 𐑓𐑹𐑥𐑱𐑖𐑩𐑯𐑟. 𐑢𐑪𐑑𐑧𐑝𐑼 𐑢𐑱𐑑𐑩𐑛 𐑦𐑯 𐑞 𐑕𐑤𐑴𐑐𐑕 𐑩𐑣𐑧𐑛, 𐑦𐑑 𐑢𐑫𐑛 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥 𐑩𐑯𐑐𐑮𐑰𐑐𐑺𐑛.

note: [objectives]
en_GB: Hint:
    Trolls are poor fighters when not on rugged terrain and fare even worse during the daytime. Lure them out of the hills and attack in the sunlight.
target: 𐑣𐑦𐑯𐑑:
    𐑑𐑮𐑴𐑤𐑟 𐑸 𐑐𐑫𐑼 𐑓𐑲𐑑𐑻𐑟 𐑢𐑧𐑯 𐑯𐑪𐑑 𐑪𐑯 𐑮𐑳𐑜𐑩𐑛 𐑑𐑻𐑱𐑯 𐑯 𐑓𐑺 𐑰𐑝𐑩𐑯 𐑢𐑻𐑕 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑛𐑱𐑑𐑲𐑥. 𐑤𐑫𐑮 𐑞𐑧𐑥 𐑬𐑑 𐑝 𐑞 𐑣𐑦𐑤𐑟 𐑯 𐑩𐑑𐑨𐑒 𐑦𐑯 𐑞 𐑕𐑳𐑯𐑤𐑲𐑑.

note: [message]: id=Erlornas
en_GB: You know well enough... Rualsha. That name sounds everywhere we go since the incursion began. That orc is much more than a mere marauding bandit in search of pillage. And he wants this land. <i>Our</i> land. He is planning an invasion, I’m sure of it. We must gather more information about his plans before we go back.
target: 𐑿 𐑯𐑴 𐑢𐑧𐑤 𐑦𐑯𐑳𐑓... ·𐑮𐑵𐑩𐑤𐑖𐑨. 𐑞𐑨𐑑 𐑯𐑱𐑥 𐑕𐑬𐑯𐑛𐑟 𐑧𐑝𐑮𐑰𐑢𐑺 𐑢𐑰 𐑜𐑴 𐑕𐑦𐑯𐑕 𐑞 𐑦𐑯𐑒𐑻𐑠𐑩𐑯 𐑚𐑩𐑜𐑨𐑯. 𐑞𐑨𐑑 𐑹𐑒 𐑦𐑟 𐑥𐑳𐑗 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑥𐑽 𐑥𐑻𐑪𐑛𐑦𐑙 𐑚𐑨𐑯𐑛𐑩𐑑 𐑦𐑯 𐑕𐑻𐑗 𐑝 𐑐𐑦𐑤𐑦𐑡. 𐑯 𐑣𐑰 𐑢𐑪𐑯𐑑𐑕 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛. <i>Our</i> 𐑤𐑨𐑯𐑛. 𐑣𐑰 𐑦𐑟 𐑐𐑤𐑨𐑯𐑦𐑙 𐑩𐑯 𐑦𐑯𐑝𐑱𐑠𐑩𐑯, 𐑲'𐑧𐑥 𐑖𐑫𐑼 𐑝 𐑦𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑨𐑞𐑼 𐑥𐑹 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑩𐑚𐑬𐑑 𐑣𐑦𐑟 𐑐𐑤𐑨𐑯𐑟 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑜𐑴 𐑚𐑨𐑒.

note: [message]: id=Erlornas
en_GB: And tell me... How did you sleep last night?
target: 𐑯 𐑑𐑧𐑤 𐑥𐑰... 𐑣𐑬 𐑛𐑦𐑛 𐑿 𐑕𐑤𐑰𐑐 𐑤𐑭𐑕𐑑 𐑯𐑲𐑑?

note: [message]: role=Advisor
en_GB: How did I?... Uneasy, lord. My dreams were bleak, some of them nightmares.
target: 𐑣𐑬 𐑛𐑦𐑛 𐑲?... 𐑳𐑯𐑰𐑟𐑦, 𐑤𐑹𐑛. 𐑥𐑲 𐑛𐑮𐑰𐑥𐑟 𐑢𐑻 𐑚𐑤𐑰𐑒, 𐑕𐑳𐑥 𐑝 𐑞𐑧𐑥 𐑯𐑲𐑑𐑥𐑺𐑟.

note: [message]: id=Erlornas
en_GB: Yes. The earth currents are perturbed here, and the bridges to the dreamland are tainted. I think there is a mage dwelling somewhere nearby. Or perhaps more than one; the traces are mixed, and some of them have an unwholesome flavor.
target: 𐑘𐑧𐑕. 𐑞 𐑻𐑔 𐑒𐑳𐑮𐑩𐑯𐑑𐑕 𐑸 𐑐𐑼𐑑𐑻𐑚𐑛 𐑣𐑽, 𐑯 𐑞 𐑚𐑮𐑦𐑡𐑩𐑟 𐑑 𐑞 𐑛𐑮𐑰𐑥𐑤𐑨𐑯𐑛 𐑸 𐑑𐑱𐑯𐑑𐑦𐑛. 𐑲 𐑔𐑦𐑙𐑒 𐑞𐑺 𐑦𐑟 𐑩 𐑥𐑱𐑡 𐑛𐑢𐑧𐑤𐑦𐑙 𐑕𐑳𐑥𐑢𐑺 𐑯𐑽𐑚𐑲. 𐑹 𐑐𐑼𐑣𐑨𐑐𐑕 𐑥𐑹 𐑞𐑨𐑯 𐑢𐑳𐑯; 𐑞 𐑑𐑮𐑱𐑕𐑩𐑟 𐑸 𐑥𐑦𐑒𐑕𐑑, 𐑯 𐑕𐑳𐑥 𐑝 𐑞𐑧𐑥 𐑣𐑨𐑝 𐑩𐑯 𐑳𐑯𐑣𐑫𐑤𐑕𐑳𐑥 𐑓𐑤𐑱𐑝𐑼.

note: [message]: id=Erlornas
en_GB: Enough. The sun’s fully over the horizon. Give the order to advance.
target: 𐑦𐑯𐑳𐑓. 𐑞 𐑕𐑩𐑯𐑟 𐑓𐑫𐑤𐑦 𐑴𐑝𐑼 𐑞 𐑣𐑼𐑲𐑟𐑩𐑯. 𐑜𐑦𐑝 𐑞 𐑹𐑛𐑼 𐑑 𐑩𐑛𐑝𐑭𐑯𐑕.

note: [message]: role=Advisor
en_GB: That was the last of the chieftains, lord. The lesser trolls seem to be retreating now.
target: 𐑞𐑨𐑑 𐑢𐑪𐑟 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑞 𐑗𐑰𐑓𐑑𐑩𐑯𐑟, 𐑤𐑹𐑛. 𐑞 𐑤𐑧𐑕𐑼 𐑑𐑮𐑴𐑤𐑟 𐑕𐑰𐑥 𐑑 𐑚𐑰 𐑮𐑦𐑑𐑮𐑰𐑑𐑦𐑙 𐑯𐑬.

note: [message]: id=Erlornas
en_GB: It is well. Break camp and move everyone through the pass before they rally. We’ll rest a bit on the other side; we have earned it.
target: 𐑦𐑑 𐑦𐑟 𐑢𐑧𐑤. 𐑚𐑮𐑱𐑒 𐑒𐑨𐑥𐑐 𐑯 𐑥𐑵𐑝 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑔𐑮𐑵 𐑞 𐑐𐑭𐑕 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑮𐑨𐑤𐑰. 𐑢𐑰'𐑤 𐑮𐑧𐑕𐑑 𐑩 𐑚𐑦𐑑 𐑪𐑯 𐑞 𐑳𐑞𐑼 𐑕𐑲𐑛; 𐑢𐑰 𐑣𐑨𐑝 𐑻𐑯𐑛 𐑦𐑑.

note: [message]: role=Advisor
en_GB: At once. How much time do you think we have?
target: 𐑨𐑑 𐑢𐑳𐑯𐑕. 𐑣𐑬 𐑥𐑳𐑗 𐑑𐑲𐑥 𐑛𐑵 𐑿 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑣𐑨𐑝?

note: [message]: id=Erlornas
en_GB: A day, perhaps. We fought two clans today; they won’t take long to rally. We need to be gone from here by sunset next.
target: 𐑩 𐑛𐑱, 𐑐𐑼𐑣𐑨𐑐𐑕. 𐑢𐑰 𐑓𐑷𐑑 𐑑𐑵 𐑒𐑤𐑨𐑯𐑟 𐑑𐑫𐑛𐑱; 𐑞𐑱 𐑢𐑴𐑯𐑑 𐑑𐑱𐑒 𐑤𐑪𐑙 𐑑 𐑮𐑨𐑤𐑰. 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑚𐑰 𐑜𐑪𐑯 𐑓𐑮𐑪𐑥 𐑣𐑽 𐑚𐑲 𐑕𐑳𐑯𐑕𐑧𐑑 𐑯𐑧𐑒𐑕𐑑.

note: [message]: id=Erlornas
en_GB: We have slain a chieftain! Take heart! This battle is almost won!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑤𐑱𐑯 𐑩 𐑗𐑰𐑓𐑑𐑩𐑯! 𐑑𐑱𐑒 𐑣𐑸𐑑! 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑷𐑤𐑥𐑴𐑕𐑑 𐑢𐑳𐑯!

note: [message]: speaker=second_unit
en_GB: Ha! Me smashed da funny elf. Me got a trophy!
target: 𐑣𐑭! 𐑥𐑰 𐑕𐑥𐑨𐑖𐑑 𐑛𐑭 𐑓𐑳𐑯𐑦 𐑧𐑤𐑓. 𐑥𐑰 𐑜𐑪𐑑 𐑩 𐑑𐑮𐑴𐑓𐑰!

note: [message]: role=Advisor
en_GB: No! This can’t be!
target: 𐑯𐑴! 𐑞𐑦𐑕 𐑒𐑭𐑯𐑑 𐑚𐑰!

note: [message]: speaker=narrator
en_GB: Soon after Erlornas died, the elven party, lacking a leader and pressed from all sides, scattered and fled. Their retreat to Wesmere was arduous and long.
target: 𐑕𐑵𐑯 𐑭𐑓𐑑𐑼 ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑛𐑲𐑛 𐑞 𐑧𐑤𐑝𐑧𐑯 𐑐𐑸𐑑𐑦, 𐑤𐑨𐑒𐑦𐑙 𐑩 𐑤𐑰𐑛𐑻 𐑯 𐑐𐑮𐑧𐑕𐑑 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑕𐑲𐑛𐑟, 𐑕𐑒𐑨𐑑𐑼𐑛 𐑯 𐑓𐑤𐑧𐑛. 𐑞𐑺 𐑮𐑦𐑑𐑮𐑰𐑑 𐑑 ·𐑢𐑧𐑕𐑥𐑰𐑮 𐑢𐑪𐑟 𐑸𐑡𐑵𐑩𐑕 𐑯 𐑤𐑪𐑙.

note: [message]: speaker=narrator
en_GB: During their retreat, the pass was crossed by another army moving in the opposite direction. Orcs were back south of the pass, and this time they were to stay for a long, long time.
target: 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞𐑺 𐑮𐑦𐑑𐑮𐑰𐑑, 𐑞 𐑐𐑭𐑕 𐑢𐑪𐑟 𐑒𐑮𐑪𐑕𐑛 𐑚𐑲 𐑩𐑯𐑳𐑞𐑼 𐑸𐑥𐑦 𐑥𐑵𐑝𐑦𐑙 𐑦𐑯 𐑞 𐑪𐑐𐑴𐑕𐑦𐑑 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯. 𐑹𐑒𐑕 𐑢𐑻 𐑚𐑨𐑒 𐑕𐑬𐑔 𐑝 𐑞 𐑐𐑭𐑕, 𐑯 𐑞𐑦𐑕 𐑑𐑲𐑥 𐑞𐑱 𐑢𐑻 𐑑 𐑕𐑑𐑱 𐑓𐑹 𐑩 𐑤𐑪𐑙, 𐑤𐑪𐑙 𐑑𐑲𐑥.

note: [message]: role=Advisor
en_GB: We can’t get through, my Lord. These whelps are not individually very dangerous, but there are huge numbers of them.
target: 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑜𐑧𐑑 𐑔𐑮𐑵, 𐑥𐑲 𐑤𐑹𐑛. 𐑞𐑰𐑟 𐑢𐑧𐑤𐑐𐑕 𐑸 𐑯𐑪𐑑 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤𐑦 𐑝𐑧𐑮𐑦 𐑛𐑱𐑯𐑡𐑼𐑩𐑕, 𐑚𐑳𐑑 𐑞𐑺 𐑸 𐑣𐑿𐑡 𐑯𐑳𐑥𐑚𐑼𐑟 𐑝 𐑞𐑧𐑥.

note: [message]: id=Erlornas
en_GB: Four days of combat and nothing to show for it. How does it feel to you?
target: 𐑓𐑹 𐑛𐑱𐑟 𐑝 𐑒𐑪𐑥𐑚𐑨𐑑 𐑯 𐑯𐑳𐑔𐑦𐑙 𐑑 𐑖𐑴 𐑓𐑹 𐑦𐑑. 𐑣𐑬 𐑛𐑴𐑟 𐑦𐑑 𐑓𐑰𐑤 𐑑 𐑿?

note: [message]: role=Advisor
en_GB: Terrible, my lord. Never in my life did I dream I’d be bested by mere trolls. What are your orders?
target: 𐑑𐑧𐑮𐑩𐑚𐑩𐑤, 𐑥𐑲 𐑤𐑹𐑛. 𐑯𐑧𐑝𐑼 𐑦𐑯 𐑥𐑲 𐑤𐑲𐑓 𐑛𐑦𐑛 𐑲 𐑛𐑮𐑰𐑥 𐑲'𐑛𐑰 𐑚𐑰 𐑚𐑧𐑕𐑑𐑦𐑛 𐑚𐑲 𐑥𐑽 𐑑𐑮𐑴𐑤𐑟. 𐑢𐑪𐑑 𐑸 𐑿𐑼 𐑹𐑛𐑼𐑟?

note: [message]: id=Erlornas
en_GB: Withdraw and make camp a safe distance from the hills. There is no further point in this fight. We’ll wait for reinforcements.
target: 𐑢𐑦𐑞𐑛𐑮𐑷 𐑯 𐑥𐑱𐑒 𐑒𐑨𐑥𐑐 𐑩 𐑕𐑱𐑓 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑣𐑦𐑤𐑟. 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑓𐑻𐑞𐑼 𐑐𐑶𐑯𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑓𐑲𐑑. 𐑢𐑰'𐑤 𐑢𐑱𐑑 𐑓𐑹 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕.

note: [message]: speaker=narrator
en_GB: The reinforcements arrived a few days later, a crack force of rangers with some cavalry support. When they attempted the pass again, they found not trolls but something worse — an orcish army approaching from the north.
target: 𐑞 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑩𐑮𐑲𐑝𐑛 𐑩 𐑓𐑿 𐑛𐑱𐑟 𐑤𐑱𐑑𐑼, 𐑩 𐑒𐑮𐑨𐑒 𐑓𐑹𐑕 𐑝 𐑮𐑱𐑯𐑡𐑼𐑟 𐑢𐑦𐑞 𐑕𐑳𐑥 𐑒𐑨𐑝𐑩𐑤𐑮𐑰 𐑕𐑩𐑐𐑹𐑑. 𐑢𐑧𐑯 𐑞𐑱 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛 𐑞 𐑐𐑭𐑕 𐑩𐑜𐑱𐑯, 𐑞𐑱 𐑓𐑬𐑯𐑛 𐑯𐑪𐑑 𐑑𐑮𐑴𐑤𐑟 𐑚𐑳𐑑 𐑕𐑳𐑥𐑔𐑦𐑙 𐑢𐑻𐑕 - 𐑩𐑯 𐑹𐑒𐑦𐑖 𐑸𐑥𐑦 𐑩𐑐𐑮𐑴𐑗𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔.

note: [message]: speaker=narrator
en_GB: The battle that ensued was bloody and inconclusive, and the elven losses were only the beginning of the mournful toll in a war that would rage for many years after.
target: 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑞𐑨𐑑 𐑦𐑯𐑕𐑵𐑛 𐑢𐑪𐑟 𐑚𐑤𐑳𐑛𐑦 𐑯 𐑦𐑯𐑒𐑩𐑯𐑒𐑤𐑵𐑕𐑦𐑝, 𐑯 𐑞 𐑧𐑤𐑝𐑧𐑯 𐑤𐑪𐑕𐑩𐑟 𐑢𐑻 𐑴𐑯𐑤𐑦 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑞 𐑥𐑹𐑯𐑓𐑩𐑤 𐑑𐑴𐑤 𐑦𐑯 𐑩 𐑢𐑹 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑮𐑱𐑡 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑘𐑽𐑟 𐑭𐑓𐑑𐑼.

note: [part]
en_GB: After a day of hard-earned rest the elves marched north again. This was unknown country, not frequented even by Wesmere’s furthermost-faring scouts.
target: 𐑭𐑓𐑑𐑼 𐑩 𐑛𐑱 𐑝 𐑣𐑸𐑛-𐑻𐑯𐑛 𐑮𐑧𐑕𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑥𐑸𐑗𐑑 𐑯𐑹𐑔 𐑩𐑜𐑱𐑯. 𐑞𐑦𐑕 𐑢𐑪𐑟 𐑳𐑯𐑯𐑴𐑯 𐑒𐑳𐑯𐑑𐑮𐑰, 𐑯𐑪𐑑 𐑓𐑮𐑰𐑒𐑢𐑩𐑯𐑑𐑦𐑛 𐑰𐑝𐑩𐑯 𐑚𐑲 ·𐑢𐑧𐑕𐑥𐑰𐑮𐑟 𐑓𐑻𐑞𐑻𐑥𐑴𐑕𐑑-𐑓𐑸𐑦𐑙 𐑕𐑒𐑬𐑑𐑕.

note: [part]
en_GB: Two days’ travel later, the forward scouts reported another orcish warband laying siege to a tower.
target: 𐑑𐑵 𐑛𐑱𐑟' 𐑑𐑮𐑨𐑝𐑩𐑤 𐑤𐑱𐑑𐑼, 𐑞 𐑓𐑹𐑢𐑼𐑛 𐑕𐑒𐑬𐑑𐑕 𐑮𐑩𐑐𐑹𐑑𐑩𐑛 𐑩𐑯𐑳𐑞𐑼 𐑹𐑒𐑦𐑖 𐑢𐑹𐑚𐑨𐑯𐑛 𐑤𐑱𐑦𐑙 𐑕𐑰𐑡 𐑑 𐑩 𐑑𐑬𐑼.

note: [part]
en_GB: Erlornas surveyed the siege from atop a small tree-covered hill overlooking the tower valley...
target: ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑕𐑼𐑝𐑱𐑛 𐑞 𐑕𐑰𐑡 𐑓𐑮𐑪𐑥 𐑩𐑑𐑭𐑐 𐑩 𐑕𐑥𐑷𐑤 𐑑𐑮𐑰-𐑒𐑳𐑝𐑼𐑛 𐑣𐑦𐑤 𐑴𐑝𐑼𐑤𐑫𐑒𐑦𐑙 𐑞 𐑑𐑬𐑼 𐑝𐑨𐑤𐑰...

note: [side]: type=Silver Mage, id=Linaera
en_GB: Wizards
target: 𐑢𐑦𐑟𐑼𐑛𐑟

note: [objectives]
en_GB: Hint:
    Use Elven Scouts and Linaera’s power of teleportation to mount hit-and-run attacks.
target: 𐑣𐑦𐑯𐑑:
    𐑿𐑟 𐑧𐑤𐑝𐑧𐑯 𐑕𐑒𐑬𐑑𐑕 𐑯 ·𐑤𐑦𐑯𐑺𐑩𐑟 𐑐𐑬𐑼 𐑝 𐑑𐑧𐑤𐑦𐑐𐑹𐑑𐑱𐑠𐑳𐑯 𐑑 𐑥𐑬𐑯𐑑 𐑣𐑦𐑑-𐑯-𐑮𐑳𐑯 𐑩𐑑𐑨𐑒𐑕.

note: [objective]: condition=win
en_GB: Defeat Krughnar and break the siege
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑒𐑮𐑵𐑜𐑯𐑸 𐑯 𐑚𐑮𐑱𐑒 𐑞 𐑕𐑰𐑡

note: [message]: id=Erlornas
en_GB: Report.
target: 𐑮𐑩𐑐𐑹𐑑.

note: [message]: id=Erlornas
en_GB: Under the letter of the treaty, it is so. But this country is too cold and barren for us. I wonder, what manner of human would choose to live here, far from its kind? Hmmm...
target: 𐑳𐑯𐑛𐑼 𐑞 𐑤𐑧𐑑𐑼 𐑝 𐑞 𐑑𐑮𐑰𐑑𐑦, 𐑦𐑑 𐑦𐑟 𐑕𐑴. 𐑚𐑳𐑑 𐑞𐑦𐑕 𐑒𐑳𐑯𐑑𐑮𐑰 𐑦𐑟 𐑑𐑵 𐑒𐑴𐑤𐑛 𐑯 𐑚𐑨𐑮𐑩𐑯 𐑓𐑹 𐑳𐑕. 𐑲 𐑢𐑳𐑯𐑛𐑼, 𐑢𐑪𐑑 𐑥𐑨𐑯𐑼 𐑝 𐑣𐑿𐑥𐑩𐑯 𐑢𐑫𐑛 𐑗𐑵𐑟 𐑑 𐑤𐑲𐑝 𐑣𐑽, 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑦𐑑𐑕 𐑒𐑲𐑯𐑛? 𐑣𐑩𐑥...

note: [message]: id=Erlornas
en_GB: Hold. It is only one human, or a few of them at most. Time enough to speak of driving it out when we have no enemies in common.
target: 𐑣𐑴𐑤𐑛. 𐑦𐑑 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯 𐑣𐑿𐑥𐑩𐑯, 𐑹 𐑩 𐑓𐑿 𐑝 𐑞𐑧𐑥 𐑨𐑑 𐑥𐑴𐑕𐑑. 𐑑𐑲𐑥 𐑦𐑯𐑳𐑓 𐑑 𐑕𐑐𐑰𐑒 𐑝 𐑛𐑮𐑲𐑝𐑦𐑙 𐑦𐑑 𐑬𐑑 𐑢𐑧𐑯 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑧𐑯𐑦𐑥𐑦𐑟 𐑦𐑯 𐑒𐑪𐑥𐑩𐑯.

note: [message]: id=Erlornas
en_GB: Tell me: I see no bridge over the chasm around that keep. Is there any sign that one has been withdrawn by the defenders?
target: 𐑑𐑧𐑤 𐑥𐑰: 𐑲 𐑕𐑰 𐑯𐑴 𐑚𐑮𐑦𐑡 𐑴𐑝𐑼 𐑞 𐑒𐑨𐑟𐑩𐑥 𐑩𐑮𐑬𐑯𐑛 𐑞𐑨𐑑 𐑒𐑰𐑐. 𐑦𐑟 𐑞𐑺 𐑧𐑯𐑦 𐑕𐑲𐑯 𐑞𐑨𐑑 𐑢𐑳𐑯 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑢𐑦𐑞𐑛𐑮𐑷𐑯 𐑚𐑲 𐑞 𐑛𐑦𐑓𐑧𐑯𐑛𐑻𐑟?

note: [message]: role=Advisor
en_GB: No, lord. No traces of any construction. It looks like no bridge has ever existed there. There must be other, hidden means of access to the tower.
target: 𐑯𐑴, 𐑤𐑹𐑛. 𐑯𐑴 𐑑𐑮𐑱𐑕𐑩𐑟 𐑝 𐑧𐑯𐑦 𐑒𐑩𐑯𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯. 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑯𐑴 𐑚𐑮𐑦𐑡 𐑣𐑨𐑟 𐑧𐑝𐑼 𐑧𐑒𐑟𐑦𐑕𐑑𐑩𐑛 𐑞𐑺. 𐑞𐑺 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑳𐑞𐑼, 𐑣𐑦𐑛𐑩𐑯 𐑥𐑰𐑯𐑟 𐑝 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑞 𐑑𐑬𐑼.

note: [message]: id=Erlornas
en_GB: Do it. We’ll have a guest soon.
target: 𐑛𐑵 𐑦𐑑. 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑩 𐑜𐑧𐑕𐑑 𐑕𐑵𐑯.

note: [message]: speaker=narrator "Faerie" in this paragraph is a rare, poetic word in English. It is the proper name of a magical otherworld associated with elves - actually, originally with fairies, but before Tolkien the boundary between elves and fairies was extremely blurry. In Wesnoth it is delibera
en_GB: Erlornas closed his eyes and brought his hands forward, joined palms forming a cup open to the sky. Soon they began to glow, then to flare like a brazier with the fire of Faerie, casting a cold, blue light all around the elf-lord. A wisp of light emerged from the eerie flames, and at a few murmured words from the elf-lord flew away towards the tower below. Then the light around Erlornas faded and all was seemingly as before.
target: ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑒𐑤𐑴𐑟𐑛 𐑣𐑦𐑟 𐑲𐑟 𐑯 𐑚𐑮𐑷𐑑 𐑣𐑦𐑟 𐑣𐑨𐑯𐑛𐑟 𐑓𐑹𐑢𐑼𐑛, 𐑡𐑶𐑯𐑛 𐑐𐑭𐑥𐑟 𐑓𐑹𐑥𐑦𐑙 𐑩 𐑒𐑳𐑐 𐑴𐑐𐑩𐑯 𐑑 𐑞 𐑕𐑒𐑲. 𐑕𐑵𐑯 𐑞𐑱 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑜𐑤𐑴, 𐑞𐑧𐑯 𐑑 𐑓𐑤𐑺 𐑤𐑲𐑒 𐑩 𐑚𐑮𐑱𐑟𐑰𐑻 𐑢𐑦𐑞 𐑞 𐑓𐑲𐑼 𐑝 𐑓𐑺𐑦, 𐑒𐑭𐑕𐑑𐑦𐑙 𐑩 𐑒𐑴𐑤𐑛, 𐑚𐑤𐑵 𐑤𐑲𐑑 𐑷𐑤 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑧𐑤𐑓-𐑤𐑹𐑛. 𐑩 𐑢𐑦𐑕𐑐 𐑝 𐑤𐑲𐑑 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑽𐑰 𐑓𐑤𐑱𐑥𐑟, 𐑯 𐑨𐑑 𐑩 𐑓𐑿 𐑥𐑻𐑥𐑼𐑛 𐑢𐑻𐑛𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑧𐑤𐑓-𐑤𐑹𐑛 𐑓𐑤𐑵 𐑩𐑢𐑱 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞 𐑑𐑬𐑼 𐑚𐑩𐑤𐑴. 𐑞𐑧𐑯 𐑞 𐑤𐑲𐑑 𐑩𐑮𐑬𐑯𐑛 ·𐑺𐑤𐑹𐑯𐑨𐑕 𐑓𐑱𐑛𐑩𐑛 𐑯 𐑷𐑤 𐑢𐑪𐑟 𐑕𐑰𐑥𐑦𐑙𐑤𐑰 𐑨𐑟 𐑚𐑦𐑓𐑹.

note: [message]: speaker=narrator
en_GB: Some time later...
target: 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑤𐑱𐑑𐑼...

note: [message]: speaker=Linaera
en_GB: Scarcely less than I find yours, my lord elf, but I would welcome your aid against these orcs. They have been besieging my tower for weeks.
target: 𐑕𐑒𐑺𐑕𐑤𐑦 𐑤𐑧𐑕 𐑞𐑨𐑯 𐑲 𐑓𐑲𐑯𐑛 𐑿𐑼𐑟, 𐑥𐑲 𐑤𐑹𐑛 𐑧𐑤𐑓, 𐑚𐑳𐑑 𐑲 𐑢𐑫𐑛 𐑢𐑧𐑤𐑒𐑩𐑥 𐑿𐑼 𐑲𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑰𐑟 𐑹𐑒𐑕. 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑚𐑦𐑕𐑰𐑡𐑦𐑙 𐑥𐑲 𐑑𐑬𐑼 𐑓𐑹 𐑢𐑰𐑒𐑕.

note: [message]: id=Erlornas
en_GB: I wish their foul kind driven as far as possible from my borders, not to return. It would be no bad thing if an ally of the elves kept watch over this country.
target: 𐑲 𐑢𐑦𐑖 𐑞𐑺 𐑓𐑬𐑤 𐑒𐑲𐑯𐑛 𐑛𐑮𐑦𐑝𐑩𐑯 𐑨𐑟 𐑓𐑸 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑓𐑮𐑪𐑥 𐑥𐑲 𐑚𐑹𐑛𐑼𐑟, 𐑯𐑪𐑑 𐑑 𐑮𐑦𐑑𐑻𐑯. 𐑦𐑑 𐑢𐑫𐑛 𐑚𐑰 𐑯𐑴 𐑚𐑨𐑛 𐑔𐑦𐑙 𐑦𐑓 𐑩𐑯 𐑨𐑤𐑲 𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑒𐑧𐑐𐑑 𐑢𐑪𐑡 𐑴𐑝𐑼 𐑞𐑦𐑕 𐑒𐑳𐑯𐑑𐑮𐑰.

note: [message]: speaker=Linaera
en_GB: Count me an ally, then, lord Erlornas. We can defeat them together.
target: 𐑒𐑬𐑯𐑑 𐑥𐑰 𐑩𐑯 𐑨𐑤𐑲, 𐑞𐑧𐑯, 𐑤𐑹𐑛 ·𐑺𐑤𐑹𐑯𐑨𐑕. 𐑢𐑰 𐑒𐑨𐑯 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥 𐑑𐑫𐑜𐑧𐑞𐑼.

note: [message]: speaker=Linaera
en_GB: I do indeed. Something evil has recently made a nest in the next valley over; its servants have been sniffing at the edges of my domain. I had meant to deal with it myself, but if you elves revere the green earth I think you will want it abolished as much as do I.
target: 𐑲 𐑛𐑵 𐑦𐑯𐑛𐑰𐑛. 𐑕𐑳𐑥𐑔𐑦𐑙 𐑰𐑝𐑩𐑤 𐑣𐑨𐑟 𐑮𐑰𐑕𐑩𐑯𐑑𐑤𐑦 𐑥𐑱𐑛 𐑩 𐑯𐑧𐑕𐑑 𐑦𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑝𐑨𐑤𐑰 𐑴𐑝𐑼; 𐑦𐑑𐑕 𐑕𐑻𐑝𐑩𐑯𐑑𐑕 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑯𐑦𐑓𐑦𐑙 𐑨𐑑 𐑞 𐑧𐑡𐑩𐑟 𐑝 𐑥𐑲 𐑛𐑴𐑥𐑱𐑯. 𐑲 𐑣𐑨𐑛 𐑥𐑧𐑯𐑑 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑦𐑑 𐑥𐑲𐑕𐑧𐑤𐑓, 𐑚𐑳𐑑 𐑦𐑓 𐑿 𐑧𐑤𐑝𐑟 𐑮𐑦𐑝𐑽 𐑞 𐑜𐑮𐑰𐑯 𐑻𐑔 𐑲 𐑔𐑦𐑙𐑒 𐑿 𐑢𐑦𐑤 𐑢𐑪𐑯𐑑 𐑦𐑑 𐑩𐑚𐑪𐑤𐑦𐑖𐑑 𐑨𐑟 𐑥𐑳𐑗 𐑨𐑟 𐑛𐑵 𐑲.

note: [message]: id=Erlornas
en_GB: We are of one mind, then. Let us go to it.
target: 𐑢𐑰 𐑸 𐑝 𐑢𐑳𐑯 𐑥𐑲𐑯𐑛, 𐑞𐑧𐑯. 𐑤𐑧𐑑 𐑳𐑕 𐑜𐑴 𐑑 𐑦𐑑.

note: [message]: speaker=Linaera
en_GB: Thank you, Erlornas... now I can return to my tower in peace. But I think some of my apprentices wish to follow you north in pursuit of the orcs.
target: 𐑔𐑨𐑙𐑒 𐑿, ·𐑺𐑤𐑹𐑯𐑨𐑕... 𐑯𐑬 𐑲 𐑒𐑨𐑯 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑥𐑲 𐑑𐑬𐑼 𐑦𐑯 𐑐𐑰𐑕. 𐑚𐑳𐑑 𐑲 𐑔𐑦𐑙𐑒 𐑕𐑳𐑥 𐑝 𐑥𐑲 𐑩𐑐𐑮𐑧𐑯𐑑𐑩𐑕𐑦𐑟 𐑢𐑦𐑖 𐑑 𐑓𐑪𐑤𐑴 𐑿 𐑯𐑹𐑔 𐑦𐑯 𐑐𐑼𐑕𐑿𐑑 𐑝 𐑞 𐑹𐑒𐑕.

note: [message]: role=mage
en_GB: I have always wished to see elves, and now I have fought alongside them! May I please travel with you?
target: 𐑲 𐑣𐑨𐑝 𐑷𐑤𐑢𐑱𐑟 𐑢𐑦𐑖𐑑 𐑑 𐑕𐑰 𐑧𐑤𐑝𐑟, 𐑯 𐑯𐑬 𐑲 𐑣𐑨𐑝 𐑓𐑷𐑑 𐑩𐑤𐑪𐑙𐑕𐑲𐑛 𐑞𐑧𐑥! 𐑥𐑱 𐑲 𐑐𐑤𐑰𐑟 𐑑𐑮𐑨𐑝𐑩𐑤 𐑢𐑦𐑞 𐑿?

note: [side]: type=Orcish Sovereign, id=Rualsha
en_GB: Rualsha
target: ·𐑮𐑵𐑩𐑤𐑖𐑨

note: [objectives]
en_GB: Hint:
    Your enemy is well-defended against attacks from the south. Use rangers to sneak through the forest and mount a surprise attack from the north.
target: 𐑣𐑦𐑯𐑑:
    𐑿𐑼 𐑧𐑯𐑩𐑥𐑦 𐑦𐑟 𐑢𐑧𐑤-𐑛𐑦𐑓𐑧𐑯𐑛𐑩𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑩𐑑𐑨𐑒𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑬𐑔. 𐑿𐑟 𐑮𐑱𐑯𐑡𐑼𐑟 𐑑 𐑕𐑯𐑰𐑒 𐑔𐑮𐑵 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑯 𐑥𐑬𐑯𐑑 𐑩 𐑕𐑼𐑐𐑮𐑲𐑟 𐑩𐑑𐑨𐑒 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔.

note: [objective]: condition=win
en_GB: Defeat Rualsha
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑮𐑵𐑩𐑤𐑖𐑨

note: #-#-#-#-#  7022 (en@shaw)  #-#-#-#-# [campaign]: id=Liberty Yes, that is "marchlanders", not "marshlanders". "marchlander" is archaic English for an inhabitant of a border region. #-#-#-#-#  7043 (en@shaw)  #-#-#-#-# [campaign]: id=Sceptre_of_Fire #-#-#-#-#  7045 (en@shaw)  #-#-#-#-# [campaign]: id=
en_GB: (Difficult)
target: (𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑)

note: [unit_type]: id=Outlaw_Peasant
en_GB: Watchman
target: 𐑢𐑪𐑡𐑥𐑨𐑯

note: [then]
en_GB: Gate Guard
target: Guàrdia de porta

note: [unit]: type=Troll, role=Guardian [unit]: type=Orcish Warrior, role=Guardian
en_GB: Guardian
target: 𐑜𐑸𐑛𐑦𐑩𐑯

note: #-#-#-#-#  7013 (en@shaw)  #-#-#-#-# [side]: type=Lieutenant, id=Gweddry [side]: type=General, id=Konrad II [side]: type=Dwarvish Steelclad, id=Knutan [side]: type=General, id=Gweddry [side]: type=Sergeant, id=Gweddry [side] [side]: type=Great Mage, id=Kaldor [side]: type=General, id=Halrad [side]: 
en_GB: Wesnothians
target: ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯𐑕

note: [about]
en_GB: Additional thanks to
target: 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑔𐑨𐑙𐑒𐑕 𐑑

note: [unit_type]: id=Haunt
en_GB: Haunt
target: Ànima maleïda

note: [message]: role=second
en_GB: Victory!
target: 𐑝𐑦𐑒𐑑𐑼𐑦!

note: [campaign]: id=Son_of_the_Black-Eye
en_GB: Warrior
target: 𐑢𐑪𐑮𐑦𐑼

note: [side]: type=Saurian Flanker, id=Irix [side]: type=Saurian Flanker, id=Vriss [side]: type=Saurian Flanker, id=Axiz [side]: type=Saurian Flanker, id=Satras
en_GB: Saurians
target: 𐑕𐑸𐑾𐑯𐑟

note: [unit]: id=Inky, type=Cuttle Fish
en_GB: Inky
target: 𐑦𐑙𐑒𐑦

note: [brush]
en_GB: Single Hex
target: 𐑕𐑦𐑙𐑜𐑩𐑤 𐑣𐑧𐑒𐑕

note: [brush]
en_GB: Radius 1 Hex
target: 𐑮𐑱𐑛𐑦𐑩𐑕 1 𐑣𐑧𐑒𐑕

note: [brush]
en_GB: Radius 2 Hex
target: 𐑮𐑱𐑛𐑦𐑩𐑕 2 𐑣𐑧𐑒𐑕

note: [brush]
en_GB: Hex Line NW-SE
target: 𐑣𐑧𐑒𐑕 𐑤𐑲𐑯 NW-SE

note: [menu]: id=draw_button_editor [menu]: id=flood_button_editor [editor_tool_hint]: id=editor-tool-paint [editor_tool_hint]: id=editor-tool-fill
en_GB: Use left/right mouse button to draw fore-/background terrain. Hold Shift to paint base layer only. Ctrl+click to sample terrain under cursor.
target: 𐑿𐑟 𐑤𐑧𐑓𐑑/𐑮𐑲𐑑 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑛𐑮𐑷 𐑓𐑹-/𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑑𐑻𐑱𐑯. 𐑣𐑴𐑤𐑛 𐑖𐑦𐑓𐑑 𐑑 𐑐𐑱𐑯𐑑 𐑚𐑱𐑕 𐑤𐑱𐑼 𐑴𐑯𐑤𐑦. Ctrl+𐑒𐑤𐑦𐑒 𐑑 𐑕𐑭𐑥𐑐𐑩𐑤 𐑑𐑻𐑱𐑯 𐑳𐑯𐑛𐑼 𐑒𐑻𐑕𐑼.

note: [menu]: id=select_button_editor [editor_tool_hint]: id=editor-tool-select
en_GB: Left mouse button selects, right deselects. Hold Shift for magic-wand selection of tiles with same terrain.
target: 𐑤𐑧𐑓𐑑 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑕𐑩𐑤𐑧𐑒𐑑𐑕, 𐑮𐑲𐑑 𐑛𐑰𐑕𐑩𐑤𐑧𐑒𐑑𐑕. 𐑣𐑴𐑤𐑛 Shift 𐑓𐑹 𐑥𐑨𐑡𐑦𐑒-𐑢𐑭𐑯𐑛 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑝 𐑑𐑲𐑤𐑟 𐑢𐑦𐑞 𐑕𐑱𐑥 𐑑𐑻𐑱𐑯.

note: [menu]: id=start_position_button_editor [editor_tool_hint]: id=editor-tool-starting-position
en_GB: Left mouse button displays player selection, right clears. Number keys scroll to the starting position, alt+number sets respective starting position under cursor, delete clears.
target: 𐑤𐑧𐑓𐑑 𐑥𐑬𐑕 𐑚𐑳𐑑𐑩𐑯 𐑛𐑦𐑕𐑐𐑤𐑱𐑟 𐑐𐑤𐑱𐑻 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯, 𐑮𐑲𐑑 𐑒𐑤𐑽𐑟. 𐑯𐑳𐑥𐑚𐑻 𐑒𐑰𐑟 𐑕𐑒𐑮𐑴𐑤 𐑑 𐑞 𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯, Alt+𐑯𐑳𐑥𐑚𐑻 𐑕𐑧𐑑𐑕 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑝 𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑳𐑯𐑛𐑼 𐑒𐑻𐑕𐑼, 𐑛𐑦𐑤𐑰𐑑 𐑒𐑤𐑽𐑟.

note: [editor_tool_hint]: id=editor-paste
en_GB: Click to paste, zoom out for more accuracy when pasting large areas. Use the edit menu to transform the clipboard (rotate, mirror).
target: 𐑒𐑤𐑦𐑒 𐑑 𐑐𐑱𐑕𐑑, 𐑟𐑵𐑥 𐑬𐑑 𐑓𐑹 𐑥𐑹 𐑨𐑒𐑘𐑻𐑩𐑕𐑰 𐑢𐑧𐑯 𐑐𐑭𐑕𐑑𐑦𐑙 𐑤𐑸𐑡 𐑺𐑰𐑩𐑟. 𐑿𐑟 𐑞 𐑧𐑛𐑦𐑑 𐑥𐑧𐑯𐑿 𐑑 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑞 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 (𐑮𐑴𐑑𐑱𐑑, 𐑥𐑦𐑮𐑼).

en_GB: Fatal error
target: 𐑓𐑱𐑑𐑩𐑤 𐑻𐑹

en_GB: (New Map)
target: (𐑯𐑿 𐑥𐑨𐑐)

en_GB: Do you really want to quit? Changes in the map since the last save will be lost.
target: 𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑? 𐑗𐑱𐑯𐑡𐑩𐑟 𐑦𐑯 𐑞 𐑥𐑨𐑐 𐑕𐑦𐑯𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑱𐑝 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑.

en_GB: Do you really want to quit? The following maps were modified and all changes since the last save will be lost:
target: 𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑢𐑦𐑑? 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑥𐑨𐑐𐑕 𐑢𐑻 𐑥𐑪𐑛𐑦𐑓𐑲𐑛 𐑯 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟 𐑕𐑦𐑯𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑱𐑝 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑:

en_GB: No editor time-of-day found.
target: 𐑯𐑴 𐑧𐑛𐑦𐑑𐑹 𐑑𐑲𐑥-𐑝-𐑛𐑱 𐑓𐑬𐑯𐑛.

en_GB: Do you want to discard all changes you made to the map since the last save?
target: 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑦𐑕𐑒𐑸𐑛 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟 𐑿 𐑥𐑱𐑛 𐑑 𐑞 𐑥𐑨𐑐 𐑕𐑦𐑯𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑕𐑱𐑝?

en_GB: Unsaved Changes
target: 𐑳𐑯𐑕𐑱𐑝𐑛 𐑗𐑱𐑯𐑡𐑩𐑟

en_GB: Choose a Map to Open
target: 𐑗𐑵𐑟 𐑩 𐑥𐑨𐑐 𐑑 𐑴𐑐𐑩𐑯

en_GB: The file already exists. Do you want to overwrite it?
target: 𐑞 𐑓𐑲𐑤 𐑷𐑤𐑮𐑧𐑛𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑕. 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑴𐑝𐑼𐑮𐑲𐑑 𐑦𐑑?

en_GB: No random map generators found.
target: 𐑯𐑴 𐑮𐑨𐑯𐑛𐑩𐑥 𐑥𐑨𐑐 𐑡𐑧𐑯𐑻𐑱𐑑𐑻𐑟 𐑓𐑬𐑯𐑛.

en_GB: Choose a Mask to Apply
target: 𐑗𐑵𐑟 𐑩 𐑥𐑭𐑕𐑒 𐑑 𐑩𐑐𐑤𐑲

en_GB: Error loading mask
target: 𐑻𐑹 𐑤𐑴𐑛𐑦𐑙 𐑥𐑭𐑕𐑒

en_GB: Choose Target Map
target: 𐑗𐑵𐑟 𐑑𐑸𐑜𐑧𐑑 𐑥𐑨𐑐

en_GB: Error loading map
target: 𐑻𐑹 𐑤𐑴𐑛𐑦𐑙 𐑥𐑨𐑐

en_GB: This map is already open.
target: 𐑞𐑦𐑕 𐑥𐑨𐑐 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑴𐑐𐑩𐑯.

en_GB: Loaded embedded map data
target: 𐑤𐑴𐑛𐑩𐑛 𐑧𐑥𐑚𐑧𐑛𐑦𐑛 𐑥𐑨𐑐 𐑛𐑱𐑑𐑩

en_GB: Map loaded from scenario
target: 𐑥𐑨𐑐 𐑤𐑴𐑛𐑩𐑛 𐑓𐑮𐑪𐑥 𐑕𐑦𐑯𐑺𐑰𐑴

en_GB: Loaded referenced map file:
    $new
target: 𐑤𐑴𐑛𐑩𐑛 𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑑 𐑥𐑨𐑐 𐑓𐑲𐑤:
    $new

en_GB: Can’t Undo
target: 𐑒𐑭𐑯𐑑 𐑳𐑯𐑛𐑵

en_GB: Can’t Redo
target: 𐑒𐑭𐑯𐑑 𐑮𐑰𐑛𐑵

en_GB: Auto-update Terrain Transitions: Yes
target: 𐑷𐑑𐑴-𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟: 𐑘𐑧𐑕

en_GB: Auto-update Terrain Transitions: Partial
target: 𐑷𐑑𐑴-𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟: 𐑐𐑸𐑑𐑦𐑨𐑤

en_GB: Auto-update Terrain Transitions: No
target: 𐑷𐑑𐑴-𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟: 𐑯𐑴

en_GB: The size of the target map is different from the current map
target: 𐑞 𐑕𐑲𐑟 𐑝 𐑞 𐑑𐑸𐑜𐑧𐑑 𐑥𐑨𐑐 𐑦𐑟 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑥𐑨𐑐

en_GB: (non-core)
target: (𐑯𐑪𐑯-𐑒𐑴𐑮)

en_GB: Will not work in game without extra care.
target: 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑢𐑻𐑒 𐑦𐑯 𐑜𐑱𐑥 𐑢𐑦𐑞𐑬𐑑 𐑧𐑒𐑕𐑑𐑮𐑩 𐑒𐑺.

en_GB: The map file looks like a scenario, but the map_data value does not point to an existing file
target: 𐑞 𐑥𐑨𐑐 𐑓𐑲𐑤 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑚𐑳𐑑 𐑞 map_data 𐑝𐑨𐑤𐑿 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑐𐑶𐑯𐑑 𐑑 𐑩𐑯 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑓𐑲𐑤

en_GB: Empty map file
target: 𐑧𐑥𐑐𐑑𐑦 𐑥𐑨𐑐 𐑓𐑲𐑤

en_GB: Could not save into scenario
target: 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱𐑝 𐑦𐑯𐑑𐑫 𐑕𐑦𐑯𐑺𐑰𐑴

en_GB: Custom setting
target: 𐑒𐑳𐑕𐑑𐑩𐑥 𐑕𐑧𐑑𐑦𐑙

note: [campaign]: id=Eastern_Invasion
en_GB: EI
target: 𐑰𐑲

note: [campaign]: id=Eastern_Invasion
en_GB: There are rumors of undead attacks on the eastern border of Wesnoth. You, an officer in the Royal Army, have been sent to the eastern front to protect the villagers and find out what is happening.
target: 𐑞𐑺 𐑸 𐑮𐑵𐑥𐑼𐑟 𐑝 𐑳𐑯𐑛𐑧𐑛 𐑩𐑑𐑨𐑒𐑕 𐑪𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑚𐑹𐑛𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑿, 𐑩𐑯 𐑪𐑓𐑦𐑕𐑼 𐑦𐑯 𐑞 𐑮𐑶𐑩𐑤 𐑸𐑥𐑦, 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑧𐑯𐑑 𐑑 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑓𐑮𐑳𐑯𐑑 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑯 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑢𐑪𐑑 𐑦𐑟 𐑣𐑨𐑐𐑩𐑯𐑦𐑙.

note: [about]
en_GB: Campaign Epilogue and Continuity
target: 𐑒𐑨𐑥𐑐𐑱𐑯 𐑧𐑐𐑩𐑤𐑪𐑜 𐑯 𐑒𐑭𐑯𐑑𐑩𐑯𐑵𐑩𐑑𐑰

note: [part]
en_GB: It was the thirteenth year of Konrad II’s reign, and there were strange occurrences in the Estmark Hills on the eastern border of Wesnoth.
target: 𐑦𐑑 𐑢𐑪𐑟 𐑞 𐑔𐑻𐑑𐑰𐑯𐑔 𐑘𐑽 𐑝 ·𐑒𐑭𐑯𐑮𐑩𐑛 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛𐑕 𐑮𐑱𐑯, 𐑯 𐑞𐑺 𐑢𐑻 𐑕𐑑𐑮𐑱𐑯𐑡 𐑩𐑒𐑻𐑩𐑯𐑕𐑦𐑟 𐑦𐑯 𐑞 ·𐑧𐑕𐑑𐑥𐑸𐑒 𐑣𐑦𐑤𐑟 𐑪𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑚𐑹𐑛𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [part]
en_GB: Cattle and beasts of burden were found dead in the fields, and men went missing from their houses, with no clues but a thin stream of black blood. At first the settlers suspected raiders from the great desert, but when they sent scouts east they found nothing but a small mountain range and miles of swamp.
target: 𐑒𐑨𐑑𐑩𐑤 𐑯 𐑚𐑰𐑕𐑑𐑕 𐑝 𐑚𐑻𐑛𐑩𐑯 𐑢𐑻 𐑓𐑬𐑯𐑛 𐑛𐑧𐑛 𐑦𐑯 𐑞 𐑓𐑰𐑤𐑛𐑟, 𐑯 𐑥𐑧𐑯 𐑢𐑧𐑯𐑑 𐑥𐑦𐑕𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑣𐑬𐑟𐑩𐑟, 𐑢𐑦𐑞 𐑯𐑴 𐑒𐑤𐑵𐑟 𐑚𐑳𐑑 𐑩 𐑔𐑦𐑯 𐑕𐑑𐑮𐑰𐑥 𐑝 𐑚𐑤𐑨𐑒 𐑚𐑤𐑳𐑛. 𐑨𐑑 𐑓𐑻𐑕𐑑 𐑞 𐑕𐑧𐑑𐑤𐑼𐑟 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑮𐑱𐑛𐑻𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑱𐑑 𐑛𐑩𐑟𐑻𐑑, 𐑚𐑳𐑑 𐑢𐑧𐑯 𐑞𐑱 𐑕𐑧𐑯𐑑 𐑕𐑒𐑬𐑑𐑕 𐑰𐑕𐑑 𐑞𐑱 𐑓𐑬𐑯𐑛 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑩 𐑕𐑥𐑷𐑤 𐑥𐑬𐑯𐑑𐑩𐑯 𐑮𐑱𐑯𐑡 𐑯 𐑥𐑲𐑤𐑟 𐑝 𐑕𐑢𐑭𐑥𐑐.

note: [part]
en_GB: When the King received news of the problem, his advisor Dacyn had much to say. Apparently, these attacks were connected to similar ones that occurred earlier on the far southern border, attacks by undead. Dacyn outlined a plan to combat these intrusions.
target: 𐑢𐑧𐑯 𐑞 𐑒𐑦𐑙 𐑮𐑦𐑕𐑰𐑝𐑛 𐑯𐑿𐑟 𐑝 𐑞 𐑐𐑮𐑪𐑚𐑤𐑩𐑥, 𐑣𐑦𐑟 𐑨𐑛𐑝𐑲𐑟𐑼 ·𐑛𐑱𐑒𐑦𐑯 𐑣𐑨𐑛 𐑥𐑳𐑗 𐑑 𐑕𐑱. 𐑩𐑐𐑨𐑮𐑩𐑯𐑑𐑤𐑦, 𐑞𐑰𐑟 𐑩𐑑𐑨𐑒𐑕 𐑢𐑻 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛 𐑑 𐑕𐑦𐑥𐑦𐑤𐑼 𐑢𐑳𐑯𐑟 𐑞𐑨𐑑 𐑪𐑒𐑻𐑛 𐑻𐑤𐑰𐑼 𐑪𐑯 𐑞 𐑓𐑸 𐑕𐑳𐑞𐑼𐑯 𐑚𐑹𐑛𐑼, 𐑩𐑑𐑨𐑒𐑕 𐑚𐑲 𐑳𐑯𐑛𐑧𐑛. ·𐑛𐑱𐑒𐑦𐑯 𐑬𐑑𐑤𐑲𐑯𐑛 𐑩 𐑐𐑤𐑨𐑯 𐑑 𐑒𐑪𐑥𐑚𐑨𐑑 𐑞𐑰𐑟 𐑦𐑯𐑑𐑮𐑵𐑖𐑩𐑯𐑟.

note: [part]
en_GB: In the days of the king Garard I, two strong-points had been built along the near bank of the Weldyn, south of Soradoc, to stop bandits and orcish raiders out of the Estmarks from entering Wesnoth. But in later years the River Guard posts had been abandoned, as colonists spread into the Estmarks and the orcs were driven in retreat north of the Great River.
target: 𐑦𐑯 𐑞 𐑛𐑱𐑟 𐑝 𐑞 𐑒𐑦𐑙 𐑜𐑻𐑸𐑛 𐑲, 𐑑𐑵 𐑕𐑑𐑮𐑪𐑙-𐑐𐑶𐑯𐑑𐑕 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑚𐑦𐑤𐑑 𐑩𐑤𐑪𐑙 𐑞 𐑯𐑽 𐑚𐑨𐑙𐑒 𐑝 𐑞 ·𐑢𐑧𐑤𐑛𐑦𐑯, 𐑕𐑬𐑔 𐑝 ·𐑕𐑹𐑩𐑛𐑭𐑒, 𐑑 𐑕𐑑𐑪𐑐 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑯 𐑹𐑒𐑦𐑖 𐑮𐑱𐑛𐑻𐑟 𐑬𐑑 𐑝 𐑞 ·𐑧𐑕𐑑𐑥𐑸𐑒𐑕 𐑓𐑮𐑪𐑥 𐑧𐑯𐑑𐑼𐑦𐑙 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑚𐑳𐑑 𐑦𐑯 𐑤𐑱𐑑𐑼 𐑘𐑽𐑟 𐑞 𐑮𐑦𐑝𐑼 𐑜𐑸𐑛 𐑐𐑴𐑕𐑑𐑕 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛, 𐑨𐑟 𐑒𐑭𐑤𐑩𐑯𐑦𐑕𐑑𐑕 𐑕𐑐𐑮𐑧𐑛 𐑦𐑯𐑑𐑫 𐑞 ·𐑧𐑕𐑑𐑥𐑸𐑒𐑕 𐑯 𐑞 𐑹𐑒𐑕 𐑢𐑻 𐑛𐑮𐑦𐑝𐑩𐑯 𐑦𐑯 𐑮𐑦𐑑𐑮𐑰𐑑 𐑯𐑹𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼.

note: [part]
en_GB: With unknown enemies pressing Wesnoth from the East, Konrad II decided to re-build and re-man the River Guard outposts, and use them to keep the Crown’s eye and hand firmly on the settled country to either side of the lower Weldyn. He sent two of the most promising young officers to them.
target: 𐑢𐑦𐑞 𐑳𐑯𐑯𐑴𐑯 𐑧𐑯𐑦𐑥𐑦𐑟 𐑐𐑮𐑧𐑕𐑦𐑙 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑓𐑮𐑪𐑥 𐑞 𐑰𐑕𐑑, ·𐑒𐑭𐑯𐑮𐑩𐑛 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑑 𐑮𐑰-𐑚𐑦𐑤𐑛 𐑯 𐑮𐑰-𐑥𐑨𐑯 𐑞 𐑮𐑦𐑝𐑼 𐑜𐑸𐑛 𐑬𐑑𐑐𐑴𐑕𐑑𐑕, 𐑯 𐑿𐑕 𐑞𐑧𐑥 𐑑 𐑒𐑰𐑐 𐑞 𐑒𐑮𐑬𐑯𐑟 𐑲 𐑯 𐑣𐑨𐑯𐑛 𐑓𐑻𐑥𐑤𐑦 𐑪𐑯 𐑞 𐑕𐑧𐑑𐑩𐑤𐑛 𐑒𐑳𐑯𐑑𐑮𐑰 𐑑 𐑲𐑞𐑼 𐑕𐑲𐑛 𐑝 𐑞 𐑤𐑴𐑼 ·𐑢𐑧𐑤𐑛𐑦𐑯. 𐑣𐑰 𐑕𐑧𐑯𐑑 𐑑𐑵 𐑝 𐑞 𐑥𐑴𐑕𐑑 𐑐𐑮𐑪𐑥𐑦𐑕𐑦𐑙 𐑘𐑳𐑙 𐑪𐑓𐑦𐑕𐑼𐑟 𐑑 𐑞𐑧𐑥.

note: [part]
en_GB: To the northern outpost he sent Owaec, a clan noble. To the southern outpost, he sent Gweddry, who would be accompanied by Dacyn the mage. It is with them this story is concerned.
target: 𐑑 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑬𐑑𐑐𐑴𐑕𐑑 𐑣𐑰 𐑕𐑧𐑯𐑑 ·𐑴𐑢𐑨𐑧𐑒, 𐑩 𐑒𐑤𐑨𐑯 𐑯𐑴𐑚𐑤. 𐑑 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑬𐑑𐑐𐑴𐑕𐑑, 𐑣𐑰 𐑕𐑧𐑯𐑑 ·𐑜𐑢𐑧𐑛𐑮𐑰, 𐑣𐑵 𐑢𐑫𐑛 𐑚𐑰 𐑩𐑒𐑳𐑥𐑐𐑩𐑯𐑦𐑛 𐑚𐑲 ·𐑛𐑱𐑒𐑦𐑯 𐑞 𐑥𐑱𐑡. 𐑦𐑑 𐑦𐑟 𐑢𐑦𐑞 𐑞𐑧𐑥 𐑞𐑦𐑕 𐑕𐑑𐑹𐑦 𐑦𐑟 𐑒𐑩𐑯𐑕𐑻𐑯𐑛.

note: [part]
en_GB: All went well once the King’s forces arrived. There were no attacks for several weeks, and Gweddry’s men started to grow incautious. Then, at dawn one day, Gweddry and his men were roused by the startled cries of the night watchmen...
target: 𐑷𐑤 𐑢𐑧𐑯𐑑 𐑢𐑧𐑤 𐑢𐑳𐑯𐑕 𐑞 𐑒𐑦𐑙𐑟 𐑓𐑹𐑕𐑩𐑟 𐑩𐑮𐑲𐑝𐑛. 𐑞𐑺 𐑢𐑻 𐑯𐑴 𐑩𐑑𐑨𐑒𐑕 𐑓𐑹 𐑕𐑧𐑝𐑼𐑩𐑤 𐑢𐑰𐑒𐑕, 𐑯 ·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑥𐑧𐑯 𐑕𐑑𐑸𐑑𐑩𐑛 𐑑 𐑜𐑮𐑴 𐑦𐑯𐑒𐑷𐑖𐑩𐑕. 𐑞𐑧𐑯, 𐑨𐑑 𐑛𐑷𐑯 𐑢𐑳𐑯 𐑛𐑱, ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑢𐑻 𐑮𐑬𐑟𐑛 𐑚𐑲 𐑞 𐑕𐑑𐑸𐑑𐑩𐑤𐑛 𐑒𐑮𐑲𐑟 𐑝 𐑞 𐑯𐑲𐑑 𐑢𐑭𐑗𐑥𐑧𐑯...

note: [side]: type=Lich, id=Mal-Uldhar
en_GB: Mal-Uldhar
target: ·𐑥𐑨𐑤-𐑵𐑤𐑛𐑣𐑸

note: [objective]: condition=win
en_GB: Resist until Dacyn’s return tomorrow night
target: 𐑮𐑦𐑟𐑦𐑕𐑑 𐑳𐑯𐑑𐑦𐑤 ·𐑛𐑱𐑒𐑦𐑯𐑟 𐑮𐑦𐑑𐑻𐑯 𐑑𐑫𐑥𐑪𐑮𐑴 𐑯𐑲𐑑

note: [objective]: condition=win
en_GB: Resist until Dacyn’s return in two days
target: 𐑮𐑦𐑟𐑦𐑕𐑑 𐑳𐑯𐑑𐑦𐑤 ·𐑛𐑱𐑒𐑦𐑯𐑟 𐑮𐑦𐑑𐑻𐑯 𐑦𐑯 𐑑𐑵 𐑛𐑱𐑟

note: [message]: speaker=Gweddry
en_GB: What? What is going on?
target: 𐑢𐑪𐑑? 𐑢𐑪𐑑 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑪𐑯?

note: [message]: speaker=Dacyn
en_GB: Look. To the east. Undead approach! But wait... I sense something... They must not see me...
target: 𐑤𐑫𐑒. 𐑑 𐑞 𐑰𐑕𐑑. 𐑳𐑯𐑛𐑧𐑛 𐑩𐑐𐑮𐑴𐑗! 𐑚𐑳𐑑 𐑢𐑱𐑑... 𐑲 𐑕𐑧𐑯𐑕 𐑕𐑳𐑥𐑔𐑦𐑙... 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 𐑕𐑰 𐑥𐑰...

note: [message]: speaker=Mal-Ravanal
en_GB: Hm. I do not sense anything out of the ordinary here. My scouts must have deceived me. Very well; destroy them.
target: 𐑣𐑥. 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑧𐑯𐑕 𐑧𐑯𐑦𐑔𐑦𐑙 𐑬𐑑 𐑝 𐑞 𐑹𐑛𐑦𐑯𐑼𐑦 𐑣𐑽. 𐑥𐑲 𐑕𐑒𐑬𐑑𐑕 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑛𐑦𐑕𐑰𐑝𐑛 𐑥𐑰. 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤; 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥.

note: [message]: speaker=Mal-Sakkat
en_GB: Very well, Dark Archon. They will die. And then?
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, ·𐑛𐑸𐑒 ·𐑸𐑗𐑪𐑯. 𐑞𐑱 𐑢𐑦𐑤 𐑛𐑲. 𐑯 𐑞𐑧𐑯?

note: [message]: speaker=Mal-Ravanal
en_GB: On with the search. I trust you can defeat these men yourself? I have no time to waste here.
target: 𐑪𐑯 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑗. 𐑲 𐑑𐑮𐑳𐑕𐑑 𐑿 𐑒𐑨𐑯 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑥𐑧𐑯 𐑿𐑼𐑕𐑧𐑤𐑓? 𐑲 𐑣𐑨𐑝 𐑯𐑴 𐑑𐑲𐑥 𐑑 𐑢𐑱𐑕𐑑 𐑣𐑽.

note: [message]: speaker=Gweddry
en_GB: What?! Men, to arms! And where did Dacyn go?!
target: 𐑢𐑪𐑑?! 𐑥𐑧𐑯, 𐑑 𐑸𐑥𐑟! 𐑯 𐑢𐑺 𐑛𐑦𐑛 ·𐑛𐑱𐑒𐑦𐑯 𐑜𐑴?!

note: [message]: speaker=Gweddry
en_GB: There are too many undead, I cannot defeat them... but my orders are to hold this outpost at all costs. It may be we will die this day.
target: 𐑞𐑺 𐑸 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑳𐑯𐑛𐑧𐑛, 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥... 𐑚𐑳𐑑 𐑥𐑲 𐑹𐑛𐑼𐑟 𐑸 𐑑 𐑣𐑴𐑤𐑛 𐑞𐑦𐑕 𐑬𐑑𐑐𐑴𐑕𐑑 𐑨𐑑 𐑷𐑤 𐑒𐑭𐑕𐑑𐑕. 𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑢𐑰 𐑢𐑦𐑤 𐑛𐑲 𐑞𐑦𐑕 𐑛𐑱.

note: [message]: speaker=Gweddry
en_GB: But... somehow, I do not think Dacyn has abandoned us. He must have had a reason for leaving.
target: 𐑚𐑳𐑑... 𐑕𐑳𐑥𐑣𐑬, 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑔𐑦𐑙𐑒 ·𐑛𐑱𐑒𐑦𐑯 𐑣𐑨𐑟 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑳𐑕. 𐑣𐑰 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑣𐑨𐑛 𐑩 𐑮𐑰𐑟𐑩𐑯 𐑓𐑹 𐑤𐑰𐑝𐑦𐑙.

note: [message]: speaker=Dacyn
en_GB: Gweddry? Good! You are still alive. Quickly, we must leave this place!
target: ·𐑜𐑢𐑧𐑛𐑮𐑰? 𐑜𐑫𐑛! 𐑿 𐑸 𐑕𐑑𐑦𐑤 𐑩𐑤𐑲𐑝. 𐑒𐑢𐑦𐑒𐑤𐑦, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑤𐑰𐑝 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕!

note: [message]: speaker=Gweddry
en_GB: Where did you go?! And where did you come from?
target: 𐑢𐑺 𐑛𐑦𐑛 𐑿 𐑜𐑴?! 𐑯 𐑢𐑺 𐑛𐑦𐑛 𐑿 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥?

note: [message]: speaker=Dacyn
en_GB: There is no time to explain. If you wish to survive, you will escape through this trapdoor.
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑑𐑲𐑥 𐑑 𐑦𐑒𐑕𐑐𐑤𐑱𐑯. 𐑦𐑓 𐑿 𐑢𐑦𐑖 𐑑 𐑕𐑻𐑝𐑲𐑝, 𐑿 𐑢𐑦𐑤 𐑦𐑕𐑒𐑱𐑐 𐑔𐑮𐑵 𐑞𐑦𐑕 𐑑𐑮𐑨𐑐𐑛𐑹.

note: [message]: speaker=Gweddry
en_GB: But what about the outpost?
target: 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑩𐑚𐑬𐑑 𐑞 𐑬𐑑𐑐𐑴𐑕𐑑?

note: [message]: speaker=Dacyn
en_GB: It is pointless to try to defend it. Now, come on, we do not have much time to spare!
target: 𐑦𐑑 𐑦𐑟 𐑐𐑶𐑯𐑑𐑤𐑩𐑕 𐑑 𐑑𐑮𐑲 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛 𐑦𐑑. 𐑯𐑬, 𐑒𐑳𐑥 𐑪𐑯, 𐑢𐑰 𐑛𐑵 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑥𐑳𐑗 𐑑𐑲𐑥 𐑑 𐑕𐑐𐑺!

note: [message]: speaker=Dacyn
en_GB: I do not know. There are trolls in here, which may try to fight us. Now hurry, we have to move quickly with those liches still behind us.
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴. 𐑞𐑺 𐑸 𐑑𐑮𐑴𐑤𐑟 𐑦𐑯 𐑣𐑽, 𐑢𐑦𐑗 𐑥𐑱 𐑑𐑮𐑲 𐑑 𐑓𐑲𐑑 𐑳𐑕. 𐑯𐑬 𐑣𐑳𐑮𐑦, 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑥𐑵𐑝 𐑒𐑢𐑦𐑒𐑤𐑦 𐑢𐑦𐑞 𐑞𐑴𐑟 𐑤𐑦𐑗𐑧𐑟 𐑕𐑑𐑦𐑤 𐑚𐑦𐑣𐑲𐑯𐑛 𐑳𐑕.

note: [message]: speaker=Gweddry
en_GB: We are soldiers of the king of Wesnoth. Will you help us escape these trolls?
target: 𐑢𐑰 𐑸 𐑕𐑴𐑤𐑡𐑼𐑟 𐑝 𐑞 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑢𐑦𐑤 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑦𐑕𐑒𐑱𐑐 𐑞𐑰𐑟 𐑑𐑮𐑴𐑤𐑟?

note: [message]: speaker=unit
en_GB: Aye, we’ll help ye, for we have nae love for the trolls. Anyone attacked by them deserves some help, I think.
target: 𐑲, 𐑢𐑰'𐑤 𐑣𐑧𐑤𐑐 𐑘𐑰, 𐑓𐑹 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑱 𐑤𐑳𐑝 𐑓𐑹 𐑞 𐑑𐑮𐑴𐑤𐑟. 𐑧𐑯𐑦𐑢𐑳𐑯 𐑩𐑑𐑨𐑒𐑑 𐑚𐑲 𐑞𐑧𐑥 𐑛𐑦𐑟𐑻𐑝𐑟 𐑕𐑳𐑥 𐑣𐑧𐑤𐑐, 𐑲 𐑔𐑦𐑙𐑒.

note: [message]: speaker=Dacyn
en_GB: Thank you. Now, I invite you to join us. Undead have followed us into these caves, and they will kill you if you stay behind.
target: 𐑔𐑨𐑙𐑒 𐑿. 𐑯𐑬, 𐑲 𐑦𐑯𐑝𐑲𐑑 𐑿 𐑑 𐑡𐑶𐑯 𐑳𐑕. 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑓𐑪𐑤𐑴𐑛 𐑳𐑕 𐑦𐑯𐑑𐑫 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟, 𐑯 𐑞𐑱 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑿 𐑦𐑓 𐑿 𐑕𐑑𐑱 𐑚𐑦𐑣𐑲𐑯𐑛.

note: [message]: speaker=Dacyn
en_GB: Thank you. Now, I invite you to join us. Undead are in these lands, and they will find these caves.
target: 𐑔𐑨𐑙𐑒 𐑿. 𐑯𐑬, 𐑲 𐑦𐑯𐑝𐑲𐑑 𐑿 𐑑 𐑡𐑶𐑯 𐑳𐑕. 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑦𐑯 𐑞𐑰𐑟 𐑤𐑨𐑯𐑛𐑟, 𐑯 𐑞𐑱 𐑢𐑦𐑤 𐑓𐑲𐑯𐑛 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟.

note: [message]: speaker=unit
en_GB: My clan ha’ lived in these caves for centuries. We’ll no’ be scattered now by a few undead.
target: 𐑥𐑲 𐑒𐑤𐑨𐑯 𐑣𐑭' 𐑤𐑦𐑝𐑛 𐑦𐑯 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟 𐑓𐑹 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟. 𐑢𐑰'𐑤 𐑯𐑴' 𐑚𐑰 𐑕𐑒𐑨𐑑𐑼𐑛 𐑯𐑬 𐑚𐑲 𐑩 𐑓𐑿 𐑳𐑯𐑛𐑧𐑛.

note: [message]: speaker=Dacyn
en_GB: Very well. The best of luck in your battle.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑞 𐑚𐑧𐑕𐑑 𐑝 𐑤𐑳𐑒 𐑦𐑯 𐑿𐑼 𐑚𐑨𐑑𐑩𐑤.

note: [message]: speaker=Mal-Bakral
en_GB: We have found you, fleshbag! Prepare to die!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛 𐑿, 𐑓𐑤𐑧𐑖𐑚𐑨𐑜! 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑛𐑲!

note: [message]: speaker=Dacyn
en_GB: They follow us... we must get out of this tunnel. It looks like it is leading east. That is unfortunate, for it will take us further from Weldyn. But it is our only option.
target: 𐑞𐑱 𐑓𐑪𐑤𐑴 𐑳𐑕... 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑑𐑳𐑯𐑩𐑤. 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑦𐑑 𐑦𐑟 𐑤𐑰𐑛𐑦𐑙 𐑰𐑕𐑑. 𐑞𐑨𐑑 𐑦𐑟 𐑳𐑯𐑓𐑹𐑑𐑿𐑯𐑩𐑑, 𐑓𐑹 𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑳𐑕 𐑓𐑻𐑞𐑼 𐑓𐑮𐑪𐑥 ·𐑢𐑧𐑤𐑛𐑦𐑯. 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑪𐑐𐑖𐑩𐑯.

note: [message]: speaker=Gweddry
en_GB: We have reached the end of the tunnel. I see daylight above us!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑰𐑗𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑑𐑳𐑯𐑩𐑤. 𐑲 𐑕𐑰 𐑛𐑱𐑤𐑲𐑑 𐑩𐑚𐑳𐑝 𐑳𐑕!

note: [objective]: condition=win
en_GB: Defeat either enemy dark sorcerer
target: 𐑛𐑦𐑓𐑰𐑑 𐑲𐑞𐑼 𐑧𐑯𐑩𐑥𐑦 𐑛𐑸𐑒 𐑕𐑹𐑕𐑼𐑼

note: [message]: speaker=Dacyn
en_GB: We are in the middle of the eastern mountains, in a mountain pass leading east and west. We need to head north, to meet Owaec, but we cannot go through the mountains... we must go east, or west, and hope we can get around them.
target: 𐑢𐑰 𐑸 𐑦𐑯 𐑞 𐑥𐑦𐑛𐑩𐑤 𐑝 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑟, 𐑦𐑯 𐑩 𐑥𐑬𐑯𐑑𐑩𐑯 𐑐𐑭𐑕 𐑤𐑰𐑛𐑦𐑙 𐑰𐑕𐑑 𐑯 𐑢𐑧𐑕𐑑. 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑣𐑧𐑛 𐑯𐑹𐑔, 𐑑 𐑥𐑰𐑑 ·𐑴𐑢𐑨𐑧𐑒, 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑔𐑮𐑵 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟... 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑰𐑕𐑑, 𐑹 𐑢𐑧𐑕𐑑, 𐑯 𐑣𐑴𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥.

note: [message]: speaker=Mal-Kallat
en_GB: That would be your problem, then.
target: 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑚𐑰 𐑿𐑼 𐑐𐑮𐑪𐑚𐑤𐑩𐑥, 𐑞𐑧𐑯.

note: [message]: speaker=Dacyn
en_GB: A good idea. Then, we must kill either of the dark sorcerers. I would prefer to attack the western one, so we can get closer to Wesnoth.
target: 𐑩 𐑜𐑫𐑛 𐑲𐑛𐑾. 𐑞𐑧𐑯, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑦𐑤 𐑲𐑞𐑼 𐑝 𐑞 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟. 𐑲 𐑢𐑫𐑛 𐑐𐑮𐑦𐑓𐑻 𐑑 𐑩𐑑𐑨𐑒 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑢𐑳𐑯, 𐑕𐑴 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑒𐑤𐑴𐑕𐑼 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [part]
en_GB: But Gweddry and Dacyn were to find that re-entering Wesnoth would not be easy with the escape tunnel closed to them. They marched out of the foothills of the Estmarks in a direction few Wesnothians had traveled before, into unknown forest country just south of the Great River.
target: 𐑚𐑳𐑑 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 ·𐑛𐑱𐑒𐑦𐑯 𐑢𐑻 𐑑 𐑓𐑲𐑯𐑛 𐑞𐑨𐑑 𐑮𐑰-𐑧𐑯𐑑𐑼𐑦𐑙 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑢𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑰𐑟𐑦 𐑢𐑦𐑞 𐑞 𐑦𐑕𐑒𐑱𐑐 𐑑𐑳𐑯𐑩𐑤 𐑒𐑤𐑴𐑟𐑛 𐑑 𐑞𐑧𐑥. 𐑞𐑱 𐑥𐑸𐑗𐑑 𐑬𐑑 𐑝 𐑞 𐑓𐑫𐑑𐑣𐑦𐑤𐑟 𐑝 𐑞 ·𐑧𐑕𐑑𐑥𐑸𐑒𐑕 𐑦𐑯 𐑩 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑓𐑿 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯𐑕 𐑣𐑨𐑛 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑚𐑦𐑓𐑹, 𐑦𐑯𐑑𐑫 𐑳𐑯𐑯𐑴𐑯 𐑓𐑹𐑦𐑕𐑑 𐑒𐑳𐑯𐑑𐑮𐑰 𐑡𐑳𐑕𐑑 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼.

note: #-#-#-#-#  7013 (en@shaw)  #-#-#-#-# [side]: type=Lieutenant, id=Gweddry [side]: type=Elvish Ranger, id=Volas #-#-#-#-#  7019 (en@shaw)  #-#-#-#-# [side]: type=Commander, id=Konrad [side]: type=Elvish Marshal, id=El'rien [side]: type=Elvish Lord, id=Uradredia [side]: type=Elvish Lady, id=Parandra
en_GB: Allies
target: 𐑨𐑤𐑲𐑟

note: [message]: speaker=Gweddry
en_GB: Would it be possible for us to rest in your lands for a while? We have been pursued by fell undead, although they did not dare to enter the forest... yet.
target: 𐑢𐑫𐑛 𐑦𐑑 𐑚𐑰 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑓𐑹 𐑳𐑕 𐑑 𐑮𐑧𐑕𐑑 𐑦𐑯 𐑿𐑼 𐑤𐑨𐑯𐑛𐑟 𐑓𐑹 𐑩 𐑢𐑲𐑤? 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑐𐑼𐑕𐑿𐑛 𐑚𐑲 𐑓𐑧𐑤 𐑳𐑯𐑛𐑧𐑛, 𐑷𐑤𐑞𐑴 𐑞𐑱 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑛𐑺 𐑑 𐑧𐑯𐑑𐑼 𐑞 𐑓𐑹𐑦𐑕𐑑... 𐑘𐑧𐑑.

note: [message]: speaker=Volas
en_GB: Certainly.
target: 𐑕𐑻𐑑𐑩𐑯𐑤𐑦.

note: [message]: speaker=Dacyn
en_GB: Good. Now, you should be warned. This undead warlord is very powerful. If you choose to battle with him then, even if you are victorious, few will survive. I invite you to join us, and head north. We may be able to leave the area he wishes to conquer.
target: 𐑜𐑫𐑛. 𐑯𐑬, 𐑿 𐑖𐑫𐑛 𐑚𐑰 𐑢𐑹𐑯𐑛. 𐑞𐑦𐑕 𐑳𐑯𐑛𐑧𐑛 𐑢𐑹𐑤𐑹𐑛 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑐𐑬𐑼𐑓𐑩𐑤. 𐑦𐑓 𐑿 𐑗𐑵𐑟 𐑑 𐑚𐑨𐑑𐑩𐑤 𐑢𐑦𐑞 𐑣𐑦𐑥 𐑞𐑧𐑯, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑿 𐑸 𐑝𐑦𐑒𐑑𐑹𐑦𐑩𐑕, 𐑓𐑿 𐑢𐑦𐑤 𐑕𐑻𐑝𐑲𐑝. 𐑲 𐑦𐑯𐑝𐑲𐑑 𐑿 𐑑 𐑡𐑶𐑯 𐑳𐑕, 𐑯 𐑣𐑧𐑛 𐑯𐑹𐑔. 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑤𐑰𐑝 𐑞 𐑺𐑦𐑩 𐑣𐑰 𐑢𐑦𐑖𐑩𐑟 𐑑 𐑒𐑪𐑙𐑒𐑼.

note: [message]: speaker=Volas
en_GB: I thank you for your offer. But I will not leave my homeland. These undead cannot be as powerful as you say; I will fight them.
target: 𐑲 𐑔𐑨𐑙𐑒 𐑿 𐑓𐑹 𐑿𐑼 𐑪𐑓𐑼. 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑤𐑰𐑝 𐑥𐑲 𐑣𐑴𐑥𐑤𐑨𐑯𐑛. 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑨𐑟 𐑐𐑬𐑼𐑓𐑩𐑤 𐑨𐑟 𐑿 𐑕𐑱; 𐑲 𐑢𐑦𐑤 𐑓𐑲𐑑 𐑞𐑧𐑥.

note: [message]: speaker=Dacyn
en_GB: This is not a wise choice, but it is yours to make. If you will not join us, will you at least help us reach the northern outpost? We wish to warn our comrades there.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑢𐑲𐑟 𐑗𐑶𐑕, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑿𐑼𐑟 𐑑 𐑥𐑱𐑒. 𐑦𐑓 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑡𐑶𐑯 𐑳𐑕, 𐑢𐑦𐑤 𐑿 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑮𐑰𐑗 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑬𐑑𐑐𐑴𐑕𐑑? 𐑢𐑰 𐑢𐑦𐑖 𐑑 𐑢𐑹𐑯 𐑬𐑼 𐑒𐑪𐑥𐑮𐑩𐑛𐑟 𐑞𐑺.

note: [message]: speaker=Volas
en_GB: I will aid you. Although, I too, think that yours is the foolish choice. You should stay, and fight.
target: 𐑲 𐑢𐑦𐑤 𐑲𐑛 𐑿. 𐑷𐑤𐑞𐑴, 𐑲 𐑑𐑵, 𐑔𐑦𐑙𐑒 𐑞𐑨𐑑 𐑿𐑼𐑟 𐑦𐑟 𐑞 𐑓𐑵𐑤𐑦𐑖 𐑗𐑶𐑕. 𐑿 𐑖𐑫𐑛 𐑕𐑑𐑱, 𐑯 𐑓𐑲𐑑.

note: [message]: speaker=Dacyn
en_GB: After we rest for a short while, we will leave. We have little time to spare.
target: 𐑭𐑓𐑑𐑼 𐑢𐑰 𐑮𐑧𐑕𐑑 𐑓𐑹 𐑩 𐑖𐑹𐑑 𐑢𐑲𐑤, 𐑢𐑰 𐑢𐑦𐑤 𐑤𐑰𐑝. 𐑢𐑰 𐑣𐑨𐑝 𐑤𐑦𐑑𐑩𐑤 𐑑𐑲𐑥 𐑑 𐑕𐑐𐑺.

note: [message]: speaker=Dacyn
en_GB: What? Orcs! Where did they come from?
target: 𐑢𐑪𐑑? 𐑹𐑒𐑕! 𐑢𐑺 𐑛𐑦𐑛 𐑞𐑱 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥?

note: [message]: speaker=Volas
en_GB: I know not. But they are right in the Northern Path. You will have to fight them to move on.
target: 𐑲 𐑯𐑴 𐑯𐑪𐑑. 𐑚𐑳𐑑 𐑞𐑱 𐑸 𐑮𐑲𐑑 𐑦𐑯 𐑞 ·𐑯𐑹𐑞𐑼𐑯 ·𐑐𐑭𐑔. 𐑿 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑞𐑧𐑥 𐑑 𐑥𐑵𐑝 𐑪𐑯.

note: [message]: speaker=Gruga-Har
en_GB: My assassin is dead! The elves must pay, not for his death, but for stopping him in his mission!
target: 𐑥𐑲 𐑩𐑕𐑨𐑕𐑩𐑯 𐑦𐑟 𐑛𐑧𐑛! 𐑞 𐑧𐑤𐑝𐑟 𐑥𐑳𐑕𐑑 𐑐𐑱, 𐑯𐑪𐑑 𐑓𐑹 𐑣𐑦𐑟 𐑛𐑧𐑔, 𐑚𐑳𐑑 𐑓𐑹 𐑕𐑑𐑪𐑐𐑦𐑙 𐑣𐑦𐑥 𐑦𐑯 𐑣𐑦𐑟 𐑥𐑦𐑖𐑩𐑯!

note: [message]: speaker=Volas
en_GB: You have failed me, man of Wesnoth...
target: 𐑿 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑥𐑰, 𐑥𐑨𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔...

note: [message]: speaker=Volas
en_GB: We have defeated the orcs! Now you can rest, and then leave.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑹𐑒𐑕! 𐑯𐑬 𐑿 𐑒𐑨𐑯 𐑮𐑧𐑕𐑑, 𐑯 𐑞𐑧𐑯 𐑤𐑰𐑝.

note: [message]: speaker=Dacyn
en_GB: We have not the time. This battle has wasted too much of it already. We must leave now.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑞 𐑑𐑲𐑥. 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤 𐑣𐑨𐑟 𐑢𐑱𐑕𐑑𐑩𐑛 𐑑𐑵 𐑥𐑳𐑗 𐑝 𐑦𐑑 𐑷𐑤𐑮𐑧𐑛𐑦. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑤𐑰𐑝 𐑯𐑬.

note: [message]: speaker=Volas
en_GB: Very well. I will send guides to lead you to your allies.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑲 𐑢𐑦𐑤 𐑕𐑧𐑯𐑛 𐑜𐑲𐑛𐑟 𐑑 𐑤𐑧𐑛 𐑿 𐑑 𐑿𐑼 𐑨𐑤𐑲𐑟.

note: [message]: speaker=Dacyn
en_GB: We have defeated this patrol, but we can still turn back! Do we want to go further east now, or do we want to try to turn back and defeat this dark sorcerer?
target: 𐑢𐑰 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞𐑦𐑕 𐑐𐑩𐑑𐑮𐑴𐑤, 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯 𐑕𐑑𐑦𐑤 𐑑𐑻𐑯 𐑚𐑨𐑒! 𐑛𐑵 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑑 𐑜𐑴 𐑓𐑻𐑞𐑼 𐑰𐑕𐑑 𐑯𐑬, 𐑹 𐑛𐑵 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑑 𐑑𐑮𐑲 𐑑 𐑑𐑻𐑯 𐑚𐑨𐑒 𐑯 𐑛𐑦𐑓𐑰𐑑 𐑞𐑦𐑕 𐑛𐑸𐑒 𐑕𐑹𐑕𐑼𐑼?

note: [message]: speaker=Dacyn
en_GB: I cannot say if this is a good decision, but I will follow you.
target: 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑕𐑱 𐑦𐑓 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑜𐑫𐑛 𐑛𐑩𐑕𐑦𐑠𐑩𐑯, 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴 𐑿.

note: [message]: speaker=Mal-Skraat
en_GB: Good! If I defeat them, I can become a lich!
target: 𐑜𐑫𐑛! 𐑦𐑓 𐑲 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥, 𐑲 𐑒𐑨𐑯 𐑚𐑦𐑒𐑳𐑥 𐑩 𐑤𐑦𐑗!

note: [message]: speaker=Dacyn
en_GB: We failed to defeat either enemy! Now more liches will come, and we will be overwhelmed!
target: 𐑢𐑰 𐑓𐑱𐑤𐑛 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑲𐑞𐑼 𐑧𐑯𐑩𐑥𐑦! 𐑯𐑬 𐑥𐑹 𐑤𐑦𐑗𐑧𐑟 𐑢𐑦𐑤 𐑒𐑳𐑥, 𐑯 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑴𐑝𐑼𐑢𐑧𐑤𐑥𐑛!

note: [message]: speaker=Gweddry
en_GB: We cannot spend any more time attempting to defeat Mal-Skraat. Like it or not, we must go further into these undead lands.
target: 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑐𐑧𐑯𐑛 𐑧𐑯𐑦 𐑥𐑹 𐑑𐑲𐑥 𐑩𐑑𐑧𐑥𐑐𐑑𐑦𐑙 𐑑 𐑛𐑦𐑓𐑰𐑑 ·𐑥𐑨𐑤-𐑕𐑒𐑮𐑭𐑑. 𐑤𐑲𐑒 𐑦𐑑 𐑹 𐑯𐑪𐑑, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑓𐑻𐑞𐑼 𐑦𐑯𐑑𐑫 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑤𐑨𐑯𐑛𐑟.

note: [objective]: condition=win
en_GB: Escape from the capital by killing one of the two dark sorcerers
target: 𐑦𐑕𐑒𐑱𐑐 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑚𐑲 𐑒𐑦𐑤𐑦𐑙 𐑢𐑳𐑯 𐑝 𐑞 𐑑𐑵 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟

note: [message]: speaker=Gweddry
en_GB: The Bitter Swamp’s ill reputation is, it seems, well merited. Mal-Ravanal’s capital lies before us!
target: 𐑞 ·𐑚𐑦𐑑𐑼 ·𐑕𐑢𐑭𐑥𐑐𐑕 𐑦𐑤 𐑮𐑧𐑐𐑿𐑑𐑱𐑖𐑩𐑯 𐑦𐑟, 𐑦𐑑 𐑕𐑰𐑥𐑟, 𐑢𐑧𐑤 𐑥𐑺𐑦𐑑𐑦𐑛. ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤𐑟 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑤𐑲𐑟 𐑚𐑦𐑓𐑹 𐑳𐑕!

note: [message]: speaker=Gweddry
en_GB: Perhaps. To retreat, we must kill one of these dark sorcerers that follow us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try.
target: 𐑐𐑼𐑣𐑨𐑐𐑕. 𐑑 𐑮𐑦𐑑𐑮𐑰𐑑, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑦𐑤 𐑢𐑳𐑯 𐑝 𐑞𐑰𐑟 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟 𐑞𐑨𐑑 𐑓𐑪𐑤𐑴 𐑳𐑕. 𐑚𐑳𐑑, 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑦𐑤 𐑞𐑦𐑕 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤 𐑕𐑑𐑦𐑤. 𐑲 𐑥𐑲𐑑 𐑢𐑦𐑖 𐑑 𐑑𐑮𐑲.

note: [message]: speaker=Mal-Ravanal
en_GB: These humans have dared foolishly to come this far into my land. Crush them!
target: 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑝 𐑛𐑺𐑛 𐑓𐑵𐑤𐑦𐑖𐑤𐑦 𐑑 𐑒𐑳𐑥 𐑞𐑦𐑕 𐑓𐑸 𐑦𐑯𐑑𐑫 𐑥𐑲 𐑤𐑨𐑯𐑛. 𐑒𐑮𐑳𐑖 𐑞𐑧𐑥!

note: [message]: speaker=Mal-Ravanal
en_GB: You dare to attack <i>me</i>!? Go back to your master!
target: 𐑿 𐑛𐑺 𐑑 𐑩𐑑𐑨𐑒 <i>𐑥𐑰</i>!? 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑿𐑼 𐑥𐑭𐑕𐑑𐑼!

note: [message]: speaker=narrator
en_GB: Gweddry’s men retreated swiftly from the Bitter Swamp, fleeing north and west as if their heels were winged. Finding a low pass through the northern Estmarks, they were greatly relieved to see the valley of the Weldyn open before them on the other side.
target: ·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑥𐑧𐑯 𐑮𐑦𐑑𐑮𐑰𐑑𐑩𐑛 𐑕𐑢𐑦𐑓𐑑𐑤𐑦 𐑓𐑮𐑪𐑥 𐑞 ·𐑚𐑦𐑑𐑼 ·𐑕𐑢𐑭𐑥𐑐, 𐑓𐑤𐑰𐑦𐑙 𐑯𐑹𐑔 𐑯 𐑢𐑧𐑕𐑑 𐑨𐑟 𐑦𐑓 𐑞𐑺 𐑣𐑰𐑤𐑟 𐑢𐑻 𐑢𐑦𐑙𐑛. 𐑓𐑲𐑯𐑛𐑦𐑙 𐑩 𐑤𐑴 𐑐𐑭𐑕 𐑔𐑮𐑵 𐑞 𐑯𐑹𐑞𐑼𐑯 ·𐑧𐑕𐑑𐑥𐑸𐑒𐑕, 𐑞𐑱 𐑢𐑻 𐑜𐑮𐑱𐑑𐑤𐑦 𐑮𐑦𐑤𐑰𐑝𐑛 𐑑 𐑕𐑰 𐑞 𐑝𐑨𐑤𐑰 𐑝 𐑞 ·𐑢𐑧𐑤𐑛𐑦𐑯 𐑴𐑐𐑩𐑯 𐑚𐑦𐑓𐑹 𐑞𐑧𐑥 𐑪𐑯 𐑞 𐑳𐑞𐑼 𐑕𐑲𐑛.

note: #-#-#-#-#  7013 (en@shaw)  #-#-#-#-# [side]: type=Orcish Warlord, id=King Dra-Nak [side] [side]: type=Orcish Warlord, id=Varrak-Klar [side]: type=Troll Warrior, id=Unhk [side]: type=Orcish Warlord, id=Ran-Lar [side]: type=Orcish Warlord, id=Wak-Rano [side]: type=Dark Sorcerer, id=Mal-Arnai [side]: t
en_GB: Evil
target: 𐑰𐑝𐑩𐑤

note: [message]: speaker=Gweddry
en_GB: Greetings, Owaec! We have been forced from our positions by undead invaders. They follow us even now.
target: 𐑜𐑮𐑰𐑑𐑦𐑙𐑟, ·𐑴𐑢𐑨𐑧𐑒! 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑓𐑹𐑕𐑑 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟 𐑚𐑲 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯𐑝𐑱𐑛𐑻𐑟. 𐑞𐑱 𐑓𐑪𐑤𐑴 𐑳𐑕 𐑰𐑝𐑩𐑯 𐑯𐑬.

note: [message]: speaker=Dacyn
en_GB: Indeed, they do. And do not think you will be able to defeat them. They are too powerful. We are heading for the Northlands, where we may be able to outrun them. Will you join us?
target: 𐑦𐑯𐑛𐑰𐑛, 𐑞𐑱 𐑛𐑵. 𐑯 𐑛𐑵 𐑯𐑪𐑑 𐑔𐑦𐑙𐑒 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥. 𐑞𐑱 𐑸 𐑑𐑵 𐑐𐑬𐑼𐑓𐑩𐑤. 𐑢𐑰 𐑸 𐑣𐑧𐑛𐑦𐑙 𐑓𐑹 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕, 𐑢𐑺 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑬𐑑𐑮𐑩𐑯 𐑞𐑧𐑥. 𐑢𐑦𐑤 𐑿 𐑡𐑶𐑯 𐑳𐑕?

note: [message]: speaker=Owaec
en_GB: I am not sure. There are bandits in this country, and I have been told that it is my duty to defeat them, and protect the local villages. However, I cannot find a way to defeat them. The outlaws hide in the villages when we are close, and come out when we are far away.
target: 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑖𐑫𐑼. 𐑞𐑺 𐑸 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑒𐑳𐑯𐑑𐑮𐑰, 𐑯 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑑𐑴𐑤𐑛 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑥𐑲 𐑛𐑿𐑑𐑦 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥, 𐑯 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑤𐑴𐑒𐑩𐑤 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑣𐑬𐑧𐑝𐑼, 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑢𐑱 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥. 𐑞 𐑬𐑑𐑤𐑷𐑟 𐑣𐑲𐑛 𐑦𐑯 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑢𐑧𐑯 𐑢𐑰 𐑸 𐑒𐑤𐑴𐑟, 𐑯 𐑒𐑳𐑥 𐑬𐑑 𐑢𐑧𐑯 𐑢𐑰 𐑸 𐑓𐑸 𐑩𐑢𐑱.

note: [message]: speaker=Dacyn
en_GB: Hoping to protect these villages is foolish; all who stay here will die. However, if we can drive these bandits out, we will be able to have all the villagers follow us into the northlands. There they may survive. But Wesnoth is no longer safe.
target: 𐑣𐑪𐑐𐑦𐑙 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞𐑰𐑟 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑦𐑟 𐑓𐑵𐑤𐑦𐑖; 𐑷𐑤 𐑣𐑵 𐑕𐑑𐑱 𐑣𐑽 𐑢𐑦𐑤 𐑛𐑲. 𐑣𐑬𐑧𐑝𐑼, 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑛𐑮𐑲𐑝 𐑞𐑰𐑟 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑬𐑑, 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑨𐑝 𐑷𐑤 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑓𐑪𐑤𐑴 𐑳𐑕 𐑦𐑯𐑑𐑫 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑞𐑺 𐑞𐑱 𐑥𐑱 𐑕𐑻𐑝𐑲𐑝. 𐑚𐑳𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑕𐑱𐑓.

note: [message]: speaker=Dacyn
en_GB: Good work! Now, we should move onward, north. Tell the villagers to pack their belongings and follow us.
target: 𐑜𐑫𐑛 𐑢𐑻𐑒! 𐑯𐑬, 𐑢𐑰 𐑖𐑫𐑛 𐑥𐑵𐑝 𐑪𐑯𐑢𐑼𐑛, 𐑯𐑹𐑔. 𐑑𐑧𐑤 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑑 𐑐𐑨𐑒 𐑞𐑺 𐑚𐑦𐑤𐑪𐑙𐑦𐑙𐑟 𐑯 𐑓𐑪𐑤𐑴 𐑳𐑕.

note: [message]: speaker=Owaec
en_GB: We’re in the land of the Clans now; I know it well. The road north leads directly to the Great River; across it lies the orcs’ home country in the Northlands. The westward road will keep us inside the realm of Wesnoth, for a time, before we reach another crossing point north of Glyn’s Forest. If we travel along that path, we will not have to fight orcs immediately.
target: 𐑢𐑰'𐑼 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑞 𐑒𐑤𐑨𐑯𐑟 𐑯𐑬; 𐑲 𐑯𐑴 𐑦𐑑 𐑢𐑧𐑤. 𐑞 𐑮𐑴𐑛 𐑯𐑹𐑔 𐑤𐑰𐑛𐑟 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑑 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼; 𐑩𐑒𐑮𐑪𐑕 𐑦𐑑 𐑤𐑲𐑟 𐑞 𐑹𐑒𐑕' 𐑣𐑴𐑥 𐑒𐑳𐑯𐑑𐑮𐑰 𐑦𐑯 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑞 𐑢𐑧𐑕𐑑𐑢𐑼𐑛 𐑮𐑴𐑛 𐑢𐑦𐑤 𐑒𐑰𐑐 𐑳𐑕 𐑦𐑯𐑕𐑲𐑛 𐑞 𐑮𐑧𐑤𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑓𐑹 𐑩 𐑑𐑲𐑥, 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑮𐑰𐑗 𐑩𐑯𐑳𐑞𐑼 𐑒𐑮𐑪𐑕𐑦𐑙 𐑐𐑶𐑯𐑑 𐑯𐑹𐑔 𐑝 ·𐑜𐑤𐑦𐑯𐑕 ·𐑓𐑹𐑦𐑕𐑑. 𐑦𐑓 𐑢𐑰 𐑑𐑮𐑨𐑝𐑩𐑤 𐑩𐑤𐑪𐑙 𐑞𐑨𐑑 𐑐𐑭𐑔, 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑹𐑒𐑕 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰.

note: [message]: speaker=Mal-Arnai
en_GB: Well, orc, we can either continue this fight, or we can crush the humans and battle later. How shall it be?
target: 𐑢𐑧𐑤, 𐑹𐑒, 𐑢𐑰 𐑒𐑨𐑯 𐑲𐑞𐑼 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑞𐑦𐑕 𐑓𐑲𐑑, 𐑹 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑮𐑳𐑖 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑚𐑨𐑑𐑩𐑤 𐑤𐑱𐑑𐑼. 𐑣𐑬 𐑖𐑨𐑤 𐑦𐑑 𐑚𐑰?

note: [message]: speaker=Wak-Rano
en_GB: Hmm... I know. We will make a pact to destroy these men, and continue our fight later.
target: 𐑣𐑥... 𐑲 𐑯𐑴. 𐑢𐑰 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑩 𐑐𐑨𐑒𐑑 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑰𐑟 𐑥𐑧𐑯, 𐑯 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑬𐑼 𐑓𐑲𐑑 𐑤𐑱𐑑𐑼.

note: [message]: speaker=Mal-Arnai
en_GB: This foolish orc will surely perish.
target: 𐑞𐑦𐑕 𐑓𐑵𐑤𐑦𐑖 𐑹𐑒 𐑢𐑦𐑤 𐑖𐑫𐑼𐑤𐑦 𐑐𐑧𐑮𐑦𐑖.

note: [message]: speaker=Mal-Arnai
en_GB: Very well, we are allies, for now.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑢𐑰 𐑸 𐑨𐑤𐑲𐑟, 𐑓𐑹 𐑯𐑬.

note: [message]: speaker=Wak-Rano
en_GB: Arrgh! I have failed to defend the northern homeland!
target: 𐑸𐑮𐑜! 𐑲 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑣𐑴𐑥𐑤𐑨𐑯𐑛!

note: [message]: speaker=Gweddry
en_GB: We have come to the Great River. What should we do? Should we attempt to cross it?
target: 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑞 ·𐑜𐑮𐑱𐑑 ·𐑮𐑦𐑝𐑼. 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑢𐑰 𐑛𐑵? 𐑖𐑫𐑛 𐑢𐑰 𐑩𐑑𐑧𐑥𐑐𐑑 𐑑 𐑒𐑮𐑪𐑕 𐑦𐑑?

note: [message]: speaker=Draka-Kura
en_GB: Was that comprehensible to anyone? Silence, foolish ogre. I will deal with you later. Right now there are men trying to cross this river.
target: 𐑢𐑪𐑟 𐑞𐑨𐑑 𐑒𐑭𐑥𐑐𐑮𐑰𐑣𐑧𐑯𐑕𐑩𐑚𐑩𐑤 𐑑 𐑧𐑯𐑦𐑢𐑳𐑯? 𐑕𐑲𐑤𐑩𐑯𐑕, 𐑓𐑵𐑤𐑦𐑖 𐑴𐑜𐑻. 𐑲 𐑢𐑦𐑤 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑿 𐑤𐑱𐑑𐑼. 𐑮𐑲𐑑 𐑯𐑬 𐑞𐑺 𐑸 𐑥𐑧𐑯 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑒𐑮𐑪𐑕 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼.

note: [message]: speaker=unit
en_GB: Hurry up. We must get across before these undead slaughter us!
target: 𐑣𐑳𐑮𐑦 𐑳𐑐. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑩𐑒𐑮𐑪𐑕 𐑚𐑦𐑓𐑹 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑕𐑤𐑷𐑑𐑼 𐑳𐑕!

note: [message]: speaker=Dacyn
en_GB: Good! We have crossed. Now let’s see if we can get the ogres to join us. They have been convinced to work for the Crown in the past; maybe it can be done again.
target: 𐑜𐑫𐑛! 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑮𐑪𐑕𐑛. 𐑯𐑬 𐑤𐑧𐑑'𐑕 𐑕𐑰 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑞 𐑴𐑜𐑻𐑟 𐑑 𐑡𐑶𐑯 𐑳𐑕. 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑑 𐑑 𐑢𐑻𐑒 𐑓𐑹 𐑞 ·𐑒𐑮𐑬𐑯 𐑦𐑯 𐑞 𐑐𐑭𐑕𐑑; 𐑥𐑱𐑚𐑰 𐑦𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑳𐑯 𐑩𐑜𐑱𐑯.

note: [message]: speaker=Grug
en_GB: Grug say join you will he.
target: ·𐑜𐑮𐑳𐑜 𐑕𐑱 𐑡𐑶𐑯 𐑿 𐑢𐑦𐑤 𐑣𐑰.

note: [unit]: type=Ogre
en_GB: Drog
target: ·𐑛𐑮𐑴𐑜

note: [message]: speaker=narrator
en_GB: You may now recruit ogres!
target: 𐑿 𐑥𐑱 𐑯𐑬 𐑮𐑩𐑒𐑮𐑵𐑑 𐑴𐑜𐑻𐑟!

note: [message]: speaker=Mal-un-Karad
en_GB: I summon from the depths of the river beasts to destroy you!
target: 𐑲 𐑕𐑳𐑥𐑩𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑧𐑐𐑔𐑕 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑚𐑰𐑕𐑑𐑕 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑿!

note: [message]: speaker=Gweddry
en_GB: Look, we have found a pack of ogres. We should try to capture some to train.
target: 𐑤𐑫𐑒, 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛 𐑩 𐑐𐑨𐑒 𐑝 𐑴𐑜𐑻𐑟. 𐑢𐑰 𐑖𐑫𐑛 𐑑𐑮𐑲 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑕𐑳𐑥 𐑑 𐑑𐑮𐑱𐑯.

note: [message]: speaker=Dacyn
en_GB: All right, we have to keep at least two of these ogres on the grass where they can’t escape until our troops get here to capture them. Then they will have to lead us to their tribe.
target: 𐑷𐑤 𐑮𐑲𐑑, 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑒𐑰𐑐 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑑𐑵 𐑝 𐑞𐑰𐑟 𐑴𐑜𐑻𐑟 𐑪𐑯 𐑞 𐑜𐑮𐑨𐑕 𐑢𐑺 𐑞𐑱 𐑒𐑭𐑯𐑑 𐑦𐑕𐑒𐑱𐑐 𐑳𐑯𐑑𐑦𐑤 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑜𐑧𐑑 𐑣𐑽 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑞𐑧𐑥. 𐑞𐑧𐑯 𐑞𐑱 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑤𐑧𐑛 𐑳𐑕 𐑑 𐑞𐑺 𐑑𐑮𐑲𐑚.

note: [message]: speaker=Gweddry
en_GB: We have let one escape. Let’s hope they don’t all!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑤𐑧𐑑 𐑢𐑳𐑯 𐑦𐑕𐑒𐑱𐑐. 𐑤𐑧𐑑'𐑕 𐑣𐑴𐑐 𐑞𐑱 𐑛𐑴𐑯𐑑 𐑷𐑤!

note: [message]: speaker=Dacyn
en_GB: Our troops have caught up! Now, we will be able to recruit ogres, since these will be able to convince their tribe to join us.
target: 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑣𐑨𐑝 𐑒𐑷𐑑 𐑳𐑐! 𐑯𐑬, 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑴𐑜𐑻𐑟, 𐑕𐑦𐑯𐑕 𐑞𐑰𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑞𐑺 𐑑𐑮𐑲𐑚 𐑑 𐑡𐑶𐑯 𐑳𐑕.

note: [message]: speaker=Dacyn
en_GB: Hail, dwarves! Will you help us get by these foul orcs? We need to get further along this path.
target: 𐑣𐑱𐑤, 𐑛𐑢𐑹𐑝𐑟! 𐑢𐑦𐑤 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑜𐑧𐑑 𐑚𐑲 𐑞𐑰𐑟 𐑓𐑬𐑤 𐑹𐑒𐑕? 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑜𐑧𐑑 𐑓𐑻𐑞𐑼 𐑩𐑤𐑪𐑙 𐑞𐑦𐑕 𐑐𐑭𐑔.

note: [message]: speaker=Gweddry
en_GB: Your people helped us in the past, in the tunnels in the south. Will you not help us now?
target: 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑣𐑧𐑤𐑐𐑑 𐑳𐑕 𐑦𐑯 𐑞 𐑐𐑭𐑕𐑑, 𐑦𐑯 𐑞 𐑑𐑳𐑯𐑩𐑤𐑟 𐑦𐑯 𐑞 𐑕𐑬𐑔. 𐑢𐑦𐑤 𐑿 𐑯𐑪𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑯𐑬?

note: [message]: speaker=Pelathsil
en_GB: Impossible! I canna’ believe any of my kin would ha’ helped a human!
target: 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤! 𐑲 𐑒𐑨𐑯𐑩' 𐑚𐑦𐑤𐑰𐑝 𐑧𐑯𐑦 𐑝 𐑥𐑲 𐑒𐑦𐑯 𐑢𐑫𐑛 𐑣𐑭' 𐑣𐑧𐑤𐑐𐑑 𐑩 𐑣𐑿𐑥𐑩𐑯!

note: [message]: speaker=Owaec
en_GB: Will you but let us pass, so that we may fight the orcs on our own?
target: 𐑢𐑦𐑤 𐑿 𐑚𐑳𐑑 𐑤𐑧𐑑 𐑳𐑕 𐑐𐑭𐑕, 𐑕𐑴 𐑞𐑨𐑑 𐑢𐑰 𐑥𐑱 𐑓𐑲𐑑 𐑞 𐑹𐑒𐑕 𐑪𐑯 𐑬𐑼 𐑴𐑯?

note: [message]: speaker=Elandin
en_GB: These orcs will die. But so will you, human. You have trespassed on elvish land.
target: 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑛𐑲. 𐑚𐑳𐑑 𐑕𐑴 𐑢𐑦𐑤 𐑿, 𐑣𐑿𐑥𐑩𐑯. 𐑿 𐑣𐑨𐑝 𐑑𐑮𐑧𐑕𐑐𐑩𐑕𐑑 𐑪𐑯 𐑧𐑤𐑝𐑦𐑖 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Pelathsil
en_GB: Oh, elvish land is it now? Die, ye elf-dog! And you too, human!
target: 𐑴, 𐑧𐑤𐑝𐑦𐑖 𐑤𐑨𐑯𐑛 𐑦𐑟 𐑦𐑑 𐑯𐑬? 𐑛𐑲, 𐑘𐑰 𐑧𐑤𐑓-𐑛𐑪𐑜! 𐑯 𐑿 𐑑𐑵, 𐑣𐑿𐑥𐑩𐑯!

note: [message]: speaker=Dacyn
en_GB: These people won’t listen to reason, they are all blinded by their beliefs in their own supposed superiority. We probably will have to fight them, although we may be able to bypass them.
target: 𐑞𐑰𐑟 𐑐𐑰𐑐𐑩𐑤 𐑢𐑴𐑯𐑑 𐑤𐑦𐑕𐑩𐑯 𐑑 𐑮𐑰𐑟𐑩𐑯, 𐑞𐑱 𐑸 𐑷𐑤 𐑚𐑤𐑲𐑯𐑛𐑩𐑛 𐑚𐑲 𐑞𐑺 𐑚𐑦𐑤𐑰𐑓𐑕 𐑦𐑯 𐑞𐑺 𐑴𐑯 𐑕𐑩𐑐𐑴𐑟𐑛 𐑕𐑵𐑐𐑽𐑰𐑹𐑦𐑑𐑰. 𐑢𐑰 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑞𐑧𐑥, 𐑷𐑤𐑞𐑴 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑚𐑲𐑐𐑨𐑕 𐑞𐑧𐑥.

note: [message]: speaker=Gweddry
en_GB: True. As much as I dislike killing anything but orcs and undead, it seems we will have to kill these elves, and these dwarves, before they do the same to us.
target: 𐑑𐑮𐑵. 𐑨𐑟 𐑥𐑳𐑗 𐑨𐑟 𐑲 𐑛𐑦𐑕𐑤𐑲𐑒 𐑒𐑦𐑤𐑦𐑙 𐑧𐑯𐑦𐑔𐑦𐑙 𐑚𐑳𐑑 𐑹𐑒𐑕 𐑯 𐑳𐑯𐑛𐑧𐑛, 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑒𐑦𐑤 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟, 𐑯 𐑞𐑰𐑟 𐑛𐑢𐑹𐑝𐑟, 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑛𐑵 𐑞 𐑕𐑱𐑥 𐑑 𐑳𐑕.

note: [message]: speaker=Elandin
en_GB: Cursed dwarves! Perhaps we should have allied with the humans...
target: 𐑒𐑻𐑕𐑛 𐑛𐑢𐑹𐑝𐑟! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑨𐑤𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟...

note: [message]: speaker=Elandin
en_GB: Foul orcs! Perhaps we should have allied with the humans...
target: 𐑓𐑬𐑤 𐑹𐑒𐑕! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑨𐑤𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟...

note: [message]: speaker=Pelathsil
en_GB: It seems yon humans are mightier than I kenned...
target: 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑘𐑭𐑯 𐑣𐑿𐑥𐑩𐑯𐑟 𐑸 𐑥𐑲𐑑𐑰𐑼 𐑞𐑨𐑯 𐑲 𐑒𐑧𐑯𐑧𐑛...

note: [message]: speaker=Pelathsil
en_GB: Foul orcs! Perhaps we should ha’ allied wi’ the humans...
target: 𐑓𐑬𐑤 𐑹𐑒𐑕! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑭' 𐑨𐑤𐑲𐑛 𐑢𐑦' 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟...

note: [message]: speaker=Pelathsil
en_GB: Cursed elves! Perhaps we should have allied wi’ the humans...
target: 𐑒𐑻𐑕𐑛 𐑧𐑤𐑝𐑟! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑨𐑤𐑲𐑛 𐑢𐑦' 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟...

note: [objective]: condition=win
en_GB: Defeat the trolls and gryphons
target: 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑜𐑮𐑦𐑓𐑩𐑯𐑟

note: [message]: speaker=Dacyn
en_GB: The trail stops soon. We have almost reached our destination, if we can call it that. There is a large lake in front of us, with a small island off the coast. If we burn down the bridge to it, no one will ever be able to reach us.
target: 𐑞 𐑑𐑮𐑱𐑤 𐑕𐑑𐑪𐑐𐑕 𐑕𐑵𐑯. 𐑢𐑰 𐑣𐑨𐑝 𐑷𐑤𐑥𐑴𐑕𐑑 𐑮𐑰𐑗𐑑 𐑬𐑼 𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯, 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑷𐑤 𐑦𐑑 𐑞𐑨𐑑. 𐑞𐑺 𐑦𐑟 𐑩 𐑤𐑸𐑡 𐑤𐑱𐑒 𐑦𐑯 𐑓𐑮𐑳𐑯𐑑 𐑝 𐑳𐑕, 𐑢𐑦𐑞 𐑩 𐑕𐑥𐑷𐑤 𐑲𐑤𐑩𐑯𐑛 𐑪𐑓 𐑞 𐑒𐑴𐑕𐑑. 𐑦𐑓 𐑢𐑰 𐑚𐑻𐑯 𐑛𐑬𐑯 𐑞 𐑚𐑮𐑦𐑡 𐑑 𐑦𐑑, 𐑯𐑴 𐑢𐑳𐑯 𐑢𐑦𐑤 𐑧𐑝𐑼 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑗 𐑳𐑕.

note: [message]: speaker=Owaec
en_GB: But what if there are already people living on it? We will have to fight them! And besides, the undead can build boats.
target: 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑦𐑓 𐑞𐑺 𐑸 𐑷𐑤𐑮𐑧𐑛𐑦 𐑐𐑰𐑐𐑩𐑤 𐑤𐑦𐑝𐑦𐑙 𐑪𐑯 𐑦𐑑? 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑞𐑧𐑥! 𐑯 𐑚𐑦𐑕𐑲𐑛𐑟, 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑒𐑨𐑯 𐑚𐑦𐑤𐑛 𐑚𐑴𐑑𐑕.

note: [message]: speaker=Dacyn
en_GB: There are other people. A tribe of trolls, and some gryphons. But it is safer than fighting the undead, and once we kill them, the island will be ours.
target: 𐑞𐑺 𐑸 𐑳𐑞𐑼 𐑐𐑰𐑐𐑩𐑤. 𐑩 𐑑𐑮𐑲𐑚 𐑝 𐑑𐑮𐑴𐑤𐑟, 𐑯 𐑕𐑳𐑥 𐑜𐑮𐑦𐑓𐑩𐑯𐑟. 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑕𐑱𐑓𐑻 𐑞𐑨𐑯 𐑓𐑲𐑑𐑦𐑙 𐑞 𐑳𐑯𐑛𐑧𐑛, 𐑯 𐑢𐑳𐑯𐑕 𐑢𐑰 𐑒𐑦𐑤 𐑞𐑧𐑥, 𐑞 𐑲𐑤𐑩𐑯𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑬𐑼𐑟.

note: [message]: speaker=Gweddry
en_GB: Very well, we will go on, take this island. It appears we have no choice. Onward!
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑴 𐑪𐑯, 𐑑𐑱𐑒 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛. 𐑦𐑑 𐑩𐑐𐑽𐑟 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑗𐑶𐑕. 𐑪𐑯𐑢𐑼𐑛!

note: [message]: speaker=Dacyn
en_GB: Very well. Let us rally there, and then move to destroy these trolls and gryphons.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑤𐑧𐑑 𐑳𐑕 𐑮𐑨𐑤𐑰 𐑞𐑺, 𐑯 𐑞𐑧𐑯 𐑥𐑵𐑝 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑰𐑟 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑜𐑮𐑦𐑓𐑩𐑯𐑟.

note: [message]: speaker=Gweddry
en_GB: We will base our attack from here. Now go, destroy the enemy!
target: 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑱𐑕 𐑬𐑼 𐑩𐑑𐑨𐑒 𐑓𐑮𐑪𐑥 𐑣𐑽. 𐑯𐑬 𐑜𐑴, 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑧𐑯𐑩𐑥𐑦!

note: [message]: speaker=narrator
en_GB: You find 100 gold in the fortress!
target: 𐑿 𐑓𐑲𐑯𐑛 100 𐑜𐑴𐑤𐑛 𐑦𐑯 𐑞 𐑓𐑹𐑑𐑮𐑩𐑕!

note: [message]: speaker=Dacyn
en_GB: We have done it! The island is ours. Our journey is complete.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑛𐑳𐑯 𐑦𐑑! 𐑞 𐑲𐑤𐑩𐑯𐑛 𐑦𐑟 𐑬𐑼𐑟. 𐑬𐑼 𐑡𐑻𐑯𐑰 𐑦𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑.

note: [unit]: type=Troll Warrior, id=Groog
en_GB: Groog
target: ·𐑜𐑮𐑵𐑜

note: [message]: speaker=Groog
en_GB: Be not going too fast. You gonna come wid us.
target: 𐑚𐑰 𐑯𐑪𐑑 𐑜𐑴𐑦𐑙 𐑑𐑵 𐑓𐑭𐑕𐑑. 𐑿 𐑜𐑭𐑯𐑩 𐑒𐑳𐑥 𐑢𐑦𐑛 𐑳𐑕.

note: [part]
en_GB: After reaching what they believed was safety, Gweddry and his men had been captured by northern orcs.
target: 𐑭𐑓𐑑𐑼 𐑮𐑰𐑗𐑦𐑙 𐑢𐑪𐑑 𐑞𐑱 𐑚𐑦𐑤𐑰𐑝𐑛 𐑢𐑪𐑟 𐑕𐑱𐑓𐑑𐑦, ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑒𐑨𐑐𐑗𐑻𐑛 𐑚𐑲 𐑯𐑹𐑞𐑼𐑯 𐑹𐑒𐑕.

note: [part]
en_GB: Informed they were being taken to the orcish king, Dra-Nak, they attempted to escape before that happened...
target: 𐑦𐑯𐑓𐑹𐑥𐑛 𐑞𐑱 𐑢𐑻 𐑚𐑰𐑦𐑙 𐑑𐑱𐑒𐑩𐑯 𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑒𐑦𐑙, ·𐑛𐑮𐑭-𐑯𐑨𐑒, 𐑞𐑱 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛 𐑑 𐑦𐑕𐑒𐑱𐑐 𐑚𐑦𐑓𐑹 𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑛...

note: [objective]: condition=win
en_GB: Escape through the south-west tunnel
target: 𐑦𐑕𐑒𐑱𐑐 𐑔𐑮𐑵 𐑞 𐑕𐑬𐑔-𐑢𐑧𐑕𐑑 𐑑𐑳𐑯𐑩𐑤

note: [message]: speaker=Gweddry
en_GB: I see the exit to the tunnel! Onward!
target: 𐑲 𐑕𐑰 𐑞 𐑧𐑜𐑟𐑦𐑑 𐑑 𐑞 𐑑𐑳𐑯𐑩𐑤! 𐑪𐑯𐑢𐑼𐑛!

note: [message]: speaker=Dacyn
en_GB: Wait! We cannot go out that way. There are too many orcs. We must exit through the south-west gates.
target: 𐑢𐑱𐑑! 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑬𐑑 𐑞𐑨𐑑 𐑢𐑱. 𐑞𐑺 𐑸 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑹𐑒𐑕. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑧𐑜𐑟𐑦𐑑 𐑔𐑮𐑵 𐑞 𐑕𐑬𐑔-𐑢𐑧𐑕𐑑 𐑜𐑱𐑑𐑕.

note: [message]: speaker=Gweddry
en_GB: Very well. We must go the other way.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑞 𐑳𐑞𐑼 𐑢𐑱.

note: [part]
en_GB: Gweddry had escaped from the orcish prisons. He found himself in the Northlands, farther south than before. Orcs were at his back. He and his men went south, until they reached the Great River.
target: ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑣𐑨𐑛 𐑦𐑕𐑒𐑱𐑐𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑹𐑒𐑦𐑖 𐑐𐑮𐑦𐑟𐑩𐑯𐑟. 𐑣𐑰 𐑓𐑬𐑯𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑦𐑯 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕, 𐑓𐑸𐑞𐑼 𐑕𐑬𐑔 𐑞𐑨𐑯 𐑚𐑦𐑓𐑹. 𐑹𐑒𐑕 𐑢𐑻 𐑨𐑑 𐑣𐑦𐑟 𐑚𐑨𐑒. 𐑣𐑰 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑢𐑧𐑯𐑑 𐑕𐑬𐑔, 𐑳𐑯𐑑𐑦𐑤 𐑞𐑱 𐑮𐑰𐑗𐑑 𐑞 ·𐑜𐑮𐑱𐑑 ·𐑮𐑦𐑝𐑼.

note: [objective]: condition=win
en_GB: Destroy the bridge OR defeat all enemies
target: 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑚𐑮𐑦𐑡 𐑹 𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑦𐑥𐑦𐑟

note: [objectives]
en_GB: Note: every unit not on the south side of the river when the bridge is destroyed will be lost (including non-recalled units)
target: 𐑯𐑴𐑑: 𐑧𐑝𐑮𐑦 𐑿𐑯𐑦𐑑 𐑯𐑪𐑑 𐑪𐑯 𐑞 𐑕𐑬𐑔 𐑕𐑲𐑛 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑢𐑧𐑯 𐑞 𐑚𐑮𐑦𐑡 𐑦𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑 (𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 𐑯𐑪𐑯-𐑮𐑰𐑒𐑷𐑤𐑛 𐑿𐑯𐑦𐑑𐑕)

note: [message]: speaker=Engineer
en_GB: Well, I see those orcs are chasin’ you, and if I blow up the bridge, they can’t get across. It’ll help you to escape.
target: 𐑢𐑧𐑤, 𐑲 𐑕𐑰 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑸 𐑗𐑨𐑕𐑦𐑯' 𐑿, 𐑯 𐑦𐑓 𐑲 𐑚𐑤𐑴 𐑳𐑐 𐑞 𐑚𐑮𐑦𐑡, 𐑞𐑱 𐑒𐑭𐑯𐑑 𐑜𐑧𐑑 𐑩𐑒𐑮𐑪𐑕. 𐑦𐑑'𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑑 𐑦𐑕𐑒𐑱𐑐.

note: [message]: speaker=Dacyn
en_GB: I see... I think it is a good idea to hire him. How much?
target: 𐑲 𐑕𐑰... 𐑲 𐑔𐑦𐑙𐑒 𐑦𐑑 𐑦𐑟 𐑩 𐑜𐑫𐑛 𐑲𐑛𐑾 𐑑 𐑣𐑲𐑼 𐑣𐑦𐑥. 𐑣𐑬 𐑥𐑳𐑗?

note: [message]: speaker=Gweddry
en_GB: Very well, we’ll protect you from the undead. But we can’t help you until we get across this river. Now let’s go!
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑢𐑰'𐑤 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑿 𐑓𐑮𐑪𐑥 𐑞 𐑳𐑯𐑛𐑧𐑛. 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑣𐑧𐑤𐑐 𐑿 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑜𐑧𐑑 𐑩𐑒𐑮𐑪𐑕 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼. 𐑯𐑬 𐑤𐑧𐑑'𐑕 𐑜𐑴!

note: [message]: speaker=Gweddry
en_GB: Good, we have escaped from these orcs. But where will we go? There are undead in Wesnoth.
target: 𐑜𐑫𐑛, 𐑢𐑰 𐑣𐑨𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑓𐑮𐑪𐑥 𐑞𐑰𐑟 𐑹𐑒𐑕. 𐑚𐑳𐑑 𐑢𐑺 𐑢𐑦𐑤 𐑢𐑰 𐑜𐑴? 𐑞𐑺 𐑸 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [message]: speaker=Dacyn
en_GB: It is not safe here, but we cannot go back north. The orcs are a more immediate threat.
target: 𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑱𐑓 𐑣𐑽, 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑚𐑨𐑒 𐑯𐑹𐑔. 𐑞 𐑹𐑒𐑕 𐑸 𐑩 𐑥𐑹 𐑦𐑥𐑰𐑛𐑦𐑩𐑑 𐑔𐑮𐑧𐑑.

note: [message]: speaker=Gweddry
en_GB: Well, we didn’t have to blow up the bridge after all, but we still have to leave the northlands. More orcs will come. But where will we go? There are undead in Wesnoth.
target: 𐑢𐑧𐑤, 𐑢𐑰 𐑛𐑦𐑛𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑚𐑤𐑴 𐑳𐑐 𐑞 𐑚𐑮𐑦𐑡 𐑭𐑓𐑑𐑼 𐑷𐑤, 𐑚𐑳𐑑 𐑢𐑰 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑤𐑰𐑝 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑥𐑹 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑒𐑳𐑥. 𐑚𐑳𐑑 𐑢𐑺 𐑢𐑦𐑤 𐑢𐑰 𐑜𐑴? 𐑞𐑺 𐑸 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [message]: speaker=Owaec
en_GB: So what do you propose?
target: 𐑕𐑴 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑐𐑮𐑩𐑐𐑴𐑟?

note: [message]: speaker=Dacyn
en_GB: We cannot go north, for that is where orcs are... we cannot go east, for that is where the undead come from... we cannot go west, for the ocean lies in that direction, and we have no ships. We would survive for a time, but we would still be in Wesnoth, and the undead would still find us.
target: 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑯𐑹𐑔, 𐑓𐑹 𐑞𐑨𐑑 𐑦𐑟 𐑢𐑺 𐑹𐑒𐑕 𐑸... 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑰𐑕𐑑, 𐑓𐑹 𐑞𐑨𐑑 𐑦𐑟 𐑢𐑺 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥... 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑢𐑧𐑕𐑑, 𐑓𐑹 𐑞 𐑴𐑖𐑩𐑯 𐑤𐑲𐑟 𐑦𐑯 𐑞𐑨𐑑 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯, 𐑯 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑖𐑦𐑐𐑕. 𐑢𐑰 𐑢𐑫𐑛 𐑕𐑻𐑝𐑲𐑝 𐑓𐑹 𐑩 𐑑𐑲𐑥, 𐑚𐑳𐑑 𐑢𐑰 𐑢𐑫𐑛 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑯 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑫𐑛 𐑕𐑑𐑦𐑤 𐑓𐑲𐑯𐑛 𐑳𐑕.

note: [message]: speaker=Gweddry
en_GB: We could go south, and return to Wesnoth... but I do not know what that would accomplish.
target: 𐑢𐑰 𐑒𐑫𐑛 𐑜𐑴 𐑕𐑬𐑔, 𐑯 𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔... 𐑚𐑳𐑑 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑩𐑒𐑳𐑥𐑐𐑤𐑦𐑖.

note: [message]: speaker=Owaec
en_GB: It would accomplish nothing! The undead will kill us all!
target: 𐑦𐑑 𐑢𐑫𐑛 𐑩𐑒𐑳𐑥𐑐𐑤𐑦𐑖 𐑯𐑳𐑔𐑦𐑙! 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑳𐑕 𐑷𐑤!

note: [message]: speaker=Gweddry
en_GB: Have you not heard what Dacyn said? Either the orcs or undead will kill us no matter what we do. Our only hope was to isolate ourselves on the Isle of Vrug. We are too far away now to return that way, and we have aroused the orcs. We cannot try that again. So, if we have no hope...
target: 𐑣𐑨𐑝 𐑿 𐑯𐑪𐑑 𐑣𐑻𐑛 𐑢𐑪𐑑 ·𐑛𐑱𐑒𐑦𐑯 𐑕𐑧𐑛? 𐑲𐑞𐑼 𐑞 𐑹𐑒𐑕 𐑹 𐑳𐑯𐑛𐑧𐑛 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑳𐑕 𐑯𐑴 𐑥𐑨𐑑𐑼 𐑢𐑪𐑑 𐑢𐑰 𐑛𐑵. 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑣𐑴𐑐 𐑢𐑪𐑟 𐑑 𐑲𐑕𐑩𐑤𐑱𐑑 𐑬𐑼𐑕𐑧𐑤𐑝𐑟 𐑪𐑯 𐑞 𐑲𐑤 𐑝 ·𐑝𐑮𐑳𐑜. 𐑢𐑰 𐑸 𐑑𐑵 𐑓𐑸 𐑩𐑢𐑱 𐑯𐑬 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑞𐑨𐑑 𐑢𐑱, 𐑯 𐑢𐑰 𐑣𐑨𐑝 𐑩𐑮𐑬𐑟𐑛 𐑞 𐑹𐑒𐑕. 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑑𐑮𐑲 𐑞𐑨𐑑 𐑩𐑜𐑱𐑯. 𐑕𐑴, 𐑦𐑓 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑣𐑴𐑐...

note: [message]: speaker=Dacyn
en_GB: There is still some hope left. If we return to Wesnoth, we may be able to aid the king in defeating these invaders. We saw them attack us. And, I have... advice. To give the king. I may know the undead’s weakness.
target: 𐑞𐑺 𐑦𐑟 𐑕𐑑𐑦𐑤 𐑕𐑳𐑥 𐑣𐑴𐑐 𐑤𐑧𐑓𐑑. 𐑦𐑓 𐑢𐑰 𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑲𐑛 𐑞 𐑒𐑦𐑙 𐑦𐑯 𐑛𐑦𐑓𐑰𐑑𐑦𐑙 𐑞𐑰𐑟 𐑦𐑯𐑝𐑱𐑛𐑻𐑟. 𐑢𐑰 𐑕𐑷 𐑞𐑧𐑥 𐑩𐑑𐑨𐑒 𐑳𐑕. 𐑯, 𐑲 𐑣𐑨𐑝... 𐑩𐑛𐑝𐑲𐑕. 𐑑 𐑜𐑦𐑝 𐑞 𐑒𐑦𐑙. 𐑲 𐑥𐑱 𐑯𐑴 𐑞 𐑳𐑯𐑛𐑧𐑛𐑕 𐑢𐑰𐑒𐑯𐑩𐑕.

note: [message]: speaker=Gweddry
en_GB: Very well. If returning to Wesnoth has any chance of success, it is our best option. We will go south.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑦𐑓 𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑣𐑨𐑟 𐑧𐑯𐑦 𐑗𐑭𐑯𐑕 𐑝 𐑕𐑩𐑒𐑕𐑧𐑕, 𐑦𐑑 𐑦𐑟 𐑬𐑼 𐑚𐑧𐑕𐑑 𐑪𐑐𐑖𐑩𐑯. 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑴 𐑕𐑬𐑔.

note: [message]: speaker=Owaec
en_GB: I do not like this. But it appears we will die no matter our course of action.
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑞𐑦𐑕. 𐑚𐑳𐑑 𐑦𐑑 𐑩𐑐𐑽𐑟 𐑢𐑰 𐑢𐑦𐑤 𐑛𐑲 𐑯𐑴 𐑥𐑨𐑑𐑼 𐑬𐑼 𐑒𐑹𐑕 𐑝 𐑨𐑒𐑖𐑩𐑯.

note: [objective]: condition=win
en_GB: Defeat Khrakrahs
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑒𐑣𐑮𐑨𐑒𐑤𐑷𐑕

note: [message]: speaker=Owaec
en_GB: What?! Swamps?! Those undead have destroyed the grasslands of my House, and they shall pay for it!
target: 𐑢𐑪𐑑?! 𐑕𐑢𐑭𐑥𐑐𐑕?! 𐑞𐑴𐑟 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑞 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛𐑟 𐑝 𐑥𐑲 𐑣𐑬𐑟, 𐑯 𐑞𐑱 𐑖𐑨𐑤 𐑐𐑱 𐑓𐑹 𐑦𐑑!

note: [message]: speaker=Dacyn
en_GB: The lich-lord must have flooded the valley. The undead like the swamp. It is death, decay, everything that they are themselves. I can sense them lurking in the swamps, waiting to ambush us.
target: 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑓𐑤𐑩𐑛𐑩𐑛 𐑞 𐑝𐑨𐑤𐑰. 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑤𐑲𐑒 𐑞 𐑕𐑢𐑭𐑥𐑐. 𐑦𐑑 𐑦𐑟 𐑛𐑧𐑔, 𐑛𐑦𐑒𐑱, 𐑧𐑝𐑮𐑦𐑔𐑦𐑙 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟. 𐑲 𐑒𐑨𐑯 𐑕𐑧𐑯𐑕 𐑞𐑧𐑥 𐑤𐑻𐑒𐑦𐑙 𐑦𐑯 𐑞 𐑕𐑢𐑭𐑥𐑐𐑕, 𐑢𐑱𐑑𐑦𐑙 𐑑 𐑨𐑥𐑚𐑫𐑖 𐑳𐑕.

note: [message]: speaker=Engineer
en_GB: I s’ppose we’ll hav’ to wade across it anyway... ugh.
target: 𐑲 𐑕'𐑐𐑴𐑕 𐑢𐑰'𐑤 𐑣𐑨𐑝' 𐑑 𐑢𐑱𐑛 𐑩𐑒𐑮𐑪𐑕 𐑦𐑑 𐑧𐑯𐑦𐑢𐑱... 𐑳𐑜.

note: [message]
en_GB: Findshhhh... slayhhhh... killhhhh...
target: 𐑝𐑦𐑯𐑛𐑖𐑖𐑖... 𐑕𐑤𐑱𐑣𐑣𐑣... 𐑒𐑦𐑤𐑣𐑣𐑣...

note: [message]: speaker=Dacyn
en_GB: I do not know, but my guess is the dragon Khrakrahs. He was a powerful beast indeed, in the time of Haldric, living in the Northern Mountains. But he does not sound alive. I know not what happened, but we must surely destroy him.
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴, 𐑚𐑳𐑑 𐑥𐑲 𐑜𐑧𐑕 𐑦𐑟 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯 ·𐑒𐑣𐑮𐑨𐑒𐑤𐑷𐑕. 𐑣𐑰 𐑢𐑪𐑟 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑚𐑰𐑕𐑑 𐑦𐑯𐑛𐑰𐑛, 𐑦𐑯 𐑞 𐑑𐑲𐑥 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑤𐑦𐑝𐑦𐑙 𐑦𐑯 𐑞 ·𐑯𐑹𐑞𐑼𐑯 ·𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑚𐑳𐑑 𐑣𐑰 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑕𐑬𐑯𐑛 𐑩𐑤𐑲𐑝. 𐑲 𐑯𐑴 𐑯𐑪𐑑 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑛, 𐑚𐑳𐑑 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑖𐑫𐑼𐑤𐑦 𐑛𐑩𐑕𐑑𐑮𐑶 𐑣𐑦𐑥.

note: [message]
en_GB: Aha! I see what they have done. They have raised him as an undead dragon. But he does not appear to be weak to my arcane senses... this is strange magic indeed.
target: 𐑭𐑣𐑭! 𐑲 𐑕𐑰 𐑢𐑪𐑑 𐑞𐑱 𐑣𐑨𐑝 𐑛𐑳𐑯. 𐑞𐑱 𐑣𐑨𐑝 𐑮𐑱𐑟𐑛 𐑣𐑦𐑥 𐑨𐑟 𐑩𐑯 𐑳𐑯𐑛𐑧𐑛 𐑛𐑮𐑨𐑜𐑩𐑯. 𐑚𐑳𐑑 𐑣𐑰 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑩𐑐𐑽 𐑑 𐑚𐑰 𐑢𐑰𐑒 𐑑 𐑥𐑲 𐑸𐑒𐑱𐑯 𐑕𐑧𐑯𐑕𐑩𐑟... 𐑞𐑦𐑕 𐑦𐑟 𐑕𐑑𐑮𐑱𐑯𐑡 𐑥𐑨𐑡𐑦𐑒 𐑦𐑯𐑛𐑰𐑛.

note: [part]
en_GB: Before we begin our council, I must tell you all the history of this lich we face. He was at first a mage of light, like me, and his fall began during the reign of Haldric VII...
target: 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑚𐑩𐑜𐑦𐑯 𐑬𐑼 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑲 𐑥𐑳𐑕𐑑 𐑑𐑧𐑤 𐑿 𐑷𐑤 𐑞 𐑣𐑦𐑕𐑑𐑼𐑦 𐑝 𐑞𐑦𐑕 𐑤𐑦𐑗 𐑢𐑰 𐑓𐑱𐑕. 𐑣𐑰 𐑢𐑪𐑟 𐑨𐑑 𐑓𐑻𐑕𐑑 𐑩 𐑥𐑱𐑡 𐑝 𐑤𐑲𐑑, 𐑤𐑲𐑒 𐑥𐑰, 𐑯 𐑣𐑦𐑟 𐑓𐑷𐑤 𐑚𐑩𐑜𐑨𐑯 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑮𐑱𐑯 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 ·𐑕𐑧𐑝𐑧𐑯𐑔...

note: [part]
en_GB: In all the land, there were two magi of light that clearly stood out from the rest. A mage from the east named Ravan, and myself. The King, wishing to choose a good advisor, sent us both before Galdren. Then he conversed with the seer privately. None know what was said, but when he came out he announced that the seer was dead, and he had chosen me as his new advisor.
target: 𐑦𐑯 𐑷𐑤 𐑞 𐑤𐑨𐑯𐑛, 𐑞𐑺 𐑢𐑻 𐑑𐑵 𐑥𐑱𐑡𐑲 𐑝 𐑤𐑲𐑑 𐑞𐑨𐑑 𐑒𐑤𐑽𐑤𐑰 𐑕𐑑𐑫𐑛 𐑬𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑧𐑕𐑑. 𐑩 𐑥𐑱𐑡 𐑓𐑮𐑪𐑥 𐑞 𐑰𐑕𐑑 𐑯𐑱𐑥𐑛 ·𐑮𐑱𐑝𐑩𐑯, 𐑯 𐑥𐑲𐑕𐑧𐑤𐑓. 𐑞 𐑒𐑦𐑙, 𐑢𐑦𐑖𐑦𐑙 𐑑 𐑗𐑵𐑟 𐑩 𐑜𐑫𐑛 𐑨𐑛𐑝𐑲𐑟𐑼, 𐑕𐑧𐑯𐑑 𐑳𐑕 𐑚𐑴𐑔 𐑚𐑦𐑓𐑹 ·𐑜𐑨𐑤𐑛𐑮𐑧𐑯. 𐑞𐑧𐑯 𐑣𐑰 𐑒𐑩𐑯𐑝𐑻𐑕𐑑 𐑢𐑦𐑞 𐑞 𐑕𐑰𐑼 𐑐𐑮𐑲𐑝𐑩𐑑𐑤𐑰. 𐑯𐑳𐑯 𐑯𐑴 𐑢𐑪𐑑 𐑢𐑪𐑟 𐑕𐑧𐑛, 𐑚𐑳𐑑 𐑢𐑧𐑯 𐑣𐑰 𐑒𐑱𐑥 𐑬𐑑 𐑣𐑰 𐑩𐑯𐑬𐑯𐑕𐑑 𐑞𐑨𐑑 𐑞 𐑕𐑰𐑼 𐑢𐑪𐑟 𐑛𐑧𐑛, 𐑯 𐑣𐑰 𐑣𐑨𐑛 𐑗𐑴𐑟𐑩𐑯 𐑥𐑰 𐑨𐑟 𐑣𐑦𐑟 𐑯𐑿 𐑨𐑛𐑝𐑲𐑟𐑼.

note: [message]: speaker=Dacyn
en_GB: Not been seen, that is, until the day when he attacked Gweddry and me in that outpost on the eastern border. This is the lich we are facing: Mal-Ravanal.
target: 𐑯𐑪𐑑 𐑚𐑰𐑯 𐑕𐑰𐑯, 𐑞𐑨𐑑 𐑦𐑟, 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑛𐑱 𐑢𐑧𐑯 𐑣𐑰 𐑩𐑑𐑨𐑒𐑑 ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑯 𐑥𐑰 𐑦𐑯 𐑞𐑨𐑑 𐑬𐑑𐑐𐑴𐑕𐑑 𐑪𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑚𐑹𐑛𐑼. 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑤𐑦𐑗 𐑢𐑰 𐑸 𐑓𐑱𐑕𐑦𐑙: ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤.

note: [message]: speaker=Kaldor
en_GB: We must fight, obviously. Surely the might of Wesnoth can triumph over a mere lich!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑲𐑑, 𐑪𐑚𐑝𐑦𐑩𐑕𐑤𐑦. 𐑖𐑫𐑼𐑤𐑦 𐑞 𐑥𐑲𐑑 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑒𐑨𐑯 𐑑𐑮𐑲𐑩𐑥𐑓 𐑴𐑝𐑼 𐑩 𐑥𐑽 𐑤𐑦𐑗!

note: [message]: speaker=Owaec
en_GB: Gweddry, I don’t think you should accept. He is bound to bring more than six undead to the battle; he will bring an army!
target: ·𐑜𐑢𐑧𐑛𐑮𐑰, 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑿 𐑖𐑫𐑛 𐑨𐑒𐑕𐑧𐑐𐑑. 𐑣𐑰 𐑦𐑟 𐑚𐑬𐑯𐑛 𐑑 𐑚𐑮𐑦𐑙 𐑥𐑹 𐑞𐑨𐑯 𐑕𐑦𐑒𐑕 𐑳𐑯𐑛𐑧𐑛 𐑑 𐑞 𐑚𐑨𐑑𐑩𐑤; 𐑣𐑰 𐑢𐑦𐑤 𐑚𐑮𐑦𐑙 𐑩𐑯 𐑸𐑥𐑦!

note: [message]: speaker=Mal-Ravanal
en_GB: I have waited a long time for this day to come. Prepare to die, Gweddry of Wesnoth!
target: 𐑲 𐑣𐑨𐑝 𐑢𐑱𐑑𐑩𐑛 𐑩 𐑤𐑪𐑙 𐑑𐑲𐑥 𐑓𐑹 𐑞𐑦𐑕 𐑛𐑱 𐑑 𐑒𐑳𐑥. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑛𐑲, ·𐑜𐑢𐑧𐑛𐑮𐑰 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔!

note: [message]: speaker=narrator
en_GB: The rules of the duel are these:
    You may recruit or recall up to 6 units.
    At the end of your first turn, your keep will disappear, and you must battle with whatever troops you have at that time.
    The first leader to fall loses the duel.
target: 𐑞 𐑮𐑵𐑤𐑟 𐑝 𐑞 𐑛𐑵𐑩𐑤 𐑸 𐑞𐑰𐑟:
    𐑿 𐑥𐑱 𐑮𐑩𐑒𐑮𐑵𐑑 𐑹 𐑮𐑰𐑒𐑷𐑤 𐑳𐑐 𐑑 𐑕𐑦𐑒𐑕 𐑿𐑯𐑦𐑑𐑕.
    𐑨𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑿𐑼 𐑓𐑻𐑕𐑑 𐑑𐑻𐑯, 𐑿𐑼 𐑒𐑰𐑐 𐑢𐑦𐑤 𐑛𐑦𐑕𐑩𐑐𐑽, 𐑯 𐑿 𐑥𐑳𐑕𐑑 𐑚𐑨𐑑𐑩𐑤 𐑢𐑦𐑞 𐑢𐑪𐑑𐑧𐑝𐑼 𐑑𐑮𐑵𐑐𐑕 𐑿 𐑣𐑨𐑝 𐑨𐑑 𐑞𐑨𐑑 𐑑𐑲𐑥.
    𐑞 𐑓𐑻𐑕𐑑 𐑤𐑰𐑛𐑻 𐑑 𐑓𐑷𐑤 𐑤𐑵𐑟𐑩𐑟 𐑞 𐑛𐑵𐑩𐑤.

note: [message]: speaker=Mal-Ravanal
en_GB: Stop talking and fight! The rules do not stop me from bringing up warriors that were already here.
target: 𐑕𐑑𐑪𐑐 𐑑𐑷𐑒𐑦𐑙 𐑯 𐑓𐑲𐑑! 𐑞 𐑮𐑵𐑤𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑑𐑪𐑐 𐑥𐑰 𐑓𐑮𐑪𐑥 𐑚𐑮𐑦𐑙𐑦𐑙 𐑳𐑐 𐑢𐑪𐑮𐑦𐑼𐑟 𐑞𐑨𐑑 𐑢𐑻 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑽.

note: [message]: speaker=second_unit
en_GB: You dare to attack me? Now you will pay!
target: 𐑿 𐑛𐑺 𐑑 𐑩𐑑𐑨𐑒 𐑥𐑰? 𐑯𐑬 𐑿 𐑢𐑦𐑤 𐑐𐑱!

note: [message]: speaker=Konrad II
en_GB: It is a great victory we have won here, destroying he who was the main author of Wesnoth’s troubles.
target: 𐑦𐑑 𐑦𐑟 𐑩 𐑜𐑮𐑱𐑑 𐑝𐑦𐑒𐑑𐑼𐑦 𐑢𐑰 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑣𐑽, 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 𐑣𐑰 𐑣𐑵 𐑢𐑪𐑟 𐑞 𐑥𐑱𐑯 𐑷𐑔𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑕 𐑑𐑮𐑳𐑚𐑩𐑤𐑟.

note: [message]: speaker=Dacyn
en_GB: Nor is our work yet complete. Mal-Ravanal’s main host has been broken, but its outriders ravage the countryside in all directions.
target: 𐑯𐑹 𐑦𐑟 𐑬𐑼 𐑢𐑻𐑒 𐑘𐑧𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑. ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤𐑟 𐑥𐑱𐑯 𐑣𐑴𐑕𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑚𐑮𐑴𐑒𐑩𐑯, 𐑚𐑳𐑑 𐑦𐑑𐑕 𐑬𐑑𐑮𐑲𐑛𐑻𐑟 𐑮𐑨𐑝𐑦𐑡 𐑞 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛 𐑦𐑯 𐑷𐑤 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯𐑟.

note: [message]: speaker=Owaec
en_GB: Even now we should be sending our cavalry to harry and slay as many of the fleeing orcs as we can.
target: 𐑰𐑝𐑩𐑯 𐑯𐑬 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑕𐑧𐑯𐑛𐑦𐑙 𐑬𐑼 𐑒𐑨𐑝𐑩𐑤𐑮𐑰 𐑑 ·𐑣𐑨𐑮𐑦 𐑯 𐑕𐑤𐑱 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑝 𐑞 𐑓𐑤𐑰𐑦𐑙 𐑹𐑒𐑕 𐑨𐑟 𐑢𐑰 𐑒𐑨𐑯.

note: [message]: speaker=Gweddry
en_GB: Even now we should be sending our troops to harry and slay as many of the fleeing orcs as we can.
target: 𐑰𐑝𐑩𐑯 𐑯𐑬 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑕𐑧𐑯𐑛𐑦𐑙 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑑 ·𐑣𐑨𐑮𐑦 𐑯 𐑕𐑤𐑱 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑝 𐑞 𐑓𐑤𐑰𐑦𐑙 𐑹𐑒𐑕 𐑨𐑟 𐑢𐑰 𐑒𐑨𐑯.

note: [message]: speaker=Konrad II
en_GB: It shall be so. But it is also to be thought that you three have served Us, and Our Kingdom, full well. We are minded to reward you.
target: 𐑦𐑑 𐑖𐑨𐑤 𐑚𐑰 𐑕𐑴. 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑑 𐑚𐑰 𐑔𐑷𐑑 𐑞𐑨𐑑 𐑿 𐑔𐑮𐑰 𐑣𐑨𐑝 𐑕𐑻𐑝𐑛 𐑳𐑕, 𐑯 𐑬𐑼 𐑒𐑦𐑙𐑛𐑩𐑥, 𐑓𐑫𐑤 𐑢𐑧𐑤. 𐑢𐑰 𐑸 𐑥𐑲𐑯𐑛𐑩𐑛 𐑑 𐑮𐑩𐑢𐑹𐑛 𐑿.

note: [message]: speaker=Konrad II
en_GB: Dacyn. You will remain by Our side, here; as you counseled these two in war, you shall counsel Us in peace and the rebuilding of the Kingdom.
target: ·𐑛𐑱𐑒𐑦𐑯. 𐑿 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑚𐑲 𐑬𐑼 𐑕𐑲𐑛, 𐑣𐑽; 𐑨𐑟 𐑿 𐑒𐑬𐑯𐑕𐑩𐑤𐑛 𐑞𐑰𐑟 𐑑𐑵 𐑦𐑯 𐑢𐑹, 𐑿 𐑖𐑨𐑤 𐑒𐑬𐑯𐑕𐑩𐑤 𐑳𐑕 𐑦𐑯 𐑐𐑰𐑕 𐑯 𐑞 𐑮𐑰𐑚𐑦𐑤𐑛𐑦𐑙 𐑝 𐑞 𐑒𐑦𐑙𐑛𐑩𐑥.

note: [message]: speaker=Gweddry
en_GB: Sire, we but did our duty.
target: 𐑕𐑲𐑼, 𐑢𐑰 𐑚𐑳𐑑 𐑛𐑦𐑛 𐑬𐑼 𐑛𐑿𐑑𐑦.

note: [message]: speaker=Konrad II
en_GB: Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first command to you your own wish; go from here, harry and destroy the enemy in their flight until the fields of Weldyn become a byword for fear at which the orcs will tremble for generations.
target: 𐑩𐑮𐑲𐑟, ·𐑴𐑢𐑨𐑧𐑒, 𐑯𐑲𐑑 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑝 𐑞 𐑒𐑦𐑙𐑟 𐑣𐑹𐑕. 𐑯 𐑑𐑱𐑒 𐑨𐑟 𐑬𐑼 𐑓𐑻𐑕𐑑 𐑒𐑩𐑥𐑭𐑯𐑛 𐑑 𐑿 𐑿𐑼 𐑴𐑯 𐑢𐑦𐑖; 𐑜𐑴 𐑓𐑮𐑪𐑥 𐑣𐑽, ·𐑣𐑨𐑮𐑦 𐑯 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑦𐑯 𐑞𐑺 𐑓𐑤𐑲𐑑 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑓𐑰𐑤𐑛𐑟 𐑝 ·𐑢𐑧𐑤𐑛𐑦𐑯 𐑚𐑦𐑒𐑳𐑥 𐑩 𐑚𐑲𐑢𐑻𐑛 𐑓𐑹 𐑓𐑽 𐑨𐑑 𐑢𐑦𐑗 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑑𐑮𐑧𐑥𐑚𐑩𐑤 𐑓𐑹 𐑡𐑧𐑯𐑩𐑮𐑱𐑖𐑩𐑯𐑟.

note: [message]: speaker=Konrad II
en_GB: Kneel, Gweddry.
target: 𐑯𐑰𐑤, ·𐑜𐑢𐑧𐑛𐑮𐑰.

note: [message]: speaker=Konrad II
en_GB: And arise, Gweddry, Earl of Estmark. The land for which you shed your blood shall be put under your hand to be made green again.
target: 𐑯 𐑩𐑮𐑲𐑟, ·𐑜𐑢𐑧𐑛𐑮𐑰, ·𐑻𐑤 𐑝 ·𐑧𐑕𐑑𐑥𐑸𐑒. 𐑞 𐑤𐑨𐑯𐑛 𐑓𐑹 𐑢𐑦𐑗 𐑿 𐑖𐑧𐑛 𐑿𐑼 𐑚𐑤𐑳𐑛 𐑖𐑨𐑤 𐑚𐑰 𐑐𐑫𐑑 𐑳𐑯𐑛𐑼 𐑿𐑼 𐑣𐑨𐑯𐑛 𐑑 𐑚𐑰 𐑥𐑱𐑛 𐑜𐑮𐑰𐑯 𐑩𐑜𐑱𐑯.

note: [message]: speaker=narrator
en_GB: With these words and acts began the Silver Age of Wesnoth, that time known to historians as the Reconstruction...
target: 𐑢𐑦𐑞 𐑞𐑰𐑟 𐑢𐑻𐑛𐑟 𐑯 𐑨𐑒𐑑𐑕 𐑚𐑩𐑜𐑨𐑯 𐑞 ·𐑕𐑦𐑤𐑝𐑻 ·𐑱𐑡 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑞𐑨𐑑 𐑑𐑲𐑥 𐑯𐑴𐑯 𐑑 𐑣𐑦𐑕𐑑𐑹𐑰𐑩𐑯𐑟 𐑨𐑟 𐑞 ·𐑮𐑰𐑒𐑩𐑯𐑕𐑑𐑮𐑩𐑒𐑖𐑩𐑯...

note: [message]: speaker=narrator
en_GB: It was perhaps as well for the men of Gweddry’s troop that they did not live to see the grim tide of undead sweeping westward into Wesnoth, laying waste to all in its path.
target: 𐑦𐑑 𐑢𐑪𐑟 𐑐𐑼𐑣𐑨𐑐𐑕 𐑨𐑟 𐑢𐑧𐑤 𐑓𐑹 𐑞 𐑥𐑧𐑯 𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑑𐑮𐑵𐑐 𐑞𐑨𐑑 𐑞𐑱 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑤𐑦𐑝 𐑑 𐑕𐑰 𐑞 𐑜𐑮𐑦𐑥 𐑑𐑲𐑛 𐑝 𐑳𐑯𐑛𐑧𐑛 𐑕𐑢𐑰𐑐𐑦𐑙 𐑢𐑧𐑕𐑑𐑢𐑼𐑛 𐑦𐑯𐑑𐑫 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑤𐑱𐑦𐑙 𐑢𐑱𐑕𐑑 𐑑 𐑷𐑤 𐑦𐑯 𐑦𐑑𐑕 𐑐𐑭𐑔.

note: [message]: speaker=narrator
en_GB: Wesnoth never learned the fate of Gweddry’s band, but all too soon they would suffer the rage and malice of marauding orcs and undead in a war that would end only in misery and death.
target: ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑯𐑧𐑝𐑼 𐑤𐑻𐑯𐑛 𐑞 𐑓𐑱𐑑 𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑚𐑨𐑯𐑛, 𐑚𐑳𐑑 𐑷𐑤 𐑑𐑵 𐑕𐑵𐑯 𐑞𐑱 𐑢𐑫𐑛 𐑕𐑳𐑓𐑼 𐑞 𐑮𐑱𐑡 𐑯 𐑥𐑨𐑤𐑦𐑕 𐑝 𐑥𐑻𐑪𐑛𐑦𐑙 𐑹𐑒𐑕 𐑯 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 𐑩 𐑢𐑹 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑧𐑯𐑛 𐑴𐑯𐑤𐑦 𐑦𐑯 𐑥𐑦𐑟𐑼𐑦 𐑯 𐑛𐑧𐑔.

note: [message]: speaker=narrator
en_GB: Their home country proved to be no refuge for Gweddry’s weary men, and no more would it for the inhabitants of Wesnoth as foes pressed them on all sides to a final defense of the doomed kingdom.
target: 𐑞𐑺 𐑣𐑴𐑥 𐑒𐑳𐑯𐑑𐑮𐑰 𐑐𐑮𐑵𐑝𐑛 𐑑 𐑚𐑰 𐑯𐑴 𐑮𐑧𐑓𐑿𐑡 𐑓𐑹 ·𐑜𐑢𐑧𐑛𐑮𐑰𐑟 𐑢𐑽𐑦 𐑥𐑧𐑯, 𐑯 𐑯𐑴 𐑥𐑹 𐑢𐑫𐑛 𐑦𐑑 𐑓𐑹 𐑞 𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑯𐑑𐑕 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑨𐑟 𐑓𐑴𐑟 𐑐𐑮𐑧𐑕𐑑 𐑞𐑧𐑥 𐑪𐑯 𐑷𐑤 𐑕𐑲𐑛𐑟 𐑑 𐑩 𐑓𐑲𐑯𐑩𐑤 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 𐑞 𐑛𐑵𐑥𐑛 𐑒𐑦𐑙𐑛𐑩𐑥.

note: [message]: speaker=narrator
en_GB: With the staunchest defenders of Wesnoth bested on their home ground, the once-great kingdom was plunged into final darkness under the vengeful hand of Mal-Ravanal.
target: 𐑢𐑦𐑞 𐑞 𐑕𐑑𐑪𐑯𐑗𐑩𐑕𐑑 𐑛𐑦𐑓𐑧𐑯𐑛𐑻𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑚𐑧𐑕𐑑𐑦𐑛 𐑪𐑯 𐑞𐑺 𐑣𐑴𐑥 𐑜𐑮𐑬𐑯𐑛, 𐑞 𐑢𐑳𐑯𐑕-𐑜𐑮𐑱𐑑 𐑒𐑦𐑙𐑛𐑩𐑥 𐑢𐑪𐑟 𐑐𐑤𐑩𐑯𐑡𐑛 𐑦𐑯𐑑𐑫 𐑓𐑲𐑯𐑩𐑤 𐑛𐑸𐑒𐑯𐑩𐑕 𐑳𐑯𐑛𐑼 𐑞 𐑝𐑧𐑯𐑡𐑓𐑩𐑤 𐑣𐑨𐑯𐑛 𐑝 ·𐑥𐑨𐑤-𐑮𐑨𐑝𐑨𐑯𐑭𐑤.

note: [label]
en_GB: Elensefar
target: ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸

note: #-#-#-#-#  7016 (en@shaw)  #-#-#-#-# [topic]: id=terrain_unwalkable #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [terrain_type]: id=unwalkable
en_GB: Unwalkable
target: 𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤

note: [campaign]: id=Heir_To_The_Throne
en_GB: Fight to regain the throne of Wesnoth, of which you are the legitimate heir.
target: 𐑓𐑲𐑑 𐑑 𐑮𐑦𐑜𐑱𐑯 𐑞 𐑔𐑮𐑴𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑝 𐑢𐑦𐑗 𐑿 𐑸 𐑞 𐑤𐑩𐑡𐑦𐑑𐑩𐑥𐑩𐑑 𐑺.

note: [message]: speaker=narrator
en_GB: Sixteen years into her rule, Asheviere turned her attention to the wood elves living in the great forest southwest of Wesnoth, whom she despised. Orcish mercenaries were hired and dispatched to bring about their ruin.
target: 𐑕𐑦𐑒𐑕𐑑𐑰𐑯 𐑘𐑽𐑟 𐑦𐑯𐑑𐑫 𐑣𐑻 𐑮𐑵𐑤, ·𐑨𐑖𐑧𐑝𐑽 𐑑𐑻𐑯𐑛 𐑣𐑻 𐑩𐑑𐑧𐑯𐑖𐑩𐑯 𐑑 𐑞 𐑢𐑫𐑛 𐑧𐑤𐑝𐑟 𐑤𐑦𐑝𐑦𐑙 𐑦𐑯 𐑞 𐑜𐑮𐑱𐑑 𐑓𐑹𐑦𐑕𐑑 𐑕𐑬𐑔𐑢𐑧𐑕𐑑 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑣𐑵𐑥 𐑖𐑰 𐑛𐑩𐑕𐑐𐑲𐑟𐑛. 𐑹𐑒𐑦𐑖 𐑥𐑻𐑕𐑩𐑯𐑺𐑰𐑟 𐑢𐑻 𐑣𐑲𐑼𐑛 𐑯 𐑛𐑦𐑕𐑐𐑨𐑗𐑑 𐑑 𐑚𐑮𐑦𐑙 𐑩𐑚𐑬𐑑 𐑞𐑺 𐑮𐑵𐑦𐑯.

note: [message]: speaker=Delfador
en_GB: Do not spend your life here, Chantal. Someone must warn the Northern Elves that the war we so long feared has begun.
target: 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑐𐑧𐑯𐑛 𐑿𐑼 𐑤𐑲𐑓 𐑣𐑽, 𐑗𐑨𐑯𐑑𐑩𐑤. 𐑕𐑳𐑥𐑢𐑳𐑯 𐑥𐑳𐑕𐑑 𐑢𐑹𐑯 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑧𐑤𐑝𐑟 𐑞𐑨𐑑 𐑞 𐑢𐑹 𐑢𐑰 𐑕𐑴 𐑤𐑪𐑙 𐑓𐑽𐑛 𐑣𐑨𐑟 𐑚𐑩𐑜𐑳𐑯.

note: [message]: speaker=unit
en_GB: Very well, we have made it this far! But where do we go next?
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑢𐑰 𐑣𐑨𐑝 𐑥𐑱𐑛 𐑦𐑑 𐑞𐑦𐑕 𐑓𐑸! 𐑚𐑳𐑑 𐑢𐑺 𐑛𐑵 𐑢𐑰 𐑜𐑴 𐑯𐑧𐑒𐑕𐑑?

note: [message]: speaker=Delfador
en_GB: We must travel north, and try to make it to the Isle of Alduin. Hopefully we will find refuge there.
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑑𐑮𐑨𐑝𐑩𐑤 𐑯𐑹𐑔, 𐑯 𐑑𐑮𐑲 𐑑 𐑥𐑱𐑒 𐑦𐑑 𐑑 𐑞 𐑲𐑤 𐑝 ·𐑨𐑤𐑛𐑵𐑦𐑯. 𐑣𐑴𐑐𐑓𐑩𐑤𐑰 𐑢𐑰 𐑢𐑦𐑤 𐑓𐑲𐑯𐑛 𐑮𐑧𐑓𐑿𐑡 𐑞𐑺.

note: [message]: speaker=Delfador
en_GB: Prince... you must keep fighting! Nooooooo!
target: ¡Príncip... has de continuar lluitant! ¡Noooooo!

note: #-#-#-#-#  7019 (en@shaw)  #-#-#-#-# [message]: speaker=unit #-#-#-#-#  7045 (en@shaw)  #-#-#-#-# [message]: speaker=Thelarion
en_GB: Ugh!
target: 𐑳𐑜!

note: [message]: speaker=second_unit
en_GB: Die, villain, die!
target: 𐑛𐑲, 𐑝𐑦𐑤𐑩𐑯, 𐑛𐑲!

note: [message]: speaker=Konrad
en_GB: Oh no! They are destroying our home!
target: 𐑴 𐑯𐑴! 𐑞𐑱 𐑸 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 𐑬𐑼 𐑣𐑴𐑥!

note: [message]: speaker=Delfador
en_GB: Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of the few who is willing to oppose the Dark Crown. Rumor has it that his lance has slain fifty men and a hundred orcs.
target: 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑞𐑦𐑕 𐑦𐑟 ·𐑒𐑱𐑤𐑨𐑯, 𐑢𐑳𐑯 𐑝 𐑞 𐑥𐑲𐑑𐑰𐑩𐑕𐑑 𐑝 𐑞 𐑣𐑹𐑕 𐑤𐑹𐑛𐑟, 𐑯 𐑢𐑳𐑯 𐑝 𐑞 𐑓𐑿 𐑣𐑵 𐑦𐑟 𐑢𐑦𐑤𐑦𐑙 𐑑 𐑩𐑐𐑴𐑟 𐑞 𐑛𐑸𐑒 𐑒𐑮𐑬𐑯. 𐑮𐑵𐑥𐑻 𐑣𐑨𐑟 𐑦𐑑 𐑞𐑨𐑑 𐑣𐑦𐑟 𐑤𐑭𐑯𐑕 𐑣𐑨𐑟 𐑕𐑤𐑱𐑯 𐑓𐑦𐑓𐑑𐑦 𐑥𐑧𐑯 𐑯 𐑩 𐑣𐑳𐑯𐑛𐑮𐑧𐑛 𐑹𐑒𐑕.

note: [message]: speaker=Kaylan
en_GB: With your help, we have hope we can fend them off. But you must not tarry here long, for your survival is even more important to our cause than the strength of the port. A ship is due here in two days, surely it will be able to take you to safety.
target: 𐑢𐑦𐑞 𐑿𐑼 𐑣𐑧𐑤𐑐, 𐑢𐑰 𐑣𐑨𐑝 𐑣𐑴𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑓𐑧𐑯𐑛 𐑞𐑧𐑥 𐑪𐑓. 𐑚𐑳𐑑 𐑿 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 𐑑𐑺𐑰 𐑣𐑽 𐑤𐑪𐑙, 𐑓𐑹 𐑿𐑼 𐑕𐑻𐑝𐑲𐑝𐑩𐑤 𐑦𐑟 𐑰𐑝𐑩𐑯 𐑥𐑹 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑑 𐑬𐑼 𐑒𐑷𐑟 𐑞𐑨𐑯 𐑞 𐑕𐑑𐑮𐑧𐑙𐑔 𐑝 𐑞 𐑐𐑹𐑑. 𐑩 𐑖𐑦𐑐 𐑦𐑟 𐑛𐑿 𐑣𐑽 𐑦𐑯 𐑑𐑵 𐑛𐑱𐑟, 𐑖𐑫𐑼𐑤𐑦 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑑𐑱𐑒 𐑿 𐑑 𐑕𐑱𐑓𐑑𐑦.

note: [message]: speaker=Konrad
en_GB: And the ship will take us to Alduin?
target: 𐑯 𐑞 𐑖𐑦𐑐 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑳𐑕 𐑑 ·𐑨𐑤𐑛𐑵𐑦𐑯?

note: [message]: speaker=Delfador
en_GB: Yes, we will sail to the Isle of Alduin, my home Konrad, and the home of many magi.
target: 𐑘𐑧𐑕, 𐑢𐑰 𐑢𐑦𐑤 𐑕𐑱𐑤 𐑑 𐑞 𐑲𐑤 𐑝 ·𐑨𐑤𐑛𐑵𐑦𐑯, 𐑥𐑲 𐑣𐑴𐑥 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑯 𐑞 𐑣𐑴𐑥 𐑝 𐑥𐑧𐑯𐑦 𐑥𐑱𐑡𐑲.

note: [message]: speaker=Kaylan
en_GB: I will send one of my horsemen to serve under you. I offer you my support, Konrad, and the support of my men — from now on you will be able to recruit horsemen.
target: 𐑲 𐑢𐑦𐑤 𐑕𐑧𐑯𐑛 𐑢𐑳𐑯 𐑝 𐑥𐑲 𐑣𐑹𐑕𐑥𐑩𐑯 𐑑 𐑕𐑻𐑝 𐑳𐑯𐑛𐑼 𐑿. 𐑲 𐑪𐑓𐑼 𐑿 𐑥𐑲 𐑕𐑩𐑐𐑹𐑑, 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑯 𐑞 𐑕𐑩𐑐𐑹𐑑 𐑝 𐑥𐑲 𐑥𐑧𐑯 - 𐑓𐑮𐑪𐑥 𐑯𐑬 𐑪𐑯 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑣𐑹𐑕𐑥𐑩𐑯.

note: [message]: speaker=Kaylan
en_GB: Elves are a powerful race, Konrad, more powerful than my own people usually acknowledge. But horsemen are powerful in a different way. They have no long range attack, but can charge into combat, inflicting double normal damage, though taking double damage in return. They are also lawful, meaning they fight better by day, and worse at night. Horsemen are unmatched on open land, though elves will serve you better in forests or rugged terrain.
target: 𐑧𐑤𐑝𐑟 𐑸 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑮𐑱𐑕, 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑥𐑹 𐑐𐑬𐑼𐑓𐑩𐑤 𐑞𐑨𐑯 𐑥𐑲 𐑴𐑯 𐑐𐑰𐑐𐑩𐑤 𐑿𐑖𐑿𐑩𐑤𐑦 𐑩𐑒𐑯𐑪𐑤𐑦𐑡. 𐑚𐑳𐑑 𐑣𐑹𐑕𐑥𐑩𐑯 𐑸 𐑐𐑬𐑼𐑓𐑩𐑤 𐑦𐑯 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑢𐑱. 𐑞𐑱 𐑣𐑨𐑝 𐑯𐑴 𐑤𐑪𐑙 𐑮𐑱𐑯𐑡 𐑩𐑑𐑨𐑒, 𐑚𐑳𐑑 𐑒𐑨𐑯 𐑗𐑸𐑡 𐑦𐑯𐑑𐑫 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑦𐑯𐑓𐑤𐑦𐑒𐑑𐑦𐑙 𐑛𐑳𐑚𐑩𐑤 𐑯𐑹𐑥𐑩𐑤 𐑛𐑨𐑥𐑦𐑡, 𐑞𐑴 𐑑𐑱𐑒𐑦𐑙 𐑛𐑳𐑚𐑩𐑤 𐑛𐑨𐑥𐑦𐑡 𐑦𐑯 𐑮𐑦𐑑𐑻𐑯. 𐑞𐑱 𐑸 𐑷𐑤𐑕𐑴 𐑤𐑷𐑓𐑫𐑤, 𐑥𐑰𐑯𐑦𐑙 𐑞𐑱 𐑓𐑲𐑑 𐑚𐑧𐑑𐑼 𐑚𐑲 𐑛𐑱, 𐑯 𐑢𐑻𐑕 𐑨𐑑 𐑯𐑲𐑑. 𐑣𐑹𐑕𐑥𐑩𐑯 𐑸 𐑩𐑯𐑥𐑨𐑗𐑑 𐑪𐑯 𐑴𐑐𐑩𐑯 𐑤𐑨𐑯𐑛, 𐑞𐑴 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑕𐑻𐑝 𐑿 𐑚𐑧𐑑𐑼 𐑦𐑯 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑹 𐑮𐑳𐑜𐑩𐑛 𐑑𐑻𐑱𐑯.

note: [message]: speaker=Kaylan
en_GB: Reinforcements have arrived! Forward, men! I expect each of you to bring me back the head of an orc!
target: 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛! 𐑓𐑹𐑢𐑼𐑛, 𐑥𐑧𐑯! 𐑲 𐑦𐑒𐑕𐑐𐑧𐑒𐑑 𐑰𐑗 𐑝 𐑿 𐑑 𐑚𐑮𐑦𐑙 𐑥𐑰 𐑚𐑨𐑒 𐑞 𐑣𐑧𐑛 𐑝 𐑩𐑯 𐑹𐑒!

note: [message]: speaker=Kaylan
en_GB: Reinforcements have arrived, but lo! Our allies have already destroyed the orcish army menacing our fair port. In honor, I must reward your valor.
target: 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛, 𐑚𐑳𐑑 𐑤𐑴! 𐑬𐑼 𐑨𐑤𐑲𐑟 𐑣𐑨𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑞 𐑹𐑒𐑦𐑖 𐑸𐑥𐑦 𐑥𐑧𐑯𐑩𐑕𐑦𐑙 𐑬𐑼 𐑓𐑺 𐑐𐑹𐑑. 𐑦𐑯 𐑪𐑯𐑼, 𐑲 𐑥𐑳𐑕𐑑 𐑮𐑩𐑢𐑹𐑛 𐑿𐑼 𐑝𐑨𐑤𐑼.

note: [message]: speaker=Kaylan
en_GB: Thank you for the help, friends. The ship should arrive soon, it will take you to Alduin.
target: 𐑔𐑨𐑙𐑒 𐑿 𐑓𐑹 𐑞 𐑣𐑧𐑤𐑐, 𐑓𐑮𐑧𐑯𐑛𐑟. 𐑞 𐑖𐑦𐑐 𐑖𐑫𐑛 𐑩𐑮𐑲𐑝 𐑕𐑵𐑯, 𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑿 𐑑 ·𐑨𐑤𐑛𐑵𐑦𐑯.

note: [scenario]: id=03_The_Isle_of_Alduin
en_GB: The Isle of Alduin
target: 𐑞 𐑲𐑤 𐑝 ·𐑨𐑤𐑛𐑵𐑦𐑯

note: [message]: speaker=narrator
en_GB: And so the party landed on the Isle of Alduin.
target: 𐑯 𐑕𐑴 𐑞 𐑐𐑸𐑑𐑦 𐑤𐑨𐑯𐑛𐑩𐑛 𐑪𐑯 𐑞 𐑲𐑤 𐑝 ·𐑨𐑤𐑛𐑵𐑦𐑯.

note: [message]: speaker=Konrad
en_GB: So this is Alduin. It looks a little... desolate.
target: 𐑕𐑴 𐑞𐑦𐑕 𐑦𐑟 ·𐑨𐑤𐑛𐑵𐑦𐑯. 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑩 𐑤𐑦𐑑𐑩𐑤... 𐑛𐑧𐑕𐑩𐑤𐑩𐑑.

note: [message]: speaker=Elrian
en_GB: My lords, I have been hiding in the village from the orcs, like many of the other magi here. I pledge myself to your service; let us move swiftly to recapture the island!
target: 𐑥𐑲 𐑤𐑹𐑛𐑟, 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑣𐑲𐑛𐑦𐑙 𐑦𐑯 𐑞 𐑝𐑦𐑤𐑦𐑡 𐑓𐑮𐑪𐑥 𐑞 𐑹𐑒𐑕, 𐑤𐑲𐑒 𐑥𐑧𐑯𐑦 𐑝 𐑞 𐑳𐑞𐑼 𐑥𐑱𐑡𐑲 𐑣𐑽. 𐑲 𐑐𐑤𐑧𐑡 𐑥𐑲𐑕𐑧𐑤𐑓 𐑑 𐑿𐑼 𐑕𐑻𐑝𐑦𐑕; 𐑤𐑧𐑑 𐑳𐑕 𐑥𐑵𐑝 𐑕𐑢𐑦𐑓𐑑𐑤𐑦 𐑑 𐑮𐑰𐑒𐑨𐑐𐑗𐑻 𐑞 𐑲𐑤𐑩𐑯𐑛!

note: [message]: speaker=Konrad
en_GB: So this is the Bay of Pearls. It looks like they have those merfolk working hard!
target: 𐑕𐑴 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑚𐑱 𐑝 𐑐𐑻𐑤𐑟. 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑞𐑱 𐑣𐑨𐑝 𐑞𐑴𐑟 𐑥𐑻𐑓𐑴𐑒 𐑢𐑻𐑒𐑦𐑙 𐑣𐑸𐑛!

note: [message]: speaker=Delfador
en_GB: Indeed it does. It also looks like they have many, many troops. I should go around the bay and distract some of them. You and the rest rescue the merfolk!
target: 𐑦𐑯𐑛𐑰𐑛 𐑦𐑑 𐑛𐑳𐑟. 𐑦𐑑 𐑷𐑤𐑕𐑴 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑞𐑱 𐑣𐑨𐑝 𐑥𐑧𐑯𐑦, 𐑥𐑧𐑯𐑦 𐑑𐑮𐑵𐑐𐑕. 𐑲 𐑖𐑫𐑛 𐑜𐑴 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑚𐑱 𐑯 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑 𐑕𐑳𐑥 𐑝 𐑞𐑧𐑥. 𐑿 𐑯 𐑞 𐑮𐑧𐑕𐑑 𐑮𐑧𐑕𐑒𐑿 𐑞 𐑥𐑻𐑓𐑴𐑒!

note: [message]: speaker=Dwaba-Kukai
en_GB: Because we need to control the seas and the merfolk, and nagas and bats are best for doing that!
target: 𐑚𐑦𐑒𐑪𐑟 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑞 𐑕𐑰𐑟 𐑯 𐑞 𐑥𐑻𐑓𐑴𐑒, 𐑯 𐑯𐑭𐑜𐑩𐑟 𐑯 𐑚𐑨𐑑𐑕 𐑸 𐑚𐑧𐑕𐑑 𐑓𐑹 𐑛𐑵𐑦𐑙 𐑞𐑨𐑑!

note: [message]: speaker=Gwaba
en_GB: Free at last! Now, death to the orcs!
target: 𐑓𐑮𐑰 𐑨𐑑 𐑤𐑭𐑕𐑑! 𐑯𐑬, 𐑛𐑧𐑔 𐑑 𐑞 𐑹𐑒𐑕!

note: [message]: speaker=Delfador
en_GB: I am afraid there is no time for rest, Konrad. Asheviere has laid siege to Elensefar, breaking the century-old treaty between Wesnoth and the Elense city-state. If the city falls, there is no telling how many other lands she may swallow up!
target: 𐑲 𐑨𐑥 𐑩𐑓𐑮𐑱𐑛 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑑𐑲𐑥 𐑓𐑹 𐑮𐑧𐑕𐑑, 𐑒𐑭𐑯𐑮𐑩𐑛. ·𐑨𐑖𐑧𐑝𐑽 𐑣𐑨𐑟 𐑤𐑱𐑛 𐑕𐑰𐑡 𐑑 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸, 𐑚𐑮𐑱𐑒𐑦𐑙 𐑞 𐑕𐑧𐑯𐑑𐑘𐑼𐑦-𐑴𐑤𐑛 𐑑𐑮𐑰𐑑𐑦 𐑚𐑦𐑑𐑢𐑰𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑯 𐑞 ·𐑧𐑤𐑰𐑯𐑕 𐑕𐑦𐑑𐑦-𐑕𐑑𐑱𐑑. 𐑦𐑓 𐑞 𐑕𐑦𐑑𐑦 𐑓𐑷𐑤𐑟, 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑑𐑧𐑤𐑦𐑙 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑳𐑞𐑼 𐑤𐑨𐑯𐑛𐑟 𐑖𐑰 𐑥𐑱 𐑕𐑢𐑪𐑤𐑴 𐑳𐑐!

note: [option]: speaker=Delfador
en_GB: Ships? Ugh! I have been seasick for the last time. We shall walk!
target: 𐑖𐑦𐑐𐑕? 𐑳𐑜! 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑰𐑕𐑦𐑒 𐑓𐑹 𐑞 𐑤𐑭𐑕𐑑 𐑑𐑲𐑥. 𐑢𐑰 𐑖𐑨𐑤 𐑢𐑷𐑒!

note: [message]: speaker=Delfador
en_GB: I bear ill tidings. Asheviere has laid siege to Elensefar, breaking the century-old treaty between Wesnoth and the Elense city-state. If the city falls, there is no telling how many other lands she may swallow up!
target: 𐑲 𐑚𐑺 𐑦𐑤 𐑑𐑲𐑛𐑦𐑙𐑟. ·𐑨𐑖𐑧𐑝𐑽 𐑣𐑨𐑟 𐑤𐑱𐑛 𐑕𐑰𐑡 𐑑 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸, 𐑚𐑮𐑱𐑒𐑦𐑙 𐑞 𐑕𐑧𐑯𐑑𐑘𐑼𐑦-𐑴𐑤𐑛 𐑑𐑮𐑰𐑑𐑦 𐑚𐑦𐑑𐑢𐑰𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑯 𐑞 ·𐑧𐑤𐑰𐑯𐑕 𐑕𐑦𐑑𐑦-𐑕𐑑𐑱𐑑. 𐑦𐑓 𐑞 𐑕𐑦𐑑𐑦 𐑓𐑷𐑤𐑟, 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑑𐑧𐑤𐑦𐑙 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑳𐑞𐑼 𐑤𐑨𐑯𐑛𐑟 𐑖𐑰 𐑥𐑱 𐑕𐑢𐑪𐑤𐑴 𐑳𐑐!

note: [scenario]: id=05a_Muff_Malals_Peninsula
en_GB: Muff Malal’s Peninsula
target: La península de Muff Malal

note: [message]: speaker=narrator
en_GB: But the road to Elensefar was a treacherous one. Konrad and his men were set upon by a strong band of undead.
target: 𐑚𐑳𐑑 𐑞 𐑮𐑴𐑛 𐑑 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑢𐑪𐑟 𐑩 𐑑𐑮𐑧𐑗𐑻𐑩𐑕 𐑢𐑳𐑯. 𐑒𐑭𐑯𐑮𐑩𐑛 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑢𐑻 𐑕𐑧𐑑 𐑩𐑐𐑪𐑯 𐑚𐑲 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑚𐑨𐑯𐑛 𐑝 𐑳𐑯𐑛𐑧𐑛.

note: [message]: speaker=Konrad
en_GB: It looks like an undead outpost! If we could defeat them, the locals would probably be grateful. But I do not know if we have the strength to defeat such a foe, or the time to spare.
target: 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩𐑯 𐑳𐑯𐑛𐑧𐑛 𐑬𐑑𐑐𐑴𐑕𐑑! 𐑦𐑓 𐑢𐑰 𐑒𐑫𐑛 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥, 𐑞 𐑤𐑴𐑒𐑩𐑤𐑟 𐑢𐑫𐑛 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑚𐑰 𐑜𐑮𐑱𐑑𐑓𐑩𐑤. 𐑚𐑳𐑑 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑦𐑓 𐑢𐑰 𐑣𐑨𐑝 𐑞 𐑕𐑑𐑮𐑧𐑙𐑔 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑕𐑳𐑗 𐑩 𐑓𐑴, 𐑹 𐑞 𐑑𐑲𐑥 𐑑 𐑕𐑐𐑺.

note: [message]: role=Advisor
en_GB: Cleansing this land of undead does not appear overly difficult. It could be good training for those yet untested in battle.
target: 𐑒𐑤𐑧𐑯𐑟𐑦𐑙 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛 𐑝 𐑳𐑯𐑛𐑧𐑛 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑩𐑐𐑽 𐑴𐑝𐑻𐑤𐑰 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑. 𐑦𐑑 𐑒𐑫𐑛 𐑚𐑰 𐑜𐑫𐑛 𐑑𐑮𐑱𐑯𐑦𐑙 𐑓𐑹 𐑞𐑴𐑟 𐑘𐑧𐑑 𐑩𐑯𐑑𐑧𐑕𐑑𐑦𐑛 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤.

note: [message]: role=Advisor
en_GB: The decision is yours, sir. If we are to leave, I advise we hurry past before they are upon us. If we are to fight, then... to arms!
target: 𐑞 𐑛𐑩𐑕𐑦𐑠𐑩𐑯 𐑦𐑟 𐑿𐑼𐑟, 𐑕𐑻. 𐑦𐑓 𐑢𐑰 𐑸 𐑑 𐑤𐑰𐑝, 𐑲 𐑨𐑛𐑝𐑲𐑟 𐑢𐑰 𐑣𐑳𐑮𐑦 𐑐𐑭𐑕𐑑 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑸 𐑩𐑐𐑪𐑯 𐑳𐑕. 𐑦𐑓 𐑢𐑰 𐑸 𐑑 𐑓𐑲𐑑, 𐑞𐑧𐑯... 𐑑 𐑸𐑥𐑟!

note: [part]
en_GB: The mermen finally saved Konrad from the sea, but were unable to get him back to the ship. By dint of great effort they reached a nearby island...
target: 𐑞 𐑥𐑻𐑥𐑧𐑯 𐑓𐑲𐑯𐑩𐑤𐑦 𐑕𐑱𐑝𐑛 𐑒𐑭𐑯𐑮𐑩𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑰, 𐑚𐑳𐑑 𐑢𐑻 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑣𐑦𐑥 𐑚𐑨𐑒 𐑑 𐑞 𐑖𐑦𐑐. 𐑚𐑲 𐑛𐑦𐑯𐑑 𐑝 𐑜𐑮𐑱𐑑 𐑧𐑓𐑼𐑑 𐑞𐑱 𐑮𐑰𐑗𐑑 𐑩 𐑯𐑽𐑚𐑲 𐑲𐑤𐑩𐑯𐑛...

note: [message]: speaker=Kalba
en_GB: We have heard only the worst things about this place, my lord. It is said that the legions of the undead have come here in great numbers and devastated the island into an ugly wasteland.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑣𐑻𐑛 𐑴𐑯𐑤𐑦 𐑞 𐑢𐑻𐑕𐑑 𐑔𐑦𐑙𐑟 𐑩𐑚𐑬𐑑 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕, 𐑥𐑲 𐑤𐑹𐑛. 𐑦𐑑 𐑦𐑟 𐑕𐑧𐑛 𐑞𐑨𐑑 𐑞 𐑤𐑰𐑡𐑩𐑯𐑟 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑣𐑽 𐑦𐑯 𐑜𐑮𐑱𐑑 𐑯𐑳𐑥𐑚𐑼𐑟 𐑯 𐑛𐑧𐑝𐑩𐑕𐑑𐑱𐑑𐑩𐑛 𐑞 𐑲𐑤𐑩𐑯𐑛 𐑦𐑯𐑑𐑫 𐑩𐑯 𐑳𐑜𐑤𐑦 𐑢𐑱𐑕𐑑𐑤𐑨𐑯𐑛.

note: [message]: speaker=Konrad
en_GB: Let’s hope these rumors are not true! I have none of my men or gold with me! How could I defend myself?
target: 𐑤𐑧𐑑'𐑕 𐑣𐑴𐑐 𐑞𐑰𐑟 𐑮𐑵𐑥𐑼𐑟 𐑸 𐑯𐑪𐑑 𐑑𐑮𐑵! 𐑲 𐑣𐑨𐑝 𐑯𐑳𐑯 𐑝 𐑥𐑲 𐑥𐑧𐑯 𐑹 𐑜𐑴𐑤𐑛 𐑢𐑦𐑞 𐑥𐑰! 𐑣𐑬 𐑒𐑫𐑛 𐑲 𐑛𐑦𐑓𐑧𐑯𐑛 𐑥𐑲𐑕𐑧𐑤𐑓?

note: [message]: speaker=Delurin
en_GB: Maybe we can make a deal! Help us defeat those evil creatures! You may use our gold reserves to lead us!
target: 𐑥𐑱𐑚𐑰 𐑢𐑰 𐑒𐑨𐑯 𐑥𐑱𐑒 𐑩 𐑛𐑰𐑤! 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑦𐑓𐑰𐑑 𐑞𐑴𐑟 𐑰𐑝𐑩𐑤 𐑒𐑮𐑰𐑗𐑼𐑟! 𐑿 𐑥𐑱 𐑿𐑟 𐑬𐑼 𐑜𐑴𐑤𐑛 𐑮𐑦𐑟𐑻𐑝𐑟 𐑑 𐑤𐑧𐑛 𐑳𐑕!

note: [message]: speaker=narrator
en_GB: You receive 100 pieces of gold!
target: 𐑿 𐑮𐑦𐑕𐑰𐑝 100 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑜𐑴𐑤𐑛!

note: [effect]
en_GB: holy sword
target: 𐑣𐑴𐑤𐑰 𐑕𐑹𐑛

note: [message]: speaker=narrator
en_GB: You regain your lost troops and $isle_damned_starting_gold gold!
target: 𐑿 𐑮𐑦𐑜𐑱𐑯 𐑿𐑼 𐑤𐑪𐑕𐑑 𐑑𐑮𐑵𐑐𐑕 𐑯 $isle_damned_starting_gold 𐑜𐑴𐑤𐑛!

note: [message]: speaker=Muff Jaanal
en_GB: Here come the elves! Our newly forged alliance with the orcs will give us the power to crush them with ease!
target: 𐑣𐑽 𐑒𐑳𐑥 𐑞 𐑧𐑤𐑝𐑟! 𐑬𐑼 𐑯𐑿𐑤𐑦 𐑓𐑹𐑡𐑛 𐑩𐑤𐑲𐑩𐑯𐑕 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑳𐑕 𐑞 𐑐𐑬𐑼 𐑑 𐑒𐑮𐑳𐑖 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑰𐑟!

note: [message]: speaker=Reglok
en_GB: Very few people know that the river can be forded here. The orcs have yet to discover this place. Bring your forces into the city, quickly now, and you can flank them.
target: Molt poca gent sap que es pot passar per un guau ací. Els orcs encara no han descobert este lloc. Porta les teues forces a la ciutat, ràpit, i podràs atacar-los per este flanc.

note: [message]: role=Thief
en_GB: Victory! The thieves of Elensefar will be in your service, my lord.
target: 𐑝𐑦𐑒𐑑𐑼𐑦! 𐑞 𐑔𐑰𐑝𐑟 𐑝 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑢𐑦𐑤 𐑚𐑰 𐑦𐑯 𐑿𐑼 𐑕𐑻𐑝𐑦𐑕, 𐑥𐑲 𐑤𐑹𐑛.

note: [message]: speaker=Delfador
en_GB: I have been meeting with the Ka’lian, the Great Council of the Elves. This is Kalenz, a great lord of the Northern Elves who came to the Council to offer us the support of his people.
target: 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑥𐑰𐑑𐑦𐑙 𐑢𐑦𐑞 𐑞 ·𐑒𐑱𐑤𐑾𐑯, 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑞𐑦𐑕 𐑦𐑟 ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑩 𐑜𐑮𐑱𐑑 𐑤𐑹𐑛 𐑝 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑧𐑤𐑝𐑟 𐑣𐑵 𐑒𐑱𐑥 𐑑 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑑 𐑪𐑓𐑼 𐑳𐑕 𐑞 𐑕𐑩𐑐𐑹𐑑 𐑝 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤.

note: [message]: speaker=Delfador
en_GB: We cannot go to Wesmere, for Asheviere’s orcs have the approaches ringed about with steel; Kalenz and I barely escaped, and Chantal cannot get out. Until we are stronger, we must go where the orcs are not.
target: 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑑 ·𐑢𐑧𐑕𐑥𐑰𐑮, 𐑓𐑹 ·𐑨𐑖𐑧𐑝𐑽𐑟 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑞 𐑩𐑐𐑮𐑴𐑗𐑩𐑟 𐑮𐑦𐑙𐑛 𐑩𐑚𐑬𐑑 𐑢𐑦𐑞 𐑕𐑑𐑰𐑤; ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 𐑲 𐑚𐑺𐑤𐑦 𐑦𐑕𐑒𐑱𐑐𐑑, 𐑯 𐑗𐑨𐑯𐑑𐑩𐑤 𐑒𐑨𐑯𐑪𐑑 𐑜𐑧𐑑 𐑬𐑑. 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑸 𐑕𐑑𐑮𐑪𐑙𐑜𐑼, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑢𐑺 𐑞 𐑹𐑒𐑕 𐑸 𐑯𐑪𐑑.

note: [part]
en_GB: Konrad, Delfador, and Kalenz swiftly rode east through the wilderlands of Wesnoth.
target: Konrad, Delfador i Kalenz cavalquen ràpidament cap a l'est, creuant les salvages terres de Wesnoth.

note: [part]
en_GB: Small as it was, Konrad’s army avoided the notice of hostile eyes in the sparsely populated western countryside for a time. However, their luck did not hold.
target: 𐑕𐑥𐑷𐑤 𐑨𐑟 𐑦𐑑 𐑢𐑪𐑟, ·𐑒𐑭𐑯𐑮𐑩𐑛𐑕 𐑸𐑥𐑦 𐑩𐑝𐑶𐑛𐑩𐑛 𐑞 𐑯𐑴𐑑𐑦𐑕 𐑝 𐑣𐑪𐑕𐑑𐑲𐑤 𐑲𐑟 𐑦𐑯 𐑞 𐑕𐑐𐑸𐑕𐑤𐑰 𐑐𐑪𐑐𐑿𐑤𐑱𐑑𐑩𐑛 𐑢𐑧𐑕𐑑𐑼𐑯 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛 𐑓𐑹 𐑩 𐑑𐑲𐑥. 𐑣𐑬𐑧𐑝𐑼, 𐑞𐑺 𐑤𐑳𐑒 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑣𐑴𐑤𐑛.

note: [label]
en_GB: Elmar’s Crossing
target: Encreuament d'Elmar

note: [label]
en_GB: Elbridge
target: Pont

note: [message]: speaker=Li'sar
en_GB: The Queen has sent me to stop you, impostor!
target: 𐑞 𐑒𐑢𐑰𐑯 𐑣𐑨𐑟 𐑕𐑧𐑯𐑑 𐑥𐑰 𐑑 𐑕𐑑𐑪𐑐 𐑿, 𐑦𐑥𐑐𐑪𐑕𐑑𐑻!

note: [message]: speaker=unit
en_GB: I surrender! Don’t hurt me, impostor.
target: 𐑲 𐑕𐑻𐑧𐑯𐑛𐑻! 𐑛𐑴𐑯𐑑 𐑣𐑻𐑑 𐑥𐑰, 𐑦𐑥𐑐𐑪𐑕𐑑𐑻.

note: [message]: speaker=unit
en_GB: (Ha ha, little do they know just how many undead have wandered the northern road of late. Surely they are doomed!)
target: (𐑣𐑭 𐑣𐑭, 𐑤𐑦𐑑𐑩𐑤 𐑛𐑵 𐑞𐑱 𐑯𐑴 𐑡𐑳𐑕𐑑 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑢𐑳𐑯𐑛𐑼𐑛 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑮𐑴𐑛 𐑝 𐑤𐑱𐑑. 𐑖𐑫𐑼𐑤𐑦 𐑞𐑱 𐑸 𐑛𐑵𐑥𐑛!)

note: [message]: speaker=Li'sar
en_GB: I see that your forces draw near, impostor! I’ll not be defeated in my own backyard so easily... Come forth and attack, my loyal duelist!
target: 𐑲 𐑕𐑰 𐑞𐑨𐑑 𐑿𐑼 𐑓𐑹𐑕𐑩𐑟 𐑛𐑮𐑷 𐑯𐑽, 𐑦𐑥𐑐𐑪𐑕𐑑𐑻! 𐑲'𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑦𐑯 𐑥𐑲 𐑴𐑯 𐑚𐑨𐑒𐑘𐑸𐑛 𐑕𐑴 𐑰𐑟𐑦𐑤𐑦... 𐑒𐑳𐑥 𐑓𐑹𐑔 𐑯 𐑩𐑑𐑨𐑒, 𐑥𐑲 𐑤𐑶𐑩𐑤 𐑛𐑵𐑩𐑤𐑦𐑕𐑑!

note: [message]: speaker=Ronry
en_GB: I’ll seize their keep, my Lady!
target: 𐑲'𐑤 𐑕𐑰𐑟 𐑞𐑺 𐑒𐑰𐑐, 𐑥𐑲 𐑤𐑱𐑛𐑦!

note: [message]: speaker=Ronry
en_GB: The trap is foiled, but I’ll still flush this rabble from their keep!
target: 𐑞 𐑑𐑮𐑨𐑐 𐑦𐑟 𐑓𐑶𐑤𐑛, 𐑚𐑳𐑑 𐑲'𐑤 𐑕𐑑𐑦𐑤 𐑓𐑤𐑩𐑖 𐑞𐑦𐑕 𐑮𐑨𐑚𐑩𐑤 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑒𐑰𐑐!

note: [message]: speaker=Moremirmu
en_GB: There can be no surrender to these foul beasts of the pit! We fight until victory, or until every one of us is slain!
target: 𐑞𐑺 𐑒𐑨𐑯 𐑚𐑰 𐑯𐑴 𐑕𐑻𐑧𐑯𐑛𐑻 𐑑 𐑞𐑰𐑟 𐑓𐑬𐑤 𐑚𐑰𐑕𐑑𐑕 𐑝 𐑞 𐑐𐑦𐑑! 𐑢𐑰 𐑓𐑲𐑑 𐑳𐑯𐑑𐑦𐑤 𐑝𐑦𐑒𐑑𐑼𐑦, 𐑹 𐑳𐑯𐑑𐑦𐑤 𐑧𐑝𐑮𐑦 𐑢𐑳𐑯 𐑝 𐑳𐑕 𐑦𐑟 𐑕𐑤𐑱𐑯!

note: [message]: speaker=Moremirmu
en_GB: You must escape the clutches of that vile Queen, my lord. If you take a course bearing north-east, on past the mountain of gryphons, you will be able to ford the Great River at Abez. Make haste though, for you will not be able to ford the river in winter!
target: 𐑿 𐑥𐑳𐑕𐑑 𐑦𐑕𐑒𐑱𐑐 𐑞 𐑒𐑤𐑳𐑗𐑩𐑟 𐑝 𐑞𐑨𐑑 𐑝𐑲𐑤 𐑒𐑢𐑰𐑯, 𐑥𐑲 𐑤𐑹𐑛. 𐑦𐑓 𐑿 𐑑𐑱𐑒 𐑩 𐑒𐑹𐑕 𐑚𐑺𐑦𐑙 𐑯𐑹𐑔-𐑰𐑕𐑑, 𐑪𐑯 𐑐𐑭𐑕𐑑 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯 𐑝 𐑜𐑮𐑦𐑓𐑩𐑯𐑟, 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑓𐑹𐑛 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼 𐑨𐑑 ·𐑱𐑚𐑧𐑟. 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑 𐑞𐑴, 𐑓𐑹 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑓𐑹𐑛 𐑞 𐑮𐑦𐑝𐑼 𐑦𐑯 𐑢𐑦𐑯𐑑𐑼!

note: [message]: speaker=Kalenz
en_GB: The land of Wesnoth is not safe for us. The Queen’s forces reach every corner. We must make haste to the north lands, across the Great River. Let us go quickly!
target: 𐑞 𐑤𐑨𐑯𐑛 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑯𐑪𐑑 𐑕𐑱𐑓 𐑓𐑹 𐑳𐑕. 𐑞 𐑒𐑢𐑰𐑯'𐑟 𐑓𐑹𐑕𐑩𐑟 𐑮𐑰𐑗 𐑧𐑝𐑮𐑦 𐑒𐑹𐑯𐑻. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑 𐑑 𐑞 𐑯𐑹𐑔 𐑤𐑨𐑯𐑛𐑟, 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼. 𐑤𐑧𐑑 𐑳𐑕 𐑜𐑴 𐑒𐑢𐑦𐑒𐑤𐑦!

note: [message]: speaker=second_unit
en_GB: Here are the mother Gryphon’s eggs!
target: ¡Ací estan els ous de la mare dels grifos!

note: [message]: speaker=Delfador
en_GB: We must continue north. It is too late to return to the safety of Elensefar or Alduin before winter falls. We must therefore cross the great river and continue toward the land of the dwarves. Hurry, let us go!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑯𐑹𐑔. 𐑦𐑑 𐑦𐑟 𐑑𐑵 𐑤𐑱𐑑 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑕𐑱𐑓𐑑𐑦 𐑝 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑹 ·𐑨𐑤𐑛𐑵𐑦𐑯 𐑚𐑦𐑓𐑹 𐑢𐑦𐑯𐑑𐑼 𐑓𐑷𐑤𐑟. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑞𐑺𐑓𐑹 𐑒𐑮𐑪𐑕 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼 𐑯 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑑𐑫𐑢𐑹𐑛 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑞 𐑛𐑢𐑹𐑝𐑟. 𐑣𐑳𐑮𐑦, 𐑤𐑧𐑑 𐑳𐑕 𐑜𐑴!

note: [message]: speaker=Konrad
en_GB: It is a shame we could not get those gryphon eggs. I am glad we did not slaughter any gryphons. They are magnificent animals (looks back at the mountain). Still...
target: 𐑦𐑑 𐑦𐑟 𐑩 𐑖𐑱𐑥 𐑢𐑰 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑜𐑧𐑑 𐑞𐑴𐑟 𐑜𐑮𐑦𐑓𐑩𐑯 𐑧𐑜𐑟. 𐑲 𐑨𐑥 𐑜𐑤𐑨𐑛 𐑢𐑰 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑕𐑤𐑷𐑑𐑼 𐑧𐑯𐑦 𐑜𐑮𐑦𐑓𐑩𐑯𐑟. 𐑞𐑱 𐑸 𐑥𐑨𐑜𐑯𐑦𐑓𐑦𐑕𐑩𐑯𐑑 𐑨𐑯𐑦𐑥𐑩𐑤𐑟 (𐑤𐑫𐑒𐑕 𐑚𐑨𐑒 𐑨𐑑 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯). 𐑕𐑑𐑦𐑤...

note: [message]: speaker=Konrad
en_GB: Whoa!!
target: 𐑢𐑴!!

note: [message]: speaker=narrator
en_GB: Indeed, the majestic beasts were now circling the mountain’s peak. Several glared in Konrad’s direction, their eagle eyes fixed on him at an incredible distance.
target: 𐑦𐑯𐑛𐑰𐑛, 𐑞 𐑥𐑩𐑡𐑧𐑕𐑑𐑦𐑒 𐑚𐑰𐑕𐑑𐑕 𐑢𐑻 𐑯𐑬 𐑕𐑻𐑒𐑤𐑦𐑙 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑐𐑰𐑒. 𐑕𐑧𐑝𐑼𐑩𐑤 𐑜𐑤𐑺𐑛 𐑦𐑯 ·𐑒𐑭𐑯𐑮𐑩𐑛𐑕 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯, 𐑞𐑺 𐑰𐑜𐑩𐑤 𐑲𐑟 𐑓𐑦𐑒𐑕𐑑 𐑪𐑯 𐑣𐑦𐑥 𐑨𐑑 𐑩𐑯 𐑦𐑯𐑒𐑮𐑧𐑛𐑩𐑚𐑩𐑤 𐑛𐑦𐑕𐑑𐑩𐑯𐑕.

note: [message]: speaker=Delfador
en_GB: Amazing! I have never before heard of such behavior in gryphons.
target: 𐑩𐑥𐑱𐑟𐑦𐑙! 𐑲 𐑣𐑨𐑝 𐑯𐑧𐑝𐑼 𐑚𐑦𐑓𐑹 𐑣𐑻𐑛 𐑝 𐑕𐑳𐑗 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑦𐑯 𐑜𐑮𐑦𐑓𐑩𐑯𐑟.

note: [message]: speaker=Konrad
en_GB: What does it mean?
target: 𐑢𐑪𐑑 𐑛𐑴𐑟 𐑦𐑑 𐑥𐑰𐑯?

note: [message]: speaker=Delfador
en_GB: I do not know. Come now, the show is over.
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴. 𐑒𐑳𐑥 𐑯𐑬, 𐑞 𐑖𐑴 𐑦𐑟 𐑴𐑝𐑼.

note: [message]: speaker=Delfador
en_GB: I mustered men to fight against the traitor-king, and of course Asheviere too, for she was behind it all. We met them; not here, but on the road from Weldyn, at Tath. We were outnumbered, perhaps four to one. In the heat of battle, that boy, fool that he was, came charging at me, slashing wildly. I had little choice but to end his life.
target: 𐑲 𐑥𐑩𐑕𐑑𐑻𐑛 𐑥𐑧𐑯 𐑑 𐑓𐑲𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑑𐑮𐑱𐑑𐑼-𐑒𐑦𐑙, 𐑯 𐑝 𐑒𐑹𐑕 ·𐑨𐑖𐑧𐑝𐑽 𐑑𐑵, 𐑓𐑹 𐑖𐑰 𐑢𐑪𐑟 𐑚𐑦𐑣𐑲𐑯𐑛 𐑦𐑑 𐑷𐑤. 𐑢𐑰 𐑥𐑧𐑑 𐑞𐑧𐑥; 𐑯𐑪𐑑 𐑣𐑽, 𐑚𐑳𐑑 𐑪𐑯 𐑞 𐑮𐑴𐑛 𐑓𐑮𐑪𐑥 ·𐑢𐑧𐑤𐑛𐑦𐑯, 𐑨𐑑 ·𐑑𐑨𐑔. 𐑢𐑰 𐑢𐑻 𐑬𐑑𐑯𐑳𐑥𐑚𐑼𐑛, 𐑐𐑼𐑣𐑨𐑐𐑕 𐑓𐑹 𐑑 𐑢𐑳𐑯. 𐑦𐑯 𐑞 𐑣𐑰𐑑 𐑝 𐑚𐑨𐑑𐑩𐑤, 𐑞𐑨𐑑 𐑚𐑶, 𐑓𐑵𐑤 𐑞𐑨𐑑 𐑣𐑰 𐑢𐑪𐑟, 𐑒𐑱𐑥 𐑗𐑸𐑡𐑦𐑙 𐑨𐑑 𐑥𐑰, 𐑕𐑤𐑨𐑖𐑦𐑙 𐑢𐑲𐑤𐑛𐑤𐑦. 𐑲 𐑣𐑨𐑛 𐑤𐑦𐑑𐑩𐑤 𐑗𐑶𐑕 𐑚𐑳𐑑 𐑑 𐑧𐑯𐑛 𐑣𐑦𐑟 𐑤𐑲𐑓.

note: [message]: speaker=Li'sar
en_GB: You drive me from the field, but you have not vanquished me, impostor!
target: 𐑿 𐑛𐑮𐑲𐑝 𐑥𐑰 𐑓𐑮𐑪𐑥 𐑞 𐑓𐑰𐑤𐑛, 𐑚𐑳𐑑 𐑿 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑝𐑨𐑙𐑒𐑢𐑦𐑖𐑑 𐑥𐑰, 𐑦𐑥𐑐𐑪𐑕𐑑𐑻!

note: #-#-#-#-#  7019 (en@shaw)  #-#-#-#-# [event] #-#-#-#-#  7065 (en@shaw)  #-#-#-#-# [unit_type]: id=Water Serpent, race=monster
en_GB: Water Serpent
target: 𐑢𐑷𐑑𐑼 𐑕𐑻𐑐𐑩𐑯𐑑

note: [message]: type=Water Serpent
en_GB: Ruaarrrrrrrr!
target: ¡Ruaarrrrrr!

note: [message]: speaker=Delfador
en_GB: If we are to have any hope of penetrating into Knalga, we must continue north to seek help from the Dwarves of the Heart Mountains in the north.
target: 𐑦𐑓 𐑢𐑰 𐑸 𐑑 𐑣𐑨𐑝 𐑧𐑯𐑦 𐑣𐑴𐑐 𐑝 𐑐𐑧𐑯𐑩𐑑𐑮𐑱𐑑𐑦𐑙 𐑦𐑯𐑑𐑫 𐑯𐑭𐑤𐑜𐑳, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑯𐑹𐑔 𐑑 𐑕𐑰𐑒 𐑣𐑧𐑤𐑐 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑝 𐑞 𐑣𐑸𐑑 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑦𐑯 𐑞 𐑯𐑹𐑔.

note: [message]: speaker=Delfador
en_GB: It surely looks like she will try. But many more creatures than we have fought lurk in this river; that will make it difficult for her. We must continue onward. If she makes it across before winter, then so be it!
target: 𐑦𐑑 𐑖𐑫𐑼𐑤𐑦 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑖𐑰 𐑢𐑦𐑤 𐑑𐑮𐑲. 𐑚𐑳𐑑 𐑥𐑧𐑯𐑦 𐑥𐑹 𐑒𐑮𐑰𐑗𐑼𐑟 𐑞𐑨𐑯 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑷𐑑 𐑤𐑻𐑒 𐑦𐑯 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼; 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑦𐑑 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑 𐑓𐑹 𐑣𐑻. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑪𐑯𐑢𐑼𐑛. 𐑦𐑓 𐑖𐑰 𐑥𐑱𐑒𐑕 𐑦𐑑 𐑩𐑒𐑮𐑪𐑕 𐑚𐑦𐑓𐑹 𐑢𐑦𐑯𐑑𐑼, 𐑞𐑧𐑯 𐑕𐑴 𐑚𐑰 𐑦𐑑!

note: [message]: role=human-advisor
en_GB: Yes, let us rest a while! I am sure there are many challenges ahead, and I do not think I could endure another like the fording of the river for many days.
target: ¡Sí, deixeu-mos descansar! Estic segur que encara mos esperem molts reptes, i no crec que poguera superar un atre de l'estil del Gran Riu per molts dies.

note: [message]: speaker=narrator
en_GB: A camp was pitched in a secluded valley that protected its occupants from the worst of the winter weather and roving orc patrols. During this time, the valley walls echoed with the squeaks of gryphon hatchlings, who happily frolicked across the camp.
target: Acamparen en una vall aïllada que els protegia tant del temps hivernal com de les patrulles d'orcs. Durant este temps, les montanyes del voltant repetien l'eco dels dèbils gemecs de les cries de grifo, que es divertien jugant despreocupadament.

note: [message]: speaker=narrator
en_GB: Konrad set his shamans to the task of corralling the animals. The elvish shamans had a natural rapport with the gryphlets, whose wings were still too small to carry a mount.
target: Konrad posà chamans a càrrec dels animals. Els chamans elfs, en la seua empatia natural, s'encarregaren de cuidar dels menuts grifos, encara massa jóvens per a dur ginet.

note: [message]: speaker=narrator
en_GB: A camp was pitched in a secluded valley that protected its occupants from the worst of the winter weather and roving orc patrols.
target: 𐑩 𐑒𐑨𐑥𐑐 𐑢𐑪𐑟 𐑐𐑦𐑗𐑑 𐑦𐑯 𐑩 𐑕𐑦𐑒𐑤𐑵𐑛𐑦𐑛 𐑝𐑨𐑤𐑰 𐑞𐑨𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑩𐑛 𐑦𐑑𐑕 𐑭𐑒𐑘𐑩𐑐𐑩𐑯𐑑𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑻𐑕𐑑 𐑝 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑢𐑧𐑞𐑼 𐑯 𐑮𐑴𐑝𐑦𐑙 𐑹𐑒 𐑐𐑩𐑑𐑮𐑴𐑤𐑟.

note: [message]: speaker=narrator
en_GB: Eventually Delfador’s insistence that the scepter must be recovered proved too compelling, even when it meant dismantling the camp without the spring having yet fully arrived. And so after many days of rest, the party set out once again for the dwarven kingdom...
target: 𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰 ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹𐑟 𐑦𐑯𐑕𐑦𐑕𐑑𐑩𐑯𐑕 𐑞𐑨𐑑 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑮𐑧𐑒𐑳𐑝𐑼𐑛 𐑐𐑮𐑵𐑝𐑛 𐑑𐑵 𐑒𐑩𐑥𐑐𐑧𐑤𐑦𐑙, 𐑰𐑝𐑩𐑯 𐑢𐑧𐑯 𐑦𐑑 𐑥𐑧𐑯𐑑 𐑛𐑦𐑕𐑥𐑨𐑯𐑑𐑩𐑤𐑦𐑙 𐑞 𐑒𐑨𐑥𐑐 𐑢𐑦𐑞𐑬𐑑 𐑞 𐑕𐑐𐑮𐑦𐑙 𐑣𐑨𐑝𐑦𐑙 𐑘𐑧𐑑 𐑓𐑫𐑤𐑦 𐑩𐑮𐑲𐑝𐑛. 𐑯 𐑕𐑴 𐑭𐑓𐑑𐑼 𐑥𐑧𐑯𐑦 𐑛𐑱𐑟 𐑝 𐑮𐑧𐑕𐑑, 𐑞 𐑐𐑸𐑑𐑦 𐑕𐑧𐑑 𐑬𐑑 𐑢𐑳𐑯𐑕 𐑩𐑜𐑱𐑯 𐑓𐑹 𐑞 𐑛𐑢𐑹𐑝𐑧𐑯 𐑒𐑦𐑙𐑛𐑩𐑥...

note: [objective]: condition=win
en_GB: Move Konrad to the entrance of the dwarven tunnels
target: 𐑥𐑵𐑝 𐑒𐑭𐑯𐑮𐑩𐑛 𐑑 𐑞 𐑧𐑯𐑑𐑮𐑩𐑯𐑕 𐑝 𐑞 𐑛𐑢𐑹𐑝𐑧𐑯 𐑑𐑳𐑯𐑩𐑤𐑟

note: [message]: speaker=Delfador
en_GB: At last, this is the entrance to the dwarven tunnels.
target: 𐑨𐑑 𐑤𐑭𐑕𐑑, 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑧𐑯𐑑𐑮𐑩𐑯𐑕 𐑑 𐑞 𐑛𐑢𐑹𐑝𐑧𐑯 𐑑𐑳𐑯𐑩𐑤𐑟.

note: [then]
en_GB: Uncle Somf
target: Tio Somf

note: [message]: speaker=Cuttle Fish
en_GB: Ruarrrrr!!!
target: ¡¡¡Ruarrrr!!!

note: [message]: speaker=Delfador
en_GB: It is dark indeed. We shall have to light torches and tread slowly and carefully. It may be there are still dwarves down here who can aid us!
target: 𐑦𐑑 𐑦𐑟 𐑛𐑸𐑒 𐑦𐑯𐑛𐑰𐑛. 𐑢𐑰 𐑖𐑨𐑤 𐑣𐑨𐑝 𐑑 𐑤𐑲𐑑 𐑑𐑹𐑗𐑦𐑟 𐑯 𐑑𐑮𐑧𐑛 𐑕𐑤𐑴𐑤𐑦 𐑯 𐑒𐑺𐑓𐑩𐑤𐑦. 𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑞𐑺 𐑸 𐑕𐑑𐑦𐑤 𐑛𐑢𐑹𐑝𐑟 𐑛𐑬𐑯 𐑣𐑽 𐑣𐑵 𐑒𐑨𐑯 𐑲𐑛 𐑳𐑕!

note: [message]: speaker=Kalenz
en_GB: Indeed. We elves do not fare well in these dark pits.
target: 𐑦𐑯𐑛𐑰𐑛. 𐑢𐑰 𐑧𐑤𐑝𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑓𐑺 𐑢𐑧𐑤 𐑦𐑯 𐑞𐑰𐑟 𐑛𐑸𐑒 𐑐𐑦𐑑𐑕.

note: [message]: speaker=Kalenz
en_GB: Why such harsh words, dwarf? Elves have never done you any harm.
target: 𐑢𐑲 𐑕𐑳𐑗 𐑣𐑸𐑖 𐑢𐑻𐑛𐑟, 𐑛𐑢𐑹𐑓? 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑯𐑧𐑝𐑼 𐑛𐑳𐑯 𐑿 𐑧𐑯𐑦 𐑣𐑸𐑥.

note: [message]: speaker=Relgorn
en_GB: ‘Never done us any harm?’ Why, I was there myself, when the elves refused to honor our alliance. Many dwarves were slaughtered, and you cowardly elves did nothing to help!
target: '𐑯𐑧𐑝𐑼 𐑛𐑳𐑯 𐑳𐑕 𐑧𐑯𐑦 𐑣𐑸𐑥?' 𐑢𐑲, 𐑲 𐑢𐑪𐑟 𐑞𐑺 𐑥𐑲𐑕𐑧𐑤𐑓, 𐑢𐑧𐑯 𐑞 𐑧𐑤𐑝𐑟 𐑮𐑦𐑓𐑿𐑟𐑛 𐑑 𐑪𐑯𐑼 𐑬𐑼 𐑩𐑤𐑲𐑩𐑯𐑕. 𐑥𐑧𐑯𐑦 𐑛𐑢𐑹𐑝𐑟 𐑢𐑻 𐑕𐑤𐑪𐑑𐑻𐑛, 𐑯 𐑿 𐑒𐑬𐑻𐑛𐑤𐑰 𐑧𐑤𐑝𐑟 𐑛𐑦𐑛 𐑯𐑳𐑔𐑦𐑙 𐑑 𐑣𐑧𐑤𐑐!

note: [message]: speaker=Delfador
en_GB: I am Delfador the Great! Tremble before my wrath!
target: 𐑲 𐑨𐑥 ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 𐑞 𐑜𐑮𐑱𐑑! 𐑑𐑮𐑧𐑥𐑚𐑩𐑤 𐑚𐑦𐑓𐑹 𐑥𐑲 𐑮𐑪𐑔!

note: [unit]: type=Elvish Shaman, id=Gryphon Tender
en_GB: Gryphon Tender
target: 𐑜𐑮𐑦𐑓𐑩𐑯 𐑑𐑧𐑯𐑛𐑼

note: [message]: speaker=Relgorn
en_GB: Well, if you must go on with this mad scheme, I shall supply you with my own troops as riders! A frail human — or worse, an elf — would never be able to handle their violent instincts!
target: 𐑢𐑧𐑤, 𐑦𐑓 𐑿 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑪𐑯 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑥𐑨𐑛 𐑕𐑒𐑰𐑥, 𐑲 𐑖𐑨𐑤 𐑕𐑩𐑐𐑤𐑲 𐑿 𐑢𐑦𐑞 𐑥𐑲 𐑴𐑯 𐑑𐑮𐑵𐑐𐑕 𐑨𐑟 𐑮𐑲𐑛𐑼𐑟! 𐑩 𐑓𐑮𐑱𐑤 𐑣𐑿𐑥𐑩𐑯 - 𐑹 𐑢𐑻𐑕, 𐑩𐑯 𐑧𐑤𐑓 - 𐑢𐑫𐑛 𐑯𐑧𐑝𐑼 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑞𐑺 𐑝𐑲𐑩𐑤𐑩𐑯𐑑 𐑦𐑯𐑕𐑑𐑦𐑙𐑒𐑑𐑕!

note: [message]: speaker=Delfador
en_GB: Temper your anger. Relgorn’s manner may be rough, but surely there is nothing wrong with his suggestion?
target: Tranquiliseu la vostra còlera. Les maneres de Relgorn poden paréixer rudes, pero segur que no hi ha cap problema en la seua idea, ¿veritat?

note: [unit]: type=Gryphon Rider, id=Mounted Dwarf
en_GB: Mounted Dwarf
target: 𐑥𐑬𐑯𐑑𐑩𐑛 𐑛𐑢𐑹𐑓

note: [message]: speaker=Mounted Dwarf
en_GB: Whoa there... No need to be surly, now. Easy...easy... now GO!
target: 𐑢𐑴 𐑞𐑺... 𐑯𐑴 𐑯𐑰𐑛 𐑑 𐑚𐑰 𐑕𐑻𐑤𐑰, 𐑯𐑬. 𐑰𐑟𐑦...𐑰𐑟𐑦... 𐑯𐑬 𐑜𐑴!

note: [message]: speaker=Delfador
en_GB: We are now in the main dwarvish caverns.
target: 𐑢𐑰 𐑸 𐑯𐑬 𐑦𐑯 𐑞 𐑥𐑱𐑯 𐑛𐑢𐑹𐑝𐑦𐑖 𐑒𐑨𐑝𐑻𐑯𐑟.

note: [message]: speaker=narrator
en_GB: A hidden whirlpool sucks you down into a subterranean current!
target: 𐑩 𐑣𐑦𐑛𐑩𐑯 𐑢𐑻𐑤𐑐𐑵𐑤 𐑕𐑳𐑒𐑕 𐑿 𐑛𐑬𐑯 𐑦𐑯𐑑𐑫 𐑩 𐑕𐑩𐑚𐑑𐑻𐑱𐑯𐑰𐑩𐑯 𐑒𐑳𐑮𐑩𐑯𐑑!

note: [message]: speaker=Ulfdain
en_GB: What’s this, more trolls? Aye, come to papa, little whelps.
target: 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕, 𐑥𐑹 𐑑𐑮𐑴𐑤𐑟? 𐑲, 𐑒𐑳𐑥 𐑑 𐑐𐑭𐑐𐑩, 𐑤𐑦𐑑𐑩𐑤 𐑢𐑧𐑤𐑐𐑕.

note: [message]
en_GB: Hello? Who is here?
target: 𐑣𐑩𐑤𐑴? 𐑣𐑵 𐑦𐑟 𐑣𐑽?

note: [message]
en_GB: I am of the merfolk, dweller of the vast oceans! Do not ask me what I am doing in a cave. My lord can be somewhat eccentric. We are fighting at the side of your fellow cave-dwellers to drive back the orcs and trolls.
target: 𐑲 𐑨𐑥 𐑝 𐑞 𐑥𐑻𐑓𐑴𐑒, 𐑛𐑢𐑧𐑤𐑻 𐑝 𐑞 𐑝𐑭𐑕𐑑 𐑴𐑖𐑩𐑯𐑟! 𐑛𐑵 𐑯𐑪𐑑 𐑭𐑕𐑒 𐑥𐑰 𐑢𐑪𐑑 𐑲 𐑨𐑥 𐑛𐑵𐑦𐑙 𐑦𐑯 𐑩 𐑒𐑱𐑝. 𐑥𐑲 𐑤𐑹𐑛 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑳𐑥𐑢𐑪𐑑 𐑦𐑒𐑕𐑧𐑯𐑑𐑮𐑦𐑒. 𐑢𐑰 𐑸 𐑓𐑲𐑑𐑦𐑙 𐑨𐑑 𐑞 𐑕𐑲𐑛 𐑝 𐑿𐑼 𐑓𐑧𐑤𐑴 𐑒𐑱𐑝-𐑛𐑢𐑧𐑤𐑻𐑟 𐑑 𐑛𐑮𐑲𐑝 𐑚𐑨𐑒 𐑞 𐑹𐑒𐑕 𐑯 𐑑𐑮𐑴𐑤𐑟.

note: [message]: speaker=Ulfdain
en_GB: (sniffs) A mer-mahn. Never heard of it. I doubt yer as tasty as my friends here.
target: (𐑕𐑯𐑦𐑓𐑕) 𐑩 𐑥𐑺-𐑥𐑨𐑯. 𐑯𐑧𐑝𐑼 𐑣𐑻𐑛 𐑝 𐑦𐑑. 𐑲 𐑛𐑬𐑑 𐑘𐑻 𐑨𐑟 𐑑𐑱𐑕𐑑𐑰 𐑨𐑟 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛𐑟 𐑣𐑽.

note: [message]
en_GB: Why are you down here? Are those... troll carcasses?
target: 𐑢𐑲 𐑸 𐑿 𐑛𐑬𐑯 𐑣𐑽? 𐑸 𐑞𐑴𐑟... 𐑑𐑮𐑴𐑤 𐑒𐑸𐑒𐑩𐑕𐑩𐑟?

note: [message]
en_GB: How long have you been here?
target: 𐑣𐑬 𐑤𐑪𐑙 𐑣𐑨𐑝 𐑿 𐑚𐑰𐑯 𐑣𐑽?

note: [message]
en_GB: I will rescue you. Hold onto my shoulders, sir dwarf.
target: 𐑲 𐑢𐑦𐑤 𐑮𐑧𐑕𐑒𐑿 𐑿. 𐑣𐑴𐑤𐑛 𐑪𐑯𐑑𐑵 𐑥𐑲 𐑖𐑴𐑤𐑛𐑼𐑟, 𐑕𐑻 𐑛𐑢𐑹𐑓.

note: [message]: speaker=narrator
en_GB: Better prepared this time to fight the current, you eventually manage to emerge from the whirlpool.
target: 𐑚𐑧𐑑𐑼 𐑐𐑮𐑦𐑐𐑺𐑛 𐑞𐑦𐑕 𐑑𐑲𐑥 𐑑 𐑓𐑲𐑑 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑, 𐑿 𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰 𐑥𐑨𐑯𐑦𐑡 𐑑 𐑦𐑥𐑻𐑡 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑻𐑤𐑐𐑵𐑤.

note: [message]: speaker=Ulfdain
en_GB: Well, mer-mahn, we made it. I will fight for yer lord. He sounds like a brave fellow.
target: 𐑢𐑧𐑤, 𐑥𐑺-𐑥𐑨𐑯, 𐑢𐑰 𐑥𐑱𐑛 𐑦𐑑. 𐑲 𐑢𐑦𐑤 𐑓𐑲𐑑 𐑓𐑹 𐑘𐑻 𐑤𐑹𐑛. 𐑣𐑰 𐑕𐑬𐑯𐑛𐑟 𐑤𐑲𐑒 𐑩 𐑚𐑮𐑱𐑝 𐑓𐑧𐑤𐑴.

note: [message]: speaker=unit
en_GB: We are desperately trying to rid these tunnels of orcs and trolls! Please help us in our quest.
target: 𐑢𐑰 𐑸 𐑛𐑧𐑕𐑐𐑼𐑩𐑑𐑤𐑦 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑮𐑦𐑛 𐑞𐑰𐑟 𐑑𐑳𐑯𐑩𐑤𐑟 𐑝 𐑹𐑒𐑕 𐑯 𐑑𐑮𐑴𐑤𐑟! 𐑐𐑤𐑰𐑟 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑦𐑯 𐑬𐑼 𐑒𐑢𐑧𐑕𐑑.

note: [message]: speaker=second_unit
en_GB: Vile creature! Let us rid these tunnels of its kind!
target: 𐑝𐑲𐑤 𐑒𐑮𐑰𐑗𐑼! 𐑤𐑧𐑑 𐑳𐑕 𐑮𐑦𐑛 𐑞𐑰𐑟 𐑑𐑳𐑯𐑩𐑤𐑟 𐑝 𐑦𐑑𐑕 𐑒𐑲𐑯𐑛!

note: [message]: speaker=Geldar
en_GB: Tall ones, I thank ye. Life has been nothing but a struggle recently. We are the last outpost o’ civilization in these caves.
target: 𐑑𐑷𐑤 𐑢𐑳𐑯𐑟, 𐑲 𐑔𐑨𐑙𐑒 𐑘𐑰. 𐑤𐑲𐑓 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑩 𐑕𐑑𐑮𐑳𐑜𐑩𐑤 𐑮𐑰𐑕𐑩𐑯𐑑𐑤𐑦. 𐑢𐑰 𐑸 𐑞 𐑤𐑭𐑕𐑑 𐑬𐑑𐑐𐑴𐑕𐑑 𐑴' 𐑕𐑦𐑝𐑦𐑤𐑲𐑟𐑱𐑖𐑩𐑯 𐑦𐑯 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟.

note: [part]
en_GB: Stepping through a low corridor, Konrad and Delfador emerged from the maze-like catacombs into icy blackness. Darkness seemed to crush them. Lights flickered and went out. Even the staff of the elder mage struggled to produce enough light to see by.
target: 𐑕𐑑𐑧𐑐𐑦𐑙 𐑔𐑮𐑵 𐑩 𐑤𐑴 𐑒𐑹𐑩𐑛𐑻, 𐑒𐑭𐑯𐑮𐑩𐑛 𐑯 ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑥𐑱𐑟-𐑤𐑲𐑒 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑦𐑯𐑑𐑫 𐑲𐑕𐑰 𐑚𐑤𐑨𐑒𐑯𐑩𐑕. 𐑛𐑸𐑒𐑯𐑩𐑕 𐑕𐑰𐑥𐑛 𐑑 𐑒𐑮𐑳𐑖 𐑞𐑧𐑥. 𐑤𐑲𐑑𐑕 𐑓𐑤𐑦𐑒𐑻𐑛 𐑯 𐑢𐑧𐑯𐑑 𐑬𐑑. 𐑰𐑝𐑩𐑯 𐑞 𐑕𐑑𐑭𐑓 𐑝 𐑞 𐑧𐑤𐑛𐑼 𐑥𐑱𐑡 𐑕𐑑𐑮𐑳𐑜𐑩𐑤𐑛 𐑑 𐑐𐑮𐑪𐑛𐑿𐑕 𐑦𐑯𐑳𐑓 𐑤𐑲𐑑 𐑑 𐑕𐑰 𐑚𐑲.

note: [part]
en_GB: A cavernous void stretched out ahead, across which no ceiling or walls were visible. Wind howled and whipped over narrow ledges bridging the depths, almost as if animated by powerful nearby magic... and newly awoken evil.
target: 𐑩 𐑒𐑨𐑝𐑻𐑯𐑩𐑕 𐑝𐑶𐑛 𐑕𐑑𐑮𐑧𐑗𐑑 𐑬𐑑 𐑩𐑣𐑧𐑛, 𐑩𐑒𐑮𐑪𐑕 𐑢𐑦𐑗 𐑯𐑴 𐑕𐑰𐑤𐑦𐑙 𐑹 𐑢𐑷𐑤𐑟 𐑢𐑻 𐑝𐑦𐑕𐑦𐑚𐑩𐑤. 𐑢𐑦𐑯𐑛 𐑣𐑬𐑤𐑛 𐑯 𐑢𐑦𐑐𐑑 𐑴𐑝𐑼 𐑯𐑨𐑮𐑴 𐑤𐑧𐑡𐑦𐑟 𐑚𐑮𐑦𐑡𐑦𐑙 𐑞 𐑛𐑧𐑐𐑔𐑕, 𐑷𐑤𐑥𐑴𐑕𐑑 𐑨𐑟 𐑦𐑓 𐑨𐑯𐑩𐑥𐑱𐑑𐑩𐑛 𐑚𐑲 𐑐𐑬𐑼𐑓𐑩𐑤 𐑯𐑽𐑚𐑲 𐑥𐑨𐑡𐑦𐑒... 𐑯 𐑯𐑿𐑤𐑦 𐑩𐑢𐑴𐑒𐑱𐑩𐑯 𐑰𐑝𐑩𐑤.

note: #-#-#-#-#  7019 (en@shaw)  #-#-#-#-# [side]: type=Commander, id=Konrad [side]: type=Princess, id=Li'sar #-#-#-#-#  7045 (en@shaw)  #-#-#-#-# [side]: type=Lieutenant, id=Alber [side]: type=General, id=Slowhand [side] [side]: type=General, id=Harman [side]: type=General, id=Lanbec'h #-#-#-#-#  7048 (e
en_GB: Humans
target: 𐑣𐑿𐑥𐑩𐑯𐑟

note: [campaign]: id=Sceptre_of_Fire
en_GB: The Sceptre of Fire
target: 𐑞 ·𐑕𐑧𐑐𐑑𐑻 𐑝 ·𐑓𐑲𐑼

note: [part]
en_GB: Distant rumbles and earthquakes made it difficult to keep steady footing. The very earth had come alive, heaving, struggling to be relieved of its centuries-old burden...
target: 𐑛𐑦𐑕𐑑𐑩𐑯𐑑 𐑮𐑩𐑥𐑚𐑩𐑤𐑟 𐑯 𐑻𐑔𐑒𐑢𐑨𐑒𐑕 𐑥𐑱𐑛 𐑦𐑑 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑 𐑑 𐑒𐑰𐑐 𐑕𐑑𐑧𐑛𐑦 𐑓𐑫𐑑𐑦𐑙. 𐑞 𐑝𐑧𐑮𐑦 𐑻𐑔 𐑣𐑨𐑛 𐑒𐑳𐑥 𐑩𐑤𐑲𐑝, 𐑣𐑰𐑝𐑦𐑙, 𐑕𐑑𐑮𐑩𐑜𐑩𐑤𐑦𐑙 𐑑 𐑚𐑰 𐑮𐑦𐑤𐑰𐑝𐑛 𐑝 𐑦𐑑𐑕 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟-𐑴𐑤𐑛 𐑚𐑻𐑛𐑩𐑯...

note: [message]: speaker=Kalenz
en_GB: No, not an earthquake, Princess. I feel it too. Something is... aware... of us.
target: 𐑯𐑴, 𐑯𐑪𐑑 𐑩𐑯 𐑻𐑔𐑒𐑢𐑨𐑒, 𐑐𐑮𐑦𐑯𐑕𐑧𐑕. 𐑲 𐑓𐑰𐑤 𐑦𐑑 𐑑𐑵. 𐑕𐑳𐑥𐑔𐑦𐑙 𐑦𐑟... 𐑩𐑢𐑺... 𐑝 𐑳𐑕.

note: [message]: speaker=Li'sar
en_GB: I thank you for helping me get back to the surface, but now I must take what is mine!
target: 𐑲 𐑔𐑨𐑙𐑒 𐑿 𐑓𐑹 𐑣𐑧𐑤𐑐𐑦𐑙 𐑥𐑰 𐑜𐑧𐑑 𐑚𐑨𐑒 𐑑 𐑞 𐑕𐑻𐑓𐑦𐑕, 𐑚𐑳𐑑 𐑯𐑬 𐑲 𐑥𐑳𐑕𐑑 𐑑𐑱𐑒 𐑢𐑪𐑑 𐑦𐑟 𐑥𐑲𐑯!

note: [message]: speaker=Li'sar
en_GB: We have escaped.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑦𐑕𐑒𐑱𐑐𐑑.

note: [message]: speaker=Li'sar
en_GB: No, I was thinking... I don’t really want to kill you. I have what I came to get. So if you promise never to come south of the Great River, I will spare your life.
target: 𐑯𐑴, 𐑲 𐑢𐑪𐑟 𐑔𐑦𐑙𐑒𐑦𐑙... 𐑲 𐑛𐑴𐑯𐑑 𐑮𐑾𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑦𐑤 𐑿. 𐑲 𐑣𐑨𐑝 𐑢𐑪𐑑 𐑲 𐑒𐑱𐑥 𐑑 𐑜𐑧𐑑. 𐑕𐑴 𐑦𐑓 𐑿 𐑐𐑮𐑪𐑥𐑦𐑕 𐑯𐑧𐑝𐑼 𐑑 𐑒𐑳𐑥 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼, 𐑲 𐑢𐑦𐑤 𐑕𐑐𐑺 𐑿𐑼 𐑤𐑲𐑓.

note: [message]: speaker=Konrad
en_GB: Then perhaps we should head east along the river, and seek refuge and rest there for a time?
target: 𐑞𐑧𐑯 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑣𐑧𐑛 𐑰𐑕𐑑 𐑩𐑤𐑪𐑙 𐑞 𐑮𐑦𐑝𐑼, 𐑯 𐑕𐑰𐑒 𐑮𐑧𐑓𐑿𐑡 𐑯 𐑮𐑧𐑕𐑑 𐑞𐑺 𐑓𐑹 𐑩 𐑑𐑲𐑥?

note: [message]: speaker=unit
en_GB: Prince Konrad, you and your friends keep talking about avoiding the Arkan-thoria. But we can lead you down this river. With the help of us merfolk, you could reach the home of the North Elves much sooner by the river road, rather than by taking either one of the land routes. I can not promise you that it will be a safe journey, because I do not know what lies ahead, but it is an option and you should consider it, my lord.
target: 𐑐𐑮𐑦𐑯𐑕 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑿 𐑯 𐑿𐑼 𐑓𐑮𐑧𐑯𐑛𐑟 𐑒𐑰𐑐 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑 𐑩𐑝𐑶𐑛𐑦𐑙 𐑞 ·𐑸𐑒𐑩𐑯-·𐑔𐑹𐑰𐑩. 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯 𐑤𐑧𐑛 𐑿 𐑛𐑬𐑯 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼. 𐑢𐑦𐑞 𐑞 𐑣𐑧𐑤𐑐 𐑝 𐑳𐑕 𐑥𐑻𐑓𐑴𐑒, 𐑿 𐑒𐑫𐑛 𐑮𐑰𐑗 𐑞 𐑣𐑴𐑥 𐑝 𐑞 𐑯𐑹𐑔 𐑧𐑤𐑝𐑟 𐑥𐑳𐑗 𐑕𐑵𐑯𐑼 𐑚𐑲 𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛, 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑚𐑲 𐑑𐑱𐑒𐑦𐑙 𐑲𐑞𐑼 𐑢𐑳𐑯 𐑝 𐑞 𐑤𐑨𐑯𐑛 𐑮𐑵𐑑𐑕. 𐑲 𐑒𐑨𐑯 𐑯𐑪𐑑 𐑐𐑮𐑪𐑥𐑦𐑕 𐑿 𐑞𐑨𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑩 𐑕𐑱𐑓 𐑡𐑻𐑯𐑰, 𐑚𐑦𐑒𐑪𐑟 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑤𐑲𐑟 𐑩𐑣𐑧𐑛, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑩𐑯 𐑪𐑐𐑖𐑩𐑯 𐑯 𐑿 𐑖𐑫𐑛 𐑒𐑩𐑯𐑕𐑦𐑛𐑼 𐑦𐑑, 𐑥𐑲 𐑤𐑹𐑛.

note: [message]: speaker=Konrad
en_GB: Loyal merfolk, you have served far beyond what your debt of gratitude requires. I will trust your strength and loyalty through this tribulation even as you trusted us to lead you through the heart of a volcano.
target: 𐑤𐑶𐑩𐑤 𐑥𐑻𐑓𐑴𐑒, 𐑿 𐑣𐑨𐑝 𐑕𐑻𐑝𐑛 𐑓𐑸 𐑚𐑦𐑘𐑪𐑯𐑛 𐑢𐑪𐑑 𐑿𐑼 𐑛𐑧𐑑 𐑝 𐑜𐑮𐑨𐑑𐑦𐑑𐑿𐑛 𐑮𐑦𐑒𐑢𐑲𐑼𐑟. 𐑲 𐑢𐑦𐑤 𐑑𐑮𐑳𐑕𐑑 𐑿𐑼 𐑕𐑑𐑮𐑧𐑙𐑔 𐑯 𐑤𐑶𐑩𐑤𐑑𐑦 𐑔𐑮𐑵 𐑞𐑦𐑕 𐑑𐑮𐑦𐑚𐑘𐑩𐑤𐑱𐑖𐑩𐑯 𐑰𐑝𐑩𐑯 𐑨𐑟 𐑿 𐑑𐑮𐑳𐑕𐑑𐑩𐑛 𐑳𐑕 𐑑 𐑤𐑧𐑛 𐑿 𐑔𐑮𐑵 𐑞 𐑣𐑸𐑑 𐑝 𐑩 𐑝𐑭𐑤𐑒𐑱𐑯𐑴.

note: [message]: speaker=Konrad
en_GB: Your people have already saved me once from a watery death, noble mer, fighting by my side as undead horrors threatened to devour us. I entrust our army to your strength and protection.
target: 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑣𐑨𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑕𐑱𐑝𐑛 𐑥𐑰 𐑢𐑳𐑯𐑕 𐑓𐑮𐑪𐑥 𐑩 𐑢𐑷𐑑𐑼𐑦 𐑛𐑧𐑔, 𐑯𐑴𐑚𐑤 𐑥𐑺, 𐑓𐑲𐑑𐑦𐑙 𐑚𐑲 𐑥𐑲 𐑕𐑲𐑛 𐑨𐑟 𐑳𐑯𐑛𐑧𐑛 𐑣𐑪𐑮𐑼𐑟 𐑔𐑮𐑧𐑑𐑩𐑯𐑛 𐑑 𐑛𐑧𐑝𐑬𐑼𐑛 𐑳𐑕. 𐑲 𐑧𐑯𐑑𐑮𐑩𐑕𐑑 𐑬𐑼 𐑸𐑥𐑦 𐑑 𐑿𐑼 𐑕𐑑𐑮𐑧𐑙𐑔 𐑯 𐑐𐑮𐑩𐑑𐑧𐑒𐑖𐑩𐑯.

note: [message]: speaker=Konrad
en_GB: If you are confident you can navigate these waters and guide our forces to safety, then lead on.
target: 𐑦𐑓 𐑿 𐑸 𐑒𐑪𐑯𐑓𐑦𐑛𐑩𐑯𐑑 𐑿 𐑒𐑨𐑯 𐑯𐑨𐑝𐑦𐑜𐑱𐑑 𐑞𐑰𐑟 𐑢𐑹𐑑𐑻𐑟 𐑯 𐑜𐑲𐑛 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑑 𐑕𐑱𐑓𐑑𐑦, 𐑞𐑧𐑯 𐑤𐑰𐑛 𐑪𐑯.

note: [message]: speaker=unit
en_GB: I am, my liege. We press ahead. Stay close, noble masters.
target: 𐑲 𐑨𐑥, 𐑥𐑲 𐑤𐑰𐑡. 𐑢𐑰 𐑐𐑮𐑧𐑕 𐑩𐑣𐑧𐑛. 𐑕𐑑𐑱 𐑒𐑤𐑴𐑟, 𐑯𐑴𐑚𐑤 𐑥𐑭𐑕𐑑𐑻𐑟.

note: [message]: speaker=Delfador
en_GB: I suspected you would attempt to lead us down the banks of Longlier...
target: 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑿 𐑢𐑫𐑛 𐑩𐑑𐑧𐑥𐑐𐑑 𐑑 𐑤𐑧𐑛 𐑳𐑕 𐑛𐑬𐑯 𐑞 𐑚𐑨𐑙𐑒𐑕 𐑝 ·𐑤𐑪𐑙𐑤𐑰𐑻...

note: [message]: speaker=Kalenz
en_GB: (shock) What!? Konrad, your folly is appalling! Do you flout my advice?
target: (𐑖𐑪𐑒) 𐑢𐑪𐑑!? 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑿𐑼 𐑓𐑪𐑤𐑦 𐑦𐑟 𐑩𐑐𐑷𐑤𐑦𐑙! 𐑛𐑵 𐑿 𐑓𐑤𐑬𐑑 𐑥𐑲 𐑩𐑛𐑝𐑲𐑕?

note: [message]: speaker=Li'sar
en_GB: We are traveling east? Down the river? Konrad, I hope you know what you are committing us to.
target: 𐑢𐑰 𐑸 𐑑𐑮𐑨𐑝𐑩𐑤𐑦𐑙 𐑰𐑕𐑑? 𐑛𐑬𐑯 𐑞 𐑮𐑦𐑝𐑼? 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑲 𐑣𐑴𐑐 𐑿 𐑯𐑴 𐑢𐑪𐑑 𐑿 𐑸 𐑒𐑩𐑥𐑦𐑑𐑦𐑙 𐑳𐑕 𐑑.

note: [message]: speaker=Kalenz
en_GB: Of course not, whelp, else he would have chosen a safer route.
target: 𐑝 𐑒𐑹𐑕 𐑯𐑪𐑑, 𐑢𐑧𐑤𐑐, 𐑧𐑤𐑕 𐑣𐑰 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑗𐑴𐑟𐑩𐑯 𐑩 𐑕𐑱𐑓𐑻 𐑮𐑵𐑑.

note: [message]: speaker=Konrad
en_GB: Hold your tongue, Kalenz. The princess is our ally and of royal blood. She deserves not your disrespect.
target: 𐑣𐑴𐑤𐑛 𐑿𐑼 𐑑𐑳𐑙, ·𐑒𐑨𐑤𐑧𐑯𐑟. 𐑞 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 𐑦𐑟 𐑬𐑼 𐑨𐑤𐑲 𐑯 𐑝 𐑮𐑶𐑩𐑤 𐑚𐑤𐑳𐑛. 𐑖𐑰 𐑛𐑦𐑟𐑻𐑝𐑟 𐑯𐑪𐑑 𐑿𐑼 𐑛𐑦𐑕𐑮𐑦𐑕𐑐𐑧𐑒𐑑.

note: [message]: speaker=Kalenz
en_GB: Delfador, you cannot allow this to happen! We march to our death!
target: ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹, 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑩𐑤𐑬 𐑞𐑦𐑕 𐑑 𐑣𐑨𐑐𐑩𐑯! 𐑢𐑰 𐑥𐑸𐑗 𐑑 𐑬𐑼 𐑛𐑧𐑔!

note: [message]: speaker=Konrad
en_GB: Lord elf, I am in command. I have held council with the Merfolk, and they believe they can find a path down the river and over the falls. We will take the most direct route to your homeland and escape the grasp of the Northerner armies that swarm the wilderness.
target: 𐑤𐑹𐑛 𐑧𐑤𐑓, 𐑲 𐑨𐑥 𐑦𐑯 𐑒𐑩𐑥𐑭𐑯𐑛. 𐑲 𐑣𐑨𐑝 𐑣𐑧𐑤𐑛 𐑒𐑬𐑯𐑕𐑩𐑤 𐑢𐑦𐑞 𐑞 𐑥𐑻𐑓𐑴𐑒, 𐑯 𐑞𐑱 𐑚𐑦𐑤𐑰𐑝 𐑞𐑱 𐑒𐑨𐑯 𐑓𐑲𐑯𐑛 𐑩 𐑐𐑭𐑔 𐑛𐑬𐑯 𐑞 𐑮𐑦𐑝𐑼 𐑯 𐑴𐑝𐑼 𐑞 𐑓𐑷𐑤𐑟. 𐑢𐑰 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑞 𐑥𐑴𐑕𐑑 𐑛𐑲𐑮𐑧𐑒𐑑 𐑮𐑵𐑑 𐑑 𐑿𐑼 𐑣𐑴𐑥𐑤𐑨𐑯𐑛 𐑯 𐑦𐑕𐑒𐑱𐑐 𐑞 𐑜𐑮𐑭𐑕𐑐 𐑝 𐑞 𐑯𐑹𐑞𐑻𐑯𐑻 𐑸𐑥𐑰𐑟 𐑞𐑨𐑑 𐑕𐑢𐑹𐑥 𐑞 𐑢𐑦𐑤𐑛𐑼𐑯𐑧𐑕.

note: [message]: speaker=Delfador
en_GB: (sigh) I have been spoiled by years of genteel living among your kind, Kalenz. An elf’s capacity for introspection and serenity is exceeded only by his ferocity and passion in battle.
target: (𐑕𐑲) 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑐𐑶𐑤𐑛 𐑚𐑲 𐑘𐑽𐑟 𐑝 𐑡𐑧𐑯𐑑𐑰𐑤 𐑤𐑦𐑝𐑦𐑙 𐑩𐑥𐑳𐑙 𐑿𐑼 𐑒𐑲𐑯𐑛, ·𐑒𐑨𐑤𐑧𐑯𐑟. 𐑩𐑯 𐑧𐑤𐑓𐑕 𐑒𐑩𐑐𐑨𐑕𐑦𐑑𐑦 𐑓𐑹 𐑦𐑯𐑑𐑮𐑩𐑕𐑐𐑧𐑒𐑖𐑩𐑯 𐑯 𐑕𐑻𐑧𐑯𐑩𐑑𐑰 𐑦𐑟 𐑩𐑒𐑕𐑰𐑛𐑩𐑛 𐑴𐑯𐑤𐑦 𐑚𐑲 𐑣𐑦𐑟 𐑓𐑼𐑪𐑕𐑦𐑑𐑦 𐑯 𐑐𐑨𐑖𐑩𐑯 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤.

note: [message]: speaker=Delfador
en_GB: It offends your pride and wisdom to suffer the indignity of accepting the will of humans, especially in such a harsh predicament. I urge you to remember how far we have come under Konrad’s leadership, and how close we are to bringing the hammer of destiny crashing down on Queen Asheviere’s ill-gotten throne. We will journey east.
target: 𐑦𐑑 𐑩𐑓𐑧𐑯𐑛𐑟 𐑿𐑼 𐑐𐑮𐑲𐑛 𐑯 𐑢𐑦𐑟𐑛𐑩𐑥 𐑑 𐑕𐑳𐑓𐑼 𐑞 𐑦𐑯𐑛𐑦𐑜𐑯𐑩𐑑𐑰 𐑝 𐑨𐑒𐑕𐑧𐑐𐑑𐑦𐑙 𐑞 𐑢𐑦𐑤 𐑝 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑦𐑯 𐑕𐑳𐑗 𐑩 𐑣𐑸𐑖 𐑐𐑮𐑦𐑛𐑦𐑒𐑩𐑥𐑩𐑯𐑑. 𐑲 𐑻𐑡 𐑿 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑣𐑬 𐑓𐑸 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑳𐑯𐑛𐑼 ·𐑒𐑭𐑯𐑮𐑩𐑛𐑕 𐑤𐑰𐑛𐑼𐑖𐑦𐑐, 𐑯 𐑣𐑬 𐑒𐑤𐑴𐑕 𐑢𐑰 𐑸 𐑑 𐑚𐑮𐑦𐑙𐑦𐑙 𐑞 𐑣𐑨𐑥𐑼 𐑝 𐑛𐑧𐑕𐑑𐑦𐑯𐑦 𐑒𐑮𐑨𐑖𐑦𐑙 𐑛𐑬𐑯 𐑪𐑯 𐑒𐑢𐑰𐑯 ·𐑨𐑖𐑧𐑝𐑽𐑟 𐑦𐑤-𐑜𐑪𐑑𐑩𐑯 𐑔𐑮𐑴𐑯. 𐑢𐑰 𐑢𐑦𐑤 𐑡𐑻𐑯𐑰 𐑰𐑕𐑑.

note: [message]: speaker=Kalenz
en_GB: I do not like this, old friend. There are legends of things dwelling on this river that even I dare not speak of...
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑞𐑦𐑕, 𐑴𐑤𐑛 𐑓𐑮𐑧𐑯𐑛. 𐑞𐑺 𐑸 𐑤𐑧𐑜𐑧𐑯𐑛𐑟 𐑝 𐑔𐑦𐑙𐑟 𐑛𐑢𐑧𐑤𐑦𐑙 𐑪𐑯 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼 𐑞𐑨𐑑 𐑰𐑝𐑩𐑯 𐑲 𐑛𐑺 𐑯𐑪𐑑 𐑕𐑐𐑰𐑒 𐑝...

note: [message]: speaker=unit
en_GB: Prince Konrad, are you sure you want to do this?
target: 𐑐𐑮𐑦𐑯𐑕 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑵 𐑞𐑦𐑕?

note: [message]: speaker=Konrad
en_GB: I say that...
target: 𐑲 𐑕𐑱 𐑞𐑨𐑑...

note: [option]: speaker=Konrad
en_GB: Our need for speed outweighs the danger. With the Merfolk to help us, we will win through.
target: 𐑬𐑼 𐑯𐑰𐑛 𐑓𐑹 𐑕𐑐𐑰𐑛 𐑬𐑑𐑢𐑱𐑟 𐑞 𐑛𐑱𐑯𐑡𐑼. 𐑢𐑦𐑞 𐑞 𐑥𐑻𐑓𐑴𐑒 𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕, 𐑢𐑰 𐑢𐑦𐑤 𐑢𐑦𐑯 𐑔𐑮𐑵.

note: [option]: speaker=Konrad
en_GB: On second thought, perhaps we should choose a safer way to go.
target: 𐑪𐑯 𐑕𐑧𐑒𐑩𐑯𐑛 𐑔𐑷𐑑, 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑗𐑵𐑟 𐑩 𐑕𐑱𐑓𐑻 𐑢𐑱 𐑑 𐑜𐑴.

note: [message]: speaker=unit
en_GB: As you say, my lord.
target: 𐑨𐑟 𐑿 𐑕𐑱, 𐑥𐑲 𐑤𐑹𐑛.

note: [message]: speaker=narrator
en_GB: If you want to choose the river path later, move a merman to the right end of the river again.
target: 𐑦𐑓 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑗𐑵𐑟 𐑞 𐑮𐑦𐑝𐑼 𐑐𐑭𐑔 𐑤𐑱𐑑𐑼, 𐑥𐑵𐑝 𐑩 𐑥𐑻𐑥𐑨𐑯 𐑑 𐑞 𐑮𐑲𐑑 𐑧𐑯𐑛 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑩𐑜𐑱𐑯.

note: [message]: speaker=Kalenz
en_GB: His fellow marshals... well, one could say they were slow to come to Ila’alion’s aid as he held this very plain against an orcish incursion. They resented his arrogance as the bearer of the sword, and indignation is a powerful force amongst my people at times. The sword has been lost in orcish territory ever since.
target: Els seus companyers mariscals... be, un podria dir que varen tardar en ajudar a Ila'alion en aquella incursió orca. Pero realment estaven ressentits per la seua arrogància com a portador de l'espasa. L'indignació és una poderosa força entre mosatros els elfs, a voltes. L'espasa ha estat perduda en territori elf des de llavors.

note: [message]: speaker=Li'sar
en_GB: Move along, elf, unless you enjoy making camp in this icy waste. I, for one, do not!
target: 𐑥𐑵𐑝 𐑩𐑤𐑪𐑙, 𐑧𐑤𐑓, 𐑳𐑯𐑤𐑧𐑕 𐑿 𐑦𐑯𐑡𐑶 𐑥𐑱𐑒𐑦𐑙 𐑒𐑨𐑥𐑐 𐑦𐑯 𐑞𐑦𐑕 𐑲𐑕𐑰 𐑢𐑱𐑕𐑑. 𐑲, 𐑓𐑹 𐑢𐑳𐑯, 𐑛𐑵 𐑯𐑪𐑑!

note: [message]: speaker=Li'sar
en_GB: Listen, you whose eyes are fair but hide a vacuum, do you think I do not know what power can do to one’s soul? What evils a person is capable of when truth and righteousness are but scrolls that can be rewritten when a queen grows tired of them?
target: 𐑤𐑦𐑕𐑩𐑯, 𐑿 𐑣𐑵𐑟 𐑲𐑟 𐑸 𐑓𐑺 𐑚𐑳𐑑 𐑣𐑲𐑛 𐑩 𐑝𐑨𐑒𐑿𐑥, 𐑛𐑵 𐑿 𐑔𐑦𐑙𐑒 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑐𐑬𐑼 𐑒𐑨𐑯 𐑛𐑵 𐑑 𐑢𐑳𐑯'𐑟 𐑕𐑴𐑤? 𐑢𐑪𐑑 𐑰𐑝𐑩𐑤𐑟 𐑩 𐑐𐑻𐑕𐑩𐑯 𐑦𐑟 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑢𐑧𐑯 𐑑𐑮𐑵𐑔 𐑯 𐑮𐑲𐑗𐑩𐑕𐑯𐑩𐑕 𐑸 𐑚𐑳𐑑 𐑕𐑒𐑮𐑴𐑤𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑮𐑰𐑮𐑦𐑑𐑩𐑯 𐑢𐑧𐑯 𐑩 𐑒𐑢𐑰𐑯 𐑜𐑮𐑴𐑟 𐑑𐑲𐑼𐑛 𐑝 𐑞𐑧𐑥?

note: [message]: speaker=Delfador
en_GB: Aimucasur’s lordship over this cursed ground is broken.
target: S'ha acabat el domini d'Aimucasur sobre este territori.

note: [message]: speaker=Delfador
en_GB: Yes, very powerful. I was not certain of his identity at first, but it is certain now. He lived centuries ago... he appears in our histories, a former headmaster on Alduin. He was reported to have disappeared, and now we know what happened to him.
target: 𐑘𐑧𐑕, 𐑝𐑧𐑮𐑦 𐑐𐑬𐑼𐑓𐑩𐑤. 𐑲 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑕𐑻𐑑𐑩𐑯 𐑝 𐑣𐑦𐑟 𐑲𐑛𐑧𐑯𐑑𐑦𐑑𐑦 𐑨𐑑 𐑓𐑻𐑕𐑑, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑕𐑻𐑑𐑩𐑯 𐑯𐑬. 𐑣𐑰 𐑤𐑦𐑝𐑛 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟 𐑩𐑜𐑴... 𐑣𐑰 𐑩𐑐𐑽𐑟 𐑦𐑯 𐑬𐑼 𐑣𐑦𐑕𐑑𐑻𐑰𐑟, 𐑩 𐑓𐑹𐑥𐑼 𐑣𐑧𐑛𐑥𐑨𐑕𐑑𐑻 𐑪𐑯 ·𐑨𐑤𐑛𐑵𐑦𐑯. 𐑣𐑰 𐑢𐑪𐑟 𐑮𐑩𐑐𐑹𐑑𐑩𐑛 𐑑 𐑣𐑨𐑝 𐑛𐑦𐑕𐑩𐑐𐑽𐑛, 𐑯 𐑯𐑬 𐑢𐑰 𐑯𐑴 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑛 𐑑 𐑣𐑦𐑥.

note: [scenario]: id=19c_Cliffs_of_Thoria
en_GB: The Cliffs of Thoria
target: 𐑞 𐑒𐑤𐑦𐑓𐑕 𐑝 ·𐑔𐑹𐑰𐑩

note: [objective]: condition=win
en_GB: Make it to the end of the river
target: 𐑥𐑱𐑒 𐑦𐑑 𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑮𐑦𐑝𐑼

note: [message]: speaker=narrator
en_GB: The party traveled down the river for days, sometimes walking through the shallow water, sometimes swimming, helped by the Merfolk.
target: 𐑞 𐑐𐑸𐑑𐑦 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑛𐑬𐑯 𐑞 𐑮𐑦𐑝𐑼 𐑓𐑹 𐑛𐑱𐑟, 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑢𐑷𐑒𐑦𐑙 𐑔𐑮𐑵 𐑞 𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼, 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑕𐑢𐑦𐑥𐑦𐑙, 𐑣𐑧𐑤𐑐𐑑 𐑚𐑲 𐑞 𐑥𐑻𐑓𐑴𐑒.

note: [message]: speaker=narrator
en_GB: One day they saw a gruesome sight — a fleet of boats and rafts sunk or shattered among the river islands. Konrad sent some of the mermen to investigate.
target: 𐑢𐑳𐑯 𐑛𐑱 𐑞𐑱 𐑕𐑷 𐑩 𐑜𐑮𐑵𐑕𐑩𐑥 𐑕𐑲𐑑 - 𐑩 𐑓𐑤𐑰𐑑 𐑝 𐑚𐑴𐑑𐑕 𐑯 𐑮𐑭𐑓𐑑𐑕 𐑕𐑳𐑙𐑒 𐑹 𐑖𐑨𐑑𐑻𐑛 𐑩𐑥𐑳𐑙 𐑞 𐑮𐑦𐑝𐑼 𐑲𐑤𐑩𐑯𐑛𐑟. 𐑒𐑭𐑯𐑮𐑩𐑛 𐑕𐑧𐑯𐑑 𐑕𐑳𐑥 𐑝 𐑞 𐑥𐑻𐑥𐑧𐑯 𐑑 𐑦𐑯𐑝𐑧𐑕𐑑𐑦𐑜𐑱𐑑.

note: [message]: role=merman-advisor
en_GB: These are not proper ships, but shallow-draft boats built only recently; much of their timber is green. They were sunk in battle, not by a storm. Those that were not capsized have been burned. The battle must have taken place not long ago, perhaps only a few weeks past. We’ve found no survivors. One more thing...all flew the banner of the Crown of Wesnoth.
target: 𐑞𐑰𐑟 𐑸 𐑯𐑪𐑑 𐑐𐑮𐑪𐑐𐑼 𐑖𐑦𐑐𐑕, 𐑚𐑳𐑑 𐑖𐑨𐑤𐑴-𐑛𐑮𐑭𐑓𐑑 𐑚𐑴𐑑𐑕 𐑚𐑦𐑤𐑑 𐑴𐑯𐑤𐑦 𐑮𐑰𐑕𐑩𐑯𐑑𐑤𐑦; 𐑥𐑳𐑗 𐑝 𐑞𐑺 𐑑𐑦𐑥𐑚𐑻 𐑦𐑟 𐑜𐑮𐑰𐑯. 𐑞𐑱 𐑢𐑻 𐑕𐑳𐑙𐑒 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤, 𐑯𐑪𐑑 𐑚𐑲 𐑩 𐑕𐑑𐑹𐑥. 𐑞𐑴𐑟 𐑞𐑨𐑑 𐑢𐑻 𐑯𐑪𐑑 𐑒𐑨𐑐𐑕𐑲𐑟𐑛 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑚𐑻𐑯𐑛. 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑐𐑤𐑱𐑕 𐑯𐑪𐑑 𐑤𐑪𐑙 𐑩𐑜𐑴, 𐑐𐑼𐑣𐑨𐑐𐑕 𐑴𐑯𐑤𐑦 𐑩 𐑓𐑿 𐑢𐑰𐑒𐑕 𐑐𐑭𐑕𐑑. 𐑢𐑰'𐑝 𐑓𐑬𐑯𐑛 𐑯𐑴 𐑕𐑻𐑝𐑲𐑝𐑻𐑟. 𐑢𐑳𐑯 𐑥𐑹 𐑔𐑦𐑙...𐑷𐑤 𐑓𐑤𐑵 𐑞 𐑚𐑨𐑯𐑻 𐑝 𐑞 𐑒𐑮𐑬𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [message]: speaker=Delfador
en_GB: Haven’t you found any enemy boats, ones the Wesnothians were fighting against?
target: 𐑣𐑨𐑝𐑯𐑑 𐑿 𐑓𐑬𐑯𐑛 𐑧𐑯𐑦 𐑧𐑯𐑩𐑥𐑦 𐑚𐑴𐑑𐑕, 𐑢𐑳𐑯𐑟 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯𐑕 𐑢𐑻 𐑓𐑲𐑑𐑦𐑙 𐑩𐑜𐑱𐑯𐑕𐑑?

note: [message]: role=merman-advisor
en_GB: No we have not. If there were any, they are long gone.
target: 𐑯𐑴 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑪𐑑. 𐑦𐑓 𐑞𐑺 𐑢𐑻 𐑧𐑯𐑦, 𐑞𐑱 𐑸 𐑤𐑪𐑙 𐑜𐑪𐑯.

note: [message]: speaker=Li'sar
en_GB: Perhaps the monsters Lord Kalenz alluded to sunk the boats.
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑤𐑹𐑛 ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑩𐑤𐑵𐑛𐑩𐑛 𐑑 𐑕𐑳𐑙𐑒 𐑞 𐑚𐑴𐑑𐑕.

note: [message]: speaker=Kalenz
en_GB: That is possible. I would guess they were seeking a way east, just as we are.
target: 𐑞𐑨𐑑 𐑦𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤. 𐑲 𐑢𐑫𐑛 𐑜𐑧𐑕 𐑞𐑱 𐑢𐑻 𐑕𐑰𐑒𐑦𐑙 𐑩 𐑢𐑱 𐑰𐑕𐑑, 𐑡𐑳𐑕𐑑 𐑨𐑟 𐑢𐑰 𐑸.

note: [message]: speaker=Konrad
en_GB: What do we do next? How much more of the river do we still have to travel?
target: 𐑢𐑪𐑑 𐑛𐑵 𐑢𐑰 𐑛𐑵 𐑯𐑧𐑒𐑕𐑑? 𐑣𐑬 𐑥𐑳𐑗 𐑥𐑹 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑛𐑵 𐑢𐑰 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑑𐑮𐑨𐑝𐑩𐑤?

note: [message]: speaker=Delfador
en_GB: The mountains north of the river are impassable. Perhaps we should try moving south, to the swamps.
target: 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑯𐑹𐑔 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑸 𐑦𐑥𐑐𐑨𐑕𐑩𐑚𐑩𐑤. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑑𐑮𐑲 𐑥𐑵𐑝𐑦𐑙 𐑕𐑬𐑔, 𐑑 𐑞 𐑕𐑢𐑭𐑥𐑐𐑕.

note: [message]: speaker=Kalenz
en_GB: I don’t recommend it. Long ago, a lich who was at war with my people appointed some of his most powerful minions to guard the swamps. We must not go that way!
target: 𐑲 𐑛𐑴𐑯𐑑 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛 𐑦𐑑. 𐑤𐑪𐑙 𐑩𐑜𐑴, 𐑩 𐑤𐑦𐑗 𐑣𐑵 𐑢𐑪𐑟 𐑨𐑑 𐑢𐑹 𐑢𐑦𐑞 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑩𐑐𐑶𐑯𐑑𐑩𐑛 𐑕𐑳𐑥 𐑝 𐑣𐑦𐑟 𐑥𐑴𐑕𐑑 𐑐𐑬𐑼𐑓𐑩𐑤 𐑥𐑦𐑯𐑘𐑩𐑯𐑟 𐑑 𐑜𐑸𐑛 𐑞 𐑕𐑢𐑭𐑥𐑐𐑕. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 𐑜𐑴 𐑞𐑨𐑑 𐑢𐑱!

note: [message]: speaker=Li'sar
en_GB: Then we have only two choices: to proceed down the river or to go back where we came from and fight our way through the orcs or the undead.
target: 𐑞𐑧𐑯 𐑢𐑰 𐑣𐑨𐑝 𐑴𐑯𐑤𐑦 𐑑𐑵 𐑗𐑶𐑕𐑩𐑟: 𐑑 𐑐𐑮𐑩𐑕𐑰𐑛 𐑛𐑬𐑯 𐑞 𐑮𐑦𐑝𐑼 𐑹 𐑑 𐑜𐑴 𐑚𐑨𐑒 𐑢𐑺 𐑢𐑰 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑯 𐑓𐑲𐑑 𐑬𐑼 𐑢𐑱 𐑔𐑮𐑵 𐑞 𐑹𐑒𐑕 𐑹 𐑞 𐑳𐑯𐑛𐑧𐑛.

note: [message]: speaker=Delfador
en_GB: We certainly have no time to go back! We must hurry to the home of the North Elves, to meet with our elven allies.
target: 𐑢𐑰 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑣𐑨𐑝 𐑯𐑴 𐑑𐑲𐑥 𐑑 𐑜𐑴 𐑚𐑨𐑒! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑣𐑳𐑮𐑦 𐑑 𐑞 𐑣𐑴𐑥 𐑝 𐑞 𐑯𐑹𐑔 𐑧𐑤𐑝𐑟, 𐑑 𐑥𐑰𐑑 𐑢𐑦𐑞 𐑬𐑼 𐑧𐑤𐑝𐑧𐑯 𐑨𐑤𐑲𐑟.

note: [message]: speaker=Konrad
en_GB: Delfador is right. We must go on!
target: ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 𐑦𐑟 𐑮𐑲𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑪𐑯!

note: [unit]: type=Armageddon Drake, id=Keh Ohn
en_GB: Keh Ohn
target: ·𐑒𐑧 ·𐑷𐑯

note: [message]: speaker=Konrad
en_GB: Oh my! A monster!
target: 𐑴 𐑥𐑲! 𐑩 𐑥𐑪𐑯𐑕𐑑𐑼!

note: [message]: speaker=Li'sar
en_GB: A dragon! A big one!
target: 𐑩 𐑛𐑮𐑨𐑜𐑩𐑯! 𐑩 𐑚𐑦𐑜 𐑢𐑳𐑯!

note: [message]: speaker=Keh Ohn
en_GB: I am Keh Ohn, leader of the drakes who have settled upon these cliffs. Who are you?
target: 𐑲 𐑨𐑥 ·𐑒𐑧 ·𐑷𐑯, 𐑤𐑰𐑛𐑻 𐑝 𐑞 𐑛𐑮𐑱𐑒𐑕 𐑣𐑵 𐑣𐑨𐑝 𐑕𐑧𐑑𐑩𐑤𐑛 𐑩𐑐𐑪𐑯 𐑞𐑰𐑟 𐑒𐑤𐑦𐑓𐑕. 𐑣𐑵 𐑸 𐑿?

note: [message]: speaker=Konrad
en_GB: A talking dragon?
target: 𐑩 𐑑𐑷𐑒𐑦𐑙 𐑛𐑮𐑨𐑜𐑩𐑯?

note: [message]: speaker=Li'sar
en_GB: I am beginning to understand why you were talking about monsters on our way here, Lord Kalenz.
target: 𐑲 𐑨𐑥 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑢𐑲 𐑿 𐑢𐑻 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑪𐑯 𐑬𐑼 𐑢𐑱 𐑣𐑽, 𐑤𐑹𐑛 ·𐑒𐑨𐑤𐑧𐑯𐑟.

note: [message]: speaker=Delfador
en_GB: Here? But, drakes have never been seen in Wesnoth before... Are you certain of this?
target: 𐑣𐑽? 𐑚𐑳𐑑, 𐑛𐑮𐑱𐑒𐑕 𐑣𐑨𐑝 𐑯𐑧𐑝𐑼 𐑚𐑰𐑯 𐑕𐑰𐑯 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑚𐑦𐑓𐑹... 𐑸 𐑿 𐑕𐑻𐑑𐑩𐑯 𐑝 𐑞𐑦𐑕?

note: [message]: role=merman-advisor Yes, "Eastern Shore" is correct. Mermen are water-oriented; it's the eastern shore of the Great Ocean.
en_GB: I was born in the Bay of Pearls and spent my entire life on the Eastern Shore. But I have spoken with those who have traveled the Western Ocean and met drakes on their journeys. Therefore, I am certain beyond doubt that the creature flying in front of us is a drake, Delfador. Concerning the drakes having never been seen in Wesnoth, must I remind you that we are not in Wesnoth anymore? There are many unthinkable things and creatures which can be found outside of Wesnoth.
target: 𐑲 𐑢𐑪𐑟 𐑚𐑹𐑯 𐑦𐑯 𐑞 𐑚𐑱 𐑝 𐑐𐑻𐑤𐑟 𐑯 𐑕𐑐𐑧𐑯𐑑 𐑥𐑲 𐑧𐑯𐑑𐑲𐑼 𐑤𐑲𐑓 𐑪𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑖𐑹. 𐑚𐑳𐑑 𐑲 𐑣𐑨𐑝 𐑕𐑐𐑴𐑒𐑧𐑯 𐑢𐑦𐑞 𐑞𐑴𐑟 𐑣𐑵 𐑣𐑨𐑝 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑴𐑖𐑩𐑯 𐑯 𐑥𐑧𐑑 𐑛𐑮𐑱𐑒𐑕 𐑪𐑯 𐑞𐑺 𐑡𐑻𐑯𐑰𐑟. 𐑞𐑺𐑓𐑹, 𐑲 𐑨𐑥 𐑕𐑻𐑑𐑩𐑯 𐑚𐑦𐑘𐑪𐑯𐑛 𐑛𐑬𐑑 𐑞𐑨𐑑 𐑞 𐑒𐑮𐑰𐑗𐑼 𐑓𐑤𐑲𐑦𐑙 𐑦𐑯 𐑓𐑮𐑳𐑯𐑑 𐑝 𐑳𐑕 𐑦𐑟 𐑩 𐑛𐑮𐑱𐑒, ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹. 𐑒𐑩𐑯𐑕𐑻𐑯𐑦𐑙 𐑞 𐑛𐑮𐑱𐑒𐑕 𐑣𐑨𐑝𐑦𐑙 𐑯𐑧𐑝𐑼 𐑚𐑰𐑯 𐑕𐑰𐑯 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑥𐑳𐑕𐑑 𐑲 𐑮𐑦𐑥𐑲𐑯𐑛 𐑿 𐑞𐑨𐑑 𐑢𐑰 𐑸 𐑯𐑪𐑑 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑧𐑯𐑰𐑥𐑹? 𐑞𐑺 𐑸 𐑥𐑧𐑯𐑦 𐑩𐑯𐑔𐑦𐑙𐑒𐑩𐑚𐑩𐑤 𐑔𐑦𐑙𐑟 𐑯 𐑒𐑮𐑰𐑗𐑼𐑟 𐑢𐑦𐑗 𐑒𐑨𐑯 𐑚𐑰 𐑓𐑬𐑯𐑛 𐑬𐑑𐑕𐑲𐑛 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [message]: speaker=Konrad
en_GB: Eh... well of course, sir drake. Let me introduce myself — I am Prince Konrad, leader of the group and heir to the throne of Wesnoth.
target: 𐑱... 𐑢𐑧𐑤 𐑝 𐑒𐑹𐑕, 𐑕𐑻 𐑛𐑮𐑱𐑒. 𐑤𐑧𐑑 𐑥𐑰 𐑦𐑯𐑑𐑮𐑩𐑛𐑿𐑕 𐑥𐑲𐑕𐑧𐑤𐑓 - 𐑲 𐑨𐑥 𐑐𐑮𐑦𐑯𐑕 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑤𐑰𐑛𐑻 𐑝 𐑞 𐑜𐑮𐑵𐑐 𐑯 𐑺 𐑑 𐑞 𐑔𐑮𐑴𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [message]: speaker=Li'sar
en_GB: And I am Princess Li’sar, the only daughter of the late King Garard II and Queen Asheviere. I too am an heir to the throne of Wesnoth!
target: 𐑯 𐑲 𐑨𐑥 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 ·𐑤𐑦𐑕𐑸, 𐑞 𐑴𐑯𐑤𐑦 𐑛𐑹𐑑𐑻 𐑝 𐑞 𐑤𐑱𐑑 𐑒𐑦𐑙 𐑜𐑻𐑸𐑛 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑯 𐑒𐑢𐑰𐑯 ·𐑨𐑖𐑧𐑝𐑽. 𐑲 𐑑𐑵 𐑨𐑥 𐑩𐑯 𐑺 𐑑 𐑞 𐑔𐑮𐑴𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔!

note: [message]: speaker=Konrad
en_GB: No...There is an ongoing civil war amongst us humans. The boats were sent by our enemies, not by us, even if they were Wesnothian boats.
target: 𐑯𐑴...𐑞𐑺 𐑦𐑟 𐑩𐑯 𐑭𐑯𐑜𐑴𐑦𐑙 𐑕𐑦𐑝𐑦𐑤 𐑢𐑹 𐑩𐑥𐑳𐑙𐑕𐑑 𐑳𐑕 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑞 𐑚𐑴𐑑𐑕 𐑢𐑻 𐑕𐑧𐑯𐑑 𐑚𐑲 𐑬𐑼 𐑧𐑯𐑦𐑥𐑦𐑟, 𐑯𐑪𐑑 𐑚𐑲 𐑳𐑕, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑞𐑱 𐑢𐑻 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯 𐑚𐑴𐑑𐑕.

note: [message]: speaker=Kalenz
en_GB: The Prince speaks the truth.
target: 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑕𐑐𐑰𐑒𐑕 𐑞 𐑑𐑮𐑵𐑔.

note: [message]: speaker=Keh Ohn
en_GB: I don’t know. Maybe you are telling the truth, maybe not. We drakes don’t trust you. Many of our warriors died in the battle and many more are still healing their wounds, but we still have claws. Go back now and leave us in peace. If you go further we’ll be forced to show them.
target: 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴. 𐑥𐑱𐑚𐑰 𐑿 𐑸 𐑑𐑧𐑤𐑦𐑙 𐑞 𐑑𐑮𐑵𐑔, 𐑥𐑱𐑚𐑰 𐑯𐑪𐑑. 𐑢𐑰 𐑛𐑮𐑱𐑒𐑕 𐑛𐑴𐑯𐑑 𐑑𐑮𐑳𐑕𐑑 𐑿. 𐑥𐑧𐑯𐑦 𐑝 𐑬𐑼 𐑢𐑪𐑮𐑦𐑼𐑟 𐑛𐑲𐑛 𐑦𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑯 𐑥𐑧𐑯𐑦 𐑥𐑹 𐑸 𐑕𐑑𐑦𐑤 𐑣𐑰𐑤𐑦𐑙 𐑞𐑺 𐑢𐑵𐑯𐑛𐑟, 𐑚𐑳𐑑 𐑢𐑰 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑒𐑤𐑷𐑟. 𐑜𐑴 𐑚𐑨𐑒 𐑯𐑬 𐑯 𐑤𐑰𐑝 𐑳𐑕 𐑦𐑯 𐑐𐑰𐑕. 𐑦𐑓 𐑿 𐑜𐑴 𐑓𐑻𐑞𐑼 𐑢𐑰'𐑤 𐑚𐑰 𐑓𐑹𐑕𐑑 𐑑 𐑖𐑴 𐑞𐑧𐑥.

note: [message]: speaker=Delfador
en_GB: But we can not go back. We are on an important mission.
target: 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯 𐑯𐑪𐑑 𐑜𐑴 𐑚𐑨𐑒. 𐑢𐑰 𐑸 𐑪𐑯 𐑩𐑯 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑥𐑦𐑖𐑩𐑯.

note: [message]: speaker=Keh Ohn
en_GB: If you defy my warning — prepare for battle.
target: 𐑦𐑓 𐑿 𐑛𐑦𐑓𐑲 𐑥𐑲 𐑢𐑹𐑯𐑦𐑙 - 𐑐𐑮𐑰𐑐𐑺 𐑓𐑹 𐑚𐑨𐑑𐑩𐑤.

note: [message]: speaker=Konrad
en_GB: So be it. We have to go down the river; we have no choice. We’ll fight our way through if necessary.
target: 𐑕𐑴 𐑚𐑰 𐑦𐑑. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑜𐑴 𐑛𐑬𐑯 𐑞 𐑮𐑦𐑝𐑼; 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑗𐑶𐑕. 𐑢𐑰'𐑤 𐑓𐑲𐑑 𐑬𐑼 𐑢𐑱 𐑔𐑮𐑵 𐑦𐑓 𐑯𐑧𐑕𐑩𐑕𐑼𐑦.

note: [message]: speaker=Keh Ohn
en_GB: You will regret challenging us. Drakes, to arms!
target: 𐑿 𐑢𐑦𐑤 𐑮𐑦𐑜𐑮𐑧𐑑 𐑗𐑨𐑤𐑩𐑯𐑡𐑦𐑙 𐑳𐑕. 𐑛𐑮𐑱𐑒𐑕, 𐑑 𐑸𐑥𐑟!

note: [message]: speaker=second_unit
en_GB: I slew the undead monster but somehow it has revived! Dark magic is stirring around us!
target: 𐑲 𐑕𐑤𐑵 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑥𐑪𐑯𐑕𐑑𐑼 𐑚𐑳𐑑 𐑕𐑳𐑥𐑣𐑬 𐑦𐑑 𐑣𐑨𐑟 𐑮𐑦𐑝𐑲𐑝𐑛! 𐑛𐑸𐑒 𐑥𐑨𐑡𐑦𐑒 𐑦𐑟 𐑕𐑑𐑻𐑦𐑙 𐑩𐑮𐑬𐑯𐑛 𐑳𐑕!

note: [message]: speaker=Kalenz
en_GB: Those are some of the monsters I warned about. Such undead guardians are indestructible. We must find another way to go.
target: 𐑞𐑴𐑟 𐑸 𐑕𐑳𐑥 𐑝 𐑞 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑲 𐑢𐑹𐑯𐑛 𐑩𐑚𐑬𐑑. 𐑕𐑳𐑗 𐑳𐑯𐑛𐑧𐑛 𐑜𐑸𐑛𐑦𐑩𐑯𐑟 𐑸 𐑦𐑯𐑛𐑩𐑕𐑑𐑮𐑩𐑒𐑑𐑦𐑚𐑩𐑤. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑲𐑯𐑛 𐑩𐑯𐑳𐑞𐑼 𐑢𐑱 𐑑 𐑜𐑴.

note: [message]
en_GB: Our leader is dead, but it matters not! Time enough to appoint a new leader after the battle is won! Fight on to the last, comrades!
target: 𐑬𐑼 𐑤𐑰𐑛𐑻 𐑦𐑟 𐑛𐑧𐑛, 𐑚𐑳𐑑 𐑦𐑑 𐑥𐑨𐑑𐑼𐑟 𐑯𐑪𐑑! 𐑑𐑲𐑥 𐑦𐑯𐑳𐑓 𐑑 𐑩𐑐𐑶𐑯𐑑 𐑩 𐑯𐑿 𐑤𐑰𐑛𐑻 𐑭𐑓𐑑𐑼 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑢𐑳𐑯! 𐑓𐑲𐑑 𐑪𐑯 𐑑 𐑞 𐑤𐑭𐑕𐑑, 𐑒𐑪𐑥𐑮𐑩𐑛𐑟!

note: [message]: speaker=Konrad
en_GB: Keep on going down the river. While we’re at it, let us force as many drakes as possible to pay with their lives. They have defied us, and now they will meet the same fate as their leader!
target: 𐑒𐑰𐑐 𐑪𐑯 𐑜𐑴𐑦𐑙 𐑛𐑬𐑯 𐑞 𐑮𐑦𐑝𐑼. 𐑢𐑲𐑤 𐑢𐑰'𐑼 𐑨𐑑 𐑦𐑑, 𐑤𐑧𐑑 𐑳𐑕 𐑓𐑹𐑕 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑛𐑮𐑱𐑒𐑕 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑 𐑐𐑱 𐑢𐑦𐑞 𐑞𐑺 𐑤𐑦𐑝𐑟. 𐑞𐑱 𐑣𐑨𐑝 𐑛𐑦𐑓𐑲𐑛 𐑳𐑕, 𐑯 𐑯𐑬 𐑞𐑱 𐑢𐑦𐑤 𐑥𐑰𐑑 𐑞 𐑕𐑱𐑥 𐑓𐑱𐑑 𐑨𐑟 𐑞𐑺 𐑤𐑰𐑛𐑻!

note: [message]
en_GB: We hear and obey, My Lord.
target: 𐑢𐑰 𐑣𐑽 𐑯 𐑪𐑚𐑱, 𐑥𐑲 𐑤𐑹𐑛.

note: [message]: speaker=unit
en_GB: It is a young human sergeant, barely more than a boy. He appears badly hurt but still alive.
target: 𐑦𐑑 𐑦𐑟 𐑩 𐑘𐑳𐑙 𐑣𐑿𐑥𐑩𐑯 𐑕𐑸𐑡𐑩𐑯𐑑, 𐑚𐑺𐑤𐑦 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑚𐑶. 𐑣𐑰 𐑩𐑐𐑽𐑟 𐑚𐑨𐑛𐑤𐑰 𐑣𐑻𐑑 𐑚𐑳𐑑 𐑕𐑑𐑦𐑤 𐑩𐑤𐑲𐑝.

note: [message]: speaker=unit
en_GB: I wonder why the drakes haven’t finished him by now? It is strange that there are not any drakes or undead in that area.
target: 𐑲 𐑢𐑳𐑯𐑛𐑼 𐑢𐑲 𐑞 𐑛𐑮𐑱𐑒𐑕 𐑣𐑨𐑝𐑯𐑑 𐑓𐑦𐑯𐑦𐑖𐑑 𐑣𐑦𐑥 𐑚𐑲 𐑯𐑬? 𐑦𐑑 𐑦𐑟 𐑕𐑑𐑮𐑱𐑯𐑡 𐑞𐑨𐑑 𐑞𐑺 𐑸 𐑯𐑪𐑑 𐑧𐑯𐑦 𐑛𐑮𐑱𐑒𐑕 𐑹 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 𐑞𐑨𐑑 𐑺𐑦𐑩.

note: [message]: speaker=unit
en_GB: Well... that answers the question.
target: 𐑢𐑧𐑤... 𐑞𐑨𐑑 𐑭𐑯𐑕𐑼𐑟 𐑞 𐑒𐑢𐑧𐑕𐑑𐑦𐑩𐑯.

note: [message]: speaker=Li'sar
en_GB: We should try to help the injured soldier.
target: 𐑢𐑰 𐑖𐑫𐑛 𐑑𐑮𐑲 𐑑 𐑣𐑧𐑤𐑐 𐑞 𐑦𐑯𐑡𐑻𐑛 𐑕𐑴𐑤𐑡𐑼.

note: [message]: speaker=Kalenz
en_GB: Must I remind you that he, like all the others who died, was sent to kill us!?
target: 𐑥𐑳𐑕𐑑 𐑲 𐑮𐑦𐑥𐑲𐑯𐑛 𐑿 𐑞𐑨𐑑 𐑣𐑰, 𐑤𐑲𐑒 𐑷𐑤 𐑞 𐑳𐑞𐑼𐑟 𐑣𐑵 𐑛𐑲𐑛, 𐑢𐑪𐑟 𐑕𐑧𐑯𐑑 𐑑 𐑒𐑦𐑤 𐑳𐑕!?

note: [message]: speaker=Li'sar
en_GB: Perhaps he was sent after you, but not after me. I am sure that he is still loyal to his princess — the heiress to the throne of Wesnoth!
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑣𐑰 𐑢𐑪𐑟 𐑕𐑧𐑯𐑑 𐑭𐑓𐑑𐑼 𐑿, 𐑚𐑳𐑑 𐑯𐑪𐑑 𐑭𐑓𐑑𐑼 𐑥𐑰. 𐑲 𐑨𐑥 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑣𐑰 𐑦𐑟 𐑕𐑑𐑦𐑤 𐑤𐑶𐑩𐑤 𐑑 𐑣𐑦𐑟 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 - 𐑞 𐑺𐑩𐑕 𐑑 𐑞 𐑔𐑮𐑴𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔!

note: [message]: speaker=Delfador
en_GB: Princess Li’sar, do I have to remind you again that it is Konrad, not you, who is the rightful heir?
target: 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 ·𐑤𐑦𐑕𐑸, 𐑛𐑵 𐑲 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑥𐑲𐑯𐑛 𐑿 𐑩𐑜𐑱𐑯 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑯𐑪𐑑 𐑿, 𐑣𐑵 𐑦𐑟 𐑞 𐑮𐑲𐑑𐑓𐑩𐑤 𐑺?

note: [message]: speaker=Li'sar
en_GB: Whatever.... I still think we should make an effort to rescue him from the unfortunate position he is in. If you help him, I’ll do my best to convince him that you are not his enemies but his friends...
target: 𐑢𐑪𐑑𐑧𐑝𐑼.... 𐑲 𐑕𐑑𐑦𐑤 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑖𐑫𐑛 𐑥𐑱𐑒 𐑩𐑯 𐑧𐑓𐑼𐑑 𐑑 𐑮𐑧𐑕𐑒𐑿 𐑣𐑦𐑥 𐑓𐑮𐑪𐑥 𐑞 𐑳𐑯𐑓𐑹𐑑𐑿𐑯𐑩𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑣𐑰 𐑦𐑟 𐑦𐑯. 𐑦𐑓 𐑿 𐑣𐑧𐑤𐑐 𐑣𐑦𐑥, 𐑲'𐑤 𐑛𐑵 𐑥𐑲 𐑚𐑧𐑕𐑑 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑣𐑦𐑥 𐑞𐑨𐑑 𐑿 𐑸 𐑯𐑪𐑑 𐑣𐑦𐑟 𐑧𐑯𐑦𐑥𐑦𐑟 𐑚𐑳𐑑 𐑣𐑦𐑟 𐑓𐑮𐑧𐑯𐑛𐑟...

note: [message]: speaker=Konrad
en_GB: Our main goal remains to survive ourselves, but if we can spare the troops, we might try to rescue the sergeant stranded on the cliff. However, I make no promises.
target: 𐑬𐑼 𐑥𐑱𐑯 𐑜𐑴𐑤 𐑮𐑦𐑥𐑱𐑯𐑟 𐑑 𐑕𐑻𐑝𐑲𐑝 𐑬𐑼𐑕𐑧𐑤𐑝𐑟, 𐑚𐑳𐑑 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑕𐑐𐑺 𐑞 𐑑𐑮𐑵𐑐𐑕, 𐑢𐑰 𐑥𐑲𐑑 𐑑𐑮𐑲 𐑑 𐑮𐑧𐑕𐑒𐑿 𐑞 𐑕𐑸𐑡𐑩𐑯𐑑 𐑕𐑑𐑮𐑨𐑯𐑛𐑩𐑛 𐑪𐑯 𐑞 𐑒𐑤𐑦𐑓. 𐑣𐑬𐑧𐑝𐑼, 𐑲 𐑥𐑱𐑒 𐑯𐑴 𐑐𐑮𐑪𐑥𐑦𐑕𐑩𐑟.

note: [message]: speaker=Kalenz
en_GB: Fair enough!
target: 𐑓𐑺 𐑦𐑯𐑳𐑓!

note: [message]: speaker=Li'sar
en_GB: Fair enough.
target: 𐑓𐑺 𐑦𐑯𐑳𐑓.

note: [message]: speaker=Delfador
en_GB: Fair enough...
target: 𐑓𐑺 𐑦𐑯𐑳𐑓...

note: [message]: speaker=Warven
en_GB: Who...who are you? A friend or a foe?
target: 𐑣𐑵...𐑣𐑵 𐑸 𐑿? 𐑩 𐑓𐑮𐑧𐑯𐑛 𐑹 𐑩 𐑓𐑴?

note: [message]: speaker=unit
en_GB: We are friends. Don’t worry about it and don’t try to fight us — you are in no condition to fight.
target: 𐑢𐑰 𐑸 𐑓𐑮𐑧𐑯𐑛𐑟. 𐑛𐑴𐑯𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑦𐑑 𐑯 𐑛𐑴𐑯𐑑 𐑑𐑮𐑲 𐑑 𐑓𐑲𐑑 𐑳𐑕 - 𐑿 𐑸 𐑦𐑯 𐑯𐑴 𐑒𐑩𐑯𐑛𐑦𐑖𐑩𐑯 𐑑 𐑓𐑲𐑑.

note: [message]: speaker=Li'sar
en_GB: I am Princess Li’sar, and we are friends. Join us and wait for the healers to help you, young sergeant.
target: 𐑲 𐑨𐑥 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 ·𐑤𐑦𐑕𐑸, 𐑯 𐑢𐑰 𐑸 𐑓𐑮𐑧𐑯𐑛𐑟. 𐑡𐑶𐑯 𐑳𐑕 𐑯 𐑢𐑱𐑑 𐑓𐑹 𐑞 𐑣𐑰𐑤𐑻𐑟 𐑑 𐑣𐑧𐑤𐑐 𐑿, 𐑘𐑳𐑙 𐑕𐑸𐑡𐑩𐑯𐑑.

note: [message]: speaker=Warven
en_GB: Princess Li’sar — here? Your Highness, I am yours to command!
target: 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 ·𐑤𐑦𐑕𐑸 - 𐑣𐑽? 𐑿𐑼 𐑣𐑲𐑯𐑩𐑕, 𐑲 𐑨𐑥 𐑿𐑼𐑟 𐑑 𐑒𐑩𐑥𐑭𐑯𐑛!

note: [message]: speaker=Konrad
en_GB: Follow us when you think you are capable and beware of monsters. We have fought many already, and there are sure to be more ahead.
target: 𐑓𐑪𐑤𐑴 𐑳𐑕 𐑢𐑧𐑯 𐑿 𐑔𐑦𐑙𐑒 𐑿 𐑸 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑯 𐑚𐑰𐑢𐑺 𐑝 𐑥𐑪𐑯𐑕𐑑𐑼𐑟. 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑷𐑑 𐑥𐑧𐑯𐑦 𐑷𐑤𐑮𐑧𐑛𐑦, 𐑯 𐑞𐑺 𐑸 𐑖𐑫𐑼 𐑑 𐑚𐑰 𐑥𐑹 𐑩𐑣𐑧𐑛.

note: [message]: role=merman-advisor
en_GB: Even we merfolk cannot swim that. The road east is blocked.
target: 𐑰𐑝𐑩𐑯 𐑢𐑰 𐑥𐑻𐑓𐑴𐑒 𐑒𐑨𐑯𐑪𐑑 𐑕𐑢𐑦𐑥 𐑞𐑨𐑑. 𐑞 𐑮𐑴𐑛 𐑰𐑕𐑑 𐑦𐑟 𐑚𐑤𐑪𐑒𐑑.

note: [message]: speaker=Konrad
en_GB: Wait. What about the tributary which flows into the river from inside the mountain? There seems to be a cave...
target: 𐑢𐑱𐑑. 𐑢𐑪𐑑 𐑩𐑚𐑬𐑑 𐑞 𐑑𐑮𐑦𐑚𐑘𐑩𐑑𐑺𐑰 𐑢𐑦𐑗 𐑓𐑤𐑴𐑟 𐑦𐑯𐑑𐑫 𐑞 𐑮𐑦𐑝𐑼 𐑓𐑮𐑪𐑥 𐑦𐑯𐑕𐑲𐑛 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯? 𐑞𐑺 𐑕𐑰𐑥𐑟 𐑑 𐑚𐑰 𐑩 𐑒𐑱𐑝...

note: [message]: speaker=Kalenz
en_GB: Legend says that that little river comes from the land of the North Elves. It is said that it is an outflow of Everlore, which flows in the land of my home and that there is a cave system in that area with several cave entrances and springs which flow into the ground. I can say no more about it, except that it is swarming with undead and other creatures which find power in the darkness of the caves. We elves prefer not to venture into the caves; instead we put guards near the entrances to kill any foul creature foolish enough to wander outside. No elves have been inside for centuries and that area is unknown to us. Truly, I don’t recommend entering the cave if we have any other options.
target: 𐑤𐑧𐑜𐑧𐑯𐑛 𐑕𐑧𐑟 𐑞𐑨𐑑 𐑞𐑨𐑑 𐑤𐑦𐑑𐑩𐑤 𐑮𐑦𐑝𐑼 𐑒𐑳𐑥𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑞 𐑯𐑹𐑔 𐑧𐑤𐑝𐑟. 𐑦𐑑 𐑦𐑟 𐑕𐑧𐑛 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑩𐑯 𐑬𐑑𐑓𐑤𐑴 𐑝 ·𐑧𐑝𐑻𐑤𐑹, 𐑢𐑦𐑗 𐑓𐑤𐑴𐑟 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑥𐑲 𐑣𐑴𐑥 𐑯 𐑞𐑨𐑑 𐑞𐑺 𐑦𐑟 𐑩 𐑒𐑱𐑝 𐑕𐑦𐑕𐑑𐑩𐑥 𐑦𐑯 𐑞𐑨𐑑 𐑺𐑦𐑩 𐑢𐑦𐑞 𐑕𐑧𐑝𐑼𐑩𐑤 𐑒𐑱𐑝 𐑩𐑯𐑑𐑮𐑭𐑯𐑕𐑩𐑟 𐑯 𐑕𐑐𐑮𐑦𐑙𐑟 𐑢𐑦𐑗 𐑓𐑤𐑴 𐑦𐑯𐑑𐑫 𐑞 𐑜𐑮𐑬𐑯𐑛. 𐑲 𐑒𐑨𐑯 𐑕𐑱 𐑯𐑴 𐑥𐑹 𐑩𐑚𐑬𐑑 𐑦𐑑, 𐑦𐑒𐑕𐑧𐑐𐑑 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑕𐑢𐑹𐑥𐑦𐑙 𐑢𐑦𐑞 𐑳𐑯𐑛𐑧𐑛 𐑯 𐑳𐑞𐑼 𐑒𐑮𐑰𐑗𐑼𐑟 𐑢𐑦𐑗 𐑓𐑲𐑯𐑛 𐑐𐑬𐑼 𐑦𐑯 𐑞 𐑛𐑸𐑒𐑯𐑩𐑕 𐑝 𐑞 𐑒𐑱𐑝𐑟. 𐑢𐑰 𐑧𐑤𐑝𐑟 𐑐𐑮𐑦𐑓𐑻 𐑯𐑪𐑑 𐑑 𐑝𐑧𐑯𐑑𐑿𐑮 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑱𐑝𐑟; 𐑦𐑯𐑕𐑑𐑧𐑛 𐑢𐑰 𐑐𐑫𐑑 𐑜𐑸𐑛𐑟 𐑯𐑽 𐑞 𐑧𐑯𐑑𐑮𐑩𐑯𐑕𐑩𐑟 𐑑 𐑒𐑦𐑤 𐑧𐑯𐑦 𐑓𐑬𐑤 𐑒𐑮𐑰𐑗𐑼 𐑓𐑵𐑤𐑦𐑖 𐑦𐑯𐑳𐑓 𐑑 𐑢𐑳𐑯𐑛𐑼 𐑬𐑑𐑕𐑲𐑛. 𐑯𐑴 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑦𐑯𐑕𐑲𐑛 𐑓𐑹 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟 𐑯 𐑞𐑨𐑑 𐑺𐑦𐑩 𐑦𐑟 𐑳𐑯𐑯𐑴𐑯 𐑑 𐑳𐑕. 𐑑𐑮𐑵𐑤𐑰, 𐑲 𐑛𐑴𐑯𐑑 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛 𐑧𐑯𐑑𐑼𐑦𐑙 𐑞 𐑒𐑱𐑝 𐑦𐑓 𐑢𐑰 𐑣𐑨𐑝 𐑧𐑯𐑦 𐑳𐑞𐑼 𐑪𐑐𐑖𐑩𐑯𐑟.

note: [message]: speaker=Konrad
en_GB: Unfortunately, we have no other options. Onward into the cave!
target: 𐑩𐑯𐑓𐑹𐑗𐑩𐑯𐑩𐑑𐑤𐑰, 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑳𐑞𐑼 𐑪𐑐𐑖𐑩𐑯𐑟. 𐑪𐑯𐑢𐑼𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑱𐑝!

note: [message]: speaker=Konrad
en_GB: I’ve reached the cave entrance. There seems to be a system of channels running through the mountains. Follow me, and let us hope we somehow manage to get out alive.
target: 𐑲'𐑝 𐑮𐑰𐑗𐑑 𐑞 𐑒𐑱𐑝 𐑩𐑯𐑑𐑮𐑭𐑯𐑕. 𐑞𐑺 𐑕𐑰𐑥𐑟 𐑑 𐑚𐑰 𐑩 𐑕𐑦𐑕𐑑𐑩𐑥 𐑝 𐑗𐑨𐑯𐑩𐑤𐑟 𐑮𐑳𐑯𐑦𐑙 𐑔𐑮𐑵 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑓𐑪𐑤𐑴 𐑥𐑰, 𐑯 𐑤𐑧𐑑 𐑳𐑕 𐑣𐑴𐑐 𐑢𐑰 𐑕𐑳𐑥𐑣𐑬 𐑥𐑨𐑯𐑦𐑡 𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑩𐑤𐑲𐑝.

note: [message]: speaker=Li'sar
en_GB: That is so very encouraging....
target: 𐑞𐑨𐑑 𐑦𐑟 𐑕𐑴 𐑝𐑧𐑮𐑦 𐑦𐑯𐑒𐑳𐑮𐑦𐑡𐑦𐑙....

note: [message]: speaker=Delfador
en_GB: I wonder what kind of monsters await us inside.
target: 𐑲 𐑢𐑳𐑯𐑛𐑼 𐑢𐑪𐑑 𐑒𐑲𐑯𐑛 𐑝 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑩𐑢𐑱𐑑 𐑳𐑕 𐑦𐑯𐑕𐑲𐑛.

note: [message]: speaker=Kalenz
en_GB: We are soon going to find out.
target: 𐑢𐑰 𐑸 𐑕𐑵𐑯 𐑜𐑴𐑦𐑙 𐑑 𐑓𐑲𐑯𐑛 𐑬𐑑.

note: [message]: speaker=Li'sar
en_GB: Well, there is no point in delaying any further. Let us go and find out.
target: 𐑢𐑧𐑤, 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑐𐑶𐑯𐑑 𐑦𐑯 𐑛𐑦𐑤𐑱𐑦𐑙 𐑧𐑯𐑦 𐑓𐑻𐑞𐑼. 𐑤𐑧𐑑 𐑳𐑕 𐑜𐑴 𐑯 𐑓𐑲𐑯𐑛 𐑬𐑑.

note: [message]: speaker=Warven
en_GB: Yes, my lady!
target: 𐑘𐑧𐑕, 𐑥𐑲 𐑤𐑱𐑛𐑦!

note: [message]: speaker=Konrad
en_GB: Everybody inside...
target: 𐑧𐑝𐑮𐑦𐑚𐑪𐑛𐑦 𐑦𐑯𐑕𐑲𐑛...

note: [objective]: condition=win
en_GB: Konrad must reach the Lintanir Forest to the east and hold that position until the turn is over
target: 𐑒𐑭𐑯𐑮𐑩𐑛 𐑥𐑳𐑕𐑑 𐑮𐑰𐑗 𐑞 ·𐑤𐑦𐑯𐑑𐑨𐑯𐑰𐑮 𐑓𐑹𐑦𐑕𐑑 𐑑 𐑞 𐑰𐑕𐑑 𐑯 𐑣𐑴𐑤𐑛 𐑞𐑨𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑑𐑻𐑯 𐑦𐑟 𐑴𐑝𐑼

note: [message]: speaker=Kalenz
en_GB: At last, friends, we have almost reached the Lintanir Forest, the home of the North Elves. I was born not far east of here...more years ago than I care to remember.
target: 𐑨𐑑 𐑤𐑭𐑕𐑑, 𐑓𐑮𐑧𐑯𐑛𐑟, 𐑢𐑰 𐑣𐑨𐑝 𐑷𐑤𐑥𐑴𐑕𐑑 𐑮𐑰𐑗𐑑 𐑞 ·𐑤𐑦𐑯𐑑𐑨𐑯𐑰𐑮 𐑓𐑹𐑦𐑕𐑑, 𐑞 𐑣𐑴𐑥 𐑝 𐑞 𐑯𐑹𐑔 𐑧𐑤𐑝𐑟. 𐑲 𐑢𐑪𐑟 𐑚𐑹𐑯 𐑯𐑪𐑑 𐑓𐑸 𐑰𐑕𐑑 𐑝 𐑣𐑽...𐑥𐑹 𐑘𐑽𐑟 𐑩𐑜𐑴 𐑞𐑨𐑯 𐑲 𐑒𐑺 𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼.

note: [unit]: id=Telerandor, type=Elvish Rider
en_GB: Telerandor
target: ·𐑑𐑧𐑤𐑻𐑨𐑯𐑛𐑹

note: [message]: speaker=Kalenz
en_GB: Greetings, Telerandor, herald of Lintanir! Why have you been searching for us?
target: 𐑜𐑮𐑰𐑑𐑦𐑙𐑟, ·𐑑𐑧𐑤𐑻𐑨𐑯𐑛𐑹, 𐑣𐑻𐑩𐑤𐑛 𐑝 ·𐑤𐑦𐑯𐑑𐑨𐑯𐑰𐑮! 𐑢𐑲 𐑣𐑨𐑝 𐑿 𐑚𐑰𐑯 𐑕𐑻𐑗𐑦𐑙 𐑓𐑹 𐑳𐑕?

note: [message]: speaker=Telerandor
en_GB: We have sighted a great host to the south, a host of the men of Wesnoth. And we believe they are looking for you! There is not a moment to lose. You must make haste, east to Lintanir. Only there will you be safe!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑲𐑑𐑩𐑛 𐑩 𐑜𐑮𐑱𐑑 𐑣𐑴𐑕𐑑 𐑑 𐑞 𐑕𐑬𐑔, 𐑩 𐑣𐑴𐑕𐑑 𐑝 𐑞 𐑥𐑧𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑯 𐑢𐑰 𐑚𐑦𐑤𐑰𐑝 𐑞𐑱 𐑸 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑿! 𐑞𐑺 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑥𐑴𐑥𐑩𐑯𐑑 𐑑 𐑤𐑵𐑟. 𐑿 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑, 𐑰𐑕𐑑 𐑑 ·𐑤𐑦𐑯𐑑𐑨𐑯𐑰𐑮. 𐑴𐑯𐑤𐑦 𐑞𐑺 𐑢𐑦𐑤 𐑿 𐑚𐑰 𐑕𐑱𐑓!

note: [message]: speaker=Li'sar
en_GB: Ach! I understand, Konrad. I am no stranger to the burden of command. Onward!
target: Ho entenc, Konrad. El comandament no és cap novetat per a mi. ¡Avant!

note: [message]: speaker=unit
en_GB: There you are! You must come quickly east to Lintanir!!
target: 𐑞𐑺 𐑿 𐑸! 𐑿 𐑥𐑳𐑕𐑑 𐑒𐑳𐑥 𐑒𐑢𐑦𐑒𐑤𐑦 𐑰𐑕𐑑 𐑑 ·𐑤𐑦𐑯𐑑𐑨𐑯𐑰𐑮!!

note: [scenario]: id=20b_Underground_Channels
en_GB: Underground Channels
target: 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑗𐑨𐑯𐑩𐑤𐑟

note: [objective]: condition=win
en_GB: Find the exit from the underground and move Konrad to it
target: 𐑓𐑲𐑯𐑛 𐑞 𐑧𐑜𐑟𐑦𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑯 𐑥𐑵𐑝 𐑒𐑭𐑯𐑮𐑩𐑛 𐑑 𐑦𐑑

note: [message]: speaker=narrator
en_GB: The party enters the mysterious cave, ready to face the unknown...
target: 𐑞 𐑐𐑸𐑑𐑦 𐑧𐑯𐑑𐑼𐑟 𐑞 𐑥𐑦𐑕𐑑𐑽𐑦𐑩𐑕 𐑒𐑱𐑝, 𐑮𐑧𐑛𐑦 𐑑 𐑓𐑱𐑕 𐑞 𐑳𐑯𐑯𐑴𐑯...

note: [message]: speaker=Bona-Melodia
en_GB: Get that vile creature!
target: 𐑜𐑧𐑑 𐑞𐑨𐑑 𐑝𐑲𐑤 𐑒𐑮𐑰𐑗𐑼!

note: [unit]: type=Elvish Enchantress, id=Everlore
en_GB: Everlore
target: ·𐑧𐑝𐑻𐑤𐑹

note: [message]: speaker=Li'sar
en_GB: Yes... you are right, sir. It is I who am honored to be here, and I apologize for my discourtesy.
target: Si... teniu raó, senyor. L'honor és meu per poder estar ací. Disculpeu-me la descortesia.

note: [message]: speaker=Parandra
en_GB: How quickly does the race of men mature! Only seventeen winters have passed since I last laid eyes on you, Konrad, yet you are now a grown man. A proven warrior stands before me!
target: 𐑣𐑬 𐑒𐑢𐑦𐑒𐑤𐑦 𐑛𐑳𐑟 𐑞 𐑮𐑱𐑕 𐑝 𐑥𐑧𐑯 𐑥𐑩𐑑𐑘𐑫𐑼! 𐑴𐑯𐑤𐑦 𐑕𐑧𐑝𐑩𐑯𐑑𐑰𐑯 𐑢𐑦𐑯𐑑𐑼𐑟 𐑣𐑨𐑝 𐑐𐑭𐑕𐑑 𐑕𐑦𐑯𐑕 𐑲 𐑤𐑭𐑕𐑑 𐑤𐑱𐑛 𐑲𐑟 𐑪𐑯 𐑿, 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑘𐑧𐑑 𐑿 𐑸 𐑯𐑬 𐑩 𐑜𐑮𐑴𐑯 𐑥𐑨𐑯. 𐑩 𐑐𐑮𐑵𐑝𐑩𐑯 𐑢𐑪𐑮𐑦𐑼 𐑕𐑑𐑨𐑯𐑛𐑟 𐑚𐑦𐑓𐑹 𐑥𐑰!

note: [message]: speaker=Uradredia
en_GB: I feel that this lady speaks the truth. Delfador, although I know that you do not concur, the words of Parandra, daughter of Elandria are wise. Rest here for a time, and then go forth with them.
target: Sent que diu la veritat. Delfador, encara que no estigau d'acort, les paraules de Parandra, filla d'Elandria, són sàbies. Descanseu ací durant un temps, i després aneu en ells.

note: [message]: speaker=Delfador
en_GB: And you have been with us for a time, Kalenz son of Kliada, what say you?
target: I vos que porteu en mosatros prou de temps, Kalenz fill de Kliada, ¿qué opineu?

note: [part]
en_GB: He strode the halls of the elven citadel, visiting and encouraging his soldiers. Many were elves about to leave behind the comfort and peace of their capital to make war on a vast human army — his war. The weight of that thought bore on him.
target: 𐑣𐑰 𐑕𐑑𐑮𐑴𐑛 𐑞 𐑣𐑪𐑤𐑟 𐑝 𐑞 𐑧𐑤𐑝𐑧𐑯 𐑕𐑦𐑑𐑩𐑛𐑧𐑤, 𐑝𐑦𐑟𐑩𐑑𐑦𐑙 𐑯 𐑦𐑯𐑒𐑳𐑮𐑦𐑡𐑦𐑙 𐑣𐑦𐑟 𐑕𐑴𐑤𐑡𐑼𐑟. 𐑥𐑧𐑯𐑦 𐑢𐑻 𐑧𐑤𐑝𐑟 𐑩𐑚𐑬𐑑 𐑑 𐑤𐑰𐑝 𐑚𐑦𐑣𐑲𐑯𐑛 𐑞 𐑒𐑳𐑥𐑓𐑼𐑑 𐑯 𐑐𐑰𐑕 𐑝 𐑞𐑺 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑑 𐑥𐑱𐑒 𐑢𐑹 𐑪𐑯 𐑩 𐑝𐑭𐑕𐑑 𐑣𐑿𐑥𐑩𐑯 𐑸𐑥𐑦 - 𐑣𐑦𐑟 𐑢𐑹. 𐑞 𐑢𐑱𐑑 𐑝 𐑞𐑨𐑑 𐑔𐑷𐑑 𐑚𐑹 𐑪𐑯 𐑣𐑦𐑥.

note: [part]
en_GB: Kalenz’s champion courtiers escorted Konrad and Delfador through their forest, a near-invincible vanguard. War had spread to the Northlands, but by taking long-deserted trails through the rugged eastern hills, it failed to find the band of rebels. The high craggy peaks of the mountains of the Dragons looked down on them in deserted desolation.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟𐑧𐑟 𐑗𐑨𐑥𐑐𐑰𐑩𐑯 𐑒𐑹𐑑𐑦𐑼𐑟 𐑧𐑕𐑒𐑹𐑑𐑦𐑛 𐑒𐑭𐑯𐑮𐑩𐑛 𐑯 ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 𐑔𐑮𐑵 𐑞𐑺 𐑓𐑹𐑦𐑕𐑑, 𐑩 𐑯𐑽-𐑦𐑯𐑝𐑦𐑯𐑕𐑩𐑚𐑩𐑤 𐑝𐑨𐑯𐑜𐑸𐑛. 𐑢𐑹 𐑣𐑨𐑛 𐑕𐑐𐑮𐑧𐑛 𐑑 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕, 𐑚𐑳𐑑 𐑚𐑲 𐑑𐑱𐑒𐑦𐑙 𐑤𐑪𐑙-𐑛𐑩𐑟𐑻𐑑𐑩𐑛 𐑑𐑮𐑱𐑤𐑟 𐑔𐑮𐑵 𐑞 𐑮𐑳𐑜𐑩𐑛 𐑰𐑕𐑑𐑼𐑯 𐑣𐑦𐑤𐑟, 𐑦𐑑 𐑓𐑱𐑤𐑛 𐑑 𐑓𐑲𐑯𐑛 𐑞 𐑚𐑨𐑯𐑛 𐑝 𐑮𐑧𐑚𐑩𐑤𐑟. 𐑞 𐑣𐑲 𐑒𐑮𐑨𐑜𐑰 𐑐𐑰𐑒𐑕 𐑝 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑟 𐑤𐑫𐑒𐑑 𐑛𐑬𐑯 𐑪𐑯 𐑞𐑧𐑥 𐑦𐑯 𐑛𐑩𐑟𐑻𐑑𐑩𐑛 𐑛𐑧𐑕𐑩𐑤𐑱𐑖𐑩𐑯.

note: [part]
en_GB: Konrad’s small band of elves had grown to a massive army. The occasional hermit mage knew better than to interfere with its progress, and soon the plains of Northeastern Wesnoth lay before them.
target: ·𐑒𐑭𐑯𐑮𐑩𐑛𐑕 𐑕𐑥𐑷𐑤 𐑚𐑨𐑯𐑛 𐑝 𐑧𐑤𐑝𐑟 𐑣𐑨𐑛 𐑜𐑮𐑴𐑯 𐑑 𐑩 𐑥𐑨𐑕𐑦𐑝 𐑸𐑥𐑦. 𐑞 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑤 𐑣𐑻𐑥𐑩𐑑 𐑥𐑱𐑡 𐑯𐑿 𐑚𐑧𐑑𐑼 𐑞𐑨𐑯 𐑑 𐑦𐑯𐑑𐑼𐑓𐑽 𐑢𐑦𐑞 𐑦𐑑𐑕 𐑐𐑮𐑩𐑜𐑮𐑧𐑕, 𐑯 𐑕𐑵𐑯 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑝 𐑯𐑹𐑔𐑰𐑕𐑑𐑻𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑤𐑱 𐑚𐑦𐑓𐑹 𐑞𐑧𐑥.

note: [part]
en_GB: After spending the greater part of a year in remote, dangerous wastes, Konrad’s heart leapt at the thought this journey was almost over. Though the greatest danger lay ahead, he knew he was finally returning home.
target: 𐑭𐑓𐑑𐑼 𐑕𐑐𐑧𐑯𐑛𐑦𐑙 𐑞 𐑜𐑮𐑱𐑑𐑼 𐑐𐑸𐑑 𐑝 𐑩 𐑘𐑽 𐑦𐑯 𐑮𐑦𐑥𐑴𐑑, 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑢𐑱𐑕𐑑𐑕, ·𐑒𐑭𐑯𐑮𐑩𐑛𐑕 𐑣𐑸𐑑 𐑤𐑧𐑐𐑑 𐑨𐑑 𐑞 𐑔𐑷𐑑 𐑞𐑦𐑕 𐑡𐑻𐑯𐑰 𐑢𐑪𐑟 𐑷𐑤𐑥𐑴𐑕𐑑 𐑴𐑝𐑼. 𐑞𐑴 𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑛𐑱𐑯𐑡𐑼 𐑤𐑱 𐑩𐑣𐑧𐑛, 𐑣𐑰 𐑯𐑿 𐑣𐑰 𐑢𐑪𐑟 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑣𐑴𐑥.

note: [message]: speaker=Delfador
en_GB: We must make haste! Far greater challenges lie before us, by tarrying here we’re diminishing our resources.
target: ¡Hem de donar-mos presa! Tenim grans reptes davant de mosatros, i quedant-mos ací estem malgastant recursos valiosos.

note: [objective]: condition=win
en_GB: Defeat $units_to_slay enemy units
target: 𐑛𐑦𐑓𐑰𐑑 $units_to_slay 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕

note: [message]: speaker=Delfador
en_GB: We come in peace! We wish for you to aid us in our struggle against Asheviere, the evil Queen.
target: 𐑢𐑰 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕! 𐑢𐑰 𐑢𐑦𐑖 𐑓𐑹 𐑿 𐑑 𐑲𐑛 𐑳𐑕 𐑦𐑯 𐑬𐑼 𐑕𐑑𐑮𐑳𐑜𐑩𐑤 𐑩𐑜𐑱𐑯𐑕𐑑 ·𐑨𐑖𐑧𐑝𐑽, 𐑞 𐑰𐑝𐑩𐑤 𐑒𐑢𐑰𐑯.

note: [message]: speaker=Konrad
en_GB: Lord Bayar, halt this folly! I challenge you to a personal combat.
target: 𐑤𐑹𐑛 𐑚𐑱𐑻, 𐑣𐑷𐑤𐑑 𐑞𐑦𐑕 𐑓𐑪𐑤𐑦! 𐑲 𐑗𐑨𐑤𐑩𐑯𐑡 𐑿 𐑑 𐑩 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑒𐑪𐑥𐑚𐑨𐑑.

note: [message]: speaker=Bayar
en_GB: Ho! You have amused me, young heir. Ho, ho, challenge indeed.
target: 𐑣𐑴! 𐑿 𐑣𐑨𐑝 𐑩𐑥𐑿𐑟𐑛 𐑥𐑰, 𐑘𐑳𐑙 𐑺. 𐑣𐑴, 𐑣𐑴, 𐑗𐑨𐑤𐑩𐑯𐑡 𐑦𐑯𐑛𐑰𐑛.

note: [message]: speaker=Konrad
en_GB: Young heir? Then you assent to my claim?
target: 𐑘𐑳𐑙 𐑺? 𐑞𐑧𐑯 𐑿 𐑩𐑕𐑧𐑯𐑑 𐑑 𐑥𐑲 𐑒𐑤𐑱𐑥?

note: [message]: speaker=Konrad
en_GB: I fail to see the purpose of this exercise. It only weakens us.
target: 𐑲 𐑓𐑱𐑤 𐑑 𐑕𐑰 𐑞 𐑐𐑻𐑐𐑩𐑕 𐑝 𐑞𐑦𐑕 𐑧𐑒𐑕𐑩𐑕𐑲𐑟. 𐑦𐑑 𐑴𐑯𐑤𐑦 𐑢𐑰𐑒𐑩𐑯𐑟 𐑳𐑕.

note: [message]: speaker=Bayar
en_GB: No, whelp. You may be weakened, but the horse clans are eternal. I will promise you this, however. If you can defeat me personally, I myself will join your siege of Weldyn.
target: 𐑯𐑴, 𐑢𐑧𐑤𐑐. 𐑿 𐑥𐑱 𐑚𐑰 𐑢𐑰𐑒𐑩𐑯𐑛, 𐑚𐑳𐑑 𐑞 𐑣𐑹𐑕 𐑒𐑤𐑨𐑯𐑟 𐑸 𐑰𐑑𐑻𐑯𐑩𐑤. 𐑲 𐑢𐑦𐑤 𐑐𐑮𐑪𐑥𐑦𐑕 𐑿 𐑞𐑦𐑕, 𐑣𐑬𐑧𐑝𐑼. 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑛𐑦𐑓𐑰𐑑 𐑥𐑰 𐑐𐑻𐑕𐑩𐑯𐑩𐑤𐑦, 𐑲 𐑥𐑲𐑕𐑧𐑤𐑓 𐑢𐑦𐑤 𐑡𐑶𐑯 𐑿𐑼 𐑕𐑰𐑡 𐑝 ·𐑢𐑧𐑤𐑛𐑦𐑯.

note: [message]: speaker=Sir Ruga [message]: speaker=Sir Daryn [message]: speaker=Sir Alric
en_GB: Aye.
target: 𐑲.

note: [message]: speaker=Sir Ruga
en_GB: Even as I pledge my lance to your service, my Clan fights on!
target: 𐑰𐑝𐑩𐑯 𐑨𐑟 𐑲 𐑐𐑤𐑧𐑡 𐑥𐑲 𐑤𐑭𐑯𐑕 𐑑 𐑿𐑼 𐑕𐑻𐑝𐑦𐑕, 𐑥𐑲 𐑒𐑤𐑨𐑯 𐑓𐑲𐑑𐑕 𐑪𐑯!

note: [message]: speaker=Sir Alric
en_GB: A humiliating defeat, yet you are no match for the might of the Clan!
target: 𐑩 𐑣𐑿𐑥𐑦𐑤𐑰𐑱𐑑𐑦𐑙 𐑛𐑦𐑓𐑰𐑑, 𐑘𐑧𐑑 𐑿 𐑸 𐑯𐑴 𐑥𐑨𐑗 𐑓𐑹 𐑞 𐑥𐑲𐑑 𐑝 𐑞 𐑒𐑤𐑨𐑯!

note: [message]: speaker=narrator
en_GB: The mighty riders of the eastern plains, the Knights of the Clans, are now yours to command!
target: 𐑞 𐑥𐑲𐑑𐑦 𐑮𐑲𐑛𐑼𐑟 𐑝 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑐𐑤𐑱𐑯𐑟, 𐑞 𐑯𐑲𐑑𐑕 𐑝 𐑞 𐑒𐑤𐑨𐑯𐑟, 𐑸 𐑯𐑬 𐑿𐑼𐑟 𐑑 𐑒𐑩𐑥𐑭𐑯𐑛!

note: [message]: speaker=Delfador
en_GB: We should not speak of it now. Instead come with me, Konrad and Li’sar, to the top of mount Elnar. To look at Weldyn. To make plans for the battle, and to talk.
target: No hauríem de parlar-ho ara. En conte d'això, vingau en mi, Konrad i Li'sar, al cim de la montanya d'Elnar, des d'allí es veu Weldyn, a fer plans per a la batalla, i a parlar.

note: [print]
en_GB: Still $units_to_slay clan members to defeat!
target: 𐑕𐑑𐑦𐑤 $units_to_slay 𐑒𐑤𐑨𐑯 𐑥𐑧𐑥𐑚𐑼𐑟 𐑑 𐑛𐑦𐑓𐑰𐑑!

note: [message]: role=clanboss
en_GB: Wretched wench. Your army is tasting death as we speak. The clans have arrived to unseat you, pretender!
target: 𐑮𐑧𐑗𐑑 𐑢𐑧𐑯𐑗. 𐑿𐑼 𐑸𐑥𐑦 𐑦𐑟 𐑑𐑱𐑕𐑑𐑦𐑙 𐑛𐑧𐑔 𐑨𐑟 𐑢𐑰 𐑕𐑐𐑰𐑒. 𐑞 𐑒𐑤𐑨𐑯𐑟 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛 𐑑 𐑩𐑯𐑕𐑰𐑑 𐑿, 𐑐𐑮𐑰𐑑𐑧𐑯𐑛𐑻!

note: [message]: speaker=unit
en_GB: Take this, witch!
target: 𐑑𐑱𐑒 𐑞𐑦𐑕, 𐑢𐑦𐑗!

note: [message]: speaker=Li'sar
en_GB: Mother, I swore to end your reign of evil, and now I shall.
target: 𐑥𐑳𐑞𐑼, 𐑲 𐑕𐑢𐑹 𐑑 𐑧𐑯𐑛 𐑿𐑼 𐑮𐑱𐑯 𐑝 𐑰𐑝𐑩𐑤, 𐑯 𐑯𐑬 𐑲 𐑖𐑨𐑤.

note: [message]: speaker=narrator
en_GB: Li’sar strikes a killing blow!
target: ·𐑤𐑦𐑕𐑸 𐑕𐑑𐑮𐑲𐑒𐑕 𐑩 𐑒𐑦𐑤𐑦𐑙 𐑚𐑤𐑴!

note: [message]: speaker=Konrad
en_GB: You have hunted me across the countryside, indeed across the years. Here I am, Dark Queen.
target: 𐑿 𐑣𐑨𐑝 𐑣𐑳𐑯𐑑𐑩𐑛 𐑥𐑰 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛, 𐑦𐑯𐑛𐑰𐑛 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑘𐑽𐑟. 𐑣𐑽 𐑲 𐑨𐑥, 𐑛𐑸𐑒 𐑒𐑢𐑰𐑯.

note: [message]: speaker=Asheviere
en_GB: I was sure I had killed you, yet you haunt me still. Be gone, demon! I banish you, ghost!
target: 𐑲 𐑢𐑪𐑟 𐑖𐑫𐑼 𐑲 𐑣𐑨𐑛 𐑒𐑦𐑤𐑛 𐑿, 𐑘𐑧𐑑 𐑿 𐑣𐑪𐑯𐑑 𐑥𐑰 𐑕𐑑𐑦𐑤. 𐑚𐑰 𐑜𐑪𐑯, 𐑛𐑰𐑥𐑪𐑯! 𐑲 𐑚𐑨𐑯𐑦𐑖 𐑿, 𐑜𐑴𐑕𐑑!

note: [message]: speaker=Konrad
en_GB: Oh, wretched lady, I am very real. The land has suffered from your greed and ambition. You will now be held to account for your misdeeds. For the young prince Konrad! For WESNOTH!
target: 𐑴, 𐑮𐑧𐑗𐑑 𐑤𐑱𐑛𐑦, 𐑲 𐑨𐑥 𐑝𐑧𐑮𐑦 𐑮𐑾𐑤. 𐑞 𐑤𐑨𐑯𐑛 𐑣𐑨𐑟 𐑕𐑳𐑓𐑼𐑛 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑜𐑮𐑰𐑛 𐑯 𐑨𐑥𐑚𐑦𐑖𐑩𐑯. 𐑿 𐑢𐑦𐑤 𐑯𐑬 𐑚𐑰 𐑣𐑧𐑤𐑛 𐑑 𐑩𐑒𐑬𐑯𐑑 𐑓𐑹 𐑿𐑼 𐑥𐑦𐑕𐑛𐑰𐑛𐑟. 𐑓𐑹 𐑞 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕 𐑒𐑭𐑯𐑮𐑩𐑛! 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔!

note: [message]: speaker=narrator
en_GB: Konrad strikes a killing blow!
target: 𐑒𐑭𐑯𐑮𐑩𐑛 𐑕𐑑𐑮𐑲𐑒𐑕 𐑩 𐑒𐑦𐑤𐑦𐑙 𐑚𐑤𐑴!

note: [message]: speaker=Delfador
en_GB: As I destroyed your son, I now destroy you.
target: 𐑨𐑟 𐑲 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑿𐑼 𐑕𐑳𐑯, 𐑲 𐑯𐑬 𐑛𐑩𐑕𐑑𐑮𐑶 𐑿.

note: [message]: speaker=Asheviere
en_GB: You were always defiant, wizard, and no one has thwarted my plans as determinedly as you.
target: 𐑿 𐑢𐑻 𐑷𐑤𐑢𐑱𐑟 𐑛𐑦𐑓𐑲𐑩𐑯𐑑, 𐑢𐑦𐑟𐑼𐑛, 𐑯 𐑯𐑴 𐑢𐑳𐑯 𐑣𐑨𐑟 𐑔𐑢𐑹𐑑𐑩𐑛 𐑥𐑲 𐑐𐑤𐑨𐑯𐑟 𐑨𐑟 𐑛𐑩𐑑𐑻𐑥𐑩𐑯𐑩𐑛𐑤𐑰 𐑨𐑟 𐑿.

note: [message]: speaker=Delfador
en_GB: I have always been a humble servant of the Crown, and remain such even now.
target: 𐑲 𐑣𐑨𐑝 𐑷𐑤𐑢𐑱𐑟 𐑚𐑰𐑯 𐑩 𐑣𐑳𐑥𐑚𐑩𐑤 𐑕𐑻𐑝𐑩𐑯𐑑 𐑝 𐑞 𐑒𐑮𐑬𐑯, 𐑯 𐑮𐑦𐑥𐑱𐑯 𐑕𐑳𐑗 𐑰𐑝𐑩𐑯 𐑯𐑬.

note: [message]: speaker=Asheviere
en_GB: Delfador! You utterly disgust me, you sniveling worm. How dare you confront me, your queen?
target: ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹! 𐑿 𐑳𐑑𐑼𐑐𐑦 𐑛𐑦𐑕𐑜𐑳𐑕𐑑 𐑥𐑰, 𐑿 𐑕𐑯𐑦𐑝𐑧𐑤𐑦𐑙 𐑢𐑻𐑥. 𐑣𐑬 𐑛𐑺 𐑿 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑 𐑥𐑰, 𐑿𐑼 𐑒𐑢𐑰𐑯?

note: [message]: speaker=Delfador
en_GB: ... Mage Protector of The Kingdom Of The Peoples Of The West-North, Chief Advisor to the <i>Crown</i>...
target: ... 𐑥𐑱𐑡 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑻 𐑝 𐑞 𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤𐑟 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔, 𐑡𐑰𐑓 𐑨𐑛𐑝𐑲𐑟𐑼 𐑑 𐑞 <i>Crown</i>...

note: [message]: speaker=Delfador
en_GB: ... and personal counselor to my King and my <i>friend</i>, Garard the Second, whom you most <i>foully</i> betrayed...
target: ... 𐑯 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑒𐑬𐑯𐑕𐑩𐑤𐑼 𐑑 𐑥𐑲 𐑒𐑦𐑙 𐑯 𐑥𐑲 <i>friend</i>, 𐑜𐑻𐑸𐑛 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛, 𐑣𐑵 𐑿 𐑥𐑴𐑕𐑑 <i>foully</i> 𐑚𐑦𐑑𐑮𐑱𐑛...

note: [message]: speaker=Delfador
en_GB: I am Delfador the Great and TODAY YOU MEET YOUR ATONEMENT!
target: 𐑲 𐑨𐑥 ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 𐑞 𐑜𐑮𐑱𐑑 𐑯 𐑑𐑫𐑛𐑱 𐑿 𐑥𐑰𐑑 𐑿𐑼 𐑩𐑑𐑴𐑯𐑥𐑩𐑯𐑑!

note: [message]: speaker=narrator
en_GB: In a horrific inferno of magical rage, Asheviere is completely annihilated!
target: 𐑦𐑯 𐑩 𐑣𐑹𐑦𐑓𐑦𐑒 𐑦𐑯𐑓𐑻𐑯𐑴 𐑝 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑮𐑱𐑡, ·𐑨𐑖𐑧𐑝𐑽 𐑦𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑩𐑯𐑲𐑩𐑤𐑱𐑑𐑦𐑛!

note: [message]: speaker=Kalenz
en_GB: So much blood. So much death. For what? A title?
target: 𐑕𐑴 𐑥𐑳𐑗 𐑚𐑤𐑳𐑛. 𐑕𐑴 𐑥𐑳𐑗 𐑛𐑧𐑔. 𐑓𐑹 𐑢𐑪𐑑? 𐑩 𐑑𐑲𐑑𐑩𐑤?

note: [message]: speaker=Li'sar
en_GB: For justice, Elf Lord. We fight because if we do not, evil would prevail. But, I implore you to let the dead have their rest. We have taken victory. Tomorrow is a new day, friends... let us build this kingdom anew.
target: 𐑓𐑹 𐑡𐑳𐑕𐑑𐑦𐑕, 𐑧𐑤𐑓 𐑤𐑹𐑛. 𐑢𐑰 𐑓𐑲𐑑 𐑚𐑦𐑒𐑪𐑟 𐑦𐑓 𐑢𐑰 𐑛𐑵 𐑯𐑪𐑑, 𐑰𐑝𐑩𐑤 𐑢𐑫𐑛 𐑐𐑮𐑦𐑝𐑱𐑤. 𐑚𐑳𐑑, 𐑲 𐑦𐑥𐑐𐑤𐑹 𐑿 𐑑 𐑤𐑧𐑑 𐑞 𐑛𐑧𐑛 𐑣𐑨𐑝 𐑞𐑺 𐑮𐑧𐑕𐑑. 𐑢𐑰 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑝𐑦𐑒𐑑𐑼𐑦. 𐑑𐑫𐑥𐑪𐑮𐑴 𐑦𐑟 𐑩 𐑯𐑿 𐑛𐑱, 𐑓𐑮𐑧𐑯𐑛𐑟... 𐑤𐑧𐑑 𐑳𐑕 𐑚𐑦𐑤𐑛 𐑞𐑦𐑕 𐑒𐑦𐑙𐑛𐑩𐑥 𐑩𐑯𐑿.

note: [part]
en_GB: Delfador became Li’sar’s High Counselor, advising her in the most important matters of state. He lived until a ripe old age and was granted a royal funeral, after which he was buried in the Royal Crypt in Weldyn.
target: ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 𐑚𐑦𐑒𐑱𐑥 ·𐑤𐑦𐑕𐑸𐑟 𐑣𐑲 𐑒𐑬𐑯𐑕𐑩𐑤𐑼, 𐑨𐑛𐑝𐑲𐑟𐑦𐑙 𐑣𐑻 𐑦𐑯 𐑞 𐑥𐑴𐑕𐑑 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑥𐑨𐑑𐑼𐑟 𐑝 𐑕𐑑𐑱𐑑. 𐑣𐑰 𐑤𐑦𐑝𐑛 𐑳𐑯𐑑𐑦𐑤 𐑩 𐑮𐑲𐑐 𐑴𐑤𐑛 𐑱𐑡 𐑯 𐑢𐑪𐑟 𐑜𐑮𐑭𐑯𐑑𐑧𐑛 𐑩 𐑮𐑶𐑩𐑤 𐑓𐑿𐑯𐑼𐑩𐑤, 𐑭𐑓𐑑𐑼 𐑢𐑦𐑗 𐑣𐑰 𐑢𐑪𐑟 𐑚𐑧𐑮𐑦𐑛 𐑦𐑯 𐑞 𐑮𐑶𐑩𐑤 𐑒𐑮𐑦𐑐𐑑 𐑦𐑯 ·𐑢𐑧𐑤𐑛𐑦𐑯.

note: [part]
en_GB: Kalenz returned to his home in the North and never again returned to the lands of men.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑣𐑦𐑟 𐑣𐑴𐑥 𐑦𐑯 𐑞 𐑯𐑹𐑔 𐑯 𐑯𐑧𐑝𐑼 𐑩𐑜𐑱𐑯 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑥𐑧𐑯.

note: [attack]: type=blade
en_GB: saber
target: 𐑕𐑱𐑚𐑻

note: [attack]: type=cold
en_GB: raging blizzard
target: 𐑮𐑱𐑡𐑦𐑙 𐑚𐑤𐑦𐑟𐑻𐑛

note: [variation] [unit_type]
en_GB: Young and brash, Fighters attack with a sword, and are vulnerable to more seasoned enemies. However they have the potential to become great warriors one day.
target: 𐑘𐑳𐑙 𐑯 𐑚𐑮𐑨𐑖, 𐑓𐑲𐑑𐑻𐑟 𐑩𐑑𐑨𐑒 𐑢𐑦𐑞 𐑩 𐑕𐑹𐑛, 𐑯 𐑸 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤 𐑑 𐑥𐑹 𐑕𐑰𐑟𐑪𐑯𐑛 𐑧𐑯𐑦𐑥𐑦𐑟. 𐑣𐑬𐑧𐑝𐑼 𐑞𐑱 𐑣𐑨𐑝 𐑞 𐑐𐑩𐑑𐑧𐑯𐑖𐑩𐑤 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑜𐑮𐑱𐑑 𐑢𐑪𐑮𐑦𐑼𐑟 𐑢𐑳𐑯 𐑛𐑱.

note: [unit_type]: id=Injured Sergeant
en_GB: Injured Sergeant
target: 𐑦𐑯𐑡𐑻𐑛 𐑕𐑸𐑡𐑩𐑯𐑑

note: [variation]: id=Princess, race=human [unit_type]: id=Princess, race=human
en_GB: female^Princess
target: 𐑐𐑮𐑦𐑯𐑕𐑧𐑕

note: [unit_type]: id=Sea Orc, race=orc
en_GB: While often viewed as inferior to their land-loving counterparts, Sea Orcs represent a great leap for all goblins as they have adapted to aquatic environments. With their curved swords they are competent fighters, although their lack of a ranged attack and poor defense on land do represent strategic weaknesses.
target: 𐑢𐑲𐑤 𐑪𐑓𐑩𐑯 𐑝𐑿𐑛 𐑨𐑟 𐑦𐑯𐑓𐑽𐑦𐑼 𐑑 𐑞𐑺 𐑤𐑨𐑯𐑛-𐑤𐑳𐑝𐑦𐑙 𐑒𐑬𐑯𐑑𐑻𐑐𐑸𐑑𐑕, 𐑕𐑰 𐑹𐑒𐑕 𐑮𐑧𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑩 𐑜𐑮𐑱𐑑 𐑤𐑰𐑐 𐑓𐑹 𐑷𐑤 𐑜𐑭𐑚𐑤𐑦𐑯𐑟 𐑨𐑟 𐑞𐑱 𐑣𐑨𐑝 𐑩𐑛𐑨𐑐𐑑𐑩𐑛 𐑑 𐑩𐑒𐑢𐑭𐑑𐑦𐑒 𐑦𐑯𐑝𐑲𐑮𐑩𐑯𐑥𐑩𐑯𐑑𐑕. 𐑢𐑦𐑞 𐑞𐑺 𐑒𐑻𐑝𐑛 𐑕𐑹𐑛𐑟 𐑞𐑱 𐑸 𐑒𐑭𐑥𐑐𐑩𐑑𐑦𐑯𐑑 𐑓𐑲𐑑𐑻𐑟, 𐑷𐑤𐑞𐑴 𐑞𐑺 𐑤𐑨𐑒 𐑝 𐑩 𐑮𐑱𐑯𐑡𐑛 𐑩𐑑𐑨𐑒 𐑯 𐑐𐑫𐑼 𐑛𐑦𐑓𐑧𐑯𐑕 𐑪𐑯 𐑤𐑨𐑯𐑛 𐑛𐑵 𐑮𐑧𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑕𐑑𐑮𐑩𐑑𐑰𐑡𐑦𐑒 𐑢𐑰𐑒𐑯𐑩𐑕𐑩𐑟.

note: [message]: speaker=unit
en_GB: At least I die an honorable death.
target: 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑲 𐑛𐑲 𐑩𐑯 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑛𐑧𐑔.

note: [message]: speaker=narrator
en_GB: Do you want this unit to pick up the sword?
target: 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑑 𐑐𐑦𐑒 𐑳𐑐 𐑞 𐑕𐑹𐑛?

note: [object]: id={ID}
en_GB: Only the leader of an army can wield this sword!
target: 𐑴𐑯𐑤𐑦 𐑞 𐑤𐑰𐑛𐑻 𐑝 𐑩𐑯 𐑸𐑥𐑦 𐑒𐑨𐑯 𐑢𐑰𐑤𐑛 𐑞𐑦𐑕 𐑕𐑹𐑛!

note: [message]: speaker=narrator
en_GB: As you place your hand around the glittering leather hilt, the sword roars to life! Strangely, you feel no heat once you pick it up, yet the grass at your feet bursts into flame as you test the heft of this mighty weapon.
target: 𐑨𐑟 𐑿 𐑐𐑤𐑱𐑕 𐑿𐑼 𐑣𐑨𐑯𐑛 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑜𐑤𐑦𐑑𐑻𐑦𐑙 𐑤𐑧𐑞𐑼 𐑣𐑦𐑤𐑑, 𐑞 𐑕𐑹𐑛 𐑮𐑹𐑟 𐑑 𐑤𐑲𐑓! 𐑕𐑑𐑮𐑱𐑯𐑡𐑤𐑦, 𐑿 𐑓𐑰𐑤 𐑯𐑴 𐑣𐑰𐑑 𐑢𐑳𐑯𐑕 𐑿 𐑐𐑦𐑒 𐑦𐑑 𐑳𐑐, 𐑘𐑧𐑑 𐑞 𐑜𐑮𐑨𐑕 𐑨𐑑 𐑿𐑼 𐑓𐑰𐑑 𐑚𐑻𐑕𐑑𐑕 𐑦𐑯𐑑𐑫 𐑓𐑤𐑱𐑥 𐑨𐑟 𐑿 𐑑𐑧𐑕𐑑 𐑞 𐑣𐑧𐑓𐑑 𐑝 𐑞𐑦𐑕 𐑥𐑲𐑑𐑦 𐑢𐑧𐑐𐑩𐑯.

note: [message]: speaker=narrator
en_GB: Do you want this unit to pick up the armor?
target: 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑑 𐑐𐑦𐑒 𐑳𐑐 𐑞 𐑸𐑥𐑼?

note: [object]: id={ID}
en_GB: Void Armor
target: 𐑝𐑶𐑛 𐑸𐑥𐑼

note: [object]: id={ID}
en_GB: A beautiful chest plate crafted from shimmering black steel, the Void Armor is virtually impenetrable to physical weapons!
target: 𐑩 𐑚𐑿𐑑𐑦𐑓𐑩𐑤 𐑗𐑧𐑕𐑑 𐑐𐑤𐑱𐑑 𐑒𐑮𐑭𐑓𐑑𐑩𐑛 𐑓𐑮𐑪𐑥 𐑖𐑦𐑥𐑻𐑦𐑙 𐑚𐑤𐑨𐑒 𐑕𐑑𐑰𐑤, 𐑞 𐑝𐑶𐑛 𐑸𐑥𐑼 𐑦𐑟 𐑝𐑻𐑗𐑵𐑩𐑤𐑰 𐑦𐑥𐑐𐑧𐑯𐑩𐑑𐑮𐑩𐑚𐑩𐑤 𐑑 𐑓𐑦𐑟𐑦𐑒𐑩𐑤 𐑢𐑧𐑐𐑩𐑯𐑟!

note: [object]: id={ID}
en_GB: Only a powerful warrior may don this armor!
target: 𐑴𐑯𐑤𐑦 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑢𐑪𐑮𐑦𐑼 𐑥𐑱 𐑛𐑭𐑯 𐑞𐑦𐑕 𐑸𐑥𐑼!

note: [message]: speaker=narrator
en_GB: You struggle to lift and don the heavy plate. Once worn, however, it is amazingly comfortable. You have increased resistance to all physical damage!
target: 𐑿 𐑕𐑑𐑮𐑳𐑜𐑩𐑤 𐑑 𐑤𐑦𐑓𐑑 𐑯 𐑛𐑭𐑯 𐑞 𐑣𐑧𐑝𐑦 𐑐𐑤𐑱𐑑. 𐑢𐑳𐑯𐑕 𐑢𐑹𐑯, 𐑣𐑬𐑧𐑝𐑼, 𐑦𐑑 𐑦𐑟 𐑩𐑥𐑱𐑟𐑦𐑙𐑤𐑰 𐑒𐑳𐑥𐑓𐑼𐑑𐑩𐑚𐑩𐑤. 𐑿 𐑣𐑨𐑝 𐑦𐑯𐑒𐑮𐑰𐑕𐑑 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑑 𐑷𐑤 𐑓𐑦𐑟𐑦𐑒𐑩𐑤 𐑛𐑨𐑥𐑦𐑡!

note: [value]: id=void_armor
en_GB: void armor
target: 𐑝𐑶𐑛 𐑸𐑥𐑼

note: [value]: id=void_armor
en_GB: The Void Armor grants the following resistances:
    blade:  50%
    pierce: 40%
    impact: 40%
    fire:  +10%
target: 𐑞 𐑝𐑶𐑛 𐑸𐑥𐑼 𐑜𐑮𐑨𐑯𐑑𐑕 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟:
    𐑚𐑤𐑱𐑛: 50%
    𐑐𐑽𐑕: 40%
    𐑦𐑥𐑐𐑨𐑒𐑑: 40%
    𐑓𐑲𐑼: +10%

note: [object]: id=object_scepter
en_GB: This ancient Sceptre was forged by the great Dwarves of the Heart Mountains. A symbol of the kingship of Wesnoth, the Sceptre has the power to shoot fireballs at enemies of the bearer!
target: 𐑞𐑦𐑕 𐑱𐑯𐑖𐑩𐑯𐑑 𐑕𐑧𐑐𐑑𐑻 𐑢𐑪𐑟 𐑓𐑹𐑡𐑛 𐑚𐑲 𐑞 𐑜𐑮𐑱𐑑 𐑛𐑢𐑹𐑝𐑟 𐑝 𐑞 𐑣𐑸𐑑 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑩 𐑕𐑦𐑥𐑚𐑩𐑤 𐑝 𐑞 𐑒𐑦𐑙𐑖𐑦𐑐 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑣𐑨𐑟 𐑞 𐑐𐑬𐑼 𐑑 𐑖𐑵𐑑 𐑓𐑲𐑻𐑚𐑪𐑤𐑟 𐑨𐑑 𐑧𐑯𐑦𐑥𐑦𐑟 𐑝 𐑞 𐑚𐑺𐑻!

note: [object]: id=object_scepter
en_GB: This is the Sceptre of Fire. Only a true successor to the throne can possibly dare to take this!
target: 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼. 𐑴𐑯𐑤𐑦 𐑩 𐑑𐑮𐑵 𐑕𐑩𐑒𐑕𐑧𐑕𐑻 𐑑 𐑞 𐑔𐑮𐑴𐑯 𐑒𐑨𐑯 𐑐𐑪𐑕𐑩𐑚𐑩𐑤𐑦 𐑛𐑺 𐑑 𐑑𐑱𐑒 𐑞𐑦𐑕!

note: [message]: speaker=Konrad
en_GB: Here it is at last, I have the Sceptre!
target: 𐑣𐑽 𐑦𐑑 𐑦𐑟 𐑨𐑑 𐑤𐑭𐑕𐑑, 𐑲 𐑣𐑨𐑝 𐑞 𐑕𐑧𐑐𐑑𐑻!

note: [message]: speaker=Li'sar
en_GB: At last! I have the Sceptre!
target: 𐑨𐑑 𐑤𐑭𐑕𐑑! 𐑲 𐑣𐑨𐑝 𐑞 𐑕𐑧𐑐𐑑𐑻!

note: [message]: speaker=Konrad
en_GB: Indeed. You managed to reach it, Li’sar. I hope you shall use it wisely.
target: 𐑦𐑯𐑛𐑰𐑛. 𐑿 𐑥𐑨𐑯𐑦𐑡𐑛 𐑑 𐑮𐑰𐑗 𐑦𐑑, ·𐑤𐑦𐑕𐑸. 𐑲 𐑣𐑴𐑐 𐑿 𐑖𐑨𐑤 𐑿𐑕 𐑦𐑑 𐑢𐑲𐑟𐑤𐑦.

note: [message]: speaker=Li'sar
en_GB: My first use for it is going to be to help us get out of this hole! I hope you consider that wise.
target: 𐑥𐑲 𐑓𐑻𐑕𐑑 𐑿𐑕 𐑓𐑹 𐑦𐑑 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑚𐑰 𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑣𐑴𐑤! 𐑲 𐑣𐑴𐑐 𐑿 𐑒𐑩𐑯𐑕𐑦𐑛𐑼 𐑞𐑨𐑑 𐑢𐑲𐑟.

note: [message]: speaker=Delfador
en_GB: The Sceptre makes its wielder powerful, but hardly immortal, child. Use it prudently. Now come, I believe there is an exit to the north!
target: 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑥𐑱𐑒𐑕 𐑦𐑑𐑕 𐑢𐑰𐑤𐑛𐑻 𐑐𐑬𐑼𐑓𐑩𐑤, 𐑚𐑳𐑑 𐑣𐑸𐑛𐑤𐑦 𐑦𐑥𐑹𐑑𐑩𐑤, 𐑗𐑲𐑤𐑛. 𐑿𐑟 𐑦𐑑 𐑐𐑮𐑵𐑛𐑩𐑯𐑑𐑤𐑰. 𐑯𐑬 𐑒𐑳𐑥, 𐑲 𐑚𐑦𐑤𐑰𐑝 𐑞𐑺 𐑦𐑟 𐑩𐑯 𐑧𐑜𐑟𐑦𐑑 𐑑 𐑞 𐑯𐑹𐑔!

note: [part]
en_GB: The Northern host encamped at Galcadar, by the ford of Abez, and the king led his forces to meet them. Splitting his army in two, he led one half while his son, the crown prince Eldred, led the other.
target: Les gents del nort acampaven en Galcadar, en el guau d'Abez. El rei portà les seues tropes cap allà per a trobar-los, dividint el seu eixèrcit en dos: una mitat liderada per ell mateix, i l'atra pel seu fill Eldred, l'hereu a la corona de Wesnoth.

note: [part]
en_GB: Eldred was a brave and courageous warrior, able to lead his soldiers well. Unfortunately for Garard, his son was also ambitious... and treacherous. In the heat of battle, Eldred’s men turned on the king. And so, Garard was slain in battle that day, along with his brother and all his sons but Eldred.
target: Eldred era un guerrer valent i valerós, que sabia liderar als seus soldats. Desafortunadament per al rei Garard, el seu fill també era massa ambiciós... i un traïdor. En el fragor de la batalla, els hòmens d'Eldred es tornaren contra el seu rei. Garard va morir aquell dia, junt en el seu germà, i tots els seus fills, llevat d'Eldred.

note: [part]
en_GB: In exchange for tribute, the warlord of the North happily made peace with Eldred, who proclaimed himself king and led his army south towards Weldyn.
target: 𐑦𐑯 𐑧𐑒𐑕𐑗𐑱𐑯𐑡 𐑓𐑹 𐑑𐑮𐑦𐑚𐑿𐑑, 𐑞 𐑢𐑹𐑤𐑹𐑛 𐑝 𐑞 𐑯𐑹𐑔 𐑣𐑨𐑐𐑦𐑤𐑦 𐑥𐑱𐑛 𐑐𐑰𐑕 𐑢𐑦𐑞 𐑧𐑤𐑛𐑻𐑛, 𐑣𐑵 𐑐𐑮𐑴𐑒𐑤𐑱𐑥𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑒𐑦𐑙 𐑯 𐑤𐑧𐑛 𐑣𐑦𐑟 𐑸𐑥𐑦 𐑕𐑬𐑔 𐑑𐑫𐑢𐑹𐑛𐑟 ·𐑢𐑧𐑤𐑛𐑦𐑯.

note: [part]
en_GB: And Eldred did indeed meet Delfador face-to-face in battle, in the hinterlands near Tath. Sword clashed against staff, as the wise old mage fought the brash young warrior.
target: 𐑯 𐑧𐑤𐑛𐑻𐑛 𐑛𐑦𐑛 𐑦𐑯𐑛𐑰𐑛 𐑥𐑰𐑑 ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 𐑓𐑱𐑕-𐑑-𐑓𐑱𐑕 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤, 𐑦𐑯 𐑞 𐑣𐑦𐑯𐑑𐑻𐑤𐑨𐑯𐑛𐑟 𐑯𐑽 ·𐑑𐑨𐑔. 𐑕𐑹𐑛 𐑒𐑤𐑨𐑖𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑕𐑑𐑭𐑓, 𐑨𐑟 𐑞 𐑢𐑲𐑟 𐑴𐑤𐑛 𐑥𐑱𐑡 𐑓𐑷𐑑 𐑞 𐑚𐑮𐑨𐑖 𐑘𐑳𐑙 𐑢𐑪𐑮𐑦𐑼.

note: [campaign]: id=Liberty Yes, that is "marchlanders", not "marshlanders". "marchlander" is archaic English for an inhabitant of a border region.
en_GB: Liberty
target: 𐑤𐑦𐑚𐑼𐑑𐑦

note: [about]
en_GB: Prose-doctoring and preparation for mainline
target: 𐑐𐑮𐑴𐑟-𐑛𐑭𐑒𐑑𐑻𐑦𐑙 𐑯 𐑐𐑮𐑧𐑐𐑼𐑱𐑕𐑩𐑯 𐑓𐑹 𐑥𐑱𐑯𐑤𐑲𐑯

note: [label]
en_GB: Dallben
target: ·𐑛𐑨𐑤𐑚𐑧𐑯

note: [part]
en_GB: In the Era of Turmoil, during the reign of King Garard II, the border towns of Delwyn and Dallben in the province of Annuvin grew increasingly dissatisfied with the King’s rule. Being preoccupied with the great wars, the King was unable to send adequate forces to protect the frontier.
target: 𐑦𐑯 𐑞 𐑽𐑩 𐑝 𐑑𐑻𐑥𐑶𐑤, 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑮𐑱𐑯 𐑝 𐑒𐑦𐑙 𐑜𐑻𐑸𐑛 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛, 𐑞 𐑚𐑹𐑛𐑼 𐑑𐑬𐑯𐑟 𐑝 𐑛𐑧𐑤𐑢𐑦𐑯 𐑯 ·𐑛𐑨𐑤𐑚𐑧𐑯 𐑦𐑯 𐑞 𐑐𐑮𐑪𐑝𐑦𐑯𐑕 𐑝 ·𐑩𐑯𐑳𐑝𐑦𐑯 𐑜𐑮𐑵 𐑦𐑯𐑒𐑮𐑰𐑕𐑦𐑙𐑤𐑰 𐑛𐑦𐑕𐑕𐑨𐑑𐑦𐑕𐑓𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑒𐑦𐑙'𐑟 𐑮𐑵𐑤. 𐑚𐑰𐑦𐑙 𐑐𐑮𐑰𐑪𐑒𐑿𐑐𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑜𐑮𐑱𐑑 𐑢𐑹𐑟, 𐑞 𐑒𐑦𐑙 𐑢𐑪𐑟 𐑳𐑯𐑱𐑚𐑩𐑤 𐑑 𐑕𐑧𐑯𐑛 𐑨𐑛𐑩𐑒𐑢𐑩𐑑 𐑓𐑹𐑕𐑩𐑟 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽.

note: [part]
en_GB: The hardy people of these marches learned self-reliance and survival skills against the raiding orc hordes and savage saurians. They established their own trading routes and pacts of mutual defense.
target: 𐑞 𐑣𐑸𐑛𐑰 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞𐑰𐑟 𐑥𐑸𐑗𐑩𐑟 𐑤𐑻𐑯𐑛 𐑕𐑧𐑤𐑓-𐑮𐑦𐑤𐑲𐑩𐑯𐑕 𐑯 𐑕𐑻𐑝𐑲𐑝𐑩𐑤 𐑕𐑒𐑦𐑤𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑮𐑱𐑛𐑦𐑙 𐑹𐑒 𐑣𐑹𐑛𐑟 𐑯 𐑕𐑨𐑝𐑦𐑡 𐑕𐑸𐑾𐑯𐑟. 𐑞𐑱 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖𐑑 𐑞𐑺 𐑴𐑯 𐑑𐑮𐑱𐑛𐑦𐑙 𐑮𐑵𐑑𐑕 𐑯 𐑐𐑨𐑒𐑑𐑕 𐑝 𐑥𐑿𐑗𐑫𐑩𐑤 𐑛𐑦𐑓𐑧𐑯𐑕.

note: [part]
en_GB: Although not permitted to train with proper military weapons, these woodsmen were at home in the forests and swamps of the Western Marches, and became very effective with their simple slings and clubs.
target: 𐑷𐑤𐑞𐑴 𐑯𐑪𐑑 𐑐𐑼𐑥𐑦𐑑𐑩𐑛 𐑑 𐑑𐑮𐑱𐑯 𐑢𐑦𐑞 𐑐𐑮𐑪𐑐𐑼 𐑥𐑦𐑤𐑦𐑑𐑼𐑦 𐑢𐑧𐑐𐑩𐑯𐑟, 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟𐑥𐑩𐑯 𐑢𐑻 𐑨𐑑 𐑣𐑴𐑥 𐑦𐑯 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑯 𐑕𐑢𐑭𐑥𐑐𐑕 𐑝 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑥𐑸𐑗𐑩𐑟, 𐑯 𐑚𐑦𐑒𐑱𐑥 𐑝𐑧𐑮𐑦 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑢𐑦𐑞 𐑞𐑺 𐑕𐑦𐑥𐑐𐑩𐑤 𐑕𐑤𐑦𐑙𐑟 𐑯 𐑒𐑤𐑳𐑚𐑟.

note: [part]
en_GB: After the betrayal of the King by Queen Asheviere, the new regent of Wesnoth sought to consolidate her ill-gotten power. She sent her armies across Wesnoth to intimidate the provincial rulers and secure her continued reign.
target: 𐑭𐑓𐑑𐑼 𐑞 𐑚𐑦𐑑𐑮𐑱𐑩𐑤 𐑝 𐑞 𐑒𐑦𐑙 𐑚𐑲 𐑒𐑢𐑰𐑯 ·𐑨𐑖𐑧𐑝𐑽, 𐑞 𐑯𐑿 𐑮𐑰𐑡𐑩𐑯𐑑 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑕𐑷𐑑 𐑑 𐑒𐑩𐑯𐑕𐑭𐑤𐑦𐑛𐑱𐑑 𐑣𐑻 𐑦𐑤-𐑜𐑪𐑑𐑩𐑯 𐑐𐑬𐑼. 𐑖𐑰 𐑕𐑧𐑯𐑑 𐑣𐑻 𐑸𐑥𐑰𐑟 𐑩𐑒𐑮𐑪𐑕 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑑 𐑦𐑯𐑑𐑦𐑥𐑦𐑛𐑱𐑑 𐑞 𐑐𐑮𐑩𐑝𐑦𐑯𐑖𐑩𐑤 𐑮𐑵𐑤𐑼𐑟 𐑯 𐑕𐑦𐑒𐑘𐑫𐑼 𐑣𐑻 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑛 𐑮𐑱𐑯.

note: [part]
en_GB: The people of Annuvin were unwilling to relinquish their hard-earned self-rule, especially not to this pretender...
target: 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 ·𐑩𐑯𐑳𐑝𐑦𐑯 𐑢𐑻 𐑩𐑯𐑢𐑦𐑤𐑦𐑙 𐑑 𐑮𐑦𐑤𐑦𐑙𐑒𐑢𐑦𐑖 𐑞𐑺 𐑣𐑸𐑛-𐑻𐑯𐑛 𐑕𐑧𐑤𐑓-𐑮𐑵𐑤, 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑯𐑪𐑑 𐑑 𐑞𐑦𐑕 𐑐𐑮𐑰𐑑𐑧𐑯𐑛𐑻...

note: [side]: type=Bandit_Peasant, id=Baldras
en_GB: Baldras
target: ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕

note: [side]: type=Goblin Pillager, id=Fal Khag
en_GB: Fal Khag
target: ·𐑓𐑭𐑤 ·𐑒𐑣𐑨𐑜

note: [message]: speaker=Fal Khag
en_GB: Ride, you worms, I want to finish our raid before the hunting party returns to the human village.
target: 𐑮𐑲𐑛, 𐑿 𐑢𐑻𐑥𐑟, 𐑲 𐑢𐑪𐑯𐑑 𐑑 𐑓𐑦𐑯𐑦𐑖 𐑬𐑼 𐑮𐑱𐑛 𐑚𐑦𐑓𐑹 𐑞 𐑣𐑳𐑯𐑑𐑦𐑙 𐑐𐑸𐑑𐑦 𐑮𐑦𐑑𐑻𐑯𐑟 𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑝𐑦𐑤𐑦𐑡.

note: [unit]: type=Footpad_Peasant, id=Harper
en_GB: Harper
target: 𐑣𐑸𐑐𐑻

note: [message]: speaker=Red
en_GB: Look, goblin riders approach! You were right, they were going to raid Dallben while we were gone.
target: 𐑤𐑫𐑒, 𐑜𐑭𐑚𐑤𐑦𐑯 𐑮𐑲𐑛𐑼𐑟 𐑩𐑐𐑮𐑴𐑗! 𐑿 𐑢𐑻 𐑮𐑲𐑑, 𐑞𐑱 𐑢𐑻 𐑜𐑴𐑦𐑙 𐑑 𐑮𐑱𐑛 ·𐑛𐑨𐑤𐑚𐑧𐑯 𐑢𐑲𐑤 𐑢𐑰 𐑢𐑻 𐑜𐑪𐑯.

note: [message]: speaker=Baldras
en_GB: We must stop them before they reach the village. Damn the crown, they have long since forgotten about us out here.
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑑𐑪𐑐 𐑞𐑧𐑥 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑮𐑰𐑗 𐑞 𐑝𐑦𐑤𐑦𐑡. 𐑛𐑨𐑥 𐑞 𐑒𐑮𐑬𐑯, 𐑞𐑱 𐑣𐑨𐑝 𐑤𐑪𐑙 𐑕𐑦𐑯𐑕 𐑓𐑼𐑜𐑪𐑑𐑩𐑯 𐑩𐑚𐑬𐑑 𐑳𐑕 𐑬𐑑 𐑣𐑽.

note: [message]: speaker=Baldras
en_GB: Do it. Try to hold them back until us old-timers can get there and finish them off.
target: 𐑛𐑵 𐑦𐑑. 𐑑𐑮𐑲 𐑑 𐑣𐑴𐑤𐑛 𐑞𐑧𐑥 𐑚𐑨𐑒 𐑳𐑯𐑑𐑦𐑤 𐑳𐑕 𐑴𐑤𐑛-𐑑𐑲𐑥𐑻𐑟 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑞𐑺 𐑯 𐑓𐑦𐑯𐑦𐑖 𐑞𐑧𐑥 𐑪𐑓.

note: [message]: speaker=Harper
en_GB: We are barely able to survive these orc raids. We lost two men last week, more today... yet Weldyn does nothing!
target: 𐑢𐑰 𐑸 𐑚𐑺𐑤𐑦 𐑱𐑚𐑩𐑤 𐑑 𐑕𐑻𐑝𐑲𐑝 𐑞𐑰𐑟 𐑹𐑒 𐑮𐑱𐑛𐑟. 𐑢𐑰 𐑤𐑪𐑕𐑑 𐑑𐑵 𐑥𐑧𐑯 𐑤𐑭𐑕𐑑 𐑢𐑰𐑒, 𐑥𐑹 𐑑𐑫𐑛𐑱... 𐑘𐑧𐑑 ·𐑢𐑧𐑤𐑛𐑦𐑯 𐑛𐑳𐑟 𐑯𐑳𐑔𐑦𐑙!

note: [message]: speaker=Harper
en_GB: We are barely able to survive these orc raids. We lost two men last week, more could have died today... yet Weldyn does nothing!
target: 𐑢𐑰 𐑸 𐑚𐑺𐑤𐑦 𐑱𐑚𐑩𐑤 𐑑 𐑕𐑻𐑝𐑲𐑝 𐑞𐑰𐑟 𐑹𐑒 𐑮𐑱𐑛𐑟. 𐑢𐑰 𐑤𐑪𐑕𐑑 𐑑𐑵 𐑥𐑧𐑯 𐑤𐑭𐑕𐑑 𐑢𐑰𐑒, 𐑥𐑹 𐑒𐑫𐑛 𐑣𐑨𐑝 𐑛𐑲𐑛 𐑑𐑫𐑛𐑱... 𐑘𐑧𐑑 ·𐑢𐑧𐑤𐑛𐑦𐑯 𐑛𐑳𐑟 𐑯𐑳𐑔𐑦𐑙!

note: [message]: speaker=Baldras
en_GB: The King stopped sending patrols out here once the war started. Once that happened, the burden fell to us. We are citizens of Wesnoth, and as long as her banner flies we will resist the horde.
target: 𐑞 𐑒𐑦𐑙 𐑕𐑑𐑪𐑐𐑑 𐑕𐑧𐑯𐑛𐑦𐑙 𐑐𐑩𐑑𐑮𐑴𐑤𐑟 𐑬𐑑 𐑣𐑽 𐑢𐑳𐑯𐑕 𐑞 𐑢𐑹 𐑕𐑑𐑸𐑑𐑩𐑛. 𐑢𐑳𐑯𐑕 𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑛, 𐑞 𐑚𐑻𐑛𐑩𐑯 𐑓𐑧𐑤 𐑑 𐑳𐑕. 𐑢𐑰 𐑸 𐑕𐑦𐑑𐑦𐑟𐑩𐑯𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑯 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑣𐑻 𐑚𐑨𐑯𐑻 𐑓𐑤𐑲𐑟 𐑢𐑰 𐑢𐑦𐑤 𐑮𐑦𐑟𐑦𐑕𐑑 𐑞 𐑣𐑹𐑛.

note: [message]: speaker=Harper
en_GB: They’re getting closer to our village! What about the town guards, can they help us?
target: 𐑞𐑱'𐑼 𐑜𐑧𐑑𐑦𐑙 𐑒𐑤𐑴𐑕𐑼 𐑑 𐑬𐑼 𐑝𐑦𐑤𐑦𐑡! 𐑢𐑪𐑑 𐑩𐑚𐑬𐑑 𐑞 𐑑𐑬𐑯 𐑜𐑸𐑛𐑟, 𐑒𐑨𐑯 𐑞𐑱 𐑣𐑧𐑤𐑐 𐑳𐑕?

note: [message]: speaker=Wolmas
en_GB: What’s happening here? Why are you running like mad, $unit.name|?
target: 𐑢𐑪𐑑'𐑕 𐑣𐑨𐑐𐑩𐑯𐑦𐑙 𐑣𐑽? 𐑢𐑲 𐑸 𐑿 𐑮𐑳𐑯𐑦𐑙 𐑤𐑲𐑒 𐑥𐑨𐑛, $unit.name|?

note: [message]: speaker=unit
en_GB: Goblin riders on the hunt. We must not let any of them to the village!
target: 𐑜𐑭𐑚𐑤𐑦𐑯 𐑮𐑲𐑛𐑼𐑟 𐑪𐑯 𐑞 𐑣𐑳𐑯𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 𐑤𐑧𐑑 𐑧𐑯𐑦 𐑝 𐑞𐑧𐑥 𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡!

note: [message]: speaker=Wolmas
en_GB: Look! Goblin riders are on the hunt — and heading right for Dallben!
target: 𐑤𐑫𐑒! 𐑜𐑭𐑚𐑤𐑦𐑯 𐑮𐑲𐑛𐑼𐑟 𐑸 𐑪𐑯 𐑞 𐑣𐑳𐑯𐑑 - 𐑯 𐑣𐑧𐑛𐑦𐑙 𐑮𐑲𐑑 𐑓𐑹 ·𐑛𐑨𐑤𐑚𐑧𐑯!

note: [message]: speaker=Baldras
en_GB: The goblins reached the village! There will surely be nothing left when they are done pillaging it.
target: 𐑞 𐑜𐑭𐑚𐑤𐑦𐑯𐑟 𐑮𐑰𐑗𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡! 𐑞𐑺 𐑢𐑦𐑤 𐑖𐑫𐑼𐑤𐑦 𐑚𐑰 𐑯𐑳𐑔𐑦𐑙 𐑤𐑧𐑓𐑑 𐑢𐑧𐑯 𐑞𐑱 𐑸 𐑛𐑳𐑯 𐑐𐑦𐑤𐑦𐑡𐑦𐑙 𐑦𐑑.

note: [message]: speaker=narrator
en_GB: None remarked on the passing of the tiny, isolated frontier town. It was but a harbinger of the evil to come under the tyranny of Asheviere.
target: 𐑯𐑳𐑯 𐑮𐑦𐑥𐑸𐑒𐑑 𐑪𐑯 𐑞 𐑐𐑭𐑕𐑦𐑙 𐑝 𐑞 𐑑𐑲𐑯𐑦, 𐑲𐑕𐑩𐑤𐑱𐑑𐑩𐑛 𐑓𐑮𐑪𐑯𐑑𐑽 𐑑𐑬𐑯. 𐑦𐑑 𐑢𐑪𐑟 𐑚𐑳𐑑 𐑩 𐑣𐑸𐑚𐑦𐑯𐑡𐑻 𐑝 𐑞 𐑰𐑝𐑩𐑤 𐑑 𐑒𐑳𐑥 𐑳𐑯𐑛𐑼 𐑞 𐑑𐑽𐑩𐑯𐑰 𐑝 ·𐑨𐑖𐑧𐑝𐑽.

note: [side]: type=Cavalier, id=Tarwen
en_GB: Tarwen
target: ·𐑑𐑸𐑢𐑧𐑯

note: [message]: speaker=Tarwen
en_GB: By order of the Queen, the magistrate of this town is ordered to travel with us to Elensefar for vetting.
target: 𐑚𐑲 𐑹𐑛𐑼 𐑝 𐑞 𐑒𐑢𐑰𐑯, 𐑞 𐑥𐑨𐑡𐑩𐑕𐑑𐑮𐑱𐑑 𐑝 𐑞𐑦𐑕 𐑑𐑬𐑯 𐑦𐑟 𐑹𐑛𐑼𐑛 𐑑 𐑑𐑮𐑨𐑝𐑩𐑤 𐑢𐑦𐑞 𐑳𐑕 𐑑 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑓𐑹 𐑝𐑧𐑑𐑦𐑙.

note: [message]: speaker=Harper
en_GB: Garard is the King of Wesnoth. We are ruled by no queen.
target: 𐑜𐑻𐑸𐑛 𐑦𐑟 𐑞 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑢𐑰 𐑸 𐑮𐑵𐑤𐑛 𐑚𐑲 𐑯𐑴 𐑒𐑢𐑰𐑯.

note: [message]: speaker=Tarwen
en_GB: Insolent peasants, you will kneel before your betters! Asheviere is the queen of Wesnoth. The King fell three weeks ago at Abez. I shall not bandy words with you. Your magistrate will be coming with us, and we do not care if it is dead or alive.
target: 𐑦𐑯𐑕𐑩𐑤𐑩𐑯𐑑 𐑐𐑧𐑟𐑩𐑯𐑑𐑕, 𐑿 𐑢𐑦𐑤 𐑯𐑰𐑤 𐑚𐑦𐑓𐑹 𐑿𐑼 𐑚𐑧𐑑𐑻𐑟! ·𐑨𐑖𐑧𐑝𐑽 𐑦𐑟 𐑞 𐑒𐑢𐑰𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑞 𐑒𐑦𐑙 𐑓𐑧𐑤 𐑔𐑮𐑰 𐑢𐑰𐑒𐑕 𐑩𐑜𐑴 𐑨𐑑 ·𐑱𐑚𐑧𐑟. 𐑲 𐑖𐑨𐑤 𐑯𐑪𐑑 𐑚𐑨𐑯𐑛𐑰 𐑢𐑻𐑛𐑟 𐑢𐑦𐑞 𐑿. 𐑿𐑼 𐑥𐑨𐑡𐑩𐑕𐑑𐑮𐑱𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑳𐑥𐑦𐑙 𐑢𐑦𐑞 𐑳𐑕, 𐑯 𐑢𐑰 𐑛𐑵 𐑯𐑪𐑑 𐑒𐑺 𐑦𐑓 𐑦𐑑 𐑦𐑟 𐑛𐑧𐑛 𐑹 𐑩𐑤𐑲𐑝.

note: [message]: speaker=Baldras
en_GB: Harper, get out of here. This is no battle for you.
target: 𐑣𐑸𐑐𐑻, 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽. 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑴 𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 𐑿.

note: [message]: speaker=Baldras
en_GB: Our lives were hard enough when we were beneath the attention of the Crown. But now I fear things will be worse.
target: 𐑬𐑼 𐑤𐑦𐑝𐑟 𐑢𐑻 𐑣𐑸𐑛 𐑦𐑯𐑳𐑓 𐑢𐑧𐑯 𐑢𐑰 𐑢𐑻 𐑚𐑦𐑯𐑰𐑔 𐑞 𐑩𐑑𐑧𐑯𐑖𐑩𐑯 𐑝 𐑞 𐑒𐑮𐑬𐑯. 𐑚𐑳𐑑 𐑯𐑬 𐑲 𐑓𐑽 𐑔𐑦𐑙𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑢𐑻𐑕.

note: [message]: role=Advisor
en_GB: That is true. We have always flown to their aid, and they to ours. This is something we should face together.
target: 𐑞𐑨𐑑 𐑦𐑟 𐑑𐑮𐑵. 𐑢𐑰 𐑣𐑨𐑝 𐑷𐑤𐑢𐑱𐑟 𐑓𐑤𐑴𐑯 𐑑 𐑞𐑺 𐑲𐑛, 𐑯 𐑞𐑱 𐑑 𐑬𐑼𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑕𐑳𐑥𐑔𐑦𐑙 𐑢𐑰 𐑖𐑫𐑛 𐑓𐑱𐑕 𐑑𐑫𐑜𐑧𐑞𐑼.

note: [message]: speaker=Baldras
en_GB: Very well. We will go to Delwyn and share counsel with them. I never thought Wesnoth would fall into darkness. Now, not only do the orcs threaten our lands, but some sinister thing is happening with the ascent of the Queen to the throne.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑴 𐑑 𐑛𐑧𐑤𐑢𐑦𐑯 𐑯 𐑖𐑺 𐑒𐑬𐑯𐑕𐑩𐑤 𐑢𐑦𐑞 𐑞𐑧𐑥. 𐑲 𐑯𐑧𐑝𐑼 𐑔𐑷𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑢𐑫𐑛 𐑓𐑷𐑤 𐑦𐑯𐑑𐑫 𐑛𐑸𐑒𐑯𐑩𐑕. 𐑯𐑬, 𐑯𐑪𐑑 𐑴𐑯𐑤𐑦 𐑛𐑵 𐑞 𐑹𐑒𐑕 𐑔𐑮𐑧𐑑𐑩𐑯 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟, 𐑚𐑳𐑑 𐑕𐑳𐑥 𐑕𐑦𐑯𐑦𐑕𐑑𐑻 𐑔𐑦𐑙 𐑦𐑟 𐑣𐑨𐑐𐑩𐑯𐑦𐑙 𐑢𐑦𐑞 𐑞 𐑨𐑟𐑕𐑧𐑯𐑑 𐑝 𐑞 𐑒𐑢𐑰𐑯 𐑑 𐑞 𐑔𐑮𐑴𐑯.

note: [message]: speaker=Baldras
en_GB: Today we may no longer be citizens of Wesnoth. I wish it could be otherwise, but we are now outlaws.
target: 𐑑𐑫𐑛𐑱 𐑢𐑰 𐑥𐑱 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑚𐑰 𐑕𐑦𐑑𐑦𐑟𐑩𐑯𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑲 𐑢𐑦𐑖 𐑦𐑑 𐑒𐑫𐑛 𐑚𐑰 𐑳𐑞𐑼𐑢𐑲𐑟, 𐑚𐑳𐑑 𐑢𐑰 𐑸 𐑯𐑬 𐑬𐑑𐑤𐑷𐑟.

note: [message]: speaker=narrator
en_GB: They would be remembered only traitors rightly put down by the Queen’s lances. And in the dark years to come, woe betide any who questioned it.
target: 𐑞𐑱 𐑢𐑫𐑛 𐑚𐑰 𐑮𐑦𐑥𐑧𐑥𐑚𐑼𐑛 𐑴𐑯𐑤𐑦 𐑑𐑮𐑱𐑑𐑼𐑟 𐑮𐑲𐑑𐑤𐑦 𐑐𐑫𐑑 𐑛𐑬𐑯 𐑚𐑲 𐑞 𐑒𐑢𐑰𐑯'𐑟 𐑤𐑭𐑯𐑕𐑧𐑕. 𐑯 𐑦𐑯 𐑞 𐑛𐑸𐑒 𐑘𐑽𐑟 𐑑 𐑒𐑳𐑥, 𐑢𐑴 𐑚𐑦𐑑𐑲𐑛 𐑧𐑯𐑦 𐑣𐑵 𐑒𐑢𐑧𐑕𐑗𐑩𐑯𐑛 𐑦𐑑.

note: [objective]: condition=win
en_GB: Defeat both enemy leaders
target: 𐑛𐑦𐑓𐑰𐑑 𐑚𐑴𐑔 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟

note: [message]: speaker=Relana
en_GB: It has been a long time, old friend. Your news worries us. Yet, there is no problem we have not worked out here at our secret meeting place.
target: 𐑦𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑩 𐑤𐑪𐑙 𐑑𐑲𐑥, 𐑴𐑤𐑛 𐑓𐑮𐑧𐑯𐑛. 𐑿𐑼 𐑯𐑿𐑟 𐑢𐑳𐑮𐑦𐑟 𐑳𐑕. 𐑘𐑧𐑑, 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑐𐑮𐑪𐑚𐑤𐑩𐑥 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑢𐑻𐑒𐑑 𐑬𐑑 𐑣𐑽 𐑨𐑑 𐑬𐑼 𐑕𐑰𐑒𐑮𐑩𐑑 𐑥𐑰𐑑𐑦𐑙 𐑐𐑤𐑱𐑕.

note: [message]: speaker=Baldras
en_GB: You do not understand. We attacked a Wesnoth army patrol. Not only that, the leader was no man I had ever seen in Annuvin province before. Never has one been sent out here as a patrol captain who was so ruthless and cruel.
target: 𐑿 𐑛𐑵 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛. 𐑢𐑰 𐑩𐑑𐑨𐑒𐑑 𐑩 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑸𐑥𐑦 𐑐𐑩𐑑𐑮𐑴𐑤. 𐑯𐑪𐑑 𐑴𐑯𐑤𐑦 𐑞𐑨𐑑, 𐑞 𐑤𐑰𐑛𐑻 𐑢𐑪𐑟 𐑯𐑴 𐑥𐑨𐑯 𐑲 𐑣𐑨𐑛 𐑧𐑝𐑼 𐑕𐑰𐑯 𐑦𐑯 ·𐑩𐑯𐑳𐑝𐑦𐑯 𐑐𐑮𐑪𐑝𐑦𐑯𐑕 𐑚𐑦𐑓𐑹. 𐑯𐑧𐑝𐑼 𐑣𐑨𐑟 𐑢𐑳𐑯 𐑚𐑰𐑯 𐑕𐑧𐑯𐑑 𐑬𐑑 𐑣𐑽 𐑨𐑟 𐑩 𐑐𐑩𐑑𐑮𐑴𐑤 𐑒𐑨𐑐𐑑𐑩𐑯 𐑣𐑵 𐑢𐑪𐑟 𐑕𐑴 𐑮𐑵𐑔𐑤𐑩𐑕 𐑯 𐑒𐑮𐑫𐑩𐑤.

note: [message]: speaker=Harper
en_GB: Had they taken my uncle, they would have surely shown up in Delwyn today with the same ultimatum. As it is, several riders escaped.
target: 𐑣𐑨𐑛 𐑞𐑱 𐑑𐑱𐑒𐑩𐑯 𐑥𐑲 𐑳𐑙𐑒𐑩𐑤, 𐑞𐑱 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑖𐑫𐑼𐑤𐑦 𐑖𐑴𐑯 𐑳𐑐 𐑦𐑯 𐑛𐑧𐑤𐑢𐑦𐑯 𐑑𐑫𐑛𐑱 𐑢𐑦𐑞 𐑞 𐑕𐑱𐑥 𐑩𐑤𐑑𐑩𐑥𐑱𐑑𐑩𐑥. 𐑨𐑟 𐑦𐑑 𐑦𐑟, 𐑕𐑧𐑝𐑼𐑩𐑤 𐑮𐑲𐑛𐑼𐑟 𐑦𐑕𐑒𐑱𐑐𐑑.

note: [message]: speaker=Baldras
en_GB: An offense to decency, this is! Since when has Wesnoth been ruled by fear and treachery? We should consult with Lord Maddock of Elensefar. We have known him for years to be noble in deed as well as in name.
target: 𐑩𐑯 𐑩𐑓𐑧𐑯𐑕 𐑑 𐑛𐑰𐑕𐑩𐑯𐑕𐑰, 𐑞𐑦𐑕 𐑦𐑟! 𐑕𐑦𐑯𐑕 𐑢𐑧𐑯 𐑣𐑨𐑟 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑚𐑰𐑯 𐑮𐑵𐑤𐑛 𐑚𐑲 𐑓𐑽 𐑯 𐑑𐑮𐑧𐑗𐑻𐑰? 𐑢𐑰 𐑖𐑫𐑛 𐑒𐑩𐑯𐑕𐑩𐑤𐑑 𐑢𐑦𐑞 𐑤𐑹𐑛 𐑥𐑨𐑛𐑩𐑒 𐑝 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸. 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴𐑯 𐑣𐑦𐑥 𐑓𐑹 𐑘𐑽𐑟 𐑑 𐑚𐑰 𐑯𐑴𐑚𐑤 𐑦𐑯 𐑛𐑰𐑛 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑦𐑯 𐑯𐑱𐑥.

note: [message]: speaker=Relana
en_GB: I think they are, old friend. And that rank smell on the wind tells another tale; saurians approach. To arms!
target: 𐑲 𐑔𐑦𐑙𐑒 𐑞𐑱 𐑸, 𐑴𐑤𐑛 𐑓𐑮𐑧𐑯𐑛. 𐑯 𐑞𐑨𐑑 𐑮𐑨𐑙𐑒 𐑕𐑥𐑧𐑤 𐑪𐑯 𐑞 𐑢𐑦𐑯𐑛 𐑑𐑧𐑤𐑟 𐑩𐑯𐑳𐑞𐑼 𐑑𐑱𐑤; 𐑕𐑸𐑾𐑯𐑟 𐑩𐑐𐑮𐑴𐑗. 𐑑 𐑸𐑥𐑟!

note: [message]: speaker=Urk Delek
en_GB: By the sound of the wolves, the scent trail of Fal Khag’s killers ends here.
target: 𐑚𐑲 𐑞 𐑕𐑬𐑯𐑛 𐑝 𐑞 𐑢𐑫𐑤𐑝𐑟, 𐑞 𐑕𐑧𐑯𐑑 𐑑𐑮𐑱𐑤 𐑝 ·𐑓𐑭𐑤 ·𐑒𐑣𐑨𐑜𐑟 𐑒𐑦𐑤𐑻𐑟 𐑧𐑯𐑛𐑟 𐑣𐑽.

note: [message]: speaker=Urk Delek
en_GB: You will get gold. And our wolves will get meat.
target: 𐑿 𐑢𐑦𐑤 𐑜𐑧𐑑 𐑜𐑴𐑤𐑛. 𐑯 𐑬𐑼 𐑢𐑫𐑤𐑝𐑟 𐑢𐑦𐑤 𐑜𐑧𐑑 𐑥𐑰𐑑.

note: [message]: speaker=Baldras
en_GB: Something is very wrong here. Those orcs were carrying weapons with Army forge-markings.
target: 𐑕𐑳𐑥𐑔𐑦𐑙 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑮𐑪𐑙 𐑣𐑽. 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑢𐑻 𐑒𐑨𐑮𐑦𐑦𐑙 𐑢𐑧𐑐𐑩𐑯𐑟 𐑢𐑦𐑞 𐑸𐑥𐑦 𐑓𐑹𐑡-𐑥𐑸𐑒𐑦𐑙𐑟.

note: [message]: speaker=Relana
en_GB: Aye. And the gold in their pouches looked new from the mint.
target: 𐑲. 𐑯 𐑞 𐑜𐑴𐑤𐑛 𐑦𐑯 𐑞𐑺 𐑐𐑬𐑗𐑩𐑟 𐑤𐑫𐑒𐑑 𐑯𐑿 𐑓𐑮𐑪𐑥 𐑞 𐑥𐑦𐑯𐑑.

note: [message]: speaker=Relana
en_GB: I think your mission to Lord Maddock just became more urgent than we knew, Baldras. I must remain here to see to the defense of Delwyn and Dallben, but you should fly to Elensefar with all speed.
target: 𐑲 𐑔𐑦𐑙𐑒 𐑿𐑼 𐑥𐑦𐑖𐑩𐑯 𐑑 𐑤𐑹𐑛 𐑥𐑨𐑛𐑩𐑒 𐑡𐑳𐑕𐑑 𐑚𐑦𐑒𐑱𐑥 𐑥𐑹 𐑻𐑡𐑩𐑯𐑑 𐑞𐑨𐑯 𐑢𐑰 𐑯𐑿, ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕. 𐑲 𐑥𐑳𐑕𐑑 𐑮𐑦𐑥𐑱𐑯 𐑣𐑽 𐑑 𐑕𐑰 𐑑 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 𐑛𐑧𐑤𐑢𐑦𐑯 𐑯 ·𐑛𐑨𐑤𐑚𐑧𐑯, 𐑚𐑳𐑑 𐑿 𐑖𐑫𐑛 𐑓𐑤𐑲 𐑑 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑢𐑦𐑞 𐑷𐑤 𐑕𐑐𐑰𐑛.

note: [label]
en_GB: Port of Elensefar
target: 𐑐𐑹𐑑 𐑝 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸

note: [side]: type=General, id=Lord Maddock
en_GB: Lord Maddock
target: 𐑤𐑹𐑛 𐑥𐑨𐑛𐑩𐑒

note: [message]: speaker=Lord Maddock
en_GB: Well, they do not come within the walls of my city. They are actually camped nearby, and the main garrison is further south at Halstead. I know my time will soon come to swear allegiance, but they do not press me. They are afraid I will refuse.
target: 𐑢𐑧𐑤, 𐑞𐑱 𐑛𐑵 𐑯𐑪𐑑 𐑒𐑳𐑥 𐑢𐑦𐑞𐑦𐑯 𐑞 𐑢𐑷𐑤𐑟 𐑝 𐑥𐑲 𐑕𐑦𐑑𐑦. 𐑞𐑱 𐑸 𐑨𐑒𐑗𐑫𐑩𐑤𐑦 𐑒𐑨𐑥𐑐𐑑 𐑯𐑽𐑚𐑲, 𐑯 𐑞 𐑥𐑱𐑯 𐑜𐑨𐑮𐑦𐑕𐑩𐑯 𐑦𐑟 𐑓𐑻𐑞𐑼 𐑕𐑬𐑔 𐑨𐑑 𐑣𐑨𐑤𐑕𐑑𐑧𐑛. 𐑲 𐑯𐑴 𐑥𐑲 𐑑𐑲𐑥 𐑢𐑦𐑤 𐑕𐑵𐑯 𐑒𐑳𐑥 𐑑 𐑕𐑢𐑺 𐑩𐑤𐑰𐑡𐑩𐑯𐑕, 𐑚𐑳𐑑 𐑞𐑱 𐑛𐑵 𐑯𐑪𐑑 𐑐𐑮𐑧𐑕 𐑥𐑰. 𐑞𐑱 𐑸 𐑩𐑓𐑮𐑱𐑛 𐑲 𐑢𐑦𐑤 𐑮𐑧𐑓𐑿𐑕.

note: [message]: speaker=Lord Maddock
en_GB: Yes. The Queen ascended to the throne through the vilest of treachery. However, while most of my forces were sent with the King to fight the orcs, we have a strong enough contingent here to make the Queen’s forces think twice about attacking Elensefar outright.
target: 𐑘𐑧𐑕. 𐑞 𐑒𐑢𐑰𐑯 𐑩𐑕𐑧𐑯𐑛𐑩𐑛 𐑑 𐑞 𐑔𐑮𐑴𐑯 𐑔𐑮𐑵 𐑞 𐑝𐑲𐑤𐑩𐑕𐑑 𐑝 𐑑𐑮𐑧𐑗𐑻𐑰. 𐑣𐑬𐑧𐑝𐑼, 𐑢𐑲𐑤 𐑥𐑴𐑕𐑑 𐑝 𐑥𐑲 𐑓𐑹𐑕𐑩𐑟 𐑢𐑻 𐑕𐑧𐑯𐑑 𐑢𐑦𐑞 𐑞 𐑒𐑦𐑙 𐑑 𐑓𐑲𐑑 𐑞 𐑹𐑒𐑕, 𐑢𐑰 𐑣𐑨𐑝 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑦𐑯𐑳𐑓 𐑒𐑩𐑯𐑑𐑦𐑯𐑡𐑩𐑯𐑑 𐑣𐑽 𐑑 𐑥𐑱𐑒 𐑞 𐑒𐑢𐑰𐑯'𐑟 𐑓𐑹𐑕𐑩𐑟 𐑔𐑦𐑙𐑒 𐑑𐑢𐑲𐑕 𐑩𐑚𐑬𐑑 𐑩𐑑𐑨𐑒𐑦𐑙 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑬𐑑𐑮𐑲𐑑.

note: [message]: speaker=Lord Maddock
en_GB: We have an uneasy peace until they are done with the smaller villages and finally come around to obtaining my oath. The treaty between Elensefar and Wesnoth is ancient, but I am not so naïve as to place my full trust in it. Not in these wicked times.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑩𐑯 𐑳𐑯𐑰𐑟𐑦 𐑐𐑰𐑕 𐑳𐑯𐑑𐑦𐑤 𐑞𐑱 𐑸 𐑛𐑳𐑯 𐑢𐑦𐑞 𐑞 𐑕𐑥𐑷𐑤𐑼 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑯 𐑓𐑲𐑯𐑩𐑤𐑦 𐑒𐑳𐑥 𐑩𐑮𐑬𐑯𐑛 𐑑 𐑪𐑚𐑑𐑱𐑯𐑦𐑙 𐑥𐑲 𐑴𐑔. 𐑞 𐑑𐑮𐑰𐑑𐑦 𐑚𐑦𐑑𐑢𐑰𐑯 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑱𐑯𐑖𐑩𐑯𐑑, 𐑚𐑳𐑑 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑕𐑴 𐑯𐑲𐑰𐑝 𐑨𐑟 𐑑 𐑐𐑤𐑱𐑕 𐑥𐑲 𐑓𐑫𐑤 𐑑𐑮𐑳𐑕𐑑 𐑦𐑯 𐑦𐑑. 𐑯𐑪𐑑 𐑦𐑯 𐑞𐑰𐑟 𐑢𐑦𐑒𐑩𐑛 𐑑𐑲𐑥𐑟.

note: [message]: speaker=Harper
en_GB: What can we do then? We have brought with us many from Annuvin province who are willing to fight, but our families are still at home. They will not last long if the Queen’s patrols return.
target: 𐑢𐑪𐑑 𐑒𐑨𐑯 𐑢𐑰 𐑛𐑵 𐑞𐑧𐑯? 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑮𐑷𐑑 𐑢𐑦𐑞 𐑳𐑕 𐑥𐑧𐑯𐑦 𐑓𐑮𐑪𐑥 ·𐑩𐑯𐑳𐑝𐑦𐑯 𐑐𐑮𐑪𐑝𐑦𐑯𐑕 𐑣𐑵 𐑸 𐑢𐑦𐑤𐑦𐑙 𐑑 𐑓𐑲𐑑, 𐑚𐑳𐑑 𐑬𐑼 𐑓𐑨𐑥𐑦𐑤𐑦𐑟 𐑸 𐑕𐑑𐑦𐑤 𐑨𐑑 𐑣𐑴𐑥. 𐑞𐑱 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑤𐑭𐑕𐑑 𐑤𐑪𐑙 𐑦𐑓 𐑞 𐑒𐑢𐑰𐑯'𐑟 𐑐𐑩𐑑𐑮𐑴𐑤𐑟 𐑮𐑦𐑑𐑻𐑯.

note: [message]: speaker=Lord Maddock
en_GB: I am unwilling to start a civil war. I believe the Queen will remain preoccupied with order throughout the kingdom and, more importantly, with quelling the Northerner threat. We are a matter she will choose to deal with later rather than sooner, if she can.
target: 𐑲 𐑨𐑥 𐑩𐑯𐑢𐑦𐑤𐑦𐑙 𐑑 𐑕𐑑𐑸𐑑 𐑩 𐑕𐑦𐑝𐑦𐑤 𐑢𐑹. 𐑲 𐑚𐑦𐑤𐑰𐑝 𐑞 𐑒𐑢𐑰𐑯 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑐𐑮𐑰𐑪𐑒𐑿𐑐𐑲𐑛 𐑢𐑦𐑞 𐑹𐑛𐑼 𐑔𐑮𐑵𐑬𐑑 𐑞 𐑒𐑦𐑙𐑛𐑩𐑥 𐑯, 𐑥𐑹 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑𐑤𐑦, 𐑢𐑦𐑞 𐑒𐑢𐑧𐑤𐑦𐑙 𐑞 𐑯𐑹𐑞𐑻𐑯𐑻 𐑔𐑮𐑧𐑑. 𐑢𐑰 𐑸 𐑩 𐑥𐑨𐑑𐑼 𐑖𐑰 𐑢𐑦𐑤 𐑗𐑵𐑟 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑤𐑱𐑑𐑼 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑕𐑵𐑯𐑼, 𐑦𐑓 𐑖𐑰 𐑒𐑨𐑯.

note: [message]: speaker=Kestrel
en_GB: A foolish miscalculation, Lord Maddock. These men with which you consort are outlaws and fugitives. They are a well-organized gang of criminals and murderers. We will kill them and then expect your oath of allegiance to Queen Asheviere.
target: 𐑩 𐑓𐑵𐑤𐑦𐑖 𐑥𐑦𐑕𐑒𐑨𐑤𐑒𐑘𐑩𐑤𐑱𐑖𐑩𐑯, 𐑤𐑹𐑛 𐑥𐑨𐑛𐑩𐑒. 𐑞𐑰𐑟 𐑥𐑧𐑯 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑿 𐑒𐑩𐑯𐑕𐑹𐑑 𐑸 𐑬𐑑𐑤𐑷𐑟 𐑯 𐑓𐑿𐑡𐑦𐑑𐑦𐑝𐑟. 𐑞𐑱 𐑸 𐑩 𐑢𐑧𐑤-𐑹𐑜𐑩𐑯𐑲𐑟𐑛 𐑜𐑨𐑙 𐑝 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤𐑟 𐑯 𐑥𐑻𐑛𐑼𐑼𐑟. 𐑢𐑰 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑞𐑧𐑥 𐑯 𐑞𐑧𐑯 𐑦𐑒𐑕𐑐𐑧𐑒𐑑 𐑿𐑼 𐑴𐑔 𐑝 𐑩𐑤𐑰𐑡𐑩𐑯𐑕 𐑑 𐑒𐑢𐑰𐑯 ·𐑨𐑖𐑧𐑝𐑽.

note: [message]: speaker=Lord Maddock
en_GB: Men, to arms! The defense of Elensefar has begun!
target: 𐑥𐑧𐑯, 𐑑 𐑸𐑥𐑟! 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑣𐑨𐑟 𐑚𐑩𐑜𐑳𐑯!

note: [message]: speaker=Harper
en_GB: I cannot believe what my eyes are seeing! The flesh runs from their bones... these are not human warriors we fight. They are evil spirits masquerading as human!
target: 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑚𐑦𐑤𐑰𐑝 𐑢𐑪𐑑 𐑥𐑲 𐑲𐑟 𐑸 𐑕𐑰𐑦𐑙! 𐑞 𐑓𐑤𐑧𐑖 𐑮𐑳𐑯𐑟 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑚𐑴𐑯𐑟... 𐑞𐑰𐑟 𐑸 𐑯𐑪𐑑 𐑣𐑿𐑥𐑩𐑯 𐑢𐑪𐑮𐑦𐑼𐑟 𐑢𐑰 𐑓𐑲𐑑. 𐑞𐑱 𐑸 𐑰𐑝𐑩𐑤 𐑕𐑐𐑦𐑮𐑦𐑑𐑕 𐑥𐑨𐑕𐑒𐑻𐑱𐑛𐑦𐑙 𐑨𐑟 𐑣𐑿𐑥𐑩𐑯!

note: [message]: speaker=Lord Maddock
en_GB: Their human aspect is returning! This is an evil manner of sorcery we face, but one that we may yet overcome. CHARGE!
target: 𐑞𐑺 𐑣𐑿𐑥𐑩𐑯 𐑨𐑕𐑐𐑧𐑒𐑑 𐑦𐑟 𐑮𐑦𐑑𐑻𐑯𐑦𐑙! 𐑞𐑦𐑕 𐑦𐑟 𐑩𐑯 𐑰𐑝𐑩𐑤 𐑥𐑨𐑯𐑼 𐑝 𐑕𐑹𐑕𐑻𐑰 𐑢𐑰 𐑓𐑱𐑕, 𐑚𐑳𐑑 𐑢𐑳𐑯 𐑞𐑨𐑑 𐑢𐑰 𐑥𐑱 𐑘𐑧𐑑 𐑴𐑝𐑼𐑒𐑳𐑥. 𐑗𐑸𐑡!

note: [message]: speaker=second_unit
en_GB: Who are you? What are you?
target: 𐑣𐑵 𐑸 𐑿? 𐑢𐑪𐑑 𐑸 𐑿?

note: [message]: speaker=Lord Maddock
en_GB: I will not. Unless you want me to round up the city’s thieves to fight for you, I do not have the troops to spare. However, I am not the only one who commands men in this corner of Wesnoth.
target: 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑. 𐑳𐑯𐑤𐑧𐑕 𐑿 𐑢𐑪𐑯𐑑 𐑥𐑰 𐑑 𐑮𐑬𐑯𐑛 𐑳𐑐 𐑞 𐑕𐑦𐑑𐑰𐑟 𐑔𐑰𐑝𐑟 𐑑 𐑓𐑲𐑑 𐑓𐑹 𐑿, 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑞 𐑑𐑮𐑵𐑐𐑕 𐑑 𐑕𐑐𐑺. 𐑣𐑬𐑧𐑝𐑼, 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑞 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯 𐑣𐑵 𐑒𐑩𐑥𐑭𐑯𐑛𐑟 𐑥𐑧𐑯 𐑦𐑯 𐑞𐑦𐑕 𐑒𐑹𐑯𐑻 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [message]: speaker=Baldras
en_GB: I don’t understand. There are no other noble lords in this area.
target: 𐑲 𐑛𐑴𐑯𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛. 𐑞𐑺 𐑸 𐑯𐑴 𐑳𐑞𐑼 𐑯𐑴𐑚𐑤 𐑤𐑹𐑛𐑟 𐑦𐑯 𐑞𐑦𐑕 𐑺𐑦𐑩.

note: [message]: speaker=Baldras
en_GB: Wish us well. If we are to resist the Wesnoth army a second time, we’re going to need more than clubs and slings against steel.
target: 𐑢𐑦𐑖 𐑳𐑕 𐑢𐑧𐑤. 𐑦𐑓 𐑢𐑰 𐑸 𐑑 𐑮𐑦𐑟𐑦𐑕𐑑 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑸𐑥𐑦 𐑩 𐑕𐑧𐑒𐑩𐑯𐑛 𐑑𐑲𐑥, 𐑢𐑰'𐑼 𐑜𐑴𐑦𐑙 𐑑 𐑯𐑰𐑛 𐑥𐑹 𐑞𐑨𐑯 𐑒𐑤𐑳𐑚𐑟 𐑯 𐑕𐑤𐑦𐑙𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑕𐑑𐑰𐑤.

note: [message]: speaker=Baldras
en_GB: Look, more riders come from the southeast. We cannot survive another assault. We are finished!
target: 𐑤𐑫𐑒, 𐑥𐑹 𐑮𐑲𐑛𐑼𐑟 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑬𐑔𐑰𐑕𐑑. 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑻𐑝𐑲𐑝 𐑩𐑯𐑳𐑞𐑼 𐑩𐑕𐑪𐑤𐑑. 𐑢𐑰 𐑸 𐑓𐑦𐑯𐑦𐑖𐑑!

note: [message]: speaker=narrator
en_GB: Indeed, Asheviere’s armies had mustered and struck before the nascent rebellion could even be planned. Her power and ruthlessness — and their toll of death — would only grow greater with time.
target: 𐑦𐑯𐑛𐑰𐑛, ·𐑨𐑖𐑧𐑝𐑽𐑟 𐑸𐑥𐑰𐑟 𐑣𐑨𐑛 𐑥𐑩𐑕𐑑𐑻𐑛 𐑯 𐑕𐑑𐑮𐑳𐑒 𐑚𐑦𐑓𐑹 𐑞 𐑯𐑱𐑕𐑩𐑯𐑑 𐑮𐑦𐑚𐑧𐑤𐑘𐑩𐑯 𐑒𐑫𐑛 𐑰𐑝𐑩𐑯 𐑚𐑰 𐑐𐑤𐑨𐑯𐑛. 𐑣𐑻 𐑐𐑬𐑼 𐑯 𐑮𐑵𐑔𐑤𐑩𐑕𐑯𐑩𐑕 - 𐑯 𐑞𐑺 𐑑𐑴𐑤 𐑝 𐑛𐑧𐑔 - 𐑢𐑫𐑛 𐑴𐑯𐑤𐑦 𐑜𐑮𐑴 𐑜𐑮𐑱𐑑𐑼 𐑢𐑦𐑞 𐑑𐑲𐑥.

note: [side]: type=Master Bowman, id=Quentin
en_GB: Quentin
target: 𐑒𐑢𐑧𐑯𐑑𐑦𐑯

note: [side]: type=Rogue, id=Hans
en_GB: Hans
target: 𐑣𐑭𐑯𐑕

note: [objective]: condition=win
en_GB: Take Baldras to meet the leader of the insurgency
target: 𐑑𐑱𐑒 ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕 𐑑 𐑥𐑰𐑑 𐑞 𐑤𐑰𐑛𐑻 𐑝 𐑞 𐑦𐑯𐑕𐑻𐑡𐑩𐑯𐑕𐑰

note: [message]: speaker=Baldras
en_GB: Who are you?
target: 𐑣𐑵 𐑸 𐑿?

note: [message]: speaker=Link
en_GB: I have come to find you. You must make it through the city without being seen. The soldiers are normally out hunting for my kind, but a company of heavy infantry arrived three days ago and took over the patrols.
target: 𐑲 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑓𐑲𐑯𐑛 𐑿. 𐑿 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑦𐑑 𐑔𐑮𐑵 𐑞 𐑕𐑦𐑑𐑦 𐑢𐑦𐑞𐑬𐑑 𐑚𐑰𐑦𐑙 𐑕𐑰𐑯. 𐑞 𐑕𐑴𐑤𐑡𐑼𐑟 𐑸 𐑯𐑹𐑥𐑩𐑤𐑦 𐑬𐑑 𐑣𐑳𐑯𐑑𐑦𐑙 𐑓𐑹 𐑥𐑲 𐑒𐑲𐑯𐑛, 𐑚𐑳𐑑 𐑩 𐑒𐑳𐑥𐑐𐑩𐑯𐑦 𐑝 𐑣𐑧𐑝𐑦 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦 𐑩𐑮𐑲𐑝𐑛 𐑔𐑮𐑰 𐑛𐑱𐑟 𐑩𐑜𐑴 𐑯 𐑑𐑫𐑒 𐑴𐑝𐑼 𐑞 𐑐𐑩𐑑𐑮𐑴𐑤𐑟.

note: [message]: speaker=Link
en_GB: Well, good thing I found you first. Now hurry, you must make it past the city into the Grey Woods. There is a small path in the southeast that leads into the forest; look for the signpost. My brother Hans is waiting for you there and will take you to our master. Try to avoid the soldiers if you can.
target: 𐑢𐑧𐑤, 𐑜𐑫𐑛 𐑔𐑦𐑙 𐑲 𐑓𐑬𐑯𐑛 𐑿 𐑓𐑻𐑕𐑑. 𐑯𐑬 𐑣𐑳𐑮𐑦, 𐑿 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑦𐑑 𐑐𐑭𐑕𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑦𐑯𐑑𐑫 𐑞 𐑜𐑮𐑱 𐑢𐑫𐑛𐑟. 𐑞𐑺 𐑦𐑟 𐑩 𐑕𐑥𐑷𐑤 𐑐𐑭𐑔 𐑦𐑯 𐑞 𐑕𐑬𐑔𐑰𐑕𐑑 𐑞𐑨𐑑 𐑤𐑰𐑛𐑟 𐑦𐑯𐑑𐑫 𐑞 𐑓𐑹𐑦𐑕𐑑; 𐑤𐑫𐑒 𐑓𐑹 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑. 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼 𐑣𐑭𐑯𐑕 𐑦𐑟 𐑢𐑱𐑑𐑦𐑙 𐑓𐑹 𐑿 𐑞𐑺 𐑯 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑿 𐑑 𐑬𐑼 𐑥𐑭𐑕𐑑𐑼. 𐑑𐑮𐑲 𐑑 𐑩𐑝𐑶𐑛 𐑞 𐑕𐑴𐑤𐑡𐑼𐑟 𐑦𐑓 𐑿 𐑒𐑨𐑯.

note: [message]: speaker=second_unit
en_GB: Looks like these guards hold stationary posts, so if we’re careful enough we should be able to slip our way around them unnoticed.
target: 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑞𐑰𐑟 𐑜𐑸𐑛𐑟 𐑣𐑴𐑤𐑛 𐑕𐑑𐑱𐑖𐑩𐑯𐑺𐑰 𐑐𐑴𐑕𐑑𐑕, 𐑕𐑴 𐑦𐑓 𐑢𐑰'𐑼 𐑒𐑺𐑓𐑩𐑤 𐑦𐑯𐑳𐑓 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑕𐑤𐑦𐑐 𐑬𐑼 𐑢𐑱 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥 𐑩𐑯𐑯𐑴𐑑𐑦𐑕𐑑.

note: [message]: speaker=Baldras
en_GB: Harper, you younger and faster folks need to be our eyes now. Scout ahead and try to find a way for us to get past the guards, but make sure to not stay where they can see you or we’re all in big trouble...
target: 𐑣𐑸𐑐𐑻, 𐑿 𐑘𐑳𐑙𐑼 𐑯 𐑓𐑭𐑕𐑑𐑼 𐑓𐑴𐑒𐑕 𐑯𐑰𐑛 𐑑 𐑚𐑰 𐑬𐑼 𐑲𐑟 𐑯𐑬. 𐑕𐑒𐑬𐑑 𐑩𐑣𐑧𐑛 𐑯 𐑑𐑮𐑲 𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑢𐑱 𐑓𐑹 𐑳𐑕 𐑑 𐑜𐑧𐑑 𐑐𐑭𐑕𐑑 𐑞 𐑜𐑸𐑛𐑟, 𐑚𐑳𐑑 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑑 𐑯𐑪𐑑 𐑕𐑑𐑱 𐑢𐑺 𐑞𐑱 𐑒𐑨𐑯 𐑕𐑰 𐑿 𐑹 𐑢𐑰'𐑼 𐑷𐑤 𐑦𐑯 𐑚𐑦𐑜 𐑑𐑮𐑳𐑚𐑩𐑤...

note: [message]: speaker=Baldras
en_GB: Fall back, quickly! Maybe we can yet lose them!
target: 𐑓𐑷𐑤 𐑚𐑨𐑒, 𐑒𐑢𐑦𐑒𐑤𐑦! 𐑥𐑱𐑚𐑰 𐑢𐑰 𐑒𐑨𐑯 𐑘𐑧𐑑 𐑤𐑵𐑟 𐑞𐑧𐑥!

note: [message]: speaker=unit
en_GB: Gentlemen, please come this way and follow the path into the forest. Our leader is anxious to meet you.
target: 𐑡𐑧𐑯𐑑𐑩𐑤𐑥𐑧𐑯, 𐑐𐑤𐑰𐑟 𐑒𐑳𐑥 𐑞𐑦𐑕 𐑢𐑱 𐑯 𐑓𐑪𐑤𐑴 𐑞 𐑐𐑭𐑔 𐑦𐑯𐑑𐑫 𐑞 𐑓𐑹𐑦𐑕𐑑. 𐑬𐑼 𐑤𐑰𐑛𐑻 𐑦𐑟 𐑨𐑙𐑖𐑩𐑕 𐑑 𐑥𐑰𐑑 𐑿.

note: [message]: speaker=Baldras
en_GB: I haven’t run this much in years. If you were to ask me to infiltrate a heavily guarded city relying on nothing but the cover of darkness and my wits, I would say you were crazy.
target: 𐑲 𐑣𐑨𐑝𐑯𐑑 𐑮𐑳𐑯 𐑞𐑦𐑕 𐑥𐑳𐑗 𐑦𐑯 𐑘𐑽𐑟. 𐑦𐑓 𐑿 𐑢𐑻 𐑑 𐑭𐑕𐑒 𐑥𐑰 𐑑 𐑦𐑯𐑓𐑦𐑤𐑑𐑮𐑱𐑑 𐑩 𐑣𐑧𐑝𐑦𐑤𐑦 𐑜𐑸𐑛𐑩𐑛 𐑕𐑦𐑑𐑦 𐑮𐑰𐑤𐑲𐑦𐑙 𐑪𐑯 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑞 𐑒𐑳𐑝𐑼 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑯 𐑥𐑲 𐑢𐑦𐑑𐑕, 𐑲 𐑢𐑫𐑛 𐑕𐑱 𐑿 𐑢𐑻 𐑒𐑮𐑱𐑟𐑦.

note: [message]: speaker=Baldras
en_GB: As it turns out, I’m the crazy one. Let’s finish this folly.
target: 𐑨𐑟 𐑦𐑑 𐑑𐑻𐑯𐑟 𐑬𐑑, 𐑲'𐑧𐑥 𐑞 𐑒𐑮𐑱𐑟𐑦 𐑢𐑳𐑯. 𐑤𐑧𐑑'𐑕 𐑓𐑦𐑯𐑦𐑖 𐑞𐑦𐑕 𐑓𐑪𐑤𐑦.

note: [message]: speaker=Hans
en_GB: Fly, and we may yet evade them in the Grey Woods.
target: 𐑓𐑤𐑲, 𐑯 𐑢𐑰 𐑥𐑱 𐑘𐑧𐑑 𐑦𐑝𐑱𐑛 𐑞𐑧𐑥 𐑦𐑯 𐑞 𐑜𐑮𐑱 𐑢𐑫𐑛𐑟.

note: [message]: speaker=Baldras
en_GB: We have spent too much time here. Surely the Queen’s forces have returned to Dallben. Our mission is unfinished, but we must return to fight a suicide battle.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑐𐑧𐑯𐑑 𐑑𐑵 𐑥𐑳𐑗 𐑑𐑲𐑥 𐑣𐑽. 𐑖𐑫𐑼𐑤𐑦 𐑞 𐑒𐑢𐑰𐑯'𐑟 𐑓𐑹𐑕𐑩𐑟 𐑣𐑨𐑝 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 ·𐑛𐑨𐑤𐑚𐑧𐑯. 𐑬𐑼 𐑥𐑦𐑖𐑩𐑯 𐑦𐑟 𐑩𐑯𐑓𐑦𐑯𐑦𐑖𐑑, 𐑚𐑳𐑑 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑓𐑲𐑑 𐑩 𐑕𐑿𐑦𐑕𐑲𐑛 𐑚𐑨𐑑𐑩𐑤.

note: [scenario]: id=06_The_Grey_Woods
en_GB: The Grey Woods
target: 𐑞 𐑜𐑮𐑱 𐑢𐑫𐑛𐑟

note: [side]: type=Shadow Lord, id=Helicrom
en_GB: Helicrom
target: ·𐑣𐑧𐑤𐑦𐑒𐑮𐑪𐑥

note: [side]: type=Necromancer, id=Mal-Jerod
en_GB: Mal-Jerod
target: 𐑥𐑨𐑤-𐑡𐑺𐑩𐑛

note: [side]: type=Lich, id=Sel-Mana
en_GB: Sel-Mana
target: 𐑕𐑧𐑤-𐑥𐑭𐑯𐑩

note: [objective]: condition=win
en_GB: Defeat the lich and its minions
target: 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑤𐑦𐑗 𐑯 𐑦𐑑𐑕 𐑥𐑦𐑯𐑘𐑩𐑯𐑟

note: [message]: speaker=Helicrom
en_GB: The former King’s magic ministry kept a tight control on the training and employment of mages in Wesnoth. Those of us who dared to... depart from the curriculum, you might say, were dealt with harshly. We are outcasts because we seek to master shadow magic. Our secrecy and security are not cheap.
target: 𐑞 𐑓𐑹𐑥𐑼 𐑒𐑦𐑙'𐑟 𐑥𐑨𐑡𐑦𐑒 𐑥𐑦𐑯𐑩𐑕𐑑𐑮𐑰 𐑒𐑧𐑐𐑑 𐑩 𐑑𐑲𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑪𐑯 𐑞 𐑑𐑮𐑱𐑯𐑦𐑙 𐑯 𐑦𐑥𐑐𐑤𐑶𐑥𐑩𐑯𐑑 𐑝 𐑥𐑱𐑡𐑦𐑟 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑞𐑴𐑟 𐑝 𐑳𐑕 𐑣𐑵 𐑛𐑺𐑛 𐑑... 𐑛𐑦𐑐𐑸𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑻𐑦𐑒𐑘𐑩𐑤𐑩𐑥, 𐑿 𐑥𐑲𐑑 𐑕𐑱, 𐑢𐑻 𐑛𐑧𐑤𐑑 𐑢𐑦𐑞 𐑣𐑸𐑖𐑤𐑦. 𐑢𐑰 𐑸 𐑬𐑑𐑒𐑨𐑕𐑑𐑕 𐑚𐑦𐑒𐑪𐑟 𐑢𐑰 𐑕𐑰𐑒 𐑑 𐑥𐑭𐑕𐑑𐑼 𐑖𐑨𐑛𐑴 𐑥𐑨𐑡𐑦𐑒. 𐑬𐑼 𐑕𐑰𐑒𐑮𐑩𐑕𐑦 𐑯 𐑕𐑦𐑒𐑘𐑫𐑼𐑦𐑑𐑦 𐑸 𐑯𐑪𐑑 𐑗𐑰𐑐.

note: [message]: speaker=Baldras
en_GB: I have heard of you. Necromancers. Barely-human scum, I say.
target: 𐑲 𐑣𐑨𐑝 𐑣𐑻𐑛 𐑝 𐑿. 𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑻𐑕. 𐑚𐑺𐑤𐑦-𐑣𐑿𐑥𐑩𐑯 𐑕𐑒𐑩𐑥, 𐑲 𐑕𐑱.

note: [message]: speaker=Helicrom
en_GB: Wrong. Necromancers become slaves to their lich masters and eventually lose their humanity. We have proven that practicing the dark arts need not lead down that path to damnation. We remain human, and seek the mystical secret of balance between the ways of light and darkness. We dance between both ways, adhering to neither.
target: 𐑮𐑪𐑙. 𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑻𐑕 𐑚𐑦𐑒𐑳𐑥 𐑕𐑤𐑱𐑝𐑟 𐑑 𐑞𐑺 𐑤𐑦𐑗 𐑥𐑭𐑕𐑑𐑻𐑟 𐑯 𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰 𐑤𐑵𐑟 𐑞𐑺 𐑣𐑿𐑥𐑨𐑯𐑦𐑑𐑦. 𐑢𐑰 𐑣𐑨𐑝 𐑐𐑮𐑵𐑝𐑩𐑯 𐑞𐑨𐑑 𐑐𐑮𐑨𐑒𐑑𐑦𐑕𐑦𐑙 𐑞 𐑛𐑸𐑒 𐑸𐑑𐑕 𐑯𐑰𐑛 𐑯𐑪𐑑 𐑤𐑰𐑛 𐑛𐑬𐑯 𐑞𐑨𐑑 𐑐𐑭𐑔 𐑑 𐑛𐑨𐑥𐑯𐑱𐑖𐑩𐑯. 𐑢𐑰 𐑮𐑦𐑥𐑱𐑯 𐑣𐑿𐑥𐑩𐑯, 𐑯 𐑕𐑰𐑒 𐑞 𐑥𐑦𐑕𐑑𐑦𐑒𐑩𐑤 𐑕𐑰𐑒𐑮𐑩𐑑 𐑝 𐑚𐑨𐑤𐑩𐑯𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑢𐑱𐑟 𐑝 𐑤𐑲𐑑 𐑯 𐑛𐑸𐑒𐑯𐑩𐑕. 𐑢𐑰 𐑛𐑭𐑯𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑚𐑴𐑔 𐑢𐑱𐑟, 𐑩𐑛𐑣𐑽𐑦𐑙 𐑑 𐑯𐑲𐑞𐑼.

note: [message]: speaker=Helicrom
en_GB: We don’t. You have sought us out. But, I do know of your situation and am willing to help. Any weakening of the Throne of Wesnoth, whether it be occupied by King or Queen, aids us.
target: 𐑢𐑰 𐑛𐑴𐑯𐑑. 𐑿 𐑣𐑨𐑝 𐑕𐑷𐑑 𐑳𐑕 𐑬𐑑. 𐑚𐑳𐑑, 𐑲 𐑛𐑵 𐑯𐑴 𐑝 𐑿𐑼 𐑕𐑦𐑑𐑿𐑱𐑖𐑩𐑯 𐑯 𐑨𐑥 𐑢𐑦𐑤𐑦𐑙 𐑑 𐑣𐑧𐑤𐑐. 𐑧𐑯𐑦 𐑢𐑰𐑒𐑩𐑯𐑦𐑙 𐑝 𐑞 𐑔𐑮𐑴𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑢𐑧𐑞𐑼 𐑦𐑑 𐑚𐑰 𐑪𐑒𐑘𐑫𐑐𐑲𐑛 𐑚𐑲 𐑒𐑦𐑙 𐑹 𐑒𐑢𐑰𐑯, 𐑱𐑛𐑟 𐑳𐑕.

note: [message]: speaker=Baldras
en_GB: So now you need to defend your rear as well as your front... I see your predicament. My men will wipe this land clean if you can help us defend our homeland.
target: 𐑕𐑴 𐑯𐑬 𐑿 𐑯𐑰𐑛 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛 𐑿𐑼 𐑮𐑽 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑿𐑼 𐑓𐑮𐑳𐑯𐑑... 𐑲 𐑕𐑰 𐑿𐑼 𐑐𐑮𐑦𐑛𐑦𐑒𐑩𐑥𐑩𐑯𐑑. 𐑥𐑲 𐑥𐑧𐑯 𐑢𐑦𐑤 𐑢𐑲𐑐 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛 𐑒𐑤𐑰𐑯 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑦𐑓𐑧𐑯𐑛 𐑬𐑼 𐑣𐑴𐑥𐑤𐑨𐑯𐑛.

note: [message]: speaker=Baldras
en_GB: The lich is destroyed and its minions dead.
target: 𐑞 𐑤𐑦𐑗 𐑦𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑯 𐑦𐑑𐑕 𐑥𐑦𐑯𐑘𐑩𐑯𐑟 𐑛𐑧𐑛.

note: [message]: speaker=narrator
en_GB: The remaining members were very grateful and offered Baldras a sizable sum of gold for his help. It was not the help he was hoping for, but he knew it would have to be enough for the coming conflict.
target: 𐑞 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑧𐑥𐑚𐑼𐑟 𐑢𐑻 𐑝𐑧𐑮𐑦 𐑜𐑮𐑱𐑑𐑓𐑩𐑤 𐑯 𐑪𐑓𐑼𐑛 ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕 𐑩 𐑕𐑲𐑟𐑩𐑚𐑩𐑤 𐑕𐑳𐑥 𐑝 𐑜𐑴𐑤𐑛 𐑓𐑹 𐑣𐑦𐑟 𐑣𐑧𐑤𐑐. 𐑦𐑑 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑞 𐑣𐑧𐑤𐑐 𐑣𐑰 𐑢𐑪𐑟 𐑣𐑪𐑐𐑦𐑙 𐑓𐑹, 𐑚𐑳𐑑 𐑣𐑰 𐑯𐑿 𐑦𐑑 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑦𐑯𐑳𐑓 𐑓𐑹 𐑞 𐑒𐑳𐑥𐑦𐑙 𐑒𐑩𐑯𐑓𐑤𐑦𐑒𐑑.

note: [message]: speaker=Helicrom
en_GB: With the undead driven out, we may live here in relative peace and pursue our studies. For this, Baldras, I am grateful.
target: 𐑢𐑦𐑞 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑛𐑮𐑦𐑝𐑩𐑯 𐑬𐑑, 𐑢𐑰 𐑥𐑱 𐑤𐑦𐑝 𐑣𐑽 𐑦𐑯 𐑮𐑧𐑤𐑩𐑑𐑦𐑝 𐑐𐑰𐑕 𐑯 𐑐𐑼𐑕𐑿 𐑬𐑼 𐑕𐑑𐑳𐑛𐑦𐑟. 𐑓𐑹 𐑞𐑦𐑕, ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕, 𐑲 𐑨𐑥 𐑜𐑮𐑱𐑑𐑓𐑩𐑤.

note: [message]: speaker=Baldras
en_GB: Studies? Peace? You mean to continue feeding on the lawful citizens of Wesnoth. There will be no peace for them.
target: 𐑕𐑑𐑳𐑛𐑦𐑟? 𐑐𐑰𐑕? 𐑿 𐑥𐑰𐑯 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑓𐑰𐑛𐑦𐑙 𐑪𐑯 𐑞 𐑤𐑷𐑓𐑫𐑤 𐑕𐑦𐑑𐑦𐑟𐑩𐑯𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑯𐑴 𐑐𐑰𐑕 𐑓𐑹 𐑞𐑧𐑥.

note: [message]: speaker=Helicrom
en_GB: No one here is in a position to be dispensing moral judgments. Regardless, you have done great service to us today, and we owe you a debt. I will help you to the utmost of my ability.
target: 𐑯𐑴 𐑢𐑳𐑯 𐑣𐑽 𐑦𐑟 𐑦𐑯 𐑩 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑑 𐑚𐑰 𐑛𐑦𐑕𐑐𐑧𐑯𐑕𐑦𐑙 𐑥𐑹𐑩𐑤 𐑡𐑳𐑡𐑥𐑩𐑯𐑑𐑕. 𐑮𐑦𐑜𐑸𐑛𐑤𐑩𐑕, 𐑿 𐑣𐑨𐑝 𐑛𐑳𐑯 𐑜𐑮𐑱𐑑 𐑕𐑻𐑝𐑦𐑕 𐑑 𐑳𐑕 𐑑𐑫𐑛𐑱, 𐑯 𐑢𐑰 𐑴 𐑿 𐑩 𐑛𐑧𐑑. 𐑲 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑑 𐑞 𐑳𐑑𐑥𐑴𐑕𐑑 𐑝 𐑥𐑲 𐑩𐑚𐑦𐑤𐑦𐑑𐑦.

note: [message]: speaker=Helicrom
en_GB: I was planning on giving you gold. Any good army is well financed, and with the lich gone we can now spare it.
target: 𐑲 𐑢𐑪𐑟 𐑐𐑤𐑨𐑯𐑦𐑙 𐑪𐑯 𐑜𐑦𐑝𐑦𐑙 𐑿 𐑜𐑴𐑤𐑛. 𐑧𐑯𐑦 𐑜𐑫𐑛 𐑸𐑥𐑦 𐑦𐑟 𐑢𐑧𐑤 𐑓𐑦𐑯𐑨𐑯𐑕𐑑, 𐑯 𐑢𐑦𐑞 𐑞 𐑤𐑦𐑗 𐑜𐑪𐑯 𐑢𐑰 𐑒𐑨𐑯 𐑯𐑬 𐑕𐑐𐑺 𐑦𐑑.

note: [message]: speaker=Helicrom
en_GB: But, I think it would help you more if I lent you some of my men to join you on your adventures. The Queen has been sending mages out here, and my men are itching for some payback.
target: 𐑚𐑳𐑑, 𐑲 𐑔𐑦𐑙𐑒 𐑦𐑑 𐑢𐑫𐑛 𐑣𐑧𐑤𐑐 𐑿 𐑥𐑹 𐑦𐑓 𐑲 𐑤𐑧𐑯𐑑 𐑿 𐑕𐑳𐑥 𐑝 𐑥𐑲 𐑥𐑧𐑯 𐑑 𐑡𐑶𐑯 𐑿 𐑪𐑯 𐑿𐑼 𐑩𐑛𐑝𐑧𐑯𐑑𐑿𐑮𐑟. 𐑞 𐑒𐑢𐑰𐑯 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑧𐑯𐑛𐑦𐑙 𐑥𐑱𐑡𐑦𐑟 𐑬𐑑 𐑣𐑽, 𐑯 𐑥𐑲 𐑥𐑧𐑯 𐑸 𐑦𐑗𐑦𐑙 𐑓𐑹 𐑕𐑳𐑥 𐑐𐑱𐑚𐑨𐑒.

note: [option]: speaker=Helicrom
en_GB: I will take the gold. How does 500 sound?
target: 𐑲 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑞 𐑜𐑴𐑤𐑛. 𐑣𐑬 𐑛𐑴𐑟 500 𐑕𐑬𐑯𐑛?

note: [message]: speaker=Helicrom
en_GB: Agreed. Good luck and farewell to you, Master Baldras.
target: 𐑩𐑜𐑮𐑰𐑛. 𐑜𐑫𐑛 𐑤𐑳𐑒 𐑯 𐑓𐑺𐑢𐑧𐑤 𐑑 𐑿, 𐑥𐑭𐑕𐑑𐑼 ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕.

note: [option]: speaker=Helicrom
en_GB: Send your men with us. They will be valuable help as we prepare for the assault from the Wesnoth army garrison.
target: 𐑕𐑧𐑯𐑛 𐑿𐑼 𐑥𐑧𐑯 𐑢𐑦𐑞 𐑳𐑕. 𐑞𐑱 𐑢𐑦𐑤 𐑚𐑰 𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑣𐑧𐑤𐑐 𐑨𐑟 𐑢𐑰 𐑐𐑮𐑰𐑐𐑺 𐑓𐑹 𐑞 𐑩𐑕𐑪𐑤𐑑 𐑓𐑮𐑪𐑥 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑸𐑥𐑦 𐑜𐑨𐑮𐑦𐑕𐑩𐑯.

note: [message]: speaker=Helicrom
en_GB: Done. My finest mages and thieves are at your disposal. Use them well.
target: 𐑛𐑳𐑯. 𐑥𐑲 𐑓𐑦𐑯𐑩𐑕𐑑 𐑥𐑱𐑡𐑦𐑟 𐑯 𐑔𐑰𐑝𐑟 𐑸 𐑨𐑑 𐑿𐑼 𐑛𐑦𐑕𐑐𐑴𐑟𐑩𐑤. 𐑿𐑟 𐑞𐑧𐑥 𐑢𐑧𐑤.

note: [message]: speaker=Helicrom
en_GB: My men... have failed to protect me! I perish...
target: 𐑥𐑲 𐑥𐑧𐑯... 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑥𐑰! 𐑲 𐑐𐑧𐑮𐑦𐑖...

note: [part]
en_GB: Baldras and his men quickly left the Grey Woods, not entirely convinced of their safety even after eradicating the lich.
target: ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑒𐑢𐑦𐑒𐑤𐑦 𐑤𐑧𐑓𐑑 𐑞 𐑜𐑮𐑱 𐑢𐑫𐑛𐑟, 𐑯𐑪𐑑 𐑧𐑯𐑑𐑲𐑼𐑤𐑦 𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑑 𐑝 𐑞𐑺 𐑕𐑱𐑓𐑑𐑦 𐑰𐑝𐑩𐑯 𐑭𐑓𐑑𐑼 𐑽𐑨𐑛𐑩𐑒𐑱𐑑𐑦𐑙 𐑞 𐑤𐑦𐑗.

note: [part]
en_GB: As they marched, many men and women from the small hamlets peppering the area around Carcyn and the Grey Woods approached the group, asking to join them. The ascent of the Queen had cast an uneasy pall over the citizens of Wesnoth, and some of them were willing to resist it.
target: 𐑨𐑟 𐑞𐑱 𐑥𐑸𐑗𐑑, 𐑥𐑧𐑯𐑦 𐑥𐑧𐑯 𐑯 𐑢𐑦𐑥𐑦𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑥𐑷𐑤 𐑣𐑨𐑥𐑤𐑩𐑑𐑕 𐑐𐑧𐑐𐑻𐑦𐑙 𐑞 𐑺𐑦𐑩 𐑩𐑮𐑬𐑯𐑛 ·𐑒𐑸𐑒𐑦𐑯 𐑯 𐑞 𐑜𐑮𐑱 𐑢𐑫𐑛𐑟 𐑩𐑐𐑮𐑴𐑗𐑑 𐑞 𐑜𐑮𐑵𐑐, 𐑭𐑕𐑒𐑦𐑙 𐑑 𐑡𐑶𐑯 𐑞𐑧𐑥. 𐑞 𐑨𐑟𐑕𐑧𐑯𐑑 𐑝 𐑞 𐑒𐑢𐑰𐑯 𐑣𐑨𐑛 𐑒𐑭𐑕𐑑 𐑩𐑯 𐑳𐑯𐑰𐑟𐑦 𐑐𐑭𐑤 𐑴𐑝𐑼 𐑞 𐑕𐑦𐑑𐑦𐑟𐑩𐑯𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑯 𐑕𐑳𐑥 𐑝 𐑞𐑧𐑥 𐑢𐑻 𐑢𐑦𐑤𐑦𐑙 𐑑 𐑮𐑦𐑟𐑦𐑕𐑑 𐑦𐑑.

note: [part]
en_GB: Camped at the edge of the forest, they quietly observed substantial troop movements coming from the direction of Aldril, a nearby city, and marching to the northwest. Unsure what to make of it, they debated their next course of action...
target: 𐑒𐑨𐑥𐑐𐑑 𐑨𐑑 𐑞 𐑧𐑡 𐑝 𐑞 𐑓𐑹𐑦𐑕𐑑, 𐑞𐑱 𐑒𐑢𐑲𐑧𐑑𐑤𐑦 𐑩𐑚𐑟𐑻𐑝𐑛 𐑕𐑩𐑚𐑕𐑑𐑨𐑯𐑗𐑩𐑤 𐑑𐑮𐑵𐑐 𐑥𐑵𐑝𐑥𐑩𐑯𐑑𐑕 𐑒𐑳𐑥𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯 𐑝 ·𐑨𐑤𐑛𐑮𐑦𐑤, 𐑩 𐑯𐑽𐑚𐑲 𐑕𐑦𐑑𐑦, 𐑯 𐑥𐑸𐑗𐑦𐑙 𐑑 𐑞 𐑯𐑹𐑔𐑢𐑧𐑕𐑑. 𐑩𐑯𐑖𐑫𐑮 𐑢𐑪𐑑 𐑑 𐑥𐑱𐑒 𐑝 𐑦𐑑, 𐑞𐑱 𐑛𐑩𐑚𐑱𐑑𐑦𐑛 𐑞𐑺 𐑯𐑧𐑒𐑕𐑑 𐑒𐑹𐑕 𐑝 𐑨𐑒𐑖𐑩𐑯...

note: [message]: speaker=Baldras
en_GB: The words of Lord Maddock have weighed heavy on me these past few days. It has dawned on me that we can never win. We will never defeat the entire army of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to resist the Queen, how should I ever expect to?
target: 𐑞 𐑢𐑻𐑛𐑟 𐑝 𐑤𐑹𐑛 𐑥𐑨𐑛𐑩𐑒 𐑣𐑨𐑝 𐑢𐑱𐑛 𐑣𐑧𐑝𐑦 𐑪𐑯 𐑥𐑰 𐑞𐑰𐑟 𐑐𐑭𐑕𐑑 𐑓𐑿 𐑛𐑱𐑟. 𐑦𐑑 𐑣𐑨𐑟 𐑛𐑷𐑯𐑛 𐑪𐑯 𐑥𐑰 𐑞𐑨𐑑 𐑢𐑰 𐑒𐑨𐑯 𐑯𐑧𐑝𐑼 𐑢𐑦𐑯. 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑧𐑯𐑑𐑲𐑼 𐑸𐑥𐑦 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑦𐑛𐑰𐑩𐑕𐑰! 𐑦𐑓 𐑞 𐑯𐑴𐑚𐑤 𐑤𐑹𐑛 𐑝 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑦𐑟 𐑩𐑯𐑢𐑦𐑤𐑦𐑙 𐑑 𐑮𐑦𐑟𐑦𐑕𐑑 𐑞 𐑒𐑢𐑰𐑯, 𐑣𐑬 𐑖𐑫𐑛 𐑲 𐑧𐑝𐑼 𐑦𐑒𐑕𐑐𐑧𐑒𐑑 𐑑?

note: [message]: speaker=Baldras
en_GB: The garrison. The towers of Halstead are more than a garrison, nephew, they are a fortress. They used to protect this area from the enemies of Wesnoth; I never imagined they would house its enemies.
target: 𐑞 𐑜𐑨𐑮𐑦𐑕𐑩𐑯. 𐑞 𐑑𐑬𐑼𐑟 𐑝 𐑣𐑨𐑤𐑕𐑑𐑧𐑛 𐑸 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑜𐑨𐑮𐑦𐑕𐑩𐑯, 𐑯𐑧𐑓𐑿, 𐑞𐑱 𐑸 𐑩 𐑓𐑹𐑑𐑮𐑩𐑕. 𐑞𐑱 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞𐑦𐑕 𐑺𐑦𐑩 𐑓𐑮𐑪𐑥 𐑞 𐑧𐑯𐑦𐑥𐑦𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔; 𐑲 𐑯𐑧𐑝𐑼 𐑦𐑥𐑨𐑡𐑦𐑯𐑛 𐑞𐑱 𐑢𐑫𐑛 𐑣𐑬𐑕 𐑦𐑑𐑕 𐑧𐑯𐑦𐑥𐑦𐑟.

note: [event]: id=Pitcher 20 14}, id=Pitcher 28 18}, id=Pitcher 20 14}
en_GB: Pitcher
target: 𐑐𐑦𐑑𐑗𐑼

note: [message]: speaker=Harper
en_GB: Uncle, he wears the crest of the Elense. We should answer.
target: 𐑳𐑙𐑒𐑩𐑤, 𐑣𐑰 𐑢𐑺𐑟 𐑞 𐑒𐑮𐑧𐑕𐑑 𐑝 𐑞 ·𐑧𐑤𐑰𐑯𐑕. 𐑢𐑰 𐑖𐑫𐑛 𐑭𐑯𐑕𐑼.

note: [message]: speaker=Baldras
en_GB: Rider, hush before we are discovered! Come to us, but quietly!
target: 𐑮𐑲𐑛𐑼, 𐑣𐑳𐑖 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑸 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑛! 𐑒𐑳𐑥 𐑑 𐑳𐑕, 𐑚𐑳𐑑 𐑒𐑢𐑲𐑧𐑑𐑤𐑦!

note: [message]: speaker=Pitcher
en_GB: I am afraid it is not. The Queen is sending a branch of her main field army directly from Weldyn. As soon as they arrive, they will burn every village to the ground. No one will live.
target: 𐑲 𐑨𐑥 𐑩𐑓𐑮𐑱𐑛 𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑. 𐑞 𐑒𐑢𐑰𐑯 𐑦𐑟 𐑕𐑧𐑯𐑛𐑦𐑙 𐑩 𐑚𐑮𐑭𐑯𐑗 𐑝 𐑣𐑻 𐑥𐑱𐑯 𐑓𐑰𐑤𐑛 𐑸𐑥𐑦 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑓𐑮𐑪𐑥 ·𐑢𐑧𐑤𐑛𐑦𐑯. 𐑨𐑟 𐑕𐑵𐑯 𐑨𐑟 𐑞𐑱 𐑩𐑮𐑲𐑝, 𐑞𐑱 𐑢𐑦𐑤 𐑚𐑻𐑯 𐑧𐑝𐑮𐑦 𐑝𐑦𐑤𐑦𐑡 𐑑 𐑞 𐑜𐑮𐑬𐑯𐑛. 𐑯𐑴 𐑢𐑳𐑯 𐑢𐑦𐑤 𐑤𐑲𐑝.

note: [message]: speaker=Baldras
en_GB: The troop movements all make sense now. We must stop this army from reaching the garrison. We cannot swallow them whole, but we can gnaw away at them. They mustn’t take one step without us being there to harass and delay them. When they reach Halstead they must be exhausted or dying.
target: 𐑞 𐑑𐑮𐑵𐑐 𐑥𐑵𐑝𐑥𐑩𐑯𐑑𐑕 𐑷𐑤 𐑥𐑱𐑒 𐑕𐑧𐑯𐑕 𐑯𐑬. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑑𐑪𐑐 𐑞𐑦𐑕 𐑸𐑥𐑦 𐑓𐑮𐑪𐑥 𐑮𐑰𐑗𐑦𐑙 𐑞 𐑜𐑨𐑮𐑦𐑕𐑩𐑯. 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑢𐑪𐑤𐑴 𐑞𐑧𐑥 𐑣𐑴𐑤, 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯 𐑯𐑪 𐑩𐑢𐑱 𐑨𐑑 𐑞𐑧𐑥. 𐑞𐑱 𐑥𐑳𐑕𐑯𐑑 𐑑𐑱𐑒 𐑢𐑳𐑯 𐑕𐑑𐑧𐑐 𐑢𐑦𐑞𐑬𐑑 𐑳𐑕 𐑚𐑰𐑦𐑙 𐑞𐑺 𐑑 𐑣𐑻𐑨𐑕 𐑯 𐑛𐑦𐑤𐑱 𐑞𐑧𐑥. 𐑢𐑧𐑯 𐑞𐑱 𐑮𐑰𐑗 𐑣𐑨𐑤𐑕𐑑𐑧𐑛 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑦𐑜𐑟𐑷𐑕𐑑𐑩𐑛 𐑹 𐑛𐑲𐑦𐑙.

note: [message]: speaker=Baldras
en_GB: Do you propose surrender? It’s this or nothing. All we can do is see it through to the end.
target: 𐑛𐑵 𐑿 𐑐𐑮𐑩𐑐𐑴𐑟 𐑕𐑻𐑧𐑯𐑛𐑻? 𐑦𐑑'𐑕 𐑞𐑦𐑕 𐑹 𐑯𐑳𐑔𐑦𐑙. 𐑷𐑤 𐑢𐑰 𐑒𐑨𐑯 𐑛𐑵 𐑦𐑟 𐑕𐑰 𐑦𐑑 𐑔𐑮𐑵 𐑑 𐑞 𐑧𐑯𐑛.

note: [message]: speaker=Linneus
en_GB: It’s an ambush! Hold your ground!
target: 𐑦𐑑'𐑕 𐑩𐑯 𐑨𐑥𐑚𐑫𐑖! 𐑣𐑴𐑤𐑛 𐑿𐑼 𐑜𐑮𐑬𐑯𐑛!

note: [message]: speaker=narrator
en_GB: The next morning, the local night patrol returned to the nearby outpost. They were surprised to see their fellow soldiers engaged in combat with the band of thugs of which they had heard so much.
target: 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑥𐑹𐑯𐑦𐑙, 𐑞 𐑤𐑴𐑒𐑩𐑤 𐑯𐑲𐑑 𐑐𐑩𐑑𐑮𐑴𐑤 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑞 𐑯𐑽𐑚𐑲 𐑬𐑑𐑐𐑴𐑕𐑑. 𐑞𐑱 𐑢𐑻 𐑕𐑼𐑐𐑮𐑲𐑟𐑛 𐑑 𐑕𐑰 𐑞𐑺 𐑓𐑧𐑤𐑴 𐑕𐑴𐑤𐑡𐑼𐑟 𐑧𐑯𐑜𐑱𐑡𐑛 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑 𐑢𐑦𐑞 𐑞 𐑚𐑨𐑯𐑛 𐑝 𐑔𐑩𐑜𐑟 𐑝 𐑢𐑦𐑗 𐑞𐑱 𐑣𐑨𐑛 𐑣𐑻𐑛 𐑕𐑴 𐑥𐑳𐑗.

note: [message]: speaker=Archarel
en_GB: Troops, to arms! These peasant scum think they are above the law. We will show them the law!
target: 𐑑𐑮𐑵𐑐𐑕, 𐑑 𐑸𐑥𐑟! 𐑞𐑰𐑟 𐑐𐑧𐑟𐑩𐑯𐑑 𐑕𐑒𐑩𐑥 𐑔𐑦𐑙𐑒 𐑞𐑱 𐑸 𐑩𐑚𐑳𐑝 𐑞 𐑤𐑷. 𐑢𐑰 𐑢𐑦𐑤 𐑖𐑴 𐑞𐑧𐑥 𐑞 𐑤𐑷!

note: [message]: speaker=unit
en_GB: Ow! Fire hot! No step in fire!
target: 𐑴! 𐑓𐑲𐑼 𐑣𐑪𐑑! 𐑯𐑴 𐑕𐑑𐑧𐑐 𐑦𐑯 𐑓𐑲𐑼!

note: [message]: speaker=Baldras
en_GB: What a bloody mess. We must attack Halstead next. If we wait, they will become invincible. If we can burn it to the ground before that happens, our people may have a chance. Rest well tonight, because tomorrow’s battle will decide the fate of our homes, our families, and our freedom.
target: 𐑢𐑪𐑑 𐑩 𐑚𐑤𐑳𐑛𐑦 𐑥𐑧𐑕. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑩𐑑𐑨𐑒 𐑣𐑨𐑤𐑕𐑑𐑧𐑛 𐑯𐑧𐑒𐑕𐑑. 𐑦𐑓 𐑢𐑰 𐑢𐑱𐑑, 𐑞𐑱 𐑢𐑦𐑤 𐑚𐑦𐑒𐑳𐑥 𐑦𐑯𐑝𐑦𐑯𐑕𐑩𐑚𐑩𐑤. 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑚𐑻𐑯 𐑦𐑑 𐑑 𐑞 𐑜𐑮𐑬𐑯𐑛 𐑚𐑦𐑓𐑹 𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑟, 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑥𐑱 𐑣𐑨𐑝 𐑩 𐑗𐑭𐑯𐑕. 𐑮𐑧𐑕𐑑 𐑢𐑧𐑤 𐑑𐑫𐑯𐑲𐑑, 𐑚𐑦𐑒𐑪𐑟 𐑑𐑩𐑥𐑸𐑴𐑟 𐑚𐑨𐑑𐑩𐑤 𐑢𐑦𐑤 𐑛𐑦𐑕𐑲𐑛 𐑞 𐑓𐑱𐑑 𐑝 𐑬𐑼 𐑣𐑴𐑥𐑟, 𐑬𐑼 𐑓𐑨𐑥𐑦𐑤𐑦𐑟, 𐑯 𐑬𐑼 𐑓𐑮𐑰𐑛𐑩𐑥.

note: [message]: speaker=Baldras
en_GB: Send word to Helicrom that we are ready. It is time for him to repay his debt.
target: 𐑕𐑧𐑯𐑛 𐑢𐑻𐑛 𐑑 ·𐑣𐑧𐑤𐑦𐑒𐑮𐑪𐑥 𐑞𐑨𐑑 𐑢𐑰 𐑸 𐑮𐑧𐑛𐑦. 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑓𐑹 𐑣𐑦𐑥 𐑑 𐑮𐑰𐑐𐑱 𐑣𐑦𐑟 𐑛𐑧𐑑.

note: [message]: speaker=Baldras
en_GB: We have spent too much time here. Surely the entire Wesnoth army marches on our position. We are done for!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑐𐑧𐑯𐑑 𐑑𐑵 𐑥𐑳𐑗 𐑑𐑲𐑥 𐑣𐑽. 𐑖𐑫𐑼𐑤𐑦 𐑞 𐑧𐑯𐑑𐑲𐑼 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑸𐑥𐑦 𐑥𐑸𐑗𐑩𐑟 𐑪𐑯 𐑬𐑼 𐑐𐑩𐑟𐑦𐑖𐑩𐑯. 𐑢𐑰 𐑸 𐑛𐑳𐑯 𐑓𐑹!

note: [part]
en_GB: A monument to this achievement was erected in the very heart of the wildlands. In a twelve-year ritual, the High Council demonstrated the height to which human magic had grown over the years by drawing the monument directly from the earth’s living rock.
target: 𐑩 𐑥𐑪𐑯𐑿𐑥𐑩𐑯𐑑 𐑑 𐑞𐑦𐑕 𐑩𐑗𐑰𐑝𐑥𐑩𐑯𐑑 𐑢𐑪𐑟 𐑽𐑧𐑒𐑑𐑩𐑛 𐑦𐑯 𐑞 𐑝𐑧𐑮𐑦 𐑣𐑸𐑑 𐑝 𐑞 𐑢𐑲𐑤𐑛𐑤𐑨𐑯𐑛𐑟. 𐑦𐑯 𐑩 𐑑𐑢𐑧𐑤𐑝-𐑘𐑽 𐑮𐑦𐑗𐑵𐑩𐑤, 𐑞 𐑣𐑲 𐑒𐑬𐑯𐑕𐑩𐑤 𐑛𐑧𐑥𐑩𐑯𐑕𐑑𐑮𐑱𐑑𐑩𐑛 𐑞 𐑣𐑲𐑑 𐑑 𐑢𐑦𐑗 𐑣𐑿𐑥𐑩𐑯 𐑥𐑨𐑡𐑦𐑒 𐑣𐑨𐑛 𐑜𐑮𐑴𐑯 𐑴𐑝𐑼 𐑞 𐑘𐑽𐑟 𐑚𐑲 𐑛𐑮𐑷𐑦𐑙 𐑞 𐑥𐑪𐑯𐑿𐑥𐑩𐑯𐑑 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑓𐑮𐑪𐑥 𐑞 𐑻𐑔𐑕 𐑤𐑦𐑝𐑦𐑙 𐑮𐑪𐑒.

note: [part]
en_GB: Hundreds of feet tall, the mountain towered high above the plains, its sheer walls both inspiring and terrifying. Men from all over the countryside labored there, building the most formidable fortress ever conceived. It became the Stronghold of Halstead.
target: 𐑣𐑳𐑯𐑛𐑮𐑧𐑛𐑟 𐑝 𐑓𐑰𐑑 𐑑𐑷𐑤, 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯 𐑑𐑬𐑻𐑛 𐑣𐑲 𐑩𐑚𐑳𐑝 𐑞 𐑐𐑤𐑱𐑯𐑟, 𐑦𐑑𐑕 𐑖𐑽 𐑢𐑷𐑤𐑟 𐑚𐑴𐑔 𐑦𐑯𐑕𐑐𐑲𐑼𐑦𐑙 𐑯 𐑑𐑧𐑮𐑦𐑓𐑲𐑦𐑙. 𐑥𐑧𐑯 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑴𐑝𐑼 𐑞 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛 𐑤𐑱𐑚𐑼𐑛 𐑞𐑺, 𐑚𐑦𐑤𐑛𐑦𐑙 𐑞 𐑥𐑴𐑕𐑑 𐑓𐑹𐑥𐑦𐑛𐑩𐑚𐑩𐑤 𐑓𐑹𐑑𐑮𐑩𐑕 𐑧𐑝𐑼 𐑒𐑩𐑯𐑕𐑰𐑝𐑛. 𐑦𐑑 𐑚𐑦𐑒𐑱𐑥 𐑞 𐑕𐑑𐑮𐑪𐑙𐑣𐑴𐑤𐑛 𐑝 𐑣𐑨𐑤𐑕𐑑𐑧𐑛.

note: [message]: speaker=Baldras
en_GB: There it is. The stronghold of Halstead.
target: 𐑞𐑺 𐑦𐑑 𐑦𐑟. 𐑞 𐑕𐑑𐑮𐑪𐑙𐑣𐑴𐑤𐑛 𐑝 𐑣𐑨𐑤𐑕𐑑𐑧𐑛.

note: [message]: speaker=Harper
en_GB: Look at how tall it is! Those towers rise sheer out of the ground, as if called forth out of the earth.
target: 𐑤𐑫𐑒 𐑨𐑑 𐑣𐑬 𐑑𐑷𐑤 𐑦𐑑 𐑦𐑟! 𐑞𐑴𐑟 𐑑𐑬𐑼𐑟 𐑮𐑲𐑟 𐑖𐑽 𐑬𐑑 𐑝 𐑞 𐑜𐑮𐑬𐑯𐑛, 𐑨𐑟 𐑦𐑓 𐑒𐑷𐑤𐑛 𐑓𐑹𐑔 𐑬𐑑 𐑝 𐑞 𐑻𐑔.

note: [message]: speaker=Baldras
en_GB: That may not be too far from the truth. During the time of the Great Kings of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient era forged the walls of Halstead from the rock below.
target: 𐑞𐑨𐑑 𐑥𐑱 𐑯𐑪𐑑 𐑚𐑰 𐑑𐑵 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑞 𐑑𐑮𐑵𐑔. 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑑𐑲𐑥 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑦𐑙𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛 𐑢𐑪𐑟 𐑑𐑱𐑥𐑛 𐑢𐑦𐑞 𐑐𐑬𐑼𐑓𐑩𐑤 𐑥𐑨𐑡𐑦𐑒. 𐑢𐑦𐑟𐑼𐑛𐑟 𐑝 𐑩𐑯 𐑱𐑯𐑖𐑩𐑯𐑑 𐑽𐑩 𐑓𐑹𐑡𐑛 𐑞 𐑢𐑷𐑤𐑟 𐑝 𐑣𐑨𐑤𐑕𐑑𐑧𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑪𐑒 𐑚𐑩𐑤𐑴.

note: [message]: speaker=Harper
en_GB: I don’t see how we can bring it down. They are already invincible in there!
target: 𐑲 𐑛𐑴𐑯𐑑 𐑕𐑰 𐑣𐑬 𐑢𐑰 𐑒𐑨𐑯 𐑚𐑮𐑦𐑙 𐑦𐑑 𐑛𐑬𐑯. 𐑞𐑱 𐑸 𐑷𐑤𐑮𐑧𐑛𐑦 𐑦𐑯𐑝𐑦𐑯𐑕𐑩𐑚𐑩𐑤 𐑦𐑯 𐑞𐑺!

note: [message]: speaker=Helicrom
en_GB: No, my young friend. Halstead indeed has a weakness. Among my many assets is access to a wealth of secrets few in Wesnoth are privy to.
target: 𐑯𐑴, 𐑥𐑲 𐑘𐑳𐑙 𐑓𐑮𐑧𐑯𐑛. 𐑣𐑨𐑤𐑕𐑑𐑧𐑛 𐑦𐑯𐑛𐑰𐑛 𐑣𐑨𐑟 𐑩 𐑢𐑰𐑒𐑯𐑩𐑕. 𐑩𐑥𐑳𐑙 𐑥𐑲 𐑥𐑧𐑯𐑦 𐑨𐑕𐑩𐑑𐑕 𐑦𐑟 𐑨𐑒𐑕𐑧𐑕 𐑑 𐑩 𐑢𐑧𐑤𐑔 𐑝 𐑕𐑰𐑒𐑮𐑩𐑑𐑕 𐑓𐑿 𐑦𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑸 𐑐𐑮𐑦𐑝𐑰 𐑑.

note: [message]: speaker=Helicrom
en_GB: You see, the mountain on which the fort was built is solid, but the castle on top has been built and rebuilt many times over the ages. It is not as indestructible as you might think.
target: 𐑿 𐑕𐑰, 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯 𐑪𐑯 𐑢𐑦𐑗 𐑞 𐑓𐑹𐑑 𐑢𐑪𐑟 𐑚𐑦𐑤𐑑 𐑦𐑟 𐑕𐑪𐑤𐑦𐑛, 𐑚𐑳𐑑 𐑞 𐑒𐑨𐑕𐑩𐑤 𐑪𐑯 𐑑𐑪𐑐 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑚𐑦𐑤𐑑 𐑯 𐑮𐑰𐑚𐑦𐑤𐑑 𐑥𐑧𐑯𐑦 𐑑𐑲𐑥𐑟 𐑴𐑝𐑼 𐑞 𐑱𐑡𐑩𐑟. 𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑨𐑟 𐑦𐑯𐑛𐑩𐑕𐑑𐑮𐑩𐑒𐑑𐑦𐑚𐑩𐑤 𐑨𐑟 𐑿 𐑥𐑲𐑑 𐑔𐑦𐑙𐑒.

note: [message]: speaker=Helicrom
en_GB: Beneath the structure is a system of catacombs that connects all four towers to the central keep. Over time, after many wars, supports were required to hold up the middle.
target: 𐑚𐑦𐑯𐑰𐑔 𐑞 𐑕𐑑𐑮𐑳𐑒𐑗𐑼 𐑦𐑟 𐑩 𐑕𐑦𐑕𐑑𐑩𐑥 𐑝 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑞𐑨𐑑 𐑒𐑩𐑯𐑧𐑒𐑑𐑕 𐑷𐑤 𐑓𐑹 𐑑𐑬𐑼𐑟 𐑑 𐑞 𐑕𐑧𐑯𐑑𐑮𐑩𐑤 𐑒𐑰𐑐. 𐑴𐑝𐑼 𐑑𐑲𐑥, 𐑭𐑓𐑑𐑼 𐑥𐑧𐑯𐑦 𐑢𐑹𐑟, 𐑕𐑩𐑐𐑹𐑑𐑕 𐑢𐑻 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑑 𐑣𐑴𐑤𐑛 𐑳𐑐 𐑞 𐑥𐑦𐑛𐑩𐑤.

note: [message]: speaker=Harper
en_GB: So... we can knock out the supports and bring down the stronghold of Halstead. Would it really work?
target: 𐑕𐑴... 𐑢𐑰 𐑒𐑨𐑯 𐑯𐑪𐑒 𐑬𐑑 𐑞 𐑕𐑩𐑐𐑹𐑑𐑕 𐑯 𐑚𐑮𐑦𐑙 𐑛𐑬𐑯 𐑞 𐑕𐑑𐑮𐑪𐑙𐑣𐑴𐑤𐑛 𐑝 𐑣𐑨𐑤𐑕𐑑𐑧𐑛. 𐑢𐑫𐑛 𐑦𐑑 𐑮𐑾𐑤𐑦 𐑢𐑻𐑒?

note: [message]: speaker=Helicrom [message]: speaker=Baldras
en_GB: I believe it will. Each tower has a passage down to the catacombs. If we can reach the center of each tower, one of our men can escape down to the bowels of the mountain and destroy its support. I am sure we will need to demolish no less than all four supports to raze the fortress.
target: 𐑲 𐑚𐑦𐑤𐑰𐑝 𐑦𐑑 𐑢𐑦𐑤. 𐑰𐑗 𐑑𐑬𐑼 𐑣𐑨𐑟 𐑩 𐑐𐑨𐑕𐑦𐑡 𐑛𐑬𐑯 𐑑 𐑞 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟. 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑮𐑰𐑗 𐑞 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑰𐑗 𐑑𐑬𐑼, 𐑢𐑳𐑯 𐑝 𐑬𐑼 𐑥𐑧𐑯 𐑒𐑨𐑯 𐑦𐑕𐑒𐑱𐑐 𐑛𐑬𐑯 𐑑 𐑞 𐑚𐑬𐑩𐑤𐑟 𐑝 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯 𐑯 𐑛𐑩𐑕𐑑𐑮𐑶 𐑦𐑑𐑕 𐑕𐑩𐑐𐑹𐑑. 𐑲 𐑨𐑥 𐑖𐑫𐑼 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑑 𐑛𐑦𐑥𐑭𐑤𐑦𐑖 𐑯𐑴 𐑤𐑧𐑕 𐑞𐑨𐑯 𐑷𐑤 𐑓𐑹 𐑕𐑩𐑐𐑹𐑑𐑕 𐑑 𐑮𐑱𐑟 𐑞 𐑓𐑹𐑑𐑮𐑩𐑕.

note: [message]: speaker=Baldras
en_GB: No, young one. Halstead indeed has a weakness.
target: 𐑯𐑴, 𐑘𐑳𐑙 𐑢𐑳𐑯. 𐑣𐑨𐑤𐑕𐑑𐑧𐑛 𐑦𐑯𐑛𐑰𐑛 𐑣𐑨𐑟 𐑩 𐑢𐑰𐑒𐑯𐑩𐑕.

note: [message]: speaker=Baldras
en_GB: When I was a boy, my father — your grandfather — brought your dad and me to live in Aldril after orcs massacred many in our village. We grew up around here, and we learned many things.
target: 𐑢𐑧𐑯 𐑲 𐑢𐑪𐑟 𐑩 𐑚𐑶, 𐑥𐑲 𐑓𐑭𐑞𐑼 - 𐑿𐑼 𐑜𐑮𐑨𐑯𐑛𐑓𐑭𐑞𐑼 - 𐑚𐑮𐑷𐑑 𐑿𐑼 𐑛𐑨𐑛 𐑯 𐑥𐑰 𐑑 𐑤𐑲𐑝 𐑦𐑯 ·𐑨𐑤𐑛𐑮𐑦𐑤 𐑭𐑓𐑑𐑼 𐑹𐑒𐑕 𐑥𐑨𐑕𐑩𐑒𐑻𐑛 𐑥𐑧𐑯𐑦 𐑦𐑯 𐑬𐑼 𐑝𐑦𐑤𐑦𐑡. 𐑢𐑰 𐑜𐑮𐑵 𐑳𐑐 𐑩𐑮𐑬𐑯𐑛 𐑣𐑽, 𐑯 𐑢𐑰 𐑤𐑻𐑯𐑛 𐑥𐑧𐑯𐑦 𐑔𐑦𐑙𐑟.

note: [message]: speaker=Baldras
en_GB: Beneath the structure is a system of catacombs that connects all four towers to the central keep. The catacombs growing over time, combined with centuries of war, made it necessary to install supports to hold up the middle.
target: 𐑚𐑦𐑯𐑰𐑔 𐑞 𐑕𐑑𐑮𐑳𐑒𐑗𐑼 𐑦𐑟 𐑩 𐑕𐑦𐑕𐑑𐑩𐑥 𐑝 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑞𐑨𐑑 𐑒𐑩𐑯𐑧𐑒𐑑𐑕 𐑷𐑤 𐑓𐑹 𐑑𐑬𐑼𐑟 𐑑 𐑞 𐑕𐑧𐑯𐑑𐑮𐑩𐑤 𐑒𐑰𐑐. 𐑞 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑜𐑮𐑴𐑦𐑙 𐑴𐑝𐑼 𐑑𐑲𐑥, 𐑒𐑩𐑥𐑚𐑲𐑯𐑛 𐑢𐑦𐑞 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟 𐑝 𐑢𐑹, 𐑥𐑱𐑛 𐑦𐑑 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑑 𐑦𐑯𐑕𐑑𐑷𐑤 𐑕𐑩𐑐𐑹𐑑𐑕 𐑑 𐑣𐑴𐑤𐑛 𐑳𐑐 𐑞 𐑥𐑦𐑛𐑩𐑤.

note: [message]: speaker=Harper
en_GB: I hope you’re right. In a few hours, night will fall, and we will find out.
target: 𐑲 𐑣𐑴𐑐 𐑿'𐑼 𐑮𐑲𐑑. 𐑦𐑯 𐑩 𐑓𐑿 𐑬𐑼𐑟, 𐑯𐑲𐑑 𐑢𐑦𐑤 𐑓𐑷𐑤, 𐑯 𐑢𐑰 𐑢𐑦𐑤 𐑓𐑲𐑯𐑛 𐑬𐑑.

note: [message]: speaker=Baldras
en_GB: We must be cautious. Look there, a substantial orc force is also advancing on Halstead. They must think Wesnoth’s army is spread out right now.
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑒𐑷𐑖𐑩𐑕. 𐑤𐑫𐑒 𐑞𐑺, 𐑩 𐑕𐑩𐑚𐑕𐑑𐑨𐑯𐑗𐑩𐑤 𐑹𐑒 𐑓𐑹𐑕 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑩𐑛𐑝𐑭𐑯𐑕𐑦𐑙 𐑪𐑯 𐑣𐑨𐑤𐑕𐑑𐑧𐑛. 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑔𐑦𐑙𐑒 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑕 𐑸𐑥𐑦 𐑦𐑟 𐑕𐑐𐑮𐑧𐑛 𐑬𐑑 𐑮𐑲𐑑 𐑯𐑬.

note: [message]: speaker=Harper
en_GB: Heh. They’re in for a surprise. This may work to our advantage.
target: 𐑣𐑧. 𐑞𐑱'𐑼 𐑦𐑯 𐑓𐑹 𐑩 𐑕𐑼𐑐𐑮𐑲𐑟. 𐑞𐑦𐑕 𐑥𐑱 𐑢𐑻𐑒 𐑑 𐑬𐑼 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡.

note: [message]: role=farseer
en_GB: Help, I hope. Circumstances cannot afford to get much more dire.
target: 𐑣𐑧𐑤𐑐, 𐑲 𐑣𐑴𐑐. 𐑕𐑻𐑒𐑩𐑥𐑕𐑑𐑩𐑯𐑕𐑩𐑟 𐑒𐑨𐑯𐑪𐑑 𐑩𐑓𐑹𐑛 𐑑 𐑜𐑧𐑑 𐑥𐑳𐑗 𐑥𐑹 𐑛𐑲𐑮.

note: [message]: speaker=Baldras
en_GB: Riders approach from the northwest! Stand fast, men.
target: 𐑮𐑲𐑛𐑼𐑟 𐑩𐑐𐑮𐑴𐑗 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔𐑢𐑧𐑕𐑑! 𐑕𐑑𐑨𐑯𐑛 𐑓𐑭𐑕𐑑, 𐑥𐑧𐑯.

note: [unit]: type=Paladin, id=Sir Gwydion
en_GB: Sir Gwydion
target: 𐑕𐑻 ·𐑜𐑢𐑦𐑛𐑾𐑯

note: [message]: speaker=Baldras
en_GB: Amazing. Lord Maddock sent his house guards... his finest troops! Elensefar must be defenseless now. More hinges on this battle than I thought.
target: 𐑩𐑥𐑱𐑟𐑦𐑙. 𐑤𐑹𐑛 𐑥𐑨𐑛𐑩𐑒 𐑕𐑧𐑯𐑑 𐑣𐑦𐑟 𐑣𐑬𐑟 𐑜𐑸𐑛𐑟... 𐑣𐑦𐑟 𐑓𐑦𐑯𐑩𐑕𐑑 𐑑𐑮𐑵𐑐𐑕! ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑛𐑦𐑓𐑧𐑯𐑕𐑤𐑩𐑕 𐑯𐑬. 𐑥𐑹 𐑣𐑦𐑯𐑡𐑩𐑟 𐑪𐑯 𐑞𐑦𐑕 𐑚𐑨𐑑𐑩𐑤 𐑞𐑨𐑯 𐑲 𐑔𐑷𐑑.

note: [message]: speaker=Dommel
en_GB: They have breached the fortress gate! Repulse them!
target: 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑮𐑰𐑗𐑑 𐑞 𐑓𐑹𐑑𐑮𐑩𐑕 𐑜𐑱𐑑! 𐑮𐑦𐑐𐑳𐑤𐑕 𐑞𐑧𐑥!

note: [message]: speaker=unit
en_GB: I’m inside the tower! I’m going down to the catacombs — cover me.
target: 𐑲'𐑧𐑥 𐑦𐑯𐑕𐑲𐑛 𐑞 𐑑𐑬𐑼! 𐑲'𐑧𐑥 𐑜𐑴𐑦𐑙 𐑛𐑬𐑯 𐑑 𐑞 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 - 𐑒𐑳𐑝𐑼 𐑥𐑰.

note: [message]: speaker=unit
en_GB: We cannot stay here. The fortress has started to collapse!
target: 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑑𐑱 𐑣𐑽. 𐑞 𐑓𐑹𐑑𐑮𐑩𐑕 𐑣𐑨𐑟 𐑕𐑑𐑸𐑑𐑩𐑛 𐑑 𐑒𐑩𐑤𐑨𐑐𐑕!

note: [message]: speaker=narrator
en_GB: After more than a week of fierce fighting, the main body of Asheviere’s host arrived from Weldyn. The battle was soon finished. Every last man from the province of Annuvin was executed.
target: 𐑭𐑓𐑑𐑼 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑢𐑰𐑒 𐑝 𐑓𐑽𐑕 𐑓𐑲𐑑𐑦𐑙, 𐑞 𐑥𐑱𐑯 𐑚𐑪𐑛𐑦 𐑝 ·𐑨𐑖𐑧𐑝𐑽𐑟 𐑣𐑴𐑕𐑑 𐑩𐑮𐑲𐑝𐑛 𐑓𐑮𐑪𐑥 ·𐑢𐑧𐑤𐑛𐑦𐑯. 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑢𐑪𐑟 𐑕𐑵𐑯 𐑓𐑦𐑯𐑦𐑖𐑑. 𐑧𐑝𐑮𐑦 𐑤𐑭𐑕𐑑 𐑥𐑨𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑐𐑮𐑪𐑝𐑦𐑯𐑕 𐑝 ·𐑩𐑯𐑳𐑝𐑦𐑯 𐑢𐑪𐑟 𐑧𐑒𐑕𐑩𐑒𐑿𐑑𐑩𐑛.

note: [message]: speaker=Baldras
en_GB: Men, help me out of here! I am trapped under this rubble.
target: 𐑥𐑧𐑯, 𐑣𐑧𐑤𐑐 𐑥𐑰 𐑬𐑑 𐑝 𐑣𐑽! 𐑲 𐑨𐑥 𐑑𐑮𐑨𐑐𐑑 𐑳𐑯𐑛𐑼 𐑞𐑦𐑕 𐑮𐑩𐑚𐑩𐑤.

note: [message]: speaker=narrator
en_GB: No one was able to get to Baldras in time. He and many of his companions died that day beneath the stronghold of Halstead.
target: 𐑯𐑴 𐑢𐑳𐑯 𐑢𐑪𐑟 𐑱𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑑 ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕 𐑦𐑯 𐑑𐑲𐑥. 𐑣𐑰 𐑯 𐑥𐑧𐑯𐑦 𐑝 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑛𐑲𐑛 𐑞𐑨𐑑 𐑛𐑱 𐑚𐑦𐑯𐑰𐑔 𐑞 𐑕𐑑𐑮𐑪𐑙𐑣𐑴𐑤𐑛 𐑝 𐑣𐑨𐑤𐑕𐑑𐑧𐑛.

note: [message]: speaker=Baldras
en_GB: I hope this sacrifice is not in vain... but we will never know.
target: 𐑲 𐑣𐑴𐑐 𐑞𐑦𐑕 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑦𐑯 𐑝𐑱𐑯... 𐑚𐑳𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑯𐑴.

note: [message]: speaker=Baldras
en_GB: Our dream of freedom... gone... Unngh.
target: 𐑬𐑼 𐑛𐑮𐑰𐑥 𐑝 𐑓𐑮𐑰𐑛𐑩𐑥... 𐑜𐑪𐑯... 𐑳𐑯𐑯𐑜.

note: [message]: speaker=Baldras
en_GB: But we are so close to the end. We must finish this. I am sorry you will not be able to enjoy our freedom. Goodbye, Harper.
target: 𐑚𐑳𐑑 𐑢𐑰 𐑸 𐑕𐑴 𐑒𐑤𐑴𐑟 𐑑 𐑞 𐑧𐑯𐑛. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑦𐑯𐑦𐑖 𐑞𐑦𐑕. 𐑲 𐑨𐑥 𐑕𐑪𐑮𐑦 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑦𐑯𐑡𐑶 𐑬𐑼 𐑓𐑮𐑰𐑛𐑩𐑥. 𐑜𐑫𐑛𐑚𐑲, 𐑣𐑸𐑐𐑻.

note: [message]: speaker=Helicrom
en_GB: Carry on, my friends. Fighting by your side is the most honorable thing I have done...
target: 𐑒𐑨𐑮𐑦 𐑪𐑯, 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛𐑟. 𐑓𐑲𐑑𐑦𐑙 𐑚𐑲 𐑿𐑼 𐑕𐑲𐑛 𐑦𐑟 𐑞 𐑥𐑴𐑕𐑑 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑔𐑦𐑙 𐑲 𐑣𐑨𐑝 𐑛𐑳𐑯...

note: [message]: speaker=Dommel
en_GB: You will never successfully oppose Asheviere. Her power is too great... This small victory today is but a reprieve from the unimaginable pain you will suffer when the full force of her wrath descends upon you.
target: 𐑿 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤𐑦 𐑩𐑐𐑴𐑟 ·𐑨𐑖𐑧𐑝𐑽. 𐑣𐑻 𐑐𐑬𐑼 𐑦𐑟 𐑑𐑵 𐑜𐑮𐑱𐑑... 𐑞𐑦𐑕 𐑕𐑥𐑷𐑤 𐑝𐑦𐑒𐑑𐑼𐑦 𐑑𐑫𐑛𐑱 𐑦𐑟 𐑚𐑳𐑑 𐑩 𐑮𐑰𐑐𐑮𐑰𐑝 𐑓𐑮𐑪𐑥 𐑞 𐑩𐑯𐑦𐑥𐑨𐑡𐑦𐑯𐑩𐑚𐑩𐑤 𐑐𐑱𐑯 𐑿 𐑢𐑦𐑤 𐑕𐑳𐑓𐑼 𐑢𐑧𐑯 𐑞 𐑓𐑫𐑤 𐑓𐑹𐑕 𐑝 𐑣𐑻 𐑮𐑪𐑔 𐑛𐑦𐑕𐑧𐑯𐑛𐑟 𐑩𐑐𐑪𐑯 𐑿.

note: [message]: speaker=Baldras
en_GB: This was no small victory. You underestimate the power of love for freedom.
target: 𐑞𐑦𐑕 𐑢𐑪𐑟 𐑯𐑴 𐑕𐑥𐑷𐑤 𐑝𐑦𐑒𐑑𐑼𐑦. 𐑿 𐑩𐑯𐑛𐑻𐑧𐑕𐑑𐑩𐑥𐑱𐑑 𐑞 𐑐𐑬𐑼 𐑝 𐑤𐑳𐑝 𐑓𐑹 𐑓𐑮𐑰𐑛𐑩𐑥.

note: [message]: speaker=Baldras
en_GB: Small victory? Bah! Now we will raze this fortress and bury it in the earth from whence it came.
target: 𐑕𐑥𐑷𐑤 𐑝𐑦𐑒𐑑𐑼𐑦? 𐑚𐑭! 𐑯𐑬 𐑢𐑰 𐑢𐑦𐑤 𐑮𐑱𐑟 𐑞𐑦𐑕 𐑓𐑹𐑑𐑮𐑩𐑕 𐑯 𐑚𐑧𐑮𐑦 𐑦𐑑 𐑦𐑯 𐑞 𐑻𐑔 𐑓𐑮𐑪𐑥 𐑢𐑧𐑯𐑕 𐑦𐑑 𐑒𐑱𐑥.

note: [scenario]: id=09_Epilogue
en_GB: Liberty — Epilogue
target: 𐑤𐑦𐑚𐑼𐑑𐑦 - 𐑧𐑐𐑩𐑤𐑪𐑜

note: [part]
en_GB: The rest of the battle was a blur. The shock of what had happened stunned everybody.
target: 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑢𐑪𐑟 𐑩 𐑚𐑤𐑻. 𐑞 𐑖𐑪𐑒 𐑝 𐑢𐑪𐑑 𐑣𐑨𐑛 𐑣𐑨𐑐𐑩𐑯𐑛 𐑕𐑑𐑩𐑯𐑛 𐑧𐑝𐑮𐑦𐑚𐑪𐑛𐑦.

note: [part]
en_GB: Baldras and his men fled the plains of western Wesnoth under the cover of night. The spectacle of Halstead’s destruction stunned them into a daze that only slowly wore off as they made their way north to and past Elensefar.
target: ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑓𐑤𐑧𐑛 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑝 𐑢𐑧𐑕𐑑𐑼𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑳𐑯𐑛𐑼 𐑞 𐑒𐑳𐑝𐑼 𐑝 𐑯𐑲𐑑. 𐑞 𐑕𐑐𐑧𐑒𐑑𐑩𐑒𐑩𐑤 𐑝 ·𐑣𐑨𐑤𐑕𐑑𐑧𐑛𐑕 𐑛𐑩𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯 𐑕𐑑𐑩𐑯𐑛 𐑞𐑧𐑥 𐑦𐑯𐑑𐑫 𐑩 𐑛𐑱𐑟 𐑞𐑨𐑑 𐑴𐑯𐑤𐑦 𐑕𐑤𐑴𐑤𐑦 𐑢𐑹 𐑪𐑓 𐑨𐑟 𐑞𐑱 𐑥𐑱𐑛 𐑞𐑺 𐑢𐑱 𐑯𐑹𐑔 𐑑 𐑯 𐑐𐑭𐑕𐑑 ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸.

note: [part]
en_GB: The Elense riders routed the orcish army, small as it was, and sent them back across the Great River. They then scattered to the countryside and were not heard from again. Baldras thought this odd behavior when he heard about it.
target: 𐑞 ·𐑧𐑤𐑰𐑯𐑕 𐑮𐑲𐑛𐑼𐑟 𐑮𐑵𐑑𐑩𐑛 𐑞 𐑹𐑒𐑦𐑖 𐑸𐑥𐑦, 𐑕𐑥𐑷𐑤 𐑨𐑟 𐑦𐑑 𐑢𐑪𐑟, 𐑯 𐑕𐑧𐑯𐑑 𐑞𐑧𐑥 𐑚𐑨𐑒 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼. 𐑞𐑱 𐑞𐑧𐑯 𐑕𐑒𐑨𐑑𐑼𐑛 𐑑 𐑞 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛 𐑯 𐑢𐑻 𐑯𐑪𐑑 𐑣𐑻𐑛 𐑓𐑮𐑪𐑥 𐑩𐑜𐑱𐑯. ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕 𐑔𐑷𐑑 𐑞𐑦𐑕 𐑪𐑛 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑢𐑧𐑯 𐑣𐑰 𐑣𐑻𐑛 𐑩𐑚𐑬𐑑 𐑦𐑑.

note: [part]
en_GB: As the main body of Asheviere’s army neared the ruins of Halstead, strange things began to happen. Every night, men would disappear. Others were found hacked to bloody pieces. Unexplained misfortune plagued the marching columns. Soldiers dropped dead where they stood, slain by unseen assassins. Fear of an undead menace spread through the ranks.
target: 𐑨𐑟 𐑞 𐑥𐑱𐑯 𐑚𐑪𐑛𐑦 𐑝 ·𐑨𐑖𐑧𐑝𐑽𐑟 𐑸𐑥𐑦 𐑯𐑽𐑛 𐑞 𐑮𐑵𐑦𐑯𐑟 𐑝 𐑣𐑨𐑤𐑕𐑑𐑧𐑛, 𐑕𐑑𐑮𐑱𐑯𐑡 𐑔𐑦𐑙𐑟 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑣𐑨𐑐𐑩𐑯. 𐑧𐑝𐑮𐑦 𐑯𐑲𐑑, 𐑥𐑧𐑯 𐑢𐑫𐑛 𐑛𐑦𐑕𐑩𐑐𐑽. 𐑳𐑞𐑼𐑟 𐑢𐑻 𐑓𐑬𐑯𐑛 𐑣𐑨𐑒𐑑 𐑑 𐑚𐑤𐑳𐑛𐑦 𐑐𐑰𐑕𐑩𐑟. 𐑩𐑯𐑦𐑒𐑕𐑐𐑤𐑱𐑯𐑛 𐑥𐑦𐑕𐑓𐑹𐑗𐑵𐑯 𐑐𐑤𐑱𐑜𐑛 𐑞 𐑥𐑸𐑗𐑦𐑙 𐑒𐑪𐑤𐑩𐑥𐑟. 𐑕𐑴𐑤𐑡𐑼𐑟 𐑛𐑮𐑪𐑐𐑑 𐑛𐑧𐑛 𐑢𐑺 𐑞𐑱 𐑕𐑑𐑫𐑛, 𐑕𐑤𐑱𐑯 𐑚𐑲 𐑩𐑯𐑕𐑰𐑯 𐑩𐑕𐑨𐑕𐑩𐑯𐑟. 𐑓𐑽 𐑝 𐑩𐑯 𐑳𐑯𐑛𐑧𐑛 𐑥𐑧𐑯𐑩𐑕 𐑕𐑐𐑮𐑧𐑛 𐑔𐑮𐑵 𐑞 𐑮𐑨𐑙𐑒𐑕.

note: [part]
en_GB: When the army of Wesnoth found the ruins of the mighty fortress Halstead, it was too much. Their shock that such a thing could happen combined with the invisible terror stalking them convinced Asheviere’s second in command the entire countryside was cursed. He quickly retreated to the traditional border and set up strong defenses against the west.
target: 𐑢𐑧𐑯 𐑞 𐑸𐑥𐑦 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑓𐑬𐑯𐑛 𐑞 𐑮𐑵𐑦𐑯𐑟 𐑝 𐑞 𐑥𐑲𐑑𐑦 𐑓𐑹𐑑𐑮𐑩𐑕 𐑣𐑨𐑤𐑕𐑑𐑧𐑛, 𐑦𐑑 𐑢𐑪𐑟 𐑑𐑵 𐑥𐑳𐑗. 𐑞𐑺 𐑖𐑪𐑒 𐑞𐑨𐑑 𐑕𐑳𐑗 𐑩 𐑔𐑦𐑙 𐑒𐑫𐑛 𐑣𐑨𐑐𐑩𐑯 𐑒𐑩𐑥𐑚𐑲𐑯𐑛 𐑢𐑦𐑞 𐑞 𐑦𐑯𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑑𐑧𐑮𐑼 𐑕𐑑𐑷𐑒𐑦𐑙 𐑞𐑧𐑥 𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑑 ·𐑨𐑖𐑧𐑝𐑽𐑟 𐑕𐑧𐑒𐑩𐑯𐑛 𐑦𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 𐑞 𐑧𐑯𐑑𐑲𐑼 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛 𐑢𐑪𐑟 𐑒𐑻𐑕𐑛. 𐑣𐑰 𐑒𐑢𐑦𐑒𐑤𐑦 𐑮𐑦𐑑𐑮𐑰𐑑𐑩𐑛 𐑑 𐑞 𐑑𐑮𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑚𐑹𐑛𐑼 𐑯 𐑕𐑧𐑑 𐑳𐑐 𐑕𐑑𐑮𐑪𐑙 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑢𐑧𐑕𐑑.

note: [part]
en_GB: The peasants-turned-outlaws finally reached Dallben. It was burnt to the ground. In a panic, they raced through the forest to Delwyn. It was likewise devastated. However, they did find one clue as to what happened...
target: 𐑞 𐑐𐑧𐑟𐑩𐑯𐑑𐑕-𐑑𐑻𐑯𐑛-𐑬𐑑𐑤𐑷𐑟 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑰𐑗𐑑 ·𐑛𐑨𐑤𐑚𐑧𐑯. 𐑦𐑑 𐑢𐑪𐑟 𐑚𐑻𐑯𐑑 𐑑 𐑞 𐑜𐑮𐑬𐑯𐑛. 𐑦𐑯 𐑩 𐑐𐑨𐑯𐑦𐑒, 𐑞𐑱 𐑮𐑱𐑕𐑑 𐑔𐑮𐑵 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑑 𐑛𐑧𐑤𐑢𐑦𐑯. 𐑦𐑑 𐑢𐑪𐑟 𐑤𐑲𐑒𐑢𐑲𐑟 𐑛𐑧𐑝𐑩𐑕𐑑𐑱𐑑𐑩𐑛. 𐑣𐑬𐑧𐑝𐑼, 𐑞𐑱 𐑛𐑦𐑛 𐑓𐑲𐑯𐑛 𐑢𐑳𐑯 𐑒𐑤𐑵 𐑨𐑟 𐑑 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑛...

note: [unit_type]: id=Rogue Mage, race=human
en_GB: Some mages are thrown out of the mage’s guild for attempting to practice forbidden arts. Now completely outside the law, these rogue mages do whatever necessary to support their study of black magic. Although not as skilled as mages with more formal training, their magic can be quite lethal, while their banditry has resulted in moderate skill with the short sword.
target: 𐑕𐑳𐑥 𐑥𐑱𐑡𐑦𐑟 𐑸 𐑔𐑮𐑴𐑯 𐑬𐑑 𐑝 𐑞 𐑥𐑱𐑡𐑟 𐑜𐑦𐑤𐑛 𐑓𐑹 𐑩𐑑𐑧𐑥𐑐𐑑𐑦𐑙 𐑑 𐑐𐑮𐑨𐑒𐑑𐑦𐑕 𐑓𐑹𐑚𐑦𐑛𐑧𐑯 𐑸𐑑𐑕. 𐑯𐑬 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑬𐑑𐑕𐑲𐑛 𐑞 𐑤𐑷, 𐑞𐑰𐑟 𐑮𐑴𐑜 𐑥𐑱𐑡𐑦𐑟 𐑛𐑵 𐑢𐑪𐑑𐑧𐑝𐑼 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑑 𐑕𐑩𐑐𐑹𐑑 𐑞𐑺 𐑕𐑑𐑳𐑛𐑦 𐑝 𐑚𐑤𐑨𐑒 𐑥𐑨𐑡𐑦𐑒. 𐑷𐑤𐑞𐑴 𐑯𐑪𐑑 𐑨𐑟 𐑕𐑒𐑦𐑤𐑛 𐑨𐑟 𐑥𐑱𐑡𐑦𐑟 𐑢𐑦𐑞 𐑥𐑹 𐑓𐑹𐑥𐑩𐑤 𐑑𐑮𐑱𐑯𐑦𐑙, 𐑞𐑺 𐑥𐑨𐑡𐑦𐑒 𐑒𐑨𐑯 𐑚𐑰 𐑒𐑢𐑲𐑑 𐑤𐑰𐑔𐑩𐑤, 𐑢𐑲𐑤 𐑞𐑺 𐑚𐑨𐑯𐑛𐑩𐑑𐑮𐑰 𐑣𐑨𐑟 𐑮𐑦𐑟𐑳𐑤𐑑𐑩𐑛 𐑦𐑯 𐑥𐑴𐑛𐑮𐑱𐑑 𐑕𐑒𐑦𐑤 𐑢𐑦𐑞 𐑞 𐑖𐑹𐑑 𐑕𐑹𐑛.

note: [unit_type]: id=Shadow Lord, race=human
en_GB: Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over.
target: 𐑓𐑿 𐑣𐑿𐑥𐑩𐑯𐑟 𐑓𐑨𐑞𐑩𐑥 𐑞 𐑕𐑰𐑒𐑮𐑩𐑑𐑕 𐑝 𐑤𐑲𐑑 𐑯 𐑛𐑸𐑒 𐑥𐑨𐑡𐑦𐑒 𐑯 𐑮𐑦𐑑𐑱𐑯 𐑞𐑺 𐑕𐑨𐑯𐑩𐑑𐑰. 𐑞𐑴𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑥𐑭𐑕𐑑𐑼 𐑞𐑨𐑑 𐑚𐑨𐑤𐑩𐑯𐑕 𐑚𐑦𐑒𐑳𐑥 𐑖𐑨𐑛𐑴 𐑤𐑹𐑛𐑟, 𐑓𐑫𐑤𐑦 𐑧𐑒𐑟𐑦𐑕𐑑𐑦𐑙 𐑯𐑲𐑞𐑼 𐑦𐑯 𐑞 𐑢𐑻𐑤𐑛 𐑝 𐑤𐑲𐑑 𐑯𐑹 𐑞 𐑢𐑻𐑤𐑛 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕. 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑯𐑰𐑛𐑦𐑙 𐑓𐑦𐑟𐑦𐑒𐑩𐑤 𐑢𐑧𐑐𐑩𐑯𐑟, 𐑞𐑱 𐑸 𐑓𐑽𐑕𐑩𐑥 𐑑 𐑚𐑴𐑔 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟 𐑯 𐑞𐑴𐑟 𐑞𐑱 𐑤𐑹𐑛 𐑴𐑝𐑼.

note: [unit_type]: id=Skeleton Rider, race=undead
en_GB: Once great warriors thundering across the plains, these mounted riders atop their skeletal horses were raised from the grave by unholy magic to spread fear and destruction.
target: 𐑢𐑳𐑯𐑕 𐑜𐑮𐑱𐑑 𐑢𐑪𐑮𐑦𐑼𐑟 𐑔𐑳𐑯𐑛𐑼𐑦𐑙 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑐𐑤𐑱𐑯𐑟, 𐑞𐑰𐑟 𐑥𐑬𐑯𐑑𐑩𐑛 𐑮𐑲𐑛𐑼𐑟 𐑩𐑑𐑭𐑐 𐑞𐑺 𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑤 𐑣𐑹𐑕𐑩𐑟 𐑢𐑻 𐑮𐑱𐑟𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑱𐑝 𐑚𐑲 𐑩𐑯𐑣𐑴𐑤𐑰 𐑥𐑨𐑡𐑦𐑒 𐑑 𐑕𐑐𐑮𐑧𐑛 𐑓𐑽 𐑯 𐑛𐑩𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯.

note: [unit_type]: id=Thug_Peasant
en_GB: Peasants live in the small hamlets and villages scattered across the Wesnoth countryside.
target: 𐑐𐑧𐑟𐑩𐑯𐑑𐑕 𐑤𐑦𐑝 𐑦𐑯 𐑞 𐑕𐑥𐑷𐑤 𐑣𐑨𐑥𐑤𐑩𐑑𐑕 𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑕𐑒𐑨𐑑𐑼𐑛 𐑩𐑒𐑮𐑪𐑕 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛.

note: [unit_type]: id=Bandit_Peasant
en_GB: Each of the villages scattered across the Wesnoth countryside is normally guided by a group of elders, who are the village’s wisest and most experienced residents.
target: 𐑰𐑗 𐑝 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑕𐑒𐑨𐑑𐑼𐑛 𐑩𐑒𐑮𐑪𐑕 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛 𐑦𐑟 𐑯𐑹𐑥𐑩𐑤𐑦 𐑜𐑲𐑛𐑩𐑛 𐑚𐑲 𐑩 𐑜𐑮𐑵𐑐 𐑝 𐑧𐑤𐑛𐑼𐑟, 𐑣𐑵 𐑸 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑢𐑲𐑟𐑩𐑕𐑑 𐑯 𐑥𐑴𐑕𐑑 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑮𐑧𐑟𐑦𐑛𐑩𐑯𐑑𐑕.

note: [unit_type]: id=Highwayman_Peasant
en_GB: The entire village looks to the senior elder for guidance. Strong and wise, the senior elders take responsibility for the community’s well-being on their shoulders. Provincial officials tend to choose senior village elders as magistrates so that legal and customary authority will coincide.
target: 𐑞 𐑧𐑯𐑑𐑲𐑼 𐑝𐑦𐑤𐑦𐑡 𐑤𐑫𐑒𐑕 𐑑 𐑞 𐑕𐑰𐑯𐑘𐑻 𐑧𐑤𐑛𐑼 𐑓𐑹 𐑜𐑲𐑛𐑩𐑯𐑕. 𐑕𐑑𐑮𐑪𐑙 𐑯 𐑢𐑲𐑟, 𐑞 𐑕𐑰𐑯𐑘𐑻 𐑧𐑤𐑛𐑼𐑟 𐑑𐑱𐑒 𐑮𐑦𐑕𐑐𐑪𐑯𐑕𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑓𐑹 𐑞 𐑒𐑩𐑥𐑿𐑯𐑦𐑑𐑰𐑟 𐑢𐑧𐑤-𐑚𐑰𐑦𐑙 𐑪𐑯 𐑞𐑺 𐑖𐑴𐑤𐑛𐑼𐑟. 𐑐𐑮𐑩𐑝𐑦𐑯𐑖𐑩𐑤 𐑩𐑓𐑦𐑖𐑩𐑤𐑟 𐑑𐑧𐑯𐑛 𐑑 𐑗𐑵𐑟 𐑕𐑰𐑯𐑘𐑻 𐑝𐑦𐑤𐑦𐑡 𐑧𐑤𐑛𐑼𐑟 𐑨𐑟 𐑥𐑨𐑡𐑦𐑕𐑑𐑮𐑱𐑑𐑕 𐑕𐑴 𐑞𐑨𐑑 𐑤𐑰𐑜𐑩𐑤 𐑯 𐑒𐑳𐑕𐑑𐑩𐑥𐑼𐑦 𐑷𐑔𐑪𐑮𐑦𐑑𐑰 𐑢𐑦𐑤 𐑒𐑴𐑦𐑯𐑕𐑲𐑛.

note: [unit_type]: id=Footpad_Peasant
en_GB: Peasant Youth
target: 𐑐𐑧𐑟𐑩𐑯𐑑 𐑿𐑔

note: [female]
en_GB: female^Peasant Youth
target: 𐑐𐑧𐑟𐑩𐑯𐑑 𐑿𐑔

note: [unit_type]: id=Outlaw_Peasant
en_GB: The watchmen are men and women who protect the villages from marauders, both human and otherwise, that prowl the Wesnoth countryside at night.
target: 𐑞 𐑢𐑭𐑗𐑥𐑧𐑯 𐑸 𐑥𐑧𐑯 𐑯 𐑢𐑦𐑥𐑦𐑯 𐑣𐑵 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑓𐑮𐑪𐑥 𐑥𐑻𐑪𐑛𐑻𐑟, 𐑚𐑴𐑔 𐑣𐑿𐑥𐑩𐑯 𐑯 𐑳𐑞𐑼𐑢𐑲𐑟, 𐑞𐑨𐑑 𐑐𐑮𐑬𐑤 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛 𐑨𐑑 𐑯𐑲𐑑.

note: [unit_type]: id=Fugitive_Peasant
en_GB: Borderer
target: 𐑚𐑹𐑛𐑼𐑻

note: [female]
en_GB: female^Borderer
target: 𐑚𐑹𐑛𐑼𐑻

note: [unit_type]: id=Poacher_Peasant
en_GB: Villages, especially in wilder areas near frontiers, rely on hunters to bring in much of their food supply. Their stealth and intimate knowledge of local terrain can be valuable assets in combat.
target: 𐑝𐑦𐑤𐑦𐑡𐑦𐑟, 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑦𐑯 𐑢𐑲𐑤𐑛𐑻 𐑺𐑰𐑩𐑟 𐑯𐑽 𐑓𐑮𐑩𐑯𐑑𐑽𐑟, 𐑮𐑦𐑤𐑲 𐑪𐑯 𐑣𐑩𐑯𐑑𐑻𐑟 𐑑 𐑚𐑮𐑦𐑙 𐑦𐑯 𐑥𐑳𐑗 𐑝 𐑞𐑺 𐑓𐑵𐑛 𐑕𐑩𐑐𐑤𐑲. 𐑞𐑺 𐑕𐑑𐑧𐑤𐑔 𐑯 𐑦𐑯𐑑𐑦𐑥𐑩𐑑 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑤𐑴𐑒𐑩𐑤 𐑑𐑻𐑱𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑨𐑕𐑩𐑑𐑕 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑.

note: [unit_type]: id=Trapper_Peasant
en_GB: Trappers are skilled hunters who supply food and furs for several villages. Their hunting experience makes them most valuable at night and in forests and swamps.
target: 𐑑𐑮𐑨𐑐𐑻𐑟 𐑸 𐑕𐑒𐑦𐑤𐑛 𐑣𐑩𐑯𐑑𐑻𐑟 𐑣𐑵 𐑕𐑩𐑐𐑤𐑲 𐑓𐑵𐑛 𐑯 𐑓𐑻𐑟 𐑓𐑹 𐑕𐑧𐑝𐑼𐑩𐑤 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑞𐑺 𐑣𐑳𐑯𐑑𐑦𐑙 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑥𐑱𐑒𐑕 𐑞𐑧𐑥 𐑥𐑴𐑕𐑑 𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑨𐑑 𐑯𐑲𐑑 𐑯 𐑦𐑯 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑯 𐑕𐑢𐑭𐑥𐑐𐑕.

note: [unit_type]: id=Huntsman_Peasant
en_GB: Peasant Huntsman
target: 𐑐𐑧𐑟𐑩𐑯𐑑 𐑣𐑳𐑯𐑑𐑕𐑥𐑨𐑯

note: [object]: id={ID}
en_GB: You find a hefty pendant on a strange and ominous looking altar. It glows brightly when you pick it up!
target: 𐑿 𐑓𐑲𐑯𐑛 𐑩 𐑣𐑧𐑓𐑑𐑰 𐑐𐑧𐑯𐑛𐑩𐑯𐑑 𐑪𐑯 𐑩 𐑕𐑑𐑮𐑱𐑯𐑡 𐑯 𐑭𐑥𐑩𐑯𐑩𐑕 𐑤𐑫𐑒𐑦𐑙 𐑷𐑤𐑑𐑼. 𐑦𐑑 𐑜𐑤𐑴𐑟 𐑚𐑮𐑲𐑑𐑤𐑰 𐑢𐑧𐑯 𐑿 𐑐𐑦𐑒 𐑦𐑑 𐑳𐑐!

note: [object]: id={ID}
en_GB: There is a strange altar here and a pendant on it. I don’t want to touch it.
target: 𐑞𐑺 𐑦𐑟 𐑩 𐑕𐑑𐑮𐑱𐑯𐑡 𐑷𐑤𐑑𐑼 𐑣𐑽 𐑯 𐑩 𐑐𐑧𐑯𐑛𐑩𐑯𐑑 𐑪𐑯 𐑦𐑑. 𐑲 𐑛𐑴𐑯𐑑 𐑢𐑪𐑯𐑑 𐑑 𐑑𐑳𐑗 𐑦𐑑.

note: [message]: speaker=Lord Maddock
en_GB: How can this be? We have lost.
target: 𐑣𐑬 𐑒𐑨𐑯 𐑞𐑦𐑕 𐑚𐑰? 𐑢𐑰 𐑣𐑨𐑝 𐑤𐑪𐑕𐑑.

note: [message]: speaker=narrator
en_GB: They returned to their village to find it destroyed, with those who fought left dead and the few survivors born away to unguessable fates. It was a bitter doom, but as Asheviere’s grip tightened they would live to see worse.
target: 𐑞𐑱 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑞𐑺 𐑝𐑦𐑤𐑦𐑡 𐑑 𐑓𐑲𐑯𐑛 𐑦𐑑 𐑛𐑩𐑕𐑑𐑮𐑶𐑛, 𐑢𐑦𐑞 𐑞𐑴𐑟 𐑣𐑵 𐑓𐑷𐑑 𐑤𐑧𐑓𐑑 𐑛𐑧𐑛 𐑯 𐑞 𐑓𐑿 𐑕𐑻𐑝𐑲𐑝𐑻𐑟 𐑚𐑹𐑯 𐑩𐑢𐑱 𐑑 𐑩𐑯𐑜𐑧𐑕𐑩𐑚𐑩𐑤 𐑓𐑱𐑑𐑕. 𐑦𐑑 𐑢𐑪𐑟 𐑩 𐑚𐑦𐑑𐑼 𐑛𐑵𐑥, 𐑚𐑳𐑑 𐑨𐑟 ·𐑨𐑖𐑧𐑝𐑽𐑟 𐑜𐑮𐑦𐑐 𐑑𐑲𐑑𐑩𐑯𐑛 𐑞𐑱 𐑢𐑫𐑛 𐑤𐑲𐑝 𐑑 𐑕𐑰 𐑢𐑻𐑕.

note: [terrain_type]: id=ford
en_GB: Ford
target: 𐑓𐑹𐑛

note: [terrain_type]: id=flowers_mixed
en_GB: Mixed Flowers
target: 𐑥𐑦𐑒𐑕𐑛 𐑓𐑤𐑬𐑻𐑕

note: [terrain_type]: id=mushrooms_farm
en_GB: Mushroom Farm
target: 𐑥𐑳𐑖𐑮𐑵𐑥 𐑜𐑮𐑴𐑝

note: [terrain_type]: id=desert_plants
en_GB: Desert Plants
target: 𐑛𐑩𐑟𐑻𐑑 𐑥𐑬𐑯𐑑𐑩𐑯𐑟

note: [terrain_type]: id=pine_forest
en_GB: Pine Forest
target: 𐑐𐑲𐑯 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=snow_forest
en_GB: Snowy Pine Forest
target: 𐑕𐑯𐑴𐑰 𐑐𐑲𐑯 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=deciduous_forest_summer
en_GB: Summer Deciduous Forest
target: 𐑕𐑳𐑥𐑼 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=deciduous_forest_fall
en_GB: Fall Deciduous Forest
target: 𐑓𐑷𐑤 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=deciduous_forest_winter
en_GB: Winter Deciduous Forest
target: 𐑢𐑦𐑯𐑑𐑼 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=deciduous_forest_winter_snow
en_GB: Snowy Deciduous Forest
target: 𐑕𐑯𐑴𐑰 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=mixed_forest_summer
en_GB: Summer Mixed Forest
target: 𐑕𐑳𐑥𐑼 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=mixed_forest_winter
en_GB: Winter Mixed Forest
target: 𐑢𐑦𐑯𐑑𐑼 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=mixed_forest_winter_snow
en_GB: Snowy Mixed Forest
target: 𐑕𐑯𐑴𐑰 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑦𐑕𐑑

note: [terrain_type]: id=snow_mountains
en_GB: Snowy Mountains
target: 𐑕𐑯𐑴𐑰 𐑥𐑬𐑯𐑑𐑩𐑯𐑟

note: [terrain_type]: id=forested_hills
en_GB: Forested Hills
target: 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=forested_snow_hills
en_GB: Forested Snow Hills
target: 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑕𐑯𐑴 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=deciduous_forest_summer_hills
en_GB: Summer Deciduous Forested Hills
target: 𐑕𐑳𐑥𐑼 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=deciduous_forest_fall_hills
en_GB: Fall Deciduous Forested Hills
target: 𐑓𐑷𐑤 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=deciduous_forest_winter_hills
en_GB: Winter Deciduous Forested Hills
target: 𐑢𐑦𐑯𐑑𐑼 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=deciduous_forest_winter_snow_hills
en_GB: Snowy Deciduous Forested Hills
target: 𐑕𐑯𐑴𐑰 𐑛𐑦𐑕𐑦𐑡𐑵𐑩𐑕 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=mixed_forest_summer_hills
en_GB: Summer Mixed Forested Hills
target: 𐑕𐑳𐑥𐑼 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=mixed_forest_winter_hills
en_GB: Winter Mixed Forested Hills
target: 𐑢𐑦𐑯𐑑𐑼 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=mixed_forest_winter_snow_hills
en_GB: Snowy Mixed Forested Hills
target: 𐑕𐑯𐑴𐑰 𐑥𐑦𐑒𐑕𐑑 𐑓𐑹𐑩𐑕𐑑𐑩𐑛 𐑣𐑦𐑤𐑟

note: [terrain_type]: id=lit
en_GB: Lit
target: 𐑤𐑦𐑑

note: [terrain_type]: id=encampment_keep [terrain_type]: id=encampment_keep_tall [terrain_type]: id=encampment_snow_keep
en_GB: Encampment Keep
target: 𐑧𐑯𐑒𐑨𐑥𐑐𐑥𐑧𐑯𐑑 𐑒𐑰𐑐

note: [label]: id=lblTitle
en_GB: Manage Data
target: 𐑥𐑨𐑯𐑨𐑡 𐑛𐑨𐑑𐑨

note: [button]: id=next_generator
en_GB: Next Generator
target: 𐑯𐑧𐑒𐑕𐑑 𐑡𐑧𐑯𐑻𐑱𐑑𐑻

note: [label]
en_GB: New width:
target: 𐑯𐑿 𐑢𐑦𐑛𐑔:

note: [label]
en_GB: Old width:
target: 𐑴𐑤𐑛 𐑢𐑦𐑛𐑔:

note: [label]
en_GB: New height:
target: 𐑯𐑿 𐑣𐑲𐑑:

note: [label]
en_GB: Old height:
target: 𐑴𐑤𐑛 𐑣𐑲𐑑:

note: [label]
en_GB: Expand / shrink direction
target: 𐑧𐑒𐑕𐑐𐑨𐑯𐑛 / 𐑖𐑮𐑰𐑙𐑒 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯

note: [toggle_button]: id=copy_edge_terrain
en_GB: Copy edge terrain
target: 𐑒𐑭𐑐𐑦 𐑧𐑡 𐑑𐑻𐑱𐑯

note: #-#-#-#-#  wesnoth-lib.wml.pot (PACKAGE VERSION)  #-#-#-#-# [label]
en_GB: Editor Settings
target: 𐑧𐑛𐑦𐑑𐑹 𐑕𐑧𐑑𐑦𐑙𐑟

note: [label]
en_GB: Formula debugger
target: 𐑓𐑹𐑥𐑘𐑫𐑤𐑩 𐑛𐑰𐑚𐑳𐑜𐑼

note: [label]
en_GB: Call stack
target: 𐑒𐑷𐑤 𐑕𐑑𐑨𐑒

note: [button]: id=step
en_GB: Step operation
target: 𐑕𐑑𐑧𐑐 𐑪𐑐𐑼𐑱𐑖𐑩𐑯

note: [button]: id=next
en_GB: Next operation
target: 𐑯𐑧𐑒𐑕𐑑 𐑪𐑐𐑼𐑱𐑖𐑩𐑯

note: [button]: id=stepout
en_GB: Step out
target: 𐑕𐑑𐑧𐑐 𐑬𐑑

note: [label]
en_GB: Execution trace
target: 𐑧𐑒𐑕𐑦𐑒𐑿𐑕𐑩𐑯 𐑑𐑮𐑱𐑕

note: [label]: id=lblMessage
en_GB: OOS error
target: OOS 𐑻𐑹

note: [toggle_button]: id=ignore_all
en_GB: Ignore all
target: 𐑦𐑜𐑯𐑹 𐑷𐑤

note: [label]
en_GB: Gamestate Inspector
target: 𐑜𐑱𐑥𐑕𐑑𐑱𐑑 𐑦𐑯𐑕𐑐𐑧𐑒𐑑𐑻

note: [label]
en_GB: Inspection window
target: 𐑦𐑯𐑕𐑐𐑧𐑒𐑖𐑩𐑯 𐑢𐑦𐑯𐑛𐑴

note: [row]
en_GB: Requires a password to join
target: 𐑮𐑦𐑒𐑢𐑲𐑼𐑟 𐑩 𐑐𐑭𐑕𐑢𐑻𐑛 𐑑 𐑡𐑶𐑯

note: [row]
en_GB: Gold per village
target: 𐑜𐑴𐑤𐑛 𐑐𐑻 𐑝𐑦𐑤𐑦𐑡

note: [label] [row]
en_GB: Experience modifier
target: 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑥𐑪𐑛𐑦𐑓𐑲𐑼

note: [row] [button]: id=observe_global
en_GB: Observe
target: 𐑩𐑚𐑟𐑻𐑝

note: [label]
en_GB: Sort players:
target: 𐑕𐑹𐑑 𐑐𐑤𐑱𐑻𐑟:

note: [toggle_button]: id=player_list_sort_relation
en_GB: Friends first, ignored people last
target: 𐑓𐑮𐑧𐑯𐑛𐑟 𐑓𐑻𐑕𐑑, 𐑦𐑜𐑯𐑹𐑛 𐑐𐑰𐑐𐑩𐑤 𐑤𐑭𐑕𐑑

note: [toggle_button]: id=player_list_sort_name
en_GB: Alphabetically
target: 𐑨𐑤𐑓𐑩𐑚𐑧𐑑𐑦𐑒𐑩𐑤𐑦

note: [definition]
en_GB: Selected game
target: 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑜𐑱𐑥

note: [definition]
en_GB: Current room
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑮𐑵𐑥

note: [definition]
en_GB: Lobby
target: 𐑤𐑭𐑚𐑰

note: [definition]
en_GB: Other games
target: 𐑳𐑞𐑼 𐑜𐑱𐑥𐑟

note: [label]: id=room
en_GB: Rooms
target: 𐑮𐑵𐑥𐑟

note: [image]: id=pending_messages
en_GB: Messages waiting
target: 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑢𐑱𐑑𐑦𐑙

note: [label]
en_GB: Multiplayer Lobby
target: 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑤𐑭𐑚𐑰

note: [toggle_button]: id=filter_without_ignored
en_GB: No ignored
target: 𐑯𐑴 𐑦𐑜𐑯𐑹𐑛

note: [toggle_button]: id=filter_invert
en_GB: Invert filter
target: 𐑦𐑯𐑝𐑻𐑑 𐑓𐑦𐑤𐑑𐑼

note: [toggle_button]: id=skip_replay
en_GB: Quick replay
target: 𐑒𐑢𐑦𐑒 𐑮𐑰𐑐𐑤𐑱

note: [label]
en_GB: Player Info —
target: 𐑐𐑤𐑱𐑻 𐑦𐑯𐑓𐑴 -

note: [label]
en_GB: Moderation
target: 𐑥𐑭𐑛𐑼𐑱𐑖𐑩𐑯

note: [button]: id=check_status
en_GB: Check status
target: 𐑗𐑧𐑒 𐑕𐑑𐑱𐑑𐑫𐑕

note: [label]
en_GB: Kick / ban reason:
target: 𐑒𐑦𐑒 / 𐑚𐑨𐑯 𐑮𐑰𐑟𐑩𐑯:

note: [label]
en_GB: Ban time:
target: 𐑚𐑨𐑯 𐑑𐑲𐑥:

note: [button]: id=kick_ban
en_GB: Kick/ban
target: 𐑒𐑦𐑒/𐑚𐑨𐑯

note: [window]: id=mp_cmd_wrapper
en_GB: Multiplayer command dialog
target: 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑒𐑩𐑥𐑭𐑯𐑛 𐑛𐑲𐑩𐑤𐑪𐑜

note: [label]
en_GB: Messaging
target: 𐑥𐑧𐑕𐑦𐑡𐑦𐑙

note: [label]
en_GB: Friends/Ignored List
target: 𐑓𐑮𐑧𐑯𐑛𐑟/𐑦𐑜𐑯𐑹𐑛 𐑤𐑦𐑕𐑑

note: [label]
en_GB: Moderating
target: 𐑥𐑴𐑛𐑮𐑱𐑑𐑦𐑙

note: [button]: id=ban
en_GB: Ban
target: 𐑚𐑨𐑯

note: [label]
en_GB: You will now connect to the multiplayer server.
target: 𐑿 𐑢𐑦𐑤 𐑯𐑬 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑞 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑕𐑻𐑝𐑻.

note: [label]: id=map_size
en_GB: Map size:
target: 𐑥𐑨𐑐 𐑕𐑲𐑟:

note: [label]
en_GB: Village gold
target: 𐑝𐑦𐑤𐑦𐑡 𐑜𐑴𐑤𐑛

note: [button]: id=ok
en_GB: Create game
target: 𐑒𐑮𐑰𐑱𐑑 𐑜𐑱𐑥

note: [window]: id=mp_login
en_GB: Multiplayer server login dialog
target: 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑕𐑻𐑝𐑻 𐑤𐑪𐑜𐑦𐑯 𐑛𐑲𐑩𐑤𐑪𐑜

note: [toggle_button]: id=remember_password
en_GB: Save password to preferences (clear text)
target: 𐑕𐑱𐑝 𐑐𐑭𐑕𐑢𐑻𐑛 𐑑 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 (𐑒𐑤𐑽 𐑑𐑧𐑒𐑕𐑑)

note: [button]: id=password_reminder
en_GB: Password Reminder
target: 𐑐𐑭𐑕𐑢𐑻𐑛 𐑮𐑦𐑥𐑲𐑯𐑛𐑼

note: [column]
en_GB: Join a different server
target: 𐑡𐑶𐑯 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑕𐑻𐑝𐑻

note: [column]
en_GB: Host a game using dedicated server ‘wesnothd’
target: 𐑣𐑴𐑕𐑑 𐑩 𐑜𐑱𐑥 𐑿𐑟𐑦𐑙 𐑛𐑧𐑛𐑩𐑒𐑱𐑑𐑩𐑛 𐑕𐑻𐑝𐑻 'wesnothd'

note: #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [column] #-#-#-#-#  7034 (en@shaw)  #-#-#-#-# type: Content of: <book><chapter><section><section><section><title>
en_GB: Local Game
target: 𐑤𐑴𐑒𐑩𐑤 𐑜𐑱𐑥

note: #-#-#-#-#  7025 (en@shaw)  #-#-#-#-# [grid] #-#-#-#-#  7034 (en@shaw)  #-#-#-#-# type: Content of: <book><chapter><section><variablelist><varlistentry><term>
en_GB: Add-ons
target: 𐑨𐑛-𐑭𐑯𐑟

note: type: Content of: <book><chapter><section><variablelist><varlistentry><term>
en_GB: Map Editor
target: 𐑥𐑨𐑐 𐑧𐑛𐑦𐑑𐑹

note: [grid]
en_GB: Configure the game’s settings
target: 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼 𐑞 𐑜𐑱𐑥𐑟 𐑕𐑧𐑑𐑦𐑙𐑟

note: [label]
en_GB: Attack enemy
target: 𐑩𐑑𐑨𐑒 𐑧𐑯𐑩𐑥𐑦

note: [label]
en_GB: Gender:
target: 𐑡𐑧𐑯𐑛𐑻:

note: [toggle_button]: id=female_toggle
en_GB: Female
target: 𐑓𐑰𐑥𐑱𐑤

en_GB: Full screen
target: 𐑓𐑫𐑤 𐑕𐑒𐑮𐑰𐑯

en_GB: Enable planning mode on start
target: 𐑧𐑯𐑱𐑚𐑩𐑤 𐑐𐑤𐑨𐑯𐑦𐑙 𐑥𐑴𐑛 𐑪𐑯 𐑕𐑑𐑸𐑑

en_GB: Sighting an allied unit interrupts your unit’s movement
target: 𐑕𐑲𐑑𐑦𐑙 𐑨𐑯 𐑨𐑤𐑲𐑛 𐑿𐑯𐑦𐑑 𐑦𐑯𐑑𐑻𐑳𐑐𐑑𐑕 𐑘𐑹 𐑿𐑯𐑦𐑑𐑕 𐑥𐑵𐑝𐑥𐑧𐑯𐑑

en_GB: Uncheck to delete the saved password (on exit).
target: 𐑳𐑯𐑗𐑧𐑒 𐑑 𐑛𐑦𐑤𐑰𐑑 𐑞 𐑕𐑱𐑝𐑛 𐑐𐑭𐑕𐑢𐑻𐑛 (𐑪𐑯 𐑧𐑜𐑟𐑦𐑑).

en_GB: Find and set path to MP server to host LAN games.
target: 𐑓𐑲𐑯𐑛 𐑯 𐑕𐑧𐑑 𐑐𐑭𐑔 𐑑 MP 𐑕𐑻𐑝𐑻 𐑑 𐑣𐑴𐑕𐑑 LAN 𐑜𐑱𐑥𐑟.

en_GB: Activates Planning Mode on game start
target: 𐑨𐑒𐑑𐑦𐑝𐑱𐑑𐑕 𐑐𐑤𐑨𐑯𐑦𐑙 𐑥𐑴𐑛 𐑪𐑯 𐑜𐑱𐑥 𐑕𐑑𐑸𐑑

en_GB: Find $filename server binary to host networked games
target: 𐑓𐑲𐑯𐑛 $filename 𐑕𐑻𐑝𐑻 𐑚𐑲𐑯𐑼𐑦 𐑑 𐑣𐑴𐑕𐑑 𐑯𐑧𐑑𐑢𐑻𐑒𐑑 𐑜𐑱𐑥𐑟

en_GB: Line doesn't fit on canvas.
target: 𐑤𐑲𐑯 𐑛𐑳𐑟𐑯𐑑 𐑓𐑦𐑑 𐑪𐑯 𐑒𐑨𐑯𐑝𐑩𐑕.

en_GB: Rectangle doesn't fit on canvas.
target: 𐑮𐑧𐑒𐑑𐑨𐑙𐑜𐑩𐑤 𐑛𐑳𐑟𐑯𐑑 𐑓𐑦𐑑 𐑪𐑯 𐑒𐑨𐑯𐑝𐑩𐑕.

en_GB: Text has a font size of 0.
target: 𐑑𐑧𐑒𐑕𐑑 𐑣𐑨𐑟 𐑩 𐑓𐑪𐑯𐑑 𐑕𐑲𐑟 𐑝 0.

en_GB: Text doesn't start on canvas.
target: 𐑑𐑧𐑒𐑕𐑑 𐑛𐑳𐑟𐑯𐑑 𐑕𐑑𐑸𐑑 𐑪𐑯 𐑒𐑨𐑯𐑝𐑩𐑕.

en_GB: No resolution defined.
target: 𐑯𐑴 𐑮𐑧𐑟𐑩𐑤𐑵𐑖𐑩𐑯 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: No grid defined.
target: 𐑯𐑴 𐑜𐑮𐑦𐑛 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: Linked '$id' group has multiple definitions.
target: 𐑤𐑦𐑙𐑒𐑑 '$id' 𐑜𐑮𐑵𐑐 𐑣𐑨𐑟 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯𐑟.

en_GB: Linked '$id' group needs a 'fixed_width' or 'fixed_height' key.
target: 𐑤𐑦𐑙𐑒𐑑 '$id' 𐑜𐑮𐑵𐑐 𐑯𐑰𐑛𐑟 𐑩 'fixed_width' 𐑹 'fixed_height' 𐑒𐑰.

en_GB: A row must have a column.
target: 𐑩 𐑸·𐑫𐑵𐑱𐑙𐑔𐑮𐑬 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑩 𐑒𐑪𐑤𐑩𐑥.

en_GB: Number of columns differ.
target: 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑒𐑪𐑤𐑩𐑥𐑟 𐑛𐑦𐑓𐑼.

en_GB: No list defined.
target: 𐑯𐑴 𐑤𐑦𐑕𐑑 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: A 'list_definition' should contain one row.
target: 𐑩 'list_definition' 𐑖𐑫𐑛 𐑒𐑩𐑯𐑑𐑱𐑯 𐑢𐑳𐑯 𐑮𐑴.

en_GB: 'list_data' must have the same number of columns as the 'list_definition'.
target: 'list_data' 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑞 𐑕𐑱𐑥 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑒𐑪𐑤𐑩𐑥𐑟 𐑨𐑟 𐑞 'list_definition'.

en_GB: No page defined.
target: 𐑯𐑴 𐑐𐑱𐑡 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: The number of value_labels and values don't match.
target: 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 value_labels 𐑯 𐑝𐑨𐑤𐑿𐑟 𐑛𐑴𐑯𐑑 𐑥𐑨𐑗.

en_GB: No stack defined.
target: 𐑯𐑴 𐑕𐑑𐑨𐑒 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: No nodes defined for a tree view.
target: 𐑯𐑴 𐑯𐑴𐑛𐑕 𐑛𐑧𐑓𐑲𐑯𐑛 𐑓𐑹 𐑨 𐑑𐑮𐑰 𐑝𐑿.

en_GB: No node defined.
target: 𐑯𐑴 𐑐𐑱𐑡 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: Games: showing $num_shown out of $num_total
target: 𐑜𐑱𐑥𐑕: 𐑖𐑴𐑦𐑙 $num_shown 𐑬𐑑 𐑝 $num_total

en_GB: Observers allowed
target: 𐑩𐑚𐑟𐑻𐑝𐑼𐑟 𐑩𐑤𐑬𐑛

en_GB: Observers not allowed
target: 𐑩𐑚𐑟𐑻𐑝𐑼𐑟 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛

en_GB: Whisper session with $name started. If you don’t want to receive messages from this user, type /ignore $name
target: 𐑢𐑦𐑕𐑐𐑻 𐑕𐑧𐑖𐑩𐑯 𐑢𐑦𐑞 $name 𐑕𐑑𐑸𐑑𐑩𐑛. 𐑦𐑓 𐑿 𐑛𐑴𐑯𐑑 𐑢𐑪𐑯𐑑 𐑑 𐑮𐑦𐑕𐑰𐑝 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑓𐑮𐑪𐑥 𐑞𐑦𐑕 𐑿𐑟𐑼, 𐑑𐑲𐑐 /ignore $name

en_GB: Room $name joined
target: 𐑮𐑵𐑥 $name 𐑡𐑶𐑯𐑛

en_GB: $player has entered the room
target: $player 𐑣𐑨𐑟 𐑧𐑯𐑑𐑻𐑛 𐑞 𐑮𐑵𐑥

en_GB: $player has left the room
target: $player 𐑣𐑨𐑟 𐑤𐑧𐑝𐑑 𐑞 𐑮𐑵𐑥

en_GB: Version
target: 𐑝𐑻𐑠𐑩𐑯:

en_GB: Mandatory widget '$id' hasn't been defined.
target: 𐑥𐑨𐑯𐑛𐑩𐑑𐑹𐑰 𐑢𐑦𐑡𐑩𐑑 '$id' 𐑣𐑨𐑟𐑯𐑑 𐑚𐑰𐑯 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: Widget definition '$definition' doesn't contain the definition for '$id'.
target: 𐑢𐑦𐑡𐑩𐑑 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯 '$definition' 𐑛𐑳𐑟𐑯𐑑 𐑒𐑩𐑯𐑑𐑱𐑯 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯 𐑓𐑹 '$id'.

en_GB: No default gui defined.
target: 𐑯𐑴 𐑛𐑰𐑓𐑷𐑤𐑑 gui 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: No state or draw section defined.
target: 𐑯𐑴 𐑕𐑑𐑱𐑑 𐑹 𐑛𐑮𐑷 𐑕𐑧𐑒𐑖𐑩𐑯 𐑛𐑦𐑓𐑲𐑯𐑛.

en_GB: Unknown builder id for tree view node.
target: 𐑳𐑯𐑯𐑴𐑯 𐑚𐑦𐑤𐑛𐑻 id 𐑓𐑹 𐑑𐑮𐑰 𐑝𐑿 𐑯𐑴𐑛.

en_GB: Click dismiss needs a 'click_dismiss' or 'ok' button.
target: 𐑒𐑤𐑦𐑒 𐑛𐑦𐑕𐑥𐑦𐑕 𐑯𐑰𐑛𐑟 𐑩 'click_dismiss' 𐑹 '𐑴𐑒𐑱' 𐑚𐑳𐑑𐑩𐑯.

en_GB: Failed to show a dialog, which doesn't fit on the screen.
target: 𐑓𐑱𐑤𐑛 𐑑 𐑖𐑴 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜, 𐑢𐑦𐑗 𐑛𐑳𐑟𐑯𐑑 𐑓𐑦𐑑 𐑪𐑯 𐑞 𐑕𐑒𐑮𐑰𐑯.

en_GB: Map Screenshot
target: 𐑥𐑨𐑐 𐑕𐑒𐑮𐑰𐑯𐑖𐑷𐑑

en_GB: Toggle Ellipses
target: 𐑑𐑪𐑜𐑩𐑤 𐑧𐑤𐑦𐑐𐑕𐑧𐑕

en_GB: Change Side (Debug!)
target: 𐑗𐑱𐑯𐑡 𐑕𐑲𐑛 (𐑛𐑰𐑚𐑳𐑜!)

en_GB: Quit to Desktop
target: 𐑒𐑢𐑦𐑑 𐑑 𐑛𐑧𐑕𐑒𐑑𐑪𐑐

en_GB: Close Map
target: 𐑒𐑤𐑴𐑟 𐑥𐑨𐑐

en_GB: Switch Map
target: 𐑕𐑢𐑦𐑗 𐑥𐑨𐑐

en_GB: Partial Undo
target: 𐑐𐑸𐑑𐑦𐑨𐑤 𐑳𐑯𐑛𐑵

en_GB: Save Map As
target: 𐑕𐑱𐑝 𐑥𐑨𐑐 𐑨𐑟

en_GB: Revert All Changes
target: 𐑮𐑦𐑝𐑻𐑑 𐑷𐑤 𐑗𐑱𐑯𐑡𐑩𐑟

en_GB: Map Information
target: 𐑥𐑨𐑐 𐑦𐑯𐑓𐑹𐑥𐑱𐑖𐑩𐑯

en_GB: Next Tool
target: 𐑯𐑧𐑒𐑕𐑑 𐑑𐑵𐑤

en_GB: Fill Tool
target: 𐑓𐑦𐑤 𐑑𐑵𐑤

en_GB: Selection Tool
target: 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯 𐑑𐑵𐑤

en_GB: Set Starting Positions Tool
target: 𐑕𐑧𐑑 𐑕𐑑𐑸𐑑𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟 𐑑𐑵𐑤

en_GB: Next Brush
target: 𐑯𐑧𐑒𐑕𐑑 𐑚𐑮𐑳𐑖

en_GB: Default Brush
target: 𐑛𐑰𐑓𐑷𐑤𐑑 𐑚𐑮𐑳𐑖

en_GB: Export Selected Coordinates to System Clipboard
target: 𐑧𐑒𐑕𐑐𐑹𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑒𐑴𐑹𐑛𐑦𐑯𐑱𐑑𐑕 𐑑 𐑕𐑦𐑕𐑑𐑩𐑥 𐑒𐑤𐑦𐑐𐑚𐑹𐑛

en_GB: Select Inverse
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑦𐑯𐑝𐑻𐑕

en_GB: Rotate Clipboard Clockwise
target: 𐑮𐑴𐑑𐑱𐑑 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 𐑒𐑤𐑭𐑒𐑢𐑲𐑟

en_GB: Rotate Clipboard Counter-Clockwise
target: 𐑮𐑴𐑑𐑱𐑑 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 𐑒𐑬𐑯𐑑𐑼-𐑒𐑤𐑭𐑒𐑢𐑲𐑟

en_GB: Flip Clipboard Horizontally
target: 𐑓𐑤𐑦𐑐 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 𐑣𐑪𐑮𐑦𐑟𐑪𐑯𐑑𐑩𐑤𐑦

en_GB: Flip Clipboard Vertically
target: 𐑓𐑤𐑦𐑐 𐑒𐑤𐑦𐑐𐑚𐑹𐑛 𐑝𐑻𐑑𐑦𐑒𐑩𐑤𐑦

en_GB: Flip Selection
target: 𐑓𐑤𐑦𐑐 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯

en_GB: Generate Tiles In Selection
target: 𐑡𐑧𐑯𐑼𐑱𐑑 𐑑𐑲𐑤𐑟 𐑦𐑯 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯

en_GB: Randomize Tiles In Selection
target: 𐑮𐑨𐑯𐑛𐑩𐑥𐑲𐑟 𐑑𐑲𐑤𐑟 𐑦𐑯 𐑕𐑦𐑤𐑧𐑒𐑖𐑩𐑯

en_GB: Rotate Map
target: 𐑮𐑴𐑑𐑱𐑑 𐑥𐑨𐑐

en_GB: Generate Map
target: 𐑡𐑧𐑯𐑼𐑱𐑑 𐑥𐑨𐑐

en_GB: Apply a Mask
target: 𐑩𐑐𐑤𐑲 𐑩 𐑥𐑭𐑕𐑒

en_GB: Create Mask
target: 𐑒𐑮𐑰𐑱𐑑 𐑥𐑭𐑕𐑒

en_GB: Refresh Display
target: 𐑮𐑰𐑓𐑮𐑧𐑖 𐑛𐑩𐑕𐑐𐑤𐑱

en_GB: Update Terrain Transitions
target: 𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟

en_GB: Auto-update Terrain Transitions
target: 𐑷𐑑𐑴-𐑳𐑐𐑛𐑱𐑑 𐑑𐑻𐑱𐑯 𐑑𐑮𐑨𐑯𐑟𐑦𐑖𐑩𐑯𐑟

en_GB: Draw Hex Coordinates
target: 𐑛𐑮𐑷 𐑣𐑧𐑒𐑕 𐑒𐑴𐑹𐑛𐑦𐑯𐑱𐑑𐑕

en_GB: Draw Terrain Codes
target: 𐑛𐑮𐑷 𐑑𐑻𐑱𐑯 𐑒𐑴𐑛𐑟

en_GB: Refresh WML
target: 𐑮𐑰𐑓𐑮𐑧𐑖 WML

en_GB: Map-Screenshot
target: 𐑥𐑨𐑐-𐑕𐑒𐑮𐑰𐑯𐑖𐑷𐑑

en_GB: Screenshot done
target: 𐑕𐑒𐑮𐑰𐑯𐑖𐑷𐑑 𐑛𐑳𐑯

note: TRANSLATORS: This is the language code which will be used to store and fetch localized non-textual resources, such as images, when they exist. Normally it is just the code of the PO file itself, e.g. "de" of de.po for German. But it can also be a comma-separated list of language codes by priority, w
en_GB: language code for localized resources^en_US
target: en@shaw

en_GB: Clear Hotkey
target: 𐑒𐑤𐑽 𐑣𐑭𐑑𐑒𐑰

en_GB:  (widescreen)
target: (𐑢𐑲𐑛𐑕𐑒𐑮𐑰𐑯)

en_GB: The text contains invalid markup:
target: 𐑞 𐑑𐑧𐑒𐑕𐑑 𐑒𐑪𐑯𐑑𐑱𐑯𐑕 𐑦𐑯𐑝𐑨𐑤𐑦𐑐 𐑥𐑸𐑒𐑳𐑐:

en_GB: An error due to possibly invalid WML occurred
    The error message is :
target: 𐑩𐑯 𐑻𐑹 𐑛𐑿 𐑑 𐑐𐑪𐑕𐑩𐑚𐑩𐑤𐑦 𐑦𐑯𐑝𐑨𐑤𐑦𐑛 WML 𐑪𐑒𐑻𐑛
    𐑞 𐑻𐑹 𐑥𐑧𐑕𐑦𐑡 𐑦𐑟 :

note: [campaign]: id=LOW
en_GB: LoW
target: 𐑤𐑴

note: [campaign]: id=LOW
en_GB: Legend of Wesmere
target: 𐑤𐑧𐑜𐑧𐑯𐑛 𐑝 ·𐑢𐑧𐑕𐑥𐑰𐑮

note: [campaign]: id=LOW
en_GB: The tale of Kalenz, the High Lord who rallied his people after the second orcish invasion of the Great Continent and became the most renowned hero in the recorded history of the Elves.
target: 𐑞 𐑑𐑱𐑤 𐑝 ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑞 𐑣𐑲 𐑤𐑹𐑛 𐑣𐑵 𐑮𐑨𐑤𐑰𐑛 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤 𐑭𐑓𐑑𐑼 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑹𐑒𐑦𐑖 𐑦𐑯𐑝𐑱𐑠𐑩𐑯 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑯 𐑚𐑦𐑒𐑱𐑥 𐑞 𐑥𐑴𐑕𐑑 𐑮𐑦𐑯𐑬𐑯𐑛 𐑣𐑽𐑴 𐑦𐑯 𐑞 𐑮𐑩𐑒𐑹𐑛𐑩𐑛 𐑣𐑦𐑕𐑑𐑼𐑦 𐑝 𐑞 𐑧𐑤𐑝𐑟.

note: [about]
en_GB: Creator and Lead Designer
target: 𐑒𐑮𐑦𐑱𐑑𐑼 𐑯 𐑤𐑧𐑛 𐑛𐑩𐑟𐑲𐑯𐑼

note: [entry]
en_GB: Spiros, George and Alexander Alexiou (Santi/fnaek)
target: 𐑕𐑐𐑰𐑮𐑴𐑟, ·𐑡𐑹𐑡 𐑯 ·𐑩𐑤𐑩𐑒𐑟𐑭𐑯𐑛𐑼 ·𐑩𐑤𐑧𐑒𐑕𐑰𐑵 (Santi/fnaek)

note: [about]
en_GB: Prose-doctoring and adaptation for mainline
target: 𐑐𐑮𐑴𐑟-𐑛𐑭𐑒𐑑𐑻𐑦𐑙 𐑯 𐑨𐑛𐑩𐑐𐑑𐑱𐑖𐑩𐑯 𐑓𐑹 𐑥𐑱𐑯𐑤𐑲𐑯

note: [about]
en_GB: Artificial Intelligence
target: 𐑸𐑑𐑦𐑓𐑦𐑖𐑩𐑤 𐑦𐑯𐑑𐑧𐑤𐑦𐑡𐑩𐑯𐑕

note: [entry]
en_GB: And the rest of the Wesnoth community for feedback,
    criticism, help with WML code and graphics.
target: 𐑯 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑒𐑩𐑥𐑿𐑦𐑑𐑦 𐑓𐑹 𐑓𐑰𐑛𐑚𐑨𐑒,
    𐑒𐑮𐑦𐑑𐑦𐑕𐑦𐑟𐑩𐑥, 𐑣𐑧𐑤𐑐 𐑢𐑦𐑞 WML 𐑒𐑴𐑛 𐑯 𐑜𐑮𐑨𐑓𐑦𐑒𐑕.

note: [event]
en_GB: River Telfar
target: 𐑮𐑦𐑝𐑼 ·𐑑𐑧𐑤𐑓𐑸

note: [event]
en_GB: Northern Shallows
target: 𐑯𐑹𐑞𐑼𐑯 𐑖𐑨𐑤𐑴𐑟

note: [event]
en_GB: Ford of Alyas
target: 𐑓𐑹𐑛 𐑝 ·𐑱𐑤𐑲𐑰𐑨𐑕

note: [event]
en_GB: Ford of Tifranur
target: 𐑓𐑹𐑛 𐑝 ·𐑑𐑦𐑓𐑮𐑨𐑯𐑻

note: [event]
en_GB: North Tower
target: 𐑯𐑹𐑔 𐑑𐑬𐑼

note: [event]
en_GB: South Bastion
target: 𐑕𐑬𐑔 𐑚𐑨𐑕𐑗𐑩𐑯

note: [event]
en_GB: Telfar Green
target: ·𐑑𐑧𐑤𐑓𐑸 𐑜𐑮𐑰𐑯

note: [event]
en_GB: Dancer’s Green
target: 𐑛𐑨𐑯𐑕𐑻𐑟 𐑜𐑮𐑰𐑯

note: [event]
en_GB: Karmarth Hills
target: ·𐑒𐑸𐑥𐑸𐑔 𐑣𐑦𐑤𐑟

note: [event]
en_GB: North Bridge
target: 𐑯𐑹𐑔 𐑚𐑮𐑦𐑡

note: [event]
en_GB: Brightleaf Wood
target: ·𐑚𐑮𐑲𐑑𐑤𐑰𐑓 𐑢𐑫𐑛

note: [event]
en_GB: Westwind Wood
target: ·𐑢𐑧𐑕𐑑𐑢𐑦𐑯𐑛 𐑢𐑫𐑛

note: [event]
en_GB: Southwind Wood
target: ·𐑕𐑬𐑔𐑢𐑦𐑯𐑛 𐑢𐑫𐑛

note: [event]
en_GB: Telionath
target: ·𐑑𐑧𐑤𐑾𐑯𐑨𐑔

note: [event]
en_GB: Arthen
target: ·𐑸𐑞𐑧𐑯

note: [event]
en_GB: Arryn
target: ·𐑺𐑰𐑦𐑯

note: [event]
en_GB: Illissa
target: ·𐑦𐑤𐑦𐑕𐑭

note: [event]
en_GB: Viricon
target: ·𐑝𐑻𐑦𐑒𐑪𐑯

note: [event]
en_GB: Tireas
target: ·𐑑𐑽𐑰𐑩𐑕

note: [event]
en_GB: Essarn
target: ·𐑧𐑕𐑸𐑯

note: [event]
en_GB: Valcathra
target: ·𐑝𐑩𐑤𐑒𐑨𐑔𐑮𐑨

note: [event]
en_GB: Aelion
target: ·𐑱𐑤𐑰𐑪𐑯

note: [event]
en_GB: Elendor
target: ·𐑧𐑤𐑧𐑯𐑛𐑹

note: [event]
en_GB: Erethean
target: ·𐑻𐑧𐑔𐑰𐑨𐑯

note: [part] [scenario]: id=01_The_Uprooting
en_GB: The Uprooting
target: 𐑞 𐑩𐑐𐑮𐑵𐑑𐑦𐑙

note: [part]
en_GB: Perhaps the elders sensed that changing times would require more flexible minds; these were the years when humans from the Green Isle were establishing themselves south of the Great River, and the known world was changing more rapidly than it had for a thousand years before.
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞 𐑧𐑤𐑛𐑼𐑟 𐑕𐑧𐑯𐑕𐑑 𐑞𐑨𐑑 𐑗𐑱𐑯𐑡𐑦𐑙 𐑑𐑲𐑥𐑟 𐑢𐑫𐑛 𐑮𐑦𐑒𐑢𐑲𐑼 𐑥𐑹 𐑓𐑤𐑧𐑒𐑕𐑩𐑚𐑩𐑤 𐑥𐑲𐑯𐑛𐑟; 𐑞𐑰𐑟 𐑢𐑻 𐑞 𐑘𐑽𐑟 𐑢𐑧𐑯 𐑣𐑿𐑥𐑩𐑯𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑢𐑻 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖𐑦𐑙 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼, 𐑯 𐑞 𐑯𐑴𐑯 𐑢𐑻𐑤𐑛 𐑢𐑪𐑟 𐑗𐑱𐑯𐑡𐑦𐑙 𐑥𐑹 𐑮𐑨𐑐𐑦𐑛𐑤𐑦 𐑞𐑨𐑯 𐑦𐑑 𐑣𐑨𐑛 𐑓𐑹 𐑩 𐑔𐑬𐑟𐑩𐑯𐑛 𐑘𐑽𐑟 𐑚𐑦𐑓𐑹.

note: [unit]: id=Anduilas, type=Elvish Fighter
en_GB: Anduilas
target: ·𐑨𐑯𐑛𐑵𐑦𐑤𐑨𐑕

note: [message]: speaker=second_unit
en_GB: You trifled with the wrong elf!
target: 𐑿 𐑑𐑮𐑲𐑓𐑤𐑛 𐑢𐑦𐑞 𐑞 𐑮𐑪𐑙 𐑧𐑤𐑓!

note: [message]: speaker=second_unit
en_GB: Take that, you orcish scum!
target: 𐑑𐑱𐑒 𐑞𐑨𐑑, 𐑿 𐑹𐑒𐑦𐑖 𐑕𐑒𐑩𐑥!

note: [side]: id=Velon, type=Elvish Captain
en_GB: Velon
target: ·𐑝𐑧𐑤𐑪𐑯

note: [side]: id=Tbaran, type=Orcish Warrior
en_GB: T’baran
target: 𐑑𐑰'𐑚𐑸𐑭𐑯

note: [side]: id=Wrulf, type=Orcish Warrior
en_GB: Wrulf
target: ·𐑢𐑮𐑳𐑤𐑓

note: [side]: type=Orcish Warrior, id=Qumseh
en_GB: Qumseh
target: ·𐑒𐑳𐑥𐑕𐑱

note: [side]: type=Orcish Warrior, id=Graur-Tan [side]: type=Orcish Warlord, id=Graur-Tan
en_GB: Graur-Tan
target: ·𐑜𐑮𐑷𐑮-𐑑𐑨𐑯

note: [message]: id=Kalenz
en_GB: Orcs are pressing on us from all directions! To arms!
target: 𐑹𐑒𐑕 𐑸 𐑐𐑮𐑧𐑕𐑦𐑙 𐑪𐑯 𐑳𐑕 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯𐑟! 𐑑 𐑸𐑥𐑟!

note: [message]: id=Velon
en_GB: Hold, Kalenz. The Ka’lian council should discuss our response. Maybe we can reach an agreement with them!
target: 𐑣𐑴𐑤𐑛, ·𐑒𐑨𐑤𐑧𐑯𐑟. 𐑞 ·𐑒𐑱𐑤𐑾𐑯 𐑒𐑬𐑯𐑕𐑩𐑤 𐑖𐑫𐑛 𐑛𐑦𐑕𐑒𐑳𐑕 𐑬𐑼 𐑮𐑦𐑕𐑐𐑪𐑯𐑕. 𐑥𐑱𐑚𐑰 𐑢𐑰 𐑒𐑨𐑯 𐑮𐑰𐑗 𐑩𐑯 𐑩𐑜𐑮𐑰𐑥𐑩𐑯𐑑 𐑢𐑦𐑞 𐑞𐑧𐑥!

note: [message]: id=Qumseh
en_GB: Surrender or die, tree-shaggers!
target: 𐑕𐑻𐑧𐑯𐑛𐑻 𐑹 𐑛𐑲, 𐑑𐑮𐑰-𐑖𐑨𐑜𐑻𐑕!

note: [message]: id=Velon
en_GB: They are too many. We have no choice but to submit!
target: 𐑞𐑱 𐑸 𐑑𐑵 𐑥𐑧𐑯𐑦. 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑴 𐑗𐑶𐑕 𐑚𐑳𐑑 𐑑 𐑕𐑩𐑚𐑥𐑦𐑑!

note: [message]: id=Kalenz
en_GB: Elves must never surrender to these foul beasts! Who will fight them beside me?
target: 𐑧𐑤𐑝𐑟 𐑥𐑳𐑕𐑑 𐑯𐑧𐑝𐑼 𐑕𐑻𐑧𐑯𐑛𐑻 𐑑 𐑞𐑰𐑟 𐑓𐑬𐑤 𐑚𐑰𐑕𐑑𐑕! 𐑣𐑵 𐑢𐑦𐑤 𐑓𐑲𐑑 𐑞𐑧𐑥 𐑚𐑦𐑕𐑲𐑛 𐑥𐑰?

note: [objective]: condition=lose
en_GB: Death of Landar
target: 𐑛𐑧𐑔 𐑝 ·𐑤𐑨𐑯𐑛𐑸

note: [message]: id=Velon
en_GB: We surrender!
target: 𐑢𐑰 𐑕𐑻𐑧𐑯𐑛𐑻!

note: [message]: id=Graur-Tan
en_GB: Did I mention that we take no prisoners? Die!
target: 𐑛𐑦𐑛 𐑲 𐑥𐑧𐑯𐑖𐑩𐑯 𐑞𐑨𐑑 𐑢𐑰 𐑑𐑱𐑒 𐑯𐑴 𐑐𐑮𐑦𐑟𐑩𐑯𐑼𐑟? 𐑛𐑲!

note: [message]: id=Velon
en_GB: Kalenz was right and I was wrong. Go; join Kalenz while yet you can. I and the remaining elders will cover your retreat as best we may.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑢𐑪𐑟 𐑮𐑲𐑑 𐑯 𐑲 𐑢𐑪𐑟 𐑮𐑪𐑙. 𐑜𐑴; 𐑡𐑶𐑯 ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑢𐑲𐑤 𐑘𐑧𐑑 𐑿 𐑒𐑨𐑯. 𐑲 𐑯 𐑞 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑧𐑤𐑛𐑼𐑟 𐑢𐑦𐑤 𐑒𐑳𐑝𐑼 𐑿𐑼 𐑮𐑦𐑑𐑮𐑰𐑑 𐑨𐑟 𐑚𐑧𐑕𐑑 𐑢𐑰 𐑥𐑱.

note: [message]: id=Velon
en_GB: Flee, Kalenz... find vengeance for us!
target: 𐑓𐑤𐑰, ·𐑒𐑨𐑤𐑧𐑯𐑟... 𐑓𐑲𐑯𐑛 𐑝𐑧𐑯𐑡𐑩𐑯𐑕 𐑓𐑹 𐑳𐑕!

note: [message]: id=Kalenz
en_GB: Velon, I swear on the life of Irdya that I will not let you be forgotten while elves yet draw breath to sing.
target: ·𐑝𐑧𐑤𐑪𐑯, 𐑲 𐑕𐑢𐑺 𐑪𐑯 𐑞 𐑤𐑲𐑓 𐑝 ·𐑲𐑮𐑛𐑰𐑩 𐑞𐑨𐑑 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑤𐑧𐑑 𐑿 𐑚𐑰 𐑓𐑼𐑜𐑪𐑑𐑩𐑯 𐑢𐑲𐑤 𐑧𐑤𐑝𐑟 𐑘𐑧𐑑 𐑛𐑮𐑷 𐑚𐑮𐑧𐑔 𐑑 𐑕𐑦𐑙.

note: [message]: id=Velon
en_GB: Swords will aid us more than songs, Kalenz; you saw that before I.
target: 𐑕𐑹𐑛𐑟 𐑢𐑦𐑤 𐑲𐑛 𐑳𐑕 𐑥𐑹 𐑞𐑨𐑯 𐑕𐑪𐑙𐑟, ·𐑒𐑨𐑤𐑧𐑯𐑟; 𐑿 𐑕𐑷 𐑞𐑨𐑑 𐑚𐑦𐑓𐑹 𐑲.

note: [message]: id=Kalenz
en_GB: Swordsmen you shall have, as swiftly as I can find them and return.
target: 𐑕𐑹𐑛𐑟𐑥𐑧𐑯 𐑿 𐑖𐑨𐑤 𐑣𐑨𐑝, 𐑨𐑟 𐑕𐑢𐑦𐑓𐑑𐑤𐑦 𐑨𐑟 𐑲 𐑒𐑨𐑯 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥 𐑯 𐑮𐑦𐑑𐑻𐑯.

note: [message]: id=Kalenz
en_GB: Velon has fallen. He counseled weakness, but did not deserved such an ugly death. We shall return with swords to avenge him!
target: ·𐑝𐑧𐑤𐑪𐑯 𐑣𐑨𐑟 𐑓𐑷𐑤𐑩𐑯. 𐑣𐑰 𐑒𐑬𐑯𐑕𐑩𐑤𐑛 𐑢𐑰𐑒𐑯𐑩𐑕, 𐑚𐑳𐑑 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑛𐑦𐑟𐑻𐑝𐑛 𐑕𐑳𐑗 𐑩𐑯 𐑳𐑜𐑤𐑦 𐑛𐑧𐑔. 𐑢𐑰 𐑖𐑨𐑤 𐑮𐑦𐑑𐑻𐑯 𐑢𐑦𐑞 𐑕𐑹𐑛𐑟 𐑑 𐑩𐑝𐑧𐑯𐑡 𐑣𐑦𐑥!

note: [message]: race=orc
en_GB: You won’t get very far! After them!
target: 𐑿 𐑢𐑴𐑯𐑑 𐑜𐑧𐑑 𐑝𐑧𐑮𐑦 𐑓𐑸! 𐑭𐑓𐑑𐑼 𐑞𐑧𐑥!

note: [message]: speaker=unit
en_GB: Curse you, tree-shaggers! We will feed your young to our wolves!
target: 𐑒𐑻𐑕 𐑿, 𐑑𐑮𐑰-𐑖𐑨𐑜𐑻𐑕! 𐑢𐑰 𐑢𐑦𐑤 𐑓𐑰𐑛 𐑿𐑼 𐑘𐑳𐑙 𐑑 𐑬𐑼 𐑢𐑫𐑤𐑝𐑟!

note: [message]: speaker=second_unit
en_GB: What is this? The orc held plunder!
target: 𐑢𐑪𐑑 𐑦𐑟 𐑞𐑦𐑕? 𐑞 𐑹𐑒 𐑣𐑧𐑤𐑛 𐑐𐑤𐑳𐑯𐑛𐑼!

note: [part]
en_GB: Kalenz and his band broke out of the orcish encirclement, only to discover that the country on the direct route to the Ka’lian was already swarming with orcs. The raid on Kalenz’s home, it seemed, had been but one small part of a great migration south. There was no choice but to make a detour through territory the elves would rather have avoided...
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 𐑣𐑦𐑟 𐑚𐑨𐑯𐑛 𐑚𐑮𐑴𐑒 𐑬𐑑 𐑝 𐑞 𐑹𐑒𐑦𐑖 𐑧𐑯𐑕𐑻𐑒𐑩𐑤𐑥𐑩𐑯𐑑, 𐑴𐑯𐑤𐑦 𐑑 𐑛𐑦𐑕𐑒𐑳𐑝𐑼 𐑞𐑨𐑑 𐑞 𐑒𐑳𐑯𐑑𐑮𐑰 𐑪𐑯 𐑞 𐑛𐑲𐑮𐑧𐑒𐑑 𐑮𐑵𐑑 𐑑 𐑞 ·𐑒𐑱𐑤𐑾𐑯 𐑢𐑪𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑕𐑢𐑹𐑥𐑦𐑙 𐑢𐑦𐑞 𐑹𐑒𐑕. 𐑞 𐑮𐑱𐑛 𐑪𐑯 ·𐑒𐑨𐑤𐑧𐑯𐑟𐑧𐑟 𐑣𐑴𐑥, 𐑦𐑑 𐑕𐑰𐑥𐑛, 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑚𐑳𐑑 𐑢𐑳𐑯 𐑕𐑥𐑷𐑤 𐑐𐑸𐑑 𐑝 𐑩 𐑜𐑮𐑱𐑑 𐑥𐑲𐑜𐑮𐑱𐑖𐑩𐑯 𐑕𐑬𐑔. 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑗𐑶𐑕 𐑚𐑳𐑑 𐑑 𐑥𐑱𐑒 𐑩 𐑛𐑦𐑑𐑫𐑮 𐑔𐑮𐑵 𐑑𐑧𐑮𐑦𐑑𐑼𐑦 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑫𐑛 𐑮𐑭𐑞𐑼 𐑣𐑨𐑝 𐑩𐑝𐑶𐑛𐑩𐑛...

note: [side]
en_GB: Neutrals
target: 𐑯𐑵𐑑𐑮𐑩𐑤𐑟

note: [message]: id=Olurf
en_GB: Up axes, and death to elves!
target: 𐑳𐑐 𐑺𐑱𐑩𐑒𐑕𐑩𐑟, 𐑯 𐑛𐑧𐑔 𐑑 𐑧𐑤𐑝𐑟!

note: [message]: id=Olurf
en_GB: Up axes, and death to trolls!
target: 𐑳𐑐 𐑺𐑱𐑩𐑒𐑕𐑩𐑟, 𐑯 𐑛𐑧𐑔 𐑑 𐑑𐑮𐑴𐑤𐑟!

note: [message]: id=Olurf
en_GB: Up axes, and kill all the interlopers!
target: 𐑳𐑐 𐑺𐑱𐑩𐑒𐑕𐑩𐑟, 𐑯 𐑒𐑦𐑤 𐑷𐑤 𐑞 𐑦𐑯𐑑𐑻𐑤𐑴𐑐𐑻𐑟!

note: [message]: id=Olurf
en_GB: Defend our bounds! Slay all who trespass them!
target: 𐑛𐑦𐑓𐑧𐑯𐑛 𐑬𐑼 𐑚𐑬𐑯𐑛𐑟! 𐑕𐑤𐑱 𐑷𐑤 𐑣𐑵 𐑑𐑮𐑧𐑕𐑐𐑩𐑕 𐑞𐑧𐑥!

note: [side]: type=Troll Hero, type=Great Troll, id=Grugl
en_GB: Grugl
target: ·𐑜𐑮𐑵𐑜𐑤

note: [message]: id=Kalenz
en_GB: I had hoped to avoid these paths... The eastern way is through dwarvish territory and is shorter. I pray the dwarves will grant us safe passage, since the other path is through troll territory...
target: 𐑲 𐑣𐑨𐑛 𐑣𐑴𐑐𐑑 𐑑 𐑩𐑝𐑶𐑛 𐑞𐑰𐑟 𐑐𐑭𐑞𐑟... 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑢𐑱 𐑦𐑟 𐑔𐑮𐑵 𐑛𐑢𐑹𐑝𐑦𐑖 𐑑𐑧𐑮𐑦𐑑𐑼𐑦 𐑯 𐑦𐑟 𐑖𐑹𐑑𐑼. 𐑲 𐑐𐑮𐑱 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑢𐑦𐑤 𐑜𐑮𐑭𐑯𐑑 𐑳𐑕 𐑕𐑱𐑓 𐑐𐑨𐑕𐑦𐑡, 𐑕𐑦𐑯𐑕 𐑞 𐑳𐑞𐑼 𐑐𐑭𐑔 𐑦𐑟 𐑔𐑮𐑵 𐑑𐑮𐑴𐑤 𐑑𐑧𐑮𐑦𐑑𐑼𐑦...

note: [message]: id=Olurf
en_GB: Not even in yer dreams, elf. These are dwarvish lands, and troubles we want no part of nip at yer heels. Get out and stay out!
target: 𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑦𐑯 𐑘𐑻 𐑛𐑮𐑰𐑥𐑟, 𐑧𐑤𐑓. 𐑞𐑰𐑟 𐑸 𐑛𐑢𐑹𐑝𐑦𐑖 𐑤𐑨𐑯𐑛𐑟, 𐑯 𐑑𐑮𐑳𐑚𐑩𐑤𐑟 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑯𐑴 𐑐𐑸𐑑 𐑝 𐑯𐑦𐑐 𐑨𐑑 𐑘𐑻 𐑣𐑰𐑤𐑟. 𐑜𐑧𐑑 𐑬𐑑 𐑯 𐑕𐑑𐑱 𐑬𐑑!

note: [message]: id=Landar
en_GB: Our troubles will be yours, too, whether either of us will it or not. The orcs have come down from the north like a flood; if we squabble among ourselves they will feast on our discord.
target: 𐑬𐑼 𐑑𐑮𐑳𐑚𐑩𐑤𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑼𐑟, 𐑑𐑵, 𐑢𐑧𐑞𐑼 𐑲𐑞𐑼 𐑝 𐑳𐑕 𐑢𐑦𐑤 𐑦𐑑 𐑹 𐑯𐑪𐑑. 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑛𐑬𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔 𐑤𐑲𐑒 𐑩 𐑓𐑤𐑳𐑛; 𐑦𐑓 𐑢𐑰 𐑕𐑒𐑢𐑭𐑚𐑩𐑤 𐑩𐑥𐑳𐑙 𐑬𐑼𐑕𐑧𐑤𐑝𐑟 𐑞𐑱 𐑢𐑦𐑤 𐑓𐑰𐑕𐑑 𐑪𐑯 𐑬𐑼 𐑛𐑦𐑕𐑒𐑹𐑛.

note: [message]: id=Landar
en_GB: I cannot see how trolls could be any less friendly.
target: 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑕𐑰 𐑣𐑬 𐑑𐑮𐑴𐑤𐑟 𐑒𐑫𐑛 𐑚𐑰 𐑧𐑯𐑦 𐑤𐑧𐑕 𐑓𐑮𐑧𐑯𐑛𐑤𐑦.

note: [objective]: condition=win
en_GB: Kalenz must reach the signpost
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑥𐑳𐑕𐑑 𐑮𐑰𐑗 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑

note: [objective]: condition=lose
en_GB: Death of Olurf
target: 𐑛𐑧𐑔 𐑝 ·𐑴𐑤𐑻𐑓

note: [message]: speaker={SPEAKER_NAME}
en_GB: We made it. Onwards to Wesmere!
target: 𐑢𐑰 𐑥𐑱𐑛 𐑦𐑑. 𐑪𐑯𐑢𐑼𐑛𐑟 𐑑 ·𐑢𐑧𐑕𐑥𐑰𐑮!

note: [message]: id=Olurf
en_GB: Crazy elves! But at least they felled a few trolls before they left.
target: 𐑒𐑮𐑱𐑟𐑦 𐑧𐑤𐑝𐑟! 𐑚𐑳𐑑 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑞𐑱 𐑓𐑧𐑤𐑛 𐑩 𐑓𐑿 𐑑𐑮𐑴𐑤𐑟 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑤𐑧𐑓𐑑.

note: [message]: id=Olurf
en_GB: Crazy elves!
target: 𐑒𐑮𐑱𐑟𐑦 𐑧𐑤𐑝𐑟!

note: [message]: speaker=unit
en_GB: Chief, the cursed tree-shaggers are defeating us!
target: 𐑡𐑰𐑓, 𐑞 𐑒𐑻𐑕𐑛 𐑑𐑮𐑰-𐑖𐑨𐑜𐑻𐑕 𐑸 𐑛𐑦𐑓𐑰𐑑𐑦𐑙 𐑳𐑕!

note: [message]: speaker=unit
en_GB: We die, but more come after us, Orcs will rule all!
target: 𐑢𐑰 𐑛𐑲, 𐑚𐑳𐑑 𐑥𐑹 𐑒𐑳𐑥 𐑭𐑓𐑑𐑼 𐑳𐑕, 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑮𐑵𐑤 𐑷𐑤!

note: [unit]: type=Orcish Slayer, id=Urudin
en_GB: Urudin
target: ·𐑻𐑵𐑛𐑦𐑯

note: [unit]: type=Orcish Warlord, id=Murudin
en_GB: Murudin
target: ·𐑥𐑳𐑮𐑵𐑛𐑦𐑯

note: [unit]: type=Orcish Warlord, id=Mutaf-uru
en_GB: Mutaf-uru
target: ·𐑥𐑳𐑑𐑩𐑓-𐑵𐑮𐑵

note: [message]: id=Mutaf-uru
en_GB: Good, you are returned. What news is there?
target: 𐑜𐑫𐑛, 𐑿 𐑸 𐑮𐑦𐑑𐑻𐑯𐑛. 𐑢𐑪𐑑 𐑯𐑿𐑟 𐑦𐑟 𐑞𐑺?

note: [message]: id=Urudin
en_GB: The elvish scum refused to surrender, Warlord. We have begun the attack, as planned.
target: 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑕𐑒𐑩𐑥 𐑮𐑦𐑓𐑿𐑟𐑛 𐑑 𐑕𐑻𐑧𐑯𐑛𐑻, 𐑢𐑹𐑤𐑹𐑛. 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑩𐑜𐑳𐑯 𐑞 𐑩𐑑𐑨𐑒, 𐑨𐑟 𐑐𐑤𐑨𐑯𐑛.

note: [message]: id=Mutaf-uru
en_GB: Were you able to breach their citadel?
target: 𐑢𐑻 𐑿 𐑱𐑚𐑩𐑤 𐑑 𐑚𐑮𐑰𐑗 𐑞𐑺 𐑕𐑦𐑑𐑩𐑛𐑧𐑤?

note: [message]: id=Urudin
en_GB: Yes. We slaughtered them in great numbers.
target: 𐑘𐑧𐑕. 𐑢𐑰 𐑕𐑤𐑪𐑑𐑻𐑛 𐑞𐑧𐑥 𐑦𐑯 𐑜𐑮𐑱𐑑 𐑯𐑳𐑥𐑚𐑼𐑟.

note: [message]: id=Urudin
en_GB: No, our attack was repulsed.
target: 𐑯𐑴, 𐑬𐑼 𐑩𐑑𐑨𐑒 𐑢𐑪𐑟 𐑮𐑦𐑐𐑳𐑤𐑕𐑑.

note: [message]: id=Urudin
en_GB: They resisted us fiercely; the battle is not yet done.
target: 𐑞𐑱 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑛 𐑳𐑕 𐑓𐑽𐑕𐑤𐑦; 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑛𐑳𐑯.

note: [message]: id=Mutaf-uru
en_GB: Go, report this news to the warlord Grubr.
target: 𐑜𐑴, 𐑮𐑩𐑐𐑹𐑑 𐑞𐑦𐑕 𐑯𐑿𐑟 𐑑 𐑞 𐑢𐑹𐑤𐑹𐑛 ·𐑜𐑮𐑵𐑚𐑸.

note: [message]: id=Urudin
en_GB: I obey.
target: 𐑲 𐑪𐑚𐑱.

note: [message]: id=Mutaf-uru
en_GB: These elves are weak, mere meat for my wolves! Get them!
target: 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟 𐑸 𐑢𐑰𐑒, 𐑥𐑽 𐑥𐑰𐑑 𐑓𐑹 𐑥𐑲 𐑢𐑫𐑤𐑝𐑟! 𐑜𐑧𐑑 𐑞𐑧𐑥!

note: [message]: id=Mutaf-uru
en_GB: Cursed tree-shaggers and their filthy bows! We shall await the main army.
target: 𐑒𐑻𐑕𐑛 𐑑𐑮𐑰-𐑖𐑨𐑜𐑻𐑕 𐑯 𐑞𐑺 𐑓𐑦𐑤𐑔𐑦 𐑚𐑴𐑟! 𐑢𐑰 𐑖𐑨𐑤 𐑩𐑢𐑱𐑑 𐑞 𐑥𐑱𐑯 𐑸𐑥𐑦.

note: [objective]: condition=lose
en_GB: Death of Galtrid
target: 𐑛𐑧𐑔 𐑝 ·𐑜𐑭𐑤𐑑𐑮𐑦𐑛

note: [message]: speaker=narrator
en_GB: For days, Kalenz and his small host of followers traveled, moving nearer and yet nearer to the Ka’lian. Thanks to the dense fog and elvish woodscraft, the band was able to evade the orcish hunters. Then, as they were almost arrived at their destination, the north wind blew, and the fog lifted to reveal a grim sight...
target: 𐑓𐑹 𐑛𐑱𐑟, ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 𐑣𐑦𐑟 𐑕𐑥𐑷𐑤 𐑣𐑴𐑕𐑑 𐑝 𐑓𐑪𐑤𐑴𐑼𐑟 𐑑𐑮𐑨𐑝𐑩𐑤𐑛, 𐑥𐑵𐑝𐑦𐑙 𐑯𐑽𐑼 𐑯 𐑘𐑧𐑑 𐑯𐑽𐑼 𐑑 𐑞 ·𐑒𐑱𐑤𐑾𐑯. 𐑔𐑨𐑙𐑒𐑕 𐑑 𐑞 𐑛𐑧𐑯𐑕 𐑓𐑪𐑜 𐑯 𐑧𐑤𐑝𐑦𐑖 𐑢𐑵𐑛𐑕𐑒𐑮𐑨𐑓𐑑, 𐑞 𐑚𐑨𐑯𐑛 𐑢𐑪𐑟 𐑱𐑚𐑩𐑤 𐑑 𐑦𐑝𐑱𐑛 𐑞 𐑹𐑒𐑦𐑖 𐑣𐑩𐑯𐑑𐑻𐑟. 𐑞𐑧𐑯, 𐑨𐑟 𐑞𐑱 𐑢𐑻 𐑷𐑤𐑥𐑴𐑕𐑑 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑞𐑺 𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯, 𐑞 𐑯𐑹𐑔 𐑢𐑲𐑯𐑛 𐑚𐑤𐑵, 𐑯 𐑞 𐑓𐑪𐑜 𐑤𐑦𐑓𐑑𐑩𐑛 𐑑 𐑮𐑦𐑝𐑰𐑤 𐑩 𐑜𐑮𐑦𐑥 𐑕𐑲𐑑...

note: [message]: id=Galtrid
en_GB: Are you our army’s vanguard? Hurry, for we are sorely pressed here.
target: 𐑸 𐑿 𐑬𐑼 𐑸𐑥𐑰𐑟 𐑝𐑨𐑯𐑜𐑸𐑛? 𐑣𐑳𐑮𐑦, 𐑓𐑹 𐑢𐑰 𐑸 𐑕𐑹𐑤𐑰 𐑐𐑮𐑧𐑕𐑑 𐑣𐑽.

note: [message]: id=Kalenz
en_GB: No, we are fleeing an attack on our home in the Lintanir. Time enough for talk later; we must defeat these orcs together, or at least hold them off long enough for the humans to come to our aid.
target: 𐑯𐑴, 𐑢𐑰 𐑸 𐑓𐑤𐑰𐑦𐑙 𐑩𐑯 𐑩𐑑𐑨𐑒 𐑪𐑯 𐑬𐑼 𐑣𐑴𐑥 𐑦𐑯 𐑞 ·𐑤𐑦𐑯𐑑𐑨𐑯𐑰𐑮. 𐑑𐑲𐑥 𐑦𐑯𐑳𐑓 𐑓𐑹 𐑑𐑷𐑒 𐑤𐑱𐑑𐑼; 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑑𐑫𐑜𐑧𐑞𐑼, 𐑹 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑣𐑴𐑤𐑛 𐑞𐑧𐑥 𐑪𐑓 𐑤𐑪𐑙 𐑦𐑯𐑳𐑓 𐑓𐑹 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑑 𐑒𐑳𐑥 𐑑 𐑬𐑼 𐑲𐑛.

note: [message]: id=Kalenz
en_GB: We have failed to relieve the defenders, and more orcish war-bands are arriving. All is lost!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑑 𐑮𐑦𐑤𐑰𐑝 𐑞 𐑛𐑦𐑓𐑧𐑯𐑛𐑻𐑟, 𐑯 𐑥𐑹 𐑹𐑒𐑦𐑖 𐑢𐑹-𐑚𐑨𐑯𐑛𐑟 𐑸 𐑻𐑲𐑝𐑦𐑙. 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!

note: [message]: id=guard
en_GB: Hist! Someone is sneaking about in the mist.
target: 𐑣𐑦𐑕𐑑! 𐑕𐑳𐑥𐑢𐑳𐑯 𐑦𐑟 𐑕𐑯𐑰𐑒𐑦𐑙 𐑩𐑚𐑬𐑑 𐑦𐑯 𐑞 𐑥𐑦𐑕𐑑.

note: [message]: id=Urudin
en_GB: Ho, elves! Hand over the stone and we <i>might</i> not destroy your cute little playhouse, and we <i>might</i> spare you. Or, at the very least, we promise you a quick and painless death.
target: 𐑣𐑴, 𐑧𐑤𐑝𐑟! 𐑣𐑨𐑯𐑛 𐑴𐑝𐑼 𐑞 𐑕𐑑𐑴𐑯 𐑯 𐑢𐑰 <i>might</i> 𐑯𐑪𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑿𐑼 𐑒𐑿𐑑 𐑤𐑦𐑑𐑩𐑤 𐑐𐑤𐑱𐑣𐑬𐑕, 𐑯 𐑢𐑰 <i>might</i> 𐑕𐑐𐑺 𐑿. 𐑹, 𐑨𐑑 𐑞 𐑝𐑧𐑮𐑦 𐑤𐑰𐑕𐑑, 𐑢𐑰 𐑐𐑮𐑪𐑥𐑦𐑕 𐑿 𐑩 𐑒𐑢𐑦𐑒 𐑯 𐑐𐑱𐑯𐑤𐑩𐑕 𐑛𐑧𐑔.

note: [message]: id=Urudin
en_GB: We will cram those arrogant words back down your throat before we kill you, wose-spawned worm of an elf!
target: 𐑢𐑰 𐑢𐑦𐑤 𐑒𐑮𐑨𐑥 𐑞𐑴𐑟 𐑺𐑩𐑜𐑩𐑯𐑑 𐑢𐑻𐑛𐑟 𐑚𐑨𐑒 𐑛𐑬𐑯 𐑿𐑼 𐑔𐑮𐑴𐑑 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑒𐑦𐑤 𐑿, 𐑢𐑴𐑟-𐑕𐑐𐑪𐑯𐑛 𐑢𐑻𐑥 𐑝 𐑩𐑯 𐑧𐑤𐑓!

note: [message]: id=Galtrid
en_GB: To arms, elven-kin! They are many, but our army is returning and surely close at hand. We have but to hold until it arrives!
target: 𐑑 𐑸𐑥𐑟, 𐑧𐑤𐑝𐑧𐑯-𐑒𐑦𐑯! 𐑞𐑱 𐑸 𐑥𐑧𐑯𐑦, 𐑚𐑳𐑑 𐑬𐑼 𐑸𐑥𐑦 𐑦𐑟 𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑯 𐑖𐑫𐑼𐑤𐑦 𐑒𐑤𐑴𐑟 𐑨𐑑 𐑣𐑨𐑯𐑛. 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑳𐑑 𐑑 𐑣𐑴𐑤𐑛 𐑳𐑯𐑑𐑦𐑤 𐑦𐑑 𐑼𐑲𐑝𐑟!

note: [message]: speaker=narrator
en_GB: You will have a different recall list and amount of starting gold than you may be expecting at the beginning of this scenario, as you will not start with Kalenz’s army.
target: 𐑿 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑮𐑰𐑒𐑷𐑤 𐑤𐑦𐑕𐑑 𐑯 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑕𐑑𐑸𐑑𐑦𐑙 𐑜𐑴𐑤𐑛 𐑞𐑨𐑯 𐑿 𐑥𐑱 𐑚𐑰 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑦𐑙 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑞𐑦𐑕 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑨𐑟 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑕𐑑𐑸𐑑 𐑢𐑦𐑞 ·𐑒𐑨𐑤𐑧𐑯𐑟𐑧𐑟 𐑸𐑥𐑦.

note: [message]: id=Kalenz
en_GB: We won! The Ka’lian is safe!
target: 𐑢𐑰 𐑢𐑳𐑯! 𐑞 ·𐑒𐑱𐑤𐑾𐑯 𐑦𐑟 𐑕𐑱𐑓!

note: [unit]: id=Huraldur, type=Elvish Scout
en_GB: Huraldur
target: ·𐑣𐑳𐑮𐑨𐑤𐑛𐑳𐑮

note: [message]: id=Huraldur
en_GB: The elvish treasury is under attack! They need help desperately!
target: 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑑𐑮𐑧𐑠𐑿𐑮𐑦 𐑦𐑟 𐑳𐑯𐑛𐑼 𐑩𐑑𐑨𐑒! 𐑞𐑱 𐑯𐑰𐑛 𐑣𐑧𐑤𐑐 𐑛𐑧𐑕𐑐𐑼𐑩𐑑𐑤𐑦!

note: [message]: id=Kalenz
en_GB: Galtrid, your men are weary from long combat. Mine are fresher; I’ll go.
target: ·𐑜𐑭𐑤𐑑𐑮𐑦𐑛, 𐑿𐑼 𐑥𐑧𐑯 𐑸 𐑢𐑽𐑦 𐑓𐑮𐑪𐑥 𐑤𐑪𐑙 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑥𐑲𐑯 𐑸 𐑓𐑮𐑧𐑖𐑻; 𐑲'𐑤 𐑜𐑴.

note: [message]: id=Huraldur
en_GB: Hurry! We were near overwhelmed as I left.
target: 𐑣𐑳𐑮𐑦! 𐑢𐑰 𐑢𐑻 𐑯𐑽 𐑴𐑝𐑼𐑢𐑧𐑤𐑥𐑛 𐑨𐑟 𐑲 𐑤𐑧𐑓𐑑.

note: [message]: id=Galtrid
en_GB: Yes, go, Kalenz, I’ll guard the Ka’lian till our army returns from the front.
target: 𐑘𐑧𐑕, 𐑜𐑴, ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑲'𐑤 𐑜𐑸𐑛 𐑞 ·𐑒𐑱𐑤𐑾𐑯 𐑑𐑦𐑤 𐑬𐑼 𐑸𐑥𐑦 𐑮𐑦𐑑𐑻𐑯𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑓𐑮𐑳𐑯𐑑.

note: [scenario]: id=04_The_Elvish_Treasury
en_GB: The Elvish Treasury
target: 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑑𐑮𐑧𐑠𐑿𐑮𐑦

note: [part]
en_GB: Kalenz and his forces raced to relieve the siege of the Elvish Treasury...
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 𐑣𐑦𐑟 𐑓𐑹𐑕𐑩𐑟 𐑮𐑱𐑕𐑑 𐑑 𐑮𐑦𐑤𐑰𐑝 𐑞 𐑕𐑰𐑡 𐑝 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑑𐑮𐑧𐑠𐑿𐑮𐑦...

note: [side]: type=Saurian Ambusher, id=Shurm
en_GB: Shurm
target: ·𐑠𐑳𐑮𐑥

note: [side]: type=Saurian Ambusher, id=Trigr
en_GB: Trigr
target: ·𐑑𐑮𐑦𐑜𐑸

note: [message]: id=Huraldur
en_GB: And I see the remains of the garrison has been taken prisoner.
target: 𐑯 𐑲 𐑕𐑰 𐑞 𐑮𐑦𐑥𐑱𐑯𐑟 𐑝 𐑞 𐑜𐑨𐑮𐑦𐑕𐑩𐑯 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑑𐑱𐑒𐑩𐑯 𐑐𐑮𐑦𐑟𐑩𐑯𐑼.

note: [message]: id=Kalenz
en_GB: We must free them and make these saurians pay. Attack and leave no one alive!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑮𐑰 𐑞𐑧𐑥 𐑯 𐑥𐑱𐑒 𐑞𐑰𐑟 𐑕𐑸𐑾𐑯𐑟 𐑐𐑱. 𐑩𐑑𐑨𐑒 𐑯 𐑤𐑰𐑝 𐑯𐑴 𐑢𐑳𐑯 𐑩𐑤𐑲𐑝!

note: [message]: id=Kalenz
en_GB: You will not live to enjoy it!
target: 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑤𐑦𐑝 𐑑 𐑦𐑯𐑡𐑶 𐑦𐑑!

note: [unit]: id=Arkildur, type=Elvish Fighter
en_GB: Arkildur
target: ·𐑸𐑒𐑦𐑤𐑛𐑻

note: [unit]: id=Tameril-Isimeril, type=Elvish Archer
en_GB: Tameril-Isimeril
target: ·𐑑𐑨𐑥𐑧𐑮𐑦𐑤-𐑲𐑕𐑦𐑥𐑧𐑮𐑦𐑤

note: [unit]: id=Laril, type=Elvish Archer
en_GB: Laril
target: ·𐑮𐑸𐑦𐑤

note: [message]: id=Cleodil
en_GB: We are free! My lord Kalenz, from this day forward I and my men are your sworn followers. And there is that which you should know about the treasure the orcs seek...
target: 𐑢𐑰 𐑸 𐑓𐑮𐑰! 𐑥𐑲 ·𐑤𐑹𐑛 ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑓𐑮𐑪𐑥 𐑞𐑦𐑕 𐑛𐑱 𐑓𐑹𐑢𐑼𐑛 𐑲 𐑯 𐑥𐑲 𐑥𐑧𐑯 𐑸 𐑿𐑼 𐑕𐑢𐑹𐑯 𐑓𐑪𐑤𐑴𐑼𐑟. 𐑯 𐑞𐑺 𐑦𐑟 𐑞𐑨𐑑 𐑢𐑦𐑗 𐑿 𐑖𐑫𐑛 𐑯𐑴 𐑩𐑚𐑬𐑑 𐑞 𐑑𐑮𐑧𐑠𐑼 𐑞 𐑹𐑒𐑕 𐑕𐑰𐑒...

note: [message]: id=Kalenz
en_GB: I accept your service gratefully, for I will need every sword and bow and spell with which to defeat these invaders. There will be time for talk later; now, we must fight.
target: 𐑲 𐑨𐑒𐑕𐑧𐑐𐑑 𐑿𐑼 𐑕𐑻𐑝𐑦𐑕 𐑜𐑮𐑱𐑑𐑓𐑩𐑤𐑦, 𐑓𐑹 𐑲 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑧𐑝𐑮𐑦 𐑕𐑹𐑛 𐑯 𐑚𐑴 𐑯 𐑕𐑐𐑧𐑤 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑦𐑯𐑝𐑱𐑛𐑻𐑟. 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑑𐑲𐑥 𐑓𐑹 𐑑𐑷𐑒 𐑤𐑱𐑑𐑼; 𐑯𐑬, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑲𐑑.

note: [objective]: condition=lose
en_GB: Death of Cleodil
target: 𐑛𐑧𐑔 𐑝 ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤

note: [message]: id=Kalenz
en_GB: Without their leaders, the saurians flee in panic. Let us free the treasury’s garrison before they can find it in them to rally and return.
target: 𐑢𐑦𐑞𐑬𐑑 𐑞𐑺 𐑤𐑰𐑛𐑼𐑟, 𐑞 𐑕𐑸𐑾𐑯𐑟 𐑓𐑤𐑰 𐑦𐑯 𐑐𐑨𐑯𐑦𐑒. 𐑤𐑧𐑑 𐑳𐑕 𐑓𐑮𐑰 𐑞 𐑑𐑮𐑧𐑠𐑻𐑰𐑟 𐑜𐑨𐑮𐑦𐑕𐑩𐑯 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑒𐑨𐑯 𐑓𐑲𐑯𐑛 𐑦𐑑 𐑦𐑯 𐑞𐑧𐑥 𐑑 𐑮𐑨𐑤𐑰 𐑯 𐑮𐑦𐑑𐑻𐑯.

note: [message]: race=elf
en_GB: The war with the Orcs goes poorly. The Ka’lian will need that gold back to buy arms and food, to hire artisans, to support its armies.
target: 𐑞 𐑢𐑹 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑜𐑴𐑟 𐑐𐑫𐑼𐑤𐑦. 𐑞 ·𐑒𐑱𐑤𐑾𐑯 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑞𐑨𐑑 𐑜𐑴𐑤𐑛 𐑚𐑨𐑒 𐑑 𐑚𐑲 𐑸𐑥𐑟 𐑯 𐑓𐑵𐑛, 𐑑 𐑣𐑲𐑼 𐑸𐑑𐑩𐑟𐑩𐑯𐑟, 𐑑 𐑕𐑩𐑐𐑹𐑑 𐑦𐑑𐑕 𐑸𐑥𐑰𐑟.

note: [message]: id=Kalenz
en_GB: We will hunt down those saurians and retrieve our gold. More, we must teach them that it is lethal folly to raid us, else they will plague us like rats.
target: 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑳𐑯𐑑 𐑛𐑬𐑯 𐑞𐑴𐑟 𐑕𐑸𐑾𐑯𐑟 𐑯 𐑮𐑦𐑑𐑮𐑰𐑝 𐑬𐑼 𐑜𐑴𐑤𐑛. 𐑥𐑹, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑑𐑰𐑡 𐑞𐑧𐑥 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑤𐑰𐑔𐑩𐑤 𐑓𐑪𐑤𐑦 𐑑 𐑮𐑱𐑛 𐑳𐑕, 𐑧𐑤𐑕 𐑞𐑱 𐑢𐑦𐑤 𐑐𐑤𐑱𐑜 𐑳𐑕 𐑤𐑲𐑒 𐑮𐑨𐑑𐑕.

note: [message]: speaker=unit
en_GB: I am ashamed to die at the hands of tree-shaggers!
target: 𐑲 𐑨𐑥 𐑩𐑖𐑱𐑥𐑛 𐑑 𐑛𐑲 𐑨𐑑 𐑞 𐑣𐑨𐑯𐑛𐑟 𐑝 𐑑𐑮𐑰-𐑖𐑨𐑜𐑻𐑕!

note: [scenario]: id=05_The_Saurian_Treasury
en_GB: The Saurian Treasury
target: 𐑞 𐑕𐑸𐑾𐑯 𐑑𐑮𐑧𐑠𐑿𐑮𐑦

note: [part]
en_GB: Elvish scouts found the trail of the Saurian war party without difficulty. The way back to the saurians’ treasury was clear...
target: 𐑧𐑤𐑝𐑦𐑖 𐑕𐑒𐑬𐑑𐑕 𐑓𐑬𐑯𐑛 𐑞 𐑑𐑮𐑱𐑤 𐑝 𐑞 𐑕𐑸𐑾𐑯 𐑢𐑹 𐑐𐑸𐑑𐑦 𐑢𐑦𐑞𐑬𐑑 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦. 𐑞 𐑢𐑱 𐑚𐑨𐑒 𐑑 𐑞 𐑕𐑸𐑾𐑯𐑟' 𐑑𐑮𐑧𐑠𐑿𐑮𐑦 𐑢𐑪𐑟 𐑒𐑤𐑽...

note: [side]: id=Hraurg, type=Saurian Ambusher
en_GB: Hraurg
target: ·𐑣𐑮𐑷𐑮𐑜

note: [side]: type=Saurian Flanker, id=Spahr [side]: type=Saurian Ambusher, id=Spahr
en_GB: Spahr
target: ·𐑕𐑐𐑸

note: [objective]: condition=win
en_GB: Enter the Saurian Treasury and leave with the gold
target: 𐑧𐑯𐑑𐑼 𐑞 𐑕𐑸𐑾𐑯 𐑑𐑮𐑧𐑠𐑿𐑮𐑦 𐑯 𐑤𐑰𐑝 𐑢𐑦𐑞 𐑞 𐑜𐑴𐑤𐑛

note: [message]: id=Kalenz
en_GB: There they are. They have dumped our gold in their own treasury. We must strike quickly and leave with the gold before they can summon their full host.
target: 𐑞𐑺 𐑞𐑱 𐑸. 𐑞𐑱 𐑣𐑨𐑝 𐑛𐑳𐑥𐑐𐑑 𐑬𐑼 𐑜𐑴𐑤𐑛 𐑦𐑯 𐑞𐑺 𐑴𐑯 𐑑𐑮𐑧𐑠𐑿𐑮𐑦. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑑𐑮𐑲𐑒 𐑒𐑢𐑦𐑒𐑤𐑦 𐑯 𐑤𐑰𐑝 𐑢𐑦𐑞 𐑞 𐑜𐑴𐑤𐑛 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑒𐑨𐑯 𐑕𐑳𐑥𐑩𐑯 𐑞𐑺 𐑓𐑫𐑤 𐑣𐑴𐑕𐑑.

note: [message]: id=Cleodil
en_GB: Moving so much gold is no light matter. We will need horses to bear it back home.
target: 𐑥𐑵𐑝𐑦𐑙 𐑕𐑴 𐑥𐑳𐑗 𐑜𐑴𐑤𐑛 𐑦𐑟 𐑯𐑴 𐑤𐑲𐑑 𐑥𐑨𐑑𐑼. 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑣𐑹𐑕𐑩𐑟 𐑑 𐑚𐑺 𐑦𐑑 𐑚𐑨𐑒 𐑣𐑴𐑥.

note: [message]: id=Hraurg Saurians often hiss their sibilants; do this in your language.
en_GB: The elves have followed ussss! We must hold the gold until reinforcements arrive.
target: 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑓𐑪𐑤𐑴𐑛 𐑳𐑕𐑕𐑕𐑕! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑣𐑴𐑤𐑛 𐑞 𐑜𐑴𐑤𐑛 𐑳𐑯𐑑𐑦𐑤 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑩𐑮𐑲𐑝.

note: [object]
en_GB: Treasure Chest
target: 𐑑𐑮𐑧𐑠𐑼 𐑗𐑧𐑕𐑑

note: [objective]: condition=win
en_GB: New Objective: Transport the treasure with a rider to the signpost
target: 𐑯𐑿 𐑩𐑚𐑡𐑧𐑒𐑑𐑦𐑝: 𐑑𐑮𐑩𐑯𐑕𐑐𐑹𐑑 𐑞 𐑑𐑮𐑧𐑠𐑼 𐑢𐑦𐑞 𐑩 𐑮𐑲𐑛𐑼 𐑑 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑

note: [message]: speaker=unit
en_GB: Aargh! I shall never see the bright moon’s face again!
target: 𐑸𐑮𐑜! 𐑲 𐑖𐑨𐑤 𐑯𐑧𐑝𐑼 𐑕𐑰 𐑞 𐑚𐑮𐑲𐑑 𐑥𐑵𐑯𐑟 𐑓𐑱𐑕 𐑩𐑜𐑱𐑯!

note: [message]: id=Kalenz
en_GB: We have recovered our gold; it is well.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑧𐑒𐑳𐑝𐑼𐑛 𐑬𐑼 𐑜𐑴𐑤𐑛; 𐑦𐑑 𐑦𐑟 𐑢𐑧𐑤.

note: [message]: role=gold_carrier
en_GB: We have recovered much more than our own treasure. These saurians would seem to have taken up robbery as a vocation!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑧𐑒𐑳𐑝𐑼𐑛 𐑥𐑳𐑗 𐑥𐑹 𐑞𐑨𐑯 𐑬𐑼 𐑴𐑯 𐑑𐑮𐑧𐑠𐑼. 𐑞𐑰𐑟 𐑕𐑸𐑾𐑯𐑟 𐑢𐑫𐑛 𐑕𐑰𐑥 𐑑 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑳𐑐 𐑮𐑪𐑚𐑼𐑦 𐑨𐑟 𐑩 𐑝𐑴𐑒𐑱𐑖𐑩𐑯!

note: [message]: id=Spahr
en_GB: They took all our treasure! Quickly, place ambushers on all trails from here to Wesmere. I will give 500 gold to whoever kills their leader. They must not escape.
target: 𐑞𐑱 𐑑𐑫𐑒 𐑷𐑤 𐑬𐑼 𐑑𐑮𐑧𐑠𐑼! 𐑒𐑢𐑦𐑒𐑤𐑦, 𐑐𐑤𐑱𐑕 𐑨𐑥𐑚𐑫𐑖𐑻s 𐑪𐑯 𐑷𐑤 𐑑𐑮𐑱𐑤𐑟 𐑓𐑮𐑪𐑥 𐑣𐑽 𐑑 ·𐑢𐑧𐑕𐑥𐑰𐑮. 𐑲 𐑢𐑦𐑤 𐑜𐑦𐑝 500 𐑜𐑴𐑤𐑛 𐑑 𐑣𐑵𐑧𐑝𐑼 𐑒𐑦𐑤𐑟 𐑞𐑺 𐑤𐑰𐑛𐑻. 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 𐑦𐑕𐑒𐑱𐑐.

note: [scenario]: id=06_Acquaintance_in_Need
en_GB: Acquaintance in Need
target: 𐑩𐑒𐑢𐑱𐑯𐑑𐑩𐑯𐑕 𐑦𐑯 𐑯𐑰𐑛

note: [side]: type=Orcish Warlord, id=Urug-Tar
en_GB: Urug-Tar
target: ·𐑻𐑳𐑜-𐑑𐑸

note: [side]: type=Troll Warrior, id=Traur
en_GB: Traur
target: ·𐑑𐑮𐑷𐑮

note: [objective]: condition=win
en_GB: Defeat enemy leaders
target: 𐑛𐑦𐑓𐑰𐑑 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟

note: [message]: id=Kalenz
en_GB: What’s this? It appears the orcs have surrounded a dwarvish enclave. And by the sound of the bellowing I hear, I think our old friend, Olurf, is here.
target: 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕? 𐑦𐑑 𐑩𐑐𐑽𐑟 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑕𐑼𐑬𐑯𐑛𐑩𐑛 𐑩 𐑛𐑢𐑹𐑝𐑦𐑖 𐑭𐑯𐑒𐑤𐑱𐑝. 𐑯 𐑚𐑲 𐑞 𐑕𐑬𐑯𐑛 𐑝 𐑞 𐑚𐑧𐑤𐑴𐑦𐑙 𐑲 𐑣𐑽, 𐑲 𐑔𐑦𐑙𐑒 𐑬𐑼 𐑴𐑤𐑛 𐑓𐑮𐑧𐑯𐑛, ·𐑴𐑤𐑻𐑓, 𐑦𐑟 𐑣𐑽.

note: [message]: id=Olurf
en_GB: You again? Maybe ye were not completely wrong when ye predicted the orcs would attack us. We ha’ been forced from our home and are now surrounded.
target: 𐑿 𐑩𐑜𐑱𐑯? 𐑥𐑱𐑚𐑰 𐑘𐑰 𐑢𐑻 𐑯𐑪𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑮𐑪𐑙 𐑢𐑧𐑯 𐑘𐑰 𐑐𐑮𐑦𐑛𐑦𐑒𐑑𐑦𐑛 𐑞 𐑹𐑒𐑕 𐑢𐑫𐑛 𐑩𐑑𐑨𐑒 𐑳𐑕. 𐑢𐑰 𐑣𐑭' 𐑚𐑰𐑯 𐑓𐑹𐑕𐑑 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑣𐑴𐑥 𐑯 𐑸 𐑯𐑬 𐑕𐑼𐑬𐑯𐑛𐑩𐑛.

note: [message]: id=Olurf
en_GB: The orcs ha’ been defeated. My lord, we are in your debt.
target: 𐑞 𐑹𐑒𐑕 𐑣𐑭' 𐑚𐑰𐑯 𐑛𐑦𐑓𐑰𐑑𐑩𐑛. 𐑥𐑲 𐑤𐑹𐑛, 𐑢𐑰 𐑸 𐑦𐑯 𐑿𐑼 𐑛𐑧𐑑.

note: [message]: id=Kalenz
en_GB: We must put aside our differences and ally against the orcish menace. Olurf, join us!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑐𐑫𐑑 𐑩𐑕𐑲𐑛 𐑬𐑼 𐑛𐑦𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑯 𐑨𐑤𐑲 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑥𐑧𐑯𐑩𐑕. ·𐑴𐑤𐑻𐑓, 𐑡𐑶𐑯 𐑳𐑕!

note: [message]: id=Olurf
en_GB: Dwarves, ally with elves? I owe ye a debt, but my kin willna’ be happy at the thought.
target: 𐑛𐑢𐑹𐑝𐑟, 𐑨𐑤𐑲 𐑢𐑦𐑞 𐑧𐑤𐑝𐑟? 𐑲 𐑴 𐑘𐑰 𐑩 𐑛𐑧𐑑, 𐑚𐑳𐑑 𐑥𐑲 𐑒𐑦𐑯 𐑢𐑦𐑤𐑯𐑷' 𐑚𐑰 𐑣𐑨𐑐𐑦 𐑨𐑑 𐑞 𐑔𐑷𐑑.

note: [message]: id=Kalenz
en_GB: There will be a big fight with the orcs in Wesmere very soon. If you can cover our flank to the north, I will pay you 400 gold.
target: 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑩 𐑚𐑦𐑜 𐑓𐑲𐑑 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑦𐑯 ·𐑢𐑧𐑕𐑥𐑰𐑮 𐑝𐑧𐑮𐑦 𐑕𐑵𐑯. 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑒𐑳𐑝𐑼 𐑬𐑼 𐑓𐑤𐑨𐑙𐑒 𐑑 𐑞 𐑯𐑹𐑔, 𐑲 𐑢𐑦𐑤 𐑐𐑱 𐑿 400 𐑜𐑴𐑤𐑛.

note: [message]: id=Olurf
en_GB: Where there’s a contract, our honor is involved. We will be there to cover your northern flank or else I will return your gold!
target: 𐑢𐑺 𐑞𐑺'𐑟 𐑩 𐑒𐑪𐑯𐑑𐑮𐑨𐑒𐑑, 𐑬𐑼 𐑪𐑯𐑼 𐑦𐑟 𐑦𐑯𐑝𐑪𐑤𐑝𐑛. 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑞𐑺 𐑑 𐑒𐑳𐑝𐑼 𐑿𐑼 𐑯𐑹𐑞𐑼𐑯 𐑓𐑤𐑨𐑙𐑒 𐑹 𐑧𐑤𐑕 𐑲 𐑢𐑦𐑤 𐑮𐑦𐑑𐑻𐑯 𐑿𐑼 𐑜𐑴𐑤𐑛!

note: [scenario]: id=07_Elves_Last_Stand
en_GB: Elves’ Last Stand
target: 𐑧𐑤𐑝𐑟 𐑤𐑭𐑕𐑑 𐑕𐑑𐑨𐑯𐑛

note: [part]
en_GB: The journey back to Wesmere was surprisingly uneventful, the orcs having apparently withdrawn to regroup after their defeats. Kalenz and his band returned just in time...
target: 𐑞 𐑡𐑻𐑯𐑰 𐑚𐑨𐑒 𐑑 ·𐑢𐑧𐑕𐑥𐑰𐑮 𐑢𐑪𐑟 𐑕𐑻𐑐𐑮𐑲𐑟𐑦𐑙𐑤𐑰 𐑩𐑯𐑰𐑝𐑧𐑯𐑑𐑓𐑩𐑤, 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝𐑦𐑙 𐑩𐑐𐑨𐑮𐑩𐑯𐑑𐑤𐑦 𐑢𐑦𐑞𐑛𐑮𐑷𐑯 𐑑 𐑮𐑰𐑜𐑮𐑵𐑐 𐑭𐑓𐑑𐑼 𐑞𐑺 𐑛𐑦𐑓𐑰𐑑𐑕. ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 𐑣𐑦𐑟 𐑚𐑨𐑯𐑛 𐑮𐑦𐑑𐑻𐑯𐑛 𐑡𐑳𐑕𐑑 𐑦𐑯 𐑑𐑲𐑥...

note: [side]: type=Orcish Warlord, id=Mordrum
en_GB: Mordrum
target: ·𐑥𐑹𐑛𐑮𐑳𐑥

note: [side]: type=Orcish Warlord, id=Urug-Pir
en_GB: Urug-Pir
target: ·𐑻𐑳𐑜-𐑐𐑻

note: [side]: type=Great Troll, id=Truugl
en_GB: Truugl
target: ·𐑑𐑮𐑵𐑫𐑜𐑤

note: [side]: type=Orcish Warlord, id=Grubr
en_GB: Grubr
target: ·𐑜𐑮𐑵𐑚𐑸

note: [message]: id=Kalenz
en_GB: The orcs are not defeated, and our troops and supplies are exhausted. This is the end!
target: 𐑞 𐑹𐑒𐑕 𐑸 𐑯𐑪𐑑 𐑛𐑦𐑓𐑰𐑑𐑩𐑛, 𐑯 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑯 𐑕𐑩𐑐𐑤𐑲𐑟 𐑸 𐑦𐑜𐑟𐑷𐑕𐑑𐑩𐑛. 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑧𐑯𐑛!

note: [message]: id=Kalenz
en_GB: The orcs have pushed us back to the Ka’lian. There is no way out. We must win here!
target: 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑐𐑫𐑖𐑑 𐑳𐑕 𐑚𐑨𐑒 𐑑 𐑞 ·𐑒𐑱𐑤𐑾𐑯. 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑱 𐑬𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑢𐑦𐑯 𐑣𐑽!

note: [message]: id=Galtrid
en_GB: This is our final stand. If they take the Ka’lian, all is lost!
target: 𐑞𐑦𐑕 𐑦𐑟 𐑬𐑼 𐑓𐑲𐑯𐑩𐑤 𐑕𐑑𐑨𐑯𐑛. 𐑦𐑓 𐑞𐑱 𐑑𐑱𐑒 𐑞 ·𐑒𐑱𐑤𐑾𐑯, 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!

note: [message]: id=Grubr
en_GB: We’ll crush those weak elves and I’ll get da stone!
target: 𐑢𐑰'𐑤 𐑒𐑮𐑳𐑖 𐑞𐑴𐑟 𐑢𐑰𐑒 𐑧𐑤𐑝𐑟 𐑯 𐑲'𐑤 𐑜𐑧𐑑 𐑛𐑭 𐑕𐑑𐑴𐑯!

note: [message]: speaker=narrator
en_GB: In this scenario, you may change the behavior of an allied side’s AI using a context menu brought up by clicking on the allied side’s leader.
target: 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑿 𐑥𐑱 𐑗𐑱𐑯𐑡 𐑞 𐑚𐑦𐑣𐑱𐑝𐑘𐑼 𐑝 𐑩𐑯 𐑨𐑤𐑲𐑛 𐑕𐑲𐑛𐑟 ·𐑲 𐑿𐑟𐑦𐑙 𐑩 𐑒𐑪𐑯𐑑𐑧𐑒𐑕𐑑 𐑥𐑧𐑯𐑿 𐑚𐑮𐑷𐑑 𐑳𐑐 𐑚𐑲 𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑞 𐑨𐑤𐑲𐑛 𐑕𐑲𐑛𐑟 𐑤𐑰𐑛𐑻.

note: [message]: id=Kalenz
en_GB: It’s Olurf! He made it!
target: 𐑦𐑑'𐑕 ·𐑴𐑤𐑻𐑓! 𐑣𐑰 𐑥𐑱𐑛 𐑦𐑑!

note: [message]: id=Galtrid
en_GB: At last! The orcs are defeated.
target: 𐑨𐑑 𐑤𐑭𐑕𐑑! 𐑞 𐑹𐑒𐑕 𐑸 𐑛𐑦𐑓𐑰𐑑𐑩𐑛.

note: [unit]: type=Orcish Warrior, id=Pirorr
en_GB: Pirorr
target: ·𐑐𐑽𐑹

note: [message]: id=Pirorr
en_GB: The elves have beaten us and they did not use da stone. Maybe they don’t have it? Great Chief will not like bad news!
target: 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑚𐑰𐑑𐑩𐑯 𐑳𐑕 𐑯 𐑞𐑱 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑿𐑟 𐑛𐑭 𐑕𐑑𐑴𐑯. 𐑥𐑱𐑚𐑰 𐑞𐑱 𐑛𐑴𐑯𐑑 𐑣𐑨𐑝 𐑦𐑑? 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑚𐑨𐑛 𐑯𐑿𐑟!

note: [message]: id=Galtrid
en_GB: Kalenz, we are again in your debt. You returned just in time.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑢𐑰 𐑸 𐑩𐑜𐑱𐑯 𐑦𐑯 𐑿𐑼 𐑛𐑧𐑑. 𐑿 𐑮𐑦𐑑𐑻𐑯𐑛 𐑡𐑳𐑕𐑑 𐑦𐑯 𐑑𐑲𐑥.

note: [message]: id=Kalenz
en_GB: And we have what’s left of the elvish treasury with us!
target: 𐑯 𐑢𐑰 𐑣𐑨𐑝 𐑢𐑪𐑑'𐑕 𐑤𐑧𐑓𐑑 𐑝 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑑𐑮𐑧𐑠𐑿𐑮𐑦 𐑢𐑦𐑞 𐑳𐑕!

note: [message]: id=Truugl
en_GB: Aargh! I should have stayed in the mountains instead of joining the orcs!
target: 𐑸𐑮𐑜! 𐑲 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑕𐑑𐑱𐑛 𐑦𐑯 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑡𐑶𐑯𐑦𐑙 𐑞 𐑹𐑒𐑕!

note: [message]: id=Kalenz
en_GB: Orcs, death is all you will find in this forest!
target: 𐑹𐑒𐑕, 𐑛𐑧𐑔 𐑦𐑟 𐑷𐑤 𐑿 𐑢𐑦𐑤 𐑓𐑲𐑯𐑛 𐑦𐑯 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑!

note: [message]: speaker=unit
en_GB: I die without getting da stone?
target: 𐑲 𐑛𐑲 𐑢𐑦𐑞𐑬𐑑 𐑜𐑧𐑑𐑦𐑙 𐑛𐑭 𐑕𐑑𐑴𐑯?

note: [unit]: id=Bulrod, type=Dwarvish Steelclad
en_GB: Bulrod
target: ·𐑚𐑳𐑤𐑮𐑭𐑛

note: [unit]: id=Simclon, type=Dwarvish Thunderer
en_GB: Simclon
target: ·𐑕𐑦𐑥𐑒𐑤𐑪𐑯

note: [unit]: id=Harald, type=Dwarvish Berserker
en_GB: Harald
target: ·𐑣𐑸𐑩𐑤𐑛

note: [unit]: id=Budrin, type=Dwarvish Berserker
en_GB: Budrin
target: ·𐑚𐑳𐑛𐑮𐑦𐑯

note: [unit]: id=Dudan, type=Dwarvish Fighter
en_GB: Dudan
target: ·𐑛𐑳𐑛𐑨𐑯

note: [unit]: id=Korbun, type=Dwarvish Fighter
en_GB: Korbun
target: ·𐑒𐑹𐑚𐑳𐑯

note: [unit]: id=Merhun, type=Dwarvish Berserker
en_GB: Merhun
target: ·𐑥𐑻𐑣𐑳𐑯

note: [message]: id=Olurf
en_GB: Did ye think we’d let you have all the fun wi’ the orcs by yerselves?
target: 𐑛𐑦𐑛 𐑘𐑰 𐑔𐑦𐑙𐑒 𐑢𐑰𐑛 𐑤𐑧𐑑 𐑿 𐑣𐑨𐑝 𐑷𐑤 𐑞 𐑓𐑳𐑯 wi' 𐑞 𐑹𐑒𐑕 𐑚𐑲 𐑘𐑻𐑕𐑧𐑤𐑝𐑕?

note: [message]: id=Landar
en_GB: It’s not much of an army he is bringing with him, though.
target: 𐑦𐑑'𐑕 𐑯𐑪𐑑 𐑥𐑳𐑗 𐑝 𐑩𐑯 𐑸𐑥𐑦 𐑣𐑰 𐑦𐑟 𐑚𐑮𐑦𐑙𐑦𐑙 𐑢𐑦𐑞 𐑣𐑦𐑥, 𐑞𐑴.

note: [message]: id=Olurf
en_GB: Not much of an army? These are dwarves with mighty axes, each worth three of you and your silly plinking bows!
target: 𐑯𐑪𐑑 𐑥𐑳𐑗 𐑝 𐑩𐑯 𐑸𐑥𐑦? 𐑞𐑰𐑟 𐑸 𐑛𐑢𐑹𐑝𐑟 𐑢𐑦𐑞 𐑥𐑲𐑑𐑦 𐑺𐑱𐑩𐑒𐑕𐑩𐑟, 𐑰𐑗 𐑢𐑻𐑔 𐑔𐑮𐑰 𐑝 𐑿 𐑯 𐑿𐑼 𐑕𐑦𐑤𐑦 𐑐𐑤𐑦𐑙𐑒𐑦𐑙 𐑚𐑴𐑟!

note: [message]: id=Kalenz
en_GB: Olurf, is that all the dwarves you could find? Was the gold not enough?
target: ·𐑴𐑤𐑻𐑓, 𐑦𐑟 𐑞𐑨𐑑 𐑷𐑤 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑿 𐑒𐑫𐑛 𐑓𐑲𐑯𐑛? 𐑢𐑪𐑟 𐑞 𐑜𐑴𐑤𐑛 𐑯𐑪𐑑 𐑦𐑯𐑳𐑓?

note: [message]: id=Olurf
en_GB: They are no’ fighting for gold, they’re here for the fun. I’d ha’ brought a lot more if my men ha’ all kept quiet about helping elves! But the rest o’ my clan should join us in a few days.
target: 𐑞𐑱 𐑸 𐑯𐑴' 𐑓𐑲𐑑𐑦𐑙 𐑓𐑹 𐑜𐑴𐑤𐑛, 𐑞𐑱'𐑼 𐑣𐑽 𐑓𐑹 𐑞 𐑓𐑳𐑯. 𐑲'𐑛𐑰 𐑣𐑭' 𐑚𐑮𐑷𐑑 𐑩 𐑤𐑪𐑑 𐑥𐑹 𐑦𐑓 𐑥𐑲 𐑥𐑧𐑯 𐑣𐑭' 𐑷𐑤 𐑒𐑧𐑐𐑑 𐑒𐑢𐑲𐑧𐑑 𐑩𐑚𐑬𐑑 𐑣𐑧𐑤𐑐𐑦𐑙 𐑧𐑤𐑝𐑟! 𐑚𐑳𐑑 𐑞 𐑮𐑧𐑕𐑑 𐑴' 𐑥𐑲 𐑒𐑤𐑨𐑯 𐑖𐑫𐑛 𐑡𐑶𐑯 𐑳𐑕 𐑦𐑯 𐑩 𐑓𐑿 𐑛𐑱𐑟.

note: [message]: id=Olurf
en_GB: Sure, minus expenses.
target: 𐑖𐑫𐑼, 𐑥𐑲𐑯𐑩𐑕 𐑦𐑒𐑕𐑐𐑧𐑯𐑕𐑩𐑟.

note: [message]: id=Landar
en_GB: What expenses?
target: 𐑢𐑪𐑑 𐑦𐑒𐑕𐑐𐑧𐑯𐑕𐑩𐑟?

note: [message]: id=Olurf
en_GB: It’s an ancient dwarvish custom to buy the warriors a few drinks before the battle... So minus expenses that’s about even.
target: 𐑦𐑑'𐑕 𐑩𐑯 𐑱𐑯𐑖𐑩𐑯𐑑 𐑛𐑢𐑹𐑝𐑦𐑖 𐑒𐑳𐑕𐑑𐑩𐑥 𐑑 𐑚𐑲 𐑞 𐑢𐑪𐑮𐑦𐑼𐑟 𐑩 𐑓𐑿 𐑛𐑮𐑦𐑙𐑒𐑕 𐑚𐑦𐑓𐑹 𐑞 𐑚𐑨𐑑𐑩𐑤... 𐑕𐑴 𐑥𐑲𐑯𐑩𐑕 𐑦𐑒𐑕𐑐𐑧𐑯𐑕𐑩𐑟 𐑞𐑨𐑔'𐑕 𐑩𐑚𐑬𐑑 𐑰𐑝𐑩𐑯.

note: [message]: id=Landar
en_GB: That explains why they are so reckless in battle...
target: 𐑞𐑨𐑑 𐑦𐑒𐑕𐑐𐑤𐑱𐑯𐑟 𐑢𐑲 𐑞𐑱 𐑸 𐑕𐑴 𐑮𐑧𐑒𐑤𐑩𐑕 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤...

note: [message]: id=Kalenz
en_GB: ... Enough, gentlemen, we have a battle to fight!
target: ... 𐑦𐑯𐑳𐑓, 𐑡𐑧𐑯𐑑𐑩𐑤𐑥𐑧𐑯, 𐑢𐑰 𐑣𐑨𐑝 𐑩 𐑚𐑨𐑑𐑩𐑤 𐑑 𐑓𐑲𐑑!

note: [message]: id=Galtrid
en_GB: Kalenz, though very young you have been most tested in battle of any of us. Will you take the command of all our troops?
target: ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑞𐑴 𐑝𐑧𐑮𐑦 𐑘𐑳𐑙 𐑿 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑥𐑴𐑕𐑑 𐑑𐑧𐑕𐑑𐑩𐑛 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤 𐑝 𐑧𐑯𐑦 𐑝 𐑳𐑕. 𐑢𐑦𐑤 𐑿 𐑑𐑱𐑒 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑝 𐑷𐑤 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕?

note: [option]: id=Kalenz
en_GB: You do me great honor. I will strive to be worthy of it.
target: 𐑿 𐑛𐑵 𐑥𐑰 𐑜𐑮𐑱𐑑 𐑪𐑯𐑼. 𐑲 𐑢𐑦𐑤 𐑕𐑑𐑮𐑲𐑝 𐑑 𐑚𐑰 𐑢𐑻𐑞𐑰 𐑝 𐑦𐑑.

note: [option]: id=Kalenz
en_GB: You do me great honor, but I am not yet ready for this.
target: 𐑿 𐑛𐑵 𐑥𐑰 𐑜𐑮𐑱𐑑 𐑪𐑯𐑼, 𐑚𐑳𐑑 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑮𐑧𐑛𐑦 𐑓𐑹 𐑞𐑦𐑕.

note: [event] [side]: type=Elvish Shyde, id=Lady Dionli
en_GB: Lady Dionli
target: 𐑤𐑱𐑛𐑦 ·𐑛𐑾𐑯𐑤𐑰

note: [part]
en_GB: El’Isomithir
target: ·𐑧𐑤𐑦𐑕𐑴𐑥𐑦𐑔𐑻

note: [part]
en_GB: Legmir
target: ·𐑤𐑧𐑡𐑥𐑽

note: [part]
en_GB: Those of us who follow Kalenz have shown it can be done. We have been fighting ever since we were forced out of our home country, in all kinds of lands. And, we are willing to die in order to defeat foul orcs!
target: 𐑞𐑴𐑟 𐑝 𐑳𐑕 𐑣𐑵 𐑓𐑪𐑤𐑴 ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑣𐑨𐑝 𐑖𐑴𐑯 𐑦𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑳𐑯. 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑓𐑲𐑑𐑦𐑙 𐑧𐑝𐑼 𐑕𐑦𐑯𐑕 𐑢𐑰 𐑢𐑻 𐑓𐑹𐑕𐑑 𐑬𐑑 𐑝 𐑬𐑼 𐑣𐑴𐑥 𐑒𐑳𐑯𐑑𐑮𐑰, 𐑦𐑯 𐑷𐑤 𐑒𐑲𐑯𐑛𐑟 𐑝 𐑤𐑨𐑯𐑛𐑟. 𐑯, 𐑢𐑰 𐑸 𐑢𐑦𐑤𐑦𐑙 𐑑 𐑛𐑲 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑓𐑬𐑤 𐑹𐑒𐑕!

note: [part]
en_GB: Our answer is still no. Prepare our defenses as best you can, but do not renew offensive war. This is the council’s decision.
target: 𐑬𐑼 𐑭𐑯𐑕𐑼 𐑦𐑟 𐑕𐑑𐑦𐑤 𐑯𐑴. 𐑐𐑮𐑰𐑐𐑺 𐑬𐑼 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟 𐑨𐑟 𐑚𐑧𐑕𐑑 𐑿 𐑒𐑨𐑯, 𐑚𐑳𐑑 𐑛𐑵 𐑯𐑪𐑑 𐑮𐑰𐑯𐑿 𐑩𐑓𐑧𐑯𐑕𐑦𐑝 𐑢𐑹. 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤𐑟 𐑛𐑩𐑕𐑦𐑠𐑩𐑯.

note: [part]
en_GB: Aftermath
target: 𐑨𐑓𐑑𐑻𐑥𐑨𐑔

note: [part]
en_GB: After leaving the council, our friends talked in private...
target: 𐑭𐑓𐑑𐑼 𐑤𐑰𐑝𐑦𐑙 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑬𐑼 𐑓𐑮𐑧𐑯𐑛𐑟 𐑑𐑷𐑒𐑑 𐑦𐑯 𐑐𐑮𐑲𐑝𐑩𐑑...

note: [part]
en_GB: Cleodil
target: ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤

note: [part]
en_GB: Olurf
target: ·𐑴𐑤𐑻𐑓

note: [part]
en_GB: And where do we find this mage, if he exists?
target: 𐑯 𐑢𐑺 𐑛𐑵 𐑢𐑰 𐑓𐑲𐑯𐑛 𐑞𐑦𐑕 𐑥𐑱𐑡, 𐑦𐑓 𐑣𐑰 𐑧𐑒𐑟𐑦𐑕𐑑𐑕?

note: [part]
en_GB: It willna’ be easy. He lives in the mountains of Thoria and he never helps anyone for free. Thoria is very dangerous, especially for elves. Even dwarves and trolls dinna’ go there lightly.
target: 𐑦𐑑 𐑢𐑦𐑤𐑯𐑷' 𐑚𐑰 𐑰𐑟𐑦. 𐑣𐑰 𐑤𐑦𐑝𐑟 𐑦𐑯 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 ·𐑔𐑹𐑰𐑩 𐑯 𐑣𐑰 𐑯𐑧𐑝𐑼 𐑣𐑧𐑤𐑐𐑕 𐑧𐑯𐑦𐑢𐑳𐑯 𐑓𐑹 𐑓𐑮𐑰. ·𐑔𐑹𐑰𐑩 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑛𐑱𐑯𐑡𐑼𐑩𐑕, 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑓𐑹 𐑧𐑤𐑝𐑟. 𐑰𐑝𐑩𐑯 𐑛𐑢𐑹𐑝𐑟 𐑯 𐑑𐑮𐑴𐑤𐑟 𐑛𐑦𐑯𐑯𐑩' 𐑜𐑴 𐑞𐑺 𐑤𐑲𐑑𐑤𐑦.

note: [part]
en_GB: I think I can. But dangerous this will be!
target: 𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑒𐑨𐑯. 𐑚𐑳𐑑 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑚𐑰!

note: [scenario]: id=09_Bounty_Hunters
en_GB: Bounty Hunters
target: 𐑚𐑬𐑯𐑑𐑰 𐑣𐑩𐑯𐑑𐑻𐑟

note: [side]: type=Saurian Flanker, id=Huurgh
en_GB: Huurgh
target: ·𐑣𐑳𐑻𐑡

note: [side]: type=Saurian Oracle, id=Shhar
en_GB: Shhar
target: ·𐑖𐑣𐑼

note: [set_variable]
en_GB: some experienced warriors
target: 𐑕𐑳𐑥 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑢𐑪𐑮𐑦𐑼𐑟

note: [objective]: condition=win
en_GB: Kalenz crosses the river
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑒𐑮𐑪𐑕𐑦𐑟 𐑞 𐑮𐑦𐑝𐑼

note: [message]: id=Shhar
en_GB: I saw them first, fool! The bounty is all mine.
target: 𐑲 𐑕𐑷 𐑞𐑧𐑥 𐑓𐑻𐑕𐑑, 𐑓𐑵𐑤! 𐑞 𐑚𐑬𐑯𐑑𐑰 𐑦𐑟 𐑷𐑤 𐑥𐑲𐑯.

note: [message]: id=Olurf
en_GB: What are they talking about?
target: 𐑢𐑪𐑑 𐑸 𐑞𐑱 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑?

note: [message]: id=Kalenz
en_GB: Remember, we are here on a mission. We will fight these saurians if we must, but our mission is to get to Thoria.
target: 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑢𐑰 𐑸 𐑣𐑽 𐑪𐑯 𐑩 𐑥𐑦𐑖𐑩𐑯. 𐑢𐑰 𐑢𐑦𐑤 𐑓𐑲𐑑 𐑞𐑰𐑟 𐑕𐑸𐑾𐑯𐑟 𐑦𐑓 𐑢𐑰 𐑥𐑳𐑕𐑑, 𐑚𐑳𐑑 𐑬𐑼 𐑥𐑦𐑖𐑩𐑯 𐑦𐑟 𐑑 𐑜𐑧𐑑 𐑑 ·𐑔𐑹𐑰𐑩.

note: [side]: type=Gryphon, id=Gryphon Leader [side]
en_GB: Creatures
target: 𐑒𐑮𐑰𐑗𐑼𐑟

note: [message]: speaker=unit
en_GB: We made it. Onwards to Thoria!
target: 𐑢𐑰 𐑥𐑱𐑛 𐑦𐑑. 𐑪𐑯𐑢𐑼𐑛𐑟 𐑑 ·𐑔𐑹𐑰𐑩!

note: [message]: id=Olurf
en_GB: At last!
target: 𐑨𐑑 𐑤𐑭𐑕𐑑!

note: [message]: id=Landar
en_GB: We’ll need to settle things with these saurians once and for all!
target: 𐑢𐑰'𐑤 𐑯𐑰𐑛 𐑑 𐑕𐑧𐑑𐑩𐑤 𐑔𐑦𐑙𐑟 𐑢𐑦𐑞 𐑞𐑰𐑟 𐑕𐑸𐑾𐑯𐑟 𐑢𐑳𐑯𐑕 𐑯 𐑓𐑹 𐑷𐑤!

note: [unit]: type=Water Serpent, id=Sealurr
en_GB: Sealurr
target: ·𐑕𐑰𐑤𐑻𐑮

note: [message]: speaker=unit
en_GB: The legends are true! Sea creatures are upon us!
target: 𐑞 𐑤𐑧𐑜𐑧𐑯𐑛𐑟 𐑸 𐑑𐑮𐑵! 𐑕𐑰 𐑒𐑮𐑰𐑗𐑼𐑟 𐑸 𐑩𐑐𐑪𐑯 𐑳𐑕!

note: [unit]: type=Cuttle Fish, id=Kallub
en_GB: Kallub
target: ·𐑒𐑨𐑤𐑫𐑚

note: [message]: speaker=unit
en_GB: They are coming at us from all sides!
target: 𐑞𐑱 𐑸 𐑒𐑳𐑥𐑦𐑙 𐑨𐑑 𐑳𐑕 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑕𐑲𐑛𐑟!

note: [unit]: type=Water Serpent, id=Scardeep
en_GB: Scardeep
target: ·𐑕𐑒𐑸𐑛𐑰𐑐

note: [unit]: type=Cuttle Fish, id=Kalimar
en_GB: Kalimar
target: ·𐑒𐑨𐑤𐑦𐑥𐑸

note: [unit]: type=Cuttle Fish, id=Alkamar
en_GB: Alkamar
target: ·𐑨𐑤𐑒𐑩𐑥𐑸

note: [scenario]: id=10_Cliffs_of_Thoria
en_GB: Cliffs of Thoria
target: 𐑒𐑤𐑦𐑓𐑕 𐑝 ·𐑔𐑹𐑰𐑩

note: [part]
en_GB: Leaving Arkan-Thoria behind, Kalenz and his band ventured into the dangerous mountains of Thoria...
target: 𐑤𐑰𐑝𐑦𐑙 ·𐑸𐑒𐑩𐑯-𐑔𐑹𐑰𐑩 𐑚𐑦𐑣𐑲𐑯𐑛, ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 𐑣𐑦𐑟 𐑚𐑨𐑯𐑛 𐑝𐑧𐑯𐑑𐑿𐑮𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 ·𐑔𐑹𐑰𐑩...

note: [side]: type=Troll Warrior, id=Tafrul
en_GB: Tafrul
target: ·𐑑𐑩𐑓𐑮𐑵𐑤

note: [side]: type=Gryphon, id=Gryphon Leader
en_GB: Gryphon Leader
target: 𐑜𐑮𐑦𐑓𐑩𐑯 𐑤𐑰𐑛𐑻

note: [objective]: condition=win
en_GB: Reach the signpost with Kalenz
target: 𐑮𐑰𐑗 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑 𐑢𐑦𐑞 ·𐑒𐑨𐑤𐑧𐑯𐑟

note: [message]: id=Landar
en_GB: I can hardly see with all that mist around, but I can sense danger.
target: 𐑲 𐑒𐑨𐑯 𐑣𐑸𐑛𐑤𐑦 𐑕𐑰 𐑢𐑦𐑞 𐑷𐑤 𐑞𐑨𐑑 𐑥𐑦𐑕𐑑 𐑩𐑮𐑬𐑯𐑛, 𐑚𐑳𐑑 𐑲 𐑒𐑨𐑯 𐑕𐑧𐑯𐑕 𐑛𐑱𐑯𐑡𐑼.

note: [message]: id=Olurf
en_GB: Told ye it would be no picnic excursion, elf-boy. Are ye lily-livered to continue?
target: 𐑑𐑴𐑤𐑛 𐑘𐑰 𐑦𐑑 𐑢𐑫𐑛 𐑚𐑰 𐑯𐑴 𐑐𐑦𐑒𐑯𐑦𐑒 𐑦𐑒𐑕𐑒𐑻𐑠𐑩𐑯, 𐑧𐑤𐑓-𐑚𐑶. 𐑸 𐑘𐑰 𐑤𐑦𐑤𐑰-𐑤𐑦𐑝𐑻𐑛 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿?

note: [message]: speaker=unit
en_GB: Onwards!
target: 𐑪𐑯𐑢𐑼𐑛𐑟!

note: [message]: id=Olurf
en_GB: Yer doing pretty well, elf-boy!
target: 𐑘𐑻 𐑛𐑵𐑦𐑙 𐑐𐑮𐑦𐑑𐑦 𐑢𐑧𐑤, 𐑧𐑤𐑓-𐑚𐑶!

note: [message]: id=Olurf
en_GB: Crelanu’s place should be close now, as I remember. Quickly, this way!
target: ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵𐑟 𐑐𐑤𐑱𐑕 𐑖𐑫𐑛 𐑚𐑰 𐑒𐑤𐑴𐑟 𐑯𐑬, 𐑨𐑟 𐑲 𐑮𐑦𐑥𐑧𐑥𐑚𐑼. 𐑒𐑢𐑦𐑒𐑤𐑦, 𐑞𐑦𐑕 𐑢𐑱!

note: [unit]: type=Yeti, id=Krulg
en_GB: Krulg
target: ·𐑒𐑮𐑫𐑤𐑡

note: [message]: id=Kalenz
en_GB: Watch out!
target: 𐑢𐑪𐑡 𐑬𐑑!

note: [unit]: type=Yeti, id=Tralg
en_GB: Tralg
target: ·𐑑𐑮𐑭𐑤𐑜

note: [unit]: type=Yeti, id=Drolg
en_GB: Drolg
target: ·𐑛𐑮𐑴𐑤𐑜

note: [side]: type=Arch Mage, id=Aquagar
en_GB: Aquagar
target: ·𐑭𐑒𐑫𐑨𐑜𐑸

note: [side]: type=Elder Mage, id=Crelanu [part]
en_GB: Crelanu
target: ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵

note: [side]: type=Troll Warrior, id=Trigrul
en_GB: Trigrul
target: ·𐑑𐑮𐑦𐑜𐑮𐑵𐑤

note: [message]: id=Crelanu
en_GB: I sense a presence that is not one of Aquagar’s creatures. Who are you, and what is your purpose here?
target: 𐑲 𐑕𐑧𐑯𐑕 𐑩 𐑐𐑮𐑧𐑟𐑩𐑯𐑕 𐑞𐑨𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑢𐑳𐑯 𐑝 ·𐑭𐑒𐑫𐑨𐑜𐑸𐑟 𐑒𐑮𐑰𐑗𐑼𐑟. 𐑣𐑵 𐑸 𐑿, 𐑯 𐑢𐑪𐑑 𐑦𐑟 𐑿𐑼 𐑐𐑻𐑐𐑩𐑕 𐑣𐑽?

note: [message]: id=Cleodil
en_GB: That, I think, must be the mage of which Olurf spoke. But he is not the one I sensed as we approached this place...
target: 𐑞𐑨𐑑, 𐑲 𐑔𐑦𐑙𐑒, 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑞 𐑥𐑱𐑡 𐑝 𐑢𐑦𐑗 ·𐑴𐑤𐑻𐑓 𐑕𐑐𐑴𐑒. 𐑚𐑳𐑑 𐑣𐑰 𐑦𐑟 𐑯𐑪𐑑 𐑞 𐑢𐑳𐑯 𐑲 𐑕𐑧𐑯𐑕𐑑 𐑨𐑟 𐑢𐑰 𐑩𐑐𐑮𐑴𐑗𐑑 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕...

note: [message]: id=Landar
en_GB: I feel the shadow of destiny on my soul. There is something I am fated to do here, but I know not what.
target: 𐑲 𐑓𐑰𐑤 𐑞 𐑖𐑨𐑛𐑴 𐑝 𐑛𐑧𐑕𐑑𐑦𐑯𐑦 𐑪𐑯 𐑥𐑲 𐑕𐑴𐑤. 𐑞𐑺 𐑦𐑟 𐑕𐑳𐑥𐑔𐑦𐑙 𐑲 𐑨𐑥 𐑓𐑱𐑑𐑦𐑛 𐑑 𐑛𐑵 𐑣𐑽, 𐑚𐑳𐑑 𐑲 𐑯𐑴 𐑯𐑪𐑑 𐑢𐑪𐑑.

note: [message]: id=Kalenz
en_GB: If you are the mage Crelanu, we have come to seek your help.
target: 𐑦𐑓 𐑿 𐑸 𐑞 𐑥𐑱𐑡 ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵, 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑕𐑰𐑒 𐑿𐑼 𐑣𐑧𐑤𐑐.

note: [message]: id=Landar
en_GB: Ahhh. A fight! Perhaps this is my fate. Come, Kalenz, let us make a rescue.
target: 𐑨𐑨𐑨𐑨𐑣. 𐑩 𐑓𐑲𐑑! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞𐑦𐑕 𐑦𐑟 𐑥𐑲 𐑓𐑱𐑑. 𐑒𐑳𐑥, ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑤𐑧𐑑 𐑳𐑕 𐑥𐑱𐑒 𐑩 𐑮𐑧𐑕𐑒𐑿.

note: [objective]: condition=win
en_GB: Defeat Aquagar
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑭𐑒𐑫𐑨𐑜𐑸

note: [objective]: condition=lose
en_GB: Death of Crelanu
target: 𐑛𐑧𐑔 𐑝 ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵

note: [message]: id=Landar
en_GB: Looks like your mage friend is in trouble. There is a horde of drakes attacking him!
target: 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑿𐑼 𐑥𐑱𐑡 𐑓𐑮𐑧𐑯𐑛 𐑦𐑟 𐑦𐑯 𐑑𐑮𐑳𐑚𐑩𐑤. 𐑞𐑺 𐑦𐑟 𐑩 𐑣𐑹𐑛 𐑝 𐑛𐑮𐑱𐑒𐑕 𐑩𐑑𐑨𐑒𐑦𐑙 𐑣𐑦𐑥!

note: [message]: id=Kalenz
en_GB: Indeed. Before he can aid us, we will have to aid him.
target: 𐑦𐑯𐑛𐑰𐑛. 𐑚𐑦𐑓𐑹 𐑣𐑰 𐑒𐑨𐑯 𐑲𐑛 𐑳𐑕, 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑲𐑛 𐑣𐑦𐑥.

note: [message]: id=Aquagar
en_GB: Fools! The book will be mine!
target: 𐑓𐑵𐑤𐑟! 𐑞 𐑚𐑫𐑒 𐑢𐑦𐑤 𐑚𐑰 𐑥𐑲𐑯!

note: [message]: speaker=unit
en_GB: I die, but I will not go unavenged! Cursed will you be Kalenz! You will never find lasting peace in all your years. You will lose your dearest. And you, Crelanu, your book will bring woe on you and haunt all its future owners to their graves! This will be the price for slaying me, Aquagar, great drake wizard of Morogoth.
target: 𐑲 𐑛𐑲, 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑜𐑴 𐑳𐑯𐑩𐑝𐑧𐑯𐑡𐑛! 𐑒𐑻𐑕𐑛 𐑢𐑦𐑤 𐑿 𐑚𐑰 ·𐑒𐑨𐑤𐑧𐑯𐑟! 𐑿 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑓𐑲𐑯𐑛 𐑤𐑭𐑕𐑑𐑦𐑙 𐑐𐑰𐑕 𐑦𐑯 𐑷𐑤 𐑿𐑼 𐑘𐑽𐑟. 𐑿 𐑢𐑦𐑤 𐑤𐑵𐑟 𐑿𐑼 𐑛𐑽𐑩𐑕𐑑. 𐑯 𐑿, ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵, 𐑿𐑼 𐑚𐑫𐑒 𐑢𐑦𐑤 𐑚𐑮𐑦𐑙 𐑢𐑴 𐑪𐑯 𐑿 𐑯 𐑣𐑪𐑯𐑑 𐑷𐑤 𐑦𐑑𐑕 𐑓𐑿𐑗𐑼 𐑴𐑯𐑻𐑟 𐑑 𐑞𐑺 𐑜𐑮𐑱𐑝𐑟! 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑞 𐑐𐑮𐑲𐑕 𐑓𐑹 𐑕𐑤𐑱𐑦𐑙 𐑥𐑰, ·𐑭𐑒𐑫𐑨𐑜𐑸, 𐑜𐑮𐑱𐑑 𐑛𐑮𐑱𐑒 𐑢𐑦𐑟𐑼𐑛 𐑝 ·𐑥𐑹𐑴𐑜𐑭𐑔.

note: [message]: id=Olurf
en_GB: Some scary fellow this Aquagar thinks he is! Come now, I think Crelanu owes us some drinks.
target: 𐑕𐑳𐑥 𐑕𐑒𐑺𐑰 𐑓𐑧𐑤𐑴 𐑞𐑦𐑕 ·𐑭𐑒𐑫𐑨𐑜𐑸 𐑔𐑦𐑙𐑒𐑕 𐑣𐑰 𐑦𐑟! 𐑒𐑳𐑥 𐑯𐑬, 𐑲 𐑔𐑦𐑙𐑒 ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵 𐑴𐑟 𐑳𐑕 𐑕𐑳𐑥 𐑛𐑮𐑦𐑙𐑒𐑕.

note: [message]: id=Kalenz
en_GB: There goes our last hope!
target: 𐑞𐑺 𐑜𐑴𐑟 𐑬𐑼 𐑤𐑭𐑕𐑑 𐑣𐑴𐑐!

note: [scenario]: id=12_Revelations
en_GB: Revelations
target: 𐑮𐑧𐑝𐑩𐑤𐑱𐑖𐑩𐑯𐑟

note: [part]
en_GB: So you are the ones who defeated Aquagar and his drakes. Olurf, I know you; you were here before when we were both much younger. But Elves never come to Thoria. Yet these are no ordinary times for this land. I know all; I have foreseen this would happen.
target: 𐑕𐑴 𐑿 𐑸 𐑞 𐑢𐑳𐑯𐑟 𐑣𐑵 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 ·𐑭𐑒𐑫𐑨𐑜𐑸 𐑯 𐑣𐑦𐑟 𐑛𐑮𐑱𐑒𐑕. ·𐑴𐑤𐑻𐑓, 𐑲 𐑯𐑴 𐑿; 𐑿 𐑢𐑻 𐑣𐑽 𐑚𐑦𐑓𐑹 𐑢𐑧𐑯 𐑢𐑰 𐑢𐑻 𐑚𐑴𐑔 𐑥𐑳𐑗 𐑘𐑳𐑙𐑼. 𐑚𐑳𐑑 𐑧𐑤𐑝𐑟 𐑯𐑧𐑝𐑼 𐑒𐑳𐑥 𐑑 ·𐑔𐑹𐑰𐑩. 𐑘𐑧𐑑 𐑞𐑰𐑟 𐑸 𐑯𐑴 𐑹𐑛𐑦𐑯𐑼𐑦 𐑑𐑲𐑥𐑟 𐑓𐑹 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛. 𐑲 𐑯𐑴 𐑷𐑤; 𐑲 𐑣𐑨𐑝 𐑓𐑹𐑕𐑰𐑯 𐑞𐑦𐑕 𐑢𐑫𐑛 𐑣𐑨𐑐𐑩𐑯.

note: [part]
en_GB: This is Kalenz, leader of the elves. I have brought him here to ask for your advice and your aid in dealing with the orcs.
target: 𐑞𐑦𐑕 𐑦𐑟 ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑤𐑰𐑛𐑻 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑲 𐑣𐑨𐑝 𐑚𐑮𐑷𐑑 𐑣𐑦𐑥 𐑣𐑽 𐑑 𐑭𐑕𐑒 𐑓𐑹 𐑿𐑼 𐑩𐑛𐑝𐑲𐑕 𐑯 𐑿𐑼 𐑲𐑛 𐑦𐑯 𐑛𐑰𐑤𐑦𐑙 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕.

note: [part]
en_GB: Elves, you have fought valiantly and have won a great victory at the forest of Wesmere. Yet the forces ranged against you are not yet defeated. Indeed, they grow stronger every day. You contend against destiny. But for the moment you have diverted the orcs’ attention.
target: 𐑧𐑤𐑝𐑟, 𐑿 𐑣𐑨𐑝 𐑓𐑷𐑑 𐑝𐑨𐑤𐑘𐑩𐑯𐑑𐑤𐑰 𐑯 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑩 𐑜𐑮𐑱𐑑 𐑝𐑦𐑒𐑑𐑼𐑦 𐑨𐑑 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑝 ·𐑢𐑧𐑕𐑥𐑰𐑮. 𐑘𐑧𐑑 𐑞 𐑓𐑹𐑕𐑩𐑟 𐑮𐑱𐑯𐑡𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑿 𐑸 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑛𐑦𐑓𐑰𐑑𐑩𐑛. 𐑦𐑯𐑛𐑰𐑛, 𐑞𐑱 𐑜𐑮𐑴 𐑕𐑑𐑮𐑪𐑙𐑜𐑼 𐑧𐑝𐑮𐑦 𐑛𐑱. 𐑿 𐑒𐑩𐑯𐑑𐑧𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑛𐑧𐑕𐑑𐑦𐑯𐑦. 𐑚𐑳𐑑 𐑓𐑹 𐑞 𐑥𐑴𐑥𐑩𐑯𐑑 𐑿 𐑣𐑨𐑝 𐑛𐑲𐑝𐑻𐑑𐑦𐑛 𐑞 𐑹𐑒𐑕' 𐑩𐑑𐑧𐑯𐑖𐑩𐑯.

note: [part]
en_GB: What do you mean, ‘diverted their attention’?
target: 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑥𐑰𐑯, '𐑛𐑲𐑝𐑻𐑑𐑦𐑛 𐑞𐑺 𐑩𐑑𐑧𐑯𐑖𐑩𐑯'?

note: [part]
en_GB: You cannot even imagine it. Why do you suppose orcs came all the way here to attack you?
target: 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑦𐑥𐑨𐑡𐑦𐑯 𐑦𐑑. 𐑢𐑲 𐑛𐑵 𐑿 𐑕𐑩𐑐𐑴𐑟 𐑹𐑒𐑕 𐑒𐑱𐑥 𐑷𐑤 𐑞 𐑢𐑱 𐑣𐑽 𐑑 𐑩𐑑𐑨𐑒 𐑿?

note: [part]
en_GB: Because they are orcs! Look old man, can you help us beat them or not?
target: 𐑚𐑦𐑒𐑪𐑟 𐑞𐑱 𐑸 𐑹𐑒𐑕! 𐑤𐑫𐑒 𐑴𐑤𐑛 𐑥𐑨𐑯, 𐑒𐑨𐑯 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑚𐑰𐑑 𐑞𐑧𐑥 𐑹 𐑯𐑪𐑑?

note: [part]
en_GB: You must be Landar. Very brave, but also very brash.
target: 𐑿 𐑥𐑳𐑕𐑑 𐑚𐑰 ·𐑤𐑨𐑯𐑛𐑸. 𐑝𐑧𐑮𐑦 𐑚𐑮𐑱𐑝, 𐑚𐑳𐑑 𐑷𐑤𐑕𐑴 𐑝𐑧𐑮𐑦 𐑚𐑮𐑨𐑖.

note: [part]
en_GB: Landar is brash, but he does speak plainly why we came here. I do not understand what you are talking about, either. Olurf tells me you are very wise, but only help for a price. We will pay any price within our power; just name it.
target: ·𐑤𐑨𐑯𐑛𐑸 𐑦𐑟 𐑚𐑮𐑨𐑖, 𐑚𐑳𐑑 𐑣𐑰 𐑛𐑳𐑟 𐑕𐑐𐑰𐑒 𐑐𐑤𐑱𐑯𐑤𐑦 𐑢𐑲 𐑢𐑰 𐑒𐑱𐑥 𐑣𐑽. 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑢𐑪𐑑 𐑿 𐑸 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑, 𐑲𐑞𐑼. ·𐑴𐑤𐑻𐑓 𐑑𐑧𐑤𐑟 𐑥𐑰 𐑿 𐑸 𐑝𐑧𐑮𐑦 𐑢𐑲𐑟, 𐑚𐑳𐑑 𐑴𐑯𐑤𐑦 𐑣𐑧𐑤𐑐 𐑓𐑹 𐑩 𐑐𐑮𐑲𐑕. 𐑢𐑰 𐑢𐑦𐑤 𐑐𐑱 𐑧𐑯𐑦 𐑐𐑮𐑲𐑕 𐑢𐑦𐑞𐑦𐑯 𐑬𐑼 𐑐𐑬𐑼; 𐑡𐑳𐑕𐑑 𐑯𐑱𐑥 𐑦𐑑.

note: [part]
en_GB: Are you saying the orcs attacked us looking for something?
target: 𐑸 𐑿 𐑕𐑱𐑦𐑙 𐑞 𐑹𐑒𐑕 𐑩𐑑𐑨𐑒𐑑 𐑳𐑕 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑕𐑳𐑥𐑔𐑦𐑙?

note: [part]
en_GB: Yes, that is what I am saying.
target: 𐑘𐑧𐑕, 𐑞𐑨𐑑 𐑦𐑟 𐑢𐑪𐑑 𐑲 𐑨𐑥 𐑕𐑱𐑦𐑙.

note: [part]
en_GB: It makes sense now. The Saurians were asking about a dastone, and also after we won in Wesmere there was an Orc mumbling something about a dastone...
target: 𐑦𐑑 𐑥𐑱𐑒𐑕 𐑕𐑧𐑯𐑕 𐑯𐑬. 𐑞 𐑕𐑸𐑾𐑯𐑟 𐑢𐑻 𐑭𐑕𐑒𐑦𐑙 𐑩𐑚𐑬𐑑 𐑩 𐑛𐑭𐑕𐑑𐑴𐑯, 𐑯 𐑷𐑤𐑕𐑴 𐑭𐑓𐑑𐑼 𐑢𐑰 𐑢𐑳𐑯 𐑦𐑯 ·𐑢𐑧𐑕𐑥𐑰𐑮 𐑞𐑺 𐑢𐑪𐑟 𐑩𐑯 𐑹𐑒 𐑥𐑩𐑥𐑚𐑩𐑤𐑦𐑙 𐑕𐑳𐑥𐑔𐑦𐑙 𐑩𐑚𐑬𐑑 𐑩 𐑛𐑭𐑕𐑑𐑴𐑯...

note: [part]
en_GB: It’s not a dastone, it’s the stone: They mean the Ruby of Fire...
target: 𐑦𐑑'𐑕 𐑯𐑪𐑑 𐑩 𐑛𐑭𐑕𐑑𐑴𐑯, 𐑦𐑑'𐑕 𐑞 𐑕𐑑𐑴𐑯: 𐑞𐑱 𐑥𐑰𐑯 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼...

note: [part]
en_GB: What’s that, and what does it have to do with us?
target: 𐑢𐑪𐑑'𐑕 𐑞𐑨𐑑, 𐑯 𐑢𐑪𐑑 𐑛𐑴𐑟 𐑦𐑑 𐑣𐑨𐑝 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑳𐑕?

note: [part]
en_GB: It’s the source of your troubles. It is a very powerful magical artifact. The tyrant Haldric has it, but he has fooled the orcs into believing that the elves are hiding it. But now, they suspect they have been fooled. Haldric and his people will pay for his arrogance.
target: 𐑦𐑑'𐑕 𐑞 𐑕𐑹𐑕 𐑝 𐑿𐑼 𐑑𐑮𐑳𐑚𐑩𐑤𐑟. 𐑦𐑑 𐑦𐑟 𐑩 𐑝𐑧𐑮𐑦 𐑐𐑬𐑼𐑓𐑩𐑤 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑸𐑑𐑩𐑓𐑨𐑒𐑑. 𐑞 𐑑𐑲𐑮𐑩𐑯𐑑 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑦𐑑, 𐑚𐑳𐑑 𐑣𐑰 𐑣𐑨𐑟 𐑓𐑵𐑤𐑛 𐑞 𐑹𐑒𐑕 𐑦𐑯𐑑𐑫 𐑚𐑦𐑤𐑰𐑝𐑦𐑙 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑣𐑲𐑛𐑦𐑙 𐑦𐑑. 𐑚𐑳𐑑 𐑯𐑬, 𐑞𐑱 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑓𐑵𐑤𐑛. ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤 𐑢𐑦𐑤 𐑐𐑱 𐑓𐑹 𐑣𐑦𐑟 𐑺𐑩𐑜𐑩𐑯𐑕.

note: [part]
en_GB: So the orcs will, seeking the Ruby, now attack the humans?
target: 𐑕𐑴 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤, 𐑕𐑰𐑒𐑦𐑙 𐑞 𐑮𐑵𐑚𐑰, 𐑯𐑬 𐑩𐑑𐑨𐑒 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟?

note: [part]
en_GB: Yes. But after they win, your people will be next. And after you, the dwarves.
target: 𐑘𐑧𐑕. 𐑚𐑳𐑑 𐑭𐑓𐑑𐑼 𐑞𐑱 𐑢𐑦𐑯, 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑢𐑦𐑤 𐑚𐑰 𐑯𐑧𐑒𐑕𐑑. 𐑯 𐑭𐑓𐑑𐑼 𐑿, 𐑞 𐑛𐑢𐑹𐑝𐑟.

note: [part]
en_GB: Don’t worry overmuch about us. It is clear you have troubles of your own.
target: 𐑛𐑴𐑯𐑑 𐑢𐑳𐑮𐑦 𐑴𐑝𐑻𐑥𐑩𐑗 𐑩𐑚𐑬𐑑 𐑳𐑕. 𐑦𐑑 𐑦𐑟 𐑒𐑤𐑽 𐑿 𐑣𐑨𐑝 𐑑𐑮𐑳𐑚𐑩𐑤𐑟 𐑝 𐑿𐑼 𐑴𐑯.

note: [part]
en_GB: We are grateful for this counsel. But can you help us directly? Is there a way to stop the orcs?
target: 𐑢𐑰 𐑸 𐑜𐑮𐑱𐑑𐑓𐑩𐑤 𐑓𐑹 𐑞𐑦𐑕 𐑒𐑬𐑯𐑕𐑩𐑤. 𐑚𐑳𐑑 𐑒𐑨𐑯 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦? 𐑦𐑟 𐑞𐑺 𐑩 𐑢𐑱 𐑑 𐑕𐑑𐑪𐑐 𐑞 𐑹𐑒𐑕?

note: [part]
en_GB: You cannot defeat them with the forces you can now muster. You can only gain time, in the hope that you can use it to grow strong again.
target: 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑞 𐑓𐑹𐑕𐑩𐑟 𐑿 𐑒𐑨𐑯 𐑯𐑬 𐑥𐑩𐑕𐑑𐑻. 𐑿 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑜𐑱𐑯 𐑑𐑲𐑥, 𐑦𐑯 𐑞 𐑣𐑴𐑐 𐑞𐑨𐑑 𐑿 𐑒𐑨𐑯 𐑿𐑕 𐑦𐑑 𐑑 𐑜𐑮𐑴 𐑕𐑑𐑮𐑪𐑙 𐑩𐑜𐑱𐑯.

note: [part]
en_GB: How? Don’t tell me we had to fight the saurians, cross Arkan-Thoria, contend against the river monsters, and fight trolls and yetis to come here for nothing!
target: 𐑣𐑬? 𐑛𐑴𐑯𐑑 𐑑𐑧𐑤 𐑥𐑰 𐑢𐑰 𐑣𐑨𐑛 𐑑 𐑓𐑲𐑑 𐑞 𐑕𐑸𐑾𐑯𐑟, 𐑒𐑮𐑪𐑕 ·𐑸𐑒𐑩𐑯-𐑔𐑹𐑰𐑩, 𐑒𐑩𐑯𐑑𐑧𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑮𐑦𐑝𐑼 𐑥𐑪𐑯𐑕𐑑𐑼𐑟, 𐑯 𐑓𐑲𐑑 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑘𐑧𐑑𐑰𐑟 𐑑 𐑒𐑳𐑥 𐑣𐑽 𐑓𐑹 𐑯𐑳𐑔𐑦𐑙!

note: [part]
en_GB: You need to kill their Great Chief and make it look like he was murdered by orcs. That way the orcs will start a civil war for succession, for many yearn to take their Great Chief’s place. You will be safe until a new leader arises strong enough to unite them again.
target: 𐑿 𐑯𐑰𐑛 𐑑 𐑒𐑦𐑤 𐑞𐑺 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓 𐑯 𐑥𐑱𐑒 𐑦𐑑 𐑤𐑫𐑒 𐑤𐑲𐑒 𐑣𐑰 𐑢𐑪𐑟 𐑥𐑻𐑛𐑼𐑛 𐑚𐑲 𐑹𐑒𐑕. 𐑞𐑨𐑑 𐑢𐑱 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑕𐑑𐑸𐑑 𐑩 𐑕𐑦𐑝𐑦𐑤 𐑢𐑹 𐑓𐑹 𐑕𐑩𐑒𐑕𐑧𐑖𐑩𐑯, 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑘𐑻𐑯 𐑑 𐑑𐑱𐑒 𐑞𐑺 𐑜𐑮𐑱𐑑 𐑗𐑰𐑓𐑕 𐑐𐑤𐑱𐑕. 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑱𐑓 𐑳𐑯𐑑𐑦𐑤 𐑩 𐑯𐑿 𐑤𐑰𐑛𐑻 𐑩𐑮𐑲𐑟𐑦𐑟 𐑕𐑑𐑮𐑪𐑙 𐑦𐑯𐑳𐑓 𐑑 𐑿𐑯𐑲𐑑 𐑞𐑧𐑥 𐑩𐑜𐑱𐑯.

note: [part]
en_GB: Indeed, it will not be at all easy. But maybe I can help you...
target: 𐑦𐑯𐑛𐑰𐑛, 𐑦𐑑 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑨𐑑 𐑷𐑤 𐑰𐑟𐑦. 𐑚𐑳𐑑 𐑥𐑱𐑚𐑰 𐑲 𐑒𐑨𐑯 𐑣𐑧𐑤𐑐 𐑿...

note: [part]
en_GB: But you want something in return...
target: 𐑚𐑳𐑑 𐑿 𐑢𐑪𐑯𐑑 𐑕𐑳𐑥𐑔𐑦𐑙 𐑦𐑯 𐑮𐑦𐑑𐑻𐑯...

note: [part]
en_GB: It is as you say. These drakes were after my book. This book has all the magic and spells I know in it. They are very powerful, but the one enemy they cannot defeat is old age. The knowledge tempts me to prolong my life by evil and dark means... But this is the work of my life and I can no more destroy it than I could slay my own child. Aquagar is slain, but more will come. One of my allies has betrayed me, and now too many know of this book.
target: 𐑦𐑑 𐑦𐑟 𐑨𐑟 𐑿 𐑕𐑱. 𐑞𐑰𐑟 𐑛𐑮𐑱𐑒𐑕 𐑢𐑻 𐑭𐑓𐑑𐑼 𐑥𐑲 𐑚𐑫𐑒. 𐑞𐑦𐑕 𐑚𐑫𐑒 𐑣𐑨𐑟 𐑷𐑤 𐑞 𐑥𐑨𐑡𐑦𐑒 𐑯 𐑕𐑐𐑧𐑤𐑟 𐑲 𐑯𐑴 𐑦𐑯 𐑦𐑑. 𐑞𐑱 𐑸 𐑝𐑧𐑮𐑦 𐑐𐑬𐑼𐑓𐑩𐑤, 𐑚𐑳𐑑 𐑞 𐑢𐑳𐑯 𐑧𐑯𐑩𐑥𐑦 𐑞𐑱 𐑒𐑨𐑯𐑪𐑑 𐑛𐑦𐑓𐑰𐑑 𐑦𐑟 𐑴𐑤𐑛 𐑱𐑡. 𐑞 𐑯𐑪𐑤𐑦𐑡 𐑑𐑧𐑥𐑐𐑑𐑕 𐑥𐑰 𐑑 𐑐𐑮𐑩𐑤𐑪𐑙 𐑥𐑲 𐑤𐑲𐑓 𐑚𐑲 𐑰𐑝𐑩𐑤 𐑯 𐑛𐑸𐑒 𐑥𐑰𐑯𐑟... 𐑚𐑳𐑑 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑢𐑻𐑒 𐑝 𐑥𐑲 𐑤𐑲𐑓 𐑯 𐑲 𐑒𐑨𐑯 𐑯𐑴 𐑥𐑹 𐑛𐑩𐑕𐑑𐑮𐑶 𐑦𐑑 𐑞𐑨𐑯 𐑲 𐑒𐑫𐑛 𐑕𐑤𐑱 𐑥𐑲 𐑴𐑯 𐑗𐑲𐑤𐑛. ·𐑭𐑒𐑫𐑨𐑜𐑸 𐑦𐑟 𐑕𐑤𐑱𐑯, 𐑚𐑳𐑑 𐑥𐑹 𐑢𐑦𐑤 𐑒𐑳𐑥. 𐑢𐑳𐑯 𐑝 𐑥𐑲 𐑨𐑤𐑲𐑟 𐑣𐑨𐑟 𐑚𐑦𐑑𐑮𐑱𐑛 𐑥𐑰, 𐑯 𐑯𐑬 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑯𐑴 𐑝 𐑞𐑦𐑕 𐑚𐑫𐑒.

note: [part]
en_GB: If you come with us, we will protect you...
target: 𐑦𐑓 𐑿 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑳𐑕, 𐑢𐑰 𐑢𐑦𐑤 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑿...

note: [part]
en_GB: No, my time is done... But the charge I lay on you, Kalenz, is to take my book and keep it from unworthy hands. Find someone to hold it who will not be corrupted by its power. And then find someone worthy not merely to hold it, but to use it!
target: 𐑯𐑴, 𐑥𐑲 𐑑𐑲𐑥 𐑦𐑟 𐑛𐑳𐑯... 𐑚𐑳𐑑 𐑞 𐑗𐑸𐑡 𐑲 𐑤𐑱 𐑪𐑯 𐑿, ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑦𐑟 𐑑 𐑑𐑱𐑒 𐑥𐑲 𐑚𐑫𐑒 𐑯 𐑒𐑰𐑐 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑳𐑯𐑢𐑻𐑞𐑦 𐑣𐑨𐑯𐑛𐑟. 𐑓𐑲𐑯𐑛 𐑕𐑳𐑥𐑢𐑳𐑯 𐑑 𐑣𐑴𐑤𐑛 𐑦𐑑 𐑣𐑵 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑒𐑼𐑳𐑐𐑑𐑩𐑛 𐑚𐑲 𐑦𐑑𐑕 𐑐𐑬𐑼. 𐑯 𐑞𐑧𐑯 𐑓𐑲𐑯𐑛 𐑕𐑳𐑥𐑢𐑳𐑯 𐑢𐑻𐑞𐑰 𐑯𐑪𐑑 𐑥𐑽𐑤𐑦 𐑑 𐑣𐑴𐑤𐑛 𐑦𐑑, 𐑚𐑳𐑑 𐑑 𐑿𐑕 𐑦𐑑!

note: [part]
en_GB: If your book is as powerful as you say, why not use it against the orcs?
target: 𐑦𐑓 𐑿𐑼 𐑚𐑫𐑒 𐑦𐑟 𐑨𐑟 𐑐𐑬𐑼𐑓𐑩𐑤 𐑨𐑟 𐑿 𐑕𐑱, 𐑢𐑲 𐑯𐑪𐑑 𐑿𐑟 𐑦𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑹𐑒𐑕?

note: [part]
en_GB: Because the book is like the Ruby of Fire. Any fool can use the magic in the book, but only a master can vanquish the lust for power that it will bring out in him. He who fails will turn into something like Haldric, or worse...
target: 𐑚𐑦𐑒𐑪𐑟 𐑞 𐑚𐑫𐑒 𐑦𐑟 𐑤𐑲𐑒 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑧𐑯𐑦 𐑓𐑵𐑤 𐑒𐑨𐑯 𐑿𐑕 𐑞 𐑥𐑨𐑡𐑦𐑒 𐑦𐑯 𐑞 𐑚𐑫𐑒, 𐑚𐑳𐑑 𐑴𐑯𐑤𐑦 𐑩 𐑥𐑭𐑕𐑑𐑼 𐑒𐑨𐑯 𐑝𐑨𐑙𐑒𐑢𐑦𐑖 𐑞 𐑤𐑳𐑕𐑑 𐑓𐑹 𐑐𐑬𐑼 𐑞𐑨𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑮𐑦𐑙 𐑬𐑑 𐑦𐑯 𐑣𐑦𐑥. 𐑣𐑰 𐑣𐑵 𐑓𐑱𐑤𐑟 𐑢𐑦𐑤 𐑑𐑻𐑯 𐑦𐑯𐑑𐑫 𐑕𐑳𐑥𐑔𐑦𐑙 𐑤𐑲𐑒 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑹 𐑢𐑻𐑕...

note: [part]
en_GB: Cleodil is pure in heart. Perhaps she can guard your book without being corrupted by its secrets...
target: ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤 𐑦𐑟 𐑐𐑘𐑫𐑼 𐑦𐑯 𐑣𐑸𐑑. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑖𐑰 𐑒𐑨𐑯 𐑜𐑸𐑛 𐑿𐑼 𐑚𐑫𐑒 𐑢𐑦𐑞𐑬𐑑 𐑚𐑰𐑦𐑙 𐑒𐑼𐑳𐑐𐑑𐑩𐑛 𐑚𐑲 𐑦𐑑𐑕 𐑕𐑰𐑒𐑮𐑩𐑑𐑕...

note: [part]
en_GB: I am sure all these secrets are far beyond my art. My art is the healing kind and I...
target: 𐑲 𐑨𐑥 𐑖𐑫𐑼 𐑷𐑤 𐑞𐑰𐑟 𐑕𐑰𐑒𐑮𐑩𐑑𐑕 𐑸 𐑓𐑸 𐑚𐑦𐑘𐑪𐑯𐑛 𐑥𐑲 𐑸𐑑. 𐑥𐑲 𐑸𐑑 𐑦𐑟 𐑞 𐑣𐑰𐑤𐑦𐑙 𐑒𐑲𐑯𐑛 𐑯 𐑲...

note: [part]
en_GB: There is no other option.
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑳𐑞𐑼 𐑪𐑐𐑖𐑩𐑯.

note: [part]
en_GB: Very well, suppose Cleodil accepts the guardianship of your book. How will you then help us slay the orcish Great Chief?
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑕𐑩𐑐𐑴𐑟 ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤 𐑨𐑒𐑕𐑧𐑐𐑑𐑕 𐑞 𐑜𐑸𐑛𐑰𐑩𐑯𐑖𐑦𐑐 𐑝 𐑿𐑼 𐑚𐑫𐑒. 𐑣𐑬 𐑢𐑦𐑤 𐑿 𐑞𐑧𐑯 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑕𐑤𐑱 𐑞 𐑹𐑒𐑦𐑖 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓?

note: [part]
en_GB: There is a way, but it will be very dangerous. Two of you must enter the orcish camp by stealth and kill the Great Chief. There is a potion that will make you invisible for some time.
target: 𐑞𐑺 𐑦𐑟 𐑩 𐑢𐑱, 𐑚𐑳𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑝𐑧𐑮𐑦 𐑛𐑱𐑯𐑡𐑼𐑩𐑕. 𐑑𐑵 𐑝 𐑿 𐑥𐑳𐑕𐑑 𐑧𐑯𐑑𐑼 𐑞 𐑹𐑒𐑦𐑖 𐑒𐑨𐑥𐑐 𐑚𐑲 𐑕𐑑𐑧𐑤𐑔 𐑯 𐑒𐑦𐑤 𐑞 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓. 𐑞𐑺 𐑦𐑟 𐑩 𐑐𐑴𐑖𐑩𐑯 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑿 𐑦𐑯𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑓𐑹 𐑕𐑳𐑥 𐑑𐑲𐑥.

note: [part]
en_GB: The elves have legends of such things. I suppose you have this potion, then?
target: 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑤𐑧𐑜𐑧𐑯𐑛𐑟 𐑝 𐑕𐑳𐑗 𐑔𐑦𐑙𐑟. 𐑲 𐑕𐑩𐑐𐑴𐑟 𐑿 𐑣𐑨𐑝 𐑞𐑦𐑕 𐑐𐑴𐑖𐑩𐑯, 𐑞𐑧𐑯?

note: [part]
en_GB: Indeed I do, but it is perilous to use. It is made from the eyes of a powerful undead lich. It will make you invisible, but it is likely also to have undesirable effects, some temporary, some permanent!
target: 𐑦𐑯𐑛𐑰𐑛 𐑲 𐑛𐑵, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑐𐑺𐑩𐑤𐑩𐑕 𐑑 𐑿𐑕. 𐑦𐑑 𐑦𐑟 𐑥𐑱𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑲𐑟 𐑝 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑳𐑯𐑛𐑧𐑛 𐑤𐑦𐑗. 𐑦𐑑 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑿 𐑦𐑯𐑝𐑦𐑕𐑦𐑚𐑩𐑤, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑤𐑲𐑒𐑤𐑦 𐑷𐑤𐑕𐑴 𐑑 𐑣𐑨𐑝 𐑩𐑯𐑛𐑦𐑟𐑲𐑮𐑩𐑚𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕, 𐑕𐑳𐑥 𐑑𐑧𐑥𐑐𐑼𐑼𐑦, 𐑕𐑳𐑥 𐑐𐑻𐑥𐑩𐑯𐑩𐑯𐑑!

note: [part]
en_GB: What undesirable effects?
target: 𐑢𐑪𐑑 𐑩𐑯𐑛𐑦𐑟𐑲𐑮𐑩𐑚𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕?

note: [part]
en_GB: It is a dark and desperate course you set before me, but I see no other way; we must stop the orcs. As leader I cannot ask my men to run a risk I will not take myself, so I will be one of the two who will go to kill the Great Chief. But I will not compel anyone else to come with me, not at peril of being overwhelmed from within by evil magic. Does anyone volunteer?
target: 𐑦𐑑 𐑦𐑟 𐑩 𐑛𐑸𐑒 𐑯 𐑛𐑧𐑕𐑐𐑼𐑩𐑑 𐑒𐑹𐑕 𐑿 𐑕𐑧𐑑 𐑚𐑦𐑓𐑹 𐑥𐑰, 𐑚𐑳𐑑 𐑲 𐑕𐑰 𐑯𐑴 𐑳𐑞𐑼 𐑢𐑱; 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑑𐑪𐑐 𐑞 𐑹𐑒𐑕. 𐑨𐑟 𐑤𐑰𐑛𐑻 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑭𐑕𐑒 𐑥𐑲 𐑥𐑧𐑯 𐑑 𐑮𐑳𐑯 𐑩 𐑮𐑦𐑕𐑒 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑑𐑱𐑒 𐑥𐑲𐑕𐑧𐑤𐑓, 𐑕𐑴 𐑲 𐑢𐑦𐑤 𐑚𐑰 𐑢𐑳𐑯 𐑝 𐑞 𐑑𐑵 𐑣𐑵 𐑢𐑦𐑤 𐑜𐑴 𐑑 𐑒𐑦𐑤 𐑞 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓. 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑒𐑪𐑥𐑐𐑧𐑤 𐑧𐑯𐑦𐑢𐑳𐑯 𐑧𐑤𐑕 𐑑 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑥𐑰, 𐑯𐑪𐑑 𐑨𐑑 𐑐𐑺𐑩𐑤 𐑝 𐑚𐑰𐑦𐑙 𐑴𐑝𐑼𐑢𐑧𐑤𐑥𐑛 𐑓𐑮𐑪𐑥 𐑢𐑦𐑞𐑦𐑯 𐑚𐑲 𐑰𐑝𐑩𐑤 𐑥𐑨𐑡𐑦𐑒. 𐑛𐑳𐑟 𐑧𐑯𐑦𐑢𐑳𐑯 𐑝𐑪𐑤𐑩𐑯𐑑𐑽?

note: [part]
en_GB: I will come with you. We shall not fail!
target: 𐑲 𐑢𐑦𐑤 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑿. 𐑢𐑰 𐑖𐑨𐑤 𐑯𐑪𐑑 𐑓𐑱𐑤!

note: [part]
en_GB: This does not seem the wisest of choices.
target: 𐑞𐑦𐑕 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑕𐑰𐑥 𐑞 𐑢𐑲𐑟𐑩𐑕𐑑 𐑝 𐑗𐑶𐑕𐑩𐑟.

note: [part]
en_GB: Landar may be impetuous, but he is a great fighter and my trusted friend. We should be about our task now, I think. Crelanu, your book will be safe with us. Cleodil will guard it until we find a worthy keeper.
target: ·𐑤𐑨𐑯𐑛𐑸 𐑥𐑱 𐑚𐑰 𐑦𐑥𐑐𐑧𐑗𐑢𐑩𐑕, 𐑚𐑳𐑑 𐑣𐑰 𐑦𐑟 𐑩 𐑜𐑮𐑱𐑑 𐑓𐑲𐑑𐑼 𐑯 𐑥𐑲 𐑑𐑮𐑳𐑕𐑑𐑩𐑛 𐑓𐑮𐑧𐑯𐑛. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑩𐑚𐑬𐑑 𐑬𐑼 𐑑𐑭𐑕𐑒 𐑯𐑬, 𐑲 𐑔𐑦𐑙𐑒. ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵, 𐑿𐑼 𐑚𐑫𐑒 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑱𐑓 𐑢𐑦𐑞 𐑳𐑕. ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤 𐑢𐑦𐑤 𐑜𐑸𐑛 𐑦𐑑 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑓𐑲𐑯𐑛 𐑩 𐑢𐑻𐑞𐑰 𐑒𐑰𐑐𐑼.

note: [part]
en_GB: Come, I will give you and Landar the potion and show you a safe point to cross the river.
target: 𐑒𐑳𐑥, 𐑲 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑿 𐑯 ·𐑤𐑨𐑯𐑛𐑸 𐑞 𐑐𐑴𐑖𐑩𐑯 𐑯 𐑖𐑴 𐑿 𐑩 𐑕𐑱𐑓 𐑐𐑶𐑯𐑑 𐑑 𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼.

note: [part]
en_GB: With Crelanu’s book in hand, Kalenz and his band began the long journey south to the Ka’lian...
target: 𐑢𐑦𐑞 ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵𐑟 𐑚𐑫𐑒 𐑦𐑯 𐑣𐑨𐑯𐑛, ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 𐑣𐑦𐑟 𐑚𐑨𐑯𐑛 𐑚𐑩𐑜𐑨𐑯 𐑞 𐑤𐑪𐑙 𐑡𐑻𐑯𐑰 𐑕𐑬𐑔 𐑑 𐑞 ·𐑒𐑱𐑤𐑾𐑯...

note: [message]: id=Landar
en_GB: Oh, no, I forgot my dose of Crelanu’s invisibility philter. I’ll go back and get it. I’ll catch up with you later!
target: 𐑴, 𐑯𐑴, 𐑲 𐑓𐑼𐑜𐑪𐑑 𐑥𐑲 𐑛𐑴𐑕 𐑝 ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵𐑟 𐑦𐑯𐑝𐑦𐑟𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑓𐑦𐑤𐑑𐑻. 𐑲'𐑤 𐑜𐑴 𐑚𐑨𐑒 𐑯 𐑜𐑧𐑑 𐑦𐑑. 𐑲'𐑤 𐑒𐑨𐑗 𐑳𐑐 𐑢𐑦𐑞 𐑿 𐑤𐑱𐑑𐑼!

note: [message]: id=Kalenz
en_GB: Go, Landar, but be careful. We need you.
target: 𐑜𐑴, ·𐑤𐑨𐑯𐑛𐑸, 𐑚𐑳𐑑 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤. 𐑢𐑰 𐑯𐑰𐑛 𐑿.

note: [message]: speaker=narrator
en_GB: Some weeks later, as Kalenz and his companions were working their way southwards from the high peaks of the Heart Mountains into its foothills...
target: 𐑕𐑳𐑥 𐑢𐑰𐑒𐑕 𐑤𐑱𐑑𐑼, 𐑨𐑟 ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑢𐑻 𐑢𐑻𐑒𐑦𐑙 𐑞𐑺 𐑢𐑱 𐑕𐑬𐑔𐑢𐑼𐑛𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑣𐑲 𐑐𐑰𐑒𐑕 𐑝 𐑞 𐑣𐑸𐑑 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑦𐑯𐑑𐑫 𐑦𐑑𐑕 𐑓𐑫𐑑𐑣𐑦𐑤𐑟...

note: [message]: id=Eonihar
en_GB: At last I have found, you alive and well! We need you back at once! The orcs have attacked the humans.
target: 𐑨𐑑 𐑤𐑭𐑕𐑑 𐑲 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛, 𐑿 𐑩𐑤𐑲𐑝 𐑯 𐑢𐑧𐑤! 𐑢𐑰 𐑯𐑰𐑛 𐑿 𐑚𐑨𐑒 𐑨𐑑 𐑢𐑳𐑯𐑕! 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑩𐑑𐑨𐑒𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟.

note: [message]: id=Kalenz
en_GB: This means we are safe for the time being, no?
target: 𐑞𐑦𐑕 𐑥𐑰𐑯𐑟 𐑢𐑰 𐑸 𐑕𐑱𐑓 𐑓𐑹 𐑞 𐑑𐑲𐑥 𐑚𐑰𐑦𐑙, 𐑯𐑴?

note: [message]: id=Eonihar
en_GB: What’s more, King Haldric is dead. His successor wants to renew the treaty of alliance and has asked for our help.
target: 𐑢𐑪𐑑'𐑕 𐑥𐑹, 𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑦𐑟 𐑛𐑧𐑛. 𐑣𐑦𐑟 𐑕𐑩𐑒𐑕𐑧𐑕𐑻 𐑢𐑪𐑯𐑑𐑕 𐑑 𐑮𐑰𐑯𐑿 𐑞 𐑑𐑮𐑰𐑑𐑦 𐑝 𐑩𐑤𐑲𐑩𐑯𐑕 𐑯 𐑣𐑨𐑟 𐑭𐑕𐑒𐑑 𐑓𐑹 𐑬𐑼 𐑣𐑧𐑤𐑐.

note: [message]: id=Landar
en_GB: How convenient! Now they need our help, they come running!
target: 𐑣𐑬 𐑒𐑩𐑯𐑝𐑰𐑯𐑦𐑩𐑯𐑑! 𐑯𐑬 𐑞𐑱 𐑯𐑰𐑛 𐑬𐑼 𐑣𐑧𐑤𐑐, 𐑞𐑱 𐑒𐑳𐑥 𐑮𐑳𐑯𐑦𐑙!

note: [message]: id=Kalenz
en_GB: Landar! You’re back! All is well?
target: ·𐑤𐑨𐑯𐑛𐑸! 𐑿'𐑼 𐑚𐑨𐑒! 𐑷𐑤 𐑦𐑟 𐑢𐑧𐑤?

note: [message]: id=Landar
en_GB: Yes, I have the philter of invisibility.
target: 𐑘𐑧𐑕, 𐑲 𐑣𐑨𐑝 𐑞 𐑓𐑦𐑤𐑑𐑻 𐑝 𐑦𐑯𐑝𐑦𐑟𐑦𐑚𐑦𐑤𐑦𐑑𐑦.

note: [message]: id=Kalenz
en_GB: We face a difficult choice. I know humans did not help us when the orcs attacked, but the orcs are everybody’s enemy. When humans fall, we’ll be next.
target: 𐑢𐑰 𐑓𐑱𐑕 𐑩 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑 𐑗𐑶𐑕. 𐑲 𐑯𐑴 𐑣𐑿𐑥𐑩𐑯𐑟 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑢𐑧𐑯 𐑞 𐑹𐑒𐑕 𐑩𐑑𐑨𐑒𐑑, 𐑚𐑳𐑑 𐑞 𐑹𐑒𐑕 𐑸 𐑧𐑝𐑮𐑰𐑚𐑭𐑛𐑰𐑟 𐑧𐑯𐑩𐑥𐑦. 𐑢𐑧𐑯 𐑣𐑿𐑥𐑩𐑯𐑟 𐑓𐑷𐑤, 𐑢𐑰'𐑤 𐑚𐑰 𐑯𐑧𐑒𐑕𐑑.

note: [message]: id=Eonihar
en_GB: The orcish forces are encamped south of the Great River, and have surrounded the fortified human settlement at Tath. The humans are sending all their forces there. We need to decide whether we will help them or not.
target: 𐑞 𐑹𐑒𐑦𐑖 𐑓𐑹𐑕𐑩𐑟 𐑸 𐑧𐑯𐑒𐑨𐑥𐑐𐑑 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼, 𐑯 𐑣𐑨𐑝 𐑕𐑼𐑬𐑯𐑛𐑩𐑛 𐑞 𐑓𐑹𐑑𐑩𐑓𐑲𐑛 𐑣𐑿𐑥𐑩𐑯 𐑕𐑧𐑑𐑩𐑤𐑥𐑩𐑯𐑑 𐑨𐑑 ·𐑑𐑨𐑔. 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑸 𐑕𐑧𐑯𐑛𐑦𐑙 𐑷𐑤 𐑞𐑺 𐑓𐑹𐑕𐑩𐑟 𐑞𐑺. 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑛𐑦𐑕𐑲𐑛 𐑢𐑧𐑞𐑼 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑞𐑧𐑥 𐑹 𐑯𐑪𐑑.

note: [message]: id=Kalenz
en_GB: Go tell the council and the human king that we will be there! Now, let’s hurry!
target: 𐑜𐑴 𐑑𐑧𐑤 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑯 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑒𐑦𐑙 𐑞𐑨𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑞𐑺! 𐑯𐑬, 𐑤𐑧𐑑'𐑕 𐑣𐑳𐑮𐑦!

note: [scenario]: id=14_Human_Alliance
en_GB: Human Alliance
target: 𐑣𐑿𐑥𐑩𐑯 𐑩𐑤𐑲𐑩𐑯𐑕

note: [part]
en_GB: With the human-elf alliance revived, our heroes hurried to the battlefield...
target: 𐑢𐑦𐑞 𐑞 𐑣𐑿𐑥𐑩𐑯-𐑧𐑤𐑓 𐑩𐑤𐑲𐑩𐑯𐑕 𐑮𐑦𐑝𐑲𐑝𐑛, 𐑬𐑼 𐑣𐑽𐑴𐑟 𐑣𐑳𐑮𐑦𐑛 𐑑 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛...

note: [part] [side]: type=General, id=Aldar
en_GB: Aldar
target: ·𐑭𐑤𐑛𐑺

note: [side]: type=Orcish Warlord, id=Pirror
en_GB: Pirror
target: ·𐑐𐑻𐑹

note: [side]: type=Orcish Warlord, id=Tan-Grub
en_GB: Tan-Grub
target: ·𐑑𐑨𐑯-𐑜𐑮𐑩𐑚

note: [side]: type=Great Troll, id=Grol
en_GB: Grol
target: ·𐑜𐑮𐑴𐑤

note: [side]: type=Orcish Warlord, id=Khafa-Urg
en_GB: Khafa-Urg
target: ·𐑒𐑣𐑨𐑓𐑩-𐑻𐑡

note: [objective]: condition=win
en_GB: Last for the end of turns
target: 𐑤𐑭𐑕𐑑 𐑓𐑹 𐑞 𐑧𐑯𐑛 𐑝 𐑑𐑻𐑯𐑟

note: [objective]: condition=lose
en_GB: Death of Aldar
target: 𐑛𐑧𐑔 𐑝 ·𐑭𐑤𐑛𐑺

note: [message]: id=Kalenz
en_GB: Tremble, orcs! The vengeance of the Elves is upon you!!
target: 𐑑𐑮𐑧𐑥𐑚𐑩𐑤, 𐑹𐑒𐑕! 𐑞 𐑝𐑧𐑯𐑡𐑩𐑯𐑕 𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑦𐑟 𐑩𐑐𐑪𐑯 𐑿!!

note: [message]: id=Aldar
en_GB: So it is true! The elves have come to our aid!
target: 𐑕𐑴 𐑦𐑑 𐑦𐑟 𐑑𐑮𐑵! 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑬𐑼 𐑲𐑛!

note: [message]: id=Tan-Grub
en_GB: An elven army to the north? And they have dwarves with them? We must defeat them in detail before they combine, which means attacking before our reinforcements arrive. Maybe we can beat the humans before the elves can intervene. Overrun city and castle!
target: 𐑩𐑯 𐑧𐑤𐑝𐑧𐑯 𐑸𐑥𐑦 𐑑 𐑞 𐑯𐑹𐑔? 𐑯 𐑞𐑱 𐑣𐑨𐑝 𐑛𐑢𐑹𐑝𐑟 𐑢𐑦𐑞 𐑞𐑧𐑥? 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥 𐑦𐑯 𐑛𐑰𐑑𐑱𐑤 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑒𐑩𐑥𐑚𐑲𐑯, 𐑢𐑦𐑗 𐑥𐑰𐑯𐑟 𐑩𐑑𐑨𐑒𐑦𐑙 𐑚𐑦𐑓𐑹 𐑬𐑼 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑩𐑮𐑲𐑝. 𐑥𐑱𐑚𐑰 𐑢𐑰 𐑒𐑨𐑯 𐑚𐑰𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑚𐑦𐑓𐑹 𐑞 𐑧𐑤𐑝𐑟 𐑒𐑨𐑯 𐑦𐑯𐑑𐑻𐑝𐑰𐑯. 𐑴𐑝𐑼𐑮𐑳𐑯 𐑕𐑦𐑑𐑦 𐑯 𐑒𐑨𐑕𐑩𐑤!

note: [message]: speaker=narrator
en_GB: The brazen cry of a war-horn is heard in the distance.
target: 𐑞 𐑚𐑮𐑱𐑟𐑩𐑯 𐑒𐑮𐑲 𐑝 𐑩 𐑢𐑹-𐑣𐑹𐑯 𐑦𐑟 𐑣𐑻𐑛 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕.

note: [unit]: id=Aldun, type=Horseman
en_GB: Aldun
target: ·𐑭𐑤𐑛𐑳𐑯

note: [message]: id=Aldun
en_GB: General Aldar has received your message. He asks that you engage the orcish reinforcements from the north, preventing them from joining with their fellows here. Those fresh troops must not be allowed to enter the battle! Our reinforcements should arrive in a few days.
target: 𐑡𐑧𐑯𐑼𐑩𐑤 ·𐑭𐑤𐑛𐑺 𐑣𐑨𐑟 𐑮𐑦𐑕𐑰𐑝𐑛 𐑿𐑼 𐑥𐑧𐑕𐑦𐑡. 𐑣𐑰 𐑭𐑕𐑒𐑕 𐑞𐑨𐑑 𐑿 𐑦𐑯𐑜𐑱𐑡 𐑞 𐑹𐑒𐑦𐑖 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔, 𐑐𐑮𐑦𐑝𐑧𐑯𐑑𐑦𐑙 𐑞𐑧𐑥 𐑓𐑮𐑪𐑥 𐑡𐑶𐑯𐑦𐑙 𐑢𐑦𐑞 𐑞𐑺 𐑓𐑧𐑤𐑴𐑟 𐑣𐑽. 𐑞𐑴𐑟 𐑓𐑮𐑧𐑖 𐑑𐑮𐑵𐑐𐑕 𐑥𐑳𐑕𐑑 𐑯𐑪𐑑 𐑚𐑰 𐑩𐑤𐑬𐑛 𐑑 𐑧𐑯𐑑𐑼 𐑞 𐑚𐑨𐑑𐑩𐑤! 𐑬𐑼 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑖𐑫𐑛 𐑩𐑮𐑲𐑝 𐑦𐑯 𐑩 𐑓𐑿 𐑛𐑱𐑟.

note: [message]: id=Aldar
en_GB: More of them arrive.
target: 𐑥𐑹 𐑝 𐑞𐑧𐑥 𐑩𐑮𐑲𐑝.

note: [message]: role=reenforce1
en_GB: Our wolves’ teeth will crack their bones! Attack!
target: 𐑬𐑼 𐑢𐑫𐑤𐑝𐑟' 𐑑𐑰𐑔 𐑢𐑦𐑤 𐑒𐑮𐑨𐑒 𐑞𐑺 𐑚𐑴𐑯𐑟! 𐑩𐑑𐑨𐑒!

note: [message]: role=reenforce2
en_GB: Blood and steel! Hunt the worms down and crush them!
target: 𐑚𐑤𐑳𐑛 𐑯 𐑕𐑑𐑰𐑤! 𐑣𐑳𐑯𐑑 𐑞 𐑢𐑻𐑥𐑟 𐑛𐑬𐑯 𐑯 𐑒𐑮𐑳𐑖 𐑞𐑧𐑥!

note: [message]: role=reenforce5
en_GB: Har har har!
target: 𐑣𐑸 𐑣𐑸 𐑣𐑸!

note: [message]: id=Kalenz
en_GB: Where is the rest of the elvish army? They were promised and should be here!
target: 𐑢𐑺 𐑦𐑟 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑸𐑥𐑦? 𐑞𐑱 𐑢𐑻 𐑐𐑮𐑪𐑥𐑦𐑕𐑑 𐑯 𐑖𐑫𐑛 𐑚𐑰 𐑣𐑽!

note: [message]: role=l3_store
en_GB: The Great Council has decided it was too risky to send troops here. But some of us dissented and have come to fight beside you.
target: 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑣𐑨𐑟 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑦𐑑 𐑢𐑪𐑟 𐑑𐑵 𐑮𐑦𐑕𐑒𐑦 𐑑 𐑕𐑧𐑯𐑛 𐑑𐑮𐑵𐑐𐑕 𐑣𐑽. 𐑚𐑳𐑑 𐑕𐑳𐑥 𐑝 𐑳𐑕 𐑛𐑦𐑕𐑧𐑯𐑑𐑦𐑛 𐑯 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑓𐑲𐑑 𐑚𐑦𐑕𐑲𐑛 𐑿.

note: [unit]: type=Paladin, id=Kulrad
en_GB: Kulrad
target: ·𐑜𐑳𐑤𐑮𐑨𐑛

note: [message]: id=Kulrad
en_GB: I see foul orcs to be ridden down! Charge!
target: 𐑲 𐑕𐑰 𐑓𐑬𐑤 𐑹𐑒𐑕 𐑑 𐑚𐑰 𐑮𐑦𐑛𐑩𐑯 𐑛𐑬𐑯! 𐑗𐑸𐑡!

note: [message]: race=orc
en_GB: More of the cursed horse-pokers!! Run, let’s get out of here!
target: 𐑥𐑹 𐑝 𐑞 𐑒𐑻𐑕𐑛 𐑣𐑹𐑕-𐑐𐑴𐑒𐑼𐑟!! 𐑮𐑳𐑯, 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽!

note: [message]: speaker=narrator
en_GB: The not-at-all-brazen cry of a war-horn is heard in the distance.
target: 𐑞 𐑯𐑪𐑑-𐑨𐑑-𐑷𐑤-𐑚𐑮𐑱𐑟𐑩𐑯 𐑒𐑮𐑲 𐑝 𐑩 𐑢𐑹-𐑣𐑹𐑯 𐑦𐑟 𐑣𐑻𐑛 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕.

note: [message]: id=Aldar
en_GB: This is only a pause in their onslaught. Reform, men, and bind your wounds as you may. They’ll be back.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑩 𐑐𐑷𐑟 𐑦𐑯 𐑞𐑺 𐑪𐑯𐑕𐑤𐑪𐑑. 𐑮𐑩𐑓𐑹𐑥, 𐑥𐑧𐑯, 𐑯 𐑚𐑲𐑯𐑛 𐑿𐑼 𐑢𐑵𐑯𐑛𐑟 𐑨𐑟 𐑿 𐑥𐑱. 𐑞𐑱𐑤 𐑚𐑰 𐑚𐑨𐑒.

note: [message]: id=Aldar
en_GB: The King is here! Hail Haldric II, King of Wesnoth!
target: 𐑞 𐑒𐑦𐑙 𐑦𐑟 𐑣𐑽! 𐑣𐑱𐑤 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑕𐑧𐑒𐑪𐑯𐑛, 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔!

note: [message]: speaker=unit
en_GB: I die? Great Chief never said anything about fighting elves and dwarves!
target: 𐑲 𐑛𐑲? 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓 𐑯𐑧𐑝𐑼 𐑕𐑧𐑛 𐑧𐑯𐑦𐑔𐑦𐑙 𐑩𐑚𐑬𐑑 𐑓𐑲𐑑𐑦𐑙 𐑧𐑤𐑝𐑟 𐑯 𐑛𐑢𐑹𐑝𐑟!

note: [scenario]: id=15_The_Treaty
en_GB: The Treaty
target: 𐑞 𐑑𐑮𐑰𐑑𐑦

note: [part]
en_GB: Friends, today we have won a great victory, though it lost us good men. Let this be the beginning of a new alliance between our people.
target: 𐑓𐑮𐑧𐑯𐑛𐑟, 𐑑𐑫𐑛𐑱 𐑢𐑰 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑩 𐑜𐑮𐑱𐑑 𐑝𐑦𐑒𐑑𐑼𐑦, 𐑞𐑴 𐑦𐑑 𐑤𐑪𐑕𐑑 𐑳𐑕 𐑜𐑫𐑛 𐑥𐑧𐑯. 𐑤𐑧𐑑 𐑞𐑦𐑕 𐑚𐑰 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑩 𐑯𐑿 𐑩𐑤𐑲𐑩𐑯𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤.

note: [part]
en_GB: King Haldric II, I am very pleased to hear these words. We are facing dangerous adversaries. We intend to put an end to this threat and we will welcome any ally against it.
target: 𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑕𐑧𐑒𐑪𐑥𐑛, 𐑲 𐑨𐑥 𐑝𐑧𐑮𐑦 𐑐𐑤𐑰𐑟𐑛 𐑑 𐑣𐑽 𐑞𐑰𐑟 𐑢𐑻𐑛𐑟. 𐑢𐑰 𐑸 𐑓𐑱𐑕𐑦𐑙 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑨𐑛𐑝𐑼𐑕𐑩𐑮𐑦𐑟. 𐑢𐑰 𐑦𐑯𐑑𐑧𐑯𐑛 𐑑 𐑐𐑫𐑑 𐑩𐑯 𐑧𐑯𐑛 𐑑 𐑞𐑦𐑕 𐑔𐑮𐑧𐑑 𐑯 𐑢𐑰 𐑢𐑦𐑤 𐑢𐑧𐑤𐑒𐑩𐑥 𐑧𐑯𐑦 𐑨𐑤𐑲 𐑩𐑜𐑱𐑯𐑕𐑑 𐑦𐑑.

note: [part]
en_GB: What? We cannot trust these humans! Where were they when we fought the orcs alone? This King is bound to betray us just as his father did!
target: 𐑢𐑪𐑑? 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑑𐑮𐑳𐑕𐑑 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟! 𐑢𐑺 𐑢𐑻 𐑞𐑱 𐑢𐑧𐑯 𐑢𐑰 𐑓𐑷𐑑 𐑞 𐑹𐑒𐑕 𐑩𐑤𐑴𐑯? 𐑞𐑦𐑕 𐑒𐑦𐑙 𐑦𐑟 𐑚𐑬𐑯𐑛 𐑑 𐑚𐑦𐑑𐑮𐑱 𐑳𐑕 𐑡𐑳𐑕𐑑 𐑨𐑟 𐑣𐑦𐑟 𐑓𐑭𐑞𐑼 𐑛𐑦𐑛!

note: [part]
en_GB: Silence! How dare you talk this way to the King!
target: 𐑕𐑲𐑤𐑩𐑯𐑕! 𐑣𐑬 𐑛𐑺 𐑿 𐑑𐑷𐑒 𐑞𐑦𐑕 𐑢𐑱 𐑑 𐑞 𐑒𐑦𐑙!

note: [part]
en_GB: The King speaks wisdom. We cannot undo the past. And we need each other to fight the orcs. I will sign the treaty on behalf of the Elves.
target: 𐑞 𐑒𐑦𐑙 𐑕𐑐𐑰𐑒𐑕 𐑢𐑦𐑟𐑛𐑩𐑥. 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑳𐑯𐑛𐑵 𐑞 𐑐𐑭𐑕𐑑. 𐑯 𐑢𐑰 𐑯𐑰𐑛 𐑰𐑗 𐑳𐑞𐑼 𐑑 𐑓𐑲𐑑 𐑞 𐑹𐑒𐑕. 𐑲 𐑢𐑦𐑤 𐑕𐑲𐑯 𐑞 𐑑𐑮𐑰𐑑𐑦 𐑪𐑯 𐑚𐑦𐑣𐑭𐑓 𐑝 𐑞 𐑧𐑤𐑝𐑟.

note: [part]
en_GB: Your father had a certain stone, the Ruby of Fire. Do you still have it?
target: 𐑿𐑼 𐑓𐑭𐑞𐑼 𐑣𐑨𐑛 𐑩 𐑕𐑻𐑑𐑩𐑯 𐑕𐑑𐑴𐑯, 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑛𐑵 𐑿 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑦𐑑?

note: [part]
en_GB: How is it that you know about the Ruby of Fire?
target: 𐑣𐑬 𐑦𐑟 𐑦𐑑 𐑞𐑨𐑑 𐑿 𐑯𐑴 𐑩𐑚𐑬𐑑 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼?

note: [part]
en_GB: We have learned, oh King, that the energy suffusing the Ruby can have evil effects on its wielders. It may well be this was the reason your father grew closed in upon himself. For your own sake and that of your kingdom, we advise you to enclose it in a net or filigree of pure gold charged with the magic of light.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑤𐑻𐑯𐑛, 𐑴 𐑒𐑦𐑙, 𐑞𐑨𐑑 𐑞 𐑧𐑯𐑼𐑡𐑦 𐑕𐑩𐑓𐑿𐑟𐑦𐑙 𐑞 𐑮𐑵𐑚𐑰 𐑒𐑨𐑯 𐑣𐑨𐑝 𐑰𐑝𐑩𐑤 𐑦𐑓𐑧𐑒𐑑𐑕 𐑪𐑯 𐑦𐑑𐑕 𐑢𐑰𐑤𐑛𐑻𐑕. 𐑦𐑑 𐑥𐑱 𐑢𐑧𐑤 𐑚𐑰 𐑞𐑦𐑕 𐑢𐑪𐑟 𐑞 𐑮𐑰𐑟𐑩𐑯 𐑿𐑼 𐑓𐑭𐑞𐑼 𐑜𐑮𐑵 𐑒𐑤𐑴𐑟𐑛 𐑦𐑯 𐑩𐑐𐑪𐑯 𐑣𐑦𐑥𐑕𐑧𐑤𐑓. 𐑓𐑹 𐑿𐑼 𐑴𐑯 𐑕𐑱𐑒 𐑯 𐑞𐑨𐑑 𐑝 𐑿𐑼 𐑒𐑦𐑙𐑛𐑩𐑥, 𐑢𐑰 𐑨𐑛𐑝𐑲𐑟 𐑿 𐑑 𐑦𐑯𐑒𐑤𐑴𐑟 𐑦𐑑 𐑦𐑯 𐑩 𐑯𐑧𐑑 𐑹 𐑓𐑦𐑤𐑩𐑜𐑮𐑰 𐑝 𐑐𐑘𐑫𐑼 𐑜𐑴𐑤𐑛 𐑗𐑸𐑡𐑛 𐑢𐑦𐑞 𐑞 𐑥𐑨𐑡𐑦𐑒 𐑝 𐑤𐑲𐑑.

note: [part]
en_GB: Now that we have signed the Treaty, let us put it into action. We will take the fight to the orcs before winter falls; we need you to demonstrate against them, drawing them away from the roads north. Can we count on you?
target: 𐑯𐑬 𐑞𐑨𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑲𐑯𐑛 𐑞 𐑑𐑮𐑰𐑑𐑦, 𐑤𐑧𐑑 𐑳𐑕 𐑐𐑫𐑑 𐑦𐑑 𐑦𐑯𐑑𐑫 𐑨𐑒𐑖𐑩𐑯. 𐑢𐑰 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑞 𐑓𐑲𐑑 𐑑 𐑞 𐑹𐑒𐑕 𐑚𐑦𐑓𐑹 𐑢𐑦𐑯𐑑𐑼 𐑓𐑷𐑤𐑟; 𐑢𐑰 𐑯𐑰𐑛 𐑿 𐑑 𐑛𐑧𐑥𐑩𐑯𐑕𐑑𐑮𐑱𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑧𐑥, 𐑛𐑮𐑷𐑦𐑙 𐑞𐑧𐑥 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑴𐑛𐑟 𐑯𐑹𐑔. 𐑒𐑨𐑯 𐑢𐑰 𐑒𐑬𐑯𐑑 𐑪𐑯 𐑿?

note: [part]
en_GB: I knew it! I always told you we stand alone!
target: 𐑲 𐑯𐑿 𐑦𐑑! 𐑲 𐑷𐑤𐑢𐑱𐑟 𐑑𐑴𐑤𐑛 𐑿 𐑢𐑰 𐑕𐑑𐑨𐑯𐑛 𐑩𐑤𐑴𐑯!

note: [part]
en_GB: Cleodil...
target: ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤...

note: [part]
en_GB: I do not think I could bear your death. Still less could I bear the corruption of your soul; the grief would ruin me.
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑔𐑦𐑙𐑒 𐑲 𐑒𐑫𐑛 𐑚𐑺 𐑿𐑼 𐑛𐑧𐑔. 𐑕𐑑𐑦𐑤 𐑤𐑧𐑕 𐑒𐑫𐑛 𐑲 𐑚𐑺 𐑞 𐑒𐑻𐑩𐑐𐑖𐑩𐑯 𐑝 𐑿𐑼 𐑕𐑴𐑤; 𐑞 𐑜𐑮𐑰𐑓 𐑢𐑫𐑛 𐑮𐑵𐑦𐑯 𐑥𐑰.

note: [side]: type=Orcish Sovereign, id=Great Chief Brurbar
en_GB: Great Chief Brurbar
target: 𐑜𐑮𐑱𐑑 ·𐑡𐑰𐑓 ·𐑚𐑮𐑵𐑮𐑚𐑸

note: [side]: type=Orcish Warlord, id=Tamitahan
en_GB: Tamitahan
target: ·𐑑𐑨𐑥𐑦𐑑𐑭𐑨𐑯

note: [side]: id=Khrubar, type=Orcish Warlord
en_GB: Khrubar
target: ·𐑒𐑣𐑮𐑵𐑚𐑸

note: [side]: type=Orcish Warlord, id=Gvur
en_GB: Gvur
target: ·𐑜𐑝𐑻

note: [side]: type=Orcish Warlord, id=Ozul
en_GB: Ozul
target: ·𐑴𐑟𐑵𐑤

note: [objective]: condition=win
en_GB: Kill the Orcish Great Chief and Kalenz must reach the signpost
target: 𐑒𐑦𐑤 𐑞 𐑹𐑒𐑦𐑖 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓 𐑯 ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑥𐑳𐑕𐑑 𐑮𐑰𐑗 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑

note: [message]: id=Kalenz
en_GB: Here we are at last. Landar, are you sure you want to go through with this?
target: 𐑣𐑽 𐑢𐑰 𐑸 𐑨𐑑 𐑤𐑭𐑕𐑑. ·𐑤𐑨𐑯𐑛𐑸, 𐑸 𐑿 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑜𐑴 𐑔𐑮𐑵 𐑢𐑦𐑞 𐑞𐑦𐑕?

note: [message]: id=Landar
en_GB: Absolutely. Let’s do it!
target: 𐑨𐑚𐑕𐑴𐑤𐑵𐑑𐑤𐑦. 𐑤𐑧𐑑'𐑕 𐑛𐑵 𐑦𐑑!

note: [message]: id=Kalenz
en_GB: We need to kill the Great Chief and get out before the effect of the philter ends. Time to drink it down now!
target: 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑒𐑦𐑤 𐑞 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓 𐑯 𐑜𐑧𐑑 𐑬𐑑 𐑚𐑦𐑓𐑹 𐑞 𐑦𐑓𐑧𐑒𐑑 𐑝 𐑞 𐑓𐑦𐑤𐑑𐑻 𐑧𐑯𐑛𐑟. 𐑑𐑲𐑥 𐑑 𐑛𐑮𐑦𐑙𐑒 𐑦𐑑 𐑛𐑬𐑯 𐑯𐑬!

note: [event]: (id=Kalenz) (Elvish Lord)}, (id=Landar) ($landar_store.type)}
en_GB: Crelanu’s philter affecting Kalenz
target: ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵𐑟 𐑓𐑦𐑤𐑑𐑻 𐑩𐑓𐑧𐑒𐑑𐑦𐑙 ·𐑒𐑨𐑤𐑧𐑯𐑟

note: [event]: (id=Kalenz) (Elvish Lord)}, (id=Landar) ($landar_store.type)}
en_GB: Crelanu’s philter affecting Landar
target: ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵𐑟 𐑓𐑦𐑤𐑑𐑻 𐑩𐑓𐑧𐑒𐑑𐑦𐑙 ·𐑤𐑨𐑯𐑛𐑸

note: [message]: id=Kalenz
en_GB: This feels passing strange! Landar, remember to stay far from the wolves —they may be able to smell us.
target: 𐑞𐑦𐑕 𐑓𐑰𐑤𐑟 𐑐𐑭𐑕𐑦𐑙 𐑕𐑑𐑮𐑱𐑯𐑡! ·𐑤𐑨𐑯𐑛𐑸, 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑑 𐑕𐑑𐑱 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑫𐑤𐑝𐑟-𐑞𐑱 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑕𐑥𐑧𐑤 𐑳𐑕.

note: [message]: id=Kalenz
en_GB: The orcish chieftain is dead! Now we must make appear he was slain by an orcish hand!
target: 𐑞 𐑹𐑒𐑦𐑖 𐑗𐑰𐑓𐑑𐑩𐑯 𐑦𐑟 𐑛𐑧𐑛! 𐑯𐑬 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑩𐑐𐑽 𐑣𐑰 𐑢𐑪𐑟 𐑕𐑤𐑱𐑯 𐑚𐑲 𐑩𐑯 𐑹𐑒𐑦𐑖 𐑣𐑨𐑯𐑛!

note: [message]: id=Kalenz
en_GB: We are too late, the potion effects have worn off and we are visible!
target: 𐑢𐑰 𐑸 𐑑𐑵 𐑤𐑱𐑑, 𐑞 𐑐𐑴𐑖𐑩𐑯 𐑦𐑓𐑧𐑒𐑑𐑕 𐑣𐑨𐑝 𐑢𐑹𐑯 𐑪𐑓 𐑯 𐑢𐑰 𐑸 𐑝𐑦𐑕𐑦𐑚𐑩𐑤!

note: [message]: id=Kalenz
en_GB: With our ruse revealed, the orcs will attack our forests instead of fighting among themselves.
target: 𐑢𐑦𐑞 𐑬𐑼 𐑮𐑵𐑟 𐑮𐑦𐑝𐑰𐑤𐑛, 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑩𐑑𐑨𐑒 𐑬𐑼 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑓𐑲𐑑𐑦𐑙 𐑩𐑥𐑳𐑙 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟.

note: [message]: id=Ozul
en_GB: The Great Chief has been murdered! Whoever did it will only get da throne over my dead stinking body!
target: 𐑞 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑥𐑻𐑛𐑼𐑛! 𐑣𐑵𐑧𐑝𐑼 𐑛𐑦𐑛 𐑦𐑑 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑜𐑧𐑑 𐑛𐑭 𐑔𐑮𐑴𐑯 𐑴𐑝𐑼 𐑥𐑲 𐑛𐑧𐑛 𐑕𐑑𐑦𐑙𐑒𐑦𐑙 𐑚𐑪𐑛𐑦!

note: [message]: id=Tamitahan
en_GB: I am the strongest warlord! I will be Chief!
target: 𐑲 𐑨𐑥 𐑞 𐑕𐑑𐑮𐑪𐑙𐑜𐑩𐑕𐑑 𐑢𐑹𐑤𐑹𐑛! 𐑲 𐑢𐑦𐑤 𐑚𐑰 𐑡𐑰𐑓!

note: [message]: id=Gvur
en_GB: No way anyone will steal my throne!
target: 𐑯𐑴 𐑢𐑱 𐑧𐑯𐑦𐑢𐑳𐑯 𐑢𐑦𐑤 𐑕𐑑𐑰𐑤 𐑥𐑲 𐑔𐑮𐑴𐑯!

note: [message]: id=Khrubar
en_GB: This is my time and I will kill anyone who disputes it!
target: 𐑞𐑦𐑕 𐑦𐑟 𐑥𐑲 𐑑𐑲𐑥 𐑯 𐑲 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑧𐑯𐑦𐑢𐑳𐑯 𐑣𐑵 𐑛𐑦𐑕𐑐𐑿𐑑𐑕 𐑦𐑑!

note: [message]: id=Landar
en_GB: The plan is working! Now we will take back what’s ours!
target: 𐑞 𐑐𐑤𐑨𐑯 𐑦𐑟 𐑢𐑻𐑒𐑦𐑙! 𐑯𐑬 𐑢𐑰 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑚𐑨𐑒 𐑢𐑪𐑑'𐑕 𐑬𐑼𐑟!

note: [hides]: id=invisible
en_GB: invisible
target: 𐑦𐑯𐑝𐑦𐑕𐑦𐑚𐑩𐑤

note: [hides]: id=invisible
en_GB: invisible:
    Enemy units cannot see this unit, except for wolf-based units who can smell it if close enough. Hence except for wolf-based units, enemy units will not initiate an attack on this unit. Defense is at 80 percent for every terrain except water, where it is 70 percent.
target: 𐑦𐑯𐑝𐑦𐑕𐑦𐑚𐑩𐑤:
    𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯𐑪𐑑 𐑕𐑰 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑, 𐑦𐑒𐑕𐑧𐑐𐑑 𐑓𐑹 𐑢𐑫𐑤𐑓-𐑚𐑱𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑣𐑵 𐑒𐑨𐑯 𐑕𐑥𐑧𐑤 𐑦𐑑 𐑦𐑓 𐑒𐑤𐑴𐑕 𐑦𐑯𐑳𐑓. 𐑣𐑧𐑯𐑕 𐑦𐑒𐑕𐑧𐑐𐑑 𐑓𐑹 𐑢𐑫𐑤𐑓-𐑚𐑱𐑕𐑑 𐑿𐑯𐑦𐑑𐑕, 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑦𐑯𐑦𐑖𐑰𐑱𐑑 𐑩𐑯 𐑩𐑑𐑨𐑒 𐑪𐑯 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑. 𐑛𐑦𐑓𐑧𐑯𐑕 𐑦𐑟 𐑨𐑑 80 𐑐𐑻𐑕𐑧𐑯𐑑 𐑓𐑹 𐑧𐑝𐑮𐑦 𐑑𐑻𐑱𐑯 𐑦𐑒𐑕𐑧𐑐𐑑 𐑢𐑷𐑑𐑼, 𐑢𐑺 𐑦𐑑 𐑦𐑟 70 𐑐𐑻𐑕𐑧𐑯𐑑.

note: [unit]: type=Goblin Pillager, id=Odrun
en_GB: Odrun
target: ·𐑴𐑛𐑮𐑳𐑯

note: [unit]: type=Goblin Pillager, id=Kardur
en_GB: Kardur
target: ·𐑒𐑸𐑛𐑵𐑮

note: [unit]: type=Goblin Pillager, id=Kartrog
en_GB: Kartrog
target: ·𐑒𐑸𐑑𐑮𐑭𐑜

note: [unit]: type=Goblin Knight, id=Sdrul
en_GB: Sdrul
target: ·𐑕𐑛𐑮𐑵𐑤

note: [unit]: type=Direwolf Rider, id=Utrub
en_GB: Utrub
target: ·𐑵𐑑𐑮𐑳𐑚

note: [unit]: type=Goblin Knight, id=Uhmit
en_GB: Uhmit
target: ·𐑳𐑥𐑦𐑑

note: [unit]: type=Orcish Grunt, id=Grut
en_GB: Grut
target: ·𐑜𐑮𐑳𐑑

note: [unit]: type=Orcish Grunt, id=Krolru
en_GB: Krolru
target: ·𐑒𐑮𐑴𐑤𐑮𐑵

note: [unit]: type=Orcish Warrior, id=Kryl
en_GB: Kryl
target: ·𐑒𐑮𐑰𐑤

note: [unit]: type=Orcish Crossbowman, id=Erdug
en_GB: Erdug
target: ·𐑺𐑛𐑳𐑒

note: [unit]: type=Orcish Warrior, id=Urdol
en_GB: Urdol
target: ·𐑻𐑛𐑴𐑤

note: [unit]: type=Orcish Warrior, id=Tan-Drur
en_GB: Tan-Drur
target: ·𐑑𐑨𐑯𐑛𐑮𐑻

note: [unit]: type=Orcish Grunt, id=Krud
en_GB: Krud
target: ·𐑒𐑮𐑳𐑛

note: [unit]: type=Orcish Warrior, id=Krulr
en_GB: Krulr
target: ·𐑒𐑮𐑵𐑤𐑮

note: [unit]: type=Orcish Warrior, id=Draglar
en_GB: Draglar
target: ·𐑛𐑮𐑨𐑜𐑤𐑸

note: [unit]: type=Orcish Warrior, id=Qmrun
en_GB: Qmrun
target: ·𐑒𐑳𐑥𐑮𐑳𐑯

note: [unit]: type=Goblin Impaler, id=Erdog
en_GB: Erdog
target: ·𐑽𐑛𐑪𐑜

note: [unit]: type=Goblin Spearman, id=Sbrak
en_GB: Sbrak
target: ·𐑕𐑚𐑮𐑨𐑒

note: [unit]: type=Goblin Spearman, id=Urdum
en_GB: Urdum
target: ·𐑻𐑛𐑳𐑥

note: [unit]: type=Goblin Impaler, id=Ozdul
en_GB: Ozdul
target: ·𐑴𐑟𐑛𐑵𐑤

note: [unit]: type=Goblin Impaler, id=Zuzerd
en_GB: Zuzerd
target: ·𐑟𐑵𐑟𐑻𐑛

note: [unit]: type=Orcish Archer, id=Egrok
en_GB: Egrok
target: ·𐑰𐑜𐑮𐑭𐑒

note: [unit]: type=Orcish Assassin, id=Urbrus
en_GB: Urbrus
target: ·𐑻𐑚𐑮𐑳𐑕

note: [unit]: type=Orcish Slayer, id=Erbru
en_GB: Erbru
target: ·𐑻𐑚𐑮𐑵

note: [unit]: type=Orcish Warrior, id=Muhmr
en_GB: Muhmr
target: ·𐑥𐑳𐑣𐑥𐑮

note: [unit]: type=Orcish Crossbowman, id=Cfrul
en_GB: Cfrul
target: ·𐑒𐑓𐑮𐑵𐑤

note: [unit]: type=Orcish Crossbowman, id=Irkrul
en_GB: Irkrul
target: ·𐑺𐑒𐑮𐑵𐑤

note: [unit]: type=Orcish Grunt, id=Cebrun
en_GB: Cebrun
target: ·𐑕𐑰𐑚𐑮𐑳𐑯

note: [unit]: type=Orcish Grunt, id=Krundrum
en_GB: Krundrum
target: ·𐑒𐑮𐑳𐑯𐑛𐑮𐑳𐑥

note: [unit]: type=Orcish Grunt, id=Arrkud
en_GB: Arrkud
target: ·𐑸𐑒𐑵𐑛

note: [unit]: type=Orcish Grunt, id=Gulmod
en_GB: Gulmod
target: ·𐑜𐑳𐑤𐑥𐑭𐑛

note: [part]
en_GB: With the orcs embroiled in a civil war, Kalenz seized the chance to take back his beloved home. Reports had been arriving of an enclave of Northern Elves yet holding out against the orcish invaders. It was quickly decided to send a force to their aid. But harsh winter weather descended while it was en route...
target: 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑧𐑥𐑚𐑮𐑶𐑤𐑛 𐑦𐑯 𐑩 𐑕𐑦𐑝𐑦𐑤 𐑢𐑹, ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑕𐑰𐑟𐑛 𐑞 𐑗𐑭𐑯𐑕 𐑑 𐑑𐑱𐑒 𐑚𐑨𐑒 𐑣𐑦𐑟 𐑚𐑩𐑤𐑳𐑝𐑩𐑛 𐑣𐑴𐑥. 𐑮𐑩𐑐𐑹𐑑𐑕 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑻𐑲𐑝𐑦𐑙 𐑝 𐑩𐑯 𐑭𐑯𐑒𐑤𐑱𐑝 𐑝 𐑯𐑹𐑞𐑼𐑯 𐑧𐑤𐑝𐑟 𐑘𐑧𐑑 𐑣𐑴𐑤𐑛𐑦𐑙 𐑬𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑦𐑯𐑝𐑱𐑛𐑻𐑟. 𐑦𐑑 𐑢𐑪𐑟 𐑒𐑢𐑦𐑒𐑤𐑦 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑑 𐑕𐑧𐑯𐑛 𐑩 𐑓𐑹𐑕 𐑑 𐑞𐑺 𐑲𐑛. 𐑚𐑳𐑑 𐑣𐑸𐑖 𐑢𐑦𐑯𐑑𐑼 𐑢𐑧𐑞𐑼 𐑛𐑦𐑕𐑧𐑯𐑛𐑩𐑛 𐑢𐑲𐑤 𐑦𐑑 𐑢𐑪𐑟 𐑧𐑯 𐑮𐑵𐑑...

note: [side]: type=Orcish Warlord, id=Kior-Pur
en_GB: Kior-Pur
target: ·𐑒𐑰𐑴𐑮-𐑐𐑻

note: [side]: type=Orcish Warlord, id=Mbiran
en_GB: Mbiran
target: ·𐑥𐑚𐑦𐑮𐑨𐑯

note: [side]: type=Orcish Warlord, id=Tan-Durr
en_GB: Tan-Durr
target: ·𐑑𐑨𐑯-𐑛𐑻

note: [objective]: condition=lose
en_GB: Death of Uradredia
target: 𐑛𐑧𐑔 𐑝 ·𐑻𐑨𐑛𐑮𐑰𐑛𐑾

note: [message]: id=Kior-Pur
en_GB: I see troops coming from the south! It must be that our army has beaten these elves and humans and will now help us crush these remaining elves!
target: 𐑲 𐑕𐑰 𐑑𐑮𐑵𐑐𐑕 𐑒𐑳𐑥𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑬𐑔! 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑞𐑨𐑑 𐑬𐑼 𐑸𐑥𐑦 𐑣𐑨𐑟 𐑚𐑰𐑑𐑩𐑯 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟 𐑯 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑢𐑦𐑤 𐑯𐑬 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑒𐑮𐑳𐑖 𐑞𐑰𐑟 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑧𐑤𐑝𐑟!

note: [message]: id=Uradredia
en_GB: Our defenses are stretched thin. Men, prepare to face another orcish attack!
target: 𐑬𐑼 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟 𐑸 𐑕𐑑𐑮𐑧𐑗𐑑 𐑔𐑦𐑯. 𐑥𐑧𐑯, 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑓𐑱𐑕 𐑩𐑯𐑳𐑞𐑼 𐑹𐑒𐑦𐑖 𐑩𐑑𐑨𐑒!

note: [message]: id=Kalenz
en_GB: The North Elves still stand. Prepare for battle!
target: 𐑞 𐑯𐑹𐑔 𐑧𐑤𐑝𐑟 𐑕𐑑𐑦𐑤 𐑕𐑑𐑨𐑯𐑛. 𐑐𐑮𐑰𐑐𐑺 𐑓𐑹 𐑚𐑨𐑑𐑩𐑤!

note: [message]: id=Uradredia
en_GB: Our thanks to you, Kalenz, son of Kliada. Our troops are at your command.
target: 𐑬𐑼 𐑔𐑨𐑙𐑒𐑕 𐑑 𐑿, ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑕𐑳𐑯 𐑝 ·𐑒𐑤𐑭𐑛𐑩. 𐑬𐑼 𐑑𐑮𐑵𐑐𐑕 𐑸 𐑨𐑑 𐑿𐑼 𐑒𐑩𐑥𐑭𐑯𐑛.

note: [message]: id=Kior-Pur
en_GB: The elves are attacking us! Reserves!
target: 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑩𐑑𐑨𐑒𐑦𐑙 𐑳𐑕! 𐑮𐑦𐑟𐑻𐑝𐑟!

note: [unit]: type=Direwolf Rider, id=Zhuk
en_GB: Zhuk
target: ·𐑟𐑵𐑒

note: [unit]: type=Direwolf Rider, id=Dran
en_GB: Dran
target: ·𐑛𐑮𐑩𐑯

note: [unit]: type=Direwolf Rider, id=Hrugt
en_GB: Hrugt
target: ·𐑣𐑮𐑵𐑑

note: [unit]: type=Direwolf Rider, id=Orhtib
en_GB: Orhtib
target: ·𐑹𐑣𐑑𐑦𐑚

note: [message]: id=Kalenz
en_GB: Before you die, know that you lost in Wesmere, you lost at Tath, you will lose here and that your Great Chief is dead!
target: 𐑚𐑦𐑓𐑹 𐑿 𐑛𐑲, 𐑯𐑴 𐑞𐑨𐑑 𐑿 𐑤𐑪𐑕𐑑 𐑦𐑯 ·𐑢𐑧𐑕𐑥𐑰𐑮, 𐑿 𐑤𐑪𐑕𐑑 𐑨𐑑 ·𐑑𐑨𐑔, 𐑿 𐑢𐑦𐑤 𐑤𐑵𐑟 𐑣𐑽 𐑯 𐑞𐑨𐑑 𐑿𐑼 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓 𐑦𐑟 𐑛𐑧𐑛!

note: [scenario]: id=18_Hour_of_Glory
en_GB: Hour of Glory
target: 𐑬𐑼 𐑝 𐑜𐑤𐑹𐑦

note: [part]
en_GB: Kalenz, your mission is complete. The orcish Great Chieftain is dead and you have recaptured your home. Yet I sense there is turmoil in your mind...
target: ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑿𐑼 𐑥𐑦𐑖𐑩𐑯 𐑦𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑. 𐑞 𐑹𐑒𐑦𐑖 𐑜𐑮𐑱𐑑 𐑗𐑰𐑓𐑑𐑩𐑯 𐑦𐑟 𐑛𐑧𐑛 𐑯 𐑿 𐑣𐑨𐑝 𐑮𐑰𐑒𐑨𐑐𐑗𐑻𐑛 𐑿𐑼 𐑣𐑴𐑥. 𐑘𐑧𐑑 𐑲 𐑕𐑧𐑯𐑕 𐑞𐑺 𐑦𐑟 𐑑𐑻𐑥𐑶𐑤 𐑦𐑯 𐑿𐑼 𐑥𐑲𐑯𐑛...

note: [part]
en_GB: It is indeed as you say, Cleodil. It is that potion that gnaws at me. I cannot enjoy our victories, nor can I rest. I am fighting it every single moment.
target: 𐑦𐑑 𐑦𐑟 𐑦𐑯𐑛𐑰𐑛 𐑨𐑟 𐑿 𐑕𐑱, ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤. 𐑦𐑑 𐑦𐑟 𐑞𐑨𐑑 𐑐𐑴𐑖𐑩𐑯 𐑞𐑨𐑑 𐑯𐑪𐑟 𐑨𐑑 𐑥𐑰. 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑦𐑯𐑡𐑶 𐑬𐑼 𐑝𐑦𐑒𐑑𐑼𐑦𐑟, 𐑯𐑹 𐑒𐑨𐑯 𐑲 𐑮𐑧𐑕𐑑. 𐑲 𐑨𐑥 𐑓𐑲𐑑𐑦𐑙 𐑦𐑑 𐑧𐑝𐑮𐑦 𐑕𐑦𐑙𐑜𐑩𐑤 𐑥𐑴𐑥𐑩𐑯𐑑.

note: [part]
en_GB: Crelanu warned us this might occur...
target: ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵 𐑢𐑹𐑯𐑛 𐑳𐑕 𐑞𐑦𐑕 𐑥𐑲𐑑 𐑪𐑒𐑻...

note: [part]
en_GB: There was no other choice. Even if we die, it was worth it.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑳𐑞𐑼 𐑗𐑶𐑕. 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑢𐑰 𐑛𐑲, 𐑦𐑑 𐑢𐑪𐑟 𐑢𐑻𐑔 𐑦𐑑.

note: [part]
en_GB: He seems to handle it better than do I...
target: 𐑣𐑰 𐑕𐑰𐑥𐑟 𐑑 𐑣𐑨𐑯𐑛𐑩𐑤 𐑦𐑑 𐑚𐑧𐑑𐑼 𐑞𐑨𐑯 𐑛𐑵 𐑲...

note: [part]
en_GB: It does seem so, Kalenz. But I fear things may not be as they seem. Landar’s mind has become dark and clouded to my healing senses.
target: 𐑦𐑑 𐑛𐑳𐑟 𐑕𐑰𐑥 𐑕𐑴, ·𐑒𐑨𐑤𐑧𐑯𐑟. 𐑚𐑳𐑑 𐑲 𐑓𐑽 𐑔𐑦𐑙𐑟 𐑥𐑱 𐑯𐑪𐑑 𐑚𐑰 𐑨𐑟 𐑞𐑱 𐑕𐑰𐑥. ·𐑤𐑨𐑯𐑛𐑸𐑟 𐑥𐑲𐑯𐑛 𐑣𐑨𐑟 𐑚𐑦𐑒𐑳𐑥 𐑛𐑸𐑒 𐑯 𐑒𐑤𐑬𐑛𐑦𐑛 𐑑 𐑥𐑲 𐑣𐑰𐑤𐑦𐑙 𐑕𐑧𐑯𐑕𐑩𐑟.

note: [part]
en_GB: I understand too well what that may portend, beloved, but I do not wish to believe it. Landar is my friend, near as dear to me as you are.
target: 𐑲 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑑𐑵 𐑢𐑧𐑤 𐑢𐑪𐑑 𐑞𐑨𐑑 𐑥𐑱 𐑐𐑹𐑑𐑧𐑯𐑛, 𐑚𐑩𐑤𐑳𐑝𐑩𐑛, 𐑚𐑳𐑑 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑢𐑦𐑖 𐑑 𐑚𐑦𐑤𐑰𐑝 𐑦𐑑. ·𐑤𐑨𐑯𐑛𐑸 𐑦𐑟 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛, 𐑯𐑽 𐑨𐑟 𐑛𐑽 𐑑 𐑥𐑰 𐑨𐑟 𐑿 𐑸.

note: [part]
en_GB: Some dwarves have been found dead in our camp. Landar is extremely unfriendly towards them, and ill-feeling is growing. I think the dwarves will leave us soon.
target: 𐑕𐑳𐑥 𐑛𐑢𐑹𐑝𐑟 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑓𐑬𐑯𐑛 𐑛𐑧𐑛 𐑦𐑯 𐑬𐑼 𐑒𐑨𐑥𐑐. ·𐑤𐑨𐑯𐑛𐑸 𐑦𐑟 𐑦𐑒𐑕𐑑𐑮𐑰𐑥𐑤𐑦 𐑩𐑯𐑓𐑮𐑧𐑯𐑛𐑤𐑰 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞𐑧𐑥, 𐑯 𐑦𐑤-𐑓𐑰𐑤𐑦𐑙 𐑦𐑟 𐑜𐑮𐑴𐑦𐑙. 𐑲 𐑔𐑦𐑙𐑒 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑢𐑦𐑤 𐑤𐑰𐑝 𐑳𐑕 𐑕𐑵𐑯.

note: [part]
en_GB: I will try to mend matters between them...
target: 𐑲 𐑢𐑦𐑤 𐑑𐑮𐑲 𐑑 𐑥𐑧𐑯𐑛 𐑥𐑨𐑑𐑼𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞𐑧𐑥...

note: [part]
en_GB: I see I cannot convince you. Go, do as you must; but be careful Kalenz, for I fear for us all...
target: 𐑲 𐑕𐑰 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑿. 𐑜𐑴, 𐑛𐑵 𐑨𐑟 𐑿 𐑥𐑳𐑕𐑑; 𐑚𐑳𐑑 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤 ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑓𐑹 𐑲 𐑓𐑽 𐑓𐑹 𐑳𐑕 𐑷𐑤...

note: [scenario]: id=19_Costly_Revenge
en_GB: Costly Revenge
target: 𐑒𐑪𐑕𐑑𐑤𐑰 𐑮𐑦𐑝𐑧𐑯𐑡

note: [part]
en_GB: But Kalenz failed to persuade the dwarves. The dwarves left, and Landar insisted the elves must march on the empire of the Saurians...
target: 𐑚𐑳𐑑 ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑓𐑱𐑤𐑛 𐑑 𐑐𐑻𐑕𐑢𐑱𐑛 𐑞 𐑛𐑢𐑹𐑝𐑟. 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑤𐑧𐑓𐑑, 𐑯 ·𐑤𐑨𐑯𐑛𐑸 𐑦𐑯𐑕𐑦𐑕𐑑𐑩𐑛 𐑞 𐑧𐑤𐑝𐑟 𐑥𐑳𐑕𐑑 𐑥𐑸𐑗 𐑪𐑯 𐑞 𐑧𐑥𐑐𐑲𐑼 𐑝 𐑞 𐑕𐑸𐑾𐑯𐑟...

note: [part]
en_GB: I am not entirely easy with this myself, Cleodil. But there is something to what Landar says; the wide green world must know there is a price, a heavy price for raiding in the forest of Wesmere.
target: 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑧𐑯𐑑𐑲𐑼𐑤𐑦 𐑰𐑟𐑦 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑥𐑲𐑕𐑧𐑤𐑓, ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤. 𐑚𐑳𐑑 𐑞𐑺 𐑦𐑟 𐑕𐑳𐑥𐑔𐑦𐑙 𐑑 𐑢𐑪𐑑 ·𐑤𐑨𐑯𐑛𐑸 𐑕𐑧𐑟; 𐑞 𐑢𐑲𐑛 𐑜𐑮𐑰𐑯 𐑢𐑻𐑤𐑛 𐑥𐑳𐑕𐑑 𐑯𐑴 𐑞𐑺 𐑦𐑟 𐑩 𐑐𐑮𐑲𐑕, 𐑩 𐑣𐑧𐑝𐑦 𐑐𐑮𐑲𐑕 𐑓𐑹 𐑮𐑱𐑛𐑦𐑙 𐑦𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑝 ·𐑢𐑧𐑕𐑥𐑰𐑮.

note: [part]
en_GB: Then you who walk the earth path and carry steel can collect that price. Those on the faerie path will not be with you. Not this time.
target: 𐑞𐑧𐑯 𐑿 𐑣𐑵 𐑢𐑷𐑒 𐑞 𐑻𐑔 𐑐𐑭𐑔 𐑯 𐑒𐑨𐑮𐑦 𐑕𐑑𐑰𐑤 𐑒𐑨𐑯 𐑒𐑪𐑤𐑩𐑒𐑑 𐑞𐑨𐑑 𐑐𐑮𐑲𐑕. 𐑞𐑴𐑟 𐑪𐑯 𐑞 𐑓𐑺𐑦 𐑐𐑭𐑔 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑢𐑦𐑞 𐑿. 𐑯𐑪𐑑 𐑞𐑦𐑕 𐑑𐑲𐑥.

note: [part]
en_GB: We do as we must.
target: 𐑢𐑰 𐑛𐑵 𐑨𐑟 𐑢𐑰 𐑥𐑳𐑕𐑑.

note: [side]: type=Saurian Flanker, id=Hgyr
en_GB: Hgyr
target: ·𐑣𐑜𐑲𐑮

note: [message]: id=Landar
en_GB: A shame we missed the opportunity to rid the forests of dwarves, as well.
target: 𐑩 𐑖𐑱𐑥 𐑢𐑰 𐑥𐑦𐑕𐑑 𐑞 𐑪𐑐𐑼𐑑𐑿𐑯𐑦𐑑𐑦 𐑑 𐑮𐑦𐑛 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑝 𐑛𐑢𐑹𐑝𐑟, 𐑨𐑟 𐑢𐑧𐑤.

note: [objective]: condition=win
en_GB: Defeat all enemy units, and destroy all villages
target: 𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕, 𐑯 𐑛𐑩𐑕𐑑𐑮𐑶 𐑷𐑤 𐑝𐑦𐑤𐑦𐑡𐑦𐑟

note: [message]
en_GB: We have finally reached Saurgrath, their capitol. Remember whose side they have taken in the war against us.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑰𐑗𐑑 ·𐑕𐑸𐑜𐑮𐑨𐑔, 𐑞𐑺 𐑒𐑨𐑐𐑦𐑑𐑩𐑤. 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑣𐑵𐑟 𐑕𐑲𐑛 𐑞𐑱 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑦𐑯 𐑞 𐑢𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 𐑳𐑕.

note: [message]: id=Landar
en_GB: Now is our chance to finish them off...
target: 𐑯𐑬 𐑦𐑟 𐑬𐑼 𐑗𐑭𐑯𐑕 𐑑 𐑓𐑦𐑯𐑦𐑖 𐑞𐑧𐑥 𐑪𐑓...

note: [message]: id=Kalenz
en_GB: I fear this will be a bloodbath...
target: 𐑲 𐑓𐑽 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑩 𐑚𐑤𐑩𐑛𐑚𐑨𐑔...

note: [message]: id=Landar
en_GB: Destroy them, root and branch. Burn out their homes. Let none remain alive!
target: 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥, 𐑮𐑵𐑑 𐑯 𐑚𐑮𐑭𐑯𐑗. 𐑚𐑻𐑯 𐑬𐑑 𐑞𐑺 𐑣𐑴𐑥𐑟. 𐑤𐑧𐑑 𐑯𐑳𐑯 𐑮𐑦𐑥𐑱𐑯 𐑩𐑤𐑲𐑝!

note: [message]: speaker=narrator
en_GB: Kalenz is not able to recruit or recall shamans or any of their advancements in this scenario.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑦𐑟 𐑯𐑪𐑑 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑹 𐑮𐑰𐑒𐑷𐑤 𐑖𐑱𐑥𐑩𐑯𐑟 𐑹 𐑧𐑯𐑦 𐑝 𐑞𐑺 𐑩𐑛𐑝𐑨𐑯𐑕𐑥𐑩𐑯𐑑𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑦𐑯𐑺𐑰𐑴.

note: [message]
en_GB: These are but eggs and hatchlings.
target: 𐑞𐑰𐑟 𐑸 𐑚𐑳𐑑 𐑧𐑜𐑟 𐑯 𐑣𐑨𐑑𐑗𐑤𐑦𐑙𐑕.

note: [message]: id=Landar
en_GB: Do not spare them. They will only foul our forests anew when they get their growth.
target: 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑐𐑺 𐑞𐑧𐑥. 𐑞𐑱 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑓𐑬𐑤 𐑬𐑼 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑩𐑯𐑿 𐑢𐑧𐑯 𐑞𐑱 𐑜𐑧𐑑 𐑞𐑺 𐑜𐑮𐑴𐑔.

note: [message]
en_GB: They even shatter our eggs!
target: 𐑞𐑱 𐑰𐑝𐑩𐑯 𐑖𐑨𐑑𐑻 𐑬𐑼 𐑧𐑜𐑟!

note: [message]: id=Kalenz
en_GB: Stay. You need not have the blood of children on your hands, and I shall not.
target: 𐑕𐑑𐑱. 𐑿 𐑯𐑰𐑛 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑞 𐑚𐑤𐑳𐑛 𐑝 𐑗𐑦𐑤𐑛𐑮𐑩𐑯 𐑪𐑯 𐑿𐑼 𐑣𐑨𐑯𐑛𐑟, 𐑯 𐑲 𐑖𐑨𐑤 𐑯𐑪𐑑.

note: [message]: id=Landar
en_GB: Perhaps you are too tender-minded to do what must be done, but many of us are not.
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑿 𐑸 𐑑𐑵 𐑑𐑧𐑯𐑛𐑼-𐑥𐑲𐑯𐑛𐑩𐑛 𐑑 𐑛𐑵 𐑢𐑪𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑛𐑳𐑯, 𐑚𐑳𐑑 𐑥𐑧𐑯𐑦 𐑝 𐑳𐑕 𐑸 𐑯𐑪𐑑.

note: [message]: id=Kalenz
en_GB: I will not set elf against elf. But, Landar, I fear you are storing up a dreadful price for yourself.
target: 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑕𐑧𐑑 𐑧𐑤𐑓 𐑩𐑜𐑱𐑯𐑕𐑑 𐑧𐑤𐑓. 𐑚𐑳𐑑, ·𐑤𐑨𐑯𐑛𐑸, 𐑲 𐑓𐑽 𐑿 𐑸 𐑕𐑑𐑹𐑦𐑙 𐑳𐑐 𐑩 𐑛𐑮𐑧𐑛𐑓𐑩𐑤 𐑐𐑮𐑲𐑕 𐑓𐑹 𐑿𐑼𐑕𐑧𐑤𐑓.

note: [message]: id=Landar
en_GB: Stand aside. I will do what is needful.
target: 𐑕𐑑𐑨𐑯𐑛 𐑩𐑕𐑲𐑛. 𐑲 𐑢𐑦𐑤 𐑛𐑵 𐑢𐑪𐑑 𐑦𐑟 𐑯𐑰𐑛𐑓𐑩𐑤.

note: [message]
en_GB: Their revenge is terrible! I fear for our kind.
target: 𐑞𐑺 𐑮𐑦𐑝𐑧𐑯𐑡 𐑦𐑟 𐑑𐑧𐑮𐑩𐑚𐑩𐑤! 𐑲 𐑓𐑽 𐑓𐑹 𐑬𐑼 𐑒𐑲𐑯𐑛.

note: [message]
en_GB: Don’t flee. We cannot abandon our capitol.
target: 𐑛𐑴𐑯𐑑 𐑓𐑤𐑰. 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑩𐑚𐑨𐑯𐑛𐑩𐑯 𐑬𐑼 𐑒𐑨𐑐𐑦𐑑𐑩𐑤.

note: [part]
en_GB: With the once mighty Saurian empire destroyed, saurians had been reduced to scattered bands lurking in waste places. But the Elves still had problems of their own...
target: 𐑢𐑦𐑞 𐑞 𐑢𐑳𐑯𐑕 𐑥𐑲𐑑𐑦 𐑕𐑸𐑾𐑯 𐑧𐑥𐑐𐑲𐑼 𐑛𐑩𐑕𐑑𐑮𐑶𐑛, 𐑕𐑸𐑾𐑯𐑟 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑮𐑦𐑛𐑿𐑕𐑑 𐑑 𐑕𐑒𐑨𐑑𐑼𐑛 𐑚𐑨𐑯𐑛𐑟 𐑤𐑻𐑒𐑦𐑙 𐑦𐑯 𐑢𐑱𐑕𐑑 𐑐𐑤𐑱𐑕𐑩𐑟. 𐑚𐑳𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑕𐑑𐑦𐑤 𐑣𐑨𐑛 𐑐𐑮𐑪𐑚𐑤𐑩𐑥𐑟 𐑝 𐑞𐑺 𐑴𐑯...

note: [part]
en_GB: The council is not blind to these benefits. But, still, you cannot decide high matters of statecraft on behalf of the Elves. We cannot allow it.
target: 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑦𐑟 𐑯𐑪𐑑 𐑚𐑤𐑲𐑯𐑛 𐑑 𐑞𐑰𐑟 𐑚𐑧𐑯𐑦𐑓𐑦𐑑𐑕. 𐑚𐑳𐑑, 𐑕𐑑𐑦𐑤, 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑛𐑦𐑕𐑲𐑛 𐑣𐑲 𐑥𐑨𐑑𐑼𐑟 𐑝 𐑕𐑑𐑱𐑑𐑒𐑮𐑨𐑓𐑑 𐑪𐑯 𐑚𐑦𐑣𐑭𐑓 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑩𐑤𐑬 𐑦𐑑.

note: [part]
en_GB: Galtrid
target: ·𐑜𐑭𐑤𐑑𐑮𐑦𐑛

note: [part]
en_GB: Kalenz, the council has decided that you are to be stripped of all military authority. You may now go.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑣𐑨𐑟 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑞𐑨𐑑 𐑿 𐑸 𐑑 𐑚𐑰 𐑕𐑑𐑮𐑦𐑐𐑑 𐑝 𐑷𐑤 𐑥𐑦𐑤𐑦𐑑𐑼𐑦 𐑷𐑔𐑪𐑮𐑦𐑑𐑰. 𐑿 𐑥𐑱 𐑯𐑬 𐑜𐑴.

note: [part]
en_GB: I lay down my burden humbly and gladly. But we need to have a strong army, as the orcs will return!
target: 𐑲 𐑤𐑱 𐑛𐑬𐑯 𐑥𐑲 𐑚𐑻𐑛𐑩𐑯 𐑣𐑳𐑥𐑚𐑤𐑦 𐑯 𐑜𐑤𐑨𐑛𐑤𐑰. 𐑚𐑳𐑑 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑣𐑨𐑝 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑸𐑥𐑦, 𐑨𐑟 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑮𐑦𐑑𐑻𐑯!

note: [part]
en_GB: Cowards and traitors!
target: 𐑒𐑬𐑻𐑛𐑟 𐑯 𐑑𐑮𐑱𐑑𐑼𐑟!

note: [scenario]: id=21_Elvish_Assassins
en_GB: Elvish Assassins
target: 𐑧𐑤𐑝𐑦𐑖 𐑩𐑕𐑨𐑕𐑩𐑯𐑟

note: [part]
en_GB: After the council’s decision, Kalenz and Cleodil retired in the North.
target: 𐑭𐑓𐑑𐑼 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤𐑟 𐑛𐑩𐑕𐑦𐑠𐑩𐑯, ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑯 ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤 𐑮𐑦𐑑𐑲𐑼𐑛 𐑦𐑯 𐑞 𐑯𐑹𐑔.

note: [part]
en_GB: Free of the pressure of war, they took delight in each other. The heart-bond they had formed amidst peril and death grew closer, and all but vanquished the remnant evil Crelanu’s philter had left in Kalenz. The two began to think of having children.
target: 𐑓𐑮𐑰 𐑝 𐑞 𐑐𐑮𐑧𐑖𐑼 𐑝 𐑢𐑹, 𐑞𐑱 𐑑𐑫𐑒 𐑛𐑦𐑤𐑲𐑑 𐑦𐑯 𐑰𐑗 𐑳𐑞𐑼. 𐑞 𐑣𐑸𐑑-𐑚𐑪𐑯𐑛 𐑞𐑱 𐑣𐑨𐑛 𐑓𐑹𐑥𐑛 𐑩𐑥𐑦𐑛𐑕𐑑 𐑐𐑺𐑩𐑤 𐑯 𐑛𐑧𐑔 𐑜𐑮𐑵 𐑒𐑤𐑴𐑕𐑼, 𐑯 𐑷𐑤 𐑚𐑳𐑑 𐑝𐑨𐑙𐑒𐑢𐑦𐑖𐑑 𐑞 𐑮𐑧𐑥𐑯𐑩𐑯𐑑 𐑰𐑝𐑩𐑤 ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵𐑟 𐑓𐑦𐑤𐑑𐑻 𐑣𐑨𐑛 𐑤𐑧𐑓𐑑 𐑦𐑯 ·𐑒𐑨𐑤𐑧𐑯𐑟. 𐑞 𐑑𐑵 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑔𐑦𐑙𐑒 𐑝 𐑣𐑨𐑝𐑦𐑙 𐑗𐑦𐑤𐑛𐑮𐑩𐑯.

note: [part]
en_GB: But their peace was not to last. In the outer world, the blood tides were rising. And in the heart of Landar, who had once been their friend, evil was not vanquished, but festered and grew...
target: 𐑚𐑳𐑑 𐑞𐑺 𐑐𐑰𐑕 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑑 𐑤𐑭𐑕𐑑. 𐑦𐑯 𐑞 𐑬𐑑𐑼 𐑢𐑻𐑤𐑛, 𐑞 𐑚𐑤𐑳𐑛 𐑑𐑲𐑛𐑟 𐑢𐑻 𐑮𐑲𐑟𐑦𐑙. 𐑯 𐑦𐑯 𐑞 𐑣𐑸𐑑 𐑝 ·𐑤𐑨𐑯𐑛𐑸, 𐑣𐑵 𐑣𐑨𐑛 𐑢𐑳𐑯𐑕 𐑚𐑰𐑯 𐑞𐑺 𐑓𐑮𐑧𐑯𐑛, 𐑰𐑝𐑩𐑤 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑝𐑨𐑙𐑒𐑢𐑦𐑖𐑑, 𐑚𐑳𐑑 𐑓𐑧𐑕𐑑𐑻𐑛 𐑯 𐑜𐑮𐑵...

note: [message]: speaker=narrator
en_GB: Kalenz begins this scenario in retirement, and is not able to recall his veteran troops.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑚𐑩𐑜𐑦𐑯𐑟 𐑞𐑦𐑕 𐑕𐑦𐑯𐑺𐑰𐑴 𐑦𐑯 𐑮𐑦𐑑𐑲𐑼𐑥𐑩𐑯𐑑, 𐑯 𐑦𐑟 𐑯𐑪𐑑 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑒𐑷𐑤 𐑣𐑦𐑟 𐑝𐑧𐑑𐑻𐑩𐑯 𐑑𐑮𐑵𐑐𐑕.

note: [message]: speaker=unit
en_GB: As you command, my lord.
target: 𐑨𐑟 𐑿 𐑒𐑩𐑥𐑭𐑯𐑛, 𐑥𐑲 𐑤𐑹𐑛.

note: [message]: id=Cleodil
en_GB: You turn on us? I cannot believe it! How has elf come to strive against elf so bitterly?
target: 𐑿 𐑑𐑻𐑯 𐑪𐑯 𐑳𐑕? 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑚𐑦𐑤𐑰𐑝 𐑦𐑑! 𐑣𐑬 𐑣𐑨𐑟 𐑧𐑤𐑓 𐑒𐑳𐑥 𐑑 𐑕𐑑𐑮𐑲𐑝 𐑩𐑜𐑱𐑯𐑕𐑑 𐑧𐑤𐑓 𐑕𐑴 𐑚𐑦𐑑𐑼𐑤𐑦?

note: [message]: role=betrayer
en_GB: Only Landar has the will to do what must be done to save the Elves!
target: 𐑴𐑯𐑤𐑦 ·𐑤𐑨𐑯𐑛𐑸 𐑣𐑨𐑟 𐑞 𐑢𐑦𐑤 𐑑 𐑛𐑵 𐑢𐑪𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑛𐑳𐑯 𐑑 𐑕𐑱𐑝 𐑞 𐑧𐑤𐑝𐑟!

note: [message]: role=betrayer
en_GB: Hold, $unit.name|! Now we fight for Landar!
target: 𐑣𐑴𐑤𐑛, $unit.name|! 𐑯𐑬 𐑢𐑰 𐑓𐑲𐑑 𐑓𐑹 ·𐑤𐑨𐑯𐑛𐑸!

note: [message]
en_GB: Hold your hand, $unit.name|! $second_unit.name| is on our side!
target: 𐑣𐑴𐑤𐑛 𐑿𐑼 𐑣𐑨𐑯𐑛, $unit.name|! $second_unit.name| 𐑦𐑟 𐑪𐑯 𐑬𐑼 𐑕𐑲𐑛!

note: [message]: role=betrayer
en_GB: I will not stand by as Kalenz betrays us to the Humans and Dwarves. We follow Landar now!
target: 𐑲 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑕𐑑𐑨𐑯𐑛 𐑚𐑲 𐑨𐑟 ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑚𐑦𐑑𐑮𐑱𐑟 𐑳𐑕 𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑛𐑢𐑹𐑝𐑟. 𐑢𐑰 𐑓𐑪𐑤𐑴 ·𐑤𐑨𐑯𐑛𐑸 𐑯𐑬!

note: [side]: type=Elvish Ranger, id=Antaril
en_GB: Antaril
target: ·𐑨𐑯𐑑𐑱𐑮𐑦𐑤

note: [side]: type=Elvish Marshal, id=Crintil
en_GB: Crintil
target: ·𐑒𐑮𐑦𐑯𐑑𐑦𐑤

note: [side]: type=Elvish Captain, id=Oblil
en_GB: Oblil
target: ·𐑴𐑚𐑤𐑦𐑤

note: [objective]: condition=win
en_GB: Kalenz reaches the signpost
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑮𐑰𐑗𐑩𐑟 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑

note: [unit]: id=Galenor, type=Elvish Scout
en_GB: Galenor
target: ·𐑜𐑨𐑤𐑧𐑯𐑹

note: [message]: id=Galenor
en_GB: My lord Kalenz, you are in great danger! You must leave here immediately.
target: 𐑥𐑲 ·𐑤𐑹𐑛 ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑿 𐑸 𐑦𐑯 𐑜𐑮𐑱𐑑 𐑛𐑱𐑯𐑡𐑼! 𐑿 𐑥𐑳𐑕𐑑 𐑤𐑰𐑝 𐑣𐑽 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰.

note: [message]: id=Galenor
en_GB: Landar has seized control of the army. He has eliminated the council and proclaimed himself High Warlord of the Elves. What is worse, there is word out that he has already ordered your assassination.
target: ·𐑤𐑨𐑯𐑛𐑸 𐑣𐑨𐑟 𐑕𐑰𐑟𐑛 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑝 𐑞 𐑸𐑥𐑦. 𐑣𐑰 𐑣𐑨𐑟 𐑩𐑤𐑦𐑥𐑦𐑯𐑱𐑑𐑩𐑛 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑯 𐑐𐑮𐑴𐑒𐑤𐑱𐑥𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑣𐑲 𐑢𐑹𐑤𐑹𐑛 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑢𐑪𐑑 𐑦𐑟 𐑢𐑻𐑕, 𐑞𐑺 𐑦𐑟 𐑢𐑻𐑛 𐑬𐑑 𐑞𐑨𐑑 𐑣𐑰 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑹𐑛𐑼𐑛 𐑿𐑼 𐑩𐑕𐑨𐑕𐑩𐑯𐑱𐑖𐑩𐑯.

note: [message]: id=Crintil
en_GB: Too late! All traitors will die!
target: 𐑑𐑵 𐑤𐑱𐑑! 𐑷𐑤 𐑑𐑮𐑱𐑑𐑼𐑟 𐑢𐑦𐑤 𐑛𐑲!

note: [message]: id=Oblil
en_GB: Do not listen to this traitor! You have all heard the order!
target: 𐑛𐑵 𐑯𐑪𐑑 𐑤𐑦𐑕𐑩𐑯 𐑑 𐑞𐑦𐑕 𐑑𐑮𐑱𐑑𐑼! 𐑿 𐑣𐑨𐑝 𐑷𐑤 𐑣𐑻𐑛 𐑞 𐑹𐑛𐑼!

note: [message]: id=Galenor
en_GB: You should try to reach Uradredia and the North Elves. He too, has refused to join Landar. Word is that some troops still loyal to you are heading there.
target: 𐑿 𐑖𐑫𐑛 𐑑𐑮𐑲 𐑑 𐑮𐑰𐑗 ·𐑻𐑨𐑛𐑮𐑰𐑛𐑾 𐑯 𐑞 𐑯𐑹𐑔 𐑧𐑤𐑝𐑟. 𐑣𐑰 𐑑𐑵, 𐑣𐑨𐑟 𐑮𐑦𐑓𐑿𐑟𐑛 𐑑 𐑡𐑶𐑯 ·𐑤𐑨𐑯𐑛𐑸. 𐑢𐑻𐑛 𐑦𐑟 𐑞𐑨𐑑 𐑕𐑳𐑥 𐑑𐑮𐑵𐑐𐑕 𐑕𐑑𐑦𐑤 𐑤𐑶𐑩𐑤 𐑑 𐑿 𐑸 𐑣𐑧𐑛𐑦𐑙 𐑞𐑺.

note: [message]: speaker=unit
en_GB: Now we must fare swiftly to the North Elves!
target: 𐑯𐑬 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑺 𐑕𐑢𐑦𐑓𐑑𐑤𐑦 𐑑 𐑞 𐑯𐑹𐑔 𐑧𐑤𐑝𐑟!

note: [scenario]: id=22_Northern_Battle
en_GB: Northern Battle
target: 𐑯𐑹𐑞𐑼𐑯 𐑚𐑨𐑑𐑩𐑤

note: [part]
en_GB: Kalenz’s veterans joined the host of the Northern Elves under Uradredia. Very soon, Landar’s army appeared...
target: ·𐑒𐑨𐑤𐑧𐑯𐑟𐑧𐑟 𐑝𐑧𐑑𐑻𐑩𐑯𐑟 𐑡𐑶𐑯𐑛 𐑞 𐑣𐑴𐑕𐑑 𐑝 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑧𐑤𐑝𐑟 𐑳𐑯𐑛𐑼 ·𐑻𐑨𐑛𐑮𐑰𐑛𐑾. 𐑝𐑧𐑮𐑦 𐑕𐑵𐑯, ·𐑤𐑨𐑯𐑛𐑸𐑟 𐑸𐑥𐑦 𐑩𐑐𐑽𐑛...

note: [message]: speaker=narrator
en_GB: Kalenz can only recall shamans and their advancements from his former army; the rest of his men joined Uradredia before he arrived.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑮𐑰𐑒𐑷𐑤 𐑖𐑱𐑥𐑩𐑯𐑟 𐑯 𐑞𐑺 𐑩𐑛𐑝𐑨𐑯𐑕𐑥𐑩𐑯𐑑𐑕 𐑓𐑮𐑪𐑥 𐑣𐑦𐑟 𐑓𐑹𐑥𐑼 𐑸𐑥𐑦; 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑡𐑶𐑯𐑛 ·𐑻𐑨𐑛𐑮𐑰𐑛𐑾 𐑚𐑦𐑓𐑹 𐑣𐑰 𐑩𐑮𐑲𐑝𐑛.

note: [objective]: condition=win
en_GB: Survive for six days
target: 𐑕𐑻𐑝𐑲𐑝 𐑓𐑹 𐑕𐑦𐑒𐑕 𐑛𐑱𐑟

note: [message]: id=Kalenz
en_GB: Landar, listen to me! It does not have to come to this. I know about the potion. Let us help!
target: ·𐑤𐑨𐑯𐑛𐑸, 𐑤𐑦𐑕𐑩𐑯 𐑑 𐑥𐑰! 𐑦𐑑 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑑 𐑒𐑳𐑥 𐑑 𐑞𐑦𐑕. 𐑲 𐑯𐑴 𐑩𐑚𐑬𐑑 𐑞 𐑐𐑴𐑖𐑩𐑯. 𐑤𐑧𐑑 𐑳𐑕 𐑣𐑧𐑤𐑐!

note: [message]: id=Landar
en_GB: Here is Kalenz. There can be no talk with traitors! Leave none of them alive!
target: 𐑣𐑽 𐑦𐑟 ·𐑒𐑨𐑤𐑧𐑯𐑟. 𐑞𐑺 𐑒𐑨𐑯 𐑚𐑰 𐑯𐑴 𐑑𐑷𐑒 𐑢𐑦𐑞 𐑑𐑮𐑱𐑑𐑼𐑟! 𐑤𐑰𐑝 𐑯𐑳𐑯 𐑝 𐑞𐑧𐑥 𐑩𐑤𐑲𐑝!

note: [message]: id=Landar
en_GB: Things are not going well! Retreat! We will meet again, traitors!
target: 𐑔𐑦𐑙𐑟 𐑸 𐑯𐑪𐑑 𐑜𐑴𐑦𐑙 𐑢𐑧𐑤! 𐑮𐑦𐑑𐑮𐑰𐑑! 𐑢𐑰 𐑢𐑦𐑤 𐑥𐑰𐑑 𐑩𐑜𐑱𐑯, 𐑑𐑮𐑱𐑑𐑼𐑟!

note: [message]: id=Landar
en_GB: We have yet to break their defenses! While we are getting weaker, the enemy is getting stronger! Retreat!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑘𐑧𐑑 𐑑 𐑚𐑮𐑱𐑒 𐑞𐑺 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟! 𐑢𐑲𐑤 𐑢𐑰 𐑸 𐑜𐑧𐑑𐑦𐑙 𐑢𐑰𐑒𐑻, 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑦𐑟 𐑜𐑧𐑑𐑦𐑙 𐑕𐑑𐑮𐑪𐑙𐑜𐑼! 𐑮𐑦𐑑𐑮𐑰𐑑!

note: [message]: id=Kalenz
en_GB: We won!
target: 𐑢𐑰 𐑢𐑳𐑯!

note: [scenario]: id=23_End_of_War
en_GB: End of War
target: 𐑧𐑯𐑛 𐑝 𐑢𐑹

note: [objective]: condition=win
en_GB: Defeat Landar
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑤𐑨𐑯𐑛𐑸

note: [message]: id=Kalenz
en_GB: Landar, let us spill no more elvish blood. Give up. We can help you!
target: ·𐑤𐑨𐑯𐑛𐑸, 𐑤𐑧𐑑 𐑳𐑕 𐑕𐑐𐑦𐑤 𐑯𐑴 𐑥𐑹 𐑧𐑤𐑝𐑦𐑖 𐑚𐑤𐑳𐑛. 𐑜𐑦𐑝 𐑳𐑐. 𐑢𐑰 𐑒𐑨𐑯 𐑣𐑧𐑤𐑐 𐑿!

note: [message]: id=Landar
en_GB: No! It all ends here!
target: 𐑯𐑴! 𐑦𐑑 𐑷𐑤 𐑧𐑯𐑛𐑟 𐑣𐑽!

note: [message]: speaker=second_unit
en_GB: Forgive me $unit.name|. I will sing your name in praise under the stars!
target: 𐑓𐑼𐑜𐑦𐑝 𐑥𐑰 $unit.name|. 𐑲 𐑢𐑦𐑤 𐑕𐑦𐑙 𐑿𐑼 𐑯𐑱𐑥 𐑦𐑯 𐑐𐑮𐑱𐑟 𐑳𐑯𐑛𐑼 𐑞 𐑕𐑑𐑸𐑟!

note: [message]: speaker=second_unit
en_GB: Forgive me, $unit.name|, this victory brings me no joy.
target: 𐑓𐑼𐑜𐑦𐑝 𐑥𐑰, $unit.name|, 𐑞𐑦𐑕 𐑝𐑦𐑒𐑑𐑼𐑦 𐑚𐑮𐑦𐑙𐑟 𐑥𐑰 𐑯𐑴 𐑡𐑶.

note: [message]: speaker=unit
en_GB: Remember me to the trees, $second_unit.name|.
target: 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑥𐑰 𐑑 𐑞 𐑑𐑮𐑰𐑟, $second_unit.name|.

note: [message]: id=Landar
en_GB: I fall. Perhaps now I can rest!
target: 𐑲 𐑓𐑷𐑤. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑯𐑬 𐑲 𐑒𐑨𐑯 𐑮𐑧𐑕𐑑!

note: [message]: id=Kalenz
en_GB: I am deeply grieved that it came to this, Landar. You were my best friend. I was blind to what the potion was doing to you. I was fighting it myself!
target: 𐑲 𐑨𐑥 𐑛𐑰𐑐𐑤𐑦 𐑜𐑮𐑰𐑝𐑛 𐑞𐑨𐑑 𐑦𐑑 𐑒𐑱𐑥 𐑑 𐑞𐑦𐑕, ·𐑤𐑨𐑯𐑛𐑸. 𐑿 𐑢𐑻 𐑥𐑲 𐑚𐑧𐑕𐑑 𐑓𐑮𐑧𐑯𐑛. 𐑲 𐑢𐑪𐑟 𐑚𐑤𐑲𐑯𐑛 𐑑 𐑢𐑪𐑑 𐑞 𐑐𐑴𐑖𐑩𐑯 𐑢𐑪𐑟 𐑛𐑵𐑦𐑙 𐑑 𐑿. 𐑲 𐑢𐑪𐑟 𐑓𐑲𐑑𐑦𐑙 𐑦𐑑 𐑥𐑲𐑕𐑧𐑤𐑓!

note: [message]: id=Landar
en_GB: I know. But you are not at fault, for I did not take just one bottle. I wanted to make sure we could kill the orcish Great Chief, so I went back for a second and drank that one, too. Now I have driven our dwarvish allies away and brought death and disaster to our own people. I have even tried to kill my own friend. I am a disgrace to elven-kind.
target: 𐑲 𐑯𐑴. 𐑚𐑳𐑑 𐑿 𐑸 𐑯𐑪𐑑 𐑨𐑑 𐑓𐑷𐑤𐑑, 𐑓𐑹 𐑲 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑑𐑱𐑒 𐑡𐑳𐑕𐑑 𐑢𐑳𐑯 𐑚𐑪𐑑𐑤. 𐑲 𐑢𐑪𐑯𐑑𐑩𐑛 𐑑 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑢𐑰 𐑒𐑫𐑛 𐑒𐑦𐑤 𐑞 𐑹𐑒𐑦𐑖 𐑜𐑮𐑱𐑑 𐑡𐑰𐑓, 𐑕𐑴 𐑲 𐑢𐑧𐑯𐑑 𐑚𐑨𐑒 𐑓𐑹 𐑩 𐑕𐑧𐑒𐑩𐑯𐑛 𐑯 𐑛𐑮𐑨𐑙𐑒 𐑞𐑨𐑑 𐑢𐑳𐑯, 𐑑𐑵. 𐑯𐑬 𐑲 𐑣𐑨𐑝 𐑛𐑮𐑦𐑝𐑩𐑯 𐑬𐑼 𐑛𐑢𐑹𐑝𐑦𐑖 𐑨𐑤𐑲𐑟 𐑩𐑢𐑱 𐑯 𐑚𐑮𐑷𐑑 𐑛𐑧𐑔 𐑯 𐑛𐑦𐑟𐑨𐑕𐑑𐑻 𐑑 𐑬𐑼 𐑴𐑯 𐑐𐑰𐑐𐑩𐑤. 𐑲 𐑣𐑨𐑝 𐑰𐑝𐑩𐑯 𐑑𐑮𐑲𐑛 𐑑 𐑒𐑦𐑤 𐑥𐑲 𐑴𐑯 𐑓𐑮𐑧𐑯𐑛. 𐑲 𐑨𐑥 𐑩 𐑛𐑦𐑕𐑜𐑮𐑱𐑕 𐑑 𐑧𐑤𐑝𐑧𐑯-𐑒𐑲𐑯𐑛.

note: [part]
en_GB: Kalenz buried Landar with full honors and made him a monument worthy of a true elvish hero.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑚𐑧𐑮𐑦𐑛 ·𐑤𐑨𐑯𐑛𐑸 𐑢𐑦𐑞 𐑓𐑫𐑤 𐑪𐑯𐑼𐑟 𐑯 𐑥𐑱𐑛 𐑣𐑦𐑥 𐑩 𐑥𐑪𐑯𐑿𐑥𐑩𐑯𐑑 𐑢𐑻𐑞𐑰 𐑝 𐑩 𐑑𐑮𐑵 𐑧𐑤𐑝𐑦𐑖 𐑣𐑽𐑴.

note: [part]
en_GB: Landar’s remaining followers’ lives were spared, but they were banished to Gitamoth forest, henceforth known as Silent Forest.
target: ·𐑤𐑨𐑯𐑛𐑸𐑟 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑓𐑪𐑤𐑴𐑼𐑟' 𐑤𐑦𐑝𐑟 𐑢𐑻 𐑕𐑐𐑺𐑛, 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑻 𐑚𐑨𐑯𐑦𐑖𐑑 𐑑 ·𐑜𐑦𐑑𐑩𐑥𐑭𐑔 𐑓𐑹𐑦𐑕𐑑, 𐑣𐑧𐑯𐑕𐑓𐑹𐑔 𐑯𐑴𐑯 𐑨𐑟 𐑕𐑲𐑤𐑩𐑯𐑑 𐑓𐑹𐑦𐑕𐑑.

note: [part]
en_GB: As Landar had wiped out the Elvish Council, Kalenz was unanimously chosen as High Lord of the Elves. North and South Elves swore allegiance to him.
target: 𐑨𐑟 ·𐑤𐑨𐑯𐑛𐑸 𐑣𐑨𐑛 𐑢𐑲𐑐𐑑 𐑬𐑑 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑒𐑬𐑯𐑕𐑩𐑤, ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑢𐑪𐑟 𐑿𐑯𐑨𐑯𐑩𐑥𐑩𐑕𐑤𐑰 𐑗𐑴𐑟𐑩𐑯 𐑨𐑟 𐑣𐑲 𐑤𐑹𐑛 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑯𐑹𐑔 𐑯 𐑕𐑬𐑔 𐑧𐑤𐑝𐑟 𐑕𐑢𐑹 𐑩𐑤𐑰𐑡𐑩𐑯𐑕 𐑑 𐑣𐑦𐑥.

note: [part]
en_GB: Kalenz reorganized the Elves so they could mobilize for war more readily. He knew that the orcish threat was not over; that the elves, through hesitation, had lost a golden opportunity to end the threat and that trouble would someday return.
target: ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑮𐑰𐑹𐑜𐑩𐑯𐑲𐑟𐑛 𐑞 𐑧𐑤𐑝𐑟 𐑕𐑴 𐑞𐑱 𐑒𐑫𐑛 𐑥𐑴𐑚𐑩𐑤𐑲𐑟 𐑓𐑹 𐑢𐑹 𐑥𐑹 𐑮𐑧𐑛𐑦𐑤𐑦. 𐑣𐑰 𐑯𐑿 𐑞𐑨𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑔𐑮𐑧𐑑 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑴𐑝𐑼; 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟, 𐑔𐑮𐑵 𐑣𐑧𐑟𐑦𐑑𐑱𐑖𐑩𐑯, 𐑣𐑨𐑛 𐑤𐑪𐑕𐑑 𐑩 𐑜𐑴𐑤𐑛𐑩𐑯 𐑪𐑐𐑼𐑑𐑿𐑯𐑦𐑑𐑦 𐑑 𐑧𐑯𐑛 𐑞 𐑔𐑮𐑧𐑑 𐑯 𐑞𐑨𐑑 𐑑𐑮𐑳𐑚𐑩𐑤 𐑢𐑫𐑛 𐑕𐑳𐑥𐑛𐑱 𐑮𐑦𐑑𐑻𐑯.

note: [part]
en_GB: When Kalenz felt his work to have been done as well as it might be, he retired with Cleodil to their home in the Forest of Lintanir.
target: 𐑢𐑧𐑯 ·𐑒𐑨𐑤𐑧𐑯𐑟 𐑓𐑧𐑤𐑑 𐑣𐑦𐑟 𐑢𐑻𐑒 𐑑 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑛𐑳𐑯 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑦𐑑 𐑥𐑲𐑑 𐑚𐑰, 𐑣𐑰 𐑮𐑦𐑑𐑲𐑼𐑛 𐑢𐑦𐑞 ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤 𐑑 𐑞𐑺 𐑣𐑴𐑥 𐑦𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑝 ·𐑤𐑦𐑯𐑑𐑨𐑯𐑰𐑮.

note: [part] "Sundered" is archaic English roughly meaning "torn apart".
en_GB: But Kalenz’s story was not yet over. Aquagar’s curse was fulfilled; prolonged in life by Crelanu’s philter, he outlived not only his beloved but their children. Sundered from his kin by their mortality, fleeing the reflections in their eyes of his lost beloved, he left his home and wandered for many a year across the Great Continent. Oft did he arrive unexpected at times and places when his people were in dire straits, and succor them with wisdom or magic or his bright keen blade.
target: 𐑚𐑳𐑑 ·𐑒𐑨𐑤𐑧𐑯𐑟𐑧𐑟 𐑕𐑑𐑹𐑦 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑴𐑝𐑼. ·𐑭𐑒𐑫𐑨𐑜𐑸𐑟 𐑒𐑻𐑕 𐑢𐑪𐑟 𐑓𐑫𐑤𐑓𐑦𐑤𐑛; 𐑐𐑮𐑩𐑤𐑪𐑙𐑛 𐑦𐑯 𐑤𐑲𐑓 𐑚𐑲 ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵𐑟 𐑓𐑦𐑤𐑑𐑻, 𐑣𐑰 𐑬𐑑𐑤𐑦𐑝𐑛 𐑯𐑪𐑑 𐑴𐑯𐑤𐑦 𐑣𐑦𐑟 𐑚𐑩𐑤𐑳𐑝𐑩𐑛 𐑚𐑳𐑑 𐑞𐑺 𐑗𐑦𐑤𐑛𐑮𐑩𐑯. 𐑕𐑳𐑯𐑛𐑻𐑛 𐑓𐑮𐑪𐑥 𐑣𐑦𐑟 𐑒𐑦𐑯 𐑚𐑲 𐑞𐑺 𐑥𐑹𐑑𐑨𐑤𐑩𐑑𐑰, 𐑓𐑤𐑰𐑦𐑙 𐑞 𐑮𐑦𐑓𐑤𐑧𐑒𐑖𐑩𐑯𐑟 𐑦𐑯 𐑞𐑺 𐑲𐑟 𐑝 𐑣𐑦𐑟 𐑤𐑪𐑕𐑑 𐑚𐑩𐑤𐑳𐑝𐑩𐑛, 𐑣𐑰 𐑤𐑧𐑓𐑑 𐑣𐑦𐑟 𐑣𐑴𐑥 𐑯 𐑢𐑳𐑯𐑛𐑼𐑛 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑩 𐑘𐑽 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑. 𐑪𐑓𐑑 𐑛𐑦𐑛 𐑣𐑰 𐑩𐑮𐑲𐑝 𐑳𐑯𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑨𐑑 𐑑𐑲𐑥𐑟 𐑯 𐑐𐑤𐑱𐑕𐑩𐑟 𐑢𐑧𐑯 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤 𐑢𐑻 𐑦𐑯 𐑛𐑲𐑮 𐑕𐑑𐑮𐑱𐑑𐑕, 𐑯 𐑕𐑩𐑒𐑻 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑢𐑦𐑟𐑛𐑩𐑥 𐑹 𐑥𐑨𐑡𐑦𐑒 𐑹 𐑣𐑦𐑟 𐑚𐑮𐑲𐑑 𐑒𐑰𐑯 𐑚𐑤𐑱𐑛.

note: [part]
en_GB: To learn of Kalenz’s last and perhaps greatest deeds, and those in which he was most alone, seek ye the tale of Delfador the Great and the fall of the usurping Queen Asheviere.
target: 𐑑 𐑤𐑻𐑯 𐑝 ·𐑒𐑨𐑤𐑧𐑯𐑟𐑧𐑟 𐑤𐑭𐑕𐑑 𐑯 𐑐𐑼𐑣𐑨𐑐𐑕 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑛𐑰𐑛𐑟, 𐑯 𐑞𐑴𐑟 𐑦𐑯 𐑢𐑦𐑗 𐑣𐑰 𐑢𐑪𐑟 𐑥𐑴𐑕𐑑 𐑩𐑤𐑴𐑯, 𐑕𐑰𐑒 𐑘𐑰 𐑞 𐑑𐑱𐑤 𐑝 ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 𐑞 𐑜𐑮𐑱𐑑 𐑯 𐑞 𐑓𐑷𐑤 𐑝 𐑞 𐑿𐑕𐑻𐑐𐑦𐑙 𐑒𐑢𐑰𐑯 ·𐑨𐑖𐑧𐑝𐑽.

note: [message]: speaker=unit
en_GB: I am defeated. Now the orcs will destroy us!
target: 𐑲 𐑨𐑥 𐑛𐑦𐑓𐑰𐑑𐑩𐑛. 𐑯𐑬 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑛𐑩𐑕𐑑𐑮𐑶 𐑳𐑕!

note: [message]: speaker=unit
en_GB: It is finished! I can finally rest!
target: 𐑦𐑑 𐑦𐑟 𐑓𐑦𐑯𐑦𐑖𐑑! 𐑲 𐑒𐑨𐑯 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑧𐑕𐑑!

note: [message]: speaker=unit
en_GB: Farewell, Kalenz!
target: 𐑓𐑺𐑢𐑧𐑤, ·𐑒𐑨𐑤𐑧𐑯𐑟!

note: [message]: id=Kalenz
en_GB: Nooo! Cleodil! Without you I cannot go on!
target: 𐑯𐑴𐑴𐑴! ·𐑒𐑤𐑰𐑴𐑛𐑦𐑤! 𐑢𐑦𐑞𐑬𐑑 𐑿 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑜𐑴 𐑪𐑯!

note: [message]: speaker=unit
en_GB: I go to join my sires in the Halls of Death
target: 𐑲 𐑜𐑴 𐑑 𐑡𐑶𐑯 𐑥𐑲 𐑕𐑲𐑼𐑟 𐑦𐑯 𐑞 𐑣𐑪𐑤𐑟 𐑝 𐑛𐑧𐑔

note: [message]: id=Kalenz
en_GB: Our cause is lost. With Uradredia gone, the North Elves will no longer fight!
target: 𐑬𐑼 𐑒𐑷𐑟 𐑦𐑟 𐑤𐑪𐑕𐑑. 𐑢𐑦𐑞 ·𐑻𐑨𐑛𐑮𐑰𐑛𐑾 𐑜𐑪𐑯, 𐑞 𐑯𐑹𐑔 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑓𐑲𐑑!

note: [message]: id=Kalenz
en_GB: I cannot fight the orcs alone! It’s all over!
target: 𐑲 𐑒𐑨𐑯𐑪𐑑 𐑓𐑲𐑑 𐑞 𐑹𐑒𐑕 𐑩𐑤𐑴𐑯! 𐑦𐑑'𐑕 𐑷𐑤 𐑴𐑝𐑼!

note: [message]: speaker=unit
en_GB: Oh, no! We are too late...
target: 𐑴, 𐑯𐑴! 𐑢𐑰 𐑸 𐑑𐑵 𐑤𐑱𐑑...

note: [message]: speaker=narrator
en_GB: You retrieve $amount_gold pieces of gold.
target: 𐑿 𐑮𐑦𐑑𐑮𐑰𐑝 $amount_gold 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑜𐑴𐑤𐑛.

note: type: Plain text
en_GB: prints the path of the user configuration directory and exits.
target: 𐑐𐑮𐑦𐑯𐑑𐑕 𐑞 𐑐𐑭𐑔 𐑝 𐑞 𐑿𐑟𐑼 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑼𐑦 𐑯 𐑧𐑜𐑟𐑦𐑑𐑕.

note: type: Plain text
en_GB: enables additional command mode options in-game (see the wiki page at http://www.wesnoth.org/wiki/CommandMode for more information about command mode).
target: 𐑦𐑯𐑱𐑚𐑩𐑤𐑟 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑒𐑩𐑥𐑭𐑯𐑛 𐑥𐑴𐑛 𐑪𐑐𐑖𐑩𐑯𐑟 𐑦𐑯-𐑜𐑱𐑥 (𐑕𐑰 𐑞 𐑢𐑦𐑒𐑦 𐑐𐑱𐑡 𐑨𐑑 http://www.wesnoth.org/wiki/CommandMode 𐑓𐑹 𐑥𐑹 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑩𐑚𐑬𐑑 𐑒𐑩𐑥𐑭𐑯𐑛 𐑥𐑴𐑛).

note: type: Plain text
en_GB: compresses a file in gzip format, stores it as I<infile>.gz and removes I<infile>.
target: comprimix un archiu en format gzip, ho guarda com I<archiu_d'entrada>.gz i elimina I<archiu_d'entrada>.

note: type: TP
en_GB: B<-l,\ --load>I<\ file>
target: B<-𐑧𐑤,\ --load>I<\ 𐑓𐑲𐑤>

note: type: TP
en_GB: B<-m, --multiplayer>
target: B<-𐑧𐑥, --multiplayer>

note: type: Plain text
en_GB: runs a multiplayer game. There are additional options that can be used together with B<--multiplayer> as explained below. Only these additional options can follow B<--multiplayer>.
target: 𐑮𐑳𐑯𐑟 𐑩 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥. 𐑞𐑺 𐑸 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑪𐑐𐑖𐑩𐑯𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑑𐑫𐑜𐑧𐑞𐑼 𐑢𐑦𐑞 B<--𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻> 𐑨𐑟 𐑦𐑒𐑕𐑐𐑤𐑱𐑯𐑛 𐑚𐑩𐑤𐑴. 𐑴𐑯𐑤𐑦 𐑞𐑰𐑟 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑪𐑐𐑖𐑩𐑯𐑟 𐑒𐑨𐑯 𐑓𐑪𐑤𐑴 B<--𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻>.

note: type: Plain text
en_GB: runs the game without music.
target: 𐑮𐑳𐑯𐑟 𐑞 𐑜𐑱𐑥 𐑢𐑦𐑞𐑬𐑑 𐑥𐑿𐑟𐑦𐑒.

note: type: TP
en_GB: B<-s,\ --server\ [host]>
target: B<-𐑕,\ --server\ [𐑣𐑴𐑕𐑑]>

note: type: Plain text
en_GB: connects to the specified host if any, otherwise connect to the first server in preferences. Example: B<--server server.wesnoth.org>
target: 𐑒𐑩𐑯𐑧𐑒𐑑𐑕 𐑑 𐑞 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑣𐑴𐑕𐑑 𐑦𐑓 𐑧𐑯𐑦, 𐑳𐑞𐑼𐑢𐑲𐑟 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑞 𐑓𐑻𐑕𐑑 𐑕𐑻𐑝𐑻 𐑦𐑯 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: B<--𐑕𐑻𐑝𐑻 𐑕𐑻𐑝𐑻.·𐑢𐑧𐑕𐑯𐑷𐑔.𐑹𐑜>

note: type: Plain text
en_GB: assumes that the cache is valid. (dangerous)
target: 𐑩𐑕𐑿𐑥𐑟 𐑞𐑨𐑑 𐑞 𐑒𐑨𐑖 𐑦𐑟 𐑝𐑨𐑤𐑦𐑛. (𐑛𐑱𐑯𐑡𐑼𐑩𐑕)

note: type: TP
en_GB: B<--with-replay>
target: B<--𐑢𐑦𐑞-𐑮𐑰𐑐𐑤𐑱>

note: type: Plain text
en_GB: replays the game loaded with the B<--load> option.
target: 𐑮𐑰𐑐𐑤𐑱𐑟 𐑞 𐑜𐑱𐑥 𐑤𐑴𐑛𐑩𐑛 𐑢𐑦𐑞 𐑞 B<--𐑤𐑴𐑛> 𐑪𐑐𐑖𐑩𐑯.

note: type: Plain text
en_GB: selects a configuration file to load for the AI controller for this side.
target: 𐑕𐑩𐑤𐑧𐑒𐑑𐑕 𐑩 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑓𐑲𐑤 𐑑 𐑤𐑴𐑛 𐑓𐑹 𐑞 ·𐑲 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑼 𐑓𐑹 𐑞𐑦𐑕 𐑕𐑲𐑛.

note: type: Plain text
en_GB: use this option to play in the selected era instead of the B<Default> era. The era is chosen by an id. Eras are described in the B<data/multiplayer/eras.cfg> file.
target: use esta opció per a jugar en la era seleccionada en conte de la era per defecte (denominada B<Per defecte>). La era se selecciona usant un número de identificació (id). Les eres se describen en l'archiu B<data/multiplayer/eras.cfg>.

note: type: Plain text
en_GB: exits once the scenario is over, without displaying victory/defeat dialog which requires the user to click OK.  This is also used for scriptable benchmarking.
target: finalisa una volta que s'ha completat l'escenari, sense mostrar un diàlec de victoria o derrota que requerix que l'usuari pulse en Aceptar.  Açò s'usa també per a proves de rendiment automatisades.

note: type: Plain text
en_GB: selects a faction of the current era for this side. The faction is chosen by an id. Factions are described in the data/multiplayer.cfg file.
target: selecciona una facció de la era actual per a este bando. La facción se selecciona usant un identificador numéric (id). Les faccions se describixen en l'archiu data/multiplayer.cfg.

note: type: Plain text
en_GB: Written by David White E<lt>davidnwhite@verizon.netE<gt>.
target: Escrit per David White E<lt>davidnwhite@verizon.netE<gt>.

note: type: Plain text
en_GB: Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon.netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>.
target: Editat per Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon.netE<gt> i Soliton E<lt>soliton.de@gmail.comE<gt>.

note: type: Plain text
en_GB: This manual page was originally written by Cyril Bouthors E<lt>cyril@bouthors.orgE<gt>.
target: Esta pàgina de manual va ser escrita inicialment per Cyril Bouthors E<lt>cyril@bouthors.orgE<gt>.

note: type: Plain text
en_GB: Visit the official homepage: http://www.wesnoth.org/
target: Visite la pàgina web oficial: http://www.wesnoth.org/

note: type: Plain text
en_GB: This is Free Software; this software is licensed under the GPL version 2, as published by the Free Software Foundation.  There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
target: Açò és Software Lliure; este software está llicenciat baix la GPL versió 2, segon ha segut publicada per la Free Software Foundation.  No existix CAP garantía; ni inclús per al SEU ÚS COMERCIAL o ADECUACIÓ A UN PROPÓSIT PARTICULAR.

note: type: Plain text
en_GB: wesnothd - Battle for B<Wesnoth> multiplayer network daemon
target: wesnothd - Dimoni per a joc en ret multijugador de la batalla per B<Wesnoth>

note: type: Plain text
en_GB: B<wesnothd> [\|B<-dv>\|] [\|B<-c> I<path>\|] [\|B<-p> I<port>\|] [\|B<-t> I<number>\|] [\|B<-T> I<number>\|]
target: B<wesnothd> [\|B<-dv>\|] [\|B<-c> I<ruta>\|] [\|B<-p> I<port>\|] [\|B<-t> I<número>\|] [\|B<-T> I<número>\|]

note: type: Plain text
en_GB: tells wesnothd where to find the config file to use. See the section B<SERVER CONFIG> below for the syntax. You can reload the config with sending SIGHUP to the server process.
target: indica a wesnothd on trobar l'archiu de configuració que deu usar. Veja la secció B<SERVER CONFIG> més avall per a coneixer la sintaxis. Pots recarregar la configuració enviant SIGHUP al proces del servidor.

note: type: Plain text
en_GB: runs wesnothd as a daemon.
target: eixecuta wesnothd com dimoni.

note: type: Plain text
en_GB: Determines whether the rooms file should be read and written to in compressed form. Defaults to B<yes>.
target: 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑟 𐑢𐑧𐑞𐑼 𐑞 𐑮𐑵𐑥𐑟 𐑓𐑲𐑤 𐑖𐑫𐑛 𐑚𐑰 𐑨𐑖𐑔𐑮𐑧𐑛 𐑯 𐑮𐑦𐑑𐑩𐑯 𐑑 𐑦𐑯 𐑒𐑪𐑥𐑐𐑮𐑧𐑕𐑑 𐑓𐑹𐑥. 𐑛𐑦𐑓𐑷𐑤𐑑𐑕 𐑑 B<𐑘𐑧𐑕>.

note: type: Plain text
en_GB: Path to a file where the room info should be stored. This file is read on server startup and written to later. If empty or not set, rooms are not loaded and not saved.
target: 𐑐𐑭𐑔 𐑑 𐑩 𐑓𐑲𐑤 𐑢𐑺 𐑞 𐑮𐑵𐑥 𐑦𐑯𐑓𐑴 𐑖𐑫𐑛 𐑚𐑰 𐑕𐑑𐑹𐑛. 𐑞𐑦𐑕 𐑓𐑲𐑤 𐑦𐑟 𐑨𐑖𐑔𐑮𐑧𐑛 𐑪𐑯 𐑕𐑻𐑝𐑻 𐑕𐑑𐑸𐑑𐑳𐑐 𐑯 𐑮𐑦𐑑𐑩𐑯 𐑑 𐑤𐑱𐑑𐑼. 𐑦𐑓 𐑧𐑥𐑐𐑑𐑦 𐑹 𐑯𐑪𐑑 𐑕𐑧𐑑, 𐑮𐑵𐑥𐑟 𐑸 𐑯𐑪𐑑 𐑤𐑴𐑛𐑩𐑛 𐑯 𐑯𐑪𐑑 𐑕𐑱𐑝𐑛.

note: type: Plain text
en_GB: Defines whether the server will automatically save replays of games. (default: B<false>)
target: 𐑛𐑦𐑓𐑲𐑯𐑟 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑻𐑝𐑻 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑕𐑱𐑝 𐑮𐑰𐑐𐑤𐑱𐑟 𐑝 𐑜𐑱𐑥𐑟. (𐑛𐑰𐑓𐑷𐑤𐑑: B<𐑓𐑷𐑤𐑕>)

note: type: Plain text
en_GB: A comma separated list of version strings to be accepted by the server. B<*> and B<?> from wildcard patterns are supported.  (defaults to the corresponding wesnoth version)
target: 𐑩 𐑒𐑭𐑥𐑩 𐑕𐑧𐑐𐑼𐑱𐑑𐑩𐑛 𐑤𐑦𐑕𐑑 𐑝 𐑝𐑻𐑠𐑩𐑯 𐑕𐑑𐑮𐑦𐑙𐑟 𐑑 𐑚𐑰 𐑨𐑒𐑕𐑧𐑐𐑑𐑩𐑛 𐑚𐑲 𐑞 𐑕𐑻𐑝𐑻. B<*> 𐑯 B<?> 𐑓𐑮𐑪𐑥 𐑢𐑲𐑤𐑛𐑒𐑸𐑛 𐑐𐑨𐑑𐑼𐑯𐑟 𐑸 𐑕𐑩𐑐𐑹𐑑𐑩𐑛. (𐑛𐑦𐑓𐑷𐑤𐑑𐑕 𐑑 𐑞 𐑒𐑪𐑮𐑦𐑐𐑪𐑯𐑛𐑦𐑙 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑝𐑻𐑠𐑩𐑯)

note: type: Plain text
en_GB: B<[ban_time]> A tag to define convenient keywords for temporary ban time lengths.
target: B<[ban_time]> 𐑩 𐑑𐑨𐑜 𐑑 𐑛𐑦𐑓𐑲𐑯 𐑒𐑩𐑯𐑝𐑰𐑯𐑦𐑩𐑯𐑑 𐑒𐑰𐑢𐑻𐑛𐑟 𐑓𐑹 𐑑𐑧𐑥𐑐𐑼𐑼𐑦 𐑚𐑨𐑯 𐑑𐑲𐑥 𐑤𐑧𐑙𐑔𐑕.

note: type: TP
en_GB: B<name>
target: B<𐑯𐑱𐑥>

note: type: Plain text
en_GB: The name used to reference the ban time.
target: 𐑞 𐑯𐑱𐑥 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑑 𐑮𐑧𐑓𐑼𐑩𐑯𐑕 𐑞 𐑚𐑨𐑯 𐑑𐑲𐑥.

note: type: TP
en_GB: B<time>
target: B<𐑑𐑲𐑥>

note: type: Plain text
en_GB: The time length definition.  The format is: %d[%s[%d%s[...]]] where %s is s (seconds), m (minutes), h (hours), D (days), M (months) or Y (years) and %d is a number.  If no time modifier is given minutes (m) are assumed.  Example: B<time="1D12h30m"> results in a ban time of 1 day, 12 hours and 30 minutes.
target: 𐑞 𐑑𐑲𐑥 𐑤𐑧𐑙𐑔 𐑛𐑧𐑓𐑩𐑯𐑦𐑖𐑩𐑯. 𐑞 𐑓𐑹𐑥𐑨𐑑 𐑦𐑟: %𐑛𐑰[%𐑕[%𐑛𐑰%𐑕[...]]] 𐑢𐑺 %𐑕 𐑦𐑟 𐑕 (𐑕𐑧𐑒𐑩𐑯𐑛𐑟), 𐑧𐑥 (𐑥𐑦𐑯𐑦𐑑𐑕), 𐑱𐑗 (𐑬𐑼𐑟), 𐑛𐑰 (𐑛𐑱𐑟), 𐑧𐑥 (𐑥𐑳𐑯𐑔𐑕) 𐑹 𐑢𐑲 (𐑘𐑽𐑟) 𐑯 %𐑛𐑰 𐑦𐑟 𐑩 𐑯𐑳𐑥𐑚𐑻. 𐑦𐑓 𐑯𐑴 𐑑𐑲𐑥 𐑥𐑪𐑛𐑦𐑓𐑲𐑼 𐑦𐑟 𐑜𐑦𐑝𐑩𐑯 𐑥𐑦𐑯𐑦𐑑𐑕 (𐑧𐑥) 𐑸 𐑩𐑕𐑿𐑥𐑛. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: B<time="1D12h30m"> 𐑮𐑦𐑟𐑳𐑤𐑑𐑕 𐑦𐑯 𐑩 𐑚𐑨𐑯 𐑑𐑲𐑥 𐑝 1 𐑛𐑱, 12 𐑬𐑼𐑟 𐑯 30 𐑥𐑦𐑯𐑦𐑑𐑕.

note: type: Plain text
en_GB: B<[proxy]> A tag to tell the server to act as a proxy and forward the connected client's requests to the specified server.  Accepts the same keys as B<[redirect]>.
target: B<[𐑐𐑮𐑪𐑒𐑕𐑦]> 𐑩 𐑑𐑨𐑜 𐑑 𐑑𐑧𐑤 𐑞 𐑕𐑻𐑝𐑻 𐑑 𐑨𐑒𐑑 𐑨𐑟 𐑩 𐑐𐑮𐑪𐑒𐑕𐑦 𐑯 𐑓𐑹𐑢𐑼𐑛 𐑞 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛 𐑒𐑤𐑲𐑩𐑯𐑑𐑕 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑕 𐑑 𐑞 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑕𐑻𐑝𐑻. 𐑨𐑒𐑕𐑧𐑐𐑑𐑕 𐑞 𐑕𐑱𐑥 𐑒𐑰𐑟 𐑨𐑟 B<[𐑮𐑰𐑛𐑻𐑧𐑒𐑑]>.

note: type: Plain text
en_GB: B<[user_handler]> Configures the user handler. Available keys vary depending on which user handler is set with the B<user_handler> key. If no B<[user_handler]> section is present in the configuration the server will run without any nick registration service.
target: B<[user_handler]> 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑟 𐑞 𐑿𐑟𐑼 𐑣𐑨𐑯𐑛𐑤𐑼. 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑒𐑰𐑟 𐑝𐑺𐑦 𐑛𐑦𐑐𐑧𐑯𐑛𐑦𐑙 𐑪𐑯 𐑢𐑦𐑗 𐑿𐑟𐑼 𐑣𐑨𐑯𐑛𐑤𐑼 𐑦𐑟 𐑕𐑧𐑑 𐑢𐑦𐑞 𐑞 B<user_handler> 𐑒𐑰. 𐑦𐑓 𐑯𐑴 B<[user_handler]> 𐑕𐑧𐑒𐑖𐑩𐑯 𐑦𐑟 𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑦𐑯 𐑞 𐑒𐑩𐑯𐑓𐑦𐑜𐑘𐑼𐑱𐑖𐑩𐑯 𐑞 𐑕𐑻𐑝𐑻 𐑢𐑦𐑤 𐑮𐑳𐑯 𐑢𐑦𐑞𐑬𐑑 𐑧𐑯𐑦 𐑯𐑦𐑒 𐑮𐑧𐑡𐑦𐑕𐑑𐑮𐑱𐑖𐑩𐑯 𐑕𐑻𐑝𐑦𐑕.

note: type: Plain text
en_GB: (for user_handler=forum) The hostname of the database server
target: (𐑓𐑹 user_handler=forum) 𐑞 𐑣𐑴𐑕𐑑𐑯𐑱𐑥 𐑝 𐑞 𐑛𐑱𐑑𐑩𐑚𐑱𐑕 𐑕𐑻𐑝𐑻

note: type: Plain text
en_GB: (for user_handler=forum) The name of the database
target: (𐑓𐑹 user_handler=forum) 𐑞 𐑯𐑱𐑥 𐑝 𐑞 𐑛𐑱𐑑𐑩𐑚𐑱𐑕

note: type: Plain text
en_GB: (for user_handler=forum) The name of the user under which to log into the database
target: (𐑓𐑹 user_handler=forum) 𐑞 𐑯𐑱𐑥 𐑝 𐑞 𐑿𐑟𐑼 𐑳𐑯𐑛𐑼 𐑢𐑦𐑗 𐑑 𐑤𐑪𐑜 𐑦𐑯𐑑𐑫 𐑞 𐑛𐑱𐑑𐑩𐑚𐑱𐑕

note: type: Plain text
en_GB: (for user_handler=forum) This user's password
target: (𐑓𐑹 user_handler=forum) 𐑞𐑦𐑕 𐑿𐑟𐑼'𐑟 𐑐𐑭𐑕𐑢𐑻𐑛

note: type: Plain text
en_GB: (for user_handler=sample) The time after which a registered nick expires (in days).
target: (𐑓𐑹 user_handler=sample) 𐑞 𐑑𐑲𐑥 𐑭𐑓𐑑𐑼 𐑢𐑦𐑗 𐑩 𐑮𐑧𐑡𐑦𐑕𐑑𐑼𐑛 𐑯𐑦𐑒 𐑦𐑒𐑕𐑐𐑲𐑻𐑟 (𐑦𐑯 𐑛𐑱𐑟).

note: type: TP
en_GB: B<server>
target: B<𐑕𐑻𐑝𐑻>

note: type: Plain text
en_GB: The hostname of the mail server
target: 𐑞 𐑣𐑴𐑕𐑑𐑯𐑱𐑥 𐑝 𐑞 𐑥𐑱𐑤 𐑕𐑻𐑝𐑻

note: type: TP
en_GB: B<username>
target: B<𐑿𐑟𐑻𐑯𐑱𐑥>

note: type: Plain text
en_GB: The user name under which to log into the mail server.
target: 𐑞 𐑿𐑟𐑼 𐑯𐑱𐑥 𐑳𐑯𐑛𐑼 𐑢𐑦𐑗 𐑑 𐑤𐑪𐑜 𐑦𐑯𐑑𐑫 𐑞 𐑥𐑱𐑤 𐑕𐑻𐑝𐑻.

note: type: TP
en_GB: B<password>
target: B<𐑐𐑭𐑕𐑢𐑻𐑛>

note: type: Plain text
en_GB: This user's password.
target: 𐑞𐑦𐑕 𐑿𐑟𐑼'𐑟 𐑐𐑭𐑕𐑢𐑻𐑛.

note: type: Plain text
en_GB: The reply-to address of you mail.
target: 𐑞 𐑮𐑦𐑐𐑤𐑲-𐑑 𐑩𐑛𐑮𐑧𐑕 𐑝 𐑿 𐑥𐑱𐑤.

note: type: Plain text
en_GB: The port on which your mail server is running. Default is 25.
target: 𐑞 𐑐𐑹𐑑 𐑪𐑯 𐑢𐑦𐑗 𐑿𐑼 𐑥𐑱𐑤 𐑕𐑻𐑝𐑻 𐑦𐑟 𐑮𐑳𐑯𐑦𐑙. 𐑛𐑰𐑓𐑷𐑤𐑑 𐑦𐑟 25.

note: type: Content of: <book><bookinfo><title>
en_GB: Battle for Wesnoth User&#8217;s Manual
target: ·𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑿𐑟𐑼𐑕 𐑥𐑨𐑯𐑘𐑫𐑩𐑤

note: type: Content of: <book><preface><simpara>
en_GB: The Battle for Wesnoth is a turn-based strategy game with a fantasy theme.
target: 𐑞 ·𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑩 𐑑𐑻𐑯-𐑚𐑱𐑕𐑑 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰 𐑜𐑱𐑥 𐑢𐑦𐑞 𐑩 𐑓𐑨𐑯𐑑𐑩𐑕𐑰 𐑔𐑰𐑥.

note: type: Content of: <book><preface><simpara>
en_GB: Build up a great army, gradually training raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand pick a force with the right strengths to fight well on different terrains against all manner of opposition.
target: 𐑚𐑦𐑤𐑛 𐑳𐑐 𐑩 𐑜𐑮𐑱𐑑 𐑸𐑥𐑦, 𐑜𐑮𐑨𐑛𐑿𐑩𐑤𐑦 𐑑𐑮𐑱𐑯𐑦𐑙 𐑮𐑷 𐑮𐑩𐑒𐑮𐑵𐑑𐑕 𐑦𐑯𐑑𐑫 𐑣𐑸𐑛𐑩𐑯𐑛 𐑝𐑧𐑑𐑻𐑩𐑯𐑟. 𐑦𐑯 𐑤𐑱𐑑𐑼 𐑜𐑱𐑥𐑟, 𐑮𐑰𐑒𐑷𐑤 𐑿𐑼 𐑑𐑩𐑓𐑩𐑕𐑑 𐑢𐑪𐑮𐑦𐑼𐑟 𐑯 𐑓𐑹𐑥 𐑩 𐑛𐑧𐑛𐑤𐑰 𐑣𐑴𐑕𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑣𐑵𐑥 𐑯𐑳𐑯 𐑒𐑨𐑯 𐑕𐑑𐑨𐑯𐑛! 𐑗𐑵𐑟 𐑿𐑯𐑦𐑑𐑕 𐑓𐑮𐑪𐑥 𐑩 𐑤𐑸𐑡 𐑐𐑵𐑤 𐑝 𐑕𐑐𐑧𐑖𐑩𐑤𐑩𐑕𐑑𐑕, 𐑯 𐑣𐑨𐑯𐑛 𐑐𐑦𐑒 𐑩 𐑓𐑹𐑕 𐑢𐑦𐑞 𐑞 𐑮𐑲𐑑 𐑕𐑑𐑮𐑧𐑙𐑔𐑕 𐑑 𐑓𐑲𐑑 𐑢𐑧𐑤 𐑪𐑯 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑑𐑻𐑱𐑯𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑷𐑤 𐑥𐑨𐑯𐑼 𐑝 𐑪𐑐𐑩𐑟𐑦𐑖𐑩𐑯.

note: type: Content of: <book><preface><simpara>
en_GB: Wesnoth has many different sagas waiting to be played out. You can battle orcs, undead, and bandits on the marches of the Kingdom of Wesnoth; fight alongside dragons in the lofty peaks, elves in the green reaches of the Aethenwood, dwarves in the great halls of Knalga, or even merfolk in the Bay of Pearls. You can fight to regain the throne of Wesnoth, or use your dread power over the Undead to dominate the land of mortals, or lead your glorious Orcish tribe to victory against the humans who dared despoil your lands.
target: ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑣𐑨𐑟 𐑥𐑧𐑯𐑦 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑕𐑭𐑜𐑩𐑟 𐑢𐑱𐑑𐑦𐑙 𐑑 𐑚𐑰 𐑐𐑤𐑱𐑛 𐑬𐑑. 𐑿 𐑒𐑨𐑯 𐑚𐑨𐑑𐑩𐑤 𐑹𐑒𐑕, 𐑳𐑯𐑛𐑧𐑛, 𐑯 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑪𐑯 𐑞 𐑥𐑸𐑗𐑩𐑟 𐑝 𐑞 𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔; 𐑓𐑲𐑑 𐑩𐑤𐑪𐑙𐑕𐑲𐑛 𐑛𐑮𐑨𐑜𐑩𐑯𐑟 𐑦𐑯 𐑞 𐑤𐑪𐑓𐑑𐑦 𐑐𐑰𐑒𐑕, 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞 𐑜𐑮𐑰𐑯 𐑮𐑰𐑗𐑩𐑟 𐑝 𐑞 ·𐑱𐑞𐑧𐑯𐑢𐑫𐑛, 𐑛𐑢𐑹𐑝𐑟 𐑦𐑯 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑪𐑤𐑟 𐑝 𐑯𐑭𐑤𐑜𐑳, 𐑹 𐑰𐑝𐑩𐑯 𐑥𐑻𐑓𐑴𐑒 𐑦𐑯 𐑞 𐑚𐑱 𐑝 𐑐𐑻𐑤𐑟. 𐑿 𐑒𐑨𐑯 𐑓𐑲𐑑 𐑑 𐑮𐑦𐑜𐑱𐑯 𐑞 𐑔𐑮𐑴𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑹 𐑿𐑕 𐑿𐑼 𐑛𐑮𐑧𐑛 𐑐𐑬𐑼 𐑴𐑝𐑼 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑑 𐑛𐑪𐑥𐑦𐑯𐑱𐑑 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑥𐑹𐑑𐑩𐑤𐑟, 𐑹 𐑤𐑧𐑛 𐑿𐑼 𐑜𐑤𐑹𐑦𐑩𐑕 𐑹𐑒𐑦𐑖 𐑑𐑮𐑲𐑚 𐑑 𐑝𐑦𐑒𐑑𐑼𐑦 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑵 𐑛𐑺𐑛 𐑛𐑰𐑕𐑐𐑶𐑤 𐑿𐑼 𐑤𐑨𐑯𐑛𐑟.

note: type: Content of: <book><preface><simpara>
en_GB: You will be able to select from among over two hundred unit types (infantry, cavalry, archers, and mages are just the beginning) and fight actions ranging from small-unit ambushes to clashes of vast armies. You can also challenge your friends – or strangers – and fight in epic multi-player fantasy battles.
target: 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑕𐑩𐑤𐑧𐑒𐑑 𐑓𐑮𐑪𐑥 𐑩𐑥𐑳𐑙 𐑴𐑝𐑼 𐑑𐑵 𐑣𐑳𐑯𐑛𐑮𐑧𐑛 𐑿𐑯𐑦𐑑 𐑑𐑲𐑐𐑕 (𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦, 𐑒𐑨𐑝𐑩𐑤𐑮𐑰, 𐑸𐑗𐑻𐑕, 𐑯 𐑥𐑱𐑡𐑦𐑟 𐑸 𐑡𐑳𐑕𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙) 𐑯 𐑓𐑲𐑑 𐑨𐑒𐑖𐑩𐑯𐑟 𐑮𐑱𐑯𐑡𐑦𐑙 𐑓𐑮𐑪𐑥 𐑕𐑥𐑷𐑤-𐑿𐑯𐑦𐑑 𐑨𐑥𐑚𐑫𐑖𐑦𐑟 𐑑 𐑒𐑤𐑨𐑖𐑦𐑟 𐑝 𐑝𐑭𐑕𐑑 𐑸𐑥𐑰𐑟. 𐑿 𐑒𐑨𐑯 𐑷𐑤𐑕𐑴 𐑗𐑨𐑤𐑩𐑯𐑡 𐑿𐑼 𐑓𐑮𐑧𐑯𐑛𐑟 – 𐑹 𐑕𐑑𐑮𐑱𐑯𐑡𐑼𐑟 – 𐑯 𐑓𐑲𐑑 𐑦𐑯 𐑧𐑐𐑦𐑒 𐑥𐑩𐑤𐑑𐑰-𐑐𐑤𐑱𐑻 𐑓𐑨𐑯𐑑𐑩𐑕𐑰 𐑚𐑨𐑑𐑩𐑤𐑟.

note: type: Content of: <book><preface><simpara>
en_GB: Battle for Wesnoth is open-source software, and a thriving community of volunteers cooperates to improve the game. You can create your own custom units, write your own scenarios, and even script full-blown campaigns. User-maintained content is available from an add-on server, and the very best of it is incorporated into Battle for Wesnoth&#8217;s official releases.
target: 𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑴𐑐𐑩𐑯-𐑕𐑹𐑕 𐑕𐑪𐑓𐑑𐑢𐑺, 𐑯 𐑩 𐑔𐑮𐑲𐑝𐑦𐑙 𐑒𐑩𐑥𐑿𐑦𐑑𐑦 𐑝 𐑝𐑪𐑤𐑩𐑯𐑑𐑽𐑟 𐑒𐑴𐑭𐑐𐑻𐑱𐑑𐑕 𐑑 𐑦𐑥𐑐𐑮𐑵𐑝 𐑞 𐑜𐑱𐑥. 𐑿 𐑒𐑨𐑯 𐑒𐑮𐑰𐑱𐑑 𐑿𐑼 𐑴𐑯 𐑒𐑳𐑕𐑑𐑩𐑥 𐑿𐑯𐑦𐑑𐑕, 𐑮𐑲𐑑 𐑿𐑼 𐑴𐑯 𐑕𐑦𐑯𐑺𐑰𐑴𐑟, 𐑯 𐑰𐑝𐑩𐑯 𐑕𐑒𐑮𐑦𐑐𐑑 𐑓𐑫𐑤-𐑚𐑤𐑴𐑯 𐑒𐑨𐑥𐑐𐑱𐑯𐑟. 𐑿𐑟𐑼-𐑥𐑱𐑯𐑑𐑱𐑯𐑛 𐑒𐑩𐑯𐑑𐑧𐑯𐑑 𐑦𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑓𐑮𐑪𐑥 𐑩𐑯 𐑨𐑛-𐑪𐑯 𐑕𐑻𐑝𐑻, 𐑯 𐑞 𐑝𐑧𐑮𐑦 𐑚𐑧𐑕𐑑 𐑝 𐑦𐑑 𐑦𐑟 𐑦𐑯𐑒𐑹𐑐𐑻𐑱𐑑𐑩𐑛 𐑦𐑯𐑑𐑫 ·𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔&#8217;𐑕 𐑪𐑓𐑦𐑖𐑩𐑤 𐑮𐑦𐑤𐑰𐑕𐑩𐑟.

note: type: Content of: <book><chapter><section><title>
en_GB: The World
target: 𐑞 𐑢𐑻𐑤𐑛

note: type: Content of: <book><chapter><section><simpara>
en_GB: The known portion of the Great Continent, on which Wesnoth abides, is generally divided into three areas: the Northlands, which are generally lawless; the kingdom of Wesnoth and its occasional principality, Elensefar; and the domain of the Southwest Elves in the Aethenwood and beyond.
target: 𐑞 𐑯𐑴𐑯 𐑐𐑹𐑖𐑩𐑯 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑, 𐑪𐑯 𐑢𐑦𐑗 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑩𐑚𐑲𐑛𐑟, 𐑦𐑟 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑛𐑦𐑝𐑲𐑛𐑩𐑛 𐑦𐑯𐑑𐑫 𐑔𐑮𐑰 𐑺𐑰𐑩𐑟: 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕, 𐑢𐑦𐑗 𐑸 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑤𐑪𐑤𐑩𐑕; 𐑞 𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑯 𐑦𐑑𐑕 𐑩𐑒𐑱𐑠𐑩𐑯𐑩𐑤 𐑐𐑮𐑦𐑯𐑕𐑦𐑐𐑨𐑤𐑦𐑑𐑰, ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸; 𐑯 𐑞 𐑛𐑴𐑥𐑱𐑯 𐑝 𐑞 𐑕𐑬𐑔𐑢𐑧𐑕𐑑 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞 ·𐑱𐑞𐑧𐑯𐑢𐑫𐑛 𐑯 𐑚𐑦𐑘𐑪𐑯𐑛.

note: type: Content of: <book><chapter><section><simpara>
en_GB: The Kingdom of Wesnoth lies in the center of this land. Its borders are the Great River to the north, the Dulatus Hills in the east and south, the edge of the Aethenwood to the southwest, and the Ocean to the west. Elensefar, a once-province of Wesnoth, is bordered by the Great River to the north, a loosely defined line with Wesnoth to the east, the Bay of Pearls to the south, and the ocean to the west.
target: 𐑞 ·𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑤𐑲𐑟 𐑦𐑯 𐑞 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛. 𐑦𐑑𐑕 𐑚𐑹𐑛𐑼𐑟 𐑸 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼 𐑑 𐑞 𐑯𐑹𐑔, 𐑞 ·𐑛𐑵𐑤𐑨𐑑𐑳𐑕 ·𐑣𐑦𐑤𐑟 𐑦𐑯 𐑞 𐑰𐑕𐑑 𐑯 𐑕𐑬𐑔, 𐑞 𐑧𐑡 𐑝 𐑞 ·𐑱𐑞𐑧𐑯𐑢𐑫𐑛 𐑑 𐑞 𐑕𐑬𐑔𐑢𐑧𐑕𐑑, 𐑯 𐑞 𐑴𐑖𐑩𐑯 𐑑 𐑞 𐑢𐑧𐑕𐑑. ·𐑧𐑤𐑧𐑯𐑕𐑓𐑸, 𐑩 𐑢𐑳𐑯𐑕-𐑐𐑮𐑪𐑝𐑦𐑯𐑕 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑦𐑟 𐑚𐑹𐑛𐑻𐑛 𐑚𐑲 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼 𐑑 𐑞 𐑯𐑹𐑔, 𐑩 𐑤𐑵𐑕𐑤𐑰 𐑛𐑦𐑓𐑲𐑯𐑛 𐑤𐑲𐑯 𐑢𐑦𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑑 𐑞 𐑰𐑕𐑑, 𐑞 ·𐑚𐑱 𐑝 ·𐑐𐑻𐑤𐑟 𐑑 𐑞 𐑕𐑬𐑔, 𐑯 𐑞 𐑴𐑖𐑩𐑯 𐑑 𐑞 𐑢𐑧𐑕𐑑.

note: type: Content of: <book><chapter><section><simpara>
en_GB: The Northlands is the wild country north of the Great River. Various groups of orcs, dwarves, barbarians and elves populate the region.  To the north and east lies the forest of Lintanir, where the great kingdom of the North-Elves keeps to its own mysterious affairs.
target: 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕 𐑦𐑟 𐑞 𐑢𐑲𐑤𐑛 𐑒𐑳𐑯𐑑𐑮𐑰 𐑯𐑹𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼. 𐑝𐑺𐑦𐑩𐑕 𐑜𐑮𐑵𐑐𐑕 𐑝 𐑹𐑒𐑕, 𐑛𐑢𐑹𐑝𐑟, 𐑚𐑸𐑚𐑺𐑦𐑩𐑯𐑟 𐑯 𐑧𐑤𐑝𐑟 𐑐𐑪𐑐𐑿𐑤𐑱𐑑 𐑞 𐑮𐑰𐑗𐑩𐑯. 𐑑 𐑞 𐑯𐑹𐑔 𐑯 𐑰𐑕𐑑 𐑤𐑲𐑟 𐑞 ·𐑓𐑹𐑦𐑕𐑑 𐑝 ·𐑤𐑦𐑯𐑑𐑨𐑯𐑰𐑮, 𐑢𐑺 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 𐑞 𐑯𐑹𐑔-𐑧𐑤𐑝𐑟 𐑒𐑰𐑐𐑕 𐑑 𐑦𐑑𐑕 𐑴𐑯 𐑥𐑦𐑕𐑑𐑽𐑦𐑩𐑕 𐑩𐑓𐑺𐑟.

note: type: Content of: <book><chapter><section><simpara>
en_GB: Over the land are scattered villages where you can heal your troops and gather the income required to support your army. You will also have to cross mountains and rivers, push through forests, hills and tundra, and cross open grassland. In each of these areas different creatures have adapted to live there and can travel more easily and fight better when they are in familiar terrain.
target: 𐑴𐑝𐑼 𐑞 𐑤𐑨𐑯𐑛 𐑸 𐑕𐑒𐑨𐑑𐑼𐑛 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑢𐑺 𐑿 𐑒𐑨𐑯 𐑣𐑰𐑤 𐑿𐑼 𐑑𐑮𐑵𐑐𐑕 𐑯 𐑜𐑨𐑞𐑼 𐑞 𐑦𐑯𐑒𐑳𐑥 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑑 𐑕𐑩𐑐𐑹𐑑 𐑿𐑼 𐑸𐑥𐑦. 𐑿 𐑢𐑦𐑤 𐑷𐑤𐑕𐑴 𐑣𐑨𐑝 𐑑 𐑒𐑮𐑪𐑕 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑯 𐑮𐑦𐑝𐑼𐑟, 𐑐𐑫𐑖 𐑔𐑮𐑵 𐑓𐑪𐑮𐑦𐑕𐑑𐑕, 𐑣𐑦𐑤𐑟 𐑯 𐑑𐑩𐑯𐑛𐑮𐑩, 𐑯 𐑒𐑮𐑪𐑕 𐑴𐑐𐑩𐑯 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛. 𐑦𐑯 𐑰𐑗 𐑝 𐑞𐑰𐑟 𐑺𐑰𐑩𐑟 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑒𐑮𐑰𐑗𐑼𐑟 𐑣𐑨𐑝 𐑩𐑛𐑨𐑐𐑑𐑩𐑛 𐑑 𐑤𐑲𐑝 𐑞𐑺 𐑯 𐑒𐑨𐑯 𐑑𐑮𐑨𐑝𐑩𐑤 𐑥𐑹 𐑰𐑟𐑦𐑤𐑦 𐑯 𐑓𐑲𐑑 𐑚𐑧𐑑𐑼 𐑢𐑧𐑯 𐑞𐑱 𐑸 𐑦𐑯 𐑓𐑩𐑥𐑦𐑤𐑦𐑼 𐑑𐑻𐑱𐑯.

note: type: Content of: <book><chapter><section><section><title>
en_GB: The Creatures
target: 𐑞 𐑒𐑮𐑰𐑗𐑼𐑟

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: In the world of Wesnoth there dwell humans, elves, dwarves, orcs, drakes, saurians, mermen, nagas, and many other races yet more obscure and wondrous. In accursed lands walk undead and ghosts and specters; monsters lurk in its ruins and dungeons.  Each has adapted to particular terrains. Humans inhabit primarily the temperate grasslands. In the hills, mountains and underground caves orcs and dwarves are most at home. In the forests the elves reign supreme. In the oceans and rivers mermen and nagas dominate.
target: 𐑦𐑯 𐑞 𐑢𐑻𐑤𐑛 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑞𐑺 𐑛𐑢𐑧𐑤 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑧𐑤𐑝𐑟, 𐑛𐑢𐑹𐑝𐑟, 𐑹𐑒𐑕, 𐑛𐑮𐑱𐑒𐑕, 𐑕𐑸𐑾𐑯𐑟, 𐑥𐑻𐑥𐑧𐑯, 𐑯𐑭𐑜𐑩𐑟, 𐑯 𐑥𐑧𐑯𐑦 𐑳𐑞𐑼 𐑮𐑱𐑕𐑩𐑟 𐑘𐑧𐑑 𐑥𐑹 𐑩𐑚𐑕𐑒𐑘𐑫𐑼 𐑯 𐑢𐑩𐑯𐑛𐑮𐑩𐑕. 𐑦𐑯 𐑩𐑒𐑻𐑕𐑑 𐑤𐑨𐑯𐑛𐑟 𐑢𐑷𐑒 𐑳𐑯𐑛𐑧𐑛 𐑯 𐑜𐑴𐑕𐑑𐑕 𐑯 𐑕𐑐𐑧𐑒𐑑𐑻𐑕; 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑤𐑻𐑒 𐑦𐑯 𐑦𐑑𐑕 𐑮𐑵𐑦𐑯𐑟 𐑯 𐑛𐑩𐑯𐑡𐑩𐑯𐑟. 𐑰𐑗 𐑣𐑨𐑟 𐑩𐑛𐑨𐑐𐑑𐑩𐑛 𐑑 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑑𐑻𐑱𐑯𐑟. 𐑣𐑿𐑥𐑩𐑯𐑟 𐑦𐑯𐑣𐑨𐑚𐑦𐑑 𐑐𐑮𐑲𐑥𐑺𐑩𐑤𐑰 𐑞 𐑑𐑧𐑥𐑐𐑼𐑩𐑑 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛𐑟. 𐑦𐑯 𐑞 𐑣𐑦𐑤𐑟, 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑯 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑒𐑱𐑝𐑟 𐑹𐑒𐑕 𐑯 𐑛𐑢𐑹𐑝𐑟 𐑸 𐑥𐑴𐑕𐑑 𐑨𐑑 𐑣𐑴𐑥. 𐑦𐑯 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑞 𐑧𐑤𐑝𐑟 𐑮𐑱𐑯 𐑕𐑫𐑐𐑮𐑰𐑥. 𐑦𐑯 𐑞 𐑴𐑖𐑩𐑯𐑟 𐑯 𐑮𐑦𐑝𐑼𐑟 𐑥𐑻𐑥𐑧𐑯 𐑯 𐑯𐑭𐑜𐑩𐑟 𐑛𐑪𐑥𐑦𐑯𐑱𐑑.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: For game purposes, the races group into factions; for example, orcs often cooperate with trolls, and elves or dwarves with humans. Some other factions reflect divisions within human society&#8201;&#8212;&#8201;loyalists vs. outlaws, for example. In most campaigns, you will control units drawn a single faction. But sometimes factions make alliances with others, so you may face more than one faction in a scenario.
target: 𐑓𐑹 𐑜𐑱𐑥 𐑐𐑻𐑐𐑩𐑕𐑩𐑟, 𐑞 𐑮𐑱𐑕𐑩𐑟 𐑜𐑮𐑵𐑐 𐑦𐑯𐑑𐑫 𐑓𐑨𐑒𐑖𐑩𐑯𐑟; 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑹𐑒𐑕 𐑪𐑓𐑩𐑯 𐑒𐑴𐑭𐑐𐑻𐑱𐑑 𐑢𐑦𐑞 𐑑𐑮𐑴𐑤𐑟, 𐑯 𐑧𐑤𐑝𐑟 𐑹 𐑛𐑢𐑹𐑝𐑟 𐑢𐑦𐑞 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑕𐑳𐑥 𐑳𐑞𐑼 𐑓𐑨𐑒𐑖𐑩𐑯𐑟 𐑮𐑦𐑓𐑤𐑧𐑒𐑑 𐑛𐑦𐑝𐑦𐑠𐑩𐑯𐑟 𐑢𐑦𐑞𐑦𐑯 𐑣𐑿𐑥𐑩𐑯 𐑕𐑩𐑕𐑲𐑩𐑑𐑦&#8201;&#8212;&#8201;𐑤𐑶𐑩𐑤𐑦𐑕𐑑𐑕 𐑝𐑻𐑕𐑩𐑟. 𐑬𐑑𐑤𐑷𐑟, 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤. 𐑦𐑯 𐑥𐑴𐑕𐑑 𐑒𐑨𐑥𐑐𐑱𐑯𐑟, 𐑿 𐑢𐑦𐑤 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑿𐑯𐑦𐑑𐑕 𐑛𐑮𐑷𐑯 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑓𐑨𐑒𐑖𐑩𐑯. 𐑚𐑳𐑑 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑓𐑨𐑒𐑖𐑩𐑯𐑟 𐑥𐑱𐑒 𐑩𐑤𐑲𐑩𐑯𐑕𐑩𐑟 𐑢𐑦𐑞 𐑳𐑞𐑼𐑟, 𐑕𐑴 𐑿 𐑥𐑱 𐑓𐑱𐑕 𐑥𐑹 𐑞𐑨𐑯 𐑢𐑳𐑯 𐑓𐑨𐑒𐑖𐑩𐑯 𐑦𐑯 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴.

note: type: Content of: <book><chapter><section><title>
en_GB: Finding Your Way
target: 𐑓𐑲𐑯𐑛𐑦𐑙 𐑿𐑼 𐑢𐑱

note: type: Content of: <book><chapter><section><simpara>
en_GB: When Wesnoth first starts it displays an initial background and a column of buttons called the Main Menu. The buttons only work with a mouse. For the impatient, we recommend you: click the "Language" button to set your language; then click the "Tutorial" button to run the tutorial; and then play the campaign, "A Tale of Two Brothers" by clicking the "Campaign" button and selecting it from the list provided.
target: 𐑢𐑧𐑯 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑓𐑻𐑕𐑑 𐑕𐑑𐑸𐑑𐑕 𐑦𐑑 𐑛𐑦𐑕𐑐𐑤𐑱𐑟 𐑩𐑯 𐑦𐑯𐑦𐑖𐑩𐑤 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑯 𐑩 𐑒𐑪𐑤𐑩𐑥 𐑝 𐑚𐑳𐑑𐑩𐑯𐑟 𐑒𐑷𐑤𐑛 𐑞 𐑥𐑱𐑯 𐑥𐑧𐑯𐑿. 𐑞 𐑚𐑳𐑑𐑩𐑯𐑟 𐑴𐑯𐑤𐑦 𐑢𐑻𐑒 𐑢𐑦𐑞 𐑩 𐑥𐑬𐑕. 𐑓𐑹 𐑞 𐑦𐑥𐑐𐑱𐑖𐑩𐑯𐑑, 𐑢𐑰 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛 𐑿: 𐑒𐑤𐑦𐑒 𐑞 "𐑤𐑨𐑙𐑜𐑢𐑩𐑡" 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑕𐑧𐑑 𐑿𐑼 𐑤𐑨𐑙𐑜𐑢𐑩𐑡; 𐑞𐑧𐑯 𐑒𐑤𐑦𐑒 𐑞 "𐑑𐑵𐑑𐑹𐑰𐑩𐑤" 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑮𐑳𐑯 𐑞 𐑑𐑵𐑑𐑹𐑰𐑩𐑤; 𐑯 𐑞𐑧𐑯 𐑐𐑤𐑱 𐑞 𐑒𐑨𐑥𐑐𐑱𐑯, "𐑩 𐑑𐑱𐑤 𐑝 𐑑𐑵 𐑚𐑮𐑳𐑞𐑼𐑟" 𐑚𐑲 𐑒𐑤𐑦𐑒𐑦𐑙 𐑞 "𐑒𐑨𐑥𐑐𐑱𐑯" 𐑚𐑳𐑑𐑩𐑯 𐑯 𐑕𐑩𐑤𐑧𐑒𐑑𐑦𐑙 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑤𐑦𐑕𐑑 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: The tutorial is a real, but basic, game which teaches you some of the basic controls needed to play the game. Winning or losing is not important here, but learning what to do is. Click the Tutorial button to play. In the Tutorial you are in the role of the prince Konrad or the princess Li&#8217;sar, learning from the Elder Mage Delfador — pay attention or he might turn you into a newt.
target: 𐑞 𐑑𐑵𐑑𐑹𐑰𐑩𐑤 𐑦𐑟 𐑩 𐑮𐑾𐑤, 𐑚𐑳𐑑 𐑚𐑱𐑕𐑦𐑒, 𐑜𐑱𐑥 𐑢𐑦𐑗 𐑑𐑰𐑡𐑩𐑟 𐑿 𐑕𐑳𐑥 𐑝 𐑞 𐑚𐑱𐑕𐑦𐑒 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑟 𐑯𐑰𐑛𐑩𐑛 𐑑 𐑐𐑤𐑱 𐑞 𐑜𐑱𐑥. 𐑢𐑦𐑯𐑦𐑙 𐑹 𐑤𐑵𐑟𐑦𐑙 𐑦𐑟 𐑯𐑪𐑑 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑣𐑽, 𐑚𐑳𐑑 𐑤𐑻𐑯𐑦𐑙 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑦𐑟. 𐑒𐑤𐑦𐑒 𐑞 𐑑𐑵𐑑𐑹𐑰𐑩𐑤 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑐𐑤𐑱. 𐑦𐑯 𐑞 𐑑𐑵𐑑𐑹𐑰𐑩𐑤 𐑿 𐑸 𐑦𐑯 𐑞 𐑮𐑴𐑤 𐑝 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑒𐑭𐑯𐑮𐑩𐑛 𐑹 𐑞 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 𐑤𐑰&#8217;𐑕𐑸, 𐑤𐑻𐑯𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑧𐑤𐑛𐑼 𐑥𐑱𐑡 ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹 - 𐑐𐑱 𐑩𐑑𐑧𐑯𐑖𐑩𐑯 𐑹 𐑣𐑰 𐑥𐑲𐑑 𐑑𐑻𐑯 𐑿 𐑦𐑯𐑑𐑫 𐑩 𐑯𐑵𐑑.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Wesnoth was primarily designed to play campaigns. Campaigns are a series of connected scenarios. Click this button to start a new campaign. You will be presented with a list of campaigns available on your computer (more can be downloaded if you wish). Select your campaign and click OK to start or Cancel to quit. Each campaign has a difficulty level: easy, medium (normal), and hard. We recommend medium as this level is challenging, but not difficult. You may not change the difficulty during the campaign. In case you have serious problems fighting your way through easy difficulty, the guide about <link linkend="basic_strategy">Basic Strategy</link> will surely help you. Once you have selected the difficulty, you will start with the first scenario of the campaign.
target: ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑢𐑪𐑟 𐑐𐑮𐑲𐑥𐑺𐑩𐑤𐑰 𐑛𐑩𐑟𐑲𐑯𐑛 𐑑 𐑐𐑤𐑱 𐑒𐑨𐑥𐑐𐑱𐑯𐑟. 𐑒𐑨𐑥𐑐𐑱𐑯𐑟 𐑸 𐑩 𐑕𐑽𐑦𐑟 𐑝 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛 𐑕𐑦𐑯𐑺𐑰𐑴𐑟. 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑕𐑑𐑸𐑑 𐑩 𐑯𐑿 𐑒𐑨𐑥𐑐𐑱𐑯. 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑮𐑦𐑟𐑧𐑯𐑑𐑩𐑛 𐑢𐑦𐑞 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑒𐑨𐑥𐑐𐑱𐑯𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑪𐑯 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 (𐑥𐑹 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑬𐑯𐑤𐑴𐑛𐑩𐑛 𐑦𐑓 𐑿 𐑢𐑦𐑖). 𐑕𐑩𐑤𐑧𐑒𐑑 𐑿𐑼 𐑒𐑨𐑥𐑐𐑱𐑯 𐑯 𐑒𐑤𐑦𐑒 𐑴𐑒𐑱 𐑑 𐑕𐑑𐑸𐑑 𐑹 𐑒𐑨𐑯𐑕𐑩𐑤 𐑑 𐑒𐑢𐑦𐑑. 𐑰𐑗 𐑒𐑨𐑥𐑐𐑱𐑯 𐑣𐑨𐑟 𐑩 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦 𐑤𐑧𐑝𐑩𐑤: 𐑰𐑟𐑦, 𐑥𐑰𐑛𐑦𐑩𐑥 (𐑯𐑹𐑥𐑩𐑤), 𐑯 𐑣𐑸𐑛. 𐑢𐑰 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛 𐑥𐑰𐑛𐑦𐑩𐑥 𐑨𐑟 𐑞𐑦𐑕 𐑤𐑧𐑝𐑩𐑤 𐑦𐑟 𐑗𐑨𐑤𐑩𐑯𐑡𐑦𐑙, 𐑚𐑳𐑑 𐑯𐑪𐑑 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑. 𐑿 𐑥𐑱 𐑯𐑪𐑑 𐑗𐑱𐑯𐑡 𐑞 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑒𐑨𐑥𐑐𐑱𐑯. 𐑦𐑯 𐑒𐑱𐑕 𐑿 𐑣𐑨𐑝 𐑕𐑽𐑦𐑩𐑕 𐑐𐑮𐑪𐑚𐑤𐑩𐑥𐑟 𐑓𐑲𐑑𐑦𐑙 𐑿𐑼 𐑢𐑱 𐑔𐑮𐑵 𐑰𐑟𐑦 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦, 𐑞 𐑜𐑲𐑛 𐑩𐑚𐑬𐑑 <link linkend="basic_strategy">Basic 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰</link> 𐑢𐑦𐑤 𐑖𐑫𐑼𐑤𐑦 𐑣𐑧𐑤𐑐 𐑿. 𐑢𐑳𐑯𐑕 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑞 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦, 𐑿 𐑢𐑦𐑤 𐑕𐑑𐑸𐑑 𐑢𐑦𐑞 𐑞 𐑓𐑻𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴 𐑝 𐑞 𐑒𐑨𐑥𐑐𐑱𐑯.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button to play single scenarios against one or more opponents. You can play the games over the internet or at your computer, against computer or human opponents. When you select this button a dialogue will appear and allow you to choose how you want to play the scenario. To learn more, see <link linkend="scenarios">scenarios</link>.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑐𐑤𐑱 𐑕𐑦𐑙𐑜𐑩𐑤 𐑕𐑦𐑯𐑺𐑰𐑴𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑢𐑳𐑯 𐑹 𐑥𐑹 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕. 𐑿 𐑒𐑨𐑯 𐑐𐑤𐑱 𐑞 𐑜𐑱𐑥𐑟 𐑴𐑝𐑼 𐑞 𐑦𐑯𐑑𐑼𐑯𐑧𐑑 𐑹 𐑨𐑑 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼, 𐑩𐑜𐑱𐑯𐑕𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑹 𐑣𐑿𐑥𐑩𐑯 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕. 𐑢𐑧𐑯 𐑿 𐑕𐑩𐑤𐑧𐑒𐑑 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜 𐑢𐑦𐑤 𐑩𐑐𐑽 𐑯 𐑩𐑤𐑬 𐑿 𐑑 𐑗𐑵𐑟 𐑣𐑬 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑐𐑤𐑱 𐑞 𐑕𐑦𐑯𐑺𐑰𐑴. 𐑑 𐑤𐑻𐑯 𐑥𐑹, 𐑕𐑰 <link linkend="scenarios">scenarios</link>.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button to load a previously saved game. You will be shown a dialogue listing saved games. Select the game and click Ok to load and continue, or Cancel to return to the Main Menu. If you select a replay game, you can check the Replay check box. The loaded game will make all the moves from the beginning while you watch.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑤𐑴𐑛 𐑩 𐑐𐑮𐑰𐑝𐑦𐑩𐑕𐑤𐑦 𐑕𐑱𐑝𐑛 𐑜𐑱𐑥. 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑖𐑴𐑯 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜 𐑤𐑦𐑕𐑑𐑦𐑙 𐑕𐑱𐑝𐑛 𐑜𐑱𐑥𐑟. 𐑕𐑩𐑤𐑧𐑒𐑑 𐑞 𐑜𐑱𐑥 𐑯 𐑒𐑤𐑦𐑒 𐑴𐑒𐑱 𐑑 𐑤𐑴𐑛 𐑯 𐑒𐑩𐑯𐑑𐑦𐑯𐑿, 𐑹 𐑒𐑨𐑯𐑕𐑩𐑤 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑥𐑱𐑯 𐑥𐑧𐑯𐑿. 𐑦𐑓 𐑿 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑮𐑰𐑐𐑤𐑱 𐑜𐑱𐑥, 𐑿 𐑒𐑨𐑯 𐑗𐑧𐑒 𐑞 𐑮𐑰𐑐𐑤𐑱 𐑗𐑧𐑒 𐑚𐑪𐑒𐑕. 𐑞 𐑤𐑴𐑛𐑩𐑛 𐑜𐑱𐑥 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑷𐑤 𐑞 𐑥𐑵𐑝𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑢𐑲𐑤 𐑿 𐑢𐑪𐑡.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button to enter the content server where a whole lot of content created by normal users is hosted. Among the things available there are many campaigns, multiplayer eras (defining factions for multiplayer games) and multiplayer maps. With the "Remove Add-ons" button you can remove them again once you do not want them anymore.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑧𐑯𐑑𐑼 𐑞 𐑒𐑩𐑯𐑑𐑧𐑯𐑑 𐑕𐑻𐑝𐑻 𐑢𐑺 𐑩 𐑣𐑴𐑤 𐑤𐑪𐑑 𐑝 𐑒𐑩𐑯𐑑𐑧𐑯𐑑 𐑒𐑮𐑦𐑱𐑑𐑩𐑛 𐑚𐑲 𐑯𐑹𐑥𐑩𐑤 𐑿𐑟𐑼𐑟 𐑦𐑟 𐑣𐑴𐑕𐑑𐑩𐑛. 𐑩𐑥𐑳𐑙 𐑞 𐑔𐑦𐑙𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑞𐑺 𐑸 𐑥𐑧𐑯𐑦 𐑒𐑨𐑥𐑐𐑱𐑯𐑟, 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑽𐑩𐑟 (𐑛𐑦𐑓𐑲𐑯𐑦𐑙 𐑓𐑨𐑒𐑖𐑩𐑯𐑟 𐑓𐑹 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥𐑟) 𐑯 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑥𐑨𐑐𐑕. 𐑢𐑦𐑞 𐑞 "𐑮𐑰𐑥𐑵𐑝 𐑨𐑛-𐑭𐑯𐑟" 𐑚𐑳𐑑𐑩𐑯 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑥𐑵𐑝 𐑞𐑧𐑥 𐑩𐑜𐑱𐑯 𐑢𐑳𐑯𐑕 𐑿 𐑛𐑵 𐑯𐑪𐑑 𐑢𐑪𐑯𐑑 𐑞𐑧𐑥 𐑧𐑯𐑰𐑥𐑹.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button to start the Map Editor where you can create custom maps for multiplayer games or for building your own campaign upon.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑕𐑑𐑸𐑑 𐑞 𐑥𐑨𐑐 𐑧𐑛𐑦𐑑𐑹 𐑢𐑺 𐑿 𐑒𐑨𐑯 𐑒𐑮𐑰𐑱𐑑 𐑒𐑳𐑕𐑑𐑩𐑥 𐑥𐑨𐑐𐑕 𐑓𐑹 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥𐑟 𐑹 𐑓𐑹 𐑚𐑦𐑤𐑛𐑦𐑙 𐑿𐑼 𐑴𐑯 𐑒𐑨𐑥𐑐𐑱𐑯 𐑩𐑐𐑪𐑯.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button, select your language, and click OK to use it, or Cancel to continue with the current language. The first time Wesnoth starts, it defaults to English or your system locale if that can be determined, but once you change it, it will start in that language.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯, 𐑕𐑩𐑤𐑧𐑒𐑑 𐑿𐑼 𐑤𐑨𐑙𐑜𐑢𐑩𐑡, 𐑯 𐑒𐑤𐑦𐑒 𐑴𐑒𐑱 𐑑 𐑿𐑕 𐑦𐑑, 𐑹 𐑒𐑨𐑯𐑕𐑩𐑤 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑢𐑦𐑞 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑤𐑨𐑙𐑜𐑢𐑩𐑡. 𐑞 𐑓𐑻𐑕𐑑 𐑑𐑲𐑥 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑕𐑑𐑸𐑑𐑕, 𐑦𐑑 𐑛𐑦𐑓𐑷𐑤𐑑𐑕 𐑑 ·𐑰𐑙𐑜𐑤𐑦𐑖 𐑹 𐑿𐑼 𐑕𐑦𐑕𐑑𐑩𐑥 𐑤𐑴𐑒𐑨𐑤 𐑦𐑓 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑛, 𐑚𐑳𐑑 𐑢𐑳𐑯𐑕 𐑿 𐑗𐑱𐑯𐑡 𐑦𐑑, 𐑦𐑑 𐑢𐑦𐑤 𐑕𐑑𐑸𐑑 𐑦𐑯 𐑞𐑨𐑑 𐑤𐑨𐑙𐑜𐑢𐑩𐑡.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click here to change default settings.
target: 𐑒𐑤𐑦𐑒 𐑣𐑽 𐑑 𐑗𐑱𐑯𐑡 𐑛𐑰𐑓𐑷𐑤𐑑 𐑕𐑧𐑑𐑦𐑙𐑟.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button for a list of major Wesnoth contributors. You will often be able to reach them in real time at irc.freenode.org:6667 on #wesnoth.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑓𐑹 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑥𐑱𐑡𐑼 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑒𐑩𐑯𐑑𐑮𐑦𐑚𐑘𐑩𐑑𐑻𐑟. 𐑿 𐑢𐑦𐑤 𐑪𐑓𐑩𐑯 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰𐑗 𐑞𐑧𐑥 𐑦𐑯 𐑮𐑾𐑤 𐑑𐑲𐑥 𐑨𐑑 irc.freenode.org:6667 𐑪𐑯 #wesnoth

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button to close Wesnoth.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑒𐑤𐑴𐑕 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button to open the integrated in game Help System. It will provide you with information about units and all other gameplay relevant things of the game. Most of those things are mentioned in this manual.
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑴𐑐𐑩𐑯 𐑞 𐑦𐑯𐑑𐑩𐑜𐑮𐑱𐑑𐑩𐑛 𐑦𐑯 𐑜𐑱𐑥 𐑣𐑧𐑤𐑐 𐑕𐑦𐑕𐑑𐑩𐑥. 𐑦𐑑 𐑢𐑦𐑤 𐑐𐑮𐑩𐑝𐑲𐑛 𐑿 𐑢𐑦𐑞 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑩𐑚𐑬𐑑 𐑿𐑯𐑦𐑑𐑕 𐑯 𐑷𐑤 𐑳𐑞𐑼 𐑜𐑱𐑥𐑐𐑤𐑱 𐑮𐑧𐑤𐑩𐑝𐑩𐑯𐑑 𐑔𐑦𐑙𐑟 𐑝 𐑞 𐑜𐑱𐑥. 𐑥𐑴𐑕𐑑 𐑝 𐑞𐑴𐑟 𐑔𐑦𐑙𐑟 𐑸 𐑥𐑧𐑯𐑖𐑩𐑯𐑛 𐑦𐑯 𐑞𐑦𐑕 𐑥𐑨𐑯𐑘𐑫𐑩𐑤.

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button to read the next little tip from the "Tome of Wesnoth".
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑸𐑱𐑖𐑱𐑙𐑔𐑮𐑰𐑛 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑤𐑦𐑑𐑩𐑤 𐑑𐑦𐑐 𐑓𐑮𐑪𐑥 𐑞 "·𐑑𐑴𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔".

note: type: Content of: <book><chapter><section><variablelist><varlistentry><listitem><simpara>
en_GB: Click this button to read the previous little tip from the "Tome of Wesnoth".
target: 𐑒𐑤𐑦𐑒 𐑞𐑦𐑕 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑸𐑱𐑖𐑱𐑙𐑔𐑮𐑰𐑛 𐑞 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑤𐑦𐑑𐑩𐑤 𐑑𐑦𐑐 𐑓𐑮𐑪𐑥 𐑞 "·𐑑𐑴𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔".

note: type: Content of: <book><chapter><section><title>
en_GB: Game Modes
target: 𐑜𐑱𐑥 𐑥𐑴𐑛𐑟

note: type: Content of: <book><chapter><section><simpara>
en_GB: There are two basic ways to play Battle for Wesnoth:
target: 𐑞𐑺 𐑸 𐑑𐑵 𐑚𐑱𐑕𐑦𐑒 𐑢𐑱𐑟 𐑑 𐑐𐑤𐑱 ·𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔:

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: Play a sequence of connected scenarios, known as a campaign, against the computer.
target: 𐑐𐑤𐑱 𐑩 𐑕𐑰𐑒𐑢𐑩𐑯𐑕 𐑝 𐑒𐑩𐑯𐑧𐑒𐑑𐑩𐑛 𐑕𐑦𐑯𐑺𐑰𐑴𐑟, 𐑯𐑴𐑯 𐑨𐑟 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯, 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: Play a single scenario against computer or human opponents.
target: 𐑐𐑤𐑱 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑕𐑦𐑯𐑺𐑰𐑴 𐑩𐑜𐑱𐑯𐑕𐑑 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑹 𐑣𐑿𐑥𐑩𐑯 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Campaigns are sequences of battles with a connecting storyline. Typical campaigns have about 10–20 scenarios. The main advantage with campaigns is that they allow you to develop your army. As you complete each scenario, the remaining units at the end are saved for you to use in the next scenario. If you choose not to use a unit at all during a scenario it is carried over to the next, so you don&#8217;t lose units you don&#8217;t use.
target: 𐑒𐑨𐑥𐑐𐑱𐑯𐑟 𐑸 𐑕𐑰𐑒𐑢𐑩𐑯𐑕𐑩𐑟 𐑝 𐑚𐑨𐑑𐑩𐑤𐑟 𐑢𐑦𐑞 𐑩 𐑒𐑩𐑯𐑧𐑒𐑑𐑦𐑙 𐑕𐑑𐑹𐑰𐑤𐑲𐑯. 𐑑𐑦𐑐𐑩𐑒𐑩𐑤 𐑒𐑨𐑥𐑐𐑱𐑯𐑟 𐑣𐑨𐑝 𐑩𐑚𐑬𐑑 10-20 𐑕𐑦𐑯𐑺𐑰𐑴𐑟. 𐑞 𐑥𐑱𐑯 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡 𐑢𐑦𐑞 𐑒𐑨𐑥𐑐𐑱𐑯𐑟 𐑦𐑟 𐑞𐑨𐑑 𐑞𐑱 𐑩𐑤𐑬 𐑿 𐑑 𐑛𐑦𐑝𐑧𐑤𐑩𐑐 𐑿𐑼 𐑸𐑥𐑦. 𐑨𐑟 𐑿 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑰𐑗 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑞 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑿𐑯𐑦𐑑𐑕 𐑨𐑑 𐑞 𐑧𐑯𐑛 𐑸 𐑕𐑱𐑝𐑛 𐑓𐑹 𐑿 𐑑 𐑿𐑕 𐑦𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴. 𐑦𐑓 𐑿 𐑗𐑵𐑟 𐑯𐑪𐑑 𐑑 𐑿𐑕 𐑩 𐑿𐑯𐑦𐑑 𐑨𐑑 𐑷𐑤 𐑛𐑘𐑫𐑼𐑦𐑙 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴 𐑦𐑑 𐑦𐑟 𐑒𐑨𐑮𐑦𐑛 𐑴𐑝𐑼 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑, 𐑕𐑴 𐑿 𐑛𐑭𐑯&#8217;𐑑𐑰 𐑤𐑵𐑟 𐑿𐑯𐑦𐑑𐑕 𐑿 𐑛𐑭𐑯&#8217;𐑑𐑰 𐑿𐑟.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: The campaign is the primary form in which Wesnoth is intended to be played, is probably the most enjoyable, and is the recommended way for new players to learn the game.
target: 𐑞 𐑒𐑨𐑥𐑐𐑱𐑯 𐑦𐑟 𐑞 𐑐𐑮𐑲𐑥𐑩𐑮𐑦 𐑓𐑹𐑥 𐑦𐑯 𐑢𐑦𐑗 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑦𐑯𐑑𐑧𐑯𐑛𐑩𐑛 𐑑 𐑚𐑰 𐑐𐑤𐑱𐑛, 𐑦𐑟 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑞 𐑥𐑴𐑕𐑑 𐑦𐑯𐑡𐑶𐑩𐑚𐑩𐑤, 𐑯 𐑦𐑟 𐑞 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛𐑩𐑛 𐑢𐑱 𐑓𐑹 𐑯𐑿 𐑐𐑤𐑱𐑼𐑟 𐑑 𐑤𐑻𐑯 𐑞 𐑜𐑱𐑥.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Scenarios
target: 𐑕𐑦𐑯𐑺𐑰𐑴𐑟

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: A single scenario takes about 30 minutes to 2 hours to complete. This is the fastest way to play, but your units are not saved and you cannot use campaign units. You can play scenarios against the computer or against other players either over the internet or at your computer. Scenarios are accessed through the "Multiplayer" button on the main menu.
target: 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑕𐑦𐑯𐑺𐑰𐑴 𐑑𐑱𐑒𐑕 𐑩𐑚𐑬𐑑 30 𐑥𐑦𐑯𐑦𐑑𐑕 𐑑 2 𐑬𐑼𐑟 𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑. 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑓𐑨𐑕𐑑𐑩𐑕𐑑 𐑢𐑱 𐑑 𐑐𐑤𐑱, 𐑚𐑳𐑑 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑯𐑪𐑑 𐑕𐑱𐑝𐑛 𐑯 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑿𐑕 𐑒𐑨𐑥𐑐𐑱𐑯 𐑿𐑯𐑦𐑑𐑕. 𐑿 𐑒𐑨𐑯 𐑐𐑤𐑱 𐑕𐑦𐑯𐑺𐑰𐑴𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 𐑳𐑞𐑼 𐑐𐑤𐑱𐑼𐑟 𐑲𐑞𐑼 𐑴𐑝𐑼 𐑞 𐑦𐑯𐑑𐑼𐑯𐑧𐑑 𐑹 𐑨𐑑 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼. 𐑕𐑦𐑯𐑺𐑰𐑴𐑟 𐑸 𐑨𐑒𐑕𐑧𐑕𐑑 𐑔𐑮𐑵 𐑞 "𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻" 𐑚𐑳𐑑𐑩𐑯 𐑪𐑯 𐑞 𐑥𐑱𐑯 𐑥𐑧𐑯𐑿.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: In general multiplayer games are played against other players via the Internet (you can also run them on your LAN if you have one). All these games are co-ordinated through the Wesnoth multiplayer server. Multiplayer games can take anywhere from 1 hour to 10 hours, depending on how many players there are (and the size of the map). The average time is between 3 to 7 hours. Games can be saved and loaded as many times as you like. So, it&#8217;s possible for some games to last 1 or 2 weeks, even though the play time is only a few hours. You cannot carry over units in multiplayer from one scenario to the next, so building up your army&#8217;s strength is possible only within the scenario.
target: 𐑦𐑯 𐑡𐑧𐑯𐑼𐑩𐑤 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥𐑟 𐑸 𐑐𐑤𐑱𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑳𐑞𐑼 𐑐𐑤𐑱𐑼𐑟 𐑝𐑲𐑩 𐑞 𐑦𐑯𐑑𐑼𐑯𐑧𐑑 (𐑿 𐑒𐑨𐑯 𐑷𐑤𐑕𐑴 𐑮𐑳𐑯 𐑞𐑧𐑥 𐑪𐑯 𐑿𐑼 𐑤𐑨𐑯 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑢𐑳𐑯). 𐑷𐑤 𐑞𐑰𐑟 𐑜𐑱𐑥𐑟 𐑸 𐑒𐑴𐑹𐑛𐑦𐑯𐑱𐑑𐑧𐑛 𐑔𐑮𐑵 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑕𐑻𐑝𐑻. 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥𐑟 𐑒𐑨𐑯 𐑑𐑱𐑒 𐑧𐑯𐑦𐑢𐑺 𐑓𐑮𐑪𐑥 1 𐑬𐑼 𐑑 10 𐑬𐑼𐑟, 𐑛𐑦𐑐𐑧𐑯𐑛𐑦𐑙 𐑪𐑯 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑐𐑤𐑱𐑼𐑟 𐑞𐑺 𐑸 (𐑯 𐑞 𐑕𐑲𐑟 𐑝 𐑞 𐑥𐑨𐑐). 𐑞 𐑨𐑝𐑼𐑦𐑡 𐑑𐑲𐑥 𐑦𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 3 𐑑 7 𐑬𐑼𐑟. 𐑜𐑱𐑥𐑟 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑱𐑝𐑛 𐑯 𐑤𐑴𐑛𐑩𐑛 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑑𐑲𐑥𐑟 𐑨𐑟 𐑿 𐑤𐑲𐑒. 𐑕𐑴, 𐑦𐑑&#8217;𐑕 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑓𐑹 𐑕𐑳𐑥 𐑜𐑱𐑥𐑟 𐑑 𐑤𐑭𐑕𐑑 1 𐑹 2 𐑢𐑰𐑒𐑕, 𐑰𐑝𐑩𐑯 𐑞𐑴 𐑞 𐑐𐑤𐑱 𐑑𐑲𐑥 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑩 𐑓𐑿 𐑬𐑼𐑟. 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑒𐑨𐑮𐑦 𐑴𐑝𐑼 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑓𐑮𐑪𐑥 𐑢𐑳𐑯 𐑕𐑦𐑯𐑺𐑰𐑴 𐑑 𐑞 𐑯𐑧𐑒𐑕𐑑, 𐑕𐑴 𐑚𐑦𐑤𐑛𐑦𐑙 𐑳𐑐 𐑿𐑼 𐑸𐑥𐑦&#8217;𐑕 𐑕𐑑𐑮𐑧𐑙𐑔 𐑦𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑴𐑯𐑤𐑦 𐑢𐑦𐑞𐑦𐑯 𐑞 𐑕𐑦𐑯𐑺𐑰𐑴.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: There are several possible options you are provided with when clicking on the "Multiplayer" button:
target: 𐑞𐑺 𐑸 𐑕𐑧𐑝𐑼𐑩𐑤 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑪𐑐𐑖𐑩𐑯𐑟 𐑿 𐑸 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑢𐑦𐑞 𐑢𐑧𐑯 𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑞 "𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻" 𐑚𐑳𐑑𐑩𐑯:

note: type: Content of: <book><chapter><section><section><section><simpara>
en_GB: This will be your name on the multiplayer server. If you have an account on the <ulink url="http://www.wesnoth.org/forum">Wesnoth forums</ulink>, you may use the same username and password for joining the official server. A password box will pop up if a password is required for the current username. You cannot use a registered name without the password.
target: 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑼 𐑯𐑱𐑥 𐑪𐑯 𐑞 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑕𐑻𐑝𐑻. 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑩𐑯 𐑩𐑒𐑬𐑯𐑑 𐑪𐑯 𐑞 <ulink url="http://www.wesnoth.org/forum">·𐑢𐑧𐑕𐑯𐑷𐑔 𐑓𐑹𐑩𐑥𐑟</ulink>, 𐑿 𐑥𐑱 𐑿𐑟 𐑞 𐑕𐑱𐑥 𐑿𐑟𐑻𐑯𐑱𐑥 𐑯 𐑐𐑭𐑕𐑢𐑻𐑛 𐑓𐑹 𐑡𐑶𐑯𐑦𐑙 𐑞 𐑪𐑓𐑦𐑖𐑩𐑤 𐑕𐑻𐑝𐑻. 𐑩 𐑐𐑭𐑕𐑢𐑻𐑛 𐑚𐑪𐑒𐑕 𐑢𐑦𐑤 𐑐𐑪𐑐 𐑳𐑐 𐑦𐑓 𐑩 𐑐𐑭𐑕𐑢𐑻𐑛 𐑦𐑟 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑓𐑹 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑿𐑟𐑻𐑯𐑱𐑥. 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑿𐑕 𐑩 𐑮𐑧𐑡𐑦𐑕𐑑𐑼𐑛 𐑯𐑱𐑥 𐑢𐑦𐑞𐑬𐑑 𐑞 𐑐𐑭𐑕𐑢𐑻𐑛.

note: type: Content of: <book><chapter><section><section><section><title>
en_GB: Join official Server
target: 𐑡𐑶𐑯 𐑪𐑓𐑦𐑖𐑩𐑤 𐑕𐑻𐑝𐑻

note: type: Content of: <book><chapter><section><section><section><simpara>
en_GB: This option directly connects you to the official server. You will end in the lobby where you can create your games as you wish and where many games are already open and maybe some players already waiting to join in a new match.
target: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑒𐑩𐑯𐑧𐑒𐑑𐑕 𐑿 𐑑 𐑞 𐑪𐑓𐑦𐑖𐑩𐑤 𐑕𐑻𐑝𐑻. 𐑿 𐑢𐑦𐑤 𐑧𐑯𐑛 𐑦𐑯 𐑞 𐑤𐑭𐑚𐑰 𐑢𐑺 𐑿 𐑒𐑨𐑯 𐑒𐑮𐑰𐑱𐑑 𐑿𐑼 𐑜𐑱𐑥𐑟 𐑨𐑟 𐑿 𐑢𐑦𐑖 𐑯 𐑢𐑺 𐑥𐑧𐑯𐑦 𐑜𐑱𐑥𐑟 𐑸 𐑷𐑤𐑮𐑧𐑛𐑦 𐑴𐑐𐑩𐑯 𐑯 𐑥𐑱𐑚𐑰 𐑕𐑳𐑥 𐑐𐑤𐑱𐑼𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑢𐑱𐑑𐑦𐑙 𐑑 𐑡𐑶𐑯 𐑦𐑯 𐑩 𐑯𐑿 𐑥𐑨𐑗.

note: type: Content of: <book><chapter><section><section><section><simpara>
en_GB: This option opens a dialog box allowing you to enter the address of the machine to join. In this dialog there also is the button "View List" that does show a list of official servers that can be used as backup if the main server is currently not available.
target: 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯 𐑴𐑐𐑩𐑯𐑟 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜 𐑚𐑪𐑒𐑕 𐑩𐑤𐑬𐑦𐑙 𐑿 𐑑 𐑧𐑯𐑑𐑼 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑝 𐑞 𐑥𐑩𐑖𐑰𐑯 𐑑 𐑡𐑶𐑯. 𐑦𐑯 𐑞𐑦𐑕 𐑛𐑲𐑩𐑤𐑪𐑜 𐑞𐑺 𐑷𐑤𐑕𐑴 𐑦𐑟 𐑞 𐑚𐑳𐑑𐑩𐑯 "𐑝𐑿 𐑤𐑦𐑕𐑑" 𐑞𐑨𐑑 𐑛𐑴𐑟 𐑖𐑴 𐑩 𐑤𐑦𐑕𐑑 𐑝 𐑪𐑓𐑦𐑖𐑩𐑤 𐑕𐑻𐑝𐑼𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑨𐑟 𐑚𐑨𐑒𐑳𐑐 𐑦𐑓 𐑞 𐑥𐑱𐑯 𐑕𐑻𐑝𐑻 𐑦𐑟 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑯𐑪𐑑 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤.

note: type: Content of: <book><chapter><section><section><section><simpara>
en_GB: A complete list of official and user setup servers is listed at this website: <ulink url="http://wesnoth.org/wiki/MultiplayerServers">Multiplayer servers</ulink>.
target: 𐑩 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑤𐑦𐑕𐑑 𐑝 𐑪𐑓𐑦𐑖𐑩𐑤 𐑯 𐑿𐑟𐑼 𐑕𐑧𐑑𐑳𐑐 𐑕𐑻𐑝𐑼𐑟 𐑦𐑟 𐑤𐑦𐑕𐑑𐑩𐑛 𐑨𐑑 𐑞𐑦𐑕 𐑢𐑧𐑚𐑕𐑲𐑑: <ulink url="http://wesnoth.org/wiki/MultiplayerServers">𐑥𐑳𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑕𐑻𐑝𐑼𐑟</ulink>.

note: type: Content of: <book><chapter><section><section><section><simpara>
en_GB: You can also reach servers hosted by any other player with this menu option.  So if you got a server running in your local network, just enter the address and port number (default: 15000). If you for example want to connect to a server running on the machine with the address 192.168.0.10 and the default port, you would enter this in the dialog: 192.168.0.10:15000
target: 𐑿 𐑒𐑨𐑯 𐑷𐑤𐑕𐑴 𐑮𐑰𐑗 𐑕𐑻𐑝𐑼𐑟 𐑣𐑴𐑕𐑑𐑩𐑛 𐑚𐑲 𐑧𐑯𐑦 𐑳𐑞𐑼 𐑐𐑤𐑱𐑻 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑥𐑧𐑯𐑿 𐑪𐑐𐑖𐑩𐑯. 𐑕𐑴 𐑦𐑓 𐑿 𐑜𐑪𐑑 𐑩 𐑕𐑻𐑝𐑻 𐑮𐑳𐑯𐑦𐑙 𐑦𐑯 𐑿𐑼 𐑤𐑴𐑒𐑩𐑤 𐑯𐑧𐑑𐑢𐑻𐑒, 𐑡𐑳𐑕𐑑 𐑧𐑯𐑑𐑼 𐑞 𐑩𐑛𐑮𐑧𐑕 𐑯 𐑐𐑹𐑑 𐑯𐑳𐑥𐑚𐑻 (𐑛𐑰𐑓𐑷𐑤𐑑: 15000). 𐑦𐑓 𐑿 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑩 𐑕𐑻𐑝𐑻 𐑮𐑳𐑯𐑦𐑙 𐑪𐑯 𐑞 𐑥𐑩𐑖𐑰𐑯 𐑢𐑦𐑞 𐑞 𐑩𐑛𐑮𐑧𐑕 192.168.0.10 𐑯 𐑞 𐑛𐑰𐑓𐑷𐑤𐑑 𐑐𐑹𐑑, 𐑿 𐑢𐑫𐑛 𐑧𐑯𐑑𐑼 𐑞𐑦𐑕 𐑦𐑯 𐑞 𐑛𐑲𐑩𐑤𐑪𐑜: 192.168.0.10:15000

note: type: Content of: <book><chapter><section><section><section><simpara>
en_GB: To be able to start a multiplayer game without using an external multiplayer server, you have to start the server, which is usually named <emphasis>wesnothd</emphasis>, yourself. This program is automatically started in the background when selecting this option. It will be stopped, once all players left the server.  Other players need to be able to connect to your port 15000 using TCP to play with you on your server. If you are behind a firewall, you will probably need to change your firewall settings to allow incoming connections to port 15000, and tell your firewall to forward such traffic to the machine hosting the game. You should not need to make firewall changes to join games hosted on a public server or by someone else.
target: 𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑕𐑑𐑸𐑑 𐑩 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥 𐑢𐑦𐑞𐑬𐑑 𐑿𐑟𐑦𐑙 𐑩𐑯 𐑦𐑒𐑕𐑑𐑻𐑯𐑩𐑤 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑕𐑻𐑝𐑻, 𐑿 𐑣𐑨𐑝 𐑑 𐑕𐑑𐑸𐑑 𐑞 𐑕𐑻𐑝𐑻, 𐑢𐑦𐑗 𐑦𐑟 𐑿𐑖𐑿𐑩𐑤𐑦 𐑯𐑱𐑥𐑛 <emphasis>wesnothd</emphasis>, 𐑿𐑼𐑕𐑧𐑤𐑓. 𐑞𐑦𐑕 𐑐𐑮𐑴𐑜𐑮𐑨𐑥 𐑦𐑟 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑕𐑑𐑸𐑑𐑩𐑛 𐑦𐑯 𐑞 𐑚𐑨𐑒𐑜𐑮𐑬𐑯𐑛 𐑢𐑧𐑯 𐑕𐑩𐑤𐑧𐑒𐑑𐑦𐑙 𐑞𐑦𐑕 𐑪𐑐𐑖𐑩𐑯. 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑑𐑪𐑐𐑑, 𐑢𐑳𐑯𐑕 𐑷𐑤 𐑐𐑤𐑱𐑼𐑟 𐑤𐑧𐑓𐑑 𐑞 𐑕𐑻𐑝𐑻. 𐑳𐑞𐑼 𐑐𐑤𐑱𐑼𐑟 𐑯𐑰𐑛 𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑒𐑩𐑯𐑧𐑒𐑑 𐑑 𐑿𐑼 𐑐𐑹𐑑 15000 𐑿𐑟𐑦𐑙 TCP 𐑑 𐑐𐑤𐑱 𐑢𐑦𐑞 𐑿 𐑪𐑯 𐑿𐑼 𐑕𐑻𐑝𐑻. 𐑦𐑓 𐑿 𐑸 𐑚𐑦𐑣𐑲𐑯𐑛 𐑩 𐑓𐑲𐑮𐑢𐑭𐑤, 𐑿 𐑢𐑦𐑤 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑯𐑰𐑛 𐑑 𐑗𐑱𐑯𐑡 𐑿𐑼 𐑓𐑲𐑮𐑢𐑭𐑤 𐑕𐑧𐑑𐑦𐑙𐑟 𐑑 𐑩𐑤𐑬 𐑦𐑯𐑒𐑳𐑥𐑦𐑙 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯𐑟 𐑑 𐑐𐑹𐑑 15000, 𐑯 𐑑𐑧𐑤 𐑿𐑼 𐑓𐑲𐑮𐑢𐑭𐑤 𐑑 𐑓𐑹𐑢𐑼𐑛 𐑕𐑳𐑗 𐑑𐑮𐑨𐑓𐑦𐑒 𐑑 𐑞 𐑥𐑩𐑖𐑰𐑯 𐑣𐑴𐑕𐑑𐑦𐑙 𐑞 𐑜𐑱𐑥. 𐑿 𐑖𐑫𐑛 𐑯𐑪𐑑 𐑯𐑰𐑛 𐑑 𐑥𐑱𐑒 𐑓𐑲𐑮𐑢𐑭𐑤 𐑗𐑱𐑯𐑡𐑩𐑟 𐑑 𐑡𐑶𐑯 𐑜𐑱𐑥𐑟 𐑣𐑴𐑕𐑑𐑩𐑛 𐑪𐑯 𐑩 𐑐𐑳𐑚𐑤𐑦𐑒 𐑕𐑻𐑝𐑻 𐑹 𐑚𐑲 𐑕𐑳𐑥𐑢𐑳𐑯 𐑧𐑤𐑕.

note: type: Content of: <book><chapter><section><section><section><simpara>
en_GB: This creates a game just running on your computer. You can either use it as hotseat game where everyone plays at the same computers by taking turns in the <emphasis>hotseat</emphasis>. Hotseat games will take about the same time to play as games played over the Internet. Or you can just play a scenario against AI opponents rather than human players. This can be a good way to become familiar with the various maps that are used for multiplayer games before playing against real opponents. It can also be used as a simple way to explore the capabilities of units from the different factions by choosing which faction you will play and which faction your opponents are in these games.  Of course, you can also mix both in one game. That is, play together in a game with a friend against an AI opponent.
target: 𐑞𐑦𐑕 𐑒𐑮𐑦𐑱𐑑𐑕 𐑩 𐑜𐑱𐑥 𐑡𐑳𐑕𐑑 𐑮𐑳𐑯𐑦𐑙 𐑪𐑯 𐑿𐑼 𐑒𐑩𐑥𐑐𐑿𐑑𐑼. 𐑿 𐑒𐑨𐑯 𐑲𐑞𐑼 𐑿𐑕 𐑦𐑑 𐑨𐑟 𐑣𐑭𐑑𐑕𐑰𐑑 𐑜𐑱𐑥 𐑢𐑺 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑐𐑤𐑱𐑟 𐑨𐑑 𐑞 𐑕𐑱𐑥 𐑒𐑩𐑥𐑐𐑿𐑑𐑼𐑟 𐑚𐑲 𐑑𐑱𐑒𐑦𐑙 𐑑𐑻𐑯𐑟 𐑦𐑯 𐑞 <emphasis>hotseat</emphasis>. 𐑣𐑭𐑑𐑕𐑰𐑑 𐑜𐑱𐑥𐑟 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑩𐑚𐑬𐑑 𐑞 𐑕𐑱𐑥 𐑑𐑲𐑥 𐑑 𐑐𐑤𐑱 𐑨𐑟 𐑜𐑱𐑥𐑟 𐑐𐑤𐑱𐑛 𐑴𐑝𐑼 𐑞 𐑦𐑯𐑑𐑼𐑯𐑧𐑑. 𐑹 𐑿 𐑒𐑨𐑯 𐑡𐑳𐑕𐑑 𐑐𐑤𐑱 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴 𐑩𐑜𐑱𐑯𐑕𐑑 ·𐑲 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑣𐑿𐑥𐑩𐑯 𐑐𐑤𐑱𐑼𐑟. 𐑞𐑦𐑕 𐑒𐑨𐑯 𐑚𐑰 𐑩 𐑜𐑫𐑛 𐑢𐑱 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑓𐑩𐑥𐑦𐑤𐑦𐑼 𐑢𐑦𐑞 𐑞 𐑝𐑺𐑦𐑩𐑕 𐑥𐑨𐑐𐑕 𐑞𐑨𐑑 𐑸 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑓𐑹 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥𐑟 𐑚𐑦𐑓𐑹 𐑐𐑤𐑱𐑦𐑙 𐑩𐑜𐑱𐑯𐑕𐑑 𐑮𐑾𐑤 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕. 𐑦𐑑 𐑒𐑨𐑯 𐑷𐑤𐑕𐑴 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑨𐑟 𐑩 𐑕𐑦𐑥𐑐𐑩𐑤 𐑢𐑱 𐑑 𐑦𐑒𐑕𐑐𐑤𐑹 𐑞 𐑒𐑱𐑐𐑩𐑚𐑦𐑤𐑩𐑑𐑰𐑟 𐑝 𐑿𐑯𐑦𐑑𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑓𐑨𐑒𐑖𐑩𐑯𐑟 𐑚𐑲 𐑗𐑵𐑟𐑦𐑙 𐑢𐑦𐑗 𐑓𐑨𐑒𐑖𐑩𐑯 𐑿 𐑢𐑦𐑤 𐑐𐑤𐑱 𐑯 𐑢𐑦𐑗 𐑓𐑨𐑒𐑖𐑩𐑯 𐑿𐑼 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕 𐑸 𐑦𐑯 𐑞𐑰𐑟 𐑜𐑱𐑥𐑟. 𐑝 𐑒𐑹𐑕, 𐑿 𐑒𐑨𐑯 𐑷𐑤𐑕𐑴 𐑥𐑦𐑒𐑕 𐑚𐑴𐑔 𐑦𐑯 𐑢𐑳𐑯 𐑜𐑱𐑥. 𐑞𐑨𐑑 𐑦𐑟, 𐑐𐑤𐑱 𐑑𐑫𐑜𐑧𐑞𐑼 𐑦𐑯 𐑩 𐑜𐑱𐑥 𐑢𐑦𐑞 𐑩 𐑓𐑮𐑧𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑩𐑯 ·𐑲 𐑩𐑐𐑴𐑯𐑩𐑯𐑑.

note: type: Content of: <book><chapter><section><section><title>
en_GB: The Game Screen
target: 𐑞 𐑜𐑱𐑥 𐑕𐑒𐑮𐑰𐑯

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Regardless of whether you are playing a scenario or a campaign, the basic layout of the game screen is the same. The majority of the screen is filled with a map which shows all of the action that takes place in the game. Around the map are various elements which provide useful information about the game and are described in more detail below.
target: 𐑮𐑦𐑜𐑸𐑛𐑤𐑩𐑕 𐑝 𐑢𐑧𐑞𐑼 𐑿 𐑸 𐑐𐑤𐑱𐑦𐑙 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴 𐑹 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯, 𐑞 𐑚𐑱𐑕𐑦𐑒 𐑤𐑱𐑬𐑑 𐑝 𐑞 𐑜𐑱𐑥 𐑕𐑒𐑮𐑰𐑯 𐑦𐑟 𐑞 𐑕𐑱𐑥. 𐑞 𐑥𐑩𐑡𐑪𐑮𐑦𐑑𐑦 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑦𐑟 𐑓𐑦𐑤𐑛 𐑢𐑦𐑞 𐑩 𐑥𐑨𐑐 𐑢𐑦𐑗 𐑖𐑴𐑟 𐑷𐑤 𐑝 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑞𐑨𐑑 𐑑𐑱𐑒𐑕 𐑐𐑤𐑱𐑕 𐑦𐑯 𐑞 𐑜𐑱𐑥. 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑥𐑨𐑐 𐑸 𐑝𐑺𐑦𐑩𐑕 𐑧𐑤𐑩𐑥𐑩𐑯𐑑𐑕 𐑢𐑦𐑗 𐑐𐑮𐑩𐑝𐑲𐑛 𐑿𐑕𐑓𐑩𐑤 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑩𐑚𐑬𐑑 𐑞 𐑜𐑱𐑥 𐑯 𐑸 𐑛𐑦𐑕𐑒𐑮𐑲𐑚𐑛 𐑦𐑯 𐑥𐑹 𐑛𐑰𐑑𐑱𐑤 𐑚𐑩𐑤𐑴.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Across the top of the screen from left to right are the following items:
target: 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑑𐑪𐑐 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑓𐑮𐑪𐑥 𐑤𐑧𐑓𐑑 𐑑 𐑮𐑲𐑑 𐑸 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑲𐑑𐑩𐑥𐑟:

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Menu button
target: 𐑥𐑧𐑯𐑿 𐑚𐑳𐑑𐑩𐑯

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Actions button
target: 𐑨𐑒𐑖𐑩𐑯𐑟 𐑚𐑳𐑑𐑩𐑯

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Turn counter (current turn/maximum number of turns)
target: 𐑑𐑻𐑯 𐑒𐑬𐑯𐑑𐑼 (𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑻𐑯/𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑑𐑻𐑯𐑟)

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Your gold
target: 𐑿𐑼 𐑜𐑴𐑤𐑛

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Villages (your villages/total number of villages)
target: 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 (𐑿𐑼 𐑝𐑦𐑤𐑦𐑡𐑦𐑟/𐑑𐑴𐑑𐑩𐑤 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑝𐑦𐑤𐑦𐑡𐑦𐑟)

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Your total units
target: 𐑿𐑼 𐑑𐑴𐑑𐑩𐑤 𐑿𐑯𐑦𐑑𐑕

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Your upkeep
target: 𐑿𐑼 𐑳𐑐𐑒𐑰𐑐

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Your income
target: 𐑿𐑼 𐑦𐑯𐑒𐑳𐑥

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Current time or time left (in timed multiplayer games)
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑲𐑥 𐑹 𐑑𐑲𐑥 𐑤𐑧𐑓𐑑 (𐑦𐑯 𐑑𐑲𐑥𐑛 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥𐑟)

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Current hex position (x-coordinate, y-coordinate)
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑣𐑧𐑒𐑕 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 (𐑧𐑒𐑕-𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑, 𐑢𐑲-𐑒𐑴𐑹𐑛𐑩𐑯𐑱𐑑)

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Defense and movement of the currently selected unit on the marked hex
target: 𐑛𐑦𐑓𐑧𐑯𐑕 𐑯 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑝 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑿𐑯𐑦𐑑 𐑪𐑯 𐑞 𐑥𐑸𐑒𐑑 𐑣𐑧𐑒𐑕

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Current hex type
target: 𐑒𐑳𐑮𐑩𐑯𐑑 𐑣𐑧𐑒𐑕 𐑑𐑲𐑐

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Down the right of the screen from top to bottom are:
target: 𐑛𐑬𐑯 𐑞 𐑮𐑲𐑑 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑓𐑮𐑪𐑥 𐑑𐑪𐑐 𐑑 𐑚𐑪𐑑𐑫𐑥 𐑸:

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Full map, scaled
target: 𐑓𐑫𐑤 𐑥𐑨𐑐, 𐑕𐑒𐑱𐑤𐑛

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Time of day indicator
target: 𐑑𐑲𐑥 𐑝 𐑛𐑱 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: Unit profile for last selected unit
target: 𐑿𐑯𐑦𐑑 𐑐𐑮𐑴𐑓𐑲𐑤 𐑓𐑹 𐑤𐑭𐑕𐑑 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑿𐑯𐑦𐑑

note: type: Content of: <book><chapter><section><section><orderedlist><listitem><simpara>
en_GB: End Turn button
target: 𐑧𐑯𐑛 𐑑𐑻𐑯 𐑚𐑳𐑑𐑩𐑯

note: type: Content of: <book><chapter><section><section><title>
en_GB: Recruit and Recall
target: 𐑮𐑩𐑒𐑮𐑵𐑑 𐑯 𐑮𐑰𐑒𐑷𐑤

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: When you first start a scenario or campaign you will only have a few units on the map. One of these will be your commander (identified by a little golden crown icon). Your commander is usually placed in a castle on a special hex called a keep. Whenever your commander is on a keep (not only your own, but also the keep of any enemy castles you capture) and you have enough gold, you can recruit units for your army. In later scenarios you can recall experienced units that survived earlier scenarios. From here, you can start to build your army to conquer the enemy.
target: 𐑢𐑧𐑯 𐑿 𐑓𐑻𐑕𐑑 𐑕𐑑𐑸𐑑 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴 𐑹 𐑒𐑨𐑥𐑐𐑱𐑯 𐑿 𐑢𐑦𐑤 𐑴𐑯𐑤𐑦 𐑣𐑨𐑝 𐑩 𐑓𐑿 𐑿𐑯𐑦𐑑𐑕 𐑪𐑯 𐑞 𐑥𐑨𐑐. 𐑢𐑳𐑯 𐑝 𐑞𐑰𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑼 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 (𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑛 𐑚𐑲 𐑩 𐑤𐑦𐑑𐑩𐑤 𐑜𐑴𐑤𐑛𐑩𐑯 𐑒𐑮𐑬𐑯 𐑲𐑒𐑪𐑯). 𐑿𐑼 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑦𐑟 𐑿𐑖𐑿𐑩𐑤𐑦 𐑐𐑤𐑱𐑕𐑑 𐑦𐑯 𐑩 𐑒𐑨𐑕𐑩𐑤 𐑪𐑯 𐑩 𐑕𐑐𐑧𐑖𐑩𐑤 𐑣𐑧𐑒𐑕 𐑒𐑷𐑤𐑛 𐑩 𐑒𐑰𐑐. 𐑢𐑧𐑯𐑧𐑝𐑼 𐑿𐑼 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑦𐑟 𐑪𐑯 𐑩 𐑒𐑰𐑐 (𐑯𐑪𐑑 𐑴𐑯𐑤𐑦 𐑿𐑼 𐑴𐑯, 𐑚𐑳𐑑 𐑷𐑤𐑕𐑴 𐑞 𐑒𐑰𐑐 𐑝 𐑧𐑯𐑦 𐑧𐑯𐑩𐑥𐑦 𐑒𐑭𐑕𐑩𐑤𐑟 𐑿 𐑒𐑨𐑐𐑗𐑻) 𐑯 𐑿 𐑣𐑨𐑝 𐑦𐑯𐑳𐑓 𐑜𐑴𐑤𐑛, 𐑿 𐑒𐑨𐑯 𐑮𐑩𐑒𐑮𐑵𐑑 𐑿𐑯𐑦𐑑𐑕 𐑓𐑹 𐑿𐑼 𐑸𐑥𐑦. 𐑦𐑯 𐑤𐑱𐑑𐑼 𐑕𐑦𐑯𐑺𐑰𐑴𐑟 𐑿 𐑒𐑨𐑯 𐑮𐑰𐑒𐑷𐑤 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑕𐑻𐑝𐑲𐑝𐑛 𐑻𐑤𐑰𐑼 𐑕𐑦𐑯𐑺𐑰𐑴𐑟. 𐑓𐑮𐑪𐑥 𐑣𐑽, 𐑿 𐑒𐑨𐑯 𐑕𐑑𐑸𐑑 𐑑 𐑚𐑦𐑤𐑛 𐑿𐑼 𐑸𐑥𐑦 𐑑 𐑒𐑪𐑙𐑒𐑼 𐑞 𐑧𐑯𐑩𐑥𐑦.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: At the end of each successful scenario, all your remaining troops are automatically saved. At the start of the next scenario you may recall them in a similar way to recruiting. Recalled troops are often more experienced than recruits and usually a better choice.
target: 𐑨𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑰𐑗 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑷𐑤 𐑿𐑼 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑑𐑮𐑵𐑐𐑕 𐑸 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑕𐑱𐑝𐑛. 𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴 𐑿 𐑥𐑱 𐑮𐑰𐑒𐑷𐑤 𐑞𐑧𐑥 𐑦𐑯 𐑩 𐑕𐑦𐑥𐑦𐑤𐑼 𐑢𐑱 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑𐑦𐑙. 𐑮𐑰𐑒𐑷𐑤𐑛 𐑑𐑮𐑵𐑐𐑕 𐑸 𐑪𐑓𐑩𐑯 𐑥𐑹 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑞𐑨𐑯 𐑮𐑩𐑒𐑮𐑵𐑑𐑕 𐑯 𐑿𐑖𐑿𐑩𐑤𐑦 𐑩 𐑚𐑧𐑑𐑼 𐑗𐑶𐑕.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Your Army
target: 𐑿𐑼 𐑸𐑥𐑦

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: All game types use the same soldiers, called units. Each unit is identified by Race, Level, and Class. Each unit has strengths and weaknesses, based on their Resistances, current Terrain, and Level. Full details are in the in game help.
target: 𐑷𐑤 𐑜𐑱𐑥 𐑑𐑲𐑐𐑕 𐑿𐑟 𐑞 𐑕𐑱𐑥 𐑕𐑴𐑤𐑡𐑼𐑟, 𐑒𐑷𐑤𐑛 𐑿𐑯𐑦𐑑𐑕. 𐑰𐑗 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑛 𐑚𐑲 𐑮𐑱𐑕, 𐑤𐑧𐑝𐑩𐑤, 𐑯 𐑒𐑤𐑭𐑕. 𐑰𐑗 𐑿𐑯𐑦𐑑 𐑣𐑨𐑟 𐑕𐑑𐑮𐑧𐑙𐑔𐑕 𐑯 𐑢𐑰𐑒𐑯𐑩𐑕𐑩𐑟, 𐑚𐑱𐑕𐑑 𐑪𐑯 𐑞𐑺 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟, 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑻𐑱𐑯, 𐑯 𐑤𐑧𐑝𐑩𐑤. 𐑓𐑫𐑤 𐑛𐑰𐑑𐑱𐑤𐑟 𐑸 𐑦𐑯 𐑞 𐑦𐑯 𐑜𐑱𐑥 𐑣𐑧𐑤𐑐.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Life and Death — Experience
target: 𐑤𐑲𐑓 𐑯 𐑛𐑧𐑔 - 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: As your troops gain battle experience, they will learn more skills and become stronger. They will also die in battle, so you&#8217;ll need to recruit and recall more when that happens. But choose wisely, for each has strengths and weaknesses a cunning opponent will quickly exploit.
target: 𐑨𐑟 𐑿𐑼 𐑑𐑮𐑵𐑐𐑕 𐑜𐑱𐑯 𐑚𐑨𐑑𐑩𐑤 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑞𐑱 𐑢𐑦𐑤 𐑤𐑻𐑯 𐑥𐑹 𐑕𐑒𐑦𐑤𐑟 𐑯 𐑚𐑦𐑒𐑳𐑥 𐑕𐑑𐑮𐑪𐑙𐑜𐑼. 𐑞𐑱 𐑢𐑦𐑤 𐑷𐑤𐑕𐑴 𐑛𐑲 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤, 𐑕𐑴 𐑿𐑤 𐑯𐑰𐑛 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑯 𐑮𐑰𐑒𐑷𐑤 𐑥𐑹 𐑢𐑧𐑯 𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑟. 𐑚𐑳𐑑 𐑗𐑵𐑟 𐑢𐑲𐑟𐑤𐑦, 𐑓𐑹 𐑰𐑗 𐑣𐑨𐑟 𐑕𐑑𐑮𐑧𐑙𐑔𐑕 𐑯 𐑢𐑰𐑒𐑯𐑩𐑕𐑩𐑟 𐑩 𐑒𐑳𐑯𐑦𐑙 𐑩𐑐𐑴𐑯𐑩𐑯𐑑 𐑢𐑦𐑤 𐑒𐑢𐑦𐑒𐑤𐑦 𐑧𐑒𐑕𐑐𐑤𐑶𐑑.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: When you win a scenario, the map will gray over and the <emphasis>End Turn</emphasis> button will change to <emphasis>End Scenario</emphasis>. You can now do things like changing your save options or (if you are in a multiplayer game)  chatting with other players before pressing that button to advance.
target: 𐑢𐑧𐑯 𐑿 𐑢𐑦𐑯 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑞 𐑥𐑨𐑐 𐑢𐑦𐑤 𐑜𐑮𐑱 𐑴𐑝𐑼 𐑯 𐑞 <emphasis>End 𐑑𐑻𐑯</emphasis> 𐑚𐑳𐑑𐑩𐑯 𐑢𐑦𐑤 𐑗𐑱𐑯𐑡 𐑑 <emphasis>End 𐑕𐑦𐑯𐑺𐑰𐑴</emphasis>. 𐑿 𐑒𐑨𐑯 𐑯𐑬 𐑛𐑵 𐑔𐑦𐑙𐑟 𐑤𐑲𐑒 𐑗𐑱𐑯𐑡𐑦𐑙 𐑿𐑼 𐑕𐑱𐑝 𐑪𐑐𐑖𐑩𐑯𐑟 𐑹 (𐑦𐑓 𐑿 𐑸 𐑦𐑯 𐑩 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻 𐑜𐑱𐑥) 𐑗𐑨𐑑𐑦𐑙 𐑢𐑦𐑞 𐑳𐑞𐑼 𐑐𐑤𐑱𐑼𐑟 𐑚𐑦𐑓𐑹 𐑐𐑮𐑧𐑕𐑦𐑙 𐑞𐑨𐑑 𐑚𐑳𐑑𐑩𐑯 𐑑 𐑩𐑛𐑝𐑭𐑯𐑕.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Your army does not fight for free. It costs you gold to recruit units and gold to maintain them. You start each scenario with gold carried over from previous scenarios (although each scenario ensures you have at least a minimum amount of gold to start if you didn&#8217;t carry over enough from previous scenarios) and can gain more by meeting scenario objectives quickly and, during a scenario, by controlling villages. Each village you control will give you two gold pieces income per turn. When you first start a scenario it is usually worthwhile to gain control of as many villages as you can to ensure you have sufficient income to wage war. You can see your current gold and current income at the top of the screen as described in the section on the <link linkend="game_screen">game screen</link>.
target: 𐑿𐑼 𐑸𐑥𐑦 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑓𐑲𐑑 𐑓𐑹 𐑓𐑮𐑰. 𐑦𐑑 𐑒𐑭𐑕𐑑𐑕 𐑿 𐑜𐑴𐑤𐑛 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑿𐑯𐑦𐑑𐑕 𐑯 𐑜𐑴𐑤𐑛 𐑑 𐑥𐑱𐑯𐑑𐑱𐑯 𐑞𐑧𐑥. 𐑿 𐑕𐑑𐑸𐑑 𐑰𐑗 𐑕𐑦𐑯𐑺𐑰𐑴 𐑢𐑦𐑞 𐑜𐑴𐑤𐑛 𐑒𐑨𐑮𐑦𐑛 𐑴𐑝𐑼 𐑓𐑮𐑪𐑥 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑕𐑦𐑯𐑺𐑰𐑴𐑟 (𐑷𐑤𐑞𐑴 𐑰𐑗 𐑕𐑦𐑯𐑺𐑰𐑴 𐑦𐑯𐑖𐑫𐑼𐑟 𐑿 𐑣𐑨𐑝 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑩 𐑥𐑦𐑯𐑩𐑥𐑩𐑥 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑜𐑴𐑤𐑛 𐑑 𐑕𐑑𐑸𐑑 𐑦𐑓 𐑿 𐑛𐑦𐑛𐑥𐑑 𐑒𐑨𐑮𐑦 𐑴𐑝𐑼 𐑦𐑯𐑳𐑓 𐑓𐑮𐑪𐑥 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑕𐑦𐑯𐑺𐑰𐑴𐑟) 𐑯 𐑒𐑨𐑯 𐑜𐑱𐑯 𐑥𐑹 𐑚𐑲 𐑥𐑰𐑑𐑦𐑙 𐑕𐑦𐑯𐑺𐑰𐑴 𐑩𐑚𐑡𐑧𐑒𐑑𐑦𐑝𐑟 𐑒𐑢𐑦𐑒𐑤𐑦 𐑯, 𐑛𐑘𐑫𐑼𐑦𐑙 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑚𐑲 𐑒𐑩𐑯𐑑𐑮𐑴𐑤𐑦𐑙 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑰𐑗 𐑝𐑦𐑤𐑦𐑡 𐑿 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑿 𐑑𐑵 𐑜𐑴𐑤𐑛 𐑐𐑰𐑕𐑩𐑟 𐑦𐑯𐑒𐑳𐑥 𐑐𐑻 𐑑𐑻𐑯. 𐑢𐑧𐑯 𐑿 𐑓𐑻𐑕𐑑 𐑕𐑑𐑸𐑑 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴 𐑦𐑑 𐑦𐑟 𐑿𐑖𐑿𐑩𐑤𐑦 𐑢𐑻𐑔𐑢𐑲𐑤 𐑑 𐑜𐑱𐑯 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑝 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑨𐑟 𐑿 𐑒𐑨𐑯 𐑑 𐑦𐑯𐑖𐑫𐑼 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑓𐑦𐑖𐑩𐑯𐑑 𐑦𐑯𐑒𐑳𐑥 𐑑 𐑢𐑱𐑡 𐑢𐑹. 𐑿 𐑒𐑨𐑯 𐑕𐑰 𐑿𐑼 𐑒𐑳𐑮𐑩𐑯𐑑 𐑜𐑴𐑤𐑛 𐑯 𐑒𐑳𐑮𐑩𐑯𐑑 𐑦𐑯𐑒𐑳𐑥 𐑨𐑑 𐑞 𐑑𐑪𐑐 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯 𐑨𐑟 𐑛𐑦𐑕𐑒𐑮𐑲𐑚𐑛 𐑦𐑯 𐑞 𐑕𐑧𐑒𐑖𐑩𐑯 𐑪𐑯 𐑞 <link linkend="game_screen">𐑜𐑱𐑥 𐑕𐑒𐑮𐑰𐑯</link>.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Save and Load
target: 𐑕𐑱𐑝 𐑯 𐑤𐑴𐑛

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: At the start of each scenario, your game state is normally saved. If you are defeated, you may load it and try again. Once you have succeeded, you will again be asked to save the next scenario and play that. If you have to stop playing during a scenario, you can save your turn and load it again later. Just remember, a good Battle for Wesnoth player never needs to save during a scenario. However, most beginners tend to do so rather often.
target: 𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑰𐑗 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑿𐑼 𐑜𐑱𐑥 𐑕𐑑𐑱𐑑 𐑦𐑟 𐑯𐑹𐑥𐑩𐑤𐑦 𐑕𐑱𐑝𐑛. 𐑦𐑓 𐑿 𐑸 𐑛𐑦𐑓𐑰𐑑𐑩𐑛, 𐑿 𐑥𐑱 𐑤𐑴𐑛 𐑦𐑑 𐑯 𐑑𐑮𐑲 𐑩𐑜𐑱𐑯. 𐑢𐑳𐑯𐑕 𐑿 𐑣𐑨𐑝 𐑕𐑩𐑒𐑕𐑰𐑛𐑩𐑛, 𐑿 𐑢𐑦𐑤 𐑩𐑜𐑱𐑯 𐑚𐑰 𐑭𐑕𐑒𐑑 𐑑 𐑕𐑱𐑝 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴 𐑯 𐑐𐑤𐑱 𐑞𐑨𐑑. 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑑 𐑕𐑑𐑪𐑐 𐑐𐑤𐑱𐑦𐑙 𐑛𐑘𐑫𐑼𐑦𐑙 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑿 𐑒𐑨𐑯 𐑕𐑱𐑝 𐑿𐑼 𐑑𐑻𐑯 𐑯 𐑤𐑴𐑛 𐑦𐑑 𐑩𐑜𐑱𐑯 𐑤𐑱𐑑𐑼. 𐑡𐑳𐑕𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑩 𐑜𐑫𐑛 ·𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑐𐑤𐑱𐑻 𐑯𐑧𐑝𐑼 𐑯𐑰𐑛𐑟 𐑑 𐑕𐑱𐑝 𐑛𐑘𐑫𐑼𐑦𐑙 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴. 𐑣𐑬𐑧𐑝𐑼, 𐑥𐑴𐑕𐑑 𐑚𐑦𐑜𐑦𐑯𐑻𐑟 𐑑𐑧𐑯𐑛 𐑑 𐑛𐑵 𐑕𐑴 𐑮𐑭𐑞𐑼 𐑪𐑓𐑩𐑯.

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Arrow keys
target: 𐑨𐑮𐑴 𐑒𐑰𐑟

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Left click
target: 𐑤𐑧𐑓𐑑 𐑒𐑤𐑦𐑒

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Select unit, move unit
target: 𐑕𐑩𐑤𐑧𐑒𐑑 𐑿𐑯𐑦𐑑, 𐑥𐑵𐑝 𐑿𐑯𐑦𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Middle click
target: 𐑥𐑦𐑛𐑩𐑤 𐑒𐑤𐑦𐑒

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Center on pointer location
target: 𐑕𐑧𐑯𐑑𐑼 𐑪𐑯 𐑐𐑶𐑯𐑑𐑼 𐑤𐑴𐑒𐑱𐑖𐑩𐑯

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Exit game, exit menu, cancel message
target: 𐑧𐑜𐑟𐑦𐑑 𐑜𐑱𐑥, 𐑧𐑜𐑟𐑦𐑑 𐑥𐑧𐑯𐑿, 𐑒𐑨𐑯𐑕𐑩𐑤 𐑥𐑧𐑕𐑦𐑡

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Go to Preferences menu
target: 𐑜𐑴 𐑑 𐑐𐑮𐑧𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑥𐑧𐑯𐑿

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Quit game
target: 𐑒𐑢𐑦𐑑 𐑜𐑱𐑥

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Toggle full screen/windowed mode
target: 𐑑𐑪𐑜𐑩𐑤 𐑓𐑫𐑤 𐑕𐑒𐑮𐑰𐑯/𐑢𐑦𐑯𐑛𐑴𐑛 𐑥𐑴𐑛

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Toggle muting of game sounds
target: 𐑑𐑪𐑜𐑩𐑤 𐑥𐑿𐑑𐑦𐑙 𐑝 𐑜𐑱𐑥 𐑕𐑬𐑯𐑛𐑟

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Reset zoom to default
target: 𐑮𐑰𐑕𐑧𐑑 𐑟𐑵𐑥 𐑑 𐑛𐑰𐑓𐑷𐑤𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Toggle accelerated game mode
target: 𐑑𐑪𐑜𐑩𐑤 𐑨𐑒𐑕𐑧𐑤𐑼𐑱𐑑𐑩𐑛 𐑜𐑱𐑥 𐑥𐑴𐑛

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Show scenario objectives
target: 𐑖𐑴 𐑕𐑦𐑯𐑺𐑰𐑴 𐑩𐑚𐑡𐑧𐑒𐑑𐑦𐑝𐑟

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Show statistics
target: 𐑖𐑴 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Show status table
target: 𐑖𐑴 𐑕𐑑𐑱𐑑𐑫𐑕 𐑑𐑱𐑚𐑩𐑤

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Show unit list
target: 𐑖𐑴 𐑿𐑯𐑦𐑑 𐑤𐑦𐑕𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: l
target: 𐑧𐑤

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Move to leader unit
target: 𐑥𐑵𐑝 𐑑 𐑤𐑰𐑛𐑻 𐑿𐑯𐑦𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Update shroud now
target: 𐑳𐑐𐑛𐑱𐑑 𐑖𐑮𐑬𐑛 𐑯𐑬

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Recruit unit
target: 𐑮𐑩𐑒𐑮𐑵𐑑 𐑿𐑯𐑦𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Repeat last recruit
target: 𐑮𐑦𐑐𐑰𐑑 𐑤𐑭𐑕𐑑 𐑮𐑩𐑒𐑮𐑵𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Recall unit
target: 𐑮𐑰𐑒𐑷𐑤 𐑿𐑯𐑦𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Rename unit
target: 𐑮𐑰𐑯𐑱𐑥 𐑿𐑯𐑦𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Continue interrupted unit move
target: 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑦𐑯𐑑𐑼𐑳𐑐𐑑𐑩𐑛 𐑿𐑯𐑦𐑑 𐑥𐑵𐑝

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: u
target: 𐑿

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Undo last move (only deterministic moves can be undone)
target: 𐑳𐑯𐑛𐑵 𐑤𐑭𐑕𐑑 𐑥𐑵𐑝 (𐑴𐑯𐑤𐑦 𐑛𐑦𐑑𐑻𐑥𐑩𐑯𐑦𐑕𐑑𐑦𐑒 𐑥𐑵𐑝𐑟 𐑒𐑨𐑯 𐑚𐑰 𐑳𐑯𐑛𐑳𐑯)

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Cycle through units that have movement left
target: 𐑕𐑲𐑒𐑩𐑤 𐑔𐑮𐑵 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑤𐑧𐑓𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Cycle through units that have movement left, in reverse order
target: 𐑕𐑲𐑒𐑩𐑤 𐑔𐑮𐑵 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑤𐑧𐑓𐑑, 𐑦𐑯 𐑮𐑰𐑝𐑻𐑕 𐑹𐑛𐑼

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Show enemy moves (where the enemy can move next turn)
target: 𐑖𐑴 𐑧𐑯𐑩𐑥𐑦 𐑥𐑵𐑝𐑟 (𐑢𐑺 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑒𐑨𐑯 𐑥𐑵𐑝 𐑯𐑧𐑒𐑕𐑑 𐑑𐑻𐑯)

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Show potential enemy moves, if your units were not on the map
target: 𐑖𐑴 𐑐𐑩𐑑𐑧𐑯𐑖𐑩𐑤 𐑧𐑯𐑩𐑥𐑦 𐑥𐑵𐑝𐑟, 𐑦𐑓 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑢𐑻 𐑯𐑪𐑑 𐑪𐑯 𐑞 𐑥𐑨𐑐

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Show how far currently selected unit can move in that many turns
target: 𐑖𐑴 𐑣𐑬 𐑓𐑸 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑥𐑵𐑝 𐑦𐑯 𐑞𐑨𐑑 𐑥𐑧𐑯𐑦 𐑑𐑻𐑯𐑟

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: End unit turn and cycle to next unit that has movement left
target: 𐑧𐑯𐑛 𐑿𐑯𐑦𐑑 𐑑𐑻𐑯 𐑯 𐑕𐑲𐑒𐑩𐑤 𐑑 𐑯𐑧𐑒𐑕𐑑 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑣𐑨𐑟 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑤𐑧𐑓𐑑

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Make currently selected unit hold position (end its movement)
target: 𐑥𐑱𐑒 𐑒𐑳𐑮𐑩𐑯𐑑𐑤𐑦 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑿𐑯𐑦𐑑 𐑣𐑴𐑤𐑛 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 (𐑧𐑯𐑛 𐑦𐑑𐑕 𐑥𐑵𐑝𐑥𐑩𐑯𐑑)

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: End this player&#8217;s turn
target: 𐑧𐑯𐑛 𐑞𐑦𐑕 𐑐𐑤𐑱𐑻𐑕 𐑑𐑻𐑯

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Message another player (in multiplayer)
target: 𐑥𐑧𐑕𐑦𐑡 𐑩𐑯𐑳𐑞𐑼 𐑐𐑤𐑱𐑻 (𐑦𐑯 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻)

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Message your allies (in multiplayer)
target: 𐑥𐑧𐑕𐑦𐑡 𐑿𐑼 𐑨𐑤𐑲𐑟 (𐑦𐑯 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻)

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Message everyone in the game (in multiplayer)
target: 𐑥𐑧𐑕𐑦𐑡 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑦𐑯 𐑞 𐑜𐑱𐑥 (𐑦𐑯 𐑥𐑩𐑤𐑑𐑰𐑐𐑤𐑱𐑻)

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: View chat log
target: 𐑝𐑿 𐑗𐑨𐑑 𐑤𐑪𐑜

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Clear onscreen labels
target: 𐑒𐑤𐑽 𐑭𐑯𐑕𐑒𐑮𐑰𐑯 𐑤𐑱𐑚𐑩𐑤𐑟

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Search (find label or unit by name)
target: 𐑕𐑻𐑗 (𐑓𐑲𐑯𐑛 𐑤𐑱𐑚𐑩𐑤 𐑹 𐑿𐑯𐑦𐑑 𐑚𐑲 𐑯𐑱𐑥)

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Attach a text label to a terrain hex
target: 𐑩𐑑𐑨𐑗 𐑩 𐑑𐑧𐑒𐑕𐑑 𐑤𐑱𐑚𐑩𐑤 𐑑 𐑩 𐑑𐑻𐑱𐑯 𐑣𐑧𐑒𐑕

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: Set team label
target: 𐑕𐑧𐑑 𐑑𐑰𐑥 𐑤𐑱𐑚𐑩𐑤

note: type: Content of: <book><chapter><section><table><tgroup><tbody><row><entry>
en_GB: <ulink url="http://www.wesnoth.org/wiki/CommandMode">Command mode</ulink>
target: <ulink url="http://www.wesnoth.org/wiki/CommandMode">𐑒𐑪𐑥𐑨𐑯𐑛 𐑥𐑴𐑛</ulink>

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: The major use for gold is to build your army by recruiting new units or recalling units from previous scenarios in a campaign. Units may be recruited or recalled when the leader is on a keep whose castle has at least one vacant castle hex.
target: 𐑞 𐑥𐑱𐑡𐑼 𐑿𐑕 𐑓𐑹 𐑜𐑴𐑤𐑛 𐑦𐑟 𐑑 𐑚𐑦𐑤𐑛 𐑿𐑼 𐑸𐑥𐑦 𐑚𐑲 𐑮𐑩𐑒𐑮𐑵𐑑𐑦𐑙 𐑯𐑿 𐑿𐑯𐑦𐑑𐑕 𐑹 𐑮𐑦𐑒𐑪𐑤𐑦𐑙 𐑿𐑯𐑦𐑑𐑕 𐑓𐑮𐑪𐑥 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑕𐑦𐑯𐑺𐑰𐑴𐑟 𐑦𐑯 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯. 𐑿𐑯𐑦𐑑𐑕 𐑥𐑱 𐑚𐑰 𐑮𐑦𐑒𐑮𐑵𐑑𐑩𐑛 𐑹 𐑮𐑰𐑒𐑷𐑤𐑛 𐑢𐑧𐑯 𐑞 𐑤𐑰𐑛𐑻 𐑦𐑟 𐑪𐑯 𐑩 𐑒𐑰𐑐 𐑣𐑵𐑟 𐑒𐑨𐑕𐑩𐑤 𐑣𐑨𐑟 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑢𐑳𐑯 𐑝𐑱𐑒𐑩𐑯𐑑 𐑒𐑨𐑕𐑩𐑤 𐑣𐑧𐑒𐑕.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Right-click in an empty castle hex and select Recruit to recruit new units from the list that is presented. The cost to Recruit depends on the unit, but is usually between 10 and 20 gold.
target: 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑦𐑯 𐑩𐑯 𐑧𐑥𐑐𐑑𐑦 𐑒𐑨𐑕𐑩𐑤 𐑣𐑧𐑒𐑕 𐑯 𐑕𐑩𐑤𐑧𐑒𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑯𐑿 𐑿𐑯𐑦𐑑𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑤𐑦𐑕𐑑 𐑞𐑨𐑑 𐑦𐑟 𐑐𐑮𐑦𐑟𐑧𐑯𐑑𐑩𐑛. 𐑞 𐑒𐑪𐑕𐑑 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑛𐑦𐑐𐑧𐑯𐑛𐑟 𐑪𐑯 𐑞 𐑿𐑯𐑦𐑑, 𐑚𐑳𐑑 𐑦𐑟 𐑿𐑖𐑿𐑩𐑤𐑦 𐑚𐑦𐑑𐑢𐑰𐑯 10 𐑯 20 𐑜𐑴𐑤𐑛.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Right-click in an empty castle hex and select Recall to recall units from previous scenarios. Recalling costs 20 pieces of gold per unit. See <link linkend="unit_recall">recalling units</link> for more information.
target: 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒 𐑦𐑯 𐑩𐑯 𐑧𐑥𐑐𐑑𐑦 𐑒𐑨𐑕𐑩𐑤 𐑣𐑧𐑒𐑕 𐑯 𐑕𐑩𐑤𐑧𐑒𐑑 𐑮𐑰𐑒𐑷𐑤 𐑑 𐑮𐑰𐑒𐑷𐑤 𐑿𐑯𐑦𐑑𐑕 𐑓𐑮𐑪𐑥 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑕𐑦𐑯𐑺𐑰𐑴𐑟. 𐑮𐑦𐑒𐑪𐑤𐑦𐑙 𐑒𐑭𐑕𐑑𐑕 20 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑜𐑴𐑤𐑛 𐑐𐑻 𐑿𐑯𐑦𐑑. 𐑕𐑰 <link linkend="unit_recall">recalling 𐑿𐑯𐑦𐑑𐑕</link> 𐑓𐑹 𐑥𐑹 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: So, the formula for determining the income per turn is
target: 𐑕𐑴, 𐑞 𐑓𐑹𐑥𐑘𐑫𐑤𐑩 𐑓𐑹 𐑛𐑦𐑑𐑻𐑥𐑦𐑯𐑦𐑙 𐑞 𐑦𐑯𐑒𐑳𐑥 𐑐𐑻 𐑑𐑻𐑯 𐑦𐑟

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: where upkeep is equal to the sum of the levels of all your non-loyal units.
target: 𐑢𐑺 𐑳𐑐𐑒𐑰𐑐 𐑦𐑟 𐑰𐑒𐑢𐑩𐑤 𐑑 𐑞 𐑕𐑳𐑥 𐑝 𐑞 𐑤𐑧𐑝𐑩𐑤𐑟 𐑝 𐑷𐑤 𐑿𐑼 𐑯𐑪𐑯-𐑤𐑶𐑩𐑤 𐑿𐑯𐑦𐑑𐑕.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: If the upkeep cost is greater than the number of villages+2 then the side starts losing gold, if it is equal, no income is gained or lost.
target: 𐑦𐑓 𐑞 𐑳𐑐𐑒𐑰𐑐 𐑒𐑪𐑕𐑑 𐑦𐑟 𐑜𐑮𐑱𐑑𐑼 𐑞𐑨𐑯 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑝𐑦𐑤𐑦𐑡𐑦𐑟+2 𐑞𐑧𐑯 𐑞 𐑕𐑲𐑛 𐑕𐑑𐑸𐑑𐑕 𐑤𐑵𐑟𐑦𐑙 𐑜𐑴𐑤𐑛, 𐑦𐑓 𐑦𐑑 𐑦𐑟 𐑰𐑒𐑢𐑩𐑤, 𐑯𐑴 𐑦𐑯𐑒𐑳𐑥 𐑦𐑟 𐑜𐑱𐑯𐑛 𐑹 𐑤𐑪𐑕𐑑.

note: type: Content of: <book><chapter><section><simpara>
en_GB: Battle for Wesnoth has hundreds of unit types which are characterized by a rich set of statistics. In addition, individual units can have specific <link linkend="traits">traits</link> that make them subtly different from other units of the same type. Finally, campaign designers can add unique units to their campaigns to further expand the options available to players.
target: 𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑣𐑨𐑟 𐑣𐑳𐑯𐑛𐑮𐑧𐑛𐑟 𐑝 𐑿𐑯𐑦𐑑 𐑑𐑲𐑐𐑕 𐑢𐑦𐑗 𐑸 𐑒𐑺𐑩𐑒𐑑𐑻𐑲𐑟𐑛 𐑚𐑲 𐑩 𐑮𐑦𐑗 𐑕𐑧𐑑 𐑝 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕. 𐑦𐑯 𐑩𐑛𐑦𐑖𐑩𐑯, 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯 𐑣𐑨𐑝 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 <link linkend="traits">traits</link> 𐑞𐑨𐑑 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑕𐑳𐑑𐑤𐑦 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑳𐑞𐑼 𐑿𐑯𐑦𐑑𐑕 𐑝 𐑞 𐑕𐑱𐑥 𐑑𐑲𐑐. 𐑓𐑲𐑯𐑩𐑤𐑦, 𐑒𐑨𐑥𐑐𐑱𐑯 𐑛𐑦𐑟𐑲𐑯𐑻𐑟 𐑒𐑨𐑯 𐑨𐑛 𐑿𐑯𐑰𐑒 𐑿𐑯𐑦𐑑𐑕 𐑑 𐑞𐑺 𐑒𐑨𐑥𐑐𐑱𐑯𐑟 𐑑 𐑓𐑻𐑞𐑼 𐑦𐑒𐑕𐑐𐑨𐑯𐑛 𐑞 𐑪𐑐𐑖𐑩𐑯𐑟 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑑 𐑐𐑤𐑱𐑼𐑟.

note: type: Content of: <book><chapter><section><simpara>
en_GB: The basic statistics for a unit include its hit points (HP), the number of movement points it has, and the weapons it can use and the damage they do. In addition, units have other characteristics, such as alignment and special abilities, that are described in more detail below.
target: 𐑞 𐑚𐑱𐑕𐑦𐑒 𐑕𐑑𐑩𐑑𐑦𐑕𐑑𐑦𐑒𐑕 𐑓𐑹 𐑩 𐑿𐑯𐑦𐑑 𐑦𐑯𐑒𐑤𐑵𐑛 𐑦𐑑𐑕 𐑣𐑦𐑑 𐑐𐑶𐑯𐑑𐑕 (HP), 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑐𐑶𐑯𐑑𐑕 𐑦𐑑 𐑣𐑨𐑟, 𐑯 𐑞 𐑢𐑧𐑐𐑩𐑯𐑟 𐑦𐑑 𐑒𐑨𐑯 𐑿𐑕 𐑯 𐑞 𐑛𐑨𐑥𐑦𐑡 𐑞𐑱 𐑛𐑵. 𐑦𐑯 𐑩𐑛𐑦𐑖𐑩𐑯, 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 𐑳𐑞𐑼 𐑒𐑺𐑩𐑒𐑑𐑻𐑦𐑕𐑑𐑦𐑒𐑕, 𐑕𐑳𐑗 𐑨𐑟 𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑 𐑯 𐑕𐑐𐑧𐑖𐑩𐑤 𐑩𐑚𐑦𐑤𐑦𐑑𐑦𐑟, 𐑞𐑨𐑑 𐑸 𐑛𐑦𐑕𐑒𐑮𐑲𐑚𐑛 𐑦𐑯 𐑥𐑹 𐑛𐑰𐑑𐑱𐑤 𐑚𐑩𐑤𐑴.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: The two "day" and "night" phases are differentiated as Morning, Afternoon and First Watch, Second Watch, by the positions of the sun and moon in the time of day graphic.
target: 𐑞 𐑑𐑵 "𐑛𐑱" 𐑯 "𐑯𐑲𐑑" 𐑓𐑱𐑟𐑩𐑟 𐑸 𐑛𐑦𐑓𐑻𐑧𐑯𐑗𐑰𐑱𐑑𐑦𐑛 𐑨𐑟 𐑥𐑹𐑯𐑦𐑙, 𐑭𐑓𐑑𐑼𐑯𐑵𐑯 𐑯 𐑓𐑻𐑕𐑑 𐑢𐑪𐑡, 𐑕𐑧𐑒𐑩𐑯𐑛 𐑢𐑪𐑡, 𐑚𐑲 𐑞 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟 𐑝 𐑞 𐑕𐑳𐑯 𐑯 𐑥𐑵𐑯 𐑦𐑯 𐑞 𐑑𐑲𐑥 𐑝 𐑛𐑱 𐑜𐑮𐑨𐑓𐑦𐑒.

note: type: Content of: <book><chapter><section><section><table><title>
en_GB: Time of the day and damage
target: 𐑑𐑲𐑥 𐑝 𐑞 𐑛𐑱 𐑯 𐑛𐑨𐑥𐑦𐑡

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en_GB: Day-phase
target: 𐑛𐑱-𐑓𐑱𐑟

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en_GB: Lawful
target: 𐑤𐑷𐑓𐑫𐑤

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en_GB: Chaotic
target: 𐑒𐑱𐑭𐑑𐑦𐑒

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en_GB: Day (morning)
target: 𐑛𐑱 (𐑥𐑹𐑯𐑦𐑙)

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en_GB: Day (afternoon)
target: 𐑛𐑱 (𐑭𐑓𐑑𐑼𐑯𐑵𐑯)

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en_GB: Night (first watch)
target: 𐑯𐑲𐑑 (𐑓𐑻𐑕𐑑 𐑢𐑪𐑡)

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en_GB: Night (second watch)
target: 𐑯𐑲𐑑 (𐑕𐑧𐑒𐑩𐑯𐑛 𐑢𐑪𐑡)

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: For example: consider a fight between a Lawful and a Chaotic unit when both have a base damage of 12. At dawn and dusk, both will do 12 points of damage if they hit. During Morning or Afternoon, the Lawful unit will do (<literal>12 \* 1.25</literal>) or 15 points, while the Chaotic unit will do (<literal>12 \* 0.75</literal>) or 9 points. During First or Second Watch, the Lawful unit would do 9 points compared to the Chaotic unit&#8217;s 15.
target: 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: 𐑒𐑩𐑯𐑕𐑦𐑛𐑼 𐑩 𐑓𐑲𐑑 𐑚𐑦𐑑𐑢𐑰𐑯 𐑩 𐑤𐑷𐑓𐑫𐑤 𐑯 𐑩 𐑒𐑱𐑭𐑑𐑦𐑒 𐑿𐑯𐑦𐑑 𐑢𐑧𐑯 𐑚𐑴𐑔 𐑣𐑨𐑝 𐑩 𐑚𐑱𐑕 𐑛𐑨𐑥𐑦𐑡 𐑝 12. 𐑨𐑑 𐑛𐑷𐑯 𐑯 𐑛𐑩𐑕𐑒, 𐑚𐑴𐑔 𐑢𐑦𐑤 𐑛𐑵 12 𐑐𐑶𐑯𐑑𐑕 𐑝 𐑛𐑨𐑥𐑦𐑡 𐑦𐑓 𐑞𐑱 𐑣𐑦𐑑. 𐑛𐑘𐑫𐑼𐑦𐑙 𐑥𐑹𐑯𐑦𐑙 𐑹 𐑭𐑓𐑑𐑼𐑯𐑵𐑯, 𐑞 𐑤𐑷𐑓𐑫𐑤 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑛𐑵 (<literal>12 \* 1.25</literal>) 𐑹 15 𐑐𐑶𐑯𐑑𐑕, 𐑢𐑲𐑤 𐑞 𐑒𐑱𐑭𐑑𐑦𐑒 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑛𐑵 (<literal>12 \* 0.75</literal>) 𐑹 9 𐑐𐑶𐑯𐑑𐑕. 𐑛𐑘𐑫𐑼𐑦𐑙 𐑓𐑻𐑕𐑑 𐑹 𐑕𐑧𐑒𐑩𐑯𐑛 𐑢𐑪𐑡, 𐑞 𐑤𐑷𐑓𐑫𐑤 𐑿𐑯𐑦𐑑 𐑢𐑫𐑛 𐑛𐑵 9 𐑐𐑶𐑯𐑑𐑕 𐑒𐑩𐑥𐑐𐑺𐑛 𐑑 𐑞 𐑒𐑱𐑭𐑑𐑦𐑒 𐑿𐑯𐑦𐑑&#8217;𐑕 15.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: If an equivalent Neutral unit were fighting, it would always do 12 points of damage regardless of the hour.
target: 𐑦𐑓 𐑩𐑯 𐑦𐑒𐑢𐑦𐑝𐑩𐑤𐑩𐑯𐑑 𐑯𐑵𐑑𐑮𐑩𐑤 𐑿𐑯𐑦𐑑 𐑢𐑻 𐑓𐑲𐑑𐑦𐑙, 𐑦𐑑 𐑢𐑫𐑛 𐑷𐑤𐑢𐑱𐑟 𐑛𐑵 12 𐑐𐑶𐑯𐑑𐑕 𐑝 𐑛𐑨𐑥𐑦𐑡 𐑮𐑦𐑜𐑸𐑛𐑤𐑩𐑕 𐑝 𐑞 𐑬𐑼.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Units have traits which reflect aspects of their character. Traits are assigned randomly to units when they are created. Most units receive two traits.
target: 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 𐑑𐑮𐑱𐑑𐑕 𐑢𐑦𐑗 𐑮𐑦𐑓𐑤𐑧𐑒𐑑 𐑨𐑕𐑐𐑧𐑒𐑑𐑕 𐑝 𐑞𐑺 𐑒𐑨𐑮𐑩𐑒𐑑𐑼. 𐑑𐑮𐑱𐑑𐑕 𐑸 𐑨𐑟𐑕𐑲𐑯𐑛 𐑮𐑨𐑯𐑛𐑩𐑥𐑤𐑦 𐑑 𐑿𐑯𐑦𐑑𐑕 𐑢𐑧𐑯 𐑞𐑱 𐑸 𐑒𐑮𐑦𐑱𐑑𐑩𐑛. 𐑥𐑴𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑮𐑦𐑕𐑰𐑝 𐑑𐑵 𐑑𐑮𐑱𐑑𐑕.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: The possible traits for most units are as follows:
target: 𐑞 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑𐑮𐑱𐑑𐑕 𐑓𐑹 𐑥𐑴𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑨𐑟 𐑓𐑪𐑤𐑴𐑟:

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Intelligent units require 20% less experience than usual to advance (Trolls do not get this trait).  Intelligent units are very useful at the beginning of a campaign as they can advance to higher levels more quickly. Later in campaigns Intelligent is not quite as useful because the After Maximum Level Advancement (AMLA)  is not as significant a change as advancing a level. If you have many <emphasis>maximum level</emphasis> units you may wish to recall units with more useful traits.
target: 𐑦𐑯𐑑𐑧𐑤𐑦𐑡𐑩𐑯𐑑 𐑿𐑯𐑦𐑑𐑕 𐑮𐑦𐑒𐑢𐑲𐑼 20% 𐑤𐑧𐑕 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑞𐑨𐑯 𐑿𐑖𐑿𐑩𐑤 𐑑 𐑩𐑛𐑝𐑭𐑯𐑕 (𐑑𐑮𐑴𐑤𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑜𐑧𐑑 𐑞𐑦𐑕 𐑑𐑮𐑱𐑑). 𐑦𐑯𐑑𐑧𐑤𐑦𐑡𐑩𐑯𐑑 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑝𐑧𐑮𐑦 𐑿𐑕𐑓𐑩𐑤 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯 𐑨𐑟 𐑞𐑱 𐑒𐑨𐑯 𐑩𐑛𐑝𐑭𐑯𐑕 𐑑 𐑣𐑲𐑼 𐑤𐑧𐑝𐑩𐑤𐑟 𐑥𐑹 𐑒𐑢𐑦𐑒𐑤𐑦. 𐑤𐑱𐑑𐑼 𐑦𐑯 𐑒𐑨𐑥𐑐𐑱𐑯𐑟 𐑦𐑯𐑑𐑧𐑤𐑦𐑡𐑩𐑯𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑒𐑢𐑲𐑑 𐑨𐑟 𐑿𐑕𐑓𐑩𐑤 𐑚𐑦𐑒𐑪𐑟 𐑞 𐑭𐑓𐑑𐑼 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑤𐑧𐑝𐑩𐑤 𐑩𐑛𐑝𐑨𐑯𐑕𐑥𐑩𐑯𐑑 (AMLA) 𐑦𐑟 𐑯𐑪𐑑 𐑨𐑟 𐑕𐑩𐑜𐑯𐑦𐑓𐑦𐑒𐑩𐑯𐑑 𐑩 𐑗𐑱𐑯𐑡 𐑨𐑟 𐑩𐑛𐑝𐑭𐑯𐑕𐑦𐑙 𐑩 𐑤𐑧𐑝𐑩𐑤. 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑥𐑧𐑯𐑦 <emphasis>𐑥𐑨𐑒𐑕𐑦𐑥𐑳𐑥 𐑤𐑧𐑝𐑩𐑤</emphasis> 𐑿𐑯𐑦𐑑𐑕 𐑿 𐑥𐑱 𐑢𐑦𐑖 𐑑 𐑮𐑰𐑒𐑷𐑤 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑞 𐑥𐑹 𐑿𐑕𐑓𐑩𐑤 𐑑𐑮𐑱𐑑𐑕.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Quick units have 1 extra movement point, but 5% less HP than usual.  Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the Quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, Quick units aren&#8217;t quite as tough as units without this trait and are subsequently less good at holding contested positions.
target: 𐑒𐑢𐑦𐑒 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 1 𐑧𐑒𐑕𐑑𐑮𐑩 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑐𐑶𐑯𐑑, 𐑚𐑳𐑑 5% 𐑤𐑧𐑕 HP 𐑞𐑨𐑯 𐑿𐑖𐑿𐑩𐑤. 𐑒𐑢𐑦𐑒 𐑦𐑟 𐑞 𐑥𐑴𐑕𐑑 𐑯𐑴𐑑𐑦𐑕𐑩𐑚𐑩𐑤 𐑑𐑮𐑱𐑑, 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼𐑤𐑦 𐑦𐑯 𐑕𐑤𐑴𐑻 𐑥𐑵𐑝𐑦𐑙 𐑿𐑯𐑦𐑑𐑕 𐑕𐑳𐑗 𐑨𐑟 𐑑𐑮𐑴𐑤𐑟 𐑹 𐑣𐑧𐑝𐑦 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦. 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑞 𐑞 𐑒𐑢𐑦𐑒 𐑑𐑮𐑱𐑑 𐑪𐑓𐑩𐑯 𐑣𐑨𐑝 𐑜𐑮𐑱𐑑𐑤𐑦 𐑦𐑯𐑒𐑮𐑰𐑕𐑑 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰 𐑦𐑯 𐑮𐑳𐑓 𐑑𐑻𐑱𐑯, 𐑢𐑦𐑗 𐑒𐑨𐑯 𐑚𐑰 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑑 𐑒𐑩𐑯𐑕𐑦𐑛𐑼 𐑢𐑧𐑯 𐑛𐑦𐑐𐑤𐑶𐑦𐑙 𐑿𐑼 𐑓𐑹𐑕𐑩𐑟. 𐑷𐑤𐑕𐑴, 𐑒𐑢𐑦𐑒 𐑿𐑯𐑦𐑑𐑕 𐑸𐑯𐑑 𐑒𐑢𐑲𐑑 𐑨𐑟 𐑑𐑳𐑓 𐑨𐑟 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑞𐑬𐑑 𐑞𐑦𐑕 𐑑𐑮𐑱𐑑 𐑯 𐑸 𐑕𐑳𐑚𐑕𐑩𐑒𐑢𐑩𐑯𐑑𐑤𐑦 𐑤𐑧𐑕 𐑜𐑫𐑛 𐑨𐑑 𐑣𐑴𐑤𐑛𐑦𐑙 𐑒𐑩𐑯𐑑𐑧𐑕𐑑𐑩𐑛 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Resilient units have 4 HP plus 1 HP per level more than usual.  Resilient units can be useful at all stages of a campaign, and this is a useful trait for all units. Resilient is often most helpful as a trait when it occurs in a unit that has some combination of low hitpoints, good defense, or high resistances. Resilient units are especially useful for holding strategic positions against opponents.
target: 𐑮𐑦𐑟𐑦𐑤𐑘𐑩𐑯𐑑 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 4 HP 𐑐𐑤𐑳𐑕 1 HP 𐑐𐑻 𐑤𐑧𐑝𐑩𐑤 𐑥𐑹 𐑞𐑨𐑯 𐑿𐑖𐑿𐑩𐑤. 𐑮𐑦𐑟𐑦𐑤𐑘𐑩𐑯𐑑 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯 𐑚𐑰 𐑿𐑕𐑓𐑩𐑤 𐑨𐑑 𐑷𐑤 𐑕𐑑𐑱𐑡𐑩𐑟 𐑝 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯, 𐑯 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑿𐑕𐑓𐑩𐑤 𐑑𐑮𐑱𐑑 𐑓𐑹 𐑷𐑤 𐑿𐑯𐑦𐑑𐑕. 𐑮𐑦𐑟𐑦𐑤𐑘𐑩𐑯𐑑 𐑦𐑟 𐑪𐑓𐑩𐑯 𐑥𐑴𐑕𐑑 𐑣𐑧𐑤𐑐𐑓𐑩𐑤 𐑨𐑟 𐑩 𐑑𐑮𐑱𐑑 𐑢𐑧𐑯 𐑦𐑑 𐑪𐑒𐑻𐑟 𐑦𐑯 𐑩 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑣𐑨𐑟 𐑕𐑳𐑥 𐑒𐑪𐑥𐑚𐑦𐑯𐑱𐑖𐑩𐑯 𐑝 𐑤𐑴 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕, 𐑜𐑫𐑛 𐑛𐑦𐑓𐑧𐑯𐑕, 𐑹 𐑣𐑲 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟. 𐑮𐑦𐑟𐑦𐑤𐑘𐑩𐑯𐑑 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑿𐑕𐑓𐑩𐑤 𐑓𐑹 𐑣𐑴𐑤𐑛𐑦𐑙 𐑕𐑑𐑮𐑩𐑑𐑰𐑡𐑦𐑒 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Strong units do 1 more damage for every successful strike in melee combat, and have 1 more HP.  While useful for any close-combat unit, Strong is most effective for units who have a high number of swings such as the Elvish Fighter. Strong units can be very useful when a tiny bit of extra damage is all that is needed to turn a damaging stroke into a killing blow.
target: 𐑕𐑑𐑮𐑪𐑙 𐑿𐑯𐑦𐑑𐑕 𐑛𐑵 1 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑓𐑹 𐑧𐑝𐑮𐑦 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤 𐑕𐑑𐑮𐑲𐑒 𐑦𐑯 𐑥𐑱𐑤𐑱 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑯 𐑣𐑨𐑝 1 𐑥𐑹 HP. 𐑢𐑲𐑤 𐑿𐑕𐑓𐑩𐑤 𐑓𐑹 𐑧𐑯𐑦 𐑒𐑤𐑴𐑕-𐑒𐑪𐑥𐑚𐑨𐑑 𐑿𐑯𐑦𐑑, 𐑕𐑑𐑮𐑪𐑙 𐑦𐑟 𐑥𐑴𐑕𐑑 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑓𐑹 𐑿𐑯𐑦𐑑𐑕 𐑣𐑵 𐑣𐑨𐑝 𐑩 𐑣𐑲 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑕𐑢𐑦𐑙𐑟 𐑕𐑳𐑗 𐑨𐑟 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑓𐑲𐑑𐑼. 𐑕𐑑𐑮𐑪𐑙 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯 𐑚𐑰 𐑝𐑧𐑮𐑦 𐑿𐑕𐑓𐑩𐑤 𐑢𐑧𐑯 𐑩 𐑑𐑲𐑯𐑦 𐑚𐑦𐑑 𐑝 𐑧𐑒𐑕𐑑𐑮𐑩 𐑛𐑨𐑥𐑦𐑡 𐑦𐑟 𐑷𐑤 𐑞𐑨𐑑 𐑦𐑟 𐑯𐑰𐑛𐑩𐑛 𐑑 𐑑𐑻𐑯 𐑩 𐑛𐑨𐑥𐑦𐑡𐑦𐑙 𐑕𐑑𐑮𐑴𐑒 𐑦𐑯𐑑𐑫 𐑩 𐑒𐑦𐑤𐑦𐑙 𐑚𐑤𐑴.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: There are also some traits that are assigned only for certain units or only for units of a certain race. These are:
target: 𐑞𐑺 𐑸 𐑷𐑤𐑕𐑴 𐑕𐑳𐑥 𐑑𐑮𐑱𐑑𐑕 𐑞𐑨𐑑 𐑸 𐑨𐑟𐑕𐑲𐑯𐑛 𐑴𐑯𐑤𐑦 𐑓𐑹 𐑕𐑻𐑑𐑩𐑯 𐑿𐑯𐑦𐑑𐑕 𐑹 𐑴𐑯𐑤𐑦 𐑓𐑹 𐑿𐑯𐑦𐑑𐑕 𐑝 𐑩 𐑕𐑻𐑑𐑩𐑯 𐑮𐑱𐑕. 𐑞𐑰𐑟 𐑸:

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Dextrous units do 1 more damage for every successful strike in ranged combat.  Dextrous is a trait possessed only by Elves. The Elven people are known for their uncanny grace, and their great facility with the bow. Some, however, are gifted with natural talent that exceeds their brethren. These elves inflict an additional point of damage with each arrow.
target: 𐑛𐑧𐑒𐑕𐑑𐑮𐑩𐑕 𐑿𐑯𐑦𐑑𐑕 𐑛𐑵 1 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑓𐑹 𐑧𐑝𐑮𐑦 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤 𐑕𐑑𐑮𐑲𐑒 𐑦𐑯 𐑮𐑱𐑯𐑡𐑛 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑛𐑧𐑒𐑕𐑑𐑮𐑩𐑕 𐑦𐑟 𐑩 𐑑𐑮𐑱𐑑 𐑐𐑩𐑟𐑧𐑕𐑑 𐑴𐑯𐑤𐑦 𐑚𐑲 𐑧𐑤𐑝𐑟. 𐑞 𐑧𐑤𐑝𐑧𐑯 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑯𐑴𐑯 𐑓𐑹 𐑞𐑺 𐑩𐑯𐑒𐑨𐑯𐑰 𐑜𐑮𐑱𐑕, 𐑯 𐑞𐑺 𐑜𐑮𐑱𐑑 𐑓𐑩𐑕𐑦𐑤𐑦𐑑𐑦 𐑢𐑦𐑞 𐑞 𐑚𐑴. 𐑕𐑳𐑥, 𐑣𐑬𐑧𐑝𐑼, 𐑸 𐑜𐑦𐑓𐑑𐑩𐑛 𐑢𐑦𐑞 𐑯𐑨𐑗𐑼𐑩𐑤 𐑑𐑨𐑤𐑩𐑯𐑑 𐑞𐑨𐑑 𐑩𐑒𐑕𐑰𐑛𐑟 𐑞𐑺 𐑚𐑮𐑧𐑞𐑮𐑩𐑯. 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟 𐑦𐑯𐑓𐑤𐑦𐑒𐑑 𐑩𐑯 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑐𐑶𐑯𐑑 𐑝 𐑛𐑨𐑥𐑦𐑡 𐑢𐑦𐑞 𐑰𐑗 𐑨𐑮𐑴.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Renowned for their vitality, some dwarves are sturdier than others and can rest heal even when traveling or fighting.  Healthy units have 1 HP plus 1 HP per level more than usual and rest heal the usual 2 HP after each turn regardless.
target: 𐑮𐑦𐑯𐑬𐑯𐑛 𐑓𐑹 𐑞𐑺 𐑝𐑲𐑑𐑨𐑤𐑩𐑑𐑰, 𐑕𐑳𐑥 𐑛𐑢𐑹𐑝𐑟 𐑸 𐑕𐑑𐑻𐑛𐑰𐑻 𐑞𐑨𐑯 𐑳𐑞𐑼𐑟 𐑯 𐑒𐑨𐑯 𐑮𐑧𐑕𐑑 𐑣𐑰𐑤 𐑰𐑝𐑩𐑯 𐑢𐑧𐑯 𐑑𐑮𐑨𐑝𐑩𐑤𐑦𐑙 𐑹 𐑓𐑲𐑑𐑦𐑙. 𐑣𐑧𐑤𐑔𐑦 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 1 HP 𐑐𐑤𐑳𐑕 1 HP 𐑐𐑻 𐑤𐑧𐑝𐑩𐑤 𐑥𐑹 𐑞𐑨𐑯 𐑿𐑖𐑿𐑩𐑤 𐑯 𐑮𐑧𐑕𐑑 𐑣𐑰𐑤 𐑞 𐑿𐑖𐑿𐑩𐑤 2 HP 𐑭𐑓𐑑𐑼 𐑰𐑗 𐑑𐑻𐑯 𐑮𐑦𐑜𐑸𐑛𐑤𐑩𐑕.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Does not suffer from a negative attack bonus during its unfavorable time of day (Heavy Infantry, Necrophage, Trolls, Walking Corpses).
target: 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑕𐑳𐑓𐑼 𐑓𐑮𐑪𐑥 𐑩 𐑯𐑧𐑜𐑩𐑑𐑦𐑝 𐑩𐑑𐑨𐑒 𐑚𐑴𐑯𐑩𐑕 𐑛𐑘𐑫𐑼𐑦𐑙 𐑦𐑑𐑕 𐑩𐑯𐑓𐑱𐑝𐑻𐑩𐑚𐑩𐑤 𐑑𐑲𐑥 𐑝 𐑛𐑱 (𐑣𐑧𐑝𐑦 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦, 𐑯𐑧𐑒𐑮𐑩𐑓𐑱𐑡, 𐑑𐑮𐑴𐑤𐑟, 𐑢𐑷𐑒𐑦𐑙 𐑒𐑹𐑐𐑕𐑩𐑟).

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: There are also some traits that are not assigned randomly.  These traits can either be assigned by the scenario designer or are always assigned based on the unit type:
target: 𐑞𐑺 𐑸 𐑷𐑤𐑕𐑴 𐑕𐑳𐑥 𐑑𐑮𐑱𐑑𐑕 𐑞𐑨𐑑 𐑸 𐑯𐑪𐑑 𐑨𐑟𐑕𐑲𐑯𐑛 𐑮𐑨𐑯𐑛𐑩𐑥𐑤𐑦. 𐑞𐑰𐑟 𐑑𐑮𐑱𐑑𐑕 𐑒𐑨𐑯 𐑲𐑞𐑼 𐑚𐑰 𐑨𐑟𐑕𐑲𐑯𐑛 𐑚𐑲 𐑞 𐑕𐑦𐑯𐑺𐑰𐑴 𐑛𐑩𐑟𐑲𐑯𐑼 𐑹 𐑸 𐑷𐑤𐑢𐑱𐑟 𐑨𐑟𐑕𐑲𐑯𐑛 𐑚𐑱𐑕𐑑 𐑪𐑯 𐑞 𐑿𐑯𐑦𐑑 𐑑𐑲𐑐:

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Loyal units don&#8217;t incur upkeep. Most units incur an upkeep cost at the end of every turn, which is equal to their level. Loyal units do not incur this cost.  During campaigns, certain units may opt to join the player&#8217;s forces of their own volition. These units are marked with the Loyal trait. Although they may require payment to be recalled, they never incur any upkeep costs. This can make them invaluable during a long campaign, when gold is in short supply.  This trait is never given to recruited units, so it may be unwise to dismiss such units or to send them to a foolish death.
target: 𐑤𐑶𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑛𐑭𐑯&#8217;𐑑𐑰 𐑦𐑯𐑒𐑻 𐑳𐑐𐑒𐑰𐑐. 𐑥𐑴𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯𐑒𐑻 𐑩𐑯 𐑳𐑐𐑒𐑰𐑐 𐑒𐑪𐑕𐑑 𐑨𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑧𐑝𐑮𐑦 𐑑𐑻𐑯, 𐑢𐑦𐑗 𐑦𐑟 𐑰𐑒𐑢𐑩𐑤 𐑑 𐑞𐑺 𐑤𐑧𐑝𐑩𐑤. 𐑤𐑶𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑛𐑵 𐑯𐑪𐑑 𐑦𐑯𐑒𐑻 𐑞𐑦𐑕 𐑒𐑪𐑕𐑑. 𐑛𐑘𐑫𐑼𐑦𐑙 𐑒𐑨𐑥𐑐𐑱𐑯𐑟, 𐑕𐑻𐑑𐑩𐑯 𐑿𐑯𐑦𐑑𐑕 𐑥𐑱 𐑭𐑐𐑑 𐑑 𐑡𐑶𐑯 𐑞 𐑐𐑤𐑱𐑻&#8217;𐑕 𐑓𐑹𐑕𐑩𐑟 𐑝 𐑞𐑺 𐑴𐑯 𐑝𐑴𐑤𐑦𐑖𐑩𐑯. 𐑞𐑰𐑟 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑥𐑸𐑒𐑑 𐑢𐑦𐑞 𐑞 𐑤𐑶𐑩𐑤 𐑑𐑮𐑱𐑑. 𐑷𐑤𐑞𐑴 𐑞𐑱 𐑥𐑱 𐑮𐑦𐑒𐑢𐑲𐑼 𐑐𐑱𐑥𐑩𐑯𐑑 𐑑 𐑚𐑰 𐑮𐑰𐑒𐑷𐑤𐑛, 𐑞𐑱 𐑯𐑧𐑝𐑼 𐑦𐑯𐑒𐑻 𐑧𐑯𐑦 𐑳𐑐𐑒𐑰𐑐 𐑒𐑭𐑕𐑑𐑕. 𐑞𐑦𐑕 𐑒𐑨𐑯 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑦𐑯𐑝𐑨𐑤𐑘𐑩𐑚𐑩𐑤 𐑛𐑘𐑫𐑼𐑦𐑙 𐑩 𐑤𐑪𐑙 𐑒𐑨𐑥𐑐𐑱𐑯, 𐑢𐑧𐑯 𐑜𐑴𐑤𐑛 𐑦𐑟 𐑦𐑯 𐑖𐑹𐑑 𐑕𐑩𐑐𐑤𐑲. 𐑞𐑦𐑕 𐑑𐑮𐑱𐑑 𐑦𐑟 𐑯𐑧𐑝𐑼 𐑜𐑦𐑝𐑩𐑯 𐑑 𐑮𐑦𐑒𐑮𐑵𐑑𐑩𐑛 𐑿𐑯𐑦𐑑𐑕, 𐑕𐑴 𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑩𐑯𐑢𐑲𐑟 𐑑 𐑛𐑦𐑕𐑥𐑦𐑕 𐑕𐑳𐑗 𐑿𐑯𐑦𐑑𐑕 𐑹 𐑑 𐑕𐑧𐑯𐑛 𐑞𐑧𐑥 𐑑 𐑩 𐑓𐑵𐑤𐑦𐑖 𐑛𐑧𐑔.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Undead units are immune to poison, also drain and plague doesn&#8217;t work on them.  Undead units generally have <emphasis>Undead</emphasis> as their only trait. Since Undead units are the bodies of the dead, risen to fight again, poison has no effect upon them. This can make them invaluable in dealing with foes who use poison in conjunction with their attacks.
target: 𐑳𐑯𐑛𐑧𐑛 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑦𐑥𐑿𐑯 𐑑 𐑐𐑶𐑟𐑩𐑯, 𐑷𐑤𐑕𐑴 𐑛𐑮𐑱𐑯 𐑯 𐑐𐑤𐑱𐑜 𐑛𐑳𐑕𐑯𐑑 𐑢𐑻𐑒 𐑪𐑯 𐑞𐑧𐑥. 𐑳𐑯𐑛𐑧𐑛 𐑿𐑯𐑦𐑑𐑕 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑣𐑨𐑝 <emphasis>𐑳𐑯𐑛𐑧𐑛</emphasis> 𐑨𐑟 𐑞𐑺 𐑴𐑯𐑤𐑦 𐑑𐑮𐑱𐑑. 𐑕𐑦𐑯𐑕 𐑳𐑯𐑛𐑧𐑛 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑞 𐑚𐑪𐑛𐑦𐑟 𐑝 𐑞 𐑛𐑧𐑛, 𐑮𐑦𐑟𐑩𐑯 𐑑 𐑓𐑲𐑑 𐑩𐑜𐑱𐑯, 𐑐𐑶𐑟𐑩𐑯 𐑣𐑨𐑟 𐑯𐑴 𐑦𐑓𐑧𐑒𐑑 𐑩𐑐𐑪𐑯 𐑞𐑧𐑥. 𐑞𐑦𐑕 𐑒𐑨𐑯 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑦𐑯𐑝𐑨𐑤𐑘𐑩𐑚𐑩𐑤 𐑦𐑯 𐑛𐑰𐑤𐑦𐑙 𐑢𐑦𐑞 𐑓𐑴𐑟 𐑣𐑵 𐑿𐑕 𐑐𐑶𐑟𐑩𐑯 𐑦𐑯 𐑒𐑩𐑯𐑡𐑩𐑙𐑒𐑖𐑩𐑯 𐑢𐑦𐑞 𐑞𐑺 𐑩𐑑𐑨𐑒𐑕.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Mechanical units aren&#8217;t alive and thus are immune to poison, also drain and plague doesn&#8217;t work on them.  Mechanical units generally have <emphasis>Mechanical</emphasis> as their only trait.
target: 𐑥𐑩𐑒𐑨𐑯𐑦𐑒𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑸𐑯𐑑 𐑩𐑤𐑲𐑝 𐑯 𐑞𐑳𐑕 𐑸 𐑦𐑥𐑿𐑯 𐑑 𐑐𐑶𐑟𐑩𐑯, 𐑷𐑤𐑕𐑴 𐑛𐑮𐑱𐑯 𐑯 𐑐𐑤𐑱𐑜 𐑛𐑳𐑕𐑯𐑑 𐑢𐑻𐑒 𐑪𐑯 𐑞𐑧𐑥. 𐑥𐑩𐑒𐑨𐑯𐑦𐑒𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑣𐑨𐑝 <emphasis>𐑥𐑧𐑒𐑨𐑯𐑦𐑒𐑨𐑤</emphasis> 𐑨𐑟 𐑞𐑺 𐑴𐑯𐑤𐑦 𐑑𐑮𐑱𐑑.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Unit Specialties
target: 𐑿𐑯𐑦𐑑 𐑕𐑐𐑧𐑖𐑩𐑤𐑑𐑦𐑟

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Certain units have special attacks. These are listed below:
target: 𐑕𐑻𐑑𐑩𐑯 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 𐑕𐑐𐑧𐑖𐑩𐑤 𐑩𐑑𐑨𐑒𐑕. 𐑞𐑰𐑟 𐑸 𐑤𐑦𐑕𐑑𐑩𐑛 𐑚𐑩𐑤𐑴:

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Backstab
target: 𐑚𐑨𐑒𐑕𐑑𐑨𐑚

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: When used offensively, this attack deals double damage if there is an enemy of the target on the opposite side of the target, and that unit is not incapacitated (e.g. petrified).
target: 𐑢𐑧𐑯 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑩𐑓𐑧𐑯𐑕𐑦𐑝𐑤𐑰, 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑛𐑰𐑤𐑟 𐑛𐑳𐑚𐑩𐑤 𐑛𐑨𐑥𐑦𐑡 𐑦𐑓 𐑞𐑺 𐑦𐑟 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑝 𐑞 𐑑𐑸𐑜𐑧𐑑 𐑪𐑯 𐑞 𐑪𐑐𐑴𐑕𐑦𐑑 𐑕𐑲𐑛 𐑝 𐑞 𐑑𐑸𐑜𐑧𐑑, 𐑯 𐑞𐑨𐑑 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑦𐑯𐑒𐑩𐑐𐑨𐑕𐑦𐑑𐑱𐑑𐑦𐑛 (𐑧.𐑡𐑰. 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛).

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Berserk
target: 𐑚𐑻𐑕𐑻𐑒

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Whether used offensively or defensively, this attack presses the engagement until one of the combatants is slain, or 30 rounds of attacks have occurred.
target: 𐑢𐑧𐑞𐑼 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑩𐑓𐑧𐑯𐑕𐑦𐑝𐑤𐑰 𐑹 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝𐑤𐑰, 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑐𐑮𐑧𐑕𐑩𐑟 𐑞 𐑦𐑯𐑜𐑱𐑡𐑥𐑩𐑯𐑑 𐑳𐑯𐑑𐑦𐑤 𐑢𐑳𐑯 𐑝 𐑞 𐑒𐑩𐑥𐑚𐑨𐑑𐑩𐑯𐑑𐑕 𐑦𐑟 𐑕𐑤𐑱𐑯, 𐑹 30 𐑮𐑬𐑯𐑛𐑟 𐑝 𐑩𐑑𐑨𐑒𐑕 𐑣𐑨𐑝 𐑪𐑒𐑻𐑛.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target&#8217;s counterattack.
target: 𐑢𐑧𐑯 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑩𐑓𐑧𐑯𐑕𐑦𐑝𐑤𐑰, 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑛𐑰𐑤𐑟 𐑛𐑳𐑚𐑩𐑤 𐑛𐑨𐑥𐑦𐑡 𐑑 𐑞 𐑑𐑸𐑜𐑧𐑑. 𐑦𐑑 𐑷𐑤𐑕𐑴 𐑒𐑷𐑟𐑩𐑟 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑑 𐑑𐑱𐑒 𐑛𐑳𐑚𐑩𐑤 𐑛𐑨𐑥𐑦𐑡 𐑓𐑮𐑪𐑥 𐑞 𐑑𐑸𐑜𐑧𐑑&#8217;𐑕 𐑒𐑬𐑯𐑑𐑻𐑩𐑑𐑨𐑒.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Drain
target: 𐑛𐑮𐑱𐑯

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit drains health from living units, healing itself for half the amount of damage it deals (rounded down).
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑛𐑮𐑱𐑯𐑟 𐑣𐑧𐑤𐑔 𐑓𐑮𐑪𐑥 𐑤𐑦𐑝𐑦𐑙 𐑿𐑯𐑦𐑑𐑕, 𐑣𐑰𐑤𐑦𐑙 𐑦𐑑𐑕𐑧𐑤𐑓 𐑓𐑹 𐑣𐑭𐑓 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑛𐑨𐑥𐑦𐑡 𐑦𐑑 𐑛𐑰𐑤𐑟 (𐑮𐑬𐑯𐑛𐑩𐑛 𐑛𐑬𐑯).

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Firststrike
target: J𐑓𐑻𐑕𐑑𐑕𐑑𐑮𐑲𐑒

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit always strikes first with this attack, even if they are defending.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑷𐑤𐑢𐑱𐑟 𐑕𐑑𐑮𐑲𐑒𐑕 𐑓𐑻𐑕𐑑 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑞𐑱 𐑸 𐑛𐑦𐑓𐑧𐑯𐑛𐑦𐑙.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Magical
target: 𐑥𐑨𐑡𐑦𐑒𐑩𐑤

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked.
target: 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑷𐑤𐑢𐑱𐑟 𐑣𐑨𐑟 𐑩 70% 𐑗𐑭𐑯𐑕 𐑑 𐑣𐑦𐑑 𐑮𐑦𐑜𐑸𐑛𐑤𐑩𐑕 𐑝 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑝 𐑞 𐑿𐑯𐑦𐑑 𐑚𐑰𐑦𐑙 𐑩𐑑𐑨𐑒𐑑.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Marksman
target: 𐑥𐑸𐑒𐑕𐑥𐑩𐑯

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: When used offensively, this attack always has at least a 60% chance to hit.
target: 𐑢𐑧𐑯 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑩𐑓𐑧𐑯𐑕𐑦𐑝𐑤𐑰, 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑷𐑤𐑢𐑱𐑟 𐑣𐑨𐑟 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑩 60% 𐑗𐑭𐑯𐑕 𐑑 𐑣𐑦𐑑.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Plague
target: 𐑐𐑤𐑱𐑜

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn&#8217;t work on Undead or units in villages.
target: 𐑢𐑧𐑯 𐑩 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑒𐑦𐑤𐑛 𐑚𐑲 𐑩 𐑐𐑤𐑱𐑜 𐑩𐑑𐑨𐑒, 𐑞𐑨𐑑 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑮𐑦𐑐𐑤𐑱𐑕𐑑 𐑢𐑦𐑞 𐑩 𐑢𐑷𐑒𐑦𐑙 𐑒𐑹𐑐𐑕 𐑪𐑯 𐑞 𐑕𐑱𐑥 𐑕𐑲𐑛 𐑨𐑟 𐑞 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞 𐑞 𐑐𐑤𐑱𐑜 𐑩𐑑𐑨𐑒. 𐑞𐑦𐑕 𐑛𐑳𐑟𐑯𐑑 𐑢𐑻𐑒 𐑪𐑯 𐑳𐑯𐑛𐑧𐑛 𐑹 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This attack poisons the target. Poisoned units lose 8 HP every turn until they are cured or are reduced to 1 HP. Poison can not, of itself, kill a unit.
target: 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑐𐑶𐑟𐑩𐑯𐑟 𐑞 𐑑𐑸𐑜𐑧𐑑. 𐑐𐑶𐑟𐑩𐑯𐑛 𐑿𐑯𐑦𐑑𐑕 𐑤𐑵𐑟 8 HP 𐑧𐑝𐑮𐑦 𐑑𐑻𐑯 𐑳𐑯𐑑𐑦𐑤 𐑞𐑱 𐑸 𐑒𐑘𐑫𐑼𐑛 𐑹 𐑸 𐑮𐑦𐑛𐑿𐑕𐑑 𐑑 1 HP. 𐑐𐑶𐑟𐑩𐑯 𐑒𐑨𐑯 𐑯𐑪𐑑, 𐑝 𐑦𐑑𐑕𐑧𐑤𐑓, 𐑒𐑦𐑤 𐑩 𐑿𐑯𐑦𐑑.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This attack slows the target until it ends a turn. Slow halves the damage caused by attacks and the movement cost for a slowed unit is doubled. A unit that is slowed will feature a snail icon in its sidebar information when it is selected.
target: 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑕𐑤𐑴𐑟 𐑞 𐑑𐑸𐑜𐑧𐑑 𐑳𐑯𐑑𐑦𐑤 𐑦𐑑 𐑧𐑯𐑛𐑟 𐑩 𐑑𐑻𐑯. 𐑕𐑤𐑴 𐑣𐑭𐑝𐑟 𐑞 𐑛𐑨𐑥𐑦𐑡 𐑒𐑷𐑟𐑛 𐑚𐑲 𐑩𐑑𐑨𐑒𐑕 𐑯 𐑞 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑒𐑪𐑕𐑑 𐑓𐑹 𐑩 𐑕𐑤𐑴𐑛 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑛𐑳𐑚𐑩𐑤𐑛. 𐑩 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑦𐑟 𐑕𐑤𐑴𐑛 𐑢𐑦𐑤 𐑓𐑰𐑗𐑼 𐑩 𐑕𐑯𐑱𐑤 𐑲𐑒𐑪𐑯 𐑦𐑯 𐑦𐑑𐑕 𐑕𐑲𐑛𐑚𐑸 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑢𐑧𐑯 𐑦𐑑 𐑦𐑟 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Petrify
target: 𐑐𐑧𐑑𐑮𐑩𐑓𐑲

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack.
target: 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑟 𐑞 𐑑𐑸𐑜𐑧𐑑, 𐑑𐑻𐑯𐑦𐑙 𐑦𐑑 𐑑 𐑕𐑑𐑴𐑯. 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛 𐑥𐑱 𐑯𐑪𐑑 𐑥𐑵𐑝 𐑹 𐑩𐑑𐑨𐑒.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: The number of strikes of this attack decreases when the unit is wounded. The number of strikes is proportional to the % of HP/maximum HP the unit has. For example a unit with 3/4 of its maximum HP will get 3/4 of the number of strikes.
target: 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑕𐑑𐑮𐑲𐑒𐑕 𐑝 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑛𐑦𐑒𐑮𐑰𐑕𐑩𐑟 𐑢𐑧𐑯 𐑞 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑢𐑵𐑯𐑛𐑩𐑛. 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑕𐑑𐑮𐑲𐑒𐑕 𐑦𐑟 𐑐𐑮𐑩𐑐𐑹𐑖𐑩𐑯𐑩𐑤 𐑑 𐑞 % 𐑝 HP/𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 HP 𐑞 𐑿𐑯𐑦𐑑 𐑣𐑨𐑟. 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 𐑩 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞 3/4 𐑝 𐑦𐑑𐑕 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 HP 𐑢𐑦𐑤 𐑜𐑧𐑑 3/4 𐑝 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑕𐑑𐑮𐑲𐑒𐑕.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Some units have abilities that either directly affect other units, or have an effect on how the unit interacts with other units. These abilities are listed below:
target: 𐑕𐑳𐑥 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 𐑩𐑚𐑦𐑤𐑦𐑑𐑦𐑟 𐑞𐑨𐑑 𐑲𐑞𐑼 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑩𐑓𐑧𐑒𐑑 𐑳𐑞𐑼 𐑿𐑯𐑦𐑑𐑕, 𐑹 𐑣𐑨𐑝 𐑩𐑯 𐑦𐑓𐑧𐑒𐑑 𐑪𐑯 𐑣𐑬 𐑞 𐑿𐑯𐑦𐑑 𐑦𐑯𐑑𐑻𐑨𐑒𐑑𐑕 𐑢𐑦𐑞 𐑳𐑞𐑼 𐑿𐑯𐑦𐑑𐑕. 𐑞𐑰𐑟 𐑩𐑚𐑦𐑤𐑦𐑑𐑦𐑟 𐑸 𐑤𐑦𐑕𐑑𐑩𐑛 𐑚𐑩𐑤𐑴:

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit can hide in forest, and remain undetected by its enemies.  Enemy units cannot see this unit while it is in forest, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑣𐑲𐑛 𐑦𐑯 𐑓𐑹𐑦𐑕𐑑, 𐑯 𐑮𐑦𐑥𐑱𐑯 𐑩𐑯𐑛𐑦𐑑𐑧𐑒𐑑𐑦𐑛 𐑚𐑲 𐑦𐑑𐑕 𐑧𐑯𐑦𐑥𐑦𐑟. 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯𐑪𐑑 𐑕𐑰 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑢𐑲𐑤 𐑦𐑑 𐑦𐑟 𐑦𐑯 𐑓𐑹𐑦𐑕𐑑, 𐑦𐑒𐑕𐑧𐑐𐑑 𐑦𐑓 𐑞𐑱 𐑣𐑨𐑝 𐑿𐑯𐑦𐑑𐑕 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑦𐑑. 𐑧𐑯𐑦 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑓𐑻𐑕𐑑 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑟 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑤𐑵𐑟𐑩𐑟 𐑷𐑤 𐑦𐑑𐑕 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Concealment
target: 𐑒𐑩𐑯𐑕𐑰𐑤𐑥𐑩𐑯𐑑

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.  Enemy units can not see this unit while it is in a village, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑣𐑲𐑛 𐑦𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 (𐑢𐑦𐑞 𐑞 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯 𐑝 𐑢𐑷𐑑𐑼 𐑝𐑦𐑤𐑦𐑡𐑦𐑟), 𐑯 𐑮𐑦𐑥𐑱𐑯 𐑩𐑯𐑛𐑦𐑑𐑧𐑒𐑑𐑦𐑛 𐑚𐑲 𐑦𐑑𐑕 𐑧𐑯𐑦𐑥𐑦𐑟, 𐑦𐑒𐑕𐑧𐑐𐑑 𐑚𐑲 𐑞𐑴𐑟 𐑕𐑑𐑨𐑯𐑛𐑦𐑙 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑦𐑑. 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯 𐑯𐑪𐑑 𐑕𐑰 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑢𐑲𐑤 𐑦𐑑 𐑦𐑟 𐑦𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡, 𐑦𐑒𐑕𐑧𐑐𐑑 𐑦𐑓 𐑞𐑱 𐑣𐑨𐑝 𐑿𐑯𐑦𐑑𐑕 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑦𐑑. 𐑧𐑯𐑦 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑓𐑻𐑕𐑑 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑟 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑤𐑵𐑟𐑩𐑟 𐑷𐑤 𐑦𐑑𐑕 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Cures
target: 𐑒𐑘𐑫𐑮𐑟

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: A unit which can cure an ally of poison, although the ally will receive no additional healing on the turn it is cured of the poison.
target: 𐑩 𐑿𐑯𐑦𐑑 𐑢𐑦𐑗 𐑒𐑨𐑯 𐑒𐑘𐑫𐑼 𐑩𐑯 𐑨𐑤𐑲 𐑝 𐑐𐑶𐑟𐑩𐑯, 𐑷𐑤𐑞𐑴 𐑞 𐑨𐑤𐑲 𐑢𐑦𐑤 𐑮𐑦𐑕𐑰𐑝 𐑯𐑴 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑣𐑰𐑤𐑦𐑙 𐑪𐑯 𐑞 𐑑𐑻𐑯 𐑦𐑑 𐑦𐑟 𐑒𐑘𐑫𐑼𐑛 𐑝 𐑞 𐑐𐑶𐑟𐑩𐑯.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Heals +4
target: 𐑣𐑰𐑤𐑟 +4

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: Allows the unit to heal adjacent friendly units at the beginning of each turn.  A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.  A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure.
target: 𐑩𐑤𐑬𐑟 𐑞 𐑿𐑯𐑦𐑑 𐑑 𐑣𐑰𐑤 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑓𐑮𐑧𐑯𐑛𐑤𐑦 𐑿𐑯𐑦𐑑𐑕 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑰𐑗 𐑑𐑻𐑯. 𐑩 𐑿𐑯𐑦𐑑 𐑒𐑺𐑛 𐑓𐑹 𐑚𐑲 𐑞𐑦𐑕 𐑣𐑰𐑤𐑼 𐑥𐑱 𐑣𐑰𐑤 𐑳𐑐 𐑑 4 HP 𐑐𐑻 𐑑𐑻𐑯, 𐑹 𐑕𐑑𐑪𐑐 𐑐𐑶𐑟𐑩𐑯 𐑓𐑮𐑪𐑥 𐑑𐑱𐑒𐑦𐑙 𐑦𐑓𐑧𐑒𐑑 𐑓𐑹 𐑞𐑨𐑑 𐑑𐑻𐑯. 𐑩 𐑐𐑶𐑟𐑩𐑯𐑛 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑒𐑘𐑫𐑼𐑛 𐑝 𐑦𐑑𐑕 𐑐𐑶𐑟𐑩𐑯 𐑚𐑲 𐑩 𐑣𐑰𐑤𐑼, 𐑯 𐑥𐑳𐑕𐑑 𐑕𐑰𐑒 𐑞 𐑒𐑺 𐑝 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑹 𐑩 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑒𐑘𐑫𐑼.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Heals +8
target: 𐑣𐑰𐑤𐑟 +8

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit combines herbal remedies with magic to heal units more quickly than is normally possible on the battlefield.  A unit cared for by this healer may heal up to 8 HP per turn, or stop poison from taking effect for that turn.  A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑒𐑩𐑥𐑚𐑲𐑯𐑟 𐑻𐑚𐑩𐑤 𐑮𐑧𐑥𐑩𐑛𐑦𐑟 𐑢𐑦𐑞 𐑥𐑨𐑡𐑦𐑒 𐑑 𐑣𐑰𐑤 𐑿𐑯𐑦𐑑𐑕 𐑥𐑹 𐑒𐑢𐑦𐑒𐑤𐑦 𐑞𐑨𐑯 𐑦𐑟 𐑯𐑹𐑥𐑩𐑤𐑦 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑪𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛. 𐑩 𐑿𐑯𐑦𐑑 𐑒𐑺𐑛 𐑓𐑹 𐑚𐑲 𐑞𐑦𐑕 𐑣𐑰𐑤𐑼 𐑥𐑱 𐑣𐑰𐑤 𐑳𐑐 𐑑 8 HP 𐑐𐑻 𐑑𐑻𐑯, 𐑹 𐑕𐑑𐑪𐑐 𐑐𐑶𐑟𐑩𐑯 𐑓𐑮𐑪𐑥 𐑑𐑱𐑒𐑦𐑙 𐑦𐑓𐑧𐑒𐑑 𐑓𐑹 𐑞𐑨𐑑 𐑑𐑻𐑯. 𐑩 𐑐𐑶𐑟𐑩𐑯𐑛 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑒𐑘𐑫𐑼𐑛 𐑝 𐑦𐑑𐑕 𐑐𐑶𐑟𐑩𐑯 𐑚𐑲 𐑩 𐑣𐑰𐑤𐑼, 𐑯 𐑥𐑳𐑕𐑑 𐑕𐑰𐑒 𐑞 𐑒𐑺 𐑝 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑹 𐑩 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑒𐑘𐑫𐑼.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Illuminates
target: 𐑦𐑤𐑵𐑥𐑩𐑯𐑱𐑑𐑕

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit illuminates the surrounding area, making lawful units fight better, and chaotic units fight worse.  Any units adjacent to this unit will fight as if it were dusk when it is night, and as if it were day when it is dusk.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑤𐑵𐑥𐑩𐑯𐑱𐑑𐑕 𐑞 𐑕𐑼𐑬𐑯𐑛𐑦𐑙 𐑺𐑦𐑩, 𐑥𐑱𐑒𐑦𐑙 𐑤𐑷𐑓𐑫𐑤 𐑿𐑯𐑦𐑑𐑕 𐑓𐑲𐑑 𐑚𐑧𐑑𐑼, 𐑯 𐑒𐑱𐑭𐑑𐑦𐑒 𐑿𐑯𐑦𐑑𐑕 𐑓𐑲𐑑 𐑢𐑻𐑕. 𐑧𐑯𐑦 𐑿𐑯𐑦𐑑𐑕 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑑 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑓𐑲𐑑 𐑨𐑟 𐑦𐑓 𐑦𐑑 𐑢𐑻 𐑛𐑩𐑕𐑒 𐑢𐑧𐑯 𐑦𐑑 𐑦𐑟 𐑯𐑲𐑑, 𐑯 𐑨𐑟 𐑦𐑓 𐑦𐑑 𐑢𐑻 𐑛𐑱 𐑢𐑧𐑯 𐑦𐑑 𐑦𐑟 𐑛𐑩𐑕𐑒.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit can lead friendly units that are next to it, making them fight better.  Adjacent friendly units of lower level will do more damage in battle.  When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑤𐑧𐑛 𐑓𐑮𐑧𐑯𐑛𐑤𐑦 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑸 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑦𐑑, 𐑥𐑱𐑒𐑦𐑙 𐑞𐑧𐑥 𐑓𐑲𐑑 𐑚𐑧𐑑𐑼. 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑓𐑮𐑧𐑯𐑛𐑤𐑦 𐑿𐑯𐑦𐑑𐑕 𐑝 𐑤𐑴𐑼 𐑤𐑧𐑝𐑩𐑤 𐑢𐑦𐑤 𐑛𐑵 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤. 𐑢𐑧𐑯 𐑩 𐑿𐑯𐑦𐑑 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑑, 𐑝 𐑩 𐑤𐑴𐑼 𐑤𐑧𐑝𐑩𐑤 𐑞𐑨𐑯, 𐑯 𐑪𐑯 𐑞 𐑕𐑱𐑥 𐑕𐑲𐑛 𐑨𐑟 𐑩 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 𐑦𐑯𐑜𐑱𐑡𐑩𐑟 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑦𐑑𐑕 𐑩𐑑𐑨𐑒𐑕 𐑛𐑵 25% 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑑𐑲𐑥𐑟 𐑞 𐑛𐑦𐑓𐑼𐑩𐑯𐑕 𐑦𐑯 𐑞𐑺 𐑤𐑧𐑝𐑩𐑤𐑟.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Nightstalk
target: 𐑯𐑲𐑑𐑕𐑑𐑷𐑒

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: The unit becomes invisible during night.  Enemy units cannot see this unit at night, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
target: 𐑞 𐑿𐑯𐑦𐑑 𐑚𐑦𐑒𐑳𐑥𐑟 𐑦𐑯𐑝𐑦𐑕𐑦𐑚𐑩𐑤 𐑛𐑘𐑫𐑼𐑦𐑙 𐑯𐑲𐑑. 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯𐑪𐑑 𐑕𐑰 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑨𐑑 𐑯𐑲𐑑, 𐑦𐑒𐑕𐑧𐑐𐑑 𐑦𐑓 𐑞𐑱 𐑣𐑨𐑝 𐑿𐑯𐑦𐑑𐑕 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑦𐑑. 𐑧𐑯𐑦 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑓𐑻𐑕𐑑 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑟 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑤𐑵𐑟𐑩𐑟 𐑷𐑤 𐑦𐑑𐑕 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Regenerates
target: 𐑮𐑰𐑡𐑧𐑯𐑻𐑱𐑑𐑕

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit will heal itself 8HP per turn. If it is poisoned, it will remove the poison instead of healing.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑣𐑰𐑤 𐑦𐑑𐑕𐑧𐑤𐑓 8HP 𐑐𐑻 𐑑𐑻𐑯. 𐑦𐑓 𐑦𐑑 𐑦𐑟 𐑐𐑶𐑟𐑩𐑯𐑛, 𐑦𐑑 𐑢𐑦𐑤 𐑮𐑰𐑥𐑵𐑝 𐑞 𐑐𐑶𐑟𐑩𐑯 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑣𐑰𐑤𐑦𐑙.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Skirmisher
target: 𐑕𐑒𐑻𐑥𐑦𐑖𐑻

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑕𐑒𐑦𐑤𐑛 𐑦𐑯 𐑥𐑵𐑝𐑦𐑙 𐑐𐑭𐑕𐑑 𐑧𐑯𐑦𐑥𐑦𐑟 𐑒𐑢𐑦𐑒𐑤𐑦, 𐑯 𐑦𐑜𐑯𐑹𐑟 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑟𐑴𐑯𐑟 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Steadfast
target: 𐑕𐑑𐑧𐑛𐑓𐑭𐑕𐑑

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit&#8217;s resistances are doubled, up to a maximum of 50%, when defending. Vulnerabilities are not affected.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑&#8217;𐑕 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟 𐑸 𐑛𐑳𐑚𐑩𐑤𐑛, 𐑳𐑐 𐑑 𐑩 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑝 50%, 𐑢𐑧𐑯 𐑛𐑦𐑓𐑧𐑯𐑛𐑦𐑙. 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑦𐑤𐑦𐑑𐑰𐑟 𐑸 𐑯𐑪𐑑 𐑩𐑓𐑧𐑒𐑑𐑩𐑛.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Submerge
target: 𐑕𐑩𐑚𐑥𐑻𐑡

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit can hide in deep water, and remain undetected by its enemies.  Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑣𐑲𐑛 𐑦𐑯 𐑛𐑰𐑐 𐑢𐑷𐑑𐑼, 𐑯 𐑮𐑦𐑥𐑱𐑯 𐑩𐑯𐑛𐑦𐑑𐑧𐑒𐑑𐑦𐑛 𐑚𐑲 𐑦𐑑𐑕 𐑧𐑯𐑦𐑥𐑦𐑟. 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯𐑪𐑑 𐑕𐑰 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑢𐑲𐑤 𐑦𐑑 𐑦𐑟 𐑦𐑯 𐑛𐑰𐑐 𐑢𐑷𐑑𐑼, 𐑦𐑒𐑕𐑧𐑐𐑑 𐑦𐑓 𐑞𐑱 𐑣𐑨𐑝 𐑿𐑯𐑦𐑑𐑕 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑦𐑑. 𐑧𐑯𐑦 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑓𐑻𐑕𐑑 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑟 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑤𐑵𐑟𐑩𐑟 𐑷𐑤 𐑦𐑑𐑕 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑥𐑵𐑝𐑥𐑩𐑯𐑑.

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><term>
en_GB: Teleport
target: 𐑑𐑧𐑤𐑩𐑐𐑹𐑑

note: type: Content of: <book><chapter><section><section><variablelist><varlistentry><listitem><simpara>
en_GB: This unit may teleport between any two friendly villages using one of its moves.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑥𐑱 𐑑𐑧𐑤𐑩𐑐𐑹𐑑 𐑚𐑦𐑑𐑢𐑰𐑯 𐑧𐑯𐑦 𐑑𐑵 𐑓𐑮𐑧𐑯𐑛𐑤𐑦 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑿𐑟𐑦𐑙 𐑢𐑳𐑯 𐑝 𐑦𐑑𐑕 𐑥𐑵𐑝𐑟.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Experience
target: 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Units are awarded experience for fighting. After obtaining enough experience, they will advance a level and become more powerful. The amount of experience gained depends on the level of the enemy unit and the outcome of the battle: if a unit kills its opponent, it receives 8 experience points per level of the enemy (4 if the enemy is level 0), while units that survive a battle without killing their opponents are awarded 1 experience point per level of the enemy. In other words:
target: 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑩𐑢𐑹𐑛𐑩𐑛 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑓𐑹 𐑓𐑲𐑑𐑦𐑙. 𐑭𐑓𐑑𐑼 𐑪𐑚𐑑𐑱𐑯𐑦𐑙 𐑦𐑯𐑳𐑓 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑞𐑱 𐑢𐑦𐑤 𐑩𐑛𐑝𐑭𐑯𐑕 𐑩 𐑤𐑧𐑝𐑩𐑤 𐑯 𐑚𐑦𐑒𐑳𐑥 𐑥𐑹 𐑐𐑬𐑼𐑓𐑩𐑤. 𐑞 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑜𐑱𐑯𐑛 𐑛𐑦𐑐𐑧𐑯𐑛𐑟 𐑪𐑯 𐑞 𐑤𐑧𐑝𐑩𐑤 𐑝 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 𐑯 𐑞 𐑬𐑑𐑒𐑳𐑥 𐑝 𐑞 𐑚𐑨𐑑𐑩𐑤: 𐑦𐑓 𐑩 𐑿𐑯𐑦𐑑 𐑒𐑦𐑤𐑟 𐑦𐑑𐑕 𐑩𐑐𐑴𐑯𐑩𐑯𐑑, 𐑦𐑑 𐑮𐑦𐑕𐑰𐑝𐑟 8 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑐𐑶𐑯𐑑𐑕 𐑐𐑻 𐑤𐑧𐑝𐑩𐑤 𐑝 𐑞 𐑧𐑯𐑩𐑥𐑦 (4 𐑦𐑓 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑦𐑟 𐑤𐑧𐑝𐑩𐑤 0), 𐑢𐑲𐑤 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑕𐑻𐑝𐑲𐑝 𐑩 𐑚𐑨𐑑𐑩𐑤 𐑢𐑦𐑞𐑬𐑑 𐑒𐑦𐑤𐑦𐑙 𐑞𐑺 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕 𐑸 𐑩𐑢𐑹𐑛𐑩𐑛 1 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑐𐑶𐑯𐑑 𐑐𐑻 𐑤𐑧𐑝𐑩𐑤 𐑝 𐑞 𐑧𐑯𐑩𐑥𐑦. 𐑦𐑯 𐑳𐑞𐑼 𐑢𐑻𐑛𐑟:

note: type: Content of: <book><chapter><section><section><table><title>
en_GB: Experience bonuses for killing or fighting enemies of different levels
target: 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑚𐑴𐑯𐑩𐑕𐑦𐑟 𐑓𐑹 𐑒𐑦𐑤𐑦𐑙 𐑹 𐑓𐑲𐑑𐑦𐑙 𐑧𐑯𐑦𐑥𐑦𐑟 𐑝 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑤𐑧𐑝𐑩𐑤𐑟

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en_GB: enemy level
target: 𐑧𐑯𐑩𐑥𐑦 𐑤𐑧𐑝𐑩𐑤

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en_GB: kill bonus
target: 𐑒𐑦𐑤 𐑚𐑴𐑯𐑩𐑕

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en_GB: fighting bonus
target: 𐑓𐑲𐑑𐑦𐑙 𐑚𐑴𐑯𐑩𐑕

note: type: Content of: <book><chapter><section><section><title>
en_GB: Recalling units
target: 𐑮𐑦𐑒𐑪𐑤𐑦𐑙 𐑿𐑯𐑦𐑑𐑕

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: After you complete a scenario, all surviving units will be available to recall in the next scenario. You are not able to move or attack with a unit on the turn you recruit or recall that unit. A Recalled unit retains its previous Level, Experience Points, (sometimes) any magic items acquired, and will arrive with full hitpoints.
target: 𐑭𐑓𐑑𐑼 𐑿 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑷𐑤 𐑕𐑻𐑝𐑲𐑝𐑦𐑙 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑑 𐑮𐑰𐑒𐑷𐑤 𐑦𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑦𐑯𐑺𐑰𐑴. 𐑿 𐑸 𐑯𐑪𐑑 𐑱𐑚𐑩𐑤 𐑑 𐑥𐑵𐑝 𐑹 𐑩𐑑𐑨𐑒 𐑢𐑦𐑞 𐑩 𐑿𐑯𐑦𐑑 𐑪𐑯 𐑞 𐑑𐑻𐑯 𐑿 𐑮𐑩𐑒𐑮𐑵𐑑 𐑹 𐑮𐑰𐑒𐑷𐑤 𐑞𐑨𐑑 𐑿𐑯𐑦𐑑. 𐑩 𐑮𐑰𐑒𐑷𐑤𐑛 𐑿𐑯𐑦𐑑 𐑮𐑦𐑑𐑱𐑯𐑟 𐑦𐑑𐑕 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑤𐑧𐑝𐑩𐑤, 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑐𐑶𐑯𐑑𐑕, (𐑕𐑳𐑥𐑑𐑲𐑥𐑟) 𐑧𐑯𐑦 𐑥𐑨𐑡𐑦𐑒 𐑲𐑑𐑩𐑥𐑟 𐑩𐑒𐑢𐑲𐑼𐑛, 𐑯 𐑢𐑦𐑤 𐑩𐑮𐑲𐑝 𐑢𐑦𐑞 𐑓𐑫𐑤 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕.

note: type: Content of: <book><chapter><section><title>
en_GB: Moving
target: 𐑥𐑵𐑝𐑦𐑙

note: type: Content of: <book><chapter><section><simpara>
en_GB: Clicking on a unit identifies all the places it can move on its current turn by dimming unreachable hexes (pressing the number keys 2–7 will identify the additional hexes that can be reached in that number of turns in a similar manner). While in this mode, moving the cursor over a hex will identify the path your unit will take towards that hex as well as additional information on the defensive bonus of your unit on that hex and, if it will take more than one turn, the number of turns it will take your unit to arrive. If you do not wish to move the unit this mode can be cancelled by selecting a different unit (by clicking on the new unit or using the <literal>n</literal> or <literal>N</literal> keys) or by right-clicking (Command-click on a Mac) anywhere on the map. The <link linkend="orbs">orbs</link> on the top of a unit&#8217;s energy bar provide a quick way to see which of your units have already moved or can move further in the current turn.
target: 𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑩 𐑿𐑯𐑦𐑑 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑟 𐑷𐑤 𐑞 𐑐𐑤𐑱𐑕𐑩𐑟 𐑦𐑑 𐑒𐑨𐑯 𐑥𐑵𐑝 𐑪𐑯 𐑦𐑑𐑕 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑻𐑯 𐑚𐑲 𐑛𐑦𐑥𐑦𐑙 𐑩𐑯𐑮𐑰𐑗𐑩𐑚𐑩𐑤 𐑣𐑧𐑒𐑕𐑧𐑟 (𐑐𐑮𐑧𐑕𐑦𐑙 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑒𐑰𐑟 2-7 𐑢𐑦𐑤 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲 𐑞 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑣𐑧𐑒𐑕𐑧𐑟 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑮𐑰𐑗𐑑 𐑦𐑯 𐑞𐑨𐑑 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑑𐑻𐑯𐑟 𐑦𐑯 𐑩 𐑕𐑦𐑥𐑦𐑤𐑼 𐑥𐑨𐑯𐑼). 𐑢𐑲𐑤 𐑦𐑯 𐑞𐑦𐑕 𐑥𐑴𐑛, 𐑥𐑵𐑝𐑦𐑙 𐑞 𐑒𐑻𐑕𐑼 𐑴𐑝𐑼 𐑩 𐑣𐑧𐑒𐑕 𐑢𐑦𐑤 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲 𐑞 𐑐𐑭𐑔 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞𐑨𐑑 𐑣𐑧𐑒𐑕 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯 𐑪𐑯 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝 𐑚𐑴𐑯𐑩𐑕 𐑝 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑪𐑯 𐑞𐑨𐑑 𐑣𐑧𐑒𐑕 𐑯, 𐑦𐑓 𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑥𐑹 𐑞𐑨𐑯 𐑢𐑳𐑯 𐑑𐑻𐑯, 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑑𐑻𐑯𐑟 𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑑 𐑩𐑮𐑲𐑝. 𐑦𐑓 𐑿 𐑛𐑵 𐑯𐑪𐑑 𐑢𐑦𐑖 𐑑 𐑥𐑵𐑝 𐑞 𐑿𐑯𐑦𐑑 𐑞𐑦𐑕 𐑥𐑴𐑛 𐑒𐑨𐑯 𐑚𐑰 𐑒𐑨𐑯𐑕𐑩𐑤𐑛 𐑚𐑲 𐑕𐑩𐑤𐑧𐑒𐑑𐑦𐑙 𐑩 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑿𐑯𐑦𐑑 (𐑚𐑲 𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑞 𐑯𐑿 𐑿𐑯𐑦𐑑 𐑹 𐑿𐑟𐑦𐑙 𐑞 <literal>n</literal> 𐑹 <literal>N</literal> 𐑒𐑰𐑟) 𐑹 𐑚𐑲 𐑮𐑲𐑑-𐑒𐑤𐑦𐑒𐑦𐑙 (𐑒𐑩𐑥𐑭𐑯𐑛-𐑒𐑤𐑦𐑒 𐑪𐑯 𐑩 𐑥𐑨𐑒) 𐑧𐑯𐑦𐑢𐑺 𐑪𐑯 𐑞 𐑥𐑨𐑐. 𐑞 <link linkend="orbs">orbs</link> 𐑪𐑯 𐑞 𐑑𐑪𐑐 𐑝 𐑩 𐑿𐑯𐑦𐑑&#8217;𐑕 𐑧𐑯𐑼𐑡𐑦 𐑚𐑸 𐑐𐑮𐑩𐑝𐑲𐑛 𐑩 𐑒𐑢𐑦𐑒 𐑢𐑱 𐑑 𐑕𐑰 𐑢𐑦𐑗 𐑝 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑥𐑵𐑝𐑛 𐑹 𐑒𐑨𐑯 𐑥𐑵𐑝 𐑓𐑻𐑞𐑼 𐑦𐑯 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑻𐑯.

note: type: Content of: <book><chapter><section><simpara>
en_GB: If you decide to move the selected unit, click on the hex you want to move to and your unit will move towards that space. If you select a destination which is beyond reach in the current turn, the unit will move as far as it can in the current turn and enter <emphasis>goto-mode</emphasis>. In <emphasis>goto-mode</emphasis> your unit will continue moving towards its destination in subsequent turns. You can easily undo goto movements at the beginning of your next turn. You may also change a unit&#8217;s destination by selecting that unit and choosing a new destination or clicking the unit again to cancel the <emphasis>goto</emphasis>.
target: 𐑦𐑓 𐑿 𐑛𐑦𐑕𐑲𐑛 𐑑 𐑥𐑵𐑝 𐑞 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 𐑿𐑯𐑦𐑑, 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑞 𐑣𐑧𐑒𐑕 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑥𐑵𐑝 𐑑 𐑯 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑥𐑵𐑝 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞𐑨𐑑 𐑕𐑐𐑱𐑕. 𐑦𐑓 𐑿 𐑕𐑩𐑤𐑧𐑒𐑑 𐑩 𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯 𐑢𐑦𐑗 𐑦𐑟 𐑚𐑦𐑘𐑪𐑯𐑛 𐑮𐑰𐑗 𐑦𐑯 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑻𐑯, 𐑞 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑥𐑵𐑝 𐑨𐑟 𐑓𐑸 𐑨𐑟 𐑦𐑑 𐑒𐑨𐑯 𐑦𐑯 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑻𐑯 𐑯 𐑧𐑯𐑑𐑼 <emphasis>goto-mode</emphasis>. 𐑦𐑯 <emphasis>goto-mode</emphasis> 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑥𐑵𐑝𐑦𐑙 𐑑𐑫𐑢𐑹𐑛𐑟 𐑦𐑑𐑕 𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯 𐑦𐑯 𐑕𐑳𐑚𐑕𐑩𐑒𐑢𐑩𐑯𐑑 𐑑𐑻𐑯𐑟. 𐑿 𐑒𐑨𐑯 𐑰𐑟𐑦𐑤𐑦 𐑳𐑯𐑛𐑵 𐑜𐑴𐑑𐑵 𐑥𐑵𐑝𐑥𐑩𐑯𐑑𐑕 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑝 𐑿𐑼 𐑯𐑧𐑒𐑕𐑑 𐑑𐑻𐑯. 𐑿 𐑥𐑱 𐑷𐑤𐑕𐑴 𐑗𐑱𐑯𐑡 𐑩 𐑿𐑯𐑦𐑑&#8217;𐑕 𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯 𐑚𐑲 𐑕𐑩𐑤𐑧𐑒𐑑𐑦𐑙 𐑞𐑨𐑑 𐑿𐑯𐑦𐑑 𐑯 𐑗𐑵𐑟𐑦𐑙 𐑩 𐑯𐑿 𐑛𐑧𐑕𐑑𐑦𐑯𐑱𐑖𐑩𐑯 𐑹 𐑒𐑤𐑦𐑒𐑦𐑙 𐑞 𐑿𐑯𐑦𐑑 𐑩𐑜𐑱𐑯 𐑑 𐑒𐑨𐑯𐑕𐑩𐑤 𐑞 <emphasis>goto</emphasis>.

note: type: Content of: <book><chapter><section><simpara>
en_GB: Moving onto a village that is neutral or owned by an enemy will take ownership of it and end your move for that unit.
target: 𐑥𐑵𐑝𐑦𐑙 𐑪𐑯𐑑𐑵 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑞𐑨𐑑 𐑦𐑟 𐑯𐑵𐑑𐑮𐑩𐑤 𐑹 𐑴𐑯𐑛 𐑚𐑲 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑴𐑯𐑼𐑖𐑦𐑐 𐑝 𐑦𐑑 𐑯 𐑧𐑯𐑛 𐑿𐑼 𐑥𐑵𐑝 𐑓𐑹 𐑞𐑨𐑑 𐑿𐑯𐑦𐑑.

note: type: Content of: <book><chapter><section><simpara>
en_GB: Most units exert a Zone of Control which affects the hexes your unit can reach and the path your unit takes. These restrictions are automatically reflected in both the path that is displayed for your unit and the hexes it may move to on the current turn.
target: 𐑥𐑴𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑦𐑜𐑟𐑻𐑑 𐑩 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑢𐑦𐑗 𐑩𐑓𐑧𐑒𐑑𐑕 𐑞 𐑣𐑧𐑒𐑕𐑧𐑟 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑮𐑰𐑗 𐑯 𐑞 𐑐𐑭𐑔 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑑𐑱𐑒𐑕. 𐑞𐑰𐑟 𐑮𐑰𐑕𐑑𐑮𐑦𐑒𐑖𐑩𐑯𐑟 𐑸 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑮𐑦𐑓𐑤𐑧𐑒𐑑𐑩𐑛 𐑦𐑯 𐑚𐑴𐑔 𐑞 𐑐𐑭𐑔 𐑞𐑨𐑑 𐑦𐑟 𐑛𐑦𐑕𐑐𐑤𐑱𐑛 𐑓𐑹 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑯 𐑞 𐑣𐑧𐑒𐑕𐑧𐑟 𐑦𐑑 𐑥𐑱 𐑥𐑵𐑝 𐑑 𐑪𐑯 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑑𐑻𐑯.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Zone of Control
target: 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: A unit&#8217;s Zone of Control extends to the six hexes immediately adjacent to the unit, and units that move into an enemy zone of control are forced to stop. Units with the skirmisher ability ignore enemy zones of control and are able to move through them freely without being forced to stop. Level 0 units are considered too feeble to generate a zone of control and all units are able to move through the hexes around an enemy level 0 unit freely.
target: 𐑩 𐑿𐑯𐑦𐑑&#8217;𐑕 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑦𐑒𐑕𐑑𐑧𐑯𐑛𐑟 𐑑 𐑞 𐑕𐑦𐑒𐑕 𐑣𐑧𐑒𐑕𐑧𐑟 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑑 𐑞 𐑿𐑯𐑦𐑑, 𐑯 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑥𐑵𐑝 𐑦𐑯𐑑𐑫 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑸 𐑓𐑹𐑕𐑑 𐑑 𐑕𐑑𐑪𐑐. 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑞 𐑞 𐑕𐑒𐑻𐑥𐑦𐑖𐑻 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑦𐑜𐑯𐑹 𐑧𐑯𐑩𐑥𐑦 𐑟𐑴𐑯𐑟 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑯 𐑸 𐑱𐑚𐑩𐑤 𐑑 𐑥𐑵𐑝 𐑔𐑮𐑵 𐑞𐑧𐑥 𐑓𐑮𐑰𐑤𐑦 𐑢𐑦𐑞𐑬𐑑 𐑚𐑰𐑦𐑙 𐑓𐑹𐑕𐑑 𐑑 𐑕𐑑𐑪𐑐. 𐑤𐑧𐑝𐑩𐑤 0 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑑𐑵 𐑓𐑱𐑚𐑩𐑤 𐑑 𐑡𐑧𐑯𐑼𐑱𐑑 𐑩 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑯 𐑷𐑤 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑱𐑚𐑩𐑤 𐑑 𐑥𐑵𐑝 𐑔𐑮𐑵 𐑞 𐑣𐑧𐑒𐑕𐑧𐑟 𐑩𐑮𐑬𐑯𐑛 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑤𐑧𐑝𐑩𐑤 0 𐑿𐑯𐑦𐑑 𐑓𐑮𐑰𐑤𐑦.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: On the top of the energy bar shown next to each unit of yours is an orb. This orb is:
target: 𐑪𐑯 𐑞 𐑑𐑪𐑐 𐑝 𐑞 𐑧𐑯𐑼𐑡𐑦 𐑚𐑸 𐑖𐑴𐑯 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑰𐑗 𐑿𐑯𐑦𐑑 𐑝 𐑿𐑼𐑟 𐑦𐑟 𐑩𐑯 𐑹𐑚. 𐑞𐑦𐑕 𐑹𐑚 𐑦𐑟:

note: type: Content of: <book><chapter><section><section><table><tgroup><thead><row><entry>
en_GB: Orb
target: 𐑹𐑚

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en_GB: If you control the unit and it hasn&#8217;t moved this turn
target: 𐑦𐑓 𐑿 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑞 𐑿𐑯𐑦𐑑 𐑯 𐑦𐑑 𐑣𐑨𐑟𐑯𐑑 𐑥𐑵𐑝𐑛 𐑞𐑦𐑕 𐑑𐑻𐑯

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en_GB: If you control the unit and it has moved this turn, but could still move further or attack
target: 𐑦𐑓 𐑿 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑞 𐑿𐑯𐑦𐑑 𐑯 𐑦𐑑 𐑣𐑨𐑟 𐑥𐑵𐑝𐑛 𐑞𐑦𐑕 𐑑𐑻𐑯, 𐑚𐑳𐑑 𐑒𐑫𐑛 𐑕𐑑𐑦𐑤 𐑥𐑵𐑝 𐑓𐑻𐑞𐑼 𐑹 𐑩𐑑𐑨𐑒

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en_GB: If the unit is an ally you do not control
target: 𐑦𐑓 𐑞 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑩𐑯 𐑨𐑤𐑲 𐑿 𐑛𐑵 𐑯𐑪𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤

note: type: Content of: <book><chapter><section><section><table><tgroup><tbody><row><entry>
en_GB: Enemy units have no orb on the top of their energy bar
target: 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 𐑯𐑴 𐑹𐑚 𐑪𐑯 𐑞 𐑑𐑪𐑐 𐑝 𐑞𐑺 𐑧𐑯𐑼𐑡𐑦 𐑚𐑸

note: type: Content of: <book><chapter><section><section><title>
en_GB: Ellipses, Team Colors, and Hero Icons
target: 𐑧𐑤𐑦𐑐𐑕𐑧𐑕, 𐑑𐑰𐑥 𐑒𐑳𐑤𐑼𐑟, 𐑯 𐑣𐑽𐑴 𐑲𐑒𐑪𐑯𐑟

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Below each unit there will normally be a colored ellipses or base. The color identifies its team; in a campaign game, the human-player color is red. The team color will also show up in parts of the unit&#8217;s clothing, or possibly on a shield insignia.
target: 𐑚𐑩𐑤𐑴 𐑰𐑗 𐑿𐑯𐑦𐑑 𐑞𐑺 𐑢𐑦𐑤 𐑯𐑹𐑥𐑩𐑤𐑦 𐑚𐑰 𐑩 𐑒𐑳𐑤𐑼𐑛 𐑧𐑤𐑦𐑐𐑕𐑧𐑕 𐑹 𐑚𐑱𐑕. 𐑞 𐑒𐑳𐑤𐑼 𐑲𐑛𐑧𐑯𐑑𐑦𐑓𐑲𐑟 𐑦𐑑𐑕 𐑑𐑰𐑥; 𐑦𐑯 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯 𐑜𐑱𐑥, 𐑞 𐑣𐑿𐑥𐑩𐑯-𐑐𐑤𐑱𐑻 𐑒𐑳𐑤𐑼 𐑦𐑟 𐑮𐑧𐑛. 𐑞 𐑑𐑰𐑥 𐑒𐑳𐑤𐑼 𐑢𐑦𐑤 𐑷𐑤𐑕𐑴 𐑖𐑴 𐑳𐑐 𐑦𐑯 𐑐𐑸𐑑𐑕 𐑝 𐑞 𐑿𐑯𐑦𐑑&#8217;𐑕 𐑒𐑤𐑴𐑞𐑦𐑙, 𐑹 𐑐𐑪𐑕𐑩𐑚𐑩𐑤𐑦 𐑪𐑯 𐑩 𐑖𐑰𐑤𐑛 𐑦𐑯𐑕𐑦𐑜𐑯𐑰𐑩.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Usually the ellipse will be a solid disk. On level 0 units, you will see an ellipse that has broken lines. This indicates that the unit has no Zone of Control.
target: 𐑿𐑖𐑿𐑩𐑤𐑦 𐑞 𐑦𐑤𐑦𐑐𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑩 𐑕𐑪𐑤𐑦𐑛 𐑛𐑦𐑕𐑒. 𐑪𐑯 𐑤𐑧𐑝𐑩𐑤 0 𐑿𐑯𐑦𐑑𐑕, 𐑿 𐑢𐑦𐑤 𐑕𐑰 𐑩𐑯 𐑦𐑤𐑦𐑐𐑕 𐑞𐑨𐑑 𐑣𐑨𐑟 𐑚𐑮𐑴𐑒𐑩𐑯 𐑤𐑲𐑯𐑟. 𐑞𐑦𐑕 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑕 𐑞𐑨𐑑 𐑞 𐑿𐑯𐑦𐑑 𐑣𐑨𐑟 𐑯𐑴 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Some campaigns use a star-shaped base to indicate leaders and heroes (units which are somehow special and for example not allowed to die in the course of the scenario); others use a silver crown icon above the energy bar to mark heroes. Still others have no specific hero indicator at all. Which (if any) is used is a stylistic choice left to campaign designers.
target: 𐑕𐑳𐑥 𐑒𐑨𐑥𐑐𐑱𐑯𐑟 𐑿𐑟 𐑩 𐑕𐑑𐑸-𐑖𐑱𐑐𐑑 𐑚𐑱𐑕 𐑑 𐑦𐑯𐑛𐑦𐑒𐑱𐑑 𐑤𐑰𐑛𐑼𐑟 𐑯 𐑣𐑽𐑴𐑟 (𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑗 𐑸 𐑕𐑳𐑥𐑣𐑬 𐑕𐑐𐑧𐑖𐑩𐑤 𐑯 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤 𐑯𐑪𐑑 𐑩𐑤𐑬𐑛 𐑑 𐑛𐑲 𐑦𐑯 𐑞 𐑒𐑹𐑕 𐑝 𐑞 𐑕𐑦𐑯𐑺𐑰𐑴); 𐑳𐑞𐑼𐑟 𐑿𐑟 𐑩 𐑕𐑦𐑤𐑝𐑻 𐑒𐑮𐑬𐑯 𐑲𐑒𐑪𐑯 𐑩𐑚𐑳𐑝 𐑞 𐑧𐑯𐑼𐑡𐑦 𐑚𐑸 𐑑 𐑨𐑵𐑱·𐑥𐑸𐑒 𐑣𐑽𐑴𐑟. 𐑕𐑑𐑦𐑤 𐑳𐑞𐑼𐑟 𐑣𐑨𐑝 𐑯𐑴 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑣𐑽𐑴 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑼 𐑨𐑑 𐑷𐑤. 𐑢𐑦𐑗 (𐑦𐑓 𐑧𐑯𐑦) 𐑦𐑟 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑦𐑟 𐑩 𐑕𐑑𐑲𐑤𐑦𐑕𐑑𐑦𐑒 𐑗𐑶𐑕 𐑤𐑧𐑓𐑑 𐑑 𐑒𐑨𐑥𐑐𐑱𐑯 𐑛𐑦𐑟𐑲𐑯𐑻𐑟.

note: type: Content of: <book><chapter><section><title>
en_GB: Fighting
target: 𐑓𐑲𐑑𐑦𐑙

note: type: Content of: <book><chapter><section><simpara>
en_GB: Different types of attacks do different amounts of damage, and a certain number of strikes may be made with each weapon. For instance, an Elvish Fighter does 5 points of damage with its sword every time it hits, and can strike 4 blows with the sword in one exchange. This is written as 5–4, meaning 5 damage per hit, and 4 strikes.
target: 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑑𐑲𐑐𐑕 𐑝 𐑩𐑑𐑨𐑒𐑕 𐑛𐑵 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑩𐑥𐑬𐑯𐑑𐑕 𐑝 𐑛𐑨𐑥𐑦𐑡, 𐑯 𐑩 𐑕𐑻𐑑𐑩𐑯 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑕𐑑𐑮𐑲𐑒𐑕 𐑥𐑱 𐑚𐑰 𐑥𐑱𐑛 𐑢𐑦𐑞 𐑰𐑗 𐑢𐑧𐑐𐑩𐑯. 𐑓𐑹 𐑦𐑯𐑕𐑑𐑨𐑯𐑕, 𐑩𐑯 𐑧𐑤𐑝𐑦𐑖 𐑓𐑲𐑑𐑼 𐑛𐑳𐑟 5 𐑐𐑶𐑯𐑑𐑕 𐑝 𐑛𐑨𐑥𐑦𐑡 𐑢𐑦𐑞 𐑦𐑑𐑕 𐑕𐑹𐑛 𐑧𐑝𐑮𐑦 𐑑𐑲𐑥 𐑦𐑑 𐑣𐑦𐑑𐑕, 𐑯 𐑒𐑨𐑯 𐑕𐑑𐑮𐑲𐑒 4 𐑚𐑤𐑴𐑟 𐑢𐑦𐑞 𐑞 𐑕𐑹𐑛 𐑦𐑯 𐑢𐑳𐑯 𐑧𐑒𐑕𐑗𐑱𐑯𐑡. 𐑞𐑦𐑕 𐑦𐑟 𐑮𐑦𐑑𐑩𐑯 𐑨𐑟 5-4, 𐑥𐑰𐑯𐑦𐑙 5 𐑛𐑨𐑥𐑦𐑡 𐑐𐑻 𐑣𐑦𐑑, 𐑯 4 𐑕𐑑𐑮𐑲𐑒𐑕.

note: type: Content of: <book><chapter><section><simpara>
en_GB: Every unit has a chance of being hit based on the terrain it is in. For instance, units in castles and villages have a lower chance of being hit, and Elves in forest have a low chance of being hit. To see a unit&#8217;s defense rating (i.e. chance not to be hit) in terrain, click on the unit, and then mouse over the terrain you&#8217;re interested in, and the defense rating will be displayed as a percentage value in the status pane, as well as shown over the terrain hex.
target: 𐑧𐑝𐑮𐑦 𐑿𐑯𐑦𐑑 𐑣𐑨𐑟 𐑩 𐑗𐑭𐑯𐑕 𐑝 𐑚𐑰𐑦𐑙 𐑣𐑦𐑑 𐑚𐑱𐑕𐑑 𐑪𐑯 𐑞 𐑑𐑻𐑱𐑯 𐑦𐑑 𐑦𐑟 𐑦𐑯. 𐑓𐑹 𐑦𐑯𐑕𐑑𐑨𐑯𐑕, 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑒𐑭𐑕𐑩𐑤𐑟 𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑣𐑨𐑝 𐑩 𐑤𐑴𐑼 𐑗𐑭𐑯𐑕 𐑝 𐑚𐑰𐑦𐑙 𐑣𐑦𐑑, 𐑯 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑓𐑹𐑦𐑕𐑑 𐑣𐑨𐑝 𐑩 𐑤𐑴 𐑗𐑭𐑯𐑕 𐑝 𐑚𐑰𐑦𐑙 𐑣𐑦𐑑. 𐑑 𐑕𐑰 𐑩 𐑿𐑯𐑦𐑑&#8217;𐑕 𐑛𐑦𐑓𐑧𐑯𐑕 𐑮𐑱𐑑𐑦𐑙 (𐑲.𐑧. 𐑗𐑭𐑯𐑕 𐑯𐑪𐑑 𐑑 𐑚𐑰 𐑣𐑦𐑑) 𐑦𐑯 𐑑𐑻𐑱𐑯, 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑞 𐑿𐑯𐑦𐑑, 𐑯 𐑞𐑧𐑯 𐑥𐑬𐑕 𐑴𐑝𐑼 𐑞 𐑑𐑻𐑱𐑯 𐑿&#8217;𐑮𐑰 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑩𐑛 𐑦𐑯, 𐑯 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕 𐑮𐑱𐑑𐑦𐑙 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑦𐑕𐑐𐑤𐑱𐑛 𐑨𐑟 𐑩 𐑐𐑼𐑕𐑧𐑯𐑑𐑦𐑡 𐑝𐑨𐑤𐑿 𐑦𐑯 𐑞 𐑕𐑑𐑱𐑑𐑫𐑕 𐑐𐑱𐑯, 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑖𐑴𐑯 𐑴𐑝𐑼 𐑞 𐑑𐑻𐑱𐑯 𐑣𐑧𐑒𐑕.

note: type: Content of: <book><chapter><section><simpara>
en_GB: You can obtain additional information, including the chance that the attacker and defender will be killed, by clicking on the "Damage Calculations" button in the fight window.
target: 𐑿 𐑒𐑨𐑯 𐑪𐑚𐑑𐑱𐑯 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯, 𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 𐑞 𐑗𐑭𐑯𐑕 𐑞𐑨𐑑 𐑞 𐑩𐑑𐑨𐑒𐑻 𐑯 𐑛𐑦𐑓𐑧𐑯𐑛𐑼 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑦𐑤𐑛, 𐑚𐑲 𐑒𐑤𐑦𐑒𐑦𐑙 𐑪𐑯 𐑞 "𐑛𐑨𐑥𐑦𐑡 𐑒𐑨𐑤𐑒𐑿𐑤𐑱𐑖𐑩𐑯𐑟" 𐑚𐑳𐑑𐑩𐑯 𐑦𐑯 𐑞 𐑓𐑲𐑑 𐑢𐑦𐑯𐑛𐑴.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Attack types
target: 𐑩𐑑𐑨𐑒 𐑑𐑲𐑐𐑕

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: <emphasis role="strong">Blade</emphasis>: Weapons with a cutting edge, used to chop pieces of flesh from a foe. Examples: dagger, scimitar, saber, drake claws.
target: <emphasis role="strong">Blade</emphasis>: 𐑢𐑧𐑐𐑩𐑯𐑟 𐑢𐑦𐑞 𐑩 𐑒𐑳𐑑𐑦𐑙 𐑧𐑡, 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑗𐑪𐑐 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑓𐑤𐑧𐑖 𐑓𐑮𐑪𐑥 𐑩 𐑓𐑴. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤𐑟: 𐑛𐑨𐑜𐑻, 𐑕𐑦𐑥𐑦𐑑𐑻, 𐑕𐑱𐑚𐑻, 𐑛𐑮𐑱𐑒 𐑒𐑤𐑷𐑟.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: <emphasis role="strong">Piercing</emphasis>: Weapons with a sharp point and either a long handle or a missile, used to perforate foe&#8217;s body and damage internal organs. Examples: Knight or infantry pike, arrow.
target: <emphasis role="strong">Piercing</emphasis>: 𐑢𐑧𐑐𐑩𐑯𐑟 𐑢𐑦𐑞 𐑩 𐑖𐑸𐑐 𐑐𐑶𐑯𐑑 𐑯 𐑲𐑞𐑼 𐑩 𐑤𐑪𐑙 𐑣𐑨𐑯𐑛𐑩𐑤 𐑹 𐑩 𐑥𐑦𐑕𐑩𐑤, 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑐𐑻𐑓𐑻𐑱𐑑 𐑓𐑴𐑟 𐑚𐑪𐑛𐑦 𐑯 𐑛𐑨𐑥𐑦𐑡 𐑦𐑯𐑑𐑻𐑯𐑩𐑤 𐑹𐑜𐑩𐑯𐑟. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤𐑟: 𐑯𐑲𐑑 𐑹 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦 𐑐𐑲𐑒, 𐑨𐑮𐑴.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: <emphasis role="strong">Impact</emphasis>: Weapons having neither a sharp point nor a cutting edge, but heavy enough to break an enemy&#8217;s bones. Examples: mace, staff, Troll fist.
target: <emphasis role="strong">Impact</emphasis>: 𐑢𐑧𐑐𐑩𐑯𐑟 𐑣𐑨𐑝𐑦𐑙 𐑯𐑲𐑞𐑼 𐑩 𐑖𐑸𐑐 𐑐𐑶𐑯𐑑 𐑯𐑹 𐑩 𐑒𐑳𐑑𐑦𐑙 𐑧𐑡, 𐑚𐑳𐑑 𐑣𐑧𐑝𐑦 𐑦𐑯𐑳𐑓 𐑑 𐑚𐑮𐑱𐑒 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦&#8217;𐑕 𐑚𐑴𐑯𐑟. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤𐑟: 𐑥𐑱𐑕, 𐑕𐑑𐑭𐑓, 𐑑𐑮𐑴𐑤 𐑓𐑦𐑕𐑑.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: <emphasis role="strong">Cold</emphasis>: Weapons based on cold or ice missiles. Example: A Dark Adepts&#8217;s chill wave.
target: <emphasis role="strong">Cold</emphasis>: 𐑢𐑧𐑐𐑩𐑯𐑟 𐑚𐑱𐑕𐑑 𐑪𐑯 𐑒𐑴𐑤𐑛 𐑹 𐑲𐑕 𐑥𐑦𐑕𐑩𐑤𐑟. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: 𐑩 𐑛𐑸𐑒 𐑩𐑛𐑧𐑐𐑑𐑕𐑧𐑟 𐑗𐑦𐑤 𐑢𐑱𐑝.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: <emphasis role="strong">Fire</emphasis>: Weapons using fire to roast the foe like a chicken. Example: A drake&#8217;s fire breath.
target: <emphasis role="strong">Fire</emphasis>: 𐑢𐑧𐑐𐑩𐑯𐑟 𐑿𐑟𐑦𐑙 𐑓𐑲𐑼 𐑑 𐑮𐑴𐑕𐑑 𐑞 𐑓𐑴 𐑤𐑲𐑒 𐑩 𐑗𐑦𐑒𐑩𐑯. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: 𐑩 𐑛𐑮𐑱𐑒&#8217;𐑕 𐑓𐑲𐑼 𐑚𐑮𐑧𐑔.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: <emphasis role="strong">Arcane</emphasis>: An attack that dispels the magic animating zombies, specters, and other undead creatures and spirits. Example: A white mage&#8217;s magic attack.
target: <emphasis role="strong">Arcane</emphasis>: 𐑩𐑯 𐑩𐑑𐑨𐑒 𐑞𐑨𐑑 𐑛𐑦𐑕𐑐𐑧𐑤𐑟 𐑞 𐑥𐑨𐑡𐑦𐑒 𐑩𐑯𐑦𐑥𐑱𐑑𐑦𐑙 𐑟𐑭𐑥𐑚𐑰𐑟, 𐑕𐑤𐑧𐑒𐑑𐑻𐑕, 𐑯 𐑳𐑞𐑼 𐑳𐑯𐑛𐑧𐑛 𐑒𐑮𐑰𐑗𐑼𐑟 𐑯 𐑕𐑐𐑦𐑮𐑦𐑑𐑕. 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤: 𐑩 𐑢𐑲𐑑 𐑥𐑱𐑡𐑧𐑕 𐑥𐑨𐑡𐑦𐑒 𐑩𐑑𐑨𐑒.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Each unit is more or less vulnerable to the different attack types. 6 figures in the unit description show strength and weakness of the unit against the 6 attack types. A positive resistance figure indicates that the unit will suffer less damages from the attack type. A negative resistance figure indicates that the unit is especially vulnerable to this attack type.
target: 𐑰𐑗 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑥𐑹 𐑹 𐑤𐑧𐑕 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤 𐑑 𐑞 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑩𐑑𐑨𐑒 𐑑𐑲𐑐𐑕. 6 𐑓𐑦𐑜𐑼𐑟 𐑦𐑯 𐑞 𐑿𐑯𐑦𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯 𐑖𐑴 𐑕𐑑𐑮𐑧𐑙𐑔 𐑯 𐑢𐑰𐑒𐑯𐑩𐑕 𐑝 𐑞 𐑿𐑯𐑦𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 6 𐑩𐑑𐑨𐑒 𐑑𐑲𐑐𐑕. 𐑩 𐑐𐑪𐑟𐑦𐑑𐑦𐑝 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑓𐑦𐑜𐑼 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑕 𐑞𐑨𐑑 𐑞 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑕𐑳𐑓𐑼 𐑤𐑧𐑕 𐑛𐑨𐑥𐑦𐑡𐑩𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑩𐑑𐑨𐑒 𐑑𐑲𐑐. 𐑩 𐑯𐑧𐑜𐑩𐑑𐑦𐑝 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑓𐑦𐑜𐑼 𐑦𐑯𐑛𐑦𐑒𐑱𐑑𐑕 𐑞𐑨𐑑 𐑞 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤 𐑑 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒 𐑑𐑲𐑐.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Examples: Drake scales protect them from most of attack types except from piercing weapon and cold weapon. Human Cavalry units are generally well protected except from piercing attacks which are their weak point. Undead are very resistant to blade and piercing weapon but very vulnerable to impact attacks and arcane attacks.
target: 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤𐑟: 𐑛𐑮𐑱𐑒 𐑕𐑒𐑱𐑤𐑟 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞𐑧𐑥 𐑓𐑮𐑪𐑥 𐑥𐑴𐑕𐑑 𐑝 𐑩𐑑𐑨𐑒 𐑑𐑲𐑐𐑕 𐑦𐑒𐑕𐑧𐑐𐑑 𐑓𐑮𐑪𐑥 𐑐𐑽𐑕𐑦𐑙 𐑢𐑧𐑐𐑩𐑯 𐑯 𐑒𐑴𐑤𐑛 𐑢𐑧𐑐𐑩𐑯. 𐑣𐑿𐑥𐑩𐑯 𐑒𐑨𐑝𐑩𐑤𐑮𐑰 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑢𐑧𐑤 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑩𐑛 𐑦𐑒𐑕𐑧𐑐𐑑 𐑓𐑮𐑪𐑥 𐑐𐑽𐑕𐑦𐑙 𐑩𐑑𐑨𐑒𐑕 𐑢𐑦𐑗 𐑸 𐑞𐑺 𐑢𐑰𐑒 𐑐𐑶𐑯𐑑. 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑝𐑧𐑮𐑦 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑑 𐑑 𐑚𐑤𐑱𐑛 𐑯 𐑐𐑽𐑕𐑦𐑙 𐑢𐑧𐑐𐑩𐑯 𐑚𐑳𐑑 𐑝𐑧𐑮𐑦 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤 𐑑 𐑦𐑥𐑐𐑨𐑒𐑑 𐑩𐑑𐑨𐑒𐑕 𐑯 𐑸𐑒𐑱𐑯 𐑩𐑑𐑨𐑒𐑕.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Using the best attack type against enemy units will substantially increase your chances of killing them.
target: 𐑿𐑟𐑦𐑙 𐑞 𐑚𐑧𐑕𐑑 𐑩𐑑𐑨𐑒 𐑑𐑲𐑐 𐑩𐑜𐑱𐑯𐑕𐑑 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑤 𐑕𐑩𐑚𐑕𐑑𐑨𐑯𐑖𐑩𐑤𐑰 𐑦𐑯𐑒𐑮𐑰𐑕 𐑿𐑼 𐑗𐑭𐑯𐑕𐑩𐑟 𐑝 𐑒𐑦𐑤𐑦𐑙 𐑞𐑧𐑥.

note: type: Content of: <book><chapter><section><simpara>
en_GB: A unit may be healed a maximum of 8 hitpoints per turn. A unit that does not move or fight during a turn is <emphasis>resting</emphasis> and will recover 2 hitpoints. Hitpoints recovered through <emphasis>resting</emphasis> are added on top of hitpoints recovered through healing so it is possible for a unit to recover up to a total of 10 hit points per turn.
target: 𐑩 𐑿𐑯𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑣𐑰𐑤𐑛 𐑩 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑝 8 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑐𐑻 𐑑𐑻𐑯. 𐑩 𐑿𐑯𐑦𐑑 𐑞𐑨𐑑 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑥𐑵𐑝 𐑹 𐑓𐑲𐑑 𐑛𐑘𐑫𐑼𐑦𐑙 𐑩 𐑑𐑻𐑯 𐑦𐑟 <emphasis>resting</emphasis> 𐑯 𐑢𐑦𐑤 𐑮𐑧𐑒𐑳𐑝𐑼 2 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕. 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑮𐑧𐑒𐑳𐑝𐑼𐑛 𐑔𐑮𐑵 <emphasis>resting</emphasis> 𐑸 𐑨𐑛𐑩𐑛 𐑪𐑯 𐑑𐑪𐑐 𐑝 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑮𐑧𐑒𐑳𐑝𐑼𐑛 𐑔𐑮𐑵 𐑣𐑰𐑤𐑦𐑙 𐑕𐑴 𐑦𐑑 𐑦𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑓𐑹 𐑩 𐑿𐑯𐑦𐑑 𐑑 𐑮𐑧𐑒𐑳𐑝𐑼 𐑳𐑐 𐑑 𐑩 𐑑𐑴𐑑𐑩𐑤 𐑝 10 𐑣𐑦𐑑 𐑐𐑶𐑯𐑑𐑕 𐑐𐑻 𐑑𐑻𐑯.

note: type: Content of: <book><chapter><section><simpara>
en_GB: There are two basic ways for a unit to be healed:
target: 𐑞𐑺 𐑸 𐑑𐑵 𐑚𐑱𐑕𐑦𐑒 𐑢𐑱𐑟 𐑓𐑹 𐑩 𐑿𐑯𐑦𐑑 𐑑 𐑚𐑰 𐑣𐑰𐑤𐑛:

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: Waiting in a village. The unit will heal 8 hitpoints every turn.
target: 𐑢𐑱𐑑𐑦𐑙 𐑦𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡. 𐑞 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑣𐑰𐑤 8 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑧𐑝𐑮𐑦 𐑑𐑻𐑯.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: Being adjacent to units with the <emphasis>heals</emphasis> ability. The number of hitpoints healed is specified in the unit&#8217;s ability description. This is invariably <emphasis>heals +4</emphasis> or <emphasis>heals +8</emphasis>.
target: 𐑚𐑰𐑦𐑙 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑑 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑞 𐑞 <emphasis>heals</emphasis> 𐑩𐑚𐑦𐑤𐑦𐑑𐑦. 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑣𐑰𐑤𐑛 𐑦𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲𐑛 𐑦𐑯 𐑞 𐑿𐑯𐑦𐑑&#8217;𐑕 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯. 𐑞𐑦𐑕 𐑦𐑟 𐑦𐑯𐑝𐑺𐑦𐑩𐑚𐑩𐑤𐑦 <emphasis>heals +4</emphasis> 𐑹 <emphasis>heals +8</emphasis>.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Regeneration
target: 𐑮𐑰𐑡𐑧𐑯𐑻𐑱𐑖𐑪𐑯

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Trolls and Woses have the ability to heal themselves naturally through regeneration. They will heal 8 points each turn if they are injured. Note that because all units may only heal a maximum of 8 points per turn, Trolls and Woses gain no additional benefit from being on a village or next to a healing unit.
target: 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑢𐑴𐑟𐑧𐑟 𐑣𐑨𐑝 𐑞 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑑 𐑣𐑰𐑤 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑯𐑨𐑗𐑼𐑩𐑤𐑦 𐑔𐑮𐑵 𐑮𐑰𐑡𐑧𐑯𐑻𐑱𐑖𐑪𐑯. 𐑞𐑱 𐑢𐑦𐑤 𐑣𐑰𐑤 8 𐑐𐑶𐑯𐑑𐑕 𐑰𐑗 𐑑𐑻𐑯 𐑦𐑓 𐑞𐑱 𐑸 𐑦𐑯𐑡𐑻𐑛. 𐑯𐑴𐑑 𐑞𐑨𐑑 𐑚𐑦𐑒𐑪𐑟 𐑷𐑤 𐑿𐑯𐑦𐑑𐑕 𐑥𐑱 𐑴𐑯𐑤𐑦 𐑣𐑰𐑤 𐑩 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑝 8 𐑐𐑶𐑯𐑑𐑕 𐑐𐑻 𐑑𐑻𐑯, 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑢𐑴𐑟𐑧𐑟 𐑜𐑱𐑯 𐑯𐑴 𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑚𐑧𐑯𐑦𐑓𐑦𐑑 𐑓𐑮𐑪𐑥 𐑚𐑰𐑦𐑙 𐑪𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑹 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑩 𐑣𐑰𐑤𐑦𐑙 𐑿𐑯𐑦𐑑.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Some attacks can inflict poison damage on your unit. When this happens the poisoned unit will take 8 damage each turn until it is cured. Poison can be cured by waiting on a village or being next to a unit with the <emphasis>cures</emphasis> ability. Units with the <emphasis>heals</emphasis> ability can only prevent the poison from causing damage that turn, not cure it. When poison is cured the unit does not gain or lose hitpoints on that turn due to healing/poisoning. A unit can not be healed normally until it is cured of poisoning. Resting is still allowed, although it will not substantially diminish the poison&#8217;s effect.
target: 𐑕𐑳𐑥 𐑩𐑑𐑨𐑒𐑕 𐑒𐑨𐑯 𐑦𐑯𐑓𐑤𐑦𐑒𐑑 𐑐𐑶𐑟𐑩𐑯 𐑛𐑨𐑥𐑦𐑡 𐑪𐑯 𐑿𐑼 𐑿𐑯𐑦𐑑. 𐑢𐑧𐑯 𐑞𐑦𐑕 𐑣𐑨𐑐𐑩𐑯𐑟 𐑞 𐑐𐑶𐑟𐑩𐑯𐑛 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 8 𐑛𐑨𐑥𐑦𐑡 𐑰𐑗 𐑑𐑻𐑯 𐑳𐑯𐑑𐑦𐑤 𐑦𐑑 𐑦𐑟 𐑒𐑘𐑫𐑼𐑛. 𐑐𐑶𐑟𐑩𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑒𐑘𐑫𐑼𐑛 𐑚𐑲 𐑢𐑱𐑑𐑦𐑙 𐑪𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑹 𐑚𐑰𐑦𐑙 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑩 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞 𐑞 <emphasis>cures</emphasis> 𐑩𐑚𐑦𐑤𐑦𐑑𐑦. 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑞 𐑞 <emphasis>heals</emphasis> 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞 𐑐𐑶𐑟𐑩𐑯 𐑓𐑮𐑪𐑥 𐑒𐑷𐑟𐑦𐑙 𐑛𐑨𐑥𐑦𐑡 𐑞𐑨𐑑 𐑑𐑻𐑯, 𐑯𐑪𐑑 𐑒𐑘𐑫𐑼 𐑦𐑑. 𐑢𐑧𐑯 𐑐𐑶𐑟𐑩𐑯 𐑦𐑟 𐑒𐑘𐑫𐑼𐑛 𐑞 𐑿𐑯𐑦𐑑 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑜𐑱𐑯 𐑹 𐑤𐑵𐑟 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑪𐑯 𐑞𐑨𐑑 𐑑𐑻𐑯 𐑛𐑿 𐑑 𐑣𐑰𐑤𐑦𐑙/𐑐𐑶𐑟𐑩𐑯𐑦𐑙. 𐑩 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑯𐑪𐑑 𐑚𐑰 𐑣𐑰𐑤𐑛 𐑯𐑹𐑥𐑩𐑤𐑦 𐑳𐑯𐑑𐑦𐑤 𐑦𐑑 𐑦𐑟 𐑒𐑘𐑫𐑼𐑛 𐑝 𐑐𐑶𐑟𐑩𐑯𐑦𐑙. 𐑮𐑧𐑕𐑑𐑦𐑙 𐑦𐑟 𐑕𐑑𐑦𐑤 𐑩𐑤𐑬𐑛, 𐑷𐑤𐑞𐑴 𐑦𐑑 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑕𐑩𐑚𐑕𐑑𐑨𐑯𐑖𐑩𐑤𐑰 𐑛𐑦𐑥𐑦𐑯𐑦𐑖 𐑞 𐑐𐑶𐑟𐑩𐑯&#8217;𐑕 𐑦𐑓𐑧𐑒𐑑.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Some other hints about healing:
target: 𐑕𐑳𐑥 𐑳𐑞𐑼 𐑣𐑦𐑯𐑑𐑕 𐑩𐑚𐑬𐑑 𐑣𐑰𐑤𐑦𐑙:

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: A unit may take several turns to be fully healed.
target: 𐑩 𐑿𐑯𐑦𐑑 𐑥𐑱 𐑑𐑱𐑒 𐑕𐑧𐑝𐑼𐑩𐑤 𐑑𐑻𐑯𐑟 𐑑 𐑚𐑰 𐑓𐑫𐑤𐑦 𐑣𐑰𐑤𐑛.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Healers (Elvish Shaman, Elvish Druid, Elvish Shyde, White Mage, Mage of Light, Paladin) heal all wounded units around them, so you can keep units close to the battle without losing them.
target: 𐑣𐑰𐑤𐑻𐑟 (𐑧𐑤𐑝𐑦𐑖 𐑖𐑱𐑥𐑩𐑯, 𐑧𐑤𐑝𐑦𐑖 𐑛𐑮𐑵𐑦𐑛, 𐑧𐑤𐑝𐑦𐑖 𐑖𐑲𐑛, 𐑢𐑲𐑑 𐑥𐑱𐑡, 𐑥𐑱𐑡 𐑝 𐑤𐑲𐑑, 𐑐𐑨𐑤𐑩𐑛𐑦𐑯) 𐑣𐑰𐑤 𐑷𐑤 𐑢𐑵𐑯𐑛𐑩𐑛 𐑿𐑯𐑦𐑑𐑕 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥, 𐑕𐑴 𐑿 𐑒𐑨𐑯 𐑒𐑰𐑐 𐑿𐑯𐑦𐑑𐑕 𐑒𐑤𐑴𐑟 𐑑 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑢𐑦𐑞𐑬𐑑 𐑤𐑵𐑟𐑦𐑙 𐑞𐑧𐑥.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Healers do not heal enemy units.
target: 𐑣𐑰𐑤𐑻𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑣𐑰𐑤 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Healers cannot heal themselves, but see next point.
target: 𐑣𐑰𐑤𐑻𐑟 𐑒𐑨𐑯𐑪𐑑 𐑣𐑰𐑤 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟, 𐑚𐑳𐑑 𐑕𐑰 𐑯𐑧𐑒𐑕𐑑 𐑐𐑶𐑯𐑑.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Use your healers in pairs, so they can heal each other if needed.
target: 𐑿𐑟 𐑿𐑼 𐑣𐑰𐑤𐑻𐑟 𐑦𐑯 𐑐𐑺𐑟, 𐑕𐑴 𐑞𐑱 𐑒𐑨𐑯 𐑣𐑰𐑤 𐑰𐑗 𐑳𐑞𐑼 𐑦𐑓 𐑯𐑰𐑛𐑩𐑛.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Multiple healers from different allied sides can heal the same unit and speed up healing.
target: 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑣𐑰𐑤𐑻𐑟 𐑓𐑮𐑪𐑥 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑨𐑤𐑲𐑛 𐑕𐑲𐑛𐑟 𐑒𐑨𐑯 𐑣𐑰𐑤 𐑞 𐑕𐑱𐑥 𐑿𐑯𐑦𐑑 𐑯 𐑕𐑐𐑰𐑛 𐑳𐑐 𐑣𐑰𐑤𐑦𐑙.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Trolls and Woses cannot regenerate other units.
target: 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑢𐑴𐑟𐑧𐑟 𐑒𐑨𐑯𐑪𐑑 𐑮𐑰𐑡𐑧𐑯𐑻𐑱𐑑 𐑳𐑞𐑼 𐑿𐑯𐑦𐑑𐑕.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Trolls and Woses cure themselves from poison as a village does.
target: 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑢𐑴𐑟𐑧𐑟 𐑒𐑘𐑫𐑼 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑓𐑮𐑪𐑥 𐑐𐑶𐑟𐑩𐑯 𐑨𐑟 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑛𐑳𐑟.

note: type: Content of: <book><chapter><title>
en_GB: Strategy and Tips
target: 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰 𐑯 𐑑𐑦𐑐𐑕

note: type: Content of: <book><chapter><section><title>
en_GB: Basic Strategy
target: 𐑚𐑱𐑕𐑦𐑒 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰

note: type: Content of: <book><chapter><section><simpara>
en_GB: The following basic combat principles and tips are intended to help starting off your career as a Wesnothian battle veteran. The minor concrete examples are somewhat tied to the "Heir to the Throne" campaign.
target: 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑚𐑱𐑕𐑦𐑒 𐑒𐑪𐑥𐑚𐑨𐑑 𐑐𐑮𐑦𐑯𐑕𐑦𐑐𐑩𐑤𐑟 𐑯 𐑑𐑦𐑐𐑕 𐑸 𐑦𐑯𐑑𐑧𐑯𐑛𐑩𐑛 𐑑 𐑣𐑧𐑤𐑐 𐑕𐑑𐑸𐑑𐑦𐑙 𐑪𐑓 𐑿𐑼 𐑒𐑼𐑽 𐑨𐑟 𐑩 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯 𐑚𐑨𐑑𐑩𐑤 𐑝𐑧𐑑𐑻𐑩𐑯. 𐑞 𐑥𐑲𐑯𐑼 𐑒𐑪𐑯𐑒𐑮𐑰𐑑 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤𐑟 𐑸 𐑕𐑳𐑥𐑢𐑪𐑑 𐑑𐑲𐑛 𐑑 𐑞 "𐑺 𐑑 𐑞 𐑔𐑮𐑴𐑯" 𐑒𐑨𐑥𐑐𐑱𐑯.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Don&#8217;t waste units
target: 𐑛𐑭𐑯&#8217;𐑑𐑰 𐑢𐑱𐑕𐑑 𐑿𐑯𐑦𐑑𐑕

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Do not send wounded units to a sure death. Once a unit loses more than half of its hit points (HP), you should seriously consider retreating it to safety and either station it in a village for healing or give him to the care of a healer (like Elvish Shamans or White Mages). Healers are very useful!
target: 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑧𐑯𐑛 𐑢𐑵𐑯𐑛𐑩𐑛 𐑿𐑯𐑦𐑑𐑕 𐑑 𐑩 𐑖𐑫𐑼 𐑛𐑧𐑔. 𐑢𐑳𐑯𐑕 𐑩 𐑿𐑯𐑦𐑑 𐑤𐑵𐑟𐑩𐑟 𐑥𐑹 𐑞𐑨𐑯 𐑣𐑭𐑓 𐑝 𐑦𐑑𐑕 𐑣𐑦𐑑 𐑐𐑶𐑯𐑑𐑕 (HP), 𐑿 𐑖𐑫𐑛 𐑕𐑽𐑦𐑩𐑕𐑤𐑦 𐑒𐑩𐑯𐑕𐑦𐑛𐑼 𐑮𐑦𐑑𐑮𐑰𐑑𐑦𐑙 𐑦𐑑 𐑑 𐑕𐑱𐑓𐑑𐑦 𐑯 𐑲𐑞𐑼 𐑕𐑑𐑱𐑖𐑩𐑯 𐑦𐑑 𐑦𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑓𐑹 𐑣𐑰𐑤𐑦𐑙 𐑹 𐑜𐑦𐑝 𐑣𐑦𐑥 𐑑 𐑞 𐑒𐑺 𐑝 𐑩 𐑣𐑰𐑤𐑼 (𐑤𐑲𐑒 𐑧𐑤𐑝𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑹 𐑢𐑲𐑑 𐑥𐑱𐑡𐑦𐑟). 𐑣𐑰𐑤𐑻𐑟 𐑸 𐑝𐑧𐑮𐑦 𐑿𐑕𐑓𐑩𐑤!

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: This is for practical reasons: a heavily wounded unit cannot hold back or kill the enemy. During attack and counterattack, it most often will perish. Further, by sending it to its sure death, its gathered experience points (XP) are lost. Recruiting a replacement may be impossible because the leader is not in its keep or because funds are running low. Even if you can recruit a replacement, it is most often far away from the battle front. So don&#8217;t waste your units.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑓𐑹 𐑐𐑮𐑨𐑒𐑑𐑦𐑒𐑩𐑤 𐑮𐑰𐑟𐑩𐑯𐑟: 𐑩 𐑣𐑧𐑝𐑦𐑤𐑦 𐑢𐑵𐑯𐑛𐑩𐑛 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑣𐑴𐑤𐑛 𐑚𐑨𐑒 𐑹 𐑒𐑦𐑤 𐑞 𐑧𐑯𐑩𐑥𐑦. 𐑛𐑘𐑫𐑼𐑦𐑙 𐑩𐑑𐑨𐑒 𐑯 𐑒𐑬𐑯𐑑𐑻𐑩𐑑𐑨𐑒, 𐑦𐑑 𐑥𐑴𐑕𐑑 𐑪𐑓𐑩𐑯 𐑢𐑦𐑤 𐑐𐑧𐑮𐑦𐑖. 𐑓𐑻𐑞𐑼, 𐑚𐑲 𐑕𐑧𐑯𐑛𐑦𐑙 𐑦𐑑 𐑑 𐑦𐑑𐑕 𐑖𐑫𐑼 𐑛𐑧𐑔, 𐑦𐑑𐑕 𐑜𐑨𐑞𐑼𐑛 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑐𐑶𐑯𐑑𐑕 (XP) 𐑸 𐑤𐑪𐑕𐑑. 𐑮𐑩𐑒𐑮𐑵𐑑𐑦𐑙 𐑩 𐑮𐑦𐑐𐑤𐑱𐑕𐑥𐑩𐑯𐑑 𐑥𐑱 𐑚𐑰 𐑦𐑥𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑚𐑦𐑒𐑪𐑟 𐑞 𐑤𐑰𐑛𐑻 𐑦𐑟 𐑯𐑪𐑑 𐑦𐑯 𐑦𐑑𐑕 𐑒𐑰𐑐 𐑹 𐑚𐑦𐑒𐑪𐑟 𐑓𐑩𐑯𐑛𐑟 𐑸 𐑮𐑳𐑯𐑦𐑙 𐑤𐑴. 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑮𐑩𐑒𐑮𐑵𐑑 𐑩 𐑮𐑦𐑐𐑤𐑱𐑕𐑥𐑩𐑯𐑑, 𐑦𐑑 𐑦𐑟 𐑥𐑴𐑕𐑑 𐑪𐑓𐑩𐑯 𐑓𐑸 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑓𐑮𐑳𐑯𐑑. 𐑕𐑴 𐑛𐑭𐑯&#8217;𐑑𐑰 𐑢𐑱𐑕𐑑 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Out of the enemy&#8217;s reach
target: 𐑬𐑑 𐑝 𐑞 𐑧𐑯𐑩𐑥𐑦𐑕 𐑮𐑰𐑗

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: How do you guard wounded units? They are best guarded by being out of the adversary&#8217;s reach. No enemy can attack them if enemies cannot even come near them. The next section about zone of control (ZOC) shows how to restrict the enemy&#8217;s moves.
target: 𐑣𐑬 𐑛𐑵 𐑿 𐑜𐑸𐑛 𐑢𐑵𐑯𐑛𐑩𐑛 𐑿𐑯𐑦𐑑𐑕? 𐑞𐑱 𐑸 𐑚𐑧𐑕𐑑 𐑜𐑸𐑛𐑩𐑛 𐑚𐑲 𐑚𐑰𐑦𐑙 𐑬𐑑 𐑝 𐑞 𐑨𐑛𐑝𐑼𐑕𐑩𐑮𐑦𐑕 𐑮𐑰𐑗. 𐑯𐑴 𐑧𐑯𐑩𐑥𐑦 𐑒𐑨𐑯 𐑩𐑑𐑨𐑒 𐑞𐑧𐑥 𐑦𐑓 𐑧𐑯𐑦𐑥𐑦𐑟 𐑒𐑨𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑒𐑳𐑥 𐑯𐑽 𐑞𐑧𐑥. 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑕𐑧𐑒𐑖𐑩𐑯 𐑩𐑚𐑬𐑑 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 (ZOC) 𐑖𐑴𐑟 𐑣𐑬 𐑑 𐑮𐑰𐑕𐑑𐑮𐑦𐑒𐑑 𐑞 𐑧𐑯𐑩𐑥𐑦𐑕 𐑥𐑵𐑝𐑟.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: In the Action menu, you can select "Show Enemy Moves" to highlight all possible hexes your adversary can actually move to. This takes your zone of control into account. Thus you can check that your near death unit, which is behind, indeed cannot be attacked as the enemy cannot move close to it.
target: 𐑦𐑯 𐑞 𐑨𐑒𐑖𐑩𐑯 𐑥𐑧𐑯𐑿, 𐑿 𐑒𐑨𐑯 𐑕𐑩𐑤𐑧𐑒𐑑 "𐑖𐑴 𐑧𐑯𐑩𐑥𐑦 𐑥𐑵𐑝𐑟" 𐑑 𐑣𐑲𐑤𐑲𐑑 𐑷𐑤 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑣𐑧𐑒𐑕𐑧𐑟 𐑿𐑼 𐑨𐑛𐑝𐑼𐑕𐑩𐑮𐑦 𐑒𐑨𐑯 𐑨𐑒𐑗𐑫𐑩𐑤𐑦 𐑥𐑵𐑝 𐑑. 𐑞𐑦𐑕 𐑑𐑱𐑒𐑕 𐑿𐑼 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑦𐑯𐑑𐑫 𐑩𐑒𐑬𐑯𐑑. 𐑞𐑳𐑕 𐑿 𐑒𐑨𐑯 𐑗𐑧𐑒 𐑞𐑨𐑑 𐑿𐑼 𐑯𐑽 𐑛𐑧𐑔 𐑿𐑯𐑦𐑑, 𐑢𐑦𐑗 𐑦𐑟 𐑚𐑦𐑣𐑲𐑯𐑛, 𐑦𐑯𐑛𐑰𐑛 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑩𐑑𐑨𐑒𐑑 𐑨𐑟 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑒𐑨𐑯𐑪𐑑 𐑥𐑵𐑝 𐑒𐑤𐑴𐑟 𐑑 𐑦𐑑.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: When your armies meet, you may want to try to be the first to attack. So try to end your move out of striking range of the enemy army. He cannot attack but most likely will close into your striking range.
target: 𐑢𐑧𐑯 𐑿𐑼 𐑸𐑥𐑰𐑟 𐑥𐑰𐑑, 𐑿 𐑥𐑱 𐑢𐑪𐑯𐑑 𐑑 𐑑𐑮𐑲 𐑑 𐑚𐑰 𐑞 𐑓𐑻𐑕𐑑 𐑑 𐑩𐑑𐑨𐑒. 𐑕𐑴 𐑑𐑮𐑲 𐑑 𐑧𐑯𐑛 𐑿𐑼 𐑥𐑵𐑝 𐑬𐑑 𐑝 𐑕𐑑𐑮𐑲𐑒𐑦𐑙 𐑮𐑱𐑯𐑡 𐑝 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑸𐑥𐑦. 𐑣𐑰 𐑒𐑨𐑯𐑪𐑑 𐑩𐑑𐑨𐑒 𐑚𐑳𐑑 𐑥𐑴𐑕𐑑 𐑤𐑲𐑒𐑤𐑦 𐑢𐑦𐑤 𐑒𐑤𐑴𐑕 𐑦𐑯𐑑𐑫 𐑿𐑼 𐑕𐑑𐑮𐑲𐑒𐑦𐑙 𐑮𐑱𐑯𐑡.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Shield with your zone of control (ZOC)
target: 𐑖𐑰𐑤𐑛 𐑢𐑦𐑞 𐑿𐑼 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 (ZOC)

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Every unit of level 1 or higher maintains a zone of control (ZOC) covering all 6 neighboring hexes. This means that once an enemy moves into one of the six neighboring tiles, it is forced to halt and its movement phase ends (only enemies with the rare skirmisher ability ignore this).
target: 𐑧𐑝𐑮𐑦 𐑿𐑯𐑦𐑑 𐑝 𐑤𐑧𐑝𐑩𐑤 1 𐑹 𐑣𐑲𐑼 𐑥𐑱𐑯𐑑𐑱𐑯𐑟 𐑩 𐑟𐑴𐑯 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 (ZOC) 𐑒𐑳𐑝𐑼𐑦𐑙 𐑷𐑤 6 𐑯𐑱𐑚𐑼𐑦𐑙 𐑣𐑧𐑒𐑕𐑧𐑟. 𐑞𐑦𐑕 𐑥𐑰𐑯𐑟 𐑞𐑨𐑑 𐑢𐑳𐑯𐑕 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑥𐑵𐑝𐑟 𐑦𐑯𐑑𐑫 𐑢𐑳𐑯 𐑝 𐑞 𐑕𐑦𐑒𐑕 𐑯𐑱𐑚𐑼𐑦𐑙 𐑑𐑲𐑤𐑟, 𐑦𐑑 𐑦𐑟 𐑓𐑹𐑕𐑑 𐑑 𐑣𐑷𐑤𐑑 𐑯 𐑦𐑑𐑕 𐑥𐑵𐑝𐑥𐑩𐑯𐑑 𐑓𐑱𐑟 𐑧𐑯𐑛𐑟 (𐑴𐑯𐑤𐑦 𐑧𐑯𐑦𐑥𐑦𐑟 𐑢𐑦𐑞 𐑞 𐑮𐑺 𐑕𐑒𐑻𐑥𐑦𐑖𐑻 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑦𐑜𐑯𐑹 𐑞𐑦𐑕).

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Because of ZOC, an enemy may not slip between two units which are aligned on a north-south or diagonal line and have exactly 1 or 2 hexes between them. By combining these pairs into a long wall or using them in different directions, you can prevent the enemy from reaching a wounded unit behind. He has to defeat the units imposing the ZOC first. If the enemy can barely reach it, even a single unit may shield a small region behind itself.
target: 𐑚𐑦𐑒𐑪𐑟 𐑝 ZOC, 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑥𐑱 𐑯𐑪𐑑 𐑕𐑤𐑦𐑐 𐑚𐑦𐑑𐑢𐑰𐑯 𐑑𐑵 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑗 𐑸 𐑩𐑤𐑲𐑯𐑛 𐑪𐑯 𐑩 𐑯𐑹𐑔-𐑕𐑬𐑔 𐑹 𐑛𐑲𐑨𐑜𐑩𐑯𐑩𐑤 𐑤𐑲𐑯 𐑯 𐑣𐑨𐑝 𐑦𐑜𐑟𐑨𐑒𐑑𐑤𐑦 1 𐑹 2 𐑣𐑧𐑒𐑕𐑧𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞𐑧𐑥. 𐑚𐑲 𐑒𐑩𐑥𐑚𐑲𐑯𐑦𐑙 𐑞𐑰𐑟 𐑐𐑺𐑟 𐑦𐑯𐑑𐑫 𐑩 𐑤𐑪𐑙 𐑢𐑷𐑤 𐑹 𐑿𐑟𐑦𐑙 𐑞𐑧𐑥 𐑦𐑯 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯𐑟, 𐑿 𐑒𐑨𐑯 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑓𐑮𐑪𐑥 𐑮𐑰𐑗𐑦𐑙 𐑩 𐑢𐑵𐑯𐑛𐑩𐑛 𐑿𐑯𐑦𐑑 𐑚𐑦𐑣𐑲𐑯𐑛. 𐑣𐑰 𐑣𐑨𐑟 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑿𐑯𐑦𐑑𐑕 𐑦𐑥𐑐𐑴𐑟𐑦𐑙 𐑞 ZOC 𐑓𐑻𐑕𐑑. 𐑦𐑓 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑒𐑨𐑯 𐑚𐑺𐑤𐑦 𐑮𐑰𐑗 𐑦𐑑, 𐑰𐑝𐑩𐑯 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑿𐑯𐑦𐑑 𐑥𐑱 𐑖𐑰𐑤𐑛 𐑩 𐑕𐑥𐑷𐑤 𐑮𐑰𐑗𐑩𐑯 𐑚𐑦𐑣𐑲𐑯𐑛 𐑦𐑑𐑕𐑧𐑤𐑓.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Maintain a defensive line
target: 𐑥𐑱𐑯𐑑𐑱𐑯 𐑩 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝 𐑤𐑲𐑯

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: By lining up many units directly adjacent or with at most 1 hex space between them, you can build up a powerful defensive line. Note that, because Wesnoth uses hexes, a east-to-west "line" is not a straight line but a zig-zag curve. The north south line and the diagonals are the "real" lines.
target: 𐑚𐑲 𐑤𐑲𐑯𐑦𐑙 𐑳𐑐 𐑥𐑧𐑯𐑦 𐑿𐑯𐑦𐑑𐑕 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑩𐑡𐑱𐑕𐑩𐑯𐑑 𐑹 𐑢𐑦𐑞 𐑨𐑑 𐑥𐑴𐑕𐑑 1 𐑣𐑧𐑒𐑕 𐑕𐑐𐑱𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞𐑧𐑥, 𐑿 𐑒𐑨𐑯 𐑚𐑦𐑤𐑛 𐑳𐑐 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝 𐑤𐑲𐑯. 𐑯𐑴𐑑 𐑞𐑨𐑑, 𐑚𐑦𐑒𐑪𐑟 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑿𐑟𐑩𐑟 𐑣𐑧𐑒𐑕𐑧𐑟, 𐑩 𐑰𐑕𐑑-𐑑-𐑢𐑧𐑕𐑑 "𐑤𐑲𐑯" 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑕𐑑𐑮𐑱𐑑 𐑤𐑲𐑯 𐑚𐑳𐑑 𐑩 𐑟𐑦𐑜-𐑟𐑨𐑜 𐑒𐑻𐑝. 𐑞 𐑯𐑹𐑔 𐑕𐑬𐑔 𐑤𐑲𐑯 𐑯 𐑞 𐑛𐑲𐑨𐑜𐑩𐑯𐑩𐑤𐑟 𐑸 𐑞 "𐑮𐑾𐑤" 𐑤𐑲𐑯𐑟.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Coming from one side, the enemy may attack any single of your units in the line with only 2 of his units at a time. As a rule of thumb, a healthy unit without particular weakness can withstand an attack from two normal enemy units of the same level or lower without getting killed.
target: 𐑒𐑳𐑥𐑦𐑙 𐑓𐑮𐑪𐑥 𐑢𐑳𐑯 𐑕𐑲𐑛, 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑥𐑱 𐑩𐑑𐑨𐑒 𐑧𐑯𐑦 𐑕𐑦𐑙𐑜𐑩𐑤 𐑝 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑞 𐑤𐑲𐑯 𐑢𐑦𐑞 𐑴𐑯𐑤𐑦 2 𐑝 𐑣𐑦𐑟 𐑿𐑯𐑦𐑑𐑕 𐑨𐑑 𐑩 𐑑𐑲𐑥. 𐑨𐑟 𐑩 𐑮𐑵𐑤 𐑝 𐑔𐑳𐑥, 𐑩 𐑣𐑧𐑤𐑔𐑦 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞𐑬𐑑 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑢𐑰𐑒𐑯𐑩𐑕 𐑒𐑨𐑯 𐑢𐑦𐑞𐑕𐑑𐑨𐑯𐑛 𐑩𐑯 𐑩𐑑𐑨𐑒 𐑓𐑮𐑪𐑥 𐑑𐑵 𐑯𐑹𐑥𐑩𐑤 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑝 𐑞 𐑕𐑱𐑥 𐑤𐑧𐑝𐑩𐑤 𐑹 𐑤𐑴𐑼 𐑢𐑦𐑞𐑬𐑑 𐑜𐑧𐑑𐑦𐑙 𐑒𐑦𐑤𐑛.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Unfortunately, your line often has to bend to form a wedge or to fit the terrain. At these corner points, 3 enemy units may attack. This also happens at the ends of a line if the line is too short. Use units with high hit point on proper terrain or with proper resistances to hold these weak points. These are the most likely to be killed, so use units with no or few experience points (XP) for this purpose.
target: 𐑩𐑯𐑓𐑹𐑗𐑩𐑯𐑩𐑑𐑤𐑰, 𐑿𐑼 𐑤𐑲𐑯 𐑪𐑓𐑩𐑯 𐑣𐑨𐑟 𐑑 𐑚𐑧𐑯𐑛 𐑑 𐑓𐑹𐑥 𐑩 𐑢𐑧𐑡 𐑹 𐑑 𐑓𐑦𐑑 𐑞 𐑑𐑻𐑱𐑯. 𐑨𐑑 𐑞𐑰𐑟 𐑒𐑹𐑯𐑻 𐑐𐑶𐑯𐑑𐑕, 3 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑𐑕 𐑥𐑱 𐑩𐑑𐑨𐑒. 𐑞𐑦𐑕 𐑷𐑤𐑕𐑴 𐑣𐑨𐑐𐑩𐑯𐑟 𐑨𐑑 𐑞 𐑧𐑯𐑛𐑟 𐑝 𐑩 𐑤𐑲𐑯 𐑦𐑓 𐑞 𐑤𐑲𐑯 𐑦𐑟 𐑑𐑵 𐑖𐑹𐑑. 𐑿𐑕 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑞 𐑣𐑲 𐑣𐑦𐑑 𐑐𐑶𐑯𐑑 𐑪𐑯 𐑐𐑮𐑪𐑐𐑼 𐑑𐑻𐑱𐑯 𐑹 𐑢𐑦𐑞 𐑐𐑮𐑪𐑐𐑼 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟 𐑑 𐑣𐑴𐑤𐑛 𐑞𐑰𐑟 𐑢𐑰𐑒 𐑐𐑶𐑯𐑑𐑕. 𐑞𐑰𐑟 𐑸 𐑞 𐑥𐑴𐑕𐑑 𐑤𐑲𐑒𐑤𐑦 𐑑 𐑚𐑰 𐑒𐑦𐑤𐑛, 𐑕𐑴 𐑿𐑟 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑞 𐑯𐑴 𐑹 𐑓𐑿 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑐𐑶𐑯𐑑𐑕 (XP) 𐑓𐑹 𐑞𐑦𐑕 𐑐𐑻𐑐𐑩𐑕.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Lining your troops up also prevents the enemy from surrounding any one of them. For ZOC reasons, a unit with one enemy behind it and one in front is trapped.
target: 𐑤𐑲𐑯𐑦𐑙 𐑿𐑼 𐑑𐑮𐑵𐑐𐑕 𐑳𐑐 𐑷𐑤𐑕𐑴 𐑐𐑮𐑦𐑝𐑧𐑯𐑑𐑕 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑓𐑮𐑪𐑥 𐑕𐑼𐑬𐑯𐑛𐑦𐑙 𐑧𐑯𐑦 𐑢𐑳𐑯 𐑝 𐑞𐑧𐑥. 𐑓𐑹 ZOC 𐑮𐑰𐑟𐑩𐑯𐑟, 𐑩 𐑿𐑯𐑦𐑑 𐑢𐑦𐑞 𐑢𐑳𐑯 𐑧𐑯𐑩𐑥𐑦 𐑚𐑦𐑣𐑲𐑯𐑛 𐑦𐑑 𐑯 𐑢𐑳𐑯 𐑦𐑯 𐑓𐑮𐑳𐑯𐑑 𐑦𐑟 𐑑𐑮𐑨𐑐𐑑.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Rotate your troops
target: 𐑮𐑴𐑑𐑱𐑑 𐑿𐑼 𐑑𐑮𐑵𐑐𐑕

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: When a unit in the front line is heavily damaged you can move him safely behind your defensive line. To hold up the line, you will most likely have to replace him with a reserve, so hold a couple of units in back of the front line. If you have healers, damaged units in the second line will quickly recover.
target: 𐑢𐑧𐑯 𐑩 𐑿𐑯𐑦𐑑 𐑦𐑯 𐑞 𐑓𐑮𐑳𐑯𐑑 𐑤𐑲𐑯 𐑦𐑟 𐑣𐑧𐑝𐑦𐑤𐑦 𐑛𐑨𐑥𐑦𐑡𐑛 𐑿 𐑒𐑨𐑯 𐑥𐑵𐑝 𐑣𐑦𐑥 𐑕𐑱𐑓𐑤𐑦 𐑚𐑦𐑣𐑲𐑯𐑛 𐑿𐑼 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝 𐑤𐑲𐑯. 𐑑 𐑣𐑴𐑤𐑛 𐑳𐑐 𐑞 𐑤𐑲𐑯, 𐑿 𐑢𐑦𐑤 𐑥𐑴𐑕𐑑 𐑤𐑲𐑒𐑤𐑦 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑐𐑤𐑱𐑕 𐑣𐑦𐑥 𐑢𐑦𐑞 𐑩 𐑮𐑦𐑟𐑻𐑝, 𐑕𐑴 𐑣𐑴𐑤𐑛 𐑩 𐑒𐑳𐑐𐑩𐑤 𐑝 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑚𐑨𐑒 𐑝 𐑞 𐑓𐑮𐑳𐑯𐑑 𐑤𐑲𐑯. 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑣𐑰𐑤𐑻𐑟, 𐑛𐑨𐑥𐑦𐑡𐑛 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑤𐑲𐑯 𐑢𐑦𐑤 𐑒𐑢𐑦𐑒𐑤𐑦 𐑮𐑧𐑒𐑳𐑝𐑼.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Note that your units can pass through hexes containing your own troops.
target: 𐑯𐑴𐑑 𐑞𐑨𐑑 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯 𐑐𐑭𐑕 𐑔𐑮𐑵 𐑣𐑧𐑒𐑕𐑧𐑟 𐑒𐑩𐑯𐑑𐑱𐑯𐑦𐑙 𐑿𐑼 𐑴𐑯 𐑑𐑮𐑵𐑐𐑕.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Use the terrain
target: 𐑿𐑟 𐑞 𐑑𐑻𐑱𐑯

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Try to position your troops so that they are attacking from a hex with high defense against an enemy in a hex with low terrain. That way, the enemy&#8217;s counterstrikes will be less likely to do damage.
target: 𐑑𐑮𐑲 𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑿𐑼 𐑑𐑮𐑵𐑐𐑕 𐑕𐑴 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑩𐑑𐑨𐑒𐑦𐑙 𐑓𐑮𐑪𐑥 𐑩 𐑣𐑧𐑒𐑕 𐑢𐑦𐑞 𐑣𐑲 𐑛𐑦𐑓𐑧𐑯𐑕 𐑩𐑜𐑱𐑯𐑕𐑑 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑦𐑯 𐑩 𐑣𐑧𐑒𐑕 𐑢𐑦𐑞 𐑤𐑴 𐑑𐑻𐑱𐑯. 𐑞𐑨𐑑 𐑢𐑱, 𐑞 𐑧𐑯𐑩𐑥𐑦𐑕 𐑒𐑬𐑯𐑑𐑻𐑕𐑑𐑮𐑲𐑒𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑧𐑕 𐑤𐑲𐑒𐑤𐑦 𐑑 𐑛𐑵 𐑛𐑨𐑥𐑦𐑡.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: For example, you might position your elves just inside of a forest edge so that attacking orcs must stand on grassland while your elves enjoy the high forest defenses.
target: 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑿 𐑥𐑲𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑿𐑼 𐑧𐑤𐑝𐑟 𐑡𐑳𐑕𐑑 𐑦𐑯𐑕𐑲𐑛 𐑝 𐑩 𐑓𐑹𐑦𐑕𐑑 𐑧𐑡 𐑕𐑴 𐑞𐑨𐑑 𐑩𐑑𐑨𐑒𐑦𐑙 𐑹𐑒𐑕 𐑥𐑳𐑕𐑑 𐑕𐑑𐑨𐑯𐑛 𐑪𐑯 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛 𐑢𐑲𐑤 𐑿𐑼 𐑧𐑤𐑝𐑟 𐑦𐑯𐑡𐑶 𐑞 𐑣𐑲 𐑓𐑹𐑦𐑕𐑑 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Attacking and choosing your targets
target: 𐑩𐑑𐑨𐑒𐑦𐑙 𐑯 𐑗𐑵𐑟𐑦𐑙 𐑿𐑼 𐑑𐑸𐑜𐑩𐑑𐑕

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Advancing and attacking is of course the most interesting part of your way to victory. Kill or weaken enemies in your path and move your defensive line forward. This can become tricky as the enemy gets to attack back on his turn.
target: 𐑩𐑛𐑝𐑭𐑯𐑕𐑦𐑙 𐑯 𐑩𐑑𐑨𐑒𐑦𐑙 𐑦𐑟 𐑝 𐑒𐑹𐑕 𐑞 𐑥𐑴𐑕𐑑 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑦𐑙 𐑐𐑸𐑑 𐑝 𐑿𐑼 𐑢𐑱 𐑑 𐑝𐑦𐑒𐑑𐑼𐑦. 𐑒𐑦𐑤 𐑹 𐑢𐑰𐑒𐑩𐑯 𐑧𐑯𐑦𐑥𐑦𐑟 𐑦𐑯 𐑿𐑼 𐑐𐑭𐑔 𐑯 𐑥𐑵𐑝 𐑿𐑼 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝 𐑤𐑲𐑯 𐑓𐑹𐑢𐑼𐑛. 𐑞𐑦𐑕 𐑒𐑨𐑯 𐑚𐑦𐑒𐑳𐑥 𐑑𐑮𐑦𐑒𐑰 𐑨𐑟 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑜𐑧𐑑𐑕 𐑑 𐑩𐑑𐑨𐑒 𐑚𐑨𐑒 𐑪𐑯 𐑣𐑦𐑟 𐑑𐑻𐑯.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Often, you will throw several units at a single enemy unit to finish him off, but these were forming your defensive line which is now partly broken. Maybe this doesn&#8217;t matter because you are out of reach of the next enemy unit. Maybe it does because you only managed to weaken a very strong enemy and next turn, he is going to strike back. Perhaps a Horseman can deliver the killing blow.
target: 𐑪𐑓𐑩𐑯, 𐑿 𐑢𐑦𐑤 𐑔𐑮𐑴 𐑕𐑧𐑝𐑼𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑨𐑑 𐑩 𐑕𐑦𐑙𐑜𐑩𐑤 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 𐑑 𐑓𐑦𐑯𐑦𐑖 𐑣𐑦𐑥 𐑪𐑓, 𐑚𐑳𐑑 𐑞𐑰𐑟 𐑢𐑻 𐑓𐑹𐑥𐑦𐑙 𐑿𐑼 𐑛𐑦𐑓𐑧𐑯𐑕𐑦𐑝 𐑤𐑲𐑯 𐑢𐑦𐑗 𐑦𐑟 𐑯𐑬 𐑐𐑸𐑑𐑤𐑦 𐑚𐑮𐑴𐑒𐑩𐑯. 𐑥𐑱𐑚𐑰 𐑞𐑦𐑕 𐑛𐑳𐑟𐑯𐑑 𐑥𐑨𐑑𐑼 𐑚𐑦𐑒𐑪𐑟 𐑿 𐑸 𐑬𐑑 𐑝 𐑮𐑰𐑗 𐑝 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑. 𐑥𐑱𐑚𐑰 𐑦𐑑 𐑛𐑳𐑟 𐑚𐑦𐑒𐑪𐑟 𐑿 𐑴𐑯𐑤𐑦 𐑥𐑨𐑯𐑦𐑡𐑛 𐑑 𐑢𐑰𐑒𐑩𐑯 𐑩 𐑝𐑧𐑮𐑦 𐑕𐑑𐑮𐑪𐑙 𐑧𐑯𐑩𐑥𐑦 𐑯 𐑯𐑧𐑒𐑕𐑑 𐑑𐑻𐑯, 𐑣𐑰 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑕𐑑𐑮𐑲𐑒 𐑚𐑨𐑒. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑩 𐑣𐑹𐑕𐑥𐑩𐑯 𐑒𐑨𐑯 𐑛𐑦𐑤𐑦𐑝𐑼 𐑞 𐑒𐑦𐑤𐑦𐑙 𐑚𐑤𐑴.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Striking first is an advantage because it allows you the choice of which units will face off. Take advantage of enemy weakness: e.g. direct your ranged attacks against foes without ranged weapons. Take advantage of weaknesses like Horsemen&#8217;s vulnerability to pierce. But remember that they get to attack back on their turn, so you might have weaknesses the enemy may exploit.
target: 𐑕𐑑𐑮𐑲𐑒𐑦𐑙 𐑓𐑻𐑕𐑑 𐑦𐑟 𐑩𐑯 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡 𐑚𐑦𐑒𐑪𐑟 𐑦𐑑 𐑩𐑤𐑬𐑟 𐑿 𐑞 𐑗𐑶𐑕 𐑝 𐑢𐑦𐑗 𐑿𐑯𐑦𐑑𐑕 𐑢𐑦𐑤 𐑓𐑱𐑕 𐑪𐑓. 𐑑𐑱𐑒 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡 𐑝 𐑧𐑯𐑩𐑥𐑦 𐑢𐑰𐑒𐑯𐑩𐑕: 𐑧.𐑡𐑰. 𐑛𐑲𐑮𐑧𐑒𐑑 𐑿𐑼 𐑮𐑱𐑯𐑡𐑛 𐑩𐑑𐑨𐑒𐑕 𐑩𐑜𐑱𐑯𐑕𐑑 𐑓𐑴𐑟 𐑢𐑦𐑞𐑬𐑑 𐑮𐑱𐑯𐑡𐑛 𐑢𐑧𐑐𐑩𐑯𐑟. 𐑑𐑱𐑒 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡 𐑝 𐑢𐑰𐑒𐑯𐑩𐑕𐑩𐑟 𐑤𐑲𐑒 𐑣𐑹𐑕𐑥𐑩𐑯𐑕 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑦𐑤𐑦𐑑𐑰 𐑑 𐑐𐑽𐑕. 𐑚𐑳𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞𐑨𐑑 𐑞𐑱 𐑜𐑧𐑑 𐑑 𐑩𐑑𐑨𐑒 𐑚𐑨𐑒 𐑪𐑯 𐑞𐑺 𐑑𐑻𐑯, 𐑕𐑴 𐑿 𐑥𐑲𐑑 𐑣𐑨𐑝 𐑢𐑰𐑒𐑯𐑩𐑕𐑩𐑟 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑥𐑱 𐑧𐑒𐑕𐑐𐑤𐑶𐑑.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: For example, Horsemen can hold up the line against Orcish Grunts and Troll Whelps very well because they have some resistances against blade and impact. But your Horseman may quite quickly fall to Orcish Archers and Goblin Spearmen.
target: 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑣𐑹𐑕𐑥𐑩𐑯 𐑒𐑨𐑯 𐑣𐑴𐑤𐑛 𐑳𐑐 𐑞 𐑤𐑲𐑯 𐑩𐑜𐑱𐑯𐑕𐑑 𐑹𐑒𐑦𐑖 𐑜𐑮𐑩𐑯𐑑𐑕 𐑯 𐑑𐑮𐑴𐑤 𐑢𐑧𐑤𐑐𐑕 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤 𐑚𐑦𐑒𐑪𐑟 𐑞𐑱 𐑣𐑨𐑝 𐑕𐑳𐑥 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑚𐑤𐑱𐑛 𐑯 𐑦𐑥𐑐𐑨𐑒𐑑. 𐑚𐑳𐑑 𐑿𐑼 𐑣𐑹𐑕𐑥𐑩𐑯 𐑥𐑱 𐑒𐑢𐑲𐑑 𐑒𐑢𐑦𐑒𐑤𐑦 𐑓𐑷𐑤 𐑑 𐑹𐑒𐑦𐑖 𐑸𐑗𐑻𐑕 𐑯 𐑜𐑭𐑚𐑤𐑦𐑯 𐑕𐑐𐑽𐑥𐑧𐑯.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: It usually pays off if you can definitively kill (or almost kill) the faced unit. If you are unsure of finishing off the enemy in one turn, either ensure that your unit can weather the return attacks or decide that you&#8217;re willing to lose that unit. To withstand the enemy&#8217;s strikes next turn, it is often wise to attack at the range that allows the enemy to do least damage to you, rather than choosing the maximum expected damage to the enemy.
target: 𐑦𐑑 𐑿𐑖𐑿𐑩𐑤𐑦 𐑐𐑱𐑟 𐑪𐑓 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑛𐑦𐑓𐑦𐑯𐑦𐑑𐑦𐑝𐑤𐑰 𐑒𐑦𐑤 (𐑹 𐑷𐑤𐑥𐑴𐑕𐑑 𐑒𐑦𐑤) 𐑞 𐑓𐑱𐑕𐑑 𐑿𐑯𐑦𐑑. 𐑦𐑓 𐑿 𐑸 𐑩𐑯𐑖𐑫𐑮 𐑝 𐑓𐑦𐑯𐑦𐑖𐑦𐑙 𐑪𐑓 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑦𐑯 𐑢𐑳𐑯 𐑑𐑻𐑯, 𐑲𐑞𐑼 𐑦𐑯𐑖𐑫𐑼 𐑞𐑨𐑑 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑒𐑨𐑯 𐑢𐑧𐑞𐑼 𐑞 𐑮𐑦𐑑𐑻𐑯 𐑩𐑑𐑨𐑒𐑕 𐑹 𐑛𐑦𐑕𐑲𐑛 𐑞𐑨𐑑 𐑿𐑸 𐑢𐑦𐑤𐑦𐑙 𐑑 𐑤𐑵𐑟 𐑞𐑨𐑑 𐑿𐑯𐑦𐑑. 𐑑 𐑢𐑦𐑞𐑕𐑑𐑨𐑯𐑛 𐑞 𐑧𐑯𐑩𐑥𐑦𐑕 𐑕𐑑𐑮𐑲𐑒𐑕 𐑯𐑧𐑒𐑕𐑑 𐑑𐑻𐑯, 𐑦𐑑 𐑦𐑟 𐑪𐑓𐑩𐑯 𐑢𐑲𐑟 𐑑 𐑩𐑑𐑨𐑒 𐑨𐑑 𐑞 𐑮𐑱𐑯𐑡 𐑞𐑨𐑑 𐑩𐑤𐑬𐑟 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑑 𐑛𐑵 𐑤𐑰𐑕𐑑 𐑛𐑨𐑥𐑦𐑡 𐑑 𐑿, 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑗𐑵𐑟𐑦𐑙 𐑞 𐑥𐑨𐑒𐑕𐑦𐑥𐑩𐑥 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑛𐑨𐑥𐑦𐑡 𐑑 𐑞 𐑧𐑯𐑩𐑥𐑦.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: In particular, use your ranged weapons if the enemy has no ranged attack. The computer&#8217;s default choice only looks for the most damage you can deal, so using it will often result in your units taking more damage than necessary.
target: 𐑦𐑯 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼, 𐑿𐑕 𐑿𐑼 𐑮𐑱𐑯𐑡𐑛 𐑢𐑧𐑐𐑩𐑯𐑟 𐑦𐑓 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑣𐑨𐑟 𐑯𐑴 𐑮𐑱𐑯𐑡𐑛 𐑩𐑑𐑨𐑒. 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼𐑕 𐑛𐑰𐑓𐑷𐑤𐑑 𐑗𐑶𐑕 𐑴𐑯𐑤𐑦 𐑤𐑫𐑒𐑕 𐑓𐑹 𐑞 𐑥𐑴𐑕𐑑 𐑛𐑨𐑥𐑦𐑡 𐑿 𐑒𐑨𐑯 𐑛𐑰𐑤, 𐑕𐑴 𐑿𐑟𐑦𐑙 𐑦𐑑 𐑢𐑦𐑤 𐑪𐑓𐑩𐑯 𐑮𐑦𐑟𐑳𐑤𐑑 𐑦𐑯 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑑𐑱𐑒𐑦𐑙 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑞𐑨𐑯 𐑯𐑧𐑕𐑩𐑕𐑼𐑦.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: For example, elves might hold out a forest during a nightly orcish onslaught and advance on sunrise. You may even note that the computer AI actively retreats his orcs during day.
target: 𐑓𐑹 𐑦𐑜𐑟𐑭𐑥𐑐𐑩𐑤, 𐑧𐑤𐑝𐑟 𐑥𐑲𐑑 𐑣𐑴𐑤𐑛 𐑬𐑑 𐑩 𐑓𐑹𐑦𐑕𐑑 𐑛𐑘𐑫𐑼𐑦𐑙 𐑩 𐑯𐑲𐑑𐑤𐑦 𐑹𐑒𐑦𐑖 𐑪𐑯𐑕𐑤𐑪𐑑 𐑯 𐑩𐑛𐑝𐑭𐑯𐑕 𐑪𐑯 𐑕𐑩𐑯𐑮𐑲𐑟. 𐑿 𐑥𐑱 𐑰𐑝𐑩𐑯 𐑯𐑴𐑑 𐑞𐑨𐑑 𐑞 𐑒𐑩𐑥𐑐𐑿𐑑𐑼 ·𐑲 𐑨𐑒𐑑𐑦𐑝𐑤𐑦 𐑮𐑦𐑑𐑮𐑰𐑑𐑕 𐑣𐑦𐑟 𐑹𐑒𐑕 𐑛𐑘𐑫𐑼𐑦𐑙 𐑛𐑱.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Over the course of a campaign, it is critical that you build up a seasoned force. Later scenarios will assume you have level 2 and 3 units available for recall.
target: 𐑴𐑝𐑼 𐑞 𐑒𐑹𐑕 𐑝 𐑩 𐑒𐑨𐑥𐑐𐑱𐑯, 𐑦𐑑 𐑦𐑟 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑞𐑨𐑑 𐑿 𐑚𐑦𐑤𐑛 𐑳𐑐 𐑩 𐑕𐑰𐑟𐑪𐑯𐑛 𐑓𐑹𐑕. 𐑤𐑱𐑑𐑼 𐑕𐑦𐑯𐑺𐑰𐑴𐑟 𐑢𐑦𐑤 𐑩𐑕𐑿𐑥 𐑿 𐑣𐑨𐑝 𐑤𐑧𐑝𐑩𐑤 2 𐑯 3 𐑿𐑯𐑦𐑑𐑕 𐑩𐑝𐑱𐑤𐑩𐑚𐑩𐑤 𐑓𐑹 𐑮𐑰𐑒𐑷𐑤.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Your units gain most experience points (XP) from killing an enemy unit (8XP per level of the unit killed). As such, it often makes sense to have your higher level units weaken an enemy, but cede the kill to a unit more in need of the XP. Healers in particular are often weak in combat and often need to <emphasis>steal</emphasis> kills in this way to advance levels.
target: 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑜𐑱𐑯 𐑥𐑴𐑕𐑑 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑐𐑶𐑯𐑑𐑕 (XP) 𐑓𐑮𐑪𐑥 𐑒𐑦𐑤𐑦𐑙 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑 (8XP 𐑐𐑻 𐑤𐑧𐑝𐑩𐑤 𐑝 𐑞 𐑿𐑯𐑦𐑑 𐑒𐑦𐑤𐑛). 𐑨𐑟 𐑕𐑳𐑗, 𐑦𐑑 𐑪𐑓𐑩𐑯 𐑥𐑱𐑒𐑕 𐑕𐑧𐑯𐑕 𐑑 𐑣𐑨𐑝 𐑿𐑼 𐑣𐑲𐑼 𐑤𐑧𐑝𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑢𐑰𐑒𐑩𐑯 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦, 𐑚𐑳𐑑 𐑕𐑰𐑛 𐑞 𐑒𐑦𐑤 𐑑 𐑩 𐑿𐑯𐑦𐑑 𐑥𐑹 𐑦𐑯 𐑯𐑰𐑛 𐑝 𐑞 XP. 𐑣𐑰𐑤𐑻𐑟 𐑦𐑯 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑸 𐑪𐑓𐑩𐑯 𐑢𐑰𐑒 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑 𐑯 𐑪𐑓𐑩𐑯 𐑯𐑰𐑛 𐑑 <emphasis>steal</emphasis> 𐑒𐑦𐑤𐑟 𐑦𐑯 𐑞𐑦𐑕 𐑢𐑱 𐑑 𐑩𐑛𐑝𐑭𐑯𐑕 𐑤𐑧𐑝𐑩𐑤𐑟.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: At the beginning (when you probably have no high level units), try to give most kills to a small handful of your units. This will fast-track them to becoming Level 2 units, and they can then shepherd others.
target: 𐑨𐑑 𐑞 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 (𐑢𐑧𐑯 𐑿 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑣𐑨𐑝 𐑯𐑴 𐑣𐑲 𐑤𐑧𐑝𐑩𐑤 𐑿𐑯𐑦𐑑𐑕), 𐑑𐑮𐑲 𐑑 𐑜𐑦𐑝 𐑥𐑴𐑕𐑑 𐑒𐑦𐑤𐑟 𐑑 𐑩 𐑕𐑥𐑷𐑤 𐑣𐑨𐑯𐑛𐑓𐑫𐑤 𐑝 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕. 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑓𐑭𐑕𐑑-𐑑𐑮𐑨𐑒 𐑞𐑧𐑥 𐑑 𐑚𐑦𐑒𐑳𐑥𐑦𐑙 𐑤𐑧𐑝𐑩𐑤 2 𐑿𐑯𐑦𐑑𐑕, 𐑯 𐑞𐑱 𐑒𐑨𐑯 𐑞𐑧𐑯 𐑖𐑧𐑐𐑼𐑛 𐑳𐑞𐑼𐑟.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: Don&#8217;t neglect to earn your leader experience. You need to keep him safe, but if you coddle him too much he will be too low level to survive future scenarios anyway.
target: 𐑛𐑭𐑯&#8217;𐑑𐑰 𐑯𐑦𐑜𐑤𐑧𐑒𐑑 𐑑 𐑻𐑯 𐑿𐑼 𐑤𐑰𐑛𐑻 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕. 𐑿 𐑯𐑰𐑛 𐑑 𐑒𐑰𐑐 𐑣𐑦𐑥 𐑕𐑱𐑓, 𐑚𐑳𐑑 𐑦𐑓 𐑿 𐑒𐑭𐑛𐑩𐑤 𐑣𐑦𐑥 𐑑𐑵 𐑥𐑳𐑗 𐑣𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑑𐑵 𐑤𐑴 𐑤𐑧𐑝𐑩𐑤 𐑑 𐑕𐑻𐑝𐑲𐑝 𐑓𐑿𐑗𐑼 𐑕𐑦𐑯𐑺𐑰𐑴𐑟 𐑧𐑯𐑦𐑢𐑱.

note: type: Content of: <book><chapter><section><title>
en_GB: Getting the Most Fun Out of the Game
target: 𐑜𐑧𐑑𐑦𐑙 𐑞 𐑥𐑴𐑕𐑑 𐑓𐑳𐑯 𐑬𐑑 𐑝 𐑞 𐑜𐑱𐑥

note: type: Content of: <book><chapter><section><simpara>
en_GB: Remember, the idea of a game is to have fun! Here are some recommendations from the development team on how to get the most fun out of the game:
target: 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑞 𐑲𐑛𐑾 𐑝 𐑩 𐑜𐑱𐑥 𐑦𐑟 𐑑 𐑣𐑨𐑝 𐑓𐑳𐑯! 𐑣𐑽 𐑸 𐑕𐑳𐑥 𐑮𐑧𐑒𐑩𐑥𐑩𐑯𐑛𐑱𐑖𐑩𐑯𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑦𐑝𐑧𐑤𐑩𐑐𐑥𐑩𐑯𐑑 𐑑𐑰𐑥 𐑪𐑯 𐑣𐑬 𐑑 𐑜𐑧𐑑 𐑞 𐑥𐑴𐑕𐑑 𐑓𐑳𐑯 𐑬𐑑 𐑝 𐑞 𐑜𐑱𐑥:

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: Consider playing the campaign on "Medium" difficulty level, especially if you have prior experience with strategy games. We feel you&#8217;ll find it much more rewarding.
target: 𐑒𐑩𐑯𐑕𐑦𐑛𐑼 𐑐𐑤𐑱𐑦𐑙 𐑞 𐑒𐑨𐑥𐑐𐑱𐑯 𐑪𐑯 "𐑥𐑰𐑛𐑦𐑩𐑥" 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦 𐑤𐑧𐑝𐑩𐑤, 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑐𐑮𐑲𐑻 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑢𐑦𐑞 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰 𐑜𐑱𐑥𐑟. 𐑢𐑰 𐑓𐑰𐑤 𐑿&#8217;𐑤 𐑓𐑲𐑯𐑛 𐑦𐑑 𐑥𐑳𐑗 𐑥𐑹 𐑮𐑩𐑢𐑹𐑛𐑦𐑙.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: Don&#8217;t sweat it too much when you lose some units. The campaign was designed to accommodate the player losing some units along the way.
target: 𐑛𐑭𐑯&#8217;𐑑𐑰 𐑕𐑢𐑧𐑑 𐑦𐑑 𐑑𐑵 𐑥𐑳𐑗 𐑢𐑧𐑯 𐑿 𐑤𐑵𐑟 𐑕𐑳𐑥 𐑿𐑯𐑦𐑑𐑕. 𐑞 𐑒𐑨𐑥𐑐𐑱𐑯 𐑢𐑪𐑟 𐑛𐑩𐑟𐑲𐑯𐑛 𐑑 𐑩𐑒𐑭𐑥𐑩𐑛𐑱𐑑 𐑞 𐑐𐑤𐑱𐑻 𐑤𐑵𐑟𐑦𐑙 𐑕𐑳𐑥 𐑿𐑯𐑦𐑑𐑕 𐑩𐑤𐑪𐑙 𐑞 𐑢𐑱.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: Don&#8217;t abuse saved games. Long ago, Wesnoth only allowed saving the game at the end of a scenario. Mid-scenario saving was added as a convenience to use if you had to continue the game another day, or to protect against crashes. We do not recommend loading mid-scenario saved games over and over because your White Mage keeps getting killed. Learn to protect your White Mage instead, and balance risks! That is part of the strategy.
target: 𐑛𐑭𐑯&#8217;𐑑𐑰 𐑩𐑚𐑿𐑟 𐑕𐑱𐑝𐑛 𐑜𐑱𐑥𐑟. 𐑤𐑪𐑙 𐑩𐑜𐑴, ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑴𐑯𐑤𐑦 𐑩𐑤𐑬𐑛 𐑕𐑱𐑝𐑦𐑙 𐑞 𐑜𐑱𐑥 𐑨𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴. 𐑥𐑦𐑛-𐑕𐑦𐑯𐑺𐑰𐑴 𐑕𐑱𐑝𐑦𐑙 𐑢𐑪𐑟 𐑨𐑛𐑩𐑛 𐑨𐑟 𐑩 𐑒𐑩𐑯𐑝𐑰𐑯𐑦𐑩𐑯𐑕 𐑑 𐑿𐑕 𐑦𐑓 𐑿 𐑣𐑨𐑛 𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑞 𐑜𐑱𐑥 𐑩𐑯𐑳𐑞𐑼 𐑛𐑱, 𐑹 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑒𐑮𐑨𐑖𐑩𐑟. 𐑢𐑰 𐑛𐑵 𐑯𐑪𐑑 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛 𐑤𐑴𐑛𐑦𐑙 𐑥𐑦𐑛-𐑕𐑦𐑯𐑺𐑰𐑴 𐑕𐑱𐑝𐑛 𐑜𐑱𐑥𐑟 𐑴𐑝𐑼 𐑯 𐑴𐑝𐑼 𐑚𐑦𐑒𐑪𐑟 𐑿𐑼 𐑢𐑲𐑑 𐑥𐑱𐑡 𐑒𐑰𐑐𐑕 𐑜𐑧𐑑𐑦𐑙 𐑒𐑦𐑤𐑛. 𐑤𐑻𐑯 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑿𐑼 𐑢𐑲𐑑 𐑥𐑱𐑡 𐑦𐑯𐑕𐑑𐑧𐑛, 𐑯 𐑚𐑨𐑤𐑩𐑯𐑕 𐑮𐑦𐑕𐑒𐑕! 𐑞𐑨𐑑 𐑦𐑟 𐑐𐑸𐑑 𐑝 𐑞 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: If you must load a saved game, we recommend going back to the start of the scenario, so that you choose a new strategy that works, rather than simply finding random numbers that favor you.
target: 𐑦𐑓 𐑿 𐑥𐑳𐑕𐑑 𐑤𐑴𐑛 𐑩 𐑕𐑱𐑝𐑛 𐑜𐑱𐑥, 𐑢𐑰 𐑮𐑧𐑒𐑩𐑥𐑧𐑯𐑛 𐑜𐑴𐑦𐑙 𐑚𐑨𐑒 𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑞 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑕𐑴 𐑞𐑨𐑑 𐑿 𐑗𐑵𐑟 𐑩 𐑯𐑿 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰 𐑞𐑨𐑑 𐑢𐑻𐑒𐑕, 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑕𐑦𐑥𐑐𐑤𐑦 𐑓𐑲𐑯𐑛𐑦𐑙 𐑮𐑨𐑯𐑛𐑩𐑥 𐑯𐑳𐑥𐑚𐑼𐑟 𐑞𐑨𐑑 𐑓𐑱𐑝𐑼 𐑿.

note: type: Content of: <book><chapter><section><itemizedlist><listitem><simpara>
en_GB: But remember, the aim is to have fun! You may have different tastes than the developers, so do what you enjoy most! If you enjoy loading the saved game every time you make a mistake, looking for the <emphasis>perfect</emphasis> game where you never lose a unit, by all means, go right ahead!
target: 𐑚𐑳𐑑 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑞 𐑱𐑥 𐑦𐑟 𐑑 𐑣𐑨𐑝 𐑓𐑳𐑯! 𐑿 𐑥𐑱 𐑣𐑨𐑝 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑑𐑱𐑕𐑑𐑕 𐑞𐑨𐑯 𐑞 𐑛𐑦𐑝𐑧𐑤𐑩𐑐𐑼𐑟, 𐑕𐑴 𐑛𐑵 𐑢𐑪𐑑 𐑿 𐑦𐑯𐑡𐑶 𐑥𐑴𐑕𐑑! 𐑦𐑓 𐑿 𐑦𐑯𐑡𐑶 𐑤𐑴𐑛𐑦𐑙 𐑞 𐑕𐑱𐑝𐑛 𐑜𐑱𐑥 𐑧𐑝𐑮𐑦 𐑑𐑲𐑥 𐑿 𐑥𐑱𐑒 𐑩 𐑥𐑦𐑕𐑑𐑱𐑒, 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑞 <emphasis>perfect</emphasis> 𐑜𐑱𐑥 𐑢𐑺 𐑿 𐑯𐑧𐑝𐑼 𐑤𐑵𐑟 𐑩 𐑿𐑯𐑦𐑑, 𐑚𐑲 𐑷𐑤 𐑥𐑰𐑯𐑟, 𐑜𐑴 𐑮𐑲𐑑 𐑩𐑣𐑧𐑛!

note: type: Content of: <book><chapter><section><section><title>
en_GB: At the start of a scenario
target: 𐑨𐑑 𐑞 𐑕𐑑𐑸𐑑 𐑝 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Look at the map: the terrain, the position of your leader and the other leader(s).
target: 𐑤𐑫𐑒 𐑨𐑑 𐑞 𐑥𐑨𐑐: 𐑞 𐑑𐑻𐑱𐑯, 𐑞 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑝 𐑿𐑼 𐑤𐑰𐑛𐑻 𐑯 𐑞 𐑳𐑞𐑼 𐑤𐑰𐑛𐑻(𐑕).

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Then, begin to recruit units. Cheap units are useful to soak up the first wave of an enemy&#8217;s attack; advanced units can then be brought in as support. Fast units can be used as scouts, for exploring the map and to quickly conquer villages.
target: 𐑞𐑧𐑯, 𐑚𐑩𐑜𐑦𐑯 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑿𐑯𐑦𐑑𐑕. 𐑗𐑰𐑐 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑿𐑕𐑓𐑩𐑤 𐑑 𐑕𐑴𐑒 𐑳𐑐 𐑞 𐑓𐑻𐑕𐑑 𐑢𐑱𐑝 𐑝 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦&#8217;𐑕 𐑩𐑑𐑨𐑒; 𐑩𐑛𐑝𐑭𐑯𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯 𐑞𐑧𐑯 𐑚𐑰 𐑚𐑮𐑷𐑑 𐑦𐑯 𐑨𐑟 𐑕𐑩𐑐𐑹𐑑. 𐑓𐑭𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑨𐑟 𐑕𐑒𐑬𐑑𐑕, 𐑓𐑹 𐑦𐑒𐑕𐑐𐑤𐑹𐑦𐑙 𐑞 𐑥𐑨𐑐 𐑯 𐑑 𐑒𐑢𐑦𐑒𐑤𐑦 𐑒𐑪𐑙𐑒𐑼 𐑝𐑦𐑤𐑦𐑡𐑦𐑟.

note: type: Content of: <book><chapter><section><section><title>
en_GB: During the scenario
target: 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑕𐑦𐑯𐑺𐑰𐑴

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Try to capture and keep control of as many villages as possible to keep the gold coming in.
target: 𐑑𐑮𐑲 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑯 𐑒𐑰𐑐 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑝 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑑 𐑒𐑰𐑐 𐑞 𐑜𐑴𐑤𐑛 𐑒𐑳𐑥𐑦𐑙 𐑦𐑯.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Keep units in packs so the enemy cannot attack from as many sides, and so you can outnumber each enemy unit. Put your units in a line so that the enemy cannot attack any one of your units from more than two sides.
target: 𐑒𐑰𐑐 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑐𐑨𐑒𐑕 𐑕𐑴 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑒𐑨𐑯𐑪𐑑 𐑩𐑑𐑨𐑒 𐑓𐑮𐑪𐑥 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑕𐑲𐑛𐑟, 𐑯 𐑕𐑴 𐑿 𐑒𐑨𐑯 𐑬𐑑𐑯𐑩𐑥𐑚𐑻 𐑰𐑗 𐑧𐑯𐑩𐑥𐑦 𐑿𐑯𐑦𐑑. 𐑐𐑫𐑑 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑦𐑯 𐑩 𐑤𐑲𐑯 𐑕𐑴 𐑞𐑨𐑑 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑒𐑨𐑯𐑪𐑑 𐑩𐑑𐑨𐑒 𐑧𐑯𐑦 𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑓𐑮𐑪𐑥 𐑥𐑹 𐑞𐑨𐑯 𐑑𐑵 𐑕𐑲𐑛𐑟.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Different units have different strengths and weaknesses depending on terrain and who they are attacking; right click on units and select "Unit Description" to learn more.
target: 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑕𐑑𐑮𐑧𐑙𐑔𐑕 𐑯 𐑢𐑰𐑒𐑯𐑩𐑕𐑩𐑟 𐑛𐑦𐑐𐑧𐑯𐑛𐑦𐑙 𐑪𐑯 𐑑𐑻𐑱𐑯 𐑯 𐑣𐑵 𐑞𐑱 𐑸 𐑩𐑑𐑨𐑒𐑦𐑙; 𐑮𐑲𐑑 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑿𐑯𐑦𐑑𐑕 𐑯 𐑕𐑩𐑤𐑧𐑒𐑑 "𐑿𐑯𐑦𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯" 𐑑 𐑤𐑻𐑯 𐑥𐑹.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: You can use lower level units as cannon fodder, to slow down enemy. E.g. you can use them to block enemies reaching your important units.
target: 𐑿 𐑒𐑨𐑯 𐑿𐑕 𐑤𐑴𐑼 𐑤𐑧𐑝𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑨𐑟 𐑒𐑨𐑯𐑩𐑯 𐑓𐑭𐑛𐑻, 𐑑 𐑕𐑤𐑴 𐑛𐑬𐑯 𐑧𐑯𐑩𐑥𐑦. 𐑧.𐑡𐑰. 𐑿 𐑒𐑨𐑯 𐑿𐑕 𐑞𐑧𐑥 𐑑 𐑚𐑤𐑪𐑒 𐑧𐑯𐑦𐑥𐑦𐑟 𐑮𐑰𐑗𐑦𐑙 𐑿𐑼 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑿𐑯𐑦𐑑𐑕.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: You can cause damage to enemies with advanced units and then finish them with lower level units — to give them more experience (and finally make them advance to next level).
target: 𐑿 𐑒𐑨𐑯 𐑒𐑷𐑟 𐑛𐑨𐑥𐑦𐑡 𐑑 𐑧𐑯𐑦𐑥𐑦𐑟 𐑢𐑦𐑞 𐑩𐑛𐑝𐑭𐑯𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑯 𐑞𐑧𐑯 𐑓𐑦𐑯𐑦𐑖 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑤𐑴𐑼 𐑤𐑧𐑝𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 - 𐑑 𐑜𐑦𐑝 𐑞𐑧𐑥 𐑥𐑹 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 (𐑯 𐑓𐑲𐑯𐑩𐑤𐑦 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑩𐑛𐑝𐑭𐑯𐑕 𐑑 𐑯𐑧𐑒𐑕𐑑 𐑤𐑧𐑝𐑩𐑤).

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: When you have a White Mage (advances from Mage) or Druid (advances from Shaman), put it in the middle of a circle of units to heal them as they move across the map (Shamans can do this too, but not as well).
target: 𐑢𐑧𐑯 𐑿 𐑣𐑨𐑝 𐑩 𐑢𐑲𐑑 𐑥𐑱𐑡 (𐑩𐑛𐑝𐑭𐑯𐑕𐑩𐑟 𐑓𐑮𐑪𐑥 𐑥𐑱𐑡) 𐑹 𐑛𐑮𐑵𐑦𐑛 (𐑩𐑛𐑝𐑭𐑯𐑕𐑩𐑟 𐑓𐑮𐑪𐑥 𐑖𐑱𐑥𐑩𐑯), 𐑐𐑫𐑑 𐑦𐑑 𐑦𐑯 𐑞 𐑥𐑦𐑛𐑩𐑤 𐑝 𐑩 𐑕𐑻𐑒𐑩𐑤 𐑝 𐑿𐑯𐑦𐑑𐑕 𐑑 𐑣𐑰𐑤 𐑞𐑧𐑥 𐑨𐑟 𐑞𐑱 𐑥𐑵𐑝 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑥𐑨𐑐 (𐑖𐑱𐑥𐑩𐑯𐑟 𐑒𐑨𐑯 𐑛𐑵 𐑞𐑦𐑕 𐑑𐑵, 𐑚𐑳𐑑 𐑯𐑪𐑑 𐑨𐑟 𐑢𐑧𐑤).

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Losing units is expected, even advanced units.
target: 𐑤𐑵𐑟𐑦𐑙 𐑿𐑯𐑦𐑑𐑕 𐑦𐑟 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛, 𐑰𐑝𐑩𐑯 𐑩𐑛𐑝𐑭𐑯𐑕𐑑 𐑿𐑯𐑦𐑑𐑕.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Time of day really matters:
target: 𐑑𐑲𐑥 𐑝 𐑛𐑱 𐑮𐑾𐑤𐑦 𐑥𐑨𐑑𐑼𐑟:

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
en_GB: lawful units do more damage at day and less damage at night
target: 𐑤𐑷𐑓𐑫𐑤 𐑿𐑯𐑦𐑑𐑕 𐑛𐑵 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑨𐑑 𐑛𐑱 𐑯 𐑤𐑧𐑕 𐑛𐑨𐑥𐑦𐑡 𐑨𐑑 𐑯𐑲𐑑

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
en_GB: chaotic units do more damage at night and less damage at day
target: 𐑒𐑱𐑭𐑑𐑦𐑒 𐑿𐑯𐑦𐑑𐑕 𐑛𐑵 𐑥𐑹 𐑛𐑨𐑥𐑦𐑡 𐑨𐑑 𐑯𐑲𐑑 𐑯 𐑤𐑧𐑕 𐑛𐑨𐑥𐑦𐑡 𐑨𐑑 𐑛𐑱

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><itemizedlist><listitem><simpara>
en_GB: remember to always check the time of day on the right side of the screen. Plan ahead — think about what it&#8217;s going to be next turn as well as this turn.
target: 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑑 𐑷𐑤𐑢𐑱𐑟 𐑗𐑧𐑒 𐑞 𐑑𐑲𐑥 𐑝 𐑛𐑱 𐑪𐑯 𐑞 𐑮𐑲𐑑 𐑕𐑲𐑛 𐑝 𐑞 𐑕𐑒𐑮𐑰𐑯. 𐑐𐑤𐑨𐑯 𐑩𐑣𐑧𐑛 - 𐑔𐑦𐑙𐑒 𐑩𐑚𐑬𐑑 𐑢𐑪𐑑 𐑦𐑑&#8217;𐑕 𐑜𐑴𐑦𐑙 𐑑 𐑚𐑰 𐑯𐑧𐑒𐑕𐑑 𐑑𐑻𐑯 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑞𐑦𐑕 𐑑𐑻𐑯.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Some units are resistant or vulnerable to different kind of attacks. Mounted units are weak vs pierce attacks. Fire and arcane attacks destroy undead. To see how much a unit resists an attack type, right click on the unit, select "Unit Description", then select "Resistance". It will show you how resistant a unit is to different types of attacks.
target: 𐑕𐑳𐑥 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑑 𐑹 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤 𐑑 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑒𐑲𐑯𐑛 𐑝 𐑩𐑑𐑨𐑒𐑕. 𐑥𐑬𐑯𐑑𐑩𐑛 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑢𐑰𐑒 𐑝𐑻𐑕𐑩𐑟 𐑐𐑽𐑕 𐑩𐑑𐑨𐑒𐑕. 𐑓𐑲𐑼 𐑯 𐑸𐑒𐑱𐑯 𐑩𐑑𐑨𐑒𐑕 𐑛𐑩𐑕𐑑𐑮𐑶 𐑳𐑯𐑛𐑧𐑛. 𐑑 𐑕𐑰 𐑣𐑬 𐑥𐑳𐑗 𐑩 𐑿𐑯𐑦𐑑 𐑮𐑦𐑟𐑦𐑕𐑑𐑕 𐑩𐑯 𐑩𐑑𐑨𐑒 𐑑𐑲𐑐, 𐑮𐑲𐑑 𐑒𐑤𐑦𐑒 𐑪𐑯 𐑞 𐑿𐑯𐑦𐑑, 𐑕𐑩𐑤𐑧𐑒𐑑 "𐑿𐑯𐑦𐑑 𐑛𐑦𐑕𐑒𐑮𐑦𐑐𐑖𐑩𐑯", 𐑞𐑧𐑯 𐑕𐑩𐑤𐑧𐑒𐑑 "𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕". 𐑦𐑑 𐑢𐑦𐑤 𐑖𐑴 𐑿 𐑣𐑬 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑑 𐑩 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑑 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑑𐑲𐑐𐑕 𐑝 𐑩𐑑𐑨𐑒𐑕.

note: type: Content of: <book><chapter><section><section><simpara>
en_GB: An important part of succeeding at Battle for Wesnoth is keeping your units healthy. When your units take damage you can heal them by moving them onto villages or next to special healing units (e.g. the Elvish Shaman and White Mage). Some other units you will encounter, such as Trolls, have the ability to heal themselves naturally.
target: 𐑩𐑯 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑐𐑸𐑑 𐑝 𐑕𐑩𐑒𐑕𐑰𐑛𐑦𐑙 𐑨𐑑 ·𐑚𐑨𐑑𐑩𐑤 𐑓𐑹 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑟 𐑒𐑰𐑐𐑦𐑙 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑣𐑧𐑤𐑔𐑦. 𐑢𐑧𐑯 𐑿𐑼 𐑿𐑯𐑦𐑑𐑕 𐑑𐑱𐑒 𐑛𐑨𐑥𐑦𐑡 𐑿 𐑒𐑨𐑯 𐑣𐑰𐑤 𐑞𐑧𐑥 𐑚𐑲 𐑥𐑵𐑝𐑦𐑙 𐑞𐑧𐑥 𐑪𐑯𐑑𐑵 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑹 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑕𐑐𐑧𐑖𐑩𐑤 𐑣𐑰𐑤𐑦𐑙 𐑿𐑯𐑦𐑑𐑕 (𐑧.𐑡𐑰. 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑖𐑱𐑥𐑩𐑯 𐑯 𐑢𐑲𐑑 𐑥𐑱𐑡). 𐑕𐑳𐑥 𐑳𐑞𐑼 𐑿𐑯𐑦𐑑𐑕 𐑿 𐑢𐑦𐑤 𐑦𐑯𐑒𐑬𐑯𐑑𐑻, 𐑕𐑳𐑗 𐑨𐑟 𐑑𐑮𐑴𐑤𐑟, 𐑣𐑨𐑝 𐑞 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑑 𐑣𐑰𐑤 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑯𐑨𐑗𐑼𐑩𐑤𐑦.

note: type: Content of: <book><chapter><section><section><title>
en_GB: Winning a scenario
target: 𐑢𐑦𐑯𐑦𐑙 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Advanced units are needed to quickly kill enemy commanders, and to avoid losing lots of units.
target: 𐑩𐑛𐑝𐑭𐑯𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑯𐑰𐑛𐑩𐑛 𐑑 𐑒𐑢𐑦𐑒𐑤𐑦 𐑒𐑦𐑤 𐑧𐑯𐑩𐑥𐑦 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟, 𐑯 𐑑 𐑩𐑝𐑶𐑛 𐑤𐑵𐑟𐑦𐑙 𐑤𐑪𐑑𐑕 𐑝 𐑿𐑯𐑦𐑑𐑕.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: The quicker you win a scenario, the more gold you get; you will get more gold from winning early than from all of the map&#8217;s villages for the rest of the turns.
target: 𐑞 𐑒𐑢𐑦𐑒𐑼 𐑿 𐑢𐑦𐑯 𐑩 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑞 𐑥𐑹 𐑜𐑴𐑤𐑛 𐑿 𐑜𐑧𐑑; 𐑿 𐑢𐑦𐑤 𐑜𐑧𐑑 𐑥𐑹 𐑜𐑴𐑤𐑛 𐑓𐑮𐑪𐑥 𐑢𐑦𐑯𐑦𐑙 𐑻𐑤𐑰 𐑞𐑨𐑯 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑝 𐑞 𐑥𐑨𐑐&#8217;𐑕 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑓𐑹 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑑𐑻𐑯𐑟.

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Killing all enemy leaders usually gives instant victory.
target: 𐑒𐑦𐑤𐑦𐑙 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟 𐑿𐑖𐑿𐑩𐑤𐑦 𐑜𐑦𐑝𐑟 𐑦𐑯𐑕𐑑𐑩𐑯𐑑 𐑝𐑦𐑒𐑑𐑼𐑦.

note: type: Content of: <book><chapter><section><section><title>
en_GB: More general tips
target: 𐑥𐑹 𐑡𐑧𐑯𐑼𐑩𐑤 𐑑𐑦𐑐𐑕

note: type: Content of: <book><chapter><section><section><itemizedlist><listitem><simpara>
en_GB: Advanced units have higher upkeep than lower level units (1 gp per level), loyal units are an exception.
target: 𐑩𐑛𐑝𐑭𐑯𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑣𐑨𐑝 𐑣𐑲𐑼 𐑳𐑐𐑒𐑰𐑐 𐑞𐑨𐑯 𐑤𐑴𐑼 𐑤𐑧𐑝𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 (1 GP 𐑐𐑻 𐑤𐑧𐑝𐑩𐑤), 𐑤𐑶𐑩𐑤 𐑿𐑯𐑦𐑑𐑕 𐑸 𐑩𐑯 𐑦𐑒𐑕𐑧𐑐𐑖𐑩𐑯.

note: [unit]
en_GB: The winds of the dark sky blew so cold,
    The moon was high, the night was old,
    Brave was the drake that dared forsake
    His home to steal the Basilisk’s gold.
    
    On that dark night, the skies so churned,
    He disregarded what he had learned,
    Foolish but brave, to the Basilisk’s cave,
    He flew, and the fire within him burned.
    
    Alas, that fire burns no more,
    For the Basilisk, with one mighty roar,
    Chilled him to the bone, and he turned to stone,
    And so he stays forevermore.
    
    The winds of the sky blow so cold,
    The years pass by, the days are old,
    Here stands that drake, who dared forsake
    His home to steal the Basilisk’s gold.
    (inscribed by Flametrooper)
target: Els vents bufaven gelats baix el cel fosc,
    la lluna estava alta,  era ben entrada la nit,
    valent fon el drac qui s'atreví a abandonar sa casa
    per a furtar l'or del Basilisc.
    
    En eixa fosca nit, el cel agitat,
    ignorà lo que havia deprés,
    foll pero valent, cap a la cova del Basilisc volà,
    i el seu foc intern incendià.
    
    Desgraciadament, aquell foc ya no crema,
    ya que el basilisc, en un poderós bramit,
    el congelà fins als ossos convertint-lo en pedra,
    i aixina és com eternament se conserva.
    
    Els vents bufaven gelats baix el cel fosc,
    la lluna estava alta,  era ben entrada la nit,
    valent fon el drac qui s'atreví a abandonar sa casa
    per a furtar l'or del Basilisc.
    (inscrit per Flametrooper)

note: [unit]
en_GB: Xikkrisx of Syrsszk was a powerful Saurian warrior, sent to this region by the Elders of the Rysssrylosszkk Clan (translation: “The Hunts-Foes-In-Boiling-Rivers Clan”). The Elders were preparing to make war on a human outpost, and were in great need of the powerful magics of Oxsrrsk, a Saurian Mystic who had last been seen heading in the direction of Ruaskkolin Lake. Xikkrisx found the petrified body of Oxsrrsk, along with a carefully bound scroll that had apparently been dropped into a small crevice in the cave floor. He opened the scroll and read a brief passage from the middle of the text: “After he was bound and cast from the Upper World, Chak’kso’s enraged spirit sought release, and was able to exert a corrupting influence on certain regions of the Upper World, channeled through ‘pathways of stone’ that extend from the surface into the depths of the Under Reaches. This rage altered the eggs of great lizards, shaping their bodies and spirits into implements of Chak’kso’s hatred.” Confused, Xikkrisx fixed his attention on the task at hand. Thinking that perhaps the Elders could find some way to restore Oxsrrsk, he began the long and strenuous task of hauling the statue back to the domain of the Rysssrylosszkk Clan. Exhausted, and not having traveled far from the lake, Xikkrisx set the statue down inside of a small cave, and lay down to rest. He was awoken by a bone-chilling roar.
target: Xikkrisx de Syrsszk era un poderós guerrer Saure, enviat a esta regió pels ancians del Clan Rysssrylosszkk (traducció:''Els Enemics-Caçadors-dels-Ríus-que-Bullen"). Els ancians s'estaven preparant per a la guerra en un lloc d'alvançada humà, i estaven molt necessitats de la poderosa màgia d'Oxsrrsk, un Saure Místic que fon vist per última vegada anant cap al llac Ruaskkolin. Xikkrisx trobà el cos petrificat d'Oxsrrsk, junt ab un pergamí lligat cuidadosament que havia segut aparentment depositat en un chicotet clavill en el sol de la cova. Obrí el pergamí i llegí un breu passage de la mitat del text: ''Després de ser condenat i expulsat del Món Superior, l'esperit enfurit de Chak'kso buscà la lliberació, i fon capaç d'eixercir una influència corruptora sobre determinades regions del Món Superior, canalisada per mig de "sendes de pedra" que s'estenen des de la superfície a les fondàries dels Fondos Destins. Esta ràbia alterà els ous dels grans fardachos, convertint els seus cossos i esperits en instruments de l'odi de Chak'kso. Confòs, Xikkrisx fixà la seua atenció en la tasca a realisar. Pensant que tal vegada els ancians podrien trobar alguna forma de restablir a Oxsrrsk, començà la llarga i àrdua tasca de transportar l'estàtua de nou als dominis del Clan de Rysssrylosszkk. Agotat i sense haver arribat molt llunt del llac, Xikkrisk posà l'estàtua en l'interior d'una chicoteta cova, i es va gitar a descansar. Fon despertat per un rugit aborronador.

note: [unit]
en_GB: Oxsrrsk was a powerful Saurian Oracle, who had, in a raid against the rival Xraxss Clan, acquired (from the vaults of the now-dead Oracle Hesx-Rzzak) a most fascinating scroll. The scroll was entitled “Ney’yks of the Granite Gaze,” and told of a creature known as the “Chak’kso Ney’yks,” a name which, in an ancient saurian tongue, meant “Eldest Child of Chak’kso.” Chak’kso was believed to have been a powerful demigod of the Under Reaches, described as a ‘great demon of the earth’ in the Elvish Histories. According to these histories, Chak’kso had once sought to transform all life on the planet to stone; so great was his hatred for creatures of flesh. He was ultimately defeated and bound by powerful magics, but in the centuries following his banishment (to a realm far below the surface of the world) a new breed of creature began appearing in the Histories, a breed with the ability to turn any being of flesh into stone. There was a period when these Basilisks (as they came to be known) wreaked havoc on the world of the living, turning thousands to stone. One by one, and at great cost, the Basilisks were defeated. All, it would seem, but one; the Basilisk known as “The Ney’yks,” or “The Eldest Child,” in the modern tongue. Supremely convinced of his ability to locate and bind this powerful creature into his service, Oxsrrsk set out on his journey...
target: Oxsrrsk és un poderós Oràcul Saure, que en una incursió contra el clan rival Xraxss, havia adquirit (de la cambra blindada del ya mort Oràcul Hesx-Rzzak) el més fascinant dels pergamins. El pergamí es titulava ''Ney'Yks, el de la Mirada de granit,'' i tractava d'una criatura coneguda com ''Chak'kso Ney'Yks'', un nom que en una antiga llengua sauria significava ''El fill major de Chak'kso''. Chak'kso es crea que havia segut un poderós semideu dels Fondos Destins, descrit com un ''gran dimoni de la terra'' en les Històries Èlfiques. D'acort ab estes històries, Chak'kso havia tractat una vegada de transformar tota la vida del planeta en pedra; tan gran era el seu odi per les criatures de carn i os. Fon finalment derrotat i somés per poderosa màgia, pero en els segles posteriors al seu desterro (a un regne molt per davall de la superfície del món), una nova raça de criatures començà a aparéixer en les històries, una raça ab la capacitat de convertir qualsevol ser de carn i os en pedra. Hi hagué un período en que estos Basiliscs (com foren coneguts) assolaren el món dels vius, convertint a milers d'ells en pedra. U per u, i ab grans sacrificis, els Basiliscs foren derrotats. Tots, segons pareix, excepte un; el Basilisc conegut com ''Ney'Yks,'' o ''El fill major'', en llengua moderna. Sumament convençut de la seua capacitat per a localisar i sometre ad esta poderosa criatura al seu servici, Oxsrrsk es posà en camí en el seu viage...

note: [unit]
en_GB: Slim of Stature, dexterous Hands
    — Seven Stones and Eleven
    Left his Foes so slim a Chance
    — Seven Stones and Eleven
    Marksman known as Dragonbane
    ’mongst the Statues here was slain
    — Seven Stones — and the Elven
    (inscribed by Gauteamus)
target: De curta estatura, mans destres
    - - Set pedres i onze
    Deixà als seus enemics sense oportunitat
    - - Set pedres i onze
    El tirador conegut com Perdició de Drac
    entre les estàtues fon assessinat
    - - Set pedres i els elfs
    (inscripció de Gauteamus)

note: [unit]
en_GB: Blum Duk was renowned among his goblin clan for having tamed one of the Dire Wolves of the mountains, and he had the courage to match. His leadership and skills alone were what kept the area’s goblins alive despite human and elvish menaces. Rumor had it that his wolf had slain fifty men and a hundred Elves.
    Thus, when he heard of the awful monster that was inhabiting the area, it was only natural that he ride out alone to face it. All the other goblins expected him to slay the creature easily and drag back its carcass to feast on.
    He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk cowered in fright. He tried to wheel his wolf around to run away, but it wouldn’t move. As the creature stalked towards him, he screamed his last words: Good Gog, dog, are yer legs made of stone?!
    (inscribed by Elvish Pillager)
target: Blum Duk era famós en la seua tribu per haver domat un dels llops salvages de les montanyes, tenia la valentia. El seu liderage i les seues habilitats mantenien vius als donyets de l'àrea, a pesar de les constants amenaces dels humans i els elfs. Els rumors dien que el seu llop havia mort a cinquanta hòmens i un centenar d'elfs.
    Aixina puix, quan va sentir parlar del terrible mònstruo que habitava en esta zona, era natural que anara a plantar-li cara a soles. Tots els atres donyets esperaven que matara fàcilment a la criatura i tornara ab el seu cadàver per a fer un convit ab ell.
    S'endugué una important sorpresa. Només va vore al basilisc, Blum Duk quedà paralisat pel terror. Intentà girar al seu llop per a anar-se'n corrent, pero no podia menejar-se. Mentres la criatura s'aproximava en silenci, chillà les seues últimes paraules: Bon Gog, gos, ¿¡¿les teues potes són de fusta?!?
    (inscripció d'Elvish Pillager)

note: [unit]
en_GB: A brave hero of Wesnoth’s Golden Age, this great rider and commander of men came to this evil place while on a raid against the orcs. Caught unaware by the foul creatures, many of his fellows were killed, but he fought valiantly, slaying many a foe. But alas! The foul Basilisk turned him to stone even as he slew the last orc. Now all that is left is a stark reminder of his once great bearing and strength.
    (inscribed by Fynmiir)
target: Un valent héroe de l'Edat Dorada de Wesnoth, este gran ginet i comandant va arribar a este malaït lloc en un atac contra els orcs. Emboscats pels orcs, molts del seus companyons van morir, pero ell va lluitar virtuosament, matant molts enemics. ¡Pero ai! El malaït basilisc el va convertir en pedra justament mentres matava l'últim orc. Ara tot lo que queda és un simple recordatori de la seua antiga força i resistència.
    (inscripció de Fynmiir)

note: [unit]
en_GB: Bramwythl the Wose was always considered a slow, taciturn fellow, even by other Woses. More than any other Wose, he enjoyed simply standing alone in the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he confided in a fellow that his greatest wish was to be able to bask forever in the sun’s glory.
    However, not long after, the local wose community heard of the approach of a horrible monster, powerful enough to easily destroy the few woses that lived in the area. They quickly moved off (quickly for Woses, anyway), but Bramwythl was left behind — in their haste, no one had remembered to find him and tell him of the danger.
    He was taken quite unawares by the Basilisk, and turned to stone before he even recognized the beast. His petrified form still stands there today, warmed by the sun’s rays, under an open sky. His greatest wish has been granted.
    (inscribed by Elvish Pillager)
target: Bramwythl el Wose sempre havia segut considerat un companyó lent i taciturn, inclús pels atres woses. Més que a qualsevol atre wose, li agradava passar els dies al sol, ab els braços alçats, admirant la bellea del cel buit. Una vegada va confessar a un del seus companyons que era capaç de permanéixer allí, a la gloriosa calor del sol, per a sempre.
    No obstant, no molt després, la comunitat wose d'aquell lloc va oir l'aproximació d'aquell terrible mònstruo, prou capaç d'aniquilar als pocs woses que allà vivien. Ràpidament van fugir (ràpit per a un wose, clar), pero Bramwythl es va quedar arrere - en la seua pressa, ningú se n'havia enrecordat de buscar-lo i contar-li el perill que hi havia.
    Fon prés per sorpresa pel basilisc, que el va convertir en pedra inclús abans de que reconeguera la béstia. La seua forma petrificada encara permaneix hui ací, calfada pel calor del sol baix el cel obert. Havia conseguit al seu major desig.
    (inscripció d'Elvish Pillager)

note: [unit]
en_GB: The last words spoken by Grand Marshal Aethec Corryn: “Talael Ryndoc! I am through searching for you! I shall make my way back to Haldric’s Hall, and inform the court that you were too much of a coward to attend our duel! Your disgrace shall be more agonizing than the death I’d have given you!”
    
    Perhaps he should not have shouted quite so loudly....
target: Les últimes paraules pronunciades pel Gran Mariscal Aethec Corryn:''¡Talael Ryndoc! ¡Estic buscant-te! ¡Vaig a fer el meu camí de tornada fins la mansió de Haldric, i a informar al tribunal de que va ser massa covart per a assistir al nostre duel! ¡La teua desgràcia serà més angustiosa que la mort que yo t'hauria donat!''
     
     Potser no deuria haber chillat tan fort....

note: [unit]
en_GB: This brave warrior, known as Rilhon among the Naga, heard tell of a fabulous treasure that had been lost in these watery caves— a spear whose head was said to have been fashioned from the tooth of Chak’kso Ney’yks, an Elder Basilisk slain long ago by the Elvish hero, Eloralduil. According to the legend, the weapon rested somewhere on the bottom of this very lake (Ruaskkolin Lake, named for a well-known Sea Serpent who made it his home). Having prepared himself for battle with the Serpent, Rilhon met with two rather large surprises. The first was the petrified form of Ruaskkolin the Serpent. The second was the very-much-alive Chak’kso Ney’yks, who was, oddly enough, in possession of all of his teeth.
    (inscribed by Paterson)
target: Este brau guerrer, conegut com Rilhon entre les Nagues, va oir una història d'un fabulós tesor que s'havia perdut en estes coves: una llança, la punta de la qual havia segut creada ab una dent de Chak'kso Ney'yks, un basilisc ancià que havia segut assessinat per l'héroe elf Eloraduil. Segons la llegenda, l'arma descansava en el fondo d'este mateix llac (el llac Ruaskkolin, que rebia este nom per la famosa Serp que vivia dins). Preparat per a una batalla ab la Serp, Rilhon se trobà ab dos sorpreses prou grans. La primera fon la figura petrificada de Ruaskkolin, la Serp. La segona fon el encara molt viu Chak'kso Ney'yks, qui encara tenia totes les dents al seu lloc.
    (inscripció de Paterson)

note: [unit]
en_GB: Through waves and rocky channels
    blue and white
    she pulled and pushed the tides
    and taught the fishes how to speak to planets
    silver green
    with magic
    running from her spirit into skins of kelp and shells of snails
    a twisting of her tail and hands
    she sent her songs to run on pin-tipped legs about the sands
    and now
    and now the strangest pause
    for years and years
    she hasn’t moved her eyes
    
    (inscribed by MJQ)
target: A través de les ones i els canals rocosos
    blaus i blancs
    estirà i espentà les corrents
    i ensenyà als peixos a parlar ab els planetes
    vert platejat
    ab màgia
    corrent del seu esperit fins als corals i les pechines
    ab un moviment de la coa i les mans
    enviava cançons que corrien, dèbils, per les arenes
    i ara
    i ara la més estranya pausa
    per segles
    no ha menejat els ulls
    
    (inscripció de MJQ)

note: [multiplayer]: id=multiplayer_Cynsaun_Battlefield
en_GB: 2p — Cynsaun Battlefield
target: 2j - El camp de batalla de Cynsaun

note: [side]
en_GB: teamname^Revolt
target: 𐑮𐑦𐑝𐑴𐑤𐑑

note: [side]
en_GB: teamname^Human
target: 𐑣𐑿𐑥𐑩𐑯

note: [message]: speaker=unit
en_GB: Ugh! How can this be? Defeated by mere barbarians! My gods have forsaken me...
target: 𐑳𐑜! 𐑣𐑬 𐑒𐑨𐑯 𐑞𐑦𐑕 𐑚𐑰? 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑚𐑲 𐑥𐑽 𐑚𐑸𐑚𐑺𐑦𐑩𐑯𐑟! 𐑥𐑲 𐑜𐑪𐑛𐑟 𐑣𐑨𐑝 𐑓𐑹𐑕𐑱𐑒𐑩𐑯 𐑥𐑰...

note: [multiplayer]: id=multiplayer_Den_of_Onis
en_GB: 2p — Den of Onis
target: 2j - El cau d'Onis

note: [multiplayer]: id=multiplayer_Fallenstar_Lake
en_GB: 2p — Fallenstar Lake
target: 2j - El llac del meteorit

note: [multiplayer]: id=multiplayer_Hornshark_Island
en_GB: 2p — Hornshark Island
target: 2j - L'illa dels taburons

note: [multiplayer]: id=multiplayer_Howling_Ghost_Badlands
en_GB: 2p — Howling Ghost Badlands
target: 2p — 𐑣𐑬𐑤𐑦𐑙 𐑜𐑴𐑕𐑑 𐑚𐑨𐑛𐑤𐑨𐑯𐑛𐑟

note: [multiplayer]: id=multiplayer_Howling_Ghost_Badlands
en_GB: Little remains of this once wealthy mining colony, now a haven for raiders and thieves.
target: 𐑤𐑦𐑑𐑩𐑤 𐑮𐑦𐑥𐑱𐑯𐑟 𐑝 𐑞𐑦𐑕 𐑢𐑳𐑯𐑕 𐑢𐑧𐑤𐑔𐑦 𐑥𐑲𐑯𐑦𐑙 𐑒𐑪𐑤𐑩𐑯𐑦, 𐑯𐑬 𐑩 𐑣𐑱𐑝𐑩𐑯 𐑓𐑹 𐑮𐑱𐑛𐑻𐑟 𐑯 𐑔𐑰𐑝𐑟.

note: [multiplayer]: id=multiplayer_Sablestone_Delta
en_GB: 2p — Sablestone Delta
target: 2j - El delta de Sablestone

note: [multiplayer]: id=multiplayer_Silverhead_Crossing
en_GB: 2p — Silverhead Crossing
target: 2j - El creuament del cap de Plata

note: [multiplayer]: id=multiplayer_The_Freelands
en_GB: 2p — The Freelands
target: 4j - Les Terres lliures

note: [multiplayer]: id=multiplayer_Weldyn_Channel
en_GB: 2p — Weldyn Channel
target: 2j - Canal Weldyn

note: [multiplayer]: id=multiplayer_Weldyn_Channel
en_GB: This vital supply route has played a key role in many of Wesnoth’s greatest battles.
target: 𐑞𐑦𐑕 𐑝𐑲𐑑𐑩𐑤 𐑕𐑩𐑐𐑤𐑲 𐑮𐑵𐑑 𐑣𐑨𐑟 𐑐𐑤𐑱𐑛 𐑩 𐑒𐑰 𐑮𐑴𐑤 𐑦𐑯 𐑥𐑧𐑯𐑦 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑕 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑚𐑨𐑑𐑩𐑤𐑟.

note: [multiplayer]: id=multiplayer_Alirok_Marsh
en_GB: 3p — Alirok Marsh
target: 3p — Pantà d'Alirok

note: [multiplayer]: id=multiplayer_Island_of_the_Horatii
en_GB: 3p — Island of the Horatii
target: 3j - L'illa dels Horatii

note: [multiplayer]: id=multiplayer_3p_Morituri
en_GB: 3p — Morituri
target: 3j - Morituri

note: [multiplayer]: id=multiplayer_Isars_Cross
en_GB: 4p — Isar’s Cross
target: 4j - El creuament d'Isar

note: [multiplayer]: id=multiplayer_4p_Morituri
en_GB: 4p — Morituri
target: 4j - Morituri

note: [multiplayer]: id=multiplayer_Ruins_of_Terra-Dwelve
en_GB: 4p — Ruins of Terra-Dwelve
target: 4p — 𐑮𐑵𐑦𐑯𐑟 𐑝 𐑑𐑺𐑩-𐑛𐑢𐑧𐑤𐑝

note: [multiplayer]: id=multiplayer_Ruins_of_Terra-Dwelve
en_GB: Battle over the legendary treasures of the ancient ruins of Terra-Dwelve. Large multi-fronted 2vs2 set in a vast underground complex.
target: 𐑚𐑨𐑑𐑩𐑤 𐑴𐑝𐑼 𐑞 𐑤𐑧𐑡𐑩𐑯𐑛𐑺𐑰 𐑑𐑮𐑧𐑠𐑼𐑟 𐑝 𐑞 𐑱𐑯𐑖𐑩𐑯𐑑 𐑮𐑵𐑦𐑯𐑟 𐑝 𐑑𐑺𐑩-𐑛𐑢𐑧𐑤𐑝. 𐑤𐑸𐑡 𐑥𐑩𐑤𐑑𐑰-𐑓𐑮𐑩𐑯𐑑𐑦𐑛 2vs2 𐑕𐑧𐑑 𐑦𐑯 𐑩 𐑝𐑭𐑕𐑑 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑒𐑪𐑥𐑐𐑤𐑧𐑒𐑕.

note: [multiplayer]: id=multiplayer_4p_Underworld
en_GB: 4p — Underworld
target: 4p — 𐑩𐑯𐑛𐑻𐑢𐑻𐑤𐑛

note: [multiplayer]: id=multiplayer_4p_Underworld
en_GB: A fast-paced 2 vs. 2 map set deep below the surface.
target: 𐑩 𐑓𐑭𐑕𐑑-𐑐𐑱𐑕𐑑 2 𐑝𐑻𐑕𐑩𐑟. 2 𐑥𐑨𐑐 𐑕𐑧𐑑 𐑛𐑰𐑐 𐑚𐑩𐑤𐑴 𐑞 𐑕𐑻𐑓𐑦𐑕.

note: [multiplayer]: id=multiplayer_Hexcake
en_GB: 6p — Hexcake
target: 6j - Pastíç hexagonal

note: [message]: speaker=narrator
en_GB: Congratulations for surviving the map that so many people claim is impossible. Frankly, I haven’t got a clue as to how you did it, so send me the replay by mail to: roze@roze.mine.nu. Thank You!
target: Enhorabona per sobreviure a un mapa que molta gent considera que és impossible. Francament, no se com ho has fet, aixina que sent-te lliure d'enviar-me la repetició per correu a roze@roze.mine.nu. ¡Gràcies!

note: [multiplayer]: id=multiplayer_The_Manzivan_Traps
en_GB: 6p — The Manzivan Traps
target: 6j - Les trampes de Manzivan

note: [multiplayer]: id=multiplayer_8p_Mokena_Prairie
en_GB: 8p — Mokena Prairie
target: 8j - Praderia Mokena

note: [multiplayer]: id=multiplayer_8p_Morituri
en_GB: 8p — Morituri
target: 8j - Morituri

note: [multiplayer]: id=multiplayer_Merkwuerdigliebe
en_GB: 9p — Merkwuerdigliebe
target: 9j - Merkwuerdigliebe

note: [campaign]: id=Son_of_the_Black-Eye
en_GB: (Nightmare)
target: (𐑯𐑲𐑑𐑥𐑺)

note: [about]
en_GB: Prose, Grammatical and WML Assistance
target: 𐑐𐑮𐑴𐑟, 𐑜𐑮𐑩𐑥𐑨𐑑𐑦𐑒𐑩𐑤 𐑯 WML 𐑩𐑕𐑦𐑕𐑑𐑩𐑯𐑕

note: [message]: speaker=Inarix
en_GB: Ahhh!
target: 𐑭𐑭𐑭!

note: [message]: speaker=Thursagan
en_GB: Exactly.
target: 𐑦𐑜𐑟𐑨𐑒𐑑𐑤𐑦.

note: [campaign]: id=Sceptre_of_Fire
en_GB: Steelclad
target: 𐑕𐑑𐑰𐑤𐑒𐑤𐑨𐑛

note: [campaign]: id=Sceptre_of_Fire
en_GB: (Expert level, 9 scenarios.)
target: (𐑧𐑒𐑕𐑐𐑼𐑑 𐑤𐑧𐑝𐑩𐑤, 9 𐑕𐑦𐑯𐑺𐑰𐑴𐑟.)

note: [scenario]: id=1_A_Bargain_is_Struck
en_GB: A Bargain is Struck
target: 𐑩 ·𐑚𐑸𐑜𐑱𐑯 𐑦𐑟 ·𐑕𐑑𐑮𐑳𐑒

note: [side]: type=Dwarvish Fighter, id=Rugnur
en_GB: Rugnur
target: ·𐑮𐑳𐑜𐑯𐑻

note: #-#-#-#-#  7043 (en@shaw)  #-#-#-#-# [side]: type=Dwarvish Fighter, id=Rugnur [side]: type=Dwarvish Lord, id=Durstorn [side]: type=Haldric II, id=Haldric II #-#-#-#-#  7045 (en@shaw)  #-#-#-#-# [side]: type=Dwarvish Lord, id=Kwili
en_GB: Dwarves
target: 𐑛𐑢𐑹𐑝𐑟

note: [side]: type=Elvish Captain, id=Glildur
en_GB: Glildur
target: ·𐑜𐑤𐑦𐑤𐑛𐑻

note: [part]
en_GB: Ay, the Sceptre of Fire. The sceptre has a long, glorious, and fearful history. But I am not here to tell you how the jewel within it was brought over the ocean by Haldric the Great. Nor will I tell the story of Garard I, and the challenge he set, or that of Konrad, king of Wesnoth by virtue of the Sceptre.
target: 𐑱, 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼. 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑣𐑨𐑟 𐑩 𐑤𐑪𐑙, 𐑜𐑤𐑹𐑦𐑩𐑕, 𐑯 𐑓𐑽𐑓𐑩𐑤 𐑣𐑦𐑕𐑑𐑼𐑦. 𐑚𐑳𐑑 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑣𐑽 𐑑 𐑑𐑧𐑤 𐑿 𐑣𐑬 𐑞 𐑡𐑵𐑩𐑤 𐑢𐑦𐑞𐑦𐑯 𐑦𐑑 𐑢𐑪𐑟 𐑚𐑮𐑷𐑑 𐑴𐑝𐑼 𐑞 𐑴𐑖𐑩𐑯 𐑚𐑲 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑜𐑮𐑱𐑑. 𐑯𐑹 𐑢𐑦𐑤 𐑲 𐑑𐑧𐑤 𐑞 𐑕𐑑𐑹𐑦 𐑝 𐑜𐑻𐑸𐑛 𐑲, 𐑯 𐑞 𐑗𐑨𐑤𐑩𐑯𐑡 𐑣𐑰 𐑕𐑧𐑑, 𐑹 𐑞𐑨𐑑 𐑝 𐑒𐑭𐑯𐑮𐑩𐑛, 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑚𐑲 𐑝𐑻𐑗𐑵 𐑝 𐑞 𐑕𐑧𐑐𐑑𐑻.

note: [part]
en_GB: I am here to tell you of its making. Of its crafting, deep in the caverns of dwarfdom. And of the dwarves who made it; for they were great, they were. They are counted among the greatest of the heroes of ancient Knalga.
target: 𐑲 𐑨𐑥 𐑣𐑽 𐑑 𐑑𐑧𐑤 𐑿 𐑝 𐑦𐑑𐑕 𐑥𐑱𐑒𐑦𐑙. 𐑝 𐑦𐑑𐑕 𐑒𐑮𐑭𐑓𐑑𐑦𐑙, 𐑛𐑰𐑐 𐑦𐑯 𐑞 𐑒𐑨𐑝𐑻𐑯𐑟 𐑝 ·𐑛𐑢𐑸𐑓𐑛𐑪𐑥. 𐑯 𐑝 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑣𐑵 𐑥𐑱𐑛 𐑦𐑑; 𐑓𐑹 𐑞𐑱 𐑢𐑻 𐑜𐑮𐑱𐑑, 𐑞𐑱 𐑢𐑻. 𐑞𐑱 𐑸 𐑒𐑬𐑯𐑑𐑩𐑛 𐑩𐑥𐑳𐑙 𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑝 𐑞 𐑣𐑽𐑴𐑟 𐑝 𐑱𐑯𐑖𐑩𐑯𐑑 𐑯𐑭𐑤𐑜𐑳.

note: [part]
en_GB: Our story begins in a small border outpost in the southern hills of Knalga, with a young dwarf, named Rugnur, in charge of it. And with the second king of Wesnoth, Haldric II, riding up the road from the Ford of Abez with an army behind him...
target: 𐑬𐑼 𐑕𐑑𐑹𐑦 𐑚𐑩𐑜𐑦𐑯𐑟 𐑦𐑯 𐑩 𐑕𐑥𐑷𐑤 𐑚𐑹𐑛𐑼 𐑬𐑑𐑐𐑴𐑕𐑑 𐑦𐑯 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑣𐑦𐑤𐑟 𐑝 𐑯𐑭𐑤𐑜𐑳, 𐑢𐑦𐑞 𐑩 𐑘𐑳𐑙 𐑛𐑢𐑹𐑓, 𐑯𐑱𐑥𐑛 ·𐑮𐑳𐑜𐑯𐑻, 𐑦𐑯 𐑗𐑸𐑡 𐑝 𐑦𐑑. 𐑯 𐑢𐑦𐑞 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛, 𐑮𐑦𐑛𐑦𐑙 𐑳𐑐 𐑞 𐑮𐑴𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑓𐑹𐑛 𐑝 ·𐑱𐑚𐑧𐑟 𐑢𐑦𐑞 𐑩𐑯 𐑸𐑥𐑦 𐑚𐑦𐑣𐑲𐑯𐑛 𐑣𐑦𐑥...

note: [objective]: condition=win
en_GB: Transport 5 caravans full of silver back to the dwarvish castle
target: 𐑑𐑮𐑩𐑯𐑕𐑐𐑹𐑑 5 𐑒𐑨𐑮𐑩𐑝𐑨𐑯𐑟 𐑓𐑫𐑤 𐑝 𐑕𐑦𐑤𐑝𐑻 𐑚𐑨𐑒 𐑑 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑒𐑨𐑕𐑩𐑤

note: [objective]: condition=win
en_GB: Transport 4 caravans full of silver back to the dwarvish castle
target: 𐑑𐑮𐑩𐑯𐑕𐑐𐑹𐑑 4 𐑒𐑨𐑮𐑩𐑝𐑨𐑯𐑟 𐑓𐑫𐑤 𐑝 𐑕𐑦𐑤𐑝𐑻 𐑚𐑨𐑒 𐑑 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑒𐑨𐑕𐑩𐑤

note: [objective]: condition=win
en_GB: Bring Alanin, who has the Ruby of Fire, to the dwarvish castle
target: 𐑚𐑮𐑦𐑙 ·𐑨𐑤𐑨𐑯𐑦𐑯, 𐑣𐑵 𐑣𐑨𐑟 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑑 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑒𐑨𐑕𐑩𐑤

note: [objective]: condition=lose
en_GB: Death of Rugnur
target: 𐑛𐑧𐑔 𐑝 ·𐑮𐑳𐑜𐑯𐑻

note: [objective]: condition=lose
en_GB: Death of Haldric II
target: 𐑛𐑧𐑔 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛

note: [objective]: condition=lose
en_GB: Death of Alanin
target: 𐑛𐑧𐑔 𐑝 ·𐑨𐑤𐑨𐑯𐑦𐑯

note: [message]: speaker=Rugnur
en_GB: Humans, halt! Who dares bring an army into the dwarvish hills?
target: 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑣𐑷𐑤𐑑! 𐑣𐑵 𐑛𐑺𐑟 𐑚𐑮𐑦𐑙 𐑩𐑯 𐑸𐑥𐑦 𐑦𐑯𐑑𐑫 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑣𐑦𐑤𐑟?

note: [message]: speaker=Haldric II
en_GB: We come to make a bargain with you.
target: 𐑢𐑰 𐑒𐑳𐑥 𐑑 𐑥𐑱𐑒 𐑩 𐑚𐑸𐑜𐑱𐑯 𐑢𐑦𐑞 𐑿.

note: [message]: speaker=Rugnur
en_GB: Well, state your business and be done with it. And if we don’t like what you say, you leave!
target: 𐑢𐑧𐑤, 𐑕𐑑𐑱𐑑 𐑿𐑼 𐑚𐑦𐑟𐑯𐑩𐑕 𐑯 𐑚𐑰 𐑛𐑳𐑯 𐑢𐑦𐑞 𐑦𐑑. 𐑯 𐑦𐑓 𐑢𐑰 𐑛𐑴𐑯𐑑 𐑤𐑲𐑒 𐑢𐑪𐑑 𐑿 𐑕𐑱, 𐑿 𐑤𐑰𐑝!

note: [message]: speaker=Haldric II
en_GB: Have you heard of the Ruby of Fire?
target: 𐑣𐑨𐑝 𐑿 𐑣𐑻𐑛 𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼?

note: [message]: speaker=Rugnur
en_GB: Yes... your first king brought it from over the sea, right? You own it.
target: 𐑘𐑧𐑕... 𐑿𐑼 𐑓𐑻𐑕𐑑 𐑒𐑦𐑙 𐑚𐑮𐑷𐑑 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑴𐑝𐑼 𐑞 𐑕𐑰, 𐑮𐑲𐑑? 𐑿 𐑴𐑯 𐑦𐑑.

note: [message]: speaker=Haldric II
en_GB: Correct. However, we have a problem with it.
target: 𐑒𐑩𐑮𐑧𐑒𐑑. 𐑣𐑬𐑧𐑝𐑼, 𐑢𐑰 𐑣𐑨𐑝 𐑩 𐑐𐑮𐑪𐑚𐑤𐑩𐑥 𐑢𐑦𐑞 𐑦𐑑.

note: [message]: speaker=Rugnur
en_GB: What sort of problem?
target: 𐑢𐑪𐑑 𐑕𐑹𐑑 𐑝 𐑐𐑮𐑪𐑚𐑤𐑩𐑥?

note: [message]: speaker=Haldric II
en_GB: Some form of magical aura makes those around the stone act... strangely. I noticed it with my father. The longer he stayed near the stone, the more arrogant, almost evil, he became.
target: 𐑕𐑳𐑥 𐑓𐑹𐑥 𐑝 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑹𐑩 𐑥𐑱𐑒𐑕 𐑞𐑴𐑟 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑕𐑑𐑴𐑯 𐑨𐑒𐑑... 𐑕𐑑𐑮𐑱𐑯𐑡𐑤𐑦. 𐑲 𐑯𐑴𐑑𐑦𐑕𐑑 𐑦𐑑 𐑢𐑦𐑞 𐑥𐑲 𐑓𐑭𐑞𐑼. 𐑞 𐑤𐑪𐑙𐑜𐑼 𐑣𐑰 𐑕𐑑𐑱𐑛 𐑯𐑽 𐑞 𐑕𐑑𐑴𐑯, 𐑞 𐑥𐑹 𐑺𐑩𐑜𐑩𐑯𐑑, 𐑷𐑤𐑥𐑴𐑕𐑑 𐑰𐑝𐑩𐑤, 𐑣𐑰 𐑚𐑦𐑒𐑱𐑥.

note: [message]: speaker=Rugnur
en_GB: So, what do you want me to do? I don’t see how this relates to us dwarves.
target: 𐑕𐑴, 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑥𐑰 𐑑 𐑛𐑵? 𐑲 𐑛𐑴𐑯𐑑 𐑕𐑰 𐑣𐑬 𐑞𐑦𐑕 𐑮𐑦𐑤𐑱𐑑𐑕 𐑑 𐑳𐑕 𐑛𐑢𐑹𐑝𐑟.

note: [message]: speaker=Haldric II
en_GB: When the elves came to Weldyn, about ten years ago, they spoke of a mage named Crelanu, and of his advice about the ruby. He said that the radiance of the stone could be contained, and that doing so would stop the stone’s effect.
target: 𐑢𐑧𐑯 𐑞 𐑧𐑤𐑝𐑟 𐑒𐑱𐑥 𐑑 ·𐑢𐑧𐑤𐑛𐑦𐑯, 𐑩𐑚𐑬𐑑 𐑑𐑧𐑯 𐑘𐑽𐑟 𐑩𐑜𐑴, 𐑞𐑱 𐑕𐑐𐑴𐑒 𐑝 𐑩 𐑥𐑱𐑡 𐑯𐑱𐑥𐑛 ·𐑒𐑮𐑧𐑤𐑭𐑯𐑵, 𐑯 𐑝 𐑣𐑦𐑟 𐑩𐑛𐑝𐑲𐑕 𐑩𐑚𐑬𐑑 𐑞 𐑮𐑵𐑚𐑰. 𐑣𐑰 𐑕𐑧𐑛 𐑞𐑨𐑑 𐑞 𐑮𐑱𐑛𐑰𐑩𐑯𐑕 𐑝 𐑞 𐑕𐑑𐑴𐑯 𐑒𐑫𐑛 𐑚𐑰 𐑒𐑩𐑯𐑑𐑱𐑯𐑛, 𐑯 𐑞𐑨𐑑 𐑛𐑵𐑦𐑙 𐑕𐑴 𐑢𐑫𐑛 𐑕𐑑𐑪𐑐 𐑞 𐑕𐑑𐑴𐑯𐑟 𐑦𐑓𐑧𐑒𐑑.

note: [message]: speaker=Rugnur
en_GB: And what... you want us to do this, contain the radiance of the stone? By making an artifact of some kind?
target: 𐑯 𐑢𐑪𐑑... 𐑿 𐑢𐑪𐑯𐑑 𐑳𐑕 𐑑 𐑛𐑵 𐑞𐑦𐑕, 𐑒𐑩𐑯𐑑𐑱𐑯 𐑞 𐑮𐑱𐑛𐑰𐑩𐑯𐑕 𐑝 𐑞 𐑕𐑑𐑴𐑯? 𐑚𐑲 𐑥𐑱𐑒𐑦𐑙 𐑩𐑯 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑝 𐑕𐑳𐑥 𐑒𐑲𐑯𐑛?

note: [message]: speaker=Haldric II
en_GB: Exactly. I want you to craft it into a mighty artifact, that will leverage the stone’s power, but contain it also.
target: 𐑦𐑜𐑟𐑨𐑒𐑑𐑤𐑦. 𐑲 𐑢𐑪𐑯𐑑 𐑿 𐑑 𐑒𐑮𐑭𐑓𐑑 𐑦𐑑 𐑦𐑯𐑑𐑫 𐑩 𐑥𐑲𐑑𐑦 𐑸𐑑𐑩𐑓𐑨𐑒𐑑, 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑤𐑧𐑝𐑻𐑦𐑡 𐑞 𐑕𐑑𐑴𐑯𐑟 𐑐𐑬𐑼, 𐑚𐑳𐑑 𐑒𐑩𐑯𐑑𐑱𐑯 𐑦𐑑 𐑷𐑤𐑕𐑴.

note: [message]: speaker=Rugnur
en_GB: Well... I think we can make a deal, but I’m not sure. I’ll have to ask the tribal leaders.
target: 𐑢𐑧𐑤... 𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑒𐑨𐑯 𐑥𐑱𐑒 𐑩 𐑛𐑰𐑤, 𐑚𐑳𐑑 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑖𐑫𐑼. 𐑲'𐑤 𐑣𐑨𐑝 𐑑 𐑭𐑕𐑒 𐑞 𐑑𐑮𐑲𐑚𐑩𐑤 𐑤𐑰𐑛𐑼𐑟.

note: [message]: speaker=Haldric II
en_GB: If you are not authorized to make a deal, send out someone who is, and I will bargain with him.
target: 𐑦𐑓 𐑿 𐑸 𐑯𐑪𐑑 𐑪𐑔𐑻𐑲𐑟𐑛 𐑑 𐑥𐑱𐑒 𐑩 𐑛𐑰𐑤, 𐑕𐑧𐑯𐑛 𐑬𐑑 𐑕𐑳𐑥𐑢𐑳𐑯 𐑣𐑵 𐑦𐑟, 𐑯 𐑲 𐑢𐑦𐑤 𐑚𐑸𐑜𐑱𐑯 𐑢𐑦𐑞 𐑣𐑦𐑥.

note: [message]: speaker=Rugnur
en_GB: They would refuse to come. You must come into the caves, and go to the city in person, or send a representative.
target: 𐑞𐑱 𐑢𐑫𐑛 𐑮𐑧𐑓𐑿𐑕 𐑑 𐑒𐑳𐑥. 𐑿 𐑥𐑳𐑕𐑑 𐑒𐑳𐑥 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑱𐑝𐑟, 𐑯 𐑜𐑴 𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑦𐑯 𐑐𐑻𐑕𐑩𐑯, 𐑹 𐑕𐑧𐑯𐑛 𐑩 𐑮𐑧𐑐𐑮𐑩𐑟𐑧𐑯𐑑𐑩𐑑𐑦𐑝.

note: [message]: speaker=Haldric II
en_GB: I can always take my offer to another tribe more friendly to its potential patrons. You are not the only smiths in the Northlands!
target: 𐑲 𐑒𐑨𐑯 𐑷𐑤𐑢𐑱𐑟 𐑑𐑱𐑒 𐑥𐑲 𐑪𐑓𐑼 𐑑 𐑩𐑯𐑳𐑞𐑼 𐑑𐑮𐑲𐑚 𐑥𐑹 𐑓𐑮𐑧𐑯𐑛𐑤𐑦 𐑑 𐑦𐑑𐑕 𐑐𐑩𐑑𐑧𐑯𐑖𐑩𐑤 𐑐𐑱𐑑𐑮𐑩𐑯𐑟. 𐑿 𐑸 𐑯𐑪𐑑 𐑞 𐑴𐑯𐑤𐑦 𐑕𐑥𐑦𐑔𐑕 𐑦𐑯 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕!

note: [message]: speaker=Haldric II
en_GB: Five thousand pieces of silver.
target: 𐑓𐑲𐑝 𐑔𐑬𐑟𐑩𐑯𐑛 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑕𐑦𐑤𐑝𐑻.

note: [message]: speaker=Haldric II
en_GB: Ten thousand.
target: 𐑑𐑧𐑯 𐑔𐑬𐑟𐑩𐑯𐑛.

note: [message]: speaker=Rugnur
en_GB: Nothing below fifteen!
target: 𐑯𐑳𐑔𐑦𐑙 𐑚𐑩𐑤𐑴 𐑓𐑦𐑓𐑑𐑰𐑯!

note: [message]: speaker=Haldric II
en_GB: Then no deal. I’ll gather my things and go to another dwarvish clan now.
target: 𐑞𐑧𐑯 𐑯𐑴 𐑛𐑰𐑤. 𐑲'𐑤 𐑜𐑨𐑞𐑼 𐑥𐑲 𐑔𐑦𐑙𐑟 𐑯 𐑜𐑴 𐑑 𐑩𐑯𐑳𐑞𐑼 𐑛𐑢𐑹𐑝𐑦𐑖 𐑒𐑤𐑨𐑯 𐑯𐑬.

note: [message]: speaker=Haldric II
en_GB: I want you to make it into a sceptre, a sceptre of fire.
target: 𐑲 𐑢𐑪𐑯𐑑 𐑿 𐑑 𐑥𐑱𐑒 𐑦𐑑 𐑦𐑯𐑑𐑫 𐑩 𐑕𐑧𐑐𐑑𐑻, 𐑩 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼.

note: [message]: speaker=Rugnur
en_GB: I’ll see what I can do. But I will need five thousand silver in advance, to pay for the materials.
target: 𐑲'𐑤 𐑕𐑰 𐑢𐑪𐑑 𐑲 𐑒𐑨𐑯 𐑛𐑵. 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑓𐑲𐑝 𐑔𐑬𐑟𐑩𐑯𐑛 𐑕𐑦𐑤𐑝𐑻 𐑦𐑯 𐑩𐑛𐑝𐑭𐑯𐑕, 𐑑 𐑐𐑱 𐑓𐑹 𐑞 𐑥𐑩𐑑𐑽𐑦𐑩𐑤𐑟.

note: [message]: speaker=Haldric II
en_GB: Very well. I have the silver here, ready to ship, and I will send someone over with the stone itself. He will stay with you as you make the sceptre, and make sure you are going to get it done on time. I expect it done before my reign as king is ended.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑲 𐑣𐑨𐑝 𐑞 𐑕𐑦𐑤𐑝𐑻 𐑣𐑽, 𐑮𐑧𐑛𐑦 𐑑 𐑖𐑦𐑐, 𐑯 𐑲 𐑢𐑦𐑤 𐑕𐑧𐑯𐑛 𐑕𐑳𐑥𐑢𐑳𐑯 𐑴𐑝𐑼 𐑢𐑦𐑞 𐑞 𐑕𐑑𐑴𐑯 𐑦𐑑𐑕𐑧𐑤𐑓. 𐑣𐑰 𐑢𐑦𐑤 𐑕𐑑𐑱 𐑢𐑦𐑞 𐑿 𐑨𐑟 𐑿 𐑥𐑱𐑒 𐑞 𐑕𐑧𐑐𐑑𐑻, 𐑯 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑿 𐑸 𐑜𐑴𐑦𐑙 𐑑 𐑜𐑧𐑑 𐑦𐑑 𐑛𐑳𐑯 𐑪𐑯 𐑑𐑲𐑥. 𐑲 𐑦𐑒𐑕𐑐𐑧𐑒𐑑 𐑦𐑑 𐑛𐑳𐑯 𐑚𐑦𐑓𐑹 𐑥𐑲 𐑮𐑱𐑯 𐑨𐑟 𐑒𐑦𐑙 𐑦𐑟 𐑧𐑯𐑛𐑩𐑛.

note: [side]: id=Alanin, type=Dragoon [side]: type=Haldric II, id=Haldric II [unit]: type=Dragoon, id=Alanin
en_GB: Alanin
target: ·𐑨𐑤𐑨𐑯𐑦𐑯

note: [message]: speaker=Rugnur
en_GB: What are you talking about?! This road has always been open to all.
target: 𐑢𐑪𐑑 𐑸 𐑿 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑?! 𐑞𐑦𐑕 𐑮𐑴𐑛 𐑣𐑨𐑟 𐑷𐑤𐑢𐑱𐑟 𐑚𐑰𐑯 𐑴𐑐𐑩𐑯 𐑑 𐑷𐑤.

note: [message]: speaker=Glildur
en_GB: Yes, we have allowed people to use it, but it is our road.
target: 𐑘𐑧𐑕, 𐑢𐑰 𐑣𐑨𐑝 𐑩𐑤𐑬𐑛 𐑐𐑰𐑐𐑩𐑤 𐑑 𐑿𐑕 𐑦𐑑, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑬𐑼 𐑮𐑴𐑛.

note: [message]: speaker=Rugnur
en_GB: Not true! This is dwarvish land; if anything, it’s our road!
target: 𐑯𐑪𐑑 𐑑𐑮𐑵! 𐑞𐑦𐑕 𐑦𐑟 𐑛𐑢𐑹𐑝𐑦𐑖 𐑤𐑨𐑯𐑛; 𐑦𐑓 𐑧𐑯𐑦𐑔𐑦𐑙, 𐑦𐑑'𐑕 𐑬𐑼 𐑮𐑴𐑛!

note: [message]: speaker=Glildur
en_GB: Nevertheless, if you try to move your caravans here you have to pay the toll, or face our wrath!
target: 𐑯𐑧𐑝𐑼𐑞𐑩𐑤𐑧𐑕, 𐑦𐑓 𐑿 𐑑𐑮𐑲 𐑑 𐑥𐑵𐑝 𐑿𐑼 𐑒𐑨𐑮𐑩𐑝𐑨𐑯𐑟 𐑣𐑽 𐑿 𐑣𐑨𐑝 𐑑 𐑐𐑱 𐑞 𐑑𐑴𐑤, 𐑹 𐑓𐑱𐑕 𐑬𐑼 𐑮𐑪𐑔!

note: [message]: speaker=Haldric II
en_GB: We Wesnothians and you elves have a treaty! Do you really mean to break it in defense of a road that is not even yours?!
target: 𐑢𐑰 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯𐑕 𐑯 𐑿 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑩 𐑑𐑮𐑰𐑑𐑦! 𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑥𐑰𐑯 𐑑 𐑚𐑮𐑱𐑒 𐑦𐑑 𐑦𐑯 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 𐑩 𐑮𐑴𐑛 𐑞𐑨𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑰𐑝𐑩𐑯 𐑿𐑼𐑟?!

note: [message]: speaker=Glildur
en_GB: I was never among those who agreed to that treaty. Not all of us elves are as low as Kalenz, or make deals with those who betrayed us.
target: 𐑲 𐑢𐑪𐑟 𐑯𐑧𐑝𐑼 𐑩𐑥𐑳𐑙 𐑞𐑴𐑟 𐑣𐑵 𐑩𐑜𐑮𐑰𐑛 𐑑 𐑞𐑨𐑑 𐑑𐑮𐑰𐑑𐑦. 𐑯𐑪𐑑 𐑷𐑤 𐑝 𐑳𐑕 𐑧𐑤𐑝𐑟 𐑸 𐑨𐑟 𐑤𐑴 𐑨𐑟 ·𐑒𐑨𐑤𐑧𐑯𐑟, 𐑹 𐑥𐑱𐑒 𐑛𐑰𐑤𐑟 𐑢𐑦𐑞 𐑞𐑴𐑟 𐑣𐑵 𐑚𐑦𐑑𐑮𐑱𐑛 𐑳𐑕.

note: [message]: speaker=Rugnur
en_GB: Very well. Glildur, if the high elvish council has made an alliance with the men, I would advise you to follow it, but not doing so is your choice.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. ·𐑜𐑤𐑦𐑤𐑛𐑻, 𐑦𐑓 𐑞 𐑣𐑲 𐑧𐑤𐑝𐑦𐑖 𐑒𐑬𐑯𐑕𐑩𐑤 𐑣𐑨𐑟 𐑥𐑱𐑛 𐑩𐑯 𐑩𐑤𐑲𐑩𐑯𐑕 𐑢𐑦𐑞 𐑞 𐑥𐑧𐑯, 𐑲 𐑢𐑫𐑛 𐑨𐑛𐑝𐑲𐑟 𐑿 𐑑 𐑓𐑪𐑤𐑴 𐑦𐑑, 𐑚𐑳𐑑 𐑯𐑪𐑑 𐑛𐑵𐑦𐑙 𐑕𐑴 𐑦𐑟 𐑿𐑼 𐑗𐑶𐑕.

note: [message]: speaker=unit
en_GB: Cargo unloaded.
target: 𐑒𐑸𐑜𐑴 𐑩𐑯𐑤𐑴𐑛𐑩𐑛.

note: [message]: speaker=Haldric II
en_GB: You only need $incominggold more, then you can begin work.
target: 𐑿 𐑴𐑯𐑤𐑦 𐑯𐑰𐑛 $incominggold 𐑥𐑹, 𐑞𐑧𐑯 𐑿 𐑒𐑨𐑯 𐑚𐑩𐑜𐑦𐑯 𐑢𐑻𐑒.

note: [message]: speaker=Haldric II
en_GB: You only need $incominggold more, and the stone, then you can begin work.
target: 𐑿 𐑴𐑯𐑤𐑦 𐑯𐑰𐑛 $incominggold 𐑥𐑹, 𐑯 𐑞 𐑕𐑑𐑴𐑯, 𐑞𐑧𐑯 𐑿 𐑒𐑨𐑯 𐑚𐑩𐑜𐑦𐑯 𐑢𐑻𐑒.

note: [message]: speaker=Rugnur
en_GB: We have all of the silver, now all we need is the stone.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑷𐑤 𐑝 𐑞 𐑕𐑦𐑤𐑝𐑻, 𐑯𐑬 𐑷𐑤 𐑢𐑰 𐑯𐑰𐑛 𐑦𐑟 𐑞 𐑕𐑑𐑴𐑯.

note: [message]: speaker=Glildur
en_GB: Ha! Our reinforcements have arrived. There is no way you can withstand our combined strength!
target: 𐑣𐑭! 𐑬𐑼 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛. 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑱 𐑿 𐑒𐑨𐑯 𐑢𐑦𐑞𐑕𐑑𐑨𐑯𐑛 𐑬𐑼 𐑒𐑩𐑥𐑚𐑲𐑯𐑛 𐑕𐑑𐑮𐑧𐑙𐑔!

note: [message]: speaker=Rugnur
en_GB: We cannot match you above ground, but in the caves we may still defeat you.
target: 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑥𐑨𐑗 𐑿 𐑩𐑚𐑳𐑝 𐑜𐑮𐑬𐑯𐑛, 𐑚𐑳𐑑 𐑦𐑯 𐑞 𐑒𐑱𐑝𐑟 𐑢𐑰 𐑥𐑱 𐑕𐑑𐑦𐑤 𐑛𐑦𐑓𐑰𐑑 𐑿.

note: [message]: speaker=Haldric II
en_GB: Elvish reinforcements! Where did these come from? I thought the elvish resistance to the treaty was smaller than this. Hurry up and move those caravans!
target: 𐑧𐑤𐑝𐑦𐑖 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕! 𐑢𐑺 𐑛𐑦𐑛 𐑞𐑰𐑟 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥? 𐑲 𐑔𐑷𐑑 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑑 𐑞 𐑑𐑮𐑰𐑑𐑦 𐑢𐑪𐑟 𐑕𐑥𐑷𐑤𐑼 𐑞𐑨𐑯 𐑞𐑦𐑕. 𐑣𐑳𐑮𐑦 𐑳𐑐 𐑯 𐑥𐑵𐑝 𐑞𐑴𐑟 𐑒𐑨𐑮𐑩𐑝𐑨𐑯𐑟!

note: [message]: speaker=unit
en_GB: Die, humans, in the name of Landar!
target: 𐑛𐑲, 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑦𐑯 𐑞 𐑯𐑱𐑥 𐑝 ·𐑤𐑨𐑯𐑛𐑸!

note: [message]: speaker=second_unit
en_GB: Landar? Who is this ‘Landar’ you speak of?
target: ·𐑤𐑨𐑯𐑛𐑸? 𐑣𐑵 𐑦𐑟 𐑞𐑦𐑕 '·𐑤𐑨𐑯𐑛𐑸' 𐑿 𐑕𐑐𐑰𐑒 𐑝?

note: [message]: speaker=unit
en_GB: Die, dwarvish scum, in the name of Landar!
target: 𐑛𐑲, 𐑛𐑢𐑹𐑝𐑦𐑖 𐑕𐑒𐑩𐑥, 𐑦𐑯 𐑞 𐑯𐑱𐑥 𐑝 ·𐑤𐑨𐑯𐑛𐑸!

note: [message]: speaker=second_unit
en_GB: Yer precious Landar can kiss my axe.
target: 𐑘𐑻 𐑐𐑮𐑧𐑖𐑩𐑕 ·𐑤𐑨𐑯𐑛𐑸 𐑒𐑨𐑯 𐑒𐑦𐑕 𐑥𐑲 𐑨𐑒𐑕.

note: [scenario]: id=2_Closing_the_Gates
en_GB: Closing the Gates
target: ·𐑒𐑤𐑴𐑟𐑦𐑙 𐑞 ·𐑜𐑱𐑑𐑕

note: [part]
en_GB: Next in our story, Rugnur retreated into the caves of Knalga. But the elves pressed on, and would enter the caves shortly.
target: 𐑯𐑧𐑒𐑕𐑑 𐑦𐑯 𐑬𐑼 𐑕𐑑𐑹𐑦, ·𐑮𐑳𐑜𐑯𐑻 𐑮𐑦𐑑𐑮𐑰𐑑𐑩𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑱𐑝𐑟 𐑝 𐑯𐑭𐑤𐑜𐑳. 𐑚𐑳𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑐𐑮𐑧𐑕𐑑 𐑪𐑯, 𐑯 𐑢𐑫𐑛 𐑧𐑯𐑑𐑼 𐑞 𐑒𐑱𐑝𐑟 𐑖𐑹𐑑𐑤𐑦.

note: [objective]: condition=win
en_GB: Place someone on each of the six magic glyphs in order to close the dwarvish gates
target: 𐑐𐑤𐑱𐑕 𐑕𐑳𐑥𐑢𐑳𐑯 𐑪𐑯 𐑰𐑗 𐑝 𐑞 𐑕𐑦𐑒𐑕 𐑥𐑨𐑡𐑦𐑒 ·𐑜𐑤𐑦𐑓𐑕 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑒𐑤𐑴𐑕 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑜𐑱𐑑𐑕

note: [objective]: condition=win
en_GB: Kill all elves in the caves after the gates are closed
target: 𐑒𐑦𐑤 𐑷𐑤 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞 𐑒𐑱𐑝𐑟 𐑭𐑓𐑑𐑼 𐑞 𐑜𐑱𐑑𐑕 𐑸 𐑒𐑤𐑴𐑟𐑛

note: [objective]: condition=lose
en_GB: Death of Baglur
target: 𐑛𐑧𐑔 𐑝 ·𐑚𐑨𐑜𐑤𐑻

note: [message]: speaker=Rugnur
en_GB: Yes, that sounds good. I’ll stay here and try to defend the gates...
target: 𐑘𐑧𐑕, 𐑞𐑨𐑑 𐑕𐑬𐑯𐑛𐑟 𐑜𐑫𐑛. 𐑲'𐑤 𐑕𐑑𐑱 𐑣𐑽 𐑯 𐑑𐑮𐑲 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛 𐑞 𐑜𐑱𐑑𐑕...

note: [message]: speaker=Glindur
en_GB: I see you have sent a messenger to the city. Good idea, but will it really help? We have more troops and more provisions, and we are going to enter those caves and kill you!
target: 𐑲 𐑕𐑰 𐑿 𐑣𐑨𐑝 𐑕𐑧𐑯𐑑 𐑩 𐑥𐑧𐑕𐑩𐑯𐑡𐑼 𐑑 𐑞 𐑕𐑦𐑑𐑦. 𐑜𐑫𐑛 𐑲𐑛𐑾, 𐑚𐑳𐑑 𐑢𐑦𐑤 𐑦𐑑 𐑮𐑾𐑤𐑦 𐑣𐑧𐑤𐑐? 𐑢𐑰 𐑣𐑨𐑝 𐑥𐑹 𐑑𐑮𐑵𐑐𐑕 𐑯 𐑥𐑹 𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯𐑟, 𐑯 𐑢𐑰 𐑸 𐑜𐑴𐑦𐑙 𐑑 𐑧𐑯𐑑𐑼 𐑞𐑴𐑟 𐑒𐑱𐑝𐑟 𐑯 𐑒𐑦𐑤 𐑿!

note: [message]: speaker=Glindur
en_GB: Ha! I thought as much. Well then, surrender!
target: 𐑣𐑭! 𐑲 𐑔𐑷𐑑 𐑨𐑟 𐑥𐑳𐑗. 𐑢𐑧𐑤 𐑞𐑧𐑯, 𐑕𐑻𐑧𐑯𐑛𐑻!

note: [message]: speaker=Rugnur
en_GB: Um... on what terms?
target: 𐑩𐑥... 𐑪𐑯 𐑢𐑪𐑑 𐑑𐑻𐑥𐑟?

note: [message]: speaker=Glindur
en_GB: Unconditional.
target: 𐑩𐑯𐑒𐑩𐑯𐑛𐑦𐑖𐑩𐑯𐑩𐑤.

note: [unit]: type=Dwarvish Stalwart, id=Baglur
en_GB: Baglur
target: ·𐑚𐑨𐑜𐑤𐑻

note: [message]: speaker=Rugnur
en_GB: Not really. This was supposedly a time of peace. Who are you?
target: 𐑯𐑪𐑑 𐑮𐑾𐑤𐑦. 𐑞𐑦𐑕 𐑢𐑪𐑟 𐑕𐑩𐑐𐑴𐑟𐑩𐑛𐑤𐑰 𐑩 𐑑𐑲𐑥 𐑝 𐑐𐑰𐑕. 𐑣𐑵 𐑸 𐑿?

note: [message]: speaker=Baglur
en_GB: Argh! I’m a retired warrior... it looks like I’ll ha’ to come out and help you, else we’ll be overrun by the damn elves... argh again. Well, listen here. This entrance to the city can be closed. There’s a gate. If we can close it, the elves will no’ be able to enter. And you elves; begone from here!
target: 𐑸𐑜! 𐑲'𐑧𐑥 𐑩 𐑮𐑦𐑑𐑲𐑼𐑛 𐑢𐑪𐑮𐑦𐑼... 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑲'𐑤 𐑣𐑭' 𐑑 𐑒𐑳𐑥 𐑬𐑑 𐑯 𐑣𐑧𐑤𐑐 𐑿, 𐑧𐑤𐑕 𐑢𐑰'𐑤 𐑚𐑰 𐑴𐑝𐑼𐑮𐑳𐑯 𐑚𐑲 𐑞 𐑛𐑨𐑥 𐑧𐑤𐑝𐑟... 𐑸𐑜 𐑩𐑜𐑱𐑯. 𐑢𐑧𐑤, 𐑤𐑦𐑕𐑩𐑯 𐑣𐑽. 𐑞𐑦𐑕 𐑧𐑯𐑑𐑮𐑩𐑯𐑕 𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑒𐑨𐑯 𐑚𐑰 𐑒𐑤𐑴𐑟𐑛. 𐑞𐑺'𐑟 𐑩 𐑜𐑱𐑑. 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑤𐑴𐑕 𐑦𐑑, 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑯𐑴' 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑧𐑯𐑑𐑼. 𐑯 𐑿 𐑧𐑤𐑝𐑟; 𐑚𐑰𐑜𐑪𐑯 𐑓𐑮𐑪𐑥 𐑣𐑽!

note: [message]: speaker=Glindur
en_GB: Cease your meddling, old dwarf! Rugnur is in charge here, and it is he who will bargain with us.
target: 𐑕𐑰𐑕 𐑿𐑼 𐑥𐑧𐑛𐑩𐑤𐑦𐑙, 𐑴𐑤𐑛 𐑛𐑢𐑹𐑓! ·𐑮𐑳𐑜𐑯𐑻 𐑦𐑟 𐑦𐑯 𐑗𐑸𐑡 𐑣𐑽, 𐑯 𐑦𐑑 𐑦𐑟 𐑣𐑰 𐑣𐑵 𐑢𐑦𐑤 𐑚𐑸𐑜𐑱𐑯 𐑢𐑦𐑞 𐑳𐑕.

note: [message]: speaker=Rugnur
en_GB: Baglur, how do you close the gates?
target: ·𐑚𐑨𐑜𐑤𐑻, 𐑣𐑬 𐑛𐑵 𐑿 𐑒𐑤𐑴𐑟 𐑞 𐑜𐑱𐑑𐑕?

note: [message]: speaker=Baglur
en_GB: Och, well that’s the difficulty. It’s a magic gate. Indestructible. But that means it can only be closed by magic. Ye need to position a warrior on each of the six glyphs. When all are occupied, the gates wi’ close. Then the elves will be shut out of the caves forever, at least through this entrance.
target: 𐑭𐑒, 𐑢𐑧𐑤 𐑞𐑨𐑔'𐑕 𐑞 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦. 𐑦𐑑'𐑕 𐑩 𐑥𐑨𐑡𐑦𐑒 𐑜𐑱𐑑. 𐑦𐑯𐑛𐑩𐑕𐑑𐑮𐑩𐑒𐑑𐑦𐑚𐑩𐑤. 𐑚𐑳𐑑 𐑞𐑨𐑑 𐑥𐑰𐑯𐑟 𐑦𐑑 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑒𐑤𐑴𐑟𐑛 𐑚𐑲 𐑥𐑨𐑡𐑦𐑒. 𐑘𐑰 𐑯𐑰𐑛 𐑑 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑩 𐑢𐑪𐑮𐑦𐑼 𐑪𐑯 𐑰𐑗 𐑝 𐑞 𐑕𐑦𐑒𐑕 ·𐑜𐑤𐑦𐑓𐑕. 𐑢𐑧𐑯 𐑷𐑤 𐑸 𐑪𐑒𐑘𐑫𐑐𐑲𐑛, 𐑞 𐑜𐑱𐑑𐑕 𐑢𐑦' 𐑒𐑤𐑴𐑟. 𐑞𐑧𐑯 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑖𐑳𐑑 𐑬𐑑 𐑝 𐑞 𐑒𐑱𐑝𐑟 𐑓𐑹𐑧𐑝𐑼, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑔𐑮𐑵 𐑞𐑦𐑕 𐑧𐑯𐑑𐑮𐑩𐑯𐑕.

note: [message]: speaker=Rugnur
en_GB: Don’t we have troops positioned near these glyphs, to unlock them?
target: 𐑛𐑴𐑯𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑑𐑮𐑵𐑐𐑕 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑛 𐑯𐑽 𐑞𐑰𐑟 ·𐑜𐑤𐑦𐑓𐑕, 𐑑 𐑩𐑯𐑤𐑭𐑒 𐑞𐑧𐑥?

note: [message]: speaker=Baglur
en_GB: Och, well, no. Lately trolls have been more in charge of those caves where the glyphs are than we dwarves have.
target: 𐑭𐑒, 𐑢𐑧𐑤, 𐑯𐑴. 𐑤𐑱𐑑𐑤𐑦 𐑑𐑮𐑴𐑤𐑟 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑥𐑹 𐑦𐑯 𐑗𐑸𐑡 𐑝 𐑞𐑴𐑟 𐑒𐑱𐑝𐑟 𐑢𐑺 𐑞 ·𐑜𐑤𐑦𐑓𐑕 𐑸 𐑞𐑨𐑯 𐑢𐑰 𐑛𐑢𐑹𐑝𐑟 𐑣𐑨𐑝.

note: [message]: speaker=Rugnur
en_GB: Well, where are they located?
target: 𐑢𐑧𐑤, 𐑢𐑺 𐑸 𐑞𐑱 𐑤𐑴𐑒𐑱𐑑𐑩𐑛?

note: [message]: speaker=Baglur
en_GB: Two are down a side passage in the northwest, another two are in a similar location in the southeast, and two are right next to the front gate.
target: 𐑑𐑵 𐑸 𐑛𐑬𐑯 𐑩 𐑕𐑲𐑛 𐑐𐑨𐑕𐑦𐑡 𐑦𐑯 𐑞 𐑯𐑹𐑔𐑢𐑧𐑕𐑑, 𐑩𐑯𐑳𐑞𐑼 𐑑𐑵 𐑸 𐑦𐑯 𐑩 𐑕𐑦𐑥𐑦𐑤𐑼 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑦𐑯 𐑞 𐑕𐑬𐑔𐑰𐑕𐑑, 𐑯 𐑑𐑵 𐑸 𐑮𐑲𐑑 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑞 𐑓𐑮𐑳𐑯𐑑 𐑜𐑱𐑑.

note: [message]: speaker=unit
en_GB: But what about this entrance? The elves can come through it just as easily as the main gate, and it cannot be closed!
target: 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑩𐑚𐑬𐑑 𐑞𐑦𐑕 𐑧𐑯𐑑𐑮𐑩𐑯𐑕? 𐑞 𐑧𐑤𐑝𐑟 𐑒𐑨𐑯 𐑒𐑳𐑥 𐑔𐑮𐑵 𐑦𐑑 𐑡𐑳𐑕𐑑 𐑨𐑟 𐑰𐑟𐑦𐑤𐑦 𐑨𐑟 𐑞 𐑥𐑱𐑯 𐑜𐑱𐑑, 𐑯 𐑦𐑑 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑒𐑤𐑴𐑟𐑛!

note: [message]: speaker=Baglur
en_GB: I think it can be sealed up somehow... Yes, look, activating that glyph seems to have closed up the gap.
target: 𐑲 𐑔𐑦𐑙𐑒 𐑦𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑰𐑤𐑛 𐑳𐑐 𐑕𐑳𐑥𐑣𐑬... 𐑘𐑧𐑕, 𐑤𐑫𐑒, 𐑨𐑒𐑑𐑩𐑝𐑱𐑑𐑦𐑙 𐑞𐑨𐑑 ·𐑜𐑤𐑦𐑓 𐑕𐑰𐑥𐑟 𐑑 𐑣𐑨𐑝 𐑒𐑤𐑴𐑟𐑛 𐑳𐑐 𐑞 𐑜𐑨𐑐.

note: [message]: speaker=Rugnur
en_GB: We have everyone positioned on the glyphs! What do we do now?
target: 𐑢𐑰 𐑣𐑨𐑝 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑛 𐑪𐑯 𐑞 ·𐑜𐑤𐑦𐑓𐑕! 𐑢𐑪𐑑 𐑛𐑵 𐑢𐑰 𐑛𐑵 𐑯𐑬?

note: [message]: speaker=Baglur
en_GB: If that is what ye choose to do, fine, but be prepared to wait for many years.
target: 𐑦𐑓 𐑞𐑨𐑑 𐑦𐑟 𐑢𐑪𐑑 𐑘𐑰 𐑗𐑵𐑟 𐑑 𐑛𐑵, 𐑓𐑲𐑯, 𐑚𐑳𐑑 𐑚𐑰 𐑐𐑮𐑦𐑐𐑺𐑛 𐑑 𐑢𐑱𐑑 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑘𐑽𐑟.

note: [message]: speaker=Rugnur
en_GB: There are still some elves left in here. We have to eliminate them, too, unless they surrender.
target: 𐑞𐑺 𐑸 𐑕𐑑𐑦𐑤 𐑕𐑳𐑥 𐑧𐑤𐑝𐑟 𐑤𐑧𐑓𐑑 𐑦𐑯 𐑣𐑽. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑩𐑤𐑦𐑥𐑦𐑯𐑱𐑑 𐑞𐑧𐑥, 𐑑𐑵, 𐑳𐑯𐑤𐑧𐑕 𐑞𐑱 𐑕𐑻𐑧𐑯𐑛𐑻.

note: [message]
en_GB: You would have us be cowards! We do not surrender.
target: 𐑿 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑳𐑕 𐑚𐑰 𐑒𐑬𐑻𐑛𐑟! 𐑢𐑰 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑻𐑧𐑯𐑛𐑻.

note: [objective]: condition=win
en_GB: Kill all elves in the caves
target: 𐑒𐑦𐑤 𐑷𐑤 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞 𐑒𐑱𐑝𐑟

note: [message]: speaker=Rugnur
en_GB: Well, now I should go down to the city and report. I’m late already...
target: 𐑢𐑧𐑤, 𐑯𐑬 𐑲 𐑖𐑫𐑛 𐑜𐑴 𐑛𐑬𐑯 𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑯 𐑮𐑩𐑐𐑹𐑑. 𐑲'𐑧𐑥 𐑤𐑱𐑑 𐑷𐑤𐑮𐑧𐑛𐑦...

note: [message]: speaker=unit
en_GB: My glyph is on.
target: 𐑥𐑲 ·𐑜𐑤𐑦𐑓 𐑦𐑟 𐑪𐑯.

note: [scenario]: id=2t_In_the_Dwarven_City
en_GB: In the Dwarven City
target: ·𐑦𐑯 𐑞 ·𐑛𐑢𐑹𐑝𐑧𐑯 ·𐑕𐑦𐑑𐑦

note: [side]: type=Dwarvish Lord, id=Durstorn [unit]: type=Dwarvish Lord, id=Durstorn
en_GB: Durstorn
target: ·𐑛𐑻𐑕𐑑𐑹𐑯

note: [part]
en_GB: Now, I must tell you of another character in our drama. Durstorn, the lord of Dwarfdom. Or at least of this clan.
target: 𐑯𐑬, 𐑲 𐑥𐑳𐑕𐑑 𐑑𐑧𐑤 𐑿 𐑝 𐑩𐑯𐑳𐑞𐑼 𐑒𐑨𐑮𐑩𐑒𐑑𐑼 𐑦𐑯 𐑬𐑼 𐑛𐑮𐑭𐑥𐑩. ·𐑛𐑻𐑕𐑑𐑹𐑯, 𐑞 𐑤𐑹𐑛 𐑝 ·𐑛𐑢𐑸𐑓𐑛𐑪𐑥. 𐑹 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑝 𐑞𐑦𐑕 𐑒𐑤𐑨𐑯.

note: [unit]: type=Dwarvish Thunderguard, id=Noiraran
en_GB: Noiraran
target: ·𐑯𐑶𐑮𐑸𐑨𐑯

note: [unit]: type=Dwarvish Steelclad, id=Kuhnar
en_GB: Kuhnar
target: ·𐑒𐑵𐑯𐑸

note: [message]: speaker=Durstorn
en_GB: Where’s that fool Rugnur gotten to? It’s time for him to report on events in the surface world. He’s late!
target: 𐑢𐑺'𐑟 𐑞𐑨𐑑 𐑓𐑵𐑤 ·𐑮𐑳𐑜𐑯𐑻 𐑜𐑪𐑑𐑩𐑯 𐑑? 𐑦𐑑'𐑕 𐑑𐑲𐑥 𐑓𐑹 𐑣𐑦𐑥 𐑑 𐑮𐑩𐑐𐑹𐑑 𐑪𐑯 𐑦𐑝𐑧𐑯𐑑𐑕 𐑦𐑯 𐑞 𐑕𐑻𐑓𐑦𐑕 𐑢𐑻𐑤𐑛. 𐑣𐑰'𐑟 𐑤𐑱𐑑!

note: [message]: speaker=Noiraran
en_GB: Perhaps the outpost was held up?
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞 𐑬𐑑𐑐𐑴𐑕𐑑 𐑢𐑪𐑟 𐑣𐑧𐑤𐑛 𐑳𐑐?

note: [message]: speaker=Durstorn
en_GB: Ha! There hasn’t been a border attack since the men came from over the sea, why would someone attack us now?
target: 𐑣𐑭! 𐑞𐑺 𐑣𐑨𐑟𐑯𐑑 𐑚𐑰𐑯 𐑩 𐑚𐑹𐑛𐑼 𐑩𐑑𐑨𐑒 𐑕𐑦𐑯𐑕 𐑞 𐑥𐑧𐑯 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑴𐑝𐑼 𐑞 𐑕𐑰, 𐑢𐑲 𐑢𐑫𐑛 𐑕𐑳𐑥𐑢𐑳𐑯 𐑩𐑑𐑨𐑒 𐑳𐑕 𐑯𐑬?

note: [message]: speaker=Kuhnar
en_GB: The elves might want our gold.
target: 𐑞 𐑧𐑤𐑝𐑟 𐑥𐑲𐑑 𐑢𐑪𐑯𐑑 𐑬𐑼 𐑜𐑴𐑤𐑛.

note: [message]: speaker=Durstorn
en_GB: Good one, let them try to take it! Ha!
target: 𐑜𐑫𐑛 𐑢𐑳𐑯, 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑑𐑮𐑲 𐑑 𐑑𐑱𐑒 𐑦𐑑! 𐑣𐑭!

note: [message]: speaker=Rugnur
en_GB: Hey, Durstorn, have we started yet? King Haldric came by just now, wanted to talk to you...
target: 𐑣𐑱, ·𐑛𐑻𐑕𐑑𐑹𐑯, 𐑣𐑨𐑝 𐑢𐑰 𐑕𐑑𐑸𐑑𐑩𐑛 𐑘𐑧𐑑? 𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑒𐑱𐑥 𐑚𐑲 𐑡𐑳𐑕𐑑 𐑯𐑬, 𐑢𐑪𐑯𐑑𐑩𐑛 𐑑 𐑑𐑷𐑒 𐑑 𐑿...

note: [message]: speaker=Durstorn
en_GB: Speak properly to your elders, boy! Why are you late?
target: 𐑕𐑐𐑰𐑒 𐑐𐑮𐑪𐑐𐑼𐑤𐑦 𐑑 𐑿𐑼 𐑧𐑤𐑛𐑼𐑟, 𐑚𐑶! 𐑢𐑲 𐑸 𐑿 𐑤𐑱𐑑?

note: [message]: speaker=Rugnur
en_GB: Huh? Didn’t a messenger come and tell you?
target: 𐑣𐑩? 𐑛𐑦𐑛𐑯𐑑 𐑩 𐑥𐑧𐑕𐑩𐑯𐑡𐑼 𐑒𐑳𐑥 𐑯 𐑑𐑧𐑤 𐑿?

note: [message]: speaker=Baglur
en_GB: I think you’d better let me explain. King Haldric II of Wesnoth came to the gate. Then we had to close it, which took considerable time.
target: 𐑲 𐑔𐑦𐑙𐑒 𐑿'𐑛 𐑚𐑧𐑑𐑼 𐑤𐑧𐑑 𐑥𐑰 𐑦𐑒𐑕𐑐𐑤𐑱𐑯. 𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑒𐑱𐑥 𐑑 𐑞 𐑜𐑱𐑑. 𐑞𐑧𐑯 𐑢𐑰 𐑣𐑨𐑛 𐑑 𐑒𐑤𐑴𐑕 𐑦𐑑, 𐑢𐑦𐑗 𐑑𐑫𐑒 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑩𐑚𐑩𐑤 𐑑𐑲𐑥.

note: [message]: speaker=Glinar
en_GB: What’d he want? And why’d you have to close the gate?
target: 𐑢𐑩𐑑𐑦𐑛 𐑣𐑰 𐑢𐑪𐑯𐑑? 𐑯 𐑢𐑲𐑛 𐑿 𐑣𐑨𐑝 𐑑 𐑒𐑤𐑴𐑕 𐑞 𐑜𐑱𐑑?

note: [message]: speaker=Rugnur
en_GB: He wanted to make a deal with us. He gave us a magical stone, called the ‘Ruby of Fire’, and told us to make a sceptre out of it, to keep in the bad magic, or something like that. We closed the doors because elves were attacking us.
target: 𐑣𐑰 𐑢𐑪𐑯𐑑𐑩𐑛 𐑑 𐑥𐑱𐑒 𐑩 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑳𐑕. 𐑣𐑰 𐑜𐑱𐑝 𐑳𐑕 𐑩 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑕𐑑𐑴𐑯, 𐑒𐑷𐑤𐑛 𐑞 '𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼', 𐑯 𐑑𐑴𐑤𐑛 𐑳𐑕 𐑑 𐑥𐑱𐑒 𐑩 𐑕𐑧𐑐𐑑𐑻 𐑬𐑑 𐑝 𐑦𐑑, 𐑑 𐑒𐑰𐑐 𐑦𐑯 𐑞 𐑚𐑨𐑛 𐑥𐑨𐑡𐑦𐑒, 𐑹 𐑕𐑳𐑥𐑔𐑦𐑙 𐑤𐑲𐑒 𐑞𐑨𐑑. 𐑢𐑰 𐑒𐑤𐑴𐑟𐑛 𐑞 𐑛𐑹𐑟 𐑚𐑦𐑒𐑪𐑟 𐑧𐑤𐑝𐑟 𐑢𐑻 𐑩𐑑𐑨𐑒𐑦𐑙 𐑳𐑕.

note: [message]: speaker=Noiraran
en_GB: What is he going to give us for it, eh?
target: 𐑢𐑪𐑑 𐑦𐑟 𐑣𐑰 𐑜𐑴𐑦𐑙 𐑑 𐑜𐑦𐑝 𐑳𐑕 𐑓𐑹 𐑦𐑑, 𐑱?

note: [message]: speaker=Rugnur
en_GB: He paid us five thousand silver in advance, and he’ll give us five thousand more when we deliver the finished sceptre if we are done before he dies.
target: 𐑣𐑰 𐑐𐑱𐑛 𐑳𐑕 𐑓𐑲𐑝 𐑔𐑬𐑟𐑩𐑯𐑛 𐑕𐑦𐑤𐑝𐑻 𐑦𐑯 𐑩𐑛𐑝𐑭𐑯𐑕, 𐑯 𐑣𐑰'𐑤 𐑜𐑦𐑝 𐑳𐑕 𐑓𐑲𐑝 𐑔𐑬𐑟𐑩𐑯𐑛 𐑥𐑹 𐑢𐑧𐑯 𐑢𐑰 𐑛𐑦𐑤𐑦𐑝𐑼 𐑞 𐑓𐑦𐑯𐑦𐑖𐑑 𐑕𐑧𐑐𐑑𐑻 𐑦𐑓 𐑢𐑰 𐑸 𐑛𐑳𐑯 𐑚𐑦𐑓𐑹 𐑣𐑰 𐑛𐑲𐑟.

note: [message]: speaker=Rugnur
en_GB: Sorry, lord, but he said he would move on to another tribe if I left.
target: 𐑕𐑪𐑮𐑦, 𐑤𐑹𐑛, 𐑚𐑳𐑑 𐑣𐑰 𐑕𐑧𐑛 𐑣𐑰 𐑢𐑫𐑛 𐑥𐑵𐑝 𐑪𐑯 𐑑 𐑩𐑯𐑳𐑞𐑼 𐑑𐑮𐑲𐑚 𐑦𐑓 𐑲 𐑤𐑧𐑓𐑑.

note: [message]: speaker=Baglur
en_GB: Well, since this boy bargained so badly, why not make him fulfill the contract himself? If he fails, it’s on his head.
target: 𐑢𐑧𐑤, 𐑕𐑦𐑯𐑕 𐑞𐑦𐑕 𐑚𐑶 𐑚𐑸𐑜𐑩𐑯𐑛 𐑕𐑴 𐑚𐑨𐑛𐑤𐑰, 𐑢𐑲 𐑯𐑪𐑑 𐑥𐑱𐑒 𐑣𐑦𐑥 𐑓𐑫𐑤𐑓𐑦𐑤 𐑞 𐑒𐑪𐑯𐑑𐑮𐑨𐑒𐑑 𐑣𐑦𐑥𐑕𐑧𐑤𐑓? 𐑦𐑓 𐑣𐑰 𐑓𐑱𐑤𐑟, 𐑦𐑑'𐑕 𐑪𐑯 𐑣𐑦𐑟 𐑣𐑧𐑛.

note: [message]: speaker=Durstorn
en_GB: Good idea, Baglur! He’ll need some help, though, and it will take a master smith to make the sceptre. Why don’t we send him to find Thursagan?
target: 𐑜𐑫𐑛 𐑲𐑛𐑾, ·𐑚𐑨𐑜𐑤𐑻! 𐑣𐑰'𐑤 𐑯𐑰𐑛 𐑕𐑳𐑥 𐑣𐑧𐑤𐑐, 𐑞𐑴, 𐑯 𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑩 𐑥𐑭𐑕𐑑𐑼 𐑕𐑥𐑦𐑔 𐑑 𐑥𐑱𐑒 𐑞 𐑕𐑧𐑐𐑑𐑻. 𐑢𐑲 𐑛𐑴𐑯𐑑 𐑢𐑰 𐑕𐑧𐑯𐑛 𐑣𐑦𐑥 𐑑 𐑓𐑲𐑯𐑛 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯?

note: [message]: speaker=Baglur
en_GB: You mean the insane dwarf who lives in the far north?!
target: 𐑿 𐑥𐑰𐑯 𐑞 𐑦𐑯𐑕𐑱𐑯 𐑛𐑢𐑹𐑓 𐑣𐑵 𐑤𐑲𐑝𐑟 𐑦𐑯 𐑞 𐑓𐑸 𐑯𐑹𐑔?!

note: [message]: speaker=Rugnur
en_GB: Very well, my lord. We will go into the north to find Thursagan. Do you have any idea where he is?
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑥𐑲 𐑤𐑹𐑛. 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑴 𐑦𐑯𐑑𐑫 𐑞 𐑯𐑹𐑔 𐑑 𐑓𐑲𐑯𐑛 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯. 𐑛𐑵 𐑿 𐑣𐑨𐑝 𐑧𐑯𐑦 𐑲𐑛𐑾 𐑢𐑺 𐑣𐑰 𐑦𐑟?

note: [message]: speaker=Durstorn
en_GB: Go to the furthest north entrance to the caves, and then go north. He’s somewhere in those hills.
target: 𐑜𐑴 𐑑 𐑞 𐑓𐑻𐑔𐑩𐑕𐑑 𐑯𐑹𐑔 𐑩𐑯𐑑𐑮𐑭𐑯𐑕 𐑑 𐑞 𐑒𐑱𐑝𐑟, 𐑯 𐑞𐑧𐑯 𐑜𐑴 𐑯𐑹𐑔. 𐑣𐑰'𐑟 𐑕𐑳𐑥𐑢𐑺 𐑦𐑯 𐑞𐑴𐑟 𐑣𐑦𐑤𐑟.

note: [message]: speaker=Alanin
en_GB: What did I miss, eh?
target: 𐑢𐑪𐑑 𐑛𐑦𐑛 𐑲 𐑥𐑦𐑕, 𐑱?

note: [message]: speaker=Durstorn
en_GB: Who the devil are you? Well, you seem to be with Rugnur... follow him north.
target: 𐑣𐑵 𐑞 𐑛𐑧𐑝𐑩𐑤 𐑸 𐑿? 𐑢𐑧𐑤, 𐑿 𐑕𐑰𐑥 𐑑 𐑚𐑰 𐑢𐑦𐑞 ·𐑮𐑳𐑜𐑯𐑻... 𐑓𐑪𐑤𐑴 𐑣𐑦𐑥 𐑯𐑹𐑔.

note: [scenario]: id=3_Searching_for_the_Runecrafter
en_GB: Searching for the Runecrafter
target: ·𐑕𐑻𐑗𐑦𐑙 𐑓𐑹 𐑞 ·𐑮𐑵𐑯𐑒𐑮𐑨𐑓𐑑𐑻

note: [objective]: condition=win
en_GB: Find Thursagan and convince him to come back to the dwarvish city
target: 𐑓𐑲𐑯𐑛 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑯 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑣𐑦𐑥 𐑑 𐑒𐑳𐑥 𐑚𐑨𐑒 𐑑 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑕𐑦𐑑𐑦

note: [message]: speaker=Alanin
en_GB: Now where are we going, anyway? We have been taking wrong turns and fighting orcs for months. This trip better have a good payoff to be worth that.
target: 𐑯𐑬 𐑢𐑺 𐑸 𐑢𐑰 𐑜𐑴𐑦𐑙, 𐑧𐑯𐑦𐑢𐑱? 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑑𐑱𐑒𐑦𐑙 𐑮𐑪𐑙 𐑑𐑻𐑯𐑟 𐑯 𐑓𐑲𐑑𐑦𐑙 𐑹𐑒𐑕 𐑓𐑹 𐑥𐑳𐑯𐑔𐑕. 𐑞𐑦𐑕 𐑑𐑮𐑦𐑐 𐑚𐑧𐑑𐑼 𐑣𐑨𐑝 𐑩 𐑜𐑫𐑛 𐑐𐑱𐑪𐑓 𐑑 𐑚𐑰 𐑢𐑻𐑔 𐑞𐑨𐑑.

note: [message]: speaker=Baglur
en_GB: We need to find the mage Thursagan and convince him to return to the citadel with us. He’s somewhere up here.
target: 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑓𐑲𐑯𐑛 𐑞 𐑥𐑱𐑡 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑯 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑣𐑦𐑥 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤 𐑢𐑦𐑞 𐑳𐑕. 𐑣𐑰'𐑟 𐑕𐑳𐑥𐑢𐑺 𐑳𐑐 𐑣𐑽.

note: [message]: speaker=Rugnur
en_GB: Well, how are we supposed to find him?
target: 𐑢𐑧𐑤, 𐑣𐑬 𐑸 𐑢𐑰 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑓𐑲𐑯𐑛 𐑣𐑦𐑥?

note: [message]: speaker=Baglur
en_GB: His will probably be the only house up here. No one else is insane enough to live this far north! Even the elves won’t challenge us here.
target: 𐑣𐑦𐑟 𐑢𐑦𐑤 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑚𐑰 𐑞 𐑴𐑯𐑤𐑦 𐑣𐑬𐑟 𐑳𐑐 𐑣𐑽. 𐑯𐑴 𐑢𐑳𐑯 𐑧𐑤𐑕 𐑦𐑟 𐑦𐑯𐑕𐑱𐑯 𐑦𐑯𐑳𐑓 𐑑 𐑤𐑲𐑝 𐑞𐑦𐑕 𐑓𐑸 𐑯𐑹𐑔! 𐑰𐑝𐑩𐑯 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑴𐑯𐑑 𐑗𐑨𐑤𐑩𐑯𐑡 𐑳𐑕 𐑣𐑽.

note: [message]: speaker=Alanin
en_GB: Except for trolls and ogres, right? They live in the far northlands. They’re probably lurking around here somewhere.
target: 𐑦𐑒𐑕𐑧𐑐𐑑 𐑓𐑹 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑴𐑜𐑻𐑟, 𐑮𐑲𐑑? 𐑞𐑱 𐑤𐑦𐑝 𐑦𐑯 𐑞 𐑓𐑸 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑞𐑱'𐑼 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑤𐑻𐑒𐑦𐑙 𐑩𐑮𐑬𐑯𐑛 𐑣𐑽 𐑕𐑳𐑥𐑢𐑺.

note: [message]: speaker=Baglur
en_GB: Right. We’ll probably have to fight our way through to his house.
target: 𐑮𐑲𐑑. 𐑢𐑰'𐑤 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑬𐑼 𐑢𐑱 𐑔𐑮𐑵 𐑑 𐑣𐑦𐑟 𐑣𐑬𐑟.

note: [unit]: type=Gryphon, id=Krawg
en_GB: Krawg
target: ·𐑒𐑮𐑷𐑜

note: [message]: speaker=Baglur
en_GB: Is that... is that a gryphon?
target: 𐑦𐑟 𐑞𐑨𐑑... 𐑦𐑟 𐑞𐑨𐑑 𐑩 𐑜𐑮𐑦𐑓𐑩𐑯?

note: [message]: speaker=Rugnur
en_GB: It’s talking to us! What do you want, gryphon?
target: 𐑦𐑑'𐑕 𐑑𐑷𐑒𐑦𐑙 𐑑 𐑳𐑕! 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑, 𐑜𐑮𐑦𐑓𐑩𐑯?

note: [message]: speaker=Rugnur
en_GB: Well, um, yes. Why, can you help us?
target: 𐑢𐑧𐑤, 𐑩𐑥, 𐑘𐑧𐑕. 𐑢𐑲, 𐑒𐑨𐑯 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕?

note: [message]: speaker=Baglur
en_GB: Sure, we’ll help you fight trolls and ogres.
target: 𐑖𐑫𐑼, 𐑢𐑰'𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑓𐑲𐑑 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑴𐑜𐑻𐑟.

note: [objective]: condition=win
en_GB: Find Thursagan and convince him to come back to the dwarvish city, then bring him back to the caves
target: 𐑓𐑲𐑯𐑛 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑯 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑣𐑦𐑥 𐑑 𐑒𐑳𐑥 𐑚𐑨𐑒 𐑑 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑕𐑦𐑑𐑦, 𐑞𐑧𐑯 𐑚𐑮𐑦𐑙 𐑣𐑦𐑥 𐑚𐑨𐑒 𐑑 𐑞 𐑒𐑱𐑝𐑟

note: [message]: speaker=second_unit
en_GB: I see a house in the distance!
target: 𐑲 𐑕𐑰 𐑩 𐑣𐑬𐑕 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕!

note: [message]: speaker=narrator
en_GB: Go away, you birds! Or I shall burn you out of the air!
target: 𐑜𐑴 𐑩𐑢𐑱, 𐑿 𐑚𐑻𐑛𐑟! 𐑹 𐑲 𐑖𐑨𐑤 𐑚𐑻𐑯 𐑿 𐑬𐑑 𐑝 𐑞 𐑺!

note: [message]: speaker=Baglur
en_GB: He doesn’t want to talk to the gryphons, apparently. I think we’ll have to get someone there he will talk to...
target: 𐑣𐑰 𐑛𐑳𐑟𐑯𐑑 𐑢𐑪𐑯𐑑 𐑑 𐑑𐑷𐑒 𐑑 𐑞 𐑜𐑮𐑦𐑓𐑩𐑯𐑟, 𐑩𐑐𐑨𐑮𐑩𐑯𐑑𐑤𐑦. 𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑜𐑧𐑑 𐑕𐑳𐑥𐑢𐑳𐑯 𐑞𐑺 𐑣𐑰 𐑢𐑦𐑤 𐑑𐑷𐑒 𐑑...

note: [message]: speaker=Rugnur
en_GB: Old mage, we come with a message from Lord Durstorn. He asks you to come back to the city.
target: 𐑴𐑤𐑛 𐑥𐑱𐑡, 𐑢𐑰 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑩 𐑥𐑧𐑕𐑦𐑡 𐑓𐑮𐑪𐑥 𐑤𐑹𐑛 ·𐑛𐑻𐑕𐑑𐑹𐑯. 𐑣𐑰 𐑭𐑕𐑒𐑕 𐑿 𐑑 𐑒𐑳𐑥 𐑚𐑨𐑒 𐑑 𐑞 𐑕𐑦𐑑𐑦.

note: [message]: speaker=Thursagan
en_GB: Ha! That fool thinks he can order me around. Why does he want me to go back, anyway?
target: 𐑣𐑭! 𐑞𐑨𐑑 𐑓𐑵𐑤 𐑔𐑦𐑙𐑒𐑕 𐑣𐑰 𐑒𐑨𐑯 𐑹𐑛𐑼 𐑥𐑰 𐑩𐑮𐑬𐑯𐑛. 𐑢𐑲 𐑛𐑴𐑟 𐑣𐑰 𐑢𐑪𐑯𐑑 𐑥𐑰 𐑑 𐑜𐑴 𐑚𐑨𐑒, 𐑧𐑯𐑦𐑢𐑱?

note: [message]: speaker=Baglur
en_GB: We have entered into a bargain with the king of Wesnoth to craft a sceptre for him.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑧𐑯𐑑𐑻𐑛 𐑦𐑯𐑑𐑫 𐑩 𐑚𐑸𐑜𐑱𐑯 𐑢𐑦𐑞 𐑞 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑑 𐑒𐑮𐑭𐑓𐑑 𐑩 𐑕𐑧𐑐𐑑𐑻 𐑓𐑹 𐑣𐑦𐑥.

note: [message]: speaker=Thursagan
en_GB: Oh, and now I suppose Durstorn wants me to craft it, eh? Well I’m not going to.
target: 𐑴, 𐑯 𐑯𐑬 𐑲 𐑕𐑩𐑐𐑴𐑟 ·𐑛𐑻𐑕𐑑𐑹𐑯 𐑢𐑪𐑯𐑑𐑕 𐑥𐑰 𐑑 𐑒𐑮𐑭𐑓𐑑 𐑦𐑑, 𐑱? 𐑢𐑧𐑤 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑜𐑴𐑦𐑙 𐑑.

note: [message]: speaker=Rugnur
en_GB: You don’t want to make a sceptre to contain the power of the ruby of fire? Very well, your choice is made.
target: 𐑿 𐑛𐑴𐑯𐑑 𐑢𐑪𐑯𐑑 𐑑 𐑥𐑱𐑒 𐑩 𐑕𐑧𐑐𐑑𐑻 𐑑 𐑒𐑩𐑯𐑑𐑱𐑯 𐑞 𐑐𐑬𐑼 𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼? 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑿𐑼 𐑗𐑶𐑕 𐑦𐑟 𐑥𐑱𐑛.

note: [message]: speaker=Thursagan
en_GB: The ruby of fire, what is that, some worthless Wesnothian gem?
target: 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑢𐑪𐑑 𐑦𐑟 𐑞𐑨𐑑, 𐑕𐑳𐑥 𐑢𐑻𐑔𐑤𐑩𐑕 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯 𐑡𐑧𐑥?

note: [message]: speaker=Baglur
en_GB: It is a Wesnothian gem, but it is also supposedly the most powerful magical artifact ever seen. Even an untrained hand can use it to cast fiery bolts as powerful as those of arch mages.
target: 𐑦𐑑 𐑦𐑟 𐑩 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯 𐑡𐑧𐑥, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑕𐑩𐑐𐑴𐑟𐑩𐑛𐑤𐑰 𐑞 𐑥𐑴𐑕𐑑 𐑐𐑬𐑼𐑓𐑩𐑤 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑧𐑝𐑼 𐑕𐑰𐑯. 𐑰𐑝𐑩𐑯 𐑩𐑯 𐑩𐑯𐑑𐑮𐑱𐑯𐑛 𐑣𐑨𐑯𐑛 𐑒𐑨𐑯 𐑿𐑕 𐑦𐑑 𐑑 𐑒𐑭𐑕𐑑 𐑓𐑲𐑻𐑰 𐑚𐑴𐑤𐑑𐑕 𐑨𐑟 𐑐𐑬𐑼𐑓𐑩𐑤 𐑨𐑟 𐑞𐑴𐑟 𐑝 𐑸𐑗 𐑥𐑱𐑡𐑦𐑟.

note: [message]: speaker=Thursagan
en_GB: Oh, really? And what does Haldric want us to do with it?
target: 𐑴, 𐑮𐑾𐑤𐑦? 𐑯 𐑢𐑪𐑑 𐑛𐑴𐑟 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑢𐑪𐑯𐑑 𐑳𐑕 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑦𐑑?

note: [message]: speaker=Rugnur
en_GB: Contain and intensify its power.
target: 𐑒𐑩𐑯𐑑𐑱𐑯 𐑯 𐑦𐑯𐑑𐑧𐑯𐑕𐑩𐑓𐑲 𐑦𐑑𐑕 𐑐𐑬𐑼.

note: [message]: speaker=Thursagan
en_GB: I see. Fine then, I will help you craft this sceptre... into the most powerful magic artifact ever seen. This will be a true test of my skill. I expect it will take many years.
target: 𐑲 𐑕𐑰. 𐑓𐑲𐑯 𐑞𐑧𐑯, 𐑲 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑒𐑮𐑭𐑓𐑑 𐑞𐑦𐑕 𐑕𐑧𐑐𐑑𐑻... 𐑦𐑯𐑑𐑫 𐑞 𐑥𐑴𐑕𐑑 𐑐𐑬𐑼𐑓𐑩𐑤 𐑥𐑨𐑡𐑦𐑒 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑧𐑝𐑼 𐑕𐑰𐑯. 𐑞𐑦𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑩 𐑑𐑮𐑵 𐑑𐑧𐑕𐑑 𐑝 𐑥𐑲 𐑕𐑒𐑦𐑤. 𐑲 𐑦𐑒𐑕𐑐𐑧𐑒𐑑 𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑥𐑧𐑯𐑦 𐑘𐑽𐑟.

note: [objective]: condition=win
en_GB: Move Thursagan to the signpost
target: 𐑥𐑵𐑝 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑑 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑

note: [objective]: condition=lose
en_GB: Death of Thursagan
target: 𐑛𐑧𐑔 𐑝 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯

note: [message]: speaker=Thursagan
en_GB: Well, now we are in the caves again! Come on, back south, to the city.
target: 𐑢𐑧𐑤, 𐑯𐑬 𐑢𐑰 𐑸 𐑦𐑯 𐑞 𐑒𐑱𐑝𐑟 𐑩𐑜𐑱𐑯! 𐑒𐑳𐑥 𐑪𐑯, 𐑚𐑨𐑒 𐑕𐑬𐑔, 𐑑 𐑞 𐑕𐑦𐑑𐑦.

note: [scenario]: id=3t_The_Council_Regathers
en_GB: The Council Regathers
target: 𐑞 ·𐑒𐑬𐑯𐑕𐑩𐑤 ·𐑮𐑧𐑜𐑨𐑔𐑻𐑕

note: [message]: speaker=Rugnur
en_GB: Lord Durstorn, we have succeeded in our mission. Thursagan is here.
target: 𐑤𐑹𐑛 ·𐑛𐑻𐑕𐑑𐑹𐑯, 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑩𐑒𐑕𐑰𐑛𐑩𐑛 𐑦𐑯 𐑬𐑼 𐑥𐑦𐑖𐑩𐑯. ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑦𐑟 𐑣𐑽.

note: [message]: speaker=Durstorn
en_GB: What? You mean you found Thursagan and got him to return with you? Astounding! But what is that gryphon doing there?
target: 𐑢𐑪𐑑? 𐑿 𐑥𐑰𐑯 𐑿 𐑓𐑬𐑯𐑛 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑯 𐑜𐑪𐑑 𐑣𐑦𐑥 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑢𐑦𐑞 𐑿? 𐑩𐑕𐑑𐑬𐑯𐑛𐑦𐑙! 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑦𐑟 𐑞𐑨𐑑 𐑜𐑮𐑦𐑓𐑩𐑯 𐑛𐑵𐑦𐑙 𐑞𐑺?

note: [message]: speaker=Baglur
en_GB: Yes, we did. And that is Krawg, who helped us in the northlands.
target: 𐑘𐑧𐑕, 𐑢𐑰 𐑛𐑦𐑛. 𐑯 𐑞𐑨𐑑 𐑦𐑟 ·𐑒𐑮𐑷𐑜, 𐑣𐑵 𐑣𐑧𐑤𐑐𐑑 𐑳𐑕 𐑦𐑯 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕.

note: [message]: speaker=Thursagan
en_GB: Now, where is this ruby that I am to work with, eh Durstorn?
target: 𐑯𐑬, 𐑢𐑺 𐑦𐑟 𐑞𐑦𐑕 𐑮𐑵𐑚𐑰 𐑞𐑨𐑑 𐑲 𐑨𐑥 𐑑 𐑢𐑻𐑒 𐑢𐑦𐑞, 𐑱 ·𐑛𐑻𐑕𐑑𐑹𐑯?

note: [message]: speaker=Thursagan
en_GB: Ha! <i>You</i> don’t trust <i>me</i>?
target: 𐑣𐑭! <i>You</i> 𐑛𐑴𐑯𐑑 𐑑𐑮𐑳𐑕𐑑 <i>me</i>?

note: [message]: speaker=Durstorn
en_GB: Exactly! Why would I? And I order you to stay out of the treasury, away from that ruby!
target: 𐑦𐑜𐑟𐑨𐑒𐑑𐑤𐑦! 𐑢𐑲 𐑢𐑫𐑛 𐑲? 𐑯 𐑲 𐑹𐑛𐑼 𐑿 𐑑 𐑕𐑑𐑱 𐑬𐑑 𐑝 𐑞 𐑑𐑮𐑧𐑠𐑿𐑮𐑦, 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰!

note: [message]: speaker=Thursagan
en_GB: You don’t dictate what I am to do, Durstorn! I will do as I please, and don’t stop me if you want me to make this sceptre.
target: 𐑿 𐑛𐑴𐑯𐑑 𐑛𐑦𐑒𐑑𐑱𐑑 𐑢𐑪𐑑 𐑲 𐑨𐑥 𐑑 𐑛𐑵, ·𐑛𐑻𐑕𐑑𐑹𐑯! 𐑲 𐑢𐑦𐑤 𐑛𐑵 𐑨𐑟 𐑲 𐑐𐑤𐑰𐑟, 𐑯 𐑛𐑴𐑯𐑑 𐑕𐑑𐑪𐑐 𐑥𐑰 𐑦𐑓 𐑿 𐑢𐑪𐑯𐑑 𐑥𐑰 𐑑 𐑥𐑱𐑒 𐑞𐑦𐑕 𐑕𐑧𐑐𐑑𐑻.

note: [message]: speaker=Durstorn
en_GB: The ruby is mine, and don’t touch it!
target: 𐑞 𐑮𐑵𐑚𐑰 𐑦𐑟 𐑥𐑲𐑯, 𐑯 𐑛𐑴𐑯𐑑 𐑑𐑳𐑗 𐑦𐑑!

note: [message]: speaker=Thursagan
en_GB: Hm... a most interesting jewel. I can feel its magical power. I will start drawing up plans for the sceptre immediately.
target: 𐑣𐑥... 𐑩 𐑥𐑴𐑕𐑑 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑦𐑙 𐑡𐑵𐑩𐑤. 𐑲 𐑒𐑨𐑯 𐑓𐑰𐑤 𐑦𐑑𐑕 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑐𐑬𐑼. 𐑲 𐑢𐑦𐑤 𐑕𐑑𐑸𐑑 𐑛𐑮𐑷𐑦𐑙 𐑳𐑐 𐑐𐑤𐑨𐑯𐑟 𐑓𐑹 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰.

note: [message]: speaker=Thursagan
en_GB: Now, I will need certain materials to make this sceptre.
target: 𐑯𐑬, 𐑲 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑕𐑻𐑑𐑩𐑯 𐑥𐑩𐑑𐑽𐑦𐑩𐑤𐑟 𐑑 𐑥𐑱𐑒 𐑞𐑦𐑕 𐑕𐑧𐑐𐑑𐑻.

note: [message]: speaker=Durstorn
en_GB: Oh, what?
target: 𐑴, 𐑢𐑪𐑑?

note: [message]: speaker=Durstorn
en_GB: Just use my gold and coal, I have enough! Or, if they’re not ‘good enough’ for you, find them yourself.
target: 𐑡𐑳𐑕𐑑 𐑿𐑟 𐑥𐑲 𐑜𐑴𐑤𐑛 𐑯 𐑒𐑴𐑤, 𐑲 𐑣𐑨𐑝 𐑦𐑯𐑳𐑓! 𐑹, 𐑦𐑓 𐑞𐑱'𐑼 𐑯𐑪𐑑 '𐑜𐑫𐑛 𐑦𐑯𐑳𐑓' 𐑓𐑹 𐑿, 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥 𐑿𐑼𐑕𐑧𐑤𐑓.

note: [message]: speaker=Thursagan
en_GB: You try my patience, Durstorn. You know yours aren’t acceptable, but you have to give me something or I can’t make the sceptre!
target: 𐑿 𐑑𐑮𐑲 𐑥𐑲 𐑐𐑱𐑖𐑩𐑯𐑕, ·𐑛𐑻𐑕𐑑𐑹𐑯. 𐑿 𐑯𐑴 𐑿𐑼𐑟 𐑸𐑯𐑑 𐑨𐑒𐑕𐑧𐑐𐑑𐑩𐑚𐑩𐑤, 𐑚𐑳𐑑 𐑿 𐑣𐑨𐑝 𐑑 𐑜𐑦𐑝 𐑥𐑰 𐑕𐑳𐑥𐑔𐑦𐑙 𐑹 𐑲 𐑒𐑭𐑯𐑑 𐑥𐑱𐑒 𐑞 𐑕𐑧𐑐𐑑𐑻!

note: [message]: speaker=Rugnur
en_GB: So, we will go to the eastern mines!
target: 𐑕𐑴, 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑴 𐑑 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑥𐑲𐑯𐑟!

note: [message]: speaker=Durstorn
en_GB: Fine. As for the jewels, I will have others obtain those. That will cost quite a bit of our payment, but it can’t be helped. Our people do not mine jewels.
target: 𐑓𐑲𐑯. 𐑨𐑟 𐑓𐑹 𐑞 𐑡𐑵𐑩𐑤𐑟, 𐑲 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑳𐑞𐑼𐑟 𐑪𐑚𐑑𐑱𐑯 𐑞𐑴𐑟. 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑒𐑪𐑕𐑑 𐑒𐑢𐑲𐑑 𐑩 𐑚𐑦𐑑 𐑝 𐑬𐑼 𐑐𐑱𐑥𐑩𐑯𐑑, 𐑚𐑳𐑑 𐑦𐑑 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑣𐑧𐑤𐑐𐑑. 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑛𐑵 𐑯𐑪𐑑 𐑥𐑲𐑯 𐑡𐑵𐑩𐑤𐑟.

note: [message]: speaker=Thursagan
en_GB: That is acceptable. Durstorn, send some miners along with us to the eastern mines, and I will bring some runecrafters-in-training from the academy to help fight these enemies.
target: 𐑞𐑨𐑑 𐑦𐑟 𐑨𐑒𐑕𐑧𐑐𐑑𐑩𐑚𐑩𐑤. ·𐑛𐑻𐑕𐑑𐑹𐑯, 𐑕𐑧𐑯𐑛 𐑕𐑳𐑥 𐑥𐑲𐑯𐑼𐑟 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑳𐑕 𐑑 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑥𐑲𐑯𐑟, 𐑯 𐑲 𐑢𐑦𐑤 𐑚𐑮𐑦𐑙 𐑕𐑳𐑥 𐑮𐑵𐑯𐑒𐑮𐑨𐑓𐑑𐑻𐑕-𐑦𐑯-𐑑𐑮𐑱𐑯𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑩𐑒𐑨𐑛𐑩𐑥𐑰 𐑑 𐑣𐑧𐑤𐑐 𐑓𐑲𐑑 𐑞𐑰𐑟 𐑧𐑯𐑦𐑥𐑦𐑟.

note: [message]: speaker=narrator
en_GB: Two runesmiths from the academy have joined you!
target: 𐑑𐑵 𐑮𐑵𐑯𐑕𐑥𐑦𐑔𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑩𐑒𐑨𐑛𐑩𐑥𐑰 𐑣𐑨𐑝 𐑡𐑶𐑯𐑛 𐑿!

note: [message]: speaker=Alanin
en_GB: Fine, you all go to the eastern mines. Me, I’ll stay here. No point going where I can’t help!
target: 𐑓𐑲𐑯, 𐑿 𐑷𐑤 𐑜𐑴 𐑑 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑥𐑲𐑯𐑟. 𐑥𐑰, 𐑲'𐑤 𐑕𐑑𐑱 𐑣𐑽. 𐑯𐑴 𐑐𐑶𐑯𐑑 𐑜𐑴𐑦𐑙 𐑢𐑺 𐑲 𐑒𐑭𐑯𐑑 𐑣𐑧𐑤𐑐!

note: [message]: speaker=Krawg "Me, too!"
en_GB: M’ ’u!
target: 𐑧𐑥' '𐑿!

note: [settings] [scenario]: id=4_Gathering_Materials
en_GB: Gathering Materials
target: ·𐑜𐑨𐑞𐑼𐑦𐑙 ·𐑥𐑩𐑑𐑽𐑦𐑩𐑤𐑟

note: [part]
en_GB: Those who went to the eastern mines were brave indeed. They were infested with trolls and other vile creatures, who thrived in the dark and gloom of the caves.
target: 𐑞𐑴𐑟 𐑣𐑵 𐑢𐑧𐑯𐑑 𐑑 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑥𐑲𐑯𐑟 𐑢𐑻 𐑚𐑮𐑱𐑝 𐑦𐑯𐑛𐑰𐑛. 𐑞𐑱 𐑢𐑻 𐑦𐑯𐑓𐑧𐑕𐑑𐑩𐑛 𐑢𐑦𐑞 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑳𐑞𐑼 𐑝𐑲𐑤 𐑒𐑮𐑰𐑗𐑼𐑟, 𐑣𐑵 𐑔𐑮𐑲𐑝𐑛 𐑦𐑯 𐑞 𐑛𐑸𐑒 𐑯 𐑜𐑤𐑵𐑥 𐑝 𐑞 𐑒𐑱𐑝𐑟.

note: [part]
en_GB: And braver still were Rugnur and his companions, who had to spend two years in those tunnels. For mining is a lengthy business. But they could for the most part avoid the enemy. They only once had to venture into the very heart of the trolls’ territory.
target: 𐑯 𐑚𐑮𐑱𐑝𐑼 𐑕𐑑𐑦𐑤 𐑢𐑻 ·𐑮𐑳𐑜𐑯𐑻 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟, 𐑣𐑵 𐑣𐑨𐑛 𐑑 𐑕𐑐𐑧𐑯𐑛 𐑑𐑵 𐑘𐑽𐑟 𐑦𐑯 𐑞𐑴𐑟 𐑑𐑳𐑯𐑩𐑤𐑟. 𐑓𐑹 𐑥𐑲𐑯𐑦𐑙 𐑦𐑟 𐑩 𐑤𐑧𐑙𐑔𐑦 𐑚𐑦𐑟𐑯𐑩𐑕. 𐑚𐑳𐑑 𐑞𐑱 𐑒𐑫𐑛 𐑓𐑹 𐑞 𐑥𐑴𐑕𐑑 𐑐𐑸𐑑 𐑩𐑝𐑶𐑛 𐑞 𐑧𐑯𐑩𐑥𐑦. 𐑞𐑱 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯𐑕 𐑣𐑨𐑛 𐑑 𐑝𐑧𐑯𐑑𐑿𐑮 𐑦𐑯𐑑𐑫 𐑞 𐑝𐑧𐑮𐑦 𐑣𐑸𐑑 𐑝 𐑞 𐑑𐑮𐑴𐑤𐑟' 𐑑𐑧𐑮𐑦𐑑𐑼𐑦.

note: [objective]: condition=win
en_GB: Bring the necessary gold and coal to create the sceptre to the starting castle
target: 𐑚𐑮𐑦𐑙 𐑞 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑜𐑴𐑤𐑛 𐑯 𐑒𐑴𐑤 𐑑 𐑒𐑮𐑰𐑱𐑑 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑑 𐑞 𐑕𐑑𐑸𐑑𐑦𐑙 𐑒𐑨𐑕𐑩𐑤

note: [objective]: condition=win
en_GB: 1 load of gold and 2 loads of coal are needed
target: 1 𐑤𐑴𐑛 𐑝 𐑜𐑴𐑤𐑛 𐑯 2 𐑤𐑴𐑛𐑟 𐑝 𐑒𐑴𐑤 𐑸 𐑯𐑰𐑛𐑩𐑛

note: [message]: speaker=Thursagan
en_GB: For me to make the artifact Haldric wants, I need a special type of gold. I do not know where it was found, but Baglur said these mines were the source of it.
target: 𐑓𐑹 𐑥𐑰 𐑑 𐑥𐑱𐑒 𐑞 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑢𐑪𐑯𐑑𐑕, 𐑲 𐑯𐑰𐑛 𐑩 𐑕𐑐𐑧𐑖𐑩𐑤 𐑑𐑲𐑐 𐑝 𐑜𐑴𐑤𐑛. 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑢𐑺 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑬𐑯𐑛, 𐑚𐑳𐑑 ·𐑚𐑨𐑜𐑤𐑻 𐑕𐑧𐑛 𐑞𐑰𐑟 𐑥𐑲𐑯𐑟 𐑢𐑻 𐑞 𐑕𐑹𐑕 𐑝 𐑦𐑑.

note: [message]: speaker=Baglur
en_GB: Also, the only coal that wi’ melt this gold is here.
target: 𐑷𐑤𐑕𐑴, 𐑞 𐑴𐑯𐑤𐑦 𐑒𐑴𐑤 𐑞𐑨𐑑 𐑢𐑦' 𐑥𐑧𐑤𐑑 𐑞𐑦𐑕 𐑜𐑴𐑤𐑛 𐑦𐑟 𐑣𐑽.

note: [message]: speaker=Rugnur
en_GB: So we’re down here to, what, mine this gold and coal? That should be easy enough.
target: 𐑕𐑴 𐑢𐑰'𐑼 𐑛𐑬𐑯 𐑣𐑽 𐑑, 𐑢𐑪𐑑, 𐑥𐑲𐑯 𐑞𐑦𐑕 𐑜𐑴𐑤𐑛 𐑯 𐑒𐑴𐑤? 𐑞𐑨𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑰𐑟𐑦 𐑦𐑯𐑳𐑓.

note: [message]: speaker=unit
en_GB: Here is some of the coal that we need! Bring the miners to take it!
target: 𐑣𐑽 𐑦𐑟 𐑕𐑳𐑥 𐑝 𐑞 𐑒𐑴𐑤 𐑞𐑨𐑑 𐑢𐑰 𐑯𐑰𐑛! 𐑚𐑮𐑦𐑙 𐑞 𐑥𐑲𐑯𐑼𐑟 𐑑 𐑑𐑱𐑒 𐑦𐑑!

note: [message]: speaker=unit
en_GB: I have all the coal I can carry...
target: 𐑲 𐑣𐑨𐑝 𐑷𐑤 𐑞 𐑒𐑴𐑤 𐑲 𐑒𐑨𐑯 𐑒𐑨𐑮𐑦...

note: [message]: speaker=unit
en_GB: Here is the mine of precious gold! Send the miners this way.
target: 𐑣𐑽 𐑦𐑟 𐑞 𐑥𐑲𐑯 𐑝 𐑐𐑮𐑧𐑖𐑩𐑕 𐑜𐑴𐑤𐑛! 𐑕𐑧𐑯𐑛 𐑞 𐑥𐑲𐑯𐑼𐑟 𐑞𐑦𐑕 𐑢𐑱.

note: [message]: speaker=unit
en_GB: I have all the gold I can carry...
target: 𐑲 𐑣𐑨𐑝 𐑷𐑤 𐑞 𐑜𐑴𐑤𐑛 𐑲 𐑒𐑨𐑯 𐑒𐑨𐑮𐑦...

note: [message]: speaker=unit
en_GB: My load of coal is delivered!
target: 𐑥𐑲 𐑤𐑴𐑛 𐑝 𐑒𐑴𐑤 𐑦𐑟 𐑛𐑩𐑤𐑦𐑝𐑼𐑛!

note: [message]: speaker=Thursagan
en_GB: This is all we need from these mines. Now we should go back further west, where there are no trolls and ogres, and mine there.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑷𐑤 𐑢𐑰 𐑯𐑰𐑛 𐑓𐑮𐑪𐑥 𐑞𐑰𐑟 𐑥𐑲𐑯𐑟. 𐑯𐑬 𐑢𐑰 𐑖𐑫𐑛 𐑜𐑴 𐑚𐑨𐑒 𐑓𐑻𐑞𐑼 𐑢𐑧𐑕𐑑, 𐑢𐑺 𐑞𐑺 𐑸 𐑯𐑴 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑴𐑜𐑻𐑟, 𐑯 𐑥𐑲𐑯 𐑞𐑺.

note: [scenario]: id=4t_The_Jeweler
en_GB: The Jeweler
target: 𐑞 ·𐑡𐑵𐑩𐑤𐑼

note: [message]: speaker=Durstorn
en_GB: So, you have returned. I assume you have obtained the required materials? My jeweler Theganli has spent the last two years buying jewels from some of the northern clans. So now go to the forge and make your sceptre. What do you need to annoy me for?
target: 𐑕𐑴, 𐑿 𐑣𐑨𐑝 𐑮𐑦𐑑𐑻𐑯𐑛. 𐑲 𐑩𐑕𐑿𐑥 𐑿 𐑣𐑨𐑝 𐑪𐑚𐑑𐑱𐑯𐑛 𐑞 𐑮𐑦𐑒𐑢𐑲𐑼𐑛 𐑥𐑩𐑑𐑽𐑦𐑩𐑤𐑟? 𐑥𐑲 𐑡𐑵𐑩𐑤𐑼 ·𐑔𐑧𐑜𐑨𐑯𐑤𐑰 𐑣𐑨𐑟 𐑕𐑐𐑧𐑯𐑑 𐑞 𐑤𐑭𐑕𐑑 𐑑𐑵 𐑘𐑽𐑟 𐑚𐑲𐑦𐑙 𐑡𐑵𐑩𐑤𐑟 𐑓𐑮𐑪𐑥 𐑕𐑳𐑥 𐑝 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑒𐑤𐑨𐑯𐑟. 𐑕𐑴 𐑯𐑬 𐑜𐑴 𐑑 𐑞 𐑓𐑹𐑡 𐑯 𐑥𐑱𐑒 𐑿𐑼 𐑕𐑧𐑐𐑑𐑻. 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑯𐑰𐑛 𐑑 𐑩𐑯𐑶 𐑥𐑰 𐑓𐑹?

note: [message]: speaker=Thursagan
en_GB: We don’t. Not everything is about you. We need to talk to Theganli.
target: 𐑢𐑰 𐑛𐑴𐑯𐑑. 𐑯𐑪𐑑 𐑧𐑝𐑮𐑦𐑔𐑦𐑙 𐑦𐑟 𐑩𐑚𐑬𐑑 𐑿. 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑑𐑷𐑒 𐑑 ·𐑔𐑧𐑜𐑨𐑯𐑤𐑰.

note: [message]: speaker=Thursagan
en_GB: I need to make the plans for the sceptre, then have him cut the ruby to match them.
target: 𐑲 𐑯𐑰𐑛 𐑑 𐑥𐑱𐑒 𐑞 𐑐𐑤𐑨𐑯𐑟 𐑓𐑹 𐑞 𐑕𐑧𐑐𐑑𐑻, 𐑞𐑧𐑯 𐑣𐑨𐑝 𐑣𐑦𐑥 𐑒𐑳𐑑 𐑞 𐑮𐑵𐑚𐑰 𐑑 𐑥𐑨𐑗 𐑞𐑧𐑥.

note: [message]: speaker=Rugnur
en_GB: What are you talking about, sir? You knew all along the jewel would have to be cut to make the sceptre out of.
target: 𐑢𐑪𐑑 𐑸 𐑿 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑, 𐑕𐑻? 𐑿 𐑯𐑿 𐑷𐑤 𐑩𐑤𐑪𐑙 𐑞 𐑡𐑵𐑩𐑤 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑑 𐑚𐑰 𐑒𐑳𐑑 𐑑 𐑥𐑱𐑒 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑬𐑑 𐑝.

note: [message]: speaker=Durstorn
en_GB: Oh... right, right. Fine. Theganli?
target: 𐑴... 𐑮𐑲𐑑, 𐑮𐑲𐑑. 𐑓𐑲𐑯. ·𐑔𐑧𐑜𐑨𐑯𐑤𐑰?

note: [message]: speaker=Kuhnar
en_GB: He’s in his shop, in the southern tunnel.
target: 𐑣𐑰'𐑟 𐑦𐑯 𐑣𐑦𐑟 𐑖𐑪𐑐, 𐑦𐑯 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑑𐑳𐑯𐑩𐑤.

note: [message]: speaker=Durstorn
en_GB: Whatever. Kuhnar, go, summon him here.
target: 𐑢𐑪𐑑𐑧𐑝𐑼. ·𐑒𐑵𐑯𐑸, 𐑜𐑴, 𐑕𐑳𐑥𐑩𐑯 𐑣𐑦𐑥 𐑣𐑽.

note: [message]: speaker=Kuhnar
en_GB: Theganli! Come out of there, Durstorn orders you to come to the citadel.
target: ·𐑔𐑧𐑜𐑨𐑯𐑤𐑰! 𐑒𐑳𐑥 𐑬𐑑 𐑝 𐑞𐑺, ·𐑛𐑻𐑕𐑑𐑹𐑯 𐑹𐑛𐑼𐑟 𐑿 𐑑 𐑒𐑳𐑥 𐑑 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤.

note: [unit]: type=Dwarvish Runesmith, id=Theganli
en_GB: Theganli
target: ·𐑔𐑧𐑜𐑨𐑯𐑤𐑰

note: [message]: speaker=Theganli
en_GB: I’m coming... coming... stop pounding on the door...
target: 𐑲'𐑧𐑥 𐑒𐑳𐑥𐑦𐑙... 𐑒𐑳𐑥𐑦𐑙... 𐑕𐑑𐑪𐑐 𐑐𐑬𐑯𐑛𐑦𐑙 𐑪𐑯 𐑞 𐑛𐑹...

note: [message]: speaker=Thursagan
en_GB: He doesn’t need to come here, I’ll take the jewel to his shop. He’ll need his tools anyway.
target: 𐑣𐑰 𐑛𐑳𐑟𐑯𐑑 𐑯𐑰𐑛 𐑑 𐑒𐑳𐑥 𐑣𐑽, 𐑲'𐑤 𐑑𐑱𐑒 𐑞 𐑡𐑵𐑩𐑤 𐑑 𐑣𐑦𐑟 𐑖𐑪𐑐. 𐑣𐑰'𐑤 𐑯𐑰𐑛 𐑣𐑦𐑟 𐑑𐑵𐑤𐑟 𐑧𐑯𐑦𐑢𐑱.

note: [message]: speaker=Thursagan
en_GB: Well, Theganli, what do you think of this jewel?
target: 𐑢𐑧𐑤, ·𐑔𐑧𐑜𐑨𐑯𐑤𐑰, 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑔𐑦𐑙𐑒 𐑝 𐑞𐑦𐑕 𐑡𐑵𐑩𐑤?

note: [message]: speaker=Thursagan
en_GB: Do you think you could cut it in the manner my plans specify?
target: 𐑛𐑵 𐑿 𐑔𐑦𐑙𐑒 𐑿 𐑒𐑫𐑛 𐑒𐑳𐑑 𐑦𐑑 𐑦𐑯 𐑞 𐑥𐑨𐑯𐑼 𐑥𐑲 𐑐𐑤𐑨𐑯𐑟 𐑕𐑐𐑧𐑕𐑦𐑓𐑲?

note: [message]: speaker=Theganli
en_GB: Well, uh, um, maybe... maybe... it will be hard... let me see...
target: 𐑢𐑧𐑤, 𐑩, 𐑩𐑥, 𐑥𐑱𐑚𐑰... 𐑥𐑱𐑚𐑰... 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑣𐑸𐑛... 𐑤𐑧𐑑 𐑥𐑰 𐑕𐑰...

note: [message]: speaker=Thursagan
en_GB: Very well. See what you can do.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑕𐑰 𐑢𐑪𐑑 𐑿 𐑒𐑨𐑯 𐑛𐑵.

note: [message]: speaker=narrator
en_GB: Theganli spent many months cutting the jewels that would go into the Sceptre of Fire, and the Ruby of Fire he attempted last. But he could not cut it.
target: ·𐑔𐑧𐑜𐑨𐑯𐑤𐑰 𐑕𐑐𐑧𐑯𐑑 𐑥𐑧𐑯𐑦 𐑥𐑳𐑯𐑔𐑕 𐑒𐑳𐑑𐑦𐑙 𐑞 𐑡𐑵𐑩𐑤𐑟 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑜𐑴 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼, 𐑯 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑣𐑰 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛 𐑤𐑭𐑕𐑑. 𐑚𐑳𐑑 𐑣𐑰 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑳𐑑 𐑦𐑑.

note: [message]: speaker=Durstorn
en_GB: Well, do you have anything yet?!
target: 𐑢𐑧𐑤, 𐑛𐑵 𐑿 𐑣𐑨𐑝 𐑧𐑯𐑦𐑔𐑦𐑙 𐑘𐑧𐑑?!

note: [message]: speaker=Theganli
en_GB: Ah, well, uh, no... no, not yet... unfortunately... it seems... it can’t be cut... or scratched... or damaged at all... at least not by my tools...
target: 𐑭, 𐑢𐑧𐑤, 𐑩, 𐑯𐑴... 𐑯𐑴, 𐑯𐑪𐑑 𐑘𐑧𐑑... 𐑩𐑯𐑓𐑹𐑗𐑩𐑯𐑩𐑑𐑤𐑰... 𐑦𐑑 𐑕𐑰𐑥𐑟... 𐑦𐑑 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑒𐑳𐑑... 𐑹 𐑕𐑒𐑮𐑨𐑗𐑑... 𐑹 𐑛𐑨𐑥𐑦𐑡𐑛 𐑨𐑑 𐑷𐑤... 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑯𐑪𐑑 𐑚𐑲 𐑥𐑲 𐑑𐑵𐑤𐑟...

note: [message]: speaker=Thursagan
en_GB: So what do you propose we do? We need this jewel cut in a very specific way to make sure... well, it doesn’t matter why.
target: 𐑕𐑴 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑐𐑮𐑩𐑐𐑴𐑟 𐑢𐑰 𐑛𐑵? 𐑢𐑰 𐑯𐑰𐑛 𐑞𐑦𐑕 𐑡𐑵𐑩𐑤 𐑒𐑳𐑑 𐑦𐑯 𐑩 𐑝𐑧𐑮𐑦 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑢𐑱 𐑑 𐑥𐑱𐑒 𐑖𐑫𐑼... 𐑢𐑧𐑤, 𐑦𐑑 𐑛𐑳𐑟𐑯𐑑 𐑥𐑨𐑑𐑼 𐑢𐑲.

note: [message]: speaker=Theganli
en_GB: Well... maybe... the Shorbear clan? They have good tools... yes, yes, they do...
target: 𐑢𐑧𐑤... 𐑥𐑱𐑚𐑰... 𐑞 ·𐑖𐑹𐑚𐑺 𐑒𐑤𐑨𐑯? 𐑞𐑱 𐑣𐑨𐑝 𐑜𐑫𐑛 𐑑𐑵𐑤𐑟... 𐑘𐑧𐑕, 𐑘𐑧𐑕, 𐑞𐑱 𐑛𐑵...

note: [message]: speaker=Rugnur
en_GB: Who are they?
target: 𐑣𐑵 𐑸 𐑞𐑱?

note: [message]: speaker=Theganli
en_GB: Another group... of dwarves... live south of here... above ground... yes... best jewelers I know of... have special tools... tools, yes...
target: 𐑩𐑯𐑳𐑞𐑼 𐑜𐑮𐑵𐑐... 𐑝 𐑛𐑢𐑹𐑝𐑟... 𐑤𐑦𐑝 𐑕𐑬𐑔 𐑝 𐑣𐑽... 𐑩𐑚𐑳𐑝 𐑜𐑮𐑬𐑯𐑛... 𐑘𐑧𐑕... 𐑚𐑧𐑕𐑑 𐑡𐑵𐑩𐑤𐑼𐑟 𐑲 𐑯𐑴 𐑝... 𐑣𐑨𐑝 𐑕𐑐𐑧𐑖𐑩𐑤 𐑑𐑵𐑤𐑟... 𐑑𐑵𐑤𐑟, 𐑘𐑧𐑕...

note: [message]: speaker=Durstorn
en_GB: Well, Rugnur, what are you waiting for? Go down and get these tools from them, and carve the jewel!
target: 𐑢𐑧𐑤, ·𐑮𐑳𐑜𐑯𐑻, 𐑢𐑪𐑑 𐑸 𐑿 𐑢𐑱𐑑𐑦𐑙 𐑓𐑹? 𐑜𐑴 𐑛𐑬𐑯 𐑯 𐑜𐑧𐑑 𐑞𐑰𐑟 𐑑𐑵𐑤𐑟 𐑓𐑮𐑪𐑥 𐑞𐑧𐑥, 𐑯 𐑒𐑸𐑝 𐑞 𐑡𐑵𐑩𐑤!

note: [message]: speaker=Baglur [message]: speaker=Rugnur
en_GB: We can’t just go in there and take their property. We’ll have to buy, or rent, it from them.
target: 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑡𐑳𐑕𐑑 𐑜𐑴 𐑦𐑯 𐑞𐑺 𐑯 𐑑𐑱𐑒 𐑞𐑺 𐑐𐑮𐑪𐑐𐑼𐑑𐑦. 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑚𐑲, 𐑹 𐑮𐑧𐑯𐑑, 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑞𐑧𐑥.

note: [message]: speaker=Durstorn
en_GB: Fine. Go rent it from them.
target: 𐑓𐑲𐑯. 𐑜𐑴 𐑮𐑧𐑯𐑑 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑞𐑧𐑥.

note: [message]: speaker=Rugnur
en_GB: Very well. We’ll go south now.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑢𐑰'𐑤 𐑜𐑴 𐑕𐑬𐑔 𐑯𐑬.

note: [message]: speaker=Durstorn
en_GB: Wait! Last time you made a bargain by yourself you lost us five thousand pieces of silver. I’m going with you this time!
target: 𐑢𐑱𐑑! 𐑤𐑭𐑕𐑑 𐑑𐑲𐑥 𐑿 𐑥𐑱𐑛 𐑩 𐑚𐑸𐑜𐑱𐑯 𐑚𐑲 𐑿𐑼𐑕𐑧𐑤𐑓 𐑿 𐑤𐑪𐑕𐑑 𐑳𐑕 𐑓𐑲𐑝 𐑔𐑬𐑟𐑩𐑯𐑛 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑕𐑦𐑤𐑝𐑻. 𐑲'𐑧𐑥 𐑜𐑴𐑦𐑙 𐑢𐑦𐑞 𐑿 𐑞𐑦𐑕 𐑑𐑲𐑥!

note: [message]: speaker=Kuhnar
en_GB: Are you sure that is wise, lord?
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑦𐑟 𐑢𐑲𐑟, 𐑤𐑹𐑛?

note: [message]: speaker=Durstorn
en_GB: Of course! To be safe, though, you and Noiraran are going to come with us.
target: 𐑝 𐑒𐑹𐑕! 𐑑 𐑚𐑰 𐑕𐑱𐑓, 𐑞𐑴, 𐑿 𐑯 ·𐑯𐑶𐑮𐑸𐑨𐑯 𐑸 𐑜𐑴𐑦𐑙 𐑑 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑳𐑕.

note: [scenario]: id=5_Hills_of_the_Shorbear_Clan
en_GB: Hills of the Shorbear Clan
target: ·𐑣𐑦𐑤𐑟 𐑝 𐑞 ·𐑖𐑹𐑚𐑺 ·𐑒𐑤𐑨𐑯

note: [side]: type=Dwarvish Lord, id=Glonoin
en_GB: Glonoin
target: ·𐑜𐑤𐑪𐑯𐑶𐑯

note: [objective]: condition=win
en_GB: Defeat Glonoin, the Shorbear clan leader
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑜𐑤𐑪𐑯𐑶𐑯, 𐑞 ·𐑖𐑹𐑚𐑺 𐑒𐑤𐑨𐑯 𐑤𐑰𐑛𐑻

note: [objective]: condition=lose
en_GB: Death of Durstorn
target: 𐑛𐑧𐑔 𐑝 ·𐑛𐑻𐑕𐑑𐑹𐑯

note: [message]: speaker=Kuhnar
en_GB: Here we are; the hills of the Shorbear clan. What are we here for, anyway?
target: 𐑣𐑽 𐑢𐑰 𐑸; 𐑞 𐑣𐑦𐑤𐑟 𐑝 𐑞 ·𐑖𐑹𐑚𐑺 𐑒𐑤𐑨𐑯. 𐑢𐑪𐑑 𐑸 𐑢𐑰 𐑣𐑽 𐑓𐑹, 𐑧𐑯𐑦𐑢𐑱?

note: [message]: speaker=Rugnur
en_GB: If I understand it correctly, we’re here to bargain with the Shorbears, and arrange for us to use their tools to cut the ruby.
target: 𐑦𐑓 𐑲 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑦𐑑 𐑒𐑩𐑮𐑧𐑒𐑑𐑤𐑦, 𐑢𐑰'𐑼 𐑣𐑽 𐑑 𐑚𐑸𐑜𐑱𐑯 𐑢𐑦𐑞 𐑞 ·𐑖𐑹𐑚𐑺𐑕, 𐑯 𐑼𐑱𐑯𐑡 𐑓𐑹 𐑳𐑕 𐑑 𐑿𐑕 𐑞𐑺 𐑑𐑵𐑤𐑟 𐑑 𐑒𐑳𐑑 𐑞 𐑮𐑵𐑚𐑰.

note: [message]: speaker=Durstorn
en_GB: And I’ll be doing the talking; I remember what happened last time you negotiated a deal! We lost five thousand pieces of silver.
target: 𐑯 𐑲'𐑤 𐑚𐑰 𐑛𐑵𐑦𐑙 𐑞 𐑑𐑷𐑒𐑦𐑙; 𐑲 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑛 𐑤𐑭𐑕𐑑 𐑑𐑲𐑥 𐑿 𐑯𐑩𐑜𐑴𐑖𐑰𐑱𐑑𐑩𐑛 𐑩 𐑛𐑰𐑤! 𐑢𐑰 𐑤𐑪𐑕𐑑 𐑓𐑲𐑝 𐑔𐑬𐑟𐑩𐑯𐑛 𐑐𐑰𐑕𐑩𐑟 𐑝 𐑕𐑦𐑤𐑝𐑻.

note: [message]: speaker=Glonoin
en_GB: Och, it’s some o’ them cave-dwarves. What business do you have here?
target: 𐑭𐑒, 𐑦𐑑𐑕 𐑕𐑳𐑥 𐑴' 𐑞𐑧𐑥 𐑒𐑱𐑝-𐑛𐑢𐑹𐑝𐑟. 𐑢𐑪𐑑 𐑚𐑦𐑟𐑯𐑩𐑕 𐑛𐑵 𐑿 𐑣𐑨𐑝 𐑣𐑽?

note: [message]: speaker=Durstorn
en_GB: I’m Lord Durstorn, king of my tribe. I have been told you are great jeweler-workers, and so we come to rent some of your tools for a short time, a few years at most.
target: 𐑲'𐑧𐑥 𐑤𐑹𐑛 ·𐑛𐑻𐑕𐑑𐑹𐑯, 𐑒𐑦𐑙 𐑝 𐑥𐑲 𐑑𐑮𐑲𐑚. 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑑𐑴𐑤𐑛 𐑿 𐑸 𐑜𐑮𐑱𐑑 𐑡𐑵𐑩𐑤𐑼-𐑢𐑻𐑒𐑼𐑟, 𐑯 𐑕𐑴 𐑢𐑰 𐑒𐑳𐑥 𐑑 𐑮𐑧𐑯𐑑 𐑕𐑳𐑥 𐑝 𐑿𐑼 𐑑𐑵𐑤𐑟 𐑓𐑹 𐑩 𐑖𐑹𐑑 𐑑𐑲𐑥, 𐑩 𐑓𐑿 𐑘𐑽𐑟 𐑨𐑑 𐑥𐑴𐑕𐑑.

note: [message]: speaker=Glonoin
en_GB: You’re a king?! Must be a pretty small kingdom for you to come yourself to bargain with us!
target: 𐑿'𐑼 𐑩 𐑒𐑦𐑙?! 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑩 𐑐𐑮𐑦𐑑𐑦 𐑕𐑥𐑷𐑤 𐑒𐑦𐑙𐑛𐑩𐑥 𐑓𐑹 𐑿 𐑑 𐑒𐑳𐑥 𐑿𐑼𐑕𐑧𐑤𐑓 𐑑 𐑚𐑸𐑜𐑱𐑯 𐑢𐑦𐑞 𐑳𐑕!

note: [message]: speaker=Durstorn
en_GB: You insult me! Do you want my business, or not?
target: 𐑿 𐑦𐑯𐑕𐑳𐑤𐑑 𐑥𐑰! 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑥𐑲 𐑚𐑦𐑟𐑯𐑩𐑕, 𐑹 𐑯𐑪𐑑?

note: [message]: speaker=Glonoin
en_GB: Well, fine, I’ll hear your offer.
target: 𐑢𐑧𐑤, 𐑓𐑲𐑯, 𐑲'𐑤 𐑣𐑽 𐑿𐑼 𐑪𐑓𐑼.

note: [message]: speaker=Glonoin
en_GB: It must be worth a lot for you to come this way and offer that much! How much are you going to sell it for, eh?
target: 𐑦𐑑 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑢𐑻𐑔 𐑩 𐑤𐑪𐑑 𐑓𐑹 𐑿 𐑑 𐑒𐑳𐑥 𐑞𐑦𐑕 𐑢𐑱 𐑯 𐑪𐑓𐑼 𐑞𐑨𐑑 𐑥𐑳𐑗! 𐑣𐑬 𐑥𐑳𐑗 𐑸 𐑿 𐑜𐑴𐑦𐑙 𐑑 𐑕𐑧𐑤 𐑦𐑑 𐑓𐑹, 𐑱?

note: [message]: speaker=Glonoin
en_GB: I’ll take twenty-five hundred, minimum.
target: 𐑲'𐑤 𐑑𐑱𐑒 𐑑𐑢𐑧𐑯𐑑𐑦-𐑓𐑲𐑝 𐑣𐑳𐑯𐑛𐑮𐑧𐑛, 𐑥𐑦𐑯𐑩𐑥𐑩𐑥.

note: [message]: speaker=Durstorn
en_GB: I know that. Uh, Glonoin, how about five hundred?
target: 𐑲 𐑯𐑴 𐑞𐑨𐑑. 𐑩, ·𐑜𐑤𐑪𐑯𐑶𐑯, 𐑣𐑬 𐑩𐑚𐑬𐑑 𐑓𐑲𐑝 𐑣𐑳𐑯𐑛𐑮𐑧𐑛?

note: [message]: speaker=Glonoin
en_GB: Twenty-three hundred is my lowest offer. I can tell I don’t need the money as much as you need the jewel cut!
target: 𐑑𐑢𐑧𐑯𐑑𐑦-𐑔𐑮𐑰 𐑣𐑳𐑯𐑛𐑮𐑧𐑛 𐑦𐑟 𐑥𐑲 𐑤𐑴𐑩𐑕𐑑 𐑪𐑓𐑼. 𐑲 𐑒𐑨𐑯 𐑑𐑧𐑤 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑰𐑛 𐑞 𐑥𐑳𐑯𐑦 𐑨𐑟 𐑥𐑳𐑗 𐑨𐑟 𐑿 𐑯𐑰𐑛 𐑞 𐑡𐑵𐑩𐑤 𐑒𐑳𐑑!

note: [message]: speaker=Durstorn
en_GB: You must be mad! I’ll offer one thousand, but no higher!
target: 𐑿 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑥𐑨𐑛! 𐑲'𐑤 𐑪𐑓𐑼 𐑢𐑳𐑯 𐑔𐑬𐑟𐑩𐑯𐑛, 𐑚𐑳𐑑 𐑯𐑴 𐑣𐑲𐑼!

note: [message]: speaker=Glonoin
en_GB: Two thousand, and I’ll go no lower!
target: 𐑑𐑵 𐑔𐑬𐑟𐑩𐑯𐑛, 𐑯 𐑲'𐑤 𐑜𐑴 𐑯𐑴 𐑤𐑴𐑼!

note: [message]: speaker=Rugnur
en_GB: What are we going to do? We can’t go much higher!
target: 𐑢𐑪𐑑 𐑸 𐑢𐑰 𐑜𐑴𐑦𐑙 𐑑 𐑛𐑵? 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑜𐑴 𐑥𐑳𐑗 𐑣𐑲𐑼!

note: [message]: speaker=Baglur
en_GB: Offer him fifteen hundred, but don’t go up, even if he refuses.
target: 𐑪𐑓𐑼 𐑣𐑦𐑥 𐑓𐑦𐑓𐑑𐑰𐑯 𐑣𐑳𐑯𐑛𐑮𐑧𐑛, 𐑚𐑳𐑑 𐑛𐑴𐑯𐑑 𐑜𐑴 𐑳𐑐, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑣𐑰 𐑮𐑩𐑓𐑿𐑟𐑩𐑟.

note: [message]: speaker=Durstorn
en_GB: Bah! Getting this cut isn’t worth that much; what with Rugnur’s mistake earlier, and all the other expenses, if we pay more than a thousand we’ll barely even make a profit!
target: 𐑚𐑭! 𐑜𐑧𐑑𐑦𐑙 𐑞𐑦𐑕 𐑒𐑳𐑑 𐑦𐑟𐑯𐑑 𐑢𐑻𐑔 𐑞𐑨𐑑 𐑥𐑳𐑗; 𐑢𐑪𐑑 𐑢𐑦𐑞 ·𐑮𐑳𐑜𐑯𐑻𐑟 𐑥𐑦𐑕𐑑𐑱𐑒 𐑻𐑤𐑰𐑼, 𐑯 𐑷𐑤 𐑞 𐑳𐑞𐑼 𐑦𐑒𐑕𐑐𐑧𐑯𐑕𐑩𐑟, 𐑦𐑓 𐑢𐑰 𐑐𐑱 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑔𐑬𐑟𐑩𐑯𐑛 𐑢𐑰'𐑤 𐑚𐑺𐑤𐑦 𐑰𐑝𐑩𐑯 𐑥𐑱𐑒 𐑩 𐑐𐑮𐑪𐑓𐑦𐑑!

note: [message]: speaker=Thursagan
en_GB: So what are you going to do?
target: 𐑕𐑴 𐑢𐑪𐑑 𐑸 𐑿 𐑜𐑴𐑦𐑙 𐑑 𐑛𐑵?

note: [message]: speaker=Durstorn
en_GB: Fight him, and take the tools by force.
target: 𐑓𐑲𐑑 𐑣𐑦𐑥, 𐑯 𐑑𐑱𐑒 𐑞 𐑑𐑵𐑤𐑟 𐑚𐑲 𐑓𐑹𐑕.

note: [message]: speaker=Durstorn
en_GB: Of course not! Now, Glonoin; one thousand was my final offer. If you won’t accept it, we will take the tools from you by force!
target: 𐑝 𐑒𐑹𐑕 𐑯𐑪𐑑! 𐑯𐑬, ·𐑜𐑤𐑪𐑯𐑶𐑯; 𐑢𐑳𐑯 𐑔𐑬𐑟𐑩𐑯𐑛 𐑢𐑪𐑟 𐑥𐑲 𐑓𐑲𐑯𐑩𐑤 𐑪𐑓𐑼. 𐑦𐑓 𐑿 𐑢𐑴𐑯𐑑 𐑨𐑒𐑕𐑧𐑐𐑑 𐑦𐑑, 𐑢𐑰 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑞 𐑑𐑵𐑤𐑟 𐑓𐑮𐑪𐑥 𐑿 𐑚𐑲 𐑓𐑹𐑕!

note: [message]: speaker=Glonoin
en_GB: I’d like to see you try!
target: 𐑲'𐑛𐑰 𐑤𐑲𐑒 𐑑 𐑕𐑰 𐑿 𐑑𐑮𐑲!

note: [message]: speaker=Thursagan
en_GB: You’re making a mistake, Durstorn.
target: 𐑿'𐑼 𐑥𐑱𐑒𐑦𐑙 𐑩 𐑥𐑦𐑕𐑑𐑱𐑒, ·𐑛𐑻𐑕𐑑𐑹𐑯.

note: [message]: speaker=Durstorn
en_GB: Shut up, all of you! Attack them!
target: 𐑖𐑳𐑑 𐑳𐑐, 𐑷𐑤 𐑝 𐑿! 𐑩𐑑𐑨𐑒 𐑞𐑧𐑥!

note: [message]: speaker=Lyndar
en_GB: Aha! I’ve spent years looking for you dwarves, but now I’ve found you! Prepare to die!
target: 𐑭𐑣𐑭! 𐑲'𐑝 𐑕𐑐𐑧𐑯𐑑 𐑘𐑽𐑟 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑿 𐑛𐑢𐑹𐑝𐑟, 𐑚𐑳𐑑 𐑯𐑬 𐑲'𐑝 𐑓𐑬𐑯𐑛 𐑿! 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑛𐑲!

note: [message]: speaker=Glonoin
en_GB: Who the devil are you?
target: 𐑣𐑵 𐑞 𐑛𐑧𐑝𐑩𐑤 𐑸 𐑿?

note: [message]: speaker=Rugnur
en_GB: I thought we left the elves behind at the gates four years ago! It seems we have two enemies now.
target: 𐑲 𐑔𐑷𐑑 𐑢𐑰 𐑤𐑧𐑓𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑚𐑦𐑣𐑲𐑯𐑛 𐑨𐑑 𐑞 𐑜𐑱𐑑𐑕 𐑓𐑹 𐑘𐑽𐑟 𐑩𐑜𐑴! 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑢𐑰 𐑣𐑨𐑝 𐑑𐑵 𐑧𐑯𐑦𐑥𐑦𐑟 𐑯𐑬.

note: [message]: speaker=Glonoin
en_GB: So, elves, are you against these dwarves too? They’re attacking my clan for absolutely no reason!
target: 𐑕𐑴, 𐑧𐑤𐑝𐑟, 𐑸 𐑿 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑰𐑟 𐑛𐑢𐑹𐑝𐑟 𐑑𐑵? 𐑞𐑱'𐑼 𐑩𐑑𐑨𐑒𐑦𐑙 𐑥𐑲 𐑒𐑤𐑨𐑯 𐑓𐑹 𐑨𐑚𐑕𐑴𐑤𐑵𐑑𐑤𐑦 𐑯𐑴 𐑮𐑰𐑟𐑩𐑯!

note: [message]: speaker=Lyndar
en_GB: I see. So you don’t have the ruby?
target: 𐑲 𐑕𐑰. 𐑕𐑴 𐑿 𐑛𐑴𐑯𐑑 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰?

note: [message]: speaker=Glonoin
en_GB: No, they do. They wanted to rent my tools to cut it, but they didn’t offer me nearly enough!
target: 𐑯𐑴, 𐑞𐑱 𐑛𐑵. 𐑞𐑱 𐑢𐑪𐑯𐑑𐑩𐑛 𐑑 𐑮𐑧𐑯𐑑 𐑥𐑲 𐑑𐑵𐑤𐑟 𐑑 𐑒𐑳𐑑 𐑦𐑑, 𐑚𐑳𐑑 𐑞𐑱 𐑛𐑦𐑛𐑯𐑑 𐑪𐑓𐑼 𐑥𐑰 𐑯𐑽𐑤𐑦 𐑦𐑯𐑳𐑓!

note: [message]: speaker=Glonoin
en_GB: Deal!
target: 𐑛𐑰𐑤!

note: [message]: speaker=Durstorn
en_GB: Ah, they don’t scare me! We can take both of them!
target: 𐑭, 𐑞𐑱 𐑛𐑴𐑯𐑑 𐑕𐑒𐑺 𐑥𐑰! 𐑢𐑰 𐑒𐑨𐑯 𐑑𐑱𐑒 𐑚𐑴𐑔 𐑝 𐑞𐑧𐑥!

note: [message]: speaker=Thursagan
en_GB: Don’t be a fool! We can’t take the elves, and it was a mistake to attack these dwarves, but if we have to fight we should retreat once we get what we came for, the tools!
target: 𐑛𐑴𐑯𐑑 𐑚𐑰 𐑩 𐑓𐑵𐑤! 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑑𐑱𐑒 𐑞 𐑧𐑤𐑝𐑟, 𐑯 𐑦𐑑 𐑢𐑪𐑟 𐑩 𐑥𐑦𐑕𐑑𐑱𐑒 𐑑 𐑩𐑑𐑨𐑒 𐑞𐑰𐑟 𐑛𐑢𐑹𐑝𐑟, 𐑚𐑳𐑑 𐑦𐑓 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑢𐑰 𐑖𐑫𐑛 𐑮𐑦𐑑𐑮𐑰𐑑 𐑢𐑳𐑯𐑕 𐑢𐑰 𐑜𐑧𐑑 𐑢𐑪𐑑 𐑢𐑰 𐑒𐑱𐑥 𐑓𐑹, 𐑞 𐑑𐑵𐑤𐑟!

note: [objective]: condition=win
en_GB: Have all heroes in the Shorbear caves while no enemies are in the caves
target: 𐑣𐑨𐑝 𐑷𐑤 𐑣𐑽𐑴𐑟 𐑦𐑯 𐑞 ·𐑖𐑹𐑚𐑺 𐑒𐑱𐑝𐑟 𐑢𐑲𐑤 𐑯𐑴 𐑧𐑯𐑦𐑥𐑦𐑟 𐑸 𐑦𐑯 𐑞 𐑒𐑱𐑝𐑟

note: [message]: speaker=Durstorn
en_GB: Ha! Now we can get those tools easily, and go back to our own caves.
target: 𐑣𐑭! 𐑯𐑬 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑞𐑴𐑟 𐑑𐑵𐑤𐑟 𐑰𐑟𐑦𐑤𐑦, 𐑯 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑬𐑼 𐑴𐑯 𐑒𐑱𐑝𐑟.

note: [message]: speaker=Thursagan
en_GB: And how do you plan on doing that? There are elves swarming these hills, trying to kill us.
target: 𐑯 𐑣𐑬 𐑛𐑵 𐑿 𐑐𐑤𐑨𐑯 𐑪𐑯 𐑛𐑵𐑦𐑙 𐑞𐑨𐑑? 𐑞𐑺 𐑸 𐑧𐑤𐑝𐑟 𐑕𐑢𐑹𐑥𐑦𐑙 𐑞𐑰𐑟 𐑣𐑦𐑤𐑟, 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑒𐑦𐑤 𐑳𐑕.

note: [message]: speaker=Durstorn
en_GB: Indeed. Kill them! And make sure no more enter. Then we can close the gates.
target: 𐑦𐑯𐑛𐑰𐑛. 𐑒𐑦𐑤 𐑞𐑧𐑥! 𐑯 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑯𐑴 𐑥𐑹 𐑧𐑯𐑑𐑼. 𐑞𐑧𐑯 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑤𐑴𐑕 𐑞 𐑜𐑱𐑑𐑕.

note: [message]: speaker=Thursagan
en_GB: We have driven all of the dwarves and elves out of these caves. They are not ours, though, and we can’t stay here forever.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑛𐑮𐑦𐑝𐑩𐑯 𐑷𐑤 𐑝 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑯 𐑧𐑤𐑝𐑟 𐑬𐑑 𐑝 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟. 𐑞𐑱 𐑸 𐑯𐑪𐑑 𐑬𐑼𐑟, 𐑞𐑴, 𐑯 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑕𐑑𐑱 𐑣𐑽 𐑓𐑹𐑧𐑝𐑼.

note: [message]: speaker=Durstorn
en_GB: True. I suspect these elves will try to besiege us here.
target: 𐑑𐑮𐑵. 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑑𐑮𐑲 𐑑 𐑚𐑦𐑕𐑰𐑡 𐑳𐑕 𐑣𐑽.

note: [message]: speaker=Durstorn
en_GB: Indeed. Everyone to the caves, and kill those still inside!
target: 𐑦𐑯𐑛𐑰𐑛. 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑑 𐑞 𐑒𐑱𐑝𐑟, 𐑯 𐑒𐑦𐑤 𐑞𐑴𐑟 𐑕𐑑𐑦𐑤 𐑦𐑯𐑕𐑲𐑛!

note: [message]: speaker=Durstorn
en_GB: We have driven all of the dwarves and elves out of these caves! Now, seal the gates!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑛𐑮𐑦𐑝𐑩𐑯 𐑷𐑤 𐑝 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑯 𐑧𐑤𐑝𐑟 𐑬𐑑 𐑝 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟! 𐑯𐑬, 𐑕𐑰𐑤 𐑞 𐑜𐑱𐑑𐑕!

note: [scenario]: id=6_Towards_the_Caves
en_GB: Towards the Caves
target: ·𐑑𐑫𐑢𐑹𐑛𐑟 𐑞 ·𐑒𐑱𐑝𐑟

note: [part]
en_GB: The dwarves spent several years trapped in those caves, the elves besieging them. The dwarves could not leave, for there were far too many elves, and there was no way out of the caverns other than above ground. But the elves could not enter, for the magical dwarven gates were closed.
target: 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑕𐑐𐑧𐑯𐑑 𐑕𐑧𐑝𐑼𐑩𐑤 𐑘𐑽𐑟 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑴𐑟 𐑒𐑱𐑝𐑟, 𐑞 𐑧𐑤𐑝𐑟 𐑚𐑦𐑕𐑰𐑡𐑦𐑙 𐑞𐑧𐑥. 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑤𐑰𐑝, 𐑓𐑹 𐑞𐑺 𐑢𐑻 𐑓𐑸 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑧𐑤𐑝𐑟, 𐑯 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑢𐑱 𐑬𐑑 𐑝 𐑞 𐑒𐑨𐑝𐑻𐑯𐑟 𐑳𐑞𐑼 𐑞𐑨𐑯 𐑩𐑚𐑳𐑝 𐑜𐑮𐑬𐑯𐑛. 𐑚𐑳𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑧𐑯𐑑𐑼, 𐑓𐑹 𐑞 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑛𐑢𐑹𐑝𐑧𐑯 𐑜𐑱𐑑𐑕 𐑢𐑻 𐑒𐑤𐑴𐑟𐑛.

note: [part]
en_GB: During this time, Thursagan crafted the Sceptre of Fire, first cutting the jewel, then putting it, the gold and the cold steel into the heat of the flame. The sceptre was crafted, but something was not right. No matter what enchantment of runes he put on the Sceptre, it did not fulfill its original purpose.
target: 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞𐑦𐑕 𐑑𐑲𐑥, ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑒𐑮𐑭𐑓𐑑𐑩𐑛 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼, 𐑓𐑻𐑕𐑑 𐑒𐑳𐑑𐑦𐑙 𐑞 𐑡𐑵𐑩𐑤, 𐑞𐑧𐑯 𐑫𐑔𐑐𐑫𐑑𐑦𐑙 𐑦𐑑, 𐑞 𐑜𐑴𐑤𐑛 𐑯 𐑞 𐑒𐑴𐑤𐑛 𐑕𐑑𐑰𐑤 𐑦𐑯𐑑𐑫 𐑞 𐑣𐑰𐑑 𐑝 𐑞 𐑓𐑤𐑱𐑥. 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑢𐑪𐑟 𐑒𐑮𐑭𐑓𐑑𐑩𐑛, 𐑚𐑳𐑑 𐑕𐑳𐑥𐑔𐑦𐑙 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑮𐑲𐑑. 𐑯𐑴 𐑥𐑨𐑑𐑼 𐑢𐑪𐑑 𐑧𐑯𐑗𐑨𐑯𐑑𐑥𐑩𐑯𐑑 𐑝 𐑮𐑵𐑯𐑟 𐑣𐑰 𐑐𐑫𐑑 𐑪𐑯 𐑞 𐑕𐑧𐑐𐑑𐑻, 𐑦𐑑 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑓𐑫𐑤𐑓𐑦𐑤 𐑦𐑑𐑕 𐑩𐑮𐑦𐑡𐑩𐑯𐑩𐑤 𐑐𐑻𐑐𐑩𐑕.

note: [objective]: condition=win
en_GB: Move Rugnur to the northeast cave entrance
target: 𐑥𐑵𐑝 ·𐑮𐑳𐑜𐑯𐑻 𐑑 𐑞 𐑯𐑹𐑔𐑰𐑕𐑑 𐑒𐑱𐑝 𐑩𐑯𐑑𐑮𐑭𐑯𐑕

note: [objective]: condition=win
en_GB: Move Alanin to the southern border east of the river
target: 𐑥𐑵𐑝 ·𐑨𐑤𐑨𐑯𐑦𐑯 𐑑 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑚𐑹𐑛𐑼 𐑰𐑕𐑑 𐑝 𐑞 𐑮𐑦𐑝𐑼

note: [message]: speaker=Rugnur
en_GB: Well, Thursagan has reached a conclusion. He can’t make the sceptre with the materials he has here, but he has the final plans for it, and all the jewels and gold he needs. Shouldn’t we leave now?
target: 𐑢𐑧𐑤, ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑣𐑨𐑟 𐑮𐑰𐑗𐑑 𐑩 𐑒𐑪𐑯𐑒𐑤𐑵𐑠𐑩𐑯. 𐑣𐑰 𐑒𐑭𐑯𐑑 𐑥𐑱𐑒 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑢𐑦𐑞 𐑞 𐑥𐑩𐑑𐑽𐑦𐑩𐑤𐑟 𐑣𐑰 𐑣𐑨𐑟 𐑣𐑽, 𐑚𐑳𐑑 𐑣𐑰 𐑣𐑨𐑟 𐑞 𐑓𐑲𐑯𐑩𐑤 𐑐𐑤𐑨𐑯𐑟 𐑓𐑹 𐑦𐑑, 𐑯 𐑷𐑤 𐑞 𐑡𐑵𐑩𐑤𐑟 𐑯 𐑜𐑴𐑤𐑛 𐑣𐑰 𐑯𐑰𐑛𐑟. 𐑖𐑫𐑛𐑯𐑑 𐑢𐑰 𐑤𐑰𐑝 𐑯𐑬?

note: [message]: speaker=Durstorn
en_GB: Shut up, Baglur! You don’t know what you’re talking about. I’ve analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive.
target: 𐑖𐑳𐑑 𐑳𐑐, ·𐑚𐑨𐑜𐑤𐑻! 𐑿 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑿'𐑼 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑. 𐑲'𐑝 𐑨𐑯𐑩𐑤𐑲𐑟𐑛 𐑞 𐑕𐑦𐑑𐑿𐑱𐑖𐑩𐑯, 𐑯 𐑢𐑰'𐑼 𐑛𐑵𐑥𐑛. 𐑬𐑼 𐑚𐑧𐑕𐑑 𐑣𐑴𐑐 𐑦𐑟 𐑑 𐑕𐑻𐑧𐑯𐑛𐑻. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑦𐑓 𐑢𐑰 𐑜𐑦𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑞 𐑐𐑤𐑨𐑯𐑟 𐑓𐑹 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼 𐑞𐑱 𐑢𐑦𐑤 𐑤𐑧𐑑 𐑳𐑕 𐑕𐑻𐑝𐑲𐑝.

note: [message]: speaker=Durstorn
en_GB: Shut up, Rugnur! You don’t know what you’re talking about. I’ve analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive.
target: 𐑖𐑳𐑑 𐑳𐑐, ·𐑮𐑳𐑜𐑯𐑻! 𐑿 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑿'𐑼 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑. 𐑲'𐑝 𐑨𐑯𐑩𐑤𐑲𐑟𐑛 𐑞 𐑕𐑦𐑑𐑿𐑱𐑖𐑩𐑯, 𐑯 𐑢𐑰'𐑼 𐑛𐑵𐑥𐑛. 𐑬𐑼 𐑚𐑧𐑕𐑑 𐑣𐑴𐑐 𐑦𐑟 𐑑 𐑕𐑻𐑧𐑯𐑛𐑻. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑦𐑓 𐑢𐑰 𐑜𐑦𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑞 𐑐𐑤𐑨𐑯𐑟 𐑓𐑹 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼 𐑞𐑱 𐑢𐑦𐑤 𐑤𐑧𐑑 𐑳𐑕 𐑕𐑻𐑝𐑲𐑝.

note: [message]: speaker=Rugnur
en_GB: Yes, of course, let’s just all be cowards! What happened to your honor, Durstorn?!
target: 𐑘𐑧𐑕, 𐑝 𐑒𐑹𐑕, 𐑤𐑧𐑑'𐑕 𐑡𐑳𐑕𐑑 𐑷𐑤 𐑚𐑰 𐑒𐑬𐑻𐑛𐑟! 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑛 𐑑 𐑿𐑼 𐑪𐑯𐑼, ·𐑛𐑻𐑕𐑑𐑹𐑯?!

note: [message]: speaker=Durstorn
en_GB: You little fool, honor is less important than life! So, I’m ordering Thursagan to give the plans and the ruby to the elves, as a peace offering. Then maybe we’ll walk out of here alive.
target: 𐑿 𐑤𐑦𐑑𐑩𐑤 𐑓𐑵𐑤, 𐑪𐑯𐑼 𐑦𐑟 𐑤𐑧𐑕 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑞𐑨𐑯 𐑤𐑲𐑓! 𐑕𐑴, 𐑲'𐑧𐑥 𐑹𐑛𐑼𐑦𐑙 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑑 𐑜𐑦𐑝 𐑞 𐑐𐑤𐑨𐑯𐑟 𐑯 𐑞 𐑮𐑵𐑚𐑰 𐑑 𐑞 𐑧𐑤𐑝𐑟, 𐑨𐑟 𐑩 𐑐𐑰𐑕 𐑪𐑓𐑼𐑦𐑙. 𐑞𐑧𐑯 𐑥𐑱𐑚𐑰 𐑢𐑰'𐑤 𐑢𐑷𐑒 𐑬𐑑 𐑝 𐑣𐑽 𐑩𐑤𐑲𐑝.

note: [message]: speaker=Durstorn
en_GB: So what, all of you want to die? Fine by me, but I won’t die with you! And if you won’t give the Sceptre to the elves, I’ll take it from you!
target: 𐑕𐑴 𐑢𐑪𐑑, 𐑷𐑤 𐑝 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑲? 𐑓𐑲𐑯 𐑚𐑲 𐑥𐑰, 𐑚𐑳𐑑 𐑲 𐑢𐑴𐑯𐑑 𐑛𐑲 𐑢𐑦𐑞 𐑿! 𐑯 𐑦𐑓 𐑿 𐑢𐑴𐑯𐑑 𐑜𐑦𐑝 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑑 𐑞 𐑧𐑤𐑝𐑟, 𐑲'𐑤 𐑑𐑱𐑒 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑿!

note: [message]: speaker=Thursagan
en_GB: Nice try, Durstorn, but you missed. Now, I’d say that attacking an ally constitutes treason, wouldn’t you?
target: 𐑯𐑲𐑕 𐑑𐑮𐑲, ·𐑛𐑻𐑕𐑑𐑹𐑯, 𐑚𐑳𐑑 𐑿 𐑥𐑦𐑕𐑑. 𐑯𐑬, 𐑲'𐑛𐑰 𐑕𐑱 𐑞𐑨𐑑 𐑩𐑑𐑨𐑒𐑦𐑙 𐑩𐑯 𐑨𐑤𐑲 𐑒𐑭𐑯𐑕𐑑𐑩𐑑𐑵𐑑𐑕 𐑑𐑮𐑰𐑟𐑩𐑯, 𐑢𐑫𐑛𐑯𐑑 𐑿?

note: [message]: speaker=Durstorn
en_GB: You’re not my ally. You’re more against me than the elves are; all they want is the ruby, but you want us dead!
target: 𐑿'𐑼 𐑯𐑪𐑑 𐑥𐑲 𐑨𐑤𐑲. 𐑿'𐑼 𐑥𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 𐑥𐑰 𐑞𐑨𐑯 𐑞 𐑧𐑤𐑝𐑟 𐑸; 𐑷𐑤 𐑞𐑱 𐑢𐑪𐑯𐑑 𐑦𐑟 𐑞 𐑮𐑵𐑚𐑰, 𐑚𐑳𐑑 𐑿 𐑢𐑪𐑯𐑑 𐑳𐑕 𐑛𐑧𐑛!

note: [message]: speaker=Rugnur
en_GB: If that’s what you’re thinking, you’re not fit to be ruler over us! So step down, or we’ll force you.
target: 𐑦𐑓 𐑞𐑨𐑔'𐑕 𐑢𐑪𐑑 𐑿'𐑼 𐑔𐑦𐑙𐑒𐑦𐑙, 𐑿'𐑼 𐑯𐑪𐑑 𐑓𐑦𐑑 𐑑 𐑚𐑰 𐑮𐑵𐑤𐑼 𐑴𐑝𐑼 𐑳𐑕! 𐑕𐑴 𐑕𐑑𐑧𐑐 𐑛𐑬𐑯, 𐑹 𐑢𐑰'𐑤 𐑓𐑹𐑕 𐑿.

note: [message]: speaker=Thursagan
en_GB: Yes. So, see the area to the northeast of us?
target: 𐑘𐑧𐑕. 𐑕𐑴, 𐑕𐑰 𐑞 𐑺𐑦𐑩 𐑑 𐑞 𐑯𐑹𐑔𐑰𐑕𐑑 𐑝 𐑳𐑕?

note: [message]: speaker=Alanin
en_GB: This plan, it isn’t worse than staying here to be killed, but it isn’t likely to succeed either. Even if it does, what will it accomplish? We will be cornered there.
target: 𐑞𐑦𐑕 𐑐𐑤𐑨𐑯, 𐑦𐑑 𐑦𐑟𐑯𐑑 𐑢𐑻𐑕 𐑞𐑨𐑯 𐑕𐑑𐑱𐑦𐑙 𐑣𐑽 𐑑 𐑚𐑰 𐑒𐑦𐑤𐑛, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟𐑯𐑑 𐑤𐑲𐑒𐑤𐑦 𐑑 𐑕𐑩𐑒𐑕𐑰𐑛 𐑲𐑞𐑼. 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑦𐑑 𐑛𐑳𐑟, 𐑢𐑪𐑑 𐑢𐑦𐑤 𐑦𐑑 𐑩𐑒𐑳𐑥𐑐𐑤𐑦𐑖? 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑹𐑯𐑻𐑛 𐑞𐑺.

note: [message]: speaker=Thursagan
en_GB: I don’t know if we will be cornered. That cave looks like it goes deep, and we can lose the elves in the caves, they move so slow there. Once we get out, we’ll make our way back to Knalga.
target: 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑦𐑓 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑹𐑯𐑻𐑛. 𐑞𐑨𐑑 𐑒𐑱𐑝 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑦𐑑 𐑜𐑴𐑟 𐑛𐑰𐑐, 𐑯 𐑢𐑰 𐑒𐑨𐑯 𐑤𐑵𐑟 𐑞 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞 𐑒𐑱𐑝𐑟, 𐑞𐑱 𐑥𐑵𐑝 𐑕𐑴 𐑕𐑤𐑴 𐑞𐑺. 𐑢𐑳𐑯𐑕 𐑢𐑰 𐑜𐑧𐑑 𐑬𐑑, 𐑢𐑰'𐑤 𐑥𐑱𐑒 𐑬𐑼 𐑢𐑱 𐑚𐑨𐑒 𐑑 𐑯𐑭𐑤𐑜𐑳.

note: [message]: speaker=Rugnur
en_GB: The country between here and Knalga will be swarming with elves. We had better head back to the abandoned mines north of the Arkan-thoria, where we gathered our gold and coal. At least there Alanin will have some hope of finding us.
target: 𐑞 𐑒𐑳𐑯𐑑𐑮𐑰 𐑚𐑦𐑑𐑢𐑰𐑯 𐑣𐑽 𐑯 𐑯𐑭𐑤𐑜𐑳 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑢𐑹𐑥𐑦𐑙 𐑢𐑦𐑞 𐑧𐑤𐑝𐑟. 𐑢𐑰 𐑣𐑨𐑛 𐑚𐑧𐑑𐑼 𐑣𐑧𐑛 𐑚𐑨𐑒 𐑑 𐑞 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑥𐑲𐑯𐑟 𐑯𐑹𐑔 𐑝 𐑞 ·𐑸𐑒𐑩𐑯-·𐑔𐑹𐑰𐑩, 𐑢𐑺 𐑢𐑰 𐑜𐑨𐑞𐑼𐑛 𐑬𐑼 𐑜𐑴𐑤𐑛 𐑯 𐑒𐑴𐑤. 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑞𐑺 ·𐑨𐑤𐑨𐑯𐑦𐑯 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑕𐑳𐑥 𐑣𐑴𐑐 𐑝 𐑓𐑲𐑯𐑛𐑦𐑙 𐑳𐑕.

note: [message]: speaker=Rugnur
en_GB: Well, you are a member of the Wesnothian army. Why don’t you rejoin it? See if you can run past those elves to our southeast...
target: 𐑢𐑧𐑤, 𐑿 𐑸 𐑩 𐑥𐑧𐑥𐑚𐑼 𐑝 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯 𐑸𐑥𐑦. 𐑢𐑲 𐑛𐑴𐑯𐑑 𐑿 𐑮𐑰𐑡𐑶𐑯 𐑦𐑑? 𐑕𐑰 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑮𐑳𐑯 𐑐𐑭𐑕𐑑 𐑞𐑴𐑟 𐑧𐑤𐑝𐑟 𐑑 𐑬𐑼 𐑕𐑬𐑔𐑰𐑕𐑑...

note: [message]: speaker=Rugnur
en_GB: ... and then ride south until you reach one of your outposts.
target: ... 𐑯 𐑞𐑧𐑯 𐑮𐑲𐑛 𐑕𐑬𐑔 𐑳𐑯𐑑𐑦𐑤 𐑿 𐑮𐑰𐑗 𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑬𐑑𐑐𐑴𐑕𐑑𐑕.

note: [message]: speaker=Alanin
en_GB: I suppose...
target: 𐑲 𐑕𐑩𐑐𐑴𐑟...

note: [message]: speaker=Gaenlar
en_GB: Come out, dwarves, and surrender! Or die in that cave, your choice.
target: 𐑒𐑳𐑥 𐑬𐑑, 𐑛𐑢𐑹𐑝𐑟, 𐑯 𐑕𐑻𐑧𐑯𐑛𐑻! 𐑹 𐑛𐑲 𐑦𐑯 𐑞𐑨𐑑 𐑒𐑱𐑝, 𐑿𐑼 𐑗𐑶𐑕.

note: [message]: speaker=Rugnur
en_GB: Alanin, ride as fast as you can south. Tell Haldric we are heading northeast, towards the old eastern mines, and if he wants his precious sceptre he should send forces to meet us there as soon as he can!
target: ·𐑨𐑤𐑨𐑯𐑦𐑯, 𐑮𐑲𐑛 𐑨𐑟 𐑓𐑭𐑕𐑑 𐑨𐑟 𐑿 𐑒𐑨𐑯 𐑕𐑬𐑔. 𐑑𐑧𐑤 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑢𐑰 𐑸 𐑣𐑧𐑛𐑦𐑙 𐑯𐑹𐑔𐑰𐑕𐑑, 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞 𐑴𐑤𐑛 𐑰𐑕𐑑𐑼𐑯 𐑥𐑲𐑯𐑟, 𐑯 𐑦𐑓 𐑣𐑰 𐑢𐑪𐑯𐑑𐑕 𐑣𐑦𐑟 𐑐𐑮𐑧𐑖𐑩𐑕 𐑕𐑧𐑐𐑑𐑻 𐑣𐑰 𐑖𐑫𐑛 𐑕𐑧𐑯𐑛 𐑓𐑹𐑕𐑩𐑟 𐑑 𐑥𐑰𐑑 𐑳𐑕 𐑞𐑺 𐑨𐑟 𐑕𐑵𐑯 𐑨𐑟 𐑣𐑰 𐑒𐑨𐑯!

note: [message]: speaker=Alanin
en_GB: I have made it past those elves, but they will chase me, and elvish horses are faster than mine.
target: 𐑲 𐑣𐑨𐑝 𐑥𐑱𐑛 𐑦𐑑 𐑐𐑭𐑕𐑑 𐑞𐑴𐑟 𐑧𐑤𐑝𐑟, 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑦𐑤 𐑗𐑱𐑕 𐑥𐑰, 𐑯 𐑧𐑤𐑝𐑦𐑖 𐑣𐑹𐑕𐑩𐑟 𐑸 𐑓𐑭𐑕𐑑𐑼 𐑞𐑨𐑯 𐑥𐑲𐑯.

note: [message]: speaker=Alanin
en_GB: Rugnur, I am going south. What should I tell Haldric?
target: ·𐑮𐑳𐑜𐑯𐑻, 𐑲 𐑨𐑥 𐑜𐑴𐑦𐑙 𐑕𐑬𐑔. 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑲 𐑑𐑧𐑤 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒?

note: [message]: speaker=Thursagan
en_GB: Tell him to send forces north to aid us and fight the elves, but that we are probably going to die. We will run northeast towards the old eastern mines, and if he wants his sceptre intact he’d best send troops to meet us there.
target: 𐑑𐑧𐑤 𐑣𐑦𐑥 𐑑 𐑕𐑧𐑯𐑛 𐑓𐑹𐑕𐑩𐑟 𐑯𐑹𐑔 𐑑 𐑲𐑛 𐑳𐑕 𐑯 𐑓𐑲𐑑 𐑞 𐑧𐑤𐑝𐑟, 𐑚𐑳𐑑 𐑞𐑨𐑑 𐑢𐑰 𐑸 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑜𐑴𐑦𐑙 𐑑 𐑛𐑲. 𐑢𐑰 𐑢𐑦𐑤 𐑮𐑳𐑯 𐑯𐑹𐑔𐑰𐑕𐑑 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞 𐑴𐑤𐑛 𐑰𐑕𐑑𐑼𐑯 𐑥𐑲𐑯𐑟, 𐑯 𐑦𐑓 𐑣𐑰 𐑢𐑪𐑯𐑑𐑕 𐑣𐑦𐑟 𐑕𐑧𐑐𐑑𐑻 𐑦𐑯𐑑𐑨𐑒𐑑 𐑣𐑰'𐑛 𐑚𐑧𐑕𐑑 𐑕𐑧𐑯𐑛 𐑑𐑮𐑵𐑐𐑕 𐑑 𐑥𐑰𐑑 𐑳𐑕 𐑞𐑺.

note: [message]: speaker=Rugnur
en_GB: I don’t know what is in these caves, but whatever it is can’t be worse than staying here to die.
target: 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑦𐑟 𐑦𐑯 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟, 𐑚𐑳𐑑 𐑢𐑪𐑑𐑧𐑝𐑼 𐑦𐑑 𐑦𐑟 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑢𐑻𐑕 𐑞𐑨𐑯 𐑕𐑑𐑱𐑦𐑙 𐑣𐑽 𐑑 𐑛𐑲.

note: [scenario]: id=7_Outriding_the_Outriders
en_GB: Outriding the Outriders
target: ·𐑬𐑑𐑮𐑲𐑛𐑦𐑙 𐑞 ·𐑬𐑑𐑮𐑲𐑛𐑻𐑟

note: [part]
en_GB: The elves followed both of them. First I will tell of their pursuit of Alanin, before we descend into the caves to learn Rugnur’s fate.
target: 𐑞 𐑧𐑤𐑝𐑟 𐑓𐑪𐑤𐑴𐑛 𐑚𐑴𐑔 𐑝 𐑞𐑧𐑥. 𐑓𐑻𐑕𐑑 𐑲 𐑢𐑦𐑤 𐑑𐑧𐑤 𐑝 𐑞𐑺 𐑐𐑼𐑕𐑿𐑑 𐑝 ·𐑨𐑤𐑨𐑯𐑦𐑯, 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑛𐑦𐑕𐑧𐑯𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑱𐑝𐑟 𐑑 𐑤𐑻𐑯 ·𐑮𐑳𐑜𐑯𐑻𐑟 𐑓𐑱𐑑.

note: [objective]: condition=win
en_GB: Reach the Wesnothian outpost in the south
target: 𐑮𐑰𐑗 𐑞 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑾𐑯 𐑬𐑑𐑐𐑴𐑕𐑑 𐑦𐑯 𐑞 𐑕𐑬𐑔

note: [message]: speaker=Alanin
en_GB: Well, the elves are behind me for now, but they will send riders to catch me, and elvish riders are faster than me.
target: 𐑢𐑧𐑤, 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑚𐑦𐑣𐑲𐑯𐑛 𐑥𐑰 𐑓𐑹 𐑯𐑬, 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑦𐑤 𐑕𐑧𐑯𐑛 𐑮𐑲𐑛𐑼𐑟 𐑑 𐑒𐑨𐑗 𐑥𐑰, 𐑯 𐑧𐑤𐑝𐑦𐑖 𐑮𐑲𐑛𐑼𐑟 𐑸 𐑓𐑭𐑕𐑑𐑼 𐑞𐑨𐑯 𐑥𐑰.

note: [message]: speaker=Alanin
en_GB: My only hope is to convince the peasants to stop the elves from passing through their land, so I can get ahead of them.
target: 𐑥𐑲 𐑴𐑯𐑤𐑦 𐑣𐑴𐑐 𐑦𐑟 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 𐑞 𐑐𐑧𐑟𐑩𐑯𐑑𐑕 𐑑 𐑕𐑑𐑪𐑐 𐑞 𐑧𐑤𐑝𐑟 𐑓𐑮𐑪𐑥 𐑐𐑭𐑕𐑦𐑙 𐑔𐑮𐑵 𐑞𐑺 𐑤𐑨𐑯𐑛, 𐑕𐑴 𐑲 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑩𐑣𐑧𐑛 𐑝 𐑞𐑧𐑥.

note: [message]: speaker=Alanin
en_GB: We shall see about that!
target: 𐑢𐑰 𐑖𐑨𐑤 𐑕𐑰 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑!

note: [message]: speaker=Alanin
en_GB: The villagers here are loyal to Wesnoth. They should be willing to help me escape these elves!
target: 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑣𐑽 𐑸 𐑤𐑶𐑩𐑤 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑞𐑱 𐑖𐑫𐑛 𐑚𐑰 𐑢𐑦𐑤𐑦𐑙 𐑑 𐑣𐑧𐑤𐑐 𐑥𐑰 𐑦𐑕𐑒𐑱𐑐 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟!

note: [unit]: type=Spearman, id=Rolin    # wmllint: ignore
en_GB: Rolin
target: 𐑮𐑴𐑤𐑦𐑯

note: [message]: speaker=Rolin   # wmllint: ignore
en_GB: We will certainly help any warrior of Wesnoth who needs our help!
target: 𐑢𐑰 𐑢𐑦𐑤 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑣𐑧𐑤𐑐 𐑧𐑯𐑦 𐑢𐑪𐑮𐑦𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑣𐑵 𐑯𐑰𐑛𐑟 𐑬𐑼 𐑣𐑧𐑤𐑐!

note: [message]: speaker=Hadlin  # wmllint: ignore
en_GB: I see. Well, come on in. I doubt they would be able to capture this fort, even if they did want to start a war, which I doubt.
target: 𐑲 𐑕𐑰. 𐑢𐑧𐑤, 𐑒𐑳𐑥 𐑪𐑯 𐑦𐑯. 𐑲 𐑛𐑬𐑑 𐑞𐑱 𐑢𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑞𐑦𐑕 𐑓𐑹𐑑, 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑞𐑱 𐑛𐑦𐑛 𐑢𐑪𐑯𐑑 𐑑 𐑕𐑑𐑸𐑑 𐑩 𐑢𐑹, 𐑢𐑦𐑗 𐑲 𐑛𐑬𐑑.

note: [part]
en_GB: Thus Alanin escaped from his elvish pursuers. But the dwarves were not so lucky. I would say that, perhaps, their betrayal of Durstorn was coming back to haunt them. For the section of the old eastern mines that they reached in their flight had long since become the lair of Khrakrahs... the dragon.
target: 𐑞𐑳𐑕 ·𐑨𐑤𐑨𐑯𐑦𐑯 𐑦𐑕𐑒𐑱𐑐𐑑 𐑓𐑮𐑪𐑥 𐑣𐑦𐑟 𐑧𐑤𐑝𐑦𐑖 𐑐𐑻𐑕𐑵𐑻𐑟. 𐑚𐑳𐑑 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑢𐑻 𐑯𐑪𐑑 𐑕𐑴 𐑤𐑳𐑒𐑦. 𐑲 𐑢𐑫𐑛 𐑕𐑱 𐑞𐑨𐑑, 𐑐𐑼𐑣𐑨𐑐𐑕, 𐑞𐑺 𐑚𐑦𐑑𐑮𐑱𐑩𐑤 𐑝 ·𐑛𐑻𐑕𐑑𐑹𐑯 𐑢𐑪𐑟 𐑒𐑳𐑥𐑦𐑙 𐑚𐑨𐑒 𐑑 𐑣𐑪𐑯𐑑 𐑞𐑧𐑥. 𐑓𐑹 𐑞 𐑕𐑧𐑒𐑖𐑩𐑯 𐑝 𐑞 𐑴𐑤𐑛 𐑰𐑕𐑑𐑼𐑯 𐑥𐑲𐑯𐑟 𐑞𐑨𐑑 𐑞𐑱 𐑮𐑰𐑗𐑑 𐑦𐑯 𐑞𐑺 𐑓𐑤𐑲𐑑 𐑣𐑨𐑛 𐑤𐑪𐑙 𐑕𐑦𐑯𐑕 𐑚𐑦𐑒𐑳𐑥 𐑞 𐑤𐑺 𐑝 ·𐑒𐑣𐑮𐑨𐑒𐑤𐑷𐑕... 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯.

note: [objective]: condition=win
en_GB: Get all heroes to the end of the tunnel
target: 𐑜𐑧𐑑 𐑷𐑤 𐑣𐑽𐑴𐑟 𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑑𐑳𐑯𐑩𐑤

note: [message]: speaker=Rugnur
en_GB: Well, Thursagan, we’ve reached the eastern mine, but the elves are hot on our trail. What do we do now?
target: 𐑢𐑧𐑤, ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯, 𐑢𐑰'𐑝 𐑮𐑰𐑗𐑑 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑥𐑲𐑯, 𐑚𐑳𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑣𐑪𐑑 𐑪𐑯 𐑬𐑼 𐑑𐑮𐑱𐑤. 𐑢𐑪𐑑 𐑛𐑵 𐑢𐑰 𐑛𐑵 𐑯𐑬?

note: [message]: speaker=Thursagan
en_GB: Well, we have two choices. We may either stand and fight, and assuredly die, or run as quickly as possible down this path into the depths of the cave, where we may find something that will help us. Also, remember, the elves can’t run as fast in caves as we can, so we may be able to get ahead of them and perhaps lay a trap.
target: 𐑢𐑧𐑤, 𐑢𐑰 𐑣𐑨𐑝 𐑑𐑵 𐑗𐑶𐑕𐑩𐑟. 𐑢𐑰 𐑥𐑱 𐑲𐑞𐑼 𐑕𐑑𐑨𐑯𐑛 𐑯 𐑓𐑲𐑑, 𐑯 𐑩𐑖𐑫𐑼𐑛𐑤𐑦 𐑛𐑲, 𐑹 𐑮𐑳𐑯 𐑨𐑟 𐑒𐑢𐑦𐑒𐑤𐑦 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑛𐑬𐑯 𐑞𐑦𐑕 𐑐𐑭𐑔 𐑦𐑯𐑑𐑫 𐑞 𐑛𐑧𐑐𐑔𐑕 𐑝 𐑞 𐑒𐑱𐑝, 𐑢𐑺 𐑢𐑰 𐑥𐑱 𐑓𐑲𐑯𐑛 𐑕𐑳𐑥𐑔𐑦𐑙 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑳𐑕. 𐑷𐑤𐑕𐑴, 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑞 𐑧𐑤𐑝𐑟 𐑒𐑭𐑯𐑑 𐑮𐑳𐑯 𐑨𐑟 𐑓𐑭𐑕𐑑 𐑦𐑯 𐑒𐑱𐑝𐑟 𐑨𐑟 𐑢𐑰 𐑒𐑨𐑯, 𐑕𐑴 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑜𐑧𐑑 𐑩𐑣𐑧𐑛 𐑝 𐑞𐑧𐑥 𐑯 𐑐𐑼𐑣𐑨𐑐𐑕 𐑤𐑱 𐑩 𐑑𐑮𐑨𐑐.

note: [message]: speaker=Rugnur
en_GB: If we give them the ruby, then what? They’ll probably kill us anyway. And, that ruby has the power to do great things, evil things. We can’t let it fall into the wrong hands.
target: 𐑦𐑓 𐑢𐑰 𐑜𐑦𐑝 𐑞𐑧𐑥 𐑞 𐑮𐑵𐑚𐑰, 𐑞𐑧𐑯 𐑢𐑪𐑑? 𐑞𐑱𐑤 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑒𐑦𐑤 𐑳𐑕 𐑧𐑯𐑦𐑢𐑱. 𐑯, 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰 𐑣𐑨𐑟 𐑞 𐑐𐑬𐑼 𐑑 𐑛𐑵 𐑜𐑮𐑱𐑑 𐑔𐑦𐑙𐑟, 𐑰𐑝𐑩𐑤 𐑔𐑦𐑙𐑟. 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑤𐑧𐑑 𐑦𐑑 𐑓𐑷𐑤 𐑦𐑯𐑑𐑫 𐑞 𐑮𐑪𐑙 𐑣𐑨𐑯𐑛𐑟.

note: [message]: speaker=Thursagan
en_GB: Then we shall run. I suggest calling to arms every last dwarf we possibly can here. This might be the last chance we’ll get to do so.
target: 𐑞𐑧𐑯 𐑢𐑰 𐑖𐑨𐑤 𐑮𐑳𐑯. 𐑲 𐑕𐑩𐑡𐑧𐑕𐑑 𐑒𐑷𐑤𐑦𐑙 𐑑 𐑸𐑥𐑟 𐑧𐑝𐑮𐑦 𐑤𐑭𐑕𐑑 𐑛𐑢𐑹𐑓 𐑢𐑰 𐑐𐑪𐑕𐑩𐑚𐑩𐑤𐑦 𐑒𐑨𐑯 𐑣𐑽. 𐑞𐑦𐑕 𐑥𐑲𐑑 𐑚𐑰 𐑞 𐑤𐑭𐑕𐑑 𐑗𐑭𐑯𐑕 𐑢𐑰'𐑤 𐑜𐑧𐑑 𐑑 𐑛𐑵 𐑕𐑴.

note: [message]: speaker=Baglur
en_GB: So we’re running away, eh? I dinna’ like that, but it seems it’s our only option.
target: 𐑕𐑴 𐑢𐑰'𐑼 𐑮𐑳𐑯𐑦𐑙 𐑩𐑢𐑱, 𐑱? 𐑲 𐑛𐑦𐑯𐑯𐑩' 𐑤𐑲𐑒 𐑞𐑨𐑑, 𐑚𐑳𐑑 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑦𐑑'𐑕 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑪𐑐𐑖𐑩𐑯.

note: [message]: speaker=Rugnur
en_GB: If it makes you feel any better, we’ll probably die this way, too.
target: 𐑦𐑓 𐑦𐑑 𐑥𐑱𐑒𐑕 𐑿 𐑓𐑰𐑤 𐑧𐑯𐑦 𐑚𐑧𐑑𐑼, 𐑢𐑰'𐑤 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑛𐑲 𐑞𐑦𐑕 𐑢𐑱, 𐑑𐑵.

note: [message]: speaker=Rugnur
en_GB: Look, there’s a dragon in these caves!
target: 𐑤𐑫𐑒, 𐑞𐑺'𐑟 𐑩 𐑛𐑮𐑨𐑜𐑩𐑯 𐑦𐑯 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟!

note: [message]: speaker=Khrakrahs
en_GB: Ah, fresh meat!
target: 𐑭, 𐑓𐑮𐑧𐑖 𐑥𐑰𐑑!

note: [message]: speaker=Thursagan
en_GB: And which of the great dragons are you?
target: 𐑯 𐑢𐑦𐑗 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑛𐑮𐑨𐑜𐑩𐑯𐑟 𐑸 𐑿?

note: [message]: speaker=Khrakrahs
en_GB: I am Khrakrahs, greatest dragon of all time! Haldric killed Shek’kahan my brother, but he was weaker than me, and you will not find me so easy to defeat. Now get out of my volcano!
target: 𐑲 𐑨𐑥 ·𐑒𐑣𐑮𐑨𐑒𐑤𐑷𐑕, 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑛𐑮𐑨𐑜𐑩𐑯 𐑝 𐑷𐑤 𐑑𐑲𐑥! ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑒𐑦𐑤𐑛 𐑖𐑧𐑒'𐑒𐑨𐑣𐑱𐑯 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼, 𐑚𐑳𐑑 𐑣𐑰 𐑢𐑪𐑟 𐑢𐑰𐑒𐑻 𐑞𐑨𐑯 𐑥𐑰, 𐑯 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑥𐑰 𐑕𐑴 𐑰𐑟𐑦 𐑑 𐑛𐑦𐑓𐑰𐑑. 𐑯𐑬 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑥𐑲 𐑝𐑭𐑤𐑒𐑱𐑯𐑴!

note: [message]: speaker=Rugnur
en_GB: I’d rather face one powerful dragon than hundreds of mighty elves. Continue!
target: 𐑲'𐑛𐑰 𐑮𐑭𐑞𐑼 𐑓𐑱𐑕 𐑢𐑳𐑯 𐑐𐑬𐑼𐑓𐑩𐑤 𐑛𐑮𐑨𐑜𐑩𐑯 𐑞𐑨𐑯 𐑣𐑳𐑯𐑛𐑮𐑧𐑛𐑟 𐑝 𐑥𐑲𐑑𐑦 𐑧𐑤𐑝𐑟. 𐑒𐑩𐑯𐑑𐑦𐑯𐑿!

note: [message]: speaker=Thursagan
en_GB: What’s this? A dwarf fighting against us with the elves?!
target: 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕? 𐑩 𐑛𐑢𐑹𐑓 𐑓𐑲𐑑𐑦𐑙 𐑩𐑜𐑱𐑯𐑕𐑑 𐑳𐑕 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟?!

note: [message]: speaker=Thursagan
en_GB: It looks like a forge, heated by the lava. It looks magic, and it looks hot enough to make the Sceptre.
target: 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 𐑓𐑹𐑡, 𐑣𐑰𐑑𐑩𐑛 𐑚𐑲 𐑞 𐑤𐑭𐑝𐑩. 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑥𐑨𐑡𐑦𐑒, 𐑯 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑣𐑪𐑑 𐑦𐑯𐑳𐑓 𐑑 𐑥𐑱𐑒 𐑞 𐑕𐑧𐑐𐑑𐑻.

note: [message]: speaker=Khrakrahs
en_GB: That pretty metal rock is mine! Get away from it!
target: 𐑞𐑨𐑑 𐑐𐑮𐑦𐑑𐑦 𐑥𐑧𐑑𐑩𐑤 𐑮𐑪𐑒 𐑦𐑟 𐑥𐑲𐑯! 𐑜𐑧𐑑 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑦𐑑!

note: [objective]: condition=win
en_GB: Move Thursagan to the forge
target: 𐑥𐑵𐑝 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑑 𐑞 𐑓𐑹𐑡

note: [objective]: condition=win
en_GB: Defend Thursagan until the Sceptre of Fire is complete
target: 𐑛𐑦𐑓𐑧𐑯𐑛 ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼 𐑦𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑

note: [objective]: condition=lose
en_GB: An enemy moves onto the forge
target: 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑥𐑵𐑝𐑟 𐑪𐑯𐑑𐑵 𐑞 𐑓𐑹𐑡

note: [message]: speaker=Thursagan
en_GB: I have completed my work. Now it is truly the Sceptre of Fire, a powerful magical artifact.
target: 𐑲 𐑣𐑨𐑝 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑩𐑛 𐑥𐑲 𐑢𐑻𐑒. 𐑯𐑬 𐑦𐑑 𐑦𐑟 𐑑𐑮𐑵𐑤𐑰 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼, 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑸𐑑𐑩𐑓𐑨𐑒𐑑.

note: [message]: speaker=Rugnur
en_GB: Good. Now, let’s get out of this cave, before the elves, dwarves or bats kill us!
target: 𐑜𐑫𐑛. 𐑯𐑬, 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑒𐑱𐑝, 𐑚𐑦𐑓𐑹 𐑞 𐑧𐑤𐑝𐑟, 𐑛𐑢𐑹𐑝𐑟 𐑹 𐑚𐑨𐑑𐑕 𐑒𐑦𐑤 𐑳𐑕!

note: [scenario]: id=9_Caverns_of_Flame
en_GB: Caverns of Flame
target: ·𐑒𐑨𐑝𐑻𐑯𐑟 𐑝 ·𐑓𐑤𐑱𐑥

note: [part]
en_GB: There was no exit from the caverns of Knalga. They had reached the realms of the orcs, with the elves hot on their trail. And there was no exit from those caves.
target: 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑧𐑜𐑟𐑦𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑨𐑝𐑻𐑯𐑟 𐑝 𐑯𐑭𐑤𐑜𐑳. 𐑞𐑱 𐑣𐑨𐑛 𐑮𐑰𐑗𐑑 𐑞 𐑮𐑧𐑤𐑥𐑟 𐑝 𐑞 𐑹𐑒𐑕, 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑪𐑑 𐑪𐑯 𐑞𐑺 𐑑𐑮𐑱𐑤. 𐑯 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑧𐑜𐑟𐑦𐑑 𐑓𐑮𐑪𐑥 𐑞𐑴𐑟 𐑒𐑱𐑝𐑟.

note: [part]
en_GB: So the dwarves had no way out. They could not leave the caverns that they had entered.
target: 𐑕𐑴 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑣𐑨𐑛 𐑯𐑴 𐑢𐑱 𐑬𐑑. 𐑞𐑱 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑤𐑰𐑝 𐑞 𐑒𐑨𐑝𐑻𐑯𐑟 𐑞𐑨𐑑 𐑞𐑱 𐑣𐑨𐑛 𐑧𐑯𐑑𐑻𐑛.

note: [objective]: condition=win
en_GB: Explore as much of the cave as possible
target: 𐑦𐑒𐑕𐑐𐑤𐑹 𐑨𐑟 𐑥𐑳𐑗 𐑝 𐑞 𐑒𐑱𐑝 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤

note: [message]: speaker=Rugnur
en_GB: Well, I think we’ve gotten a good distance ahead of the elves. What do we do now?
target: 𐑢𐑧𐑤, 𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰'𐑝 𐑜𐑪𐑑𐑩𐑯 𐑩 𐑜𐑫𐑛 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 𐑩𐑣𐑧𐑛 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑢𐑪𐑑 𐑛𐑵 𐑢𐑰 𐑛𐑵 𐑯𐑬?

note: [message]: speaker=Thursagan
en_GB: We should keep going. Remember what Khrakrahs said, about this being a volcano? I think we should try to cause it to erupt. It will kill all the elves, and we might be able to find a safe place so the lava doesn’t kill us.
target: 𐑢𐑰 𐑖𐑫𐑛 𐑒𐑰𐑐 𐑜𐑴𐑦𐑙. 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑢𐑪𐑑 ·𐑒𐑣𐑮𐑨𐑒𐑤𐑷𐑕 𐑕𐑧𐑛, 𐑩𐑚𐑬𐑑 𐑞𐑦𐑕 𐑚𐑰𐑦𐑙 𐑩 𐑝𐑭𐑤𐑒𐑱𐑯𐑴? 𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑖𐑫𐑛 𐑑𐑮𐑲 𐑑 𐑒𐑷𐑟 𐑦𐑑 𐑑 𐑦𐑮𐑳𐑐𐑑. 𐑦𐑑 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑷𐑤 𐑞 𐑧𐑤𐑝𐑟, 𐑯 𐑢𐑰 𐑥𐑲𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑓𐑲𐑯𐑛 𐑩 𐑕𐑱𐑓 𐑐𐑤𐑱𐑕 𐑕𐑴 𐑞 𐑤𐑭𐑝𐑩 𐑛𐑳𐑟𐑯𐑑 𐑒𐑦𐑤 𐑳𐑕.

note: [message]: speaker=Rugnur
en_GB: This sounds... plausible.
target: 𐑞𐑦𐑕 𐑕𐑬𐑯𐑛𐑟... 𐑐𐑤𐑪𐑟𐑩𐑚𐑩𐑤.

note: [message]: speaker=Baglur
en_GB: Yes, an interesting plan. How do you propose we do this?
target: 𐑘𐑧𐑕, 𐑩𐑯 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑦𐑙 𐑐𐑤𐑨𐑯. 𐑣𐑬 𐑛𐑵 𐑿 𐑐𐑮𐑩𐑐𐑴𐑟 𐑢𐑰 𐑛𐑵 𐑞𐑦𐑕?

note: [message]: speaker=Thursagan
en_GB: I have a suspicion that there is an opening somewhere near here than leads to the surface. Somewhere near there, there is probably a magic object of some kind that will cause the lava to flow.
target: 𐑲 𐑣𐑨𐑝 𐑩 𐑕𐑩𐑕𐑐𐑦𐑖𐑩𐑯 𐑞𐑨𐑑 𐑞𐑺 𐑦𐑟 𐑩𐑯 𐑴𐑐𐑩𐑯𐑦𐑙 𐑕𐑳𐑥𐑢𐑺 𐑯𐑽 𐑣𐑽 𐑞𐑨𐑯 𐑤𐑰𐑛𐑟 𐑑 𐑞 𐑕𐑻𐑓𐑦𐑕. 𐑕𐑳𐑥𐑢𐑺 𐑯𐑽 𐑞𐑺, 𐑞𐑺 𐑦𐑟 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑩 𐑥𐑨𐑡𐑦𐑒 𐑩𐑚𐑡𐑧𐑒𐑑 𐑝 𐑕𐑳𐑥 𐑒𐑲𐑯𐑛 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑒𐑷𐑟 𐑞 𐑤𐑭𐑝𐑩 𐑑 𐑓𐑤𐑴.

note: [message]: speaker=Rugnur
en_GB: Very well. We will continue to explore until we find it.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑢𐑰 𐑢𐑦𐑤 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑑 𐑦𐑒𐑕𐑐𐑤𐑹 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑓𐑲𐑯𐑛 𐑦𐑑.

note: [message]: speaker=Thursagan
en_GB: Indeed, there may be orcs lurking here. We should beware of them.
target: 𐑦𐑯𐑛𐑰𐑛, 𐑞𐑺 𐑥𐑱 𐑚𐑰 𐑹𐑒𐑕 𐑤𐑻𐑒𐑦𐑙 𐑣𐑽. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰𐑢𐑺 𐑝 𐑞𐑧𐑥.

note: [message]: speaker=Aendan
en_GB: We have caught up to the dwarves. Now, prepare to destroy them!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑷𐑑 𐑳𐑐 𐑑 𐑞 𐑛𐑢𐑹𐑝𐑟. 𐑯𐑬, 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥!

note: [message]: speaker=Rugnur
en_GB: Thursagan! The elves are right on our tail; what should we do?
target: ·𐑞𐑻𐑕𐑨𐑜𐑨𐑯! 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑮𐑲𐑑 𐑪𐑯 𐑬𐑼 𐑑𐑱𐑤; 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑢𐑰 𐑛𐑵?

note: [message]: speaker=Thursagan
en_GB: We could try to set off the volcano as soon as possible. Meanwhile, we should draw the elves further into the caves, so they can’t escape when it does erupt.
target: 𐑢𐑰 𐑒𐑫𐑛 𐑑𐑮𐑲 𐑑 𐑕𐑧𐑑 𐑪𐑓 𐑞 𐑝𐑭𐑤𐑒𐑱𐑯𐑴 𐑨𐑟 𐑕𐑵𐑯 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤. 𐑥𐑰𐑯𐑢𐑲𐑤, 𐑢𐑰 𐑖𐑫𐑛 𐑛𐑮𐑷 𐑞 𐑧𐑤𐑝𐑟 𐑓𐑻𐑞𐑼 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑱𐑝𐑟, 𐑕𐑴 𐑞𐑱 𐑒𐑭𐑯𐑑 𐑦𐑕𐑒𐑱𐑐 𐑢𐑧𐑯 𐑦𐑑 𐑛𐑳𐑟 𐑦𐑮𐑳𐑐𐑑.

note: [message]: speaker=Rugnur
en_GB: These orcs appear to be guarding something.
target: 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑩𐑐𐑽 𐑑 𐑚𐑰 𐑜𐑸𐑛𐑦𐑙 𐑕𐑳𐑥𐑔𐑦𐑙.

note: [message]: speaker=Thursagan
en_GB: It is probably the magical object. Attack them!
target: 𐑦𐑑 𐑦𐑟 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑞 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑪𐑚𐑡𐑧𐑒𐑑. 𐑩𐑑𐑨𐑒 𐑞𐑧𐑥!

note: [objective]: condition=win
en_GB: Move onto the glyph in the center of the volcano
target: 𐑥𐑵𐑝 𐑪𐑯𐑑𐑵 𐑞 ·𐑜𐑤𐑦𐑓 𐑦𐑯 𐑞 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑞 𐑝𐑭𐑤𐑒𐑱𐑯𐑴

note: [message]: speaker=Rugnur
en_GB: Look, it has knocked down some of the walls! Those orcs have a way out now!
target: 𐑤𐑫𐑒, 𐑦𐑑 𐑣𐑨𐑟 𐑯𐑪𐑒𐑑 𐑛𐑬𐑯 𐑕𐑳𐑥 𐑝 𐑞 𐑢𐑷𐑤𐑟! 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑩 𐑢𐑱 𐑬𐑑 𐑯𐑬!

note: [message]: speaker=Baglur
en_GB: Well, we’ve succeeded in stopping the elves from getting the Sceptre, I would say. But what do we do now?!
target: 𐑢𐑧𐑤, 𐑢𐑰'𐑝 𐑕𐑩𐑒𐑕𐑰𐑛𐑩𐑛 𐑦𐑯 𐑕𐑑𐑪𐑐𐑦𐑙 𐑞 𐑧𐑤𐑝𐑟 𐑓𐑮𐑪𐑥 𐑜𐑧𐑑𐑦𐑙 𐑞 𐑕𐑧𐑐𐑑𐑻, 𐑲 𐑢𐑫𐑛 𐑕𐑱. 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑛𐑵 𐑢𐑰 𐑛𐑵 𐑯𐑬?!

note: [message]: speaker=Thursagan
en_GB: Now, we must fight the orcs until we die, it’s our only option.
target: 𐑯𐑬, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑲𐑑 𐑞 𐑹𐑒𐑕 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑛𐑲, 𐑦𐑑'𐑕 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑪𐑐𐑖𐑩𐑯.

note: [message]: speaker=Rugnur
en_GB: We cannot let any of the elves or their mercenaries escape; they would tell where the Sceptre of Fire is. Make sure they all die!
target: 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑤𐑧𐑑 𐑧𐑯𐑦 𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑹 𐑞𐑺 𐑥𐑻𐑕𐑩𐑯𐑺𐑰𐑟 𐑦𐑕𐑒𐑱𐑐; 𐑞𐑱 𐑢𐑫𐑛 𐑑𐑧𐑤 𐑢𐑺 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼 𐑦𐑟. 𐑥𐑱𐑒 𐑖𐑫𐑼 𐑞𐑱 𐑷𐑤 𐑛𐑲!

note: [message]: speaker=Thursagan
en_GB: We have to kill them quickly, before they realize what is happening. And remember, the lava spreads quickly, suddenly, and dangerously. The only place safe from it is the area near the glyph.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑒𐑦𐑤 𐑞𐑧𐑥 𐑒𐑢𐑦𐑒𐑤𐑦, 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑮𐑾𐑤𐑲𐑟 𐑢𐑪𐑑 𐑦𐑟 𐑣𐑨𐑐𐑩𐑯𐑦𐑙. 𐑯 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑞 𐑤𐑭𐑝𐑩 𐑕𐑐𐑮𐑧𐑛𐑟 𐑒𐑢𐑦𐑒𐑤𐑦, 𐑕𐑳𐑛𐑩𐑯𐑤𐑦, 𐑯 𐑛𐑱𐑯𐑡𐑼𐑩𐑕𐑤𐑦. 𐑞 𐑴𐑯𐑤𐑦 𐑐𐑤𐑱𐑕 𐑕𐑱𐑓 𐑓𐑮𐑪𐑥 𐑦𐑑 𐑦𐑟 𐑞 𐑺𐑦𐑩 𐑯𐑽 𐑞 ·𐑜𐑤𐑦𐑓.

note: [message]: role=smartelf
en_GB: Wait, what’s going on? The volcano is going to erupt! Everyone, try to get out of these caves!
target: 𐑢𐑱𐑑, 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯? 𐑞 𐑝𐑭𐑤𐑒𐑱𐑯𐑴 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑦𐑮𐑳𐑐𐑑! 𐑧𐑝𐑮𐑰𐑢𐑳𐑯, 𐑑𐑮𐑲 𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞𐑰𐑟 𐑒𐑱𐑝𐑟!

note: [message]: speaker=unit
en_GB: I must go report to my superiors!
target: 𐑲 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑮𐑩𐑐𐑹𐑑 𐑑 𐑥𐑲 𐑕𐑵𐑐𐑽𐑰𐑻𐑟!

note: [message]: speaker=Thursagan
en_GB: We have allowed an enemy to escape; we have failed.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑩𐑤𐑬𐑛 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑑 𐑦𐑕𐑒𐑱𐑐; 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛.

note: [message]: speaker=Rugnur
en_GB: We have hidden the Sceptre well, but now the volcano is going to erupt and kill us all.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑣𐑦𐑛𐑩𐑯 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑢𐑧𐑤, 𐑚𐑳𐑑 𐑯𐑬 𐑞 𐑝𐑭𐑤𐑒𐑱𐑯𐑴 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑦𐑮𐑳𐑐𐑑 𐑯 𐑒𐑦𐑤 𐑳𐑕 𐑷𐑤.

note: [objective]: condition=win
en_GB: Kill all of the elves before one of them escapes from the caves
target: 𐑒𐑦𐑤 𐑷𐑤 𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑚𐑦𐑓𐑹 𐑢𐑳𐑯 𐑝 𐑞𐑧𐑥 𐑦𐑕𐑒𐑱𐑐𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑱𐑝𐑟

note: [part]
en_GB: Alanin traveled south, to Wesnoth, to Haldric II. To report the events of the past fifteen years.
target: ·𐑨𐑤𐑨𐑯𐑦𐑯 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑕𐑬𐑔, 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑑 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛. 𐑑 𐑮𐑩𐑐𐑹𐑑 𐑞 𐑦𐑝𐑧𐑯𐑑𐑕 𐑝 𐑞 𐑐𐑭𐑕𐑑 𐑓𐑦𐑓𐑑𐑰𐑯 𐑘𐑽𐑟.

note: [unit]: type=Royal Guard, id=Guard Captain
en_GB: Guard Captain
target: 𐑜𐑸𐑛 𐑒𐑨𐑐𐑑𐑩𐑯

note: [message]: speaker=Gatekeeper
en_GB: Halt! What is your business in Weldyn, capital of Wesnoth?
target: 𐑣𐑷𐑤𐑑! 𐑢𐑪𐑑 𐑦𐑟 𐑿𐑼 𐑚𐑦𐑟𐑯𐑩𐑕 𐑦𐑯 ·𐑢𐑧𐑤𐑛𐑦𐑯, 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔?

note: [message]: speaker=Alanin
en_GB: Stand aside. I am Alanin, of Haldric’s royal guard, and I bring news from the northlands.
target: 𐑕𐑑𐑨𐑯𐑛 𐑩𐑕𐑲𐑛. 𐑲 𐑨𐑥 ·𐑨𐑤𐑨𐑯𐑦𐑯, 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑮𐑶𐑩𐑤 𐑜𐑸𐑛, 𐑯 𐑲 𐑚𐑮𐑦𐑙 𐑯𐑿𐑟 𐑓𐑮𐑪𐑥 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕.

note: [message]: speaker=Gatekeeper
en_GB: Very well. You may pass.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑿 𐑥𐑱 𐑐𐑭𐑕.

note: [message]: speaker=Guard Captain
en_GB: I hear you desire to speak to the king, Alanin. What do you have to tell him?
target: 𐑲 𐑣𐑽 𐑿 𐑛𐑦𐑟𐑲𐑼 𐑑 𐑕𐑐𐑰𐑒 𐑑 𐑞 𐑒𐑦𐑙, ·𐑨𐑤𐑨𐑯𐑦𐑯. 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑣𐑨𐑝 𐑑 𐑑𐑧𐑤 𐑣𐑦𐑥?

note: [message]: speaker=Alanin
en_GB: I bring tidings of the Sceptre of Fire, commissioned fifteen years ago by our king. I have been away for a long time, do not delay me even more.
target: 𐑲 𐑚𐑮𐑦𐑙 𐑑𐑲𐑛𐑦𐑙𐑟 𐑝 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼, 𐑒𐑩𐑥𐑦𐑖𐑩𐑯𐑛 𐑓𐑦𐑓𐑑𐑰𐑯 𐑘𐑽𐑟 𐑩𐑜𐑴 𐑚𐑲 𐑬𐑼 𐑒𐑦𐑙. 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑩𐑢𐑱 𐑓𐑹 𐑩 𐑤𐑪𐑙 𐑑𐑲𐑥, 𐑛𐑵 𐑯𐑪𐑑 𐑛𐑦𐑤𐑱 𐑥𐑰 𐑰𐑝𐑩𐑯 𐑥𐑹.

note: [message]: speaker=Guard Captain
en_GB: Enter, Alanin, and give the king your message.
target: 𐑧𐑯𐑑𐑼, ·𐑨𐑤𐑨𐑯𐑦𐑯, 𐑯 𐑜𐑦𐑝 𐑞 𐑒𐑦𐑙 𐑿𐑼 𐑥𐑧𐑕𐑦𐑡.

note: [message]: speaker=Alanin
en_GB: My King, fifteen years ago you sent me on a mission into the northlands. I have returned. What do you wish to know of my mission?
target: 𐑥𐑲 𐑒𐑦𐑙, 𐑓𐑦𐑓𐑑𐑰𐑯 𐑘𐑽𐑟 𐑩𐑜𐑴 𐑿 𐑕𐑧𐑯𐑑 𐑥𐑰 𐑪𐑯 𐑩 𐑥𐑦𐑖𐑩𐑯 𐑦𐑯𐑑𐑫 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑲 𐑣𐑨𐑝 𐑮𐑦𐑑𐑻𐑯𐑛. 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑢𐑦𐑖 𐑑 𐑯𐑴 𐑝 𐑥𐑲 𐑥𐑦𐑖𐑩𐑯?

note: [message]: speaker=Haldric II
en_GB: Well, was the Sceptre completed? Do you have it? Give it to me!
target: 𐑢𐑧𐑤, 𐑢𐑪𐑟 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑩𐑛? 𐑛𐑵 𐑿 𐑣𐑨𐑝 𐑦𐑑? 𐑜𐑦𐑝 𐑦𐑑 𐑑 𐑥𐑰!

note: [message]: speaker=Alanin
en_GB: I believe it was completed, but, I do not have it. It is buried deep in the mountains of the Northlands.
target: 𐑲 𐑚𐑦𐑤𐑰𐑝 𐑦𐑑 𐑢𐑪𐑟 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑩𐑛, 𐑚𐑳𐑑, 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑦𐑑. 𐑦𐑑 𐑦𐑟 𐑚𐑧𐑮𐑦𐑛 𐑛𐑰𐑐 𐑦𐑯 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 𐑞 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕.

note: [message]: speaker=Haldric II
en_GB: Why? Why was it not returned to me? Have the dwarves reneged on their promise, and kept it?
target: 𐑢𐑲? 𐑢𐑲 𐑢𐑪𐑟 𐑦𐑑 𐑯𐑪𐑑 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑥𐑰? 𐑣𐑨𐑝 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑮𐑦𐑯𐑦𐑜𐑛 𐑪𐑯 𐑞𐑺 𐑐𐑮𐑪𐑥𐑦𐑕, 𐑯 𐑒𐑧𐑐𐑑 𐑦𐑑?

note: [message]: speaker=Alanin
en_GB: My Lord, the dwarves are dead, slain by fire and smoke as lava poured out of one of the mountains. I saw the eruption from afar as I was returning to you.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑸 𐑛𐑧𐑛, 𐑕𐑤𐑱𐑯 𐑚𐑲 𐑓𐑲𐑼 𐑯 𐑕𐑥𐑴𐑒 𐑨𐑟 𐑤𐑭𐑝𐑩 𐑐𐑫𐑼𐑛 𐑬𐑑 𐑝 𐑢𐑳𐑯 𐑝 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑲 𐑕𐑷 𐑞 𐑦𐑮𐑳𐑐𐑖𐑩𐑯 𐑓𐑮𐑪𐑥 𐑨𐑓𐑸 𐑨𐑟 𐑲 𐑢𐑪𐑟 𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑑 𐑿.

note: [message]: speaker=Haldric II
en_GB: Why were you returning without the sceptre, then?
target: 𐑢𐑲 𐑢𐑻 𐑿 𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑢𐑦𐑞𐑬𐑑 𐑞 𐑕𐑧𐑐𐑑𐑻, 𐑞𐑧𐑯?

note: [message]: speaker=Alanin
en_GB: We had been besieged by elves, in a dwarvish castle that was not Rugnur’s. The sceptre could not be completed there, but it could in a cave that lay to the northeast of it. Rugnur sent me back, with the message that it had been completed, but he and all the rest of the dwarves went into the caves, and were immediately followed by hundreds of elves.
target: 𐑢𐑰 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑚𐑦𐑕𐑰𐑡𐑛 𐑚𐑲 𐑧𐑤𐑝𐑟, 𐑦𐑯 𐑩 𐑛𐑢𐑹𐑝𐑦𐑖 𐑒𐑨𐑕𐑩𐑤 𐑞𐑨𐑑 𐑢𐑪𐑟 𐑯𐑪𐑑 ·𐑮𐑳𐑜𐑯𐑻𐑟. 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑩𐑛 𐑞𐑺, 𐑚𐑳𐑑 𐑦𐑑 𐑒𐑫𐑛 𐑦𐑯 𐑩 𐑒𐑱𐑝 𐑞𐑨𐑑 𐑤𐑱 𐑑 𐑞 𐑯𐑹𐑔𐑰𐑕𐑑 𐑝 𐑦𐑑. ·𐑮𐑳𐑜𐑯𐑻 𐑕𐑧𐑯𐑑 𐑥𐑰 𐑚𐑨𐑒, 𐑢𐑦𐑞 𐑞 𐑥𐑧𐑕𐑦𐑡 𐑞𐑨𐑑 𐑦𐑑 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑩𐑛, 𐑚𐑳𐑑 𐑣𐑰 𐑯 𐑷𐑤 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑢𐑧𐑯𐑑 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑱𐑝𐑟, 𐑯 𐑢𐑻 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑓𐑪𐑤𐑴𐑛 𐑚𐑲 𐑣𐑳𐑯𐑛𐑮𐑧𐑛𐑟 𐑝 𐑧𐑤𐑝𐑟.

note: [message]: speaker=Haldric II
en_GB: If the sceptre was not completed in your sight, what makes you so sure it exists?
target: 𐑦𐑓 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑩𐑛 𐑦𐑯 𐑿𐑼 𐑕𐑲𐑑, 𐑢𐑪𐑑 𐑥𐑱𐑒𐑕 𐑿 𐑕𐑴 𐑖𐑫𐑼 𐑦𐑑 𐑧𐑒𐑟𐑦𐑕𐑑𐑕?

note: [message]: speaker=Alanin
en_GB: I will let Krawg explain that.
target: 𐑲 𐑢𐑦𐑤 𐑤𐑧𐑑 ·𐑒𐑮𐑷𐑜 𐑦𐑒𐑕𐑐𐑤𐑱𐑯 𐑞𐑨𐑑.

note: [message]: speaker=Gatekeeper
en_GB: My lord, a gryphon has just flown over our walls! It may be a sign of an attack!
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑩 𐑜𐑮𐑦𐑓𐑩𐑯 𐑣𐑨𐑟 𐑡𐑳𐑕𐑑 𐑓𐑤𐑴𐑯 𐑴𐑝𐑼 𐑬𐑼 𐑢𐑷𐑤𐑟! 𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑩 𐑕𐑲𐑯 𐑝 𐑩𐑯 𐑩𐑑𐑨𐑒!

note: [message]: speaker=Alanin
en_GB: No, that is my... friend Krawg. He went with Rugnur into the caves, but escaped through a hole in the roof right before the lava filled the cave.
target: 𐑯𐑴, 𐑞𐑨𐑑 𐑦𐑟 𐑥𐑲... 𐑓𐑮𐑧𐑯𐑛 ·𐑒𐑮𐑷𐑜. 𐑣𐑰 𐑢𐑧𐑯𐑑 𐑢𐑦𐑞 ·𐑮𐑳𐑜𐑯𐑻 𐑦𐑯𐑑𐑫 𐑞 𐑒𐑱𐑝𐑟, 𐑚𐑳𐑑 𐑦𐑕𐑒𐑱𐑐𐑑 𐑔𐑮𐑵 𐑩 𐑣𐑴𐑤 𐑦𐑯 𐑞 𐑮𐑵𐑓 𐑮𐑲𐑑 𐑚𐑦𐑓𐑹 𐑞 𐑤𐑭𐑝𐑩 𐑓𐑦𐑤𐑛 𐑞 𐑒𐑱𐑝.

note: [message]: speaker=Haldric II
en_GB: What the devil is he saying?
target: 𐑢𐑪𐑑 𐑞 𐑛𐑧𐑝𐑩𐑤 𐑦𐑟 𐑣𐑰 𐑕𐑱𐑦𐑙?

note: [message]: speaker=Alanin
en_GB: He says that he has seen the Sceptre. Rugnur had it, but he lost it in the caves. He came to tell you, so that you would know that the dwarves did fulfill their promise.
target: 𐑣𐑰 𐑕𐑧𐑟 𐑞𐑨𐑑 𐑣𐑰 𐑣𐑨𐑟 𐑕𐑰𐑯 𐑞 𐑕𐑧𐑐𐑑𐑻. ·𐑮𐑳𐑜𐑯𐑻 𐑣𐑨𐑛 𐑦𐑑, 𐑚𐑳𐑑 𐑣𐑰 𐑤𐑪𐑕𐑑 𐑦𐑑 𐑦𐑯 𐑞 𐑒𐑱𐑝𐑟. 𐑣𐑰 𐑒𐑱𐑥 𐑑 𐑑𐑧𐑤 𐑿, 𐑕𐑴 𐑞𐑨𐑑 𐑿 𐑢𐑫𐑛 𐑯𐑴 𐑞𐑨𐑑 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑛𐑦𐑛 𐑓𐑫𐑤𐑓𐑦𐑤 𐑞𐑺 𐑐𐑮𐑪𐑥𐑦𐑕.

note: [message]: speaker=Haldric II
en_GB: I see. Well... what do you want me to do now? The Sceptre of Fire is made, yes, but I don’t know where it is, the makers are dead, and orcs have probably already found it and hid it somewhere else.
target: 𐑲 𐑕𐑰. 𐑢𐑧𐑤... 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑥𐑰 𐑑 𐑛𐑵 𐑯𐑬? 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼 𐑦𐑟 𐑥𐑱𐑛, 𐑘𐑧𐑕, 𐑚𐑳𐑑 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑺 𐑦𐑑 𐑦𐑟, 𐑞 𐑥𐑱𐑒𐑼𐑟 𐑸 𐑛𐑧𐑛, 𐑯 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑷𐑤𐑮𐑧𐑛𐑦 𐑓𐑬𐑯𐑛 𐑦𐑑 𐑯 𐑣𐑦𐑛 𐑦𐑑 𐑕𐑳𐑥𐑢𐑺 𐑧𐑤𐑕.

note: [message]: speaker=Alanin
en_GB: I do not know. I only bring the news, I did not cause it, nor do I fully understand its implications. But, my advice would be to do nothing. I believe you will not find it, though you send a hundred armies to look for it. But record in the history books that the Sceptre of Fire does exist.
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴. 𐑲 𐑴𐑯𐑤𐑦 𐑚𐑮𐑦𐑙 𐑞 𐑯𐑿𐑟, 𐑲 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑒𐑷𐑟 𐑦𐑑, 𐑯𐑹 𐑛𐑵 𐑲 𐑓𐑫𐑤𐑦 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛 𐑦𐑑𐑕 𐑦𐑥𐑐𐑤𐑩𐑒𐑱𐑖𐑩𐑯𐑟. 𐑚𐑳𐑑, 𐑥𐑲 𐑩𐑛𐑝𐑲𐑕 𐑢𐑫𐑛 𐑚𐑰 𐑑 𐑛𐑵 𐑯𐑳𐑔𐑦𐑙. 𐑲 𐑚𐑦𐑤𐑰𐑝 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑓𐑲𐑯𐑛 𐑦𐑑, 𐑞𐑴 𐑿 𐑕𐑧𐑯𐑛 𐑩 𐑣𐑳𐑯𐑛𐑮𐑧𐑛 𐑸𐑥𐑰𐑟 𐑑 𐑤𐑫𐑒 𐑓𐑹 𐑦𐑑. 𐑚𐑳𐑑 𐑮𐑧𐑒𐑹𐑛 𐑦𐑯 𐑞 𐑣𐑦𐑕𐑑𐑼𐑦 𐑚𐑫𐑒𐑕 𐑞𐑨𐑑 𐑞 𐑕𐑧𐑐𐑑𐑻 𐑝 𐑓𐑲𐑼 𐑛𐑳𐑟 𐑧𐑒𐑟𐑦𐑕𐑑.

note: [message]: speaker=Haldric II
en_GB: Your advice seems good to me. I will take it. As for you, and the gryphon, you are free to go. Alanin, you’ve served in the army long enough to retire, and even if you hadn’t, you’ve seen enough combat. So, go. Back to your village. You deserve a rest.
target: 𐑿𐑼 𐑩𐑛𐑝𐑲𐑕 𐑕𐑰𐑥𐑟 𐑜𐑫𐑛 𐑑 𐑥𐑰. 𐑲 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑦𐑑. 𐑨𐑟 𐑓𐑹 𐑿, 𐑯 𐑞 𐑜𐑮𐑦𐑓𐑩𐑯, 𐑿 𐑸 𐑓𐑮𐑰 𐑑 𐑜𐑴. ·𐑨𐑤𐑨𐑯𐑦𐑯, 𐑿'𐑝 𐑕𐑻𐑝𐑛 𐑦𐑯 𐑞 𐑸𐑥𐑦 𐑤𐑪𐑙 𐑦𐑯𐑳𐑓 𐑑 𐑮𐑦𐑑𐑲𐑼, 𐑯 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑿 𐑣𐑨𐑛𐑯𐑑, 𐑿'𐑝 𐑕𐑰𐑯 𐑦𐑯𐑳𐑓 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑕𐑴, 𐑜𐑴. 𐑚𐑨𐑒 𐑑 𐑿𐑼 𐑝𐑦𐑤𐑦𐑡. 𐑿 𐑛𐑦𐑟𐑻𐑝 𐑩 𐑮𐑧𐑕𐑑.

note: [message]: speaker=Alanin
en_GB: Very well, my lord.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑥𐑲 𐑤𐑹𐑛.

note: [unit_type]: id=Caravan, race=mechanical
en_GB: Caravan
target: 𐑒𐑨𐑮𐑩𐑝𐑨𐑯

note: [unit_type]: id=Caravan, race=mechanical
en_GB: Caravans are used to carry gold or supplies long distances. Because of the immense weight of the cargo this caravan carries, it moves very slowly.
target: 𐑒𐑨𐑮𐑩𐑝𐑨𐑯𐑟 𐑸 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑑 𐑒𐑨𐑮𐑦 𐑜𐑴𐑤𐑛 𐑹 𐑕𐑩𐑐𐑤𐑲𐑟 𐑤𐑪𐑙 𐑛𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟. 𐑚𐑦𐑒𐑪𐑟 𐑝 𐑞 𐑦𐑥𐑧𐑯𐑕 𐑢𐑱𐑑 𐑝 𐑞 𐑒𐑸𐑜𐑴 𐑞𐑦𐑕 𐑒𐑨𐑮𐑩𐑝𐑨𐑯 𐑒𐑨𐑮𐑦𐑟, 𐑦𐑑 𐑥𐑵𐑝𐑟 𐑝𐑧𐑮𐑦 𐑕𐑤𐑴𐑤𐑦.

note: [unit_type]: id=Dwarvish Miner, race=dwarf
en_GB: Dwarvish Miner
target: 𐑛𐑢𐑹𐑝𐑦𐑖 𐑥𐑲𐑯𐑼

note: [unit_type]: id=Dwarvish Miner, race=dwarf
en_GB: Dwarvish miners are the grunt workers of Dwarvish society. They take the precious ores out of the ground, but do not ever take part in the crafting of weapons or artifacts.
target: 𐑛𐑢𐑹𐑝𐑦𐑖 𐑥𐑲𐑯𐑼𐑟 𐑸 𐑞 𐑜𐑮𐑳𐑯𐑑 𐑢𐑻𐑒𐑼𐑟 𐑝 𐑛𐑢𐑹𐑝𐑦𐑖 𐑕𐑩𐑕𐑲𐑩𐑑𐑦. 𐑞𐑱 𐑑𐑱𐑒 𐑞 𐑐𐑮𐑧𐑖𐑩𐑕 𐑹𐑟 𐑬𐑑 𐑝 𐑞 𐑜𐑮𐑬𐑯𐑛, 𐑚𐑳𐑑 𐑛𐑵 𐑯𐑪𐑑 𐑧𐑝𐑼 𐑑𐑱𐑒 𐑐𐑸𐑑 𐑦𐑯 𐑞 𐑒𐑮𐑭𐑓𐑑𐑦𐑙 𐑝 𐑢𐑧𐑐𐑩𐑯𐑟 𐑹 𐑸𐑑𐑩𐑓𐑨𐑒𐑑𐑕.

note: [attack]: type=pierce
en_GB: pick
target: 𐑐𐑦𐑒

note: [unit_type]: id=Haldric II, race=human
en_GB: King of Wesnoth.
target: 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [campaign]: id=Son_of_the_Black-Eye
en_GB: Son of the Black-Eye
target: 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲

note: [campaign]: id=Son_of_the_Black-Eye
en_GB: Grunt
target: 𐑜𐑮𐑳𐑯𐑑

note: [campaign]: id=Son_of_the_Black-Eye
en_GB: Warlord
target: 𐑢𐑹𐑤𐑹𐑛

note: [campaign]: id=Son_of_the_Black-Eye
en_GB: (Expert level, 18 scenarios.)
target: (𐑧𐑒𐑕𐑐𐑼𐑑 𐑤𐑧𐑝𐑩𐑤, 18 𐑕𐑦𐑯𐑺𐑰𐑴𐑟.)

note: [campaign]: id=Son_of_the_Black-Eye
en_GB: Your father Karun Black-Eye was the greatest orcish leader that ever lived. Now, as his son, it’s up to you to thwart the selfish designs of the humans who have broken the old agreements with the orcs and are bent upon taking your lands. Unite the warring orcish tribes, bring together the Orcish Council and call up the Great Horde to send the human-worms and their wose-born allies to the land of the dead!
target: 𐑿𐑼 𐑓𐑭𐑞𐑼 𐑒𐑻𐑵𐑯 𐑚𐑤𐑨𐑒-𐑲 𐑢𐑪𐑟 𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑹𐑒𐑦𐑖 𐑤𐑰𐑛𐑻 𐑞𐑨𐑑 𐑧𐑝𐑼 𐑤𐑦𐑝𐑛. 𐑯𐑬, 𐑨𐑟 𐑣𐑦𐑟 𐑕𐑳𐑯, 𐑦𐑑'𐑕 𐑳𐑐 𐑑 𐑿 𐑑 𐑔𐑢𐑹𐑑 𐑞 𐑕𐑧𐑤𐑓𐑦𐑖 𐑛𐑩𐑟𐑲𐑯𐑟 𐑝 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑵 𐑣𐑨𐑝 𐑚𐑮𐑴𐑒𐑩𐑯 𐑞 𐑴𐑤𐑛 𐑩𐑜𐑮𐑰𐑥𐑩𐑯𐑑𐑕 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑯 𐑸 𐑚𐑧𐑯𐑑 𐑩𐑐𐑪𐑯 𐑑𐑱𐑒𐑦𐑙 𐑿𐑼 𐑤𐑨𐑯𐑛𐑟. 𐑿𐑯𐑲𐑑 𐑞 𐑢𐑹𐑦𐑙 𐑹𐑒𐑦𐑖 𐑑𐑮𐑲𐑚𐑟, 𐑚𐑮𐑦𐑙 𐑑𐑫𐑜𐑧𐑞𐑼 𐑞 𐑹𐑒𐑦𐑖 𐑒𐑬𐑯𐑕𐑩𐑤 𐑯 𐑒𐑷𐑤 𐑳𐑐 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛 𐑑 𐑕𐑧𐑯𐑛 𐑞 𐑣𐑿𐑥𐑩𐑯-𐑢𐑻𐑥𐑟 𐑯 𐑞𐑺 𐑢𐑴𐑟-𐑚𐑹𐑯 𐑨𐑤𐑲𐑟 𐑑 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑞 𐑛𐑧𐑛!

note: [part]
en_GB: By nightfall his troops reached a mountainous region under the authority of orcish leader Kapou’e, the son of the Black-Eye.
target: 𐑚𐑲 𐑯𐑲𐑑𐑓𐑷𐑤 𐑣𐑦𐑟 𐑑𐑮𐑵𐑐𐑕 𐑮𐑰𐑗𐑑 𐑩 𐑥𐑬𐑯𐑑𐑩𐑯𐑩𐑕 𐑮𐑰𐑗𐑩𐑯 𐑳𐑯𐑛𐑼 𐑞 𐑷𐑔𐑪𐑮𐑦𐑑𐑰 𐑝 𐑹𐑒𐑦𐑖 𐑤𐑰𐑛𐑻 ·𐑒𐑨𐑐𐑬'𐑰, 𐑞 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲.

note: [message]: speaker=Alber
en_GB: Look, friends! Those orcs don’t imagine they are living their last day. Let’s slay them and claim this land back to our people!
target: 𐑤𐑫𐑒, 𐑓𐑮𐑧𐑯𐑛𐑟! 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑛𐑴𐑯𐑑 𐑦𐑥𐑨𐑡𐑦𐑯 𐑞𐑱 𐑸 𐑤𐑦𐑝𐑦𐑙 𐑞𐑺 𐑤𐑭𐑕𐑑 𐑛𐑱. 𐑤𐑧𐑑'𐑕 𐑕𐑤𐑱 𐑞𐑧𐑥 𐑯 𐑒𐑤𐑱𐑥 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛 𐑚𐑨𐑒 𐑑 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤!

note: [message]: speaker=unit
en_GB: Argh! I die! But other humans will come to avenge me, filthy orcs!
target: 𐑸𐑜! 𐑲 𐑛𐑲! 𐑚𐑳𐑑 𐑳𐑞𐑼 𐑣𐑿𐑥𐑩𐑯𐑟 𐑢𐑦𐑤 𐑒𐑳𐑥 𐑑 𐑩𐑝𐑧𐑯𐑡 𐑥𐑰, 𐑓𐑦𐑤𐑔𐑦 𐑹𐑒𐑕!

note: [message]: speaker=Kapou'e
en_GB: Oh, just die, human-worm.
target: 𐑴, 𐑡𐑳𐑕𐑑 𐑛𐑲, 𐑣𐑿𐑥𐑩𐑯-𐑢𐑻𐑥.

note: [message]: speaker=Kapou'e
en_GB: Speak, rider.
target: 𐑕𐑐𐑰𐑒, 𐑮𐑲𐑛𐑼.

note: [message]: speaker=Vrag
en_GB: There is a huge human army marching on us! They can’t be more then one or two days march from here.
target: 𐑞𐑺 𐑦𐑟 𐑩 𐑣𐑿𐑡 𐑣𐑿𐑥𐑩𐑯 𐑸𐑥𐑦 𐑥𐑸𐑗𐑦𐑙 𐑪𐑯 𐑳𐑕! 𐑞𐑱 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑥𐑹 𐑞𐑧𐑯 𐑢𐑳𐑯 𐑹 𐑑𐑵 𐑛𐑱𐑟 𐑥𐑸𐑗 𐑓𐑮𐑪𐑥 𐑣𐑽.

note: [message]: role=second
en_GB: Uh oh! What should we do, Chief?
target: 𐑩 𐑴! 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑢𐑰 𐑛𐑵, 𐑡𐑰𐑓?

note: [message]: speaker=Kapou'e
en_GB: Don’t be afraid. If any more of these pathetic humans come, we’ll deal with them the way we did this trash!
target: 𐑛𐑴𐑯𐑑 𐑚𐑰 𐑩𐑓𐑮𐑱𐑛. 𐑦𐑓 𐑧𐑯𐑦 𐑥𐑹 𐑝 𐑞𐑰𐑟 𐑐𐑩𐑔𐑧𐑑𐑦𐑒 𐑣𐑿𐑥𐑩𐑯𐑟 𐑒𐑳𐑥, 𐑢𐑰'𐑤 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞𐑧𐑥 𐑞 𐑢𐑱 𐑢𐑰 𐑛𐑦𐑛 𐑞𐑦𐑕 𐑑𐑮𐑨𐑖!

note: [message]: speaker=Vrag
en_GB: Uh Chief, with all respect that army is huge! Not only that, but most of them look like tough old soldiers. It would be foolish to confront them with the forces we have on hand.
target: 𐑩 𐑡𐑰𐑓, 𐑢𐑦𐑞 𐑷𐑤 𐑮𐑦𐑕𐑐𐑧𐑒𐑑 𐑞𐑨𐑑 𐑸𐑥𐑦 𐑦𐑟 𐑣𐑿𐑡! 𐑯𐑪𐑑 𐑴𐑯𐑤𐑦 𐑞𐑨𐑑, 𐑚𐑳𐑑 𐑥𐑴𐑕𐑑 𐑝 𐑞𐑧𐑥 𐑤𐑫𐑒 𐑤𐑲𐑒 𐑑𐑳𐑓 𐑴𐑤𐑛 𐑕𐑴𐑤𐑡𐑼𐑟. 𐑦𐑑 𐑢𐑫𐑛 𐑚𐑰 𐑓𐑵𐑤𐑦𐑖 𐑑 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑞 𐑓𐑹𐑕𐑩𐑟 𐑢𐑰 𐑣𐑨𐑝 𐑪𐑯 𐑣𐑨𐑯𐑛.

note: [message]: speaker=Kapou'e
en_GB: Hmmm...
target: 𐑣𐑩𐑥...

note: [option]: speaker=Kapou'e
en_GB: If what you say is true, then there is no way our tribe can face such an army alone.
target: 𐑦𐑓 𐑢𐑪𐑑 𐑿 𐑕𐑱 𐑦𐑟 𐑑𐑮𐑵, 𐑞𐑧𐑯 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑱 𐑬𐑼 𐑑𐑮𐑲𐑚 𐑒𐑨𐑯 𐑓𐑱𐑕 𐑕𐑳𐑗 𐑩𐑯 𐑸𐑥𐑦 𐑩𐑤𐑴𐑯.

note: [message]: speaker=Kapou'e
en_GB: If they want war, then they shall get war!
target: 𐑦𐑓 𐑞𐑱 𐑢𐑪𐑯𐑑 𐑢𐑹, 𐑞𐑧𐑯 𐑞𐑱 𐑖𐑨𐑤 𐑜𐑧𐑑 𐑢𐑹!

note: [message]: speaker=Kapou'e
en_GB: We’ll head for Barag Gór in the lands of the free tribes and demand assistance from the Great Council. With their help, we can raise troops from the free tribes and crush these humans.
target: 𐑢𐑰'𐑤 𐑣𐑧𐑛 𐑓𐑹 ·𐑚𐑸𐑨𐑜 Gór 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑞 𐑓𐑮𐑰 𐑑𐑮𐑲𐑚𐑟 𐑯 𐑛𐑦𐑥𐑭𐑯𐑛 𐑩𐑕𐑦𐑕𐑑𐑩𐑯𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤. 𐑢𐑦𐑞 𐑞𐑺 𐑣𐑧𐑤𐑐, 𐑢𐑰 𐑒𐑨𐑯 𐑮𐑱𐑟 𐑑𐑮𐑵𐑐𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑓𐑮𐑰 𐑑𐑮𐑲𐑚𐑟 𐑯 𐑒𐑮𐑳𐑖 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟.

note: [message]: role=second
en_GB: But the free tribes are beyond the Mountains of Haag. These mountains are infested with dwarves and wild trolls.
target: 𐑚𐑳𐑑 𐑞 𐑓𐑮𐑰 𐑑𐑮𐑲𐑚𐑟 𐑸 𐑚𐑦𐑘𐑪𐑯𐑛 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 𐑣𐑭𐑜. 𐑞𐑰𐑟 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑸 𐑦𐑯𐑓𐑧𐑕𐑑𐑩𐑛 𐑢𐑦𐑞 𐑛𐑢𐑹𐑝𐑟 𐑯 𐑢𐑲𐑤𐑛 𐑑𐑮𐑴𐑤𐑟.

note: [option]: speaker=Kapou'e
en_GB: Bah, humans? No better than goblins. We’ll break them!
target: 𐑚𐑭, 𐑣𐑿𐑥𐑩𐑯𐑟? 𐑯𐑴 𐑚𐑧𐑑𐑼 𐑞𐑨𐑯 𐑜𐑭𐑚𐑤𐑦𐑯𐑟. 𐑢𐑰'𐑤 𐑚𐑮𐑱𐑒 𐑞𐑧𐑥!

note: [message]: speaker=Kapou'e
en_GB: Prepare for battle, my grunts! We’ll show these humans what happens when you try to steal from Kapou’e, Son of the Black-Eye!
target: 𐑐𐑮𐑰𐑐𐑺 𐑓𐑹 𐑚𐑨𐑑𐑩𐑤, 𐑥𐑲 𐑜𐑮𐑩𐑯𐑑𐑕! 𐑢𐑰'𐑤 𐑖𐑴 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑟 𐑢𐑧𐑯 𐑿 𐑑𐑮𐑲 𐑑 𐑕𐑑𐑰𐑤 𐑓𐑮𐑪𐑥 ·𐑒𐑨𐑐𐑬'𐑰, 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲!

note: [scenario]: id=02_The_Human_Army
en_GB: The Human Army
target: 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑸𐑥𐑦

note: [objective]: condition=win
en_GB: Defeat Lanbec’h
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣

note: [side]: type=General, id=Lanbec'h
en_GB: Lanbec’h
target: ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣

note: [part]
en_GB: Refusing to yield to fear, Kapou’e rallied his warriors in preparation for the upcoming battle.
target: 𐑮𐑩𐑓𐑿𐑟𐑦𐑙 𐑑 𐑘𐑰𐑤𐑛 𐑑 𐑓𐑽, ·𐑒𐑨𐑐𐑬'𐑰 𐑮𐑨𐑤𐑰𐑛 𐑣𐑦𐑟 𐑢𐑪𐑮𐑦𐑼𐑟 𐑦𐑯 𐑐𐑮𐑧𐑐𐑼𐑱𐑕𐑩𐑯 𐑓𐑹 𐑞 𐑩𐑐𐑒𐑩𐑥𐑦𐑙 𐑚𐑨𐑑𐑩𐑤.

note: [part]
en_GB: He was not disappointed. A few days later the main body of the human army arrived. Driven to a desperate rage by the death of his son-in-law, Earl Lanbec’h led the army himself.
target: 𐑣𐑰 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑛𐑦𐑕𐑩𐑐𐑶𐑯𐑑𐑩𐑛. 𐑩 𐑓𐑿 𐑛𐑱𐑟 𐑤𐑱𐑑𐑼 𐑞 𐑥𐑱𐑯 𐑚𐑪𐑛𐑦 𐑝 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑸𐑥𐑦 𐑩𐑮𐑲𐑝𐑛. 𐑛𐑮𐑦𐑝𐑩𐑯 𐑑 𐑩 𐑛𐑧𐑕𐑐𐑼𐑩𐑑 𐑮𐑱𐑡 𐑚𐑲 𐑞 𐑛𐑧𐑔 𐑝 𐑣𐑦𐑟 𐑕𐑳𐑯-𐑦𐑯-𐑤𐑷, 𐑻𐑤 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣 𐑤𐑧𐑛 𐑞 𐑸𐑥𐑦 𐑣𐑦𐑥𐑕𐑧𐑤𐑓.

note: [message]: speaker=Lanbec'h
en_GB: So this is the bold orc who has dared kill my son-in-law.
target: 𐑕𐑴 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑚𐑴𐑤𐑛 𐑹𐑒 𐑣𐑵 𐑣𐑨𐑟 𐑛𐑺𐑛 𐑒𐑦𐑤 𐑥𐑲 𐑕𐑳𐑯-𐑦𐑯-𐑤𐑷.

note: [message]: speaker=narrator
en_GB: The battle began.
target: 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑚𐑩𐑜𐑨𐑯.

note: [message]: speaker=narrator
en_GB: As Kapou’e saw the hardened troops pour out of the human encampment, he began to have second thoughts.
target: 𐑨𐑟 ·𐑒𐑨𐑐𐑬'𐑰 𐑕𐑷 𐑞 𐑣𐑸𐑛𐑩𐑯𐑛 𐑑𐑮𐑵𐑐𐑕 𐑐𐑫𐑼 𐑬𐑑 𐑝 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑧𐑯𐑒𐑨𐑥𐑐𐑥𐑧𐑯𐑑, 𐑣𐑰 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑣𐑨𐑝 𐑕𐑧𐑒𐑩𐑯𐑛 𐑔𐑷𐑑𐑕.

note: [message]: speaker=Kapou'e
en_GB: They are too many and too tough. The few here don’t stand a chance.
target: 𐑞𐑱 𐑸 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑯 𐑑𐑵 𐑑𐑳𐑓. 𐑞 𐑓𐑿 𐑣𐑽 𐑛𐑴𐑯𐑑 𐑕𐑑𐑨𐑯𐑛 𐑩 𐑗𐑭𐑯𐑕.

note: [message]: speaker=Vrag
en_GB: I told you so!
target: 𐑲 𐑑𐑴𐑤𐑛 𐑿 𐑕𐑴!

note: [message]: speaker=Kapou'e
en_GB: Insolence! But you make a good point all the same. I should have paid attention to my supporters before. But what should we do now?
target: 𐑦𐑯𐑕𐑪𐑤𐑧𐑯𐑕! 𐑚𐑳𐑑 𐑿 𐑥𐑱𐑒 𐑩 𐑜𐑫𐑛 𐑐𐑶𐑯𐑑 𐑷𐑤 𐑞 𐑕𐑱𐑥. 𐑲 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑐𐑱𐑛 𐑩𐑑𐑧𐑯𐑖𐑩𐑯 𐑑 𐑥𐑲 𐑕𐑩𐑐𐑹𐑑𐑻𐑟 𐑚𐑦𐑓𐑹. 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑢𐑰 𐑛𐑵 𐑯𐑬?

note: [message]: speaker=Vrag
en_GB: We must flee! There is no way we can stand up against such a force.
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑤𐑰! 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑱 𐑢𐑰 𐑒𐑨𐑯 𐑕𐑑𐑨𐑯𐑛 𐑳𐑐 𐑩𐑜𐑱𐑯𐑕𐑑 𐑕𐑳𐑗 𐑩 𐑓𐑹𐑕.

note: [message]: speaker=Kapou'e
en_GB: The Son of the Black-Eye will never ‘flee’. But making a ‘strategic withdrawal’ is another matter.
target: 𐑞 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 '𐑓𐑤𐑰'. 𐑚𐑳𐑑 𐑥𐑱𐑒𐑦𐑙 𐑩 '𐑕𐑑𐑮𐑩𐑑𐑰𐑡𐑦𐑒 𐑢𐑦𐑞𐑛𐑮𐑪𐑩𐑤' 𐑦𐑟 𐑩𐑯𐑳𐑞𐑼 𐑥𐑨𐑑𐑼.

note: [message]: speaker=Kapou'e
en_GB: My father often spoke of the shamans of the Great Council who live in Barag Gór in the lands of the free tribes. We shall ask them for support. With their help, perhaps we can unite the orcish tribes and crush these humans.
target: 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑪𐑓𐑩𐑯 𐑕𐑐𐑴𐑒 𐑝 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑣𐑵 𐑤𐑲𐑝 𐑦𐑯 ·𐑚𐑸𐑨𐑜 Gór 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑞 𐑓𐑮𐑰 𐑑𐑮𐑲𐑚𐑟. 𐑢𐑰 𐑖𐑨𐑤 𐑭𐑕𐑒 𐑞𐑧𐑥 𐑓𐑹 𐑕𐑩𐑐𐑹𐑑. 𐑢𐑦𐑞 𐑞𐑺 𐑣𐑧𐑤𐑐, 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑒𐑨𐑯 𐑿𐑯𐑲𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑑𐑮𐑲𐑚𐑟 𐑯 𐑒𐑮𐑳𐑖 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟.

note: [message]: speaker=Kapou'e
en_GB: You, gather up our people and assemble them on the road some distance north of here. We will hold back the humans here until you are finished.
target: 𐑿, 𐑜𐑨𐑞𐑼 𐑳𐑐 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑯 𐑨𐑕𐑧𐑥𐑚𐑩𐑤 𐑞𐑧𐑥 𐑪𐑯 𐑞 𐑮𐑴𐑛 𐑕𐑳𐑥 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 𐑯𐑹𐑔 𐑝 𐑣𐑽. 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑴𐑤𐑛 𐑚𐑨𐑒 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑽 𐑳𐑯𐑑𐑦𐑤 𐑿 𐑸 𐑓𐑦𐑯𐑦𐑖𐑑.

note: [objective]: condition=win
en_GB: Resist until your people are ready to go
target: 𐑮𐑦𐑟𐑦𐑕𐑑 𐑳𐑯𐑑𐑦𐑤 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑮𐑧𐑛𐑦 𐑑 𐑜𐑴

note: [message]: role=Helper
en_GB: Chief, we have all our people ready to go. Come on, this way.
target: 𐑡𐑰𐑓, 𐑢𐑰 𐑣𐑨𐑝 𐑷𐑤 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑮𐑧𐑛𐑦 𐑑 𐑜𐑴. 𐑒𐑳𐑥 𐑪𐑯, 𐑞𐑦𐑕 𐑢𐑱.

note: [message]: speaker=Kapou'e
en_GB: Took you long enough. Let’s go!
target: 𐑑𐑫𐑒 𐑿 𐑤𐑪𐑙 𐑦𐑯𐑳𐑓. 𐑤𐑧𐑑'𐑕 𐑜𐑴!

note: [objective]: condition=win
en_GB: Move Kapou’e to the signpost in the Northeast
target: 𐑥𐑵𐑝 ·𐑒𐑨𐑐𐑬'𐑰 𐑑 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑 𐑦𐑯 𐑞 𐑯𐑹𐑔𐑰𐑕𐑑

note: [message]: speaker=Kapou'e
en_GB: We’ll be back, you foul mud-sucking humans!
target: 𐑢𐑰'𐑤 𐑚𐑰 𐑚𐑨𐑒, 𐑿 𐑓𐑬𐑤 𐑥𐑳𐑛-𐑕𐑳𐑒𐑦𐑙 𐑣𐑿𐑥𐑩𐑯𐑟!

note: [message]: speaker=Kapou'e
en_GB: In your dreams, worm. When the time comes you will pay for all this with your life!
target: 𐑦𐑯 𐑿𐑼 𐑛𐑮𐑰𐑥𐑟, 𐑢𐑻𐑥. 𐑢𐑧𐑯 𐑞 𐑑𐑲𐑥 𐑒𐑳𐑥𐑟 𐑿 𐑢𐑦𐑤 𐑐𐑱 𐑓𐑹 𐑷𐑤 𐑞𐑦𐑕 𐑢𐑦𐑞 𐑿𐑼 𐑤𐑲𐑓!

note: [message]: speaker=Kapou'e
en_GB: We have almost crossed the mountains. We’re close to the lands of the free tribes. So far so good.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑷𐑤𐑥𐑴𐑕𐑑 𐑒𐑮𐑪𐑕𐑛 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑢𐑰'𐑼 𐑒𐑤𐑴𐑟 𐑑 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑞 𐑓𐑮𐑰 𐑑𐑮𐑲𐑚𐑟. 𐑕𐑴 𐑓𐑸 𐑕𐑴 𐑜𐑫𐑛.

note: [message]: speaker=Kapou'e
en_GB: It is I, Kapou’e, son of the Black-Eye Karun. What do you want, dwarf?
target: 𐑦𐑑 𐑦𐑟 𐑲, ·𐑒𐑨𐑐𐑬'𐑰, 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲 𐑒𐑻𐑵𐑯. 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑, 𐑛𐑢𐑹𐑓?

note: [message]: speaker=Kapou'e
en_GB: Look, you pint-sized idiot, we aren’t out to kill you so why don’t you just scamper away and hide in a cave or something. We’ll be through here in a few hours.
target: 𐑤𐑫𐑒, 𐑿 𐑐𐑲𐑯𐑑-𐑕𐑲𐑟𐑛 𐑦𐑛𐑦𐑩𐑑, 𐑢𐑰 𐑸𐑯𐑑 𐑬𐑑 𐑑 𐑒𐑦𐑤 𐑿 𐑕𐑴 𐑢𐑲 𐑛𐑴𐑯𐑑 𐑿 𐑡𐑳𐑕𐑑 𐑕𐑒𐑨𐑥𐑐𐑻 𐑩𐑢𐑱 𐑯 𐑣𐑲𐑛 𐑦𐑯 𐑩 𐑒𐑱𐑝 𐑹 𐑕𐑳𐑥𐑔𐑦𐑙. 𐑢𐑰'𐑤 𐑚𐑰 𐑔𐑮𐑵 𐑣𐑽 𐑦𐑯 𐑩 𐑓𐑿 𐑬𐑼𐑟.

note: [message]: speaker=Kwili
en_GB: Your scorn and rudeness shall be your undoing. Dwarves, let no orc pass this way alive!
target: 𐑿𐑼 𐑕𐑒𐑹𐑯 𐑯 𐑮𐑵𐑛𐑯𐑩𐑕 𐑖𐑨𐑤 𐑚𐑰 𐑿𐑼 𐑳𐑯𐑛𐑵𐑦𐑙. 𐑛𐑢𐑹𐑝𐑟, 𐑤𐑧𐑑 𐑯𐑴 𐑹𐑒 𐑐𐑭𐑕 𐑞𐑦𐑕 𐑢𐑱 𐑩𐑤𐑲𐑝!

note: [message]: speaker=Kapou'e
en_GB: It looks like we might have to fight them after all.
target: 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑢𐑰 𐑥𐑲𐑑 𐑣𐑨𐑝 𐑑 𐑓𐑲𐑑 𐑞𐑧𐑥 𐑭𐑓𐑑𐑼 𐑷𐑤.

note: [message]: role=Helper
en_GB: I mean, we could defeat them easily but it would just slow us down.
target: 𐑲 𐑥𐑰𐑯, 𐑢𐑰 𐑒𐑫𐑛 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥 𐑰𐑟𐑦𐑤𐑦 𐑚𐑳𐑑 𐑦𐑑 𐑢𐑫𐑛 𐑡𐑳𐑕𐑑 𐑕𐑤𐑴 𐑳𐑕 𐑛𐑬𐑯.

note: [message]: speaker=Kapou'e
en_GB: We could, but then again, if we crush them then we can loot their treasury and their dwellings. The gold will be useful.
target: 𐑢𐑰 𐑒𐑫𐑛, 𐑚𐑳𐑑 𐑞𐑧𐑯 𐑩𐑜𐑱𐑯, 𐑦𐑓 𐑢𐑰 𐑒𐑮𐑳𐑖 𐑞𐑧𐑥 𐑞𐑧𐑯 𐑢𐑰 𐑒𐑨𐑯 𐑤𐑵𐑑 𐑞𐑺 𐑑𐑮𐑧𐑠𐑿𐑮𐑦 𐑯 𐑞𐑺 𐑛𐑢𐑧𐑤𐑦𐑙𐑟. 𐑞 𐑜𐑴𐑤𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑿𐑕𐑓𐑩𐑤.

note: [message]: speaker=Kapou'e
en_GB: Whatever else happens, we have to pass through these mountains and I dislike leaving enemies in our rear. Stab, smite, and slay!
target: 𐑢𐑪𐑑𐑧𐑝𐑼 𐑧𐑤𐑕 𐑣𐑨𐑐𐑩𐑯𐑟, 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑐𐑭𐑕 𐑔𐑮𐑵 𐑞𐑰𐑟 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑯 𐑲 𐑛𐑦𐑕𐑤𐑲𐑒 𐑤𐑰𐑝𐑦𐑙 𐑧𐑯𐑦𐑥𐑦𐑟 𐑦𐑯 𐑬𐑼 𐑮𐑽. 𐑕𐑑𐑨𐑚, 𐑕𐑥𐑲𐑑, 𐑯 𐑕𐑤𐑱!

note: [message]: speaker=unit
en_GB: I’ve never pushed so far. We are crossing the border of the Black-Eye lands.
target: 𐑲'𐑝 𐑯𐑧𐑝𐑼 𐑐𐑫𐑖𐑑 𐑕𐑴 𐑓𐑸. 𐑢𐑰 𐑸 𐑒𐑮𐑪𐑕𐑦𐑙 𐑞 𐑚𐑹𐑛𐑼 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲 𐑤𐑨𐑯𐑛𐑟.

note: [message]: speaker=Blemaker
en_GB: Look! Dwarves are fighting orcs!
target: 𐑤𐑫𐑒! 𐑛𐑢𐑹𐑝𐑟 𐑸 𐑓𐑲𐑑𐑦𐑙 𐑹𐑒𐑕!

note: [message]: speaker=Blemaker
en_GB: I don’t know. Orcs have been our allies in the past, but they treat us as fools.
target: 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴. 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑬𐑼 𐑨𐑤𐑲𐑟 𐑦𐑯 𐑞 𐑐𐑭𐑕𐑑, 𐑚𐑳𐑑 𐑞𐑱 𐑑𐑮𐑰𐑑 𐑳𐑕 𐑨𐑟 𐑓𐑵𐑤𐑟.

note: [message]: speaker=Grüü
en_GB: But, Father, we don’t know what they are seeking there. Between us, we could squash these dwarves.
target: 𐑚𐑳𐑑, 𐑓𐑭𐑞𐑼, 𐑢𐑰 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑞𐑱 𐑸 𐑕𐑰𐑒𐑦𐑙 𐑞𐑺. 𐑚𐑦𐑑𐑢𐑰𐑯 𐑳𐑕, 𐑢𐑰 𐑒𐑫𐑛 𐑕𐑒𐑢𐑭𐑖 𐑞𐑰𐑟 𐑛𐑢𐑹𐑝𐑟.

note: [message]: speaker=unit
en_GB: Argh! I’m done. My people are doomed!
target: 𐑸𐑜! 𐑲'𐑧𐑥 𐑛𐑳𐑯. 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑛𐑵𐑥𐑛!

note: [message]: speaker=Blemaker
en_GB: My son! I should have never brought him to this fight. Now we return to our caverns, and we never return.
target: 𐑥𐑲 𐑕𐑳𐑯! 𐑲 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑯𐑧𐑝𐑼 𐑚𐑮𐑷𐑑 𐑣𐑦𐑥 𐑑 𐑞𐑦𐑕 𐑓𐑲𐑑. 𐑯𐑬 𐑢𐑰 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑬𐑼 𐑒𐑨𐑝𐑻𐑯𐑟, 𐑯 𐑢𐑰 𐑯𐑧𐑝𐑼 𐑮𐑦𐑑𐑻𐑯.

note: [message]: speaker=Kapou'e
en_GB: The trolls are done. We will desperately need their help in the coming battles. Without them there is no hope.
target: 𐑞 𐑑𐑮𐑴𐑤𐑟 𐑸 𐑛𐑳𐑯. 𐑢𐑰 𐑢𐑦𐑤 𐑛𐑧𐑕𐑐𐑼𐑩𐑑𐑤𐑦 𐑯𐑰𐑛 𐑞𐑺 𐑣𐑧𐑤𐑐 𐑦𐑯 𐑞 𐑒𐑳𐑥𐑦𐑙 𐑚𐑨𐑑𐑩𐑤𐑟. 𐑢𐑦𐑞𐑬𐑑 𐑞𐑧𐑥 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑣𐑴𐑐.

note: [message]: speaker=Kapou'e
en_GB: You were warned, dwarf. Riders, spread out of the area and collect what you can from each of these houses. If anyone refuses to pay, tie them up and take it anyway. Let them know that they live only on my good graces. I’ll take the army to Barag Gór. Catch up when you’re done.
target: 𐑿 𐑢𐑻 𐑢𐑹𐑯𐑛, 𐑛𐑢𐑹𐑓. 𐑮𐑲𐑛𐑼𐑟, 𐑕𐑐𐑮𐑧𐑛 𐑬𐑑 𐑝 𐑞 𐑺𐑦𐑩 𐑯 𐑒𐑪𐑤𐑩𐑒𐑑 𐑢𐑪𐑑 𐑿 𐑒𐑨𐑯 𐑓𐑮𐑪𐑥 𐑰𐑗 𐑝 𐑞𐑰𐑟 𐑣𐑬𐑟𐑩𐑟. 𐑦𐑓 𐑧𐑯𐑦𐑢𐑳𐑯 𐑮𐑩𐑓𐑿𐑟𐑩𐑟 𐑑 𐑐𐑱, 𐑑𐑲 𐑞𐑧𐑥 𐑳𐑐 𐑯 𐑑𐑱𐑒 𐑦𐑑 𐑧𐑯𐑦𐑢𐑱. 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑯𐑴 𐑞𐑨𐑑 𐑞𐑱 𐑤𐑦𐑝 𐑴𐑯𐑤𐑦 𐑪𐑯 𐑥𐑲 𐑜𐑫𐑛 𐑜𐑮𐑱𐑕𐑩𐑟. 𐑲'𐑤 𐑑𐑱𐑒 𐑞 𐑸𐑥𐑦 𐑑 ·𐑚𐑸𐑨𐑜 Gór. 𐑒𐑨𐑗 𐑳𐑐 𐑢𐑧𐑯 𐑿'𐑼 𐑛𐑳𐑯.

note: [message]: speaker=Kapou'e
en_GB: We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these green hills! We’ve reached the lands of the free tribes. I can see the walls of Barag Gór in the distance.
target: 𐑢𐑰'𐑝 𐑕𐑩𐑒𐑕𐑰𐑛𐑩𐑛! 𐑢𐑰'𐑝 𐑐𐑭𐑕𐑑 𐑔𐑮𐑵 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 𐑣𐑭𐑜! 𐑤𐑫𐑒 𐑨𐑑 𐑞𐑰𐑟 𐑜𐑮𐑰𐑯 𐑣𐑦𐑤𐑟! 𐑢𐑰'𐑝 𐑮𐑰𐑗𐑑 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑞 𐑓𐑮𐑰 𐑑𐑮𐑲𐑚𐑟. 𐑲 𐑒𐑨𐑯 𐑕𐑰 𐑞 𐑢𐑷𐑤𐑟 𐑝 ·𐑚𐑸𐑨𐑜 Gór 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕.

note: [message]: speaker=Kapou'e
en_GB: Blemaker, many thanks for your help in this fight. Would you like to join us in our journey with your son? You are a powerful warrior, and you would be of great help.
target: ·𐑚𐑤𐑧𐑥𐑱𐑒𐑻, 𐑥𐑧𐑯𐑦 𐑔𐑨𐑙𐑒𐑕 𐑓𐑹 𐑿𐑼 𐑣𐑧𐑤𐑐 𐑦𐑯 𐑞𐑦𐑕 𐑓𐑲𐑑. 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑡𐑶𐑯 𐑳𐑕 𐑦𐑯 𐑬𐑼 𐑡𐑻𐑯𐑰 𐑢𐑦𐑞 𐑿𐑼 𐑕𐑳𐑯? 𐑿 𐑸 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑢𐑪𐑮𐑦𐑼, 𐑯 𐑿 𐑢𐑫𐑛 𐑚𐑰 𐑝 𐑜𐑮𐑱𐑑 𐑣𐑧𐑤𐑐.

note: [message]: speaker=Blemaker
en_GB: My son, you’re old enough to discover the world. Me, I have to stay here. But take care, there are plenty of creatures that seek our end, like elves or humans. They are clever and merciless.
target: 𐑥𐑲 𐑕𐑳𐑯, 𐑿'𐑼 𐑴𐑤𐑛 𐑦𐑯𐑳𐑓 𐑑 𐑛𐑦𐑕𐑒𐑳𐑝𐑼 𐑞 𐑢𐑻𐑤𐑛. 𐑥𐑰, 𐑲 𐑣𐑨𐑝 𐑑 𐑕𐑑𐑱 𐑣𐑽. 𐑚𐑳𐑑 𐑑𐑱𐑒 𐑒𐑺, 𐑞𐑺 𐑸 𐑐𐑤𐑧𐑯𐑑𐑰 𐑝 𐑒𐑮𐑰𐑗𐑼𐑟 𐑞𐑨𐑑 𐑕𐑰𐑒 𐑬𐑼 𐑧𐑯𐑛, 𐑤𐑲𐑒 𐑧𐑤𐑝𐑟 𐑹 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑞𐑱 𐑸 𐑒𐑤𐑧𐑝𐑼 𐑯 𐑥𐑻𐑕𐑩𐑤𐑩𐑕.

note: [message]: speaker=Kapou'e
en_GB: We’ve succeeded! We’ve passed through the Mountains of Haag! Look at these green hills! The land of the free tribes is near now. I can see the walls of Barag Gór in the distance.
target: 𐑢𐑰'𐑝 𐑕𐑩𐑒𐑕𐑰𐑛𐑩𐑛! 𐑢𐑰'𐑝 𐑐𐑭𐑕𐑑 𐑔𐑮𐑵 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑝 𐑣𐑭𐑜! 𐑤𐑫𐑒 𐑨𐑑 𐑞𐑰𐑟 𐑜𐑮𐑰𐑯 𐑣𐑦𐑤𐑟! 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑞 𐑓𐑮𐑰 𐑑𐑮𐑲𐑚𐑟 𐑦𐑟 𐑯𐑽 𐑯𐑬. 𐑲 𐑒𐑨𐑯 𐑕𐑰 𐑞 𐑢𐑷𐑤𐑟 𐑝 ·𐑚𐑸𐑨𐑜 Gór 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕.

note: [message]: speaker=Kapou'e
en_GB: Grüü, many thanks for your help in this fight. I’m sorry for the loss of your father. Would you like to join us in our journey? Your help would be useful to me.
target: Grüü, 𐑥𐑧𐑯𐑦 𐑔𐑨𐑙𐑒𐑕 𐑓𐑹 𐑿𐑼 𐑣𐑧𐑤𐑐 𐑦𐑯 𐑞𐑦𐑕 𐑓𐑲𐑑. 𐑲'𐑧𐑥 𐑕𐑪𐑮𐑦 𐑓𐑹 𐑞 𐑤𐑪𐑕 𐑝 𐑿𐑼 𐑓𐑭𐑞𐑼. 𐑢𐑫𐑛 𐑿 𐑤𐑲𐑒 𐑑 𐑡𐑶𐑯 𐑳𐑕 𐑦𐑯 𐑬𐑼 𐑡𐑻𐑯𐑰? 𐑿𐑼 𐑣𐑧𐑤𐑐 𐑢𐑫𐑛 𐑚𐑰 𐑿𐑕𐑓𐑩𐑤 𐑑 𐑥𐑰.

note: [scenario]: id=04_The_Siege_of_Barag_Gor
en_GB: The Siege of Barag Gór
target: 𐑞 𐑕𐑰𐑡 𐑝 ·𐑚𐑸𐑨𐑜 Gór

note: [side]: type=Elvish Marshal, id=Ammon
en_GB: Ammon
target: ·𐑨𐑥𐑩𐑯

note: [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2} [event]
en_GB: Pirk
target: ·𐑐𐑻𐑒

note: [event]: role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord1}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordeprops}, role=greathordewarlord2} [event]
en_GB: Vraurk
target: ·𐑝𐑮𐑩𐑻𐑒

note: [message]: speaker=narrator
en_GB: When the party finally reached Barag Gór, they were met with a most startling sight.
target: 𐑢𐑧𐑯 𐑞 𐑐𐑸𐑑𐑦 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑰𐑗𐑑 ·𐑚𐑸𐑨𐑜 Gór, 𐑞𐑱 𐑢𐑻 𐑥𐑧𐑑 𐑢𐑦𐑞 𐑩 𐑥𐑴𐑕𐑑 𐑕𐑑𐑸𐑑𐑤𐑦𐑙 𐑕𐑲𐑑.

note: [message]: speaker=Grüü
en_GB: What can you expect, Chief? They’re elves after all.
target: 𐑢𐑪𐑑 𐑒𐑨𐑯 𐑿 𐑦𐑒𐑕𐑐𐑧𐑒𐑑, 𐑡𐑰𐑓? 𐑞𐑱'𐑼 𐑧𐑤𐑝𐑟 𐑭𐑓𐑑𐑼 𐑷𐑤.

note: #-#-#-#-#  7045 (en@shaw)  #-#-#-#-# [message]: role=Scout #-#-#-#-#  7057 (en@shaw)  #-#-#-#-# [message]: speaker=Prince Haldric
en_GB: Sure.
target: 𐑖𐑫𐑼.

note: [message]: speaker=Etheliel
en_GB: One more step and you are dead, flea-bag. Better run if you value your life.
target: 𐑢𐑳𐑯 𐑥𐑹 𐑕𐑑𐑧𐑐 𐑯 𐑿 𐑸 𐑛𐑧𐑛, 𐑓𐑤𐑰-𐑚𐑨𐑜. 𐑚𐑧𐑑𐑼 𐑮𐑳𐑯 𐑦𐑓 𐑿 𐑝𐑨𐑤𐑿 𐑿𐑼 𐑤𐑲𐑓.

note: [message]: role=Scout
en_GB: Quit your boasting, mule-ears. The chief wants to know why you’re here, instead of cowering in your dung-spattered forests.
target: 𐑒𐑢𐑦𐑑 𐑿𐑼 𐑚𐑴𐑕𐑑𐑦𐑙, 𐑥𐑿𐑤-𐑽𐑟. 𐑞 𐑡𐑰𐑓 𐑢𐑪𐑯𐑑𐑕 𐑑 𐑯𐑴 𐑢𐑲 𐑿'𐑼 𐑣𐑽, 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑒𐑬𐑼𐑦𐑙 𐑦𐑯 𐑿𐑼 𐑛𐑳𐑙-𐑕𐑐𐑨𐑑𐑻𐑛 𐑓𐑪𐑮𐑦𐑕𐑑𐑕.

note: [message]: speaker=Etheliel
en_GB: Watch your mouth around your betters, goblin! And you can tell your chief to hand the shamans over to us if he wants to be alive by sundown.
target: 𐑢𐑪𐑡 𐑿𐑼 𐑥𐑬𐑔 𐑩𐑮𐑬𐑯𐑛 𐑿𐑼 𐑚𐑧𐑑𐑻𐑟, 𐑜𐑭𐑚𐑤𐑦𐑯! 𐑯 𐑿 𐑒𐑨𐑯 𐑑𐑧𐑤 𐑿𐑼 𐑡𐑰𐑓 𐑑 𐑣𐑨𐑯𐑛 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑴𐑝𐑼 𐑑 𐑳𐑕 𐑦𐑓 𐑣𐑰 𐑢𐑪𐑯𐑑𐑕 𐑑 𐑚𐑰 𐑩𐑤𐑲𐑝 𐑚𐑲 𐑕𐑩𐑯𐑛𐑬𐑯.

note: [message]: role=Scout
en_GB: What business do you high-and-mighty elves have with our shamans?
target: 𐑢𐑪𐑑 𐑚𐑦𐑟𐑯𐑩𐑕 𐑛𐑵 𐑿 𐑣𐑲-𐑯-𐑥𐑲𐑑𐑦 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑢𐑦𐑞 𐑬𐑼 𐑖𐑱𐑥𐑩𐑯𐑟?

note: [message]: speaker=Etheliel
en_GB: Our business with them is none of your concern.
target: 𐑬𐑼 𐑚𐑦𐑟𐑯𐑩𐑕 𐑢𐑦𐑞 𐑞𐑧𐑥 𐑦𐑟 𐑯𐑳𐑯 𐑝 𐑿𐑼 𐑒𐑩𐑯𐑕𐑻𐑯.

note: [message]: role=Scout
en_GB: Oh, yes, it is. The shamans keep our ancient knowledge and our sacred things; they are not for the likes of you. Why do you want them anyway?
target: 𐑴, 𐑘𐑧𐑕, 𐑦𐑑 𐑦𐑟. 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑒𐑰𐑐 𐑬𐑼 𐑱𐑯𐑖𐑩𐑯𐑑 𐑯𐑪𐑤𐑦𐑡 𐑯 𐑬𐑼 𐑕𐑱𐑒𐑮𐑩𐑛 𐑔𐑦𐑙𐑟; 𐑞𐑱 𐑸 𐑯𐑪𐑑 𐑓𐑹 𐑞 𐑤𐑲𐑒𐑕 𐑝 𐑿. 𐑢𐑲 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑞𐑧𐑥 𐑧𐑯𐑦𐑢𐑱?

note: [message]: speaker=Etheliel
en_GB: Well... the humans want to... meet with them.
target: 𐑢𐑧𐑤... 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑢𐑪𐑯𐑑 𐑑... 𐑥𐑰𐑑 𐑢𐑦𐑞 𐑞𐑧𐑥.

note: [message]: role=Scout
en_GB: Oh, so they paid you to come and get them, have they?
target: 𐑴, 𐑕𐑴 𐑞𐑱 𐑐𐑱𐑛 𐑿 𐑑 𐑒𐑳𐑥 𐑯 𐑜𐑧𐑑 𐑞𐑧𐑥, 𐑣𐑨𐑝 𐑞𐑱?

note: [message]: speaker=Etheliel
en_GB: Well...
target: 𐑢𐑧𐑤...

note: [message]: role=Scout
en_GB: So the ‘great and mighty’ elves are now nothing but a bunch of mercenaries.
target: 𐑕𐑴 𐑞 '𐑜𐑮𐑱𐑑 𐑯 𐑥𐑲𐑑𐑦' 𐑧𐑤𐑝𐑟 𐑸 𐑯𐑬 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑩 𐑚𐑳𐑯𐑗 𐑝 𐑥𐑻𐑕𐑩𐑯𐑺𐑰𐑟.

note: [message]: speaker=Etheliel
en_GB: Blast it, he got away.
target: 𐑚𐑤𐑶𐑕𐑑 𐑦𐑑, 𐑣𐑰 𐑜𐑪𐑑 𐑩𐑢𐑱.

note: [message]: speaker=Kapou'e
en_GB: So, what news do you bring $scout.name?
target: 𐑕𐑴, 𐑢𐑪𐑑 𐑯𐑿𐑟 𐑛𐑵 𐑿 𐑚𐑮𐑦𐑙 $scout.name?

note: [message]: role=Scout
en_GB: The elves have been bribed by the humans to capture and deliver the shamans to them.
target: 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑚𐑮𐑲𐑚𐑛 𐑚𐑲 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑑 𐑒𐑨𐑐𐑗𐑻 𐑯 𐑛𐑦𐑤𐑦𐑝𐑼 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑑 𐑞𐑧𐑥.

note: [message]: speaker=Kapou'e
en_GB: Over my dead body! The shamans of the Great Council are the only people who can call up the Great Horde. If they are captured then all the orcs on this continent would surely be doomed.
target: 𐑴𐑝𐑼 𐑥𐑲 𐑛𐑧𐑛 𐑚𐑪𐑛𐑦! 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑸 𐑞 𐑴𐑯𐑤𐑦 𐑐𐑰𐑐𐑩𐑤 𐑣𐑵 𐑒𐑨𐑯 𐑒𐑷𐑤 𐑳𐑐 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛. 𐑦𐑓 𐑞𐑱 𐑸 𐑒𐑨𐑐𐑗𐑻𐑛 𐑞𐑧𐑯 𐑷𐑤 𐑞 𐑹𐑒𐑕 𐑪𐑯 𐑞𐑦𐑕 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑢𐑫𐑛 𐑖𐑫𐑼𐑤𐑦 𐑚𐑰 𐑛𐑵𐑥𐑛.

note: [message]: speaker=Kapou'e
en_GB: Go on, Grüü.
target: 𐑜𐑴 𐑪𐑯, Grüü.

note: [message]: speaker=narrator
en_GB: Then, Kapou’e launched his desperate attack to break the siege of Barag Gór.
target: 𐑞𐑧𐑯, ·𐑒𐑨𐑐𐑬'𐑰 𐑤𐑪𐑯𐑗𐑑 𐑣𐑦𐑟 𐑛𐑧𐑕𐑐𐑼𐑩𐑑 𐑩𐑑𐑨𐑒 𐑑 𐑚𐑮𐑱𐑒 𐑞 𐑕𐑰𐑡 𐑝 ·𐑚𐑸𐑨𐑜 Gór.

note: [message]: speaker=Jetto
en_GB: Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, now you can count on the assassins’ guild to help you in your quest!
target: 𐑓𐑮𐑰𐑛𐑩𐑥! 𐑥𐑧𐑯𐑦 𐑔𐑨𐑙𐑒𐑕, 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲. 𐑲'𐑧𐑥 ·𐑡𐑧𐑑𐑴, 𐑥𐑭𐑕𐑑𐑼 𐑝 𐑩𐑕𐑨𐑕𐑩𐑯𐑟, 𐑯𐑬 𐑿 𐑒𐑨𐑯 𐑒𐑬𐑯𐑑 𐑪𐑯 𐑞 𐑩𐑕𐑨𐑕𐑩𐑯𐑟' 𐑜𐑦𐑤𐑛 𐑑 𐑣𐑧𐑤𐑐 𐑿 𐑦𐑯 𐑿𐑼 𐑒𐑢𐑧𐑕𐑑!

note: [message]: speaker=Kapou'e
en_GB: Jetto, how did you get captured by the likes of these?
target: ·𐑡𐑧𐑑𐑴, 𐑣𐑬 𐑛𐑦𐑛 𐑿 𐑜𐑧𐑑 𐑒𐑨𐑐𐑗𐑻𐑛 𐑚𐑲 𐑞 𐑤𐑲𐑒𐑕 𐑝 𐑞𐑰𐑟?

note: [message]: speaker=Jetto
en_GB: The Barag Gór council sent me to assassinate the elvish leaders. Unfortunately, I was captured. But now I am free and the elves shall feel my wrath!
target: 𐑞 ·𐑚𐑸𐑨𐑜 Gór 𐑒𐑬𐑯𐑕𐑩𐑤 𐑕𐑧𐑯𐑑 𐑥𐑰 𐑑 𐑩𐑕𐑨𐑕𐑩𐑯𐑱𐑑 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑤𐑰𐑛𐑼𐑟. 𐑩𐑯𐑓𐑹𐑗𐑩𐑯𐑩𐑑𐑤𐑰, 𐑲 𐑢𐑪𐑟 𐑒𐑨𐑐𐑗𐑻𐑛. 𐑚𐑳𐑑 𐑯𐑬 𐑲 𐑨𐑥 𐑓𐑮𐑰 𐑯 𐑞 𐑧𐑤𐑝𐑟 𐑖𐑨𐑤 𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔!

note: [message]: speaker=Rugh
en_GB: Good. Reinforcements at last!
target: 𐑜𐑫𐑛. 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑨𐑑 𐑤𐑭𐑕𐑑!

note: [message]: speaker=Pirk
en_GB: At last! The siege has been broken.
target: 𐑨𐑑 𐑤𐑭𐑕𐑑! 𐑞 𐑕𐑰𐑡 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑚𐑮𐑴𐑒𐑩𐑯.

note: [message]: speaker=Gork
en_GB: Thank you, Son of the Black-Eye. If you hadn’t arrived when you did, I don’t know what would have happened to us.
target: 𐑔𐑨𐑙𐑒 𐑿, 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲. 𐑦𐑓 𐑿 𐑣𐑨𐑛𐑯𐑑 𐑩𐑮𐑲𐑝𐑛 𐑢𐑧𐑯 𐑿 𐑛𐑦𐑛, 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑣𐑨𐑐𐑩𐑯𐑛 𐑑 𐑳𐑕.

note: [message]: speaker=Kapou'e
en_GB: No problem! It was fun, wasn’t it, Grüü?
target: 𐑯𐑴 𐑐𐑮𐑪𐑚𐑤𐑩𐑥! 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑳𐑯, 𐑢𐑪𐑟𐑯𐑑 𐑦𐑑, Grüü?

note: [message]: speaker=Grüü
en_GB: Hahaha! Yeah!
target: 𐑣𐑭𐑣𐑭𐑣𐑭! 𐑘𐑨!

note: [message]: speaker=Kapou'e
en_GB: But, actually, we have come all the way from our lands to get your help.
target: 𐑚𐑳𐑑, 𐑨𐑒𐑗𐑫𐑩𐑤𐑦, 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑷𐑤 𐑞 𐑢𐑱 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟 𐑑 𐑜𐑧𐑑 𐑿𐑼 𐑣𐑧𐑤𐑐.

note: [message]: speaker=Vraurk
en_GB: Why? What’s wrong?
target: 𐑢𐑲? 𐑢𐑪𐑑'𐑕 𐑮𐑪𐑙?

note: [message]: speaker=Kapou'e
en_GB: Those insolent humans have massed a huge army and attacked us. We defeated their vanguard but in the end we were forced to retreat.
target: 𐑞𐑴𐑟 𐑦𐑯𐑕𐑩𐑤𐑩𐑯𐑑 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑝 𐑥𐑨𐑕𐑑 𐑩 𐑣𐑿𐑡 𐑸𐑥𐑦 𐑯 𐑩𐑑𐑨𐑒𐑑 𐑳𐑕. 𐑢𐑰 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞𐑺 𐑝𐑨𐑯𐑜𐑸𐑛 𐑚𐑳𐑑 𐑦𐑯 𐑞 𐑧𐑯𐑛 𐑢𐑰 𐑢𐑻 𐑓𐑹𐑕𐑑 𐑑 𐑮𐑦𐑑𐑮𐑰𐑑.

note: [message]: speaker=Kapou'e
en_GB: Yes. It seems to me that the humans are declaring all-out war on us.
target: 𐑘𐑧𐑕. 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑑 𐑥𐑰 𐑞𐑨𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑸 𐑛𐑦𐑒𐑤𐑺𐑦𐑙 𐑷𐑤-𐑬𐑑 𐑢𐑹 𐑪𐑯 𐑳𐑕.

note: [message]: speaker=Gork
en_GB: We must give this matter careful consideration. Come inside the city, and we’ll discuss it.
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑦𐑝 𐑞𐑦𐑕 𐑥𐑨𐑑𐑼 𐑒𐑺𐑓𐑩𐑤 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑱𐑖𐑩𐑯. 𐑒𐑳𐑥 𐑦𐑯𐑕𐑲𐑛 𐑞 𐑕𐑦𐑑𐑦, 𐑯 𐑢𐑰'𐑤 𐑛𐑦𐑕𐑒𐑳𐑕 𐑦𐑑.

note: [message]: speaker=narrator
en_GB: Son of the Black-Eye! Could I ask for my release from this blighted cage?
target: 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲! 𐑒𐑫𐑛 𐑲 𐑭𐑕𐑒 𐑓𐑹 𐑥𐑲 𐑮𐑦𐑤𐑰𐑕 𐑓𐑮𐑪𐑥 𐑞𐑦𐑕 𐑚𐑤𐑲𐑑𐑦𐑛 𐑒𐑱𐑡?

note: [message]: speaker=Kapou'e
en_GB: How did you get captured by the likes of these?
target: 𐑣𐑬 𐑛𐑦𐑛 𐑿 𐑜𐑧𐑑 𐑒𐑨𐑐𐑗𐑻𐑛 𐑚𐑲 𐑞 𐑤𐑲𐑒𐑕 𐑝 𐑞𐑰𐑟?

note: [message]: speaker=narrator
en_GB: The Barag Gór council sent me to assassinate the elvish leaders. Unfortunately, I was captured.
target: 𐑞 ·𐑚𐑸𐑨𐑜 Gór 𐑒𐑬𐑯𐑕𐑩𐑤 𐑕𐑧𐑯𐑑 𐑥𐑰 𐑑 𐑩𐑕𐑨𐑕𐑩𐑯𐑱𐑑 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑤𐑰𐑛𐑼𐑟. 𐑩𐑯𐑓𐑹𐑗𐑩𐑯𐑩𐑑𐑤𐑰, 𐑲 𐑢𐑪𐑟 𐑒𐑨𐑐𐑗𐑻𐑛.

note: [message]: speaker=Kapou'e
en_GB: Fine, someone go release him.
target: 𐑓𐑲𐑯, 𐑕𐑳𐑥𐑢𐑳𐑯 𐑜𐑴 𐑮𐑦𐑤𐑰𐑕 𐑣𐑦𐑥.

note: [message]: speaker=Jetto
en_GB: Freedom! Many thanks, Son of the Black-Eye. I’m Jetto, master of assassins, now you can count on my assassins to help you in your quest!
target: 𐑓𐑮𐑰𐑛𐑩𐑥! 𐑥𐑧𐑯𐑦 𐑔𐑨𐑙𐑒𐑕, 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲. 𐑲'𐑧𐑥 ·𐑡𐑧𐑑𐑴, 𐑥𐑭𐑕𐑑𐑼 𐑝 𐑩𐑕𐑨𐑕𐑩𐑯𐑟, 𐑯𐑬 𐑿 𐑒𐑨𐑯 𐑒𐑬𐑯𐑑 𐑪𐑯 𐑥𐑲 𐑩𐑕𐑨𐑕𐑩𐑯𐑟 𐑑 𐑣𐑧𐑤𐑐 𐑿 𐑦𐑯 𐑿𐑼 𐑒𐑢𐑧𐑕𐑑!

note: [part]
en_GB: Kapou’e and the shamans rested and discussed the matter for three days. It was finally decided that it might be necessary to call up the Great Horde to deal with this massive human incursion. However, in order to do that the entire Great Council would have to gather.
target: ·𐑒𐑨𐑐𐑬'𐑰 𐑯 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑮𐑧𐑕𐑑𐑩𐑛 𐑯 𐑛𐑦𐑕𐑒𐑳𐑕𐑑 𐑞 𐑥𐑨𐑑𐑼 𐑓𐑹 𐑔𐑮𐑰 𐑛𐑱𐑟. 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑲𐑯𐑩𐑤𐑦 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑞𐑨𐑑 𐑦𐑑 𐑥𐑲𐑑 𐑚𐑰 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑑 𐑒𐑷𐑤 𐑳𐑐 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑥𐑨𐑕𐑦𐑝 𐑣𐑿𐑥𐑩𐑯 𐑦𐑯𐑒𐑻𐑠𐑩𐑯. 𐑣𐑬𐑧𐑝𐑼, 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑛𐑵 𐑞𐑨𐑑 𐑞 𐑧𐑯𐑑𐑲𐑼 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑑 𐑜𐑨𐑞𐑼.

note: [part]
en_GB: Since it was now obvious that the humans were going to try their best to prevent that by capturing or killing the shamans, Kapou’e was requested to escort the shamans to the Harbor of Tirigaz where the rest of the council was residing.
target: 𐑕𐑦𐑯𐑕 𐑦𐑑 𐑢𐑪𐑟 𐑯𐑬 𐑪𐑚𐑝𐑦𐑩𐑕 𐑞𐑨𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑢𐑻 𐑜𐑴𐑦𐑙 𐑑 𐑑𐑮𐑲 𐑞𐑺 𐑚𐑧𐑕𐑑 𐑑 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑞𐑨𐑑 𐑚𐑲 𐑒𐑨𐑐𐑗𐑻𐑦𐑙 𐑹 𐑒𐑦𐑤𐑦𐑙 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟, ·𐑒𐑨𐑐𐑬'𐑰 𐑢𐑪𐑟 𐑮𐑦𐑒𐑢𐑧𐑕𐑑𐑩𐑛 𐑑 𐑧𐑕𐑒𐑹𐑑 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑑 𐑞 𐑣𐑸𐑚𐑼 𐑝 ·𐑑𐑻𐑦𐑜𐑨𐑟 𐑢𐑺 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑢𐑪𐑟 𐑮𐑦𐑟𐑲𐑛𐑦𐑙.

note: [part]
en_GB: Leaving most of his people at Barag Gór, Kapou’e, accompanied by the shamans and his warriors set off to Tirigaz.
target: 𐑤𐑰𐑝𐑦𐑙 𐑥𐑴𐑕𐑑 𐑝 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤 𐑨𐑑 ·𐑚𐑸𐑨𐑜 Gór, ·𐑒𐑨𐑐𐑬'𐑰, 𐑩𐑒𐑳𐑥𐑐𐑩𐑯𐑦𐑛 𐑚𐑲 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑯 𐑣𐑦𐑟 𐑢𐑪𐑮𐑦𐑼𐑟 𐑕𐑧𐑑 𐑪𐑓 𐑑 ·𐑑𐑻𐑦𐑜𐑨𐑟.

note: [message]: speaker=narrator
en_GB: A couple of days into their journey, the party halted to rest for the night.
target: 𐑩 𐑒𐑳𐑐𐑩𐑤 𐑝 𐑛𐑱𐑟 𐑦𐑯𐑑𐑫 𐑞𐑺 𐑡𐑻𐑯𐑰, 𐑞 𐑐𐑸𐑑𐑦 𐑣𐑷𐑤𐑑𐑩𐑛 𐑑 𐑮𐑧𐑕𐑑 𐑓𐑹 𐑞 𐑯𐑲𐑑.

note: [message]: speaker=Vraurk
en_GB: Uh... I don’t think so. Let’s get out of here!
target: 𐑩... 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑕𐑴. 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽!

note: [message]: speaker=Grüü
en_GB: No way! Grüü want to crush some undead.
target: 𐑯𐑴 𐑢𐑱! Grüü 𐑢𐑪𐑯𐑑 𐑑 𐑒𐑮𐑳𐑖 𐑕𐑳𐑥 𐑳𐑯𐑛𐑧𐑛.

note: [message]: speaker=Kapou'e
en_GB: Grüü is right. It is not wise to let these undead remain here cutting off our supply lines and path of retreat. In these days of turmoil, we don’t know what lies ahead, so it is best not to leave any threats in our rear.
target: Grüü 𐑦𐑟 𐑮𐑲𐑑. 𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑢𐑲𐑟 𐑑 𐑤𐑧𐑑 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑮𐑦𐑥𐑱𐑯 𐑣𐑽 𐑒𐑳𐑑𐑦𐑙 𐑪𐑓 𐑬𐑼 𐑕𐑩𐑐𐑤𐑲 𐑤𐑲𐑯𐑟 𐑯 𐑐𐑭𐑔 𐑝 𐑮𐑦𐑑𐑮𐑰𐑑. 𐑦𐑯 𐑞𐑰𐑟 𐑛𐑱𐑟 𐑝 𐑑𐑻𐑥𐑶𐑤, 𐑢𐑰 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑 𐑤𐑲𐑟 𐑩𐑣𐑧𐑛, 𐑕𐑴 𐑦𐑑 𐑦𐑟 𐑚𐑧𐑕𐑑 𐑯𐑪𐑑 𐑑 𐑤𐑰𐑝 𐑧𐑯𐑦 𐑔𐑮𐑧𐑑𐑕 𐑦𐑯 𐑬𐑼 𐑮𐑽.

note: [message]: speaker=Vraurk
en_GB: But...
target: 𐑚𐑳𐑑...

note: [message]: speaker=unit
en_GB: Hmmm, what a neat bottle! What is it?
target: 𐑣𐑩𐑥, 𐑢𐑪𐑑 𐑩 𐑯𐑰𐑑 𐑚𐑪𐑑𐑤! 𐑢𐑪𐑑 𐑦𐑟 𐑦𐑑?

note: [message]: speaker=Pirk
en_GB: Grüü, are you forgetting we are also night creatures?
target: Grüü, 𐑸 𐑿 𐑓𐑼𐑜𐑧𐑑𐑦𐑙 𐑢𐑰 𐑸 𐑷𐑤𐑕𐑴 𐑯𐑲𐑑 𐑒𐑮𐑰𐑗𐑼𐑟?

note: [side]: type=General, id=Harman
en_GB: Harman
target: 𐑣𐑸𐑥𐑩𐑯

note: [objective]: condition=win
en_GB: Defeat Slowhand and Harman
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑕𐑤𐑴𐑣𐑨𐑯𐑛 𐑯 𐑣𐑸𐑥𐑩𐑯

note: [message]: speaker=Kapou'e
en_GB: So, here is Tirigaz. But what’s going on?
target: 𐑕𐑴, 𐑣𐑽 𐑦𐑟 ·𐑑𐑻𐑦𐑜𐑨𐑟. 𐑚𐑳𐑑 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯?

note: [message]: speaker=Pirk
en_GB: Looks like humans have attacked here too. You were right, Kapou’e, the humans have declared all-out war on us.
target: 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑝 𐑩𐑑𐑨𐑒𐑑 𐑣𐑽 𐑑𐑵. 𐑿 𐑢𐑻 𐑮𐑲𐑑, ·𐑒𐑨𐑐𐑬'𐑰, 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑝 𐑛𐑦𐑒𐑤𐑺𐑛 𐑷𐑤-𐑬𐑑 𐑢𐑹 𐑪𐑯 𐑳𐑕.

note: [message]: speaker=Kapou'e
en_GB: Listen, if we are to meet with the rest of the Great Council, we have to repel this attack. You shamans hide here in the forest until we defeat them. It will be faster and easier for us if we don’t have to worry about protecting you.
target: 𐑤𐑦𐑕𐑩𐑯, 𐑦𐑓 𐑢𐑰 𐑸 𐑑 𐑥𐑰𐑑 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑐𐑧𐑤 𐑞𐑦𐑕 𐑩𐑑𐑨𐑒. 𐑿 𐑖𐑱𐑥𐑩𐑯𐑟 𐑣𐑲𐑛 𐑣𐑽 𐑦𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥. 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑓𐑭𐑕𐑑𐑼 𐑯 𐑰𐑟𐑦𐑼 𐑓𐑹 𐑳𐑕 𐑦𐑓 𐑢𐑰 𐑛𐑴𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑦𐑙 𐑿.

note: [message]: speaker=Gork
en_GB: This is a wise choice. Good luck, son of the Black-Eye.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑢𐑲𐑟 𐑗𐑶𐑕. 𐑜𐑫𐑛 𐑤𐑳𐑒, 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲.

note: [message]: speaker=Slowhand
en_GB: Haha! Our plan is going well, let’s surround them on land while our allies attack them from sea!
target: 𐑣𐑭𐑣𐑭! 𐑬𐑼 𐑐𐑤𐑨𐑯 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑢𐑧𐑤, 𐑤𐑧𐑑'𐑕 𐑕𐑼𐑬𐑯𐑛 𐑞𐑧𐑥 𐑪𐑯 𐑤𐑨𐑯𐑛 𐑢𐑲𐑤 𐑬𐑼 𐑨𐑤𐑲𐑟 𐑩𐑑𐑨𐑒 𐑞𐑧𐑥 𐑓𐑮𐑪𐑥 𐑕𐑰!

note: [message]: speaker=Affman
en_GB: Look, a party of our kind approaches from the North.
target: 𐑤𐑫𐑒, 𐑩 𐑐𐑸𐑑𐑦 𐑝 𐑬𐑼 𐑒𐑲𐑯𐑛 𐑩𐑐𐑮𐑴𐑗𐑩𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔.

note: [message]: speaker=Kapou'e
en_GB: Greetings from Kapou’e, Son of the Black-Eye Karun.
target: 𐑜𐑮𐑰𐑑𐑦𐑙𐑟 𐑓𐑮𐑪𐑥 ·𐑒𐑨𐑐𐑬'𐑰, 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲 𐑒𐑻𐑵𐑯.

note: [message]: speaker=Affman
en_GB: Son of the great Black-Eye Karun?! You do us honor, Chief.
target: 𐑕𐑳𐑯 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑚𐑤𐑨𐑒-𐑲 𐑒𐑻𐑵𐑯?! 𐑿 𐑛𐑵 𐑳𐑕 𐑪𐑯𐑼, 𐑡𐑰𐑓.

note: [message]: speaker=Kapou'e
en_GB: Do not grovel like humans, just tell me what’s going on here.
target: 𐑛𐑵 𐑯𐑪𐑑 𐑜𐑮𐑭𐑝𐑩𐑤 𐑤𐑲𐑒 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑡𐑳𐑕𐑑 𐑑𐑧𐑤 𐑥𐑰 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑣𐑽.

note: [message]: speaker=Affman
en_GB: I don’t really know, one day all was calm and peaceful and the next a fleet of human ships showed up and began spewing out troops. Did our best to hold them off, but they captured the Northern keep. And then human reinforcements arrived from their settlements to the South.
target: 𐑲 𐑛𐑴𐑯𐑑 𐑮𐑾𐑤𐑦 𐑯𐑴, 𐑢𐑳𐑯 𐑛𐑱 𐑷𐑤 𐑢𐑪𐑟 𐑒𐑭𐑥 𐑯 𐑐𐑰𐑕𐑓𐑩𐑤 𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑩 𐑓𐑤𐑰𐑑 𐑝 𐑣𐑿𐑥𐑩𐑯 𐑖𐑦𐑐𐑕 𐑖𐑴𐑛 𐑳𐑐 𐑯 𐑚𐑩𐑜𐑨𐑯 𐑕𐑐𐑿𐑦𐑙 𐑬𐑑 𐑑𐑮𐑵𐑐𐑕. 𐑛𐑦𐑛 𐑬𐑼 𐑚𐑧𐑕𐑑 𐑑 𐑣𐑴𐑤𐑛 𐑞𐑧𐑥 𐑪𐑓, 𐑚𐑳𐑑 𐑞𐑱 𐑒𐑨𐑐𐑗𐑻𐑛 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑒𐑰𐑐. 𐑯 𐑞𐑧𐑯 𐑣𐑿𐑥𐑩𐑯 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑩𐑮𐑲𐑝𐑛 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑕𐑧𐑑𐑩𐑤𐑥𐑩𐑯𐑑𐑕 𐑑 𐑞 𐑕𐑬𐑔.

note: [message]: speaker=Kapou'e
en_GB: Are the shamans safe?
target: 𐑸 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑕𐑱𐑓?

note: [message]: speaker=Affman
en_GB: When we realized that there was no way we could hold the humans off, we sent them east to a place near the Mourned Hills along with most of our women and children. The rest of us remained here to buy them some time.
target: 𐑢𐑧𐑯 𐑢𐑰 𐑮𐑾𐑤𐑲𐑟𐑛 𐑞𐑨𐑑 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑢𐑱 𐑢𐑰 𐑒𐑫𐑛 𐑣𐑴𐑤𐑛 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑪𐑓, 𐑢𐑰 𐑕𐑧𐑯𐑑 𐑞𐑧𐑥 𐑰𐑕𐑑 𐑑 𐑩 𐑐𐑤𐑱𐑕 𐑯𐑽 𐑞 𐑥𐑹𐑯𐑛 𐑣𐑦𐑤𐑟 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑥𐑴𐑕𐑑 𐑝 𐑬𐑼 𐑢𐑦𐑥𐑦𐑯 𐑯 𐑗𐑦𐑤𐑛𐑮𐑩𐑯. 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑳𐑕 𐑮𐑦𐑥𐑱𐑯𐑛 𐑣𐑽 𐑑 𐑚𐑲 𐑞𐑧𐑥 𐑕𐑳𐑥 𐑑𐑲𐑥.

note: [message]: speaker=Kapou'e
en_GB: Wise decision. We have actually come to speak to the shamans, but while we are here we must help you out of this scrape. Grüü, hold them while I run to the keep and organize our forces to counterattack. We can’t defeat them by sea without ships, but we can destroy the foothold they have gained on the land.
target: 𐑢𐑲𐑟 𐑛𐑩𐑕𐑦𐑠𐑩𐑯. 𐑢𐑰 𐑣𐑨𐑝 𐑨𐑒𐑗𐑫𐑩𐑤𐑦 𐑒𐑳𐑥 𐑑 𐑕𐑐𐑰𐑒 𐑑 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟, 𐑚𐑳𐑑 𐑢𐑲𐑤 𐑢𐑰 𐑸 𐑣𐑽 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑣𐑧𐑤𐑐 𐑿 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑕𐑒𐑮𐑱𐑐. Grüü, 𐑣𐑴𐑤𐑛 𐑞𐑧𐑥 𐑢𐑲𐑤 𐑲 𐑮𐑳𐑯 𐑑 𐑞 𐑒𐑰𐑐 𐑯 𐑹𐑜𐑩𐑯𐑲𐑟 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑑 𐑒𐑬𐑯𐑑𐑻𐑩𐑑𐑨𐑒. 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥 𐑚𐑲 𐑕𐑰 𐑢𐑦𐑞𐑬𐑑 𐑖𐑦𐑐𐑕, 𐑚𐑳𐑑 𐑢𐑰 𐑒𐑨𐑯 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑓𐑫𐑑𐑣𐑴𐑤𐑛 𐑞𐑱 𐑣𐑨𐑝 𐑜𐑱𐑯𐑛 𐑪𐑯 𐑞 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Grüü
en_GB: I love this strategy, Chief!
target: 𐑲 𐑤𐑳𐑝 𐑞𐑦𐑕 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰, 𐑡𐑰𐑓!

note: [message]: speaker=unit
en_GB: Aaaargh! I die!
target: Aaaargh! Em moro!

note: [message]: speaker=Kapou'e
en_GB: Finally, you pay for what you did to my orc brothers!
target: 𐑓𐑲𐑯𐑩𐑤𐑦, 𐑿 𐑐𐑱 𐑓𐑹 𐑢𐑪𐑑 𐑿 𐑛𐑦𐑛 𐑑 𐑥𐑲 𐑹𐑒 𐑚𐑮𐑳𐑞𐑼𐑟!

note: [message]: speaker=Kapou'e
en_GB: We are victorious at last. Someone go tell the shamans that they can come out now.
target: 𐑢𐑰 𐑸 𐑝𐑦𐑒𐑑𐑹𐑦𐑩𐑕 𐑨𐑑 𐑤𐑭𐑕𐑑. 𐑕𐑳𐑥𐑢𐑳𐑯 𐑜𐑴 𐑑𐑧𐑤 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑞𐑨𐑑 𐑞𐑱 𐑒𐑨𐑯 𐑒𐑳𐑥 𐑬𐑑 𐑯𐑬.

note: [message]: speaker=Gork
en_GB: Congratulations on your victory, Kapou’e. You do honor to the memory of your father.
target: 𐑒𐑪𐑯𐑜𐑮𐑨𐑑𐑘𐑫𐑤𐑱𐑖𐑩𐑯𐑟 𐑪𐑯 𐑿𐑼 𐑝𐑦𐑒𐑑𐑼𐑦, ·𐑒𐑨𐑐𐑬'𐑰. 𐑿 𐑛𐑵 𐑪𐑯𐑼 𐑑 𐑞 𐑥𐑧𐑥𐑼𐑦 𐑝 𐑿𐑼 𐑓𐑭𐑞𐑼.

note: [message]: speaker=Kapou'e
en_GB: Thanks, but I have news. Since the forces here were certain they were going to be defeated, they sent the shamans to the Mourned Hills. If we want to meet them, we must go after them.
target: 𐑔𐑨𐑙𐑒𐑕, 𐑚𐑳𐑑 𐑲 𐑣𐑨𐑝 𐑯𐑿𐑟. 𐑕𐑦𐑯𐑕 𐑞 𐑓𐑹𐑕𐑩𐑟 𐑣𐑽 𐑢𐑻 𐑕𐑻𐑑𐑩𐑯 𐑞𐑱 𐑢𐑻 𐑜𐑴𐑦𐑙 𐑑 𐑚𐑰 𐑛𐑦𐑓𐑰𐑑𐑩𐑛, 𐑞𐑱 𐑕𐑧𐑯𐑑 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑑 𐑞 𐑥𐑹𐑯𐑛 𐑣𐑦𐑤𐑟. 𐑦𐑓 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑑 𐑥𐑰𐑑 𐑞𐑧𐑥, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑭𐑓𐑑𐑼 𐑞𐑧𐑥.

note: [message]: speaker=Pirk
en_GB: Oh, great. That means we have to cross the Desert of Death which is full of poisonous giant scorpions and human outlaws. And bypassing it would take too long! Not to mention after this desert, we’ll have to cross the Silent Forest!
target: 𐑴, 𐑜𐑮𐑱𐑑. 𐑞𐑨𐑑 𐑥𐑰𐑯𐑟 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑒𐑮𐑪𐑕 𐑞 𐑛𐑧𐑟𐑼𐑑 𐑝 𐑛𐑧𐑔 𐑢𐑦𐑗 𐑦𐑟 𐑓𐑫𐑤 𐑝 𐑐𐑶𐑕𐑩𐑯𐑩𐑕 𐑡𐑲𐑩𐑯𐑑 𐑕𐑒𐑹𐑐𐑰𐑩𐑯𐑟 𐑯 𐑣𐑿𐑥𐑩𐑯 𐑬𐑑𐑤𐑷𐑟. 𐑯 𐑚𐑲𐑐𐑨𐑕𐑦𐑙 𐑦𐑑 𐑢𐑫𐑛 𐑑𐑱𐑒 𐑑𐑵 𐑤𐑪𐑙! 𐑯𐑪𐑑 𐑑 𐑥𐑧𐑯𐑖𐑩𐑯 𐑭𐑓𐑑𐑼 𐑞𐑦𐑕 𐑛𐑧𐑟𐑼𐑑, 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑒𐑮𐑪𐑕 𐑞 𐑕𐑲𐑤𐑩𐑯𐑑 𐑓𐑹𐑦𐑕𐑑!

note: [objective]: condition=win
en_GB: Reach the Oasis
target: 𐑮𐑰𐑗 𐑞 𐑴𐑱𐑕𐑦𐑕

note: [side]: type=Assassin, type=Rogue, id=Ar-Dant
en_GB: Ar-Dant
target: 𐑸-𐑛𐑨𐑯𐑑

note: [side]: type=Elvish Champion, id=Thelarion [side]: type=Dwarvish Steelclad, id=Darstang [side]: type=General, id=Earl Lanbec'h [side] [side]: type=Bandit, id=Sagmar [side]: type=General, id=Arthain [side]: type=Lieutenant, id=Hanak [side]: type=General, id=Telthys [side]: type=General, id=Fredor [si
en_GB: Villains
target: 𐑝𐑦𐑤𐑩𐑯𐑟

note: [part]
en_GB: Resting during the day and doing most of their marching by night, the party moved steadily through the sand for two days.
target: 𐑮𐑧𐑕𐑑𐑦𐑙 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑛𐑱 𐑯 𐑛𐑵𐑦𐑙 𐑥𐑴𐑕𐑑 𐑝 𐑞𐑺 𐑥𐑸𐑗𐑦𐑙 𐑚𐑲 𐑯𐑲𐑑, 𐑞 𐑐𐑸𐑑𐑦 𐑥𐑵𐑝𐑛 𐑕𐑑𐑧𐑛𐑦𐑤𐑦 𐑔𐑮𐑵 𐑞 𐑕𐑭𐑯𐑛 𐑓𐑹 𐑑𐑵 𐑛𐑱𐑟.

note: [part]
en_GB: The heat of the day and the chill of the night wore heavily on the orcs. Fortunately, they didn’t encounter any giant scorpions, but neither did they discover any source of food or water.
target: 𐑞 𐑣𐑰𐑑 𐑝 𐑞 𐑛𐑱 𐑯 𐑞 𐑗𐑦𐑤 𐑝 𐑞 𐑯𐑲𐑑 𐑢𐑹 𐑣𐑧𐑝𐑦𐑤𐑦 𐑪𐑯 𐑞 𐑹𐑒𐑕. 𐑓𐑹𐑑𐑿𐑯𐑩𐑑𐑤𐑦, 𐑞𐑱 𐑛𐑦𐑛𐑯𐑑 𐑦𐑯𐑒𐑬𐑯𐑑𐑻 𐑧𐑯𐑦 𐑡𐑲𐑩𐑯𐑑 𐑕𐑒𐑹𐑐𐑰𐑩𐑯𐑟, 𐑚𐑳𐑑 𐑯𐑲𐑞𐑼 𐑛𐑦𐑛 𐑞𐑱 𐑛𐑦𐑕𐑒𐑳𐑝𐑼 𐑧𐑯𐑦 𐑕𐑹𐑕 𐑝 𐑓𐑵𐑛 𐑹 𐑢𐑷𐑑𐑼.

note: [part]
en_GB: By the dawn of the third day the party was hungry, tired and weary, but according to their map, a good-sized oasis was not far away.
target: 𐑚𐑲 𐑞 𐑛𐑷𐑯 𐑝 𐑞 𐑔𐑻𐑛 𐑛𐑱 𐑞 𐑐𐑸𐑑𐑦 𐑢𐑪𐑟 𐑣𐑳𐑙𐑜𐑮𐑦, 𐑑𐑲𐑼𐑛 𐑯 𐑢𐑽𐑦, 𐑚𐑳𐑑 𐑩𐑒𐑹𐑛𐑦𐑙 𐑑 𐑞𐑺 𐑥𐑨𐑐, 𐑩 𐑜𐑫𐑛-𐑕𐑲𐑟𐑛 𐑴𐑱𐑕𐑦𐑕 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑓𐑸 𐑩𐑢𐑱.

note: [part]
en_GB: Just then, however, a strong wind began to blow. It rapidly increased in fury, whipping hot sand up all around them. They could see little further than the reach of their hands and it began to seem they would be buried alive by smothering sand.
target: 𐑡𐑳𐑕𐑑 𐑞𐑧𐑯, 𐑣𐑬𐑧𐑝𐑼, 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑢𐑦𐑯𐑛 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑚𐑤𐑴. 𐑦𐑑 𐑮𐑨𐑐𐑦𐑛𐑤𐑦 𐑦𐑯𐑒𐑮𐑰𐑕𐑑 𐑦𐑯 𐑓𐑿𐑮𐑦, 𐑢𐑦𐑐𐑦𐑙 𐑣𐑪𐑑 𐑕𐑭𐑯𐑛 𐑳𐑐 𐑷𐑤 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥. 𐑞𐑱 𐑒𐑫𐑛 𐑕𐑰 𐑤𐑦𐑑𐑩𐑤 𐑓𐑻𐑞𐑼 𐑞𐑨𐑯 𐑞 𐑮𐑰𐑗 𐑝 𐑞𐑺 𐑣𐑨𐑯𐑛𐑟 𐑯 𐑦𐑑 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑕𐑰𐑥 𐑞𐑱 𐑢𐑫𐑛 𐑚𐑰 𐑚𐑧𐑮𐑦𐑛 𐑩𐑤𐑲𐑝 𐑚𐑲 𐑕𐑥𐑩𐑞𐑻𐑦𐑙 𐑕𐑭𐑯𐑛.

note: [message]: speaker=Kapou'e
en_GB: Ack! This blasted sand!
target: 𐑨𐑒! 𐑞𐑦𐑕 𐑚𐑤𐑨𐑕𐑑𐑩𐑛 𐑕𐑭𐑯𐑛!

note: [message]: speaker=Grüü
en_GB: I’m hungry and we found no giant scorpion yet. I’m sure it would be tasty.
target: 𐑲'𐑧𐑥 𐑣𐑳𐑙𐑜𐑮𐑦 𐑯 𐑢𐑰 𐑓𐑬𐑯𐑛 𐑯𐑴 𐑡𐑲𐑩𐑯𐑑 𐑕𐑒𐑹𐑐𐑰𐑩𐑯 𐑘𐑧𐑑. 𐑲'𐑧𐑥 𐑖𐑫𐑼 𐑦𐑑 𐑢𐑫𐑛 𐑚𐑰 𐑑𐑱𐑕𐑑𐑰.

note: [message]: speaker=Kapou'e
en_GB: I hope we won’t find one! They are terrible armored beasts; your hammer would be useless against their heavy shells.
target: 𐑲 𐑣𐑴𐑐 𐑢𐑰 𐑢𐑴𐑯𐑑 𐑓𐑲𐑯𐑛 𐑢𐑳𐑯! 𐑞𐑱 𐑸 𐑑𐑧𐑮𐑩𐑚𐑩𐑤 𐑸𐑥𐑻𐑛 𐑚𐑰𐑕𐑑𐑕; 𐑿𐑼 𐑣𐑨𐑥𐑼 𐑢𐑫𐑛 𐑚𐑰 𐑿𐑕𐑤𐑩𐑕 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑺 𐑣𐑧𐑝𐑦 𐑖𐑧𐑤𐑟.

note: [message]: speaker=Vraurk
en_GB: I’ve been told the best way to defeat them is to attack their eyes with sharp blades, set them afire, or pierce them with arrows. But I hope too we won’t meet them.
target: 𐑲'𐑝 𐑚𐑰𐑯 𐑑𐑴𐑤𐑛 𐑞 𐑚𐑧𐑕𐑑 𐑢𐑱 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥 𐑦𐑟 𐑑 𐑩𐑑𐑨𐑒 𐑞𐑺 𐑲𐑟 𐑢𐑦𐑞 𐑖𐑸𐑐 𐑚𐑤𐑱𐑛𐑟, 𐑕𐑧𐑑 𐑞𐑧𐑥 𐑩𐑓𐑲𐑮, 𐑹 𐑐𐑽𐑕 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑨𐑮𐑴𐑟. 𐑚𐑳𐑑 𐑲 𐑣𐑴𐑐 𐑑𐑵 𐑢𐑰 𐑢𐑴𐑯𐑑 𐑥𐑰𐑑 𐑞𐑧𐑥.

note: [message]: speaker=Pirk
en_GB: I wouldn’t worry about the scorpions right now, I would worry about getting out of this sandstorm! These things can last for weeks, and if we aren’t buried alive by all the sand we will die of hunger and thirst.
target: 𐑲 𐑢𐑫𐑛𐑯𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑞 𐑕𐑒𐑹𐑐𐑰𐑩𐑯𐑟 𐑮𐑲𐑑 𐑯𐑬, 𐑲 𐑢𐑫𐑛 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑜𐑧𐑑𐑦𐑙 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑕𐑨𐑯𐑛𐑕𐑑𐑹𐑥! 𐑞𐑰𐑟 𐑔𐑦𐑙𐑟 𐑒𐑨𐑯 𐑤𐑭𐑕𐑑 𐑓𐑹 𐑢𐑰𐑒𐑕, 𐑯 𐑦𐑓 𐑢𐑰 𐑸𐑯𐑑 𐑚𐑧𐑮𐑦𐑛 𐑩𐑤𐑲𐑝 𐑚𐑲 𐑷𐑤 𐑞 𐑕𐑭𐑯𐑛 𐑢𐑰 𐑢𐑦𐑤 𐑛𐑲 𐑝 𐑣𐑳𐑙𐑜𐑼 𐑯 𐑔𐑻𐑕𐑑.

note: [message]: speaker=Kapou'e
en_GB: Hurry then, break camp, we must get to the oasis!
target: 𐑣𐑳𐑮𐑦 𐑞𐑧𐑯, 𐑚𐑮𐑱𐑒 𐑒𐑨𐑥𐑐, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑑 𐑞 𐑴𐑱𐑕𐑦𐑕!

note: [message]: speaker=Kapou'e
en_GB: We don’t have any other choice. If we remain here we’ll die.
target: 𐑢𐑰 𐑛𐑴𐑯𐑑 𐑣𐑨𐑝 𐑧𐑯𐑦 𐑳𐑞𐑼 𐑗𐑶𐑕. 𐑦𐑓 𐑢𐑰 𐑮𐑦𐑥𐑱𐑯 𐑣𐑽 𐑢𐑰'𐑤 𐑛𐑲.

note: [message]: speaker=Kapou'e
en_GB: Finally we’ve done it! Now let’s wait out this sandstorm, resupply and get some rest before we continue on our journey.
target: 𐑓𐑲𐑯𐑩𐑤𐑦 𐑢𐑰'𐑝 𐑛𐑳𐑯 𐑦𐑑! 𐑯𐑬 𐑤𐑧𐑑'𐑕 𐑢𐑱𐑑 𐑬𐑑 𐑞𐑦𐑕 𐑕𐑨𐑯𐑛𐑕𐑑𐑹𐑥, 𐑮𐑰𐑕𐑩𐑐𐑤𐑲 𐑯 𐑜𐑧𐑑 𐑕𐑳𐑥 𐑮𐑧𐑕𐑑 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑪𐑯 𐑬𐑼 𐑡𐑻𐑯𐑰.

note: [message]: speaker=Kapou'e
en_GB: There you go, Grüü, there is your giant scorpion!
target: 𐑞𐑺 𐑿 𐑜𐑴, Grüü, 𐑞𐑺 𐑦𐑟 𐑿𐑼 𐑡𐑲𐑩𐑯𐑑 𐑕𐑒𐑹𐑐𐑰𐑩𐑯!

note: [message]: speaker=Vraurk
en_GB: Oh great, perfect timing.
target: 𐑴 𐑜𐑮𐑱𐑑, 𐑐𐑼𐑓𐑧𐑒𐑑 𐑑𐑲𐑥𐑦𐑙.

note: [message]: speaker=Grüü
en_GB: Yeah, I am really hungry.
target: 𐑘𐑨, 𐑲 𐑨𐑥 𐑮𐑾𐑤𐑦 𐑣𐑳𐑙𐑜𐑮𐑦.

note: [message]: speaker=Vraurk
en_GB: That is not what I meant!
target: 𐑞𐑨𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑢𐑪𐑑 𐑲 𐑥𐑧𐑯𐑑!

note: [message]: speaker=Grüü
en_GB: Ahh, finally! Lunchtime!
target: 𐑭, 𐑓𐑲𐑯𐑩𐑤𐑦! 𐑤𐑩𐑯𐑗𐑑𐑲𐑥!

note: [message]: speaker=Vraurk
en_GB: You trolls are just sick!
target: 𐑿 𐑑𐑮𐑴𐑤𐑟 𐑸 𐑡𐑳𐑕𐑑 𐑕𐑦𐑒!

note: [message]: speaker=Grüü
en_GB: Ugh... I feel sick.
target: 𐑳𐑜... 𐑲 𐑓𐑰𐑤 𐑕𐑦𐑒.

note: [message]: speaker=Gork
en_GB: Hmmm, it seems that scorpions are poisonous.
target: 𐑣𐑩𐑥, 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑞𐑨𐑑 𐑕𐑒𐑹𐑐𐑰𐑩𐑯𐑟 𐑸 𐑐𐑶𐑕𐑩𐑯𐑩𐑕.

note: [message]: speaker=Vraurk
en_GB: But what about Grüü?
target: 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑩𐑚𐑬𐑑 Grüü?

note: [message]: speaker=Kapou'e
en_GB: Ahh, he will be fine in a few minutes. He is a troll, after all. Right, Grüü?
target: 𐑭, 𐑣𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑓𐑲𐑯 𐑦𐑯 𐑩 𐑓𐑿 𐑥𐑦𐑯𐑦𐑑𐑕. 𐑣𐑰 𐑦𐑟 𐑩 𐑑𐑮𐑴𐑤, 𐑭𐑓𐑑𐑼 𐑷𐑤. 𐑮𐑲𐑑, Grüü?

note: [message]: speaker=second_unit
en_GB: Hold it right there! This oasis is ours! Begone or you all will be killed!
target: 𐑣𐑴𐑤𐑛 𐑦𐑑 𐑮𐑲𐑑 𐑞𐑺! 𐑞𐑦𐑕 𐑴𐑱𐑕𐑦𐑕 𐑦𐑟 𐑬𐑼𐑟! 𐑚𐑰𐑜𐑪𐑯 𐑹 𐑿 𐑷𐑤 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑦𐑤𐑛!

note: [message]: speaker=Kapou'e
en_GB: Look, fool, we are in the middle of a sandstorm, and we are almost completely out of food and water. There is no way we can keep going without stopping at this oasis.
target: 𐑤𐑫𐑒, 𐑓𐑵𐑤, 𐑢𐑰 𐑸 𐑦𐑯 𐑞 𐑥𐑦𐑛𐑩𐑤 𐑝 𐑩 𐑕𐑨𐑯𐑛𐑕𐑑𐑹𐑥, 𐑯 𐑢𐑰 𐑸 𐑷𐑤𐑥𐑴𐑕𐑑 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑬𐑑 𐑝 𐑓𐑵𐑛 𐑯 𐑢𐑷𐑑𐑼. 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑱 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑰𐑐 𐑜𐑴𐑦𐑙 𐑢𐑦𐑞𐑬𐑑 𐑕𐑑𐑪𐑐𐑦𐑙 𐑨𐑑 𐑞𐑦𐑕 𐑴𐑱𐑕𐑦𐑕.

note: [message]: speaker=second_unit
en_GB: I don’t care, get lost!
target: 𐑲 𐑛𐑴𐑯𐑑 𐑒𐑺, 𐑜𐑧𐑑 𐑤𐑪𐑕𐑑!

note: [message]: speaker=Pirk
en_GB: It’s no use reasoning with them, Kapou’e, they aren’t going to listen.
target: 𐑦𐑑'𐑕 𐑯𐑴 𐑿𐑕 𐑮𐑰𐑟𐑩𐑯𐑦𐑙 𐑢𐑦𐑞 𐑞𐑧𐑥, ·𐑒𐑨𐑐𐑬'𐑰, 𐑞𐑱 𐑸𐑯𐑑 𐑜𐑴𐑦𐑙 𐑑 𐑤𐑦𐑕𐑩𐑯.

note: [message]: speaker=Kapou'e
en_GB: Yeah, I can see that. Well, I guess we have to clean these rabble out of here. Stab, smite, slay!
target: 𐑘𐑨, 𐑲 𐑒𐑨𐑯 𐑕𐑰 𐑞𐑨𐑑. 𐑢𐑧𐑤, 𐑲 𐑜𐑧𐑕 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑒𐑤𐑰𐑯 𐑞𐑰𐑟 𐑮𐑨𐑚𐑩𐑤 𐑬𐑑 𐑝 𐑣𐑽. 𐑕𐑑𐑨𐑚, 𐑕𐑥𐑲𐑑, 𐑕𐑤𐑱!

note: [objective]: condition=win
en_GB: Defeat Ar-Dant
target: 𐑛𐑦𐑓𐑰𐑑 𐑸-𐑛𐑨𐑯𐑑

note: [objective]: condition=win
en_GB: Defeat the elves
target: 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑧𐑤𐑝𐑟

note: [message]: speaker=Kapou'e
en_GB: This fog and the silence is starting to unsettle me. What is this place, anyway?
target: 𐑞𐑦𐑕 𐑓𐑪𐑜 𐑯 𐑞 𐑕𐑲𐑤𐑩𐑯𐑕 𐑦𐑟 𐑕𐑑𐑸𐑑𐑦𐑙 𐑑 𐑩𐑯𐑕𐑧𐑑𐑩𐑤 𐑥𐑰. 𐑢𐑪𐑑 𐑦𐑟 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕, 𐑧𐑯𐑦𐑢𐑱?

note: [message]: speaker=Gork
en_GB: It has not always been like this. A lot of hunters from the tribes used to hunt here and fish in the River Bork. But that all changed a few years ago. Now, few would enter here unless forced.
target: 𐑦𐑑 𐑣𐑨𐑟 𐑯𐑪𐑑 𐑷𐑤𐑢𐑱𐑟 𐑚𐑰𐑯 𐑤𐑲𐑒 𐑞𐑦𐑕. 𐑩 𐑤𐑪𐑑 𐑝 𐑣𐑩𐑯𐑑𐑻𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑑𐑮𐑲𐑚𐑟 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑣𐑳𐑯𐑑 𐑣𐑽 𐑯 𐑓𐑦𐑖 𐑦𐑯 𐑞 𐑮𐑦𐑝𐑼 𐑚𐑹𐑒. 𐑚𐑳𐑑 𐑞𐑨𐑑 𐑷𐑤 𐑗𐑱𐑯𐑡𐑛 𐑩 𐑓𐑿 𐑘𐑽𐑟 𐑩𐑜𐑴. 𐑯𐑬, 𐑓𐑿 𐑢𐑫𐑛 𐑧𐑯𐑑𐑼 𐑣𐑽 𐑳𐑯𐑤𐑧𐑕 𐑓𐑹𐑕𐑑.

note: [message]: speaker=Vraurk
en_GB: What happened? Why did people stop coming here?
target: 𐑢𐑪𐑑 𐑣𐑨𐑐𐑩𐑯𐑛? 𐑢𐑲 𐑛𐑦𐑛 𐑐𐑰𐑐𐑩𐑤 𐑕𐑑𐑪𐑐 𐑒𐑳𐑥𐑦𐑙 𐑣𐑽?

note: [message]: speaker=Gork
en_GB: The fact is that few people entered this forest and returned home safe. I am not sure, but most likely, this forest is full of elvish renegades.
target: 𐑞 𐑓𐑨𐑒𐑑 𐑦𐑟 𐑞𐑨𐑑 𐑓𐑿 𐑐𐑰𐑐𐑩𐑤 𐑧𐑯𐑑𐑻𐑛 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑 𐑯 𐑮𐑦𐑑𐑻𐑯𐑛 𐑣𐑴𐑥 𐑕𐑱𐑓. 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑖𐑫𐑼, 𐑚𐑳𐑑 𐑥𐑴𐑕𐑑 𐑤𐑲𐑒𐑤𐑦, 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑 𐑦𐑟 𐑓𐑫𐑤 𐑝 𐑧𐑤𐑝𐑦𐑖 𐑮𐑧𐑯𐑩𐑜𐑱𐑛𐑟.

note: [message]: speaker=Kapou'e
en_GB: What would elves be doing so far into orcish territory? Anyway, we need some rest. We are sufficiently armed to cope with a bunch of elvish poachers. If we meet any, we’ll cut them to pieces.
target: 𐑢𐑪𐑑 𐑢𐑫𐑛 𐑧𐑤𐑝𐑟 𐑚𐑰 𐑛𐑵𐑦𐑙 𐑕𐑴 𐑓𐑸 𐑦𐑯𐑑𐑫 𐑹𐑒𐑦𐑖 𐑑𐑧𐑮𐑦𐑑𐑼𐑦? 𐑧𐑯𐑦𐑢𐑱, 𐑢𐑰 𐑯𐑰𐑛 𐑕𐑳𐑥 𐑮𐑧𐑕𐑑. 𐑢𐑰 𐑸 𐑕𐑩𐑓𐑦𐑖𐑩𐑯𐑑𐑤𐑦 𐑸𐑥𐑛 𐑑 𐑒𐑴𐑐 𐑢𐑦𐑞 𐑩 𐑚𐑳𐑯𐑗 𐑝 𐑧𐑤𐑝𐑦𐑖 𐑐𐑴𐑗𐑻𐑟. 𐑦𐑓 𐑢𐑰 𐑥𐑰𐑑 𐑧𐑯𐑦, 𐑢𐑰'𐑤 𐑒𐑳𐑑 𐑞𐑧𐑥 𐑑 𐑐𐑰𐑕𐑩𐑟.

note: [message]: speaker=second_unit
en_GB: Blast it, the orcs have discovered us.
target: 𐑚𐑤𐑶𐑕𐑑 𐑦𐑑, 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑛 𐑳𐑕.

note: [message]: speaker=Kapou'e
en_GB: What is your purpose for trespassing on orcish territory?
target: 𐑢𐑪𐑑 𐑦𐑟 𐑿𐑼 𐑐𐑻𐑐𐑩𐑕 𐑓𐑹 𐑑𐑮𐑧𐑕𐑐𐑩𐑕𐑦𐑙 𐑪𐑯 𐑹𐑒𐑦𐑖 𐑑𐑧𐑮𐑦𐑑𐑼𐑦?

note: [message]: speaker=second_unit
en_GB: Fool, do you really think we are going to tell you?
target: 𐑓𐑵𐑤, 𐑛𐑵 𐑿 𐑮𐑾𐑤𐑦 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑸 𐑜𐑴𐑦𐑙 𐑑 𐑑𐑧𐑤 𐑿?

note: [message]: speaker=Kapou'e
en_GB: Men, capture one of these elves and interrogate him. I am sure that will get us some answers.
target: 𐑥𐑧𐑯, 𐑒𐑨𐑐𐑗𐑻 𐑢𐑳𐑯 𐑝 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟 𐑯 𐑦𐑯𐑑𐑺𐑩𐑜𐑱𐑑 𐑣𐑦𐑥. 𐑲 𐑨𐑥 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑜𐑧𐑑 𐑳𐑕 𐑕𐑳𐑥 𐑭𐑯𐑕𐑼𐑟.

note: [message]: speaker=second_unit
en_GB: Now we’re going to have some some answers out of you.
target: 𐑯𐑬 𐑢𐑰'𐑼 𐑜𐑴𐑦𐑙 𐑑 𐑣𐑨𐑝 𐑕𐑳𐑥 𐑕𐑳𐑥 𐑭𐑯𐑕𐑼𐑟 𐑬𐑑 𐑝 𐑿.

note: [message]: speaker=unit
en_GB: You might as well go ahead and kill me, I’m not telling you anything.
target: 𐑿 𐑥𐑲𐑑 𐑨𐑟 𐑢𐑧𐑤 𐑜𐑴 𐑩𐑣𐑧𐑛 𐑯 𐑒𐑦𐑤 𐑥𐑰, 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑑𐑧𐑤𐑦𐑙 𐑿 𐑧𐑯𐑦𐑔𐑦𐑙.

note: [message]: speaker=second_unit
en_GB: Very well then...
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤 𐑞𐑧𐑯...

note: [message]: speaker=second_unit
en_GB: So you elves have set up an enclave here have you. Why is that?
target: 𐑕𐑴 𐑿 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑕𐑧𐑑 𐑳𐑐 𐑩𐑯 𐑭𐑯𐑒𐑤𐑱𐑝 𐑣𐑽 𐑣𐑨𐑝 𐑿. 𐑢𐑲 𐑦𐑟 𐑞𐑨𐑑?

note: [message]: speaker=unit
en_GB: We made an agreement with the humans some time ago. They were planning a major assault on you war-mongers, and the humans pledged that if we assisted them they would give us a large chunk of your territory once the battle was over.
target: 𐑢𐑰 𐑥𐑱𐑛 𐑩𐑯 𐑩𐑜𐑮𐑰𐑥𐑩𐑯𐑑 𐑢𐑦𐑞 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑩𐑜𐑴. 𐑞𐑱 𐑢𐑻 𐑐𐑤𐑨𐑯𐑦𐑙 𐑩 𐑥𐑱𐑡𐑼 𐑩𐑕𐑪𐑤𐑑 𐑪𐑯 𐑿 𐑢𐑹-𐑥𐑩𐑙𐑜𐑻𐑟, 𐑯 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑐𐑤𐑧𐑡𐑛 𐑞𐑨𐑑 𐑦𐑓 𐑢𐑰 𐑩𐑕𐑦𐑕𐑑𐑩𐑛 𐑞𐑧𐑥 𐑞𐑱 𐑢𐑫𐑛 𐑜𐑦𐑝 𐑳𐑕 𐑩 𐑤𐑸𐑡 𐑗𐑩𐑙𐑒 𐑝 𐑿𐑼 𐑑𐑧𐑮𐑦𐑑𐑼𐑦 𐑢𐑳𐑯𐑕 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑢𐑪𐑟 𐑴𐑝𐑼.

note: [message]: speaker=second_unit
en_GB: Why would you elves want still more territory? You guys already have the undisputed rule of the whole elvish forest.
target: 𐑢𐑲 𐑢𐑫𐑛 𐑿 𐑧𐑤𐑝𐑟 𐑢𐑪𐑯𐑑 𐑕𐑑𐑦𐑤 𐑥𐑹 𐑑𐑧𐑮𐑦𐑑𐑼𐑦? 𐑿 𐑜𐑲𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑝 𐑞 𐑩𐑯𐑛𐑦𐑕𐑐𐑿𐑑𐑦𐑛 𐑮𐑵𐑤 𐑝 𐑞 𐑣𐑴𐑤 𐑧𐑤𐑝𐑦𐑖 𐑓𐑹𐑦𐑕𐑑.

note: [message]: speaker=unit
en_GB: Yes, but our prince has been banished from those lands for collaborating with humans. He now seeks to carve out an empire for himself.
target: 𐑘𐑧𐑕, 𐑚𐑳𐑑 𐑬𐑼 𐑐𐑮𐑦𐑯𐑕 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑚𐑨𐑯𐑦𐑖𐑑 𐑓𐑮𐑪𐑥 𐑞𐑴𐑟 𐑤𐑨𐑯𐑛𐑟 𐑓𐑹 𐑒𐑩𐑤𐑨𐑚𐑻𐑱𐑑𐑦𐑙 𐑢𐑦𐑞 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑣𐑰 𐑯𐑬 𐑕𐑰𐑒𐑕 𐑑 𐑒𐑸𐑝 𐑬𐑑 𐑩𐑯 𐑧𐑥𐑐𐑲𐑼 𐑓𐑹 𐑣𐑦𐑥𐑕𐑧𐑤𐑓.

note: [message]: speaker=second_unit
en_GB: Hmmm, interesting. So you set up a base here to launch your attacks on us. Is that right?
target: 𐑣𐑩𐑥, 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑦𐑙. 𐑕𐑴 𐑿 𐑕𐑧𐑑 𐑳𐑐 𐑩 𐑚𐑱𐑕 𐑣𐑽 𐑑 𐑤𐑷𐑯𐑗 𐑿𐑼 𐑩𐑑𐑨𐑒𐑕 𐑪𐑯 𐑳𐑕. 𐑦𐑟 𐑞𐑨𐑑 𐑮𐑲𐑑?

note: [message]: speaker=unit
en_GB: Yes, that is correct.
target: 𐑘𐑧𐑕, 𐑞𐑨𐑑 𐑦𐑟 𐑒𐑩𐑮𐑧𐑒𐑑.

note: [message]: speaker=Kapou'e
en_GB: Well folks, it looks like we have our work cut out for us. We must destroy this enclave.
target: 𐑢𐑧𐑤 𐑓𐑴𐑒𐑕, 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑢𐑰 𐑣𐑨𐑝 𐑬𐑼 𐑢𐑻𐑒 𐑒𐑳𐑑 𐑬𐑑 𐑓𐑹 𐑳𐑕. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑦𐑕 𐑭𐑯𐑒𐑤𐑱𐑝.

note: [message]: speaker=second_unit
en_GB: With pleasure. But what should I do with this weakling?
target: 𐑢𐑦𐑞 𐑐𐑤𐑧𐑠𐑼. 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑲 𐑛𐑵 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑢𐑰𐑒𐑤𐑦𐑙?

note: [message]: speaker=Kapou'e
en_GB: Behead it.
target: 𐑚𐑦𐑣𐑧𐑛 𐑦𐑑.

note: [message]: speaker=unit
en_GB: Ahhhhh!
target: 𐑭𐑭𐑭𐑭𐑭!

note: [message]: speaker=Kapou'e
en_GB: Good work, men, we’ve done it! Now we don’t have to worry about these elves attacking us. Let’s get some rest and continue our journey.
target: 𐑜𐑫𐑛 𐑢𐑻𐑒, 𐑥𐑧𐑯, 𐑢𐑰'𐑝 𐑛𐑳𐑯 𐑦𐑑! 𐑯𐑬 𐑢𐑰 𐑛𐑴𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑞𐑰𐑟 𐑧𐑤𐑝𐑟 𐑩𐑑𐑨𐑒𐑦𐑙 𐑳𐑕. 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑕𐑳𐑥 𐑮𐑧𐑕𐑑 𐑯 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑬𐑼 𐑡𐑻𐑯𐑰.

note: [message]: speaker=Lucile
en_GB: Ahhh! Flee; warn the prince that I have been slain and the enclave destroyed.
target: 𐑭𐑭𐑭! 𐑓𐑤𐑰; 𐑢𐑹𐑯 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑞𐑨𐑑 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑤𐑱𐑯 𐑯 𐑞 𐑭𐑯𐑒𐑤𐑱𐑝 𐑛𐑩𐑕𐑑𐑮𐑶𐑛.

note: [message]: speaker=Linduilas
en_GB: As you command, my lady.
target: 𐑨𐑟 𐑿 𐑒𐑩𐑥𐑭𐑯𐑛, 𐑥𐑲 𐑤𐑱𐑛𐑦.

note: [message]: speaker=Kapou'e
en_GB: At last, here are the Mourned Hills! We can only hope for the best.
target: 𐑨𐑑 𐑤𐑭𐑕𐑑, 𐑣𐑽 𐑸 𐑞 𐑥𐑹𐑯𐑛 𐑣𐑦𐑤𐑟! 𐑢𐑰 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑣𐑴𐑐 𐑓𐑹 𐑞 𐑚𐑧𐑕𐑑.

note: [message]: speaker=Gork
en_GB: You are a troll, so you don’t know. These lands are ruled by Shan Taum the Smug, who was a rival of Black-Eye Karun.
target: 𐑿 𐑸 𐑩 𐑑𐑮𐑴𐑤, 𐑕𐑴 𐑿 𐑛𐑴𐑯𐑑 𐑯𐑴. 𐑞𐑰𐑟 𐑤𐑨𐑯𐑛𐑟 𐑸 𐑮𐑵𐑤𐑛 𐑚𐑲 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥 𐑞 𐑕𐑥𐑩𐑜, 𐑣𐑵 𐑢𐑪𐑟 𐑩 𐑮𐑲𐑝𐑩𐑤 𐑝 𐑚𐑤𐑨𐑒-𐑲 𐑒𐑻𐑵𐑯.

note: [message]: speaker=Pirk
en_GB: I doubt he would welcome the son of the Black-Eye.
target: 𐑲 𐑛𐑬𐑑 𐑣𐑰 𐑢𐑫𐑛 𐑢𐑧𐑤𐑒𐑩𐑥 𐑞 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲.

note: [message]: speaker=Kapou'e
en_GB: Hold on, Shan Taum. We seek the Great Council, not a quarrel with you.
target: 𐑣𐑴𐑤𐑛 𐑪𐑯, 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥. 𐑢𐑰 𐑕𐑰𐑒 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑯𐑪𐑑 𐑩 𐑒𐑢𐑪𐑮𐑩𐑤 𐑢𐑦𐑞 𐑿.

note: [message]: speaker=Shan Taum
en_GB: Bwahaha! You are nothing! Where is your land? You became a beggar. You are as pathetic as your father!
target: Bwahaha! No ets ningú! On és la teva terra? T'has tornat un captaire. Ets tan patètic com el teu pare.

note: [message]: speaker=Kapou'e
en_GB: How can you talk that way about my father, you miserable coward?! I’ll make a mug from your skull!
target: 𐑣𐑬 𐑒𐑨𐑯 𐑿 𐑑𐑷𐑒 𐑞𐑨𐑑 𐑢𐑱 𐑩𐑚𐑬𐑑 𐑥𐑲 𐑓𐑭𐑞𐑼, 𐑿 𐑥𐑦𐑟𐑩𐑮𐑩𐑚𐑤 𐑒𐑬𐑼𐑛?! 𐑲'𐑤 𐑥𐑱𐑒 𐑩 𐑥𐑩𐑜 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑕𐑒𐑳𐑤!

note: [message]: speaker=Kapou'e
en_GB: Well, ermmm...
target: Bé, ermmm,,,

note: [message]: speaker=Echarp
en_GB: Kapou’e, rumors tell of you making a long trip to seek assistance from us, and escorting Pirk, Gork and Vraurk. The council is grateful for that.
target: ·𐑒𐑨𐑐𐑬'𐑰, 𐑮𐑵𐑥𐑼𐑟 𐑑𐑧𐑤 𐑝 𐑿 𐑥𐑱𐑒𐑦𐑙 𐑩 𐑤𐑪𐑙 𐑑𐑮𐑦𐑐 𐑑 𐑕𐑰𐑒 𐑩𐑕𐑦𐑕𐑑𐑩𐑯𐑕 𐑓𐑮𐑪𐑥 𐑳𐑕, 𐑯 𐑦𐑕𐑒𐑹𐑑𐑦𐑙 ·𐑐𐑻𐑒, ·𐑜𐑹𐑒 𐑯 ·𐑝𐑮𐑩𐑻𐑒. 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑦𐑟 𐑜𐑮𐑱𐑑𐑓𐑩𐑤 𐑓𐑹 𐑞𐑨𐑑.

note: [message]: speaker=Echarp
en_GB: You don’t understand. Orcs have been divided for ages. The only one who gave us some unity was your father, Black-Eye Karun. Hearing rumors of your exploits, we understood you are a worthy son of your father.
target: 𐑿 𐑛𐑴𐑯𐑑 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛. 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑛𐑦𐑝𐑲𐑛𐑩𐑛 𐑓𐑹 𐑱𐑡𐑩𐑟. 𐑞 𐑴𐑯𐑤𐑦 𐑢𐑳𐑯 𐑣𐑵 𐑜𐑱𐑝 𐑳𐑕 𐑕𐑳𐑥 𐑿𐑯𐑦𐑑𐑦 𐑢𐑪𐑟 𐑿𐑼 𐑓𐑭𐑞𐑼, 𐑚𐑤𐑨𐑒-𐑲 𐑒𐑻𐑵𐑯. 𐑣𐑽𐑦𐑙 𐑮𐑵𐑥𐑼𐑟 𐑝 𐑿𐑼 𐑧𐑒𐑕𐑐𐑤𐑶𐑑𐑕, 𐑢𐑰 𐑳𐑯𐑛𐑼𐑕𐑑𐑫𐑛 𐑿 𐑸 𐑩 𐑢𐑻𐑞𐑰 𐑕𐑳𐑯 𐑝 𐑿𐑼 𐑓𐑭𐑞𐑼.

note: [objective]: condition=win
en_GB: Destroy the southern part of the bridge
target: 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑐𐑸𐑑 𐑝 𐑞 𐑚𐑮𐑦𐑡

note: [objective]: condition=win
en_GB: In order to recruit saurians later on, bring Inarix and at least four saurians to safety
target: 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑕𐑸𐑾𐑯𐑟 𐑤𐑱𐑑𐑼 𐑪𐑯, 𐑚𐑮𐑦𐑙 ·𐑦𐑯𐑸𐑦𐑒𐑕 𐑯 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑓𐑹 𐑕𐑸𐑾𐑯𐑟 𐑑 𐑕𐑱𐑓𐑑𐑦

note: [message]: speaker=Plonk
en_GB: Reinforcements, at last! Whoever you are, you are welcome in Prestim! The fortified bridge over the River Bork was taken this morning by a small commando of elves, we have already tried to assault it twice without success.
target: 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕, 𐑨𐑑 𐑤𐑭𐑕𐑑! 𐑣𐑵𐑧𐑝𐑼 𐑿 𐑸, 𐑿 𐑸 𐑢𐑧𐑤𐑒𐑩𐑥 𐑦𐑯 ·𐑐𐑮𐑧𐑕𐑑𐑦𐑥! 𐑞 𐑓𐑹𐑑𐑩𐑓𐑲𐑛 𐑚𐑮𐑦𐑡 𐑴𐑝𐑼 𐑞 𐑮𐑦𐑝𐑼 𐑚𐑹𐑒 𐑢𐑪𐑟 𐑑𐑱𐑒𐑩𐑯 𐑞𐑦𐑕 𐑥𐑹𐑯𐑦𐑙 𐑚𐑲 𐑩 𐑕𐑥𐑷𐑤 𐑒𐑩𐑥𐑨𐑯𐑛𐑴 𐑝 𐑧𐑤𐑝𐑟, 𐑢𐑰 𐑣𐑨𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑑𐑮𐑲𐑛 𐑑 𐑩𐑕𐑪𐑤𐑑 𐑦𐑑 𐑑𐑢𐑲𐑕 𐑢𐑦𐑞𐑬𐑑 𐑕𐑩𐑒𐑕𐑧𐑕.

note: [message]: speaker=Grüü
en_GB: Ah! They are no match against my hammer.
target: 𐑭! 𐑞𐑱 𐑸 𐑯𐑴 𐑥𐑨𐑗 𐑩𐑜𐑱𐑯𐑕𐑑 𐑥𐑲 𐑣𐑨𐑥𐑼.

note: [message]: speaker=Plonk
en_GB: There is worse; our scouts report that our saurian allies led by Inarix are still trapped on the other side of the river some miles away. They won’t be able to cross the river.
target: 𐑞𐑺 𐑦𐑟 𐑢𐑻𐑕; 𐑬𐑼 𐑕𐑒𐑬𐑑𐑕 𐑮𐑩𐑐𐑹𐑑 𐑞𐑨𐑑 𐑬𐑼 𐑕𐑸𐑾𐑯 𐑨𐑤𐑲𐑟 𐑤𐑧𐑛 𐑚𐑲 ·𐑦𐑯𐑸𐑦𐑒𐑕 𐑸 𐑕𐑑𐑦𐑤 𐑑𐑮𐑨𐑐𐑑 𐑪𐑯 𐑞 𐑳𐑞𐑼 𐑕𐑲𐑛 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑕𐑳𐑥 𐑥𐑲𐑤𐑟 𐑩𐑢𐑱. 𐑞𐑱 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼.

note: [message]: speaker=Kapou'e
en_GB: If Inarix falls prey to those humans then we won’t be able to count on their help in this struggle. We must do something!
target: 𐑦𐑓 ·𐑦𐑯𐑸𐑦𐑒𐑕 𐑓𐑷𐑤𐑟 𐑐𐑮𐑱 𐑑 𐑞𐑴𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑞𐑧𐑯 𐑢𐑰 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑒𐑬𐑯𐑑 𐑪𐑯 𐑞𐑺 𐑣𐑧𐑤𐑐 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑑𐑮𐑳𐑜𐑩𐑤. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑵 𐑕𐑳𐑥𐑔𐑦𐑙!

note: [message]: speaker=Grüü
en_GB: I know what we must do. Kill elves and help Inarix cross.
target: 𐑲 𐑯𐑴 𐑢𐑪𐑑 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑵. 𐑒𐑦𐑤 𐑧𐑤𐑝𐑟 𐑯 𐑣𐑧𐑤𐑐 ·𐑦𐑯𐑸𐑦𐑒𐑕 𐑒𐑮𐑪𐑕.

note: [message]: speaker=Plonk
en_GB: We can sabotage the southern bridge to slow them down. When the bulk of the saurians have crossed, someone needs to go and light the barrel of oil we have set up beside the bridge to destroy it. Any warriors trapped on the bridge or on the other side of the river will perish!
target: 𐑢𐑰 𐑒𐑨𐑯 𐑕𐑨𐑚𐑩𐑑𐑭𐑠 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑚𐑮𐑦𐑡 𐑑 𐑕𐑤𐑴 𐑞𐑧𐑥 𐑛𐑬𐑯. 𐑢𐑧𐑯 𐑞 𐑚𐑩𐑤𐑒 𐑝 𐑞 𐑕𐑸𐑾𐑯𐑟 𐑣𐑨𐑝 𐑒𐑮𐑪𐑕𐑛, 𐑕𐑳𐑥𐑢𐑳𐑯 𐑯𐑰𐑛𐑟 𐑑 𐑜𐑴 𐑯 𐑤𐑲𐑑 𐑞 𐑚𐑨𐑮𐑩𐑤 𐑝 𐑶𐑤 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑧𐑑 𐑳𐑐 𐑚𐑦𐑕𐑲𐑛 𐑞 𐑚𐑮𐑦𐑡 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑦𐑑. 𐑧𐑯𐑦 𐑢𐑪𐑮𐑦𐑼𐑟 𐑑𐑮𐑨𐑐𐑑 𐑪𐑯 𐑞 𐑚𐑮𐑦𐑡 𐑹 𐑪𐑯 𐑞 𐑳𐑞𐑼 𐑕𐑲𐑛 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑢𐑦𐑤 𐑐𐑧𐑮𐑦𐑖!

note: [message]: speaker=Kapou'e
en_GB: Ahhh, it’s ‘the Prince’ from the Silent Forest. Unfortunately, I don’t think we can deal with him now, we have to focus on saving Inarix.
target: 𐑭𐑭𐑭, 𐑦𐑑'𐑕 '𐑞 𐑐𐑮𐑦𐑯𐑕' 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑲𐑤𐑩𐑯𐑑 𐑓𐑹𐑦𐑕𐑑. 𐑩𐑯𐑓𐑹𐑗𐑩𐑯𐑩𐑑𐑤𐑰, 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑒𐑨𐑯 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑣𐑦𐑥 𐑯𐑬, 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑓𐑴𐑒𐑩𐑕 𐑪𐑯 𐑕𐑱𐑝𐑦𐑙 ·𐑦𐑯𐑸𐑦𐑒𐑕.

note: [event]
en_GB: Inarix
target: ·𐑦𐑯𐑸𐑦𐑒𐑕

note: [message]: speaker=Inarix
en_GB: Hurry-hurry, friends. Lanbec’h and his kind are right on our tails, we must reach Prestim quickly.
target: 𐑣𐑳𐑮𐑦-𐑣𐑳𐑮𐑦, 𐑓𐑮𐑧𐑯𐑛𐑟. ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣 𐑯 𐑣𐑦𐑟 𐑒𐑲𐑯𐑛 𐑸 𐑮𐑲𐑑 𐑪𐑯 𐑬𐑼 𐑑𐑱𐑤𐑟, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑮𐑰𐑗 ·𐑐𐑮𐑧𐑕𐑑𐑦𐑥 𐑒𐑢𐑦𐑒𐑤𐑦.

note: [message]: speaker=Kapou'e
en_GB: Bah! I’m not going to blow myself to bits!
target: 𐑚𐑭! 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑜𐑴𐑦𐑙 𐑑 𐑚𐑤𐑴 𐑥𐑲𐑕𐑧𐑤𐑓 𐑑 𐑚𐑦𐑑𐑕!

note: [message]: speaker=Kapou'e
en_GB: Grüü, stay away from that thing! I still have a use for you!
target: Grüü, 𐑕𐑑𐑱 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞𐑨𐑑 𐑔𐑦𐑙! 𐑲 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑩 𐑿𐑕 𐑓𐑹 𐑿!

note: [message]: speaker=Grüü
en_GB: Uh... OK, Chief!
target: 𐑩... 𐑴𐑒𐑱, 𐑡𐑰𐑓!

note: [message]: speaker=Inarix
en_GB: I’m not going to do it!
target: 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑜𐑴𐑦𐑙 𐑑 𐑛𐑵 𐑦𐑑!

note: [message]: speaker=Kapou'e
en_GB: Get away from there you idiot, I’m still over here!
target: 𐑜𐑧𐑑 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑿 𐑦𐑛𐑦𐑩𐑑, 𐑲'𐑧𐑥 𐑕𐑑𐑦𐑤 𐑴𐑝𐑼 𐑣𐑽!

note: [message]: speaker=Grüü
en_GB: Hey, don’t light it up, I’m not safe!
target: 𐑣𐑱, 𐑛𐑴𐑯𐑑 𐑤𐑲𐑑 𐑦𐑑 𐑳𐑐, 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑕𐑱𐑓!

note: [message]: speaker=Grüü
en_GB: Chief, we can’t be blowing the bridge before Inarix is here, can we?
target: 𐑡𐑰𐑓, 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑚𐑤𐑴𐑦𐑙 𐑞 𐑚𐑮𐑦𐑡 𐑚𐑦𐑓𐑹 ·𐑦𐑯𐑸𐑦𐑒𐑕 𐑦𐑟 𐑣𐑽, 𐑒𐑨𐑯 𐑢𐑰?

note: [then]
en_GB: Chief, Inarix hasn’t yet made it across! Are you really sure you want to do this?
target: 𐑡𐑰𐑓, ·𐑦𐑯𐑸𐑦𐑒𐑕 𐑣𐑨𐑟𐑯𐑑 𐑘𐑧𐑑 𐑥𐑱𐑛 𐑦𐑑 𐑩𐑒𐑮𐑪𐑕! 𐑸 𐑿 𐑮𐑾𐑤𐑦 𐑖𐑫𐑼 𐑿 𐑢𐑪𐑯𐑑 𐑑 𐑛𐑵 𐑞𐑦𐑕?

note: [else]
en_GB: I’m ready, Chief!
target: 𐑲'𐑧𐑥 𐑮𐑧𐑛𐑦, 𐑡𐑰𐑓!

note: [option]: speaker=unit
en_GB: Let her blow!
target: 𐑤𐑧𐑑 𐑣𐑻 𐑚𐑤𐑴!

note: [message]: speaker=Grüü
en_GB: Bye bye, $unit.name|!
target: 𐑚𐑲 𐑚𐑲, $unit.name|!

note: [message]
en_GB: No, wait!
target: 𐑯𐑴, 𐑢𐑱𐑑!

note: [option]: speaker=unit
en_GB: Wait a moment.
target: 𐑢𐑱𐑑 𐑩 𐑥𐑴𐑥𐑩𐑯𐑑.

note: [message]: speaker=Kapou'e
en_GB: Blast it! The saurians have had too many casualties in order for them to be of any real help to us. We won’t be able to recruit them in the future.
target: 𐑚𐑤𐑶𐑕𐑑 𐑦𐑑! 𐑞 𐑕𐑸𐑾𐑯𐑟 𐑣𐑨𐑝 𐑣𐑨𐑛 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑒𐑨𐑠𐑩𐑢𐑩𐑤𐑑𐑰𐑟 𐑦𐑯 𐑹𐑛𐑼 𐑓𐑹 𐑞𐑧𐑥 𐑑 𐑚𐑰 𐑝 𐑧𐑯𐑦 𐑮𐑾𐑤 𐑣𐑧𐑤𐑐 𐑑 𐑳𐑕. 𐑢𐑰 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑞𐑧𐑥 𐑦𐑯 𐑞 𐑓𐑿𐑗𐑼.

note: [message]: speaker=Earl Lanbec'h
en_GB: At them! Rip them to the last!
target: 𐑨𐑑 𐑞𐑧𐑥! 𐑮𐑦𐑐 𐑞𐑧𐑥 𐑑 𐑞 𐑤𐑭𐑕𐑑!

note: [message]: speaker=unit
en_GB: The green earth will curse you for this...
target: 𐑞 𐑜𐑮𐑰𐑯 𐑻𐑔 𐑢𐑦𐑤 𐑒𐑻𐑕 𐑿 𐑓𐑹 𐑞𐑦𐑕...

note: [message]: speaker=unit
en_GB: Curse you, foul orc!
target: 𐑒𐑻𐑕 𐑿, 𐑓𐑬𐑤 𐑹𐑒!

note: [message]: role=cannonfodder
en_GB: So here we are, and they are preparing to assault.
target: 𐑕𐑴 𐑣𐑽 𐑢𐑰 𐑸, 𐑯 𐑞𐑱 𐑸 𐑐𐑮𐑰𐑐𐑺𐑦𐑙 𐑑 𐑩𐑕𐑪𐑤𐑑.

note: [message]: speaker=Grüü
en_GB: Prestim’s walls are rock-hard, they’ll waste themselves on them.
target: ·𐑐𐑮𐑧𐑕𐑑𐑦𐑥𐑟 𐑢𐑷𐑤𐑟 𐑸 𐑮𐑪𐑒-𐑣𐑸𐑛, 𐑞𐑱𐑤 𐑢𐑱𐑕𐑑 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑪𐑯 𐑞𐑧𐑥.

note: [message]: role=cannonfodder
en_GB: We’ve received messengers from the Council, saying that they are gathering tribes into the Great Horde.
target: 𐑢𐑰'𐑝 𐑮𐑦𐑕𐑰𐑝𐑛 𐑥𐑧𐑕𐑩𐑯𐑡𐑼𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑕𐑱𐑦𐑙 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑜𐑨𐑞𐑼𐑦𐑙 𐑑𐑮𐑲𐑚𐑟 𐑦𐑯𐑑𐑫 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛.

note: [message]: role=cannonfodder
en_GB: In four days. I fear it will be too late.
target: 𐑦𐑯 𐑓𐑹 𐑛𐑱𐑟. 𐑲 𐑓𐑽 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑑𐑵 𐑤𐑱𐑑.

note: [message]: speaker=Prince Haldric
en_GB: Charge!
target: 𐑗𐑸𐑡!

note: #-#-#-#-#  7057 (en@shaw)  #-#-#-#-# [message]: speaker=Dursil #-#-#-#-#  7059 (en@shaw)  #-#-#-#-# [message]: race=elf
en_GB: Get them!
target: 𐑜𐑧𐑑 𐑞𐑧𐑥!

note: [message]: speaker=Kapou'e
en_GB: Curses! They have fish-men on their side.
target: 𐑒𐑻𐑕𐑦𐑟! 𐑞𐑱 𐑣𐑨𐑝 𐑓𐑦𐑖-𐑥𐑧𐑯 𐑪𐑯 𐑞𐑺 𐑕𐑲𐑛.

note: [message]: speaker=Pirk
en_GB: It is now time to show them who we are and to lead the Great Horde in pursuit. We will not rest until we destroy Earl Lanbec’h. Smite, stab, slay!
target: 𐑦𐑑 𐑦𐑟 𐑯𐑬 𐑑𐑲𐑥 𐑑 𐑖𐑴 𐑞𐑧𐑥 𐑣𐑵 𐑢𐑰 𐑸 𐑯 𐑑 𐑤𐑧𐑛 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛 𐑦𐑯 𐑐𐑼𐑕𐑿𐑑. 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑮𐑧𐑕𐑑 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑛𐑩𐑕𐑑𐑮𐑶 𐑻𐑤 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣. 𐑕𐑥𐑲𐑑, 𐑕𐑑𐑨𐑚, 𐑕𐑤𐑱!

note: [scenario]: id=12_Giving_Some_Back
en_GB: Giving Some Back
target: 𐑜𐑦𐑝𐑦𐑙 𐑕𐑳𐑥 𐑚𐑨𐑒

note: [part]
en_GB: With the arrival of the Great Horde, and the humans having retreated, the united orcish forces held a council of war.
target: 𐑢𐑦𐑞 𐑞 𐑨𐑮𐑲𐑝𐑩𐑤 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛, 𐑯 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑝𐑦𐑙 𐑮𐑦𐑑𐑮𐑰𐑑𐑩𐑛, 𐑞 𐑿𐑯𐑲𐑑𐑩𐑛 𐑹𐑒𐑦𐑖 𐑓𐑹𐑕𐑩𐑟 𐑣𐑧𐑤𐑛 𐑩 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑢𐑹.

note: [part]
en_GB: Riders were dispatched in all directions to gather intelligence and to pinpoint the exact location of the hostile forces.
target: 𐑮𐑲𐑛𐑼𐑟 𐑢𐑻 𐑛𐑦𐑕𐑐𐑨𐑗𐑑 𐑦𐑯 𐑷𐑤 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯𐑟 𐑑 𐑜𐑨𐑞𐑼 𐑦𐑯𐑑𐑧𐑤𐑦𐑡𐑩𐑯𐑕 𐑯 𐑑 𐑐𐑦𐑯𐑐𐑶𐑯𐑑 𐑞 𐑦𐑒𐑟𐑨𐑒𐑑 𐑤𐑴𐑒𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑣𐑪𐑕𐑑𐑲𐑤 𐑓𐑹𐑕𐑩𐑟.

note: [message]: speaker=Kapou'e
en_GB: Earl Lanbec’h, you slimy coward, come out and face me if you have the guts!
target: 𐑻𐑤 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣, 𐑿 𐑕𐑤𐑲𐑥𐑦 𐑒𐑬𐑼𐑛, 𐑒𐑳𐑥 𐑬𐑑 𐑯 𐑓𐑱𐑕 𐑥𐑰 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑞 𐑜𐑳𐑑𐑕!

note: [message]: speaker=Arthain
en_GB: Sorry there, old chap. You’re deemed too insignificant for the likes of the Earl to deal with. He’s left that pleasure to me instead.
target: 𐑕𐑪𐑮𐑦 𐑞𐑺, 𐑴𐑤𐑛 𐑗𐑨𐑐. 𐑿'𐑼 𐑛𐑰𐑥𐑛 𐑑𐑵 𐑦𐑯𐑕𐑦𐑜𐑯𐑘𐑦𐑓𐑦𐑒𐑩𐑯𐑑 𐑓𐑹 𐑞 𐑤𐑲𐑒𐑕 𐑝 𐑞 𐑻𐑤 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞. 𐑣𐑰'𐑟 𐑤𐑧𐑓𐑑 𐑞𐑨𐑑 𐑐𐑤𐑧𐑠𐑼 𐑑 𐑥𐑰 𐑦𐑯𐑕𐑑𐑧𐑛.

note: [message]: speaker=Kapou'e
en_GB: Foolish human. Attack, men, I want that city to be orcish territory within the week. Smite, stab, and slay!
target: 𐑓𐑵𐑤𐑦𐑖 𐑣𐑿𐑥𐑩𐑯. 𐑩𐑑𐑨𐑒, 𐑥𐑧𐑯, 𐑲 𐑢𐑪𐑯𐑑 𐑞𐑨𐑑 𐑕𐑦𐑑𐑦 𐑑 𐑚𐑰 𐑹𐑒𐑦𐑖 𐑑𐑧𐑮𐑦𐑑𐑼𐑦 𐑢𐑦𐑞𐑦𐑯 𐑞 𐑢𐑰𐑒. 𐑕𐑥𐑲𐑑, 𐑕𐑑𐑨𐑚, 𐑯 𐑕𐑤𐑱!

note: [message]: speaker=Al'Brock
en_GB: Easier said then done, Chief. There are many humans in that city. And they are well armed, too.
target: 𐑰𐑟𐑦𐑼 𐑕𐑧𐑛 𐑞𐑧𐑯 𐑛𐑳𐑯, 𐑡𐑰𐑓. 𐑞𐑺 𐑸 𐑥𐑧𐑯𐑦 𐑣𐑿𐑥𐑩𐑯𐑟 𐑦𐑯 𐑞𐑨𐑑 𐑕𐑦𐑑𐑦. 𐑯 𐑞𐑱 𐑸 𐑢𐑧𐑤 𐑸𐑥𐑛, 𐑑𐑵.

note: [message]: speaker=Grüü
en_GB: No matter. Horde smash!
target: 𐑯𐑴 𐑥𐑨𐑑𐑼. 𐑣𐑹𐑛 𐑕𐑥𐑨𐑖!

note: [scenario]: id=13_The_Dwarvish_Stand
en_GB: The Dwarvish Stand
target: 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑕𐑑𐑨𐑯𐑛

note: [part]
en_GB: After conquering and occupying Dorset, Kapou’e and his men set themselves to stabilizing the area and bringing it firmly under the iron-hard orcish rule.
target: 𐑭𐑓𐑑𐑼 𐑒𐑭𐑙𐑒𐑻𐑦𐑙 𐑯 𐑪𐑒𐑘𐑫𐑐𐑲𐑦𐑙 𐑛𐑹𐑕𐑦𐑑, ·𐑒𐑨𐑐𐑬'𐑰 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑕𐑧𐑑 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑑 𐑕𐑑𐑱𐑚𐑩𐑤𐑲𐑟𐑦𐑙 𐑞 𐑺𐑦𐑩 𐑯 𐑚𐑮𐑦𐑙𐑦𐑙 𐑦𐑑 𐑓𐑻𐑥𐑤𐑦 𐑳𐑯𐑛𐑼 𐑞 𐑲𐑼𐑯-𐑣𐑸𐑛 𐑹𐑒𐑦𐑖 𐑮𐑵𐑤.

note: [part]
en_GB: The orcish commanders were stunned. How had such a large enemy force penetrated so deep and so far into orcish territory, especially without their knowledge? How also had their enemies known to strike at Borstep, which was the rally point for orcish forces as well as their main arms and supply depot?
target: 𐑞 𐑹𐑒𐑦𐑖 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑢𐑻 𐑕𐑑𐑩𐑯𐑛. 𐑣𐑬 𐑣𐑨𐑛 𐑕𐑳𐑗 𐑩 𐑤𐑸𐑡 𐑧𐑯𐑩𐑥𐑦 𐑓𐑹𐑕 𐑐𐑧𐑯𐑩𐑑𐑮𐑱𐑑𐑩𐑛 𐑕𐑴 𐑛𐑰𐑐 𐑯 𐑕𐑴 𐑓𐑸 𐑦𐑯𐑑𐑫 𐑹𐑒𐑦𐑖 𐑑𐑧𐑮𐑦𐑑𐑼𐑦, 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑢𐑦𐑞𐑬𐑑 𐑞𐑺 𐑯𐑪𐑤𐑦𐑡? 𐑣𐑬 𐑷𐑤𐑕𐑴 𐑣𐑨𐑛 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟 𐑯𐑴𐑯 𐑑 𐑕𐑑𐑮𐑲𐑒 𐑨𐑑 ·𐑚𐑹𐑕𐑑𐑧𐑐, 𐑢𐑦𐑗 𐑢𐑪𐑟 𐑞 𐑮𐑨𐑤𐑰 𐑐𐑶𐑯𐑑 𐑓𐑹 𐑹𐑒𐑦𐑖 𐑓𐑹𐑕𐑩𐑟 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑞𐑺 𐑥𐑱𐑯 𐑸𐑥𐑟 𐑯 𐑕𐑩𐑐𐑤𐑲 𐑛𐑰𐑐𐑴?

note: [part]
en_GB: Kapou’e suspected some sort of treachery. Under the assumption that human attacks would be minimal due to the harsh weather, he left only a small force to defend Dorset while he and the main horde of orcs sped to the aid of Borstep.
target: ·𐑒𐑨𐑐𐑬'𐑰 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑕𐑳𐑥 𐑕𐑹𐑑 𐑝 𐑑𐑮𐑧𐑗𐑻𐑰. 𐑳𐑯𐑛𐑼 𐑞 𐑩𐑕𐑳𐑥𐑕𐑩𐑯 𐑞𐑨𐑑 𐑣𐑿𐑥𐑩𐑯 𐑩𐑑𐑨𐑒𐑕 𐑢𐑫𐑛 𐑚𐑰 𐑥𐑦𐑯𐑩𐑥𐑩𐑤 𐑛𐑿 𐑑 𐑞 𐑣𐑸𐑖 𐑢𐑧𐑞𐑼, 𐑣𐑰 𐑤𐑧𐑓𐑑 𐑴𐑯𐑤𐑦 𐑩 𐑕𐑥𐑷𐑤 𐑓𐑹𐑕 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛 𐑛𐑹𐑕𐑦𐑑 𐑢𐑲𐑤 𐑣𐑰 𐑯 𐑞 𐑥𐑱𐑯 𐑣𐑹𐑛 𐑝 𐑹𐑒𐑕 𐑕𐑐𐑧𐑛 𐑑 𐑞 𐑲𐑛 𐑝 ·𐑚𐑹𐑕𐑑𐑧𐑐.

note: [part]
en_GB: Rushing to reach Borstep before the river froze up for the winter, the orcs sailed up the River Bork. Paddling day and night the horde barely managed to get through the Silent Forest before the river froze solid. Beaching their crafts, they marched the last leg of their journey through the deepening snow of the Mourned Hills.
target: 𐑮𐑳𐑖𐑦𐑙 𐑑 𐑮𐑰𐑗 ·𐑚𐑹𐑕𐑑𐑧𐑐 𐑚𐑦𐑓𐑹 𐑞 𐑮𐑦𐑝𐑼 𐑓𐑮𐑴𐑟 𐑳𐑐 𐑓𐑹 𐑞 𐑢𐑦𐑯𐑑𐑼, 𐑞 𐑹𐑒𐑕 𐑕𐑱𐑤𐑛 𐑳𐑐 𐑞 𐑮𐑦𐑝𐑼 𐑚𐑹𐑒. 𐑐𐑨𐑛𐑩𐑤𐑦𐑙 𐑛𐑱 𐑯 𐑯𐑲𐑑 𐑞 𐑣𐑹𐑛 𐑚𐑺𐑤𐑦 𐑥𐑨𐑯𐑦𐑡𐑛 𐑑 𐑜𐑧𐑑 𐑔𐑮𐑵 𐑞 𐑕𐑲𐑤𐑩𐑯𐑑 𐑓𐑹𐑦𐑕𐑑 𐑚𐑦𐑓𐑹 𐑞 𐑮𐑦𐑝𐑼 𐑓𐑮𐑴𐑟 𐑕𐑪𐑤𐑦𐑛. 𐑚𐑰𐑗𐑦𐑙 𐑞𐑺 𐑒𐑮𐑭𐑓𐑑𐑕, 𐑞𐑱 𐑥𐑸𐑗𐑑 𐑞 𐑤𐑭𐑕𐑑 𐑤𐑧𐑜 𐑝 𐑞𐑺 𐑡𐑻𐑯𐑰 𐑔𐑮𐑵 𐑞 𐑛𐑰𐑐𐑩𐑯𐑦𐑙 𐑕𐑯𐑴 𐑝 𐑞 𐑥𐑹𐑯𐑛 𐑣𐑦𐑤𐑟.

note: [part]
en_GB: As they crested the last hill before the city, the sight before them cast them into gloom; there was nothing left of Borstep. The walls had been smashed, houses burnt and its inhabitants driven out or slaughtered. Of the orcish shamans there was no sign.
target: 𐑨𐑟 𐑞𐑱 𐑒𐑮𐑧𐑕𐑑𐑩𐑛 𐑞 𐑤𐑭𐑕𐑑 𐑣𐑦𐑤 𐑚𐑦𐑓𐑹 𐑞 𐑕𐑦𐑑𐑦, 𐑞 𐑕𐑲𐑑 𐑚𐑦𐑓𐑹 𐑞𐑧𐑥 𐑒𐑭𐑕𐑑 𐑞𐑧𐑥 𐑦𐑯𐑑𐑫 𐑜𐑤𐑵𐑥; 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑳𐑔𐑦𐑙 𐑤𐑧𐑓𐑑 𐑝 ·𐑚𐑹𐑕𐑑𐑧𐑐. 𐑞 𐑢𐑷𐑤𐑟 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑕𐑥𐑨𐑖𐑑, 𐑣𐑬𐑟𐑩𐑟 𐑚𐑻𐑯𐑑 𐑯 𐑦𐑑𐑕 𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑯𐑑𐑕 𐑛𐑮𐑦𐑝𐑩𐑯 𐑬𐑑 𐑹 𐑕𐑤𐑪𐑑𐑻𐑛. 𐑝 𐑞 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑕𐑲𐑯.

note: [part]
en_GB: With eyes burning with apprehension and rage, Kapou’e sent his riders out to scour the land in all directions for the culprits while he made camp with the rest of the horde. A few hours later a rider reported back that he had picked up a trail of a large body of dwarves, elves and humans heading east through the mountains.
target: 𐑢𐑦𐑞 𐑲𐑟 𐑚𐑻𐑯𐑦𐑙 𐑢𐑦𐑞 𐑨𐑐𐑮𐑦𐑣𐑧𐑯𐑖𐑩𐑯 𐑯 𐑮𐑱𐑡, ·𐑒𐑨𐑐𐑬'𐑰 𐑕𐑧𐑯𐑑 𐑣𐑦𐑟 𐑮𐑲𐑛𐑼𐑟 𐑬𐑑 𐑑 𐑕𐑒𐑬𐑻 𐑞 𐑤𐑨𐑯𐑛 𐑦𐑯 𐑷𐑤 𐑛𐑦𐑮𐑧𐑒𐑖𐑩𐑯𐑟 𐑓𐑹 𐑞 𐑒𐑩𐑤𐑐𐑮𐑦𐑑𐑕 𐑢𐑲𐑤 𐑣𐑰 𐑥𐑱𐑛 𐑒𐑨𐑥𐑐 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑣𐑹𐑛. 𐑩 𐑓𐑿 𐑬𐑼𐑟 𐑤𐑱𐑑𐑼 𐑩 𐑮𐑲𐑛𐑼 𐑮𐑩𐑐𐑹𐑑𐑩𐑛 𐑚𐑨𐑒 𐑞𐑨𐑑 𐑣𐑰 𐑣𐑨𐑛 𐑐𐑦𐑒𐑑 𐑳𐑐 𐑩 𐑑𐑮𐑱𐑤 𐑝 𐑩 𐑤𐑸𐑡 𐑚𐑪𐑛𐑦 𐑝 𐑛𐑢𐑹𐑝𐑟, 𐑧𐑤𐑝𐑟 𐑯 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑧𐑛𐑦𐑙 𐑰𐑕𐑑 𐑔𐑮𐑵 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟.

note: [part]
en_GB: Breaking camp the following dusk, the horde set out in hot pursuit. By the third day, they caught up with their enemies.
target: 𐑚𐑮𐑱𐑒𐑦𐑙 𐑒𐑨𐑥𐑐 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑛𐑩𐑕𐑒, 𐑞 𐑣𐑹𐑛 𐑕𐑧𐑑 𐑬𐑑 𐑦𐑯 𐑣𐑪𐑑 𐑐𐑼𐑕𐑿𐑑. 𐑚𐑲 𐑞 𐑔𐑻𐑛 𐑛𐑱, 𐑞𐑱 𐑒𐑷𐑑 𐑳𐑐 𐑢𐑦𐑞 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟.

note: [message]: speaker=Darstang
en_GB: My my, look at this, two abandoned keeps. Probably built by those orcs in one of their pointless wars against each other.
target: 𐑥𐑲 𐑥𐑲, 𐑤𐑫𐑒 𐑨𐑑 𐑞𐑦𐑕, 𐑑𐑵 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑒𐑰𐑐𐑕. 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑚𐑦𐑤𐑑 𐑚𐑲 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑦𐑯 𐑢𐑳𐑯 𐑝 𐑞𐑺 𐑐𐑶𐑯𐑑𐑤𐑩𐑕 𐑢𐑹𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑰𐑗 𐑳𐑞𐑼.

note: [message]: speaker=Thelarion
en_GB: Blast it, the orcs have caught up to us.
target: 𐑚𐑤𐑶𐑕𐑑 𐑦𐑑, 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑒𐑷𐑑 𐑳𐑐 𐑑 𐑳𐑕.

note: [message]: speaker=Thelarion
en_GB: Very well, but our human allies will also stay behind and help you. After all, we are dealing with the Son of the Black-Eye here.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑚𐑳𐑑 𐑬𐑼 𐑣𐑿𐑥𐑩𐑯 𐑨𐑤𐑲𐑟 𐑢𐑦𐑤 𐑷𐑤𐑕𐑴 𐑕𐑑𐑱 𐑚𐑦𐑣𐑲𐑯𐑛 𐑯 𐑣𐑧𐑤𐑐 𐑿. 𐑭𐑓𐑑𐑼 𐑷𐑤, 𐑢𐑰 𐑸 𐑛𐑰𐑤𐑦𐑙 𐑢𐑦𐑞 𐑞 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲 𐑣𐑽.

note: [message]: speaker=Darstang
en_GB: Bah, have it your way then. Now, hurry on your way elf.
target: 𐑚𐑭, 𐑣𐑨𐑝 𐑦𐑑 𐑿𐑼 𐑢𐑱 𐑞𐑧𐑯. 𐑯𐑬, 𐑣𐑳𐑮𐑦 𐑪𐑯 𐑿𐑼 𐑢𐑱 𐑧𐑤𐑓.

note: [message]: speaker=Darstang
en_GB: Bah, cowardly little elves. No dwarf would have ever agreed to such a proposal. Good riddance too, those elves just get in the way. Come on men, it’s time to show those orcs our steel!
target: 𐑚𐑭, 𐑒𐑬𐑻𐑛𐑤𐑰 𐑤𐑦𐑑𐑩𐑤 𐑧𐑤𐑝𐑟. 𐑯𐑴 𐑛𐑢𐑹𐑓 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑧𐑝𐑼 𐑩𐑜𐑮𐑰𐑛 𐑑 𐑕𐑳𐑗 𐑩 𐑐𐑮𐑩𐑐𐑴𐑟𐑩𐑤. 𐑜𐑫𐑛 𐑮𐑦𐑛𐑩𐑯𐑕 𐑑𐑵, 𐑞𐑴𐑟 𐑧𐑤𐑝𐑟 𐑡𐑳𐑕𐑑 𐑜𐑧𐑑 𐑦𐑯 𐑞 𐑢𐑱. 𐑒𐑳𐑥 𐑪𐑯 𐑥𐑧𐑯, 𐑦𐑑'𐑕 𐑑𐑲𐑥 𐑑 𐑖𐑴 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑬𐑼 𐑕𐑑𐑰𐑤!

note: [message]: speaker=Grüü
en_GB: Ahhh, nice. I finally get chance to squash dwarves again.
target: 𐑭𐑭𐑭, 𐑯𐑲𐑕. 𐑲 𐑓𐑲𐑯𐑩𐑤𐑦 𐑜𐑧𐑑 𐑗𐑭𐑯𐑕 𐑑 𐑕𐑒𐑢𐑭𐑖 𐑛𐑢𐑹𐑝𐑟 𐑩𐑜𐑱𐑯.

note: [message]: speaker=Kapou'e
en_GB: Let’s make them pay for what they did to our people. Blood and steel!
target: 𐑤𐑧𐑑'𐑕 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑐𐑱 𐑓𐑹 𐑢𐑪𐑑 𐑞𐑱 𐑛𐑦𐑛 𐑑 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤. 𐑚𐑤𐑳𐑛 𐑯 𐑕𐑑𐑰𐑤!

note: [message]: speaker=Grüü
en_GB: A human-worm’s dog. Animal meat very tasty. When we fight humans again, can I have a pony?
target: 𐑩 𐑣𐑿𐑥𐑩𐑯-𐑢𐑻𐑥𐑟 𐑛𐑪𐑜. 𐑨𐑯𐑦𐑥𐑩𐑤 𐑥𐑰𐑑 𐑝𐑧𐑮𐑦 𐑑𐑱𐑕𐑑𐑰. 𐑢𐑧𐑯 𐑢𐑰 𐑓𐑲𐑑 𐑣𐑿𐑥𐑩𐑯𐑟 𐑩𐑜𐑱𐑯, 𐑒𐑨𐑯 𐑲 𐑣𐑨𐑝 𐑩 𐑐𐑴𐑯𐑰?

note: [scenario]: id=14_Back_Home
en_GB: Back Home
target: 𐑚𐑨𐑒 𐑣𐑴𐑥

note: [part]
en_GB: Having broken the dwarvish blockade, the horde continued on through the mountain pass. Kapou’e began to recognize the lands about them and sure enough, they soon found themselves back in the tribe’s homeland.
target: 𐑣𐑨𐑝𐑦𐑙 𐑚𐑮𐑴𐑒𐑩𐑯 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑚𐑤𐑭𐑒𐑱𐑛, 𐑞 𐑣𐑹𐑛 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑛 𐑪𐑯 𐑔𐑮𐑵 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯 𐑐𐑭𐑕. ·𐑒𐑨𐑐𐑬'𐑰 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑩𐑚𐑬𐑑 𐑞𐑧𐑥 𐑯 𐑖𐑫𐑼 𐑦𐑯𐑳𐑓, 𐑞𐑱 𐑕𐑵𐑯 𐑓𐑬𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑚𐑨𐑒 𐑦𐑯 𐑞 𐑑𐑮𐑲𐑚𐑟 𐑣𐑴𐑥𐑤𐑨𐑯𐑛.

note: [message]: speaker=Kapou'e
en_GB: Well, boys, we’re home. I told you we would return one day.
target: 𐑢𐑧𐑤, 𐑚𐑶𐑟, 𐑢𐑰'𐑼 𐑣𐑴𐑥. 𐑲 𐑑𐑴𐑤𐑛 𐑿 𐑢𐑰 𐑢𐑫𐑛 𐑮𐑦𐑑𐑻𐑯 𐑢𐑳𐑯 𐑛𐑱.

note: [message]: role=army
en_GB: Boy, have they ever built this place up.
target: 𐑚𐑶, 𐑣𐑨𐑝 𐑞𐑱 𐑧𐑝𐑼 𐑚𐑦𐑤𐑑 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕 𐑳𐑐.

note: [message]: speaker=Kapou'e
en_GB: Listen up, orcs. Our main objective is to rescue the shamans. It won’t work to take the human runts head-on while they sneak the shamans out the back door.
target: 𐑤𐑦𐑕𐑩𐑯 𐑳𐑐, 𐑹𐑒𐑕. 𐑬𐑼 𐑥𐑱𐑯 𐑩𐑚𐑡𐑧𐑒𐑑𐑦𐑝 𐑦𐑟 𐑑 𐑮𐑧𐑕𐑒𐑿 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟. 𐑦𐑑 𐑢𐑴𐑯𐑑 𐑢𐑻𐑒 𐑑 𐑑𐑱𐑒 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑮𐑳𐑯𐑑𐑕 𐑣𐑧𐑛-𐑪𐑯 𐑢𐑲𐑤 𐑞𐑱 𐑕𐑯𐑰𐑒 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑬𐑑 𐑞 𐑚𐑨𐑒 𐑛𐑹.

note: [message]: speaker=Flar'Tar
en_GB: What are you thinking, Chief?
target: 𐑢𐑪𐑑 𐑸 𐑿 𐑔𐑦𐑙𐑒𐑦𐑙, 𐑡𐑰𐑓?

note: [message]: speaker=Kapou'e
en_GB: My men know the land well. Flar’Tar and Al’Brock, both of you take a scout and circle around to the Northeast and Southeast respectively. Grüü, you take your trolls and circle around to the Northwest. If all goes well we shall surround them.
target: 𐑥𐑲 𐑥𐑧𐑯 𐑯𐑴 𐑞 𐑤𐑨𐑯𐑛 𐑢𐑧𐑤. ·𐑓𐑤𐑸'𐑑𐑸 𐑯 ·𐑨𐑤'𐑚𐑮𐑪𐑒, 𐑚𐑴𐑔 𐑝 𐑿 𐑑𐑱𐑒 𐑩 𐑕𐑒𐑬𐑑 𐑯 𐑕𐑻𐑒𐑩𐑤 𐑩𐑮𐑬𐑯𐑛 𐑑 𐑞 𐑯𐑹𐑔𐑰𐑕𐑑 𐑯 𐑕𐑬𐑔𐑰𐑕𐑑 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑝𐑤𐑦. Grüü, 𐑿 𐑑𐑱𐑒 𐑿𐑼 𐑑𐑮𐑴𐑤𐑟 𐑯 𐑕𐑻𐑒𐑩𐑤 𐑩𐑮𐑬𐑯𐑛 𐑑 𐑞 𐑯𐑹𐑔𐑢𐑧𐑕𐑑. 𐑦𐑓 𐑷𐑤 𐑜𐑴𐑟 𐑢𐑧𐑤 𐑢𐑰 𐑖𐑨𐑤 𐑕𐑼𐑬𐑯𐑛 𐑞𐑧𐑥.

note: [message]: speaker=Grüü
en_GB: I like this plan, Chief!
target: 𐑲 𐑤𐑲𐑒 𐑞𐑦𐑕 𐑐𐑤𐑨𐑯, 𐑡𐑰𐑓!

note: [message]: role=army
en_GB: You always like his plans, Grüü.
target: 𐑿 𐑷𐑤𐑢𐑱𐑟 𐑤𐑲𐑒 𐑣𐑦𐑟 𐑐𐑤𐑨𐑯𐑟, Grüü.

note: [message]: speaker=Grüü
en_GB: Of course. Squash elves, squash undead, squash dwarves, squash humans. Squash them all, very good plan!
target: 𐑝 𐑒𐑹𐑕. 𐑕𐑒𐑢𐑭𐑖 𐑧𐑤𐑝𐑟, 𐑕𐑒𐑢𐑭𐑖 𐑳𐑯𐑛𐑧𐑛, 𐑕𐑒𐑢𐑭𐑖 𐑛𐑢𐑹𐑝𐑟, 𐑕𐑒𐑢𐑭𐑖 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑕𐑒𐑢𐑭𐑖 𐑞𐑧𐑥 𐑷𐑤, 𐑝𐑧𐑮𐑦 𐑜𐑫𐑛 𐑐𐑤𐑨𐑯!

note: [message]: role=army
en_GB: Well, he has the right idea, anyway.
target: 𐑢𐑧𐑤, 𐑣𐑰 𐑣𐑨𐑟 𐑞 𐑮𐑲𐑑 𐑲𐑛𐑾, 𐑧𐑯𐑦𐑢𐑱.

note: [message]: speaker=Kapou'e
en_GB: Good, everyone move out. I will begin the attack from here. I want everyone to be in position by first watch at the latest. Is that clear?
target: 𐑜𐑫𐑛, 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑥𐑵𐑝 𐑬𐑑. 𐑲 𐑢𐑦𐑤 𐑚𐑩𐑜𐑦𐑯 𐑞 𐑩𐑑𐑨𐑒 𐑓𐑮𐑪𐑥 𐑣𐑽. 𐑲 𐑢𐑪𐑯𐑑 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑑 𐑚𐑰 𐑦𐑯 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑚𐑲 𐑓𐑻𐑕𐑑 𐑢𐑪𐑡 𐑨𐑑 𐑞 𐑤𐑱𐑑𐑩𐑕𐑑. 𐑦𐑟 𐑞𐑨𐑑 𐑒𐑤𐑽?

note: [message]: speaker=Flar'Tar
en_GB: Yeah, sure.
target: 𐑘𐑨, 𐑖𐑫𐑼.

note: [message]: speaker=Al'Brock
en_GB: Whatever.
target: 𐑢𐑪𐑑𐑧𐑝𐑼.

note: [message]: speaker=Grüü
en_GB: Uh, Chief...
target: 𐑩, 𐑡𐑰𐑓...

note: [message]: speaker=Grüü
en_GB: Can I get some gold with me?
target: 𐑒𐑨𐑯 𐑲 𐑜𐑧𐑑 𐑕𐑳𐑥 𐑜𐑴𐑤𐑛 𐑢𐑦𐑞 𐑥𐑰?

note: [message]: speaker=Kapou'e
en_GB: Fine, take a hundred. Don’t lose it.
target: 𐑓𐑲𐑯, 𐑑𐑱𐑒 𐑩 𐑣𐑳𐑯𐑛𐑮𐑧𐑛. 𐑛𐑴𐑯𐑑 𐑤𐑵𐑟 𐑦𐑑.

note: [message]: speaker=Al'Brock
en_GB: I am in position, Chief.
target: 𐑲 𐑨𐑥 𐑦𐑯 𐑐𐑩𐑟𐑦𐑖𐑩𐑯, 𐑡𐑰𐑓.

note: [message]: speaker=Kapou'e
en_GB: Excellent. Now, where are the others?
target: 𐑧𐑒𐑕𐑩𐑤𐑩𐑯𐑑. 𐑯𐑬, 𐑢𐑺 𐑸 𐑞 𐑳𐑞𐑼𐑟?

note: [message]: speaker=Flar'Tar
en_GB: We made it.
target: 𐑢𐑰 𐑥𐑱𐑛 𐑦𐑑.

note: [message]: speaker=Kapou'e
en_GB: Good, but where is Grüü?
target: 𐑜𐑫𐑛, 𐑚𐑳𐑑 𐑢𐑺 𐑦𐑟 Grüü?

note: [message]: speaker=Flar'Tar
en_GB: Dumb trolls, you can never rely on them.
target: 𐑛𐑳𐑥 𐑑𐑮𐑴𐑤𐑟, 𐑿 𐑒𐑨𐑯 𐑯𐑧𐑝𐑼 𐑮𐑦𐑤𐑲 𐑪𐑯 𐑞𐑧𐑥.

note: [message]: speaker=Grüü
en_GB: I’m here, chief!
target: 𐑲'𐑧𐑥 𐑣𐑽, 𐑡𐑰𐑓!

note: [message]: speaker=Kapou'e
en_GB: Blood and stone, Grüü! You were supposed to be in position by first watch. It’s dawn!
target: 𐑚𐑤𐑳𐑛 𐑯 𐑕𐑑𐑴𐑯, Grüü! 𐑿 𐑢𐑻 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑚𐑰 𐑦𐑯 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑚𐑲 𐑓𐑻𐑕𐑑 𐑢𐑪𐑡. 𐑦𐑑'𐑕 𐑛𐑷𐑯!

note: [message]: speaker=Grüü
en_GB: Err, sorry, there were some humans in way. We squash, no problem.
target: 𐑺, 𐑕𐑪𐑮𐑦, 𐑞𐑺 𐑢𐑻 𐑕𐑳𐑥 𐑣𐑿𐑥𐑩𐑯𐑟 𐑦𐑯 𐑢𐑱. 𐑢𐑰 𐑕𐑒𐑢𐑭𐑖, 𐑯𐑴 𐑐𐑮𐑪𐑚𐑤𐑩𐑥.

note: [message]: speaker=Kapou'e
en_GB: Better late then never. Now it’s time to kill! Let nobody escape and everyone keep an eye out for the shamans.
target: 𐑚𐑧𐑑𐑼 𐑤𐑱𐑑 𐑞𐑧𐑯 𐑯𐑧𐑝𐑼. 𐑯𐑬 𐑦𐑑'𐑕 𐑑𐑲𐑥 𐑑 𐑒𐑦𐑤! 𐑤𐑧𐑑 𐑯𐑴𐑚𐑪𐑛𐑦 𐑦𐑕𐑒𐑱𐑐 𐑯 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑒𐑰𐑐 𐑩𐑯 𐑲 𐑬𐑑 𐑓𐑹 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟.

note: [message]: speaker=Flar'Tar
en_GB: Sounds simple enough.
target: 𐑕𐑬𐑯𐑛𐑟 𐑕𐑦𐑥𐑐𐑩𐑤 𐑦𐑯𐑳𐑓.

note: [message]: speaker=second_unit
en_GB: Miserable elf, we want some answers!
target: 𐑥𐑦𐑟𐑩𐑮𐑩𐑚𐑤 𐑧𐑤𐑓, 𐑢𐑰 𐑢𐑪𐑯𐑑 𐑕𐑳𐑥 𐑭𐑯𐑕𐑼𐑟!

note: [message]: speaker=second_unit
en_GB: SPEAK!
target: 𐑕𐑐𐑰𐑒!

note: [message]: speaker=second_unit
en_GB: You can start by telling us who told you to strike at Borstep.
target: 𐑿 𐑒𐑨𐑯 𐑕𐑑𐑸𐑑 𐑚𐑲 𐑑𐑧𐑤𐑦𐑙 𐑳𐑕 𐑣𐑵 𐑑𐑴𐑤𐑛 𐑿 𐑑 𐑕𐑑𐑮𐑲𐑒 𐑨𐑑 ·𐑚𐑹𐑕𐑑𐑧𐑐.

note: [message]: speaker=second_unit
en_GB: Don’t make me hurt you more.
target: 𐑛𐑴𐑯𐑑 𐑥𐑱𐑒 𐑥𐑰 𐑣𐑻𐑑 𐑿 𐑥𐑹.

note: [message]: speaker=second_unit
en_GB: Bah, do not think you can break the unity of the horde with your stupid lies!
target: 𐑚𐑭, 𐑛𐑵 𐑯𐑪𐑑 𐑔𐑦𐑙𐑒 𐑿 𐑒𐑨𐑯 𐑚𐑮𐑱𐑒 𐑞 𐑿𐑯𐑦𐑑𐑦 𐑝 𐑞 𐑣𐑹𐑛 𐑢𐑦𐑞 𐑿𐑼 𐑕𐑑𐑵𐑐𐑦𐑛 𐑤𐑲𐑟!

note: [message]: speaker=Thelarion
en_GB: No really, it’s true. He is jealous of some young upstart called Kapou’e. He says all the shamans ‘suck up’ to him just because his father had a black eye or something like that.
target: 𐑯𐑴 𐑮𐑾𐑤𐑦, 𐑦𐑑'𐑕 𐑑𐑮𐑵. 𐑣𐑰 𐑦𐑟 𐑡𐑧𐑤𐑩𐑕 𐑝 𐑕𐑳𐑥 𐑘𐑳𐑙 𐑩𐑐𐑕𐑑𐑸𐑑 𐑒𐑷𐑤𐑛 ·𐑒𐑨𐑐𐑬'𐑰. 𐑣𐑰 𐑕𐑧𐑟 𐑷𐑤 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 '𐑕𐑳𐑒 𐑳𐑐' 𐑑 𐑣𐑦𐑥 𐑡𐑳𐑕𐑑 𐑚𐑦𐑒𐑪𐑟 𐑣𐑦𐑟 𐑓𐑭𐑞𐑼 𐑣𐑨𐑛 𐑩 𐑚𐑤𐑨𐑒 𐑲 𐑹 𐑕𐑳𐑥𐑔𐑦𐑙 𐑤𐑲𐑒 𐑞𐑨𐑑.

note: [message]: speaker=second_unit
en_GB: Refer to Black-Eye Karun with respect, wose-born. Now, where are the shamans?
target: 𐑮𐑦𐑓𐑻 𐑑 𐑚𐑤𐑨𐑒-𐑲 𐑒𐑻𐑵𐑯 𐑢𐑦𐑞 𐑮𐑦𐑕𐑐𐑧𐑒𐑑, 𐑢𐑴𐑟-𐑚𐑹𐑯. 𐑯𐑬, 𐑢𐑺 𐑸 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟?

note: [message]: speaker=second_unit
en_GB: You lie!
target: 𐑿 𐑤𐑲!

note: [message]: speaker=Thelarion
en_GB: I do not. Their bodies are frozen in the lake just over there.
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑. 𐑞𐑺 𐑚𐑪𐑛𐑦𐑟 𐑸 𐑓𐑮𐑴𐑟𐑩𐑯 𐑦𐑯 𐑞 𐑤𐑱𐑒 𐑡𐑳𐑕𐑑 𐑴𐑝𐑼 𐑞𐑺.

note: [message]: speaker=Kapou'e
en_GB: We had better go look.
target: 𐑢𐑰 𐑣𐑨𐑛 𐑚𐑧𐑑𐑼 𐑜𐑴 𐑤𐑫𐑒.

note: [message]: speaker=Kapou'e
en_GB: You had better go look.
target: 𐑿 𐑣𐑨𐑛 𐑚𐑧𐑑𐑼 𐑜𐑴 𐑤𐑫𐑒.

note: [message]: speaker=narrator
en_GB: A few minutes later...
target: 𐑩 𐑓𐑿 𐑥𐑦𐑯𐑦𐑑𐑕 𐑤𐑱𐑑𐑼...

note: [message]: speaker=second_unit
en_GB: Chief! It’s true, the shamans have been murdered!
target: 𐑡𐑰𐑓! 𐑦𐑑'𐑕 𐑑𐑮𐑵, 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑥𐑻𐑛𐑼𐑛!

note: [message]: speaker=second_unit
en_GB: What should I do with this one?
target: 𐑢𐑪𐑑 𐑖𐑫𐑛 𐑲 𐑛𐑵 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑢𐑳𐑯?

note: [message]: speaker=Kapou'e
en_GB: Throw him in the lake. If he freezes to death, all the better.
target: 𐑔𐑮𐑴 𐑣𐑦𐑥 𐑦𐑯 𐑞 𐑤𐑱𐑒. 𐑦𐑓 𐑣𐑰 𐑓𐑮𐑰𐑟𐑦𐑟 𐑑 𐑛𐑧𐑔, 𐑷𐑤 𐑞 𐑚𐑧𐑑𐑼.

note: [scenario]: id=15_Civil_War
en_GB: Civil War
target: 𐑕𐑦𐑝𐑦𐑤 𐑢𐑹

note: [objective]: condition=win
en_GB: Defeat all rebel leaders and...
target: 𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑮𐑧𐑚𐑩𐑤 𐑤𐑰𐑛𐑼𐑟 𐑯...

note: [objective]: condition=win
en_GB: Move Kapou’e to the signpost at the southwest
target: 𐑥𐑵𐑝 ·𐑒𐑨𐑐𐑬'𐑰 𐑑 𐑞 𐑕𐑲𐑯𐑐𐑴𐑕𐑑 𐑨𐑑 𐑞 𐑕𐑬𐑔𐑢𐑧𐑕𐑑

note: [side]: type=Orcish Warlord, id=Braga
en_GB: Braga
target: 𐑚𐑮𐑭𐑜𐑩

note: [part]
en_GB: Infuriated by the murder of the shamans, the orcish horde massacred the humans and their allies. In their rage, they scoured the snow for hours looking for any survivors. Only when their rage was spent did the full implications of the shamans’ deaths begin to sink in.
target: 𐑦𐑯𐑓𐑘𐑫𐑮𐑰𐑱𐑑𐑩𐑛 𐑚𐑲 𐑞 𐑥𐑻𐑛𐑼 𐑝 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟, 𐑞 𐑹𐑒𐑦𐑖 𐑣𐑹𐑛 𐑥𐑨𐑕𐑩𐑒𐑻𐑛 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑞𐑺 𐑨𐑤𐑲𐑟. 𐑦𐑯 𐑞𐑺 𐑮𐑱𐑡, 𐑞𐑱 𐑕𐑒𐑬𐑻𐑛 𐑞 𐑕𐑯𐑴 𐑓𐑹 𐑬𐑼𐑟 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑧𐑯𐑦 𐑕𐑻𐑝𐑲𐑝𐑻𐑟. 𐑴𐑯𐑤𐑦 𐑢𐑧𐑯 𐑞𐑺 𐑮𐑱𐑡 𐑢𐑪𐑟 𐑕𐑐𐑧𐑯𐑑 𐑛𐑦𐑛 𐑞 𐑓𐑫𐑤 𐑦𐑥𐑐𐑤𐑩𐑒𐑱𐑖𐑩𐑯𐑟 𐑝 𐑞 𐑖𐑱𐑥𐑩𐑯𐑟' 𐑛𐑧𐑔𐑕 𐑚𐑩𐑜𐑦𐑯 𐑑 𐑕𐑦𐑙𐑒 𐑦𐑯.

note: [part]
en_GB: With the Council broken, there was now nothing left to hold the orcish forces together. And if the orcish forces began to fight amongst themselves as they so often did, then the humans would eradicate them with ease.
target: 𐑢𐑦𐑞 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑚𐑮𐑴𐑒𐑩𐑯, 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑬 𐑯𐑳𐑔𐑦𐑙 𐑤𐑧𐑓𐑑 𐑑 𐑣𐑴𐑤𐑛 𐑞 𐑹𐑒𐑦𐑖 𐑓𐑹𐑕𐑩𐑟 𐑑𐑫𐑜𐑧𐑞𐑼. 𐑯 𐑦𐑓 𐑞 𐑹𐑒𐑦𐑖 𐑓𐑹𐑕𐑩𐑟 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑓𐑲𐑑 𐑩𐑥𐑳𐑙𐑕𐑑 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑨𐑟 𐑞𐑱 𐑕𐑴 𐑪𐑓𐑩𐑯 𐑛𐑦𐑛, 𐑞𐑧𐑯 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑢𐑫𐑛 𐑽𐑨𐑛𐑩𐑒𐑱𐑑 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑰𐑟.

note: [part]
en_GB: Having thus made his plans, Kapou’e set out for Bitok to get to the root of this treachery.
target: 𐑣𐑨𐑝𐑦𐑙 𐑞𐑳𐑕 𐑥𐑱𐑛 𐑣𐑦𐑟 𐑐𐑤𐑨𐑯𐑟, ·𐑒𐑨𐑐𐑬'𐑰 𐑕𐑧𐑑 𐑬𐑑 𐑓𐑹 ·𐑚𐑦𐑑𐑶𐑒 𐑑 𐑜𐑧𐑑 𐑑 𐑞 𐑮𐑵𐑑 𐑝 𐑞𐑦𐑕 𐑑𐑮𐑧𐑗𐑻𐑰.

note: [message]: speaker=Kapou'e
en_GB: If we are going to make it to Bitok, and then back to Dorset before spring we have to get a move on. Break camp as soon as possible. Destroy all opposition in your path, I want this area to be firmly under my control by the time we are through here.
target: 𐑦𐑓 𐑢𐑰 𐑸 𐑜𐑴𐑦𐑙 𐑑 𐑥𐑱𐑒 𐑦𐑑 𐑑 ·𐑚𐑦𐑑𐑶𐑒, 𐑯 𐑞𐑧𐑯 𐑚𐑨𐑒 𐑑 𐑛𐑹𐑕𐑦𐑑 𐑚𐑦𐑓𐑹 𐑕𐑐𐑮𐑦𐑙 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑜𐑧𐑑 𐑩 𐑥𐑵𐑝 𐑪𐑯. 𐑚𐑮𐑱𐑒 𐑒𐑨𐑥𐑐 𐑨𐑟 𐑕𐑵𐑯 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤. 𐑛𐑩𐑕𐑑𐑮𐑶 𐑷𐑤 𐑪𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑦𐑯 𐑿𐑼 𐑐𐑭𐑔, 𐑲 𐑢𐑪𐑯𐑑 𐑞𐑦𐑕 𐑺𐑦𐑩 𐑑 𐑚𐑰 𐑓𐑻𐑥𐑤𐑦 𐑳𐑯𐑛𐑼 𐑥𐑲 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑚𐑲 𐑞 𐑑𐑲𐑥 𐑢𐑰 𐑸 𐑔𐑮𐑵 𐑣𐑽.

note: [message]: speaker=Braga
en_GB: Black-Eye! We won’t submit to an upstart like you!
target: 𐑚𐑤𐑨𐑒-𐑲! 𐑢𐑰 𐑢𐑴𐑯𐑑 𐑕𐑩𐑚𐑥𐑦𐑑 𐑑 𐑩𐑯 𐑩𐑐𐑕𐑑𐑸𐑑 𐑤𐑲𐑒 𐑿!

note: [message]: speaker=Meato
en_GB: Turn around and go back to where you came from or you’ll find your head on a pike! Right?
target: 𐑑𐑻𐑯 𐑩𐑮𐑬𐑯𐑛 𐑯 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑢𐑺 𐑿 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑹 𐑿'𐑤 𐑓𐑲𐑯𐑛 𐑿𐑼 𐑣𐑧𐑛 𐑪𐑯 𐑩 𐑐𐑲𐑒! 𐑮𐑲𐑑?

note: #-#-#-#-#  7045 (en@shaw)  #-#-#-#-# [message]: speaker=Ragvan [message]: speaker=Kergai #-#-#-#-#  7057 (en@shaw)  #-#-#-#-# [message]: speaker=Lady Jessene
en_GB: Right!
target: 𐑮𐑲𐑑!

note: [message]: speaker=Grüü
en_GB: Little orcs fun to squash too! Chief doesn’t let me too often.
target: 𐑤𐑦𐑑𐑩𐑤 𐑹𐑒𐑕 𐑓𐑳𐑯 𐑑 𐑕𐑒𐑢𐑭𐑖 𐑑𐑵! 𐑡𐑰𐑓 𐑛𐑳𐑟𐑯𐑑 𐑤𐑧𐑑 𐑥𐑰 𐑑𐑵 𐑪𐑓𐑩𐑯.

note: [message]: speaker=Kapou'e
en_GB: You can have as many as you want now, Grüü.
target: 𐑿 𐑒𐑨𐑯 𐑣𐑨𐑝 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑨𐑟 𐑿 𐑢𐑪𐑯𐑑 𐑯𐑬, Grüü.

note: [message]: speaker=second_unit
en_GB: This rabble won’t be a problem anymore.
target: 𐑞𐑦𐑕 𐑮𐑨𐑚𐑩𐑤 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑩 𐑐𐑮𐑪𐑚𐑤𐑩𐑥 𐑧𐑯𐑰𐑥𐑹.

note: [message]: speaker=second_unit
en_GB: Got this tribe under control.
target: 𐑜𐑪𐑑 𐑞𐑦𐑕 𐑑𐑮𐑲𐑚 𐑳𐑯𐑛𐑼 𐑒𐑩𐑯𐑑𐑮𐑴𐑤.

note: [message]: speaker=second_unit
en_GB: This is what you get for deserting the Son of the Black-Eye.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑢𐑪𐑑 𐑿 𐑜𐑧𐑑 𐑓𐑹 𐑛𐑧𐑟𐑻𐑑𐑦𐑙 𐑞 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲.

note: [message]: speaker=Kapou'e
en_GB: Now let’s get going, we have an appointment with Shan Taum.
target: 𐑯𐑬 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑜𐑴𐑦𐑙, 𐑢𐑰 𐑣𐑨𐑝 𐑩𐑯 𐑩𐑐𐑶𐑯𐑑𐑥𐑩𐑯𐑑 𐑢𐑦𐑞 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥.

note: [scenario]: id=16_The_Coward
en_GB: The Coward
target: 𐑞 𐑒𐑬𐑼𐑛

note: [side]: type=Orcish Warlord, id=Orga
en_GB: Orga
target: ·𐑹𐑜𐑩

note: [part]
en_GB: Kapou’e and his followers made a grueling march across the frozen Northlands. For the orcs it was a constant nightmare of freezing, marching and fighting. Food was scarce, and the stores that they managed to seize from rebellious tribes had to be strictly rationed. Many of the weaker orcs who weren’t killed in combat died from exhaustion, or fell behind and froze to death.
target: ·𐑒𐑨𐑐𐑬'𐑰 𐑯 𐑣𐑦𐑟 𐑓𐑪𐑤𐑴𐑼𐑟 𐑥𐑱𐑛 𐑩 𐑜𐑮𐑵𐑦𐑤𐑦𐑙 𐑥𐑸𐑗 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑓𐑮𐑴𐑟𐑩𐑯 ·𐑯𐑹𐑔𐑤𐑨𐑯𐑛𐑕. 𐑓𐑹 𐑞 𐑹𐑒𐑕 𐑦𐑑 𐑢𐑪𐑟 𐑩 𐑒𐑪𐑯𐑕𐑑𐑩𐑯𐑑 𐑯𐑲𐑑𐑥𐑺 𐑝 𐑓𐑮𐑰𐑟𐑦𐑙, 𐑥𐑸𐑗𐑦𐑙 𐑯 𐑓𐑲𐑑𐑦𐑙. 𐑓𐑵𐑛 𐑢𐑪𐑟 𐑕𐑒𐑺𐑕, 𐑯 𐑞 𐑕𐑑𐑹𐑟 𐑞𐑨𐑑 𐑞𐑱 𐑥𐑨𐑯𐑦𐑡𐑛 𐑑 𐑕𐑰𐑟 𐑓𐑮𐑪𐑥 𐑮𐑦𐑚𐑧𐑤𐑘𐑩𐑕 𐑑𐑮𐑲𐑚𐑟 𐑣𐑨𐑛 𐑑 𐑚𐑰 𐑕𐑑𐑮𐑦𐑒𐑑𐑤𐑦 𐑮𐑨𐑖𐑩𐑯𐑛. 𐑥𐑧𐑯𐑦 𐑝 𐑞 𐑢𐑰𐑒𐑻 𐑹𐑒𐑕 𐑣𐑵 𐑢𐑻𐑯𐑑 𐑒𐑦𐑤𐑛 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑 𐑛𐑲𐑛 𐑓𐑮𐑪𐑥 𐑦𐑜𐑟𐑪𐑕𐑗𐑩𐑯, 𐑹 𐑓𐑧𐑤 𐑚𐑦𐑣𐑲𐑯𐑛 𐑯 𐑓𐑮𐑴𐑟 𐑑 𐑛𐑧𐑔.

note: [part]
en_GB: Throughout this nightmare Kapou’e drove himself and his men ruthlessly. The spring thaw would soon be upon them and with it, the human army that Earl Lanbec’h was no doubt rallying. By that time the orcs had to be united one way or another, since if they were separated and scattered, they would surely be exterminated.
target: 𐑔𐑮𐑵𐑬𐑑 𐑞𐑦𐑕 𐑯𐑲𐑑𐑥𐑺 ·𐑒𐑨𐑐𐑬'𐑰 𐑛𐑮𐑴𐑝 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑮𐑵𐑔𐑤𐑩𐑕𐑤𐑦. 𐑞 𐑕𐑐𐑮𐑦𐑙 𐑔𐑪 𐑢𐑫𐑛 𐑕𐑵𐑯 𐑚𐑰 𐑩𐑐𐑪𐑯 𐑞𐑧𐑥 𐑯 𐑢𐑦𐑞 𐑦𐑑, 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑸𐑥𐑦 𐑞𐑨𐑑 𐑻𐑤 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣 𐑢𐑪𐑟 𐑯𐑴 𐑛𐑬𐑑 𐑮𐑨𐑤𐑰𐑦𐑙. 𐑚𐑲 𐑞𐑨𐑑 𐑑𐑲𐑥 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑛 𐑑 𐑚𐑰 𐑿𐑯𐑲𐑑𐑩𐑛 𐑢𐑳𐑯 𐑢𐑱 𐑹 𐑩𐑯𐑳𐑞𐑼, 𐑕𐑦𐑯𐑕 𐑦𐑓 𐑞𐑱 𐑢𐑻 𐑕𐑧𐑐𐑼𐑱𐑑𐑩𐑛 𐑯 𐑕𐑒𐑨𐑑𐑼𐑛, 𐑞𐑱 𐑢𐑫𐑛 𐑖𐑫𐑼𐑤𐑦 𐑚𐑰 𐑦𐑒𐑕𐑑𐑻𐑥𐑩𐑯𐑱𐑑𐑦𐑛.

note: [part]
en_GB: And so they marched on, persevering in weather that would kill even the most hardened human, and through fierce bloody battles with belligerent tribes.
target: 𐑯 𐑕𐑴 𐑞𐑱 𐑥𐑸𐑗𐑑 𐑪𐑯, 𐑐𐑻𐑕𐑩𐑝𐑽𐑦𐑙 𐑦𐑯 𐑢𐑧𐑞𐑼 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑒𐑦𐑤 𐑰𐑝𐑩𐑯 𐑞 𐑥𐑴𐑕𐑑 𐑣𐑸𐑛𐑩𐑯𐑛 𐑣𐑿𐑥𐑩𐑯, 𐑯 𐑔𐑮𐑵 𐑓𐑽𐑕 𐑚𐑤𐑳𐑛𐑦 𐑚𐑨𐑑𐑩𐑤𐑟 𐑢𐑦𐑞 𐑚𐑩𐑤𐑦𐑡𐑻𐑩𐑯𐑑 𐑑𐑮𐑲𐑚𐑟.

note: [part]
en_GB: Finally, after over three months, Kapou’e and his exhausted but hardened army arrived at Bitok, just before the spring thaw.
target: 𐑓𐑲𐑯𐑩𐑤𐑦, 𐑭𐑓𐑑𐑼 𐑴𐑝𐑼 𐑔𐑮𐑰 𐑥𐑳𐑯𐑔𐑕, ·𐑒𐑨𐑐𐑬'𐑰 𐑯 𐑣𐑦𐑟 𐑦𐑜𐑟𐑷𐑕𐑑𐑩𐑛 𐑚𐑳𐑑 𐑣𐑸𐑛𐑩𐑯𐑛 𐑸𐑥𐑦 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 ·𐑚𐑦𐑑𐑶𐑒, 𐑡𐑳𐑕𐑑 𐑚𐑦𐑓𐑹 𐑞 𐑕𐑐𐑮𐑦𐑙 𐑔𐑪.

note: [message]: speaker=Kapou'e
en_GB: Good morning, Shan Taum!
target: 𐑜𐑫𐑛 𐑥𐑹𐑯𐑦𐑙, 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥!

note: [message]: speaker=Shan Taum
en_GB: Accomplishments?
target: 𐑩𐑒𐑭𐑥𐑐𐑤𐑦𐑖𐑥𐑩𐑯𐑑𐑕?

note: [message]: speaker=Kapou'e
en_GB: Well let’s see, first he betrays the trust of his sworn sovereign and becomes no less then a boot-licking spy for the humans. Then goes on to engineer the death of half of the Great Council and in doing so makes himself directly responsible for the deaths of hundreds of orcs. And best of all, he is directly responsible for a bloody civil war right at the time when his people are on the edge of total extermination!
target: 𐑢𐑧𐑤 𐑤𐑧𐑑'𐑕 𐑕𐑰, 𐑓𐑻𐑕𐑑 𐑣𐑰 𐑚𐑦𐑑𐑮𐑱𐑟 𐑞 𐑑𐑮𐑳𐑕𐑑 𐑝 𐑣𐑦𐑟 𐑕𐑢𐑹𐑯 𐑕𐑭𐑝𐑮𐑩𐑯 𐑯 𐑚𐑦𐑒𐑳𐑥𐑟 𐑯𐑴 𐑤𐑧𐑕 𐑞𐑧𐑯 𐑩 𐑚𐑵𐑑-𐑤𐑦𐑒𐑦𐑙 𐑕𐑐𐑲 𐑓𐑹 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑞𐑧𐑯 𐑜𐑴𐑟 𐑪𐑯 𐑑 𐑧𐑯𐑡𐑦𐑯𐑽 𐑞 𐑛𐑧𐑔 𐑝 𐑣𐑭𐑓 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑯 𐑦𐑯 𐑛𐑵𐑦𐑙 𐑕𐑴 𐑥𐑱𐑒𐑕 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑮𐑦𐑕𐑐𐑪𐑯𐑕𐑦𐑚𐑩𐑤 𐑓𐑹 𐑞 𐑛𐑧𐑔𐑕 𐑝 𐑣𐑳𐑯𐑛𐑮𐑧𐑛𐑟 𐑝 𐑹𐑒𐑕. 𐑯 𐑚𐑧𐑕𐑑 𐑝 𐑷𐑤, 𐑣𐑰 𐑦𐑟 𐑛𐑲𐑮𐑧𐑒𐑑𐑤𐑦 𐑮𐑦𐑕𐑐𐑪𐑯𐑕𐑦𐑚𐑩𐑤 𐑓𐑹 𐑩 𐑚𐑤𐑳𐑛𐑦 𐑕𐑦𐑝𐑦𐑤 𐑢𐑹 𐑮𐑲𐑑 𐑨𐑑 𐑞 𐑑𐑲𐑥 𐑢𐑧𐑯 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑪𐑯 𐑞 𐑧𐑡 𐑝 𐑑𐑴𐑑𐑩𐑤 𐑦𐑒𐑕𐑑𐑻𐑥𐑩𐑯𐑱𐑖𐑩𐑯!

note: [message]: speaker=Shan Taum
en_GB: LIES! THESE ARE ALL LIES!
target: 𐑤𐑲𐑟! 𐑞𐑰𐑟 𐑸 𐑷𐑤 𐑤𐑲𐑟!

note: [message]: speaker=Orga
en_GB: Yes sir!
target: 𐑘𐑧𐑕 𐑕𐑻!

note: [message]: speaker=Kapou'e
en_GB: What! Fight like an orc, you gutless coward!
target: 𐑢𐑪𐑑! 𐑓𐑲𐑑 𐑤𐑲𐑒 𐑩𐑯 𐑹𐑒, 𐑿 𐑜𐑩𐑑𐑤𐑧𐑕 𐑒𐑬𐑼𐑛!

note: [message]: role=Helper
en_GB: Hey Chief, it’s pretty odd. Shan Taum doesn’t seem to have too many of his men around. He was given control of half the Great Horde. Do you think they left him?
target: 𐑣𐑱 𐑡𐑰𐑓, 𐑦𐑑'𐑕 𐑐𐑮𐑦𐑑𐑦 𐑪𐑛. 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥 𐑛𐑳𐑟𐑯𐑑 𐑕𐑰𐑥 𐑑 𐑣𐑨𐑝 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑝 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑩𐑮𐑬𐑯𐑛. 𐑣𐑰 𐑢𐑪𐑟 𐑜𐑦𐑝𐑩𐑯 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑝 𐑣𐑭𐑓 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛. 𐑛𐑵 𐑿 𐑔𐑦𐑙𐑒 𐑞𐑱 𐑤𐑧𐑓𐑑 𐑣𐑦𐑥?

note: [message]: speaker=Kapou'e
en_GB: I doubt it. Shan Taum knows how to dissemble. I’ll bet he sent them out like we did to clobber the other tribes to his rule. In any case, it will be convenient for us.
target: 𐑲 𐑛𐑬𐑑 𐑦𐑑. 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥 𐑯𐑴𐑟 𐑣𐑬 𐑑 𐑛𐑦𐑕𐑧𐑥𐑚𐑩𐑤. 𐑲'𐑤 𐑚𐑧𐑑 𐑣𐑰 𐑕𐑧𐑯𐑑 𐑞𐑧𐑥 𐑬𐑑 𐑤𐑲𐑒 𐑢𐑰 𐑛𐑦𐑛 𐑑 𐑒𐑤𐑭𐑚𐑻 𐑞 𐑳𐑞𐑼 𐑑𐑮𐑲𐑚𐑟 𐑑 𐑣𐑦𐑟 𐑮𐑵𐑤. 𐑦𐑯 𐑧𐑯𐑦 𐑒𐑱𐑕, 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑩𐑯𐑝𐑰𐑯𐑦𐑩𐑯𐑑 𐑓𐑹 𐑳𐑕.

note: [message]: speaker=Kapou'e
en_GB: Good, we crushed this pocket of resistance too. Now where in the world did that coward Shan Taum run off to?
target: 𐑜𐑫𐑛, 𐑢𐑰 𐑒𐑮𐑳𐑖𐑑 𐑞𐑦𐑕 𐑐𐑪𐑒𐑩𐑑 𐑝 𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕 𐑑𐑵. 𐑯𐑬 𐑢𐑺 𐑦𐑯 𐑞 𐑢𐑻𐑤𐑛 𐑛𐑦𐑛 𐑞𐑨𐑑 𐑒𐑬𐑼𐑛 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥 𐑮𐑳𐑯 𐑪𐑓 𐑑?

note: [scenario]: id=17_The_Human_Attack
en_GB: The Human Attack
target: 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑩𐑑𐑨𐑒

note: [objective]: condition=win
en_GB: Hold off the humans
target: 𐑣𐑴𐑤𐑛 𐑪𐑓 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟

note: [part]
en_GB: Once there he found his generals, Al’Brock and Flar’Tar had already arrived along with hundreds of bloodthirsty orcs. The warriors of the tribes that Kapou’e had cowed into submission were also present. In addition, the remaining shamans of the Great Council were also present to help in whatever way they could to preserve the unity of the Horde.
target: 𐑢𐑳𐑯𐑕 𐑞𐑺 𐑣𐑰 𐑓𐑬𐑯𐑛 𐑣𐑦𐑟 𐑡𐑧𐑯𐑼𐑩𐑤𐑟, ·𐑨𐑤'𐑚𐑮𐑪𐑒 𐑯 ·𐑓𐑤𐑸'𐑑𐑸 𐑣𐑨𐑛 𐑷𐑤𐑮𐑧𐑛𐑦 𐑩𐑮𐑲𐑝𐑛 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑣𐑳𐑯𐑛𐑮𐑧𐑛𐑟 𐑝 𐑚𐑤𐑩𐑛𐑔𐑻𐑕𐑑𐑰 𐑹𐑒𐑕. 𐑞 𐑢𐑪𐑮𐑦𐑼𐑟 𐑝 𐑞 𐑑𐑮𐑲𐑚𐑟 𐑞𐑨𐑑 ·𐑒𐑨𐑐𐑬'𐑰 𐑣𐑨𐑛 𐑒𐑬𐑛 𐑦𐑯𐑑𐑫 𐑕𐑩𐑚𐑥𐑦𐑖𐑩𐑯 𐑢𐑻 𐑷𐑤𐑕𐑴 𐑐𐑮𐑩𐑟𐑧𐑯𐑑. 𐑦𐑯 𐑩𐑛𐑦𐑖𐑩𐑯, 𐑞 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑖𐑱𐑥𐑩𐑯𐑟 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑢𐑻 𐑷𐑤𐑕𐑴 𐑐𐑮𐑩𐑟𐑧𐑯𐑑 𐑑 𐑣𐑧𐑤𐑐 𐑦𐑯 𐑢𐑪𐑑𐑧𐑝𐑼 𐑢𐑱 𐑞𐑱 𐑒𐑫𐑛 𐑑 𐑐𐑮𐑦𐑟𐑻𐑝 𐑞 𐑿𐑯𐑦𐑑𐑦 𐑝 𐑞 𐑣𐑹𐑛.

note: [message]: speaker=Earl Lanbec'h
en_GB: This is it, men! It is time to make these orcs pay for all that they have done to us. Attack and spare no orc! Let us take back this land which is rightfully ours!
target: 𐑞𐑦𐑕 𐑦𐑟 𐑦𐑑, 𐑥𐑧𐑯! 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑑 𐑥𐑱𐑒 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑐𐑱 𐑓𐑹 𐑷𐑤 𐑞𐑨𐑑 𐑞𐑱 𐑣𐑨𐑝 𐑛𐑳𐑯 𐑑 𐑳𐑕. 𐑩𐑑𐑨𐑒 𐑯 𐑕𐑐𐑺 𐑯𐑴 𐑹𐑒! 𐑤𐑧𐑑 𐑳𐑕 𐑑𐑱𐑒 𐑚𐑨𐑒 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛 𐑢𐑦𐑗 𐑦𐑟 𐑮𐑲𐑑𐑓𐑩𐑤𐑰 𐑬𐑼𐑟!

note: [message]: speaker=Kapou'e
en_GB: Forward, men! Our wolves will feed well tonight!
target: 𐑓𐑹𐑢𐑼𐑛, 𐑥𐑧𐑯! 𐑬𐑼 𐑢𐑫𐑤𐑝𐑟 𐑢𐑦𐑤 𐑓𐑰𐑛 𐑢𐑧𐑤 𐑑𐑫𐑯𐑲𐑑!

note: [message]: speaker=narrator
en_GB: As a fresh day dawned, more human forces arrived.
target: 𐑨𐑟 𐑩 𐑓𐑮𐑧𐑖 𐑛𐑱 𐑛𐑷𐑯𐑛, 𐑥𐑹 𐑣𐑿𐑥𐑩𐑯 𐑓𐑹𐑕𐑩𐑟 𐑩𐑮𐑲𐑝𐑛.

note: [message]: speaker=narrator
en_GB: At the dawn of the third day, still more human forces arrived.
target: 𐑨𐑑 𐑞 𐑛𐑷𐑯 𐑝 𐑞 𐑔𐑻𐑛 𐑛𐑱, 𐑕𐑑𐑦𐑤 𐑥𐑹 𐑣𐑿𐑥𐑩𐑯 𐑓𐑹𐑕𐑩𐑟 𐑩𐑮𐑲𐑝𐑛.

note: [message]: speaker=Bruce
en_GB: We have arrived, my lord.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛, 𐑥𐑲 𐑤𐑹𐑛.

note: [message]: speaker=Earl Lanbec'h
en_GB: Ahhh, perfect, more reinforcements.
target: 𐑭𐑭𐑭, 𐑐𐑼𐑓𐑧𐑒𐑑, 𐑥𐑹 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕.

note: [unit]: type=General, id=Howgarth III [side]: type=General, id=Howgarth III
en_GB: Howgarth III
target: ·𐑣𐑬𐑜𐑸𐑔 𐑞 ·𐑔𐑻𐑛

note: [message]: speaker=Howgarth III
en_GB: Hold it! What in the wide green world is going on here!
target: 𐑣𐑴𐑤𐑛 𐑦𐑑! 𐑢𐑪𐑑 𐑦𐑯 𐑞 𐑢𐑲𐑛 𐑜𐑮𐑰𐑯 𐑢𐑻𐑤𐑛 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑣𐑽!

note: [message]: speaker=Kapou'e
en_GB: Just who do you think you are, slug?
target: 𐑡𐑳𐑕𐑑 𐑣𐑵 𐑛𐑵 𐑿 𐑔𐑦𐑙𐑒 𐑿 𐑸, 𐑕𐑤𐑩𐑜?

note: [message]: speaker=Howgarth III
en_GB: I am Howgarth of the Northern Alliance, successor to the late Rahul I.
target: 𐑲 𐑨𐑥 ·𐑣𐑬𐑜𐑸𐑔 𐑝 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑩𐑤𐑲𐑩𐑯𐑕, 𐑕𐑩𐑒𐑕𐑧𐑕𐑻 𐑑 𐑞 𐑤𐑱𐑑 𐑮𐑩𐑣𐑵𐑤 𐑲.

note: [message]: speaker=Earl Lanbec'h
en_GB: This is a strictly territorial matter, Howgarth. The Northern Alliance has no right to intervene in this affair.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑕𐑑𐑮𐑦𐑒𐑑𐑤𐑦 𐑑𐑧𐑮𐑦𐑑𐑹𐑦𐑩𐑤 𐑥𐑨𐑑𐑼, ·𐑣𐑬𐑜𐑸𐑔. 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑩𐑤𐑲𐑩𐑯𐑕 𐑣𐑨𐑟 𐑯𐑴 𐑮𐑲𐑑 𐑑 𐑦𐑯𐑑𐑻𐑝𐑰𐑯 𐑦𐑯 𐑞𐑦𐑕 𐑩𐑓𐑺.

note: [message]: speaker=Earl Lanbec'h
en_GB: Well, good for you. As a matter of fact, this land is clearly defined under your precious treaty as human territory. So if you are so keen on being all high and noble, then muster your men to help us push back this orcish menace.
target: 𐑢𐑧𐑤, 𐑜𐑫𐑛 𐑓𐑹 𐑿. 𐑨𐑟 𐑩 𐑥𐑨𐑑𐑼 𐑝 𐑓𐑨𐑒𐑑, 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛 𐑦𐑟 𐑒𐑤𐑽𐑤𐑰 𐑛𐑦𐑓𐑲𐑯𐑛 𐑳𐑯𐑛𐑼 𐑿𐑼 𐑐𐑮𐑧𐑖𐑩𐑕 𐑑𐑮𐑰𐑑𐑦 𐑨𐑟 𐑣𐑿𐑥𐑩𐑯 𐑑𐑧𐑮𐑦𐑑𐑼𐑦. 𐑕𐑴 𐑦𐑓 𐑿 𐑸 𐑕𐑴 𐑒𐑰𐑯 𐑪𐑯 𐑚𐑰𐑦𐑙 𐑷𐑤 𐑣𐑲 𐑯 𐑯𐑴𐑚𐑤, 𐑞𐑧𐑯 𐑥𐑩𐑕𐑑𐑻 𐑿𐑼 𐑥𐑧𐑯 𐑑 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑐𐑫𐑖 𐑚𐑨𐑒 𐑞𐑦𐑕 𐑹𐑒𐑦𐑖 𐑥𐑧𐑯𐑩𐑕.

note: [message]: speaker=Howgarth III
en_GB: Cease your lies, Lanbec’h. We all know that you were the one who started this war. But enough, it is time for all this to end. I call for both sides to parley and we shall discuss this matter.
target: 𐑕𐑰𐑕 𐑿𐑼 𐑤𐑲𐑟, ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣. 𐑢𐑰 𐑷𐑤 𐑯𐑴 𐑞𐑨𐑑 𐑿 𐑢𐑻 𐑞 𐑢𐑳𐑯 𐑣𐑵 𐑕𐑑𐑸𐑑𐑩𐑛 𐑞𐑦𐑕 𐑢𐑹. 𐑚𐑳𐑑 𐑦𐑯𐑳𐑓, 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑓𐑹 𐑷𐑤 𐑞𐑦𐑕 𐑑 𐑧𐑯𐑛. 𐑲 𐑒𐑷𐑤 𐑓𐑹 𐑚𐑴𐑔 𐑕𐑲𐑛𐑟 𐑑 𐑐𐑸𐑤𐑰 𐑯 𐑢𐑰 𐑖𐑨𐑤 𐑛𐑦𐑕𐑒𐑳𐑕 𐑞𐑦𐑕 𐑥𐑨𐑑𐑼.

note: [message]: speaker=Kapou'e
en_GB: Ha ha, very funny, old fool. You think we are stupid enough to fall for that? I’ve not forgotten what you people did to my father.
target: 𐑣𐑭 𐑣𐑭, 𐑝𐑧𐑮𐑦 𐑓𐑳𐑯𐑦, 𐑴𐑤𐑛 𐑓𐑵𐑤. 𐑿 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑸 𐑕𐑑𐑵𐑐𐑦𐑛 𐑦𐑯𐑳𐑓 𐑑 𐑓𐑷𐑤 𐑓𐑹 𐑞𐑨𐑑? 𐑲'𐑝 𐑯𐑪𐑑 𐑓𐑼𐑜𐑪𐑑𐑩𐑯 𐑢𐑪𐑑 𐑿 𐑐𐑰𐑐𐑩𐑤 𐑛𐑦𐑛 𐑑 𐑥𐑲 𐑓𐑭𐑞𐑼.

note: [message]: speaker=Howgarth III
en_GB: What in the world are you talking about?
target: 𐑢𐑪𐑑 𐑦𐑯 𐑞 𐑢𐑻𐑤𐑛 𐑸 𐑿 𐑑𐑷𐑒𐑦𐑙 𐑩𐑚𐑬𐑑?

note: [message]: speaker=Kapou'e
en_GB: I am Kapou’e, son of the Black-Eye Karun. Twenty-seven years ago you people assassinated my father after inviting him to join the Northern Alliance.
target: 𐑲 𐑨𐑥 ·𐑒𐑨𐑐𐑬'𐑰, 𐑕𐑳𐑯 𐑝 𐑞 𐑚𐑤𐑨𐑒-𐑲 𐑒𐑻𐑵𐑯. 𐑑𐑢𐑧𐑯𐑑𐑦-𐑕𐑧𐑝𐑧𐑯 𐑘𐑽𐑟 𐑩𐑜𐑴 𐑿 𐑐𐑰𐑐𐑩𐑤 𐑩𐑕𐑨𐑕𐑩𐑯𐑱𐑑𐑩𐑛 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑭𐑓𐑑𐑼 𐑦𐑯𐑝𐑲𐑑𐑦𐑙 𐑣𐑦𐑥 𐑑 𐑡𐑶𐑯 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑩𐑤𐑲𐑩𐑯𐑕.

note: [message]: speaker=Kapou'e
en_GB: Messenger, what messenger?
target: 𐑥𐑧𐑕𐑩𐑯𐑡𐑼, 𐑢𐑪𐑑 𐑥𐑧𐑕𐑩𐑯𐑡𐑼?

note: [message]: speaker=Howgarth III
en_GB: If I remember correctly, it was some orc named Shan Taum.
target: 𐑦𐑓 𐑲 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑒𐑩𐑮𐑧𐑒𐑑𐑤𐑦, 𐑦𐑑 𐑢𐑪𐑟 𐑕𐑳𐑥 𐑹𐑒 𐑯𐑱𐑥𐑛 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥.

note: [message]: speaker=Kapou'e
en_GB: Funny, that name sounds oddly familiar...
target: 𐑓𐑳𐑯𐑦, 𐑞𐑨𐑑 𐑯𐑱𐑥 𐑕𐑬𐑯𐑛𐑟 𐑪𐑛𐑤𐑦 𐑓𐑩𐑥𐑦𐑤𐑦𐑼...

note: [scenario]: id=18_Northern_Alliance
en_GB: Northern Alliance
target: 𐑯𐑹𐑞𐑼𐑯 𐑩𐑤𐑲𐑩𐑯𐑕

note: [objective]: condition=win
en_GB: Kill Shan Taum and Earl Lanbec’h
target: 𐑒𐑦𐑤 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥 𐑯 𐑻𐑤 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣

note: [objective]: condition=lose
en_GB: Death of Howgarth III
target: 𐑛𐑧𐑔 𐑝 ·𐑣𐑬𐑜𐑸𐑔 𐑞 ·𐑔𐑻𐑛

note: [part]
en_GB: Kapou’e agreed to meet Howgarth III. Not trusting the human however, Kapou’e brought along Grüü, as well as one of his most trusted soldiers. Earl Lanbec’h flatly refused to attend the parley.
target: ·𐑒𐑨𐑐𐑬'𐑰 𐑩𐑜𐑮𐑰𐑛 𐑑 𐑥𐑰𐑑 ·𐑣𐑬𐑜𐑸𐑔 𐑞 ·𐑔𐑻𐑛. 𐑯𐑪𐑑 𐑑𐑮𐑩𐑕𐑑𐑦𐑙 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑣𐑬𐑧𐑝𐑼, ·𐑒𐑨𐑐𐑬'𐑰 𐑚𐑮𐑷𐑑 𐑩𐑤𐑪𐑙 Grüü, 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑢𐑳𐑯 𐑝 𐑣𐑦𐑟 𐑥𐑴𐑕𐑑 𐑑𐑮𐑳𐑕𐑑𐑩𐑛 𐑕𐑴𐑤𐑡𐑼𐑟. 𐑻𐑤 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣 𐑓𐑤𐑨𐑑𐑤𐑦 𐑮𐑦𐑓𐑿𐑟𐑛 𐑑 𐑩𐑑𐑧𐑯𐑛 𐑞 𐑐𐑸𐑤𐑰.

note: [part]
en_GB: The human attack having stopped for the time being, both parties met in the middle of the battlefield. Howgarth III demanded that Kapou’e give Dorset back to the humans and return to their lands as defined in the treaty. Kapou’e refused to do so as long as the humans were attacking orcish lands. He demanded that the humans disperse their forces and return any land they had stolen from the orcs. Only then would he return Dorset and disperse the Horde.
target: 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑩𐑑𐑨𐑒 𐑣𐑨𐑝𐑦𐑙 𐑕𐑑𐑪𐑐𐑑 𐑓𐑹 𐑞 𐑑𐑲𐑥 𐑚𐑰𐑦𐑙, 𐑚𐑴𐑔 𐑐𐑸𐑑𐑦𐑟 𐑥𐑧𐑑 𐑦𐑯 𐑞 𐑥𐑦𐑛𐑩𐑤 𐑝 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛. ·𐑣𐑬𐑜𐑸𐑔 𐑞 ·𐑔𐑻𐑛 𐑛𐑦𐑥𐑭𐑯𐑛𐑩𐑛 𐑞𐑨𐑑 ·𐑒𐑨𐑐𐑬'𐑰 𐑜𐑦𐑝 𐑛𐑹𐑕𐑦𐑑 𐑚𐑨𐑒 𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞𐑺 𐑤𐑨𐑯𐑛𐑟 𐑨𐑟 𐑛𐑦𐑓𐑲𐑯𐑛 𐑦𐑯 𐑞 𐑑𐑮𐑰𐑑𐑦. ·𐑒𐑨𐑐𐑬'𐑰 𐑮𐑦𐑓𐑿𐑟𐑛 𐑑 𐑛𐑵 𐑕𐑴 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑢𐑻 𐑩𐑑𐑨𐑒𐑦𐑙 𐑹𐑒𐑦𐑖 𐑤𐑨𐑯𐑛𐑟. 𐑣𐑰 𐑛𐑦𐑥𐑭𐑯𐑛𐑩𐑛 𐑞𐑨𐑑 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑛𐑦𐑕𐑐𐑻𐑕 𐑞𐑺 𐑓𐑹𐑕𐑩𐑟 𐑯 𐑮𐑦𐑑𐑻𐑯 𐑧𐑯𐑦 𐑤𐑨𐑯𐑛 𐑞𐑱 𐑣𐑨𐑛 𐑕𐑑𐑴𐑤𐑩𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑹𐑒𐑕. 𐑴𐑯𐑤𐑦 𐑞𐑧𐑯 𐑢𐑫𐑛 𐑣𐑰 𐑮𐑦𐑑𐑻𐑯 𐑛𐑹𐑕𐑦𐑑 𐑯 𐑛𐑦𐑕𐑐𐑻𐑕 𐑞 𐑣𐑹𐑛.

note: [part]
en_GB: Howgarth III agreed and further added that, if Earl Lanbec’h continued in aggression, then under the dictates of the Northern Alliance, he himself would be forced to move against the Earl.
target: ·𐑣𐑬𐑜𐑸𐑔 𐑞 ·𐑔𐑻𐑛 𐑩𐑜𐑮𐑰𐑛 𐑯 𐑓𐑻𐑞𐑼 𐑨𐑛𐑩𐑛 𐑞𐑨𐑑, 𐑦𐑓 𐑻𐑤 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑛 𐑦𐑯 𐑩𐑜𐑮𐑧𐑖𐑩𐑯, 𐑞𐑧𐑯 𐑳𐑯𐑛𐑼 𐑞 𐑛𐑦𐑒𐑑𐑱𐑑𐑕 𐑝 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑩𐑤𐑲𐑩𐑯𐑕, 𐑣𐑰 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑢𐑫𐑛 𐑚𐑰 𐑓𐑹𐑕𐑑 𐑑 𐑥𐑵𐑝 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑻𐑤.

note: [part]
en_GB: That having been settled, Kapou’e began to inquire about the death of his father. Howgarth III repeated his story, that the last thing they heard from Black-Eye Karun was the message declining their invitation to join the Northern Alliance, brought by none other then Shan Taum himself.
target: 𐑞𐑨𐑑 𐑣𐑨𐑝𐑦𐑙 𐑚𐑰𐑯 𐑕𐑧𐑑𐑩𐑤𐑛, ·𐑒𐑨𐑐𐑬'𐑰 𐑚𐑩𐑜𐑨𐑯 𐑑 𐑩𐑯𐑒𐑢𐑲𐑼 𐑩𐑚𐑬𐑑 𐑞 𐑛𐑧𐑔 𐑝 𐑣𐑦𐑟 𐑓𐑭𐑞𐑼. ·𐑣𐑬𐑜𐑸𐑔 𐑞 ·𐑔𐑻𐑛 𐑮𐑦𐑐𐑰𐑑𐑩𐑛 𐑣𐑦𐑟 𐑕𐑑𐑹𐑦, 𐑞𐑨𐑑 𐑞 𐑤𐑭𐑕𐑑 𐑔𐑦𐑙 𐑞𐑱 𐑣𐑻𐑛 𐑓𐑮𐑪𐑥 𐑚𐑤𐑨𐑒-𐑲 𐑒𐑻𐑵𐑯 𐑢𐑪𐑟 𐑞 𐑥𐑧𐑕𐑦𐑡 𐑛𐑦𐑒𐑤𐑲𐑯𐑦𐑙 𐑞𐑺 𐑦𐑯𐑝𐑦𐑑𐑱𐑖𐑩𐑯 𐑑 𐑡𐑶𐑯 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑩𐑤𐑲𐑩𐑯𐑕, 𐑚𐑮𐑷𐑑 𐑚𐑲 𐑯𐑳𐑯 𐑳𐑞𐑼 𐑞𐑧𐑯 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥 𐑣𐑦𐑥𐑕𐑧𐑤𐑓.

note: [part]
en_GB: As they were discussing the matter, a group of orcs charged from the surrounding trees and hills and surrounded the parley.
target: 𐑨𐑟 𐑞𐑱 𐑢𐑻 𐑛𐑦𐑕𐑒𐑳𐑕𐑦𐑙 𐑞 𐑥𐑨𐑑𐑼, 𐑩 𐑜𐑮𐑵𐑐 𐑝 𐑹𐑒𐑕 𐑗𐑸𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑕𐑼𐑬𐑯𐑛𐑦𐑙 𐑑𐑮𐑰𐑟 𐑯 𐑣𐑦𐑤𐑟 𐑯 𐑕𐑼𐑬𐑯𐑛𐑩𐑛 𐑞 𐑐𐑸𐑤𐑰.

note: [message]: speaker=Shan Taum
en_GB: Now now now, what do we have here. Collaborating with the enemy again just like your disgusting father, are you?
target: 𐑯𐑬 𐑯𐑬 𐑯𐑬, 𐑢𐑪𐑑 𐑛𐑵 𐑢𐑰 𐑣𐑨𐑝 𐑣𐑽. 𐑒𐑩𐑤𐑨𐑚𐑻𐑱𐑑𐑦𐑙 𐑢𐑦𐑞 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑩𐑜𐑱𐑯 𐑡𐑳𐑕𐑑 𐑤𐑲𐑒 𐑿𐑼 𐑛𐑦𐑕𐑜𐑩𐑕𐑑𐑦𐑙 𐑓𐑭𐑞𐑼, 𐑸 𐑿?

note: [message]: speaker=Shan Taum
en_GB: I am here to do to you what I did to your father.
target: 𐑲 𐑨𐑥 𐑣𐑽 𐑑 𐑛𐑵 𐑑 𐑿 𐑢𐑪𐑑 𐑲 𐑛𐑦𐑛 𐑑 𐑿𐑼 𐑓𐑭𐑞𐑼.

note: [message]: speaker=Kapou'e
en_GB: So you did kill my father then.
target: 𐑕𐑴 𐑿 𐑛𐑦𐑛 𐑒𐑦𐑤 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑞𐑧𐑯.

note: [message]: speaker=Howgarth III
en_GB: What did I tell you, Kapou’e?
target: 𐑢𐑪𐑑 𐑛𐑦𐑛 𐑲 𐑑𐑧𐑤 𐑿, ·𐑒𐑨𐑐𐑬'𐑰?

note: [message]: speaker=Earl Lanbec'h
en_GB: Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want Dorset recaptured by sunset.
target: 𐑣𐑭 𐑣𐑭! 𐑜𐑫𐑛 𐑢𐑻𐑒 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥. 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑑𐑰𐑡 𐑞𐑧𐑥. 𐑩𐑑𐑨𐑒, 𐑚𐑶𐑟, 𐑲 𐑢𐑪𐑯𐑑 𐑛𐑹𐑕𐑦𐑑 𐑮𐑰𐑒𐑨𐑐𐑗𐑻𐑛 𐑚𐑲 𐑕𐑳𐑯𐑕𐑧𐑑.

note: [message]: speaker=Howgarth III
en_GB: Hold, Earl Lanbec’h. I have reached an agreement with these orcs. Since your army has been the aggressor, you must immediately disperse your army and withdraw from orcish territory. Once that is done then Kapou’e will give you back Dorset and call off the horde. I have had dealings with Kapou’e’s father before and I believe his blood will be trustworthy. And if that isn’t enough, then we are here to protect you in case he violates the pact.
target: 𐑣𐑴𐑤𐑛, 𐑻𐑤 ·𐑤𐑨𐑯𐑚𐑧𐑒'𐑣. 𐑲 𐑣𐑨𐑝 𐑮𐑰𐑗𐑑 𐑩𐑯 𐑩𐑜𐑮𐑰𐑥𐑩𐑯𐑑 𐑢𐑦𐑞 𐑞𐑰𐑟 𐑹𐑒𐑕. 𐑕𐑦𐑯𐑕 𐑿𐑼 𐑸𐑥𐑦 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑞 𐑩𐑜𐑮𐑧𐑕𐑻, 𐑿 𐑥𐑳𐑕𐑑 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑛𐑦𐑕𐑐𐑻𐑕 𐑿𐑼 𐑸𐑥𐑦 𐑯 𐑢𐑦𐑞𐑛𐑮𐑷 𐑓𐑮𐑪𐑥 𐑹𐑒𐑦𐑖 𐑑𐑧𐑮𐑦𐑑𐑼𐑦. 𐑢𐑳𐑯𐑕 𐑞𐑨𐑑 𐑦𐑟 𐑛𐑳𐑯 𐑞𐑧𐑯 ·𐑒𐑨𐑐𐑬'𐑰 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑿 𐑚𐑨𐑒 𐑛𐑹𐑕𐑦𐑑 𐑯 𐑒𐑷𐑤 𐑪𐑓 𐑞 𐑣𐑹𐑛. 𐑲 𐑣𐑨𐑝 𐑣𐑨𐑛 𐑛𐑰𐑤𐑦𐑙𐑟 𐑢𐑦𐑞 ·𐑒𐑨𐑐𐑬'𐑰𐑟 𐑓𐑭𐑞𐑼 𐑚𐑦𐑓𐑹 𐑯 𐑲 𐑚𐑦𐑤𐑰𐑝 𐑣𐑦𐑟 𐑚𐑤𐑳𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑑𐑮𐑩𐑕𐑑𐑢𐑻𐑞𐑰. 𐑯 𐑦𐑓 𐑞𐑨𐑑 𐑦𐑟𐑯𐑑 𐑦𐑯𐑳𐑓, 𐑞𐑧𐑯 𐑢𐑰 𐑸 𐑣𐑽 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑿 𐑦𐑯 𐑒𐑱𐑕 𐑣𐑰 𐑝𐑲𐑩𐑤𐑱𐑑𐑕 𐑞 𐑐𐑨𐑒𐑑.

note: [message]: speaker=Earl Lanbec'h
en_GB: You and your damned compromises can go to hell. Your beloved Kapou’e will be joining you shortly.
target: 𐑿 𐑯 𐑿𐑼 𐑛𐑨𐑥𐑛 𐑒𐑪𐑥𐑐𐑮𐑪𐑥𐑦𐑕𐑩𐑟 𐑒𐑨𐑯 𐑜𐑴 𐑑 𐑣𐑧𐑤. 𐑿𐑼 𐑚𐑩𐑤𐑳𐑝𐑩𐑛 ·𐑒𐑨𐑐𐑬'𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑡𐑶𐑯𐑦𐑙 𐑿 𐑖𐑹𐑑𐑤𐑦.

note: [message]: speaker=Howgarth III
en_GB: You leave us no choice but to take military action against you.
target: 𐑿 𐑤𐑰𐑝 𐑳𐑕 𐑯𐑴 𐑗𐑶𐑕 𐑚𐑳𐑑 𐑑 𐑑𐑱𐑒 𐑥𐑦𐑤𐑦𐑑𐑼𐑦 𐑨𐑒𐑖𐑩𐑯 𐑩𐑜𐑱𐑯𐑕𐑑 𐑿.

note: [message]: speaker=Earl Lanbec'h
en_GB: Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as soon as my orc friend here gives the order. And then your men will automatically assume that Kapou’e tricked and killed you.
target: 𐑣𐑭 𐑣𐑭! 𐑝𐑧𐑮𐑦 𐑓𐑳𐑯𐑦, ·𐑣𐑬𐑜𐑸𐑔. 𐑤𐑫𐑒 𐑩𐑮𐑬𐑯𐑛 𐑿. 𐑿 𐑸 𐑜𐑴𐑦𐑙 𐑑 𐑚𐑰 𐑛𐑧𐑛 𐑨𐑟 𐑕𐑵𐑯 𐑨𐑟 𐑥𐑲 𐑹𐑒 𐑓𐑮𐑧𐑯𐑛 𐑣𐑽 𐑜𐑦𐑝𐑟 𐑞 𐑹𐑛𐑼. 𐑯 𐑞𐑧𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑢𐑦𐑤 𐑷𐑑𐑩𐑥𐑨𐑑𐑦𐑒𐑤𐑦 𐑩𐑕𐑿𐑥 𐑞𐑨𐑑 ·𐑒𐑨𐑐𐑬'𐑰 𐑑𐑮𐑦𐑒𐑑 𐑯 𐑒𐑦𐑤𐑛 𐑿.

note: [message]: speaker=Howgarth III
en_GB: Kapou’e, it is essential that I make it back to my camp to bring news of our agreement and this treachery. One of my gryphon riders will take me. My bodyguards and the rest of my gryphons will help you fight free of this ambush. Once you get back to your camp, we will make a joint assault on these traitors. Once they are dead and dispersed, then I trust you will carry out our agreement.
target: ·𐑒𐑨𐑐𐑬'𐑰, 𐑦𐑑 𐑦𐑟 𐑦𐑕𐑧𐑯𐑖𐑩𐑤 𐑞𐑨𐑑 𐑲 𐑥𐑱𐑒 𐑦𐑑 𐑚𐑨𐑒 𐑑 𐑥𐑲 𐑒𐑨𐑥𐑐 𐑑 𐑚𐑮𐑦𐑙 𐑯𐑿𐑟 𐑝 𐑬𐑼 𐑩𐑜𐑮𐑰𐑥𐑩𐑯𐑑 𐑯 𐑞𐑦𐑕 𐑑𐑮𐑧𐑗𐑻𐑰. 𐑢𐑳𐑯 𐑝 𐑥𐑲 𐑜𐑮𐑦𐑓𐑩𐑯 𐑮𐑲𐑛𐑼𐑟 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑥𐑰. 𐑥𐑲 𐑚𐑭𐑛𐑰𐑜𐑸𐑛𐑟 𐑯 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑥𐑲 𐑜𐑮𐑦𐑓𐑩𐑯𐑟 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑓𐑲𐑑 𐑓𐑮𐑰 𐑝 𐑞𐑦𐑕 𐑨𐑥𐑚𐑫𐑖. 𐑢𐑳𐑯𐑕 𐑿 𐑜𐑧𐑑 𐑚𐑨𐑒 𐑑 𐑿𐑼 𐑒𐑨𐑥𐑐, 𐑢𐑰 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑩 𐑡𐑶𐑯𐑑 𐑩𐑕𐑪𐑤𐑑 𐑪𐑯 𐑞𐑰𐑟 𐑑𐑮𐑱𐑑𐑼𐑟. 𐑢𐑳𐑯𐑕 𐑞𐑱 𐑸 𐑛𐑧𐑛 𐑯 𐑛𐑦𐑕𐑐𐑻𐑕𐑑, 𐑞𐑧𐑯 𐑲 𐑑𐑮𐑳𐑕𐑑 𐑿 𐑢𐑦𐑤 𐑒𐑨𐑮𐑦 𐑬𐑑 𐑬𐑼 𐑩𐑜𐑮𐑰𐑥𐑩𐑯𐑑.

note: [message]: speaker=Kapou'e
en_GB: Agreed. Let’s get to it. BLOOD AND STEEL!
target: 𐑩𐑜𐑮𐑰𐑛. 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑑 𐑦𐑑. 𐑚𐑤𐑳𐑛 𐑯 𐑕𐑑𐑰𐑤!

note: [message]: speaker=Shan Taum
en_GB: Blast! The human has escaped. Orcs, bring me Kapou’e’s head. I must get to my camp and assault the city.
target: 𐑚𐑤𐑶𐑕𐑑! 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑣𐑨𐑟 𐑦𐑕𐑒𐑱𐑐𐑑. 𐑹𐑒𐑕, 𐑚𐑮𐑦𐑙 𐑥𐑰 ·𐑒𐑨𐑐𐑬'𐑰𐑟 𐑣𐑧𐑛. 𐑲 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑑 𐑥𐑲 𐑒𐑨𐑥𐑐 𐑯 𐑩𐑕𐑪𐑤𐑑 𐑞 𐑕𐑦𐑑𐑦.

note: [message]: speaker=Grüü
en_GB: Shan Taum big coward. Never want to fight.
target: 𐑖𐑨𐑯 ·𐑑𐑱𐑳𐑥 𐑚𐑦𐑜 𐑒𐑬𐑼𐑛. 𐑯𐑧𐑝𐑼 𐑢𐑪𐑯𐑑 𐑑 𐑓𐑲𐑑.

note: [message]: speaker=second_unit
en_GB: Yeah, we finally got the coward. What do you want us to do with him chief?
target: 𐑘𐑨, 𐑢𐑰 𐑓𐑲𐑯𐑩𐑤𐑦 𐑜𐑪𐑑 𐑞 𐑒𐑬𐑼𐑛. 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑳𐑕 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑣𐑦𐑥 𐑡𐑰𐑓?

note: [message]: speaker=Kapou'e
en_GB: Stick his head at the end of a pike and let the buzzards pick it clean. I wasn’t joking about making a mug from his skull.
target: 𐑕𐑑𐑦𐑒 𐑣𐑦𐑟 𐑣𐑧𐑛 𐑨𐑑 𐑞 𐑧𐑯𐑛 𐑝 𐑩 𐑐𐑲𐑒 𐑯 𐑤𐑧𐑑 𐑞 𐑚𐑩𐑟𐑻𐑛𐑟 𐑐𐑦𐑒 𐑦𐑑 𐑒𐑤𐑰𐑯. 𐑲 𐑢𐑪𐑟𐑯𐑑 𐑡𐑴𐑒𐑦𐑙 𐑩𐑚𐑬𐑑 𐑥𐑱𐑒𐑦𐑙 𐑩 𐑥𐑩𐑜 𐑓𐑮𐑪𐑥 𐑣𐑦𐑟 𐑕𐑒𐑳𐑤.

note: [message]: speaker=Grüü
en_GB: YEAH!
target: 𐑘𐑨!

note: [part]
en_GB: As they did his father, Howgarth III issued an invitation to Kapou’e to join the Northern Alliance. Kapou’e declined. Instead he went back to Barag Gór and, making that his capital, established himself as sovereign over all the northern tribes.
target: 𐑨𐑟 𐑞𐑱 𐑛𐑦𐑛 𐑣𐑦𐑟 𐑓𐑭𐑞𐑼, ·𐑣𐑬𐑜𐑸𐑔 𐑞 ·𐑔𐑻𐑛 𐑦𐑖𐑵𐑛 𐑩𐑯 𐑦𐑯𐑝𐑦𐑑𐑱𐑖𐑩𐑯 𐑑 ·𐑒𐑨𐑐𐑬'𐑰 𐑑 𐑡𐑶𐑯 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑩𐑤𐑲𐑩𐑯𐑕. ·𐑒𐑨𐑐𐑬'𐑰 𐑛𐑦𐑒𐑤𐑲𐑯𐑛. 𐑦𐑯𐑕𐑑𐑧𐑛 𐑣𐑰 𐑢𐑧𐑯𐑑 𐑚𐑨𐑒 𐑑 ·𐑚𐑸𐑨𐑜 Gór 𐑯, 𐑥𐑱𐑒𐑦𐑙 𐑞𐑨𐑑 𐑣𐑦𐑟 𐑒𐑨𐑐𐑦𐑑𐑩𐑤, 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖𐑑 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑨𐑟 𐑕𐑭𐑝𐑮𐑩𐑯 𐑴𐑝𐑼 𐑷𐑤 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑑𐑮𐑲𐑚𐑟.

note: [part]
en_GB: Kapou’e ruled for many years, and those years were a time of unprecedented prosperity and unity for the orcs. Under the leadership of Kapou’e, the united orc forces thoroughly scoured their territory of any renegade bands of humans, dwarves, elves, and undead. Agreements were thrashed out to the effect that orcs desiring to trade would have free passage anywhere in orcish territory without hindrance from other tribes.
target: ·𐑒𐑨𐑐𐑬'𐑰 𐑮𐑵𐑤𐑛 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑘𐑽𐑟, 𐑯 𐑞𐑴𐑟 𐑘𐑽𐑟 𐑢𐑻 𐑩 𐑑𐑲𐑥 𐑝 𐑩𐑯𐑐𐑮𐑧𐑕𐑦𐑛𐑧𐑯𐑑𐑦𐑛 𐑐𐑮𐑪𐑕𐑐𐑧𐑮𐑦𐑑𐑦 𐑯 𐑿𐑯𐑦𐑑𐑦 𐑓𐑹 𐑞 𐑹𐑒𐑕. 𐑳𐑯𐑛𐑼 𐑞 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 𐑝 ·𐑒𐑨𐑐𐑬'𐑰, 𐑞 𐑿𐑯𐑲𐑑𐑩𐑛 𐑹𐑒 𐑓𐑹𐑕𐑩𐑟 𐑔𐑳𐑮𐑩𐑤𐑦 𐑕𐑒𐑬𐑻𐑛 𐑞𐑺 𐑑𐑧𐑮𐑦𐑑𐑼𐑦 𐑝 𐑧𐑯𐑦 𐑮𐑧𐑯𐑩𐑜𐑱𐑛 𐑚𐑨𐑯𐑛𐑟 𐑝 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑛𐑢𐑹𐑝𐑟, 𐑧𐑤𐑝𐑟, 𐑯 𐑳𐑯𐑛𐑧𐑛. 𐑩𐑜𐑮𐑰𐑥𐑩𐑯𐑑𐑕 𐑢𐑻 𐑔𐑮𐑨𐑖𐑑 𐑬𐑑 𐑑 𐑞 𐑦𐑓𐑧𐑒𐑑 𐑞𐑨𐑑 𐑹𐑒𐑕 𐑛𐑦𐑟𐑲𐑼𐑦𐑙 𐑑 𐑑𐑮𐑱𐑛 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑓𐑮𐑰 𐑐𐑨𐑕𐑦𐑡 𐑧𐑯𐑦𐑢𐑺 𐑦𐑯 𐑹𐑒𐑦𐑖 𐑑𐑧𐑮𐑦𐑑𐑼𐑦 𐑢𐑦𐑞𐑬𐑑 𐑣𐑦𐑯𐑛𐑮𐑩𐑯𐑕 𐑓𐑮𐑪𐑥 𐑳𐑞𐑼 𐑑𐑮𐑲𐑚𐑟.

note: [part]
en_GB: During the eighth year of Kapou’e’s reign, and then again in the fourteenth, the orcish territories were once again invaded, first by the elves, and then once again by the humans. As testament to the power of the orcs united under Kapou’e, both attacks were quickly and decisively crushed, even before the Northern Alliance could intervene.
target: 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑱𐑑𐑔 𐑘𐑽 𐑝 ·𐑒𐑨𐑐𐑬'𐑰𐑟 𐑮𐑱𐑯, 𐑯 𐑞𐑧𐑯 𐑩𐑜𐑱𐑯 𐑦𐑯 𐑞 𐑓𐑹𐑑𐑰𐑯𐑔, 𐑞 𐑹𐑒𐑦𐑖 𐑑𐑧𐑮𐑦𐑑𐑼𐑦𐑟 𐑢𐑻 𐑢𐑳𐑯𐑕 𐑩𐑜𐑱𐑯 𐑦𐑯𐑝𐑱𐑛𐑩𐑛, 𐑓𐑻𐑕𐑑 𐑚𐑲 𐑞 𐑧𐑤𐑝𐑟, 𐑯 𐑞𐑧𐑯 𐑢𐑳𐑯𐑕 𐑩𐑜𐑱𐑯 𐑚𐑲 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑨𐑟 𐑑𐑧𐑕𐑑𐑩𐑥𐑧𐑯𐑑 𐑑 𐑞 𐑐𐑬𐑼 𐑝 𐑞 𐑹𐑒𐑕 𐑿𐑯𐑲𐑑𐑩𐑛 𐑳𐑯𐑛𐑼 ·𐑒𐑨𐑐𐑬'𐑰, 𐑚𐑴𐑔 𐑩𐑑𐑨𐑒𐑕 𐑢𐑻 𐑒𐑢𐑦𐑒𐑤𐑦 𐑯 𐑛𐑦𐑕𐑲𐑕𐑦𐑝𐑤𐑦 𐑒𐑮𐑳𐑖𐑑, 𐑰𐑝𐑩𐑯 𐑚𐑦𐑓𐑹 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑩𐑤𐑲𐑩𐑯𐑕 𐑒𐑫𐑛 𐑦𐑯𐑑𐑻𐑝𐑰𐑯.

note: [part]
en_GB: In order to keep fighting between the tribes to a minimum, Kapou’e also maintained an enormous army, drawn from all corners of his empire. To offset the cost of maintaining such an army, he often hired out portions of it to act as mercenaries in foreign struggles. People of all races took advantage of this and, consequently, those orcs thirsting for battle got more then enough to keep them from attacking their nearest neighbors.
target: 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑒𐑰𐑐 𐑓𐑲𐑑𐑦𐑙 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑑𐑮𐑲𐑚𐑟 𐑑 𐑩 𐑥𐑦𐑯𐑩𐑥𐑩𐑥, ·𐑒𐑨𐑐𐑬'𐑰 𐑷𐑤𐑕𐑴 𐑥𐑱𐑯𐑑𐑱𐑯𐑛 𐑩𐑯 𐑦𐑯𐑹𐑥𐑩𐑕 𐑸𐑥𐑦, 𐑛𐑮𐑷𐑯 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑒𐑹𐑯𐑼𐑟 𐑝 𐑣𐑦𐑟 𐑧𐑥𐑐𐑲𐑼. 𐑑 𐑪𐑓𐑕𐑧𐑑 𐑞 𐑒𐑪𐑕𐑑 𐑝 𐑥𐑱𐑯𐑑𐑱𐑯𐑦𐑙 𐑕𐑳𐑗 𐑩𐑯 𐑸𐑥𐑦, 𐑣𐑰 𐑪𐑓𐑩𐑯 𐑣𐑲𐑼𐑛 𐑬𐑑 𐑐𐑹𐑖𐑩𐑯𐑟 𐑝 𐑦𐑑 𐑑 𐑨𐑒𐑑 𐑨𐑟 𐑥𐑻𐑕𐑩𐑯𐑺𐑰𐑟 𐑦𐑯 𐑓𐑪𐑮𐑩𐑯 𐑕𐑑𐑮𐑳𐑜𐑩𐑤𐑟. 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑷𐑤 𐑮𐑱𐑕𐑩𐑟 𐑑𐑫𐑒 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡 𐑝 𐑞𐑦𐑕 𐑯, 𐑒𐑪𐑯𐑕𐑦𐑒𐑢𐑩𐑯𐑑𐑤𐑦, 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑔𐑻𐑕𐑑𐑦𐑙 𐑓𐑹 𐑚𐑨𐑑𐑩𐑤 𐑜𐑪𐑑 𐑥𐑹 𐑞𐑧𐑯 𐑦𐑯𐑳𐑓 𐑑 𐑒𐑰𐑐 𐑞𐑧𐑥 𐑓𐑮𐑪𐑥 𐑩𐑑𐑨𐑒𐑦𐑙 𐑞𐑺 𐑯𐑽𐑩𐑕𐑑 𐑯𐑱𐑚𐑼𐑟.

note: [part]
en_GB: Grüü in particular took great delight in these excursions. The huge, cunning, and swift troll soon became even more well known than Kapou’e. Tales of his courage and cunning reached even as far as Wesnoth itself.
target: Grüü 𐑦𐑯 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑑𐑫𐑒 𐑜𐑮𐑱𐑑 𐑛𐑦𐑤𐑲𐑑 𐑦𐑯 𐑞𐑰𐑟 𐑦𐑒𐑕𐑒𐑻𐑠𐑩𐑯𐑟. 𐑞 𐑣𐑿𐑡, 𐑒𐑳𐑯𐑦𐑙, 𐑯 𐑕𐑢𐑦𐑓𐑑 𐑑𐑮𐑴𐑤 𐑕𐑵𐑯 𐑚𐑦𐑒𐑱𐑥 𐑰𐑝𐑩𐑯 𐑥𐑹 𐑢𐑧𐑤 𐑯𐑴𐑯 𐑞𐑨𐑯 ·𐑒𐑨𐑐𐑬'𐑰. 𐑑𐑱𐑤𐑟 𐑝 𐑣𐑦𐑟 𐑒𐑳𐑮𐑦𐑡 𐑯 𐑒𐑳𐑯𐑦𐑙 𐑮𐑰𐑗𐑑 𐑰𐑝𐑩𐑯 𐑨𐑟 𐑓𐑸 𐑨𐑟 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑑𐑕𐑧𐑤𐑓.

note: [unit_type]: id=Novice Orcish Shaman, race=orc
en_GB: Novice Orcish Shaman
target: 𐑯𐑭𐑝𐑩𐑕 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯

note: [unit_type]: id=Novice Orcish Shaman, race=orc
en_GB: Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Novice Shamans are still young and vigorous, but their spell-casting ability still needs improvement.
target: 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑞 𐑜𐑸𐑛𐑦𐑩𐑯𐑟 𐑝 𐑹𐑒𐑦𐑖 𐑥𐑨𐑡𐑦𐑒. 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑛 𐑩𐑥𐑳𐑙 𐑹𐑒𐑦𐑖 𐑑𐑮𐑲𐑚𐑟, 𐑞𐑱 𐑓𐑹𐑥 𐑞 𐑹𐑒𐑦𐑖 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑢𐑦𐑗 𐑥𐑱𐑒𐑕 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑛𐑦𐑕𐑦𐑠𐑩𐑯𐑟 𐑓𐑹 𐑞 𐑣𐑴𐑤 𐑹𐑒𐑦𐑖 𐑒𐑩𐑥𐑿𐑦𐑑𐑦 𐑯 𐑸𐑚𐑦𐑑𐑮𐑱𐑑𐑕 𐑞 𐑥𐑧𐑯𐑦 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑𐑕 𐑞𐑨𐑑 𐑩𐑮𐑲𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑑𐑮𐑲𐑚𐑟 𐑝 𐑞𐑦𐑕 𐑸𐑜𐑘𐑩𐑥𐑧𐑯𐑑𐑩𐑑𐑦𐑝 𐑮𐑱𐑕. 𐑷𐑤𐑞𐑴 𐑓𐑦𐑟𐑦𐑒𐑩𐑤𐑦 𐑢𐑰𐑒 (𐑓𐑹 𐑹𐑒𐑕), 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑜𐑫𐑛 𐑕𐑐𐑧𐑤 𐑒𐑨𐑕𐑑𐑻𐑟 𐑯 𐑒𐑨𐑯 𐑒𐑻𐑕 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟, 𐑛𐑮𐑱𐑯𐑦𐑙 𐑞𐑺 𐑤𐑲𐑓. 𐑯𐑭𐑝𐑩𐑕 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑕𐑑𐑦𐑤 𐑘𐑳𐑙 𐑯 𐑝𐑦𐑜𐑼𐑩𐑕, 𐑚𐑳𐑑 𐑞𐑺 𐑕𐑐𐑧𐑤-𐑒𐑭𐑕𐑑𐑦𐑙 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑕𐑑𐑦𐑤 𐑯𐑰𐑛𐑟 𐑦𐑥𐑐𐑮𐑵𐑝𐑥𐑩𐑯𐑑.

note: [unit_type]: id=Old Orcish Shaman, race=orc
en_GB: Old Orcish Shaman
target: 𐑴𐑤𐑛 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯

note: [unit_type]: id=Old Orcish Shaman, race=orc
en_GB: Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Old Orcish Shamans are shamans that have mastered magic, although their physical strength has declined with age.
target: 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑞 𐑜𐑸𐑛𐑦𐑩𐑯𐑟 𐑝 𐑹𐑒𐑦𐑖 𐑥𐑨𐑡𐑦𐑒. 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑛 𐑩𐑥𐑳𐑙 𐑹𐑒𐑦𐑖 𐑑𐑮𐑲𐑚𐑟, 𐑞𐑱 𐑓𐑹𐑥 𐑞 𐑹𐑒𐑦𐑖 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑢𐑦𐑗 𐑥𐑱𐑒𐑕 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑛𐑦𐑕𐑦𐑠𐑩𐑯𐑟 𐑓𐑹 𐑞 𐑣𐑴𐑤 𐑹𐑒𐑦𐑖 𐑒𐑩𐑥𐑿𐑦𐑑𐑦 𐑯 𐑸𐑚𐑦𐑑𐑮𐑱𐑑𐑕 𐑞 𐑥𐑧𐑯𐑦 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑𐑕 𐑞𐑨𐑑 𐑩𐑮𐑲𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑑𐑮𐑲𐑚𐑟 𐑝 𐑞𐑦𐑕 𐑸𐑜𐑘𐑩𐑥𐑧𐑯𐑑𐑩𐑑𐑦𐑝 𐑮𐑱𐑕. 𐑷𐑤𐑞𐑴 𐑓𐑦𐑟𐑦𐑒𐑩𐑤𐑦 𐑢𐑰𐑒 (𐑓𐑹 𐑹𐑒𐑕), 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑜𐑫𐑛 𐑕𐑐𐑧𐑤 𐑒𐑨𐑕𐑑𐑻𐑟 𐑯 𐑒𐑨𐑯 𐑒𐑻𐑕 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟, 𐑛𐑮𐑱𐑯𐑦𐑙 𐑞𐑺 𐑤𐑲𐑓. 𐑴𐑤𐑛 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑖𐑱𐑥𐑩𐑯𐑟 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑥𐑭𐑕𐑑𐑼𐑛 𐑥𐑨𐑡𐑦𐑒, 𐑷𐑤𐑞𐑴 𐑞𐑺 𐑓𐑦𐑟𐑦𐑒𐑩𐑤 𐑕𐑑𐑮𐑧𐑙𐑔 𐑣𐑨𐑟 𐑛𐑦𐑒𐑤𐑲𐑯𐑛 𐑢𐑦𐑞 𐑱𐑡.

note: [unit_type]: id=Orcish Shaman, race=orc
en_GB: Orcish Shaman
target: 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯

note: [unit_type]: id=Orcish Shaman, race=orc
en_GB: Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life.
target: 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑞 𐑜𐑸𐑛𐑦𐑩𐑯𐑟 𐑝 𐑹𐑒𐑦𐑖 𐑥𐑨𐑡𐑦𐑒. 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑛 𐑩𐑥𐑳𐑙 𐑹𐑒𐑦𐑖 𐑑𐑮𐑲𐑚𐑟, 𐑞𐑱 𐑓𐑹𐑥 𐑞 𐑹𐑒𐑦𐑖 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑢𐑦𐑗 𐑥𐑱𐑒𐑕 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑛𐑦𐑕𐑦𐑠𐑩𐑯𐑟 𐑓𐑹 𐑞 𐑣𐑴𐑤 𐑹𐑒𐑦𐑖 𐑒𐑩𐑥𐑿𐑦𐑑𐑦 𐑯 𐑸𐑚𐑦𐑑𐑮𐑱𐑑𐑕 𐑞 𐑥𐑧𐑯𐑦 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑𐑕 𐑞𐑨𐑑 𐑩𐑮𐑲𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑑𐑮𐑲𐑚𐑟 𐑝 𐑞𐑦𐑕 𐑸𐑜𐑘𐑩𐑥𐑧𐑯𐑑𐑩𐑑𐑦𐑝 𐑮𐑱𐑕. 𐑷𐑤𐑞𐑴 𐑓𐑦𐑟𐑦𐑒𐑩𐑤𐑦 𐑢𐑰𐑒 (𐑓𐑹 𐑹𐑒𐑕), 𐑹𐑒𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑜𐑫𐑛 𐑕𐑐𐑧𐑤 𐑒𐑨𐑕𐑑𐑻𐑟 𐑯 𐑒𐑨𐑯 𐑒𐑻𐑕 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟, 𐑛𐑮𐑱𐑯𐑦𐑙 𐑞𐑺 𐑤𐑲𐑓.

note: [unit_type]: id=Watch Tower, race=mechanical
en_GB: Watch Tower
target: 𐑢𐑪𐑡 𐑑𐑬𐑼

note: [message]: speaker=Kapou'e
en_GB: The Council will never be complete again. This is hopeless.
target: 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑚𐑰 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑩𐑜𐑱𐑯. 𐑞𐑦𐑕 𐑦𐑟 𐑣𐑴𐑐𐑤𐑩𐑕.

note: [message]: speaker=unit
en_GB: Oh no, I am defeated.
target: 𐑴 𐑯𐑴, 𐑲 𐑨𐑥 𐑛𐑦𐑓𐑰𐑑𐑩𐑛.

note: [message]: speaker=Kapou'e
en_GB: Blast it, without Inarix to lead his saurians, we can no longer count on their help.
target: 𐑚𐑤𐑶𐑕𐑑 𐑦𐑑, 𐑢𐑦𐑞𐑬𐑑 ·𐑦𐑯𐑸𐑦𐑒𐑕 𐑑 𐑤𐑧𐑛 𐑣𐑦𐑟 𐑕𐑸𐑾𐑯𐑟, 𐑢𐑰 𐑒𐑨𐑯 𐑯𐑴 𐑤𐑪𐑙𐑜𐑼 𐑒𐑬𐑯𐑑 𐑪𐑯 𐑞𐑺 𐑣𐑧𐑤𐑐.

en_GB: Al’Brock
target: ·𐑨𐑤'𐑚𐑮𐑪𐑒

en_GB: Flar’Tar
target: ·𐑓𐑤𐑸'𐑑𐑸

note: [note]
en_GB: The Great Horde: upkeep cost of every unit decreased by one.
target: 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛: 𐑳𐑐𐑒𐑰𐑐 𐑒𐑪𐑕𐑑 𐑝 𐑧𐑝𐑮𐑦 𐑿𐑯𐑦𐑑 𐑛𐑦𐑒𐑮𐑰𐑕𐑑 𐑚𐑲 𐑢𐑳𐑯.

note: [campaign]: id=Two_Brothers
en_GB: A Tale of Two Brothers
target: 𐑩 𐑑𐑱𐑤 𐑝 𐑑𐑵 𐑚𐑮𐑳𐑞𐑼𐑟

note: [part]
en_GB: The remote freehold of Maghre in the western reaches of the kingdom of Wesnoth was once a peaceful place, its inhabitants largely unaware of the comings and goings of the wider world. Wars and the rumor of wars touched them not, until the day a dark mage settled in the region and began seeking sacrifices for his evil summonings.
target: 𐑞 𐑮𐑦𐑥𐑴𐑑 𐑓𐑮𐑰𐑣𐑴𐑤𐑛 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑦𐑯 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑮𐑰𐑗𐑩𐑟 𐑝 𐑞 𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑢𐑪𐑟 𐑢𐑳𐑯𐑕 𐑩 𐑐𐑰𐑕𐑓𐑩𐑤 𐑐𐑤𐑱𐑕, 𐑦𐑑𐑕 𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑯𐑑𐑕 𐑤𐑸𐑡𐑤𐑦 𐑩𐑯𐑩𐑢𐑺 𐑝 𐑞 𐑒𐑩𐑥𐑦𐑙𐑟 𐑯 𐑜𐑴𐑦𐑙𐑟 𐑝 𐑞 𐑢𐑲𐑛𐑼 𐑢𐑻𐑤𐑛. 𐑢𐑹𐑟 𐑯 𐑞 𐑮𐑵𐑥𐑻 𐑝 𐑢𐑹𐑟 𐑑𐑳𐑗𐑑 𐑞𐑧𐑥 𐑯𐑪𐑑, 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑛𐑱 𐑩 𐑛𐑸𐑒 𐑥𐑱𐑡 𐑕𐑧𐑑𐑩𐑤𐑛 𐑦𐑯 𐑞 𐑮𐑰𐑗𐑩𐑯 𐑯 𐑚𐑩𐑜𐑨𐑯 𐑕𐑰𐑒𐑦𐑙 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕𐑩𐑟 𐑓𐑹 𐑣𐑦𐑟 𐑰𐑝𐑩𐑤 𐑕𐑳𐑥𐑪𐑯𐑦𐑙𐑕.

note: [message]: speaker=Baran
en_GB: A dark mage has come upon us; his creatures call him Mordak. They have been terrorizing outlying farms, and we fear they may soon attack the village itself! The villagers of Maghre have taken up weapons but they are not trained fighters; but we need your men, and you to lead them.
target: 𐑩 𐑛𐑸𐑒 𐑥𐑱𐑡 𐑣𐑨𐑟 𐑒𐑳𐑥 𐑩𐑐𐑪𐑯 𐑳𐑕; 𐑣𐑦𐑟 𐑒𐑮𐑰𐑗𐑼𐑟 𐑒𐑷𐑤 𐑣𐑦𐑥 ·𐑥𐑹𐑛𐑭𐑒. 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑑𐑺𐑻𐑲𐑟𐑦𐑙 𐑬𐑑𐑤𐑲𐑦𐑙 𐑓𐑸𐑥𐑟, 𐑯 𐑢𐑰 𐑓𐑽 𐑞𐑱 𐑥𐑱 𐑕𐑵𐑯 𐑩𐑑𐑨𐑒 𐑞 𐑝𐑦𐑤𐑦𐑡 𐑦𐑑𐑕𐑧𐑤𐑓! 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑳𐑐 𐑢𐑧𐑐𐑩𐑯𐑟 𐑚𐑳𐑑 𐑞𐑱 𐑸 𐑯𐑪𐑑 𐑑𐑮𐑱𐑯𐑛 𐑓𐑲𐑑𐑻𐑟; 𐑚𐑳𐑑 𐑢𐑰 𐑯𐑰𐑛 𐑿𐑼 𐑥𐑧𐑯, 𐑯 𐑿 𐑑 𐑤𐑧𐑛 𐑞𐑧𐑥.

note: [message]: speaker=Arvith
en_GB: Good work, men! But what has become of my brother?
target: 𐑜𐑫𐑛 𐑢𐑻𐑒, 𐑥𐑧𐑯! 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑣𐑨𐑟 𐑚𐑦𐑒𐑳𐑥 𐑝 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼?

note: [message]: speaker=Arvith
en_GB: That they should dare this! We will give chase at once.
target: 𐑞𐑨𐑑 𐑞𐑱 𐑖𐑫𐑛 𐑛𐑺 𐑞𐑦𐑕! 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑗𐑱𐑕 𐑨𐑑 𐑢𐑳𐑯𐑕.

note: [message]: speaker=Arvith
en_GB: I hear these creatures are nigh-immune to our weapons, let us see!
target: 𐑲 𐑣𐑽 𐑞𐑰𐑟 𐑒𐑮𐑰𐑗𐑼𐑟 𐑸 𐑯𐑲-𐑦𐑥𐑿𐑯 𐑑 𐑬𐑼 𐑢𐑧𐑐𐑩𐑯𐑟, 𐑤𐑧𐑑 𐑳𐑕 𐑕𐑰!

note: [message]: speaker=second_unit
en_GB: That was not so hard!
target: 𐑞𐑨𐑑 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑕𐑴 𐑣𐑸𐑛!

note: [message]: speaker=Arvith
en_GB: Come on, men. A stroll through such lovely green woods, what could be finer?
target: 𐑒𐑳𐑥 𐑪𐑯, 𐑥𐑧𐑯. 𐑩 𐑕𐑑𐑮𐑴𐑤 𐑔𐑮𐑵 𐑕𐑳𐑗 𐑤𐑳𐑝𐑤𐑰 𐑜𐑮𐑰𐑯 𐑢𐑫𐑛𐑟, 𐑢𐑪𐑑 𐑒𐑫𐑛 𐑚𐑰 𐑓𐑦𐑯𐑼?

note: [message]: speaker=Nil-Galion
en_GB: Those men told me their prisoner had attempted to murder their master, and warned that evil men would follow him. Advance no further, or you will die.
target: 𐑞𐑴𐑟 𐑥𐑧𐑯 𐑑𐑴𐑤𐑛 𐑥𐑰 𐑞𐑺 𐑐𐑮𐑦𐑟𐑩𐑯𐑼 𐑣𐑨𐑛 𐑩𐑑𐑧𐑥𐑐𐑑𐑩𐑛 𐑑 𐑥𐑻𐑛𐑼 𐑞𐑺 𐑥𐑭𐑕𐑑𐑼, 𐑯 𐑢𐑹𐑯𐑛 𐑞𐑨𐑑 𐑰𐑝𐑩𐑤 𐑥𐑧𐑯 𐑢𐑫𐑛 𐑓𐑪𐑤𐑴 𐑣𐑦𐑥. 𐑩𐑛𐑝𐑭𐑯𐑕 𐑯𐑴 𐑓𐑻𐑞𐑼, 𐑹 𐑿 𐑢𐑦𐑤 𐑛𐑲.

note: [message]: role=speaker
en_GB: I am glad at least that we will not have to face ghosts. But those elves will have us at a disadvantage; our horses will not maneuver well in the trees.
target: 𐑲 𐑨𐑥 𐑜𐑤𐑨𐑛 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑞𐑨𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑣𐑨𐑝 𐑑 𐑓𐑱𐑕 𐑜𐑴𐑕𐑑𐑕. 𐑚𐑳𐑑 𐑞𐑴𐑟 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑳𐑕 𐑨𐑑 𐑩 𐑛𐑦𐑕𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡; 𐑬𐑼 𐑣𐑹𐑕𐑩𐑟 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑥𐑩𐑯𐑵𐑝𐑻 𐑢𐑧𐑤 𐑦𐑯 𐑞 𐑑𐑮𐑰𐑟.

note: [message]: speaker=Arvith
en_GB: Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper woods. We have faced and won through greater perils than those amateurs can offer.
target: 𐑚𐑭, 𐑡𐑳𐑕𐑑 𐑕𐑑𐑱 𐑪𐑯 𐑞 𐑐𐑭𐑞𐑟; 𐑬𐑼 𐑕𐑐𐑽𐑥𐑧𐑯 𐑯 𐑚𐑴𐑥𐑩𐑯 𐑒𐑨𐑯 𐑓𐑲𐑑 𐑦𐑯 𐑞 𐑛𐑰𐑐𐑼 𐑢𐑫𐑛𐑟. 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑱𐑕𐑑 𐑯 𐑢𐑳𐑯 𐑔𐑮𐑵 𐑜𐑮𐑱𐑑𐑼 𐑐𐑺𐑩𐑤𐑟 𐑞𐑨𐑯 𐑞𐑴𐑟 𐑨𐑥𐑩𐑑𐑻𐑟 𐑒𐑨𐑯 𐑪𐑓𐑼.

note: [message]: speaker=Arvith
en_GB: My blade is at your throat. Give us the way to my brother now, or I will spill your wretched blood on the ground.
target: 𐑥𐑲 𐑚𐑤𐑱𐑛 𐑦𐑟 𐑨𐑑 𐑿𐑼 𐑔𐑮𐑴𐑑. 𐑜𐑦𐑝 𐑳𐑕 𐑞 𐑢𐑱 𐑑 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼 𐑯𐑬, 𐑹 𐑲 𐑢𐑦𐑤 𐑕𐑐𐑦𐑤 𐑿𐑼 𐑮𐑧𐑗𐑑 𐑚𐑤𐑳𐑛 𐑪𐑯 𐑞 𐑜𐑮𐑬𐑯𐑛.

note: [message]: speaker=Arvith
en_GB: Bind him and take him with us. If he has played us false, he will die.
target: 𐑚𐑲𐑯𐑛 𐑣𐑦𐑥 𐑯 𐑑𐑱𐑒 𐑣𐑦𐑥 𐑢𐑦𐑞 𐑳𐑕. 𐑦𐑓 𐑣𐑰 𐑣𐑨𐑟 𐑐𐑤𐑱𐑛 𐑳𐑕 𐑓𐑷𐑤𐑕, 𐑣𐑰 𐑢𐑦𐑤 𐑛𐑲.

note: [message]: speaker=Brena
en_GB: Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the foul undead. Are there more of them to be destroyed?
target: 𐑜𐑮𐑰𐑑𐑦𐑙𐑟. 𐑲 𐑨𐑥 ·𐑚𐑮𐑰𐑯𐑩, 𐑩 𐑯𐑲𐑑 𐑺𐑩𐑯𐑑. 𐑲 𐑕𐑷 𐑿 𐑐𐑼𐑕𐑿𐑦𐑙 𐑯 𐑓𐑲𐑑𐑦𐑙 𐑞 𐑓𐑬𐑤 𐑳𐑯𐑛𐑧𐑛. 𐑸 𐑞𐑺 𐑥𐑹 𐑝 𐑞𐑧𐑥 𐑑 𐑚𐑰 𐑛𐑩𐑕𐑑𐑮𐑶𐑛?

note: [message]: speaker=Brena
en_GB: I bear a great hatred towards their kind. I will follow and fight them with you, if you permit.
target: 𐑲 𐑚𐑺 𐑩 𐑜𐑮𐑱𐑑 𐑣𐑱𐑑𐑮𐑩𐑛 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞𐑺 𐑒𐑲𐑯𐑛. 𐑲 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴 𐑯 𐑓𐑲𐑑 𐑞𐑧𐑥 𐑢𐑦𐑞 𐑿, 𐑦𐑓 𐑿 𐑐𐑼𐑥𐑦𐑑.

note: [message]: speaker=Arvith
en_GB: It is my place to decide this.
target: 𐑦𐑑 𐑦𐑟 𐑥𐑲 𐑐𐑤𐑱𐑕 𐑑 𐑛𐑦𐑕𐑲𐑛 𐑞𐑦𐑕.

note: [message]: speaker=Nil-Galion
en_GB: Foolish human, you have killed me but you will not catch the undead in time. I have fulfilled my contract, and will be reanimated soon to become a lord of their armies.
target: 𐑓𐑵𐑤𐑦𐑖 𐑣𐑿𐑥𐑩𐑯, 𐑿 𐑣𐑨𐑝 𐑒𐑦𐑤𐑛 𐑥𐑰 𐑚𐑳𐑑 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑒𐑨𐑗 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 𐑑𐑲𐑥. 𐑲 𐑣𐑨𐑝 𐑓𐑫𐑤𐑓𐑦𐑤𐑛 𐑥𐑲 𐑒𐑩𐑯𐑑𐑮𐑨𐑒𐑑, 𐑯 𐑢𐑦𐑤 𐑚𐑰 𐑮𐑰𐑨𐑯𐑦𐑥𐑱𐑑𐑧𐑛 𐑕𐑵𐑯 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑩 𐑤𐑹𐑛 𐑝 𐑞𐑺 𐑸𐑥𐑰𐑟.

note: [message]: speaker=Arvith
en_GB: Follow their back trail!
target: 𐑓𐑪𐑤𐑴 𐑞𐑺 𐑚𐑨𐑒 𐑑𐑮𐑱𐑤!

note: [objective]: condition=win
en_GB: Catch the kidnappers
target: 𐑒𐑨𐑗 𐑞 𐑒𐑦𐑛𐑯𐑨𐑐𐑻𐑟

note: [message]: speaker=Baran
en_GB: The accursed dark sorcerer Rotharik has imprisoned me behind this magically enhanced iron gate. It can only be opened with the correct key. You must get it from him to free me.
target: 𐑞 𐑩𐑒𐑻𐑕𐑑 𐑛𐑸𐑒 𐑕𐑹𐑕𐑼𐑼 ·𐑮𐑴𐑞𐑺𐑦𐑒 𐑣𐑨𐑟 𐑦𐑥𐑐𐑮𐑦𐑟𐑩𐑯𐑛 𐑥𐑰 𐑚𐑦𐑣𐑲𐑯𐑛 𐑞𐑦𐑕 𐑥𐑨𐑡𐑦𐑒𐑩𐑤𐑦 𐑧𐑯𐑣𐑨𐑯𐑕𐑑 𐑲𐑼𐑯 𐑜𐑱𐑑. 𐑦𐑑 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑴𐑐𐑩𐑯𐑛 𐑢𐑦𐑞 𐑞 𐑒𐑩𐑮𐑧𐑒𐑑 𐑒𐑰. 𐑿 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑦𐑑 𐑓𐑮𐑪𐑥 𐑣𐑦𐑥 𐑑 𐑓𐑮𐑰 𐑥𐑰.

note: [objective]: condition=win
en_GB: Kill the dark sorcerer to get the cell key
target: 𐑒𐑦𐑤 𐑞 𐑛𐑸𐑒 𐑕𐑹𐑕𐑼𐑼 𐑑 𐑜𐑧𐑑 𐑞 𐑕𐑧𐑤 𐑒𐑰

note: [message]: speaker=Baran
en_GB: No, they are fleeing from something. We must find out what is happening over there!
target: 𐑯𐑴, 𐑞𐑱 𐑸 𐑓𐑤𐑰𐑦𐑙 𐑓𐑮𐑪𐑥 𐑕𐑳𐑥𐑔𐑦𐑙. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑢𐑪𐑑 𐑦𐑟 𐑣𐑨𐑐𐑩𐑯𐑦𐑙 𐑴𐑝𐑼 𐑞𐑺!

note: [message]: speaker=Reeve Hoban
en_GB: I am glad to see you returned.
target: 𐑲 𐑨𐑥 𐑜𐑤𐑨𐑛 𐑑 𐑕𐑰 𐑿 𐑮𐑦𐑑𐑻𐑯𐑛.

note: [message]: speaker=Baran
en_GB: No gladder than I am to be here. But what has happened to Maghre?
target: 𐑯𐑴 𐑜𐑮𐑨𐑛𐑻 𐑞𐑨𐑯 𐑲 𐑨𐑥 𐑑 𐑚𐑰 𐑣𐑽. 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑣𐑨𐑟 𐑣𐑨𐑐𐑩𐑯𐑛 𐑑 ·𐑥𐑨𐑜𐑮𐑰?

note: [message]: speaker=Reeve Hoban
en_GB: Soon after you departed we were beset by orcs. With half the men of Maghre gone, we could not stop them.
target: 𐑕𐑵𐑯 𐑭𐑓𐑑𐑼 𐑿 𐑛𐑦𐑐𐑸𐑑𐑩𐑛 𐑢𐑰 𐑢𐑻 𐑚𐑦𐑕𐑧𐑑 𐑚𐑲 𐑹𐑒𐑕. 𐑢𐑦𐑞 𐑣𐑭𐑓 𐑞 𐑥𐑧𐑯 𐑝 ·𐑥𐑨𐑜𐑮𐑰 𐑜𐑪𐑯, 𐑢𐑰 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑕𐑑𐑪𐑐 𐑞𐑧𐑥.

note: [message]: speaker=Reeve Hoban
en_GB: The orcish warlord aims to enslave us. We will not be able to hold out for much longer.
target: 𐑞 𐑹𐑒𐑦𐑖 𐑢𐑹𐑤𐑹𐑛 𐑱𐑥𐑟 𐑑 𐑧𐑯𐑕𐑤𐑱𐑝 𐑳𐑕. 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑴𐑤𐑛 𐑬𐑑 𐑓𐑹 𐑥𐑳𐑗 𐑤𐑪𐑙𐑜𐑼.

note: [message]: speaker=Reeve Hoban
en_GB: Have a care, his men are fell fighters and have killed many. Very few remain who can bear arms, but I will send them to aid you in battle.
target: 𐑣𐑨𐑝 𐑩 𐑒𐑺, 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑸 𐑓𐑧𐑤 𐑓𐑲𐑑𐑻𐑟 𐑯 𐑣𐑨𐑝 𐑒𐑦𐑤𐑛 𐑥𐑧𐑯𐑦. 𐑝𐑧𐑮𐑦 𐑓𐑿 𐑮𐑦𐑥𐑱𐑯 𐑣𐑵 𐑒𐑨𐑯 𐑚𐑺 𐑸𐑥𐑟, 𐑚𐑳𐑑 𐑲 𐑢𐑦𐑤 𐑕𐑧𐑯𐑛 𐑞𐑧𐑥 𐑑 𐑲𐑛 𐑿 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤.

note: [objective]: condition=win
en_GB: Slay the Orcish Warlord to free the village
target: 𐑕𐑤𐑱 𐑞 𐑹𐑒𐑦𐑖 𐑢𐑹𐑤𐑹𐑛 𐑑 𐑓𐑮𐑰 𐑞 𐑝𐑦𐑤𐑦𐑡

note: [message]: speaker=Baran
en_GB: So much has been destroyed. It will be difficult to repair all that the orcs and undead have wrecked. And they could come again.
target: 𐑕𐑴 𐑥𐑳𐑗 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑛𐑩𐑕𐑑𐑮𐑶𐑛. 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑 𐑑 𐑮𐑦𐑐𐑺 𐑷𐑤 𐑞𐑨𐑑 𐑞 𐑹𐑒𐑕 𐑯 𐑳𐑯𐑛𐑧𐑛 𐑣𐑨𐑝 𐑮𐑧𐑒𐑑. 𐑯 𐑞𐑱 𐑒𐑫𐑛 𐑒𐑳𐑥 𐑩𐑜𐑱𐑯.

note: [message]: speaker=Arvith
en_GB: I must go back to earning my living. But we have our amulets, little brother. If you are beset again, I will come.
target: 𐑲 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑻𐑯𐑦𐑙 𐑥𐑲 𐑤𐑦𐑝𐑦𐑙. 𐑚𐑳𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑬𐑼 𐑨𐑥𐑘𐑩𐑤𐑩𐑑𐑕, 𐑤𐑦𐑑𐑩𐑤 𐑚𐑮𐑳𐑞𐑼. 𐑦𐑓 𐑿 𐑸 𐑚𐑦𐑕𐑧𐑑 𐑩𐑜𐑱𐑯, 𐑲 𐑢𐑦𐑤 𐑒𐑳𐑥.

note: [test_key2]
en_GB: testing translation reset.
target: 𐑑𐑧𐑕𐑑𐑰𐑙 𐑑𐑮𐑨𐑯𐑕𐑤𐑱𐑑𐑾𐑯 𐑮𐑰𐑕𐑧𐑑.

note: [side]: type=Rogue, id=Urza Fastik [side]: type=Outlaw, id=Tharzo Kalain [side]: type=Outlaw, id=Urza Afalas [side]: type=Outlaw, id=Urza Nalmath [side] [side]: type=Bandit, id=Urza Mathin
en_GB: Bandits
target: 𐑚𐑨𐑯𐑛𐑩𐑑𐑕

note: [campaign]: id=The_Rise_of_Wesnoth [scenario]: id=22_The_Rise_of_Wesnoth
en_GB: The Rise of Wesnoth
target: 𐑞 ·𐑮𐑲𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔

note: [campaign]: id=The_Rise_of_Wesnoth
en_GB: Lead Prince Haldric through the destruction of the Green Isle and across the Ocean to establish the very kingdom of Wesnoth itself. The confrontation with Lich-Lord Jevyan awaits...
target: 𐑤𐑰𐑛 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑔𐑮𐑵 𐑞 𐑛𐑩𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑯 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑴𐑖𐑩𐑯 𐑑 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑞 𐑝𐑧𐑮𐑦 𐑒𐑦𐑙𐑛𐑩𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑑𐑕𐑧𐑤𐑓. 𐑞 𐑒𐑭𐑯𐑓𐑮𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑢𐑦𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑩𐑢𐑱𐑑𐑕...

note: [about]
en_GB: WML Contributors
target: WML 𐑒𐑩𐑯𐑑𐑮𐑦𐑚𐑘𐑩𐑑𐑻𐑟

note: [scenario]: id=01_A_Summer_of_Storms
en_GB: A Summer of Storms
target: 𐑩 ·𐑕𐑳𐑥𐑼 𐑝 ·𐑕𐑑𐑹𐑥𐑟

note: [side]: type=Noble Commander, id=Prince Haldric [side]: id=Prince Haldric, type=Noble Commander [side]: type=Noble Fighter, id=Prince Haldric [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
en_GB: Prince Haldric
target: 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒

note: [side]: type=Noble Youth, type=Noble Fighter, id=Prince Haldric
en_GB: Haldric
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒

note: [side]: type=Wesfolk Outcast, id=Wesfolk Leader
en_GB: Wesfolk Leader
target: ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑰𐑛𐑻

note: [side]: type=Wesfolk Outcast, id=Wesfolk Leader
en_GB: Wesfolk
target: ·𐑢𐑧𐑕𐑓𐑴𐑒

note: [event]
en_GB: King Eldaric IV
target: ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞

note: [objective]: condition=win
en_GB: Defeat the Wesfolk Leader
target: 𐑛𐑦𐑓𐑰𐑑 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑰𐑛𐑻

note: [objective]: condition=lose
en_GB: Death of Prince Haldric
target: 𐑛𐑧𐑔 𐑝 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒

note: [objective]: condition=lose
en_GB: Death of King Eldaric
target: 𐑛𐑧𐑔 𐑝 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒

note: [message]: speaker=narrator
en_GB: The trouble seems to have finally reached to the heart of the Isle, to the isolated lands of King Eldaric IV.
target: 𐑞 𐑑𐑮𐑳𐑚𐑩𐑤 𐑕𐑰𐑥𐑟 𐑑 𐑣𐑨𐑝 𐑓𐑲𐑯𐑩𐑤𐑦 𐑮𐑰𐑗𐑑 𐑑 𐑞 𐑣𐑸𐑑 𐑝 𐑞 𐑲𐑤, 𐑑 𐑞 𐑲𐑕𐑩𐑤𐑱𐑑𐑩𐑛 𐑤𐑨𐑯𐑛𐑟 𐑝 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞.

note: [message]: speaker=King Eldaric IV
en_GB: It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for battle, Haldric!
target: 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑮𐑨𐑚𐑩𐑤 𐑣𐑨𐑝 𐑕𐑰𐑟𐑛 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑒𐑰𐑐! 𐑐𐑮𐑰𐑐𐑺 𐑓𐑹 𐑚𐑨𐑑𐑩𐑤, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒!

note: [message]: speaker=Prince Haldric
en_GB: Father, I am of age now. May I lead our forces in battle?
target: 𐑓𐑭𐑞𐑼, 𐑲 𐑨𐑥 𐑝 𐑱𐑡 𐑯𐑬. 𐑥𐑱 𐑲 𐑤𐑰𐑛 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤?

note: [message]: speaker=King Eldaric IV
en_GB: You’re showing initiative, son! I’m proud of you! Yes, you may lead our forces to battle, it is time — but I’ll stay near to keep an eye on you. There is more to this raid than meets the eye, I think.
target: 𐑿'𐑼 𐑖𐑴𐑦𐑙 𐑦𐑯𐑦𐑖𐑩𐑑𐑦𐑝, 𐑕𐑳𐑯! 𐑲'𐑧𐑥 𐑐𐑮𐑬𐑛 𐑝 𐑿! 𐑘𐑧𐑕, 𐑿 𐑥𐑱 𐑤𐑰𐑛 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑑 𐑚𐑨𐑑𐑩𐑤, 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 - 𐑚𐑳𐑑 𐑲'𐑤 𐑕𐑑𐑱 𐑯𐑽 𐑑 𐑒𐑰𐑐 𐑩𐑯 𐑲 𐑪𐑯 𐑿. 𐑞𐑺 𐑦𐑟 𐑥𐑹 𐑑 𐑞𐑦𐑕 𐑮𐑱𐑛 𐑞𐑨𐑯 𐑥𐑰𐑑𐑕 𐑞 𐑲, 𐑲 𐑔𐑦𐑙𐑒.

note: [message]: speaker=King Eldaric IV
en_GB: These are not normal times. When the Prince of Southbay has raised a host that could utterly destroy them, why would they compound their troubles by raising a quarrel with another king?
target: 𐑞𐑰𐑟 𐑸 𐑯𐑪𐑑 𐑯𐑹𐑥𐑩𐑤 𐑑𐑲𐑥𐑟. 𐑢𐑧𐑯 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑣𐑨𐑟 𐑮𐑱𐑟𐑛 𐑩 𐑣𐑴𐑕𐑑 𐑞𐑨𐑑 𐑒𐑫𐑛 𐑳𐑑𐑼𐑐𐑦 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥, 𐑢𐑲 𐑢𐑫𐑛 𐑞𐑱 𐑒𐑩𐑥𐑐𐑬𐑯𐑛 𐑞𐑺 𐑑𐑮𐑳𐑚𐑩𐑤𐑟 𐑚𐑲 𐑮𐑱𐑟𐑦𐑙 𐑩 𐑒𐑢𐑪𐑮𐑩𐑤 𐑢𐑦𐑞 𐑩𐑯𐑳𐑞𐑼 𐑒𐑦𐑙?

note: [message]: speaker=Prince Haldric
en_GB: Perhaps these are refugees fleeing his advance?
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞𐑰𐑟 𐑸 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑓𐑤𐑰𐑦𐑙 𐑣𐑦𐑟 𐑩𐑛𐑝𐑭𐑯𐑕?

note: [message]: speaker=King Eldaric IV
en_GB: Unlikely. The Prince they might evade in the wild country; south and east of here is more thickly settled with our folk, and a greater danger to them. Even supposing they could win through us, why court the wrath of the greater kingdoms?
target: 𐑩𐑯𐑤𐑲𐑒𐑤𐑰. 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑞𐑱 𐑥𐑲𐑑 𐑦𐑝𐑱𐑛 𐑦𐑯 𐑞 𐑢𐑲𐑤𐑛 𐑒𐑳𐑯𐑑𐑮𐑰; 𐑕𐑬𐑔 𐑯 𐑰𐑕𐑑 𐑝 𐑣𐑽 𐑦𐑟 𐑥𐑹 𐑔𐑦𐑒𐑤𐑰 𐑕𐑧𐑑𐑩𐑤𐑛 𐑢𐑦𐑞 𐑬𐑼 𐑓𐑴𐑒, 𐑯 𐑩 𐑜𐑮𐑱𐑑𐑼 𐑛𐑱𐑯𐑡𐑼 𐑑 𐑞𐑧𐑥. 𐑰𐑝𐑩𐑯 𐑕𐑩𐑐𐑴𐑟𐑦𐑙 𐑞𐑱 𐑒𐑫𐑛 𐑢𐑦𐑯 𐑔𐑮𐑵 𐑳𐑕, 𐑢𐑲 𐑒𐑹𐑑 𐑞 𐑮𐑪𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑𐑼 𐑒𐑦𐑙𐑛𐑩𐑥𐑟?

note: [message]: speaker=Prince Haldric
en_GB: We must inquire of the survivors after we defeat them. Onward to victory!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑩𐑯𐑒𐑢𐑲𐑼 𐑝 𐑞 𐑕𐑻𐑝𐑲𐑝𐑻𐑟 𐑭𐑓𐑑𐑼 𐑢𐑰 𐑛𐑦𐑓𐑰𐑑 𐑞𐑧𐑥. 𐑪𐑯𐑢𐑼𐑛 𐑑 𐑝𐑦𐑒𐑑𐑼𐑦!

note: [message]: speaker=King Eldaric IV
en_GB: Don’t forget about some of the more isolated villages, we’ll need the gold!
target: 𐑛𐑴𐑯𐑑 𐑓𐑼𐑜𐑧𐑑 𐑩𐑚𐑬𐑑 𐑕𐑳𐑥 𐑝 𐑞 𐑥𐑹 𐑲𐑕𐑩𐑤𐑱𐑑𐑩𐑛 𐑝𐑦𐑤𐑦𐑡𐑦𐑟, 𐑢𐑰'𐑤 𐑯𐑰𐑛 𐑞 𐑜𐑴𐑤𐑛!

note: [message]: speaker=King Eldaric IV
en_GB: Make haste, son! We must win before the summer crop is in ruin.
target: 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑, 𐑕𐑳𐑯! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑢𐑦𐑯 𐑚𐑦𐑓𐑹 𐑞 𐑕𐑳𐑥𐑼 𐑒𐑮𐑪𐑐 𐑦𐑟 𐑦𐑯 𐑮𐑵𐑦𐑯.

note: [message]: speaker=unit
en_GB: I invoke the right of surrender! Don’t kill me...
target: 𐑲 𐑦𐑯𐑝𐑴𐑒 𐑞 𐑮𐑲𐑑 𐑝 𐑕𐑻𐑧𐑯𐑛𐑻! 𐑛𐑴𐑯𐑑 𐑒𐑦𐑤 𐑥𐑰...

note: [message]: speaker=Prince Haldric
en_GB: Why have you come to trouble our lands?
target: 𐑢𐑲 𐑣𐑨𐑝 𐑿 𐑒𐑳𐑥 𐑑 𐑑𐑮𐑳𐑚𐑩𐑤 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟?

note: [message]: speaker=unit
en_GB: Trouble your lands! Bah! Your fool Prince of Southbay has attacked our lands. The Lich-Lords had no choice... They opened a gate... and...
target: 𐑑𐑮𐑳𐑚𐑩𐑤 𐑿𐑼 𐑤𐑨𐑯𐑛𐑟! 𐑚𐑭! 𐑿𐑼 𐑓𐑵𐑤 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑣𐑨𐑟 𐑩𐑑𐑨𐑒𐑑 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟. 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑣𐑨𐑛 𐑯𐑴 𐑗𐑶𐑕... 𐑞𐑱 𐑴𐑐𐑩𐑯𐑛 𐑩 𐑜𐑱𐑑... 𐑯...

note: [message]: speaker=King Eldaric IV
en_GB: And what?
target: 𐑯 𐑢𐑪𐑑?

note: [message]: speaker=Prince Haldric
en_GB: Orcs are just creatures of tall tales!
target: 𐑹𐑒𐑕 𐑸 𐑡𐑳𐑕𐑑 𐑒𐑮𐑰𐑗𐑼𐑟 𐑝 𐑑𐑷𐑤 𐑑𐑱𐑤𐑟!

note: [message]: speaker=unit
en_GB: You’ve been on this island too long. I assure you that orcs exist. By now there are probably a half dozen gates to the orcish homeland. There is no hope.
target: 𐑿'𐑝 𐑚𐑰𐑯 𐑪𐑯 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛 𐑑𐑵 𐑤𐑪𐑙. 𐑲 𐑩𐑖𐑫𐑼 𐑿 𐑞𐑨𐑑 𐑹𐑒𐑕 𐑧𐑒𐑟𐑦𐑕𐑑. 𐑚𐑲 𐑯𐑬 𐑞𐑺 𐑸 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑩 𐑣𐑭𐑓 𐑛𐑳𐑟𐑩𐑯 𐑜𐑱𐑑𐑕 𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑣𐑴𐑥𐑤𐑨𐑯𐑛. 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑣𐑴𐑐.

note: [message]: speaker=King Eldaric IV
en_GB: We must prepare the defenses! Haldric, stay at the keep. I must go and fortify our frontier.
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑐𐑮𐑰𐑐𐑺 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟! ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑕𐑑𐑱 𐑨𐑑 𐑞 𐑒𐑰𐑐. 𐑲 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑯 𐑓𐑹𐑑𐑩𐑓𐑲 𐑬𐑼 𐑓𐑮𐑪𐑯𐑑𐑽.

note: [message]: speaker=unit
en_GB: My forces are defeated, under your customs of surrender I will go now.
target: 𐑥𐑲 𐑓𐑹𐑕𐑩𐑟 𐑸 𐑛𐑦𐑓𐑰𐑑𐑩𐑛, 𐑳𐑯𐑛𐑼 𐑿𐑼 𐑒𐑳𐑕𐑑𐑩𐑥𐑟 𐑝 𐑕𐑻𐑧𐑯𐑛𐑻 𐑲 𐑢𐑦𐑤 𐑜𐑴 𐑯𐑬.

note: [message]: speaker=King Eldaric IV
en_GB: You may go. See to it that you trouble us no more, for the custom states that you may invoke surrender but once. If we meet again, I won’t be so merciful.
target: 𐑿 𐑥𐑱 𐑜𐑴. 𐑕𐑰 𐑑 𐑦𐑑 𐑞𐑨𐑑 𐑿 𐑑𐑮𐑳𐑚𐑩𐑤 𐑳𐑕 𐑯𐑴 𐑥𐑹, 𐑓𐑹 𐑞 𐑒𐑳𐑕𐑑𐑩𐑥 𐑕𐑑𐑱𐑑𐑕 𐑞𐑨𐑑 𐑿 𐑥𐑱 𐑦𐑯𐑝𐑴𐑒 𐑕𐑻𐑧𐑯𐑛𐑻 𐑚𐑳𐑑 𐑢𐑳𐑯𐑕. 𐑦𐑓 𐑢𐑰 𐑥𐑰𐑑 𐑩𐑜𐑱𐑯, 𐑲 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑕𐑴 𐑥𐑻𐑕𐑦𐑓𐑩𐑤.

note: [message]: speaker=King Eldaric IV
en_GB: We have run out of time... The crops shall spoil, we’ll starve!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑞 𐑒𐑮𐑪𐑐𐑕 𐑖𐑨𐑤 𐑕𐑐𐑶𐑤, 𐑢𐑰'𐑤 𐑕𐑑𐑸𐑝!

note: [message]: speaker=second_unit
en_GB: Die, Wesfolk scum!
target: 𐑛𐑲, ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑕𐑒𐑩𐑥!

note: [message]: speaker=Prince Haldric
en_GB: Feel my wrath, you fiend!
target: 𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔, 𐑿 𐑓𐑰𐑯𐑛!

note: [scenario]: id=02_The_Fall
en_GB: The Fall
target: 𐑞 ·𐑓𐑷𐑤

note: [objective]: condition=lose
en_GB: Death of King Eldaric IV
target: 𐑛𐑧𐑔 𐑝 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞

note: [objective]: condition=lose
en_GB: Orcs kill the Wesfolk Leader
target: 𐑹𐑒𐑕 𐑒𐑦𐑤 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑰𐑛𐑻

note: [message]: speaker=King Eldaric IV
en_GB: Haldric, things have not gone well! The orcs have arrived. We met them at the north keep but they were just too many. They have flanked us to the east in the mountains. I have my personal guards holding the pass to the north, but they won’t be able to last long... We must evacuate our home.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑔𐑦𐑙𐑟 𐑣𐑨𐑝 𐑯𐑪𐑑 𐑜𐑪𐑯 𐑢𐑧𐑤! 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛. 𐑢𐑰 𐑥𐑧𐑑 𐑞𐑧𐑥 𐑨𐑑 𐑞 𐑯𐑹𐑔 𐑒𐑰𐑐 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑻 𐑡𐑳𐑕𐑑 𐑑𐑵 𐑥𐑧𐑯𐑦. 𐑞𐑱 𐑣𐑨𐑝 𐑓𐑤𐑨𐑙𐑒𐑑 𐑳𐑕 𐑑 𐑞 𐑰𐑕𐑑 𐑦𐑯 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑲 𐑣𐑨𐑝 𐑥𐑲 𐑐𐑻𐑕𐑩𐑯𐑩𐑤 𐑜𐑸𐑛𐑟 𐑣𐑴𐑤𐑛𐑦𐑙 𐑞 𐑐𐑭𐑕 𐑑 𐑞 𐑯𐑹𐑔, 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑤𐑭𐑕𐑑 𐑤𐑪𐑙... 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑦𐑝𐑨𐑒𐑘𐑩𐑱𐑑 𐑬𐑼 𐑣𐑴𐑥.

note: [message]: speaker=Tan-Erang
en_GB: Die! Die! Die!
target: 𐑛𐑲! 𐑛𐑲! 𐑛𐑲!

note: [message]: speaker=Wesfolk Leader
en_GB: This is going to get ugly...
target: 𐑞𐑦𐑕 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑜𐑧𐑑 𐑳𐑜𐑤𐑦...

note: [message]: speaker=King Eldaric IV
en_GB: Hurry! Only death awaits in this valley!
target: 𐑣𐑳𐑮𐑦! 𐑴𐑯𐑤𐑦 𐑛𐑧𐑔 𐑩𐑢𐑱𐑑𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑨𐑤𐑰!

note: [message]: speaker=King Eldaric IV
en_GB: Haldric, what say you on this matter?
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑪𐑑 𐑕𐑱 𐑿 𐑪𐑯 𐑞𐑦𐑕 𐑥𐑨𐑑𐑼?

note: [message]: speaker=Prince Haldric
en_GB: Hmm... after some thought...
target: 𐑣𐑥... 𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑔𐑷𐑑...

note: [option]: speaker=Prince Haldric
en_GB: I think that your skills may be useful. You may join us.
target: 𐑲 𐑔𐑦𐑙𐑒 𐑞𐑨𐑑 𐑿𐑼 𐑕𐑒𐑦𐑤𐑟 𐑥𐑱 𐑚𐑰 𐑿𐑕𐑓𐑩𐑤. 𐑿 𐑥𐑱 𐑡𐑶𐑯 𐑳𐑕.

note: [message]: speaker=Wesfolk Leader
en_GB: Let there be peace between us, our survival depends on it.
target: 𐑤𐑧𐑑 𐑞𐑺 𐑚𐑰 𐑐𐑰𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑳𐑕, 𐑬𐑼 𐑕𐑻𐑝𐑲𐑝𐑩𐑤 𐑛𐑦𐑐𐑧𐑯𐑛𐑟 𐑪𐑯 𐑦𐑑.

note: [message]: speaker=Prince Haldric
en_GB: So what shall I call you?
target: 𐑕𐑴 𐑢𐑪𐑑 𐑖𐑨𐑤 𐑲 𐑒𐑷𐑤 𐑿?

note: [message]: speaker=Wesfolk Leader
en_GB: The Lady Outlaw will do.
target: 𐑞 𐑤𐑱𐑛𐑦 𐑬𐑑𐑤𐑷 𐑢𐑦𐑤 𐑛𐑵.

note: [unit]: id=Lady Outlaw, type=$wesfolk_leader_store.type [command]: (id=Lady Outlaw)}
en_GB: Lady Outlaw
target: 𐑤𐑱𐑛𐑦 𐑬𐑑𐑤𐑷

note: [option]: speaker=Prince Haldric
en_GB: Your word can’t be trusted. Prepare to meet your gods!
target: 𐑿𐑼 𐑢𐑻𐑛 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑑𐑮𐑳𐑕𐑑𐑩𐑛. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑿𐑼 𐑜𐑪𐑛𐑟!

note: [message]: speaker=Prince Haldric
en_GB: She’s clever! Maybe I made the wrong choice. Well, at least she left some of her gold behind...
target: 𐑖𐑰'𐑟 𐑒𐑤𐑧𐑝𐑼! 𐑥𐑱𐑚𐑰 𐑲 𐑥𐑱𐑛 𐑞 𐑮𐑪𐑙 𐑗𐑶𐑕. 𐑢𐑧𐑤, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑖𐑰 𐑤𐑧𐑓𐑑 𐑕𐑳𐑥 𐑝 𐑣𐑻 𐑜𐑴𐑤𐑛 𐑚𐑦𐑣𐑲𐑯𐑛...

note: [message]: speaker=King Eldaric IV
en_GB: Son, you must lead our people through the south pass. I will remain behind to hold off these vile monsters for as long as I can.
target: 𐑕𐑳𐑯, 𐑿 𐑥𐑳𐑕𐑑 𐑤𐑧𐑛 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑔𐑮𐑵 𐑞 𐑕𐑬𐑔 𐑐𐑭𐑕. 𐑲 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑚𐑦𐑣𐑲𐑯𐑛 𐑑 𐑣𐑴𐑤𐑛 𐑪𐑓 𐑞𐑰𐑟 𐑝𐑲𐑤 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑓𐑹 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑲 𐑒𐑨𐑯.

note: [message]: speaker=Prince Haldric
en_GB: But, Father!
target: 𐑚𐑳𐑑, 𐑓𐑭𐑞𐑼!

note: [message]: speaker=King Eldaric IV
en_GB: It’s the only way. Go now, and don’t look back! Luck be with you!
target: 𐑦𐑑'𐑕 𐑞 𐑴𐑯𐑤𐑦 𐑢𐑱. 𐑜𐑴 𐑯𐑬, 𐑯 𐑛𐑴𐑯𐑑 𐑤𐑫𐑒 𐑚𐑨𐑒! 𐑤𐑳𐑒 𐑚𐑰 𐑢𐑦𐑞 𐑿!

note: [message]: speaker=King Eldaric IV
en_GB: We’re surrounded! The orcs have taken the southern pass! All is lost!
target: 𐑢𐑰'𐑼 𐑕𐑼𐑬𐑯𐑛𐑩𐑛! 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑐𐑭𐑕! 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!

note: [message]: speaker=King Eldaric IV
en_GB: We’re surrounded! I can see their reinforcements! All is lost!
target: 𐑢𐑰'𐑼 𐑕𐑼𐑬𐑯𐑛𐑩𐑛! 𐑲 𐑒𐑨𐑯 𐑕𐑰 𐑞𐑺 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕! 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!

note: [message]: speaker=Prince Haldric
en_GB: Our home! Where shall we go!
target: 𐑬𐑼 𐑣𐑴𐑥! 𐑢𐑺 𐑖𐑨𐑤 𐑢𐑰 𐑜𐑴!

note: [message]: speaker=King Eldaric IV
en_GB: There can be no looking back! We must go south.
target: 𐑞𐑺 𐑒𐑨𐑯 𐑚𐑰 𐑯𐑴 𐑤𐑫𐑒𐑦𐑙 𐑚𐑨𐑒! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑕𐑬𐑔.

note: [scenario]: id=03_A_Harrowing_Escape
en_GB: A Harrowing Escape
target: 𐑩 ·𐑣𐑨𐑮𐑴𐑦𐑙 ·𐑦𐑕𐑒𐑱𐑐

note: [side]: type=Noble Commander, id=Prince Haldric [side]: id=Prince Haldric, type=Noble Commander [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
en_GB: Refugees
target: 𐑮𐑧𐑓𐑿𐑡𐑰𐑟

note: [message]: speaker=Prince Haldric
en_GB: Argh, the orcish vanguard must have flanked us even further to the east! They’re already holding the mouth of the pass. We have to get out of the mountain pass before winter comes or we’re all dead meat!
target: 𐑸𐑜, 𐑞 𐑹𐑒𐑦𐑖 𐑝𐑨𐑯𐑜𐑸𐑛 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑓𐑤𐑨𐑙𐑒𐑑 𐑳𐑕 𐑰𐑝𐑩𐑯 𐑓𐑻𐑞𐑼 𐑑 𐑞 𐑰𐑕𐑑! 𐑞𐑱'𐑼 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑴𐑤𐑛𐑦𐑙 𐑞 𐑥𐑬𐑔 𐑝 𐑞 𐑐𐑭𐑕. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯 𐑐𐑭𐑕 𐑚𐑦𐑓𐑹 𐑢𐑦𐑯𐑑𐑼 𐑒𐑳𐑥𐑟 𐑹 𐑢𐑰'𐑼 𐑷𐑤 𐑛𐑧𐑛 𐑥𐑰𐑑!

note: [message]: speaker=Prince Haldric
en_GB: Father, I wish you were here...
target: 𐑓𐑭𐑞𐑼, 𐑲 𐑢𐑦𐑖 𐑿 𐑢𐑻 𐑣𐑽...

note: [message]: speaker=Lady Outlaw
en_GB: I’d drop the sentiment and pick up your sword. There’s plenty of fighting ahead of us!
target: 𐑲'𐑛𐑰 𐑛𐑮𐑪𐑐 𐑞 𐑕𐑧𐑯𐑑𐑦𐑥𐑩𐑯𐑑 𐑯 𐑐𐑦𐑒 𐑳𐑐 𐑿𐑼 𐑕𐑹𐑛. 𐑞𐑺'𐑟 𐑐𐑤𐑧𐑯𐑑𐑰 𐑝 𐑓𐑲𐑑𐑦𐑙 𐑩𐑣𐑧𐑛 𐑝 𐑳𐑕!

note: [unit]: id=Burin the Lost, type=Dwarvish Steelclad
en_GB: Burin the Lost
target: ·𐑚𐑻𐑦𐑯 𐑞 𐑤𐑪𐑕𐑑

note: [message]: speaker=Burin the Lost
en_GB: Burin, Burin the Lost. Who be ye?
target: ·𐑚𐑻𐑦𐑯, ·𐑚𐑻𐑦𐑯 𐑞 𐑤𐑪𐑕𐑑. 𐑣𐑵 𐑚𐑰 𐑘𐑰?

note: [message]: speaker=Prince Haldric
en_GB: I’m Prince Haldric, we have little time to talk. We must make haste through the pass... What are you?
target: 𐑲'𐑧𐑥 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑰 𐑣𐑨𐑝 𐑤𐑦𐑑𐑩𐑤 𐑑𐑲𐑥 𐑑 𐑑𐑷𐑒. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑 𐑔𐑮𐑵 𐑞 𐑐𐑭𐑕... 𐑢𐑪𐑑 𐑸 𐑿?

note: [message]: speaker=Burin the Lost
en_GB: I’m a dwarf, you fool of a boy! I got lost while exploring deep underground, almost a century ago. I’ve never found my way home. But it seems nice enough here.
target: 𐑲'𐑧𐑥 𐑩 𐑛𐑢𐑹𐑓, 𐑿 𐑓𐑵𐑤 𐑝 𐑩 𐑚𐑶! 𐑲 𐑜𐑪𐑑 𐑤𐑪𐑕𐑑 𐑢𐑲𐑤 𐑦𐑒𐑕𐑐𐑤𐑹𐑦𐑙 𐑛𐑰𐑐 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛, 𐑷𐑤𐑥𐑴𐑕𐑑 𐑩 𐑕𐑧𐑯𐑑𐑘𐑼𐑦 𐑩𐑜𐑴. 𐑲'𐑝 𐑯𐑧𐑝𐑼 𐑓𐑬𐑯𐑛 𐑥𐑲 𐑢𐑱 𐑣𐑴𐑥. 𐑚𐑳𐑑 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑯𐑲𐑕 𐑦𐑯𐑳𐑓 𐑣𐑽.

note: [message]: speaker=Prince Haldric
en_GB: Nice? The orcs have come, and we must flee!
target: 𐑯𐑲𐑕? 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑒𐑳𐑥, 𐑯 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑤𐑰!

note: [message]: speaker=Burin the Lost
en_GB: Orcs! It’s been a long time since I felt the satisfying crunch of one of those under my axe. Time for a fight!
target: 𐑹𐑒𐑕! 𐑦𐑑'𐑕 𐑚𐑰𐑯 𐑩 𐑤𐑪𐑙 𐑑𐑲𐑥 𐑕𐑦𐑯𐑕 𐑲 𐑓𐑧𐑤𐑑 𐑞 𐑕𐑨𐑑𐑦𐑕𐑓𐑲𐑦𐑙 𐑒𐑮𐑩𐑯𐑗 𐑝 𐑢𐑳𐑯 𐑝 𐑞𐑴𐑟 𐑳𐑯𐑛𐑼 𐑥𐑲 𐑨𐑒𐑕. 𐑑𐑲𐑥 𐑓𐑹 𐑩 𐑓𐑲𐑑!

note: [message]: speaker=Prince Haldric
en_GB: You’ve fought orcs before?
target: 𐑿'𐑝 𐑓𐑷𐑑 𐑹𐑒𐑕 𐑚𐑦𐑓𐑹?

note: [message]: speaker=Burin the Lost
en_GB: Fool boy! Where did you grow up? Enough of this, let’s go get some orcs!
target: 𐑓𐑵𐑤 𐑚𐑶! 𐑢𐑺 𐑛𐑦𐑛 𐑿 𐑜𐑮𐑴 𐑳𐑐? 𐑦𐑯𐑳𐑓 𐑝 𐑞𐑦𐑕, 𐑤𐑧𐑑'𐑕 𐑜𐑴 𐑜𐑧𐑑 𐑕𐑳𐑥 𐑹𐑒𐑕!

note: [message]: speaker=narrator
en_GB: SE — The River Road.
    SW — The Midlands.
target: 𐑕𐑬𐑔𐑰𐑕𐑑 - 𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛.
    SW - 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟.

note: [message]: speaker=Lady Outlaw
en_GB: Good. The Midlands are probably an orc-infested ruin by now.
target: 𐑜𐑫𐑛. 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑸 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑩𐑯 𐑹𐑒-𐑦𐑯𐑓𐑧𐑕𐑑𐑩𐑛 𐑮𐑵𐑦𐑯 𐑚𐑲 𐑯𐑬.

note: [option]: speaker=Prince Haldric
en_GB: We’ll go through the Midlands...
target: 𐑢𐑰'𐑤 𐑜𐑴 𐑔𐑮𐑵 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟...

note: [message]: speaker=Lady Outlaw
en_GB: I suspect that the Midlands might be in ruins by now.
target: 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑞𐑨𐑑 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑥𐑲𐑑 𐑚𐑰 𐑦𐑯 𐑮𐑵𐑦𐑯𐑟 𐑚𐑲 𐑯𐑬.

note: [message]: speaker=Tan-NauVong
en_GB: Come and get it!
target: 𐑒𐑳𐑥 𐑯 𐑜𐑧𐑑 𐑦𐑑!

note: [message]: type=Orcish Slayer
en_GB: Die, human.
target: 𐑛𐑲, 𐑣𐑿𐑥𐑩𐑯.

note: [message]: speaker=Prince Haldric
en_GB: Uh-oh!
target: 𐑩-𐑴!

note: [message]: speaker=Tan-Schmog
en_GB: I’ll not go so easily!
target: 𐑲'𐑤 𐑯𐑪𐑑 𐑜𐑴 𐑕𐑴 𐑰𐑟𐑦𐑤𐑦!

note: [message]: speaker=Prince Haldric
en_GB: We should make our way to Southbay. It is the largest city on the Isle. We should be able to make a stand there. Failing that, there’s always Clearwater Port.
target: 𐑢𐑰 𐑖𐑫𐑛 𐑥𐑱𐑒 𐑬𐑼 𐑢𐑱 𐑑 ·𐑕𐑬𐑔𐑚𐑱. 𐑦𐑑 𐑦𐑟 𐑞 𐑤𐑸𐑡𐑩𐑕𐑑 𐑕𐑦𐑑𐑦 𐑪𐑯 𐑞 𐑲𐑤. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑥𐑱𐑒 𐑩 𐑕𐑑𐑨𐑯𐑛 𐑞𐑺. 𐑓𐑱𐑤𐑦𐑙 𐑞𐑨𐑑, 𐑞𐑺'𐑟 𐑷𐑤𐑢𐑱𐑟 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑.

note: [scenario]: id=04a_The_Swamp_of_Esten
en_GB: The Swamp of Esten
target: 𐑞 ·𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯

note: [side]: type=Dark Sorcerer, id=Cleon [side]: type=Dark Sorcerer, id=Lollyra [side]: type=Dark Sorcerer, id=Clurka
en_GB: Cultists
target: 𐑒𐑩𐑤𐑑𐑦𐑕𐑑𐑕

note: [message]: speaker=narrator
en_GB: With great trepidation, Prince Haldric leads his refugee band into the Swamp of Esten. In the center of that very swamp a shroud of fog descends over young Prince Haldric.
target: 𐑢𐑦𐑞 𐑜𐑮𐑱𐑑 𐑑𐑮𐑧𐑐𐑦𐑛𐑱𐑖𐑩𐑯, 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑤𐑰𐑛𐑟 𐑣𐑦𐑟 𐑮𐑧𐑓𐑿𐑡𐑰 𐑚𐑨𐑯𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯. 𐑦𐑯 𐑞 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑞𐑨𐑑 𐑝𐑧𐑮𐑦 𐑕𐑢𐑭𐑥𐑐 𐑩 𐑖𐑮𐑬𐑛 𐑝 𐑓𐑪𐑜 𐑛𐑦𐑕𐑧𐑯𐑛𐑟 𐑴𐑝𐑼 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒.

note: [message]: speaker=Prince Haldric
en_GB: I have a very bad feeling about this. This awful swamp and its crazy cult... Before these troubles started we used to have to clear the swamp every spring and fall.
target: 𐑲 𐑣𐑨𐑝 𐑩 𐑝𐑧𐑮𐑦 𐑚𐑨𐑛 𐑓𐑰𐑤𐑦𐑙 𐑩𐑚𐑬𐑑 𐑞𐑦𐑕. 𐑞𐑦𐑕 𐑷𐑓𐑩𐑤 𐑕𐑢𐑭𐑥𐑐 𐑯 𐑦𐑑𐑕 𐑒𐑮𐑱𐑟𐑦 𐑒𐑩𐑤𐑑... 𐑚𐑦𐑓𐑹 𐑞𐑰𐑟 𐑑𐑮𐑳𐑚𐑩𐑤𐑟 𐑕𐑑𐑸𐑑𐑩𐑛 𐑢𐑰 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑣𐑨𐑝 𐑑 𐑒𐑤𐑽 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑧𐑝𐑮𐑦 𐑕𐑐𐑮𐑦𐑙 𐑯 𐑓𐑷𐑤.

note: [message]: speaker=Prince Haldric
en_GB: I suppose with the rampaging bands of murderous orcs roaming about that hasn’t been done in a while.
target: 𐑲 𐑕𐑩𐑐𐑴𐑟 𐑢𐑦𐑞 𐑞 𐑮𐑨𐑥𐑐𐑱𐑡𐑦𐑙 𐑚𐑨𐑯𐑛𐑟 𐑝 𐑥𐑻𐑛𐑼𐑩𐑕 𐑹𐑒𐑕 𐑮𐑴𐑥𐑦𐑙 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑 𐑣𐑨𐑟𐑯𐑑 𐑚𐑰𐑯 𐑛𐑳𐑯 𐑦𐑯 𐑩 𐑢𐑲𐑤.

note: [message]: speaker=Prince Haldric
en_GB: Wait, I think I hear something... To arms!
target: 𐑢𐑱𐑑, 𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑣𐑽 𐑕𐑳𐑥𐑔𐑦𐑙... 𐑑 𐑸𐑥𐑟!

note: [message]: speaker=Prince Haldric
en_GB: Careful, you don’t know what’s lurking in there!
target: 𐑒𐑺𐑓𐑩𐑤, 𐑿 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑'𐑕 𐑤𐑻𐑒𐑦𐑙 𐑦𐑯 𐑞𐑺!

note: [message]: speaker=Prince Haldric
en_GB: Maybe they’ll clear it some time after the APOCALYPSE is OVER!
target: 𐑥𐑱𐑚𐑰 𐑞𐑱𐑤 𐑒𐑤𐑽 𐑦𐑑 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑭𐑓𐑑𐑼 𐑞 𐑩𐑐𐑭𐑒𐑩𐑤𐑦𐑐𐑕 𐑦𐑟 𐑴𐑝𐑼!

note: [message]: speaker=Minister Edren
en_GB: Oooh! I take it you wouldn’t mind if I helped out?
target: 𐑵! 𐑲 𐑑𐑱𐑒 𐑦𐑑 𐑿 𐑢𐑫𐑛𐑯𐑑 𐑥𐑲𐑯𐑛 𐑦𐑓 𐑲 𐑣𐑧𐑤𐑐𐑑 𐑬𐑑?

note: [message]: speaker=unit
en_GB: Hey, there’s somebody hidden in the temple. Ack! Hold there!
target: 𐑣𐑱, 𐑞𐑺'𐑟 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑣𐑦𐑛𐑩𐑯 𐑦𐑯 𐑞 𐑑𐑧𐑥𐑐𐑩𐑤. 𐑨𐑒! 𐑣𐑴𐑤𐑛 𐑞𐑺!

note: [message]: speaker=narrator
en_GB: SW — The Oldwood Forest.
    Enter at Your Own Risk!
target: SW - 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛 𐑓𐑹𐑦𐑕𐑑.
    𐑧𐑯𐑑𐑼 𐑨𐑑 𐑿𐑼 𐑴𐑯 𐑮𐑦𐑕𐑒!

note: [message]: speaker=Lollyra
en_GB: May I live forever in Un-death!
target: 𐑥𐑱 𐑲 𐑤𐑦𐑝 𐑓𐑹𐑧𐑝𐑼 𐑦𐑯 𐑩𐑯-𐑛𐑧𐑔!

note: [message]: speaker=Clurka
en_GB: Ohh! To be risen again!
target: 𐑴𐑴! 𐑑 𐑚𐑰 𐑮𐑦𐑟𐑩𐑯 𐑩𐑜𐑱𐑯!

note: [message]: speaker=Cleon
en_GB: A prayer for life immortal!
target: 𐑩 𐑐𐑮𐑺 𐑓𐑹 𐑤𐑲𐑓 𐑦𐑥𐑹𐑑𐑩𐑤!

note: [message]: speaker=Sir Ruddry
en_GB: I don’t know who you are, but you can’t continue down this road! There is a horde of those orcs bigger than any army I’ve ever seen just down the road!
target: 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑣𐑵 𐑿 𐑸, 𐑚𐑳𐑑 𐑿 𐑒𐑭𐑯𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑛𐑬𐑯 𐑞𐑦𐑕 𐑮𐑴𐑛! 𐑞𐑺 𐑦𐑟 𐑩 𐑣𐑹𐑛 𐑝 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑚𐑦𐑜𐑻 𐑞𐑨𐑯 𐑧𐑯𐑦 𐑸𐑥𐑦 𐑲'𐑝 𐑧𐑝𐑼 𐑕𐑰𐑯 𐑡𐑳𐑕𐑑 𐑛𐑬𐑯 𐑞 𐑮𐑴𐑛!

note: [message]: speaker=Prince Haldric
en_GB: I’m Haldric; my father was King Eldaric IV in the lands northwest of here. Soldier, have you deserted your post?
target: 𐑲'𐑧𐑥 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒; 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑢𐑪𐑟 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑯𐑹𐑔𐑢𐑧𐑕𐑑 𐑝 𐑣𐑽. 𐑕𐑴𐑤𐑡𐑼, 𐑣𐑨𐑝 𐑿 𐑛𐑩𐑟𐑻𐑑𐑩𐑛 𐑿𐑼 𐑐𐑴𐑕𐑑?

note: [message]: speaker=Sir Ruddry
en_GB: No, Sir! I’m the sole survivor of the Clearwater Port expeditionary force. Trust me, you can’t continue down this road, Sir. Especially with the refugees, you’ll be slaughtered.
target: 𐑯𐑴, 𐑕𐑻! 𐑲'𐑧𐑥 𐑞 𐑕𐑴𐑤 𐑕𐑻𐑝𐑲𐑝𐑻 𐑝 𐑞 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑧𐑒𐑕𐑐𐑩𐑛𐑦𐑖𐑩𐑯𐑺𐑰 𐑓𐑹𐑕. 𐑑𐑮𐑳𐑕𐑑 𐑥𐑰, 𐑿 𐑒𐑭𐑯𐑑 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑛𐑬𐑯 𐑞𐑦𐑕 𐑮𐑴𐑛, 𐑕𐑻. 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟, 𐑿'𐑤 𐑚𐑰 𐑕𐑤𐑪𐑑𐑻𐑛.

note: [message]: speaker=Prince Haldric
en_GB: Tell me, does Clearwater Port still stand? Is the port free?
target: 𐑑𐑧𐑤 𐑥𐑰, 𐑛𐑳𐑟 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑕𐑑𐑦𐑤 𐑕𐑑𐑨𐑯𐑛? 𐑦𐑟 𐑞 𐑐𐑹𐑑 𐑓𐑮𐑰?

note: [message]: speaker=Sir Ruddry
en_GB: As far as I know, Sir. We have a large army, and they were pressing all able bodied men and boys into service when I left. That orcish army is huge, but they haven’t met the main body of our forces yet.
target: 𐑨𐑟 𐑓𐑸 𐑨𐑟 𐑲 𐑯𐑴, 𐑕𐑻. 𐑢𐑰 𐑣𐑨𐑝 𐑩 𐑤𐑸𐑡 𐑸𐑥𐑦, 𐑯 𐑞𐑱 𐑢𐑻 𐑐𐑮𐑧𐑕𐑦𐑙 𐑷𐑤 𐑱𐑚𐑩𐑤 𐑚𐑭𐑛𐑰𐑛 𐑥𐑧𐑯 𐑯 𐑚𐑶𐑟 𐑦𐑯𐑑𐑫 𐑕𐑻𐑝𐑦𐑕 𐑢𐑧𐑯 𐑲 𐑤𐑧𐑓𐑑. 𐑞𐑨𐑑 𐑹𐑒𐑦𐑖 𐑸𐑥𐑦 𐑦𐑟 𐑣𐑿𐑡, 𐑚𐑳𐑑 𐑞𐑱 𐑣𐑨𐑝𐑯𐑑 𐑥𐑧𐑑 𐑞 𐑥𐑱𐑯 𐑚𐑪𐑛𐑦 𐑝 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑘𐑧𐑑.

note: [message]: speaker=Prince Haldric
en_GB: Well, we can’t go back, and the road ahead is blocked. I guess we’ll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port or Southbay.
target: 𐑢𐑧𐑤, 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑜𐑴 𐑚𐑨𐑒, 𐑯 𐑞 𐑮𐑴𐑛 𐑩𐑣𐑧𐑛 𐑦𐑟 𐑚𐑤𐑪𐑒𐑑. 𐑲 𐑜𐑧𐑕 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑕𐑒 𐑦𐑑 𐑯 𐑜𐑴 𐑔𐑮𐑵 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛 𐑓𐑹𐑦𐑕𐑑, 𐑞𐑧𐑯 𐑥𐑱𐑒 𐑩 𐑚𐑮𐑱𐑒 𐑓𐑹 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑹 ·𐑕𐑬𐑔𐑚𐑱.

note: [message]: speaker=Burin the Lost
en_GB: Oh great, now a forest... I should have stayed at home and took my chances with the orcs!
target: 𐑴 𐑜𐑮𐑱𐑑, 𐑯𐑬 𐑩 𐑓𐑹𐑦𐑕𐑑... 𐑲 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑕𐑑𐑱𐑛 𐑨𐑑 𐑣𐑴𐑥 𐑯 𐑑𐑫𐑒 𐑥𐑲 𐑗𐑭𐑯𐑕𐑩𐑟 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕!

note: [message]: speaker=Sir Ladoc [message]: speaker=Sir Ruddry
en_GB: Sir, if you don’t mind, I’ll go with you.
target: 𐑕𐑻, 𐑦𐑓 𐑿 𐑛𐑴𐑯𐑑 𐑥𐑲𐑯𐑛, 𐑲'𐑤 𐑜𐑴 𐑢𐑦𐑞 𐑿.

note: [message]: speaker=Lady Outlaw
en_GB: On we go...
target: 𐑪𐑯 𐑢𐑰 𐑜𐑴...

note: [message]: speaker=Prince Haldric
en_GB: We have run out of time... We’ll be trapped in this swamp when winter arrives!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑢𐑭𐑥𐑐 𐑢𐑧𐑯 𐑢𐑦𐑯𐑑𐑼 𐑼𐑲𐑝𐑟!

note: [scenario]: id=04b_The_Midlands
en_GB: The Midlands
target: 𐑞 ·𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟

note: [side]: type=Orcish Warlord, id=Tan-Bok
en_GB: Tan-Bok
target: 𐑑𐑨𐑯-𐑚𐑭𐑒

note: [side]: type=Orcish Warlord, id=Tan-Hogar
en_GB: Tan-Hogar
target: 𐑑𐑨𐑯-𐑣𐑴𐑜𐑸

note: [message]: speaker=narrator
en_GB: Prince Haldric leads his refugee band into the Midlands and smoke is in the air.
target: 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑤𐑰𐑛𐑟 𐑣𐑦𐑟 𐑮𐑧𐑓𐑿𐑡𐑰 𐑚𐑨𐑯𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑯 𐑕𐑥𐑴𐑒 𐑦𐑟 𐑦𐑯 𐑞 𐑺.

note: [message]: speaker=Prince Haldric
en_GB: It is as we suspected, the orcs have sacked the Midlands. This is not a civilized way to fight a war! Look there, there are still orcs about... To arms!
target: 𐑦𐑑 𐑦𐑟 𐑨𐑟 𐑢𐑰 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛, 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑕𐑨𐑒𐑑 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑩 𐑕𐑦𐑝𐑦𐑤𐑲𐑟𐑛 𐑢𐑱 𐑑 𐑓𐑲𐑑 𐑩 𐑢𐑹! 𐑤𐑫𐑒 𐑞𐑺, 𐑞𐑺 𐑸 𐑕𐑑𐑦𐑤 𐑹𐑒𐑕 𐑩𐑚𐑬𐑑... 𐑑 𐑸𐑥𐑟!

note: [message]: speaker=Burin the Lost
en_GB: All right! Charge!
target: 𐑷𐑤 𐑮𐑲𐑑! 𐑗𐑸𐑡!

note: [message]: speaker=Lady Outlaw
en_GB: Feel my wrath, you orcish scum!
target: 𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔, 𐑿 𐑹𐑒𐑦𐑖 𐑕𐑒𐑩𐑥!

note: [message]: speaker=Tan-Vrodis
en_GB: HUMANS... I see humans!
target: 𐑣𐑿𐑥𐑩𐑯𐑟... 𐑲 𐑕𐑰 𐑣𐑿𐑥𐑩𐑯𐑟!

note: [message]: speaker=Tan-Bok
en_GB: Ha, Hogar! You said we wouldn’t see any action this far back from the front.
target: 𐑣𐑭, 𐑣𐑴𐑜𐑸! 𐑿 𐑕𐑧𐑛 𐑢𐑰 𐑢𐑫𐑛𐑯𐑑 𐑕𐑰 𐑧𐑯𐑦 𐑨𐑒𐑖𐑩𐑯 𐑞𐑦𐑕 𐑓𐑸 𐑚𐑨𐑒 𐑓𐑮𐑪𐑥 𐑞 𐑓𐑮𐑳𐑯𐑑.

note: [message]: speaker=Tan-Hogar
en_GB: Shut yer mouth! Let’s just get ’em.
target: 𐑖𐑳𐑑 𐑘𐑻 𐑥𐑬𐑔! 𐑤𐑧𐑑'𐑕 𐑡𐑳𐑕𐑑 𐑜𐑧𐑑 '𐑧𐑥.

note: [message]: speaker=narrator
en_GB: SW — Southbay.
target: SW - ·𐑕𐑬𐑔𐑚𐑱.

note: [event]
en_GB: Grilg
target: ·𐑜𐑮𐑦𐑤𐑜

note: [message]: speaker=Grilg
en_GB: What? More humans here? Get them!
target: 𐑢𐑪𐑑? 𐑥𐑹 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑽? 𐑜𐑧𐑑 𐑞𐑧𐑥!

note: [message]: speaker=Vrogar
en_GB: How’d they get behind us? I hate to miss such tasty meat.
target: 𐑣𐑬𐑛 𐑞𐑱 𐑜𐑧𐑑 𐑚𐑦𐑣𐑲𐑯𐑛 𐑳𐑕? 𐑲 𐑣𐑱𐑑 𐑑 𐑥𐑦𐑕 𐑕𐑳𐑗 𐑑𐑱𐑕𐑑𐑰 𐑥𐑰𐑑.

note: [message]: speaker=Tan-Hogar
en_GB: Better him than me! Reserves!
target: 𐑚𐑧𐑑𐑼 𐑣𐑦𐑥 𐑞𐑨𐑯 𐑥𐑰! 𐑮𐑦𐑟𐑻𐑝𐑟!

note: [message]: speaker=Tan-Bok
en_GB: Hogar was a fool! Reserves!
target: 𐑣𐑴𐑜𐑸 𐑢𐑪𐑟 𐑩 𐑓𐑵𐑤! 𐑮𐑦𐑟𐑻𐑝𐑟!

note: [message]: speaker=Sir Ladoc
en_GB: Hold there! You can not pass. You’ve already stumbled on the orcish rear guard. The main body of their forces is on the road to Southbay. It is an army of nightmarish size.
target: 𐑣𐑴𐑤𐑛 𐑞𐑺! 𐑿 𐑒𐑨𐑯 𐑯𐑪𐑑 𐑐𐑭𐑕. 𐑿'𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑕𐑑𐑩𐑥𐑚𐑩𐑤𐑛 𐑪𐑯 𐑞 𐑹𐑒𐑦𐑖 𐑮𐑽 𐑜𐑸𐑛. 𐑞 𐑥𐑱𐑯 𐑚𐑪𐑛𐑦 𐑝 𐑞𐑺 𐑓𐑹𐑕𐑩𐑟 𐑦𐑟 𐑪𐑯 𐑞 𐑮𐑴𐑛 𐑑 ·𐑕𐑬𐑔𐑚𐑱. 𐑦𐑑 𐑦𐑟 𐑩𐑯 𐑸𐑥𐑦 𐑝 𐑯𐑲𐑑𐑥𐑺𐑦𐑖 𐑕𐑲𐑟.

note: [message]: speaker=Prince Haldric
en_GB: I’m Haldric, my father was King Eldaric IV in the lands northwest of here. Soldier, aren’t you on the wrong side of the lines?
target: 𐑲'𐑧𐑥 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑢𐑪𐑟 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑞 ·𐑓𐑹𐑞 𐑦𐑯 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑯𐑹𐑔𐑢𐑧𐑕𐑑 𐑝 𐑣𐑽. 𐑕𐑴𐑤𐑡𐑼, 𐑸𐑯𐑑 𐑿 𐑪𐑯 𐑞 𐑮𐑪𐑙 𐑕𐑲𐑛 𐑝 𐑞 𐑤𐑲𐑯𐑟?

note: [message]: speaker=Sir Ladoc
en_GB: They overran my post. I got hit on the head pretty good. When I came to the orcish army had already passed my position.
target: 𐑞𐑱 𐑴𐑝𐑻𐑮𐑨𐑯 𐑥𐑲 𐑐𐑴𐑕𐑑. 𐑲 𐑜𐑪𐑑 𐑣𐑦𐑑 𐑪𐑯 𐑞 𐑣𐑧𐑛 𐑐𐑮𐑦𐑑𐑦 𐑜𐑫𐑛. 𐑢𐑧𐑯 𐑲 𐑒𐑱𐑥 𐑑 𐑞 𐑹𐑒𐑦𐑖 𐑸𐑥𐑦 𐑣𐑨𐑛 𐑷𐑤𐑮𐑧𐑛𐑦 𐑐𐑭𐑕𐑑 𐑥𐑲 𐑐𐑩𐑟𐑦𐑖𐑩𐑯.

note: [message]: speaker=Prince Haldric
en_GB: Tell me, how fares Southbay?
target: 𐑑𐑧𐑤 𐑥𐑰, 𐑣𐑬 𐑓𐑺𐑟 ·𐑕𐑬𐑔𐑚𐑱?

note: [message]: speaker=Sir Ladoc
en_GB: Southbay won’t fall without one hell of a fight, sir. They’ll stand to the last! I only wish I was there!
target: ·𐑕𐑬𐑔𐑚𐑱 𐑢𐑴𐑯𐑑 𐑓𐑷𐑤 𐑢𐑦𐑞𐑬𐑑 𐑢𐑳𐑯 𐑣𐑧𐑤 𐑝 𐑩 𐑓𐑲𐑑, 𐑕𐑻. 𐑞𐑱𐑤 𐑕𐑑𐑨𐑯𐑛 𐑑 𐑞 𐑤𐑭𐑕𐑑! 𐑲 𐑴𐑯𐑤𐑦 𐑢𐑦𐑖 𐑲 𐑢𐑪𐑟 𐑞𐑺!

note: [message]: speaker=Prince Haldric
en_GB: Well, we can’t go back, and the road ahead is blocked... I guess we’ll have to risk it and go through the Oldwood forest, then make a break for Clearwater Port.
target: 𐑢𐑧𐑤, 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑜𐑴 𐑚𐑨𐑒, 𐑯 𐑞 𐑮𐑴𐑛 𐑩𐑣𐑧𐑛 𐑦𐑟 𐑚𐑤𐑪𐑒𐑑... 𐑲 𐑜𐑧𐑕 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑕𐑒 𐑦𐑑 𐑯 𐑜𐑴 𐑔𐑮𐑵 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛 𐑓𐑹𐑦𐑕𐑑, 𐑞𐑧𐑯 𐑥𐑱𐑒 𐑩 𐑚𐑮𐑱𐑒 𐑓𐑹 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑.

note: [message]: speaker=Burin the Lost
en_GB: Oh great, now a forest. I should have stayed at home and took my chances with the orcs!
target: 𐑴 𐑜𐑮𐑱𐑑, 𐑯𐑬 𐑩 𐑓𐑹𐑦𐑕𐑑. 𐑲 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑕𐑑𐑱𐑛 𐑨𐑑 𐑣𐑴𐑥 𐑯 𐑑𐑫𐑒 𐑥𐑲 𐑗𐑭𐑯𐑕𐑩𐑟 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕!

note: [message]: speaker=Prince Haldric
en_GB: We have run out of time... We’ll be trapped in the midlands when winter comes!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 𐑢𐑧𐑯 𐑢𐑦𐑯𐑑𐑼 𐑒𐑳𐑥𐑟!

note: [scenario]: id=05_The_Oldwood
en_GB: The Oldwood
target: 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛

note: [side]: type=Ancient Wose, id=Elilmaldur-Rithrandil
en_GB: Elilmaldur-Rithrandil
target: ·𐑧𐑤𐑦𐑤𐑥𐑨𐑤𐑛𐑻-𐑮𐑦𐑔𐑮𐑨𐑯𐑛𐑦𐑤

note: [objective]: condition=lose
en_GB: Death of Elilmaldur-Rithrandil
target: 𐑛𐑧𐑔 𐑝 ·𐑧𐑤𐑦𐑤𐑥𐑨𐑤𐑛𐑻-𐑮𐑦𐑔𐑮𐑨𐑯𐑛𐑦𐑤

note: [message]: speaker=narrator
en_GB: Haldric’s band finds itself at the heart of the Oldwood Forest. The road quickly narrows and becomes little more than a path. Branches reach high overhead, blocking almost all of the light... The ominous noises of the deep woods echo all around.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑚𐑨𐑯𐑛 𐑓𐑲𐑯𐑛𐑟 𐑦𐑑𐑕𐑧𐑤𐑓 𐑨𐑑 𐑞 𐑣𐑸𐑑 𐑝 𐑞 ·𐑴𐑤𐑛𐑢𐑫𐑛 𐑓𐑹𐑦𐑕𐑑. 𐑞 𐑮𐑴𐑛 𐑒𐑢𐑦𐑒𐑤𐑦 𐑯𐑺𐑴𐑟 𐑯 𐑚𐑦𐑒𐑳𐑥𐑟 𐑤𐑦𐑑𐑩𐑤 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑐𐑭𐑔. 𐑚𐑮𐑭𐑯𐑗𐑩𐑟 𐑮𐑰𐑗 𐑣𐑲 𐑴𐑝𐑼𐑣𐑧𐑛, 𐑚𐑤𐑪𐑒𐑦𐑙 𐑷𐑤𐑥𐑴𐑕𐑑 𐑷𐑤 𐑝 𐑞 𐑤𐑲𐑑... 𐑞 𐑭𐑥𐑩𐑯𐑩𐑕 𐑯𐑶𐑟𐑩𐑟 𐑝 𐑞 𐑛𐑰𐑐 𐑢𐑫𐑛𐑟 𐑧𐑒𐑴 𐑷𐑤 𐑩𐑮𐑬𐑯𐑛.

note: [message]: speaker=Burin the Lost
en_GB: Will this evil forest ever end! There are mosquitoes as big as my fist in here, and these nasty old trees are giving me the creeps.
target: 𐑢𐑦𐑤 𐑞𐑦𐑕 𐑰𐑝𐑩𐑤 𐑓𐑹𐑦𐑕𐑑 𐑧𐑝𐑼 𐑧𐑯𐑛! 𐑞𐑺 𐑸 𐑥𐑩𐑕𐑒𐑰𐑑𐑴𐑟 𐑨𐑟 𐑚𐑦𐑜 𐑨𐑟 𐑥𐑲 𐑓𐑦𐑕𐑑 𐑦𐑯 𐑣𐑽, 𐑯 𐑞𐑰𐑟 𐑯𐑭𐑕𐑑𐑦 𐑴𐑤𐑛 𐑑𐑮𐑰𐑟 𐑸 𐑜𐑦𐑝𐑦𐑙 𐑥𐑰 𐑞 𐑒𐑮𐑰𐑐𐑕.

note: [message]: speaker=Prince Haldric
en_GB: Quiet. Listen, I think I hear something.
target: 𐑒𐑢𐑲𐑧𐑑. 𐑤𐑦𐑕𐑩𐑯, 𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑣𐑽 𐑕𐑳𐑥𐑔𐑦𐑙.

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: All I hear are more tree-foes!
target: 𐑷𐑤 𐑲 𐑣𐑽 𐑸 𐑥𐑹 𐑑𐑮𐑰-𐑓𐑴𐑟!

note: [message]: speaker=Prince Haldric
en_GB: That tree, it speaks! No— No— We are tree-friends, really!
target: 𐑞𐑨𐑑 𐑑𐑮𐑰, 𐑦𐑑 𐑕𐑐𐑰𐑒𐑕! 𐑯𐑴- 𐑯𐑴- 𐑢𐑰 𐑸 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛𐑟, 𐑮𐑾𐑤𐑦!

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: Your kind has long come with your axes, some tree-friends you are. Still, you seem less of a menace than these new monsters that have come to plague us. They cut the trees, and burn the trees for no reason at all!
target: 𐑿𐑼 𐑒𐑲𐑯𐑛 𐑣𐑨𐑟 𐑤𐑪𐑙 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑿𐑼 𐑺𐑱𐑩𐑒𐑕𐑩𐑟, 𐑕𐑳𐑥 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛𐑟 𐑿 𐑸. 𐑕𐑑𐑦𐑤, 𐑿 𐑕𐑰𐑥 𐑤𐑧𐑕 𐑝 𐑩 𐑥𐑧𐑯𐑩𐑕 𐑞𐑨𐑯 𐑞𐑰𐑟 𐑯𐑿 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑐𐑤𐑱𐑜 𐑳𐑕. 𐑞𐑱 𐑒𐑳𐑑 𐑞 𐑑𐑮𐑰𐑟, 𐑯 𐑚𐑻𐑯 𐑞 𐑑𐑮𐑰𐑟 𐑓𐑹 𐑯𐑴 𐑮𐑰𐑟𐑩𐑯 𐑨𐑑 𐑷𐑤!

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: You claim to be a tree-friend; show it to be true. For we are in dire need, or you may meet your fate with the rest of these monsters.
target: 𐑿 𐑒𐑤𐑱𐑥 𐑑 𐑚𐑰 𐑩 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛; 𐑖𐑴 𐑦𐑑 𐑑 𐑚𐑰 𐑑𐑮𐑵. 𐑓𐑹 𐑢𐑰 𐑸 𐑦𐑯 𐑛𐑲𐑮 𐑯𐑰𐑛, 𐑹 𐑿 𐑥𐑱 𐑥𐑰𐑑 𐑿𐑼 𐑓𐑱𐑑 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟.

note: [message]: speaker=unit
en_GB: The temple has already been looted, but the entrance to its catacombs seems to be blocked by a wall of magical energy.
target: 𐑞 𐑑𐑧𐑥𐑐𐑩𐑤 𐑣𐑨𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑚𐑰𐑯 𐑤𐑵𐑑𐑩𐑛, 𐑚𐑳𐑑 𐑞 𐑧𐑯𐑑𐑮𐑩𐑯𐑕 𐑑 𐑦𐑑𐑕 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑕𐑰𐑥𐑟 𐑑 𐑚𐑰 𐑚𐑤𐑪𐑒𐑑 𐑚𐑲 𐑩 𐑢𐑷𐑤 𐑝 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑧𐑯𐑼𐑡𐑦.

note: [message]: speaker=Tan-Rugar
en_GB: Stupid stinking trees, we’ll show you!
target: 𐑕𐑑𐑵𐑐𐑦𐑛 𐑕𐑑𐑦𐑙𐑒𐑦𐑙 𐑑𐑮𐑰𐑟, 𐑢𐑰'𐑤 𐑖𐑴 𐑿!

note: [message]: speaker=Tan-Gralg
en_GB: Chop ’em down. It’s cool in these woods, I think we need a fire!
target: 𐑗𐑪𐑐 '𐑧𐑥 𐑛𐑬𐑯. 𐑦𐑑'𐑕 𐑒𐑵𐑤 𐑦𐑯 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟, 𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑯𐑰𐑛 𐑩 𐑓𐑲𐑼!

note: [message]: speaker=Prince Haldric
en_GB: Without the help of these tree-folk we’ll be trapped in these woods till we die! There will be nothing to hold the orcs back!
target: 𐑢𐑦𐑞𐑬𐑑 𐑞 𐑣𐑧𐑤𐑐 𐑝 𐑞𐑰𐑟 𐑑𐑮𐑰-𐑓𐑴𐑒 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟 𐑑𐑦𐑤 𐑢𐑰 𐑛𐑲! 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑯𐑳𐑔𐑦𐑙 𐑑 𐑣𐑴𐑤𐑛 𐑞 𐑹𐑒𐑕 𐑚𐑨𐑒!

note: [message]: speaker=Burin the Lost
en_GB: Stupid tree-folk.
target: 𐑕𐑑𐑵𐑐𐑦𐑛 𐑑𐑮𐑰-𐑓𐑴𐑒.

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: On this day you have proved yourself to be a tree-friend. For so long your kind has only come with sharp blades to harm my kind. You come to build these buildings of stone. Our roots may be slow, but they are strong. We will eventually claim all of the stones back for the earth.
target: 𐑪𐑯 𐑞𐑦𐑕 𐑛𐑱 𐑿 𐑣𐑨𐑝 𐑐𐑮𐑵𐑝𐑛 𐑿𐑼𐑕𐑧𐑤𐑓 𐑑 𐑚𐑰 𐑩 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛. 𐑓𐑹 𐑕𐑴 𐑤𐑪𐑙 𐑿𐑼 𐑒𐑲𐑯𐑛 𐑣𐑨𐑟 𐑴𐑯𐑤𐑦 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑖𐑸𐑐 𐑚𐑤𐑱𐑛𐑟 𐑑 𐑣𐑸𐑥 𐑥𐑲 𐑒𐑲𐑯𐑛. 𐑿 𐑒𐑳𐑥 𐑑 𐑚𐑦𐑤𐑛 𐑞𐑰𐑟 𐑚𐑦𐑤𐑛𐑦𐑙𐑟 𐑝 𐑕𐑑𐑴𐑯. 𐑬𐑼 𐑮𐑵𐑑𐑕 𐑥𐑱 𐑚𐑰 𐑕𐑤𐑴, 𐑚𐑳𐑑 𐑞𐑱 𐑸 𐑕𐑑𐑮𐑪𐑙. 𐑢𐑰 𐑢𐑦𐑤 𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰 𐑒𐑤𐑱𐑥 𐑷𐑤 𐑝 𐑞 𐑕𐑑𐑴𐑯𐑟 𐑚𐑨𐑒 𐑓𐑹 𐑞 𐑻𐑔.

note: [message]: speaker=Prince Haldric
en_GB: Well, I suspect you won’t have to worry about my kind for much longer. The orcs have come, and they are taking this Isle!
target: 𐑢𐑧𐑤, 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑 𐑿 𐑢𐑴𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑥𐑲 𐑒𐑲𐑯𐑛 𐑓𐑹 𐑥𐑳𐑗 𐑤𐑪𐑙𐑜𐑼. 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑒𐑳𐑥, 𐑯 𐑞𐑱 𐑸 𐑑𐑱𐑒𐑦𐑙 𐑞𐑦𐑕 𐑲𐑤!

note: [message]: speaker=Prince Haldric
en_GB: Can you help us fight the orcs?
target: 𐑒𐑨𐑯 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑓𐑲𐑑 𐑞 𐑹𐑒𐑕?

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: My kind are bound to the forest, we would be of little help to you beyond our borders. Maybe we could still be of some aid to you. In a war of your people some time ago one of your kings trapped an evil lich in the catacombs of the temple at the heart of the wood. We were there, we were watching.
target: 𐑥𐑲 𐑒𐑲𐑯𐑛 𐑸 𐑚𐑬𐑯𐑛 𐑑 𐑞 𐑓𐑹𐑦𐑕𐑑, 𐑢𐑰 𐑢𐑫𐑛 𐑚𐑰 𐑝 𐑤𐑦𐑑𐑩𐑤 𐑣𐑧𐑤𐑐 𐑑 𐑿 𐑚𐑦𐑘𐑪𐑯𐑛 𐑬𐑼 𐑚𐑹𐑛𐑼𐑟. 𐑥𐑱𐑚𐑰 𐑢𐑰 𐑒𐑫𐑛 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑝 𐑕𐑳𐑥 𐑲𐑛 𐑑 𐑿. 𐑦𐑯 𐑩 𐑢𐑹 𐑝 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑩𐑜𐑴 𐑢𐑳𐑯 𐑝 𐑿𐑼 𐑒𐑦𐑙𐑟 𐑑𐑮𐑨𐑐𐑑 𐑩𐑯 𐑰𐑝𐑩𐑤 𐑤𐑦𐑗 𐑦𐑯 𐑞 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑝 𐑞 𐑑𐑧𐑥𐑐𐑩𐑤 𐑨𐑑 𐑞 𐑣𐑸𐑑 𐑝 𐑞 𐑢𐑫𐑛. 𐑢𐑰 𐑢𐑻 𐑞𐑺, 𐑢𐑰 𐑢𐑻 𐑢𐑪𐑗𐑦𐑙.

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: After we drove your kind off we figured out how to break the spell that holds the Evil in the catacombs, and keeps others from entering them.
target: 𐑭𐑓𐑑𐑼 𐑢𐑰 𐑛𐑮𐑴𐑝 𐑿𐑼 𐑒𐑲𐑯𐑛 𐑪𐑓 𐑢𐑰 𐑓𐑦𐑜𐑘𐑻𐑛 𐑬𐑑 𐑣𐑬 𐑑 𐑚𐑮𐑱𐑒 𐑞 𐑕𐑐𐑧𐑤 𐑞𐑨𐑑 𐑣𐑴𐑤𐑛𐑟 𐑞 𐑰𐑝𐑩𐑤 𐑦𐑯 𐑞 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟, 𐑯 𐑒𐑰𐑐𐑕 𐑳𐑞𐑼𐑟 𐑓𐑮𐑪𐑥 𐑧𐑯𐑑𐑼𐑦𐑙 𐑞𐑧𐑥.

note: [message]: speaker=Prince Haldric
en_GB: This helps us how?
target: 𐑞𐑦𐑕 𐑣𐑧𐑤𐑐𐑕 𐑳𐑕 𐑣𐑬?

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: The lich was carrying a powerful artifact. We know, we can feel it. This artifact may aid you in your quest.
target: 𐑞 𐑤𐑦𐑗 𐑢𐑪𐑟 𐑒𐑨𐑮𐑦𐑦𐑙 𐑩 𐑐𐑬𐑼𐑓𐑩𐑤 𐑸𐑑𐑩𐑓𐑨𐑒𐑑. 𐑢𐑰 𐑯𐑴, 𐑢𐑰 𐑒𐑨𐑯 𐑓𐑰𐑤 𐑦𐑑. 𐑞𐑦𐑕 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑥𐑱 𐑲𐑛 𐑿 𐑦𐑯 𐑿𐑼 𐑒𐑢𐑧𐑕𐑑.

note: [message]: speaker=Prince Haldric
en_GB: At this point we need all of the help we can get!
target: 𐑨𐑑 𐑞𐑦𐑕 𐑐𐑶𐑯𐑑 𐑢𐑰 𐑯𐑰𐑛 𐑷𐑤 𐑝 𐑞 𐑣𐑧𐑤𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑!

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: Then I will open the catacombs for you...
target: 𐑞𐑧𐑯 𐑲 𐑢𐑦𐑤 𐑴𐑐𐑩𐑯 𐑞 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑓𐑹 𐑿...

note: [message]: speaker=Lady Outlaw
en_GB: Young Prince, while the lich-lords have betrayed us by allying themselves with that orcish scum, I can’t bring myself to fight against one of the greatest leaders of my people.
target: 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕, 𐑢𐑲𐑤 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑣𐑨𐑝 𐑚𐑦𐑑𐑮𐑱𐑛 𐑳𐑕 𐑚𐑲 𐑨𐑤𐑲𐑦𐑙 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑢𐑦𐑞 𐑞𐑨𐑑 𐑹𐑒𐑦𐑖 𐑕𐑒𐑩𐑥, 𐑲 𐑒𐑭𐑯𐑑 𐑚𐑮𐑦𐑙 𐑥𐑲𐑕𐑧𐑤𐑓 𐑑 𐑓𐑲𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑢𐑳𐑯 𐑝 𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤.

note: [message]: speaker=Prince Haldric
en_GB: Lady, why would you let those monsters lead your people?
target: 𐑤𐑱𐑛𐑦, 𐑢𐑲 𐑢𐑫𐑛 𐑿 𐑤𐑧𐑑 𐑞𐑴𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑤𐑰𐑛 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤?

note: [message]: speaker=Lady Outlaw
en_GB: Haldric, we are an ancient people who lived in a land filled with all manner of man and beast. We needed vision that extended beyond the meager span of human years. The art of necromancy allowed our best and brightest to live forever, and our worst got to serve as mindless slaves.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑰 𐑸 𐑩𐑯 𐑱𐑯𐑖𐑩𐑯𐑑 𐑐𐑰𐑐𐑩𐑤 𐑣𐑵 𐑤𐑦𐑝𐑛 𐑦𐑯 𐑩 𐑤𐑨𐑯𐑛 𐑓𐑦𐑤𐑛 𐑢𐑦𐑞 𐑷𐑤 𐑥𐑨𐑯𐑼 𐑝 𐑥𐑨𐑯 𐑯 𐑚𐑰𐑕𐑑. 𐑢𐑰 𐑯𐑰𐑛𐑩𐑛 𐑝𐑦𐑠𐑩𐑯 𐑞𐑨𐑑 𐑦𐑒𐑕𐑑𐑧𐑯𐑛𐑩𐑛 𐑚𐑦𐑘𐑪𐑯𐑛 𐑞 𐑥𐑰𐑜𐑻 𐑕𐑐𐑨𐑯 𐑝 𐑣𐑿𐑥𐑩𐑯 𐑘𐑽𐑟. 𐑞 𐑸𐑑 𐑝 𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑰 𐑩𐑤𐑬𐑛 𐑬𐑼 𐑚𐑧𐑕𐑑 𐑯 𐑚𐑮𐑲𐑑𐑩𐑕𐑑 𐑑 𐑤𐑲𐑝 𐑓𐑹𐑧𐑝𐑼, 𐑯 𐑬𐑼 𐑢𐑻𐑕𐑑 𐑜𐑪𐑑 𐑑 𐑕𐑻𐑝 𐑨𐑟 𐑥𐑲𐑯𐑛𐑤𐑩𐑕 𐑕𐑤𐑱𐑝𐑟.

note: [message]: speaker=Prince Haldric
en_GB: Uh-huh. Have you considered the possibility that the unholy act of turning your best and brightest into undead is what causes them to fall into darkness?
target: 𐑩-𐑣𐑩. 𐑣𐑨𐑝 𐑿 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑞 𐑐𐑪𐑕𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑞𐑨𐑑 𐑞 𐑩𐑯𐑣𐑴𐑤𐑰 𐑨𐑒𐑑 𐑝 𐑑𐑻𐑯𐑦𐑙 𐑿𐑼 𐑚𐑧𐑕𐑑 𐑯 𐑚𐑮𐑲𐑑𐑩𐑕𐑑 𐑦𐑯𐑑𐑫 𐑳𐑯𐑛𐑧𐑛 𐑦𐑟 𐑢𐑪𐑑 𐑒𐑷𐑟𐑩𐑟 𐑞𐑧𐑥 𐑑 𐑓𐑷𐑤 𐑦𐑯𐑑𐑫 𐑛𐑸𐑒𐑯𐑩𐑕?

note: [message]: speaker=Lady Outlaw
en_GB: We should save the debate for later. I can still be of use to you. I shall scout the road ahead. We need to know if we can make it to Southbay. I’ll return in a few days.
target: 𐑢𐑰 𐑖𐑫𐑛 𐑕𐑱𐑝 𐑞 𐑛𐑩𐑚𐑱𐑑 𐑓𐑹 𐑤𐑱𐑑𐑼. 𐑲 𐑒𐑨𐑯 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑝 𐑿𐑕 𐑑 𐑿. 𐑲 𐑖𐑨𐑤 𐑕𐑒𐑬𐑑 𐑞 𐑮𐑴𐑛 𐑩𐑣𐑧𐑛. 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑯𐑴 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯 𐑥𐑱𐑒 𐑦𐑑 𐑑 ·𐑕𐑬𐑔𐑚𐑱. 𐑲'𐑤 𐑮𐑦𐑑𐑻𐑯 𐑦𐑯 𐑩 𐑓𐑿 𐑛𐑱𐑟.

note: [message]: speaker=Prince Haldric
en_GB: We have run out of time... We’ll be trapped in these woods until we die!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑛𐑲!

note: [scenario]: id=06_Temple_in_the_Deep
en_GB: Temple in the Deep
target: ·𐑑𐑧𐑥𐑐𐑩𐑤 𐑦𐑯 𐑞 ·𐑛𐑰𐑐

note: [side]: type=Lich, id=Lich-Lord Lenvan
en_GB: Lich-Lord Lenvan
target: 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑤𐑧𐑯𐑝𐑨𐑯

note: [objective]: condition=win
en_GB: Retrieve the Fire Ruby (with Prince Haldric)
target: 𐑮𐑦𐑑𐑮𐑰𐑝 𐑞 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰 (𐑢𐑦𐑞 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒)

note: [message]: speaker=narrator
en_GB: Prince Haldric and his company, grim and watchful, descend into catacombs below the temple, buried deep in the bedrock, in the very roots of the world itself. In the distance Haldric hears a booming voice.
target: 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑳𐑥𐑐𐑩𐑯𐑦, 𐑜𐑮𐑦𐑥 𐑯 𐑢𐑪𐑗𐑓𐑩𐑤, 𐑛𐑦𐑕𐑧𐑯𐑛 𐑦𐑯𐑑𐑫 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑚𐑩𐑤𐑴 𐑞 𐑑𐑧𐑥𐑐𐑩𐑤, 𐑚𐑧𐑮𐑦𐑛 𐑛𐑰𐑐 𐑦𐑯 𐑞 𐑚𐑧𐑛𐑮𐑭𐑒, 𐑦𐑯 𐑞 𐑝𐑧𐑮𐑦 𐑮𐑵𐑑𐑕 𐑝 𐑞 𐑢𐑻𐑤𐑛 𐑦𐑑𐑕𐑧𐑤𐑓. 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑽𐑟 𐑩 𐑚𐑵𐑥𐑦𐑙 𐑝𐑶𐑕.

note: [message]: speaker=Lich-Lord Lenvan
en_GB: Free! I’m free at last! No mere magi could seal me in here forever! Rise, my soldiers of darkness, the world will be ours once more!
target: 𐑓𐑮𐑰! 𐑲'𐑧𐑥 𐑓𐑮𐑰 𐑨𐑑 𐑤𐑭𐑕𐑑! 𐑯𐑴 𐑥𐑽 𐑥𐑱𐑡𐑲 𐑒𐑫𐑛 𐑕𐑰𐑤 𐑥𐑰 𐑦𐑯 𐑣𐑽 𐑓𐑹𐑧𐑝𐑼! 𐑮𐑲𐑟, 𐑥𐑲 𐑕𐑴𐑤𐑡𐑼𐑟 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕, 𐑞 𐑢𐑻𐑤𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑬𐑼𐑟 𐑢𐑳𐑯𐑕 𐑥𐑹!

note: [message]: speaker=Burin the Lost
en_GB: Back underground... Och. this feels much better! As for the current residents, ugh!
target: 𐑚𐑨𐑒 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛... 𐑭𐑒. 𐑞𐑦𐑕 𐑓𐑰𐑤𐑟 𐑥𐑳𐑗 𐑚𐑧𐑑𐑼! 𐑨𐑟 𐑓𐑹 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑 𐑮𐑧𐑟𐑦𐑛𐑩𐑯𐑑𐑕, 𐑳𐑜!

note: [message]: speaker=Prince Haldric
en_GB: Let’s send these monsters to their final rest.
target: 𐑤𐑧𐑑'𐑕 𐑕𐑧𐑯𐑛 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑑 𐑞𐑺 𐑓𐑲𐑯𐑩𐑤 𐑮𐑧𐑕𐑑.

note: [message]: speaker=unit
en_GB: All my days are ended.
target: 𐑷𐑤 𐑥𐑲 𐑛𐑱𐑟 𐑸 𐑧𐑯𐑛𐑩𐑛.

note: [message]: speaker=Prince Haldric
en_GB: The world won’t miss him one bit.
target: 𐑞 𐑢𐑻𐑤𐑛 𐑢𐑴𐑯𐑑 𐑥𐑦𐑕 𐑣𐑦𐑥 𐑢𐑳𐑯 𐑚𐑦𐑑.

note: [message]: speaker=Prince Haldric
en_GB: What’s that! No! The tree-folk are sealing us back in here. They must think that we’ve failed. We’re trapped.
target: 𐑢𐑪𐑑'𐑕 𐑞𐑨𐑑! 𐑯𐑴! 𐑞 𐑑𐑮𐑰-𐑓𐑴𐑒 𐑸 𐑕𐑰𐑤𐑦𐑙 𐑳𐑕 𐑚𐑨𐑒 𐑦𐑯 𐑣𐑽. 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑔𐑦𐑙𐑒 𐑞𐑨𐑑 𐑢𐑰'𐑝 𐑓𐑱𐑤𐑛. 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑.

note: [message]: speaker=narrator
en_GB: You already have the Fire Ruby.
target: 𐑿 𐑷𐑤𐑮𐑧𐑛𐑦 𐑣𐑨𐑝 𐑞 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰.

note: [message]: speaker=Prince Haldric
en_GB: It’s funny that the lich-lord didn’t have this on his person. Since I don’t actually know what this thing does, I’ll just put it in the bottom of my pack for right now.
target: 𐑦𐑑'𐑕 𐑓𐑳𐑯𐑦 𐑞𐑨𐑑 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑛𐑦𐑛𐑯𐑑 𐑣𐑨𐑝 𐑞𐑦𐑕 𐑪𐑯 𐑣𐑦𐑟 𐑐𐑻𐑕𐑩𐑯. 𐑕𐑦𐑯𐑕 𐑲 𐑛𐑴𐑯𐑑 𐑨𐑒𐑗𐑫𐑩𐑤𐑦 𐑯𐑴 𐑢𐑪𐑑 𐑞𐑦𐑕 𐑔𐑦𐑙 𐑛𐑳𐑟, 𐑲'𐑤 𐑡𐑳𐑕𐑑 𐑐𐑫𐑑 𐑦𐑑 𐑦𐑯 𐑞 𐑚𐑪𐑑𐑫𐑥 𐑝 𐑥𐑲 𐑐𐑨𐑒 𐑓𐑹 𐑮𐑲𐑑 𐑯𐑬.

note: [message]: speaker=narrator
en_GB: Maybe you should move somebody else to the chest.
target: 𐑥𐑱𐑚𐑰 𐑿 𐑖𐑫𐑛 𐑥𐑵𐑝 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑧𐑤𐑕 𐑑 𐑞 𐑗𐑧𐑕𐑑.

note: [message]: speaker=Prince Haldric
en_GB: I’m glad that’s over! We have the Ruby of Fire, and that Lich-Lord is now a pile of dust, let’s get out of these catacombs!
target: 𐑲'𐑧𐑥 𐑜𐑤𐑨𐑛 𐑞𐑨𐑔'𐑕 𐑴𐑝𐑼! 𐑢𐑰 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑯 𐑞𐑨𐑑 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑦𐑟 𐑯𐑬 𐑩 𐑐𐑲𐑤 𐑝 𐑛𐑳𐑕𐑑, 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑞𐑰𐑟 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟!

note: [message]: speaker=Prince Haldric
en_GB: He’s raising our dead!
target: 𐑣𐑰'𐑟 𐑮𐑱𐑟𐑦𐑙 𐑬𐑼 𐑛𐑧𐑛!

note: [scenario]: id=07_Return_to_Oldwood
en_GB: Return to Oldwood
target: ·𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑴𐑤𐑛𐑢𐑫𐑛

note: [message]: speaker=narrator
en_GB: Prince Haldric has emerged from the Lich-Lord’s tomb, with the Ruby of Fire. The forest seems particularly bright this day, but there is a cold breeze. It is late into the fall, and the first snows should fall any day. Prince Haldric has returned to his forest keep, and is pondering what to do next...
target: 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑑𐑵𐑥, 𐑢𐑦𐑞 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑕𐑰𐑥𐑟 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼𐑤𐑦 𐑚𐑮𐑲𐑑 𐑞𐑦𐑕 𐑛𐑱, 𐑚𐑳𐑑 𐑞𐑺 𐑦𐑟 𐑩 𐑒𐑴𐑤𐑛 𐑚𐑮𐑰𐑟. 𐑦𐑑 𐑦𐑟 𐑤𐑱𐑑 𐑦𐑯𐑑𐑫 𐑞 𐑓𐑷𐑤, 𐑯 𐑞 𐑓𐑻𐑕𐑑 𐑕𐑯𐑴𐑟 𐑖𐑫𐑛 𐑓𐑷𐑤 𐑧𐑯𐑦 𐑛𐑱. 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑮𐑦𐑑𐑻𐑯𐑛 𐑑 𐑣𐑦𐑟 𐑓𐑹𐑦𐑕𐑑 𐑒𐑰𐑐, 𐑯 𐑦𐑟 𐑐𐑪𐑯𐑛𐑼𐑦𐑙 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑯𐑧𐑒𐑕𐑑...

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: So, you have defeated the lich and returned with his jewel of power. The earth feels happy beneath my toes.
target: 𐑕𐑴, 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑤𐑦𐑗 𐑯 𐑮𐑦𐑑𐑻𐑯𐑛 𐑢𐑦𐑞 𐑣𐑦𐑟 𐑡𐑵𐑩𐑤 𐑝 𐑐𐑬𐑼. 𐑞 𐑻𐑔 𐑓𐑰𐑤𐑟 𐑣𐑨𐑐𐑦 𐑚𐑦𐑯𐑰𐑔 𐑥𐑲 𐑑𐑴𐑟.

note: [message]: speaker=Prince Haldric
en_GB: Yes, it was a tough battle, but we prevailed. Now, I’m having a problem. I know not what I should do next.
target: 𐑘𐑧𐑕, 𐑦𐑑 𐑢𐑪𐑟 𐑩 𐑑𐑳𐑓 𐑚𐑨𐑑𐑩𐑤, 𐑚𐑳𐑑 𐑢𐑰 𐑐𐑮𐑦𐑝𐑱𐑤𐑛. 𐑯𐑬, 𐑲'𐑧𐑥 𐑣𐑨𐑝𐑦𐑙 𐑩 𐑐𐑮𐑪𐑚𐑤𐑩𐑥. 𐑲 𐑯𐑴 𐑯𐑪𐑑 𐑢𐑪𐑑 𐑲 𐑖𐑫𐑛 𐑛𐑵 𐑯𐑧𐑒𐑕𐑑.

note: [message]: speaker=Prince Haldric
en_GB: I have the jewel, but I have no idea what it does. To make matters worse, I have no idea what’s going on outside this forest. The number of refugees is growing daily. We need to get to Southbay, but I dare not lead us onto the plains and risk a slaughter.
target: 𐑲 𐑣𐑨𐑝 𐑞 𐑡𐑵𐑩𐑤, 𐑚𐑳𐑑 𐑲 𐑣𐑨𐑝 𐑯𐑴 𐑲𐑛𐑾 𐑢𐑪𐑑 𐑦𐑑 𐑛𐑳𐑟. 𐑑 𐑥𐑱𐑒 𐑥𐑨𐑑𐑼𐑟 𐑢𐑻𐑕, 𐑲 𐑣𐑨𐑝 𐑯𐑴 𐑲𐑛𐑾 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑬𐑑𐑕𐑲𐑛 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑. 𐑞 𐑯𐑳𐑥𐑚𐑻 𐑝 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑦𐑟 𐑜𐑮𐑴𐑦𐑙 𐑛𐑱𐑤𐑦. 𐑢𐑰 𐑯𐑰𐑛 𐑑 𐑜𐑧𐑑 𐑑 ·𐑕𐑬𐑔𐑚𐑱, 𐑚𐑳𐑑 𐑲 𐑛𐑺 𐑯𐑪𐑑 𐑤𐑰𐑛 𐑳𐑕 𐑪𐑯𐑑𐑵 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑯 𐑮𐑦𐑕𐑒 𐑩 𐑕𐑤𐑷𐑑𐑼.

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: My eyes do not extend beyond the forest. You have indeed shown yourself a tree-friend, I would there were more I could do to help you.
target: 𐑥𐑲 𐑲𐑟 𐑛𐑵 𐑯𐑪𐑑 𐑦𐑒𐑕𐑑𐑧𐑯𐑛 𐑚𐑦𐑘𐑪𐑯𐑛 𐑞 𐑓𐑹𐑦𐑕𐑑. 𐑿 𐑣𐑨𐑝 𐑦𐑯𐑛𐑰𐑛 𐑖𐑴𐑯 𐑿𐑼𐑕𐑧𐑤𐑓 𐑩 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛, 𐑲 𐑢𐑫𐑛 𐑞𐑺 𐑢𐑻 𐑥𐑹 𐑲 𐑒𐑫𐑛 𐑛𐑵 𐑑 𐑣𐑧𐑤𐑐 𐑿.

note: [message]: speaker=Prince Haldric
en_GB: We can’t all stay here for the winter; we would starve, or freeze. Your hospitality, though generously meant, has barely sufficed. Hold — I see somebody!
target: 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑷𐑤 𐑕𐑑𐑱 𐑣𐑽 𐑓𐑹 𐑞 𐑢𐑦𐑯𐑑𐑼; 𐑢𐑰 𐑢𐑫𐑛 𐑕𐑑𐑸𐑝, 𐑹 𐑓𐑮𐑰𐑟. 𐑿𐑼 𐑣𐑭𐑕𐑐𐑩𐑑𐑨𐑤𐑩𐑑𐑰, 𐑞𐑴 𐑡𐑧𐑯𐑼𐑩𐑕𐑤𐑦 𐑥𐑧𐑯𐑑, 𐑣𐑨𐑟 𐑚𐑺𐑤𐑦 𐑕𐑩𐑓𐑲𐑕𐑑. 𐑣𐑴𐑤𐑛 - 𐑲 𐑕𐑰 𐑕𐑳𐑥𐑚𐑪𐑛𐑦!

note: [message]: speaker=Lady Outlaw
en_GB: You thought that I ran away, didn’t you?
target: 𐑿 𐑔𐑷𐑑 𐑞𐑨𐑑 𐑲 𐑮𐑨𐑯 𐑩𐑢𐑱, 𐑛𐑦𐑛𐑯𐑑 𐑿?

note: [message]: speaker=Prince Haldric
en_GB: The thought had crossed my mind.
target: 𐑞 𐑔𐑷𐑑 𐑣𐑨𐑛 𐑒𐑮𐑪𐑕𐑛 𐑥𐑲 𐑥𐑲𐑯𐑛.

note: [message]: speaker=Lady Outlaw
en_GB: Well, I come bearing news of the road to Southbay!
target: 𐑢𐑧𐑤, 𐑲 𐑒𐑳𐑥 𐑚𐑺𐑦𐑙 𐑯𐑿𐑟 𐑝 𐑞 𐑮𐑴𐑛 𐑑 ·𐑕𐑬𐑔𐑚𐑱!

note: [message]: speaker=Prince Haldric
en_GB: Really!
target: 𐑮𐑾𐑤𐑦!

note: [message]: speaker=Lady Outlaw
en_GB: The news is not good. The main host of orcs is between the forest and Southbay. We clearly can’t go that way. However, the road to Clearwater Port is free of orcs. Apparently they’re bogged down in the swamp of Esten.
target: 𐑞 𐑯𐑿𐑟 𐑦𐑟 𐑯𐑪𐑑 𐑜𐑫𐑛. 𐑞 𐑥𐑱𐑯 𐑣𐑴𐑕𐑑 𐑝 𐑹𐑒𐑕 𐑦𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑯 ·𐑕𐑬𐑔𐑚𐑱. 𐑢𐑰 𐑒𐑤𐑽𐑤𐑰 𐑒𐑭𐑯𐑑 𐑜𐑴 𐑞𐑨𐑑 𐑢𐑱. 𐑣𐑬𐑧𐑝𐑼, 𐑞 𐑮𐑴𐑛 𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑦𐑟 𐑓𐑮𐑰 𐑝 𐑹𐑒𐑕. 𐑩𐑐𐑨𐑮𐑩𐑯𐑑𐑤𐑦 𐑞𐑱'𐑼 𐑚𐑭𐑜𐑛 𐑛𐑬𐑯 𐑦𐑯 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯.

note: [message]: speaker=Prince Haldric
en_GB: Well, I certainly don’t mind the thought of the orcs floundering around that infernal swamp. But, one question remains.
target: 𐑢𐑧𐑤, 𐑲 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑛𐑴𐑯𐑑 𐑥𐑲𐑯𐑛 𐑞 𐑔𐑷𐑑 𐑝 𐑞 𐑹𐑒𐑕 𐑓𐑤𐑬𐑯𐑛𐑻𐑦𐑙 𐑩𐑮𐑬𐑯𐑛 𐑞𐑨𐑑 𐑦𐑯𐑓𐑼𐑯𐑩𐑤 𐑕𐑢𐑭𐑥𐑐. 𐑚𐑳𐑑, 𐑢𐑳𐑯 𐑒𐑢𐑧𐑕𐑑𐑦𐑩𐑯 𐑮𐑦𐑥𐑱𐑯𐑟.

note: [message]: speaker=Prince Haldric
en_GB: Can I trust you, and your information? I don’t even know your name.
target: 𐑒𐑨𐑯 𐑲 𐑑𐑮𐑳𐑕𐑑 𐑿, 𐑯 𐑿𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯? 𐑲 𐑛𐑴𐑯𐑑 𐑰𐑝𐑩𐑯 𐑯𐑴 𐑿𐑼 𐑯𐑱𐑥.

note: [message]: speaker=Prince Haldric
en_GB: You again!
target: 𐑿 𐑩𐑜𐑱𐑯!

note: [message]: speaker=Lady Outlaw
en_GB: I come bearing news of the road to Southbay!
target: 𐑲 𐑒𐑳𐑥 𐑚𐑺𐑦𐑙 𐑯𐑿𐑟 𐑝 𐑞 𐑮𐑴𐑛 𐑑 ·𐑕𐑬𐑔𐑚𐑱!

note: [message]: speaker=Prince Haldric
en_GB: Humph! Your words mean very little to me.
target: 𐑣𐑩𐑥𐑓! 𐑿𐑼 𐑢𐑻𐑛𐑟 𐑥𐑰𐑯 𐑝𐑧𐑮𐑦 𐑤𐑦𐑑𐑩𐑤 𐑑 𐑥𐑰.

note: [message]: speaker=Lady Outlaw
en_GB: It is important, and not good. The main host of orcs is between the forest and Southbay. You clearly can’t go that way. However, the road to Clearwater Port is free of orcs. Apparently they’re bogged down in the swamp of Esten.
target: 𐑦𐑑 𐑦𐑟 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑, 𐑯 𐑯𐑪𐑑 𐑜𐑫𐑛. 𐑞 𐑥𐑱𐑯 𐑣𐑴𐑕𐑑 𐑝 𐑹𐑒𐑕 𐑦𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑯 ·𐑕𐑬𐑔𐑚𐑱. 𐑿 𐑒𐑤𐑽𐑤𐑰 𐑒𐑭𐑯𐑑 𐑜𐑴 𐑞𐑨𐑑 𐑢𐑱. 𐑣𐑬𐑧𐑝𐑼, 𐑞 𐑮𐑴𐑛 𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑦𐑟 𐑓𐑮𐑰 𐑝 𐑹𐑒𐑕. 𐑩𐑐𐑨𐑮𐑩𐑯𐑑𐑤𐑦 𐑞𐑱'𐑼 𐑚𐑭𐑜𐑛 𐑛𐑬𐑯 𐑦𐑯 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯.

note: [message]: speaker=Lady Outlaw
en_GB: I propose we join forces, and make a break for Clearwater Port.
target: 𐑲 𐑐𐑮𐑩𐑐𐑴𐑟 𐑢𐑰 𐑡𐑶𐑯 𐑓𐑹𐑕𐑩𐑟, 𐑯 𐑥𐑱𐑒 𐑩 𐑚𐑮𐑱𐑒 𐑓𐑹 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑.

note: [message]: speaker=Prince Haldric
en_GB: Well, I certainly don’t mind the thought of the orcs floundering around that infernal swamp. But, some questions remain.
target: 𐑢𐑧𐑤, 𐑲 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑛𐑴𐑯𐑑 𐑥𐑲𐑯𐑛 𐑞 𐑔𐑷𐑑 𐑝 𐑞 𐑹𐑒𐑕 𐑓𐑤𐑬𐑯𐑛𐑻𐑦𐑙 𐑩𐑮𐑬𐑯𐑛 𐑞𐑨𐑑 𐑦𐑯𐑓𐑼𐑯𐑩𐑤 𐑕𐑢𐑭𐑥𐑐. 𐑚𐑳𐑑, 𐑕𐑳𐑥 𐑒𐑢𐑧𐑕𐑗𐑩𐑯𐑟 𐑮𐑦𐑥𐑱𐑯.

note: [message]: speaker=Prince Haldric
en_GB: Lady, why would you let those undead monsters lead your people?
target: 𐑤𐑱𐑛𐑦, 𐑢𐑲 𐑢𐑫𐑛 𐑿 𐑤𐑧𐑑 𐑞𐑴𐑟 𐑳𐑯𐑛𐑧𐑛 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑤𐑰𐑛 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤?

note: [message]: speaker=Lady Outlaw
en_GB: Other than losing our war back west, then our refugee war to your people, and this orc thing, it wasn’t such a bad deal.
target: 𐑳𐑞𐑼 𐑞𐑨𐑯 𐑤𐑵𐑟𐑦𐑙 𐑬𐑼 𐑢𐑹 𐑚𐑨𐑒 𐑢𐑧𐑕𐑑, 𐑞𐑧𐑯 𐑬𐑼 𐑮𐑧𐑓𐑿𐑡𐑰 𐑢𐑹 𐑑 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤, 𐑯 𐑞𐑦𐑕 𐑹𐑒 𐑔𐑦𐑙, 𐑦𐑑 𐑢𐑪𐑟𐑯𐑑 𐑕𐑳𐑗 𐑩 𐑚𐑨𐑛 𐑛𐑰𐑤.

note: [message]: speaker=Prince Haldric
en_GB: Uh-huh. Have you considered the possibility that the unholy act of turning your best and brightest into undead is what caused them to fall into darkness?
target: 𐑩-𐑣𐑩. 𐑣𐑨𐑝 𐑿 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑞 𐑐𐑪𐑕𐑦𐑚𐑦𐑤𐑦𐑑𐑦 𐑞𐑨𐑑 𐑞 𐑩𐑯𐑣𐑴𐑤𐑰 𐑨𐑒𐑑 𐑝 𐑑𐑻𐑯𐑦𐑙 𐑿𐑼 𐑚𐑧𐑕𐑑 𐑯 𐑚𐑮𐑲𐑑𐑩𐑕𐑑 𐑦𐑯𐑑𐑫 𐑳𐑯𐑛𐑧𐑛 𐑦𐑟 𐑢𐑪𐑑 𐑒𐑷𐑟𐑛 𐑞𐑧𐑥 𐑑 𐑓𐑷𐑤 𐑦𐑯𐑑𐑫 𐑛𐑸𐑒𐑯𐑩𐑕?

note: [message]: speaker=Lady Outlaw
en_GB: We should save this pointless debate for later. Anything else?
target: 𐑢𐑰 𐑖𐑫𐑛 𐑕𐑱𐑝 𐑞𐑦𐑕 𐑐𐑶𐑯𐑑𐑤𐑩𐑕 𐑛𐑩𐑚𐑱𐑑 𐑓𐑹 𐑤𐑱𐑑𐑼. 𐑧𐑯𐑦𐑔𐑦𐑙 𐑧𐑤𐑕?

note: [message]: speaker=Prince Haldric
en_GB: Why should I trust you, or your information? I don’t even know your name, and you have this nasty habit of mysteriously vanishing!
target: 𐑢𐑲 𐑖𐑫𐑛 𐑲 𐑑𐑮𐑳𐑕𐑑 𐑿, 𐑹 𐑿𐑼 𐑦𐑯𐑓𐑼𐑥𐑱𐑖𐑩𐑑𐑦𐑪𐑯? 𐑲 𐑛𐑴𐑯𐑑 𐑰𐑝𐑩𐑯 𐑯𐑴 𐑿𐑼 𐑯𐑱𐑥, 𐑯 𐑿 𐑣𐑨𐑝 𐑞𐑦𐑕 𐑯𐑭𐑕𐑑𐑦 𐑣𐑨𐑚𐑦𐑑 𐑝 𐑥𐑦𐑕𐑑𐑽𐑰𐑩𐑕𐑤𐑰 𐑝𐑨𐑯𐑦𐑖𐑦𐑙!

note: [message]: speaker=Lady Outlaw
en_GB: Bah, have it your way!
target: 𐑚𐑭, 𐑣𐑨𐑝 𐑦𐑑 𐑿𐑼 𐑢𐑱!

note: [unit]: id=Lady Jessene, type=$lady_store.type
en_GB: Lady Jessene
target: 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯

note: [message]: speaker=Lady Jessene
en_GB: I am the Lady Jessene, a noble, a princess of the Wesfolk! I was betrayed by the Lich-Lords’ dark pact with the orcs, in no small part because your fool Prince of Southbay convinced them that their immortal un-lives were over!
target: 𐑲 𐑨𐑥 𐑞 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯, 𐑩 𐑯𐑴𐑚𐑤, 𐑩 𐑐𐑮𐑦𐑯𐑕𐑧𐑕 𐑝 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒! 𐑲 𐑢𐑪𐑟 𐑚𐑦𐑑𐑮𐑱𐑛 𐑚𐑲 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟' 𐑛𐑸𐑒 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕, 𐑦𐑯 𐑯𐑴 𐑕𐑥𐑷𐑤 𐑐𐑸𐑑 𐑚𐑦𐑒𐑪𐑟 𐑿𐑼 𐑓𐑵𐑤 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑑 𐑞𐑧𐑥 𐑞𐑨𐑑 𐑞𐑺 𐑦𐑥𐑹𐑑𐑩𐑤 𐑩𐑯-𐑤𐑦𐑝𐑟 𐑢𐑻 𐑴𐑝𐑼!

note: [message]: speaker=Lady Jessene
en_GB: And now, I’m as much a refugee as you. In truth, I don’t know if the Lich-Lords are working with the orcs or not. The orcs may have gotten rid of the Lich-Lords, or they may not have, but I do know that the orcs are not going to tolerate living humans outside of the slave mines or stew pot!
target: 𐑯 𐑯𐑬, 𐑲'𐑧𐑥 𐑨𐑟 𐑥𐑳𐑗 𐑩 𐑮𐑧𐑓𐑿𐑡𐑰 𐑨𐑟 𐑿. 𐑦𐑯 𐑑𐑮𐑵𐑔, 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑦𐑓 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑸 𐑢𐑻𐑒𐑦𐑙 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑹 𐑯𐑪𐑑. 𐑞 𐑹𐑒𐑕 𐑥𐑱 𐑣𐑨𐑝 𐑜𐑪𐑑𐑩𐑯 𐑮𐑦𐑛 𐑝 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟, 𐑹 𐑞𐑱 𐑥𐑱 𐑯𐑪𐑑 𐑣𐑨𐑝, 𐑚𐑳𐑑 𐑲 𐑛𐑵 𐑯𐑴 𐑞𐑨𐑑 𐑞 𐑹𐑒𐑕 𐑸 𐑯𐑪𐑑 𐑜𐑴𐑦𐑙 𐑑 𐑑𐑭𐑤𐑻𐑱𐑑 𐑤𐑦𐑝𐑦𐑙 𐑣𐑿𐑥𐑩𐑯𐑟 𐑬𐑑𐑕𐑲𐑛 𐑝 𐑞 𐑕𐑤𐑱𐑝 𐑥𐑲𐑯𐑟 𐑹 𐑕𐑑𐑵 𐑐𐑪𐑑!

note: [message]: speaker=Lady Jessene
en_GB: Young prince, it is time to go! We must flee before the winter snow!
target: 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕, 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑑 𐑜𐑴! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑤𐑰 𐑚𐑦𐑓𐑹 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑕𐑯𐑴!

note: [message]: speaker=Prince Haldric
en_GB: Fair enough. We will head for Clearwater Port. Thank you, Elilmaldur-Rithrandil, I will remember your hospitality!
target: 𐑓𐑺 𐑦𐑯𐑳𐑓. 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑧𐑛 𐑓𐑹 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑. 𐑔𐑨𐑙𐑒 𐑿, ·𐑧𐑤𐑦𐑤𐑥𐑨𐑤𐑛𐑻-𐑮𐑦𐑔𐑮𐑨𐑯𐑛𐑦𐑤, 𐑲 𐑢𐑦𐑤 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑿𐑼 𐑣𐑭𐑕𐑐𐑩𐑑𐑨𐑤𐑩𐑑𐑰!

note: [message]: speaker=Elilmaldur-Rithrandil
en_GB: Always happy to help a tree-friend. May the Powers of Light guide you on your way!
target: 𐑷𐑤𐑢𐑱𐑟 𐑣𐑨𐑐𐑦 𐑑 𐑣𐑧𐑤𐑐 𐑩 𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛. 𐑥𐑱 𐑞 𐑐𐑬𐑼𐑟 𐑝 𐑤𐑲𐑑 𐑜𐑲𐑛 𐑿 𐑪𐑯 𐑿𐑼 𐑢𐑱!

note: [message]: speaker=Burin the Lost
en_GB: Finally, we’re getting out of this forest!
target: 𐑓𐑲𐑯𐑩𐑤𐑦, 𐑢𐑰'𐑼 𐑜𐑧𐑑𐑦𐑙 𐑬𐑑 𐑝 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑!

note: [message]: speaker=narrator [scenario]: id=08_Clearwater_Port
en_GB: Clearwater Port
target: ·𐑒𐑤𐑽𐑢𐑪𐑑𐑻 ·𐑐𐑹𐑑

note: [side]: type=Lieutenant, id=Commander Aethyr [case]
en_GB: Commander Aethyr
target: 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽

note: [side]: type=Orcish Warlord, id=Tan-Vragar
en_GB: Tan-Vragar
target: 𐑑𐑨𐑯-𐑝𐑮𐑩𐑡𐑼

note: [side]: type=Orcish Warlord, id=Tan-Burg
en_GB: Tan-Burg
target: 𐑑𐑨𐑯-𐑚𐑻𐑜

note: [event]
en_GB: Angry Farmer
target: 𐑨𐑙𐑜𐑮𐑦 𐑓𐑸𐑥𐑼

note: [objective]: condition=lose
en_GB: Death of Lady Jessene
target: 𐑛𐑧𐑔 𐑝 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯

note: [objective]: condition=lose
en_GB: Death of Commander Aethyr
target: 𐑛𐑧𐑔 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽

note: [objective]: condition=lose
en_GB: Miss the Last Ship
target: 𐑥𐑦𐑕 𐑞 𐑤𐑭𐑕𐑑 𐑖𐑦𐑐

note: [message]: speaker=narrator
en_GB: Our Prince has arrived at Clearwater Port, with the orcs on his heels. While the orcs haven’t caught up with him yet, the winter snow has, and the ships seem to be missing from the port.
target: 𐑬𐑼 𐑐𐑮𐑦𐑯𐑕 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑, 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕 𐑪𐑯 𐑣𐑦𐑟 𐑣𐑰𐑤𐑟. 𐑢𐑲𐑤 𐑞 𐑹𐑒𐑕 𐑣𐑨𐑝𐑯𐑑 𐑒𐑷𐑑 𐑳𐑐 𐑢𐑦𐑞 𐑣𐑦𐑥 𐑘𐑧𐑑, 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑕𐑯𐑴 𐑣𐑨𐑟, 𐑯 𐑞 𐑖𐑦𐑐𐑕 𐑕𐑰𐑥 𐑑 𐑚𐑰 𐑥𐑦𐑕𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑐𐑹𐑑.

note: [message]: speaker=Sir Ruddry
en_GB: Ha! Clearwater Port still stands!
target: 𐑣𐑭! 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑕𐑑𐑦𐑤 𐑕𐑑𐑨𐑯𐑛𐑟!

note: [message]: speaker=Prince Haldric
en_GB: Lieutenant, who is in command here? And where are the ships? We risk being trapped in this city for the winter if the port freezes over.
target: 𐑤𐑿𐑑𐑧𐑯𐑩𐑯𐑑, 𐑣𐑵 𐑦𐑟 𐑦𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 𐑣𐑽? 𐑯 𐑢𐑺 𐑸 𐑞 𐑖𐑦𐑐𐑕? 𐑢𐑰 𐑮𐑦𐑕𐑒 𐑚𐑰𐑦𐑙 𐑑𐑮𐑨𐑐𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑕𐑦𐑑𐑦 𐑓𐑹 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑦𐑓 𐑞 𐑐𐑹𐑑 𐑓𐑮𐑰𐑟𐑦𐑟 𐑴𐑝𐑼.

note: [message]: speaker=Commander Aethyr
en_GB: I am, my Lord, I command the local garrison. Our whole fishing fleet is evacuating people to Southbay as we speak. The ships should be back in a few days. Our forces engaged the orcs as they exited the Swamp of Esten. At first, we prevailed, and pushed them back into the swamp!
target: 𐑲 𐑨𐑥, 𐑥𐑲 𐑤𐑹𐑛, 𐑲 𐑒𐑩𐑥𐑭𐑯𐑛 𐑞 𐑤𐑴𐑒𐑩𐑤 𐑜𐑨𐑮𐑦𐑕𐑩𐑯. 𐑬𐑼 𐑣𐑴𐑤 𐑓𐑦𐑖𐑦𐑙 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑙 𐑐𐑰𐑐𐑩𐑤 𐑑 ·𐑕𐑬𐑔𐑚𐑱 𐑨𐑟 𐑢𐑰 𐑕𐑐𐑰𐑒. 𐑞 𐑖𐑦𐑐𐑕 𐑖𐑫𐑛 𐑚𐑰 𐑚𐑨𐑒 𐑦𐑯 𐑩 𐑓𐑿 𐑛𐑱𐑟. 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑧𐑯𐑜𐑱𐑡𐑛 𐑞 𐑹𐑒𐑕 𐑨𐑟 𐑞𐑱 𐑧𐑜𐑟𐑦𐑑𐑩𐑛 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯. 𐑨𐑑 𐑓𐑻𐑕𐑑, 𐑢𐑰 𐑐𐑮𐑦𐑝𐑱𐑤𐑛, 𐑯 𐑐𐑫𐑖𐑑 𐑞𐑧𐑥 𐑚𐑨𐑒 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑢𐑭𐑥𐑐!

note: [message]: speaker=Commander Aethyr
en_GB: But our victory did not hold; orc reinforcements quickly overran our positions. We lost most of our forces, my lord, including the King of Clearwater, who died bravely leading a charge.
target: 𐑚𐑳𐑑 𐑬𐑼 𐑝𐑦𐑒𐑑𐑼𐑦 𐑛𐑦𐑛 𐑯𐑪𐑑 𐑣𐑴𐑤𐑛; 𐑹𐑒 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑒𐑢𐑦𐑒𐑤𐑦 𐑴𐑝𐑻𐑮𐑨𐑯 𐑬𐑼 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟. 𐑢𐑰 𐑤𐑪𐑕𐑑 𐑥𐑴𐑕𐑑 𐑝 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟, 𐑥𐑲 𐑤𐑹𐑛, 𐑦𐑯𐑒𐑤𐑵𐑛𐑦𐑙 𐑞 𐑒𐑦𐑙 𐑝 𐑒𐑤𐑽𐑢𐑪𐑑𐑻, 𐑣𐑵 𐑛𐑲𐑛 𐑚𐑮𐑱𐑝𐑤𐑦 𐑤𐑰𐑛𐑦𐑙 𐑩 𐑗𐑸𐑡.

note: [message]: speaker=Commander Aethyr
en_GB: The blood of many good soldiers stained the frozen field that day. And still the orcs press on. The king left no heir, but the other nobles have fled to Southbay. We’ve been busy evacuating the rest of the populace. The army bought us enough time to evacuate almost all our people, and most of the winter stores. They’ve gone to Southbay, which is brimming with refugees from all over.
target: 𐑞 𐑚𐑤𐑳𐑛 𐑝 𐑥𐑧𐑯𐑦 𐑜𐑫𐑛 𐑕𐑴𐑤𐑡𐑼𐑟 𐑕𐑑𐑱𐑯𐑛 𐑞 𐑓𐑮𐑴𐑟𐑩𐑯 𐑓𐑰𐑤𐑛 𐑞𐑨𐑑 𐑛𐑱. 𐑯 𐑕𐑑𐑦𐑤 𐑞 𐑹𐑒𐑕 𐑐𐑮𐑧𐑕 𐑪𐑯. 𐑞 𐑒𐑦𐑙 𐑤𐑧𐑓𐑑 𐑯𐑴 𐑺, 𐑚𐑳𐑑 𐑞 𐑳𐑞𐑼 𐑯𐑴𐑚𐑤𐑟 𐑣𐑨𐑝 𐑓𐑤𐑧𐑛 𐑑 ·𐑕𐑬𐑔𐑚𐑱. 𐑢𐑰'𐑝 𐑚𐑰𐑯 𐑚𐑦𐑟𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑙 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑐𐑭𐑐𐑘𐑩𐑤𐑩𐑕. 𐑞 𐑸𐑥𐑦 𐑚𐑷𐑑 𐑳𐑕 𐑦𐑯𐑳𐑓 𐑑𐑲𐑥 𐑑 𐑦𐑝𐑨𐑒𐑘𐑩𐑱𐑑 𐑷𐑤𐑥𐑴𐑕𐑑 𐑷𐑤 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤, 𐑯 𐑥𐑴𐑕𐑑 𐑝 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑕𐑑𐑹𐑟. 𐑞𐑱'𐑝 𐑜𐑪𐑯 𐑑 ·𐑕𐑬𐑔𐑚𐑱, 𐑢𐑦𐑗 𐑦𐑟 𐑚𐑮𐑦𐑥𐑦𐑙 𐑢𐑦𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑓𐑮𐑪𐑥 𐑷𐑤 𐑴𐑝𐑼.

note: [message]: speaker=Commander Aethyr
en_GB: We’re only holding the city until the last of the refugees are gone. You, my lord, are free to retreat to safety when the next ship comes. But, if I may be frank, my lord, our defenses are stretched thin and we could use all the help we can get to hold our walls. Otherwise I fear that we will be overrun before the last of the people can be evacuated.
target: 𐑢𐑰'𐑼 𐑴𐑯𐑤𐑦 𐑣𐑴𐑤𐑛𐑦𐑙 𐑞 𐑕𐑦𐑑𐑦 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑸 𐑜𐑪𐑯. 𐑿, 𐑥𐑲 𐑤𐑹𐑛, 𐑸 𐑓𐑮𐑰 𐑑 𐑮𐑦𐑑𐑮𐑰𐑑 𐑑 𐑕𐑱𐑓𐑑𐑦 𐑢𐑧𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑖𐑦𐑐 𐑒𐑳𐑥𐑟. 𐑚𐑳𐑑, 𐑦𐑓 𐑲 𐑥𐑱 𐑚𐑰 𐑓𐑮𐑨𐑙𐑒, 𐑥𐑲 𐑤𐑹𐑛, 𐑬𐑼 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟 𐑸 𐑕𐑑𐑮𐑧𐑗𐑑 𐑔𐑦𐑯 𐑯 𐑢𐑰 𐑒𐑫𐑛 𐑿𐑕 𐑷𐑤 𐑞 𐑣𐑧𐑤𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑 𐑑 𐑣𐑴𐑤𐑛 𐑬𐑼 𐑢𐑷𐑤𐑟. 𐑳𐑞𐑼𐑢𐑲𐑟 𐑲 𐑓𐑽 𐑞𐑨𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑴𐑝𐑼𐑮𐑳𐑯 𐑚𐑦𐑓𐑹 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑒𐑨𐑯 𐑚𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑛.

note: [message]: speaker=Prince Haldric
en_GB: Well, we are the last of the refugees from our lands, for the orcs are right on our heels! We have Wesfolk with us. They have been of service. They are to be evacuated as well. We have traveled far and bear many wounded, but we will help you defend these walls as long as we can.
target: 𐑢𐑧𐑤, 𐑢𐑰 𐑸 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟, 𐑓𐑹 𐑞 𐑹𐑒𐑕 𐑸 𐑮𐑲𐑑 𐑪𐑯 𐑬𐑼 𐑣𐑰𐑤𐑟! 𐑢𐑰 𐑣𐑨𐑝 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑢𐑦𐑞 𐑳𐑕. 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑝 𐑕𐑻𐑝𐑦𐑕. 𐑞𐑱 𐑸 𐑑 𐑚𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑛 𐑨𐑟 𐑢𐑧𐑤. 𐑢𐑰 𐑣𐑨𐑝 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑓𐑸 𐑯 𐑚𐑺 𐑥𐑧𐑯𐑦 𐑢𐑵𐑯𐑛𐑩𐑛, 𐑚𐑳𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑛𐑦𐑓𐑧𐑯𐑛 𐑞𐑰𐑟 𐑢𐑷𐑤𐑟 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑢𐑰 𐑒𐑨𐑯.

note: [message]: speaker=Prince Haldric
en_GB: Yes. Be sure that it is understood that these are our allies and friends.
target: 𐑘𐑧𐑕. 𐑚𐑰 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑳𐑯𐑛𐑼𐑕𐑑𐑫𐑛 𐑞𐑨𐑑 𐑞𐑰𐑟 𐑸 𐑬𐑼 𐑨𐑤𐑲𐑟 𐑯 𐑓𐑮𐑧𐑯𐑛𐑟.

note: [message]: speaker=Commander Aethyr
en_GB: Yes, sir!
target: 𐑘𐑧𐑕, 𐑕𐑻!

note: [message]: speaker=Lady Jessene
en_GB: Yes sir, indeed! You need us to help hold out until the ships arrive.
target: 𐑘𐑧𐑕 𐑕𐑻, 𐑦𐑯𐑛𐑰𐑛! 𐑿 𐑯𐑰𐑛 𐑳𐑕 𐑑 𐑣𐑧𐑤𐑐 𐑣𐑴𐑤𐑛 𐑬𐑑 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑖𐑦𐑐𐑕 𐑩𐑮𐑲𐑝.

note: [message]: speaker=Burin the Lost
en_GB: Ships! Nobody said anything about ships. Will this torture ever end! Ahh, the orcs will help take my mind off things.
target: 𐑖𐑦𐑐𐑕! 𐑯𐑴𐑚𐑪𐑛𐑦 𐑕𐑧𐑛 𐑧𐑯𐑦𐑔𐑦𐑙 𐑩𐑚𐑬𐑑 𐑖𐑦𐑐𐑕. 𐑢𐑦𐑤 𐑞𐑦𐑕 𐑑𐑹𐑗𐑻 𐑧𐑝𐑼 𐑧𐑯𐑛! 𐑭, 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑑𐑱𐑒 𐑥𐑲 𐑥𐑲𐑯𐑛 𐑪𐑓 𐑔𐑦𐑙𐑟.

note: [message]: speaker=Commander Aethyr
en_GB: To your posts, men! We should be able to evacuate everyone in three more boatloads. Until then, let us make those orcs pay dearly for every inch of our land. For our homes, for our people, for our fallen king!
target: 𐑑 𐑿𐑼 𐑐𐑴𐑕𐑑𐑕, 𐑥𐑧𐑯! 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑦𐑝𐑨𐑒𐑘𐑩𐑱𐑑 𐑧𐑝𐑮𐑰𐑢𐑳𐑯 𐑦𐑯 𐑔𐑮𐑰 𐑥𐑹 𐑚𐑴𐑑𐑤𐑴𐑛𐑟. 𐑳𐑯𐑑𐑦𐑤 𐑞𐑧𐑯, 𐑤𐑧𐑑 𐑳𐑕 𐑥𐑱𐑒 𐑞𐑴𐑟 𐑹𐑒𐑕 𐑐𐑱 𐑛𐑽𐑤𐑦 𐑓𐑹 𐑧𐑝𐑮𐑦 𐑦𐑯𐑗 𐑝 𐑬𐑼 𐑤𐑨𐑯𐑛. 𐑓𐑹 𐑬𐑼 𐑣𐑴𐑥𐑟, 𐑓𐑹 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤, 𐑓𐑹 𐑬𐑼 𐑓𐑷𐑤𐑩𐑯 𐑒𐑦𐑙!

note: [message]: speaker=Angry Farmer
en_GB: You killed my family! Die!
target: 𐑿 𐑒𐑦𐑤𐑛 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦! 𐑛𐑲!

note: [message]: speaker=Ut'Tan-Vrork
en_GB: Push ’em into the sea! They’re in our winter homes! Heh... Tan-Vragar, I’m sure they will enjoy your little surprise!
target: 𐑐𐑫𐑖 '𐑧𐑥 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑰! 𐑞𐑱'𐑼 𐑦𐑯 𐑬𐑼 𐑢𐑦𐑯𐑑𐑼 𐑣𐑴𐑥𐑟! 𐑣𐑧...𐑑𐑨𐑯-𐑝𐑮𐑩𐑡𐑼, 𐑲 '𐑧𐑥 𐑖𐑫𐑼 𐑞𐑱 𐑢𐑦𐑤 𐑦𐑯𐑡𐑶 𐑿𐑼 𐑤𐑦𐑑𐑩𐑤 𐑕𐑼𐑐𐑮𐑲𐑟!

note: [message]: speaker=narrator
en_GB: An ode to ye, on yer way, I hope you have a brighter day!
target: 𐑩𐑯 𐑴𐑛 𐑑 𐑘𐑰, 𐑪𐑯 𐑘𐑻 𐑢𐑱, 𐑲 𐑣𐑴𐑐 𐑿 𐑣𐑨𐑝 𐑩 𐑚𐑮𐑲𐑑𐑻 𐑛𐑱!

note: [message]: speaker=narrator
en_GB: Dead-Man’s Ford
target: 𐑛𐑧𐑛-𐑥𐑨𐑯'𐑟 𐑓𐑹𐑛

note: [message]: speaker=narrator
en_GB: The River Road — To the Swamp of Esten.
target: 𐑞 𐑮𐑦𐑝𐑼 𐑮𐑴𐑛 - 𐑑 𐑞 𐑕𐑢𐑭𐑥𐑐 𐑝 ·𐑧𐑕𐑑𐑧𐑯.

note: [message]: speaker=Commander Aethyr
en_GB: My lord, the first ship has arrived! Prince Haldric, if you and your men must leave for Southbay just go to the pier to board the ship.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑓𐑻𐑕𐑑 𐑖𐑦𐑐 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛! 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑦𐑓 𐑿 𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑥𐑳𐑕𐑑 𐑤𐑰𐑝 𐑓𐑹 ·𐑕𐑬𐑔𐑚𐑱 𐑡𐑳𐑕𐑑 𐑜𐑴 𐑑 𐑞 𐑐𐑽 𐑑 𐑚𐑹𐑛 𐑞 𐑖𐑦𐑐.

note: [message]: speaker=Commander Aethyr
en_GB: My lord, the first ship is departing. But the second ship should arrive shortly.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑓𐑻𐑕𐑑 𐑖𐑦𐑐 𐑦𐑟 𐑛𐑦𐑐𐑸𐑑𐑦𐑙. 𐑚𐑳𐑑 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑖𐑦𐑐 𐑖𐑫𐑛 𐑩𐑮𐑲𐑝 𐑖𐑹𐑑𐑤𐑦.

note: [message]: speaker=Commander Aethyr
en_GB: My lord, the second ship has arrived! Prince Haldric, if you and your men want to leave for Southbay just go to the pier to board the ship.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑖𐑦𐑐 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛! 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑦𐑓 𐑿 𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑢𐑪𐑯𐑑 𐑑 𐑤𐑰𐑝 𐑓𐑹 ·𐑕𐑬𐑔𐑚𐑱 𐑡𐑳𐑕𐑑 𐑜𐑴 𐑑 𐑞 𐑐𐑽 𐑑 𐑚𐑹𐑛 𐑞 𐑖𐑦𐑐.

note: [message]: speaker=Commander Aethyr
en_GB: My lord, the second ship is departing. But the last ship will be here before long. With your help we can hold on just a while longer.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 𐑖𐑦𐑐 𐑦𐑟 𐑛𐑦𐑐𐑸𐑑𐑦𐑙. 𐑚𐑳𐑑 𐑞 𐑤𐑭𐑕𐑑 𐑖𐑦𐑐 𐑢𐑦𐑤 𐑚𐑰 𐑣𐑽 𐑚𐑦𐑓𐑹 𐑤𐑪𐑙. 𐑢𐑦𐑞 𐑿𐑼 𐑣𐑧𐑤𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑣𐑴𐑤𐑛 𐑪𐑯 𐑡𐑳𐑕𐑑 𐑩 𐑢𐑲𐑤 𐑤𐑪𐑙𐑜𐑼.

note: [message]: speaker=Commander Aethyr
en_GB: My lord, the last ship has arrived! Finally the last of our people can flee to safety. Prince Haldric, you and your men must go now! Go to the pier to board the ship for Southbay.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑤𐑭𐑕𐑑 𐑖𐑦𐑐 𐑣𐑨𐑟 𐑩𐑮𐑲𐑝𐑛! 𐑓𐑲𐑯𐑩𐑤𐑦 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑒𐑨𐑯 𐑓𐑤𐑰 𐑑 𐑕𐑱𐑓𐑑𐑦. 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑿 𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑯𐑬! 𐑜𐑴 𐑑 𐑞 𐑐𐑽 𐑑 𐑚𐑹𐑛 𐑞 𐑖𐑦𐑐 𐑓𐑹 ·𐑕𐑬𐑔𐑚𐑱.

note: [message]: speaker=Commander Aethyr
en_GB: My lord, the last ship is departing. We’re trapped!
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑤𐑭𐑕𐑑 𐑖𐑦𐑐 𐑦𐑟 𐑛𐑦𐑐𐑸𐑑𐑦𐑙. 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑!

note: [message]: speaker=Commander Aethyr
en_GB: My lord, the ship isn’t here yet. Come help us defend against the orcs.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞 𐑖𐑦𐑐 𐑦𐑟𐑯𐑑 𐑣𐑽 𐑘𐑧𐑑. 𐑒𐑳𐑥 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑦𐑓𐑧𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑹𐑒𐑕.

note: [message]: speaker=Commander Aethyr [message]: speaker=narrator
en_GB: Shirk not your duty, soldier. When the boat arrives, this is where Prince Haldric must go to lead you to the ship. Until then, help us defend against the orcs.
target: 𐑖𐑻𐑒 𐑯𐑪𐑑 𐑿𐑼 𐑛𐑿𐑑𐑦, 𐑕𐑴𐑤𐑡𐑼. 𐑢𐑧𐑯 𐑞 𐑚𐑴𐑑 𐑼𐑲𐑝𐑟, 𐑞𐑦𐑕 𐑦𐑟 𐑢𐑺 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑑 𐑤𐑧𐑛 𐑿 𐑑 𐑞 𐑖𐑦𐑐. 𐑳𐑯𐑑𐑦𐑤 𐑞𐑧𐑯, 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑦𐑓𐑧𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑹𐑒𐑕.

note: [message]: speaker=Prince Haldric
en_GB: We needed him to get out of here. We’re trapped!
target: 𐑢𐑰 𐑯𐑰𐑛𐑩𐑛 𐑣𐑦𐑥 𐑑 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽. 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑!

note: [message]: speaker=Prince Haldric
en_GB: We’ve escaped from the orcs before we were trapped by the ice! Now, on to Southbay.
target: 𐑢𐑰'𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑹𐑒𐑕 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑢𐑻 𐑑𐑮𐑨𐑐𐑑 𐑚𐑲 𐑞 𐑲𐑕! 𐑯𐑬, 𐑪𐑯 𐑑 ·𐑕𐑬𐑔𐑚𐑱.

note: [message]: speaker=Burin the Lost
en_GB: I know I mentioned I can’t float.
target: 𐑲 𐑯𐑴 𐑲 𐑥𐑧𐑯𐑖𐑩𐑯𐑛 𐑲 𐑒𐑭𐑯𐑑 𐑓𐑤𐑴𐑑.

note: [message]: speaker=Lady Jessene
en_GB: Might I suggest a bit of a detour?
target: 𐑥𐑲𐑑 𐑲 𐑕𐑩𐑡𐑧𐑕𐑑 𐑩 𐑚𐑦𐑑 𐑝 𐑩 𐑛𐑦𐑑𐑫𐑮?

note: [message]: speaker=Lady Jessene
en_GB: You have the Ruby of Fire, but you have no idea what it does, correct? You know that lich you have petrified just outside of Southbay—
target: 𐑿 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑚𐑳𐑑 𐑿 𐑣𐑨𐑝 𐑯𐑴 𐑲𐑛𐑾 𐑢𐑪𐑑 𐑦𐑑 𐑛𐑳𐑟, 𐑒𐑩𐑮𐑧𐑒𐑑? 𐑿 𐑯𐑴 𐑞𐑨𐑑 𐑤𐑦𐑗 𐑿 𐑣𐑨𐑝 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛 𐑡𐑳𐑕𐑑 𐑬𐑑𐑕𐑲𐑛 𐑝 ·𐑕𐑬𐑔𐑚𐑱-

note: [message]: speaker=Prince Haldric
en_GB: Yes, Lich Point! Where we first used our magi in battle, and turned the tide of war against your people.
target: 𐑘𐑧𐑕, 𐑤𐑦𐑗 𐑐𐑶𐑯𐑑! 𐑢𐑺 𐑢𐑰 𐑓𐑻𐑕𐑑 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑬𐑼 𐑥𐑱𐑡𐑲 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤, 𐑯 𐑑𐑻𐑯𐑛 𐑞 𐑑𐑲𐑛 𐑝 𐑢𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤.

note: [message]: speaker=Lady Jessene
en_GB: Erm, yes... He was Caror, the arch rival of our dearly departed Lich-Lord Lenvan. He coveted the ruby, and was studying it. The only copy of his study, the Book of Fire and Darkness, was petrified along with him.
target: 𐑧𐑮𐑥, 𐑘𐑧𐑕... 𐑣𐑰 𐑢𐑪𐑟 ·𐑒𐑸𐑹, 𐑞 𐑸𐑗 𐑮𐑲𐑝𐑩𐑤 𐑝 𐑬𐑼 𐑛𐑽𐑤𐑦 𐑛𐑦𐑐𐑸𐑑𐑩𐑛 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑤𐑧𐑯𐑝𐑨𐑯. 𐑣𐑰 𐑒𐑳𐑝𐑩𐑑𐑩𐑛 𐑞 𐑮𐑵𐑚𐑰, 𐑯 𐑢𐑪𐑟 𐑕𐑑𐑳𐑛𐑦𐑦𐑙 𐑦𐑑. 𐑞 𐑴𐑯𐑤𐑦 𐑒𐑪𐑐𐑦 𐑝 𐑣𐑦𐑟 𐑕𐑑𐑳𐑛𐑦, 𐑞 𐑚𐑫𐑒 𐑝 𐑓𐑲𐑼 𐑯 𐑛𐑸𐑒𐑯𐑩𐑕, 𐑢𐑪𐑟 𐑐𐑧𐑑𐑮𐑩𐑓𐑲𐑛 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑣𐑦𐑥.

note: [message]: speaker=Prince Haldric
en_GB: If we make landfall outside of Southbay, we’ll be trapped. Of that I am sure!
target: 𐑦𐑓 𐑢𐑰 𐑥𐑱𐑒 𐑤𐑨𐑯𐑛𐑓𐑪𐑤 𐑬𐑑𐑕𐑲𐑛 𐑝 ·𐑕𐑬𐑔𐑚𐑱, 𐑢𐑰'𐑤 𐑚𐑰 𐑑𐑮𐑨𐑐𐑑. 𐑝 𐑞𐑨𐑑 𐑲 𐑨𐑥 𐑖𐑫𐑼!

note: [message]: speaker=Commander Aethyr
en_GB: My family was from Southbay. My father was a soldier there. The city’s sewer entrance is near that fossil of a lich.
target: 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦 𐑢𐑪𐑟 𐑓𐑮𐑪𐑥 ·𐑕𐑬𐑔𐑚𐑱. 𐑥𐑲 𐑓𐑭𐑞𐑼 𐑢𐑪𐑟 𐑩 𐑕𐑴𐑤𐑡𐑼 𐑞𐑺. 𐑞 𐑕𐑦𐑑𐑰𐑟 𐑰𐑹𐑱𐑕𐑿𐑼 𐑩𐑯𐑑𐑮𐑭𐑯𐑕 𐑦𐑟 𐑯𐑽 𐑞𐑨𐑑 𐑓𐑭𐑕𐑩𐑤 𐑝 𐑩 𐑤𐑦𐑗.

note: [message]: speaker=Prince Haldric
en_GB: Wow, this is beginning to sound dangerously like a plan. Commander Aethyr, will you join us?
target: 𐑢𐑬𐑢, 𐑞𐑦𐑕 𐑦𐑟 𐑚𐑩𐑜𐑦𐑯𐑦𐑙 𐑑 𐑕𐑬𐑯𐑛 𐑛𐑱𐑯𐑡𐑼𐑩𐑕𐑤𐑦 𐑤𐑲𐑒 𐑩 𐑐𐑤𐑨𐑯. 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽, 𐑢𐑦𐑤 𐑿 𐑡𐑶𐑯 𐑳𐑕?

note: [message]: speaker=Commander Aethyr
en_GB: No. These monsters killed my family. My wife, my daughters. There is nothing left for me. I’ll stay. By the time the orcs wrestle Clearwater Port away from me there’ll be nothing but rubble left!
target: 𐑯𐑴. 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑒𐑦𐑤𐑛 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦. 𐑥𐑲 𐑢𐑲𐑓, 𐑥𐑲 𐑛𐑹𐑑𐑻𐑟. 𐑞𐑺 𐑦𐑟 𐑯𐑳𐑔𐑦𐑙 𐑤𐑧𐑓𐑑 𐑓𐑹 𐑥𐑰. 𐑲'𐑤 𐑕𐑑𐑱. 𐑚𐑲 𐑞 𐑑𐑲𐑥 𐑞 𐑹𐑒𐑕 𐑮𐑧𐑕𐑩𐑤 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑥𐑰 𐑞𐑺𐑩𐑤 𐑚𐑰 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑮𐑩𐑚𐑩𐑤 𐑤𐑧𐑓𐑑!

note: [message]: speaker=Commander Aethyr
en_GB: The peasant farmers seem to like you. Who knows, maybe they’ll be of some help.
target: 𐑞 𐑐𐑧𐑟𐑩𐑯𐑑 𐑓𐑸𐑥𐑼𐑟 𐑕𐑰𐑥 𐑑 𐑤𐑲𐑒 𐑿. 𐑣𐑵 𐑯𐑴𐑟, 𐑥𐑱𐑚𐑰 𐑞𐑱𐑤 𐑚𐑰 𐑝 𐑕𐑳𐑥 𐑣𐑧𐑤𐑐.

note: [message]: speaker=Prince Haldric
en_GB: Resources are scarce, we need all of the help we can get. Be brave and fight hard, my friend!
target: 𐑮𐑦𐑟𐑹𐑕𐑩𐑟 𐑸 𐑕𐑒𐑺𐑕, 𐑢𐑰 𐑯𐑰𐑛 𐑷𐑤 𐑝 𐑞 𐑣𐑧𐑤𐑐 𐑢𐑰 𐑒𐑨𐑯 𐑜𐑧𐑑. 𐑚𐑰 𐑚𐑮𐑱𐑝 𐑯 𐑓𐑲𐑑 𐑣𐑸𐑛, 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛!

note: [scenario]: id=09_Fallen_Lich_Point
en_GB: Fallen Lich Point
target: ·𐑓𐑷𐑤𐑩𐑯 ·𐑤𐑦𐑗 ·𐑐𐑶𐑯𐑑

note: [side]: type=Orcish Warlord, id=Ut'Tan-Grilg
en_GB: Ut’Tan-Grilg
target: ·𐑵𐑑'𐑑𐑨𐑯-𐑜𐑮𐑦𐑤𐑜

note: [side]: type=Lich, id=Lich-Lord Caror
en_GB: Lich-Lord Caror
target: 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑒𐑸𐑹

note: [objective]: condition=win
en_GB: Haldric enters Southbay’s sewer
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑧𐑯𐑑𐑼𐑟 ·𐑕𐑬𐑔𐑚𐑱𐑟 𐑰𐑹𐑱𐑕𐑿𐑼

note: [message]: speaker=Ut'Tan-Grilg
en_GB: Wait! I see a ship! Humans is coming! Smash ’em good!
target: 𐑢𐑱𐑑! 𐑲 𐑕𐑰 𐑩 𐑖𐑦𐑐! 𐑣𐑿𐑥𐑩𐑯𐑟 𐑦𐑟 𐑒𐑳𐑥𐑦𐑙! 𐑕𐑥𐑨𐑖 '𐑧𐑥 𐑜𐑫𐑛!

note: [message]: speaker=Prince Haldric
en_GB: Okay. Let’s un-petrify that lich and take his book, then get into the sewers. Umm, what language would that book be in?
target: 𐑴𐑒𐑱. 𐑤𐑧𐑑'𐑕 𐑩𐑯-𐑐𐑧𐑑𐑮𐑩𐑓𐑲 𐑞𐑨𐑑 𐑤𐑦𐑗 𐑯 𐑑𐑱𐑒 𐑣𐑦𐑟 𐑚𐑫𐑒, 𐑞𐑧𐑯 𐑜𐑧𐑑 𐑦𐑯𐑑𐑫 𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟. 𐑩𐑥, 𐑢𐑪𐑑 𐑤𐑨𐑙𐑜𐑢𐑩𐑡 𐑢𐑫𐑛 𐑞𐑨𐑑 𐑚𐑫𐑒 𐑚𐑰 𐑦𐑯?

note: [message]: speaker=Lady Jessene
en_GB: Some pep talk. The book will probably be in the Old Wesfolk tongue.
target: 𐑕𐑳𐑥 𐑐𐑧𐑐 𐑑𐑷𐑒. 𐑞 𐑚𐑫𐑒 𐑢𐑦𐑤 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑚𐑰 𐑦𐑯 𐑞 𐑴𐑤𐑛 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑑𐑳𐑙.

note: [message]: speaker=Prince Haldric
en_GB: Ohh.
target: 𐑴𐑴.

note: [message]: speaker=Lady Jessene
en_GB: Just get the book, I think I should be able to translate it.
target: 𐑡𐑳𐑕𐑑 𐑜𐑧𐑑 𐑞 𐑚𐑫𐑒, 𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑑 𐑦𐑑.

note: [message]: speaker=Prince Haldric
en_GB: Then, into Southbay’s sewer.
target: 𐑞𐑧𐑯, 𐑦𐑯𐑑𐑫 ·𐑕𐑬𐑔𐑚𐑱𐑟 𐑰𐑹𐑱𐑕𐑿𐑼.

note: [message]: speaker=Lady Jessene
en_GB: Right.
target: 𐑮𐑲𐑑.

note: [message]: speaker=unit
en_GB: There’s an odd monolith standing near here.
target: 𐑞𐑺'𐑟 𐑩𐑯 𐑪𐑛 𐑥𐑭𐑯𐑩𐑤𐑦𐑔 𐑕𐑑𐑨𐑯𐑛𐑦𐑙 𐑯𐑽 𐑣𐑽.

note: [message]: speaker=Lady Jessene
en_GB: Haldric, this looks like a job for you, probably something to do with the lich. Maybe you should get yourself over here.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑞𐑦𐑕 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩 𐑡𐑪𐑚 𐑓𐑹 𐑿, 𐑐𐑮𐑪𐑚𐑩𐑚𐑤𐑦 𐑕𐑳𐑥𐑔𐑦𐑙 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑞 𐑤𐑦𐑗. 𐑥𐑱𐑚𐑰 𐑿 𐑖𐑫𐑛 𐑜𐑧𐑑 𐑿𐑼𐑕𐑧𐑤𐑓 𐑴𐑝𐑼 𐑣𐑽.

note: [option]: speaker=Prince Haldric
en_GB: I think I’ll say that magic phrase.
target: 𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑕𐑱 𐑞𐑨𐑑 𐑥𐑨𐑡𐑦𐑒 𐑓𐑮𐑱𐑟.

note: [message]: speaker=Prince Haldric
en_GB: The lich is free! Let’s bash him and grab that book. That sounds like a job for you, Lady Jessene!
target: 𐑞 𐑤𐑦𐑗 𐑦𐑟 𐑓𐑮𐑰! 𐑤𐑧𐑑'𐑕 𐑚𐑨𐑖 𐑣𐑦𐑥 𐑯 𐑜𐑮𐑨𐑚 𐑞𐑨𐑑 𐑚𐑫𐑒. 𐑞𐑨𐑑 𐑕𐑬𐑯𐑛𐑟 𐑤𐑲𐑒 𐑩 𐑡𐑪𐑚 𐑓𐑹 𐑿, 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯!

note: [message]: speaker=Lady Jessene
en_GB: Hmph! You’re just happy because that monolith proves your paternity!
target: 𐑣𐑥𐑝! 𐑿'𐑼 𐑡𐑳𐑕𐑑 𐑣𐑨𐑐𐑦 𐑚𐑦𐑒𐑪𐑟 𐑞𐑨𐑑 𐑥𐑭𐑯𐑩𐑤𐑦𐑔 𐑐𐑮𐑵𐑝𐑟 𐑿𐑼 𐑐𐑩𐑑𐑻𐑯𐑦𐑑𐑰!

note: [message]: speaker=Lich-Lord Caror
en_GB: Free, I’m free, and I feel the Ruby of Fire! It will be mine.
target: 𐑓𐑮𐑰, 𐑲'𐑧𐑥 𐑓𐑮𐑰, 𐑯 𐑲 𐑓𐑰𐑤 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼! 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑥𐑲𐑯.

note: [message]: speaker=Minister Edren
en_GB: No you won’t, you soldier of darkness!
target: 𐑯𐑴 𐑿 𐑢𐑴𐑯𐑑, 𐑿 𐑕𐑴𐑤𐑡𐑼 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕!

note: [option]: speaker=Prince Haldric
en_GB: I think I’ll wait a while before uttering any magic phrases.
target: 𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑢𐑱𐑑 𐑩 𐑢𐑲𐑤 𐑚𐑦𐑓𐑹 𐑳𐑑𐑼𐑦𐑙 𐑧𐑯𐑦 𐑥𐑨𐑡𐑦𐑒 𐑓𐑮𐑱𐑟𐑩𐑟.

note: [message]: speaker=Prince Haldric
en_GB: We have more pressing matters to deal with before we free that lich.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑥𐑹 𐑐𐑮𐑧𐑕𐑦𐑙 𐑥𐑨𐑑𐑼𐑟 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑓𐑮𐑰 𐑞𐑨𐑑 𐑤𐑦𐑗.

note: [message]: speaker=Lady Jessene
en_GB: Afraid you’ll find out you’re not of the line of Kings?
target: 𐑩𐑓𐑮𐑱𐑛 𐑿'𐑤 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑿'𐑼 𐑯𐑪𐑑 𐑝 𐑞 𐑤𐑲𐑯 𐑝 𐑒𐑦𐑙𐑟?

note: [message]: speaker=narrator
en_GB: This sounds like a job for Prince Haldric, hopefully.
target: 𐑞𐑦𐑕 𐑕𐑬𐑯𐑛𐑟 𐑤𐑲𐑒 𐑩 𐑡𐑪𐑚 𐑓𐑹 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑣𐑴𐑐𐑓𐑩𐑤𐑰.

note: [message]: speaker=narrator
en_GB: The Lich-Lord is already free.
target: 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛 𐑦𐑟 𐑷𐑤𐑮𐑧𐑛𐑦 𐑓𐑮𐑰.

note: [message]: speaker=narrator
en_GB: NW — Southbay.
target: NW - ·𐑕𐑬𐑔𐑚𐑱.

note: [message]: speaker=Lady Jessene
en_GB: Sounds good to me.
target: 𐑕𐑬𐑯𐑛𐑟 𐑜𐑫𐑛 𐑑 𐑥𐑰.

note: [message]: speaker=Prince Haldric
en_GB: I feel like I’m forgetting something. Ohh, the book!
target: 𐑲 𐑓𐑰𐑤 𐑤𐑲𐑒 𐑲'𐑧𐑥 𐑓𐑼𐑜𐑧𐑑𐑦𐑙 𐑕𐑳𐑥𐑔𐑦𐑙. 𐑴𐑴, 𐑞 𐑚𐑫𐑒!

note: [message]: speaker=narrator
en_GB: Prince Haldric must be the first into the sewers of Southbay.
target: 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑞 𐑓𐑻𐑕𐑑 𐑦𐑯𐑑𐑫 𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱.

note: [event]
en_GB: Rarlg
target: 𐑮𐑸𐑤𐑜

note: [message]: speaker=Rarlg
en_GB: Rarlg — argh, a raul-rarlg!
target: 𐑮𐑸𐑤𐑜 - 𐑸𐑜, 𐑩 𐑮𐑪𐑤-𐑮𐑸𐑤𐑜!

note: [message]: speaker=Prince Haldric [message]: speaker=Ut'Tan-Grilg [message]: speaker=Tan-Pulk
en_GB: Oh my!
target: 𐑴 𐑥𐑲!

note: [message]: speaker=Lady Jessene
en_GB: And he brought a friend.
target: 𐑯 𐑣𐑰 𐑚𐑮𐑷𐑑 𐑩 𐑓𐑮𐑧𐑯𐑛.

note: [event]
en_GB: Raul-Rarlg
target: 𐑮𐑪𐑤-𐑮𐑸𐑤𐑜

note: [message]: speaker=Lich-Lord Caror
en_GB: So close. So close.
target: 𐑕𐑴 𐑒𐑤𐑴𐑟. 𐑕𐑴 𐑒𐑤𐑴𐑟.

note: [message]: speaker=second_unit
en_GB: I found the book in what was left of his robes! Let’s get out of here!
target: 𐑲 𐑓𐑬𐑯𐑛 𐑞 𐑚𐑫𐑒 𐑦𐑯 𐑢𐑪𐑑 𐑢𐑪𐑟 𐑤𐑧𐑓𐑑 𐑝 𐑣𐑦𐑟 𐑮𐑴𐑚𐑟! 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽!

note: [message]: speaker=Prince Haldric
en_GB: I can hear their reinforcements coming! We’re trapped! All is lost!
target: 𐑲 𐑒𐑨𐑯 𐑣𐑽 𐑞𐑺 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑒𐑳𐑥𐑦𐑙! 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑! 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!

note: [message]: speaker=narrator
en_GB: Sewer — Danger Keep Out!
target: 𐑰𐑹𐑱𐑕𐑿𐑼 - 𐑛𐑱𐑯𐑡𐑼 𐑒𐑰𐑐 𐑬𐑑!

note: [scenario]: id=10_Sewer_of_Southbay
en_GB: Sewer of Southbay
target: ·𐑰𐑹𐑱𐑕𐑿𐑼 𐑝 ·𐑕𐑬𐑔𐑚𐑱

note: [side]: type=Arch Mage, id=Daellyn the Red [side]: type=Arch Mage, id=Tinry the Red
en_GB: Red Wizards
target: 𐑮𐑧𐑛 𐑢𐑦𐑟𐑼𐑛𐑟

note: [objective]: condition=win
en_GB: Prince Haldric exits the sewer
target: 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑧𐑜𐑟𐑦𐑑𐑕 𐑞 𐑰𐑹𐑱𐑕𐑿𐑼

note: [message]: speaker=narrator
en_GB: In the last leg of their journey to Southbay, Haldric and his companions find themselves in the Sewers of Southbay.
target: 𐑦𐑯 𐑞 𐑤𐑭𐑕𐑑 𐑤𐑧𐑜 𐑝 𐑞𐑺 𐑡𐑻𐑯𐑰 𐑑 ·𐑕𐑬𐑔𐑚𐑱, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱.

note: [message]: speaker=Burin the Lost
en_GB: Only a human could take such a lovely cave and fill it with refuse. Humans. Hey, is that a pair of boots?
target: 𐑴𐑯𐑤𐑦 𐑩 𐑣𐑿𐑥𐑩𐑯 𐑒𐑫𐑛 𐑑𐑱𐑒 𐑕𐑳𐑗 𐑩 𐑤𐑳𐑝𐑤𐑰 𐑒𐑱𐑝 𐑯 𐑓𐑦𐑤 𐑦𐑑 𐑢𐑦𐑞 𐑮𐑧𐑓𐑿𐑕. 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑣𐑱, 𐑦𐑟 𐑞𐑨𐑑 𐑩 𐑐𐑺 𐑝 𐑚𐑵𐑑𐑕?

note: [message]: speaker=Prince Haldric
en_GB: We should be cautious down here. This isn’t an old maid’s drain pipe, this is the sewer of Southbay. It is said that the city diverted an underground river for its own use, and let their own effluent run down the old river bed.
target: 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑒𐑷𐑖𐑩𐑕 𐑛𐑬𐑯 𐑣𐑽. 𐑞𐑦𐑕 𐑦𐑟𐑯𐑑 𐑩𐑯 𐑴𐑤𐑛 𐑥𐑱𐑛𐑟 𐑛𐑮𐑱𐑯 𐑐𐑲𐑐, 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑰𐑹𐑱𐑕𐑿𐑼 𐑝 ·𐑕𐑬𐑔𐑚𐑱. 𐑦𐑑 𐑦𐑟 𐑕𐑧𐑛 𐑞𐑨𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑛𐑲𐑝𐑻𐑑𐑦𐑛 𐑩𐑯 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑮𐑦𐑝𐑼 𐑓𐑹 𐑦𐑑𐑕 𐑴𐑯 𐑿𐑕, 𐑯 𐑤𐑧𐑑 𐑞𐑺 𐑴𐑯 𐑧𐑓𐑤𐑵𐑩𐑯𐑑 𐑮𐑳𐑯 𐑛𐑬𐑯 𐑞 𐑴𐑤𐑛 𐑮𐑦𐑝𐑼 𐑚𐑧𐑛.

note: [message]: speaker=Prince Haldric
en_GB: This is the far end of that river bed. Legend has it—
target: 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑓𐑸 𐑧𐑯𐑛 𐑝 𐑞𐑨𐑑 𐑮𐑦𐑝𐑼 𐑚𐑧𐑛. 𐑤𐑧𐑜𐑧𐑯𐑛 𐑣𐑨𐑟 𐑦𐑑- -

note: [message]: speaker=Tinry the Red
en_GB: That a King banished a pair of twin Magi and their devoted followers down here after the Wesfolk war!
target: 𐑞𐑨𐑑 𐑩 𐑒𐑦𐑙 𐑚𐑨𐑯𐑦𐑖𐑑 𐑩 𐑐𐑺 𐑝 𐑑𐑢𐑦𐑯 𐑥𐑱𐑡𐑲 𐑯 𐑞𐑺 𐑛𐑦𐑝𐑴𐑑𐑩𐑛 𐑓𐑪𐑤𐑴𐑼𐑟 𐑛𐑬𐑯 𐑣𐑽 𐑭𐑓𐑑𐑼 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑢𐑹!

note: [message]: speaker=Daellyn the Red
en_GB: Can you feel it, brother? This one bears the Ruby of Fire. After all our time searching, it has come to us!
target: 𐑒𐑨𐑯 𐑿 𐑓𐑰𐑤 𐑦𐑑, 𐑚𐑮𐑳𐑞𐑼? 𐑞𐑦𐑕 𐑢𐑳𐑯 𐑚𐑺𐑟 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑭𐑓𐑑𐑼 𐑷𐑤 𐑬𐑼 𐑑𐑲𐑥 𐑕𐑻𐑗𐑦𐑙, 𐑦𐑑 𐑣𐑨𐑟 𐑒𐑳𐑥 𐑑 𐑳𐑕!

note: [message]: speaker=Tinry the Red
en_GB: The brothers Red will finally ascend to power. We must have it. Get them!
target: 𐑞 𐑚𐑮𐑳𐑞𐑼𐑟 𐑮𐑧𐑛 𐑢𐑦𐑤 𐑓𐑲𐑯𐑩𐑤𐑦 𐑩𐑕𐑧𐑯𐑛 𐑑 𐑐𐑬𐑼. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑦𐑑. 𐑜𐑧𐑑 𐑞𐑧𐑥!

note: [message]: speaker=Lady Jessene
en_GB: Haldric, I feel a strong foreboding. Have you noticed that anything that happens to be strong in the ways of magic can sense that ruby? Elilmaldur-Rithrandil felt it, and so did Lich-Lord Caror, now these two.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑲 𐑓𐑰𐑤 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑓𐑹𐑚𐑴𐑛𐑦𐑙. 𐑣𐑨𐑝 𐑿 𐑯𐑴𐑑𐑦𐑕𐑑 𐑞𐑨𐑑 𐑧𐑯𐑦𐑔𐑦𐑙 𐑞𐑨𐑑 𐑣𐑨𐑐𐑩𐑯𐑟 𐑑 𐑚𐑰 𐑕𐑑𐑮𐑪𐑙 𐑦𐑯 𐑞 𐑢𐑱𐑟 𐑝 𐑥𐑨𐑡𐑦𐑒 𐑒𐑨𐑯 𐑕𐑧𐑯𐑕 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰? ·𐑧𐑤𐑦𐑤𐑥𐑨𐑤𐑛𐑻-𐑮𐑦𐑔𐑮𐑨𐑯𐑛𐑦𐑤 𐑓𐑧𐑤𐑑 𐑦𐑑, 𐑯 𐑕𐑴 𐑛𐑦𐑛 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑒𐑸𐑹, 𐑯𐑬 𐑞𐑰𐑟 𐑑𐑵.

note: [message]: speaker=Prince Haldric
en_GB: We retrieved the Lich-Lord’s book, and I can literally feel the power of the ruby, even with it in my pack. Let’s work out what it does, before we decide what to do with it.
target: 𐑢𐑰 𐑮𐑦𐑑𐑮𐑰𐑝𐑛 𐑞 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑚𐑫𐑒, 𐑯 𐑲 𐑒𐑨𐑯 𐑤𐑰𐑑𐑼𐑨𐑤𐑲 𐑓𐑰𐑤 𐑞 𐑐𐑬𐑼 𐑝 𐑞 𐑮𐑵𐑚𐑰, 𐑰𐑝𐑩𐑯 𐑢𐑦𐑞 𐑦𐑑 𐑦𐑯 𐑥𐑲 𐑐𐑨𐑒. 𐑤𐑧𐑑'𐑕 𐑢𐑻𐑒 𐑬𐑑 𐑢𐑪𐑑 𐑦𐑑 𐑛𐑳𐑟, 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑛𐑦𐑕𐑲𐑛 𐑢𐑪𐑑 𐑑 𐑛𐑵 𐑢𐑦𐑞 𐑦𐑑.

note: [message]: speaker=Daellyn the Red [message]: speaker=Tinry the Red
en_GB: Brother!
target: 𐑚𐑮𐑳𐑞𐑼!

note: [message]: speaker=second_unit
en_GB: Hmm. He seems to have had a map, and some gold!
target: 𐑣𐑥. 𐑣𐑰 𐑕𐑰𐑥𐑟 𐑑 𐑣𐑨𐑝 𐑣𐑨𐑛 𐑩 𐑥𐑨𐑐, 𐑯 𐑕𐑳𐑥 𐑜𐑴𐑤𐑛!

note: [message]: speaker=unit
en_GB: Argh, the stream bed is blocked! Only a pint of goo is getting through. We’ll have to go around.
target: 𐑸𐑜, 𐑞 𐑕𐑑𐑮𐑰𐑥 𐑚𐑧𐑛 𐑦𐑟 𐑚𐑤𐑪𐑒𐑑! 𐑴𐑯𐑤𐑦 𐑩 𐑐𐑲𐑯𐑑 𐑝 𐑜𐑵 𐑦𐑟 𐑜𐑧𐑑𐑦𐑙 𐑔𐑮𐑵. 𐑢𐑰'𐑤 𐑣𐑨𐑝 𐑑 𐑜𐑴 𐑩𐑮𐑬𐑯𐑛.

note: [message]: speaker=narrator
en_GB: To Southbay
target: 𐑑 ·𐑕𐑬𐑔𐑚𐑱

note: [message]: speaker=narrator
en_GB: Danger Ahead!
target: 𐑛𐑱𐑯𐑡𐑼 𐑩𐑣𐑧𐑛!

note: [message]: speaker=Prince Haldric
en_GB: Finally, on to Southbay!
target: 𐑓𐑲𐑯𐑩𐑤𐑦, 𐑪𐑯 𐑑 ·𐑕𐑬𐑔𐑚𐑱!

note: [scenario]: id=11_Southbay_in_Winter
en_GB: Southbay in Winter
target: ·𐑕𐑬𐑔𐑚𐑱 𐑦𐑯 ·𐑢𐑦𐑯𐑑𐑼

note: [side]: type=Grand Knight, id=King Addroran IX
en_GB: King Addroran IX
target: ·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯 𐑞 ·𐑯𐑲𐑯𐑔

note: [message]: speaker=narrator
en_GB: Prince Haldric has emerged from the sewers of Southbay in the very heart of the city. After some commotion, he gains an audience with the King of Southbay.
target: 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑰𐑹𐑱𐑖𐑕𐑿𐑼𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑦𐑯 𐑞 𐑝𐑧𐑮𐑦 𐑣𐑸𐑑 𐑝 𐑞 𐑕𐑦𐑑𐑦. 𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑒𐑪𐑥𐑴𐑖𐑩𐑯, 𐑣𐑰 𐑜𐑱𐑯𐑟 𐑩𐑯 𐑷𐑛𐑦𐑩𐑯𐑕 𐑢𐑦𐑞 𐑞 𐑒𐑦𐑙 𐑝 ·𐑕𐑬𐑔𐑚𐑱.

note: [message]: speaker=King Addroran IX
en_GB: So, Prince, you bring refugees, but do you bring swords as well?
target: 𐑕𐑴, 𐑐𐑮𐑦𐑯𐑕, 𐑿 𐑚𐑮𐑦𐑙 𐑮𐑧𐑓𐑿𐑡𐑰𐑟, 𐑚𐑳𐑑 𐑛𐑵 𐑿 𐑚𐑮𐑦𐑙 𐑕𐑹𐑛𐑟 𐑨𐑟 𐑢𐑧𐑤?

note: [message]: speaker=Prince Haldric
en_GB: I bear both, and all are loyal to the King of Southbay!
target: 𐑲 𐑚𐑺 𐑚𐑴𐑔, 𐑯 𐑷𐑤 𐑸 𐑤𐑶𐑩𐑤 𐑑 𐑞 𐑒𐑦𐑙 𐑝 ·𐑕𐑬𐑔𐑚𐑱!

note: [message]: speaker=King Addroran IX
en_GB: I knew you as a boy, and your people have preceded you. Your father was an honorable man, and so are you. Aren’t you the king now?
target: 𐑲 𐑯𐑿 𐑿 𐑨𐑟 𐑩 𐑚𐑶, 𐑯 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑣𐑨𐑝 𐑐𐑮𐑦𐑕𐑰𐑛𐑩𐑛 𐑿. 𐑿𐑼 𐑓𐑭𐑞𐑼 𐑢𐑪𐑟 𐑩𐑯 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑥𐑨𐑯, 𐑯 𐑕𐑴 𐑸 𐑿. 𐑸𐑯𐑑 𐑿 𐑞 𐑒𐑦𐑙 𐑯𐑬?

note: [message]: speaker=Prince Haldric
en_GB: A king with no land and no crown is no king, my Lord.
target: 𐑩 𐑒𐑦𐑙 𐑢𐑦𐑞 𐑯𐑴 𐑤𐑨𐑯𐑛 𐑯 𐑯𐑴 𐑒𐑮𐑬𐑯 𐑦𐑟 𐑯𐑴 𐑒𐑦𐑙, 𐑥𐑲 𐑤𐑹𐑛.

note: [message]: speaker=King Addroran IX
en_GB: It is so. These are dark days to live through, my young prince. You’ve done your father proud. Far better than my legacy, a dead adventurer and a missing fool! It is fitting that my line should end with my kingdom.
target: 𐑦𐑑 𐑦𐑟 𐑕𐑴. 𐑞𐑰𐑟 𐑸 𐑛𐑸𐑒 𐑛𐑱𐑟 𐑑 𐑤𐑲𐑝 𐑔𐑮𐑵, 𐑥𐑲 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕. 𐑿'𐑝 𐑛𐑳𐑯 𐑿𐑼 𐑓𐑭𐑞𐑼 𐑐𐑮𐑬𐑛. 𐑓𐑸 𐑚𐑧𐑑𐑼 𐑞𐑨𐑯 𐑥𐑲 𐑤𐑧𐑜𐑩𐑕𐑰, 𐑩 𐑛𐑧𐑛 𐑩𐑛𐑝𐑧𐑯𐑑𐑿𐑮𐑼 𐑯 𐑩 𐑥𐑦𐑕𐑦𐑙 𐑓𐑵𐑤! 𐑦𐑑 𐑦𐑟 𐑓𐑦𐑑𐑦𐑙 𐑞𐑨𐑑 𐑥𐑲 𐑤𐑲𐑯 𐑖𐑫𐑛 𐑧𐑯𐑛 𐑢𐑦𐑞 𐑥𐑲 𐑒𐑦𐑙𐑛𐑩𐑥.

note: [message]: speaker=Prince Haldric
en_GB: You should not say such things!
target: 𐑿 𐑖𐑫𐑛 𐑯𐑪𐑑 𐑕𐑱 𐑕𐑳𐑗 𐑔𐑦𐑙𐑟!

note: [message]: speaker=King Addroran IX
en_GB: Hmph! It matters little now. What’s this? You bring a Wesfolk waif with you. Put her out with the others!
target: 𐑣𐑥𐑝! 𐑦𐑑 𐑥𐑨𐑑𐑼𐑟 𐑤𐑦𐑑𐑩𐑤 𐑯𐑬. 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕? 𐑿 𐑚𐑮𐑦𐑙 𐑩 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑢𐑱𐑓 𐑢𐑦𐑞 𐑿. 𐑐𐑫𐑑 𐑣𐑻 𐑬𐑑 𐑢𐑦𐑞 𐑞 𐑳𐑞𐑼𐑟!

note: [message]: speaker=Lady Jessene
en_GB: You’ve put my people out in the snow? Prepare to meet your fate you—
target: 𐑿'𐑝 𐑐𐑫𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑬𐑑 𐑦𐑯 𐑞 𐑕𐑯𐑴? 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑿𐑼 𐑓𐑱𐑑 𐑿- -

note: [message]: speaker=Prince Haldric
en_GB: She and her people have been of great service to me. Open the gates, let them in.
target: 𐑖𐑰 𐑯 𐑣𐑻 𐑐𐑰𐑐𐑩𐑤 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑝 𐑜𐑮𐑱𐑑 𐑕𐑻𐑝𐑦𐑕 𐑑 𐑥𐑰. 𐑴𐑐𐑩𐑯 𐑞 𐑜𐑱𐑑𐑕, 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑦𐑯.

note: [message]: speaker=King Addroran IX
en_GB: What? On your word alone, boy? And what of the other Wesfolk that have drifted to our gate?
target: 𐑢𐑪𐑑? 𐑪𐑯 𐑿𐑼 𐑢𐑻𐑛 𐑩𐑤𐑴𐑯, 𐑚𐑶? 𐑯 𐑢𐑪𐑑 𐑝 𐑞 𐑳𐑞𐑼 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑞𐑨𐑑 𐑣𐑨𐑝 𐑛𐑮𐑦𐑓𐑑𐑩𐑛 𐑑 𐑬𐑼 𐑜𐑱𐑑?

note: [message]: speaker=Prince Haldric
en_GB: Let them all in! For the sake of humanity on this isle!
target: 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑷𐑤 𐑦𐑯! 𐑓𐑹 𐑞 𐑕𐑱𐑒 𐑝 𐑣𐑿𐑥𐑨𐑯𐑦𐑑𐑦 𐑪𐑯 𐑞𐑦𐑕 𐑲𐑤!

note: [message]: speaker=Lady Jessene
en_GB: And because I can sweeten the deal. I can save the lives of all of the people left on this isle. I will reveal all, if you swear on the soul of your eldest son that you will let all of the Wesfolk who may come into the city, and to allow them to participate in what must happen next.
target: 𐑯 𐑚𐑦𐑒𐑪𐑟 𐑲 𐑒𐑨𐑯 𐑕𐑢𐑰𐑑𐑩𐑯 𐑞 𐑛𐑰𐑤. 𐑲 𐑒𐑨𐑯 𐑕𐑱𐑝 𐑞 𐑤𐑲𐑝𐑟 𐑝 𐑷𐑤 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑤𐑧𐑓𐑑 𐑪𐑯 𐑞𐑦𐑕 𐑲𐑤. 𐑲 𐑢𐑦𐑤 𐑮𐑦𐑝𐑰𐑤 𐑷𐑤, 𐑦𐑓 𐑿 𐑕𐑢𐑺 𐑪𐑯 𐑞 𐑕𐑴𐑤 𐑝 𐑿𐑼 𐑧𐑤𐑛𐑩𐑕𐑑 𐑕𐑳𐑯 𐑞𐑨𐑑 𐑿 𐑢𐑦𐑤 𐑤𐑧𐑑 𐑷𐑤 𐑝 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑣𐑵 𐑥𐑱 𐑒𐑳𐑥 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑦𐑑𐑦, 𐑯 𐑑 𐑩𐑤𐑬 𐑞𐑧𐑥 𐑑 𐑐𐑼𐑑𐑦𐑕𐑦𐑐𐑱𐑑 𐑦𐑯 𐑢𐑪𐑑 𐑥𐑳𐑕𐑑 𐑣𐑨𐑐𐑩𐑯 𐑯𐑧𐑒𐑕𐑑.

note: [message]: speaker=King Addroran IX
en_GB: Hmm... Very well. I so swear. Speak.
target: 𐑣𐑥... 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑲 𐑕𐑴 𐑕𐑢𐑺. 𐑕𐑐𐑰𐑒.

note: [message]: speaker=Lady Jessene
en_GB: Second, I know the way to the mysterious lands of the east. Addroran, I was your son’s navigator and companion. Believe me, you must go east.
target: 𐑕𐑧𐑒𐑩𐑯𐑛, 𐑲 𐑯𐑴 𐑞 𐑢𐑱 𐑑 𐑞 𐑥𐑦𐑕𐑑𐑽𐑦𐑩𐑕 𐑤𐑨𐑯𐑛𐑟 𐑝 𐑞 𐑰𐑕𐑑. ·𐑨𐑛𐑮𐑹𐑨𐑯, 𐑲 𐑢𐑪𐑟 𐑿𐑼 𐑕𐑩𐑯𐑟 𐑯𐑨𐑝𐑩𐑜𐑱𐑑𐑻 𐑯 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯. 𐑚𐑦𐑤𐑰𐑝 𐑥𐑰, 𐑿 𐑥𐑳𐑕𐑑 𐑜𐑴 𐑰𐑕𐑑.

note: [message]: speaker=Burin the Lost
en_GB: She’s just full of surprises.
target: 𐑖𐑰'𐑟 𐑡𐑳𐑕𐑑 𐑓𐑫𐑤 𐑝 𐑕𐑻𐑐𐑮𐑲𐑟𐑦𐑟.

note: [message]: speaker=Lady Jessene
en_GB: I was the navigator. Haldric, your people simply washed up here long ago, but my people came here on purpose. You’d all still be herding sheep and living in grass huts if it wasn’t for my people.
target: 𐑲 𐑢𐑪𐑟 𐑞 𐑯𐑨𐑝𐑩𐑜𐑱𐑑𐑻. ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑕𐑦𐑥𐑐𐑤𐑦 𐑢𐑪𐑖𐑑 𐑳𐑐 𐑣𐑽 𐑤𐑪𐑙 𐑩𐑜𐑴, 𐑚𐑳𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑒𐑱𐑥 𐑣𐑽 𐑪𐑯 𐑐𐑻𐑐𐑩𐑕. 𐑿'𐑛 𐑷𐑤 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑣𐑻𐑛𐑦𐑙 𐑖𐑰𐑐 𐑯 𐑤𐑦𐑝𐑦𐑙 𐑦𐑯 𐑜𐑮𐑨𐑕 𐑣𐑳𐑑𐑕 𐑦𐑓 𐑦𐑑 𐑢𐑪𐑟𐑯𐑑 𐑓𐑹 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤.

note: [message]: speaker=King Addroran IX
en_GB: Some favor your people did for us. Why flee at all? And why east? We’ve already repelled one orcish assault. We should be working toward taking back the Isle.
target: 𐑕𐑳𐑥 𐑓𐑱𐑝𐑼 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑛𐑦𐑛 𐑓𐑹 𐑳𐑕. 𐑢𐑲 𐑓𐑤𐑰 𐑨𐑑 𐑷𐑤? 𐑯 𐑢𐑲 𐑰𐑕𐑑? 𐑢𐑰'𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑮𐑩𐑐𐑧𐑤𐑛 𐑢𐑳𐑯 𐑹𐑒𐑦𐑖 𐑩𐑕𐑪𐑤𐑑. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑢𐑻𐑒𐑦𐑙 𐑑𐑫𐑢𐑹𐑛 𐑑𐑱𐑒𐑦𐑙 𐑚𐑨𐑒 𐑞 𐑲𐑤.

note: [message]: speaker=Lady Jessene
en_GB: This is no time for bravado. You must head east because my people came from the west, which is teeming with every form of enemy and monster imaginable. There is literally no room there. If you thought we were bad, you should see what else comes behind us. You’d be slaves, or you’d be dead.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑴 𐑑𐑲𐑥 𐑓𐑹 𐑚𐑮𐑩𐑝𐑭𐑛𐑴. 𐑿 𐑥𐑳𐑕𐑑 𐑣𐑧𐑛 𐑰𐑕𐑑 𐑚𐑦𐑒𐑪𐑟 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑧𐑕𐑑, 𐑢𐑦𐑗 𐑦𐑟 𐑑𐑰𐑥𐑦𐑙 𐑢𐑦𐑞 𐑧𐑝𐑮𐑦 𐑓𐑹𐑥 𐑝 𐑧𐑯𐑩𐑥𐑦 𐑯 𐑥𐑪𐑯𐑕𐑑𐑼 𐑦𐑥𐑨𐑡𐑦𐑯𐑩𐑚𐑩𐑤. 𐑞𐑺 𐑦𐑟 𐑤𐑰𐑑𐑼𐑨𐑤𐑲 𐑯𐑴 𐑮𐑵𐑥 𐑞𐑺. 𐑦𐑓 𐑿 𐑔𐑷𐑑 𐑢𐑰 𐑢𐑻 𐑚𐑨𐑛, 𐑿 𐑖𐑫𐑛 𐑕𐑰 𐑢𐑪𐑑 𐑧𐑤𐑕 𐑒𐑳𐑥𐑟 𐑚𐑦𐑣𐑲𐑯𐑛 𐑳𐑕. 𐑿'𐑛 𐑚𐑰 𐑕𐑤𐑱𐑝𐑟, 𐑹 𐑿'𐑛 𐑚𐑰 𐑛𐑧𐑛.

note: [message]: speaker=Lady Jessene
en_GB: Learn the lesson of my people. If we had fled here while even one of our great cities still stood we could have taken this Isle with ease. But we fought on until the bitter end. There can be no compromise with the orcs, their numbers are limitless, and you have no way to stop more orcs from coming.
target: 𐑤𐑻𐑯 𐑞 𐑤𐑧𐑕𐑩𐑯 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑦𐑓 𐑢𐑰 𐑣𐑨𐑛 𐑓𐑤𐑧𐑛 𐑣𐑽 𐑢𐑲𐑤 𐑰𐑝𐑩𐑯 𐑢𐑳𐑯 𐑝 𐑬𐑼 𐑜𐑮𐑱𐑑 𐑕𐑦𐑑𐑦𐑟 𐑕𐑑𐑦𐑤 𐑕𐑑𐑫𐑛 𐑢𐑰 𐑒𐑫𐑛 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑞𐑦𐑕 𐑲𐑤 𐑢𐑦𐑞 𐑰𐑟. 𐑚𐑳𐑑 𐑢𐑰 𐑓𐑷𐑑 𐑪𐑯 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑚𐑦𐑑𐑼 𐑧𐑯𐑛. 𐑞𐑺 𐑒𐑨𐑯 𐑚𐑰 𐑯𐑴 𐑒𐑪𐑥𐑐𐑮𐑪𐑥𐑦𐑕 𐑢𐑦𐑞 𐑞 𐑹𐑒𐑕, 𐑞𐑺 𐑯𐑳𐑥𐑚𐑼𐑟 𐑸 𐑤𐑦𐑥𐑩𐑑𐑤𐑩𐑕, 𐑯 𐑿 𐑣𐑨𐑝 𐑯𐑴 𐑢𐑱 𐑑 𐑕𐑑𐑪𐑐 𐑥𐑹 𐑹𐑒𐑕 𐑓𐑮𐑪𐑥 𐑒𐑳𐑥𐑦𐑙.

note: [message]: speaker=King Addroran IX
en_GB: Hmm. There is wisdom in your words, and my end should be in this place. We can hold out for the rest of the winter here. When the orcs last came it was fall and the harvest was in. We can hunt the great schools of fish that live under the ice. You might even be able to depart in well provisioned ships!
target: 𐑣𐑥. 𐑞𐑺 𐑦𐑟 𐑢𐑦𐑟𐑛𐑩𐑥 𐑦𐑯 𐑿𐑼 𐑢𐑻𐑛𐑟, 𐑯 𐑥𐑲 𐑧𐑯𐑛 𐑖𐑫𐑛 𐑚𐑰 𐑦𐑯 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕. 𐑢𐑰 𐑒𐑨𐑯 𐑣𐑴𐑤𐑛 𐑬𐑑 𐑓𐑹 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑢𐑦𐑯𐑑𐑼 𐑣𐑽. 𐑢𐑧𐑯 𐑞 𐑹𐑒𐑕 𐑤𐑭𐑕𐑑 𐑒𐑱𐑥 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑷𐑤 𐑯 𐑞 𐑣𐑸𐑝𐑧𐑕𐑑 𐑢𐑪𐑟 𐑦𐑯. 𐑢𐑰 𐑒𐑨𐑯 𐑣𐑳𐑯𐑑 𐑞 𐑜𐑮𐑱𐑑 𐑕𐑒𐑵𐑤𐑟 𐑝 𐑓𐑦𐑖 𐑞𐑨𐑑 𐑤𐑲𐑝 𐑳𐑯𐑛𐑼 𐑞 𐑲𐑕. 𐑿 𐑥𐑲𐑑 𐑰𐑝𐑩𐑯 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑛𐑦𐑐𐑸𐑑 𐑦𐑯 𐑢𐑧𐑤 𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯𐑛 𐑖𐑦𐑐𐑕!

note: [message]: speaker=Lady Jessene
en_GB: Don’t you intend to come with us?
target: 𐑛𐑴𐑯𐑑 𐑿 𐑦𐑯𐑑𐑧𐑯𐑛 𐑑 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑳𐑕?

note: [message]: speaker=King Addroran IX
en_GB: No. Flee, and flee east. It is my duty to hold this city as long as I can for the sake of all who can be evacuated. That means that it shall fall on Haldric and you to lead the evacuation.
target: 𐑯𐑴. 𐑓𐑤𐑰, 𐑯 𐑓𐑤𐑰 𐑰𐑕𐑑. 𐑦𐑑 𐑦𐑟 𐑥𐑲 𐑛𐑿𐑑𐑦 𐑑 𐑣𐑴𐑤𐑛 𐑞𐑦𐑕 𐑕𐑦𐑑𐑦 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑲 𐑒𐑨𐑯 𐑓𐑹 𐑞 𐑕𐑱𐑒 𐑝 𐑷𐑤 𐑣𐑵 𐑒𐑨𐑯 𐑚𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑑𐑦𐑛. 𐑞𐑨𐑑 𐑥𐑰𐑯𐑟 𐑞𐑨𐑑 𐑦𐑑 𐑖𐑨𐑤 𐑓𐑷𐑤 𐑪𐑯 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑿 𐑑 𐑤𐑧𐑛 𐑞 𐑦𐑝𐑨𐑒𐑘𐑩𐑢𐑱𐑖𐑩𐑯.

note: [message]: speaker=Prince Haldric
en_GB: King, there will be a new kingdom in the east, and the bulk of the fleet will bear the flag of Southbay. A new throne and new lands await you in the east.
target: 𐑒𐑦𐑙, 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑩 𐑯𐑿 𐑒𐑦𐑙𐑛𐑩𐑥 𐑦𐑯 𐑞 𐑰𐑕𐑑, 𐑯 𐑞 𐑚𐑩𐑤𐑒 𐑝 𐑞 𐑓𐑤𐑰𐑑 𐑢𐑦𐑤 𐑚𐑺 𐑞 𐑓𐑤𐑨𐑜 𐑝 ·𐑕𐑬𐑔𐑚𐑱. 𐑩 𐑯𐑿 𐑔𐑮𐑴𐑯 𐑯 𐑯𐑿 𐑤𐑨𐑯𐑛𐑟 𐑩𐑢𐑱𐑑 𐑿 𐑦𐑯 𐑞 𐑰𐑕𐑑.

note: [message]: speaker=King Addroran IX
en_GB: My bloodline has ended with my sons, and I am old. Let the ships take the women, children, and young men first. A new kingdom must be born of vital blood. We old men are still of some value. We will make the orcs pay dearly when they come to take this place!
target: 𐑥𐑲 𐑚𐑤𐑩𐑛𐑤𐑲𐑯 𐑣𐑨𐑟 𐑧𐑯𐑛𐑩𐑛 𐑢𐑦𐑞 𐑥𐑲 𐑕𐑳𐑯𐑟, 𐑯 𐑲 𐑨𐑥 𐑴𐑤𐑛. 𐑤𐑧𐑑 𐑞 𐑖𐑦𐑐𐑕 𐑑𐑱𐑒 𐑞 𐑢𐑦𐑥𐑦𐑯, 𐑗𐑦𐑤𐑛𐑮𐑩𐑯, 𐑯 𐑘𐑳𐑙 𐑥𐑧𐑯 𐑓𐑻𐑕𐑑. 𐑩 𐑯𐑿 𐑒𐑦𐑙𐑛𐑩𐑥 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑚𐑹𐑯 𐑝 𐑝𐑲𐑑𐑩𐑤 𐑚𐑤𐑳𐑛. 𐑢𐑰 𐑴𐑤𐑛 𐑥𐑧𐑯 𐑸 𐑕𐑑𐑦𐑤 𐑝 𐑕𐑳𐑥 𐑝𐑨𐑤𐑿. 𐑢𐑰 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑞 𐑹𐑒𐑕 𐑐𐑱 𐑛𐑽𐑤𐑦 𐑢𐑧𐑯 𐑞𐑱 𐑒𐑳𐑥 𐑑 𐑑𐑱𐑒 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕!

note: [message]: speaker=Prince Haldric
en_GB: If there is no other way. May the bards forever sing of the valor of the Kings of Southbay! Jessene, about that book?
target: 𐑦𐑓 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑳𐑞𐑼 𐑢𐑱. 𐑥𐑱 𐑞 𐑚𐑸𐑛𐑕 𐑓𐑹𐑧𐑝𐑼 𐑕𐑦𐑙 𐑝 𐑞 𐑝𐑨𐑤𐑼 𐑝 𐑞 𐑒𐑦𐑙𐑟 𐑝 ·𐑕𐑬𐑔𐑚𐑱! ·𐑡𐑧𐑕𐑰𐑯, 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑 𐑚𐑫𐑒?

note: [message]: speaker=Lady Jessene
en_GB: I’ll begin my translation. Oh, and you should seal up the sewer entrance.
target: 𐑲'𐑤 𐑚𐑩𐑜𐑦𐑯 𐑥𐑲 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑖𐑩𐑯. 𐑴, 𐑯 𐑿 𐑖𐑫𐑛 𐑕𐑰𐑤 𐑳𐑐 𐑞 𐑰𐑹𐑱𐑕𐑿𐑼 𐑩𐑯𐑑𐑮𐑭𐑯𐑕.

note: [scenario]: id=12_A_Final_Spring
en_GB: A Final Spring
target: 𐑩 ·𐑓𐑲𐑯𐑩𐑤 ·𐑕𐑐𐑮𐑦𐑙

note: [event]
en_GB: Southbay Guard
target: ·𐑕𐑬𐑔𐑚𐑱 𐑜𐑸𐑛

note: [object]: id=ruby_of_fire
en_GB: The Ruby of Fire was imbued with magic in the distant west, and can be used to scorch enemies into submission.
target: 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑢𐑪𐑟 𐑦𐑥𐑚𐑿𐑛 𐑢𐑦𐑞 𐑥𐑨𐑡𐑦𐑒 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑑 𐑢𐑧𐑕𐑑, 𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑑 𐑕𐑒𐑹𐑗 𐑧𐑯𐑦𐑥𐑦𐑟 𐑦𐑯𐑑𐑫 𐑕𐑩𐑚𐑥𐑦𐑖𐑩𐑯.

note: [effect]: type=fire
en_GB: ruby of fire
target: 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼

note: [objective]: condition=lose
en_GB: Death of King Addroran IX
target: 𐑛𐑧𐑔 𐑝 ·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯 𐑞 ·𐑯𐑲𐑯𐑔

note: [message]: speaker=narrator
en_GB: Several months pass. Jessene has translated Lich-Lord Caror’s Book of Fire and Darkness. Prince Haldric is busy probing the secrets of the Ruby of Fire.
target: 𐑕𐑧𐑝𐑼𐑩𐑤 𐑥𐑳𐑯𐑔𐑕 𐑐𐑭𐑕. ·𐑡𐑧𐑕𐑰𐑯 𐑣𐑨𐑟 𐑑𐑮𐑩𐑯𐑕𐑤𐑱𐑑𐑩𐑛 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑒𐑸𐑹𐑕 𐑚𐑫𐑒 𐑝 𐑓𐑲𐑼 𐑯 𐑛𐑸𐑒𐑯𐑩𐑕. 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑦𐑟 𐑚𐑦𐑟𐑰 𐑐𐑮𐑴𐑚𐑦𐑙 𐑞 𐑕𐑰𐑒𐑮𐑩𐑑𐑕 𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼.

note: [message]: speaker=Prince Haldric
en_GB: I think I’ve figured something out. Look.
target: 𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑝 𐑓𐑦𐑜𐑘𐑻𐑛 𐑕𐑳𐑥𐑔𐑦𐑙 𐑬𐑑. 𐑤𐑫𐑒.

note: [message]: speaker=Prince Haldric
en_GB: Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a scepter or something! I think I’ll save it for closer-ranged combat for now.
target: 𐑬𐑗! 𐑣𐑪𐑑, 𐑣𐑪𐑑, 𐑣𐑪𐑑! 𐑡𐑰, 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑖𐑫𐑛 𐑮𐑾𐑤𐑦 𐑩𐑑𐑨𐑗 𐑞𐑦𐑕 𐑔𐑦𐑙 𐑑 𐑩 𐑕𐑧𐑐𐑑𐑻 𐑹 𐑕𐑳𐑥𐑔𐑦𐑙! 𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑕𐑱𐑝 𐑦𐑑 𐑓𐑹 𐑒𐑤𐑴𐑕𐑼-𐑮𐑱𐑯𐑡𐑛 𐑒𐑪𐑥𐑚𐑨𐑑 𐑓𐑹 𐑯𐑬.

note: [message]: speaker=Lady Jessene
en_GB: Watch it! Well, at least you’re improving.
target: 𐑢𐑪𐑡 𐑦𐑑! 𐑢𐑧𐑤, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑿'𐑼 𐑦𐑥𐑐𐑮𐑵𐑝𐑦𐑙.

note: [message]: speaker=Burin the Lost
en_GB: Humph. Fool of a boy’s just gonna burn us all up. Humans, always playing at being wizards.
target: 𐑣𐑩𐑥𐑓. 𐑓𐑵𐑤 𐑝 𐑩 𐑚𐑶'𐑟 𐑡𐑳𐑕𐑑 𐑜𐑭𐑯𐑩 𐑚𐑻𐑯 𐑳𐑕 𐑷𐑤 𐑳𐑐. 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑷𐑤𐑢𐑱𐑟 𐑐𐑤𐑱𐑦𐑙 𐑨𐑑 𐑚𐑰𐑦𐑙 𐑢𐑦𐑟𐑼𐑛𐑟.

note: [message]: speaker=Southbay Guard 1
en_GB: Orcs sighted! They’ve seized the frontier! To arms! To arms!
target: 𐑹𐑒𐑕 𐑕𐑲𐑑𐑩𐑛! 𐑞𐑱'𐑝 𐑕𐑰𐑟𐑛 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽! 𐑑 𐑸𐑥𐑟! 𐑑 𐑸𐑥𐑟!

note: [message]: speaker=Sir Ladoc [message]: speaker=King Addroran IX
en_GB: For the glory of Southbay!
target: 𐑓𐑹 𐑞 𐑜𐑤𐑹𐑦 𐑝 ·𐑕𐑬𐑔𐑚𐑱!

note: [message]: speaker=King Addroran IX
en_GB: Prince Haldric, I’ll concentrate on holding Southbay. You must defeat the orcs. The ships aren’t ready yet. We must defeat this army of orcs to buy us more time. Try not to kill us all with that ruby!
target: 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑲'𐑤 𐑒𐑭𐑯𐑕𐑩𐑯𐑑𐑮𐑱𐑑 𐑪𐑯 𐑣𐑴𐑤𐑛𐑦𐑙 ·𐑕𐑬𐑔𐑚𐑱. 𐑿 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑹𐑒𐑕. 𐑞 𐑖𐑦𐑐𐑕 𐑸𐑯𐑑 𐑮𐑧𐑛𐑦 𐑘𐑧𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑦𐑕 𐑸𐑥𐑦 𐑝 𐑹𐑒𐑕 𐑑 𐑚𐑲 𐑳𐑕 𐑥𐑹 𐑑𐑲𐑥. 𐑑𐑮𐑲 𐑯𐑪𐑑 𐑑 𐑒𐑦𐑤 𐑳𐑕 𐑷𐑤 𐑢𐑦𐑞 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰!

note: [message]: speaker=Prince Haldric
en_GB: Very well. I’ll do my best.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑲'𐑤 𐑛𐑵 𐑥𐑲 𐑚𐑧𐑕𐑑.

note: [event]
en_GB: Lord Typhon
target: 𐑤𐑹𐑛 ·𐑑𐑲𐑓𐑪𐑯

note: [message]: speaker=Lord Typhon
en_GB: I come seeking the Crown Prince!
target: 𐑲 𐑒𐑳𐑥 𐑕𐑰𐑒𐑦𐑙 𐑞 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕!

note: [message]: speaker=King Addroran IX
en_GB: Who is this fish man?
target: 𐑣𐑵 𐑦𐑟 𐑞𐑦𐑕 𐑓𐑦𐑖 𐑥𐑨𐑯?

note: [message]: speaker=Lord Typhon
en_GB: Indeed it is. But where is the Prince?
target: 𐑦𐑯𐑛𐑰𐑛 𐑦𐑑 𐑦𐑟. 𐑚𐑳𐑑 𐑢𐑺 𐑦𐑟 𐑞 𐑐𐑮𐑦𐑯𐑕?

note: [message]: speaker=Lady Jessene
en_GB: The Crown Prince is dead. But we have need of your services again—
target: 𐑞 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑦𐑟 𐑛𐑧𐑛. 𐑚𐑳𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑰𐑛 𐑝 𐑿𐑼 𐑕𐑻𐑝𐑦𐑕𐑩𐑟 𐑩𐑜𐑱𐑯- -

note: [message]: speaker=Lord Typhon
en_GB: Under the same terms?
target: 𐑳𐑯𐑛𐑼 𐑞 𐑕𐑱𐑥 𐑑𐑻𐑥𐑟?

note: [message]: speaker=Lady Jessene [message]: speaker=Lady Dionli [message]: speaker=Lord Aryad [message]: speaker=Lord El’Isomithir [message]: speaker=Lord Logalmier
en_GB: Agreed.
target: 𐑩𐑜𐑮𐑰𐑛.

note: [message]: speaker=Lord Typhon
en_GB: Good. We need the steel for our own war in the deep. I formally place the might of the Merfolk at your disposal!
target: 𐑜𐑫𐑛. 𐑢𐑰 𐑯𐑰𐑛 𐑞 𐑕𐑑𐑰𐑤 𐑓𐑹 𐑬𐑼 𐑴𐑯 𐑢𐑹 𐑦𐑯 𐑞 𐑛𐑰𐑐. 𐑲 𐑓𐑹𐑥𐑩𐑤𐑦 𐑐𐑤𐑱𐑕 𐑞 𐑥𐑲𐑑 𐑝 𐑞 𐑥𐑻𐑓𐑴𐑒 𐑨𐑑 𐑿𐑼 𐑛𐑦𐑕𐑐𐑴𐑟𐑩𐑤!

note: [objective]: condition=lose
en_GB: Death of Lord Typhon
target: 𐑛𐑧𐑔 𐑝 𐑤𐑹𐑛 ·𐑑𐑲𐑓𐑪𐑯

note: [message]: speaker=King Addroran IX
en_GB: Make haste. We must secure the frontier or it’s all over!
target: 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑦𐑒𐑘𐑫𐑼 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽 𐑹 𐑦𐑑'𐑕 𐑷𐑤 𐑴𐑝𐑼!

note: [unit_type]: id=Familiar, race=undead [event]
en_GB: Familiar
target: 𐑓𐑩𐑥𐑦𐑤𐑦𐑼

note: [side]: type=Ancient Lich, id=Lich-Lord Jevyan [event]
en_GB: Lich-Lord Jevyan
target: 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯

note: [message]: speaker=Lich-Lord Jevyan
en_GB: King Addroran, your day is done. Prepare to be ground to dust. If you’re lucky I may raise you from death for my own amusement. Oh, and what’s this? I sense, I sense the Ruby of Fire.
target: ·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯, 𐑿𐑼 𐑛𐑱 𐑦𐑟 𐑛𐑳𐑯. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑚𐑰 𐑜𐑮𐑬𐑯𐑛 𐑑 𐑛𐑳𐑕𐑑. 𐑦𐑓 𐑿'𐑼 𐑤𐑳𐑒𐑦 𐑲 𐑥𐑱 𐑮𐑱𐑟 𐑿 𐑓𐑮𐑪𐑥 𐑛𐑧𐑔 𐑓𐑹 𐑥𐑲 𐑴𐑯 𐑨𐑥𐑿𐑟𐑥𐑩𐑯𐑑. 𐑴, 𐑯 𐑢𐑪𐑑'𐑕 𐑞𐑦𐑕? 𐑲 𐑕𐑧𐑯𐑕, 𐑲 𐑕𐑧𐑯𐑕 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼.

note: [message]: speaker=Lady Jessene
en_GB: You monster! You’ve betrayed our people — to ally yourself with these orcs?!
target: 𐑿 𐑥𐑪𐑯𐑕𐑑𐑼! 𐑿'𐑝 𐑚𐑦𐑑𐑮𐑱𐑛 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 - 𐑑 𐑨𐑤𐑲 𐑿𐑼𐑕𐑧𐑤𐑓 𐑢𐑦𐑞 𐑞𐑰𐑟 𐑹𐑒𐑕?!

note: [event]
en_GB: Fool Prince
target: 𐑓𐑵𐑤 𐑐𐑮𐑦𐑯𐑕

note: [message]: speaker=Lich-Lord Jevyan
en_GB: Fool girl! My ambition is boundless; I will survive to rule the orcs and all else. That is more than can be said for you. King Addroran, meet your son — you’ll be joining him soon enough.
target: 𐑓𐑵𐑤 𐑜𐑻𐑤! 𐑥𐑲 𐑨𐑥𐑚𐑦𐑖𐑩𐑯 𐑦𐑟 𐑚𐑬𐑯𐑛𐑤𐑩𐑕; 𐑲 𐑢𐑦𐑤 𐑕𐑻𐑝𐑲𐑝 𐑑 𐑮𐑵𐑤 𐑞 𐑹𐑒𐑕 𐑯 𐑷𐑤 𐑧𐑤𐑕. 𐑞𐑨𐑑 𐑦𐑟 𐑥𐑹 𐑞𐑨𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑕𐑧𐑛 𐑓𐑹 𐑿. ·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯, 𐑥𐑰𐑑 𐑿𐑼 𐑕𐑳𐑯 - 𐑿'𐑤 𐑚𐑰 𐑡𐑶𐑯𐑦𐑙 𐑣𐑦𐑥 𐑕𐑵𐑯 𐑦𐑯𐑳𐑓.

note: [message]: speaker=Fool Prince
en_GB: Fath-er! Join... us...
target: 𐑓𐑨𐑔-𐑩𐑩! 𐑡𐑶𐑯... 𐑳𐑕...

note: [message]: speaker=Lady Jessene
en_GB: His older brother was more attractive...
target: 𐑣𐑦𐑟 𐑴𐑤𐑛𐑼 𐑚𐑮𐑳𐑞𐑼 𐑢𐑪𐑟 𐑥𐑹 𐑩𐑑𐑮𐑨𐑒𐑑𐑦𐑝...

note: [message]: speaker=Lady Jessene
en_GB: Their reserves are arriving, and we haven’t secured the frontier! We’re dead!
target: 𐑞𐑺 𐑮𐑦𐑟𐑻𐑝𐑟 𐑸 𐑻𐑲𐑝𐑦𐑙, 𐑯 𐑢𐑰 𐑣𐑨𐑝𐑯𐑑 𐑕𐑦𐑒𐑘𐑫𐑼𐑛 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽! 𐑢𐑰'𐑼 𐑛𐑧𐑛!

note: [message]: speaker=narrator
en_GB: Southbay
target: ·𐑕𐑬𐑔𐑚𐑱

note: [message]: speaker=narrator
en_GB: To Clearwater Port
target: 𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑

note: [message]: speaker=narrator
en_GB: To the Midlands &amp; Oldwood
target: 𐑑 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟 &𐑨𐑥𐑐; ·𐑴𐑤𐑛𐑢𐑫𐑛

note: [message]: speaker=narrator
en_GB: To the Midlands
target: 𐑑 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟

note: [message]: speaker=narrator
en_GB: New Southbay
target: 𐑯𐑿 ·𐑕𐑬𐑔𐑚𐑱

note: [message]: speaker=narrator
en_GB: They sealed it, there is no escape for you!
target: 𐑞𐑱 𐑕𐑰𐑤𐑛 𐑦𐑑, 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑦𐑕𐑒𐑱𐑐 𐑓𐑹 𐑿!

note: [message]: speaker=unit
en_GB: I am finished.
target: 𐑲 𐑨𐑥 𐑓𐑦𐑯𐑦𐑖𐑑.

note: [message]: speaker=Prince Haldric
en_GB: We needed him to hold Southbay. We’re done for!
target: 𐑢𐑰 𐑯𐑰𐑛𐑩𐑛 𐑣𐑦𐑥 𐑑 𐑣𐑴𐑤𐑛 ·𐑕𐑬𐑔𐑚𐑱. 𐑢𐑰'𐑼 𐑛𐑳𐑯 𐑓𐑹!

note: [message]: speaker=Prince Haldric
en_GB: We’ve defeated the orcs. Let’s rig the ships and get out of here.
target: 𐑢𐑰'𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑹𐑒𐑕. 𐑤𐑧𐑑'𐑕 𐑮𐑦𐑜 𐑞 𐑖𐑦𐑐𐑕 𐑯 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽.

note: [message]: speaker=King Addroran IX
en_GB: Oh, for my sons... — As we agreed. I will hold Southbay until my last breath.
target: 𐑴, 𐑓𐑹 𐑥𐑲 𐑕𐑳𐑯𐑟... - 𐑨𐑟 𐑢𐑰 𐑩𐑜𐑮𐑰𐑛. 𐑲 𐑢𐑦𐑤 𐑣𐑴𐑤𐑛 ·𐑕𐑬𐑔𐑚𐑱 𐑳𐑯𐑑𐑦𐑤 𐑥𐑲 𐑤𐑭𐑕𐑑 𐑚𐑮𐑧𐑔.

note: [message]: speaker=Lady Jessene
en_GB: With the help of the Merfolk, and my knowledge of an island that will make a good re-provisioning point, we should be able to embark for the great lands that are to the east.
target: 𐑢𐑦𐑞 𐑞 𐑣𐑧𐑤𐑐 𐑝 𐑞 𐑥𐑻𐑓𐑴𐑒, 𐑯 𐑥𐑲 𐑯𐑪𐑤𐑦𐑡 𐑝 𐑩𐑯 𐑲𐑤𐑩𐑯𐑛 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑥𐑱𐑒 𐑩 𐑜𐑫𐑛 𐑮𐑰-𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯𐑦𐑙 𐑐𐑶𐑯𐑑, 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑧𐑥𐑚𐑸𐑒 𐑓𐑹 𐑞 𐑜𐑮𐑱𐑑 𐑤𐑨𐑯𐑛𐑟 𐑞𐑨𐑑 𐑸 𐑑 𐑞 𐑰𐑕𐑑.

note: [message]: speaker=Prince Haldric
en_GB: There’s not much we can do about that now. I dub this fine ship the Eldaric, in honor of my father. About that island...
target: 𐑞𐑺'𐑟 𐑯𐑪𐑑 𐑥𐑳𐑗 𐑢𐑰 𐑒𐑨𐑯 𐑛𐑵 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑 𐑯𐑬. 𐑲 𐑛𐑩𐑚 𐑞𐑦𐑕 𐑓𐑲𐑯 𐑖𐑦𐑐 𐑞 ·𐑧𐑤𐑛𐑺𐑦𐑒, 𐑦𐑯 𐑪𐑯𐑼 𐑝 𐑥𐑲 𐑓𐑭𐑞𐑼. 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑 𐑲𐑤𐑩𐑯𐑛...

note: [message]: speaker=Burin the Lost
en_GB: Great, more boats, and now an ocean!
target: 𐑜𐑮𐑱𐑑, 𐑥𐑹 𐑚𐑴𐑑𐑕, 𐑯 𐑯𐑬 𐑩𐑯 𐑴𐑖𐑩𐑯!

note: [message]: speaker=King Addroran IX
en_GB: After you make it to this new land, send some of the ships back, for there may still be survivors in Southbay.
target: 𐑭𐑓𐑑𐑼 𐑿 𐑥𐑱𐑒 𐑦𐑑 𐑑 𐑞𐑦𐑕 𐑯𐑿 𐑤𐑨𐑯𐑛, 𐑕𐑧𐑯𐑛 𐑕𐑳𐑥 𐑝 𐑞 𐑖𐑦𐑐𐑕 𐑚𐑨𐑒, 𐑓𐑹 𐑞𐑺 𐑥𐑱 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑕𐑻𐑝𐑲𐑝𐑻𐑟 𐑦𐑯 ·𐑕𐑬𐑔𐑚𐑱.

note: [message]: speaker=King Addroran IX
en_GB: My son!
target: 𐑥𐑲 𐑕𐑳𐑯!

note: [scenario]: id=13_Peoples_in_Decline
en_GB: Peoples in Decline
target: ·𐑐𐑰𐑐𐑩𐑤𐑟 𐑦𐑯 ·𐑛𐑦𐑒𐑤𐑲𐑯

note: [side]: type=Drake Flameheart, id=Gerrick
en_GB: Gerrick
target: 𐑡𐑺𐑦𐑒

note: [message]: speaker=narrator
en_GB: After some time at sea an island is spotted. The Eldaric docks at a crude port that appears to be deserted.
target: 𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑨𐑑 𐑕𐑰 𐑩𐑯 𐑲𐑤𐑩𐑯𐑛 𐑦𐑟 𐑕𐑐𐑭𐑑𐑩𐑛. 𐑞 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑛𐑭𐑒𐑕 𐑨𐑑 𐑩 𐑒𐑮𐑵𐑛 𐑐𐑹𐑑 𐑞𐑨𐑑 𐑩𐑐𐑽𐑟 𐑑 𐑚𐑰 𐑛𐑩𐑟𐑻𐑑𐑩𐑛.

note: [message]: speaker=Burin the Lost
en_GB: Land! Land! Bless the Lords of Light!
target: 𐑤𐑨𐑯𐑛! 𐑤𐑨𐑯𐑛! 𐑚𐑤𐑧𐑕 𐑞 𐑤𐑹𐑛𐑟 𐑝 𐑤𐑲𐑑!

note: [message]: speaker=Prince Haldric
en_GB: We come in peace. We only seek to re-provision our ships.
target: 𐑢𐑰 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕. 𐑢𐑰 𐑴𐑯𐑤𐑦 𐑕𐑰𐑒 𐑑 𐑮𐑰-𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯 𐑬𐑼 𐑖𐑦𐑐𐑕.

note: [message]
en_GB: Look out, a serpent has emerged from the deep.
target: 𐑤𐑫𐑒 𐑬𐑑, 𐑩 𐑕𐑻𐑐𐑩𐑯𐑑 𐑣𐑨𐑟 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑰𐑐.

note: [message]: speaker=Prince Haldric
en_GB: Well, it looks like their warriors have given up the fight. We should be able to re-provision the ships now.
target: 𐑢𐑧𐑤, 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑞𐑺 𐑢𐑪𐑮𐑦𐑼𐑟 𐑣𐑨𐑝 𐑜𐑦𐑝𐑩𐑯 𐑳𐑐 𐑞 𐑓𐑲𐑑. 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑰-𐑐𐑮𐑩𐑝𐑦𐑠𐑩𐑯 𐑞 𐑖𐑦𐑐𐑕 𐑯𐑬.

note: [message]: speaker=Lady Jessene
en_GB: The nice thing is, they’ll go back to guarding this island after we’re gone for a while. It’ll make a good way of preventing others from following us.
target: 𐑞 𐑯𐑲𐑕 𐑔𐑦𐑙 𐑦𐑟, 𐑞𐑱𐑤 𐑜𐑴 𐑚𐑨𐑒 𐑑 𐑜𐑸𐑛𐑦𐑙 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛 𐑭𐑓𐑑𐑼 𐑢𐑰'𐑼 𐑜𐑪𐑯 𐑓𐑹 𐑩 𐑢𐑲𐑤. 𐑦𐑑'𐑤 𐑥𐑱𐑒 𐑩 𐑜𐑫𐑛 𐑢𐑱 𐑝 𐑐𐑮𐑦𐑝𐑧𐑯𐑑𐑦𐑙 𐑳𐑞𐑼𐑟 𐑓𐑮𐑪𐑥 𐑓𐑪𐑤𐑴𐑦𐑙 𐑳𐑕.

note: [message]: speaker=Prince Haldric
en_GB: This island is slowly sinking. Hmm, I wonder what they’ll do when it gets too small for them?
target: 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛 𐑦𐑟 𐑕𐑤𐑴𐑤𐑦 𐑕𐑦𐑙𐑒𐑦𐑙. 𐑣𐑥, 𐑲 𐑢𐑳𐑯𐑛𐑼 𐑢𐑪𐑑 𐑞𐑱𐑤 𐑛𐑵 𐑢𐑧𐑯 𐑦𐑑 𐑜𐑧𐑑𐑕 𐑑𐑵 𐑕𐑥𐑷𐑤 𐑓𐑹 𐑞𐑧𐑥?

note: [message]: speaker=Lady Jessene
en_GB: They seem rather intelligent. They’re certainly belligerent and numerous. I’m sure they’ll eventually evacuate. Just like us right now.
target: 𐑞𐑱 𐑕𐑰𐑥 𐑮𐑭𐑞𐑼 𐑦𐑯𐑑𐑧𐑤𐑦𐑡𐑩𐑯𐑑. 𐑞𐑱'𐑼 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑚𐑩𐑤𐑦𐑡𐑻𐑩𐑯𐑑 𐑯 𐑯𐑿𐑥𐑼𐑩𐑕. 𐑲'𐑧𐑥 𐑖𐑫𐑼 𐑞𐑱𐑤 𐑦𐑝𐑧𐑯𐑗𐑩𐑢𐑩𐑤𐑰 𐑦𐑝𐑨𐑒𐑘𐑩𐑱𐑑. 𐑡𐑳𐑕𐑑 𐑤𐑲𐑒 𐑳𐑕 𐑮𐑲𐑑 𐑯𐑬.

note: [message]: speaker=Prince Haldric
en_GB: I don’t find that thought very comforting.
target: 𐑲 𐑛𐑴𐑯𐑑 𐑓𐑲𐑯𐑛 𐑞𐑨𐑑 𐑔𐑷𐑑 𐑝𐑧𐑮𐑦 𐑒𐑳𐑥𐑓𐑼𐑑𐑦𐑙.

note: [message]: speaker=Lady Jessene
en_GB: The fleet is starving, we’ll never pacify this island before we all die!
target: 𐑞 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑕𐑑𐑸𐑝𐑦𐑙, 𐑢𐑰'𐑤 𐑯𐑧𐑝𐑼 𐑐𐑨𐑕𐑩𐑓𐑲 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑷𐑤 𐑛𐑲!

note: [scenario]: id=14_Rough_Landing
en_GB: Rough Landing
target: ·𐑮𐑳𐑓 ·𐑤𐑨𐑯𐑛𐑦𐑙

note: [event] [side]: type=Naga Warrior, id=Abraxas
en_GB: Abraxas
target: 𐑩𐑚𐑮𐑨𐑒𐑕𐑩𐑟

note: [message]: speaker=narrator
en_GB: After a particularly bad series of storms the Eldaric has taken on water, and much of the fleet has been scattered. Lord Typhon suggests stopping at a group of small windswept islands to regroup.
target: 𐑭𐑓𐑑𐑼 𐑩 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼𐑤𐑦 𐑚𐑨𐑛 𐑕𐑽𐑦𐑟 𐑝 𐑕𐑑𐑹𐑥𐑟 𐑞 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑣𐑨𐑟 𐑑𐑱𐑒𐑩𐑯 𐑪𐑯 𐑢𐑷𐑑𐑼, 𐑯 𐑥𐑳𐑗 𐑝 𐑞 𐑓𐑤𐑰𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑒𐑨𐑑𐑼𐑛. 𐑤𐑹𐑛 ·𐑑𐑲𐑓𐑪𐑯 𐑕𐑩𐑡𐑧𐑕𐑑𐑕 𐑕𐑑𐑪𐑐𐑦𐑙 𐑨𐑑 𐑩 𐑜𐑮𐑵𐑐 𐑝 𐑕𐑥𐑷𐑤 𐑢𐑦𐑯𐑕𐑢𐑧𐑐𐑑 𐑲𐑤𐑩𐑯𐑛𐑟 𐑑 𐑮𐑰𐑜𐑮𐑵𐑐.

note: [message]: speaker=Burin the Lost
en_GB: I don’t think I can take much more of this. I’m feeling ill!
target: 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑲 𐑒𐑨𐑯 𐑑𐑱𐑒 𐑥𐑳𐑗 𐑥𐑹 𐑝 𐑞𐑦𐑕. 𐑲'𐑧𐑥 𐑓𐑰𐑤𐑦𐑙 𐑦𐑤!

note: [message]: speaker=Lord Typhon
en_GB: Be careful, these islands aren’t safe. We’re in Naga territory. But this is the only place to stop with soft sand beaches to make landfall... The Nagas like to scavenge metal from ships that they capture here.
target: 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤, 𐑞𐑰𐑟 𐑲𐑤𐑩𐑯𐑛𐑟 𐑸𐑯𐑑 𐑕𐑱𐑓. 𐑢𐑰'𐑼 𐑦𐑯 𐑯𐑭𐑜𐑩 𐑑𐑧𐑮𐑦𐑑𐑼𐑦. 𐑚𐑳𐑑 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑴𐑯𐑤𐑦 𐑐𐑤𐑱𐑕 𐑑 𐑕𐑑𐑪𐑐 𐑢𐑦𐑞 𐑕𐑪𐑓𐑑 𐑕𐑭𐑯𐑛 𐑚𐑰𐑗𐑩𐑟 𐑑 𐑥𐑱𐑒 𐑤𐑨𐑯𐑛𐑓𐑪𐑤... 𐑞 𐑯𐑭𐑜𐑩𐑟 𐑤𐑲𐑒 𐑑 𐑕𐑒𐑨𐑝𐑩𐑯𐑡 𐑥𐑧𐑑𐑩𐑤 𐑓𐑮𐑪𐑥 𐑖𐑦𐑐𐑕 𐑞𐑨𐑑 𐑞𐑱 𐑒𐑨𐑐𐑗𐑻 𐑣𐑽.

note: [message]: speaker=Xamalia
en_GB: Prey! Get them!
target: 𐑐𐑮𐑱! 𐑜𐑧𐑑 𐑞𐑧𐑥!

note: [message]: speaker=Prince Haldric
en_GB: The fleet must regroup here. We have to defeat these monsters.
target: 𐑞 𐑓𐑤𐑰𐑑 𐑥𐑳𐑕𐑑 𐑮𐑰𐑜𐑮𐑵𐑐 𐑣𐑽. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟.

note: [case]
en_GB: Scaly the Serpent
target: 𐑕𐑒𐑱𐑤𐑦 𐑞 𐑕𐑻𐑐𐑩𐑯𐑑

note: [message]: speaker=Lady Jessene
en_GB: The next time we see land, it should be the great continent to the east.
target: 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑑𐑲𐑥 𐑢𐑰 𐑕𐑰 𐑤𐑨𐑯𐑛, 𐑦𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑑 𐑞 𐑰𐑕𐑑.

note: [message]: speaker=Lady Jessene
en_GB: I think we’re being followed...
target: 𐑲 𐑔𐑦𐑙𐑒 𐑢𐑰'𐑼 𐑚𐑰𐑦𐑙 𐑓𐑪𐑤𐑴𐑛...

note: [message]: speaker=Lady Jessene
en_GB: We were too slow... The fleet will be scattered to the four corners of the world!
target: 𐑢𐑰 𐑢𐑻 𐑑𐑵 𐑕𐑤𐑴... 𐑞 𐑓𐑤𐑰𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑒𐑨𐑑𐑼𐑛 𐑑 𐑞 𐑓𐑹 𐑒𐑹𐑯𐑼𐑟 𐑝 𐑞 𐑢𐑻𐑤𐑛!

note: [scenario]: id=15_A_New_Land
en_GB: A New Land
target: 𐑩 ·𐑯𐑿 ·𐑤𐑨𐑯𐑛

note: [side]: type=Elvish Captain, id=Glimir
en_GB: Glimir
target: ·𐑜𐑤𐑦𐑥𐑽

note: [side]: type=Elvish Captain, id=Glimir [side]: type=Dwarvish Stalwart, id=Dursil [side]: type=Elvish Hero, id=Eowarar
en_GB: Continentals
target: 𐑒𐑭𐑯𐑑𐑩𐑯𐑧𐑯𐑑𐑩𐑤𐑟

note: [objective]: condition=win
en_GB: Avoid engagement for as long as possible
target: 𐑩𐑝𐑶𐑛 𐑦𐑯𐑜𐑱𐑡𐑥𐑩𐑯𐑑 𐑓𐑹 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤

note: [message]: speaker=narrator
en_GB: Alas, the shore of the Great Continent was not so tranquil a place as it had appeared from at sea.
target: 𐑩𐑤𐑨𐑕, 𐑞 𐑖𐑹 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑕𐑴 𐑑𐑮𐑨𐑙𐑒𐑢𐑩𐑤 𐑩 𐑐𐑤𐑱𐑕 𐑨𐑟 𐑦𐑑 𐑣𐑨𐑛 𐑩𐑐𐑽𐑛 𐑓𐑮𐑪𐑥 𐑨𐑑 𐑕𐑰.

note: [message]: speaker=Glimir
en_GB: Go home, you vile dwarves! By treaty you are pledged to only the hills and mountains to the north of the Great River. This is not your land.
target: 𐑜𐑴 𐑣𐑴𐑥, 𐑿 𐑝𐑲𐑤 𐑛𐑢𐑹𐑝𐑟! 𐑚𐑲 𐑑𐑮𐑰𐑑𐑦 𐑿 𐑸 𐑐𐑤𐑧𐑡𐑛 𐑑 𐑴𐑯𐑤𐑦 𐑞 𐑣𐑦𐑤𐑟 𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑑 𐑞 𐑯𐑹𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼. 𐑞𐑦𐑕 𐑦𐑟 𐑯𐑪𐑑 𐑿𐑼 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Glimir
en_GB: Wait, I see a ship. Many ships. We’re being invaded!
target: 𐑢𐑱𐑑, 𐑲 𐑕𐑰 𐑩 𐑖𐑦𐑐. 𐑥𐑧𐑯𐑦 𐑖𐑦𐑐𐑕. 𐑢𐑰'𐑼 𐑚𐑰𐑦𐑙 𐑦𐑯𐑝𐑱𐑛𐑩𐑛!

note: [message]: speaker=Prince Haldric
en_GB: We come in peace. May our peoples—
target: 𐑢𐑰 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕. 𐑥𐑱 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤𐑟-

note: [message]: speaker=Lady Jessene
en_GB: Gee, and you were practicing that speech for days. I guess that’s it for diplomacy then. Haldric, we should avoid calling upon too many units, and avoid fighting them. There has to be a peaceful resolution to this.
target: 𐑡𐑰, 𐑯 𐑿 𐑢𐑻 𐑐𐑮𐑨𐑒𐑑𐑦𐑕𐑦𐑙 𐑞𐑨𐑑 𐑕𐑐𐑰𐑗 𐑓𐑹 𐑛𐑱𐑟. 𐑲 𐑜𐑧𐑕 𐑞𐑨𐑔'𐑕 𐑦𐑑 𐑓𐑹 𐑛𐑦𐑐𐑤𐑴𐑥𐑩𐑕𐑰 𐑞𐑧𐑯. ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑰 𐑖𐑫𐑛 𐑩𐑝𐑶𐑛 𐑒𐑷𐑤𐑦𐑙 𐑩𐑐𐑪𐑯 𐑑𐑵 𐑥𐑧𐑯𐑦 𐑿𐑯𐑦𐑑𐑕, 𐑯 𐑩𐑝𐑶𐑛 𐑓𐑲𐑑𐑦𐑙 𐑞𐑧𐑥. 𐑞𐑺 𐑣𐑨𐑟 𐑑 𐑚𐑰 𐑩 𐑐𐑰𐑕𐑓𐑩𐑤 𐑮𐑧𐑟𐑩𐑤𐑵𐑖𐑩𐑯 𐑑 𐑞𐑦𐑕.

note: [message]: speaker=Burin the Lost
en_GB: In the name of... This is the continent of my home. But I set out east. I must have traveled clear around the world.
target: 𐑦𐑯 𐑞 𐑯𐑱𐑥 𐑝... 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑝 𐑥𐑲 𐑣𐑴𐑥. 𐑚𐑳𐑑 𐑲 𐑕𐑧𐑑 𐑬𐑑 𐑰𐑕𐑑. 𐑲 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑒𐑤𐑽 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑢𐑻𐑤𐑛.

note: [message]: speaker=Burin the Lost
en_GB: My people are too far south. I don’t know what’s going on here. I’ll stick with you until the end. You’ve been a good friend. Just no more sea voyages.
target: 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑑𐑵 𐑓𐑸 𐑕𐑬𐑔. 𐑲 𐑛𐑴𐑯𐑑 𐑯𐑴 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑣𐑽. 𐑲'𐑤 𐑕𐑑𐑦𐑒 𐑢𐑦𐑞 𐑿 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑧𐑯𐑛. 𐑿'𐑝 𐑚𐑰𐑯 𐑩 𐑜𐑫𐑛 𐑓𐑮𐑧𐑯𐑛. 𐑡𐑳𐑕𐑑 𐑯𐑴 𐑥𐑹 𐑕𐑰 𐑝𐑶𐑦𐑡𐑩𐑟.

note: [message]: speaker=Lady Dionli
en_GB: What? What’s going on here? Dwarves? Humans? Ships? Glimir, tell me.
target: 𐑢𐑪𐑑? 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯 𐑣𐑽? 𐑛𐑢𐑹𐑝𐑟? 𐑣𐑿𐑥𐑩𐑯𐑟? 𐑖𐑦𐑐𐑕? ·𐑜𐑤𐑦𐑥𐑽, 𐑑𐑧𐑤 𐑥𐑰.

note: [message]: speaker=Glimir
en_GB: The stories are true. There must be dwarven colonists in the Brown Hills. We caught this band chopping wood near the bay. Then we saw lots of ships. Not like before, with that fellow from Southbay and his lone ship. It was always interesting when he stopped by.
target: 𐑞 𐑕𐑑𐑹𐑦𐑟 𐑸 𐑑𐑮𐑵. 𐑞𐑺 𐑥𐑳𐑕𐑑 𐑚𐑰 𐑛𐑢𐑹𐑝𐑧𐑯 𐑒𐑭𐑤𐑩𐑯𐑦𐑕𐑑𐑕 𐑦𐑯 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑢𐑰 𐑒𐑷𐑑 𐑞𐑦𐑕 𐑚𐑨𐑯𐑛 𐑗𐑭𐑐𐑦𐑙 𐑢𐑫𐑛 𐑯𐑽 𐑞 𐑚𐑱. 𐑞𐑧𐑯 𐑢𐑰 𐑕𐑷 𐑤𐑪𐑑𐑕 𐑝 𐑖𐑦𐑐𐑕. 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑚𐑦𐑓𐑹, 𐑢𐑦𐑞 𐑞𐑨𐑑 𐑓𐑧𐑤𐑴 𐑓𐑮𐑪𐑥 ·𐑕𐑬𐑔𐑚𐑱 𐑯 𐑣𐑦𐑟 𐑤𐑴𐑯 𐑖𐑦𐑐. 𐑦𐑑 𐑢𐑪𐑟 𐑷𐑤𐑢𐑱𐑟 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑦𐑙 𐑢𐑧𐑯 𐑣𐑰 𐑕𐑑𐑪𐑐𐑑 𐑚𐑲.

note: [message]: speaker=Glimir
en_GB: We thought we were being invaded. We, erm, put our differences aside with the dwarves, for the moment, and decided to deal with this first.
target: 𐑢𐑰 𐑔𐑷𐑑 𐑢𐑰 𐑢𐑻 𐑚𐑰𐑦𐑙 𐑦𐑯𐑝𐑱𐑛𐑩𐑛. 𐑢𐑰, 𐑧𐑮𐑥, 𐑐𐑫𐑑 𐑬𐑼 𐑛𐑦𐑓𐑼𐑩𐑯𐑕𐑩𐑟 𐑩𐑕𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑛𐑢𐑹𐑝𐑟, 𐑓𐑹 𐑞 𐑥𐑴𐑥𐑩𐑯𐑑, 𐑯 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞𐑦𐑕 𐑓𐑻𐑕𐑑.

note: [message]: speaker=Lady Dionli
en_GB: These are disturbing trends. Human, it is by luck alone that I am here to spare you. For on this day the Council of Lords is meeting in a forest not far from here.
target: 𐑞𐑰𐑟 𐑸 𐑛𐑦𐑕𐑑𐑻𐑚𐑦𐑙 𐑑𐑮𐑧𐑯𐑛𐑟. 𐑣𐑿𐑥𐑩𐑯, 𐑦𐑑 𐑦𐑟 𐑚𐑲 𐑤𐑳𐑒 𐑩𐑤𐑴𐑯 𐑞𐑨𐑑 𐑲 𐑨𐑥 𐑣𐑽 𐑑 𐑕𐑐𐑺 𐑿. 𐑓𐑹 𐑪𐑯 𐑞𐑦𐑕 𐑛𐑱 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑤𐑹𐑛𐑟 𐑦𐑟 𐑥𐑰𐑑𐑦𐑙 𐑦𐑯 𐑩 𐑓𐑹𐑦𐑕𐑑 𐑯𐑪𐑑 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑣𐑽.

note: [message]: speaker=Prince Haldric
en_GB: I am Prince Haldric. We come in peace. May our peoples—
target: 𐑲 𐑨𐑥 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒. 𐑢𐑰 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕. 𐑥𐑱 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤𐑟-

note: [message]: speaker=Lady Jessene
en_GB: Haldric.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒.

note: [message]: speaker=Lady Dionli
en_GB: As for you, dwarf, return to the Brown Hills. Then tell your people to prepare to return to the north.
target: 𐑨𐑟 𐑓𐑹 𐑿, 𐑛𐑢𐑹𐑓, 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑞𐑧𐑯 𐑑𐑧𐑤 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑑 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑯𐑹𐑔.

note: [message]: speaker=Dursil
en_GB: I’ll return to the hills, but I can’t promise that my people will go. Hmph!
target: 𐑲'𐑤 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑣𐑦𐑤𐑟, 𐑚𐑳𐑑 𐑲 𐑒𐑭𐑯𐑑 𐑐𐑮𐑪𐑥𐑦𐑕 𐑞𐑨𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑢𐑦𐑤 𐑜𐑴. 𐑣𐑥𐑝!

note: [message]: speaker=Lady Dionli
en_GB: Haldric, is it? You are their leader? You and your advisers are to come with me. It will be safe for your passengers to disembark here.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑦𐑟 𐑦𐑑? 𐑿 𐑸 𐑞𐑺 𐑤𐑰𐑛𐑻? 𐑿 𐑯 𐑿𐑼 𐑨𐑛𐑝𐑲𐑟𐑻𐑟 𐑸 𐑑 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑥𐑰. 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑱𐑓 𐑓𐑹 𐑿𐑼 𐑐𐑨𐑕𐑩𐑯𐑡𐑼𐑟 𐑑 𐑛𐑦𐑕𐑧𐑥𐑚𐑸𐑒 𐑣𐑽.

note: [message]: speaker=Lord Typhon
en_GB: I must return to my people. You have kept your word, you may avail of my services in the future. The services of my people will remain at your disposal.
target: 𐑲 𐑥𐑳𐑕𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑿 𐑣𐑨𐑝 𐑒𐑧𐑐𐑑 𐑿𐑼 𐑢𐑻𐑛, 𐑿 𐑥𐑱 𐑩𐑝𐑱𐑤 𐑝 𐑥𐑲 𐑕𐑻𐑝𐑦𐑕𐑩𐑟 𐑦𐑯 𐑞 𐑓𐑿𐑗𐑼. 𐑞 𐑕𐑻𐑝𐑦𐑕𐑩𐑟 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑢𐑦𐑤 𐑮𐑦𐑥𐑱𐑯 𐑨𐑑 𐑿𐑼 𐑛𐑦𐑕𐑐𐑴𐑟𐑩𐑤.

note: [message]: speaker=Lord Typhon
en_GB: I must return to my people. My warriors that fought by your side wish to remain with you. You have kept your word, and you may avail of my services in the future.
target: 𐑲 𐑥𐑳𐑕𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤. 𐑥𐑲 𐑢𐑪𐑮𐑦𐑼𐑟 𐑞𐑨𐑑 𐑓𐑷𐑑 𐑚𐑲 𐑿𐑼 𐑕𐑲𐑛 𐑢𐑦𐑖 𐑑 𐑮𐑦𐑥𐑱𐑯 𐑢𐑦𐑞 𐑿. 𐑿 𐑣𐑨𐑝 𐑒𐑧𐑐𐑑 𐑿𐑼 𐑢𐑻𐑛, 𐑯 𐑿 𐑥𐑱 𐑩𐑝𐑱𐑤 𐑝 𐑥𐑲 𐑕𐑻𐑝𐑦𐑕𐑩𐑟 𐑦𐑯 𐑞 𐑓𐑿𐑗𐑼.

note: [message]: speaker=Prince Haldric
en_GB: This is the second Eldaric I get to say goodbye to. At least this time it is easier than the first.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑕𐑧𐑒𐑩𐑯𐑛 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑲 𐑜𐑧𐑑 𐑑 𐑕𐑱 𐑜𐑫𐑛𐑚𐑲 𐑑. 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑞𐑦𐑕 𐑑𐑲𐑥 𐑦𐑑 𐑦𐑟 𐑰𐑟𐑦𐑼 𐑞𐑨𐑯 𐑞 𐑓𐑻𐑕𐑑.

note: [message]: speaker=Lady Jessene
en_GB: I bet this wasn’t the welcome you were expecting.
target: 𐑲 𐑚𐑧𐑑 𐑞𐑦𐑕 𐑢𐑪𐑟𐑯𐑑 𐑞 𐑢𐑧𐑤𐑒𐑩𐑥 𐑿 𐑢𐑻 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑦𐑙.

note: [scenario]: id=16_The_Kalian
en_GB: The Ka’lian
target: 𐑞 ·𐑒𐑱𐑤𐑾𐑯

note: [side]: type=Elvish Champion, id=Lord Logalmier
en_GB: Lord Logalmier
target: 𐑤𐑹𐑛 ·𐑤𐑪𐑜𐑨𐑤𐑥𐑰𐑮

note: [side]: type=Elvish Sharpshooter, id=Lord Aryad
en_GB: Lord Aryad
target: 𐑤𐑹𐑛 ·𐑺𐑰𐑨𐑛

note: [option]: id=16_The_Kalian
en_GB: I think I’ll fight the dragon!
target: 𐑲 𐑔𐑦𐑙𐑒 𐑲'𐑤 𐑓𐑲𐑑 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯!

note: [message]: speaker=Prince Haldric
en_GB: Lord Logalmier, I shall defeat your dragon.
target: 𐑤𐑹𐑛 ·𐑤𐑪𐑜𐑨𐑤𐑥𐑰𐑮, 𐑲 𐑖𐑨𐑤 𐑛𐑦𐑓𐑰𐑑 𐑿𐑼 𐑛𐑮𐑨𐑜𐑩𐑯.

note: [option]: id=16_The_Kalian
en_GB: Let’s get those saurians and nagas on that beach!
target: 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑞𐑴𐑟 𐑕𐑸𐑾𐑯𐑟 𐑯 𐑯𐑭𐑜𐑩𐑟 𐑪𐑯 𐑞𐑨𐑑 𐑚𐑰𐑗!

note: [message]: speaker=Prince Haldric
en_GB: Those cold blooded monsters will feel my wrath!
target: 𐑞𐑴𐑟 𐑒𐑴𐑤𐑛 𐑚𐑤𐑩𐑛𐑦𐑛 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑢𐑦𐑤 𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔!

note: [option]: id=16_The_Kalian
en_GB: Let’s clear out that troll hole!
target: 𐑤𐑧𐑑'𐑕 𐑒𐑤𐑽 𐑬𐑑 𐑞𐑨𐑑 𐑑𐑮𐑴𐑤 𐑣𐑴𐑤!

note: [message]: speaker=Prince Haldric
en_GB: So what exactly is a troll?
target: 𐑕𐑴 𐑢𐑪𐑑 𐑦𐑜𐑟𐑨𐑒𐑑𐑤𐑦 𐑦𐑟 𐑩 𐑑𐑮𐑴𐑤?

note: [option]: id=16_The_Kalian
en_GB: Let’s put those souls to rest on the cursed isle!
target: 𐑤𐑧𐑑'𐑕 𐑐𐑫𐑑 𐑞𐑴𐑟 𐑕𐑴𐑤𐑟 𐑑 𐑮𐑧𐑕𐑑 𐑪𐑯 𐑞 𐑒𐑻𐑕𐑛 𐑲𐑤!

note: [message]: speaker=Prince Haldric
en_GB: Undead. Bah! We’re pros at fighting them.
target: 𐑳𐑯𐑛𐑧𐑛. 𐑚𐑭! 𐑢𐑰'𐑼 𐑐𐑮𐑴𐑟 𐑨𐑑 𐑓𐑲𐑑𐑦𐑙 𐑞𐑧𐑥.

note: [message]: speaker=Prince Haldric
en_GB: In the name of peace between our peoples:
target: 𐑦𐑯 𐑞 𐑯𐑱𐑥 𐑝 𐑐𐑰𐑕 𐑚𐑦𐑑𐑢𐑰𐑯 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤𐑟:

note: [message]: speaker=Lord Logalmier
en_GB: I fear my kin are too easy on you. I decree that you should be made to fight the Dragon of the Green Swamp and its saurian minions. If you can defeat him, you will have truly earned your place in this land.
target: 𐑲 𐑓𐑽 𐑥𐑲 𐑒𐑦𐑯 𐑸 𐑑𐑵 𐑰𐑟𐑦 𐑪𐑯 𐑿. 𐑲 𐑛𐑩𐑒𐑮𐑰 𐑞𐑨𐑑 𐑿 𐑖𐑫𐑛 𐑚𐑰 𐑥𐑱𐑛 𐑑 𐑓𐑲𐑑 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑕𐑢𐑭𐑥𐑐 𐑯 𐑦𐑑𐑕 𐑕𐑸𐑾𐑯 𐑥𐑦𐑯𐑘𐑩𐑯𐑟. 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑛𐑦𐑓𐑰𐑑 𐑣𐑦𐑥, 𐑿 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑𐑮𐑵𐑤𐑰 𐑻𐑯𐑛 𐑿𐑼 𐑐𐑤𐑱𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Lady Dionli
en_GB: There is a group of saurians, friends of the dragon I’m sure, who are trading metal with the nagas of the sea. We should put a stop to this. They are located on a beach near here.
target: 𐑞𐑺 𐑦𐑟 𐑩 𐑜𐑮𐑵𐑐 𐑝 𐑕𐑸𐑾𐑯𐑟, 𐑓𐑮𐑧𐑯𐑛𐑟 𐑝 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯 𐑲'𐑧𐑥 𐑖𐑫𐑼, 𐑣𐑵 𐑸 𐑑𐑮𐑱𐑛𐑦𐑙 𐑥𐑧𐑑𐑩𐑤 𐑢𐑦𐑞 𐑞 𐑯𐑭𐑜𐑩𐑟 𐑝 𐑞 𐑕𐑰. 𐑢𐑰 𐑖𐑫𐑛 𐑐𐑫𐑑 𐑩 𐑕𐑑𐑪𐑐 𐑑 𐑞𐑦𐑕. 𐑞𐑱 𐑸 𐑤𐑴𐑒𐑱𐑑𐑩𐑛 𐑪𐑯 𐑩 𐑚𐑰𐑗 𐑯𐑽 𐑣𐑽.

note: [message]: speaker=Lord Aryad
en_GB: We are having a problem with a troll-hole in the Brown Hills. While I find the thought of those dwarves stumbling on the trolls vaguely amusing, this should make an adequate quest for you.
target: 𐑢𐑰 𐑸 𐑣𐑨𐑝𐑦𐑙 𐑩 𐑐𐑮𐑪𐑚𐑤𐑩𐑥 𐑢𐑦𐑞 𐑩 𐑑𐑮𐑴𐑤-𐑣𐑴𐑤 𐑦𐑯 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑢𐑲𐑤 𐑲 𐑓𐑲𐑯𐑛 𐑞 𐑔𐑷𐑑 𐑝 𐑞𐑴𐑟 𐑛𐑢𐑹𐑝𐑟 𐑕𐑑𐑳𐑥𐑚𐑤𐑦𐑙 𐑪𐑯 𐑞 𐑑𐑮𐑴𐑤𐑟 𐑝𐑱𐑜𐑤𐑦 𐑩𐑥𐑿𐑟𐑦𐑙, 𐑞𐑦𐑕 𐑖𐑫𐑛 𐑥𐑱𐑒 𐑩𐑯 𐑨𐑛𐑩𐑒𐑢𐑩𐑑 𐑒𐑢𐑧𐑕𐑑 𐑓𐑹 𐑿.

note: [message]: speaker=Lord El'Isomithir
en_GB: Long ago a clan of elves on the Isle of Tears fell under the sway of a dark curse. Their souls still haunt that place and no elf will go there. You should clear this isle, and put their souls to rest.
target: 𐑤𐑪𐑙 𐑩𐑜𐑴 𐑩 𐑒𐑤𐑨𐑯 𐑝 𐑧𐑤𐑝𐑟 𐑪𐑯 𐑞 𐑲𐑤 𐑝 𐑑𐑽𐑟 𐑓𐑧𐑤 𐑳𐑯𐑛𐑼 𐑞 𐑕𐑢𐑱 𐑝 𐑩 𐑛𐑸𐑒 𐑒𐑻𐑕. 𐑞𐑺 𐑕𐑴𐑤𐑟 𐑕𐑑𐑦𐑤 𐑣𐑪𐑯𐑑 𐑞𐑨𐑑 𐑐𐑤𐑱𐑕 𐑯 𐑯𐑴 𐑧𐑤𐑓 𐑢𐑦𐑤 𐑜𐑴 𐑞𐑺. 𐑿 𐑖𐑫𐑛 𐑒𐑤𐑽 𐑞𐑦𐑕 𐑲𐑤, 𐑯 𐑐𐑫𐑑 𐑞𐑺 𐑕𐑴𐑤𐑟 𐑑 𐑮𐑧𐑕𐑑.

note: [message]: speaker=Lord Logalmier
en_GB: Ahh, you have defeated the dragon, man of the west-north, you are truly impressive for a human.
target: 𐑭, 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯, 𐑥𐑨𐑯 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔, 𐑿 𐑸 𐑑𐑮𐑵𐑤𐑰 𐑦𐑥𐑐𐑮𐑧𐑕𐑦𐑝 𐑓𐑹 𐑩 𐑣𐑿𐑥𐑩𐑯.

note: [message]: speaker=Lord Aryad
en_GB: So, you have defeated the trolls. Welcome back, Haldric.
target: 𐑕𐑴, 𐑿 𐑣𐑨𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞 𐑑𐑮𐑴𐑤𐑟. 𐑢𐑧𐑤𐑒𐑩𐑥 𐑚𐑨𐑒, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒.

note: [message]: speaker=Lord El'Isomithir
en_GB: Finally the souls of our poor kin may rest. Thank you.
target: 𐑓𐑲𐑯𐑩𐑤𐑦 𐑞 𐑕𐑴𐑤𐑟 𐑝 𐑬𐑼 𐑐𐑫𐑼 𐑒𐑦𐑯 𐑥𐑱 𐑮𐑧𐑕𐑑. 𐑔𐑨𐑙𐑒 𐑿.

note: [message]: speaker=Lady Dionli
en_GB: Our beaches are free again. I knew I could trust you, Haldric.
target: 𐑬𐑼 𐑚𐑰𐑗𐑩𐑟 𐑸 𐑓𐑮𐑰 𐑩𐑜𐑱𐑯. 𐑲 𐑯𐑿 𐑲 𐑒𐑫𐑛 𐑑𐑮𐑳𐑕𐑑 𐑿, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒.

note: [message]: speaker=narrator
en_GB: Haldric and his companions find themselves before the Ka’lian, or the Council of Elven Lords.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑚𐑦𐑓𐑹 𐑞 ·𐑒𐑱𐑤𐑾𐑯, 𐑹 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑧𐑤𐑝𐑧𐑯 𐑤𐑹𐑛𐑟.

note: [message]: speaker=Lord Logalmier
en_GB: Dionli, why have you brought these humans before us?
target: ·𐑛𐑾𐑯𐑤𐑰, 𐑢𐑲 𐑣𐑨𐑝 𐑿 𐑚𐑮𐑷𐑑 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑚𐑦𐑓𐑹 𐑳𐑕?

note: [message]: speaker=Lady Dionli
en_GB: They are of the same people as the Prince of Southbay. They come as refugees. I can see a use for them.
target: 𐑞𐑱 𐑸 𐑝 𐑞 𐑕𐑱𐑥 𐑐𐑰𐑐𐑩𐑤 𐑨𐑟 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱. 𐑞𐑱 𐑒𐑳𐑥 𐑨𐑟 𐑮𐑧𐑓𐑿𐑡𐑰𐑟. 𐑲 𐑒𐑨𐑯 𐑕𐑰 𐑩 𐑿𐑕 𐑓𐑹 𐑞𐑧𐑥.

note: [message]: speaker=Lady Dionli
en_GB: The dwarves have come to the Brown Hills. While they live long, even they grow like weeds when in an empty field. There is trouble brewing.
target: 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑢𐑲𐑤 𐑞𐑱 𐑤𐑦𐑝 𐑤𐑪𐑙, 𐑰𐑝𐑩𐑯 𐑞𐑱 𐑜𐑮𐑴 𐑤𐑲𐑒 𐑢𐑰𐑛𐑟 𐑢𐑧𐑯 𐑦𐑯 𐑩𐑯 𐑧𐑥𐑐𐑑𐑦 𐑓𐑰𐑤𐑛. 𐑞𐑺 𐑦𐑟 𐑑𐑮𐑳𐑚𐑩𐑤 𐑚𐑮𐑵𐑦𐑙.

note: [message]: speaker=Lady Dionli
en_GB: It is better to be the greater of three than the lesser of two. The Prince of Southbay was good, he was a credit to his people. Maybe these ones are made of the same stuff.
target: 𐑦𐑑 𐑦𐑟 𐑚𐑧𐑑𐑼 𐑑 𐑚𐑰 𐑞 𐑜𐑮𐑱𐑑𐑼 𐑝 𐑔𐑮𐑰 𐑞𐑨𐑯 𐑞 𐑤𐑧𐑕𐑼 𐑝 𐑑𐑵. 𐑞 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑢𐑪𐑟 𐑜𐑫𐑛, 𐑣𐑰 𐑢𐑪𐑟 𐑩 𐑒𐑮𐑧𐑛𐑦𐑑 𐑑 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤. 𐑥𐑱𐑚𐑰 𐑞𐑰𐑟 𐑢𐑳𐑯𐑟 𐑸 𐑥𐑱𐑛 𐑝 𐑞 𐑕𐑱𐑥 𐑕𐑑𐑳𐑓.

note: [message]: speaker=Lord El'Isomithir
en_GB: But why then do they come as refugees? Speak, human.
target: 𐑚𐑳𐑑 𐑢𐑲 𐑞𐑧𐑯 𐑛𐑵 𐑞𐑱 𐑒𐑳𐑥 𐑨𐑟 𐑮𐑧𐑓𐑿𐑡𐑰𐑟? 𐑕𐑐𐑰𐑒, 𐑣𐑿𐑥𐑩𐑯.

note: [message]: speaker=Prince Haldric
en_GB: Our people come in peace. There was a war in our homeland. We are refugees. We come seeking a new home, since our island to the west and north is now forfeit.
target: 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑒𐑳𐑥 𐑦𐑯 𐑐𐑰𐑕. 𐑞𐑺 𐑢𐑪𐑟 𐑩 𐑢𐑹 𐑦𐑯 𐑬𐑼 𐑣𐑴𐑥𐑤𐑨𐑯𐑛. 𐑢𐑰 𐑸 𐑮𐑧𐑓𐑿𐑡𐑰𐑟. 𐑢𐑰 𐑒𐑳𐑥 𐑕𐑰𐑒𐑦𐑙 𐑩 𐑯𐑿 𐑣𐑴𐑥, 𐑕𐑦𐑯𐑕 𐑬𐑼 𐑲𐑤𐑩𐑯𐑛 𐑑 𐑞 𐑢𐑧𐑕𐑑 𐑯 𐑯𐑹𐑔 𐑦𐑟 𐑯𐑬 𐑓𐑹𐑓𐑦𐑑.

note: [message]: speaker=Lord El'Isomithir
en_GB: So you come to steal our land? We know your kind, humans of the west-north.
target: 𐑕𐑴 𐑿 𐑒𐑳𐑥 𐑑 𐑕𐑑𐑰𐑤 𐑬𐑼 𐑤𐑨𐑯𐑛? 𐑢𐑰 𐑯𐑴 𐑿𐑼 𐑒𐑲𐑯𐑛, 𐑣𐑿𐑥𐑩𐑯𐑟 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔.

note: [message]: speaker=Prince Haldric
en_GB: We only wish to live in peace. The dwarves are peoples of mountain and hill, the elves are people of the forests, we only seek some of the space in between.
target: 𐑢𐑰 𐑴𐑯𐑤𐑦 𐑢𐑦𐑖 𐑑 𐑤𐑲𐑝 𐑦𐑯 𐑐𐑰𐑕. 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑸 𐑐𐑰𐑐𐑩𐑤𐑟 𐑝 𐑥𐑬𐑯𐑑𐑩𐑯 𐑯 𐑣𐑦𐑤, 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕, 𐑢𐑰 𐑴𐑯𐑤𐑦 𐑕𐑰𐑒 𐑕𐑳𐑥 𐑝 𐑞 𐑕𐑐𐑱𐑕 𐑦𐑯 𐑚𐑦𐑑𐑢𐑰𐑯.

note: [message]: speaker=Lady Dionli
en_GB: I suggest that we grant these humans the plains to the north and south of the Great River.
target: 𐑲 𐑕𐑩𐑡𐑧𐑕𐑑 𐑞𐑨𐑑 𐑢𐑰 𐑜𐑮𐑭𐑯𐑑 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑑 𐑞 𐑯𐑹𐑔 𐑯 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼.

note: [message]: speaker=Lord Aryad
en_GB: They should be put to the test before such a grant is made.
target: 𐑞𐑱 𐑖𐑫𐑛 𐑚𐑰 𐑐𐑫𐑑 𐑑 𐑞 𐑑𐑧𐑕𐑑 𐑚𐑦𐑓𐑹 𐑕𐑳𐑗 𐑩 𐑜𐑮𐑭𐑯𐑑 𐑦𐑟 𐑥𐑱𐑛.

note: [message]: speaker=Lord El'Isomithir
en_GB: A quest for each of us then?
target: 𐑩 𐑒𐑢𐑧𐑕𐑑 𐑓𐑹 𐑰𐑗 𐑝 𐑳𐑕 𐑞𐑧𐑯?

note: [message]: speaker=Prince Haldric
en_GB: Umm, agreed.
target: 𐑩𐑥, 𐑩𐑜𐑮𐑰𐑛.

note: [message]: speaker=Lord Aryad
en_GB: Well then, human. Each of us lords has a specific quest for you. If you complete them all you will be granted all of the plains in our domain and the hills south of the Great River, if not you will be forced to depart. So which quest do you wish to undertake first?
target: 𐑢𐑧𐑤 𐑞𐑧𐑯, 𐑣𐑿𐑥𐑩𐑯. 𐑰𐑗 𐑝 𐑳𐑕 𐑤𐑹𐑛𐑟 𐑣𐑨𐑟 𐑩 𐑕𐑐𐑩𐑕𐑦𐑓𐑦𐑒 𐑒𐑢𐑧𐑕𐑑 𐑓𐑹 𐑿. 𐑦𐑓 𐑿 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑞𐑧𐑥 𐑷𐑤 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑜𐑮𐑭𐑯𐑑𐑧𐑛 𐑷𐑤 𐑝 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑦𐑯 𐑬𐑼 𐑛𐑴𐑥𐑱𐑯 𐑯 𐑞 𐑣𐑦𐑤𐑟 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼, 𐑦𐑓 𐑯𐑪𐑑 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑓𐑹𐑕𐑑 𐑑 𐑛𐑦𐑐𐑸𐑑. 𐑕𐑴 𐑢𐑦𐑗 𐑒𐑢𐑧𐑕𐑑 𐑛𐑵 𐑿 𐑢𐑦𐑖 𐑑 𐑳𐑯𐑛𐑼𐑑𐑱𐑒 𐑓𐑻𐑕𐑑?

note: [message]: speaker=Lord Logalmier
en_GB: Very good, but this is just the start, human. There is still much more for you to do.
target: 𐑝𐑧𐑮𐑦 𐑜𐑫𐑛, 𐑚𐑳𐑑 𐑞𐑦𐑕 𐑦𐑟 𐑡𐑳𐑕𐑑 𐑞 𐑕𐑑𐑸𐑑, 𐑣𐑿𐑥𐑩𐑯. 𐑞𐑺 𐑦𐑟 𐑕𐑑𐑦𐑤 𐑥𐑳𐑗 𐑥𐑹 𐑓𐑹 𐑿 𐑑 𐑛𐑵.

note: [message]: speaker=Lord Logalmier
en_GB: You are victorious again. You may yet earn your place in this land.
target: 𐑿 𐑸 𐑝𐑦𐑒𐑑𐑹𐑦𐑩𐑕 𐑩𐑜𐑱𐑯. 𐑿 𐑥𐑱 𐑘𐑧𐑑 𐑻𐑯 𐑿𐑼 𐑐𐑤𐑱𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Lord Logalmier
en_GB: Ahh, my young prince, you’re not as soft as I thought.
target: 𐑭, 𐑥𐑲 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕, 𐑿'𐑼 𐑯𐑪𐑑 𐑨𐑟 𐑕𐑪𐑓𐑑 𐑨𐑟 𐑲 𐑔𐑷𐑑.

note: [message]: speaker=Lady Dionli
en_GB: You were successful, Prince Haldric. I knew you could do it.
target: 𐑿 𐑢𐑻 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤, 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒. 𐑲 𐑯𐑿 𐑿 𐑒𐑫𐑛 𐑛𐑵 𐑦𐑑.

note: [message]: speaker=Lord Logalmier
en_GB: Man of the west-north, you have earned your place on this great continent.
target: 𐑥𐑨𐑯 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔, 𐑿 𐑣𐑨𐑝 𐑻𐑯𐑛 𐑿𐑼 𐑐𐑤𐑱𐑕 𐑪𐑯 𐑞𐑦𐑕 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑.

note: [message]: speaker=Lord Logalmier
en_GB: We hereby grant you the plains to the north of the Great River, and the plains and hills to the south of the Great River. Be kind to the land. In a time of need we may call upon you, remember our generosity.
target: 𐑢𐑰 𐑣𐑽𐑚𐑲 𐑜𐑮𐑭𐑯𐑑 𐑿 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑑 𐑞 𐑯𐑹𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼, 𐑯 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑯 𐑣𐑦𐑤𐑟 𐑑 𐑞 𐑕𐑬𐑔 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼. 𐑚𐑰 𐑒𐑲𐑯𐑛 𐑑 𐑞 𐑤𐑨𐑯𐑛. 𐑦𐑯 𐑩 𐑑𐑲𐑥 𐑝 𐑯𐑰𐑛 𐑢𐑰 𐑥𐑱 𐑒𐑷𐑤 𐑩𐑐𐑪𐑯 𐑿, 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑬𐑼 𐑡𐑧𐑯𐑻𐑭𐑕𐑩𐑑𐑰.

note: [message]: speaker=Lord Logalmier
en_GB: Who is this?
target: 𐑣𐑵 𐑦𐑟 𐑞𐑦𐑕?

note: [objective]: condition=win
en_GB: Slay the Dragon
target: 𐑕𐑤𐑱 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯

note: [message]: speaker=narrator
en_GB: After some days of travel Haldric finds himself confronted by a vast expanse of swamp. A small island with a mountain dominates the view. That can only be the home of the dragon.
target: 𐑭𐑓𐑑𐑼 𐑕𐑳𐑥 𐑛𐑱𐑟 𐑝 𐑑𐑮𐑨𐑝𐑩𐑤 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑓𐑲𐑯𐑛𐑟 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑𐑩𐑛 𐑚𐑲 𐑩 𐑝𐑭𐑕𐑑 𐑧𐑒𐑕𐑐𐑨𐑯𐑕 𐑝 𐑕𐑢𐑭𐑥𐑐. 𐑩 𐑕𐑥𐑷𐑤 𐑲𐑤𐑩𐑯𐑛 𐑢𐑦𐑞 𐑩 𐑥𐑬𐑯𐑑𐑩𐑯 𐑛𐑪𐑥𐑦𐑯𐑱𐑑𐑕 𐑞 𐑝𐑿. 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑞 𐑣𐑴𐑥 𐑝 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯.

note: [message]: speaker=Burin the Lost
en_GB: Flies, flies, everywhere! Ack!
target: 𐑓𐑤𐑲𐑟, 𐑓𐑤𐑲𐑟, 𐑧𐑝𐑮𐑰𐑢𐑺! 𐑨𐑒!

note: [message]: speaker=Prince Haldric
en_GB: ‘Prince Haldric the Dragonbane’ sounds rather nice.
target: '𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑚𐑱𐑯' 𐑕𐑬𐑯𐑛𐑟 𐑮𐑭𐑞𐑼 𐑯𐑲𐑕.

note: [message]: speaker=Lady Jessene
en_GB: We’ll see...
target: 𐑢𐑰'𐑤 𐑕𐑰...

note: [message]: speaker=Prince Haldric
en_GB: I’m glad that’s over. The elves certainly aren’t taking it easy on us. It’s a miracle any of us are alive at all.
target: 𐑲'𐑧𐑥 𐑜𐑤𐑨𐑛 𐑞𐑨𐑔'𐑕 𐑴𐑝𐑼. 𐑞 𐑧𐑤𐑝𐑟 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑸𐑯𐑑 𐑑𐑱𐑒𐑦𐑙 𐑦𐑑 𐑰𐑟𐑦 𐑪𐑯 𐑳𐑕. 𐑦𐑑'𐑕 𐑩 𐑥𐑦𐑮𐑩𐑒𐑩𐑤 𐑧𐑯𐑦 𐑝 𐑳𐑕 𐑸 𐑩𐑤𐑲𐑝 𐑨𐑑 𐑷𐑤.

note: [message]: speaker=Lady Jessene
en_GB: I’m still not calling you ‘the Dragonbane’.
target: 𐑲'𐑧𐑥 𐑕𐑑𐑦𐑤 𐑯𐑪𐑑 𐑒𐑷𐑤𐑦𐑙 𐑿 '𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑚𐑱𐑯'.

note: [message]: speaker=Prince Haldric
en_GB: Watch for the big mudcrawlers. They divide when you kill them.
target: 𐑢𐑪𐑡 𐑓𐑹 𐑞 𐑚𐑦𐑜 𐑥𐑳𐑛𐑒𐑮𐑪𐑤𐑻𐑟. 𐑞𐑱 𐑛𐑦𐑝𐑲𐑛 𐑢𐑧𐑯 𐑿 𐑒𐑦𐑤 𐑞𐑧𐑥.

note: [then]
en_GB: Shek’kahan
target: 𐑖𐑧𐑒'𐑒𐑨𐑣𐑱𐑯

note: [message]: speaker=Shek'kahan
en_GB: It is unwise to trifle with dragons, boy!
target: 𐑦𐑑 𐑦𐑟 𐑩𐑯𐑢𐑲𐑟 𐑑 𐑑𐑮𐑲𐑓𐑩𐑤 𐑢𐑦𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑟, 𐑚𐑶!

note: [message]: speaker=Prince Haldric
en_GB: We shall see.
target: 𐑢𐑰 𐑖𐑨𐑤 𐑕𐑰.

note: [message]: speaker=Shek'kahan
en_GB: Who dares disturb Shek’kahan the Terrible?
target: 𐑣𐑵 𐑛𐑺𐑟 𐑛𐑦𐑕𐑑𐑻𐑚 𐑖𐑧𐑒'𐑒𐑨𐑣𐑱𐑯 𐑞 𐑑𐑧𐑮𐑩𐑚𐑩𐑤?

note: [message]: speaker=Prince Haldric
en_GB: I do, you fiend!
target: 𐑲 𐑛𐑵, 𐑿 𐑓𐑰𐑯𐑛!

note: [message]: speaker=Lady Jessene
en_GB: We still have to slay the dragon!
target: 𐑢𐑰 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑕𐑤𐑱 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯!

note: [message]: speaker=Prince Haldric
en_GB: The dragon’s cave has yielded some treasure!
target: 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯𐑟 𐑒𐑱𐑝 𐑣𐑨𐑟 𐑘𐑰𐑤𐑛𐑧𐑛 𐑕𐑳𐑥 𐑑𐑮𐑧𐑠𐑼!

note: [message]: speaker=Prince Haldric
en_GB: We’ve slain the dragon:
target: 𐑢𐑰'𐑝 𐑕𐑤𐑱𐑯 𐑞 𐑛𐑮𐑨𐑜𐑩𐑯:

note: [option]: speaker=Prince Haldric
en_GB: Let’s get out of here!
target: 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑬𐑑 𐑝 𐑣𐑽!

note: [option]: speaker=Prince Haldric
en_GB: Let’s finish off the rest of these monsters!
target: 𐑤𐑧𐑑'𐑕 𐑓𐑦𐑯𐑦𐑖 𐑪𐑓 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞𐑰𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟!

note: [message]: speaker=Prince Haldric
en_GB: More saurians are arriving. They’ve surrounded us! We’re doomed.
target: 𐑥𐑹 𐑕𐑸𐑾𐑯𐑟 𐑸 𐑻𐑲𐑝𐑦𐑙. 𐑞𐑱'𐑝 𐑕𐑼𐑬𐑯𐑛𐑩𐑛 𐑳𐑕! 𐑢𐑰'𐑼 𐑛𐑵𐑥𐑛.

note: [scenario]: id=17b_Lizard_Beach
en_GB: Lizard Beach
target: ·𐑤𐑦𐑟𐑼𐑛 ·𐑚𐑰𐑗

note: [message]: speaker=narrator
en_GB: After a long trek Prince Haldric, and his companions find themselves on a sunny beach. While normally this would be a pleasant occurrence, they find the saurians hard at work there.
target: 𐑭𐑓𐑑𐑼 𐑩 𐑤𐑪𐑙 𐑑𐑮𐑧𐑒 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑓𐑲𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑪𐑯 𐑩 𐑕𐑩𐑯𐑰 𐑚𐑰𐑗. 𐑢𐑲𐑤 𐑯𐑹𐑥𐑩𐑤𐑦 𐑞𐑦𐑕 𐑢𐑫𐑛 𐑚𐑰 𐑩 𐑐𐑤𐑧𐑟𐑩𐑯𐑑 𐑪𐑒𐑻𐑩𐑯𐑕, 𐑞𐑱 𐑓𐑲𐑯𐑛 𐑞 𐑕𐑸𐑾𐑯𐑟 𐑣𐑸𐑛 𐑨𐑑 𐑢𐑻𐑒 𐑞𐑺.

note: [message]: speaker=Ssirk
en_GB: Monsters! We’re being invaded by monsters.
target: 𐑥𐑪𐑯𐑕𐑑𐑼𐑟! 𐑢𐑰'𐑼 𐑚𐑰𐑦𐑙 𐑦𐑯𐑝𐑱𐑛𐑩𐑛 𐑚𐑲 𐑥𐑪𐑯𐑕𐑑𐑼𐑟.

note: [message]: speaker=Tirasch
en_GB: We must hold the beach until we can call our naga friends.
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑣𐑴𐑤𐑛 𐑞 𐑚𐑰𐑗 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑒𐑨𐑯 𐑒𐑷𐑤 𐑬𐑼 𐑯𐑭𐑜𐑩 𐑓𐑮𐑧𐑯𐑛𐑟.

note: [message]: speaker=Prince Haldric
en_GB: Us, monsters? Hmph... prepare to meet our blades.
target: 𐑳𐑕, 𐑥𐑪𐑯𐑕𐑑𐑼𐑟? 𐑣𐑥𐑝... 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑬𐑼 𐑚𐑤𐑱𐑛𐑟.

note: [message]: speaker=Lady Jessene
en_GB: We were too slow... Every naga in the sea will be upon us!
target: 𐑢𐑰 𐑢𐑻 𐑑𐑵 𐑕𐑤𐑴... 𐑧𐑝𐑮𐑦 𐑯𐑭𐑜𐑩 𐑦𐑯 𐑞 𐑕𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑩𐑐𐑪𐑯 𐑳𐑕!

note: [message]: speaker=Riaa
en_GB: We must protect the saurians. We need the metal!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑕𐑸𐑾𐑯𐑟. 𐑢𐑰 𐑯𐑰𐑛 𐑞 𐑥𐑧𐑑𐑩𐑤!

note: [message]: speaker=Prince Haldric
en_GB: We’ve cleared the beach. Let’s return to the elves.
target: 𐑢𐑰'𐑝 𐑒𐑤𐑽𐑛 𐑞 𐑚𐑰𐑗. 𐑤𐑧𐑑'𐑕 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑧𐑤𐑝𐑟.

note: [scenario]: id=17c_Troll_Hole
en_GB: Troll Hole
target: ·𐑑𐑮𐑴𐑤 ·𐑣𐑴𐑤

note: [then]
en_GB: Fang
target: 𐑓𐑨𐑙

note: [message]: speaker=narrator
en_GB: It isn’t long before Haldric and his companions enter the Brown Hills. An elven guide leads them to a gaping cave mouth, and they descend into the darkness.
target: 𐑦𐑑 𐑦𐑟𐑯𐑑 𐑤𐑪𐑙 𐑚𐑦𐑓𐑹 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑧𐑯𐑑𐑼 𐑞 𐑚𐑮𐑬𐑯 𐑣𐑦𐑤𐑟. 𐑩𐑯 𐑧𐑤𐑝𐑧𐑯 𐑜𐑲𐑛 𐑤𐑰𐑛𐑟 𐑞𐑧𐑥 𐑑 𐑩 𐑜𐑱𐑐𐑦𐑙 𐑒𐑱𐑝 𐑥𐑬𐑔, 𐑯 𐑞𐑱 𐑛𐑦𐑕𐑧𐑯𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑛𐑸𐑒𐑯𐑩𐑕.

note: [message]: speaker=Burin the Lost
en_GB: I indeed do. They are green, and mean, and will try to crush you like a bug. They heal very quickly.
target: 𐑲 𐑦𐑯𐑛𐑰𐑛 𐑛𐑵. 𐑞𐑱 𐑸 𐑜𐑮𐑰𐑯, 𐑯 𐑥𐑰𐑯, 𐑯 𐑢𐑦𐑤 𐑑𐑮𐑲 𐑑 𐑒𐑮𐑳𐑖 𐑿 𐑤𐑲𐑒 𐑩 𐑚𐑳𐑜. 𐑞𐑱 𐑣𐑰𐑤 𐑝𐑧𐑮𐑦 𐑒𐑢𐑦𐑒𐑤𐑦.

note: [message]: speaker=Lady Jessene
en_GB: Hmm... Do we really need to know that much about the trolls? I think it’s safe to say that the elves wouldn’t have sent us down here if they were at all friendly.
target: 𐑣𐑥... 𐑛𐑵 𐑢𐑰 𐑮𐑾𐑤𐑦 𐑯𐑰𐑛 𐑑 𐑯𐑴 𐑞𐑨𐑑 𐑥𐑳𐑗 𐑩𐑚𐑬𐑑 𐑞 𐑑𐑮𐑴𐑤𐑟? 𐑲 𐑔𐑦𐑙𐑒 𐑦𐑑'𐑕 𐑕𐑱𐑓 𐑑 𐑕𐑱 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑫𐑛𐑯𐑑 𐑣𐑨𐑝 𐑕𐑧𐑯𐑑 𐑳𐑕 𐑛𐑬𐑯 𐑣𐑽 𐑦𐑓 𐑞𐑱 𐑢𐑻 𐑨𐑑 𐑷𐑤 𐑓𐑮𐑧𐑯𐑛𐑤𐑦.

note: [message]: speaker=Prince Haldric
en_GB: Fair enough. Well, let’s get them!
target: 𐑓𐑺 𐑦𐑯𐑳𐑓. 𐑢𐑧𐑤, 𐑤𐑧𐑑'𐑕 𐑜𐑧𐑑 𐑞𐑧𐑥!

note: [message]: speaker=Prince Haldric
en_GB: We have failed... More of the trolls’ kin are arriving through the entrance.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛... 𐑥𐑹 𐑝 𐑞 𐑑𐑮𐑴𐑤𐑟' 𐑒𐑦𐑯 𐑸 𐑻𐑲𐑝𐑦𐑙 𐑔𐑮𐑵 𐑞 𐑧𐑯𐑑𐑮𐑩𐑯𐑕.

note: [message]: speaker=Prince Haldric
en_GB: The trolls are beaten, but they were no easy opponents. It is no wonder why the elves pressed us to do their dirty work.
target: 𐑞 𐑑𐑮𐑴𐑤𐑟 𐑸 𐑚𐑰𐑑𐑩𐑯, 𐑚𐑳𐑑 𐑞𐑱 𐑢𐑻 𐑯𐑴 𐑰𐑟𐑦 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕. 𐑦𐑑 𐑦𐑟 𐑯𐑴 𐑢𐑳𐑯𐑛𐑼 𐑢𐑲 𐑞 𐑧𐑤𐑝𐑟 𐑐𐑮𐑧𐑕𐑑 𐑳𐑕 𐑑 𐑛𐑵 𐑞𐑺 𐑛𐑻𐑑𐑦 𐑢𐑻𐑒.

note: [scenario]: id=17d_Cursed_Isle
en_GB: Cursed Isle
target: ·𐑒𐑻𐑕𐑛 ·𐑲𐑤

note: [message]: speaker=unit
en_GB: She’s... She’s beautiful.
target: 𐑖𐑰'𐑟... 𐑖𐑰'𐑟 𐑚𐑿𐑑𐑦𐑓𐑩𐑤.

note: [event]
en_GB: Midnight Queen
target: 𐑥𐑦𐑛𐑯𐑲𐑑 𐑒𐑢𐑰𐑯

note: [message]: speaker=Midnight Queen
en_GB: You will be made to serve... Come admire me. Feel my love.
target: 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑥𐑱𐑛 𐑑 𐑕𐑻𐑝... 𐑒𐑳𐑥 𐑩𐑛𐑥𐑲𐑼 𐑥𐑰. 𐑓𐑰𐑤 𐑥𐑲 𐑤𐑳𐑝.

note: [message]: speaker=Prince Haldric
en_GB: She is so...
target: 𐑖𐑰 𐑦𐑟 𐑕𐑴...

note: [message]: speaker=Lady Jessene
en_GB: Haldric, think with your brain!
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑔𐑦𐑙𐑒 𐑢𐑦𐑞 𐑿𐑼 𐑚𐑮𐑱𐑯!

note: [objective]: condition=win
en_GB: Defeat the Vampire Queen
target: 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑝𐑨𐑥𐑐𐑲𐑮 𐑒𐑢𐑰𐑯

note: [message]: speaker=unit
en_GB: The temple is quite empty.
target: 𐑞 𐑑𐑧𐑥𐑐𐑩𐑤 𐑦𐑟 𐑒𐑢𐑲𐑑 𐑧𐑥𐑐𐑑𐑦.

note: [message]: speaker=narrator
en_GB: After a short trip by sea, Haldric arrives on the elves’ cursed Isle of Tears. A fog hangs in the air.
target: 𐑭𐑓𐑑𐑼 𐑩 𐑖𐑹𐑑 𐑑𐑮𐑦𐑐 𐑚𐑲 𐑕𐑰, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑼𐑲𐑝𐑟 𐑪𐑯 𐑞 𐑧𐑤𐑝𐑟' 𐑒𐑻𐑕𐑛 𐑲𐑤 𐑝 𐑑𐑽𐑟. 𐑩 𐑓𐑪𐑜 𐑣𐑨𐑙𐑟 𐑦𐑯 𐑞 𐑺.

note: [message]: speaker=Prince Haldric
en_GB: I expect we’ll be facing more undead. Be careful.
target: 𐑲 𐑦𐑒𐑕𐑐𐑧𐑒𐑑 𐑢𐑰'𐑤 𐑚𐑰 𐑓𐑱𐑕𐑦𐑙 𐑥𐑹 𐑳𐑯𐑛𐑧𐑛. 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤.

note: [message]: speaker=Lady Jessene
en_GB: These will be the long dead. Not like the undead that my people used, and they are elf-dead. Be careful indeed.
target: 𐑞𐑰𐑟 𐑢𐑦𐑤 𐑚𐑰 𐑞 𐑤𐑪𐑙 𐑛𐑧𐑛. 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑞𐑨𐑑 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑, 𐑯 𐑞𐑱 𐑸 𐑧𐑤𐑓-𐑛𐑧𐑛. 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤 𐑦𐑯𐑛𐑰𐑛.

note: [message]: speaker=Minister Edren
en_GB: All soldiers of darkness will meet the same fate by my hand.
target: 𐑷𐑤 𐑕𐑴𐑤𐑡𐑼𐑟 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑢𐑦𐑤 𐑥𐑰𐑑 𐑞 𐑕𐑱𐑥 𐑓𐑱𐑑 𐑚𐑲 𐑥𐑲 𐑣𐑨𐑯𐑛.

note: [message]: speaker=Prince Haldric
en_GB: Those elves are finally at rest. I hope that the curses they laid upon us hold no weight.
target: 𐑞𐑴𐑟 𐑧𐑤𐑝𐑟 𐑸 𐑓𐑲𐑯𐑩𐑤𐑦 𐑨𐑑 𐑮𐑧𐑕𐑑. 𐑲 𐑣𐑴𐑐 𐑞𐑨𐑑 𐑞 𐑒𐑻𐑕𐑦𐑟 𐑞𐑱 𐑤𐑱𐑛 𐑩𐑐𐑪𐑯 𐑳𐑕 𐑣𐑴𐑤𐑛 𐑯𐑴 𐑢𐑱𐑑.

note: [message]: speaker=Lady Jessene
en_GB: Haldric, you’re too paranoid.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑿'𐑼 𐑑𐑵 𐑐𐑺𐑩𐑯𐑶𐑛.

note: [message]: speaker=Isorfilad
en_GB: A curse upon all of your kin that visit this isle.
target: 𐑩 𐑒𐑻𐑕 𐑩𐑐𐑪𐑯 𐑷𐑤 𐑝 𐑿𐑼 𐑒𐑦𐑯 𐑞𐑨𐑑 𐑝𐑦𐑟𐑦𐑑 𐑞𐑦𐑕 𐑲𐑤.

note: [message]: speaker=Tinoldor
en_GB: I wish a blight upon you and yours. May you never see peace.
target: 𐑲 𐑢𐑦𐑖 𐑩 𐑚𐑤𐑲𐑑 𐑩𐑐𐑪𐑯 𐑿 𐑯 𐑿𐑼𐑟. 𐑥𐑱 𐑿 𐑯𐑧𐑝𐑼 𐑕𐑰 𐑐𐑰𐑕.

note: [message]: speaker=Midnight Queen
en_GB: My soul will haunt this place until the end of time! A curse upon you!
target: 𐑥𐑲 𐑕𐑴𐑤 𐑢𐑦𐑤 𐑣𐑪𐑯𐑑 𐑞𐑦𐑕 𐑐𐑤𐑱𐑕 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑧𐑯𐑛 𐑝 𐑑𐑲𐑥! 𐑩 𐑒𐑻𐑕 𐑩𐑐𐑪𐑯 𐑿!

note: [message]: speaker=Prince Haldric
en_GB: Without their queen the undead are simply fading away!
target: 𐑢𐑦𐑞𐑬𐑑 𐑞𐑺 𐑒𐑢𐑰𐑯 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑕𐑦𐑥𐑐𐑤𐑦 𐑓𐑱𐑛𐑦𐑙 𐑩𐑢𐑱!

note: [message]: speaker=second_unit
en_GB: Back, back to the grave with you!
target: 𐑚𐑨𐑒, 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑱𐑝 𐑢𐑦𐑞 𐑿!

note: [message]: speaker=Lady Jessene
en_GB: We still have to defeat that vampire queen!
target: 𐑢𐑰 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑨𐑑 𐑝𐑨𐑥𐑐𐑲𐑮 𐑒𐑢𐑰𐑯!

note: [message]: speaker=Prince Haldric
en_GB: No! The ship that was supposed to pick us up sees that there’s still fighting. It’s not stopping. We’re trapped.
target: 𐑯𐑴! 𐑞 𐑖𐑦𐑐 𐑞𐑨𐑑 𐑢𐑪𐑟 𐑕𐑩𐑐𐑴𐑟𐑛 𐑑 𐑐𐑦𐑒 𐑳𐑕 𐑳𐑐 𐑕𐑰𐑟 𐑞𐑨𐑑 𐑞𐑺'𐑟 𐑕𐑑𐑦𐑤 𐑓𐑲𐑑𐑦𐑙. 𐑦𐑑'𐑕 𐑯𐑪𐑑 𐑕𐑑𐑪𐑐𐑦𐑙. 𐑢𐑰'𐑼 𐑑𐑮𐑨𐑐𐑑.

note: [scenario]: id=18_A_Spy_in_the_Woods
en_GB: A Spy in the Woods
target: 𐑩 ·𐑕𐑐𐑲 𐑦𐑯 𐑞 ·𐑢𐑫𐑛𐑟

note: [event]
en_GB: Jessene in Hiding
target: ·𐑡𐑧𐑕𐑰𐑯 𐑦𐑯 𐑣𐑲𐑛𐑦𐑙

note: [message]: speaker=Lord Logalmier
en_GB: So a doom has followed them here from their old home. My Outriders have reported that orcs have made landfall. Orcs! The tree-killers of our most ancient legends. Some thought them only a nightmare to frighten children, and never real at all.
target: 𐑕𐑴 𐑩 𐑛𐑵𐑥 𐑣𐑨𐑟 𐑓𐑪𐑤𐑴𐑛 𐑞𐑧𐑥 𐑣𐑽 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑴𐑤𐑛 𐑣𐑴𐑥. 𐑥𐑲 𐑬𐑑𐑮𐑲𐑛𐑻𐑟 𐑣𐑨𐑝 𐑮𐑩𐑐𐑹𐑑𐑩𐑛 𐑞𐑨𐑑 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑥𐑱𐑛 𐑤𐑨𐑯𐑛𐑓𐑪𐑤. 𐑹𐑒𐑕! 𐑞 𐑑𐑮𐑰-𐑒𐑦𐑤𐑻𐑟 𐑝 𐑬𐑼 𐑥𐑴𐑕𐑑 𐑱𐑯𐑖𐑩𐑯𐑑 𐑤𐑧𐑜𐑧𐑯𐑛𐑟. 𐑕𐑳𐑥 𐑔𐑷𐑑 𐑞𐑧𐑥 𐑴𐑯𐑤𐑦 𐑩 𐑯𐑲𐑑𐑥𐑺 𐑑 𐑓𐑮𐑲𐑑𐑩𐑯 𐑗𐑦𐑤𐑛𐑮𐑩𐑯, 𐑯 𐑯𐑧𐑝𐑼 𐑮𐑾𐑤 𐑨𐑑 𐑷𐑤.

note: [message]: speaker=Lady Dionli
en_GB: And he bears an artifact of some power. The orcs would not be able to sense that. There is some hand we cannot see at work here.
target: 𐑯 𐑣𐑰 𐑚𐑺𐑟 𐑩𐑯 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑝 𐑕𐑳𐑥 𐑐𐑬𐑼. 𐑞 𐑹𐑒𐑕 𐑢𐑫𐑛 𐑯𐑪𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑕𐑧𐑯𐑕 𐑞𐑨𐑑. 𐑞𐑺 𐑦𐑟 𐑕𐑳𐑥 𐑣𐑨𐑯𐑛 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑰 𐑨𐑑 𐑢𐑻𐑒 𐑣𐑽.

note: [message]: speaker=Lord Aryad
en_GB: We may have decided wrongly. If the humans drive the orcs off we should honor our pledge. If more trouble follows them here we should let them fight it out, then we should ‘deal’ with the survivors, and make a compromise with the Dwarves.
target: 𐑢𐑰 𐑥𐑱 𐑣𐑨𐑝 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑮𐑪𐑙𐑤𐑰. 𐑦𐑓 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑛𐑮𐑲𐑝 𐑞 𐑹𐑒𐑕 𐑪𐑓 𐑢𐑰 𐑖𐑫𐑛 𐑪𐑯𐑼 𐑬𐑼 𐑐𐑤𐑧𐑡. 𐑦𐑓 𐑥𐑹 𐑑𐑮𐑳𐑚𐑩𐑤 𐑓𐑪𐑤𐑴𐑟 𐑞𐑧𐑥 𐑣𐑽 𐑢𐑰 𐑖𐑫𐑛 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑓𐑲𐑑 𐑦𐑑 𐑬𐑑, 𐑞𐑧𐑯 𐑢𐑰 𐑖𐑫𐑛 '𐑛𐑰𐑤' 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑝𐑲𐑝𐑻𐑟, 𐑯 𐑥𐑱𐑒 𐑩 𐑒𐑪𐑥𐑐𐑮𐑪𐑥𐑦𐑕 𐑢𐑦𐑞 𐑞 𐑛𐑢𐑹𐑝𐑟.

note: [message]: speaker=Lady Dionli
en_GB: But we spoke a Pact with this Haldric and these men of the west-north...
target: 𐑚𐑳𐑑 𐑢𐑰 𐑕𐑐𐑴𐑒 𐑩 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑞𐑦𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑞𐑰𐑟 𐑥𐑧𐑯 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔...

note: [scenario]: id=19_The_Vanguard
en_GB: The Vanguard
target: 𐑞 ·𐑝𐑨𐑯𐑜𐑸𐑛

note: [message]: speaker=narrator
en_GB: Haldric and his companions race across the plains to confront the resurgent orcish threat. On the eve of battle, Lady Jessene catches up with Haldric on a fog-covered plain.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑩𐑥𐑐𐑨𐑯𐑦𐑩𐑯𐑟 𐑮𐑱𐑕 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑐𐑤𐑱𐑯𐑟 𐑑 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑 𐑞 𐑮𐑦𐑕𐑻𐑡𐑩𐑯𐑑 𐑹𐑒𐑦𐑖 𐑔𐑮𐑧𐑑. 𐑪𐑯 𐑞 ·𐑰𐑝 𐑝 𐑚𐑨𐑑𐑩𐑤, 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯 𐑒𐑨𐑗𐑩𐑟 𐑳𐑐 𐑢𐑦𐑞 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑪𐑯 𐑩 𐑓𐑪𐑜-𐑒𐑳𐑝𐑼𐑛 𐑐𐑤𐑱𐑯.

note: [message]: speaker=Lady Jessene
en_GB: Haldric, the elves, we can’t trust them!
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑞 𐑧𐑤𐑝𐑟, 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑑𐑮𐑳𐑕𐑑 𐑞𐑧𐑥!

note: [message]: speaker=Prince Haldric
en_GB: I could have told you that.
target: 𐑲 𐑒𐑫𐑛 𐑣𐑨𐑝 𐑑𐑴𐑤𐑛 𐑿 𐑞𐑨𐑑.

note: [message]: speaker=Lady Jessene
en_GB: Haldric, it’s bad. The elves are having second thoughts. They think we might be more trouble than we’re worth. We have to defeat these orcs decisively.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑦𐑑'𐑕 𐑚𐑨𐑛. 𐑞 𐑧𐑤𐑝𐑟 𐑸 𐑣𐑨𐑝𐑦𐑙 𐑕𐑧𐑒𐑩𐑯𐑛 𐑔𐑷𐑑𐑕. 𐑞𐑱 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑥𐑲𐑑 𐑚𐑰 𐑥𐑹 𐑑𐑮𐑳𐑚𐑩𐑤 𐑞𐑨𐑯 𐑢𐑰'𐑼 𐑢𐑻𐑔. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑛𐑦𐑕𐑲𐑕𐑦𐑝𐑤𐑦.

note: [message]: speaker=Prince Haldric
en_GB: That does not sound unreasonable.
target: 𐑞𐑨𐑑 𐑛𐑴𐑟 𐑯𐑪𐑑 𐑕𐑬𐑯𐑛 𐑩𐑯𐑮𐑰𐑟𐑯𐑩𐑚𐑩𐑤.

note: [message]: speaker=Lady Jessene
en_GB: More orcs will follow after these. That ruby guarantees it. If more orcs follow us here, the elves seem content to let us fight it out. Then they said they would ‘deal with the survivors’.
target: 𐑥𐑹 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴 𐑭𐑓𐑑𐑼 𐑞𐑰𐑟. 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰 𐑜𐑨𐑮𐑩𐑯𐑑𐑰𐑟 𐑦𐑑. 𐑦𐑓 𐑥𐑹 𐑹𐑒𐑕 𐑓𐑪𐑤𐑴 𐑳𐑕 𐑣𐑽, 𐑞 𐑧𐑤𐑝𐑟 𐑕𐑰𐑥 𐑒𐑩𐑯𐑑𐑧𐑯𐑑 𐑑 𐑤𐑧𐑑 𐑳𐑕 𐑓𐑲𐑑 𐑦𐑑 𐑬𐑑. 𐑞𐑧𐑯 𐑞𐑱 𐑕𐑧𐑛 𐑞𐑱 𐑢𐑫𐑛 '𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞 𐑕𐑻𐑝𐑲𐑝𐑻𐑟'.

note: [message]: speaker=Prince Haldric
en_GB: I have a plan. Jessene, remember that troll-hole? Here, take the Ruby of Fire, hide it in the hole.
target: 𐑲 𐑣𐑨𐑝 𐑩 𐑐𐑤𐑨𐑯. ·𐑡𐑧𐑕𐑰𐑯, 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞𐑨𐑑 𐑑𐑮𐑴𐑤-𐑣𐑴𐑤? 𐑣𐑽, 𐑑𐑱𐑒 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑣𐑲𐑛 𐑦𐑑 𐑦𐑯 𐑞 𐑣𐑴𐑤.

note: [message]: speaker=Lady Jessene
en_GB: Haldric! What! Why?
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒! 𐑢𐑪𐑑! 𐑢𐑲?

note: [message]: speaker=Prince Haldric
en_GB: Just do it.
target: 𐑡𐑳𐑕𐑑 𐑛𐑵 𐑦𐑑.

note: [message]: speaker=Prince Haldric
en_GB: Commander Aethyr, did these orcs come on our ships? Did they capture the fleet we sent out?
target: 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽, 𐑛𐑦𐑛 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑒𐑳𐑥 𐑪𐑯 𐑬𐑼 𐑖𐑦𐑐𐑕? 𐑛𐑦𐑛 𐑞𐑱 𐑒𐑨𐑐𐑗𐑻 𐑞 𐑓𐑤𐑰𐑑 𐑢𐑰 𐑕𐑧𐑯𐑑 𐑬𐑑?

note: [message]: speaker=Commander Aethyr
en_GB: No, sir! They must have seized all remaining boats on the Green Isle. Our fleet should be returning any day now.
target: 𐑯𐑴, 𐑕𐑻! 𐑞𐑱 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑕𐑰𐑟𐑛 𐑷𐑤 𐑮𐑦𐑥𐑱𐑯𐑦𐑙 𐑚𐑴𐑑𐑕 𐑪𐑯 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤. 𐑬𐑼 𐑓𐑤𐑰𐑑 𐑖𐑫𐑛 𐑚𐑰 𐑮𐑦𐑑𐑻𐑯𐑦𐑙 𐑧𐑯𐑦 𐑛𐑱 𐑯𐑬.

note: [message]: speaker=Prince Haldric
en_GB: We are a refugee people. We must push back their vanguard, and secure our beachhead. If they capture our ships all is lost. We will be crushed under a tide of orcs.
target: 𐑢𐑰 𐑸 𐑩 𐑮𐑧𐑓𐑿𐑡𐑰 𐑐𐑰𐑐𐑩𐑤. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑐𐑫𐑖 𐑚𐑨𐑒 𐑞𐑺 𐑝𐑨𐑯𐑜𐑸𐑛, 𐑯 𐑕𐑦𐑒𐑘𐑫𐑼 𐑬𐑼 𐑚𐑰𐑗𐑣𐑧𐑛. 𐑦𐑓 𐑞𐑱 𐑒𐑨𐑐𐑗𐑻 𐑬𐑼 𐑖𐑦𐑐𐑕 𐑷𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑. 𐑢𐑰 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑮𐑳𐑖𐑑 𐑳𐑯𐑛𐑼 𐑩 𐑑𐑲𐑛 𐑝 𐑹𐑒𐑕.

note: [message]: speaker=narrator
en_GB: Lady Jessene soon departs. In the distance a voice booms:
target: 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯 𐑕𐑵𐑯 𐑛𐑦𐑐𐑸𐑑𐑕. 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 𐑩 𐑝𐑶𐑕 𐑚𐑵𐑥𐑟:

note: [message]: speaker=Tan-Gagar
en_GB: Drop the gold where it is! We’ve paid our friends enough. There are humans about, I can smell ’em!
target: 𐑛𐑮𐑪𐑐 𐑞 𐑜𐑴𐑤𐑛 𐑢𐑺 𐑦𐑑 𐑦𐑟! 𐑢𐑰'𐑝 𐑐𐑱𐑛 𐑬𐑼 𐑓𐑮𐑧𐑯𐑛𐑟 𐑦𐑯𐑳𐑓. 𐑞𐑺 𐑸 𐑣𐑿𐑥𐑩𐑯𐑟 𐑩𐑚𐑬𐑑, 𐑲 𐑒𐑨𐑯 𐑕𐑥𐑧𐑤 '𐑧𐑥!

note: [message]: speaker=Prince Haldric
en_GB: We have run out of time... We’ll never beat the orcs to the beach.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑳𐑯 𐑬𐑑 𐑝 𐑑𐑲𐑥... 𐑢𐑰'𐑤 𐑯𐑧𐑝𐑼 𐑚𐑰𐑑 𐑞 𐑹𐑒𐑕 𐑑 𐑞 𐑚𐑰𐑗.

note: [message]: speaker=unit
en_GB: I’ve found the orcs’ chest! It’s filled with gold.
target: 𐑲'𐑝 𐑓𐑬𐑯𐑛 𐑞 𐑹𐑒𐑕' 𐑗𐑧𐑕𐑑! 𐑦𐑑'𐑕 𐑓𐑦𐑤𐑛 𐑢𐑦𐑞 𐑜𐑴𐑤𐑛.

note: [case]
en_GB: General Kafka
target: 𐑡𐑧𐑯𐑼𐑩𐑤 𐑒𐑭𐑓𐑒𐑩

note: [message]: speaker=General Kafka
en_GB: Never trust the living to do the job of the undead. Prepare to meet the inevitable!
target: 𐑯𐑧𐑝𐑼 𐑑𐑮𐑳𐑕𐑑 𐑞 𐑤𐑦𐑝𐑦𐑙 𐑑 𐑛𐑵 𐑞 𐑡𐑪𐑚 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑞 𐑦𐑯𐑧𐑝𐑦𐑑𐑩𐑚𐑩𐑤!

note: [message]: speaker=Minister Edren
en_GB: The only job of the dead is to remain dead. Prepare to be reunited with the ground.
target: 𐑞 𐑴𐑯𐑤𐑦 𐑡𐑪𐑚 𐑝 𐑞 𐑛𐑧𐑛 𐑦𐑟 𐑑 𐑮𐑦𐑥𐑱𐑯 𐑛𐑧𐑛. 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑚𐑰 𐑮𐑰𐑵𐑯𐑲𐑑𐑦𐑛 𐑢𐑦𐑞 𐑞 𐑜𐑮𐑬𐑯𐑛.

note: [message]: speaker=Tan-Gagar
en_GB: We must block the human advance!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑚𐑤𐑪𐑒 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑩𐑛𐑝𐑭𐑯𐑕!

note: [message]: speaker=Tan-Erirt
en_GB: Reserves! We can’t let them get to their landing site.
target: 𐑮𐑦𐑟𐑻𐑝𐑟! 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑤𐑧𐑑 𐑞𐑧𐑥 𐑜𐑧𐑑 𐑑 𐑞𐑺 𐑤𐑨𐑯𐑛𐑦𐑙 𐑕𐑲𐑑.

note: [message]: speaker=Prince Haldric
en_GB: We’ve defeated their vanguard. We have to meet the fleet before Jevyan destroys them and captures the ships. I hope Jessene makes it back soon.
target: 𐑢𐑰'𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑞𐑺 𐑝𐑨𐑯𐑜𐑸𐑛. 𐑢𐑰 𐑣𐑨𐑝 𐑑 𐑥𐑰𐑑 𐑞 𐑓𐑤𐑰𐑑 𐑚𐑦𐑓𐑹 ·𐑡𐑧𐑝𐑾𐑯 𐑛𐑩𐑕𐑑𐑮𐑶𐑟 𐑞𐑧𐑥 𐑯 𐑒𐑨𐑐𐑗𐑻𐑟 𐑞 𐑖𐑦𐑐𐑕. 𐑲 𐑣𐑴𐑐 ·𐑡𐑧𐑕𐑰𐑯 𐑥𐑱𐑒𐑕 𐑦𐑑 𐑚𐑨𐑒 𐑕𐑵𐑯.

note: [message]: speaker=Commander Aethyr
en_GB: Oh, to join my family again! Do not mourn my passing.
target: 𐑴, 𐑑 𐑡𐑶𐑯 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦 𐑩𐑜𐑱𐑯! 𐑛𐑵 𐑯𐑪𐑑 𐑥𐑹𐑯 𐑥𐑲 𐑐𐑭𐑕𐑦𐑙.

note: [message]: speaker=Burin the Lost
en_GB: Ahh, it’s great to be home! I’m not much for the politics, but it’s great to be home!
target: 𐑭, 𐑦𐑑'𐑕 𐑜𐑮𐑱𐑑 𐑑 𐑚𐑰 𐑣𐑴𐑥! 𐑲'𐑧𐑥 𐑯𐑪𐑑 𐑥𐑳𐑗 𐑓𐑹 𐑞 𐑐𐑪𐑤𐑦𐑑𐑦𐑒𐑕, 𐑚𐑳𐑑 𐑦𐑑'𐑕 𐑜𐑮𐑱𐑑 𐑑 𐑚𐑰 𐑣𐑴𐑥!

note: [scenario]: id=20_Return_of_the_Fleet
en_GB: Return of the Fleet
target: ·𐑮𐑦𐑑𐑻𐑯 𐑝 𐑞 ·𐑓𐑤𐑰𐑑

note: [objective]: condition=lose
en_GB: Death of Aethyr
target: 𐑛𐑧𐑔 𐑝 ·𐑱𐑔𐑽

note: [message]: speaker=narrator
en_GB: Haldric reaches the site where the fleet is due to return. Several ships have already docked. The orcs are on the frontier.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑮𐑰𐑗𐑩𐑟 𐑞 𐑕𐑲𐑑 𐑢𐑺 𐑞 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑛𐑿 𐑑 𐑮𐑦𐑑𐑻𐑯. 𐑕𐑧𐑝𐑼𐑩𐑤 𐑖𐑦𐑐𐑕 𐑣𐑨𐑝 𐑷𐑤𐑮𐑧𐑛𐑦 𐑛𐑭𐑒𐑑. 𐑞 𐑹𐑒𐑕 𐑸 𐑪𐑯 𐑞 𐑓𐑮𐑪𐑯𐑑𐑽.

note: [message]: speaker=Commander Aethyr
en_GB: Sir, some ships have landed... They look like they’ve been damaged by the voyage. Hmm, it seems that most of the ships are staying at sea.
target: 𐑕𐑻, 𐑕𐑳𐑥 𐑖𐑦𐑐𐑕 𐑣𐑨𐑝 𐑤𐑨𐑯𐑛𐑩𐑛... 𐑞𐑱 𐑤𐑫𐑒 𐑤𐑲𐑒 𐑞𐑱'𐑝 𐑚𐑰𐑯 𐑛𐑨𐑥𐑦𐑡𐑛 𐑚𐑲 𐑞 𐑝𐑶𐑦𐑡. 𐑣𐑥, 𐑦𐑑 𐑕𐑰𐑥𐑟 𐑞𐑨𐑑 𐑥𐑴𐑕𐑑 𐑝 𐑞 𐑖𐑦𐑐𐑕 𐑸 𐑕𐑑𐑱𐑦𐑙 𐑨𐑑 𐑕𐑰.

note: [message]: speaker=Commander Aethyr
en_GB: Yes sir! The rest of the refugees have fled south, to our initial landing site. But if we fail here they’ll doubtless be slaughtered.
target: 𐑘𐑧𐑕 𐑕𐑻! 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑣𐑨𐑝 𐑓𐑤𐑧𐑛 𐑕𐑬𐑔, 𐑑 𐑬𐑼 𐑦𐑯𐑦𐑖𐑩𐑤 𐑤𐑨𐑯𐑛𐑦𐑙 𐑕𐑲𐑑. 𐑚𐑳𐑑 𐑦𐑓 𐑢𐑰 𐑓𐑱𐑤 𐑣𐑽 𐑞𐑱𐑤 𐑛𐑬𐑑𐑤𐑩𐑕 𐑚𐑰 𐑕𐑤𐑪𐑑𐑻𐑛.

note: [message]: speaker=Burin the Lost
en_GB: Well, that settles it. Enough talking, time to fight!
target: 𐑢𐑧𐑤, 𐑞𐑨𐑑 𐑕𐑧𐑑𐑩𐑤𐑟 𐑦𐑑. 𐑦𐑯𐑳𐑓 𐑑𐑷𐑒𐑦𐑙, 𐑑𐑲𐑥 𐑑 𐑓𐑲𐑑!

note: [message]: speaker=Commander Aethyr
en_GB: For the glory of the men of the Green Isle!
target: 𐑓𐑹 𐑞 𐑜𐑤𐑹𐑦 𐑝 𐑞 𐑥𐑧𐑯 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤!

note: [message]: speaker=Prince Haldric
en_GB: No, for the glory of all of the people of the west-north! Charge!
target: 𐑯𐑴, 𐑓𐑹 𐑞 𐑜𐑤𐑹𐑦 𐑝 𐑷𐑤 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔! 𐑗𐑸𐑡!

note: [message]: speaker=Tan-Rinak
en_GB: Bah! Puny human-worm, we will stomp you under our heels!
target: 𐑚𐑭! 𐑐𐑿𐑯𐑰 𐑣𐑿𐑥𐑩𐑯-𐑢𐑻𐑥, 𐑢𐑰 𐑢𐑦𐑤 𐑕𐑑𐑭𐑥𐑐 𐑿 𐑳𐑯𐑛𐑼 𐑬𐑼 𐑣𐑰𐑤𐑟!

note: [message]: speaker=Prince Haldric
en_GB: We’ll see about that. The Fool Prince of Southbay was wrong to start this war, but you’re the real monster! You sacrificed your own people to preserve your immortal un-life.
target: 𐑢𐑰'𐑤 𐑕𐑰 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑. 𐑞 𐑓𐑵𐑤 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑢𐑪𐑟 𐑮𐑪𐑙 𐑑 𐑕𐑑𐑸𐑑 𐑞𐑦𐑕 𐑢𐑹, 𐑚𐑳𐑑 𐑿'𐑼 𐑞 𐑮𐑾𐑤 𐑥𐑪𐑯𐑕𐑑𐑼! 𐑿 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕𐑑 𐑿𐑼 𐑴𐑯 𐑐𐑰𐑐𐑩𐑤 𐑑 𐑐𐑮𐑦𐑟𐑻𐑝 𐑿𐑼 𐑦𐑥𐑹𐑑𐑩𐑤 𐑩𐑯-𐑤𐑲𐑓.

note: [message]: speaker=Lich-Lord Jevyan
en_GB: Enough of this. A curse of darkness upon you, young prince.
target: 𐑦𐑯𐑳𐑓 𐑝 𐑞𐑦𐑕. 𐑩 𐑒𐑻𐑕 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑩𐑐𐑪𐑯 𐑿, 𐑘𐑳𐑙 𐑐𐑮𐑦𐑯𐑕.

note: [message]: speaker=Commander Aethyr
en_GB: I see masts on the horizon. Jevyan’s fleet is here! It’s all over.
target: 𐑲 𐑕𐑰 𐑥𐑭𐑕𐑑𐑕 𐑪𐑯 𐑞 𐑣𐑼𐑲𐑟𐑩𐑯. ·𐑡𐑧𐑝𐑾𐑯𐑕 𐑓𐑤𐑰𐑑 𐑦𐑟 𐑣𐑽! 𐑦𐑑'𐑕 𐑷𐑤 𐑴𐑝𐑼.

note: [message]: speaker=narrator
en_GB: Please Disembark in an Orderly Fashion and Proceed South
target: 𐑐𐑤𐑰𐑟 𐑛𐑦𐑕𐑧𐑥𐑚𐑸𐑒 𐑦𐑯 𐑩𐑯 𐑹𐑛𐑻𐑤𐑰 𐑓𐑨𐑖𐑩𐑯 𐑯 𐑐𐑮𐑩𐑕𐑰𐑛 𐑕𐑬𐑔

note: [message]: speaker=unit
en_GB: Hmm, they left off the ‘or the orcs will eat you’ part.
target: 𐑣𐑥, 𐑞𐑱 𐑤𐑧𐑓𐑑 𐑪𐑓 𐑞 '𐑹 𐑞 𐑹𐑒𐑕 𐑢𐑦𐑤 𐑰𐑑 𐑿' 𐑐𐑸𐑑.

note: [message]: speaker=Lady Jessene
en_GB: I’m back, things went well! Haldric, I sure hope you know what you’re doing.
target: 𐑲'𐑧𐑥 𐑚𐑨𐑒, 𐑔𐑦𐑙𐑟 𐑢𐑧𐑯𐑑 𐑢𐑧𐑤! ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑲 𐑖𐑫𐑼 𐑣𐑴𐑐 𐑿 𐑯𐑴 𐑢𐑪𐑑 𐑿'𐑼 𐑛𐑵𐑦𐑙.

note: [message]: speaker=Prince Haldric
en_GB: Umm, we’ll talk about it later. I’m just a little busy at the moment. I’m glad you made it back in one piece.
target: 𐑩𐑥, 𐑢𐑰'𐑤 𐑑𐑷𐑒 𐑩𐑚𐑬𐑑 𐑦𐑑 𐑤𐑱𐑑𐑼. 𐑲'𐑧𐑥 𐑡𐑳𐑕𐑑 𐑩 𐑤𐑦𐑑𐑩𐑤 𐑚𐑦𐑟𐑰 𐑨𐑑 𐑞 𐑥𐑴𐑥𐑩𐑯𐑑. 𐑲'𐑧𐑥 𐑜𐑤𐑨𐑛 𐑿 𐑥𐑱𐑛 𐑦𐑑 𐑚𐑨𐑒 𐑦𐑯 𐑢𐑳𐑯 𐑐𐑰𐑕.

note: [message]: speaker=Lady Jessene
en_GB: Yes, it looks like you could use all of the help you can get.
target: 𐑘𐑧𐑕, 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑿 𐑒𐑫𐑛 𐑿𐑕 𐑷𐑤 𐑝 𐑞 𐑣𐑧𐑤𐑐 𐑿 𐑒𐑨𐑯 𐑜𐑧𐑑.

note: [message]: speaker=Prince Haldric
en_GB: We’ve defeated Jevyan’s forces. The ships must disembark their passengers quickly—
target: 𐑢𐑰'𐑝 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 ·𐑡𐑧𐑝𐑾𐑯𐑕 𐑓𐑹𐑕𐑩𐑟. 𐑞 𐑖𐑦𐑐𐑕 𐑥𐑳𐑕𐑑 𐑛𐑦𐑕𐑧𐑥𐑚𐑸𐑒 𐑞𐑺 𐑐𐑨𐑕𐑩𐑯𐑡𐑼𐑟 𐑒𐑢𐑦𐑒𐑤𐑦-

note: [message]: speaker=Lady Jessene
en_GB: Haldric, what’s going on? What’s the plan?
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑢𐑪𐑑'𐑕 𐑜𐑴𐑦𐑙 𐑪𐑯? 𐑢𐑪𐑑'𐑕 𐑞 𐑐𐑤𐑨𐑯?

note: [message]: speaker=Lady Jessene
en_GB: That will be easier said than done. Even if we defeat him, the other Lich-Lords will follow. It’s because of that ruby. If I were paranoid I’d say that our dear old ‘tree-friend’ might have known as much.
target: 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑰𐑟𐑦𐑼 𐑕𐑧𐑛 𐑞𐑨𐑯 𐑛𐑳𐑯. 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑢𐑰 𐑛𐑦𐑓𐑰𐑑 𐑣𐑦𐑥, 𐑞 𐑳𐑞𐑼 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴. 𐑦𐑑'𐑕 𐑚𐑦𐑒𐑪𐑟 𐑝 𐑞𐑨𐑑 𐑮𐑵𐑚𐑰. 𐑦𐑓 𐑲 𐑢𐑻 𐑐𐑺𐑩𐑯𐑶𐑛 𐑲'𐑛𐑰 𐑕𐑱 𐑞𐑨𐑑 𐑬𐑼 𐑛𐑽 𐑴𐑤𐑛 '𐑑𐑮𐑰-𐑓𐑮𐑧𐑯𐑛' 𐑥𐑲𐑑 𐑣𐑨𐑝 𐑯𐑴𐑯 𐑨𐑟 𐑥𐑳𐑗.

note: [message]: speaker=Prince Haldric
en_GB: We should discuss this in private. Here, come with me.
target: 𐑢𐑰 𐑖𐑫𐑛 𐑛𐑦𐑕𐑒𐑳𐑕 𐑞𐑦𐑕 𐑦𐑯 𐑐𐑮𐑲𐑝𐑩𐑑. 𐑣𐑽, 𐑒𐑳𐑥 𐑢𐑦𐑞 𐑥𐑰.

note: [message]: speaker=Tan-Rinak
en_GB: I— I die?
target: 𐑲- 𐑲 𐑛𐑲?

note: [scenario]: id=21_The_Plan
en_GB: The Plan
target: 𐑞 ·𐑐𐑤𐑨𐑯

note: [message]: speaker=Lady Jessene
en_GB: So what is your plan?
target: 𐑕𐑴 𐑢𐑪𐑑 𐑦𐑟 𐑿𐑼 𐑐𐑤𐑨𐑯?

note: [message]: speaker=Prince Haldric
en_GB: We’re going to convince Jevyan that we gave the elves the Ruby of Fire to secure our place in this new land. Then if the orcs return, hopefully they’ll go looking for our not-so-loyal elven allies first.
target: 𐑢𐑰'𐑼 𐑜𐑴𐑦𐑙 𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕 ·𐑡𐑧𐑝𐑾𐑯 𐑞𐑨𐑑 𐑢𐑰 𐑜𐑱𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑑 𐑕𐑦𐑒𐑘𐑫𐑼 𐑬𐑼 𐑐𐑤𐑱𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑯𐑿 𐑤𐑨𐑯𐑛. 𐑞𐑧𐑯 𐑦𐑓 𐑞 𐑹𐑒𐑕 𐑮𐑦𐑑𐑻𐑯, 𐑣𐑴𐑐𐑓𐑩𐑤𐑰 𐑞𐑱𐑤 𐑜𐑴 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑬𐑼 𐑯𐑪𐑑-𐑕𐑴-𐑤𐑶𐑩𐑤 𐑧𐑤𐑝𐑧𐑯 𐑨𐑤𐑲𐑟 𐑓𐑻𐑕𐑑.

note: [message]: speaker=Lady Jessene
en_GB: Many people would call you a coward if you did not. They would say that you turned your back on your pact with the elves. It’s not like you can tell people what I overheard.
target: 𐑥𐑧𐑯𐑦 𐑐𐑰𐑐𐑩𐑤 𐑢𐑫𐑛 𐑒𐑷𐑤 𐑿 𐑩 𐑒𐑬𐑼𐑛 𐑦𐑓 𐑿 𐑛𐑦𐑛 𐑯𐑪𐑑. 𐑞𐑱 𐑢𐑫𐑛 𐑕𐑱 𐑞𐑨𐑑 𐑿 𐑑𐑻𐑯𐑛 𐑿𐑼 𐑚𐑨𐑒 𐑪𐑯 𐑿𐑼 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟. 𐑦𐑑'𐑕 𐑯𐑪𐑑 𐑤𐑲𐑒 𐑿 𐑒𐑨𐑯 𐑑𐑧𐑤 𐑐𐑰𐑐𐑩𐑤 𐑢𐑪𐑑 𐑲 𐑴𐑝𐑻𐑣𐑻𐑛.

note: [message]: speaker=Prince Haldric
en_GB: Recent events have taught me one thing: that survival trumps honor. Besides, they won’t be screaming at me — I’ll be dead.
target: 𐑮𐑰𐑕𐑩𐑯𐑑 𐑦𐑝𐑧𐑯𐑑𐑕 𐑣𐑨𐑝 𐑑𐑷𐑑 𐑥𐑰 𐑢𐑳𐑯 𐑔𐑦𐑙: 𐑞𐑨𐑑 𐑕𐑻𐑝𐑲𐑝𐑩𐑤 𐑑𐑮𐑩𐑥𐑐𐑕 𐑪𐑯𐑼. 𐑚𐑦𐑕𐑲𐑛𐑟, 𐑞𐑱 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑕𐑒𐑮𐑰𐑥𐑦𐑙 𐑨𐑑 𐑥𐑰 - 𐑲'𐑤 𐑚𐑰 𐑛𐑧𐑛.

note: [message]: speaker=Prince Haldric
en_GB: I’ll be dead. I mean we can’t just say that we gave away the Ruby of Fire, or send Jevyan a letter. Well, we are going to say it — but that’s not the point. Jessene, you’re going to forge a very official looking treaty, in which we give the elves the Ruby of Fire, in return for our place here.
target: 𐑲'𐑤 𐑚𐑰 𐑛𐑧𐑛. 𐑲 𐑥𐑰𐑯 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑡𐑳𐑕𐑑 𐑕𐑱 𐑞𐑨𐑑 𐑢𐑰 𐑜𐑱𐑝 𐑩𐑢𐑱 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑹 𐑕𐑧𐑯𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑩 𐑤𐑧𐑑𐑼. 𐑢𐑧𐑤, 𐑢𐑰 𐑸 𐑜𐑴𐑦𐑙 𐑑 𐑕𐑱 𐑦𐑑 - 𐑚𐑳𐑑 𐑞𐑨𐑔'𐑕 𐑯𐑪𐑑 𐑞 𐑐𐑶𐑯𐑑. ·𐑡𐑧𐑕𐑰𐑯, 𐑿'𐑼 𐑜𐑴𐑦𐑙 𐑑 𐑓𐑹𐑡 𐑩 𐑝𐑧𐑮𐑦 𐑪𐑓𐑦𐑖𐑩𐑤 𐑤𐑫𐑒𐑦𐑙 𐑑𐑮𐑰𐑑𐑦, 𐑦𐑯 𐑢𐑦𐑗 𐑢𐑰 𐑜𐑦𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼, 𐑦𐑯 𐑮𐑦𐑑𐑻𐑯 𐑓𐑹 𐑬𐑼 𐑐𐑤𐑱𐑕 𐑣𐑽.

note: [message]: speaker=Prince Haldric
en_GB: I’m going to face Jevyan, and if rumors of his power are true he’s going to pick that treaty off my mangled corpse. Then, you’re going to destroy Jevyan after word of the treaty has spread to the orcs, but before he has a chance to read my undead mind...
target: 𐑲'𐑧𐑥 𐑜𐑴𐑦𐑙 𐑑 𐑓𐑱𐑕 ·𐑡𐑧𐑝𐑾𐑯, 𐑯 𐑦𐑓 𐑮𐑵𐑥𐑼𐑟 𐑝 𐑣𐑦𐑟 𐑐𐑬𐑼 𐑸 𐑑𐑮𐑵 𐑣𐑰'𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑐𐑦𐑒 𐑞𐑨𐑑 𐑑𐑮𐑰𐑑𐑦 𐑪𐑓 𐑥𐑲 𐑥𐑨𐑙𐑜𐑩𐑤𐑛 𐑒𐑹𐑐𐑕. 𐑞𐑧𐑯, 𐑿'𐑼 𐑜𐑴𐑦𐑙 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 ·𐑡𐑧𐑝𐑾𐑯 𐑭𐑓𐑑𐑼 𐑢𐑻𐑛 𐑝 𐑞 𐑑𐑮𐑰𐑑𐑦 𐑣𐑨𐑟 𐑕𐑐𐑮𐑧𐑛 𐑑 𐑞 𐑹𐑒𐑕, 𐑚𐑳𐑑 𐑚𐑦𐑓𐑹 𐑣𐑰 𐑣𐑨𐑟 𐑩 𐑗𐑭𐑯𐑕 𐑑 𐑸𐑱𐑖𐑱𐑙𐑔𐑮𐑰𐑛 𐑥𐑲 𐑳𐑯𐑛𐑧𐑛 𐑥𐑲𐑯𐑛...

note: [message]: speaker=Commander Aethyr
en_GB: There is no way I’m letting you go through with this, sir! Over our dead bodies, right Jessene?
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑱 𐑲'𐑧𐑥 𐑤𐑧𐑑𐑦𐑙 𐑿 𐑜𐑴 𐑔𐑮𐑵 𐑢𐑦𐑞 𐑞𐑦𐑕, 𐑕𐑻! 𐑴𐑝𐑼 𐑬𐑼 𐑛𐑧𐑛 𐑚𐑪𐑛𐑦𐑟, 𐑮𐑲𐑑 ·𐑡𐑧𐑕𐑰𐑯?

note: [message]: speaker=Commander Aethyr
en_GB: I’ll do it, sir. I’ll sacrifice myself to plant the false treaty.
target: 𐑲'𐑤 𐑛𐑵 𐑦𐑑, 𐑕𐑻. 𐑲'𐑤 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑥𐑲𐑕𐑧𐑤𐑓 𐑑 𐑐𐑤𐑭𐑯𐑑 𐑞 𐑓𐑷𐑤𐑕 𐑑𐑮𐑰𐑑𐑦.

note: [message]: speaker=Prince Haldric
en_GB: No. I can’t ask you to do this.
target: 𐑯𐑴. 𐑲 𐑒𐑭𐑯𐑑 𐑭𐑕𐑒 𐑿 𐑑 𐑛𐑵 𐑞𐑦𐑕.

note: [message]: speaker=Commander Aethyr
en_GB: You’ve denied me honorable death twice already. Once when you arrived at Clearwater Port, and once again when your ships rescued me. I’ll not be denied in this a third time!
target: 𐑿'𐑝 𐑛𐑦𐑯𐑲𐑛 𐑥𐑰 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑛𐑧𐑔 𐑑𐑢𐑲𐑕 𐑷𐑤𐑮𐑧𐑛𐑦. 𐑢𐑳𐑯𐑕 𐑢𐑧𐑯 𐑿 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑, 𐑯 𐑢𐑳𐑯𐑕 𐑩𐑜𐑱𐑯 𐑢𐑧𐑯 𐑿𐑼 𐑖𐑦𐑐𐑕 𐑮𐑧𐑕𐑒𐑿𐑛 𐑥𐑰. 𐑲'𐑤 𐑯𐑪𐑑 𐑚𐑰 𐑛𐑦𐑯𐑲𐑛 𐑦𐑯 𐑞𐑦𐑕 𐑩 𐑔𐑻𐑛 𐑑𐑲𐑥!

note: [message]: speaker=Prince Haldric
en_GB: No, this is my sacrifice to make!
target: 𐑯𐑴, 𐑞𐑦𐑕 𐑦𐑟 𐑥𐑲 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑑 𐑥𐑱𐑒!

note: [message]: speaker=Commander Aethyr
en_GB: Sir, my family has been slaughtered, and my home lost. All I long for is to join them. Give me this honorable death... Please, Sir! I beg you!
target: 𐑕𐑻, 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑤𐑪𐑑𐑻𐑛, 𐑯 𐑥𐑲 𐑣𐑴𐑥 𐑤𐑪𐑕𐑑. 𐑷𐑤 𐑲 𐑤𐑪𐑙 𐑓𐑹 𐑦𐑟 𐑑 𐑡𐑶𐑯 𐑞𐑧𐑥. 𐑜𐑦𐑝 𐑥𐑰 𐑞𐑦𐑕 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑛𐑧𐑔... 𐑐𐑤𐑰𐑟, 𐑕𐑻! 𐑲 𐑚𐑧𐑜 𐑿!

note: [message]: speaker=Commander Aethyr
en_GB: After this conflict is over I’ll have to suffer through the long years alone, with no honorable way of joining them. I want to look that monster Jevyan in the eye before I go! I won’t be denied!
target: 𐑭𐑓𐑑𐑼 𐑞𐑦𐑕 𐑒𐑪𐑯𐑓𐑤𐑦𐑒𐑑 𐑦𐑟 𐑴𐑝𐑼 𐑲'𐑤 𐑣𐑨𐑝 𐑑 𐑕𐑳𐑓𐑼 𐑔𐑮𐑵 𐑞 𐑤𐑪𐑙 𐑘𐑽𐑟 𐑩𐑤𐑴𐑯, 𐑢𐑦𐑞 𐑯𐑴 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑢𐑱 𐑝 𐑡𐑶𐑯𐑦𐑙 𐑞𐑧𐑥. 𐑲 𐑢𐑪𐑯𐑑 𐑑 𐑤𐑫𐑒 𐑞𐑨𐑑 𐑥𐑪𐑯𐑕𐑑𐑼 ·𐑡𐑧𐑝𐑾𐑯 𐑦𐑯 𐑞 𐑲 𐑚𐑦𐑓𐑹 𐑲 𐑜𐑴! 𐑲 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑛𐑦𐑯𐑲𐑛!

note: [message]: speaker=Prince Haldric
en_GB: Very well, if you can’t be deterred. Remember, you <i>must</i> be slain by the hand of Jevyan himself. We can’t have an illiterate orc or mindless skeleton getting the treaty. We will honor your sacrifice.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤, 𐑦𐑓 𐑿 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑛𐑦𐑑𐑻𐑛. 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑿 <i>must</i> 𐑚𐑰 𐑕𐑤𐑱𐑯 𐑚𐑲 𐑞 𐑣𐑨𐑯𐑛 𐑝 ·𐑡𐑧𐑝𐑾𐑯 𐑣𐑦𐑥𐑕𐑧𐑤𐑓. 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑣𐑨𐑝 𐑩𐑯 𐑦𐑤𐑦𐑑𐑻𐑩𐑑 𐑹𐑒 𐑹 𐑥𐑲𐑯𐑛𐑤𐑩𐑕 𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑯 𐑜𐑧𐑑𐑦𐑙 𐑞 𐑑𐑮𐑰𐑑𐑦. 𐑢𐑰 𐑢𐑦𐑤 𐑪𐑯𐑼 𐑿𐑼 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕.

note: [message]: speaker=Commander Aethyr
en_GB: Honor me by destroying Jevyan! Preferably before he can do unnatural things to me. I want to rest in the ground, not be some mindless undead slave for all eternity!
target: 𐑪𐑯𐑼 𐑥𐑰 𐑚𐑲 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 ·𐑡𐑧𐑝𐑾𐑯! 𐑐𐑮𐑧𐑓𐑻𐑩𐑚𐑤𐑰 𐑚𐑦𐑓𐑹 𐑣𐑰 𐑒𐑨𐑯 𐑛𐑵 𐑳𐑯𐑯𐑨𐑗𐑼𐑩𐑤 𐑔𐑦𐑙𐑟 𐑑 𐑥𐑰. 𐑲 𐑢𐑪𐑯𐑑 𐑑 𐑮𐑧𐑕𐑑 𐑦𐑯 𐑞 𐑜𐑮𐑬𐑯𐑛, 𐑯𐑪𐑑 𐑚𐑰 𐑕𐑳𐑥 𐑥𐑲𐑯𐑛𐑤𐑩𐑕 𐑳𐑯𐑛𐑧𐑛 𐑕𐑤𐑱𐑝 𐑓𐑹 𐑷𐑤 𐑦𐑑𐑻𐑯𐑦𐑑𐑦!

note: [message]: speaker=Prince Haldric
en_GB: We’ll make sure. I promise.
target: 𐑢𐑰'𐑤 𐑥𐑱𐑒 𐑖𐑫𐑼. 𐑲 𐑐𐑮𐑪𐑥𐑦𐑕.

note: [objective]: condition=win
en_GB: Commander Aethyr sacrifices himself to Lich-Lord Jevyan and
target: 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕𐑩𐑟 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑑 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑯

note: [objective]: condition=win
en_GB: Destroy Lich-Lord Jevyan and
target: 𐑛𐑩𐑕𐑑𐑮𐑶 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑯

note: [objective]: condition=win
en_GB: Defeat all enemy leaders except for one
target: 𐑛𐑦𐑓𐑰𐑑 𐑷𐑤 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑼𐑟 𐑦𐑒𐑕𐑧𐑐𐑑 𐑓𐑹 𐑢𐑳𐑯

note: [objective]: condition=lose
en_GB: Death of Commander Aethyr by somebody other than Jevyan
target: 𐑛𐑧𐑔 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽 𐑚𐑲 𐑕𐑳𐑥𐑚𐑪𐑛𐑦 𐑳𐑞𐑼 𐑞𐑨𐑯 ·𐑡𐑧𐑝𐑾𐑯

note: [objective]: condition=lose
en_GB: Fail to leave one enemy leader behind
target: 𐑓𐑱𐑤 𐑑 𐑤𐑰𐑝 𐑢𐑳𐑯 𐑧𐑯𐑩𐑥𐑦 𐑤𐑰𐑛𐑻 𐑚𐑦𐑣𐑲𐑯𐑛

note: [message]: speaker=narrator
en_GB: Haldric approaches the place where Lich-Lord Jevyan has made landfall. The final confrontation looms before him.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑩𐑐𐑮𐑴𐑗𐑩𐑟 𐑞 𐑐𐑤𐑱𐑕 𐑢𐑺 𐑤𐑦𐑗-𐑤𐑹𐑛 ·𐑡𐑧𐑝𐑾𐑯 𐑣𐑨𐑟 𐑥𐑱𐑛 𐑤𐑨𐑯𐑛𐑓𐑪𐑤. 𐑞 𐑓𐑲𐑯𐑩𐑤 𐑒𐑭𐑯𐑓𐑮𐑩𐑯𐑑𐑱𐑖𐑩𐑯 𐑤𐑵𐑥𐑟 𐑚𐑦𐑓𐑹 𐑣𐑦𐑥.

note: [message]: speaker=Lich-Lord Jevyan
en_GB: You cannot win. Give me the Ruby of Fire and I will go in peace.
target: 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑢𐑦𐑯. 𐑜𐑦𐑝 𐑥𐑰 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑯 𐑲 𐑢𐑦𐑤 𐑜𐑴 𐑦𐑯 𐑐𐑰𐑕.

note: [message]: speaker=Lich-Lord Jevyan
en_GB: Bah! Even if you have learned to conceal the power of the Ruby of Fire you will deliver it unto me in death!
target: 𐑚𐑭! 𐑰𐑝𐑩𐑯 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑤𐑻𐑯𐑛 𐑑 𐑒𐑩𐑯𐑕𐑰𐑤 𐑞 𐑐𐑬𐑼 𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑿 𐑢𐑦𐑤 𐑛𐑦𐑤𐑦𐑝𐑼 𐑦𐑑 𐑳𐑯𐑑𐑵 𐑥𐑰 𐑦𐑯 𐑛𐑧𐑔!

note: [message]: speaker=Lady Jessene
en_GB: You’re a fool, Jevyan. How do you think we secured our place here? We had to give the elves the Ruby of Fire. We just signed a treaty with the elves ensuring our place here.
target: 𐑿'𐑼 𐑩 𐑓𐑵𐑤, ·𐑡𐑧𐑝𐑾𐑯. 𐑣𐑬 𐑛𐑵 𐑿 𐑔𐑦𐑙𐑒 𐑢𐑰 𐑕𐑦𐑒𐑘𐑫𐑼𐑛 𐑬𐑼 𐑐𐑤𐑱𐑕 𐑣𐑽? 𐑢𐑰 𐑣𐑨𐑛 𐑑 𐑜𐑦𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑢𐑰 𐑡𐑳𐑕𐑑 𐑕𐑲𐑯𐑛 𐑩 𐑑𐑮𐑰𐑑𐑦 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟 𐑦𐑯𐑖𐑫𐑼𐑦𐑙 𐑬𐑼 𐑐𐑤𐑱𐑕 𐑣𐑽.

note: [message]: speaker=Lich-Lord Jevyan
en_GB: No! I don’t believe it. Only a fool would give away an artifact of such power.
target: 𐑯𐑴! 𐑲 𐑛𐑴𐑯𐑑 𐑚𐑦𐑤𐑰𐑝 𐑦𐑑. 𐑴𐑯𐑤𐑦 𐑩 𐑓𐑵𐑤 𐑢𐑫𐑛 𐑜𐑦𐑝 𐑩𐑢𐑱 𐑩𐑯 𐑸𐑑𐑩𐑓𐑨𐑒𐑑 𐑝 𐑕𐑳𐑗 𐑐𐑬𐑼.

note: [message]: speaker=Prince Haldric
en_GB: A fool, or a desperate band of refugees!
target: 𐑩 𐑓𐑵𐑤, 𐑹 𐑩 𐑛𐑧𐑕𐑐𐑼𐑩𐑑 𐑚𐑨𐑯𐑛 𐑝 𐑮𐑧𐑓𐑿𐑡𐑰𐑟!

note: [message]: speaker=Minister Edren
en_GB: Ha. Let all of the minions of Darkness be cast down!
target: 𐑣𐑭. 𐑤𐑧𐑑 𐑷𐑤 𐑝 𐑞 𐑥𐑦𐑯𐑘𐑩𐑯𐑟 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑚𐑰 𐑒𐑭𐑕𐑑 𐑛𐑬𐑯!

note: [message]: speaker=Prince Haldric
en_GB: It matters little, because here you fall!
target: 𐑦𐑑 𐑥𐑨𐑑𐑼𐑟 𐑤𐑦𐑑𐑩𐑤, 𐑚𐑦𐑒𐑪𐑟 𐑣𐑽 𐑿 𐑓𐑷𐑤!

note: [message]: speaker=Sir Ruddry
en_GB: For all of the good people of Clearwater Port!
target: 𐑓𐑹 𐑷𐑤 𐑝 𐑞 𐑜𐑫𐑛 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑!

note: [message]: speaker=Sir Ladoc
en_GB: For the honor of Southbay!
target: 𐑓𐑹 𐑞 𐑪𐑯𐑼 𐑝 ·𐑕𐑬𐑔𐑚𐑱!

note: [message]: speaker=Commander Aethyr
en_GB: We don’t need some magic trinket to beat you! Prepare to meet your fate, you decrepit sack of bones! For the honor of all of the people of the west-north!
target: 𐑢𐑰 𐑛𐑴𐑯𐑑 𐑯𐑰𐑛 𐑕𐑳𐑥 𐑥𐑨𐑡𐑦𐑒 𐑑𐑮𐑦𐑙𐑒𐑩𐑑 𐑑 𐑚𐑰𐑑 𐑿! 𐑐𐑮𐑰𐑐𐑺 𐑑 𐑥𐑰𐑑 𐑿𐑼 𐑓𐑱𐑑, 𐑿 𐑛𐑩𐑒𐑮𐑧𐑐𐑦𐑑 𐑕𐑨𐑒 𐑝 𐑚𐑴𐑯𐑟! 𐑓𐑹 𐑞 𐑪𐑯𐑼 𐑝 𐑷𐑤 𐑝 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔!

note: [message]: speaker=Ut'Tan-Grorag
en_GB: I hate it when my prey gets chatty! Get them, it’s a long boat ride back home!
target: 𐑲 𐑣𐑱𐑑 𐑦𐑑 𐑢𐑧𐑯 𐑥𐑲 𐑐𐑮𐑱 𐑜𐑧𐑑𐑕 𐑗𐑨𐑑𐑰! 𐑜𐑧𐑑 𐑞𐑧𐑥, 𐑦𐑑'𐑕 𐑩 𐑤𐑪𐑙 𐑚𐑴𐑑 𐑮𐑲𐑛 𐑚𐑨𐑒 𐑣𐑴𐑥!

note: [message]: speaker=Lich-Lord Jevyan
en_GB: We shall soon see if you have the Ruby of Fire!
target: 𐑢𐑰 𐑖𐑨𐑤 𐑕𐑵𐑯 𐑕𐑰 𐑦𐑓 𐑿 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼!

note: [message]: speaker=Lady Jessene
en_GB: He’s raising our dead! Be careful!
target: 𐑣𐑰'𐑟 𐑮𐑱𐑟𐑦𐑙 𐑬𐑼 𐑛𐑧𐑛! 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤!

note: [message]: speaker=Commander Aethyr
en_GB: Feel my wrath, Jevyan, I’m coming for you! No piece of paper in my pocket is going to stop me from destroying you. For my family! For the people of Clearwater Port!
target: 𐑓𐑰𐑤 𐑥𐑲 𐑮𐑪𐑔, ·𐑡𐑧𐑝𐑾𐑯, 𐑲'𐑧𐑥 𐑒𐑳𐑥𐑦𐑙 𐑓𐑹 𐑿! 𐑯𐑴 𐑐𐑰𐑕 𐑝 𐑐𐑱𐑐𐑼 𐑦𐑯 𐑥𐑲 𐑐𐑪𐑒𐑩𐑑 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑑 𐑕𐑑𐑪𐑐 𐑥𐑰 𐑓𐑮𐑪𐑥 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 𐑿. 𐑓𐑹 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦! 𐑓𐑹 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑒𐑤𐑽𐑢𐑪𐑑𐑻 𐑐𐑹𐑑!

note: [message]: speaker=Lich-Lord Jevyan
en_GB: All life is finite; you will be made to serve along with the rest.
target: 𐑷𐑤 𐑤𐑲𐑓 𐑦𐑟 𐑓𐑲𐑯𐑲𐑑; 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑥𐑱𐑛 𐑑 𐑕𐑻𐑝 𐑩𐑤𐑪𐑙 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑕𐑑.

note: [message]: speaker=Burin the Lost
en_GB: Come on, stay still, just for a second...
target: 𐑒𐑳𐑥 𐑪𐑯, 𐑕𐑑𐑱 𐑕𐑑𐑦𐑤, 𐑡𐑳𐑕𐑑 𐑓𐑹 𐑩 𐑕𐑧𐑒𐑩𐑯𐑛...

note: [message]: speaker=Lady Jessene
en_GB: For the Wesfolk!
target: 𐑓𐑹 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒!

note: [message]: speaker=Lady Jessene
en_GB: Be careful, Commander!
target: 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤, 𐑒𐑩𐑥𐑭𐑯𐑛𐑼!

note: [message]: speaker=Commander Aethyr
en_GB: You deny me my honorable death? Our foes are not yet convinced that the elves have the ruby.
target: 𐑿 𐑛𐑦𐑯𐑲 𐑥𐑰 𐑥𐑲 𐑪𐑯𐑼𐑩𐑚𐑩𐑤 𐑛𐑧𐑔? 𐑬𐑼 𐑓𐑴𐑟 𐑸 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑑 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰.

note: [message]: speaker=Ut'Tan-Grorag
en_GB: We took yer home, now we’ll take yer lives!
target: 𐑢𐑰 𐑑𐑫𐑒 𐑘𐑻 𐑣𐑴𐑥, 𐑯𐑬 𐑢𐑰'𐑤 𐑑𐑱𐑒 𐑘𐑻 𐑤𐑦𐑝𐑟!

note: [message]: speaker=Tan-Erinak
en_GB: The elfses have da fire ruby, and you have nothing!
target: 𐑞 𐑧𐑤𐑓𐑕𐑰𐑕 𐑣𐑨𐑝 𐑛𐑭 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰, 𐑯 𐑿 𐑣𐑨𐑝 𐑯𐑳𐑔𐑦𐑙!

note: [message]: speaker=Tan-Prodash
en_GB: We will suck the marrow from your bones human!
target: 𐑢𐑰 𐑢𐑦𐑤 𐑕𐑳𐑒 𐑞 𐑥𐑺𐑴 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑚𐑴𐑯𐑟 𐑣𐑿𐑥𐑩𐑯!

note: [message]: speaker=Tan-Vragish
en_GB: The battle is going against us!
target: 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑜𐑴𐑦𐑙 𐑩𐑜𐑱𐑯𐑕𐑑 𐑳𐑕!

note: [message]: speaker=Ut'Tan-Grorag
en_GB: Our forces are being routed! We should flee back to the Green Isle!
target: 𐑬𐑼 𐑓𐑹𐑕𐑩𐑟 𐑸 𐑚𐑰𐑦𐑙 𐑮𐑵𐑑𐑩𐑛! 𐑢𐑰 𐑖𐑫𐑛 𐑓𐑤𐑰 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤!

note: [message]: speaker=Tan-Erinak
en_GB: It goes poorly for us!
target: 𐑦𐑑 𐑜𐑴𐑟 𐑐𐑫𐑼𐑤𐑦 𐑓𐑹 𐑳𐑕!

note: [message]: speaker=Tan-Prodash
en_GB: Defeated, by humans?
target: 𐑛𐑦𐑓𐑰𐑑𐑩𐑛, 𐑚𐑲 𐑣𐑿𐑥𐑩𐑯𐑟?

note: [message]: speaker=Lich-Lord Jevyan
en_GB: Fight on, you cowardly orcish worms!
target: 𐑓𐑲𐑑 𐑪𐑯, 𐑿 𐑒𐑬𐑻𐑛𐑤𐑰 𐑹𐑒𐑦𐑖 𐑢𐑻𐑥𐑟!

note: [message]: speaker=Tan-Vragish
en_GB: Da old bag of bones has been crushed, and our cause is lost. We know da elfses have da fire ruby. Retreat!
target: 𐑛𐑭 𐑴𐑤𐑛 𐑚𐑨𐑜 𐑝 𐑚𐑴𐑯𐑟 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑒𐑮𐑳𐑖𐑑, 𐑯 𐑬𐑼 𐑒𐑷𐑟 𐑦𐑟 𐑤𐑪𐑕𐑑. 𐑢𐑰 𐑯𐑴 𐑛𐑭 𐑧𐑤𐑓𐑕𐑰𐑕 𐑣𐑨𐑝 𐑛𐑭 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰. 𐑮𐑦𐑑𐑮𐑰𐑑!

note: [message]: speaker=Ut'Tan-Grorag
en_GB: Da elfses have the fire ruby, we must flee. To da ships!
target: 𐑛𐑭 𐑧𐑤𐑓𐑕𐑰𐑕 𐑣𐑨𐑝 𐑞 𐑓𐑲𐑼 𐑮𐑵𐑚𐑰, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑤𐑰. 𐑑 𐑛𐑭 𐑖𐑦𐑐𐑕!

note: [message]: speaker=Tan-Prodash
en_GB: We must get back to the Green Isle. The elfses have the Ruby of Fire and our assault has been stopped.
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑜𐑧𐑑 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤. 𐑞 𐑧𐑤𐑓𐑕𐑰𐑕 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑯 𐑬𐑼 𐑩𐑕𐑪𐑤𐑑 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑕𐑑𐑪𐑐𐑑.

note: [message]: speaker=Prince Haldric
en_GB: The plan revolved around some orcs making it back to the Green Isle to tell their kin that the elves have the Ruby of Fire so we wouldn’t have to bear the brunt of the next invasion.
target: 𐑞 𐑐𐑤𐑨𐑯 𐑮𐑰𐑝𐑭𐑤𐑝𐑛 𐑩𐑮𐑬𐑯𐑛 𐑕𐑳𐑥 𐑹𐑒𐑕 𐑥𐑱𐑒𐑦𐑙 𐑦𐑑 𐑚𐑨𐑒 𐑑 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑑 𐑑𐑧𐑤 𐑞𐑺 𐑒𐑦𐑯 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑕𐑴 𐑢𐑰 𐑢𐑫𐑛𐑯𐑑 𐑣𐑨𐑝 𐑑 𐑚𐑺 𐑞 𐑚𐑮𐑩𐑯𐑑 𐑝 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑦𐑯𐑝𐑱𐑠𐑩𐑯.

note: [message]: speaker=Prince Haldric
en_GB: What have we done?
target: 𐑢𐑪𐑑 𐑣𐑨𐑝 𐑢𐑰 𐑛𐑳𐑯?

note: [message]: speaker=Commander Aethyr
en_GB: My love, my family, I’ll be there soo—
target: 𐑥𐑲 𐑤𐑳𐑝, 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦, 𐑲'𐑤 𐑚𐑰 𐑞𐑺 𐑕𐑵-

note: [message]: speaker=Prince Haldric
en_GB: Aethyr! No! He was critical for convincing Jevyan that the elves have the Ruby of Fire.
target: ·𐑱𐑔𐑽! 𐑯𐑴! 𐑣𐑰 𐑢𐑪𐑟 𐑒𐑮𐑦𐑑𐑦𐑒𐑩𐑤 𐑓𐑹 𐑒𐑩𐑯𐑝𐑦𐑯𐑕𐑦𐑙 ·𐑡𐑧𐑝𐑾𐑯 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼.

note: [message]: speaker=Commander Aethyr
en_GB: Jevyan— I spit upon thee. Your end awaits. My love, my family, I’ll be there soo—
target: ·𐑡𐑧𐑝𐑾𐑯- 𐑲 𐑕𐑐𐑦𐑑 𐑩𐑐𐑪𐑯 𐑞𐑰. 𐑿𐑼 𐑧𐑯𐑛 𐑩𐑢𐑱𐑑𐑕. 𐑥𐑲 𐑤𐑳𐑝, 𐑥𐑲 𐑓𐑨𐑥𐑦𐑤𐑦, 𐑲'𐑤 𐑚𐑰 𐑞𐑺 𐑕𐑵-

note: [message]: speaker=Lich-Lord Jevyan
en_GB: No. Why? You fools, you gave the Ruby of Fire to the elves. But that won’t save you from me. I will destroy you, then I will deal with the elves.
target: 𐑯𐑴. 𐑢𐑲? 𐑿 𐑓𐑵𐑤𐑟, 𐑿 𐑜𐑱𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼 𐑑 𐑞 𐑧𐑤𐑝𐑟. 𐑚𐑳𐑑 𐑞𐑨𐑑 𐑢𐑴𐑯𐑑 𐑕𐑱𐑝 𐑿 𐑓𐑮𐑪𐑥 𐑥𐑰. 𐑲 𐑢𐑦𐑤 𐑛𐑩𐑕𐑑𐑮𐑶 𐑿, 𐑞𐑧𐑯 𐑲 𐑢𐑦𐑤 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟.

note: [message]: speaker=Prince Haldric
en_GB: We’ll see about that. For the honor of Commander Aethyr, forward!
target: 𐑢𐑰'𐑤 𐑕𐑰 𐑩𐑚𐑬𐑑 𐑞𐑨𐑑. 𐑓𐑹 𐑞 𐑪𐑯𐑼 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽, 𐑓𐑹𐑢𐑼𐑛!

note: [message]: speaker=Lich-Lord Jevyan
en_GB: I am fallen before my plans have reached fruition. A curse upon you Haldric, may you and your descendants know nothing but strife!
target: 𐑲 𐑨𐑥 𐑓𐑷𐑤𐑩𐑯 𐑚𐑦𐑓𐑹 𐑥𐑲 𐑐𐑤𐑨𐑯𐑟 𐑣𐑨𐑝 𐑮𐑰𐑗𐑑 𐑓𐑮𐑵𐑦𐑖𐑩𐑯. 𐑩 𐑒𐑻𐑕 𐑩𐑐𐑪𐑯 𐑿 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑥𐑱 𐑿 𐑯 𐑿𐑼 𐑛𐑩𐑕𐑧𐑯𐑛𐑩𐑯𐑑𐑕 𐑯𐑴 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑕𐑑𐑮𐑲𐑓!

note: [message]
en_GB: Ack. One of those monsters is destroying the bridge.
target: 𐑨𐑒. 𐑢𐑳𐑯 𐑝 𐑞𐑴𐑟 𐑥𐑪𐑯𐑕𐑑𐑼𐑟 𐑦𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑦𐑙 𐑞 𐑚𐑮𐑦𐑡.

note: [message]
en_GB: The bridge!
target: 𐑞 𐑚𐑮𐑦𐑡!

note: [message]
en_GB: Our advance is thwarted, that monster has destroyed the bridge!
target: 𐑬𐑼 𐑩𐑛𐑝𐑭𐑯𐑕 𐑦𐑟 𐑔𐑢𐑹𐑑𐑩𐑛, 𐑞𐑨𐑑 𐑥𐑪𐑯𐑕𐑑𐑼 𐑣𐑨𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑞 𐑚𐑮𐑦𐑡!

note: [message]: speaker=second_unit
en_GB: Ahh... That almost makes it all worth while!
target: 𐑭... 𐑞𐑨𐑑 𐑷𐑤𐑥𐑴𐑕𐑑 𐑥𐑱𐑒𐑕 𐑦𐑑 𐑷𐑤 𐑢𐑻𐑔 𐑢𐑲𐑤!

note: [message]: speaker=Lich-Lord Jevyan
en_GB: Strike down these fools.
target: 𐑕𐑑𐑮𐑲𐑒 𐑛𐑬𐑯 𐑞𐑰𐑟 𐑓𐑵𐑤𐑟.

note: [message]: speaker=Lich-Lord Jevyan
en_GB: Rise, rise from the ground!
target: 𐑮𐑲𐑟, 𐑮𐑲𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑬𐑯𐑛!

note: [message]: speaker=Lich-Lord Jevyan
en_GB: Come in from the deep my loyal soldiers!
target: 𐑒𐑳𐑥 𐑦𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑰𐑐 𐑥𐑲 𐑤𐑶𐑩𐑤 𐑕𐑴𐑤𐑡𐑼𐑟!

note: [message]: speaker=Lady Jessene
en_GB: We did it! We won!
target: 𐑢𐑰 𐑛𐑦𐑛 𐑦𐑑! 𐑢𐑰 𐑢𐑳𐑯!

note: [message]: speaker=Prince Haldric
en_GB: Jevyan is destroyed, but at a terrible price. Let’s put Commander Aethyr to rest and discuss what is to come in the following days.
target: ·𐑡𐑧𐑝𐑾𐑯 𐑦𐑟 𐑛𐑩𐑕𐑑𐑮𐑶𐑛, 𐑚𐑳𐑑 𐑨𐑑 𐑩 𐑑𐑧𐑮𐑩𐑚𐑩𐑤 𐑐𐑮𐑲𐑕. 𐑤𐑧𐑑'𐑕 𐑐𐑫𐑑 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽 𐑑 𐑮𐑧𐑕𐑑 𐑯 𐑛𐑦𐑕𐑒𐑳𐑕 𐑢𐑪𐑑 𐑦𐑟 𐑑 𐑒𐑳𐑥 𐑦𐑯 𐑞 𐑓𐑪𐑤𐑴𐑦𐑙 𐑛𐑱𐑟.

note: [message]: speaker=Prince Haldric
en_GB: Our strength is waning, and our foes grow stronger by the hour. The battle is lost!
target: 𐑬𐑼 𐑕𐑑𐑮𐑧𐑙𐑔 𐑦𐑟 𐑢𐑱𐑯𐑦𐑙, 𐑯 𐑬𐑼 𐑓𐑴𐑟 𐑜𐑮𐑴 𐑕𐑑𐑮𐑪𐑙𐑜𐑼 𐑚𐑲 𐑞 𐑬𐑼. 𐑞 𐑚𐑨𐑑𐑩𐑤 𐑦𐑟 𐑤𐑪𐑕𐑑!

note: [message]: speaker=Minister Edren
en_GB: May Commander Aethyr have a peaceful journey into the next world, where he has been preceded by his wife and loving daughters. For his heroism in the face of adversity a place of glory is assured to him in the Halls of Light...
target: 𐑥𐑱 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 ·𐑱𐑔𐑽 𐑣𐑨𐑝 𐑩 𐑐𐑰𐑕𐑓𐑩𐑤 𐑡𐑻𐑯𐑰 𐑦𐑯𐑑𐑫 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑢𐑻𐑤𐑛, 𐑢𐑺 𐑣𐑰 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑐𐑮𐑦𐑕𐑰𐑛𐑩𐑛 𐑚𐑲 𐑣𐑦𐑟 𐑢𐑲𐑓 𐑯 𐑤𐑳𐑝𐑦𐑙 𐑛𐑹𐑑𐑻𐑟. 𐑓𐑹 𐑣𐑦𐑟 𐑣𐑺𐑴𐑦𐑟𐑩𐑥 𐑦𐑯 𐑞 𐑓𐑱𐑕 𐑝 𐑨𐑛𐑝𐑻𐑕𐑦𐑑𐑰 𐑩 𐑐𐑤𐑱𐑕 𐑝 𐑜𐑤𐑹𐑦 𐑦𐑟 𐑩𐑖𐑫𐑼𐑛 𐑑 𐑣𐑦𐑥 𐑦𐑯 𐑞 𐑣𐑪𐑤𐑟 𐑝 𐑤𐑲𐑑...

note: [message]: speaker=Prince Haldric
en_GB: Without the Commander’s noble sacrifice we would have never carried the day. We have won a great victory here today but much has been lost. My father Eldaric and King Addroran have fallen, and with them many other good people. However, there is hope, and a new land is open before us!
target: 𐑢𐑦𐑞𐑬𐑑 𐑞 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑯𐑴𐑚𐑤 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑢𐑰 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑯𐑧𐑝𐑼 𐑒𐑨𐑮𐑦𐑛 𐑞 𐑛𐑱. 𐑢𐑰 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑩 𐑜𐑮𐑱𐑑 𐑝𐑦𐑒𐑑𐑼𐑦 𐑣𐑽 𐑑𐑫𐑛𐑱 𐑚𐑳𐑑 𐑥𐑳𐑗 𐑣𐑨𐑟 𐑚𐑰𐑯 𐑤𐑪𐑕𐑑. 𐑥𐑲 𐑓𐑭𐑞𐑼 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑯 ·𐑒𐑦𐑙 ·𐑨𐑛𐑮𐑹𐑨𐑯 𐑣𐑨𐑝 𐑓𐑷𐑤𐑩𐑯, 𐑯 𐑢𐑦𐑞 𐑞𐑧𐑥 𐑥𐑧𐑯𐑦 𐑳𐑞𐑼 𐑜𐑫𐑛 𐑐𐑰𐑐𐑩𐑤. 𐑣𐑬𐑧𐑝𐑼, 𐑞𐑺 𐑦𐑟 𐑣𐑴𐑐, 𐑯 𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛 𐑦𐑟 𐑴𐑐𐑩𐑯 𐑚𐑦𐑓𐑹 𐑳𐑕!

note: [message]: speaker=Prince Haldric
en_GB: But dark deeds have been done on all sides. There is now a secret that only Jessene and I share. I must have your word that what I say will never be uttered again.
target: 𐑚𐑳𐑑 𐑛𐑸𐑒 𐑛𐑰𐑛𐑟 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑛𐑳𐑯 𐑪𐑯 𐑷𐑤 𐑕𐑲𐑛𐑟. 𐑞𐑺 𐑦𐑟 𐑯𐑬 𐑩 𐑕𐑰𐑒𐑮𐑩𐑑 𐑞𐑨𐑑 𐑴𐑯𐑤𐑦 ·𐑡𐑧𐑕𐑰𐑯 𐑯 𐑲 𐑖𐑺. 𐑲 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑿𐑼 𐑢𐑻𐑛 𐑞𐑨𐑑 𐑢𐑪𐑑 𐑲 𐑕𐑱 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑚𐑰 𐑳𐑑𐑼𐑛 𐑩𐑜𐑱𐑯.

note: [message]: speaker=Burin the Lost
en_GB: I have followed you this far, I will keep your secret. I pledge.
target: 𐑲 𐑣𐑨𐑝 𐑓𐑪𐑤𐑴𐑛 𐑿 𐑞𐑦𐑕 𐑓𐑸, 𐑲 𐑢𐑦𐑤 𐑒𐑰𐑐 𐑿𐑼 𐑕𐑰𐑒𐑮𐑩𐑑. 𐑲 𐑐𐑤𐑧𐑡.

note: [message]: speaker=Sir Ruddry
en_GB: Lord, I shall guard your secret until the day of my death.
target: 𐑤𐑹𐑛, 𐑲 𐑖𐑨𐑤 𐑜𐑸𐑛 𐑿𐑼 𐑕𐑰𐑒𐑮𐑩𐑑 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑛𐑱 𐑝 𐑥𐑲 𐑛𐑧𐑔.

note: [message]: speaker=Sir Ladoc
en_GB: I will take it with me to my grave.
target: 𐑲 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑦𐑑 𐑢𐑦𐑞 𐑥𐑰 𐑑 𐑥𐑲 𐑜𐑮𐑱𐑝.

note: [message]: speaker=Minister Edren
en_GB: I agree, but misfortune may follow you depending on the nature of your misdeed.
target: 𐑲 𐑩𐑜𐑮𐑰, 𐑚𐑳𐑑 𐑥𐑦𐑕𐑓𐑹𐑗𐑵𐑯 𐑥𐑱 𐑓𐑪𐑤𐑴 𐑿 𐑛𐑦𐑐𐑧𐑯𐑛𐑦𐑙 𐑪𐑯 𐑞 𐑯𐑱𐑗𐑼 𐑝 𐑿𐑼 𐑥𐑦𐑕𐑛𐑰𐑛.

note: [message]: speaker=Prince Haldric
en_GB: The elves don’t have the Ruby of Fire. We perpetrated a ruse on the orcs. If they return they will come looking for the elves.
target: 𐑞 𐑧𐑤𐑝𐑟 𐑛𐑴𐑯𐑑 𐑣𐑨𐑝 𐑞 𐑮𐑵𐑚𐑰 𐑝 𐑓𐑲𐑼. 𐑢𐑰 𐑐𐑻𐑐𐑩𐑑𐑮𐑱𐑑𐑦𐑛 𐑩 𐑮𐑵𐑟 𐑪𐑯 𐑞 𐑹𐑒𐑕. 𐑦𐑓 𐑞𐑱 𐑮𐑦𐑑𐑻𐑯 𐑞𐑱 𐑢𐑦𐑤 𐑒𐑳𐑥 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑞 𐑧𐑤𐑝𐑟.

note: [message]: speaker=Lady Jessene
en_GB: To be fair to you, Haldric, the elves were considering betraying their pact with us.
target: 𐑑 𐑚𐑰 𐑓𐑺 𐑑 𐑿, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑻 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑦𐑙 𐑚𐑦𐑑𐑮𐑱𐑦𐑙 𐑞𐑺 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑳𐑕.

note: [message]: speaker=Burin the Lost
en_GB: Humph. I suspected as much — from both the elves and you. Humans and elves always think they’re so clever!
target: 𐑣𐑩𐑥𐑓. 𐑲 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑨𐑟 𐑥𐑳𐑗 -- 𐑓𐑮𐑪𐑥 𐑚𐑴𐑔 𐑞 𐑧𐑤𐑝𐑟 𐑯 𐑿. 𐑣𐑿𐑥𐑩𐑯𐑟 𐑯 𐑧𐑤𐑝𐑟 𐑷𐑤𐑢𐑱𐑟 𐑔𐑦𐑙𐑒 𐑞𐑱'𐑼 𐑕𐑴 𐑒𐑤𐑧𐑝𐑼!

note: [message]: speaker=Minister Edren
en_GB: May the Lords of Light have Mercy on you. But, I am bound by my word.
target: 𐑥𐑱 𐑞 𐑤𐑹𐑛𐑟 𐑝 𐑤𐑲𐑑 𐑣𐑨𐑝 𐑥𐑻𐑕𐑦 𐑪𐑯 𐑿. 𐑚𐑳𐑑, 𐑲 𐑨𐑥 𐑚𐑬𐑯𐑛 𐑚𐑲 𐑥𐑲 𐑢𐑻𐑛.

note: [message]: speaker=Lady Jessene
en_GB: What? Why would you doubt me?
target: 𐑢𐑪𐑑? 𐑢𐑲 𐑢𐑫𐑛 𐑿 𐑛𐑬𐑑 𐑥𐑰?

note: [message]: speaker=Prince Haldric
en_GB: The orcs that didn’t escape in the ships have regrouped. They are preparing to march on the elves. We should come to the aid of our new friends.
target: 𐑞 𐑹𐑒𐑕 𐑞𐑨𐑑 𐑛𐑦𐑛𐑯𐑑 𐑦𐑕𐑒𐑱𐑐 𐑦𐑯 𐑞 𐑖𐑦𐑐𐑕 𐑣𐑨𐑝 𐑮𐑰𐑜𐑮𐑵𐑐𐑑. 𐑞𐑱 𐑸 𐑐𐑮𐑰𐑐𐑺𐑦𐑙 𐑑 𐑥𐑸𐑗 𐑪𐑯 𐑞 𐑧𐑤𐑝𐑟. 𐑢𐑰 𐑖𐑫𐑛 𐑒𐑳𐑥 𐑑 𐑞 𐑲𐑛 𐑝 𐑬𐑼 𐑯𐑿 𐑓𐑮𐑧𐑯𐑛𐑟.

note: [message]: speaker=Prince Haldric
en_GB: These orcs are few, but the elves aren’t accustomed to war. Besides we will have to rely on elven charity if we are to survive this first winter.
target: 𐑞𐑰𐑟 𐑹𐑒𐑕 𐑸 𐑓𐑿, 𐑚𐑳𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑸𐑯𐑑 𐑩𐑒𐑳𐑕𐑑𐑩𐑥𐑛 𐑑 𐑢𐑹. 𐑚𐑦𐑕𐑲𐑛𐑟 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑑 𐑮𐑦𐑤𐑲 𐑪𐑯 𐑧𐑤𐑝𐑧𐑯 𐑗𐑨𐑮𐑦𐑑𐑦 𐑦𐑓 𐑢𐑰 𐑸 𐑑 𐑕𐑻𐑝𐑲𐑝 𐑞𐑦𐑕 𐑓𐑻𐑕𐑑 𐑢𐑦𐑯𐑑𐑼.

note: [message]: speaker=Prince Haldric
en_GB: After that, we should build towns in all of the regions that the elves have given us. We should move our capital inland, away from the coast. I hope the children of the good people of the west-north, of the Green Isle, find prosperity in this new land.
target: 𐑭𐑓𐑑𐑼 𐑞𐑨𐑑, 𐑢𐑰 𐑖𐑫𐑛 𐑚𐑦𐑤𐑛 𐑑𐑬𐑯𐑟 𐑦𐑯 𐑷𐑤 𐑝 𐑞 𐑮𐑰𐑗𐑩𐑯𐑟 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑜𐑦𐑝𐑩𐑯 𐑳𐑕. 𐑢𐑰 𐑖𐑫𐑛 𐑥𐑵𐑝 𐑬𐑼 𐑒𐑨𐑐𐑦𐑑𐑩𐑤 𐑦𐑯𐑤𐑩𐑯𐑛, 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑴𐑕𐑑. 𐑲 𐑣𐑴𐑐 𐑞 𐑗𐑦𐑤𐑛𐑮𐑩𐑯 𐑝 𐑞 𐑜𐑫𐑛 𐑐𐑰𐑐𐑩𐑤 𐑝 𐑞 𐑢𐑧𐑕𐑑-𐑯𐑹𐑔, 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤, 𐑓𐑲𐑯𐑛 𐑐𐑮𐑪𐑕𐑐𐑧𐑮𐑦𐑑𐑦 𐑦𐑯 𐑞𐑦𐑕 𐑯𐑿 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Prince Haldric
en_GB: So what of the rest of you?
target: 𐑕𐑴 𐑢𐑪𐑑 𐑝 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑿?

note: [message]: speaker=Burin the Lost
en_GB: I know the way to many places, I think. I want to find out if there are dwarves in other lands. It’s a big world with lots of good mountains. Of that much I am sure.
target: 𐑲 𐑯𐑴 𐑞 𐑢𐑱 𐑑 𐑥𐑧𐑯𐑦 𐑐𐑤𐑱𐑕𐑩𐑟, 𐑲 𐑔𐑦𐑙𐑒. 𐑲 𐑢𐑪𐑯𐑑 𐑑 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑦𐑓 𐑞𐑺 𐑸 𐑛𐑢𐑹𐑝𐑟 𐑦𐑯 𐑳𐑞𐑼 𐑤𐑨𐑯𐑛𐑟. 𐑦𐑑'𐑕 𐑩 𐑚𐑦𐑜 𐑢𐑻𐑤𐑛 𐑢𐑦𐑞 𐑤𐑪𐑑𐑕 𐑝 𐑜𐑫𐑛 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑝 𐑞𐑨𐑑 𐑥𐑳𐑗 𐑲 𐑨𐑥 𐑖𐑫𐑼.

note: [message]: speaker=Minister Edren
en_GB: We have lost much in the last few months, but we should not lose all of our knowledge. I will go forth amongst the people and spread wisdom, and see about establishing a new order of Magi in this new land.
target: 𐑢𐑰 𐑣𐑨𐑝 𐑤𐑪𐑕𐑑 𐑥𐑳𐑗 𐑦𐑯 𐑞 𐑤𐑭𐑕𐑑 𐑓𐑿 𐑥𐑳𐑯𐑔𐑕, 𐑚𐑳𐑑 𐑢𐑰 𐑖𐑫𐑛 𐑯𐑪𐑑 𐑤𐑵𐑟 𐑷𐑤 𐑝 𐑬𐑼 𐑯𐑪𐑤𐑦𐑡. 𐑲 𐑢𐑦𐑤 𐑜𐑴 𐑓𐑹𐑔 𐑩𐑥𐑳𐑙𐑕𐑑 𐑞 𐑐𐑰𐑐𐑩𐑤 𐑯 𐑕𐑐𐑮𐑧𐑛 𐑢𐑦𐑟𐑛𐑩𐑥, 𐑯 𐑕𐑰 𐑩𐑚𐑬𐑑 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖𐑦𐑙 𐑩 𐑯𐑿 𐑹𐑛𐑼 𐑝 𐑥𐑱𐑡𐑲 𐑦𐑯 𐑞𐑦𐑕 𐑯𐑿 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Sir Ruddry [message]: speaker=Sir Ladoc
en_GB: I am but a humble servant of the Crown. I will establish a new order of knights for a new land. For a new King, if you will allow me to serve under your banner.
target: 𐑲 𐑨𐑥 𐑚𐑳𐑑 𐑩 𐑣𐑳𐑥𐑚𐑩𐑤 𐑕𐑻𐑝𐑩𐑯𐑑 𐑝 𐑞 𐑒𐑮𐑬𐑯. 𐑲 𐑢𐑦𐑤 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑩 𐑯𐑿 𐑹𐑛𐑼 𐑝 𐑯𐑲𐑑𐑕 𐑓𐑹 𐑩 𐑯𐑿 𐑤𐑨𐑯𐑛. 𐑓𐑹 𐑩 𐑯𐑿 𐑒𐑦𐑙, 𐑦𐑓 𐑿 𐑢𐑦𐑤 𐑩𐑤𐑬 𐑥𐑰 𐑑 𐑕𐑻𐑝 𐑳𐑯𐑛𐑼 𐑿𐑼 𐑚𐑨𐑯𐑻.

note: [message]: speaker=Prince Haldric
en_GB: Excellent.
target: 𐑧𐑒𐑕𐑩𐑤𐑩𐑯𐑑.

note: [message]: speaker=Prince Haldric
en_GB: I suppose I am King Haldric now. Hmm... but what to call this new kingdom?
target: 𐑲 𐑕𐑩𐑐𐑴𐑟 𐑲 𐑨𐑥 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯𐑬. 𐑣𐑥... 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑑 𐑒𐑷𐑤 𐑞𐑦𐑕 𐑯𐑿 𐑒𐑦𐑙𐑛𐑩𐑥?

note: [message]: speaker=Lady Jessene
en_GB: May I make a suggestion?
target: 𐑥𐑱 𐑲 𐑥𐑱𐑒 𐑩 𐑕𐑩𐑡𐑧𐑕𐑗𐑩𐑯?

note: [message]: speaker=Prince Haldric
en_GB: Hmm. ‘Wesnoth’. I like it. Yes, ‘Wesnoth’ would be fine. So I am the first King of Wesnoth!
target: 𐑣𐑥. '·𐑢𐑧𐑕𐑯𐑷𐑔'. 𐑲 𐑤𐑲𐑒 𐑦𐑑. 𐑘𐑧𐑕, '·𐑢𐑧𐑕𐑯𐑷𐑔' 𐑢𐑫𐑛 𐑚𐑰 𐑓𐑲𐑯. 𐑕𐑴 𐑲 𐑨𐑥 𐑞 𐑓𐑻𐑕𐑑 𐑒𐑦𐑙 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔!

note: [message]: speaker=Lady Jessene
en_GB: So, what is to become of me?
target: 𐑕𐑴, 𐑢𐑪𐑑 𐑦𐑟 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑝 𐑥𐑰?

note: [message]: speaker=Lady Jessene
en_GB: I am not to be bought with trinkets, Haldric.
target: 𐑲 𐑨𐑥 𐑯𐑪𐑑 𐑑 𐑚𐑰 𐑚𐑷𐑑 𐑢𐑦𐑞 𐑑𐑮𐑦𐑙𐑒𐑩𐑑𐑕, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒.

note: [message]: speaker=Prince Haldric
en_GB: Then take my hand, Jessene, if you won’t accept crown or kingdom. You have earned both. We can’t make this work without your people... and I don’t think I can make it work without <i>you</i>.
target: 𐑞𐑧𐑯 𐑑𐑱𐑒 𐑥𐑲 𐑣𐑨𐑯𐑛, ·𐑡𐑧𐑕𐑰𐑯, 𐑦𐑓 𐑿 𐑢𐑴𐑯𐑑 𐑨𐑒𐑕𐑧𐑐𐑑 𐑒𐑮𐑬𐑯 𐑹 𐑒𐑦𐑙𐑛𐑩𐑥. 𐑿 𐑣𐑨𐑝 𐑻𐑯𐑛 𐑚𐑴𐑔. 𐑢𐑰 𐑒𐑭𐑯𐑑 𐑥𐑱𐑒 𐑞𐑦𐑕 𐑢𐑻𐑒 𐑢𐑦𐑞𐑬𐑑 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤...𐑯 𐑲 𐑛𐑴𐑯𐑑 𐑔𐑦𐑙𐑒 𐑲 𐑒𐑨𐑯 𐑥𐑱𐑒 𐑦𐑑 𐑢𐑻𐑒 𐑢𐑦𐑞𐑬𐑑 <i>you</i>.

note: [message]: speaker=narrator
en_GB: In later ages the bards would sing the ‘The Breaking of the Pact’, an epic tale of Haldric’s betrayal of the elves. They would whisper of the price he and his descendants would pay for that betrayal without knowing the whole truth.
target: 𐑦𐑯 𐑤𐑱𐑑𐑼 𐑱𐑡𐑩𐑟 𐑞 𐑚𐑸𐑛𐑕 𐑢𐑫𐑛 𐑕𐑦𐑙 𐑞 '𐑞 𐑚𐑮𐑱𐑒𐑦𐑙 𐑝 𐑞 𐑐𐑨𐑒𐑑', 𐑩𐑯 𐑧𐑐𐑦𐑒 𐑑𐑱𐑤 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑚𐑦𐑑𐑮𐑱𐑩𐑤 𐑝 𐑞 𐑧𐑤𐑝𐑟. 𐑞𐑱 𐑢𐑫𐑛 𐑢𐑦𐑕𐑐𐑻 𐑝 𐑞 𐑐𐑮𐑲𐑕 𐑣𐑰 𐑯 𐑣𐑦𐑟 𐑛𐑩𐑕𐑧𐑯𐑛𐑩𐑯𐑑𐑕 𐑢𐑫𐑛 𐑐𐑱 𐑓𐑹 𐑞𐑨𐑑 𐑚𐑦𐑑𐑮𐑱𐑩𐑤 𐑢𐑦𐑞𐑬𐑑 𐑯𐑴𐑦𐑙 𐑞 𐑣𐑴𐑤 𐑑𐑮𐑵𐑔.

note: [message]: speaker=narrator
en_GB: But some of us have remembered the true story of our arrival on this great continent. The true story of the Rise of Wesnoth.
target: 𐑚𐑳𐑑 𐑕𐑳𐑥 𐑝 𐑳𐑕 𐑣𐑨𐑝 𐑮𐑦𐑥𐑧𐑥𐑚𐑼𐑛 𐑞 𐑑𐑮𐑵 𐑕𐑑𐑹𐑦 𐑝 𐑬𐑼 𐑨𐑮𐑲𐑝𐑩𐑤 𐑪𐑯 𐑞𐑦𐑕 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑. 𐑞 𐑑𐑮𐑵 𐑕𐑑𐑹𐑦 𐑝 𐑞 𐑮𐑲𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [unit_type]: id=Noble Youth, race=human
en_GB: Today he is a young man, by his devotion to the crown he is seeking to become a Lord — to join the elite of humanity.
target: 𐑑𐑫𐑛𐑱 𐑣𐑰 𐑦𐑟 𐑩 𐑘𐑳𐑙 𐑥𐑨𐑯, 𐑚𐑲 𐑣𐑦𐑟 𐑛𐑦𐑝𐑴𐑖𐑩𐑯 𐑑 𐑞 𐑒𐑮𐑬𐑯 𐑣𐑰 𐑦𐑟 𐑕𐑰𐑒𐑦𐑙 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑩 𐑤𐑹𐑛 -- 𐑑 𐑡𐑶𐑯 𐑞 𐑦𐑤𐑰𐑑 𐑝 𐑣𐑿𐑥𐑨𐑯𐑦𐑑𐑦.

note: [unit_type]: id=Wesfolk Lady, race=human
en_GB: female^Wesfolk Lady
target: ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑱𐑛𐑦

note: [unit_type]: id=Wesfolk Leader, race=human [unit_type]: id=Wesfolk Lady, race=human
en_GB: Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric’s people was being lost. This outcast still conserves her nobleness in her veins and in the battlefield she has earned valuable experience, which continues increasing with time, as does her natural leadership.
target: 𐑚𐑹𐑯 𐑦𐑯 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑺𐑩𐑕𐑑𐑭𐑒𐑮𐑩𐑕𐑰, 𐑖𐑰 𐑯 𐑣𐑻 𐑐𐑰𐑐𐑩𐑤 𐑢𐑻 𐑧𐑒𐑕𐑒𐑤𐑵𐑛𐑩𐑛 𐑓𐑮𐑪𐑥 𐑕𐑩𐑕𐑲𐑩𐑑𐑦 𐑚𐑲 𐑞𐑺 𐑤𐑹𐑛𐑟, 𐑣𐑵 𐑚𐑦𐑑𐑮𐑱𐑛 𐑞𐑺 𐑤𐑶𐑩𐑤𐑑𐑦 𐑢𐑧𐑯 𐑩 𐑢𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑐𐑰𐑐𐑩𐑤 𐑢𐑪𐑟 𐑚𐑰𐑦𐑙 𐑤𐑪𐑕𐑑. 𐑞𐑦𐑕 𐑬𐑑𐑒𐑨𐑕𐑑 𐑕𐑑𐑦𐑤 𐑒𐑩𐑯𐑕𐑻𐑝𐑟 𐑣𐑻 𐑯𐑴𐑚𐑤𐑯𐑧𐑕 𐑦𐑯 𐑣𐑻 𐑝𐑱𐑯𐑟 𐑯 𐑦𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛 𐑖𐑰 𐑣𐑨𐑟 𐑻𐑯𐑛 𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑢𐑦𐑗 𐑒𐑩𐑯𐑑𐑦𐑯𐑿𐑟 𐑦𐑯𐑒𐑮𐑰𐑕𐑦𐑙 𐑢𐑦𐑞 𐑑𐑲𐑥, 𐑨𐑟 𐑛𐑴𐑟 𐑣𐑻 𐑯𐑨𐑗𐑼𐑩𐑤 𐑤𐑰𐑛𐑼𐑖𐑦𐑐.

note: [unit_type]: id=Wesfolk Leader, race=human
en_GB: female^Wesfolk Leader
target: ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑤𐑰𐑛𐑻

note: [unit_type]: id=Wesfolk Outcast, race=human
en_GB: female^Wesfolk Outcast
target: ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑬𐑑𐑒𐑨𐑕𐑑

note: [unit_type]: id=Wesfolk Outcast, race=human
en_GB: Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric’s people was being lost. This outcast still conserves her nobleness in her veins and in the battlefield she has earned valuable experience, which she can lend to her people for turning a fight in their favor.
target: 𐑚𐑹𐑯 𐑦𐑯 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑺𐑩𐑕𐑑𐑭𐑒𐑮𐑩𐑕𐑰, 𐑖𐑰 𐑯 𐑣𐑻 𐑐𐑰𐑐𐑩𐑤 𐑢𐑻 𐑧𐑒𐑕𐑒𐑤𐑵𐑛𐑩𐑛 𐑓𐑮𐑪𐑥 𐑕𐑩𐑕𐑲𐑩𐑑𐑦 𐑚𐑲 𐑞𐑺 𐑤𐑹𐑛𐑟, 𐑣𐑵 𐑚𐑦𐑑𐑮𐑱𐑛 𐑞𐑺 𐑤𐑶𐑩𐑤𐑑𐑦 𐑢𐑧𐑯 𐑩 𐑢𐑹 𐑩𐑜𐑱𐑯𐑕𐑑 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑐𐑰𐑐𐑩𐑤 𐑢𐑪𐑟 𐑚𐑰𐑦𐑙 𐑤𐑪𐑕𐑑. 𐑞𐑦𐑕 𐑬𐑑𐑒𐑨𐑕𐑑 𐑕𐑑𐑦𐑤 𐑒𐑩𐑯𐑕𐑻𐑝𐑟 𐑣𐑻 𐑯𐑴𐑚𐑤𐑯𐑧𐑕 𐑦𐑯 𐑣𐑻 𐑝𐑱𐑯𐑟 𐑯 𐑦𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛 𐑖𐑰 𐑣𐑨𐑟 𐑻𐑯𐑛 𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑢𐑦𐑗 𐑖𐑰 𐑒𐑨𐑯 𐑤𐑧𐑯𐑛 𐑑 𐑣𐑻 𐑐𐑰𐑐𐑩𐑤 𐑓𐑹 𐑑𐑻𐑯𐑦𐑙 𐑩 𐑓𐑲𐑑 𐑦𐑯 𐑞𐑺 𐑓𐑱𐑝𐑼.

note: [skirmisher]: id=distract
en_GB: distract
target: 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑

note: [skirmisher]: id=distract
en_GB: Distract:
    This unit negates enemy Zones of Control around itself for allied units (but not for itself).
target: 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑:
    𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑯𐑦𐑜𐑱𐑑𐑕 𐑧𐑯𐑩𐑥𐑦 𐑟𐑴𐑯𐑟 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑩𐑮𐑬𐑯𐑛 𐑦𐑑𐑕𐑧𐑤𐑓 𐑓𐑹 𐑨𐑤𐑲𐑛 𐑿𐑯𐑦𐑑𐑕 (𐑚𐑳𐑑 𐑯𐑪𐑑 𐑓𐑹 𐑦𐑑𐑕𐑧𐑤𐑓).

en_GB: This unit is capable of distracting opponents, allowing allied units to trespass their Zones of Control and move unhindered around them.
target: 𐑞𐑦𐑕 𐑿𐑯𐑦𐑑 𐑦𐑟 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑𐑦𐑙 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕, 𐑩𐑤𐑬𐑦𐑙 𐑨𐑤𐑲𐑛 𐑿𐑯𐑦𐑑𐑕 𐑑 𐑑𐑮𐑧𐑕𐑐𐑩𐑕 𐑞𐑺 𐑟𐑴𐑯𐑟 𐑝 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑯 𐑥𐑵𐑝 𐑩𐑯𐑣𐑦𐑯𐑛𐑻𐑛 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥.

note: [message]: speaker=unit
en_GB: I can’t be finished yet... I still have so much more to do.
target: 𐑲 𐑒𐑭𐑯𐑑 𐑚𐑰 𐑓𐑦𐑯𐑦𐑖𐑑 𐑘𐑧𐑑... 𐑲 𐑕𐑑𐑦𐑤 𐑣𐑨𐑝 𐑕𐑴 𐑥𐑳𐑗 𐑥𐑹 𐑑 𐑛𐑵.

note: [message]: speaker=unit
en_GB: It is not yet my time! No!
target: 𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑥𐑲 𐑑𐑲𐑥! 𐑯𐑴!

note: [message]: speaker=unit
en_GB: Fool of a boy. I never should have followed him.
target: 𐑓𐑵𐑤 𐑝 𐑩 𐑚𐑶. 𐑲 𐑯𐑧𐑝𐑼 𐑖𐑫𐑛 𐑣𐑨𐑝 𐑓𐑪𐑤𐑴𐑛 𐑣𐑦𐑥.

note: [message]: speaker=unit
en_GB: Hail the Kings, may their bloodlines continue beyond my time!
target: 𐑣𐑱𐑤 𐑞 𐑒𐑦𐑙𐑟, 𐑥𐑱 𐑞𐑺 𐑚𐑤𐑩𐑛𐑤𐑲𐑯𐑟 𐑒𐑩𐑯𐑑𐑦𐑯𐑿 𐑚𐑦𐑘𐑪𐑯𐑛 𐑥𐑲 𐑑𐑲𐑥!

note: [message]: speaker=unit
en_GB: For Land and Lord, I sacrifice all!
target: 𐑓𐑹 𐑤𐑨𐑯𐑛 𐑯 𐑤𐑹𐑛, 𐑲 𐑕𐑨𐑒𐑮𐑦𐑓𐑲𐑕 𐑷𐑤!

note: [message]: speaker=unit
en_GB: May the Lords of Light protect us all.
target: 𐑥𐑱 𐑞 𐑤𐑹𐑛𐑟 𐑝 𐑤𐑲𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑳𐑕 𐑷𐑤.

note: [message]: speaker=Prince Haldric
en_GB: Without him the bottoms of our ships will be completely vulnerable...
target: 𐑢𐑦𐑞𐑬𐑑 𐑣𐑦𐑥 𐑞 𐑚𐑭𐑑𐑩𐑥𐑟 𐑝 𐑬𐑼 𐑖𐑦𐑐𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤...

note: [unit]
en_GB: A Former Friend
target: 𐑩 𐑓𐑹𐑥𐑼 𐑓𐑮𐑧𐑯𐑛

note: [message]: speaker=Prince Haldric
en_GB: I still think I should be called ‘Dragonbane’.
target: 𐑲 𐑕𐑑𐑦𐑤 𐑔𐑦𐑙𐑒 𐑲 𐑖𐑫𐑛 𐑚𐑰 𐑒𐑷𐑤𐑛 '𐑛𐑮𐑨𐑜𐑩𐑯𐑚𐑱𐑯'.

note: [message]: speaker=Lady Jessene
en_GB: Not in my lifetime.
target: 𐑯𐑪𐑑 𐑦𐑯 𐑥𐑲 𐑤𐑲𐑓𐑑𐑲𐑥.

note: [message]: speaker=Lady Jessene
en_GB: Don’t worry about it.
target: 𐑛𐑴𐑯𐑑 𐑢𐑳𐑮𐑦 𐑩𐑚𐑬𐑑 𐑦𐑑.

note: [message]: speaker=Prince Haldric
en_GB: Too bad that this isn’t going as well as the beach... I miss the beach.
target: 𐑑𐑵 𐑚𐑨𐑛 𐑞𐑨𐑑 𐑞𐑦𐑕 𐑦𐑟𐑯𐑑 𐑜𐑴𐑦𐑙 𐑨𐑟 𐑢𐑧𐑤 𐑨𐑟 𐑞 𐑚𐑰𐑗... 𐑲 𐑥𐑦𐑕 𐑞 𐑚𐑰𐑗.

note: [message]: speaker=Lady Jessene
en_GB: Haldric, just before we arrived here I got word that the your ‘third of a fleet’ has departed for our old home, the Green Isle.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑡𐑳𐑕𐑑 𐑚𐑦𐑓𐑹 𐑢𐑰 𐑩𐑮𐑲𐑝𐑛 𐑣𐑽 𐑲 𐑜𐑪𐑑 𐑢𐑻𐑛 𐑞𐑨𐑑 𐑞 𐑿𐑼 '𐑔𐑻𐑛 𐑝 𐑩 𐑓𐑤𐑰𐑑' 𐑣𐑨𐑟 𐑛𐑦𐑐𐑸𐑑𐑩𐑛 𐑓𐑹 𐑬𐑼 𐑴𐑤𐑛 𐑣𐑴𐑥, 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤.

note: [message]: speaker=Prince Haldric
en_GB: You were planning on sharing this with me when?
target: 𐑿 𐑢𐑻 𐑐𐑤𐑨𐑯𐑦𐑙 𐑪𐑯 𐑖𐑺𐑦𐑙 𐑞𐑦𐑕 𐑢𐑦𐑞 𐑥𐑰 𐑢𐑧𐑯?

note: [message]: speaker=Lady Jessene
en_GB: Haldric, messengers just informed me that the fleet has returned from our old home. They came back with as nearly as large a fleet as we initially set out with, and Southbay still stands. This is excellent news. As per your orders a third of the fleet has headed back out.
target: ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒, 𐑥𐑧𐑕𐑩𐑯𐑡𐑼𐑟 𐑡𐑳𐑕𐑑 𐑦𐑯𐑓𐑹𐑥𐑛 𐑥𐑰 𐑞𐑨𐑑 𐑞 𐑓𐑤𐑰𐑑 𐑣𐑨𐑟 𐑮𐑦𐑑𐑻𐑯𐑛 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑴𐑤𐑛 𐑣𐑴𐑥. 𐑞𐑱 𐑒𐑱𐑥 𐑚𐑨𐑒 𐑢𐑦𐑞 𐑨𐑟 𐑯𐑽𐑤𐑦 𐑨𐑟 𐑤𐑸𐑡 𐑩 𐑓𐑤𐑰𐑑 𐑨𐑟 𐑢𐑰 𐑦𐑯𐑦𐑖𐑩𐑤𐑦 𐑕𐑧𐑑 𐑬𐑑 𐑢𐑦𐑞, 𐑯 ·𐑕𐑬𐑔𐑚𐑱 𐑕𐑑𐑦𐑤 𐑕𐑑𐑨𐑯𐑛𐑟. 𐑞𐑦𐑕 𐑦𐑟 𐑧𐑒𐑕𐑩𐑤𐑩𐑯𐑑 𐑯𐑿𐑟. 𐑨𐑟 𐑐𐑻 𐑿𐑼 𐑹𐑛𐑼𐑟 𐑩 𐑔𐑻𐑛 𐑝 𐑞 𐑓𐑤𐑰𐑑 𐑣𐑨𐑟 𐑣𐑧𐑛𐑩𐑛 𐑚𐑨𐑒 𐑬𐑑.

note: [message]: speaker=Prince Haldric
en_GB: That is excellent news indeed. Our numbers have doubled. Now on to the business at hand.
target: 𐑞𐑨𐑑 𐑦𐑟 𐑧𐑒𐑕𐑩𐑤𐑩𐑯𐑑 𐑯𐑿𐑟 𐑦𐑯𐑛𐑰𐑛. 𐑬𐑼 𐑯𐑳𐑥𐑚𐑼𐑟 𐑣𐑨𐑝 𐑛𐑳𐑚𐑩𐑤𐑛. 𐑯𐑬 𐑪𐑯 𐑑 𐑞 𐑚𐑦𐑟𐑯𐑩𐑕 𐑨𐑑 𐑣𐑨𐑯𐑛.

note: [part]
en_GB: In the days before Haldric the First saved our people and founded the country of Wesnoth, we came from an island kingdom far to the west...
target: 𐑦𐑯 𐑞 𐑛𐑱𐑟 𐑚𐑦𐑓𐑹 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑓𐑻𐑕𐑑 𐑕𐑱𐑝𐑛 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤 𐑯 𐑓𐑬𐑯𐑛𐑩𐑛 𐑞 𐑒𐑳𐑯𐑑𐑮𐑰 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑢𐑰 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑩𐑯 𐑲𐑤𐑩𐑯𐑛 𐑒𐑦𐑙𐑛𐑩𐑥 𐑓𐑸 𐑑 𐑞 𐑢𐑧𐑕𐑑...

note: [part]
en_GB: They were the vanquished refugees of some war, fleeing from their homes in a land even farther off into the west. The Wesfolk were not numerous, but they used dark magic, commanding vengeful spirits and legions of walking dead...
target: 𐑞𐑱 𐑢𐑻 𐑞 𐑝𐑨𐑙𐑒𐑢𐑦𐑖𐑑 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑝 𐑕𐑳𐑥 𐑢𐑹, 𐑓𐑤𐑰𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑣𐑴𐑥𐑟 𐑦𐑯 𐑩 𐑤𐑨𐑯𐑛 𐑰𐑝𐑩𐑯 𐑓𐑸𐑞𐑼 𐑪𐑓 𐑦𐑯𐑑𐑫 𐑞 𐑢𐑧𐑕𐑑. 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑢𐑻 𐑯𐑪𐑑 𐑯𐑿𐑥𐑼𐑩𐑕, 𐑚𐑳𐑑 𐑞𐑱 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑛𐑸𐑒 𐑥𐑨𐑡𐑦𐑒, 𐑒𐑩𐑥𐑭𐑯𐑛𐑦𐑙 𐑝𐑧𐑯𐑡𐑓𐑩𐑤 𐑕𐑐𐑦𐑮𐑦𐑑𐑕 𐑯 𐑤𐑰𐑡𐑩𐑯𐑟 𐑝 𐑢𐑷𐑒𐑦𐑙 𐑛𐑧𐑛...

note: [part]
en_GB: After a time of great struggle, a peace was reached. We came to dominate most of the Isle, with the Wesfolk pushed onto the most marginal of lands. In confronting their vile legions, we grew strong. Indeed, it was from this war we gleaned our first shards of knowledge about magic.
target: 𐑭𐑓𐑑𐑼 𐑩 𐑑𐑲𐑥 𐑝 𐑜𐑮𐑱𐑑 𐑕𐑑𐑮𐑳𐑜𐑩𐑤, 𐑩 𐑐𐑰𐑕 𐑢𐑪𐑟 𐑮𐑰𐑗𐑑. 𐑢𐑰 𐑒𐑱𐑥 𐑑 𐑛𐑪𐑥𐑦𐑯𐑱𐑑 𐑥𐑴𐑕𐑑 𐑝 𐑞 𐑲𐑤, 𐑢𐑦𐑞 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑐𐑫𐑖𐑑 𐑪𐑯𐑑𐑵 𐑞 𐑥𐑴𐑕𐑑 𐑥𐑸𐑡𐑦𐑯𐑩𐑤 𐑝 𐑤𐑨𐑯𐑛𐑟. 𐑦𐑯 𐑒𐑩𐑯𐑓𐑮𐑩𐑯𐑑𐑦𐑙 𐑞𐑺 𐑝𐑲𐑤 𐑤𐑰𐑡𐑩𐑯𐑟, 𐑢𐑰 𐑜𐑮𐑵 𐑕𐑑𐑮𐑪𐑙. 𐑦𐑯𐑛𐑰𐑛, 𐑦𐑑 𐑢𐑪𐑟 𐑓𐑮𐑪𐑥 𐑞𐑦𐑕 𐑢𐑹 𐑢𐑰 𐑜𐑤𐑰𐑯𐑛 𐑬𐑼 𐑓𐑻𐑕𐑑 𐑖𐑸𐑛𐑟 𐑝 𐑯𐑪𐑤𐑦𐑡 𐑩𐑚𐑬𐑑 𐑥𐑨𐑡𐑦𐑒.

note: [part]
en_GB: You must recall that the route from the western continent to our Green Isle was perilous at the best of times — so perilous that a stable trading relationship between the mainland and the Isle could never be maintained.
target: 𐑿 𐑥𐑳𐑕𐑑 𐑮𐑰𐑒𐑷𐑤 𐑞𐑨𐑑 𐑞 𐑮𐑵𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑑 𐑬𐑼 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑢𐑪𐑟 𐑐𐑺𐑩𐑤𐑩𐑕 𐑨𐑑 𐑞 𐑚𐑧𐑕𐑑 𐑝 𐑑𐑲𐑥𐑟 - 𐑕𐑴 𐑐𐑺𐑩𐑤𐑩𐑕 𐑞𐑨𐑑 𐑩 𐑕𐑑𐑨𐑚𐑩𐑤 𐑑𐑮𐑱𐑛𐑦𐑙 𐑮𐑦𐑤𐑱𐑖𐑩𐑯𐑖𐑦𐑐 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑥𐑱𐑯𐑤𐑨𐑯𐑛 𐑯 𐑞 𐑲𐑤 𐑒𐑫𐑛 𐑯𐑧𐑝𐑼 𐑚𐑰 𐑥𐑱𐑯𐑑𐑱𐑯𐑛.

note: [part]
en_GB: Things were worse still when sailing to the east. A strong, cold ocean current swept down from the north in the Eastern Ocean, pushing all ships horribly off course. Ships that traveled east and returned reported nothing but open ocean and vile sea monsters...
target: 𐑔𐑦𐑙𐑟 𐑢𐑻 𐑢𐑻𐑕 𐑕𐑑𐑦𐑤 𐑢𐑧𐑯 𐑕𐑱𐑤𐑦𐑙 𐑑 𐑞 𐑰𐑕𐑑. 𐑩 𐑕𐑑𐑮𐑪𐑙, 𐑒𐑴𐑤𐑛 𐑴𐑖𐑩𐑯 𐑒𐑳𐑮𐑩𐑯𐑑 𐑕𐑢𐑧𐑐𐑑 𐑛𐑬𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑯𐑹𐑔 𐑦𐑯 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑴𐑖𐑩𐑯, 𐑐𐑫𐑖𐑦𐑙 𐑷𐑤 𐑖𐑦𐑐𐑕 𐑣𐑹𐑩𐑚𐑤𐑰 𐑪𐑓 𐑒𐑹𐑕. 𐑖𐑦𐑐𐑕 𐑞𐑨𐑑 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑰𐑕𐑑 𐑯 𐑮𐑦𐑑𐑻𐑯𐑛 𐑮𐑩𐑐𐑹𐑑𐑩𐑛 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑴𐑐𐑩𐑯 𐑴𐑖𐑩𐑯 𐑯 𐑝𐑲𐑤 𐑕𐑰 𐑥𐑪𐑯𐑕𐑑𐑼𐑟...

note: [part]
en_GB: Over time our skills as navigators grew. Then, one day, the strong-hearted Crown Prince of Southbay returned home from a long voyage with a fabulous tale. He said that there were lands to the east that could be reached by aggressively sailing to the east and north, to compensate for southern pull of the ocean.
target: 𐑴𐑝𐑼 𐑑𐑲𐑥 𐑬𐑼 𐑕𐑒𐑦𐑤𐑟 𐑨𐑟 𐑯𐑨𐑝𐑩𐑜𐑱𐑑𐑻𐑟 𐑜𐑮𐑵. 𐑞𐑧𐑯, 𐑢𐑳𐑯 𐑛𐑱, 𐑞 𐑕𐑑𐑮𐑪𐑙-𐑣𐑸𐑑𐑦𐑛 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑮𐑦𐑑𐑻𐑯𐑛 𐑣𐑴𐑥 𐑓𐑮𐑪𐑥 𐑩 𐑤𐑪𐑙 𐑝𐑶𐑦𐑡 𐑢𐑦𐑞 𐑩 𐑓𐑨𐑚𐑘𐑩𐑤𐑩𐑕 𐑑𐑱𐑤. 𐑣𐑰 𐑕𐑧𐑛 𐑞𐑨𐑑 𐑞𐑺 𐑢𐑻 𐑤𐑨𐑯𐑛𐑟 𐑑 𐑞 𐑰𐑕𐑑 𐑞𐑨𐑑 𐑒𐑫𐑛 𐑚𐑰 𐑮𐑰𐑗𐑑 𐑚𐑲 𐑩𐑜𐑮𐑧𐑕𐑦𐑝𐑤𐑰 𐑕𐑱𐑤𐑦𐑙 𐑑 𐑞 𐑰𐑕𐑑 𐑯 𐑯𐑹𐑔, 𐑑 𐑒𐑭𐑥𐑐𐑩𐑯𐑕𐑱𐑑 𐑓𐑹 𐑕𐑳𐑞𐑼𐑯 𐑐𐑫𐑤 𐑝 𐑞 𐑴𐑖𐑩𐑯.

note: [part]
en_GB: It wasn’t long after he returned that the very Crown Prince who discovered the land to the east fell ill and died under mysterious circumstances. His younger brother, the next in line for the throne, chafed at the eye of suspicion cast upon him. He conspired to start a war of distraction with the poor Wesfolk kingdoms and their Lich-Lords.
target: 𐑦𐑑 𐑢𐑪𐑟𐑯𐑑 𐑤𐑪𐑙 𐑭𐑓𐑑𐑼 𐑣𐑰 𐑮𐑦𐑑𐑻𐑯𐑛 𐑞𐑨𐑑 𐑞 𐑝𐑧𐑮𐑦 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑣𐑵 𐑛𐑦𐑕𐑒𐑳𐑝𐑼𐑛 𐑞 𐑤𐑨𐑯𐑛 𐑑 𐑞 𐑰𐑕𐑑 𐑓𐑧𐑤 𐑦𐑤 𐑯 𐑛𐑲𐑛 𐑳𐑯𐑛𐑼 𐑥𐑦𐑕𐑑𐑽𐑦𐑩𐑕 𐑕𐑻𐑒𐑩𐑥𐑕𐑑𐑩𐑯𐑕𐑩𐑟. 𐑣𐑦𐑟 𐑘𐑳𐑙𐑼 𐑚𐑮𐑳𐑞𐑼, 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑦𐑯 𐑤𐑲𐑯 𐑓𐑹 𐑞 𐑔𐑮𐑴𐑯, 𐑗𐑱𐑓𐑑 𐑨𐑑 𐑞 𐑲 𐑝 𐑕𐑩𐑕𐑐𐑦𐑖𐑩𐑯 𐑒𐑭𐑕𐑑 𐑩𐑐𐑪𐑯 𐑣𐑦𐑥. 𐑣𐑰 𐑒𐑩𐑯𐑕𐑐𐑲𐑼𐑛 𐑑 𐑕𐑑𐑸𐑑 𐑩 𐑢𐑹 𐑝 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑖𐑩𐑯 𐑢𐑦𐑞 𐑞 𐑐𐑫𐑼 ·𐑢𐑧𐑕𐑓𐑴𐑒 𐑒𐑦𐑙𐑛𐑩𐑥𐑟 𐑯 𐑞𐑺 𐑤𐑦𐑗-𐑤𐑹𐑛𐑟.

note: [part]
en_GB: The new Crown Prince departed with the largest army ever assembled on the Isle to make war with the Wesfolk. This is where our story begins...
target: 𐑞 𐑯𐑿 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑛𐑦𐑐𐑸𐑑𐑩𐑛 𐑢𐑦𐑞 𐑞 𐑤𐑸𐑡𐑩𐑕𐑑 𐑸𐑥𐑦 𐑧𐑝𐑼 𐑨𐑕𐑧𐑥𐑚𐑩𐑤𐑛 𐑪𐑯 𐑞 𐑲𐑤 𐑑 𐑥𐑱𐑒 𐑢𐑹 𐑢𐑦𐑞 𐑞 ·𐑢𐑧𐑕𐑓𐑴𐑒. 𐑞𐑦𐑕 𐑦𐑟 𐑢𐑺 𐑬𐑼 𐑕𐑑𐑹𐑦 𐑚𐑩𐑜𐑦𐑯𐑟...

note: [part]
en_GB: For this is the story of Haldric the First and the Rise of Wesnoth...
target: 𐑓𐑹 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑕𐑑𐑹𐑦 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 𐑓𐑻𐑕𐑑 𐑯 𐑞 𐑮𐑲𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔...

note: [part]
en_GB: Summer passes into fall, and King Eldaric fortifies his frontiers. It is not long before the first orcish scouts are spotted. War has come to the valley.
target: 𐑕𐑳𐑥𐑼 𐑐𐑭𐑕𐑩𐑟 𐑦𐑯𐑑𐑫 𐑓𐑷𐑤, 𐑯 ·𐑒𐑦𐑙 ·𐑧𐑤𐑛𐑺𐑦𐑒 𐑓𐑹𐑑𐑩𐑓𐑲𐑟 𐑣𐑦𐑟 𐑓𐑮𐑩𐑯𐑑𐑽𐑟. 𐑦𐑑 𐑦𐑟 𐑯𐑪𐑑 𐑤𐑪𐑙 𐑚𐑦𐑓𐑹 𐑞 𐑓𐑻𐑕𐑑 𐑹𐑒𐑦𐑖 𐑕𐑒𐑬𐑑𐑕 𐑸 𐑕𐑐𐑭𐑑𐑩𐑛. 𐑢𐑹 𐑣𐑨𐑟 𐑒𐑳𐑥 𐑑 𐑞 𐑝𐑨𐑤𐑰.

note: [part]
en_GB: To the southwest lay the Midlands. These were prosperous kingdoms, nestled between hill and forest. These had been the breadbasket of the Green Isle, exporting lumber and gemstones as well. The Midland kingdoms fed the city of Southbay, the largest city on the Isle. The coming of the Orcs threatened to lay waste to all this.
target: 𐑑 𐑞 𐑕𐑬𐑔𐑢𐑧𐑕𐑑 𐑤𐑱 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛𐑟. 𐑞𐑰𐑟 𐑢𐑻 𐑐𐑮𐑪𐑕𐑐𐑼𐑩𐑕 𐑒𐑦𐑙𐑛𐑩𐑥𐑟, 𐑯𐑧𐑕𐑩𐑤𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑣𐑦𐑤 𐑯 𐑓𐑹𐑦𐑕𐑑. 𐑞𐑰𐑟 𐑣𐑨𐑛 𐑚𐑰𐑯 𐑞 𐑚𐑮𐑧𐑛𐑚𐑨𐑕𐑒𐑩𐑑 𐑝 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤, 𐑧𐑒𐑕𐑐𐑹𐑑𐑦𐑙 𐑤𐑩𐑥𐑚𐑻 𐑯 𐑡𐑧𐑥𐑕𐑑𐑴𐑯𐑟 𐑨𐑟 𐑢𐑧𐑤. 𐑞 𐑥𐑦𐑛𐑤𐑨𐑯𐑛 𐑒𐑦𐑙𐑛𐑩𐑥𐑟 𐑓𐑧𐑛 𐑞 𐑕𐑦𐑑𐑦 𐑝 ·𐑕𐑬𐑔𐑚𐑱, 𐑞 𐑤𐑸𐑡𐑩𐑕𐑑 𐑕𐑦𐑑𐑦 𐑪𐑯 𐑞 𐑲𐑤. 𐑞 𐑒𐑳𐑥𐑦𐑙 𐑝 𐑞 𐑹𐑒𐑕 𐑔𐑮𐑧𐑑𐑩𐑯𐑛 𐑑 𐑤𐑱 𐑢𐑱𐑕𐑑 𐑑 𐑷𐑤 𐑞𐑦𐑕.

note: [part]
en_GB: Several days later Prince Haldric departs in his ship, the Eldaric, his home and the Green Isle lost to him forever. Before him lay a vast expanse of stormy seas, and the mysterious island that Lady Jessene has mentioned, and even more exotic lands even further to the East.
target: 𐑕𐑧𐑝𐑼𐑩𐑤 𐑛𐑱𐑟 𐑤𐑱𐑑𐑼 𐑐𐑮𐑦𐑯𐑕 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑛𐑦𐑐𐑸𐑑𐑕 𐑦𐑯 𐑣𐑦𐑟 𐑖𐑦𐑐, 𐑞 ·𐑧𐑤𐑛𐑺𐑦𐑒, 𐑣𐑦𐑟 𐑣𐑴𐑥 𐑯 𐑞 𐑜𐑮𐑰𐑯 𐑲𐑤 𐑤𐑪𐑕𐑑 𐑑 𐑣𐑦𐑥 𐑓𐑹𐑧𐑝𐑼. 𐑚𐑦𐑓𐑹 𐑣𐑦𐑥 𐑤𐑱 𐑩 𐑝𐑭𐑕𐑑 𐑧𐑒𐑕𐑐𐑨𐑯𐑕 𐑝 𐑕𐑑𐑹𐑥𐑰 𐑕𐑰𐑟, 𐑯 𐑞 𐑥𐑦𐑕𐑑𐑽𐑦𐑩𐑕 𐑲𐑤𐑩𐑯𐑛 𐑞𐑨𐑑 𐑤𐑱𐑛𐑦 ·𐑡𐑧𐑕𐑰𐑯 𐑣𐑨𐑟 𐑥𐑧𐑯𐑖𐑩𐑯𐑛, 𐑯 𐑰𐑝𐑩𐑯 𐑥𐑹 𐑦𐑜𐑟𐑭𐑑𐑦𐑒 𐑤𐑨𐑯𐑛𐑟 𐑰𐑝𐑩𐑯 𐑓𐑻𐑞𐑼 𐑑 𐑞 𐑰𐑕𐑑.

note: [part]
en_GB: The island that King Haldric and his crew are approaching was at one time a volcano that is now slowly sinking into the sea. The elder Crown Prince of Southbay had managed to establish a foothold on this Island, despite the belligerent nature of its reptilian inhabitants. There will be little left of that foothold by now.
target: 𐑞 𐑲𐑤𐑩𐑯𐑛 𐑞𐑨𐑑 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯 𐑣𐑦𐑟 𐑒𐑮𐑵 𐑸 𐑩𐑐𐑮𐑴𐑗𐑦𐑙 𐑢𐑪𐑟 𐑨𐑑 𐑢𐑳𐑯 𐑑𐑲𐑥 𐑩 𐑝𐑭𐑤𐑒𐑱𐑯𐑴 𐑞𐑨𐑑 𐑦𐑟 𐑯𐑬 𐑕𐑤𐑴𐑤𐑦 𐑕𐑦𐑙𐑒𐑦𐑙 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑰. 𐑞 𐑧𐑤𐑛𐑼 𐑒𐑮𐑬𐑯 𐑐𐑮𐑦𐑯𐑕 𐑝 ·𐑕𐑬𐑔𐑚𐑱 𐑣𐑨𐑛 𐑥𐑨𐑯𐑦𐑡𐑛 𐑑 𐑩𐑕𐑑𐑨𐑚𐑤𐑦𐑖 𐑩 𐑓𐑫𐑑𐑣𐑴𐑤𐑛 𐑪𐑯 𐑞𐑦𐑕 𐑲𐑤𐑩𐑯𐑛, 𐑛𐑦𐑕𐑐𐑲𐑑 𐑞 𐑚𐑩𐑤𐑦𐑡𐑻𐑩𐑯𐑑 𐑯𐑱𐑗𐑼 𐑝 𐑦𐑑𐑕 𐑮𐑧𐑐𐑑𐑦𐑤𐑘𐑩𐑯 𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑯𐑑𐑕. 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑦𐑑𐑩𐑤 𐑤𐑧𐑓𐑑 𐑝 𐑞𐑨𐑑 𐑓𐑫𐑑𐑣𐑴𐑤𐑛 𐑚𐑲 𐑯𐑬.

note: [part]
en_GB: After the defeat of the Nagas, Haldric’s refugees take on fresh water and hunt small game, relieved to have land beneath their feet. When they depart, even the sea-weather is milder.
target: 𐑭𐑓𐑑𐑼 𐑞 𐑛𐑦𐑓𐑰𐑑 𐑝 𐑞 𐑯𐑭𐑜𐑩𐑟, ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒𐑕 𐑮𐑧𐑓𐑿𐑡𐑰𐑟 𐑑𐑱𐑒 𐑪𐑯 𐑓𐑮𐑧𐑖 𐑢𐑷𐑑𐑼 𐑯 𐑣𐑳𐑯𐑑 𐑕𐑥𐑷𐑤 𐑜𐑱𐑥, 𐑮𐑦𐑤𐑰𐑝𐑛 𐑑 𐑣𐑨𐑝 𐑤𐑨𐑯𐑛 𐑚𐑦𐑯𐑰𐑔 𐑞𐑺 𐑓𐑰𐑑. 𐑢𐑧𐑯 𐑞𐑱 𐑛𐑦𐑐𐑸𐑑, 𐑰𐑝𐑩𐑯 𐑞 𐑕𐑰-𐑢𐑧𐑞𐑼 𐑦𐑟 𐑥𐑲𐑤𐑛𐑻.

note: [part]
en_GB: After a week’s steady sailing eastward, they begin to hear the cries of gulls and feel the loom of the land. The Great Continent appears before them over the summer-lit seas.
target: 𐑭𐑓𐑑𐑼 𐑩 𐑢𐑰𐑒𐑕 𐑕𐑑𐑧𐑛𐑦 𐑕𐑱𐑤𐑦𐑙 𐑰𐑕𐑑𐑢𐑼𐑛, 𐑞𐑱 𐑚𐑩𐑜𐑦𐑯 𐑑 𐑣𐑽 𐑞 𐑒𐑮𐑲𐑟 𐑝 𐑜𐑩𐑤𐑟 𐑯 𐑓𐑰𐑤 𐑞 𐑤𐑵𐑥 𐑝 𐑞 𐑤𐑨𐑯𐑛. 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑪𐑯𐑑𐑦𐑯𐑩𐑯𐑑 𐑩𐑐𐑽𐑟 𐑚𐑦𐑓𐑹 𐑞𐑧𐑥 𐑴𐑝𐑼 𐑞 𐑕𐑳𐑥𐑼-𐑤𐑦𐑑 𐑕𐑰𐑟.

note: [campaign]: id=The_South_Guard
en_GB: A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The ‘Civilian’ difficulty level is aimed at first-time players.
target: 𐑩 𐑘𐑳𐑙 𐑯𐑲𐑑, ·𐑛𐑰𐑴𐑮𐑨𐑯, 𐑦𐑟 𐑛𐑦𐑕𐑐𐑨𐑗𐑑 𐑑 𐑑𐑱𐑒 𐑒𐑩𐑥𐑭𐑯𐑛 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛... 𐑯𐑴𐑑: 𐑞𐑦𐑕 𐑒𐑨𐑥𐑐𐑱𐑯 𐑦𐑟 𐑛𐑩𐑟𐑲𐑯𐑛 𐑨𐑟 𐑩𐑯 𐑦𐑯𐑑𐑮𐑩𐑛𐑳𐑒𐑖𐑩𐑯 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔. 𐑞 '𐑕𐑩𐑝𐑦𐑤𐑘𐑩𐑯' 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑𐑦 𐑤𐑧𐑝𐑩𐑤 𐑦𐑟 𐑱𐑥𐑛 𐑨𐑑 𐑓𐑻𐑕𐑑-𐑑𐑲𐑥 𐑐𐑤𐑱𐑼𐑟.

note: [side]: type=Horseman Commander, id=Deoran [side]: type=Troll Hero, id=Grek [side] [side]: type=Lieutenant, id=Plynry [side]: id=Deoran
en_GB: South Guard
target: ·𐑕𐑬𐑔 ·𐑜𐑸𐑛

note: [message]: speaker=Moreth
en_GB: Sorry, sir! I thought you were one of the bandits who have been ransacking the towns and killing the villagers. What are you doing here? Sir Gerrick and I were the last of the South Guard...
target: 𐑕𐑪𐑮𐑦, 𐑕𐑻! 𐑲 𐑔𐑷𐑑 𐑿 𐑢𐑻 𐑢𐑳𐑯 𐑝 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑣𐑵 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑮𐑨𐑯𐑕𐑨𐑒𐑦𐑙 𐑞 𐑑𐑬𐑯𐑟 𐑯 𐑒𐑦𐑤𐑦𐑙 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟. 𐑢𐑪𐑑 𐑸 𐑿 𐑛𐑵𐑦𐑙 𐑣𐑽? ·𐑕𐑻 ·𐑡𐑺𐑦𐑒 𐑯 𐑲 𐑢𐑻 𐑞 𐑤𐑭𐑕𐑑 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛...

note: [message]: speaker=Deoran
en_GB: I have been sent to take command of the South Guard and set things right. We must arm the villagers and drive off the bandits before they can do any more harm!
target: 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑧𐑯𐑑 𐑑 𐑑𐑱𐑒 𐑒𐑩𐑥𐑭𐑯𐑛 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛 𐑯 𐑕𐑧𐑑 𐑔𐑦𐑙𐑟 𐑮𐑲𐑑. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑸𐑥 𐑞 𐑝𐑦𐑤𐑦𐑡𐑻𐑟 𐑯 𐑛𐑮𐑲𐑝 𐑪𐑓 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑒𐑨𐑯 𐑛𐑵 𐑧𐑯𐑦 𐑥𐑹 𐑣𐑸𐑥!

note: [message]: speaker=Moreth
en_GB: You should head to the river fort! Sir Gerrick will want to know that reinforcements have arrived!
target: 𐑿 𐑖𐑫𐑛 𐑣𐑧𐑛 𐑑 𐑞 𐑮𐑦𐑝𐑼 𐑓𐑹𐑑! ·𐑕𐑻 ·𐑡𐑺𐑦𐑒 𐑢𐑦𐑤 𐑢𐑪𐑯𐑑 𐑑 𐑯𐑴 𐑞𐑨𐑑 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑣𐑨𐑝 𐑩𐑮𐑲𐑝𐑛!

note: [message]: speaker=Urza Mathin
en_GB: Ha! This new commander is a mere boy. He will soon share the fate of that swine Loris!
target: 𐑣𐑭! 𐑞𐑦𐑕 𐑯𐑿 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑦𐑟 𐑩 𐑥𐑽 𐑚𐑶. 𐑣𐑰 𐑢𐑦𐑤 𐑕𐑵𐑯 𐑖𐑺 𐑞 𐑓𐑱𐑑 𐑝 𐑞𐑨𐑑 𐑕𐑢𐑲𐑯 𐑤𐑹𐑦𐑕!

note: [message]: speaker=Sir Gerrick
en_GB: My lord, it is good that King Haldric has sent you to our lands! Bandits have overrun the whole countryside, and are killing and pillaging without pity. You must raise the South Guard again and drive off the bandits!
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑦𐑑 𐑦𐑟 𐑜𐑫𐑛 𐑞𐑨𐑑 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑨𐑟 𐑕𐑧𐑯𐑑 𐑿 𐑑 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟! 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑣𐑨𐑝 𐑴𐑝𐑼𐑮𐑳𐑯 𐑞 𐑣𐑴𐑤 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛, 𐑯 𐑸 𐑒𐑦𐑤𐑦𐑙 𐑯 𐑐𐑦𐑤𐑦𐑡𐑦𐑙 𐑢𐑦𐑞𐑬𐑑 𐑐𐑦𐑑𐑦. 𐑿 𐑥𐑳𐑕𐑑 𐑮𐑱𐑟 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛 𐑩𐑜𐑱𐑯 𐑯 𐑛𐑮𐑲𐑝 𐑪𐑓 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑𐑕!

note: [message]: speaker=narrator
en_GB: Sir Gerrick is an infantry commander. He is a strong warrior in his own right, but when he is near less experienced troops, he makes their attack better too!
target: ·𐑕𐑻 ·𐑡𐑺𐑦𐑒 𐑦𐑟 𐑩𐑯 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦 𐑒𐑩𐑥𐑭𐑯𐑛𐑼. 𐑣𐑰 𐑦𐑟 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑢𐑪𐑮𐑦𐑼 𐑦𐑯 𐑣𐑦𐑟 𐑴𐑯 𐑮𐑲𐑑, 𐑚𐑳𐑑 𐑢𐑧𐑯 𐑣𐑰 𐑦𐑟 𐑯𐑽 𐑤𐑧𐑕 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑑𐑮𐑵𐑐𐑕, 𐑣𐑰 𐑥𐑱𐑒𐑕 𐑞𐑺 𐑩𐑑𐑨𐑒 𐑚𐑧𐑑𐑼 𐑑𐑵!

note: [message]: speaker=narrator
en_GB: Bowmen have a strong ranged attack, and are very effective against units that lack a ranged attack, like Thieves and Thugs. They also carry a sword and can defend themselves against melee attacks.
target: 𐑚𐑴𐑥𐑩𐑯 𐑣𐑨𐑝 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑮𐑱𐑯𐑡𐑛 𐑩𐑑𐑨𐑒, 𐑯 𐑸 𐑝𐑧𐑮𐑦 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑩𐑜𐑱𐑯𐑕𐑑 𐑿𐑯𐑦𐑑𐑕 𐑞𐑨𐑑 𐑤𐑨𐑒 𐑩 𐑮𐑱𐑯𐑡𐑛 𐑩𐑑𐑨𐑒, 𐑤𐑲𐑒 𐑔𐑰𐑝𐑟 𐑯 𐑔𐑩𐑜𐑟. 𐑞𐑱 𐑷𐑤𐑕𐑴 𐑒𐑨𐑮𐑦 𐑩 𐑕𐑹𐑛 𐑯 𐑒𐑨𐑯 𐑛𐑦𐑓𐑧𐑯𐑛 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑥𐑱𐑤𐑱 𐑩𐑑𐑨𐑒𐑕.

note: [message]: speaker=narrator
en_GB: Spearmen have a strong melee attack, and are effective against most units. They also have a weak ranged attack. They form the backbone of the South Guard.
target: 𐑕𐑐𐑽𐑥𐑧𐑯 𐑣𐑨𐑝 𐑩 𐑕𐑑𐑮𐑪𐑙 𐑥𐑱𐑤𐑱 𐑩𐑑𐑨𐑒, 𐑯 𐑸 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑩𐑜𐑱𐑯𐑕𐑑 𐑥𐑴𐑕𐑑 𐑿𐑯𐑦𐑑𐑕. 𐑞𐑱 𐑷𐑤𐑕𐑴 𐑣𐑨𐑝 𐑩 𐑢𐑰𐑒 𐑮𐑱𐑯𐑡𐑛 𐑩𐑑𐑨𐑒. 𐑞𐑱 𐑓𐑹𐑥 𐑞 𐑚𐑨𐑒𐑚𐑴𐑯 𐑝 𐑞 𐑕𐑬𐑔 𐑜𐑸𐑛.

note: [message]: speaker=narrator
en_GB: The best army will have a mix of units to deal with the different enemies that you will encounter. For now, concentrate on creating a small corps of experienced Bowmen.
target: 𐑞 𐑚𐑧𐑕𐑑 𐑸𐑥𐑦 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑩 𐑥𐑦𐑒𐑕 𐑝 𐑿𐑯𐑦𐑑𐑕 𐑑 𐑛𐑰𐑤 𐑢𐑦𐑞 𐑞 𐑛𐑦𐑓𐑼𐑩𐑯𐑑 𐑧𐑯𐑦𐑥𐑦𐑟 𐑞𐑨𐑑 𐑿 𐑢𐑦𐑤 𐑦𐑯𐑒𐑬𐑯𐑑𐑻. 𐑓𐑹 𐑯𐑬, 𐑒𐑭𐑯𐑕𐑩𐑯𐑑𐑮𐑱𐑑 𐑪𐑯 𐑒𐑮𐑦𐑱𐑑𐑦𐑙 𐑩 𐑕𐑥𐑷𐑤 𐑒𐑹 𐑝 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑚𐑴𐑥𐑩𐑯.

note: [message]: speaker=Sir Gerrick
en_GB: Sir, bandits are most dangerous at night. Let us hold the north bank of the river until dawn and press our attack in the morning!
target: 𐑕𐑻, 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑸 𐑥𐑴𐑕𐑑 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑨𐑑 𐑯𐑲𐑑. 𐑤𐑧𐑑 𐑳𐑕 𐑣𐑴𐑤𐑛 𐑞 𐑯𐑹𐑔 𐑚𐑨𐑙𐑒 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑳𐑯𐑑𐑦𐑤 𐑛𐑷𐑯 𐑯 𐑐𐑮𐑧𐑕 𐑬𐑼 𐑩𐑑𐑨𐑒 𐑦𐑯 𐑞 𐑥𐑹𐑯𐑦𐑙!

note: [message]: speaker=Deoran
en_GB: We welcome your aid in the fight against these criminals! The rivers of this land are yours if you will aid us in our battles.
target: 𐑢𐑰 𐑢𐑧𐑤𐑒𐑩𐑥 𐑿𐑼 𐑲𐑛 𐑦𐑯 𐑞 𐑓𐑲𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑰𐑟 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤𐑟! 𐑞 𐑮𐑦𐑝𐑼𐑟 𐑝 𐑞𐑦𐑕 𐑤𐑨𐑯𐑛 𐑸 𐑿𐑼𐑟 𐑦𐑓 𐑿 𐑢𐑦𐑤 𐑲𐑛 𐑳𐑕 𐑦𐑯 𐑬𐑼 𐑚𐑨𐑑𐑩𐑤𐑟.

note: [message]: speaker=unit
en_GB: Who goes there! Come out of the house now!
target: 𐑣𐑵 𐑜𐑴𐑟 𐑞𐑺! 𐑒𐑳𐑥 𐑬𐑑 𐑝 𐑞 𐑣𐑬𐑕 𐑯𐑬!

note: [message]: speaker=Aleron
en_GB: Let us punish these bandits for their crimes and murders! My wounds are healed and I am ready for battle!
target: 𐑤𐑧𐑑 𐑳𐑕 𐑐𐑳𐑯𐑦𐑖 𐑞𐑰𐑟 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑓𐑹 𐑞𐑺 𐑒𐑮𐑲𐑥𐑟 𐑯 𐑥𐑻𐑛𐑼𐑟! 𐑥𐑲 𐑢𐑵𐑯𐑛𐑟 𐑸 𐑣𐑰𐑤𐑛 𐑯 𐑲 𐑨𐑥 𐑮𐑧𐑛𐑦 𐑓𐑹 𐑚𐑨𐑑𐑩𐑤!

note: [message]: speaker=Aleron
en_GB: Not more bandits... We have nothing left. Begone!
target: 𐑯𐑪𐑑 𐑥𐑹 𐑚𐑨𐑯𐑛𐑩𐑑𐑕... 𐑢𐑰 𐑣𐑨𐑝 𐑯𐑳𐑔𐑦𐑙 𐑤𐑧𐑓𐑑. 𐑚𐑰𐑜𐑪𐑯!

note: [message]: speaker=unit
en_GB: We are no bandits. The banner of the South Guard flies again! Help us drive these criminals from your land.
target: 𐑢𐑰 𐑸 𐑯𐑴 𐑚𐑨𐑯𐑛𐑩𐑑𐑕. 𐑞 𐑚𐑨𐑯𐑻 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛 𐑓𐑤𐑲𐑟 𐑩𐑜𐑱𐑯! 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑮𐑲𐑝 𐑞𐑰𐑟 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤𐑟 𐑓𐑮𐑪𐑥 𐑿𐑼 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Glasar
en_GB: This village is ours to plunder! Begone or I will kill you all!
target: 𐑞𐑦𐑕 𐑝𐑦𐑤𐑦𐑡 𐑦𐑟 𐑬𐑼𐑟 𐑑 𐑐𐑤𐑳𐑯𐑛𐑼! 𐑚𐑰𐑜𐑪𐑯 𐑹 𐑲 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑿 𐑷𐑤!

note: [message]: speaker=unit
en_GB: Do you not see the banners flying in the wind? The South Guard fights again. Flee while you can, or you will meet swift death on our spears!
target: 𐑛𐑵 𐑿 𐑯𐑪𐑑 𐑕𐑰 𐑞 𐑚𐑨𐑯𐑻𐑟 𐑓𐑤𐑲𐑦𐑙 𐑦𐑯 𐑞 𐑢𐑦𐑯𐑛? 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛 𐑓𐑲𐑑𐑕 𐑩𐑜𐑱𐑯. 𐑓𐑤𐑰 𐑢𐑲𐑤 𐑿 𐑒𐑨𐑯, 𐑹 𐑿 𐑢𐑦𐑤 𐑥𐑰𐑑 𐑕𐑢𐑦𐑓𐑑 𐑛𐑧𐑔 𐑪𐑯 𐑬𐑼 𐑕𐑐𐑽𐑟!

note: [message]: speaker=narrator
en_GB: Remember, Moreth told you that you should go meet Sir Gerrick at the river fort. Move Deoran there and find out what Sir Gerrick has to say!
target: 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, ·𐑥𐑹𐑧𐑔 𐑑𐑴𐑤𐑛 𐑿 𐑞𐑨𐑑 𐑿 𐑖𐑫𐑛 𐑜𐑴 𐑥𐑰𐑑 ·𐑕𐑻 ·𐑡𐑺𐑦𐑒 𐑨𐑑 𐑞 𐑮𐑦𐑝𐑼 𐑓𐑹𐑑. 𐑥𐑵𐑝 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑞𐑺 𐑯 𐑓𐑲𐑯𐑛 𐑬𐑑 𐑢𐑪𐑑 ·𐑕𐑻 ·𐑡𐑺𐑦𐑒 𐑣𐑨𐑟 𐑑 𐑕𐑱!

note: [message]: speaker=narrator
en_GB: Remember, your job is to defeat Urza Mathin. He should be your main target. Archers will be especially effective against him, because he has no ranged attack. Surround him, and kill him!
target: 𐑮𐑦𐑥𐑧𐑥𐑚𐑼, 𐑿𐑼 𐑡𐑪𐑚 𐑦𐑟 𐑑 𐑛𐑦𐑓𐑰𐑑 ·𐑻𐑟𐑩 ·𐑥𐑨𐑔𐑦𐑯. 𐑣𐑰 𐑖𐑫𐑛 𐑚𐑰 𐑿𐑼 𐑥𐑱𐑯 𐑑𐑸𐑜𐑧𐑑. 𐑸𐑗𐑻𐑕 𐑢𐑦𐑤 𐑚𐑰 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑩𐑜𐑱𐑯𐑕𐑑 𐑣𐑦𐑥, 𐑚𐑦𐑒𐑪𐑟 𐑣𐑰 𐑣𐑨𐑟 𐑯𐑴 𐑮𐑱𐑯𐑡𐑛 𐑩𐑑𐑨𐑒. 𐑕𐑼𐑬𐑯𐑛 𐑣𐑦𐑥, 𐑯 𐑒𐑦𐑤 𐑣𐑦𐑥!

note: [message]: speaker=Urza Mathin
en_GB: My days of pillage and plunder are over! My brothers will avenge me...
target: 𐑥𐑲 𐑛𐑱𐑟 𐑝 𐑐𐑦𐑤𐑦𐑡 𐑯 𐑐𐑤𐑳𐑯𐑛𐑼 𐑸 𐑴𐑝𐑼! 𐑥𐑲 𐑚𐑮𐑳𐑞𐑼𐑟 𐑢𐑦𐑤 𐑩𐑝𐑧𐑯𐑡 𐑥𐑰...

note: [message]: speaker=Deoran
en_GB: No. I have been sent by King Haldric to take command of the South Guard. The King has heard no news in weeks. How long have you and your men been shut up in the citadel?
target: 𐑯𐑴. 𐑲 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑧𐑯𐑑 𐑚𐑲 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑑 𐑑𐑱𐑒 𐑒𐑩𐑥𐑭𐑯𐑛 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛. 𐑞 𐑒𐑦𐑙 𐑣𐑨𐑟 𐑣𐑻𐑛 𐑯𐑴 𐑯𐑿𐑟 𐑦𐑯 𐑢𐑰𐑒𐑕. 𐑣𐑬 𐑤𐑪𐑙 𐑣𐑨𐑝 𐑿 𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑚𐑰𐑯 𐑖𐑳𐑑 𐑳𐑐 𐑦𐑯 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤?

note: [message]: speaker=Sir Gerrick
en_GB: Almost two months. Sir Loris took one of our patrols along the Westin road and never returned; and the next night, bandits struck and killed eight of my men. We held the citadel, and held out vain hope for reinforcement from Westin. We never thought we would see men sent from the King!
target: 𐑷𐑤𐑥𐑴𐑕𐑑 𐑑𐑵 𐑥𐑳𐑯𐑔𐑕. ·𐑕𐑻 ·𐑤𐑹𐑦𐑕 𐑑𐑫𐑒 𐑢𐑳𐑯 𐑝 𐑬𐑼 𐑐𐑩𐑑𐑮𐑴𐑤𐑟 𐑩𐑤𐑪𐑙 𐑞 𐑢𐑧𐑕𐑑𐑦𐑯 𐑮𐑴𐑛 𐑯 𐑯𐑧𐑝𐑼 𐑮𐑦𐑑𐑻𐑯𐑛; 𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑯𐑲𐑑, 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑕𐑑𐑮𐑳𐑒 𐑯 𐑒𐑦𐑤𐑛 𐑱𐑑 𐑝 𐑥𐑲 𐑥𐑧𐑯. 𐑢𐑰 𐑣𐑧𐑤𐑛 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤, 𐑯 𐑣𐑧𐑤𐑛 𐑬𐑑 𐑝𐑱𐑯 𐑣𐑴𐑐 𐑓𐑹 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑 𐑓𐑮𐑪𐑥 𐑢𐑧𐑕𐑑𐑦𐑯. 𐑢𐑰 𐑯𐑧𐑝𐑼 𐑔𐑷𐑑 𐑢𐑰 𐑢𐑫𐑛 𐑕𐑰 𐑥𐑧𐑯 𐑕𐑧𐑯𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑦𐑙!

note: [message]: speaker=Deoran
en_GB: This is worse than even my darkest fears. We must ride to Westin at once, and hope that Sir Loris is there and well! Come men! Ride for Westin!
target: 𐑞𐑦𐑕 𐑦𐑟 𐑢𐑻𐑕 𐑞𐑨𐑯 𐑰𐑝𐑩𐑯 𐑥𐑲 𐑛𐑸𐑒𐑩𐑕𐑑 𐑓𐑽𐑟. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑮𐑲𐑛 𐑑 𐑢𐑧𐑕𐑑𐑦𐑯 𐑨𐑑 𐑢𐑳𐑯𐑕, 𐑯 𐑣𐑴𐑐 𐑞𐑨𐑑 ·𐑕𐑻 ·𐑤𐑹𐑦𐑕 𐑦𐑟 𐑞𐑺 𐑯 𐑢𐑧𐑤! 𐑒𐑳𐑥 𐑥𐑧𐑯! 𐑮𐑲𐑛 𐑓𐑹 𐑢𐑧𐑕𐑑𐑦𐑯!

note: [message]: speaker=Deoran
en_GB: Look! There is smoke coming from Westin. That can only mean that bandits have overrun the garrison and are sacking the city!
target: 𐑤𐑫𐑒! 𐑞𐑺 𐑦𐑟 𐑕𐑥𐑴𐑒 𐑒𐑳𐑥𐑦𐑙 𐑓𐑮𐑪𐑥 𐑢𐑧𐑕𐑑𐑦𐑯. 𐑞𐑨𐑑 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑥𐑰𐑯 𐑞𐑨𐑑 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑣𐑨𐑝 𐑴𐑝𐑼𐑮𐑳𐑯 𐑞 𐑜𐑨𐑮𐑦𐑕𐑩𐑯 𐑯 𐑸 𐑕𐑨𐑒𐑦𐑙 𐑞 𐑕𐑦𐑑𐑦!

note: [message]: speaker=Sir Gerrick
en_GB: If too much time passes and they are unchecked, they will leave the city in ruins and make a great slaughter of all who live therein. We must act quickly.
target: 𐑦𐑓 𐑑𐑵 𐑥𐑳𐑗 𐑑𐑲𐑥 𐑐𐑭𐑕𐑩𐑟 𐑯 𐑞𐑱 𐑸 𐑩𐑯𐑗𐑧𐑒𐑑, 𐑞𐑱 𐑢𐑦𐑤 𐑤𐑰𐑝 𐑞 𐑕𐑦𐑑𐑦 𐑦𐑯 𐑮𐑵𐑦𐑯𐑟 𐑯 𐑥𐑱𐑒 𐑩 𐑜𐑮𐑱𐑑 𐑕𐑤𐑷𐑑𐑼 𐑝 𐑷𐑤 𐑣𐑵 𐑤𐑲𐑝 𐑞𐑺𐑦𐑯. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑨𐑒𐑑 𐑒𐑢𐑦𐑒𐑤𐑦.

note: [objective]: condition=win
en_GB: Take the Citadel at Westin by the end of the ninth turn
target: 𐑑𐑱𐑒 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤 𐑨𐑑 𐑢𐑧𐑕𐑑𐑦𐑯 𐑚𐑲 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑯𐑲𐑯𐑔 𐑑𐑻𐑯

note: [message]: speaker=unit
en_GB: At last the citadel is secured.
target: 𐑨𐑑 𐑤𐑭𐑕𐑑 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤 𐑦𐑟 𐑕𐑦𐑒𐑘𐑫𐑼𐑛.

note: [message]: speaker=Sir Gerrick
en_GB: Now, Deoran, take your post of command at the Citadel of Westin.
target: 𐑯𐑬, ·𐑛𐑰𐑴𐑮𐑨𐑯, 𐑑𐑱𐑒 𐑿𐑼 𐑐𐑴𐑕𐑑 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛 𐑨𐑑 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯.

note: [message]: speaker=Deoran
en_GB: Indeed, our arrival was timely. But where is Sir Loris? Where is the garrison of the city? I was sent by Haldric to relieve him and take command of the South Guard, for the King has heard no news from Westin in two months.
target: 𐑦𐑯𐑛𐑰𐑛, 𐑬𐑼 𐑨𐑮𐑲𐑝𐑩𐑤 𐑢𐑪𐑟 𐑑𐑲𐑥𐑤𐑰. 𐑚𐑳𐑑 𐑢𐑺 𐑦𐑟 ·𐑕𐑻 ·𐑤𐑹𐑦𐑕? 𐑢𐑺 𐑦𐑟 𐑞 𐑜𐑨𐑮𐑦𐑕𐑩𐑯 𐑝 𐑞 𐑕𐑦𐑑𐑦? 𐑲 𐑢𐑪𐑟 𐑕𐑧𐑯𐑑 𐑚𐑲 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑑 𐑮𐑦𐑤𐑰𐑝 𐑣𐑦𐑥 𐑯 𐑑𐑱𐑒 𐑒𐑩𐑥𐑭𐑯𐑛 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛, 𐑓𐑹 𐑞 𐑒𐑦𐑙 𐑣𐑨𐑟 𐑣𐑻𐑛 𐑯𐑴 𐑯𐑿𐑟 𐑓𐑮𐑪𐑥 𐑢𐑧𐑕𐑑𐑦𐑯 𐑦𐑯 𐑑𐑵 𐑥𐑳𐑯𐑔𐑕.

note: [message]: speaker=Minister Hylas
en_GB: Alas, Sir Loris will find no relief now. He is buried northwest of the city where he fell. For weeks we warned him of the new power of these bandits. And yet he would never lead his men against them until their strength had waxed and ours waned.
target: 𐑩𐑤𐑨𐑕, ·𐑕𐑻 ·𐑤𐑹𐑦𐑕 𐑢𐑦𐑤 𐑓𐑲𐑯𐑛 𐑯𐑴 𐑮𐑦𐑤𐑰𐑓 𐑯𐑬. 𐑣𐑰 𐑦𐑟 𐑚𐑧𐑮𐑦𐑛 𐑯𐑹𐑔𐑢𐑧𐑕𐑑 𐑝 𐑞 𐑕𐑦𐑑𐑦 𐑢𐑺 𐑣𐑰 𐑓𐑧𐑤. 𐑓𐑹 𐑢𐑰𐑒𐑕 𐑢𐑰 𐑢𐑹𐑯𐑛 𐑣𐑦𐑥 𐑝 𐑞 𐑯𐑿 𐑐𐑬𐑼 𐑝 𐑞𐑰𐑟 𐑚𐑨𐑯𐑛𐑩𐑑𐑕. 𐑯 𐑘𐑧𐑑 𐑣𐑰 𐑢𐑫𐑛 𐑯𐑧𐑝𐑼 𐑤𐑰𐑛 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑧𐑥 𐑳𐑯𐑑𐑦𐑤 𐑞𐑺 𐑕𐑑𐑮𐑧𐑙𐑔 𐑣𐑨𐑛 𐑢𐑨𐑒𐑕𐑑 𐑯 𐑬𐑼𐑟 𐑢𐑱𐑯𐑛.

note: [message]: speaker=Deoran
en_GB: It grieves me to learn of his death, foolish though he may have been! Now, though, there are more pressing matters. Rise, men of Wesnoth! We must drive these bandits from our city!
target: 𐑦𐑑 𐑜𐑮𐑰𐑝𐑟 𐑥𐑰 𐑑 𐑤𐑻𐑯 𐑝 𐑣𐑦𐑟 𐑛𐑧𐑔, 𐑓𐑵𐑤𐑦𐑖 𐑞𐑴 𐑣𐑰 𐑥𐑱 𐑣𐑨𐑝 𐑚𐑰𐑯! 𐑯𐑬, 𐑞𐑴, 𐑞𐑺 𐑸 𐑥𐑹 𐑐𐑮𐑧𐑕𐑦𐑙 𐑥𐑨𐑑𐑼𐑟. 𐑮𐑲𐑟, 𐑥𐑧𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑮𐑲𐑝 𐑞𐑰𐑟 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑕𐑦𐑑𐑦!

note: [event]
en_GB: Ufes
target: Ufer

note: [objective]: condition=win
en_GB: Kill Urza Nalmath, the bandit leader
target: 𐑒𐑦𐑤 ·𐑻𐑟𐑩 ·𐑯𐑨𐑤𐑥𐑩𐑔, 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑 𐑤𐑰𐑛𐑻

note: [message]: speaker=Sir Gerrick
en_GB: They are almost to the great hall! Hurry, Deoran! You must reach the citadel or all will be lost!
target: 𐑞𐑱 𐑸 𐑷𐑤𐑥𐑴𐑕𐑑 𐑑 𐑞 𐑜𐑮𐑱𐑑 𐑣𐑷𐑤! 𐑣𐑳𐑮𐑦, ·𐑛𐑰𐑴𐑮𐑨𐑯! 𐑿 𐑥𐑳𐑕𐑑 𐑮𐑰𐑗 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤 𐑹 𐑷𐑤 𐑢𐑦𐑤 𐑚𐑰 𐑤𐑪𐑕𐑑!

note: [message]: speaker=Urza Nalmath
en_GB: Now the Guard will feel the wrath of my new friends! It is time for the dead to wage war! Rise, warriors!
target: 𐑯𐑬 𐑞 𐑜𐑸𐑛 𐑢𐑦𐑤 𐑓𐑰𐑤 𐑞 𐑮𐑪𐑔 𐑝 𐑥𐑲 𐑯𐑿 𐑓𐑮𐑧𐑯𐑛𐑟! 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑓𐑹 𐑞 𐑛𐑧𐑛 𐑑 𐑢𐑱𐑡 𐑢𐑹! 𐑮𐑲𐑟, 𐑢𐑪𐑮𐑦𐑼𐑟!

note: [message]: speaker=Urza Nalmath
en_GB: Leave nothing standing! Burn their villages down and kill them all!
target: 𐑤𐑰𐑝 𐑯𐑳𐑔𐑦𐑙 𐑕𐑑𐑨𐑯𐑛𐑦𐑙! 𐑚𐑻𐑯 𐑞𐑺 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑛𐑬𐑯 𐑯 𐑒𐑦𐑤 𐑞𐑧𐑥 𐑷𐑤!

note: [message]: speaker=Sir Gerrick
en_GB: They are burning our villages! We must stop them!
target: 𐑞𐑱 𐑸 𐑚𐑻𐑯𐑦𐑙 𐑬𐑼 𐑝𐑦𐑤𐑦𐑡𐑦𐑟! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑑𐑪𐑐 𐑞𐑧𐑥!

note: [message]: speaker=Deoran [message]: speaker=second_unit
en_GB: How can a bandit have summoned undead?
target: 𐑣𐑬 𐑒𐑨𐑯 𐑩 𐑚𐑨𐑯𐑛𐑩𐑑 𐑣𐑨𐑝 𐑕𐑳𐑥𐑩𐑯𐑛 𐑳𐑯𐑛𐑧𐑛?

note: [message]: speaker=Minister Hylas
en_GB: Just before the bandit raids began, an ambassador came to Sir Loris from the elves of the Aethenwood west of here. He asked that a knight be sent to discuss a new threat to Wesnoth.
target: 𐑡𐑳𐑕𐑑 𐑚𐑦𐑓𐑹 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑 𐑮𐑱𐑛𐑟 𐑚𐑩𐑜𐑨𐑯, 𐑩𐑯 𐑨𐑥𐑚𐑨𐑕𐑩𐑛𐑻 𐑒𐑱𐑥 𐑑 ·𐑕𐑻 ·𐑤𐑹𐑦𐑕 𐑓𐑮𐑪𐑥 𐑞 𐑧𐑤𐑝𐑟 𐑝 𐑞 ·𐑱𐑞𐑧𐑯𐑢𐑫𐑛 𐑢𐑧𐑕𐑑 𐑝 𐑣𐑽. 𐑣𐑰 𐑭𐑕𐑒𐑑 𐑞𐑨𐑑 𐑩 𐑯𐑲𐑑 𐑚𐑰 𐑕𐑧𐑯𐑑 𐑑 𐑛𐑦𐑕𐑒𐑳𐑕 𐑩 𐑯𐑿 𐑔𐑮𐑧𐑑 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [message]: speaker=Minister Hylas
en_GB: No. He suspected the elves of some trickery and made no reply to them. Perhaps they know the origin of these dead warriors we now face.
target: 𐑯𐑴. 𐑣𐑰 𐑕𐑳𐑕𐑐𐑧𐑒𐑑𐑩𐑛 𐑞 𐑧𐑤𐑝𐑟 𐑝 𐑕𐑳𐑥 𐑑𐑮𐑦𐑒𐑻𐑰 𐑯 𐑥𐑱𐑛 𐑯𐑴 𐑮𐑦𐑐𐑤𐑲 𐑑 𐑞𐑧𐑥. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞𐑱 𐑯𐑴 𐑞 𐑪𐑮𐑦𐑡𐑦𐑯 𐑝 𐑞𐑰𐑟 𐑛𐑧𐑛 𐑢𐑪𐑮𐑦𐑼𐑟 𐑢𐑰 𐑯𐑬 𐑓𐑱𐑕.

note: [message]: speaker=Deoran
en_GB: My men have been trained to fight the living. I do not know that we can protect the city from foes so dark as these. I shall go meet the elves and see if they can be of any aid!
target: 𐑥𐑲 𐑥𐑧𐑯 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑑𐑮𐑱𐑯𐑛 𐑑 𐑓𐑲𐑑 𐑞 𐑤𐑦𐑝𐑦𐑙. 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑞𐑨𐑑 𐑢𐑰 𐑒𐑨𐑯 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑓𐑮𐑪𐑥 𐑓𐑴𐑟 𐑕𐑴 𐑛𐑸𐑒 𐑨𐑟 𐑞𐑰𐑟. 𐑲 𐑖𐑨𐑤 𐑜𐑴 𐑥𐑰𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑯 𐑕𐑰 𐑦𐑓 𐑞𐑱 𐑒𐑨𐑯 𐑚𐑰 𐑝 𐑧𐑯𐑦 𐑲𐑛!

note: [message]: speaker=Minister Hylas
en_GB: I will accompany you, my lord. I have studied the arts of holy magic and my skill may be of some use against the dark ones.
target: 𐑲 𐑢𐑦𐑤 𐑩𐑒𐑳𐑥𐑐𐑩𐑯𐑦 𐑿, 𐑥𐑲 𐑤𐑹𐑛. 𐑲 𐑣𐑨𐑝 𐑕𐑑𐑳𐑛𐑦𐑛 𐑞 𐑸𐑑𐑕 𐑝 𐑣𐑴𐑤𐑰 𐑥𐑨𐑡𐑦𐑒 𐑯 𐑥𐑲 𐑕𐑒𐑦𐑤 𐑥𐑱 𐑚𐑰 𐑝 𐑕𐑳𐑥 𐑿𐑕 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑛𐑸𐑒 𐑢𐑳𐑯𐑟.

note: [message]: speaker=narrator
en_GB: Deoran sent a rider to request mounted reinforcements and set out at once towards the Aethenwood...
target: ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑕𐑧𐑯𐑑 𐑩 𐑮𐑲𐑛𐑼 𐑑 𐑮𐑦𐑒𐑢𐑧𐑕𐑑 𐑥𐑬𐑯𐑑𐑩𐑛 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕 𐑯 𐑕𐑧𐑑 𐑬𐑑 𐑨𐑑 𐑢𐑳𐑯𐑕 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞 ·𐑱𐑞𐑧𐑯𐑢𐑫𐑛...

note: [message]: speaker=narrator
en_GB: Deoran and his men came to the eastern border of the Aethenwood...
target: ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑒𐑱𐑥 𐑑 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑚𐑹𐑛𐑼 𐑝 𐑞 ·𐑱𐑞𐑧𐑯𐑢𐑫𐑛...

note: [message]: speaker=Deoran
en_GB: Look, men! There is the forest of the Elves to the northwest. Let us hasten across the river and the hills.
target: 𐑤𐑫𐑒, 𐑥𐑧𐑯! 𐑞𐑺 𐑦𐑟 𐑞 𐑓𐑹𐑦𐑕𐑑 𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑑 𐑞 𐑯𐑹𐑔𐑢𐑧𐑕𐑑. 𐑤𐑧𐑑 𐑳𐑕 𐑣𐑱𐑕𐑩𐑯 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼 𐑯 𐑞 𐑣𐑦𐑤𐑟.

note: [message]: speaker=Minister Hylas
en_GB: Be careful, Deoran. No man has set foot in the elvish woods for many a year. We do not know how they will receive us. Sir Loris thought that it was some trick of theirs trying to bring him into the woods...
target: 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤, ·𐑛𐑰𐑴𐑮𐑨𐑯. 𐑯𐑴 𐑥𐑨𐑯 𐑣𐑨𐑟 𐑕𐑧𐑑 𐑓𐑫𐑑 𐑦𐑯 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑢𐑫𐑛𐑟 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑩 𐑘𐑽. 𐑢𐑰 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴 𐑣𐑬 𐑞𐑱 𐑢𐑦𐑤 𐑮𐑦𐑕𐑰𐑝 𐑳𐑕. ·𐑕𐑻 ·𐑤𐑹𐑦𐑕 𐑔𐑷𐑑 𐑞𐑨𐑑 𐑦𐑑 𐑢𐑪𐑟 𐑕𐑳𐑥 𐑑𐑮𐑦𐑒 𐑝 𐑞𐑺𐑟 𐑑𐑮𐑲𐑦𐑙 𐑑 𐑚𐑮𐑦𐑙 𐑣𐑦𐑥 𐑦𐑯𐑑𐑫 𐑞 𐑢𐑫𐑛𐑟...

note: [message]: speaker=Deoran
en_GB: But if we do not discover the source of these undead warriors, the whole province shall surely be swallowed up by them, and then their bandit masters will fare no better. We cannot allow it!
target: 𐑚𐑳𐑑 𐑦𐑓 𐑢𐑰 𐑛𐑵 𐑯𐑪𐑑 𐑛𐑦𐑕𐑒𐑳𐑝𐑼 𐑞 𐑕𐑹𐑕 𐑝 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑢𐑪𐑮𐑦𐑼𐑟, 𐑞 𐑣𐑴𐑤 𐑐𐑮𐑪𐑝𐑦𐑯𐑕 𐑖𐑨𐑤 𐑖𐑫𐑼𐑤𐑦 𐑚𐑰 𐑕𐑢𐑪𐑤𐑴𐑛 𐑳𐑐 𐑚𐑲 𐑞𐑧𐑥, 𐑯 𐑞𐑧𐑯 𐑞𐑺 𐑚𐑨𐑯𐑛𐑩𐑑 𐑥𐑭𐑕𐑑𐑻𐑟 𐑢𐑦𐑤 𐑓𐑺 𐑯𐑴 𐑚𐑧𐑑𐑼. 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑩𐑤𐑬 𐑦𐑑!

note: [message]: speaker=narrator
en_GB: You must move Deoran to the center of the elvish citadel. Be sure to recruit a force strong enough to drive off the bandits before moving Deoran from his encampment!
target: 𐑿 𐑥𐑳𐑕𐑑 𐑥𐑵𐑝 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑑 𐑞 𐑕𐑧𐑯𐑑𐑼 𐑝 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑕𐑦𐑑𐑩𐑛𐑧𐑤. 𐑚𐑰 𐑖𐑫𐑼 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑 𐑩 𐑓𐑹𐑕 𐑕𐑑𐑮𐑪𐑙 𐑦𐑯𐑳𐑓 𐑑 𐑛𐑮𐑲𐑝 𐑪𐑓 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑚𐑦𐑓𐑹 𐑥𐑵𐑝𐑦𐑙 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑓𐑮𐑪𐑥 𐑣𐑦𐑟 𐑧𐑯𐑒𐑨𐑥𐑐𐑥𐑧𐑯𐑑!

note: [objective]: condition=win
en_GB: Move Deoran to the elvish city in the northern woods
target: 𐑥𐑵𐑝 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑑 𐑞 𐑧𐑤𐑝𐑦𐑖 𐑕𐑦𐑑𐑦 𐑦𐑯 𐑞 𐑯𐑹𐑞𐑼𐑯 𐑢𐑫𐑛𐑟

note: [message]: speaker=Deoran
en_GB: There is so much ground to cover. If only our riders would arrive!
target: 𐑞𐑺 𐑦𐑟 𐑕𐑴 𐑥𐑳𐑗 𐑜𐑮𐑬𐑯𐑛 𐑑 𐑒𐑳𐑝𐑼. 𐑦𐑓 𐑴𐑯𐑤𐑦 𐑬𐑼 𐑮𐑲𐑛𐑼𐑟 𐑢𐑫𐑛 𐑩𐑮𐑲𐑝!

note: [message]: speaker=Jarek
en_GB: Commander, I received your request for reinforcements, and I have brought my riders with me!
target: 𐑒𐑩𐑥𐑭𐑯𐑛𐑼, 𐑲 𐑮𐑦𐑕𐑰𐑝𐑛 𐑿𐑼 𐑮𐑦𐑒𐑢𐑧𐑕𐑑 𐑓𐑹 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑥𐑩𐑯𐑑𐑕, 𐑯 𐑲 𐑣𐑨𐑝 𐑚𐑮𐑷𐑑 𐑥𐑲 𐑮𐑲𐑛𐑼𐑟 𐑢𐑦𐑞 𐑥𐑰!

note: [message]: speaker=narrator
en_GB: You may now recruit Cavalrymen. They are fast and deadly on grassland, but weak in forests and hills. They can keep up with Deoran, so use them to guard him!
target: 𐑿 𐑥𐑱 𐑯𐑬 𐑮𐑩𐑒𐑮𐑵𐑑 𐑒𐑨𐑝𐑩𐑤𐑮𐑰𐑥𐑧𐑯. 𐑞𐑱 𐑸 𐑓𐑭𐑕𐑑 𐑯 𐑛𐑧𐑛𐑤𐑰 𐑪𐑯 𐑜𐑮𐑨𐑕𐑤𐑨𐑯𐑛, 𐑚𐑳𐑑 𐑢𐑰𐑒 𐑦𐑯 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑯 𐑣𐑦𐑤𐑟. 𐑞𐑱 𐑒𐑨𐑯 𐑒𐑰𐑐 𐑳𐑐 𐑢𐑦𐑞 ·𐑛𐑰𐑴𐑮𐑨𐑯, 𐑕𐑴 𐑿𐑟 𐑞𐑧𐑥 𐑑 𐑜𐑸𐑛 𐑣𐑦𐑥!

note: [message]: speaker=unit
en_GB: What have we done?! Even our undead allies cannot stand against this commander!
target: 𐑢𐑪𐑑 𐑣𐑨𐑝 𐑢𐑰 𐑛𐑳𐑯?! 𐑰𐑝𐑩𐑯 𐑬𐑼 𐑳𐑯𐑛𐑧𐑛 𐑨𐑤𐑲𐑟 𐑒𐑨𐑯𐑪𐑑 𐑕𐑑𐑨𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑦𐑕 𐑒𐑩𐑥𐑭𐑯𐑛𐑼!

note: [message]: speaker=Linderion
en_GB: Halt! Who has entered our citadel without leave?
target: 𐑣𐑷𐑤𐑑! 𐑣𐑵 𐑣𐑨𐑟 𐑧𐑯𐑑𐑻𐑛 𐑬𐑼 𐑕𐑦𐑑𐑩𐑛𐑧𐑤 𐑢𐑦𐑞𐑬𐑑 𐑤𐑰𐑝?

note: [message]: speaker=Linderion
en_GB: Speak carefully, for the penalty for trespass on our lands is death, and your life is thus forfeit.
target: 𐑕𐑐𐑰𐑒 𐑒𐑺𐑓𐑩𐑤𐑦, 𐑓𐑹 𐑞 𐑐𐑧𐑯𐑩𐑤𐑑𐑰 𐑓𐑹 𐑑𐑮𐑧𐑕𐑐𐑩𐑕 𐑪𐑯 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟 𐑦𐑟 𐑛𐑧𐑔, 𐑯 𐑿𐑼 𐑤𐑲𐑓 𐑦𐑟 𐑞𐑳𐑕 𐑓𐑹𐑓𐑦𐑑.

note: [message]: speaker=Deoran
en_GB: My lady, we have come to the elves to seek guidance. Bandits and criminals in our land have summoned the dead to help them plunder our farms and villages. They are coming across the river from the great forest to the south of our lands, where no man has yet traveled.
target: 𐑥𐑲 𐑤𐑱𐑛𐑦, 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑑 𐑕𐑰𐑒 𐑜𐑲𐑛𐑩𐑯𐑕. 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑯 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤𐑟 𐑦𐑯 𐑬𐑼 𐑤𐑨𐑯𐑛 𐑣𐑨𐑝 𐑕𐑳𐑥𐑩𐑯𐑛 𐑞 𐑛𐑧𐑛 𐑑 𐑣𐑧𐑤𐑐 𐑞𐑧𐑥 𐑐𐑤𐑳𐑯𐑛𐑼 𐑬𐑼 𐑓𐑸𐑥𐑟 𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑞𐑱 𐑸 𐑒𐑳𐑥𐑦𐑙 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑱𐑑 𐑓𐑹𐑦𐑕𐑑 𐑑 𐑞 𐑕𐑬𐑔 𐑝 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟, 𐑢𐑺 𐑯𐑴 𐑥𐑨𐑯 𐑣𐑨𐑟 𐑘𐑧𐑑 𐑑𐑮𐑨𐑝𐑩𐑤𐑛.

note: [message]: speaker=Ethiliel
en_GB: The elves know of the great southern forest, and have walked its paths many times. What would you do, Deoran?
target: 𐑞 𐑧𐑤𐑝𐑟 𐑯𐑴 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑕𐑳𐑞𐑼𐑯 𐑓𐑹𐑦𐑕𐑑, 𐑯 𐑣𐑨𐑝 𐑢𐑷𐑒𐑑 𐑦𐑑𐑕 𐑐𐑭𐑞𐑟 𐑥𐑧𐑯𐑦 𐑑𐑲𐑥𐑟. 𐑢𐑪𐑑 𐑢𐑫𐑛 𐑿 𐑛𐑵, ·𐑛𐑰𐑴𐑮𐑨𐑯?

note: [message]: speaker=Deoran
en_GB: I would lead my men south of the river to find the source of these beings of darkness that we might destroy it. For surely, ere that be done, we cannot stand against them for long.
target: 𐑲 𐑢𐑫𐑛 𐑤𐑧𐑛 𐑥𐑲 𐑥𐑧𐑯 𐑕𐑬𐑔 𐑝 𐑞 𐑮𐑦𐑝𐑼 𐑑 𐑓𐑲𐑯𐑛 𐑞 𐑕𐑹𐑕 𐑝 𐑞𐑰𐑟 𐑚𐑰𐑦𐑙𐑟 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑞𐑨𐑑 𐑢𐑰 𐑥𐑲𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑦𐑑. 𐑓𐑹 𐑖𐑫𐑼𐑤𐑦, 𐑺 𐑞𐑨𐑑 𐑚𐑰 𐑛𐑳𐑯, 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑑𐑨𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑧𐑥 𐑓𐑹 𐑤𐑪𐑙.

note: [message]: speaker=Ethiliel
en_GB: Indeed you are brave to face such foes. But I fear that alone you will fail and fall. One elf now lives who remembers the secrets of the undead that we learned when Haldric I came to our land. His name is Mebrin, and he lives, secluded in the hills, near here. I will take you to him.
target: 𐑦𐑯𐑛𐑰𐑛 𐑿 𐑸 𐑚𐑮𐑱𐑝 𐑑 𐑓𐑱𐑕 𐑕𐑳𐑗 𐑓𐑴𐑟. 𐑚𐑳𐑑 𐑲 𐑓𐑽 𐑞𐑨𐑑 𐑩𐑤𐑴𐑯 𐑿 𐑢𐑦𐑤 𐑓𐑱𐑤 𐑯 𐑓𐑷𐑤. 𐑢𐑳𐑯 𐑧𐑤𐑓 𐑯𐑬 𐑤𐑦𐑝𐑟 𐑣𐑵 𐑮𐑦𐑥𐑧𐑥𐑚𐑻𐑟 𐑞 𐑕𐑰𐑒𐑮𐑩𐑑𐑕 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑞𐑨𐑑 𐑢𐑰 𐑤𐑻𐑯𐑛 𐑢𐑧𐑯 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑲 𐑒𐑱𐑥 𐑑 𐑬𐑼 𐑤𐑨𐑯𐑛. 𐑣𐑦𐑟 𐑯𐑱𐑥 𐑦𐑟 ·𐑥𐑧𐑚𐑮𐑦𐑯, 𐑯 𐑣𐑰 𐑤𐑦𐑝𐑟, 𐑕𐑦𐑒𐑤𐑵𐑛𐑦𐑛 𐑦𐑯 𐑞 𐑣𐑦𐑤𐑟, 𐑯𐑽 𐑣𐑽. 𐑲 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑿 𐑑 𐑣𐑦𐑥.

note: [message]: speaker=Deoran
en_GB: We have followed you away from our homes and left them unguarded. Now, where can we find this sage who knows the southern forest well?
target: 𐑢𐑰 𐑣𐑨𐑝 𐑓𐑪𐑤𐑴𐑛 𐑿 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑣𐑴𐑥𐑟 𐑯 𐑤𐑧𐑓𐑑 𐑞𐑧𐑥 𐑩𐑯𐑜𐑸𐑛𐑦𐑛. 𐑯𐑬, 𐑢𐑺 𐑒𐑨𐑯 𐑢𐑰 𐑓𐑲𐑯𐑛 𐑞𐑦𐑕 𐑕𐑱𐑡 𐑣𐑵 𐑯𐑴𐑟 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑓𐑹𐑦𐑕𐑑 𐑢𐑧𐑤?

note: [message]: speaker=Ethiliel
en_GB: This is the Vale of Blossoming Trees. Our great sages come here to live when they feel that it is time for them to allow others to lead our people. The sage you speak of lives in a secluded village between the two lakes.
target: 𐑞𐑦𐑕 𐑦𐑟 𐑞 𐑝𐑱𐑤 𐑝 𐑚𐑤𐑭𐑕𐑩𐑥𐑦𐑙 𐑑𐑮𐑰𐑟. 𐑬𐑼 𐑜𐑮𐑱𐑑 𐑕𐑱𐑡𐑦𐑟 𐑒𐑳𐑥 𐑣𐑽 𐑑 𐑤𐑲𐑝 𐑢𐑧𐑯 𐑞𐑱 𐑓𐑰𐑤 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑓𐑹 𐑞𐑧𐑥 𐑑 𐑩𐑤𐑬 𐑳𐑞𐑼𐑟 𐑑 𐑤𐑧𐑛 𐑬𐑼 𐑐𐑰𐑐𐑩𐑤. 𐑞 𐑕𐑱𐑡 𐑿 𐑕𐑐𐑰𐑒 𐑝 𐑤𐑲𐑝𐑟 𐑦𐑯 𐑩 𐑕𐑦𐑒𐑤𐑵𐑛𐑦𐑛 𐑝𐑦𐑤𐑦𐑡 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑑𐑵 𐑤𐑱𐑒𐑕.

note: [message]: speaker=Sir Gerrick
en_GB: Why, my lady, are there humans camped to the south of us? Are they friends of the elves? I had thought that no humans had set foot in this valley.
target: 𐑢𐑲, 𐑥𐑲 𐑤𐑱𐑛𐑦, 𐑸 𐑞𐑺 𐑣𐑿𐑥𐑩𐑯𐑟 𐑒𐑨𐑥𐑐𐑑 𐑑 𐑞 𐑕𐑬𐑔 𐑝 𐑳𐑕? 𐑸 𐑞𐑱 𐑓𐑮𐑧𐑯𐑛𐑟 𐑝 𐑞 𐑧𐑤𐑝𐑟? 𐑲 𐑣𐑨𐑛 𐑔𐑷𐑑 𐑞𐑨𐑑 𐑯𐑴 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑛 𐑕𐑧𐑑 𐑓𐑫𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑨𐑤𐑰.

note: [message]: speaker=Deoran
en_GB: Perhaps they are allied with the bandits who have been sacking our towns! They have grown bold to attack the elves!
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞𐑱 𐑸 𐑨𐑤𐑲𐑛 𐑢𐑦𐑞 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑣𐑵 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑕𐑨𐑒𐑦𐑙 𐑬𐑼 𐑑𐑬𐑯𐑟! 𐑞𐑱 𐑣𐑨𐑝 𐑜𐑮𐑴𐑯 𐑚𐑴𐑤𐑛 𐑑 𐑩𐑑𐑨𐑒 𐑞 𐑧𐑤𐑝𐑟!

note: [message]: speaker=Jera Ilras
en_GB: Now your blood and tears will join that of the elves!
target: 𐑯𐑬 𐑿𐑼 𐑚𐑤𐑳𐑛 𐑯 𐑑𐑽𐑟 𐑢𐑦𐑤 𐑡𐑶𐑯 𐑞𐑨𐑑 𐑝 𐑞 𐑧𐑤𐑝𐑟!

note: [message]: speaker=unit
en_GB: Our weapons are useless against these skeletons! They have nothing for our shafts to pierce but air!
target: 𐑬𐑼 𐑢𐑧𐑐𐑩𐑯𐑟 𐑸 𐑿𐑕𐑤𐑩𐑕 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑰𐑟 𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑯𐑟! 𐑞𐑱 𐑣𐑨𐑝 𐑯𐑳𐑔𐑦𐑙 𐑓𐑹 𐑬𐑼 𐑖𐑶𐑓𐑑𐑕 𐑑 𐑐𐑽𐑕 𐑚𐑳𐑑 𐑺!

note: [message]: speaker=Ethiliel
en_GB: For now, I can slow them down. Where are the elves who used to live in this valley? They should come to our aid!
target: 𐑓𐑹 𐑯𐑬, 𐑲 𐑒𐑨𐑯 𐑕𐑤𐑴 𐑞𐑧𐑥 𐑛𐑬𐑯. 𐑢𐑺 𐑸 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑵 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑤𐑲𐑝 𐑦𐑯 𐑞𐑦𐑕 𐑝𐑨𐑤𐑰? 𐑞𐑱 𐑖𐑫𐑛 𐑒𐑳𐑥 𐑑 𐑬𐑼 𐑲𐑛!

note: [message]: speaker=Deoran
en_GB: You said this valley would be safe, and we find it filled with skeletal foes! Cannot some of your elf friends help us in our struggle?
target: 𐑿 𐑕𐑧𐑛 𐑞𐑦𐑕 𐑝𐑨𐑤𐑰 𐑢𐑫𐑛 𐑚𐑰 𐑕𐑱𐑓, 𐑯 𐑢𐑰 𐑓𐑲𐑯𐑛 𐑦𐑑 𐑓𐑦𐑤𐑛 𐑢𐑦𐑞 𐑕𐑒𐑧𐑤𐑩𐑑𐑩𐑤 𐑓𐑴𐑟! 𐑒𐑨𐑯𐑪𐑑 𐑕𐑳𐑥 𐑝 𐑿𐑼 𐑧𐑤𐑓 𐑓𐑮𐑧𐑯𐑛𐑟 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑦𐑯 𐑬𐑼 𐑕𐑑𐑮𐑳𐑜𐑩𐑤?

note: [message]: speaker=unit
en_GB: I shall not join these accursed undead! Bury me deeply my friends...
target: 𐑲 𐑖𐑨𐑤 𐑯𐑪𐑑 𐑡𐑶𐑯 𐑞𐑰𐑟 𐑩𐑒𐑻𐑕𐑑 𐑳𐑯𐑛𐑧𐑛! 𐑚𐑧𐑮𐑦 𐑥𐑰 𐑛𐑰𐑐𐑤𐑦 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛𐑟...

note: [message]: speaker=Ethiliel
en_GB: You shall not die in vain! My bodyguard will avenge you!
target: 𐑿 𐑖𐑨𐑤 𐑯𐑪𐑑 𐑛𐑲 𐑦𐑯 𐑝𐑱𐑯! 𐑥𐑲 𐑚𐑭𐑛𐑰𐑜𐑸𐑛 𐑢𐑦𐑤 𐑩𐑝𐑧𐑯𐑡 𐑿!

note: [message]: role=Elvish Bodyguard
en_GB: We stand ready, my lady, to protect you! We shall lead these men of Wesnoth into the fray!
target: 𐑢𐑰 𐑕𐑑𐑨𐑯𐑛 𐑮𐑧𐑛𐑦, 𐑥𐑲 𐑤𐑱𐑛𐑦, 𐑑 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑿! 𐑢𐑰 𐑖𐑨𐑤 𐑤𐑧𐑛 𐑞𐑰𐑟 𐑥𐑧𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑯𐑑𐑫 𐑞 𐑓𐑮𐑱!

note: [message]: speaker=Mal A'kai
en_GB: Finally, release! Thank you, my friends...
target: 𐑓𐑲𐑯𐑩𐑤𐑦, 𐑮𐑦𐑤𐑰𐑕! 𐑔𐑨𐑙𐑒 𐑿, 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛𐑟...

note: [message]: speaker=Ethiliel
en_GB: Mebrin! Are you there? We have come to seek your aid!
target: ·𐑥𐑧𐑚𐑮𐑦𐑯! 𐑸 𐑿 𐑞𐑺? 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑑 𐑕𐑰𐑒 𐑿𐑼 𐑲𐑛!

note: [message]: speaker=Ethiliel
en_GB: His home is empty... There are footprints leading away to the south... What can have happened here?
target: 𐑣𐑦𐑟 𐑣𐑴𐑥 𐑦𐑟 𐑧𐑥𐑐𐑑𐑦... 𐑞𐑺 𐑸 𐑓𐑫𐑑𐑐𐑮𐑦𐑯𐑑𐑕 𐑤𐑰𐑛𐑦𐑙 𐑩𐑢𐑱 𐑑 𐑞 𐑕𐑬𐑔... 𐑢𐑪𐑑 𐑒𐑨𐑯 𐑣𐑨𐑝 𐑣𐑨𐑐𐑩𐑯𐑛 𐑣𐑽?

note: [message]: speaker=Ethiliel
en_GB: There is no blood here, yet no Mebrin. Someone must have kidnapped him. But the undead would have slain him and made him one of them. Who then can have taken him?
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑚𐑤𐑳𐑛 𐑣𐑽, 𐑘𐑧𐑑 𐑯𐑴 ·𐑥𐑧𐑚𐑮𐑦𐑯. 𐑕𐑳𐑥𐑢𐑳𐑯 𐑥𐑳𐑕𐑑 𐑣𐑨𐑝 𐑒𐑦𐑛𐑯𐑨𐑐𐑑 𐑣𐑦𐑥. 𐑚𐑳𐑑 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑕𐑤𐑱𐑯 𐑣𐑦𐑥 𐑯 𐑥𐑱𐑛 𐑣𐑦𐑥 𐑢𐑳𐑯 𐑝 𐑞𐑧𐑥. 𐑣𐑵 𐑞𐑧𐑯 𐑒𐑨𐑯 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑣𐑦𐑥?

note: [message]: speaker=Ethiliel
en_GB: We must follow these footprints into the woods! Whoever took our greatest sage must pay! Nothing will stop the vengeance of the elves!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑓𐑪𐑤𐑴 𐑞𐑰𐑟 𐑓𐑫𐑑𐑐𐑮𐑦𐑯𐑑𐑕 𐑦𐑯𐑑𐑫 𐑞 𐑢𐑫𐑛𐑟! 𐑣𐑵𐑧𐑝𐑼 𐑑𐑫𐑒 𐑬𐑼 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑕𐑱𐑡 𐑥𐑳𐑕𐑑 𐑐𐑱! 𐑯𐑳𐑔𐑦𐑙 𐑢𐑦𐑤 𐑕𐑑𐑪𐑐 𐑞 𐑝𐑧𐑯𐑡𐑩𐑯𐑕 𐑝 𐑞 𐑧𐑤𐑝𐑟!

note: [message]: speaker=Deoran
en_GB: The heat in this forest is oppressive, and this fog cannot be natural. I wonder what evil lurks nearby?
target: 𐑞 𐑣𐑰𐑑 𐑦𐑯 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑 𐑦𐑟 𐑩𐑐𐑮𐑧𐑕𐑦𐑝, 𐑯 𐑞𐑦𐑕 𐑓𐑪𐑜 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑯𐑨𐑗𐑼𐑩𐑤. 𐑲 𐑢𐑳𐑯𐑛𐑼 𐑢𐑪𐑑 𐑰𐑝𐑩𐑤 𐑤𐑻𐑒𐑕 𐑯𐑽𐑚𐑲?

note: [message]: speaker=Minister Hylas
en_GB: I fear the fog emanates from some powerful lord of the undead. We may be overmatched...
target: 𐑲 𐑓𐑽 𐑞 𐑓𐑪𐑜 𐑧𐑥𐑩𐑯𐑱𐑑𐑕 𐑓𐑮𐑪𐑥 𐑕𐑳𐑥 𐑐𐑬𐑼𐑓𐑩𐑤 𐑤𐑹𐑛 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛. 𐑢𐑰 𐑥𐑱 𐑚𐑰 𐑴𐑝𐑻𐑥𐑨𐑗𐑑...

note: [message]: speaker=Ethiliel
en_GB: I have brought many of my people along to aid us. My soldiers and shamans will now fight at your command.
target: 𐑲 𐑣𐑨𐑝 𐑚𐑮𐑷𐑑 𐑥𐑧𐑯𐑦 𐑝 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤 𐑩𐑤𐑪𐑙 𐑑 𐑲𐑛 𐑳𐑕. 𐑥𐑲 𐑕𐑴𐑤𐑡𐑼𐑟 𐑯 𐑖𐑱𐑥𐑩𐑯𐑟 𐑢𐑦𐑤 𐑯𐑬 𐑓𐑲𐑑 𐑨𐑑 𐑿𐑼 𐑒𐑩𐑥𐑭𐑯𐑛.

note: [message]: speaker=narrator
en_GB: Elvish Fighters are at home in the thick forests. They have both a sword and a bow and are deadly with both. They are quick and can hold their own against just about anything.
target: 𐑧𐑤𐑝𐑦𐑖 𐑓𐑲𐑑𐑻𐑟 𐑸 𐑨𐑑 𐑣𐑴𐑥 𐑦𐑯 𐑞 𐑔𐑦𐑒 𐑓𐑪𐑮𐑦𐑕𐑑𐑕. 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑴𐑔 𐑩 𐑕𐑹𐑛 𐑯 𐑩 𐑚𐑴 𐑯 𐑸 𐑛𐑧𐑛𐑤𐑰 𐑢𐑦𐑞 𐑚𐑴𐑔. 𐑞𐑱 𐑸 𐑒𐑢𐑦𐑒 𐑯 𐑒𐑨𐑯 𐑣𐑴𐑤𐑛 𐑞𐑺 𐑴𐑯 𐑩𐑜𐑱𐑯𐑕𐑑 𐑡𐑳𐑕𐑑 𐑩𐑚𐑬𐑑 𐑧𐑯𐑦𐑔𐑦𐑙.

note: [message]: speaker=narrator
en_GB: Elvish Shamans are no match for most enemies in single combat. They do, however, heal units next to them every turn. Use them to bolster your weakening lines and heal wounded soldiers.
target: 𐑧𐑤𐑝𐑦𐑖 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑯𐑴 𐑥𐑨𐑗 𐑓𐑹 𐑥𐑴𐑕𐑑 𐑧𐑯𐑦𐑥𐑦𐑟 𐑦𐑯 𐑕𐑦𐑙𐑜𐑩𐑤 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑞𐑱 𐑛𐑵, 𐑣𐑬𐑧𐑝𐑼, 𐑣𐑰𐑤 𐑿𐑯𐑦𐑑𐑕 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑞𐑧𐑥 𐑧𐑝𐑮𐑦 𐑑𐑻𐑯. 𐑿𐑟 𐑞𐑧𐑥 𐑑 𐑚𐑴𐑤𐑕𐑑𐑻 𐑿𐑼 𐑢𐑰𐑒𐑩𐑯𐑦𐑙 𐑤𐑲𐑯𐑟 𐑯 𐑣𐑰𐑤 𐑢𐑵𐑯𐑛𐑩𐑛 𐑕𐑴𐑤𐑡𐑼𐑟.

note: [message]: speaker=Ethiliel
en_GB: The Black River is before us. No elf, still living, has crossed it. If the undead come from across the river, then we must search for them carefully, for I know not the way.
target: 𐑞 𐑚𐑤𐑨𐑒 𐑮𐑦𐑝𐑼 𐑦𐑟 𐑚𐑦𐑓𐑹 𐑳𐑕. 𐑯𐑴 𐑧𐑤𐑓, 𐑕𐑑𐑦𐑤 𐑤𐑦𐑝𐑦𐑙, 𐑣𐑨𐑟 𐑒𐑮𐑪𐑕𐑛 𐑦𐑑. 𐑦𐑓 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼, 𐑞𐑧𐑯 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑻𐑗 𐑓𐑹 𐑞𐑧𐑥 𐑒𐑺𐑓𐑩𐑤𐑦, 𐑓𐑹 𐑲 𐑯𐑴 𐑯𐑪𐑑 𐑞 𐑢𐑱.

note: [message]: speaker=Sir Gerrick
en_GB: I fear no forests. Let us find this river and whatever enemies lie beyond.
target: 𐑲 𐑓𐑽 𐑯𐑴 𐑓𐑪𐑮𐑦𐑕𐑑𐑕. 𐑤𐑧𐑑 𐑳𐑕 𐑓𐑲𐑯𐑛 𐑞𐑦𐑕 𐑮𐑦𐑝𐑼 𐑯 𐑢𐑪𐑑𐑧𐑝𐑼 𐑧𐑯𐑦𐑥𐑦𐑟 𐑤𐑲 𐑚𐑦𐑘𐑪𐑯𐑛.

note: [message]: speaker=Deoran
en_GB: Very well. We will seek the river and probe its secrets.
target: 𐑝𐑧𐑮𐑦 𐑢𐑧𐑤. 𐑢𐑰 𐑢𐑦𐑤 𐑕𐑰𐑒 𐑞 𐑮𐑦𐑝𐑼 𐑯 𐑐𐑮𐑴𐑚 𐑦𐑑𐑕 𐑕𐑰𐑒𐑮𐑩𐑑𐑕.

note: [objective]: condition=win
en_GB: Investigate the areas to the south of the Black River
target: 𐑦𐑯𐑝𐑧𐑕𐑑𐑦𐑜𐑱𐑑 𐑞 𐑺𐑰𐑩𐑟 𐑑 𐑞 𐑕𐑬𐑔 𐑝 𐑞 𐑚𐑤𐑨𐑒 𐑮𐑦𐑝𐑼

note: [message]: speaker=second_unit [message]: speaker=Sir Gerrick
en_GB: The master of the undead is defeated!
target: 𐑞 𐑥𐑭𐑕𐑑𐑼 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑦𐑟 𐑛𐑦𐑓𐑰𐑑𐑩𐑛!

note: [message]: speaker=Deoran
en_GB: Surely the undead infestation cannot be dispatched so easily. We have merely destroyed a servant of a far darker master.
target: 𐑖𐑫𐑼𐑤𐑦 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯𐑓𐑧𐑕𐑑𐑱𐑖𐑩𐑯 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑛𐑦𐑕𐑐𐑨𐑗𐑑 𐑕𐑴 𐑰𐑟𐑦𐑤𐑦. 𐑢𐑰 𐑣𐑨𐑝 𐑥𐑽𐑤𐑦 𐑛𐑩𐑕𐑑𐑮𐑶𐑛 𐑩 𐑕𐑻𐑝𐑩𐑯𐑑 𐑝 𐑩 𐑓𐑸 𐑛𐑸𐑒𐑻 𐑥𐑭𐑕𐑑𐑼.

note: [message]: speaker=second_unit
en_GB: I think I see something moving in the fog... it looks like an encampment!
target: 𐑲 𐑔𐑦𐑙𐑒 𐑲 𐑕𐑰 𐑕𐑳𐑥𐑔𐑦𐑙 𐑥𐑵𐑝𐑦𐑙 𐑦𐑯 𐑞 𐑓𐑪𐑜... 𐑦𐑑 𐑤𐑫𐑒𐑕 𐑤𐑲𐑒 𐑩𐑯 𐑧𐑯𐑒𐑨𐑥𐑐𐑥𐑧𐑯𐑑!

note: [message]: speaker=Ethiliel
en_GB: Save your thanks! We are here to root out all the evil from these woods, and that means you!
target: 𐑕𐑱𐑝 𐑿𐑼 𐑔𐑨𐑙𐑒𐑕! 𐑢𐑰 𐑸 𐑣𐑽 𐑑 𐑮𐑵𐑑 𐑬𐑑 𐑷𐑤 𐑞 𐑰𐑝𐑩𐑤 𐑓𐑮𐑪𐑥 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟, 𐑯 𐑞𐑨𐑑 𐑥𐑰𐑯𐑟 𐑿!

note: [message]: speaker=Sir Gerrick
en_GB: Draw your swords and say your prayers! You cannot stand against us! You will pay for your crimes!
target: 𐑛𐑮𐑷 𐑿𐑼 𐑕𐑹𐑛𐑟 𐑯 𐑕𐑱 𐑿𐑼 𐑐𐑮𐑺𐑟! 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑕𐑑𐑨𐑯𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑳𐑕! 𐑿 𐑢𐑦𐑤 𐑐𐑱 𐑓𐑹 𐑿𐑼 𐑒𐑮𐑲𐑥𐑟!

note: [message]: speaker=Urza Afalas
en_GB: But have you not seen the undead in these forests? I know you have seen them under the control of the many bandit leaders before...
target: 𐑚𐑳𐑑 𐑣𐑨𐑝 𐑿 𐑯𐑪𐑑 𐑕𐑰𐑯 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑦𐑯 𐑞𐑰𐑟 𐑓𐑪𐑮𐑦𐑕𐑑𐑕? 𐑲 𐑯𐑴 𐑿 𐑣𐑨𐑝 𐑕𐑰𐑯 𐑞𐑧𐑥 𐑳𐑯𐑛𐑼 𐑞 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑝 𐑞 𐑥𐑧𐑯𐑦 𐑚𐑨𐑯𐑛𐑩𐑑 𐑤𐑰𐑛𐑼𐑟 𐑚𐑦𐑓𐑹...

note: [message]: speaker=Urza Afalas
en_GB: A year ago we ventured into the land of the elves in secret, and we captured a great sage. We forced him to teach us the secrets of this forest and of the undead.
target: 𐑩 𐑘𐑽 𐑩𐑜𐑴 𐑢𐑰 𐑝𐑧𐑯𐑑𐑿𐑮𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑞 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑕𐑰𐑒𐑮𐑩𐑑, 𐑯 𐑢𐑰 𐑒𐑨𐑐𐑗𐑻𐑛 𐑩 𐑜𐑮𐑱𐑑 𐑕𐑱𐑡. 𐑢𐑰 𐑓𐑹𐑕𐑑 𐑣𐑦𐑥 𐑑 𐑑𐑰𐑡 𐑳𐑕 𐑞 𐑕𐑰𐑒𐑮𐑩𐑑𐑕 𐑝 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑 𐑯 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛.

note: [message]: speaker=Urza Afalas
en_GB: Hear me out! He taught us to summon the dead to fight for us. We were weak and foolish and soon summoned undead that we could not control. Mebrin too fell sway to the influence of the undead, and now he leads them. For a time he served us, but now he has gone mad and is attacking us as well!
target: 𐑣𐑽 𐑥𐑰 𐑬𐑑! 𐑣𐑰 𐑑𐑷𐑑 𐑳𐑕 𐑑 𐑕𐑳𐑥𐑩𐑯 𐑞 𐑛𐑧𐑛 𐑑 𐑓𐑲𐑑 𐑓𐑹 𐑳𐑕. 𐑢𐑰 𐑢𐑻 𐑢𐑰𐑒 𐑯 𐑓𐑵𐑤𐑦𐑖 𐑯 𐑕𐑵𐑯 𐑕𐑳𐑥𐑩𐑯𐑛 𐑳𐑯𐑛𐑧𐑛 𐑞𐑨𐑑 𐑢𐑰 𐑒𐑫𐑛 𐑯𐑪𐑑 𐑒𐑩𐑯𐑑𐑮𐑴𐑤. ·𐑥𐑧𐑚𐑮𐑦𐑯 𐑑𐑵 𐑓𐑧𐑤 𐑕𐑢𐑱 𐑑 𐑞 𐑦𐑯𐑓𐑤𐑫𐑩𐑯𐑕 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛, 𐑯 𐑯𐑬 𐑣𐑰 𐑤𐑰𐑛𐑟 𐑞𐑧𐑥. 𐑓𐑹 𐑩 𐑑𐑲𐑥 𐑣𐑰 𐑕𐑻𐑝𐑛 𐑳𐑕, 𐑚𐑳𐑑 𐑯𐑬 𐑣𐑰 𐑣𐑨𐑟 𐑜𐑪𐑯 𐑥𐑨𐑛 𐑯 𐑦𐑟 𐑩𐑑𐑨𐑒𐑦𐑙 𐑳𐑕 𐑨𐑟 𐑢𐑧𐑤!

note: [message]: speaker=Ethiliel
en_GB: Lies! Mebrin would never fight for the undead, much less lead them!
target: 𐑤𐑲𐑟! ·𐑥𐑧𐑚𐑮𐑦𐑯 𐑢𐑫𐑛 𐑯𐑧𐑝𐑼 𐑓𐑲𐑑 𐑓𐑹 𐑞 𐑳𐑯𐑛𐑧𐑛, 𐑥𐑳𐑗 𐑤𐑧𐑕 𐑤𐑰𐑛 𐑞𐑧𐑥!

note: [message]: speaker=Deoran
en_GB: But what do you want us to do about it? You are criminals!
target: 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑛𐑵 𐑿 𐑢𐑪𐑯𐑑 𐑳𐑕 𐑑 𐑛𐑵 𐑩𐑚𐑬𐑑 𐑦𐑑? 𐑿 𐑸 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤𐑟!

note: [message]: speaker=Urza Afalas
en_GB: Join us in the fight! Together we can drive off these cruel undead and restore peace to the land.
target: 𐑡𐑶𐑯 𐑳𐑕 𐑦𐑯 𐑞 𐑓𐑲𐑑! 𐑑𐑫𐑜𐑧𐑞𐑼 𐑢𐑰 𐑒𐑨𐑯 𐑛𐑮𐑲𐑝 𐑪𐑓 𐑞𐑰𐑟 𐑒𐑮𐑫𐑩𐑤 𐑳𐑯𐑛𐑧𐑛 𐑯 𐑮𐑩𐑕𐑑𐑹 𐑐𐑰𐑕 𐑑 𐑞 𐑤𐑨𐑯𐑛.

note: [message]: speaker=Sir Gerrick
en_GB: My lord, they could be valuable allies, and the undead are a greater threat to our lands. Justice can wait until we are all safely in Westin.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑞𐑱 𐑒𐑫𐑛 𐑚𐑰 𐑝𐑨𐑤𐑿𐑚𐑩𐑤 𐑨𐑤𐑲𐑟, 𐑯 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑩 𐑜𐑮𐑱𐑑𐑼 𐑔𐑮𐑧𐑑 𐑑 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟. 𐑡𐑳𐑕𐑑𐑦𐑕 𐑒𐑨𐑯 𐑢𐑱𐑑 𐑳𐑯𐑑𐑦𐑤 𐑢𐑰 𐑸 𐑷𐑤 𐑕𐑱𐑓𐑤𐑦 𐑦𐑯 𐑢𐑧𐑕𐑑𐑦𐑯.

note: [message]: speaker=Ethiliel
en_GB: But think of the destruction they wrought on your borders! You cannot ally yourselves with these evil men! Vengeance!
target: 𐑚𐑳𐑑 𐑔𐑦𐑙𐑒 𐑝 𐑞 𐑛𐑩𐑕𐑑𐑮𐑳𐑒𐑖𐑩𐑯 𐑞𐑱 𐑮𐑷𐑑 𐑪𐑯 𐑿𐑼 𐑚𐑹𐑛𐑼𐑟! 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑨𐑤𐑲 𐑿𐑼𐑕𐑧𐑤𐑝𐑟 𐑢𐑦𐑞 𐑞𐑰𐑟 𐑰𐑝𐑩𐑤 𐑥𐑧𐑯! 𐑝𐑧𐑯𐑡𐑩𐑯𐑕!

note: [message]: speaker=Ethiliel
en_GB: You are no better than these criminals! We shall see if you can find your own way out of the forest! Come, my people, let us return to our lands. We were foolish to ever have any dealings with these humans. Do not set foot in our land ever again, Deoran, for you have brought us nothing but grief.
target: 𐑿 𐑸 𐑯𐑴 𐑚𐑧𐑑𐑼 𐑞𐑨𐑯 𐑞𐑰𐑟 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤𐑟! 𐑢𐑰 𐑖𐑨𐑤 𐑕𐑰 𐑦𐑓 𐑿 𐑒𐑨𐑯 𐑓𐑲𐑯𐑛 𐑿𐑼 𐑴𐑯 𐑢𐑱 𐑬𐑑 𐑝 𐑞 𐑓𐑹𐑦𐑕𐑑! 𐑒𐑳𐑥, 𐑥𐑲 𐑐𐑰𐑐𐑩𐑤, 𐑤𐑧𐑑 𐑳𐑕 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟. 𐑢𐑰 𐑢𐑻 𐑓𐑵𐑤𐑦𐑖 𐑑 𐑧𐑝𐑼 𐑣𐑨𐑝 𐑧𐑯𐑦 𐑛𐑰𐑤𐑦𐑙𐑟 𐑢𐑦𐑞 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟. 𐑛𐑵 𐑯𐑪𐑑 𐑕𐑧𐑑 𐑓𐑫𐑑 𐑦𐑯 𐑬𐑼 𐑤𐑨𐑯𐑛 𐑧𐑝𐑼 𐑩𐑜𐑱𐑯, ·𐑛𐑰𐑴𐑮𐑨𐑯, 𐑓𐑹 𐑿 𐑣𐑨𐑝 𐑚𐑮𐑷𐑑 𐑳𐑕 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑜𐑮𐑰𐑓.

note: [message]: speaker=Sir Gerrick
en_GB: The elves have abandoned us in this accursed forest! We are surely lost!
target: 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑳𐑕 𐑦𐑯 𐑞𐑦𐑕 𐑩𐑒𐑻𐑕𐑑 𐑓𐑹𐑦𐑕𐑑! 𐑢𐑰 𐑸 𐑖𐑫𐑼𐑤𐑦 𐑤𐑪𐑕𐑑!

note: [objective]: condition=win
en_GB: Find the source of the undead and destroy it
target: 𐑓𐑲𐑯𐑛 𐑞 𐑕𐑹𐑕 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑯 𐑛𐑩𐑕𐑑𐑮𐑶 𐑦𐑑

note: [option]: speaker=Deoran
en_GB: Your crimes are too great. You will fall with the rest of the foul undead!
target: 𐑿𐑼 𐑒𐑮𐑲𐑥𐑟 𐑸 𐑑𐑵 𐑜𐑮𐑱𐑑. 𐑿 𐑢𐑦𐑤 𐑓𐑷𐑤 𐑢𐑦𐑞 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑓𐑬𐑤 𐑳𐑯𐑛𐑧𐑛!

note: [message]: speaker=Urza Afalas
en_GB: Then this parley is over! You may have sounded the doom of all of us!
target: 𐑞𐑧𐑯 𐑞𐑦𐑕 𐑐𐑸𐑤𐑰 𐑦𐑟 𐑴𐑝𐑼! 𐑿 𐑥𐑱 𐑣𐑨𐑝 𐑕𐑬𐑯𐑛𐑩𐑛 𐑞 𐑛𐑵𐑥 𐑝 𐑷𐑤 𐑝 𐑳𐑕!

note: [message]: speaker=Ethiliel
en_GB: You will pay for taking Mebrin from us! If he is harmed...
target: 𐑿 𐑢𐑦𐑤 𐑐𐑱 𐑓𐑹 𐑑𐑱𐑒𐑦𐑙 ·𐑥𐑧𐑚𐑮𐑦𐑯 𐑓𐑮𐑪𐑥 𐑳𐑕! 𐑦𐑓 𐑣𐑰 𐑦𐑟 𐑣𐑸𐑥𐑛...

note: [objective]: condition=win
en_GB: Defeat Urza Afalas
target: 𐑛𐑦𐑓𐑰𐑑 ·𐑻𐑟𐑩 ·𐑩𐑓𐑱𐑤𐑨𐑕

note: [message]: speaker=Urza Afalas [message]: speaker=unit
en_GB: Now I pay for my crimes. But how many others will also suffer for them?
target: 𐑯𐑬 𐑲 𐑐𐑱 𐑓𐑹 𐑥𐑲 𐑒𐑮𐑲𐑥𐑟. 𐑚𐑳𐑑 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑳𐑞𐑼𐑟 𐑢𐑦𐑤 𐑷𐑤𐑕𐑴 𐑕𐑳𐑓𐑼 𐑓𐑹 𐑞𐑧𐑥?

note: [message]: speaker=Urza Afalas
en_GB: Fools! That lich will be the death of us all! You have sealed our doom!
target: 𐑓𐑵𐑤𐑟! 𐑞𐑨𐑑 𐑤𐑦𐑗 𐑢𐑦𐑤 𐑚𐑰 𐑞 𐑛𐑧𐑔 𐑝 𐑳𐑕 𐑷𐑤! 𐑿 𐑣𐑨𐑝 𐑕𐑰𐑤𐑛 𐑬𐑼 𐑛𐑵𐑥!

note: [message]: speaker=Deoran
en_GB: Indeed. The dark king has fallen.
target: 𐑦𐑯𐑛𐑰𐑛. 𐑞 𐑛𐑸𐑒 𐑒𐑦𐑙 𐑣𐑨𐑟 𐑓𐑷𐑤𐑩𐑯.

note: [message]: speaker=Sir Gerrick
en_GB: Perhaps we should correct that error now.
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑢𐑰 𐑖𐑫𐑛 𐑒𐑩𐑮𐑧𐑒𐑑 𐑞𐑨𐑑 𐑻𐑹 𐑯𐑬.

note: [message]: speaker=Urza Afalas
en_GB: Then you would surely be lost in these woods forever at the mercy of the undead. I can lead you and your men back to the lands of Wesnoth if you will grant me pardon.
target: 𐑞𐑧𐑯 𐑿 𐑢𐑫𐑛 𐑖𐑫𐑼𐑤𐑦 𐑚𐑰 𐑤𐑪𐑕𐑑 𐑦𐑯 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟 𐑓𐑹𐑧𐑝𐑼 𐑨𐑑 𐑞 𐑥𐑻𐑕𐑦 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛. 𐑲 𐑒𐑨𐑯 𐑤𐑧𐑛 𐑿 𐑯 𐑿𐑼 𐑥𐑧𐑯 𐑚𐑨𐑒 𐑑 𐑞 𐑤𐑨𐑯𐑛𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑦𐑓 𐑿 𐑢𐑦𐑤 𐑜𐑮𐑭𐑯𐑑 𐑥𐑰 𐑐𐑸𐑛𐑩𐑯.

note: [message]: speaker=Deoran
en_GB: Now that the elves have abandoned us, that would seem to be our only choice. But what about Mebrin? The undead will keep attacking our homes unless we root them out at the source.
target: 𐑯𐑬 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑣𐑨𐑝 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑳𐑕, 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑕𐑰𐑥 𐑑 𐑚𐑰 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑗𐑶𐑕. 𐑚𐑳𐑑 𐑢𐑪𐑑 𐑩𐑚𐑬𐑑 ·𐑥𐑧𐑚𐑮𐑦𐑯? 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑦𐑤 𐑒𐑰𐑐 𐑩𐑑𐑨𐑒𐑦𐑙 𐑬𐑼 𐑣𐑴𐑥𐑟 𐑳𐑯𐑤𐑧𐑕 𐑢𐑰 𐑮𐑵𐑑 𐑞𐑧𐑥 𐑬𐑑 𐑨𐑑 𐑞 𐑕𐑹𐑕.

note: [message]: speaker=Urza Afalas
en_GB: I do not know. But if we cannot storm his underground fastness we must either flee or wait here and certainly perish fighting him on his own terms. I know that he will march to ravage your city of Westin with all his might soon, and that the city cannot hold out against such a force unprepared.
target: 𐑲 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑴. 𐑚𐑳𐑑 𐑦𐑓 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑕𐑑𐑹𐑥 𐑣𐑦𐑟 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛 𐑓𐑨𐑕𐑑𐑯𐑩𐑕 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑲𐑞𐑼 𐑓𐑤𐑰 𐑹 𐑢𐑱𐑑 𐑣𐑽 𐑯 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑐𐑧𐑮𐑦𐑖 𐑓𐑲𐑑𐑦𐑙 𐑣𐑦𐑥 𐑪𐑯 𐑣𐑦𐑟 𐑴𐑯 𐑑𐑻𐑥𐑟. 𐑲 𐑯𐑴 𐑞𐑨𐑑 𐑣𐑰 𐑢𐑦𐑤 𐑥𐑸𐑗 𐑑 𐑮𐑨𐑝𐑦𐑡 𐑿𐑼 𐑕𐑦𐑑𐑦 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯 𐑢𐑦𐑞 𐑷𐑤 𐑣𐑦𐑟 𐑥𐑲𐑑 𐑕𐑵𐑯, 𐑯 𐑞𐑨𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑒𐑨𐑯𐑪𐑑 𐑣𐑴𐑤𐑛 𐑬𐑑 𐑩𐑜𐑱𐑯𐑕𐑑 𐑕𐑳𐑗 𐑩 𐑓𐑹𐑕 𐑩𐑯𐑐𐑮𐑰𐑐𐑺𐑛.

note: [message]: speaker=Deoran
en_GB: Then we shall retreat towards Westin and prepare for the oncoming battle. I pray our only chance at victory was not lost today.
target: 𐑞𐑧𐑯 𐑢𐑰 𐑖𐑨𐑤 𐑮𐑦𐑑𐑮𐑰𐑑 𐑑𐑫𐑢𐑹𐑛𐑟 𐑢𐑧𐑕𐑑𐑦𐑯 𐑯 𐑐𐑮𐑰𐑐𐑺 𐑓𐑹 𐑞 𐑪𐑯𐑒𐑳𐑥𐑦𐑙 𐑚𐑨𐑑𐑩𐑤. 𐑲 𐑐𐑮𐑱 𐑬𐑼 𐑴𐑯𐑤𐑦 𐑗𐑭𐑯𐑕 𐑨𐑑 𐑝𐑦𐑒𐑑𐑼𐑦 𐑢𐑪𐑟 𐑯𐑪𐑑 𐑤𐑪𐑕𐑑 𐑑𐑫𐑛𐑱.

note: [message]: speaker=Deoran
en_GB: We should make haste to return to Wesnoth before the harvest. Fall arrived some time ago.
target: 𐑢𐑰 𐑖𐑫𐑛 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑚𐑦𐑓𐑹 𐑞 𐑣𐑸𐑝𐑧𐑕𐑑. 𐑓𐑷𐑤 𐑩𐑮𐑲𐑝𐑛 𐑕𐑳𐑥 𐑑𐑲𐑥 𐑩𐑜𐑴.

note: [message]: speaker=Ethiliel
en_GB: Do not be so hasty; great mages are no mere tricksters to be easily defeated. I fear that there are tunnels and catacombs buried beneath his fortress and that we have merely defeated a specter. If we wish to cleanse the land of his evil, we must enter the darkness and root him out from within.
target: 𐑛𐑵 𐑯𐑪𐑑 𐑚𐑰 𐑕𐑴 𐑣𐑱𐑕𐑑𐑦; 𐑜𐑮𐑱𐑑 𐑥𐑱𐑡𐑦𐑟 𐑸 𐑯𐑴 𐑥𐑽 𐑑𐑮𐑦𐑒𐑕𐑑𐑻𐑟 𐑑 𐑚𐑰 𐑰𐑟𐑦𐑤𐑦 𐑛𐑦𐑓𐑰𐑑𐑩𐑛. 𐑲 𐑓𐑽 𐑞𐑨𐑑 𐑞𐑺 𐑸 𐑑𐑳𐑯𐑩𐑤𐑟 𐑯 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑚𐑧𐑮𐑦𐑛 𐑚𐑦𐑯𐑰𐑔 𐑣𐑦𐑟 𐑓𐑹𐑑𐑮𐑩𐑕 𐑯 𐑞𐑨𐑑 𐑢𐑰 𐑣𐑨𐑝 𐑥𐑽𐑤𐑦 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 𐑩 𐑕𐑐𐑧𐑒𐑑𐑻. 𐑦𐑓 𐑢𐑰 𐑢𐑦𐑖 𐑑 𐑒𐑤𐑧𐑯𐑟 𐑞 𐑤𐑨𐑯𐑛 𐑝 𐑣𐑦𐑟 𐑰𐑝𐑩𐑤, 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑧𐑯𐑑𐑼 𐑞 𐑛𐑸𐑒𐑯𐑩𐑕 𐑯 𐑮𐑵𐑑 𐑣𐑦𐑥 𐑬𐑑 𐑓𐑮𐑪𐑥 𐑢𐑦𐑞𐑦𐑯.

note: [message]: speaker=Ethiliel
en_GB: There are strong magical wards placed here that would prevent you from entering, but I am capable of opening them to let us all pass.
target: 𐑞𐑺 𐑸 𐑕𐑑𐑮𐑪𐑙 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑢𐑹𐑛𐑟 𐑐𐑤𐑱𐑕𐑑 𐑣𐑽 𐑞𐑨𐑑 𐑢𐑫𐑛 𐑐𐑮𐑦𐑝𐑧𐑯𐑑 𐑿 𐑓𐑮𐑪𐑥 𐑧𐑯𐑑𐑼𐑦𐑙, 𐑚𐑳𐑑 𐑲 𐑨𐑥 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑴𐑐𐑩𐑯𐑦𐑙 𐑞𐑧𐑥 𐑑 𐑤𐑧𐑑 𐑳𐑕 𐑷𐑤 𐑐𐑭𐑕.

note: [message]: speaker=Deoran
en_GB: My men are not dwarves! How are we to fight in catacombs and tunnels?
target: 𐑥𐑲 𐑥𐑧𐑯 𐑸 𐑯𐑪𐑑 𐑛𐑢𐑹𐑝𐑟! 𐑣𐑬 𐑸 𐑢𐑰 𐑑 𐑓𐑲𐑑 𐑦𐑯 𐑒𐑨𐑑𐑩𐑒𐑴𐑥𐑟 𐑯 𐑑𐑳𐑯𐑩𐑤𐑟?

note: [message]: speaker=Sir Gerrick
en_GB: Someone must take news back to Wesnoth of this new evil that lurks near our borders. Who knows how many more of these undead are hiding in the forest?
target: 𐑕𐑳𐑥𐑢𐑳𐑯 𐑥𐑳𐑕𐑑 𐑑𐑱𐑒 𐑯𐑿𐑟 𐑚𐑨𐑒 𐑑 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑝 𐑞𐑦𐑕 𐑯𐑿 𐑰𐑝𐑩𐑤 𐑞𐑨𐑑 𐑤𐑻𐑒𐑕 𐑯𐑽 𐑬𐑼 𐑚𐑹𐑛𐑼𐑟. 𐑣𐑵 𐑯𐑴𐑟 𐑣𐑬 𐑥𐑧𐑯𐑦 𐑥𐑹 𐑝 𐑞𐑰𐑟 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑣𐑲𐑛𐑦𐑙 𐑦𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑?

note: [message]: speaker=Sir Gerrick
en_GB: Fare well, Deoran! I will be there to greet you when you return to Kerlath Province.
target: 𐑓𐑺 𐑢𐑧𐑤, ·𐑛𐑰𐑴𐑮𐑨𐑯! 𐑲 𐑢𐑦𐑤 𐑚𐑰 𐑞𐑺 𐑑 𐑜𐑮𐑰𐑑 𐑿 𐑢𐑧𐑯 𐑿 𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑒𐑻𐑤𐑨𐑔 𐑐𐑮𐑪𐑝𐑦𐑯𐑕.

note: [side]
en_GB: Zarr
target: 𐑟𐑨𐑮

note: [side]
en_GB: Queen Xeila
target: 𐑒𐑢𐑰𐑯 ·𐑟𐑰𐑦𐑤𐑩

note: [message]: speaker=Sir Gerrick
en_GB: With the bandits and undead vanquished behind us, what foes can there be ahead? Let us hope this is a speedy journey, for the specter of winter looms.
target: 𐑢𐑦𐑞 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑯 𐑳𐑯𐑛𐑧𐑛 𐑝𐑨𐑙𐑒𐑢𐑦𐑖𐑑 𐑚𐑦𐑣𐑲𐑯𐑛 𐑳𐑕, 𐑢𐑪𐑑 𐑓𐑴𐑟 𐑒𐑨𐑯 𐑞𐑺 𐑚𐑰 𐑩𐑣𐑧𐑛? 𐑤𐑧𐑑 𐑳𐑕 𐑣𐑴𐑐 𐑞𐑦𐑕 𐑦𐑟 𐑩 𐑕𐑐𐑰𐑛𐑦 𐑡𐑻𐑯𐑰, 𐑓𐑹 𐑞 𐑕𐑐𐑧𐑒𐑑𐑻 𐑝 𐑢𐑦𐑯𐑑𐑼 𐑤𐑵𐑥𐑟.

note: [message]: speaker=Queen Xeila
en_GB: Hss... Here are the humans who have made a pact with the cursed mermen! Hss...
target: 𐑣𐑕𐑕... 𐑣𐑽 𐑸 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑵 𐑣𐑨𐑝 𐑥𐑱𐑛 𐑩 𐑐𐑨𐑒𐑑 𐑢𐑦𐑞 𐑞 𐑒𐑻𐑕𐑛 𐑥𐑻𐑥𐑧𐑯! 𐑣𐑕𐑕...

note: [message]: speaker=Eliomir
en_GB: We have stumbled into a den of nagas!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑕𐑑𐑩𐑥𐑚𐑩𐑤𐑛 𐑦𐑯𐑑𐑫 𐑩 𐑛𐑧𐑯 𐑝 𐑯𐑭𐑜𐑩𐑟!

note: [message]: speaker=Queen Xeila
en_GB: Hss... We will kill them all, my brood. Hss...
target: 𐑣𐑕𐑕... 𐑢𐑰 𐑢𐑦𐑤 𐑒𐑦𐑤 𐑞𐑧𐑥 𐑷𐑤, 𐑥𐑲 𐑚𐑮𐑵𐑛. 𐑣𐑕𐑕...

note: [message]: speaker=Sir Gerrick
en_GB: We must clear this road for Deoran and Ethiliel! We must destroy the naga lair!
target: 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑤𐑽 𐑞𐑦𐑕 𐑮𐑴𐑛 𐑓𐑹 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑯 ·𐑧𐑔𐑦𐑤𐑰𐑧𐑤! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑯𐑭𐑜𐑩 𐑤𐑺!

note: [message]: speaker=Queen Xeila
en_GB: Hss... elves! Are they friends or enemies? Hss...
target: 𐑣𐑕𐑕... 𐑧𐑤𐑝𐑟! 𐑸 𐑞𐑱 𐑓𐑮𐑧𐑯𐑛𐑟 𐑹 𐑧𐑯𐑦𐑥𐑦𐑟? 𐑣𐑕𐑕...

note: [message]: speaker=Sir Gerrick
en_GB: We are weary travelers, seeking our homes. If you but let us pass...
target: 𐑢𐑰 𐑸 𐑢𐑽𐑦 𐑑𐑮𐑨𐑝𐑩𐑤𐑻𐑟, 𐑕𐑰𐑒𐑦𐑙 𐑬𐑼 𐑣𐑴𐑥𐑟. 𐑦𐑓 𐑿 𐑚𐑳𐑑 𐑤𐑧𐑑 𐑳𐑕 𐑐𐑭𐑕...

note: [message]: speaker=Queen Xeila
en_GB: Hss... And humans! Humans drained our swamps and made them fields for farms, and now they have found my winter nest. The Land-Walkers must die! Hss...
target: 𐑣𐑕𐑕... 𐑯 𐑣𐑿𐑥𐑩𐑯𐑟! 𐑣𐑿𐑥𐑩𐑯𐑟 𐑛𐑮𐑱𐑯𐑛 𐑬𐑼 𐑕𐑢𐑭𐑥𐑐𐑕 𐑯 𐑥𐑱𐑛 𐑞𐑧𐑥 𐑓𐑰𐑤𐑛𐑟 𐑓𐑹 𐑓𐑸𐑥𐑟, 𐑯 𐑯𐑬 𐑞𐑱 𐑣𐑨𐑝 𐑓𐑬𐑯𐑛 𐑥𐑲 𐑢𐑦𐑯𐑑𐑼 𐑯𐑧𐑕𐑑. 𐑞 𐑤𐑨𐑯𐑛-𐑢𐑪𐑒𐑻𐑟 𐑥𐑳𐑕𐑑 𐑛𐑲! 𐑣𐑕𐑕...

note: [objective]: condition=win
en_GB: Defeat the Queen Xeila
target: 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑒𐑢𐑰𐑯 ·𐑟𐑰𐑦𐑤𐑩

note: [message]: speaker=Sir Gerrick
en_GB: if they are hostile to us, they could endanger Deoran and Ethiliel as well. Perhaps their leader can be reasoned with.
target: 𐑦𐑓 𐑞𐑱 𐑸 𐑣𐑪𐑕𐑑𐑲𐑤 𐑑 𐑳𐑕, 𐑞𐑱 𐑒𐑫𐑛 𐑦𐑯𐑛𐑱𐑯𐑡𐑼 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑯 ·𐑧𐑔𐑦𐑤𐑰𐑧𐑤 𐑨𐑟 𐑢𐑧𐑤. 𐑐𐑼𐑣𐑨𐑐𐑕 𐑞𐑺 𐑤𐑰𐑛𐑻 𐑒𐑨𐑯 𐑚𐑰 𐑮𐑰𐑟𐑩𐑯𐑛 𐑢𐑦𐑞.

note: [message]: speaker=Queen Xeila
en_GB: Hss... Who will watch over my brood now? Hss...
target: 𐑣𐑕𐑕... 𐑣𐑵 𐑢𐑦𐑤 𐑢𐑪𐑡 𐑴𐑝𐑼 𐑥𐑲 𐑚𐑮𐑵𐑛 𐑯𐑬? 𐑣𐑕𐑕...

note: [message]: speaker=Kramak
en_GB: Ho! Me see elves. Elves tasty? Me take elves to eat.
target: 𐑣𐑴! 𐑥𐑰 𐑕𐑰 𐑧𐑤𐑝𐑟. 𐑧𐑤𐑝𐑟 𐑑𐑱𐑕𐑑𐑰? 𐑥𐑰 𐑑𐑱𐑒 𐑧𐑤𐑝𐑟 𐑑 𐑰𐑑.

note: [message]: race=elf
en_GB: Err, Mr. Ogre, we are not very tasty.
target: 𐑺, 𐑥𐑦𐑕𐑑𐑼. 𐑴𐑜𐑻, 𐑢𐑰 𐑸 𐑯𐑪𐑑 𐑝𐑧𐑮𐑦 𐑑𐑱𐑕𐑑𐑰.

note: [message]: speaker=Kramak
en_GB: Oh. Me only want tasty food. Go away.
target: 𐑴. 𐑥𐑰 𐑴𐑯𐑤𐑦 𐑢𐑪𐑯𐑑 𐑑𐑱𐑕𐑑𐑰 𐑓𐑵𐑛. 𐑜𐑴 𐑩𐑢𐑱.

note: [message]: speaker=Kramak
en_GB: Wait! Me not believe you. Me eat you!
target: 𐑢𐑱𐑑! 𐑥𐑰 𐑯𐑪𐑑 𐑚𐑦𐑤𐑰𐑝 𐑿. 𐑥𐑰 𐑰𐑑 𐑿!

note: [message]: speaker=Abdur
en_GB: Travelers in this desolate land! I seek that dark Sage who is rumored to dwell in these lands. Surely you have come from him?
target: 𐑑𐑮𐑨𐑝𐑩𐑤𐑻𐑟 𐑦𐑯 𐑞𐑦𐑕 𐑛𐑧𐑕𐑩𐑤𐑩𐑑 𐑤𐑨𐑯𐑛! 𐑲 𐑕𐑰𐑒 𐑞𐑨𐑑 𐑛𐑸𐑒 𐑕𐑱𐑡 𐑣𐑵 𐑦𐑟 𐑮𐑵𐑥𐑻𐑛 𐑑 𐑛𐑢𐑧𐑤 𐑦𐑯 𐑞𐑰𐑟 𐑤𐑨𐑯𐑛𐑟. 𐑖𐑫𐑼𐑤𐑦 𐑿 𐑣𐑨𐑝 𐑒𐑳𐑥 𐑓𐑮𐑪𐑥 𐑣𐑦𐑥?

note: [message]: speaker=Sir Gerrick
en_GB: Indeed! I just left my comrades, who were preparing to kill the vile Necromancer.
target: 𐑦𐑯𐑛𐑰𐑛! 𐑲 𐑡𐑳𐑕𐑑 𐑤𐑧𐑓𐑑 𐑥𐑲 𐑒𐑪𐑥𐑮𐑩𐑛𐑟, 𐑣𐑵 𐑢𐑻 𐑐𐑮𐑰𐑐𐑺𐑦𐑙 𐑑 𐑒𐑦𐑤 𐑞 𐑝𐑲𐑤 𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑻.

note: [message]: speaker=Sir Gerrick
en_GB: These naga are still in control of the road. We must clear the way for Deoran and Ethiliel!
target: 𐑞𐑰𐑟 𐑯𐑭𐑜𐑩 𐑸 𐑕𐑑𐑦𐑤 𐑦𐑯 𐑒𐑩𐑯𐑑𐑮𐑴𐑤 𐑝 𐑞 𐑮𐑴𐑛. 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑒𐑤𐑽 𐑞 𐑢𐑱 𐑓𐑹 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑯 ·𐑧𐑔𐑦𐑤𐑰𐑧𐑤!

note: [message]: speaker=Sir Gerrick
en_GB: I will hasten back to Kerlath Province now and seek the advice of the Council of Westin...
target: 𐑲 𐑢𐑦𐑤 𐑣𐑱𐑕𐑩𐑯 𐑚𐑨𐑒 𐑑 ·𐑒𐑻𐑤𐑨𐑔 𐑐𐑮𐑪𐑝𐑦𐑯𐑕 𐑯𐑬 𐑯 𐑕𐑰𐑒 𐑞 𐑩𐑛𐑝𐑲𐑕 𐑝 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯...

note: [message]: speaker=Eliomir
en_GB: We too will return to our councils. We have much to tell them... Much indeed.
target: 𐑢𐑰 𐑑𐑵 𐑢𐑦𐑤 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑬𐑼 𐑒𐑬𐑯𐑕𐑩𐑤𐑟. 𐑢𐑰 𐑣𐑨𐑝 𐑥𐑳𐑗 𐑑 𐑑𐑧𐑤 𐑞𐑧𐑥... 𐑥𐑳𐑗 𐑦𐑯𐑛𐑰𐑛.

note: [message]: speaker=Deoran
en_GB: Will this forest ever end? How can we know what path to take?!
target: 𐑢𐑦𐑤 𐑞𐑦𐑕 𐑓𐑹𐑦𐑕𐑑 𐑧𐑝𐑼 𐑧𐑯𐑛? 𐑣𐑬 𐑒𐑨𐑯 𐑢𐑰 𐑯𐑴 𐑢𐑪𐑑 𐑐𐑭𐑔 𐑑 𐑑𐑱𐑒?!

note: [message]: speaker=Urza Afalas
en_GB: You have to follow me! I have often traveled these woods avoiding the elves with my comrades, and I know a secret path through it.
target: 𐑿 𐑣𐑨𐑝 𐑑 𐑓𐑪𐑤𐑴 𐑥𐑰! 𐑲 𐑣𐑨𐑝 𐑪𐑓𐑩𐑯 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑞𐑰𐑟 𐑢𐑫𐑛𐑟 𐑩𐑝𐑶𐑛𐑦𐑙 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑦𐑞 𐑥𐑲 𐑒𐑪𐑥𐑮𐑩𐑛𐑟, 𐑯 𐑲 𐑯𐑴 𐑩 𐑕𐑰𐑒𐑮𐑩𐑑 𐑐𐑭𐑔 𐑔𐑮𐑵 𐑦𐑑.

note: [message]: speaker=Sir Gerrick
en_GB: Can we trust him? His people are murderers and thieves!
target: 𐑒𐑨𐑯 𐑢𐑰 𐑑𐑮𐑳𐑕𐑑 𐑣𐑦𐑥? 𐑣𐑦𐑟 𐑐𐑰𐑐𐑩𐑤 𐑸 𐑥𐑻𐑛𐑼𐑼𐑟 𐑯 𐑔𐑰𐑝𐑟!

note: [message]: speaker=Minister Hylas
en_GB: Do we have any choice? Our food is running out, and it will be winter soon...
target: 𐑛𐑵 𐑢𐑰 𐑣𐑨𐑝 𐑧𐑯𐑦 𐑗𐑶𐑕? 𐑬𐑼 𐑓𐑵𐑛 𐑦𐑟 𐑮𐑳𐑯𐑦𐑙 𐑬𐑑, 𐑯 𐑦𐑑 𐑢𐑦𐑤 𐑚𐑰 𐑢𐑦𐑯𐑑𐑼 𐑕𐑵𐑯...

note: [message]: speaker=Minister Hylas
en_GB: Beware! I sense that there are many undead creatures chasing us. We should move quickly.
target: 𐑚𐑰𐑢𐑺! 𐑲 𐑕𐑧𐑯𐑕 𐑞𐑨𐑑 𐑞𐑺 𐑸 𐑥𐑧𐑯𐑦 𐑳𐑯𐑛𐑧𐑛 𐑒𐑮𐑰𐑗𐑼𐑟 𐑗𐑱𐑕𐑦𐑙 𐑳𐑕. 𐑢𐑰 𐑖𐑫𐑛 𐑥𐑵𐑝 𐑒𐑢𐑦𐑒𐑤𐑦.

note: [message]: speaker=Urza Afalas
en_GB: Let us go quickly, then. I will show you the way.
target: 𐑤𐑧𐑑 𐑳𐑕 𐑜𐑴 𐑒𐑢𐑦𐑒𐑤𐑦, 𐑞𐑧𐑯. 𐑲 𐑢𐑦𐑤 𐑖𐑴 𐑿 𐑞 𐑢𐑱.

note: [objective]: condition=win
en_GB: Move Deoran through the woods and over the river
target: 𐑥𐑵𐑝 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑔𐑮𐑵 𐑞 𐑢𐑫𐑛𐑟 𐑯 𐑴𐑝𐑼 𐑞 𐑮𐑦𐑝𐑼

note: [message]: speaker=Urza Afalas
en_GB: Come on! Hurry!
target: 𐑒𐑳𐑥 𐑪𐑯! 𐑣𐑳𐑮𐑦!

note: [message]: speaker=Urza Afalas
en_GB: From here you can see the banks of the river! Across it we will find the sun again, and an end to these cursed trees!
target: 𐑓𐑮𐑪𐑥 𐑣𐑽 𐑿 𐑒𐑨𐑯 𐑕𐑰 𐑞 𐑚𐑨𐑙𐑒𐑕 𐑝 𐑞 𐑮𐑦𐑝𐑼! 𐑩𐑒𐑮𐑪𐑕 𐑦𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑓𐑲𐑯𐑛 𐑞 𐑕𐑳𐑯 𐑩𐑜𐑱𐑯, 𐑯 𐑩𐑯 𐑧𐑯𐑛 𐑑 𐑞𐑰𐑟 𐑒𐑻𐑕𐑛 𐑑𐑮𐑰𐑟!

note: [message]: race=elf
en_GB: You humans have kidnapped Mebrin the Sage. You will pay for your crimes.
target: 𐑿 𐑣𐑿𐑥𐑩𐑯𐑟 𐑣𐑨𐑝 𐑒𐑦𐑛𐑯𐑨𐑐𐑑 ·𐑥𐑧𐑚𐑮𐑦𐑯 𐑞 𐑕𐑱𐑡. 𐑿 𐑢𐑦𐑤 𐑐𐑱 𐑓𐑹 𐑿𐑼 𐑒𐑮𐑲𐑥𐑟.

note: [message]: id=Deoran
en_GB: Your sage Mebrin is the criminal. He practices necromancy and now commands an army of undead. By the laws of Wesnoth, the punishment for his crimes is death!
target: 𐑿𐑼 𐑕𐑱𐑡 ·𐑥𐑧𐑚𐑮𐑦𐑯 𐑦𐑟 𐑞 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤. 𐑣𐑰 𐑐𐑮𐑨𐑒𐑑𐑦𐑕𐑩𐑟 𐑯𐑧𐑒𐑮𐑩𐑥𐑨𐑯𐑕𐑰 𐑯 𐑯𐑬 𐑒𐑩𐑥𐑭𐑯𐑛𐑟 𐑩𐑯 𐑸𐑥𐑦 𐑝 𐑳𐑯𐑛𐑧𐑛. 𐑚𐑲 𐑞 𐑤𐑷𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑞 𐑐𐑳𐑯𐑦𐑖𐑥𐑩𐑯𐑑 𐑓𐑹 𐑣𐑦𐑟 𐑒𐑮𐑲𐑥𐑟 𐑦𐑟 𐑛𐑧𐑔!

note: [message]: race=elf
en_GB: It is you who is a criminal and who is in a company of criminals. We will not let you kill Mebrin!
target: 𐑦𐑑 𐑦𐑟 𐑿 𐑣𐑵 𐑦𐑟 𐑩 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤 𐑯 𐑣𐑵 𐑦𐑟 𐑦𐑯 𐑩 𐑒𐑳𐑥𐑐𐑩𐑯𐑦 𐑝 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤𐑟. 𐑢𐑰 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑤𐑧𐑑 𐑿 𐑒𐑦𐑤 ·𐑥𐑧𐑚𐑮𐑦𐑯!

note: [message]: speaker=Urza Afalas
en_GB: We wish only to return to our homes!
target: 𐑢𐑰 𐑢𐑦𐑖 𐑴𐑯𐑤𐑦 𐑑 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑬𐑼 𐑣𐑴𐑥𐑟!

note: [message]: race=elf
en_GB: Nevertheless, we will have vengeance for Mebrin!!
target: 𐑯𐑧𐑝𐑼𐑞𐑩𐑤𐑧𐑕, 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑝𐑧𐑯𐑡𐑩𐑯𐑕 𐑓𐑹 ·𐑥𐑧𐑚𐑮𐑦𐑯!!

note: [message]: speaker=narrator
en_GB: But there was a dark cloud looming behind Deoran and his men...
target: 𐑚𐑳𐑑 𐑞𐑺 𐑢𐑪𐑟 𐑩 𐑛𐑸𐑒 𐑒𐑤𐑬𐑛 𐑤𐑵𐑥𐑦𐑙 𐑚𐑦𐑣𐑲𐑯𐑛 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯...

note: [side]: type=Soulless, id=Groth
en_GB: Groth
target: 𐑜𐑮𐑭𐑔

note: [unit]: type=Eyestalk, id=Eye Guardian
en_GB: Eye Guardian
target: 𐑲 𐑜𐑸𐑛𐑦𐑩𐑯

note: [message]: speaker=Ethiliel
en_GB: Proceed slowly, who knows what evils inhabited these parts before Mebrin was turned! We cannot be too careful.
target: 𐑐𐑮𐑩𐑕𐑰𐑛 𐑕𐑤𐑴𐑤𐑦, 𐑣𐑵 𐑯𐑴𐑟 𐑢𐑪𐑑 𐑰𐑝𐑩𐑤𐑟 𐑦𐑯𐑣𐑨𐑚𐑦𐑑𐑩𐑛 𐑞𐑰𐑟 𐑐𐑸𐑑𐑕 𐑚𐑦𐑓𐑹 ·𐑥𐑧𐑚𐑮𐑦𐑯 𐑢𐑪𐑟 𐑑𐑻𐑯𐑛! 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑑𐑵 𐑒𐑺𐑓𐑩𐑤.

note: [message]: speaker=narrator
en_GB: Cavalrymen and Dragoons will be less useful in the caves than soldiers who fight on foot.
target: Les cavalleries i dracs seran menys útils en les coves què els soldats què lluiten a peu.

note: [objective]: condition=win
en_GB: Find the source of the undead under the citadel
target: 𐑓𐑲𐑯𐑛 𐑞 𐑕𐑹𐑕 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑳𐑯𐑛𐑼 𐑞 𐑕𐑦𐑑𐑩𐑛𐑧𐑤

note: [message]: speaker=Deoran
en_GB: We mean no trespass. We are hunting the undead.
target: 𐑢𐑰 𐑥𐑰𐑯 𐑯𐑴 𐑑𐑮𐑧𐑕𐑐𐑩𐑕. 𐑢𐑰 𐑸 𐑣𐑳𐑯𐑑𐑦𐑙 𐑞 𐑳𐑯𐑛𐑧𐑛.

note: [message]: speaker=Grek
en_GB: Gold is good. We can trade gold for weapons and fire. We will help you defeat the undead now.
target: 𐑜𐑴𐑤𐑛 𐑦𐑟 𐑜𐑫𐑛. 𐑢𐑰 𐑒𐑨𐑯 𐑑𐑮𐑱𐑛 𐑜𐑴𐑤𐑛 𐑓𐑹 𐑢𐑧𐑐𐑩𐑯𐑟 𐑯 𐑓𐑲𐑼. 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑧𐑤𐑐 𐑿 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑯𐑬.

note: [message]: speaker=Deoran
en_GB: What aid can you offer us? We are not well suited to fighting in the caves.
target: 𐑢𐑪𐑑 𐑲𐑛 𐑒𐑨𐑯 𐑿 𐑪𐑓𐑼 𐑳𐑕? 𐑢𐑰 𐑸 𐑯𐑪𐑑 𐑢𐑧𐑤 𐑕𐑿𐑑𐑩𐑛 𐑑 𐑓𐑲𐑑𐑦𐑙 𐑦𐑯 𐑞 𐑒𐑱𐑝𐑟.

note: [message]: speaker=Grek
en_GB: We already planned to kill the undead ourselves... First we kill dwarves though! Now we have dwarvish thunder fire and many trolls ready for fighting. They come too and help you smash them undead.
target: 𐑢𐑰 𐑷𐑤𐑮𐑧𐑛𐑦 𐑐𐑤𐑨𐑯𐑛 𐑑 𐑒𐑦𐑤 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑬𐑼𐑕𐑧𐑤𐑝𐑟... 𐑓𐑻𐑕𐑑 𐑢𐑰 𐑒𐑦𐑤 𐑛𐑢𐑹𐑝𐑟 𐑞𐑴! 𐑯𐑬 𐑢𐑰 𐑣𐑨𐑝 𐑛𐑢𐑹𐑝𐑦𐑖 𐑔𐑳𐑯𐑛𐑼 𐑓𐑲𐑼 𐑯 𐑥𐑧𐑯𐑦 𐑑𐑮𐑴𐑤𐑟 𐑮𐑧𐑛𐑦 𐑓𐑹 𐑓𐑲𐑑𐑦𐑙. 𐑞𐑱 𐑒𐑳𐑥 𐑑𐑵 𐑯 𐑣𐑧𐑤𐑐 𐑿 𐑕𐑥𐑨𐑖 𐑞𐑧𐑥 𐑳𐑯𐑛𐑧𐑛.

note: [option]: speaker=Deoran
en_GB: We will give you $troll_help_cost gold pieces if you help us defeat the undead.
target: 𐑢𐑰 𐑢𐑦𐑤 𐑜𐑦𐑝 𐑿 $troll_help_cost 𐑜𐑴𐑤𐑛 𐑐𐑰𐑕𐑩𐑟 𐑦𐑓 𐑿 𐑣𐑧𐑤𐑐 𐑳𐑕 𐑛𐑦𐑓𐑰𐑑 𐑞 𐑳𐑯𐑛𐑧𐑛.

note: [objective]: condition=win
en_GB: Meet with and pay the troll leader $troll_help_cost gold to receive their help
target: 𐑥𐑰𐑑 𐑢𐑦𐑞 𐑯 𐑐𐑱 𐑞 𐑑𐑮𐑴𐑤 𐑤𐑰𐑛𐑻 $troll_help_cost 𐑜𐑴𐑤𐑛 𐑑 𐑮𐑦𐑕𐑰𐑝 𐑞𐑺 𐑣𐑧𐑤𐑐

note: [message]: speaker=Grek
en_GB: Ha! Who wants stupid human lands!
target: 𐑣𐑭! 𐑣𐑵 𐑢𐑪𐑯𐑑𐑕 𐑕𐑑𐑵𐑐𐑦𐑛 𐑣𐑿𐑥𐑩𐑯 𐑤𐑨𐑯𐑛𐑟!

note: [message]: speaker=Minister Hylas
en_GB: Then you will not aid us in our quest to destroy the undead menace?
target: 𐑞𐑧𐑯 𐑿 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑲𐑛 𐑳𐑕 𐑦𐑯 𐑬𐑼 𐑒𐑢𐑧𐑕𐑑 𐑑 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑥𐑧𐑯𐑩𐑕?

note: [message]: speaker=Grek
en_GB: Bah! We destroy the undead when we want. Maybe wait for a few years first. If you want troll help, you come see me and give proper payment!
target: 𐑚𐑭! 𐑢𐑰 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑧𐑯 𐑢𐑰 𐑢𐑪𐑯𐑑. 𐑥𐑱𐑚𐑰 𐑢𐑱𐑑 𐑓𐑹 𐑩 𐑓𐑿 𐑘𐑽𐑟 𐑓𐑻𐑕𐑑. 𐑦𐑓 𐑿 𐑢𐑪𐑯𐑑 𐑑𐑮𐑴𐑤 𐑣𐑧𐑤𐑐, 𐑿 𐑒𐑳𐑥 𐑕𐑰 𐑥𐑰 𐑯 𐑜𐑦𐑝 𐑐𐑮𐑪𐑐𐑼 𐑐𐑱𐑥𐑩𐑯𐑑!

note: [message]: speaker=Grek
en_GB: Ha, you can afford troll help this time?
target: 𐑣𐑭, 𐑿 𐑒𐑨𐑯 𐑩𐑓𐑹𐑛 𐑑𐑮𐑴𐑤 𐑣𐑧𐑤𐑐 𐑞𐑦𐑕 𐑑𐑲𐑥?

note: [option]: speaker=Grek
en_GB: No, sorry.
target: 𐑯𐑴, 𐑕𐑪𐑮𐑦.

note: [message]: speaker=Ethiliel
en_GB: Mebrin! My teacher of old! Can that truly be you?
target: ·𐑥𐑧𐑚𐑮𐑦𐑯! 𐑥𐑲 𐑑𐑰𐑗𐑼 𐑝 𐑴𐑤𐑛! 𐑒𐑨𐑯 𐑞𐑨𐑑 𐑑𐑮𐑵𐑤𐑰 𐑚𐑰 𐑿?

note: [message]: speaker=Ethiliel
en_GB: How did you come to be here, you of all people, shut away from the trees and the light of the sun?
target: 𐑣𐑬 𐑛𐑦𐑛 𐑿 𐑒𐑳𐑥 𐑑 𐑚𐑰 𐑣𐑽, 𐑿 𐑝 𐑷𐑤 𐑐𐑰𐑐𐑩𐑤, 𐑖𐑳𐑑 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞 𐑑𐑮𐑰𐑟 𐑯 𐑞 𐑤𐑲𐑑 𐑝 𐑞 𐑕𐑳𐑯?

note: [message]: speaker=Deoran
en_GB: What is this? Elves bear steel swords.
target: 𐑢𐑪𐑑 𐑦𐑟 𐑞𐑦𐑕? 𐑧𐑤𐑝𐑟 𐑚𐑺 𐑕𐑑𐑰𐑤 𐑕𐑹𐑛𐑟.

note: [message]: speaker=Ethiliel
en_GB: They are but warriors. All elves feel the shadow of iron, and to those who walk our higher paths it is a bane, interfering with our magic. But this touches on mysteries that are not for men to know, human. I bind you never to speak of it.
target: 𐑞𐑱 𐑸 𐑚𐑳𐑑 𐑢𐑪𐑮𐑦𐑼𐑟. 𐑷𐑤 𐑧𐑤𐑝𐑟 𐑓𐑰𐑤 𐑞 𐑖𐑨𐑛𐑴 𐑝 𐑲𐑼𐑯, 𐑯 𐑑 𐑞𐑴𐑟 𐑣𐑵 𐑢𐑷𐑒 𐑬𐑼 𐑣𐑲𐑼 𐑐𐑭𐑞𐑟 𐑦𐑑 𐑦𐑟 𐑩 𐑚𐑱𐑯, 𐑦𐑯𐑑𐑼𐑓𐑽𐑦𐑙 𐑢𐑦𐑞 𐑬𐑼 𐑥𐑨𐑡𐑦𐑒. 𐑚𐑳𐑑 𐑞𐑦𐑕 𐑑𐑳𐑗𐑩𐑟 𐑪𐑯 𐑥𐑦𐑕𐑑𐑼𐑦𐑟 𐑞𐑨𐑑 𐑸 𐑯𐑪𐑑 𐑓𐑹 𐑥𐑧𐑯 𐑑 𐑯𐑴, 𐑣𐑿𐑥𐑩𐑯. 𐑲 𐑚𐑲𐑯𐑛 𐑿 𐑯𐑧𐑝𐑼 𐑑 𐑕𐑐𐑰𐑒 𐑝 𐑦𐑑.

note: [message]: speaker=Ethiliel
en_GB: Your servants! Your servants are abominations worse than any human. They stink of the grave. This cannot be the sage Mebrin that I knew and revered speaking. He would never have allied himself with the dead against the living!
target: 𐑿𐑼 𐑕𐑻𐑝𐑩𐑯𐑑𐑕! 𐑿𐑼 𐑕𐑻𐑝𐑩𐑯𐑑𐑕 𐑸 𐑩𐑚𐑪𐑥𐑩𐑯𐑱𐑖𐑩𐑯𐑟 𐑢𐑻𐑕 𐑞𐑨𐑯 𐑧𐑯𐑦 𐑣𐑿𐑥𐑩𐑯. 𐑞𐑱 𐑕𐑑𐑦𐑙𐑒 𐑝 𐑞 𐑜𐑮𐑱𐑝. 𐑞𐑦𐑕 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑞 𐑕𐑱𐑡 ·𐑥𐑧𐑚𐑮𐑦𐑯 𐑞𐑨𐑑 𐑲 𐑯𐑿 𐑯 𐑮𐑦𐑝𐑽𐑛 𐑕𐑐𐑰𐑒𐑦𐑙. 𐑣𐑰 𐑢𐑫𐑛 𐑯𐑧𐑝𐑼 𐑣𐑨𐑝 𐑨𐑤𐑲𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑢𐑦𐑞 𐑞 𐑛𐑧𐑛 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑤𐑦𐑝𐑦𐑙!

note: [message]: speaker=Mal M'Brin
en_GB: Join me! Stand by my side! We shall rise and sweep the humans from the green world. Their corpses will serve us; their bones will dance for our pleasure.
target: 𐑡𐑶𐑯 𐑥𐑰! 𐑕𐑑𐑨𐑯𐑛 𐑚𐑲 𐑥𐑲 𐑕𐑲𐑛! 𐑢𐑰 𐑖𐑨𐑤 𐑮𐑲𐑟 𐑯 𐑕𐑢𐑰𐑐 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑰𐑯 𐑢𐑻𐑤𐑛. 𐑞𐑺 𐑒𐑹𐑐𐑕𐑩𐑟 𐑢𐑦𐑤 𐑕𐑻𐑝 𐑳𐑕; 𐑞𐑺 𐑚𐑴𐑯𐑟 𐑢𐑦𐑤 𐑛𐑭𐑯𐑕 𐑓𐑹 𐑬𐑼 𐑐𐑤𐑧𐑠𐑼.

note: [message]: speaker=Ethiliel
en_GB: And when we were done, what would we have become? Unlife. Hungering shadows, devouring all we once cherished.
target: 𐑯 𐑢𐑧𐑯 𐑢𐑰 𐑢𐑻 𐑛𐑳𐑯, 𐑢𐑪𐑑 𐑢𐑫𐑛 𐑢𐑰 𐑣𐑨𐑝 𐑚𐑦𐑒𐑳𐑥? 𐑩𐑯𐑤𐑲𐑓. 𐑣𐑩𐑙𐑜𐑻𐑦𐑙 𐑖𐑨𐑛𐑴𐑟, 𐑛𐑦𐑝𐑬𐑻𐑦𐑙 𐑷𐑤 𐑢𐑰 𐑢𐑳𐑯𐑕 𐑗𐑺𐑦𐑖𐑑.

note: [message]: speaker=Ethiliel
en_GB: No. It shall not be. The sage Mebrin is dead. It is time to put him to rest.
target: 𐑯𐑴. 𐑦𐑑 𐑖𐑨𐑤 𐑯𐑪𐑑 𐑚𐑰. 𐑞 𐑕𐑱𐑡 ·𐑥𐑧𐑚𐑮𐑦𐑯 𐑦𐑟 𐑛𐑧𐑛. 𐑦𐑑 𐑦𐑟 𐑑𐑲𐑥 𐑑 𐑐𐑫𐑑 𐑣𐑦𐑥 𐑑 𐑮𐑧𐑕𐑑.

note: [message]: speaker=Mal M'Brin
en_GB: You, destroy me? Fool human. You will die, and the elves you have seduced with you. And you shall serve me beyond death, forever.
target: 𐑿, 𐑛𐑩𐑕𐑑𐑮𐑶 𐑥𐑰? 𐑓𐑵𐑤 𐑣𐑿𐑥𐑩𐑯. 𐑿 𐑢𐑦𐑤 𐑛𐑲, 𐑯 𐑞 𐑧𐑤𐑝𐑟 𐑿 𐑣𐑨𐑝 𐑕𐑦𐑛𐑵𐑕𐑑 𐑢𐑦𐑞 𐑿. 𐑯 𐑿 𐑖𐑨𐑤 𐑕𐑻𐑝 𐑥𐑰 𐑚𐑦𐑘𐑪𐑯𐑛 𐑛𐑧𐑔, 𐑓𐑹𐑧𐑝𐑼.

note: [event]
en_GB: Eera
target: Fera

note: [message]: speaker=Sir Gerrick
en_GB: My lord, you must hasten back to Westin to prepare a defense against them. I will command the defense of the border forts.
target: 𐑥𐑲 𐑤𐑹𐑛, 𐑿 𐑥𐑳𐑕𐑑 𐑣𐑱𐑕𐑩𐑯 𐑚𐑨𐑒 𐑑 𐑢𐑧𐑕𐑑𐑦𐑯 𐑑 𐑐𐑮𐑰𐑐𐑺 𐑩 𐑛𐑦𐑓𐑧𐑯𐑕 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑧𐑥. 𐑲 𐑢𐑦𐑤 𐑒𐑩𐑥𐑭𐑯𐑛 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 𐑞 𐑚𐑹𐑛𐑼 𐑓𐑹𐑑𐑕.

note: [message]: speaker=Sir Gerrick
en_GB: Make no promises you know you cannot keep. Organize the defense of Westin, and if you survive, remember those who fell here.
target: 𐑥𐑱𐑒 𐑯𐑴 𐑐𐑮𐑪𐑥𐑦𐑕𐑩𐑟 𐑿 𐑯𐑴 𐑿 𐑒𐑨𐑯𐑪𐑑 𐑒𐑰𐑐. 𐑹𐑜𐑩𐑯𐑲𐑟 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯, 𐑯 𐑦𐑓 𐑿 𐑕𐑻𐑝𐑲𐑝, 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑞𐑴𐑟 𐑣𐑵 𐑓𐑧𐑤 𐑣𐑽.

note: [message]: speaker=Deoran
en_GB: Your name will be sounded in the roll of heroes, and you will be avenged. Thank you, my friend.
target: 𐑿𐑼 𐑯𐑱𐑥 𐑢𐑦𐑤 𐑚𐑰 𐑕𐑬𐑯𐑛𐑩𐑛 𐑦𐑯 𐑞 𐑮𐑴𐑤 𐑝 𐑣𐑽𐑴𐑟, 𐑯 𐑿 𐑢𐑦𐑤 𐑚𐑰 𐑩𐑝𐑧𐑯𐑡𐑛. 𐑔𐑨𐑙𐑒 𐑿, 𐑥𐑲 𐑓𐑮𐑧𐑯𐑛.

note: [message]: speaker=Lt. Illan
en_GB: We are yours to command, Sir Gerrick. Our men are not the great warriors that you and Deoran are, but we will hold our lines staunchly, until the bitter end.
target: 𐑢𐑰 𐑸 𐑿𐑼𐑟 𐑑 𐑒𐑩𐑥𐑭𐑯𐑛, ·𐑕𐑻 ·𐑡𐑺𐑦𐑒. 𐑬𐑼 𐑥𐑧𐑯 𐑸 𐑯𐑪𐑑 𐑞 𐑜𐑮𐑱𐑑 𐑢𐑪𐑮𐑦𐑼𐑟 𐑞𐑨𐑑 𐑿 𐑯 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑸, 𐑚𐑳𐑑 𐑢𐑰 𐑢𐑦𐑤 𐑣𐑴𐑤𐑛 𐑬𐑼 𐑤𐑲𐑯𐑟 𐑕𐑑𐑪𐑯𐑗𐑤𐑰, 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑚𐑦𐑑𐑼 𐑧𐑯𐑛.

note: [objective]: condition=win
en_GB: Hold the line: Keep Sir Gerrick alive as long as possible
target: 𐑣𐑴𐑤𐑛 𐑞 𐑤𐑲𐑯: 𐑒𐑰𐑐 ·𐑕𐑻 ·𐑡𐑺𐑦𐑒 𐑩𐑤𐑲𐑝 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤

note: [message]: speaker=narrator
en_GB: There is no way to win this scenario, and no way to lose. Hold off the undead hordes as long as you can. Keep Sir Gerrick alive as long as you can. Every turn that passes strengthens the defenses of Westin.
target: 𐑞𐑺 𐑦𐑟 𐑯𐑴 𐑢𐑱 𐑑 𐑢𐑦𐑯 𐑞𐑦𐑕 𐑕𐑦𐑯𐑺𐑰𐑴, 𐑯 𐑯𐑴 𐑢𐑱 𐑑 𐑤𐑵𐑟. 𐑣𐑴𐑤𐑛 𐑪𐑓 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑣𐑹𐑛𐑟 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑿 𐑒𐑨𐑯. 𐑒𐑰𐑐 ·𐑕𐑻 ·𐑡𐑺𐑦𐑒 𐑩𐑤𐑲𐑝 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑿 𐑒𐑨𐑯. 𐑧𐑝𐑮𐑦 𐑑𐑻𐑯 𐑞𐑨𐑑 𐑐𐑭𐑕𐑩𐑟 𐑕𐑑𐑮𐑧𐑙𐑔𐑩𐑯𐑟 𐑞 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯.

note: [message]: speaker=Urza Afalas
en_GB: Now I will never see my home again... Hold back the undead, Gerrick!
target: 𐑯𐑬 𐑲 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑕𐑰 𐑥𐑲 𐑣𐑴𐑥 𐑩𐑜𐑱𐑯... 𐑣𐑴𐑤𐑛 𐑚𐑨𐑒 𐑞 𐑳𐑯𐑛𐑧𐑛, 𐑡𐑺𐑦𐑒!

note: [message]: speaker=Mal M'Brin
en_GB: We will crush Westin as we have crushed you! No one shall stand between us and our home.
target: 𐑢𐑰 𐑢𐑦𐑤 𐑒𐑮𐑳𐑖 𐑢𐑧𐑕𐑑𐑦𐑯 𐑨𐑟 𐑢𐑰 𐑣𐑨𐑝 𐑒𐑮𐑳𐑖𐑑 𐑿! 𐑯𐑴 𐑢𐑳𐑯 𐑖𐑨𐑤 𐑕𐑑𐑨𐑯𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑳𐑕 𐑯 𐑬𐑼 𐑣𐑴𐑥.

note: [scenario]: id=08a_Return_to_Kerlath
en_GB: Return to Kerlath
target: 𐑮𐑦𐑑𐑻𐑯 𐑑 ·𐑒𐑻𐑤𐑨𐑔

note: [objective]: condition=win
en_GB: Move Deoran into Kerlath Province
target: 𐑥𐑵𐑝 ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑦𐑯𐑑𐑫 ·𐑒𐑻𐑤𐑨𐑔 𐑐𐑮𐑪𐑝𐑦𐑯𐑕

note: [event]
en_GB: Border Guard
target: 𐑚𐑹𐑛𐑼 𐑜𐑸𐑛

note: [message]: speaker=Tharzo Kalain
en_GB: The dark gods have put revenge in our laps. Destroy them all before they reach the border fort!
target: 𐑞 𐑛𐑸𐑒 𐑜𐑪𐑛𐑟 𐑣𐑨𐑝 𐑐𐑫𐑑 𐑮𐑦𐑝𐑧𐑯𐑡 𐑦𐑯 𐑬𐑼 𐑤𐑨𐑐𐑕. 𐑛𐑩𐑕𐑑𐑮𐑶 𐑞𐑧𐑥 𐑷𐑤 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑮𐑰𐑗 𐑞 𐑚𐑹𐑛𐑼 𐑓𐑹𐑑!

note: [message]: speaker=Plynry
en_GB: Halt! Who comes to the border of Wesnoth?
target: 𐑣𐑷𐑤𐑑! 𐑣𐑵 𐑒𐑳𐑥𐑟 𐑑 𐑞 𐑚𐑹𐑛𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔?

note: [message]: speaker=Deoran
en_GB: It is I, Deoran, commander of the South Guard, and my men.
target: 𐑦𐑑 𐑦𐑟 𐑲, ·𐑛𐑰𐑴𐑮𐑨𐑯, 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛, 𐑯 𐑥𐑲 𐑥𐑧𐑯.

note: [message]: speaker=Deoran
en_GB: We, and our elvish allies, have won a great battle against a lich.
target: 𐑢𐑰, 𐑯 𐑬𐑼 𐑧𐑤𐑝𐑦𐑖 𐑨𐑤𐑲𐑟, 𐑣𐑨𐑝 𐑢𐑳𐑯 𐑩 𐑜𐑮𐑱𐑑 𐑚𐑨𐑑𐑩𐑤 𐑩𐑜𐑱𐑯𐑕𐑑 𐑩 𐑤𐑦𐑗.

note: [message]: speaker=Plynry
en_GB: Elvish allies? I think you had best make haste to Westin. There are rumors of trouble with the elves of the Aethenwood.
target: 𐑧𐑤𐑝𐑦𐑖 𐑨𐑤𐑲𐑟? 𐑲 𐑔𐑦𐑙𐑒 𐑿 𐑣𐑨𐑛 𐑚𐑧𐑕𐑑 𐑥𐑱𐑒 𐑣𐑱𐑕𐑑 𐑑 𐑢𐑧𐑕𐑑𐑦𐑯. 𐑞𐑺 𐑸 𐑮𐑵𐑥𐑼𐑟 𐑝 𐑑𐑮𐑳𐑚𐑩𐑤 𐑢𐑦𐑞 𐑞 𐑧𐑤𐑝𐑟 𐑝 𐑞 ·𐑱𐑞𐑧𐑯𐑢𐑫𐑛.

note: [scenario]: id=08b_The_Tides_of_War
en_GB: The Tides of War
target: 𐑞 𐑑𐑲𐑛𐑟 𐑝 𐑢𐑹

note: [value]
en_GB: Provincial Guard
target: 𐑐𐑮𐑩𐑝𐑦𐑯𐑖𐑩𐑤 𐑜𐑸𐑛

note: [message]: speaker=Moreth
en_GB: Since I was a boy, Gerrick was my leader, and there was no one braver. Today we shall defend our homes, and avenge him!
target: 𐑕𐑦𐑯𐑕 𐑲 𐑢𐑪𐑟 𐑩 𐑚𐑶, 𐑡𐑺𐑦𐑒 𐑢𐑪𐑟 𐑥𐑲 𐑤𐑰𐑛𐑻, 𐑯 𐑞𐑺 𐑢𐑪𐑟 𐑯𐑴 𐑢𐑳𐑯 𐑚𐑮𐑱𐑝𐑼. 𐑑𐑫𐑛𐑱 𐑢𐑰 𐑖𐑨𐑤 𐑛𐑦𐑓𐑧𐑯𐑛 𐑬𐑼 𐑣𐑴𐑥𐑟, 𐑯 𐑩𐑝𐑧𐑯𐑡 𐑣𐑦𐑥!

note: [message]: speaker=Deoran
en_GB: But in the narrow window his valiant stand gave us, we have roused some of the provincial guard and reinforced our defenses!
target: 𐑚𐑳𐑑 𐑦𐑯 𐑞 𐑯𐑨𐑮𐑴 𐑢𐑦𐑯𐑛𐑴 𐑣𐑦𐑟 𐑝𐑨𐑤𐑘𐑩𐑯𐑑 𐑕𐑑𐑨𐑯𐑛 𐑜𐑱𐑝 𐑳𐑕, 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑬𐑟𐑛 𐑕𐑳𐑥 𐑝 𐑞 𐑐𐑮𐑩𐑝𐑦𐑯𐑖𐑩𐑤 𐑜𐑸𐑛 𐑯 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑑 𐑬𐑼 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟!

note: [message]: speaker=Deoran
en_GB: But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and reinforced our defenses!
target: 𐑚𐑳𐑑 𐑦𐑯 𐑞 𐑯𐑨𐑮𐑴 𐑢𐑦𐑯𐑛𐑴 𐑣𐑦𐑟 𐑝𐑨𐑤𐑘𐑩𐑯𐑑 𐑕𐑑𐑨𐑯𐑛 𐑜𐑱𐑝 𐑳𐑕, 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑬𐑟𐑛 𐑞 𐑣𐑴𐑤 𐑐𐑮𐑩𐑝𐑦𐑯𐑖𐑩𐑤 𐑜𐑸𐑛 𐑯 𐑮𐑦𐑦𐑯𐑓𐑹𐑕𐑑 𐑬𐑼 𐑛𐑦𐑓𐑧𐑯𐑕𐑩𐑟!

note: [message]: speaker=Deoran
en_GB: But in the narrow window his valiant stand gave us, we have roused the whole provincial guard and fully embattled the city!
target: 𐑚𐑳𐑑 𐑦𐑯 𐑞 𐑯𐑨𐑮𐑴 𐑢𐑦𐑯𐑛𐑴 𐑣𐑦𐑟 𐑝𐑨𐑤𐑘𐑩𐑯𐑑 𐑕𐑑𐑨𐑯𐑛 𐑜𐑱𐑝 𐑳𐑕, 𐑢𐑰 𐑣𐑨𐑝 𐑮𐑬𐑟𐑛 𐑞 𐑣𐑴𐑤 𐑐𐑮𐑩𐑝𐑦𐑯𐑖𐑩𐑤 𐑜𐑸𐑛 𐑯 𐑓𐑫𐑤𐑦 𐑧𐑥𐑚𐑨𐑑𐑩𐑤𐑛 𐑞 𐑕𐑦𐑑𐑦!

note: [message]: speaker=Lt. Nilaf
en_GB: Indeed, Lord, we are ready to defend our homes!
target: 𐑦𐑯𐑛𐑰𐑛, 𐑤𐑹𐑛, 𐑢𐑰 𐑸 𐑮𐑧𐑛𐑦 𐑑 𐑛𐑦𐑓𐑧𐑯𐑛 𐑬𐑼 𐑣𐑴𐑥𐑟!

note: [message]: speaker=Minister Hylas
en_GB: I have summoned the great Council of Westin!
target: 𐑲 𐑣𐑨𐑝 𐑕𐑳𐑥𐑩𐑯𐑛 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯!

note: [then] [else]
en_GB: Minister Mefel
target: Ministre Mefel

note: [message]: speaker=Minister Mefel
en_GB: Hylas, I have made all possible haste, but my Council brethren are not as swift as I. It will take more time for them to arrive.
target: ·𐑣𐑲𐑤𐑨𐑕, 𐑲 𐑣𐑨𐑝 𐑥𐑱𐑛 𐑷𐑤 𐑐𐑪𐑕𐑩𐑚𐑩𐑤 𐑣𐑱𐑕𐑑, 𐑚𐑳𐑑 𐑥𐑲 𐑒𐑬𐑯𐑕𐑩𐑤 𐑚𐑮𐑧𐑞𐑮𐑩𐑯 𐑸 𐑯𐑪𐑑 𐑨𐑟 𐑕𐑢𐑦𐑓𐑑 𐑨𐑟 𐑲. 𐑦𐑑 𐑢𐑦𐑤 𐑑𐑱𐑒 𐑥𐑹 𐑑𐑲𐑥 𐑓𐑹 𐑞𐑧𐑥 𐑑 𐑩𐑮𐑲𐑝.

note: [message]: speaker=Minister Hylas
en_GB: And I have summoned the great Council of Westin! They will battle with all their might!
target: 𐑯 𐑲 𐑣𐑨𐑝 𐑕𐑳𐑥𐑩𐑯𐑛 𐑞 𐑜𐑮𐑱𐑑 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯! 𐑞𐑱 𐑢𐑦𐑤 𐑚𐑨𐑑𐑩𐑤 𐑢𐑦𐑞 𐑷𐑤 𐑞𐑺 𐑥𐑲𐑑!

note: [else] [then]
en_GB: Minister Romand
target: Ministre Romand

note: [else] [then]
en_GB: Minister Alanafel
target: Ministre Alanafel

note: [message]: speaker=Minister Mefel [message]: speaker=Minister Romand
en_GB: We have heard your summons, and we shall send these dark foes back to the abyss that spawned them!
target: 𐑢𐑰 𐑣𐑨𐑝 𐑣𐑻𐑛 𐑿𐑼 𐑕𐑳𐑥𐑩𐑯𐑟, 𐑯 𐑢𐑰 𐑖𐑨𐑤 𐑕𐑧𐑯𐑛 𐑞𐑰𐑟 𐑛𐑸𐑒 𐑓𐑴𐑟 𐑚𐑨𐑒 𐑑 𐑞 𐑩𐑚𐑦𐑕 𐑞𐑨𐑑 𐑕𐑐𐑪𐑯𐑛 𐑞𐑧𐑥!

note: [message]: speaker=Deoran
en_GB: Council of Westin, we are cheered by your presence. Your aid will be most welcome.
target: 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯, 𐑢𐑰 𐑸 𐑗𐑽𐑛 𐑚𐑲 𐑿𐑼 𐑐𐑮𐑧𐑟𐑩𐑯𐑕. 𐑿𐑼 𐑲𐑛 𐑢𐑦𐑤 𐑚𐑰 𐑥𐑴𐑕𐑑 𐑢𐑧𐑤𐑒𐑩𐑥.

note: [objectives]
en_GB: The Council of Westin will arrive on turn $council_arrive_turn|.
target: 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯 𐑢𐑦𐑤 𐑩𐑮𐑲𐑝 𐑪𐑯 𐑑𐑻𐑯 $council_arrive_turn|.

note: [message]: speaker=unit
en_GB: I have failed my kingdom and duty...
target: 𐑲 𐑣𐑨𐑝 𐑓𐑱𐑤𐑛 𐑥𐑲 𐑒𐑦𐑙𐑛𐑩𐑥 𐑯 𐑛𐑿𐑑𐑦...

note: [message]: speaker=unit
en_GB: Now I will never see Westin free again...
target: 𐑯𐑬 𐑲 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑕𐑰 𐑢𐑧𐑕𐑑𐑦𐑯 𐑓𐑮𐑰 𐑩𐑜𐑱𐑯...

note: [side]: type=Elvish Marshal, id=Ithelden
en_GB: Enraged Elves
target: 𐑧𐑯𐑮𐑱𐑡𐑛 𐑧𐑤𐑝𐑟

note: [message]: speaker=Sir Gerrick
en_GB: Commander! I took your message to the council, and your deeds have pleased them. Are the undead finally gone from our lands?
target: 𐑒𐑩𐑥𐑭𐑯𐑛𐑼! 𐑲 𐑑𐑫𐑒 𐑿𐑼 𐑥𐑧𐑕𐑦𐑡 𐑑 𐑞 𐑒𐑬𐑯𐑕𐑩𐑤, 𐑯 𐑿𐑼 𐑛𐑰𐑛𐑟 𐑣𐑨𐑝 𐑐𐑤𐑰𐑟𐑛 𐑞𐑧𐑥. 𐑸 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑓𐑲𐑯𐑩𐑤𐑦 𐑜𐑪𐑯 𐑓𐑮𐑪𐑥 𐑬𐑼 𐑤𐑨𐑯𐑛𐑟?

note: [message]: speaker=Deoran
en_GB: The undead are gone! Perhaps now there will be peace for a time in Westin. You have our thanks Lady Ethiliel.
target: 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑜𐑪𐑯! 𐑐𐑼𐑣𐑨𐑐𐑕 𐑯𐑬 𐑞𐑺 𐑢𐑦𐑤 𐑚𐑰 𐑐𐑰𐑕 𐑓𐑹 𐑩 𐑑𐑲𐑥 𐑦𐑯 𐑢𐑧𐑕𐑑𐑦𐑯. 𐑿 𐑣𐑨𐑝 𐑬𐑼 𐑔𐑨𐑙𐑒𐑕 𐑤𐑱𐑛𐑦 ·𐑧𐑔𐑦𐑤𐑰𐑧𐑤.

note: [message]: speaker=Ethiliel
en_GB: Though the undead are vanquished, they have brought us much sorrow. Deoran, your people have restored their honor. Let us part in peace.
target: 𐑞𐑴 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸 𐑝𐑨𐑙𐑒𐑢𐑦𐑖𐑑, 𐑞𐑱 𐑣𐑨𐑝 𐑚𐑮𐑷𐑑 𐑳𐑕 𐑥𐑳𐑗 𐑕𐑪𐑮𐑴. ·𐑛𐑰𐑴𐑮𐑨𐑯, 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑣𐑨𐑝 𐑮𐑩𐑕𐑑𐑹𐑛 𐑞𐑺 𐑪𐑯𐑼. 𐑤𐑧𐑑 𐑳𐑕 𐑐𐑸𐑑 𐑦𐑯 𐑐𐑰𐑕.

note: [message]: speaker=Deoran
en_GB: Indeed. Neither the bandits nor the undead will trouble us for some time. We will tend our wounds and you yours.
target: 𐑦𐑯𐑛𐑰𐑛. 𐑯𐑲𐑞𐑼 𐑞 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑯𐑹 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑦𐑤 𐑑𐑮𐑳𐑚𐑩𐑤 𐑳𐑕 𐑓𐑹 𐑕𐑳𐑥 𐑑𐑲𐑥. 𐑢𐑰 𐑢𐑦𐑤 𐑑𐑧𐑯𐑛 𐑬𐑼 𐑢𐑵𐑯𐑛𐑟 𐑯 𐑿 𐑿𐑼𐑟.

note: [message]: speaker=Poor Farmer
en_GB: I am just a farmer! What did I do?!
target: 𐑲 𐑨𐑥 𐑡𐑳𐑕𐑑 𐑩 𐑓𐑸𐑥𐑼! 𐑢𐑪𐑑 𐑛𐑦𐑛 𐑲 𐑛𐑵?!

note: [message]: speaker=Ithelden
en_GB: What did you do?! Your people kidnapped and murdered our greatest leader! And now you will pay!
target: 𐑢𐑪𐑑 𐑛𐑦𐑛 𐑿 𐑛𐑵?! 𐑿𐑼 𐑐𐑰𐑐𐑩𐑤 𐑒𐑦𐑛𐑯𐑨𐑐𐑑 𐑯 𐑥𐑻𐑛𐑼𐑛 𐑬𐑼 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑤𐑰𐑛𐑻! 𐑯 𐑯𐑬 𐑿 𐑢𐑦𐑤 𐑐𐑱!

note: [message]: speaker=Sir Gerrick
en_GB: He just killed that innocent farmer! We must stop him!
target: 𐑣𐑰 𐑡𐑳𐑕𐑑 𐑒𐑦𐑤𐑛 𐑞𐑨𐑑 𐑦𐑯𐑩𐑕𐑩𐑯𐑑 𐑓𐑸𐑥𐑼! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑕𐑑𐑪𐑐 𐑣𐑦𐑥!

note: [message]: speaker=Ethiliel
en_GB: Stop, Ithelden! I have traveled with these humans, and they are not the ones who harmed Mebrin. They are our allies!
target: 𐑕𐑑𐑪𐑐, ·𐑦𐑔𐑧𐑤𐑛𐑧𐑯! 𐑲 𐑣𐑨𐑝 𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑢𐑦𐑞 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟, 𐑯 𐑞𐑱 𐑸 𐑯𐑪𐑑 𐑞 𐑢𐑳𐑯𐑟 𐑣𐑵 𐑣𐑸𐑥𐑛 ·𐑥𐑧𐑚𐑮𐑦𐑯. 𐑞𐑱 𐑸 𐑬𐑼 𐑨𐑤𐑲𐑟!

note: [message]: speaker=Ithelden
en_GB: You too, Ethiliel? All these humans are the same! They fell trees to till the earth; now they have felled our leader! We cannot brook such deeds! You will die with them!
target: 𐑿 𐑑𐑵, ·𐑧𐑔𐑦𐑤𐑰𐑧𐑤? 𐑷𐑤 𐑞𐑰𐑟 𐑣𐑿𐑥𐑩𐑯𐑟 𐑸 𐑞 𐑕𐑱𐑥! 𐑞𐑱 𐑓𐑧𐑤 𐑑𐑮𐑰𐑟 𐑑 𐑑𐑦𐑤 𐑞 𐑻𐑔; 𐑯𐑬 𐑞𐑱 𐑣𐑨𐑝 𐑓𐑧𐑤𐑛 𐑬𐑼 𐑤𐑰𐑛𐑻! 𐑢𐑰 𐑒𐑨𐑯𐑪𐑑 𐑚𐑮𐑫𐑒 𐑕𐑳𐑗 𐑛𐑰𐑛𐑟! 𐑿 𐑢𐑦𐑤 𐑛𐑲 𐑢𐑦𐑞 𐑞𐑧𐑥!

note: [message]: speaker=Ethiliel
en_GB: We won’t be able to hold them off for long. I should go reason with them!
target: 𐑢𐑰 𐑢𐑴𐑯𐑑 𐑚𐑰 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑴𐑤𐑛 𐑞𐑧𐑥 𐑪𐑓 𐑓𐑹 𐑤𐑪𐑙. 𐑲 𐑖𐑫𐑛 𐑜𐑴 𐑮𐑰𐑟𐑩𐑯 𐑢𐑦𐑞 𐑞𐑧𐑥!

note: [message]: speaker=Deoran
en_GB: Are you sure that the elves will greet you any more kindly than they have met us? After all, you did lead us into the forests...
target: 𐑸 𐑿 𐑖𐑫𐑼 𐑞𐑨𐑑 𐑞 𐑧𐑤𐑝𐑟 𐑢𐑦𐑤 𐑜𐑮𐑰𐑑 𐑿 𐑧𐑯𐑦 𐑥𐑹 𐑒𐑲𐑯𐑛𐑤𐑦 𐑞𐑨𐑯 𐑞𐑱 𐑣𐑨𐑝 𐑥𐑧𐑑 𐑳𐑕? 𐑭𐑓𐑑𐑼 𐑷𐑤, 𐑿 𐑛𐑦𐑛 𐑤𐑰𐑛 𐑳𐑕 𐑦𐑯𐑑𐑫 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕...

note: [message]: speaker=Ethiliel
en_GB: Perhaps not, but it is your only hope. I must reach Ithelden!
target: 𐑐𐑼𐑣𐑨𐑐𐑕 𐑯𐑪𐑑, 𐑚𐑳𐑑 𐑦𐑑 𐑦𐑟 𐑿𐑼 𐑴𐑯𐑤𐑦 𐑣𐑴𐑐. 𐑲 𐑥𐑳𐑕𐑑 𐑮𐑰𐑗 ·𐑦𐑔𐑧𐑤𐑛𐑧𐑯!

note: [objective]: condition=win
en_GB: Send Ethiliel to the Great Tree and parley with Ithelden
target: 𐑕𐑧𐑯𐑛 ·𐑧𐑔𐑦𐑤𐑰𐑧𐑤 𐑑 𐑞 𐑜𐑮𐑱𐑑 𐑑𐑮𐑰 𐑯 𐑐𐑸𐑤𐑰 𐑢𐑦𐑞 ·𐑦𐑔𐑧𐑤𐑛𐑧𐑯

note: [message]
en_GB: For every one of us you strike down, more will rise!
target: 𐑓𐑹 𐑧𐑝𐑮𐑦 𐑢𐑳𐑯 𐑝 𐑳𐑕 𐑿 𐑕𐑑𐑮𐑲𐑒 𐑛𐑬𐑯, 𐑥𐑹 𐑢𐑦𐑤 𐑮𐑲𐑟!

note: [message]: speaker=unit
en_GB: I have given my all for my kingdom! Avenge me, Deoran!
target: 𐑲 𐑣𐑨𐑝 𐑜𐑦𐑝𐑩𐑯 𐑥𐑲 𐑷𐑤 𐑓𐑹 𐑥𐑲 𐑒𐑦𐑙𐑛𐑩𐑥! 𐑩𐑝𐑧𐑯𐑡 𐑥𐑰, ·𐑛𐑰𐑴𐑮𐑨𐑯!

note: [attack]: type=impact
en_GB: smash
target: 𐑕𐑥𐑨𐑖

note: [unit_type]: id=Horseman Commander, race=human
en_GB: Horseman Commander
target: 𐑣𐑹𐑕𐑥𐑩𐑯 𐑒𐑩𐑥𐑭𐑯𐑛𐑼

note: [unit_type]: id=Horseman Commander, race=human
en_GB: Leaders of the border guards, mounted commanders are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth.
target: 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞 𐑚𐑹𐑛𐑼 𐑜𐑸𐑛𐑟, 𐑥𐑬𐑯𐑑𐑩𐑛 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑸 𐑑𐑮𐑱𐑯𐑛 𐑯𐑪𐑑 𐑴𐑯𐑤𐑦 𐑑 𐑮𐑲𐑛 𐑯 𐑓𐑲𐑑, 𐑚𐑳𐑑 𐑑 𐑤𐑧𐑛. 𐑞𐑱 𐑒𐑩𐑥𐑭𐑯𐑛 𐑞 𐑜𐑨𐑮𐑦𐑕𐑩𐑯𐑟 𐑞𐑨𐑑 𐑒𐑰𐑐 𐑐𐑰𐑕 𐑦𐑯 𐑞 𐑐𐑮𐑪𐑝𐑦𐑯𐑕𐑩𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [unit_type]: id=Infantry Commander, race=human
en_GB: Infantry Commander
target: 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦 𐑒𐑩𐑥𐑭𐑯𐑛𐑼

note: [unit_type]: id=Infantry Commander, race=human
en_GB: Veteran commanders have faced battle many times and led their men with steady hands and calm determination.
target: 𐑝𐑧𐑑𐑻𐑩𐑯 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑣𐑨𐑝 𐑓𐑱𐑕𐑑 𐑚𐑨𐑑𐑩𐑤 𐑥𐑧𐑯𐑦 𐑑𐑲𐑥𐑟 𐑯 𐑤𐑧𐑛 𐑞𐑺 𐑥𐑧𐑯 𐑢𐑦𐑞 𐑕𐑑𐑧𐑛𐑦 𐑣𐑨𐑯𐑛𐑟 𐑯 𐑒𐑭𐑥 𐑛𐑦𐑑𐑻𐑥𐑩𐑯𐑱𐑖𐑩𐑯.

note: [unit_type]: id=Infantry Lieutenant, race=human
en_GB: Infantry Lieutenant
target: 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦 𐑤𐑿𐑑𐑧𐑯𐑩𐑯𐑑

note: [unit_type]: id=Infantry Lieutenant, race=human
en_GB: Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle.
target: 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑝 𐑞 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑸 𐑮𐑦𐑕𐑐𐑪𐑯𐑕𐑦𐑚𐑩𐑤 𐑓𐑹 𐑞 𐑜𐑨𐑮𐑦𐑕𐑩𐑯 𐑯 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 𐑞 𐑚𐑹𐑛𐑼 𐑑𐑬𐑯𐑟 𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑞𐑱 𐑸 𐑛𐑮𐑷𐑯 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑨𐑙𐑒𐑕 𐑝 𐑝𐑧𐑑𐑻𐑩𐑯 𐑕𐑴𐑤𐑡𐑼𐑟, 𐑯𐑪𐑑 𐑯𐑴𐑚𐑦𐑤𐑦𐑑𐑦, 𐑯 𐑷𐑤 𐑣𐑨𐑝 𐑖𐑴𐑯 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 𐑯 𐑒𐑳𐑮𐑦𐑡 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤.

note: [unit_type]: id=Junior Commander, race=human
en_GB: Junior Commander
target: 𐑡𐑵𐑯𐑘𐑻 𐑒𐑩𐑥𐑭𐑯𐑛𐑼

note: [unit_type]: id=Junior Commander, race=human
en_GB: Scarcely 17 or 18 years old, the sons of knights and lords were given mounts and swords and told to become leaders of men. Those whose mettle was strong enough for the task became the commanders of the armies of Wesnoth.
target: 𐑕𐑒𐑺𐑕𐑤𐑦 17 𐑹 18 𐑘𐑽𐑟 𐑴𐑤𐑛, 𐑞 𐑕𐑳𐑯𐑟 𐑝 𐑯𐑲𐑑𐑕 𐑯 𐑤𐑹𐑛𐑟 𐑢𐑻 𐑜𐑦𐑝𐑩𐑯 𐑥𐑬𐑯𐑑𐑕 𐑯 𐑕𐑹𐑛𐑟 𐑯 𐑑𐑴𐑤𐑛 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑥𐑧𐑯. 𐑞𐑴𐑟 𐑣𐑵𐑟 𐑥𐑧𐑑𐑩𐑤 𐑢𐑪𐑟 𐑕𐑑𐑮𐑪𐑙 𐑦𐑯𐑳𐑓 𐑓𐑹 𐑞 𐑑𐑭𐑕𐑒 𐑚𐑦𐑒𐑱𐑥 𐑞 𐑒𐑩𐑥𐑨𐑯𐑛𐑻𐑟 𐑝 𐑞 𐑸𐑥𐑰𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [unit_type]: id=Mounted General, race=human
en_GB: Mounted General
target: 𐑥𐑬𐑯𐑑𐑩𐑛 𐑡𐑧𐑯𐑼𐑩𐑤

note: [unit_type]: id=Mounted General, race=human
en_GB: Being the most able leaders of the border guards, Mounted Generals are trained not only to ride and fight, but to lead. They command the garrisons that keep peace in the provinces of Wesnoth.
target: 𐑚𐑰𐑦𐑙 𐑞 𐑥𐑴𐑕𐑑 𐑱𐑚𐑩𐑤 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞 𐑚𐑹𐑛𐑼 𐑜𐑸𐑛𐑟, 𐑥𐑬𐑯𐑑𐑩𐑛 𐑡𐑧𐑯𐑼𐑩𐑤𐑟 𐑸 𐑑𐑮𐑱𐑯𐑛 𐑯𐑪𐑑 𐑴𐑯𐑤𐑦 𐑑 𐑮𐑲𐑛 𐑯 𐑓𐑲𐑑, 𐑚𐑳𐑑 𐑑 𐑤𐑧𐑛. 𐑞𐑱 𐑒𐑩𐑥𐑭𐑯𐑛 𐑞 𐑜𐑨𐑮𐑦𐑕𐑩𐑯𐑟 𐑞𐑨𐑑 𐑒𐑰𐑐 𐑐𐑰𐑕 𐑦𐑯 𐑞 𐑐𐑮𐑪𐑝𐑦𐑯𐑕𐑩𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔.

note: [message]: speaker=Deoran
en_GB: Taste cold steel!
target: 𐑑𐑱𐑕𐑑 𐑒𐑴𐑤𐑛 𐑕𐑑𐑰𐑤!

note: [message]: speaker=unit
en_GB: I have lost all helping the humans... Now they will surely perish!
target: 𐑲 𐑣𐑨𐑝 𐑤𐑪𐑕𐑑 𐑷𐑤 𐑣𐑧𐑤𐑐𐑦𐑙 𐑞 𐑣𐑿𐑥𐑩𐑯𐑟... 𐑯𐑬 𐑞𐑱 𐑢𐑦𐑤 𐑖𐑫𐑼𐑤𐑦 𐑐𐑧𐑮𐑦𐑖!

note: [part]
en_GB: During the reign of Haldric VII, the land of Wesnoth was peaceful. Konrad I had driven off the orcs in the north. The eastern forts were quiet and almost deserted. The elves in the western forest kept to their own affairs. In the prosperous south men built new towns and farms.
target: 𐑛𐑘𐑫𐑼𐑦𐑙 𐑞 𐑮𐑱𐑯 𐑝 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑞 ·𐑕𐑧𐑝𐑩𐑯𐑔, 𐑞 𐑤𐑨𐑯𐑛 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑢𐑪𐑟 𐑐𐑰𐑕𐑓𐑩𐑤. 𐑒𐑭𐑯𐑮𐑩𐑛 𐑲 𐑣𐑨𐑛 𐑛𐑮𐑦𐑝𐑩𐑯 𐑪𐑓 𐑞 𐑹𐑒𐑕 𐑦𐑯 𐑞 𐑯𐑹𐑔. 𐑞 𐑰𐑕𐑑𐑼𐑯 𐑓𐑹𐑑𐑕 𐑢𐑻 𐑒𐑢𐑲𐑧𐑑 𐑯 𐑷𐑤𐑥𐑴𐑕𐑑 𐑛𐑩𐑟𐑻𐑑𐑩𐑛. 𐑞 𐑧𐑤𐑝𐑟 𐑦𐑯 𐑞 𐑢𐑧𐑕𐑑𐑼𐑯 𐑓𐑹𐑦𐑕𐑑 𐑒𐑧𐑐𐑑 𐑑 𐑞𐑺 𐑴𐑯 𐑩𐑓𐑺𐑟. 𐑦𐑯 𐑞 𐑐𐑮𐑪𐑕𐑐𐑼𐑩𐑕 𐑕𐑬𐑔 𐑥𐑧𐑯 𐑚𐑦𐑤𐑑 𐑯𐑿 𐑑𐑬𐑯𐑟 𐑯 𐑓𐑸𐑥𐑟.

note: [part]
en_GB: Then, in the spring of the ninth year the reports from the South Guard, under the command of Sir Loris, suddenly ceased. King Haldric decided to send someone to investigate.
target: 𐑞𐑧𐑯, 𐑦𐑯 𐑞 𐑕𐑐𐑮𐑦𐑙 𐑝 𐑞 𐑯𐑲𐑯𐑔 𐑘𐑽 𐑞 𐑮𐑩𐑐𐑹𐑑𐑕 𐑓𐑮𐑪𐑥 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛, 𐑳𐑯𐑛𐑼 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛 𐑝 ·𐑕𐑻 ·𐑤𐑹𐑦𐑕, 𐑕𐑳𐑛𐑩𐑯𐑤𐑦 𐑕𐑰𐑟𐑛. ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑛𐑦𐑕𐑲𐑛𐑩𐑛 𐑑 𐑕𐑧𐑯𐑛 𐑕𐑳𐑥𐑢𐑳𐑯 𐑑 𐑦𐑯𐑝𐑧𐑕𐑑𐑦𐑜𐑱𐑑.

note: [part]
en_GB: King Haldric knighted young Deoran, and when he rose tasked him to ride to Westin, to demand an accounting from Sir Loris, the commander of the South Guard...
target: ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑯𐑲𐑑𐑦𐑛 𐑘𐑳𐑙 ·𐑛𐑰𐑴𐑮𐑨𐑯, 𐑯 𐑢𐑧𐑯 𐑣𐑰 𐑮𐑴𐑟 𐑑𐑭𐑕𐑒𐑑 𐑣𐑦𐑥 𐑑 𐑮𐑲𐑛 𐑑 𐑢𐑧𐑕𐑑𐑦𐑯, 𐑑 𐑛𐑦𐑥𐑭𐑯𐑛 𐑩𐑯 𐑩𐑒𐑬𐑯𐑑𐑦𐑙 𐑓𐑮𐑪𐑥 ·𐑕𐑻 ·𐑤𐑹𐑦𐑕, 𐑞 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑝 𐑞 𐑕𐑬𐑔 𐑜𐑸𐑛...

note: [part]
en_GB: Having defeated Urza Mathin, Deoran immediately sent scouts out into the whole countryside. His men reported bandits roaming freely over the border, terrorizing the peasants and villagers. Nowhere did they find soldiers of the South Guard.
target: 𐑣𐑨𐑝𐑦𐑙 𐑛𐑦𐑓𐑰𐑑𐑩𐑛 ·𐑻𐑟𐑩 ·𐑥𐑨𐑔𐑦𐑯, ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑦𐑥𐑰𐑛𐑾𐑑𐑤𐑰 𐑕𐑧𐑯𐑑 𐑕𐑒𐑬𐑑𐑕 𐑬𐑑 𐑦𐑯𐑑𐑫 𐑞 𐑣𐑴𐑤 𐑒𐑳𐑯𐑑𐑮𐑦𐑕𐑲𐑛. 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑮𐑩𐑐𐑹𐑑𐑩𐑛 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑮𐑴𐑥𐑦𐑙 𐑓𐑮𐑰𐑤𐑦 𐑴𐑝𐑼 𐑞 𐑚𐑹𐑛𐑼, 𐑑𐑺𐑻𐑲𐑟𐑦𐑙 𐑞 𐑐𐑧𐑟𐑩𐑯𐑑𐑕 𐑯 𐑝𐑦𐑤𐑦𐑡𐑻𐑟. 𐑯𐑪𐑢𐑺 𐑛𐑦𐑛 𐑞𐑱 𐑓𐑲𐑯𐑛 𐑕𐑴𐑤𐑡𐑼𐑟 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛.

note: [part]
en_GB: Deoran and his men approached the old city, and they saw that their fears were well founded...
target: ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑯 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑩𐑐𐑮𐑴𐑗𐑑 𐑞 𐑴𐑤𐑛 𐑕𐑦𐑑𐑦, 𐑯 𐑞𐑱 𐑕𐑷 𐑞𐑨𐑑 𐑞𐑺 𐑓𐑽𐑟 𐑢𐑻 𐑢𐑧𐑤 𐑓𐑬𐑯𐑛𐑩𐑛...

note: [part]
en_GB: Ethiliel led the men of the South Guard into the southern forest. Shadows soon covered their paths day and night, and a thick fog filled the air.
target: ·𐑧𐑔𐑦𐑤𐑰𐑧𐑤 𐑤𐑧𐑛 𐑞 𐑥𐑧𐑯 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑓𐑹𐑦𐑕𐑑. 𐑖𐑨𐑛𐑴𐑟 𐑕𐑵𐑯 𐑒𐑳𐑝𐑼𐑛 𐑞𐑺 𐑐𐑭𐑞𐑟 𐑛𐑱 𐑯 𐑯𐑲𐑑, 𐑯 𐑩 𐑔𐑦𐑒 𐑓𐑪𐑜 𐑓𐑦𐑤𐑛 𐑞 𐑺.

note: [part]
en_GB: For many weeks they marched down nameless paths that no man had trod before. From time to time they saw ghostly images of elven villages and halls in the deep woods, but as they advanced, even those became scarce.
target: 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑢𐑰𐑒𐑕 𐑞𐑱 𐑥𐑸𐑗𐑑 𐑛𐑬𐑯 𐑯𐑱𐑥𐑤𐑩𐑕 𐑐𐑭𐑞𐑟 𐑞𐑨𐑑 𐑯𐑴 𐑥𐑨𐑯 𐑣𐑨𐑛 𐑑𐑮𐑭𐑛 𐑚𐑦𐑓𐑹. 𐑓𐑮𐑪𐑥 𐑑𐑲𐑥 𐑑 𐑑𐑲𐑥 𐑞𐑱 𐑕𐑷 𐑜𐑴𐑕𐑑𐑤𐑰 𐑦𐑥𐑦𐑡𐑩𐑟 𐑝 𐑧𐑤𐑝𐑧𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑯 𐑣𐑪𐑤𐑟 𐑦𐑯 𐑞 𐑛𐑰𐑐 𐑢𐑫𐑛𐑟, 𐑚𐑳𐑑 𐑨𐑟 𐑞𐑱 𐑩𐑛𐑝𐑭𐑯𐑕𐑑, 𐑰𐑝𐑩𐑯 𐑞𐑴𐑟 𐑚𐑦𐑒𐑱𐑥 𐑕𐑒𐑺𐑕.

note: [part]
en_GB: Snow fell as Deoran, Sir Gerrick and Urza Afalas emerged from the great southern forest. An oppressive silence hung over the land, and an ominous gloom followed close behind the men of the South Guard.
target: 𐑕𐑯𐑴 𐑓𐑧𐑤 𐑨𐑟 ·𐑛𐑰𐑴𐑮𐑨𐑯, ·𐑕𐑻 ·𐑡𐑺𐑦𐑒 𐑯 ·𐑻𐑟𐑩 ·𐑩𐑓𐑱𐑤𐑨𐑕 𐑦𐑥𐑻𐑡𐑛 𐑓𐑮𐑪𐑥 𐑞 𐑜𐑮𐑱𐑑 𐑕𐑳𐑞𐑼𐑯 𐑓𐑹𐑦𐑕𐑑. 𐑩𐑯 𐑩𐑐𐑮𐑧𐑕𐑦𐑝 𐑕𐑲𐑤𐑩𐑯𐑕 𐑣𐑳𐑙 𐑴𐑝𐑼 𐑞 𐑤𐑨𐑯𐑛, 𐑯 𐑩𐑯 𐑭𐑥𐑩𐑯𐑩𐑕 𐑜𐑤𐑵𐑥 𐑓𐑪𐑤𐑴𐑛 𐑒𐑤𐑴𐑟 𐑚𐑦𐑣𐑲𐑯𐑛 𐑞 𐑥𐑧𐑯 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛.

note: [part]
en_GB: Finally they arrived at the southern border of Wesnoth and the forts that guarded it. The undead were close on their heels...
target: 𐑓𐑲𐑯𐑩𐑤𐑦 𐑞𐑱 𐑩𐑮𐑲𐑝𐑛 𐑨𐑑 𐑞 𐑕𐑳𐑞𐑼𐑯 𐑚𐑹𐑛𐑼 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑯 𐑞 𐑓𐑹𐑑𐑕 𐑞𐑨𐑑 𐑜𐑸𐑛𐑩𐑛 𐑦𐑑. 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑻 𐑒𐑤𐑴𐑟 𐑪𐑯 𐑞𐑺 𐑣𐑰𐑤𐑟...

note: [part]
en_GB: Finally the sun broke the horizon and its rays breathed new life into the weary defenders of Westin. A great cry echoed through the valley as the men of the South Guard pressed their elven foes back from the walls. Suddenly the field was covered in a great fog...
target: 𐑓𐑲𐑯𐑩𐑤𐑦 𐑞 𐑕𐑳𐑯 𐑚𐑮𐑴𐑒 𐑞 𐑣𐑼𐑲𐑟𐑩𐑯 𐑯 𐑦𐑑𐑕 𐑮𐑱𐑟 𐑚𐑮𐑰𐑞𐑛 𐑯𐑿 𐑤𐑲𐑓 𐑦𐑯𐑑𐑫 𐑞 𐑢𐑽𐑦 𐑛𐑦𐑓𐑧𐑯𐑛𐑻𐑟 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯. 𐑩 𐑜𐑮𐑱𐑑 𐑒𐑮𐑲 𐑧𐑒𐑴𐑛 𐑔𐑮𐑵 𐑞 𐑝𐑨𐑤𐑰 𐑨𐑟 𐑞 𐑥𐑧𐑯 𐑝 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛 𐑐𐑮𐑧𐑕𐑑 𐑞𐑺 𐑧𐑤𐑝𐑧𐑯 𐑓𐑴𐑟 𐑚𐑨𐑒 𐑓𐑮𐑪𐑥 𐑞 𐑢𐑷𐑤𐑟. 𐑕𐑳𐑛𐑩𐑯𐑤𐑦 𐑞 𐑓𐑰𐑤𐑛 𐑢𐑪𐑟 𐑒𐑳𐑝𐑼𐑛 𐑦𐑯 𐑩 𐑜𐑮𐑱𐑑 𐑓𐑪𐑜...

note: [part]
en_GB: Thus an uneasy peace was consummated between man and elf. For many weeks the South Guard patrolled the borders of the elven woods and watched over the growing farms and villages. Finally, as the snow melted and the roads bore their burdens again, a messenger came from King Haldric.
target: 𐑞𐑳𐑕 𐑩𐑯 𐑳𐑯𐑰𐑟𐑦 𐑐𐑰𐑕 𐑢𐑪𐑟 𐑒𐑭𐑯𐑕𐑩𐑥𐑱𐑑𐑩𐑛 𐑚𐑦𐑑𐑢𐑰𐑯 𐑥𐑨𐑯 𐑯 𐑧𐑤𐑓. 𐑓𐑹 𐑥𐑧𐑯𐑦 𐑢𐑰𐑒𐑕 𐑞 ·𐑕𐑬𐑔 ·𐑜𐑸𐑛 𐑐𐑩𐑑𐑮𐑴𐑤𐑛 𐑞 𐑚𐑹𐑛𐑼𐑟 𐑝 𐑞 𐑧𐑤𐑝𐑧𐑯 𐑢𐑫𐑛𐑟 𐑯 𐑢𐑪𐑗𐑑 𐑴𐑝𐑼 𐑞 𐑜𐑮𐑴𐑦𐑙 𐑓𐑸𐑥𐑟 𐑯 𐑝𐑦𐑤𐑦𐑡𐑦𐑟. 𐑓𐑲𐑯𐑩𐑤𐑦, 𐑨𐑟 𐑞 𐑕𐑯𐑴 𐑥𐑧𐑤𐑑𐑩𐑛 𐑯 𐑞 𐑮𐑴𐑛𐑟 𐑚𐑹 𐑞𐑺 𐑚𐑻𐑛𐑩𐑯𐑟 𐑩𐑜𐑱𐑯, 𐑩 𐑥𐑧𐑕𐑩𐑯𐑡𐑼 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒.

note: [part]
en_GB: Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the storm...
target: ·𐑕𐑻 ·𐑛𐑰𐑴𐑮𐑨𐑯, ·𐑯𐑲𐑑 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑢𐑪𐑟 𐑕𐑳𐑥𐑩𐑯𐑛 𐑑 ·𐑢𐑧𐑤𐑛𐑦𐑯 𐑓𐑹 𐑩 𐑒𐑬𐑯𐑕𐑩𐑤 𐑢𐑦𐑞 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑦𐑥𐑕𐑧𐑤𐑓. 𐑕𐑑𐑹𐑥 𐑒𐑤𐑬𐑛𐑟 𐑢𐑻 𐑚𐑮𐑵𐑦𐑙 𐑔𐑮𐑵𐑬𐑑 𐑞 𐑮𐑧𐑤𐑥, 𐑯 𐑧𐑝𐑮𐑦 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑢𐑫𐑛 𐑚𐑰 𐑯𐑰𐑛𐑩𐑛 𐑑 𐑢𐑧𐑞𐑼 𐑞 𐑕𐑑𐑹𐑥...

note: [part]
en_GB: Exhausted, Deoran dropped his lance to the ground. The men around him slowly lifted their helmets from their brows. The moans of the wounded overshadowed the rustling of the north wind in the distance. The undead were gone.
target: 𐑦𐑜𐑟𐑷𐑕𐑑𐑩𐑛, ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑛𐑮𐑪𐑐𐑑 𐑣𐑦𐑟 𐑤𐑭𐑯𐑕 𐑑 𐑞 𐑜𐑮𐑬𐑯𐑛. 𐑞 𐑥𐑧𐑯 𐑩𐑮𐑬𐑯𐑛 𐑣𐑦𐑥 𐑕𐑤𐑴𐑤𐑦 𐑤𐑦𐑓𐑑𐑩𐑛 𐑞𐑺 𐑣𐑧𐑤𐑥𐑩𐑑𐑕 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑚𐑮𐑬𐑟. 𐑞 𐑥𐑴𐑯𐑟 𐑝 𐑞 𐑢𐑵𐑯𐑛𐑩𐑛 𐑴𐑝𐑼𐑖𐑨𐑛𐑴𐑛 𐑞 𐑮𐑳𐑕𐑤𐑦𐑙 𐑝 𐑞 𐑯𐑹𐑔 𐑢𐑲𐑯𐑛 𐑦𐑯 𐑞 𐑛𐑦𐑕𐑑𐑩𐑯𐑕. 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑢𐑻 𐑜𐑪𐑯.

note: [part]
en_GB: For days the healers of Westin worked feverishly to save as many of the valiant soldiers as they were able. Many mounds, though, were raised as homes for the fallen in the fields north of the city, and to the roll of fallen heroes many names were added.
target: 𐑓𐑹 𐑛𐑱𐑟 𐑞 𐑣𐑰𐑤𐑻𐑟 𐑝 𐑢𐑧𐑕𐑑𐑦𐑯 𐑢𐑻𐑒𐑑 𐑓𐑧𐑝𐑻𐑦𐑖𐑤𐑰 𐑑 𐑕𐑱𐑝 𐑨𐑟 𐑥𐑧𐑯𐑦 𐑝 𐑞 𐑝𐑨𐑤𐑘𐑩𐑯𐑑 𐑕𐑴𐑤𐑡𐑼𐑟 𐑨𐑟 𐑞𐑱 𐑢𐑻 𐑱𐑚𐑩𐑤. 𐑥𐑧𐑯𐑦 𐑥𐑬𐑯𐑛𐑟, 𐑞𐑴, 𐑢𐑻 𐑮𐑱𐑟𐑛 𐑨𐑟 𐑣𐑴𐑥𐑟 𐑓𐑹 𐑞 𐑓𐑷𐑤𐑩𐑯 𐑦𐑯 𐑞 𐑓𐑰𐑤𐑛𐑟 𐑯𐑹𐑔 𐑝 𐑞 𐑕𐑦𐑑𐑦, 𐑯 𐑑 𐑞 𐑮𐑴𐑤 𐑝 𐑓𐑷𐑤𐑩𐑯 𐑣𐑽𐑴𐑟 𐑥𐑧𐑯𐑦 𐑯𐑱𐑥𐑟 𐑢𐑻 𐑨𐑛𐑩𐑛.

note: [part]
en_GB: Deoran spent his days visiting the wounded and directing the men as they rebuilt the shattered walls and ramparts of the city. Finally, as the snow melted and the roads bore their burdens again, a messenger came from King Haldric.
target: ·𐑛𐑰𐑴𐑮𐑨𐑯 𐑕𐑐𐑧𐑯𐑑 𐑣𐑦𐑟 𐑛𐑱𐑟 𐑝𐑦𐑟𐑩𐑑𐑦𐑙 𐑞 𐑢𐑵𐑯𐑛𐑩𐑛 𐑯 𐑛𐑲𐑮𐑧𐑒𐑑𐑦𐑙 𐑞 𐑥𐑧𐑯 𐑨𐑟 𐑞𐑱 𐑮𐑰𐑚𐑦𐑤𐑑 𐑞 𐑖𐑨𐑑𐑻𐑛 𐑢𐑷𐑤𐑟 𐑯 𐑮𐑨𐑥𐑐𐑸𐑑𐑕 𐑝 𐑞 𐑕𐑦𐑑𐑦. 𐑓𐑲𐑯𐑩𐑤𐑦, 𐑨𐑟 𐑞 𐑕𐑯𐑴 𐑥𐑧𐑤𐑑𐑩𐑛 𐑯 𐑞 𐑮𐑴𐑛𐑟 𐑚𐑹 𐑞𐑺 𐑚𐑻𐑛𐑩𐑯𐑟 𐑩𐑜𐑱𐑯, 𐑩 𐑥𐑧𐑕𐑩𐑯𐑡𐑼 𐑒𐑱𐑥 𐑓𐑮𐑪𐑥 𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒.

note: [part]
en_GB: Sir Deoran, Knight of Wesnoth, was summoned to Weldyn for a council with King Haldric himself. Storm clouds were brewing throughout the realm, and every commander would be needed to weather the onslaught...
target: ·𐑕𐑻 ·𐑛𐑰𐑴𐑮𐑨𐑯, ·𐑯𐑲𐑑 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑢𐑪𐑟 𐑕𐑳𐑥𐑩𐑯𐑛 𐑑 ·𐑢𐑧𐑤𐑛𐑦𐑯 𐑓𐑹 𐑩 𐑒𐑬𐑯𐑕𐑩𐑤 𐑢𐑦𐑞 ·𐑒𐑦𐑙 ·𐑣𐑭𐑤𐑛𐑮𐑦𐑒 𐑣𐑦𐑥𐑕𐑧𐑤𐑓. 𐑕𐑑𐑹𐑥 𐑒𐑤𐑬𐑛𐑟 𐑢𐑻 𐑚𐑮𐑵𐑦𐑙 𐑔𐑮𐑵𐑬𐑑 𐑞 𐑮𐑧𐑤𐑥, 𐑯 𐑧𐑝𐑮𐑦 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑢𐑫𐑛 𐑚𐑰 𐑯𐑰𐑛𐑩𐑛 𐑑 𐑢𐑧𐑞𐑼 𐑞 𐑪𐑯𐑕𐑤𐑪𐑑...

note: [objectives]
en_GB: You will learn the basics of:
    Movement
    Attacking
    Healing
    Recruiting
target: 𐑿 𐑢𐑦𐑤 𐑤𐑻𐑯 𐑞 𐑚𐑱𐑕𐑦𐑒𐑕 𐑝:
    𐑥𐑵𐑝𐑥𐑩𐑯𐑑
    𐑩𐑑𐑨𐑒𐑦𐑙
    𐑣𐑰𐑤𐑦𐑙
    𐑮𐑩𐑒𐑮𐑵𐑑𐑦𐑙

note: [message]: speaker=narrator
en_GB: <big>You have selected Konrad.</big>
    The places he can move to are highlighted.
target: <big>𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 ·𐑒𐑭𐑯𐑮𐑩𐑛.</big>
    𐑞 𐑐𐑤𐑱𐑕𐑩𐑟 𐑣𐑰 𐑒𐑨𐑯 𐑥𐑵𐑝 𐑑 𐑸 𐑣𐑲𐑤𐑲𐑑𐑩𐑛.

note: [message]: speaker=narrator
en_GB: <big>You have selected Li’sar.</big>
    The places she can move to are highlighted.
target: <big>𐑿 𐑣𐑨𐑝 𐑕𐑩𐑤𐑧𐑒𐑑𐑩𐑛 ·𐑤𐑦𐑕𐑸.</big>
    𐑞 𐑐𐑤𐑱𐑕𐑩𐑟 𐑖𐑰 𐑒𐑨𐑯 𐑥𐑵𐑝 𐑑 𐑸 𐑣𐑲𐑤𐑲𐑑𐑩𐑛.

en_GB: Oops!
target: Uix!

note: [message]: id=student
en_GB: Good morning, Delfador! Is it time to attack things?
target: 𐑜𐑫𐑛 𐑥𐑹𐑯𐑦𐑙, ·𐑛𐑧𐑤𐑓𐑩𐑛𐑹! 𐑦𐑟 𐑦𐑑 𐑑𐑲𐑥 𐑑 𐑩𐑑𐑨𐑒 𐑔𐑦𐑙𐑟?

note: [message]: id=Delfador
en_GB: Yes. It’s a magical quintain.
    Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every time, you’ll drop from $student_hp to $future_hp hit points. Brace yourself!
target: 𐑘𐑧𐑕. 𐑦𐑑'𐑕 𐑩 𐑥𐑨𐑡𐑦𐑒𐑩𐑤 𐑒𐑫𐑦𐑯𐑑𐑧𐑯.
    𐑯𐑬, 𐑞𐑦𐑕 𐑒𐑫𐑦𐑯𐑑𐑧𐑯 𐑜𐑧𐑑𐑕 5 𐑗𐑭𐑯𐑕𐑩𐑟 𐑑 𐑣𐑦𐑑 𐑿 𐑓𐑹 3 𐑛𐑨𐑥𐑦𐑡 𐑰𐑗. 𐑦𐑓 𐑦𐑑 𐑣𐑦𐑑𐑕 𐑧𐑝𐑮𐑦 𐑑𐑲𐑥, 𐑿'𐑤 𐑛𐑮𐑪𐑐 𐑓𐑮𐑪𐑥 $student_hp 𐑑 $future_hp 𐑣𐑦𐑑 𐑐𐑶𐑯𐑑𐑕. 𐑚𐑮𐑱𐑕 𐑿𐑼𐑕𐑧𐑤𐑓!

note: [message]: id=student
en_GB: Ouch! I need to heal! Only $student_hp hitpoints left!
target: 𐑬𐑗! 𐑲 𐑯𐑰𐑛 𐑑 𐑣𐑰𐑤! 𐑴𐑯𐑤𐑦 $student_hp 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑤𐑧𐑓𐑑!

note: [message]: id=Delfador
en_GB: There is a village on the other side of the river. Visiting villages is a good idea, and ending your turn in one will heal you. To the village!
target: 𐑞𐑺 𐑦𐑟 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑪𐑯 𐑞 𐑳𐑞𐑼 𐑕𐑲𐑛 𐑝 𐑞 𐑮𐑦𐑝𐑼. 𐑝𐑦𐑟𐑩𐑑𐑦𐑙 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑦𐑟 𐑩 𐑜𐑫𐑛 𐑲𐑛𐑾, 𐑯 𐑧𐑯𐑛𐑦𐑙 𐑿𐑼 𐑑𐑻𐑯 𐑦𐑯 𐑢𐑳𐑯 𐑢𐑦𐑤 𐑣𐑰𐑤 𐑿. 𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡!

note: [message]: id=Delfador
en_GB: female^There is a village on the other side of the river. Visiting villages is a good idea, and ending your turn in one will heal you. To the village!
target: 𐑞𐑺 𐑦𐑟 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑪𐑯 𐑞 𐑳𐑞𐑼 𐑕𐑲𐑛 𐑝 𐑞 𐑮𐑦𐑝𐑼. 𐑝𐑦𐑟𐑩𐑑𐑦𐑙 𐑝𐑦𐑤𐑦𐑡𐑦𐑟 𐑦𐑟 𐑩 𐑜𐑫𐑛 𐑲𐑛𐑾, 𐑯 𐑧𐑯𐑛𐑦𐑙 𐑿𐑼 𐑑𐑻𐑯 𐑦𐑯 𐑢𐑳𐑯 𐑢𐑦𐑤 𐑣𐑰𐑤 𐑿. 𐑑 𐑞 𐑝𐑦𐑤𐑦𐑡!

note: [message]: id=Delfador
en_GB: A splendid idea. You can recruit two units if you return to the keep. You have plenty of gold for that.
target: 𐑩 𐑕𐑐𐑤𐑧𐑯𐑛𐑦𐑛 𐑲𐑛𐑾. 𐑿 𐑒𐑨𐑯 𐑮𐑩𐑒𐑮𐑵𐑑 𐑑𐑵 𐑿𐑯𐑦𐑑𐑕 𐑦𐑓 𐑿 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑒𐑰𐑐. 𐑿 𐑣𐑨𐑝 𐑐𐑤𐑧𐑯𐑑𐑰 𐑝 𐑜𐑴𐑤𐑛 𐑓𐑹 𐑞𐑨𐑑.

note: [message]: id=Delfador
en_GB: female^A splendid idea. You can recruit two units if you return to the keep. You have plenty of gold for that.
target: 𐑩 𐑕𐑐𐑤𐑧𐑯𐑛𐑦𐑛 𐑲𐑛𐑾. 𐑿 𐑒𐑨𐑯 𐑮𐑩𐑒𐑮𐑵𐑑 𐑑𐑵 𐑿𐑯𐑦𐑑𐑕 𐑦𐑓 𐑿 𐑮𐑦𐑑𐑻𐑯 𐑑 𐑞 𐑒𐑰𐑐. 𐑿 𐑣𐑨𐑝 𐑐𐑤𐑧𐑯𐑑𐑰 𐑝 𐑜𐑴𐑤𐑛 𐑓𐑹 𐑞𐑨𐑑.

note: [message]: id=student
en_GB: Hey, the quintain just healed 2 hitpoints! I’d better attack it at once!
target: 𐑣𐑱, 𐑞 𐑒𐑫𐑦𐑯𐑑𐑧𐑯 𐑡𐑳𐑕𐑑 𐑣𐑰𐑤𐑛 2 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕! 𐑲'𐑛𐑰 𐑚𐑧𐑑𐑼 𐑩𐑑𐑨𐑒 𐑦𐑑 𐑨𐑑 𐑢𐑳𐑯𐑕!

note: [message]: id=Delfador
en_GB: Had the quintain survived your onslaught, it would have regained two hitpoints. If a unit doesn’t do anything for a turn, it will slowly heal.
target: 𐑣𐑨𐑛 𐑞 𐑒𐑫𐑦𐑯𐑑𐑧𐑯 𐑕𐑻𐑝𐑲𐑝𐑛 𐑿𐑼 𐑪𐑯𐑕𐑤𐑪𐑑, 𐑦𐑑 𐑢𐑫𐑛 𐑣𐑨𐑝 𐑮𐑰𐑜𐑱𐑯𐑛 𐑑𐑵 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕. 𐑦𐑓 𐑩 𐑿𐑯𐑦𐑑 𐑛𐑳𐑟𐑯𐑑 𐑛𐑵 𐑧𐑯𐑦𐑔𐑦𐑙 𐑓𐑹 𐑩 𐑑𐑻𐑯, 𐑦𐑑 𐑢𐑦𐑤 𐑕𐑤𐑴𐑤𐑦 𐑣𐑰𐑤.

note: [message]: id=Delfador
en_GB: But before you send your fighters against the quintain, you should know they have two kinds of attack...
target: 𐑚𐑳𐑑 𐑚𐑦𐑓𐑹 𐑿 𐑕𐑧𐑯𐑛 𐑿𐑼 𐑓𐑲𐑑𐑻𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞 𐑒𐑫𐑦𐑯𐑑𐑧𐑯, 𐑿 𐑖𐑫𐑛 𐑯𐑴 𐑞𐑱 𐑣𐑨𐑝 𐑑𐑵 𐑒𐑲𐑯𐑛𐑟 𐑝 𐑩𐑑𐑨𐑒...

note: [message]: id=student
en_GB: I’ll tell them to use the one that does the most damage!
target: 𐑲'𐑤 𐑑𐑧𐑤 𐑞𐑧𐑥 𐑑 𐑿𐑕 𐑞 𐑢𐑳𐑯 𐑞𐑨𐑑 𐑛𐑴𐑟 𐑞 𐑥𐑴𐑕𐑑 𐑛𐑨𐑥𐑦𐑡!

note: [message]: id=Delfador
en_GB: And which would that be? The sword (5–4) or the bow (3–3)? I suppose you’ll find out...
target: 𐑯 𐑢𐑦𐑗 𐑢𐑫𐑛 𐑞𐑨𐑑 𐑚𐑰? 𐑞 𐑕𐑹𐑛 (5-4) 𐑹 𐑞 𐑚𐑴 (3-3)? 𐑲 𐑕𐑩𐑐𐑴𐑟 𐑿'𐑤 𐑓𐑲𐑯𐑛 𐑬𐑑...

note: [then]
en_GB: End your turn and attack again.
target: 𐑧𐑯𐑛 𐑿𐑼 𐑑𐑻𐑯 𐑯 𐑩𐑑𐑨𐑒 𐑩𐑜𐑱𐑯.

note: [message]: id=Delfador
en_GB: You wouldn’t do anything stupid like charging that quintain yourself again, now would you?
    Use the fighters you recruited first; they’ll be a lot of help.
target: 𐑿 𐑢𐑫𐑛𐑯𐑑 𐑛𐑵 𐑧𐑯𐑦𐑔𐑦𐑙 𐑕𐑑𐑵𐑐𐑦𐑛 𐑤𐑲𐑒 𐑗𐑸𐑡𐑦𐑙 𐑞𐑨𐑑 𐑒𐑫𐑦𐑯𐑑𐑧𐑯 𐑿𐑼𐑕𐑧𐑤𐑓 𐑩𐑜𐑱𐑯, 𐑯𐑬 𐑢𐑫𐑛 𐑿?
    𐑿𐑟 𐑞 𐑓𐑲𐑑𐑻𐑟 𐑿 𐑮𐑦𐑒𐑮𐑵𐑑𐑩𐑛 𐑓𐑻𐑕𐑑; 𐑞𐑱𐑤 𐑚𐑰 𐑩 𐑤𐑪𐑑 𐑝 𐑣𐑧𐑤𐑐.

note: [message]: id=Delfador
en_GB: Keep attacking with both elves until the quintain is finished!
target: 𐑒𐑰𐑐 𐑩𐑑𐑨𐑒𐑦𐑙 𐑢𐑦𐑞 𐑚𐑴𐑔 𐑧𐑤𐑝𐑟 𐑳𐑯𐑑𐑦𐑤 𐑞 𐑒𐑫𐑦𐑯𐑑𐑧𐑯 𐑦𐑟 𐑓𐑦𐑯𐑦𐑖𐑑!

note: [then]
en_GB: With a little help, yes. If you move your Shaman next to the defending unit, she will heal it 4 hitpoints per turn. Just be careful not to expose the Shaman to attack since she is fairly weak herself.
target: 𐑢𐑦𐑞 𐑩 𐑤𐑦𐑑𐑩𐑤 𐑣𐑧𐑤𐑐, 𐑘𐑧𐑕. 𐑦𐑓 𐑿 𐑥𐑵𐑝 𐑿𐑼 𐑖𐑱𐑥𐑩𐑯 𐑯𐑧𐑒𐑕𐑑 𐑑 𐑞 𐑛𐑦𐑓𐑧𐑯𐑛𐑦𐑙 𐑿𐑯𐑦𐑑, 𐑖𐑰 𐑢𐑦𐑤 𐑣𐑰𐑤 𐑦𐑑 4 𐑣𐑦𐑑𐑐𐑶𐑯𐑑𐑕 𐑐𐑻 𐑑𐑻𐑯. 𐑡𐑳𐑕𐑑 𐑚𐑰 𐑒𐑺𐑓𐑩𐑤 𐑯𐑪𐑑 𐑑 𐑦𐑒𐑕𐑐𐑴𐑟 𐑞 𐑖𐑱𐑥𐑩𐑯 𐑑 𐑩𐑑𐑨𐑒 𐑕𐑦𐑯𐑕 𐑖𐑰 𐑦𐑟 𐑓𐑺𐑤𐑦 𐑢𐑰𐑒 𐑣𐑻𐑕𐑧𐑤𐑓.

note: [message]: speaker=second_unit
en_GB: I hope I have a chance to retreat after this!
target: 𐑲 𐑣𐑴𐑐 𐑲 𐑣𐑨𐑝 𐑩 𐑗𐑭𐑯𐑕 𐑑 𐑮𐑦𐑑𐑮𐑰𐑑 𐑭𐑓𐑑𐑼 𐑞𐑦𐑕!

note: [message]: speaker=second_unit
en_GB: One lucky attack by an Orcish Grunt, and I’m done for!
target: 𐑢𐑳𐑯 𐑤𐑳𐑒𐑦 𐑩𐑑𐑨𐑒 𐑚𐑲 𐑩𐑯 𐑹𐑒𐑦𐑖 𐑜𐑮𐑳𐑯𐑑, 𐑯 𐑲'𐑧𐑥 𐑛𐑳𐑯 𐑓𐑹!

note: [message]: speaker=second_unit
en_GB: Ouch! I could make use of some healing in a village.
target: 𐑬𐑗! 𐑲 𐑒𐑫𐑛 𐑥𐑱𐑒 𐑿𐑟 𐑝 𐑕𐑳𐑥 𐑣𐑰𐑤𐑦𐑙 𐑦𐑯 𐑩 𐑝𐑦𐑤𐑦𐑡.

note: [then]
en_GB: I have $side.gold gold; enough to recruit!
target: 𐑲 𐑣𐑨𐑝 $side.gold 𐑜𐑴𐑤𐑛; 𐑦𐑯𐑳𐑓 𐑑 𐑮𐑩𐑒𐑮𐑵𐑑!

note: [event]
en_GB: Orcs have encamped across the river. This is elven country; they are fools to enter here. We Elves are fast and hard to hit in forests. You must defeat their leader so they never threaten us again. I will advise you.
target: 𐑹𐑒𐑕 𐑣𐑨𐑝 𐑧𐑯𐑒𐑨𐑥𐑐𐑑 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑮𐑦𐑝𐑼. 𐑞𐑦𐑕 𐑦𐑟 𐑧𐑤𐑝𐑧𐑯 𐑒𐑳𐑯𐑑𐑮𐑰; 𐑞𐑱 𐑸 𐑓𐑵𐑤𐑟 𐑑 𐑧𐑯𐑑𐑼 𐑣𐑽. 𐑢𐑰 𐑧𐑤𐑝𐑟 𐑸 𐑓𐑭𐑕𐑑 𐑯 𐑣𐑸𐑛 𐑑 𐑣𐑦𐑑 𐑦𐑯 𐑓𐑪𐑮𐑦𐑕𐑑𐑕. 𐑿 𐑥𐑳𐑕𐑑 𐑛𐑦𐑓𐑰𐑑 𐑞𐑺 𐑤𐑰𐑛𐑻 𐑕𐑴 𐑞𐑱 𐑯𐑧𐑝𐑼 𐑔𐑮𐑧𐑑𐑩𐑯 𐑳𐑕 𐑩𐑜𐑱𐑯. 𐑲 𐑢𐑦𐑤 𐑨𐑛𐑝𐑲𐑟 𐑿.

note: [event]
en_GB: The more likely attack, then, is across the bridge. That middle island is the key: it has a village for healing injured units and forests in which we fight so well.
target: 𐑞 𐑥𐑹 𐑤𐑲𐑒𐑤𐑦 𐑩𐑑𐑨𐑒, 𐑞𐑧𐑯, 𐑦𐑟 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑚𐑮𐑦𐑡. 𐑞𐑨𐑑 𐑥𐑦𐑛𐑩𐑤 𐑲𐑤𐑩𐑯𐑛 𐑦𐑟 𐑞 𐑒𐑰: 𐑦𐑑 𐑣𐑨𐑟 𐑩 𐑝𐑦𐑤𐑦𐑡 𐑓𐑹 𐑣𐑰𐑤𐑦𐑙 𐑦𐑯𐑡𐑻𐑛 𐑿𐑯𐑦𐑑𐑕 𐑯 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑦𐑯 𐑢𐑦𐑗 𐑢𐑰 𐑓𐑲𐑑 𐑕𐑴 𐑢𐑧𐑤.

note: [else]
en_GB: While none of your recruited units can move, you still can. Your five units cost you 5 gold in upkeep, leaving you 3 gold poorer per turn. You need more income.
target: 𐑢𐑲𐑤 𐑯𐑳𐑯 𐑝 𐑿𐑼 𐑮𐑦𐑒𐑮𐑵𐑑𐑩𐑛 𐑿𐑯𐑦𐑑𐑕 𐑒𐑨𐑯 𐑥𐑵𐑝, 𐑿 𐑕𐑑𐑦𐑤 𐑒𐑨𐑯. 𐑿𐑼 𐑓𐑲𐑝 𐑿𐑯𐑦𐑑𐑕 𐑒𐑪𐑕𐑑 𐑿 5 𐑜𐑴𐑤𐑛 𐑦𐑯 𐑳𐑐𐑒𐑰𐑐, 𐑤𐑰𐑝𐑦𐑙 𐑿 3 𐑜𐑴𐑤𐑛 𐑐𐑫𐑮𐑻 𐑐𐑻 𐑑𐑻𐑯. 𐑿 𐑯𐑰𐑛 𐑥𐑹 𐑦𐑯𐑒𐑳𐑥.

note: [then]
en_GB: The village supports one unit and pays 1 gold per turn. You’re only losing 1 gold per turn now.
target: 𐑞 𐑝𐑦𐑤𐑦𐑡 𐑕𐑩𐑐𐑹𐑑𐑕 𐑢𐑳𐑯 𐑿𐑯𐑦𐑑 𐑯 𐑐𐑱𐑟 1 𐑜𐑴𐑤𐑛 𐑐𐑻 𐑑𐑻𐑯. 𐑿'𐑼 𐑴𐑯𐑤𐑦 𐑤𐑵𐑟𐑦𐑙 1 𐑜𐑴𐑤𐑛 𐑐𐑻 𐑑𐑻𐑯 𐑯𐑬.

note: [event]
en_GB: Attack the orc with an Archer
target: 𐑩𐑑𐑨𐑒 𐑞 𐑹𐑒 𐑢𐑦𐑞 𐑩𐑯 𐑸𐑗𐑻

note: [event]
en_GB: It’s very dangerous to stand in water when there are enemies about! Your unit will have an 80% chance of being hit when the enemy counter-attacks! Cancel!
target: 𐑦𐑑'𐑕 𐑝𐑧𐑮𐑦 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑑 𐑕𐑑𐑨𐑯𐑛 𐑦𐑯 𐑢𐑷𐑑𐑼 𐑢𐑧𐑯 𐑞𐑺 𐑸 𐑧𐑯𐑦𐑥𐑦𐑟 𐑩𐑚𐑬𐑑! 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑩𐑯 80% 𐑗𐑭𐑯𐑕 𐑝 𐑚𐑰𐑦𐑙 𐑣𐑦𐑑 𐑢𐑧𐑯 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑒𐑬𐑯𐑑𐑼-𐑩𐑑𐑨𐑒𐑕! 𐑒𐑨𐑯𐑕𐑩𐑤!

note: [event]
en_GB: Fighter to HERE
target: 𐑓𐑲𐑑𐑼 𐑑 𐑣𐑽

note: [event]
en_GB: That Grunt is blocking the bridge! We must occupy that island before the Wolf Riders reach it.
target: 𐑞𐑨𐑑 𐑜𐑮𐑳𐑯𐑑 𐑦𐑟 𐑚𐑤𐑪𐑒𐑦𐑙 𐑞 𐑚𐑮𐑦𐑡! 𐑢𐑰 𐑥𐑳𐑕𐑑 𐑪𐑒𐑘𐑫𐑐𐑲 𐑞𐑨𐑑 𐑲𐑤𐑩𐑯𐑛 𐑚𐑦𐑓𐑹 𐑞 𐑢𐑫𐑤𐑓 𐑮𐑲𐑛𐑼𐑟 𐑮𐑰𐑗 𐑦𐑑.

note: [else]
en_GB: Move your Shaman onto the bridge to stand behind your other unit
target: 𐑥𐑵𐑝 𐑿𐑼 𐑖𐑱𐑥𐑩𐑯 𐑪𐑯𐑑𐑵 𐑞 𐑚𐑮𐑦𐑡 𐑑 𐑕𐑑𐑨𐑯𐑛 𐑚𐑦𐑣𐑲𐑯𐑛 𐑿𐑼 𐑳𐑞𐑼 𐑿𐑯𐑦𐑑

note: [event]
en_GB: It’s very dangerous to stand in water when there are enemies about! Your unit will have an 80% chance of being hit! Cancel, and wait for them to attack you!
target: 𐑦𐑑'𐑕 𐑝𐑧𐑮𐑦 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑑 𐑕𐑑𐑨𐑯𐑛 𐑦𐑯 𐑢𐑷𐑑𐑼 𐑢𐑧𐑯 𐑞𐑺 𐑸 𐑧𐑯𐑦𐑥𐑦𐑟 𐑩𐑚𐑬𐑑! 𐑿𐑼 𐑿𐑯𐑦𐑑 𐑢𐑦𐑤 𐑣𐑨𐑝 𐑩𐑯 80% 𐑗𐑭𐑯𐑕 𐑝 𐑚𐑰𐑦𐑙 𐑣𐑦𐑑! 𐑒𐑨𐑯𐑕𐑩𐑤, 𐑯 𐑢𐑱𐑑 𐑓𐑹 𐑞𐑧𐑥 𐑑 𐑩𐑑𐑨𐑒 𐑿!

note: [event]
en_GB: Their leader has moved into that village! He’s not as stupid as I thought. The village heals him each turn and provides good defense.
target: 𐑞𐑺 𐑤𐑰𐑛𐑻 𐑣𐑨𐑟 𐑥𐑵𐑝𐑛 𐑦𐑯𐑑𐑫 𐑞𐑨𐑑 𐑝𐑦𐑤𐑦𐑡! 𐑣𐑰'𐑟 𐑯𐑪𐑑 𐑨𐑟 𐑕𐑑𐑵𐑐𐑦𐑛 𐑨𐑟 𐑲 𐑔𐑷𐑑. 𐑞 𐑝𐑦𐑤𐑦𐑡 𐑣𐑰𐑤𐑟 𐑣𐑦𐑥 𐑰𐑗 𐑑𐑻𐑯 𐑯 𐑐𐑮𐑩𐑝𐑲𐑛𐑟 𐑜𐑫𐑛 𐑛𐑦𐑓𐑧𐑯𐑕.

note: [event]
en_GB: That unit has captured our village! You’d better get him out; it heals him each turn and provides good defense.
target: 𐑞𐑨𐑑 𐑿𐑯𐑦𐑑 𐑣𐑨𐑟 𐑒𐑨𐑐𐑗𐑻𐑛 𐑬𐑼 𐑝𐑦𐑤𐑦𐑡! 𐑿'𐑛 𐑚𐑧𐑑𐑼 𐑜𐑧𐑑 𐑣𐑦𐑥 𐑬𐑑; 𐑦𐑑 𐑣𐑰𐑤𐑟 𐑣𐑦𐑥 𐑰𐑗 𐑑𐑻𐑯 𐑯 𐑐𐑮𐑩𐑝𐑲𐑛𐑟 𐑜𐑫𐑛 𐑛𐑦𐑓𐑧𐑯𐑕.

note: [message]: speaker=unit
en_GB: Advancing a level has fully healed me!
    I am particularly good with the sword, dealing 8 damage in 4 attacks.
target: 𐑩𐑛𐑝𐑭𐑯𐑕𐑦𐑙 𐑩 𐑤𐑧𐑝𐑩𐑤 𐑣𐑨𐑟 𐑓𐑫𐑤𐑦 𐑣𐑰𐑤𐑛 𐑥𐑰!
    𐑲 𐑨𐑥 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼𐑤𐑦 𐑜𐑫𐑛 𐑢𐑦𐑞 𐑞 𐑕𐑹𐑛, 𐑛𐑰𐑤𐑦𐑙 8 𐑛𐑨𐑥𐑦𐑡 𐑦𐑯 4 𐑩𐑑𐑨𐑒𐑕.

note: [unit_type]: id=Fighteress, race=human [unit_type]: id=Fighter, race=human
en_GB: Young and brash, Fighters are skilled with swords and are vulnerable to attack from enemies. However, they have the potential to become great warriors one day.
target: 𐑘𐑳𐑙 𐑯 𐑚𐑮𐑨𐑖, 𐑓𐑲𐑑𐑻𐑟 𐑸 𐑕𐑒𐑦𐑤𐑛 𐑢𐑦𐑞 𐑕𐑹𐑛𐑟 𐑯 𐑸 𐑝𐑩𐑤𐑯𐑻𐑩𐑚𐑩𐑤 𐑑 𐑩𐑑𐑨𐑒 𐑓𐑮𐑪𐑥 𐑧𐑯𐑦𐑥𐑦𐑟. 𐑣𐑬𐑧𐑝𐑼, 𐑞𐑱 𐑣𐑨𐑝 𐑞 𐑐𐑩𐑑𐑧𐑯𐑖𐑩𐑤 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑜𐑮𐑱𐑑 𐑢𐑪𐑮𐑦𐑼𐑟 𐑢𐑳𐑯 𐑛𐑱.

note: [unit_type]: id=Dwarvish Fighter, race=dwarf [unit_type]: id=Dwarvish Masked Fighter, race=dwarf
en_GB: Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility.
target: 𐑛𐑢𐑹𐑝𐑦𐑖 𐑓𐑲𐑑𐑻𐑟 𐑢𐑰𐑤𐑛 𐑥𐑲𐑑𐑦 𐑚𐑨𐑑𐑩𐑤 𐑺𐑱𐑩𐑒𐑕𐑩𐑟 𐑯 𐑣𐑨𐑥𐑻𐑟, 𐑢𐑦𐑗 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑓𐑽𐑛 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕 𐑦𐑯 𐑒𐑤𐑴𐑕-𐑮𐑱𐑯𐑡 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑞𐑱 𐑸 𐑧𐑒𐑕𐑩𐑤𐑩𐑯𐑑 𐑦𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑩𐑕 𐑑𐑻𐑱𐑯 𐑹 𐑳𐑯𐑛𐑼𐑜𐑮𐑬𐑯𐑛. 𐑞𐑺 𐑐𐑬𐑼 𐑯 𐑧𐑯𐑛𐑻𐑩𐑯𐑕 𐑥𐑹 𐑞𐑨𐑯 𐑒𐑭𐑥𐑐𐑩𐑯𐑕𐑱𐑑 𐑓𐑹 𐑞𐑺 𐑮𐑧𐑤𐑩𐑑𐑦𐑝𐑤𐑦 𐑐𐑫𐑼 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰.

note: [unit_type]: id=Dwarvish Thunderer, race=dwarf [unit_type]: id=Dwarvish Masked Thunderer, race=dwarf
en_GB: When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings.
target: 𐑢𐑧𐑯 𐑞 𐑥𐑧𐑯 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑓𐑻𐑕𐑑 𐑦𐑯𐑒𐑬𐑯𐑑𐑻𐑛 𐑞 𐑛𐑢𐑹𐑝𐑟, 𐑞𐑱 𐑢𐑻 𐑥𐑦𐑕𐑑𐑩𐑓𐑲𐑛 𐑚𐑲 𐑞 𐑐𐑬𐑼 𐑝 𐑞 𐑛𐑢𐑹𐑝𐑦𐑖 𐑔𐑳𐑯𐑛𐑼𐑻𐑟, 𐑣𐑵 𐑢𐑻 𐑱𐑚𐑩𐑤 𐑑 𐑣𐑻𐑤 𐑛𐑧𐑔 𐑓𐑮𐑪𐑥 𐑨𐑓𐑸 𐑔𐑮𐑵 𐑞 𐑩𐑐𐑼𐑱𐑑𐑩𐑕 𐑝 𐑞𐑰𐑟 𐑕𐑑𐑮𐑱𐑯𐑡 𐑢𐑭𐑯𐑛𐑟 𐑞𐑱 𐑒𐑨𐑮𐑦𐑛 𐑦𐑯𐑑𐑫 𐑚𐑨𐑑𐑩𐑤. 𐑞 𐑛𐑧𐑓𐑩𐑯𐑦𐑙 𐑯𐑶𐑟 𐑝 𐑞𐑰𐑟 '𐑔𐑳𐑯𐑛𐑼𐑕𐑑𐑦𐑒𐑕' 𐑦𐑟 𐑑𐑧𐑮𐑦𐑓𐑲𐑦𐑙 𐑑 𐑚𐑦𐑣𐑴𐑤𐑛, 𐑯 𐑦𐑟 𐑥𐑱𐑛 𐑥𐑹 𐑕𐑴 𐑚𐑲 𐑞 𐑕𐑰𐑒𐑮𐑩𐑕𐑦 𐑢𐑦𐑗 𐑛𐑢𐑹𐑝𐑟 𐑮𐑨𐑐 𐑩𐑚𐑬𐑑 𐑞𐑺 𐑢𐑻𐑒𐑦𐑙𐑟.

note: [unit_type]: id=Blood Bat, race=bats
en_GB: Blood Bats are so named because of their ruddy hue, which some mark as a symbol of their preferred diet. These creatures are fast and can drain the blood of those they attack, thereby gaining some of the health lost by their victims.
target: 𐑚𐑤𐑳𐑛 𐑚𐑨𐑑𐑕 𐑸 𐑕𐑴 𐑯𐑱𐑥𐑛 𐑚𐑦𐑒𐑪𐑟 𐑝 𐑞𐑺 𐑮𐑩𐑛𐑰 𐑣𐑿, 𐑢𐑦𐑗 𐑕𐑳𐑥 𐑴𐑫𐑙𐑥𐑸𐑒 𐑨𐑟 𐑩 𐑕𐑦𐑥𐑚𐑩𐑤 𐑝 𐑞𐑺 𐑐𐑮𐑦𐑓𐑻𐑛 𐑛𐑲𐑩𐑑. 𐑞𐑰𐑟 𐑒𐑮𐑰𐑗𐑼𐑟 𐑸 𐑓𐑭𐑕𐑑 𐑯 𐑒𐑨𐑯 𐑛𐑮𐑱𐑯 𐑞 𐑚𐑤𐑳𐑛 𐑝 𐑞𐑴𐑟 𐑞𐑱 𐑩𐑑𐑨𐑒, 𐑞𐑺𐑚𐑲 𐑜𐑱𐑯𐑦𐑙 𐑕𐑳𐑥 𐑝 𐑞 𐑣𐑧𐑤𐑔 𐑤𐑪𐑕𐑑 𐑚𐑲 𐑞𐑺 𐑝𐑦𐑒𐑑𐑩𐑥𐑟.

note: [unit_type]: id=Dread Bat, race=bats
en_GB: The most vicious, predatory, and successful of the Blood Bats become Dread Bats, gaining the ability to drain not merely the blood but the very life energy of their victims.
target: 𐑞 𐑥𐑴𐑕𐑑 𐑝𐑦𐑖𐑩𐑕, 𐑐𐑮𐑧𐑛𐑩𐑑𐑹𐑰, 𐑯 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤 𐑝 𐑞 𐑚𐑤𐑳𐑛 𐑚𐑨𐑑𐑕 𐑚𐑦𐑒𐑳𐑥 𐑛𐑮𐑧𐑛 𐑚𐑨𐑑𐑕, 𐑜𐑱𐑯𐑦𐑙 𐑞 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑑 𐑛𐑮𐑱𐑯 𐑯𐑪𐑑 𐑥𐑽𐑤𐑦 𐑞 𐑚𐑤𐑳𐑛 𐑚𐑳𐑑 𐑞 𐑝𐑧𐑮𐑦 𐑤𐑲𐑓 𐑧𐑯𐑼𐑡𐑦 𐑝 𐑞𐑺 𐑝𐑦𐑒𐑑𐑩𐑥𐑟.

note: [unit_type]: id=Boat, race=mechanical
en_GB: Propelled by oars or small sails, boats are used to travel short distances and in shallows where large ships cannot navigate.
target: 𐑐𐑮𐑩𐑐𐑧𐑤𐑛 𐑚𐑲 𐑹𐑟 𐑹 𐑕𐑥𐑷𐑤 𐑕𐑱𐑤𐑟, 𐑚𐑴𐑑𐑕 𐑸 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑑 𐑑𐑮𐑨𐑝𐑩𐑤 𐑖𐑹𐑑 𐑛𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟 𐑯 𐑦𐑯 𐑖𐑨𐑤𐑴𐑟 𐑢𐑺 𐑤𐑸𐑡 𐑖𐑦𐑐𐑕 𐑒𐑨𐑯𐑪𐑑 𐑯𐑨𐑝𐑦𐑜𐑱𐑑.

note: [unit_type]: id=Pirate Galleon, race=mechanical
en_GB: Pirate galleons are to transport ships what wolves are to sheep. The pirates who crew them are more than happy to help relieve other ships of their weighty cargo.
target: 𐑐𐑲𐑮𐑩𐑑 𐑜𐑨𐑤𐑰𐑩𐑯𐑟 𐑸 𐑑 𐑑𐑮𐑭𐑯𐑕𐑐𐑹𐑑 𐑖𐑦𐑐𐑕 𐑢𐑪𐑑 𐑢𐑫𐑤𐑝𐑟 𐑸 𐑑 𐑖𐑰𐑐. 𐑞 𐑐𐑲𐑮𐑩𐑑𐑕 𐑣𐑵 𐑒𐑮𐑵 𐑞𐑧𐑥 𐑸 𐑥𐑹 𐑞𐑨𐑯 𐑣𐑨𐑐𐑦 𐑑 𐑣𐑧𐑤𐑐 𐑮𐑦𐑤𐑰𐑝 𐑳𐑞𐑼 𐑖𐑦𐑐𐑕 𐑝 𐑞𐑺 𐑢𐑱𐑑𐑰 𐑒𐑸𐑜𐑴.

note: [unit_type]: id=Transport Galleon, race=mechanical
en_GB: Transport Galleons are well-armed ships that carry troops. If they reach the shore, they can land the troops to attack.
target: 𐑑𐑮𐑩𐑯𐑕𐑐𐑹𐑑 𐑜𐑨𐑤𐑰𐑩𐑯𐑟 𐑸 𐑢𐑧𐑤-𐑸𐑥𐑛 𐑖𐑦𐑐𐑕 𐑞𐑨𐑑 𐑒𐑨𐑮𐑦 𐑑𐑮𐑵𐑐𐑕. 𐑦𐑓 𐑞𐑱 𐑮𐑰𐑗 𐑞 𐑖𐑹, 𐑞𐑱 𐑒𐑨𐑯 𐑤𐑨𐑯𐑛 𐑞 𐑑𐑮𐑵𐑐𐑕 𐑑 𐑩𐑑𐑨𐑒.

note: [unit_type]: id=Drake Arbiter, race=drake
en_GB: Drake Arbiter
target: 𐑛𐑮𐑱𐑒 𐑸𐑚𐑦𐑑𐑻

note: [unit_type]: id=Drake Arbiter, race=drake
en_GB: Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales.
target: 𐑸𐑚𐑩𐑑𐑻𐑟 𐑑𐑱𐑒 𐑞𐑺 𐑒𐑨𐑕𐑑 𐑛𐑿𐑑𐑦 𐑝 𐑧𐑯𐑓𐑹𐑕𐑦𐑙 𐑹𐑛𐑼 𐑝𐑧𐑮𐑦 𐑕𐑽𐑦𐑩𐑕𐑤𐑦. 𐑦𐑯 𐑹𐑛𐑼 𐑑 𐑚𐑧𐑑𐑼 𐑧𐑒𐑕𐑩𐑒𐑿𐑑 𐑞𐑺 𐑛𐑿𐑑𐑦𐑟, 𐑞𐑱 𐑣𐑨𐑝 𐑩𐑚𐑨𐑯𐑛𐑩𐑯𐑛 𐑞 𐑛𐑮𐑱𐑒𐑕' 𐑑𐑮𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑣𐑨𐑯𐑛-𐑥𐑬𐑯𐑑𐑩𐑛 𐑒𐑤𐑷𐑟 𐑯 𐑑𐑮𐑱𐑛𐑩𐑛 𐑞𐑺 𐑕𐑐𐑽𐑟 𐑓𐑹 𐑞 𐑕𐑐𐑲𐑒 𐑯 𐑚𐑤𐑱𐑛 𐑝 𐑞 𐑣𐑭𐑤𐑚𐑻𐑛. 𐑦𐑯 𐑞𐑺 𐑥𐑲𐑯𐑛𐑟, 𐑞 𐑤𐑪𐑕 𐑝 𐑥𐑩𐑯𐑵𐑝𐑻𐑩𐑚𐑦𐑤𐑦𐑑𐑰 𐑦𐑟 𐑩 𐑓𐑺 𐑐𐑮𐑲𐑕 𐑓𐑹 𐑞 𐑮𐑷 𐑣𐑧𐑓𐑑 𐑞 𐑥𐑨𐑕𐑦𐑝 𐑥𐑧𐑑𐑩𐑤 𐑣𐑧𐑛 𐑐𐑮𐑩𐑝𐑲𐑛𐑟. 𐑞 𐑔𐑦𐑒 𐑐𐑤𐑱𐑑 𐑞𐑰𐑟 𐑛𐑮𐑱𐑒𐑕 𐑢𐑺 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑕 𐑞𐑧𐑥 𐑢𐑧𐑤 𐑩𐑜𐑱𐑯𐑕𐑑 𐑢𐑧𐑐𐑩𐑯𐑟 𐑞𐑨𐑑 𐑒𐑫𐑛 𐑕𐑤𐑦𐑐 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞𐑺 𐑕𐑒𐑱𐑤𐑟.

note: [unit_type]: id=Armageddon Drake, race=drake
en_GB: Were it not for the armor they wear, certain drakes might be indistinguishable from true dragons, at least to the lesser races for whom dragons are but legend. The creatures known as ‘Armageddon Drakes’ are towering things, both immune to and possessed of a tremendous fire.
target: 𐑢𐑻 𐑦𐑑 𐑯𐑪𐑑 𐑓𐑹 𐑞 𐑸𐑥𐑼 𐑞𐑱 𐑢𐑺, 𐑕𐑻𐑑𐑩𐑯 𐑛𐑮𐑱𐑒𐑕 𐑥𐑲𐑑 𐑚𐑰 𐑦𐑯𐑛𐑦𐑕𐑑𐑦𐑙𐑜𐑢𐑦𐑖𐑩𐑚𐑩𐑤 𐑓𐑮𐑪𐑥 𐑑𐑮𐑵 𐑛𐑮𐑨𐑜𐑩𐑯𐑟, 𐑨𐑑 𐑤𐑰𐑕𐑑 𐑑 𐑞 𐑤𐑧𐑕𐑼 𐑮𐑱𐑕𐑩𐑟 𐑓𐑹 𐑣𐑵𐑥 𐑛𐑮𐑨𐑜𐑩𐑯𐑟 𐑸 𐑚𐑳𐑑 𐑤𐑧𐑜𐑧𐑯𐑛. 𐑞 𐑒𐑮𐑰𐑗𐑼𐑟 𐑯𐑴𐑯 𐑨𐑟 '𐑸𐑥𐑩𐑜𐑧𐑛𐑩𐑯 𐑛𐑮𐑱𐑒𐑕' 𐑸 𐑑𐑬𐑻𐑦𐑙 𐑔𐑦𐑙𐑟, 𐑚𐑴𐑔 𐑦𐑥𐑿𐑯 𐑑 𐑯 𐑐𐑩𐑟𐑧𐑕𐑑 𐑝 𐑩 𐑑𐑮𐑦𐑥𐑧𐑯𐑛𐑩𐑕 𐑓𐑲𐑼.

note: [attack]: type=blade
en_GB: battle claws
target: 𐑚𐑨𐑑𐑩𐑤 𐑒𐑤𐑷𐑟

note: [unit_type]: id=Drake Blademaster, race=drake
en_GB: Black armor marks the elite order of the Fighter caste: the Blademasters. Only a few manage to gain the skill and power necessary to be admitted to this highest rank without perishing in battle. Though other drakes may disparage the Fighter caste, they always check twice to be sure none are around; Blademasters fiercely protect their fellows’ honor, and no-one would dispute their right to do so.
target: 𐑚𐑤𐑨𐑒 𐑸𐑥𐑼 𐑥𐑸𐑒𐑕 𐑞 𐑦𐑤𐑰𐑑 𐑹𐑛𐑼 𐑝 𐑞 𐑓𐑲𐑑𐑼 𐑒𐑨𐑕𐑑: 𐑞 𐑚𐑤𐑱𐑛𐑥𐑭𐑕𐑑𐑻𐑟. 𐑴𐑯𐑤𐑦 𐑩 𐑓𐑿 𐑥𐑨𐑯𐑦𐑡 𐑑 𐑜𐑱𐑯 𐑞 𐑕𐑒𐑦𐑤 𐑯 𐑐𐑬𐑼 𐑯𐑧𐑕𐑩𐑕𐑼𐑦 𐑑 𐑚𐑰 𐑩𐑛𐑥𐑦𐑑𐑩𐑛 𐑑 𐑞𐑦𐑕 𐑣𐑲𐑩𐑕𐑑 𐑮𐑨𐑙𐑒 𐑢𐑦𐑞𐑬𐑑 𐑐𐑧𐑮𐑦𐑖𐑦𐑙 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤. 𐑞𐑴 𐑳𐑞𐑼 𐑛𐑮𐑱𐑒𐑕 𐑥𐑱 𐑛𐑦𐑕𐑐𐑺𐑦𐑡 𐑞 𐑓𐑲𐑑𐑼 𐑒𐑨𐑕𐑑, 𐑞𐑱 𐑷𐑤𐑢𐑱𐑟 𐑗𐑧𐑒 𐑑𐑢𐑲𐑕 𐑑 𐑚𐑰 𐑖𐑫𐑼 𐑯𐑳𐑯 𐑸 𐑩𐑮𐑬𐑯𐑛; 𐑚𐑤𐑱𐑛𐑥𐑭𐑕𐑑𐑻𐑟 𐑓𐑽𐑕𐑤𐑦 𐑐𐑮𐑩𐑑𐑧𐑒𐑑 𐑞𐑺 𐑓𐑧𐑤𐑴𐑟' 𐑪𐑯𐑼, 𐑯 𐑯𐑴-𐑢𐑳𐑯 𐑢𐑫𐑛 𐑛𐑦𐑕𐑐𐑿𐑑 𐑞𐑺 𐑮𐑲𐑑 𐑑 𐑛𐑵 𐑕𐑴.

note: [attack]: type=blade
en_GB: war talon
target: 𐑢𐑹 𐑑𐑨𐑤𐑩𐑯

note: [unit_type]: id=Drake Clasher, race=drake
en_GB: The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes’ natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.
    
    This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at "resolving" territorial disputes with other drakes and enforcing the laws of their tribe.
target: 𐑞 𐑒𐑤𐑨𐑖𐑻𐑕 𐑸 𐑥𐑧𐑥𐑚𐑼𐑟 𐑝 𐑩 𐑿𐑯𐑰𐑒 𐑒𐑨𐑕𐑑 𐑩𐑥𐑳𐑙 𐑞 𐑛𐑮𐑱𐑒𐑕. 𐑞𐑺 𐑔𐑦𐑒 𐑸𐑥𐑼, 𐑢𐑲𐑤 𐑒𐑭𐑥𐑐𐑩𐑯𐑕𐑱𐑑𐑦𐑙 𐑓𐑹 𐑞 𐑛𐑮𐑱𐑒𐑕' 𐑯𐑨𐑗𐑼𐑩𐑤 𐑢𐑰𐑒𐑯𐑩𐑕 𐑩𐑜𐑱𐑯𐑕𐑑 𐑕𐑐𐑽𐑟 𐑯 𐑨𐑮𐑴𐑟, 𐑦𐑟 𐑕𐑴 𐑣𐑧𐑝𐑦 𐑯 𐑮𐑰𐑕𐑑𐑮𐑦𐑒𐑑𐑦𐑙 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑯𐑪𐑑 𐑱𐑚𐑩𐑤 𐑑 𐑓𐑤𐑲 𐑹 𐑥𐑩𐑕𐑑𐑻 𐑦𐑯𐑳𐑓 𐑚𐑮𐑧𐑔 𐑑 𐑿𐑕 𐑞𐑺 𐑦𐑯𐑼 𐑓𐑲𐑼. 𐑞𐑱 𐑣𐑨𐑝 𐑦𐑥𐑚𐑮𐑱𐑕𐑑 𐑞𐑦𐑕 𐑣𐑨𐑯𐑛𐑰𐑒𐑨𐑐, 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑧𐑯𐑒𐑱𐑕𐑦𐑙 𐑞𐑺 𐑢𐑦𐑙𐑟 𐑑 𐑧𐑥𐑓𐑩𐑕𐑲𐑟 𐑞𐑨𐑑 𐑞𐑱 𐑛𐑵 𐑯𐑪𐑑 𐑯𐑰𐑛 𐑓𐑤𐑲𐑑 𐑑 𐑑𐑮𐑲𐑩𐑥𐑓 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤.
    
    𐑞𐑦𐑕 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑞 𐑴𐑯𐑤𐑦 𐑒𐑨𐑕𐑑 𐑞𐑨𐑑 𐑦𐑟 𐑩𐑤𐑬𐑛 𐑑 𐑚𐑮𐑱𐑒 𐑑𐑨𐑚𐑵 𐑯 𐑓𐑲𐑑 𐑢𐑦𐑞 𐑕𐑐𐑽𐑟 𐑦𐑯 𐑩𐑛𐑦𐑖𐑩𐑯 𐑑 𐑞 𐑛𐑮𐑱𐑒𐑕 𐑑𐑮𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑥𐑧𐑑𐑩𐑤 𐑒𐑤𐑷𐑟, 𐑢𐑦𐑗 𐑥𐑱𐑒𐑕 𐑞𐑧𐑥 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼𐑤𐑦 𐑜𐑫𐑛 𐑨𐑑 "𐑮𐑦𐑟𐑪𐑤𐑝𐑦𐑙" 𐑑𐑧𐑮𐑦𐑑𐑹𐑦𐑩𐑤 𐑛𐑦𐑕𐑐𐑿𐑑𐑕 𐑢𐑦𐑞 𐑳𐑞𐑼 𐑛𐑮𐑱𐑒𐑕 𐑯 𐑧𐑯𐑓𐑹𐑕𐑦𐑙 𐑞 𐑤𐑷𐑟 𐑝 𐑞𐑺 𐑑𐑮𐑲𐑚.

note: [unit_type]: id=Drake Enforcer, race=drake
en_GB: Not for Enforcers are the tactics of maneuver and deception; rather, they charge in wherever the melee is the fiercest. At close range, it matters little that their armor prevents them from spouting flame; all that matters is the power they’ve learned to focus in each strike. Drake leaders are careful not to besmirch the honor of the Enforcers, and generally call upon them to combat only the most pernicious of enemies.
target: 𐑯𐑪𐑑 𐑓𐑹 𐑧𐑯𐑓𐑹𐑕𐑻𐑟 𐑸 𐑞 𐑑𐑨𐑒𐑑𐑦𐑒𐑕 𐑝 𐑥𐑩𐑯𐑵𐑝𐑻 𐑯 𐑛𐑦𐑕𐑧𐑐𐑖𐑩𐑯; 𐑮𐑭𐑞𐑼, 𐑞𐑱 𐑗𐑸𐑡 𐑦𐑯 𐑢𐑺𐑧𐑝𐑻 𐑞 𐑥𐑱𐑤𐑱 𐑦𐑟 𐑞 𐑓𐑽𐑕𐑩𐑕𐑑. 𐑨𐑑 𐑒𐑤𐑴𐑕 𐑮𐑱𐑯𐑡, 𐑦𐑑 𐑥𐑨𐑑𐑼𐑟 𐑤𐑦𐑑𐑩𐑤 𐑞𐑨𐑑 𐑞𐑺 𐑸𐑥𐑼 𐑐𐑮𐑦𐑝𐑧𐑯𐑑𐑕 𐑞𐑧𐑥 𐑓𐑮𐑪𐑥 𐑕𐑐𐑬𐑑𐑦𐑙 𐑓𐑤𐑱𐑥; 𐑷𐑤 𐑞𐑨𐑑 𐑥𐑨𐑑𐑼𐑟 𐑦𐑟 𐑞 𐑐𐑬𐑼 𐑞𐑱'𐑝 𐑤𐑻𐑯𐑛 𐑑 𐑓𐑴𐑒𐑩𐑕 𐑦𐑯 𐑰𐑗 𐑕𐑑𐑮𐑲𐑒. 𐑛𐑮𐑱𐑒 𐑤𐑰𐑛𐑼𐑟 𐑸 𐑒𐑺𐑓𐑩𐑤 𐑯𐑪𐑑 𐑑 𐑚𐑧𐑕𐑥𐑻𐑗 𐑞 𐑪𐑯𐑼 𐑝 𐑞 𐑧𐑯𐑓𐑹𐑕𐑻𐑟, 𐑯 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑒𐑷𐑤 𐑩𐑐𐑪𐑯 𐑞𐑧𐑥 𐑑 𐑒𐑪𐑥𐑚𐑨𐑑 𐑴𐑯𐑤𐑦 𐑞 𐑥𐑴𐑕𐑑 𐑐𐑻𐑯𐑦𐑖𐑩𐑕 𐑝 𐑧𐑯𐑦𐑥𐑦𐑟.

note: [unit_type]: id=Drake Fighter, race=drake
en_GB: Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race.
target: 𐑛𐑮𐑱𐑒 𐑓𐑲𐑑𐑻𐑟 𐑢𐑰𐑤𐑛 𐑒𐑻𐑝𐑛 𐑢𐑹 𐑚𐑤𐑱𐑛𐑟, 𐑯 𐑐𐑩𐑟𐑧𐑕 𐑞 𐑓𐑲𐑼-𐑚𐑮𐑰𐑞𐑦𐑙 𐑕𐑒𐑦𐑤𐑟 𐑝 𐑞𐑺 𐑨𐑯𐑕𐑧𐑕𐑑𐑼𐑟. 𐑞𐑱 𐑒𐑨𐑯 𐑷𐑤𐑕𐑴 𐑓𐑤𐑲, 𐑢𐑦𐑗 𐑦𐑟 𐑑𐑮𐑳𐑚𐑤𐑦𐑙 𐑑 𐑧𐑯𐑦 𐑓𐑴. 𐑞𐑺 𐑜𐑮𐑱𐑑 𐑕𐑑𐑮𐑧𐑙𐑔, 𐑒𐑳𐑐𐑩𐑤𐑛 𐑢𐑦𐑞 𐑞𐑺 𐑣𐑸𐑛𐑩𐑯𐑛 𐑕𐑒𐑱𐑤𐑟, 𐑦𐑟 𐑮𐑲𐑑𐑤𐑦 𐑓𐑮𐑲𐑑𐑩𐑯𐑦𐑙 𐑑 𐑕𐑹𐑛𐑟𐑥𐑨𐑯 𐑝 𐑧𐑯𐑦 𐑳𐑞𐑼 𐑮𐑱𐑕.

note: [attack]: type=blade
en_GB: war blade
target: 𐑢𐑹 𐑚𐑤𐑱𐑛

note: [unit_type]: id=Fire Drake, race=drake
en_GB: Not yet permitted to wear the red-gold reserved for the highest ranks of the Burners, the Fire Drakes trim their armor with silver. Though they have only begun to dedicate their lives to the flame that burns within them, its vitality emanates through their skin, scorching their scales to a reddish-gray.
target: 𐑯𐑪𐑑 𐑘𐑧𐑑 𐑐𐑼𐑥𐑦𐑑𐑩𐑛 𐑑 𐑢𐑺 𐑞 𐑮𐑧𐑛-𐑜𐑴𐑤𐑛 𐑮𐑦𐑟𐑻𐑝𐑛 𐑓𐑹 𐑞 𐑣𐑲𐑩𐑕𐑑 𐑮𐑨𐑙𐑒𐑕 𐑝 𐑞 𐑚𐑻𐑯𐑼𐑟, 𐑞 𐑓𐑲𐑼 𐑛𐑮𐑱𐑒𐑕 𐑑𐑮𐑦𐑥 𐑞𐑺 𐑸𐑥𐑼 𐑢𐑦𐑞 𐑕𐑦𐑤𐑝𐑻. 𐑞𐑴 𐑞𐑱 𐑣𐑨𐑝 𐑴𐑯𐑤𐑦 𐑚𐑩𐑜𐑳𐑯 𐑑 𐑛𐑧𐑛𐑩𐑒𐑱𐑑 𐑞𐑺 𐑤𐑦𐑝𐑟 𐑑 𐑞 𐑓𐑤𐑱𐑥 𐑞𐑨𐑑 𐑚𐑻𐑯𐑟 𐑢𐑦𐑞𐑦𐑯 𐑞𐑧𐑥, 𐑦𐑑𐑕 𐑝𐑲𐑑𐑨𐑤𐑩𐑑𐑰 𐑧𐑥𐑩𐑯𐑱𐑑𐑕 𐑔𐑮𐑵 𐑞𐑺 𐑕𐑒𐑦𐑯, 𐑕𐑒𐑹𐑗𐑦𐑙 𐑞𐑺 𐑕𐑒𐑱𐑤𐑟 𐑑 𐑩 𐑮𐑧𐑛𐑦𐑖-𐑜𐑮𐑱.

note: [unit_type]: id=Drake Flare, race=drake
en_GB: Respected for the heat of their flame and revered for their charisma, Flares aspire to become great leaders of their people, both in war and peace. Though a small isolated tribe will sometimes accept a Flare as a leader, they are more often seen leading small war parties or mediating disputes with a subtle hand.
target: 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑛 𐑓𐑹 𐑞 𐑣𐑰𐑑 𐑝 𐑞𐑺 𐑓𐑤𐑱𐑥 𐑯 𐑮𐑦𐑝𐑽𐑛 𐑓𐑹 𐑞𐑺 𐑒𐑻𐑦𐑟𐑥𐑩, 𐑓𐑤𐑺𐑟 𐑩𐑕𐑐𐑲𐑮 𐑑 𐑚𐑦𐑒𐑳𐑥 𐑜𐑮𐑱𐑑 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞𐑺 𐑐𐑰𐑐𐑩𐑤, 𐑚𐑴𐑔 𐑦𐑯 𐑢𐑹 𐑯 𐑐𐑰𐑕. 𐑞𐑴 𐑩 𐑕𐑥𐑷𐑤 𐑲𐑕𐑩𐑤𐑱𐑑𐑩𐑛 𐑑𐑮𐑲𐑚 𐑢𐑦𐑤 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑨𐑒𐑕𐑧𐑐𐑑 𐑩 𐑓𐑤𐑺 𐑨𐑟 𐑩 𐑤𐑰𐑛𐑻, 𐑞𐑱 𐑸 𐑥𐑹 𐑪𐑓𐑩𐑯 𐑕𐑰𐑯 𐑤𐑰𐑛𐑦𐑙 𐑕𐑥𐑷𐑤 𐑢𐑹 𐑐𐑸𐑑𐑦𐑟 𐑹 𐑥𐑰𐑛𐑰𐑱𐑑𐑦𐑙 𐑛𐑦𐑕𐑐𐑿𐑑𐑕 𐑢𐑦𐑞 𐑩 𐑕𐑳𐑑𐑩𐑤 𐑣𐑨𐑯𐑛.

note: [unit_type]: id=Drake Glider, race=drake
en_GB: Many drakes enjoy the flow of air over scales, leading them to don the light robes of the Glider caste. The long forays to the far reaches of the tribal territory are their passion, though other drakes often wonder what could lead someone to take on the drudgery of hunting when more glory could be found on the battlefield.
    
    Most often, Gliders hunt larger game like deer, swine, or dolphins; the drakes’ ancestral ability to aim fire, hampered in other castes by armor, is invaluable for flushing and herding the quarry without harming it. If a Glider is called to the battlefield, he prefers to harass the enemy from a distance – and if all else fails, he will fight with his feet, keeping his precious wings as far from the enemy as possible.
target: 𐑥𐑧𐑯𐑦 𐑛𐑮𐑱𐑒𐑕 𐑦𐑯𐑡𐑶 𐑞 𐑓𐑤𐑴 𐑝 𐑺 𐑴𐑝𐑼 𐑕𐑒𐑱𐑤𐑟, 𐑤𐑰𐑛𐑦𐑙 𐑞𐑧𐑥 𐑑 𐑛𐑭𐑯 𐑞 𐑤𐑲𐑑 𐑮𐑴𐑚𐑟 𐑝 𐑞 𐑜𐑤𐑲𐑛𐑻 𐑒𐑨𐑕𐑑. 𐑞 𐑤𐑪𐑙 𐑓𐑹𐑱𐑟 𐑑 𐑞 𐑓𐑸 𐑮𐑰𐑗𐑩𐑟 𐑝 𐑞 𐑑𐑮𐑲𐑚𐑩𐑤 𐑑𐑧𐑮𐑦𐑑𐑼𐑦 𐑸 𐑞𐑺 𐑐𐑨𐑖𐑩𐑯, 𐑞𐑴 𐑳𐑞𐑼 𐑛𐑮𐑱𐑒𐑕 𐑪𐑓𐑩𐑯 𐑢𐑳𐑯𐑛𐑼 𐑢𐑪𐑑 𐑒𐑫𐑛 𐑤𐑧𐑛 𐑕𐑳𐑥𐑢𐑳𐑯 𐑑 𐑑𐑱𐑒 𐑪𐑯 𐑞 𐑛𐑮𐑩𐑡𐑻𐑰 𐑝 𐑣𐑳𐑯𐑑𐑦𐑙 𐑢𐑧𐑯 𐑥𐑹 𐑜𐑤𐑹𐑦 𐑒𐑫𐑛 𐑚𐑰 𐑓𐑬𐑯𐑛 𐑪𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛.
    
    𐑥𐑴𐑕𐑑 𐑪𐑓𐑩𐑯, 𐑜𐑤𐑲𐑛𐑻𐑟 𐑣𐑳𐑯𐑑 𐑤𐑸𐑡𐑼 𐑜𐑱𐑥 𐑤𐑲𐑒 𐑛𐑽, 𐑕𐑢𐑲𐑯, 𐑹 𐑛𐑭𐑤𐑓𐑩𐑯𐑟; 𐑞 𐑛𐑮𐑱𐑒𐑕' 𐑨𐑯𐑕𐑧𐑕𐑑𐑮𐑩𐑤 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑑 𐑱𐑥 𐑓𐑲𐑼, 𐑣𐑨𐑥𐑐𐑻𐑛 𐑦𐑯 𐑳𐑞𐑼 𐑒𐑨𐑕𐑑𐑕 𐑚𐑲 𐑸𐑥𐑼, 𐑦𐑟 𐑦𐑯𐑝𐑨𐑤𐑘𐑩𐑚𐑩𐑤 𐑓𐑹 𐑓𐑤𐑳𐑖𐑦𐑙 𐑯 𐑣𐑻𐑛𐑦𐑙 𐑞 𐑒𐑢𐑹𐑰 𐑢𐑦𐑞𐑬𐑑 𐑣𐑸𐑥𐑦𐑙 𐑦𐑑. 𐑦𐑓 𐑩 𐑜𐑤𐑲𐑛𐑻 𐑦𐑟 𐑒𐑷𐑤𐑛 𐑑 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛, 𐑣𐑰 𐑐𐑮𐑦𐑓𐑻𐑟 𐑑 𐑣𐑻𐑨𐑕 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑓𐑮𐑪𐑥 𐑩 𐑛𐑦𐑕𐑑𐑩𐑯𐑕 – 𐑯 𐑦𐑓 𐑷𐑤 𐑧𐑤𐑕 𐑓𐑱𐑤𐑟, 𐑣𐑰 𐑢𐑦𐑤 𐑓𐑲𐑑 𐑢𐑦𐑞 𐑣𐑦𐑟 𐑓𐑰𐑑, 𐑒𐑰𐑐𐑦𐑙 𐑣𐑦𐑟 𐑐𐑮𐑧𐑖𐑩𐑕 𐑢𐑦𐑙𐑟 𐑨𐑟 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤.

note: [unit_type]: id=Hurricane Drake, race=drake
en_GB: Hurricane Drakes have moved above the menial hunting and gathering to which the lower members of their caste are relegated. They are an integral part of the drakes’ military, scouting ahead of the main forces, carrying messages across the battlefield, and falling upon the enemy where it’s least expected. Being allowed—grudgingly—to train with the newcomers from other castes has increased their skill in combat, but their greatest strength still lies in their speed and flight.
target: 𐑣𐑻𐑩𐑒𐑱𐑯 𐑛𐑮𐑱𐑒𐑕 𐑣𐑨𐑝 𐑥𐑵𐑝𐑛 𐑩𐑚𐑳𐑝 𐑞 𐑥𐑰𐑯𐑰𐑩𐑤 𐑣𐑳𐑯𐑑𐑦𐑙 𐑯 𐑜𐑨𐑞𐑼𐑦𐑙 𐑑 𐑢𐑦𐑗 𐑞 𐑤𐑴𐑼 𐑥𐑧𐑥𐑚𐑼𐑟 𐑝 𐑞𐑺 𐑒𐑨𐑕𐑑 𐑸 𐑮𐑧𐑤𐑩𐑜𐑱𐑑𐑦𐑛. 𐑞𐑱 𐑸 𐑩𐑯 𐑦𐑯𐑑𐑩𐑜𐑮𐑩𐑤 𐑐𐑸𐑑 𐑝 𐑞 𐑛𐑮𐑱𐑒𐑕' 𐑥𐑦𐑤𐑦𐑑𐑼𐑦, 𐑕𐑒𐑬𐑑𐑦𐑙 𐑩𐑣𐑧𐑛 𐑝 𐑞 𐑥𐑱𐑯 𐑓𐑹𐑕𐑩𐑟, 𐑒𐑨𐑮𐑦𐑦𐑙 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑩𐑒𐑮𐑪𐑕 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛, 𐑯 𐑓𐑷𐑤𐑦𐑙 𐑩𐑐𐑪𐑯 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑢𐑺 𐑦𐑑'𐑕 𐑤𐑰𐑕𐑑 𐑦𐑒𐑕𐑐𐑧𐑒𐑑𐑩𐑛. 𐑚𐑰𐑦𐑙 𐑩𐑤𐑬𐑛 - 𐑜𐑮𐑩𐑡𐑦𐑙𐑤𐑰 - 𐑑 𐑑𐑮𐑱𐑯 𐑢𐑦𐑞 𐑞 𐑯𐑵𐑒𐑩𐑥𐑻𐑟 𐑓𐑮𐑪𐑥 𐑳𐑞𐑼 𐑒𐑨𐑕𐑑𐑕 𐑣𐑨𐑟 𐑦𐑯𐑒𐑮𐑰𐑕𐑑 𐑞𐑺 𐑕𐑒𐑦𐑤 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑚𐑳𐑑 𐑞𐑺 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑕𐑑𐑮𐑧𐑙𐑔 𐑕𐑑𐑦𐑤 𐑤𐑲𐑟 𐑦𐑯 𐑞𐑺 𐑕𐑐𐑰𐑛 𐑯 𐑓𐑤𐑲𐑑.

note: [unit_type]: id=Inferno Drake, race=drake
en_GB: Inferno Drakes are masters of the fire they breathe, respected and feared in their tribes nearly as much as the draconic ancestors themselves. They can prowl unharmed through a firestorm of their own creation, scales tinged red from extensive use of their inner flame, their sculpted red-gold armor enhancing the illusion that they are, in fact, dragons.
target: 𐑦𐑯𐑓𐑻𐑯𐑴 𐑛𐑮𐑱𐑒𐑕 𐑸 𐑥𐑭𐑕𐑑𐑻𐑟 𐑝 𐑞 𐑓𐑲𐑼 𐑞𐑱 𐑚𐑮𐑰𐑞, 𐑮𐑦𐑕𐑐𐑧𐑒𐑑𐑦𐑛 𐑯 𐑓𐑽𐑛 𐑦𐑯 𐑞𐑺 𐑑𐑮𐑲𐑚𐑟 𐑯𐑽𐑤𐑦 𐑨𐑟 𐑥𐑳𐑗 𐑨𐑟 𐑞 𐑛𐑮𐑱𐑒𐑪𐑯𐑦𐑒 𐑨𐑯𐑕𐑧𐑕𐑑𐑼𐑟 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟. 𐑞𐑱 𐑒𐑨𐑯 𐑐𐑮𐑬𐑤 𐑩𐑯𐑣𐑸𐑥𐑛 𐑔𐑮𐑵 𐑩 𐑓𐑲𐑮𐑕𐑑𐑹𐑥 𐑝 𐑞𐑺 𐑴𐑯 𐑒𐑮𐑰𐑱𐑖𐑩𐑯, 𐑕𐑒𐑱𐑤𐑟 𐑑𐑦𐑙𐑛 𐑮𐑧𐑛 𐑓𐑮𐑪𐑥 𐑦𐑒𐑕𐑑𐑧𐑯𐑕𐑦𐑝 𐑿𐑕 𐑝 𐑞𐑺 𐑦𐑯𐑼 𐑓𐑤𐑱𐑥, 𐑞𐑺 𐑕𐑒𐑩𐑤𐑐𐑑𐑦𐑛 𐑮𐑧𐑛-𐑜𐑴𐑤𐑛 𐑸𐑥𐑼 𐑧𐑯𐑣𐑨𐑯𐑕𐑦𐑙 𐑞 𐑦𐑤𐑵𐑠𐑩𐑯 𐑞𐑨𐑑 𐑞𐑱 𐑸, 𐑦𐑯 𐑓𐑨𐑒𐑑, 𐑛𐑮𐑨𐑜𐑩𐑯𐑟.

note: [unit_type]: id=Sky Drake, race=drake
en_GB: The lightweight ceramic armor that the Sky Drakes wear is a symbol of their rank, glazed silver to honor their connection to the air. As leaders of the hunt, they are often away from their homes for long periods of time. Each tries to bring as much game home as possible, competing to gain the respect of their tribe and, just possibly, time with one of the closely-guarded drake females.
target: 𐑞 𐑤𐑲𐑑𐑢𐑱𐑑 𐑕𐑻𐑨𐑥𐑦𐑒 𐑸𐑥𐑼 𐑞𐑨𐑑 𐑞 𐑕𐑒𐑲 𐑛𐑮𐑱𐑒𐑕 𐑢𐑺 𐑦𐑟 𐑩 𐑕𐑦𐑥𐑚𐑩𐑤 𐑝 𐑞𐑺 𐑮𐑨𐑙𐑒, 𐑜𐑤𐑱𐑟𐑛 𐑕𐑦𐑤𐑝𐑻 𐑑 𐑪𐑯𐑼 𐑞𐑺 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑑 𐑞 𐑺. 𐑨𐑟 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞 𐑣𐑳𐑯𐑑, 𐑞𐑱 𐑸 𐑪𐑓𐑩𐑯 𐑩𐑢𐑱 𐑓𐑮𐑪𐑥 𐑞𐑺 𐑣𐑴𐑥𐑟 𐑓𐑹 𐑤𐑪𐑙 𐑐𐑽𐑦𐑩𐑛𐑟 𐑝 𐑑𐑲𐑥. 𐑰𐑗 𐑑𐑮𐑲𐑟 𐑑 𐑚𐑮𐑦𐑙 𐑨𐑟 𐑥𐑳𐑗 𐑜𐑱𐑥 𐑣𐑴𐑥 𐑨𐑟 𐑐𐑪𐑕𐑩𐑚𐑩𐑤, 𐑒𐑩𐑥𐑐𐑰𐑑𐑦𐑙 𐑑 𐑜𐑱𐑯 𐑞 𐑮𐑦𐑕𐑐𐑧𐑒𐑑 𐑝 𐑞𐑺 𐑑𐑮𐑲𐑚 𐑯, 𐑡𐑳𐑕𐑑 𐑐𐑪𐑕𐑩𐑚𐑩𐑤𐑦, 𐑑𐑲𐑥 𐑢𐑦𐑞 𐑢𐑳𐑯 𐑝 𐑞 𐑒𐑤𐑴𐑕𐑤𐑦-𐑜𐑸𐑛𐑩𐑛 𐑛𐑮𐑱𐑒 𐑓𐑰𐑥𐑱𐑤𐑟.

note: [unit_type]: id=Drake Thrasher, race=drake
en_GB: Drake Thrasher
target: 𐑛𐑮𐑱𐑒 𐑔𐑮𐑨𐑖𐑻

note: [unit_type]: id=Drake Thrasher, race=drake
en_GB: Instead of letting themselves be bound by their armor, Thrashers have learned to redirect its weight to supplement their bodies’ momentum, adding power to the blows of their short spears and hand-mounted claws. Equipment and body are one; even their thick helms and the thick skulls beneath them are weapons. A Thrasher will gladly fulfill his caste duties, as long as it can be done on the battlefield.
target: 𐑦𐑯𐑕𐑑𐑧𐑛 𐑝 𐑤𐑧𐑑𐑦𐑙 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑚𐑰 𐑚𐑬𐑯𐑛 𐑚𐑲 𐑞𐑺 𐑸𐑥𐑼, 𐑔𐑮𐑨𐑖𐑻𐑟 𐑣𐑨𐑝 𐑤𐑻𐑯𐑛 𐑑 𐑮𐑰𐑛𐑻𐑧𐑒𐑑 𐑦𐑑𐑕 𐑢𐑱𐑑 𐑑 𐑕𐑩𐑐𐑤𐑩𐑥𐑩𐑯𐑑 𐑞𐑺 𐑚𐑪𐑛𐑦𐑟' 𐑥𐑴𐑥𐑧𐑯𐑑𐑩𐑥, 𐑨𐑛𐑦𐑙 𐑐𐑬𐑼 𐑑 𐑞 𐑚𐑤𐑴𐑟 𐑝 𐑞𐑺 𐑖𐑹𐑑 𐑕𐑐𐑽𐑟 𐑯 𐑣𐑨𐑯𐑛-𐑥𐑬𐑯𐑑𐑩𐑛 𐑒𐑤𐑷𐑟. 𐑦𐑒𐑢𐑦𐑐𐑥𐑩𐑯𐑑 𐑯 𐑚𐑪𐑛𐑦 𐑸 𐑢𐑳𐑯; 𐑰𐑝𐑩𐑯 𐑞𐑺 𐑔𐑦𐑒 𐑣𐑧𐑤𐑥𐑟 𐑯 𐑞 𐑔𐑦𐑒 𐑕𐑒𐑩𐑤𐑟 𐑚𐑦𐑯𐑰𐑔 𐑞𐑧𐑥 𐑸 𐑢𐑧𐑐𐑩𐑯𐑟. 𐑩 𐑔𐑮𐑨𐑖𐑻 𐑢𐑦𐑤 𐑜𐑤𐑨𐑛𐑤𐑰 𐑓𐑫𐑤𐑓𐑦𐑤 𐑣𐑦𐑟 𐑒𐑨𐑕𐑑 𐑛𐑿𐑑𐑦𐑟, 𐑨𐑟 𐑤𐑪𐑙 𐑨𐑟 𐑦𐑑 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑳𐑯 𐑪𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛.

note: [unit_type]: id=Drake Warden, race=drake
en_GB: Wardens are set apart from the rest of the Clasher caste by two things: their ornate helms, modeled after their dragon ancestors, and the care with which they drape their armored wings in brightly colored cloth before reporting for duty. Though this mode of dress stems from the pride they feel for their role in drake society, it is far from ceremonial. Their cumbersome bronze plate is the strongest work from the Drake forges, and their halberds can cleave a human in half.
target: 𐑢𐑹𐑛𐑩𐑯𐑟 𐑸 𐑕𐑧𐑑 𐑩𐑐𐑸𐑑 𐑓𐑮𐑪𐑥 𐑞 𐑮𐑧𐑕𐑑 𐑝 𐑞 𐑒𐑤𐑨𐑖𐑻 𐑒𐑨𐑕𐑑 𐑚𐑲 𐑑𐑵 𐑔𐑦𐑙𐑟: 𐑞𐑺 𐑹𐑯𐑱𐑑 𐑣𐑧𐑤𐑥𐑟, 𐑥𐑭𐑛𐑩𐑤𐑛 𐑭𐑓𐑑𐑼 𐑞𐑺 𐑛𐑮𐑨𐑜𐑩𐑯 𐑨𐑯𐑕𐑧𐑕𐑑𐑼𐑟, 𐑯 𐑞 𐑒𐑺 𐑢𐑦𐑞 𐑢𐑦𐑗 𐑞𐑱 𐑛𐑮𐑱𐑐 𐑞𐑺 𐑸𐑥𐑻𐑛 𐑢𐑦𐑙𐑟 𐑦𐑯 𐑚𐑮𐑲𐑑𐑤𐑰 𐑒𐑳𐑤𐑼𐑛 𐑒𐑤𐑪𐑔 𐑚𐑦𐑓𐑹 𐑮𐑰𐑐𐑹𐑑𐑦𐑙 𐑓𐑹 𐑛𐑿𐑑𐑦. 𐑞𐑴 𐑞𐑦𐑕 𐑥𐑴𐑛 𐑝 𐑛𐑮𐑧𐑕 𐑕𐑑𐑧𐑥𐑟 𐑓𐑮𐑪𐑥 𐑞 𐑐𐑮𐑲𐑛 𐑞𐑱 𐑓𐑰𐑤 𐑓𐑹 𐑞𐑺 𐑮𐑴𐑤 𐑦𐑯 𐑛𐑮𐑱𐑒 𐑕𐑩𐑕𐑲𐑩𐑑𐑦, 𐑦𐑑 𐑦𐑟 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑕𐑺𐑩𐑥𐑴𐑯𐑰𐑩𐑤. 𐑞𐑺 𐑒𐑩𐑥𐑚𐑻𐑕𐑩𐑥 𐑚𐑮𐑪𐑯𐑟 𐑐𐑤𐑱𐑑 𐑦𐑟 𐑞 𐑕𐑑𐑮𐑪𐑙𐑜𐑩𐑕𐑑 𐑢𐑻𐑒 𐑓𐑮𐑪𐑥 𐑞 𐑛𐑮𐑱𐑒 𐑓𐑹𐑡𐑦𐑟, 𐑯 𐑞𐑺 𐑣𐑭𐑤𐑚𐑻𐑛𐑕 𐑒𐑨𐑯 𐑒𐑤𐑰𐑝 𐑩 𐑣𐑿𐑥𐑩𐑯 𐑦𐑯 𐑣𐑭𐑓.

note: [unit_type]: id=Drake Warrior, race=drake
en_GB: Drakes of the Fighter caste, like the Warrior, are the foundation of any tribe’s army. No special abilities or skills set them apart; only their natural brute strength and military training help them carve their way through enemy forces. They fight as they have for centuries, clad in ceramic-plated leather with the traditional war blade mounted on the back of each hand.
target: 𐑛𐑮𐑱𐑒𐑕 𐑝 𐑞 𐑓𐑲𐑑𐑼 𐑒𐑨𐑕𐑑, 𐑤𐑲𐑒 𐑞 𐑢𐑪𐑮𐑦𐑼, 𐑸 𐑞 𐑓𐑬𐑯𐑛𐑱𐑖𐑩𐑯 𐑝 𐑧𐑯𐑦 𐑑𐑮𐑲𐑚𐑟 𐑸𐑥𐑦. 𐑯𐑴 𐑕𐑐𐑧𐑖𐑩𐑤 𐑩𐑚𐑦𐑤𐑦𐑑𐑦𐑟 𐑹 𐑕𐑒𐑦𐑤𐑟 𐑕𐑧𐑑 𐑞𐑧𐑥 𐑩𐑐𐑸𐑑; 𐑴𐑯𐑤𐑦 𐑞𐑺 𐑯𐑨𐑗𐑼𐑩𐑤 𐑚𐑮𐑵𐑑 𐑕𐑑𐑮𐑧𐑙𐑔 𐑯 𐑥𐑦𐑤𐑦𐑑𐑼𐑦 𐑑𐑮𐑱𐑯𐑦𐑙 𐑣𐑧𐑤𐑐 𐑞𐑧𐑥 𐑒𐑸𐑝 𐑞𐑺 𐑢𐑱 𐑔𐑮𐑵 𐑧𐑯𐑩𐑥𐑦 𐑓𐑹𐑕𐑩𐑟. 𐑞𐑱 𐑓𐑲𐑑 𐑨𐑟 𐑞𐑱 𐑣𐑨𐑝 𐑓𐑹 𐑕𐑧𐑯𐑑𐑘𐑼𐑦𐑟, 𐑒𐑤𐑨𐑛 𐑦𐑯 𐑕𐑻𐑨𐑥𐑦𐑒-𐑐𐑤𐑱𐑑𐑩𐑛 𐑤𐑧𐑞𐑼 𐑢𐑦𐑞 𐑞 𐑑𐑮𐑩𐑛𐑦𐑖𐑩𐑯𐑩𐑤 𐑢𐑹 𐑚𐑤𐑱𐑛 𐑥𐑬𐑯𐑑𐑩𐑛 𐑪𐑯 𐑞 𐑚𐑨𐑒 𐑝 𐑰𐑗 𐑣𐑨𐑯𐑛.

note: [unit_type]: id=Dwarvish Berserker, race=dwarf
en_GB: Berserkers are a rare caste of Dwarves, who work themselves into a towering rage before combat. These warriors disdain all notion of defense, thinking only of the unrelenting assaults for which they are legendary.
target: 𐑚𐑻𐑟𐑻𐑒𐑻𐑟 𐑸 𐑩 𐑮𐑺 𐑒𐑨𐑕𐑑 𐑝 𐑛𐑢𐑹𐑝𐑟, 𐑣𐑵 𐑢𐑻𐑒 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑦𐑯𐑑𐑫 𐑩 𐑑𐑬𐑻𐑦𐑙 𐑮𐑱𐑡 𐑚𐑦𐑓𐑹 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑞𐑰𐑟 𐑢𐑪𐑮𐑦𐑼𐑟 𐑛𐑦𐑕𐑛𐑱𐑯 𐑷𐑤 𐑯𐑴𐑖𐑩𐑯 𐑝 𐑛𐑦𐑓𐑧𐑯𐑕, 𐑔𐑦𐑙𐑒𐑦𐑙 𐑴𐑯𐑤𐑦 𐑝 𐑞 𐑩𐑯𐑮𐑰𐑤𐑧𐑯𐑑𐑦𐑙 𐑩𐑕𐑷𐑤𐑑𐑕 𐑓𐑹 𐑢𐑦𐑗 𐑞𐑱 𐑸 𐑤𐑧𐑡𐑩𐑯𐑛𐑺𐑰.

note: [unit_type]: id=Dwarvish Explorer, race=dwarf
en_GB: Dwarvish Explorers are peerless survivalists. Using only the equipment they carry, they can range for months around the forests and mountains looking for new seams of ore and deposits of minerals. Whilst their skill in a melee is less than some other dwarves, they are unmatched with throwing axes, having practiced this skill hunting in the mountains. Their maneuverability makes them dangerous and tricky foes.
target: 𐑛𐑢𐑹𐑝𐑦𐑖 𐑦𐑒𐑕𐑐𐑤𐑹𐑼𐑟 𐑸 𐑐𐑽𐑤𐑩𐑕 𐑕𐑻𐑝𐑲𐑝𐑩𐑤𐑦𐑕𐑑𐑕. 𐑿𐑟𐑦𐑙 𐑴𐑯𐑤𐑦 𐑞 𐑦𐑒𐑢𐑦𐑐𐑥𐑩𐑯𐑑 𐑞𐑱 𐑒𐑨𐑮𐑦, 𐑞𐑱 𐑒𐑨𐑯 𐑮𐑱𐑯𐑡 𐑓𐑹 𐑥𐑳𐑯𐑔𐑕 𐑩𐑮𐑬𐑯𐑛 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑯 𐑥𐑬𐑯𐑑𐑩𐑯𐑟 𐑤𐑫𐑒𐑦𐑙 𐑓𐑹 𐑯𐑿 𐑕𐑰𐑥𐑟 𐑝 𐑹 𐑯 𐑛𐑦𐑐𐑪𐑟𐑦𐑑𐑕 𐑝 𐑥𐑦𐑯𐑼𐑩𐑤𐑟. 𐑢𐑲𐑤𐑕𐑑 𐑞𐑺 𐑕𐑒𐑦𐑤 𐑦𐑯 𐑩 𐑥𐑱𐑤𐑱 𐑦𐑟 𐑤𐑧𐑕 𐑞𐑨𐑯 𐑕𐑳𐑥 𐑳𐑞𐑼 𐑛𐑢𐑹𐑝𐑟, 𐑞𐑱 𐑸 𐑩𐑯𐑥𐑨𐑗𐑑 𐑢𐑦𐑞 𐑔𐑮𐑴𐑦𐑙 𐑺𐑱𐑩𐑒𐑕𐑩𐑟, 𐑣𐑨𐑝𐑦𐑙 𐑐𐑮𐑨𐑒𐑑𐑦𐑕𐑑 𐑞𐑦𐑕 𐑕𐑒𐑦𐑤 𐑣𐑳𐑯𐑑𐑦𐑙 𐑦𐑯 𐑞 𐑥𐑬𐑯𐑑𐑩𐑯𐑟. 𐑞𐑺 𐑥𐑩𐑯𐑵𐑝𐑻𐑩𐑚𐑦𐑤𐑦𐑑𐑰 𐑥𐑱𐑒𐑕 𐑞𐑧𐑥 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑯 𐑑𐑮𐑦𐑒𐑰 𐑓𐑴𐑟.

note: [unit_type]: id=Dwarvish Scout, race=dwarf
en_GB: Although the dwarves cannot match the taller races in a sprint, when unencumbered by heavy armor their tremendous stamina and endurance allows them to match all but the fastest on foot. Dwarvish Scouts use this to their advantage, ranging ahead of the main force and reporting back on troop movements and dispositions, or securing important objectives. Outside of battle, they are often used to relay messages between dwarvish communities. However, they pay for their speed with the poorer protection provided by their lighter armor.
target: 𐑷𐑤𐑞𐑴 𐑞 𐑛𐑢𐑹𐑝𐑟 𐑒𐑨𐑯𐑪𐑑 𐑥𐑨𐑗 𐑞 𐑑𐑷𐑤𐑼 𐑮𐑱𐑕𐑩𐑟 𐑦𐑯 𐑩 𐑕𐑐𐑮𐑦𐑯𐑑, 𐑢𐑧𐑯 𐑩𐑯𐑧𐑯𐑒𐑩𐑥𐑚𐑻𐑛 𐑚𐑲 𐑣𐑧𐑝𐑦 𐑸𐑥𐑼 𐑞𐑺 𐑑𐑮𐑦𐑥𐑧𐑯𐑛𐑩𐑕 𐑕𐑑𐑨𐑥𐑩𐑯𐑩 𐑯 𐑧𐑯𐑛𐑻𐑩𐑯𐑕 𐑩𐑤𐑬𐑟 𐑞𐑧𐑥 𐑑 𐑥𐑨𐑗 𐑷𐑤 𐑚𐑳𐑑 𐑞 𐑓𐑨𐑕𐑑𐑩𐑕𐑑 𐑪𐑯 𐑓𐑫𐑑. 𐑛𐑢𐑹𐑝𐑦𐑖 𐑕𐑒𐑬𐑑𐑕 𐑿𐑟 𐑞𐑦𐑕 𐑑 𐑞𐑺 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡, 𐑮𐑱𐑯𐑡𐑦𐑙 𐑩𐑣𐑧𐑛 𐑝 𐑞 𐑥𐑱𐑯 𐑓𐑹𐑕 𐑯 𐑮𐑰𐑐𐑹𐑑𐑦𐑙 𐑚𐑨𐑒 𐑪𐑯 𐑑𐑮𐑵𐑐 𐑥𐑵𐑝𐑥𐑩𐑯𐑑𐑕 𐑯 𐑛𐑦𐑕𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟, 𐑹 𐑕𐑦𐑒𐑘𐑫𐑼𐑦𐑙 𐑦𐑥𐑐𐑹𐑑𐑩𐑯𐑑 𐑩𐑚𐑡𐑧𐑒𐑑𐑦𐑝𐑟. 𐑬𐑑𐑕𐑲𐑛 𐑝 𐑚𐑨𐑑𐑩𐑤, 𐑞𐑱 𐑸 𐑪𐑓𐑩𐑯 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑑 𐑮𐑰𐑤𐑱 𐑥𐑧𐑕𐑦𐑡𐑩𐑟 𐑚𐑦𐑑𐑢𐑰𐑯 𐑛𐑢𐑹𐑝𐑦𐑖 𐑒𐑩𐑥𐑿𐑯𐑦𐑑𐑦𐑟. 𐑣𐑬𐑧𐑝𐑼, 𐑞𐑱 𐑐𐑱 𐑓𐑹 𐑞𐑺 𐑕𐑐𐑰𐑛 𐑢𐑦𐑞 𐑞 𐑐𐑫𐑮𐑻 𐑐𐑮𐑩𐑑𐑧𐑒𐑖𐑩𐑯 𐑐𐑮𐑩𐑝𐑲𐑛𐑩𐑛 𐑚𐑲 𐑞𐑺 𐑤𐑲𐑑𐑻 𐑸𐑥𐑼.

note: [unit_type]: id=Elvish Champion, race=elf
en_GB: Those few elves who deliberately hone themselves into weapons of war become something which belies the peace-loving reputation of their race. Dedication and skill are matched with purity of form, and the result is swordsmanship to which few can compare. Even their archery, treated as a secondary pursuit, is masterfully executed.
target: 𐑞𐑴𐑟 𐑓𐑿 𐑧𐑤𐑝𐑟 𐑣𐑵 𐑛𐑦𐑤𐑦𐑚𐑻𐑩𐑑𐑤𐑰 𐑣𐑴𐑯 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑦𐑯𐑑𐑫 𐑢𐑧𐑐𐑩𐑯𐑟 𐑝 𐑢𐑹 𐑚𐑦𐑒𐑳𐑥 𐑕𐑳𐑥𐑔𐑦𐑙 𐑢𐑦𐑗 𐑚𐑦𐑤𐑲𐑟 𐑞 𐑐𐑰𐑕-𐑤𐑳𐑝𐑦𐑙 𐑮𐑧𐑐𐑿𐑑𐑱𐑖𐑩𐑯 𐑝 𐑞𐑺 𐑮𐑱𐑕. 𐑛𐑧𐑛𐑩𐑒𐑱𐑖𐑩𐑯 𐑯 𐑕𐑒𐑦𐑤 𐑸 𐑥𐑨𐑗𐑑 𐑢𐑦𐑞 𐑐𐑘𐑫𐑮𐑩𐑑𐑰 𐑝 𐑓𐑹𐑥, 𐑯 𐑞 𐑮𐑦𐑟𐑳𐑤𐑑 𐑦𐑟 𐑕𐑹𐑛𐑟𐑥𐑨𐑯𐑖𐑦𐑐 𐑑 𐑢𐑦𐑗 𐑓𐑿 𐑒𐑨𐑯 𐑒𐑩𐑥𐑐𐑺. 𐑰𐑝𐑩𐑯 𐑞𐑺 𐑸𐑗𐑻𐑰, 𐑑𐑮𐑰𐑑𐑧𐑛 𐑨𐑟 𐑩 𐑕𐑧𐑒𐑪𐑯𐑛𐑼𐑦 𐑐𐑼𐑕𐑿𐑑, 𐑦𐑟 𐑥𐑨𐑕𐑑𐑻𐑓𐑩𐑤𐑰 𐑧𐑒𐑕𐑩𐑒𐑿𐑑𐑩𐑛.

note: [unit_type]: id=Elvish Druid, race=elf
en_GB: The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they thrive can become quickened by a word of command, and will lash out at those who threaten their peace.
    
    The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people.
target: 𐑞 𐑥𐑨𐑡𐑦𐑒 𐑝 𐑞 𐑢𐑫𐑛-𐑧𐑤𐑝𐑟 𐑦𐑟 𐑐𐑫𐑼𐑤𐑦 𐑕𐑿𐑑𐑩𐑛 𐑓𐑹 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑚𐑳𐑑 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑯𐑩𐑯𐑞𐑩𐑤𐑧𐑕. 𐑞 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑦𐑯 𐑢𐑦𐑗 𐑞𐑱 𐑔𐑮𐑲𐑝 𐑒𐑨𐑯 𐑚𐑦𐑒𐑳𐑥 𐑒𐑢𐑦𐑒𐑩𐑯𐑛 𐑚𐑲 𐑩 𐑢𐑻𐑛 𐑝 𐑒𐑩𐑥𐑭𐑯𐑛, 𐑯 𐑢𐑦𐑤 𐑤𐑨𐑖 𐑬𐑑 𐑨𐑑 𐑞𐑴𐑟 𐑣𐑵 𐑔𐑮𐑧𐑑𐑩𐑯 𐑞𐑺 𐑐𐑰𐑕.
    
    𐑞 𐑡𐑰𐑓 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑝 𐑛𐑮𐑵𐑦𐑛𐑟 𐑤𐑲𐑟 𐑦𐑯 𐑣𐑰𐑤𐑦𐑙, 𐑯 𐑦𐑑 𐑦𐑟 𐑓𐑹 𐑞𐑦𐑕 𐑕𐑒𐑦𐑤 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑮𐑦𐑝𐑽𐑛 𐑚𐑲 𐑞𐑺 𐑐𐑰𐑐𐑩𐑤.

note: [unit_type]: id=Elvish Fighter, race=elf
en_GB: Elves are not warlike by nature, but in times of need, their natural grace and agility serve them well, as does their skillful craftsmanship. An elf can grasp the basics of swordsmanship and archery in a time uncannily short by the standards of other races, and put them to effective use on the battlefield.
target: 𐑧𐑤𐑝𐑟 𐑸 𐑯𐑪𐑑 𐑢𐑹𐑤𐑲𐑒 𐑚𐑲 𐑯𐑱𐑗𐑼, 𐑚𐑳𐑑 𐑦𐑯 𐑑𐑲𐑥𐑟 𐑝 𐑯𐑰𐑛, 𐑞𐑺 𐑯𐑨𐑗𐑼𐑩𐑤 𐑜𐑮𐑱𐑕 𐑯 𐑩𐑡𐑦𐑤𐑩𐑑𐑰 𐑕𐑻𐑝 𐑞𐑧𐑥 𐑢𐑧𐑤, 𐑨𐑟 𐑛𐑴𐑟 𐑞𐑺 𐑕𐑒𐑦𐑤𐑓𐑩𐑤 𐑒𐑮𐑨𐑓𐑑𐑕𐑥𐑩𐑯𐑖𐑦𐑐. 𐑩𐑯 𐑧𐑤𐑓 𐑒𐑨𐑯 𐑜𐑮𐑭𐑕𐑐 𐑞 𐑚𐑱𐑕𐑦𐑒𐑕 𐑝 𐑕𐑹𐑛𐑟𐑥𐑨𐑯𐑖𐑦𐑐 𐑯 𐑸𐑗𐑻𐑰 𐑦𐑯 𐑩 𐑑𐑲𐑥 𐑩𐑯𐑒𐑨𐑯𐑩𐑤𐑰 𐑖𐑹𐑑 𐑚𐑲 𐑞 𐑕𐑑𐑨𐑯𐑛𐑼𐑛𐑟 𐑝 𐑳𐑞𐑼 𐑮𐑱𐑕𐑩𐑟, 𐑯 𐑐𐑫𐑑 𐑞𐑧𐑥 𐑑 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑿𐑕 𐑪𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛.

note: [unit_type]: id=Elvish Hero, race=elf
en_GB: Elves, though not warlike by nature, are swift to learn; a relatively small amount of experience will turn an elf from a competent fighter into a master of combat. Those who are honored as heroes are strong with both sword and bow, and their skill once acquired does not fade for lack of practice.
target: 𐑧𐑤𐑝𐑟, 𐑞𐑴 𐑯𐑪𐑑 𐑢𐑹𐑤𐑲𐑒 𐑚𐑲 𐑯𐑱𐑗𐑼, 𐑸 𐑕𐑢𐑦𐑓𐑑 𐑑 𐑤𐑻𐑯; 𐑩 𐑮𐑧𐑤𐑩𐑑𐑦𐑝𐑤𐑦 𐑕𐑥𐑷𐑤 𐑩𐑥𐑬𐑯𐑑 𐑝 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑢𐑦𐑤 𐑑𐑻𐑯 𐑩𐑯 𐑧𐑤𐑓 𐑓𐑮𐑪𐑥 𐑩 𐑒𐑭𐑥𐑐𐑩𐑑𐑦𐑯𐑑 𐑓𐑲𐑑𐑼 𐑦𐑯𐑑𐑫 𐑩 𐑥𐑭𐑕𐑑𐑼 𐑝 𐑒𐑪𐑥𐑚𐑨𐑑. 𐑞𐑴𐑟 𐑣𐑵 𐑸 𐑭𐑯𐑻𐑛 𐑨𐑟 𐑣𐑽𐑴𐑟 𐑸 𐑕𐑑𐑮𐑪𐑙 𐑢𐑦𐑞 𐑚𐑴𐑔 𐑕𐑹𐑛 𐑯 𐑚𐑴, 𐑯 𐑞𐑺 𐑕𐑒𐑦𐑤 𐑢𐑳𐑯𐑕 𐑩𐑒𐑢𐑲𐑼𐑛 𐑛𐑳𐑟 𐑯𐑪𐑑 𐑓𐑱𐑛 𐑓𐑹 𐑤𐑨𐑒 𐑝 𐑐𐑮𐑨𐑒𐑑𐑦𐑕.

note: [unit_type]: id=Elvish High Lord, race=elf
en_GB: The leaders of elvenkind command an instinctive loyalty from their people that rulers of other races can only envy, and earn it with great mindfulness and wisdom. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed.
target: 𐑞 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑧𐑤𐑝𐑧𐑯𐑒𐑲𐑯𐑛 𐑒𐑩𐑥𐑭𐑯𐑛 𐑩𐑯 𐑦𐑯𐑕𐑑𐑦𐑙𐑒𐑑𐑦𐑝 𐑤𐑶𐑩𐑤𐑑𐑦 𐑓𐑮𐑴𐑯𐑥 𐑞𐑺 𐑐𐑰𐑐𐑩𐑤 𐑞𐑨𐑑 𐑮𐑵𐑤𐑼𐑟 𐑝 𐑳𐑞𐑼 𐑮𐑱𐑕𐑩𐑟 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑧𐑯𐑝𐑦, 𐑯 𐑻𐑯 𐑦𐑑 𐑢𐑦𐑞 𐑜𐑮𐑱𐑑 𐑥𐑲𐑯𐑛𐑓𐑩𐑤𐑯𐑧𐑕 𐑯 𐑢𐑦𐑟𐑛𐑩𐑥. 𐑒𐑢𐑲𐑧𐑑 𐑯 𐑒𐑩𐑯𐑑𐑧𐑥𐑐𐑤𐑩𐑑𐑦𐑝 𐑦𐑯 𐑑𐑲𐑥𐑟 𐑝 𐑐𐑰𐑕, 𐑩 𐑣𐑲 𐑤𐑹𐑛 𐑦𐑯 𐑞 𐑓𐑫𐑤 𐑝 𐑣𐑦𐑟 𐑮𐑪𐑔 𐑦𐑟 𐑩𐑯 𐑷𐑕𐑩𐑥 𐑕𐑲𐑑 𐑦𐑯𐑛𐑰𐑛.

note: [unit_type]: id=Elvish Lady, race=elf
en_GB: Elves choose their leaders for their wisdom and sensitivity to the balance of universal forces; foresight is what has protected them in times of uncertainty. Their just reign is rewarded by the unflagging fealty of their people, which is the greatest gift for which any ruler could ask.
target: 𐑧𐑤𐑝𐑟 𐑗𐑵𐑟 𐑞𐑺 𐑤𐑰𐑛𐑼𐑟 𐑓𐑹 𐑞𐑺 𐑢𐑦𐑟𐑛𐑩𐑥 𐑯 𐑕𐑧𐑯𐑕𐑦𐑑𐑦𐑝𐑦𐑑𐑦 𐑑 𐑞 𐑚𐑨𐑤𐑩𐑯𐑕 𐑝 𐑿𐑯𐑩𐑝𐑻𐑕𐑩𐑤 𐑓𐑹𐑕𐑩𐑟; 𐑓𐑹𐑕𐑲𐑑 𐑦𐑟 𐑢𐑪𐑑 𐑣𐑨𐑟 𐑐𐑮𐑩𐑑𐑧𐑒𐑑𐑩𐑛 𐑞𐑧𐑥 𐑦𐑯 𐑑𐑲𐑥𐑟 𐑝 𐑳𐑯𐑕𐑻𐑑𐑩𐑯𐑑𐑦. 𐑞𐑺 𐑡𐑳𐑕𐑑 𐑮𐑱𐑯 𐑦𐑟 𐑮𐑩𐑢𐑹𐑛𐑩𐑛 𐑚𐑲 𐑞 𐑩𐑯𐑓𐑤𐑨𐑜𐑦𐑙 𐑓𐑰𐑩𐑤𐑑𐑰 𐑝 𐑞𐑺 𐑐𐑰𐑐𐑩𐑤, 𐑢𐑦𐑗 𐑦𐑟 𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑜𐑦𐑓𐑑 𐑓𐑹 𐑢𐑦𐑗 𐑧𐑯𐑦 𐑮𐑵𐑤𐑼 𐑒𐑫𐑛 𐑭𐑕𐑒.

note: [unit_type]: id=Elvish Marshal, race=elf
en_GB: The longevity and natural intelligence of elves make them apt for military matters, enough even to counter their general distaste for war. Elves remember things much more clearly than humankind, and can often intuit what others can only be trained to do. Certainly, on those rare occasions when an elf sets his mind to war, the strategy that results is often the work of a master.
target: 𐑞 𐑤𐑪𐑯𐑡𐑧𐑝𐑩𐑑𐑰 𐑯 𐑯𐑨𐑗𐑼𐑩𐑤 𐑦𐑯𐑑𐑧𐑤𐑦𐑡𐑩𐑯𐑕 𐑝 𐑧𐑤𐑝𐑟 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑨𐑐𐑑 𐑓𐑹 𐑥𐑦𐑤𐑦𐑑𐑼𐑦 𐑥𐑨𐑑𐑼𐑟, 𐑦𐑯𐑳𐑓 𐑰𐑝𐑩𐑯 𐑑 𐑒𐑬𐑯𐑑𐑼 𐑞𐑺 𐑡𐑧𐑯𐑼𐑩𐑤 𐑛𐑦𐑕𐑑𐑱𐑕𐑑 𐑓𐑹 𐑢𐑹. 𐑧𐑤𐑝𐑟 𐑮𐑦𐑥𐑧𐑥𐑚𐑼 𐑔𐑦𐑙𐑟 𐑥𐑳𐑗 𐑥𐑹 𐑒𐑤𐑽𐑤𐑰 𐑞𐑨𐑯 𐑣𐑿𐑥𐑩𐑯𐑒𐑲𐑯𐑛, 𐑯 𐑒𐑨𐑯 𐑪𐑓𐑩𐑯 𐑦𐑯𐑑𐑵𐑩𐑑 𐑢𐑪𐑑 𐑳𐑞𐑼𐑟 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑚𐑰 𐑑𐑮𐑱𐑯𐑛 𐑑 𐑛𐑵. 𐑕𐑻𐑑𐑩𐑯𐑤𐑦, 𐑪𐑯 𐑞𐑴𐑟 𐑮𐑺 𐑩𐑒𐑱𐑠𐑩𐑯𐑟 𐑢𐑧𐑯 𐑩𐑯 𐑧𐑤𐑓 𐑕𐑧𐑑𐑕 𐑣𐑦𐑟 𐑥𐑲𐑯𐑛 𐑑 𐑢𐑹, 𐑞 𐑕𐑑𐑮𐑨𐑑𐑩𐑡𐑰 𐑞𐑨𐑑 𐑮𐑦𐑟𐑳𐑤𐑑𐑕 𐑦𐑟 𐑪𐑓𐑩𐑯 𐑞 𐑢𐑻𐑒 𐑝 𐑩 𐑥𐑭𐑕𐑑𐑼.

note: [unit_type]: id=Elvish Ranger, race=elf
en_GB: Though a man might spend years in the forest, he will never shake the feeling that he is a guest in a realm of which he is not truly a part. With elves, this is quite reversed. Any elf that studies the lore of the woods rapidly becomes a master of them. This, combined with a considerable skill at archery and swordsmanship, is very useful in warfare.
target: 𐑞𐑴 𐑩 𐑥𐑨𐑯 𐑥𐑲𐑑 𐑕𐑐𐑧𐑯𐑛 𐑘𐑽𐑟 𐑦𐑯 𐑞 𐑓𐑹𐑦𐑕𐑑, 𐑣𐑰 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑖𐑱𐑒 𐑞 𐑓𐑰𐑤𐑦𐑙 𐑞𐑨𐑑 𐑣𐑰 𐑦𐑟 𐑩 𐑜𐑧𐑕𐑑 𐑦𐑯 𐑩 𐑮𐑧𐑤𐑥 𐑝 𐑢𐑦𐑗 𐑣𐑰 𐑦𐑟 𐑯𐑪𐑑 𐑑𐑮𐑵𐑤𐑰 𐑩 𐑐𐑸𐑑. 𐑢𐑦𐑞 𐑧𐑤𐑝𐑟, 𐑞𐑦𐑕 𐑦𐑟 𐑒𐑢𐑲𐑑 𐑮𐑦𐑝𐑻𐑕𐑑. 𐑧𐑯𐑦 𐑧𐑤𐑓 𐑞𐑨𐑑 𐑕𐑑𐑳𐑛𐑦𐑟 𐑞 𐑤𐑹 𐑝 𐑞 𐑢𐑫𐑛𐑟 𐑮𐑨𐑐𐑦𐑛𐑤𐑦 𐑚𐑦𐑒𐑳𐑥𐑟 𐑩 𐑥𐑭𐑕𐑑𐑼 𐑝 𐑞𐑧𐑥. 𐑞𐑦𐑕, 𐑒𐑩𐑥𐑚𐑲𐑯𐑛 𐑢𐑦𐑞 𐑩 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑩𐑚𐑩𐑤 𐑕𐑒𐑦𐑤 𐑨𐑑 𐑸𐑗𐑻𐑰 𐑯 𐑕𐑹𐑛𐑟𐑥𐑨𐑯𐑖𐑦𐑐, 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑿𐑕𐑓𐑩𐑤 𐑦𐑯 𐑢𐑹𐑓𐑺.

note: [unit_type]: id=Fog Clearer, race=monster
en_GB: dummy_unit^Fog Clearer
target: 𐑓𐑪𐑜 𐑒𐑤𐑽𐑼

note: [unit_type]: id=Direwolf Rider, race=wolf
en_GB: ‘Dire wolves’ differ from the common variety only in size and color. They typically stand taller than a horse at the shoulder, and have an appetite to match. Only a madman would willingly encounter them; but goblins, at great cost to themselves, have managed to tame and ride them.
    
    The claws of a wolf are not generally regarded as being the more dangerous parts, but on a beast this large, they are thicker and longer than iron nails. Their riders smear a poison on the front set, not unlike that used by the orcish assassins, making a swipe from these beasts’ paws into a most deadly stroke.
target: '𐑛𐑲𐑮 𐑢𐑫𐑤𐑝𐑟' 𐑛𐑦𐑓𐑼 𐑓𐑮𐑪𐑥 𐑞 𐑒𐑪𐑥𐑩𐑯 𐑝𐑼𐑲𐑩𐑑𐑦 𐑴𐑯𐑤𐑦 𐑦𐑯 𐑕𐑲𐑟 𐑯 𐑒𐑳𐑤𐑼. 𐑞𐑱 𐑑𐑦𐑐𐑦𐑒𐑤𐑰 𐑕𐑑𐑨𐑯𐑛 𐑑𐑷𐑤𐑼 𐑞𐑨𐑯 𐑩 𐑣𐑹𐑕 𐑨𐑑 𐑞 𐑖𐑴𐑤𐑛𐑼, 𐑯 𐑣𐑨𐑝 𐑩𐑯 𐑨𐑐𐑦𐑑𐑲𐑑 𐑑 𐑥𐑨𐑗. 𐑴𐑯𐑤𐑦 𐑩 𐑥𐑨𐑛𐑥𐑨𐑯 𐑢𐑫𐑛 𐑢𐑦𐑤𐑦𐑙𐑤𐑦 𐑦𐑯𐑒𐑬𐑯𐑑𐑻 𐑞𐑧𐑥; 𐑚𐑳𐑑 𐑜𐑭𐑚𐑤𐑦𐑯𐑟, 𐑨𐑑 𐑜𐑮𐑱𐑑 𐑒𐑪𐑕𐑑 𐑑 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟, 𐑣𐑨𐑝 𐑥𐑨𐑯𐑦𐑡𐑛 𐑑 𐑑𐑱𐑥 𐑯 𐑮𐑲𐑛 𐑞𐑧𐑥.
    
    𐑞 𐑒𐑤𐑷𐑟 𐑝 𐑩 𐑢𐑫𐑤𐑓 𐑸 𐑯𐑪𐑑 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑮𐑦𐑜𐑸𐑛𐑩𐑛 𐑨𐑟 𐑚𐑰𐑦𐑙 𐑞 𐑥𐑹 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑐𐑸𐑑𐑕, 𐑚𐑳𐑑 𐑪𐑯 𐑩 𐑚𐑰𐑕𐑑 𐑞𐑦𐑕 𐑤𐑸𐑡, 𐑞𐑱 𐑸 𐑔𐑦𐑒𐑼 𐑯 𐑤𐑪𐑙𐑜𐑼 𐑞𐑨𐑯 𐑲𐑼𐑯 𐑯𐑱𐑤𐑟. 𐑞𐑺 𐑮𐑲𐑛𐑼𐑟 𐑕𐑥𐑽 𐑩 𐑐𐑶𐑟𐑩𐑯 𐑪𐑯 𐑞 𐑓𐑮𐑳𐑯𐑑 𐑕𐑧𐑑, 𐑯𐑪𐑑 𐑩𐑯𐑤𐑲𐑒 𐑞𐑨𐑑 𐑫𐑖𐑔𐑴𐑵𐑿𐑕𐑑 𐑚𐑲 𐑞 𐑹𐑒𐑦𐑖 𐑩𐑕𐑨𐑕𐑩𐑯𐑟, 𐑥𐑱𐑒𐑦𐑙 𐑩 𐑕𐑢𐑲𐑐 𐑓𐑮𐑪𐑥 𐑞𐑰𐑟 𐑚𐑰𐑕𐑑𐑕' 𐑐𐑷𐑟 𐑦𐑯𐑑𐑫 𐑩 𐑥𐑴𐑕𐑑 𐑛𐑧𐑛𐑤𐑰 𐑕𐑑𐑮𐑴𐑒.

note: [unit_type]: id=Goblin Knight, race=wolf
en_GB: The Goblin ‘Knights’ have little in common with the men who share that title, and the title is bestowed in mockery by their enemies. The similarity is simply that they are the elite of the wolf riders, likely promoted to their position by their success in some audacious raid.
    
    The wolves they are given are bred for speed and strength, making them quite dangerous in combat.
target: 𐑞 𐑜𐑭𐑚𐑤𐑦𐑯 '𐑯𐑲𐑑𐑕' 𐑣𐑨𐑝 𐑤𐑦𐑑𐑩𐑤 𐑦𐑯 𐑒𐑪𐑥𐑩𐑯 𐑢𐑦𐑞 𐑞 𐑥𐑧𐑯 𐑣𐑵 𐑖𐑺 𐑞𐑨𐑑 𐑑𐑲𐑑𐑩𐑤, 𐑯 𐑞 𐑑𐑲𐑑𐑩𐑤 𐑦𐑟 𐑚𐑦𐑕𐑑𐑴𐑛 𐑦𐑯 𐑥𐑭𐑒𐑻𐑰 𐑚𐑲 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟. 𐑞 𐑕𐑦𐑥𐑦𐑤𐑨𐑮𐑦𐑑𐑦 𐑦𐑟 𐑕𐑦𐑥𐑐𐑤𐑦 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑞 𐑦𐑤𐑰𐑑 𐑝 𐑞 𐑢𐑫𐑤𐑓 𐑮𐑲𐑛𐑼𐑟, 𐑤𐑲𐑒𐑤𐑦 𐑐𐑮𐑩𐑥𐑴𐑑𐑩𐑛 𐑑 𐑞𐑺 𐑐𐑩𐑟𐑦𐑖𐑩𐑯 𐑚𐑲 𐑞𐑺 𐑕𐑩𐑒𐑕𐑧𐑕 𐑦𐑯 𐑕𐑳𐑥 𐑭𐑛𐑱𐑖𐑩𐑕 𐑮𐑱𐑛.
    
    𐑞 𐑢𐑫𐑤𐑝𐑟 𐑞𐑱 𐑸 𐑜𐑦𐑝𐑩𐑯 𐑸 𐑚𐑮𐑧𐑛 𐑓𐑹 𐑕𐑐𐑰𐑛 𐑯 𐑕𐑑𐑮𐑧𐑙𐑔, 𐑥𐑱𐑒𐑦𐑙 𐑞𐑧𐑥 𐑒𐑢𐑲𐑑 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑.

note: [unit_type]: id=Goblin Rouser, race=goblin
en_GB: Standard-bearers are an oddity amongst goblins. A goblin who has survived enough battles to be considered a veteran is rare enough, and it is rarer still for the other goblins to recognize and respect his veteran status. Nonetheless, a rouser’s frenzied goading effectively steels the less veteran fighters to strive harder and longer before they die.
target: 𐑕𐑑𐑨𐑯𐑛𐑼𐑛-𐑚𐑺𐑻𐑟 𐑸 𐑩𐑯 𐑭𐑛𐑩𐑑𐑰 𐑩𐑥𐑳𐑙𐑕𐑑 𐑜𐑭𐑚𐑤𐑦𐑯𐑟. 𐑩 𐑜𐑭𐑚𐑤𐑦𐑯 𐑣𐑵 𐑣𐑨𐑟 𐑕𐑻𐑝𐑲𐑝𐑛 𐑦𐑯𐑳𐑓 𐑚𐑨𐑑𐑩𐑤𐑟 𐑑 𐑚𐑰 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑛 𐑩 𐑝𐑧𐑑𐑻𐑩𐑯 𐑦𐑟 𐑮𐑺 𐑦𐑯𐑳𐑓, 𐑯 𐑦𐑑 𐑦𐑟 𐑮𐑺𐑼 𐑕𐑑𐑦𐑤 𐑓𐑹 𐑞 𐑳𐑞𐑼 𐑜𐑭𐑚𐑤𐑦𐑯𐑟 𐑑 𐑮𐑧𐑒𐑪𐑜𐑯𐑲𐑟 𐑯 𐑮𐑦𐑕𐑐𐑧𐑒𐑑 𐑣𐑦𐑟 𐑝𐑧𐑑𐑻𐑩𐑯 𐑕𐑑𐑱𐑑𐑫𐑕. 𐑯𐑩𐑯𐑞𐑩𐑤𐑧𐑕, 𐑩 𐑮𐑬𐑟𐑻𐑟 𐑓𐑮𐑧𐑯𐑟𐑰𐑛 𐑜𐑴𐑛𐑦𐑙 𐑦𐑓𐑧𐑒𐑑𐑦𐑝𐑤𐑦 𐑕𐑑𐑰𐑤𐑟 𐑞 𐑤𐑧𐑕 𐑝𐑧𐑑𐑻𐑩𐑯 𐑓𐑲𐑑𐑻𐑟 𐑑 𐑕𐑑𐑮𐑲𐑝 𐑣𐑸𐑛𐑼 𐑯 𐑤𐑪𐑙𐑜𐑼 𐑚𐑦𐑓𐑹 𐑞𐑱 𐑛𐑲.

note: [unit_type]: id=Gryphon Master, race=gryphon
en_GB: Gryphon Masters have long experience flying the Gryphons, which have become an extension of themselves. This special relationship makes the heart of the earth-bound tremble, for these mighty birds of prey may strike from anywhere.
target: 𐑜𐑮𐑦𐑓𐑩𐑯 𐑥𐑭𐑕𐑑𐑻𐑟 𐑣𐑨𐑝 𐑤𐑪𐑙 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑓𐑤𐑲𐑦𐑙 𐑞 𐑜𐑮𐑦𐑓𐑩𐑯𐑟, 𐑢𐑦𐑗 𐑣𐑨𐑝 𐑚𐑦𐑒𐑳𐑥 𐑩𐑯 𐑩𐑒𐑕𐑑𐑧𐑯𐑖𐑩𐑯 𐑝 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟. 𐑞𐑦𐑕 𐑕𐑐𐑧𐑖𐑩𐑤 𐑮𐑦𐑤𐑱𐑖𐑩𐑯𐑖𐑦𐑐 𐑥𐑱𐑒𐑕 𐑞 𐑣𐑸𐑑 𐑝 𐑞 𐑻𐑔-𐑚𐑬𐑯𐑛 𐑑𐑮𐑧𐑥𐑚𐑩𐑤, 𐑓𐑹 𐑞𐑰𐑟 𐑥𐑲𐑑𐑦 𐑚𐑻𐑛𐑟 𐑝 𐑐𐑮𐑱 𐑥𐑱 𐑕𐑑𐑮𐑲𐑒 𐑓𐑮𐑪𐑥 𐑧𐑯𐑦𐑢𐑺.

note: [attack]: type=blade
en_GB: longsword
target: 𐑤𐑪𐑙𐑕𐑹𐑛

note: [unit_type]: id=Bowman, race=human
en_GB: The use of archery in shooting something other than game was seen from its inception, and archers have been indispensable in warfare since time immemorial. Usually of humble origins, hailing from the peasantry or woodsmen, military bowmen are trained to competence with both a bow and a short sword, and are very common on the battlefield.
target: 𐑞 𐑿𐑕 𐑝 𐑸𐑗𐑻𐑰 𐑦𐑯 𐑖𐑵𐑑𐑦𐑙 𐑕𐑳𐑥𐑔𐑦𐑙 𐑳𐑞𐑼 𐑞𐑨𐑯 𐑜𐑱𐑥 𐑢𐑪𐑟 𐑕𐑰𐑯 𐑓𐑮𐑪𐑥 𐑦𐑑𐑕 𐑦𐑯𐑕𐑧𐑐𐑖𐑩𐑯, 𐑯 𐑸𐑗𐑻𐑕 𐑣𐑨𐑝 𐑚𐑰𐑯 𐑦𐑯𐑛𐑦𐑕𐑐𐑧𐑯𐑕𐑩𐑚𐑩𐑤 𐑦𐑯 𐑢𐑹𐑓𐑺 𐑕𐑦𐑯𐑕 𐑑𐑲𐑥 𐑦𐑥𐑩𐑥𐑹𐑰𐑩𐑤. 𐑿𐑖𐑿𐑩𐑤𐑦 𐑝 𐑣𐑳𐑥𐑚𐑩𐑤 𐑪𐑮𐑦𐑡𐑦𐑯𐑟, 𐑣𐑱𐑤𐑦𐑙 𐑓𐑮𐑪𐑥 𐑞 𐑐𐑧𐑟𐑩𐑯𐑑𐑮𐑰 𐑹 𐑢𐑫𐑛𐑟𐑥𐑩𐑯, 𐑥𐑦𐑤𐑦𐑑𐑼𐑦 𐑚𐑴𐑥𐑩𐑯 𐑸 𐑑𐑮𐑱𐑯𐑛 𐑑 𐑒𐑭𐑥𐑐𐑩𐑑𐑦𐑯𐑕 𐑢𐑦𐑞 𐑚𐑴𐑔 𐑩 𐑚𐑴 𐑯 𐑩 𐑖𐑹𐑑 𐑕𐑹𐑛, 𐑯 𐑸 𐑝𐑧𐑮𐑦 𐑒𐑪𐑥𐑩𐑯 𐑪𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛.

note: [unit_type]: id=Cavalier, race=human
en_GB: Cavaliers are masters at the use of both sword and crossbow from horseback. Their combination of striking power and mobility is fearsome; and they have a reputation for dash and aggressiveness to match it. The daring deeds of Cavaliers are the subject of many a tale and song.
target: 𐑒𐑨𐑝𐑩𐑤𐑽𐑟 𐑸 𐑥𐑭𐑕𐑑𐑻𐑟 𐑨𐑑 𐑞 𐑿𐑕 𐑝 𐑚𐑴𐑔 𐑕𐑹𐑛 𐑯 𐑒𐑮𐑪𐑕𐑚𐑴 𐑓𐑮𐑪𐑥 𐑣𐑹𐑕𐑚𐑨𐑒. 𐑞𐑺 𐑒𐑪𐑥𐑚𐑦𐑯𐑱𐑖𐑩𐑯 𐑝 𐑕𐑑𐑮𐑲𐑒𐑦𐑙 𐑐𐑬𐑼 𐑯 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰 𐑦𐑟 𐑓𐑽𐑕𐑩𐑥; 𐑯 𐑞𐑱 𐑣𐑨𐑝 𐑩 𐑮𐑧𐑐𐑿𐑑𐑱𐑖𐑩𐑯 𐑓𐑹 𐑛𐑨𐑖 𐑯 𐑩𐑜𐑮𐑧𐑕𐑦𐑝𐑯𐑩𐑕 𐑑 𐑥𐑨𐑗 𐑦𐑑. 𐑞 𐑛𐑺𐑦𐑙 𐑛𐑰𐑛𐑟 𐑝 𐑒𐑨𐑝𐑩𐑤𐑽𐑟 𐑸 𐑞 𐑕𐑳𐑚𐑡𐑧𐑒𐑑 𐑝 𐑥𐑧𐑯𐑦 𐑩 𐑑𐑱𐑤 𐑯 𐑕𐑪𐑙.

note: [unit_type]: id=Cavalryman, race=human
en_GB: Cavalrymen are distinguished from horsemen by their tactics and equipment. A cavalryman wears heavier armor, and carries a sword and shield, rather than a lance. Their tactics do not include charging; instead they maneuver to slash with a sword, using both horse and rider as an effective tool of melee.
    
    Cavalrymen are very useful for taking and holding positions on open ground, for screening friendly soldiers, and also for scouting work.
target: 𐑒𐑨𐑝𐑩𐑤𐑮𐑰𐑥𐑧𐑯 𐑸 𐑛𐑦𐑕𐑑𐑦𐑙𐑜𐑢𐑦𐑖𐑑 𐑓𐑮𐑪𐑥 𐑣𐑹𐑕𐑥𐑩𐑯 𐑚𐑲 𐑞𐑺 𐑑𐑨𐑒𐑑𐑦𐑒𐑕 𐑯 𐑦𐑒𐑢𐑦𐑐𐑥𐑩𐑯𐑑. 𐑩 𐑒𐑨𐑝𐑩𐑤𐑮𐑰𐑥𐑨𐑯 𐑢𐑺𐑟 𐑣𐑧𐑝𐑰𐑻 𐑸𐑥𐑼, 𐑯 𐑒𐑨𐑮𐑦𐑟 𐑩 𐑕𐑹𐑛 𐑯 𐑖𐑰𐑤𐑛, 𐑮𐑭𐑞𐑼 𐑞𐑨𐑯 𐑩 𐑤𐑭𐑯𐑕. 𐑞𐑺 𐑑𐑨𐑒𐑑𐑦𐑒𐑕 𐑛𐑵 𐑯𐑪𐑑 𐑦𐑯𐑒𐑤𐑵𐑛 𐑗𐑸𐑡𐑦𐑙; 𐑦𐑯𐑕𐑑𐑧𐑛 𐑞𐑱 𐑥𐑩𐑯𐑵𐑝𐑻 𐑑 𐑕𐑤𐑨𐑖 𐑢𐑦𐑞 𐑩 𐑕𐑹𐑛, 𐑿𐑟𐑦𐑙 𐑚𐑴𐑔 𐑣𐑹𐑕 𐑯 𐑮𐑲𐑛𐑼 𐑨𐑟 𐑩𐑯 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑑𐑵𐑤 𐑝 𐑥𐑱𐑤𐑱.
    
    𐑒𐑨𐑝𐑩𐑤𐑮𐑰𐑥𐑧𐑯 𐑸 𐑝𐑧𐑮𐑦 𐑿𐑕𐑓𐑩𐑤 𐑓𐑹 𐑑𐑱𐑒𐑦𐑙 𐑯 𐑣𐑴𐑤𐑛𐑦𐑙 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟 𐑪𐑯 𐑴𐑐𐑩𐑯 𐑜𐑮𐑬𐑯𐑛, 𐑓𐑹 𐑕𐑒𐑮𐑰𐑯𐑦𐑙 𐑓𐑮𐑧𐑯𐑛𐑤𐑦 𐑕𐑴𐑤𐑡𐑼𐑟, 𐑯 𐑷𐑤𐑕𐑴 𐑓𐑹 𐑕𐑒𐑬𐑑𐑦𐑙 𐑢𐑻𐑒.

note: [unit_type]: id=Dragoon, race=human
en_GB: The more talented cavalrymen in the armies of Wesnoth are trained in the use of the crossbow, and matched with much more powerful steeds. Well-armored, and skilled in the use of their swords, these soldiers can drive forward and hold the ground they take. Their mobility and resilience make them of great value on the battlefield.
target: 𐑞 𐑥𐑹 𐑑𐑨𐑤𐑩𐑯𐑑𐑩𐑛 𐑒𐑨𐑝𐑩𐑤𐑮𐑰𐑥𐑧𐑯 𐑦𐑯 𐑞 𐑸𐑥𐑰𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔 𐑸 𐑑𐑮𐑱𐑯𐑛 𐑦𐑯 𐑞 𐑿𐑕 𐑝 𐑞 𐑒𐑮𐑪𐑕𐑚𐑴, 𐑯 𐑥𐑨𐑗𐑑 𐑢𐑦𐑞 𐑥𐑳𐑗 𐑥𐑹 𐑐𐑬𐑼𐑓𐑩𐑤 𐑕𐑑𐑰𐑛𐑟. 𐑢𐑧𐑤-𐑸𐑥𐑻𐑛, 𐑯 𐑕𐑒𐑦𐑤𐑛 𐑦𐑯 𐑞 𐑿𐑕 𐑝 𐑞𐑺 𐑕𐑹𐑛𐑟, 𐑞𐑰𐑟 𐑕𐑴𐑤𐑡𐑼𐑟 𐑒𐑨𐑯 𐑛𐑮𐑲𐑝 𐑓𐑹𐑢𐑼𐑛 𐑯 𐑣𐑴𐑤𐑛 𐑞 𐑜𐑮𐑬𐑯𐑛 𐑞𐑱 𐑑𐑱𐑒. 𐑞𐑺 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰 𐑯 𐑮𐑦𐑟𐑦𐑤𐑰𐑩𐑯𐑕 𐑥𐑱𐑒 𐑞𐑧𐑥 𐑝 𐑜𐑮𐑱𐑑 𐑝𐑨𐑤𐑿 𐑪𐑯 𐑞 𐑚𐑨𐑑𐑩𐑤𐑓𐑰𐑤𐑛.

note: [unit_type]: id=Duelist, race=human
en_GB: It is a peculiar custom of Wesnoth’s nobility that they typically enroll their sons into one of two orders of armigers, training them either in the art of horsemanship or fencing. Duelists are so named for an unfortunately common practice of young aristocrats, for whom the sting of insult, whether real or fancied, can incite a rash demonstration of their natural right.
    
    Experienced fencers carry with them a small crossbow that is easily concealed under a coat or cape. Slow to load and sometimes thought dishonorable to use, it is in fact very useful, and those of their ranks who live long enough to be veterans typically do so by making such concessions to utility and survival.
target: 𐑦𐑑 𐑦𐑟 𐑩 𐑐𐑩𐑒𐑿𐑤𐑦𐑼 𐑒𐑳𐑕𐑑𐑩𐑥 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔𐑕 𐑯𐑴𐑚𐑦𐑤𐑦𐑑𐑦 𐑞𐑨𐑑 𐑞𐑱 𐑑𐑦𐑐𐑦𐑒𐑤𐑰 𐑩𐑯𐑮𐑴𐑤 𐑞𐑺 𐑕𐑳𐑯𐑟 𐑦𐑯𐑑𐑫 𐑢𐑳𐑯 𐑝 𐑑𐑵 𐑹𐑛𐑼𐑟 𐑝 𐑸𐑥𐑦𐑡𐑻𐑕, 𐑑𐑮𐑱𐑯𐑦𐑙 𐑞𐑧𐑥 𐑲𐑞𐑼 𐑦𐑯 𐑞 𐑸𐑑 𐑝 𐑣𐑹𐑕𐑥𐑩𐑯𐑖𐑦𐑐 𐑹 𐑓𐑧𐑯𐑕𐑦𐑙. 𐑛𐑵𐑩𐑤𐑦𐑕𐑑𐑕 𐑸 𐑕𐑴 𐑯𐑱𐑥𐑛 𐑓𐑹 𐑩𐑯 𐑩𐑯𐑓𐑹𐑗𐑩𐑯𐑩𐑑𐑤𐑰 𐑒𐑪𐑥𐑩𐑯 𐑐𐑮𐑨𐑒𐑑𐑦𐑕 𐑝 𐑘𐑳𐑙 𐑻𐑦𐑕𐑑𐑩𐑒𐑮𐑨𐑑𐑕, 𐑓𐑹 𐑣𐑵𐑥 𐑞 𐑕𐑑𐑦𐑙 𐑝 𐑦𐑯𐑕𐑳𐑤𐑑, 𐑢𐑧𐑞𐑼 𐑮𐑾𐑤 𐑹 𐑓𐑨𐑯𐑕𐑰𐑛, 𐑒𐑨𐑯 𐑦𐑯𐑕𐑲𐑑 𐑩 𐑮𐑨𐑖 𐑛𐑧𐑥𐑩𐑯𐑕𐑑𐑮𐑱𐑖𐑩𐑯 𐑝 𐑞𐑺 𐑯𐑨𐑗𐑼𐑩𐑤 𐑮𐑲𐑑.
    
    𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑓𐑧𐑯𐑕𐑼𐑟 𐑒𐑨𐑮𐑦 𐑢𐑦𐑞 𐑞𐑧𐑥 𐑩 𐑕𐑥𐑷𐑤 𐑒𐑮𐑪𐑕𐑚𐑴 𐑞𐑨𐑑 𐑦𐑟 𐑰𐑟𐑦𐑤𐑦 𐑒𐑩𐑯𐑕𐑰𐑤𐑛 𐑳𐑯𐑛𐑼 𐑩 𐑒𐑴𐑑 𐑹 𐑒𐑱𐑐. 𐑕𐑤𐑴 𐑑 𐑤𐑴𐑛 𐑯 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑔𐑷𐑑 𐑛𐑦𐑕𐑭𐑯𐑻𐑩𐑚𐑩𐑤 𐑑 𐑿𐑕, 𐑦𐑑 𐑦𐑟 𐑦𐑯 𐑓𐑨𐑒𐑑 𐑝𐑧𐑮𐑦 𐑿𐑕𐑓𐑩𐑤, 𐑯 𐑞𐑴𐑟 𐑝 𐑞𐑺 𐑮𐑨𐑙𐑒𐑕 𐑣𐑵 𐑤𐑲𐑝 𐑤𐑪𐑙 𐑦𐑯𐑳𐑓 𐑑 𐑚𐑰 𐑝𐑧𐑑𐑻𐑩𐑯𐑟 𐑑𐑦𐑐𐑦𐑒𐑤𐑰 𐑛𐑵 𐑕𐑴 𐑚𐑲 𐑥𐑱𐑒𐑦𐑙 𐑕𐑳𐑗 𐑒𐑩𐑯𐑕𐑧𐑖𐑩𐑯𐑟 𐑑 𐑿𐑑𐑦𐑤𐑩𐑑𐑰 𐑯 𐑕𐑻𐑝𐑲𐑝𐑩𐑤.

note: [unit_type]: id=Fencer, race=human
en_GB: Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.
    
    Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.
target: 𐑓𐑧𐑯𐑕𐑼𐑟 𐑚𐑦𐑤𐑪𐑙 𐑑 𐑩 𐑕𐑒𐑵𐑤 𐑝 𐑔𐑷𐑑 𐑞𐑨𐑑 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑟 𐑞 𐑸𐑥𐑼 𐑥𐑴𐑕𐑑 𐑕𐑴𐑤𐑡𐑼𐑟 𐑢𐑺 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑 𐑑 𐑚𐑰 𐑞𐑺 𐑴𐑯 𐑢𐑻𐑕𐑑 𐑧𐑯𐑩𐑥𐑦. 𐑢𐑲𐑤 𐑸𐑥𐑼 𐑒𐑨𐑯 𐑴𐑯𐑤𐑦 𐑕𐑪𐑓𐑩𐑯 𐑩 𐑚𐑤𐑴, 𐑦𐑝𐑱𐑛𐑦𐑙 𐑦𐑑 𐑤𐑰𐑝𐑟 𐑞 𐑛𐑦𐑓𐑧𐑯𐑛𐑼 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑩𐑯𐑣𐑸𐑥𐑛. 𐑚𐑰𐑦𐑙 𐑱𐑚𐑩𐑤 𐑑 𐑮𐑦𐑤𐑲𐑩𐑚𐑤𐑰 𐑛𐑭𐑡 𐑧𐑯𐑦 𐑩𐑓𐑧𐑯𐑕𐑦𐑝 𐑥𐑵𐑝 𐑦𐑟 𐑩 𐑤𐑩𐑜𐑠𐑻𐑰 𐑴𐑯𐑤𐑦 𐑩𐑓𐑹𐑛𐑩𐑛 𐑑 𐑞 𐑓𐑦𐑑 𐑝 𐑚𐑪𐑛𐑦, 𐑯 𐑞𐑧𐑯 𐑴𐑯𐑤𐑦 𐑑 𐑞𐑴𐑟 𐑣𐑵 𐑩𐑯𐑛𐑘𐑫𐑼 𐑮𐑦𐑜𐑻𐑩𐑕 𐑑𐑮𐑱𐑯𐑦𐑙.
    
    𐑬𐑑𐑓𐑦𐑑𐑦𐑛 𐑢𐑦𐑞 𐑴𐑯𐑤𐑦 𐑩 𐑛𐑨𐑜𐑻 𐑯 𐑕𐑱𐑚𐑻, 𐑓𐑧𐑯𐑕𐑼𐑟 𐑸 𐑤𐑲𐑑 𐑪𐑯 𐑞𐑺 𐑓𐑰𐑑 𐑯 𐑿𐑕𐑓𐑩𐑤 𐑦𐑯 𐑥𐑧𐑯𐑦 𐑕𐑦𐑑𐑿𐑱𐑖𐑩𐑯𐑟 𐑢𐑺 𐑞𐑺 𐑸𐑥𐑼-𐑚𐑬𐑯𐑛 𐑐𐑽𐑟 𐑸 𐑨𐑑 𐑩 𐑛𐑦𐑕𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡. 𐑞𐑱 𐑮𐑧𐑤𐑦𐑖 𐑛𐑭𐑯𐑕𐑦𐑙 𐑕𐑻𐑒𐑩𐑤𐑟 𐑩𐑮𐑬𐑯𐑛 𐑑𐑮𐑵𐑐𐑕 𐑤𐑲𐑒 𐑣𐑧𐑝𐑦 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦, 𐑥𐑪𐑒𐑦𐑙 𐑞 𐑢𐑱𐑑 𐑝 𐑞𐑺 𐑓𐑫𐑤 𐑸𐑥𐑼.

note: [unit_type]: id=Halberdier, race=human
en_GB: A halberd is a heavy weapon and difficult to use, but very powerful in the hands of an expert. It is also much more flexible than the spear from which it descended. As any halberdier can tell you, the weapon possesses four primary striking points, two more than a spear or pike; these are the tip, the blade, the spike at the base of the shaft, and the inner point on the blade, which can be used in a motion pulling back towards the wielder. All this makes for a very versatile weapon in melee, especially against cavalry.
    
    However, a halberd is notably more expensive to craft than a spear, and in the hands of a novice, much less effective. In the armies of Wesnoth, it is customary only to grant these weapons to veteran pikemen, who have proven that they have the skill to employ them properly on the field of war.
target: 𐑩 𐑣𐑭𐑤𐑚𐑻𐑛 𐑦𐑟 𐑩 𐑣𐑧𐑝𐑦 𐑢𐑧𐑐𐑩𐑯 𐑯 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑 𐑑 𐑿𐑕, 𐑚𐑳𐑑 𐑝𐑧𐑮𐑦 𐑐𐑬𐑼𐑓𐑩𐑤 𐑦𐑯 𐑞 𐑣𐑨𐑯𐑛𐑟 𐑝 𐑩𐑯 𐑧𐑒𐑕𐑐𐑼𐑑. 𐑦𐑑 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑥𐑳𐑗 𐑥𐑹 𐑓𐑤𐑧𐑒𐑕𐑩𐑚𐑩𐑤 𐑞𐑨𐑯 𐑞 𐑕𐑐𐑽 𐑓𐑮𐑪𐑥 𐑢𐑦𐑗 𐑦𐑑 𐑛𐑦𐑕𐑧𐑯𐑛𐑩𐑛. 𐑨𐑟 𐑧𐑯𐑦 𐑣𐑭𐑤𐑚𐑻𐑛𐑻 𐑒𐑨𐑯 𐑑𐑧𐑤 𐑿, 𐑞 𐑢𐑧𐑐𐑩𐑯 𐑐𐑩𐑟𐑧𐑕𐑩𐑟 𐑓𐑹 𐑐𐑮𐑲𐑥𐑩𐑮𐑦 𐑕𐑑𐑮𐑲𐑒𐑦𐑙 𐑐𐑶𐑯𐑑𐑕, 𐑑𐑵 𐑥𐑹 𐑞𐑨𐑯 𐑩 𐑕𐑐𐑽 𐑹 𐑐𐑲𐑒; 𐑞𐑰𐑟 𐑸 𐑞 𐑑𐑦𐑐, 𐑞 𐑚𐑤𐑱𐑛, 𐑞 𐑕𐑐𐑲𐑒 𐑨𐑑 𐑞 𐑚𐑱𐑕 𐑝 𐑞 𐑖𐑶𐑓𐑑, 𐑯 𐑞 𐑦𐑯𐑼 𐑐𐑶𐑯𐑑 𐑪𐑯 𐑞 𐑚𐑤𐑱𐑛, 𐑢𐑦𐑗 𐑒𐑨𐑯 𐑚𐑰 𐑫𐑸𐑹𐑴𐑖𐑱𐑿𐑟𐑛 𐑦𐑯 𐑩 𐑥𐑴𐑖𐑩𐑯 𐑐𐑫𐑤𐑦𐑙 𐑚𐑨𐑒 𐑑𐑫𐑢𐑹𐑛𐑟 𐑞 𐑢𐑰𐑤𐑛𐑻. 𐑷𐑤 𐑞𐑦𐑕 𐑥𐑱𐑒𐑕 𐑓𐑹 𐑩 𐑝𐑧𐑮𐑦 𐑝𐑻𐑕𐑩𐑑𐑩𐑤 𐑢𐑧𐑐𐑩𐑯 𐑦𐑯 𐑥𐑱𐑤𐑱, 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑩𐑜𐑱𐑯𐑕𐑑 𐑒𐑨𐑝𐑩𐑤𐑮𐑰.
    
    𐑣𐑬𐑧𐑝𐑼, 𐑩 𐑣𐑭𐑤𐑚𐑻𐑛 𐑦𐑟 𐑯𐑴𐑑𐑩𐑚𐑤𐑰 𐑥𐑹 𐑦𐑒𐑕𐑐𐑧𐑯𐑕𐑦𐑝 𐑑 𐑒𐑮𐑭𐑓𐑑 𐑞𐑨𐑯 𐑩 𐑕𐑐𐑽, 𐑯 𐑦𐑯 𐑞 𐑣𐑨𐑯𐑛𐑟 𐑝 𐑩 𐑯𐑭𐑝𐑩𐑕, 𐑥𐑳𐑗 𐑤𐑧𐑕 𐑦𐑓𐑧𐑒𐑑𐑦𐑝. 𐑦𐑯 𐑞 𐑸𐑥𐑰𐑟 𐑝 ·𐑢𐑧𐑕𐑯𐑷𐑔, 𐑦𐑑 𐑦𐑟 𐑒𐑳𐑕𐑑𐑩𐑥𐑼𐑦 𐑴𐑯𐑤𐑦 𐑑 𐑜𐑮𐑭𐑯𐑑 𐑞𐑰𐑟 𐑢𐑧𐑐𐑩𐑯𐑟 𐑑 𐑝𐑧𐑑𐑻𐑩𐑯 𐑐𐑲𐑒𐑥𐑧𐑯, 𐑣𐑵 𐑣𐑨𐑝 𐑐𐑮𐑵𐑝𐑩𐑯 𐑞𐑨𐑑 𐑞𐑱 𐑣𐑨𐑝 𐑞 𐑕𐑒𐑦𐑤 𐑑 𐑦𐑥𐑐𐑤𐑶 𐑞𐑧𐑥 𐑐𐑮𐑪𐑐𐑼𐑤𐑦 𐑪𐑯 𐑞 𐑓𐑰𐑤𐑛 𐑝 𐑢𐑹.

note: [unit_type]: id=Heavy Infantryman, race=human
en_GB: Heavy infantry are brawny fighters clad in full plate and wielding massive impact weapons. Though they fight with unmatched power in melee combat, they have poor mobility and are best employed in static defense of fortified positions. A few of these in battle line will stiffen it considerably, albeit at an obvious cost in tactical flexibility.
target: 𐑣𐑧𐑝𐑦 𐑦𐑯𐑓𐑩𐑯𐑑𐑮𐑦 𐑸 𐑚𐑮𐑪𐑯𐑰 𐑓𐑲𐑑𐑻𐑟 𐑒𐑤𐑨𐑛 𐑦𐑯 𐑓𐑫𐑤 𐑐𐑤𐑱𐑑 𐑯 𐑢𐑰𐑤𐑛𐑦𐑙 𐑥𐑨𐑕𐑦𐑝 𐑦𐑥𐑐𐑨𐑒𐑑 𐑢𐑧𐑐𐑩𐑯𐑟. 𐑞𐑴 𐑞𐑱 𐑓𐑲𐑑 𐑢𐑦𐑞 𐑩𐑯𐑥𐑨𐑗𐑑 𐑐𐑬𐑼 𐑦𐑯 𐑥𐑱𐑤𐑱 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑞𐑱 𐑣𐑨𐑝 𐑐𐑫𐑼 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰 𐑯 𐑸 𐑚𐑧𐑕𐑑 𐑦𐑥𐑐𐑤𐑶𐑛 𐑦𐑯 𐑕𐑑𐑨𐑑𐑦𐑒 𐑛𐑦𐑓𐑧𐑯𐑕 𐑝 𐑓𐑹𐑑𐑩𐑓𐑲𐑛 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟. 𐑩 𐑓𐑿 𐑝 𐑞𐑰𐑟 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤 𐑤𐑲𐑯 𐑢𐑦𐑤 𐑕𐑑𐑦𐑓𐑩𐑯 𐑦𐑑 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑩𐑚𐑩𐑤𐑦, 𐑪𐑤𐑚𐑰𐑦𐑑 𐑨𐑑 𐑩𐑯 𐑪𐑚𐑝𐑦𐑩𐑕 𐑒𐑪𐑕𐑑 𐑦𐑯 𐑑𐑨𐑒𐑑𐑦𐑒𐑩𐑤 𐑓𐑤𐑧𐑒𐑕𐑩𐑚𐑦𐑤𐑩𐑑𐑰.

note: [unit_type]: id=Master at Arms, race=human
en_GB: Master fencers have an envied place in life. Though the journey to their station was a dangerous way of life, they have reached the time wherein they reap its rewards. Famed for their skill and dashing manner, these gentlemen have the bearing of natural aristocrats, and are followed by the eyes of many a high born lady.
    
    They usually have the luxury of choosing their appointments, and are free to roam the land should they so elect. Often, they will be found as the captains of a castle guard, or as the master of a military academy, positions in which their flamboyant nature is not only accepted, but is perhaps even useful.
target: 𐑥𐑭𐑕𐑑𐑼 𐑓𐑧𐑯𐑕𐑼𐑟 𐑣𐑨𐑝 𐑩𐑯 𐑧𐑯𐑝𐑰𐑛 𐑐𐑤𐑱𐑕 𐑦𐑯 𐑤𐑲𐑓. 𐑞𐑴 𐑞 𐑡𐑻𐑯𐑰 𐑑 𐑞𐑺 𐑕𐑑𐑱𐑖𐑩𐑯 𐑢𐑪𐑟 𐑩 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑢𐑱 𐑝 𐑤𐑲𐑓, 𐑞𐑱 𐑣𐑨𐑝 𐑮𐑰𐑗𐑑 𐑞 𐑑𐑲𐑥 𐑢𐑺𐑦𐑯 𐑞𐑱 𐑮𐑰𐑐 𐑦𐑑𐑕 𐑮𐑩𐑢𐑹𐑛𐑟. 𐑓𐑱𐑥𐑛 𐑓𐑹 𐑞𐑺 𐑕𐑒𐑦𐑤 𐑯 𐑛𐑨𐑖𐑦𐑙 𐑥𐑨𐑯𐑼, 𐑞𐑰𐑟 𐑡𐑧𐑯𐑑𐑩𐑤𐑥𐑧𐑯 𐑣𐑨𐑝 𐑞 𐑚𐑺𐑦𐑙 𐑝 𐑯𐑨𐑗𐑼𐑩𐑤 𐑻𐑦𐑕𐑑𐑩𐑒𐑮𐑨𐑑𐑕, 𐑯 𐑸 𐑓𐑪𐑤𐑴𐑛 𐑚𐑲 𐑞 𐑲𐑟 𐑝 𐑥𐑧𐑯𐑦 𐑩 𐑣𐑲 𐑚𐑹𐑯 𐑤𐑱𐑛𐑦.
    
    𐑞𐑱 𐑿𐑖𐑿𐑩𐑤𐑦 𐑣𐑨𐑝 𐑞 𐑤𐑩𐑜𐑠𐑻𐑰 𐑝 𐑗𐑵𐑟𐑦𐑙 𐑞𐑺 𐑩𐑐𐑶𐑯𐑑𐑥𐑩𐑯𐑑𐑕, 𐑯 𐑸 𐑓𐑮𐑰 𐑑 𐑮𐑴𐑥 𐑞 𐑤𐑨𐑯𐑛 𐑖𐑫𐑛 𐑞𐑱 𐑕𐑴 𐑦𐑤𐑧𐑒𐑑. 𐑪𐑓𐑩𐑯, 𐑞𐑱 𐑢𐑦𐑤 𐑚𐑰 𐑓𐑬𐑯𐑛 𐑨𐑟 𐑞 𐑒𐑨𐑐𐑑𐑩𐑯𐑟 𐑝 𐑩 𐑒𐑨𐑕𐑩𐑤 𐑜𐑸𐑛, 𐑹 𐑨𐑟 𐑞 𐑥𐑭𐑕𐑑𐑼 𐑝 𐑩 𐑥𐑦𐑤𐑦𐑑𐑼𐑦 𐑩𐑒𐑨𐑛𐑩𐑥𐑰, 𐑐𐑩𐑟𐑦𐑖𐑩𐑯𐑟 𐑦𐑯 𐑢𐑦𐑗 𐑞𐑺 𐑓𐑤𐑨𐑥𐑚𐑶𐑩𐑯𐑑 𐑯𐑱𐑗𐑼 𐑦𐑟 𐑯𐑪𐑑 𐑴𐑯𐑤𐑦 𐑨𐑒𐑕𐑧𐑐𐑑𐑩𐑛, 𐑚𐑳𐑑 𐑦𐑟 𐑐𐑼𐑣𐑨𐑐𐑕 𐑰𐑝𐑩𐑯 𐑿𐑕𐑓𐑩𐑤.

note: [unit_type]: id=Swordsman, race=human
en_GB: An experienced soldier will often save enough to equip himself with a suit of scale or chain armor, and a sturdy broadsword. Though trading their spears for swords can be a jarring change, most spearmen will leap at the chance, knowing all too well the limitations of the weapon they are leaving behind. A sword is not without its own drawbacks, but is more versatile than a spear, and much better in close quarters.
target: 𐑩𐑯 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕𐑑 𐑕𐑴𐑤𐑡𐑼 𐑢𐑦𐑤 𐑪𐑓𐑩𐑯 𐑕𐑱𐑝 𐑦𐑯𐑳𐑓 𐑑 𐑦𐑒𐑢𐑦𐑐 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑢𐑦𐑞 𐑩 𐑕𐑿𐑑 𐑝 𐑕𐑒𐑱𐑤 𐑹 𐑡𐑱𐑯 𐑸𐑥𐑼, 𐑯 𐑩 𐑕𐑑𐑻𐑛𐑰 𐑚𐑮𐑪𐑛𐑕𐑹𐑛. 𐑞𐑴 𐑑𐑮𐑱𐑛𐑦𐑙 𐑞𐑺 𐑕𐑐𐑽𐑟 𐑓𐑹 𐑕𐑹𐑛𐑟 𐑒𐑨𐑯 𐑚𐑰 𐑩 𐑡𐑸𐑦𐑙 𐑗𐑱𐑯𐑡, 𐑥𐑴𐑕𐑑 𐑕𐑐𐑽𐑥𐑧𐑯 𐑢𐑦𐑤 𐑤𐑰𐑐 𐑨𐑑 𐑞 𐑗𐑭𐑯𐑕, 𐑯𐑴𐑦𐑙 𐑷𐑤 𐑑𐑵 𐑢𐑧𐑤 𐑞 𐑤𐑦𐑥𐑦𐑑𐑱𐑖𐑩𐑯𐑟 𐑝 𐑞 𐑢𐑧𐑐𐑩𐑯 𐑞𐑱 𐑸 𐑤𐑰𐑝𐑦𐑙 𐑚𐑦𐑣𐑲𐑯𐑛. 𐑩 𐑕𐑹𐑛 𐑦𐑟 𐑯𐑪𐑑 𐑢𐑦𐑞𐑬𐑑 𐑦𐑑𐑕 𐑴𐑯 𐑛𐑮𐑪𐑚𐑨𐑒𐑕, 𐑚𐑳𐑑 𐑦𐑟 𐑥𐑹 𐑝𐑻𐑕𐑩𐑑𐑩𐑤 𐑞𐑨𐑯 𐑩 𐑕𐑐𐑽, 𐑯 𐑥𐑳𐑗 𐑚𐑧𐑑𐑼 𐑦𐑯 𐑒𐑤𐑴𐑕 𐑒𐑢𐑹𐑑𐑼𐑟.

note: [unit_type]: id=Assassin, race=human
en_GB: The greatest of thieves are sometimes tasked to take far more than their victim’s belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, assassins are less able fighting under the sun.
target: 𐑞 𐑜𐑮𐑱𐑑𐑩𐑕𐑑 𐑝 𐑔𐑰𐑝𐑟 𐑸 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑑𐑭𐑕𐑒𐑑 𐑑 𐑑𐑱𐑒 𐑓𐑸 𐑥𐑹 𐑞𐑨𐑯 𐑞𐑺 𐑝𐑦𐑒𐑑𐑩𐑥𐑟 𐑚𐑦𐑤𐑪𐑙𐑦𐑙𐑟. 𐑥𐑭𐑕𐑑𐑻𐑟 𐑝 𐑯𐑲𐑓-𐑓𐑲𐑑𐑦𐑙 𐑯 𐑩𐑯𐑒𐑨𐑯𐑩𐑤𐑰 𐑤𐑲𐑑 𐑪𐑯 𐑞𐑺 𐑓𐑰𐑑, 𐑞𐑰𐑟 𐑥𐑧𐑯𐑩𐑕𐑦𐑙 𐑓𐑦𐑜𐑼𐑟 𐑢𐑦𐑤 𐑦𐑥𐑐𐑤𐑶 𐑧𐑯𐑦 𐑥𐑰𐑯𐑟 𐑑 𐑛𐑦𐑕𐑐𐑨𐑗 𐑞𐑺 𐑝𐑦𐑒𐑑𐑩𐑥𐑟, 𐑚𐑰 𐑦𐑑 𐑐𐑶𐑟𐑩𐑯𐑛 𐑯𐑲𐑝𐑟 𐑔𐑮𐑴𐑯 𐑓𐑮𐑪𐑥 𐑨𐑓𐑸, 𐑹 𐑩 𐑛𐑨𐑜𐑻 𐑐𐑤𐑭𐑯𐑑𐑧𐑛 𐑦𐑯 𐑞 𐑚𐑨𐑒. 𐑛𐑧𐑛𐑤𐑰 𐑨𐑑 𐑯𐑲𐑑, 𐑩𐑕𐑨𐑕𐑩𐑯𐑟 𐑸 𐑤𐑧𐑕 𐑱𐑚𐑩𐑤 𐑓𐑲𐑑𐑦𐑙 𐑳𐑯𐑛𐑼 𐑞 𐑕𐑳𐑯.

note: [unit_type]: id=Fugitive, race=human
en_GB: Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous in their element, though no match for the sheer numbers that law-abiding soldiery can throw at them.
target: 𐑝𐑧𐑑𐑻𐑩𐑯 𐑒𐑮𐑦𐑥𐑦𐑯𐑩𐑤𐑟 𐑚𐑦𐑒𐑳𐑥 𐑯𐑴𐑑𐑹𐑰𐑩𐑕 𐑓𐑹 𐑚𐑴𐑔 𐑞𐑺 𐑮𐑵𐑔𐑤𐑩𐑕𐑯𐑩𐑕 𐑯 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑑 𐑦𐑤𐑵𐑛 𐑒𐑨𐑐𐑗𐑻. 𐑞𐑱 𐑒𐑨𐑯 𐑚𐑰 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑦𐑯 𐑞𐑺 𐑧𐑤𐑩𐑥𐑩𐑯𐑑, 𐑞𐑴 𐑯𐑴 𐑥𐑨𐑗 𐑓𐑹 𐑞 𐑖𐑽 𐑯𐑳𐑥𐑚𐑼𐑟 𐑞𐑨𐑑 𐑤𐑷-𐑩𐑚𐑲𐑛𐑦𐑙 𐑕𐑴𐑤𐑡𐑼𐑰 𐑒𐑨𐑯 𐑔𐑮𐑴 𐑨𐑑 𐑞𐑧𐑥.

note: [unit_type]: id=Highwayman, race=human
en_GB: Highwaymen have gained an infamous reputation for underhanded deeds of violence. Ready to hire themselves out to whoever will pay the most, they lead bands of lesser rogues against their employer’s enemies, often attacking on lonely roads or in the dead of night. Their experience with such encounters makes them deadly foes in hand to hand combat.
target: 𐑣𐑲𐑢𐑱𐑥𐑧𐑯 𐑣𐑨𐑝 𐑜𐑱𐑯𐑛 𐑩𐑯 𐑦𐑯𐑓𐑩𐑥𐑩𐑕 𐑮𐑧𐑐𐑿𐑑𐑱𐑖𐑩𐑯 𐑓𐑹 𐑩𐑯𐑛𐑻𐑣𐑨𐑯𐑛𐑦𐑛 𐑛𐑰𐑛𐑟 𐑝 𐑝𐑲𐑩𐑤𐑩𐑯𐑕. 𐑮𐑧𐑛𐑦 𐑑 𐑣𐑲𐑼 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑬𐑑 𐑑 𐑣𐑵𐑧𐑝𐑼 𐑢𐑦𐑤 𐑐𐑱 𐑞 𐑥𐑴𐑕𐑑, 𐑞𐑱 𐑤𐑰𐑛 𐑚𐑨𐑯𐑛𐑟 𐑝 𐑤𐑧𐑕𐑼 𐑮𐑴𐑜𐑟 𐑩𐑜𐑱𐑯𐑕𐑑 𐑞𐑺 𐑧𐑥𐑐𐑤𐑶𐑻𐑟 𐑧𐑯𐑦𐑥𐑦𐑟, 𐑪𐑓𐑩𐑯 𐑩𐑑𐑨𐑒𐑦𐑙 𐑪𐑯 𐑤𐑴𐑯𐑤𐑦 𐑮𐑴𐑛𐑟 𐑹 𐑦𐑯 𐑞 𐑛𐑧𐑛 𐑝 𐑯𐑲𐑑. 𐑞𐑺 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕 𐑢𐑦𐑞 𐑕𐑳𐑗 𐑦𐑯𐑒𐑬𐑯𐑑𐑻𐑟 𐑥𐑱𐑒𐑕 𐑞𐑧𐑥 𐑛𐑧𐑛𐑤𐑰 𐑓𐑴𐑟 𐑦𐑯 𐑣𐑨𐑯𐑛 𐑑 𐑣𐑨𐑯𐑛 𐑒𐑪𐑥𐑚𐑨𐑑.

note: [unit_type]: id=Ruffian, race=human
en_GB: Some men without particular skills cannot or will not make an honest living. Those that attempt to make their way through life by the heavy end of a stick, are known as ‘Ruffians’. With enough luck and experience, they sometimes manage to avoid the imprisonment or death that awaits most of their colleagues.
target: 𐑕𐑳𐑥 𐑥𐑧𐑯 𐑢𐑦𐑞𐑬𐑑 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼 𐑕𐑒𐑦𐑤𐑟 𐑒𐑨𐑯𐑪𐑑 𐑹 𐑢𐑦𐑤 𐑯𐑪𐑑 𐑥𐑱𐑒 𐑩𐑯 𐑪𐑯𐑦𐑕𐑑 𐑤𐑦𐑝𐑦𐑙. 𐑞𐑴𐑟 𐑞𐑨𐑑 𐑩𐑑𐑧𐑥𐑐𐑑 𐑑 𐑥𐑱𐑒 𐑞𐑺 𐑢𐑱 𐑔𐑮𐑵 𐑤𐑲𐑓 𐑚𐑲 𐑞 𐑣𐑧𐑝𐑦 𐑧𐑯𐑛 𐑝 𐑩 𐑕𐑑𐑦𐑒, 𐑸 𐑯𐑴𐑯 𐑨𐑟 '𐑮𐑩𐑓𐑾𐑯𐑕'. 𐑢𐑦𐑞 𐑦𐑯𐑳𐑓 𐑤𐑳𐑒 𐑯 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑞𐑱 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑥𐑨𐑯𐑦𐑡 𐑑 𐑩𐑝𐑶𐑛 𐑞 𐑦𐑥𐑐𐑮𐑦𐑟𐑩𐑯𐑥𐑩𐑯𐑑 𐑹 𐑛𐑧𐑔 𐑞𐑨𐑑 𐑩𐑢𐑱𐑑𐑕 𐑥𐑴𐑕𐑑 𐑝 𐑞𐑺 𐑒𐑭𐑤𐑰𐑜𐑟.

note: [unit_type]: id=Royal Warrior, race=human
en_GB: Royal Warrior
target: 𐑮𐑶𐑩𐑤 𐑢𐑪𐑮𐑦𐑼

note: [unit_type]: id=Royal Warrior, race=human
en_GB: Royal warriors are the kings and princes of human noble houses, armed and armored to a degree heavier than that of their knights.
target: 𐑮𐑶𐑩𐑤 𐑢𐑪𐑮𐑦𐑼𐑟 𐑸 𐑞 𐑒𐑦𐑙𐑟 𐑯 𐑐𐑮𐑦𐑯𐑕𐑩𐑟 𐑝 𐑣𐑿𐑥𐑩𐑯 𐑯𐑴𐑚𐑤 𐑣𐑬𐑟𐑩𐑟, 𐑸𐑥𐑛 𐑯 𐑸𐑥𐑻𐑛 𐑑 𐑩 𐑛𐑦𐑜𐑮𐑰 𐑣𐑧𐑝𐑰𐑻 𐑞𐑨𐑯 𐑞𐑨𐑑 𐑝 𐑞𐑺 𐑯𐑲𐑑𐑕.

note: [unit_type]: id=Woodsman, race=human
en_GB: Woodsmen are hunters, woodcutters, charcoal-burners, and others who eke out a living where the human world verges on the wilderness. Wits and woodcraft often support them where weapons will not.
target: 𐑢𐑫𐑛𐑟𐑥𐑩𐑯 𐑸 𐑣𐑩𐑯𐑑𐑻𐑟, 𐑢𐑫𐑛𐑒𐑩𐑑𐑻𐑟, 𐑗𐑸𐑒𐑴𐑤-𐑚𐑻𐑯𐑼𐑟, 𐑯 𐑳𐑞𐑼𐑟 𐑣𐑵 𐑰𐑒 𐑬𐑑 𐑩 𐑤𐑦𐑝𐑦𐑙 𐑢𐑺 𐑞 𐑣𐑿𐑥𐑩𐑯 𐑢𐑻𐑤𐑛 𐑝𐑻𐑡𐑦𐑟 𐑪𐑯 𐑞 𐑢𐑦𐑤𐑛𐑼𐑯𐑧𐑕. 𐑢𐑦𐑑𐑕 𐑯 𐑢𐑫𐑛𐑒𐑮𐑭𐑓𐑑 𐑪𐑓𐑩𐑯 𐑕𐑩𐑐𐑹𐑑 𐑞𐑧𐑥 𐑢𐑺 𐑢𐑧𐑐𐑩𐑯𐑟 𐑢𐑦𐑤 𐑯𐑪𐑑.

note: [unit_type]: id=Huntsman, race=human
en_GB: Hunting is a popular sport of noblemen, but it can also be a livelihood for commoners. Like any other craft, it has men of masterful skill in its practice. Huntsmen know all the tricks of their trade, and are skilled at navigating the wilderness, at tracking, and at the use of the bow. They are a fair shot at moving targets, and targets hiding under brush and cover; a skill wrought from years of practice at shooting game, and one which garrisoned bowmen often lack.
    
    Master hunters are employed by any group living in or passing through wild country, be they men of the law, or those working against it. Even nature itself can have deadly surprises, and any commander who fails to hire a such a guide can lose his men to nothing more than terrain. Good woodsmen can save lives, ease travel, provide food, and their skill with a bow is capitally useful in a fight.
target: 𐑣𐑳𐑯𐑑𐑦𐑙 𐑦𐑟 𐑩 𐑐𐑪𐑐𐑿𐑤𐑼 𐑕𐑐𐑹𐑑 𐑝 𐑯𐑴𐑚𐑤𐑥𐑧𐑯, 𐑚𐑳𐑑 𐑦𐑑 𐑒𐑨𐑯 𐑷𐑤𐑕𐑴 𐑚𐑰 𐑩 𐑤𐑲𐑝𐑤𐑰𐑣𐑫𐑛 𐑓𐑹 𐑒𐑭𐑥𐑩𐑯𐑻𐑟. 𐑤𐑲𐑒 𐑧𐑯𐑦 𐑳𐑞𐑼 𐑒𐑮𐑭𐑓𐑑, 𐑦𐑑 𐑣𐑨𐑟 𐑥𐑧𐑯 𐑝 𐑥𐑨𐑕𐑑𐑻𐑓𐑩𐑤 𐑕𐑒𐑦𐑤 𐑦𐑯 𐑦𐑑𐑕 𐑐𐑮𐑨𐑒𐑑𐑦𐑕. 𐑣𐑳𐑯𐑑𐑕𐑥𐑧𐑯 𐑯𐑴 𐑷𐑤 𐑞 𐑑𐑮𐑦𐑒𐑕 𐑝 𐑞𐑺 𐑑𐑮𐑱𐑛, 𐑯 𐑸 𐑕𐑒𐑦𐑤𐑛 𐑨𐑑 𐑯𐑨𐑝𐑦𐑜𐑱𐑑𐑦𐑙 𐑞 𐑢𐑦𐑤𐑛𐑼𐑯𐑧𐑕, 𐑨𐑑 𐑑𐑮𐑨𐑒𐑦𐑙, 𐑯 𐑨𐑑 𐑞 𐑿𐑕 𐑝 𐑞 𐑚𐑴. 𐑞𐑱 𐑸 𐑩 𐑓𐑺 𐑖𐑷𐑑 𐑨𐑑 𐑥𐑵𐑝𐑦𐑙 𐑑𐑸𐑜𐑩𐑑𐑕, 𐑯 𐑑𐑸𐑜𐑩𐑑𐑕 𐑣𐑲𐑛𐑦𐑙 𐑳𐑯𐑛𐑼 𐑚𐑮𐑳𐑖 𐑯 𐑒𐑳𐑝𐑼; 𐑩 𐑕𐑒𐑦𐑤 𐑮𐑷𐑑 𐑓𐑮𐑪𐑥 𐑘𐑽𐑟 𐑝 𐑐𐑮𐑨𐑒𐑑𐑦𐑕 𐑨𐑑 𐑖𐑵𐑑𐑦𐑙 𐑜𐑱𐑥, 𐑯 𐑢𐑳𐑯 𐑢𐑦𐑗 𐑜𐑨𐑮𐑦𐑕𐑩𐑯𐑛 𐑚𐑴𐑥𐑩𐑯 𐑪𐑓𐑩𐑯 𐑤𐑨𐑒.
    
    𐑥𐑭𐑕𐑑𐑼 𐑣𐑩𐑯𐑑𐑻𐑟 𐑸 𐑦𐑥𐑐𐑤𐑶𐑛 𐑚𐑲 𐑧𐑯𐑦 𐑜𐑮𐑵𐑐 𐑤𐑦𐑝𐑦𐑙 𐑦𐑯 𐑹 𐑐𐑭𐑕𐑦𐑙 𐑔𐑮𐑵 𐑢𐑲𐑤𐑛 𐑒𐑳𐑯𐑑𐑮𐑰, 𐑚𐑰 𐑞𐑱 𐑥𐑧𐑯 𐑝 𐑞 𐑤𐑷, 𐑹 𐑞𐑴𐑟 𐑢𐑻𐑒𐑦𐑙 𐑩𐑜𐑱𐑯𐑕𐑑 𐑦𐑑. 𐑰𐑝𐑩𐑯 𐑯𐑱𐑗𐑼 𐑦𐑑𐑕𐑧𐑤𐑓 𐑒𐑨𐑯 𐑣𐑨𐑝 𐑛𐑧𐑛𐑤𐑰 𐑕𐑻𐑐𐑮𐑲𐑟𐑦𐑟, 𐑯 𐑧𐑯𐑦 𐑒𐑩𐑥𐑭𐑯𐑛𐑼 𐑣𐑵 𐑓𐑱𐑤𐑟 𐑑 𐑣𐑲𐑼 𐑩 𐑕𐑳𐑗 𐑩 𐑜𐑲𐑛 𐑒𐑨𐑯 𐑤𐑵𐑟 𐑣𐑦𐑟 𐑥𐑧𐑯 𐑑 𐑯𐑳𐑔𐑦𐑙 𐑥𐑹 𐑞𐑨𐑯 𐑑𐑻𐑱𐑯. 𐑜𐑫𐑛 𐑢𐑫𐑛𐑟𐑥𐑩𐑯 𐑒𐑨𐑯 𐑕𐑱𐑝 𐑤𐑲𐑝𐑟, 𐑰𐑟 𐑑𐑮𐑨𐑝𐑩𐑤, 𐑐𐑮𐑩𐑝𐑲𐑛 𐑓𐑵𐑛, 𐑯 𐑞𐑺 𐑕𐑒𐑦𐑤 𐑢𐑦𐑞 𐑩 𐑚𐑴 𐑦𐑟 𐑒𐑨𐑐𐑦𐑑𐑩𐑤𐑰 𐑿𐑕𐑓𐑩𐑤 𐑦𐑯 𐑩 𐑓𐑲𐑑.

note: [unit_type]: id=Poacher, race=human
en_GB: Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.
    
    Because of their experience, these hunters are unusually capable at night, and in forests and swamps.
target: 𐑞𐑴 𐑯𐑪𐑑 𐑑𐑮𐑱𐑯𐑛 𐑨𐑟 𐑢𐑪𐑮𐑦𐑼𐑟, 𐑞 𐑕𐑒𐑦𐑤𐑟 𐑐𐑩𐑟𐑧𐑕𐑑 𐑚𐑲 𐑩 𐑣𐑳𐑯𐑑𐑼 (𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑞𐑴𐑟 𐑝 𐑸𐑗𐑻𐑰) 𐑸 𐑿𐑕𐑓𐑩𐑤 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤. 𐑧𐑯𐑦 𐑜𐑮𐑵𐑐 𐑝 𐑕𐑴𐑤𐑡𐑼𐑟 𐑹 𐑚𐑨𐑯𐑛𐑩𐑑𐑕 𐑑𐑮𐑨𐑝𐑩𐑤𐑦𐑙 𐑔𐑮𐑵 𐑞 𐑢𐑲𐑤𐑛 𐑢𐑦𐑤 𐑯𐑰𐑛 𐑩 𐑓𐑿 𐑐𐑴𐑗𐑻𐑟 𐑦𐑯 𐑞𐑺 𐑦𐑥𐑐𐑤𐑶, 𐑯𐑪𐑑 𐑥𐑽𐑤𐑦 𐑓𐑹 𐑣𐑳𐑯𐑑𐑦𐑙 𐑚𐑳𐑑 𐑓𐑹 𐑤𐑧𐑯𐑛𐑦𐑙 𐑩 𐑣𐑨𐑯𐑛 𐑦𐑯 𐑧𐑯𐑦 𐑕𐑽𐑦𐑩𐑕 𐑓𐑲𐑑.
    
    𐑚𐑦𐑒𐑪𐑟 𐑝 𐑞𐑺 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑞𐑰𐑟 𐑣𐑩𐑯𐑑𐑻𐑟 𐑸 𐑳𐑯𐑿𐑠𐑫𐑩𐑤𐑦 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑨𐑑 𐑯𐑲𐑑, 𐑯 𐑦𐑯 𐑓𐑪𐑮𐑦𐑕𐑑𐑕 𐑯 𐑕𐑢𐑭𐑥𐑐𐑕.

note: [unit_type]: id=Mermaid Diviner, race=merman
en_GB: Years of devotion may endow a priestess with great wisdom on the workings of the world, and grants some the favor of the light. The power thus given to these ladies of the water is a recurring motif in tale and song; such as the that of the knights of the silver spire, cornered and slain to a man at the banks of the Alavynne, but who rode again the next day, in full number, and wrought the downfall of the crimson duke.
target: 𐑘𐑽𐑟 𐑝 𐑛𐑦𐑝𐑴𐑖𐑩𐑯 𐑥𐑱 𐑧𐑯𐑛𐑬 𐑩 𐑐𐑮𐑰𐑕𐑑𐑩𐑕 𐑢𐑦𐑞 𐑜𐑮𐑱𐑑 𐑢𐑦𐑟𐑛𐑩𐑥 𐑪𐑯 𐑞 𐑢𐑻𐑒𐑦𐑙𐑟 𐑝 𐑞 𐑢𐑻𐑤𐑛, 𐑯 𐑜𐑮𐑨𐑯𐑑𐑕 𐑕𐑳𐑥 𐑞 𐑓𐑱𐑝𐑼 𐑝 𐑞 𐑤𐑲𐑑. 𐑞 𐑐𐑬𐑼 𐑞𐑳𐑕 𐑜𐑦𐑝𐑩𐑯 𐑑 𐑞𐑰𐑟 𐑤𐑱𐑛𐑦𐑟 𐑝 𐑞 𐑢𐑷𐑑𐑼 𐑦𐑟 𐑩 𐑮𐑦𐑒𐑻𐑦𐑙 𐑥𐑴𐑑𐑰𐑓 𐑦𐑯 𐑑𐑱𐑤 𐑯 𐑕𐑪𐑙; 𐑕𐑳𐑗 𐑨𐑟 𐑞 𐑞𐑨𐑑 𐑝 𐑞 𐑯𐑲𐑑𐑕 𐑝 𐑞 𐑕𐑦𐑤𐑝𐑻 𐑕𐑐𐑲𐑮, 𐑒𐑹𐑯𐑻𐑛 𐑯 𐑕𐑤𐑱𐑯 𐑑 𐑩 𐑥𐑨𐑯 𐑨𐑑 𐑞 𐑚𐑨𐑙𐑒𐑕 𐑝 𐑞 ·𐑷𐑤𐑩𐑝𐑲𐑯, 𐑚𐑳𐑑 𐑣𐑵 𐑮𐑴𐑛 𐑩𐑜𐑱𐑯 𐑞 𐑯𐑧𐑒𐑕𐑑 𐑛𐑱, 𐑦𐑯 𐑓𐑫𐑤 𐑯𐑳𐑥𐑚𐑻, 𐑯 𐑮𐑷𐑑 𐑞 𐑛𐑬𐑯𐑓𐑷𐑤 𐑝 𐑞 𐑒𐑮𐑦𐑥𐑟𐑩𐑯 𐑛𐑿𐑒.

note: [unit_type]: id=Merman Fighter, race=merman
en_GB: Skilled denizens of the sea, Mermen are powerful and quick in any watery environment, but lose most of their mobility on land.
target: 𐑕𐑒𐑦𐑤𐑛 𐑛𐑧𐑯𐑩𐑟𐑩𐑯𐑟 𐑝 𐑞 𐑕𐑰, 𐑥𐑻𐑥𐑧𐑯 𐑸 𐑐𐑬𐑼𐑓𐑩𐑤 𐑯 𐑒𐑢𐑦𐑒 𐑦𐑯 𐑧𐑯𐑦 𐑢𐑷𐑑𐑼𐑦 𐑧𐑯𐑝𐑲𐑼𐑯𐑥𐑩𐑯𐑑, 𐑚𐑳𐑑 𐑤𐑵𐑟 𐑥𐑴𐑕𐑑 𐑝 𐑞𐑺 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰 𐑪𐑯 𐑤𐑨𐑯𐑛.

note: [unit_type]: id=Mermaid Initiate, race=merman
en_GB: Young mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
    
    Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.
target: 𐑘𐑳𐑙 𐑥𐑻𐑥𐑱𐑛𐑟 𐑸 𐑪𐑓𐑩𐑯 𐑦𐑯𐑦𐑖𐑰𐑱𐑑𐑩𐑛 𐑦𐑯𐑑𐑫 𐑞 𐑢𐑷𐑑𐑼 𐑥𐑨𐑡𐑦𐑒𐑕 𐑯𐑱𐑑𐑦𐑝 𐑑 𐑞𐑺 𐑐𐑰𐑐𐑩𐑤. 𐑞 𐑢𐑩𐑯𐑛𐑮𐑩𐑕 𐑩𐑚𐑦𐑤𐑦𐑑𐑦𐑟 𐑞𐑦𐑕 𐑜𐑮𐑨𐑯𐑑𐑕 𐑸 𐑦𐑯𐑦𐑥𐑩𐑑𐑩𐑚𐑩𐑤 𐑚𐑲 𐑧𐑯𐑦 𐑳𐑞𐑼 𐑮𐑱𐑕, 𐑩 𐑴𐑫𐑙𐑥𐑸𐑒 𐑝 𐑞 𐑓𐑺𐑦 𐑕𐑲𐑛 𐑝 𐑞𐑰𐑟 𐑒𐑮𐑰𐑗𐑼𐑟.
    
    𐑛𐑦𐑕𐑐𐑲𐑑 𐑞𐑺 𐑓𐑮𐑱𐑤𐑑𐑰, 𐑞𐑦𐑕 𐑥𐑱𐑒𐑕 𐑞𐑧𐑥 𐑒𐑢𐑲𐑑 𐑓𐑹𐑥𐑦𐑛𐑩𐑚𐑩𐑤 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑨𐑟 𐑞𐑱 𐑒𐑨𐑯 𐑒𐑷𐑤 𐑩𐑐𐑪𐑯 𐑞 𐑝𐑧𐑮𐑦 𐑢𐑷𐑑𐑼 𐑩𐑚𐑬𐑑 𐑞𐑧𐑥 𐑑 𐑕𐑥𐑲𐑑 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟.

note: [unit_type]: id=Merman Javelineer, race=merman
en_GB: Those mermen who master the art of the javelin can become nearly as effective as an archer — though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the mermen more than makes up for this when facing foes who cannot swim.
target: 𐑞𐑴𐑟 𐑥𐑻𐑥𐑧𐑯 𐑣𐑵 𐑥𐑭𐑕𐑑𐑼 𐑞 𐑸𐑑 𐑝 𐑞 𐑡𐑨𐑝𐑩𐑤𐑩𐑯 𐑒𐑨𐑯 𐑚𐑦𐑒𐑳𐑥 𐑯𐑽𐑤𐑦 𐑨𐑟 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑨𐑟 𐑩𐑯 𐑸𐑗𐑻 - 𐑞𐑴 𐑞 𐑣𐑧𐑓𐑑 𐑝 𐑞𐑺 𐑢𐑧𐑐𐑩𐑯𐑟 𐑦𐑥𐑐𐑰𐑛𐑟 𐑞𐑺 𐑮𐑱𐑯𐑡, 𐑞 𐑦𐑥𐑐𐑨𐑒𐑑 𐑝 𐑢𐑳𐑯 𐑦𐑟 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑩𐑚𐑩𐑤𐑦 𐑜𐑮𐑱𐑑𐑼. 𐑦𐑯 𐑞 𐑢𐑷𐑑𐑼, 𐑞 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰 𐑝 𐑞 𐑥𐑻𐑥𐑧𐑯 𐑥𐑹 𐑞𐑨𐑯 𐑥𐑱𐑒𐑕 𐑳𐑐 𐑓𐑹 𐑞𐑦𐑕 𐑢𐑧𐑯 𐑓𐑱𐑕𐑦𐑙 𐑓𐑴𐑟 𐑣𐑵 𐑒𐑨𐑯𐑪𐑑 𐑕𐑢𐑦𐑥.

note: [unit_type]: id=Mermaid Siren, race=merman
en_GB: The faerie nature of the mermaids is strongest in the Sirens, whose connection to the currents of magic often causes them to be mistaken for naiads themselves. Though certainly far from the truth, the mistake is understandable, as true naiads are rarely seen even by mermaids. The manifestation of their magic is certainly very similar; the water about a siren can be commanded at whim, like an extension of herself.
    
    The myriad applications of this rarely occur to land dwellers, who simply regard it with wonder.
target: 𐑞 𐑓𐑺𐑦 𐑯𐑱𐑗𐑼 𐑝 𐑞 𐑥𐑻𐑥𐑱𐑛𐑟 𐑦𐑟 𐑕𐑑𐑮𐑪𐑙𐑜𐑩𐑕𐑑 𐑦𐑯 𐑞 𐑕𐑲𐑮𐑩𐑯𐑟, 𐑣𐑵𐑟 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑑 𐑞 𐑒𐑳𐑮𐑩𐑯𐑑𐑕 𐑝 𐑥𐑨𐑡𐑦𐑒 𐑪𐑓𐑩𐑯 𐑒𐑷𐑟𐑩𐑟 𐑞𐑧𐑥 𐑑 𐑚𐑰 𐑥𐑦𐑕𐑑𐑱𐑒𐑧𐑯 𐑓𐑹 𐑯𐑲𐑱𐑛𐑟 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟. 𐑞𐑴 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑓𐑸 𐑓𐑮𐑪𐑥 𐑞 𐑑𐑮𐑵𐑔, 𐑞 𐑥𐑦𐑕𐑑𐑱𐑒 𐑦𐑟 𐑳𐑯𐑛𐑼𐑕𐑑𐑨𐑯𐑛𐑩𐑚𐑩𐑤, 𐑨𐑟 𐑑𐑮𐑵 𐑯𐑲𐑱𐑛𐑟 𐑸 𐑮𐑺𐑤𐑦 𐑕𐑰𐑯 𐑰𐑝𐑩𐑯 𐑚𐑲 𐑥𐑻𐑥𐑱𐑛𐑟. 𐑞 𐑥𐑨𐑯𐑩𐑓𐑧𐑕𐑑𐑱𐑖𐑩𐑯 𐑝 𐑞𐑺 𐑥𐑨𐑡𐑦𐑒 𐑦𐑟 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑝𐑧𐑮𐑦 𐑕𐑦𐑥𐑦𐑤𐑼; 𐑞 𐑢𐑷𐑑𐑼 𐑩𐑚𐑬𐑑 𐑩 𐑕𐑲𐑮𐑩𐑯 𐑒𐑨𐑯 𐑚𐑰 𐑒𐑩𐑥𐑭𐑯𐑛𐑩𐑛 𐑨𐑑 𐑢𐑦𐑥, 𐑤𐑲𐑒 𐑩𐑯 𐑩𐑒𐑕𐑑𐑧𐑯𐑖𐑩𐑯 𐑝 𐑣𐑻𐑕𐑧𐑤𐑓.
    
    𐑞 𐑥𐑽𐑰𐑩𐑛 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟 𐑝 𐑞𐑦𐑕 𐑮𐑺𐑤𐑦 𐑪𐑒𐑻 𐑑 𐑤𐑨𐑯𐑛 𐑛𐑢𐑧𐑤𐑻𐑟, 𐑣𐑵 𐑕𐑦𐑥𐑐𐑤𐑦 𐑮𐑦𐑜𐑸𐑛 𐑦𐑑 𐑢𐑦𐑞 𐑢𐑳𐑯𐑛𐑼.

note: [unit_type]: id=Merman Spearman, race=merman
en_GB: Archery is little favored by the mermen, for whom use of javelins serves a similar function. Though thrown javelins are of little use under the water, they are extremely effective at the surface, where their weight allows them to plunge several feet below the water while retaining enough momentum to wreak damage. They are also useful in melee, even deep under the surface, which is something that certainly cannot be said of arrows.
target: 𐑸𐑗𐑻𐑰 𐑦𐑟 𐑤𐑦𐑑𐑩𐑤 𐑓𐑱𐑝𐑼𐑛 𐑚𐑲 𐑞 𐑥𐑻𐑥𐑧𐑯, 𐑓𐑹 𐑣𐑵𐑥 𐑿𐑕 𐑝 𐑡𐑨𐑝𐑩𐑤𐑩𐑯𐑕 𐑕𐑻𐑝𐑟 𐑩 𐑕𐑦𐑥𐑦𐑤𐑼 𐑓𐑳𐑙𐑒𐑖𐑩𐑯. 𐑞𐑴 𐑔𐑮𐑴𐑯 𐑡𐑨𐑝𐑩𐑤𐑩𐑯𐑕 𐑸 𐑝 𐑤𐑦𐑑𐑩𐑤 𐑿𐑟 𐑳𐑯𐑛𐑼 𐑞 𐑢𐑷𐑑𐑼, 𐑞𐑱 𐑸 𐑦𐑒𐑕𐑑𐑮𐑰𐑥𐑤𐑦 𐑦𐑓𐑧𐑒𐑑𐑦𐑝 𐑨𐑑 𐑞 𐑕𐑻𐑓𐑦𐑕, 𐑢𐑺 𐑞𐑺 𐑢𐑱𐑑 𐑩𐑤𐑬𐑟 𐑞𐑧𐑥 𐑑 𐑐𐑤𐑩𐑯𐑡 𐑕𐑧𐑝𐑼𐑩𐑤 𐑓𐑰𐑑 𐑚𐑩𐑤𐑴 𐑞 𐑢𐑷𐑑𐑼 𐑢𐑲𐑤 𐑮𐑦𐑑𐑱𐑯𐑦𐑙 𐑦𐑯𐑳𐑓 𐑥𐑴𐑥𐑧𐑯𐑑𐑩𐑥 𐑑 𐑮𐑰𐑒 𐑛𐑨𐑥𐑦𐑡. 𐑞𐑱 𐑸 𐑷𐑤𐑕𐑴 𐑿𐑕𐑓𐑩𐑤 𐑦𐑯 𐑥𐑱𐑤𐑱, 𐑰𐑝𐑩𐑯 𐑛𐑰𐑐 𐑳𐑯𐑛𐑼 𐑞 𐑕𐑻𐑓𐑦𐑕, 𐑢𐑦𐑗 𐑦𐑟 𐑕𐑳𐑥𐑔𐑦𐑙 𐑞𐑨𐑑 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑒𐑨𐑯𐑪𐑑 𐑚𐑰 𐑕𐑧𐑛 𐑝 𐑨𐑮𐑴𐑟.

note: [then]
en_GB: Fire Guardian
target: Guardià de foc

note: [unit_type]: id=Giant Spider, race=monster
en_GB: Giant Spiders are said to roam the depths of Knalga, devouring many victims. They have a vicious bite, made worse by the fact that it is poisoned, and can also fling webs through the air to trap their prey.
target: 𐑡𐑲𐑩𐑯𐑑 𐑕𐑐𐑲𐑛𐑻𐑟 𐑸 𐑕𐑧𐑛 𐑑 𐑮𐑴𐑥 𐑞 𐑛𐑧𐑐𐑔𐑕 𐑝 𐑯𐑭𐑤𐑜𐑳, 𐑛𐑦𐑝𐑬𐑻𐑦𐑙 𐑥𐑧𐑯𐑦 𐑝𐑦𐑒𐑑𐑩𐑥𐑟. 𐑞𐑱 𐑣𐑨𐑝 𐑩 𐑝𐑦𐑖𐑩𐑕 𐑚𐑲𐑑, 𐑥𐑱𐑛 𐑢𐑻𐑕 𐑚𐑲 𐑞 𐑓𐑨𐑒𐑑 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑐𐑶𐑟𐑩𐑯𐑛, 𐑯 𐑒𐑨𐑯 𐑷𐑤𐑕𐑴 𐑓𐑤𐑦𐑙 𐑢𐑧𐑚𐑟 𐑔𐑮𐑵 𐑞 𐑺 𐑑 𐑑𐑮𐑨𐑐 𐑞𐑺 𐑐𐑮𐑱.

note: [unit_type]: id=Water Serpent, race=monster
en_GB: Scholars differ as to the ancestry of the Water Serpent. Some hold that they are the immature young, or mature cousins, of Sea Serpents. Others hold them up as a primitive offshoot of the Nagas. What is certain is that it is wise to avoid waters where they are known to congregate.
target: 𐑕𐑒𐑭𐑤𐑻𐑟 𐑛𐑦𐑓𐑼 𐑨𐑟 𐑑 𐑞 𐑨𐑯𐑕𐑧𐑕𐑑𐑮𐑰 𐑝 𐑞 𐑢𐑷𐑑𐑼 𐑕𐑻𐑐𐑩𐑯𐑑. 𐑕𐑳𐑥 𐑣𐑴𐑤𐑛 𐑞𐑨𐑑 𐑞𐑱 𐑸 𐑞 𐑦𐑥𐑩𐑑𐑘𐑫𐑮 𐑘𐑳𐑙, 𐑹 𐑥𐑩𐑑𐑘𐑫𐑼 𐑒𐑳𐑟𐑩𐑯𐑟, 𐑝 𐑕𐑰 𐑕𐑻𐑐𐑩𐑯𐑑𐑕. 𐑳𐑞𐑼𐑟 𐑣𐑴𐑤𐑛 𐑞𐑧𐑥 𐑳𐑐 𐑨𐑟 𐑩 𐑐𐑮𐑦𐑥𐑦𐑑𐑦𐑝 𐑪𐑓𐑖𐑵𐑑 𐑝 𐑞 𐑯𐑭𐑜𐑩𐑟. 𐑢𐑪𐑑 𐑦𐑟 𐑕𐑻𐑑𐑩𐑯 𐑦𐑟 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑢𐑲𐑟 𐑑 𐑩𐑝𐑶𐑛 𐑢𐑹𐑑𐑻𐑟 𐑢𐑺 𐑞𐑱 𐑸 𐑯𐑴𐑯 𐑑 𐑒𐑭𐑙𐑜𐑮𐑩𐑜𐑱𐑑.

note: [unit_type]: id=Great Wolf, race=wolf [unit_type]: id=Direwolf, race=wolf [unit_type]: id=Wolf, race=wolf
en_GB: Wolves are aggressive animals that hunt in packs. Although weak individually, a wolf pack can kill even the strongest man in minutes.
target: 𐑢𐑫𐑤𐑝𐑟 𐑸 𐑩𐑜𐑮𐑧𐑕𐑦𐑝 𐑨𐑯𐑦𐑥𐑩𐑤𐑟 𐑞𐑨𐑑 𐑣𐑳𐑯𐑑 𐑦𐑯 𐑐𐑨𐑒𐑕. 𐑷𐑤𐑞𐑴 𐑢𐑰𐑒 𐑦𐑯𐑛𐑦𐑝𐑦𐑛𐑿𐑩𐑤𐑦, 𐑩 𐑢𐑫𐑤𐑓 𐑐𐑨𐑒 𐑒𐑨𐑯 𐑒𐑦𐑤 𐑰𐑝𐑩𐑯 𐑞 𐑕𐑑𐑮𐑪𐑙𐑜𐑩𐑕𐑑 𐑥𐑨𐑯 𐑦𐑯 𐑥𐑦𐑯𐑦𐑑𐑕.

note: [unit_type]: id=Naga Fighter, race=naga
en_GB: The serpentine naga are one of the few races capable of any meaningful mobility in water, giving them mastery of a whole world effectively forbidden to land dwellers. Still, they are not true creatures of the sea, and their inability to breathe water leaves them in trepidation of the abyss. They are small, and somewhat frail in form, but often much more nimble than their opponents.
target: 𐑞 𐑕𐑻𐑐𐑩𐑯𐑑𐑲𐑯 𐑯𐑭𐑜𐑩 𐑸 𐑢𐑳𐑯 𐑝 𐑞 𐑓𐑿 𐑮𐑱𐑕𐑩𐑟 𐑒𐑱𐑐𐑩𐑚𐑩𐑤 𐑝 𐑧𐑯𐑦 𐑥𐑰𐑯𐑦𐑙𐑓𐑩𐑤 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰 𐑦𐑯 𐑢𐑷𐑑𐑼, 𐑜𐑦𐑝𐑦𐑙 𐑞𐑧𐑥 𐑥𐑭𐑕𐑑𐑼𐑦 𐑝 𐑩 𐑣𐑴𐑤 𐑢𐑻𐑤𐑛 𐑦𐑓𐑧𐑒𐑑𐑦𐑝𐑤𐑦 𐑓𐑹𐑚𐑦𐑛𐑧𐑯 𐑑 𐑤𐑨𐑯𐑛 𐑛𐑢𐑧𐑤𐑻𐑟. 𐑕𐑑𐑦𐑤, 𐑞𐑱 𐑸 𐑯𐑪𐑑 𐑑𐑮𐑵 𐑒𐑮𐑰𐑗𐑼𐑟 𐑝 𐑞 𐑕𐑰, 𐑯 𐑞𐑺 𐑦𐑯𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑑 𐑚𐑮𐑰𐑞 𐑢𐑷𐑑𐑼 𐑤𐑰𐑝𐑟 𐑞𐑧𐑥 𐑦𐑯 𐑑𐑮𐑧𐑐𐑦𐑛𐑱𐑖𐑩𐑯 𐑝 𐑞 𐑩𐑚𐑦𐑕. 𐑞𐑱 𐑸 𐑕𐑥𐑷𐑤, 𐑯 𐑕𐑳𐑥𐑢𐑪𐑑 𐑓𐑮𐑱𐑤 𐑦𐑯 𐑓𐑹𐑥, 𐑚𐑳𐑑 𐑪𐑓𐑩𐑯 𐑥𐑳𐑗 𐑥𐑹 𐑯𐑦𐑥𐑚𐑩𐑤 𐑞𐑨𐑯 𐑞𐑺 𐑩𐑐𐑴𐑯𐑩𐑯𐑑𐑕.

note: [unit_type]: id=Orcish Archer, race=orc
en_GB: Amongst orcs, bows are often regarded as a cowardly weapon; but even orcs, especially youths and those of slight build, are pragmatic enough to use them in spite of this. Orcish archers are seldom well equipped, and have no semblance of training. Even as poorly handled as they are, their weapons can still be quite deadly, and the wielders thereof rarely march alone.
target: 𐑩𐑥𐑳𐑙𐑕𐑑 𐑹𐑒𐑕, 𐑚𐑬𐑟 𐑸 𐑪𐑓𐑩𐑯 𐑮𐑦𐑜𐑸𐑛𐑩𐑛 𐑨𐑟 𐑩 𐑒𐑬𐑻𐑛𐑤𐑰 𐑢𐑧𐑐𐑩𐑯; 𐑚𐑳𐑑 𐑰𐑝𐑩𐑯 𐑹𐑒𐑕, 𐑦𐑕𐑐𐑧𐑖𐑩𐑤𐑦 𐑿𐑞𐑟 𐑯 𐑞𐑴𐑟 𐑝 𐑕𐑤𐑲𐑑 𐑚𐑦𐑤𐑛, 𐑸 𐑐𐑮𐑨𐑜𐑥𐑨𐑑𐑦𐑒 𐑦𐑯𐑳𐑓 𐑑 𐑿𐑕 𐑞𐑧𐑥 𐑦𐑯 𐑕𐑐𐑲𐑑 𐑝 𐑞𐑦𐑕. 𐑹𐑒𐑦𐑖 𐑸𐑗𐑻𐑕 𐑸 𐑕𐑧𐑤𐑛𐑩𐑥 𐑢𐑧𐑤 𐑦𐑒𐑢𐑦𐑐𐑑, 𐑯 𐑣𐑨𐑝 𐑯𐑴 𐑕𐑧𐑥𐑚𐑤𐑩𐑯𐑕 𐑝 𐑑𐑮𐑱𐑯𐑦𐑙. 𐑰𐑝𐑩𐑯 𐑨𐑟 𐑐𐑫𐑼𐑤𐑦 𐑣𐑨𐑯𐑛𐑩𐑤𐑛 𐑨𐑟 𐑞𐑱 𐑸, 𐑞𐑺 𐑢𐑧𐑐𐑩𐑯𐑟 𐑒𐑨𐑯 𐑕𐑑𐑦𐑤 𐑚𐑰 𐑒𐑢𐑲𐑑 𐑛𐑧𐑛𐑤𐑰, 𐑯 𐑞 𐑢𐑰𐑤𐑛𐑻𐑕 𐑞𐑺𐑪𐑝 𐑮𐑺𐑤𐑦 𐑥𐑸𐑗 𐑩𐑤𐑴𐑯.

note: [unit_type]: id=Orcish Slurbow, race=orc
en_GB: The basic design of a crossbow gives rise to the arbalest or ‘slurbow’; a much more intricate device, complete with a hand-turned cranequin to re-cock the weapon, and often with a multi-ply arc, of laminate wood or bone, driving the projectile. Such a device is much easier to work with, and much more powerful than simpler crossbows; it is also completely beyond orcish manufacture.
    
    Orcs prize any such weapons they can manage to plunder, and they invariably end up in the hands of their strongest and most cunning archers.
target: 𐑞 𐑚𐑱𐑕𐑦𐑒 𐑛𐑩𐑟𐑲𐑯 𐑝 𐑩 𐑒𐑮𐑪𐑕𐑚𐑴 𐑜𐑦𐑝𐑟 𐑮𐑲𐑟 𐑑 𐑞 𐑸𐑚𐑩𐑤𐑧𐑕𐑑 𐑹 '𐑕𐑤𐑻𐑚𐑴'; 𐑩 𐑥𐑳𐑗 𐑥𐑹 𐑦𐑯𐑑𐑮𐑩𐑒𐑩𐑑 𐑛𐑦𐑝𐑲𐑕, 𐑒𐑩𐑥𐑐𐑤𐑰𐑑 𐑢𐑦𐑞 𐑩 𐑣𐑨𐑯𐑛-𐑑𐑻𐑯𐑛 𐑒𐑮𐑱𐑯𐑒𐑢𐑦𐑯 𐑑 𐑮𐑰-𐑒𐑪𐑒 𐑞 𐑢𐑧𐑐𐑩𐑯, 𐑯 𐑪𐑓𐑩𐑯 𐑢𐑦𐑞 𐑩 𐑥𐑩𐑤𐑑𐑰-𐑐𐑤𐑲 𐑸𐑒, 𐑝 𐑤𐑨𐑥𐑦𐑯𐑩𐑑 𐑢𐑫𐑛 𐑹 𐑚𐑴𐑯, 𐑛𐑮𐑲𐑝𐑦𐑙 𐑞 𐑐𐑮𐑪𐑡𐑧𐑒𐑑𐑲𐑤. 𐑕𐑳𐑗 𐑩 𐑛𐑦𐑝𐑲𐑕 𐑦𐑟 𐑥𐑳𐑗 𐑰𐑟𐑦𐑼 𐑑 𐑢𐑻𐑒 𐑢𐑦𐑞, 𐑯 𐑥𐑳𐑗 𐑥𐑹 𐑐𐑬𐑼𐑓𐑩𐑤 𐑞𐑨𐑯 𐑕𐑦𐑥𐑐𐑩𐑤𐑼 𐑒𐑮𐑪𐑕𐑚𐑴𐑟; 𐑦𐑑 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑒𐑩𐑥𐑐𐑤𐑰𐑑𐑤𐑦 𐑚𐑦𐑘𐑪𐑯𐑛 𐑹𐑒𐑦𐑖 𐑥𐑩𐑯𐑘𐑫𐑓𐑨𐑒𐑗𐑼.
    
    𐑹𐑒𐑕 𐑐𐑮𐑲𐑟 𐑧𐑯𐑦 𐑕𐑳𐑗 𐑢𐑧𐑐𐑩𐑯𐑟 𐑞𐑱 𐑒𐑨𐑯 𐑥𐑨𐑯𐑦𐑡 𐑑 𐑐𐑤𐑳𐑯𐑛𐑼, 𐑯 𐑞𐑱 𐑦𐑯𐑝𐑺𐑦𐑩𐑚𐑩𐑤𐑦 𐑧𐑯𐑛 𐑳𐑐 𐑦𐑯 𐑞 𐑣𐑨𐑯𐑛𐑟 𐑝 𐑞𐑺 𐑕𐑑𐑮𐑪𐑙𐑜𐑩𐑕𐑑 𐑯 𐑥𐑴𐑕𐑑 𐑒𐑳𐑯𐑦𐑙 𐑸𐑗𐑻𐑕.

note: [unit_type]: id=Orcish Sovereign, race=orc
en_GB: From time to time, an orc will arise who has a natural charisma and command over his ilk. If he is also strong and cunning enough to survive early leadership struggles, he will inevitably find himself leading a great horde of warriors, and he will also inevitably cause a great deal of trouble for the civilized races of the world. The surest way to disperse such a host is to slay this rare orc who can hold it together.
target: 𐑓𐑮𐑪𐑥 𐑑𐑲𐑥 𐑑 𐑑𐑲𐑥, 𐑩𐑯 𐑹𐑒 𐑢𐑦𐑤 𐑩𐑮𐑲𐑟 𐑣𐑵 𐑣𐑨𐑟 𐑩 𐑯𐑨𐑗𐑼𐑩𐑤 𐑒𐑻𐑦𐑟𐑥𐑩 𐑯 𐑒𐑩𐑥𐑭𐑯𐑛 𐑴𐑝𐑼 𐑣𐑦𐑟 𐑦𐑤𐑒. 𐑦𐑓 𐑣𐑰 𐑦𐑟 𐑷𐑤𐑕𐑴 𐑕𐑑𐑮𐑪𐑙 𐑯 𐑒𐑳𐑯𐑦𐑙 𐑦𐑯𐑳𐑓 𐑑 𐑕𐑻𐑝𐑲𐑝 𐑻𐑤𐑰 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 𐑕𐑑𐑮𐑳𐑜𐑩𐑤𐑟, 𐑣𐑰 𐑢𐑦𐑤 𐑦𐑯𐑧𐑝𐑦𐑑𐑩𐑚𐑤𐑦 𐑓𐑲𐑯𐑛 𐑣𐑦𐑥𐑕𐑧𐑤𐑓 𐑤𐑰𐑛𐑦𐑙 𐑩 𐑜𐑮𐑱𐑑 𐑣𐑹𐑛 𐑝 𐑢𐑪𐑮𐑦𐑼𐑟, 𐑯 𐑣𐑰 𐑢𐑦𐑤 𐑷𐑤𐑕𐑴 𐑦𐑯𐑧𐑝𐑦𐑑𐑩𐑚𐑤𐑦 𐑒𐑷𐑟 𐑩 𐑜𐑮𐑱𐑑 𐑛𐑰𐑤 𐑝 𐑑𐑮𐑳𐑚𐑩𐑤 𐑓𐑹 𐑞 𐑕𐑦𐑝𐑦𐑤𐑲𐑟𐑛 𐑮𐑱𐑕𐑩𐑟 𐑝 𐑞 𐑢𐑻𐑤𐑛. 𐑞 𐑖𐑫𐑮𐑦𐑕𐑑 𐑢𐑱 𐑑 𐑛𐑦𐑕𐑐𐑻𐑕 𐑕𐑳𐑗 𐑩 𐑣𐑴𐑕𐑑 𐑦𐑟 𐑑 𐑕𐑤𐑱 𐑞𐑦𐑕 𐑮𐑺 𐑹𐑒 𐑣𐑵 𐑒𐑨𐑯 𐑣𐑴𐑤𐑛 𐑦𐑑 𐑑𐑫𐑜𐑧𐑞𐑼.

note: [unit_type]: id=Orcish Warlord, race=orc
en_GB: Only orcs with both great cunning and unsurpassed strength can become Warlords. Masters of the sword, and even possessing some skill with the bow, these beast-warriors lead their brethren with iron will and iron hand.
target: 𐑴𐑯𐑤𐑦 𐑹𐑒𐑕 𐑢𐑦𐑞 𐑚𐑴𐑔 𐑜𐑮𐑱𐑑 𐑒𐑳𐑯𐑦𐑙 𐑯 𐑩𐑯𐑕𐑻𐑐𐑨𐑕𐑑 𐑕𐑑𐑮𐑧𐑙𐑔 𐑒𐑨𐑯 𐑚𐑦𐑒𐑳𐑥 𐑢𐑹𐑤𐑹𐑛𐑟. 𐑥𐑭𐑕𐑑𐑻𐑟 𐑝 𐑞 𐑕𐑹𐑛, 𐑯 𐑰𐑝𐑩𐑯 𐑐𐑩𐑟𐑧𐑕𐑦𐑙 𐑕𐑳𐑥 𐑕𐑒𐑦𐑤 𐑢𐑦𐑞 𐑞 𐑚𐑴, 𐑞𐑰𐑟 𐑚𐑰𐑕𐑑-𐑢𐑪𐑮𐑦𐑼𐑟 𐑤𐑰𐑛 𐑞𐑺 𐑚𐑮𐑧𐑞𐑮𐑩𐑯 𐑢𐑦𐑞 𐑲𐑼𐑯 𐑢𐑦𐑤 𐑯 𐑲𐑼𐑯 𐑣𐑨𐑯𐑛.

note: [unit_type]: id=Saurian Ambusher, race=lizard
en_GB: Saurians are light on their feet, and able at navigating terrain that often confounds their enemies. When this natural mobility is combined with experience, strength, and proper equipment, their warriors can become particularly threatening in battle — if only because they are so much more difficult to confine than other foes. Even in armor, saurian warriors can take advantage of the smallest gap in an enemy line, and have the prowess to make the enemy regret tactical mistakes.
target: 𐑕𐑸𐑾𐑯𐑟 𐑸 𐑤𐑲𐑑 𐑪𐑯 𐑞𐑺 𐑓𐑰𐑑, 𐑯 𐑱𐑚𐑩𐑤 𐑨𐑑 𐑯𐑨𐑝𐑦𐑜𐑱𐑑𐑦𐑙 𐑑𐑻𐑱𐑯 𐑞𐑨𐑑 𐑪𐑓𐑩𐑯 𐑒𐑩𐑯𐑓𐑬𐑯𐑛𐑟 𐑞𐑺 𐑧𐑯𐑦𐑥𐑦𐑟. 𐑢𐑧𐑯 𐑞𐑦𐑕 𐑯𐑨𐑗𐑼𐑩𐑤 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰 𐑦𐑟 𐑒𐑩𐑥𐑚𐑲𐑯𐑛 𐑢𐑦𐑞 𐑦𐑒𐑕𐑐𐑽𐑦𐑩𐑯𐑕, 𐑕𐑑𐑮𐑧𐑙𐑔, 𐑯 𐑐𐑮𐑪𐑐𐑼 𐑦𐑒𐑢𐑦𐑐𐑥𐑩𐑯𐑑, 𐑞𐑺 𐑢𐑪𐑮𐑦𐑼𐑟 𐑒𐑨𐑯 𐑚𐑦𐑒𐑳𐑥 𐑐𐑼𐑑𐑦𐑒𐑿𐑤𐑼𐑤𐑦 𐑔𐑮𐑧𐑑𐑩𐑯𐑦𐑙 𐑦𐑯 𐑚𐑨𐑑𐑩𐑤 - 𐑦𐑓 𐑴𐑯𐑤𐑦 𐑚𐑦𐑒𐑪𐑟 𐑞𐑱 𐑸 𐑕𐑴 𐑥𐑳𐑗 𐑥𐑹 𐑛𐑦𐑓𐑦𐑒𐑩𐑤𐑑 𐑑 𐑒𐑩𐑯𐑓𐑲𐑯 𐑞𐑨𐑯 𐑳𐑞𐑼 𐑓𐑴𐑟. 𐑰𐑝𐑩𐑯 𐑦𐑯 𐑸𐑥𐑼, 𐑕𐑸𐑾𐑯 𐑢𐑪𐑮𐑦𐑼𐑟 𐑒𐑨𐑯 𐑑𐑱𐑒 𐑩𐑛𐑝𐑭𐑯𐑑𐑦𐑡 𐑝 𐑞 𐑕𐑥𐑷𐑤𐑩𐑕𐑑 𐑜𐑨𐑐 𐑦𐑯 𐑩𐑯 𐑧𐑯𐑩𐑥𐑦 𐑤𐑲𐑯, 𐑯 𐑣𐑨𐑝 𐑞 𐑐𐑮𐑬𐑩𐑕 𐑑 𐑥𐑱𐑒 𐑞 𐑧𐑯𐑩𐑥𐑦 𐑮𐑦𐑜𐑮𐑧𐑑 𐑑𐑨𐑒𐑑𐑦𐑒𐑩𐑤 𐑥𐑦𐑕𐑑𐑱𐑒𐑕.

note: [unit_type]: id=Saurian Flanker, race=lizard
en_GB: Saurian warriors are generally weaker in frame than their elven or human counterparts. This is of course a relative term, and they can still become considerably powerful, whilst losing none of their natural mobility. This is very dangerous in combat, as a careless enemy can soon find their support troops flanked by these creatures.
target: 𐑕𐑸𐑾𐑯 𐑢𐑪𐑮𐑦𐑼𐑟 𐑸 𐑡𐑧𐑯𐑼𐑩𐑤𐑦 𐑢𐑰𐑒𐑻 𐑦𐑯 𐑓𐑮𐑱𐑥 𐑞𐑨𐑯 𐑞𐑺 𐑧𐑤𐑝𐑧𐑯 𐑹 𐑣𐑿𐑥𐑩𐑯 𐑒𐑬𐑯𐑑𐑻𐑐𐑸𐑑𐑕. 𐑞𐑦𐑕 𐑦𐑟 𐑝 𐑒𐑹𐑕 𐑩 𐑮𐑧𐑤𐑩𐑑𐑦𐑝 𐑑𐑻𐑥, 𐑯 𐑞𐑱 𐑒𐑨𐑯 𐑕𐑑𐑦𐑤 𐑚𐑦𐑒𐑳𐑥 𐑒𐑩𐑯𐑕𐑦𐑛𐑼𐑩𐑚𐑩𐑤𐑦 𐑐𐑬𐑼𐑓𐑩𐑤, 𐑢𐑲𐑤𐑕𐑑 𐑤𐑵𐑟𐑦𐑙 𐑯𐑳𐑯 𐑝 𐑞𐑺 𐑯𐑨𐑗𐑼𐑩𐑤 𐑥𐑴𐑚𐑦𐑤𐑩𐑑𐑰. 𐑞𐑦𐑕 𐑦𐑟 𐑝𐑧𐑮𐑦 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑, 𐑨𐑟 𐑩 𐑒𐑺𐑤𐑩𐑕 𐑧𐑯𐑩𐑥𐑦 𐑒𐑨𐑯 𐑕𐑵𐑯 𐑓𐑲𐑯𐑛 𐑞𐑺 𐑕𐑩𐑐𐑹𐑑 𐑑𐑮𐑵𐑐𐑕 𐑓𐑤𐑨𐑙𐑒𐑑 𐑚𐑲 𐑞𐑰𐑟 𐑒𐑮𐑰𐑗𐑼𐑟.

note: [unit_type]: id=Troll Rocklobber, race=troll
en_GB: The thought of throwing a boulder in combat has certainly occurred to many trolls, and some have taken to them as a weapon of choice. Because stones well-shaped to fly true are not always easy to find, Rocklobbers have taken to carrying them in sacks slung over their shoulders. The same leather out of which the sack is formed is easily adapted to a crude sling.
target: 𐑞 𐑔𐑷𐑑 𐑝 𐑔𐑮𐑴𐑦𐑙 𐑩 𐑚𐑴𐑤𐑛𐑻 𐑦𐑯 𐑒𐑪𐑥𐑚𐑨𐑑 𐑣𐑨𐑟 𐑕𐑻𐑑𐑩𐑯𐑤𐑦 𐑪𐑒𐑻𐑛 𐑑 𐑥𐑧𐑯𐑦 𐑑𐑮𐑴𐑤𐑟, 𐑯 𐑕𐑳𐑥 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑑 𐑞𐑧𐑥 𐑨𐑟 𐑩 𐑢𐑧𐑐𐑩𐑯 𐑝 𐑗𐑶𐑕. 𐑚𐑦𐑒𐑪𐑟 𐑕𐑑𐑴𐑯𐑟 𐑢𐑧𐑤-𐑖𐑱𐑐𐑑 𐑑 𐑓𐑤𐑲 𐑑𐑮𐑵 𐑸 𐑯𐑪𐑑 𐑷𐑤𐑢𐑱𐑟 𐑰𐑟𐑦 𐑑 𐑓𐑲𐑯𐑛, 𐑮𐑪𐑒𐑤𐑷𐑚𐑻𐑟 𐑣𐑨𐑝 𐑑𐑱𐑒𐑩𐑯 𐑑 𐑒𐑨𐑮𐑦𐑦𐑙 𐑞𐑧𐑥 𐑦𐑯 𐑕𐑨𐑒𐑕 𐑕𐑤𐑩𐑙 𐑴𐑝𐑼 𐑞𐑺 𐑖𐑴𐑤𐑛𐑼𐑟. 𐑞 𐑕𐑱𐑥 𐑤𐑧𐑞𐑼 𐑬𐑑 𐑝 𐑢𐑦𐑗 𐑞 𐑕𐑨𐑒 𐑦𐑟 𐑓𐑹𐑥𐑛 𐑦𐑟 𐑰𐑟𐑦𐑤𐑦 𐑩𐑛𐑨𐑐𐑑𐑩𐑛 𐑑 𐑩 𐑒𐑮𐑵𐑛 𐑕𐑤𐑦𐑙.

note: [unit_type]: id=Troll Shaman, race=troll
en_GB: Troll shamans are the mystical leaders of the trolls. Though not as strong or tough as other trolls, their true power lies in their fire magic, which they use to blast enemies with gouts of flame.
target: 𐑑𐑮𐑴𐑤 𐑖𐑱𐑥𐑩𐑯𐑟 𐑸 𐑞 𐑥𐑦𐑕𐑑𐑦𐑒𐑩𐑤 𐑤𐑰𐑛𐑼𐑟 𐑝 𐑞 𐑑𐑮𐑴𐑤𐑟. 𐑞𐑴 𐑯𐑪𐑑 𐑨𐑟 𐑕𐑑𐑮𐑪𐑙 𐑹 𐑑𐑳𐑓 𐑨𐑟 𐑳𐑞𐑼 𐑑𐑮𐑴𐑤𐑟, 𐑞𐑺 𐑑𐑮𐑵 𐑐𐑬𐑼 𐑤𐑲𐑟 𐑦𐑯 𐑞𐑺 𐑓𐑲𐑼 𐑥𐑨𐑡𐑦𐑒, 𐑢𐑦𐑗 𐑞𐑱 𐑿𐑟 𐑑 𐑚𐑤𐑶𐑕𐑑 𐑧𐑯𐑦𐑥𐑦𐑟 𐑢𐑦𐑞 𐑜𐑬𐑑𐑕 𐑝 𐑓𐑤𐑱𐑥.

note: [unit_type]: id=Necrophage, race=undead
en_GB: The necrophage, or ‘devourer of the dead’, is a monstrous, corpulent thing, which bears only a crude resemblance to a man. They appear to be quite rotten in spite of their ability to move; they are rife with disease and poisons of the blood, and have a stench to match. But the most revolting fact about these fratures, apparent only to those who can perceive the traces of foul magic on them, is that they were somehow made from living men — a process about which almost nothing is known, but which can be nothing but nightmarish.
target: 𐑞 𐑯𐑧𐑒𐑮𐑩𐑓𐑱𐑡, 𐑹 '𐑛𐑧𐑝𐑬𐑼𐑻 𐑝 𐑞 𐑛𐑧𐑛', 𐑦𐑟 𐑩 𐑥𐑪𐑯𐑕𐑑𐑮𐑩𐑕, 𐑒𐑹𐑐𐑳𐑤𐑧𐑯𐑑 𐑔𐑦𐑙, 𐑢𐑦𐑗 𐑚𐑺𐑟 𐑴𐑯𐑤𐑦 𐑩 𐑒𐑮𐑵𐑛 𐑮𐑦𐑟𐑧𐑥𐑚𐑤𐑩𐑯𐑕 𐑑 𐑩 𐑥𐑨𐑯. 𐑞𐑱 𐑩𐑐𐑽 𐑑 𐑚𐑰 𐑒𐑢𐑲𐑑 𐑮𐑪𐑑𐑩𐑯 𐑦𐑯 𐑕𐑐𐑲𐑑 𐑝 𐑞𐑺 𐑩𐑚𐑦𐑤𐑦𐑑𐑦 𐑑 𐑥𐑵𐑝; 𐑞𐑱 𐑸 𐑮𐑲𐑓 𐑢𐑦𐑞 𐑛𐑦𐑟𐑰𐑟 𐑯 𐑐𐑶𐑟𐑩𐑯𐑟 𐑝 𐑞 𐑚𐑤𐑳𐑛, 𐑯 𐑣𐑨𐑝 𐑩 𐑕𐑑𐑧𐑯𐑗 𐑑 𐑥𐑨𐑗. 𐑚𐑳𐑑 𐑞 𐑥𐑴𐑕𐑑 𐑮𐑦𐑝𐑴𐑤𐑑𐑦𐑙 𐑓𐑨𐑒𐑑 𐑩𐑚𐑬𐑑 𐑞𐑰𐑟 𐑓𐑮𐑱𐑑𐑳𐑮𐑕, 𐑩𐑐𐑨𐑮𐑧𐑯𐑑 𐑴𐑯𐑤𐑦 𐑑 𐑞𐑴𐑟 𐑣𐑵 𐑒𐑨𐑯 𐑐𐑼𐑕𐑰𐑝 𐑞 𐑑𐑮𐑱𐑕𐑩𐑟 𐑝 𐑓𐑬𐑤 𐑥𐑨𐑡𐑦𐑒 𐑪𐑯 𐑞𐑧𐑥, 𐑦𐑟 𐑞𐑨𐑑 𐑞𐑱 𐑢𐑻 𐑕𐑳𐑥𐑣𐑬 𐑥𐑱𐑛 𐑓𐑮𐑪𐑥 𐑤𐑦𐑝𐑦𐑙 𐑥𐑧𐑯 - 𐑩 𐑐𐑮𐑴𐑕𐑧𐑕 𐑩𐑚𐑬𐑑 𐑢𐑦𐑗 𐑷𐑤𐑥𐑴𐑕𐑑 𐑯𐑳𐑔𐑦𐑙 𐑦𐑟 𐑯𐑴𐑯, 𐑚𐑳𐑑 𐑢𐑦𐑗 𐑒𐑨𐑯 𐑚𐑰 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑯𐑲𐑑𐑥𐑺𐑦𐑖.

note: [unit_type]: id=Soulless, race=undead
en_GB: The technique of animating a dead body is unfortunately well-known in the dark arts; practitioners often use it to raise servants and soldiers from unwilling corpses. These shamblers are often numerous, but fragile; a touch of combat can waken them, though, making them far more formidable.
target: 𐑞 𐑑𐑧𐑒𐑯𐑰𐑒 𐑝 𐑩𐑯𐑦𐑥𐑱𐑑𐑦𐑙 𐑩 𐑛𐑧𐑛 𐑚𐑪𐑛𐑦 𐑦𐑟 𐑩𐑯𐑓𐑹𐑗𐑩𐑯𐑩𐑑𐑤𐑰 𐑢𐑧𐑤-𐑯𐑴𐑯 𐑦𐑯 𐑞 𐑛𐑸𐑒 𐑸𐑑𐑕; 𐑐𐑮𐑨𐑒𐑑𐑦𐑖𐑩𐑯𐑻𐑟 𐑪𐑓𐑩𐑯 𐑿𐑟 𐑦𐑑 𐑑 𐑮𐑱𐑟 𐑕𐑻𐑝𐑩𐑯𐑑𐑕 𐑯 𐑕𐑴𐑤𐑡𐑼𐑟 𐑓𐑮𐑪𐑥 𐑩𐑯𐑢𐑦𐑤𐑦𐑙 𐑒𐑹𐑐𐑕𐑩𐑟. 𐑞𐑰𐑟 𐑖𐑨𐑥𐑚𐑩𐑤𐑻𐑕 𐑸 𐑪𐑓𐑩𐑯 𐑯𐑿𐑥𐑼𐑩𐑕, 𐑚𐑳𐑑 𐑓𐑮𐑨𐑡𐑩𐑤; 𐑩 𐑑𐑳𐑗 𐑝 𐑒𐑪𐑥𐑚𐑨𐑑 𐑒𐑨𐑯 𐑢𐑱𐑒𐑩𐑯 𐑞𐑧𐑥, 𐑞𐑴, 𐑥𐑱𐑒𐑦𐑙 𐑞𐑧𐑥 𐑓𐑸 𐑥𐑹 𐑓𐑹𐑥𐑦𐑛𐑩𐑚𐑩𐑤.

note: [unit_type]: id=Dark Sorcerer, race=human
en_GB: The dread inspired by black magic is enhanced by the secrecy and fell rumors which surround it. Dark sorcerers have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.
    
    Despite any design they may have of using this to wrest their own immortality from nature’s grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their masters. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the slightest desire for power.
target: 𐑞 𐑛𐑮𐑧𐑛 𐑦𐑯𐑕𐑐𐑲𐑼𐑛 𐑚𐑲 𐑚𐑤𐑨𐑒 𐑥𐑨𐑡𐑦𐑒 𐑦𐑟 𐑧𐑯𐑣𐑨𐑯𐑕𐑑 𐑚𐑲 𐑞 𐑕𐑰𐑒𐑮𐑩𐑕𐑦 𐑯 𐑓𐑧𐑤 𐑮𐑵𐑥𐑼𐑟 𐑢𐑦𐑗 𐑕𐑼𐑬𐑯𐑛. 𐑛𐑸𐑒 𐑕𐑹𐑕𐑻𐑻𐑟 𐑣𐑨𐑝 𐑚𐑩𐑜𐑳𐑯 𐑑 𐑩𐑯𐑤𐑭𐑒 𐑞 𐑕𐑰𐑒𐑮𐑩𐑑𐑕 𐑝 𐑤𐑲𐑓 𐑯 𐑛𐑧𐑔, 𐑞 𐑤𐑨𐑑𐑼 𐑝 𐑢𐑦𐑗 𐑦𐑟 𐑷𐑤 𐑑𐑵 𐑰𐑟𐑦 𐑑 𐑦𐑯𐑓𐑤𐑦𐑒𐑑. 𐑞𐑦𐑕 𐑤𐑱𐑚𐑼 𐑜𐑦𐑝𐑟 𐑞 𐑓𐑻𐑕𐑑 𐑜𐑤𐑦𐑥𐑻𐑦𐑙𐑕 𐑝 𐑞 𐑒𐑩𐑯𐑧𐑒𐑖𐑩𐑯 𐑚𐑦𐑑𐑢𐑰𐑯 𐑞 𐑕𐑴𐑤 𐑯 𐑦𐑯𐑻𐑑 𐑥𐑨𐑑𐑼, 𐑯 𐑞 𐑓𐑻𐑕𐑑 𐑕𐑩𐑒𐑕𐑧𐑕𐑓𐑩𐑤 𐑩𐑒𐑕𐑐𐑧𐑮𐑦𐑥𐑩𐑯𐑑𐑕 𐑦𐑯 𐑥𐑩𐑯𐑦𐑐𐑘𐑩𐑤𐑱𐑑𐑦𐑙 𐑞𐑦𐑕 𐑚𐑪𐑯𐑛. 𐑞 𐑑𐑧𐑮𐑩𐑚𐑩𐑤 𐑳𐑯𐑯𐑴𐑯 𐑞𐑨𐑑 𐑤𐑻𐑒𐑕 𐑚𐑦𐑘𐑪𐑯𐑛 𐑛𐑧𐑔 𐑦𐑟 𐑜𐑤𐑦𐑥𐑐𐑕𐑑, 𐑯 𐑢𐑦𐑤 𐑦𐑯𐑧𐑝𐑦𐑑𐑩𐑚𐑤𐑦 𐑚𐑰 𐑓𐑨𐑞𐑩𐑥𐑛.
    
    𐑛𐑦𐑕𐑐𐑲𐑑 𐑧𐑯𐑦 𐑛𐑩𐑟𐑲𐑯 𐑞𐑱 𐑥𐑱 𐑣𐑨𐑝 𐑝 𐑿𐑟𐑦𐑙 𐑞𐑦𐑕 𐑑 𐑮𐑧𐑕𐑑 𐑞𐑺 𐑴𐑯 𐑦𐑥𐑹𐑑𐑨𐑤𐑦𐑑𐑰 𐑓𐑮𐑪𐑥 𐑯𐑱𐑡𐑼'𐑟 𐑜𐑮𐑭𐑕𐑐, 𐑞 𐑓𐑻𐑕𐑑 𐑮𐑦𐑟𐑳𐑤𐑑𐑕 𐑝 𐑞𐑺 𐑢𐑻𐑒 𐑣𐑨𐑝 𐑦𐑥𐑰𐑛𐑦𐑩𐑑, 𐑯 𐑳𐑯𐑐𐑤𐑧𐑟𐑩𐑯𐑑 𐑩𐑐𐑤𐑦𐑒𐑱𐑕𐑩𐑯𐑟. 𐑞 𐑤𐑲𐑓 𐑞𐑱 𐑚𐑮𐑰𐑞 𐑦𐑯𐑑𐑫 𐑛𐑧𐑛 𐑥𐑨𐑑𐑼 𐑒𐑨𐑯 𐑒𐑮𐑰𐑱𐑑 𐑕𐑻𐑝𐑩𐑯𐑑𐑕 𐑓𐑹 𐑞𐑧𐑥, 𐑕𐑻𐑝𐑩𐑯𐑑𐑕 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑢𐑻𐑒, 𐑚𐑳𐑑 𐑢𐑦𐑗 𐑢𐑦𐑤 𐑷𐑤𐑕𐑴 𐑒𐑦𐑤, 𐑯 𐑢𐑦𐑤 𐑯𐑧𐑝𐑼 𐑒𐑢𐑧𐑕𐑑𐑦𐑩𐑯 𐑞𐑺 𐑥𐑭𐑕𐑑𐑻𐑟. 𐑞𐑰𐑟 𐑒𐑮𐑰𐑱𐑖𐑩𐑯𐑟 𐑣𐑨𐑝 𐑩 𐑤𐑶𐑩𐑤𐑑𐑦 𐑧𐑯𐑦 𐑑𐑲𐑮𐑩𐑯𐑑 𐑢𐑫𐑛 𐑛𐑮𐑰𐑥 𐑝, 𐑯 𐑦𐑑 𐑦𐑟 𐑑𐑧𐑥𐑐𐑑𐑦𐑙 𐑑 𐑞𐑴𐑟 𐑢𐑦𐑞 𐑰𐑝𐑩𐑯 𐑞 𐑕𐑤𐑲𐑑𐑩𐑕𐑑 𐑛𐑦𐑟𐑲𐑼 𐑓𐑹 𐑐𐑬𐑼.

note: [unit_type]: id=Banebow, race=undead
en_GB: The most powerful of the undead archers invariably end up being those who were themselves archers in their previous life. They wander the fields of battle, guided by the fading memory of their former skill, neither knowing, nor caring what their purpose or foes might be. They are driven only by a malice born of their empty and tortured existence.
target: 𐑞 𐑥𐑴𐑕𐑑 𐑐𐑬𐑼𐑓𐑩𐑤 𐑝 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑸𐑗𐑻𐑕 𐑦𐑯𐑝𐑺𐑦𐑩𐑚𐑩𐑤𐑦 𐑧𐑯𐑛 𐑳𐑐 𐑚𐑰𐑦𐑙 𐑞𐑴𐑟 𐑣𐑵 𐑢𐑻 𐑞𐑧𐑥𐑕𐑧𐑤𐑝𐑟 𐑸𐑗𐑻𐑕 𐑦𐑯 𐑞𐑺 𐑐𐑮𐑰𐑝𐑦𐑩𐑕 𐑤𐑲𐑓. 𐑞𐑱 𐑢𐑳𐑯𐑛𐑼 𐑞 𐑓𐑰𐑤𐑛𐑟 𐑝 𐑚𐑨𐑑𐑩𐑤, 𐑜𐑲𐑛𐑩𐑛 𐑚𐑲 𐑞 𐑓𐑱𐑛𐑦𐑙 𐑥𐑧𐑥𐑼𐑦 𐑝 𐑞𐑺 𐑓𐑹𐑥𐑼 𐑕𐑒𐑦𐑤, 𐑯𐑲𐑞𐑼 𐑯𐑴𐑦𐑙, 𐑯𐑹 𐑒𐑺𐑦𐑙 𐑢𐑪𐑑 𐑞𐑺 𐑐𐑻𐑐𐑩𐑕 𐑹 𐑓𐑴𐑟 𐑥𐑲𐑑 𐑚𐑰. 𐑞𐑱 𐑸 𐑛𐑮𐑦𐑝𐑩𐑯 𐑴𐑯𐑤𐑦 𐑚𐑲 𐑩 𐑥𐑨𐑤𐑦𐑕 𐑚𐑹𐑯 𐑝 𐑞𐑺 𐑧𐑥𐑐𐑑𐑦 𐑯 𐑑𐑹𐑗𐑼𐑛 𐑧𐑒𐑟𐑦𐑕𐑑𐑩𐑯𐑕.

note: [unit_type]: id=Ghost, race=undead
en_GB: Enslaved within a shroud of enchantments, a trapped spirit may be likened to the wind in the sails of a ship. This damned vessel becomes an unfailing servant which can be bound to whatever task their master sees fit.
target: 𐑧𐑯𐑕𐑤𐑱𐑝𐑛 𐑢𐑦𐑞𐑦𐑯 𐑩 𐑖𐑮𐑬𐑛 𐑝 𐑧𐑯𐑗𐑨𐑯𐑑𐑥𐑩𐑯𐑑𐑕, 𐑩 𐑑𐑮𐑨𐑐𐑑 𐑕𐑐𐑦𐑮𐑦𐑑 𐑥𐑱 𐑚𐑰 𐑤𐑲𐑒𐑩𐑯𐑛 𐑑 𐑞 𐑢𐑦𐑯𐑛 𐑦𐑯 𐑞 𐑕𐑱𐑤𐑟 𐑝 𐑩 𐑖𐑦𐑐. 𐑞𐑦𐑕 𐑛𐑨𐑥𐑛 𐑝𐑧𐑕𐑩𐑤 𐑚𐑦𐑒𐑳𐑥𐑟 𐑩𐑯 𐑩𐑯𐑓𐑱𐑤𐑦𐑙 𐑕𐑻𐑝𐑩𐑯𐑑 𐑢𐑦𐑗 𐑒𐑨𐑯 𐑚𐑰 𐑚𐑬𐑯𐑛 𐑑 𐑢𐑪𐑑𐑧𐑝𐑼 𐑑𐑭𐑕𐑒 𐑞𐑺 𐑥𐑭𐑕𐑑𐑼 𐑕𐑰𐑟 𐑓𐑦𐑑.

note: [unit_type]: id=Spectre, race=undead
en_GB: Sometimes called the ‘hollow men’, spectres form the right arm of their masters’ powers. They are an unholy terror to the living, for they are quite as deadly as their appearance suggests.
    
    The creation of these is itself no mean feat, but the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake.
target: 𐑕𐑳𐑥𐑑𐑲𐑥𐑟 𐑒𐑷𐑤𐑛 𐑞 '𐑣𐑪𐑤𐑴 𐑥𐑧𐑯', 𐑕𐑐𐑧𐑒𐑑𐑻𐑟 𐑓𐑹𐑥 𐑞 𐑮𐑲𐑑 𐑸𐑥 𐑝 𐑞𐑺 𐑥𐑭𐑕𐑑𐑻𐑟' 𐑐𐑬𐑼𐑟. 𐑞𐑱 𐑸 𐑩𐑯 𐑩𐑯𐑣𐑴𐑤𐑰 𐑑𐑧𐑮𐑼 𐑑 𐑞 𐑤𐑦𐑝𐑦𐑙, 𐑓𐑹 𐑞𐑱 𐑸 𐑒𐑢𐑲𐑑 𐑨𐑟 𐑛𐑧𐑛𐑤𐑰 𐑨𐑟 𐑞𐑺 𐑩𐑐𐑽𐑩𐑯𐑕 𐑕𐑩𐑡𐑧𐑕𐑑𐑕.
    
    𐑞 𐑒𐑮𐑰𐑱𐑖𐑩𐑯 𐑝 𐑞𐑰𐑟 𐑦𐑟 𐑦𐑑𐑕𐑧𐑤𐑓 𐑯𐑴 𐑥𐑰𐑯 𐑓𐑰𐑑, 𐑚𐑳𐑑 𐑞 𐑮𐑾𐑤 𐑛𐑱𐑯𐑡𐑼 𐑦𐑯 𐑧𐑯𐑒𐑬𐑯𐑑𐑻𐑦𐑙 𐑢𐑳𐑯 𐑦𐑟 𐑞𐑨𐑑 𐑦𐑑 𐑦𐑟 𐑤𐑲𐑒𐑤𐑦 𐑴𐑯𐑤𐑦 𐑞 𐑣𐑸𐑚𐑦𐑯𐑡𐑻 𐑝 𐑩 𐑥𐑳𐑗 𐑥𐑹 𐑛𐑱𐑯𐑡𐑼𐑩𐑕 𐑓𐑹𐑕 𐑞𐑨𐑑 𐑢𐑦𐑤 𐑓𐑪𐑤𐑴 𐑦𐑯 𐑦𐑑𐑕 𐑢𐑱𐑒.

note: [campaign]: id=Under_the_Burning_Suns [editor_group]: id=utbs
en_GB: Under the Burning Suns
target: Sota els sols abrasadors

note: [campaign]: id=Under_the_Burning_Suns [unit_type]: id=Desert Hunter, race=elf
en_GB: Desert Hunter
target: Caçador dels deserts

note: [campaign]: id=Under_the_Burning_Suns [unit_type]: id=Desert Sentinel, race=elf
en_GB: Desert Sentinel
target: Sentinella dels Deserts

note: [campaign]: id=Under_the_Burning_Suns [unit_type]: id=Desert Prowler, race=elf
en_GB: Desert Prowler
target: Sotjador dels Deserts

note: [scenario]: id=01_The_Morning_After
en_GB: The Morning After
target: L'endemà

note: [objectives]
en_GB: Starting Objectives:
target: Objectius inicials:

note: [objective]: condition=win
en_GB: Rescue Surviving Elves
target: Rescata els elfs supervivents.

note: [objective]: condition=lose
en_GB: Death of Kaleh
target: Mort de Kaleh

note: [message]: speaker=Nym
en_GB: Hey Kaleh, are you in there?
target: Ei, Kaleh, estàs bé?

note: [message]: speaker=Kaleh
en_GB: Nym, is that you?
target: Nym, ets tu?

note: [message]: speaker=Nym
en_GB: Yes, come on out already. The storm has passed. With the morning light Naia has ended the terrible night.
target: Sí, pots eixir. Ja ha escampat la tronada. Amb la llum del matí Naia ha acabat la terrible nit.

note: [message]: speaker=Kaleh
en_GB: Has the sky really stopped falling?
target: Realment ha deixat de caure'ns el cel damunt?

note: [message]: speaker=Nym
en_GB: I already told you, the sky is clear and empty. Now come quickly, silly, others may need our help.
target: Ja t'ho he dit, el cel està clar i buit. Vinga, ix apressa, bajoca, altres poden necessitar la nostra ajuda.

note: [message]: speaker=Kaleh
en_GB: Wait, our keep is just to the east. Our leader Tanuil must surely be recruiting others to help deal with the devastation. Perhaps we should go to the keep, before we explore the rest of the village.
target: Espera, la nostra fortalesa està a l'est. Tanuil, el nostre líder, segurament estarà agrupant tots els guerrers per ajudar als nostres a reparar la devastació. Tal vegada hem d'anar cap a la fortalesa, abans d'explorar la resta de l'aldea.

note: [message]: speaker=Kaleh
en_GB: But if Tanuil is dead, who will lead us?
target: Però si Tanuil és mort, qui ens liderarà?

note: [message]: speaker=Vecnu [message]: speaker=Garak
en_GB: Kaleh, Nym, help us!
target: Kaleh, Nym, ajudeu-nos!

note: [message]: speaker=Kaleh
en_GB: To battle, my friends! There are still those left who can fight.
target: Desperta ferro! Encara queden alguns que poden lluitar.

note: [message]: speaker=Kaleh
en_GB: There are more of our people fighting the mud monsters!
target: Allí hi ha més gent lluitant amb estes criatures de fang!

note: [message]: speaker=unit
en_GB: This is our training ground. And look, there is Garak, the captain of the guard. He and his fighters have survived the night!
target: Mira, ací és on ens entrenàvem. I aquell és Garak, el capità de la guàrdia! Ell i els seus guerrers han sobreviscut la nit!

note: [message]: speaker=Kaleh
en_GB: But they are fighting many mud creatures. Quick, we must help them!
target: Però estan lluitant contra molts enemics. Ràpid, hem d'ajudar-los!

note: [message]: speaker=Kaleh
en_GB: This bridge leads to the holy island at the center of our lake.
target: Este pont du cap a l'illa sagrada al centre del llac.

note: [message]: speaker=Nym
en_GB: Hmmmm. Some of the druids that worship on the island may still be alive. We should go check.
target: Hummm... Tal vegada algunes de les druides que solen resar a l'illa encara estén vives. Deuríem comprovar-ho.

note: [message]: speaker=Kaleh
en_GB: The great tree! It has been buried under the rocks. Our most holy sanctuary, defiled. Oh, Eloh, what shall we do?
target: El gran arbre! Ha quedat soterrat sota les roques! El nostre santuari més sagrat, sollat! Eloh, què hem de fer?

note: [message]: speaker=Nym
en_GB: Is anyone still alive?
target: Hi ha algú viu?

note: [message]: speaker=Zhul
en_GB: Finally! We were worried that no one else had survived.
target: Per fi! Pensàvem que ningú no havia sobreviscut.

note: [message]: speaker=Nym
en_GB: Mother priestess, are you all right?
target: Sacerdotessa mare, estàs bé?

note: [message]: speaker=Kaleh
en_GB: But the great tree, it has been destroyed!
target: Però el gran arbre... ha sigut destruït!

note: [message]: speaker=Zhul
en_GB: All things of this world come to an end, but the power of Eloh endures. A new one shall grow in its place. Come now, let us see to the needs of our people.
target: Totes les coses d'este món arriben al seu final, tanmateix, el poder d'Eloh perdura. Ja creixerà un nou en el seu lloc. Anem, mirem qui necessita la nostra ajuda.

note: [unit]: type=Cuttle Fish, id=Deep One
en_GB: Deep One
target: El de les profunditats

note: [unit]: type=Cuttle Fish, id=Deep One
en_GB: The Deep Ones are gigantic aquatic monsters that lurk in the dark places of the world. Rarely do they come to the surface, and when they do the best way to survive an encounter with these monsters is to remain ashore. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance.
target: Els de les profunditats són uns gegants monstres aquàtics que viuen amagats en els llocs més foscos del mon. Poques vegades apareixen per la superfície, i quan ho fan, la millor de manera de sobreviure és romandre ben a dins de terra ferma. Poden subjectar els seus enemics amb uns forts tentacles, o llançar una verinosa tinta negra a distància.

note: [message]: speaker=Zhul
en_GB: I felt a great darkness in this lake, but I knew not what it was. The falling rocks must have woken it from its sleep.
target: Sempre havia notat una mena de tenebror en este llac, però no sabia què era. Les roques deuen haver-lo despertat.

note: [message]: speaker=Kaleh
en_GB: Protect the priestesses, we shall send this monstrosity back to the depths it came from!
target: Protegiu les sacerdotesses, tornarem esta monstruositat al lloc d'on ha eixit!

note: [message]: speaker=Kaleh
en_GB: These fields seem strangely vacant. Where are the horses?
target: Aquestos camps semblen estranyament buits... On estan els cavalls?

note: [message]: speaker=Nisa
en_GB: Oh, thank Eloh, I thought they would never stop.
target: Oh, lloada siga Eloh, creia que mai s'aturaria.

note: [message]: speaker=Naru
en_GB: Is it safe to come out? I was so scared.
target: És segur eixir? Estava tant esglaiat.

note: [message]: speaker=Kaleh
en_GB: Where are all the other horses?
target: On està la resta de cavalls?

note: [message]: speaker=Naru
en_GB: A hunting party left just yesterday, so unless the rocks fell all over the land, many of the horses have probably survived. The few that remained here were scared by the falling rocks and fled into the night. It took all my skill to calm Yasi and keep him from running.
target: Una partida de caça va eixir fa uns pocs dies, així que, si no han caigut roques per tota regió, molts dels cavalls hauran sobreviscut. Els pocs que van deixar ací s'han espantat per les pedres i han fugit. Vaig necessitar tota la meua habilitat per calmar Yasi i evitar que se n'anés.

note: [message]: speaker=unit
en_GB: The encampment is empty. I wonder what happened to the inhabitants?
target: Este assentament és buit. Què haurà passat amb els habitants?

note: [message]: speaker=unit
en_GB: This encampment has been abandoned. There are signs of a struggle and a few bloodstains but nothing else. I fear for those elves who lived out here.
target: Este assentament ha estat abandonat. Hi ha senyals de lluita i unes poques taques de sang, però res més. Tem per els elfs que vivien ací.

note: [message]: speaker=Kaleh
en_GB: I have heard of your kind, foul necromancer. You travel the sands, daring to bring back and enslave those who have passed on. But we will prove to you that death is not all-powerful. You shall not desecrate the bodies of my kith and kin! You shall learn to fear the wrath of Eloh and the Quenoth elves!
target: He sentit parlar de la teua gent, repugnant nigromant. Viatges per les arenes i t'atreveixes a fer tornar i esclavitzar tots els que hagen mort. Avui et demostrarem que la mort no és totalment poderosa. No cometràs sacrilegi sobre els cossos dels meus germans! Aprendràs a témer la fúria d'Eloh i dels elfs Quenoth.

note: [objectives]
en_GB: New Objectives:
target: Nous Objectius:

note: [objective]: condition=win
en_GB: Defeat Xanthos
target: Derrota Xanthos

note: [message]: speaker=Kaleh
en_GB: The necromancer is finally vanquished.
target: El nigromant s'ha reunit amb allò que tant volia.

note: [message]: speaker=Zhul
en_GB: And at last the dead shall have their rest.
target: I els morts podran descansar.

note: [message]: speaker=Pythos
en_GB: Hail, is anyone still alive?
target: Ei, hi ha algú viu encara?

note: [message]: speaker=Kaleh
en_GB: Yes, and we could certainly use your help. A necromancer has been attacking us, he intends to use our fallen comrades as fodder for his evil magics. Where have you been?
target: Sí, i ens aniria prou bé una poca ajuda. Un nigromant ens està atacant, i planeja usar els nostres camarades caiguts com a conillets d'Índies en els seus experiments. On estàveu?

note: [message]: speaker=Pythos
en_GB: We were out far in the sands, searching for prey and roaming orcs. As soon as we saw the rock storm we raced back as fast as we could. I only wish we could have come sooner.
target: Estàvem lluny, buscant caça i orcs. Tan prompte com vam veure la tronada de roques vam tornar corrents cap ací. Tant de bo haguérem arribat abans. Si poguérem haver arribat abans...

note: [message]: speaker=Nym
en_GB: It seems that we finally have some peace. But what do we do now?
target: Pareix que al fin tenim una poca pau. I ara què?

note: [message]: speaker=Garak
en_GB: Where is Tanuil and his family?
target: On són Tanuil i la seua família?

note: [message]: speaker=Kaleh
en_GB: The keep has been crushed by the rocks. We could find no survivors.
target: La fortalesa ha sigut esclafada per les roques. No vam poder trobar cap supervivent.

note: [message]: speaker=Zhul
en_GB: Too many have died this night.
target: Molts han mort esta nit.

note: [message]: speaker=Nym
en_GB: Our village is in ruins. The walls that were built by our ancestors over generations have been demolished in a space of hours. Most of our dwellings are destroyed. And the great tree itself is no more. One thing is obvious, we cannot stay here.
target: La nostra aldea està en ruïnes. Les muralles que van construir al llarg de generacions els nostres avantpassats han quedat demolides en cosa d'hores. La majoria de les nostres cases estan destruïdes. I el mateix arbre sagrat ha desaparegut. Una cosa és obvia, no podem romandre ací.

note: [message]: speaker=Garak
en_GB: You are a fool to despair. This has always been our home. The water here is good, we know this land. We can rebuild; Eloh willing, we can thrive again.
target: Massa prompte baixes els braços! Esta sempre ha sigut la nostra llar. Tenim bona aigua, coneixem esta terra. Podem reconstruir, si Eloh ho vol, podem créixer altra vegada.

note: [message]: speaker=Nym
en_GB: Think for a moment. Who else has seen the rock storm? What other foes are coming to pick over the remains of our people? There is no mercy in the desert, and we have many enemies who would seek to gain in our time of weakness.
target: Pensa un moment! Qui més haurà vist la tronada? Quins altres enemics vindran a enxampar les restes del nostre poble? No hi ha compassió en el desert, tenim molts enemics que buscaran guanys en la nostra debilitat.

note: [message]: speaker=Garak
en_GB: Impudent girl, you should not speak so to your elders, or to your betters.
target: Xiqueta desvergonyida, no deuries parlar així als teus majors, o als teus superiors.

note: [message]: speaker=Nym
en_GB: I have a right to speak my mind!
target: Tinc dret a dir el que pense!

note: [message]: speaker=Zhul
en_GB: Peace, please calm yourselves. In chaos there is nothing but death and destruction. Even in this time of trial we must show our fortitude, and follow our laws. Without laws we are like beasts in the desert, fighting over scraps of meat. Among the survivors Kaleh is by heritage the closest relative to Tanuil and thus our leader. What say you Kaleh?
target: Per favor, calma. En el caos no hi ha altra cosa que mort i destrucció. Fins i tot en aquestos moments d'incertesa i angoixa, hem de demostrar la nostra fortalesa i seguir les nostres lleis. Sense ells som com les bèsties del desert, que lluiten pels trossos de carn. Entre els supervivents Kaleh és el familiar més pròxim a Tanuil, per tant, el nostre líder. Què dius, Kaleh?

note: [message]: speaker=Zhul
en_GB: Then let us collect what supplies we can from the wreckage and head north with great haste. Our home is protection no longer, we must find a new haven for our people.
target: Aleshores, reunim tots els queviures que puguem de les ruïnes i anem cap al nord d'arrapa-fuig. La nostra llar ja no ens és cap protecció, hem de trobar un nou refugi per a la nostra gent.

note: [message]: speaker=Kaleh
en_GB: I agree, we should not forget our dead. We should build a huge pyre and burn them with proper ceremony, so that the smoke may carry them on to the next realm.
target: D'acord, no hem d'oblidar els nostres morts. Cal construir una gran pira on cremar-los amb les cerimònies adequades, per tal que el fum els conduïsca a l'altre món.

note: [message]: speaker=narrator
en_GB: And so it was done. The dead were laid reverently on top of what little wood we could find. But the fire was big enough to burn the bodies to ashes and speed their souls to the hereafter. I remember at the time that the death of so many of our people was not the best omen for the start of such a large journey. They were the first of our people to die in this great endeavor, but they were to be far from the last.
target: I així vam fer-ho. Vam dipositar reverentment els morts damunt de la poca fusta que vam poder trobar, encara que el foc va ser prou gran per reduir els cossos a cendres i així el foc va accelerar el trànsit de les seues ànimes cap al més enllà. Recorde que vaig pensar que la mort de tanta gent no era el millor presagi per a un viatge com el que anàvem a començar. Van ser els primers en morir en esta empresa de la nostra gent, tanmateix, distaven molt de ser els últims.

note: [scenario]: id=02_Across_the_Harsh_Sands, role=Hunting Ogre, role=Hunting Ogre
en_GB: Across the Harsh Sands
target: A través de les cruels arenes

note: [objective]: condition=win
en_GB: Kaleh Must Reach the Northern Edge of the Desert
target: Kaleh ha d'arribar a l'extrem nord del desert

note: [label]
en_GB: Pinnacle Rock
target: Roca Pinacle

note: [message]: speaker=Kaleh
en_GB: Do you remember anything about these sands?
target: Recordes cap cosa d'estes arenes?

note: [message]: speaker=Zhul
en_GB: I believe that there was once a great empire in these lands, long ago, before the sands came.
target: Crec que abans que vingueren les arenes ací hi havia una gran imperi.

note: [message]: speaker=Kaleh
en_GB: Well, the sooner we reach Pinnacle Rock, the better. Onwards!
target: Bé, quan abans arribem a la Roca Pinacle, millor. Avant!

note: [message]: speaker=unit
en_GB: Scorpions! We must have stumbled across a nest of them.
target: Escorpions! Haurem xafat un dels seus nius.

note: [message]: speaker=narrator
en_GB: One unit wearing this ring is immune to any damage caused during the day by the heat of the desert.
target: La unitat que duga este anell serà immune al dany produït de dia pel calor del desert.

note: [object]: id=Travelring
en_GB: At the end of each turn, this unit takes no damage from the desert.
target: Al final de cada torn, esta unitat no prendrà cap dany del desert.

note: [message]: speaker=unit
en_GB: Ugh, they smell as bad as they look. And they’re huge! Well, the bigger they are, the harder they fall.
target: Uf, fan tanta pudor com llejos són. I són enormes! Bé, quan més grans són, més fort cauen.

note: [message]: speaker=Kaleh
en_GB: We need that water, and if we have to go through you to get it, so be it.
target: Necessitem eixa aigua, i si hem de passar per damunt vostre, ho farem.

note: [message]: role=Black Lieutenant
en_GB: We don’t know who you are, and we don’t much care. Tremble before the might of the Black Hand!
target: No sabem qui sou, i tampoc ens importa! Tremoleu davant el poder de la Negra Mà!

note: [unit]: type=Red Mage, id=Elyssa
en_GB: Elyssa
target: Elisa

note: [event]: (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead, (role=ElyssaUndead
en_GB: Undead Raider
target: Sotjador no mort

note: [message]: speaker=Go'hag
en_GB: You have defied our master for the last time. Now you shall die!
target: Has desafiat el nostre amo. Serà l'última vegada. Ara moriràs!

note: [message]: speaker=Elyssa
en_GB: Stupid undead, they never listen. Then have a taste of my flame!
target: Ah, imbècils no morts. Mai escolten. Tasteu la meua flama!

note: [message]: speaker=Elyssa
en_GB: Thanks for the help! That was a little too close for comfort.
target: Gràcies per l'ajuda! Estàven una miqueta més prop del que m'agrada.

note: [message]: speaker=Kaleh
en_GB: That was a lot of undead. Why were they coming after you?
target: Això eren molts no morts. Per què anaven darrere teu?

note: [message]: speaker=Elyssa
en_GB: I am, I’m a fire mage. I’ve been traveling for quite a while now, exploring and learning. But these sands seem particularly inhospitable! I’ve been meaning to check out the northern mountains; mind if I join you for a while in your travels?
target: Ho sóc, sóc una maga de foc. Estic viatjant des de fa molt de temps, explorant i aprenent. Però estes arenes pareixen particularment inhòspites! Tenia intenció d'investigar les muntanyes del nord, us importa si us acompanye un poc?

note: [message]: speaker=$speaking_unit.id
en_GB: The undead are defeated, but we lost her in the fight as well. Darn, if only we could have saved her.
target: Els no morts han sigut derrotats, però també hem perdut la maga en la lluita. Si la haguérem pogut salvar!

note: [unit]: type=Wraith, id=Vengeful Lord, role=wraith
en_GB: Vengeful Lord
target: Senyor Venjatiu

note: [then]: (role=Wraith)}, (role=Wraith)}, (role=Wraith)}, (role=Wraith)}
en_GB: Honor Guard
target: Guàrdia d'honor

note: [message]: speaker=Garak
en_GB: Still singing the same tune. We defeated you once before, we can do so again!
target: Ais, encara cantes la mateixa cançoneta? Et vam derrotar una vegada, ho tornarem a fer...

note: [else]: role=Ogre Nomad
en_GB: Ogre Nomad
target: Nòmada ogre

note: [message]: type=Ogre
en_GB: Elves! Kill them all!
target: Elfs! Mateu-los tots!

note: [message]: speaker=$explorer.id
en_GB: Did you see that? I think I just saw someone disappear behind that dune over there. I think we’re being watched. I suspect there are more of these bandits lurking in these dunes than we originally thought.
target: Ho has vist? Crec que he vist algú desaparèixer darrere d'aquella duna. Em pareix que ens vigilen. Sospite que tal volta hi han més bandits en estes dunes del que ens pensàvem.

note: [objective]: condition=win
en_GB: Defeat Outlaw Leader
target: Derrota el líder dels bandits

note: [unit]: id=Thorn, type=Outlaw
en_GB: Thorn
target: Punxa

note: [message]: speaker=$explorer.id
en_GB: Dang. I was sure I saw an oasis here. Must have been a mirage. I’ve been out in the sand for too long.
target: Dang! Estava segur d'haver vist un oasis ací. Seria un miratge. He estat massa temps en l'arena.

note: [object]: id=PureWater
en_GB: Pure Water
target: Aigua Pura

note: [message]: speaker=Kaleh
en_GB: I will not kill you in cold blood. But leave these lands, and never darken our path again. Or I will show you no mercy.
target: No et mataré a sang freda. Però abandona esta terra, i no tornes a interposar-te en el nostre camí. O no tornaré a mostrar pietat.

note: [message]: speaker=Kaleh
en_GB: I will take this vial, in exchange for your life. But leave these lands, and never darken our path again. Or I will show you no mercy.
target: Accepte este flascó en lloc de la teua vida. Però abandona esta terra, i no tornes a interposar-te en el nostre camí. O no tornaré a mostrar pietat.

note: [message]: speaker=Kaleh
en_GB: The Black Hand outlaws still threaten the others. While their leader still fights we won’t be able to get all our people across the sands safely. We must deal with the Black Hand before we can progress further.
target: Els bandits de la Negra Mà encara amenacen els altres. Mentre el seu líder encara lluite, no podrem conduir tota la nostra gent amb seguretat a través de les arenes. Cal que ens encarreguem de la Negra Mà abans de progressar.

note: [message]: speaker=Kaleh
en_GB: Now that we have a moment of peace, I have to ask you, Elyssa, what were you really doing out in the middle of the desert? It’s a rather barren place to be traveling.
target: Ara que tenim un moment de pau, m'agradaria preguntar-te, Elisa, que estaves fent pel mig del desert? És un lloc prou erm per anar viatjant per ell.

note: [message]: speaker=Nym
en_GB: It’s hard to imagine. There’s barely enough rain here now to support these tiny cacti, let alone crops.
target: És difícil d'imaginar. Ni tan sols hi ha prou aigua per a que cresquen els cactus, ja no diguem res del gra.

note: [message]: speaker=Garak
en_GB: And yet the great ruins that I have seen scattered across these sands are a testament that something was here before us. Perhaps in a time long ago when the land was more forgiving.
target: No obstant això, les grans ruïnes que veig disperses per totes estes arenes són un testimoni que deixa clar que abans hi havia alguna cosa. Tal vegada abans esta terra era més acollidora.

note: [message]: speaker=Kaleh
en_GB: Perhaps. But it has been so long, and so much has been lost. Who can say?
target: Potser. Però ha passat tant de temps, i tant s'ha perdut. Qui sap?

note: [message]: speaker=Garak
en_GB: The sands are haunted with the spirits of tortured souls long since dead. At dusk they rise again, and during the Long Dark they can be particularly nasty. They disappear again at dawn, but personally I prefer the heat of the day to the horrors of the night.
target: Els esperits de les ànimes torturades habiten estes arenes des de la seua mort. Cada vespre s'enlairen de nou, i durant la llarga nit poden ser particularment pesats. Desapareixen a l'alba, però personalment preferisc el calor del dia als horrors de la nit.

note: [message]: speaker=Zhul
en_GB: The combination of the heat of the day and the rising undead make dusk a particularly dangerous time of day.
target: La combinació del calor del dia i els no morts fan del vespre un moment particularment perillós del dia.

note: [message]: speaker=Kaleh
en_GB: What happened? The undead spirits all just disappeared.
target: Què passa? Han desaparegut tots els esperits.

note: [message]: speaker=Garak
en_GB: These spirits are weak. They seek to prey on the helpless, but when they encounter strong resistance they flee.
target: Els esperits són dèbils. Busquen aprofitar-se dels desvalguts, però quan es troben amb una resistència seriosa, fugen.

note: [message]: speaker=Kaleh
en_GB: Flee, you craven spirits, and leave us in peace!
target: Fugiu, covards fantasmes, i deixeu-nos en pau!

note: [scenario]: id=03_Stirring_in_the_Night
en_GB: A Stirring in the Night
target: Moviments en la nit

note: [objective]: condition=win
en_GB: Survive Until Dawn (or)
target: Sobreviu fins l'alba (o)

note: [objective]: condition=win
en_GB: Defeat all Undead Leaders
target: Derrota tots els líders no morts

note: [message]: speaker=Ystara
en_GB: You think you can take me, Azkotep?
target: Creus que pots agarrar-me, Azkotep?

note: [message]: speaker=Azkotep
en_GB: My champion, Zur shall slice you to shreds like the puny adept you once were.
target: El meu campió, Zur, et tallarà a trossets, com aquell miserable adepte que una vegada vas ser.

note: [message]: speaker=Kaleh
en_GB: Where did they come from? I swear those castles weren’t there at sunset.
target: D'on han vingut? Puc jurar que no hi havia cap castell al vespre!

note: [message]: speaker=Zhul
en_GB: Many strange things can happen during the long dark. But despite their wraith-like forms, I have no doubt that their cold steel can still bite flesh.
target: Moltes coses estranyes poden passar durant la llarga nit. No obstant la seua aparença fantasmagòrica, no tinc cap dubte que el seu acer pot tallar carn.

note: [message]: speaker=Elyssa
en_GB: Like I haven’t killed enough undead recently. Why can’t these guys just stay dead?
target: Com si no haguera mort prou no morts últimament! Per què mai es queden morts i au?

note: [message]: speaker=Garak
en_GB: Our encampment is out of the direct line of attack, so we should be somewhat safe, at least.
target: El nostre campament està fora de la línia directa de l'atac, així que deuríem estar prou segurs.

note: [message]: speaker=Kaleh
en_GB: To arms my people, to arms!
target: A les armes, germans!

note: [message]: speaker=Elyssa
en_GB: Then we shall have to give them a proper cremation.
target: Aleshores caldrà donar-los una incineració adequada.

note: [message]: speaker=Kaleh
en_GB: Too many of our people have been killed. We will surely be overwhelmed by the undead now. All is lost!
target: Ha mort massa gent. Ara amb tota seguretat ens podran superar els no morts. Tot està perdut!

note: [message]: speaker=Ystara
en_GB: No! This contest is not over yet, Azkotep. I shall show you a taste of my true power.
target: No! Esta lluita encara no s'ha acabat, Azkotep. Ara tastaràs de debò el meu poder.

note: [then]
en_GB: Possessed Garak
target: Garak posseït

note: [message]: speaker=Zhul
en_GB: Eloh protect us, what has he done?
target: Que Eloh ens protegisca, què ha fet?

note: [message]: speaker=Possessed Garak
en_GB: I live again! I can feel!
target: Torne a ser viu! Puc sentir!

note: [message]: speaker=Nym
en_GB: Maybe I spoke too soon. Curse Uria, they have even blotted out the stars, all is darkness. Kaleh, our course is clear, we must destroy one of these abominations. Whether it be the thing that has taken our friend, or the spectral evil that remains, one of them must die for this battle to end. We have no choice.
target: Tal vegada he parlat massa prompte. Maleïda siga Uria, fins i tot han amagat els estels, tot és foscor. Kaleh, no hi cap decisió que prendre, cal que destruïm una d'estes abominacions. Tant si és la ha pres el nostre amic com l'altra, un dels dos ha de morir per a que acabe esta batalla.

note: [message]: speaker=Zhul
en_GB: But to kill Garak? How can we?
target: Però matar Garak? Com podrem?

note: [message]: speaker=Ystara [message]: speaker=Azkotep
en_GB: The stench of death is in the air.
target: L'olor de la mort està en l'aire.

note: [message]: speaker=Possessed Garak
en_GB: Yes, let us end this once and for all.
target: Sí, acabem açò d'una vegada per totes.

note: [message]: speaker=Ganthos
en_GB: What’s this on our borders? Stinkin’ elves and more undead? We’ll teach them a lesson they won’t soon forget. Attack!
target: Què està passant ací? Fastigosos elfs i més no morts? Els donarem una lliçó que mai oblidaran.

note: [message]: speaker=Kaleh
en_GB: If those raiders capture any of our encampments, I fear our people’s fate will be just as bad as if it was captured by the undead.
target: Si cap d'eixos atacants capture algun dels nostres campaments, tem que el destí de la nostra gent no serà millor que si els capturaren els no morts.

note: [message]: speaker=$unit.id
en_GB: You think you have defeated me, don’t you? Foolish boy, I shall assume a new form more powerful and horrible than you could ever imagine!
target: Penses que m'haveu derrotat, no? Estúpid xic, assumiré una nova forma més poderosa i horrible del que mai hages pogut imaginar!

note: [message]: speaker=$other_creep
en_GB: How dare you interfere in our contest! I did not need your help. I shall teach you not to cross a lord of darkness.
target: Com t'atreveixes a interferir en el nostre duel! No necessitava la teua ajuda. T'ensenyaré a no molestar un Senyor de l'obscuritat.

note: [message]: speaker=Kaleh
en_GB: Finally. It is over.
target: Sí. Ja s'ha acabat.

note: [message]: speaker=Possessed Garak
en_GB: See, I told you I was more powerful. This game is over, now I can leave this shell of a body.
target: Veus, ja t'havia dit que era més poderós. S'ha acabat la partida, ja puc abandonar esta cuirassa de cos.

note: [message]: speaker=Elyssa
en_GB: He was as brave and valiant a fighter as I have ever seen in my travels.
target: Era el lluitador més valent i esforçat que he vist en tots els meus viatges.

note: [message]: speaker=Zhul
en_GB: Miraculously, all of our encampments survived the night.
target: Miraculosament tots els nostres campaments han sobreviscut la nit.

note: [message]: speaker=Nym
en_GB: Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, if the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality.
target: Encara que hem salvat casi tota la nostra gent, no sempre tindrem tanta sort. Mentre que els elfs que han lluitat amb tu tornaran a la batalla sense cap problema, si el nombre de la nostra gent continua baixant, serà més i més costós reclutar nous guerrers. Seria intel·ligent guardar or per a tal inconveniència.

note: [message]: speaker=Kaleh
en_GB: Yes, but at what cost?
target: Sí, però amb quin cost?

note: [message]: speaker=Nym
en_GB: Though we saved almost all our people this time, we won’t always be so lucky. While elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality.
target: Encara que hem salvat casi tota la nostra gent, no sempre tindrem tanta sort. Mentre que els elfs que han lluitat amb tu tornaran a la batalla gustosament, si el nombre de la nostra gent continua baixant, serà més i més costós reclutar nous guerrers. Seria intel·ligent guardar or per a tal inconveniència.

note: [message]: speaker=Nym
en_GB: We have suffered losses, but we are not broken yet. We have saved most of our people tonight. But while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality.
target: Hem sofert prou baixes, però encara no ens han vençut. Hem salvat la part de la nostra gent. Mentre que els elfs que han lluitat amb tu tornaran a la batalla gustosament, si el nombre de la nostra gent continua baixant, serà més i més costós reclutar nous guerrers. Seria intel·ligent guardar or per a tal inconveniència.

note: [message]: speaker=Nym
en_GB: We have suffered grievous losses, but we are not broken yet. Long will this slaughter be remembered by our people. Where was Eloh during the darkness? And I’m afraid that while elves who have fought with you in the past will gladly return, as the numbers of our people dwindle, it’s going to become more and more costly to recruit new warriors. It would be wise to stockpile gold against this eventuality.
target: Hem sofert gravíssimes baixes, però encara no ens han vençut. Durant generacions recordarà la nostra gent esta massacre. On estava Eloh en esta obscuritat? Tem que, encara que els elfs que han lluitat amb tu tornaran a la batalla gustosament, si el nombre de la nostra gent continua baixant, serà més i més costós reclutar nous guerrers. Seria intel·ligent guardar or per a tal inconveniència.

note: [message]: speaker=Kaleh
en_GB: All this death and destruction. What were those shades arguing over? Was this all just some sort of demented game?
target: Tota esta mort i destrucció... per què discutien eixos dos esperits? Era alguna mena de joc demencial?

note: [message]: speaker=Zhul
en_GB: The lords of the dead are powerful and twisted indeed. Only Eloh knows the truth of what happened tonight.
target: Certament, els Senyors dels No Morts són poderosos i retorts. Només Eloh pot conèixer la veritat del que ha passat esta nit.

note: [message]: speaker=Nym
en_GB: I don’t want to be here tomorrow night to find out. The hills to the north are close. Let’s be far away before another nightfall.
target: No vull estar ací demà de nit per saber-ho. Les colines del nord són prop, allunyem-nos abans que torne a caure la nit.

note: [message]: speaker=Kaleh
en_GB: The undead lords are defeated at last.
target: Hem derrotat els senyors no morts, per fi.

note: [message]: speaker=Ganthos
en_GB: There’s too many of them and the night is almost gone. Pull back you wretches, pull back!
target: Són massa i la nit casi s'ha acabat. Reculeu, miserables, reculeu!

note: [message]: speaker=Zhul
en_GB: That was a very brave thing you did, Kaleh, defeating both of those Undead Lords. It took great courage and strength. Because of your daring attack, we did not have to wait for the dawn to save us. You were our savior. And many fewer of our people died than would have if we had had to wait out the long night.
target: Això que has fet ha sigut tota una gesta, Kaleh, derrotar tots dos Senyors No Morts. Has fet ús d'un gran valor i enteresa. Gràcies al teu atrevit atac no ha calgut esperar l'alba per a que ens salvara. Tu ets el nostre salvador. I ha morta molta menys gent de la que ho hagués fet si haguérem esperat l'alba.

note: [message]: speaker=Ystara
en_GB: You have triumphed for the moment, but think not that the dark lords can be so easily vanquished. We shall return, and shall rule long after your bones have crumbled to dust. This is our land, and none shall leave it unscathed.
target: Haveu triomfat... per ara, però no us cregueu que els senyors obscurs poden ser derrotats tan fàcilment. Tornarem, i seguirem regnant molts anys després que els vostres ossos s'hagen convertit en pols. Esta és la nostra terra, i ningú no l'abandona indemne.

note: [message]: speaker=Azkotep
en_GB: You fought so hard to protect your precious people, young elf. No great deed should go unpunished.
target: Has lluitat molt dur per salvar la teua gent, jove elf. Cap gesta deu quedar sense castic.

note: [message]: speaker=Ystara
en_GB: A token to remember us by...
target: Un regal de la nostra part...

note: [message]: speaker=Zhul
en_GB: He just collapsed!
target: Ha caigut estés!

note: [message]: speaker=Azkotep
en_GB: Hah, now you have learned the flesh is always weaker than the powers of the undead.
target: Hah, ara ja haureu aprés que la carn sempre és més dèbil que els poders dels No Morts!

note: [message]: speaker=Ystara
en_GB: My undead zombies shall always defeat the living.
target: Els meus zombies sempre venceran els vius!

note: [scenario]: id=04_Descending_into_Darkness
en_GB: Descending into Darkness
target: La baixada dins la foscor

note: [objective]: condition=win
en_GB: Kaleh Must Reach the Exit Tunnel at the North Edge of the Map
target: Kaleh ha d'arribar a l'eixida del túnel a l'extrem nord del mapa

note: [message]: speaker=Nym
en_GB: Those mountains are huge! I never thought they would be so big. And what’s that white stuff on the tops of the peaks?
target: Estes muntanyes són enormes! Mai havia pensat que foren tan grans! I què és eixa cosa blanca que hi ha en els cims?

note: [message]: speaker=Zhul
en_GB: I wish Garak were here, he’d know more about these lands than I do. I’ve never been up here, but I heard stories from the few who have made the journey and returned. That white stuff is called snow, Nym, and the mountains are very cold. These smaller hills aren’t as hard to cross, but they are filled with orcs and goblins. It may look peaceful now, but they hide in the many caves and tunnels beneath the surface.
target: Tant de bo estiguera Garak ací, ell segur que sabria més d'estes terres que jo. No mai he estat ací, però he sentit les històries dels pocs que han fet el viatge i han tornat. Eixa cosa blanca es diu neu, Nym, i en les muntanyes fa molt de fred. Estes xicotetes colines no són tan difícils de creuar, però estan plenes d'orcs i goblins. Potser ara parega que tot està en calma, però s'amaguen en les abundants coves i túnels que hi ha sota la superfície.

note: [message]: speaker=Kaleh
en_GB: I had another vision last night, Eloh told me that we had to continue north, but instead of trying to go over the mountains, she said that we had to go underneath them.
target: Vaig tindre una altra visió ahir, Eloh em va dir que seguirem cap al nord, però en lloc d'anar per damunt de les muntanyes va dir que cal que ho fem per sota.

note: [message]: speaker=Nym
en_GB: Underneath them? But how?
target: Per sota d'elles? Però cóm?

note: [message]: speaker=Zhul
en_GB: Orcs and Goblins have been living here for hundreds of years and their network of tunnels and caves is more extensive than you might think. Who knows how far they go underground? We are ill-prepared for trekking over those frozen peaks. As much as I dislike those pitch-black caves, if we want to cross these mountains we may have no choice.
target: Els orcs i els goblins estan vivint ací des de fa segles, i la seua xarxade coves i túnels és molt més extensa del que pugues pensar. Qui sap quanta profunditat tenen? No estem preparats per creuar els pics nevats. Encara que odie les fosques coves, si volem creuar les muntanyes, ben bé pot ser que no tinguem altra opció.

note: [message]: speaker=Elyssa
en_GB: Other creatures besides orcs dig tunnels in the earth. Long ago dwarves mined mountains such as these, and huge trolls like to hide in the deep dark places under the earth. If your god is as omniscient as you seem to think, Kaleh, I wouldn’t be surprised if there were a way to cross under these mountains. I fear no darkness, and you won’t be lacking a source of fire or light.
target: Altres criatures, a més dels orcs, caven túnels per la terra. Temps arrere, els nans feien mines enormes en muntanyes com estes, i als grans trols sol agradar-los amagar-se en coves sota la superfície. Si el teu déu és tan omniscient com pareixes creure, Kaleh, no em sorprendria res que hi haguera cap túnel que creuara les muntanyes. No tem la foscor, i no us caldrà cap altra font de foc o llum.

note: [message]: speaker=Nym
en_GB: Well if we are going to go under these mountains, we’re certainly going to have our hands full fighting all those orcs and goblins.
target: Bé, si volem anar sota estes muntanyes, certament ens fartarem de lluitar contra tots eixos orcs i goblins.

note: [message]: speaker=Zhul
en_GB: Indeed. I want to warn you again, Kaleh, this isn’t the desert. The orcs love fighting in hills and caves, and we won’t have the advantages of fighting on the open sands. And with our recent losses we don’t have the numerical advantage we are used to. So we’d best be extra careful. Still if we can clear a path in the hills ahead of us, we should be able to escort our people into the tunnels. And hopefully underground it will be easier to protect them than out in the open.
target: Sí, així és. Vull advertir-te, Kaleh, açò no és el desert. Els orcs adoren lluitar en les colines i les coves, i nosaltres no tindrem els avantatges que ens suposa lluitar en les arenes. A més, amb les nostres recents pèrdues, no tindrem la superioritat numèrica a la que solem estar acostumats. Tanmateix, si aconseguim un ruta clara a través de les colines, podrem protegir-los dins les coves serà més fàcil que a camp obert.

note: [event]
en_GB: Goblin Coward
target: Goblin covard

note: [event] [scenario]: id=04_Descending_into_Darkness
en_GB: Goblin Scout
target: Goblin explorador

note: [message]: speaker=Goblin Scout
en_GB: Attack!
target: Ataquem!

note: [message]: speaker=Goblin Coward
en_GB: Run away!
target: Fugim!

note: [message]: speaker=Zhul
en_GB: Goblins are so predictable.
target: Oh, els goblins són tan predicibles.

note: [then] [scenario]: id=04_Descending_into_Darkness
en_GB: Lake Naga
target: Naga del llac

note: [message]: speaker=Orac
en_GB: Come forth, creatures of the lake! Fulfill the oaths you have made and help us drive these hated creatures from our lands.
target: Acudiu, criatures del llac! Compliu amb els juraments que heu fet i ajudeu-nos a rebutjar estes odiades criatures de la nostra terra.

note: [message]: speaker=Panok
en_GB: These elves are stronger than we thought. Send for more reinforcements!
target: Aquestos elfs són més forts del que ens pensàvem. Ves per reforços!

note: [message]: speaker=Kaleh
en_GB: How can he move that fast? He is faster than any goblin rider I have ever seen. It’s almost unnatural.
target: Com pot menejar-se tan ràpid? És molt més ràpid que qualsevol altre genet goblin que haja vist. Això no deu ser natural.

note: [message]: speaker=$speaking_unit.id
en_GB: Wait a minute. He was wearing a silver ring on one of his fingers. I think the ring might be magical. Maybe that’s why he was moving so fast.
target: Ei, mireu. Duia un anell d'argent en un dels seus dits. Crec que l'anell deu ser màgic. Tal volta per això era tan ràpid.

note: [message]: speaker=Nym
en_GB: I think, Kaleh, that you should take the ring.
target: Crec, Kaleh, que tu deuries prendre l'anell.

note: [message]: speaker=Kaleh
en_GB: Why me?
target: Per què jo?

note: [message]: speaker=Nym
en_GB: Because you tend to move slowly and if we’re going into the caves you’ll need all the speed you can get. And besides, we can’t afford to lose you; you never know when being able to run a bit faster might be the difference between life and death.
target: Perquè sols menejar-te un poc més esplai que la resta, i si anem a entrar en les coves necessitaràs tota la velocitat que pugues. A més, no podem afrontar perdre't, no mai saps quan córrer un poc més pot ser la diferència entre la vida i la mort.

note: [message]: speaker=Orac
en_GB: The elves have killed Panok the goblin! The other goblins may flee to the caves, but we will not give up these hills without a fight. Come forth, creatures of the lake! Fulfill the oaths you have made and help us drive these hated creatures from our lands.
target: Els elfs han mort Panok el goblin! Els altres goblins potser fugen cap a les seues coves, però nosaltres no abandonarem estes colines sense lluitar. Acudiu, criatures del llac! Compliu amb els juraments que heu fet i ajudeu-nos a rebutjar estes odiades criatures de la nostra terra.

note: [option]: speaker=unit
en_GB: Yes, I’ll take it.
target: Sí, l'agafaré.

note: [object]: id=SpeedyRing
en_GB: Ring of Speed
target: Anell de la Velocitat

note: [object]: id=SpeedyRing
en_GB: This ring will increase your maximum speed by 1.
target: Este anell incrementarà els teus moviments per 1.

note: [message]: speaker=$explorer.id
en_GB: Ugh! These tunnels are pitch black! It’s as bad as fighting in a moonless night, and it stinks of orc filth. I can hardly think of a place I would less like to go into.
target: Ugh! Aquestos túnels estan totalment foscos! És tan roin com lluitar en un nit sense lluna, i a més fa una pudor a fem dels orcs... No puc pensar cap altre lloc on tindria menys ganes d'entrar.

note: [message]: speaker=Kaleh
en_GB: We have no choice. We cannot cross over these mountains, so we must go beneath them. If the orcs skulk in their tunnels and block our way, we must enter their dark places and fight them, no matter what the conditions.
target: No tenim cap altra elecció. No podem travessar les muntanyes per dalt, així que hem d'anar per baix. Si els orcs ens aguaiten dins les coves i bloquegen el nostre camí, caldrà entrar en el seu territori i derrotar-los, siguen quines siguen les condicions.

note: [message]: speaker=Zhul
en_GB: Remember, Kaleh, it’s nasty fighting underground. Marksmen and Sharpshooters who can shoot well anywhere will be invaluable, as will Captains and Marshals who can inspire our people.
target: Recorda, Kaleh, és perillós lluitar dins les coves. Els Tiradors i els Fletxers, que poden disparar qualsevol enemic, seran valuosíssims, com també els Capitans i Mariscals, que poden inspirar la nostra gent.

note: [message]: speaker=Elyssa
en_GB: Also, any time you find a particularly tough orc blocking a passage, my fireballs can blast him quick enough.
target: A més, si us trobeu un orc particularment dur bloquejant un corredor, les meues boles de foc poden destrossar-lo fàcilment.

note: [message]: speaker=Greebo
en_GB: Greebo keeps shinies safe from nasty orcses. And ’specially stinking elves.
target: Greebo deixa fora dels orcs els brillants. I especialment dels pudents elfs.

note: [option]: speaker=unit
en_GB: I fear no creature, I will take the blade!
target: No tem cap criatura, agafaré l'espasa!

note: [message]: speaker=unit
en_GB: The blade is chill to the touch and gives off a cold glow. I wonder how it came to be here.
target: L'espasa està gelada i emana un aura de fred. Em pregunte com ha arribat ací.

note: [object]: id=ColdBlade
en_GB: Cold Blade
target: Espasa Gelada

note: [object]: id=ColdBlade
en_GB: The unit who wields this blade will deal cold damage with its melee attack.
target: La unitat que empunye esta espasa causarà dany de fred amb el seu atac de melé.

note: [command]
en_GB: Purple Abomination
target: Abominació púrpura

note: [message]: speaker=Purple Abomination
en_GB: I am an abomination, please kill me.
target: Sóc una abominació, per favor, mata'm.

note: [message]: speaker=unit
en_GB: I’ve seen some ugly creatures in my day, but that thing is just wrong.
target: He vist algunes criatures realment lletges, però açò senzillament no va...

note: [message]: speaker=Purple Abomination
en_GB: The voices say I have no choice, I must attack!
target: Les veus diuen que no puc triar, he d'atacar!

note: [message]: speaker=$explorer.id
en_GB: This is the end of the line. The water is too deep for me to continue any further. I’m freezing cold, wet, and I can’t see a thing. I’m not exactly sure what I’m doing up here. Some strange influence made me want to come up here, but I don’t know what made me think it could be of any good.
target: Este és el final de la línia. L'aigua és molt profunda i no puc seguir. Tremole de la gelor, estic banyat i no veig res. No sé què faig ací, ara que ho pense. Alguna estranya influència pareix que m'haja atret ací, però no sé què em va fer pensar que açò seria mitjanament útil.

note: [unit]: type=Dark Assassin2, id=Cloaked Figure [unit]: type=Dark Assassin1, id=Cloaked Figure [unit]: type=Dark Assassin3, id=Cloaked Figure
en_GB: Cloaked Figure
target: Misteriosa Figura

note: [message]: speaker=Cloaked Figure
en_GB: Kaleh, I am death incarnate.
target: Kaleh, sóc la reencarnació de la mort.

note: [message]: speaker=Cloaked Figure
en_GB: And I shall avenge all those you have killed!
target: I venjaré tots aquells que has mort!

note: [message]: speaker=Cloaked Figure
en_GB: I promise we shall meet again.
target: Et promet que ens tornarem a trobar.

note: [message]: speaker=Kaleh
en_GB: This passage seems different from the other tunnels and caves. It is wide and smooth and leads sharply downwards. I bet this was the way that Eloh was talking about.
target: Este corredor pareix diferent de la resta. És ample, suau i conduix directament cap avall. Apostaria que este és el camí del que Eloh parlava.

note: [message]: speaker=Elyssa
en_GB: This is no natural passage, and the walls are too well carved and smooth to be made by orcs. I wouldn’t be surprised if this was once carved out by dwarves. I wonder if there are any still left in these mountains...
target: Esta no és una cova natural, i les parets estan massa bé tallades per a que les hagen fet els orcs. No em sorprendria que açò fóra obra dels nans. Em pregunte si encara quedarà cap en estes muntanyes...

note: [message]: speaker=Nym
en_GB: I’ll just be happy when I can breathe fresh air again and see the suns and stars. Still, who knows what we’ll encounter deep under the earth?
target: Jo no seré feliç fins que no torne a respirar l'aire fresc i torne a veure el sol i els estels. Encara així, qui sap què trobarem en les profunditats de la terra?

note: [message]: speaker=Kaleh
en_GB: Well, there’s only one way to find out.
target: Bé, només hi ha una manera de saber-ho.

note: [message]: speaker=Kaleh
en_GB: We’ve taken too long to get our people into the tunnels! Even more orcs are coming across the foothills from the east and west and flanking us. There’s no way we can kill all these orcs and goblins. We’ll never make it to safety now.
target: Hem tardat massa en conduir la nostra gent dins dels túnels! No paren de vindre orcs per les colines de l'est i l'oest per flanquejar-nos. És impossible que matem tots eixos orcs i goblins. És impossible que arribem a la seguretat ara.

note: [scenario]: id=05_A_Subterranean_Struggle
en_GB: A Subterranean Struggle
target: Una guerra subterrània

note: [objective]: condition=win
en_GB: Explore Underground
target: Explora les coves

note: [objective]: condition=win
en_GB: Defeat all Enemies
target: Derrota tots els enemics

note: [message]: speaker=Kaleh
en_GB: Will she? I got the impression she was powerless underground.
target: Podrà? Em pareixia que no tenia cap poder baix la superfície.

note: [message]: speaker=Kaleh
en_GB: Then let us hope the rest of our journey may be as uneventful as it has been this far.
target: Tant de bo la resta del viatge siga tan tranquil com fins ara.

note: [message]: speaker=Kaleh
en_GB: I’ve heard of dwarves, but do you have any idea, Zhul, what kinds of creatures we might encounter underground?
target: He sentit parlar dels nans, però tens cap idea, Zhul, de quines criatures ens podem trobar?

note: [message]: speaker=Zhul
en_GB: These tunnels are foreign to me; I know little more than you do. All I know about dwarves is from the few tales from the Golden Age.
target: Aquestos túnels són una total novetat per mi, conec d'ells un poc més que tu. Tot el que sé dels nans són unes poques històries dels Segles d'Or.

note: [message]: speaker=Nym
en_GB: What are they like?
target: Cóm són?

note: [message]: speaker=Zhul
en_GB: They lived deep under the earth, mining gold and fine metals and forging many beautiful things. We were once allies during the Golden Age, but in the strife and chaos of the fall we lost all contact. I don’t know if any survived. But in the golden age they were very helpful in our wars against the orcs and trolls.
target: Vivien molt a dins de les muntanyes i sempre estaven cavant bons metalls i forjaven bons materials. Durant els Segles d'Or vam ser una vegada aliats, però amb les disputes i el caos de després vam preder el contacte amb ells. No sé si sobreviu cap. Però durant els Segles d'Or van ajudar-nos molt en les guerres contra els orcs i els trols.

note: [message]: speaker=Kaleh
en_GB: What are trolls?
target: Què són els trols?

note: [message]: speaker=Zhul
en_GB: Trolls were huge green creatures as big as giants and very strong. They were reclusive creatures, hiding underground. We never had much contact with them, though some fought with the orcs in the great wars. They were mighty warriors. I’m sure they have all died off; I certainly would never want to meet one face to face.
target: Els trols eren criatures grans, tan grans com un gegant i molt fortes. Eren unes criatures aïllades. No mai vam tindre molt de contacte amb ells, encara que alguns lluitaren amb els orcs en les grans guerres. Eren guerrers poderosos. Estic segura que tots hauran mort; jo, el que sóc jo, no vull trobar-me front a u d'ells.

note: [message]: speaker=Nym
en_GB: All I’m saying is that these tunnels aren’t as bad as I expected.
target: Només dic que aquestos túnels no són tan roïns com esperava.

note: [message]: speaker=Zhul
en_GB: Ants. Very big ants. Maybe they won’t be hostile.
target: Formigues. Formigues molt grans. Tal volta no són hostils.

note: [message]: speaker=Kaleh
en_GB: On the other hand, that spider probably is.
target: D'altra banda, aquella aranya segurament sí que ho és.

note: [message]: speaker=Nym
en_GB: Caught between a spider and its prey. Not a good place to be.
target: Entre una aranya i la seua presa... No és un bon lloc.

note: [message]: speaker=Zhul
en_GB: Eloh must indeed be watching over us.
target: Certament Eloh deu vetlar per nosaltres.

note: [message]: speaker=Elyssa
en_GB: Spiders aren’t insects.
target: Les aranyes no són insectes.

note: [message]: speaker=Nym
en_GB: Thanks for the clarification.
target: Gràcies per l'explicació.

note: [unit]: type=Dwarvish Fighter, id=Wounded Dwarf [event]
en_GB: Wounded Dwarf
target: Nan ferit

note: [message]: speaker=Wounded Dwarf
en_GB: Help! They’re everywhere!
target: Auxili! Estan per totes parts!

note: [message]: speaker=Kaleh
en_GB: Nym, your timing is impeccable.
target: Nym, no podies triar millor moment...

note: [message]: speaker=Zhul
en_GB: Short and hairy, he must be a dwarf. But he’s been beaten to a pulp.
target: Menut i pelut, ha de ser un nan. Però l'han destrossat a colps.

note: [message]: speaker=Kaleh
en_GB: I don’t know what ‘they’ are, but we can’t go back. Prepare yourselves for anything, everyone.
target: No sé qui seran 'ells', però no podem tornar arrere. Prepareu-vos tots per a qualsevol cosa.

note: [message]: speaker=Fundin [message]: speaker=Nori
en_GB: What are you doing back here? The trolls hide in the southern tunnels, not this way.
target: Que feu ací? Els trols s'amaguen en els coves del sud, no ací.

note: [message]: speaker=Nori
en_GB: If you think you can take these caves from us, then you are fools. We are masters of fighting underground and we will die to defend our home. Fight on, my brothers!
target: Sí un penseu que podeu prendre estes coves, aleshores sou estúpids. Som els mestres de la lluita subterrània, i morirem per defensar la nostra llar. Seguirem lluitant!

note: [message]: speaker=Thungar [message]: speaker=Gnarl
en_GB: What you doing back here? Nasty dwarves are to the north, no dwarves this way. Go back and fight bravely.
target: Què feu ací? Els pèrfids nans estan al nord, cap nan ací. Torneu i lluiteu amb valor.

note: [message]: speaker=Gnarl
en_GB: Kill the elves! We must stop them here. This is our land, crush the intruders!
target: Matem els elfs! Hem d'aturar-los! Esta és la nostra terra, esclafem els intrusos!

note: [message]: speaker=Kaleh
en_GB: Where did you come from?
target: D'on has eixit?

note: [message]: speaker=Zurg
en_GB: There many secret tunnels that you sun dwellers not know of. Only troll know. We smarter than you think. Zurg would have killed dwarves himself, but he was just sent back from where real fighting is.
target: Hi ha molts túnels secrets que vosaltres els habitants de la superfície no coneixeu. Som més intel·ligents del que us penseu. Zurg hauria mort ell mateix els nans, però el van manar on realment hi havia lluita.

note: [message]: speaker=Nym
en_GB: How do you mean?
target: Què vols dir?

note: [message]: speaker=Elyssa
en_GB: Their knowledge of these tunnels is uncanny. I could have sworn a minute ago that that wall was solid rock.
target: El coneixement que tenen dels túnels em deixa bocabadada. Hauria jurat fa un minut que això era pedra ferma.

note: [message]: speaker=Kaleh
en_GB: It sounds like our work is not yet done. Very well, gather yourselves together, we must follow Zurg.
target: Bé, pareix que encara no s'ha acabat la feina. Molt bé, prepareu-vos tots, hem de seguir Zurg.

note: [message]: speaker=Grimnir
en_GB: Congratulations, some of me boys didn’t think you could beat the trolls.
target: Enhorabona, alguns dels meus xics pensaven que no podríeu vèncer els trols.

note: [message]: speaker=Grimnir
en_GB: Don’t think you know all the tunnels and passages that twist through these caves, elf. I would have killed him myself, but I was just sent back from the main front of the battle.
target: No us penseu que coneixeu tots els túnels i corredors que fan voltes per aquestos llocs. Ho haguera mort jo mateix, però m'han manat al principal front del combat.

note: [message]: speaker=Nym
en_GB: It has?
target: Sí?

note: [message]: speaker=Grimnir
en_GB: Right before the trolls overran this area of the mines, our scouts had found an old tunnel south of here that leads almost straight to the main lair of this tribe of trolls. We believe that protected in the lair is one of their main leaders who is directing the battle. We were going to try to sneak in and lead a surprise attack, but frankly we didn’t have enough dwarves to spare. If by using this passage you can sneak past their front lines and kill him, then it will throw the trolls into disarray and relieve the pressure on our front lines. If you do this our King has promised to help you return your people to the sunlit lands. When you’re ready I’ll show you the way. It’s not far.
target: Un poc abans que els trols es feren amb esta àrea de les mines, els nostres exploradors havien descobert un túnel al sud d'ací que conduix directament a la caverna principal d'esta tribu de trols. Creem que, protegit en la seua caverna està un dels líders principals de la batalla. Teníem pensat infiltrar-nos i fer un atac sorpresa, però, sincerament, no tenim prou nans disponibles. Si, usant esta ruta, podeu sobrepassar les seues línies i matar-los, aleshores deixareu les seues línies descompostes i apaivagareu la pressió sobre les nostres línies. Si ho feu, el nostre Rei ha promès ajudar-vos a tornar a la superfície. Quan esteu preparats, us mostraré el camí. No és lluny.

note: [event]
en_GB: Dwarf Defender
target: Defensor Nan

note: [event]
en_GB: Troll Defender
target: Defensor Trol

note: [event]
en_GB: Dwarf Leader
target: Líder Nan

note: [event]
en_GB: Troll Leader
target: Líder Trol

note: [message]: speaker=Nym
en_GB: I think I preferred the spider and the ants...
target: Crec que m'agradaven més les formigues i l'aranya...

note: [message]: speaker=Troll Leader
en_GB: You invade our tunnels, you slaughter our women and children, by Griknagh we will make you pay!
target: Envaïu els nostres túnels, massacreu les nostres dónes i xiquets, per Griknagh ens venjarem!

note: [message]: speaker=Dwarf Leader
en_GB: What in Moradin’s name are they?
target: Per Moradin, què són?

note: [message]: speaker=Dwarf Leader
en_GB: Never mind that, who are you?
target: No importa, qui sou?

note: [message]: speaker=Troll Leader
en_GB: They invade our land and kill our young. Dwarves always want more, always greedy for glittery rocks.
target: Envaeixen la nostra terra i maten els nostres joves. Els nans sempre, sempre volen pedres brillants.

note: [message]: speaker=Dwarf Leader
en_GB: Those monsters killed me boys. Kaleh, if you be of stout heart, help us drive these lummoxes from our tunnels.
target: Aquestos animals van matar els meus xics. Kaleh, si eres de cor fort, ajuda'ns a rebutjar estes bestioles dels nostres túnels.

note: [message]: speaker=Troll Leader
en_GB: No, this is our home. Help us, little ones, and we will help you.
target: No, esta és la nostra casa. Ajudeu-nos, menudets, i us ajudarem.

note: [message]: speaker=Zhul
en_GB: There’s too many of them for us to try to take them both on, and besides with all these branching tunnels we’ll have no idea which way to go. I think we should take them up on their offer; ally ourselves with one of the factions so we can get their help in finding a way back to the surface.
target: Són massa com per poder atacar-los tots, i a més, amb tots estos túnels que es divideixen no sabríem per on anar. Crec que deuríem acceptar una de les dos ofertes, aliar-nos amb uns d'ells per a que ens ajuden a trobar un camí de volta a la superfície.

note: [message]: speaker=Nym
en_GB: But even if we do, what about all of our people? How can we safely escort them through this war zone?
target: Encara que ho fem, què passa amb tota la nostra gent? Com podrem protegir-los en este camp de batalla?

note: [message]: speaker=Kaleh
en_GB: We won’t. If we keep the majority of our people hidden back up the passage we should be able to protect them, at least for a little while. In the meantime, we’ll go ahead and try to sort out this mess. I think you’re right Zhul, if we’re lucky we may just be able to negotiate a safe passage out of here.
target: No ho farem. Si mantenim la majoria de la nostra gent amagada en el corredor d'abans, podrem protegir-los, al menys un poc més. Mentrestant, tirarem avant i intentarem arreglar esta atzagaiada. Crec que tens raó, Zhul, si tenim sort, tal vegada puguem negociar un passatge segur fora d'estes coves.

note: [message]: speaker=$explorer.id
en_GB: But they both look evenly matched. Who should we ally with?
target: Però pareix que estan prou igualats. Amb qui ens aliem?

note: [then] [modify_unit]
en_GB: Troll Skirmisher
target: Fustigador Trol

note: [else] [modify_unit]
en_GB: Dwarf Skirmisher
target: Fustigador Nan

note: [else]
en_GB: Dwarf Thunderer
target: Arcabusser Nan

note: [then]
en_GB: Troll Flamecaster
target: Trol piromàntic

note: [message]: speaker=Dwarf Leader
en_GB: Dive for cover!
target: A terra!

note: [message]: speaker=Kaleh
en_GB: Those new troll shamans are decimating the dwarves with blasts of fire! This doesn’t look good.
target: Eixos nous xamans trols estan delmant els nans amb els seus atacs de foc! Açò no pinta gens bé!

note: [message]: speaker=Dwarf Leader
en_GB: I need to go back and rally more reinforcements. We’re hurtin’, Kaleh, I’ll need your men to cover for us. Do you best, boy, and may Moradin watch over you.
target: He de tornar i reunir més reforços. Estem fets malbé, Kaleh, i necessite que tu i els teus homes ens cobriu. Fes-lo el millor que pugues, i que Moradin et protegisca!

note: [else]
en_GB: Dwarf Grenadier
target: Granader Nan

note: [message]: speaker=Dwarf Grenadier
en_GB: Let’s blast those monsters back to the pits they spawned from! Fire in the hole!
target: Anem a tornar eixos monstres als abismes d'on han eixit! Dispareu!

note: [message]: speaker=Kaleh
en_GB: Those new dwarves are lobbing explosives at the trolls with devastating effect! I don’t think the trolls can take this much longer.
target: Aquestos nous nans estan llançant explosius als trols amb un efecte devastador! No crec que els trols aguanten molt més.

note: [message]: speaker=Troll Leader
en_GB: I must go back and find more trolls to fight. You must hold them back, Kaleh. Be strong like rock. Griknagh will be with you.
target: He de tornar arrere i trobar més trols per a la batalla. Has de detenir-los, Kaleh. Sigues més fort que la pedra! Griknagh estarà amb tu.

note: [unit]: type=Troll Shaman, id=Thu'lok
en_GB: Thu’lok
target: Varos

note: [message]: speaker=Thu'lok
en_GB: Our leader sent us to help you. We fight for you until all the dwarves are dead. We will avenge the deaths of our people!
target: El nostre líder ens ha manat per ajudar-te. Lluitarem per tu fins que tots els nans siguen morts. Venjarem la mort de la nostra gent!

note: [message]: role=ally
en_GB: The trolls display the skulls of their enemies as a way of marking their territory. How barbaric.
target: Els trols mostren les calaveres dels seus enemics per marcar el seu territori. Quins bàrbars!

note: [message]: role=ally
en_GB: The dwarves use stone cairns to mark their territory. What a waste of good throwing stones.
target: Els nans usen muntanyes de pedres per marcar el seu territori. Quin malbaratament de bones pedres per llançar!

note: [message]: speaker=Fundin
en_GB: The rest is silence...
target: Tota la resta és silenci...

note: [message]: speaker=Nori
en_GB: I go to my ancestors...
target: Torne amb els meus avantpassats...

note: [message]: speaker=Gnarl
en_GB: I will be avenged...
target: Seré venjat...

note: [message]: speaker=Kaleh
en_GB: Oh no, we took too long and enemy reinforcements have arrived. We’ll surely be overwhelmed now!
target: Oh, no, ens ha costat massa temps i han arribat els reforços. Ara ens podran superar!

note: [scenario]: id=06a_In_the_Tunnels_of_the_Trolls, id=troll_wc_1}, id=troll_wc_2}, id=troll_wc_3}, id=troll_wc_4}, id=troll_wc_5}, id=troll_wc_6}, id=troll_wc_5}, id=troll_wc_6}
en_GB: In the Tunnels of the Trolls
target: En els túnels dels trols

note: [objective]: condition=win
en_GB: Kill Troll Leader
target: Assassina el líder trol

note: [unit]: type=Troll, id=Troll Interrogator
en_GB: Troll Interrogator
target: Interrogador trol

note: [unit]: type=Troll Whelp, id=Troll Assistant [unit]: type=Troll Whelp
en_GB: Troll Assistant
target: Ajudant trol

note: [unit]: type=Troll Shaman, role=Troll High Shaman
en_GB: Troll High Shaman
target: Alt xaman trol

note: [message]: speaker=Nym
en_GB: I thought that’s what all the trolls looked like. I suppose we’ll just try to find the one that shouts the loudest.
target: Jo pensava que tots els trols eren iguals. Supose que només haurem de trobar el que més cride.

note: [message]: speaker=Zhul
en_GB: So you dug these tunnels all by yourselves?
target: I vau cavar tots estos túnels vosaltres a soles?

note: [message]: speaker=Grimnir
en_GB: Long ago, before the damned trolls invaded, we spent our days digging tunnels all through these mountains. Oh the ore and precious stones we mined! The mines were filled with the joyful sound of dwarven hammer and dwarven song and our jeweled halls glowed as brightly as the sun. Human and elf princes would pay us royally for the craftsmanship of our forges. But now the tunnels are silent and we spend our days hunting those accursed trolls. But there’s no point dwelling on the past. There’s more work to be done! Still, we have our honor and I promise you, do this for us and you will be rewarded handsomely.
target: Fa molt de temps, abans que els maleïts trols ens envaïren, passàvem els dies cavant túnels per totes estes muntanyes. Oh, quins minerals i quines pedres precioses vam extraure! Les mines estaven plenes de l'animós colp del martell i de cançons mineres dels nans, els nostres salons estaven plens pagaven fortunes per els productes de les nostres forges. Però només hi ha silenci dins dels túnels, i passem els nostres dies acaçant els malvats trols. Però no té cap sentit viure del passat. Hi ha molta feina per fer! No obstant això, tenim el nostre sentit de l'honor; us promet que si feu açò per nosaltres sereu recompensats generosament.

note: [message]: speaker=Kaleh
en_GB: It shall be done.
target: Serà fet.

note: [message]: speaker=Grimnir
en_GB: Once you are done moving your people into position, I will blow the charges.
target: Una vegada acabeu de situar-vos, volaré les càrregues explosives.

note: [unit]: id=Troll Brute, type=Troll
en_GB: Troll Brute
target: Trol bèstia

note: [then] [event] [unit]: type=Troll, id=Troll Guard 1 [unit]: type=Troll, id=Troll Guard 2 [unit]: type=Troll Rocklobber, id=Troll Guard 3 [unit]: type=Troll Rocklobber, id=Troll Guard 4 [unit]: type=Troll Whelp, id=Troll Guard 5 [unit]: type=Troll Whelp, id=Troll Guard 6 [unit]: type=Troll Whelp, id=
en_GB: Troll Guard
target: Guàrdia Trol

note: [message]: speaker=Grimnir
en_GB: Fire in the hole!
target: Obriu foc!

note: [message]: speaker=Grimnir
en_GB: My work here is done. I must report back to my King. I have many more things to do before the day is done, but I will once you finish your mission. Fight well!
target: Bé, el meu treball ací ja s'ha acabat. Dec tornar a informar el meu Rei. Cal que faja moltes altres coses abans que acabe el dia, però ho faré tot una vegada acabeu amb la vostra missió. Lluiteu bé!

note: [message]: speaker=Troll Guard
en_GB: Intruders! Kill them!
target: Intrusos! Matem-los!

note: [message]: speaker=Troll Interrogator
en_GB: Tell us where your leader is hiding!
target: Dis-nos on s'amaga el teu líder!

note: [message]: speaker=Troll Assistant
en_GB: Master, look!
target: Senyor, mireu!

note: [message]: speaker=Troll Interrogator
en_GB: Hah! You think you can save your friends. You are wrong. Ulg, go kill the other prisoner. We will deal with these fools.
target: Ha! Penseu que podeu salvar els vostres amics. Esteu equivocats. Ulg, ves i mata el altre presoner. Nosaltres ens encarregarem d'aquestos imbècils.

note: [message]: speaker=Ulg
en_GB: Yes master, I’ll make him suffer.
target: Sí, senyor. El faré sofrir.

note: [message]: speaker=$explorer.id
en_GB: If we move fast we might be able to save the other prisoner before he gets killed too.
target: Si ens movem apressa, podrem salvar el altre presoner abans que el maten.

note: [message]: speaker=Ulg
en_GB: I’m gonna make you squeal, dwarf!
target: Et faré plorar, nana!

note: [message]: speaker=$explorer.id
en_GB: This cavern is so hot it’s stifling; I can already feel my armor heating up. If we tarry here too long we’ll roast alive. I don’t even want to think about what would happen if I tried to walk across the lava. On the other hand, the lava does light up the cavern nicely. I’m just thankful the trolls constructed a bridge across the lava.
target: Esta caverna està tan calenta que em fa bullir la sang, ja puc sentir la meua armadura calfant-se. Si perdem el temps ací dins, ens torrarem vius. No vull pensar que ens passaria si intentarem creuar la lava. D'altra banda, la lava il·lumina molt bé tota la caverna. Uf, només puc agrair que els trols construïren un pont per damunt la lava.

note: [message]: speaker=$explorer.id
en_GB: Uh, I take that back. Still, the trolls don’t seem to be advancing. I guess they think the lava can hold us back. Well, we’ll show them. It will take more than a little heat to stop us!
target: Hum, retire l'últim que he dit. Tanmateix, els trols tampoc pareix que avancen. Supose que es pensen que la lava ens detindrà. Bé, ara els ho demostrarem. Fa falta alguna cosa més que un poc de calor per aturar-nos!

note: [message]: speaker=$explorer.id
en_GB: There is a small pool of water here. It must come from some spring deep underground. The water is cool and refreshing. Let me bathe in it a while and recover from the heat of that blasted cavern.
target: Hi ha una xicoteta bassa d'aigua ací. Deu provenir d'alguna font subterrània molt profunda. Està gelada i és molt refrescant, em banyaré una miqueta en ella per recuperar-me de la calor d'esta caverna infernal.

note: [message]: speaker=narrator
en_GB: At the start of each turn, any unit currently in this pool will heal 10 hitpoints and will not be affected by the heat in the cavern. Of course, if the unit leaves this pool, it will suffer the standard $temp_damage damage each turn from the heat.
target: Al principi de cada torn, un unitat en esta bassa d'aigua recuperarà 10 punts de vida, i no li afectarà el calor de la caverna. Per suposat, si abandona la bassa, tornarà a sofrir els habituals $temp_damage punts de dany per la calor.

note: [message]: role=Troll High Shaman
en_GB: Arise! Arise and engulf the intruders in your holy fire!
target: Alceu-vos! Alceu-vos i engoliu els intrusos en el vostre foc sagrat!

note: [then]
en_GB: Guardian Phoenix
target: Fènix guardià

note: [message]
en_GB: What the heck is that? It sure doesn’t look good. The last thing we need in here is even more fire.
target: És pot saber què és això? No fa bona pinta. L'última cosa que ens fa falta ací és més foc.

note: [message]
en_GB: That thing just won’t stay dead!
target: Esta cosa no mai resta morta!

note: [message]: role=Troll High Shaman
en_GB: Arise, hallowed guardians, and destroy them!
target: Alceu-vos, guardians reverenciats, i destruiu-los!

note: [message]: speaker=$explorer.id
en_GB: Look, more fire guardians!
target: Mireu, més guardians de foc!

note: [message]: role=Troll High Shaman
en_GB: Arise and attack them now, while they are vulnerable!
target: Alceu-vos i ataqueu-los ara, que són vulnerables!

note: [message]: speaker=$explorer.id
en_GB: Oh great, even more fire guardians. When I get through this inferno I’m going to kill those trolls.
target: Genial, encara més guardians de foc. Quan travessem este infern mataré tots eixos trols.

note: [message]: role=Troll High Shaman
en_GB: They must not be allowed to cross to the other side! Kill them!
target: No se'ls deu permetre creuar a l'altre costat! Mateu-los!

note: [message]: speaker=$explorer.id
en_GB: How surprising, more fire guardians. I’m going to be really glad to get out of this cavern.
target: Quina sorpresa, més guardians de foc. Ah, no sabeu com de content estaré quan puguem eixir d'esta caverna.

note: [message]
en_GB: Despite the fire guardians, the elves have almost crossed the lava!
target: Fins i tot amb els guardians de foc els elfs casi han creuat la lava!

note: [message]
en_GB: They obviously weren’t enough. You go alert the others and summon reinforcements. I will hold them off for as long as I can.
target: Òbviament, no han sigut prou. Ves i alerta la resta, crida més reforços. Jo intentaré detenir-los tant com puga.

note: [event]
en_GB: Troll Reinforcements
target: Reforços trols

note: [unit]: type=Great Troll, id=Troll Chieftain
en_GB: Troll Chieftain
target: Cabdill dels trols

note: [unit]: type=Troll Shaman, id=High Advisor
en_GB: High Advisor
target: Alt conseller

note: [message]: speaker=High Advisor
en_GB: Invade our most holy cavern at your peril. Long have we protected our sacred burial grounds from your foul kind, and we shall scatter your bones next to those of our ancestors.
target: Tota la responsabilitat d'envair la nostra caverna més sagrada caurà sobre els vostres caps. Molt de temps hem protegit els nostres llocs sagrats d'inhumació de la vostra perversa gent, i escamparem els vostres ossos al costat dels dels nostres avantpassats.

note: [message]: speaker=High Advisor
en_GB: Arise, our brothers of ages past! Arise and destroy the intruders!
target: Alceu-vos, germans del passat! Alceu-vos i destruïu els invasors!

note: [message]: speaker=Troll Chieftain
en_GB: Argh! Curse you! May you never live to see daylight again!
target: Argh! Maleïts sigueu! Tant de bo no mai torneu a veure el sol!

note: [message]: speaker=second_unit
en_GB: And so, at last, it ends.
target: I bé, així acaba tot.

note: [message]
en_GB: Da big troll is dead. Run for your lives!
target: El gran trol és mort. Fugim!

note: [message]: speaker=Grimnir
en_GB: News travels fast. The chaos you have sown has caused the foul trolls to start retreating. And now the architect of our suffering is dead. This war is far from over, but with your help we won this battle. You have our gratitude. Our King has instructed us to bring you to him; he wants to talk with you and reward you. He waits in our most hallowed hall, a place that no elf has seen for generations upon generations. It is a great honor, but you have done great deeds this day. Elves killing a troll chieftain! We will tell this story for years.
target: Les notícies corren ràpides. El caos que haveu teixit ha causat que els pudents trols comencen a fugir. I ara el arquitecte del nostre sofriment és mort. Esta guerra encara no ha acabat, però amb la vostra ajuda hem guanyat esta batalla. El Rei ens ha ordenat que us duguem davant d'ell, vol parlar amb vosaltres i recompensar-vos. Us aguaita en la nostra sala més reverenciada, un lloc que cap elf ha vist en generacions i generacions. És un gran honor, però haveu acomplit grans gestes avui. Els elfs maten un cabdill trol! Contarem esta història durant anys!

note: [message]: speaker=Nym
en_GB: With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defenses’. It would have saved us a lot of unnecessary fighting in actually getting to the troll chieftain.
target: Amb el seu coneixement de tots eixos túnels secrets, diries que podrien haver-nos conduit directament ací en lloc de fer-nos passar totes eixes 'lleugeres defenses'. Ens hauríem estalviat un bon tros d'innecessària lluita per arribar justament on estava el cabdill trol.

note: [message]: speaker=Zhul
en_GB: Perhaps they wanted to further test our prowess in battle. And besides, every troll we kill is one they don’t have to. Still, I think we caused a bigger distraction then they were expecting.
target: Tal volta volien provar més el nostre poder en la batalla. A més, tot trol que matem nosaltres és un menys que han de matar ells. De tota manera, crec que hem causat una distracció molt més gran del que s'esperaven.

note: [message]: speaker=Kaleh
en_GB: Shhhh, you two. Yes, of course, we would be honored to come and meet your King. But first, we left many of our people back up near the entrance to the great cave where you first met us and I fear that even now those caves aren’t safe. Can you help us escort my people to safety?
target: Calleu! Sí, per suposat, ens sentim honrats d'anar i trobar-nos amb el vostre Rei. Però primer, hem deixat arrere molta de la nostra gent prop de l'entrada d'aquella gran cova on primer ens vam trobar, i tem que eixes coves no són del tot segures. Ens podeu ajudar a escoltar la meua gent a un lloc segur?

note: [message]: speaker=Grimnir
en_GB: Hmmmm, yes, after what you have done, I think I could arrange something. We have a few larger halls that should hold your people, a bit cramped, but safe. Since you first arrived, we’ve had a few lads watch over them; you hid your folk in a good defensive location, but you can never be too sure. I’ll get them to help escort your people to safety. We certainly wouldn’t want any surprises.
target: Uhm, sí, clar, segur, després de tot el que haveu fet, crec que podríem preparar alguna cosa. Tenim unes poques grans sales que podrien ocupar la vostra gent amb seguretat, encara que un poc comprimits. Des que vau arribar hem tingut uns pocs xics vigilant la vostra gent, els vau amagar en una bona posició defensiva, però mai no es sap. Els faré que col·laboren a escoltar la vostra gent. Certament, no volem cap sorpresa

note: [message]: speaker=Kaleh
en_GB: You are full of surprises. But I feel better knowing a few of your kind were watching out for the rest of my people. All right everyone, no celebrating yet, we still have work left to do!
target: Sou tota una caixa de sorpreses! Però estic millor ara que sé que uns pocs dels vostres vetlaven per la meua gent. Molt bé, vinga, anem, no és el moment de celebrar res, encara tenim feina per fer!

note: [message]: speaker=$explorer.id
en_GB: It’s cooler here, there seems to be a draft to the west.
target: Fa més fred ací, pareix que hi haja una corrent d'aire gelat cap a l'oest.

note: [then]
en_GB: Dwarf Ghost
target: Fantasma Nan

note: [message]: speaker=Dwarf Ghost
en_GB: Hail, friend. Ages ago, I too fought the trolls and came to this place. But by ill luck I was burned to death by the lava and died nearby unblessed and unhonored. Find my body and grant me the peace I so dearly wish for. Do this and I will let you pass.
target: Benvinguts, amics. Fa molt de temps estava lluitant contra els trols i vaig arribar a este lloc. La fortuna em va abandonar: vaig morir pel calor de la lava i no vaig rebre cap benedicció ni honor. Trobeu el meu cos i concediu-me eixa pau que tant anhele. Si ho feu, us deixaré passar.

note: [message]: speaker=unit
en_GB: May Eloh, or whatever god you worship, grant you peace and safe passage to the afterlife. We will avenge your death.
target: Que Eloh, o el déu que adores, et concedisca la pau i un camí segur a l'altra vida. Venjarem la teua mort.

note: [message]: speaker=Dwarf Ghost
en_GB: Thank you. You have done for me what all my dwarven kin never could. I will no longer block your way. May Moradin bless you and watch over you. I leave now for the halls of my ancestors...
target: Gràcies. Haveu fet per mi allò que els meus germans nans no van poder fer. No seguiré bloquejant el vostre camí. Tant de bo Moradin us beneïsca i us protegisca. Me'n vaig ara cap als salons dels meus avantpassats...

note: [event]: id=cryptguard} [event]
en_GB: Crypt Guardian
target: Guardià de cripta

note: [message]: speaker=$explorer.id
en_GB: This looks like a troll crypt. Whoever it was must have been very important, because they have their own undead guardian.
target: Pareix una cripta d'un trol. Un molt important, ja que té el seu guardià no mort.

note: [message]: speaker=unit
en_GB: For a troll this is quite an ornate tomb. The coffin itself is quite impressive. Inside, the skeleton has crumbled to dust and there are a few colored stones and trinkets, but what really sticks out is this emerald wand. I don’t have much experience with magical items, but the asp with emerald eyes and large fangs carved around its shaft leave little doubt as to its power. We don’t normally tolerate using poison, but extreme circumstances call for extreme measures and I have a feeling we may find this useful before our journey is over.
target: Per a un trol, és un tomba ben adornada. El taüt en sí és prou impressionant. Dins, l'esquelet ha quedat reduït a pols, però hi han pedres de colors i d'esmaragda. No tinc molta experiència amb els objectes màgics, però la vespa amb els ulls d'esmaragdes i els grans ullals tallats al voltant de la fusta deixen prou clar quin és el seu poder. Normalment, no tolerem usar verí, però els grans problemes requereixen grans solucions, i tinc la sensació que ens serà prou útil abans que el nostre viatge s'acabe.

note: [option]: speaker=unit
en_GB: It might be useful, I’ll take it.
target: Pot ser útil, l'agafaré.

note: [message]: speaker=unit
en_GB: The wand fits comfortably in my hand. It doesn’t seem to have much of a range, but in close combat it could be quite useful.
target: El bastó s'ajusta còmodament a la meua mà. No pareix tindre molt d'abast, però a ben segur serà útil a curta distància.

note: [object]: id=Troll Wand
en_GB: Emerald Wand of Poison
target: Bastó verinós d'esmaragda

note: [option]: speaker=unit
en_GB: On second thought, it’s better to leave the dead in peace.
target: Millor pensat, tal volta siga més intel·ligent deixar els morts en pau.

note: [scenario]: id=06b_In_the_Domain_of_the_Dwarves
en_GB: In the Domain of the Dwarves
target: Dins el territori dels nans

note: [objective]: condition=win
en_GB: Kill Dwarf Chieftain
target: Mata el cabdill nan

note: [unit]: type=Dwarvish Steelclad, id=Dwarf Sergeant [then]
en_GB: Dwarf Sergeant
target: Sargent nan

note: [unit]: type=Dwarvish Fighter, id=Vengeful Dwarf
en_GB: Vengeful Dwarf
target: Nan venjatiu

note: [unit]: type=Dwarvish Stalwart, id=Dwarf Scout
en_GB: Dwarf Scout
target: Explorador nan

note: [message]: speaker=Zurg
en_GB: This amazing tunnel, it leads very close to dwarves’ main lair. You can hear their tiny footsteps just on other side of wall. All that separates us from the dwarves is a thin wall of stone. When you move a unit adjacent to the final wall, on your order Zurg will destroy it with fire magic. Dwarf chieftain is only lightly guarded, he send best warriors to hunt trolls. Heh, we give you easy task. You know dwarf chieftain when you see him, he shorter and uglier than most.
target: Este un túnel meravellós, porta molt a prop de la gran sala dels nans. Podeu sentir les seues miserables petjadetes a l'altre costat de la paret. Tot el que ens separa d'ells és una xicoteta paret de pedra. Quan tingueu una unitat situada al costat d'esta paret, Zurg amb la seua màgia del foc la destruirà. El cabdill nan està poc vigilat, ha enviat els millors guerrers per caçar trols. Heh, us donem un treball fàcil. Ja veureu qui és ell, és més xicotet i més lleig que la majoria.

note: [message]: speaker=Zhul
en_GB: Did you dig these tunnels all by yourselves?
target: Vau cavar vosaltres tots estos túnels?

note: [message]: speaker=Zurg
en_GB: No, most are tiny dwarf tunnels. We like natural tunnels, big and tall enough for mighty trolls. When the world was young, Griknagh cut many tunnels and caverns into the rock far below us. We traveled deep deep down, following the trickle of ancient streams, far deeper than the puny dwarves. But now we come back up, great leader say there bad things now deep below. Bad for trolls. We come back up to reclaim ancient lands. But we find them filled with many many little stinky dwarves. All the beautiful stones are gone, greedy dwarves take them all. So we fight to reclaim our lands. But Zurg talk too much. We have job to do. Find dwarven leader and kill him and we will reward you well.
target: No, la majoria són els menuts túnels nans. Preferim túnels naturals, grans, on els poderosos trols estem còmodes. Quan el món era jove, Griknagh va tallar molts túnels i cavernes en la roca molt per baix nostre. Vam viatjar cap avall, i més avall, seguint els antics rius subterranis, molt més profunds que els miserables nans. Però ara tornem a pujar, el gran líder diu que coses roïnes allà baix. Roïnes pels trols. Tornem a reclamar les antigues terres nostres, però les trobem plenes de nans pudents i menuts. Totes les pedres boniques desaparegudes, els nans, àvars, se les han endutes totes. I lluitem per recobrar les nostres terres. Però Zurg parla massa. Hi ha feina. Busqueu el líder nan i mateu-lo, us recompensarem bé.

note: [message]: speaker=Zurg
en_GB: Once you done moving into position, Zurg will destroy wall.
target: Una vegada us hageu ficat en posició, Zurg destruirà la paret.

note: [unit]: type=Dwarvish Sentinel, id=Dwarf Guard 1 [unit]: type=Dwarvish Sentinel, id=Dwarf Guard 2 [unit]: type=Dwarvish Steelclad, id=Dwarf Guard 3 [unit]: type=Dwarvish Steelclad, id=Dwarf Guard 4 [unit]: type=Dwarvish Berserker, id=Dwarf Guard 5 [unit]: type=Dwarvish Berserker, id=Dwarf Guard 6 [u
en_GB: Dwarf Guard
target: Guàrdia Nan

note: [message]: speaker=Zurg
en_GB: Fist and fire, crumble stone!
target: Foc i puny, puny i foc, tremola pedra!

note: [message]: speaker=Zurg
en_GB: My work here is done. Zurg must report back to Great Leader. Many things to do and dwarves to kill before rest. Zurg return later to see how little elves are doing. Fight well!
target: Ací ja ha acabat la meua feina. He de tornar a informar el Gran Líder. Moltes coses que fer, molts nans que matar abans de descansar. Zurg tornarà després per veure què fan els menuts elfs. Lluiteu fort!

note: [message]: speaker=Dwarf Guard
en_GB: Intruders! Sound the alarm!
target: Intrusos! Fes sonar l'alarma!

note: [event]
en_GB: Dwarf Conscript
target: Recluta nan

note: [message]: speaker=Dwarf Sergeant
en_GB: Do you know what the first task of any dwarven warrior is, runt?
target: Saps quina es la primera obligació d'un guerrer nan, xaval?

note: [message]
en_GB: Sir?
target: Senyor?

note: [message]: speaker=Dwarf Sergeant
en_GB: Constant vigilance, boys; the enemy could be anywhere!
target: Vigilància constant, xics, l'enemic pot estar en qualsevol lloc!

note: [message]: speaker=Dwarf Sergeant
en_GB: Did I give you permissions to speak? Did I?
target: T'he donat permís per parlar? Ho he fet?

note: [message]: speaker=Dwarf Sergeant
en_GB: I was killing trolls when you were in swaddling clothes. I wrote the book on killing trolls. And you’re not going anywhere until I’m done with you.
target: Jo ja matava trols quan vosaltres gatejaveu per les vostres cases. Jo vaig escriure el llibre de cóm matar trols. I no anireu a cap lloc fins que no acabe amb vosaltres.

note: [message]: speaker=Dwarf Sergeant
en_GB: Oh let me guess, a big nasty troll, right? And when I turn around you flee like the cowards you are. Do you think I’m stupid enough to fall for that one?
target: Oh, sí, clar, un gran trol traïdor, no? I quan em gire, vosaltres correu com els covards que sou. Creieu que sóc tan estúpid com per a caure en un truc tan vell?

note: [message]
en_GB: I’m too young to die, save me!
target: Sóc massa jove per morir, salveu-me

note: [message]: speaker=unit
en_GB: I love you, Sarge...
target: T'estime, sargent...

note: [message]: speaker=Vengeful Dwarf
en_GB: Ha, you’re trapped. I’ve got you right where I want you, and this time no one is gonna save you.
target: Ha, estàs atrapat! Et tinc on volia, i esta vegada ningú no et salvarà!

note: [message]: speaker=second_unit
en_GB: How did a troll get stuck all the way back here?
target: Cóm ha arribat un trol a quedar-se atrapat ací?

note: [message]: speaker=Grog
en_GB: Thank you. Grog got lost and there were so many smelly dwarves. If you hadn’t come Grog would have been killed. Grog owes you his life.
target: Gràcies. Grog es va perdre i hi havia molts nans pudents. Si no haguereu arribat, Grog haguera mort. Grog us deu la vida.

note: [message]: speaker=Dwarf Scout
en_GB: Here they come! Blow the charges!
target: Ací venen! Voleu les càrregues!

note: [message]: speaker=Dwarf Scout
en_GB: They’re coming this way too! Blow the charges!
target: Venen també per ací! Voleu les càrregues!

note: [message]: speaker=Jorgi
en_GB: So I challenge you, man to man. If you are not cowards, step out onto these bridges and meet your fate!
target: Us desafie, home contra home. Si no sou covards, veniu a aquestos ponts i trobeu el vostre destí!

note: [message]: speaker=$explorer.id
en_GB: It’s a huge underground lake. The water looks dark and deep and is cold to the touch. There also seems to be some glowing moss on the walls which illuminates the cavern, making it easier to see.
target: És un enorme llac subterrani. L'aigua pareix fosca i obscura, i està gelada. També pareix que hi haja alguna mena de molsa brillant que il·lumina la caverna, cosa que fa més fàcil veure's.

note: [unit]: id=Extra Hairy Bat, type=Dread Bat
en_GB: Extra Hairy Bat
target: Rata penada peluda

note: [unit]: type=Dwarvish Stalwart, id=Dwarf Hermit
en_GB: Dwarf Hermit
target: Ermità nan

note: [message]
en_GB: Here come more of them!
target: Allà venen més!

note: [message]
en_GB: The movement under the water has stopped. I think we killed the last of them. Whatever ‘them’ was.
target: El moviment sota l'aigua s'ha aturat ja. Crec que hem mort l'últim d'ells. Foren el que foren 'ells'.

note: [unit]: type=Dwarvish Lord, id=Dwarf Chieftain
en_GB: Dwarf Chieftain
target: Cabdill nan

note: [event]
en_GB: Dwarf High Guard
target: Alt Guàrdia Nan

note: [message]: speaker=Dwarf Chieftain
en_GB: So you’ve come at last. Let it end, here and now!
target: Bé, així que ja haveu arribat. Acabem amb açò, ara i ací!

note: [message]
en_GB: The chieftain has fallen! Flee for your lives!
target: El cabdill ha caigut! Fugiu per les vostres vides!

note: [message]: speaker=Zurg
en_GB: Little elves fight good. Zurg impressed. With dwarf chieftain dead, cowardly dwarves flee before us. Our struggle not over, still much more fighting, but elf and troll have won this battle. We thank you. Great Leader has allowed you to come speak with him. Great honor, never has one of your kind been allowed in his presence. But he wishes to talk with you and reward you. Please come with me.
target: Els menuts elfs lluiten bé. Zurg està bocabadat. Amb el cabdill mort, els nans covardament fugen. Encara no s'ha acabat la guerra, molta lluita encara, però elfs i trols han guanyat esta batalla. Us ho agraïm. El Gran Líder un permet que aneu a parlar amb ell. Gran honor, mai un de la vostra raça recompensar-vos. Per favor, vingueu amb mi.

note: [message]: speaker=Nym
en_GB: With their knowledge of all these secret tunnels, you’d think they could have led us straight here instead of making us go through those ‘light defenses’. It would have saved us a lot of unnecessary fighting in actually getting to the dwarf chieftain.
target: Amb el seu coneixement de tots eixos túnels secrets, diries que podrien haver-nos conduit directament ací en lloc de fer-nos passar totes eixes 'lleugeres defenses'. Ens hauríem estalviat un bon tros d'innecessària lluita per arribar justament on estava el cabdill nan.

note: [message]: speaker=Zhul
en_GB: Perhaps they wanted to further test our prowess in battle. And besides, every dwarf we kill is one they don’t have to. Still, I think we caused a bigger distraction then they were expecting.
target: Tal volta volien provar més el nostre poder en la batalla. A més, tot trol que matem nosaltres és un menys que han de matar ells. De tota manera, crec que hem causat una distracció molt més del que s'esperaven.

note: [message]: speaker=Kaleh
en_GB: I thank you. Come on people, no celebrating yet, we still have work left to do!
target: Gràcies. Molt bé, vinga, anem, no és el moment de celebrar res, encara tenim feina per fer!

note: [message]: speaker=Dwarf Hermit
en_GB: Curse them! We hates them!
target: Maleïts! Els odiem!

note: [message]: speaker=second_unit
en_GB: What’s this? His clothes were in rags, and yet he had this ancient jeweled amulet hanging around his neck. It contains a huge amethyst that seems to glow faintly with a strange purple light. I wonder where he got such a trinket?
target: Què és açò? Anava vestit amb draps, però tenia un antic amulet de joies penjat del seu coll. Conté una enorme ametista que pareix brillar amb un tènue i estrany color violeta. D'on l'haurà tret?

note: [message]: speaker=unit
en_GB: The rune is still there, glowing mysteriously. I still have no idea why it was put here, but it’s obviously powerful and magical, a combination of things which I am hesitant to mess with.
target: La runa encara és, brillant misteriosament. No tinc ni idea de per què va ser ficada ací, però òbviament pareix poderosa i màgica, una combinació amb la que no m'abellix jugar.

note: [option]: speaker=unit
en_GB: I fear no ghosts, I’ll take it.
target: No tem fantasmes, l'agafaré

note: [object]: id=DwarvenBelt
en_GB: Dwarven Belt
target: Cinturó nan

note: [object]: id=DwarvenBelt
en_GB: The maximum hit points of the unit who wears this belt will increase by 12.
target: Els punt de vida màxims de la unitat que porte este cinturó augmentaran en 12.

note: [command]
en_GB: Angry Ghost
target: Fantasma furiós

note: [message]: speaker=Angry Ghost
en_GB: You who disturb my rest, come and join me in death!
target: Qui torba el meu descans, que vinga i s'unisca amb mi en la mort!

note: [message]: speaker=unit
en_GB: Then again, maybe I spoke too soon.
target: Ais, i si no parlara tant, què?

note: [scenario]: id=07a_Dealing_with_Dwarves
en_GB: Dealing with Dwarves
target: Els tractes amb els nans

note: [side]: id=King Thurongar, type=Dwarvish Lord
en_GB: King Thurongar
target: Rei Thurongar

note: [objective]: condition=win
en_GB: Choose a Unit to Take the Fire Blade
target: Tria una unitat que agafe l'Espasa de Foc

note: [message]: speaker=narrator
en_GB: This chamber is beautifully decorated. Ornate frescoes and dwarven runes cover the walls, and the room is dominated by a large intricately-carved stone throne. Flanking the throne are two detailed statues of some sort of beast you aren’t familiar with. The floor is covered in dark slate, and a path of smooth tiles directs visitors up to a small stone seat which faces the throne.
target: Esta cambra està preciosament decorada. Meravellosos frescos i runes nanes cobreixen les parets, i l'espai està dominat per un delicadament tallat tro. A cada costat seu hi ha dues estàtues que representen unes bèsties desconegudes. El sòl està cobert amb una fosca pissarra, i un camí amb suaus taulells que dirigeixen els convidats fins a un menut seient de pedra front al tro on assentar-se.

note: [message]: speaker=King Thurongar
en_GB: Hail Kaleh, I am Thurongar, King of the Dwarves.
target: Benvingut, Kaleh. Sóc Thurongar, Rei dels Nans.

note: [message]: speaker=Kaleh
en_GB: I am Kaleh, leader of the Quenoth Elves.
target: Jo sóc Kaleh, líder dels elfs Quenoth.

note: [message]: speaker=Kaleh
en_GB: It’s a long story, but we come from the south, where we lived in the desert. Our village was destroyed, and I am leading my people on a journey to find a new home. Our god Eloh appeared to me in a vision, and told me to go north, but when we came to the mountains she said I should go under them instead of trying to cross the snowy peaks. So that’s how several thousand of us ended up down here.
target: És una llarga història, venim del sud, on vivíem en els deserts. La nostra aldea va ser destruïda, i estic guiant la meua gent cap a una nova llar. La nostra deessa Eloh se'm va aparèixer i em va dir que anés al nord, però quan arribarem a les muntanyes em va dir que devia anar per sota d'elles, i per dalt. Així és com uns quants milers d'elfs hem acabat ací.

note: [message]: speaker=Kaleh
en_GB: Indeed, although I admire this great city you have carved from the rock, I think many of my people find these tunnels scary and alien. All we really want to do is to find a way back to the surface on the northern side of the mountains.
target: Segurament, i encara que admire esta gran ciutat que haveu tallat en la roca, crec que molta de la meua gent troba aquestos túnels temibles i totalment estranys. Tot el que realment volem es trobar un camí de nou a la superfície i al costat nord de les muntanyes.

note: [message]: speaker=King Thurongar
en_GB: That I may be able to help you with. We haven’t sent anyone to the surface in years, but we do know of a passage that leads to the ancient northern gate. Several generations ago we used to trade heavily with humans that lived north of the mountains, but then some new human came to power and decreed that all contact with us should be cut off. We sent messengers to find out why, but they never returned.
target: En això sí que crec que us podrem ajudar. No hem enviat ningú a la superfície des de fa anys, però coneixem d'una ruta que du a l'antiga porta del humans, tanmateix, un nou humà va arribar al poder i va decretar que tot el contacte amb nosaltres havia de ser tallat. Vam enviar missatgers per a saber per què, però cap va tornar.

note: [message]: speaker=Rogrimir
en_GB: You saved my life and my debt to you is still unpaid. Showing you the way to the surface and protecting you is the least I can do.
target: Vau salvar la meua vida i encara us la dec. Guiar-vos a la superfície i protegir-vos és el mínim que puc fer.

note: [message]: speaker=$dwarf_name
en_GB: You did a great service for my brothers. In exchange, as much as I hate the light, I am the one who knows the upper tunnels the best, so I’ll be your guide.
target: Haveu prestat un gran servici a la meua gent. En conseqüència, per molt que jo odie la llum, sóc el que millor coneix els túnels, així que seré el vostre guia.

note: [message]: speaker=King Thurongar
en_GB: The dwarves who fought by your side have come to pay their respects as well.
target: Els nans que van lluitar amb vosaltres han vingut també a presentar-vos els seus respectes.

note: [message]: speaker=Kaleh
en_GB: I understand. Thank you, you were a huge help to us. It was an honor to fight by your side.
target: Ho entenc. Gràcies, ens haveu sigut de gran ajuda. Ha estat tot un honor lluitar al vostre costat.

note: [message]: speaker=Elyssa
en_GB: I’m afraid, Kaleh, that the time has come for our paths to separate.
target: Em pareix, Kaleh, que ha arribat el moment de separar els nostres camins.

note: [message]: speaker=Nym
en_GB: But we need you! What would we do without you?
target: Però et necessitem! Què farem sense tu?

note: [message]: speaker=Elyssa
en_GB: With the help of the dwarves, I think you will do just fine. I don’t know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the dwarves. And you don’t really need me, you have each other.
target: Amb l'ajuda dels nans, crec que us les apanyareu bé. No sé quina llar us haurà planejat la vostra deessa, Kaleh, però crec en tu i sé que trobaràs un bon lloc per a la vostra gent. El meu lloc és ací, amb els nans. I no em necessiteu, us teniu els uns als altres.

note: [message]: speaker=Kaleh
en_GB: If your mind is set, then I won’t try to convince you. But we will miss you.
target: Si ja ho has decidit, aleshores no intentaré convèncer-te. Però et trobarem a faltar.

note: [message]: speaker=Zhul
en_GB: I thank Eloh for the brief time that she has let you spend with us.
target: Done gràcies a Eloh per el curt temps que t'ha deixat passar amb nosaltres.

note: [message]: speaker=Nym
en_GB: You take care of yourself, and someday maybe we’ll meet again.
target: Cuida't, i tal volta ens tornarem a veure un altre dia.

note: [message]: speaker=Elyssa
en_GB: Thank you. And I owe you so much for helping me meet the dwarves. I never would have come down here myself. With some help from the dwarves I have enchanted this fire blade for you. May its flames always light your path, and strike down your enemies. I give this to all of you as a token of my gratitude.
target: Gràcies. I us dec tant per ajudar-me a trobar els nans! No mai haguera vingut ací jo sola. Amb l'ajuda dels nans he encantat esta espasa de foc per vosaltres. Que les seues flames il·luminen el vostre camí i colpegen els vostres enemics. Us la done com a mostra de la meua gratitud.

note: [message]: speaker=Elyssa
en_GB: I will let you decide; use it in the best way that you see fit.
target: Això t'ho deixe a tu; usa-la de la manera que cregues millor.

note: [message]: speaker=narrator
en_GB: You can choose which unit you want to take the flaming sword. If you want another unit to wield the sword, Kaleh can recruit or recall other units.
target: Pots triar quina unitat vols que tinga l'espasa de foc. Si vols que un altra unitat la tinga, Kaleh pot reclutar o reincorporar tropes.

note: [message]: speaker=King Thurongar
en_GB: And now I think you should be off as soon as possible. The trolls have retreated back into their holes for the present, but who knows when they will strike again.
target: Be, jo crec que que deuríeu partir amb tota celeritat. Els trols s'han retirat als seus forats per ara, però qui sap quan tornaran a atacar.

note: [message]: speaker=Nym
en_GB: This is a marvelous city, but I for one can’t wait to feel the sun upon my face again and the wind in my hair.
target: Esta és una ciutat meravellosa, però jo, el que sóc jo, no puc esperar a sentir de nou el sol i el vent en la meua cara.

note: [message]: speaker=unit
en_GB: Should I take this sword?
target: Deuria agafar esta espasa?

note: [object]: id=FlamingSword
en_GB: This sword will make all your melee attacks do fire damage.
target: Esta espasa farà que tots els atacs cos a cos produïsquen dany de foc.

note: [message]: speaker=unit
en_GB: I will wield this blade proudly, and whenever I look upon it I shall remember you, Elyssa.
target: Portaré esta espasa amb orgull, Elisa, i sempre que la mire et recordaré.

note: [option]: speaker=unit
en_GB: No, I think someone else should wield it.
target: No, crec que un altre deuria portar-la.

note: [scenario]: id=07b_Talking_with_Trolls
en_GB: Talking with Trolls
target: Els diàlegs amb els trols

note: [side]: id=Great Leader Darmog, type=Great Troll
en_GB: Great Leader Darmog
target: Gran Líder Darmog

note: [unit]: type=Troll Shaman, id=Spiritual Advisor 1 [unit]: type=Troll Shaman, id=Spiritual Advisor 2
en_GB: Spiritual Advisor
target: Conseller espiritual

note: [message]: speaker=narrator
en_GB: It is clear that this chamber used to be quite ornately decorated, but almost all of it has been destroyed, revealing a stone and dirt floor. What remains is a large stone throne, which has been covered with skulls and animal skins and bright paint. The walls were once covered with frescoes and dwarven runes, but several trolls are busy chipping them off. The floor was once tiled in dark slate, but only two small patches of tiles remain around the two chairs in this chamber. You’re surprised to see that small tile path running up the center of the chamber has been left untouched. It leads to a small stone chair facing the large throne.
target: És clar que esta cambra solia estar molt decorada, però casi tota la decoració ha sigut destruïda, revelant un sòl brut i de pedra. El que resta el gran tro de pedra, que ha sigut cobert amb calaveres, pells d'animals i pintura brillat. Les parets estaven cobertes de runes nanes i frescos, però uns quants trols estan ocupats llevant-los. El sòl abans estava enrajolat amb taulells de pissarra negra, però ara quedaven només en dos zones al voltant de les dues cadires que n'hi havia. Et sorprèn veure que han deixat intacte el xicotet camí de rajoles que passa pel centre de la cambra. Conduix a una cadira de pedra front al gran tro.

note: [message]: speaker=Great Leader Darmog
en_GB: I, Great Leader Darmog, greet you, Kaleh.
target: Jo, Gran Líder Darmog, et done la benvinguda, Kaleh.

note: [message]: speaker=Kaleh
en_GB: I Kaleh, leader of the Quenoth Elves, thank you for meeting with me.
target: Jo, Kaleh, líder dels elfs Quenoth, us agraïsc que us reuniu amb mi.

note: [message]: speaker=Great Leader Darmog
en_GB: On behalf of all trolls, Darmog thank you for great victory over the dwarves. You have helped drive back the nasty dwarves and given us time to strengthen our defenses. Us trolls not always enemies of dwarves. Until recently we not have much contact with small people. But dwarves invade our tunnels, defile our holy places and kill our women and young. Dwarf not care about anything except gold and pretty gems. The shamans say that the spirits of our kin cry out for vengeance and Darmog will not rest until every dwarf is dead!
target: En nom de tots els trols, Darmog us dóna les gràcies per la gran victòria sobre els nans. Ens haveu ajudat a rebutjar els nans i ens haveu donat prou temps com per a reforçar les nostres defenses. Nosaltres els trols no sempre hem sigut enemics dels nans. Fins fa poc no teníem contacta amb els menudets, però ells envaeixen els nostre túnels, profanen els nostres llocs sagrats, maten les nostres dones i els nostres xiquets. No es preocupen mes que per les pedres boniques i l'or. Els xamans de la tribu diuen que els esperits de la nostra gent clamen venjança, i Darmog no decansarà fins que cada nan siga mort!

note: [message]: speaker=Spiritual Advisor
en_GB: But I am curious, we do not know of your kind. We thank you for your help, but who are you and why do you come down here with so many of your people?
target: Però tinc curiositat, no sabem res de la vostra gent. Us agraïm l'ajuda, però qui sou i per què haveu vingut ací amb tanta gent?

note: [message]: speaker=Great Leader Darmog
en_GB: The trolls who fought with you also want to thank you. They tell great tales of your valor.
target: Els trols que van lluitar amb vosaltres també volen donar-vos les gràcies. Contaran grans històries del vostre valor.

note: [message]
en_GB: We thank you for all you have done for trolls. You are bravest small people we know. We will tell stories of your battles to all our families so that none will forget. We wish we could come with you and fight more, but Great Leader need us to protect this city. Many dwarves still left, much fighting still to do. Griknagh will protect us, may he watch over you too.
target: Agraïm tot el que heu fet pels trols. Sou la gent menuda més valenta que coneixem. Contarem històries de les vostres batalles a totes les nostres famílies per tal que ningú no les oblide. Ens agradaria anar amb vosaltres, però el Gran Líder diu que ens necessita per defensar la ciutat. Molts nans resten, molta lluita encara hem de fer. Griknagh ens protegirà, i tant de bo vetle per vosaltres.

note: [message]: speaker=Elyssa
en_GB: I have learned a lot about the trolls in my time here, and yet there’s so much more to learn. Their magic is amazing. Have you seen their shamans? They make fire with their bare hands. They are very interested in my magic and they have offered to teach me how they create fire. I thought I was one of the last people still practicing magic, who knew I would find trolls still teaching it deep under the earth? There is just so much that I can learn from them, I can’t leave now.
target: He après molt dels trols en el temps que duc ací, i encara tinc tant per aprendre. La seua màgia és fascinant. Haveu vist els seus xamans? Fan foc amb les seues mans nues. Estan molt interessats en la meua màgia, i m'han ofert ensenyar-me com ells creen el foc. Jo que pensava que era un dels últims practicants de màgia... i qui pensava que en les cavernes subterrànies trobaria els trols ensenyant-la? Hi ha tant que puc aprendre d'ells que no puc anar-me'n ara.

note: [message]: speaker=Elyssa
en_GB: With the help of the trolls, I think you will do just fine. I don’t know what home your god has planned for you, Kaleh, but I believe in you, and I know that you will find a place for your people. My place is here, with the trolls. And you don’t really need me, you have each other.
target: Amb l'ajuda dels trols, crec que us les apanyareu bé. No sé quina llar us haurà planejat la vostra deessa, Kaleh, però crec en tu i sé que trobaràs un bon lloc per a la vostra gent. El meu lloc és ací, amb els trols. I no em necessiteu, us teniu els uns als altres.

note: [message]: speaker=Elyssa
en_GB: Thank you. And I owe you so much for helping me discover the trolls. I never would have come down here myself. I found this sword when we were fighting the dwarves and with some help from the trolls I have enchanted this fire blade for you. May its flames always light your path, and strike down your enemies. I give this to all of you as a token of my gratitude.
target: Gràcies. I us dec tant per ajudar-me a descobrir els trols. Mai haguera baixat ací baix jo a soles. Vaig trobar esta espasa quan lluitàvem contra els nans i amb una poca ajuda dels trols he encantat esta espasa de foc per vosaltres. Que les seues flames il·luminen el vostre camí i colpegen els vostres enemics. Us la done com a mostra de la meua gratitud.

note: [message]: speaker=Great Leader Darmog
en_GB: And now Darmog think you should be off as soon as possible. The dwarves are sneaky, they retreat today but may attack again tomorrow. The sooner you leave the safer you will be.
target: I ara Darmog pensa que us caldria eixir prompte d'ací. Els nans són traïdorencs, avui es retiren però demà de matí poden atacar. Abans us aneu, més segurs estareu.

note: [message]: speaker=Nym
en_GB: I heartily agree, I for one can’t wait to feel the sun upon my face again and the wind in my hair.
target: No puc estar més d'acord, jo, el que és jo, no puc esperar més a sentir en la meua cara el sol i l'aire.

note: [scenario]: id=08_Out_of_the_Frying_Pan
en_GB: Out of the Frying Pan
target: Fugir del foc i caure a les brases

note: [objective]: condition=win
en_GB: Escape the Caves
target: Escapa de les Coves

note: [message]: speaker=$ally_name
en_GB: We’ve come far and we’re almost to the surface. But first we should stop and rest here for a while.
target: Hem arribat lluny i ja estem casi en la superfície. Però primer hem d'aturar-nos ací i descansar un poc.

note: [message]: speaker=$ally_name
en_GB: Yes, this time of year the snow melts from the mountains, and rivers like this often go deep underground. Sometimes the rivers break through and flood caverns, a deadly accident that has occasionally befallen my kind.
target: Sí, en esta època, la neu es fon en les cimes de les muntanyes, i rius com este solen baixar molt a dins de terra. A vegades els rius poden obrir-se pas per cavernes i inundar-les, un accident terrible que a vegades la meua gent ha sofert.

note: [message]: speaker=$ally_name
en_GB: Deep and dark are the waters that flow in our caves. Sometimes raging waters flood tunnels without warning. A stream can sustain a village, a sudden flood can destroy it.
target: Profundes i fosques són les aigües que flueixen dins les nostres coves. A vegades, les aigües descontrolades inunden els túnels sense cap avís. Una corrent pot mantenir una aldea, una inundació inesperada pot destruir-la.

note: [message]: speaker=Nym
en_GB: Well, the faster we get out of here, the happier I’ll be.
target: Bé, quant més aviat eixim d'ací, més feliç seré.

note: [message]: speaker=Zhul
en_GB: Wait, did you feel that?
target: ¿Espereu, heu notat aixó?

note: [message]: speaker=Zhul
en_GB: It felt like a distant rumbling. And what’s that roaring sound?
target: No sé, ha sigut com retruny llunyà. I què és eixe rugent soroll?

note: [unit]: type=Troll Whelp [unit]: type=Troll Shaman, role=avenger
en_GB: Troll Avenger
target: Venjador Troll

note: [unit]: type=Dwarvish Fighter [unit]: type=Dwarvish Thunderer [unit]: type=Dwarvish Pathfinder, role=avenger
en_GB: Dwarf Avenger
target: Venjador Nan

note: [message]: role=avenger
en_GB: Foul elves, you not escaped us yet. The Great Leader shall be avenged! We have dammed the river and soon all shall drown in its dark waters. Come join us in death!
target: Estúpids elfs, encara no heu escapat de nosaltres. Venjarem el Gran Líder. Hem trencat la presa del riu i pronte tots us ofegareu en les seues aigües oscures. ¡Uniu-vos a nosaltres en la mort!

note: [message]: speaker=Kaleh
en_GB: That sound must be the rushing water. We have to get our people out of here, and fast!
target: Eixe soroll deu ser el de l'aigua descontrolada! Hem de traure la nostra gent d'ací, i ràpid!

note: [message]: speaker=$ally_name
en_GB: Quick, the southern passage!
target: Ràpid, el passadís sud!

note: [message]: speaker=Zhul
en_GB: We haven’t a moment to lose!
target: No tenim un segon que perdre!

note: [message]: speaker=unit
en_GB: Hey look, more ants!
target: Mireu, més formigues!

note: [message]: speaker=Nym
en_GB: Are you sure there aren’t any spiders?
target: Estàs segur que no hi ha cap aranya?

note: [message]: speaker=unit
en_GB: No, but the water is rising to the southeast as well. The river must have led to more tunnels than we first thought.
target: No, però l'aigua també crix des del sud-est. El riu deu fluir per més túnels dels què pensàvem.

note: [message]: speaker=Zhul
en_GB: The ants must be fleeing from the flood too.
target: Les formigues també deuen estar fugint de la inundació.

note: [message]: speaker=unit
en_GB: They seem confused, leaderless. I guess it’s every ant for itself. Uh, oh. Some of them seem to have noticed us.
target: Pareixen confoses, sense organització. Imagine que cada formiga va pel seu compte. Oh, oh. Em sembla que algunes ens han vist.

note: [message]: speaker=Kaleh
en_GB: Well, we have to get out of here too. Looks like we don’t have any choice but to fight our way through the chaos.
target: Bé, nosaltres també hem d'eixir d'ací. Pareix que no tenim cap altre remei que lluitar per tal de passar a través del caos.

note: [message]: speaker=unit
en_GB: I don’t see any spiders, but the water is rising to the southeast as well. The river must have lead to more tunnels than we first thought.
target: No veig cap aranya, però l'aigua també crix pel sud-est. El riu deu fluir per més túnels dels que pensàvem.

note: [message]: speaker=Durth
en_GB: Huh? Elves?
target: Huh? Elfs?

note: [message]: speaker=Othgar
en_GB: Then let’s kill them!
target: Llavors matem-los!

note: [message]: speaker=unit
en_GB: They’re definitely of the ‘attack first, ask questions later’ variety.
target: Sense cap dubte, són del tipus 'ataca primer, pregunta després'.

note: [message]: speaker=$speaking_unit.id [message]: speaker=Kaleh
en_GB: Fish bait? Hermit Crabs? Who are these humans and what were they talking about?
target: Berenar per als peixos? Crancs ermitans? Qui eren aquestos humans i què estaven dient?

note: [message]: speaker=$speaking_unit.id [message]: speaker=Kaleh
en_GB: Fish bait? Barnacles? Who are these humans and what were they talking about?
target: Berenar per als peixos? Percebes? Qui eren aquestos humans i què estaven dient?

note: [message]: speaker=$speaking_unit.id [message]: speaker=Kaleh
en_GB: Fish bait? Cuttlefish? Who are these humans and what were they talking about?
target: Berenar per als peixos? Sípia? Qui eren aquestos humans i què estaven dient?

note: [message]: speaker=Zhul
en_GB: No time for questions now, the water shows no signs of stopping. We’ve got to get out of here while we still can!
target: No tenim temps per preguntar ara, l'aigua no pareix que s'ature. Hem de eixir d'ací ara que encara podem!

note: [message]: speaker=$ally_name
en_GB: Curses, the water is rising too fast. That tunnel those humans were fleeing down was the fastest way out of here, but it’s already flooding.
target: Maleïda siga, l'aigua està pujant massa ràpida! Aquell túnel pel qual els humans fugien era la millor manera d'eixir, però ja està inundat.

note: [message]: speaker=Kaleh
en_GB: There must be another way out. There must!
target: Deu haver un altre camí d'eixida. Segur!

note: [message]: speaker=$ally_name
en_GB: Fine. Just keep going west, but be careful.
target: D'acord. Continueu anant cap a l'oest, però sigueu cautelosos.

note: [message]: speaker=$ally_name
en_GB: This is an ancient fortress. Who lived here I do not know, but it has been long since abandoned.
target: Açò es una antiga fortalesa. No sé qui va viure ací, però fa molt que la van abandonar.

note: [message]: speaker=$ally_name
en_GB: Behold, we come now to an ancient fortress. Who lived here I do not know, but it has been long since abandoned.
target: Mireu, arribem a una antiga fortalesa. Qui va viure ací, no ho sé, però porta molt de temps abandonada.

note: [message]: speaker=Nym
en_GB: You’ve been this way before?
target: Ja havies estat ací abans?

note: [message]: speaker=$ally_name
en_GB: Yes, but I didn’t explore very far. This foul place is still protected by wards and guards. It reeks of dark magic.
target: Sí, però no vaig explorar molt més lluny. Este obscur lloc encara està protegit per encanteris i guardes. Fa massa pudor a màgies obscures...

note: [message]: speaker=Kaleh
en_GB: I wish there was another path, but it seems we have no choice.
target: M'agradaria què hi haguera un altre camí, però em pareix que no tenim alternativa.

note: [message]: speaker=$ally_name
en_GB: Wait. The chamber in front of us is probably trapped and well guarded. There is another way. When I explored here before, I found a secret passage that bypassed the main gate. Search along the southern wall of this cave and you should find it. The only problem is that the passage is long and windy, and it will cost us precious minutes. With the water rising that may be time we don’t have to spend. I leave the final decision up to you, Kaleh.
target: Espereu. La càmera que hi ha davant nostre segurament està plena de trampes i guàrdies. Hi ha un altre camí. Quan vaig vindre a explorar este lloc, vaig trobar un corredor secret que evitava l'entrada principal. Busqueu al llarg de la paret al sud, en esta cova, i la trobareu. L'únic problema és que el corredor és llarg i tortuós, ens costaria uns minuts que poden ser preciosos. Amb l'aigua pujant, eixe pot ser un temps que potser no hagem de perdre. Et deixe a tu, Kaleh, la decisió final.

note: [message]: speaker=unit
en_GB: Hmmm, the entrance to the secret tunnel should be right around here somewhere.
target: Hmmmm, l'entrada al tunel secret deu estar en algun lloc per ací.

note: [message]: speaker=unit
en_GB: Got it!
target: Ja ho tinc!

note: [message]: speaker=unit
en_GB: I think I see a door-shaped crack in this wall.
target: Crec que veig una fissura amb forma de porta en esta paret.

note: [message]: speaker=$ally_name
en_GB: Good, that should be the entrance to the secret tunnel. Now just push hard inwards.
target: Bé, aixó deu ser l'entrada al tunel secret. Ara espenta fort cap a dins.

note: [message]: speaker=unit
en_GB: Okay, this is the end of the tunnel. Which means the other secret door should be right here.
target: D'acord, açò es el final del túnel. El que significa què un altra porta secreta deu estar per ací.

note: [message]: speaker=unit
en_GB: Hold on, I think I’ve found it.
target: Un segon, crec que ho he trobat.

note: [message]: speaker=unit
en_GB: The passage just halts at a dead end.
target: El passatge acaba en un carreró sense eixida.

note: [message]: speaker=unit
en_GB: Oh, right. Hold on, I think I’ve found it.
target: Oh, bé. Espereu, crec què ho he trobat.

note: [message]: speaker=$ally_name
en_GB: I don’t know. When I last came this way I got scared by all the runes and things moving in the shadows, and I explored no further.
target: No ho sé. Quan vaig vindre ací per última vegada, vaig espantar-me amb les runes i algunes coses que es menejaven entre les ombres i ja no vaig explorar més.

note: [message]: speaker=unit
en_GB: The many tracks left by countless feet clearly show that this fort must have once been heavily occupied, but now this area is empty, except for those two glowing runes in the center. When I last came this way I got scared by the runes and other things moving in the shadows and explored no further. I’m afraid I cannot advise you which way to go from here.
target: Tots els camins marcats per les petjades d'incomptables peus demostren que este fort va estar molt ben guardat en el seu temps, però ara és tot buit, excepte per eixes dues runes brillants en el centre. Quan vaig arribar ací l'última vegada, vaig espantar-me per les runes i altres coses que es menejaven entre les ombres i ja no vaig explorar més. Tem que ja no puc aconsellar-vos més.

note: [message]: speaker=Nym
en_GB: Well, we can’t spend all day thinking about it. Pick a direction, Kaleh.
target: Bé, no tenim tot el dia tampoc. Tria una direcció, Kaleh.

note: [message]: speaker=Zhul
en_GB: Wait, those runes are giving off a cool blue light and for some reason they don’t seem as threatening as the burning red ones we saw before. Perhaps some of the magic left behind here could help us, if someone was brave enough to step into them.
target: Espereu, estes runes emeten una refrescant llum blava i, per alguna raó, no pareixen tan amenaçadores com les altres roges que hem vist abans. Tal volta queda alguna màgia que pot ajudar-nos, si algú es prou valent com per caminar dins d'una.

note: [message]: speaker=unit
en_GB: I feel refreshed and rejuvenated!
target: Em sent fresc i rejovenit!

note: [message]: speaker=unit
en_GB: The rune is gone. I guess the magic only had limited uses.
target: La runa ha desaparegut. Pareix que la màgia tenia un ús limitat.

note: [message]: speaker=unit
en_GB: The rune is gone. I guess the magic only had limited uses
target: La runa ha desaparegut. Pareix que la màgia tenia un ús limitat.

note: [message]: speaker=$explorer.id
en_GB: There isn’t much left of the furnishings of this room. I think it was some sort of storeroom, but it looks like scavengers have taken anything useful.
target: No queda molt dels mobles d'esta cambra. Crec que era alguna mena de magatzem, però pareix que els saquejadors s'ho han endut tot.

note: [message]: speaker=$explorer.id
en_GB: Curse Uria! The water is rising over here as well. Already the western end of this chamber is flooded. And I think I see shapes rising out of the water. Whatever they are, it can’t be good.
target: Maleïda siga Uria! L'aigua també està creixent allí. Ja està inundada tota la part oest d'esta cambra. I crec que veig algunes formes estranyes dins les aigües. Siguen el que siguen, segur que no seran bones.

note: [event]
en_GB: Bloated Corpse
target: Cadàver inflat

note: [message]: speaker=unit
en_GB: This looks like a training hall. There are still a few old swords and spears lying in the corners. But otherwise it seems quite abandoned.
target: Pareix una sala d'entrenament. Encara resten algunes espases i llances en alguns racons. Però pareix prou abandonada.

note: [then]
en_GB: Blessed Kali
target: Kali el beneït

note: [then]
en_GB: Novice Pior
target: Pior el novici

note: [then]
en_GB: Novice Iona
target: Joana la novícia

note: [then]
en_GB: Novice Dani
target: Dani el novici

note: [message]: speaker=Blessed Kali
en_GB: All right you runts, let’s try this again. Pior, remember to swing your sword with your whole body, not just your arms.
target: Molt bé, soldats, tornem a intentar-ho. Pior, recorda't de brandir l'espasa amb tot el teu cos, no només amb els braços.

note: [message]
en_GB: Wait a minute, I don’t see any targets or practice dummies. Who are they supposed to be attacking?
target: Un minut, no veig cap ninot de pràctica ni diana. Qui són i qui es suposa que atacaran?

note: [message]: speaker=Kaleh
en_GB: I believe that would be us. But perhaps we can give them a few lessons in proper fighting style.
target: Sospite que a nosaltres. Tal vegada puguem donar-los unes poques lliçons de com s'ha de lluitar.

note: [message]: speaker=Novice Pior
en_GB: Finally, we get to take a break. I am so sick of fighting practice.
target: Per fi tenim un descans. Ja estic fart de tanta pràctica.

note: [message]: speaker=Novice Dani
en_GB: Kali’s just a hardass because he’s bitter that he never became a high priest.
target: Kali és un avinagrat perquè li dol no haver arribat a alt sacerdot.

note: [message]: speaker=Novice Iona
en_GB: Hey, c’mon, maybe we can grab some food from the kitchen before we have to go to prayers.
target: Ei, vinga, tal volta puguem agafar un poc de menjar en la cuina abans d'anar a les oracions.

note: [message]: speaker=Novice Pior
en_GB: Good idea! I hope they let us go outside tomorrow; I so miss the sun.
target: Bona idea! Tant de bo ens deixen eixir fora demà, trobe a faltar el sol.

note: [message]: speaker=Nym
en_GB: Still lambasting those novices after all these years, that guy definitely had too much of a work ethic.
target: Este home tenia massa ètica del treball, encara garrotejava els seus novicis després de tants anys.

note: [message]: speaker=Zhul
en_GB: Sniff, who were those children? Why did they die, in the dark, so many years ago? May Eloh shine her eternal light upon their souls.
target: Sniff, qui eren eixos xiquets? Per què van morir, en la foscor, fa tants anys? Que Eloh brille eternament sobre les seues ànimes.

note: [message]: speaker=Kaleh
en_GB: The past is the past, and there’s nothing we can do about it. Right now we have our own people to worry about.
target: El passat és el passat, i no podem fer res amb ell. Ara mateix només hem de preocupar-nos per la nostra gent.

note: [message]: speaker=$explorer.id
en_GB: This must have been the barracks. Remains of cots and beds litter the floor. Whatever happened here, it must have been sudden. Several skeletons still lie in their beds, sleeping for eternity.
target: Açò deuen haver sigut les barraques. Tota el sòl està ple de les restes dels llits i llençols. Siga el que siga el que haja passat ací, va ser inesperat. Uns quants esquelets encara jeuen als seus llits, dormint per sempre.

note: [event]
en_GB: Restless Dead
target: No mort

note: [message]: type=Skeleton
en_GB: Revenge!
target: Venjança!

note: [message]: speaker=Nym
en_GB: Well, so much for sleeping for eternity.
target: Molt bé això de dormir per sempre...

note: [message]: speaker=unit
en_GB: Hey, what’s this? There seems to be an outline of a door in this wall. Maybe if I give it a push...
target: Ei, què és açò. Pareix el contorn d'una porta en esta paret. Si pegue una espenta...

note: [message]: speaker=unit
en_GB: What do you know? A secret door!
target: Què t'imaginaves? Una porta secreta!

note: [message]: speaker=Kaleh
en_GB: Well, what’s behind the door?
target: Bé, què hi ha darrere de la porta?

note: [message]: speaker=unit
en_GB: Uh oh. The path is blocked by another of those red glowing runes. I’m not sure crossing it would be a good idea.
target: Oh oh. La senda està bloquejada per un altra d'estes runes de color roig brillant. No estic segur que creuar siga una bona idea

note: [event]
en_GB: Failed Experiment
target: Experiment fallit

note: [message]: speaker=Failed Experiment 2
en_GB: Make pain end!
target: Acabeu amb este dolor!

note: [message]: speaker=unit
en_GB: In the center of this circle is a huge creature, with surging muscles and bloodshot eyes. I would think it was just a very big man, except for the fine stitches that cover its entire body. In fact it seems to be composed of many body parts all sewn together. It seems to be floating asleep in the center of the glowing magical circle. I could scratch out part of the circle and break it, but I have no idea what the consequences would be. I’m not sure I want something with that kind of strength attacking me.
target: En el centre del cercle hi ha una criatura enorme, amb uns muscles exagerats i els ulls injectats en sang. Pensaria que només és un home gran, excepte per les curoses puntades que cobreixen el seu cos sencer. De fet, pareix que està compost per una sèrie de distintes peces corporals, totes cosides juntes. Pareix que flota al mig del cercle, dormit. Podria xafar una part del cercle i esborrar-lo, però no sé quines conseqüències pot tindre. No estic segur si vull una cosa amb eixa força atacant-me.

note: [option]: speaker=unit
en_GB: Break the circle
target: Trenca el cercle!

note: [message]: speaker=Kromph
en_GB: Master, what is your command?
target: Senyor, quina és la teua orde?

note: [message]: speaker=Kromph
en_GB: Kromph need command. Command me!
target: Kromph necessita ordres. Ordena'm!

note: [message]: speaker=Kromph
en_GB: Yes, mistress. Kromph follow you. Kill enemies.
target: Sí, senyora. Kromph et seguirà. Matar enemics.

note: [message]: speaker=Zhul
en_GB: Quick thinking, Nym. It seems to be some sort of magical creation. Lucky that it thought we were its master.
target: Has estat ràpida, Nym. Pareix una mena de criatura màgica. Quina sort que pensara que érem el seu amo.

note: [message]: speaker=Nym
en_GB: It wouldn’t have been my first choice. But it could prove useful. I wonder what it likes to eat?
target: No és la meua preferida, però pot ser-nos útil. Què li agradarà menjar?

note: [option]: speaker=unit
en_GB: Leave that thing alone.
target: Deixa-ho estar.

note: [message]: speaker=$ally_name
en_GB: I never explored this deep into the complex. But every lair has to have a back door somewhere.
target: No mai vaig explorar tan a dintre d'este complex, però tota guarida té la seua porta de darrere.

note: [message]: speaker=Kaleh
en_GB: Well I refuse to give up. There must be some way out. Search everywhere, people.
target: Bé, no em pense rendir. Ha d'haver una eixida en algun lloc. Busqueu per totes parts, gent.

note: [then]
en_GB: Ancient Guardian
target: Antic Guardià

note: [message]: speaker=Ancient Guardian 2
en_GB: Uqtor dunil olgluck vara nir!
target: Uqtor dunil olgluck vara nir

note: [message]: speaker=Zhul
en_GB: It seems that the temple had some power left in it after all.
target: Pareix que encara quedava algun poder dins del temple.

note: [message]: speaker=Nym
en_GB: I have no idea what they just said, but their meaning is quite clear.
target: No tinc ni idea, però crec que el significat del que han dit és clar.

note: [message]: speaker=Kaleh
en_GB: Actions speak louder than words, and I intend to send them back to whatever stygian pits they came from!
target: Les acciones parlen més fort que les paraules, i pense manar-los de volta als abismes infernals d'on han eixit!

note: [message]: speaker=unit
en_GB: What’s this? Hidden underneath the edge of the altar is an iron lever. It looks slightly rusted, but with some effort I could pull it. I have no idea what it will do, but we’re running out of options.
target: Què és açò? Amagat sota el borde de l'altar hi ha una palanca de ferro. Pareix un poc rovellada, però amb una mica d'esforç, podria menejar-la. No sé què farà, però se'ns acaben les alternatives.

note: [option]: speaker=unit
en_GB: Pull the lever.
target: Meneja-la.

note: [message]: speaker=Zhul
en_GB: I can’t even begin to fathom what these cultists were up to. But more importantly, which way do we go?
target: No puc ni imaginar què feien estos adoradors, però la cosa més important és... Què fem?

note: [message]: speaker=Nym
en_GB: There’s no time to ponder the history of this place. We’ve got to get out of here!
target: No tenim temps per ponderar la història d'esta lloc. Hem d'eixir d'ací, ara!

note: [message]: speaker=Kaleh
en_GB: Right, the eastern passage it is. I have no idea where it goes, but with the water rising, soon anywhere will be better than here.
target: Siga, el corredor de la dreta serà. No sé on va, però amb l'aigua pujant, prompte qualsevol lloc serà millor que este.

note: [option]: speaker=unit
en_GB: Leave it alone.
target: Deixa-ho estar.

note: [message]: speaker=$explorer.id
en_GB: This looks like some kind of burial chamber.
target: Açò pareix alguna mena de cambra funerària.

note: [message]: speaker=Zhul
en_GB: Crypts like these are often heavily guarded, we would do well not to disturb the sarcophagi.
target: Les criptes com esta solen estar fortament vigilades, faríem bé en no destorbar els sarcòfags.

note: [message]: speaker=Crypt Guardian
en_GB: I have long waited for fools such as yourselves to dare to disturb our rest, elf. Pay the price of all such defilers!
target: Fa molt de temps que espere imbècils com vosaltres que s'atrevisquen a torbar el nostre descans, elf. Pagareu per tots els altres saquejadors!

note: [message]: speaker=Nym
en_GB: Got any other timely advice, Zhul?
target: Tens cap altre oportú consell, Zhul?

note: [message]: speaker=$ally_name
en_GB: We’re in luck, a fissure has opened up a crack in the northern wall. We may be able to escape that way.
target: Estem de sort, una fissura ha obert una forat en la paret al nord. Potser puguem escapar per allí.

note: [message]: speaker=Cloaked Figure
en_GB: You run, but you shall not escape death!
target: Encara que correu, no escapareu de la mort!

note: [message]: speaker=Cloaked Figure
en_GB: You abandoned them, Kaleh, to eternal suffering and torment. And now you shall pay the price! You too shall watch the black waters consume those you love. Embrace the darkness, Kaleh, it is coming for you too.
target: Els vas abandonar, Kaleh, al sofriment i turment eterns. I ara pagaràs el preu! Tu també veuràs les negres aigües devorar aquells que estimes. Abraça la foscor, Kaleh, ella ve per tu, també.

note: [message]: speaker=Kaleh
en_GB: Even you shall not stop me. You shall taste the might of the Quenoth elves!
target: Ni tu m'aturaràs. Ara tastaràs el poder dels elfs Quenoth!

note: [message]: speaker=Cloaked Figure
en_GB: Ha! Foolish boy, you know nothing.
target: Ha! Xiquet idiota, no saps res.

note: [message]: speaker=Kaleh
en_GB: Quick, grab him! Don’t let him escape again.
target: Ràpid, agafeu-lo! No el deixeu escapar de nou.

note: [message]: speaker=Cloaked Figure
en_GB: No, no, no more escaping. Please kill me, just make the pain end.
target: No, no, no fugiré més. Per favor, mateu-me, feu acabar el dolor.

note: [message]: speaker=Kaleh
en_GB: No, you have hounded me with your riddles for too long. I want some answers. Who are you? What’s behind that black mask?
target: No, m'has perseguit amb els teus enigmes massa temps. Vull algunes respostes. Qui ets? Què hi ha darrere d'eixa mascara negra?

note: [message]: speaker=Cloaked Figure
en_GB: Behold, Kaleh, your own worst enemy. Do you now see the irony?
target: Mira, Kaleh, el teu pitjor enemic. Ara veus la ironia?

note: [message]: speaker=Zhul
en_GB: Kaleh, we don’t have time for questions. The water is still rising and we must get our people to safety.
target: Kaleh, no tenim temps per a jugar a les preguntes. L'aigua encara puja, i hem de portar la nostra gent a un lloc segur.

note: [message]: speaker=Kaleh
en_GB: No matter what you have done, you are one of us, Keratur, and I will not leave you here to die in the darkness. I will carry you myself if I have to.
target: No importa que hages fet, ets un dels nostres, Keratur, i no t'abandonaré ací a morir en la foscor. Jo mateix et portaré al llom, si cal.

note: [message]: speaker=Cloaked Figure
en_GB: So be it. I care not.
target: Siga. No m'importa.

note: [message]: speaker=$explorer.id
en_GB: Look, daylight! I think we finally made it out of the caves!
target: Mireu! La llum del sol! Crec que ja hem eixit de les coves!

note: [message]: speaker=$explorer.id
en_GB: What’s this? Someone has built an outpost at the end of the cave. Where are its occupants?
target: Què és açò? Algú ha construït una fortalesa al final de la cova. On són el seus ocupants?

note: [message]: speaker=$explorer.id
en_GB: Kaleh, I think you should come up and see this.
target: Kaleh, crec que deuries vindre i veure açò.

note: [message]: speaker=Kaleh
en_GB: Oh, Eloh. They’re all dead. Butchered. Quick, we have to clean this up, we don’t want the rest of our people to have to see such horror.
target: Oh, Eloh. Estàn tots morts. Massacrats. Ràpid, hem de netejar tot açò, la resta de la nostra gent no deu veure tot este horror.

note: [message]: speaker=Kaleh
en_GB: Now, Keratur, I will have my answers. Did you have a hand in this?
target: Ara, Keratur, tindré les meues respostes. Has tingut res a veure amb açò?

note: [message]: speaker=Kaleh
en_GB: Quiet, Nym. But I still don’t understand how you got here. We were sure you were dead. We searched and searched, but never found your body.
target: Tranquil·la, Nym. Però encara no sé com has arribat ací. Estàvem segurs que havies mort. Vam buscar i buscar, però no vam trobar el teu cos.

note: [message]: speaker=Kaleh
en_GB: Watch what?
target: Veure què?

note: [message]: speaker=Kaleh
en_GB: From the humans?
target: Dels humans?

note: [message]: speaker=Keratur
en_GB: Fool. That did not stop their dark power. Nothing could stop them. I felt the rush of flying spirits, and the unbearable cold, so cold. For a moment I felt their torment. But no, they wouldn’t kill me. They let me go as a witness and laughed as I scrambled over the dunes.
target: Idiota. Això no va aturar les seues fosques arts. No res podia aturar-les. Vaig sentir l'agitació dels esperits volant i després aquella gelor, tan fred... inaguantable. Però no, no em van matar. Em van deixar anar com a testimoni, i van riure mentre avançava a tombs per l'arena.

note: [message]: speaker=Keratur
en_GB: I was able to follow your trail, and I slipped among your people. No one noticed me, no I was too sneaky. And you wondered how I managed to follow you through the tunnels? Hah, you escorted me.
target: Vaig poder seguir la vostra pista, i em vaig infiltrar enmig de la teua gent. Ningú no em va notar, no, era massa cautelós. I et preguntaves com vaig poder seguir-vos a través dels túnels? Ha, vosaltres em vau escortar.

note: [message]: speaker=Kaleh
en_GB: But why, why did you want to kill us?
target: Però per què... per què volies matar-nos?

note: [message]: speaker=Keratur
en_GB: You abandoned them! The pain, the agony, I still see their ghostly faces and hear their wails. And the necromancers kept chanting one name over and over: Yechnagoth, Yechnagoth, it reverberated in my ears. And every time I sleep I hear that name, and laughter, hideous laughter. She kept telling me it was your fault. And I believed her. Kaleh, forgive me, I just wanted to make the pain stop.
target: Els vas abandonar! El dolor, l'agonia... encara veig les seues cares fantasmagòriques, puc escoltar les seues lamentacions. I els nigromants només repetien un sol nom en els seus càntics: Yechnagoth, Yechnagoth, es repetia dins les meues orelles. I cada vegada que dorm, sent eixe nom i les seues rialles, les seues malvades rialles. Ella no deixa de dir-me que va ser la teua culpa. I la vaig creure. Kaleh, perdona'm, només volia aturar el dolor.

note: [message]: speaker=Keratur
en_GB: I do not fear death any more.
target: Ja no tem la mort.

note: [message]: speaker=Kaleh
en_GB: He’s dead. Rest in peace. Oh, what have I done? All our dead kin, desecrated and tormented for eternity.
target: Ha mort. Descansa en pau. Oh, què he fet? Totes els nostres germans morts, profanats i turmentats per l'eternitat.

note: [message]: speaker=Zhul
en_GB: As you said yourself, the past is the past, there is nothing you can do now.
target: Com tu mateix has dit, el passat és el passat, i no hi ha res que pugues fer ara.

note: [message]: speaker=Nym
en_GB: Don’t blame yourself. You didn’t know. If we had stayed behind we too would have been killed by the undead; we could not have defended our village against so many. We had no choice.
target: No et culpes. No ho sabies. Si ens haguérem quedat arrere, també hauríem mort a mans dels no morts; no podíem haver defès la nostra aldea contra tants. No teníem alternativa.

note: [message]: speaker=Kaleh
en_GB: That is small consolation. My deeds have turned to ashes in my mouth. Eloh forgive me. I did not know.
target: Això és un pobre consol. Les meues gestes s'han convertit en cendres en la meua boca. Que Eloh em perdone. No ho sabia.

note: [message]: speaker=Nym
en_GB: With your permission, Kaleh, I think I should go scout around a bit outside. We have no idea what lies out there. And I can sneak around unseen many places you can’t.
target: Amb el teu permís, Kaleh, crec que deuria explorar un poc la rodalia. No sabem què hi ha ací fora, i puc infiltrar-me sense ser vista per molts llocs on tu no podries.

note: [message]: speaker=Kaleh
en_GB: Okay Nym, just be careful.
target: Està bé, Nym, ves amb compte.

note: [message]: speaker=Nym
en_GB: I’m always careful. I’ll be back soon.
target: Sempre ho faig. Tornaré prompte.

note: [message]: speaker=Kaleh
en_GB: Well, at least we can use this outpost to rally our surviving troops. How many of our people made it out of the caves, Zhul?
target: Bé, al menys podem usar esta fortalesa per reunir els nostres supervivents. Quanta gent ha sobreviscut a les coves, Zhul?

note: [message]: speaker=Zhul
en_GB: We’re still trying to get a head count, but between the underground horrors and the water, we lost quite a few. Recruiting new warriors is going to be even more difficult. Still we should thank Eloh, and you, Kaleh, that so many of us did survive.
target: Encara estem intentant comptar les supervivents, però entre els horrors subterranis i l'aigua, hem perdut uns quants. Reclutar nous guerrers serà encara més difícil. Encara així, hem d'agrair Eloh, i també a tu, Kaleh, que tants hagen sobreviscut.

note: [message]: speaker=Kaleh
en_GB: Well, Nym’s right, we don’t know what’s out there. So we should set up a perimeter guard around the cave mouth and start discovering what this side of the mountains looks like.
target: Bé, Nym té raó, no sabem què hi ha ací fora. Així que deuríem establir un perímetre al voltant de la boca de la cova i després, començar a explorar quin aspecte té este costat de les muntanyes.

note: [objective]: condition=win
en_GB: Explore Outside
target: Explorar l'exterior

note: [message]: speaker=unit
en_GB: Look, the tunnel slopes sharply downwards to the left. And it’s big enough that it should divert most of the rising water.
target: Mireu, el túnel descendix abruptament a l'esquerra. I és prou gran com per a desviar la majoria de l'aigua que arribe.

note: [message]: speaker=unit
en_GB: And I think I see a faint light off to the right.
target: I crec que puc veure una feble llum a la dreta.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en_GB: But truly I cannot return the way I came and even if there are other tunnels which lead back down to my homeland, I do not know where to search for them. I know as little about the land above ground as you do.
target: Però no puc tornar per on he vingut, i encara que hagen altres túnels que tornen cap a la meua casa, no sé on buscar-los. Conec tanta poca cosa de la superfície com vosaltres.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en_GB: But my king told me to protect you from all dangers, and I plan to keep that oath. I do not like the above ground, it is too open and exposed; I feel that I could be attacked from any direction. But an oath is an oath and so I will follow you and your people wherever you may go and protect you as best I can. The tunnels cannot stay flooded forever; later perhaps if am able to return this way, I may be able to find my way back to my homeland. But for now I am yours to command.
target: El meu rei em va dir que us protegirà de tots els perills, i pense complir amb el meu jurament. No m'agrade la superfície, és massa oberta i exposada; em sent com si m'anaren a atacar en qualsevol moment. Però un jurament és un jurament, i seguiré la teua gent allà on aneu i us protegiré tan bé com puga. Els túnels no sempre poden estar inundats, si puc tornar després per este camí, tal volta puga tornar a la meua llar. Però estic a les teues ordres.

note: [message]: speaker=unit
en_GB: Looks like the guards at this outpost had been saving away a bit of loot. I don’t suppose they’re going to mind anymore if we made use of it.
target: Pareix que els guàrdies de la fortalesa estaven guardant uns pocs diners. No crec que els importe que l'utilitzem per ells.

note: [message]: speaker=unit
en_GB: I think we finally made it outside. I’d forgotten how big the sky is and how windy it can be.
target: Crec que finalment hem arribat a l'exterior. Havia oblidat com de gran és el cel, i com de ventós pot arribar a ser.

note: [message]: speaker=unit
en_GB: Kromph is outside, but everything looks strange. What does mistress want Kromph to do?
target: Kromph és fora, però tot pareix estrany. Què vol l'ama que faja Kromph?

note: [message]: speaker=Nym
en_GB: Just stay where you are, I’ll come up there myself
target: Queda't on ets, jo ara vaig.

note: [message]: race=elf
en_GB: Can you see very far? Do you have any idea where we are?
target: Pots veure ben lluny? Tens cap idea d'on som?

note: [message]: speaker=Eloh
en_GB: Kaleh, Kaleh, come to me.
target: Kaleh, Kaleh, vine amb mi.

note: [message]: speaker=Kaleh
en_GB: What is the voice? It sounds so familiar.
target: Què és  eixa veu? Pareix tan familiar.

note: [message]: speaker=Eloh
en_GB: Come out so that I might see you. Your god calls to you.
target: Ix fora per a que puga veure't. La teua deessa et crida.

note: [message]: speaker=Kaleh
en_GB: Am I dreaming? Is this real? I’m coming, I’m coming.
target: Estic somniant? És açò real? Ja vaig, ja vaig.

note: [message]: speaker=Eloh
en_GB: Hail Kaleh, it is I, Eloh.
target: Salve, Kaleh, sóc jo, Eloh.

note: [message]: speaker=Kaleh
en_GB: But I am not asleep? And yet I can see you? How is this possible?
target: Però no estic dormint? I encara així puc veure't? Com és possible?

note: [message]: speaker=Eloh
en_GB: Do you doubt my powers? You have come out of the darkness, and I appear unto you to congratulate you.
target: Dubtes dels meus poders? Has eixit de la foscor, i m'aparec a tu per felicitar-te.

note: [message]: speaker=$explorer.id [message]: speaker=Zhul
en_GB: Kaleh, who are you talking to?
target: Kaleh, amb qui parles?

note: [message]: speaker=Eloh
en_GB: For now, I appear only to you, for you, Kaleh, are special, you are the Chosen One.
target: Per ara, només m'aparec a tu, Kaleh, perquè eres especial, eres l'Elegit.

note: [message]: speaker=Kaleh
en_GB: Be quiet Zhul, I’ll explain it all later.
target: Calla, Zhul, després ho explicaré tot.

note: [message]: speaker=Eloh
en_GB: Yes, I have chosen you as the one to lead my people out of danger and death and into a life of eternal salvation. Crossing under the mountains was a very important step, and your destruction of the unbelievers proves your—
target: Sí, t'he triat a tu com l'únic que pot guiar la meua gent fora del perill i la mort, cap a una vida de salvació eterna. Creuar les muntanyes ha sigut un pas molt important, i la destrucció dels infidels prova...

note: [message]: speaker=Eloh
en_GB: What’s this? You did not kill the unbelievers?!
target: Què és açò? No has matat tots els infidels?!

note: [message]: speaker=Eloh
en_GB: You were weak and foolish, but I forgive you. You must remember, Kaleh, that without my guidance, your people would have died out years ago. I am your god, and you must follow my every command.
target: Has sigut dèbil i ximple, però et perdone. Cal que recordes, Kaleh, que sense la meua guia la teua gent hauria mort anys arrere. Sóc la vostra deessa, i has d'obeir cada orde meua.

note: [message]: speaker=Kaleh
en_GB: What do you mean ‘lead you to me’? You are a god, don’t you exist everywhere? I thought you were going to show us our new home.
target: Què vols dir amb 'us guiaran a mi'? Eres una deessa, no existeixes en totes parts? Creia que ens ensenyaries la nostra nova llar.

note: [message]: speaker=Eloh
en_GB: Of course I am. Oh, how little you understand. Do not worry yourself with all those tiny questions. Come to me and all will be made clear.
target: Per suposat que existisc. Oh, què poc comprens. No et preocupes amb totes eixes minúscules qüestions. Veniu a mi i tot serà clar.

note: [unit]: type=Human Commander, id=Sergeant Durstrag [event]
en_GB: Sergeant Durstrag
target: Sergent Durstrag

note: [event]
en_GB: Human Guard
target: Guàrdia Humà

note: [message]: speaker=Sergeant Durstrag
en_GB: I saw the distress signal from the outpost on the bluff. Who in the Dark Lady’s name are you and what have you done with my men?
target: He vist la senyal d'auxili de la fortalesa en la cova. Per la Dama Obscura, qui sou i que haveu fet amb els meus hòmens?

note: [message]: speaker=Sergeant Durstrag
en_GB: A troll! This just gets better and better. We haven’t seen one of your kind up here for many years, but I have a long memory. I still remember the troll raids when I was a youth.
target: Un trol! Açò va a millor i millor. No hem vist cap de la teua raça ací dalt des de fa molts anys, però tinc una bona memòria. Encara recorde les incursions dels trols quan era un jove.

note: [message]: speaker=Sergeant Durstrag
en_GB: Oh there is no need to explain, it’s pretty obvious what you’re up to. Here we have a whole legion of elves, consorting with trolls, sneaking up behind our defenses. This looks an awful lot like an invasion to me.
target: Oh, no fa falta cap explicació, és ben clar per què sou ací. Ací hi ha una legió sencera d'elfs, aliats amb trols i infiltrant-se per darrere de les nostres defenses. Açò té tota la pinta de ser una invasió.

note: [message]: speaker=Kaleh
en_GB: No, no. You don’t understand! We were told you could help us.
target: No, no. No ho entens! Ens van dir que podríeu ajudar-nos.

note: [message]: type=Swordsman
en_GB: Sir, remember the edict passed down by councilman Noblis? About any foreigners spotted on the borders?
target: Senyor, recorda l'edicte signat pel conseller Noblis? Sobre qualsevol estranger en les nostres fronteres?

note: [message]: speaker=Sergeant Durstrag
en_GB: I have no idea what you’re babbling about, elf, but you’re just lucky you caught me on a good day. You get to explain everything to the Iron Council. Now you and your people just lay down your weapons and we will take you into custody to be judged. They’ll deal with you as they see fit.
target: No sé què estàs dient, elf, però estàs de sort, m'has agafat en el meu bon dia. Podràs explicar-li-ho tot al Consell de Ferro. Ara tu i tota la teua gent, deixeu les armes i us portarem a custòdia per a ser jutjats. Ells ja s'encarregaran de vosaltres tal com ho vegen oportú.

note: [message]: speaker=Eloh
en_GB: Everything will be fine. Do as he says.
target: Tot anirà bé. Fes com diu.

note: [message]: speaker=Kaleh
en_GB: I am my own master. I will not be ordered around, not even by you, Eloh.
target: Sóc el meu amo. Ningú no em dona ordres, ni tan sols tu, Eloh.

note: [message]: speaker=Sergeant Durstrag
en_GB: What’s that, boy? Are you talking back to me? This isn’t a negotiation. You are on my land, and under my jurisdiction. Lay down your weapons and submit peacefully or I’ll make you sorry you didn’t.
target: Què és açò, xic? Estàs contestant-me? Açò no és cap negociació. Estàs en la meua terra, sota la meua jurisdicció. Deixeu les armes i sotmeteu-vos pacíficament o us faré penedir-vos de no haver-ho fet.

note: [message]: speaker=Eloh
en_GB: Kaleh, I am Eloh, bearer of the staff of Ishtar and slayer of the demon-god Zhangor. Do as I say! Submit to him or I will abandon your people to suffering and death. Your bones will litter the sand dunes, and vultures shall pick at your flesh. I am not a forgiving god, Kaleh.
target: Sóc Eloh, portadora del bastó d'Ishtar i la matadora del déu-dimoni Zhangor. Fes com et dic! Sotmet a ell o abandonaré el teu poble al sofriment i la mort. Els vostres ossos decoraran les dunes, i els voltors picotejaran la vostra carn. No sóc una deessa bondadosa, Kaleh.

note: [message]: speaker=Kaleh
en_GB: Then kill me if you must, but I will not give myself over to those who threaten me and my people. I have not come through peril and darkness just to surrender to a man such as you.
target: Aleshores mata'm si cal, però no m'entregaré a aquells que amenacen la meua gent i a mi. No m'he obert pas a través del perill i la foscor només per a rendir-me davant un home com tu.

note: [message]: speaker=Eloh
en_GB: You disappoint me, Kaleh. You are weak, and not worthy of my guidance. Do what you will, but this is not over. You may be the appointed leader of your people but I am your god, and I will not let you usurp my authority.
target: Em defraudes, Kaleh. Ets feble, i no mereixes la meua guia. Fes com vulgues, però açò encara no s'ha acabat. Tu seràs el líder triat pel teu poble, però jo sóc la vostra deessa, i no permetre que usurpes la meua autoritat.

note: [message]: speaker=Kaleh
en_GB: There’s no time. Right now we have to prepare ourselves for another battle. I’d better head back to the outpost and rally our troops. I fear a whole lot of hurt is going to be coming up through those hills very soon.
target: No tenim temps. Ara mateix hem de preparar-nos per una altra batalla. Serà millor que torne a la fortalesa i reunisca les nostres tropes. Tem que una gran quantitat de dolor vinga per aquelles colines molt prompte.

note: [message]: speaker=Zhul
en_GB: Well, now we’re really in for it. I hope you know what you’re doing, Kaleh.
target: Bé, ara ja estem enfangats. Espere que sàpigues el que fas, Kaleh.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en_GB: I never liked humans much anyway. I’ll be glad to be fighting something besides undead.
target: Bah, mai no m'han agradat els humans. Serà tot un plaer lluitar alguna cosa que no siguen no morts.

note: [objective]: condition=win
en_GB: Defeat Sergeant Durstrag
target: Derrota el Sergent Durstrag

note: [message]: speaker=Nym
en_GB: I’m back, Kaleh.
target: He tornat, Kaleh.

note: [message]: speaker=Kaleh
en_GB: Ah! You scared me, Nym. I didn’t hear you coming.
target: Ah! M' has espantat Nym. No t'he sentit arribar

note: [message]: speaker=Nym
en_GB: Anyway you’ve really gotten us into a mess. The good news is that the outpost isn’t guarded as heavily as you might think. The garrison seems only half-manned. They obviously didn’t expect any serious attack to come from this direction.
target: De tota manera, ens has ficat  en un bon embolic. La bona notícia és que eixa avançada no està tan guardada com podries pensar. Pareix que estiga a mitat de guarnició. Òbviament, no esperaven un atac seriós des d'esta direcció.

note: [message]: speaker=Kaleh
en_GB: And what’s the bad news?
target: I quines són les males notícies?

note: [message]: speaker=Nym
en_GB: The bad news is that I overheard the commander ordering a special group of his men to get ready to ride north and summon reinforcements. It seems that the humans have a bigger village to the north. This outpost is lightly guarded enough that we might be able to defeat them, but in our weakened state if they bring the full strength of their army against us I fear we may be crushed.
target: Les males notícies és que vaig poder sentir d'amagades al comandant donant ordres a un grup especial dels seus hòmens per a que es prepararen per cavalcar cap al nord i convocar més reforços. Esta avançada està tan poc defesa que potser els puguem derrotar, però en el nostre estat actual, som massa febles com per a derrotar tot el seu exèrcit.

note: [message]: speaker=Kaleh
en_GB: Then we’ll just have to make sure that no messenger escapes this valley to summon reinforcements.
target: Aleshores només hem d'assegurar-nos que cap missatger escape d'esta vall per convocar reforços.

note: [objective]: condition=lose
en_GB: If a human messenger escapes the valley
target: Si un missatger humà escapa de la vall

note: [objectives]
en_GB: The messenger is the leader of the special white colored units
target: El missatger és el líder de les unitats especials blanques

note: [then]
en_GB: Undead Emissary
target: Emissari no mort

note: [message]: speaker=Nym
en_GB: Can’t the dead ever just stay dead? And aren’t they trapped by the flooded tunnels and caves?
target: I no poden els morts quedar-se morts? A més, no estan atrapats per les cavernes inundades i les coves?

note: [message]: speaker=Zhul
en_GB: Undead don’t have to breathe and I don’t think a little water is going to stop them. Besides, you saw how the ghost just flew through the rock; if they can move through walls then what do they care about flooded tunnels?
target: Els no morts no respiren, i no crec que una poca aigua els detinga. A més, has vist com el fantasma ha travessat la roca? Si poden travessar roca, creus que els preocuparà una poca d'aigua?

note: [message]: speaker=Nym
en_GB: Great. So now we’re fighting in a haunted valley.
target: Fantàstic. Així es que ara estem lluitant en una vall maleïda.

note: [unit]: type=Spectre, id=Undead Leader
en_GB: Undead Leader
target: Líder dels no morts

note: [message]: speaker=Kaleh
en_GB: I don’t understand. What are these humans doing here? I’ve never seen so many in one place before.
target: No ho entenc. Què fan eixos humans ací? No mai he vist tants junts en un sol lloc.

note: [message]: speaker=Zhul
en_GB: But now is not a time for preaching. Humans once spread to many lands, and despite all the ravages of time, I have no doubt that at least a few of them have survived. They are a hardy people and quickly adapt to new conditions. I only wish that the same could be said of our brethren.
target: Però ara no és el moment de sermonejar. Els humans una vegada s'estenien per moltes terres, i, malgrat tots els desastres d'aquestos temps, no tinc cap dubte que alguns d'ells han sobreviscut. Són una gent dura, i ràpidament s'adapten a les noves condicions. Tant de bo es pugués dir el mateix de la nostra raça.

note: [message]: speaker=Nym
en_GB: There might be other elves somewhere. We can’t be sure.
target: Potser hagen altres elfs en algun lloc. No podem estar segurs.

note: [message]: speaker=Sergeant Durstrag
en_GB: Send forth the messenger and his escort. Go north and bring help as soon as possible!
target: Envieu el missatger i la seua escorta. Aneu al nord i porteu ajuda tan apressa com siga possible!

note: [unit]: type=Dragoon, id=Human Messenger
en_GB: Human Messenger
target: Missatger Humà

note: [unit]: type=Cavalryman, type=Cavalier, type=Dragoon [unit]: type=Spearman, type=Javelineer, type=Swordsman [unit]: type=Spearman, type=Longbowman, type=Master Bowman
en_GB: Human Escort
target: Escorta Humà

note: [message]: speaker=Kaleh
en_GB: If that messenger escapes the valley, we’ll be in trouble. We have to stop him!
target: Si eixe missatger escapa de la vall, tindrem problemes. Hem d'aturar-lo!

note: [message]: speaker=Human Messenger
en_GB: No! I must get help!
target: No! He d'aconseguir ajuda!

note: [message]: speaker=Kaleh
en_GB: Good. We’re safe for now. We just have to defeat Durstrag before he sends another messenger for reinforcements.
target: Bé, estem segurs per ara. Ara només hem de derrotar Durstrag abans que mane un altre missatger a per reforços.

note: [message]: speaker=Kaleh
en_GB: The messenger has escaped! He will surely return with reinforcements. We are doomed!
target: El missatger ha escapat! Segur que tornarà amb reforços. Estem perduts!

note: [message]: speaker=Kaleh
en_GB: Don’t worry. We’re not the monsters you seem to think we are. I will not kill you in cold blood.
target: No et preocupes, no som els monstres que sembla penses que som. No et mataré a sang freda.

note: [message]: speaker=Nym
en_GB: He killed himself rather then surrender to us!
target: Ha preferit llevar-se la vida abans que rendir-se!

note: [message]
en_GB: They killed Sergeant Durstrag! Run for your lives!
target: Han assassinat al Sargent Durstrag! Fugiu si voleu viure!

note: [message]: speaker=Zhul
en_GB: The rest of the humans are fleeing.
target: La resta d'humans estan fugint.

note: [message]: speaker=Kaleh
en_GB: Let them go. We have won this battle and I am weary of all this bloodshed.
target: Deixeu-los anar. Hem guanyat la batalla i estic cansat de tanta sang.

note: [message]: speaker=Zhul
en_GB: What was it that the human Durstrag was so afraid of?
target: Què era allò que tant temia Durstrag?

note: [message]: speaker=Kaleh
en_GB: I don’t know, but I fear we may find out.
target: No ho sé, però tem que ho trobem prompte.

note: [message]: speaker=Zhul
en_GB: You’re being very cryptic, Kaleh. Now that the battle is over would you care to explain to us who you were talking to back when we first met the humans?
target: Estàs sent molt críptic, Kaleh. Ara que la batalla ha conclòs, voldries explicar-nos amb qui parlaves quan vam trobar els humans per primera vegada?

note: [message]: speaker=Kaleh
en_GB: No, not yet.
target: No, encara no.

note: [message]: speaker=Nym
en_GB: What’s wrong, Kaleh? Don’t you trust us?
target: Quin es el problema, Kaleh? No confies en nosaltres?

note: [message]: speaker=Kaleh
en_GB: Yes, yes of course I do. But it’s just a theory. I don’t want to say more until I have proof. Give me until tomorrow night, then I’ll tell you everything.
target: Sí, clar que sí. Però només és una teoria. No vull dir res més fins que no tinga cap prova. Doneu-me fins demà a la nit, aleshores us ho contaré tot.

note: [message]: speaker=Zhul
en_GB: Very well. I’ve trusted your decisions and your leadership so far; I’ll wait a little longer.
target: Molt bé. Hem confiat en les teues decisions i el teu lideratge, esperaré un poc més.

note: [message]: speaker=Nym
en_GB: So what do we do now? The land seems to be about the same on the northern side of the mountains as it was on the south. And we can’t hang around here forever. The humans will be back with reinforcements eventually, and the valley is still haunted with undead.
target: I ara què? La terra pareix molt similar ací al nord que allà en el sud de les muntanyes. I no podem romandre per ací per sempre. Els humans, més prompte que tard tornaran amb reforços, i la vall encara està plena de no morts.

note: [message]: speaker=Nym
en_GB: When I was scouting around I think I saw a small oasis near the entrance to this valley. If we move out there we should be out of range of the undead. I think it would be safe, at least for the short term.
target: Quan estava explorant la zona, crec que vaig veure un oasis prop de l'entrada de la vall. Si anem allà, crec que deuríem estar fora de l'abast dels no morts. Crec que serà segur, al menys per ara.

note: [message]: speaker=Zhul
en_GB: Indeed. Undead ghosts such as these are often bound to the places they died: the farther away they travel, the weaker they are. So if we move out of the immediate vicinity we should be pretty safe.
target: Certament. Els fantasmes no morts solen estar lligats als llocs on van morir: quant més lluny viatgen, més febles són. Així que si abandonem la zona més propera, estarem prou segurs.

note: [message]: speaker=Zhul
en_GB: But hasn’t Eloh told you where to go and what dangers you face?
target: Però no t'ha dit Eloh on hem d'anar i quins perills sofrirem?

note: [message]: speaker=Nym
en_GB: Don’t you worry about us, Kaleh. We’ll be careful. I’ll organize five bands to scout out the nearby lands. We should be back in about half a day.
target: No et preocupes, Kaleh, serem cautelosos. Organitzaré cinc bandes per explorar totes les terres de la rodalia. Deuríem tornar en mig dia.

note: [message]: speaker=Kaleh
en_GB: Good, until then we’ll settle around that oasis and set up as good a defense as we can. Until I know what’s out there, I’m not taking any chances.
target: Bé, fins aleshores acamparem al voltat d'este oasi i organitzarem una defensa tan bona com puguem. Fins que no sàpiga què hi ha ací fora, no vull córrer cap risc.

note: [message]
en_GB: Help, I’m drowning!
target: Ajuda, m'ofegue!

note: [message]: speaker=unit
en_GB: Look, up there in the valley. The water has poured out of the side tunnel and created a small river and lake. I’m glad we weren’t downstream of that deluge when the water came rushing out of the tunnel.
target: Mireu, allà en la vall. L'aigua ha eixit per un túnel lateral i ha creat un xicotet riu i un llac. Estic content que no estiguérem en el camí d'eixa corrent quan va eixir amb tota eixa forçà del túnel.

note: [message]: speaker=Kaleh
en_GB: I can see human reinforcements arriving on the horizon. We’ll surely be overwhelmed now! If only we had moved faster.
target: Puc veure els reforços humans arribant des de l'horitzó. Segurament ens derrotaran ara! Si ens haguérem menejat més apressa...

note: [message]: speaker=narrator
en_GB: Several hours pass...
target: Passen unes quantes hores...

note: [message]: speaker=Esanoo
en_GB: Water. Sweet water. By the gods, I thought my scales would fall off.
target: Aigua. Dolça aigua! Pels deus, pensava que les meues escames es caurien.

note: [message]: speaker=Nym
en_GB: Relax, he’s a friend. Just let me explain.
target: Tranquils, és un amic. Deixeu-me explicar-me.

note: [message]: speaker=Kaleh
en_GB: You’re really beat up, Nym. Are you sure you’re okay?
target: No fas gens bona pinta, Nym. Segura que estàs bé?

note: [message]: speaker=Nym
en_GB: I’m fine. But I found someone who really wanted to speak with you.
target: Sí. Però vaig trobar algú que volia parlar amb tu.

note: [message]: speaker=$ally_name
en_GB: He looks like a half-man half-fish.
target: Pareix mig home i mig pix.

note: [message]: speaker=Esanoo
en_GB: Indeed. I come from the ocean, and long have I been looking for you.
target: Certament. He vingut des de l'oceà, i fa molt de temps que et busque.

note: [message]: speaker=Nym
en_GB: Don’t try to explain, Esanoo. We’ll have to show them instead.
target: No ho intentes explicar, Esanoo. Ja els ho ensenyarem.

note: [message]: speaker=Esanoo
en_GB: It’s not important. What’s important is that I am an emissary from one who much desires to speak with you, Kaleh. Despite the danger, my master sent me and my brethren to scour the dry land searching for you.
target: No és important. El que és important és que sóc un emissari d'una que té moltes ganes de parlar amb tu, Kaleh. Malgrat els perills, la meua senyora ens va a manar a mi i a la meua gent a pentinar la terra seca buscant-te.

note: [message]: speaker=Zhul
en_GB: There are more of you? Where are the others?
target: Hi han més com tu? On són?

note: [message]: speaker=Esanoo
en_GB: They have been captured by the foul humans. I just barely managed to hide and escape, with the help of your friend.
target: Han estat capturats pels maleïts humans. Jo vaig aconseguir amagar-me i escapar de poc, i gràcies a l'ajuda de la teua amiga.

note: [message]: speaker=Zhul
en_GB: And why should we trust anything you say?
target: I per què deuríem confiar en el que dius?

note: [message]: speaker=Esanoo
en_GB: My master thought you might be suspicious. She said that what we must talk with you about concerns the fate of your people. Apparently it concerns ‘Yechnagoth’ and ‘Zhangor’. She said that you would understand, Kaleh.
target: La meua senyora va pensar que potser sospitaries. Va dir que hem de parlar amb tu d'una cosa que té relació amb el destí de la teua gent. Segons pareix, té a veure amb 'Yechanagoth' i 'Zhangor'. Va dir que ho comprendries, Kaleh.

note: [message]: speaker=Esanoo
en_GB: Thank you. Now I have a boon to ask of you. Our instructions were to find you and to bring you and your people to meet with my master. The problem is that I don’t know where she is hiding.
target: Gràcies. Ara voldria demanar-te un favor. Les nostres instruccions eren buscar-te i conduir-vos a tu i a la teua gent a trobar-vos amb la meua senyora. El problema és que no sé on s'amaga.

note: [message]: speaker=Zhul
en_GB: You don’t know where to find your master?
target: Com que no ho saps?

note: [message]: speaker=Nym
en_GB: It would be suicide for you to try to rescue them alone. Of course we will help you.
target: Seria un suïcidi que ho intentares tu a soles. Per suposat, t'ajudarem.

note: [message]: speaker=Esanoo
en_GB: Thank you. I am not very good at fighting on the dry ground.
target: Gràcies. No sóc massa bo lluitant en terra seca.

note: [message]: speaker=Kaleh
en_GB: All the other scouting parties have returned, except for one. Tanstafaal and his scouts haven’t reported back yet. I’m starting to get worried.
target: Totes les altres bandes d'exploradors han tornat, excepte una. Tanstafaal i els seus exploradors no han tornat encara. Estic començant a preocupar-me.

note: [message]: speaker=Nym
en_GB: They were sent due north. From Esanoo’s description it sounds like they were headed right for the human settlement. I hope nothing bad has happened to them.
target: Els vam manar cap al nord. Per la descripció d'Esanoo, pareix que van anar de cap a l'assentament humà. Espere que no els haja succeït res roin.

note: [message]: speaker=Kaleh
en_GB: Things are coming to a head. I’m worried about Tanstafaal and your merfolk friends. Time is of the essence, so let’s move out as soon as possible.
target: No hi ha més alternatives. Estic preocupat per Tanstafaal i els teus amics sirènids. El temps és or, així que marxem cap allà quant més prompte, millor.

note: [scenario]: id=09_Blood_is_Thicker_Than_Water
en_GB: Blood is Thicker than Water
target: La sang és més espesa que l'aigua

note: [objective]: condition=win
en_GB: Rescue at least two merfolk by turn 16
target: Rescata al menys dos sirènids abans del torn 16

note: [objective]: condition=win
en_GB: Three merfolk must survive
target: Tres sirènids han de sobreviure

note: [message]: speaker=Kaleh
en_GB: Now that we’re down off the hills, you can’t even see all that water, it’s hidden by the trees. I never thought I would see so many trees in one place.
target: Ara que ja hem baixat de les colines, ja no pots veure tota eixa aigua, l'amaguen els arbres. No mai vaig pensar que veuria tants arbres en un sol lloc.

note: [message]: speaker=Zhul
en_GB: Compared to the desert it seems almost like a paradise. All this growth and vegetation, I can feel it pulsing with life.
target: Comparat amb el desert, açò casi pareix el paradís. Tota esta exuberància i vegetació, puc sentir el seu pols de vida.

note: [message]: speaker=Nym
en_GB: And yet these trees seem different, the forest seems darker, somehow. I prefer to stay out in the open where I can see my enemies coming.
target: Tanmateix, aquestos arbres pareixen diferents, el bosc pareix més fosc d'alguna manera. Preferisc estar en el camp obert, on puc veure vindre els meus enemics.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en_GB: It looks nice and dark under the trees, less exposed to that blazing sun. I’m exhausted after walking across all that harsh sand.
target: Té bona pinta sota eixos arbres, fosc i fresc, menys exposat al incandescent sol. Estic esgotat després de caminar per totes eixes cruels arenes.

note: [message]: speaker=Zhul
en_GB: And you said that there are only five others in your group left?
target: I has dit que només queden cinc del teu grup?

note: [message]: speaker=Esanoo
en_GB: We originally numbered much more, but we were ambushed by a band of naga on the way here. Half of our force held off the naga while the rest of us fled. By the time we got to these shores, only six of us were left. But for the grace of the Sea God I managed to hide when the rest of my group was ambushed and captured. I doubt that they have been broken yet, but I do not know how long they can last. Remember, without three of us, you will not be able to find my master.
target: Originalment, érem molts més, però vam ser emboscats per les nagues camí d'ací. La mitat de la nostra força va quedar-se a rebutjar les nagues, mentre la resta fugíem. Quan vam arribar a les costes, ja només quedàvem sis. Però, per la gràcia del Deu dels Mars, vaig poder amagar-me quan la resta del meu grup era emboscat i capturat. Dubte que hagen trencat la seua resistència encara, però no sé quant més podran resistir. Recordeu, sense tres de nosaltres, no podreu trobar la meua senyora.

note: [message]: speaker=Nym
en_GB: Wait, did you hear that?
target: Espereu, ho haveu sentit?

note: [message]: speaker=Kaleh
en_GB: Someone’s coming. Quick, hide!
target: Algú ve! Ràpid, amagueu-vos!

note: [message]: speaker=Esanoo
en_GB: What? Huh?
target: Com? Huh?

note: [event]
en_GB: Human Scout
target: Explorador humà

note: [message]
en_GB: Hey, what do we have here?
target: Ei, mira què tenim ací!

note: [message]
en_GB: Ha, stupid creature. But we’re in luck, the council was looking for the last of these spies.
target: Ha, estúpid! Però estem de sort, el consell estava buscant l'últim d'aquestos espies.

note: [message]
en_GB: Yeah, we’ll be heroes!
target: Sí, serem herois!

note: [message]: speaker=Kaleh
en_GB: Not if we gut you first. Attack!
target: No si us agarrem abans. Ataqueu!

note: [message]
en_GB: The Dark Lady protect us, they’re elves!
target: Que la Dama Obscura ens protegisca, són elfs!

note: [message]
en_GB: There’s tons of them! Flee, we must warn the others!
target: Són catarva i mitja! Fugim, cal avisar la resta!

note: [message]: speaker=Nym
en_GB: Well, so much for the element of surprise.
target: Oh, genial. Adéu al factor sorpresa.

note: [message]: speaker=Esanoo
en_GB: Thank you. I’m sorry, I don’t know what came over me. They just jumped out of nowhere.
target: Gràcies. Ho sent, no sé què em va passar. Va ser com si hagueren eixit del no res.

note: [message]: speaker=Nym
en_GB: It’s okay, you’re not used to being on dry ground, and you’ve been through a lot. Even if the humans know we’re coming, we can still take them. Just be careful and stay in the back until we reach the water again.
target: No passa res, no estàs acostumat a la terra seca i has passat per moltes coses. Encara que els humans sàpiguen que venim, encara podem vèncer-los. Només sigues cautelós i roman en la rereguarda fins que tornem a l'aigua.

note: [message]: speaker=Esanoo
en_GB: I sure will look forward to that. I’m afraid my scales have all dried out again. It itches something terrible.
target: T'assegure que ja tinc ganes de tornar. Em pareix que les meues escames s'han tornat a assecar. Em fa molt de mal.

note: [event]
en_GB: Human Soldier
target: Soldat humà

note: [message]: speaker=Tanstafaal
en_GB: Hail, my brothers, I have returned!
target: Salve, germans meus, he tornat!

note: [message]: speaker=Kaleh
en_GB: Tanstafaal, where have you been? We have been looking for you.
target: Tanstafaal, on estaves? T'hem estat buscant.

note: [message]: speaker=Nym
en_GB: Who has spoken to you?
target: Qui ha parlat amb tu?

note: [message]: speaker=Tanstafaal
en_GB: Behold, our goddess has returned to us. All bow down to Eloh, our savior!
target: Contempleu la nostra deessa, ha tornat amb nosaltres. Agenolleu-vos enfront d'Eloh, la nostra salvadora!

note: [message]: type=Desert Fighter3, Desert Fighter4, Desert Fighter5, Desert Fighter6, Desert Fighter7, Desert Fighter8, Desert Hunter3, Desert Hunter4, Desert Hunter5, Desert Hunter6, Desert Hunter7, Desert Hunter8
en_GB: The Goddess!
target: La deessa!

note: [message]: type=Desert Archer3, Desert Archer4, Desert Archer5, Desert Archer6, Desert Archer7, Desert Archer8
en_GB: Forgive me my sins!
target: Perdona els meus pecats!

note: [message]: speaker=Zhul
en_GB: That I am so blessed to gaze upon Eloh herself...
target: Que siga tan beneïda com per poder mirar Eloh mateixa...

note: [message]: speaker=Eloh
en_GB: Hail my people. In your time of trial I appear to you, to save you yet again.
target: Salve, gent meua. En este temps de tribulacions, aparec enfront vostre per salvar-vos una vegada més.

note: [message]: speaker=Eloh
en_GB: I come to you with dire news: one of you has betrayed me, and is a traitor to your cause.
target: Trec funestes notícies: un dels vostre m'ha traït, i és un traïdor a la vostra causa.

note: [message]: speaker=Eloh
en_GB: Did I not say that I would deliver you from evil and bring you to the promised land? I have shepherded you out of the harsh deserts and under the mountains. And your salvation was almost at hand.
target: No us vaig dir que us protegiria del mal i us trauria a la terra promesa? Us he conduït fora dels cruels deserts i sota les muntanyes. I la vostra salvació ja estava a l'abast de la vostra mà.

note: [message]: speaker=Eloh
en_GB: Yes, I speak of your so-called leader, Kaleh. I did call out to him initially because I thought he was one of the faithful, but he betrayed my trust. The humans you are slaughtering wanted to help you, until Kaleh foolishly attacked them. And now Kaleh has you serving the evil merfolk and their insidious plans. Follow his path and he would have you bow down and serve the merfolk’s foul god.
target: Sí, parle del que es diu el vostre lider, Kaleh. Vaig comunicar-me amb ell en un principi perquè pensava que era un dels creients, però va trair la meua confiança. Els humans que esteu massacrant volien ajudar-vos, fins que Kaleh imbècilment va decidir atacar-los. I ara Kaleh us té servint als malvats sirènids i els seus insidiosos plans. Seguiu el seu camí i us faria agenollar-vos i servir el repugnant deu sirènid.

note: [message]: speaker=Eloh
en_GB: That is why I called out to Tanstafaal, one of my loyal followers. All is not yet lost. Follow him and I can still deliver you from your peril. But first, come back to me, stop fighting these humans, and kill this heretic Kaleh and his cronies.
target: Per això vaig cridar Tanstafaal, un dels meus lleials seguidors. Encara no està tot perdut. Seguiu-lo i encara puc alliberar-vos del perill. Però abans veniu amb mi, deixeu de lluitat amb els humans i mateu el heretge Kaleh i els seus companys.

note: [message]: speaker=Kaleh
en_GB: She claims to be the one who has shepherded us during his journey, but who protected you across the harsh sands, who fought the orcs and led you under the mountains, who led you out again, against all odds? I did. I have bled for you, every step of the way. If you will not trust me based on my words, then trust me based on my actions. I have done the best I could for my people, and I stand by my actions. I believe that the merfolk are our friends, as the dwarves were. I refuse to bow down to harsh words and threats; we elves have always been free to make our own choices. We are not slaves, and will not blindly follow either humans or some false god.
target: Ella afirma que va ser la que us va conduir durant este viatge, però qui va protegir-vos a través de les cruels arenes, qui va lluitar amb els orcs i us va guiar sota les muntanyes, qui us va traure fora d'elles, contra tot pronòstic? Jo. He sigut ferit per vosaltres, a cada pas que donàvem. Si no confieu en mi basant-vos en les meues paraules, aleshores confieu en mi basant-vos en els meues accions. He fet el millor que podia per la meua gent, i m'atinc a les meues accions. Crec que les sirènids són els nostres amics, com els nans ho van ser. Rebutge agenollar-me a unes cruels paraules i amenaces; nosaltres els elfs sempre hem sigut lliures per fer les nostres eleccions. No som esclaus, i no seguirem cegament ni els humans ni cap fals deu.

note: [message]: speaker=Kaleh
en_GB: She claims to be the one who has shepherded us during his journey, but who protected you across the harsh sands, who fought the orcs and led you under the mountains, who led you out again, against all odds? I did. I have bled for you, every step of the way. If you will not trust me based on my words, then trust me based on my actions. I have done the best I could for my people, and I stand by my actions. I believe that the merfolk are our friends, as the trolls were. I refuse to bow down to harsh words and threats; we elves have always been free to make our own choices. We are not slaves, and will not blindly follow either the humans or some false god.
target: Ella afirma que va ser la que us va conduir durant este viatge, però qui va protegir-vos a través de les cruels arenes, qui va lluitar amb els orcs i us va guiar sota les muntanyes, qui us va traure fora d'elles, contra tot pronòstic? Jo. He sigut ferit per vosaltres, a cada pas que donàvem. Si no confieu en mi basant-vos en les meues paraules, aleshores confieu en mi basant-vos en els meues accions. He fet el millor que podia per la meua gent, i m'atinc a les meues accions. Crec que les sirènids són els nostres amics, com els trols ho van ser. Rebutge agenollar-me a unes cruels paraules i amenaces; nosaltres els elfs sempre hem sigut lliures per fer les nostres eleccions. No som esclaus, i no seguirem cegament ni els humans ni cap fals deu.

note: [message]: speaker=Tanstafaal
en_GB: Your words are meaningless, Kaleh. My brethren, Eloh has appeared to you. She has spoken. Defy her at your own peril. I declare all who oppose Eloh heretics. All who are faithful, join me and let us kill the usurpers!
target: Les teues paraules són buides, Kaleh. Fills meus, Eloh s'us ha aparegut. Ella us ha parlat. Desafieu-la al vostre perill. Declare tots aquells que s'oposen Eloh heretges. Tots els que sigueu creients, uniu-vos a mi i matem els usurpadors!

note: [message]: speaker=Kaleh
en_GB: Eloh would never ask elf to kill elf. But it seems I have little choice. My people, I have led you this far, join with me and help me crush this new rebellion!
target: Eloh no mai demanaria a un elf matar un altre elf. Però pareix que no tinc alternativa. Poble meu, us he guiat fins ací, uniu-vos a mi i ajudeu-me a eliminar esta nova rebel·lió!

note: [message]: speaker=Nym
en_GB: I have followed you this far Kaleh, I will not abandon you now. But I admit that my faith is shaken. If that is not our god, than what is it?
target: T'he seguit fins ací, Kaleh, i no t'abandonaré ara. Però admet que la meua fe ha eixit malparada. Si no és la nostra deessa, aleshores què és?

note: [message]: speaker=Kaleh
en_GB: I do not know, but given what I have seen of the humans, I think following her would lead us down a dark road indeed. One that I personally do not want to discover the end of.
target: No ho sé, però una vegada he vist com han acabat els humans, crec que seguir-la ens duria per una obscura senda, certament. Una senda el final de la qual no vull descobrir.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en_GB: The chieftain told me to serve you, and it will take more than this to shatter my confidence in you, lad. But those elves must be out on a different island, how will we cross the deep water?
target: El meu cabdill em va ordenar servir-te, i farà falta molt més que açò per trencar la meua confiança en tu, xic. Però eixos elfs deuen estar en una altra illa, com creuarem les aigües?

note: [message]: role=merfolk
en_GB: I believe that in this we can help. We are very grateful for all you have done for us Kaleh, and though we assure that we mean you no harm, you are right that actions speak louder than words. We are more familiar with the waters than you are, and we noticed that there are two shallow paths leading to the island where the other elves must be. We can show you these paths and help you across so that you may put down this rebellion.
target: Crec que en açò podem ser-vos d'ajuda. T'estem molt agraïts per tot el que has fet per nosaltres, Kaleh, i encara que assegurem que no volem causar-vos cap mal, tens raó en que les accions parlen més fort que les paraules. Estem més familiaritzats amb les aigües que vosaltres, i ens hem adonat que hi han dos camins que condueixen a l'illa on els altres elfs deuen estar. Podem ensenyar-te aquestos camins i ajudar-vos a creuar-los per tal que pugueu acabar amb esta rebel·lió.

note: [message]: speaker=Kaleh
en_GB: Thank you, I’m sure you will be very useful in the shallow waters. All right people, I don’t want to kill any more than I have to. Too much blood has been spilled already. Knock ’em out, wound them, kill them only if you must. But we must stop Tanstafaal in his lunacy before he destroys us entirely.
target: Gràcies, estic segur que sereu molt útils en les aigües baixes. Molt bé, no vull matar cap elf més dels que siga estrictament necessari. Avui ja s'ha vessat massa sang. Feriu-los, deixeu-los inconscients... mateu-los només si és necessari. Però hem d'aturar Tanstafaal i la seua bogeria abans ens destruïsca.

note: [message]: speaker=Nym
en_GB: We who have fought by your side before will stand with you Kaleh, but many of our people are fleeing and joining Tanstafaal. I’m afraid that while you can recall past warriors, you won’t be able to recruit any new ones.
target: Tots nosaltres que hem lluitat al teu costat romandrem amb tu, Kaleh, però molta gent està fugint i unint-se a Tanstafaal. Tem que encara que pugues reincorporar guerrers d'altres batalles, no podràs reclutar cap de nou.

note: [message]: speaker=Kaleh
en_GB: Then we will make do with those few that we have.
target: Aleshores ens apanyarem amb els pocs que tinguem.

note: [objective]: condition=win
en_GB: Defeat Tanstafaal and Eloh
target: Derrota Tanstafaal i Eloh

note: [scenario]: id=09_Blood_is_Thicker_Than_Water
en_GB: Elvish Rebel
target: Rebel elf

note: [message]: speaker=Esanoo
en_GB: Wonderful! We have rescued all of my band from the humans. I cannot thank you enough.
target: Meravellós! Hem rescatat tota la meua banda dels humans! No puc agrair-vos-ho prou!

note: [message]: role=merfolk
en_GB: Indeed, we owe you a great debt. You have done well Esanoo, better than I could have hoped.
target: Certament, us devem molt. Has actuat molt bé, Esanoo, molt millor del que jo imaginava.

note: [message]: speaker=Nym
en_GB: Esanoo said there were five merfolk left in his band. I think we have rescued them all!
target: Esanoo va dir que només quedaven cinc sirènids en el seu grup. Crec que els hem rescatat tots!

note: [message]: role=merfolk
en_GB: Indeed, I think you have now freed all of us. We owe you a great debt. We are sorry that Esanoo has fallen, but we will honor him and tell everyone the story of his great deeds. Glad are we that he found you and brought you to us. Even the smallest fish can change the course of the sea.
target: Certament, crec que ens haveu rescatat a tots. Hem contret un gran deute amb vosaltres. Sentim molt que Esanoo haja caigut, però l'honrarem i contarem al nostre poble les seues gestes. Afortunats som que us trobés i us traguera amb nosaltres. Fins i tot el pix més menut pot canviar el curs de la mar.

note: [message]: speaker=Darius [message]: speaker=Alastra
en_GB: I must go report to the Iron Council. Keep fighting!
target: He d'anar a informar el Consell de Ferro. Seguiu lluitant!

note: [message]: speaker=Alastra
en_GB: I must leave for now, fight on in my stead.
target: M'he d'anar, lluiteu per mi.

note: [message]: type=Necromancer [message]: speaker=Hekuba
en_GB: Curse them! The elves have stolen our offering to the Lady. We will have our vengeance. Keep fighting and execute plan C!
target: Maleïts siguen! Els elfs ens han furtat el nostre sacrifici a la Dama. Tindrem la nostra venjança. Seguiu lluitant i executeu el plan C!

note: [message]: speaker=Nym
en_GB: Who was that?
target: I eixe?

note: [message]: role=merfolk
en_GB: That was one of the Iron Triad. Rarely do they leave their sanctuary. They prefer to let their minions do the dirty work.
target: Era un de la Triada de Ferro. Es rara l'ocasió en la que abandonen el seu refugi. Prefereixen deixar als seus subordinants el treball brut.

note: [unit]: type=Merman Warrior, id=Urruga
en_GB: Urruga
target: Urraga

note: [message]: speaker=Esanoo
en_GB: I have returned with the elves we sought. They have agreed to help me rescue the rest of our group from the foul humans.
target: He tornat amb els elfs que buscàvem. Han acordat amb  mi ajudar-me a rescatar la resta del nostre grup dels maleïts humans.

note: [message]: speaker=Urruga [message]: speaker=Nuvassa [message]: speaker=Yantili [message]: speaker=Il-tian
en_GB: Indeed you have done well, far better than I could have hoped. We shall talk more later, but for now we have to free the rest of our brethren.
target: Certament has actuat bé, molt millor del que podia haver esperat. Parlarem més després, però ara hem d'alliberar la resta dels nostres germans.

note: [message]: speaker=Kaleh
en_GB: Greetings. Esanoo told us that you were looking for us, and he bravely led us here. Though he has fallen in combat, we have come to rescue the rest of your kind.
target: Salut. Esanoo ens va dir que ens buscàveu, i bravament ens va dirigir ací. Encara que ha caigut en combat, hem vingut a rescatar la resta de la vostra gent.

note: [message]: speaker=Urruga [message]: speaker=Nuvassa [message]: speaker=Yantili [message]: speaker=Il-tian
en_GB: Yes, I recognize your face, young elf. We will remember Esanoo’s sacrifice. But for now we must rescue the rest of my brethren before they too are slain by the foul humans.
target: Sí, reconec la teua cara, jove elf. Recordarem el sacrifici d'Esanoo. Però ara hem de rescatar la nostra dels meus germans, abans que també els maten els maleïts humans.

note: [message]: speaker=Kaleh
en_GB: We’ll ask later, for now we’ve got to keep fighting.
target: Ja preguntarem després, ara hem de seguir lluitat.

note: [message]: speaker=Urruga
en_GB: Thank you for rescuing me. We’ll show those humans the true fury of the merfolk!
target: Gràcies per rescatar-me. Els ensenyarem als humans la vertadera fúria dels sirènids!

note: [message]: speaker=Nuvassa
en_GB: Thank you for rescuing me. You elves are very skilled at fighting on the dry land. I envy you.
target: Gràcies per rescatar-me. Vosaltres els elfs sou molt hàbils lluitant en la terra seca. Us envege.

note: [message]: speaker=$unit.id, race=elf
en_GB: As I envy your kind’s prowess when fighting in the water.
target: Com jo envege l'habilitat de la teua gent lluitant en l'aigua.

note: [message]: speaker=Yantili
en_GB: Thank you for rescuing me. I never imagined that we would actually be able to find you elves. Our master was right after all. But more of that later...
target: Gràcies per rescatar-me. No mai vaig imaginar que seriem capaços de trobar-vos. La nostra senyora tenia raó al cap i a la fi. Però més d'açò després...

note: [message]: speaker=Il-tian
en_GB: Thank you for rescuing me. May the Sea God’s bounty bless you and protect you. If you have any wounded I can help heal them. The blades of the vile humans are terrible indeed.
target: Gràcies per rescatar-me. Que la gràcia del Deu dels Mars us beneïsca i us protegisca. Si teniu cap ferit, puc curar-los. Les fulles dels malvats humans són certament terribles.

note: [message]: speaker=unit
en_GB: What a dark nasty place. Something smells horrible.
target: Quin terrible lloc més fosc. Alguna cosa fa molta pudor ací.

note: [event]
en_GB: Undead Warden
target: Guardià no mort

note: [message]: speaker=We-jial
en_GB: Thank you for rescuing me. How did you manage to escape?
target: Gràcies  per rescatar-me. Com heu pogut escapar?

note: [message]: speaker=$explorer.id
en_GB: Esanoo found the elves that we were searching for. He brought them back and they helped free us. I can’t believe the humans imprisoned you in such a horrible place. To be stuck in the darkness with those undead. We will make them pay for what they have done!
target: Esanoo va trobar els elfs que buscàvem. Els va traure ací i ells van ajudar-lo a alliberar-nos. No puc creure que els humans t'empresonaren en un lloc tan terrible. Romandre tancada en la foscor amb eixos no morts... Els farem pagar pel que han fet!

note: [message]: speaker=We-jial
en_GB: Do not worry yourself, now that I am free all will be set to rights. It is not our mission to defeat all the evil in this world. Protecting the elves is most important. We must bring them to our master; all else is secondary.
target: No et preocupes, ara que ja sóc lliure tot anirà bé. No es la nostra missió derrotar tot el mal en este món. Protegir els elfs és allò més important. Hem de portar-los a la nostra senyora; tota la resta és secundari.

note: [message]: speaker=$explorer.id
en_GB: Yes, you are right, of course. Pardon me.
target: Sí, sí, tens raó. Perdona'm.

note: [message]: speaker=Kaleh
en_GB: No, too many merfolk have died! There are not enough of them left to divine the location of their master. We should have protected the merfolk more carefully. Now our search is hopeless.
target: No, han mort massa sirènids! No queden prou per realitzar l'encanteri que ens revelaria on s'amaga. Els hauríem d'haver protegit millor! Ara la nostra cerca és inútil.

note: [message]: speaker=Kaleh
en_GB: Too many merfolk have died! Even if we save the rest, there will not be enough for them to divine the location of their master. We should have protected the merfolk more carefully. Now our search is hopeless.
target: Han mort massa sirènids! Encara que salvem la resta, no queden prou per realitzar l'encanteri que ens revelaria on s'amaga. Els hauríem d'haver protegit millor! Ara la nostra cerca és inútil.

note: [message]: speaker=unit
en_GB: It really is beautiful out here, looking out over the sparkling water. If I didn’t have vile humans and traitorous elves at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it’s a hard knock life.
target: Ah, este lloc realment és preciós, des d'ací puc veure tota l'aigua brillant. Si no tinguera els malvats humans i els elfs traïdors a la meua esquena, podria perdre tot el dia ací, mirant. Però deuria tornar a la batalla. Ah, és una vida dura esta...

note: [message]: speaker=unit
en_GB: It really is beautiful out here, looking out over the sparkling water. If I didn’t have vile humans and Eloh knows what else at my back I could spend all day just sitting out here. But I really should get back to the battle. Ah, it’s a hard knock life.
target: Ah, este lloc realment és preciós, des d'ací puc veure tota l'aigua brillant. Si no tinguera els malvats humans i Eloh sap quin altra cosa a la meua esquena, podria perdre tot el dia ací, mirant. Però deuria tornar a la batalla. Ah, és una vida dura esta...

note: [message]: speaker=unit
en_GB: If I was a landwalker, I might think the view from this sandbar to be amazing. But I am a creature of the sea and I see views like this every day.
target: Si fora un caminant de les terres, podria pensar que les vistes des d'aquella costa serien meravelloses. Però sóc una criatura del mar i veig vistes com estes tots els dies.

note: [message]: speaker=Zelgant
en_GB: You trespass upon our land at your own peril. All who oppose the will of the Iron Council shall be crushed!
target: Envaïu la nostra terra assumint els perills. Tots els que s'oposen a la voluntat del Consell de Ferro seran esclafats!

note: [message]: speaker=Alastra
en_GB: Foolish elves. We have heard of your pitiful kind. You are but worms compared to the might of the Dark Lady. Coming here shall be your undoing.
target: Estúpids elfs. Hem sentit parlar de la vostra penosa raça. No sou més que cucs comparats amb el poder de la Dama Obscura. Venir ací serà el vostre final.

note: [message]: speaker=Darius
en_GB: She said you would come. You may be able to defeat us, but none can defy her. You will bow down in the end. It is your destiny.
target: Ella va dir que vindríeu. Potser ens derroteu, però ningú no pot desafiar-la. Acabareu agenollant-vos enfront d'ella. Es el vostre destí.

note: [message]: speaker=Darius
en_GB: The time has come. On this most holy day, let us sacrifice these infidels unto the Dark Lady. Their suffering shall be a testament to her power and glory!
target: Ha arribat l'hora. En este dia tan sagrat, sacrifiquem aquestos infidels a la Dama Obscura. Els seus sofriments seran un testament del seu poder i glòria!

note: [message]: speaker=Hekuba
en_GB: The time has come, my brethren. On this most holy day, let us sacrifice these infidels unto The Dark Lady. Their suffering shall be a testament to her power and glory!
target: Ha arribat l'hora, germans meus. En este dia tan sagrat, sacrifiquem aquestos infidels a la Dama Obscura. Els seus sofriments seran un testament del seu poder i glòria!

note: [message]: role=merfolk
en_GB: The Sea God will carry her soul out to sea and bear it to the deeps. May he watch over her until the day we are all together again.
target: El Deu dels Mars portarà la seua ànima al mar i la durà fins les profunditats. Tant de bo la cuide fins el dia que tornem a reunir-nos tots.

note: [message]: speaker=Zhul
en_GB: Esanoo said there were five merfolk captured. We only found four. Where did they hide the last one? What horrible fate has befallen her?
target: Esanoo va dir que cinc eren els sirènids capturats. Només hem trobat quatre. On van amagar l'últim? Quin horrible destí ha hagut de sofrir?

note: [message]: role=merfolk
en_GB: They took We-jial, our enchantress, away from us. But she is at peace now. The Sea God will carry her soul out to sea and bear it to the deeps. May he watch over her until the day we are all together again.
target: Van emportar-se la nostra encantadora, We-jial, lluny de nosaltres. Però ara resta en pau. El Deu dels Mars portarà la seua ànima al mar i la durà fins les profunditats. Tant de bo la cuide fins el dia que tornem a reunir-nos tots.

note: [message]: speaker=Kaleh
en_GB: The bars of the cages are smoking and glowing red hot!
target: Les barres de les gàbies estan al roig viu! Fins i tot ix fum d'elles!

note: [message]: speaker=Esanoo
en_GB: May the Sea God protect us. They are being burnt alive! It’s terrible, I can’t bear to watch.
target: Que el Deu dels Mars ens protegisca. Els estan cremant vius! És terrible, no puc veureu més.

note: [message]: role=merfolk
en_GB: The Sea God will carry their souls out to sea and bear them to the deeps. May he watch over them until the day we are all together again.
target: El Deu dels Mars portarà les seues ànimes al mar i les durà fins les profunditats. Tant de bo els cuide fins el dia que tornem a reunir-nos tots.

note: [message]: speaker=Zhul
en_GB: Eloh protect us. They are being burnt alive! I do not know what the purpose of the unholy sacrifice is, but it is sickening to watch.
target: Que Eloh ens protegisca. Els estan cremant vius! No sé quin serà el propòsit d'este infernal sacrifici, però em fique mal només de veure-ho.

note: [message]: speaker=Esanoo
en_GB: Oh Master, forgive me. I could not save them all in time. Vile humans, you shall pay twice over for what you have done!
target: Oh senyora, perdona'm. No he pogut salvar-los tots a temps. Malvats humans, pagareu tot el que haveu fet dues voltes!

note: [message]: speaker=Darius
en_GB: The stinkin’ elves have freed some of the merfolk. And still they fight on. Execute plan B. And kill those merfolk!
target: Els pudents elfs han alliberat alguns sirènids. I encara segueixen lluitant. Executeu el plan B. I mateu eixos sirènids!

note: [message]: speaker=Zhul
en_GB: I’m sorry Kaleh, I cannot let our people slaughter each other. There must be a way to stop this.
target: Ho sent, Kaleh, no puc deixar que la nostra gent es massacre. Ha d'haver alguna manera d'evitar-ho.

note: [message]: speaker=Kaleh
en_GB: No, don’t...
target: No, no...

note: [message]: speaker=Zhul
en_GB: I have no choice, goodbye.
target: No tinc elecció, adéu.

note: [message]: speaker=Eloh
en_GB: You dare to lecture me? I am a god and you are but a mortal. You of all people should know that your position is to enforce my will, not question it!
target: T'atreveixes a ensenyar-me teologia? Jo sóc una deessa i tu no ets més que una mortal. Tu d'entre tota la meua gent hauries de saber que la teua posició és fer complir la meua voluntat, no qüestionar-la!

note: [message]: speaker=Zhul
en_GB: But you yourself can see that many of our people’s faith is wavering. You cannot gain their loyalty by slaughtering the boy and his friends. Be merciful and kind, as you have always been, and there may be no need for this self-annihilating conflict.
target: Però tu mateixa pots veure que la fe de la nostra ha entrat en conflicte. No pots guanyar la seua lleialtat massacrant el xic i els seus amics. Sigues piadosa i bona, com sempre, i no caldrà esta lluita autodestructiva.

note: [message]: speaker=Eloh
en_GB: No, I don’t think you shall pester me any more. You shall be as a statue, forced to watch events unfold and helpless to interfere. Yes, I think this will be an appropriate punishment. Then perhaps you will learn not to question my divine will.
target: No, no em molestaràs mai més. Seràs una estàtua, forçada a contemplar els fets desenvolupar i incapaç d'interferir. Sí, crec que és un castic apropiat. Aleshores tal volta aprengues a no qüestionar la meua voluntat divina.

note: [message]: speaker=Nym
en_GB: What? What do you hear?
target: Què? Què sents?

note: [message]: speaker=Kromph
en_GB: Pretty lady say elves bad. Kill elves. Kill!
target: Bonica senyora dir elfs roïns. Matar elfs! Matar!

note: [message]: speaker=Kaleh
en_GB: He just collapsed, the conflicting orders must have been too much for him.
target: S'ha col·lapsat. El conflicte d'ordres ha degut ser massa per ell.

note: [message]: speaker=Nym
en_GB: Poor Kromph, at least he’s finally at rest.
target: Pobre Kromph, al menys, per fi descansa.

note: [event]: role=Angry Crab
en_GB: Angry Crab
target: Cranc furiós

note: [message]: speaker=unit
en_GB: Where did those things come from? They look dangerous.
target: D'on han eixit eixes coses? Pareixen perilloses.

note: [message]: role=Angry Crab
en_GB: Gaaaggghhh! Kill!
target: Gaaaaggghhh! Matar!

note: [message]: speaker=unit
en_GB: What are those things? They looked like ticked off giant crabs.
target: Què són eixes coses? Pareixien un mescla entre crancs i llagastes.

note: [message]: speaker=Kaleh
en_GB: It is finished. See, my people, Tanstafaal has been killed by his own hand, and the thing pretending to be our god is gone.
target: Ja s'ha acabat. Mireu, poble meu, Tanstafaal s'ha mort a sí mateix, i la cosa que pretenia ser la nostra deessa s'ha anat.

note: [message]: speaker=Kaleh
en_GB: You who call yourself Eloh, I challenge you, if you are truly our god, then show yourself, and strike me down where I stand!
target: Tu que et fas dir Eloh, et repte! Si eres la nostra deessa, aleshores mostra't i mata'm ací on estic!

note: [message]: speaker=Kaleh
en_GB: Nothing. Eloh may still watch over us, but that thing was not her. And yet, I do not hold a grudge against all of you who rebelled. I too was deceived at first, and unlike the pretender, I am merciful. For there are too few of us left for us to slaughter each other over minor grievances. Let us declare a general amnesty and unite again, going forward hand in hand, for, god or no god, I will help us find a better land, or die trying.
target: No res. Eloh encara ens vigilarà, però eixa cosa no era ella. Tanmateix, no sent cap enemistat amb tots els que us vau rebel·lar. Jo també vaig resultar enganyat al principi, però al contrari que la pretendent, sóc piadós. Som massa pocs com per massacrar-nos entre nosaltres per problemes menors. Declarem una amnistia general i unim-nos de nou, avancem units mà a mà, perquè, amb deu o sense ell, ens esforçarem per trobar una nova terra, o moriré intentant-ho.

note: [message]
en_GB: I think I speak for all of us when I say that we accept your offer of amnesty and will follow you again. You have proved yourself capable as a leader and we too tire of this bloodshed. In hindsight perhaps we were wrong about Eloh and Tanstafaal; we shall have to think about this long and hard.
target: Crec que parle per tots nosaltres quan dic que acceptem la teua oferta d'amnistia i et seguiré de nou. Has demostrat ser un líder capaç i també estem cansats de tot este inútil vessament de sang. Mirant arrere, tal volta estàvem equivocats amb Eloh i Tanstafaal; haurem de ponderar este assumpte en tots els seus aspectes.

note: [message]: speaker=Kaleh
en_GB: Thank you. And I have also not forgotten the pledge I made to our merfolk friends. If it is possible, I would like to meet with your master. Your conduct is a testament to your people, and I, at least, trust you.
target: Gràcies. I tampoc he oblidat la promesa que vaig fer als nostres amics, els sirènids. Si és possible, m'agradaria trobar-me amb la vostra senyora. La vostra conducta honra la vostra gent i jo, al menys, confie en vosaltres.

note: [message]: speaker=Hekuba
en_GB: And what about us, little elf, did you forget about us?
target: I què passa amb nosaltres, elfet? T'has oblidat de nosaltres?

note: [message]: speaker=Kaleh
en_GB: I could never forget what you did to those merfolk.
target: No mai podré oblidar el que haveu fet als sirènids.

note: [message]: speaker=Hekuba
en_GB: Good, for that is just a taste. You are fools to interfere with our affairs, and the Iron Council does not tolerate fools. The Dark Lady shall swallow your souls and you shall writhe in eternal torment. Arise my brethren, by her power those who have died shall rise up and join us! The very rocks too shall rise up out of the water to aid our crossing. Like a plague we shall pour forth and drive the non-believers before us!
target: Molt bé, això només era un aperitiu. Sou uns imbècils per interferir en els nostres assumptes, i el Consell de Ferro no tolera els imbècils. La Dama Obscura engolirà les vostres animes i sofrireu el turment etern. Alceu-vos, germans meu, pel seu poder, aquells que han mort que tornen a caminar i s'unisquen a nosaltres. Les mateixes pedres s'alçaran des de les profunditats de la mar per ajudar el nostre pas. Com una plaga ens escamparem i esclafarem tots els infidels que s'oposen!

note: [event]
en_GB: Arisen Warrior
target: Guerrer Reanimat

note: [message]: speaker=Nym
en_GB: Gosh, just when things were starting to calm down.
target: Vaja, ara quan les coses començaven a calmar-se.

note: [message]: speaker=Zhul
en_GB: Our people are scattered and exhausted, where will we go now Kaleh? Shall we retreat back into the dunes?
target: La nostra gent està separada i exhausta, on anirem ara, Kaleh? Tornarem a les dunes?

note: [message]: speaker=Kaleh
en_GB: Before I decide, I have just one question: How did you merfolk plan on bringing us to meet your master, if she dwells far beneath the sea?
target: Abans que em decidisca, tinc una pregunta: com pensàveu els sirènids dur-nos enfront la vostra senyora, si viu sota les profunditats del mar?

note: [message]: role=merfolk
en_GB: Actually we prefer to dwell in the shallow waters, where we may frolic in the great coral reefs under the sun and moon. But I digress, we realize that you people cannot swim like us, and I believe I may have a solution.
target: En veritat, preferim viure en les aigües baixes, on podem guimbar entre els grans esculls de coral sota el sol i la lluna. Però estic perdent el fil... Ens adonem que la vostra gent no pot nadar com nosaltres, i crec que tenim una solució.

note: [message]: role=merfolk
en_GB: The humans of the Iron Council dwell in a large island to the northwest; I was taken there several times for interrogation. It is a fearsome place, full of black rock and tall peaks, but in the center is a lagoon. In the lagoon, I saw several ships anchored, which we might be able to use to transport your people across the waves.
target: Els humans del Consell de Ferro habiten una gran illa al nord-oest; van dur-me allí algunes vegades per interrogar-me. És un lloc temible, ple de roca negra i alts pics, però en el centre hi ha un llac. En el llac vaig veure uns pocs vaixells fondejats, que podríem usar per transportar la vostra gent a través de les aigües.

note: [message]: speaker=Nym
en_GB: Wherever you go Kaleh, I will follow.
target: On vaja Kaleh, jo vaig.

note: [message]: speaker=Zhul
en_GB: Very well. You have not led us astray so far, I will not leave you now.
target: Molt bé. No t'has equivocat fins ara, no t'abandonaré ara.

note: [message]: role=merfolk
en_GB: We have attacked the humans in the past, when their boats trespass in our waters, and so they fear us greatly. Their dark mages have cast protective spells upon their boats, preventing any of our kind from boarding them. I am afraid that we cannot capture the boats for you. We will, of course, help you hold off the humans. Later, once we escape, with your help I think we can dispel the protections, but for now you must seize them yourselves.
target: Hem atacat els humans en el passat, quan els seus vaixells travessaren les nostres aigües, i ens temen. Els seus mags obscurs han protegit els vaixells amb eixilegis que impedeixen a la nostra raça abordar-los. Tem que no podrem capturar els vaixells per vosaltres. Per suposat, sí us podem ajudar a rebutjar els humans. Després, una vegada escapem, crec que amb la vostra ajuda podrem alçar els eixilegis, però ara per ara haureu de capturar-los vosaltres mateixos.

note: [message]: speaker=Nym
en_GB: Truly, there are not as many of us as there once were.
target: Realment, no queden tants de nosaltres com n'érem

note: [message]: speaker=Kaleh
en_GB: Though the cost be high, we do what we must. Come let us go capture those boats.
target: Encara que el costa siga alt, cal fer el que cal fer. Anem a capturar eixos vaixells.

note: [objective]: condition=win
en_GB: Capture all 4 human ships
target: Capture els quatre vaixells humans.

note: [message]: speaker=Eloh
en_GB: You think you can strike me down. This is just a small part of my true power.
target: Et penses que pots matar-me. Açò no és sinó una xicoteta part del meu vertader poder.

note: [message]: speaker=Nym
en_GB: She freaks me out, but at least it seems that she can be destroyed.
target: Em fica dels nervis, però al menys pareix que pot ser destruïda.

note: [message]: speaker=Kaleh
en_GB: That was just an apparition, but if we meet again I will make her pay for all that she has done.
target: Això només era una aparició, però si ens tornem a trobar, la faré pagar per tot el que ha fet.

note: [message]: speaker=Zhul
en_GB: I’m sorry, Kaleh. My faith clouded my reason. But I wanted so very much to believe.
target: Ho sent, Kaleh, la meua fe va ennuvolar la meua raó. Però tant volia creure...

note: [message]: speaker=Zhul
en_GB: So when you had the strange encounter with that human Durstrag and his guards, just after we escaped the caves, you were talking to Eloh, or whatever she is?
target: Així que quan vas tindre aquell estrany encontre amb el humà Durstrag i els seus guàrdies, quan vam escapar de les coves, estaves parlant amb Eloh, o el que siga això?

note: [message]: speaker=Zhul
en_GB: It is clear that that thing was not our god. I do not know what it was, but I have to keep believing that Eloh is out there somewhere. Without our faith, what do we have left?
target: Està clar que això no era la nostra deesa. No sé què era, però he de seguir creient que Eloh està en algun lloc. Sense la nostra fe, què ens queda?

note: [message]: speaker=Nym
en_GB: We have each other.
target: Ens tenim els uns als altres.

note: [message]: speaker=Tanstafaal
en_GB: You cannot defeat me, I am protected by the goddess now. Finally, Kaleh, I will show everyone who is stronger!
target: No em pots derrotar, estic protegit per la deessa ara. Finalment, Kaleh, ara els demostraré a tots qui és més fort!

note: [message]: speaker=Kaleh
en_GB: Oh Tanstafaal, I pity you. This battle was never about you.
target: Oh, Tanstafaal, quina pena. Esta batalla no tenia res a veure amb tu.

note: [message]: speaker=Kaleh
en_GB: No, do not kill him. He may deserve it, but he will not die at my hands.
target: No, no el mateu. Potser s'ho meresca, però no morirà per la meua mà.

note: [message]: speaker=Tanstafaal
en_GB: Never Kaleh. I will not be your lackey again!
target: Mai, Kaleh, no tornaré a ser el teu lacai!

note: [message]: speaker=Nym
en_GB: Do not blame yourself too much, it is Eloh who persuaded him to rebel.
target: No et culpes molt, és Eloh qui va persuadir-lo de rebel·lar-se.

note: [message]: speaker=Kaleh
en_GB: Yes, she too will pay for her part in all of this.
target: Sí, ella també pagarà per tot açò que ha fet.

note: [message]: speaker=Kaleh
en_GB: We’ve run out of time. The humans are gaining strength and will surely overwhelm us now.
target: Se'ns ha acabat el temps. Els humans estan guanyant forces i segurament ens esclafaran ara.

note: [message]: speaker=Nym
en_GB: We’ve captured all four boats!
target: Hem capturat els quatre vaixells!

note: [message]: role=merfolk
en_GB: Then by the Sea God’s hand I call forth the winds. May they confound our enemies and blow these ships to safety!
target: Per la mà del Deu dels Mars, invoque els vents. Que confonguen els nostres enemics i guien aquestos vaixelles cap a la seguretat!

note: [scenario]: id=10_Speaking_with_the_Fishes
en_GB: Speaking with the Fishes
target: El diàleg amb els peixos

note: [side]: id=Melusand, type=Mermaid Diviner
en_GB: Melusand
target: Sorramelu

note: [unit]: type=Merman Warrior [unit]: type=Merman Hoplite [unit]: type=Merman Spearman [unit]: type=Merman Entangler
en_GB: Merfolk Guard
target: Guàrdia sirènid

note: [message]: speaker=Melusand
en_GB: Hail Kaleh, long have I waited to see you in person.
target: Benvingut, Kaleh, molt he esperat per poder veure't en persona.

note: [message]: speaker=Kaleh
en_GB: Greetings. I’m afraid I am at a disadvantage, for you know my name and I do not know yours.
target: Salut. Em pareix que no estem en igualtat de condicions, perquè coneix el meu nom i jo no conec el seu, senyora.

note: [message]: speaker=Melusand
en_GB: I am known as Melusand. I am what you might call a high priest among my people.
target: Sóc Sorramelu. Dins la vostra gent, seria l'equivalent a un alt sacerdot.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en_GB: Thank you for your kindness.
target: Agraïsc la teua amabilitat.

note: [message]: speaker=Melusand
en_GB: No, you don’t have to introduce yourselves. I already know who you are and why you have been journeying all this way.
target: No cal que us presenteu. Ja sé qui sou i per què haveu estat viatjant incansablement tot este temps.

note: [message]: speaker=Nym
en_GB: If you know so much why did you drag us all the way out here?
target: Si tant sap de nosaltres, per què ens va arrossegar cap ací?

note: [message]: speaker=Melusand
en_GB: Patience, young lady. All will be revealed in good time.
target: Paciència, jove. Tot serà revelat en el moment oportú.

note: [message]: speaker=Melusand
en_GB: I have been watching your progress with great interest, but I could not contact you directly. That is why I sent out my most trusted followers to find you. I apologize for the difficulty of arranging a meeting. Oh, and I hope you do not mind my guards. But her spies are everywhere and I had to be certain that we could converse without being overheard. Besides, it never hurts to be too careful.
target: He estat observant les vostres accions amb atenció, però no podia contactar amb vosaltres. Per això vaig manar els meus seguidors més lleials a buscar-vos. Demane disculpes per la dificultat que us ha suposat este encontre. Oh! Espere que tampoc us molesten els meus guàrdies, però resulta que els seus espies estan per totes parts i ben calia que tingués segur que no poguera escoltar la nostra conversació. A més a més, no mai fa mal ser massa cautelós.

note: [message]: speaker=Zhul
en_GB: Whose spies?
target: Els espies de qui?

note: [message]: speaker=Melusand
en_GB: Perhaps I should start at the beginning. Make yourselves comfortable, for this may take a while. I want to tell you a tale, it is a story of the fall of what you refer to as ‘The Golden Age’.
target: Tal vegada cal que comence pel començament... Fiqueu-vos còmodes, açò pot durar una bona estona. Vull contar-vos una història d'allò que vosaltres anomeneu 'Els Segles d'Or'.

note: [message]: speaker=Melusand
en_GB: A long time ago there was a great empire of humans known as the Empire of Wesnoth. They lived peacefully alongside elves and dwarves, and drove the dark powers deep under the earth. It was a time of peace, light, and prosperity for all.
target: Fa molt de temps, va haver-hi un gran imperi dels humans, conegut com 'Imperi de Wesnoth'. Totes les races, humans, elfs i nans, vivien en pau i van reduir els poders de l'obscuritat a simples malsons. Va ser una època de pau, llum i prosperitat.

note: [message]: speaker=Zhul
en_GB: Yes, we know about this age.
target: Sí, tot açò ja ho coneixem.

note: [message]: speaker=Melusand
en_GB: This will go much faster if you don’t interrupt me. Now, as I was saying the Empire of Wesnoth was very learned in the magical arts and had vast repositories of knowledge. Back then there was only one sun in the sky, the sun you call Sela. But the king decreed that he would raise a second sun into the heavens, to lengthen their days and shorten the darkness. All the mages, sorcerers and wise men came together and cast a mountain into the sky and made it glow as bright as the sun. They sent this second sun, who you call Naia, hurling through the sky so that there was only a few hours of dark each night. Though some had called the attempt foolish, it was a resounding success and stood as a tribute to the power and might of the humans. The golden age glowed brighter than ever and the many believed that they had dispelled evil and darkness forever.
target: Tot serà més ràpid si no m'interrompeu. Bé, com anava dient, l'Imperi de Wesnoth havia desenvolupat molt les arts màgiques i tenia grans dipòsits de coneixement al seu abast. En aquells dies només hi havia un únic sol al cel, que vosaltres anomeneu Lebasi. Tanmateix, el rei va decidir que volia alçar un segon sol al cel, per allargar els dies i acurtar els nits, i tots els mags, fetillers i savis van reunir-se i, mitjançant encantaments extremadament poderosos, aconseguiren elevar una muntanya al cel i fer-la brillar tant com el sol. Este segon sol, que anomeneu Naia, va ser elevat de tal manera que donés voltes al voltant de la terra i només unes poques hores al dia foren nit. Encara que alguns ho havien considerat un estupidesa, va ser un èxit total i va quedar com un tribut al poder i la grandesa dels humans. Els segles d'or van brillar encara amb més força i molts van creure que havien eliminat el mal i l'obscuritat per sempre.

note: [message]: speaker=Melusand
en_GB: The king and his family were all killed, and soon petty warlords tore apart the empire as all the known lands fell into chaos. Elves and Dwarves were drawn into the conflicts, Orcs and Trolls spread forth from the dark places, and chaos and darkness swallowed the lands.
target: El rei i tota la seua família van morir, i, al poc de temps, l'imperi va veure's apedaçat pels mesquins barons i aristòcrates, mentre totes les terres conegudes queien en el caos. Els elfs i els nans van entrar en conflicte, els orcs i els trols van escampar-se per tot arreu des dels seus amagatalls i el caos i l'obscuritat van engolir-se la terra.

note: [message]: speaker=Melusand
en_GB: The two suns, a monument to the power and hubris of the fallen Empire of Wesnoth, scorched the earth. The fields dried up, forests died, and swamps turned into mud-cracked plains. Since then the path of the second sun has shifted in the sky, creating the long dark that you are so familiar with every other night. And much evil has spread forth across the lands. The mages of the Empire of Wesnoth still haunt their domains as the undead lords that plague your sands. The surviving humans have descended into barbarity and squalor. Orcs cover the lands killing each other and any that fall into their grasp. The dwarves and trolls hide in their tunnels, in the dark, fighting an endless war. I do not mean to offend your friend, but the majority of them care little for the fate of the surface dwellers. And without their forests the elves have mostly died out, another victim of the chaos and evil that dominates our lands.
target: Els dos sols, un monument al poder i l'arrogància del ja caigut imperi, van assecar la terra. Els camps van agostar-se, els boscos van morir i les marjals van convertir-se en planures enfangades. Des d'aquell moment, el segon sol va anar canviant la seua òrbita, cosa que va crear eixa gran nit a la que esteu tan acostumats. I molt de mal s'ha estès per la terra: els mags de l'imperi ronden pels seus antics dominis, ara transformats en els senyors dels no morts, els humans supervivents han caigut en la barbàrie i la misèria, els orcs cobreixen tota la terra i maten qualsevol cosa que caiguí en les seues mans, els nans i els trols viuen amagats en les seues coves, en una guerra incessant... No vull ofendre al vostre amic, però a la gran majoria d'ells els dona igual el destí dels habitants de la superfície. I sense els seus boscos, casi tots els elfs han mort, un alta víctima del caos i el mal que dominen la nostra terra.

note: [message]: speaker=Melusand
en_GB: What can we merfolk do? We see much with our magics, but we do not have the numbers, nor the power, to bring back order to the domains of the land dwellers. And even the sea is not free from the darkness; we struggle to survive against the naga and far worse things that have crept forth from the dark places. We are barely holding our own in the waters, but you saw how ill-suited we were when we went ashore.
target: Què podem fer els sirènids? Podem endevinar moltes coses amb la nostra màgia però no tenim ni la gent ni el poder per tornar l'orde a les vides dels terrícoles. A més, tampoc el mar està lliure d'obscuritat, ens esforcem per sobreviure enfront les nagues i coses encara més terribles que s'insinuen pels llocs més obscurs. Amb prou feines podem contenir-los fora les nostres aigües, però ja vau veure què poc preparats estem quan anem a terra ferma.

note: [message]: speaker=Melusand
en_GB: You are probably wondering why I know all this history. Far out in the sea is a string of islands that was once colonized by some humans from the Empire of Wesnoth. During the Golden Age ships traveled often to the mainland carrying trade goods and news. Apparently the colony was led by a group of mages who wanted a safe place to perform their experiments. Protected by their magic and their isolation, these colonists held out longer than most after the fall of the empire. What happened to them we do not know for certain, but many years ago my people discovered the ruins of their settlements. While exploring the ruins we found a library full of letters and several journals. With our magics and knowledge we were able to decipher the writings and thus we could piece together the history of the end of the Golden Age.
target: Segurament us estareu preguntant per què sé tota esta història. Molt a dins de la mar hi ha una arxipèlag d'illes que va ser colonitzat per uns humans de Wesnoth. Durant els Segles d'Or els vaixells solien viatjar del continent cap a les illes per comerciar i intercanviar notícies. Segons pareix, els líders de la colònia eren un grup de mags que buscaven un lloc segur per realitzar el seus experiments. Protegits per l'aïllament, esta colònia va resistir prou més que la resta de l'imperi. No sabem què els va passar, però fa uns quants anys la meua gent va trobar les ruïnes d'un dels seus assentaments. Mentre exploràvem les ruïnes, vam arribar a una biblioteca plena de cartes i diaris dels mags. Amb la nostra màgia i coneixements, vam poder desxifrar els escrits i reunir totes les peces de la història del final dels Segles de Or.

note: [message]: speaker=Melusand
en_GB: The islands seemed lush and bountiful so we decided to settle in the shallow waters. But we discovered that the largest island was a strange and sinister place. The interior of the island was choked with a thick jungle, and at the center we could see several tall rocky peaks. On the tallest peak was build some sort of stronghold and occasionally at night we saw strange lights emanating from it. We sent several expeditions into the jungle to explore the building, but none ever returned. Soon afterwards merfolk sleeping on the shores would disappear at night, leaving only bloody trails leading into the dense jungle. It was clear that something was lurking in the jungle, but we knew not what. Our priests felt a strange presence that they could not understand, and darkness clouded our attempts at scrying.
target: Les illes pareixien fèrtils i frondoses, així que vam decidir assentar-nos en les aigües costeres. Tanmateix, vam descobrir que l'illa més gran era un lloc sinistre i estrany, doncs l'interior estava ofegat per una densa jungla, n'hi havia construïda una mena de fortalesa y, a vegades, algunes nits veiem unes llums estranyes. Vam enviar algunes expedicions a la jungla per explorar l'edifici, per cap va tornar. Poc després, van començar a desaparèixer de nit sirènids que dormien vora les platges, només deixant una reguera de sang que conduïa cap a la jungla. Estava clar que alguna cosa sotjava per la jungla, però no sabíem què. Els nostres sacerdots sentien una presència estranya, que no podien entendre, i l'obscuritat ennuvolava tots els nostres intents d'observar-lo màgicament.

note: [message]: speaker=Melusand
en_GB: The island was declared cursed, and we stayed as far away from it as we could. Some said we should flee the islands, but the waters were great for hunting, and the cursed naga who often raided our settlements did not trouble us here. So we remained and told ourselves that if we kept our distance everything would be okay.
target: L'illa va ser declarada maleïda, i vam allunyar-nos d'ella tant com vam poder. Alguns van dir que calia fugir de les illes, però aquelles aigües eren molt bones per a la caça i les maleïdes nagues que sovint atacaven els nostres assentaments no ens molestaven allí. Per tant, vam romandre i ens vam dir que, mentre mantinguérem les distàncies, res roin ens succeiria.

note: [message]: speaker=Melusand
en_GB: In hindsight I blame the humans. With their experiments I think they woke something, something evil. Years later, we still suffer from the legacy of their cursed arrogance and hubris. Something festers on that island, corrupting all that it touches. Since we fled, those islands have become a haven to dark and terrible things. Naga prowl the seas, and undead and other horrors lurk in that twisted jungle. The few creatures that we have captured alive speak of a dark goddess, one they serve blindly unto death. It seems that she has taken control of the humans you saw as well.
target: En retrospectiva, culpe els humans. Crec que van despertar alguna cosa, una cosa malvada, amb els seus experiments. Anys després, encara sofrim l'herència del seu maleït ensuperbiment i arrogància. Alguna cosa ha enverinat aquella illa, i corromp tot allò que toca. Des que vam fugir, aquelles illes s'ha convertit en un refugi de terribles i obscures coses. Les nagues sotgen els mars i els no morts i altres horrors aguaiten en aquella jungla. Les poques criatures que hem pogut capturar vives parlen d'una deessa obscura, una que han de servir cegament fins a la mort. Pareix que també ha pres control dels humans que vareu veure.

note: [message]: speaker=Nym
en_GB: Does she have a name?
target: Cóm es diu?

note: [message]: speaker=Melusand
en_GB: She has many names. We call her the Eater of Souls. But in the old tongue her name is Yechnagoth.
target: Té molts noms... Nosaltres li diem la Devoradora d'Ànimes. Però en la llengua antiga, el seu nom es Yechnagoth.

note: [message]: speaker=Melusand
en_GB: Yes, I thought that name would be familiar to you. Always is she looking for new followers. I believe that it is she who appeared unto your people in the guise of your god. But her lust for even greater power may be her undoing. For she underestimated your strength of will; you are not as easily controlled as those she dominated before. She brought you here to be her followers, but I believe that you may be just the ones who can destroy her.
target: Sí, sabia que este nom us seria familiar. Sempre esta buscant nous seguidors. Crec que és ella qui s'us va aparèixer sota la guisa del vostre déu. Però el seu desig de poder podria ser la seua desgràcia, ja que va subestimar la força de la vostra voluntat; no sou tan fàcilment controlables com tots els que ha dominat abans. Us va traure ací per a que fóreu els seus seguidors, però crec que podríeu ser els que poden destruir-la.

note: [message]: speaker=Nym
en_GB: You seem powerful, why can’t you destroy her yourselves?
target: Pareixeu forts, per què no podeu destruir-la vosaltres?

note: [message]: speaker=Melusand
en_GB: Years of battle have taken their toll; my people are few in number and have not the strength to strike at her alone. But I see in you a strength and determination that gives me hope. With your help we may have a chance.
target: Anys i anys de batalles han delmat les meues gents, som pocs i no tenim la força per atacar-la a soles. En vosaltres veig una força i una determinació que em dona esperança. Amb la vostra ajuda, potser tenim una oportunitat.

note: [message]: speaker=Melusand
en_GB: You must realize that if she is not stopped, who knows how far her pestilence might spread? I have scryed far and wide and there are few that have the strength to stand up to such a force. If we do not, who will?
target: Haveu d'adonar-vos que, si no es aturada, qui sap fins a on escamparà el seu verí? He escrutat de dalt a baix i són pocs els que tenen la força per resistir tal enemic. Si no ho fem nosaltres, qui ho farà?

note: [message]: speaker=Zhul
en_GB: How can we trust you? How do we know you aren’t servants of Yechnagoth, sent to trick us?
target: Cóm podem confiar en vosaltres? Com podem saber que no sou esclaus de Yechnagoth, enviats per enganyar-nos?

note: [message]: speaker=Melusand
en_GB: If you knew anything about us you would not ask such a question! The idea is an anathema to all that we stand for! You saw how my brethren risked life and limb to find you and protect you and your kind against the humans. You saw how the humans treated us in return. Are not our actions proof enough?
target: Si coneguéreu cap cosa del meu poble, mai no hauríeu fet eixa pregunta! Esta idea és tot un anatema contra tot allò pel que lluitem! Vareu veure cóm els meus van arriscar la seua vida per trobar-vos i protegir-vos a vosaltres i a la vostra gent del humans. Ja vareu veure cóm ens van maltractar els humans. No basten les nostres accions?

note: [message]: speaker=Melusand
en_GB: Indeed, that is what she is expecting. Like the few others that have resisted her for a time, she expects you to flee from her, to run away as far as you can. Long has it been since she has been seriously attacked; it is the one thing she not will be anticipating. I doubt that she even considers your kind a threat, but we have a real chance here to show her that there is still power in the known lands that she does not control.
target: De fet, això és el que ella s'espera. Com els pocs que s'han oposat a ella, espera que també fugiu, que fugiu tant lluny com pugueu. Fa molt de temps que no ha sigut seriosament atacada, és l'única cosa que mai no s'imaginarà. Fins i tot dubte que us considere una amenaça, però tenim una oportunitat irrepetible de demostrar-li que encara hi ha poders en la terra que ella no controla.

note: [message]: speaker=Kaleh
en_GB: You have given us much to think about. But we cannot make such an important decision in an instant. Please give us time to talk among ourselves and discuss this matter.
target: Ens ha donat molt per pensar, però no podem prendre una decisió tan important en un segon. Li agrairia que ens donés un poc de temps per parlar entre nosaltres i discutir la matèria.

note: [message]: speaker=Melusand
en_GB: Of course. We will withdraw to the shallows and give you some privacy. But do not ponder for too long, for we do not have a lot of time. I will return ere long.
target: Per suposat. Ens retirarem de la costa per donar-vos una poca intimitat. No estigueu, però, meditant massa temps, ja que no tenim prou temps. Tornaré en una estona.

note: [message]: speaker=Kaleh
en_GB: Well, what do you all think?
target: I bé, què us sembla?

note: [message]: speaker=Nym
en_GB: It’s a heck of a story.
target: Eixa història és una passada.

note: [message]: speaker=Kaleh
en_GB: The point is, it’s not her fight, it’s our fight too. I for one believe her tale. With all the power that Melusand says Yechnagoth has, how do we know that Yechnagoth wasn’t the one who rained those rocks down upon our village all those weeks ago? What if this is all just part of a plot to turn our people into a group of mindless followers?
target: El jo sí que crec la seua història. Si Yechnagoth té tot el poder que Sorramelu diu, cóm podem saber que no va ser Yechnagoth qui va fer ploure totes aquelles pedres contra la nostra aldea fa unes poques setmanes? I si tot això no és més que un plan per convertir-nos en un cec grup de seguidors?

note: [message]: speaker=Zhul
en_GB: Whether this was all planned or not, what’s important is what should we do with ourselves now? We have a duty to protect our people.
target: Tant si tot açò estava planejat com no, el que ara és més important és què farem? Tenim l'obligació de protegir la nostra gent.

note: [message]: speaker=Kaleh
en_GB: No, no, no! Too much blood has been spilled. This has gone on way too far for us to just end it now and walk away. You saw what she did to Keratur and Tanstafaal, their blood is on my hands and I will have vengeance!
target: No, no, no! S'ha vesat massa sang. Tot açò ha arribat massa lluny com per a senzillament oblidar-nos de tot i anar-nos-en. Ja vau veure el que ella va fer a Keratur i Tanstafaal, la seua sang està a les meues mans i tindré la meua venjança!

note: [message]: speaker=Nym
en_GB: Even if we turn around and leave now, where will we go?
target: Encara que tornem arrere, on aniríem?

note: [message]: speaker=Zhul
en_GB: I admit that Melusand does have a point. We cannot return under the mountains the way we came, the humans will be heavily guarding that path for sure by now. We could ask the merfolk to return us back to the coasts to the north or south of where we came, but I do not know these lands at all. We would be wandering aimlessly through the wilderness. Oh, if only we did have Eloh to guide us. We need her now more than ever.
target: He d'admetre que Sorramelu té raó en este punt. No podem tornar per les muntanyes per on vam vindre, els humans tindran aquella ruta fortament vigilada ara per ara. Podríem demanar els sirènids que ens tornen a les platges d'on vam vindre, bé al nord o al sud, però no coneixem res d'aquelles terres. No faríem altra cosa que vagar sense cap destí per les terres salvatges. Si tinguérem Eloh per guiar-nos... La necessitem més que mai!

note: [message]: speaker=Kaleh
en_GB: I know! I know! Would you like me to kill myself as punishment, or step down as leader? Imagine how I feel. I heard her voice, it was just as you had told us since we were children, Zhul. The voice of our god, speaking to us for the first time since the olden days. And I believed, I wanted to believe so badly, that I could take our people away from the horror and the death. I see them now whenever I sleep, I see their faces, all of our brethren who have died on the accursed journey. Oh, I wish none of this had ever happened!
target: Ho sé! Ja ho sé! Voleu que em mate com a castic, o que deixe de ser el líder? Imagineu cóm em sent! Vaig sentir la seua veu, era tal com ens vas ensenyar des que érem xiquets, Zhul. La veu del nostre déu, parlant-nos per primera vegada des dels antics temps. I m'ho vaig creure... volia creure-ho amb tant força que vaig poder allunyar la nostra gent de l'horror i la mort. Ara els veig sempre que dorm, somnie amb les seues cares, tots els nostres camarades morts durant este maleït viatge. Oh, tant de bo no hagués succeït res d'açò!

note: [message]: speaker=Nym
en_GB: No, no, no one is blaming you, Kaleh.
target: No, no! Ningú t'està acusant, Kaleh!

note: [message]: speaker=Zhul
en_GB: Many who have seen dark times wish they could go back and remake the past. But that is not in our power, all we can do now is do what seems right in the time that is allotted to us. Do not succumb to despair Kaleh, or else Yechnagoth has already won.
target: Molts que han passat per greus vicissituds desitgen tornar arrere i refer el passat. Però això no està en les nostres mans, només podem fer allò que ens parega correcte en el moment que toca. No et rendisques, Kaleh, o Yechnagoth ja haurà vençut.

note: [message]: speaker=$ally_name
en_GB: Yes, remember boy, the fight is not yet lost while we still draw breath.
target: Sí xic, recorda que la lluita no està perduda mentre respirem!

note: [message]: speaker=Kaleh
en_GB: You are right. I believe Melusand, strange as her tale sounds. From all I have seen Yechnagoth truly is a scourge on this earth, and I would gladly give up my life for a chance to destroy her once and for all. But this is not a choice that I can make for all of our people.
target: Teniu tots raó. Crec el que diu Sorramelu, encara que la seua història sone tan estranya. A jutjar per tot el que he vist, Yechnagoth es una plaga, i gustosament donaria la meua vida per una oportunitat per destruir-la d'una vegada per totes. Però esta no és una elecció que jo dega fer per tota la nostra gent.

note: [message]: speaker=Nym
en_GB: She should be made to pay for all that she has done to our people, and if I should die in the attempt, then so be it. I will not leave your side now, Kaleh.
target: Ha de pagar per tot el que ens ha fet, i si he de morir en l'intent, siga. No t'abandonaré ara, Kaleh.

note: [message]: speaker=Zhul
en_GB: As strange as it may sound, there are some things in this world that are more important than the fate of our people. Years from now the suns shall rise anew, a seed will grow into a flower, a child will be born. And I believe that if Yechnagoth is victorious then all that is good and beautiful will be corrupted and twisted and destroyed. This is a harsh world that we live in, but there is beauty and goodness in it, and no matter what may happen to us, I would gladly give my life to see that beauty and goodness survive.
target: Encara que puga sonar estrany, hi ha coses més importants en este món que el destí de la nostra gent. Anys després, el sols tornaran a eixir, les llavors donaran flors i els nens naixeran. I crec que si Yechnagoth ix victoriosa, aleshores tot el que és bo i bonic serà corromput, oprimit i destruït. És un món aspre este en el que vivim, però també hi ha bellesa i bondat en ell, no importa el que ens succeïsca a nosaltres, donaria la meua vida per a que eixa bellesa i bondat sobrevisca.

note: [message]: speaker=Kaleh
en_GB: Then it is decided. Still in this matter we cannot speak for all our people. Those who go on this quest may never return, and this battle is certainly no place for the young or the elderly. Let all who are afraid or cannot fight stay behind with the merfolk. I will ask Melusand to arrange that if we fail, they be taken far away from here, that they might live out their lives in what peace they can find.
target: Aleshores ja està decidit. De tota manera, no podem parlar per tota la nostra gent en este assumpte. Aquells que vinguen en esta missió pot ser que mai tornen, i certament esta batalla no és un lloc per als més jóvens o més vells. Deixem que es queden amb els sirènids aquells que tinguen por o no puguen lluitar. Demanaré a Sorramelu que ho prepare tot per a que siguen llevats a un altre lloc, en el cas que fallem, de tal manera que puguen viure ses vides en tota la pau que troben.

note: [message]: speaker=Zhul
en_GB: That is very compassionate of you, but I doubt that many of our surviving people will wish to stay behind. You are our leader Kaleh, and where you go, we will follow.
target: Això és molt considerat per la teua part, però no crec que molts dels nostres supervivents vulguen quedar-se arrere. Tu ets el nostre líder, Kaleh, i allà on vages, nosaltres et seguirem.

note: [message]: speaker=narrator
en_GB: Time passes.
target: Passa el temps.

note: [message]: speaker=Melusand
en_GB: Have you come to a decision?
target: Haveu arribat a cap decisió?

note: [message]: speaker=Kaleh
en_GB: Yes we have. Yechnagoth has played us like fools. We have all lost loved ones because of her machinations. Her arrogance will not go unchallenged; we will aid you in your cause.
target: Sí, ho hem fet. Yechnagoth ha jugat amb nosaltres com si fórem faves. Tots hem perdut amics i familiars per culpa de les seues maquinacions. La seua arrogància no restarà desafiada, li ajudarem en la seua lluita.

note: [message]: speaker=Melusand
en_GB: Although her magic has clouded the isles from my scrying, it is the largest island, which we call Zocthanol Isle, where I sense the strongest power.
target: Encara que la seua màgia impedix els meus intents d'escrutini, és a l'illa més gran, aquella que anomenem Illa Zocthanol, on sent més poder malvat.

note: [message]: speaker=Nym
en_GB: Why is it called Zocthanol Isle?
target: Per què rep eixe nom?

note: [message]: speaker=Melusand
en_GB: And on a related subject I can offer you a glimmer of hope in this dark time. I know that you have been searching for a home for your people. These corrupted islands were once rich and bountiful. If this darkness can truly be destroyed, then such a place might be the home you have been looking for. And I promise you that if you help us, we will help you adapt to these new lands. But that is talk for another day.
target: D'altra banda, puc oferir-vos una mica d'esperança en aquestos temps tan foscos. Sé que esteu buscant una nova llar per al vostre poble. Estes illes corrompudes eren abans un lloc ric i fèrtil. Si esta obscuritat pot ser realment destruïda, aleshores este lloc ben bé pot ser ser el que esteu buscant. I us promet que, si ens ajudeu, nosaltres us ajudarem a adaptar-les al vostre estil de vida. Però açò és cosa d'un altre moment.

note: [message]: speaker=Melusand
en_GB: Before you go I have one thing to give you. I’m afraid that where you are going my magical power will be of little help. However I want you to have these brooches. They are made from the rarest shells that are found in our waters and I have blessed them with the power of the Sea God. As long as you wear them I will be able to track your progress. You may find that they protect you in other ways as well.
target: Abans que us aneu, tinc una cosa que voldria donar-vos. Em pareix que allà on aneu els meus poders màgics de poc serviran. Tanmateix, m'agradaria que acceptareu aquestos fermalls. Estan fets de les petxines més estranyes que es poden trobar en les nostres aigües, i les he beneïdes amb el poder del Déu dels Mars. Sempre que els dugueu, podré saber on esteu i seré capaç de seguir la vostra batalla. També trobareu que protegeixen d'altres maneres.

note: [message]: speaker=Kaleh
en_GB: We thank you for such beautiful gifts. We will wear them with honor.
target: Li agraïm aquestos regals tan meravellosos. Els portarem amb honor.

note: [message]: speaker=Kaleh
en_GB: We have one favor to ask of you.
target: Voldríem demanar-li un favor.

note: [message]: speaker=Melusand
en_GB: Yes, anything.
target: Sí, qualsevol cosa.

note: [message]: speaker=Melusand
en_GB: I will do as you ask. It is only fair. But if this battle goes ill I do not think there will be many safe places left in the known lands.
target: Ho faré tal com dieu. És totalment just. Però si la batalla acaba malament, no tinc cap fe en que resten molts llocs segurs al món.

note: [message]: speaker=Nym
en_GB: Before we leave, there’s one thing I don’t understand. When he first met Kaleh, Esanoo said this all concerned Yechnagoth and Zhangor. We know about Yechnagoth, but who is Zhangor?
target: Abans que ens anem, hi ha una cosa que no entenc. Quan Esanoo va trobar-se amb Kaleh per primera vegada, va dir que tot açò tenia relació amb Yechnagoth i Zhangor. Sabem ja qui és Yechnagoth, però... I Zhangor?

note: [message]: speaker=Kaleh
en_GB: I remember when Yechnagoth was posing as Eloh, she said she was the slayer of the demon lord Zhangor.
target: Recorde que quan Yechnagoth estava representant Eloh, va dir que era la que va matar Zhangor, el senyor dels dimonis.

note: [message]: speaker=Zhul
en_GB: I wonder where Yechnagoth heard of the story of the demon lord Zhangor. It is a sad tale and has not been told for ages, but perhaps now is the right time.
target: Em pregunte on va sentir Yechnagoth la història del senyor dels dimonis Zhangor. És una història trista, que no ha sigut contada en segles, però potser és el moment encertat.

note: [message]: speaker=Zhul
en_GB: And so as the rest of the lands succumbed to darkness and chaos, Wesmere Forest was one of the few islands of peace and safety. But Zhangor played upon the elves’ fears and demanded more from his followers. He declared that all other elves were heretics and did not deserve life. So the Wesmere elves gave sanctuary to refugees, and then they turned them over to their dark priests, who sacrificed them on Zhangor’s bloody altars. Zhangor feasted on these sacrifices and grew stronger and more powerful. He wanted even more. When no more refugees came, the priests ordered raiding parties to go out and bring back any poor souls they could find. When no more elves could be found they preyed upon humans, dwarves, orcs, anyone they could find in the nearby lands.
target: Així, mentre la resta de la terra sucumbia a la foscor i el caos, el Bosc de Wesmere era una de les poques illes de pau i seguretat. Però Zhangor va jugar amb els temors dels elfs i va començar a demanar més i més als seus seguidors. Va declarar que tots els altres elfs eren heretges i que no mereixien viure, de tal manera que els elfs donaven primer refugi a tots els elfs però a continuació els duien als sanguinolents altars del seu obscur fer-se més fort i poderós. Quan els refugiats van deixar d'anar, els sacerdots van manar incursions per segrestar i portar qualsevol pobra ànima que pogueren trobar. Quan ja no van trobar més elfs, van atacar els humans, nans, orcs i qualsevol ésser viu que es trobara prop de les seues terres.

note: [message]: speaker=Zhul
en_GB: By this point most of the other forests had been burned, and Eloh was leading our people south across the plains. We were surprised to find the Wesmere Forest still standing, and even more surprised when an elvish raiding party came out of the forest and attacked us at night, stealing several of our children. Eloh, in her wisdom, revealed in a dream the terrible things that happened in that dark forest. We were appalled at the depths to which our brethren had sunk, and though we were loath to attack our own kind, we decided that we could not let these abominable practices continue. We vowed to avenge the sacrifice of our children, and we attacked with all our might.
target: En aquells moments, gran part dels boscos ja s'havien cremat, i Eloh guiava la nostra gent cap al sur travessant les planícies. Va sorprendre'ns que el bosc de Wesmere encara estiguera viu, i encara ens va sorprendre més quan una incursió elfa ens va atacar de nit i va segrestar alguns dels nostres xiquets. Eloh, amb la seua saviesa, ens va revelar mitjançant un somni les terribles coses que havien succeït en aquell obscur bosc. Ens va deprimir que els nostre germans hagueren caigut tan baix i, encara que ens repugnava atacar la nostra raça, vam decidir que mai no podíem permetre que aquelles odioses pràctiques continuaren. Vam jurar que venjaríem els nostre xiquets, i vam atacar-los amb totes les nostre forces.

note: [message]: speaker=Zhul
en_GB: Our priests also declared that Zhangor’s name and his story were forbidden knowledge, to speak of him meant death. Their constant vigilance was rewarded; in a few generations only the high priests knew of the tale, and so it was passed down to me. Though these measures may seem harsh, I believe they were justified. If Zhangor was ever summoned back I don’t think we could have survived another schism. And so the story of Zhangor was passed down from generation to generation to remind us guardians of knowledge of the folly of valuing knowledge higher than the welfare of our people.
target: Els nostres sacerdots també van declarar que dir el nom de Zhangor i parlar de la seua història significaria la mort per a aquell que ho fes. La seua cautela va rebre recompensa; en unes poques generacions només els alts sacerdots coneixien la història i d'esta manera em va ser legat a mi. Encara que aquelles mesures poden semblar dures, crec que estaven justificades, ja que si algú hagués tornat a invocar a Zhangor, no hauríem superat un nou cisma. Així va perviure la història de Zhangor de generació en generació per recordar-nos als guardians del coneixement la follia de donar més valor al coneixement que al benestar del nostre poble.

note: [message]: speaker=Nym
en_GB: I wonder what other forbidden lore you’ve been taught.
target: M'agradaria saber quines històries prohibides més saps...

note: [message]: speaker=Zhul
en_GB: Foolish girl! Do not ask such a question. Trust me, it is better not to know. Knowledge can be a terrible weight, and not one that I would want a youth such as yourself to bear. Treasure the beautiful things in this life and pry not into the darker secrets. Eloh forgive me, I have probably told you too much already, but in these dark times I felt that you should know a little bit of the truth.
target: Xiqueta estúpida! Ni ho preguntes. Confia en mi, es millor que no ho sàpies. El coneixement comporta un pes terrible, i no és un que voldria que una jove com tu carregara. Valora les coses boniques d'esta vida i no t'enfonses en els camins més foscos. Que Eloh em perdone, però segurament ja he dit massa, encara que pense que en la nostra situació calia que sabéreu un poquet de de la veritat.

note: [message]: speaker=Melusand
en_GB: And now I must bid you farewell. The merfolk you rescued will help show you the path to the island, and I must go orchestrate our diversion. We will begin our attack at the end of the next long night, so by dawn the large island should be left relatively unguarded. I will pray for our success, with luck we shall all meet again.
target: I ara ens hem d'acomiadar. Els sirènids que vareu rescatar us guiaran cap a l'illa, mentrestant jo organitzaré l'atac de diversió. Començarem el nostre atac al final de la pròxima llarga nit, així que al alba l'illa deuria estar relativament desprotegida. Resaré pel nostre èxit, en una poca sort, ens tornarem a veure.

note: [scenario]: id=11_Battle_for_Zocthanol_Isle
en_GB: The Battle for Zocthanol Isle
target: La batalla de l'Illa Zocthanol

note: [unit]: type=Merman Triton, id=Trapped Merman
en_GB: Trapped Merman
target: Sirènid capturat

note: [objective]: condition=win
en_GB: Kaleh must capture a keep
target: Kaleh ha de capturar un castell

note: [message]: speaker=Nym
en_GB: Where did this fog come from? I can’t see a thing!
target: D'on ha vingut tota esta boira? No puc veure res!

note: [message]: race=merman
en_GB: Fog and darkness cloud this place, but we can use it to our advantage. The other ships will be safe hidden out in the deep water.
target: La boira i l'obscuritat cobreixen este lloc, però també podem aprofitar-nos d'això. La resta de vaixells estaran segurs amagats lluny de la costa.

note: [message]: speaker=Kaleh
en_GB: We should find a fort before we land the rest of our people. I do not like the idea of landing everyone without a fort to protect us. Shrouded by the fog, they will be safe for the moment. Once we find a place to rally our people, we can bring the rest of them in and start fighting in earnest.
target: Hem de trobar un fort abans de desembarcar la resta de la nostra gent. No m'agrada l'idea de desembarcar sense un fort que ens protegisca. Coberts per la boira, estaran segurs per ara, mentrestant, trobem un lloc on concentrar la nostra gent. Una vegada ho trobem, podem traure'ls i començar a lluitar al moment.

note: [message]: race=merman
en_GB: I think there were some human ruins in the southwestern part of the island. If you explore the land to the west, then we will swim through the shallows and see what we can find.
target: Crec que hi ha unes ruïnes humanes al sud est de l'illa. Mentre vosaltres aneu cap a l'oest, nosaltres explorarem les aigües costeres i mirarem què trobem.

note: [message]: speaker=Kaleh
en_GB: That is a good plan. First find a fort, then we can explore the rest of the island.
target: Este és un bon pla. Primer, trobem un fort, després explorem la resta de l'illa.

note: [message]: speaker=Kaleh
en_GB: Indeed. It seems much more open to the south. The merfolk mentioned that there were human ruins to the southwest. Maybe we should explore there first. I don’t think I want to hack through the jungle until we have more elves at our side.
target: Tens tota la raó. Pareix que tot està més obert cap al sud. Els sirènids mencionaren que hi havia ruïnes humanes al sud est. Potser hauríem d'explorar-les primer. No crec que vulga obrir-me pas a través de la jungla fins que no tinga més elfs al meu costat.

note: [message]: speaker=Nym
en_GB: I don’t get it. All we see are ruins, bones, some sand and patches of grass. I thought we would be attacked the moment we set foot on this island. Where is everybody?
target: No ho entenc. Tot el que estem vent són ruïnes, ossos, sorra i algunes herbes. Creia que seriem atacats en tocar la costa. On estan tots?

note: [message]: speaker=Boyicht
en_GB: You trespass on holy ground, The One says you must die!
target: Traspasseu terra sagrada, L'Una diu que haveu de morir!

note: [message]: speaker=Boyicht
en_GB: No, you are not The One. You no command Boyicht. Attack!
target: No, no sou L'Una. No dirigiu Boyicht. Ataqueu!

note: [event]
en_GB: Fanatical Saurian
target: Sauri Fanàtic

note: [message]: speaker=Boyicht
en_GB: My death matters not. The One will kill you all. None can resist her.
target: No importa la meu mort. L'Una matarà vosaltres. Ningú pot resistir.

note: [message]: speaker=second_unit
en_GB: I say good riddance. He creeped me out.
target: Ei, un menys. M'incomodava.

note: [unit]: type=Naga Myrmidon, id=Naga Leader
en_GB: Naga Leader
target: Líder Naga

note: [message]: speaker=Kaleh
en_GB: I have captured the keep. This castle is somewhat ruined, but it will serve our purposes. Now, I wonder where the merfolk are?
target: Ja he capturat el castell, està un poc arruïnat però ens servirà. Ara bé, on són els sirènids?

note: [message]: race=merman
en_GB: Fear not, here we are! We have explored the southern half of the island. And except for those lizards you found, and some abandoned villages, it seem to be empty. We captured those villages for you, to help support your troops.
target: No temeu, ací estem! Hem explorat tot el sud de l'illa. Deixant de costat eixes sargantanes que haveu trobat, i algunes aldees abandonades, pareix tot buit. Hem capturat eixes aldees per vosaltres per recolzar les vostres tropes.

note: [message]: speaker=Nym
en_GB: Thanks, I think we’re going to need all the support we can get.
target: Gràcies, crec que necessitarem tota l'ajuda que puguem tindre.

note: [message]: race=merman
en_GB: Now that you have found a fortress to protect your people, we can bring in the other ships.
target: Ara que ja heu trobat una fortalesa per protegir la vostra gent, podem traure els altres vaixells.

note: [message]: speaker=Zhul
en_GB: Good, now we can start recruiting and recalling our warriors. Of course with so few people left, training new warriors will be very difficult and expensive. But if we lose this battle, then what use will gold be to us?
target: Bé, ara podem començar a reclutar i reincorporar els nostre guerrers. Òbviament, serà difícil entrenar nous guerrers entre tan poca gent. Però si perdem esta batalla, quin ús tindrà l'or?

note: [message]: speaker=Kaleh
en_GB: Now that we’ve set up a base of operations we should make our way to the black citadel in the mountains at the center of the island. I bet it’s somewhere in the middle of that dark jungle.
target: Ara que ja hem establert una base d'operacions, cal avançar cap a la ciutadella obscura a les muntanyes del centre de l'illa. Apostaria que està en algun lloc al mig d'esta jungla.

note: [message]: speaker=Kaleh
en_GB: Thank you. I’m sure the reinforcements will be very useful.
target: Gràcies. Estic segur que els reforços ens seran ben útils.

note: [message]: speaker=Kelur
en_GB: Feel the cold touch of death!
target: Sent el fred tacte de la mort!

note: [message]: speaker=Graghht
en_GB: I will slaughter you all and bathe in your blood!
target: Us massacraré a tots i em banyaré en la vostra sang!

note: [message]: speaker=unit
en_GB: We’ve reached what looks like the citadel, but it is surrounded by a huge perfectly smooth obsidian wall. I can’t find any way to get in.
target: Hem arribat a allò que pareix la ciutadella, però està rodejada per una enorme, perfectament polida paret d'obsidiana. No trobe cap manera d'entrar.

note: [message]: speaker=Kaleh
en_GB: Are you sure? Search carefully. The orc and skeleton must have been guarding some sort of entrance.
target: Segur? Busca amb cura. L'orc i l'esquelet havien d'estar guardant alguna mena d'entrada.

note: [message]: speaker=unit
en_GB: Wait a minute. There’s a tiny outline of a door in the stone. But there’s no way to open it. All I see are what look like two tiny keyholes in the stone. Now I wonder where we might find the right keys?
target: Un minut! Pareix que hi ha un tènue perfil d'una entrada en la paret. Però no hi ha cap manera d'obrir-la. Tot el que veig són dos panys diminuts en la pedra. On podem trobar les claus adequades?

note: [message]: speaker=Kaleh
en_GB: Hey, what about the two keys that we found on the bodies of the undead and orc leaders?
target: Ey, i les claus que vam trobar als cossos dels líders orc i no mort?

note: [message]: speaker=Kaleh
en_GB: I have an idea. I bet Eloh has given them to those she trusts most. And one orc and one skeleton were guarding the door. The keys must be being held by one of each faction. I bet the leaders would be in charge of such valuable objects.
target: Tinc una idea. Apostaria que Eloh les ha donades a aquells en qui més confia. I eren un orc i un esquelet el guardians. Per tant, cada raça deu tindre una, i segurament seran els líders qui les tinguen.

note: [objective]: condition=win
en_GB: Defeat enemy leaders, find both keys
target: Derrota els líders enemics, troba totes dues claus.

note: [message]: speaker=Kaleh
en_GB: There’s got to be something here. The orc and skeleton must have been guarding some sort of entrance.
target: Alguna cosa segur que n'hi ha. L'orc i l'esquelet no poden haver estat guardant una simple pedra!

note: [message]: speaker=Kaleh
en_GB: We’ve found both keys. Now we just have to take them and open the door to the black citadel. I tire of all this bloodshed. Wherever Yechnagoth hides, we will find her and make her pay for all she has done.
target: Hem trobat ambdues claus. Ara només hem de dur-les a la porta i obrir la ciutadella. Ja estic cansat de tanta guerra. Allà on Yechanagoth s'amague, la trobarem i la farem pagar per tot allò que ha fet.

note: [objective]: condition=win
en_GB: Any unit must reach the black citadel
target: Qualsevol unitat ha de arribar a la ciutadella obscura

note: [message]: speaker=second_unit
en_GB: Look, I found a gold key on a chain around his neck. This must be one of the keys needed to enter the black citadel.
target: Mireu, he trobat una clau d'or en una cadena al voltant del seu coll. Esta ha de ser una de les claus necessàries per a entrar en la ciutadella obscura.

note: [message]: speaker=second_unit
en_GB: Look, I found a gold key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I’ll keep it just in case.
target: Mireu, he trobat una clau d'or en una cadena al voltant del seu coll. Per a què servirà? Segur que ens serà útil. La guardaré per si de cas.

note: [message]: speaker=second_unit
en_GB: Look, I found an iron key on a chain around his neck. This must be one of the keys needed to enter the black citadel.
target: Mireu, he trobat una clau de ferro en una cadena al voltant del seu coll. Esta ha de ser una de les claus necessàries per a entrar en la ciutadella obscura.

note: [message]: speaker=second_unit
en_GB: Look, I found an iron key on a chain around his neck. I wonder what this key is for? I bet it will become useful eventually. I’ll keep it just in case.
target: Mireu, he trobat una clau de ferro en una cadena al voltant del seu coll. Per a què servirà? Segur que ens serà útil. La guardaré per si de cas.

note: [message]: speaker=Trapped Merman
en_GB: Help me...
target: Ajudeu-me...

note: [message]: speaker=speaking_unit
en_GB: A merman! He looks like he’s in bad shape.
target: Un sirènid! No té bona pinta.

note: [message]: speaker=Sea Serpent
en_GB: Raurrgghhh!!
target: Raurrrgghhh!!!

note: [message]: speaker=second_unit
en_GB: A sea serpent! That thing must be 20 cubits long! It must have been living among the wreckage of that ship. I shudder to think what it was feasting on.
target: Una serp marina! Esta cosa deu mesurar 20 braços de llarg! Segurament vivia entre les restes d'aquell vaixell. Tremole només pensant quin podria ser el seu aliment.

note: [unit]: type=Merman Triton, id=Grateful Merman
en_GB: Grateful Merman
target: Sirènid agraït

note: [message]: speaker=Grateful Merman
en_GB: Thank you. I got captured by the naga and have been trapped here for ages, I don’t know how long. So close to the water, but so far. I don’t think I could have lasted much longer. It was horrible.
target: Gràcies! Vaig ser capturat per les nagues i he estat tancat ací des de fa molt de temps, no sé quant. Tan prop de l'aigua, però tan lluny. No crec que pogués haver-ho suportat molt més de temps. Ha sigut horrible.

note: [message]: speaker=unit
en_GB: Well, help us get revenge on the naga. We are here to destroy Yechnagoth.
target: Bé, ajuda'ns a venjar-nos de les nagues. Estem ací per destruir Yechnagoth.

note: [message]: speaker=Grateful Merman
en_GB: Gladly. Just let me recover my strength first.
target: Gustosament. Només deixeu-me recuperar les forces.

note: [message]: speaker=unit
en_GB: I found a chest in the hold of this wrecked ship. It looks like sunken treasure!
target: He trobat un cofre dins d'este naufragi. Pareix un tresor!

note: [message]: speaker=Kaleh
en_GB: We’ve run out of time! The forces that the merfolk helped distract have returned and will surely kill us all.
target: Se'ns ha acabat el temps! Les forces que els sirènids han ajudat a distraure han tornat i segurament ens mataran a tots.

note: [message]: speaker=Eloh
en_GB: So I see that you have finally slain both of my lieutenants. I wondered how long it would take you.
target: Ja veig que haveu mort per fi els dos lloctinents meus. Em preguntava quant us costaria.

note: [message]: speaker=Nym
en_GB: We have your keys. You cannot hide from us now.
target: Tenim les claus. No pots amagar-te de nosaltres.

note: [message]: speaker=Eloh
en_GB: Did you really think something as simple as a pair of keys was needed to enter and leave my sanctum? The entire thing was just a charade to see how much trouble you would go through on your pathetic little quest.
target: Realment penseu que unes simples claus són tot allò necessari per entrar i eixir del meu santuari? Tot això era una farsa per a veure quants problemes estàveu disposats a sofrir en la vostra patètica missió.

note: [message]: speaker=Eloh
en_GB: Sigh, you elves are so predictable.
target: Ais, vosaltres els elfs sou tan predicibles.

note: [message]: speaker=Zhul
en_GB: Talk all you want, we will have our vengeance!
target: Parla tot el que vulgues, tindrem la nostra venjança!

note: [message]: speaker=Eloh
en_GB: Is that what you want? I suppose I do owe Kaleh a personal audience, after all I have put him through. Well here’s your chance. Come to me boy, and prove that you have what it takes. All you others, stay away unless you want a slow and painful death. I will deal with you later.
target: Ah, és això el que voleu? Supose que dec a Kaleh una audiència personal, després de tot el que li he fet fer. Bé, ara és la teua oportunitat. Vine amb mi, xiquet, i demostra'm que tens el que cal tenir. Tots els altres, allunyeu-vos si no voleu una mort lenta i dolorosa. Ja m'encarregaré de vosaltres després.

note: [message]: speaker=Kaleh
en_GB: I must go and end this. But first I want to thank you all for your faith in me throughout this long journey. If I do not prevail than please flee this place with the merfolk and find somewhere where you can have peace and safety. My last wish is that no matter what happens you all live long and fruitful lives. Don’t let our sacrifices be forgotten...
target: He d'anar i acabar en tot açò. Abans, però, vull agrair-vos a tots la fe que haveu dipositat en mi al llarg de tot este viatge. Si no tinc èxit, per favor, fugiu d'este lloc amb els sirènids i trobeu algun altre lloc on pugueu viure en pau i seguretat. El meu últim desig és que, no importa el que passe, tots tingueu unes vides llargues i fructíferes. No deixeu que els nostres sacrificis siguen en va...

note: [message]: speaker=Nym
en_GB: Kaleh, you can’t just go in there alone. She’ll kill you!
target: Kaleh, no pots entrar tu a soles. Te matarà!

note: [message]: speaker=Zhul
en_GB: May Eloh protect you.
target: Que Eloh et protegisca.

note: [message]: speaker=Zhul
en_GB: Nymphtessa, my darling, you have always been a rebel. But eventually you must learn to respect your leaders’ decisions. Kaleh has made his choice, and if Eloh wills it he will prevail. You see how all our losses weigh upon him. He would not want us to disobey him and sacrifice our lives too.
target: Nymphtessa, carinyet, sempre has sigut una rebel. Però hauràs d'arribar a aprendre a respectar les decisions dels teus líders. Kaleh la ha feta, i si Eloh ho vol, tindrà èxit. Ja veus com totes les nostres pèrdues pesen sobre ell. El no voldria que el desobeírem i sacrificarem també les nostres vides.

note: [message]: speaker=Nym
en_GB: I don’t care! Do you think I’m going to let him go in there and fight alone? He’ll be slaughtered! He needs our help. Without us he never would have even made it out of the desert. The rest of you can just sit on your hands and pray, but I’m going in there!
target: No m'importa! Creus que el deixaré anar i lluitar a soles? Serà assassinat! Necessita la nostra ajuda. Sense nosaltres no mai hauria eixit del desert. Tota la resta podeu assentar-vos i resar, jo entraré!

note: [message]: speaker=Zhul
en_GB: Curse that girl! She’ll be the death of me. But still she doesn’t stand a chance without me. Kaleh is one thing, but Nym needs my protection. All right, I’m going in. The rest of you stand guard, if we don’t come out in half a hour then flee the island with the merfolk.
target: Maleïda siga la xiqueta! Serà la meua mort. Però no té cap oportunitat sense mi. Kaleh és una cosa, però Nym necessita la meua protecció. Val, entraré també. Tots vosaltres, guardeu l'entrada. Si no tornem en mitja hora, fugiu de l'illa amb els sirènids.

note: [message]: speaker=Kaleh
en_GB: What’s that strange screeching sound coming from the jungle?
target: Què és eixe so estrany i ululant que prové de la jungla?

note: [do]
en_GB: Nocturnal Pest
target: Incordi nocturn

note: [message]: speaker=Zhul
en_GB: They must be nocturnal.
target: Seran nocturns.

note: [scenario]: id=12_The_Final_Confrontation
en_GB: The Final Confrontation
target: La confrontació final

note: [objective]: condition=win
en_GB: Defeat the false Eloh
target: Derrota la falsa Eloh

note: [message]: speaker=Zhul
en_GB: He’s still breathing. Eloh, what grace I have, give unto him.
target: Encara respira. Eloh, la gràcia que jo tinga, dóna-li-la.

note: [message]: speaker=Nym
en_GB: He’s stirring.
target: Està tremolant.

note: [message]: speaker=$ally_name
en_GB: Aye, there’s still life in the boy. But where is the foul creature that did this to him?
target: Encara hi ha vida en el xic. Però on està la maleïda criatura que li ha fet això?

note: [message]: speaker=$ally_name
en_GB: The little one is not dead yet. But where is evil lady that did this to him?
target: El menudet encara no està mort. Però on està la senyora maligna que li ho fet?

note: [message]: speaker=Eloh
en_GB: So, the elf’s puny friends think they can save him. But you are too late. He is already mine!
target: Així que els miserables amics de l'elf pensen que poden salvar-lo. Arribeu tard. Ja és meu!

note: [message]: speaker=Eloh
en_GB: Your struggles were mildly entertaining, but futile in the end. For I am powerful beyond your imagining, and this is the seat of my power!
target: Els vostres esforços van ser mitjanament entretinguts, però fútils al cap i a la fi. Sóc més poderosa del que podeu imaginar, i esta és la font de tot el meu poder!

note: [message]: speaker=Zhul
en_GB: You are not Eloh. You are but a pitiful mockery of her power and glory!
target: No eres Eloh. No ets més que una penosa imitació del seu poder i glòria!

note: [message]: speaker=Eloh
en_GB: Is that what you think? I shall prove you wrong. Look out upon your people and despair!
target: Això penses? Ara et demostraré que no. Contempla la teua gent i desespera!

note: [message]: speaker=Anarion
en_GB: All hail Eloh!
target: Salve, Eloh!

note: [message]: speaker=Zylea
en_GB: Death to the heretics!
target: Mort als heretges!

note: [message]: speaker=Eloh
en_GB: They worship their true god.
target: Adoren el seu vertader déu.

note: [message]: speaker=Eloh
en_GB: Come and bow down before your true master, boy.
target: Vine i agenollat davant del teu amo, xic.

note: [message]: speaker=Kaleh
en_GB: Your wish is my command.
target: Els teus desitjos són les meues ordres.

note: [message]: speaker=Eloh
en_GB: Argh, you stabbed me!
target: Argh, m'has apunyalat!

note: [message]: speaker=Kaleh
en_GB: I have crossed deserts, mountains, and oceans and watched my people bleed every step of the way. I did not come all this way to give up now. I am tired of being called boy; I am Kalehssar, the leader of my people and I will fight you until my dying breath!
target: He creuat deserts, muntanyes i oceans, he vist sagnar la meua gent per cada pas que donaven. No he fet tot este camí per a rendir-me ara. Ja estic cansat d'això de 'xic', no sóc cap xic; sóc Kalehssar, el líder de la meua gent i lluitaré fins al meu últim alè de vida.

note: [message]: speaker=Eloh
en_GB: I command you to stop this foolishness!
target: T'ordene que pares amb esta estupidesa!

note: [message]: speaker=Nym
en_GB: The shell brooches Melusand gave us, they’re glowing!
target: Els fermalls de petxina que ens va donar Sorramelu, estan brillant!

note: [message]: speaker=Kaleh
en_GB: You will never dominate us, not while hope survives!
target: Ens llevaràs la vida, mai ens llevaràs la llibertat!

note: [message]: speaker=Eloh
en_GB: So be it. You choose death? Then you shall receive it from those you hold most dear. Kill the unbelievers, let none survive!
target: Siga. Elegiu mort? Aleshores la rebreu a mans d'aquells que més estimeu. Mateu els heretges, no deixen cap viu!

note: [message]: speaker=Anarion
en_GB: Yes mistress.
target: Sí, senyora.

note: [message]: speaker=Kaleh
en_GB: Ignore our brethren, we must destroy her!
target: Ignoreu els nostres germans, hem de dentenir-la!

note: [message]: speaker=Eloh
en_GB: You think you killed me? You have no idea what you are facing.
target: Penseu que m'haveu mort? No sabeu amb qui us enfronteu.

note: [message]: speaker=Nym
en_GB: Who is she really? Could it be Zhangor, back to avenge his imprisonment?
target: Qui és ella? Podria ser Zhangor, que retorna per venjar el ser empresonament?

note: [message]: speaker=Eloh
en_GB: Nonsense. Unlike that fool, I do not care about petty things like revenge. Nor do I depend on mortals to enact my will. No, I shall destroy you myself!
target: Ximpleses. Al contrari que aquell imbècil, jo no em preocupe per coses insignificants com la venjança. Ni tampoc necessite als mortals per complir la meua voluntat. No, us destruiré jo mateixa!

note: [message]: type=Desert Fighter, Desert Archer
en_GB: Huh? What happened?
target: Huh? Què ha passat?

note: [message]: speaker=Zhul
en_GB: Her spell has been broken. But I don’t think we have won yet. Come aid us!
target: El seu encantament ha sigut trencat, però no crec que hagem guanyat. Ajudeu-nos!

note: [message]: type=Desert Fighter, Desert Archer
en_GB: Yes priestess.
target: Sí, sacerdotessa.

note: [message]: speaker=Zhul
en_GB: Eloh protect us!
target: Que Eloh ens protegisca!

note: [message]: speaker=Zhul
en_GB: Curse Uria, more abominations!
target: Maleïda siga Uria, més horrors!

note: [message]: speaker=Nym
en_GB: Is it even possible to kill this thing? It’s huge!
target: Es pot matar esta cosa? És enorme!

note: [message]: speaker=Kaleh
en_GB: It must have some sort of weak point. Look at those pulsing spires, I thought they were stone, but they seem to be alive. Maybe if we destroy them it will weaken the creature. No matter what horrors appear, we must keep attacking it. We can’t stop now!
target: Deu tindre alguna mena de punt dèbil. Mireu eixes estalactites, pensava que eren de pedra, però pareixen estar vives. Tal vegada, si les destruïm, debilitarem la criatura. No importa quins horrors apareguen, hem de continuar atacant-la. No podem aturar-nos ara!

note: [objective]: condition=win
en_GB: Defeat Yechnagoth
target: Derrota Yechnagoth

note: [message]: speaker=Kaleh
en_GB: That central body is healing faster than we can damage it. It’s almost as if our attacks are doing no damage at all. We got to try another tactic, and fast!
target: El cos central es cura més ràpidament del que podem danyar-lo. És com si els nostres atacs no feren res de mal. Hem de provar una altra tàctica, ràpid!

note: [message]
en_GB: Ow, I’m stuck!
target: Auch, no puc menejar-me!

note: [message]: speaker=Kaleh
en_GB: I think we’re finally doing some damage. We must attack the central body, while it remains vulnerable!
target: Crec que ja li estem fent mal. Ara, ataquem el cos central mentre roman vulnerable!

note: [message]: speaker=Kaleh
en_GB: At last. It is finished.
target: Per fi. Ja s'ha acabat.

note: [message]: speaker=Nym
en_GB: Is Yechnagoth really dead?
target: Ha mort Yechnagoth realment?

note: [message]: speaker=Nym
en_GB: I almost can’t believe it.
target: Casi no m'ho puc creure.

note: [message]: speaker=Rogrimir [message]: speaker=Jarl
en_GB: Ugh. I’m covered in blood and guts, and this nasty blue stuff. I don’t know what in the nine hells we were fighting, but she doesn’t smell any better dead than she did alive.
target: Ugh. Estic cobert de sang i tripes, i d'esta cosa blava. No sé què cosa provinent dels nou inferns estàvem combatent, però no té millor olor morta que viva.

note: [message]: speaker=Kaleh
en_GB: Let’s get out of here.
target: Eixim d'ací.

note: [message]: speaker=Kaleh
en_GB: I stumbled out into the daylight, scarcely believing that we were victorious. Looking out over the island it took me a moment to realize what had changed. The fetid darkness had lifted from the land and I saw the suns shining brightly for what seemed like the first time in ages. Gazing across the bright green trees and sparkling ocean I realized that once this had been a place of beauty. Several of our brethren were waiting for me and I was overjoyed to discover that they were no longer the mindless slaves I had seen before. They too had broken free from their enchantment.
target: Vaig eixir a tombades a l'exterior, amb prou feines creient que havíem vençut. Va costar-me uns pocs moments donar un cop d'ullada a l'illa i adonar-me de què havia canviat. La foscor fètida s'havia alçat de la terra, i vaig veure els sols brillar amb força per primera vegada en anys, segons em semblava. Al observar els verds arbres i la mar brillant em vaig adonar que este havia sigut un lloc on havien regnat la pau i la bellesa. Alguns germans estaven esperant-te i vaig alegrar-me especialment en veure que ja no eren els esclaus que havia vist abans. Ells també s'havien alliberat de l'encanteri.

note: [message]: speaker=Kaleh
en_GB: A few days later Melusand herself appeared and she declared the cleansing of this island a miracle. We made a pact between elf and merfolk and vowed to live together in peace and prosperity. Melusand blessed the island, and named it ‘Quenoth Isle’ in honor of our people. The merfolk have been very helpful in teaching us how to adapt to this strange land, though I still have trouble getting used to being surrounded by water. It used to be more precious than gold. Still, I could hardly imagine a better home for my people. Between the bounty of the sea and the many fruits of the jungle there is no shortage of food. We are isolated from the chaos on the mainland and the merfolk guard the waters. Melusand says now is a time for peace and prosperity. Part of me didn’t think we would survive our journey, there were so many close calls. Coming here almost does seem like a miracle. If only I could forget the price we paid...
target: Uns pocs dies després, Sorramelu en persona va arribar i va declara que la recuperació de l'illa havia estat un miracle. Vam fer un pacte entre els elfs i els sirènids, i vam jurar viure junts en pau i prosperitat. Sorramelu va beneir l'illa i la va anomenar 'Illa Quenoth' en el nostre honor. Els sirènids ens han ajudat molt, ensenyant-nos com adaptar-nos a esta terra estranya, encara que jo no mai m'acostumaré a estar rodejat de tanta aigua. Solia ser més valuosa que l'or. Tanmateix, no puc imaginar una llar millor per a la meua gent. Entre la riquesa de la mar i els fruits de la jungla, no hi ha cap falta de menjar. Estem aïllats del continent, i els sirènids guarden la costa. Sorramelu diu que ara és un temps de pau i prosperitat. Una part de mi no pensava que sobreviuríem el viatge, ens va faltar poc per... Haver arribat ací pareix tot un miracle. Si poguera oblidar el preu que vam haver de pagar...

note: [message]: speaker=Kaleh
en_GB: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Nym back. She followed me faithfully and fought by my side for so long, to lose her at the end... I wish I could go back and do it all over again.
target: Si m'hagueres dit al principi del viatge el preu que hauria de pagar en sang, no sé si hagués tingut la força per fer el primer pas. Supose que deuria haver imaginat que els meus amics no em deixarien lluitar a soles contra Yechnagoth. Però gustosament donaria ma vida avui si poguera fer que Nym tornés. Em va seguir lleialment i va lluitar al meu costat tantes vegades que perdre-la al final... Tant de bo pogués tornar arrere i començar de nou.

note: [message]: speaker=Kaleh
en_GB: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring Zhul back. She followed me faithfully and fought by my side for so long, to lose her at the end... I wish I could go back and do it all over again.
target: Si m'hagueres dit al principi del viatge el preu que hauria de pagar en sang, no sé si hagués tingut la força per fer el primer pas. Supose que deuria haver imaginat que els meus amics no em deixarien lluitar a soles contra Yechnagoth. Però gustosament donaria ma vida avui si poguera fer que Zhul tornés. Em va seguir lleialment i va lluitar al meu costat tantes vegades que perdre-la al final... Tant de bo pogués tornar arrere i començar de nou.

note: [message]: speaker=Kaleh
en_GB: If you had told me at the start of our journey the price I was to pay in blood, I do not know if I would have had the strength to take that first step. I suppose I should have known that my friends would not let me confront Yechnagoth alone. But I would gladly give up my life today if I could bring any one of them back. They followed me faithfully and fought by my side for so long, to lose them at the end... I wish I could go back and do it all over again.
target: Si m'hagueres dit al principi del viatge el preu que hauria de pagar en sang, no sé si hagués tingut la força per fer el primer pas. Supose que deuria haver imaginat que els meus amics no em deixarien lluitar a soles contra Yechnagoth. Però gustosament donaria ma vida avui si poguera fer que cap d'ells tornés. Em van seguir lleialment i van lluitar al meu costat tantes vegades que perdre'ls al final... Tant de bo pogués tornar arrere i començar de nou.

note: [message]: speaker=Kaleh
en_GB: Although I believe that our battle in the black citadel was our finest hour, I am still haunted by Nym’s death in that dark place. And so every morning at sunrise I come out to the southeastern tip of the island and look out upon the waters, upon the world that we sacrificed so much to preserve. I remind myself what Zhul said, and they all believed, that despite all the death and fighting we saw in our journey, this world was a beautiful and good enough place that Nym was willing to sacrifice her life to save it. Looking out over the waters, and back upon the prosperity of my people, I tell myself it was worth it. But sometimes that seems a small consolation.
target: Encara que crec que la batalla a la ciutadella negra va ser la nostra millor hora, no puc evitar ser perseguit per la mort de Nym en aquell obscur lloc. Cada matí vaig a la punta sud oriental de l'illa i mire l'oceà. Em recorde allò que va dir Zhul, i que tots creien: este món era un lloc tan bonic i tan bo que que Nym va elegir sacrificar sa vida per tal de salvar-lo, no obstant la mort i la lluita que vam veure en el nostre viatge. Observant el moviment de les aigües, i la prosperitat de la meua gent, em dic que valia la pena. Però a vegades pareix poc consol.

note: [message]: speaker=Kaleh
en_GB: We carried Nym to a small island to the north which had a single peak with a beautiful view of the surrounding islands. It seemed to me to be a lookout that Nym would appreciate. So I and a few others climbed to the top of the peak and dug a grave for Nym so that she might always look down upon us and see all that we accomplished with her gift. For she gave us the gift of life, and every day I strive to make the most use of it I can. I will always remember her. Nym, who was with me ever since I was a child and during every step of the journey, who was always faithful, but never hesitated to speak her mind, who managed to crack a joke no matter how grim the situation. How I miss her laugh, her smile, her...
target: Vam dur Nym a una illeta al nord, la qual tenia un sol pic que dominava amb unes vistes meravelloses totes les illes al voltant. Em va parèixer un mirador que Nym apreciaria. Per tant, uns quants més i jo vam escalar allà dalt i vam cavar-li una tomba, de tal manera que sempre ens estarà vigilant i puga veure què va aconseguir amb el seu regal. Ens va donar el regal de la vida, i no hi ha dia que no intente aprofitar-lo tant com puga. Sempre la recordaré. Nym, que sempre va estar amb mi des que era una xiqueta i en cada pas que vam donar, que sempre tenia fe però mai dubtava de parlar amb tota la sinceritat, qui aconseguia fer una broma, sense importar la delicadesa de la situació. Com sent la falta del seu riure, el seu somriure, el seu...

note: [message]: speaker=Kaleh
en_GB: Although I am not as devout as Zhul is, I thank Eloh every day that Nym survived that horrible battle in the Black Citadel. No one has been more enthusiastic than she in embracing our life among the islands. She delights in swimming and sailing among the shallows and spends so much time in the water that sometimes I think she is half mermaid herself. Her sparkling laugh and quick wit are a daily gift to us. She entertains the children with thrilling (though often slightly embellished) tales of our great journey, and at times when I get moody, she reminds me what a joy it is to be alive in this great land. She is a living testament to the fact that even though we were born among the sands we can thrive anywhere we have the will to live.
target: No sóc tant devot com Zhul, però cada dia agraïsc a Eloh que Nym sobrevisquera aquella horrible batalla en la ciutadella obscura. Ningú no ha estat més entusiasmat que ella en adaptar-se a la nova forma de vida de les illes. Es delecta nadant i navegant per les costes i passa tant de temps en l'aigua que a vegades pense si no serà mig sirènid. El seu riure lluent, el seu hàbil sentit del humor són cada dia uns regals. Distrau els xiquets amb històries (encara que a vegades lleugerament adornades) del nostre viatge, i quan a vegades tot em pesa, em recorda quin gran regal és viure en esta magnífica terra. És tota una prova que ens demostra que, encara que vam néixer entre les arenes, podem créixer allà on vulguem viure.

note: [message]: speaker=Kaleh
en_GB: So much has happened since we left the desert, but looking back upon our journey I do not want to forget Garak and his sacrifice. I doubt that we would have made it out of the sands alive if it was not for his strength and guidance. I remember how he used to smile when charging into battle, and how he would pray over the bodies of his fallen friends afterwards. I think of him sometimes, buried in the sands with his fellow warriors. I think he would have been proud of us. He was both a great warrior and a great teacher. He will be remembered.
target: Molt ha ocorregut des que vam abandonar el desert, però mirant arrere no vull oblidar Garak i el seu sacrific. Dubte que haguérem eixit de les arenes vius si no hagués sigut per la seua força i la seua guia. Recorde com solia somriure abans d'entrar en la batalla, i com solia resar sobre els cossos dels seus amics caiguts després. A vegades pense en ell, enterrat entre les arenes del desert amb els seus germans de batalla. Crec que hauria estat orgullós de nosaltres. Era un gran guerrer i un gran mestre. Sempre el recordarem.

note: [message]: speaker=Kaleh
en_GB: Actually I just finished.
target: Acabe d'acabar-la.

note: [message]: speaker=Kaleh
en_GB: Yes, it feels good to finally be done.
target: Sí, em fa bé haver-la acabat.

note: [unit_type]: id=Corrupted Elf, race=elf
en_GB: Corrupted Elf
target: Elf Corrupte

note: [unit_type]: id=Corrupted Elf, race=elf
en_GB: Imbued with a dark spirit these corrupted elves combine unhuman strength with potent magics to create formidable opponents. Though the elvish body often decays quickly, these abominations are potent weapons of the undead lords.
target: Aquestos elfs corruptes combinen una força sobrehumana amb uns poderosos eixilegis per tal de crear un enemic formidable. Es creen mitjançant l'entrada d'un esperit obscur en el cos d'un elf i, encara que el cos decau ràpidament, estes abominacions són una potent arma dins de l'arsenal dels senyors dels no morts.

note: [attack]: type=cold
en_GB: magic
target: màgic

note: [unit_type]: id=Desert Archer, race=elf
en_GB: Desert Archer
target: Arquer dels Deserts

note: [unit_type]: id=Desert Archer, race=elf
en_GB: Desert Archers are trained from youth in archery, and so skilled in long-range combat. Though their bows are cruder and their arrows less plentiful than their elvish ancestors, they fight with ferocity that does credit to their race.
target: Els arquers dels deserts s'entrenen des de ben joves en l'art del tir amb arc, pel que són molt hàbils en el combat a distància. Encara que els seus arcs són més toscos i les seues fletxes menys abundants que les dels seus avantpassats elfs, lluiten amb una ferocitat digna de la seua raça.

note: [female]
en_GB: female^Desert Archer
target: Arquera dels Deserts

note: [unit_type]: id=Desert Avenger, race=elf
en_GB: Desert Avenger
target: Venjador dels Deserts

note: [female]
en_GB: female^Desert Avenger
target: Venjadora dels Deserts

note: [unit_type]: id=Desert Captain, race=elf [variation]
en_GB: Desert Captain
target: Capità dels Deserts

note: [unit_type]: id=Desert Captain, race=elf
en_GB: Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well.
target: Entrenats en comandar altres elfs, els Capitans dels Deserts concedeixen un bonus a totes les unitats de nivell 1 que estiguen en caselles adjacents. Els Capitans prefereixen combatre l'enemic a curta distància, però també han estat entrenats en l'ús de l'arc.

note: [unit_type]: id=Desert Champion, race=elf [variation]
en_GB: Desert Champion
target: Campió dels Deserts

note: [unit_type]: id=Desert Champion, race=elf
en_GB: Desert Champions are awesome masters of swordsmanship, inflicting grievous wounds in close combat. Master fighters, they are also skilled with the bow, able to inflict damage on their enemies from both near and far.
target: Els Campions dels Deserts són uns impressionants mestres de l'esgrima que són capaços d'infringir terribles ferides en combat cos a cos. Tanmateix, com excel·lents lluitadors que són, també són hàbils amb l'arc i poden causar greus danys als seus enemics tant a curta com a llarga distància.

note: [unit_type]: id=Desert Fighter, race=elf [variation]
en_GB: Desert Fighter
target: Lluitador dels Deserts

note: [unit_type]: id=Desert Fighter, race=elf
en_GB: Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands.
target: Els Lluitadors dels Deserts formen la major part dels guerrers Quenoth. Són entrenats tant en l'espasa com l'arc encara que, com la majoria de la seua raça, prefereixen l'esgrima a l'arc. Aquestos elfs són molt àgils de peus, i lluiten millor en les arenes obertes.

note: [unit_type]: id=Desert Hero, race=elf [variation]
en_GB: Desert Hero
target: Heroi dels Deserts

note: [unit_type]: id=Desert Hero, race=elf
en_GB: Desert Heroes focus on individual performance on the battlefield, having tweaked their combat skills to the very maximum. Desert Heroes prefer fighting at close range with the sword, but also have some skill with the bow.
target: Els Herois dels Deserts es centren en el rendiment individual en la batalla, ja que han perfeccionat les seues habilitats combatives al màxim. Els Herois dels Deserts prefereixen lluitar a curta distància amb l'espasa, però també tenen una certa habilitat amb l'arc.

note: [unit_type]: id=Desert Horseman, race=elf
en_GB: Desert Horseman
target: Hússar dels Deserts

note: [unit_type]: id=Desert Hunter, race=elf
en_GB: Desert Hunters are trained to scour the sands for prey and enemies. They can quickly entangle others with their bolas and then finish them off with their swords.
target: Els Caçadors dels deserts estan entrenats per pentinar les arenes buscant preses i enemics. Poden enredar ràpidament els enemics amb les boles i rematar-los amb les espases.

note: [unit_type]: id=Nym Hunter, race=elf [female]
en_GB: female^Desert Hunter
target: Caçadora dels Deserts

note: [unit_type]: id=Desert Marksman, race=elf
en_GB: Desert Marksman
target: Tirador dels Deserts

note: [female]
en_GB: female^Desert Marksman
target: Tiradora dels Deserts

note: [variation] [unit_type]: id=Desert Marshal, race=elf
en_GB: Desert Marshal
target: Mariscal dels Deserts

note: [unit_type]: id=Desert Marshal, race=elf
en_GB: Desert Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Desert Marshals prefer engaging the enemy in melee combat, but are trained in archery as well.
target: Els Mariscals dels Deserts són els senyors de l'estratègia i la tàctica, capaços d'inspirar confiança en cap unitat de nivell 1 o 2 en les caselles adjacents i fent-los lluitar amb major habilitat. Els Mariscals dels Deserts prefereixen lluitar en combat a curta distància, però també estan entrenats amb l'arc.

note: [unit_type]: id=Desert Outrider, race=elf
en_GB: Desert Outrider
target: Escorta dels Deserts

note: [unit_type]: id=Desert Outrider, race=elf
en_GB: Riding like the wind, Desert Outriders breeze across the sands to strike at weaker units and exposed flanks. Skilled in the sword, and trained in the bow, they strike hard before flying off into the sands to evade response.
target: Els Escortes dels Deserts es mouen com una brisa per les arenes, cavalcant només amb la companyia del vent, i constantment busquen colpejar les unitats més dèbils i els flancs poc guarnits. Hàbils amb l'espasa i entrenats en l'ús de l'arc, colpegen fort abans de fugir cap a les arenes per evitar la resposta.

note: [unit_type]: id=Desert Prowler, race=elf
en_GB: Desert Prowlers sneak across the sands, searching out enemies and protecting their people. They are trained to slip past enemies unnoticed and flank them. The combination of their bolas and blades allows them to cripple and kill opponents with alarming ease.
target: Els Sotjadors dels deserts es desplacen secretivament per les arenes, buscant enemics i protegint la seua gent. Estan entrenats per sobrepassar els enemics poc cautelosos i flanquejar-los. La combinació de boles i fulles els permet inutilitzar i matar els enemics amb una facilitat alarmant.

note: [female] [unit_type]: id=Nym Prowler, race=elf
en_GB: female^Desert Prowler
target: Sotjadora dels Deserts

note: [unit_type]: id=Desert Ranger, race=elf
en_GB: Desert Ranger
target: Vigilant dels Deserts

note: [female]
en_GB: female^Desert Ranger
target: Vigilant dels Deserts

note: [unit_type]: id=Desert Rider, race=elf
en_GB: Desert Rider
target: Genet dels Deserts

note: [unit_type]: id=Desert Rider, race=elf
en_GB: Swift riders, Desert Riders are fast in the open desert. They can use a bow from horseback, but prefer to engage in melee combat when necessary.
target: Els àgils Genets dels Deserts són ràpids en les arenes obertes. Poden usar el seu arc des de'l cavall, però prefereixen combatre a curta distància quan siga necessari.

note: [unit_type]: id=Desert Scout, race=elf
en_GB: Desert Scout
target: Explorador dels Deserts

note: [unit_type]: id=Desert Scout, race=elf
en_GB: Desert Scouts move swiftly across the sands. Their skill on horseback is virtually unmatched, although they do lack power in combat.
target: Els Exploradors dels Deserts es mouen veloços per les arenes. La seua habilitat eqüestre és virtualment inigualable, encara que els falta poder combatiu.

note: [unit_type]: id=Nym Sentinel, race=elf [female]
en_GB: female^Desert Sentinel
target: Sentinella dels Deserts

note: [unit_type]: id=Desert Sharpshooter, race=elf
en_GB: Desert Sharpshooter
target: Fletxer dels Deserts

note: [female]
en_GB: female^Desert Sharpshooter
target: Fletxera dels Deserts

note: [unit_type]: id=Divine Avatar, race=elf
en_GB: Divine Avatars only appear in time of great need. Forms of the Gods themselves, made real in this world for a time, blessed are those who are lucky enough to view such images of power and perfection.
target: Els avatars divins només apareixen en moments de gran necessitat. Manifestacions dels mateixos deus en la realitat d'este món durant un temps, beneïts són aquells que són tan afortunats de veure tals imatges de poder i perfecció.

note: [unit_type]: id=Divine Incarnation, race=elf
en_GB: Divine Incarnations are said to be the closest thing to a god’s actual presence in this world. They can be both awe-inspiring and terrifying.
target: Es sol dir que les Encarnacions Divines són la cosa més pareguda a la presència real d'un deu en este món. Poden ser tant meravelloses com terrorífiques.

note: [unit_type]: id=Human Commander, race=human
en_GB: Human Commander
target: Comandant humà

note: [unit_type]: id=Human Commander, race=human
en_GB: In this new harsh world, might often makes right and these commanders are strong enough to rise to positions of leadership. Leading small groups of warriors, commanders rally their troops around them and show no mercy to their enemies, striking fiercely with both sword and bow.
target: En este cruel nou món, la força sol crear la llei i estos comandants són prou forts com per arribar a posicions de lideratge. Dirigeixen xicotets grups de tropes que han aconseguit reunir al seu voltant, i no mostren cap pietat amb els seus enemics, contra els que lluiten ferament amb l'espasa i l'arc.

note: [unit_type]: id=Central Body, race=monster
en_GB: Central Body
target: Cos central

note: [unit_type]: id=Crawling Horror, race=monster [unit_type]: id=Central Body2, race=monster [unit_type]: id=Pulsing Spire, race=monster [unit_type]: id=Central Body, race=monster
en_GB: This thing is impossible to describe, no one has seen anything like it before.
target: Esta cosa és impossible de descriure, ningú no ha vist res paregut mai.

note: [attack]: type=cold
en_GB: energy ray
target: raig d'energia

note: [unit_type]: id=Central Body2, race=monster
en_GB: Weakened Central Body
target: Cos central debilitat

note: [unit_type]: id=Crawling Horror, race=monster
en_GB: Crawling Horror
target: Ésser dels horrors

note: [unit_type]: id=Pulsing Spire, race=monster
en_GB: Pulsing Spire
target: Espiral polsant

note: [unit_type]: id=Giant Ant, race=monster
en_GB: Giant Ant
target: Formiga gegant

note: [unit_type]: id=Giant Ant, race=monster
en_GB: Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range.
target: Les formigues gegants són comuns en qualsevol entorn, des de les cavernes en les profunditats de la terra fins els cims de les més altes muntanyes. Encara que no solen ser hostils, poden mossegar els qui s'aproximen massa.

note: [unit_type]: id=Cave Spider
en_GB: Cave Spider
target: Aranya de les coves

note: [unit_type]: id=Confused Ant
en_GB: Confused Ant
target: Formiga confosa

note: [unit_type]: id=Confused Ant
en_GB: Giant Ants are common in almost any environment, from caverns deep under the earth to the tops of tall mountains. Though normally not hostile, they can bite at close range. When they don’t have a Queen Ant to lead them, they can often become confused.
target: Les formigues gegants són comuns en qualsevol entorn, des de les cavernes en les profunditats de la terra fins els cims de les més altes muntanyes. Encara que no solen ser hostils, poden mossegar els qui s'aproximen massa.Quan no tenen una formiga reina que les dirigisca, solen estar confoses.

note: [unit_type]: id=Crab Man, race=monster
en_GB: Crab Man
target: Home Cranc

note: [unit_type]: id=Dawarf, race=monster
en_GB: Dawarf
target: Dananet

note: [unit_type]: id=Dawarf, race=monster
en_GB: Don’t ask where the Dawarf came from. You really don’t want to know. It is a secret well guarded by the great lore-masters of Wesnoth. And it’s isn’t pretty. Hint: it involves lots of sherbet.
target: No preguntes d'on va vindre el Dananet. Realment no voldries saber-ho. Es un secret molt ben guardat per els grans senyors dels coneixements arcans de Wesnoth. Es lleig, molt lleig. Pista: té a veure amb molts refrescos gelats.

note: [unit_type]: id=Flesh Golem, race=monster
en_GB: Flesh Golem
target: Golem de Carn

note: [unit_type]: id=Flesh Golem, race=monster
en_GB: Incredibly strong constructs, flesh golems are created by powerful necromancers from the bodies of fallen warriors. Though these golems dutifully follow every command, and attack their enemies with ceaseless rage, the madness that possesses them has occasionally caused them to turn on their masters.
target: Només els nigromants més  poderosos poden crear els golems de carn, construccions màgiques d'increïble força creades amb els cossos dels guerrers caiguts. Encara que aquestos golems compleixen lleialment amb tota orde que reben i ataquen els seus enemics amb una fúria inacabable, la bogeria que els posseix ha fet que ocasionalment més d'un es torne contra el seu amo.

note: [attack]: type=impact
en_GB: smashing frenzy
target: fúria assassina

note: [unit_type]: id=Ixthala Demon, race=monster
en_GB: Ixthala Demon
target: Dimoni Ixthala

note: [unit_type]: id=Small Mudcrawler
en_GB: Small Mudcrawler
target: Rosegador de fang

note: [unit_type]: id=Naga Guardian, race=naga
en_GB: Naga Guardian
target: Guardià Naga

note: [unit_type]: id=Naga Guardian, race=naga [unit_type]: id=Naga Warden, race=naga
en_GB: These heavy fighters are the elite guards of the naga. They are slower and more heavily armored than most naga and wield huge maces which they use to crush their enemies. They mostly guard naga outposts, but occasionally participate in offensive raids.
target: Esta infanteria pesada és la guàrdia d'elit de les nagues. Són més lentes i porten prou més proteccions que la resta de nagues, a més, blanden unes enormes maces que usen per esclafar els seus enemics. Principalment vigilen les fortaleses nagues, però ocasionalment també participen en algunes ràtzies.

note: [unit_type]: id=Naga Hunter, race=naga
en_GB: Naga Hunter
target: Caçador Naga

note: [unit_type]: id=Naga Hunter, race=naga
en_GB: Naga Hunters are Naga who are skilled at hunting with a bow. Since the naga are naturally resistant to poison, they have no qualms about hunting with poisoned arrows. These two foot long shafts, tipped with a potent poison, have been known to slay many kinds of prey.
target: Les nagues caçadores són aquelles que han mostrat habilitats amb l'arc. Ja que les nagues són resistents al verí per la seua naturalesa, no tenen cap problema en utilitzar fletxes enverinades. Es conegut per tots que estes sagetes de dos peus de llargària estan enverinades i han sigut la causa de la mort de moltes menes de preses.

note: [unit_type]: id=Naga Sentinel, race=naga
en_GB: Naga Sentinel
target: Sentinella Naga

note: [unit_type]: id=Naga Sentinel, race=naga
en_GB: The heavy fighters are the elite guards of the naga. They are slower and more heavily armored than most naga and wield huge maces which they use to crush their enemies. They mostly guard naga outposts, but occasionally participate in offensive raids.
target: Esta infanteria pesada és la guàrdia d'elit de les nagues. Són més lentes i porten prou més proteccions que la resta de nagues, a més, blanden unes enormes maces que usen per esclafar els seus enemics. Principalment vigilen les fortaleses nagues, però ocasionalment també participen en algunes ràtzies.

note: [unit_type]: id=Naga Warden, race=naga
en_GB: Naga Warden
target: Guarda Naga

note: [unit_type]: id=Dark Assassin1, race=orc
en_GB: Dark Assassin
target: Misteriós Assassí

note: [attack]: type=blade
en_GB: darts
target: dards

note: [unit_type]: id=EGhost
en_GB: Ethereal Ghost
target: Fantasma Eteri

note: [unit_type]: id=ENightgaunt
en_GB: Ethereal Nightgaunt
target: Malson Eteri

note: [unit_type]: id=EShadow
en_GB: Ethereal Shadow
target: Ombra Etèrea

note: [unit_type]: id=ESpectre
en_GB: Ethereal Spectre
target: Espectre Eteri

note: [unit_type]: id=EWraith
en_GB: Ethereal Wraith
target: Aparició Etèrea

note: [unit_type]: id=Spider Lich, race=undead
en_GB: Spider Lich
target: Aranya Lich

note: [unit_type]: id=Spider Lich, race=undead
en_GB: No one is quite sure how spider liches are created, but they are horrific sight to behold. Crawling around on huge skeletal legs, and wielding huge magical staves, these abominations are fearsome undead foes.
target: Ningú no sap ben bé com van ser creades les aranyes Lich, però són una vista terrorífica. Es mouen arrossegant-se amb unes enormes cames creades amb esquelets i blanden uns enormes bastons màgics, cosa que convertix estes abominacions no mortes en uns temibles enemics.

note: [message]: speaker=unit
en_GB: I’m too young to die. What will happen to my people?
target: Sóc massa jove per morir. ¿Què serà de la meua gent?

note: [message]: speaker=unit
en_GB: Eloh protect us, I have fallen.
target: Que Eloh ens protegisca, caic.

note: [message]: speaker=$ally_name
en_GB: I go now to join my forefathers...
target: Vaig ara a reunir-me amb els meus avantpassats...

note: [message]: speaker=Kaleh
en_GB: Without his guidance, how can we escape from these infernal caves? We are lost without him!
target: Sense la seua guia, com podrem escapar d'estes infernals coves? Estem perduts sense ell!

note: [message]: speaker=Kaleh
en_GB: He was a brave warrior and a true ally. He will be missed.
target: Era un valent guerrer i un autèntic aliat. El trobarem a faltar

note: [message]: speaker=unit
en_GB: Farewell Nym, I go to the sea god. You elves must go on without me.
target: Adéu-siau Nym, me'n vaig amb el Deu dels Mars. Vosaltres els elfs heu de continuar sense mi.

note: [message]: speaker=Nym
en_GB: Farewell Esanoo. You were my favorite of the merfolk.
target: Adéu-siau, Esanoo. Eres el meu sirènid preferit.

note: [message]: speaker=unit
en_GB: This can’t be the end, I have too much left to see.
target: Açò no pot ser el final, encara em queda molt per veure.

note: [message]: speaker=Kaleh
en_GB: How could we have let her die? I’ve never seen fire magic like that before. She will be sorely missed.
target: Com hem pogut deixar-la morir? No mai he vist una màgia del foc com esta. La trobarem molt a faltar.

note: [modify_unit]
en_GB: These undead trolls fight again in death as they did in life, except this time they smell much worse.
target: Aquestos trols no morts lluiten de nou després d'haver mort tal com van fer quan eren vius, només que ara fan molta més pudor.

note: [part]
en_GB: Chapter 2: When I was fifteen I went on my first raid, against an orcish incursion to the west. A large band of orcs under some new banner had come out of the northern foothills and were rampaging across the sands, killing anything they could get their filthy hands on.
target: Capítol 2: Quan tenia quinze anys, vaig participar en la meua primera incursió cap a l'oest. Una gran banda d'orcs sota un nou líder havien baixat de les colines del nord i estaven fent malifetes per tot el desert, matant qualsevol cosa sobre la qual pogueren ficar les seues brutes mans.

note: [part]
en_GB: I was giddy on the journey back home, my heart pumping with elation and pride. I had fought my first battle; now I was a man like my father. Then one night during the long dark a harsh wind came up, moaning and howling around our tents. By dawn it had only gotten worse; I wondered if some dark god was trying to avenge the massacre of the orcs. I’d seen sandstorms before, but I had never experienced one like this. I hid in my tent praying to Eloh as if my life depended on it. The air grew thick with sand, and everything grew dark and hazy...
target: Estava orgull. Havia lluitat la meua primera batalla, ara ja era un home com mon pare. Després, durant una de les llargues nits, va alçar-se un fort vent, que cridava i rugia al voltant de les nostres tendes. A l'alba encara era pitjor, no sabia si un malvat déu volia venjar-se de la massacre dels orcs. Vaig amagar-me dins la meua tenda, resant Eloh com si la meua vida depenguera d'això. Tot va anar fent-se fosc, mentre jo, marejat, no podia fer altra cosa que respirar un aire ple de sorra...

note: [part]
en_GB: The next thing I remember, someone was bending over me shaking me awake. I was half buried in sand, and I felt weak but alive. Our equipment was scattered across the dunes or buried in the sand. Looking around I only saw a few of my companions, who were digging in the sand, fervently hoping to find other survivors. I dug furiously at the sand with my bare hands and yelled until I was hoarse, but try as I might, I could not find my father. They told me he had been swallowed by the sand, but I would not be consoled. In one instant my world crumbled; I never looked at the sands quite the same way again. I learned that day that the desert can be fickle and fierce, and death is always lurking just over the horizon.
target: La següent cosa que recorde és un elf ajupit al meu costat, despertant-me. Estava mig enterrat en l'arena, em sentia dèbil, però viu. El nostre equipatge estava dispersat per les dunes o enterrat dins la sorra. Mirant al meu voltant només vaig veure uns pocs companys meus, que estaven cavant la sorra, buscant ferventment més supervivents. Jo vaig ficar-me a cavar amb les mans nues, vaig cridar fins que no va quedar-me veu, vaig intentar-lo tot, però no vaig poder trobar mon pare. Van dir-me que havia sigut engolit per l'arena, però no res em consolava. En un sol instant, el meu món s'havia vingut avall; mai vaig tornar a mirar les arenes igual. Aquell dia vaig aprendre que el desert pot ser canviant i fer, i la mort pot estar aguaitant-te darrere de qualsevol duna.

note: [part]
en_GB: Now I journeyed out again across the sands, but this time it was not just myself, but my entire people that I had to protect. They were depending on my judgment, and I was only too aware of the weight on my narrow shoulders. Thinking of the last time we had gone out in force, I made a silent prayer to my father to watch over us. There was nowhere to go but north.
target: Ara tornava a viatjar per les arenes, però esta vegada no anava jo sol, sinó amb tota la meua gent que havia de protegir. Depenien de les meues decisions, i jo era més que conscient del pes sobre la meua estreta esquena. Recordant aquella última incursió, vaig fer una pregària silenciosa a mon pare per a que ens protegira. No hi havia cap lloc on anar excepte al nord.

note: [part]
en_GB: Chapter 3: As we continued north through the desert, the looming hills and mountains promised blessed relief from the seemingly never-ending sand. Soon we got to the end of the foothills, and we decided to rest there for the night. As tired as I was of marching across the sand, I felt strangely afraid. I had lived my entire life in the sands; they were my home, and the rocky hills and white glistening mountaintops seemed foreign and foreboding.
target: Capítol 3: Mentre seguíem avançant cap al nord pel desert, les colines que s'endevinaven a l'horitzó i les muntanyes prometien un beneït descans de la aparentment inacabable arena. Prompte vam arribar al peu de les colines, i vam decidir passar allí la nit. Cansat com estava del viatge, encara així em vaig sentir estranyament esglaiat. Tota ma vida havia passat entre les dunes, elles eren ma casa, i les colines rocoses i els brillants cims de les muntanyesem pareixien estrangers i imponents.

note: [part]
en_GB: Chapter 5: We plunged into the darkness, shepherding long lines of our people along the cramped passageway deeper and deeper beneath the roots of the mountains. We had brought along palm torches, and we had scavenged other torches from the orcs, so we had enough light sources, at least for the moment. Even so, the guttering torches shed little light, and shadows flickered everywhere. The walls were damp and clammy, the air seemed stale and the sound of our footsteps echoed up and down the passageway.
target: Capítol 5: Vam endinsar-nos en la foscor mentre protegíem i guiaven una llarga rècula de la nostra gent per un corredor estret i cada vegada més a dins de les arrels de les muntanyes. Portàvem amb nosaltres torxes de palmera, i havíem aconseguit algunes més de les dels orcs, així que teníem prou llum, al menys per ara. Tanmateix, les fluctuants torxes produïen poca llum, i les ombres tremolaven al voltant nostre. Les parets eren humides i apegaloses, l'aire pareixia enrarit i el soroll de les nostres petjades feien eco per dalt i baix nostre.

note: [part]
en_GB: Chapter 6: The troll Zurg led us through a maze of twisting passages speaking scarcely a word. Finally after what seemed like hours of marching he stopped. He motioned us to be very quiet and we crept forward; all I could hear was the soft patter of feet and my heavy breathing. Even that little noise seemed to echo off the cramped walls of our rough-hewn passage. I was suddenly aware of the sheer mass of of rock and earth above us and for a moment I despaired of ever seeing the sun again. Then I grabbed my sword with fresh determination and vowed to see this mission through.
target: Capítol 6: Zurg, el trol, ens va conduir a través d'un laberint de corredors embolicats, casi sense dir cap paraula. Finalment, després del que van semblar hores de marxa, va aturar-se. Ens va indicar per senyes que estiguérem callats i vam avançar en silenci, tot el que podia sentir era el suau soroll de les petjades i la meua respiració pesada. Fins aquell menut soroll pareixia produir eco entre les estretes parets del nostre cru corredor. En aquells moments vaig adonar-me de l'impressionant massa de roca i terra que hi havia per damunt nostre, i per uns moments vaig pensar que maig tornaria a veure el sol. Després vaig agafar la meua espasa amb una nova determinació i vaig prometre que acabaria amb esta missió.

note: [part]
en_GB: I do not know how long we tramped through those tiny dark passages; time seemed to flow differently down there, deep under the earth. But when we finally got to our destination, what I saw was breathtaking. We entered into a large cavern, where the dwarves had built a huge city out of stone. Protected by stone walls and gates that were bigger than I had ever seen, the place seemed virtually impregnable. As we entered I marveled at their stonework and I saw that the place was crawling with dwarves. It was bigger than any village I had ever seen.
target: No sé quant de temps havíem estat caminant per aquells foscos i reduïts passatges; el temps semblava córrer d'una manera distinta allà baix, sota la terra. Però quan vam arribar al final al nostre destí, el que vam veure va deixar-me bocabadat. Entràvem en una enorme caverna, on els nans havien construït una ciutat tallada en la roca. Protegits per les muralles de pedra i per unes portes més grans del que jo mai havia vist, aquell lloc pareixia virtualment inconquerible. Mentre avançàvem per la ciutat, em vaig meravellar de la seua habilitat tallant la pedra, i vaig adonar-me que el lloc estava ple de nans. Era més gran que qualsevol altre poble que jo haguera vist.

note: [part]
en_GB: The dwarves led us through to the far side of the city, where they let us stay in several auxiliary caverns, which normally served as store rooms. The accommodations were a bit cramped, but for the first time since I had plunged into the earth, I felt safe.
target: Els nans ens van conduir cap a l'altre extrem de la ciutat, on ens van deixar estar en una sèrie de cavernes auxiliars, que normalment s'empraven com a magatzems. El lloc era un poc estret, però per primera vegada des que ens havíem enfonsat en la terra, em sentia segur.

note: [part]
en_GB: Chapter 7: We returned quickly and found the rest of our people, safely hidden a few miles back from the fighting. Once we had assured the rest of the elves that the trolls were our allies, Zurg led us silently and quickly away from the front lines through a maze of secret tunnels.
target: Caítol 7: Vam tornar apressa i vam trobar la nostra gent, que no havia sofert cap percaç amagada a unes quantes milles de la lluita. Una vegada vam assegurar a la resta d'elfs que eren aliats nostres, Zurg ens va conduir ràpidament i silenciosa a través d'un laberint de túnels secrets que conduïen cap a la llar dels nans.

note: [part]
en_GB: I wish I could have spent more time learning about these misunderstood creatures, but we could not tarry long. Even protected by the trolls, caught in the middle of this great war, I feared for the safety of my people. And so after waiting a few days, I was able to get an audience with the Great Leader.
target: Desitjaria haver passat més temps amb ells, aprenent els costums d'estes incompreses criatures, però no podia perdre massa temps. Fins i tot protegit pels trols, en mig d'esta gran guerra temia per la seguretat de la meua gent. Així doncs, després d'esperar uns pocs dies, vaig aconseguir una audiència amb el Gran Líder.

note: [part]
en_GB: Just then we crested over the last dune and I indeed saw what she meant. Sparkling blue covered the entire horizon. I fell to my knees in awe, I had never seen so much water in one place. I cannot write down in words the shock and amazement I felt. To have grown up in a land where water was as precious as gold, and then see miles and miles of it. It was only then that I understood where the merfolk truly came from. I’d been to some strange places, high up in the mountains, deep down under thousands of tons of rock, but this world of water was the most alien of them all.
target: En aquell precís moment vam coronar l'última duna i vaig veure, certament, què volia dir. Un blau brillant cobria l'horitzó sencer. Vaig caure agenollat meravellant-me, no mai havia vist tanta aigua en un sol lloc. No puc escriure amb paraules la impressió i la incredulitat que sentia. Havia crescut en una terra on l'aigua era més valuosa que l'or, i ara veia milles i milles d'ella. Aleshores vaig entendre d'on venien realment els sirènids. Havia estat en molts llocs estranys, dalt de les muntanyes, dins les profunditats sota tones de roques, però este món d'aigua m'era totalment aliè.

note: [part]
en_GB: What kind of home had Eloh prepared for us on the other side of the mountains? Was there anywhere in the world that hadn’t been plagued with war and destruction? I grew up in a land of ‘kill or be killed’. Outlaws, ogres and other monsters preyed on the weak and helpless. Orcs and goblins raided any settlements they could find, and my people struggled to protect what little they had. And through it all crazed necromancers and undead spirits haunted the sands, feeding on the few survivors.
target: Quin tipus de llar havia preparat Eloh per a nosaltres a l'altra banda de les muntanyes? Hi havia algun lloc al món que no estigués farcit de guerra i destrucció? Vaig créixer en una terra de 'mata o mor'. Proscrits, ogres i altres monstres perseguien els més febles i indefensos. Orcs i goblins atacaven qualsevol assentament que tenien a la vista, i la meua gent amb prou feines podia protegir allò que tenien. A més a més, els nigromants bojos i els esperits dels no morts es passejaven per les arenes, alimentant-se dels pocs supervivents.

note: [part]
en_GB: And yet, here in the dark, Eloh says she is powerless. Here she cannot help us, we must fend for ourselves. Though she is our god, I cannot just lie back and depend on her to always save us. These are my people too, and I have a responsibility to them as their leader. I must make my own decisions as I see best. And as Zhul told me when I was but a child, Eloh forgives all our sins. If I err in my judgment she will surely understand. Eloh may be our guide, but I am our leader and I will do what I must to protect my people during our journey.
target: I encara així, ací, en l'obscuritat, Eloh diu que no té cap poder. Ací baix no ens pot ajudar, hem de defendre'ns nosaltres a soles. Malgrat que és la nostra deessa, no puc senzillament creuar-me de braços i dependre d'ella per a salvar-nos. Esta també és la meua gent, i tinc una responsabilitat amb ells, sóc el seu líder. He de prendre les meues decisions així como entenga que són les millors. I tal com Zhul em va dir quan era un xiquet, Eloh perdona tots els nostres pecats. Si erre en els meus juís, segurament ella ho entendrà. Eloh és la nostra guia, però jo sóc el nostre líder, i faré tot el que calga per protegir la meua gent durant el nostre viatge.

note: [part]
en_GB: And so, bolstered with a new resolve, I continued the march up out of the darkness and towards a new land.
target: I així, envalentit amb un nova determinació, vaig continuar amb la marxa a través de l'obscuritat cap a una nova terra.

note: [part]
en_GB: The next morning we reached our destination. It wasn’t even an island, just a sandbar sticking out above the water. We lowered down a longboat and the merfolk pulled us to shore, none of us being very skilled with the oars.
target: A l'endemà vam arribar a la nostra destinació. Ni tan sols era una illa, només un poc de sorra que estava per damunt del mar. Vam baixar dels vaixells a un bot menut i els sirènids ens van empènyer cap a la costa, ja que cap de nosaltres sabia batre de rems.

note: [part]
en_GB: In the water around the sand bar were a large number of merfolk guards. Standing alone on top of the sand was one of the oldest merfolk I have ever seen. She beckoned to us and we approached...
target: Hi havia un gran nombre de guàrdies sirènids dins l'aigua al voltant de l'illot. Allí estava esperant-nos un dels sirènids més ancians que he vist en tota ma vida. Ens va fer unes senyes amb les mans i ens vam apropar...

note: [part]
en_GB: Epilogue:
target: Epíleg:

note: [terrain_type]: id=human_ship
en_GB: Human Ship
target: Vaixell Humà

note: [time]: id=dawn1
en_GB: First Dawn
target: Primera Alba

note: [time]: id=dawn2
en_GB: Second Dawn
target: Segona Alba

note: [time]: id=morning1
en_GB: First Morning
target: Primer Matí

note: [time]: id=morning2
en_GB: Second Morning
target: Segon Matí

note: [time]: id=afternoon1
en_GB: First Afternoon
target: Primera Vesprada

note: [time]: id=afternoon2
en_GB: Second Afternoon
target: Segona Vesprada

note: [time]: id=dusk1
en_GB: First Dusk
target: Primer Vespre

note: [time]: id=dusk2
en_GB: Second Dusk
target: Segon Vespre

note: [time]: id=short_dark
en_GB: The Short Dark
target: La Curta Nit

note: [time]: id=long_dark1
en_GB: The Long Dark (1)
target: La Llarga Nit (1)

note: [time]: id=long_dark2
en_GB: The Long Dark (2)
target: La Llarga Nit (2)

note: [time]: id=long_dark3
en_GB: The Long Dark (3)
target: La Llarga Nit (3)

note: [time]: id=long_dark4
en_GB: The Long Dark (4)
target: La Llarga Nit (4)

en_GB: Automatic characters transliteration
target: Modification automatique de caractères

en_GB: Po4a automatically transliterate some characters to ease the translation or the review of the translation.  Here is the list of the transliterations:
target: Po4a modifie automatiquement certain caractères afin de faciliter la traduction ou la revue de la traduction. Voici la liste de ces modifications :

en_GB: hyphens
target: tirets

en_GB: Hyphens (-) and minus signs (\-) in man pages are all transliterated as simple dashes (-) in the PO file.  Then all dash are transliterated into roff minus signs (\-) when the translation is inserted into the output document.
target: Les traits d'union (-) et les signes moins (\-) des pages de manuel sont changés en simple tiret (-) dans le fichier PO. Par la suite, tous les tirets sont changés en signes moins roff (\-) lorsque la traduction est insérée dans le document de sortie.

en_GB: Translators can force an hyphen by using the roff glyph '\[hy]' in their translations.
target: Les traducteurs peuvent forcer l'utilisation d'un trait d'union en utilisant le caractère roff '\[hy]' dans leurs traductions.

en_GB: non-breaking spaces
target: espaces insécables

en_GB: Translators can use non-breaking spaces in their translations.  These non-breaking spaces (0xA0) will be transliterated into a roff non-breaking space ('\ ').
target: Les traducteurs peuvent utiliser des espaces insécables dans leurs traductions. Ces espaces insécables (0xA0) seront modifié en un espace insécable roff ('\ ').

en_GB: quotes transliterations
target: modifications de guillemets

en_GB: `` and '' are respectively tranliterated into \*(lq and \*(rq.
target: `` et '' sont respectivement changés en \*(lq and \*(rq.

en_GB: To avoid these transliterations, translators can insert a zero width roff character (i.e., using `\&` or '\&' respectively).
target: Pour éviter ces modifications, les traducteurs peuvent insérer un espace roff de taille nulle (c'est à dire en utilisant respectivement `\&` ou '\&').

en_GB: Indicates that an environment should be split according to the given regular expression.
target: Indique que l'environnement doit être découpé suivant l'expression rationnelle donnée.

en_GB: The regular expression is delimited by quotes.  It should not create any backreference.  You should use (?:) if you need a group.  It may also need some escapes.
target: L'expression rationnelle doit être délimitée par des guillemets droits. Elle ne doit pas créer de référence arrière. Vous devez donc utiliser (?:) si vous avez besoin d'un groupe. Elle peut nécessiter des caractère d'échappement.

en_GB: For example, the LaTeX module uses the "(?:&|\\\\)" regular expression to translate separately each cell of a table (lines are separated by '\\' and cells by '&').
target: Par exemple, le module LaTeX utilise l'expression rationnelle "(?:&|\\\\)" pour traduire séparément chaque cellule d'un tableau (les lignes sont séparées par '\\' et les cellules par '&').

en_GB: The notion of environment is expended to the type displayed in the PO file.  This can be used to split on "\\\\" in the first mandatory argument of the title command.  In this case, the environment is title{#1}.
target: La notion d'environnement est étendue au type affiché dans le fichier PO. Ceci peut être utilisé pour réaliser un découpage suivant "\\\\" dans le premier argument obligatoire de la commande title. Dans ce cas, l'environnement à utiliser est title{#1}.

en_GB: This indicate if a variant is used.  For example, an asterisk (*) can be added at the end of sections command to specify that they should not be numbered.  In this case, this field will contain "*".  If there is no variant, the field is an empty string.
target: Indique si une variante est utilisée. Par exemple, un astérisque (*) peut être ajouté à la fin des commandes de section pour indiquer qu'elles ne doivent pas être numérotées. Dans ce cas, ce champ contiendra S<« * »>. S'il n'y a pas de variante, ce champ est une chaîne vide.

en_GB: other categories
target: Autres catégories

en_GB: A verbatim category may be needed to indicate that po4a should not attempt to rewrap lines, and that percent signs do not introduce any comment.
target: Une catégorie « verbatim » pourrait être utile pour indiquer que po4a ne doit pas chercher à remettre en forme les lignes, et que les signes '%' ne sont pas des commentaires.

en_GB: Write CD in Track-At-Once mode. Generates a 2 second pause between each track, but is supported on all writers.
target: 用 TAO(Track At Once) 模式烧录，会在轨与轨中间产生两秒的停顿，不过这个功能倒是每台烧录器都支援

en_GB: Write CD in Track-At-Once mode, but eliminates the 2 second pause. So this looks very much like a DAO-CD, but only works for some TEAC/Traxdata-writers.
target: 用 TAO(Track At Once) 模式烧录，但是不产生两秒的停顿，这样子烧出来的片子长的很像 DAO 烧出来的，不过一些 Teac 或是 Traxdata 的烧录器不支援这个功能

en_GB: biggest available block of that:
target: 最大容许区块:

en_GB: When you are satisfied with the tracks and the order you set for writing (use drag'n'drop to reorder them), click here to transfer the selection to the write menu.
target: 如果對你選擇的軌及順序覺得滿意了(使用拖放來改變順序)，按下這裡將你的選擇傳入寫入選單中

en_GB: Blank CD-RW
target: 清除 CD-RW

en_GB: The capacity of the currently used CD-R/RW.
target: 目前正在使用的空白 CD-R/RW 的容量大小

en_GB: Creates an ISO9660-image of files and directories on your harddrive. Use this to create your own data-CDs.
target: 制作一个 你硬碟中目录以及档案的 ISO9660 映像档，用这个功能来制作你自己的资料 CD

en_GB: Successful:
target: 完成:

en_GB: Delete successful
target: 删除成功

en_GB: Saving output successful
target: 储存输出成功

en_GB: Blank-Mode:
target: 清除模式:

en_GB: Rev.
target: 版本.

en_GB: Not implemented yet
target: 这一版还没有这个功能

en_GB: Empty CD-R/RW
target: 空白 CD-R/RW

en_GB: applications
target: programi

en_GB: documents
target: dokumenta

en_GB: download
target: preuzeto

en_GB: movies
target: filmovi

en_GB: music
target: muzika

en_GB: photos
target: fotografije

en_GB: pictures
target: slike

en_GB: templates
target: šabloni

en_GB: videos
target: video

en_GB: Echo Plugin %s
target: Dodatak za exo efekat %s

en_GB: Echo Plugin
    By Johan Levin 1999.
    
    Surround echo by Carl van Schaik 1999
target: Dodatak za exo efekat
    Kreirao: Johan Levin 1999.
    
    Surround exo - Carl van Schaik 1999

en_GB: About Echo Plugin
target: O Dodatku za exo efekat

en_GB: Configure Echo
target: Podesi Exo

en_GB: Delay: (ms)
target: Pauza: (ms)

en_GB: Volume: (%)
target: Jačina: (%)

en_GB: Surround echo
target: Surround exo

en_GB: Extra Stereo Plugin
    
    By Johan Levin 1999.
target: Dodatak za Ekstra Stereo efekat
    
    Kreirao: Johan Levin 1999.

en_GB: Extra Stereo Plugin %s
target: Dodatak za Ekstra Stereo efekat %s

en_GB: About Extra Stereo Plugin
target: O Dodatku za Ekstra Stereo efekat

en_GB: Configure Extra Stereo
target: Podesi Ekstra Stereo

en_GB: Effect intensity:
target: Intezitet efekta:

en_GB: About Voice Removal Plugin
target: O dodatku za Uklanjanje glasa

en_GB: XMMS Voice Removal Plugin
    
    A simple voice removal plugin by Anders Carlsson <andersca@gnu.org>
target: XMMS dodatak za Uklanjanje glasa
    
    Jednostavni dodatak za uklanjanje glasa. Kreirao:Anders Carlsson <andersca@gnu.org>

en_GB: Voice removal plugin %s
target: Dodatak za uklanjanje glasa %s

en_GB: XMMS IRman Plugin:
target: XMMS IRman Dodatak:

en_GB: Created by Charles Sielski <stray@teklabs.net>
    Control XMMS with your TV / VCR / Stereo remote 
    IRman page - http://www.evation.com/irman/
target: Kereirao Charles Sielski <stray@teklabs.net>
    Kontrola XMMS sa vašim TV / VCR / Stereo daljincem 
    IRman internet sajt - http://www.evation.com/irman/

en_GB: Vol +
target: Nivo zvuka +

en_GB: Seek -5s
target: Traži -5s

en_GB: Seek +5s
target: Traži +5s

en_GB: Vol -
target: Nivo zvuka -

en_GB: `%s' Button Setup
target: `%s' podešavanje tastera

en_GB: Enter code or use remote
target: Unesi kod ili koristi daljinac

en_GB: XMMS IRman Configuration
target: XMMS IRman konfiguracija

en_GB: IR code length:
target: IR dužina koda:

en_GB: Controls:
target: Kontrol:

en_GB: Playlists:
target: Lista pesama:

en_GB: IRman Control %s
target: IRman kontrola %s

en_GB: unable to open port `%s' (%s)
target: ne mogu da pristupim portu `%s' (%s)

en_GB: About Joystick Driver
target: O drajveru za dzojstik

en_GB: Joystick Control Plugin
    
    Created by Tim Ferguson <timf@dgs.monash.edu.au>.
    http://www.dgs.monash.edu.au/~timf/
    
    5+ button support by Justin Wake <justin@globalsoft.com.au>
    
    Control XMMS with one or two joysticks.
target: Dodatak za Kontrolu Dzojstika
    
     Kreirao Tim Ferguson <timf@dgs.monash.edu.au>.
     http://www.dgs.monash.edu.au/~timf/
    
     5+ podrška za tastere. Kreirao Justin Wake <justin@globalsoft.com.au>
    
     Kontrola XMMS sa jednim ili dva dzojstika.

en_GB: Next Track
target: Sledeće pesma

en_GB: Prev Track
target: Prethodna pesma

en_GB: Fwd 5 tracks
target: Napred 5 pesama

en_GB: Back 5 tracks
target: Nazad 5 pesama

en_GB: Forward 5s
target: Napred 5s

en_GB: Rewind 5s
target: Vrati 5s

en_GB: XMMS Joystick Configuration
target: XMMS konfiguracija dzojstika

en_GB: Devices:
target: Uređaji:

en_GB: Joystick 1:
target: Dzojstik 1:

en_GB: Joystick 2:
target: Dzojstik 2:

en_GB: Sensitivity (10-32767):
target: Osetljivost (10-32767):

en_GB: Directionals:
target: Pravci:

en_GB: Directionals (alternate):
target: Pravci (alternativni):

en_GB: Buttons:
target: Tasteri:

en_GB: Button %d:
target: Taster %d:

en_GB: Joystick Control %s
target: Kontrola dzojstika %s

en_GB: Joystick Control
target: Kontrola dzojstika

en_GB: 
    Joystick Control: error reading
target: 
    Kontrola dzojstika: greška pri čitanju

en_GB: Song Change %s
target: Promena pesme %s

en_GB: Song Change Configuration
target: Konfiguracija Promene Pesme

en_GB: Shell-command to run when xmms reaches the end of the playlist.
target: Shell-komanda za pokretanje kada xmms dosegne do kraja liste pesama.

en_GB: CD Audio Player %s
target: CD Audio Plejer %s

en_GB: CD Audio Track %02u
target: CD Audio Pesma %02u

en_GB: Drive %d
target: Uređaj %d

en_GB: Failed to open device %s
    Error: %s
target: Ne mogu da otvorim uređaj %s
    Greška: %s

en_GB: Failed to read "Table of Contents"
    Maybe no disc in the drive?
target: Ne mogu da pročitam "Sadržaj"
    Možda disk nije u uređaju?

en_GB: Device %s OK.
    Disc has %d tracks
target: Uređaj %s je uredu.
    Disk ima %d pesama

en_GB:  (%d data tracks)
target:  (%d traka sa podacima)

en_GB: Failed to check directory %s
    Error: %s
target: Ne mogu da proverim direktorijum %s
    Greška: %s

en_GB: Directory %s OK.
target: Direktorijum  %s je u redu.

en_GB: Volume control:
target: Kontrola jačine zvuka:

en_GB: No mixer
target: Bedzt miksera

en_GB: OSS mixer
target: OSS Mikser

en_GB: Check drive...
target: Proveravam uređaj...

en_GB: Remove drive
target: Ukloni uređaj

en_GB: CD Audio Player Configuration
target: Konfiguracija CD Audio plejera

en_GB: Add drive
target: Dodaj uređaj

en_GB: Use CDDB
target: Koristi CDDB

en_GB: Get server list
target: Prikaži listu servera

en_GB: Show network window
target: Prikaži mrežni prozor

en_GB: CD Index:
target: CD Indeks:

en_GB: Use CD Index
target: Koristi CD Indeks

en_GB: CD Index server:
target: CD Indeks server:

en_GB: Track names:
target: Imena pesama:

en_GB: Override generic titles
target: Zaobiđi genetske nazive

en_GB: Name format:
target: Ime formata:

en_GB: CD Info
target: CD info

en_GB: About mikmod plugin
target: O mikmod dodatku

en_GB: Mikmod Plugin
    http://www.multimania.com/miodrag/mikmod/
    Ported to xmms by J. Nick Koston
target: Mikmod Dodatak
    http://www.multimania.com/miodrag/mikmod/
    Portovao na xmms: J. Nick Koston

en_GB: MikMod Player %s
target: MikMod Plejer %s

en_GB: Couldn't load mod
target: ne mogu da unesem mod

en_GB: MikMod Configuration
target: MikMod konfiguracija

en_GB: 16 bit
target: 16 bita

en_GB: 8 bit
target: 8 bita

en_GB: Look for hidden patterns in modules
target: Potražite skrivene paterne u modulima

en_GB: Use surround mixing
target: Koristi surround miksanje

en_GB: Force volume fade at the end of the module
target: Prisili da nivo fejduje na kraju modula

en_GB: Use interpolation
target: Koristi interpolaciju

en_GB: Default panning separation
target: Default panujća separacija

en_GB: Select the directory where you want to store the MPEG streams:
target: Izaberite direktorijum u koji želite da smeštate MPEG strimove:

en_GB: MPG123 Configuration
target: MPG123 Konfiguracija

en_GB: Stereo (if available)
target: Stereo (ukoliko je moguće)

en_GB: Automatic detection
target: Automatska detekcija

en_GB: 3DNow! optimized decoder
target: 3DNow! optimizovani dekoder

en_GB: MMX optimized decoder
target: MMX optimizovani dekoder

en_GB: FPU decoder
target: FPU dekoder

en_GB: Extension and content
target: Ekstenzija i sadržaj

en_GB: Decoder
target: Dekoder

en_GB: Buffering:
target: Baferovanje:

en_GB: Buffer size (kb):
target: Veličina bafera (kb):

en_GB: Pre-buffer (percent):
target: Pre-bafer (procenat):

en_GB: Use authentication
target: Koristi autentifikaciju

en_GB: Save stream to disk:
target: Snimi strim na disk:

en_GB: Save stream to disk
target: Snimi strim na disk

en_GB: Enable SHOUT/Icecast title streaming
target: Omogući SHOUT/Icecast strim naziva

en_GB: Enable Icecast Metadata UDP Channel
target: Omogući Icecast Metadata UDP kanale

en_GB: Streaming
target: Striming

en_GB: ID3 Tags:
target: ID3 Tagovi:

en_GB: Disable ID3V2 tags
target: Isključi ID3V2 tagove

en_GB: %s
    Unable to write to file: %s
target: %s
    Ne mogu da upišem u fajl: %s

en_GB: Couldn't write tag!
target: Ne mogu da zapišem tag!

en_GB: %s
    Unable to open file: %s
target: %s
    Ne mogu da otvorim fajl: %s

en_GB: File Info
target: Info datoteka

en_GB: %s
    Unable to truncate file: %s
target: %s
    Ne mogu da truncate fajl: %s

en_GB: Couldn't remove tag!
target: Ne mogu da ukolnim tag!

en_GB: No tag to remove!
target: Nema tagova za uklanjanje!

en_GB: Track number:
target: Broj pesme:

en_GB: Genre:
target: Vrsta:

en_GB: Remove ID3
target: Ukloni ID3

en_GB: File Info - %s
target: Info datoteka - %s

en_GB: Bitrate: Variable,
    avg. bitrate: %d kb/s
target: Bitrate: promenljivi,
    prosečni bitrate: %d kb/s

en_GB: %s
    Error protection: %s
    Copyright: %s
    Original: %s
    Emphasis: %s
target: %s
    Greška pkod zaštita: %s
    Prava: %s
    Original: %s
    Emphasis: %s

en_GB: %d frames
    Filesize: %lu B
target: %d frejmova
    Veličina datoteke: %lu B

en_GB: CONNECTING TO %s:%d
target: Konektujem se na %s:%d

en_GB: Couldn't look up host %s
target: Ne mogu da pronađem host %s

en_GB: LOOKING UP %s
target: Tražim %s

en_GB: Couldn't connect to host %s
target: Ne mogu da se konektujem na host %s

en_GB: CONNECTED: WAITING FOR REPLY
target: KONEKTOVAN: čekam odgovor

en_GB: Couldn't connect to host %s
    Server reported: %s
target: Ne mogu da se konektujem na host %s
    Izveštaj Servera: %s

en_GB: PRE-BUFFERING: %dKB/%dKB
target: Pre-baferovanje: %dKB/%dKB

en_GB: Classic Rock
target: Klasični rok

en_GB: Disco
target: Disko

en_GB: Grunge
target: Grandz

en_GB: Oldies
target: Stari rok

en_GB: Techno
target: Tehno

en_GB: Industrial
target: Industrija

en_GB: Death Metal
target: Crni metal

en_GB: Soundtrack
target: Filmska muzika

en_GB: Euro-Techno
target: Evro-Tehno

en_GB: Vocal
target: Vokalna

en_GB: Jazz+Funk
target: Dzez+Funk

en_GB: Trance
target: Trens

en_GB: Instrumental
target: Instrumentalna

en_GB: Sound Clip
target: Zvučna sekvenca

en_GB: AlternRock
target: Alternativni Rok

en_GB: Punk
target: Pank

en_GB: Meditative
target: Meditacija

en_GB: Instrumental Pop
target: Instrumrntalni pop

en_GB: Instrumental Rock
target: Instrumentalni Rok

en_GB: Ethnic
target: Etno muzika

en_GB: Darkwave
target: Tamni talas

en_GB: Techno-Industrial
target: Tehno-industrija

en_GB: Electronic
target: Elektronska muzika

en_GB: Eurodance
target: Evrodens

en_GB: Southern Rock
target: Južnjački Rok

en_GB: Comedy
target: Komedija

en_GB: Cult
target: Kalt

en_GB: Gangsta Rap
target: Gangsta Rep

en_GB: Christian Rap
target: Hrišćanski rep

en_GB: Pop/Funk
target: Pop/Fank

en_GB: Native American
target: Muzika Američkih indijanaca

en_GB: Cabaret
target: Kabare

en_GB: New Wave
target: Novi talas

en_GB: Psychedelic
target: Psihodelična muzika

en_GB: Rave
target: Rejv

en_GB: Acid Punk
target: Acid Pank

en_GB: Acid Jazz
target: Acid Dzaz

en_GB: Hard Rock
target: Hard Rok

en_GB: Folk/Rock
target: Narodna/Rok

en_GB: National Folk
target: Izvorna domaća muzika

en_GB: Swing
target: Sving

en_GB: Bluegrass
target: Plava trava

en_GB: Avantgarde
target: Avangarda

en_GB: Gothic Rock
target: Gotski Rok

en_GB: Progressive Rock
target: Progresivni Rok

en_GB: Psychedelic Rock
target: Psihodelični Rok

en_GB: Symphonic Rock
target: Simfonijski Rok

en_GB: Slow Rock
target: Spori Rok

en_GB: Easy Listening
target: Lagana muzika

en_GB: Acoustic
target: Akustična muzika

en_GB: Humour
target: Humor

en_GB: Chanson
target: šansone

en_GB: Chamber Music
target: Kamerna muzika

en_GB: Symphony
target: Simfonija

en_GB: Booty Bass
target: Booty Bas

en_GB: Satire
target: Satira

en_GB: Folklore
target: Folklor

en_GB: Ballad
target: Balade

en_GB: Power Ballad
target: Power balade

en_GB: Rhythmic Soul
target: Ritmički soul

en_GB: Punk Rock
target: Pank rok

en_GB: Drum Solo
target: Dram Solo

en_GB: Euro-House
target: Evro-House

en_GB: Dance Hall
target: Dens hol

en_GB: Terror
target: Teror

en_GB: Indie
target: Indijska muzika

en_GB: Negerpunk
target: Crni pank

en_GB: Polsk Punk
target: Poljski pank

en_GB: Christian Gangsta Rap
target: Hrišćanski Gangsta Rep

en_GB: Heavy Metal
target: Teški Metal

en_GB: Black Metal
target: Crni Metal

en_GB: Christian Rock
target: Hrišćanski Rok

en_GB: Synthpop
target: SynthPop

en_GB: About MPEG Layer 1/2/3 plugin
target: O plugin za MPEG slojeve 1/2/3

en_GB: mpg123 decoding engine by Michael Hipp <mh@mpg123.de>
    Plugin by The XMMS team
target: mpg123 engine za dekodiranje kreirao Michael Hipp <mh@mpg123.de>
    Plugin uradio XMMS tim

en_GB: MPEG Layer 1/2/3 Player %s
target: MPEG sloj 1/2/3 Plejer %s

en_GB: About Tone Generator
target: O Generatoru Tonova

en_GB: Sinus tone generator by Haavard Kvaalen <havardk@xmms.org>
    Modified by Daniel J. Peng <danielpeng@bigfoot.com>
    
    To use it, add a URL: tone://frequency1;frequency2;frequency3;...
    e.g. tone://2000;2005 to play a 2000Hz tone and a 2005Hz tone
target: Generator sinusnog tona. Kreirao: Haavard Kvaalen <havardk@xmms.org>
    Modifikovao: Daniel J. Peng <danielpeng@bigfoot.com>
    
    Da bi ga koristili , dodajte URL: tone://frequency1;frequency2;frequency3;...
    primer tone://2000;2005 da bi bio pušten 2000Hz ton i  2005Hz ton

en_GB: Tone Generator:
target: Generator tona:

en_GB: Tone Generator %s
target: Generator tona %s

en_GB: Select the directory where you want to store the Ogg Vorbis streams:
target: Izaberi direktorijum gde želite da smeštate Ogg Vorbis strimove:

en_GB: Ogg Vorbis Configuration
target: Ogg Vorbis Konfiguracija

en_GB: Ogg Vorbis Tags:
target: Ogg Vorbis Tagovi:

en_GB: Title format:
target: Format naziva:

en_GB: ReplayGain Settings:
target: Podešavanje ReplayGain-a:

en_GB: Enable Clipping Prevention
target: OmoguKji zaštitu od Clipping-a

en_GB: Enable ReplayGain
target: OmoguKji ReplayGain

en_GB: ReplayGain Type:
target: Tip ReplayGain-a:

en_GB: use Track Gain/Peak
target: koristi Gain/Peak dza pesmu

en_GB: use Album Gain/Peak
target: koristi Gain/Peak dza album

en_GB: Enable 6dB Boost + Hard Limiting
target: OmoguKji 6dB Boost + Hard Limiting

en_GB: Failed to modify tag
target: Ne mogu da izmenim tag

en_GB: ISRC number:
target: ISRC broj:

en_GB: Remove Tag
target: Ukloni tag

en_GB: Ogg Vorbis Info:
target: Info o Ogg Vorbis-u:

en_GB: Nominal bitrate: %d kbps
target: Nominalni bitrate: %d kbps

en_GB: Channels: %d
target: Kanali: %d

en_GB: Length: %d:%.2d
target: Dužina: %d:%.2d

en_GB: File size: %d B
target: Veličina fajla: %d B

en_GB: Ogg Vorbis Player %s
target: Ogg Vorbis Plejer %s

en_GB: About Ogg Vorbis Plugin
target: O Ogg Vorbis Dodatku

en_GB: Ogg Vorbis Plugin by the Xiph.org Foundation
    
    Original code by
    Tony Arcieri <bascule@inferno.tusculum.edu>
    Contributions from
    Chris Montgomery <monty@xiph.org>
    Peter Alm <peter@xmms.org>
    Michael Smith <msmith@labyrinth.edu.au>
    Jack Moffitt <jack@icecast.org>
    Jorn Baayen <jorn@nl.linux.org>
    Haavard Kvaalen <havardk@xmms.org>
    Gian-Carlo Pascutto <gcp@sjeng.org>
    
    Visit the Xiph.org Foundation at http://www.xiph.org/
target: Ogg Vorbis Dodatak: Xiph.org Fondacija
    
    Orginalni kod:
    Tony Arcieri <bascule@inferno.tusculum.edu>
    Kontributi:
    Chris Montgomery <monty@xiph.org>
    Peter Alm <peter@xmms.org>
    Michael Smith <msmith@labyrinth.edu.au>
    Jack Moffitt <jack@icecast.org>
    Jorn Baayen <jorn@nl.linux.org>
    Haavard Kvaalen <havardk@xmms.org>
    Gian-Carlo Pascutto <gcp@sjeng.org>
    
    Posetite Xiph.org Fondaciju na http://www.xiph.org/

en_GB: Wave Player %s
target: Wave Plejer %s

en_GB: OSS Driver %s
target: OSS uređaj: %s

en_GB: About OSS Driver
target: O OSS drajveru

en_GB: XMMS OSS Driver
    
     This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.
    
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    
    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
    USA.
target: XMMS OSS drajver
    
     Ovaj program je besplatan; možete ga distribuirati ili menjati
    pod uslovima GNU Opšte Javne Licence kako je objavila
    Free Software Fondacija; ili verzija 2 Licence, ili
    kasnija verzija.
    
    Ovaj program je distribuiran u nadi da će biti koristan,
    ali BEZ GARANCIJA; čak i bez garancije o upotrebljivosti
    ili korisnosti u praktičnim poslovima.  Pogledajte
    GNU Opštu Javnu Licencu za više detalja.
    
    Trebalo bi da ste programom dobili i kopiju GNU Opšte Javne Licence;
    ukoliko niste, javite se Free Software
    Fondaciji, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
    USA.

en_GB: OSS Driver configuration
target: Kofiguracija OSS drajvera

en_GB: Use alternate device:
target: Koristi alernativni uređaj:

en_GB: Mixer device:
target: Mikser uređaj:

en_GB: Buffer size (ms):
target: Veličina bafera (ms):

en_GB: Mixer Settings:
target: Podešavanja miksera:

en_GB: Volume controls Master not PCM
target: Kontrola jačina zvuka Master ne PCM

en_GB: Disk Writer Plugin %s
target: Dodatak za Disk Writer %s

en_GB: You cannot use the Disk Writer plugin
    when you're running in realtime mode.
target: Ne možete koristiti Disk Writer dodatak
    kada koristite program u realtime modu.

en_GB: Select the directory where you want to store the output files:
target: Izaberite direktorijum gde ćete smeštate output datoteke:

en_GB: Disk Writer Configuration
target: Konfiguracija Disk Writer-a

en_GB: About ESounD Plugin
target: O ESounD Dodatak

en_GB: XMMS ESounD Plugin
    
     This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.
    
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    
    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
    USA.
target: XMMS ESounD Dodatak
    
     Ovaj program je besplatan; možete ga distribuirati ili menjati
    pod uslovima GNU Opšte Javne Licence kako je objavila
    Free Software Fondacija; ili verzija 2 Licence, ili
    kasnija verzija.
    
    Ovaj program je distribuiran u nadi da će biti koristan,
    ali BEZ GARANCIJA; čak i bez garancije o upotrebljivosti
    ili korisnosti u praktičnim poslovima.  Pogledajte
    GNU Opštu Javnu Licencu za više detalja.
    
    Trebalo bi da ste programom dobili i kopiju GNU Opšte Javne Licence;
    ukoliko niste, javite se Free Software
    Fondaciji, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
    USA.

en_GB: ESD Plugin configuration
target: Konfiguracija ESD Dodatak

en_GB: Use remote host
target: Koristi remote host

en_GB: Volume controls OSS mixer
target: Kontrola jačine zvuka OSS miksera

en_GB: eSound Output Plugin %s
target: eSound Output Dodatak %s

en_GB: Solaris audio plugin %s
target: Solaris audio Dodatak %s

en_GB: About Solaris Audio Driver
target: O Solaris Audio drajver

en_GB: XMMS Solaris Audio Driver
    
    Written by John Riddoch (jr@scms.rgu.ac.uk)
    with help from many contributors.
target: XMMS Solaris Audio Drajver
    
    Napisao: John Riddoch (jr@scms.rgu.ac.uk)
    uz pomoć mnogih kontributora.

en_GB: Soundcard #%d - %s
target: Zvučna kartica #%d - %s

en_GB: Configure Solaris driver
target: Podesi Solaris drajver

en_GB: Always use AUDIODEV environment variable
target: Uvek koristi AUDIODEV okruženje

en_GB: Output ports:
target: Output portovi:

en_GB: Line out
target: Vanjski izlaz

en_GB: Internal speaker
target: Interni zvučnik

en_GB: Color Entry
target: Unos boje

en_GB: OpenGL Spectrum configuration
target: Konfiguracija OpenGL spektralnog analizatora

en_GB: 3DFX Fullscreen mode
target: 3DFX Celi ekran

en_GB: OpenGL Spectrum analyzer
target: OpenGL spektralni analizator

en_GB: OpenGL Spectrum analyzer %s
target: OpenGL Spektralni analizator %s

en_GB: Simple spectrum analyzer %s
target: Jednostavni spektralni analizator %s

en_GB: Spectrum analyzer
target: Spektralni analizator

en_GB: Performer/Artist
target: Izvođač/Umetnik

en_GB: File extension
target: Ekstenzija datoteke

en_GB: Track name
target: Naziv pesme

en_GB: Track number
target: Broj pesme

en_GB: ERROR: Couldn't find %s
target: Greška: Ne mogu da pronađen %s

en_GB: Usage: %s [options]
    
    Options:
    --------
    
    -h, --help		Display this text and exit.
    -g, --geometry		Set the geometry (for example +20+20)
    -s, --session		Set the xmms session to use (Default: 0)
    -c, --command		Command to launch xmms (Default: xmms)
    -i, --icon		Set the icon to use when xmms is not running
    -n, --single		Only a single click is needed to start xmms
    -t, --title		Display song title when mouse is in window
    -v, --version		Display version information and exit
target: Upotreba: %s [opcije]
    
    Opcije:
    --------
    
    -h, --help		Prikaz ovog teksta i izlaz.
    -g, --geometry		Podešava geometriju (primer +20+20)
    -s, --session		Podešava xmms sesija (Default: 0)
    -c, --command		Komanda za startanje xmms-a (Default: xmms)
    -i, --icon		Podešava ikonu koju će koristiti kada xmms nije u radu
    -n, --single		Dovoljan je jedan klik za startanje xmms
    -t, --title		Prikazuje ime pesme kada je kursor u prozoru
    -v, --version		Prikazuje informaciju verzije i izlazi

en_GB: Main Programming:
target: Glavno programiranje:

en_GB: With Additional Help:
target: Dodatna pomoć:

en_GB: Anders Carlsson (effect plugins)
target: Anders Carlsson (Dodatci za efekte)

en_GB: Chun-Chung Chen (xfont patch)
target: Chun-Chung Chen (xfont)

en_GB: Tim Ferguson (joystick plugin)
target: Tim Ferguson (dodatak za dzojstik)

en_GB: Eric L. Hernes (FreeBSD patches)
target: Eric L. Hernes (FreeBSD opcija)

en_GB: higway (MMX)
target: autoput (MMX)

en_GB: Michael Hipp and others (MPG123 engine)
target: Michael Hipp i drugi (MPG123 engine)

en_GB: Olle Hallnas (compiling fixes)
target: Olle Haellnaes (problemi  pri kompajliranju)

en_GB: J. Nick Koston (MikMod plugin)
target: J. Nick Koston (MikMod dodatak)

en_GB: Johan Levin (echo + stereo plugin)
target: Johan Levin (dodatak za echo + stereo)

en_GB: John Riddoch (Solaris plugin)
target: John Riddoch (Dodatak za Solaris)

en_GB: Carl van Schaik (pro logic plugin)
target: Carl van Schaik (dodatak za pro logic)

en_GB: Charles Sielski (irman plugin)
target: Charles Sielski (dodatak za irman)

en_GB: Ryan Weaver (RPMs among other things)
target: Ryan Weaver (RPM-ovi između ostalog)

en_GB: Default skin:
target: Osnovna košuljica:

en_GB: Robin Sylvestre (Equalizer and Playlist)
target: Robin Sylvestre (Ekvilajdzer i Lista pesama)

en_GB: Homepage and Graphics:
target: Internet sajt i grafika:

en_GB: Support and Docs:
target: Podrška i dokumentacija:

en_GB: Afrikaans:
target: Afrički:

en_GB: Azerbaijani:
target: Azerbejdžanski:

en_GB: Basque:
target: Baskijski:

en_GB: Brazilian Portuguese:
target: Brazilski-portugalski:

en_GB: Bulgarian:
target: Bugarski:

en_GB: Catalan:
target: Katalonski:

en_GB: Chinese:
target: Kineski:

en_GB: Croatian:
target: Hrvatski:

en_GB: Czech:
target: Češki:

en_GB: Danish:
target: Danski:

en_GB: Dutch:
target: Holandski:

en_GB: French:
target: Francuski:

en_GB: Galician:
target: Galicijanski:

en_GB: German:
target: Nemački:

en_GB: Greek:
target: Grčki:

en_GB: Hungarian:
target: Magjarski:

en_GB: Indonesian:
target: Indonezijanski:

en_GB: Irish:
target: Irski:

en_GB: Italian:
target: Italijanski:

en_GB: Japanese:
target: Japanski:

en_GB: Korean:
target: Korejanski:

en_GB: Lithuanian:
target: Litvanski:

en_GB: Latvian:
target: Letonski:

en_GB: Norwegian:
target: Norveški:

en_GB: Andreas Bergstrom
target: Andreas Bergstr?m

en_GB: Polish:
target: Poljski:

en_GB: Portuguese:
target: Portugalski:

en_GB: Romanian:
target: Rumunski:

en_GB: Russian:
target: Ruski:

en_GB: Valek Filippov
target: Valek Filipov

en_GB: Alexandr P. Kovalenko
target: Aleksandr P. Kovalenko

en_GB: Maxim Koshelev
target: Maksim Košelev

en_GB: Serbian:
target: Srpski:

en_GB: Slovak:
target: Slovački:

en_GB: Spanish:
target: Španski:

en_GB: Swedish:
target: Švedski:

en_GB: Turkish:
target: Turski:

en_GB: Omer Fadil Usta
target: Omer Fad?l Usta

en_GB: Ukrainian:
target: Ukrajinski:

en_GB: Dmytro Koval'ov
target: Dmitro Kovalěov

en_GB: Vietnamese:
target: Vijetnamski:

en_GB: Walloon:
target: Valonski:

en_GB: About XMMS
target: O XMMS

en_GB: XMMS %s - Cross platform multimedia player
target: XMMS %s - Multi platformni multimedijalni plejer

en_GB: /Load
target: /Učitaj

en_GB: /Load/Preset
target: /Učitaj/postavke za EQ

en_GB: /Load/Auto-load preset
target: /Učitaj/Autoučitavanje postavke za EQ

en_GB: /Load/Default
target: /Učitaj/Default

en_GB: /Load/-
target: /Učitaj/-

en_GB: /Load/Zero
target: /Učitaj/Nula

en_GB: /Load/From file
target: /Učitaj/Iz datoteke

en_GB: /Load/From WinAMP EQF file
target: /Učitaj/Iz WinAMP EQF datoteke

en_GB: /Import
target: /Importuj

en_GB: /Import/WinAMP Presets
target: /Importuj/WinAMP ekvilajzer.postavke

en_GB: /Save
target: /Sačuvaj

en_GB: /Save/Preset
target: /Sačuvaj/postavke za EQ

en_GB: /Save/Auto-load preset
target: /Sačuvaj/Autoučitavanje postavke za EQ

en_GB: /Save/Default
target: /Sačuvaj/Default

en_GB: /Save/-
target: /Sačuvaj/-

en_GB: /Save/To file
target: /Sačuvaj/U datoteku

en_GB: /Save/To WinAMP EQF file
target: /Sačuvaj/U WinAMP EQF datoteku

en_GB: /Delete
target: /Obriši

en_GB: /Delete/Preset
target: /Obriši/postavke za EQ

en_GB: /Delete/Auto-load preset
target: /Obriši/Autoučitavanje postavke za EQ

en_GB: /Configure Equalizer
target: /Podesi Ekvilajzer

en_GB: XMMS Equalizer
target: XMMS Ekvilajzer

en_GB: Load auto-preset
target: Učitaj auto-postavke za EQ

en_GB: Load equalizer preset
target: Učitaj postavku za ekvilajzer

en_GB: Import equalizer presets
target: Importuj postavku za ekvilajzer

en_GB: Save auto-preset
target: Sačuvaj auto-postavke

en_GB: Save equalizer preset
target: Sačuvaj postavku za ekvilajzer

en_GB: Delete preset
target: Obriši postavku

en_GB: Delete auto-preset
target: Obriši auto-postavke

en_GB: Configure Equalizer
target: Podesi Ekvilajzer

en_GB: Directory preset file:
target: Direktorijum datoteka sa postavkama:

en_GB: File preset extension:
target: Ekstenzija datoteka sa postavkama:

en_GB: If "Auto" is enabled on the equalizer, xmms will try to load equalizer presets like this:
    1: Look for a preset file in the directory of the file we are about to play.
    2: Look for a directory preset file in the same directory.
    3: Look for a preset saved with the "auto-load" feature
    4: Finally, try to load the "default" preset
target: Ukoliko je "Auto" uključen na ekvilajzeru, xmms će pokušati da učita postavkepostavke ekvilajzera na ovaj način:
    1: Look for a preset file in the directory of the file we are about to play.
    2: Potražite direktorijum sa datotekama sa postavkama u istom direktorijumu.
    3: Potražite postavke sačuvane sa "auto-load" opcijom
    4: Na kraju, pokušajte da učitajte "default" postavku

en_GB: No output plugin
target: Bedz izlaznog dodatka

en_GB: No output plugin has been selected
target: Nije izabrana izlazni dodatak (plugin)

en_GB: No input plugin recognized this file
target: Nijedan ulazni dodatak (plugin) nije prepodznao ovaj fajl

en_GB: Input plugin: %s
target: Ulazni dodatak(plugins): %s

en_GB: /Preferences
target: /Opcije

en_GB: /Skin Browser
target: /Preglednik košuljica

en_GB: /Reload skin
target: /Ponovi unos košuljice

en_GB: /Repeat
target: /Sa ponavljanjem

en_GB: /Shuffle
target: /Bez reda

en_GB: /No Playlist Advance
target: /Nema napredne liste pesama

en_GB: /Time Elapsed
target: /Proteklo vreme

en_GB: /Time Remaining
target: /Preostalo vreme

en_GB: /Always On Top
target: /uvek na vrhu

en_GB: /WindowShade Mode
target: /WindowShade Mod

en_GB: /Playlist WindowShade Mode
target: /Lista pesma u WindowShade modu

en_GB: /Equalizer WindowShade Mode
target: /Ekvilajzer u WindowShade modu

en_GB: /DoubleSize
target: /Dvostruka veličina

en_GB: /File Info
target: /Info datoteka

en_GB: /Jump To File
target: /Idi na Datoteku

en_GB: /Jump To Time
target: /Idi na Vreme

en_GB: /Visualization Mode
target: /Vizuelzacioni mod

en_GB: /Visualization Mode/Analyzer
target: /Vizuelzacioni mod/Analizator

en_GB: /Visualization Mode/Scope
target: /Vizuelzacioni mod/Scope

en_GB: /Visualization Mode/Off
target: /Vizuelzacioni mod/Ugašen

en_GB: /Analyzer Mode
target: /Analizator Mod

en_GB: /Analyzer Mode/Normal
target: /Analizator Mod/Normalni

en_GB: /Analyzer Mode/Fire
target: /Analizator Mod/Vatra

en_GB: /Analyzer Mode/Vertical Lines
target: /Analizator Mod/Vertikalne Linije

en_GB: /Analyzer Mode/-
target: /Analizator Mod/-

en_GB: /Analyzer Mode/Lines
target: /Analizator Mod/Linije

en_GB: /Analyzer Mode/Bars
target: /Analizator Mod/Bar linije

en_GB: /Analyzer Mode/Peaks
target: /Analizator Mod/Vrhovi

en_GB: /Scope Mode
target: /Scope Mod

en_GB: /Scope Mode/Dot Scope
target: /Scope Mod/Tačkasti Scope

en_GB: /Scope Mode/Line Scope
target: /Scope Mod/Linijski Scope

en_GB: /Scope Mode/Solid Scope
target: /Scope Mod/Površinski Scope

en_GB: /WindowShade VU Mode
target: /WindowShade VU Mod

en_GB: /WindowShade VU Mode/Normal
target: /WindowShade VU Mod/Normalni

en_GB: /WindowShade VU Mode/Smooth
target: /WindowShade VU Mod/Mekani

en_GB: /Refresh Rate
target: /Osvežavanje

en_GB: /Refresh Rate/Full (~50 fps)
target: /Osvežavanje/Potpuno (~50 fps)

en_GB: /Refresh Rate/Half (~25 fps)
target: /Osvežavanje/Polovina (~25 fps)

en_GB: /Refresh Rate/Quarter (~13 fps)
target: /Osvežavanje/četvrtina (~13 fps)

en_GB: /Refresh Rate/Eighth (~6 fps)
target: /Osvežavanje/Osmina (~6 fps)

en_GB: /Analyzer Falloff
target: /Spuštanje analizatora

en_GB: /Analyzer Falloff/Slowest
target: /Spuštanje analizatora/Najsporije

en_GB: /Analyzer Falloff/Slow
target: /Spuštanje analizatora/Sporo

en_GB: /Analyzer Falloff/Medium
target: /Spuštanje analizatora/Srednje

en_GB: /Analyzer Falloff/Fast
target: /Spuštanje analizatora/Brzo

en_GB: /Analyzer Falloff/Fastest
target: /Spuštanje analizatora/Najbrže

en_GB: /Peaks Falloff
target: /Spuštanje vrhova

en_GB: /Peaks Falloff/Slowest
target: /Spuštanje vrhova/Najsporije

en_GB: /Peaks Falloff/Slow
target: /Spuštanje vrhova/Sporo

en_GB: /Peaks Falloff/Medium
target: /Spuštanje vrhova/Srednje

en_GB: /Peaks Falloff/Fast
target: /Spuštanje vrhova/Brzo

en_GB: /Peaks Falloff/Fastest
target: /Spuštanje vrhova/Najbrže

en_GB: /Visualization plugins
target: /Vizelizacioni Dodaci

en_GB: /About XMMS
target: /O XMMS-u

en_GB: /Play File
target: /Pusti datoteku

en_GB: /Play Directory
target: /Pusti direktorijum

en_GB: /Play Location
target: /Pusti sa klokacije

en_GB: /View File Info
target: /Pogledaj Info datoteku

en_GB: /Main Window
target: /Glavni prozor

en_GB: /Playlist Editor
target: /Editor liste pesama

en_GB: /Graphical EQ
target: /Grafički EQ

en_GB: /Options
target: /Opcije

en_GB: /Playback
target: /Puštanje

en_GB: /Playback/Previous
target: /Puštanje/Pretnodna

en_GB: /Playback/Play
target: /Puštanje/Pusti

en_GB: /Playback/Pause
target: /Puštanje/Pusti

en_GB: /Playback/Stop
target: /Puštanje/Zaustavi

en_GB: /Playback/Next
target: /Puštanje/Sledeća

en_GB: /Playback/-
target: /Puštanje/-

en_GB: /Playback/Back 5 Seconds
target: /Puštanje/nazad 5 sekundi

en_GB: /Playback/Fwd 5 Seconds
target: /Puštanje/Napred 5 sekundi

en_GB: /Playback/Start of List
target: /Puštanje/Početak liste

en_GB: /Playback/10 Tracks Back
target: /Puštanje/10 poslednjih pesama

en_GB: /Playback/10 Tracks Fwd
target: /Puštanje/10 pesama ispred

en_GB: /Playback/Jump to Time
target: /Puštanje/Idi na vreme

en_GB: /Playback/Jump to File
target: /Puštanje/Idi na datoteku

en_GB: /Visualization
target: /Vizeuelizacija

en_GB: /Exit
target: /Izlaz

en_GB: Jump to time
target: Idi na datoteku

en_GB: Jump to:
target: Idi na:

en_GB: minutes:seconds
target: minuti:sekunde

en_GB: Jump to file
target: Idi na datoteku

en_GB: Select directory to add:
target: Izaberi direktorijum za dodavanje:

en_GB: Enter location to play:
target: Unesi lokaciju za puštanje:

en_GB: SEEK TO: %d:%-2.2d/%d:%-2.2d (%d%%)
target: Traži do: %d:%-2.2d/%d:%-2.2d (%d%%)

en_GB: VOLUME: %d%%
target: Jačina: %d%%

en_GB: BALANCE: %d%% LEFT
target: Balans: %d%% levo

en_GB: BALANCE: CENTER
target: Balans: centar

en_GB: BALANCE: %d%% RIGHT
target: Balans: %d%% desno

en_GB: OPTIONS MENU
target: Meni sa opcijama

en_GB: DISABLE ALWAYS ON TOP (N/A)
target: Isključi Uvek na vrhu (N/A)

en_GB: ENABLE ALWAYS ON TOP (N/A)
target: Omogući Uvek na vrhu (N/A)

en_GB: DISABLE ALWAYS ON TOP
target: Isključi Uvek na vrhu

en_GB: ENABLE ALWAYS ON TOP
target: Omogući Uvek na vrhu

en_GB: FILE INFO BOX
target: Boks Info datoteke

en_GB: DISABLE DOUBLESIZE
target: Isključi dvostruku veličinu

en_GB: ENABLE DOUBLESIZE
target: Omogući dvostruku veličinu

en_GB: VISUALIZATION MENU
target: Meni za vizuelizaciju

en_GB: Couldn't open audio
target: Ne mogu da otvoim audio

en_GB: Usage: xmms [options] [files] ...
    
    Options:
    --------
target: Upotreba: xmms [opcije] [fajlovi] ...
    
    Opcije:
    --------

en_GB: Display this text and exit.
target: Prikazuje ovaj tekst i izlazi.

en_GB: Select XMMS session (Default: 0)
target: Izaberi XMMS sesiju (Default: 0)

en_GB: Skip backwards in playlist
target: Skoči unazad na listi

en_GB: Start playing current playlist
target: Pusti trenutnu listu

en_GB: Pause current song
target: Pauziraj trenutnu pesmu

en_GB: Stop current song
target: Zaustavi trenutnu pesmu

en_GB: Pause if playing, play otherwise
target: Zaustavi ako je puštena, inače pusti

en_GB: Skip forward in playlist
target: Skoči napred na listi

en_GB: Don't clear the playlist
target: Nemoj da očistiš listu

en_GB: Show the main window.
target: Prikaži glavni prozor

en_GB: Print version number and exit.
target: Prikazuje broj verzije i izlazi.

en_GB: 
    Segmentation fault
    
    You've probably found a bug in XMMS, please visit
    http://bugs.xmms.org and fill out a bug report.
target: 
    Segmentaciona greška
    
    Verovatno je u pitanju bag u XMMS, molim vas posetite
    http://www.xmms.org/bugs i popunite izveštaj o bagu.

en_GB: Sorry, your GTK+ version (%d.%d.%d) doesn't work with XMMS.
    Please use GTK+ %s or newer.
target: Na žalost, vaša GTK+ verzija (%d.%d.%d) ne radi sa XMMS.
    Treba da instalirate GTK+ %s ili noviji.

en_GB: X Multimedia System
target: X Multimedijalni Sistem

en_GB: /Sort List
target: /Sortiraj listu

en_GB: /Sort List/By Title
target: /Sortiraj listu/Po Nazivu pesme

en_GB: /Sort List/By Filename
target: /Sortiraj Listu/Po imenu datoteke

en_GB: /Sort List/By Path + Filename
target: /Sortiraj Listu/Po putanji + imenu datoteke

en_GB: /Sort List/By Date
target: /Sortiraj listu/Po Datumu

en_GB: /Selection
target: /Selekcija

en_GB: /Randomize List
target: /Razbacaj listu

en_GB: /Reverse List
target: /Obrni listu

en_GB: /By extension
target: /Po ekstenziji

en_GB: /Remove Dead Files
target: /Ukolni nepostojeće datoteke

en_GB: /Physically Delete Files
target: /Fizičko brisanje datoteka

en_GB: /Add
target: /Dodaj

en_GB: /Add/File
target: /Dodaj/Fajl

en_GB: /Add/Directory
target: /Dodaj/Direktorijum

en_GB: /Add/Url
target: /Dodaj/Url

en_GB: /Remove
target: /Ukloni

en_GB: /Remove/Selected
target: /Ukloni/Selektovano

en_GB: /Remove/Crop
target: /Ukloni/Crop

en_GB: /Remove/All
target: /Ukloni/Sve

en_GB: /Remove/Misc
target: /Ukloni/Razno

en_GB: /Selection/Select None
target: /Selekcija/Selektuj ništa

en_GB: /Selection/Invert Selection
target: /Selekcija/Inverzna selekcija

en_GB: /Selection/-
target: /Selekcija/-

en_GB: /Selection/Read Extended Info
target: /Selekcija/Pročitaj Dodatni Info

en_GB: /Sort
target: /Sortiraj

en_GB: /Playlist
target: /Lista pesama

en_GB: /Playlist/Load List
target: /Lista pesama/Učitaj listu

en_GB: /Playlist/Save List
target: /Lista pesama/Sačuvaj listu

en_GB: /Playlist/New List
target: /Lista pesama/Nova lista

en_GB: Enter URL to add:
target: Unesi URL za dodavanje:

en_GB: Unable to write playlist!
target: Ne mogu da ispišem listu pesama!

en_GB: Error writing playlist "%s": %s
target: Greška pri zapisivanju liste pesama "%s": %s

en_GB: File exists!
target: Fajl postoji!

en_GB: Unable to save playlist
target: Ne mogu sa sačuvam listu pesama

en_GB: Load playlist
target: Učitaj listu pesama

en_GB: Save playlist
target: Sačuvaj listu datoteka

en_GB: Failed to delete "%s": %s.
target: Ne mogu da obrišem "%s": %s.

en_GB: %d of %d files successfully deleted.
target: %d od  %d datoteka uspešno obisano.

en_GB: XMMS: Files deleted
target: XMMS: Datoteke izbrisane

en_GB: XMMS: Delete files?
target: XMMS: Da brišem datoteke?

en_GB: Really delete %d files?
target: Stvarno da izbršem %d datoteka?

en_GB: Really delete: "%s"?
target: Stvarno da izbršem: "%s"?

en_GB: XMMS Playlist
target: XMMS Lista pesama

en_GB: Select playlist font:
target: Izaberite font za listu pesama:

en_GB: Select main window font:
target: Izaberite font za glavni prozor:

en_GB: Input Plugins
target: Ulazni dodaci(plugins)

en_GB: Input plugins
target: Ulazni dodaci(plugins)

en_GB: Output Plugin
target: Izlazni dodaci(plugins)

en_GB: Audio I/O Plugins
target: Audio I/O dodaci(plugins)

en_GB: Effects Plugins
target: Dodaci sa efektima

en_GB: Effects plugins
target: Dodaci sa efektima

en_GB: General Plugins
target: Opšti dodaci(plugins)

en_GB: General plugins
target: Opšti dodaci(plugins)

en_GB: Visualization Plugins
target: Vizuelni dodaci(plugins)

en_GB: Visualization plugins
target: Vizuelni dodaci(plugins)

en_GB: Read info on
target: Pročitaj info na

en_GB: Read song title and length only when starting to play
target: Pročitaj naslov pesme i dužinu samo pri puštanju pesme

en_GB: demand
target: zahtev

en_GB: Read song title and length as soon as the song is loaded to the playlist
target: Pročitaj naslov pesme i dužinu čim se pesma učita u listu pesama

en_GB: Allow multiple instances
target: Omogući više aktivnih XMMS programa

en_GB: Convert %20 to space
target: Konvertuj %20 u prostor

en_GB: Always show clutterbar
target: Uvek prikaži clutterbar

en_GB: The "clutterbar" is the row of buttons at the left side of the main window
target: "clutterbar" je red tastera sa leve strane glavnog prozora

en_GB: Convert underscore to space
target: Konvertuj underscore u prostor

en_GB: Dim titlebar when inactive
target: Prikrij titlebar kada je inaktivan

en_GB: Show numbers in playlist
target: Prikaži brojeve u listi datoteka

en_GB: Equalizer doublesize linked
target: Linkuj dvostruku veličinu za ekvilajzer

en_GB: Use realtime priority when available
target: Koristi realtime prioritet kada je moguće

en_GB: Smooth title scroll
target: Klizni skrol naziva pesme

en_GB: Pause between songs for
target: Pauza između pesama od

en_GB: Snap windows at
target: Prebaci prozor na

en_GB: Use '\' as a directory delimiter
target: Koristi '\' kao delimiter direktorijuma

en_GB: Mouse Wheel adjusts Volume by (%)
target: Točkić na mišu reguliše nivo zvuka u (%)

en_GB: Use fontsets (Enable for multi-byte charset support)
target: Koristi set fontova (omogući podršku za multi-byte karaktere)

en_GB: Main Window
target: Glavni Prozor

en_GB: Use X font
target: Koristi X font

en_GB:  (enabled)
target:  (omogućeno)

en_GB:  (disabled)
target:  (omenogućeno)

en_GB: Skin selector
target: Selektor košuljica

en_GB: Skins
target: Košuljice

en_GB: Select random skin on play
target: Izaberi random košuljicu pri startanju

en_GB: Play files
target: Pusti fajlove

en_GB: Load files
target: Učtaj fajlove

en_GB: Add all files in directory
target: Dodaj sve datoteke u direktorijumu

en_GB: en_EN
target: ca_ES

en_GB: 16 bits per pixel
target: 16 bits per píxel

en_GB: 32 bits per pixel
target: 32 bits per píxel

en_GB: Quit level
target: Surt del nivell

en_GB: Web account password for profile '%s':
target: Contrasenya del compte web per al perfil '%s':

en_GB: Add to favorite
target: Afegeix als favorits

en_GB: Add to blacklist
target: Afegeix a la llista de descartats

en_GB: All (on this computer)
target: Tots (en aquest ordinador)

en_GB: All levels
target: Tots els nivells

en_GB: Do you want to allow X-Moto connecting
    to the Internet to look for more levels
    and best times of other players?
target: Vols que l'X-Moto es connecti
    a Internet per buscar nous nivells
    i els millors temps d'altres jugadors?

en_GB: Automatic saving of replays
target: Desat automàtic de repeticions

en_GB: Camera Active Zoom
target: Zoom Actiu de la Càmera

en_GB: Beating mode
target: Mode de batre rècords

en_GB: Best Times
target: Millors Temps

en_GB: Best player
target: Millor Jugador

en_GB: Brake
target: Frenar

en_GB: (by %s)
target: (per %s)

en_GB: Move Camera to left
target: Mou la càmera a l'esquerra

en_GB: Move Camera to right
target: Mou la càmera a la dreta

en_GB: Move Camera down
target: Mou la càmera avall

en_GB: Move Camera up
target: Mou la càmera amunt

en_GB: Change direction
target: Canvia la direcció

en_GB: Change Key...
target: Canvia la Clau...

en_GB: Checking for new or updated levels...
target: Comprovant si hi ha nivells nous o actualitzats...

en_GB: I'm a child
target: Sóc un nen

en_GB: Choose Level
target: Escull Nivell

en_GB: Are you sure you want to delete %i replay | Are you sure you want to delete %i replay
target[0]: Segur que vols eliminar %i repetició?
target[1]: Realment vols eliminar %i repeticions?

en_GB: There is no replay to clean
target: No hi ha cap repetició per netejar

en_GB: Configure Joystick...
target: Configura el Joystick...

en_GB: left control
target: control esquerre

en_GB: right control
target: control dret

en_GB: left shift
target: majúscules esquerra

en_GB: right shift
target: majúscules dreta

en_GB: left alt
target: alt esquerra

en_GB: right alt
target: alt dreta

en_GB: left meta
target: meta esquerra

en_GB: right meta
target: meta dreta

en_GB: button %i
target: botó %i

en_GB: left button
target: botó esquerre

en_GB: middle button
target: botó del mig

en_GB: right button
target: botó dret

en_GB: wheel up
target: roda amunt

en_GB: wheel down
target: roda avall

en_GB: No joystick found
target: No s'ha trobat joystick

en_GB: %i joystick found | %i joysticks found
target[0]: %i joystick trobat
target[1]: %i joysticks trobats

en_GB: axis %i
target: eix %i

en_GB: Script action
target: Acció preprogramada

en_GB: Lead Programming
target: Programador principal

en_GB: Additional Programming
target: Programadors addicionals

en_GB: MacOS X Support
target: Suport per a MacOS X

en_GB: Main testers
target: Testers Principals

en_GB: for KDE/gnome integration
target: integració KDE/Gnome

en_GB: for Debian packaging
target: paquet Debian

en_GB: for Gentoo packaging
target: paquet Gentoo

en_GB: for Mandriva packaging
target: paquet Mandriva

en_GB: for FreeBSD packaging
target: paquet FreeBSD

en_GB: for across/elma
target: across/elma

en_GB: for making tinyxml
target: creació tinyxml

en_GB: for the MD5 code
target: codi MD5

en_GB: Everyone who have made levels
target: A tothom que ha fet nivells

en_GB: People who have provided bug reports
target: A les persones que han reportat errors

en_GB: Anyone who has helped in any way
target: A tothom que ha col·laborat d'alguna manera

en_GB: Play music on all levels
target: Reprodueix musica en tots els nivells

en_GB: X-Moto uses a database on your computer to save all your scores and statistics. You can send these data using your web account on the X-Moto server. It is useful to save your data or if you play X-Moto from different places.
target: L'X-Moto fa servir una base de dades al teu ordinador per gravar tota la teva puntuació i estadístiques. Pots enviar aquestes dades amb el teu compte web del servidor d'X-Moto. És útil per guardar les teves dades o si jugues a X-Moto des de llocs diferents.

en_GB: If you manually copied the X-Moto user files (.xmoto) on some other computers, you should not use this functionality otherwise your statistics will be duplicated/not synchronized. If you did that, you should remove the copies you did.
target: Si has copiat els fitxers d'usuari d'X-Moto (.xmoto) manualment en algun altre ordinador, val més que no facis servir aquesta funció; si no, les teves estadístiques es duplicaran/no se sincronitzaran. Si has fet això, hauries de treure les còpies que has fet.

en_GB: Synchronize when X-Moto ends
target: Sincronitzar quan acabi X-Moto

en_GB: Upgrading database
target: Actualitzant la base de dades

en_GB: Upgrading database stats for the profile
target: Actualitzant les estadístiques de base de dades per al perfil

en_GB: Upgrading database profile
target: Actualitzant el perfil de la base de dades

en_GB: Death Animation
target: Animació de Mort

en_GB: Do you really want to delete player?
target: Realment vols eliminar el jugador?

en_GB: Do you really want to delete replay?
target: Realment vols eliminar la repetició?

en_GB: Delete from favorite
target: Eliminar dels favorits

en_GB: Delete from blacklist
target: Eliminar de la llista de descartats

en_GB: Display Ghost time difference
target: Mostra la diferència de temps del Fantasma

en_GB: Display Ghost Information
target: Mostrar informació del Fantasma

en_GB: Display bike arrow indication
target: Mostra la fletxa indicadora de la moto

en_GB: Direct Connection
target: Connexió directa

en_GB: Downloading the ghost...
target: Descarregant el fantasma...

en_GB: Downloading the highscore...
target: Descarregant el rècord...

en_GB: Downloading high-scores...
target: Descarregant els rècords...

en_GB: Downloading extra levels...
    Press ESC to abort.
target: Descarregant nivells externs...
    Prem ESC per avortar.

en_GB: Checking for new levels...
target: Comprovant si hi ha nous nivells...

en_GB: Loading new and updated levels...
target: Carregant nivells nous i/o actualitzats...

en_GB: Checking for existing rooms...
target: Comprovant les sales existents...

en_GB: Downloading theme data required by new levels...
    Press ESC to abort.
target: Descarregant dades del tema requerides pels nous nivells...
    Prem ESC per avortar.

en_GB: Checking for new themes...
target: Comprovant si hi ha nous temes...

en_GB: Get More Levels!
target: Obté mes Nivells!

en_GB: Enable Audio
target: Activar el So

en_GB: Check new levels at startup
target: Comprova els nous nivells a l'inici

en_GB: Check new highscores at startup
target: Comprova els nous rècords a l'inici

en_GB: Enable Context Help
target: Activar l'ajuda contextual

en_GB: Enable Engine Sound
target: Activar el So del Motor

en_GB: Enable Ghost
target: Activar el Fantasma

en_GB: Show World Record in-game
target: Mostrar el Rècord Mundial durant la partida

en_GB: Enable menu music
target: Activar música al menú

en_GB: Enable game music
target: Activar música al joc

en_GB: Enable WWW Access
target: Activar l'accés www

en_GB: Enter player name
target: Introdueix el nom del Jugador

en_GB: Enter name of replay
target: Introdueix el nom de la Repetició

en_GB: There are errors in the level, don't expect it to be playable!
target: Hi ha errors en el nivell, no esperis poder jugar!

en_GB: Check your Internet connection !
target: Verifica la connexió a Internet!

en_GB: Failed to check for levels.
target: Error en comprovar els nivells.

en_GB: Failed to download high-scores.
target: Error en descarregar els rècords.

en_GB: Failed to download levels.
target: Error en descarregar els nivells.

en_GB: Failed to download the replay.
target: Error en descarregar la repetició.

en_GB: Failed to download the rooms list.
target: Impossible descarregar la llista de sales.

en_GB: Failed to get the selected theme
target: Error en obtenir el tema seleccionat

en_GB: Failed to initialize level!
target: Error en inicialitzar el nivell!

en_GB: Failed to load replay!
target: Error en carregar la repetició!

en_GB: Failed to save replay!
    Maybe you should try with another name?
target: Error desant la repetició!
    Potser hauries de provar un altre nom?

en_GB: Failed to update the theme list
target: Error en actualitzar la llista de temes

en_GB: Finished!
target: Completat!

en_GB: Finish Time
target: Temps Final

en_GB: Flip left
target: Impuls cap a l'esquerra

en_GB: Flip right
target: Impuls cap a la dreta

en_GB: Game Graphics
target: Gràfics del Joc

en_GB: Get this theme
target: Descarrega'l

en_GB: Local best
target: Millor local

en_GB: Your best
target: El teu millor

en_GB: The highscore of the reference room
target: El rècord de la sala de referència

en_GB: The highscore of the other rooms
target: El rècord de les altres sales

en_GB: The best of my replays (on this computer)
target: La meva millor repetició (en aquest ordinador)

en_GB: The best of the replays (on this computer)
target: La millor repetició (en aquest ordinador)

en_GB: Ghost of %s
target: Fantasma de %s

en_GB: Web ghost of %s
target: Anima web de %s

en_GB: You control your bike using the keyboard
target: El control de la moto és amb el teclat

en_GB: Accelerates
target: Accelera

en_GB: Brakes
target: Frena

en_GB: Rotates it counter-clockwise
target: Impulsar la moto en sentit anti-horari

en_GB: Rotates it clockwise
target: Impulsar la moto en sentit horari

en_GB: Turns around and drives in the other direction
target: Intercanvia la direcció de conducció

en_GB: Restart the level
target: Reiniciar el nivell

en_GB: Previous/Next level
target: Anterior/Següent nivell

en_GB: Enable/disable web
target: Activa/Desactiva la xarxa

en_GB: Reload levels, themes and replays from directories
target: Recarrega nivells, temes i repeticions des de directoris

en_GB: Find all the strawberries and touch the flower to finish
    the level.
target: Troba totes les maduixes i toca la flor per a
    finalitzar el nivell.

en_GB: change mirror mode
target: canvia el mode mirall

en_GB: Enable/disable ugly mode
target: Activa/Desactiva el mode lleig

en_GB: Hide ghosts
target: Oculta fantasmes

en_GB: Highscore of the room
target: Record de la sala

en_GB: Levels are being added into the database. Please wait.
target: Els nivells s'estan afegint a la base de dades. Si us plau, espera.

en_GB: Internet Configuration
target: Configuració d'Internet

en_GB: View Level Initially
target: Veure el nivell a l'inici

en_GB: Enable joysticks
target: Activar joysticks

en_GB: Press ENTER to try again
target: Prem ENTER per tornar-hi

en_GB: Press ESC to display the menu
target: Prem ESC per mostrar el menú

en_GB: Added to favorites
target: Afegit als favorits

en_GB: Deleted from favorites
target: Eliminat dels favorits

en_GB: Added to blacklist
target: Afegit a la llista de descartats

en_GB: Deleted from blacklist
target: Eliminat de la llista de descartats

en_GB: Level Info...
target: Info del Nivell...

en_GB: Level Name
target: Nom del Nivell

en_GB: Level '%s' cannot be loaded
target: El Nivell '%s' no s'ha pogut carregar

en_GB: Level Pack
target: Paquets de Nivells

en_GB: Level Packs
target: Paquets de Nivells

en_GB: Level '%s' required by replay!
target: La repetició requereix el nivell '%s'!

en_GB: Levels
target: Nivells

en_GB: List All
target: Totes

en_GB: Loading levels...
target: Carregant els Nivells...

en_GB: Loading menu graphics...
target: Carregant els gràfics del menú...

en_GB: Loading replays...
target: Carregant els Nivells...

en_GB: Loading sounds...
target: Carregant els sons...

en_GB: Loading textures...
target: Carregant les textures...

en_GB: Menu Graphics
target: Gràfics del Menú

en_GB: Total time you scored / total highscore time for levels you finished
target: Temps total aconseguit / Temps total per als nivells que has finalitzat

en_GB: Level references unknown textures, it could be unplayable!
target: El nivell utilitza textures desconegudes, potser no hi podràs jugar!

en_GB: Following are your most played levels
target: A sota hi ha els nivells més jugats

en_GB: Motion blur ghost
target: Efecte difuminat del fantasma

en_GB: Semi-cooperative mode
target: Mode semi-cooperatiu

en_GB: Stop the game once a player ends the level
target: Atura el joc un cop un jugador acabi el nivell

en_GB: Number of players
target: Nombre de jugadors

en_GB: X-Moto %s or newer required to load level
target: Es requereix l'X-Moto %s o superior per a carregar aquest nivell

en_GB: New highscore!
target: Nou Rècord!

en_GB: New personal highscore!
target: Nou Rècord personal!

en_GB: %i new or updated level available. Download now ? | %i new or updated levels available. Download now ?
target[0]: Hi ha %d nivell nou o per actualitzar. El descarregues ara?
target[1]: Hi ha %d nivells nous o per actualitzar. Els descarregues ara?

en_GB: New Levels
target: Nivells Nous

en_GB: New levels available!
target: Nivells nous disponibles!

en_GB: New Profile...
target: Perfil Nou...

en_GB: No new or updated levels available.
    
    Try again another time.
target: No hi ha nivells nous ni actualitzats disponibles.
    
    Prova-ho de nou més tard.

en_GB: No level following this one, sorry.
target: No hi ha cap nivell després d'aquest, ho sento.

en_GB: No statistics for this profile.
target: No hi ha estadístiques per aquest perfil.

en_GB: Not finished
target: Sense completar

en_GB: Important note!
    
    This is an in development version of X-Moto!
    All kinds of feedback are highly appreciated, so the game
    can get better.
    Mail bugs, ideas, comments, feature requests, hatemail, etc
    to xmoto@tuxfamily.org
    
    Also visit http://xmoto.tuxfamily.org to make sure you've
    got the latest version.
target: Nota Important!
    
    Aquesta és una versió de desenvolupament de l'X-Moto!
    S'agrairà tota mena de comunicació, perquè el
    joc pugui millorar.
    Errors, idees, comentaris, peticions de funcionalitats, insults, etc.
    a xmoto@tuxfamily.org
    
    Visita també http://xmoto.tuxfamily.org per verificar que
    tens l'última versió.

en_GB: # Levels
target: # Nivells

en_GB: Operation completed
target: Operació completada

en_GB: Some options will not take effect before next restart!
target: Algunes opcions no tindran efecte fins que es reiniciï el joc!

en_GB: By author
target: Per Autor

en_GB: Medals
target: Medalles

en_GB: Web votes
target: Votacions Web

en_GB: By best driver
target: Per millor conductor

en_GB: By length
target: Per longitud

en_GB: %i player | %i players
target[0]: %i jugador
target[1]: %i jugadors

en_GB: Player Profile
target: Perfil del Jugador

en_GB: Player Profiles
target: Perfils dels Jugadors

en_GB: Play Next Level
target: Saltar al  nivell següent

en_GB: Press key you want to '%s' or ESC to cancel...
target: Prem una tecla per '%s' o ESC per cancel·lar...

en_GB: Press %s to chat
target: Prem %s per conversar

en_GB: Proxy Server
target: Servidor Proxy

en_GB: Configure Proxy...
target: Configurar el proxy...

en_GB: Quick start
target: Inici ràpid

en_GB: Reloading levels...
target: Recarregant els nivells...

en_GB: Reloading replays...
target: Recarregant les repeticions...

en_GB: Reloading themes...
target: Recarregant els temes..

en_GB: The replay can't be played!
target: La Repetició no es pot mostrar!

en_GB: Replay of %s
target: Repetició de %s

en_GB: Replays
target: Repeticions

en_GB: Are you sure you want to reset config to defaults ?
target: Segur que vols tornar a la configuració per defecte?

en_GB: Restart This Level
target: Reiniciar aquest nivell

en_GB: Resume Playing
target: Continuar jugant

en_GB: Run Windowed
target: Execució en una finestra

en_GB: Saved as %s
target: Desa com %s

en_GB: Screen Resolution
target: Resolució de Pantalla

en_GB: Speedometer
target: Velocímetre

en_GB: Show Mini Map
target: Mostra Mini Mapa

en_GB: Play!
target: Juga!

en_GB: Synchronisation down
target: Sincronitzar cap avall

en_GB: Synchronisation up
target: Sincronitzar cap amunt

en_GB: Synchronisation done successfully
target: Sincronització acabada amb èxit

en_GB: Add/remove to favorite levels
target: Afegeix/Elimina el nivell de la llista de favorits

en_GB: Add/remove to blacklisted levels
target: Afegeix/Elimina el nivell de la llista de descartats

en_GB: To download
target: Per descarregar

en_GB: To be updated
target: Per actualitzar

en_GB: The theme is now up to date
target: El tema ja està actualitzat

en_GB: Try This Level Again
target: Intentar-ho de nou

en_GB: Unpacked levels
target: Nivells sense empaquetar

en_GB: Can't update this theme !
    The theme is not available on the web
    or your theme list is not up to date
target: Impossible actualitzar aquest tema!
    El tema no esta disponible a la web
    o la teva llista de temes no està actualitzada

en_GB: Check WWW
target: Comprova WWW

en_GB: Update the rooms list
target: Actualitza la llista de sales

en_GB: Update the theme list
target: Actualitza la llista de temes

en_GB: Updating level lists...
target: Actualitza les llistes de nivells...

en_GB: Upload all highscores
target: Enviar tots els rècords

en_GB: An unexpected error has occurred. There may be some problems with the web site.
target: S'ha donat un error inesperat. La pàgina web potser té algun problema.

en_GB: Oh no !
target: Oh no!

en_GB: Uploading the highscore...
target: Enviant el rècord...

en_GB: Use crappy information
target: Utilitza informació dolenta

en_GB: Use Environment Vars
target: Utilitza les variables d'entorn

en_GB: Use Profile
target: Utilitzar Perfil

en_GB: Allow web forms
target: Permetre formularis web

en_GB: Using HTTP Proxy
target: Utilitzant el proxy HTTP

en_GB: Using SOCKS4 Proxy
target: Utilitzant el proxy SOCKS4

en_GB: Using SOCKS5 Proxy
target: Utilitzant el proxy SOCKS5

en_GB: View the highscore
target: Veure el rècord

en_GB: Do you want to update level "%s"?
target: Vols actualitzar el nivell "%s" ?

en_GB: Reference room
target: Sala de referència

en_GB: Room %i
target: Sala %i

en_GB: Stats since: %s
target: Estadístiques des de: %s

en_GB: X-Moto started %d time | X-Moto started %d times
target[0]: X-Moto engegat %d cop
target[1]: X-Moto engegat %d cops

en_GB: %d different level | %d different levels
target[0]: %d nivell diferent
target[1]: %d nivellsdiferents

en_GB: Time played: %s
target: Temps jugat: %s

en_GB: %d play | %d plays
target[0]: %d jugada
target[1]: %d jugades

en_GB: %d death | %d deaths
target[0]: %d mort
target[1]: %d morts

en_GB: %d finished | %d finished
target[0]: %d acabat
target[1]: %d acabats

en_GB: %d restart | %d restarts
target[0]: %d reinici
target[1]: %d reinicis

en_GB: %d seconds
target: %d segons

en_GB: Yes to all
target: Sí a tots

en_GB: Your best time
target: El teu millor temps

en_GB: Reinitialize zoom
target: Restaurar l'Enfocament

en_GB: Launch at startup
target: Carrega al inici

en_GB: Start the server
target: Inicia el servidor

en_GB: Stop the server
target: Atura el servidor

en_GB: Server is currently started
target: El servidor esta actualment iniciat

en_GB: Server is currently stopped
target: El servidor esta actualment aturat

en_GB: Default port
target: Port per defecte

en_GB: Custom port
target: Port personalitzat

en_GB: You're currently connected
target: Actualment estas connectat

en_GB: You're currently disconnected
target: Actualment estas desconnectat

en_GB: Unable to connect on the server
target: No s'ha pogut connectar amb el servidor

en_GB: Network error: you're disconnected
target: Error de xarxa: estas desconnectat

en_GB: Connected players:
target: Jugadors conectats:

en_GB: %s joined the game
target: %s ha entrat al joc

en_GB: %s left the game
target: %s ha sortit del joc

en_GB: %s is playing level %s
target: %s esta jugant al nivell %s

en_GB: Download the latest X-Moto world records and check for new levels
target: Descarrega't els darrers Rècords Mundials de l'X-Moto i comprova si hi ha nous nivells

en_GB: Configure how you are connected to the Internet
target: Configura la connexió a Internet

en_GB: Play this level again
target: Juga de nou en aquest nivell

en_GB: Save a replay for later viewing
target: Desa una repetició per a veure-la més tard

en_GB: Play next level
target: Saltar al següent nivell de la llista

en_GB: Back to the main menu
target: Torna al menú principal

en_GB: Back to the game
target: Torna al joc

en_GB: Try this level again from the beginning
target: Intenta de nou aquest nivell des del principi

en_GB: Play next level instead
target: Salta al següent nivell

en_GB: Try this level again
target: Juga de nou en aquest nivell

en_GB: Built-in and stand-alone external levels
target: Nivells interns i nivells externs independents

en_GB: Levels grouped together in level packs
target: Nivells agrupats en paquets

en_GB: Browse levels available to you
target: Navega pels nivells disponibles

en_GB: View list of recorded replays
target: Veure la llista de les repeticions desades

en_GB: Configure X-Moto preferences
target: Configura les preferències de l'X-Moto

en_GB: Instructions of how to play X-Moto
target: Instruccions de com jugar-hi

en_GB: Change player profile
target: Canvia el perfil del jugador

en_GB: Play tutorial of how to play the game
target: Mostra un Tutorial de com s'hi juga

en_GB: Play the selected level
target: Juga en el nivell seleccionat

en_GB: View general information about the level, best times, and replays
target: Veure Informació general sobre el nivell, millors temps i repeticions

en_GB: Run the selected replay
target: Mostra la repetició seleccionada

en_GB: Permanently delete the selected replay
target: Eliminar definitivament la repetició seleccionada

en_GB: Show replays of all players in list
target: Mostra les repeticions de tots el jugadors de la llista

en_GB: General X-Moto preferences
target: Preferències generals de l'X-Moto

en_GB: Configure graphical options
target: Configura les opcions gràfiques

en_GB: Configure audio options
target: Configura les opcions d'àudio

en_GB: Configure control options
target: Configura les opcions dels controls

en_GB: Revert options to defaults
target: Torna a les opcions inicials per defecte

en_GB: Show a map of your surroundings when playing
target: Mostra un mapa dels voltants durant la partida

en_GB: Automatically download best times off the net when the game starts
target: Descarrega automàticament els millors temps de la xarxa en arrencar

en_GB: Show the World Record for a given level when playing
target: Mostra el Rècord Mundial per a un nivell durant la partida

en_GB: Use crappy information from the website to update the crappy pack
target: Utilitza informació dolenta de la xarxa per actualitzar el paquet de dolents

en_GB: Allow X-Moto to ask you your mind about levels
target: Permetre que X-Moto et demani l'opinió sobre els nivells

en_GB: Enable high-color graphics
target: Activa els gràfics high-color

en_GB: Enable true-color graphics
target: Activa els gràfics true-color

en_GB: Select graphics resolution
target: Selecciona la resolució gràfica

en_GB: Run the game in a window
target: Executa el joc dins d'una finestra

en_GB: Not so fancy menu graphics
target: Gràfics de menú menys sofisticats

en_GB: A bit more fancy menu graphics
target: Gràfics de menú una mica més sofisticats

en_GB: Fanciest menu graphics
target: Gràfics de menú més sofisticats

en_GB: Disable most graphics not important to the gameplay
target: Desactiva la majoria dels gràfics que no siguin importants per al joc

en_GB: Disable some of the most resource-intensive graphics, like particles
target: Desactiva alguns dels gràfics més pesats, com les partícules

en_GB: Enable all graphical effects
target: Activa tots els efectes gràfics

en_GB: Turn on sound effects
target: Activa els efectes de so

en_GB: Poor sound quality
target: Qualitat de so baixa

en_GB: Normal sound quality
target: Qualitat de so normal

en_GB: Best sound quality
target: Qualitat de so alta

en_GB: 8-bit sound samples, poor quality
target: mostres de so de 8-bits, qualitat baixa

en_GB: 16-bit sound samples, good quality
target: mostres de so de 16-bits, qualitat bona

en_GB: Mono (single channel) audio
target: So Mono (un canal)

en_GB: Stereo (two channel) audio
target: So Estèreo (dos canals)

en_GB: Turn on engine noise
target: Activa el soroll del motor

en_GB: Select action to re-configure to another key
target: Selecciona una acció per reconfigurar una altra tecla

en_GB: View contents of level pack
target: Veure el contingut del paquet de nivells

en_GB: Select a player profile to use
target: Selecciona un perfil de jugador a utilitzar

en_GB: Use the selected player profile
target: Utilitza el perfil de jugador seleccionat

en_GB: Create new player profile
target: Crea un nou perfil de jugador

en_GB: Permanently delete selected player profile, including best times
target: Elimina definitivament el perfil del jugador seleccionat (fins i tot els rècords)

en_GB: Select a level in the level pack to play
target: Selecciona un nivell en el paquet per a jugar-hi

en_GB: Close level pack
target: Tanca el paquet de nivells

en_GB: General information about the level
target: Informació general sobre el nivell

en_GB: View best times for the level
target: Veure els millors temps per al nivell

en_GB: View locally stored replays of the level
target: Veure les repeticions locals d'aquest nivell

en_GB: Only show personal best times for this level
target: Mostra només els rècords personals per aquest nivell

en_GB: Show all best times for this level
target: Mostra tots els rècords per aquest nivell

en_GB: Only show personal replays for this level
target: Només mostra les repeticions personals d'aquest nivell

en_GB: Show all replays for this level
target: Mostra totes les repeticions d'aquest nivell

en_GB: Run selected replay
target: Veure la repetició seleccionada

en_GB: Show helpful help strings such as this one
target: Mostra missatges d'ajuda útils com aquest mateix

en_GB: Let X-Moto look for more levels on the net, and install them automatically
target: Permet que l'X-Moto busqui més nivells a la xarxa, i instal·lar-los automàticament

en_GB: Select this if you got a direct connection to the Internet
target: Selecciona aquest si tens una connexió directa a Internet

en_GB: Select this if you connect to the Internet through an HTTP proxy
target: Selecciona aquest si tens una connexió a Internet mitjançant un proxy HTTP

en_GB: Select this if you connect to the Internet through a SOCKS4 proxy
target: Selecciona aquest si tens una connexió a Internet mitjançant un proxy SOCKS4

en_GB: Select this if you connect to the Internet through a SOCKS5 proxy
target: Selecciona aquest si tens una connexió a Internet mitjançant un proxy SOCKS5

en_GB: Use these settings
target: Utilitza aquestes opcions

en_GB: Write the IP address or host name of proxy server to use
target: Escriu l'adreça IP o el host name del servidor proxy a utilitzar

en_GB: Write the port number used by the proxy server
target: Escriu el número de port utilitzat pel servidor proxy

en_GB: New levels and levels updated from the Internet
target: Nous nivells i nivells actualitzats des d'Internet

en_GB: Show the ghost if possible in the game
target: Mostra el fantasma si pot ser durant el joc

en_GB: Choose which ghost to display
target: Tria quin fantasma mostrar

en_GB: Make motion blur effect for the ghost (if supported by your graphics card)
target: Fa efecte difuminat per al fantasma (si la teva targeta gràfica ho suporta)

en_GB: When starting a level with a ghost, display who the ghost is of
target: Quan s'inicia un nivell amb fantasma, mostra de qui és

en_GB: Display an arrow to display where are located the bikes on the map
target: Mostra una fletxa en el lloc on es troben les motos

en_GB: Display the time difference between the ghost and you
target: Mostra la diferència de temps entre el fantasma i tu

en_GB: If you make a highscore it will automatically be saved as a replay
target: Si fas un rècord es desarà automàticament com a repetició

en_GB: View the replay of the room's highscore
target: Mostra la repetició del rècord de la sala

en_GB: Check for new levels at startup
target: Comprova si hi ha nous nivells en iniciar

en_GB: Check for new highscores at startup
target: Comprova si hi ha nous rècords en iniciar

en_GB: Show various statistics about X-Moto
target: Mostra algunes estadístiques sobre l'X-Moto

en_GB: Update statistics (also happens each time X-Moto is started)
target: Actualitza les estadístiques (també succeeix cada cop que s'inicia l'X-Moto)

en_GB: Enables background music in the main menu
target: Activa la música de fons en el menú principal

en_GB: Enables background music while playing
target: Activa la música de fons mentre jugues

en_GB: Choose the X-Moto graphics theme
target: Tria el tema gràfic per a l'X-Moto

en_GB: Check for new themes on the web
target: Comprova si hi ha nous temes a la xarxa

en_GB: Download or update the selected theme
target: Descarrega o actualitza el tema seleccionat

en_GB: Upload the replay on the website of highscores
target: Envia la repetició a la pagina web de rècords

en_GB: Upload your best replays to your room (useful when it is just created)
target: Envia les millors repeticions a la teva sala (útil si s'acaba de crear)

en_GB: Configure the main www options
target: Configura les opcions principals del www

en_GB: Configure the www options
target: Configurar les opcions www

en_GB: Choose where to upload/download replays, highscore lists (for more information, check the website)
target: Tria on enviar/descarregar les repeticions, llista de rècords (per a més informació visita la pàgina web)

en_GB: Choose your room
target: Tria la teva sala

en_GB: Get the rooms list from the web
target: Descarrega la llista de sales de la xarxa

en_GB: Upload of highscore requires to log in (Except for WR)
target: Enviar un rècord requereix fer login (excepte per als rècords mundials)

en_GB: Upload of highscore requires a password (Except for WR)
target: Enviar un rècord requereix una contrasenya (Excepte per als rècords mundials)

en_GB: Show the speedometer when playing
target: Mostra el velocímetre durant la partida

en_GB: Enable animation of bike falling apart when dead
target: Activa l'animació de la moto trencant-se en morir

en_GB: Automatically scroll over the level before starting playing it
target: Enfoca tot el nivell automàticament abans d'iniciar la partida

en_GB: Run a dynamic zoom while playing
target: Executar un zoom dinàmic mentre jugues

en_GB: View the X-Moto credits
target: Veure els crèdits de l'X-Moto

en_GB: Name of replay
target: Nom de la repetició

en_GB: Level played in replay
target: Nivell jugat en la repetició

en_GB: Player who recorded the replay
target: Jugador que va desar la repetició

en_GB: Click to select screen resolution
target: Fes click per seleccionar la resolució gràfica

en_GB: Completed levels / total number of levels in pack
target: Nivells Completats / nombre total de nivells del paquet

en_GB: Name of level pack
target: Nom del paquet de nivells

en_GB: Add the level to the favorite levels list
target: Afegeix el nivell a la llista de favorits

en_GB: Delete the level from the favorite levels list
target: Eliminar el nivell de la llista de favorits

en_GB: Puzzle the levels pack list
target: Barreja la llista de paquets de nivells

en_GB: Enter text to filter the level list
target: Posa un text per limitar la llista de nivells

en_GB: Choose the number of players
target: Tria el nombre de jugadors

en_GB: Your proxy login
target: L'usuari del teu proxy

en_GB: Your password associated with your login
target: La teva contrasenya associada a l'usuari

en_GB: Enter text to filter the replay list
target: Posa un text per limitar la llista de repeticions

en_GB: Press to play X-Moto immediately
target: Prem per jugar a l'X-Moto immediatament

en_GB: Increase or decrease the quality of the levels selected
target: Augmenta o disminueix la qualitat dels nivells sel·lecionats

en_GB: Increase or decrease the difficulty of the levels selected
target: Augmenta o disminueix la dificultat dels nivells sel·lecionats

en_GB: Stop the game once a player ends the level or continue while a player is running
target: Atura el joc un cop un jugador finalitzi un nivell o continua mentre quedi algun jugador

en_GB: Don't show the ghosts while playing
target: No mostrar els fantasmes durant el joc

en_GB: The scene is shared by all the players
target: La escena és compartida per tots els jugadors

en_GB: Change the X-Moto language
target: Canvia l'idioma de l'X-Moto

en_GB: Name of the language
target: Nom de la llengua

en_GB: Code of the language
target: Codi de la llengua

en_GB: Delete replays that X-Moto estimates to be not interesting to keep
target: Esborrar repeticions que X-Moto cregui que no són interessants de guardar

en_GB: Remove levels not suitable for children
target: Treure nivells no aptes per nens

en_GB: Enable this room
target: Activar aquesta sala

en_GB: Password associated to your profile for web access
target: Contrasenya associada al teu perfil per accés web

en_GB: Main options
target: Opcions principals

en_GB: Configure the X-Moto theme
target: Configurar el tema d'X-Moto

en_GB: Configure ghosts displayed while playing the game
target: Configurar els fantasmes que es mostren mentre es juga

en_GB: Configure options linked to your X-Moto database
target: Configurar les opcions associades a la teva base de dades X-Moto

en_GB: Synchronise your database on the web
target: Sincronitzar la teva base de dades al web

en_GB: Synchronise your database when your quit X-Moto
target: Sincronitzar la teva base de dades quan surtis de l'X-Moto

en_GB: Enable joysticks events
target: Activa esdeveniments de joysticks

en_GB: Preselect the retry button when dying or finishing a level
target: Preseleccionar el botó de reintentar quan mors o acabes un nivell

en_GB: Give your mind about this level
target: Opinar sobre aquest nivell

en_GB: No idea
target: Ni idea

en_GB: Beginner
target: Principiant

en_GB: God
target: Déu

en_GB: Not nice at all
target: Gens bo

en_GB: Not nice
target: No és bo

en_GB: Really nice
target: Molt bo

en_GB: Send this report
target: Enviar aquest informe

en_GB: Skip this report
target: Saltar aquest informe

en_GB: You don't want to vote
target: No vols votar

en_GB: Really easy
target: Molt fàcil

en_GB: No technical difficulty
target: Sense dificultat tècnica

en_GB: At least one difficulty
target: Almenys una dificultat

en_GB: Several difficulties
target: Dificultats diverses

en_GB: Basic blocks, no decoration
target: Blocs bàsics, sense decoració

en_GB: Basic decoration, not smooth blocks
target: Decoració bàsica, sense blocs treballats

en_GB: Not original
target: No és original

en_GB: Nice, could be better
target: Bo, però podria ser millor

en_GB: Several textures, sprites, ...
target: Textures variades, sprites, ...

en_GB: Send this report on the webserver
target: Enviar aquest informe pel servidor web

en_GB: Don't send this report on the webserver
target: No enviar aquest informe pel servidor web

en_GB: Server configuration to play via the network
target: Configuració del servidor per jugar en xarxa

en_GB: Start the server at X-Moto startup
target: Inicia el servidor al inici del X-Moto

en_GB: Start/stop the server
target: Inicia/Atura els servidor

en_GB: Port on which the server must listen to
target: Port on el servidor ha de escoltar per

en_GB: Server on which you want to connect
target: Servidor on et vols connectar

en_GB: Connect/disconnect the client to the server
target: Connecta/Desconnecta el client del servdidor

en_GB: Enables background music for levels that do not have their own music track
target: Activa la musica de fons per als nivells que no tenen una propia

en_GB: Levels with no highscore
target: Nivells sense rècord

en_GB: Levels you have not completed
target: Nivells que no has completat

en_GB: You're not the highscore holder
target: Tu no ets el titular del rècord

en_GB: New and updated levels
target: Nivells nous i actualitzats

en_GB: Favorite levels
target: Nivells favorits

en_GB: Blacklisted levels
target: Nivells descartats

en_GB: Nicest levels
target: Nivells bonics

en_GB: Hardest levels
target: Nivells difícils

en_GB: Easiest levels
target: Nivells fàcils

en_GB: Crappiest levels
target: Nivells més dolents

en_GB: Scripted levels
target: Nivells programats

en_GB: Physics levels
target: Nivells amb física

en_GB: Last played levels
target: Últims nivells jugats

en_GB: Never played levels
target: Nivells no jugats mai

en_GB: Most played levels
target: Nivells més jugats

en_GB: Less played levels (but played)
target: Nivells menys jugats (però almenys un cop)

en_GB: Last highscores
target: Últims rècords

en_GB: Last levels
target: Últims nivells

en_GB: Oldest highscores
target: Rècords més antics

en_GB: No medal
target: Sense medalla

en_GB: My levels
target: Els meus nivells

en_GB: Crappy levels
target: Nivells dolents

en_GB: Shortest levels
target: Nivells curts

en_GB: Medium levels
target: Nivells mitjans

en_GB: Long levels
target: Nivells llargs

en_GB: Very long levels
target: Nivells molt llargs

en_GB: Levels with no highscore in your room
target: Nivells sense rècord a la teva sala

en_GB: Somebody in the room made a better highscore than yours
target: Algú de la sala ha fet un rècord millor que el teu

en_GB: All X-Moto levels
target: Tots els nivells de l'X-Moto

en_GB: New and updated levels since your last check
target: Nivells nous o actualitzats des de l'última comprovació

en_GB: Your favorite levels
target: Els teus nivells favorits

en_GB: Your blacklisted levels
target: Els teus nivells descartats

en_GB: Nicest X-Moto levels according to the web votes
target: Nivells més bonics segons les votacions web

en_GB: Hardest X-Moto levels according to the web votes
target: Nivells més difícils segons les votacions web

en_GB: Easiest X-Moto levels according to the web votes
target: Nivells més fàcils segons les votacions web

en_GB: Crappiest X-Moto levels according to the web votes
target: Nivells més dolents segons les votacions web

en_GB: X-Moto levels which are dynamic
target: Nivells dinàmics de l'X-Moto

en_GB: X-Moto levels using strongly physics
target: Nivells de l'X-Moto que fan servir molt la física

en_GB: Last levels you have played
target: Últims nivells que has jugat

en_GB: X-Moto levels you never played
target: Nivells de l'X-Moto que no has jugat mai

en_GB: X-Moto levels you have played the most
target: Nivells de l'X-Moto que més has jugat

en_GB: X-Moto levels you have played only a few times
target: Nivells de l'X-Moto que només has jugat uns quants cops

en_GB: X-Moto levels having a recent highscore in your room
target: Nivells de l'X-Moto  amb un rècord recent a la teva sala

en_GB: Last created X-Moto levels
target: Últims nivells creats de l'X-Moto

en_GB: X-Moto levels having an old highscore in your room
target: Nivells de l'X-Moto amb un rècord antic a la teva sala

en_GB: You have the room highscore
target: Tens el rècord de la sala

en_GB: Your personal highscore finish time is almost the room highscore (95%)
target: El teu rècord és quasi el mateix que el de la sala (95%)

en_GB: Your personal highscore finish time is almost the room highscore (90%-95%)
target: El teu rècord és quasi el mateix que el de la sala (90%-95%)

en_GB: Your personal highscore finish time is almost the room highscore (80%-90%)
target: El teu rècord és quasi el mateix que el de la sala (80%-90%)

en_GB: The room highscore is really better than your own highscore
target: El rècord de la sala és molt superior al teu

en_GB: Level pack "%s"
target: Paquet de nivells "%s"

en_GB: Highscores by %s
target: Rècords per %s

en_GB: External levels (the one you put into the 'My levels' directory)
target: Nivells Externs (el que tens en el directori 'My-levels')

en_GB: Levels marked 'crappy' are hidden in all other packs
target: Nivells marcats com a 'dolents' estan ocults en tots els altres paquets

en_GB: The shortest levels (less than 25 seconds)
target: Els nivells més curts (menys de 25 segons)

en_GB: The medium levels (25 seconds to 60)
target: Els nivells mitjans (des de 25 segons fins a 60)

en_GB: The long levels (1 minute to 2 minutes)
target: Els nivells llargs (des d'1 minut fins a 2 minuts)

en_GB: The longest levels (more than 2 minutes)
target: Els nivells més llargs (més de 2 minuts)

en_GB: Ugly mode enabled
target: Mode lleig activat

en_GB: Ugly mode disabled
target: Mode lleig desactivat

en_GB: Theme mode enabled
target: Tema activat

en_GB: Theme mode disabled
target: Tema desactivat

en_GB: UglyOver mode enabled
target: Mode encara més lleig activat

en_GB: UglyOver mode disabled
target: Mode encara més lleig desactivat

en_GB: Web connection enabled
target: Connexió Web activada

en_GB: Web connection disabled
target: Connexió Web desactivada

en_GB: Replay interpolation enabled
target: Interpolació de repeticions activada

en_GB: Replay interpolation disabled
target: Interpolació de repeticions desactivada

en_GB: Fps enabled
target: Fps activat

en_GB: Fps disabled
target: Fps desactivat

en_GB: Audio enabled
target: S'ha activat l'àudio

en_GB: Audio disabled
target: S'ha desactivat l'àudio

en_GB: No training positions stored
target: No s'emmagatzemen posicions d'entrenament

en_GB: Training position %i/%i restored
target: Posició d'entrenament %i/%i recuperada

en_GB: Stored as training position %i
target: Emmagatzemat com a posició d'entrenament %i

en_GB: Can't find a highscore in the next %i level | Can't find a highscore in the next %i levels
target[0]: No es troba cap rècord en el següent %i nivell
target[1]: No es troba cap rècord en els següents %i nivells

en_GB: First let's take a look at the user interface...
target: Primer anem a veure la interfície d'usuari...

en_GB: In the upper left corner, you've got your timers
target: A dalt a l'esquerra, tens els cronos

en_GB: The big one is your current time
target: El gran és el temps actual

en_GB: The small one to the right is your own best time
    for the current level...
target: El petit de la dreta és el teu millor temps
    per al nivell actual...

en_GB: ... and the one to the left is the best of all
    on this computer.
target: ...i l'altre de l'esquerra és el millor de tots
    en aquest ordinador.

en_GB: Down here there's the minimap, which shows the level
    around you, so you know where you're heading.
target: A sota hi ha el minimapa, que mostra el nivell
    del teu voltant, perquè puguis saber cap on vas.

en_GB: Now let's look at your controls.
target: Ara anem a veure els controls.

en_GB: (You seem to be using a joystick, can't help with that :P)
target: (Sembla que utilitzes un Joystick, no et puc ajudar amb aquest perifèric :P)

en_GB: : Drive forward
target: : Accelerar

en_GB: : Brake
target: : Frenar

en_GB: : Change direction
target: : Canvia la direcció

en_GB: : Rotate anti-clockwise
target: : Rotar en sentit antihorari

en_GB: : Rotate clockwise
target: : Rotar en sentit horari

en_GB: Okay. The red dot on your minimap is a strawberry.
target: D'acord. El punt vermell en el minimapa és una maduixa.

en_GB: The primary objective of the game is for you
    to collect all of them, and then find the flower.
target: L'objectiu principal del joc
    és recollir-les totes, i llavors trobar la flor.

en_GB: The icon to the right of your time,
    indicates how many strawberries still left.
target: La icona de la dreta del temps,
    indica quantes maduixes et queden.

en_GB: Drive in its direction...
target: Condueix en la seva direcció...

en_GB: When done, head for the flower.
    It's the purple dot on your minimap.
target: Quan acabis, vés cap a la flor.
    És el punt lila del minimapa.

en_GB: Welcome to X-Moto!
target: Benvingut a l'X-Moto!

en_GB: This level is a short tutorial of
    how you play the game.
target: Aquest nivell és un petit tutorial
    que mostra com s'hi juga.

en_GB: Please stay put and follow the instructions! :)
target: Si us plau concentra't i segueix les instruccions! :)

en_GB: Pick up the strawberry by touching it
target: Agafa la maduixa tocant-la

en_GB: Touch it to finish the level. Good luck with the rest :)
target: Toca-la per a finalitzar el nivell. Bona sort amb la resta :)

en_GB: The first jump you're going to perform is very easy.
target: El primer salt que hauràs de fer és molt senzill.

en_GB: Drive to the left, accelerate, and when you are in
    the air, try to adjust your attitude with the left
    and right arrow keys, so you'll land on your wheels.
target: Condueix cap a l'esquerra, accelera, i quan siguis
    a l'aire, prova d'ajustar la direcció amb les tecles
    de fletxa dreta i esquerra, per aterrar amb les rodes.

en_GB: The next jump is a bit trickier. You'll need all the
    speed you can get to reach the other side...
target: El següent salt és una mica més complicat. Et caldrà tota la
    velocitat que puguis per arribar a l'altre costat...

en_GB: Now for the most difficult jump in this tutorial!
target: Ara el salt més difícil d'aquest tutorial!

en_GB: This time, speed alone won't do the job...
target: Aquest cop, només amb velocitat no n'hi ha prou...

en_GB: Here's the plan:
    Again, you'll have to obtain maximum speed, but when
    you reach the edge of the jump, pull the bike's front
    wheel up.
target: El pla és aquest:
    Com abans, aconsegueix tanta velocitat com puguis, però quan
    arribis a la vora del salt, aixeca la roda frontal.

en_GB: That will cause the rear suspension to increase the
    length of the jump.
    Try it...
target: Això causarà que la suspensió del darrere incrementi la
    longitud del salt. 
    Prova-ho...

en_GB: This tutorial will teach you the basics of jumping.
target: Aquest tutorial t'ensenyarà el funcionament bàsic dels salts.

en_GB: Remember you can turn around your bike
    by pressing :
target: Recorda que pots canviar la direcció de la moto
    clicant :

en_GB: That was pretty easy, right?
target: Ha estat força fàcil, no?

en_GB: Accelerate NOW! Obtain maximum speed, and try to
    keep the front wheel at the ground...
target: Accelera ARA! Aconsegueix tanta velocitat com puguis, i prova
    de mantenir la roda del davant a terra...

en_GB: Nice jump there! :)
target: Ei, bon salt! :)

en_GB: Congrats, you're now a master jumper!
target: Felicitats, ara ets un mestre dels salts!

en_GB: The basic idea is that when driving on the rear wheel,
    your head is lowered quite a lot...
target: L'idea bàsica és que quan condueixes amb la roda del darrere,
    el teu cap està molt més baix...

en_GB: The difficult part is to keep the balance.
    When the distance you have to drive is quite short,
    you don't need to keep the balance.
target: La part més difícil és mantenir l'equilibri.
    Quan la distància que has de fer és curteta,
    no cal que et preocupis de l'equilibri.

en_GB: Accelerate (slowly) to the right with the front wheel raising.
    Just before your head hit the block, make a quick left/right
    combination, and you should be on the other side.
    Try it...
target: Accelera (lentament) cap a la dreta aixecant la roda davantera.
    Just abans que el cap toqui el bloc, fes una combinació ràpida
    d'esquerra/dreta, i hauries de ser a l'altra banda.
    Prova-ho...

en_GB: Now you'll try a bit more difficult one...
    This time keep your hands off the left and right arrow keys,
    they're not delicate enough to help you keep balance.
target: Ara provaràs una cosa una mica més difícil...
    Aquest cop no toquis les fletxes dreta/esquerra,
    no són prou delicades com per mantenir-te en equilibri.

en_GB: Instead regulate your angle by accelerating and braking.
    Try to drive a bit back and forth on your rear wheel,
    keeping the bike as steady as possible...
target: En canvi, has de regular el teu angle accelerant i frenant.
    Intenta conduir una mica endavant i enrere utlitzant la roda del darrere,
    i prova de mantenir la moto tan estable com puguis...

en_GB: Try getting under the next obstacle when you feel you're ready.
target: Prova d'anar per sota del següent obstacle quan creguis que estàs preparat.

en_GB: This tutorial will teach you to rear-wheel through
    areas where the ceiling is low.
    Beware that this can be pretty difficult :)
target: Aquest tutorial t'ensenyarà el funcionament de la roda del darrere
    a les àrees on el sostre és baix.
    Vés amb compte perquè pot ser bastant difícil :)

en_GB: Not that difficult, right?
target: No era tan difícil, eh?

en_GB: Nice! Now try the next one, it's a bit more difficult...
target: Bé! Ara prova el següent, que és una mica més difícil...

en_GB: Good job! The next one is even more difficult...
target: Bona feina! El següent encara és més difícil...

en_GB: Now for the final one... It's not that long, but instead
    there's even less room for your precious head. Good luck! :)
target: Ara, per acabar... No és tan llarg, però en canvi
    encara hi ha menys espai per al teu preciós cap. Bona sort! :)

en_GB: You must specify a dialog type. See 'zenity --help' for details
target: 𐑿 𐑥𐑳𐑕𐑑 𐑕𐑐𐑧𐑕𐑦𐑓𐑲 𐑩 𐑛𐑲𐑩𐑤𐑪𐑜 𐑑𐑲𐑐. 𐑕𐑰 'zenity --help' 𐑓𐑹 𐑛𐑰𐑑𐑱𐑤𐑟

en_GB: Zenity notification
target: ·𐑟𐑧𐑯𐑦𐑑𐑦 𐑯𐑴𐑑𐑦𐑓𐑦𐑒𐑱𐑖𐑩𐑯

en_GB: About zenity
target: 𐑩𐑚𐑬𐑑 ·𐑟𐑧𐑯𐑦𐑑𐑦
